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Landmark Hotel to Lifestyle Boutique Hotel. We offer you distinct brands worldwide.
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Let's go to Busan! Good eats, just a taxi ride away. Tasty day.
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We're going to be right back in there joined by Zero from Team USA coming out from a great
win against Team Japan.
Zero, I might be getting ahead of myself but I feel like you guys are like 99.9% kind
of close to going to Anaheim, right?
I'm just gonna congratulate you first on making to Anaheim and also how do you feel?
I mean I feel great I think the team's been working really hard I think we have
like a really nice a nice system and everyone's just super passionate and we
want to give it all for our country and to to bring the World Cup back to the
United States. I mean talking about Team USA and you know you playing on
the Team USA team I feel like this is your first World Cup representing USA so
How does that make you feel?
I mean, it's a dream come true.
I think when I first joined USA or even now,
I'm kind of buried in doubt a lot.
A lot of people have doubts for me
or maybe because I made it over another.
But I've given everything I can to the game
for these past nine years ever since I was a little kid.
And it's my dream to be here representing USA.
And I'm going to give it all.
And I'm going to be the best player in the world.
And you guys actually do have one more match tomorrow, I feel like.
How are you guys preparing for that match?
Just a lot more.
I mean, I guess I came to the venue yesterday to watch Sweden vs Japan to study up on both teams like by myself.
I think Sweden is pretty similar to us at least in the comp state place.
So I think it'll be a big head to head in each one of our roles.
And I think the better team will come out on top 100%.
Zero, I feel like you're a very passionate and also you're very skilled as well.
Do you have a personal goal that you want to achieve in the Overwatch World Cup this year?
I want to bring it home.
To be able to win the World Cup at 19, it would be a dream come true and I mean,
I can only think about winning in every tournament I play.
I only think about winning and I think I'll be able to show everyone how much I care and how much this means to me.
Alright, that's it for the interview, Zero. Thank you so much.
Best of luck. Move forward. Thank you.
What's up everybody? It's interview time, yes, and we have a special guest.
We've got head coach of Team Sweden, almost Pantheon joining me. Coach, how are you doing?
Doing good. Straight off the wing.
Talking about that win, hey, big congratulations on getting the win,
and congratulations on moving on to Anaheim for Overwatch World Cup, right?
So a lot of things to celebrate. How are you feeling right now?
It's good. It's good. Job's not done. We need the first seat tomorrow, but I mean,
And we'll definitely go and eat lunch at least together before we start prepping for USA Tomorrow.
I mean, we'll talk about USA Tomorrow, but let's talk a little bit about this one.
I'm gonna be honest, I thought it was gonna be a 3-0, but it was a 3-1.
What went wrong for Team Sweden?
Honestly, like, props to China. They done like amazing, amazing scouting,
because they literally picked our worst two maps statistically.
We had by far the worst win rate on both Atlas and Pariso.
So, they had a good read and then we had some smaller like comp issues
But we I mean it was a quick fix so we sold it for later, but
Nah, it's just like they will pick the China more than more than on us
They played well, but you guys played better and got the win of course. Uh, I feel like I feel like I want to ask you a
Little bit about team Sweden. I mean you're the head coach
I'm pretty sure you were heavily involved in picking the players
when making this team. So like how did that go? Did you like sort of like have one key player and built a team around that?
Or like how did the process go?
Well, I mean we're pretty
fortunate this World Cup around we have like great talent
But now we made sure like we had some players that you know, we're more focused on
getting for the World Cup like Hamster, but the others we had the close trials and just like it was very even actually
We have great talent in Sweden, but we chose this team to have a more like
Because we're not playing the brawl heavy sim playstyle, we're playing more to just like
a lot poke heavy and like all these players fit really well and it's like super fun as
well with Willis Hassard because he's on the second map, he saw that Sunsupit Hassard
and he's like oh hell yeah I'm going mirror, he just loves that guy so I mean it just
fits our compositions so well so I'm just super happy with that.
How's the team experience vibe currently for the World Cup?
Are you guys super close?
Do you guys go out and have fun together?
I mean, yeah, we're eating almost every meal together.
And we're super tight-knit with discussion and stuff.
But most of our players, we're here to work.
And we're good friends, but we're here to work.
And we have a very serious attitude towards it.
And some players are staying a little bit longer
to explore Korea off the words but we're taking it very professionally and like no...
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Wrongs from this year in the OWCS where it's been a tougher region KSA versus Mexico
I'm not gonna lie. I mean
This one was this is painful. Yeah, it's painful as
KSA has looked unbelievable. China, you know in that group with Team USA and
Sweden sitting there at the bottom quite a rough look and then Johnny I think
this is one of the bigger surprises from yesterday Australia able to take down
Great Britain. Yeah I mean we had these on the desk we had you know Great Britain
all the way here but really surprised actually all straight up came out on top.
And then this series was just absolutely bonkers. Crofts and Frans get it done
at the end. It got a little dicey towards the end this one.
I was worried about the wire. Yeah, it's a wild game though.
But I mean the full reverse sweep is crazy to do a comp lesion for Korea.
This is a huge setback, right? I mean this is one of the fan favorite teams,
one of the favorite teams period to win in BlizzCon to take home gold.
And so I mean losing this match against France, that's kind of a shock to the system for Korea.
We're here in Busan and it's their first game. Everybody's so excited they go up to
You all didn't lose 3 straight, I mean.
It was honestly like amazing doing the commentating because then on Korea's defense, every time
Korea won a teamfight they crowd progressively like a counter-biter like, please save us
from this like catastrophe, this car crash is about to happen and then obviously at
the end of the day it's all France coming out on top.
Yeah I saw a dip in the lobby today and he said the same thing and I was like, could
you hear the crowd out there?
And he was like, yeah towards the end of Chimbali, like it started to get a little
Let's take a look at the standing so right so we saw a lot of games left or halfway through the group stages here
For the Overwatch World Cup
Team USA and Sweden both sitting at top of the group here Jake 2 and oh each plus five map differential
China and Japan said really rough go so far. Yeah group A
I mean qualification to BlizzCon is locked in for both of these top two squads
They're gonna be facing off the term and who comes in as the higher seed
Which actually pretty important given the competitiveness around the world. I feel like this year more than ever
You really want to come in with a strong bracket before towards blizzcon. Yeah group B KSA just kind of dominating that field obviously Australia
They get the win over a great Britain will see how kind of that pans out with tiebreakers and things later
Throughout the weekend Johnny group C is one of the more interesting ones to me Germany has a huge game today
Yeah, it's just like three teams in that group Thailand maybe looking a little bit behind everyone else
but Spain, Canada, Germany, like all three of those teams could realistically be buying for the number one spot
We'll see how the games today affect, you know, the future outcome for tomorrow.
And then Group D, France obviously gets that massive win against Korea.
For Jake, that puts like a lot of pressure now even on Denmark, right?
Denmark will play France.
It's not like Denmark is banking on beating Korea as well.
That group could get quite interesting.
Yeah, that one could get like really down to the math differential.
It's going to be on your performances even a team like Columbia could play spoiler just picking up some map wins
Again, some of these other teams could end up changing their fate
So got a watch tell you very and well see how group defense out
I mean you didn't think about like group D right if Denmark is able to get over France
Now you think Korea wins out
We have like three teams of two and one and France has a tiebreaker over Korea right in that head to head
That could get real spicy and this actually happened back back when I played in the 2018 World Cup
We had like a three team kind of tie there, and so we in Sweden, no sorry it's because it was a bad memory for the Danes as a Sweden I had to bring it up.
But we were actually already out of Sweden, like we couldn't qualify for BlizzCon, but we beat Denmark to ensure that Australia made it to BlizzCon.
So Kostas in the back like, go Sweden!
And because we were able to take down Denmark, Australia ended up qualifying.
So the three team kind of like matchups here, like it actually can become a reality.
Yeah, the group's really close here throughout all of them.
Now, honestly, in the group stages here in Busan, we have one game here.
The kickoff today though, that has a lot of consequence for Group 8.
It's USA against Sweden.
This is for Topps in the group.
Both of these teams are pretty set going to BlizzCon,
but getting that number one seed, especially with maybe Korea now,
finishing with a number two, so employment.
Yeah, they're just like, okay, so theoretically,
like, what if we like take down USA now?
I think it's amazing that you get rewarded with South Korea at this call.
It's like, you've got to go for the number one seed.
Like, you've got to go just all out the entire way, right?
Yeah, I think for sure.
Jake, I have been pretty impressed with Team USA here in Busan.
I was, like, cautiously excited.
You know, you always kind of expect something to go kind of wrong,
but they have definitely improved a lot here on the global stage.
Yeah, I mean, players like Tree really showing the global superstar status
that a lot of players put that respect on him.
The results haven't, though, been there, especially for NA
in general as a region in OWCS.
So in the World Cup, it's an opportunity to right pass
wrongs, maybe pick up another win, right?
With a star in the jersey, expectations
have to always be high.
14 USA.
Hock has taken to the demon so well.
I think this is a hero that really
suits his mechanical individual strength,
as well as his ability to lead in an aggressive role.
But I think also, I love how you can point out Hock,
because that's kind of where I was going to go with this as well.
With the new tank coming into the pool, Johnny,
he's one of the players that you would trust in the whole field
to be able to like really dive in deep, figure out this hero pretty quick.
Yeah, I mean, we've already seen this tournament so far.
A few tanks have really adapted yesterday.
We saw Krog start up, and I feel like Ahok is also of that archetype,
a tank player who likes to really brawl it out.
And obviously he has the potential now to really make some great stuff happen on Demon.
But also, you know, in Sweden, they got a good Demon player themselves too.
Yeah, so we take a look at TV to say this is starting line up here today.
So nothing too surprising as Luke Amino and landed a really phenomenal backline
says a lot about them combining where, you know, you can't really find time for Ultra Violet, who's unbelievable in his own right.
I mean, what a career really for Luke, right, for a player that, you know, took the long road to the top level of play, right?
Coming through tier two, finding his way to tier one, being one of the really exciting players on Dallas Field in OWS
WCS and now making into the spot for to me to say this is a very competitive roster to even be on to be on the bench
Is a competition right and so to be a key starter who's had huge performances on the jetpack cat great
Look for look Nina. We got to get landed back in a pro WCS
But we got to get it back as we take a look here at their opponents
It will be Sweden and Johnny Kipsers all the way back
I know there was a while where we're like everybody was kind of down on Kev, but he's been dominant on tracer
I mean that a lot of this tournament. I mean there are some amazing players in
watch just in general, but I
felt like the last couple of matches just like
It's like
Over the movies and it's rare that you have those players that literally just like take over the games
Like you're just watching like a highlight
Of them just like taking the the match over themselves almost like I'm willing to see much of the finish line
So overall, it's a really good team, they're well-rounded, a lot of players they've been stepping up, but the big, big, big dog in many ways is Kevster on the tracer, that's not disabled to make up.
Yeah, and I think it's impressive that he's been a player who's been at the top of Overwatch Esports for a long time.
Obviously, we've had a ton of changes since he started playing and still maintains that high skill ceiling where a lot of players from there are completely gone, right?
They're not even kind of competing anymore as we take a look at Sweden's roster Jake
I'm pretty high on Willie's we've casted him a lot
You know in EMEA throughout the last few years of OWCS
Definitely a tank player to look out for yeah, I think willis is really important
I think admiral and Kevster the three of them together actually form a key unit in this meta where I've got these aggressive tanks like
Demon paths are getting into the mix brawling in that's willis on the main sport role
Admiral on the jetpack that can be a part of those guys unconventional for main support
But very important in this meta and of course the tip of the spear kept her on the tracer
So the three of them together expect them to be a really key element in this series
They need to be able to get on top of tree shut him down do the same for land and punish these more vulnerable backliners
But of course, this is gonna be a difficult match to it
This is the most difficult test yet for team Sweden. They are underdogs in this series
But guys with a very real punches chance. You think they're underdogs in this series. I think so
What are you? Of course, America's favorite. Come on out.
I'm a Swedish and I knew it.
Sweden has been, I mean, they were pretty awesome during the groups.
Yeah, I guess they would be different level of test from my perspective, right?
This is a team USA is expected to be.
I mean, generally should be thought as one of the favorites there.
There's not many teams here where every single player on the roster is like
a tier one professional player who goes to Lance plays in the world stage.
Like there's no player on this team for whom we're talking about.
Oh, it's exciting to see them get a chance.
You know, they have had those chances.
They've had that experience for Sweden. There's still some young players on the roster with question marks about how they do under that kind of scrutiny
You know for Johnny, right for him that side of Sweden. They definitely have to be underdogs side
Johnny never but in fairness to Sweden. Yeah underdogs, but with a real shot. We're wasting us. Oh, yeah
That's where you know to be honest. I just had no hope for them to win
I didn't think they could win a map Sweden is a very different story
If you say slip off at all they bring anything less than an A game Sweden can take this
I mean guys just look at the two rosters on paper on the one hand you have a USA
All of those guys completed at the midseason championship
Yeah, and meanwhile like like the reality is that a few of the players on team Sweden
They failed to qualify for the upcoming stage three of all the VCS
So like it's literally right in front of you like this team USA roster is that that being said though
Kepster is the best parent server. Yes. Yeah with an opportunity to potentially take it over
prediction wise though I went with Team USA in this one I think look they've
they've heard me before Team USA in the past no Jake sorry you've heard me in the
past Team USA but I I think this is this is their time I think this is their
moment I would love to see you know it's a pipe dream won't happen right I'd
love to see this team like OWCS and how they would kind of fair but I think
they're obviously built here to win in Busan and Overwatch World Cup by USA
Yeah, I had to go the same way. I mean, I think we talked about it. They're on paper the favorites
I still
I'm excited to see what team she can do though, and I and honestly if they can really bring a strong performance
There's no reason why they can't take this win
But of course gotta consider team USA the favorites expecting to win probably with a 3-1 score line if I had the gas
So I take predictions very seriously. Yeah, that's you guys know
It's more of a passport kind of play
I would be ashamed if you picked team USA
I had them marked out on paper.
It's the battle for rainforests.
I guess I couldn't even do that to myself.
Like, my heart in this one.
Well, what is the pathway for Sweden?
Realistically, like, to Sweden?
So actually, like, I mean, what happened
to South Korea against France yesterday?
It's like, there's a lot of pressure on the line here
to, like, step up and represent your country.
We've seen these players from Team USA,
like, they're on different squads.
Like, they've had practice time together,
but like, they didn't really practice
for the online qualifiers,
because they didn't really need to.
I think this is a Team Sweden roster
that is coming together.
They're showing great form.
And then everyone's like, Sweden's really good at scrims.
They have Kettester, best player in the lobby.
It could just be the case that Sweden
is a little bit more on the same page.
And then backing up with us in the front line,
maybe Team USA are caught a little bit on the back foot.
But I don't know, maybe let's go, Jake.
Hey.
Look, it's for the number one seed here in Group A.
Obviously, that is really important going into BlizzCon.
And the game is ready.
You guys can take it away.
It is USA against Sweden to kick things off.
Thank you very much, Matt.
And as we get into this, it's been a time-honored pick.
A lot of teams have brought us here.
Nepal, the opener, pick by Sweden.
Yeah, so obviously they win the 1-0-1 duels,
so they get the courtesy of picking Nepal here.
It's been the go-to map for a lot of these teams.
They've been quite favored going to this one.
We'll have to take a look at the bands as well
and see what these teams got in store for us.
It's going to be quite similar playstyle, though.
I feel like for both of these teams,
I feel like the meta has kind of been defined here.
going into the third day of the awards World Cup, the demon is really strong, get that
cat is really strong, and now it's a matter of like can you come out on top on the individual
team, it's going to be an honor band for Kim Yusei here.
Yeah, it looks like that was deferred by Sweden.
Sweden gonna ban her row?
Okay, that's confidence.
To be honest actually, I think Hogg is maybe a more interesting hero than he gets
credit for, given like the play time being really low, I think there are some
like cheese hog strats like we saw from TB&T on Twisted Minds, like actually playing
against the circumstances so you know I don't think this is a completely crazy
ban but also when it comes to the tank brawl I think Willis is gonna be
comfortable on any of the top meta choices and I don't think that they're
gonna feel the need to like as you said stray away from the meta I think this
will be a pound-for-pound match where maybe a lot of pressure on Zara in
particular hasn't been a great year for him as an individual player it's
fair to say I mean obviously bigger circumstances surrounding that so this
is an opportunity to go up against one of the best in the world and show
that you are still on that level.
The Tracer head to head, I expect to be really significant
in terms of the outcome of this series.
Yeah, and obviously you have to give Sarah a lot of credit
for the past achievements, you know, at Nightmare.
The way they went head to head against Tracer or Kuhn,
dating back to an early major tournament
a couple of years ago.
So Sarah's definitely done it before,
taking all these fantastic Tracer players,
but you're only really as good as your most recent match.
And in this case, we're going up against Kester.
It's going to be a new, true test for Sarah
to see how he fares against Kepster because Kepster, he won't get it to Sierra on the
moment's rest of this one.
I think Admiral vs. Lugminos can be another key matchup because these are two teams that
have both, generally speaking, straight away from the Bastard Cat, right?
They let the Cat have a little bit more agency and go with a more conventional hit
scan like the Cassidy or the Emrae, I mean that's been a tree's signature for a long
time.
He is absolutely lights out on the hero with that insane individual tracking he
brings to the fight.
But maybe an opportunity to play spoiler on some maps, change things up, show a different look than you brought before.
For both teams now, they have ample opportunity to see what the other brings to bear.
And knowing that they're fighting for the one seed, not for a ticket to BlizzCon, it opens up a little freedom to maybe get crispy.
I'm thinking I'll give the player camps here. All of you, it's very relaxed.
I'm joking, shooting with the Moga in spawn here.
I think I look at both teams, I feel both of these teams have secured qualification to Biscone already, they're fighting for the number one seed here.
But in general, going to this first matchup of the day, two teams, pretty cool and relaxed.
We're just going to rock the team on, see how the Malga matchup goes. Definitely a bit of a scary one, I mean Malga can bring so much frontline pressure to bear and, as I said they wouldn't expect to see much Bastion treat, actually he's going to whip it out here in the open half.
Freya trying to fight back against it, trying to get behind the team shield, but it offers little cover, just barely slips away, but a lot of damage pouring out from the Team USA fashion in the high ground.
And Sweden just taking a moment here to peel back, want to make sure they stay alive here, USA is going to contest the points first here, but Kester making a move now towards Hall.
Demon also into the backline, Willis getting Mark fights Team USA and it's actually Landon who goes down first, a well-placed bolt from Zorro opens things up, first blood on the server, second as well.
It was both supports out of the fight Team USA just scrambling for any kind of a counter pick but the best they can get is a quick reset. Zorro lights up the feed.
Yeah, and you gotta say to Sweden, play patiently there,
batting their time, taking a look at what team you say were playing,
and then when they have a pretty good read,
they re-engage, they attach their Prince of Pressure onto Hall,
and then it's going to be Willis make some space in the front lines
and Sorra cleans it up.
Willis is gonna be back into the suit before the next fight.
Got team-macked early into that one.
Luckily, he's gonna be able to re-mack and be ready for the re-engage.
Team USA can be looking from the outside,
but Sorra already has a Polish on online.
This could be a threat.
They're gonna be traced to a real quick,
Gaines and Brown here on the high ground in Miwa.
Kessler doing some work, surely, to go Astral.
Pulling pressure here from USA,
but he does pretty hard to play defense for them.
Kessler dancing on the point, gets ignited by Maga,
struggling to stay up for the moment.
You've got to keep this cap in context.
Zaro, Willis, lighting up the beat again.
Team USA, the Bastion, has produced very little here.
Great movements from Sweden around this control point,
and Davis fights him already over at Team USA,
really struggling in this opening round.
Yeah, and you would have looked at the damage players of Team USA, Trees, their capabilities are of the highest calibre.
But so are the ones stepping up so far on the Freya, sitting back, getting good value with these foes.
Retake, always a challenge on this map.
Team USA, so many ults arrayed against them, how are they going to focus Retake?
Artillery from Trees might open up just a little modicum of space.
The choke forces the TP out of Siles on the Kiriko.
And Hawker moves forward to the point chapter, though.
Saltz in the backline as the battle with Tree already forces out of the recall.
Huge damage from Hawk, though.
Jimmy goes down, no one else really making use of the rush.
Instead, Sweden moved to the backline, clear up Tree's bastard,
but Hawk bringing a lot of damage into this frontline.
USA still very much in this fight, but so far the Swedes.
Yeah, everyone looking for the picks on the side of Sweden.
Willis going to take down Hawker and Luke Mino as well.
This is looking like a team Sweden victory.
Very dominant showing there. That time, Team USA wanted to take a fight on towards the point,
but Sweden again just playing the pick game, working the back line and putting pressure
on the other members of Team USA. It's a dominant showing to kick off the first opening round of
the ball. 100 to 0. We expected a closer show with this kind of dominance out of Team Sweden.
Hock, maybe he feels the limit there. Wanted to bring the Moga, but just
not finding success. I would much prefer to see maybe a change up here and
Taking a look at the stats, it's not pretty.
The one kill on the carry, all you really find in this round.
So the USA, I mean switching away from their conventional Emory, going for the Bastion look, they try to maybe catch Sweden Unawares,
but it falls flat, Zorro with a fantastic opening performance for a player who has arguably relatively lowered expectations on this team.
It's a great sign for Team Sweden.
I mean we've been seeing a few teams really shine with the Demon Play yesterday, also Australia, also France.
And now this time Hawke is shying away from that big jade. It's a little bit surprising as we said
Now with them around the server
This is the more conventional walk talking that's in USA has had a lot of success so far this tournament with
Zara dueling Kev on the plank and he had consequential want to keep an eye on around this series Hawke is playing that frontline pressure game Willis
He gets best with the fastest neighbor to box out that Maga
With Tracer being marked with the plank a little bit less assistance in clearing the Maga. Atmos to get into the action
Here comes Willis into the back line, pulling a ton of attention onto himself and gets stopped down.
In the meantime, Sauron finds a pick onto Zera and Sweden have really have their hooks on this control round.
Kevster picks up another. This fight feels done already.
And honestly, they're playing so well right now. Like you said, Willis creating space in the front line.
And meanwhile Kevster harassing, of course, he's going to be the focal point of this team's Sweden roster.
But it's actually Sauron, the third member of that lineup, who is able to get so much value onto this Freya.
So it's not about just the one or two members stepping up, it's a team effort.
That's an uncharacteristic mistake from Tree.
Opening stagger kill on him, walking out of the spawn.
Team USA looked positively discapopulated,
so we could just run away with this first map, Johnny.
I mean, Team USA, they just haven't showed up at all.
Like, we got a couple of eliminations.
They played pretty passive so far, putting some pressure on towards the point.
But look at Team Sina, look how spread they are.
Will is on the one side, Admiral on the other.
Team Sweden, so happy and comfortable right now playing the backs.
Devin Trouble gets a bursted down, not expecting the damage from Lukminos cap dies with recall.
An uncapsic mistake from one of the goats, the rush comes out from Sile to stabilize this position.
Team USA slowing things down for now, fighting their time, but as the ultimate comes to its inevitable expiration.
The Americans look to press forward, try to take something back.
Zorro though showing no fear, looking for a play result.
Big Bola into the backline, tree caught between a rock and a hard place.
down by Willis Syrup like the nether and Team USA where is this American squad?
This is 70% now. It's a great team fight between four Sweden getting value from the limit break.
The Kitsunerosh several following it up as well and now Team Sweden has to be set
random. Pop the Kitsunerosh late into that fight as well. It's a vital tool to try and get back
into the series now. Look to me to get it. Where are they? I mean truly this is not the
Team USA we expected to see today but that's what World Cup is all about.
Catechry needs nothing.
Light on the server means everything.
Willis, weathering the storm inside of this cage fight.
Eventually Hawke is going to break through.
Over time is in protest here.
Living weapon comes out of your portrait.
Feels like he needs it.
I don't think Team USA can take anything for granted the way this map is going.
It's going to still linger in this one as Willis goes down.
Team USA, capping the point here now finally getting on the board, but it's going to be an uphill battle here.
As Luke Nino carries the sole ultimate now available for the team USA squad.
As soon as they're going to keep poking and prodding, they've been favoring this approach, not playing the objective as much instead looking for opportunities to get on top of the team USA members.
I can find now. Sweden finds himself on the outside. Hock takes initiative between his own hands here.
Horses to TP out of solitude, stays alive through it.
Flick coming in, Team Sweden playing the objective here.
Lupino has to stop that on the cap. It's a risky move, Hock.
Now up into the front line, takes up most of them into the face, but survives it well.
Trig gets a pick up before he goes down.
Hock, still staying alive. Support is good, but Kessler execs.
The final price from Landon in Sweden in pole position to take the fall
It's very much looking likely now. Team USA is grounding to get back from testing this objective, but they need to find kills Jason
Oh, that was way too close. They're forced to recall the clock shuts down the carry trees back in the mix
Team USA still clean off the rush on the on the ground here demon eating up all covers the overtime party this thing
Faster and faster now. They're incredibly low the limit break
Catches one, Landon clenches it off, stays alive, up with the team!
Okay, the touch comes in at the last moment, Xerra still fighting, needs to come up huge in this teamfight.
The team users are still capturing the objective here, and they're going to find some solace in the fight.
We're trying to get a point, but there's a team shoot, the suit and the gauge once more.
Prey taking off the map, but Willis out of the suit at the same time.
USA coming alive at the crucial moment, it's a four on four, Landon.
Shots down one, but with Lupino dropping, Chester coming alive with kills, Xerra in real trouble now.
Under the eyes of one of the greatest, pass it back up for now, giving the foot back towards team Sweden.
Zera may be called upon to get this recon test. Huff also dropping low.
Surely now Sweden has that enough.
Get super rush here from Landon, but Hock is down.
USA still battling. Kitsune rush. Tons of cooldowns available, but the damage keeps coming in.
Soro shuts down the tracer to touch him. The point now gets ever more typical.
Look at him over the top. With the catnap, pulls one away, but who's gonna touch the point?
USA falling around their ears, Sweden picks up map 1 in a stunning opener!
Wow!
We did not expect Sweden to come out looking like this
against the very revered team Sweden taking a look at the scoreboard.
Kevster 24-2, Sorrel 22-1.
And this was a one-sided affair.
Jake Team USA, they got some percentage on the board that second round.
What it very much felt like Sweden was pretty much in the driver's seat for the entire deal map.
I mean a great way to start for Team Sweden especially to have a player like Zoro come in
in the opening fight of the map of the match entirely, deliver a huge beat, picks up a orca here.
I mean that's a way to set the tone for one of the young players right who's coming in
trying to live up to those expectations to actually either one setting the tone. I mean
for someone like Kevster that takes a little weight off your shoulders. I give a lot of
a lot of credit for Willis as well. He was cutting them to pieces on the demon. It's
fair to say that this Mogat counter just did not work at all.
And also it was interesting because yesterday you said like we haven't seen as much Freya
but like it's a really strong hero and it's a pretty interesting damage duo because you
have Kedsker who's doing tremendous stuff in the Tracer duo like Serah's having
a tough time hanging with Kedsker naturally. But that also buys a lot of time and freedom
for Soro. He'll sit back and just form value with this Freya and so this team
Sweden composition really well thought through and I mean the mechanical skill speaks itself.
It's like C.M.U.S.A. I will say they did kind of come alive in the final moments of the second
round right like deathmatching wealth maybe finally showing some of the individual prowess
that we expect from this team but it's too little too late for Nepal. We'll have to be
enough to change things up with the math pick coming into the series but already C.M.U.S.A.
are going to be on their heels. So what do you think about the fact that Hork played
Mauga for most of that map because I think we expected the Emon to kind of settle in as the primary tank being played here
And it felt like Hawk for a lot of that time was you know inching forward touching the objective
Then dropping that cardiac overdrive, but the rest of teams were really happy playing around the Mauga
Didn't necessarily take that duel. Willis was you know sent it to the back lines of Team USA
Essentially putting space for the likes of Kevser and Zorro and so Hawk on that time on the Mauga
Didn't really find any value and I'm curious to see if we're gonna see a pivot in the tank
Yeah, like I mean I saw it in the cage fight was a moment where okay that seemed to have a real problem for demon
It's just like cracking the shield cracking them back
you just kind of get through everything during that ultimate but in the neutral game Willis was able to dance around so much more effectively
Kind of poke in poke out never fully committing himself and you know honestly in fairness
I think typically the tanks that do well against Maga are the tanks that have a
Powerful way to block damage for the duration of Maga's shout right that you're not giving him lifestyle when you put up that shield
It's not going to last forever, right? Demon's Shield isn't that incredible.
But it is very good at simply just denying the life still for Maga.
And that's enough to kind of force him off of these positions
to give him some real trouble, not an easy hero to stomp
by any stretch of the imagination, using those boosters to just kind of nimbly stay away.
And I think the ultimate is quite good for Maga in the matchup,
but I'm not really seeing it in the head-to-head tank trade.
And I think when Maga can't do a straight-up tank trade and be effective,
it doesn't feel like a good hero pick to me.
And I think your right knee didn't think about the Freyaz, another key part of that.
A hero that is nigh unpatchable for Maga, right?
I mean, he just kites away.
Tree really wasn't able to have much impact at all on whether it was the Bastion on round one,
the Emre on round two, didn't seem to make a difference.
Yeah, it feels like a map that you just kind of have to forget if your team USA and look forward now
and really think about the fact that maybe you want to change up.
You approach a little bit the game plan, you know, whatever you had in mind for this series going into this one.
But it really felt like so far this tournament,
We usually talk about it off-camera, but usually going into a tournament.
We cannot see how the tournament unfolds, and you learn information about all the matches taking place.
I feel like now we're entering day 3 here in the awards world cup.
And to me, based on the results we saw yesterday, it's really been a demon-centric tournament.
And Jeff Pack, obviously, helping out there, making sure the demon is protected in that front line.
And so if you can play aggressive around your demon, Kafka found great success on it.
Yesterday, Crocs found great success on it for team Brands.
And now I think that Willis is doing a fantastic job
just getting into the back line of Team USA
and putting pressure on there.
Meanwhile, Team USA a bit more passive in their approach.
I mean, new heroes always present
a really interesting moment in competitive Overwatch,
especially for something like the Overwatch World Cup
where these are not like professional teams
that practice year round that are gonna spend
the entire week integrating a new hero into their strategy.
They have to adapt on the fly.
And for maybe for some younger players
onto Sweden, the hunger that is there
is proving to be enough.
Like you said, I mean, the demon looks good.
I agree.
This is kind of the meta-defining hero in this tournament.
I'm glad to see her in the lineup,
because she does also present really exciting playmaking
opportunities for the tank role, where typically, with most
tanks, you've got to be very conservative with your positioning,
right?
You know, like where you are on the map
is a really significant decision.
And if you go a little bit too deep trying to make a play,
maybe you get the kill, but often the cost
is greater than the reward.
But Demon seems to reward a lot more freedom, a lot more aggression, a lot more almost a damage-centric style on the tank roll.
And so it's something that I think Team USA are going to have to be aware of.
They're going to ban out the Jet Pad Kat here, taking us to Route 66.
And I mean, the Kat ban is honestly one of the most significant in the current meta.
I mean, pretty much everybody's playing Kat with various different styles, but the Kat is really a mainstay.
When you take it out, it does signal that you really want to get a little bit greedier, I think, on the support line.
With a diva ban out of Sweden it's like open season for Ana I think right now in this match.
Yeah I think the Cat ban is the most interesting one in this one because Cat as we know with the verticality
it kind of becomes map design agnostic like whatever the map is you can pick up the daemon
send it to the backline and it doesn't matter the fact that there is quite a bit of high ground here on Route 66
you can navigate that. Now with the jetpack cat gone
I'm questioning Willis bringing out the demon in a case like this.
I think it can be quite difficult to navigate from the payload and try to get into the backland
which we've seen some of these demons have success with.
So, going into this one, it might be a bit of a pivot from Jeff Beckett between them,
but also the demon in this case.
Like you said, opening things up for maybe Scarlet to play a little bit of Ana, which he loves to do here.
But it's going to be a very stylistically different matchup from the one we just saw take place on the ball.
Yeah, I'm actually quite interested to see how this breaks down.
Team USA, I think, earlier in the tournament, played Samana on this map, and it was nearly
their undoing, actually.
You know, like they, I believe it was China, who was just running at them with the Lucio
base comp, just bowling them over and giving them real trouble at breaking some of these
choke points.
So, from my perspective, you know, Admiral, he certainly, you know, wouldn't want
to cast his Persons on his Lucio, a super confident player in his own right on that
role, loves to play these faster styles, want to see what both teams bring, though,
without the cat in play, D.Va as well banned out. It's going to be interesting and it is
a life weaver. Okay, shocking pick here from Admiral. I don't think we've seen any weaver
this tournament but with Willis on the signal with a ton of damage in the DPS lineup, I
like what I see. I mean this looks a little scary for the Team USA offense.
Yeah, the life weaver can play pretty safe on top of the gas station there. Admiral
certainly played a lot of life weaver for, I think, back to the days of the GK
nightmare recombined with those are why let's go a fantastic backline in this case
I'm gonna make sure that we'll get out of this one safe as well with a bit of a grip to
obviously had a nice change a couple of patches ago you can now cancel the grip
if need be here as well yeah a little more flexibility on the light we will see
if that ends up coming into play but it's letting Willis be just fearless
with his crash of ease like we would not be able to play a position like this
unsignificably but utilizing all that reactive mobility that Lightweaver
offers lets you a lot of damage on Willis but the vendetta and the team
even are boxing you out really hard on the payload, and there's not really a good hero
to stall the progress, rather, from Team USA.
This is a really interesting approach from Team USA, because I just talked about some
of the limitations that Demon would have on a map like this, and now you're doubling
down with Fenderra, a melee hero asked well here, they're looking to get into the
backline, but now it's Willis instead, taking down Lukimino here in the Thals.
A huge pick-off from Willis, recognizing some over aggression, the Grip is going
to pull him out after finding that opener.
Team USA, if they can't find something soon, they're gonna have to take a reset.
Hock, Xera getting incredibly low and Team USA just crumbling after Willis exposes a gap in the backline.
What do you think about this composition now from Team USA?
I feel like there are some limitations in place.
Team USA or Team Sweden rather, pretty happy to sit back and just wait for the aggression to come out from Team Sweden.
And then Sorrow can keep pumping out damage on this M-Ray.
Willis as well, keep retreating with two defensive abilities on his side.
I feel like TeamStreet are quite happy playing this game.
I will say, I'm not a fan of these very greedy range comps on Route 66,
because the card has been like, Team USA lost that fight, took a while,
but the ultimate fight at the end of the checkpoint is going to be really hard for Sigma to weather.
I mean, there is like, with Rally, with Bandetta diving on top of you,
like, when all the ultimates come together for Team USA,
this is a very explosive comp to fight on a checkpoint.
And that's where I think there's going to be trouble.
I think there's going to be trouble. Team Sweden, they're great in the neutral, but if Team USAID can just kind of like weather the storm, take punches here and there,
once they get like a rush on the cart, the damage is going to be overwhelming. Even something like the Lifeweaver tree, like maybe that's enough to stabilize the payload, but it's a scary one.
At the end of the day, I think it comes down to the damage pairs. You know, we can trade Ultimus back and forth, but it's somewhat like trees step up here on Defreya and find some values worth.
and me, Walt Kevser, and so are going to have a great time on Team Student as well, working these angles,
trying to get some damage done as currently taking a look at the players.
I'm pretty seeing who has lost the game here.
It doesn't seem to be some huge experience issue right now with devices or anything like that.
So, taking a second to think about what's going on.
Hopefully we're going to get it resolved and get back into the match.
I mean, I think this next fight is hugely consequential because
As I've discussed the upside of the Team USA fight, really powerful de-ultimates.
Downside is it's slow, you know, it's slow going to cross that distance and get to that fight
as we get back in the action here on Route 66.
Crucial map for Team USA to regain momentum.
Getting the pressure in the frontline, the flux coming in, it's maybe just going to be a solo on Hawk.
Lewis wants more, has to settle for this demon though, not going to be worried about that whatsoever.
Rush is exchanged now on the payload, override protocol from Zor, trying to gain damage over the top.
That's good to find something because Zehra has already picked off one in the opener.
Look me in the weathering the storm on Kark, great shield from him, he pops the rally to stabilize.
But some good connections from the Vendetta are giving this Swedish frontline real issues.
The tree now evaporates and out of ultimate Sweden, grasping at straws trying to hold on to this first point.
Yeah, Team Trudin is struggling without any kind of positioning whatsoever.
Will go for the Recon Test here, perhaps? They're actually going to forego it instead.
I'm making sure everyone gets out back alive, it's not going to be that for Sorrow.
He gets taken down late, long way for him here as Team USA. March forward to the second point,
and now they'll be trying to capture some positioning to go with it.
Great piloting of the Vendetta. Luke, you know, gonna go over to the Ana. As soon as Realist comes
out on the team, it's a greedy choice here, but the lack of flanking DPS for Sweden,
I wonder if this will be an Achilles' heel for them. If you get away with playing Ana
in a comp like this, Nanna was gonna go absolutely crazy up against the Lightweaver.
Yeah, and it's going to be difficult for teams who would have really challenged this Ana.
The line of sight should be there for Luki Nios and Free Farm.
Had an opportunity to land a crucial ability, Serah.
Put in some pressure here onto the back line.
Oh, he's sweet as...
Oh, free from him, Serah.
Huge hit in the back line.
Enough to get one, but he shut down my Hawks all one for one with an ultimate clone.
Not a bad trade for Team USA.
And their strength in the payload is significant.
Harkin continues to march inexorably forward here.
Sweden.
I mean, the passivity of Lightweaver is starting to look like a bit of a liability for them.
Team USA, ton of map control, ton of ultimates to deploy.
Sweden without flexor gonna switch over to the tracer to try and deal with this
lukemi no ana
Kevster on the tracer trying to put some pressure on towards the backline but save for now
can you say look the capture this second objective ultimate in hand as well coming up
one and five they're in a great position so far
Kevster's playing a lot of attention in the backline Willis comes in to clean up that opening damage
Trades come in thick and fast Hawks gonna go for the limit break but it seems like a tough fight here
for the americans Sweden getting the better of it and the tracers while from Kevster
It pays big dividends. It'll be a reset for the attackers.
Big win for Sweden's stabilizing position.
The retake on Ana is a lot more difficult than playing those neutral fights.
And like you said, it felt like Team Sweden, they're almost perpetually forfeiting their position,
constantly forced to withdraw, and that gained Team USA so much ground,
so Kevster onto this tracer instead, allows him to more freely operate these angles.
You can see already taking duels on the right-hand side here.
Now, I'm going to use Flare to contest some of this positioning from the USA more.
Dynamo's is out, it's Octree over the top here on the fray, what can you find in big connection?
He forces some skills out of the life of Octree, stabilizing bomb of the damage is absolutely huge for this Dynamo.
Overwhelming the healing from the Life Weaver still with some opens to deploy, but with Zorro dropping,
seems to be a really rough fight here for Team Sweden.
Vendetta now free to dive into the back line, defensive play will only take you so far.
Admiral is going to go over to the Lucio, try to match some of the pace from this team USA team, but the damage is done, Johnny.
The doors to third point, cracked now by the Americans.
G-Sweden looking for answer at this point.
This tree is going to make a swap over on towards the Bastion here as well.
This is looking like a team USA, but it's way more comfortable utilizing the flexibility from Rikimino and Landon.
G-Sweden looking for some kind of answer, go for free. I trust you're pushing. Limit break coming out.
Oh, he's kind of forced into it. Will is in trouble, so I was going to throw the rush, and this fight looks rough.
14-Swedes, the trade's coming in. With a big open deploy though, I mean, the USA are going to be pretty happy to get even a chaotic trade fight out of this one.
Getting both the rush and the limit breakout is huge. Zoro super low, he needs to survive this, but it looks just about impossible here.
He's going to be bearing down on that position sooner rather than later, landed.
He's going to finish off the soldier, and the cart essentially rolls through the whole fight.
I think this is a big mistake from Team Sweden to go for that engage.
Yeah, still trying to make plays, trying to make something happen, it's been kind of their approach and their working throughout all the teams, but so far the execution just hasn't ended between them.
Willis already dropping low here. Once again, no shield force to withdraw.
Oh, he's moving free!
Oh, it's gonna give Willis real trouble now, that damage him. Caughts through his suit post-haste.
Kevser trying to make something happen in the back line, but Xera, well aware of his role, marks off that tracer.
Sales caps are always annoying. Manages to provide something from nothing more often than not, but it's Tree who strikes first blood.
The rest of Team USA isn't waiting for the resolution of that tracer goal.
They're marching forward into the Swedish back line about the full cap on Route 66 and with a nanobastion.
It feels like a foregone conclusion now. One minute in the time bank and it'll be the Americans taking us home on the home soil on Route 66.
That is a way more comfortable look for Team USA as they finally find some momentum here
on this second map.
Seraf doing a great job mitigating Kessler's mechanical prowess on that tracer.
Bice enough time for the rest of Team USA to secure value from the Bastion pick instead.
Team USA not really finding the answer.
Willis dropping low a couple of those fights not with the same amount of protective
of resources that a jetpacked cat who's now banned out provides here, looking like a team
eat sweet and rostered instead of still scrambling for answers here on route.
Flexibility on full display from Team USA, Tree goes over to the Freya for the most of
this map, makes bright use of the nano boost but also gets a lot done even without it.
Zera showing off what he can do on the vendetta and then taking it to capture the 1v1 right?
Blocking off creating space for Luke Mino's Ana to really succeed, Hawke goes over
to the demon and huge adaptations from Team USA.
This is like a 180 from what we saw on map 1.
To be honest, full capping route at all is a massive win for the attackers.
And so this is a rough spot for Team Sweden.
The map is kind of slipping through their fingers.
They're really under pressure to deliver a really strong pace, especially through first
point.
It's also a map where the full hold on first is very realistic.
It's not anything taken for free here on the offense.
The backline really is the big differentiator between these two teams.
I think stylistically we'd say that Admiral is a more classical main support, likes to play a lot of Lucio.
Obviously I spent some time on the Lifeweaver.
And meanwhile, looking into Atlanta, I mean the flexibility is just world-class when it comes to those two guys.
And so, you're seeing Team USA, like you said, flexing those hero pool muscles in this one as Team Sweden taking a moment here.
Pick their composition.
Still gonna weaver.
Okay, that's an interesting choice here for Admiral.
Bevaluing the vertical mobility, some of the saves.
From the auto-sci-hold hold on, picks up a big kill on Xerra, was getting a little bit too big for his bridge as saw a chance to pick up that vertical instead he falls.
This is just what Team Sweden wanted, an opening here on the first bite. Xerra's they aren't giving him anything further.
Experience showing as they stabilize and wait for the tracer respawn.
Yeah, and it's still going to be a challenge here for Kevster to try and gain some ground. You need to get on top of Luki Medium and this one.
But Zera is about to stand in your way already back here from spawn as well.
Team Sweden.
Tough task ahead of them here.
Right around this corner.
And this angle is tough one for Zoro.
Pre-Key's trying to throw him bolts back the other way.
Willis is gonna move through alongside Kevser, hitting it towards the backline.
And they open up an opportunity to help on this team that is dropping fast.
Kevser out of the recall now.
Marked off by Zera, forced out of the off angle.
It's a USA holding strong behind this on, and the cart does not move into each spot.
Diggs heals in here for the Americans.
So far it's been enough and with a weaver
Defensive play has been the calling card of Team Sweden Willis pulled out again, but nothing accomplished so far on this attack
Yeah, teams USA are so comfortable with the status quo here on this defense so far
You should have not shown that they're not able to break it yet
It's going to be a combined push here from Wilson catch on the back
They go in deep on the tree
But he's happy to just dance up into the air put a ton of damage down on the back line
Hocko drops low force that the angle away from the honest sight line cannot get the sustained
Cracking the defenses here for Team USA, and maybe more than that, here comes a man on the trees.
Gonna try and turn this one around, taking things into his own hands.
A defensive Weaver Tree from Apple just keeps him alive for the moment, but that's all he needs to accomplish.
Pocked down, out of the baby form, and Americans have to beat a Hasty Retreat out of this one if they want any chance to retake.
Yeah, both teams now, kids in Russia, are available.
It's going to be a hopefully contested last fight here on the first point.
It's going to be a team USA though, if you plant your ult in the team hands, feel that
lint break available for Hall, it may be scary one.
Zero, we can lose one though.
I mean Ana is not easy to play here, Hawke though, making a ton of space here in the
back room, but it hasn't gone too far.
Has to put the lint break just for the extra health, just to stay alive.
But he managed to do that.
The important job here for the frontmine tank.
Tree with the bullet shot, and can't eat mine something.
Zoro though, strikes first, no Troy on that connection.
Chief Tree can do one better, looking for the connection, but it's Zoro.
hits first blood, captured with the pulse bomb as well,
but life of the wait just sequels for the pulse,
it's the armored one for Sweden.
As the numbers drop low,
the defense is starting to dig in here.
Three on three in the death match,
but Hogg is still alive and healthy,
and Zerath adds insult to injury now.
Linnifred online for Willis,
there he go for the clutch right now,
it may be their last chance to get first.
This might be the best opportunity,
he might just need to go for it right here.
Might take a couple actually.
Dude, kill me, he doesn't need it,
this is masterful,
From Willis, and yes, Sweden will grab this capture point.
Well played in the clutch, and Diamond hands from Willis.
Holds onto a key ultimate that could help them snowball into second, Sweden, still with a chance in Route 66.
Yeah, time is not on their side, and so they need to be able to move here on second point.
Try to complete this point as quickly as possible.
It's been an absolute brawl so far between these two teams.
Playing the Freya and Tracer compositions, it comes down to the mechanical skill individual players needing to step up to either side.
And it just happens to be enough for a speed.
Interesting choice here, we haven't seen just about any Wu Yang in this tournament, but it's a signature for Lupino.
Can I get out to the choke zone? Right now that's the problem.
Zara started to get low, needs some assist from the team.
Pop goes through the choke, takes a ton of attention on himself with the Poke Spire.
Devastates his leg. He's already out of the suit, and the cart marches down through the halfway mark of this second point.
Pop just takes an early death and a reset for the Americans, but have a greed of this Wu Yang.
I think it's being brutally punished, Team Sweden, keeping the aggression full force on these chokes.
I mean, yeah, Hog is essentially left to his own devices as he pushes out of the choke there.
Landon and Lukimino both have to play pretty cautiously, can't follow too far deep with Hog.
And this is going to be Sweden an opportunity with great open back, you can't miss that point.
Gumiya comes running through, Linnifredo seems to have missed, but Sweden doing so much with the rush on the payload catcher.
Finds a few and Aguilas is just eating him alive in the back line.
Another cap in a contested engagement team USA.
They did so well on the offense, they set such a strong time, but Sweden are matching it and maybe surpassing it, Johnny.
Yeah, it's a really awkward truck for Lukimino, who then thinks better of it, back to the on-and-out.
Really long sidelines available for him here.
He may say they have a kitchen rush in hand here.
Looking to stabilize on this third point, drain the time back as much as possible.
But this is a team, team, team that is now upgrading with momentum, chapter, working the flags.
I see if he can combine with Willis here.
A lot of good ults from Team USA. I like the Bastion swap.
This should make Deanna a little bit more effective.
Just pumping heals into the Bastion, keeping him firing,
is more than enough production from a support.
Kevser has worked his way up towards the back line,
maybe has a shred of a chance.
Zera, marked in a 2v1 here.
Silo ensuring the Zoro is not in any trouble with the frontline.
Without support, Willis, a little bit off-sig there.
As the play goes being marked, he goes in too deep.
It's burned down by the Americans.
When the D-Tex holds for now, the Spyder really solid offense up to this point.
This is by far the toughest test on Route 66.
Finishing the final cap, Ana and Bastion in power positions on the high ground.
The beat has to be huge for Admiral to break this USA hold.
Yeah, you essentially just have the one ultimate cycle here, four team students.
That previous fight, not the one you need to win to get this pillow across the finish line.
Can you say, Samson Dominus with that Kitsunerarshin, but now with that Sambar available.
This is an opportunity here for Sweden to keep this payload moving.
They've done well already, working their way up to the high ground, the beat comes in, but into the spawn,
Team USA, they were ready for this, into the corner, post-mortem at tree speed, but he soaps it with the help of that tank form.
Now the retake from Team USA, having already down a massive performance here from the Americans.
Still holding onto four Olds, they may not even need them, but Amanda Artezera seals the deal in this teamfight,
with both supports down in Sweden.
They have to retreat or die, get the reset, get back into the next engager because this one is done.
And that sound barrier, that was a big power spike for Sweden on this offense.
From here on out, Team USA can essentially feel relief in that they don't have to worry about it for much longer.
Willis is going to make a swap over here to the hazard.
It's about playmaking now for Team Sweden.
They need to find an alternate way into these fights.
Whether it's Kevster coming up with punches, away from Kevser, or with some...
And it's been a much better route to take from Syrah here, who succumbed on the Paul, but now,
I think I better go holding up against a rogue-class player in the Tepster.
Then he gets all that damage, allowing Tree to free-farm freely on the Bastion.
Still an overtime finish.
More than good enough to keep their chances on this map alive.
Xero boxed out of the flank.
A good opener as the cart starts to inch forward.
But the rush from Syle has to be perfect.
They need big value.
She knew SA has been so intelligent, kite-in-exalt in the past.
More than aware of this threat that is closing.
Syle though already boxed out of the fight.
Great aggression from Hawkins, Xero.
Winners just down the biome train was just too much and Tree follows it up
with a pick up the sorrow as well. 15 seconds remaining on the timer
and it gets sooner rushed up from Skyl. Team Sweden scrambling now to get back in time.
Yeah aggression broken into pieces by Hopp and Zera.
Just a formality for Tree and Mukimino to clear up this fight.
Now with desperation retouches coming in, Kessler leashed to the payload.
Very little he can accomplish and without recall it's just a trip to the spawn.
Team USA will stabilize the series at 1-1, just the greats in Sweden now, desperately keeping this in contest.
Exactly what Team USA needed to get back on the board, they banned out the get-packed hat and secure this second map.
And that has to feel great for the conference as well, considering the way they lost the opening map, now you tied up the series.
Don't feel like you're scrambling to look into answers while Sweden is throwing to your ways.
ways we take a look at the scoreboard here. 3, 21, and 3.
Park as well. Doing work on the demon actually.
Climbing value, whereas Willis decided maybe not
go for it as much. I mean honestly I think this is really
well selected competition from Team USA. I will say that I think the
Wu Yang was maybe a little bit too crazy on second point. They got absolutely
snowballed through second. Did not really get a meaningful fight here. But in
And if you seem to say right the fact that they had tapped last, these are veteran players.
They know that as long as we can dig our heels in at some point on this defense,
yeah, some mistakes here and there, earlier in the round, they just don't matter.
I love that Tree goes to the Bastion.
I think this is a key swap to really make the Ana more significantly impactful,
letting her have like just an absolute heel soaking EPS that can really produce massive damage.
You know, you feel like you got to jump on top of Diana to deal with her,
But then you ignore the Bastion and I mean certainly we see from these highlights that is at your own peril tree
Bringing his incredible tracking to bear on the highest DPS hero in Overwatch. It's a sight to behold
Like can you say it tastes so well about whatever they knew teams we didn't have to offer when it came to the opening
Fang because that's sound very push from Admiral that was essentially like the best shot that teams wouldn't have on the point to
Try to get some momentum going, but it was a perfect disengage from team
They navigated that perfectly.
Yeah, I read like a book.
I mean, they were already retreating and playing
into their own spawn, playing into that tight corner
where there's no visibility.
I actually experienced from Kev's
to go for the pulse bomb on the corner, right?
That corner trees, anybody survives the pulse,
not possible to actually see from outside the spawn.
But the pulse bomb very nearly got them
the pick that they needed to really open up that fight.
But of course, Treach's a little bit too tanky
on the Bastion.
The support's a little bit too aware,
keeping him up at a high HP total.
And at one to one now, little breath of life for Team USA,
a little breath of relief after Nepal.
And as I like that you highlighted Zara,
because I think him and Hawk together,
like we saw a lot of those Katsune rushes from Skiles,
looking pretty terrible to be honest,
looking really off sync there, marking the flank,
weapon Willis is in in the back line,
dying because he doesn't have any support behind him.
But that's the pressure Team USA are really
purting up on this second map, right?
They're forcing, it's good that we saw that field
because he's forced to TP, he's forced to cleanse,
he's just trying to stay alive,
he can't even get to the point of the fight
the rush can be meaningfully deployed. So Team USA turned the screws. Now it's up to
Sweden to respond. It's their turn to take map control, choose where we go next, and set
the tone with the hero band. I mean with the captain out of the way, you'd think it's
back to comfort as we saw in Nepal. Yeah, that's the people that'll band-write
and so often in this new band dimension that we're in with the Overwatch Esports
ecosystem. It's going to be must win maps if you don't really want to play
the meta game so to speak so team USA here I would argue that that was like a
must-win map for them for sure possibly to the series here given how dominant
teams wouldn't have looked when it comes to playing the demon with the jetpack
cat Admiral doing a fantastic double-dump hero like team you shouldn't you say
they needed to win that map pick obviously going down 0-2 is not favorable
but it is so important to win these maps for your target family and I
mean yeah I feel like an role all right the life we were just did not
work right is it is that fair to say I mean it was I mean in general I feel
Like Sweden didn't really have a great dancer at all like the live fever even the news you have time
Yeah, like it looked better with the Lucio, but it's so clearly felt like team USA's composition was just superior throughout the entire map
Yeah, I like the way Luke, you know, I mean he plays these greedy or supports
But you know, it's easy to like just look at this to understand in a simple way all playing greedy supports
Right is that good?
But the whole team around him knows you that means you put the enemy on a clock
You know that they're the ones forced into aggression when you have a strong defensive position like like roots
66 third point defense the enemy being forced into over aggression we saw what that looked like right Hawke and Xera are dancing
Putting pressure on you knowing that you can't really invest resources to clear out the demon to clear out the tracer
Because you're being pelted by Anna nades are pouring in the bastions pumping damage from range
And I continue to say really showing a mastery of not just to pick those heroes
But really like how to make them work Sweden will take us to neon junction. Hey, that's pretty very linear map choice
Yeah, 100%. I remember you looked at Nepal and thought like, hey, okay, you're playing
quite freely with the verticality that Jethai Katpere rides, so you can try to mirror that
here on your own junction as well. But it is stylistically such a unique map in this
pool if you compare it to Pari, so I can follow the... It would be interesting to
see what heroes and vans that you can choose to deploy here.
Yeah, they've really got us at the tone here because I look at this and I think
This should be pretty comfortable for Team USA Sweden gonna ban out Hawk Sigma. I think this is a good choice
I don't think for Willis for the competency we talked about in his pool
I don't think he wants to head to have with Hawk Sigma for Hawk
That would be an extraordinarily comfortable like individual mechanical mirror where he could just really open things up
It's also a very I mean talk about the linearity of this map. It's a good one
You was there gonna ban out Freya?
I think this is a to really ensure that tree can get to play the emra as he wants
But I would also kind of looking at scants at this Neon Junction map because I don't think this is great for your map
I think this is actually pretty good map in general or Emre because of the linearity
You know a lot of points the skybox is pretty limited
And so kind of coming over the top playing the off angles as Freya likes to do is less realistic
They don't expect demon to be though a key frontliner
I mean she has risen and risen in prominence not only I think up the back of the hot picks
but also teams and players really just getting better with her.
It feels like she is a very new tank and that her style is quite unique.
I mean, I'm struggling to find like she isn't just like another hero in the way that she plays.
She brings a different energy.
Maybe I mean the hero I think of when I watch him, I think of wrecking ball.
Is it that crazy to say?
It is a hero compares than I have yet to hear.
I've heard a lot of stuff like...
Well, isn't it like you're not a tank then?
Junker Queen, maybe JQ, maybe JQ, Reckyball is not the one I've heard so far.
But Dima is getting solo into the backline, like, without her team.
She's joining with the Tracer in a lot of these engagements.
Which is something that you really don't see from other tanks, other than Reckyball.
So for me, I think the comparison is out.
I have to see how this one plays out, but with Ana on the field, it's up against
a double headscan looked from Team USA, but Kevster already hunting and petting from the flank,
pulling a lot of attention to himself, that's going to create a ton of space for Zorra and Syle,
but pumping damage with the Nade coming in to you, I say really on the back foot already.
Kevster's going to have more room here, playing the traitor against Zera's Chee on,
and at the same time, Chee has to be very careful on this castle because Will is controlling it at any time.
To be able to say they're happy to bunker this one defensively, this is a point that pretty uniquely on hybrid,
you can give up a lot of map control of the attackers and still have a good chance on defense.
Now Hawk senses this moment, gonna go into the backline with a sleep onto Zera,
Scyl will like to open this one up, costs his life, those three picks up two,
Volts supports down, Hawk, barely staying alive, gives Popp out of the suit for now,
but the damage I believe is done.
Tree should be able to clean this one up, and with only a tick to show for it,
nice little extra delay on Willis ensuring Hawk should be back to the fight.
Team USA navigate it, wow, only prize for Sweden is
putting Kevster deep in the backline, which could be meaningful,
could develop into something more into this next fight.
It really felt like Tree saved Team USA there, they were bonkered in,
curded in by Kevster's scary tracer.
But then finds some relief as Tree finds a couple to really open things up.
But like you say, still in the backline here with Pulse Bomb available.
Willis has to make a move, C-Street on the low take trying to break this set up apart.
This is a ton of damage in the process. Opportunity for Kevster but
Zera duels incredibly well even with the help of the captain of the backline.
Things are getting chaotic though, but Willis finds one.
Trains continue to come thick and fast.
This can be really good for the attackers and a pulse from Kevster.
Makes all the difference. Willis finds Tree.
Luke Nino desperately trying to pump whatever resources he can into Hawk 4.
He goes down, but no chance to hold onto this first last point any longer.
Now to me, as a team student here with their composition,
they are controlled stylistically here.
And even though Luke Nino and Hawk, they went for a nice little play there.
I think Hawk getting the benefit of the speed ring
to try and get into the backline of Sweden, try to put pressure on that honor.
That level of productivity won't be rewarded instead of going to be Team Sweden.
Feeling very comfortable on the first map or also this one navigating around Team USAID.
Orbital Rage coming in, but to ill effect, here comes a huge limit break from Willis.
I believe it's under 4, but Rage yields with it all!
Willis not able to follow up on it, now the limit break from Hark!
And he dashes on top of Sylas, no way out of that situation.
Gepster also in real trouble, Trio picked that one up.
And it's a clean fight when for Team USA to set up Johnny for a very threatening spawn camp possibility.
Will is de-macked in the final moments as well over confidence, sticking around that deep angle.
Now it's going to be quite difficult for Team Sweden too.
First of all, walk up here without taking too much damage, but then also scared about the spree that Kitsuna or our Team USA is about to wrap around here.
Oh, you don't have any answers for the spree, but Will's takes matters into his own hands,
With the Nanoboos opens up the fight on a Team USA, Matukyo's already coming up for Team Sweden.
Feel like Team USA should have to eat this reset.
Great aggression from Captain Will is not bleeding for the initiation to come to them.
And it's just a little bit like, now Team USA, they're forced to play in House Sweden,
played on Route 66. Their hand is a little bit forced. They can't sit back because of the
threat of Kempster on the Tracer. Instead, Team USA, they have to be proactive,
They have to wrap around. They have to put Hulk into the backline of Team Sweden.
And that in any way opens things up for Kevster.
So Team USA, if they want to find some level of success on this defense,
they need those proactive dives with Hulk to work out, because otherwise Team Sweden will punish them.
Ana, very much a Feaster Fam in choice.
Xero would love to get his hands on that very threatening grandma in the backline.
With an OC in the way, it's not clear how you cross this open sideline.
A movement from the cat could be enough, but Hawk already out of the suit.
Tree over the top, getting some good channel with this dead eye.
Land an Extraction Session for that DMACC.
Now things get chaotic though, with an OC out, formation broken for Team Rosé, but Tree stands tall!
Shuts down Zorro, disrespects the ultimate.
Still the backline getting cleaned up.
But that one pick on Sojin could make all the difference.
If Team USA can get a decent retake, Tree comes up on the sim, needs to get his team in quick,
It's far from assured that this will be a reasonable fight.
Theoretically, this should be a really good fight for Team USA.
Kitsunrush and Scree, they should be able to take control of this payload.
Maybe getting into the fight though, time is a huge issue of mine.
Soaks the Nade and with the rush coming in from behind, Sweden.
Forced to back off Sildo, it's not such an easy move for him.
This isn't the jetpack cat, not enough in that moment.
Zero finds the critical kill, resets this offense,
and looks to finish up the flankers, even Kepster dies on his way out.
So we're gonna go into another pause seems like Team Sweden
But if a tech issue for them
Skyler, but the damage is done jotting getting reset with this on a comp
It's time. I mean, this is the danger the on a comp, right?
It's so powerful when Anna has a good position
But on neon junction second point like I mean, where do you go?
Like when you walk through the train tunnel you go down lower
There's no safe space especially with the demon on the field like that is a hero
that will eat you for breakfast on our and I mean we saw the kids who nurse
being dropped by TV USA and they're swarming the payload trying to get back
to contest and team Sweden were already retreating they like they knew the kids
who nurse was gonna come out they knew that Sarah was gonna come with this
free intern and it's like you're playing on that like you're just
constantly pressing backwards like trying to withdraw from the fight right
but it just wasn't enough against the mobility of Sierra so even though
team Sweden they have the heads up knowing what the ultimate back looks
this fight for Team USA, not able to navigate and play this on the Microsoft.
Yeah, and that critical pick from Tree actually is game-changing, right?
That Zoro's just not there at the start of the fight.
Really has huge impact because Sojourn's a hero that,
when the enemy is desperately rushing to the payload to try and get a retake,
that's very rough against Sojourn, right?
She's disruptor-shotting the choke, she's farming up a rail,
she's finding a pick-off early in the fight, you know, suddenly,
with one opportunity, your fortune's changed.
But knowing that there's no Sojourn there to attack you at the choke,
USA kid, very fast, very aggressively back into second.
Olden event though, they were Sweden now.
Maybe their best chance to finish second.
A little cheeky type from Avamo, just keeping Team USA on us,
keeping them close to the payload,
but kept them still far away from the fight.
Team Sweden looks to set up here, Skyline.
Building that monoboost as well.
This is going to be the best attempt
Sweden has on this second point.
Need to make it work.
Need to get value for these Olden Us.
Nate is out.
Feels a little bit desperate, sleep is baited, Simon real trouble now, just running for the hills, Hawke.
Putting huge pressure on the limit break, finishes off on the way out, but the Nano is in for Realus.
He's down two on the fight.
Team USA, they need to get in the get-touch-this-palo.
Oh, Nino using the catnap, just stalling for time, but Hawke in a really rough spot without enough support resources to stay alive.
Realus hunting, pecking at his flank angle, and it seems like the Swedish tank has done enough to open the way for a second point capture.
Heroic kills for 5 for Team USA, but they'll be denied.
Great aggression from Willis at the back of the Nano.
Syll delivers it and comes back to the fight on Lucio.
It's enough to get him towards 3rd.
And Sorrow cracking a smile here on the Sojourn as well.
Now peeking.
Looking for any opponents standing in his way.
One really good overclocking from Sorrow.
And that could essentially benefit you.
The ability to get through that narrow choke
that is so devious here on this 3rd point.
Team Sweden had a good opportunity here still.
Second, I look at the Team USA ultimate economy.
It's lacking a little bit.
I don't know if one of the better casts got the captain up to assist this OC.
They're not going to say back off the angle.
They're staying alive, respecting the threat from Zoro.
It takes the opportunity to take a very assertive position over this high ground.
It's getting a one opportunity, but it's burned down by Tree, the silver bullet.
Shops up Zoro.
Hero for Team USA in a crucial moment without the soldier.
Sweden still having a pecking for a ghost of a chance. They're gonna go for more than that with the catnap in
picks up actually Luke Nino as well
But hot exacting a concession in that trade and with tree already finding one come on the fight slip back into the soft spawn
Unastable performance for the American Cassidy
Yeah, team student trying to make drinks and a former's a tribe scenario and they're finding a couple of pigs
But it's not going to be enough facing the spawn off team you say and eventually you say stabilizing that I comes out
from 3 as well, Will is taken down and 40 seconds remain here as a push fails from teams
wheel.
Trey on fire right now on Cassidy, test him at your peril, going to take a cheeky hold
on this angle early, Kester locking into it, oh that's, that is too close for comfort,
even for one of their OGs.
And Big Old Staffordson USA feels like they've weathered the most difficult part of this,
Syle getting close to that rush of his own, it's going to have to be huge here, both
teams with a ton of ultimates, but the chance to with the pulse opens things up.
Some now into the jetpack cat, not something we expect to see.
It's an USA bend, but don't break here.
Steel landed, holds the rush.
Better to later rush here for the Americans.
Lupino back up into the fight.
Can he find something?
Huh?
Weathering the storm, the speed comes in, but the heals aren't good enough.
Limit break comes out from both tanks.
Trades coming in thick and fast.
Sweden getting a good piece of this.
Still fighting, but it's just tree now.
Standard bear for the Americans a few Swedish players alive style catcher trying to push this one in
Three needs to get some kind of big
That's gonna be enough Sarah out through the spawn keep her go TV through as well and team USA hold on in the final moments
Admiral Balakas back in time, but it's not going to be enough. How does we find that pick?
All right tree is him
The wheat's tier list has been vindicated
Super S tier. That kill on DeZora with the OC on second point. Then again on third.
Finally in the critical overtime moment when really it looks it looks dark. I mean
it's a 3 versus 1. Maybe then the baby demon died but it was up to
Tracer and Kiri versus a Cassidy. You do not want to be Cassidy in that spot. I
I mean, no heals, no sustain, no help, and he just goes shot after shot, kills the Kiriko,
the crucial shot, because then at that point, you're one B1'ing on a payload, but the American
spawn is too close, Kiri comes out, all hope is lost from that point.
Tree refuses to lose here in a critical moment.
Team USA now set a wincon here on Neon Junction.
world of difference between capping the payload here on the adjunction and just
getting the loan to checkpoints for team Sweden.
I don't know what's yet though, we've seen a lot of full holds on this map Johnny.
A lot of full holds?
I mean compared to most hybrids.
It's challenging.
I mean there's been a lot of them.
I feel like we usually get to the third point most of these.
I think if you cracked first, yes.
But I think more than most hybrids, then full holding is reasonable.
We don't count South Korea yesterday by the way.
That doesn't count.
Well why not?
You just decided that!
You just decided that!
I've decided that.
Okay, well I didn't get the memo.
It's not bad.
We have a meeting.
We have a meeting, sorry.
Clial's gonna go for the honor once again.
Zehra back to the trusty Cassidy.
Becoming a real signature look for him.
Would be in the dreams with nightmares maybe for Zorro.
Given some of the moments in this match, Zehra with a Bastion too.
An interesting approach.
14 USA.
Lot of frontline pressure.
Pressure on the innate goes wide, sleep as well, a little bit of desperation here for Sile.
It's a lot of help though.
Team USA more than happy to just take some point control, put some pressure on, capture
Sire to respond to it, mostly ignoring him arts in USA, choosing instead to focus on the
frontline pressure.
Zera though, dealt with by the cat, Sile got slow but he doesn't drop.
And the Swedish hold is good but Sire again takes out the lightning rod here for Sween.
Then the rest of the Swedish team bring the fight back, Hawk, wants to take the
fight, do the enemy back find.
Put in trouble, but the support is great from Team USA.
Skar is getting closer to this Nano. That is the one vital to Sweden needs. Really flicked momentum at this point.
Nano-team, and is a absolutely terrifying force to be reckoned with. Zera, trying to break this set up before he can come through.
Cloud 10% away, should be able to make it there, barring some sort of mistake.
From Team Sweden, they're poking going videos right here. Comes off, over the top, diving in the Nano is outflicked, and so is life.
What can wheels produce needs? Kills on the back of this tree, running for the hills.
Let's go down but hold a lot of time before he talks. Now we'll see trouble.
He rushes up from landed, put onto the payload. Hawk desperately hunting for this tape-trade.
Limit break online. The Americans would love to capitalize on this.
Both of them wide from...
Kept her, he's cut down as well by the limit break and that'll be enough. Team USA.
Jaff first.
Get on past the first crucial hurdle in the injunction.
What a great job that time from Hawk and Luke Imino. First of all, the first fight.
They navigate the sleep dart from Skyland, recognizing
the skills that's available to their opposition, and then that second time as well,
knowing that Sky is approaching that nana boost, they get on top of that Ana,
try to get rid of them immediately, and then from that point on, I mean,
if Team USA they're trading out, Willis finds the one,
and about in their forwarders for scenario, Kitsuna Rush available, deployed from Landon,
you're going to stay in favorite Team USA in that one.
Sky and In combo, real threat on second point.
Team Sweden, weakness of this Ana is you're somewhat limited to her ability to heal,
so they just play this corner instead of pushing up.
Gonna open up here with the override protocol.
Laying this down though, Willis is produced well in the back line.
The high noon, good enough for one.
Maybe more to be found.
They're all gonna really bust the box,
then by off he picks up another.
Here comes the cat now from Guilfino.
Loafing to turn a trinkle into a flood.
Hawk, close behind, cuts Willis out of the suit.
And this card continues to move forward a little.
Momentary delay on Willis spawn.
Gives him an off-wave spawn.
More map control once again for Team USA.
And that was also Ultimate's deploy on the side of Team Sweden. Willis utilized the limit break. Gount is 7% Ultimate charge now.
They don't really have any great tools to get back into this fight.
Time to deal with this Bastion. Floating in the sky above. Zoro called upon, I think, for a big moment here on the hitscan.
Certainly some sort of heroics landed his low though. Kessar into the back line is a scary preposition here for the Americans.
They're trying to keep that pressure. Focus the other way.
Deathmatch, you're crucially important. Hawk marking the flankers. Recall out of capture.
He's going to limit his effectiveness. There he go for a risky push.
The Americans take this opposition to a high ground, moving well through the map.
They're going to start to choke out this Swedish position.
For now, the fight is stable, though.
You need a biotic right here from Scott. It's really changing things.
Keeps you in scrambling, trying to find an opening.
Sleep on the Hawk. Where's the follow-up? Nate is good.
But here from the clans, Kiri in alongside this team, and the support is massive though.
Athro keeps out alive, and with that catnap, may just be possible landing.
Steel grabs one before he goes down, but surely Willis is going to be doing enough to hold onto this defense.
Sweden pass a crucial test here, staying alive on Neon Junction.
And that's a huge teamfight win for Team Sweden.
Really scrambling, trying to find an in and test their unlock things with a couple of frags themselves.
Skyle is able to get this anonymous available for them now, but they're facing a team of USA team with five ultimates coming up to them.
Sierra makes a swap over to the tracer, actually.
Besides that, Riot do a better job here, peeling against Kempster, making sure his Twitter superstar doesn't secure as much value.
Yeah, so many enclosed rooms in this second point.
Kempster goes into the backline, landing is down!
Burn down by the Twitter superstar and alongside with the nail for Willis, this can't be a reset from Team USA.
They run for the hill's tree, and get the lead in great tracking gear from the team at Zera.
Well, fine, but the same fate.
Team USA set packing, great aggression from Kessler since his weakness in the backline.
They're ready to throw like this, defense from Team Sweden was falling short,
but the last couple of teamfights, they stepped up big time, great playmaking there.
And they're gonna try to keep this pressure on the way they're setting up.
Hey, hey, hey!
Good toot-toot.
Horses that cleanse out from my end of the season,
but the deadline just doesn't quite connect, the limit break is out as well.
Swing throwing caution to the way, and a huge dive into the backline!
The limit break David was enough for Willis to finish the kill, but now Hawk, alone in the tank,
were on the server. Zoro called upon for a big moment, Van the Hammer's raining down with the limit break,
stabilized the position for Hawk.
Both bumpers out.
Bore, Kester, can he find something? It seems that in the chaos to US Air,
just happy to run to the payload.
Skylar in a terrible position, yeah, he is dead to rights here, waiting for the train.
It's a terrible spawnway for Skyle because actually the payload was falling back so Sweden would have gotten another contest.
But without the Rona, this is surely just USA pushing this one in.
And Team Sweden, they have to retreat to the war's the third point.
It's going to be their last chance.
Sile off the honor now.
Getting punished.
Zera, interesting.
Thinks about the Vendetta.
Still considering the swap, though.
But in the close quarters of third point, I can see the vision.
Just wait for the potential counter swap.
Doesn't see it come out.
Milling to commit now.
Rush advantage for Team USA.
Admiral just being such a nuisance though.
On this cat, Hawke is gonna ignore it.
Getting in alongside this rush, deep into the back line.
Postbump goes wide.
Lutino barely staying alive, but a huge kind of a capture.
But the damage cannot come to finish the job.
Sweden finding great aggression of their own.
They don't wait for Team USA to come to them.
But as I say that, hold on.
The last scrappy members of Team USA.
Claw couple of picks back and if Hawke can flip away from this one,
the cart may end up rolling forward after all.
But that was the Kytunar of the fight from Landon and now, with a minute 30 remaining, Team Sweden, we can feel fairly confident on this one.
Syrah's gonna have a lot of damage towards Willis, but this tree's up, kept her on the tracer.
He'll throw, he has to back off, not catch, missed.
Great moves from Willis.
Sees that one coming here from the sky, dude's got a big channel.
Lot of stalls on the field, but holy shit, Willis doesn't hold his nerve!
Kiri TP's out! Good from Landon, but Zoro, base them, they're good for this fight!
Big shot on the zero! That'll be enough, let me break this out from cold tanks.
Now Tree's opportunity to get into the mix has found two kills of his own.
This one's still in the realm of context for Team USA.
Tree continues to light up the feed.
Admiral will finish off Hawke and the baby formers through it all.
The cart rolls and the American Cassidy will not be denied.
And they're going to have a great opportunity here with the Sky Noon is Tree,
but Sky will coming back with the Kitsunera 4 Team Sweden,
who will win out between these two epic ultimates.
Tree, waiting for a flank push.
He doesn't come. Instead he's going to make his own opportunities.
High ground battle crucial between Zara and Kevster.
Ultimates getting big for Team Sweden though.
They're happy to run the clockdowns, we come to the final fight.
No opportunities being given to Tree, forced instead to play the tank pressure game.
Here they go.
Here comes this guy with some big chain of coming.
Oh, the wrong spot!
Delete it now!
The rush is told the payload is not opportunity will is needs to produce something.
The young lady's face is a huge limit break as well.
Americans dropping like flies.
Team Sweden just ten seconds on the clock.
Surely they've done enough now.
Tree clause one killback, but it's him against the world.
A big shot from Zoro, who put the gaseon as he goes.
Both of them goes five.
Tree's surely now just out of gas.
And Team Sweden make the hole, going up 2-1 in this critical series in Busan.
What a map win for Team Sweden.
Make the defense work after it felt like Team USA were off to a great start.
But at the end of the day, it's going to be rewarded for their aggressive playmaking,
Kevster 34 and 7 on the Tracer once more, and Sarah pivots it over to that Vendetta,
helps out the frontline, aides Hawk a little bit, but it did mean that Kevster felt a little
bit more comfortable in the matchup.
Oh my god, so many of these fights are just coming down for the scraps, I mean
the team so evenly matched. Key kill production for both sides.
It is starting to feel like Tree and Kevster
going blow for blow.
I mean, this Cassidy is unreal from Tree.
And the fact that a performance like this
isn't enough for a math win.
How does Kevster find a stick like that?
Automatically.
On the jetback cat?
Come on now.
That's like sticking a tracer out the recall, right?
Like that is a flashy play.
And for Kevster,
Maybe just another day in the office.
I mean, the pressure from Kevser is unbelievable.
It feels like, certainly, he always gets someone.
And if the board stops, like, 4-3 vs. 3, this meta is just about trading back and forth.
So much mechanical prowess of all these players.
That kind of Kevser, Sorrow waking up,
or the final stages of that, won't as well.
Making the difference here.
But it was the second one that really stood out to DJ.
Or I feel like teams, you know, they blow up a couple of team fights on that second point even.
You can then allow them a good third point here with some good resources still.
Yeah, Zoro as well. Kind of catching fire here in the final moments.
Just when the team really needed him to have a big fight.
He comes up big, does enough damage to where.
Kevser ready to clean house.
Phyllis as well. Really got to give him a lot of credit.
He is going toe to toe with Hot.
One of the American greats here.
I'll think of him for free though and I gotta say Johnny this series it feels like it's destined to go to five
No, is that is that crazy to say? I mean these two teams
It's feeling that way. I don't know. I might fake labored a little bit on that third point
I was like it felt like team USA weren't controlled. It didn't feel like teams wouldn't worry with the team momentum
Yeah, yeah, I think I feel like that's when Zoral had some big fights there
Like getting into the back line behind noon crucially carried by the cat doesn't come up with a kill
He has to get it done the old-fashioned way has to produce meaningful kills like he just goes down there easy
That could turn into a snowball that just ends the map right there and then so for young player like Zorro
He started this match so hot
It's crucial that he continued to have big performances especially with veterans like tree
Really starting to heat up in this match
See junk luck
Talking pretty intensely right now in USA a lot of expectations on this roster right for team Sweden
Underdogs, but we're up to one in the series right now. Maybe you don't feel like
rookies anymore
Yeah, how do you feel about that pressure? Obviously with your River Senate team USA as well
You know, it's a big way to carry on your shoulders and especially these players now
Going up against team Sweden that is playing like automatic like team Sweden
And they're in their groove, a lot of teams have been talking about how good teams we are looking like in scrims
and so you carry some like confidence going into a matchup like this.
You know, we saw yesterday like South Korea, as much as we talk about mechanical ability at some stage,
it comes down to like your comfortability playing on stage, your teamwork, coming in from different squads.
And obviously you gotta get credit to France, you know, for an amazing job on Demon.
But it's a different kind of circumstance to compare to your regular out of the CS play.
For sure.
I think Admerall has acquitted himself incredibly well, I think he's a huge part of the success
here.
Four team Sweden, we didn't talk about how good his jetpack cap play has been.
And you know, it's a good point about the pressure that you face as one of the top
teams, one of the teams that has won the World Cup in the past, is like, you want to
do it again, you know, you want to get that second star on the jersey to live that
huge moment in BlizzCon and you know, I think the best players are those who
don't feel that pressure paradoxically, right?
Even though as great as it is, you know, when I look at a player like Kevster,
He has that paradoxical impact where the louder the crowd, the greater the storm, the bigger
the pressure, the higher the stakes, he seems to actually be calmer, more focused, more just
in the moment of the task at hand.
That's the ultimate test for our player.
I think there's something that's like, what is that?
How does a person, is that a skill you develop?
Is that something you're born with?
I don't know, honestly.
I mean, Kevster feels fine with it.
If you stumble into Kevster like outside of the game, like he's just perpetually relaxed, he's like chillin, and he's just turning up in the lobby doing his thing, that's a couple of two-kays every single fight that's just automatic, and I feel like if you team USA, like you can't ignore that fact, it's like you know he's in the lobby, you know they're gonna have to deal with Kevster, you're gonna have to like set him back as much as possible, he will just every single team fight just turn up and try to make it impact.
Yeah, I mean honestly, Zara is probably the player under the most pressure right now for Team USA because-
Because that's your role match.
They've been avoiding it somewhat on that last map,
but I wonder if that wasn't a mistake, like going with the Bastion strat.
It felt like on second point, there's just too many of those roof pops.
I didn't really like the Bastion on second, trying to finish the map there.
Like, hey, you do some damage to the tank, and then people slip into the room,
and like you're not able to kind of follow up those plays from the demon.
I think the Tracer felt way better for Kevster and Team Sweden.
It's going to be Atlas, the pick 14 USA.
Definitely expect Tracer to feature prominently here.
Yeah, I was going to talk about Tracer as well.
Has it been banned yet?
I actually think that's a could be a potent ban against Tevster.
Not because Tevster won't also have a big performance on something else.
But the Tracer has always been a completely unique hero in Overwatch history.
It's a hero that you cannot run down.
And the fact that you cannot run down the Tracer, if she decides she wants to
run away, she gets away. She has the resources. That fact creates a lot of pressure. It's like
you can't just go deal with the flanker. Even if she's threatening, but if you decide you
want to just run her with her, your whole team, you can deal with her. She runs out of cooldown,
she runs out of movement. The US is like a steadman demon, another really powerful
way to destabilize the equilibrium that we found in this series.
Yeah, definitely like Team USA is the team that is probably fine straying away from
this demon putting hawk on something like a mauga.
I like this a lot.
I think D.Va knows as well.
Because for real, as the Hazard has been like another really sick look for him, but against
mauga, it's a tough look.
It's a tough look to break.
Yeah, and also it needs to be said that Team Sweden obviously, their great form kind
of hinges on the fact that demon has been introduced now into the game as well,
combining greats with the jetpack cat.
But we saw what happened on the roof 3 to 6 when you force a more conventional
matchup compositionally here in Overwatch. Team USA, like what they showed on route, like they look really confident.
Yeah. Is it okay to double flex before you look there instead? And so I think this is going to be a true test for Sweden.
It's like what are you capable of when you don't have the demon at your disposal?
Because realistically, Team USA, they have the better players on paper in that kind of matchup.
Yeah, and I feel like, I think in a way this Reaper Man makes sense because I think by banning demon, for me,
this very strongly signals you want to go towards Maga on Atlas and I think that makes a ton of sense.
And honestly like a death ball rush look for Team USA is going to be their bread and butter
It's going to be something they're very very comfortable and confident in
Taking away the Reaper means at the very least if you want to try to avoid the mirror match against manga
There's a little bit more hope
Right like manga plus Reaper running you down on on pretty much any of will's is comfortable heroes
Is not a good place to be
It's almost like kevster that kind of matchup is like I can't I can only do so much
Cheshire put in the Reaper mirror, right?
Right, like, to the point of getting him off Tracer, you can only do so much in that coming around.
Now when you ban the Reaper, you're almost in the way, forcing Sera to kinda like, at least, contest Kevser a little bit, or whatever the pick can be.
No, I think with the Reaper banning, it kinda feels like it should be a Tracer.
Atlas is also a map where, as Devilhead scan has gained prominence, I still feel like it's been awkward on this map in particular.
There's a lot of good corners for Tracer to play, a lot of, you know, conveniently placed
mini health packs that really move the needle for Tracer more than just about anybody else.
But with one of the core heroes of the Meta Demon banned out right now,
it's anybody's guess what we'll see on Atlas.
Sweden find themselves on match point here up to one.
They battled to get to this point in USA with a lot of weight of expectation on their shoulders.
They've got to just survive this map for a chance at winning the series in map 5.
Both of these teams already qualified to the finals at Les Con,
but that number one seed becomes so critical in setting yourself up for success
come the playoffs bracket in stead.
Although some players are thinking a loss, you know, throw a branch in the seeding, better of things.
There's a lot of pride on the line, you know, like people talk about that,
talk about that like is there a more optimal seeding here but you can't think
that way yeah I got a lot of players you know it's it's it's the simplest thing
in the world win everything win everything
easy to say not so easy to do tree show me Michael to Sierra and we saw this
from them earlier they lost the map with Sierra in but but honestly the
Sierra was kind of sick on that last the damage I was working the damage
output is insane the ultimate in combination with log of cage is
It's ridiculous. Like it just melts anybody and you're trapped in with it.
Now it becomes a matter of preparation.
Team Sweden.
Can they sniff it out? How will they react?
This unconventional pick Sierra, a hero we haven't really seen at all in no-divist yes.
Now the last couple of days, Trey has been showing it off.
Roll out from Trey.
Boost drone in.
Further assisted by Lukmino.
Frontline pressure gonna be really devastating though.
devastating though from Sweden with this double hits can't look they can bring a lot of damage to bears era
Have to make that one strike in the cure for dying like this
Surely that's too much for Team USA extra wants more though
There he risk his life in this situation. I mean, how do you get that picture from kept it onto a Kirikou like that?
Unbelievable
He's just got different
Kirikou is that feel that just instantly resets the flight found that early without a response. There's no way back in
Team USA have a good first blood, here comes Zero though, big connection!
On top of Sorrow, a cleanse needed to keep this Sojourn fighting fit, but a big stop from Willis cleansed things right back!
Shuts down three!
Hoth, though, sets his weakness, we can win this tank trade, all would be forgotten!
Team USA now in a 4 on 4 admiral, though, ensures that they still hold the advantage.
Draves continuing to come thick and fast, Zero called upon in a key moment.
Look at Hoth produce, just alongside the cap, well, not much of anything, maybe just a reset.
Will Sweden hold on to this last one?
and all the while racking up crucial percentage already up to 60
as we haven't even reached the first couple of ultimates.
You can see us going through the show.
Sorrel with the pick up the tree here as well.
Cuts him down out of the air.
Young Swedish phenom right here.
Coming up Claude here with all the pressure of the nation
on him.
In USA, they haven't had much of a chance so far.
And Tree says, I've ended up, enough.
Calls Uncle over to the Shion.
More conventional choice here.
See if that's enough.
But Sweden with already an ultimate bank advantage.
Looking confident on this first flashpoint.
Team USA have to go test the pointer and Team Sweden are going to work around it.
Oh, great shot again!
Shots down tree!
Last nuggles a rough one for him, but he's really found his footing here.
Can that miss from Lutino?
Hope's dwindling here for Team USA on this first flashpoint.
Kill feed all Sweden for now.
Zera brings one back.
Straight up a chance, but surely with that kill on the hook,
Kepster's done enough.
And yes indeed, the flashpoint.
goes the way of Team Sweden so close now to defeating Team USA in what would be a
stunning upset here in Busan. Team Sweden has looked so comfortable throughout
this entire series, dealing with the proactive aggression from Team USA. This
time as well, Sira finds himself caught in the front lines here but with 20
seconds to go on to the 5-point unlocks, no going to be the biggest of
deals for Team USA, but Sweden they have a very comfortable both of the
Bang to go with this initial positioning
The first round was rough though
They got manhandled by team Sweden and so team Sweden fighters those with a ton of ultimates
And Dada has kind of yet to make her mark on this map. You can see the same for the rest of Team USA as well
Close quarters on this flashpoint though. She'd be a little more out of the way for Zera
Rushes now exchange onto the point. Zera, what can he find comes in over the top?
And the behind hero in a big trade like this with a big hit on the Kevser sets up for the kill, shuts down the screen, and now Team USA finally getting their footing on Atlas.
Some big connections from Sera pulled the dead into himself, hock finishes the job onto Willis, and surely this will be first control for the Americans.
The Swedish team that blinks first in that one, with Kevster engaging with this group, but gets punished for it by Sera.
And that's going to be Team Music taking control of this second point.
Now they got to carry on at this momentum. Kitsune rush is deployed by both teams.
Open the doors for some of these damage players.
Making a big difference going into this next one.
Hawk, more than happy to soak some early damage here.
They'll love a bit of that Kitsune rush for landed.
It's an economy game focused for Team USA, but Willis with the cage fight could be a huge problem.
Now he overruns in, but takes massive damage, and away you get an awesome look.
Kind of a desperate cage fight here, but Willis takes that frontline fight, but a big stunt from Admiral
sets up for a kill, bursting down some players. Willis though, the weaker traits start the fight.
Sets them off to have just a ghost of a chance. Surely though, as Zoro and Ambro pick up kills of their own.
Team Sweden battle back into this one.
It's going to be Hawk, Loanman standing as Sweden takes cap control here.
And this added damage from Zoran the Sojourn is making a big difference here in the Maugamance
of Aswell.
Overclock available as now with few ultimates in the game, you need a player like Zoran
to step up here big time.
You need to stay all the back here.
Here comes the OC, needs to get something there over the top already on top of Zoran.
What is the storm for now, chooses to back off the front line, starting to
Only for Sweden, nothing found on this OC except Gav!
Hawke leads that front line and looks now for more to give USA a stunning retake.
USA forcing a map 5 here, critical as they can take over this last point to stay alive
in the series.
They've done enough to keep in the scoreline one to one here on Atlas.
Now they just look way more comfortable playing around Hawke and abroad, you know,
like this.
They catch their own towards this Sion and it's not going to be as much of a
for wanting to decide. Compared to when he's on the tracer.
G.M.U.S.A. raise ultimate back available to them here. Let's see how that is deployed.
Bucking off behind here. The cage right of his own.
Angle so tight here. Difficult one for Zoro to get in and find value.
Hatch his tree alone. But the speed comes in.
Countermancing the aggression.
Landing his waddle. Pulling him to the front line.
Wheel is just overwhelmed by American damage and just as the point opens.
and kill off the tank, surely spells a reset for Team Sweden.
And this is going to prompt for a tank difference so far.
Yeah.
On this fast point, Hawk is just looking way more comfortable on the Mauga.
Willis is not able to play the demon now.
Force to take a step back, to reconsider his actions.
And he's yet to build the cage as well, so Hawk with an arrow, but you have to hear.
To make a big difference in the tank build with the cage.
He's going to knock down.
Could be good for Willis, Hawk.
Burn down before he can stand up.
The sundry blade over the top!
Oh, Kent, come down!
Kepster takes him out of the sky! New lease on life for Team Sweden! It's an
expensive one that the Rajput gives the job done, gets you back into the fight
in a minute and a second since you've shown a dominant team fight. This was
just with the Doctor Ord for Team Sweden who still could end the series here.
That's a nice relief for Team Sweden there. The execution not really on par
there for Team USA. As all goes down early, forced with the hand of Zero
almost a little bit but 47% still you're bound to get another
Another Kitsuna Rasha 4 land on here towards the 8er stages of this point.
And make sure you get a good fight here.
Risky peek from Landon with that kunai, set up the damage, called out.
Muknino and Zera coming to finish it off with the cage fight once again.
Team USA putters the slightest of the mistakes from Zoro and just overwhelmed the Swedish defense.
The lack of a flanking DPS, it really is hurting them in these choke point fights.
Yeah, Team USA are showing that they got the upper hand in this one.
capping the objective as well, going to keep poking and prodding here in the front line.
The threat of Hawkevane dropped in here by Lukimino, making place for Swirly.
Good student on the back foot, now though, Kepster with a S3 available, so building force and overcome.
Good swing from Kep here, starts to put some pressure on the point.
This is a comfortable setup for the ranged GPS of Swim Sweden.
Where's the response from Lukimino? Yes, that can't have available.
Mr. Fuelman in this series, will this one be good?
does catch up on the wheels and the stun comes in but with the spree coming in to bail out this cage fight.
Truly, Sweden! We'll get another chance here on this flashpoint.
Just Sarah and Tree now, stalling out, just dying on the payload, taking that reset on point.
Sweden not out of this yet.
And both teams kind of doing what they have to do here winning the fights that they're destined to
with their open at bank. But as mentioned previously, Landon is now going to approach
his Kitsunor, which could be the critical tool that just overwhelms Team Sweden's sorrow.
Looking for a play here with the overclock perhaps.
They'd rather fight outside with some more open territory, 80% on that flashpoint.
Not a ton of time to work with, but maybe just enough for the Americans.
No meaningful shots really from this OC.
And a swing back out from the long range.
Getting a rush out of land that would have to be enough of a prize.
Tree with the spree, double B, and then comes in to finish the job himself.
One more splash from the spree.
And with two kills found, Sile soon to fall.
Team USA will notch another flashpoint under their belt.
Willis with a big stomp on Hawks, but the support is so good from Team USA.
They keep their tank fighting fit, now put themselves on that point here on Atlas.
Team USA too hungry to go down in less than five.
I mean finding that value with the spree is unbelievable from Tree,
because because Sweden forced that Kitsunorosh early with the Oberklaug,
you're almost thinking that Sweden should have the edge finding on the point with their own
Kitsunorosh, but Tree comes in touch there.
Hazard swap? Willis chooses comfort. I think this is a mistake though, Johnny. A little
bit of open space for the DPS, the suit in theory. Be a good flashpoint for the composition.
The Sweden has chosen, but Hazard is a rough one to battle into Moga. I mean, you just
cannot take that straight up trade. You need to win this opening fight with Skouskets
in rush. You just set yourself up in the conditions for good value for it.
I mean kill, assist, finish this the job here, but the trades come in, cause the rush out of style, surely it'll be enough, Katnap from Admiral takes one off the field, but honestly if your team USA, they get pretty okay with this, I mean you made it expensive, both Rush and Katnap with, by the way, Admiral has made an incredibly valuable ultimate in this series, I mean, feels like he gets huge stuns just about every time he pops the ultimate.
There's a big part of the success that this team, Sweden, is mostly showing.
I don't know how the hell you're supposed to play against Gage fight on hazard.
I mean, that was a huge teamfight win for Sweden, but like you say, these next ones are going to be the more difficult task for them.
Zoro would love an opening kick before the ultimates can come down.
Team USA taking the space little by little, but with boxes in one corner surrounded by American players, Cree, relatively low.
So now for the eyes of the Shion, but a desperate free from Calf's 3 is punishing cut down
Sundering bleed as well
Will be enough for the retake, Willis also been busting
Who's since then died on the point getting a little bit extra percent for Sweden a good choice
I think given the impossibility of this fight and critically hog pulled on to the cage fight
This is the biggest threat and you could not get it out
It's very good stall from team Sweden though 82 percent on the board
Landon still has the Kitsunosh in hand, and like you say, Hawk with the cage fight here, so
Team USA will need to make sure that they get a couple of team fight wins on the board.
For Zorro, Poxio see the landing, perfectly positioned, slips into the corner.
When you come to the cage fight, Hawk doubles down, the rocks behind him as well.
Too much value from the Magen, close range.
The spree finishes the job and they're gonna get a nice, hefty delay on Willis.
This could be for the game.
Willis needs to die quick, needs to force him to have a response running away the best way to accomplish it.
But that's a massive spawn delay.
In USA, now with the proper possibility of getting very aggressive off the flashpoint,
Kevster will be forced to touch this to keep the map rolling.
But Luke, me know, can redeem himself with a huge catnap here, could force a game five for the Americans.
He needs a great play here. He needs a fantastic play, a mollusk guy to get through this cassoon rush.
Thinking about it. Calling the team in, hoping for follow-up in this moment, a pook.
Kevster, Horses the OT, but here comes the American aggression. Players pulling up the payload.
Big connection from the catnap. Full style. Into a terrible position.
Serious try. That's what they like to burn us in now.
But Tree grabs another. Mutual knocked out Stumpster. Will is still fighting.
But where's the assist? There's no support slot for Team Sweden.
Team USA on the cusp of forcing it, and no one can touch the Americans.
They alive one more map Johnny it was faded from the beginning
Was there ever any question?
It may be a little bit honestly, so you didn't make me sweat as a team USA
We have to get the team to go back by we have to go back by the fans everybody watching at home
Everybody wanted this map five. It's been a gigabit here so far phenomenal phenomenal series and this again
It's like a map where much like roots is he six you attack a core part of this
This is the key strategy that's been so successful for Team Sweden.
This time it's the demon.
And the mauga, I mean, hawk better in hands on the mauga, right?
Like he was a huge difference maker.
You can see why they opened with it on Nepal.
Because if they were able to force this series into a makamir, I think it might already
be over in favor of CPSA.
So Team Sweden, they do have control of the ban phase.
They do have control of the map pick as we go to our fifth and final map of
series to decide this one, Pride and LizzCon seating on the line, maybe more than that rivalry.
An opportunity for a player like Admiral to really show just how far EMEA as a region has come.
I think his impact on Jeff Zacat cannot be understated.
Yeah, I mean, Admiral has a breakthrough player for this team through the roster,
feels like a gap kind of. And then really to feel out here, brings veterans the experience
to this roster and you know this this style between two ends it's on the back of
players like that not being to pay being able to play a really good deathback cat
so that's a drop so far but like you say it's two distinct styles and as these
fans can get drained throughout the series we're now building towards a map
by where surely both teams should feel reasonably comfortable playing to their
own style and I mean it's going to be a push map so most things are
I think Team USA may need to ban a DPS. I think the Tracer ban is potentially a huge problem.
I mean there's also a carry ban that could come in for Team USA like a couple of them.
Think about these heroes that have in terms of Team USA wanting to disrupt Sweden's core style,
which is pretty clear at this point right? They haven't banned carry, they haven't banned Tracer
just yet and for me either one of those poses real questions. The carry ban maybe is less
because the Ana has been shown to be a very viable replacement for SyLisk.
It's a comfortable one, I think.
But the Tracer ban against Kessler, for me, that would present problems.
For Zera, I'd be happy to go to the wards of Endetta.
That's not a problematic matchup for Kessler.
I don't see that hero as nearly as comfortable for him.
It's certainly not a hero where you can have the same level of individual impact.
I mean, Endetta does a lot, but you're almost constrained within a box.
We know you come in, you have a big moment, you pop all your skills, you get good value.
But at the end of the day, you're not going to do these crazy outplays.
You're not going to take things to the next level, turn one kill into three.
And for Kev, I mean, it's crazy to say, but that's what he's called upon to do in a match like this.
I'm really curious to see what kind of bounce we're going to deploy here.
It does feel like if you can protect Ban,
For Kevser's Tracer, you're bound to get value on either Esperanza or Colosseo.
And then if Team Sweden or Team USA want to force an auto matchup, that almost favors Kevser in a way.
Because he's happy to get that kind of a duel instead.
It's going to be difficult for Team USA and this one, especially with the second band,
to kind of get the playstyle that they want going into it.
Yeah, if I were Team Sweden of our coach right now, I'd be saying Esperanza, Ben, Vendetta.
And not that Vendetta is a particularly...
Well, if you get a cap to D-Mon Tracer for King's Feet of Life, you're happy.
Exactly. Tracer is the last one that hasn't been banned.
So you'd think... I mean, that would be my mind if I were Sweden right now.
I mean, it feels weird to ban Vendetta, but I think if I were Team USA, I'd be saying,
hey, let's get Kevster in an uncomfortable spot.
And for the rest of the team around it, they're so used to specifically Kevster's Tracer.
Like, Willis was talking about that in the post-game interview yesterday.
Oh, like, Kevster's in the back line, he's making so much opportunity.
opportunity. I just hop in and pick up some kills. It's like ordering delivery.
Sorrow was like, oh, this is the best time I've ever had playing the game because I just
get to like play hit scam and you know, my Tracer player is doing work on the flanks,
like giving me space to do my thing and meanwhile Willis and Admiral, they're in the back
room with everything on the team. So, Kepster is also one of the only elite level Tracer
players in history that is like a, this is a main caller. I mean, main calling
is a little bit dead in modern Overwatch. Everybody needs to participate in the
comps to play at this level. But, Kevster is one of the only tracer players who's known
as a highly vocal. Like, I don't know. Having played tracer, I just don't know how you do
that. Like, even as a player who's used to being vocal, to do it on tracer is something
different. But let's be honest, Kevster is someone different. And the Sweden Band
Hero. So this, okay, yes, this does bring out Siles on him, which in fairness, I think
has been really good, has been a bit of a bright spot for them.
What does this do for me as a, I'm a responsibly banned tracer.
I would instantly, if I were to say, this would be a snap ban for me, I don't know what they're
gonna, if they're gonna have the same read, then they, yeah they do, they do.
I think this is a, honestly, I think this is a critical error from Sweden.
I think Sweden should have seen this one coming, and this bronze is a phenomenal
tracer map too, like, you know when tracer isn't necessarily meta, you probably want
to bring her out here now we'll have to see what kind of rewards we can reap on
the bottom is what does Kevster play right and can he have the same impact
for Zera it's like this is tracer is really strong but I actually wouldn't
even say it's necessarily his best hero like he'd almost rather this be whether
it's a bandetta battle maybe it'll be a two-hit skin battle which actually I
think could look quite good or kev right but nonetheless it's like Luke
and Landon are going to be so much more free without a Kevster Tracer pestering them constantly.
I think the support line can really shine for Team USA to close out this series in five.
And on the flip side, big expectations for Syle.
You ban the Kiri, you're forcing this to be an auto match expected to be Landon versus Syle.
Landon has not played on in this series.
Unless I'm mistaken, I think it was Lupinino actually who brought it out under 66.
And so for Landon another test for him
He was telling me yesterday about he's like it out of these days. He wants to bring it out
It feels determined that Scott is going to play the honor now alongside Admirals
Jeff Bankat, but if you think back how this series has kind of progressed
I would say that Team USA has been the better team when it comes to adapting on the fly
According to what the bands deployed are and just feel more comfortable in general just playing
Counterwatch if you will
I mean, these are, you know, major championship level players here on Team USA.
In meanwhile, Team Sweden, like, yes, they won a couple of maps, they weren't controlled this series,
but it was on the back of the demon, it was on the back of the tracer,
and really abusing the fact that this composition has been so good for them.
Now, going into this fifth map with the tracer ban,
they will be forced to adapt and play a bit of a different style
compared to what won the maps previously in the series.
Gotta say, Admiral has been a beast on the cat, though.
And with Ana in play, the backline in general is going to be a lot more vulnerable to those kind of opening kills.
Cheeky deathmatch that Pat is so uniquely competent at in the support line.
I haven't talked as much about the demon though, and Willis getting back on the signature.
This map should be much more comfortable for him rather than what we saw on Atlas.
But also, you need a little bit of follow up here.
Willis is bound to go deep into the enemy backlines here, put pressure onto the lights of the tree.
But you need a bit of follow-up, and it's going to be the Xeon for Tepster here.
Obviously it's going to be very respectable still, but it is a different tempo compared to the mobility of the tracer.
Cass, an interesting choice here.
The Skynet is such a potent combo, but there's no tracer to mark.
The ranges are very long in this kind of a moment.
This can't help.
Player-man is so much more than the hero, so I'm putting a lot of tears back to the
other way.
Keep the tree on.
Yeah, gotta be careful about this Freya now, being able to get so much value with no tracers
on the battlefield either.
Yes sir, take some powerful position here on the off-angle.
USA starting to get boxing with the corner, Willis strikes getting carried in deep
for the backline.
for those drops off the bridge, I think would have rather got on top of the honor.
Sile brings down another Nade, he's been fantastic on this honor.
Showing why they banned the carry out.
Believing that he can be decisive in this map 5.
And Saur opens things up, finally got the space, closed the distance, shuts down the enemy Shion.
Now looks for more.
Team USA, they need to find a paper to retreat immediately.
And they don't find any value.
Gonna take a step back here if they wait for Syros to get back into this fight.
Nono's being built here by Ideron and Team Student has great positioning on this high ground.
Another Nato to Lukmino.
I mean, he's out there reining them in.
Fearless aggression from him.
No thought of saving that neighbor in defense of opportunity.
Hock though, maybe finds an opportunity, punishes Kepster,
but Kepster slips away to the bait this whole time.
Lukmino is native this time. The Nato is out.
This guy new?
Could have been awkward while on the channel.
Pretty strong here on Demon Game, he goes the distance, he gets Lupino instead.
A worthy prize.
And with a well-placed headshot, Zora opens up on the landing, finishes the job himself.
Big solo kill to close out this fight, and Team Sweden are going to take the first cap.
And a huge advantage on Esperanza.
And that was a couple of ultimates deployed by Team USA as well.
The Nanna from Lampden to try and get back into that fight, but it's going to be
a team Sweden edging closer towards the checkpoint here.
Asira makes a swap over, and towards the Bastion, double-hit Yan out for USA.
Interesting choice. See if this pans out.
Ana can make a lot of plays against Bastion.
Sleeping in in crucial moments. It's a big target.
Opportunities such as that.
This will really bunker up USA here. Allow the student to work the angles.
Loosen up to the high ground tree. Kepton ready for this one.
Sniffed out, but tree wins the duel. He's gonna put him on high ground.
As Ronald comes in, they're trying to grab away this American Cassidy pulling back into enemy territory.
USA trying to take the play off the back of the chaos, Sera opens one up onto Kev.
Big limit break from Willis, puts Hawke in a tough spot but Hawke just shrugs it off, goes instead to the backline, finds a kill on the side.
Looses his suit for it, Willis now needs to produce in a big way.
Finishes off the baby Dima with the bash into the sky.
An issue for which they don't have an obvious answer.
Gotta be careful here if you're Team Sweden, but they wanna capitalize on the bodies they
took down of Team USA.
Get back into position on this high ground, and now can play fairly patiently here if you're
Team Sweden.
Don't need to force the error.
Oh, big shot!
A mistake!
Zoro can't hold his nerve, falls off from the cat, cut down by land, and Admiral
Bale's really out of trouble, but Team USA have power play for them.
Zero over the top, looking to finish up some kills.
Kyle keeps him honest.
The Team USA finally with a chance to take some initiative here on this fifth map.
Team Sweden they want to get back quickly so they can utilize the Sky News.
No, no, it's the Kester actually.
Really?
First shot misses, beating it!
Oh my god!
My news!
Connection on the kills!
Kester finds three!
Hold on though.
Hawkins here, I grab a couple back.
But in the 2v3,
Shirley Sweden will close this one out.
A big double-oam commitment though from the Swedes.
Now some more invested, but...
You now have this guy noon to rely on so does you say though?
But so far it's been a team shooting there is in control of this matchup and now again pushing this both forward
They can establish high ground if need be there's no rush really to
Us this guy need to round this corner
Truly high noon to the okay morale right now that I who blinks first who's got more damage channel for both sides
Oh big big damage it comes in, but there's no finish tree though
So, it's finished by Willis.
Great flow.
And now, Sweden would take yet bigger advantage here, hook me to his low.
Serian with the 10 shells, don't find Zawda somehow!
That Team USA still into this fight.
A counter kill back the other way, on an overextended for the move.
It's a bloodbath now, it's anybody's game on a low number.
Sweden keeps the cart rolling forward though, making yet bigger their advantage here in this fifth map.
Team USA under maximum pressure now.
They are just keep making place as well. That time it's Team Sweden pushing the back line of Team USA and finding a couple of members that allows them to carry on the momentum with the vote.
83 meters to zero for Team Sweden. Halfway through the Speranza and once again they can retreat. They can own this position on the bridge forcing USA to make a play now.
Big shots. Hawk throwing a tough spot here. Harkin progress the bot. Will is happy to run the clock. Sweden with their huge advantage not forced to make a play here.
The USA will need to change the status quo and every time Zeropeaks is at our base, the
captain will frascate by the final full honor.
Admo will even finish the job with the limit break out.
TMSA throws the molds in but Sweden showing real patience with this point cap advantage
that they've already generated in the map.
Oh the patience.
The patience from Sweden now.
Not forcing the errors.
Hawke is constantly just poking and plotting trying to find an end here for USA to allow
them on the risk.
And Willis finds a pick onto Landon.
This is just a team Sweden team. This is just so comfortable right now.
You would say looking for answers.
Syles has been so hard to deal with on this map, Kevster though.
Goes deep on this flank.
Needs a ton of USA players, maybe one of these players.
Oh, a huge headshot to save his battle brother, Kevster.
Stays alive and the court continues to march.
Player advantage. Four sweet.
Sky News comes in from the top. There's no fit in the rock.
Oh, no, no, no!
Turns the tables.
The American gassed and he stands tall once again.
Here comes the Queen of Justice, Crayon!
Landon!
He leads him down, holds his life!
The Americans are still alive here in this series!
Admiral grabs one kill back, but truly that's all he can find!
And Team USA on the brink of disaster still was so far to go!
But they will not be broken, not just yet!
All USA making plays, fighting with so much spirit,
but constantly on the back foot throughout this entire Esperanza,
And it's 98 meters for Swedish USA. They need to rack up some momentum.
They need to win a couple of T-Fights in a row.
But this time, no ultimates on the board for them.
Who can step up for this USA squad?
Truly attached for the veterans.
Abble's been so insane with the Capnab. USA fighters are thumpin' in the room, huh?
So's the Capnab solo though. He'll be happy to take that one for the team.
As you said though, someone needs to step up. Someone needs to break this status quo.
And that's exactly what Jose needs.
Such a good team fight win on the back of that limit break from Hawk who secured at least three there
And now that you keep pushing forward lots of ultimates on the board now Landon coming up with this non-abuse
They want to edge towards this guy for three here as well
But this is a team you see team with two minutes left. They need to win at least a couple of team fights in a row here
How we see though how well team USA play with this high ground position and nano on top of landed
Sleep is missed. Oh wait a mistake. Okay. No real stuff finish the job
Pop is low as well. This looks great for Team Sweden.
And Realist, great patience as well. Slows the fight down.
Let's believe it and it's hooked, but Garmor is kind of on the top and he's shoved out by Willis.
The young hero, but Sero's still into this one.
Team USA will not give up.
Even with the first pick against them, Willis grabs one back, but surely dead to rights.
Pop with the Plasma Saber, guts him to pieces.
Lutnino lives through it all.
And the gap will be there for Team USA, opening up the forward spawn.
But with just one minute to go,
Sweden still with a very good mark on this series ultimate economy be damned for USA
I need to fight with tooth and nail here to try to carry this both forward
We're trying win out this series. It's going to be Sweden now sky-noon available limit break the spree as well
USA they need something conjure up some magic and try to get a P5 win yet
Who's this now going to an incredibly consequential decision now in the hands of Landon?
Holding it defensively for now. A flanking movement though. Zera responds well, stays alive.
Sweden, they can run the clock here. What would Team USA do to break this equilibrium?
The animus 3 and 5 is one of the style! Cannot get anything out Zoro!
Catnap can't get the shots on the Lupino! Pop fights another!
Veteran hands for Team USA! Cleaning on to this critical series!
So much pressure, Chester Willis grabbing a couple kills back. It won't be a clean run for Team USA.
but now the golden line of victory here in vision
forward spawns surely the Americans can go back into this fight it all comes
down to this ten seconds opportunity for individual pairs to step up here
sees the series for their country straight from cabs
two big shots from Winnenden keeps him honest
limit break from off starts to crack will this the mech is broken so who
It was slow, Sylvines went back, Kevster called upon now to find something incredible.
So much more, Spree is going to trade games from SF3.
Go Cassidy's dead, Tom Spree!
How are you going to keep beating Team USA from the break?
They battled back in Busan and will take home the first seed in the group.
An incredible performance from Team Sweden though, what heart was shown on the server today, Johnny?
They should be so proud to have pulled it this far between USA, they dig their heels in.
Despite a huge disadvantage early on in the push path, they hold their nerve.
An unbelievable game from Tree, I mean truly one of the greatest of all time and at such a young age.
What an unbelievable comeback on push for USA.
98 meters to naught and yet team fight after team fight they come out on top
And at the end of the day, like you say, it's Tree, who is the big difference maker.
He made plays continually throughout the series, but none bigger than that.
And it was Sweden who were in control.
For the majority of this game, the bot felt like it just lived on the side of Team USA.
This is an amazing spree here, from Kevser, boosted by the honor of Skylde.
But what an incredible comeback on push.
So unlikely, and yet they get it done, Team USA.
Wow, just wow.
Moments like this.
I mean, they play it.
And this is why I'm able to do that.
Sleep dart.
Just when Kepcher's coming in for the kill, the team definitely is so well.
Poc finally, the ones who really opened up this teamfight, really to crack the shell
of Team Sweden and show that they can be beaten in this scenario.
Willis fought so well in this series.
Well, I think once he got onto the she-on
Really was able to match Kevser. Kevser was meaning to be slowed down once the mirror came out
Beautiful that's over the real that's unreal a tree to finish the job. I mean that felt like destiny
That's pay from the salinos on the believable in the chapter
Wow
What a sick series here between Sweden and
USA where USA
They come back at the very end. I mean they were down almost a hundred meters here. It did not look good
On push but they battled back that we talked a little bit at the pre-game where?
Sweden maybe the underdog and this one I kind of felt like it was a little bit closer
Sweden they played awesome through most of the series just not good enough in the end to get it done
Wow, we're serious back and forth one impressive showing for both teams were already qualified for this con
and so you're fighting proceeding in a matchup like this and
Look, that is such a bad way to lose a series.
I mean, if your teams, if you're the photos players, you're just like kicking yourself.
Like, we should have closed that one out.
But at the end of the day, like, what an incredible result for both teams, I feel like.
And I think, Jake, for me, team USA having the Tracer Band for the F5 game was like so important.
I mean, if they don't have that, and Kev is able to just kind of run rampant as he's been doing the entire group stages,
it could have been an even some more trouble.
I will say, you know, the carry band, I was really questioning it, right, open the series,
but Slile had massive impact on Ana. I mean, he is a huge part of the reason that they're
able to take that giant advantage, that they're able to put themselves in such a strong position.
And Kessar on the she-on, right, he's also doing really well. Like, you honestly got
to give a lot of credit to Team Sweden. You know, Team USA, wow, when they, you
know, put these bands in, take the game away from the current meta and bring out
some of their core looks, they're able to win their map picks. But when it was
on like the modern meta of the day, Team Sweden was actually the team that felt like the innovators,
felt like the team with a tighter read on not necessarily like a whole hearted swap
within whole comp, but just like the better DPS to play, the right time to have the support swap.
So it's a, you know, it's a meaningful result for Team Sweden that that they could put Team USA
to such a stiff test. Like I still think they're huge underdogs. This is still a really great
performance from them. Yeah, even if it's map five now, and Sweden takes the loss, I feel
I feel like they've earned some respect going into this one.
It's like, hey, let me give a day.
They could show up and take out anybody.
Yeah, Sweden is not going to be your typical number two seed
in a group going into BlizzCon, where Team USA, they get it done
three and all atop of the group, but a game with China
and Japan.
I know a little bit later to see who
can get that third place.
Obviously, want to get a win on the board.
We have a special guest joining us here.
Come on!
Talk.
Talk, Tracys.
Is anyone ever who's called at you?
Back in contenders, I have people, the cast are used to do that all the time,
when I have a team of mums.
Just start doing that on the stage, just start.
Never like a team of mums, we'll come up and do that.
BlizzCon, we'll get the finals going.
Yeah, BlizzCon, we'll get a bunch of, we'll get a bunch of call chants in the crowd.
Uh, unbelievable series, goes all the way to distance.
What's going through your head when you guys are down, you know, 90 something meters there on Esperanza?
Uh, I think the entire time we were locked in, we kind of got a little rattled at the beginning,
because we didn't, uh, we didn't think we could push with the fray,
we didn't think we kind of felt like we had played very like, uh,
curtly stationary. Um, but we know when it's an on a mirror that once you get set up, uh,
it's like very defender sided. So once we win a fight, we know we can like,
snub a lot into something bigger. And, um, I don't know, I just work out. I don't,
honestly, I don't even fully remember what happened.
Yeah.
It's wild when I, I don't believe you.
I feel like that's, that's from some of the last few minutes. It's just like,
you're going to have to go back to the replay view and like,
See what's happening there because you're just trading back and forth both teams. It was a really epic matchup. Yeah
Not now. I mean, obviously you guys go to BlizzCon number one seed. How does that feel now?
Kind of getting that obviously it really wants to make it a blizzcon
But you know finishing their group undefeated and now going there as a number one seed test feel pretty good
Yeah, I guess this message that match was a really good
Like stress test for our team because teams wins like very very good. They're probably one of the probably the one
Better teams here like I mean in the whole entire tournament
You know, Kevser doesn't ever go down without fighting and the rest of the squad is really good too.
But yeah, being Kyrgyz is really nice in the group. I guess it'll come down to the 1v1s who's going to get the seeding.
I think that's how it's going to happen. I guess also Korea is kind of through the bracket.
The 1v1s will be a little weird seeing who's going to have to play Korea first.
Yeah, I'm excited I
Gotta ask you Hawk I mean to take it back to the very beginning of the series right like you know
You guys probably coming into this knowing you know that you're maybe on paper the favorites even though Sweden
Respectively is a very very good team. They came out incredibly hot like hotter than they don't think anyone expected on the Paul
Huge round from Zorro in particular an opening fight
What was the what was the feeling like after that moment in third 14 USA like where you guys rattled at all or?
This is another day at the office for you guys all to play um, I guess
maybe we were a little like not really not rattle but maybe a little second
guessing like how good muggle would be into demon you know we we still think
early I still think mugga should be demon on those two Nepal maps we played but
maybe we just like played it wrong yeah I'd say maybe I should just want
demon that maps to have a better matchup but I don't know the first
That was a long shot.
Hey, that series was really long.
You have to go get a nice rest after that one.
Enjoy the rest of your time here in Busan.
Congrats on Hawke and TNSA getting that number one seed
there in group A. We have a lot more games to go, though.
We have five more to finish out the day here in date
number three from Busan.
Love our next game right after this quick break.
The 2026 Overwatch World Cup is brought to you by DHL.
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That was a good answer!
Really good answer!
This is crazy.
We're doing IRL perks with Team Japan.
We got KSG and Niko here.
So let's get right into it.
Never having to eat or never having to sleep.
Walk twice as fast or jump twice in time?
I think it's a charm to fly twice as high.
It's the opposite.
When you jump into the house, you can hit the ceiling.
The ceiling is low in Japan.
Would you rather speak every language in the world fluently or master every instrument in the world?
I think it's great to speak all languages.
When you come to a world tournament like this,
you don't really communicate, but there are a lot of players who want to talk.
So when you get to talk, it's really fun.
I think you can do it.
I like instruments.
I can play all the instruments,
and I like music at first.
I think it would be nice if I could play in that kind of place.
Let's go with the feeling of heat.
I feel the heat.
The heat!
I like to melt snow and stuff like that.
So I think it's better to have a lot of people who aren't cold.
I see.
I don't often accidentally put my hand on the stove, but it's true, like a day at the beach in the sun.
Jake and Johnny here, Johnny, our resident. You know the series is going to be a banger when he's around.
Every series you've got.
We're setting up this next game. It's going to be a banger too.
I think this game is really going to be good, so we've got Germany and Spain coming up.
That's gonna be our next match up here on the stage and Jake both these teams buying for a spot at blizzcon
I was pretty high on Spain. We did the online groups. I thought they were pretty good
Germany ended up surprising a lot of people during that portion of the event
Yeah, definitely. I think this one could get spicy
These are two teams that are arguably on the bubble for blizzcon like this is the match that could end up deciding their fate
In fact, likely it will for team Germany, you know led by a player like Eisenham
They really stepped up, right? Whereas some teams I don't think have been able to rise to the level of their leader at this team at.
And also, because you took a five map loss to Canada on the very first day of the tournament, if you're Germany now, you're playing with desperation.
Yeah.
Okay, we have to be Thailand, of course, with the other team in the group, but you know, we need to be strong.
There's no option here. There's no alternate reality where we take a loss here in advance.
We need to win immediately.
And meanwhile, you know Spain they got a pretty walk in the park 3-0 against Thailand
So they still have the opportunity to play both Germany here
It's also Canada later tomorrow. Obviously Canada surprises us right getting this win over Germany the other day
What do you think went wrong for Germany in this matchup?
Oh, I mean honestly Canada I think played really well. I earned this win
But it came down to some key moments. It honestly was Canada
I think bringing in Razor changing the pace
Germany was a great team at finding the aggression which to be honest has been a really, I think a key marker of a lot of the best teams at this tournament in the Demon Metas.
Taking the initiative, being the aggressor, letting, you know, especially for a team with Aizal on it, letting him lead, letting him set the standard, it was Akku with a really good jetpack at performance.
Like she was been really hard to kill.
Aizal is though kind of like young to be like the leader of the team, right? We kind of talked about his, like I said, the OWCS over the last like two years, right?
Like now, kind of becoming the veteran of this team, Johnny, it's definitely a different position for him to play from.
Yeah, it's definitely the star player of this team now.
Of course, residency at Pyrtis Pro in O2CSCMEA.
And also, we find ourselves in a meta where I feel like Ice No Moon shine on a hero like Dimon.
And like you said, backed up by the Jetpack Cat as well.
I feel like Germany has all the tools to overcome Spain in this one.
Yeah, Spain though, not going to go down without a fight.
Obviously, they take care of Thailand. We kind of expected that.
But Jake, looking at this roster, what do you think they can do against Germany today to really kind of turn the tide in their favor?
I mean, the obvious name who just like has to take all the pressure on this one is Exodio.
Yeah, I mean, Hitscan has also been a role where I just saw a tree doing same things on the Cassidy for Exodio.
I think that's very much his signature pick.
So for me, Galakanao, you got great supports, experienced supports in the backline.
You got a monster Hitscan.
It's pretty straightforward how this team can be really effective.
Not just experiencing supports, Johnny, but experiencing supports playing with each other, right?
Obviously, Exoio got a hole and now they hit Scanrassa.
Yeah, but I still feel like this is the Spain team that needs to prove something to us,
because if you look at the highlights there, they're playing like Soria, they're playing Diva,
they're not playing this Demon, which I've seen so much success the last couple of days here,
and obviously they didn't play a match yesterday, so it's like you've been hanging around in Busan,
you got some scrim time yesterday, it's like what are you going to come out with here now
against a really formidable team like Germany? I feel like this is a Spain team
team that we don't necessarily have a great read on what compositions will they play when it really
comes down to it. It's interesting. Now when we had Hawke on here just a second ago, he was talking
about maybe like some of those moggocons into the demon. Maybe is that something you think that
they could go to if we see, I know Ice kind of pick up that newest hero. It's an option. I mean,
it's a different look. I kind of don't expect it honestly for either squad, but if you're
right Johnny, I think Germany or rather Spain or a team that we don't know so much about
yet. They win over Thailand in pretty much a walkover, but to be honest Thailand I think
I think of the weakest team in that group. It's not a huge surprise.
And so Spain have yet to be truly tested, truly pushed to the limit.
And this series is going to be really bad.
And as you said, for Germany, they're fighting for their German life.
I mean, if you lose this one, it does kind of feel like Liz Khan is not likely for you.
So for either of these teams, it's a bit of a must win scenario.
Spain with a little bit more room to play with.
They haven't faced off against Canada, which is also a winnable match.
Well, let's talk about predictions for this series.
This one is like very like kind of up in the air.
I would say this one to me is like 50-50.
I'm trying to remember if I made this prediction before Germany lost,
because I actually probably would have said Germany wins like after they end up losing.
But I think I was so high on Spain.
Oh, no, I actually did go to Germany.
Okay, so I think Germany bouncing back after that loss from Canada.
Like, I almost feel like if Germany beats Canada, I think this is more of a 50-50.
But I think like you're alluding to Johnny, like, but they're kind of fax against the wall.
You're going to see the best side of Germany today.
I just thought Germany even in that loss against Canada they still look like a really good team
They still showed some really impressive performances XSJ and cure XU critically on the DPS look solid
XSJ's tracer I think is going to be a real for in the side of Exodiel and even gala and canal this match
They're gonna have their hands full and the big question for me is how do you handle the tank battle?
That's why I had to go for Germany because I think I found such a known quantity
He's one of the best in the world
Santi, she's gonna be up against maybe one of the toughest challenges of her career in facing off against a world elite player like Aisland.
Yeah, I actually had Spain pencil in. Initially in this one after seeing them play Thailand, but then permanent marker, I actually went with Germany instead.
Just thinking about what the meta compositions have been so far this tournament. I feel like Germany coming into this tournament, it just feels like they are playing the superior composition and it's up to Spain to adapt.
Yeah, it does feel like a little bit of a 50-50 toss-up series.
This should be another good one here.
Spain versus Germany.
Potentially, the spot at BlizzCon on the line.
Guys, take it away.
Thank you very much, Madden.
As we get into this one, Spain take us to Samoa.
A map we really haven't seen much of.
I think it's my first time casting Samoa this tournament.
And with...
The Xodiel being such a key threat,
I see why they go here.
It's a map where I think headscan can be particularly significant.
Yeah, it's a map we haven't necessarily seen so far.
Come out here.
And we'll kind of have to see the mercy second back coming out here.
I think this will be two teams are kind of filling out each other like the first map.
See what the opponents are feeling.
How do we want to game plan for that at the rest of the series here?
I feel like this is a back line for Spain as well.
that may be pretty comfortable flexing around a little bit showing their muscles when it comes to
some of the more flex support oriented heroes here in the game and so if you want to you know
to replicate what you used to save it in the previous series, go towards U2-6, ban the cat,
like that is something that Spain definitely could do and might even have the upper hand with
in a series like this but we're gonna kick things off on Samoa control, always a good map
for this Brawley style of that. Germany, how do you mind?
Yeah, Samoa's gonna be pretty important here. But with Kat on the field, I really like what Akku
has been showing in this tournament. Like she has been really clean with the Kat,
boosting eyes down at the right moments, putting him in powerful positions,
but crucially just staying alive deep into the fights. I mean, we see Kat's picked off,
like when you go for these risky moves, you try to get into the backline, make a play,
you can end up being an Achilles heel for your team.
Aqua's evaded that just about everything so far. I mean she's really well against Team Canada
So we'll see if she can handle the pressure Exodio on the other side of the field is not a fun spot to be playing the jetpack
Let's go teams roll out here. It's going to be demon on either side
Looking at a mirror matchup here
This meta composition here overworked. Well got boosted on. Oh, it's like being a really sickle to this exchange by something
Yeah, a little extra damage there came in somebody said he finishes it off
Great tracking for Perr on this one.
That early opening pick.
So early in fact, that actually should be able to get back to the fight, but hold on.
Not if more can be added on.
QRXU takes that Exodio, Gala trades Akku out.
First flip, looks to be going to Spain, but Germany won't get up easily.
Aiznop.
Gonna take his chance, and drop these healing on the Turret go behind.
Look to stabilize 4 now, but Akku not going to be available just yet for Germany.
Aiznop, there's quite a bit of damage here.
Samphi, shield broken.
Dropping low.
Gotta be careful if you're Germany here.
He needs to get boosted after your XU, can he find Mormon?
Couple shots go wide.
Demin restored back to health item on his so incredibly low.
No way he survived.
I don't think.
Everybody's solo massive cleanse from Dockley though.
There's a huge amount of help.
Still, Spain, Dreski, Dandex, Zodio back into the fight.
Swings wide.
Picks up one, maybe looking for more ice on Mountain Desperation.
Tries to get on top of the Cassidy,
but Dockley wins the one he won.
Limit break.
Dockley shakes down another.
Limit break is out from safety.
Surely that's enough for a cleanup.
Surely the point where the cap of this game
And that's being ridiculously close for the first fight.
And that is the very first fight.
Finally concluding, a something comes up big on the demon here.
We talked about it in the B game.
It's not a hero that something necessarily played against Thailand early on.
But, showing she's got the skills required here to deal with Germany in a very difficult
tank matchup against a reviered player like I know.
Sky News.
QRXQ over the top, getting a lot of big channel.
Oh, those skulls are close gone.
Trigger a little early, nice roll from Enzodio to get back into cover.
Now, Shanti, underscourt me.
Plank from all sides, up and close down.
Good tracking from Bones, throws a pulse bomb in, no joy there, XSJ returns to kill right back,
and with the rush deployed, it's anybody's fight to win.
QRXU now runs down, Shanti again!
And the team's moment of need comes up in the deathmatch, and I thought,
Deploy's the limit break, but cannot bring the fight win home.
Gonna be staggered out by Shanti and me.
Is that stuff really scary if you came to Germany?
Yes, they must have been firmly in control so far.
Absorbing the actions coming out of Germany,
something like good jobs staying alive.
And now they still have this dead eye available too.
That in case they want to go for some aggression of their own.
Sky noon, always a big threat in this matter.
That's a rough thing to be going up against.
All the shots are going on!
They're praising her survivability, but under the wintering eye,
and Xodiel has not been the case on this first round.
Cast damage, followed up by Zack,
and here comes Xodiel looking for more.
Chasing inside of the room, the catapults forced out,
the cleanse, and Xodiel will claim one and a second.
Point touch from XSJ is good though,
despite his turn sloppy,
not what Spain were hoping for.
Xanti commits as well.
And actually drops the ultimate here as well.
As Germany struggled to get onto the board,
Finally captures the point of Spanning a good job of stalling things out for now.
Most bomb? This is still a Spain team that is still trying to find openings.
They're still hanging about despite the fact that Germany's got the point control for now.
Germany, they need to find value with this guy now.
An opening crash from Canale already!
Signing a fake. Oh, it's pretty huge!
Oh, the fire's early! The Sousa was good!
Great timing from Canale, keeping Zodiac fighting fit.
Limit break is compromised on Germany.
Don't want to give this point up so soon after they've just taken it back.
Cassidy traded out for the cap.
Worth while here for Germany.
Up to QORXU now to maybe open this fight up for more.
Nice not being boxed back, but the support is very good, keeping him stable on the spawn.
Splashes well and his feet.
Needs the rush now.
This fighting content of QORXU starts with Light of the Feet. Cassidy uncontested here.
Pushes one back. Canal retreats as well.
Santi, even being delayed off the map.
And with that Nisbygotton dive into the spawn, Germany!
Right back into this match! Spain kind of threw it away!
Yeah, Doki's saving the day there with the Kitsune Rush, but...
That is going to be the remainder for the round off of Germany.
They need to make play after play, and that has allowed Spain to get back into things with the Zeroth of the economy to nail Kitsune Rush available, and so do getting close to a Skyrim as well.
Highloon's so critical right here.
Neither team has found much success. They've both been so adept at responding to it.
Zanz takes the peak wide, but it's expensive in terms of her health bar.
Now the opportunity for QRXU, this time finds a critical kill onto the Turret Go.
Zodiel strikes back, but QRXU is still in a powerful position,
boxing this enemy team off of their Katsune Hiram.
Big headshot, Xodiel, desperate now behind him,
needs to find something with playing on the low ground, relatively immobile.
With a bit of damage out, but it's not enough.
QRXU holds his nerve, shuts down the young phenom and Xodiel,
and snatches this first round for Jeremy.
Wow, what a comeback from Germany in that one!
The Sky Noon early on there from QRXO.
There was just too much for Spain as they couldn't really properly get set up with that Kitsune Russian.
You know, we talk a lot about Kitsune Russian being such a pivotal ultimate in Overwatch, Taspin, since Kyrgyz goes for these.
But facing the threat of the Sky Noon, that's immediate death.
Should you take that shot? And so, Spain not able to find value there.
Despite the very powerful Kitsune Russian.
Yeah, good patience in that one from QRXU, right? Holding the dead eye, waiting until the commitment comes in, and then once Rush is deployed on the point, it's like, even if you do run away, you've already paid a pretty steep price.
So I'm 232.
Stunned out so far on the D-Mount.
Certainly.
Aizadam feels like he's been a bit of a punching bag, but...
Better in experience keeps him alive in a lot of those contested fights.
Against the point for it back at a key moment.
It's just Jade. This time, Germany wants to take matters into their own hands.
They're gonna push Spain down to the low ground.
Santi though.
Spines weakness.
Giorg's U is trying to get G on a flank and it's gonna get run down by D-Mount.
Oh no!
We got this, we got this.
It takes a long time though.
Is there going to be a counter punch?
I found maybe 4th into this though.
Spain seem ready for it.
Stake in position every QRX.
You're trying to get cheeky on the flank.
Spain sniffed him out and that'll be first cap for them.
Another great fight by Spain.
They're really getting active with this demo.
I like how Slutty is playing so far on this hero.
But they're telling the rest of the team now to start waking up as well, challenging Germany.
They don't want to see Exodio back in the mix here and no more G-Sports.
They need to come up with some big plays now.
Santee's really been the standard bearer for Spain so far in this match.
I mean, if you take the names off of the server, you'd really be looking at her as setting the tone on Demon.
I just don't want to change that narrative of for Santee around when you're really necessary.
Oh, this is aggressive.
It's indeed pulled a lot of attention to yourself and backs out from it.
Survived that play really nicely.
Bones will pick up the pieces.
Really nice play from Santi.
I mean, vision aggro pulled results in the dominant teamfight wins for Spain.
Yeah, the coordination is put up there from Spain, like you say, Santi.
Going in creating a lot of space and Bones is on clean up duty here on this tracer.
So, very impressive from Spain.
yet again they're taking an early lead from our second round on the Samoa
as we get closer to these ultimates being killed for either of these.
From the dead eye, Alphamutodiel over the top right on top of the head of
QRZ who's nowhere left to run. Flip comes in though in the chaos hold on.
With a limit break, Aiznab wants a piece of this one.
Since he's starting to drop low, here's the rest of the top lead.
He's fighting down one, Germany are gonna go for it.
Spain have yet to clean it up yet but there's a big shock on the Totio.
Katnab, Mr. Maku, rolled away from buying Totio.
Ida gets to go on the carry though, keeps this fight just at the edge of possibility.
Maku doing everything to keep Ida from still fighting in the soup.
But eventually it breaks still to cost of Santy's Megaman return.
And with XS Game QRXU back into the mix,
there's a real good argument for Germany to battle this one through the silver bullet.
We'll take out.
And the German Cassidy stands tall.
Spain that looks like such a good start for them, but they give up the flip in the middle of the fight and
Germany sees the advantage shades of the last round Johnny. Yeah, well, that's the thing right this
There's no easy fights for Germany even that one come out on top, but it takes forever
Finally capturing the point of course that means build some percentage during it
But they need to make a big comeback here and it not start needs to start with few rex so again with another day
I bet I available
That's a scary thing to be repushing into.
You don't have any obvious way to open the fight for Team Spain.
Isom knows the situation, knows the score, keeps the team calm, more than happy to run the clock.
Team Ur-2 now comes to Deadeye.
Spain retreats inside of the room.
Santi left out all on her low, so takes a big shot!
Santi's super low, knees get plucked out of the suit, Isom's great pressure accomplishes that.
This could turn into the final fight.
Spain need to force this quick so they can get a reset off.
Tracer in the back, I know, hold on, Bones finds Doc, like, Sotyo finds one, Kanae with another, Spain lights up the feed out of nowhere, but it's all for nothing if they can't put this point.
Three versus two scenario here, Aizel may not go alone at the point.
Aakir needs to do a lot. She's the one under pressure here, but she's staying like so nicely. I think that big kunai at the head, Gaisel, will not deal with the flint, the spotters down.
Back into the mix and arc, who critically finds Dalla in the chaos.
Germany and the verge of taking us on limit break is out the glances force
Canale runs for the hills so does Xodiel starting to get scared for Spain offended with the haven't broken just yet
Canale with the light new
Cannot keep Xodiel alive
And so Germany now with advantage players up looking to clean up this white sandy close that limit break
We should be able to find it all in time. QXU takes down ball on fade
The hope started to drip out of Team Spain now as Isom runs through them on top of the
rush.
Linda Brick is up in Sancti.
She's still fighting, but Akku keeps finding more in the feed to Cat.
Produces yet another.
And Germany somehow some way.
Wow.
Pick up a 2-0 on Musa, that seemed unlikely given the way these rounds started.
When they got control of the point that they were fighting from a position of strength,
Germany looked undeniable in that one.
You can see several players coming alive, IZNOM 16 and 2 looking really good on that Dima.
So despite the fact that Spain worked the early leaps, you saw some individual playmaking from the likes of Santi.
It's going to be Germany who, pretty confidently I'd say, win those last few teamfights each and single every round.
On the back of your XO getting decent value.
that I XSXJ, always on the flank, you know, combining with Ice-Dome as well.
So I gotta say, well I was really impressed with Spain, it's really comfortable, not win for Germany.
It's been such a fun Overwatch World Cup to follow so far.
Makes me really excited for BlizzCon because for a lot of these teams, especially these countries where
they're not necessarily building, you know, a full five-man roster of professional players, right?
Right? Like some of these players are less experienced for a lot of them.
It might be their first time on LAN.
And yet, from my perspective from the eye test,
it's been these young players who've stepped up, the players with less experience.
You know, Aku takes a tough round once.
She gets cut down out of the sky a couple of times.
I'm worried I might have to eat my words about her Jetpack cat.
But then makes some really critical saves in round two,
keeps Aizan on into these very, very desperate fights that he's able to clutch out.
Making sure that he has the resources to do so though, so I mean to be honest
I come into these matches thinking okay, maybe the pro players are gonna be the key ones to watch
We'll be other rest of the team be able to live up to expectation and answers are resounding. Yes
Yeah, we talked about in the pregame, you know the leadership from ice-knoll
Playing on a really good in 18 and in third is pro of course and probably feeling now in these fights
You're kind of guiding the team in the right direction, you know having a great shot caller
where they can kind of set you off to success just like these are the ultimates we're using.
And then completely kind of like guide the pressure in the front line, how deep you really want to go.
That sets Germany up for success in this one.
Meanwhile, Spain like great individuals, you know, Exodio, who talk so much about the back of the garland canale,
just struggling to find their footing a little bit, courtesy where they take us next year because
you really want to set up a player like Exodio.
Provide the sidelines for your hitscan player to do some serious work.
It might be a little bit more difficult when you're playing these close-range maps and a demon could get close into the background.
Senti was looking great on a demon. I like the aggression. To be honest though, I think in both rounds, it's Spain in control of the point.
Only for an aggressive move in FNB backline, which isn't necessarily crazy, right? Like that can be a strong move.
But both times in both rounds, they end up giving up the flip.
Things get into a little bit of a tricky chaotic deathmatch, and Germany clutch out both of those fights.
I mean to be honest I think Spain in control of the point with me when you go for that aggressive fight
And you there's no one ready to stall the point at the same time
Like that's a bit of a rookie mistake to be honest and from a team with a few professional veterans
Like that's not the kind of mistake that they can afford to make
You know even some of these younger teams have brought a real fire here to Busan to compete
But it's still I think you know despite it being a 2-0
Clearly this is gonna be a very close a very scrappy series with both teams really firing on all cylinders
showing a lot of promise. Yeah the execution left a little bit of asking
there for Spain like you say but you know when I look at the Spain roster I
feel like that aggression is kind of like their identity as well you know they
want to make those plays and you know flex support players can get pretty
hungry sometimes you know wanting to make plays happen you got some like
exorbitant as well so obviously they can step up the execution and maybe
reap their awards because of that but I don't think there's any kind of
denying that you want to be a proactive team you want the most of
time I feel like yeah maybe that's just my instinct as a player too. Like I like being aggressive,
I like being proactive and try to go for those plays. Now if you lose the cap your point in the
meantime that's something you need to like amend you know when it comes in practice and stuff like
that. Making sure that that doesn't happen. And fairness to your point you know this is
the first match that's really testing them you know arguably those are those I agree they're
not bad plays to go for it. It's a small cleanup it's a small tweak like hey when we go for
this move make sure somebody's ready for the cap contest so we don't give it up
as we start to fight so well, and I agree, that's not without a rage at all between Spain.
So I won't criticize them too brutally for it.
But for Germany, this is their back against the wall.
They've been tested by Canada.
They've been pushed to the limit.
They've seen what it takes to qualify for BlizzCon,
and they're showing up to deliver that here today.
Yeah, I mean, that's some battle experience, right?
You went to map five on stage, and you feel a little bit hardened by that,
like that map match didn't go your way.
You lost in map five, like that really stings.
But at the same time, you're ready to come back out on stage again
with that experience behind you and feel like you can go into this match, you know, feeling completely ready and now, you know, for Spain, you've got to collect yourself a little bit, just like, well, I'm wrong in that map, what kind of game are we looking for to play next here?
And it's going to be a neon junction at so many times. It's such a unique hybrid map here, the way it narrows everything, less flank angles available to them.
Spain here.
I didn't feel a little bit comfortable stepping outside of this demon battle, obviously some did a tremendous job playing the demon, but like we saw against Thailand, this is a Spain roster as well, are you able to flex their muscles a little bit when it comes to the tank here or pool and maybe trying to look for the upper hand against the German team?
you. Talk about enabling the hitscan. Spain throwing the Bastion ban on map one. Germany
effectively discard theirs. Bastion. There's really not something that I think a team like
Spain want to play. They'd rather have Exodio with more individual expression. They're going
to ban the demon to maybe create more opportunities for hitscan. It's also a take that I think
Aizenon can really do just a little bit of everything on. He can clutch out these
deathmatch fights. Germany responsibly banned Mizuki here. Maybe they're worried about a
Mizuki SIG or want to enable Aizan to pull out a diva here, but it's kind of a surprise
ban because if anything, I would think... I'd rather see Aizan on SIG with Mizuki behind.
You know, like that looked pretty good to me. In terms of individual carry, I feel
like Sigma is kind of top of the list in the tank role.
You don't feel like if you're Germany here, maybe you feel like you can brawl
Brawl out against Santi and the rest of Spain here, rely on the skill of Ice-Know because
if you slow things down and bunker up, like you're putting a lot of focus onto the hits
camp players as well, Spain, you know, like Sodio, you know what is capable of when it
comes to playmaking, you put him in the right situation to succeed on the hits game
hero and he can make some miracles happen.
If you instead Brawl out here a little bit, I feel like maybe that could be a good
option for Germany to just more rely on Ice-Know's individual skill in that area.
That's a good point, right? Like, yes, the ISLAM is great on the Sigma, but the hero pull for Germany,
Mizuki is an odd one, right? Like, not every support player has looked good on Mizuki, even in OWCS, right?
So maybe ensuring that things don't get too crazy in terms of the backline.
But you guys will see, we're being flashed on very interesting compositions here.
Who's seen Darker Queen one time this tournament from X-Men?
I mean, this is a little wild. I don't know if I believe it just yet.
Yeah, we'll see, I believe in the spawn.
No, don't believe it.
But, that's failed.
Germany, I absolutely believe it.
They're still gonna rock the cat, but nonetheless.
Not, Sigma doesn't need the Mizuki, right?
He can still have a huge impact here.
What is gonna be the Spanish reaction
through this ice-dom sick?
It sounds like, oh, they're thinking about it.
It's also like a really solid, well-rounded defense.
First point, like you don't really know
what Spain is gonna throw you away.
And so, you can play the cat here with the cat,
very reliable, Sigma pretty versatile tank,
as well and you're held up pretty good at the defense here regardless of what's going to throw you away.
Yeah, middle of the road style.
Not a fan of Zarya honestly, even the signal.
Typically, I would think Zarya has a very good match up there.
Maybe the DBS can change that with some well-placed ally bubbles.
Existing off and fighting for that flank.
Making sure that Aiznop can keep things comfortably front to back.
That's a sodial.
Really in a free fire zone here.
Bones takes the bubble and Zarya starts to go through,
starts to break apart this position.
Germany getting low across the board, but the sports are doing good work.
No pitch, just Japanese after all.
And Doki is building towards that cutscene where he still has lots of ways to go.
Like Sodeo's not working for my great back here, just hammering out damage, but just hammering.
And German is really pushing forward now, trying to make a play.
Great comps from Aizanon, Lees the charge and punishes Santi.
Gotta use those bubbles to get your team into a power position, but when the cooldown runs low,
Germany calls the bluff and all of Sodeo puts out huge damage, cannot mind the finishes.
Daki and Aku, just too slippery on the support, too focused on keeping these German front liners alive.
It's a long slow fight, minute 30 off the block on that.
Yeah, this is going to be a difficult approach for Spain here.
This is going to favor the Germans now as they push forward.
But Boso, mindset picked. Fibers is forcing Boso over Spain.
County capitalized.
Oh, great, bubble from Santi.
But Boso is still copping through the rocket in a hard place.
Doesn't have a way out of that one.
out of that one. Bonn had managed for the offense here, and Canale with the one-sided
rush. It's going to be the responsibility on the top of the one. Pigs of Lazaria is going
to new to some of that Gressin. QXU over the top with the Sky Noon. Pigs up one will
finish off another beautiful retake from Team Germany looking well-practiced Spain. Scrammling
for answers now. Germany looking so good on the Cat here. Akku providing lots of
playmaking here on the JetTack Cat. And even though speed has been such an important tool
here for Lucio, it's a little bit linear now in a matchup like this. Gala, with an inconsistent
sound barrier though, there's just a power spike that Stain really needs to work with.
Three as well, Bones opens it up, takes some XSJ, should be able to fight more, but gets
shook down, QRXU, that's a big fight. Santi takes the face trade, Eisenhower surrounded
to set by attackers on all sides. Gala has held the beat so far, Aku deep in
the backline pulls a bit of attention back to herself, grabs the pack.
And Germany, playing this one really intelligently, really patiently.
Spain hold their nerve with the sound barrier, but it's gotta come out sometime.
X-X-X kills first.
Now do you commit? You dare?
With the beat, head shot out from QXU, that's gonna suppress the backline.
Senti gets low, but on the off angle, she'll be able to reset.
They're leading towards the grab-duncer here. Spain gathering the ultimates.
But just a minute remaining here, Jack. There's no room for error left.
XAZE has to find a huge grab here.
XAZE is so slow to build that ultimate into the Sigma matchup.
Oh, it's not even with a batch, he's burned down!
Before the beacon coming in, no follow-up on the grab!
And the German cast will hold the line!
XSJ adds insult to injury!
In Germany!
Don't lose a single player!
Oh, and the swaps come out now for Spain, recognizing the desperate moment at hand.
30 seconds remaining.
It's going to be exodial with this override protocol, combining it with Kano's Katsunor
to try and make something happen.
but the Sky News from QRXO could be steadfast at this point.
There's no bad protocol in the Sky News on the top,
it's a little bit of a run for the hills.
Essentially being overwhelmed here.
Sotyo on two HP and QRXO connects the final crucial shot.
Now Aiznop stakes his claim on this point.
He could be looking at another neon junction full hold.
QRXO playing the back line so well alongside Akku.
And Spain cuts to pieces, falling apart on this map.
Germany stand ready to eliminate their European rival here going
Though setting a very strong mark on neon junction. I don't want to yet, but this is brutal
It's hard to see how you hold especially when Iceland can be very comfortable running back to Sigma Wow
What a defense from Germany there
Very cool and calm of them backed off building ultimates
You didn't rush into things, I talked about playmaking on the previous map, but that time
Germany really bided their time and waited Spain out and when it came down to it, it
was a Spain roster that was looking at a Graviton Surge and a sound barrier to make
things happen.
But both ultimates really denied their pinnacle of value as Germany reacted well.
I mean, look at that scoreboard.
I mean, they got destroyed.
XSJ playing the Flanks, the only one to take dads.
To be honest, I think that's a terrible comp selection in Spain.
Playing Zarya, Lucio, and DeSig there, it's kind of a criminal matchup.
Like, Zarya cannot trade with Sigma, it's really, really difficult.
You exist to bubble your DPS, but the way Germany was playing, they were bunkered in the corners,
bending but not breaking, and then you could see the coordination just obviously, right?
Like, they bend back, they bend back, taking so much pressure, but they just, the sports do not give any kills away.
And then when they search forward, it is with a vengeance. They evict Spain off the off-end.
Spanish players have to really find something special to change the narrative in
Germany with house cash to play with here. They can really be patient in terms of how they approach this one.
Lots of opportunities now for a Germany team that fell against Canada in a fifth and final map on day one here at the Overwatch World Cup.
In this pivotal map against Spain fighting for a ticket to BlizzCon,
And now four minutes on the timer here to show their second map winning series to RxU two shots back to back
Could provide all the crack the Germany needs to step through ice down putting the pressure on the other side Cassidy a lot of
Where's the support? Okay, that's their just in time to bail out this flank an exodial shots down ice dog
Okay, good hold from Spain so far Germany still gonna look for something would love to find a trade
Canale is gonna go down.
You have to staunch the bleeding here, Spain.
You cannot give up anything further.
Bones will ensure that's the end of the bleeding.
Nonetheless, paint under real pressure.
QRQ is very close to finding a critical opening pick.
Germany once again will look for openings.
And they have the skill to acquire it.
Look at me.
It's so deal with another opening pick.
And this is the solest that Spain really weren't looking for.
looking for needed someone really pushed Germany back and so you're looking to do
that so far to continue to build these open that's a bit of a garbage taking
cleaners in the front line here spawn is really risky you pull a lot of
resources to do that here comes the counter punch from Germany with a
resource advantage we have all the dope Odio that I over the top already has
channel take the one kill gotta play the fight super clean that's a flux
from something. Oh, that's expensive. They have to throw the flux into that. I mean, Germany,
they're being battered on this offense. It's fair to say. Oh, cheeky hiding play from Spain.
They have full map control. Germany won't have any vision of this. Will they snip out the
cast? Germany coming up on a big ultimate economy as well. And Spain, because they
utilize that flux, they're now going to fight with a little bit of desperation on
this defense. They can't allow themselves to go down big at the east side. So risky for
This is insane.
Katnap comes in, grabs the player.
Ison, stun. Bones, another critical kill on XSJ.
No trades found back just yet. IHOP is going to go for it with the flop.
Santi stepped up past the trope, but there's no follow-up to finish this kill.
Spain, the Gambit pays off.
In Germany, what should have been an open and shut attack has been beleaguered at best.
Spain has really flipped the momentum of this map so far.
We talked about working in their favor, but 90 seconds to go still
Their failure to attack properly means the house continues to defend, but this guy knew it could be a devastating
Should all come down to this moment
I'm so deal! I can! Opens up the fight. Everybody hiding no joy from the dead
I rushed exchange on the point. Germany trying to force their hand
But with a player advantage surely Spain can play this one out well
Bones with a spree, picks up one, Santi with another, and Germany, they're down to their last legs.
Spain on the verge of doing enough, and with the sky noon, with the flux nearly in the hand for Santi.
Now it's Germany who find themselves. Really, the underdogs have finished this map, shockingly considering the first round.
Yeah, they've used so many tools at this point, traded out the Kitsune rush that time, but it is going to be Spain with the ultimate economy once more.
and not only that, their individual players have stepped up big time.
Really dead ice and decent channeling.
DRXU shrugs it up.
Anku finds a kill!
Dr. Sotium!
Such a hopeful start to the defense, but it all crumbles here.
In the remaining three Spanish players, bring this one back.
It seems unlikely.
One for one, a worthy trade given this German player advantage.
Blood in the water now.
Aizan steps up, forcing the issue.
Knows that a kill on the Sigma will end it here and now.
And he finds the job. Abdu, what an opener, somehow finding that.
In Spain, despite a valiant attempt on Nila Junction, they fall in the end. Germany pick-up match point, setting the score to 0.
And after the result of Spain failing to do something respectful on that attack,
forced to defend for four minutes, I mean that's such an uphill battle.
You were correct earlier in your statement, we've been seeing some more full hopes here.
Over on the injunction, but the first point is not easy if you're forced to defend for four minutes
I mean that's that's that's a different pass if you get full hold. That's great
But then forcing to reverse the full hold and pull it off better yourself
That's that's just too much fast where you need to do better on offense set yourself up to success
And to be honest and so deal going for a hiding play
I was so crazy, but it ended up being
Exactly what they needed they kind of cheese a free fight in the middle of the round when you
You really don't expect it, right?
I mean, I see a replay on this final fight.
I want to see how Akku got an opening kill,
because that is what had eluded Germany so far on their offense.
And with Exodio over the top, but with a SkyDoo,
it didn't seem likely to come in that fight.
Yeah, Spindler has a fantastic goal.
And these couple of fights always
been the first game to get that first pick
in a five-way sports situation.
It's what is so beneficial.
This time, Bones with the Scree as well.
Getting the fix required.
I mean, XZ was really holding her on.
This fight, this fight, right?
Just, they swore into the room.
And also, XZ jaded the Scree as well, I guess.
Opening that one up.
No, no, it's all the cat.
It was cat.
Obviously, it was Jettai-Cat that got all those solo kills in the tiny room with 10 players.
It comes back to the composition, like I told you, I was saying.
It is a multi-dimensional kind of era of Robochno with the jet-packed hat and so much mobility on the field.
And so playing, like even like a Lucio Kirik composition, it almost feels outdated a little bit.
I don't completely hate Lucio Kirikou, but Zarya vs. Sigmar is like a known, very bad match for Zarya.
It's like, maybe you get value on the DPS, maybe you back and justify it, but to be up against an incredibly skilled tank player like Aiznom,
Santi has acquitted herself well in this series, but to give her such a parotal head-to-head
tank matchup, I think that's a big mistake in this series.
I mean, you could see the difference.
Once she went to the Sigma mirror, completely different match.
Completely different match, right?
And it feels like, man, you played that from the beginning.
I think we would have seen a different result on Neon Junction.
And I think stylistically as well on Spain's attack, like they were a little bit more
shy to push past the gates.
Like you were putting a lot of pressure onto the point.
it was well contested by Aysnome, but then we look at the defense and it was like Spain you know
wrapping around making plays like Sodeo getting first picks you didn't really see that energy
on the back of that tank matchup on their own kind of offense and so it's about you know
playing for positions that really enables you to play with this aggression that we
was off from Spain on the first map and I like the aggression coming out from Spain
but you need to set yourself up better for success than that composition we saw.
close two times but either is good enough Germany find themselves up to oh in
the series it's a long road back for Spain at this point I mean they really
cannot afford any further mistakes whether it's in composition or bands or
mathematics that'll be very clean and even that no guarantee it'll be enough
because these German players have shown they came to play you know going
pound-for-pound straight up in the mere match they can win you feel like Spain
they've made some slip-ups that are worthy of mentioning though. I mean that's it's a rough
way for a series to go where you are having these big moments clearly you can't compete and yet you
know I would argue both of the cough rounds they make some big mistakes of like giving up flips
there are moments like both of us as former pro players like we look at them the mistakes
that Spain makes and you're like you go back into like a week and you were and you're like
you're looking back at the both and you're like oh like why did we play the Sorrow and like
Like, you look at the first one, like, why didn't we give up the cap?
And like, she felt like that's like...
Could we have gone for that aggressive move?
Something was like, I'm dominating with the signal.
We're in Lothamowa, like, you know, how are we going?
Yeah, exactly, exactly. Like, there have been those good moments where you, like,
we can see what Spain is trying to put together.
But in respect to Germany, they've been stalwart, right?
Like, they've been able to weather some of that aggression.
And it's been the cooler heads that have prevailed so far in this series.
Right? It's been their... their...
calm and collected play.
You gotta give some credit to IceDom in that regard.
But there's nothing in this series that can ruffle him, nothing maybe in this tournament
considering the stages he's played on, the stakes that he's used to.
But for the rest of the team to be matching that level from Jeremy, that I did not expect,
right?
That others would also be able to step up and follow in those footsteps is really
huge.
Or this country that has not historically had incredible results here in their watch
World Cup, this could be one of their best years yet.
Spain now facing a reverse sweep necessary to bring down Germany here.
They're going to take us to New John City.
And look, when you make those mistakes, that Spain has been making so far this
series, you know, you, you fix some of those mistakes, you shore up the ship a
little bit, and you could, you know, start inching with a map win here.
And they're also critically, of course, take a look at the jetpack at
bam, like the map wins themselves are now so pivotal because you're facing,
you know, a match against Canada tomorrow.
Hopes are not over yet for Spain in case you go down in the series
But you need to get some map wins on the board and it needs to start here on New York City
Yeah, it gets scary because the moment you're feeling like not just you have to beat Canada
Obviously, you got to beat them, but you need to win 3-0 that's starting to get scary
You're starting to feel like that's a very very tall order against some of these scrappy teams in this group
German you're gonna get rid of the sim and with cat off the field
I mean, I think this is a great band for Spain like this is exactly what they should do
They're gonna force a very class should be Lucio carries is new drug city
I mean they should just be like a high-paced rush look clearly
I think that's the way they want to play through the whole series
And so Germany have a maybe the toughest test yet. They're gonna ban off the sims
Just not deal with at least that level of X factor, right? That's you know, like keeping exotic all around
I understand why you don't want to deal with that one
So I think wisely banned from Germany, but they're still gonna have some tough questions
Zaku has been really great on the cat, but she hasn't been pushed to show much versatility
beyond it in this tournament.
Now that's going to be the question here on New Junk City.
What else does she have in the tank?
What's going to be the next look for Germany?
Now looking towards Exorio to continue the momentum he established.
On the injunction, this would be a fantastic soldier to map.
She's made so many plays on before as well.
to kick it into gear here rack up those empty frags which are so pivotal in this
five versus five game mode
I know we're going out of the ball. Ever say never bro. I curious to see how
Devon plays I mean I think Kat has been really a powerful assist for her mixing
some of those vertical mobility issues this is not a map that calls for much
in the way of her mobility.
She has a brawler after all.
Flashpoint really lends itself to that kind of a playstyle.
Absolutely.
Bones, unmatched from the tracer.
Double hitscan from Germany.
They should be pretty comfortable playing things slow.
Lot of pressure coming in on the Santi.
Exodio yet to activate Germany.
Turning the screws to this Spanish front line.
And eventually Gala, cracks into the pressure,
nicked up by the rail.
Exodio though, cracks one right back.
Santee grab another spade back from the break should be able to secure this fight
shots from the soldier
Something does a good job that time absorbing that pressure from Germany as they push forward
Able to stay alive by some of time for the soldier to come in with a couple of cracks alongside bones
And that is now Spain on at the board. It's a good start
They need to continue making places. They already push forward as some additional poke here
I will finish the building this off and I will look for railguns wherever you can.
XSJ gonna take the bearer, keep things straight up.
Tracer gonna have so much impact in a match like this.
XSJ has been really impressing me so far in this training.
De-nail, getting way closer to your funeral than the counter-part of Donkey.
Your ex-use puts a big shot on the Xodeo, eyes down, pass the back off.
Good point pressure from XSJ though. Forces are responsive. Move back.
Okay, I see the punches to move to the choke.
Soldier once again on the menu.
Santi will ease him up and bones as well in the back line, denying an easy retreat for Aku.
She does well to get back into the main thrust of this group for Germany.
With 80% already up for Team Spain, there's no chance to back out.
And pick on the Gala, starting to pay dividends. Bones does a big pulse on the Eidnab.
But the support's keeping that German tank alive, not to be as the mech breaks.
Getting cold at a C9! Oh my goodness, that is...
Honestly, the mech Kitsunaros from Ducley...
Oh, I mean, that's a tough scenario to get back at, because Ice-Nom has already lost the mech.
You dropped the Kitsunaros thinking that they could prolong things, and Stangers get away with the point cap.
It's going to be the clean up here for Germany, and not even supposing they'll trade back here.
That's a devastating fight from Germany.
So many reasons, but the Kitsuna are being dropped as one of them.
That is the yikes for me, dawg. They see nigh!
I mean, the rush is not crazy, if you're gonna go for the clutch, but...
Exodiel maybe just popping off that Lucio before she can make it to the point.
Gonna have to put that one behind you, though.
Some good ults in the bank for Germany, if they can bring this one back on Newtruck City.
Now it's the Spanish who find themselves fighting for their life.
Oc is out for Exodiel.
Have the young people not find something, this is a shot there.
Here comes Iesal, make a limit break, onto Exodio, we're making vulnerable, but Fones
instead already has cleaned up the Kirikou, surely without your support standard bearers,
this fight just too much for Team Germany.
Santee doing so well in these clean up fights, constantly finding the key pickups, finding
the windows to get aggressive and take control.
Yeah, she's continuing to look really good on the demon here, and that needs to
be a win condition for the rest of the series, even if I'm gone already of course.
Take a look at the Lucio's here now, wanting to secure some real good value with the Sambar.
Spain's hand might be a bit forced here.
This hand is mad.
Here comes Yoci, QRQ.
Can he change the narrative of this round so far?
Huge damage, TP in, ooo, into a rough spot.
Forces call his hand with a B.
Akku with a later better B.
And QRQ, picked one up on the bones.
Good team fighting from Germany.
Daki adds on another, and even with QRQ falling,
Sanity's two kills back the other way won't be enough, Aizanth cleans up the mech soup,
Ixodil not far behind just stalling for a crucial extra few seconds,
but for the first time it feels like Germany take control.
Yeah, finally get on the board there, getting some good value with the overclocked gaming space on towards the point,
and then a better beat from Akku as going to be the win condition in that strike alone.
earlier on to this Kitsuna rush because of what we saw happen on the initial
capture point you see if Spain can benefit from the Kitsuna rush from here to what's your objective
Zaki steps up now, boxing forward, rush behind, big test for Germany now
we're going to get a finishing kill though with a rush down and starting to expire, eyes off
stays alive through and off, Zaki going deep for the kills with Gala, big performance on the Lucio
So the women break this out now, a heal making all the difference but eventually even since
these men breaks, still, Spanish DPS striking blood into this goal, it finds you in the
fight as well.
Now the second black point for Spain, Shirley can put one on the board on this map.
Because you get the objective there, because of the Kitsuna rush early on, as that fight
kind of progresses, that's going to guarantee you the second pointer is Germany.
Full steam ahead here, looking for maybe some very early picks but...
risky for Xanti to try to stay alive here. Yeah, she can't get back into the suit. Germany happy to
punish that. A little bit of grief for Spain, but hold on, the TBS might be able to drag it back,
just trace her to Lucio now, though. No damage left to deal with the tank.
Spain have three group quick if they want to get back in before this point, Cap.
Going to have some time here for Spain to properly reset. Germany should be able to get
the cap steal on the back of this, unless Spain getting back into this one, though,
No support of the most available though. It's gonna beat down to its own bill to make it free with the overclock.
Good side-mines.
Finds a good open field. Takes a lot of damage though.
Force back off the angle.
Maybe has one last chance with the OC to pick up an open.
Lee Crack-Eye's not constant. Just spent the reins.
The blast of the blade tears through Spain.
He's gone so deep, most caution to the wind, but
picks up an entire filthy, boring struggle.
And maybe more off the cards. I asked Spain trying to battle this one out.
It doesn't seem likely even Santi being stalled out, 84.
Yeah, you're caught in there against the limit break.
Eyes not clear, just continue slicing and die-singin'.
Surely we'll wrap up there.
Utilize the full skill set off to Piedmont.
Now Germany can solidify themselves on top of this.
That's the point right there, coming up new overclock, and the sound barrier here as well.
Yet again, though.
Don't beat the canale here with this off-sync Kitsuna rush.
It could be the big difference for Spain.
Aku's beat is so important here. He needs to hold this defensively.
QRXE needs a force, an over-response with his over-bottom.
Or even possibly more. Slides indeed in the pressing movement.
Rushes out, close call goes like QRXE, what can he force?
Gala holds the beat for now, so does Aku.
And should stay with the pulse? Oh no!
He found it set! He even finds Aku!
No beat to the force being...
They go for the beat regardless.
I feel like they needed to close this one out, they will get the job done, but I wonder if
he needed that people.
Now this flashpoint, very much in contention the retake looking threatening for Germany,
it's their turn to have Sportal advantage.
Yeah, you know the opponent has the sound barrier, so Akku dying there, you know that
the opponents are not going to have the sound barrier, Fires is 4, you're probably
thinking that you can close things out, but yes like you say Gala drops the sound
barrier, but this now allows a win condition for Germany here.
And plus on there if need be at least to cure the captain point that hopefully some price to go with it
Entry so important. Exodio could silence it all to well-placed rail
Sassy's gonna take the initiative goes in for some limit break
Pieces, but hold off Lucille streamed off the board still a playable fight for Germany and they get the book of the chaos
Okay
Going but I saw
He's so low the rush comes up for Dockley. She's gonna try this one in and often coming back in with some errors
Shouldn't be needed exodiel in real trouble
You know
That's one back things are getting wildly scrappy the beat now comes in from Germany should seal the deal
Get a flashpoint on the board today. I'll get incredibly low
Point steal in contest still being touched, but just the drags of Spain little by little eventually the kills come in Germany
find something Spain make it difficult though yeah the early care from
Germany forces Spain's movement on towards the objective and then it's
just a matter of ultimate value the double support ultimate being utilized
by Akku and Doki and now let these keep Germany in this map for now one
points to two as we head towards the outdoor areas of this map here in
New York City. Exodio, great sightlines here on the overclock. Lucio's once
Once again, traded off the field, Bulse Bomb from XSJ does it enough to set up the finishing
blow.
He works you though, dies for his troubles and the OC started to really tear strips
off of Germany now.
I think Zodiel, great snap from him, should lock up this fight.
They're going to attempt to stall on the Isenom, but he can make it to the point.
For Spain's hand.
And on the verge of picking up their first map in the series, Spain have really
righted the ship with this jetpack cap band, looking a lot more comfortable on
the Lucio carry.
Oh, oh, no deal. Whoa, XSJ, put him on notice there.
And that's been a Spain team that is looking pretty well-worsened into this demon composition,
and so no surprise, they're doing good work here on the New John City.
But the execution still needs to remain. It needs to be there for the rest of the team to go up next.
Under a lot of pressure here by Stuntly.
Loser's the mech, though, here for Spain. Germany's still in this one.
Ah, bonus gift, a try going to go up. That should be enough.
The support response is really beautiful for Germany, somehow keeping that soldier alive with bombs.
really starting to show up in this team fight.
That initiation looked a little rocky.
And Aizan comes to force the point, but
on vs. 3, no shot for him.
Considering he might have to stay a lot closer to the limit break,
he thinks the support can get back in time and he's right.
Germany holds their nerve,
and Aizan picks off Gala.
Zambir is not able to come out.
Aizan incredibly low in support,
once again desperately trying to keep this key tank in play.
Delacompo is down to a little bit.
Red Bull is 70.
Shuts down QRXU.
She's looking for more though, still bloodthirsty and a crucial overtime engagement.
Although the beat could end it all here, the ploy now sends it deep into the backline on all five members of Spain.
When they need kills, Haku finds herself within a rock and all card place cut down by Canale.
And Bones, surely with the Nether, he'll seal the deal dockly, no TP out, warrics you, left to his own devices.
And even with one kill from XS Day, it just feels like the beginning of the end, Spain.
Great execution on the Lucio carry looking so much more comfortable. They'll not one on the board Germany have more to do to win this series
Every map so critical here in group stage at your porch World Cup in Spain
You'll feel real good about that one votes 28 and three on the trace of their full spain crazy
That's a nice time. I do a doing isn't great work there
And even put on a heck of a carry performance in the Lucio carry meta like that is a little bit wild to see
Both Lucio's being annihilated in these chaotic deathmatches.
Honestly, Demon is kind of really rough here to be playing Lucio against, right?
With that front full shield, you can block the boobs.
You've got great mobility to get on top of Lucio,
and then a powerful tracking weapon should he try to run away as he might against another tank.
Let me take a look at the highlights here.
A couple of players from Spain standing up here,
giving them each other a bit of a path on the back there,
to bring up some confidence to believe that they can actually go for the reverse sweep
here at StoDio, being one of those members embracing his teammates' canal, saying like
come on now, that was a good map win, and keep this going.
Because like I said, like, they lost a couple of maps early on in this series, but the
performances are still there when it comes to this demon composition, they're still
looking good. If they can do some kitty twitches, they're going to poop a little
bit, there is that path back into this series.
It may be even more than good though, because Germany is really firing at all cylinders.
Right, even in what should be a really rough dance situation for them,
forced into the Lucio carry against Gala and Canale who are incredibly experienced playing exactly this more combo.
You know, if anything, the fact that Germany can put up such a strong fight here, I think bodes well for them.
They've got two chances to close out this series.
Two map picks, both with BAM control.
The big question now is where do you want to take it? Where do Germany feel they have the biggest advantage?
A couple of important events already deployed here at Diemen, just like Cat.
Man Vastion, Germany. A little bit more freedom perhaps so far this series.
When it comes to playing more reactively to their opponents, I feel like Spain to some degree.
Yes, they have some success here with Diemen, but they are a bit more reliant on something, having those great performances on the Diemen.
and then meanwhile on the other side, Germany,
Iceland, their standout tank player.
Can flex that a little bit more freely and be whole control there in the front lines.
And so we'll see what they have up their sleeve heading into the fourth map.
Like you say, controlling this first van now, it gives you the opportunity here to kind of like design the battlefield a little bit
and whether it's about to unfold in this fourth map
and Germany can very well put themselves in a position to succeed.
I mean if I'm not mistaken this will be the first map pick in the series right with I believe it was
Samoa picked by Spain
So Spain have been in control so far and the best it's got them is it was a one-two score line
for Germany now
It's their turn to set the tempo to set the tone
It's hard to see though from my perspective like what the ban is that really changes this series
But I think for Germany, they're kind of happy like that's why they banned Mercy and map one
They're kind of just happy playing stock standard. They've looked insane on the cat McCurry
I mean maybe you consider banning a support just to protect Jericho, the insured stable equilibrium
because on the other side it's like, what do you even ban for Spain? You know, QRXU, he's
playing the Cassie in here against Exodio and the honest, Exodio, like, if he's gonna live up to, I think,
the expectation, he'll need to really take over this series. It's not enough to go blow for blow with QRXU,
you need to really be showing a bigger performance, you need to be making a difference, showing a gap in the
hit-scan role that hasn't been what we've seen I mean it's always put on a good show
don't get me wrong the cure she was been right there with it yeah yeah I mean
especially in this sky noon kind of era as well like it's it's not you know you
you're guaranteed some degree of value like on on on Samoa it was far from
like a comfortable situation a cure you had to brawl out in these like crazy
deathmatch engagements that are so common in this meta and he held his
So, Germany, Group 66 is gonna be the call.
Present some interesting questions actually,
for Axodio who really loves this Cassidy,
but to map where a lot of teams have felt that Freya
is more consistent and more effective.
Yeah, I at least feel that Demon is maybe slightly less
effective on Group 66 compared to what we just saw
on U-Junk City, so maybe that favors Germany
a little bit here.
I do feel like this series is a little bit
ban agnostic in a sense that I think it comes down
Individual execution more like we saw in the previous series between Sweden and Team USA
Like there's a clear distinction between Team USA wanting to maybe make some way from the demon a little bit more
I mean, I think the one I think it's kind of fine was actually
Spain banning cat that was the one really big band where I'm who has played nothing but cat
Germany really like playing this current meta. They like giving those extra boost playing the individual style
So Germany banned the Ana and I think this is ultimately like I said, I mean it's not just a protect for Kiri
But it's also somewhat of a meaningful ban like other teams have played on in here coming to nail Gala
You know, it's yeah very flexible back night for Spain
And I think Germany split with the match right back where it began
Into why has been the dominant meta demon cat Kiri?
Diva's gonna be the band from Spain, but to be honest. I don't think this means a thing
I mean, I think Demon is the better pick here 10 times out of 10.
Right. Do you think guys know what I rolled out with D.Va?
No, he would not play D.Va.
I mean, I think part of the problem for D.Va is that Demon has a very good matchup.
Like, generally the tank heroes with like a powerful melee tool have a good matchup into D.Va.
She doesn't really have a way to respond to it.
And D.Va, I mean, pretty sick when it comes to that point-blank trade.
Give it away to disrespect the ultimate from D.Va with the frontal shield.
There's a Germany that up 2-1 in this series already taking a loss again on map 5 against
Canada.
This is a bit of a must win series for them, they got Thailand waiting tomorrow, which
we expect to be a win for Germany, but it comes down to getting that second place
in the group and these two teams right here.
They are the ones battling for it for the time being.
If you're Germany, you want to close things out here and now on Route 66.
It's a good point.
I mean, I think if Spain can pick up a map win here, you really do change the narrative
of the series where the cat comp, Germany has come up 2-0.
Yes, they've been scrappy.
Yes, they've been too close for comfort, especially on a neon junction that started
so well.
But in the end, as the dust settles, you won those maps.
Spain have to show that they can win in this style.
If they've accomplished that, going into a map 5, it's a lot less clear where the edge is for Team Germany and
the reverse sweep from here would be heartbreaking for Germany.
I mean, they went to the absolute limit against Canada, they showed up so strong in these opening two.
The full comic collective play was enough to get them over the line in those first two maps.
Will it be enough on Route 66?
It's not an easy task, Jake. It's no easy task.
Like you might say after watching the series of bar Germany should be the favorite to close things out from route to six
But with the playmaking we've seen from Spain some of those individuals stepping up
Nothing can really be predicted
Going into this one. So Germany here with their backs against the wall
People don't map for them coming up here
You need to play at your utmost capabilities close things down on this international stage. I
I mean, I'm lowering back here for Spain, but that would be nasty.
It is a gamble, but actually now the D.Va Man makes a lot more sense.
I can't change the world by following all rules.
I do kind of like it though because it forces some reactivity out of Germany.
I mean, I don't know what it forces, just to be honest, we do not know how this match
would place out.
Ever since playing cat I
Could see this being a little scary actually because gala canal
Yes, you could do a lot of damage, but you could just as easily have like a sky noon pop you have a demon drop on your head from above
It is a test though for Germany and how to navigate it sim as well for phones. That's gonna get weird
Yeah, this is
I don't know if it was composition here from Spain. I stopped you for the time being thank pretty far up with the reliability of
does the kind of order it need to be but like look at Germany here the way they're
forced to approach here taking protection don't want to take too much
coke down it but it's not gonna be a fail. But that's just, the entire visa just breaks down on the back of that really.
Out of nowhere. I mean that's why I really didn't see that kill coming here as you
make this way into the flank makes his presence known. Does drop down but trade
should be good for Germany but they're not cleaning this fight up just yet.
Even without the patiss the rest of Spain fighting well. But you're in
so deep an auri escape feels unlikely but maybe you can
how do they get out of this one Johnny that looked devastating and open on the
back wasn't enough that they just shouldn't have got it back into this
one right now they held back from spawn as well making this long run and
germany continues to battle trying to get this payload up and going
instead for the forward teleporter trying to make place still but I think
It's going to punish them for their election.
Yeah, great pulls from him.
Getting his car rolling forward.
Shalva, still looking to clutch this one.
Hasn't dropped the car just yet.
Gonna drop down now.
Might be able to play his way out of this one.
The battle already together. Staying alive well.
Captain Sun. Powerful ultimate.
Beamon really lacks tools to mitigate that threat.
You need to take a moment here, though.
You need to take a moment to gather the truth.
Captain Sun coming out here, but Susu gotta be wary of him.
Here are two hidden away.
Squirrel himself back into that tunnel.
Brake slammed.
Doggly also going to drop the rush now, forcing the fight onto the payload.
Despite that early engage from Spain, this is going to come down to the final fight.
Eisen on both of that limit break.
But Santee as well.
Could get the Flux online.
She's really under huge pressure now from Eisen.
The Limerick must not be killing at the kill of time.
No!
Who the Flux slammed Eisen to the floor?
The neck breaks.
Three rain now for Exodio.
Can he find more kills?
Not quite just yet somehow. Germany starts the bleeding once again.
This supports doing huge work to keep this fighting contest.
XSJ gets one before he goes down.
Eyes on back into the suit, but Canale and Gala find he kills...
Oh, he got two!
Gets the channel, goes for more.
Santino still walling in front of the binoculars.
Big knock down here in the catnap.
Cuts Canale away.
Too close for comfort for Germany, but they pass the first and arguably most difficult test.
for this stylistic matchup.
I mean if they don't win the teamfight there,
it's going to be a massive uphill battle
for the remainder of that first point.
But they do get the payload across
on towards this second point, like you say.
Mosto has the shield, no pay level,
for Spain to build the positioning still.
QRXU, way up aggressive there on the shield bomb.
Get punished to that.
Spain, need the clean house here.
Santi over to the team on, has a little bit more flexibility.
Sotil, that kill on XSJ should ensure a comfortable reset here for the Spain's.
The Spain's spanners is going to leave the Spain's.
And I gotta say, Jake, I still love this place that comes from Spain.
They're not hosted to the moment.
They're continuing to play with their reckless aggression and making life difficult for Germany to adapt in a moment like this.
Three minutes on the board here.
Well, Spain, the way they've set up defensively here, the way they're playing the Cassidy alongside the Ellaria and the Bates,
There's going to be a struggle for Germany to find an opening and gain some ground here on towards this point.
High ground pressure, immense here.
I mean, look at these teleporters.
80% soar, he goes in deep.
He dropped down low, he actually was low, can he turn it around? No!
Dockley too late to make the save, can he turn the kill around?
That dive for Exodiel is punished, but the rest of Spain making the opportunity.
All of it the Captain's son may be forced to use it though because I saw once again still alive deep into these long fights.
The same turrets don't present real problems once again. The opening part of this map.
We're going to be a real problem for Germany. The choke point is just so impressive.
I also think that the KOs are a little bit overwhelming for Germany here.
Who like to have a more solid approach, gather the troops, make a decisive push forward.
And now in a moment like this, they have the captive sun, but they're gonna say so much pressure against Exodiel's dead eye here.
Just waiting on the high ground.
Dead eyes gonna be crucial. A lot of ultimates on the field here. Four spades.
Eyes down over the top, those kind of destabilized positions for the scanners.
Rush coming over the top.
Exodiel though, I knew it was good enough for one.
And without the jetpack cap, mobility is severely limited, but I knew chaos.
Here we go.
I'm starting to find something.
Getting it rolling, here comes the limit break.
But as their kills to be found, safety gets won, but it doesn't seem to be enough.
You are exhuming over the top.
Gonna break this suit and maybe the hopes for an early hold on this second point for Spain.
So Germany does break through there, despite of all those ultimates deployed by Spain.
But still, I think Spain has done a tremendous job just holding the payload in place as well.
So Germany here they'll get the benefit of the high ground as Spain looks to regain ground here, but it's kind of instill
you
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I don't know what to say about this, but I'm sure it's going to be a difficult game for Germany, and it's going to be a difficult defense indeed for Germany, if they're to make their stand here without a series.
Spain poking and pulling for now, comparing this payload forward.
I know.
What a bit of damage here.
That good pressure from the Totio.
But still Germany have this crucial corner.
First test for the Spanish offense.
Demon over the top.
The QRXU snaps off bones.
That's going to limit some of this Spanish aggression.
Aqua stays alive as well.
Something's got Tygo on patrol here because of Gala's help though.
How long?
I'm not really utilizing it.
I'm too withdrawing.
Gala's scared.
Big kunai throws back the other way.
The Cassidy put on notice.
The Germany, they're so good at...
Losing some of those health bars and yet staying into the competition, Bones is low.
Recall his up, ooh, just barely touched that flashbang.
Well, Todeo, wow, he's so deep. Diving in off the back of the cat,
Gawd and Fnale also calling into question now.
Paces from QRXU holding onto this high move.
Pops it now. Zones to players away, breaking this formation,
14 Germany, and let the cat pick up the early channel.
It's elbow, it's not enough, Santi's the one who actually takes the front of it, didn't expect maybe that angle.
That surely is going to be enough for Jermaine to reset this aggression.
And as the dust settles over the last two minutes, what have you really accomplished, your team's been?
Nothing really, haven't really gained the ground necessary here.
As they look to reengage once more, a couple of pivotal openings still available for them.
They have the Sky Moon, Germany does not.
And with all the space available to them, could be really good, but...
Dead Eye, the first challenge off, we take the shot.
She slips into the cave though, inside behind.
Okay, ready for that!
The defense is perfect!
Godly reads the play!
Eye enough turns her with a limit break.
Pass the damage of both of the Kiri, Aku within them.
Take Senti off the map, a critical find from the Jetpack Cat.
And a symphony of skills here from Team Germany.
Crossing every hurdle.
in a moment when they should be mentally broken they rally together I mean that
was a picture perfect who's who bike don't be there to be gank all that
balance coming up on extodial and now with the consumer what we did that I
wasted here for Spain they said look at something to make a play with this
mimicry
And if I could special, here it comes.
Swain's connects with skill to the QR, I see him damage him.
Zeps up, Bones with a finish.
XSJ falls as well.
Germany straight to the payload now.
Good fundamentals displayed by Aizan.
I'm making sure that there's no further progress.
We'd love to pick back, but he feels like a little bit too much to ask for here.
American test though, very realistic.
XSJ immediately over to the sim.
He's going to TP the team out back to the tracer for the touch.
But still, Spain have powerful position to finish off this first point.
But also, if this becomes a skynet of the matter for QRXO, this could be absolutely devastating for Spain as well.
Gala had nothing to do with Sunnit, but he gets past the choke. Big dead eye over the top.
Can you find someone?
Santi's so isolated. No shot comes in, but position is decent. Gala is down! XSJ shows up for one, but I smell out of the soup.
Santi now with three rain in the low ground. Who can stop the bleeding for Germany?
QRXU, hero in the team's moment of vivo with no tank.
How do you hold onto this payload of pumping damage and something?
They break her suit as well.
QRXU goes down, but he's done his job.
Octo finishes off that middle.
I'm going to second Octo on the cat.
Dead Eye available for Xonia.
Will he need to use it to finish this one?
I snub back into the fight.
Octo, they have one HP.
Can't you let him take it?
He does.
But I snub with a little intergrace.
Shirley can close this one out.
Mimic break goes wide.
Shirley, don't touch here.
Oh, he's got the shield.
His bonnet's been coming in soon, Arkham's going to be back with the catnap.
The experience with the German 10th ranked supreme!
Arkham back and the cat finds one!
And Aiznath's bleeding out, surely not Spain!
Gifted another chance into this map, but it's all slipping away now!
Kitsune rushes at their feet, but Saiti just doesn't have the resources to survive.
Kandale is down!
And Germany gets it done in three!
What a finish for them in a map!
That must have devastated them in that last round.
That was one of the worst C9s we have seen in a hot second, but Germany trademarked calm
to bring things back from the edge. After what a showing on the jetpack cap, a crucial
kidnap for the previous fight to take Santi off the edge, then she comes up clutching those critical
moments when a mistake is so easy to make. Eisenheim also, I mean come on, disgusting
performance on the D-man. Yes, 22 and 2, 22 and 2. Without that Suisse as well,
looking to damage from a Serbius Jedi, every single teamfight someone steps up
for Germany. It's a team effort as they hold on onto that first point. Preventing
disaster, I mean going to map 5 would have been so worrisome. Especially you
know maps matter so much here in the group stage as instead Spain will look
towards Canada in a matchup tomorrow for their hopes of advancing to
Blist on it's going to be Germany holding on to their potential ticket as well still have time of the faith of course
And of course could play spoiler in some of these matches, but
For Germany
I mean the sigh of relief they've done what they needed to do in this match hit away with this highlight cleanses perfect
Haku is kidnapping something off of the map
does die for trouble but does what is called upon and then even in this penultimate fight
on the map to be able to drag things out stall the clock out and keep the fight going.
Yo enable fortitude from Germany.
I think it's a really difficult defense to hold on to because Spain like what they do
like it's not like an entire attack for Spain they're just like rotating they find themselves
the back line of Germany and there's no like you know typical positioning available for Germany
they constantly have to rotate and adapt with stainless throwing their way but they find a way
through that goes down to the final fight here and I know buying enough time for the rest of the
teammates to get back from spawn and they close things out. What a clutch fight from the entire
team they're gonna look back at this series man the score line just does not tell the story.
Yeah, I mean this series very close between these two teams, but
Germany obviously their backs against the wall after losing to Canada must win game here against Spain
They get it done. It was not easy though. I mean, I thought yeah, I was upstairs for the rest of the career
I thought we were going game five for sure. Yeah, me too
I mean after that c9 like the road was paved for Spain
To crack that one open
And for Germany, I mean like honestly just a resilience. That's what I'm most impressed with even in that fight where
where they lose Aiznom on the first point defense and it's a 4 on 4 Aiznom gets a trade, but surely you'd think right without your phenom tank player on Dima on a key role in this meta.
Surely you don't clutch that one out, but QRXU comes up big, breaks Santee's suit before he goes down, provides a huge value on Cassidy, sets up the team for the clutch as Aiznom gets back to the fight he's got it man.
Yes, I'll take a look at the standings here in Group C in just a sec, but this is going
to be another, I mean what, because Germany lost Canada, Germany now beats Spain, we still
got a game with Canada, Spain that will be coming up.
Johnny, this is one where we're going to go deep into those tiebreakers, I feel like.
The map difference, I mean you see that it's even now between all these teams.
Yeah, yeah, of course, because it wasn't that far between Canada and Germany and
Canada they edge out on top but look at that series there's no guarantee that Canada beats out Spain
I mean it's a again. I think it's a difficult Spain team to play
You have to play your best if you are Canada in that one. So any given day, you know, that could be Spain coming out
So tomorrow well in Canada obviously Jake they have to kind of know that'll be our next series coming up
They have to keep pace with the rest of teams in this group. They kind of run through Thailand
Yeah, Tyler, I think honestly can be a huge spoiler team
given that Spain win 3-0 you got to think like well the transitive property is
you know not necessarily the best in Overwatch but if Spain can win 3-0
Canada, Germany if they're all gonna be buying for those top two slots you
really want to win that one 3-0 and that's a little bit scary in Modern
Overwatch where a bank come in kind of mess things up for you so I love
about this event too like you look at the group so you kind of think like you
know exactly like how things are gonna kind of play out and I know
maybe you have like KSA in your group right it's like okay well we know
That's gonna be pretty pretty good for the to get number one a lot of these groups are now
Obviously like I think it's a what group C&D now the group with like France Denmark
And then this group see these are both wide open. Yeah. Yeah, I mean if you're Denmark like don't count them out
You know France took down Korea, which caused a mess. I mean, no
Look, I know Sweden and Denmark like I'm not counting out my boy shockwave still okay respect respect given
Yeah, I mean as we take a look at our standings. I know we thought we talked about some of these crazy episodes in C&D
Australia beats Great Britain that was another one that like we did not have
This this top eight going into blizzcon could be quite funky
I know not a type of top eight Jake that we've really seen go to an event like the Overwatch World Cup at blizzcon
It's the beauty of this event though
It's the opportunity for for players you don't expect to make a huge splash on the scene and for a lot of these players
showing that you can perform under huge pressure like we have seen moments of incredible pressure where it feels like you've lost
It feels like you've thrown something away to be able to have the wherewithal to kind of bring it back together on land and still show
Really great performances. I think for a lot of OWS teams like this is a really powerful test to show
Hey these players can actually perform on land to get that is a huge opportunity for these players careers
It really is like a kind of a new age of Overwatch right like you know China
obviously they're struggling in their group but Finland who's the team they
got third at the last time we were at BlizzCon they didn't even make it here to
the group stages and in Canada who's been a mainstay at BlizzCon in the past
they will be fighting for their spot coming up next they need a win to game
against Thailand coming to you right after the spring. The 2026 Overwatch
World Cup is brought to you by DHL.
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I'm here joined by Razer from Team Canada for a quick post-match interview Razer.
What a match.
What a match.
it was our first map fight banger and also you guys that last fight was insane. Can you walk us
through what happened and what were you feeling at that moment? So the fight before they really
dumped Alts so we called to go fight spawn to make the touch hard. Unfortunately if you I don't
know what POB it was on my Alex Bastion bugged on the roof so we got caught in the end of dying
but I think we forced Suzu early enough so I decided to go like that was the time to go
go make a play I pulse the bastion and we clean up the fight really well so I'm
like ecstatic right now yeah I mean it was so it was so entertaining to watch
and also like I'm just curious like how are the comms like in that moment because
everything's like everyone's so heated and it's like super important right how
are the comms like and during that team fight yeah I mean obviously we're
all screaming it's very very very like a high tempo moment but I think that's
the kind of time when you're a team that makes you a team when you're all
on the same page in those really really scrappy fights so I'm so proud of my team
that we we closed that out and it was entertaining at least for you guys so
huge congrats for Team Canada and very good for you as well you guys
definitely definitely deserved it I heard that this is also your first very
first overalls World Cup so I just want to ask how does it feel to be in
Busan competing for the overalls World Cup and representing Team Canada? I'm so
proud Busan has been so amazing we've only been here for three or four days
and I've never had more fun in my life and for representing my country, I just, you know, it's
probably the best honor I could have as an Overwatch player, so I'll keep doing this crowd.
Yeah, you have more games, you have more games to play, so best of luck moving forward. Thank you
so much for the interview. Thank you.
series.
epic...
same! same!
he is deaf on the right side so he has to speak louder
3, 2, 1, go!
He's screaming all the time.
She's always complaining when she's here and I got hit.
She gets a stretch very easily, honestly.
It's all the time complaining like she said.
And he's screaming a lot, moving a lot.
Oh, my God!
Oh, really?
I said it like the end, watch the one that kills the team man.
Yeah, obvious.
I feel like if you don't say the same thing, I'll be very disappointed in you.
Ready?
His name is Will.
The loudest guy ever.
He always says, help me, help me, and he's full HP.
Stressful to play with.
We just saw Germany take the win in Group C up against Spain in that last matchup, and
we have another Group C matchup underway here.
It's going to be Thailand versus Canada, guys.
And Thailand, this is a team where they had a tough opening match up against Spain.
On that first day, it was that 3-0.
They weren't able to find that success, but this is still a roster that has some
really great pieces in it.
Yeah, absolutely.
I mean, it doesn't get any easier for them from here on out.
Canada obviously looking pretty strong but this Thai team they've got some experience and also
David Grader counter themselves in Pacific number of them did. For me my favorite story is Lumi,
the Singaporean player coming through the breakthrough program. He actually fought against a lot of the
team's secret players in the final of OWCS Pacific which went to seven maps. It was Secret versus
Shenshin. So now he's trying to help them get to Anaheim after standing in their way for
a quite long series. So these guys know each other well. Yeah very talented group but
This is a tough group.
And we've seen a lot of these players that have played for Thailand at the 2023 Overwatch World Cup,
but like, what you're talking about, it does feel like for Thailand, your path was so like, maybe it can be...
You would have thought that Canada may have been the weakest team in the group,
and then with how Canada played the other day against Germany, now you find yourself in like a world of trouble.
If you're Thailand who we actually had you know represented a few different voice counts right where they made it all the way
And they've always had that dark horse moniker right and they've obviously like you know Mickey the general manager is one of the most
Played his place from that year of which obviously let me who'll be on the bench
We did see
That ran obviously in for the most part here, but I think high vision and your scenario
I've got to tell speakers plays high vision in my opinion is the best hits down play in Pacific
I think the term was dazzles people.
There's a lot of these game performances and Pacific runs in the past.
So these guys have got a lot of heart here,
but it's an uphill battle in this group in general.
Now this might actually be the real group of death actually.
It's been a terrifying right?
Like looking at this group C with how wide open it feels like contention
is for those top two spots.
Now taking a look at Canada,
you guys were just talking about how they did take that win up against
that 3-2 it was such a close matchup Matt and Canada they really impressed I
think a lot of those cat plays they're going out as well finding that success
there for Cal. Yeah just a different Canada team that we've seen in the past
awesome to see Cal back just an unbelievable player and to be able to
just kind of step right back in right they get a long break from Overwatch
jumping right back in here against some of the best teams in the world
getting that upset early on ash is great but they can't make it like a
squandered opportunity right they have to take care of business here it's been a
long time since we've seen Canada even make it out of group in 2017 that was
silver medalist 2018 bronze then they fell off a cliff other regions caught up
the clips to them and in like 2023 we barely saw any of them but this is a
really promising young outfit of already shown us his quality I mean race has
been around you know high-level competitive overwatch with the longest
time and it's quite a bit out of plan just that level of success and I thought like I mentioned Cal has not skipped the beat they
Honestly have really taken to you know a number of different roles here in this modern year of Overwatch and nothing seems to face them
They're very chill and
Canada teams with that have gone far, right? You think like XQC obviously in the past
sure for
Just like really, you know top level players
Cal really kind of the next one stepping up here for Canada. Yeah, I think someone else
I have my eyes on here though for team Canada has got to be Astro
He's been really impressive on that cafe roster has been a centerpiece here
Yeah, and I think this is the kind of matchup
Well, you want to like exercise your dominance from that tank position especially we're gonna see demon still being folded into a lot
Of these cops. She is very aggressive especially when you know the jetpack cat compositions can sort of
circumvent her mobility problems and put her in the heart of the fight a lot of
the time here so I want to see Canada adopt that pretty heavily. I want to
see how Canada starts off in the series because you know Thailand is not going to
be fazed by like you know Canada beating Germany the other day right
they're gonna come in and think that they probably came into this event
thinking they were better than Canada I think they probably still believe that.
Canada can't squander the opportunity in front of them.
They need to absolutely kind of dial in here.
Can't be so happy.
You kind of clutched up the other day, come in here, give up.
All of a sudden, you give up like two maps
and then you find yourself on a loss to Thailand
that map against, you know, series against Germany
goes for nothing.
It's Overwatch World Cup.
Anything can happen.
Yesterday we made history with France
taking that win over Korea
and expecting this matchup to be another very close one.
Here we have our predictions.
And guys, I don't think you're surprised
I went with team Canada for this. I got a rep, I got a rep back home.
That's crazy bro.
I have to, I have to, I'm pulling a match guys.
Yeah, I'm signed with Canada here too. I'm pulling with Canada. I was pretty
impressed what we saw with them the other day against Germany and I think
Germany obviously just proved how good they are.
Yes, I'm also going with Canada here. I think that an 0-3 is not how
Thailand wanted to start their campaign here and it was against the
team that we just saw. If only it's the chances of popping property here.
They lost to the number three team in this group. So that's not a great sign.
I think that like it's a different day and a chance to sort of you know circle back around a refute for this Canadian team
Have really impressed us. Yeah, they are true dark horse potential going into Anaheim machine and then make it and a win here will secure it
It absolutely is a dark horse year 14 Thailand
They're looking for their first win today and Canada want to maintain their lead you guys take it away
Thank you very much. Yeah, like we mentioned this group is
just really broken out far differently than we would otherwise have expected we're onto
Samoa here pretty quickly to get started and obviously have bands where Shion band for
Thailand and Canada band away from Mizuki so we've seen a lot of Mizuki bands haven't
seen a ton of Mizuki play potentially just kind of worried about Mizuki coming into
the mix is Canada will kick things off it'll be Tracer Cassidy with Shion with
So, a mere match up here on both sides is that this has been kind of a pretty, you know,
this or like with a bash in the mix of kind of the go-to comps.
You were actually moving away from the Bastion look at the Gessna that, I think,
things on Demonic and Fairfeet, well, the Jetpack cat in terms of that grapple and that mobility,
and maybe Bastion gets left behind a little bit here, we just know how good the flyovers
would be, a Sky Nuna. And I think it's also just kind of more apparent how a good cat is
It's just on their own, without the Bastion playing a lot of damage there, on Ace.
Gonna have to back up here.
Canada looking like they're gonna be in position maybe to take this first, bitches.
They'll actually be Thailand who gets all healed up. They'll actually contest the point.
Good pressure here on the front line, but it's gonna be a great job.
It deals with Yoshinori.
Unsurprisingly, that ends up being a trace.
They'll get back here at the moment for this team.
Canada squad, as we're trying to drop you back here.
Ace wants to try and pressure into warm-and-trition in the middle part of the map.
Nobody's been able to flip yet and quite the trade emerges.
High-end vision has dealt with Noxious.
This should leave Thailand now in a position to surge past.
But both back line is still in play, and Astro getting plenty of healing.
Canada can still contest this.
Yeah, Cal, they have to step up onto the point there with Astro,
and they are taking out.
It'll be a catnap there for Pal'e, is...
Now it'll be Thailand getting control of the point.
So, I've got to keep into the round.
Yeah, and Remy had probably a minute or two of play before anyone even gets control.
I do think that, uh, you know, if the team side is using, like, you know, breaking up
sidelines pretty diligently, then these fights can drag on a little bit, uh, in those frontline
seats.
Suppose you are cursed whenever you sit down...
Why me?
Because I've been here for a few hours already.
You get to sit down here in your seat and we, you know, yeah, emergency pauses
here.
It looks like, uh...
It's like a mouse?
No, like...
the keyboard so we do our investigative work yeah exactly we're gonna try and use
as many context please we can from the stage we know it's count it was not
Colonel Muston in the kitchen now stick to know that not Dave Patista
what did Dave Patista do in this situation? none of us he would just
They figured out that and right now if you're just joining us we were like instantly into this first map
Thailand has point they're gonna get about 15 percent here
We jump back into things and they're still up really well. I mean limit break
You're gonna have a kid soon a rush both the damage dealer
ultimate so
Thailand starting up pretty strong. Yeah, we're gonna right back into it
So Cal Cal they're all good ready to play
himself really lively first engaging here with a lot of our Divya's play is
actually seeking out their opposite number and taking fights. Aesol's
also being enabled to play about more aggressively up on the point. Remember to
run Astro down and get them de-meh. Now Shinori knows that Elon's working on the
other side of that doorway. Aesol's going to try and jump in nice little pings at you,
pressure you over the frontline. A lot of pressure here for Canada. In fact,
Noctis is the one that gets run over. Then meanwhile Astro is just
believed get surrounded out there and Gravedare was not able to extract them.
This is good looks here from Thailand
And then I've used really I mean just the limit break range. Oh, they're actually okay. We're gonna get a Katsune rush here
From Thailand as well, right?
That would seem like a little bit of a panic one. I mean Kallen's up using theirs as well. Yeah, so in that sense, right?
So no harm no foul kind of situation
I think we're gonna get punished for it. I think Yushinori is aware the graveyard is is toting a catnap
So quickly dashes away
There's a sky moon for you. Are they aware? Yes.
That's behind us. This is gonna force Canada to fight close up and personal inside this small room.
And as a result, Kallon ends up falling to the pulse spot.
Aces dealt with those. I have to over-aggressive now.
Behind these five, there's actually been a cap at the point where it must have been Alex.
Doubling back to secure.
Astro is here, though. Just gets a free crack here. Where's CQ?
All the ants are supposed to be here, but not just engraved out at the handle.
Kavish is gonna be pulled out of the fray.
Yeah, the point to split yet again here by Canada.
They do a nice jump, it's going to get you a back cap, but they end up losing the fight.
Yeah, Ashland's going to get D-Mec here.
The escape is a little like there for Astros.
She's kind of hard to, intuitively, the amount of damage that you're going to be taking, but
it's going to slow this furthest year. It's kind of just playing as an extra stall.
And this is kind of what I was worried about.
Thailand is not a team that is just going to, you know, go easy.
It's Canada, you get that...
We haven't ever seen these guys back down from a challenge.
No, no, you get that epic win against Germany, but job not finished, it'll be dead right here.
I'm in a lot of trouble and nice roll there.
I can only do it for so long.
Yeah, impossible to break live aside for any length of time for high vision.
Now I suck at pressure, probably going with the catnap, but yeah, Nautrace is waiting in the Winston.
Pick the jetpack catwalk.
So, decent soul gets you up to 92% here.
So both these teams are taking the measure of one another.
Can't have some catching up to do.
I mean, Canada, there's gonna be one more fight here for Thailand and I mean, what, it's actually a pretty impressive cow.
They've been able to build up towards another rush, right?
We saw both of those rushes used at the same time.
You'll have that for the next fight for Canada.
I mean, you're, okay, so there's a, there's a path here, right?
Canada could like, consume a rush, you win that fight, move it, break.
Then you're probably with like a, you know, cat-dead-eye, pull spawn to be able to close it out.
Yeah, high visioners looking down to see it.
Flying over the dead-eye, as you mentioned.
Most of the fight we're going to avoid is the Lunar Break that comes on in.
Five vision is going to be brought down. Alex had to get the kill, but the Cassie there.
And Kalpang is safe off angle now, keeping Noxious well in true position to have impact.
That's the Tracer now falling. Astro just circumvents Ace. Goes for the back line.
That's a bit of it. Kalpang's a punch of a fight to lose.
Feels like that was an opportunity there for Thailand, but Canada.
Asher with a huge Lunar Break able to hold on, he's now going to go over to the Maga.
This might be just like for a little bit more Stank Power on the point, this...
This Jedi flying through the Evermite, it has to be massive.
Threatening in the previous fight, we never actually had to use it, the Malga.
Switch here comes in from Ace.
In theory, the idea probably should try and decline the S.U.V.L.I.E, but Hydra's even going to take it out already!
Nox is going to be pulled down out of the way, and the CG goes from very early Suzy,
and that's a swift step away to a quickening taken down!
Kayak, where the drivers didn't play at all on Thailand, a trying to stick together.
But that's exactly what Astro wants, runs them down to the middle of the pagoda.
That's going to be Canada coming back from 30%.
And I mean, you never get a use of your dead eye there for high vision,
like how strong it is to get the cat through the air with that Cassidy.
And you never get a use of it.
I mean, that is brutal there.
For Thailand, they got off to such a great start.
And honestly, Mitch, it doesn't even feel like Canada played great there in that first round.
It feels like Thailand and just kind of like let them in.
Do you think you open yourself up a little bit with the...
the capacity composition?
You are opting into a bit more of a...
like number of different skirmishes across the map at times?
See, that's kind of so much of the story here.
MSCG.
They've been punishing towards that backline.
I think they were forced out of position by that threat of Noxious's Jedi.
Yeah, having students themselves right, trying to...
avoid getting picked up there and that did spread Thailand a little too thinly.
Back to business dog!
One's boy, it's gonna be ice-sweeping over the ones with Demol.
See, Astro just kinda like, waiting.
When they decide to go, the hinder comes in.
From high vision, but...
They held far from Astro, just a little bit healthier than Ace.
You also see the damage that Astro did early on.
That was double the ult charge here.
These fights have just been lasting for a very long time.
Nice shot there by Noxious gonna get away from the train through the ocean or just turn it
Pests are in from behind, but Canada
It's kind of by sheer Wilmits and like overall just their HP just way stronger
I wish to be able to back them out
I wish to take a new perk that actually gives you a root speed boost after the dodge roll
This is kind of nice for a casted at half
Not a heal like it used to be
It looks here from Noxious though cleaned up the pipe really well in the neutral in fairness
It did look like Canada were more confident.
It was like they had to blink first in that first engagement anyway.
And yes, you know, it's just hunting down Cal. They finally get Cal, but...
Pretty cool, you know what I mean?
Yeah, I mean, now I'm gonna be super far behind, right?
So maybe a little bit of a pincer opportunity,
but Cal's gonna get back in the fight rather quickly here.
Not just rushing for the double grenade,
but just to make it easy to connect.
Look at this, I mean, you're already at the limber break.
Honestly, not a great opportunity to let that one go, though.
When Astro, yeah, is actually taking damage from off that shield,
he can't do too much to mitigate the other demons' damage,
and allowed Acy to get too many slashes there, it's an easy pick up,
but Canada have a healthy buffer already, 43 in counting.
Yeah, and you're going to have, you're getting close to both support ults here for Canada.
And maybe if you're going to have Astro take some damage,
you're able to farm off that Consuminate Rush, you have the ability
to get Nox just flying through the sky.
They've definitely executed that with Graveyard and Nox,
much better than we've seen on the side of Thailand this far.
They're trying to take an early fight, get some early damage here on Astro.
They're trying to dive into the dead ice. It could be a problem!
Oh, high vision! Flats and bunnycats!
Now, an easy talk for Noctis, but it's good for Yoshinori.
Even things up a tad, but the enemy sheen palae out of the fight is quickly over.
It's, I mean, just like that, Canada.
You'll get back in the mix. We were talking about how Noctis has gotten really good value
out of those dead ice and just the Cassie in general.
Aw, you're snoring. It's haunted there.
Again, the cat is always there with the tracer, right?
So, if you opt into that 1v1 against the tracer, it's never a general duel anymore.
Some of these cats are scarier than some of the trees we get out there.
Yeah, you can work into the slash, the tick damage, Cassidy's tick damage.
Both of those is what's healing pressure on here.
For Thailand, quite interesting is that we had Hopped a little bit earlier on the show.
He's talking about maybe the Moga, pretty strong into the Demon.
You know, I have a high view, but just doesn't have a slight, like, Kitsune Rush comes down from Cal.
That little window, when Cal has the ult a little bit early, then MScG turns into a tank elimination.
And then I, MScG, the opportunity to reciprocate with his Kyriel's.
He's, uh...
Ashow just pushing on forward.
Now, I think there is some credence to that, like, the Maga can be pretty strong into the Demon,
but with Demon fighting, you know, inside of the Kitsune Rush,
Nothing you can really do there. Recall used by Oceanori already, Mitch, so the tracer Thailand in some trouble. Can't exactly get onto the point to contest.
Now they get his new players on. They're on the rush. Straight up in back here. Tunnels further. Tracer maybe.
I vision falls to Noxious. That's an important duel to win out, but again, that's always there. It's never just a one-on-one anymore.
Flattened! Pominet! Couldn't get the help back. That is huge for Kaleid. Astro Ego's aggressive nose and ace needs to be brought to bear now.
Yeah, cleanses off the damage and from the limit break, but look at this map control now for Canada.
They haven't tried to flip it yet though, so he's got the chance to stall out,
but I think Pal'e might not have enough healing to keep them out of the fighting cowl.
He's able to drag Ace down.
Now it's about trying to do some damage.
Pal'e trying to double back and get that health pack over towards the coast,
with a good roll back there from Noxious.
High vision's picked off, again off spawn.
Astro is such a problem for the rest of Thailand trying to get out,
and that'll be the map folks.
Slow start for Canada, but a dominant finish.
I said, man, they cannot lose the Morgan in that situation, right?
I think you only had the cat, though, for heals.
You also had Cal alive, therefore, Canada able to provide so much healing over to Astro, and...
I visioned her so much too.
Yeah, actually, that's kind of crazy.
Out damages.
Noxious.
It just felt like Noxious was way more impactful, though, right?
Throughout the entire round.
I also think it could have a bit to do with the cat involvement. Look at Greyguards' damage commit to Palae's
They're able to get in there and settle some of those one-on-ones. In general,
I think now it's very difficult here because you're very committed, especially if you use a shoulder charge.
So like understanding how much damage you can afford to take and how deep is too deep, right?
It was an issue for Ace even playing the demon on downtown, right?
So a couple situations there where it's just a little bit hard to play your In's and Outs
effectively. Especially given that he has some lateral mobility but still sometimes
he can commit when you sort of go full with the charge. You can kind of find
yourself in a compromising spot. As anyone is sort of played brick and did
punish for like the bashing forward probably knows that feeling well.
I mean you were talking about I think there's a high vision taking me perk
where like the speed boost after the roll. Yeah it's interesting. I mean the
blood it's like a double flash though is like so. I mean it's so good. With
felt so much pressure from the cat and the tracer.
Yeah, I think, you know, making sure you can more easily get the cat in the air as well.
Cause obviously there's like a, there's like a, a radius around the flashbang like that
affects it. Like getting like a hindrance to the cat gets a little bit too close.
Having that extra threat is pretty close.
I mean, that's just a small thing, but interesting to see that Newcastle perk being used.
That was the Shion of Mizuki fan map though, here for Canada.
But overall, yeah, half a pound.
The Canadian team really got it together.
Nah, it... I thought Canada, I mean they definitely clutched up there, I mean I thought the first round Thailand was very competitive, looks pretty good, probably gave it away, honestly they had multiple fights where you would have had like somewhat of an old advantage
For being able to force one, going in, we'll see what Thailand decides to do here, going into map number two, do you consider like a tracer ban, I mean potentially right, I thought the tracer was really impactful there for Canada early on?
Yeah, I mean I'm curious, maybe just fall back on the Xion, right?
Maybe there's a reason why the Xion ban comes out so early in this series.
It's actually pretty surprising. I think to see it there, there's always a fallback.
Yes or no, there's also just not like a tracer or any player.
So I don't know if that is a pick that hampers to the same degree.
I do wonder as well if you're Thailand, if you have to consider like Demon, right?
Like the fact that you have to kind of go over the Maga, you're not winning that head to head.
We've seen Demon probably be the most, uh, no ban hero at this event.
I also think all the other good tank plays here in Busan have had to rush to adopt the
Demon as quickly as possible.
There were a lot of people that, maybe not pro players, but a lot of people that maybe
wrote off Demon pretty early on just because of it.
Yeah, like there were parts that had to be fixed, frankly.
But now, and like the quality of life increases as well, like her gun, uh, the way her
charge works, recovery time, honestly is pretty important.
Makes her feel a lot less clunky, more dynamic.
Looks like people have rushed to pick her up and go, hey, she's actually a terrorist.
But I do think I want to see just how much plays lean to pours a demon on maps if Jetpack cat gets banned.
Right, because it's very powerful where the cat can drop the demon in, and demon has full shield,
all abilities, full fuel, right?
And then your backline is just, I mean, poor, you know, when you have a lan on, we were talking,
it's like you're just dead.
I mean, it's the same thing that made the cat and trace
accommodations at the mid-season champions
that were very powerful.
Think back to watching proper getting thrown into a back
plan with three blinks and a recall available.
Normally, you're spending some of those important cooldowns
to actually get into a position to be relevant.
Whereas, Jetpack cat ameliorates
any of your mobility issues.
And also, Dimon doesn't have that vertical mobility.
Some maps still call for that.
Some maps where we'd see Viva or Hazard maybe a little bit
more, you can still get away with playing as Dimon
because of the cat.
That doesn't mean they're less bastion maybe in those calls.
It just feels like people have gone on like Shion Cassidy a lot.
We've seen a decent amount of in-bedder here as well.
It'll be Neon Junction, the map selection here for Thailand.
His map has quickly become a Vant favorite now out of the pool.
It's quickly getting that King's Row status.
It's like a go-to.
It's got a King's Row vibe to it.
This map pool though I would suggest has some very polarizing experiences.
Even with Aiken Ball, that and Padeisa are having significant changes that make it less challenging as an attacker to get good positions to fly on even footing.
Neon Junction I think to many feels like it's something fundamentally where you've always got game as the attacker, you know?
I think teams are always, like, Aiken Ball has so many points on defense where you can get like sick holds.
I think the new power of Iso will be a map that we see a lot of teams go to.
I think they definitely worked out the kinks with that map, but I think, like we've seen
Sweden play it, and Kevster just dominate on it.
Demon is the man here for Thailand.
I was alluding to this a little bit earlier.
This makes a lot of sense.
They didn't really seem that comfortable on it early on.
Yeah, I don't think they looked like they wanted to really take that mirror here.
And the Lucio man comes in here for the second map.
So, this functionally doesn't change too much.
You might see very similar comps as we had on Samara where we have Kiri Cat.
But now without the demon here, the Cat might be having a little bit of a different job
description.
Well, yeah, I mean it does also like if Canada was worried about them playing like a Moga
comp with Lucio in the mix, right, to get some extra speed.
That's off the table.
Moga can be...
Moga is just good with everybody.
It feels like the Maga can be an answer to anything, can be played with just about any type of shell.
It feels like a tank that, really adding Maga and Rematra, since they come in and just dominate the tank role.
Maga, the Sigma we see and kind of like rise up, it comes out of like Sigma and Mizuki, but speaking of which,
I think I was seeing Ace hovering in Sydney coming into the game, so I should give you an idea of where we're trying to go.
It might be like a Weber gaming-esque take on the map here with Dmon out of the bitch.
Because we've seen like when Dmon isn't banned, like, everywhere.
Everywhere.
Yeah.
Yeah.
Also, like, yeah, look like Kat Kiri being hobbit, but obviously Mizuki's not banned
right now as well, so you can sort of lean into that like hyper poke style with the
Sigma.
It just feels like poke at this point with like the mobility of Dmon and then also
So like Jetpack Cat getting Demon in and it feels like poke is so hard to play.
When the only option on the other side was like D.Va and you're able to kind of hit those
chains so easy and get rid of her, you can obviously make it work.
Sigma, no especially into like a Demon matchup, right, Demon obviously not here, but into
a matchup like that just gets swung on by the Demon.
So I think that's just kind of why you're seeing less SIG overall.
And the cowl?
Alright, we have the light flip back, the Winston came out of the guy's as well.
Yeah, I don't think the idea was there, but...
I mean, Rematra is the SIG matchup in the SIG, right?
Yeah, genuinely. Obviously, like a creature will lock you down, it's a bit annoying,
but you literally just pick yourself back up and get walking out of the guy.
Like it doesn't way like you for very long.
There's also demands, I think that the Sigma take the perk that reduces this creature cooldown
of high sphere connections just to try and slow the progress here but this is a bit annoying.
He's off playing last for a sitting and he needs some healing but the vortex is a bit problematic for
Aisin. Alex on that may throws a wall up, makes it a bit uncomfortable even Yoshino has been able to
use this window effectively. Noxious for all of my beauty the Sojourn boasts has been brought down
but Aisin's been careful not to overestimate. We saw that a little too much in Sabola that
kinetic grass comes right at the last moment but Aisin's still in the mix. I mean just an
Unbelievable job, keeping Astro alive on through this, coming up with two now, with the nemesis formed.
That's Cal and Braker just pumping healing into that Ramatra.
They got the Ramatra so low, did Thailand? Just not able to finish Astro off, and like when you push up that much, you're kind of committing to that kill, you have to secure it.
I mean, for me, what's so definitive in that fight is that Astro just walks up and nemesis really punches your Shinoi into next Tuesday.
Like he is so close to that rematch in the front line
and obviously then the misses from speed boost like he
catch people off guard but
felt like a little bit of a positioning gap there for Thailand
they got caught out.
May does force this though, I will say that
like May can really punish bad like slight misposition.
Yeah, this has the opportunity though to snowball
in favour of Canada right?
Double support all of them, now it definitely does.
When there's an Ori, cannot be dying in the neutral like that man
that is just devastating.
And now you've got no pressure on this back line.
It's gonna be a grubitic blocks here. It's gonna be a blizzard drop right on top of that ass show
Gonna be able to live on through that so they keep him into the kill with that blizzard in the mix
Now you can still use kinetic grass it on this full control when you get catnatched an ace is trying to jump you back to the rest of their team
Good body blocks here from Astro gonna make that all but impossible the Sigma cop is not resilient to displacement
Sigma wants to hold that space and not be dragged or pushed away, and the catnap is the antithesis to that idea.
Impala uses the catnap there for Thailand, and could you connect with almost a worse target than me?
Right, Alex is able to just kind of, I know, uh, pry very far onto the cat, put some damage down, and then just ice blocks, uh, and able to live on through it.
Maga, the go-to here for Thailand.
It feels like it's Thailand's fallback. No, she's already going over the walls to reap them out.
Alright, up we go, that's it all.
Great take to make sure we get some extra air.
Great down being looked at. High vision has to know there's better options.
Or are there?
Or Canada playing pretty safe for the time being there.
Great down looking to try and challenge.
High vision drops down, but Pali finishes the job.
But that's not going to be enough of ace having fallen so early in the fight.
Astro has felt, looked, and being unkillable.
Yeah, Astro just kind of dominating the tank matchup here
Between self and ace just doesn't really seem to matter what Thailand goes to in terms of tank
No, rematch are aimed to Maga and Ray
Rebrate the ton of damage, right? I also think you have to get a lot of props of graveyard and Cal being able to kind of
Keep the rematch are up through all of this frontline pressure
And I want to see how what I think I'm able to help so that she gets it screening for a moment like
I like the intent of the capture on that Mal'Gon, a wall of fire at least to be.
High visioned sojourn is up though, mindful I think there could be presence of Noxious there to wall to the back.
Proper sojourn duel at work here, that Strobe gets pummeled, can't shield when he's in that consistant form.
Now they absolutely needed to get something going their way to Thailand.
and his high vision rounds to corner, finally deals with Noptious is the swap over to the
Sojourn here for high vision is, alright we're gonna get an Orisa.
So we saw this at the mid-season championship teams go over to Orisa against a lot of different
kind of compositions.
The spear right there really goes into the mage.
That's kind of why.
We're much of a card displaced Malga can't force him away, I also can't deny that
effective like order of additional healing.
Like to pick up here, not just have a slide away from the cat,
but even though your Shinori has to quickly fade away.
Alex in position, keep an eye on that wall.
There's probably a good opportunity for it now for it to keep playing into the choke.
Pali's going after Graveshaw.
There's nothing that Canada could do to keep the cat off their back line.
The Shinori out in the open.
It's high efficient delivering some important eliminations.
Let's see a graveyard.
Okay, gonna get a Mizuki here.
Now with the Orisa and the Mei.
The Orisa really good, right?
It's like you can fortify, no stomp available, you're not going to get knocked down, you can kind of spear spin, knock that maul to our core.
It's half a maul to ignore you as a reset as well.
Now it's a key choosing that fight, Death Blossom as well.
This ace gets hit with a spear, knock back.
Terror Surge going to be available here as well.
On the clock though, first here for High Vision, what's the play? Alex a little bit low, but High Vision is in that right side.
Alex picked off, that's a perfect window for High Vision to find the elimination.
Now forced away, but safe enough for the Thai being his graveyard is taking the task.
And Astro tried to get there to body block,
for Alex coming out of that ice block, didn't make it there in time.
Thai Vision's starting to look much more comfortable in this series now, playing the Sojourn.
It's been like probably like, what, a minute and 30 hold, two minutes?
Here, for Thailand?
I think despite Icehike being, you know, only in a matchup against the Orisa,
He's been able to make enough space for high vision, who in that last fight has went hunting for elimination with the Overflow.
Noxious now though, has one of his own.
Very good, you're mindful of some plank presence for the defenders that creep up. Always teasing of you.
There's an opportunity for a core to bind, being chained. Nice use there by Graveyard.
And now he's dropped pretty low, no ceiling left for the Malphite.
Extra, they want to get that extra durability off the Terrasurge to survive.
Yeah, it does look like you're going to have two players here on nice TP away actually.
Yashinori now will fall.
Hope those players dealt with.
Graegard had to actually use the TP of the Mizuki really early on because
nice job by the Reaper.
Yashinori in poly, just going on a splint constantly putting pressure on the supports.
Right, it's going to be a match rush fight coming up now.
Howlitz, there's Ghost right away.
No! Rune! Disrupted! What a great timing for the Javelin Strike on Astro!
Now, just doubles back, make a little bit of space here. Concerned potentially about a death blossom if that's been tracked.
Grave out going down and a full cancel was essentially called there. But they're running out of time, this stagger could be a problem for Canada.
Now only down to a minute on the clock here.
Canada's offense has looked awesome up until this point as Highland feels like
probably they're torrenting lives on the line here.
Are you ready for the Reaper Coptip?
Ahh.
Yoshinori, looking for a way on in.
Oh, great, what a renuptious split for the rest of the team.
Kekai's actually thrown down by Graveyard, but Ace is fallen.
I think training a soldier for the only front line-up might just be worth it.
Yoshinori knows he needs to make the play here.
Great stun, though. That's a problem.
Terrasurge, he can't really fight into that.
MSCG picked off with Graveyard, goes absolutely haywire.
And that death boss, that's awful in that situation.
I mean, Graveyard goes insane.
They commit so much.
Like I hinted the mod of the Reaper everybody to go after
The sojourn and they almost lit up a back half at that moment and then graveyard
With a nice sanctuary and then finds three in that final fight the Orisa the Reaper all really healthy there with the Mizuki
Although it's a pretty good defense there from Thailand or towards the end still time in the bank for Canada
Again, I think just forwarding down 19 and five is a pretty respectable line
The Astro was making sure he was getting those favorable matchups.
Now Ace eventually was, you know, sitting on that Malga after starting on Sigma.
Astro got to play Rematra, switch into Orisa.
Yeah, you know, cause problems for that Malga post switch.
The Mayhew snickering is pretty good.
So you could play the sick here against the Orisa though, right?
If you wanted to, like, it's going to be Orisa here on defense.
It's still difficult.
Generally, like, the accretion is so telegraphed that Orisa shrugs it off nine times out of ten.
Well, so, Orisa, like, if you can cycle the cooldowns, like, you can become, like, almost unkillable if you'll cycle her, right?
So the idea is to, like, try and put enough pressure, maybe like a Freya with a sick, like, poke to get, like, a Port-a-Pie out.
Force Orisa back, and then you can start to use some of your, I know, really impactful abilities, like, an accretion to take advantage of Orisa.
of the Orisa. What's this pretty challenging for? Something like Alex sticking to racks.
Okay, here we go. That's how he started. This is a little risky. Yeah, if you don't
get healing with a grapple, it's right out of the gates. We're a little bit further
out of the spawn than I would have liked. It's okay. Nothing bench and nothing game,
they say. Astro got him with a three-slide that looks like things. We're on a yoshinori vision.
Here comes Ace. Pretty far forward battle line draw here. The rest of this
high composition, you know, filter him behind you.
Five vision's gonna be outranged pretty, you know,
egregiously by Noxious.
You get fortified out of here,
so you back her off the point,
then look at this, you just move up and take that space.
That's exactly the type of thing you would want it to happen.
Feel free to down to think into the sojourn
or just, you know, constricting the sojourn's option
to get to the start of that fight.
You've got both the supports here alive,
and Cal also fights too.
Five vision drop, he's back here.
That poke damage, you can't really be fixed.
The Bionic Grenadier for Cal
was looking for something over Ace's shoulder.
I can't have a chance at a weak step.
I'm out!
Yeah, Cal, on the honor.
Making sure they keep the Orisa standing as that show goes deep into the back like this thing is in a line of trouble.
Split between most of team counter.
Yeah, not what you want to be, but it's still pretty strong, like, high position.
They've got this side left root here.
I'm seeing if she's going to be careful here.
That's really early.
Swift step away in high position.
This couldn't get the healing though.
They need to have just dropped the shot in this close quarters.
This is a problem.
It's so unhelpful, I shock us.
Ah, it's Talon.
It's just discovered.
If the Biogrenade doesn't buy enough time here...
Ah, a nice shot there from you, Chidori.
The right click coming through, taking out Noxious is...
Astro still alive.
Yeah.
Does have Terrasurge, contested here by Alex.
The Tracer being a nuisance.
He's gonna keep that there, and pick that up.
All right, Astro into the flight now.
It's really about trying to buy some time.
Create that space.
Terrasurge as well.
Astro is gonna be very happy to kill.
Quick ball away.
Get the high vision MSCG guys.
Pretty low Astro.
I didn't have any healing when the shots are true from the TIE team.
Graveyard trying to break that line of fire, but eventually the point will be conceded.
Graveyard tries to get on there, get a touch.
Nice shot by Alex, keeping it going there on the tracer, and then Astro getting the benefits of the nano.
White aggressive there from Tile, and they move on up.
Polly's a way to hit a finish with jump, man.
It's never just a 1v1.
I was curious if you stay with the Orisa here, but it's kind of rough maybe to play the
Mauga into this, but definitely something I think you would consider.
Not with the Mei as well, you'd have to switch the Mei.
It's kind of a weird match our way, like you have to rock the Mauga after the unstoppable
wears off.
Turn around and get it.
Not the most mobile heroes, but you just have to walk inside the door, that's enough
to stiny high vision the tent that are dead high.
Ah, yeah, not where it's involved for the ace.
Some of the lot of pressure and deregulation is thrown out.
Yoshinori able to fly.
They did lose the world's backline side.
Alex stockings back around the corner.
And surprise, peeking two faces.
The Reaper is there the whole time.
Wall for it up.
The Thailand continue to march on.
Yeah, I mean, if you're Canada,
you could play, like, you know,
Alex, like, let's say, can play like a Shion here.
You can play Romantra or Maga.
Then I would probably switch, like,
even to consider a Kiri here at this point.
It'll just be a swap in terms of the tank.
Here's Shinori.
Diabolical.
They just applied an order of the clock!
This is very dangerous, but it just touches down and this is not rare play.
He only had eyes for the Reaper.
Ends up getting taken down by the Casting.
That is a soldier at all interrupted.
After that it feels like the Wii is not great.
This has been brutal here for Canada on defense.
You just maintain this space, try and push up, the shield dance is unsuccessful for Astro, and that is a second checkpoint online.
I mean, I think Canada's got to make more changes than this, right? I mean, how much more do we have to see...
...for this comp to change is...
...Alex and United, I guess it's kind of where you're just like pot committed, right? You're close to that, you have these support ultimates, you have the blizzard.
You're not gonna swap off of those heroes, even though...
...might be what's needed.
High vision somehow keeps fighting these nice angles to get drops on Nautilus.
Yosinori constantly binds these picks on the river.
Look how split this tight team up.
It's really hard I think to like...
Nanna or a master here?
Stabilizing this game.
Astro's gonna shove forward here.
The Nanna was decent.
Getting rid of Aces.
They're gonna slow things down.
But look at Palae, bro.
It's still chasing Nautilus on the back side.
High vision slapped.
That is very tidy work from Cal.
A bit of a maid means a low escape for High Vision.
Can't be still on the move.
That's the issue.
Yosinori is picking up where his DPS partner leapt off.
Finds a way around the distant wall, erecting to protect Astro, but the annihilation perhaps, a little unexpected.
That is so risky though, right so low was Astro, just graveyard there to heal him up, it's a nice AWOL by Alex.
Kind of like, you know, makes it really an awkward angle for the Reaper to fight at, at that moment in time.
So, like, keep that rematch or half the annihilation basically has to be used just to get rid of the Reaper.
It doesn't remind me though of this Thai team back in 2016.
Off the zone, Miki, they just kept the game going. Very up-tempo, very dynamic, very up-stabilized.
Under circumstances like this, was it attempted now? I just have to throw that down.
Let me see if you're going to go for a suede rush.
Here comes the signal over the top here ace about ready with a graffiti.
Fletcher to be required. Yoshinori is the better of luck just there.
That's what the most subtle approaches are for Reaper, but it certainly works out.
Dead Eye being leveraged both those DPS ultimates here for Thailand gonna get them some serious mileage and all count can do
Is try and slow them up with elimination Thailand looking to set a great time here on the undone. She now it's the venture
Yeah
It's been caught right down into the open
The damage on Alex. Okay, eventually we see it they picked off
But now I suppose back in position this time on the duty system
Power Blocking as a creation is not a good interaction for the game.
Catnap though, and you can see that rush is going to be a little hard, you'll have to do no...
Yeah, no idea. I mean, Astral was in a such a bad spot in that matchup.
He just moved by a creation.
Catnap there, and I said I'm going to the rock perhaps, and he's just going to be dragged away from the car.
But the rest of Thailand are there to try and get it on in.
Even saying levels are still, as allies eventually has to surface and get picked off.
They still touch at chance to touch, but really, you're just trying to buy seconds at this point.
Kyle here, Katsune restaurant in. Why not now? Noxious with some cooldown reduction still, what keep him alive.
Very spirited attack side here from Thailand. Nice little 56 second lead.
And it feels like Canada just didn't make adjustments fast enough, right?
It felt like they needed to make calm swaps.
Thailand just kind of rolls through that second part of the map and then there towards the end.
Just really strong push.
as a lot of nice adjustments from Thailand without much coming in from Canada.
So 56 seconds more here for Thailand.
You say that but we did see Astro try and shuffle a couple of different tank picks.
I'm not going to count the doonies instead of what's in the crowd.
I think they just need more slots around it though, right?
I think it's just crazy.
This guy is actually kind of farming 42 and 10, but we are going to X-treme-ing.
So it's going to be like a full length match so far.
Yeah but what time did you run over the Sojourn?
And as I say that, on defense gonna play Emory.
It was really barman.
Yeah, just having really consistently high output.
Not just did flash the Freyja earlier on here,
but it looks like it might be a jet-cat-cat Bastion default now coming out from that Canadian side.
Well, as we go into OT, obviously you have the full ability to pick perks.
the Bastion obviously pretty strong it'll be the artillery shells here yeah
from Alex Alex is not expecting there to be a Bastion on the defense side which
is reasonable. Off to work! I think we should just show it off playing all the
head skin now get a free a look. I'm going to try to ignore the Sigma as much as
possible make sure that the Bowler shot is not easing up by any grasps.
I don't like getting clapped in the front line here, it comes with damage.
These mortar shells are ringing out, nice as they give up a lot of ground.
High vision though, Dusty the Vastim gets an explosive bolt stuck in their cow, very low the way,
so they're going to run them down, you shouldn't already have spawn, no graveyard.
Keeps Alex alive and keeps momentum here going for Canada.
Yeah, yes, Shunari, you have to use all the movement, cool down, skip back of the fight,
grab her quickly, gonna actually decide, you know what, not worth coming back on the Reaper.
Gonna go over to Tracer here. It's a nice shot, yeah, get back high vision there on a cow,
Almost takes out the carry that's given me so little vibes the first time I saw you on this big
Really nice consistent connections here. Don't respect fast in and off of the tracers come to call
Huggies was gonna know where to go. This is dangerous. So he's gonna be throwing down a kinetic brass balls
We're gonna try and fire a little bit of space for time
ran out
There was no touch. Yeah things you hate to see they touched so much they went past it and
That was if we
little unfortunate. That was an anti-climactic way in the room. Yeah. Sometimes there's a player like
your heart sinks when you realize the game has slowed down. Yeah, when you realize you failed to
attend to the objective. No ticks there, which is the problem. So this really sets up a clear
win condition for Thailand. Or, conversely, you might be headed towards our first draw.
I think you've seen me those this week.
And you are...
The pause king, the draw, the draw master.
Alright, let's see how these perk tags are, if anything stands out to us.
If you're a go-shinor, I mean, you definitely play the Reaper here, right?
I'm curious, okay, so they're going to play Sigmazuki on defense with a Mei.
So I think this is like, if you're going to play, you know, the Mei,
I think this is definitely a better comp to run it with.
It's relatively safe. I think I'm wondering where the binding chain is going to find value.
It might dissuade Palae from going too aggressive, trying to go after Noxious, and then Noxious is the easy target here.
But you do need to tease out some of those movement cooldowns. Graveyard himself as well, obviously, does have that brief TP dash, but outside of the...
Music is not known for being flushed with mobility options.
Ocean oil is looking at her a bit of action.
Ceremonial with O'Shark.
So probably a creature reaper here.
Let's see, it'll be a reaper.
Yep.
All has to be dealt with here for high vision.
Nice not punished for being on the opposite side of it.
Very safe serve.
Look at how Canada opposition very spread.
Try to make sure no one sticks into those side rooms.
Pali is very deep.
Ha!
Very deep.
Even in a biterity.
So I talked about the binding chain.
It might be great down looking for the jetpack cat there.
Astro is picked off in the front line, that is big Thailand coming to collect but Noxious takes a very aggressive position to wrap around.
A-Stuff is going to be hard to shift.
Well, actually you can shoot him in the head, apparently that's enough.
Noxious already touched here.
Almost a tick there but Noxious realizes there's no real staying power and Pallé or MSCG rather is going to join him, that is a nice wall.
Quick high-spot, not the play you want to take is main.
No, but you've got health here. You see Noxious stepping up and Noxious is forced to step back but not a pick that Canada were looking for.
55 seconds back. We are in draw territory here. Astro going to get bullied back over the high ground. Nice connection.
Again, Polly there to finish off Nautchus. But you lose the reaper. With the punish on this deep packet, Polly is getting away with absolute murder.
Yoshinori down, Alex goes for that elimination, but now High Vision is trying to get to sit up.
I mean, they're not really ready for the sprayer, but I have to see how the sideline's quite yet.
The Blizzard could be huge. Binding Chain caught out. Ace Pali again going for the kill, but Alex is already swaps the feline menace away.
And now it's the last chance to learn for Thailand to get that win on this map.
And it'll be oceanary going over to the Vendetta. You're going to be able to play close here at the choke.
You could like wall off, Blizzard go for one target. See how Canada decides to play this.
Astro wants to play forward. Can't blame the guy.
The Vendetta might change his mind a little bit though, but it fluxed off too far away, and that Blizzard still is an issue.
Biting chain on the Vendetta could be massive. Graveyard has a big jump, and this five-man is getting caught in the Blizzard.
Suzu comes almost too late, but just in time! Get-my-century comes down and Ops is going to get caught up on the ball,
and it's Kyle getting picked off! Graveyard also falling!
Thailand finally find the answer! Rushing through over onto the point, but Alex finally succumbing.
That will be enough to secure them, and Matt Wynn almost draw territory.
But Thailand look vastly improved over their first foray this week. Yeah, what a massive clutch there from Thailand
the blizzard comes down
it actually almost
No gets ace, but it's a nice suzu that comes in they're able to keep that sigma alive
And then just the shots from high vision all game long
18k damage there play that's 43
Oh man, the way you see the jetpack hat and you squint, you can almost see Tracer flying through the sky.
I mean, and like, we were watching, we were on POV with Noxious for a lot of this map.
And there's a reason why the soldier has the highest amount of deaths on the Canadians.
Like, yeah, you die for them right there, folks. We talked about them being the priority target,
but to think that Noxious would get exploited to such a degree over the course of this very long map was pretty astonishing.
And now you're as you move forward thinking about right like I want Germany 3-0 Thailand
Yeah, so even though now Canada right they go the distance with Germany now you drop a map here
They just want to win this yeah, but I mean as you start to kind of think about like tie breakers and stuff
Yeah, you can't you can't like a three-two here and feel good about it. No, I mean
Sure, I mean if you're concerned about one yeah give it a win off to going up two and zero in a group
Obviously it's in a half. Paramount importance first and foremost here. They're basically, you know, media going to analyze.
That's it? That's it? Yeah.
And I think here though, like if Thailand did manage to...
If they don't win the series, they'll put up a great fight.
Then there, we have to take opponents' strength and schedule into account.
We have to, like, break a tie in the rest of this group. If Thailand go on to win a series later on.
I'm pretty convinced so that these guys can hang.
This group now has become extremely hardcore.
Yeah, and that bullet shot there towards the end actually puts down some pretty sick damage
I think it gets one I think it gets noxious and then also does some damage on to Alex and
They're able to use the gravidic blocks after and that's it. High vision ends
That round and they're not playing the same role
I'm the ends the game with like an extra 30% on top of a dope an extra 50% of not just down top
Like a huge outperformance in that role and I like that the switch over towards the frame
You just sort of take your time and you slowly put that heal pressure down where it's a cat carry comp can't always
Fix the chunk damage the burst damage instances that come in
Stretch those healing resources to the limit so coach Danny. I'll see your team liquid fame
We'll need to rack his armors together and come up with the best map
That is the demon band for Thailand, which obviously has been pretty strong for Canada. So
Canada not going to be forced onto things like Sigma, Orisa, Ramatra. You'll be able to play that demon now.
Like even if you get rid of Cat, I still think they'll play it.
Yeah, I think if we look outside of like a demon mirror scenario, it feels like Thailand have had pretty good answers in terms of their tank picks,
especially when Astro has been trying to counter pick a tank and set up like favorable matchups.
It feels like he kind of ran out of ideas towards the end of the game from the Canada's defense side, right?
The Maugher is like, am I supposed to be playing the Orisa here? How do I answer this?
I think obviously the Jetpack Cat plays in Thailand, so I think that Pallae is a singular individual on that particular hero.
But also, the windows to punish Jetpack Cat are not as wide as people think.
Like you're playing Mizuki, you're binding chain, sometimes you're on Cassidy, you've got the grenades still.
Sometimes it can be quite challenging to actually stop that.
If Pallae and Yoshinori are getting into the back of the lane constantly,
They're having an extra DPS out there that can also heal that Reaper in the backline.
Sometimes we see them so split from the team, but they're able to play on that island, isolate it,
because the cat's able to do so much healing on top of the damage output.
Using hindsight now, looking back, how do you feel about this as the Maid?
We've seen really forced by Canada for most of me on Junction.
I don't love it. Obviously in hindsight, with Reaper having so much damage,
And you know obviously being a nuisance in the back line. You're also trying to play like Mizuki
You knew it too, right? So like you're ditching your own cat. You don't have as much offensive firepower. I didn't love it
Shambali
What is that?
That's a spicy pickle already. I mean this was the site of the great upset yesterday between France and team South Korea
But it feels like you have to ban a support. It feels like cat here in combination with Demon is almost essential
That's what you want to play yeah, that's it. Yeah, I've been quite so we do see though a number of tanks on this map
They don't inherently have that like vertical mobility rights
You can't do that for Marchers in a Rissum see Malga here because you know for the attack side
You know
It doesn't feel like you're needed to sort of dive to the back line so much
Just have a really strong frontline force fights to come to you on the car right so a jetpack hat
Then he would be pretty interesting. I don't think that would invalidate going after Canada
They're gonna play Cat Anna here.
And this carry band also protects the cat.
So this is a great band, I think, from Canada.
Yeah.
So far in the series we've seen a bit of the Cat carry, right?
It's kind of the go-to composition, but it was Samoa, right?
I feel like we were watching Cal play the Anna.
Yes.
Yes.
I think that opens up lines with Nanoboost targets, right?
No, it's Alassane.
Yeah, it was the entry.
Yeah, earlier on.
Pardon me.
Yeah, obviously we were like, Demon getting the nanoboost, obviously looks pretty powerful.
Ah, and to sort of break through that, and the Bastion, man!
Which, I think this is kind of only dappled in the Bastion somewhat.
It did look like they were really, you know, looked a bit half-harsher about it, if I'm honest.
I think this is definitely Beaver's Canada.
Uh, no, you can play Cat with the Cassidy, we see that being really strong as shit.
Do they have an answer for like, maybe if the Reaper kind of comes out yet again,
they keep playing this Reaper Cat?
putting pressure on their backline because the Ana, although it is impactful, is an easy target.
I'm kind of a little bit biased because he did carry my homeboy, Kafa, to EWC,
but I think High Vision is the send out play here.
The DPS gap that is being generated, I think, is certainly being felt.
Ripple effect throughout these maps so far.
So if we see the Cassie right, it gives you another option to slow down the cat, maybe punish.
Yeah, got over aggression. I mean, I want to see I'm going to be seeing
or watching for how often Palae is able to go.
So like haywire into the backline solo a lot of the time
because he is acting as half of the pizza himself, fishing off his elimination.
Normally it's like, oh, you've got a DPS like, well, that softens them up.
And then Tracer goes in and finds elimination.
Now, like you mentioned, the cat is doing it all by himself.
He used to play like, you know, Tracer again.
Now, I mean, why waste the DPS slot?
I'm doing that like have a hit scan and then also have like
Now two flankers essentially the fan service hero has warped the game forever
Yeah, it's just no way around it
Okay, we've got ourself a series on our hands folks Thailand have shown
The day can hang and they mean business just like every year we see them tried out onto the stage
Canada shell shocked after a very long neon junction needs to collect themselves and get ready for a jetpack
cat with slurry shark even they couldn't carry other heroes
I would say that even though that mobility is toned down a bit, the self-heal penalty has been increased, it's clear that the dev direction is to try and make it a little more reliant on playing with the team with less self-sufficient, but I want you to pull that lever even harder.
No self-heal. Forget about it.
You know what? No jetpack. Just the cat.
That would be interesting.
Okay, well if we're going up to start on the Hunts, we're here just for a bit of early recon.
And so it will be Demon Into Sika.
So how does Ace navigate a matchup now, which I think tank players better still trying to evaluate in these early days if they're heard of us.
And this is like, you know, graveyard, you're going to drop the tracer behind enemy lines,
then you're going to be able to also kind of get that demon up to the high ground.
You know Shinori on the tracer has to do
Nice job putting pressure on an option. They can do that and get high vision some space
High vision has been winning this hit scan battle. So like you have to decide what paradigm you obey here
Are you trying to take the fight to the high ground if you to the Sigma or drag them down forcing the fighting on the car?
After was very deep here without something going down. That is your finisher. No one more available to you.
Oh
High vision just kinda...
After map number one, either map number one, the stats are pretty good.
Really getting the better of the hitscan battle.
Yeah, they're gonna have to do...
something about high vision on the other side, because...
we now just playing the cancity here as well.
So many of these players out of southeast Asia, so soggy.
Just like, dominate, but Team Australia, right?
Winning us the Overwatch ashes.
High vision looks fantastic.
we when we talk about Australia later. I come from that country I'm allowed to do that I have
nothing to do with their win but I'm here for you. Bro look at every American fan in the World Cup
that we just saw all this stuff became a soccer extra. Oh you're saying in the back that they
were dedicating the win for you. They would never, they would never bro that's it. Dedicate
that to Arthur I think. Five is no, he's gonna be brought down as we jabber. There's a fight ahead
of the card here but it's like Thailand again, why are they doing this storm really effectively I mean.
Ashro gets staggered out here as well, so two fights in a row.
That you're able to win here if you're Thailand on defense is...
The SIG here definitely looked pretty good.
Also with a Juno now, right? Like with WCVC carry ban.
They don't want to play something like an Ana, an easy target for the demon.
They're going to play the Juno in a kite way a little bit easier.
I've been trying to play into the older Rai as well.
Well, SIG with an Orbal to Rai, right?
Now, Vargas, obviously, is probably the strongest one ever.
I thought his answer was supposed to be to this.
For fuck's sake.
Red yard slips away, but only just.
He's being hunted.
I'm just gonna have to stow the peacekeeper for the time being.
Alex is trying to get his attention.
Drag him out of position.
Alright, there's Ace falling.
Finally, and this is what Canada been trying to do is get some presence down on the high ground onto the car.
Force Ace actually fights for that ground.
Obviously, in that straight up head to head this ball, Astro is inherently fighting.
Yeah, there's no damage mitigation, right? Astro is able to just kind of swing on the Sigma, the Sigma.
Can't do much of anything to connect to the grass.
You can also shield off the accretion, right? Really easily.
That shield uptime is like very fast.
What? Only a minute here.
Thailand with some ultimates coming back into this.
Katnaf!
They grab Astro, they should result in a DMG. Oh, it's going to be...
Dead Eye.
Dead Eye flying through the sky, that's actually going to keep Astro off.
Oh, I thought that was gonna be a good guy.
So close, man.
Ace already used the kinetic grasp early to get out on that line of sight.
So big drive down in the open.
Like you talked about, no damage mitigation possibility there for the Sigma.
Canada has been spinning distance off this checkpoint now,
but Canada is still being stalled out.
Noxious is probably hunting for Yoshinori here.
Canada have done enough in the main fight to get a Subject.
No, you're gonna keep Ace alive, right?
The Groobinik Gluts coming in.
Maybe you would have been able to build up towards that range.
Ah, Yashinori. Living dangerously. Yep.
So far from the rest of Thailand.
Taking a while for Yashinori to even get back in the fight. Yeah.
It's a little awkward. Very split from the rest of the team.
And if he dies out there, it's doubly bad.
Yashinori's happy here just to play up on this corner.
Now takes a decretion, but a shield getting a little more.
He's going to fall back.
Yashinori finally finds that peak in the backline.
It was not just for people.
Fishing on this little high ground spot, it's about the best time to adopt it.
There's a nice little flashbang there with the perk, making sure there's connection.
It's one of the better looks we've seen from a team playing against the demon without it of their own, right?
Being able to kind of go against it.
Yeah, you can see the moments where the signal looks really good and then where it, like, it struggles.
So Aisius has to try and stack the deck in favour of the signal and abuse this verticality difference.
Oh!
That's where a lot of little sculls are festival-fearing, and your cat's gonna get brought down.
That's the wide-deal target.
Don't respect the other cat though, and Grey Devil's looking for a way to drag High Vision down to Earth,
but everyone's eyes are on the cat's feet, and none on the tracer in their backline.
Yeah, you don't think they expected Thailand to be that aggressive, right?
Just flying out on the defensive side from that high ground control with that Jedi.
And another nice play from Thailand is...
They wanna hang in. They wanna hang their chances in this group as well, right?
And you notice that the perp for Sigma here is the one that increases your shield health based on my sphere's hit because taking the other one is pointless to get someone who can just mitigate the accretion just to see what I'm saying.
Pretty good against that, you know, there's a comp you're gonna get a lot of, I just get down and you get to the limit, break down, I try to mitigate it as much as possible.
Good accretion! That buys you just enough space and as for a realizer, is he overextended? The confidence brought on by having that ultimate puts him in harm's way.
High vision above, keep that guy alive, that would be crazy.
The prediction for creation to try and stop Alex from going in.
This Thailand team are now firing on all cylinders.
They're going to flip this group on its head.
They definitely have the opportunity to orbital ray there used
to keep Ace alive, the limit break connects to like two players at that moment.
Now you have an opportunity to right knock down, plus the verbitic flux
could be enough to stop Canada's push.
There I mean what you're gonna use is this like a nano with the guy flying through the sky is that the plane here?
No, never mind
Palais caught up try to make the play caught by the flash bang
And that's the danger trying to go off the custody still MScG finds to one of the pulsar torpedoes
Astrid looking for a fire, but it's not gonna get one of here not one that favors the anyway graveyard dips in over the top
But now you look in the awkward out here 10 seconds later
I'm going to have to find out right click on graveyard. Alex had to try and even out the ledger. This is getting now scrappy. Alex with a recall. Goshinori has that available.
And it's not just a jockey bat. Give this some ground because there's time for Thailand to regroup and fight.
Yeah, you know, you just got to be patient here. You're going to get pole spam. You're going to have that dead eye flying in as well.
Now, it's just going to have his dead eye up in the sky.
This is graveyard. Try to get him around the corner. That's going to be all the boosts used there.
I'm just gonna get dropped, Cowell might fall that they are on an angle, but they can't give up that space on the platform, they get picked off the artery!
This is too much of a vulnerability! Too much of a liability here for Canada!
And Thailand are taking every advantage they can! Astro is cooked here! This is done!
No more progress for Canada! It's Thailand!
Look at this, Sigma Comp! Like a charm!
It's high vision just dominating the hits game battle comes around the corner hits a flash
And then it's like the dead eye from noxious to try and like maybe like I know channel just a little bit
It'll make that Cassidy
Just scared of a high vision just dominating
Don't even have to get that second checkpoint to be able to win here so
There's a really nice flash though from a noxious on the poly
They're like, they're gonna soon to bring him over the side.
That's the ghost I asked.
How much can you punish this guy?
For playing this hyper-aggressive kind of way.
Don't forget that, like, when you're grappled, you still have control.
Yes.
Ah, needs to check himself there.
Overall though, the sycamore card looked like it was able to handle itself quite well.
I feel like Astro was not really getting those close and personal encounters with Ace.
Nearly as often as they would like.
I mean dude, 7k damage versus 3300 in terms of the headscam, I mean he has more damage
than both enemies do together.
You gotta close that gap.
I'm fanboying.
I mean, cause it's also, it would be one thing if it was just Pivish and kind of
going crazy but Yoshinori's played quite well as they're here too.
Yeah, looks fantastic, especially if Pivish is garnering so much attention, Yoshinori's
been able to get in virtually uncontested because the whole world got the problems.
Start with the Hansa Widow.
If there's anything to be found here off the Sonic, Canada playing ultra safe as they
do know, their buffer, their margin of error is awfully sleek.
They have spent the Cherry Band for this map, for this purpose of trying to get
them this Ana window.
The Thailand have been comfortable enough just moving them a CG over to the Judo.
Well, I think also, like, Thailand has to feel pretty comfortable now even playing against Yvonne, right?
Like, they've been showing the signal of being able to work.
Nice, a creature there.
And a good Firenation doctor, but not enough to give a lie, Ice.
CT there, and even the cats aren't going to save you.
Obviously, I think the main interaction we're looking at here is the fact that you can saw the car from that window, right?
As for them to play out over the edge, it seems that Ace has to look elsewhere.
Just trying to pass by the back line that will be a little bit exposed because throw is storming the top of that spot
Polly will fall here as well. So
Be a first fight win there
More Canada they'll
Control this high ground yet again
It's like if they can get some of the cooldowns of the SIG right and then like kind of
Get the SIG into harm's way with Astro
No, they're relying on what Polly to get in there and kind of help that SIG not gonna work out. Well you that I mean
Just drop in Ace right to his death.
He's got absolute boots.
He's gonna pick up there for Astro.
And again, I think this is tricky for the sick cop,
because the defenders can kinda choose when and where they drop down.
The start was fun.
But Sick Mo is defending, we knew that he didn't ever want to drop down.
Astro wants to play.
He wants to play compact on that car.
There you go, Jipale.
Popped an anime battle.
Oh, okay, big opening.
Deanna's felt like again, a little bit of liability at times.
I'm getting away from Ace there a little bit as a fool that disengaged ensues from Canada.
Correct response to losing the honor with that nano.
That would obviously empower Astro to do heinous things in the front line.
Sort of earlier build up a pattern out of the graveyard.
See if that ends up being relevant. We're dragging the sigma out of the way.
Good!
I'm actually good dodge not just good at the early.
They're looking to dive in though. Asher is going for it. They've used up Nanna for Noxious here instead and honestly, it's been in two options for that.
Seems okay. I mean, I guess you use the Nano and the Dettai kind of getting over the top. You save Limit Break, but I think importantly you say, count that.
It's going to be a weird fight with the Interactions. Obviously both teams have those, but hold on, it's available.
Like Asher uses Limit Break here. You have that orbital ray in response, right?
But you know you're getting sky noon here. So how are you supposed to stop this?
Try to make a Lugamina like play there. Try to get out of the sky. Just doesn't find them.
Teaser, you're staying at the right side. Obviously a good way to play around, didn't I?
That's very pushing up here. We're gonna pressure down. There's gonna be a final McCarter now.
Ace knows he's gonna be surrounded under a lot of pressure.
Hive is in touch back on what this fight limit break comes through.
There is that orbital ray to protect. Hive is embossing in the ray, getting all the healing that he needs.
and they can sit on this flux
and Canada finds himself in an awkward spot here
they're fully committed and this position for Noxus is very deep
I mean that one kill so far for Canada
it's not going to be enough to slow the roll of Thailand
Well the one thing with Demon is that like some of the conversations
like not super tanky, right?
When Demon uses Limit Break and then wants to fight
you have the Orbital Ray on the other side
giving him the damage amp and everything over like the SIG, the Cassidy
not going to be able to keep that Demon alive
Easy though, if you look sometimes, how they're damage amp is, but put your even footing against the, uh, limit break.
Well now, Paul's farm here, Yoshinori's been pretty good with them.
Yeah, it's just about Kow last time.
Might be looking to do the same again.
So let's drop this back here, quick, look at this back line, make sure Yoshinori isn't lurking, and Kow, uh, they're ready to start.
They are so ready.
Yeah, Yoshinori had to become a double-packed, and stay in the fight, Noxious.
It's been carried out of the flanks, so this is a dirty angle.
I visioned very deep. On a couple of occasions we've seen them.
Good far past Ace's signature shield.
Another instance of which they punished.
And this is where the Sink gets beat up.
The pilot gets found there.
You're going to lose Ace here as well.
This might be where it's hard for the Sink,
because you have to push up and take that space, right?
You can't kind of dictate the field of play
with the demon in this situation.
Right now you have the ability to nano the demon, swing it on the SIG
I mean this is all, this approach is pretty awkward
Got that back up with Rageon, built that very quickly
I mean you need a, uh, a pulse bomb kill here on a cow
Maybe on a Noxious, there's something here
Skyman is also fine, but I think it's easy to break that line of sight here
See if that ends up intruding
Noxious has about 80 damage
There's no way bro
Nooo!
I'm gonna take your time, high vision!
No joy!
Now to play for that upper window though, see if that position is going to be enough.
There's a limit break brewing here for Rastro.
They're going to be forced back by the SIG with that.
But it's very important to try and have success in any kind of brawl matchup.
And Hibish and Polson play Hibish with the Poltsman.
They have no cast here and all for Tyled.
Now that clock scarter, get a little bit lean for them.
That's a second kill product.
Both DPS players picked off by the Tracer.
Coming alive at a very crucial moment.
And now that's where it gets free damage.
I don't think you're going to have anybody here being in our Juno.
I want to miss that, that is brutal. Reaper now, will be the call here.
Is this up deep? Yeah that's very deep.
But you have the catnap right?
Oksha's gonna get close to another deny.
Both of these teams have leveled up a lot over this last map or so.
I'm just gonna get carried back to the high ground, Astro now can reposition.
Ace spotted on the low ground, and we know the paladin is lurking up topside, seeing there in the wire frame.
Right, Seeper noxious! Right up and down at the base, you know Cal used it earlier, no dice!
Ever see if you're going to get taken down on a high vision fell, the Gravitic Flush is not enough to disrupt!
And Tyler losing two players, they've got to call it here, they've got to back up!
You should know he's committed, they're going to go for it, Cal might be an option!
Sleep, no, not needed, Byronade was enough to handle the Reaper guy.
I mean, a huge hole here, doesn't look like anybody will be able to get a cut-touch to Canada on a deep-banned smidge, they clutch up. That is a huge win for them.
When you talked about it at the start of this map, you said, the Demon ban is off the table now. How does this game look when Alex, or rather, you know, when Astro is in force to try and make these tankswaps to get a comfortable match up?
That's what it looks like when he can.
when he can.
Yeah, and it also helps that Noxious really brings it back in the second half.
We were just kind of laughing about the damage in terms of the hitscan.
Noxious closes that gap with high vision, and then it's a completely different ball
game from there, right?
Every team will look good if your hitscan is doubling up the other DPSes.
It's like, you're not playing at that high a level, can you win?
It's a high decision to green burst out.
Not as much in the second as Canada looking to close it out. Yeah, look, I think if you want to boil this
Ganging down to some big differences like playing this Sigma on the attack side
against this demon is
Excuse the pun. It's an uphill battle, bro
The amount of times like Canada kind of out there leisure can choose when to pull drop down on the cart
You've got the nano as well. It's providing Cal State's alive, which looks you know challenging
You know in that first half right given how effective the option already was it like pressuring the honor down
But providing like you get like easy nanos on the woods Astro they could fight noxious also gets to
Defenders high ground here. That's pretty important
It feels like Canada can do right a lot of advantage there from just having a more confident demon player
Well, you know
Honestly after
Early on we have a really easy even want to play the demon right now
I said the more confident you want player just to play out wants to play
I wonder if Sig is, if you'd see better results playing Maga than trying to play, we saw it
in Mat No. 1, but only sparingly.
And Shambali, you kind of want to play Sig, that's why you're playing there, but I wonder
if you'd see better results playing a Maga, like for instance here, going like a new
junk city and playing like a Maga rush, maybe getting rid of the cat.
Even though you've been playing pretty well with this.
I mean, you're just not doing that with that Kiri.
You're just not playing that guy.
That's true. I think that's like hard.
I think the Kiri ban really limited the tank options for you.
Yeah, it does.
You're gonna make Suzu, so you're gonna play Malphite to Bionate.
Yeah, nah, you can't.
It's a good point.
Really punishing.
And obviously just being able to have those, you know,
accelerated cooldowns within the continued rush is just huge.
But looking forward ahead of the series,
especially as Tylander on damage control, that's an option.
I've got high hopes here for the series.
Both these two teams have been leveling one another one another up as this series has advanced
Yeah
Do we get Kirimago here is that an option for ice to pick up and a map that maybe is not going to be nearly as
Friendly to see because that's the escort map sort of out of the pool now. You don't have hybrid
That's also gone. What are we going flashpoint push yen is on it's Canada ban like it's kind of bandblogger
I don't think so so like that would be something that you have to consider you're gonna ban
Is Thailand going to try and protect the Moga there?
Like, you wouldn't pick Flashpoint and then try and play SIG into Dimon, right?
I mean...
No, we've seen...
You did the launch investigation in that one.
Yeah, I'd have AC from the blow up.
Yeah, not going to lie.
Again though, much better looks here from King Flyland, even though we have a map dropped here.
There's concerns though about just how the tank match-up's going to look.
Canada kind of had their pick of the litter, but if you go after me on Junction,
You know, Dimon was not available.
It looked like a very different story.
It is interesting that our first trip out to Korea
and clats in time, the gameplay is being basically decided
by Dimon, our newest hero in the game,
and also one of the house from South Korea, but she's very
potent, she's right.
This is the right time to be picked up.
The players were loud.
No?
Had some bugs, maybe a little under power.
Turn the knob a little bit and here we go.
But it was nothing.
I could be wrong, but when I looked at the patch
So I was like, this all seems pretty straightforward stuff, but not seeing any massive tweak in
damage.
It was more like how abilities work as opposed to like the damage they did.
And then I think it was hard to like envision like, oh, what's a good matchup for Demon,
right?
But then, with Cat, every matchup is now a good matchup, right?
In the past, you know, I've watched the heroes that have been like kind of jack-of-all-trades,
they've been at their best when they just had, the numbers have been very good.
The new jump city is the picks this way I was talking about yeah, if you're Thailand you probably want to try and play some
Magokon here
But it feels like I don't know if I see them
ban the DPS or support
Canada, I mean, I think that would be a manga band that they would come through with so yeah
I mean, I guess I'm more I guess the more potent question is like what is Thailand banning
If you don't pay let's say I want to play Malchikiri right come you can't been a Kiri dude. He's kind of been malchikiri
Thailand could be an Orisa here
Yeah, protects the Moga
Yes, I'm Lisa off the table. Yeah
They do have a first band
Orisa band is kind of kind of wild right?
It's a match okay similar like similar vein of thinking here you protect the Malchik crucially
And you also maybe just do away with the hitter that you don't want to see I think annihilation like you just be a little bit
So I'm always sometimes playing to like rematch is getting too much value
Be able to shut that down as big and you also do
Save your opponent like you have to play a risk-free to my mother or mirror me. What does it get rid of here for Canada?
Okay, okay. I was gonna say either Cassia Reaper
I think all of them were surprising women to Cassie, but we also have talked about how high vision has been like nasty
Yes, I also that like not just maybe happy to take like a sewage mirror or something similar
Yeah, I also think the sky noon. It's just adds it just adds a level of volatility
That maybe you don't want to deal with like if you want to try and play like safe and not deal with like these
Weird spiky moments where like Cassie's like, you know, randomly blows up multiple people because he's being flown over here then
Sort of take this out of the picture. It doesn't open up for like you play the bastion again
But demon soul on the table here
Shion playing coming in too. You haven't seen much Shion. She's banned in the first phase
So long ago now. Yeah, I think she was
Okay
Okay, so
Rise are coming in here for noxious. So
Noxious been playing a lot of the hitscan here for Canada now
Subs
For those unaware subs come before bands so time
I do get to see that Canada are making an adjustment
before they decide what their band strategy is supposed to look like.
I'm not sure if that's particularly impactful in this case.
Obviously, they don't have an influence for a machra band necessarily, but...
Do you have that information in advance?
I don't think so. I think for a machra, it's like when you're thinking about what tank to maybe get rid of,
like, you know, Orisa, I think is like, you know, good situationally.
I think for a machra, you're just like, well...
What a desire you're here. What's the proof of that?
For who?
You're gonna play Zarya into daemon? I mean, good luck. Let's flash the winter graphic for Canada, that's the case.
You should get that back.
I can't anymore.
Maybe not an option.
I wonder why it's not Wii with Australia anymore, man.
It is, man.
Those things are in it.
I have my koalas up, right?
Yeah.
Oh, boys.
Yeah, you can't change for all those bull traps.
I'm trying to get home early. I'll play some Zarya into daemon.
I haven't played the matchup yet, personally.
Yeah, yeah.
We've seen it here.
Yeah, that's true.
And the Viva just kind of runs through.
That's a bit to be desired, for sure.
Viva kind of does a little bit of everything right now, and she's very good at all of it.
Thailand here,
fighting to stay alive in a series, fighting
to take us to a decided map.
Their survival in this group depends
on a win against Canada
who fought a palm burner
of a game yesterday.
Looks like they're getting maximum overwatch, no matter who they're going up against.
up against and we'll see if Thailand can maybe play though they don't want to play
the demon at least it seems maybe they can play I I personally think it should
be Moga that they go to here a sick no starts to fall apart where you have to
be you know a little bit more proactive nighting obviously flash point
plays directly into that so yeah we did see like some six down the crop up in
I'm at EWC on some control maps, I was like, why are we seeing this on the pool though?
Not crazy, but here it's been very powerful.
And it does feel like Sigma is like the viable carry from the tank role type hero, right?
In many situations, right?
You've got tools to mitigate damage, you've got tools to disrupt the opponent tank player,
set up solo in eliminations, a shock on all or ultimate that, you know, can have
teamfight winning potential on its own.
This goes on.
You want to feel like you have agency, feel like you have an opportunity to really leave your mark on the game, then Sigma has been a go-to for many of our players here in Busan.
And for Thailand, I mean this is your chance, right? You win this series, Canada's 1-1, Thailand is 1-1, you kind of, what Spain and Germany are all at 1-1, right? You kind of throw yourself back into the mix.
What a bizarre group.
yeah it's been we kind of wrote it off a little bit I think we were so focused on
like USA China group right but that hasn't really delivered I think to the
expectations we set for it I mean China you got so obliterated by
Australian it like where's there's like compelling storylines left there
Yeah
Horrocks on Twitter is gonna come after me
Listen if someone was picking on the Brits that weren't Australian I'd back you guys up
There's an Australian you like it was yesterday
Yeah, talk about the New Zealander playing cross shot.
I actually think Colhex might have dual citizenship.
Because they break through play on that team Soggy.
Oh no, wait, excuse me, I got it back in front of Soggy I believe might have strait
and citizenship.
Oh, okay.
Yeah, talk about that on camera.
Oh look, seriously, when New Zealander is doing something good, we claim it.
When not, we don't.
Also Wilde, you're talking about that group A.
Japan or China going to leave here?
Gusei? Without a series on the board?
Alright, look. Hey, crazy thought.
I know, we'll get back to it. What if Japan used a breakthrough slot on maybe
Top Dragon? You know who just doubts the thought?
Let's jump into the game here folks. Thailand fighting for their life in this series. They've taken us to New
junk city where they will make their claim the rheumatra ban for a fifth and final map in the series
we think most likely this is for them to play
some moga or i mean ace taking the demon battle would be a little surprising being that like
they haven't really wanted to take this really much at all the last few maps.
Right, I do think we're obviously still an option, right?
I do think that we're out of line saying we felt like Astro was pretty clearly favored in that head to head.
Going back to Samoa, Samoa just got a ballie down.
Oh, so baseball.
I was going to say, Queen would have been great. Little Mexico. Shout out.
I am so here for this. Try and find something in the ball that's where he's from now.
Remember, you can't really mitigate the carnage damage as Demon, right?
We can even get Axe We can even carry Mizzou
And it is a Shion, so I'm talking about Shion potentially coming in here, it will be the Shion
I'm a little scared for Queen going up against the main
Oh, I will say that much
The Shion is panted out, I'm going to say, oh yes, he is braided out very quickly
This position is punished
The trait though, Alex is trying to jockey back, yeah they call the pawns like, wait wait wait
Can't play jockey Queen
Yeah they don't, hold on
It looks like Razer who did just get sucked in, so trying to make sure they're acclimated
and they're set up, make sure everything is punky-dory.
These are pointing at the screen, like, what is this?
What, I'm not supposed to say.
What is this?
Queen in my game.
Yeah.
Who's that?
They're not fortunate, I think that Razer discovers there's a tech issue after
getting beaten in a 1v1 for flank control.
looked over here it was like ah who's in the play-by-play slot?
No
well who knows we'll join
into the into the pause or watch the now looks like we'll get this one you know
nothing nothing too crazy get this one back in the ways it looks like you know
flashpoint about the open and honestly with high vision down we're a huge
advantage I think for Canada. We theorycraft a little bit about what this
drunkard queen frontline looks like into the V-Mod setup right? Obviously shield
but it gets a lot of like the you know clean damage but I'm just like so caught
on this idea of like perking into like the full heal off the carnage swing
Like is there anyone that can...
Can you pull out a queen out of enough mobility though?
Like, Monty Shower?
It's just a long-ish cooldown.
The cooldown starts up, you use it all up, and it's 5 damage.
It's an awesome little project.
Okay, very early Suzu, they've been piling.
Look at that pressure.
Yeah, I do think that like, the team that is able to use that mobility
instead of...
Oh yeah, the queen was firing into the shield, I mean.
Yeah, I mean I don't think that's the best looking thing to give up.
Like I really do there was no front line fight here, right? It was like a
hey man they were a mantra cuz he wanted like
no I actually'm not sure on that one very interesting year
from island nice name all there from Alex yeah I do want some ace POV yeah
see how he's gonna play this match up look out look what what is with what
What is the formations here? Nobody is like grouped up in a hole, full over the place. Canada spread around this point.
There is Ace eventually able to reinforce the demons to come, but damage has been done. Razor is popping the heck off on the Sheon.
Yeah, I mean even though you do get the DMG on the Ashrow, you're never able to deal with the Sheon. Or the May.
Just everybody barreling down onto the demon and still Ashe will last forever it feels like and then
end up losing everybody else so we'll see another fight here for our first flash point.
He's kind of talking about Razor Bill on the cash. Didn't get to see him in the series up until now
but he also Queen is gonna fall over with the limit break. Do you hit by it?
Yeah I don't think that's right for it.
Cleans it bro! Cleans it! I'm curious!
Is it coming in?
That's for God to come forward high, but you can caught up early.
Rage of ten, another one!
What is that supposed to do to you?
Winding change fairly slows the demon down.
Yeah, this is gonna be kinda...
Taking our first splash point here.
Oh, the demon.
Yeah, it's been a...
It had no answer for it really.
In some of these matchups, obviously on Shambali,
you'll use a SIG and just kind of create distance.
your shinori always flanked up bro this is a must win fight here for Thailand
yeah everything to work with this fight's been brewing for much of the map
your shinori won that first encounter since then hasn't been able to do much
for Thailand
Oh god, I have to do something quick to step away, can't it?
This is what I was kind of thinking would be good for ace and if Carle gets brought down.
Ashe is still very healthy here, but that is dirty.
High vision is a pound, Razor.
I'll be down another low ground.
Hey, try to disrupt here.
Yeah, that was nice, but you've done enough here.
Mostly high vision is just doing high vision things.
You've gotten a tie land into a favorable position.
And this will give them control of the point first.
First, uh, with your Rampage here, so also Polly with, uh, Sanctuary, so...
Although the Sanctuary doesn't really...
It doesn't do anything.
When you have, uh, the spree on the other side, you just kind of dive right into it.
Yeah, it's not...
It doesn't match up well against that at all.
Or it's just like a lorry.
You did get the rush out from the channel, though.
Yeah.
I guess obviously he takes the Perky that gives him the cooldowns back after Rampage.
It's, uh, obviously arguably the far better one.
The Queen can go pretty nuts here.
Force back there, it takes a fair bit of damage to the neutral, Palae at what point is he going to think about this KKS?
Right about now, Jeremy, channeling the Astro to stop any follow-up, and there it is!
The spree into the sanctuary, damn good!
Palae eventually falls here, comes the rampage, he's going to try and salvage it by on their own, Astro is aimed to heal them, bleeding out.
Good carnage connection as well, the Racer's able to get some distance away from AC, simply doesn't bother trying to chase them down though, as Thailand still have point control.
Yeah, just not enough healing there for Astro. Astro and Graveyard hit by the Rampage.
Grazing a lot of trouble. Not going to be able to make it out. It's going to be Thailand tying it up.
It's hitting it one apiece.
I think they do Snowball of High Vision having an excellent first fight with that overclock.
But the Rampage from Ace comes out when they're actually in a losing position in their fight.
They're not going to turn it into a dub.
Ace and Astro trading blows here, but that's really going to back up.
Maybe some poke damage on the jacket.
We're gonna be sucking Canada.
Kal here a little bit low.
Yoshinori doesn't want to double down on the Kiri.
She'll be looking for them now, right?
Kal, off towards the side.
Keep you raising in the fight.
Ah, it's just very deep here.
Trying to play amongst his glizzards.
MSCG has been picked up.
This isn't ideal here for Talon at all.
Maybe the big ultimate's coming up in that previous fight.
And that raise looking for a way back on in.
Puddley, no escape, finding chain.
Won't get in the room either.
Somehow, Canada.
I mean, they lose Razor, Astro, Dangerously Low, Alex able to use the Blizzard, get on, get a touch.
Get everybody back, all, fully healed.
Cause I am kinda worried now, right?
You'll have the Kitsune Rush here, for both teams.
But you're gonna have limit break.
No Sanctuary, not gonna be able to kinda heal on through that.
Look at how impressive Astro is getting.
Yeah, it's like...
Kitsune Rush, it's kinda forced here.
Now, Graveyard, the pressure of the msg force is fine haven't it? Can we hold a bit in play?
That Astro was right where they need to be!
Here's a screed though from high vision, hits up the...
The may at least, but you don't need more, and the rampage is just where the doctor wanted!
If you were a terrible doctor and didn't care about saving lives...
That was nice. Astro de-match, Graveyard barely able to slip away, but it puts Thailand back in the position to even up the Flashpoint game.
There...
Hold on, I'll catch you!
Astro is still here!
With the big ion?
Yep.
Graveyard is still kinda lurking.
After I keep going, I can test their magic.
Yes, they're gonna rush here too!
Okay, this is big! Ever since you've fallen, this is an opening that after a night in mini-demon form!
By picking up High Vision and now, everybody is back!
Ice is surrounded, nowhere to go. They're trying to fire it for an X-wing, it's just up there to be had!
High Vision back with a vengeance!
Finding a second kill!
There's legs on this fight for Canada! That is a disgusting steal!
I usually always gotta like...
He's gonna have to talk to you as well!
A graveyard just kind of keeps that contestant for so long on the cat.
The cat comes in, drops a rush.
I need a replay of Astro Bruly High Fission with the mini gun.
That is a rough one to lose, man. I mean...
Yikes.
Oh.
You can't win that one.
Yep.
Especially when you spent like...
Remember that consumer rush got forced out of MSCG like earlier in the fight?
Yeah.
The graveyard still gets the elimination on the carry and Astro was just in there.
And then Granger, the only one there, they let him just kind of going up and down,
going to keep him a point to test it off.
That's classic stuff from Alex.
He's raising up.
Out of the Kekai Sentry.
He doesn't really want to test the healing output of that Mizuki Ultron, which I respect.
He had his life before the points even opened.
He already deal with the Oceanori, so...
I think he trained his brain for a support element every day of the week.
Oh, and the CG has to soothe himself.
Can't quite climb away.
Desperately scrambling at the line of work to avoid the pulse bomb still brought down regardless.
Decisive burst fire for Canada.
Yoshinori not going to make it to the health pack.
Right in the back, come on man.
Extra bullets fired there by Alex.
They didn't break. Probably both support ults here.
Canna looking to close this one out is...
Bro, it's right down, looking cool.
In the CG again, partially carried down.
That's who you used to.
Both of them are called out to Haskiri, he's supposed to be where she's most needed.
All the Tyran had to fall back as a group.
And this is the percentage that they're still losing out on.
Very aggressive limit break here, we're going to see a charge on through Aces with the rampage.
There's no follow-up on the anti-heal Astro, so the demon's going to be back in the fight.
Eventually, one would suspect Grave down to their top of the back up,
and High Vision over extended with that spree into the demon who was being pocketed.
Healed up by the cat the whole time.
And now Grave down with a catnap.
Right, then a CG on out of there and that's a Yoshida repulse bomb. He'd sooner forget.
And that's the only way you want to see their niche.
They continue their rush use and as soon as it's dropped there from Thailand, two kills instantly from Canada.
They're going to put this point right back.
The silver lining is at least there was a flip there.
There's still a chance for Thailand to fight, but they are on their last legs.
Here are their last legs here for their chance at Blazcon.
As Canada, slowly but inexturably overcome them.
And there's no touch. Where's that supposed to come from?
I don't have all the numbers, maybe you're desperate to keep the game going, here's Ace on the ball, have a pulsebond, that's mostly shrugged off to be fair, but there's all the damage in the world to deal with the wrecking ball, and Canada in a scrappy affair, have triumphed, secure the 2-0 in their group, and remain masters of their destiny.
And it feels like if Canada is going to be able to play that demon, no count, they're
having great performances in that support role, Razor comes in here at the end, really shining
on that Shion, and it's going to be much tougher to beat than a lot of people expected.
Yeah, they're getting some really valuable reps against Qualiast's 10 deaths here,
man.
That's rough.
Yeah, I think it's something like, we're going to need to do an opportunity, maybe
like how they're looking to punish the aggressive cat play because Palae was
getting away with again a whole lot earlier on in the series then like when
the Cassie's unbanned you have the option to play that and later on in the
series it looks like Canada get a feel for the way that Tyler and a shrine to
use Palae use that jetpack cat aggression. It's just wild to think that coming
into this group Canada was like oh yeah Canada is in this group right but
you're not really kind of well because they haven't done anything in the World Cup like
What's that for, since 2018?
Yeah, you're not thinking of the top of mind as like, oh, somebody, and this squad is so young, right?
Compared to like some of the other teams, like more experienced players you've seen.
It's such a promising side of the future of this region.
And hopefully we just do the World Cup until the end of time,
and these guys have more and more opportunities to show what they're capable of.
But as it stands, man, they're probably going to get to stand on that stage after this come.
In front of, quote-unquote, the world, in like the marquee event of the year, as far as the World Cup is concerned.
USA goes undefeated in their group. Canada looks awesome
Let's bring this to some of those
I'm kind of like what you're doing there because this is showing just how much talent is sitting just below the surface
They're right. It's like it's it's so close. I think they're having their teams that rattle teams from obviously
Asia and EMEA and Cal comes back to Overwatch for the World Cup. They were sick
They look incredible, not skip the beat.
Hopefully they stick around because they've been a revelation here on to this team.
I mean, I don't even know that BCSE perceives three unique, like, a huge impact.
They'd be like, instantly.
Very impressed here. Obviously, Racer subs in for this last map.
I'm kind of wondering when we were going to see them.
This year, I played early. It's just phenomenal.
There's like three and four K-fights happening.
It's really a huge part of what gets Canada rolling on this map.
And again, Thailand refused to opt into a team on mirror.
We had a bit of fun with the theory crafting there like wondering what the Junker Queen will be able to do and frankly
I think they had to play Marga there. Yeah
more disruption right
Like I get like getting a good stock in the back line
Seems pretty potent but ash this Canada outfit much to your pleasure. I'm sure I've overcome it pretty scrappy fight
Yeah, well, you know me
I'm thrilled about this win here for team Kenda
But for Thailand, I think that the conversation had it of today was also
You know the fact that we saw that they weren't that comfortable playing demon
They don't really want to pick into it first couple days of this event and a
We have seen you know the demon take over in the server there have been some answers
But Thailand just weren't quite able to close back up Sony heroic plays coming out from team Canada
And the fact that now they have secured not quite that qualification
But such a strong chance to be able to make it to the big stage
She's not feeling quite good.
And I think like, yeah, I mean, kind of a look,
they don't qualify just yet,
but as close as you could possibly be to doing so.
And they have to feel so proud of themselves
for being able to get to this position.
This series also like Thailand,
I think could have gotten it to a fifth round.
Like, I think if you play like,
look, if you're gonna go new junk
and you get rid of the Ram,
I would have rather seen them go down
playing like Reaper, Shea on Maga
and just kind of like, just trying to bully.
It's a big part of what gave them that success
on the end, the injunction, but that wasn't
happened which the demon was bad, right?
So in a world where she's available,
maybe like the mage just doesn't cut the mustard there either.
We don't really know.
There's like really veteran coaching on this Canadian outfit.
Danny's been around the traffic quite some time.
So I imagine that he's already made that
sort of gunny judgment and said,
hey, let's just keep forcing this demon.
Let's make it half a tile.
And if they don't want to mirror us,
then we'll just win the game.
Yeah, yeah, I mean, they just kind of,
once they use that ban on it,
and then it comes right back into the game.
Chimbali, it's a little easier because the map geography of it, you can just play further back with the SIG constantly poke.
There's just no other map in the pool like that.
And then especially when you go into Flashpoint, you know you're getting into a brawl.
Yeah, it is honestly insane. I feel like it was tough for Thailand.
They had ideas of how they wanted to maneuver that kick-band,
but just not really being able to find the openings that they were necessarily looking for.
For this Thailand roster though, I mean, we are not quite counting them fully out just yet, considering how open this group still is.
It's still an uphill battle, but was there anything that we think we can pull from for their fault?
Tons, tons. Yeah. They have one of the best hitscams plays at this whole tournament for sure.
Like, high vision like, beyond any reasonable doubt, is like, it's a fantastic player, but when he goes quiet, he goes quite quiet, right?
Like, something like maybe you move to the defense side, you don't have as good sidelines on the exact side.
I think there's a lot of reasons why, like as a hitscan player, you have less opportunities to have your impact felt.
I think Pal'e is a really unpredictable part of this team who really understands how powerful Jetpack can be when you're willing to take some risks, right?
Just sort of push the envelope a little bit on your opponents.
I was thinking like Ace is a quality tank player. I'd just like to see him maybe find somewhere that's comfortable and frankly, he's got 24 hours.
Get on a demon high trade.
If they were able to play a little bit of Demon, I think they could like, you know, have been a team that could really kind of do what Canada is doing to the group, right?
I mean, High Mission's so good in that, you know, hitscanner role, like Mitch mentioned, I think obviously just our newest hero thrown a little bit of a wrench into things for them.
Yeah, well, the answer might be to try and hit that mirror for the last day of the OWWC group there for Thailand, but for Team Canada, they secure the 2-0 thus far within their group.
You're going to throw to a quick break though and when you're back, it'll be Denmark versus
Greece.
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you
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What do you think about the team?
What do you think about the team?
What do you think about the team?
What do you think about the team?
We had like two clear game plans.
The first one is we just need to win one map
and we know we can win the series if the ban goes well.
And then like, I mean, it's not really a plan,
but we just said that people in the game will play like one in the street
and try our best, you know, just try and we did it, I guess.
And I also feel like you guys have like,
this is just maybe my personal take,
personal take but I feel like Team France has a really good synergy. What do you
think makes Team France special in the Overwatch World Cup?
I think it's like we are all really close friends, like even in real life and stuff, so we can say
whatever we want to do with each other, you know, like it's really nice feedback
and everyone just improve. So I think that's like a winning point, you know,
just play as a team and since we're old friends, it's easy to make it work out.
I mean now you guys took down South Korea, are you scared of any other teams in your group?
In our group now, I don't think so.
I mean, we still need to play really good tomorrow to win,
but after I think we just need to don't play bad on, you know.
Well, that's it for the interview, Zerion.
Thank you so much for your time, and thank you.
Enjoy your win against Team South Korea.
Thank you.
I'm actually lost for triple O. Open Oval Office.
You got me stumped now. I'd say maybe it's overall online.
Out of office? I just graduated my master's degree, so maybe I know a bit.
Out of office? I'm out of office right now.
Outdoor office? Orange? I'm lost. I'm forfeiting the OO. I'm not making it in the corporate world, it's over.
Corporate time advancement, I don't know.
CTA?
Call to action?
Crap shit. No way.
Is it not called the action?
Crap shit time. I don't know what it is.
Attack, maybe?
Coffee, television, aroma?
Call to action.
All right.
Yesterday, Team France made history beating South Korea in a reverse sweep three to two.
Today, they have another team ahead of them in this group stage.
So looking to block their way on their journey to BlizzCon.
And it's going to be Denmark.
Guys, Krox had some fighting words in that interview.
This was supposed to be the game that decides the second team getting out of this group.
Yes.
All of a sudden, it could decide our top seed, with South Korea not even in that discussion, which is Broncos.
French team from France called the South Korean team out of office for the last three days.
I loved it. I was like, we gotta get crocs all the day as soon as it ended.
SkyTour called us straight towards the end of it.
He was kind of going, these firing shots are everybody.
I saw him today in the lobby.
He was like, you know me and SkyTour were cool, we're cool.
But, uh, Dimit, it seems like, you know, they're, they're, they're not really kind of, obviously they're excited after being, uh, beating Korea, but they're focused on getting number one out of this group.
I think after a pretty embarrassing 0-3 group stage accident 2023, France wanted to very quickly put themselves back into conversation.
Before that, they would, like a top four team, top four maybe losing in quarter-finals, but like a top eight competitor, right?
2023 represented a big full off full disqualpa now
They've announced themselves in the lattice right possible action, you know and you think about like, you know some of the countries that have had
You know standout players like like
French overwatch historically has been
Like right up there with some of the best, you know countries in the world
It's just like, you know, we haven't seen it in a bit
But I feel like this is the next generation of players coming from brands and
obviously putting together some great games.
Not only has the fan base been insane, but I think we've seen so much passion out of these
French players looking to grow and improve so much in the scene, making their stand best.
We're not going to have Chinese fans up at this point.
I want the French fans there.
I'll take one of the best.
Maybe not even second best, but you gave me the choice.
I would have rather had the French fans in France.
You'd rather be, you're a bit of a, you love Europe there.
Maybe we'll get back there for another World Cup in the future, but remember this team is a number of the team peps members
One of their teammates is on the other side of this stage rather of course of team Denmark who spent all summer
Helping that peps team get back into OWCS. They had a legendary 15 and 0 40 45 and 0
Run and many of those players of course are here. I think they're always the Warriors a piece of nasty
Just by a follow-up.
Xerion I think is a fantastic flex support player.
One of the standout carries early on in her like Rain of Terrorite.
This team I think are really well rounded and Crocs is kind of the truth as it turns out.
His team on PlayStation was astonishing.
And I want this team to make it a BlizzCon so bad.
I mean when we were in Paris through the MSC, there were so many peps chants and they weren't even there.
even there. Such a strong fan base, you know, the French broadcasts always an awesome time
to be around them. So I'm hoping they can get through to BlizzCon.
Yeah, I would definitely love to see it, especially the energy that they're showing on stage.
But this is a Denmark that is looking to make that qualification. They missed out on the
2023 event of OWWC, not being able to qualify out of that EMEA conference. And we already
heard, you know, Krox excited to have this head-to-head up against SkyTor and it's been
interesting to see because Krox was, it feels like Demon was made for him, right?
Well, how are you feeling about the head-to-head with SkyTor as kind of a play-spot?
I think by SkyTor is someone who also wants to be on a playmaking tank.
They were someone who was like, so forcing Winston like last year in OWCS, you know,
right before the fall-off.
So I think it's, honestly for any of those tank players, we'd love to try and make
the play for the team.
It's going to be a fantastic look.
These guys, not, first of all, very handsome,
but this squad obviously very experienced
at the top level in OWCS.
The Shockwave just comes out of the woodwork again
to play and dominate, and he's looking excellent.
For me, I think it's fun to, you know,
fall in love with like Crocs or Sky Tour.
I think the damage dealers is going to be
a really fun matchup, head-to-head.
I think this series is fully dependent on the supports.
Jonovic and YoAv, and then Xerion,
you got her like kind of similar where they both,
like both support lines are playing hyper aggressive.
I'm trying to pull them into this, I know you are.
They are so aggressive and I mean whoever gets the better today, I think out of that matchup
is going to walk away the victory.
I'm super interested how our DPS lines actually end up interacting.
The Shockwave still have it at that level because he will have to have it at that level today.
He's going to find success here.
And Rav also understands how that Pep's core operates.
I wonder if that gives Denmark a little bit of an info edge here.
you. Yeah I would love to see you know how that looks to play into this coming match up the little insider secrets. They're coming in from
Brad the familiarity and it's also always fun seeing these players play up against each other on the stage there as well because there's so much camaraderie. Honestly, I feel like we're going to see a lot of smack
I'm begging you admins match chat on for the love of God you could set me on a crocs on the same team
We need to see what is being said
Yesterday watching crocs play on somebody bro literally stopped dead on the map and I'd start seeing this
So I'm like why am I not seeing this you know, yeah that hot energy up there. I love it
I love it man
No, it's so funny the fact that he even like what slapped after a kill yesterday as well taking in top hands off the keyboard
Multiple times which guys overwatch is not a game
Like in the scenario there in you have to have that like delusional
Confidence to be able to like win that's like the only way you win a series like that
And I think that confidence cuz played such a big part in team friends like even talking to cropped yesterday
He's the person in team who's kind of almost not quite sad, but
They felt the pressure of being in this group going up against South Korea
They thought it was gonna be difficult and he was the guy being like what are you talking about?
We got this and when you have a guy like that on your team the difference that you can make in the server to be able to really just
Rejuvenate that kind of energy is unreal
I if there's one thing that being a part of the Overwatch scene for a long time as competitor should teach you it's
Realism right given how dominant my South Korea been so long over the years
But these guys have none of that they just thrown it out the window and the very first ever best team in Overwatch were French
Melty e-sports back in beta were like the first team that really
Shot to the stars and had like such a dominant showing it really on feel like that history far away
We're still at home on this team. That's the beta. We're talking about the beta
Yeah, I mean, it's like, come on.
They're 2016, it was 10 years ago.
There's a proud history.
These guys are proud, and they've worked hard to get here.
They beat South Korea.
Who can, I guess, Team China can sort of boast
that same accolade, right, having done that before.
But it takes a hell of a team to do that.
It absolutely does.
They were one of the only teams
that had done it previously in 2019 in that group stage
alongside Team USA.
But we do have our predictions for this
France versus Denmark matchup now here as well.
Guys, I had to go with the Crocs aura on this one.
I think that's totally understandable with the fact
that Dimon has thrown such a wrench into the meta
for a lot of these teams.
He looks like the best Dimon in the world right now.
Yeah, I mean, I would agree.
I think Crocs looks unbelievable in that role.
I went with France as well, and I kind of felt bad
when I made the prediction, because I really like Denmark.
Me too!
I'm gonna hand some, but they're not gonna win this game.
I have France winning this one as well.
I have some blood and expecting a sweet guy.
come back here with a Denmark win and we're just going to be like that again
like this was supposed to be like the decide of who's like sneaks out of this
of this group in second place so if Denmark can put a strong showing on here
yeah I've got questions about how this group looks entirely like South Korea
might not be going to BlizzCon at that rate this is gonna be a huge litmus
test here for team Denmark for France they are riding a high after yesterday's
win let's see if they can take that to an O or Denmark we'll be able to
I'm going to clap that.
Vision successful man.
I've made a multi-export reference in the current year.
In my broadcast.
My work here is done.
Franca is going to be choosing to go with Samoa first up.
And again it is DiCchio.
Crocs, Xerion, FD God.
Up against Shockwave, Rav, SkyTour,
Yo-ham and Jonovic.
We've got the Lucio ban here for Franca.
It's like protecting Cat.
Protecting Kiri as well.
And Bastion ban.
So already our ban and strategy centers around that particular Kat Fasty in combination.
It's been a while since FD God has been a Lucio one trick, showing us a hell of a lot and also being an early adopter, I think, of the jet-kat-kat paradigm.
So you just sub that fashion out though or Cassidy and you're kind of right back in the mix so
we'll see the TPs here from both these players and the most likely we're just going to get
Tracer head to head as Crocs and Skytort two friends going at it here on the demon
again for essentially a guaranteed spot after this call on the line
They're like people they had to right especially Columbia in the 3-0 fashion
But he is where the running hits the road and Chuck wave gets ready. He's barking. He's in these element and he lives for the fight
Yeah, he's like talking to himself he's
No, he's one of his teammates. He's like these guys they ain't nothing on us. I
Think it's also like
You have a player with that mentality
Just kind of like what it can do for the rest of the team right that confidence is contagious
I would want to if I was competing this I would want to try it
It's like a pathway. Yeah, like I want that energy because at some point it pops up at some point you start to leave
These hurdle the theory's already been crossed for France
They certainly don't want to let me put off the gas today. They don't seem like that three on the card that all shockwave
Bye-bye
Well, not only is FD guy doing a great job
Just kind of getting Crocs in the mix, but then also like Crocs gets there and on top of a shockwave and shockwave
It's like you know putting a lot of damage down into Crocs, but it's actually the healing from fd. God
I don't really kind of playing that
Trying to bloody block it back one of the map
Now has this guy gone from a Roadhog one trick
You know cheesy cheesy guy playing you know in like low OPCS to
absolute giga-chat
You get that chance at the top level right you're gonna sneak in playing some heroes and
What in the world you just kind of have a hero release like this that kind of plays exactly to how he wants to go
That's about as much fun as you get that sitting down and crux is leaving his dream
I mean, uh
the French are gonna get in the back after this you're gonna try and talk to the
I'm talking to Fernando about moving the bracket up to tomorrow.
They're like, yeah, it's certainly the whole thing.
Let's keep going.
Yeah, before any balance changes.
Yeah, before any balance changes.
Just keep it locked.
Keep the patch locked.
It does just feel right when France are at their best here
in Overwatch.
Tertor is, well, he's not.
He's out of his bed.
And there was a hop on there from behind.
This aggression is far too much to handle.
And the snowball who hit that first fight
had basically taken his entire map.
I just did not expect, like, I mean,
We're round one here, right?
But this is a...
Oh my god!
This is a beatdown, man!
I mean...
Ah, you can hear it here in the venue.
The French players, they are just vibing right now.
The Crocs just put his hands out.
He spied his hands out.
So what are you doing?
What are you doing here?
They are letting them have it. I love it.
Oh man.
Who decided that Crocs and Zerion are on the same team, bro?
She's terrifying.
The amount? Oh my god.
Krox is typing like crazy.
Wait, let me see the game chat, bro, please.
What do you think, back? I mean, France has so many legendary players, right?
Soon, AKM, like, you know, Supporter would be like,
I won't go wins, right? Like, players like that.
You know, it's just been a very long time since they've kind of ascended to that level.
Like, you know, you thought about those French teams that would go to BlizzCon as like,
Top two, top three, like at first, right?
The first place you named weren't even in that first, like, wave of no-
French pros as well.
They've like, I don't know what it is about these guys, man.
Nation produces killers out there in the eSports world.
Right, still very much in the demon head-to-head.
SkyTower's been getting run over so far, and Shockland is trying to find an angle on this
away into the game so far, he's been a spectator.
SkyTower just loses, like, all his health, the Crocs have full HP, they have to be so careful.
keep this demon alive as that shot on the dip would have been huge, probably finish off the tracer there.
Cross just looking for a pressure shockwave down, nice little connection with the jab.
Jockoid falls off his sideline.
And in this window, Kyo can do so much as the lone Cassie that can get to play the game.
Both Cross and SkyTool though, they strike at the DPS line of their opponents.
Jockoid did fall away, Kyo a little bit low here, he's waiting to die, frankly.
Almost gets a DMG. And the point does go over to Denmark early on.
So Krox just flying through the sky there in the help of FDG. Nice TP away there from Terion.
Just dropped the DMG down on top.
The Krox here without DPS though could be a struggle. It didn't just back into the fight with Farsh.
Announcing self-fights Goham already.
Rav has to avail himself of the health pack in order to stay fighting fifth.
And if I get you like to stay sky tall, Jogic also struggling it off with his head!
Shockwave flattens!
Just a great job of collapsing him.
I say constantly, but like watch how FD God plays.
Like obviously we watch a lot of this through Proxxas POV.
FD God is the one who really enables a lot of this.
Doing a great job. Just kind of like solo, like they both play on an island.
Like kind of let the tracer play off in another direction.
And FD God just has a great sense of like when to really be focused on healing Crocs.
When to actually kind of be going for damage.
And I think I used to be known for being too aggressive over aggressive over the last few years though
He's actually been one of the safest the most consistent
Survival back-line is ever but he's always gravitated towards these playmaking support roles Lucio Brick
Now jetpacking always looking for a big impact. That's just rude. Do we need to be doing that right now? That is insane
I mean I want John which does get one up the side raps gonna
Get dip and because Crocs ends up losing his neck, it's gonna be a point flip for Denmark
so all the highlights coming out from France but Denmark able to flip at the moment.
Nice thing to slow the game down.
Obviously a bit of a rough start for Denmark.
Ramblin's extremely dialed in here.
Well, I'm dead ice here for both sides, right?
Skynoons.
Will about.
out.
What's the type of thing that we're patient now?
He's killed with a flyby, Jonovic, having to get to safety just in time.
He's killed off him for some free damage now, and the heal is the fight in the frontline.
Skytron just with a little bit of black cross, he's taken quite low.
There's a hitter and a grenade.
Wow, they'll shoot and do it!
Somehow, I think God's defied death, but not for long enough.
The mega health pack abates him, and now a dead mark here, 72.
They're gonna have both demons out of mech.
And somehow they're able to get this guy into our alive as Denmark trying to tie this one up at one round apiece
Now you look we're gonna have a clean fight across the board here right no ultimates to work
But I'm looking at how crocs and FD got me to play for shockwave
Brad starting to come alive as well. Oh, no demon in Mac. That's gonna be brutal
It'll be crocs will get on get a touch
I mean there's a case we make it for it's much more running off the map as soon as that fight end
We'll have had them really early. Yeah, really early, yeah.
And you have the mobility to get back, you would have had to be quick.
That's fine, it looks like disengagement, but come back is fine.
Sure about that one.
Regardless, Frans have a bit of catching up to do now.
Derry on close to it with some day rush, no allies.
And I'm crossing the front line with that haste buff.
See Shockwave flying through the sky?
Gonna be able to kinda communicate that to Keo, right? Get Keo out of the way.
Still one near hits again to get Flaps upon a shot lead.
Newly loyal gonna land right on top of the Mega.
But he gets dropped out so he's no longer being very true by the captain.
Playing for a long time here is not good for Jetmark.
Because now he's continuing off to the other side.
Oh Lord he's coming Suzy!
If a shot break will be enough then I pop one!
Come on you can't serious!
FD God gets the final answer there but Keyleth falls down so much.
In fact Ketzer found connection that was playing around the game.
France now are one last charge back towards victory.
And then Trancestune from Jib.
He just pulse bombed the mega health pack to force his opponent away.
Gross.
I will maybe only get a touch.
It's gonna be Crocs just bouncing Sky Tor out here putting so much damage.
If you play this aggressive, you're just trying to deny them the touch.
It'll be Ravu gets there.
It's gonna be the recall used straight away.
Yeah, I said that.
Gotta be careful, Jonovitch.
I mean, if he plays inside that room, he's gonna get picked up here.
escape. Dead Eye finds it. That's the chance forward and the point of that shield has been
popped. He'll set up for some poke for the time being. Crocs was D-Met in fairness, but
Yohan is forward. Now it's on D, the only damage deal is currently alive for France.
But getting that D-Met is massive in the cat-back tier to potentially ensure the elimination.
FD God finds it. Scratch with the pause and now Raph has to recall. Again, no touch.
No chance. France takes him over. Just the way they are synced between Crocs and
FD God
They just look different here at the moment
What is this damage to us?
What in gay damage there?
As a Skytorn, it was like 5k?
2 deaths for Crocs
You don't do that to a friend, bro
I don't do that to a friend
Did you say you guys are friends, bro?
you
you
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you
you
If you overextend, make that much more punishing.
Yeah, but like, are you ever really overextended if you have the rule to get away and the
cat?
Right, the conversation starts earlier than that.
I ever truly...
Yeah, yeah, you heard truly everything.
Like it's not a solution that characters with the rest of the series, because then you would have to try to target the other side of that company.
Right, the SkyTool looks like quite solid on the demo.
So it's just hard to shine, I guess.
You could play something like a Shambali, and you know, maybe the cat stays and you feel like you can play some like kind of a longer range.
If you played Shambali, you would actually, I don't know, it's like if you banned Demon there,
I think Demon is like more dangerous on like a, you know, in like a New Drunk City or something like that, right?
So you probably wouldn't want to ban the Demon.
Like Shambali and then Ban Cat would be interesting.
Yes.
And then play like, you can play Sigma Combs, like play like a little bit more poke.
Yeah, I can think about Shambali, I still think if you're attacking on that map,
but Lucia would not be enough to give you the mobility that you need.
Choosing to be Iconvolved for Denmark.
Interesting.
Okay.
I mean, what's the ban here?
Is it camp?
I'm curious, because...
I also, like, the problem is that Denmark's first outing against Colombia was not that
telling in terms of...
Right, they were like, yeah, they, you know, didn't learn a lot.
Yeah, so like, I don't really know if they, like, you know, if they would feel
comfortable opting out of the catmatch up.
I feel like that is, should be their bread and butter going forward.
If they have a similar take on the game to France right now, their comfort picks are similar, then I'm worried.
Right, you want to try and find a point of difference with this.
You need to attack this demon cat combo on a couple of different axes.
Because like you talked about, you only have that one opportunity to ban the cat out.
After that, you've got to figure it out.
They defer.
So they defer the ban over to France.
France actually...
France probably thinks they're actually going to target the demon here, so they get rid of D.Va.
I'm curious if Denmark goes with a cat.
Interesting, like I'm surprised that fratts are more invested in protecting the demon than the cat coming to this map.
You could make it out of support there, right?
Mercy.
Yeah, I mean...
You could play Lucio here, right?
It'll be sim, interesting.
We have not seen much sim play at all, I feel like.
Well, in fairness, we've not seen much I can play.
That's true.
Uh, there might be something that just has emerged obviously through scrims.
It does work.
But cat bashing's pretty good here.
I mean, you'll have demon into the mix.
Yeah, I mean, frankly, I think what what has gotten France here is not interrupted whatsoever. We covered them
Obviously in the group stages right in their conference and they dominated and they didn't have to lean on a symmetric cop here
So it's interesting to me. They obviously know something we don't again
It's like Rav who was alongside many of these players, you know in face it master help them get back into
OWCS and perhaps there's something at work here that we've not perceived ourselves
After I can follow folks Denmark
With a bounce back, I think, you know, in that second half of Samoa, but not enough to be convincing.
Not enough to make us feel like they can dominate in the Demon cat mirror.
Yeah, I'd be slightly disappointed if this is just Denmark opting into, like, cat fashion, demon, you know, a Cassidy.
I think they kind of need to...
At least like what we saw...
At least like what we saw...
Yeah, at least like off of what we saw in map number one.
I'd like to see them, you know, change the game up a little bit.
It feels like that is so comfortable for Grant at the moment.
At least right now, I would, I guess, consider the nightmare is that they were going to keep running it back, right?
So, I may never know what the D.Va was for here, but one thing's for sure, the D.Va is protected, and the jetpack cap is not targeted.
So, identical comps to the previous map. Gonna be France starting out on defense now, remember. Attackers have more.
Tracer gonna get airdropped behind.
Raph can take up in the Hunters. He's gonna find that another front is really set up and they're playing further forward.
Crocs is looking for every opportunity to bullies SkyTorre in this series so far.
The shield is completely gone so low.
Good damage from Shockwave though to force Crocs back.
So this just feels like Crocs is like 4HP and this guy's got a good sense of the game, like obviously they have the same HP, it just feels like at a time.
Check out the wave of Crocs.
He's looking to try and help out in the backflip, he's everywhere right now.
Shockwave loses out, he finds that pig.
Jonomitch is barely alive and Crocs knows to chase the cap down.
Damn, that is a nasty one to punch.
I think it's just like, honestly, it's like what I talked about in the pregame for this map.
map. I think FD got it. It's just really kind of showing another level to his can't.
And his combination of Crocs, this is really good here for brands.
Be brave. Trying to force that recall out.
Now we've seen Diptych on a hundred guerrillas, so I think you can hit a wrap.
He probably doesn't have to do that anymore.
What a team.
This is...
No, I'm gonna finish this. I mean he's just playing so aggressive, like there is no fear.
It's Skydor at 13% though.
I know, I just saw that.
We didn't get a chance to see if he actually got the neck and went back and swapped, right?
I would agree, said, but...
Yeah, that's possible.
Crocs at 79%
Alright, Dux in a row now, but then Marko back.
Please, they're ready to go.
We're going to play this Ravno to get into the backline.
Here's Shockwave, dead eye in the main.
Skydor works.
Freshly cut down.
There is good purchase of the Flashbang.
Jerry Dodgers, wayyyy!
There it is! Nice pulse from Dick.
Even something they do for a time with Keown lost
France definitely falling behind somewhat did finally chase down by a wrap
We just had a furrowed brow ever since this series has started
ultra concentrated
I'm gonna knock rocks out of the back. Yeah, that is heroic there from wrath
Nice pole strong that connects on the crocs even though he has the limit break. Oh, no, honey
I don't know
What a flashbang that was actually deadly
Rath, once again with just a strafe away from it and he comes sky-torn to the rescue.
See, demon ruggle.
No!
No way, after he got it!
They're gonna clutch us.
That is such a big pickup!
Crocs is back on the Doomfist!
You think he's trolling me for a place?
Everything is yo-em using the kids' su-
They rushed here into the face!
He just thrown it away!
Crocs does go down eventually.
Bip's still alive though.
Jonovic's gonna cap the point on his own as a chip-punch!
Oh no, I want to!
What is this game?!
Behave yourselves!
Oh...
Oh that continued rush that was that one sent me for a second. They're still
able to kind of get on through it. Jonowich just got a solo cat taking the
point there. I don't know, here he goes flying through the sky so we get a trade.
This cat Cassidy has been massive for them. Where did Jonowich just grab?
I don't know if he finished anybody with the cat now but I think he might have
It's gone up to Crocs, but Crocs is already in the process of being de-mapped as possible.
So in that window, like, FD God as well in the previous map, was not able to grab Sky Tour.
Okay, it's all about shockwave as far as I'm concerned.
Ravis found some really great picks, don't get me wrong, but shockwave with the flyover,
going after FD God, it's been very important.
I like this intent here from Denmark though, to get high ground control, right?
Cannot allow just a 6th set up here at the top of the castle, that's basically a solo kill.
Oh dear god, get credit, but it was all about to kill you there.
Beautiful!
What the heck?
Both supports!
Yeah, my backline is down.
Looks like Croc's win over the edge of the jump, Paikyakio is in trouble.
Can't quite escape this area in a missing form.
Our both supports just died of the damage on the limit break.
This one is like, uh, the TDM feels like this.
I, for, for brands, you still have this Kitsune rush, right?
You know, great opportunity to kind of like get up to the top of the castle door, drop it out, you know, get everybody with full effect.
Driving a grand fall for a cold spot, everything's better over with Kitsune and Rashi in flight.
Dispatch should have been a part of Valor for the dimes.
Like I like the expected flashbang towards the backline. SkyTor is de-met though, it feels like that's an element.
Or a sick creeper.
It's so important for Brancel, right? And now they can kind of get back to high ground control.
Trying to stagger out of him there a little bit, but worried obviously kill potential of the Curie, so
Now your France let's try and stabilize right high ground control here
If they try and pilot and roll you obviously live a prank, you'd have a steady sky noon though available, right?
Not a lot of cover, especially if you try and play like payload here, too
They would force them back down into the castle if that's where they're not coming from
I've got to watch out for the back caps here as well
I'm trying to drop the edge because the fight is over functionally.
The guy is like, through our dinner.
Stop.
He's like, you know.
Jo-ham has a Coutinho rush back.
That was easy to fall down.
This is going to be the last one.
You have Johnowich here.
Right, you're going to be able to carry in Shockwave and then also...
Ah, the catnap.
We saw how clutch, uh, Danduich was on point for one.
What's the need to shoot, Captain?
Yeah, what's the main ending?
Oh, that's dangerous.
Oh, no, sorry.
That's frustrating for Shockwave.
Feels like a gold opportunity.
Is the best captain progress though?
SkyTool is going to be staggered out even further.
Is Danduich going to get one there?
I don't think so, no.
Oh, this will look like it.
Yo, good damage here, though.
And nice escape.
Yo, he's going to find everybody.
Nice shots there on Go-Ham.
Yeah, Makata's being contested, so I think they were ready.
They're hoping that could actually kind of like move the payload a little bit further,
drop players back.
But look at that.
Really nice shot from the kid there, they're just kind of like,
you know, managed to trace her one-to-one, they're over on the payload.
15 seconds back, while we've been having the time of our lives,
Denmark have been struggling.
Nice shots there at range there from Keo.
Yeah, remember that side, the ticking damage doesn't scale with distance,
so you can overcome like your damage fall off by hitting the right clicks at range.
Okay, all right. Yeah, actually, you know what, actually, I'm not going to, we go to the other path. Yeah. Yeah, we're fine. We're fine where it ended. We're good.
Again, it's Picat's in one of the most awkward spots, but I can follow it. It's the longest possible distance from spawn to objective.
Recall force there, right? And then, like, you know, D.Va, like, there's ultimate, like, flying mobility up to the high ground.
There's really not a lot of pathways. Especially the cat taking some damage early on, right?
All right, we start from Kyos, here we go.
As it stands, very achievable goal here for France
to end the map, not even quite getting
to the Castle battlements.
Ah look, I would say that like,
Shockwave for me was pairing up nicely with Johnowich there.
Some decent moments on the Cassie,
especially when he was having like flash FD
caught in midair, like get the like AOE onto him.
They don't get point one.
Oh, it's Johnowich, like, he like wins like a,
like two like, kinda won B1s.
Your hands could soon air rushes critical
in order for them to take that point in the end.
Yeah, yeah, I guess yeah, you should make a video about it after this
I mean we actually don't like we see oh, I don't know if you ever actually even get it gets it off
I think actually kind of like
Again like it's a very
Tight situation. I feel like it's really like a TV to you can get a rush off
And maybe your teammate can like abuse the high spot
Well, I think it's Shockwave there with him and then I think Rav maybe there at the same time
Definitely give it a cast, like give a few more combat rolls would be pretty cool
Either way, we die gris
One tick, one checkpoint rather, 150 meters
But we talk about how, you know, in the setup with Ash, about how aggressive both these support lines are
Right, like, you kinda have plays like that that happen, but then also you get the positive
The guys are almost getting body blocks here.
He's taking too much damage, but this is too far forward.
He wants them to get up behind him and have a little bit of heal pressure.
No one else on this Danish team is going to get healed.
That's what Jorovic said.
One, constantly.
Too much heal pressure.
That's how you punish all positioning.
QoQ, guy being pushed down by Rav, does hit the grenade,
so at least ensures that he's right.
I love to get like a, like how much time
is he actually at his hands on the keyboard versus just,
like up in the air easy for a good time I respect the five minutes 40 of the
clock and immense amount of time it's the early attempts here for taking down
some of that control what are we doing what are we doing buddy
I'm on that high ground behind me there's a lot to do here crocs is
deadly surrounded by a lot of foes and people enough for him to the cast of
Still this...
It's so odd that they, like, swat sides of the map with the door not open yet.
Jaronka switched it away, though.
And then Skytron took a bait, and they tried to find a Kiri,
who switched it available.
He played the out of position.
That was not where Skytron needed to be in the end.
Man, that was really unfortunate exchange.
France is so dialed in on this con, though.
I mean...
It's like we're on a little bit of a set with Denmark,
like with the fan, like the Sim.
I just don't think, like, we have not seen Sim really at all.
Uh, no problem.
Look, there's a liver brain beating here set up.
Oh, yeah, we'll do it.
For any reason.
Crocs is maybe happy to fly under the time, I guess.
Gonna get just, uh, ripped down.
Trying to force, uh, consider a shot.
You'll have potentially dead over the top.
Skytort, we saved the kill.
Oh! Oh, the freeway!
Shot over the periphery, just peeked out for one second too long,
and that could cost them the map!
Crocs, you're under Skytort down. No escape!
None whatsoever!
And now Cross can get back up on that higher ground, and you are smooth sailing.
One more fight for Cross.
I can't have available here, right? It's like a great spot with a lot of environmental potential.
Katsune Rush as well. Limit break held on.
Got it all.
This is really nice. 3P here.
And he got...
Oh, nice beat there by Charlie.
Nicely done. Like a flashbang that came out.
So yeah, he can't have this in quite a word.
Shotgun goes down, look to that cube.
A strap picked off.
Cross now is going to return to the fight after getting yourself a mega health pack,
But he doesn't even need to be there, but he's considering it right now.
Doing a lot of heavy lifting.
Kio is able to basically make it impossible for SkyTorff.
Get any leverage here.
Nice enough of a tunnel which would have scorned it with the Demo,
but he needs so much more than that here, but Denmark pulling up short.
Decidedly here in our second match.
I mean, I was convinced coming into this series,
this would be a very long one.
I really like this Denmark team and what they did in the groups
and how good Shockwave is looked.
But obviously the game has changed.
Yeah, you're just getting so much value. I mean almost 12,000 damage here from Crocs
in this game. Leads the lobby by a wide margin.
Right? Nobody in the... it is a sin at walking totem.
Yeah. He's done it again.
Again, like you've got to give accolades to the backline here.
You are dialed into play just for like proxies and suit.
Zero and deal, like with a pretty solid output.
Solid damage as well as far as curious concern.
One thing to also note is like, that D-Guard on the cat has about like...
What is that? Like almost like 2,000 more healing as well than Johnowich on the other side.
Johnowich beating FDGOT in terms of the damage output, but the cat healing able to just kind of funnel in the crocs
since he's like so deep in these engagements is so important.
FDGOT able to be whatever kind of crocs and code need in moments like that.
Some really good punishes though, again, because Dimon has some degree of like commitment in terms of using the mobility
You need to be sparing about how you usually go in your team needs to be
That's so I guess in some sense it's like a right-hand shot
Like your team has to be ready for this is a disgusting guy about me
The dead eye
There's a dead idea from Keo. Yeah, that we he's really just looking down at sky to have been flown over the map
It's just a little bit and then they're getting taken down from that point on which the house of cards comes tumbling down
I mean, that is making a statement in terms of obviously them making it to BlizzCon and
being a team that's going to be fear going into that event.
your Denmark we got to see a cat or a demon van right time I mean we just you
know I I sort of said earlier I didn't think it was a long-term solution to try
and play the game without you know demon but we just need a band here and then
Crocs needs to just play Roadhog to hey I think that peps last night I was like
if I don't see Crocs on Roadhog tomorrow I'm gonna be disappointed they
liked it so that means obviously that is a full-on commitment that they've
made the call yeah it's funny little interaction that's who they're on the phone with
you missed prox is desperately trying to get anybody on their master tension
it's like waving he's putting a hand sign he's like smoke signals over there
finally jota which like he is around the corner of his monitor and all he can
manage are you're so yeah I was like yeah okay
please give me some engagement I mean like obviously a lot of this is skill
but a lot of it's mental as well right I'm like if you can just like throw
your opponent off a little bit. It's annoying to talk to them a little bit.
Bucks has the perfect amount of delusion. Yeah. No, seriously, I mean,
so when I was a coach, like, we had, you know, Clacer, obviously, like a really legendary player
and like same type of, like, you know, you'd be losing a series and you would never know,
because like, it's just like so much confidence. Like, and that's like how you get wins,
right? Like getting a reverse sweep against like South Korea last year, right? Like,
you haven't had players who just like, ah, who cares? We lose the first two, like,
You need someone who can get you started, right, and get the vibes back up.
When you get a team with people that are kind of quiet, and maybe the ultra-realist, like,
oh, let's just do our best, guys, let's try and, you know...
You want someone who's like, no, we're gonna be the people, guys.
We've been kind of looking out at the stage, like, you can see it here from where we're casting from,
and like, you know, Croc's obviously kind of like doing his thing,
but like, there's Arianne's like laughing, and if he got it as well, like, it's kind of like, you know,
at least from afar, it's like brightening the kind of vibe of the team and
you know those guys playing a lot looser you know a lot freer as well making
their games even better. Yeah and again the way our F4 Maddy's like this time here
before I said in this game right that's gonna virtually guaranteed then they
can start to think about you know like okay but what was the next step like
you wouldn't hear like how well where's the game going meta-wise you
still gonna be like abusing Dmon we're gonna need to see Dmon seems like yeah
this feels like a map though that like you can ban Dmon and maybe you're not
is worried about the cat, right? Yeah, potentially. And then you're thinking about like, okay,
like if we can take that one, okay, they banned the cat.
Plus, does this preclude you from playing? Look, okay, you have a couple of flash points
here that are like a pretty annoying in terms of the verticality, but there are also some
flash points where Jetpack Catch is not like, you know, you're a little hemmed
in sometimes, like, you know, fence for example, maybe like, not the safest one
to play? Marga. Okay. Okay. France are almost intuitive, which that Denmark are trying to opt
out of a demon mirror. Well, if you were Denmark, maybe the fallback to the demon would have
been the Marga. Now that's gone. You talked about it, what the previous series, wanting
to see it. Yeah, we frankly didn't. So now I guess, you know, you're putting
FD God on like Lucio. That's like, you know, he's not super worried about that.
I mean that's kind of like what he's known for. I do think FDGuard's cat is unbelievable here in Busan so
I'm yeah, also like you know with Lucio coming back into your compositions assuming that is the idea
I just think this speed is just so instrumental here
You also have access to now like more that a very powerful team-wide utility all the way
They can answer like those moments like off sort of high burst damage
I don't feel like France gonna be too upset. There is a question no matter if they do feel like
the challenges that demon faces vertically, you'll make you want to play something else.
I don't think so, especially on New Jump, there's not, you know, it's not like a man
where there's gonna be like tons of verticality you're trying to fight for and challenge for,
right? I think you're still gonna be fine. It's also really fun that like, you know,
we get an opportunity, we've done this for so long. To see a player like FDGun,
the trajectory, coming in, really like this star player, Lucio, and then people start to be like,
oh, he's just like, they're like so many deaths all over the place. I feel like now he is really
matured as a player where one of the, can still play aggressive but knows the limits a little bit
more. He feels like he doesn't need to make those hero plays. I can put such a great example
of this. He turns into a healbot because it's a Croxas just going to be running it down.
And that's why Crox has happened to have double the damage of Sky Tour with half the deaths.
So now whenever they're here for Denmark, they want to insert themselves back into the conversation in terms of this group.
It's not all lost for them, because a loss here would then necessitate them following the footsteps of France and taking South Korea to task.
If I know South Korea, if I know those players and that coach Moon, they will never let lightning strike twice.
Let's see what Denmark has here.
Okay, the vendetta could be a good pick, right?
The vendetta can obviously do a ton of damage.
They could match up with the demon, right?
Yeah.
Maybe that's even possible right now.
Maybe less bad.
And Shockwave is going to play the Sojourn, so...
Can we get this here?
Let's throw it back to this.
Look at this guy. He's starting to get the armor.
Yeah, he might be dead here.
Hey, now let me give you a bit of ground. Crocs is deep. He's very, very deep.
Ah! Brav! Brav just happens to be there.
Catched the wrong side of the blade, and that was, uh...
Uh, Epilepsy. Just the dominant.
You're able to just kind of, I mean, pay attention in a lot of these fights,
when they kick off. When they kick off.
SkyTor, it feels like, uh, you know,
No armor before the fight even kicks off
And then you also see the amount of just chaos that Crocs and Susan the other team. I mean already it's 70% all one fight
It has to train back a little bit now don't know which picked up early in your head so low Crocs is killing you all
Somebody stop him
We go demon van it's kinda, kinda a bit silly with how this is gone this season so good
as uh, yeah I feel for SkyTour, it's staggered now we're gonna go fuck you, let's get the
speed.
I don't even grab his pulse to dash away and recall.
Oh yeah, grab it and recall, of course, so I had to actually just kinda get all the
way into spawn.
Fox has a limit break, he's in your house at 3am, where is he?
Even he's playing like he's invincible.
Are we... is he playing tracer?
A little bit risky here, but still...
I mean, if you're putting up, you can pull it off.
If the god goes in after him, Kyo...
is handled by Skytor, he's very low.
Is there an opportunity to get him? Do you want to get him?
Yes sir, do you make... oh that's huge!
Even if Shokmei is finally...
He's getting topped up.
Staggering Skytor.
Doing the hokey pokey with his hands.
Shokmei might be a little bit of an issue for him.
I mean he's playing like he has double hurt man!
I'm saying it off! That is disgusting!
He's playing like he has double HP!
What the hell? I'm saying it off!
That is...
Geneva! Get on the phone!
I mean it's a little bit of a throw. I have the ult right there.
It's fun at the moment.
Okay, sweep.
Fun at the moment.
Fun at the moment.
Shockwave does get staggered out before. The flash bomb is picked up.
Well, apparently, SkyTor is not a mega-game.
I do think his MetaList beam-on strike is interesting for, you know, their mind.
It's a look.
You're quite nimble, right? A hard to hit.
You've got a small hitbox. I respect that.
Oh, look!
Both teams, like, playing the same backline, playing the same tank...
They're not playing the same game.
Yes.
Uh, it's just France feels like they have really...
...mastered how to play this kind of demon style.
Overclock used by Shockwave here.
So, nice shot there, if he gets here he's on that it's huge.
Oh, he's close to it. Like all the mobility that Soch has is still not enough.
His dip is right there alongside Croc still.
He always had dealt with it against.
If I don't recognise that the Cassidy is a...
Are they going to die by this?
Ah, it's really not...
Oh, he's done it!
He did it!
Croc's though doesn't get the beat, so he's going to be de-mech'd on this.
Limit break now, might look to punish, but dip is causing problems.
Perhaps very low, has to recall that.
CROC'S DIP!
Oh, the candy game.
Not quite.
Not quite.
The FD guard there goes for the sound barrier, actually dealing an equity crocs as he's getting de-mech'd.
And this actually kind of swings things now. Denmark, right? Both support ults here.
In control of the point, in control of high ground.
How do they keep start to a mech while also trying to play aggressive round of Overwatch themselves?
I think that's the...
We'll do these over that ultimate in the long term as well.
Honestly, quite a compelling question.
Oh, crocs start, and he's hitting sides, or he's ripping, he's tearing.
He's going after his opponent.
SkyTor, full-spat shield load.
Proc slow, doesn't care.
Getting pocketed, and SkyTor is ejected once more.
In these cruxes as well, you're just living in it.
Well, the Dennai, they use that speed boost,
moving on up, it kind of forces the supports up to the high ground,
and nobody is able to keep SkyTor healed up.
And everybody on France knows that.
They just kind of, like, barrel down on top of the tank of Denmark.
And Mitch, I mean, that was like an early continued rush shot, it's a really nice shot by Franscating it, it's not just Crocs, this whole team is kind of clicking right now.
And FDGOT is looking for brighter time back on his classic pick of Lucio.
The sound barrier really looks good to be desired, at least he's brought into the cross gameplay.
If you've got low though, sound barrier now allows for a bit more aggressive and much more play here from the game.
Swing! Big limber break!
Jonovic goes low, eventually goes like FDGOT.
Roxy's D-Mec from Giffley's able to make use of that debuff.
Now Keo able to play from comfortable cushy high ground.
free damage as Yohan gets a traded best, and it's another flex point for France.
This is going to be one of our faster series.
France. A lot of people expected this to be a very competitive match.
They have just dominated here.
Keo's going to go over and play the Shion.
So we're going to kind of ditch the hit scan altogether,
play a little bit more of an aggressive style of play.
Uh, it will be Denmark getting to this flashpoint first.
Crocs does get it mech back, so...
Yeah, so re-mech in that. Yeah, I think we're good.
Here we go, priorities to this next point.
Shockwave's gonna have to slip away.
Skytour just...
I mean, he's in a different bloody postcode!
He can't do a damn thing to help Shockwave!
Crocs is coming from very unexpected angles, and RAP is standing still.
They're not advisable here against this...
He-mon.
And there's the V-suit.
Xerion is picked off, but RAP does fight.
She is...
But still, like, decisive fighting for France.
Well like, the Sojourn slide, right, as soon as like, Shotwave uses it, they know exactly where the Sojourn is going, and then they also have the Lucio speed boost, they'll, like, get that demon in the position.
We talked about Jipak happening so instrumental to demon, or becoming her immobility, yeah?
But here with Lucio, you've got more than enough. Well, there's not a lot of like, verticality here, right? That's true.
But we just saw them play the Lucio little win on Vince, which actually is pretty vertical.
After you gotta get that on a 4 HP there.
Yeah, living on the edge, like only he knows how.
See, I'm very here, could be good, Croak's just gonna benefit from it.
Can they get the top half amidst this?
The answer is yes.
Shockwave can't go in first.
It takes for them to get France to move backwards, right?
I mean, I...
Kachinirush here is at least starting to hang your hat on.
Maybe you should have this, but not Shockwave's dead.
You're just gonna reset.
One last fight.
One last shock in this series.
No, they go for the rush now.
Okay.
What?
Infrapenny, Infrapound's what they say.
Your hand does not have a swift step right now
and has no way of getting up to safety.
slowly play to this move.
Now DMG there on SkyTor and
there's another one, SkyTor.
Like, live here.
SkyTor will not be back in time.
There will have to be someone else to get some
stall on the point and they're running
headlong and it will start to ring.
Soundbarry used there coming out of a spawn
as Doge is not going to allow anybody
to touch. What a game from France.
What a decisive showing.
Making it clear but then
The victory against South Korea yesterday was just the beginning.
Denmark was supposed to be their next close competitor.
These two were supposed to be fighting off for that second spot out of the group.
This group has been turned on its head.
And I for one welcome our new overlords in blue.
France are a revelation here in Busan.
And they will be such an important part of proceedings at Blizzcon.
Yeah, really a rough one here for Denmark.
I think obviously the players on Denmark and everybody associated expected to see better.
Crocs 29-1 there.
10k damage.
Next closest in the lobby is like 6.5k.
Get him out of here.
Yeah, and I didn't get marked like they just ran into a buzz saw that is Fran's, which, but
if Fran's plays like that, obviously they beat South Korea, but if Fran's plays like that,
and you know, you have this type of meta, quite frankly, they could beat every second.
I mean, that's how good this team is.
Look, that's making you think about, you know, a KSA watching this
Ask them the question.
We can do this too?
We can match this?
We need that kind of team?
So KSE does have this player of all fours.
Yep.
Put a click in.
Consistently kills basically the whole other team.
Yeah, and also they've got, you know, TVNT who is on holiday at the moment right now
alongside Ziad.
And I'm sure they could sort of adopt this kind of approach.
The France are right in the blue fridge here.
Four teams now. I don't know if you could really you know
Emulate this from cross. I think you need a pretty purpose built team with a special like I said special level of delusion
It's a fun brand of Overwatch to watch and it's overwhelmed to lose a series
Don't without fanning the demon bills a little bit
Right for Denmark. I mean you come into a series, right? You practice that calm you believe in yourself
you think you know you can handle them and
and
You don't have a backup plan feels like what happened in the Denmark
They just didn't feel like maybe they didn't believe that there was another option that could come close
Or maybe Denmark wanted to play market here on this map and it gets banned, right?
That is a good point, and that's quite possible
But then like you know the argument of trying to take him on out of that mixture or Jeff like that earlier
one HP
And if you go after that gets a beat it keeps crocs in neck allows France to fall back
Heal up and then win the next fight like this this game wasn't even close
These two teams not on the same level, which is wild that's considered in the Denmark have already showed us some great quality
Not only in their conference, but so far here in Busan they absolutely have and it is not what anybody was expecting
Working down to this matchup because it's not just a 30 it was the way in which France were able to win this so
So, I think it's a good idea to go
up against a Denmark that has those pieces
like Shockwave, like SkyTor.
We talked about that tank head-to-head
and how that was going to look because
you mentioned how SkyTor does have that place
where he does want to also be that centerpiece.
It looked bad.
The tank matchup looked bad.
But I think there's more that goes into it though.
Like, the cap play from FDGOT
was like really, really good.
And like SkyTor a lot of the times,
even if you get in positions
get input position to put pressure on the Cassie, on like Keo on the other side.
I mean, I mean, it's already like no armor, I mean, a really rough situation to be in there
for the tank.
What was most emblematic for me?
Ash was watching SkyTor try and like chase after Kiri, he just whips up the way and
all of a sudden he wasn't with his team, he wasn't actually able to help Keo and fight
for them.
So, it could also be like a matter of time, a reps issue here, but France, you know,
are the fastest adopters of this demon composition, they're the ones that are
make it look the best right now and I'm not arguing with a result like that a 3-0 decisive
win to be top of the group here to us. It's looking real damn good here for Team France.
Of course, Group D is still technically open but you only now have Columbia in your way.
Congratulations, Steph, for your win today up against Denmark. I want to talk through
I guess what the experience has been like here coming to the big stage especially
Knowing that you got that win yesterday against us, Kriya, we got to talk to Crocs about it.
What's it like playing with a guy like him on your team, honestly?
I mean, it is too easy. Right now, Demon is like so OP, and you just have the best Demon in the world on your team.
They're just nothing to do. They're more to the Demon Mirror old game. They just have no chance.
I saw you and Crocs earlier today, and obviously you guys thought you were going to win.
Did you think it would be a little closer than that?
I mean, I thought Denmark would give you guys some go at times, but it felt like, you know,
we were discussing during the cast, it was like, you know, Sky Tour is at like 50% HP before
the fights even like, kick off, like, you guys looked awesome.
I think we're like a much better team, but we did expect a closer match because I think
their strategy was like, a lot worse than we expected.
So it was, it was kind of a storm.
Yeah.
I think it could have been closer.
Not definitely a storm.
Yeah, yeah, yeah, you will, I kind of want to ask about your band in on new junk city because we were discussing like
Okay, obviously Denmark can't win the mirror like one of the options you guys choose to ban Malgo
Is that like targeted specifically at them? Do you feel like that was you kind of read them?
You thought they were gonna go there or what was the thinking behind that one?
I mean for the draft I kind of just trust my coach
Yeah, he thought their best option like was to play moga outside of the green
They didn't even take them in front. Yeah, I mean they could have just fun tank and still play moga
I think
Even that jetpack cat you guys still have a really nice looking team on composition right like is your job change like between those setups
It's your job changes all over the series or you just trying to make sure your flyovers are good to get less dead eyes and your
You know when the kids came I'm not really I'm just a tracer duty. I can't expect a tracer bonus war
Mm-hmm, which did not happen, but not really to be honest. I'm just making my game
I don't have much to do honestly even is like Thanos in the lobby
Yeah, but when you have FD going to play in a cat like that and then Crocs playing Demon has to be pretty nice on Tracer
Nobody's really focused on you.
It's like you get to play like more free in the backline, like are people looking at you less do you feel like in this comp?
Yeah, kind of. I mean Demon is like taking so much attention
Yeah, as soon as she pushes the backline, the backline has to respect her so much
It just makes you free.
I've got one last question for you here, because you guys are looking so good right now, and of course, it feels like the conversation was previously about you guys maybe being that battle for second seed, you guys are looking like that top seed now, between South Korea and Denmark, what are you thinking between those two teams? Who's going to be joining you guys at Lisbon?
Um, it's kind of obvious, but I expect Korea...
Who's... what's the last game? Does Denmark need to dip Korea?
Yes.
Yeah.
Korea does need to be Colombia.
Okay, right?
Okay, thank you.
Have a nice day.
Stay the afternoon.
Thank you, Matt.
I'm sure Korea will.
Yeah.
Okay, I figured so, but I want to see if you maybe had some spicy tea.
Oh, no, no, no.
Okay, well thank you so much for the interview with us, Dip.
Congratulations once again.
Thank you so much.
I can't wait to talk to you later.
Thank you.
Bye.
the chat with Dip guys but we are gonna throw to a quick break before we get into our next
matchup so it is going to be Korea versus Columbia coming up next.
The 2026 Overwatch World Cup is brought to you by DHL.
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People this is so much easier. I could barely speak English in this fact never feel cold or never feel hot
Yeah, I knew it instantly. Yeah, it's so easy like the cold
I like them. Okay, there you go. That's what I'm saying. I pretty need that. Oh, you're trilling them. Yeah
Welcome back to the Overwatch World Cup group stage here in Busan
We've got another group D matchup incoming hot for you guys. It's Columbia versus South Korea and guys
I've got Jaws and Moxie on the desk with me. Well, I mean couch. I guess
this up like kind of an underdog like I'm like we were thinking the same thing about
France yesterday so you know maybe come up with your surprises us in potentially I mean
both these teams in a very similar situation it feels like in terms of not conforming to
the current battle like Korea is one of the only teams it's potentially China that
was still seeing trying to run things like the Sigmund and that Mizuki, Colombia they
just don't touch the jetpack hat they don't like to use the V-mon so there's
There's a potential that both of these teams are going to be really happy with each other's
bands, like taking the cat off of control for sure, and then the demon a little bit later
on too, I'm sure.
Yeah, I think it's kind of a lot of these other players coming up that idea guys.
It's wild man.
It's simple to play at any point.
But it has definitely been fun to watch this team, Columbia.
This is a squad where I feel like the Colombian fans always rise up to support this team
and we have returning faces within Super Gomez as well as Nixie, who is a substitute.
And I feel like this player of Super Gomez, that's kind of who we have our eyes on towards in Colombia,
to be that rock here for this squad, with the experience that he has.
And I know that we've seen Lich as well, has been a decent DPS there in the server too.
Yeah, I like Lich too.
They've been ranked players for a whole long time at this point in North American Ladder,
been peeking their heads in, a little bit here and there, and I'm hoping that they get their chance at least on international stage to prove how good they are.
I think if you look at this team, you're like, okay, Lichentem, they are the players I think that are going to step up to the next level, coming over to the next level.
Yeah, they had some good fights, right? Columbia on Newjunk City looked really, really strong for the opening fight versus Denmark,
and it was only afterwards that failure to be able to adapt to the range point from Shockwave afterwards,
which really wanted them for the remainder of that map.
So maybe now we'll get to see that same Marguer-san composition.
Yeah, and now talking about Korea, who were felled by France yesterday in a massive upset.
This is a core team of crazy raccoons, and you also have Sanjin and Simple into the mix here as well.
And it was honestly a devastating loss here on home ground.
What are we doing out here, man? What are we doing?
Reverse Sweat, I think that was, and I don't think you can really argue, that might have been the most, like, crazy and upset of all time.
It's historical!
It's historical, for sure.
Getting Reverse Sweat by France like this, this team is crazy recommended almost, but I'd say it's in some cases almost upgraded.
I think Simple is an absolute nutcase.
Him and Chorong looked really clean on the first couple of maps, the rest of the maps,
no, like, nowhere to be found in this. I think this is such a strange time for this team to be in,
because they might not make this come for the first time ever, which is ridiculous.
Yeah, especially because we've gone from basically saying, well, everyone else fighting
within group D, they're all fighting for second C, right? We all sort of took it for just
expected. Okay, yeah, clear. For sure we'll be making it to Blitzcombe. For sure they'll be first
seen. Luckily they'll be the Grand Finals team, and now we're sitting here having to say, well,
what if they don't make it, right? Because what we saw yesterday, it wasn't just about the backline,
it was also about the fact that that timeline looked fallible, right? They looked really
fallible. They had Jumping coming in to play the Substitution onto like the Demon to try
match crocs night and day that crocs is looking so much better on my hero I don't
know if you saw me turn around but the Columbia fans are going to bullish like
it is insane you've got a whole row of my dad they got the flag going on they
got hella signs as well they are the loudest people in the room right now
thank you thank you cameraman I mean passion the pride goes hard and the
Yeah, it goes crazy. And the Korean fans yesterday extremely quiet. I mean it was ridiculous how silent the arena was. It was astonishing.
Yeah, we need to see the fans rally behind Korea today because to be in this situation where they did lose yesterday, you want to see them amping them up.
You guys can hear the crowd in the back and it is just getting started. It is just insane
I think the mental boom that we witnessed in yesterday's reverse sweep
But that's also now terrifying for team Columbia, right because you're gonna be facing up against a South Korean roster that is angry
Oh, yeah
They likely came out of that match because like they were one map away from being able to take that victory and then got
reverse but which is probably the worst fashion to have to lose a match series because you're just
thinking well we just need one more map to close out one more map to close out if we win if we
lose the next one we get to pick where we go next we get priority on band draft so it's okay to
get one up but then the second one after we suddenly that's like hold on wait wait wait wait
wait and then you go to that last one and you're thinking oh no and your coach like your
your staff behind you, they will not be happy.
It's very likely that South Korea after that match,
they got grabbed off of the desk,
hoisted into the broadcast saffron,
and basically said, okay, sit down,
we're going to look at what we did wrong,
and this is how we can fix things
for the next time we play, which is today.
And as we got into our predictions, guys,
I think the clear statement that we have to make
about the South Korean roster today
is how much of a decisive match they want this to be
up against Colombia. I had to go, of course, with South Korea. It's expected in this a huge
overdog in heads-to-heads. It just feels, it would still feel pretty bad to vote against
them. Yeah, I vote for Korea too. I don't think, I mean, again, surely, surely, I don't
think Korea are going to go down here. There's still a chance for them to make
it, although very difficult. Yeah, I agree. I don't think they're going to go out.
I just don't know how clean a win it will be and I feel like it has to be a clean win
for South Korea to start just stopping some of the fears that have started creeping in
after yesterday's defeat.
Yeah, well for South Korea they want to make a clean statement in today's match up against
Columbia to do you fight for their contention for BlizzCon for Columbia.
It is an underdog story.
Let's get into it.
Thank you very much Ash.
I don't know how else to say it to be. I can't say that in Korean, but I don't know how else to say it because Columbia, in a way, like Ash said, they're going to be facing a rather angry team Korea as we see Columbia, the jetpack first.
Yeah, we expected this. Both teams don't really like playing towards it as, okay, Korea actually will ban the Deva, so potentially they are trying to force this team on.
They did try to match it versus France yesterday too. Horrible results as we've seen, I think the best team on so far in terms of impressing on that new hero.
But we've also seen Columbia be just as uncomfortable, so potentially Jumpin' here thinks we'll have the edge over Super Gomez.
Yes. And also, I mean, Max is in the roster too. I mean, we saw that yesterday to be fair there, Moxie, Max being served in and out.
Yeah, for Zarya and for Sigma.
But it didn't really feel like it mattered.
No. They tried, instead of playing the demon versus France first, they tried to counter it with Xarya.
as now we're starting to hear those fans come through in full supporting their team,
trying to send them the energy to be able to pull off this win
as we get ready to head into our first sub-map off Nepal which we'll be trying yet again as we said.
D-Lon, one of the strongest heroes breaking out here at the scene in Busan but both of these
teams almost allergic it feels to playing her.
Which I'm pretty surprised that's beyond especially coming out team Korea
Very shocked to see either not max nor Jim been really like push the limit and kind of test the ban
You how far they could push the hero because you're expecting
Like okay in a crazy racoon plate. There's two tank players have every single hero on lock. Why not?
Demon potentially the whole fix put them on the way
I'm just talking that lines up for a good kill on Super Gomez to start off with, and I'm sure again, you kind of heard it through the mics.
It's a sad day too, so a whole lot more people in the audience right now, but those cheers are way louder than they were yesterday for Team Korea.
Well, first fight taken for the side of South Korea, and Lick instantly swapping off of the Tracer onto the Reaper,
wanting way more frontwards pressure onto Jungben on this Malga trying to pummel through that tank.
because Junjo on the ginty has the distance.
Very early engagement, though, and so far,
Kareya is slamming down and catching the wincio.
Yeah, Kareya's on already down, and, oh, something.
Nice little reset, Dash.
Now, tap the only one alive.
Give him a life, a half a second longer there,
but a good team kill for Team Kareya.
It feels like Kareya, yeah,
they'll just go for the close-holds.
He has a very fast engagement, Jack.
Not a lot of down timers.
So, what I'm trying to read out
where exactly the rotation is.
No jet pack had to put Junben up onto the high ground
to contest someone so it looks like they'll just wrap around and try to cut off the rotation
before Colombo can reach point.
I like taking the fight early.
Super Gomez gonna have to be careful when they're getting stopped. There's a Sonju.
He's already kind of put a large, like, stop sign in front of 10.
He says, you know what? You can't shoot anybody else except for me.
Sonju's a nice little reset bash into credit sign. Get another one too, actually.
Chains are coming down and now, Korea, they're just gonna keep their snowball going.
They've only used that single ult in that rush.
Yeah, I really like the Genji here, with this composition, right?
Jumben being able to put the pressure onto Kampus, plus had the power slide soon to him with the down hit.
He chased him as early on as possible.
I mean, this is confidence boxy right here.
They need to re-establish that confidence in themselves and also in the team for the audience.
Nice little teleport forward here. 25% to go though, before the point is Korea's.
Kampus lands a nice shot on Chorong, who was trying to retreat with the rest of his team,
but they haven't got Super Gomez, at least not just yet.
So you have to wait for the respawn to come in, as we do see Stalkers returning to bar.
One side of Kitsune's rush as well. Could a like alarm need to start to intrude onto point, as Jumben will have to defensive Malga Cage to set up with that blade.
Yeah, Supergirl is 10% away here, and the final fight's coming up from just a moment, but Jumben's inside here.
I'm gonna take a one view on actually against 10th, play against Mod by Zodja, and he's that feature, but himself in an aggressive position.
Forces the teleport away from at the curicoh here, is the soundbite from Gretchen, quick comes at a better time.
Cage to 40, return, Cage as leech is the death blossom.
A double kill for the Reaper, and that is triple!
And it's finally...
...Columbia!
We're gonna get the point.
Yep, punishing that really aggressive Sambar from Chorong,
like the fact that South Korea thought they had it in the bag,
don't have Sambar defensively, for both the Malga Cage or the Deathblossom in respond.
Now you don't have the Sambar for the Overclock,
unless you instantly drop 10th.
Well, Columbia still have all of the cards to be able to win at this fight.
They see some solo heroics here from Sonjin and Stalker.
Now, can Tent actually find a space to use this ult?
Oh, the up-clutch and pop-to-jump, it's already going down.
And well, I mean, a more hurried supply here from Sogden and Sokka
to really secure the fight, when Tent dies,
sure, but you've already lost Sogden and Sokka extremely low.
Good chase down by Lich, and that's a free kill on Simple, surely.
Oh, actually gets it with a headshot, but it's all good.
Super Gomez there for the support.
Columbia, ult.
Yep, weight of the world on the shoulders of the DPS.
that fight attempts able to balance it with the help of Lick though so back
Korea is seen away but they're running back fast on point soon Jen
threatening that back half having people's out the brief poking session
super Gomez though ours is head ends up turning tail of money there will be
another touch however from Kratos jump in briefly stunned but so much
damage to the ball and Salka is going to try and jay to the pole top here
super Gremas has to go for the retouch Korea in control and that should
the round, 10 the last one alive. There you go, round one, over to Korea.
Yes, Hyunjin just puts feet on to point. Korea find the flip, simple has one side of Kitsune
Raj, overtime chunks on through, and Columbia have no choice but to feed directly into the
one side of Kyuriko-Ot when they have no response, no defence, no chance of killing
through it as well. But still, back and forth, because I have Korea, it looked like
They were so decisive, but then that prior aggression that they had almost playing touch the spawn doors challenge, it started biting them.
12 and 6 from Lich.
Temp didn't really have a good time there at all. Look at that 3 and 5.
I mean even Choondin was chasing him too, like, as soon as you saw, oh, you're out in the open for some, like, oh, you want to put your head out.
That's fun.
charge towards you will insta-kill you
tier 10 could do something a little better here
oh this is gonna be a tough match up for Lid
going into one of the very best
we've got a Farah coming out from Sonja this time
this is also going to be a tough measure
for Port Super Comets
he's going to be absolutely from all the punk damage
oh it's gonna get killed
sure on 1-18
supporting that backline
should be going into some nice little space
but then we've got the bodies ready to finish this fight
nice storm coming through from Jumbo
Jump in and I'll be back.
Time to rack up the poke damage as well from the crossfire of this Pharah and the Sojourn.
That's going to tread through all of the kill opportunities for Brattason and change Potenti reading.
There's someone weak enough for Stalker to pick up before the fight properly kicks off.
Longer rotation, but you can already see Stungeon with the Rocket A.
We're just checking to see presence on all of these different lanes
so that South Korea can change where they're holding and have Stalker in the best possible position as Supergummers just as no choice he has to walk point.
Yep, just walk.
And unfortunately, Kratoson can't offer his support now.
Stalker gets a nice double, make that a triple.
There you go. Easy, easy here for Team Korea. Re-infigurated compared to yesterday.
Yeah, look at the charge of ultimates as well.
While poor Kratism, like the Lucio's Heal or it's just so slow in comparison to the amount of speed of burst damage.
Katsunjin and Stalker can chunk through and yet again shades of shrine.
Closer hold.
Temp goes for a tepid mental winnable play, but thus opens the shield.
Yeah, alright, well that's the Kira coming down and it's all over.
No chance you win this fight. Best you can hope for is a pick, but Korea is not going to give it to you.
They're just going to cycle ultimates now as well, right? Take the fight fast before change for Krasnus and Jax.
Oh, that's so hot.
Oh, you have to feel like the ultimate economy is just going to warren 1-3 fight win here, lick with the center, and walk that stalker with the head.
Garage in the gauge, Super Gomez just turned away, averted his own eyes to his own demise.
Yep, Korea just played up. They're in the tempo game.
And now you have two ultimates, just hostage, walk along there, on that just respawn chip,
before Kraken has the sign back to send the team aggressively forward.
Oh, look at this!
And so jumping the gate, is that already down to the cage?
Did we get anybody?
I don't matter, no problem.
Moxie, this one's stuck.
Zoning ulti, Jack, that was a entirely zoning ultimate as yeah, South Korea,
It seems back on form. Not quite playing the new updated Demon matter, but when your opponent won't play the Demon 2, it does not matter.
That is their weakness, apparently. The Demon. Or maybe it's just props.
Maybe.
Maybe it's just props.
Alright. Map number one done. A clean 2-0 I'd say there for Korea.
feeling a little bit more confident in themselves.
Taking the day, taking the evening, night, just to kind of sit, reflect,
and get themselves back in the game is BlizzCon.
Although it's not out of the woods just yet,
the chances though for Korea after losing that game versus France are getting slimmer.
There was a lot of pressure on South Korea to start this match,
very dominantly, and that's exactly what they did, right?
They could have played it slightly slower if they wanted to,
but they had to make a statement, and the statement was indeed made.
Also, it takes away the style that Columbia's looked the best on,
from losing them so far this past week,
being able to find engagement opportunities with the Malibu fan,
feeding up into things like the roof of Oliver, the she-on, the vendetta,
All of it entirely prevented as so much cloak, so much pressure from Jumben forcing out those powerslides, early allowing everyone to stay on top of the solutions position so you don't have to worry about trading down.
This is why I want to see more from Korea, honestly, just flexing your guns a little bit, flexing the muscles.
We feel like we're that much better than you.
Yeah, let's play the spawn door. Let's play this super aggressive style.
Yeah, get jump into yeah, like like the roof and literally just when you're solo fights exactly
And I think Korea they have the skill to do that. We'll see where we want to go
Columbia
So got another match tomorrow
So again there also not out with the two games there or the majority their game sorry in the last couple of days
So let's see how they there but for the time being
team even taking off the headset
ready to lock in and make sure that the team is practicing late to go.
Columbia obviously hoping they can have their chance at a big, like, showing on a BlizzCon stage.
It's going to be tough. The group was hard for sure, as that's to be said.
Definitely one of the favourites coming into the group, but we've shown things can change a little bit.
At least in this one.
Expect the unexpected. Take nothing for granted, it seems, in the year of 2026 Overwatch Esports.
something I am concerned about for the side of Team Colombia though. That was the Jetpack Cat
gun, right? You only get to use that once. And now they don't really like playing the Jetpack
Compositions themselves, but that also means that things like the Malgo with the Jetpack Cat
will be available for Korea to just allow Junbin to be as aggressive, but actually be
more on target now with his dashes. You don't have to burn that initial shift
to hop over the roof up. You will instead have a support to be able to set you up there instead.
So maybe we see a band towards the Malga, just to be able to try and take that off the table,
but then that takes away Columbia's main strategy themselves because they've been playing the Malga
engagement. We'll see. We'll see if they can force them on a demon fight. That's where
they got fell yesterday. We'll have to wait and see where Columbia want to take us
for map number two. I mean, it's funny, Ash was kind of saying, look, but they've played
before in World Cup's previous. It's always been Korea that has gone all the way. They've
gone the full distance almost in every single World Cup, right? There's three stars on their
jersey for a reason. But, you know, times change. People level up. Regions level
up as well. And I think the French have definitely shown that in this group, Korea,
in 2023. Again, everybody's expecting them to do very well. And Saudi Arabia kind of came
out of nowhere and upset a lot of people and they've taken the trophy. So I mean, Columbia,
there's a chance for them to, of course, going down in that kind of fashion does feel
kind of brutal, but we've got a couple of maps you can choose for next. Of course,
Korea, that was their map choice on the pool. And Columbia, a few seconds.
Okay, we're going to more broad play. Salvis was, as we said, the strongest they looked
versus Denmark with that Malga engagement composition where they could just play very, very up close
with the Xion and that Reaper. I would expect then Malga to be kept in play.
So what would the ban for Colombia be here? It can't be the cat.
Sojin?
Sojin, yeah, potentially take out the Sojin. That was one of the issues that Shockwave
posed and it was an issue when they played versus it on the ball having to deal with the
overclocked and also having to worry about just the sniper potential of losing someone
when you do play them out of it. No, they'll take out the Kyroko so potentially we see
more Moira again because that was what they did last time. Bandai at the Kyroko went
for the Moira and the Lucius.
Now that's a con.
Let's get it.
I mean they create the same thing, they've got some.
Guy plays everything.
You can play the Moira, Chong plays the Lucius, no issue.
Brea, Xi'en.
Yeah.
Taking out one of the main DPS structures that Columbia liked to play with this composition
also means that the Sojourn remains in play.
So we'll have to see if Columbia learns their lesson from that defeat at the hands
of Denmark on this map. They were able to win a few points of Flashpoint with the composition
at first. It was just a reluctance to swap. They got into that sort of sunk cost fallacy
where both of their DPS had alternates, and they felt like they would still be able to
use them, but then they died walking to point before they could use any ult, and
so I got stuck sticking with the hero for way too long and just had to go all the
way with them.
All right, there's load on in. New Junk City. I think with Jumbin kind of sticking in, and
same with the DPS line, of course, for Korea. I think realistically, you're not really
ever going to trade anybody out. I think with how strong Korea is, I don't think there's
going to be, I think, trading Max in and out, sure, again, more kind of playtime on this
stage like this, but I think there'd be more than happy just to keep Junbin in for the rest
of the series.
Well, realistically, Max would play what?
The Sigma or the Zarya, and Zarya would be instantly popped by the Mauga, so Junbin
having more flexibility, being able to play things like the Orisa, the Mauga match,
And also if he does feel the need, he can go on to that demon as we'll have a look and
see.
There's the moira that we expected, but at the moment, Simple's not actually matching.
It seems like we're going to have a Mizuki Vap teased, so a whole lot of damage on the
side of Team Korea's backline, and also some very good CC with Choron being able
to match up to things like the Reaper teleport with that chain.
It's just Snail's pace of a comp, really, isn't it, with Team Korea?
You're not moving anywhere too quickly, apart from Son Jun, of course.
But on the other side of things, Super Gomez and the rest of the gang need to be quick.
Well, speaking of which, Chris undead.
So, that Lucio's fever is unfortunately non-existent anymore.
Jumped it in the backline, by the way.
He's just got to shoot everybody in the back of the head.
Super Gomez.
His eyes kind of hurt him.
He was looking at that top rope, looking up at that high ground,
seeing if he can kind of pick people off and aid in a kill that Lidger is trying to garner.
But it is a team career they're gonna win the first fight.
He's chasing down 10 who's on the wrong side of the map right now but should be fine isn't it Tracer?
Yeah, battle cattle fully employed on the side of Jumben.
I have my fortify, I have my javelin spent.
Let's just go send W, super gunners, whips off of the Malgenau onto the demon.
Tenshi trying to force out that match from Jun Bin wanting to be able to punish the lacking ability on the backline.
It's going to feel kind of crazy to tend there.
You see a quick DMech.
It's a lot of, I would say, valuable practice against a team this good too.
And Super Gomez getting the Met back, but quickly de-suited again.
I mean, realistically here, you can stall to the end of this one.
It almost feels like Korea actually let him get the Met back, right?
so they could extend that stagger because now they've actually what they've done is they've changed him
So he can't get back to his team
The demon form and he's denied the rematch which now puts us at last flight territory in Colombia
Don't have a tank to do it. Oh
Well 10 does end up going down so that will be the point
Yeah, let's let's knows
No chance
This one is done and Korea have five
Ultimates now to be able to just brute force the next one
It was so one-sided as well the tank being taken out at one of side of the support so quickly
No coalescence no sound barrier to try to flush out some of the ultimate from Korea first then click them out
Yeah, it's in a cool frisk five volts
Nice little terrorist edge to start things off though, that goes great to Sun.
Lich shut down, tried to make a big play, but Sondre was right behind him.
Hell yeah!
Went to the death blossom on that backline, he gets Cho-Rong at least before Sanktri can
absorb the ultimate, but Sion-Jin still takes the Reaper down, and South Korea still
take the point, making it now really easy for them to be able to match up to things
like their coalescence.
Super Gomez will go for Bizarre to at least have bubbles to help out the engagement opportunities for this Reaper or the Tracer, but he should just be popped in so he might have Pulse.
Yeah, I mean, look, Lich got bubbles in, no one there.
Oh no!
Okay, now we need to use another bubble to get you in again.
Very much more defensive, super-amazed flank for the team. Nice little stick, just gonna drop the Pulse Swarm though.
Here comes the Karlox, it's 10, actually forced a recall, still got a Pulse Swarm, of course, but it's staying out quite simple.
One of the very best flex supports into the world, according to Foddy Astro.
And now, Stalker, they're very free on the high ground to basically do as he pleases.
Oh, there's the Moira, there's the headshot.
And yeah, the crowd still fully behind Korea.
As we do see it being last fight now on this point, an awkward situation now.
Temps go have to touch.
I mean, dead eye as well that you're walking directly into with an untouchable Cassidy.
Gratislam will have the Siren Barrier if Columbia wants to try to engage aggressively, but there's the high ninjas on the mound.
Well, they're gonna try, there's the B. Doesn't end up hitting with the Moira sadly, but, uh, yeah, straight in front of the window,
and Gratislam is gonna go down to the low ground, and unfortunately, Stalker gave him a one-way ticket back to Spawn.
And that'd be the point.
Stalker hitting the shots, and Team South Korea fully investing their trust into him.
The fact that Chorong earlier in those fights actually gave up his life to give the sanctuary to the Cassidy.
So Stalker without ultimates can just shred down the entirety of Colombia's.
Temp now will go for something that can try to match up to this poke.
The M-Ray also having a little bit more self-sustaining to keep the support attention,
keeping up Supergermas, because this Pozaria has been on the board. No graph!
And ambitious post-op for the Surgeon.
Chorong goes down, 4v5 actually.
Here we go, Lich is just going to try and find an off-fanger.
Kratosan's going to push the rest of the team forward,
but they need another one for this one to really feel successful here.
There are, again, George Kratosan trying to push him,
but Kratosan's kind of overextended.
Lich, slow, manages to come up with the second kill that's required.
Jumbin hits the ult, and now he's dodging out slightly there.
Kratosan ends up going down.
Lich with a death blossom makes this one a very scrappy fight,
Leaving Super Gomez an opportunity to cap.
Can he though? He'll be able to cap? Or can he hold it? No, he has to bubble himself out and run for the hills as Junbin and Chorong rejoin the fight
and South Korea are able to find the flip back. To the Gomez who will have to grab a torn, Chorong does not have the science to be able to defend for himself.
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All right, coaches getting a little time with the teams, and get their bands as well.
Columbia pick a map.
Can I see what happens?
Wait a second. Zoom in.
Zoom in on change.
You can't see, but our version of Zoom
and in-hands says Jack
slowly leaning forward.
Let's get real close to the TV real quick. Hang on.
Just make sure that you don't pull out the headset.
They haven't changed it. They've not changed it in the lobby.
No, wait. I can cheat.
Is this the new game? We have like
one tiny pixel and a splodge
of colour and we have to try to guess
That's a really good way to set them again. That's a good second actually to run on the desk at some point.
Either in Overwatch World Cup, maybe at BlizzCon, or at least yes.
How many scrims have you sat in on to be able to identify the screen shot of map that you get before you load in?
It'll be like a duel where it's like kind of blurred. The map is kind of blurred and then you have to...
And then it gets frequently un-blurred and you get less and less points to longer the information that they give you?
Hey! Someone write this down. I heard the producers say noted so hopefully we get that as a game at some point.
Either World Cup or ETCS. I did actually cheat. There's a monitor back there with the lobby screen.
I'm so disappointed in you.
I didn't get it right. Do I have to just do this the whole time so that you can't?
I thought they didn't change the map initially but it's the same kind of lighting as New Junk City.
There you go, that's your clue. The map that is the same kind of lighting, sort of.
thought of and now I'm thinking about it actually really doesn't exist in this
I would assume that would be junk at times with the amount of like that would
make sense yeah that would make sense it's not
are you colorblind perhaps? that would make this hard to put me to try to do it
no I'm not colorblind I struggle to see out my left eye always have but not
colorblind yeah can I read stuff from here I can read this screen kind of
wait wait wait how many oh okay don't do that
It is going to be Shambhali Monastery. See, there's a little bit of orange in there.
Look at the dark in Nevada. How is that so cool?
Look at the lights. Orange. New York City. That's pretty like an orange shoe.
That's like saying there's a splodge of blue for the sky.
There's blue. There's a lot of Paris.
I'm not wrong though, am I? There's blue color there.
I'm not colorblind, I promise.
Shambhali Monastery is going to be the map pick here for Columbia.
Let's see what they ban as well.
Demon.
Yeah, Demon. I don't think would be...
I think especially like demon would be good because you've already burned the jetpack catman
I think if you still had the catman available using it
Yeah, would be good because then you sort of take away a level to demons
Frustration to play into for your backline right the fact that the lack of verticality gets totally overcome by the cat
Just a lifting in and every interview that we do with support players
As we asked them how is it playing versus the demon? They say it's so frustrating. There's nothing I can do if the demon has a jetpack
Cat I'm forced to burn all of my cooldowns, and I'm still dead
So with the cat still fully in play for both the bastion and the Cassidy
I think taking out the demon would be the wisest
limoness coming in for super Gomez as we head into essentially the final map
for this series
Korea looked just as kind of expected, extremely dominant, so maybe a little bit of secret sauce here.
Cue me out. If you're something in a tank player that we have not got to see, potentially you have
that tank player the whole time, just in back rooms learning demon, because you have the hour spare.
You absolutely could have just said, hey, okay, this hero is actually way more strong than we expected.
Let's just have our substitute put the hours in grind-rank ladder and learn demon because you have to be good at the hero, right?
It's not just a case of understanding the tempo and the positioning.
It's also about all of the unique animation cancels that you can do and the combos as, okay, Columbia.
I'm banning out one of the forms of code, the Pharah.
Don't hate it.
The Pharah's being removed.
Don't hate it, honestly.
The Pharah's decent on this.
Although you can still project a cat, which kind of renders Pharah a little more useless.
Pharah feels somewhat obsolete when you have a cat cat's mouth.
When you have a mini gun flying through the air at like, a crazy speed that Pharah cannot achieve.
It seems, it does seem kind of unfair for the Pharah.
Yeah.
Pharah.
Imagine your flight being tied to fuel.
Crazy and Korea ban messy. All right. Well, that was a
That was a moon spatula. That's the absolute joke ban. Yeah, that's that's the obsolete ban
That's second ban too. So you're not doing it to even save the support role
Yeah, if we really are gonna go extra maps, then we have not burned a ban
Yes, I think that's South Korea
wisely making sure it's a safeguard much more impactful than when if they do lose
one of these next maps and they'll have the priority of that draft but like I
said the theory of Columbia just having someone learn the demon is starting to
gain more credence if they had the opportunity to ban it and instead take
out the Pharah. As Korea, they have liked playing the Pharah from time to time on maps like
Shambhali Monastery. We also got to see a little of it earlier on, on control. It's
very problematic for tanks from afar to be able to come up to. Yes, both Stalker and
Sonjin have been able to play the Pharah so that it breeze up the other hero that the
other player can lock a lot of flexibility on Korea's DPS line to make sure that they have as
much ability as possible to play things like the Tracer, the Farmer, sometimes the Symmetra from
Heesang as well, the Shion, the Reaper, the Emre, the Soldier. Just getting two players set up for
Columbia. Of course we did have a couple of substitutions. We're seeing Kratos on step away,
mix feet in and then obviously we already spoke about the tank super Gomez taking a step back now
I like the idea also just again kind of a fresh look on the game fresh mind coming in especially if
you now need to reverse sweep so I don't I don't ever hate subbing people in when there's a reverse
sweep potential this is also realistically columbia's last chance right they've already lost one
match. Yeah you need to win this. You have to win this one to have a chance of
making BlizzCon and the scoreline has to be the best possible it can be so it has
to be clean. Growing a curveball out here like you I don't hate it. If you lose
the map you go home anyway so you might as well try something new, something
which could catch South Korea by surprise that they have not planned for that
they don't have a strategy to directly counter, which means that we have to see the speed of adaptation,
right, from South Korea within the lobby. And I think that's something that Colombia could
actually start to take advantage of, because if you look at the first two maps, so far of this
match, it's not like Korea have been doing anything that's genius level, that's innovated,
how to play these different compositions, it's stuff that's old. It's basically just like,
Okay. This is the hero. This is how you play the standard hero. Nothing truly complex.
It's not the macro difference making. So Columbia could be able to catch Korea.
Just seeing the last couple of players just filter into the lobby now.
Dillimines just joining for Columbia. Vixby should be coming in as well.
I'm actually keeping at the screen.
green card. Yeah, it's just, uh,
sort out a few bits and pieces, but yeah, we'll get into the next map in just a moment.
Chambali Monastery. Don't forget, too, there's another game after this is Japan versus China.
It's going to be a heater.
Yeah, both of those teams, glory. Honor and glory, like the Ryan Cinematic,
they're probably not going to Iconbald, as both of those teams also currently win this
and also sadly already eliminated from the competition,
which is insane to say China not making
a BlizzCon playoffs World Cup
after they came so close to lifting the trophy
all the way back within 2023.
Yeah, really kind of saddening,
I think the whole of the Chinese fan base
not seeing a very historic theme
that's done decently well over the years.
It's not to see. Crazy. It would be as well if Korea didn't make it.
That would be in the same.
Honestly, one of the craziest BlizzCon since it started.
Yeah. Go back in time. What, six years? Try to tell someone, hey, that will come in time at BlizzCon.
Korea does not make it.
Yeah, I mean, no one's predicted that. Are they really?
Alright, we're entering game. We're about to rock up to the Shambali Monastery.
See if Columbia can start that little reverse sweep run.
Look, Korea not making any changes to their Core 5.
As we head into this one.
Ciri Cat available for a backline to play.
Columbia burned that Curico ban on New York City.
The Cat was banned on controls. So,
Five Korea, they absolutely can go for the support line that feels like it's become such
default off of the strength that Kat has learned. It felt like we're just seeing this hero continue
to evolve, that there's so many different layers of wedding cake almost. We find a new level
almost every week, every new hero drop. We go, oh wait, Kat can do this for this hero as well
Oh, Marys. She is so valuable.
Alright, Korea still.
Fate hangs in the balance here.
Ideally, it's a 3-0.
A little clean sweep.
They don't want to have their chances of BlizzCon
being shot out of the sky too soon.
That MAP5 versus France was a bit...
a bit off of the being part, a bit off script, if you will.
Let's have a look.
Little cat for Charles, no simple on the honor.
Like, see this, look at this as well.
I mean, Simu's just gonna yeet the nades straight towards the doors,
maybe even throw in his sleep as well.
And you just said,
I wonder what cat could like.
Wait, we're discovering new things.
Well, now we've got the honor in the sky.
Yeeted, but no one was home.
Everyone from Columbia wisely stayed behind spawned doors
until they read the composition of the defense and change the Georgia's.
Whoa, whoa, whoa, whoa, whoa, whoa, whoa!
Ha ha ha, look at Lichy's face!
Ha ha ha ha!
Goooood!
And a little grin on his face as well!
Ha ha ha ha!
He knew, he knew, Sondra was playing for the...
Ah, Junker Queen!
Again!
As we'll get a split now from the stack of Team Colombia,
but Jumbo just takes full advantage.
Look at all of these double splashes!
Nice tie, Suzu there!
From change. Oh look at that stalker again. However, a very aggressive rush coming through from a lich.
Or not the ult, but just kind of the speed in which they were going after.
This is what this comp does best. Yeah. Queen, shout, running in, giving lich to stay.
How the Lucio speeds you in and then collapse on one person and delete it.
They got some trades too as well.
They're trying to just find trades because their respawns are so much closer.
they come back so much faster if you get an exit rate onto something like the
Ana that could force teams out of Korea to have to back up and not have the
stranglehold of choke if you haven't been already first fight 80% to limit
rate. Yeah I mean that is insane. You get so much of your charging for immortal for people as well.
This is gonna go straight to the back here. It's sword hero versus sword hero.
Which is gonna get chased by the cat. Show on leaving Lisha 1HB but
there's Jimmin, skew is it?
They've flipped position, hold on!
Columbia, what did that so far?
Unfortunately, though, there's 5v4.
Lynch is almost going to do an L.A. Gladion just sure fought here,
to get a snipe from the sport as they end up flipping the site,
but I mean, unfortunately, though,
it's Son Jun demolishing the battle,
both the Lucio and Kiri fell,
and now Jimmin is now going to hover over the point.
Sadly that Karasal moment quite denied as Jumben will continue to roam the feride that his churros jetpack can have.
Ah, spotted out.
Doesn't mean to say he's not going to give chase though.
Hairy close to dying the Lucio, picks up the mega health, back with Jumben.
He's got the limber break now.
Goes straight round the corner maybe.
Everybody's lined up for him but doesn't want to blow it just yet.
Changed it then of TPing away.
away needs to provide some serious attention to the jungle queen here as unfortunately it will be
at show on the finishing off for Lucio. Come on in this four doors and goes to the catnap as well.
Oh no it's all falling apart box. Yeah and jump is just so far forward. Columbia can't get past to
go fast onto one of the defense. This is this is brutal Jack. This is truly brutal as Columbia
they have to invest so much time just trying to poke out the sides of team
South Korea building up ultimates at least but all that space taken away yet
again by the catcats. Yeah it's hiding somewhere in the world. Right now it's on
Shambhali Monastery. Wow they are really just almost giving Jamin the
honorable 1v1 versus the Queen but I will take the demon over the Queen
in that instance. Oh flicks back on the leader. Godlich! Come on! He's waiting for that shot.
He is waiting for it.
He has someone from South Korea.
No ego piece.
No!
He's still off and he's still chocolate.
There's the rampage coming through from the Queen.
Okay, Saunchan ends up coming down.
Lich still on the winner.
However, Limos losing their life.
Unfortunately, yeah, it's going to put a halt to this push.
So many Alts and Vesitoo for so little space.
As Sionbar is the only thing available,
Available but pretty soon you're going to have a nano boosted team on mech playing within your face
Okay, we've got a ball now limoness is gonna
Try and make a difference on the record ball jump in it's got nano boosts now
That's south barry is gonna last too long in his face. No, sir. We that should just be the whole here for Korea
And there it is a good one simple it's good enough for one
But that'll be that, that'll be the rounds, and a very close hold for Team Korea.
Well, Team South Korea could just go for something that either plays fast, aggressively, and pushes back Team Colombia's defense,
has the pressure level to have the threat of killing a backwind, which then forces the defense to have to give up space on objective field,
but then they lose because of how little space the objective actually was pushed.
or teams that have career could decide to give up objective entirely for the first part of the fight
and just walk on Team Colombia to find the kills first.
Especially when it's this close, that is the strategy.
Yeah.
It's like, well, we don't really need to touch points if we just kind of win the fight.
So yeah, kind of expect what you were saying, just TP right, TP left,
or even just walk speed, whatever you want, doesn't really matter.
And then just take the fight to them.
And then just pick the other point one of it.
Do you try to go for hide yourself right behind spawn wall to have the close fight?
Do you go all the way back to history? I know we talked about that moment of carousel,
but could we actually go back to, do you recall the Shambali monastery first hold defense strategy
where you had a May wall and you would wall up on this side so that you would still be within
contest distance? I'll hold on, that's the way.
I mean, Tay's doing it. Or at least thinking about it.
this was one of the strategies where you would basically you would wall up on the
side because you would be able to hold yourself on the alley with that may wall
behind the may wall so they could not touch you but still be within
contesting distance of the objective all right here we go we'll see how well
10th Manages. Uh oh. Lich on the reaper guy. What's up, simple. Oh, what a sleep. Alright.
Lich is going to have the right form out of there probably. He's going to get chased too
if he's not careful. And there's a swing on Jimbin, setting his neck decently low, but
with Lich dead, Jimbin's not really got too many people to fear now. And now Sorkin
could take a barely aggressive angle too. Another sleep from simple. Alright, living
up to his namesake there. The sleep darts just look easy.
No chance.
Oh no! Lich! Nice little name, nice little cap, and there it is. Alright. A few smiles
there on Team Columbia's side to be fair. As a team career, they are going to take
this one. Oh, three up under their belts. No GS25 in it.
a difficult matchup for Columbia for sure and a required dominant performance for Team
Cypher Korea as the fans here at the stadium, they expected more from yesterday's performance.
Seems like Cypher Korea, they just decided, forgo the meta, let's just play what works
the best for us, and we are some of the best at these individual different heroes.
just put on the show. Yeah, I'm not sure they did. I'm curious if career at this point as well is
going to be focusing on practicing this demon, but you've got to get it in the wheelhouse. Sure. I mean,
Jim Min, Max, whoever really, one of the two needs to be kind of the level we expect them to be
on every time that is released. I want to see more from them when it comes to this pick,
because the pick has been proving to be one of the strongest tanks right now so
yeah you need to add the wheelhouse you need to add the back pocket especially for the scott
well he was on the demon there for the fight on the defense on champ bali monastery and he was
doing well on it right the tempo that constant pressure on just dropping on the backline
simple to having an absolute vacation on the ana being able to hit all of those sweet
not setting up for the full over the school from the Couser for Korea. They make the statement
that they needed to a 3 0 clean in this matchup dominant exactly what we wanted to see from
them for Columbia. I know we talked about the smiles that we saw from some of the players.
It's an opportunity for them that is hard to come by to play against players of this
caliber team creates a great experience for this Colombian roster. But for Korea,
It's about looking forward now to tomorrow's matchup up against Denmark.
They're fighting for that second seed, a position we never expected them to get.
They need to win that.
A little, again, a little clean 3-0 from Korea.
I think, yeah, learning from the French match is going to be a big thing to them.
And I can imagine, again, even going back in Bodger, doing it and going,
look, we need to play the D1 at this level.
We need to play at this kind of pacing, too, because I think that's right now
how you play that comp.
You just got to play it super quick, get in your face,
get yourself standing up like Crocs is and just screaming at people because yeah
That pick is just so strong right now, and it feels hard when you're not playing it
Yeah, it feels like your raid boss, right?
Yeah, it feels like you're playing an MMO and you're literally you just have six people five people trying to like bring you down
And you're just standing there with the shield the sword the animation cancels limit break as well
very fitting of an ultimate with that comparison actually as
As I think they started sort of learning that tempo right off of just how fast Jumbun was resetting those fights,
they felt every time Columbia was trying to do something, they were trying to walk physically towards Korea's backline,
suddenly Jumbun was just dropping on free squishies, all clomped up so that the saver swings were just finding maximum value.
And that's exactly what you want to see coming out from Jumbun on Team Korea.
It's been interesting to see the development of the D-Mon because we saw, I think, some more passive plays previously at the beginning of this weekend,
And seeing those disengages, but then now seeing, I think, the standard that France has set.
And speaking of which, talking about these group D standings here at Korea,
they do manage to just scoot over Denmark thanks to that math differential,
but tomorrow's matchup is where it all matters.
Yeah, I mean, that's it. I mean, Korea need to win that.
If they don't, we mentioned it at the top of the series.
It will be her historic blue scone if Korea don't make it.
Korea starts on the jersey for a reason. Korea got a lock in.
they absolutely need to lock in. It is just wild moxie that we're in this situation having this
conversation in the first place. Yeah, it's sort of insane to say like we were saying on the cast,
right? You go back in time, you try to catch someone at BlizzCon, you say like, hey, these regions,
these heavy hitters, they're not here this year. But it shows, right, the evolution of
Overwatch, which all of the different regions are really starting to improve to come into
that own and these methods. They benefit EU. Okay, we have to say a think about how aggressive
high fast tempo all of the methods that have allowed EMEA teams to be so strongly go back,
look up old school London Spitfire with the Rhine sim strategy. It's very similar to the
tempo that you play the demon with the jetpack cat and it caught a lot of teams out at land
to rain. There was Overwatch League matches where they were the favorites to win and suddenly
all of the Overwatch League teams people expected to see score high, they were being dropped by the
go fast kill everything's dropped. And that's what's been so fun about this group stage so far. The
fact that we have Dmon coming into the fray, shaking things up within this Jetpack Cat metabat
we've seen develop over the last couple of months. But we do still have one more matchup
underway for you guys here for this third day of OWW State. Don't go anywhere.
The 2026 Overwatch World Cup is brought to you by DHL.
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What's up everybody, I'm here joined by Landon from Team UU.
USA, big congratulations on getting the win against Team Sweden.
That was a crazy fight at the end.
I'm gonna be honest, I thought you guys were gonna lose,
but somehow, someway, you guys got the win.
How do you feel?
I mean, I feel amazing, you know?
My honor is very much a work in progress.
So winning a map on Kyrik and winning a map on Anoth
is a little bit different to me.
And then especially winning a map five
on a character like that,
that I'm not super confident in, feels amazing.
I mean, and also you guys are pretty much done
with the groups.
that first, you know, with getting three wins, what would you say your experience was in Korea
and Busan for the group stages?
I mean, I had a lot of fun.
I've maybe been to Korea like 20 times, and I've been to the same city 20 times.
This is my first time being outside of Seoul, you know, getting to see a different part
of Korea.
I'm having a blast.
I think my whole team is having a ton of fun.
I mean, talking about Korea and with your group stages being done, you guys have
I think you guys have a couple of days of free time?
What are your plans?
What are you guys going to do?
Are you guys going to do something fun?
So, we have a new obsession in Korea, I don't know if you're aware of Baskin Robbins 27 cubes.
Repeat, look at that one, Baskin Robbins what?
They have an ice cream cake that my team has become obsessed with.
It's just 27 different ice cream cubes stacked into a little Rubik's cube.
And so whenever we win, that's our motivation, you know?
You win and you get the 27 cubes after.
I need to look that up, I haven't seen that, I don't even know what that is,
but that sounds amazing.
Thank you so much for the interview. Enjoy your 27 cubes of ice cream today. You definitely deserve it. Thank you so much
Thank you
Yeah
Yeah, I knew it bro. It's obvious actually. I don't even know when the other's gonna be. I don't know if it's gonna be like this.
You put your bowl at the end of the night.
End of the night? Hell of you.
Okay, now the fries could be better, but the burgers, no, S tier, S plus.
Drinks.
I'm happy today.
That's.
Cold udon.
Oh, udon?
Come on!
Wait, that's not right!
The ramen flour is thick
and it becomes softier.
Did I spot it right?
I said,erythebabrapisa, girl.
Well I might have to ...
So b Inspisa is mixture of steak
with wife's and beans.
Spicy aradama with cheese and lots of stuff.
It is amazing.
Basically, full hearty meal.
Exactly.
Yeah.
And then this is just take a bit of meat,
surround it in dough, and then that's what you got.
Cancel.
What the hell?
What the hell?
I was just, not good.
We left them all.
That's all.
What the hell?
We have one final game tonight for OWC group stage,
Day three here in Busan and it is going to be between Japan and China.
The door closed on both of these teams for their chances to go to BlizzCon,
unfortunately, here in Group A and it's quite heartbreaking for these two teams.
I think talking a little bit more about Team Japan first.
Again, Moxie, this is a roster that has that Veralpore that stepped into this,
who have been here before, you know, representing Japan.
And unfortunately, they weren't quite able to find purchase.
Yeah, it feels very sad for Japan because I feel like if we'd been playing a meta that was a month ago,
they could have done really really well, right? But now that we've moved into a much faster tempo
of meta, Finn trying to just hard force this Ana, it's not really working out the team,
and then they also have to burn a lot of bands to be able to set up the tank on the diva.
So likely we'll be seeing things like the demon being banned out of the Kiriko as well, to let Finn have that space.
But something has to change, but you're bound to find value with the Ana, right?
Because those nanoboos, no value.
The fact that the Ana's dying always first every fight, not pulling the proper players away from the main fight that happens afterwards, because Finn keeps dying to the cat.
Yeah, he either dying to the cat or the giant tank that has dropped on top of his head.
like it is it is rough out there for the team and yeah I think a lot of it does come down to the
bands like you said I think especially with KSG he's not he's not been I would say like resistance
to picking up the the demon but I think a lot of tanks right now they've really stepped it up in
this competition. They absolutely have but in this matchup even though those opportunities for
BlizzCon are no longer existing for these two teams it's a battle of pride especially for China
where they have consistently placed top eight at minimum at every single Overwatch World Cup,
top two at the last three, and now not making it to BlizzCon is absolutely heartbreaking.
I just can't even believe it honestly. It's a tradition for China to make it all the way
BlizzCon, right? And them getting knocked out in groups is crazy. It is insane. I think a lot
A lot of people were kind of curious how this team would look coming into this year, but there's no Gooshway.
Although, to be fair, I think SunZo has been performing better this year than Gooshway has been, but there's no Shai I think.
And that is like the big kind of elephant in the room right now.
They are the superstar Chinese DPS have been for ever, and they're not being here.
And it's really put a dent into how they want to compare.
Yeah, and potentially, you know, China might have been able to overcome the lack of DPS by being able to like, hard carry with the tank.
And so it has been trying to go for things like that demon, but when we saw his performance at, you know, mid-season at EWC,
his best heroes were things like Sigma. And again, lower compositions.
And his team, their best map by far, Neon Junction, where they were able to just slow attacking teams down.
But now you're losing that down time. They're not able to just hold teams off at the past
You're always having to play to be the faster team instead of having to react because you're just always going to be down one person if you do
Yeah, I mean look China is zero two like they are down off the break and dragged down by the barrel
But unfortunately again off the break and wouldn't that play at least in China's case
It's it's been a rough showing for the team and I think especially the Chinese fans
I love them showing up and they always do him blizzcon by the way
There's so many Chinese fans of this gun every single year because of how well they do and how much pride they have for the team
Yeah, it's just a shame. They've not made this time. It definitely is a shame
But we still do have the predictions to get into for this matchup
Which honestly the fact that both these teams aren't really looking to play into that demon
I think it should be a much more comfortable head-to-head going into this granted. I still gotta go to China on this one. Okay. I
I still gotta vote Japan on this one.
I'm voting the entire time I vote Barrel every single time we were in EWC as well, so yeah, I win for Japan.
I'm with Ash on this one. I'm Team China. I rate them. I rate Sunzo as a tank.
I think he's been one of the players that we all have to watch out for after EWC. He really stepped it up.
So I've been high on the hopes that Team China would do well.
This was come, but sadly that will be denied, but they can still find the win here.
They absolutely can still an opportunity for team China to prove what they have and be able to show up here for this squad.
It is a battle of pride for the last matchup of today. Let's get straight into Team China versus Japan.
Thank you very much Ash. Yeah, Nepal and it's pick.
His first map, like was mentioned here, no chance for either team to qualify for BlizzCon.
The group set in stone are pretty much here not.
What will the ban be now as Finn's been trying to get this honour for the bandwrapped multiple
times but China will deny that entirely by removing it from the hero tour.
That does mean that Finn will have access to it for all of the maps afterwards.
Can't could ban out the demon here if they want to but instead they opt for the Mow
there.
So potentially, KSG actually moving away from a preference for the diva and going
to the demon himself. I like it. A lot more practice with the hero, especially in like an official
setting I think is always going to be good and against a tank as strong as Sun Zou and I'm with
that I'm with you on that train. I bought a ticket because yeah I do think Sun Zou especially
um almost overtaking Gushui a little bit especially at that mid season I think he's been
foing very well for China. Yeah fresh as well for trying to work out how to counter this demon
So instead Sunzo not opting for the Zarya opting for the mirror match instead
Penetrol match with Nico, Alpharie and Qql the only real difference between both of these teams
So she on being able to have that range but not quite as deep Alphari able to go one much deeper connections onto the backline
It's good to see DIA by the way back in the team
Obviously it's been around since what like 2017 on the OG
He's playing as well, played at LA Valiant at some point too, I mean again another kind
of big legend in the China scene.
Cute girl, trying to find this opportunity to flank fast, but he's being seen off like
Tracer and the Cat on the other side, Van Appel set up on point, so Kersi just goes
away for the backline, that's soothing force.
Yeah, she's anti-fee, look at that, uh, switch that board if you need, yeah, Dio
right into the lap, Niko, alright, first kill, done to a weight of Niko, however,
I mean China is still kind of positioned in a way that if they get another P, they could be an easy way back into the fight.
Point cap for Japan though.
Yeah, Japan able to box out Team China, but Dia has rejoined the fight.
Rush will be available for both teams currently as the passports.
It's true!
He pancaked on the floor as well, they were just too gripped up. That's a double kill.
No Suzu available, that thing was entirely out of position, playing much closer to his tank and punished for it.
Japan might have won the first fight to Alphari with a stun of a pulse bomb.
Is able to let China flip back.
That's gotta go so far too, because he just dropped on the floor.
Alright, Sunzo! Limit Breach in the back part here.
We do have to deal with a really early rush too, so even playing, just waiting for KSG to push in, hit the rush,
and then push and kind of the mech would be a nice little play, however Pineapple starts to move.
But then I still on it, you keep going.
I mean everyone though, from the 17th Japan to try to disengage,
Pinsir has washed, he's not matching, but they lose players on the kite,
so it won't be a fast reset into second better rush,
and Sunzo still has the limit right to be able to blank out the impact of that.
That or Pineapple just picked someone up as they try to walk towards him.
They're going to have a Dier's rush now to play with, such as Japan now to play in space, right in this very section here, then rush up onto the high ground, or even around the side.
It's like Yuuki sending a bite straight towards Sunza. He's trying to lock both sides down at the same time here, now, and he's like, oh, he's up B-Blog 2, dashes straight through Yuuki, instantly picking up a hill on the shield.
Pynocle kind of locked me down thanks to the other side as well.
Team Japan currently completely splits KSG fighting points alive on the point all alone while he hopes, prays, begs that the rest of his team can join him in any meaningful way.
Limit break dodge just as well as Pynocle just jumps over it.
Siphon blasted mobility, Niko now looking to open up the fight for Japan with the override protocol, but everyone trying to just kite out the M-rail and now it's done.
They still have control of the point, by the way.
Can't you know it's blood just yet?
I feel like Sunzo's basically doing everything himself.
Look at how crocs are bad!
He's trying to trick himself!
Alright, QQ-
Ah, haha, not quite.
Catmobility elliptus, but too strong there.
They're blood block!
We're about to hit OT!
Japan don't have ult!
A pound.
Chorley.
Chorley!
I mean, QQ dead, pin, gone.
Why'd I always get a strong between getting the point?
It's one touch initially, now that HG's set in again.
He's going to be able to hide under the point here is why I was going to try and join him, but KSG desperately needs heals. Here we go.
Can he actually get the Magpegna to fully speed? No, quite.
And there it is. Team China. Going to claim the first point.
It just feels like Japan were fighting so split.
Even though they're not playing the Ana composition, it's still the same issue, right?
They're not coordinated. When we see things like the Katsune Rush, where's KSG?
he's on the point. He's not there to be able to create space for the rest of his team to play
off of the rush, the impact and how strong the demon neck can be. You literally turn into a beast
when you have access to just swinging your sabre, charging through everyone like you're just going
10 pin bowling and he's being totally cleared out of even finding the flip. Backhand chase
time by Alpharion the tracer. Oh I feel concerned Jack, here's G's back on the D but this has
not worked out in the past. D-Mor-Mec melts through it. Oh finally we've already found
Y-Dot in also low two.
I don't know, really gonna have to retake control of this airspace.
Niko's found a good timing though with the turret form.
He's gonna get dropped off by Y-Dot near the point to join KSG.
Funzo though, he's just going to try to bully past KSG.
Look how close to me that mech goes to Hoth.
I'm gonna be honest, I've never liked those guys.
He's just running in.
He's just creating some of his face for himself.
He's working out for him.
He's not even not caring, sorry.
Just disrespecting the backline of Japan.
But end up getting DMG, so hang on a second.
Pineapple also pretty low, healed up by Lenzer,
Suju in from Dia too, but they're on the wrong side of the map.
They could have made sure Pineapple get out of the fight here and Dia TP's away.
Afari also contesting the point currently off.
Nice matrix though coming through from KSG, guarantees the kill on Pineapple.
That is the one benefit you have with the D, the way that Bastion vs Bastion,
the ability to flip some of those shots.
shots, Suns are also being bullied out as lengths of disengages alongside him. Japan should be able to find the flip to
have to deal with Suns' baby film. He won't be able to throw himself onto point in time, so no more
stall as now Niko can take to the skies and try to poke the demon neck down before Suns
to keep on to the distance.
I do see a player sheikin' again, and have helped Niko secure that kill, cause with the
Cat Bastion it's like, okay, once we kill the Cat or the Bastion, your Cat Bastion is
just so free.
Also,
And the fever is very much there to only enable that, not buying the function.
Yeah, and also, not being able to enable the demon, right, because if the Cat's
playing with the Bastion, Sansa has no mobility, but Pineapple is able to find
Niko, which is starting to go awry between the band.
SunZo all turns! Nice little 180 there to block, however doesn't matter. Still gets dragged off the edge of the map, so they do end up losing their attack. Looks like Japan are going to come out on top.
Yeah, this should be maybe taking dear Dan, but no, the Kyuriko dodges away thanks to Lenza's mobility, and Japan will be able to surpass 50%.
They also have one-sided rush, SunZo, with the limit break, but it's QQI that we're looking at right now.
Who can he hit the possible monster?
Alright, Team Japan, now they're 80% out, a desperate rush from Dia to try and turn the tide to this fight, but completely fought it.
Oh, so many people already dead on the side of Team China when the rush comes out.
Now you don't have it for the real fight to desperately force your way onto overtime, so Team Japan don't have to respect anything that China can do to get past them to get onto point.
They can display so aggressively forward with the Tracer and the D-Venek.
OT triggered, Sunso's got a limit break, but it's not an instant teamfight win, especially against this Bat-Fashion.
This Bat-Fashion, so tough to try and find a couple of times to get.
Looks like it's just going to settle for KSG, because she says, no, absolutely not. Dicks out, I'm not going to get blown up.
Here comes the Katnap from Leica, it's got one Niko dangled off, and yet an instant kill on the Bat-Fashion.
Team Japan are still with 99%, so they can afford to lose this fight. Not like they're going to give it up without a fight, though.
SunZo, D-Max, but still good. China, they do have a point in control now.
What's so strange as well is that no one from Team Japan is able to find a kill into the backline players of Team China.
D.A. especially, right? SunZo's entire position is baited to have to remain on that point, anchor for overtime,
which should mean that he's not there to peel his other players, but no good kill comes from Japan to be able to steal at the fight.
So even though they're at 99% they're still not out of danger.
As Sunsoe's able to find the relapse and drop down.
There he goes. Niko on a decent angle here on the, on the sidelines.
Now, dear, force of TP. KSG's gonna call that one out but Niko's already dead.
A cat-cat on to Sunsoe!
Not quite! He tried! I saw the vision there, Sunsoe, but unfortunately the terrain
not in his favor that time around. KSG picks up pineapple without Japan in a winning spot.
Alphari and Link said the last two Team China players remaining on the point.
The caps be poured and that's the cap for Team Japan.
Alphari is close enough though to go for the blink to keep OT play.
They're gonna try but yeah, Alphari shut down Fusion Blasters, doing enough damage to KSG.
They both trade their choices however, but KSG now is trying to stop Pineapple from getting through the point.
So no incredibly low, KSG's mate ends up getting deleted as China
a bound and a miracle way back into this fight.
The Bastion artillery strike ends up hitting Sun, though, but he quickly dips around the corner, not surviving.
And well, now the rush for Diya. The Crusher being mounted here like China,
although they are by a rich, so easy-to-dead hill where they back up.
The limit break doesn't connect with too much, but the bonus mouth barry are.
That's a double kill onto the back line, as Team China have bought themselves a nightlife.
Fin matched the rush as well, Team Japan without the Kuriko Ultimate to secure themselves to one side of control of this objective.
This is lost by territory and they have to look directly in when they don't have the time to clear it out through with the pulse bomb behind them.
They're going to have to ignore him, they're going to have to run to the point, they go pretty low.
Oh, finally, good Suzu timing. Both supports El Tracto, however, so KSG completely alone.
Luckily, self destruct on the boy, but the baby Diva ends up going down.
Alphari clips him in the back of the head,
and China have found a ridiculous comeback in that last fight.
My word, a 2-0 on control to start the series.
Alphari!
Oh!
The trace of blinking to Q-PoT and play.
Insane!
Japan, they'll be kicking themselves
for not denying that touch, for not being able to take that hero out.
Because, Sharon, they're just so close to those really impactful ultimates,
and then the misplay of matching the rush, or trying to win the fight despite the fact
that you still have the time to regroup and take one more.
So you can't just go, okay, we have one sided rush.
They can't stand up to that, or they have to burn alt-like artillery strike from the Bastion trying to disrupt it.
Everyone has to stack, no one can stay behind if you split their fodder for that tracer from behind.
But that means that you're walking onto a point that has so many different angles, and you just have to accept you can't clear them, you don't have the time.
It frees up the Tracer, it frees up the Capasitum, and it allows Sandoe absolute rampage on the objective when the D.VaMech is forced in close and can't just boost away when he run out of the defense matrix.
Yeah, and if I was like, this spot here is like, well, we've got something, like, we have one less thing to kind of worry about, E.C.O. is going to be more free to shoot, but yeah, I mean, D.A. hitting this rush here, and look at the health bar right now.
Sando and Fred Lodea the same, they're just huffing in his corner, trying to stay alive.
And it was what? 27, 29% on some 18-child? 99 for Japan? Couldn't lock it down.
There's map number one. Very close between the two teams.
That's one of the fallacies of the D.Va. Even when before we had the D.Va on, and D.Va was always like seen,
so many teams would talk about the fact that D.Va on defense was a lot easier to beat,
because you would just play objective for her to have to come directly to you,
you'd be able to melt her down, you'd get her low enough that she'd have to boost away to give up that objective space,
or she'd have to hold her ground because objective based game, if she runs away you get free distance,
and the defense loses a tank, right? And that's sort of what Team China do once they have been able to pull off that retake.
They're able to bait KSG's position so many times, and then melt through.
Right on the line here for China and Japan is their chances at BlizzCon now at a 0.
Looks like there's going to be a sub for Japan here. No subs of China, of course.
I want to see how well they kind of bounce back into this, because Japan right now,
they've not actually taken a single map set.
Yeah, and also, that's a gut punch, right? Coming so close to taking Shrine, one fight.
One fight, and it just slips through your hands, and you know, like that's not on China
being able to make an outplay, that's on you making a misplay.
Trying to use Katsuno Rush, Limit Break was in effect, Sonsou just stands there on
on point swipes out the saber no one on the side of Japan can play within the rush on point
because they're all you quite the end it's kind of funny it kind of look at the heroes
that have been released after Kiriko it's like okay she's got this rush Kiriko still Kiriko
still pretty broke like she's still one of the best supports and will continue to be
unless she gets a crazy rework or something and Suzu gets changed but I mean it's funny
looking at the rush itself is like obviously big open stretch of road that you play
on and you do a lot of damage and you can just run people over. First like hazard and
now with limit break it's like...
May wall as well.
Sure may wall yeah you can just deny so much of that space and I think yeah it's funny
that Sunzo can just go okay sounds good I'm gonna quickly shield and then boom hit the
limit break and it's good luck you can't fight me. I'm gonna chase after you instead
and just whoop punches forward and you can almost once or somebody straight after that
limit break connects with a squishy.
Yeah, I'm telling you right now one of the first skins that Gaemon will get, like some
of the game's baseballs.
Oh, baseball skin, hit the home run for the limit break, and he hits an absolute home
run right out of the park, right out of Nepal, as Team China will be able to turn epic
will come in for Y Dot Now, before this means that Japan plays
the Mizuki is when usually they would bring epic in. I don't know how I feel about the
Mizuki at the moment. He does a lot of damage. Sanctuary's still a very good ult to be able
to play defensively and absorb a lot of outward pressure, but what it's not great for is
denying D1, because Geo and the propulsors to keep up with the shift and what will chain
hit it's the same problem as a Ryan you're always hitting the shield yeah and even if you're not it's
like okay I get chain I hit I hit my shield and then absorb some of the damage and then I'm still
barely close to you you have to end up kind of TPing away Japan are going to take us to Suravasa
it's their flash point oh right was it another kind of rare pick there's a lot of new junk
city it's not all of Atlas so it's nice to see it's Suravasa being picked up here too
what will the ban be as well because usually we go like you said new junk city
I think you banned Demon. I think the issue put you down though is that Demon will then stay in the hero pool
for all of the maps afterwards. And it feels like though they tried to match it...
Oh the cat. I don't hate that either. This map is also good with the cat, big skyboxes etc.
Yeah and it takes away some of the strength of Demon, right? You don't have to worry about her instantly being
drops on your backline fin will have some levels of safety the ana band also
already been removed so it will be easier for the anna to be able to stay alive
and that was one of the main problems from Japan last time the fact that oh
China will ban the demon instead the the issue for Japan was that even though
they were running the anna and you're looking for nanoboost to sort of be
this oh okay we we give this to our DPS they become unkillable they kill
everything else. That was not happening for Japan's matches, because Finn was having so
much pressure put upon him quickly early on by things like Dmon, or the Jet Pack Hat
dropping, the Tracer, or the Cast, or the Bastion on top of him, that he basically
had to accept that he would die that push, and give Nanogush before he lost the Ultimate,
which meant that everyone on the other side was free to expect the Ultimate, and kite
away from it before it could kill any of them. So, Finn at least here, if he wants to play
the Ana, could go for it? Or he could stick with the Kiriko because again, I just feel
like the tempo of meta has evolved where Ana just can't keep up.
Yeah, it feels such a tough pick. It's the same, not quite the same as someone like
a Zen, but like, if you don't have mobility at this point in a watch, it's, you are
Reserved for very specific maps and very specific like evenly defense sides
Feels fine not
Defensive parry so right
Being able to bunker up within a lot of those boldings on first and second be almost untouchable on third as well
forcing out a lot of overextension from the attacking side which you can then
punish going fast with the rest of your comp when your player is up. The flash
point there's a lot of flank opportunities and you can still get run
down by something like a tracer or a shion very easily.
Getting the final player into the lobby and I would just wait in one epic.
Tears screen is booting up the game right now and then we'll jump into
surup of us. Is it now the mirror? Yeah, I'd say I'd imagine so. I think Sun's over it's
more than happy with this. I think even the Sigma, I think Sigma's decent on this map,
especially first. True. Always fighting in the center point of first. If you're expecting
KSG on the Diva as well, you could potentially break out the Sigma, try to use Rock, try
and stop some of the boosters defense matrix. Not bad shout. The like of that, but
Again, slow moving, can be out-tempered, not the best into having steel, especially because
as we said, if Epic's coming out, it's likely going to be the Mizuki.
Right.
And I think in that case, would you play the Sigma?
Yeah, probably not.
No.
Too slow.
I mean, turns out you can also go D.Va to be fair, like D.Va vs D.Va, you play
a little quicker.
Kuki's probably on Tracer, Niko, I've been like in the Emory, maybe Emory for
Niko.
So when Oso goes for the match on the D.Va, that again is punished by the Mizuki where
you would just chain through the matrix.
But Rhyan wouldn't get stopped, the thing is Rhyan, because big shields.
So Oso would run Rhyan, maybe, or something like that.
Or something like that.
Because then also you can have Lucio action.
And you just run, and you kill the wave.
Wow, when was Jake revised for this shit?
I feel like you and Jake are always trying to talk about a strong Rhyan could be.
Yeah, Jake's always going on, yeah, true.
Come on.
Everybody loves a bit of Rhyne.
Yeah, I feel like every one of us does love Rhyne, except when he's in my match.
And he's running down No Shield and Rhyne alive, solo Q support.
Me when I see Cloudy in my game, and he's doing the No Shield to GM challenge on Rhyne.
Without a sim.
I tell you what, sometimes.
Cloudy can do it, man. Cloudy can do it.
Sometimes I wish I could play Lifeweaver well, Jack. Just grab people back, but now...
You can cancel it now.
Yeah, exactly. Now there's confirmation, so the line's like, no, I will press down on you.
I will be going in.
I don't care if you use your cooldown, I will be going in.
It's like, if you cure the Rhyme Blader instead of 3, 2, 1, go, they go, and then they 3, 2, 1, after.
Yeah, just make sure you're out of range, and then spam and cancel.
Alright, Epics in the Lobby. Let's get in.
Map 2, China and Japan. China taking a decently close burst map of Nepal.
Nice clutch at the very end. Alphari looks really good on Tracer, so let's see what Suravasa has to behold.
No Tracer map as well, with how well Alphari was doing on that Tracer.
you do have to worry that it will be brought back here as we won't see demon that was banned
it will be a read of what tank it will be right ksg we're expecting to see on the diva epic we've
already covered we're expecting that mizuki so it's all about sun zones hero full here
what do china try to risk this first fight on because it's it's really punishing if you
misjudge the composition that you're playing into on control and blast point. It almost always means
that you have to ult dump, like you literally lose so many fights, hold up, ult, use them all
within one to be able to get that flip, or you just get snowballed out as it looks like he's
going to match the diva, but should be punished by the Mizuki within play.
You say match diva, I mean Kershi's hauling over the Erisum right now.
Ooh.
Good on static, I think we both kind of expected.
Obviously the 10 seconds might end up changing, they've got different ideas, but Niko on Soach too.
He was on the D.va earlier, so there must be a lot of debate about what direction Team Japan want to field towards,
as Symmetra has both exchanged one for Tracer, one for Vendetta,
So, yeah, it feels like we're really expecting that Diva to come out from the side of Japan.
Oh boy, Epic, Finn, you're gonna have to be rather careful.
This is gonna be a very quick fight if they managed to get on top of you, and yeah, they know it too.
Even kind of backing around this corner, they're gonna take a different angle of approach.
He'll cash D from the side, so they're not in direct light of fire of pineapple leader.
I mean, he's already got full charge, right? He's just waiting for someone to try to contest that angle.
There's that barry over the top, overhead swing and there is the chain, actually just kind of tanks that one for Sunso, get down Mr. President, however I will end up perishing, so this is the comp for Japan, they want to just basically play off of the chain pool now.
If FF lands a chain on someone expecting Niko to instantly turn the rail chart that he has onto that poor soul,
as that one pick without that vendetta being able to go for pressure on the backline or the tank,
will Alive Japan find the captain yet?
Ah, we go. Our fight onto the tracer as Sunzo is D-necked,
which will Alive Japan a little bit more lead a point percentage,
and also Alive's that pulse bomb to really start heading towards fruition.
There's a lot.
Nice force to recall there. Ferrari's got all his CDs as well.
Cutely not in the best of shapes. Need a Sunseye to be fair.
A 65% towards mech. You've got to be building up that a little bit quicker.
They're not giving him too many opportunities to kind of shoot in, especially with that spear spin.
Eventually he's going to get it, but that's what 50% gone already at a point.
Yeah, and also look at how close Finn is to having rushed.
He is at least matching him. The Sunseye was back in the mech,
the mech but no ultimate just yet between China will go down to potential
loss by territory here but both of these teams having the rush available to match.
Yeah I mean just because I mean the Japan Colt wants to be pretty slow around the
chain so this is gonna be fine. Double rush and well KSG is a good spot here.
I saw my chain fly past KSG's head and Pyro gets speed to the wall and KSG has already
removed one major problem from China's Colt and now they can basically coax
China in hey, you want to come to us the sound barrier from links is gonna import but now we lay down the sanctuary a
Slow roll of Oats for Japan Sando gets on to the point again
He's got a little bit capture time here for team China, but Niko falling
It might be what they need to open this one up thin it dead in KSG
Unwilling to use the terracers to find something more here, but China invests handfully
Pineapple with the overclock, utilizing it once Epic Sanctuary is seen out, but like
you said, heavy investment.
The bank almost broken, especially with Niko creeping up to this overclock without a sandbag
to stop it, so really for Team China they have to find fights here in mid before Japan
can walk to that point.
If they can pick up a support, delay the fight, allows you to be closer to that
rush they could be able to stall like Japan's approach it don't let Japan get
set up aim of the game Niko's gonna be clicking heads in a moment
there's G who's got this bolt as well this terror surge on the point now
Japan have set up it taking a little bit of time but time is good for their
team comp all right well I'm waiting for Niko to run up his own legs are
Deer in a whole lot of trouble though, but Niko wished the shot.
He can't have one!
Eventually ends up tagging Panabu and Kuki around the corner to pick up the kill.
Self-destruct on the point of Sonsou, clears people out, but KHG runs him down!
Niko might have not borne any fruit there, or much fruit, with his OC,
but is KHG doing a lot of the heavy lifting, another nice spear onto Lensa,
but KHG is losing the rest of his team around it.
KHG off HP, intubating, tagged down by Deer.
Eventually Niko comes up with a kill required, but China end up speaking the point of way anyway.
Yes, the rush!
DL lives the Overclock! Niko, without finding those eliminations, does not find the full team kill,
so yes, you pick up one or two players, but not enough to deter the confidence of investing the one-sided Kyrkoval,
and 96% picked up the China, they're able to sneak out the point.
Fin at least will have one-sided rush here,
finally closing up to the overclock,
but Epic has the chance to improve the shots.
Japan should not have to break the banks
to be able to win out this fight.
Got you already really low.
Least of a fair amount of CDs, actually,
two hits to the point.
Niko's changed.
It's on the she-on now, away from the show.
He's generally fine, and he's successful at all, so...
And that is the Sanbaria Epic just ran over.
They're breaking the sanctuary right now.
It's on the spot to play at.
Slightly outside of the hour.
It's still fit. They've got to rush too.
kind of a layered defense here for Team Japan.
They end up having this point and with Suns are losing mech,
as long as Pineapple doesn't find a couple of kills,
it should beat Japan's fight to lose.
Yeah, they've been able to see.
you
you
you
you
you
It's like one headshot like and a little bit or like a little bit of healing so
Realistically here has the match is ksg's debt yeah that's the main core issue right now
That's true.
Because, yeah, Finn will be able to build the rush and have to match before Deo uses the ult,
but KSG's dead, seeing the Lu Yang now actually will swap onto the Devo,
be able to matrix some of those Orbs, deny some of that poke angle, and shut down the Bola.
Well, that didn't get there first now.
Is that actually switch it to Devo and Lucio?
Devo and Lucio, it's also on their side of the map, closest ones. They're already there.
Can you get Finn if I need it?
Take a little bit of smoke performing KSG, that's exactly what he's doing.
He's gonna get Rush, as soon as he stuns out over steps, we're gonna be good.
And I think it's picked off by a Barric. That's just a straight solo kill.
There's the Rush, they end up picking up the Lucio on the other side of things as well as he go, unleashes the spree.
Might have been a damage, but it's just a regular default.
Let's get shot to the double pistols, ends up killing Pineapple.
Rush from then, deal launches as well.
So Japan are smiling at that fight with a point cap to boot.
They're very happy with that one as Sun Zou now sees the diva. China, it feels a constant rotating
door of hero swaps. Lanxer was on the Wu Yang, sees the diva, goes for the Lucio to match Epic.
Sun Zou sees the diva, Althery the diva, and goes for the Vendetta. There's this bubble
engagement, trying to melt through the neck.
They're basically just kind of watching. A little bit of this, a little bit of that,
Very good against the D.VaN, you can see Alphari's, yeah, his focus very well placed onto KSG.
You're not surviving too long there, just no way. Zarya plus is going to get basically full energy off of Alphari, and then the D.VaN mech is history.
We see if KSG switches, and he does yet. We're going full circle.
Tank swap after tank swap after tank swap. All good though, I mean, Japan have got 89% on point after that first cap.
Also, the fact that Team China had to go for so many hero resets, look at the health charges.
They only had one fight to be able to charge them, so no Graviton, no Sundering Blade combo available,
Epic could potentially build a Sion barrier, and send them forward aggressively,
since you can't use it defensively versus the Fandana.
Wow, Farry narrowly escapes with his life,
Pineapple not so lucky on the other side of things. One DPS now down, Port China, Postbomb, 4 QT.
Hopefully kind of baiting some bubbles out first and then going for a stick. Or just doing that. Just shooting him in the back there. No problem for QT.
Perhaps the port's the block from one side. Now you take your time killing the Zarya as overtime has been paused.
Yeah, the soundbar is forced to get used here, for now Sundo's got enough time to go up to it.
This grapple's on surge, he's gonna have to be careful.
Brad ends up hitting it's Niko too, actually gets three.
Good beat though from Epic.
Okay, pins in trouble, TP's away.
Basically, a pixel of HP chased down by Al-Bari, but D.A. and Link's are probably alive.
Just escorting Pleniple to the front of the fight.
The scream from Niko though shuts him down.
It is tracked!
And that's going to be Japan picking up a second point on Soravasa.
Few other Suzu as well from Finn through that Graviton to stop Alpharie's overhead strike,
taking the team down, forcing Pineapple to burn Antioch the clock to find the kills instead,
and allows Niko with that spree to have the ultimate advantage and shred through the presence of China on the point.
KSG too, he'll have annihilation without the sandbar to get the kite in,
But Niko won't be back for Team Japan!
Every early pick, fire-advantaged southern blade in hand goes over the top!
That felt real personal, I can't lie!
After that fight, yeah, it's so much damage with the Fendetta!
Your plan like that with the support of Deer and Sunso, you're big chill.
Also, if you're going for the overhead strike over the top,
Lanza can save the speed boost to have to push you forward into the backline,
means that you also have the Zarya bubble still available. It won't be broken.
The Vendetta will not be vulnerable within the line of sight.
So, they'll get to go as fast as they want with this comp.
It will only work out once, though.
Now you have to worry about kiting that annihilation.
When Japan try to make a move on the point.
Alright.
Uh-oh!
Something in play.
Here she's in trouble.
On the other side of the fight, but it's all good.
It's got the annihilation to back him up.
The Vendetta is going to be pretty useless in the front line.
Laser gets booted up to the sky too.
You should be a trivial kill for KSG, but they still lose to Epic and Kuki.
That annihilation was just so good for KSG, but the rest of his team just weren't able to pick up kills.
They spent so long trying to kill this pesky Lucia, which should have been a freebie.
Yeah, Langson was just playing wallrider.
Up in that corner, allies the rest of the team to disengage.
They don't even give up the point for it, Jack.
This is last fight territory someone desperately has to try to go for the touch that will fall onto Kuki
As Sanzo just runs forward pineapple in tow and takes the shion dan. That's point cap we go to 2-2.
Oh man that point was just a another burger honestly from Team Japan.
Double support, oh it's as well 4 China. I mean, well our team in like 4 oats. I mean 5 was 10%
I mean, QQ is trying to get something done here, be that presence, be that flank threatening the backline so that D.A. can't descend the team forward once I rush.
Wait for this vortex to go. He's just going to rip off.
She's going to pop out of the point. Here we go. Sunzo stepping up already. Rush for D.A.
I didn't even use the B here for them, so maybe you do.
Again, just one support I'll score, mommy, enough.
Well, they're actually going to let Japan go first this time around.
Pineapple on the other side and well, there's the double sound barrier.
KewKee though, snipe. What a clean rail from Pineapple.
And now trying to track Epic.
Spree is going to use my Niko.
It was a different play than before, but now it's trapped in the grab.
Sonto with a perfectly timed ult is going to eliminate both Niko and Finn.
And KSG's days were numbered.
Alphrey has Sundering Blade as well.
No sound barrier in response to Epic to be able to use.
Plus, look at how close Team China can hold since they have the sorry, they have that vendetta, they can engage on forward within these turks instead of allowing Team Japan to walk on to that point as Niko, he's had enough of the vendetta, he's on to the gaffy.
If Alvry tries to get aggressive, tries to overextend, it'll be flashbang, take away the movement, take away the disengage.
pineapple trying to line up for a shot on teams Japan it was slowly kind of
transitioning to the outside the map here you know very low stand them a lot of
time just set up here even with this Lucio and then Dennis just gonna go for
the little slash in no problem in the hundred energy in the sundering plage
alfari kind of correcting on the side right now and you hear that old
voice line you're like I've got a scatter we have to get out of the
point is gonna burn down some of this annihilation timing from KSG and that's
already gone. Trying to force the issue again, Niko as well is on a flank with his
tracer player. Everybody from Japan split up to try and find their wands.
The point? Deer in epic end up going down. The point is becapped and hopped.
Japan don't touch. And that will be map point for China.
Oh, the Plain Deck!
They were trying to find their wands.
Yep, they went for kills.
They went for kills.
It's so sad too, because honestly, the way that they approached that last fight,
it's so clean within the method.
They go for the Cassidy, which gives pause for that Vendetta to push forward,
allows them to get out of choke, into wider space,
closer to the point, stalls out any early kills, any early pressure on their backline,
allows you to have the annihilation to scatter Team China off of the point, find the flip,
force them off of the point's sidelines so that your flanking capacity can set up the angles
and pick them apart one by one, and that is what happens. They all split, they all spread
into all of these different corners but crucially those corners weren't on point.
Very aptly put. The corners they weren't there and unfortunately Japan,
it's kind of sad to say Moxie here too still gets to find a map.
That was the closest. I feel like that was one of the closest times that they have come
and I think they just got too ahead of themselves right? They got so preoccupied.
Juki as well dead so he's not going to be able to help out on the touch for some
of these. The sprees from Miko having to be shut down by grabs from Sunzo showing
how dangerous that she on pit truly was. But it really was this last fight
here you see that flip you see the desperate realization from the Cassidy
and then Rekal gets forced as well so the Tracer's off of point to be able to contest it
like honestly at that point if no one's within distance to be able to touch
you're probably best off just letting the Tracer die so that you store that
point for half a second more. Small breakdown there unfortunately for
Japan China up to match point. I mean we've both
Talked about it. Look at the end of the day. They're looking for glory here at least a series
As the chance for blizzcon is gone
Both teams not able to make it to Anaheim
And China yeah looking better than they've done the rest of this tournament. I think
Even even claiming this one here is gonna be something for them with the same. I'm forcing can't be set
It's just so tragic as well because the back and forth between those two teams dropped the whole of that flashpoint.
One team made a change and then literally not even taking one lost fight to give up point percentage,
to give up ult charge to the enemy team back to spawn swap.
Then the other team would suddenly lose that fight because they're on a worse matchup,
stock having to fight it out then they would swap and it was just back and forth
back and forth counter swap overwatch at its finest as recall was found in the data
would you call it finest no counter watch big fan of counter watch
are you a tank player no i'm a support player i swear i swear you're a tank player we love
the time i play tank is when i play break
Okay, well, don't let DPS players save you so much.
I mean, the problem with the counterwatch, or at least swapping the tank, a bunch there
as well.
You do lose a lot of that tempo with the alt building, and because Flash is a very quick
game mode, or at least the points are fairly quick, it can be losing 40% alt charge, or
even 30%, 40%.
That's kind of a big deal because sometimes those
Terracitions
So you're kind of giving up those
Giant alts that do just win fights win points and then eventually win games or even yet trading for support alts
Yeah, it can be it can be kind of detrimental. It's great to kind of make it in the very beginning, but if then you're constantly doing
Yeah, especially perks too, right?
If you're resetting your hero picks, then you're also having to walk into fights without those perks.
Hey, I'm just setting up the last point and getting perks from all the tanks, then I can take it to the very end.
That's what I was doing, man. That's what I was doing.
It's rough, for sure, because, yeah, like when you're doing your comms, right, you win a fight,
then you go into your alt-track, you say, okay, so-and-so is this close,
and if you're a support player and you know a tank is like 80% to grab it on and you're on Lucio,
you're having to save Sam Barrier to be able to respond to that graph unless there's vendetta in play
at which point you know Sam Barrier worthless investment because it will just be shredded off
by sundering you just have to take the loss or the hope that you can heal through as we will
head to Esperanza push map in play all right and likely a demon ahead to head here yeah China
I'm not sure. I don't think we're seeing any substitutions from Japan either, so we do see
ethics staying in for the team. I've seen a couple of full caps on Esperanza already.
It's been pretty crazy. Definitely the favourite of the two. Even after the changes, Colisea,
I think a lot of people prefer Esperanza. Yeah, Colisea is just sort of reset central.
You have to win two fights.
Oh, Japan.
No.
No more vendetta for you.
No vendetta.
OK, so I like this because it means
that you can play the demon.
But it also means that if you feel like you
have to swap KSG onto the diva or you want to start with the diva,
you are taking out one of the main counters to that tank.
Because we did see when we followed vendetta POV,
for who that one point of power.
You're hitting the diva.
KSG, the only thing that vendetta was looking at.
Everybody else was invisible, and KSG was right there shining beacon of alt-chart
For the vendetta. So what did China ban in response to as we said they can't ban the demon?
The Romatro. Interesting, okay
So taking away some of the tank options that KSG had started to feel towards
Yeah, the rematch I was working for them shutting down a lot of that mobility with things like the vortex as well
I think HG probably wants to just play the D.V.O.L. or the D.V.O.M. though, but yeah
Again, if we do it to be fair, I'll try some of things if you want to go counter-swapping again
We can just like remove. I go through all of the different things. Yeah, exactly
So you it leaves your backline open as well
Yeah
So you still have all of the options of being able to play things like the Curied Cat, plus you've already burned the Anavan all the way back on control.
So that would probably be one of the difference in compositions.
If Japan wanted to try to go for this slow burn setup and Ana defensively on high ground out of the main focus of the fight,
play for first nano boost, just battery it up within the neutral stage of first, then
expend it to overwhelm your opponent. We'll see what Finn decides to opt for.
Trying to think if we've seen, have we seen Epic on anything? Well we saw him go for a
few swaps on the flashpoint, so he could go loose here. But it feels for sure a preference
for the Mizuki, and it also feels like there's more structure within the team Japan of responding
to the call of, hey someone's changed, follow up with me.
Let's have a look, we're jumping in, map number three, China and Japan, China leading a 2,
okay that's a clean 2, oh it felt like that first map on the ball, it was pretty close,
now Japan kind of it's getting away from I think Esperanza also not Esperanza
Suravasa was way more one sided on China's side of things. You also have to
reset very quickly right you have to basically just memory wipe you lost
Suravasa you can't let the bad vibes sit within the team when first fight on
on this map type is so important as we say winning first fight on Esperanza
secures you that prior position for the high ground which is so hard for that
retaking team to have to overcome especially with the vendetta out of
play you don't have ease of access of that over head storing slice to be able to
cut a slob through the support line playing safe within.
Lovely kids.
Almost looks like my breakfast order.
You didn't know, obviously, as the sweetest two-sided ever seen.
It's a miracle I'm this thin.
It is crazy.
I mean, like, you see, the chocolate cake she had earlier,
I'm like how many grandmas should move that?
Incredibly sweet to.
Alright, let's have a look how KSG again kind of matches up against Sunzone.
Because on this first map, like I mentioned, it was fairly close.
We are seeing again the cat fashion for China, but Epic now playing cat itself,
but Niko and Kuki, who didn't really stand up to the test against Pyro,
are just diverting completely.
Niko is going to be much more at home here on the Gion, but unfortunately, it's Epic that goes down first to find her.
Also, Epic's not a lifting KSG behind enemy lines, so the DM1 has not been able to close the distance and go to the pressure on recall.
And now, she's very low, fully split from his team and totally DMX because she'll just come through to walk any support.
That's a little rough there for KSG. Yeah, losing Epic, because as well, you can kind of grab KSG away,
way and obviously like you mentioned extra healing and the lifelike could be so imperative there to
stop your tank instantly blowing up. Also look how hard it is now to pilot anything the catlicks
through these chokes onto the high ground where the back line from China is. Sure.
Okay she's gonna try as darned as to shoot pineapple but barely even scratching the armor
and Nico heads up going down to him so I mean pineapple right now these really early
case, there's something that's fairly easy to tell if you know the Japan cop wants to get on top of you.
So, the lengths is also kind of waiting and going, okay, well, here they come. Pineapple
come with me and now you can shoot them for free. Yeah, and they're also forcing Finn out very early
with the Swiss. That then everyone's dog piling on KSG. We've got Jetpack out in play, but it's
really everyone looking at the tank the moment the Kiriko is extracted from the fight
And that demon becomes vulnerable so that's already first checkpoint picked up on the side of China
And pineapple's already got the old two. Alright, need your list to pump
It is time to play a Sebastian with the cat. Already going low though, okay
Three bites in a row here for pineapple
Opening in a...
Oh!
Oh that is just the cherry on top
Rocks tall, everyone dies and now KSG gets staggered
They definitely could have staggered that shit. They put it in that misery. They could have staggered him from walking up there.
Mercy. At least for that part of the fight. Look at how poor China is.
They've seen the split. There's no contest on the objective. How cute he's that.
Japan really have lost their way here. How firing a spree from behind him. It's just so much damage.
Moxie this is this is this is Overwatch. Okay, well that was three ultimates though. Well four actually, if you factor in the catnap
There's been now goes for the Ana. There's no way of getting on top of him at least he can play within the confines of spawn.
Please don't stay around too long. You're gonna get shot in the face. This has to be a huge limit right from KSG.
But no one's gonna line up for it. That's about I think it's gonna be the main problem there Monty
Oh no!
They're gonna swing in as a graphic on the wrong side of the team fight. Ah, completely
It's just no team to support KSG as well. Look at how long he's got in here. Zero confidence to invest that limit rate
Jumps on the fly, QQ brings low. It's so like an as barely escapes in his life
As Sunzo has touched the spawn door
KSG got one. Climb up, although limit rate don't matter
straight to another spawn up there's another one just now by the way so two players
so small already not see KSG has finally found assembler's control about 137
meters in four minutes yeah in four minutes this insane this has to be a
huge temporal okay KSG wow this is very risky onto the diva so we're putting a
lot of stock and being able to protect our bastion also have the boosters to
go put Contest on the high ground as Sunzone now has right of way in the
tank matchup. Oh dearie me. Let's see if PSG can kind of be contiving this fight.
How far in Niko trade? But still you gotta be worried, PaiNevil is just, yeah, okay,
eventually shut down. This is what PSG is switching over to D.va for. Yeah. Making
sure PaiNevil can't get first picks again. Also protecting Finn, right, so he does
not have to panic he has to be either behind him or in front of him and he'll be able to
hold on to the nano-goers to use it within an opportunity when China can't just kite it.
Oh man, okay is she taking a poke load of damage so we're not backing off and here comes the
problem yeah who's got another kill? You still got five minutes and you've done a hundred thousand.
And you have no way of breaking corner because the second you do you get rushed.
Yeah, your Sunzo quickly ending QG's life there.
Here with the AGS spec insta-killing the Shion.
Oh Jack, they self rushed to break the spawn.
Moxie, I had to break to you? They might have pulled back.
Yes.
They've got the rush.
Ah, who touches?
There's gonna be KSG, but quickly defects.
Kuki with a kill of a pineapple though, hang on.
No, I was just, yeah.
They've managed to int away a couple more features though.
They are literally a meter away now from Falka.
But the Rigor, the Limit Break, the amp damage for the kill potential of the spree, it's so dangerous that playing within a knife's edge and at any point trying to can twist it to stop the summer.
Alright, Sonzo, playing him a little bit of respect here, shield ends up getting deleted by here, he's finally with a swing again. This guy is just unstoppable on the Bastion.
KSG is so low too, they cannot team him!
Yeah, and they're going to leave the baby D.Va 2 ideally.
Nice sleep from Finn, but he's on his lonesome on the point.
Easy cleanup and team China.
I think he really has to deal with Epic now.
His ult gets cancelled by Lanza too.
I mean that's a cat jack surely.
And there it is.
The full cap from team China.
China, that is a 3-0 as well as Japan end up falling at the final hurt.
From the first fight really it felt like Japan were just on the back foot, uncomfortable with
the positions that they were playing, something that China punished instantly.
The fact that cat of all things was the first to go down.
After how many maps do we see where players on the Jetpack cat go deathless?
So split not positioning the demon not there to carry the demon out afterwards not able to help out
With the cat bastion as well
And then when the swaps came through from Japan, it just it felt too late right?
The ultimate had built up for the side of China. They were just waiting for the moment to invest
pushing general very snowbally game mode pineapple how many first bloods I mean
first picks to be have so many I mean the first three engagements with him get
thick yes and when that happens like that you do something yes or like you
mentioned like losing the cat but there was no cap machine do yeah oh yeah
this time yeah did not play the cap machine so there was no reason for
pineapple to have to save the
terrible he could just go when
he chose big W for China
though. I mean very much in
silly confidence in themselves.
It's just a kind of a shame that
this one not on the cards anymore.
Japan kind of likewise
very unsuccessful in
the over 12 cup in 2026.
A region that's still kind of
growing as well growing into
growing into
I was going to say into the shoes almost, but I think in general, like Varo have been doing progressively better over the years,
just a shame Japan can quite keep up with the rest of the region here.
It has been tough there for Japan to be able to keep up with the competition.
Again, though, just reiterating the changes to the game that have occurred,
the adjustment when it came down to the meta as well, having that demon in play.
We've seen a lot of teams struggling with it.
with it. Sun Zobo today. Definitely look like he was starting to get a handle of that D-Mon
it was a matter of pride for this matchup. Moxie at the end of the day.
Yeah, you can tell right positioning is so key at this part of the meta. How fast kills
come through when someone's out of position. Because of the speed, people can just get
to spots now with Jetpack Cat. You don't have those two seconds where you can tell
your team. Hey, I think I made a mistake. Can someone bail me out? You're just dead.
Even if you're a tank.
Yes, exactly. That's pretty quick. Sunzo, very good on the demon right now. I'm excited
to see Sunzo through the rest of this year, too. I'm curious if we're ever going to
see kind of Couchway step into that role for their team, but for Webo. But Sunzo
has been especially for China and Chinese her watch has been such a big rising star
For the region it is a shame that we're not seeing China or Japan at the blizzcon
But you know what good showing and yeah, I hope we see more and I'm glad to see him definitely stepping up a bit more today
In the matchup here 14 China, but let's take a look at our overall standing as we close out date three of
OWC group stage here guys when it comes down to what we're seeing on our screens group a that is locked and
loaded there for USA and Sweden. The rest of the groups though we have those second place spots that are still wide open.
I mean Group B, Australia beating Great Britain and KSA waiting in the wings. That is going to be an incredibly hard matchup.
I think Brevin literally has to be perfect in order to lock in that spot. I feel like Group B may be locked here, but you know, surprises can happen.
Yeah, for sure surprises can happen. We have to say that after every match
That's the tagline
2026 hey surprises can happen
They definitely can group B and group D there there you we do have Korean Denmark as well as
Australian GBR fighting for that second spot
And but then that group D is where things get really interesting because all three teams
They're still in contention to try and make it to Liz Khan. Yes, Thailand does still have technically an opportunity as well
But I think that realistically from what we've seen from Canada, Germany and Spain
They would have to really rely on some other teams
Yeah, so Spain have been really impressed with me. I did the Carla backline. He's just so nice
I think that is where their strength really lies
Group C is gonna be a really fun one to watch Germany in general is always an
recently well at the World Cups. I mean, Canada too. It's going to be good to see Canada back on the big stage.
Yeah, Canada has been popping off as to Germany. It's been wonderful to get to see those players grow as well.
I think we have to talk about Accu as well. Accu's jetpack cat has been one of the best in the tournament so far.
She's so good at just living and surviving and being really problematic for a lot of teams to have to deal with.
absolutely has been it's been such a joy to watch our players growth throughout
this week we do have one more day of OWWC group stage in Busan waiting though
tomorrow on Sunday for now we are gonna say good night and we'll catch you
guys later
Thank you for watching!
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