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immediately to snap the A site so that Joe's gone.
You can go all the way around and they take down Torgy.
It gets really uncomfortable for Zerzhik.
Zerzhik's ready for this.
It's not planted for you without bringing it on the truck's side.
It's gonna be provided if you come through and we'll pull it off.
Off.
He's alive.
Oh, it's a golden opportunity.
Taught he's still got another though.
Not dead!
Crazy!
Crazy because now they have got the A-side.
Massive rotation though.
You can see them coming in.
Slowly but surely wonderful stepping forward.
Off covers he goes wide.
Gima dies.
There's the pack.
Oh, baby!
Wonderful!
Then the Berettos go for the rip.
Ooh, Techno gets stuck on the window sill.
It's the Bride Grenade, headshots out for two.
Lips has got the answer back as he gushes one,
but because his last bullet kills Enzenio
and then at the reload, he'll find himself a quad kill.
Techno bails out of the apartments,
ready for the jump down onto him,
AWP is now on the line, and it hits its first shot.
Copper and Cobra not gonna waste the jam,
but it's back to 180!
Whips it over to the cat,
oh, a swample for Cobra!
TT's trying to move it up, Melchionov, good head shot.
Trying to pull forward with that momentum.
They will catch another one on Yikinder.
So, Molodoid's response starts to come through.
Yuri's cleared off a goose, and now Notok
in to the jump over top, and the smoke is trying to spot me.
Serato, the Bredas pull through.
Oh, wait.
One gets through on Skate, but then they both get popped.
Nice head shots coming up with the defense.
Here's the answer, Batko.
It is all Molodoid.
C's both. Okay, James is this close to death already. Molo-Doy all five calls goes straight up ace.
Pop up out, he's set up by three, but they lose their arch play and so they'll lose the chance at continuing forward with any rounder hits at a time being.
The bombs having a rotate in a little late now. It looks like Brokey might miss this timing after all.
Noisemate, I'm gonna catch him.
He's in this alone. He's come around to join a teammate. That's how Brokey goes hunting for.
And the clutch is locked and up for the taking. Brokey swings for the fences.
Okay, one HP, Twist, gets that trade.
Bomb is loose, Twist is trying to survive right now.
Three kills deep, there's a fall, Twist looks for the easy, and he keeps Pays in it.
I have to commit front of this close S2 and 4s.
Close but not quite essential on the line.
Did they clear the corner? Even if they don't, this Glock might not be the gun for the job
for the nice one.
Team kill came in there, Kansas all got a nice line up.
Pretty proper, you tell those for it, this smoke and flash already gone.
Beautiful.
Have to retake now.
Wakadia will remedy it.
Light up or no?
Oh no.
Orc with TK in the mix, knife now pulled as Tizzy tries to stick this defuse.
Oh!
I'll jump for Wakadia, just gets him up in time.
It looks like the crazy happens. There's a Malts Deagle for one. They might test the waters a little bit, but I think they'll be quick to back off.
Malts is a good start. They're gonna get in.
Oh, look at that.
But the problem is, Malts is melting them on the Deagle.
Malts making money on the Mactan. It's not a connector as well.
The fight with reaction, okay, he foretovers it.
The fight, the doctor's on a big one, he's got a new cure.
Every single time the game gets hot and heavy, you have to fall to step up into your G2 and
And it's Hunter stopping them in a crash as they try and get up towards the ace strike.
Hunter with an Upholstice shot down is Pro-Nord, back home!
Welcome to FGL Clues in Apoka, the final day of group stages.
Three spots remain in playoffs and by the end of today, we will know which teams are heading to the arena.
Navi is going to be stressing out. They're going to be playing later because this is
Emma's hometown advantage. This is where you want to see the Romanian on the big stage.
I'm sure that's playing in the back of their minds. We'll get into exactly what happened
yesterday. Dustpimp are with me. Navi going down to the Mongols. A team that we had a
lot of question marks around because of that CobraZera pick up. Turns out Mara did it again.
Yeah, you could say so. I think we had a conversation, a lengthy discussion about
Do we calibrate our expectations for the Mongols?
Is it a team that we anticipate?
Is it a team that we think can go all the way in the playoffs?
Most likely not.
But for them to get in the playoffs, it's a step in the right direction.
Especially when you consider CobraSera have been having a great tournament so far,
the highest rated player for the Mongols.
And overall, it's done a great job, you know, replacing controllers
who also think did a decent job.
So in that regard, positive for the Mongols.
The big storyline for me, though, is Navi not making it.
It's Navi now being 2-2.
Is Navi having another struggles in the tournament?
Is Navi suffering the same consequences as we are kind of seeing face suffering as well that both of them kind of over-performed during the major both of them
You know, we're thinking to themselves. Oh wait, what happened here?
Dude at this we play Counter-Strike at a higher level once he goes to the grand final another one beats
We're both in the semi-final and they think to themselves no roster change needed
We're coming into the season and neither Navi or face have looked great. Let's be honest
It's two teams in a bit of a press
It really is. I mean, I think at least to Navi's part, they had a little bit more going for them in the second season
or last year of the major, or if the phase it really was just the major, but you're right.
I mean, so fun to be in here this year. Things have not gone according to plan.
As you said, they had potentially the opportunity to maybe make our option change here or there.
So I didn't have the right squad to get you to become consistent on a contingent.
Which is obviously the goal of organizations like Navi and Faze, who have been around kind of strug for a very, very long time.
Their expectations are always so high for them.
And so, yeah, the pressure's really on. And you wonder if that pressure's was kind of getting to Navi, right?
I imagine that Ima wants so desperately to be in front of that arena because the story was is that last year nobby didn't attend this tournament
But he was here. He came out. He you know walked out to the crowd. He hung out with taxi
You know the local Romanian streamer. He did a little meet and greet. He did science
You saw what could have been he saw that man
I could have been out there with that crowd and what an amazing story that would have been imagine
You know if you could have done up the romance that's there, you know
What model I got to do it in Astana last year, right?
It's the same for locks over at foot who will be playing today for an opportunity in the same vein
But yeah, you know, I think the pressure is there and even I think the team probably feels it too
They're like we could do this for this guy if we can come together if they can come together
Obviously Mongols was able to come together. Yes, and they've gone through you bought up phase. I
Don't even know what to say
And my problem is is that phase for so many times and we saw this with the major
They have this way with their fans of they take you all the way down and as you're about to walk away
They just bring you all the way up. I mean, Pimp, you used the relationship analogy a couple of days ago here on the desk
about 90% of the time the relationship's bad, but 10% you have that euphoria if you're dating someone and then you don't leave them when
Maybe it is a bit of a toxic relationship. I'm starting to feel like I'm in a toxic relationship this phase because I can start to relate to that
I think all the the face fans are going through a rough period right now and obviously the team itself are going through a rough period
I don't like to kick on someone who's obviously and visibly down but it's starting to become a thing
of where I'm losing hope in this iteration of face to be completely done. Something has to
change dramatically. I'd say I get why after the major that I wanted to give one more shot. I can
buy into that argument, I can buy into that. I wouldn't call it an excuse but that line of
thinking especially with Jacob showing that mistakes too and Stacey 3 that he played well
during the the major. So him getting another shot, you know, Brokie having a decent showing at the
I get why they were trying to make it work once more for Faze, but I think it's already now, three tournaments into the season,
blast, didn't even make the playoffs, lost in an online game, two teams they should never lose to,
an eyeballer, Scraker wasn't great for Faze and this tournament was a disaster.
I am thinking that this is it for Faze, something has to change, something gotta change,
and if not then it's just gonna be a six month period here where it's all about getting by and then hopefully by someone we see a completely new version of Faze.
Before dash terms and I'm curious what would you change about face? I would play the experiment
Well, that depends, you know on what's available on the market
But I think there's a unique opportunity right now and question is who can capitalise on that because I think Navi and face
You could make a pretty sick team out of the two of them if you combine some of those pieces and
Whether that's gonna be under the face flag or what that has kind of you under the Navi flag
I'm not sure. We also do know that face as an organization have been through a rough period
Let's put it that way. So I don't know what the financial situation is like over there, but I would change something dramatically.
I think there's a few obvious candidates not to be there anymore. You're looking at your brookies. You're looking at your Jacob as well.
I don't think they've done enough in order to to be there. I also look at a guy like frozen. Do I want to be in phase?
Do I want to move on to a team like Navi? I think to be completely honest, everything is up in there.
It's a tough one for me because I do think Karrigan size values and IGL, I think there's a lot of sentiment around the community that maybe his
fraggings too poor and that may be transitioning to a coach,
something he needs to start thinking about.
And I'm sure that's probably in the back of his mind as well.
You know, how much longer do I want to keep doing this?
And do you want the stress of being a coach while not having
the luxuries that come with being a player?
You know, I'm not really sure there, but I think even if you
leave him as is, I think that's perfectly fine.
I think twists and frozen are two great riflers to build around.
The issue is, is that you'd still be missing two critical pieces,
which is an entry rifler and an opera,
two of the most important roles in the game,
and two of the hardest slots to fill on a team with people
that you can be confident can consistently perform
at a high level, which is what you need to be able
to be an elite level team.
And so I'm with you on that one.
For me, yes, we know phases financials are probably not there.
They don't have the same buying power that orgs have
when it comes to buyouts.
And buyouts have just gotten increasingly more out of control.
But I think the one issue I have for phases,
like you've watched other young, up-and-coming talents
go to different organizations that you probably
should be able to beat out.
Why is the bricks over at big?
Why is someone like Fuzzi going to this International
Astralis team?
Why weren't you able to get your hands on trial
before that guy goes to the passion UA?
There's things like that.
There's no scouting talent that's taking place at Faze.
You have all these other organizations that either have academy systems or they pay very close attention to them.
Think how many times have we seen a guy come from Spirit Academy or come from Na'Vi Junior or come from another, you know,
you know, Tier 2 organization and get an opportunity for a Tier 1 team where I'm not seeing Faze do that other than Jacob, basically.
And so there's a lot of missing, you know, pieces there, in my opinion.
So it is the start of the day and we do a recap of what happened yesterday.
This is the end as we get into the first game.
So I've saved the best for last.
They're talking about Furia because they made it to the playoffs.
They did make it to the playoffs and they had to fight for it.
Say nice things. Say nice things.
But again, as I said, coming into the tournament, you know,
look at how they in every single game have to fight for it.
The first game against Bait.
I know that's a two on the scoreboard.
That was a game that should have gone three maps.
It was three map against Furia.
It was a three map against Falcons.
It was three maps against television.
Furia is a fantastic counterfeit team right now.
And as I said, I have no doubt that once come playoff, we will see Furia step it up a notch.
We'll see them be hyper competitive and I'd be surprised if Furia is not part of the semi-final or even the grand final.
There's still a title contender to me, no doubt, but it's been like this from the beginning of the season.
It must be a bit exhausting for them at the moment.
They came really seem to win a game easily.
We saw it in Krakow as well.
They had to go through the lower bracket, winning three games in a row where they lost maps to Astralis.
Maps to teams they shouldn't really be losing maps to.
We saw them lose a map to Heroic at Blast as well.
And so I feel like Furia is off to a weird start to the season.
Again, I have no doubt that they're going to be there for the playoffs.
I have no doubt that once they're clicking, they're still one of the best teams in the world.
But they are really being put to work for it.
They're playing a lot of games.
They're playing a lot of maps.
Yeah, I mean, they definitely look a lot more mortal than the team that won three titles in a row at the end of last season.
And that made it to the major and fell short.
I mean, there was a lot of people, including myself, who was like,
Furia is a favorite to win the major, at least one of the two.
Obviously, Vitaliy's always been in the conversation.
Do you think that that, I mean, just to interrupt you,
But do you think that that loss to Navi at the major was what kind of makes sense?
Then they've looked shape to you, right?
I wonder if maybe there was a little bit of a knock there going from being
almost close to untouchable.
You take a surprise loss to a Navi and then it's almost like since then they've,
they've sort of struggled to find their identity again.
Yeah.
I think your confidence maybe begins to waver.
Maybe you also just start to realize that, Hey, we got to change some things up.
Maybe people have kind of figured us out a little bit.
You know, maybe we need to make some adjustments tactically.
Obviously it's still working the rest of the off season as well.
I'm not sure how good their preparation and practice is going into Krakow.
Uh, Krakow, though, I think at the very least, and at the very least throughout this tournament, you know,
it makes good points, but at least they're showing resilience.
At least they're showing that they don't lose their nerve and that they crap on their pressure.
They've been able to find a way to dig deep and win even in these tight games.
And so, yeah, they finally lost the Falcons.
That one probably hurts a little bit, but at the end of the day, whenever we look back,
the bigger picture is they went three, one in groups and they're in the playoffs.
And that's what we expect them to be.
And they're still going to be a dangerous threat throughout.
I mean, I think outside of mentality, who clearly is the best team in the world,
and mouse who consistently always makes any finals for the most part.
Furious and other team that you feel like it's a consistent title contender
every time they step onto the server.
And I don't think anything at this event so far has changed that perception.
Also not to forget where they came from.
It's just six months ago that we looked at a team that was barely top eight.
They were slowly but surely ramping up with Moloadise.
So for them to establish now as a consistent top three team in the world,
whether you win your games 2-1 or 2-0,
or you look dominant or you look a little bit shaky,
at the end of the day it doesn't really matter as long as you keep winning
and that's what Furious is doing right now.
Six months ago, we were saying that Keisarotto had wasted his career with Fira.
Look at us now. Also, look at the schedule, because this is what's coming up today.
The action you get to see, we have one stream running.
That Na'Vi G2 game, obviously closing off the day.
Every team that wins goes to playoffs, every other team goes home.
It's kind of insane when you think about the situation, Na'Vi and G2 have got themselves into.
It would be a disaster for both teams, you know.
That's a must-win game both for Na'Vi and for G2.
And obviously, Captain hindsight, only one team can win.
So that's going to be interesting to say at least, especially for G2,
who is in a VS scenario right now, where they need some points.
They need to climb the rankings.
So I'd even say it like this.
Yeah, it would be a massive disaster for Na'Vi,
and it would definitely give me some wrinkles, so to speak,
if they were to lose this one.
But I think it's more important for G2 in terms of the VS standings
of getting some points and getting to the playoff.
Yeah, I mean, that's a tough one.
Like, those are two teams that you thought should make playoffs,
Whether it was, you know, grinding their way through a two, two game up,
they're going to be faced with today, whether it was going three, one,
I don't think either of us had a pit to go three, oh, I mean,
that's just not realistic considering some of the other competition here,
but I didn't expect them to, to be on this final day, or at least not both of
them beyond the sound that it's unfortunate that they have to face each other.
Right.
Because I do think they're a stronger team than some of the other teams that are
in some of the other matchups in my opinion, but that is just the reality of
what happens with Swiss.
I mean, and you had plenty of opportunities throughout these last four days to
avoid the situation and both of them didn't.
And so it is what it is.
That's going to be a quite the brawl.
Do you think G2 is stronger than the two teams we're about to see dust Aurora up against Astralis?
Yeah, I do.
That's good. I like that answer. Short and sweet. Let's talk about this matter now. I mean,
well, what are our initial thoughts coming into this?
Well, it's an Aurora team that has been struggling as of late. You know,
an Aurora team that is a little bit up and down. Obviously, what we saw in Krakow beating
Malus beating Falcons in the fashion that it making the playoff that makes you think, okay,
maybe they're on their way back. Maybe Sofly was integrated probably,
They needed a bit of time. Now they're hitting their stride.
I think having watched them play at this tournament quite a lot, it's very inconsistent.
What we get from Aurora right now, there's definitely good portions.
There's definitely bad games where it doesn't really click for them.
But at the end of the day, I think there's a lot of quality,
one in the lineup still, in Santeres and in the fact that it's a team that has been quite consistently,
you know, getting into playoff when you look at the past year.
Now, as of later, Aurora, it's been rough. I'll be honest.
So they're not coming into the best shape right here.
They're not coming in as what I would describe as a clear cut favorite,
given the opposition is Astralis, but there's still the firm favorites in my head.
Yeah, I echo what Pimp says. I mean, this is a team that didn't even make it past stage two
of the last major. That is abysmal. But then, as you said, they came to Cracow,
they beat some elite-level teams, they had a very deep run with the debut of Inna Sulfly.
And Sulfly, I thought, made a really good showing of himself, right? I mean, I think that when we
saw this roster move happen, a lot of us out in the community were looking at it and be like,
does this really address the problems that you have? Because when we watched the world play,
excuse me, it wasn't that they didn't, you know, have fire powers, that they just didn't play
play together very well. They lacked some of their key sides and they just didn't look
like a unit. But I will say Soulfly so far, so good. Has he been amazing every game he's
played? No, I think you expect him to. Like you realize there's going to be an adjustment
period, but he's had pop-off maps, pop-off series. He played well just generally speaking
throughout the entirety of Krakow. And so, yeah, I mean, I think that this pickup actually
has worked out even if it wasn't the one we thought they needed.
You mentioned there some of the problems that Aurora had and whether or not this lineup
change would address them. What are those problems in your opinion?
I just think the leadership is still an issue on this team.
Whether you want to say it's major, it's an idea.
Whether you want to say it's coaching, you know, whatever the case may be,
I think their map pulls extremely limited overall.
And I think their T sides, generally speaking, are a little bit weaker.
You know, they're effective because they have really good entry power.
So when they played like this, Gavin and go style, this very one note
pacy play style, it can't work because Xanthares is one of the best entries
in the world and you got some of the traders buying them.
So yeah, you can load up the box and make some things happen.
But when the goal gets tough and you got to make an adjustment in the mid round
or you have to try to, you know, do a mid half adjustment to try to change things
up, they just, I think they like that ability. They're very one note, they're very predictable.
And that's what holds them back in my opinion from being a more diverse squad that can do
big things.
I think that's a fair point. It's a team that's having a tough time, you know, renovating
the strat book, renovating the way they play Counter Strike to be a bit more unpredictable.
I think a lot of teams would probably agree with the sentiment that they're quite easy
to read, comparatively, to other teams on their level. And then I do think it's still a team
that relies a lot on Santeris. I think it's a bit underrated, you know, to talk about
him as an individual. I think he is the catalyst behind Aurora and when he's playing well,
I still see them as a very competitive team. I still see them as an upset team, a potential
team that can always go into a best of three and really hurt the opponent. But when Santeres
is not playing well, it does feel like when they fall back on what is supposed to be the
everyday level of Aurora, what is supposed to be the floor of the team. That floor is
not that high, especially when we talk about the team side, which we just talked about
as well.
Nothing does that's an opening. It was unbelievable like there's hardly anybody else doing that basically him
Don't and didn't he also came this year has been kind of up in that same level as well
So it is just truly phenomenal what he's been able to do and while those numbers were from this year
So far to do is been doing it for the last five to two three years at this point
I was always been known as a really star player
But like you said, it's all about is he gonna have the right supporting cast and can't all be on him
I will say I've liked what pity is development as a player over the last couple of years
I think he is pretty solid
But for me, it's all about the wild card watch it because some games this dude looks like one of the best offers in the world
You see the flashes of the guy that we've known for years to be a very talented offer
But then you'll have the things where he goes completely missing or maybe a whole series where he's not there
That really hurts a team who was one of the other discrepancies that we kind of talked about that they're struggling with you need
Everything to kind of you know be on point to have a chance to read
I think I think that's a fair point
But I decided to agree with the boxy point because that's my issue and he used to do that used to have those classes where he would be
you know, okay, popping off and you're like, oh, that's the old boxy, you know, occasionally,
but I feel as of late, yeah, he's having decent games from time to time, but he doesn't have
that massive impact where he's taking over the games, where he's the one that is the catalyst
behind the team that's always left to Santair as I feel. So there's less and less of these
boxy popping off and less and less of his impact. And I think that's something that's
been hurting Aurora as well, because they have to rely on their flow a lot more often
than they used to. And that flow has proven not to be that great.
Let's move over to Astralis. Obviously, they're still fighting for their life in this competition.
What do we think of hooksy and the boys? I mean so far it's been a weirdly weird mixed bag because I've seen them
Balmainates some of their opposition like 3d max and phase and I think the phase one was quite impressive
But you know, then they also kind of got blasted by not being put in o2 series
So it's either been all there or a lot, you know
It really hasn't been in middle ground and you know
It's a team that has a similar story to Aurora in a way where they also had the Lotus troubles a lot last year
But they had a very good debut at track down
And both these teams are trying to prove to themselves and to us that that wasn't a fluke,
but that wasn't just an anomaly, that they can actually build off of that moment.
And, you know, I think that so far, at least they're still in the playoff race,
but there's better than some shaky moments.
Yeah, I'd agree with that. I think it's hard to quantify what Astralis is at the moment,
and it will be interesting to see how that team is going to develop.
Big game for them today, making the player fear would be a massive step in the right direction.
But I guess the way I want to describe them, I guess the best is like a kid's roller coaster,
where you jump on the rollercoaster,
you know it's not going to be a wild ride,
and just when you get to the top and it starts going down
and it starts getting exciting, that's when it all ends again,
because funnily enough, it's a kid's rollercoaster.
It never really gets that exciting.
So I feel that's where we are right now with Astralis.
They need to build on top of the foundation
they're trying to lay right now.
I think there's interesting prospects for another team.
Fusi is having a great tournament and has really stepped in
and done a decent job.
I want to see more from the more experienced,
you know, personal within Astralis.
looking at the RP, I'm looking at Hooksie, because I think the rest of the
support cast in Fusey and Rio, for that matter as well, I think from time to
time, they're almost delivering more than I would have expected.
So I still think there's a slight hope for Astralis that they get slightly
more exciting, but again, we're not talking about a team that is supposed to
be top eight, top five in the world, we're talking about a team that is
trying to find a footing.
So this is for me, I mean, the roller coaster analogy was really fun and
entertaining.
Let's move it to the Counter-Strike conversation.
I have a definition, I call it the game and legion level of team, which is the team that
will come into a tournament and they'll beat the phase who's struggling a little bit.
They'll beat opposition that's maybe higher ranked because that opposition's having a
rough time, but when they go up against teams like a Navi or a foot that they're going to
lose, they kind of always sit in the middle.
That's where game and legions always sat.
I worry that this lineup in its iteration now, that's kind of where their ceiling's
going to be.
But it's also a work in progress because this is the first time they went international, right?
And this is the first time they tried to assemble a team that speaks English
So I'll give them a bit of leeway in the sense that I don't think this is the final product of Astralis
I still think that you could obviously over time change players change personnel, etc, etc
But in terms of trying to rebuild and recalibrate what is the expectations for Astralis?
I don't think they're doing I don't think they're doing worse than I would have expected
They're just not doing better at the end of the day, you know, as you describe this role
It's a rollercoaster. It's up and down. It's a bag of jelly beans the food game where you get absolutely smashed
You know where it's just a sour taste in your mouth
They do nothing and then all of a sudden the beat facing in a quite convincing fashion
So it's hard to figure out where they're at right now, but again, it's early in the process
So I'm not gonna be too harsh. It's like this. I mean for one
I think the international players they brought on have made a good name for themselves already
You know, I think in a world where the opera markets very difficult to find consistent operas who are gonna be able to deliver for you on a regular
I think he's been amazing every game. Nobody's been on average really really solid for me and then Ryu
Really good pickup. I mean, this is a guy who doesn't have that much experience
He played on Monty prior to this team was more of like a seem like a supportive element
I would dive on this team even though he's playing roles that you would traditionally assigned to or an extremity player
Or an anchor or something along those lines this guy's popping off
Like he's been able to put up really good numbers
And he's also another guy who can create openings for this team on the extremities
which I think is really allowed Astralis to kind of open up opportunities all across the map.
My big concern with Astralis though is that even though the new guys are doing really well,
what about the veterans of the team, right? I mean, Yabi had a horrific last year.
Krakow looked a lot better, hoping maybe he's turned the corner, has not so far. Meanwhile,
these guys on your screen, a lot of these are the faces you'd expect to be on the screen in
Foranus, but Stair, I mean, that's that's pretty good time. He is he is arguably the most underrated
part of Astralis and has been for quite some time. I think he's been doing his job. I think he's
He's had such a tough career being brought into Astralis,
and then you seem to be a game leader, then the device leaves him.
Every single time, I feel the only player that lived up to whatever expectations
you've had for him has been Stan.
Right now, he's exceeding those expectations.
He's having a great tournament individually.
He's also been given a lot more responsibility on the server.
His role has changed a little bit, and the banking on the fact that he is a prospect.
You know, as dire as it is for Danny's Counter-Strike right now,
it makes me happy to see that we at least have a hard-working player
that seems to have a great attitude for the game,
And it seems to be showing up pretty consistently because that's something we've been struggling with for a long, long time.
Feed my curiosity really quickly. This is very little relevance to what we're talking about.
But I just have the question, has Yavi ever been on an English speaking lineup?
I mean, it was heroic with Kadeon, which was, yeah, so that's a big change.
I don't speak English, but that's pretty difficult, something to put in the back of your mind.
The veto is coming in. What do we expect?
Ancient ban obviously coming from Aurora.
I think the big thing here is that, you know, without Aurora getting a new business,
now forces them to have to find other options to get things going. They've been okay on Dust2 and Nuke
at times, but obviously a Shallis, their pocket pick has been overpassed. They've looked, this is
clearly a map that they have put a lot of thought and time into with this new five, eight and two
records so far, so no shocker there. No shocker here with this one really either without a Nubus
on the board. It was either going to be this or Nuke I think for Aurora. Yeah, I think Dust2 makes
an awful lot of sense for Aurora to bring that into the mix also on that Astralis are struggling
a bit on. Let's be, let's be honest, historically speaking, a map Astralis haven't played for a
long time either. Something that's trying to integrate no Nuke, no Mirage skiffs, it's Inferno.
Big surprise, you know, the handshake. I think that's a decent map pool for both teams. But it
is quite interesting when you have a matchup like this where Anubis goes out, Ancient goes out.
It's true clear, you know, favorite maps played for both teams and the two permit bands. So we
are getting a very middle in the pack kind of either right here. I think Astralis has a big edge
on Overpass. I'll give them that. I think Dust2 is a little bit up for grabs. I don't really know
much about Astralis's Dust 2. They haven't played it that much and what we've seen has
been not so great. I think the teams got what they wanted out of the picks. I think when
it comes to map 3 though, it's really up for grabs on inferno. I think both teams are
kind of in a similar boat there.
So how do we think this first map plays out? I mean, what does Aurora bring to the table
here?
I mean, there's the thing. Aurora isn't necessarily bad on Overpass. It's just they're not necessarily
excellent on it. They're kind of a 50-50 team.
They're not bad, but they're not good.
Yeah, they're kind of just an average team.
It's kind of the same story for a lot of other maps
where sometimes our T-stives really latch.
Sometimes it's a little bit one-note.
Sometimes they really struggle to get things going.
But what they can do is they can't play really good
defensively.
And it's because of the talent they're
able to spread across the map.
Xanteris is probably one of the best
A-Riflers in the world in Overpass.
I mean, this is a guy who just dominates his position.
He's very aggressive.
He's very confident.
He can deny a lot of space.
He can make teams work a little bit harder
for that initial layer of territory
that you want to be able to play out your defaults.
And him going to get stares is going to be huge.
because Steyr, funnily enough, like, he wasn't the main A-rifle on this team for a really long time,
which always kind of struck me as odd because he was kind of meant to be like an entry,
kind of like one of the star positions, which is usually where you put him there.
They had him, like, playing connector and stuff like that. It was really odd,
but they've pivoted him with this new lineup to be that guy.
And so that's the entire Steyr interaction is going to be something we have to follow the entire game.
I put a lot of focus on Voxxigar. I think we spoke a little bit about it, you know,
maybe struggling to find the consistency as a lot of all of us are doing right now.
CT side overpass, notoriously known for being a map where you can get a lot of stuff done with AWP.
where you can have a presence, where you can both be aggressive in the beginning of the round,
you can do mid-round aggression, or you can be the kind of guy that takes a shot,
falls back, takes a shot, falls back. There's a lot of ways to approach it.
I think it is almost paradise still, because you have such a big variety of things you can do,
and I want to see Voxy take advantage of that, and I want to see him have an impact in this game
at a high level. Because I agree, as far as I'm paper, probably the favorites right here,
but a great playing up on the CT side like a pass can really change a lot.
It's also a lot of new pressure for a guy like Cluzi with the AWP on the other side,
who has to do the same as that responsibility and for the first time probably in his career
outside of some things he did with log cart at majors it's like this is for an opportunity at a
tier one playoff this is a different ball game for someone like him who hasn't necessarily played
at this tier one level for a long time. So sponge and machine are ready to take us into the game
I have a quick question for you James do you like roller coasters? Yes, I love them. Me too.
I like the kids roller coasters they're kind of boring. Yeah, no I like it was my favorite one
was the one outside down like a caterpillar it was like a caterpillar. Okay that's not the roller
rollercoasters I like. I like the ones that go fast, they go upside down, you're doing
the flips. I do like rollercoaster Sam. I like that mentality. If you had to choose
a team that's still in the competition, who is the team that is most like a crazy rollercoaster?
Falcons. Yeah, Falcons. Actually, that is a good one. Yeah. That made me happy. That
made me sad. Good advice. Going on my breath. Yeah. Yeah. And scream. Yeah. There we go.
Deep thoughts coming through this morning. Let's get into the game. Rollercoasters.
I didn't think we'd be starting there, especially not on Overpass, which is more like a merry-go-round.
It is a merry-go-round, and occasionally, you know, the merry-go-round speeds up at the very end of the run.
Well, hopefully this one starts off the hinges. We've got two teams right now who are trying to determine their place in Counter-Strike's pecking order in 2026.
That's the changes for both. One more drastic than the other.
And Home Turf is just pointing out for a Strahles 8 and 2 record on this in 2026 alone, so most played map.
This is their comfort.
Saw the interview just talking about where that comfort comes from.
I think that was the question.
The answer being, it's very comfortable for the individuals.
And Yabi in particular gets a lot of work done on his own beat.
Lovely stuff.
First bullet out of his P2000, then he's removed stare.
It's a very forward position from him.
The question is, he's not so alone, right?
He wouldn't have taken this position so low.
He is getting the round done so low though.
Oh, another headshot after who? He might even have a phone call.
Yo, nice and important client back.
You've got long occupied by Maga. You're taking the A bomb site, so retake time?
Yeah, look, the round had to change because, obviously, you had a propeller futile alongside a foe.
But the bomb will get planted.
And foe does have a futile. Not sure how useful...
Oh, it will be.
Ah, this timing for Maga.
Yeah, I think he's...
No, he's not noted. No, he was missed.
You hear Saltfly advancing.
Lots of bodies going to try and clear out Fozy.
And no care of love, he has to be precise, the precise he is!
Love that.
And Fozy's down, comfortable for an Astralis pistol.
Wow, wicked shots there from the sweet.
That one fell down and Dusted after Woxy gets the first two.
Truly.
Because the whole round has to change.
Because stairs meant it make the space so that the U2 of Hooksy and Fozy can get in position for the execute.
But the round changes and smiles on the faces. That'll be the pistol their way.
First bullet of the game, bang.
Now you have both tidy shots but fozy. He is looking even sharper, so both
walks on the pistol and delivering some output.
Man, you really can't mess with that. That's an incredible claw back.
I thought Woxy had done it enough. Getting the bomb down felt like a
consolation prize, but instead, Astralis will get that T-Side overpass pistol.
It just makes it even better.
Ooh, is this going to be a stair spray down?
Do they actually keep pushing or are they just going to punish on the round of the corner?
I think wait for something as a reaction.
It's a bit of a terrifying prospectus around that corner.
The Gatling guns of USPs.
I'm not lucky.
A little bit of a source on that one, so...
I need to just quickly erupt off the information into B.
And you can have that.
Stairset is okay.
chance to do a bit of snap pad in there.
Instead, they just highlighting just how highly
great it is in the tournament so far,
which is crazy considering we're finding
ourselves in a 2-2 game.
Yeah, and you see the company, he's winning that start.
Yeah, yeah.
You're hopefully expecting teams to have that.
I don't want to say an easier road in terms of opponents,
but one in terms of amount of matches.
Hello?
Open the door, SoulFlight.
600 bucks.
Oh, yeah.
Oh, damn.
Damn, I love Galil, we'll be f***ing his hands.
Plenty of extra cash.
Yeah, should be able to get that, uh, Fosie out of the APR into the next if they would like, but I want to see what Hooksy's calling, ready?
It's nice to see Hooksy, uh, happy, which is a strange thing to say, but towards the tail end of last year with device imagus on the roster,
Clearly something wasn't right.
It did seem tense.
Yeah.
I asked Pooxie just a couple of weeks ago when we were going to crack off, I said, you
know, essentially he was a dead team and he agreed to that sentiment, right?
So they were just seeing out the year.
Now he gets some more young, hungry individuals who are looking to ply their trade on the
big stage and this year we'll get them there to Friday, right?
This is what, and for Aurora on the other side of things, they're looking to return
to the successes.
the most successful year for Turkish Counter Strike, making all the playoffs they did,
being threatening against some of the big names. Sure, you can talk about the lack of that once
we got into the arena games, but regardless, they were there. Let's see how that's in Tarry's
and Woxic. How you do it? We're going to fair versus the Astralis default. It's only an interesting one.
I think one of the good ideas to look at is where Hooks he finds himself in these rounds,
because he's the in-game leader who's going to be facilitating the moves,
but he wants to see the team making.
So, right now it's a 2-2-1.
They start with Divider and Twilight Smoke.
So they really want to get this connector control,
so now they're going to be able to pivot between the sides.
Well, they really do want to try and force a reaction.
And it's worked.
You can see that the match is going to be the third man
considering a rotation.
And now this is the game of Bluff.
So as they're setting up to finish B,
We're gonna have three players through the short side and monster smoke replenish Sulflight, the new boy on the block.
Put in the anchor spots.
Doesn't look too out of the water.
Nice start as well, man. Sulflight just sent a Stralis back in.
Comfortable.
Didn't believe the A-Press at all.
I wonder what the queue was, because Magi not only worked it out really quickly, but immediately it was like motor mouth.
He knew exactly what was coming.
I thought he was going to try and get something going, just to force a rebuy out of the CTs.
He's got 28 seconds to try and hold onto the ZK and take someone with him, so Taras is hunting him.
Taras has the advantage, you could see his legs poking out, so that's going to be Aurora on the board first, Gunny.
Just as you'd expect, you'd hope for the Turkish fans.
I do a diet fair.
So this one falling flat does actually cause a little bit of an issue, rather than a counter-terrorist win.
Looks like he's dropped a hero AK for Stare, they're gonna take the eco otherwise normally when you see teams with only 14 under loss coming in,
at this stage the game you're expecting a full buy, but they are going to take a hero...
Yep, okay, it's all worked out. It ends up with Ryu, Stare had it for a moment, but a hero AK to do some damage,
Making sure that there's enough cash left. That's gonna be fozy to bring out the AWP into the next
I'm looking to do some damage not letting Aurora established too much and making these type of choices
The flowchart can be a little bit different on overpass because we know just how few rounds you need on the T side
Just take a look at that mouse foot game yesterday. Oh my gosh. I'd fun with that one
and so can pivot out
Woxig can't be trying to chase him down. We will even see that centares
is gifted the sniper
Cardi getting active at the short side. He's gonna try and flank to lock him in really like his sticker choices
Oh, who we cardio. Yeah. Oh, yeah
Oh, he's really yes, and he's even put one in the
Whatever they called a sleeve. Yeah, sure
It's got another name. What do what the PSA grade is on that 10? Yeah
I think he just likes the logo. I don't think he likes the logo, I don't think it's like
the Chad Fan club. Okay, so that hero AK coming in the mix means that likely to see Hooksy
have to operate on something a little bit lesser right now, but he's more than happy
to make the sacrifices. So he can the time out conversation to be had. So it's going
to be three AKs, the foes, the AWP and then Hooksy with a glil or just a Mac 10. Now they've
given them a couple of easier rounds. That's too consecutive where the cash is now building
for the CT side, not a single casualty to note.
I'm going to be curious when we do get to Dust2's second map of this. There's a couple
of results in there for Astralis, the last two back in Krakow, where they were both over
time losses, 16-13 to Spirit, 16-13 to Paravish. And those are two teams who are pretty damn
good on Dust2. So, you know, I think that's going to be showing a bit of the weakness in
Aurora in that pool not picking Mirage, which is what most people would pick against Strasda Punish.
Oh, okay.
You'll have to see it. Let's see if they can catch on the scale of the default right now.
Stare what's into this.
Yeah, X3 off, makes it even more spicy, until he does slip off his head.
I think there's a bit of a time you have to worry about as well.
Yeah, naturally. I mean, I guess you'd hope they'd flash, but, you know, people like to subvert the expectation.
So they've done their con pressure and B pressure, but they're grouping quite quickly towards A. What's it? What can you find?
This is a really forward position. He's playing for that one.
They punish onto Hoops. He's trying to line up his nades.
Makes life uncomfortable for Astralis.
No chance for a response, maybe you want foes to try and find him and get some sort of line
towards the dice box, but that's exactly what Woxxix is holding to punish.
This is a strong smoke, you can see how it obscures Woxxix's view, they're going to advance
for a break and just like Batty finds number two.
Oh, the setup!
Double HE, beautiful team play on display from Aurora, triple kill out of the Turkish sniper.
I mean, I assume someone's thinking about this. Maybe he's ahead of the time.
R is being salvatrated.
Well, Fosy, you probably want to save, but you're pretty damn committed now, aren't you?
It's going to be a game of hide and seek.
Yeah, that's tough. You don't even feel like you get to play.
That's really rough. There's not an opening kill to note so far
for Astrasen and the five rounds of play. Just on board with Salflight trying to cut him off
and pass for the save. So it is already tough to play the T side of overpass
passing to lose opening picks makes it even tougher.
Oh, he's noisy on the way back.
He might lose his up to time self-flight.
You've hurt him.
And you're going to let him hold on.
OK.
Well, the threat of the AWP persists.
But Woxig, that was great.
And I love the idea, right, that front-side lurk smoke.
The idea that they've just gone to break it twice,
knowing that you're parving in that point.
You're going to be more lax, right?
Obviously, you might treat him as smoke as a wall,
but you only seem to breaking it too often, I guess.
So, it's gonna be good work from Aurora.
Lovely, what I'm seeing there is a big one from Waxig.
And a frustrating death for Hoopsy as well, right?
You can find a grenade if you thought someone
was perhaps covering.
This could be spotless so far for Aurora, couldn't it?
Because the pistol, they had a 5v3,
so the fact that they dropped the ball in that one,
now they're starting to wear into action.
Direct that blue wall as you're going to see
how you keep that foes inside your pick.
That's what you need.
I mean, that's the question I have is how do you insert yourself on two side over past where you're you know
Your pawns have just got what a couple of desert Eagles in one blocks
Well, so there's a bunch of boosts available, right?
There's one way and then also having exactly what you just mentioned your pistol play is jumping wide and you hopefully getting a kill
So what's it's not playing
Like look at it as do you make making sure he holds virtual eye contact
They're having a bit of a meh, they are standing forward, like this is a team, this is a duo
that want to fight and there's a risk in that, you can fall through a hootsy doodle headshot,
Madge has made it over in time, stops things from spiraling with a strong double, closing
the gap as Yabi does need one hit, Mike has it, here's the bank player, come in, does
provide onto Madge but an instantaneous trade now, he's been handed a convict too, the
thing is it's a quick rotation for the CTs and he doesn't have a smoke for heaven
so already addressing this is Soulfly he's elected to go all the way okay so
there's a chance of this yeah he does get an out of the lawn and back the way to
play it out of the clutch there should be one way to get a Stralis going just a
saved AWP and some pistols it's got come down to this
I'm going to try and solve this mystery, the boost though, he's in his prime spot, he's just in the just in time, didn't anticipate it, a nice composed finish for a ruler.
Okay, a little bit sweaty, I did say moments together, didn't get an opening picture yet with the straws, it is just one, a bit more of the ones they're hemorrhaging.
Stair is one and four in that department, so...
Yeah, Woxy doing a good job at finding those openings, three and zero for him as he adds another one to the tally in this, okay.
You don't want to take another time out just yet, if you're a Stralis, maybe for the next
game round if this one doesn't go your way.
What does your ITES say from the limited tape we've got on Soulfly and his addition to Aurora?
Think in the beginning, I was like, oh, okay, it just looks like an average player.
You also look nervous.
I think it's more what he brings in terms of the willingness, right?
Because the dialogue coming with the Jota situation was he was put in positions he didn't necessarily
you want to be in, whereas S.T.A.R.S. is going to be the soldier for the team that's necessary.
I think he's put on the C2 side, and the T side's the top one, but you have Zantara's,
right, so I think he's going to take care of the majority of those responsibilities.
And he demands space, right, and so S.T.A.R.S. is more than happy to concede that.
Zantara's is a solo A-hole right now.
This is going to show us his greed of the game.
How forward does he call for backup?
Looks like Imagine has been summoned again with that smoke,
But he does have a HE once more.
He's setting up the ult this time though.
Once bitten twice shy though.
You're not rounding that corner so willy-milly.
It's been a lot of AFocus for a while now.
Yeah, we haven't really seen much of the beat that far from that.
Fozie attempt.
Just the ult.
Ooh, that's a nice idea.
Oh, the top.
Yeah, Fozie was not ready or prepared for that.
Another alternative approach to dealing with the Lux mode.
Yeah, Woxic is hitting his stride right now.
This is great Kamastrak from Aurora!
for him. Oh, and you haven't cleared him? You haven't cleared him. Oh, he's got both
on his screen. That does not get easier, folks. Ah, the bomb doesn't go down either.
That's a beautiful little denial right there. This is a run of five straight rounds. It
just feels like Aurora know what Astralis are doing ahead of when Astralis do it. Every
time they've looked for one of these, this is just brilliant. It's perfect every time
from what's in his open. This is brilliant. There's no two ways about it. And couldn't
They've been better times here from Wakadia for the finish, so again, I'd probably start 4v.
Shars again have been doing so much ace focused stuff, they're going to want to chop and change what they're getting up to.
And here it is, they are heading over to B, odds favouring Aurora, especially with this form, I can't stand why.
Ah, next up, Molly to try and stop the Swing monster, Southlight will go anyway.
He eats the Flash, a large Swing throwing monster, so already feels different on B.
And the reaction is, Jane flashbangs as the Soulfly tries to get in front of it.
the immune to the nose flash the foes he's lining up right here and now she
shorted and she didn't lock this down.
Perfect! Solid defense, last round arrived, two to see, we won't get anything.
That's a lie, that's going to be great cash and the coffers are locked on.
Six kills in the last six rounds.
Woxic has got, wait I'm waiting for it, nearly 14,000 in the bank account.
It's going to be hard for you, you have to win gun rounds on gun rounds if you want to see
Any sort of economical. I mean how many rounds was it without even a count?
That's their third now with five alive.
Yeah so it's a very strong defense at the moment and I think the fact that
you're while just trying to get your staging area for any executes you're
always getting picked off. It's very very tough for astronomers right now. This is
that second tactical time now we discussed.
That's a fucking bomb!
Okay, and I like it.
I love it.
Ah, that's what we want to see.
Aurora haven't had a trash talker before.
Well, at least not in English.
True.
I was told from YAM that they definitely would say some things.
Some things and stuff.
They would say some things in Turkish.
Well, it's nice to have it in English, you know.
I can participate now.
Everyone can enjoy it.
Whoa, how many nades are flying through the sky right now?
Same round, but with guns.
Okay.
Fosy's gonna have a head-to-head short side.
Salfa's ready to receive that.
Woxix him, the sight!
Oh! Oh, this time, nothing!
Opens his mouth, and Yabby issues a gag order.
Watch the party around the position with the flames on barrels.
You've got that opening pick, and now who's he calling a slowdown?
Doesn't look like Yabby wants to.
The party can just slip back into the bowels position.
Yeah, hoping they swing through.
Fosy didn't have to pass on the cross, and there's a splinter.
Magic, Fosy, doesn't quite connect.
This slowdown has pulled at least one off of the B site.
I say that actually, maybe even a second considering it, Wox 6 rotated on it.
It's a tower staying in heaven, there's a flash, we're not going to swing off it, no one's
spanned back and we're going to block towards Short.
This is tense.
Nabi's ahead of that, Ricardia.
Ricardia could have him dead, surprise here, the closest remains, now off the flash, the
The trade and I will provide
I shot out a stare neutralizes the threat of maga and now access to the V side is granted should be
Stras bucking the trend of an R6. Yeah, it's gonna hold on to this
So it was trance. There you go. Just one more of those you'd be happy with the T half
Rora has been so like it's nothing
Yeah, and I think the stubbornness there Stralis, you know take a page of the para vision strap will just go be every round
why not? Jane can make it work. Yeah, but if Jane can make it work, it's not always evidence that you
can. I mean, that's sometimes it's a, you know, a Jane unique, but I think that it just takes a lot,
like going A and making sure the flashes are perfect every time that you get all the bathroom and
toilets control that you need. It's tough. Like it is really, really not an easy thing to be able
to do. Going B, it also, you can get shut down, but if you catch that time and the rifle of motion
down through monster pipe. You could just be completely shut out as well. But I liked their
poise there in the mid-round after that opening kill from Yabi. So that'll be their second opening
frag in the nine rounds of play. Now they're just chipping away. They are just chipping away at the
the office right now on this overpass.
Looks to be the same again.
The game broke.
Again, we're going to be seeing two starting aggressors here for short time.
It's a 3-2 division of defensive labour.
we're gonna see a double made that looks like that's what they're lining up
we're in a position to do so
the spot actually finds more connection
counter name love that is it good Cardio always just moved away
We're not gonna catch it either, so yeah, walk the North.
Hook seems to walk on through the leaves of Mines.
This is all fly over now.
This time.
So we saw them find the 4v5 advantage.
Now what do you do with a 4v5 disadvantage?
I think that you like it just to hang around,
hope there's an overstep and still probably finish B.
I know the bombs come back over,
but the fact that Ray and Javier still here,
that makes me think it is gonna have to be this B finish,
it's just a little bit of pressure on A.
they're already in a turtle setup.
Can you play active? You're actually still swinging off the flash.
Stare, fires off a warning shot and magic confirms that there is still body outside.
30 seconds.
A bit early on that one is having smoke.
Feeding Molly.
Here they come.
Trying to have a smoke towards the killer.
Gonna channel the Stralis into the net spiral.
And he goes through, and it goes well.
Trained by from Maja, instant.
Torres, he's in the right place,
and he's doing what he does fast, just hitting headshots.
Nothing to report, nothing to celebrate for Astralis
as the seventh comes through for the CT side.
I'm taking note of vibes at the moment for Aurora.
Now, obviously things are going well,
so vibes are in a better state,
but also in the huddle before the game,
there were some smiles on the faces.
It's something that I think was maybe one of the critiques
of Aurora last year was just how tilted they can look
at times so it's not easy to do we all know how tough it is to keep the
mentality when things aren't going your way but if you're able to do that in
tough situations you might be able to add to some some more mental strength and
comebacks so two rounds left this first half is concerned
posing through that takes at least a lick of flame down to something at point to
health
And well, back to A.
It's been hard to get Woxic off of his perch, we're going to see some 4x4 action here.
He'll drop off and not caught.
I saw the change there when Fozy was switching between guns, the barrel just poked out so
he had a premonition this was coming.
So more utility confirmed, since they've played forward in barter match, just still on B, we'll need to rotate back and pick up Long.
That's a lot of info, that's a lot of info!
I've spotted the bomb, and he's not alone on Long.
Centaurs will crash, trying to lay them further on this X-Sect, Woxic.
Demi and two mines, he wants to lend a hand, but with Maga finding that frank, he stay active.
Two more, he's defied, falls apart, foes, he has managed to remove Maga, but at what cost?
It's two on three. Woxic's position was noted. Yabby, concerned about that, but could be exposed.
Yeah, good adjustment.
That's what both are.
He does. Softlight on truck, Woxic in the bathroom somewhere.
18 seconds though, the time pressure is going to be what gets him, and never mind, it's the AWP.
That's a thing in the fight, the Southpaw Sniper strikes once more.
It is very hard to keep him quiet.
This is 11th kill, three deaths, he is farming.
Okay, so look, with one round left, and what we discussed about the Foot vs. Nails game,
we know that teams can have very strong safety sides.
So right now, it's very easy to say, yes, Aurora are dominating them.
I think what I'm looking at is how many ideas they had to look for those opening picks,
and how comfortable they are reading Astralis, right?
Astralis, right? There's one thing of having a 8 to 3 scoreline and the round's been closed.
The other is to have an 8 to 3 scoreline and one team looking to be truly prepared. The
best team is going to need to find solutions on their T side.
So this boost again.
No one partnered against that playground wall.
So he was down at the start.
We've seen this one. They call this one the apex snake.
Just a quick speed walk now, Centaurs.
Where are you if you're out in the corner?
Surely, though.
Found him.
Oh!
So quick on the trigger!
Nailed the headshot.
He goes down to Posey's AK, but Woxic's here,
and it doesn't matter if you're throwing flashes.
He is just...
Ah!
Locked is number three for Woxic.
Solves the problem.
This has been a hammer in this half, hasn't he?
I mean, we talk about CT side overpass and orcs, but not every time you see the or put truly demonstrate it.
I mean, this is just textbook. Yeah, it's great to see right. He's one of the older boys.
The elder statesman over there in the Aurora Jersey.
We're talking about him from his mouse days, but I couldn't see a bit of that flair as that is a great half played.
You lose the pistol.
Paper is actually smiling. You want to talk about vibe?
I don't know why they haven't said. Well, I do. They're winning 93, but they've really come in today.
It's great to see. It's obviously quite tense. This is the early stage of the 2026 third tournament.
You would love to continue to make the playoffs. They would just do that over in Krakow.
Now they've had one of those runs where they lose to Foot in the opening game.
Well, we're respecting Foot. And I think Aurora were too. They have to take on Payne.
Payne are in a tough spot right now. That team is continuing to go down the drain.
They then take on Na'Vi, which is another tough matchup.
They lose that, they beat Bates, and that's where they find themselves in this 2-2 game against Australia.
So we can take a look right now at the division of Labour, you know, but Fossey alongside of Stair.
Raiu and Yabi looking down B and Hooksy is the rotate up.
So you're going to see more of that head-to-head the Desk was discussing,
but it hasn't even felt like the rifle head-to-head at all.
It hasn't felt like an AWPer head-to-head at all.
It's just felt like Aurora have been owning them.
So there's no reason that Astralis can't do the same. They've given themselves the minimum.
Will they kick things off with the pistol? There will be two from two in that department to get the engine going.
First game of the day, three spots left at the big boy table.
Last three seats. This pistol is going to have a lot of weight though and it looks like Aurora have got a very great new game plan for this one.
see the ideas. Lot of Util for B. I imagine there's going to be trying to get some friction
on A. Try and pull any rotations they can before you explode into this Yabbi and Ryu
setup.
Well folks, we went aggressive early and now he's kind of parked back in a second a bit
more passive so they don't actually have all the information. Yabbi's searching. Hasn't
caught a glimpse just yet. So in the relative blind spot right now, here they come.
Yep, you have to turn away. Multiple bodies charged again.
Wax it, gonna be the spearhead, and that's not the commitment.
Yeah, that's got some toes. Does very well to remove magic, no Kevlar.
He feels that.
So that's an efficient way to provide a Stratus with an opener and a necessary pistol.
This is not gonna get easy for Yabi.
Oh, never mind. It's actually gonna be easy for a Stratus.
Everyone's hit their shots there.
Now the Gibaretta is activated.
Neither team being able to pull off their pistol executes, they were hoping for.
The kill's coming in before they get the chance to find the finish, so there you go.
And now this is where it begins.
They know they can do the exact same thing that Aurora just did to them, and this is
the tussle of the CT-sided maps, back in the ancient times when the dinosaur saws Rome's
dust tube.
had maps like Nuke where you'd be talking about you know, 12, 3, 13, 2 score lines, so that's
the thing of the past, but also you know adds a little bit more variety I suppose, right,
not every map being a 6-6 or 7-5 score line, they're going to take the each one, so Aurora
want to bring out the guns as quickly as possible, don't want to try and get caught,
back in because of a sloppy force fire, you didn't get the plan, you didn't get many kills,
You don't really have any opportunity to buy too much to be threatening. Is this an unusual amount of SMGs?
Three over past CT. I think that
It's going to make next round a lot tougher. They obviously depends on how many they lose right now, but there's a lot of
Poses especially for your B defenders, right? The fact that it's Ryu and Yabi that have them
It's not the end of the world. Sure. You want to play close up towards the monster pipe. You could play aggressive and
I don't want to minimise any more losses.
Cardia manages to chip away, grabbing M4.
Now, if he...
Screw this away and they can't get both of them.
Now you have some issues.
I'm going to throw it over the hedge.
They're able to...
Yep, they've got both.
So, it's all good.
Okay, that's all good.
For those of you who'll be able to get up the AWP
and then your concern of the SMGs is a little bit less.
So, there should be no dramas in this buy-around.
How long will Aurora go without a round then?
The longer it takes the harder it's going to be to get to consecutive.
You want to get it done in the early stages when the finances are brimmy.
You want to take care of this early if you can.
Easier said than done.
3-1-1.
3-1-1
Stairs over this side of the damage and it does land close to woxic
It's often done for an M4 headshot
Turning very quickly with essentially all five towards A after the opening utile
They go long, they'll have to get past this all
Dismounted
There, sort of a solo mission, you have to back away, the sportive flash to aid his retreat
I'm showing some J-Raz providing our observing goodness.
We're off, followed out of it's off and the second as well, points lethal.
Santana might want to play in, respects the incendiary.
Looks like we have a bit of a util dump.
Not rotating but resetting right now.
Santana is over the long looking for a fight.
Two in connector waiting for a response.
45 on the clock, still a little bit of you to refine the finish.
You're hoping Australia's at the moment over-rotate and go back into a 2-2.
And you're hoping that Hoopsy is going to go swinging into some tires as he's crossed out and looking for answers long.
Don't break the smoke, don't get any answers.
No over-rotation.
Hoopsy and Hoopsy to be tested.
Get some feathers, and Tara's is committing towards this A site.
We'll keep her locked in, ready to mollet, forced away.
Oh, a headshot onto the sniper.
They will be planting post-plant.
Covered by some Tara's.
He's in a position to do a lot of damage, not anymore.
Yabbi sits him down.
It's an important fight.
This is the one. It is.
Yeah, no chance up against Maga.
Perfectly places the bullet.
Now they can play the bomb.
What's going to rotate all the way around?
right. Roger. You're going to swing on the first. Oh, the trade is immediate. Yabbi with
high impact frags. Gives the stratus their sixth round and keeps the T side of a Roura
quiet. Yeah, I think it's a nice attempt there considering the openings that Fozey found.
Yabbi will get the orb to give back to the Swedish sniper. Very good attempt and the
pressure is still on. You're impartial by territory with the rifles to go into the
neck so it can be another round where at least you have some level of investment. You can
keep the threats there. It's a good attempt. I like the way that they've
maneuvered all of that, right? You could see, okay, we're going to use all of these
key pieces of utility to isolate the fights we're looking for and even getting
the bomb down. So people might question why isn't Tyra is fighting, right? He needs
to make sure the players don't get across the truck while the bomb is being
planted. I understand it was towards the end of that, but he has to guard there.
It just is tough. It's full commit.
Three round gap now.
And as mentioned, it is going to be partial investment.
This is a bunch of Mac 10s in the mix.
Now, there are two players that head on with that step and hook seat.
And around like this, you're going to throw your smokes,
obviously to obscure the sidelines, but it's all gonna be the timing of the flashes and do the CTs get caught
Right are they fapping around with nades they look into the flash
Only the one water from Centaur is
software breaks in with our low HP protect some space and does pay the ultimate price
He's good for that. Oh messy from yandee. This is hectic. This is threatening
I mean, you get low HP, but you've resetting.
Kind of had access to the site there, they're not to know.
Full resetting. Look at this.
It's a long rotation back.
Around the world for Maja is insane.
He's going to try and make the play.
But now it's the A rotator as well as the AWPer.
And for Astralis, do you just kind of want to
hedge your bets and play for the retake?
That feels uncomfortable too.
Like Maja might not even full commit.
I know that seems crazy,
because he is just darting around the world,
But he's not connected with Woxy at all.
Look at Woxy, he's still playing over towards water.
So the manager is calling the,
this is, he has just be landed into plant.
All right, well, it's Woxy, but they have some issues.
Fozy has a smoke for the bomb,
Woxy has the, oh, Woxy's gonna play the flank.
This could work out.
So they have to clear everything right now,
and they are likely gonna wait for that smoke to fade
before they play.
Woxy, Woxy kind of away.
He did it for a second.
Woxig's gonna catch the flag. This is an inspired solution to the two-on-two.
Woxig's got your back turned, now Posey is in between two mines.
What am I supposed to do here?
Get out and save! That's the best option!
What a way to get yourself around!
There's just so much certainty in Maja that there'll be no one attending to the A site whatsoever.
so ever. I mean Zatara is smiling, Faber's smiling. Well, wow. And that compounded with
the previous round coming down to a 1v1, puts you in the driver's seat financially and in
the position to close. As soon as this happens, all these trades happen. All right, I'm out.
I am running around the world.
Woksy, you're playing clutch.
And now this one is set up, ready to be closed.
Now we're still three rounds, but it's the force.
Don't trip over your laces here.
Then you're likely to force out the game.
Woksy keeping Courtney happy with an opening on the jump spot.
No, dear.
Flash.
That's a worse maybe.
That's a great flash.
Brilliant.
Double kill from stair and caught on the way out.
Woksy keeps us level.
I say level, don't forget, Hooksy and Raiju have got less of a weaponry.
They get the info on the bomb, but it was so far back.
This position from Hooksy, patrol, any of those rotations, he'll have to activate.
So, he's just come over to address the issue on A, but now this is...
...the B bomb site, very weak.
Oh, I feel like Wakadia has him dead to rights, unless it comes down to a timing.
Right, like if Raiju's not doing something...
Well, or if he's called to throw you two and start progressing up short.
Let's go and just walk into it.
Ooh, well, thank you for Hoogsy.
Here's that short, better accuracy.
That girl doesn't finish off both of them low.
You're welcome to smoke at your own peril, LaCardia.
Right, you just...
Ooh, past the timing.
He just started to move forward.
Ah.
Sharp, you're spotted out.
I don't know if you might go for this.
Hoogsy doesn't have the power to find impact here.
to zero by Soulfly and now they are laughing. Yep, Overpass got away from them. This is
their home turf. So the fact that this one is, well, yeah, it was eight and two. Last
loss was just a fort, which was the other day and that was 13 to seven. This one looking
like it could be worse than that. Otherwise, they've beaten Team 3D Max, Furia, fought
previously, ParaVision, Gamer Legion, NRG, Pain, Fanatic. The last couple are listed,
which are a couple of these
scouts is. Yes, some really
important moments that that
trade from Woxic the bravery to
push through the smoke to make
sure he snuffs out stair before
he can get away very well done.
This guy's had a great map.
Impressive counter shot that
we're seeing right now, and is
there map choice is dust to up
next up just will remind people
that even though. It's trying to
have the best record that had
some close games on it. Some
All right, well, the Orp retained again.
There's no fun option.
I feel like, I feel you have to force by out the game.
I know they've taken this time out and Rugger might be advising otherwise,
but I think you have to force by out the game,
and that's starting to take shape now.
It's not the position you ever want to be in.
Sometimes it's the position you find yourself in.
So as Majo with this next call, he knows that Fosy's AWP is in the mix.
Let's not give up a kill to a party fight or him going down connector.
We need to make sure that everyone is aware of the possibilities of that AWP
searching early to try and give Strasza leg up in this one and he will be
starting over towards B.
I've got a second messy from Maja, you just heard him unloading his mag and it's going
to be stair that leaves with a second kill at AK-47 and full connect to control.
I say connect to control, he has a bandage, look why stairs got off him.
Well they know that's the A Defender right, someone needs to tend to it so they can reset
and at this point Aurora don't know that so they're gonna have to spend that time having
to clear it out or worry about it but they're just gonna return to beat.
It's a good call right now, this is where just the pistols lie.
It's probably standing here by the AK to the healthy member.
He's focused on his timing and ensuring he gets deep towards the long side.
Oh no, Yabi's leaving too, they're convinced.
A gamble.
Why you's got a lot of work to do upon the fate of that smoke and it's fading
soon. We're still playing for that this can yes so Yabbi's back in time and
actually foes you should join them now as well they can have three here.
info gathering has the shadow
got the precision still removes the
five seven without any problems
I've done a lot with the pistols okay
Astralis it was a must win an ugly
force stare with some proactive info
gathering and an impactful double
you see just the understanding of
timings right so we block monster if
they are going to play through we have
made sure that we're playing for info elsewhere. So there's always something
happening. It's not just a block, sit and wait. They're being active.
Unfortunately, imagine doesn't win this fight because he's had the moment where
he's hit some nice shots in this map so far. So that one, this is where the
micromanage manager probably comes into play and him looking at the radar,
maybe calming something in that moment within the mid rounds and then him
getting caught, not completely focused.
Zantares is looking for a fight.
Yeah, he does want to try and find something.
He'll have to do it with H.E. already softening him up for the headshot.
Now he's ready for this fight.
Ah, but the flash of the flash back, he just gets burned.
Entry provided, access for the site.
Brontin, Zantares, flattened another with Yabi gone already.
Things spiraling for the Astralis defense.
Bomb ticking.
I must wait for retake shortly.
It was just the AK that unarmored around it.
Santaris, it's just dumb what Santaris is designed to do.
Oh, the boots, the tines, they removed the main threat.
Now they start to flood in.
Gooksy has provided a way back in for a strat as per time sensitive mission,
and now the E250s be hidden.
How is Softfly taken downstairs there?
Now Woxic recovers to them four, gets the necessary kills.
They've got such low health for the such low time.
time, nothing for him here. He just has to hope and pray he gets it. Get on the way out.
He can't even get that. That's the beauty of putting AK in Centares. His hands are win-round.
He shouldn't.
The entry work you want to see, right? Set up beautifully with the flash, but I just
love the crosshair placement. As soon as he comes out for that Raeyu fight, his crosshair
is in the perfect position. That's Counter Strike at its highest level there. It's a
beautiful work and I think the hooks he kill onto Centares, that's where they've gone looking.
They get that kill, it's like well we'll give this a go now.
I understand saving, not a fun scenario when you're giving over 12, but now they're gonna
come into this final round or potentially round number 20 with absolutely nothing.
Just be down to those pistols again, there's an M4, a Famous, but all in all, it's pretty
hodge podge.
You did it once!
Can you do it again?
This is so nice to watch.
You're killing me, this is just spectacular.
Okay, yeah, this all flies to P250 for the 12.
Really confirming it.
Okay, here we go.
Heavy, heavy alien.
So you're gonna want to try and fight.
You need to get some dollars to a party in F1.
dollars to us party and I'm sorry playground excuse me
really that same flash play it fell foul to it once this time exactly flash
but still got this crosshair back it's again that stare with an impactful double
kill to start twice now we've seen that exact play work out with the exact same
result
look by the flash back in the cardio
I think there was a mis-com there, right? Did they want to fight? They knew the bomb was loose.
So, I'll fly.
Oh.
I don't understand any of the angle with the sign in place. So, Stead, pinned for now.
I don't have a molly to flush him out, but...
He's committed.
Yeah, he is stuck.
Graves on out. Wokadia will get his second.
Stead just feeling a lot of pressure because they knew he was there, so it feels like he has to go for the swing,
otherwise it's going to get timed on, but it's not the case. They were just sitting and waiting.
I just got a plan. Look how much space he's just hoovered up and it's wide open for the taking.
He's going to be calling toilets, A site or dead silent. These are some in-game leader calls.
He's had a couple of them this time, but that's where you're not hard clearing every corner.
You're making assumptions. You're taking the gamble and right now the runway open.
He's going to cut them off with the pass and the rotation back up.
This looks like matches just won the round. I mean sure, Bacardi got him here.
The double kill, not enough for Astralis.
I should try and say that, he got a bit weird.
Doesn't get the drop on them.
Just needs to value.
Dictuate.
And a hit for the second perfect combination with the bullets.
Aurora take map one, Astralis is home turf and it isn't comfortable.
Look at great art, Aurora, one mouth up in the series.
Aurora is a team that does make playoffs. That is something that they do.
And while they might be inconsistent when they are firing on all cylinders, we get what we just saw.
Yeah, I think that was a fair representation of what we'd expect from Aurora.
I think that was a good game of Counter-Strike, first and foremost.
The CT side was very fluent.
Obviously, we had playmakers like Voxy finding impact in pretty much all aspects of the game,
game, whether that was in pistol round, with the AWP and the CT side, even T side for that
matter as well, find a couple of openings.
So in that regard, I think that was a very positive game for Aurora and also one that
should spiral some confidence does.
It's from start to finish and then yes, as far as makes a bit of a comeback, but that's
to be expected.
CT side of the past is strong, so it'll be ridiculous if Aurora were to run away with
a 13-2 victory.
So overall, just a calm, composed and strong presence on your opponent's map pick in order
to, I guess, move one step closer to your gameplay.
Yeah, if you're in Aurora Fenrir,
you're eating pretty good right now.
You're feeling pretty great about how things played out there.
Very dominant defensive passage,
exactly what you'd expect out of a team like this,
who has always had really strong CTs,
particularly on this map.
Woxic, this TN off with the AWP all over the place.
You know, the guy just couldn't miss this game.
And I think for a Shrouds, though, it's disappointing
because this is your map pick.
This is the map that you have been putting
some good results in the table.
It's like the most played map you've had
since you picked up Fuzi and Ryu,
and the results have been great.
And in this one, yeah, we know T-Side overpass is harder,
But they only come away with three rounds.
I think the first, because they won pistol,
and the next, that was two of their three right there.
So the fact that they couldn't really get any gun rounds
on the board was very disappointing.
They had two opening duels go their way the entire half,
which is just unacceptable.
Like you have to have a little bit more production.
I feel like to give yourself a chance to win
the second half, they just didn't do that.
Why do you think Estralis was struggling?
They just weren't hitting the shots, man.
I mean, I hate to make it sound as simple as that.
But again, like one of the things
that we really praised Estralis for,
when we saw that it was going to be overpassed,
it's the fact that Stare, usually doing very well
kind of his new positions as the main a right for the team. He had a really weak game when it came to opening kills
You look at Ryu. This is the guy that when they are successful, you know
Yeah, he plays some more passive extremity positions
But he's usually a guy who can still create opening to need him to or he can be a great trade fragger when you get him in
The pocket and you're just kind of moving into a site and there was just really none of that there at all again
They only want to open goals the entire half
It's like you're not gonna be able to take sites or get bomb plants or have success if you can't win an opening
I think a heat map from boxy there was was kind of telling you know in terms of where he got his kills
It wasn't always aggressive. It wasn't like he was going down deep playground or he was going deep in toilet
So he would kind of stop the tracks of Astralis in the mid portion of the round just before they were setting up for utility
Sorry, just before they would set up for an execute the same could be said for major right here
His rotation is coming in towards the a bomb side all of his kills are back on the a bomb side
So you'd even describe that as a very passive way of playing for a role
but it was a very strong way and a very controlled way and that's sort of like how I saw the game.
As Dralis, sure, you move past step one, which is getting the first portion of mid-control and
Dralis control, but from that moment on onwards, you never really got to execute the bomb side.
You never set up any well-executed, I guess, where you use all your molotovs, all your flashes,
and you force people out of position. You see why they have been boxing.
It's this mid-round aggression we're talking about, where he's sitting all the way back on the
both sides but not waiting for us to come deep inside it. So overall that's what they
struggled with as far as they couldn't break through that defense and a lot of that credit goes
down to Bufsic with the AWP but also Madge who rotated in and had a fantastic season section.
It's also sadly just been the turn of the Strauss this whole tournament. They're either dominating
or they're getting dominated. There's really been no middle ground. You know every series they
played so far has been 0-2 or 2-0 and a lot of their wins have been against weaker opposition.
Now you're up against Aurora who yeah for all the you know critiques we have with them are still
You know a top 10 team in the world and a potential to grow more than that
They had certainly done so in the past so now that they're facing tougher opposition with this new roster
You know when the rubber hits the road, they're unable to consistently put out
You know what they need to to be able to you know be competitive in these series
Maybe I had a really good map as well though. I mean he gets a lot of criticism online
There's lots of question marks around him, but I thought he looked quite impressive here
I mean, yes, he decided he was doing a great great job
And I think even on the seaside he was able to you know get them over the finish line with some very aggressive and
and Borsig calling. I think round 16 is one that we want to highlight as well,
where Astralis lost the one chance I had of getting back into the game.
It's a 4-spy coming into our world. We're talking Mag-10, we're talking Tec-9s,
and they're just doing a very simple B rush, you know.
Unfortunately for Ryo, only gets one kill, gets caught off by the flashes,
and then as you said, does as well, not hitting your shots.
I think it was part of what happened right here,
that they simply weren't finishing their kills.
Magia makes this massive rotation, gets the bomb down,
buys enough time for Voxys to come in with the flank right here,
and all of a sudden at a very crucial moment in game where Astralis is slowly but surely
mounting a comeback and Rohan wins this round and they start to win out the rest of the
half.
Unfortunately for Astralis you could not afford to lose this round, but again I want
to give Madge a credit for the call, it's a ball to call, it's a fast pace call and
he's also the one taking the decision to make the fast rotation all the way around, get
the bomb down and then stay alive long enough for Voxy to make that fling.
So overall, great buy by Metia.
And yeah, he does get a lot of critiques from time to time.
I think some of it is wanted as well.
But he also has those games where he's popping off.
And I think this was one of them.
Yeah, I don't know if I'm mistaken or if I'm just
have a horrible memory.
But I just feel like I didn't see that a lot from them last year.
Usually whenever they would just bulldoze the site,
they would just keep going.
They're very stubborn.
I would rarely see them throw a true fake or like a really big
faint and rotate to the entire other side of the map.
It was mostly just gathering dough.
And that's just trading bang and see if we can get things going.
It just seems like in their Wuppet Fire, it's nothing amazing.
It's not their innovating.
But at least they're taking the willingness
to go for more bull calls, as you're mentioning,
as well as being willing to say, hey, maybe this isn't working.
We need to settle down a little bit and mid-round our way
out of this and rotate to the other side of the map.
It's nice to see Zantairus laughing and joking
versus what we've seen earlier in the week where he was banging
the disc.
So obviously, the feelings within the team are positive.
They should be.
They've just taken Astralis' map.
On the other side, you've got Astralis.
Now on the back foot, because we're moving to Dust2,
it is Aurora's pick.
they could close this up to zero and that would mean Astralis is flying home.
Yeah, and I think Aurora are massive favourites now in this matchup.
They're massive favourites on Dust2 in isolation.
As we spoke about, Astralis have recently tried to integrate that map into their map pool.
Not a map they used to play back in the day with Devias and the boys.
You know, it was not a map they've had a lot of success on and as you also said,
it's kind of limited what we have in terms of information when it comes to Astralis outside of the fact
that they're not really beating the good teams on the map just so far.
Aurora, it's been a stable in the map pool for a long, long time, with mixed results,
admittedly, you know, sometimes maybe good, sometimes maybe bad, but I think against an
opponent of the caliber of Astralis, it should be relatively easy.
Now, one thing I have noticed that Astralis are struggling with so far and does too, is
long control.
Probably the most, I guess, integral part of playing does too, is to make sure that you
have the ability to shut down a team that wants to take long control from the beginning
of the round.
And I think Huxi, Stair and Fusi have been struggling a little bit with that aspect of
the game.
I'm going to check that out.
I'm going to contest long if I have the spawns for it.
If I have the confidence for it,
I'm going to try to take away that portion of the map from
Astralis.
Are these forced to fight?
Because more often than not, Astralis will learn a piece.
Yeah, I mean, Arora, as you said, so far, so good on Dust2 this
year for the most part.
Like you said, they're a very brawly team.
They're just going to death ball, whether it's Long A,
whether it's a B pot, whether it's a B,
they're just going to hit you rapidly and force you to respect
that.
And Astralis is going to have to be able to stand up to it.
And Astralis, they're just so hard to agree on this map
Because when you look at him at the surface, the record's not been good.
But then you look at the loss, it's like overtime loss to Spirit, overtime loss to Paravid.
They've been very competitive on this map, in the losses that they've had.
But they just haven't really been able to get the Ws.
And they need one down one and every before they get on that plane and fly home with a disappointing finish.
After having a great crack, all you want to follow up on that, not making playoffs,
he would definitely be a damning one.
I think for me, it's got to be Ryu.
I need to see this guy step up.
Like, he's been such a force for this guy, for this team, rather, on that B side of the map on both sides.
He just provides a whole lot of value.
I see him like getting there and trade and get the steam a little bit of firepower to work with.
I felt like there was a bit of a forage and slip there, Dusk.
You started referring to a Strylus flying home and then quickly fixed it
because they do still have that map enhancer.
So we'll have to see how it goes, but it's very clear where you're leaning
in terms of this matchup and who you think is going to be able to close it out.
I would do anything in my power of power, Strylus, to avoid flying home.
We just sat in Denmark at the very least, the coldest January in 18 years or something like that.
So stay away from that. The weather here inclusion is much, much better.
You don't want to go back to them. You don't want to board that plane.
And let's be completely honest.
It's a big task for Astralis on a map like Dust2.
And to me, the key to victory is Fusi.
I think he's the one player that can change the title of the game
with the all persons, both in terms of shutting down long,
but in general, just shutting down Aurora and the fast pace that can come out.
You've been to Singapore, so you mentioned the Danish weather.
What's the weather like in Singapore?
It's absolutely fantastic.
I'm not going to lie, Singapore was one of my favorite travels.
I probably have ever done with Counter-Strike and Esports.
So the fact that we're returning with PGL, the major in Singapore is something that was music to my ears
And in all honesty, the weather can only be better than the Maxx.
So there you go. And if you want to make sure that you enjoy that weather, that you can register for the pre-sale for the tickets
You'll get a heads up when they go live and you can secure your spot at the major
We're gonna take a break when we return. We're moving to Dust2
She said she loves you, but she can't love me, but I love you
I
Won't play window anymore
Not dramatic deaths get one singular posture for 12 hours a day.
It's time your chair evolved.
This is Secret Lab Titan Evo.
Ergonomically engineered figures, gamers, hybrid workers, artists.
Back in your every move.
We're starting off PGL Clues in a poker, we've got Hooksy with me here from Astralis
who right now has a small in his face ahead of this interview.
So what's going on in Hooksy's world?
How are things right now?
Are they good? I think, you know, we come off a tournament where we almost may as a
payoff as the first big tournament for the team and I think we played decent,
gave a good run for that money against some top teams so overall I'm pretty
happy with how it's going but obviously have to keep keep progressing in the
same way. And looking at you, I know mentally it was a tough hit for you
across 20-25, even though you came back I guess in a positive way when we first
saw you join the team. How did you just handle everything like that and how is your refreshed
energy, your mindset coming into 2026 with this international start?
I mean, I feel like my career has been a lot of hard dance the last few years, but I mean,
yeah, it started really good with obviously no pressure and I thought it was like a stable line
up and everything, but then a lot of things came in the way, both things out of our control and
some inner control but yeah I'm not really I'm losing motivation fast when I know it's not a
long-term project I know that what I'm putting my energy into is not something that will last
so that obviously took a little bit of a hit but yeah now obviously I'm super happy we are like
international now and it seems to be the right place we found so I think this will be a lineup
that can be together for some time. You mentioned this already in another interview right you just
just the same words again, long term line up fried.
This is obviously a big focus point for you
because it's how you can build and develop the team.
But what are the actual things that like,
make that such an important factor for you
when you keep saying this?
Because that's not now,
now it's twice you've mentioned it.
So it's in the back of your mind.
Trust me, you don't see all this,
it's way more than twice.
But yeah, and no, it just means a lot that,
you know that all the hours you put into it
not wasted and that at some point hopefully it will pay off where I feel
like if you know it's like a two-month project you just try to do the best you
can in the moment and you don't really get to like actually improve you just
constantly try and like put in whatever the best is in the moment so yeah.
And that can be tough for when you haven't go through those moments and just like
you're not sure what's gonna happen next but you've got these two players coming
in Ryu and Fuzi. Fuzi does have a bit of experience but would still be considered I guess kind of young
to tier one. Ryu obviously this is a big step up for him. What have you just made of them coming
into the team? What it's done? What it's brought for you guys? I mean Lovis Carrier is some of the
weirdest things. Every region possibly. It's undescribable how crazy his time has been in
but obviously that also brings some experience for sure,
but I still think it's still a new world in a way for him.
I also think as we hopefully improve,
there will be some pressure that he's not used to,
so I think I should definitely still give him some leeway
because I think it's also new for him.
And yeah, Riu obviously, as you said, a big step up.
I think he's handling it very well.
I don't see him as a guy who takes pressure badly in any way and he's just enjoying the game and he's grinding, so all good.
What are your expectations for Clues?
I'm not really so good with result-based expectations but I hope that we will keep going from what we did in Crackle
and I hope that we will not make the same mistakes that we did there.
And as long as we don't really make those mistakes again, then I think I would be happy
because then we learn something new and that's what it's about right now.
So yeah, I think if I have to give an answer in terms of result, I think we would be super
happy if we made it through playoffs.
That would also be super important for us in the ranking and all that.
So, that's the long story.
Thank you very much, Ho Chi.
Good luck going into the matches, mate. Thank you.
Matches have only come in twos for Astralis here at P.J. Euclusion Apocca.
It's been 2-0. Victory's all 0-2 losses, and right now being 0-1 down,
they need to buck that trend against Aurora on Dust2, their map choice.
If they want to push us the distance for a chance at those playoffs, kicking off on Friday,
eight teams, right now we need to find three more on the final day of Swiss group play.
It'd be easy to think that with Aurora winning the overpass, which has been such a winning
map for Astralis, the hard work's been done, right?
That would be one way, in fact, maybe even Aurora have started to think that.
Let's see if Astrasis Dust 2 can start on a better foot.
Playing for a pretty quick rotation on B right now.
So two players essentially short, one spotty middle, and two on B.
They have this block, you tell the ready here for Fosy.
So Ascentara throws his flashbang, or now.
Actually, perfect. They're going to go through this.
The flashes are good. They do connect, pushing out of the smoke.
They get room to stretch their legs, but then they get knocked on their ass.
Falling apart, magi up.
The fourth Stead is put on the back of his skull,
and we see Astralis take pistol.
Three from three in that department right now?
Yeah, that's not been the problem.
No, not at all, so...
In fact, oh my god, that's crazy.
We're gonna give you an illustration of Howard Starr on map one.
That's crazy, I was about to reference how Woxxing got two great kills
and then they lost the 3v5, so yeah.
Nice reaction though, right there, U2 comes in, they spill the smoke.
The flashes are there, but Yabbi with that response time
because they had this mid-centric defense.
Well handled. Scout with a pick. Oh and now you're forced. Now you're forced.
Okay, alright, that's exactly how this one goes down.
Love this. Thank you very much, Woxit. You've made a win of a round.
That's just brilliant.
And even if he doesn't, you just get scout tags and use the glocks.
But right now you're going to collapse on a B again. This time it's just, right, you back a plat.
His support network is Yabi, closed doors here, and Stare rotating over.
Look at that from the Elbs team. 10 points.
It does feel like, you know, Riot cannot afford to get scouted here.
If he goes down immediately, then the rotation's just going to be late.
He will just straight from crouch and commit.
Good grief, that was looking sketchy.
Yabi's bailing out in a very big way.
2 on the cross in. Stoutberg still activates through the window for a double of his own
design. Looks like the spy wants its early pick. This four spies fall in flat to dive
in and run out. Okay, well bailed out by the doubles of Stair and Yabbi. I guess it's
fine. If Rahi goes down with nothing, I was wrong.
Yeah, I think that it seems somewhat obvious to Australia's there that it's likely to be
that mid to B or B hit after the opening scout pick. We'll see if the good mood can
continue for Aurora if they go up against a little bit more resistance, which they will.
Now they have to take an eco.
Everybody in with a deagle besides Woxic.
I'm just giving the Tecna for Fosy who's going to bring out the Orc into the next.
So, how much damage can they do?
Desk highlighting a bit of an issue for Ashraf has been winning his long control.
So it's also going to depend upon the spawns if Aurora can call it fast.
I like the ideas that Aurora were flowing with on the CT side of Overpass and even a
couple of the calls that MagiHant to win them the game.
Open Picks was a bit of a problem for the Danish core as well.
Stair was giving away a few, Pooks E2.
They're just going to have these ones in our bag.
Fawzi doesn't get anything dumb to take that one up close, so Zintara's going to get himself
a kill and Salflite now has a gap on lock.
Had a gap on lock.
Okay, just one casualty.
No issues here.
Other than perhaps Fawzi feeling a bit hard done by.
Hooksy definitely had side to side at the end of that one.
I hope it was something of a positive note.
He's there rolling now, 3-0.
Interview with James saying when to keep going from the strengths
they had in Krakow.
Now playoffs would be a goal for a lot of teams,
but just making sure you're not making the same mistakes
is what Hooks is looking for.
Boost up, right side.
Two crossed.
Hooks agree, ladies and infos.
Sunfly lines up for the hinge.
Oh, no.
Out of the expectation.
There'll be nobody here, Mids.
Is that going to inform rotations or will you assume long? I don't know.
Well, they have hooks yet long, so they know nobody's out.
It's very barrage-esque, isn't it?
Really, yeah, it is.
And if you're Yabby, you feel like you're going to be set up to succeed.
Fozey can peek off the reaction from Yabby's contacts.
It's in. Doesn't get the kill he was hoping for.
Fozey will, though.
The news for Cardi is that Tariq falls into the fight, he's gonna be out!
That's rough.
It's not a great feeling for Yabi.
Maybe that's his self-flight through the smoke.
Stop stare, though.
Yeah, I do think Stare may have sealed the deal here.
If you try and get up Xbox, you will have your back turned.
Oh!
Stare control is great!
And he even manages to compose himself for a second onto Magia.
Job done.
Oh!
That's what it definitely is.
Yeah, beautiful round from Stare.
like that setup. I think you are hoping that the fear factor of WaxxXAWP
boosted in suicide and spotted and a shot taken scares you away from going for
any mid moves like that. But Astralis, four straight rounds now as
Solfly left in this one before. The round could have been even better if
But Yabi was able to connect the dots on that shot.
But Stan makes good.
And they just give him all the space he could possibly desire.
They're not looking to be picked apart here.
He scoops up the bomb and just keeps on moving.
Looks like Ryu's going to get himself his first kill.
Surprise, he keeps going.
I think at that point you might as well save.
There's, well, 15 seconds left as you're picking up the bomb.
It's very tough to be able to win that one.
So doesn't even retain the AK and a tactical timeout called.
So again, we'll be on demeanor watch.
Yeah, we'll see.
It was all sunshine and rainbows and smiles
over and over the past.
An early time out called by Aurora
to try and write the ship.
Well, there was no option for the full buy,
so I'm interested to see.
Kind of wishing self-life saved better, okay, I know, aren't I?
I'm saying I'm buying, okay,
this is entire is AK, majoring with a Galil.
I'm surprised to see this level of investment right now.
They do have some long spawns.
Maybe that's what they're hoping to exploit.
If they do get out long, we'll see what options
that Shars ult for for the blocks
and what the responses are quickly
on the other side of the map.
So see, not a full bite.
This is interesting, it may take a little,
two tech nines, locking some utils.
So this is very curious.
Okay mid-door and Xbox to make sure the foesies breaks are not successful.
I'll penetrate the two of those.
So I'm really vying for this short control now.
Zintares, got the AK.
Can you find them the opener?
Delay your progress and actually Zintares caught by the spread.
It just stored out short, fast and long pop.
Quickly follows the flames.
Dead man.
Found by that flash play. So info on the AWPer on Long.
Forced to take acceleration.
They will accelerate.
Still just find no where he is. He's gonna hit the shots.
Tech 9 versus AWP. It isn't a fair fight.
Posey's gonna be profiting from that. They will stare at the floorboards
and he confirms they've crossed. Nice awareness from Posey as to the potential.
The plan goes a long way.
It does. Okay, he's gonna kind of soften the blow of this investment.
Of course he could try and win it, yes he certainly will try and win it.
Santaraz is still alive with his AK-47.
You leave CC at your own peril, wow.
Stair has denied the main threat.
Foxy still picks it up, combination with Mathadir again.
Briefly, he's hit another fantastic headshot on that time ticket, he can play the ball.
He's planted for him on the short side, Raiju's just got to provide the covering fire.
Raiju has to hit this and win this duel.
Fozie's counting on him. Fozie is counting on you to cover him.
Viagra goes down and walks the clutches up.
A quad kill. Picks up some tires as AKM shows us how it's done.
He's unheated today, Woxit. Great performance there.
And that is just a couple of rifles.
They're essentially on the save, and they snatched that one away.
That was a 3v5?
Yeah, 3v5. I felt like, you know, you've got the long activation of the beautiful,
who gets flashed in.
Fozie even catches the first on the cross.
He kills Intares, keeps his hands empty, but then Woxy just does three things.
Ryos gonna be kicking himself.
That's definitely, uh, Franky feels like he should have been able to provide...
Wow, Aurora won a couple of those.
Thirsty was Intares on Overpass, now Woxy steps up to the plate.
Definitely some confidence from the individuals against Astralis,
and they're yandering up and out of walk again.
Silently behind the mid-door smoke.
They will announce their presence in a moment.
Chris Cross being lined up, well no, just going to be CT.
Starr has got three HEs.
So that CT smoke, push it at your own peril,
that accelerates, they are.
Chris Cross is going to be able to catch that first one
on the cross this time.
Say that, magic base, the shot,
Softfly gets across, a great flash to force him back,
and now your exposed to cross,
and Softfly just takes it long enough to get through.
What? It's self-fly, just takes it long range.
Taps his head off.
No warp, big problems.
First try, let's get out of there.
Maybe you don't!
Okay, everyone's just using each other's weapons.
Look out of your lurk.
Yeah, that looks really potent, doesn't it?
Starix draws attention everywhere.
Nice, then he responds!
Come through, gets a double kill, is planted for him on the short side.
Mantles up, will get there in time.
The angle from stair looks like it's gonna be impossible to deny,
but he will pay the
Why on the money oh?
God that was the exciting round double kills claw bags flanks on flanks okay a hooksy-collact
A hooksy-collact you don't get one of those. I've seen one of those before that's a brand-new center that one's rare
All right, well yeah, they did overplay the hands of both teams and back-to-back rounds with that slight fumbles
So some energy injected into Dust 2, 5 to 1, 4 round gap.
I can be gunned, no Woxic, or if it's a Scout instead.
So instead of long being the issue, Short's being the target for Aurora and now, I think
they do want to go for a late long path.
Close has been their supporting Hooksy in these last two, now, he's actually backed off.
short it's there rotating between he's just the info and then either backs off
towards car or ct then that moment you'd hope the likes of Ryu and Yabi make a
move on that that's a great open up there comes the long-term to back pedal
foes he's gonna try and be ready with your short of vulnerability they need to
take that short space and well this is his flicker mccardia puts him down quick
again
we've got some pep in your wall a step here
try to fight fast
it does chip in despite the flashbang
it's off like it gets caught what is that from there
he's got the vision through the smoke
it's just that premonition
That should be easy for Hoopsey.
He gets him both as well.
He has a precise adjustment into the second frag.
So, yeah, sailing along nicely for Astralis.
That couldn't have gone better.
So, time out, I think.
I called it from there from Faber.
I mean, the desk, we're talking about this ahead of this series.
Right stare, just...
He's in the top five as far as highest rated players
of this tournament here in Cluj-Napoca.
And he's having one of those maps.
Crazy amount of impact from the short side there.
Important for him. He's the A rotating rifler.
He plays, in my opinion, the most key position on the map for the CC side of Dust2.
So that's where...
It doesn't always have to be the output of the kills, but you need to be doing the util damage.
You need to be that third piece helping them into B, breaking open those smokes.
You have a lot of responsibilities as that rotating rifler.
It's such a key position, and a lot of it is about the intuition.
How are you feeling the game? What do you think that they're going for?
And what are the cons as well?
Like they help you paint the picture in your head as to where you need to be.
Well, this is one of the things with, uh, Stare, as I played in Sprout, the coach of FlyQuest for a short period of time with Stare, and he said, the type of comms that Stare had worked comms overnight.
Wow. Okay, that's high praise.
So, uh, Aurora, the only round they've won is thanks to a Woxy...
...a 47 out, but yeah, they really are. But they're starting 2-1-2, so they're comfy right now. They're comfy.
I don't know about your tag as well, make life uncomfortable, stare ready to react if short
feels a little threatened and on top of it.
I do have a very good read of the situation with these setups right now, just watching
the pieces move.
I don't know the play, hoaxes and all of those pushed into my nose.
Okay, is that bad information?
That's a hope just to slow them down because they will have to be more diligent on the
is through and blocked towards shore we can't yet self-flight walks it coming
hooks his way now jet and Zantara is ready to play off of their contact I'm
sure there's this partial investment hoping to get those AKs activated I
like the angle that hooks is adopted it means that the orb can assist him if
they come hooks he's gonna be calling for the help of foezy
Staring Hoopsy get the job done between the two. Okay, that's looking tidy there
That's what you want to see one of the keys to Hoopsy and his return to counter strike was the amount of effort he put into his
Individual play now
I think one of the bigger issues for an in-game leader when they get a new team or there's a roster change is you're having to do more
Micro manager of these pieces. They don't understand the type of calls
You've been making all the time and now they're doing it in English which isn't new for Hoopsy
But it's new for the complexion or at least the call. So there's always a bit of lag time
Good to see him finding some output. He's 11-1 right now.
Ready to extinguish, he's moving, here they go.
Again, Hoaxa was in the right place. Wrong result.
He's committed to the car.
Like a Molly in here, it comes.
Yeah, they will. He doesn't have an X-Pen.
He's gonna open the kickball on the swing, gets away with it.
Smokes in the air for the cross as well. I'm boosting some time.
AWP and removes the rival sniper.
He's doing it all.
Gonna pull another one across there.
Happy he's got his work cut out for him here.
A flash from Ryu, doesn't wanna peek off of it.
Hoping just to be able to stay there as well.
Throwing a smoke, good trade from Salflight.
Ryu doesn't elect to spam through the smoke.
Ok, are you gonna find it?
Just a combination, just stay here.
Already brought below.
Good for a rolling second and Woxy can sure sit.
Alright, last round from Zintara's there.
I'm able to salvage the AWP out of all of that, and they can drop two guns to Zintara's imagine to make sure they're full-ball,
and the same with the money for Astralis with this run.
Seven or two, it is a big jump, but ten of these four, I love this.
So they're waiting to see, do they go doors, Molly? I'm ready to go dig stingers, the run boosts, so why?
Those are not ready on the timing.
And then the important trade here from Sol's side to make sure they're not out of control.
I think for the brakes, you can give it...
They've done enough over the wards long to at least damage class that I'd like this.
God, he is an intense battle for control here, isn't he?
I look at just the U2 selling it for each. Magic gets a cross, but you're always wary of the Orp sweep.
And they lose the line, sure, but when you're starting to stage in this area, line up your nades and that Orp sweep's in.
That's when you're vulnerable.
I think I'm in to B.
I won't have to stay cheap about that.
Big sender the one I can spawn, though.
This could be well-turned-over-stare against this right-way to the Abbey's core.
Off the flash.
Traits it open.
So many packs turned.
He's got an opportunity to feast, and he does.
Farms up the double kill.
Imagine not looking.
It's all collapsed, just the AWP in mid with nothing to do.
I'll let him get consecutive rounds.
This is nice.
Woxic.
We'll just...
See how many he can find.
That's a nice shot, sure,
but needs to back off to hold onto this AWP.
So there's a patch of fall with the pistol and the conversions.
That Woxic moment.
Three straight and then Centauri's happens and well, it looks like he will be losing
You can take it off the time
Maybe you can't all right that would have been a
Big dent to Wox it going forward with only two rounds left that would have really hollered him out with what like 300 bugs in his pocket
So that's a big
In those seconds smoke invested in this, we've seen teams drawing the uh,
Chris Composite and Parming's foot to avoid the issue with that break that's uh,
was on there from step.
Yeah, I mean that's why they've been leaving that.
He's 19 and 3.
Yep, quite the KD.
I think it's the reason the CT side been flowing so nicely.
It's all the Astralis side.
So long again, I mean, Oxy, you've done well before.
Now with the alt-posted, oh, playing anti.
There's the line.
Oxy, look in the corner and here they come.
He's got such a good read of Aurora.
What's your pivot?
Just Woxic and Magi, it looks like they're going to try and send Woxic through mid.
is ready to receive it.
Oop, that's going to be heard.
Thanks to CT Smoke Wonky and kind of limits their playmaking potential here.
If you need rounds, I think you just have to give this one a go.
So limited.
I think she's coming in for that one.
They're on my best image.
They don't die for it.
Two.
There we go.
Two.
Two.
Two.
Two.
Two.
Two.
Two.
Two.
Two.
It's one of these scenarios when you go back and you look at the veto and this is where I think Aurora picked at their strength as opposed to a Strauss weakness.
Again, I know that the wind column doesn't look great for Strauss on this one, but if you really wanted to target the weakness, you would have probably gone with Mirage.
But either way, the veto, that was now an hour and a half ago. We're in the series now and we go to the distance, which is looking ever likely now.
Now we need to get this one decided on Inferna.
Trading map pigs in a series to decide your fate.
Do you make it to the arena or not?
Table looks like you have to really coax that one at his entire step.
Can they salvage what's left on the table?
more rounds to stop Astranas going 10-2 on the half.
There hasn't been punished once for playing this kind of jiggle made defense.
There's a player in the back, just think, okay, that's enough.
Bads it up.
They're ahead of the Utah, and they are not, ahead of the Politz.
Stare plays it well, catches Madjah.
They did lose Hoocsy in the meantime.
This is good though, now you know that Stare should stay focused towards ramp.
That's what, you need to have 2-1-A, someone has to be watching long.
We can try and split this defense 2-2 which is exactly how we see the pieces fall.
As you can see the remaining UTIL be distributed by Woxig.
They're probably going to be wanting to finish on the B side of the map, Raiju and Yabi's
site.
Tantara's tasked with the mid smoke that will nullify Fosey's contributions.
Unless Waxi...
Oh, he's just jump-splitting back site.
Look at the time.
He's still got this incendiary and there's 25 seconds.
Yeah, you boys are stuck.
I'm going to make the play anyway, it does win out.
It's important, Frank.
Now it's all up to you, Raiju.
You've got get back into the site spotted out held by the scout
They're talking to stop them in delaying his bestie kind of all the delay he gets another one to solve flight eight
Seven you've got a plot both is gonna deny it runs on it and wins the round this far less ten
Well, well, well, that's too looking comfortable
This is that quite the contrast from overpass isn't it so both teams putting up a very strong performer
performance. Excuse me on
their opponents. Matt pick.
It's one that. I don't think
you're coming back from 10 to
first half on dust to evolve
maps. Stay with 21 hooks. See
bit of a game as well. 13
kills for him and everyone else
chipping in when required. Yeah,
he's got a KDA of what five
right now. 21 and four.
Absolutely mad. It's been some
9-3 in favour of Aurora.
It's a casual 140A we are, on the half.
And we've crunched for us that much value.
We've only had the most impactful rounds.
We all know the sound of a frustrated tab smash?
Yes.
Well, uh...
Good luck, have fun, I suppose.
That's probably what the coaches said. Yeah, GLA chairman
I'm not sure how you meant to get back around at a time
As the old cliche goes win the pistol fellas win the pistol
And
Let's be their first pistol.
It's time to find it.
It could be their first pistol.
Yeah, he's running you down.
But you can bait it in so nicely.
He doesn't have the ammo and he's not.
He's in Taro's.
All right. Well, Hooksy,
what can you do with a P250?
Now, Malcolm, Zilch.
Thanks for that.
Trip of the ECO. Good work for Magick getting stuck here and making sure he finishes off the meal there and then supported flash with the in-game leader.
Alley-ooping and contributing in the frag department.
He's in towers, getting some hops in, and a lot of tunnels again, so this one will just
be a farm fest, they want to make it quick, he's there for a few seconds, but it's quite
resistance.
I'll be able to carry everything necessary into the next, Woxy can bring out the AWP,
he's got 7k.
Fosey on the other hand is going to have to operate with the scout.
He's keeping the second orbish look out here, okay.
Interesting to pull it out so early, but look if you can get it working and it's not costly,
right now if you lose the B bomb site essentially and the orb is one of the plates, both orbs are retaking, you're stuffed.
It's gonna catch this heavy flag from that HG from the shore side, and the guard is all
revealed immediately.
What is drawn in favor of a war run?
Oxy, get that upgrade, and we'll...
I suppose you want to keep operating with the scout, apparently.
No, where's that gillip?
There we go.
Does he want it? Does he not want it?
Can he get it?
He's looking at it.
It's a conversation right now.
Ryu, it could be really cool.
I will kill it in his reposition.
Okay.
You guys can have it if you want it.
Ryu relaying the block utility.
Softlight furrows in close towards it.
Mkhardia now plays from window for them to beat. This feels problematic.
Especially with Mkhardia's possession, he actually doesn't punish the walk up.
He's going to spread the assumption. All spread last second. He puts him right in the line of fire.
Get vision in time.
That's out of the round, Astralis with his two hands.
Four, five, alive. Well handled. Very well done.
You know, if we're doing the
vibe check, Yeah, they're back.
The back issues took three
times. That's all it takes.
Couple of nice little moments
and then you realize, oh, very
cool. That's going to be another
one. Then next by poses all
will come out. We deal with him.
So monitor the stare because he
had a great first half. We'll
It's just one of those annoying smokes that you can throw far throw at, the same as that
long corner.
For a long corner, it's a flash, the CTs go, okay, well, we either have to contest it
or give it over and it forces you into a different setup.
Same as this B-Spa.
Look at what it's done.
This is who you play as in B.
It gets you up short, like stress free.
Look how worried they are about a B-plane.
About nothing here.
I will say it's not easy to get a parcel-walk-six sniper
on the A side of the map to the left,
if you might ask the plan.
So what, lurk, smoke, we'll try to get ahead of it.
It's a vision.
For a moment.
It's to the spray and it's punished for that.
Damn it.
It's interesting, Gabby.
Just the smoke spanned.
How's Soulfly?
Solely responsible for this site,
and he's making it look comfortable.
All of them down.
A triple in defense of B in the absence of Wiccardia,
Ernst and Torres steps up and delivers.
And Soulfly also commanded there to pick up that secondary AWP,
so it's clearly something they want to continue to run with
on this CT side.
Tactime out called the first from Rugga.
Hasn't really had too many reasons
to call the 32nd break up until this point,
But now it's just a four round game.
Things starting to get a little bit more serious.
Now, they have had close matches on Dust2.
16-13 losses to Spirit and Paravision in recent history.
You would hate to have another one, especially
after such a commanding lead.
Who do you think is the chief vibe architect on Aurora?
Oh, like who's I think it I think it has to be a combination of Wakadia and woxic. Yeah, that's the combo
Thank you when they're when they're in a good mood they can kind of you know
They can permeate around the ranks they can try they can try they use the long sports. Yeah
Attuants and tires and woxic flashing
Looks like he turns it, they're swinging through.
Hit on collision, and it's a Stralis, look for a nail.
That's a dream start, right? You've just put yourself at an early two man advantage, and you've taken down some Talis.
Might see Woxic put in a shift here.
Waiting for that corner smoke and a peek on a timing.
Very passive though, it looks like they have fully caught him.
slow down. I think it's important just to take note at the moment of the amount of
smokes remaining so it's just one more on Yabi unless there's some on the ground
so they have to go now. They have to cross on this one.
They're killed.
Oh, they're cutting this though. That's supposed to be difficult. Yeah,
Hoopsy will find Woxic and there goes Wokadia.
They lost track of it. I don't think they could really understand their cross drive.
there walks to get blindsided with the parling up a and all fly it let us see
T spawn at the moment is in the steps in the site now you did back to pit
hooksy and you have you say site side vaults there is actually a bit of a
hunt now he does have a smoke and he does have a kit
Hux, he doesn't want to have a load, does he?
He just wants to move it away from the retrieval.
Fum, so Fum, what is Hux doing?
Like, where's he going?
Where's he going?
Well, is he just being a real nuisance?
If I wanted to go for a smoke defusing this situation, that'd be taken away from me.
Bob goes, so there you go.
Astralis, they take the time out and they break the spree of four.
All came with the long spawns being utilized. Never a guarantee in the playbook, is it?
Right, and that's what's so tough is like, you know, you finally get your T-Round, but it was off of something you don't have control over.
You won't be getting that this time around.
Yes, never a guarantee. So let's see if they can operate to another. Just two more rounds required to push us to Inferno.
And you feel this one does it the money will spill open for Aurora if they lose it and
Australia should be able to close from there double off still.
Risks being taken.
Late long pop this time.
He looks like he's AWP on the line as that...
My job.
Not up close assisting him.
Look how he is so brave!
In the meantime, Woxic...
...doesn't hit the shot!
He likes to use his smoke...early.
I'll take care of them on the swing.
That was safe that corner.
They're back tabling.
Because Ryu hasn't felt an upper tunnels push,
and I think Wakaiya thought it was clear.
Oh, that's info. He just spots two.
Whoa! Another collateral!
Another collateral!
Rough!
They really want that second door, but you start to see why.
MacGardia was crazy impact.
Well, that felt like a horrible situation for Aurora.
They didn't have the info, they rotated the wrong side, and then that happened.
Oh!
Magic catches a bullet, with his face.
And Taro's very quick on the tap, does go down eventually, but Magic's going to be
I can trade and with that, blah!
The Guardian were three in the round.
Wow.
Cheeky.
What a turnaround.
You're right.
It did feel like it was set for Astralis up until the moment it wasn't.
The double kill.
They knew that they hadn't pushed up a tunnel so the info wasn't with Aurora at all.
I can't believe that.
The fortunate nature of that timing is insane.
The Guardian pulls off a miracle.
What can you do about that? There's nothing you can. That's just the way it goes.
Well, Yavi's got the best longsword right now, but nobody else really connected with him.
They took this time out. Number two, they're having a conversation to get the finances where they need to be.
What does that mean regarding the buy? So guns are being dropped across.
Yavi with an AK, a little for stare.
Diggle for Hooksy, AK for Ryu, and the AWP for Fozy.
I'm gonna try boost the AWP, give him a chance to look for a peek or maybe try and get Yabbi out to blue bin.
Yeah, I mean look at the nades he's dropped, it does imply that he's getting flashed out here, taking that spawn.
Got a lot to contend with if he has a guard. Ophozi does catch one on the cross so the guard is off with nothing and already non-space game.
Well, let me click at a react this time. Yeah, they're looking like they're dropping back.
Yabi can stay and get this info. Looks like he has a reflash ready.
Wow, the reaction from Maja. Best Yabi and pulls us back into a 4 on 4.
Yabi's right there, you can see that in the cam. I think two things. That was a missed corner smoke.
So, that's created a different angle than Yabbi wants to deal with.
So that is, that's, yeah, that's one horrible way to go.
Your teammate's thrown that and flubbed the line.
Very reactive here.
From Aurora, already you can see those pieces moving and adjusting.
Softlight just committed to an angle.
He's not jiggling for early info.
So he has to get the first kill in this situation
So flying
Oh eaten by soul flight still finding output though supportive just chaining
The back in and now this sir yes has to be the eco for
Astralis and then they have one time out left. Yeah, that's a missed corner smoke.
This is the kill. I think close to the one who throws the corner smoke gets that.
And then the response to help solve my show. I think he crashes a teamflash and all of it,
but it's also suppressing Astralis. He's done very well there.
Oh, tend to lead, boys. I don't want to be losing this one. Not to be eliminated from the tournament,
I'm gonna knock the mists out on the playoffs.
Lucario has definitely got this aggressive bone in his body, hasn't he?
Second orbs immediately destabilizes, knocks the advantage into their core.
I feel we've seen more of it since the change.
Because he always had it in there, go back to third ago, ooh, mid-flash, turn, pressure.
Whereas he's got a multi-year, that first headshot, and you know he will.
No fun around
Astralis you thought a 10 to half
Guaranteed a third. I don't blame you because so did I yeah me too. I didn't need to be any way back in
But it's like I mean the amount of rounds Aurora have had
That's the last three so they're showing
efficiency now on the CT side as well two-round game guns come back in
So this is AWP reinvested this time. There's actually full guns. It's not diggles and tec-9s or galils
It's gonna be AKs across the board
And Raga looking cool. I can tell you
That's gonna be a bit of a front
And the only round they won was with the long spawns
Okay, not a lurk smoke anymore. Not a lurk smoke anymore at all!
No longer as threatening as that smoke normally is, so that's a little forced error. It's
huge with Centaurus Gravitates over to play for the B slash mid to be a look at this amount
a nade so Woxic will take long with the AWP and then Magic just gets to play grenade simulator you know
Chrissy cross the right call with 3B
I think some of the wreck doesn't need to be in here.
The partial flash doesn't connect.
You can run down.
Still, Centauras is off by standing strong.
It's just Centauras.
Three kills in defense of B.
Astralis is advanced.
He's just disappearing before our very eyes.
Centauras, they know where he is.
I'm comfortable.
He's going to get swung off from the other side.
He should have him. How is he still alive?
How is he kicking up a fast? How has he got a fourth?
Santares, a rock on the B site.
Waps it, closes it down.
But Santares has really done himself absolutely proud there.
Four kills in defense.
Ah, the Turkish Terminator.
That right there is classic Santares.
That is insane output under so much pressure.
Just pivoting doors, tunnels, doors, tunnels, how does he get this one?
He has so much to worry about.
Look at these.
Well that's the closest round in a while, but no bomb going down means it can't be
the bite.
One round game should be all tied up after this one.
They're trying to accelerate with just two good, the blue wall erect, no one can get past and now
Steris is just hanging out on shore with nothing to do. We're talking 11-11 and I know what Aurora
are wishing for. Imagine you've just won the first love tender too and you're like Aurora's mental
coming into the pistol. Nice headshot. They're thinking of the third map as well. Right. No
He's had four kills in the second half. Yes, sir. The last time I'm used right now
So Raga hold on to the city of pants man this one
You got 21 kills in 12 rounds and it's got four kills in 10 rounds
Obviously can't be pointing fingers at the guy at the top of the scoreboard that got you 10 rounds in your first half very true
He has certainly cooled off
I think they're gonna throw something different into this round. I'm watching match a lineup. I think one of these
faster
Long smokes in spawn right now.
For no cries, if it were.
Never mind, never mind. Okay, he just...
Doesn't look the normal way, but lines it up in spawn. I like it.
It's more efficient. Efficiency for Majo.
Not so efficient on the incendiary, but...
No harm, no foul.
He's headed for A.
So they've had a good understanding of these reeds so far.
There's three Bs, both times they've snapped it to be the right form.
And now they've started for A. Wakadia.
Kariya has time to rotate back he's not running the double orb any more.
We smoke on long.
I'm going to get past Sintara's here, he's got a B-split, he's got a B-split, headshot
does get hit, Salflight is solid, and then Salflight, he still gets his, no he's right,
he's still alive, Salflight trying to stay nimble, doesn't get flashed off, incredible
from Soulfly, that's his bombsite.
This is some class anchor work from this guy.
Truly.
There's a few moments where he's been left on his own or kills have come in and he's
had to defend on his own and that's 12.
That right now is one round away from having an 11-1-1.5 in response to Astralis' defense
that was beautiful to watch both teams put in this CT side on display and this is a morale
builder of a win the mental of Aurora it can be questioned at times but this is
beautiful
Astralis's confidence isn't it?
On the ropes
Right here and now just that sinking feeling in your stomach your hands a little extra sweaty
Just need to break through you've got one T round you set the bar at 10 to 2
Aurora gonna be one better if they could win this one
Mikadia's AWP, one to be feared, constantly just searching around the doors and again it connects.
Hootsy feels his breath, what's-
AHH! He's hit one on the door!
Stare at your thumb, Don! The Mikadia one-two, one-mote, top-mote!
It really ends like this!
Fosy trying to change it, but Suntara's catches him, wandering around the smoke.
Solt's reverse is Ryu, he's getting prevailed.
This is it!
Astralis from the high highs of a 10-2 half. It all goes tumbling down unless Yabbi goes clutch, goes insane and secures OT.
Single flash from Madge to get him in, but he's coming in from the tunnel side.
You'll wait for strikes and Taras and Woxig, Woxig Elected to take the rifle, not to loud
about this losing.
Oh!
Yabi hang on a second!
Oh!
Oh!
That's strong!
A strong, strong bolt!
Double digits in the first half of play, but Aurora securing the playoffs in two.
I feel like this series is such a good example of why you love to hate Aurora sometimes.
Because their first half looked so uninspiring from them and then they bring it back, I mean
I think at the half it was 10-2 to Astralis and then look at this, now they've gone and
won the whole series.
I mean, that's the thing with Aurora, you know, as much as we kind of critique them
for having poor T-Sights and not really knowing when to pound, when to back off, when to basically
not do what they did in the first right here against Astralis, equally good as their CT
I think Chad said that you know at the latest stages of the cast some fantastic anchoring coming in for some of the individuals
Where it's like high quality. It's insanely well played
And well structured how some of those individuals are able to get the double kill get the multi kill get the backup get the flash support
So I
Understand why you want to be you know, a noid with Aurora and so am I I don't understand why that sees I had to be that abysmal
They have plenty of opportunity in a lot of those rounds to drag out the page
You know go back and play the 3v3 or play the 4v3's and the 3v2's they had available
But they they kept pounding and pounding and pounding and made it easy for us drivers
But you pretty impressed I am with the CT side
I think there was some almost world-class anchoring coming in from those individuals. Yeah
I mean, it's really tough to have a worse inspiring T side than Aurora, but a strats found a way, you know
I mean you got a really feel they were able to you know clutch defeat from the draws of victory there
Yeah, that's really best way I can put it.
You know what the most underrated thing about this CT side is for Aurora?
And something I want other teams and other, you know, I guess fans of the game to watch out for
is the double AWP setup CT side on Dust2. It is so powerful.
It's one of the reasons why Vitality are the best team in the world on Dust2
when Rubs is picking up the double AWP.
We saw it here with Rycadia as well. He has that ability.
He did a tremendous job with AWP of shutting down Astralis, getting some important kills.
When you have two players on the CT side of Dust2 that knows how to play the AWP, it is mega powerful.
I'm surprised other teams are trying to integrate that a bit more into the CT side.
They actually did it immediately as well.
I think it was maybe like by round six or the half, I think they had a double lock set up.
I mean it was immediately as soon as they could afford it, they had crazy impact with it.
You got Woxic floating on the A side and that was Jordan Deton doing his job with AWP.
Wikipedia had a collat at one point at Double Doors, but just was consistently finding kills at Double Doors
and really making it hard for Strauss to feel comfortable taking mid,
getting into some type of threatening in the D-split position,
or even confidently getting up catwalk.
Like, they were unable to really feel comfortable taking space because of the option.
As you said, it's really good anchoring across the board as they're on both sides,
and the map, you know, so fly coming in, doing his job on the D-side.
Major was even letting some really big goals over at long.
Someone that was due to Strauss missing some utility,
but someone that was just due to straight up outa aiming them at times.
And so, yeah, I mean, for as much as we want to say, you know,
Aurora's T side was very telegraphed and timid when they're on the CT side. They were very bold and
Very disruptive and they come out on top because of it
This must be salt destroying first Jarl is though because you go into the half thinking you're about to go to a third map
Right, you've got to be feeling that a little bit and then to go down like this
You actually saw it when we had the cams on the players just the the absolute
Disappointment on their faces and that they're gonna be kicking themselves a bit for this. I'm sure 100
You know, they should have warned us too.
They know that we know that everyone who watched the game or even watched the HLTV
scoreboard is aware that was supposed to happen here.
I'll be completely honest as well.
It's the fashion they lose in that's going to hurt the most for Astralis here.
I think had we gotten to a third map and still say Aurora were most likely going
to win this match up, I still think Aurora is a better team.
But for Astralis as a team, we described as being in this
progress of getting better at integrating a new international lineup.
It's the fashion they lose in right now that's soul destroying as you want to put it.
We'll focus in on Astralis in a bit, but I do believe SoulFly, the new addition to Aurora,
is with James. Let's hear how he's feeling about making playoffs.
You are correct, Sam. I do have SoulFly here, as it did look like we were going to a third
map, but somehow, some way, this Aurora makes it through, and you make your second career
playoffs as well. This was a tough ride, though, for you guys, right? Just taught me for it.
Yeah, like the first game, it was what we expected, like we know what they're going to do,
like we had all the reads but that's too I cannot say the same thing because T side
rough really rough because we had a plan and they basically destroy our plan because we once
played slow and they were really aggressive they punished us but CT side I want to point my finger
to Voxic he really stepped a step up us because I was kind of a down you know like I had no fights
I don't tease T side and then he said guys still whoever if someone gonna do this come back
It's gonna be us and then we did it. I'm really proud my team and we saw this right because I'd say going into the first
Second half you guys look down on out the mood was destroyed round by round you were starting to believe again
How important is it that what sick was able to say these words and put that belief into you guys?
I mean, it's a lot, but sometimes when it comes to bad, you're not listening that much to your teammates, you know, you're not getting that much.
But when he screams a lot, I said, okay, we won the first one, okay, we won the second.
And when we won the first game, I said, okay, we're really coming back.
And then I started believing, I was always believing, but you know, after this, like 10-2, he sometimes struggled.
But at the end of the day, he really stepped to us.
And how important is it now that you've made it to playoffs for you guys to not just end it in the first game, right?
the first game right show a better face when you get to playoffs is this something you
guys have discussed already?
Honestly not but I know what I did mistakes on the last previous stage and the rest of
them also their experience but I think we will have some plan I need to also feel comfortable
on the stage because it's my first time and then playing the crack over in it was incredible
like I can hear all the all the voices and stuff. But I think this time I'm
a little bit more experienced and I think I can do better and as a team I
feel like we're gonna do better this time. Well hopefully that's the right way. So if I
thank you very much, it's time Sam back to you. Thanks so much James. Well there you go.
Walk 6 screaming, win condition guaranteed. Yeah I mean that's a win
condition I guess. I like how honest to so far as you know saying that cracker
was a big experience for him and that's something you need to settle into. I
I also do think that they will gain from that experience.
My issue with Aurora is that it highly depends
on who they play in that quarterfinals.
We don't know the matchup yet,
but there's no way the current Aurora
is gonna beat up Vitality or beat up Furia,
beat up Falcon for that matter.
Yes, you beat us Rilesh right here.
You have to make an insane comeback on the CT side,
and that was very impressive,
but we still, we're back to the conversation where before,
which is the T-Sides, and it's still not looking great.
If they play Dust 2 in the playoffs,
and they play a T-Side like the one that we just saw,
they will lose.
There's no former fashion.
Like the fact that they were able to craft what was a very skillful, a very, you know, motivating comeback on the CT side.
Again, I want to give them their flowers.
I had the resilience to come back from down to 10 and pull it into a victory and two of the series to make playoffs is great.
And the fact that they were able to play physics at crack, that's great.
The fact that SoulFly, the guy we got to hear from a lot, you know, is a rookie who doesn't have a lot of stage experience.
He actually has been really solid so far since he's joined this team.
Like, I think he's probably performed above expectations in all honesty, considering that, you know, he was coming from relative obscurity.
so to speak. So, yeah, there's a lot of positives there for this team, but it is a situation
where these T-sides are going to get exploited by better teams.
So we do have an opportunity now to say goodbye to Astralis. Obviously, they've put up a strong
factor in the group stages, but they are going home. Hooksy is with James for some final
words.
The journey inclusion poker does end here for Astralis. We've got Hooksy with me, kind
of talk about some words. First of all, mate, sorry for the loss. I know it's going to
be a tough one and it's now both Cracker and Clues one game away from playoffs.
How disappointing is that for you?
Obviously it's off to the office, we hope to take another step this tournament and feel
like we have the situations to do it.
Obviously like close to 10-2 half is, I mean yeah, I don't really know what happened honestly
right now so yeah, it's tough.
Can you maybe just talk about some of what happened starting on Overpass because I'd
say coming into this event, your Overpass was looking really good, then you stomach
the losses to both Furt and Aurora. What was the problems you were seeing then? What caught
you off guard? I think it's two very different problems. I think against Furt we had a good
plan but we didn't execute well. I think against Aurora they had talked about how we play and
they had some very good solutions and I think we were not able to adapt and do the small
things correctly and we got punished a lot by getting picked off because of it. What would
you say is the most important thing that you're learning from this event that you need to
continue to work on, because you're still a new team going through this international experience.
Yeah, I mean, there's a bunch of game specific things to take away, obviously,
how to adapt and how to do the small things. But as I said, I think we have to still continue
working on not losing to ourselves as well. I think that we need to keep ourselves to a higher
standard. I think there was a lot of frustration today from that we were not really able to
to reset from and yeah I think it's not one thing that makes us lose in this way
so a bunch of things and yes as you said it's still quite new so yeah it sucks
now but we'll just have to learn from it. That's the important part of it and
lastly anything you want to say to the Astros fans out there everyone's
supporting back home? Sorry for the performance today but I think we are
slowly but surely making you guys more proud than we did before so I guess
that's a good thing and just thank you for the support. I agree with that. That's a positive
for sure. Sam, back to you. I just want to jump off the back of what Hooks he said. So he won't
be feeling this way right now and the rest of the team won't. They're going to need a couple of
days probably, but crack off now here in Cluj, one game away from playoffs. That is far better
than what we saw from Astralis last year for most of the year to be fair. I mean, like I do
think that it's exciting if you're an Astralis fan looking at this international line-up to go,
Okay, maybe they're on the cusp of kind of breaking through.
Hmm. I think for me, the crack off performance, I agree with you 100%. I think that they, you know,
being able to finish like in the top eight, being very close to playoffs, beating some
pretty good teams to get the position. That's a pretty good debut, you know, for Ryu and
Fuzi when you're moving from Fully Danish to International, you're bringing in two guys
with not a lot of experience. That was good. But I think that this result is going to sting
a little bit more, not only because they didn't make playoffs, but the fashion in which it
happened. Again, the two losses they had before today weren't even really competitive. They
just got blank 2-0 and then today you had chances to pull this one off and you got
0-2 again and you also tend to have like this one's gonna hurt a little bit
more than crack up did but I agree at least I'm seeing some good talent out
of Ryu and Fuzi like it seems like they have been good additions to the roles
that they play as far as being able to perform at a high level but here's the
issue is before that series started we talked about how Stare was one of the
top five you know ranked players in the tournament though so far we talked about
how Fuzi and Ryu have been performing really well but Stare is supposed to be
your star and he went missing in this game and then secondly the other problem
is that Hooksy and Javi were in the bottom five of the tournament. So that kind of weighs out
maybe some of the successes some of your other players are having and that's something they're
going to have to address. Yeah, I think it's possible for Astralis. I think it's within the
dream of our expectations. It's not that they're surpassing, it's not that they're coming in and
acing the exam, so to speak, but it's the fashion they're losing, you know, that's going to hurt
and that's the biggest problem for me as well. And just to keep it in the amusement park theme,
I think they're still, you know, stuck in the kids' playground where they're slowly but surely
getting more interesting, you know, maybe attracting some bigger kids and then we'll see
whether or not they can take the step and then become a full fun rollercoaster. For now though,
I agree with you. I think Krakow gave me a little bit more positivity in regards to Astralis,
whereas this loss in the fashion they lose in, it makes me think that maybe they're not ready yet,
but you know, we'll give them more time and we'll see the next couple of months.
A little bit more time and the next few months, maybe Astralis will be making those playoffs.
all have to see. Coming up, two of the most exciting prospects, I think for 2026, young
teams. Under the leadership of Jame, we have ParaVision. On the other side, we have Footoo,
who is excited everyone here in Cluj. They are facing off, and one of these teams are
going to the playoffs. Who is it going to be? We'll find out very soon.
I
Won't play window anymore
The
The human body was built to move.
Not trapped at a desk in one singular posture for 12 hours a day.
It's time your chair evolved.
This is Secret Lab Titan Evo.
Ergonomically engineered for you, gamers, hybrid workers, artists.
That's in your every move.
It's PGL, Kluz, Napoca, it is the final day of group stages.
We've already seen Aurora confirm themselves a spot in the playoffs.
Who will join them? It's either Futs or ParaVision up next.
Dastin Pimpo here to talk us through this out of these two lineups.
A lot of young new players in the mix. Who are you most excited about?
I think I'm most excited about Futs, because I still don't know where to put him completely.
I still think they're an exciting prospect, an exciting team and, you know,
Maybe a little bit more of an unknown quantity compared to to Parisian
But in terms of who's more stable right now in terms of who I expected most of I'd still say Parisian
You know, I know it's been I wouldn't say rough for them ever since they started off the season by winning the blast bouncy
Which was a massive performance obviously
But in the last six games that place they've lost for those games and in every single one of those six games
It's gone to three maps. So they are ultra competitive. We saw it against Ferea yesterday as well
They always put up a good fight, but they're losing more of those close fights than winning them at the moment
But that's against the best teams in the world now playing a team like food who's still in marching
I'd expect pervision to edge it out obviously in a 2-1 fashion. Yeah
I mean pervision this event for them is an opportunity for you that they're not one hit wonders
You know because I think a lot of people kind of wonder whether they really stand after that one at bounty because they did beat
Relief level teams. Yeah, there was a couple of caveats with like a stand-in for Falcons and this and that but still they beat quality
Opposition into Koma Trophy
That's something to be ashamed of and then they built themselves up to that point really well
But obviously things didn't go around crack out at this event
They've had one of the tougher sketches of any team in the tournament, but they've played mouse g2 phase inferior
That's a pretty rough run of it when you think of all the squads that are here
They've been very competitive in all those games and you know following so to this point now now
It's just about digging deep and making these class because that would go a long way to proving that they had staying power
And that they weren't just a flash in the pan at bounty on the other side
you have foots who has excited everyone here in cruise lots of conversation around them obviously they have a Romanian player as well
So there is a little bit of excitement if they make playoffs because a few of you the home crowd is
What do we think about this team so far? I mean they're exciting the fun to watch the young
They play with a lot of powers to play with a lot of energy as well
I know some people at home. Maybe dislike when when players are yelling and screaming. I love it
You know, I love the passion coming out from them. I love the energy they're playing with a lot of the poise
they're playing with and their style on the server as well is entertaining and if anything sure you
may not be fully ready and then you may not be the full version of foot that is to come for the
future again we're talking about a team where the average age sorry of the team is 19.2 so in
that regard I think there's more to come but in terms of what they deliver on the server I think
they're doing a good job in terms of where you'd expect them to be at the moment they're probably
ahead of the curb and in terms of the entertainment they're giving us in their games definitely up
So anything and every time I can watch food. I'm having a good time whether they're winning or losing
Besides the point for me right now, but as a fan of commerce, right? I like to watch. Yeah
I mean a very similar trajectory to a team like para vision what they made a name for themselves kind of online CS first
One a smaller land and then work their way into the international scene
This is a team that wasn't even meant to be here initially, but they've really seized the opportunity
You know, they were a team that actually didn't press that crack while they beat Furia there in the main stage and that caught everyone's attention
I feel like when that happened and they've come here and they've been very good. They beat Aurora
They were very competitive in its fear. They almost won that series 2.0
They beat us very clean and then they had a good competition against mouse sports and really
I think the big story though for this team is this right here at your senior screen
This is long since last chance to try to get in front of that home crowd
We talked about it with email and obvious the same situation for this guy, you know, what do it mean to him?
You know a guy who hasn't really had a lot of big opportunities
This would be the biggest of all if he's able to step onto that stage tomorrow
Is it fair to say that these two teams are quite evenly matched up in terms of skill level and experience?
I think in terms of raw skill on the server, we heard it from Major, you know,
even saying that that food shoot as hard as anyone out there, you know,
so I didn't give the extra food in terms of experience, in terms of know-how, in terms of having Jame and Dustin behind them,
and it adds the experience towards perivision.
So I think that they each have qualities and each have qualifications that one outweighs the other, but overall for a matchup,
But yeah, I expect it to be a close one.
Yeah, I mean, I agree.
I think Foot has more well-rounded talent.
Like, I definitely see flashes out of Paravigion.
Like, Zelo does look like a very interesting investor
rightful at times.
You know, the same could be said at times for Noda.
But when I look over on the other side,
Demon and Jigs are just so consistently good.
You very rarely see them not have impact.
And, you know, Longs has had a pretty good performance
here on home soil thus far as the entry of this team.
So they're looking really, really good.
They are sometimes maybe a little bit
reliant on faster pace playing.
You kind of wonder how they handle mid-round.
But to be fair, Paravision is something that gets stuck in that same situation, so...
I just love the fact that we had Dust 2, Mirage and the Ancient.
Like, it couldn't be more explosive. It couldn't be more in-your-face.
It couldn't... Basically, it couldn't be better, I'd say, for both teams.
You know, two teams that like to play aggressive Counter-Strike.
I know Jayme has a repetition for being, you know, a slow-paced guy,
but I think it's changed slightly with your style and in Paravision.
Again, they still play some of the slowest T-Sides overall,
but there's moments of explosivity, and all those maps that you see right there,
does to mirage an agent it is the ultimate in your face heads up counters like
map pool you could possibly want let us be clear james still really passive but
he does let the other four guys go and be a lot more explosive like you definitely
have seen him as a leader of this team because he has guys like notan zealot
who are very comfortable aggressive rifles they do go for a lot more faster
pacey plays but they're the same old identity for jayman it gets defensively
they gamble stack you know they're gonna say if they're not in the right
position so they have some of those things that annoy you about jame but here
let's just say that james still here though he's still making a playoff
appearances, he's still doing big things, so get his numbers with the op too.
He's never going to be a burden on your team, maybe his impact won't be what you
want, but he's never going to be the problem. And so far, they've had an
interesting run. I always like to put a bit of pressure on certain players, you
know, or certain star lines heading into a game, and one for me is Sway. I think
the fact that he came obviously from Spirit, got booted for that team,
instantly picked up by Paravision. I think he started off very, very well, as we saw
in the beginning. Now, lately, he's been struggling a little bit in Clush. He's not
up to the same pass. I think if you're Sway, you have a bit of experience from
spirit. You have a bit of experience compared to your opponents. This is a game where Sway needs
to step up and show us he's the real deal, that it wasn't just a honeymoon period when he got into
Paris in the beginning, because he has been quite lacklustre so far in Cluch. We don't know who's
going to win, but we do know that both of these teams are going to frag us. It is going to be a
fun battle for that spot and playoffs. Let's get into it. Hell yeah, let's get into it. I am excited.
It's going to be a lot of fun to see how these two teams boil out. It doesn't, I kind of feel
remist that you know only one of them is going to make the playoffs I think both
have got very exciting players and bring an exciting brand of counter strike.
Yeah but both teams trying to put themselves on the map in 2026. I think
Paravigion already has and that's why for me I would have them ever so slightly
over foot in this one obviously the history when they were ex-Navi Junior
or even Navi Junior right both of these teams having to grow to even get to this
level grinding the online and tier 2 realms. They're both very exciting.
A decoy grenade. Okay, well back a plat. Yeah, we've got jugs. Holding on for that
long term potential, he starts to test him. Door smoke in the air. Chained flashes,
Polotov and Kropenny's just mad dumped, doesn't find the finish, long will to what he couldn't,
Those strafe's on alpha number two.
For Benny, low HP, needing to get further and deeper into that site,
but pays the answer to the price.
Jukes still at the back, just trying to chip away.
It's all of his teammates that are doing the killing.
Resetting now, the P250 in the hands of Jane.
Bertrandock fast through lower tunnels.
This is going to be her.
So, Demon trying to beat them and cut them off at the pass.
He'll be towards A in time, but it's not a great angle from CT.
He might need to let them pass.
They like to take a cheeky attempt.
So now triangulates the position of Demon and should be able to plant.
It's slow to move here.
Worried about where James got off to.
That's not playing around.
But James can be able to get that first contact.
The fight to the man gets away.
Problems, big problems for foot here.
Symmetry trying to bail them out.
This shot from Belchock that was going to make it a 1v1.
I want to see that from Jugs POV. He probably had one frame to hit that head shot. Damn,
I thought Paravision had really dug themselves out of trouble when I saw that bomb go down.
I thought that's a guarantee. Okay, well, we'll see a bit more of a threatening force
by coming off the back of that. Thankful to get that plant done, but the fact that Jugs
stays alive is back a plant. The Molly not landing. So a couple of issues there is they
do try that B take like you couldn't hit a bullet for like the first 12 and then the
most important one. He hits it to rumble the 1v2 clutch. I think we know the Romanian
crowd wanting foot to take this one over Paravision, so Honk should play in the arena. We have
Nami versus G2 up next and that one could go either way. Looks like Paravision will
be hunting in just an eco, so some light investments. Not the confidence you see in
Belchonaki knows you can take some risks, it is just the partial.
And he's already quite quick to this, gets an opportunity onto the Goose player.
Lucky he was jumping there just to set a drink.
He'll come out, they'll dissuade that.
Maybe on an earlier timing they were hoping for, but looking to pick the gap
mid to be Zello, we know this U2 is set very well, but
he's going to get out the doors first.
So scuttles it forward,
once he blocks the doors, there's some channeling window.
Especially when you've got jugs just immediately catching Belgium or can stay in active
Someone has to be responsible
We were just here right CT side dust to that's where all the rounds have been won in the last hour worth of counter strike
If it were tuning into the Astralis versus Aurora game
Issues here team it gets away with his life
life. Someone's laughing. Someone's cracking jokes on the Paravision side of things.
At a timing. Not a ball. See this, the dinks, but down all five stand alive. Beautiful work
for a foot as the guns now come out. There is certainly a unique flavor to Paravision's
T side approach on Dust2, right? I think it's no secret that James has his own philosophies
for the map. Yeah, there's some of the moves that they go for that start to get countered
now. Some of these nodes where Noda goes for just these catwalks without the same U2, you'd
see other teams throw to push players back on short. Noda was just this headshot Magni.
No, he wasn't Magni to headshots. His headshots were magnetized. I felt like he was just finding
instant headshots. So Noda's actually dropped the ult for Jame. It means that Noda went
have any head over in this one with only M4s and famuses in the mix that could be pretty
costly so keep your eyes on that.
Belton and Woobie setting up the mid to B. They've actually got this boost so they're
hoping for a break.
Looks like it's easier line up if you want to be throwing the fancy door smoke.
I don't think they're going to get the break they're looking for especially with the setup
we see right now.
Goose. Zerf. Oh, that is
unless they go B. Yeah. So,
it's just cool to see, you know,
it's just refreshing. If this
works early, you've got a bit of
a read on what James up to.
I'll play into the future calls
CTS, boss, you're right.
I said I just want to fight here.
Yeah, acts like he is the Goose player.
Now James screams, Goose is dead, they start to progress, and longs.
Oh, he gets off the double he needed.
It could have been so much more.
Now on the rise, Swaywin is out.
It's an important duel to win, and it all falls into place for the first gun round.
Oh, right.
Well, it feels opposite of the good it could have been, right?
You had the stack, it was the right place to set up a chair, and now you might not get anything for your troubles.
Look at the health on three members.
Yeah, that's tough. When the setup is good and it's just coming down to hitting the shots,
you lose that open field once you get the double, and all four, the walking wounded, but that's round number one for ParaVision.
Alright, they get started early.
And also, notice Flamesee the trendsetter. We've got the double clip.
Notor also wants to keep his hair out of his eyes.
make sense now we see to see the RGB edition maybe that maybe this is one
for the the headphone companies they could come up with inbuilt hair clips
okay now we're really thinking right yeah I love that you can't with a headband
and create a gap on a legal clip exactly need to be approved
I could be alive.
So I'm trying to jiggle, flash mid, close mid doors, and now he didn't smoke me to B to
apply the pressure.
That is beautiful to watch.
I'm getting on cat.
piece up mid or belchinock the man who brought down low i should be ready for jam this is a great one
for an awful mid long but there's nobody there and he's got nothing but a transport mount he's trying
to hold this site it's a half a head to head duel that traded out and so on can progress
it's like a certainty this is going to be a resale the way belchinock's holding for the
xbox jump up as well they can just operate under the assumption that sure safe
Oh!
Oh!
Okay!
It does look like it's on.
Like Donkey Kong.
Thank you for Belchenok changing the dialogue.
Oh, and an important headshot from Jurg's Belchenok.
They know where he is.
It feels unreal.
Short plant.
It is round and round.
It's not planted for him.
Gonna have to just bow out at this one except that Foot immediately have wrestled back for
control.
Okay.
So he's not planning for him, he's gonna have to just bow out at this one except that Foot immediately have wrestled back for control.
Okay.
And there's that signature launch roar.
They're able to get the AWP for a cemetery, that'd be huge.
Checking James' money. He can bring out an AWP.
Meaning he's glass cannon, but he's yet to invest.
That's the best beast more than others say.
I'm only getting one, it feels like it's not enough, does it?
But this shot on the way back in is huge from longs.
Then the jump...
...not even the target he was aiming for, a bit of a blessing on that one.
And then just get to sit the defuses.
Dustun will take an early time out.
James still yet to invest, so waiting to hear what Dustun has to say before coming through the...
...purchases.
I can see long corner smokes being lined up, they do have good spawns if they want to contest.
And he has gone in with an AK so no AWP for this one
They do go long is this something that the boys from foot are playing for
Take a look at their spawns as well as a flick around cemetery has the best spawn for long
If you might see him just jump up short want to go for a pick elsewhere. No heading towards long corner
And they didn't throughout the corner smoke so won't be fast at all
Well I'm left outside of B so I clearly indicate they're of the game class.
I'm starting without having to feel the air.
I'm not just trying to act like they're going through the same motions.
I'm always interested when I watch Paravision to see how much map control they get with so little nades in some of these outcomes.
comes right where other teams would use you know an extra Mully maybe they just
use one class they have a lot of confidence in their individuals I guess
that's perhaps the philosophy of why those first gun rounds they throw
everything they do every protocol right and then they hope the CTs have been
conditioned to expect it I think you also have the fear factor of Jane who you
know is likely always holding an angle with an orb and you have course well
the three on B. They're in the right place again. I don't have any U-Tilt for this.
Cemetery's the only one with nades and he's not on the side.
Mocs needs a tuck in car, Antti. He's gonna have to mop this up.
Yeah, I'm a crew man.
Mocs just like that.
He's saying that helps.
Yeah, well, at that Mocs, we can too under the rug.
2v2.
Worry about him, get to B piece.
It's time for James to get that bomb planted. They even got a molotov as well to
Rob the clock further if they want to pipe through the window. This is where the cemetery open the retake is tough
But those nades are in play
Cemetery, see if they're not J
Dean flashed in, J, retake, perfect head shot, native, down goes cemetery
No to with a clean headshot the orb will be retrieved a nice free beat that position doesn't look great from Krebbeni does it right just up
Towards window he's having to turn the flashes there's fortunately the TK's in there and long sketch the double
It makes it feel more manageable than it was and likely to sit and go into the force by now as weapons up something to get equipped
So paravision win this one they can take control of the finances and really get working on this T side
And that's about as elegant enough to starting blocks. So controlled counter strike so far
measured moments
There's a lot of talking off of what he's spotted there.
There's already much not just this one-man army goes out to the front more.
This could be susceptible to this three-man hold.
He could need to call for some backup here.
He's about to move in.
He needs to get caught in line.
Then the activation of launch.
They realise it's a long stack, but jiggas are.
Control on three, and how quickly you pivot.
Kravani's over towards B with a scout.
He's just smoked the upper tunnels.
So if you do pipe out mid to B, that's going to be the gap.
It's a huge block.
It's going to slow things right down.
If you're foot, you still feel a bit tense, right?
You're on the lighter by a shore,
But you also don't have a lot of info so you are gambling we've seen do a lot of these for one gamble splits
Locals the mind that longs is kept at 8k on long just expect
Suddenly a push now so jigs is gonna open up the headway for this longs just behind him
But it'll all come down to the timing 30 seconds
Oh, you nearly got caught off.
You have to go now.
But you are going to not expect another one, are you?
Your launch is kind of baited in, so he's going to have the opportunity to perhaps get this backstab.
This is a real golden opportunity, a scout bullet has been committed.
He's snapped it.
He has scuffed the spray, composes it for a tap.
Moves the yellow, Jane Barrow spotted it.
There's no time.
No, no, no, no, there's no time.
You'll lose it all.
Running into that B site.
Nice little uncrouch and note it.
Can we stop him?
Can we stop him?
Yep, he can!
Just before the bomb goes down.
Wow, long to three in the round.
Okay, it looked like he had
dropped the ball there with the flank,
but able to correct. Great work from him.
And we continue to go back and forth.
So he had the pistol with the conversion,
but they gave you the eco.
That's where the easy ones came in.
Now you're having to work for your money on both sides.
It's long track.
It's an action. The flank
they put it first, and the taps come in.
I mean, that was an inspired turnaround considering Paravision were about to wrestle back full
control and you've got another dust on timeout.
We know he likes to take them liberally, especially early.
Now we can see the cash on screen, 1.4K for the likes of Nota and Zilla.
That's the low end 1.9 on Jame, 2.6 on Belchnuk, 2.9 on Sway.
Surely that means the fight is over. You're gonna have to bow out on this one.
The problem is only 1900 lost into the next.
Yeah, you've got two people on 14.
Exactly. So if you don't force buy on this one, it's pretty rubbish regardless.
It feels pretty rubbish either way.
So it looks like they're just gonna take the eco and I mean something.
They've got a little bit less into the next.
So this should be another freebie for Fort.
The troops are still going to send the area as well. The troops just got to shred them here.
Oh, oh, oh, hold up!
Hold on a second, that was a massive mistake.
Now for our, the troops is running out of ammo! Just cowering the back of the site, trying to make it as hard as possible to pull the site clear.
Now for any since crouching, Belgium B250, a $300 investment and suddenly the round
actually up for debate.
You've got to clear him out, so that you can confirm the AK has been picked up.
Not easy by any stretch especially as the yellow must try to find some output on low
HP with just a Glock.
Oh, this one's already feeling a bit uncomfortable, isn't it?
Take plant.
Smoke is so tempting to try and take the fight,
but Zelo has an opportunity to just shoot you in the back of the head.
Now they throw the box mode.
He's in the firm's position, but it's doofus.
Felt's shot down to 6-8 here.
It's just on a knife's edge right now.
He's gonna want to go.
Well, it's deep.
Oh!
Finty! It's another one!
Felt's a knock!
Do it at all!
Cemetery in the clutch.
Spots the head out.
Jane playing at save once the delay.
Now pushes in.
Can't connect!
Paravision steal it. Belcher not the hero. You can always afford a P250.
Yeah, the way that that's being played right there by the B defense, Jigs especially, is I
think they've assumed it's a force fire and expecting another B pop because it's waiting for
you to be in the sky to lob out the incendiary. Instead, they've just contacted and if they
known it was Niko
There was the deco block thrown mid right is that to be that ha ha right where we're actually we're actually buying right like
That was all they threw a deco mid doors and then they walk blocks into B
Well, and a p2-50 can't forget about that. That's an eco it snatched away. We are still
They had a hundred in the bank. That's the eco and they win that is insane
game. Oh, I'll foot the kind of
team that that kind of gets under
your skin. What about this? You
are just dry walking. You were
not ready for that. Crebbenny
that's just trying to cross
site. They're not letting you
play like a smoke. Wally
defense. They're not announcing
their presence is and now you're
saving. Now you are 100% saving.
It's that paravision flavor.
Love to see different. Yeah.
Okay, so you do want to find
to try and chase him. Understand
the circumstances.
James just avoids his gaze.
That's an uncle trade and ensure
that all gets bought through.
All right. Well, the financial
conversation is going to continue,
isn't it? But T side will get
consecutive rounds off the back
of that. I still can't believe
it.
Okay, well
This really is gonna hinder the progress of foot in this half
It was looking like it should have been a freebie should be five to two at that point now
It's hot up for four they have these saved guns. Do they force by behind?
I think it's probably time for a coolio timer depending on what he is called right now immediately. Yes straight in
Because if you force by against this you are digging yourself a deeper hole or
or you take the eco behind these saves,
you get 2400 going into the next
and you have a buy, it's still gonna be relatively lacking.
So I also think it's a good opportunity to get in
and try to levy the mental
because it can go really bad really quickly.
So just take this moment of 30 seconds,
have the conversation, set the boys straight.
Again, it is a young team,
inexperience on both sides of the server,
paravision with a trophy in the cabinet early in 2026 and that's discussing them you know joining
to show they're not one hit wonders they were saying after the bouncy win that they don't expect
this from us again in crack-off but they still play class CS but they're in the top 10 conversation.
James fumble to boost there that's got a weird you got stuck on his teammate somehow.
So they have any code behind the saves? Yeah just trying to set up
So this is a mid-trap that they're working with right now.
It's the Flash and the HG from Probenny that is the highlight.
I'm just trying for the logs.
Flash is in there again and SHUT!
Oh, loses control of it, but does hold off.
Great Alex Yellow and there goes the rest.
Well handled.
Shots into place nicely.
Yeah, okay.
Have it and take the lead.
Oh, okay. You don't see this at all these days. It's a good reason. It's an oldie, but
a goldie. No way, Stark. I haven't had to say that in a good couple of years. We'll
say the map looks really cool in this cinematic we have right now, Jack. Ah, boys. It's a
4v2 and you're doing them like that. Well, then you're the mid-trap and they'll take
give it in with them. I can't get anything gained there. Do you foot? CT side, the anchor
jugs, good spot for B. It's been really fun to kind of track the adaptations James had
to make, you know, moving into not only a new game but MR12. Like it is a different
game as far as James philosophy. Certainly still got the same fingerprints all over it,
It's cool to see the evolution.
I think it's a bit of a misconception that James teams have only ever played slow.
When they won the major, they had it all.
They had a good idea of the pacing.
James as a player is always going to be in the back lines with this AWP holding onto rotations.
It's just James before and after that major win.
It was mainly just slow counter strike, right?
But when he's been his best, it's actually been that mixture.
with the team of soldiers that will listen.
The trustee coach does not stand back on the side, they are looking to find success.
Looks like Cemetery, Crabani and Demon all just want to fight for this initial short
fight.
So, pretty bad snipe.
But I mean I guess you tempted to try and flash through it or you just waited out.
We know they happen to be patient when they have to and if you take a look at the left
outside of your screen into the smoke and a flash just on cemetery that you have
for the next 45 seconds.
This one's mainly gonna be done with bullets. There won't be any hijinks around the
Utah, especially with the last one being deployed now. Look, it's no to go straight
into it. Explode! Oh!
Shot immediate!
I can't quite finish off on this, you know? I'm trying to put up your own
Parallel here, he's going to try and catch that perfect timing.
Here's Jim on the short side, does mantle up, and he's nice and farmed.
Beautiful, beautifully played by Krobenny.
Closes it down, five alive, foot put up a fight.
Okay, and even, I just won't get to that in time, no.
So, guess the AWP can't fit the AK to his teammate.
But it's all good.
It looks like we're going to continue to go back and forth.
We'll do this half-time break.
One one, four power tunnels.
It's not true looking at them.
They're timing to pull the trigger there.
Like a jump spot on suicide.
Long to be fighting this.
See hello, it's a rough half for him.
Long time to design his death.
It's the opening kill, flavor of foot, can he get out?
That's the question he's asking, but it looks like he's got no resistance top mid.
So reset the round right now, you don't need to hang around a linger short or close mid doors.
The man advantage, you've got Demon Burden on Long, you've got Longsuit,
it's gonna join Krebbeni on A.
So the Orphe from Cemetery playing B right now, this will make a catwalk a little bit easier
for paravision.
What's Long's got to work with? It does have block utility.
He's just thrown out one of them.
Not a smoke where that came from.
I'm getting worried about mid to B.
I'm getting pushed in a lot.
I got this from Beeman.
Could catch a fantastic opportunity here.
Game already has slipped through the doors though.
Action's still on longs.
Yeah, that smoke's about to fade.
Nice catch from Demon. Where's the rest of them?
Oh, he was ready for Belchanoag. The swing.
The attempted trade has put the bomb down with only 20 seconds.
It's falling apart.
Demon's fixed. Stills, wait.
Gets a couple, but there's just nothing for him here.
13 seconds.
Somehow get to site.
Longs is not going to allow that to happen.
Okay, just trying to play for his life. He's sharp, isn't he?
He's got himself another one, and actually might leave with the AK-47.
Bye-bye, lords.
6-2-5.
This is some good punch from Foot right now.
I thought that the mentor would be in question after the eco loss.
So the fact that they've held onto this, and now they've posted consecutive themselves
and put themselves in a strong position to close the half with the lead.
This is a really good look.
That's one of the big things we're going to talk about with this team.
It's not about their approach, and it's not about can they shoot.
It's about how they handle the bigger situations.
That's the second one.
It's here and there for Steven.
Tina actually didn't have to be on long.
Steven played early.
And the financial indicators suggesting foot could even leave 7 to 5.
5.
So the 5 is always indicated in the middle of a round.
Yeah, double wall with less, huh?
Yeah, bouncing off in his P250.
Those feel like they can just wall-tap catwalk whenever they want, though.
That's been very little kind of friction there.
I think there's a tough balance to strike.
Some teams are so strong at the default,
if you have different traps set up with the boosts,
Sometimes you just can't break it. Sometimes it's not worth it, but if you go one for one,
maybe that's what Paravision are looking for.
They're playing out these mid to late rounds in the Utah war and gambling correctly.
Always easy to do.
And this is one of those exact situations.
Krobeni, third man, we'll get across to B. Semi-Tru's all back up flat.
It's a good way to try and slow the execute.
too much arm shown when one of these nades are thrown, we might be able to
pip them but it'll be three through mid to B, two through the upper tunnels.
I'm trying to get back across as well, trying to play it from the tons in the post, fine.
And the post on the easy pickup launch just crouches into the sniper,
James pulls it across the line with Belchinox's help.
Winner will clutch for Demon, hoping to bait him in.
And he's happy to provide the fight.
Three on the close from ParaVision's captain.
The seasoned veteran makes it a tight game.
Yeah, a couple of bad looks there from these B defenses for foot.
It should have been a stronger half, and they know that.
The stack was in the right position again.
The way that they maneuvered when that lurk smoke came in,
they weren't really prepared for the mid to B
as well as they could have been.
And then you have to just remember the eco around loss.
So what could have been a great half is
an average half for both.
This is the map choice of ParaVision.
We've got Mirage coming up next.
And well, yesterday, for Fort, they lost it,
which was not a familiar feeling for them.
They were on a 13 Mirage win streak,
heading back to, I think, late November.
So that was, unfortunately, at the hands of Maus,
was a close series ish OT, right? Yes, overpass. It feels like that was the map where they should have closed. They were up 12 to 3.
And then we've had a couple of crazy comebacks in consecutive days now. People should go and check out the Aurora match on Dust2 against Australis that just unfolded.
a bit more of the climb and back up the CT side, but here we go. Pistor round did fall
in the favor of foot. Camp Paravision pick up their CT side pistol.
There's an amount of utile for this CT side pistol. A bunch of flashes, there's a kit
in play, smoke and a HE for Jane. Starting with that smoke over towards short, so what
What is it that they think they're getting up to?
Bomb is coming short side.
He uses that smoke, he's stagey for quick smoke break.
Short line, a lot of pressure.
He's already jumping around that smoke,
that's just gonna be a perfect connection.
Look at the glory of France.
No time for Belgium, I'll pull one back.
No to Roe, but well...
Swarm, that is the word.
Demon with three contributions in the T-side pistol.
that is a convincing start. No hesitation going through that short smoke either and a couple of them
peppered it and came through so the conviction was there the belief was there in the call and foot
the handle this one look at this just trucking through it what a cluster on A that is no fun for
the CT when you suddenly got three four people shooting at you from that headshot angle it is
ugly and you lost everything you didn't play belong you played for sure but you lost it he's
He's stacked.
Iconic.
Jane says 5B.
And he did this yesterday as well.
Like...
More often than not, I think he's mind-controlling people.
They just end up going this way.
Well, he's definitely mind-controlling his teammates.
Yeah.
Okay.
Everyone's getting a bit cheeky.
You don't know nobody's home, but
you had some moves in place.
As you walk out you can see the premise vacated long as the friendly concern.
I'm immediately looking for longs.
Like I just had someone with a mag 10.
Your boys have said the A-Sides clear and current.
He's got CT on lock so does that channel them?
A mag 10 hunt.
That's one.
One, two.
One hundred dollars added to his bank balance.
James Scout didn't get anything going and I need to keep mag 10 secured.
It's a denial.
Yeah, Long's 19 and eight.
A man playing like he wants to play in front of a home crowd.
That's for sure.
We've seen him determined.
We've seen him making some noise.
And we've seen him having the output required.
We're, it's time for Zello.
This man right here to step up on the other side.
We've seen the output this kid can have.
Currently two and 12, but not too late to get started.
We're just getting underway.
And then with an MP9 while the rest look at the rifles.
So we just saw the trick of the molly behind Walkabit to aid, because they haven't stopped.
Very diligent stuff, not going to a full fault against the CTC aggressions and playing full
He's split, in paravision right now.
Restraint on U2 is key to paravision around like this.
And they are looking to operate with a mid-to-B.
feels like an invitation to come and play behind it. Oh dear. This is the other side of that
point off style of gamble, Counter Strike. Ouch, not gonna be communicating, I'm gonna
need a lot of help here boys. That made you to break. There you go. Catching it, no flash
The fly, the max, that makes the space, and S-A-V-E!
Oh my god, honey!
You saved it!
Like in this roomfoot, I want to highlight it early, like we did yesterday in the mouse game.
When they're on the cusp of the conversion, whether it's map or series, that's where the cracks might start to fall.
That's where you second guess running through without a flash.
That's where you second guess you're opening parthing this is the stress we talk about right and the stress is essentially creating attention and attention creates a fatigue and that fatigue
Makes you make mistakes that you wouldn't make whether it's a practice or an environment where you're not under the same pressure
Because you get to actually doing the thing the thing
I'm not even sure what the rest
wins. I start on this T half
though, isn't it? Both
pistols, was it? Yes and three
straight and with so many players
staying alive. We've only got three
casualties in three rounds. And
only one in the last two. And that's
where you've had the investments
longs playing like a man that wants
to meet the Romanian crowd. 20
frags now.
It's tough because both the games
fought versus Paris and G2 versus
in that and launch can make it
these are going to be tough games
more the same in terms of
slow
political this time
bless utility
that's worried about the lower tunnels presence
I'm almost positive I saw Cemetery bring in an AWP, oh that was gone, and then sell back.
So wanting to keep it rifle centric, is that what's gone over the bench?
So that's the last time if you can go get it.
Knock on the neighbor's door.
They're on the same route, they've done it short.
They've sent me to be again.
They're playing ahead of this molly and three Bsack and they're sticking to it
this time, Paravision.
Yeah, learn them from their mistake in round 15.
It's your last piece of Utilon B, though, so Zelo's going to be very precious with it.
Same trap.
It'll be the same result.
Flash banana, Sculptor not spotted out.
Sculptor by the bandage, Zelo gets one and the drake for nota is found.
Demon clears out the sight.
site.
It's away.
I was away.
Okay, not lingering around. I like this, right? They could have stuck and hold on to
a little bit more assertive map control, therefore, but I am happy to see them back off and play the bomb.
You don't want to give away back in.
I don't know what it means. I'm looking at it. Same. I'm not going to say it out loud.
No, it could be a bad word. Could be. But it might not be. It might not be. I'm not going
to take that risk. Could just be friendly. Yeah.
Okay, so you played the 3B stack in the previous, and you shifted away.
This time you've played the 3B stack, you haven't shifted away, and it's the same result
in both outcomes.
Does that shake your confidence?
Have you seen a JMC decide off yet?
No, I have not.
So there you go.
And because of the buying pattern that they've gone for, it's been way late until this
point.
will be able to get the AWP and finally with the scoreline at 10 to 6, four rounds per
on the T half, we'll get to see them fully equipped. So this is where they can work
back into the game. Paravish is well aware that this is not how quick you get to 13,
just to get to 13 first. So I need time to still walk this one back. Double AWPs.
Yes, the yellow fancies. I mean, to be fair, maybe because they have a tough game.
it's just a tough game or he watched wakardia and he's gone I want a bit of
that what I think is exceptionally cool about that is that wakardia was the one
taking the doors fights yes
cemetery already put felt you're not on notice you threw a long corner smoke do
you really want to break the doors smoke you do control on how you still get
And he's in trouble, overlooks way completely, and that's a convincing one.
It's me with a double kill.
No turns way combined to completely shut that down.
Trying to think about what the expectation is from foot when they're going for a play like that.
So if you're making that move, you're hoping that Long is less fortified than a normal rifle round.
And the conditioning that you just did in the last two is hey, we will take short control
We'll take lower and we will walk out mid-doors if you guys don't at least try and slow us down
So this is for mind games in the sense that you're thinking maybe they do a lower push maybe they do a short boost
Sounds pretty long and they just casually putt this one in the first city side round
Oh, I'm just speculating, but not the information, half of that battle felt like me.
Oh, it's way.
Smiling his face is forced to stay alive.
They didn't reveal the double orb, did they?
I don't think Zelo did anything.
No, so that's still a bit of a problem, the thing we'll have to learn about or deal with.
I'm surprised to not see Akulia
time out now. I've just to get
in before money does become a
bit of a problem. That's what we
see a lot of coaches do like
Dastan for example. Here's that
short boost and now they've
returned to the three tunnels
three tunnels by me.
Jameson enough, or heard enough, maybe a call made.
Already asking for some mid-space, doing it in stages.
There's enough smoke for some tea.
I see what you're saying, it's so tempting to be like, oh, I could just be behind this
and play the fake.
Yeah.
I'd have one guy on either side, one guy on the doors, play an anti, so if they sweep,
you ready?
That was the eloquent peek over it, perhaps that's the philosophy, that's the fight you
was hoping to catch.
And a miss that could come back to haunt them.
That was an opportunity to immediately seize control.
I think though, you don't know it's double orc.
There might be the case where you think that's James. Let's go short James still at 8 now
He is playing long at the moment, but still pivot in and you only have one smoke available zero flash back
I know cemetery's got some they pushed up a tunnels. They know it's a okay. Hi alert
It's ways about first flash just try and slow them down to the setup that you tell
All five through short
out. It's just a paravision.
back in no time with a controlled
spray to close it clean. That's
paravision too consecutive. Yeah,
I saw what you're saying about
that time out now. If call you
was to call it, it would feel a
little too late. Yeah, and he
has so they're going to discuss
the money. 5.6 on jokes. 4.9 on
demon. He loves to go Kevlar AK
so he could get one in as well.
And right there, you hear that AWP sound off there, immediately take tunnels, you execute, James, they're waiting, hits the first kill, right?
Because you're going to be a little bit, I don't want to say lazier, but if you expected the AWP to be A and you were executing into it,
you're going to make sure your flashes are on point and you're timing, and you should always, but the little details that come into the mix.
Yeah, you're under the impression that you don't have to worry about that AWP, so yeah, it works out, yellow's missed, I don't know if anything, it's infinite again.
So they're not actually gonna force fire.
They are gonna get one upgrade to this level.
Wicked little transfer there from Noda.
It's just gonna be a partial investment.
We'll bind the next to the 2400. Ready?
Hands off the scout.
Starting short again, looking for a bind.
Noda's ready to bear, ready to go.
Oh yeah, you can't believe he almost crouched into that.
That was way to get the double.
Who won't get to go?
That's nice.
She'll fill it your...
Yes, sharing the responsibilities is this one.
It is a bit of a problem.
Well, maybe it's not a problem.
You could run one orb long corner, like, its way,
and one Fifty line on short,
and then you can fall back.
They've lost the idea of short early, so...
I think Jane wants to take that risk and understandably so.
So you've heard a scout in an AK-47 and now Bell talks and I give a smoke with things.
Yeah, you're not lovin' this, are you?
Looking good for the block.
So you go mid, you get blocked, you go B, you get blocked, and you've got 45 seconds
to try and find somewhere to go.
Smoke doors, flash and hope that you're able to par then.
You go and you give it a crack.
I think this is where if you're a foot you could have had more rounds in the first half
so you could be close to that magic number right you lost an eco you lost a couple of
rounds but you probably shouldn't have and now it's just a one-round game the
guns come back out and you're under a bit more pressure. It's three straight from
paravision as they're working into things. Your lost bonuses building short,
it's like getting the bomb down in a couple of these to keep the threats
persistent. So in terms of the flow of the game, Jane's taking that back over.
I don't trust to be restrained in my world, I haven't given any of these shots from Sanitary
away.
Oh, justice now, Ed, premature.
Sleeping through mid, still smoked for a moment.
It's a lot of cemetery, but it is.
Cashes is counter part of the opening.
That's a big thing.
Try piece together or finish, perhaps,
or at least some fakery involves.
It's a double-orbs.
It's scary.
It's going to be a bit hairy.
Harry, here they come. James was about to be departing yellow, now realizes he's in the right place, after all.
Nice one back.
The brother, Juggus, has got one.
Hang on, it's way, way.
Got a freebie on the backside, Rebeni caught, and now overwells.
He's one of the bombclubs, and they ain't gonna get that.
They're overwrought! Just as easy as that!
I think this is where you start
playing heavy long into the next
gun round. If you're power
vision just to make sure that
that option is at least
accounted for. It's going to be
a partial with some tech 9s
Mac 10 coming into this but
yeah, another position where it
felt like footwork strongholds
Yeah, another position where it felt like footwork.
Yeah, strongholds slipping away quickly.
Sleeping rapidly. Yeah, I mean what?
Two kills and two rounds.
Serah just rushing into Velchenok. Good blast, though.
Okay, the latest one.
Yellow! It's his moment! A very quiet time!
Trying to lock down the site, just two!
Hang on. Awkward retake. How does this game work?
Both of them, everybody spots him out.
Doesn't find that it's the edge shot you needed.
Mission in aid. Slowed now. Bomb in 40 seconds.
Perfectly played. Keeping it calm. Keeping it chill.
Even Jane coming around tunnels to ensure this round goes that way.
Big box is a powerful position.
Oh, that's why Jane's coming.
Okay, well handled. Look a little bit stressful, sure.
That's up. Don't just run in. They let it settle. They let the bomb go down.
So this buy is going to come in now. It's 11-10.
Yeah, the power of Nades as well.
So this is, I think, also going to reinforce Foot's idea that we need to do something a little bit more rapid to win the round.
Because you've just done a B rush on a light buy and you've traded two and you've gotten the sign, you planted.
You got that bomb down, which is something you haven't been able to do in the patch of four previously.
So at this moment, well, that's the timeout's gone.
Nothing left for either coach.
I mean, you do just need a bit of a defibrillator at this point.
Cemetery with a good long spawn, but otherwise we've seen them pretty consistently go for three lower, one top mid, one outside long.
But they haven't really done any probing long.
The only time they did was that pop and it was into three because they thought that they had done the conditioning that hadn't happened.
Cemetery has that all.
does he want to take like I wouldn't be surprised if he does except I I expect
Paravision's nades to be perfect yeah they don't have to play for the fight
they don't have to they can just do the smoke and then pick on the flashers
rock off the cemetery it's amazing how powerful I think four must feel at the moment
And these rounds, even though the scoreline is just the one that it hasn't felt close in this stretch at all.
Other players understanding their responsibilities with very rarely overstepping the mark on paravision.
Yeah.
It...
Kind of mentals.
Looking great.
And I, for Krebhany to have to call this many rounds with a 4v5 disadvantage,
It's so tough. It's if it's that you don't have any sweat again
You don't have any long pressure as well as thinking am I am I playing counter strike at this part of the map at all right?
No, he's just holding on calling nothing here. James gets the post up. That's the security net for this your flashes are gonna be perfect
They've dropped some extras drugs is gonna be throwing them
He's given them the site
retake and you're still behind this advantage you have to play for something
do you want to fight short you want to climb down on CT as they start the
scale up you have to fight for something if you all play short you're gonna be
boxed in someone has to stay down so it has to stay side as you have to do it too
short demon playing for the fight
straight. Just like that, it collapses the front. Just the one not enough. Paravision.
I mean, it doesn't really flick the switch. It all started once they got a full buy.
Yeah, right. Oh, you've got it. It was like, oh, we have all the rifles, we have all the
U2, now we haven't dropped a single round. That situation, the fact that they get in
and get the bomb down, you know that Paravision are playing retake. They are letting you have
that and you're going to play for the space you have which can't be sight or
goose because there's an orp long you drop down to CT early this is where you
need Krebberny to be that boys we're gonna just like crazy we're just gonna
drop in and fight CT and hope we can cause some cat because look how comfortable
that retake was
think they like a bowler constrictor
yes that's a great analogy
It's not a quick kill, it's a slow draw now and you kill helpers and then take that turn.
Yeah, and that's what this has felt like.
Eight kills in the last six rounds, two plants and both of them coming in the previous two.
I mean, okay, let's look for something to work with. You haven't lost an opening yet.
Beephole.
the headshot and goal, just the way now, the battle's up, good opening, Lurk just got
the access, Yellow throws out a smoke to play around and peeks into Lurk for the trade,
jump up, spot on the breaks, Yellow played a real dangerous game, attack on the site
and finally walks out, the referee sprays him, that's where he's going, the long side
The catch is preventing his lurk, now they'll freeze them up to focus forward on the B site.
They don't need to save, right? There's only one round left after this, and they have a lot of cash!
Paravision is going for this!
Two from Tons, it's like a Jame partner up.
No to late knock on the door.
Cemetery could be uncrouching into a sniper here.
Do so at your own peril, sway, and rest in here.
Get spotted out, Jude's good for it. They both hit their shots, and Jame will depart.
He's playing for the KD in this one.
All right, well, there you go.
And that's a long entry.
He's 22 and 17.
He was great in the first half.
It's been very quiet for most of the players here in the second.
And that all comes down to timing.
They throw the Molly right side to make sure nobody posted up.
He's able to scale in close.
The support has just pivoted.
Zello's gone back to the side.
That's why he has that really awkward defensive smoke in the side.
and Belchino very unfortunate in that situation, but Lorx,
the Romanian provides the opener,
and keeps the conversation alive.
Now look, you have been getting smothered.
For one more round, you can have that mental reset.
This is probably the most standard round you've seen in a while for both of us.
I want to give away an opening pick to some very late aggression.
I'll molly into lower towns.
He has both of his smokes required for that Avangar with CT smoke as well.
I want big damage. Last time he threw this out, he dropped for scaling against the ult. This time it could be dropped into spawn and played for the mid to B.
So they clean downwards.
It looks like he wants to drop into spawn.
It's going to be a great day.
Oh!
Instant flick it's way!
Three on the broken leg, there are three bodies here.
Paravision, 30 seconds, you just got to defend your side.
Back lock, it's about fast demon on the drive by.
It's yellow, it's gone, it's access, granted.
Now you can plant, now you can secure over time.
Arm has been planted.
Right at the end of things, they find a little bit of a footing in these gun rounds.
Last second, running into the three-man stack, his barrels poking out,
the game will go down and overtime required.
Longs at the top of the table, one of the only two Romanians competing here,
Ekluzhna Parka, that has got to feel good.
Well, Longs is hyped, Kovani looks relieved, and this one is insane.
Ah, that is nuts.
Okay, you've given yourself an opportunity to get back into this, but again, when these
games get late, against class opponents like a Furia, like a Maus, put, get smothered.
Now, Paravision, how you want that elm?
Are you able?
Oh, here we go.
Gearshift.
Long's trying to under this.
Gotta give it up for him.
You think so?
Corner is smoked.
Wait, what's the fight?
What is that?
He jumps into his demise.
Long's removes him.
Another one from Long's.
This man is determined.
He is vicious.
He is precise.
Hits the headshot on the fallback and notes up.
Paravision off kilter.
This is where you drop one of those code words, right?
You need to freeze in this moment.
You need to pause.
You need to wait for the aggression
You just need to let the next 20 seconds simmer.
You know the CTs are gonna react.
Can't get...
Not clearing car.
Not clearing car.
They're in car now.
We need you at second follow up.
No trade either.
Yellow's on the give away.
Cost him his life for Benny.
I'm trying to belated trade.
And Belchinov's gonna let Jane play.
Walk on the flank.
Noted it now.
That's a huge amount of info.
Because that's safely...
...Jay Hightower.
He's gonna be gone in.
NARO MISS! Nearly hit the ankle of demon!
That was not going to be the one we fought. Two of them, but...
Pretty low here.
You have to get some crazy spray line up.
You're going to use ten of these bullets.
Easy.
Kitchen sink, thrown at him.
And we'll just have to run away.
Maybe go and try and find the other table when you get it.
Just be in the grave.
So, launch.
There you go. Here's entry work.
Get's him another round.
Beautiful stuff from him.
perfect time for the gear shift. I'm glad they went into something that was
spawn based right again you never know when you're gonna get them on dust too
but the fact that they've had them there they've used them and they've
exploited that timing. Zway's gonna probably get a little slap on the wrist
but I do like the idea. Well they were told to fight right the cluster of CTs
all stayed on the corner so in that situation we are fighting right so
Zway's just trying to have a creative way to get a kill back. Depends on the
flashes that are thrown by the CTs I think it is tough right there's a set
one that if you don't throw it correctly, you're playing towards the boobiest, the overhang will cover it and in that situation
just coming through through the grace screen hoping to force a fight just doesn't go his way but this man
24 and 19 now continuing to add to that tally.
An immediate timeout going to be called to get one extra bonus timeout.
Dastan, one round in will elect to use his.
I think I would like I would like to see them. I would like to see it right because think about how
hard it was for them to navigate in a lot of those mid rounds when they were slow. They were getting
picked apart. They were in 4v5s a lot. And Paravigens tend to have a read on where they were
Two rounds in a row, this way has just been inflicted to you by an A.K.
It does feel like an opportunity, you won't waste two long spawns in back to back, opening rounds here on the team's side.
Here comes Teemo, here comes Jörg.
Wow! Again!
Another one of these ridiculous first bullet headshots!
First group any now, demon!
Oh, yeah, nearly over the top of the smoke.
That is... gotta be careful.
Yeah, okay. That was the bomb spotted.
The door's not locked.
No, but the orb is in pit.
I'm going to maintain that line looking to reroute now.
Some kind of logs. They're juggling the nades.
You definitely want to smoke the mid-doors. You don't want to just walk into it.
Jane relays for the orbs. It's likely pit.
There's that mid-door smoke from Krobeni.
A block smoke from the CT's lock.
He's gonna need some help too, James got a flashbang.
He's gonna swing on this, he's gonna solve his anti-demon able to chase.
James can't hit that, but demon can!
He's having a round here!
Triple headshot!
Fuck!
He's the leader in extending it, unless yellow on the location here, and then this shot from
Cemetery's orb, now Belchombe got a flying voice.
Might go for it now.
I'll move to your, put it into a two on two, yellow, well placed, made softens up, demon.
It is a ringing, Krebbenny, the healthiest member, cannot afford to go down here.
Belgium on the dig, spots him out, trying to circulate the position, demon calls, paravision
close out, how have they come back into that?
Oh, that's a fumbled opportunity for foot right there.
Demon hit some absolute bangers and that three kills for one man, not enough to secure the round,
Paravision hold on to keep it tied up. Oh
Alchin on
That's an anti-game retake
Just because they wouldn't have anything now, it's great when you win it
It would have been so touch and go
Oh, it's all makes it even more impressive
Side double orping
They don't anymore now they reset
We're joined jugs over towards the tunnels
Krippany has been able to find this open path down middle
In the room how do they use it?
The block smoke a little impact would have had been heard
Alright, well, it's gonna be another one of these three-man B-stacks.
Pressure of lines on the B-side there.
No one's trying to dump this detail.
She's going into it again, and they're looking like they want to pop through upper tunnels.
Have heaps of mollies for this.
He's got no ammo, no one clearing their corners, yellow pockets, it's just a shut down.
Foot with nothing to celebrate upon the arrival.
Many late help
Headshot again. Oh
How hot they hit no time he's got not got the time
He goes running past him and they will need 14 to 13 as we swap sides
Damn, dude. I mean we're definitely getting an entertaining game of Counter-Strike here on dust 2
He powered it enough to be fed up with other times at this point. Don't you?
What is going on? What is this server? Give me some of that! Alright, vision. When the
full rifles are in, that's where you do your best work. Over time, that shouldn't be too
much of a problem, at least not for the first two. Say that, reflecting on the first half
foot, did a decent job of being able to give map control over but then also stall them
out with an edge of their own. So both teams not needing to do anything too crazy on Dust2.
And this time, Foot can't lose to an eco. So
Safety across.
So if he starts off with a moan, it's quite an orthodox.
All located.
Branch forces the shot.
No, it's a communicator.
Look at those double orbs.
We saw from Paravision that caused some chaos.
Double orbs for foot, you know.
Is it something that I want to flirt with here?
Oh no!
Double kill out of Belchinox!
Cemetery put some down but the site has been evacuated!
He's smoked off!
This way he's getting aggressive on the window side!
from terms of numbers
we lays that there were two outside the doors
you extend the clock, you stand and play
such as a flash
and demons got ahead to head with Jame
oh, so well put on
Jame is climbing it up, C.E.L.O. removing another
just cemetery on the A.J.
can't adjust for number two
fifteen found first two map points for ParaVision
okay
this was their pick and they've been made to work for it
This is tougher for it. There's a lot of these losses that are sustaining in such a short period of time for a young team.
You're looking for that aha moment, that breakthrough and right now you're having to do it against a team who loves these slog-fests.
Timing on this U-Till feels slightly earlier than pressure. It seems that mid to B.
I'm going to talk early. How about pushing knock-doors at 120 on the car?
What if you get caught by his way? Oh, so he's... he has no idea.
He has absolutely no idea.
If you start your day, he gets the bomb.
He gets the bomb down. You don't have to overplay now.
The demon drops off a shot.
You've taken down the York. You've taken down the form. Now look at Nota.
I mean, what a horrible compromising position to be in, you're worried about spawns.
You're going to do it, so it's been picked up.
That doesn't matter anymore, it does it.
Dink dead, Zile down.
It's never a belching up, it's all to do.
It's a crazy move to make a long push after you already had the opening pick against your...
Which is one on one, no one's holding it.
Ha ha ha ha, yeah, it works when it works.
Crazy. Crazy audacious counter.
Veni's on flank, he's on the ground.
That's not great, Rafaq, Veni.
We'll be happy with that one.
One more, let me go to double O.T.
That's essentially the ground with a right there, isn't it?
Any chance here?
Nah.
Any boys gonna be a nuisance on a plane?
Nothing to worry about, okay.
James, there's never a good spawn for me.
It's gonna take the enemy over towards B.
Seeing Jules, it's a blow drill.
This belchnock is over towards this side of the map, not giving way.
Orphe, be extra careful.
Never mind.
James, go and follow up.
I'm all head to head with cemetery, our passive line does never boost.
What's at long? I mean, it's all about these Joker plays, these traditionally mid-three players, so right now it's a 4-1.
I don't think it's gonna be the expecting something light long and
It's like a good call
The demon is the anchor there it's gonna work out real like it's a high likelihood that teams good for one here
Desperate trying to have a fight here. He's gonna bring the plate to
Oh
Bringing the fight to them as they're setting up for the fight surely that's it that's gotta be double-o to
Jane going for some pull of duty moves
All right another tough situation is way walk on in at your peril
I think he'll seal the deal on this one.
Tom down mid-doors, 20 seconds, nowhere his way is, and that's round.
We're going into double OT, ladies and gentlemen.
Step on out, you see Tourdeman with reset, once more.
First to 19.
I can't help but feel like just because of the conversation we had last, you know, over
a month.
That's the route where the longer this game goes.
Surely you'll get the next one to try on ideas or the pressure starts to be felt, but I have
to say, you know, they didn't meet that expectation.
Foot did manage to show a real tenacious brand of counter strike here.
Out of the leg shot.
Wow.
Oh, it's ideal. Jokes, limping into the B site.
he's got an axe there, that needs to go up to the top of the scoreboard, 24 and 18 now
for him, preventing with some impactful moments too.
He launched his entry kills on the T-side, kept them in at late, he's bought them enough
time for everybody to start getting activated.
So Molly to push away Cemetery here.
He actually had the opportunity, and the yellow was scared to throw the molotov around.
Committed heavily to this, these two teams are just going with these three man gambles.
The mind games really playing into it.
Another block smoke, just above the 20 seconds unless they want to try and breach through
it.
the power vision out for this finish. We've seen it's all the back in regulation try plays like
this where they just got slaughtered coming out of the smoke but right now it's just demon and
cemetery here. Jim's going to try and sell me to D. It's got double HG. It's super late on this long
lurk. Let's see how much you get caught out by it. Attention drawn. People's not throwing out those
take cheese from down there, cemetery, not ready for that.
Like, oh he is, you're just in time at the plant.
Oh, it's the cemetery.
Secures the round with a bullet through the box.
What a wrap from cemetery.
That light load, my mom, your fingers get it.
Jeez.
Amazing.
And especially because, you know,
it hasn't been a fantastic dust tube from him,
and he has been caught in regulation by those incredibly late lures.
That was, like, seeing 20 seconds left.
So, where you going back?
As long as his players get into Gandalf,
his way can win the round from that position.
James just gone down after time as well, there, I think.
Phew.
Ooh. That bomb goes down.
Maybe a completely different conversation being had.
Okay.
10 seconds first one.
Nine. Not ready.
Waiters under the headshot.
Comes back around instantly.
Get a cheeky wink.
Nine!
God, they are dialed in right now.
Sounded like they just said the same thing.
So cemetery start, close shot with the AWP.
They gambled the B-Play again.
Do you get tagged on the cross?
Oh, the jump.
Why is he jumping?
Why are we jumping?
Well, let's see if it costs him.
I'll try and at least considering a little bit earlier James is up there, so I'm finally
probing to force now as they just went through the motions of this short control so waiting
on the fade.
Oh, cheeky for James.
Wow. Signed an opening kill, so nothing from Samatri into now to look back.
You won't be using those.
Maybe you don't need them.
Catched away early.
Get the 3-1 onto Zello.
Now the T's will pick up a lot of his goodies out next year.
Gotta use them well.
You better, because you're a man disadvantaged that Jane Pickard may not very well work out.
You're not gonna get hated?
Swings on out, explodes!
BELCHONOCK!
Collides with the site!
Leaves nothing in his wake!
Joke's overlooked on Gandalf, does anything else position just yet?
Yeah, you get the info now, safely.
Mornades where that came from.
No kill.
got a friend run at him. So just trading blows and Belgium. I'll get an extra gold star.
Trading blows in two absolutely spectacular fashions. A cemetery crazy 3k into Belch not
doing the same. That was nuts. It goes from this is looking really awkward to sites here.
The clear happens. Oh, second. Oh, you know what? I don't want to pick a favorite. Yeah,
a patch of frags that was okay let's go again damn this is a this is modern
counter strike
both teams with similar philosophies you know just find some young counter strike
players you shoot and james hold their para vision into what it's what it is
today, with the help of Dastan, and for foot they've done it as a unit.
Oh, the crab man's been caught on the cross.
Again, they think really, I think it's going to be a B-pop or a mid to B.
James benefiting from that assumption.
Yeah, last time it's going to be, we had to go huge, so can you do it again?
Why'd he go for a sweep?
The yellow's opened up the site, thank you.
Three through CT, unfavorable, you ought to go for it.
I'll tell him lie Jane gets the bomb down and contested.
This is my mistake.
Accelerate, Krobenny!
With his yellow jumping up on that new box, longs fancies his chances, notars low.
Trying to play for survival.
Makes it a whole lot better for Zwei.
Both of them hiding out in plain sight.
That bomb continues to tick.
Now when you move from Zwei, right now on the car does seem to be the play.
Oh, how is he adjusted?
It's the way he can't get it done.
No to calls the bluff.
The 2HP, 1v2.
Jugs just has to hit this shot.
One bullet and it's good.
It's gold!
You can't get past him.
How's he done that?
A 1 versus 2 with 2HP.
What is this game?
Jugs was slow as well, but Longs had the kit.
Longs had to sit to defuse.
2, 2.
Oh.
Ho, ho, ho.
There's the sweep. What a shot that was. Really good trade from Cielo.
If he doubles up here as well, he's gonna be kicking himself.
Knows he should have had that.
James Oberg stands. This one is preparing himself for the chaos.
The deal. This one from Jokes.
Instant pull it onto Jokes just to seal the deal.
Wow, wee.
Top again. Coach takes the time out. Cool, yeah, this time.
18-18, we go into OT number three. Yeah maybe we need one. If we're going to keep getting
these individual moments I think so. Alright we've got a couple of long spawns to work
with right now. Cemetery at Lorx. So maybe Triggan, try and take the corner Pete. Lorx
should try and get out to Bluebeard. We've seen successes out long before so likely to
see them fall back into that. Yeah the counter strike god, it's another first round of your
T side and you get the past long spawn. It's not in 4-1. They won a lot. Oh man it's not
It's not long. It's not long.
Probably for the best if you see the details I was just trying to get.
It's a good boost in the hopes that you go for a smoke break.
James elsewhere. James actually started short.
Similar to Cemetery's philosophy on the ACT side.
I won't really keep this set up though.
They've invested bodies towards a dungeon of just a solar beam.
The gambles from Kibani's big work will the one from Jane, who's got Lady Luck on the side.
It's gonna be hard to get into the A site.
It's an unusual position this way. I have the advantage with the light and shadow.
And he gets the perfect Elision Odd to deal with.
Oh!
How's it got another long range headshot?
Look at Kruppetti!
That's his corpse!
That's the way you can see big pixels!
Well, they're going to try and turn some of these foot now.
It's a good call considering it is just one man here.
It's Belchon Odd to deal with.
Smoke's fading.
He's a player, not either one.
But you've got the option content, but you can't go through Ct-Nixta-D.
You need to group up other tunnels and you have to deal with Belchon Odd.
Oh, he's gonna let Longstri this on his ass.
Strusting Longstri. He can win this one.
It's 20 seconds. The whole side has to worry about.
Yeah, so this whole round revolves around Longstri being perfect on his player here.
Makes a sound. Belchinock gets the info.
Longstri is blind and wrapped.
That's 18 for paravision.
Jugs will kick up a fast, but it's way too late.
It's no way into this one.
Need to win both fights in a matter of seconds, and that will not be the case.
of that safe pair of hands over on B will secure them 18. But thank you very much.
It's a way. That angle that he's adopting, because as they're coming through the door,
right, they have to worry about close left. So the angle he's holding, they're pre-aiming left.
Right. So you're getting them as that they're strafing into clear close left. You get an instant
headshot. You guarantee they're not looking at you. Really, really well played. The fact
you get the second to be even more outrageous.
First was quick.
Is this where it ends?
Oh no...
Oh, so much he's gonna try and soften up B.
The shot's about to knock him. This is quick from for Benny.
I think they have to. I've liked it when they've taken a few more chances,
or at least had a bit more pace in the pack, so...
grouped up, slinking up Kat.
It's just sway here.
He's gonna pick up the nades if necessary,
can throw out a block smoke if he feels any pressure.
It's gonna happen quick though, because Benny's just gonna wanna swing.
They're juggling nades.
There it comes, let's go!
Olly's made all towards the rampside, he's going to get really uncomfortable but go to his way!
Double dunk from Demon!
Flames and HG, that is a massive opening into the site.
Find Montlake early.
Set the AK.
Oh
You make it that look like you are it's
It's achievement for foot when you see that you've caught paravision off guard. I mean that was
straight up care
Bram double-nade Molotov
Yeah, you saw how quickly that went from oh, yeah, can I have a smoke?
I really like that call from Krebbeni, right? This is he's showing himself as an in-game leader who will call off script and
Just with his intuition, right? That's what that is to me
But that type of a call to completely gamble no sound cues that nobody's close short
You're literally contact up if there's a two-man setup shore or the orps there
You're not flashing them off the line
You're dead you give away the number advantage and then you end up losing the map but you take that risk you capitalize on it
And that's when it feels oh so good
Well, I'm not going to over time be required to separate these two and just the first half of the play.
This is another one, right?
Boys, we'll do basic U2, I'll claim the default on my own, I have trust they won't pick me.
Now we slip out long.
Cemetery, doing the trick against it. James so ready for this!
Couldn't be more ready.
AHHHHH!
Just looked away, dowed himself!
Double entry from cemetery!
The long side falls!
Foot!
Keeping their foot on the throat!
Unpower a vision and double over time!
They've got a drip!
More fighting on out!
The swing from no to connects!
Drift up down, Grabeni's still short!
Belgin up!
He falls as long side as the yellow!
It is just no to the 1v2!
See this one before?
And he pulled it off and now he's got more health
I made
He knows that they have to clear the side they have to smoke them off at the table moment
He is just running around the world. He's gonna have the timing here
Oh my god, so much is gonna be touched but the bombs do not even up the ramp ramp. It's not even up the ramp
They're both there
Drops in that was audible long see herger. He knows what you're up to he's coming to chase you
just a 1v2 machine clutches up and secures map 1.
Beautifully done at Noether at the end there to close us off.
Either way we're going to the third overtime, I'm not gonna lie.
Yeah, what a game, what a game.
Two teams who are evenly matched on a lot of different parameters
and two teams who really put up a great fight against each other.
And what a way to end it for Noether.
He loved the play, loved the flanking going towards Long,
loved the aggressiveness coming out from Paralysis.
It felt like it was a game that was, I wouldn't say static, you know,
But it had moments where both teams would just burst out and show their true colors
And then it had moments where it felt like both teams were sort of like playing not to lose in a way sooner
It got crammed out a little bit, but overall, you know an hour and a half of fun and entertaining
Yeah, the kind of just quickly like you know condensed what we saw there
I mean that the first part of the game was very scrappy
I think through the first like chair nine rounds to one more than two in a row
It was very chaotic stuff
But a big thing for foot is they won both pistols and both have and they also had a really good start the second half
regulation we thought okay they can control this game now like they they can set the pace they can set the tempo we know
They're a very fiery team, but for whatever reason it just felt like it's every round pass and paravidance start to come back
It's just like they got the flated they weren't themselves anymore something that we were praising them for earlier in the tournament was they didn't shy away
From being their true selves, you know, even when the pressure got tough on them
They still play that explosive style of CS that they're so well known for and I feel like throughout this game
They really kind of halted that once the comeback started from paravidance
But then right at the end walks, hits a couple of crazy aggressive plays to get them back
into overtime.
Even in the first round of OT, he does it again and they did a lead in the OT.
But then after that, it was just, I don't know, it was just a very chaotic game from
that point forward, it felt like.
Was foot to mirror in your opinion, in comparison to what they've been in the past?
I've always wanted to use that word because I heard it on TV.
Not necessarily.
I think there were moments in the game, yeah.
And I think the pressure I've got to both teams, it was a game with a lot of nerve in
it, you know.
It's hard to describe unless you're on the server and you're feeling that you know vibe and feeling that nerve because I do think that it's
We wanted to describe it hitting in before we went into to double overtime when you're playing perivision
It almost feels like you're getting suffocated sometimes and and even perivision
I think that's a great testament to jaymond a great testament to to perivision overall
To suffocate a team like foot who is so willing to play aggressive in your face dual based counter strike
It really tells you the full story about what Paris vision is a team that can take the timber out of any game a team that gets to
Dictate a lot of the games they're part of with the very I guess annoying play style that most people would discuss
Describe jim and his teams are currently conducting so in that regard
I feel like it was it was both teams getting on full display
It was foot maybe lacking a bit of that experience in terms of how do we deal with that?
How do we stay true to our own identity when you're playing a guy like jim whereas for Paris vision the deeper
we got into these over times, the more it was time to feel like, okay, they're going to win,
they're going to stabilize, they're going to use some of the experience. We saw James
roll throughout the entire game, had an awful lot of impact. I know he would make fun of his,
you know, defensive way of warping and sometimes maybe saving a bit too much, yadda yadda yadda,
there were moments in this game as well where you'd like, dude, you have 11 games in the bank,
I don't want to get players, just go for it, you know. But the amount of raw impact he got,
the amount of, I guess, stabilization he's giving to his team by being the back anchor,
It really showcased throughout the vast majority of this game.
I think things really served two big roles for his team to help him get the victory in this game.
One, it was the fact that when Foot got on a roll in the second half of regulation,
I think we were going to take the game away.
The amount of opening picks that game got with the off,
kind of in the middle of that second half was crucial to keeping Paravision in the game,
and ultimately his impact with AWP, which just felt way more...
I feel like Symmetry only had maybe two rounds the entire game,
where I feel like he had impact with the off,
whereas Jame was happening time and time again.
And I think the second thing that Jame provided for this is,
And a game like this where things are so nerve-y,
there's so many inexperienced players in the server.
James is the most seasoned veteran in that server right now.
And he's the guy who's been through it all.
He's had a major.
You know, he's been through a lot of big tournaments,
he's got a lot of top teams, he's dealt with many of these scenarios.
And I feel like he was maybe the calming force,
so I was probably able to help kind of keep his team in it more.
Did you expect him to shut foot down sooner than what he did?
No, I don't think so.
In fact, I thought Flit was going to win this game.
I was really convinced that they were.
Whenever they had that hot start in the second half on the T side,
and I saw them get rolling, and I know the type of team that they can be,
I really felt like this was their moment, but you know, again, credit where credit's due,
Jated a great job with AWP, C.Lo finally woke up.
He had such a quiet name in the first half.
He finally really got, you know, T.N. off, and good anchoring and good hopping was really,
drove them into the extra rounds.
I will say, you know, if there's a player to highlight outside of Jame, I think Belchenok,
you know, on the scoreboard didn't really seem to stand out, but he had a couple of moments
in this game where he's single-handedly one round.
So I believe in the first half with the P250, four kills he gave to Parish in as well.
We saw a couple of triple kills in the round as well.
You see his round history right here, you know, a lot of rounds where he's not getting anything done and then he explodes.
So in terms of the raw impact, Belchenok was able to win rounds single-handedly for Peruvian a couple of times in this game at a very crucial moment as well.
It wasn't just equal rounds or rounds, but it was supposed to win anyway. He really stepped up to the occasion.
It is very evenly matched on Dust2, as we've just seen. We spoke about these two teams coming in.
obviously both of them sort of, other than Jay and this young group of players that are
all trying to sort of prove themselves, right? They've all come in here, they've grinded
each other, grinded against each other so many times. Thanks Duff, don't laugh at me.
They've played each other a lot online as well, so they're familiar with those sort
of styles. I mean, does this now translate into the next map or do you think it is where
foot will be able to equalize the series?
It's a tough one because if I'm just looking at it objectively and I'm taking the pressure
element out for a moment. Surely, Foot should be favored in this one. I mean, we have not
seen ParaVision do very well in Mirage. They've lost all three games. They've played at this
tournament. Meanwhile, you know, Foot are really, really good at Mirage. Outside, they're lost to
Mousesports. They have been phenomenal at Mirage for some time and beat some really good teams to
do it. And when you compare them to ParaVision, I feel like they're just a deeper team. But they
have a lot of different ways they can open up rounds on the attacking side, really good executes,
really good fakes even thrown at this tournament. And great anchors defensively. You're seeing it
here, Jigs and Diemen. Like those two guys are usually so good at locking down their respective
of mom sites, which allows a little bit more freedom for some of the other guys on the team
and walks has just been so good all tournament long and he plays a very key rotator position.
So they just have a lot going for them here.
Whereas when I think of a team like Aurora, they're just they're so execute oriented.
Like I don't feel like they're mid rounding and mid control is very good.
I thought they're really just leaning a lot on like a execute and things that nature.
So I feel like they're just not as well rounded on this map.
But then you add the pressure element, you start to wonder if there's one player want
to highlight it's juke's on that CT side on the A bomb side.
I think he's gonna be put under a lot of pressure and I think so far in this tournament
He's been a little bit underwhelming as well had a scrubber some some time on dust too as well
And was last three months as you see right here on the map when we rush
He's been doing an excellent job
But in terms of in isolation this game and how he's conducted himself so far push
Slightly underwhelming to the point that I think three or four days
You know called him one of the biggest prospects in the world of Counter-Strike. I think he's a really good player
I think he's showcasing more often than not. He's a player with a big future in the game
so far we haven't seen all that impact in every single game from him and on Dust2
he was having a bit of a tough one. I think Duke's right here is a player that you want to test
and I think that's also a bit of a trap in the sense that I think Parisian are localizing him as
maybe or maybe not being a weakness today, but overall I feel like he's always standing up for
himself and he's had a really really really great progress as a player as of late and specifically
on Mirage he's doing a great job more than not. Do we look at this matchup? What is the win condition
and I'm Mirage.
I think the way it's kind of what he was already kind of
leading to it with Jigs and Demons,
like that WB comp was usually representing Damian.
But right now, it's a new disappointment.
Like I'm not seeing the impact as much as we want.
We saw it a couple of times for Demon in that game,
but not as much as we're used to seeing.
Like this is a moment where you have to rally around locks
and give them that one last chance to get to that arena.
And this last map very well could be it.
Yeah, I'm really curious to the pacing of this game as well,
in terms of what pair of vision it's going to come out with.
I think specifically on Mirage,
they have a tendency to always drag out their ops.
They like to be aggressive early on to take some map control and then they like to stall out their rounds
Stole out the game do late hits and you know, we know foot they're not a team that is just waiting for it to happen
Their CT side has been hella progressive. We've seen that throughout the entirety of the tournament
So there's gonna be a lot of duels with 45 50 seconds left
You know where one team is trying to stall it out another one is trying to be proactive and usually that's when they they face off
In the middle of the runs more entertaining counter strike
That is what is coming up very soon as we move to the second map here in the foot versus para vision battle
I remember one of these teams is making it through to playoffs.
She said she loves you, but she can't love me.
But I love you!
I won't play window anymore.
What's going on?
Play your role, you want it's back
I'm going to the next one
The human body was built to move.
Not trapped at a desk in one singular posture for 12 hours a day.
It's time your chair evolved.
This is Secret Lab Titan Evo.
ergonomically engineered for you, gamers, hybrid workers,
artists, and the game of every move.
You're starting!
Are you ready?
Get out of the way!
We're playing Mystery Player here at PGL, Cluj de Poker, and I got a very special guest.
It's the first time.
It's the Mongols, Covazera, got Fuzi with me from Astralis.
I've got Maus, Yim Fat with me, Payne's AQZ.
What we're going to do within this game for you is we're going to show you some team logos
and you need to guess which player we are talking about.
that's going back a little bit in time, but let's test how well your CS knowledge is across
the years.
Yeah, let's do it.
Let's do it.
All right, so the first one, let's see what we've got on here.
You have Movistar riders, Ents and Falcons.
Movistar riders, so I guess it's going to be a Spanish guy.
This one is easy.
His current team, if we show that, is G2.
Sampias.
Sampias.
There we go, good.
I was thinking like, was he an answer?
Yeah, yeah, see.
And then ends as well.
I mean, that fits.
Yeah, yeah, yeah.
That fits some players.
I'm not sure if it was a really focus, was it?
I'm gonna get some players anyway.
You're gonna go some players?
Boom. Boom.
There we go.
Movie star.
Some players.
Some players.
Has to be some players.
And look at that.
EJs.
No problem at all.
My boy from Espana.
All right, this next one, this could be the top one.
Hellraiser's mouse Cloud9.
This is like kind of like, if I look at your profile,
this would be the same kind of confusion I would have.
Who is in this tournament?
It has to be an old player.
I mean, Hellraiser's, they had a lot of CIS players
for all right, and I know Hobbit wasn't Cloud9,
but I don't think he was a mouse.
Correct, correct.
Alright, let's go for a hint. His current team is Aurora.
What? Someone was playing in Cardinal?
Yeah, it's crazy, right?
Aurora? Oh, shit.
Oh, so it's Woxic.
Yes, it's Woxic.
This is Woxic.
Yes.
Woxic?
Woxic, yeah, correct.
There we go.
Okay, this is Woxic.
I hope it's Woxy, but I think yeah, it's Woxy.
What made you get Woxy straight away?
How did you understand this?
Because Cowboy and some people can think of Marikas, you know, Hellraises.
As I said to you, I'm a nerd.
Yeah, you're a real nerd in this.
Because Hellraises, I remember the lineup like with Issa.
Yeah.
Who's the other guy?
Something with Dead Fox.
Dead Fox, yeah.
Yeah, I remember Woxy from there.
Okay.
Then he went straight to Mousesports and I think he played his best yesterday, like 112
in the world or something like that. Then we have the the famous, can I call it,
Dream Team Cloud9. Alex was there. Alex, Walkstick, Assetag, Assetag. And maybe the last one was
Qtion, if I'm not mistaken. I don't remember the fifth one. Yeah, but I'm gonna trust you
because your knowledge seems really good. So you're killing it. Final one for you.
You've done pretty damn well so far.
SK, Team Liquid and Imperial.
Can I have a hint?
Let's do it!
You love these hints.
I like you, Krober Zero, so you can have another hint.
He's on Imperial.
Is this Fallen?
Did he ever play in Imperial?
Is this Fallen?
Fallen?
Yeah!
There we go!
I think I know this one.
Is it Fallen?
Boom!
Okay.
I think maybe this is simple. No, I'm going to say it's fallen, boom, boom, and it's fallen.
Yeah.
Just two more spots in the playoffs for PGL, Clusian of Parker 2026. We've already got
the big boy table all lined up. Vitality and Falcons did it most efficiently. Maus, Mongols
and Furia in attendance Aurora earlier today. And now the question is, will foot or para
vision, which one of them will be taking that next step playing in front of the arena? And
the question still remains. We had a very intense start to the series. Dust who was
a banger. Chad and I had a lot of fun. The first steps been made by para vision. Let's
see if they can take the second and they've thrown foot off kilter here a little bit or
At least that's the plan.
They have decided to start on the T side of Foots' map choice.
So normally, it will be picking the CT side, right?
That's how that would go.
But this isn't unusual for Jane,
just unusual by the convention.
Talking of convention, how about this?
A full AXE on the pistol?
Took the search in.
He's got longs as well,
so the Jilberettes could be a very destabilizing presence.
They're gonna fight!
You're lighting up lanes, boys!
Could be a flash coming in.
And the well, that's not happening.
It's caught by the Krabeni flash, the counter flash.
Already you've lost the bomb on the ram.
Krabeni's alive and Kiki's gonna spot Zelo on the panace side and get away with one HP.
Well, whatever their plan was, it has to change.
You've already got your advantage, so no reason to overextend, I say that, and actually
Demon is trying to at least be able to give them a full sense of security that it will
be an A finish.
Bit of bone hell of a flash here, right?
Cool line up.
Oh, close.
Spotted.
Lots.
In trouble.
Flash, perfect.
It's hard to track though.
It's actually closes it down with three quick plays.
Well done there on the pistol rounds.
It's cool to see those kind of ideas.
I mean, I don't know whether or not they were expecting to have the whole squad
lining up an exec, but the fact that you're going for an info play like that
and James frustrated right out of the gates.
Yeah, look, it's going to be tough here if you end up losing the series
if you're caught and you go flawless in pistols.
Still, that makes you pretty good grief.
Again being made with the bomb going down, it will be the eco.
I think as long as this foot team
Don't start getting overly frustrated at the closeness of the matches they're having against
some of the best teams in the world.
They continue on this trajectory.
They keep learning from these experiences, no matter what happens to the outcome right
now.
It's still a huge step in the right direction to be considered a top tier team.
I think that the warrior becomes because they are a young group
What happens if they keep losing games like this?
Do they
Turn inward with the blame or do they turn inward with the work and continue to build upon that and that's
Same that I guess will never really know not really being inside the team of the dynamics
So power vision whittling down the clock letting all that you tool be siphoned through and now they're gonna try and finish on
and get the bomb down. Symmetrius pikes back on ticket. He goes down there Mike.
Well done, all five stand alive. Beautiful patch around as we to get into the guns coming out next.
Both these teams losing Mirage yesterday. It was 13-8 against Furia for Paravigio and it was 13-8
against Maus for Ft. But for Ft that one probably stung a little bit more just returning to the fact
They were 13 straight on that one before yesterday's match would have been 14
It would have been a big one to take and then if they'd gone into overpass maybe they could have closed it
Another native aloe here for Kribani, but this is way ahead of his timing.
I think they caught wind of the presence of the LA ramp as well, I think Juggs.
Worked that out. They are probably going to be caught off by this forward position of
Jane all the way up shore into the B site. Feels like it's a guarantee he's going to
have demon on top of it.
Was checking but not as diligently as you needed to be.
Yeah, now Croubenny's probably going to get caught out by Zello. Spots him, jumps out
the window. Ooh, actually gets to isolate.
He bought a knife from Krabeni.
Zebra Tree not gonna be getting the frag, but fates in for Krabeni.
Now the clash is on.
Not rushing things, 12 seconds. He's not feeling that time pressure.
He knows the bomb is retrievable, so even a fake plant here, hoping Jugg's over extends.
Oh, he's missed it. He's actually fumbled.
Oh, crikey.
That one looks a little bit silly, doesn't it?
So Zebra Tree, ooh, Jugg's gonna run him down.
Going to run him down, can get him off the time, that gets worse for Boatjie off.
That was a massive round.
Didn't think it could get worse.
Yeah, he fumbled that one, overplayed the hand,
cemetery's double was beautiful,
Krobeni, his stubbornness being in their face, jumping out of market when he was...
Oh, we actually under a lot of pressure.
That was done, doesn't matter what he's seeing there.
That flash was great to pass upon to this one.
I think he's made sure that you will not get the inside safely.
And I think that Kilda's coming against Damon.
James is a shame that no one else is close by.
So three rounds go against you, Power Vision.
Taslan takes the time out.
And well, you're not really gonna have the money
to work without you, but you also have the problem
of Belchano not having loss bonus.
So do you want to buy because of that?
I can see investment suddenly takes shape.
It's been an AK dropped.
Maybe it's the Belchano P250, Alice.
Yeah, I was about to bring that up.
I mean, we've definitely seen their capacity
to do it with $300 weaponry.
I can't go, just treat yourself, man.
Why has he not bought a B250?
I guess he wants to get his smoke right first, you know?
Maybe he's a bit, maybe they said, listen mate, you don't allow to buy anything?
He's not allowed to buy anything.
He's not allowed to buy anything.
Okay, well, don't sound like a strict man.
Quick maths.
Your punishment is you declare an armist knock for the next round.
But they would have loved that plan, right, if he had stuck that.
Yeah.
What is the P250, but not the Belchinov P250?
The Zway pistol, a double headshot entry or anything.
Not at all.
I can't believe it's just been sideline like that.
The shooting for James is not going to waste.
How is this falling so nicely into place?
Oh, James, taking a risk.
through con, action vaults will manage to remove the rifle, so that's a big boon to getting foot
stabilized here. Right between the options right now, look how they wanted to head back to A,
but James now he gets to manage from the grave, what's the macro? So we still have Grouchinot with
the Glock ready to play in through Palace, it's all of them looking to slink out top mid and find
this gap, so there is the guns available, are they able to get their hands on them?
to retrieve demon it's gonna catch the tail of this it's way 50
so she's gonna get walked on knows it's a possibility here all of this
And there's the fine hop, attention, take it.
Yellow picks it up.
Belchnox, Glok, five up on top of that one, with a shot.
But it looks like it's been recovered nicely.
The terrorist win.
All right, well, 4-0.
And that's how it should have gone.
Didn't want another eco situation from Dust2
to start unraveling early for foot.
So they've already gotten themselves
a nice little run arounds with some confident counter-strike,
even when they've been up against it in certain moments.
So surely cash isn't flowing.
the barriers to this house.
The venue just...
...decided there.
So, it doesn't look...
...the easiest round to win, but it's a...
...together.
Usually done under pressure.
You can see more of that from these young lads.
There's no trick in searching.
I have a nades on B.
I'm shooting pallets, some of you just fell out so I'm not going to get any info on that.
It's yellow, Will, and I've heard the dismount.
What if they read the CT setup is shifting, Benny heading over to joint B.
Is this because they think it'll be the B finish, or do they want to group up and try and put pressure on middle through short?
The gap's already there.
Huge gap now.
Look how skittish they are.
They're all scattered.
Oh, clumbled the moon.
It's okay.
It's not the end of the world at all.
It's in the tree.
Gonna have a peek into Conch.
here and yes he will connect the rune to jay now that's not going to activate a quick adjustment from the orp
this one looked like a fifth is a certainty
oh that was a kill
hey he can play 1v2 man the not a woman on four boys
oh seconds it's not be pulling a belchinock here
and that needs tested for damage.
Still in a ball.
That's why he's looking sharp.
He's a spacing and they do so magnificent.
Yes!
OK, they're getting it all back.
That's zero.
Yeah, it's tough, right?
Because we've seen these boys with some big leads before.
Again, it's about the close.
It's all about the close for them.
It's how close can they get
and how quickly can they close it down.
So it's nice to see the rounds,
they're piecing together.
It's a good counter strike.
But it has to finish in a map win.
So you can get excited for what you're seeing on the screen right now,
but you need to see if they can hold it together,
especially on what is home turf for them of Mirage.
And especially considering that Paravigion elected to start on this T-side.
Makes it all the more intriguing.
Well, this is where it feels like a gift, doesn't it, right?
When you're winning like this.
If you're Paravigion, you're hoping to be able to be like,
okay, well, exactly.
And really continue the punishment of the previous.
Symmetry once slipped already through.
Stuck against the tail end, notar goes down.
Belchnock advances, symmetry hears that.
Jump up from Belchnock.
We nearly got the finger on the trigger.
Advantage paravision.
Is this where the tide shifts?
Messy spray.
Belchnock finds another one in combination with Zwei.
Just wants.
James Massey from long, makes it a reality!
I'm standing in the club!
Don't give up.
And it's gonna be hard too when you're already 6-0 up on that second map of this World War 2 series.
You can hear that Vouchenog was stuck on this side.
Finish each other. Good job on the AWP.
I don't think you track this.
Vouchenog up close.
We're gonna be tied to him but longs that transfer of the A4 and the bird is a bit of beauty.
NOOOOOO!
Fuck!
It's just gonna get close regardless.
But still, 6-0, there's been some touchy-go moments.
I start.
You've already got yourself a nice opening.
Notes is gone, maybe Jame ahead of their expectations, further deeper than they're expecting,
but it does look like they want to test the B site.
It's quite a buy with the Lost Modus again, sure this AK is in the mix.
Demon and Krobeny on B.
It's away with the smoke and the flashes that are ready, so it's going to be up to Zelo and Belchenok to find the entries here.
Demon still has the smoke and drops that in. That hits.
Yeah, that's in fact... someone was hoping to explode B.
A strong long server, Krabeni can stay around middle, Jame is still the piece that's the most concerning.
Foot have already shown that they can get a little bit skittish when the nades are thrown, so he might be able to catch them in rotation.
No, he won't.
Throw some U-Tilt.
Keep the options open.
Ooh, fumble from Krabeni.
Now they can't be.
Down, nice little hop, against the side-safety, Belchnov on the intervention draw, but he's running out of ammo.
Scott's teammate's help, launches there, he's being brought low.
Counter-knocker, foot-brown, 7 on the trot.
We need to avoid another Kravheny moment where he just jumps out the window, right?
I remember that one, it seemed a little bit off, but regardless, again, the winning ways continue.
Oh, yeah, and he was supposed to be winning that one on to James there as well.
Just didn't quite get that first bullet accuracy and lost control of it.
So that has had really rough starts to these two maps.
He's 1 and 7 right now, and no doubt 0 and 7.
So the two of them relatively quiet in all of this.
It's all been a mix.
It's over towards A-Ram.
So let's be throwing some aggressive orcs into the mix, go look in Palace.
I was going to say there's a timer on that but not with a nice bunch of smoke around.
If you can sit and hope for a later arrival, and so will he get off and get off the zero?
What did launder say yesterday?
Notice, single frag.
Stay that way.
I just need a couple to work with down there paravision.
Always going to be scary.
stay that way. They just need a couple to work with down there. Power vision always
going to be scary. It's not too late. I do like that you're kind of benefiting from
cemetery's early info palace. You'll free him up to do something on the ramp. Heavy
position. He can just stay site. Right. I've spoken about how powerful the default box
is with the or just continues to search. So not playing to contain long some crab any
other ones to deal with the window and connector positions.
Holly and Ram to help stall out. Yeah, he's going to back up.
So, Cabenny will be noted.
He comes juice.
Just takes it, just takes it. Why not? Remove Jane, pulls Belchinox attention,
falls back. Cabenny can't reach the nodes. That's keeping him down.
Yellow, nearly find himself. The impact he needed. It's way that's
consistently, you know, winning these duels. It's just the rest of them unable to keep up.
Trying to get tricky with it. They just keep on running, making paravision regret,
electing to start on that T side, a flawless CT run. We have seen this as well from them before,
right? When they do get the run arounds, they start to take a couple more of these risks.
Same thing on overpass against Maas. They're going to push more, Krebbeni up into what's
playground for those who remember. And it allows you with the buffer of rounds and the
finances to take more chances and those chances are going to continue to turn the screws on the
power vision. So this is beautiful work. If you just take a look, sure there's been some rounds
that have come down to 1vx situations at the longs clutch, Belchnock in that 1v1 that kind of ended
up a little bit wonky with him going down after time. There's a lack of plants. That is really
stifling the operations of Dustin and James. So when they can get that bomb down, they need to be
prioritizing it but it could already be too late 8-0. It's not too late in terms of to get enough rounds they can still walk away with 4.
Holding out for paravision here.
Ancient is the third and decided up if we need to get there and it's a fun map pool. Let's do Mirage Ancient very broadly.
One-way traffic or close ramp against Technites.
As?
There's nothing to do with the jugs.
Still, you're worried about the leak out palace and getting crunched right now.
Preventing is covering your palace side from the staircase.
Anyway, it's gonna be on it.
Long time.
Double off.
No.
Okay.
But there's some smoke so gone, isn't it?
You went for the A execute, by the time you have to go now.
That's what they're trying to use to do.
Great, you two.
Right, the incendiary, just to say, they know what's up.
They know, they've got the rock, paper, scissors, they've got the response every time.
So the reset right now with just one flash in the molly.
I'm just gonna linger around. Longster's closing the door.
Something to sit her back is no, Tom.
He's got friends.
Longster's hearing all of this.
all three of them bomb dropped longs having a very fun time here on Mirage
longs really having some great output in a few of these maps in this tournament so far
I think that clutch is there.
So I'm really just looking for damage now.
There's no round possible off of this unless they just give up the frags.
No time, no chance for them to feed for the plant.
You just have to try and tear the jewel.
Maybe you can rip this away and get the AWP cemetery letting you simmer.
And if they want to play this, they can take you down after time.
That's what they're trying to do, even running away.
Kill me! Kill me!
That was a fly!
It's so beautiful to watch.
That's something you think comes later
in the development of a team,
but they try and min-max it.
So they are running at them, begging to die.
It has yellow down and it has 2.2.
It has yellow, excuse me.
Oh, wow.
I love it.
I mean, that is, that's, I mean, that's the polish on top.
Financial, that's two players that have now
have been killed after time for
Paravision's T side.
Belchinoch ends the yellow.
Final time out on the T side
called by Dastan.
Doesn't have any more of those.
Look, if we don't get any rounds,
there won't be any need for them to
CT half all there.
So how much domination can continue
to be on display?
Another good camp.
That's what James thinking when he's not.
Alright boys, something! You just gotta give yourself something.
Three still available.
Wope is starting to diminish now.
When he was trying to get on that lip play ahead of the window smoke.
I think he missed the weakness, huh?
He's gonna be here as well, but he's gonna be distracted.
Will they get the info?
Smoke breaks spotted out for Benny.
Does manage to contribute.
Notes are down and out again.
It's just too good.
His A4 is crisp.
I like tracking.
What's the number two?
Already, Paravision.
The round's only just begun, but they are minking.
Santa's been from limb.
Very few opening kills to note for them in this map, only.
3. So I'm not able to capitalize off the back of any of them, and it's not just one player
hemorrhaging, it's everybody. Paravigion can't get anything going.
Nothing at all. Right now, this is where Jay's gone. What can we do to, you know, show the
view? Let's just get that replay in of all of these A4 kills from Long's. I wish mine
worked like this.
There's shots that this guy's hitting, it's great, it restores faith in the aiming community.
Just the A1 pepper and through smoke, self-attacked up.
Do it again, boys.
Oh, imagine.
Do it again.
Okay, now finish it off.
There it is.
Double digits confirmed.
And they're having a good time right now.
Coolio, I wonder how he's sitting.
Is he having as much fun?
probably thinking, nah we should have wanted us to.
Well that'll be the feeling if you end up winning this and losing ancient.
Alright more of the same, partial fire, pull guns into the next and last round for paravision.
I hope you do no wrong at the moment.
I hope you do no right.
I can help you on.
What? An opening kill.
It's enough to distract both of you to get yourself on the board.
Okay. Here we go!
Besides double kill.
From Nota.
There's a difference.
Now, in case everyone missed
Strylus vs Aurora.
Charlottes dominated the first half, one at 10 to 2 ended up losing the map.
That's true. So even though it looks dominant,
I'll have until it's over, especially with the mental off-float.
And when it starts going wrong, it's going to go wrong
very quickly. And now Paravision have five players in the same role, so that's definitely
No to get a bit of confidence back into his crosshair with a nice 3k.
I think this is one of the things distilled into you by the jam and the dust on approach
the game is that any score line is winnable and as long as you...
I don't want... I think that's the thing for them it's key for leaving, for them it's not
the Disney belief is that if we do what we know we need to do.
Yes.
That's what it comes down to.
Execute like we know we can
It's not over till it's over. This is better long to go the a-floor back
Do the same play
The yellow is here double spray onto the B site it's open for business now and look at him goes
Hey straight into the fight on crab any
Hey
That's where you get a shot from, yeah, and over to the bends of the pool, but you have to move one of us to a ball, that spread costs him cramely, down to 37.
You've got needs, you've got another molly where that came from.
Kitchen sick coming their way.
Yeah, you've got nothing.
And...
It's about to blow James through the smoke, and that is two.
Well, then, oh, I'm so curious to see if foot can just, you know, win the pistol and and take us to ancient or if Paravision have got that ability to
to shake that half off and make a game out of this.
Well, foot are currently three from three in the pistols.
Yeah, so that would be the first for Paravision.
Yes, so, right, that is going to be tough to see that buck.
You saw the way that the T pistol, this one went down for Paravision.
They just got completely bandied at ramp.
walk in, there's Joe Beretta's, the flash work, the counter flash work, it was all beautiful,
but some pace at the spur towards the tail end of that half.
If they win the pistol, they likely just close.
This is likely it's just over, but if they don't, I think we have to keep the door of
the comeback firmly open because of some of the results for poor foot in recent time.
12-3 yesterday against mouse so I understand but it's partially a mind game too
Alright, here we go.
I still have long screaming.
Never give up after winning the 1v3.
See if they can keep that adage if our vision do win that first pistol.
Think worst case as long as Foot get in and get the bomb down.
That's great at a minimum.
Gives you a juicy looking force plane to the next.
And right now, starting completely retake on A.
Penny's gonna drop in a moment because the U2 has.
They're going to get the bomb bomb, don't you think?
One would assume.
Jam on the flank.
And look at the demon lurk.
So they're planting open.
The demon lurk may be a difference maker.
It's way smoking a kit.
The key elements of this.
They know they have to be through CT.
But you don't know about the flank!
Oh, Jamal ready now.
Throwing it.
Nice advance.
This juke's managed to dip away and pull one back onto
Meltunok, James is such a threat.
Molts has managed to find no touch.
James doing everything he can now.
That smoking kit could come into play.
It's been thrown onto the bar.
James, he's got another one in him.
Hitting every shot he takes with the USP.
He's way to spot the kit.
Can't find it with the smoke.
And that's the pistol.
Paravision get it before we take him to the A site.
Well, they came down, at least.
This is where those frustrations could start brewing.
That is a frustrating one.
Yeah, but do you get that bomb down and your buy is going to look better than theirs?
Because you had two players stay alive with armour.
Sure, if you want the head armour variety, that's going to cost you a little bit more, but I've seen enough foot games now to know they don't care whether it's head armour or kevlar.
They'll just want to make sure they get the guns out, and that's what we see. Look at this! It's so light on you two. It's so firepower heavy.
Nobody in with, you know, a Tecna and a full-barreled Anais is just for Benny who's even got a deagle.
and some will open up the account. Stalled out and underpassed with the molly.
Now they're ready for a second of where that came from. It's MBR E4 now.
Out of a HE there from Notar. Solid connection, logs and demon.
Catching the brunt of the damage, now you get blocked and they hold onto their advantage.
I've seen enough in the middle, I think I might just have to go back and try contacting
to B potentially.
There's still plenty of time if they wanted to completely reset.
Back around to A is still available with this jugs forward position.
Wow.
Alright, well, it's a good reminder, now that's just in case you forgot.
Yeah.
How much damage can you do in this ECO now? All these questions and more.
It's great to see you know you're not having this competition.
Remember yesterday's low in this map, in that same mouse game that was just highlighted.
Toji went 0 and 11 in the first half, and then ended up the game positive.
So, this is going to be tough.
Game of two rounds.
You guys like that? Oh my god, nice, they'll spray down there.
Stats never mind, I'm gonna find that opening precision.
Oh, shit.
Things have been removed.
That's finding a nice pick.
They can reset now.
You get a Park Cemetery.
Oh!
Oh, oh, oh!
That'll do it!
Sat down by Longs' Desert Eagle!
And now it is just gonna come down to what?
This is Waze.
Behold, never mind.
She's gonna go through under.
That's a dangerous, incredibly stride, isn't it?
Only 11 bullets in the Famous right now, and if they attack with the upgrade away, either way, there's still going to be some problems, inter-recon and window.
So it looks like a good adaptation. It's going to be backing their aim.
Backing their advantage.
Zello's leaving, just as they slip into the wide open A site. I say wide open, no to ramp.
Yeah, but they'll let them give the plant here, and then No to activate.
Zello ends his way on B.
I want to clear out Ticket, make sure no one's here to rumble them.
I don't see anything.
Yeah, but what scares me is that Longs has his death legal on stairs. It could be another one.
Bomb goes down, no compressed.
Just thinking about running.
They're back to their back turn. Jokes falls first.
Three on three.
Now they start to clamp it shut.
That's what I'm saying. That's what Long's one. Yeah, that's what Long's took a big step in the right direction of getting
That's meant to be Paravision's round, the way to start,
trawling back into things and this happens.
Jan completely off guard, they're set off, both of them!
Just not ready at all!
It looks horrible from a Paravision perspective, but beautiful for a foot.
This is something special.
All right, just two more rounds.
get past this paravision have nothing you have 12 and at that point it's your
game you already should be your game that is the intangibles you want around
you shouldn't. You've got the advantage.
Can we make round 16 yours, ancient certainty?
In true Paravision fashion, they've got a third man already on the site. James visiting.
He hasn't seen what he wanted, so now he starts to get apart.
This guy's gonna be tasked with getting info blocking.
James wants to go around the window.
Okay, ladder is occupied. That's info.
Alright, really need to win this.
Train immediate.
It's yellow on the bench position.
Sure, I'm gonna be coming in hot as well.
Nice fight with James.
It's yellow, they will move him.
It's all falling into place.
They get there just in time.
Cemetery knows where James is with the whole squad.
Going to be ready to fight Sierra, basically.
Paravision 5, foot 11.
Doesn't matter if you win it with the Deags.
Can't do it on the rifles.
Yeah, it's a full commit round, essentially, right?
There's no other option than the B-split.
So that's a tough one there.
Full committed to that is, we'll take the time.
And it's going to be the first.
Things have been going so well up to this point.
This is where him as a coach is going to have to learn what are the necessary words or calls to get his boys across the line because
The first time they've been in a situation like this. Can any 5.6 long 6k?
5 count demon as well
So they could buy they could even try and facilitate an orp to cemetery if they want but looks like it is again gonna be rifle heavy
It's favoring for but for how much longer?
if the
Bell chinox said
It's way at least if we're getting to a post plan there will be a retake chance of power vision at this point of the game
But you're going for it anyway even with a jame team
Three a case one galilt take number cemetery and full belt tonight. So what has the coach called it? I think we missed the window slow
Really not giving up he's still running despite all that damage. They're gonna double-nade it James gonna be dropped forced to extinguish
Press reply, not a ramp though! They line up for the Belgian Oc!
Maximum efficiency on the spray!
Double D's dead!
So much he gets himself a gun at least.
Lock so low, he's in an advantage.
Might just have to walk through that smoke.
Yeah, he's not afraid to take a risk as long as...
Oh, the timing is insane. Hello.
He's poking his nose out. I know he knows where his way is.
He's himself the one.
That's why he catches his back to a great reposition.
So now Sanatrix is going to be trying to walk on in,
maintain that the apartment space.
This way.
What a shot!
Alright, Zway.
Okay, mate!
That is some spod shooting from Zway.
Okay.
Woof!
Well...
Here we are again.
Just when we thought...
They're out of the woods!
They're digging around from this man!
It ain't enough!
Perfectly timed for Belch.
That would be great round from Zway.
boots
matches and going playing yeah look find the take the risk what else are you
gonna do right the rest of your team are just congregated you have the space if
he gets a kill mid opens up they can swiftly move in there but should be
number seven that's number one
I
Don't want to see
Foot if they lose this map. I don't want I don't want them on the cams. I don't want the emotion
I was saying it was a
Like you were kind of already planting that seed and they were 10-0 up.
Yeah, but that's because we've seen what's happened. We know we but this one this is for elimination.
Yeah, and that's where you know you do perhaps turning wins as you put it.
The psychology of Counter-Strike, it's a reason it's a paid position in the top teams.
The yellow is underscrewed to me, it's way too late, the yellow is under the plate, the
launch has gone down, that looks like it will not provide support from the A side of the
map.
It's way still good for it, removes another, the yellow in support, still though, somewhat
of a conversation, Cemetery is so alone, he's got the bomb, Crebbony, his teammate is low,
Slings on out and tries to search this site and over a step from his way would make all the difference.
He didn't even get the back search. He's great in eyes!
So the round ball fall into Paravision's hands.
This is where you do start feeling just a little bit shaky.
He's gonna save this. So we're gonna have 40 seconds of him holding onto this AK, which is fine.
It's fine. Obviously, Max lost bonus. But again, have to return to knocking into these sides to get the bomb down.
So this will be the fourth straight round where that is the reality.
And I love that move from Ziello, right?
So the initial is to block the second is because way needs help.
And he's so lucky that Belgium up with the spam through Khan is able to take down longs.
Yeah, because I mean, longs was in a vulnerable position, but a committed forward position.
But that smoke then Zelo plays through it and that way you can set up the standard crossfire with his way on B
And that just stuns them at the door before they can get in so I don't know the ones in the tally
It's like I mean
Maybe you just need to
Send foot to Dagestan, two months in Dagestan,
they'll come back different then.
I think it's just, the learned experience of this is a hard one.
And it's one that some teams at certain levels never get past.
I sort of tweet from Cyclo comparing the story of this foot team to that of the mouse,
slash mouse NXT guys on the come up, right?
And they obviously play exciting counter-attack.
They have players who can hit very hard.
But you're in the LAN environment first that's gonna be the foreign feeling they were getting a few of those in in the dying stages of last year
And now they're at the big board table with all the players that they want to be contending against and still delivering right?
They don't play scared. They they play good. I like the intuition calling from Krabani. It's just some of these moments where
They need to
Make these right plays to get across the line someone needs to sound I'm just like crazy and looks already did
Right, long story to digress, you already did. So how many of those hero moments do you need to get there at some point?
You need to rely on your fundamentals to get you across the line.
I mean, if you were to tell us a genuine question, I'd say two.
Two more hero moments is what you need.
This is a more potent, this thing down.
I think I've got a bit in the open there.
Falling.
All shrapnel damage.
the more power vision.
For many, can't tell, cannot get the boost.
They find themselves in the opening, but far from a certainty that this guy fell right.
Got the first lead.
That was the hop, the skip and the jump.
Last time they found it opening, that was the long stegel.
That was converted.
Popped it out. Popped it nicely, it's the other one, the center.
Four of four, and then he puts another two on the floor, just braze him down.
Nothing for you here.
And more and more as ParaVision convert these rounds, you start to see that James' decision,
it was less about them wanting to start on that T side.
It was more wanting foot to have to finish and close on that T side.
Yeah, that's a nice strategy.
So that was the partial of the guns again. Still no plant. Five straight.
It's the second time in this half you've found that opening kill. You make it a third.
He's shot from the sniper and he's punished for it.
There's your third opener.
That's yeah, another opportunity.
Let's see how this one goes.
Oh!
What are you doing here?
Another hero moment.
It's the Longs moment.
Time after time, he's the one that steps up to the plate.
When hope starts to wade, Longs puts two in the feed, takes down James, follows up through
the smoke onto Belchunok. That's why he's flirting with this. Just backs away as they
return to the apartment. Swinny dropped fully into the site. Yes, he will. Conceding all
of this space. And at the same moment, it looks like Loss is the one that's going to
be searching for it on apps. So they've got plenty of use of the finish on A right now.
It's a good gamble. It's a really good gamble. Will they have the time to, you know, will
Long search enough for them to pull the ripcord on this? Or will it just be a 4 on 3 on A?
It's a 4-1-3 on A, he's not seeing anything.
They're rotating back, the bomb now heading back.
They're waiting for the confirmation, the bomb's on the bomb stand, there's the A-fade.
So he's not only got the opening kills, he's got all the info that informs them of the open site.
This dude really wants to meet the home crowd.
This is outstanding. Okay, enough time to plant. The gamble comes up, Snake Eye. I used
for paravision.
Yeah, you'd have to disconnect. But that's a go wrong. It's got to be a little bit.
Well, they can't buy the AKs in the next, but they can buy. So I'm surprised to see them
looking for the save here. Juggs is also containing them. He's not looking the right way at the
the moment he might get blindsided so I have to peer back in but worried about
ramp push to the palace wrap. What is that? Spring into action.
He loses hit in every shot he takes he's really not letting him have a thing.
Crazy front. He leaves with the majority of the kills but
longs is the one that really should be getting a firm part on the back at least
he gets a touch of the knuckles with coach Coolio. He has brought them their
two two-side rounds yes with him alone right the fact that he's this one's okay
this is a shot and that's nuts
we know they can shoot and that round
I'm gonna wind up.
Double orbs?
Okay, that is gonna take a little bit of disruptive force on the default.
Can logs find you two entries again?
Is that really what it takes every round to get it done?
Can you do it?
One more time.
Logs.
Hero of fun.
Demons got the bomb so once it's the one that's going to die...
Let's boost the deal.
Oh! What?!
I'm out of bags of time.
I thought it was gonna happen.
Three books and no!
No to Jiggles Out gets on the reload!
Double-double rain!
Corner just for two!
Back turn!
Belchinox Rives!
Demons.Gone and cemetery misses his shot!
Belchinox!
We'll go down the second time, but that second miss buys time for Zway to find him from the flank.
Wow.
There's, uh, there's grounds for the conversation again.
Ha ha ha!
And we're really going over time again. Two more rounds.
There's money for the buy again, of course. Don't you worry about that.
They're able to fully equip to everything they want.
And this is, uh, where you can't get ahead of yourself.
You got to actually take care of business.
The ideas have to be run and thin now as it's the last tactical timeout in regulation.
As we have gone all the rounds, Cemetery is not confident as all they had to
find answers to easily have dropped him one, but he's just immediately bought in
on the rifle, a couple of missed shots.
I think the confidence is waned and I know that's a personal peeve of yours
when an orper just says, no, I'm rifling now.
It just depends on what the call wants to be.
If they come out of the gates and they do something fast, then fine, right?
It just depends if they're hoping to maintain a regular game plan like the default then you would like to see it continue
But they might just go and like keep it simple stupid. Let's just a execute or let's just do that B split that we drew
Right, and you don't want the all for a son like that, but if you are gonna default
You need it in the play
This looks like an ace split
We're trying to try that...
...tiny smoke wall.
Let's get out of here.
We're not gonna be able to find a thing!
Launch has opened up!
Oh, and it's even swings in!
Krobene onto no time!
It's all taken shape!
The map 3 is so close!
So time-delisingly closed!
And H1 is out of the way!
What a series we have on our hands.
going to that third map. It is so close with these teams. Just to remind you at
halftime 10-2 and ParaVision competes this incredible comeback. There was
definitely moments there from where we were starting to think, you know what,
Jim is the king of overtime, it's gonna happen. Yeah, that's what it felt like. I
think the foundation for the victory obviously for FUT was late in the first
half. A very strong CT side getting up to was it 8-0-9-0 really putting in the
work and doing the job right here. I will say that second half that was worrying me a little bit.
I know they end up getting 3-2 rounds, which is what they needed in order to win the game.
One of them was a D-2 slash Tech 9 4-5 that they never should have won.
The second one was Jane missing a sitter, and then the entire round unfolded in a very unfortunate way.
And then the last round fair enough, that's the first proper round of Counter Strike you win.
So in terms of talking about where you found your win, first half,
that's where they laid the foundation, because that second half was not looking great before.
Yeah, I mean resilience and holding your nerve is definitely a concern right now for foot, right?
I mean they blew a 12-3 lead earlier in this tournament in this very situation and while they were able to jump up to 10-0
and it looked like they were gonna close this thing quickly, it started to kind of probably creep back into their minds.
And it's only gonna be more magnified when you know what the stakes are.
You know, again, locks is a victory away from getting the B in front of that home crowd in a couple of days.
And I'm sure this team wants it to form as well.
And it's like when, you know, going gets tough, you start getting slowed down, your initial plays aren't working.
It's about being able to get deep and find big moments.
and Laos has really been kind of the guy firing off of them.
And he's not normally considered their star player,
none of that's guys like Demon and Jude's,
but he has really been popping off here in Clues.
The spread down what we saw from Footchart
was obviously the map pick.
What do we like and what do we not like?
I mean, we spoke about coming into the CT side.
It's always proactive.
It's always the willingness to fight.
I spoke about the dynamic in the game
that could be parry vision, try to drag out the tempo.
A bit of the game, I think Foot found a good middle ground.
You know, not being too aggressive, not being too eager to find the fights early on,
but sort of waiting for Paravision to come to them and then actually shut them down.
Then you spice in a couple of productive moves, a couple of aggressive moves on the CT side
where they denied map control, where they gained information so they could,
I wouldn't say gamblestick because that wouldn't be fair,
but certainly they could stack the bombsites and call the rotations in time.
It did feel like they were outplaying Paravision and basically out calling
Jame in the first eight or nine rounds.
But as I said, second half was a different story.
Second half was definitely a tough one, right?
I mean, again, this is a situation where they have such a big lead defensively.
You know that they have a pretty varied attacking side.
Usually when you watch them play Mirage, again, they're a team that can switch between different,
you know, default mid control variations they can throw in the fastest executes.
They can throw in the high utility set pieces and they have plenty of riflers who are confident
taking duels. But what you really kind of saw there in the middle of the second half
was they were just really struggling to get off the starting line.
And it really did take, you know, as Jacob kind of already mentioned, you know,
winning a crazy deco round, but they'd immediately getting resets and then your economy's kind
washed for a while, but once their economy kind of started to get back in order, we had
a situation where Lothra was able to have a couple of really big rounds, and that final
round was just a textbook convincing round. Luckily, they didn't let this thing get too
too scary, like an overtime, but it's still scarier than you want it to be, right? I mean,
when you're up 10-2, you kind of want to close out the game, you know, 13-6, 13-7 is probably
what you're hoping for. So to see it, you know, get dangerously close is, you know,
not rough, but again, Lothra's all over the map making things happen.
Yeah, I just want to give credit to him, you know, look at that chat right there. You look
got four rounds with a triple kill in the span of eight, you know, if that's not raw impact
and again, got to be careful with the wording of it. It's not that he's single-handedly
winning the rounds, but almost single-handedly winning the rounds. So we can talk about a
player that is definitely playing with a focus right now and playing with a poise to make
the arena. It's a big game for him. I could be one of the biggest games in his career.
So he's sown in, he's sown in and he's ready to give it another fight. And he was playing
absolutely beautiful well here in the first half, you know, all over the place as well,
willing to fight, willing to do the job, and together with Symmetry, those two really
shut down Paravision.
That's something you've got to keep an eye on though, Symmetry is such a wild card,
man, because he has games like this one where you're like, okay, I see it, like I get, you
know, his place on this team, he's so effective, he's hit these really cool shots, he looks
so deadly after it, but then I see him go quiet, and some really big games at times,
and I think if it's about him starting like a nice idling speed that he can be at and
just kind of raise his floor up just a little bit, but in this game he was fantastic.
Key takeaways for Paravision from this map?
lost the first half you know they didn't get enough away from the first half to
stand a fair chance and stand a chance of making the comeback happen obviously
they remain competitive in the game in the second half but it was a little bit
disappointing to see that we didn't find any solutions in the first half but then
again we kind of painted the picture Mirage has been troublesome for
Paris vision I believe that's four losses in a row now for them so definitely
something to work for either for the playoff or for when they go home in an
hour or two with a plane so for Paris right now forget about Mirage focus on
third map, this was not supposed to be their win anyway, but they came dangerously close
there, say it in the second half.
I always hate to frame rounds as mistakes from other teams, which you did mention, and I
mean, we do have a round that kind of showcases what where paravision sometimes lacks, because
foot parrots should never profit.
I mean, it's just the moment and the gravitas of this round, you think at this point, 10
to 4 for foot, that it's going to be a win for them, you know, and then the wind is digging
around the window to man round they kind of make a fool out of Parisian go up 11
to 4 at this moment in the game you feel like that's the game defining round
that's it you know the darn does the fall but obviously we know now the
Parisian came back and they had a strong pressure on the CT side as well so one
makes you think what would have happened if you didn't lose this round what would
have happened if you didn't have James standing in underground with an AWP and
missing a shot but he's gonna hit nine out of ten times as well I'm most
willing to say that I think Parisian could have won this game or at least
pushed it into overtime, had it not been for these two moments in the game.
And that's always a what if game, but it really did feel like food once again,
let the pressure get to them in that second half.
Yeah, they really did.
But I mean, give credit or credits due that someone made a big play when they
needed to, right? And long. So I mean, yeah, you can always like point out like, man,
like Paravigio should be losing rounds like that.
But the Deagle shots that long set the open around were incredible.
Like it's almost like I can't even blame Paravigio for losing those two guys
like that, especially the midair shot here on the God, instead of just like,
come on, you can anticipate that.
So it's kind of a mixed bag, right?
It's like the resilience of, you know, going down a map and then, you know,
having the struggles happen against you here,
but then still closing out and forcing a map three, which is nice.
But we've also seen the other end of it where they sometimes aren't able to make
the bounce back. And that's whenever they wound up having a close series where
they could have an impressive result against a big name team,
but instead it's just another close loss, like a lot of potential,
but still haven't really discovered it yet. So we'll have to see how it finishes
out here.
It's been so close on both of these maps. This series is so close.
We now go to ancient the decider and,
and what are we expecting from both of these teams in terms of how they play
One thing that has been kind of a thing for Peruvian is that they like to hone in on the same bombsite over and over again.
We saw it during the blast bounty where they ended up winning the entire tournament, highly surprisingly.
When James finds a weakness or when he finds somewhere that he likes to hone in on, he has a habit of doing that over and over and over again.
And I remember it was a B site similar in most of the games in ancient.
They were constantly executing towards the B bombsite, constantly going up there, sometimes fast, sometimes slow,
sometimes slow, but they would always end up on the B bomb side, which obviously puts a lot of focus
and a lot of pressure on Demon and Cabani. Can those two combine for a lot of kills? And can
they combine for a stronghold on the B bomb side? I think FOOT is a long way in order to win this
game and secure spot for the playoff, because that has been the tendency for parry vision.
They do seem to get hyper focused on one portion of the map, and you know, credit where credit is
due. Some of the executes and the way they take map control, the way they take the B bomb side is
so good that even though if you place three players over there and even though if you
know it's coming, you'll still find success with it.
So I look forward to that duel between Demon in particular, Krabini, and then obviously
whatever, Paravision is going to send to the bebop side.
Yeah, I mean, I think it's going to be firecrackers in a lot of these rounds because both these
teams love to take aggressive big control early on both sides of the map.
So I expect a lot of early skirmishes that are probably going to take the pace of the
game and probably determine how a lot of rounds go.
Like if you're able to shut down the control or you're able to get a couple of trades going
your way there, that's probably going to mean the world.
And for me, you know, this is kind of common ground, like both teams have shown some strength
on this map, but similarly to Mirage, I just feel like foot are a little bit more well
rounded.
You know, you were kind of hammering on the point that sometimes para-vision get a little
bit fixated.
You know, yeah, they can throw in some heavy mid control here and there, but they like
the hammer sights.
Meanwhile, when I watch foot play, like they really love mid control almost every time,
but they can throw in the pacey changes to catch you off guard with some good set pieces.
And so I just think they're a little bit deeper.
I think their town's a little bit more well rounded.
The big question though is this, like this is all the pressure on the line now.
Now you're on map three and you're either, you know, 30 minutes away or so of booking
your ticket to the arena or booking a ticket back home.
And you know, again, we talk about ParaVision.
They have a veteran, Jay, who's been through a lot of these situations before, who can
be a little bit more of a calming force, whereas on the other side of things, it's not quite
the same.
You know, it's a young, upcoming team and they've done some cool things, but this would
be the biggest of all.
If they can, you know, make a tier one playoff like this, they were nearly there at crack
out.
Didn't quite make it happen.
This could be them progressing to that next step that they can figure it out in this game.
Can't see why it shouldn't be a close game.
I think the entire series have shown us that so far.
I think the two teams match up in each respective ways.
I will say the longer the game gets,
the more likely it is that Paravision will win.
I think the deeper you go into it,
the deeper the playbook is going to have to be explored,
then Paravision have more experience
than been there before.
So I think if you're focused on, obviously,
as you are all the time, to get off to a good start
and then it's this classic thing of when you're watching
a game of football, basketball, you name it.
If you have the opponent down,
you better step on their throat
make sure they stay down throughout the entirety of the game because if you allow
paravision back into it we see what they're able to do. I feel like that is
really gonna be the juxtapit right as if foot can control the pace of this game
from the get-go and not allow paravision to take over because the moment that
experience comes into play it can potentially beat the raw firepower we've
seen from foot. That is obviously something to to keep an eye out for but
then again it's just a different way of winning Counter-Strike games on one side
you have there's a maybe the better individuals on foot but the less
experience and vice versa with the side of perversion. It's why I think it's a great
matchup. It's why I think it's been entertaining and it's why I think each one is going to
deliver as well through a high degree.
Yeah, I'm really hoping for the same thing here. I just hope that they go out in their
own terms either way. I don't want to see Flit get a little bit too timid and start playing
not to lose. I want to see them bring that fiery counter-attack that they're known for
because that's what has brought them success in the past and they can bring it here again
today.
Fiery counter-strike. That's what we love to see and we always get to see it at the
majors and if you love fiery counterstrike don't forget that you can
register for the presale notification for tickets for the Singapore major. What
that means is that you are going to get an email when those tickets go live and
you can be one of the first fans to get in there book your tickets and make
sure that you don't miss out on the action at the end of the year so go do
that real quick fast there was the QR code on your screen we're going to take
a break we're going to ancients and it will decide who moves into the arena
will it be foot or para vision we don't know the answer to that but what we do
She knows we're going to have some fiery CS on the lawn.
She said she loves you.
But she can't love me.
But I love you!
I won't play window anymore.
What's going on?
Play your role, a one-expert.
The human body was built to move, not trapped at the desk in one singular posture for 12
hours a day.
It's time your chair evolved.
This is Secret Lab Titan Evo.
Ergonomically engineering for you. Gamers. Hybrid workers. Artists.
Gaming at every move.
I
This fucking win is bad.
I'm going to be playing for that final couple of spots and we go to a third map here in this
battle of foot versus a power vision. Matt, I need to speak to him. I need to I need to
ask him for some vocal training or whatever he's doing because how is he not losing his
voice? He's got some consistent decibels. It's the young man buff. 20 years of age.
You can put your body through the ringer and it recovers the next day back. Yes.
your body through the ringer and it recovers the next day.
Yes. So someone who has been bouncing back in series after series is Power Vision.
They have played while they're about to play their 15th map,
which means they played three maps in every single best of three,
and they played every day because they're in the 2-2 game.
But that's what they want to do.
Yeah. We get them in the interviews,
you're already like doing playing chemistry.
All right. Well, you're playing chemistry.
You're playing plenty.
Yeah, and because these last couple of series for you have been, well, an awful lot of CS.
There's been over times, there's been close matches.
The Fury game is one that many people remember from last night.
So what do we have to look forward to on our third map?
I think it's the perfect map for a team like 4.
Right, explain.
Because they have these individuals who can just have these patches of multi-kills.
And I think ancient, especially if you play it in the pre-mode pug style,
You win V-Lane, you win mid-control every time.
You jumping up, you fight in.
Yeah, that's when I think you can get the absolute most out of these pieces.
We are getting an A-Execute, and it is just jugs here.
It's 3-1 on the pistol department in favour of foot.
Foot-vary profession on these pistol rounds.
Strain from jugs.
Just hit it.
Thanks for sight.
The utility replied well and buys them access to the site.
Now retake his art.
Do you want the rest of us on the retake with no kit available?
Does this even...
What?
Not possible!
It does when he's hitting shots like that.
Mota and Jane watching from the sideline.
Belchenok fights for Temple, makes it his own.
And now Zelo's ready for ya.
Semetering free aiming for the Temple fight,
but he's already out on Brokey.
Take the fuse, distract them for a moment.
Belchenok's had a great pistol there.
that's just between the two of them. Yellow and Belchinot with all five.
Paravision get themselves pistol number two.
You think with those shots from Juggs, they're well in for that retake,
but nobody else being able to connect the dots.
Let's see the force by Juggs that comes straight in with the auto-shotty.
There they come! Too easy, don't they?
Man, Belchinot with the important double running down the temple, giving them the space.
the other side and that'll be that but the auto shotgun of course yes and mid
control already that's a very pretty T side
well quickly over to what looks like it will be a v-play you get the mid control
they advance a lot but now they start oh
I've got a headshot, but then he does not want to give up cave that easy.
I mean nimble.
He just got from hard to harder.
James said this before.
He was a smoke.
I catch the timing.
It's the time you could.
That's not what's got the no HP, you'd want him to get the answer, right?
You want him to go down to the D.
Go body shot, then Zelo can just clean up.
Oh, is he gonna go for like a running boost?
I don't know.
James and A, I think, uh, yeah, safety has been found, but.
Do they get a little bit?
Peeky on the ramp, no?
Okay, they're safe. This'll be round done.
And uh, secure. Don't you worry about that, okay?
Well, there was a moment of threat. Now that starts to work in worst case.
Yeah, you give it all away.
We would love to hold on to this to go again into the next bit's way.
A different plan. Stephen will take him down.
If you are able to get an upgrade of a pistol for Juggs, then everyone can be sitting pretty
into the next round.
What's he got on his sidearm?
He's already picked it up.
Never mind, Juggs, you're ahead of me.
He's already got the 5-7 with him, so as long as these three stay alive.
How would you put the pistol on the HUD though?
How would you put it?
That's right, I'm a gang.
I'm cheating.
Next to the Cavalier 1 or like under the name by the cache, I don't know.
I think 95% of the time. It doesn't matter. Yeah, but they're five. So they are able to drop two pistols over because of the MP7 pickup. That means that cemetery and Krobani will both have weapons to work with. So this is not bad. They can try their hand again.
Simple stuff from Paravision, establish mid control, make sure there's no B lane push,
James searches A and you find the finish.
This time it looks extremely B centric, with all five straight over towards the doors.
And on and up to go.
This is going to be a lulley, you tell me what to do.
Ah, it's a lulley, there's a lulley long side but no one's there and you're smoked off a cave.
So bombs, you're certain.
Well, you play for damage, I think.
See how much you can limit them too.
Hey.
I'm surprised that they're not even given this one, looks like damage really, over towards
spawn so maybe they'll pipe through, yeah okay they are gonna fight.
But that looked a little bit silly.
3-0 for Paravision, I think is they mean to go on.
I don't know what this means though, if Paravision starts strong.
Yeah, true. What does this mean?
Our foot capable of similar comebacks. Yeah.
Haven't heard a nice in a couple of rounds.
Could be about time. Might be time.
I don't know, I feel like Longs has had his hero moments for the series.
Yeah, how many more can he have?
Like, can we, you know, where's that demon?
Where's the cemetery?
Where's that juke-juke-dee?
Take a lot more damage, get the speed control.
Ooh, and the second rally of flashes,
I expected CTs to come through, but...
We'll get the space, very wounded.
Even on the jump spot.
Smoke to block.
Or then he encaves.
They're up.
Heard them pick up that wave.
Backed away with the block smoke. Doesn't job.
I like the pressure. You've just got them to use an awful lot of U2 right there.
Oh, no! Balchenok is not afraid.
It's all Grobenny's disdain.
Opening kill found.
Balchenok sidelined.
Headshot removing.
Racial piece, slunks, down and out.
Piki hands for third round.
And now there's Krebani, swings on in, massive output from him, couldn't get the diesel out in time.
Ooh, doesn't finish off onto Cielo, still looking like they're set to collect though.
Hold up, they think he's still in cave.
They think he's still in cave.
Just want him.
There it is!
That's for that montage.
Alright, when the doctor ordered it, you get a long snice.
I prescribe you 13 nices today.
He won't have his voice left to talk to the fans if they end up qualifying for the arena.
Alright, well, AWP in for Jane.
Ancient is the least played map in the tournament so far.
Feels like it, yeah, I don't think we've seen much of the green map.
It's been played seven times along with Anubis.
So right now it'll elevate and not become the least played, but...
Point still stands, Mirage has been played 22 times.
Alright, cemetery.
Reactions seem solid.
The rotation is on the straight, the click on the boost.
That's that animation now, and Longs has got two sprayed down.
They line up for him, Cielo, can he stick around?
Yes, he can, but not before Longs found another.
Then the Orp comes in to finish the job.
Oh!
Let's go!
Longs really wants to win.
That's...
Believe it or not.
All of it is coming together for Longs, really wants to win.
Can't do it for Longs.
Honestly.
So I'm a Simpson sitting at the heat is my yeah, yeah
Long since Maggie come on. He's kind of Maggie and Homer at the same time. Yeah
That would be a weird blender Simpsons. Yeah, that's a boomer reference to sorry everybody. Oh, truly. Yeah, all right timeout cold
That's done on the mic money situation
5.3 on Zello 3.6 on no to those two who are in rifle by range. You've got Jane Belchmark and's weight
just under the 3k mark so James could go in as well with a goal if he really
wanted. We'll have to see what Dustin has in store. Very liberal with these
timeouts Mr Dustin used all three in the first half of Mirage and
understandably so. Good lose 10 consecutive rounds and you can see the
score in the top left there. It got close. Alright, let's see what we got. They've had
a little bit of trouble with these rounds. They, you know, we said they'd lose maybe
the first two kills, then they'd be expected to retrieve some fire, but that is, that's
an invitation. Oh, I should have done more damage. Two nades.
Oh, you get so much room. Hang on though. You've got to get past Longs. He's playing
the safest possible way to play this pixel. He doesn't need to be locked. You can get
a red card there already. You can get ahead of him. He's still fine. Holds down mouse
one. Finds himself 15 extra bullets in the form of a 10-9. Show me his adversary. And
the job is done you'd think change the
man for a couple of people bomb spotted
and remove all right
joining in now juke's is doing it to
just doing it to his canvas who's next
that's what you want to see once we get
Krebbeni going then we know we've got
the whole team yeah that's it you got
to get the captain on your side okay
Well, that was a partial. This is the full
Well, he's nervous. He's yeah
Better than the fingernails
They really want to fight for this picture chop rapid you're doing red smoke and don't I say that's all
really what this space extinguish
Yeah, he's got a lot of use to it.
So fine, that is a full-wide stream.
Oh, perfect! Flash connection and perfect bullets from the no-to-Kalash.
Beautiful done.
He's done very well.
You can dip. Why not? Seize that advantage.
You already got kind of spiraling.
Bombmanu was back towards the other outside B doors,
but the team are a little slower behind him.
That's the 50-50 nature of Ancient, right?
You know that the T's really want that control,
especially if they're smoking Kona as well.
Wait, he's going.
He is going through the blocks, folks.
Jugs have him?
Oh, wait, yep.
Oh, okay.
Jugs left.
Mota slips into the wide open A site.
Bomb maneuvers back.
Doesn't get the kill onto J.
That could be a problem.
Ah, did he?
Yeah, Mota's heard this.
Yeah, he knows what's up.
Careful with the shadow now, Mota.
There's another part of spawn that you're not aware of.
I mean, it's a free kill up to Juggs if he comes back.
So you have a cemetery.
Yeah, I mean, this is great. This is going to work.
What a flay down goes the AWPer.
Just got to get past this 20 HP player, and now you pulled his attention away.
Is this a flooding site?
It all falls into place. Five alive.
ParaVision have got no to thank for that one.
He did everything. Not only did he get the kills, he got the info,
the space kind of reminiscent of that long surround where he comes out through mid
and searches B to have a disaster.
Yeah, so that right there, it's a decision made by Twitch to fight for mid control.
Yeah.
Going to the towers for you, so it's likely a G-Visioner coming.
And what happens in this scenario is, who's got the better flashes?
And that's what that comes down to at the end of the day.
What we saw from Long's POV, he got the answer.
Full on flash.
Two and a half seconds and just no vision holding down your mouse.
Holding.
Since he's taken the safer option this time and his teammates are even...
He's in the clouds with some ramp aggression, he's going to get away with it.
Light peppering through the smoke, but they are across to red, they'll have to be addressed
by one of these beaters like the cemetery with the ore.
They're going to boost up and while they're doing this, the smoke to go mid to A is just
coming.
This is a more to poor, Junk's got a lot of work to do.
They'll say okay, well if you can have support we're going to try and take donor.
That's a good answer, nice response.
I know this is so tough now for the foot.
No, it's not great. You know, you're gonna be worried about someone holding a rotation on you.
You're 5v5 post plan of A and they have a safety spawn.
Yeah, I agree. It does sound really good like that.
No, that clock is in your favor.
Every passing second, the chances for foot fade.
Box has the kit.
I'm gonna put a new tilt.
It has a smoke.
off. Oh, Marek. Oh, gone now. No to twist the knife with the headshot onto their captain.
They're losing their grip. Demon won back. Sending a body here. Jubs catches the back
turn of his way. Gotta get out of there. This is a fifth on the T side. And one hell of an
access point into a one hell of an approach. Jane distracts, Felschner catches it, takes
that gun away. Just the AWP saved through.
Yeah, that's a problem. They're not expecting that type of a play at all, right? They have
No vision on middle, but they're too worried.
It's conditioning earlier with some of those B plays.
They're staying focused to see if they can find a B pick.
And they have done a VINFO.
And that's a tough one on that retake.
It wasn't very connected.
They had lost a lot of real estate.
There was so much to have to worry about
as far as the clears were concerned.
That was always gonna be hard.
So saved AWP, everybody roughly around 2K,
2400 into the next, that's gonna see yourself into the buy.
So surely take the save with the AWP in play
and then bring out the rifles.
And that means Paravision are likely going to find themselves six.
So having a strong T-half right now.
I mean the second pistol of the series and it's setting them up nicely.
It's not meant for free.
Looking to keep their presence undetected.
Oh, they're going to channel themselves into the ore.
Yeah, he's going to have vision.
It's a weird angle.
Oh, he's done very well.
Hands away, a quick free hacker.
Oh, you can't go around the wall.
Oh, window.
This is pushing them into the stack.
Let's just use these though and a clean headshot from no to get them accessed from cave.
Longs has got a P250. Better than a USP. Up close as well.
Nice from Cemetery. Still in the right place as well. Now Longs gets that headshot he provides.
getting uncomfortable cemetery finds himself a third that saved up has saved
them just yellow the last man and they know he's typically waiting around the
ramp as he got an off to a scavenged second door for demon caves shut down
what who's covering this cemetery's backside exposed ready for the long
Jugs tucks in. 24 and counting. Perfect. Patience prevails. Jugs closes it down,
but Cemetery has done an awful lot of hard work there. Yeah, I love the measure from him.
Understanding that if he doesn't make a play, he's going to be behind the execute.
Comes through the short smoke, and if he doesn't do that, there's no way they're going to be able
to contribute. Longstatt's a great job with the P250. He gets good output on his investment.
But Cemetery is the hero of that. We were talking about who else is going to come and join Longstatt.
He was the man that got them across the line there on Mirage
It's gonna be more pieces of foot having to find themselves up and be accounting
the impact in this one because not an easy shot to hit on the opening as well now not at all I
For the play that was coming his way to be stuck that side that you could easily just be stifled by utility
He hits a bit of a bang. Oh, what's that you doing the replay comes up
Just a tip of that man, kick shot the hell in his way at this, playing through the smoke,
dips back in.
And Greywell for him is 1v3, is shut down by Jigs.
The Paravigian timeout, the opportunity to discuss.
That means they've only given it to you and I didn't mind that you should be taking it.
The face finder just cemetery went off.
It's got vision.
It's a different story.
Does win out versus Belchonok, noter.
Providing the equalizer and good space taking from Probeni here.
There's three outside the door.
He has another smoke that he could lob in.
He's fading now so he's going to tuck in.
I always find it very risky to hang around in lane.
You know that if the T's didn't have that space,
when they come back, they're gonna be diligent on the clear.
So, then he can't stay too static,
needs to make sure he's dynamic with the way he plays this.
The longer he holds onto the smoke, the better.
A man's just being blocked.
And this is that diligence you're talking about,
Jamie.
And then he goes wide enough,
does confirm Jamie returned to B,
pulls, jugs away out of position.
It's just going to be so easy up here, it doesn't matter if you find the first, never mind the first, how about two, takes down Sway, yellow, number three, cemetery hits his stride, map three.
Alright, well this one's done, James, just has to reside himself now, looking to tie things up, five, five, a nice patch of kills from cemetery.
I'm going to handle this one.
Hello.
They're going to run at you, James.
the game. It's his favorite
mini game. What do they try and
take him off the top? We
saw them without Mirage in
the head of the play. Should
have had that one dead to
rights. Surely he knows he's a
dead man now. I think James
this is horrible. Do you want to
run at them? Or you just look
if he goes down right now, it's
a hundred bucks counter
terrorized. They had waited.
James would be in that hurt
locker either way. Only two
rounds left, so it has to be
final. This was looking like Paravision we're going to win out of the half.
Yeah, especially with the way they got that pistol going.
This is tough to get back into now for them. You can see the finance on screen. They have
to respect this.
And pretty well from Cemetery again. This time it's not a crazy play being made. It's
holding his line and delivering exactly as you need to.
He's there at P250.
Good question.
There is a deagle.
Not in the hands of Belchok.
Jump again, demon.
I'm just, uh, unable to hit that.
There is so much space in mid, right, like, I mean, it's been this case throughout and
it hasn't always been a problem at all, but Elgin Office just got all the way to red with
just a blog.
Can't plan in mid, have wise man once said.
No, I think that against the pistols at some point you don't want to get spiraled over
with early kills, so they are just knowing that they have the finances in the mud right now.
Not averse to cemetery. Cemetery wins. That was the investment. It was just about
rid of these glocks. Maybe we'll have to die. 47 seconds left is... Oh,
I think Jay wants to dig it. Thank you very much.
Waste not one, no?
Yeah.
One man's trash, another man's treasure.
Krabani's been really solid in his keyholes as well, so...
Looks like they're going to be going through the ramp side. He's got a lot of help here.
Do you think after playing what is now a good game map, you'd play one eco fast, wouldn't ya?
You go right boys. We played every map possible. We played every series possible.
Let's use every second.
Oh, the flight works?
Double kill for Bouchinock.
Just a couple of seconds to spare.
Okay, so will this be another?
I mean, I feel like, I don't have the staff,
but I feel like I see so many 6x6s from Paravision.
It just is, like, straight down the middle.
Ooh, obviously, Numbaraj.
Numbaraj, I bet they wished it was 6x6 Numbaraj.
Alright. You got your guns out. It does feel like mid is a bit of a free beat. On the odd occasion you have seen long taking that early fight. It's going to be a three mid star.
I'm just going to try to get...
I'm going to get to his box as the cover of the smoke and long removes him.
Grail on the openers. Hit a real force.
Do you speed up? Symmetry's orbs here.
passing to miss right now and he's not gonna start in the final round of this
half hits it on his yellow spots out the side flares way is there's way
the headshot how about to get to the swing along to the flanks that was
risky to be straight for his squad safe plant
you're not good for a frag jude jubes is coming in from the side yeah handle
the AWP, but Zwei is in a winnable situation, position noted, wants to try and isolate these
fights, noses and AWP in play.
Oh that makes his life so much worse.
Connect, that's low, that's a matchup, he's going to hide in the field, would he stick
it, good covering fire and fuck your veil, a 7-5 half.
Yeah, I think with the plant, when you don't plan it a default or on that safe side of the pillar,
that's a bit more in the open. When they go for the defuse, they can be in so many more places, right?
So it is going to be tough in that situation to be able to track him through the smoke.
So what was a strong start to the half is now just going to be a 7-5 scoreline that Paravision probably could have done a whole lot better on.
So that saved AWP from Cemetery and then a run to close, a 4 straight. So huge stuff.
But it's always going to be harder for them to close on this T-side.
We know that the mental, again, is what's likely to creep up.
Now, they're a little bit more familiar with a team like ParaVision than they are with some of the bigger names.
So could that be what changes the conversation, taking a look right now at the division of labour for this CT side?
Belchinov could be dealing with A-node up in the middle, James floating around with the AWP.
You know, Kevin's way as the Bianca, we've seen a whole bunch of different
complexions of how that really looks, but.
Paravision, he could be going two, two on the pistol rounds right now,
as they start to equip themselves.
I see you two, for Jux and Demon, both of which currently have some
smokes, there's a Molly that's been dropped to longs.
Yeah, and his way is smoke kit.
Is it smoke?
No, just a kit.
No, the smoke's on Jane.
Yeah, okay.
We know smoke to start, okay. So Red will be obscured. Second of jokes. He's running out for CT on A.
So they're going to come through. They're going to donate to A.
And that is the path of least resistance.
So they're playing in main though. That's a big problem.
That's a route. They're going to hear this.
Okay
Head-to-head brawl go back off. You can't commit to that
Not the bomb he's lost his teammates. Well, he's open just take all of that B space, but the bombs in don't know
Weird Kroben. He's got a lot of info
Too many on his screen three players Belchinov walking up close as well. That's gonna catch him eventually on the other
Ouch doesn't hit his shots
Quick double
pistol goes para vision
Damn belchin off. They were must hits tough jewel
Pop some right there and now just makes it a one-round game. That's both pistols. That is massive
So much misdirection there. That was so bizarre and they ended up just running into the rotation
Come on. He's having his doughnut with the bomb
Try to take that space of this is as soon as you see that you see four CT's in the blink of an eye and wow
Belchin off massive work
ECO for foot.
Now the ECO will be noted.
No, just not going to be playing too scanned up against the glocks.
especially not when he hears the chirping of the change between the burst
it's a thing for his tru- oh wait the bombs ain't me
they're really hoping they get something here before the rotation out of Jane
but this is Jane we're talking about
he will wait until it's a bomb spotted and now bomb spotted
they're trying to be cheeky with it
We have smiles creeping on the faces of some Paravision players now.
Understandably doubtful of
foot's capacity to close on the T side.
Yeah, this is a bit tough, isn't it?
But this is where I think the map lends it to themselves to be able to get away with a couple of faster plays
and more explosive plays where it's a 50-50 draw that maybe they feel is 75 in their favor.
Ever since you told me about that, like, don't care about helmets, it just blows my mind.
Yeah.
Hey, someone went back and bought one, at least there's going to be Semi-T's without it.
But they're hoping it's SMGs and Force, boys!
Keep your head protected!
James here, he's going to block this, this will stall him out unless they extinguish.
It's going to go through.
That, on the plane, doesn't matter.
The AWP was posted, demon down.
Space taken.
Semi-T's got that bomb.
James from the Temple side looking to regain control.
Rotation split.
Wow!
Great headshot.
What's your post plan?
You're gonna have to fight with Donut, you need something.
Well, that's not ready for that.
Jumping through together.
Big group.
Oh, dumbass.
One good trade from Cemetery.
Temple, not an ideal avenue for the replay.
Smoke.
Not sure about that.
Jones is set to success.
Power of that big box.
Yeah, there's a freebie there for trade.
Oh!
D adjusts.
Controls the spray.
Miraculous.
And Zway's not got the time.
He's got his captain's orb.
I'm gonna try and back away out of it and seven three would like that for himself
Okay
Huge round from Jules
Kills is inside the second one. Yeah, but the spray that he holds down. Right, so this is the first one to chain
Fading a little bit sure but he's
open this one
We're flashing to note up.
And immediately, on their T side they demonstrate they can convert with the guns.
And curiously, they're gonna be going for something with Mach 10s.
Could be heavy, but the stack has started.
Yellow corks, absolutely cold by Krobeni.
They're just running at him. Look at this from demon.
Watched in!
Spray down two, spot the retreat of Jamie with sniper rifle.
save again mate gotta get out of there
wanted to give it a go in the last you
have to give it a go this time if any
already on the hunt
yeah that's lovely from Belcher not
he's gonna find himself an upgrade
not the upgrade he would have liked
long should be gone for this long should
be a go on for this
oh I was thinking about he's being
called off all right well the fact that
everybody went down let's get himself an
m4 it's not putting a bit of cash in his
t-side but now you're gonna have to
navigate against the saved AWP and Jay
will have to do his best cemetery in
impression from that first half. Can he be as impactful as Cemetery was?
So to suscriciate hope on the CT side, foot now 9 to 7.
This is where you have them too. Maybe not right where you want them because of the saves.
Belcher not can drop the Mac 10 or the 5-7, so there are going to be some upgrades across the board alongside of this orb.
but you are still in the advantageous position to win this to get to 10 before the guns come out again.
So this is what should be considered a gimme. It's going to be tough, it's going to be laboured,
but this has to be your 10th round now for if you want to be securing this map of play.
Okay, it's time for your pick.
Oh, you heard that smoke in cave.
He's trying to pre-emptively extinguish the bomb.
Still have to go back, the flash is good enough.
They're executing again.
Still not gonna be easy for James to find output.
Smashed off, he's gonna break.
No, it's rake.
I'll be back side, that's gonna force a fight.
James, down first!
Blood drawn!
Still those are pistols, they're done well.
They have to.
They have to pivot.
Everyone's there.
Everyone's there.
They're hoping for the overrotation right now.
Crap, he's just gonna walk through on a timing, playing in the fade.
They're grouping up.
Oh, no, he uses the AWP! Does what Jane couldn't.
Confirmed they're still coming towards this B site.
It was only a couple of pistols and an AWP.
Not difficult.
Make a shot, make some frag, just a frag, get the shot!
Get some both down, Belchnock, if you walk through that smoke, cemetery's got the bomb, come on!
What?
Panic.
Put the keyboard.
Oh, still wins our versus way, impact and on impact from Juggs.
Which one's close? Undetected?
This is where the mag tank could actually be enough.
It could be the perfect weapon, good range for it.
He knows what's up, he knows what's up.
Here's the player on ground but actually just gonna walk up towards him.
Clearing him out. Has he got time for this kind of play?
Makes noise.
Jumping around the corner. Does make it into the 1v1.
Finds an upgrade but it's all about this low HP.
A 10 second defuse for Belchenok.
Does he really want to call the bluff? Try and go for the wallbang.
Back 5, 4, 3, 2, no, no, no, no, no, no, no, no, no, a 10 second diffuse.
Belchinoch, so cool under the pressure.
Puls it off and that's gotta be a timeout straight away from Fert.
Just piece your sanity back together.
Jokes with a heroic effort to try and win that round out.
Little details baiting the shadow, swinging in.
He was doing it all you know, and you just roll the dice, right? That's a coin toss on the on the be execute
Right there thinking if we just smoke short long, we remove the alt from play
We use good molly site and we flash the idea that we're gonna get killed in range is removed and James the first kill
The stack right there and they
Move the smoke up the ramp right so it just point and shoot and that is
That is tough for foot
This is where those doubts might start to creep in unless they can go back with one of their own
Should have been the 10th or it could have been the 10th is they look like they want to return to be
I
The B-criter, shred them.
Or by that, never mind.
Very quick to the adjustment.
Krobeni swing through the smoke.
Not good enough.
Paravision 9-9.
Yeah, back in the driver's seat now.
It's an eco.
Out of money, have to relent and give this one over.
And the team who should have been on the double digits,
this is what we're talking about.
It's gonna be a tough one down the stretch now.
You did the hard work.
you won the consecutive rounds, you take the AWP away, and they still win it without it.
Yeah, the Krabeni investment was the only thing they brought into that round, so if he gets
a kill maybe there's a combo but not gonna get past that B defense. I'm clad and this
you can't let around like that linger but it very easily can. Yeah easy to set them
done especially with the finances now so 2900 going into the next a bomb plant will go
a long way you're only gonna handful more rounds to play with so you either win this
this one to keep the conversation going or uh
how are we going to take over?
They're near to the second timing, flash is out of the beam and the longs will go on the second flash
There's no such thing
That's a fine break.
I think I'm going to have to go a bunch of stairs, but all the yellow's getting the
loot, a fracture.
The damage.
Lane occupado.
See, the fact that there's three on B, and one of them's not the orb, this site feels
very secure.
For the execute, you've got a couple of mollies, a couple of flashes, and a smoke.
This is tough.
and they're ready to fight. You're just gonna have to count on the individuals again.
Has it turned around on the incendiary.
You crazy. Didn't believe it and I don't believe Longs has got another double. Could be the triple.
Sway spotted out getting hunted down by cemetery and they'll breach.
a little bit quieter in this map hasn't he but still wants to the opening
build now first one coming for free but the second stuck in the cave choke point
maybe you get mowed down for a multi once removes that possibility what's the
explanation for the yellow do you think because he didn't hear anything on that
incendiary operate under an assumption I don't know I can't piece that together
together for you at all. You're swinging around a corner with a knife in your hands.
I don't force Darra on the tight score line.
I need to kind of be sure that the terrorists win.
Alright, Dr. Eke, I'm worried I can't afford to be on the way.
Oh, okay.
Well, let's take a look. Where's he at the spawn for?
Could be fast cave right now, or a B rush from Longs, right?
He's talking about using the Mach 10.
Unfortunately for him, he's up against it.
They really could make this work, so he could have an AK.
he does not need to operate with a Mac 10, right?
This is a situation where he can have a rifle
and maybe it's a good thing this 32nd time
has been called, maybe Coolio can have cooler heads prevail
but the bias doesn't look like it's changing.
He hasn't even got the best spawn for cave.
Well, right now as well,
there's just everybody has head armor
on the Parisian side now,
but they're not, well, they should know that, right?
You're dealing with a patch of three rounds,
the staff for cash, maybe just assuming
that they wouldn't be buying that
because they don't think they're up against SMGs.
There goes nothing, Vera.
Not letting go of W. Quicker than they're ready for.
The handle hits the blast.
Quick random bullet trying to get ahead of demon.
Nice.
No, it's just gone.
There's the USNLK.
Walking each other, they're clunky!
Oh, very clunky!
Belchonok, rounds the corner, does not respect your UTL, Kerbenny, in the clutch.
Belchonok hits on our, guess that info safely.
Jane would be proud.
Closing that gap, plenty of UTL kits are plenty.
This gets more and more difficult.
Rounding the corner, we'll sling on in.
Cielo's good for it.
Paravision will find 11 first.
A pacey bee?
Everything seems very bee focused right now. They can buy again.
Monks is the only one who's going to be lacking a little...
That was a straight bullet from Sway. I mean, sure, he was always going to get one, but the second came so easy.
No matter what happens from this point, Paravision will be fine financially.
Until then, good conversation.
They're just, everyone's gonna hurry, they were throwing the nades and just blocking
each other, not in the best positions.
I'm not going to smoke!
Now the smoke that's knocked will...
...fuck it.
No locks.
If any of you are late from heaven's eye,
Oh, he's watching fucking to his needs.
He's got a body tier, a Belgian arc, a notar,
making it look all too easy.
Another convincing paravision round,
and this is to the business end of the best of three.
But collapsing counter-terrorists.
Effortless for paravision as they are just one round away
from the playoffs.
And that should be that.
Last time out called.
The both teams making sure they take full use of this,
but you can see what the buyer looks like.
Five tech nines.
You know, their loss bonus coming into that round
was only the 2400, so you have a very good understanding
of exactly what they're gonna be bringing into it.
They tried plenty of B plays.
The story of the near miss.
There's last two rounds, I mean, Paravision can't believe they really didn't feel like
they had to do much.
The play-by-fight, the win, came to them.
And so it will be the hopes and dreams of foot-making playoffs hinging off of a well-structured
He's still not around, but I'll find him.
Come on, Bruce. The no-tuck's about to not support by the Jame Flash.
He's up the wave. They're in the right place. No-tuck's bracing down already. Hope wanes, not looking good.
Still, Cemetery does not relent. Sticks out, delivers the double.
Slow-fading.
Slow-fading. James right there for the receive. Nails it onto Demon.
He'll be blocked.
just Krobeni and Cemetery with it all to do and Zello's there he's primed and
ready on the jump up scavenge fry falls and a head-to-head with your major
hopes up for debate not looking good not looking good playoffs for foot relying
on Krobeni.
See how he gives him room.
He needs to find a fight here.
See how he's not giving it to him.
He'll have to take it by force.
He's got the time to do this.
Yellow not looking the right way.
Krobeni twice.
Oh, okay.
Hectic on the spray gets it done.
it done. James quicker than he's ready for. He's going to have his back turned. James to
take the ParaVision boys to playoffs and that's the end of the foot journey. An intense three
map affair. ParaVision take it. Playoffs secure for Glusion Apocca.
So close. So fun to watch. James and his boys going through to the arena. He has secured
that player spot. ParaVision deserves it and we will talk about how they got there as well
but I do want to take a moment for anyone watching at home who must feel some heartbreak for Futs.
And I think we would have felt the same if Paravision was on the other side,
because they fought so hard in this series and tried so hard to make it work.
Yeah, I think it's fair and square that Paravision and the qualifying for the playoffs,
they were the better team and you're rightfully saying that you can't help to feel a bit sad for the Futs guys.
I think it's been such a wild journey they've been on from the beginning of the season.
It's been a wild journey they've been on so far at this tournament.
And I think in every single game they played us, they've entertained us, they've shown us the promises,
they've shown us obviously as well that there's still things they can work on in terms of the experience,
in terms of maturing as players.
But overall, it's been a great tournament by foot.
And unfortunately for them, it ends right here after a brave fight against what I consider to be a better team at the moment.
Yeah, I mean, Foot was definitely, you know, the story where the feelings are definitely hurt with longs,
you know, hoping to have a chance to play in front of this home crowd being from this country.
But, you know, unfortunately, Counter-Strike doesn't care about your feelings.
It's a game that is very cool at times and it's what you make of it.
And, you know, again, this is another map that was a hard fought battle,
was very back and forth.
I think it certainly hurt, but they got cold starts in both halves.
And, you know, in the second half, when they were able to rattle off
with a couple of tee rounds when the guns were in their hands,
they just weren't able to really capitalize on that.
They started clapping and slipping.
And, you know, we saw big moments at times from them, but just kind of like
you see in other games throughout from then, they just don't quite have
the same grit that ParaVision have to be able to hold their nerve in these 10 situations.
So we're giving them their flowers. Let's talk about our teams. Going to playoffs, they have
taken one of only two spots remaining. ParaVision, Jane. I'm sure there are some teams that are
a little bit scared because there are just moments where where Jane does the impossible with this
young group of players. Yeah, I bet you they're going to play for pretty much any team out there.
If you forgot, you know, just what is it? Four weeks ago, three weeks ago, they won a tournament
and beat some quite cool teams in the process, Spirit going down, Furry going down and also Felton in the grand final.
So they've shown that they can beat the top dogs and if anything, they've also shown that they always stay.
In the game, this is the seventh series in a row where they play all three maps.
That's 21 maps in seven games, right?
All five so far at this very tournament has obviously also gone the way of three maps.
So it's a long, hard battle.
It's always a team that stays within the game.
And as I said, if you don't put them out early on, they'll always find a way to fight back.
And whether that's resilience coming from Jane, whether that's resilience coming from Dustin,
whether that's the way they approach the game and play, or maybe we also have to have a conversation
about Noda, Shalo and Sway, you know, being a bit more mature as players than we initially
want to give them credit for. It is a fascinating story and it's a fascinating way that they play
Counter Strike, not always the most entertaining, you know, the habit of drawing out the pace sometimes
and really putting the opponent to sleep. But in terms of the quality they show up with,
definitely fair enough to then make another playoff here at a very stacked tournament.
Let's be honest. Yeah, I think the mission for Paravision was approved that, you know,
the bounty win was not some type of anomaly. You know, yeah, maybe they're not going to
immediately win another tournament again against the best teams in the world, but they can prove that
they belong at the top tier, that they belong as a consistent playoff contender. And that's what
we really saw throughout, you know, this whole ground that you're kind of referring to where
they're playing all these maps. And, you know, at times they look like they're behind and then
then they fight back. It's just that's the thing with Jane teens, man.
They have reasons to always lingering around and they really make it happen here.
We do know that's way is with banks right now.
I'm sure celebrating as his team makes it through to playoffs.
Thank you, Sam. I've got Zway with me here after another long, drawn out
match coming into this way.
When I first spoke to Jane at the beginning of the tournament, he said
after crack out, the team had low energy.
You guys were feeling a bit more tired.
Every game here you've gone three maps in all them series. You had three over times
How have you managed to do this considering how the team is feeling? I don't know to be honest. I'm so tired
I didn't really feel this tired like for my all career like we're on looking from like
second of January and
We had like only one of day of all these days like two months we play
non-stop and
Now we're in playoffs and I'm so happy about it
It's good right when the work you put in pays off
But tell me like when you're grinding this month when you're going all these bootcamps
How much are you noticing like the improvements?
What development are you seeing because you started the year lifting a trophy then crack hours top 16 now?
You're back in playoffs. What do you think of it all? I guess it's
It's a normal result for us, like the playoffs is already good, but we are not stopping,
we should show our best in playoffs, and I guess the play we showed in the track was
just not unusual, like we played not the worst, like it was not the worst result of our gameplay.
So now we are in playoffs and it's cool.
It's cool, you're smiling and that's good to see, but you're not going to have too much
time to relax, just one day off and then straight into playoffs.
Does this team, one day's a lot?
Of course.
Okay, you'll take the one day, but is that one day enough to see this team get back into
it, take to the stage and do well here?
Do you feel like this team now has what it takes to lift another trophy?
I hope too, because as we showed in Blood Balancing,
we are showing even better results
versus like higher ranking teams, you know?
Yeah.
Against the wrong teams,
and I hope we're gonna show it here in place.
Let's see if you do.
Thank you very much, right?
Sam, we'll go back to you.
He's joking about having a day off tomorrow.
I've met James and his coach,
that they're gonna make them play the whole of tomorrow.
They're gonna be practicing and getting ready
for the next day.
way in getting a break. No days off. Yeah. I feel for him, man. I think you should take
a break off. You know, I think it's, as he said, you know, it's been a long grind from
the beginning of the season of paravision. And he also, you know, became very adamant
to the fact that this is a good result for them. Getting to the playoff is, is a great
result for paravision. Just because they won that trophy on Meltzer at Blast, you know,
doesn't really dictate what the expectations should be for the rest of the season. If they
can establish themselves as a top eight team, I think that in itself is absolutely fantastic.
And when it was all like this, that's kind of what they're doing.
And another thing I noted as well, you know, the fact that he's saying that it probably
feel more comfortable against tier one opposition, you know, playing Amster likes a Falcons,
Furious Spirit for that matter as well.
It's probably, you know, more like a game thing.
He can count on their opponents.
It's probably easier to read, prepare for them, compared to a team like Foot.
So I think if you were to take the two teams who've progressed so far today in Aurora and
Paravision, I think most teams right now are like, I would rather play Aurora than Paravision.
You know, it's a scary team to go up against.
Yeah, it's fun to watch, you know, Paravision be able to kind of shake off what happened at Crack-Cow
and be able to understand that they still were capable of doing good things.
And it's one of those situations where when you have a team like this that comes up
very quickly after like some roster changes or, you know, after they just finally got their first opportunity at Tier 1,
sometimes a crazy thing does just kind of come together with the Star's Line.
You have a bigger result than you anticipated.
It kind of happened to G2 last year at London, right?
They never expected to win that whole tournament whenever they had a brand new lineup.
But they were able to average out and still be like a top 10 team in the world.
I think that's a pair that kind of understands too, is like, yeah,
one of the trophy was great and all, but we have to really set more realistic
expectations, you know, for what we're going to be like consistently.
But this goes a long way, making another playoff, looking very competitive against
top-level teams. You have an additional opportunity whenever we get to the arena
to maybe perhaps make a little bit of a run and what that would mean to, you know,
some of these young players. And what it would mean for James, you know, like,
I who has been there and done that many, many times, but kind of got almost cast
away, I guess you could say, for a time. And now he's been able to find a way to grab
a group of players that, you know, believe in his system and what he wants to do,
him and his coach and they've been able to be very crafty and make themselves playoff contenders.
I do believe that Dustin had a conversation on Banks' podcast during the major where he felt
very strongly that this lineup is a lineup that will contend for the number one spot in the world
this year. And I'm paraphrasing, but he felt really strongly about this young team and I know
Jayme feels the same. Do we see glimpses of that or is it too soon to tell? It's hard to say no
because they did win a trophy in the beginning of the season, but in all honesty, no, it's
not a team that I see having the qualities to be contesting to be the best in the world,
let it own a top three team on a stable basis. I think we see certain great things. The
foundation is definitely there, the way they play together, the way they're able to drag
out the game, stay in them, show resilience. There's a lot of qualities when in Paris,
but there's not a single player within that team that I consider to be a top 20 candidate
as individual players, and that's kind of what you need when you're going against the
minus is the modernizing disciples of the world.
Careful, Pimp, you've, I've been here with you before.
I've watched you say something about Navi and it didn't work out well for you after that.
Not at all.
Yeah, now it did like years later.
Okay.
Six months after.
Got on.
Fair, fair, fair.
We do have to say goodbye to Foots, a team that has excited everyone during this event
and a team that I think we will be seeing a lot more of as the season progresses.
Thanks is with them now to say goodbye.
Thank you, Sam.
and I completely agree with you, FOOT is a very exciting team,
one to look at in a positive light.
I know right now, it hurts, mate, I'm sorry for the loss.
And for you, right, how much more crushing is it
just because of where we are, right?
And the dreams of playing in front of a Romanian crowd,
like you told me on day one.
I mean, to be honest, FOOT, for me,
personally, it's a bit crushing.
Like, I think this really was the first time
I actually cried, right, after losing a tournament.
But yeah, I mean we did good, you know, like even now I'm trying to be set but I still
can't, we had a very good run, it's tough, but yeah, I think we had an amazing run and
yeah, I know.
Let's look at this one, right, because I don't want to make you, where delve on this
motions more deeply with it, let's focus on the positives.
You guys are right now grinding as a team, you seem very well together, there's the
experience you guys need to gain.
important have these events be and what can you see in these games where you are
growing as a team now especially you fitting into the team where the four
players have played a long time with each other I mean for sure in the I mean
actually in the near future right I think we'll do much better like these
games are like a pain in the ass but yeah we just have to go through it you
know as I told them like this is just a beginning even for me again it's a new
beginning so yeah we just need to be positive you know keep our head up and
I'm just gone, there's life where you can't do much about it, but of course I'm sad because
again I feel we had every game, but we threw it away again, but yeah, we just need to learn from it.
And lastly, there's a lot of Romanians watching from Jaxi's stream, there's the Romanian staff here as well,
anything you want to say to everyone at home watching, supporting you and other big fans?
Ah, justice. Justice. I can't speak that much, you know, so if my voice is fucked and I still have emotions, right, so I will keep it down.
I do love the show and so keep that.
Save your voice for next events
because there's plenty more good moments to come
and that's for sure what we'll see from you guys
and the whole team.
Sam, we'll go back to you.
He is 20 years old.
The composure that he had there,
the emotion that he was able to show and express
while still keeping it under control is extremely impressive
because I don't know 20 if I had been there,
if I would have been able to handle that as well
as he's just done.
And I think he's 100% right.
This is just the start for this team.
And I do think we're going to see a lot more of them as the season progresses.
It's so funny how the tone of how he conducts himself in an interview like that when something
that's so crushing has just happened is reflected in how mature this team feels, even though
they're so young.
I mean, Pence mentioned it multiple times, and it's a very critical variable that the
average age of this team is 19.2.
You know, they are a very young squad, but we've also talked about how they feel like
they play beyond their years sometimes, you know, you know, in some of these games, even
though they're playing against mouse sports or playing against the world or they're playing
They're playing against these top-level teams, and yet they're able to still settle into the game
and play proper counter-strike and look like a well-oiled machine in many, many other games.
Yeah, they might have some aggressive flair and elements to themselves, but they do so in a composed way.
And so it's really cool to kind of see that reflected in how he kind of presents himself.
And you can see the impact that he has on this team.
He may not be the in-game leader, but he's the emotional heartbeat of this team in many, many ways.
And you can see it, you know, some people may get annoyed by the screens,
but those same things fuel his team and the confidence that they've really been able to show.
really been able to show and I think they have a lot to be proud of. They were very competitive in
this tournament. They weren't even supposed to be here. They did make a good bit of noise
with this opportunity and I definitely think that they're a team we're going to be seeing,
you know, definitely in competition doing good things going forward. I think it's only fair to
say that they're going to get better game by game. The more experience they get, the better they'll
be able to handle things like we saw today as well, where sometimes in the game it does feel
like they start to play not to lose, which is a classic thing to do when you're young and in
experience at this stage, but as he said as well and as we agree on I guess all of us, it's been a
great joy to watch them play, it's a young team, it's a team with a lot of promise and if you do
want a bit of a hot take to go out on as well, I don't see it to be too unrealistic that Paravision
and Ft. will probably be in six months from time now would be equal if not Ft. will be a better
team than Paravision. I think there's so much potential within this lineup, I think there's
so much development that can be done with certain other players that have vital roles within the
the team in dukes, in symmetry for that matter as well, demon, what are a couple of banger
games at this tournament. So in all honesty, I wouldn't be surprised if food is a household
name that we're going to talk about for the entirety of 2026.
And how awesome is it that you were here when that conversation started? This is something
that I always appreciate as a fan of Counterstrike. You get to watch the beginning and then you
get to watch the growth as well. You also get to watch Navi up against G2 to determine
the final team to make the playoffs of PGL, Cluj, and Apoka.
That is coming up in just a little bit.
Richard Lewis will be in the chair with Yanko and Maui
to bring you all the action.
They'll be right back after this.
What's going on?
He said she loves you, but she can't love me.
But I love you.
I won't play window anymore.
What's going on?
Play your role, one expect.
The human body was built to move, not crafted to test, get one singular posture for 12 hours
a day.
It's time your chair evolved, this is Secret Lab Titan Evo.
Ergonomically engineered for you, gamers, hybrid workers, artists, and back in your every move.
I
We're playing Mystery Player here at PGL, Cluj de Poker.
And I got a very special guest.
It's the first time.
It's the Mongols, Covazera.
Got Fuzi with me from Astralis.
I've got Maus as Yinfat with me.
Payne's NQZ.
What we're going to do within this game for you is we're going to show you some team logos.
And you need to guess which player we are talking about.
talking about. Somebody's going back a little bit in time, but let's test how well your CS
knowledge is across the years. Yeah, let's do it. Let's do it. All right. So the first
one, let's see what we've got on here.
Oof.
LDLC, Envy or some Geo2. I mean, it's best, but gotta be a French guy.
Cool.
Okay.
I guess.
He's clearly French, right? Or maybe Belgium, but I don't know if it's anymore. French
boy.
Yeah.
It's not Apex.
Let's give him another hit. I need the hint.
Give him a logo.
It is Apex.
It is Apex. I have no idea.
He played for Cheetu.
I'll probably guess. I don't remember
if Apex played on AODLC.
I know AMV and G2 for sure, but
AODLC I don't know.
I'll go with Apex.
Well, let's guess Apex then.
Boom. Correct.
Two French players.
Zairu and...
Apex?
There we go!
See?
Ah, I get it.
Alright, let's go on to our second one.
Let's see what you're working with here.
Ooh.
G-Turk.
Oh, G-Turk.
He's from Finland.
Finland.
And...
I'll go with Alexi B.
Okay, that was quick.
Alexi B.
Alexi B, that's the one.
There we go.
This is Alexi. It has to be Alexi.
Boom!
Sturt Alexi B?
Okay, you're nailing it right now.
What made you think it was Alexi B just from looking at that like this?
I mean, when you see the N-Slogger, or like, think of MC, think of the Finnish guys.
Yeah, yeah, yeah.
So that's how I guess.
Let's see if we can keep the streak going.
Let's go.
Go on to our third player.
TSM, Astralis Maus.
Different mouse logos and not your version of mouth. I think I know this regardless. Okay
This one is a bit more tough. I think I need hit you
I don't even know Marcy's person actually, okay, like let's give you the current team is face clown
Is it carry gun?
It is yeah, yeah
Yeah.
Karrigan?
Yes, Karrigan.
There we go.
This is Karrigan.
What's with Karrigan?
I don't think you played for Astralis, really.
Did he?
Yeah.
People forget it was a very short amount of time
when TSM went to Astralis.
You can see the face down logo come up
and then we can reveal Karrigan.
I
Yes, welcome back to PGL Clusion of Poco where we've got the last series of the day and
indeed of the group stage.
I'm your host Richard Lewis, joining me on the desk, of course, we have got the awesome pairing of Maui Snake and because G2 are going to be playing, as is tradition, we bring in Janko for that.
He watches Falcons, he watches G2, that's where his friends play, he has to watch them suffer, it's a bit, we love it.
Yeah, so suffered a lot with the Falcons, this whole stage, third easy 3-0, but a bit of a more difficult road for the side of G2,
had some tough opposition, first two games, moved into lethality and pin vision,
but from that point on they managed to bounce back, as you would expect against the likes of Payne and Heroic.
So this is really, kind of comes down to this, right? Going up against Na'Vi to secure their second playoffs in a row, potentially.
I will say, guys, it's not an easy job to assess this.
I was doing my research and do do that on occasion and you know, they haven't played since Austin and
It was just two totally different lineups. It was snacks and 80s on G2 and obviously it was the jail lineup for Navi
He's an analyst now. That's how far we've come so all bets are off
We'll see if that continues
I I yeah, we're obviously getting these teams in very different positions
I would say that G2 trying to recapture any of the magic that they found in the middle of the last season with their victory at London
More or less that that just came out of nowhere
Yeah, and I feel like the winter break did this team very well. They've improved their T sides
Dramatic amount. I mean for the last three months of last year
They were in the bottom five of all top 20 teams when it came to their offensive win percentage
But now this year 30 in the top three. I so saw its paying dividends to have this guy behind hunter
because he's already making them look so much more well-versed and well-rounded on those T-Sides.
Yeah, and also it was a slightly controversial decision to skip Bounty, right?
Because they needed some of those wins, some of those points.
They're not going to be in Rotterdam because of it.
So there's a lot on the line for them in this tournament,
just like there was in Krakow to accrue those points to get those land wins.
And they did great in Krakow making the playoffs.
That's the first big event playoffs they made since Fisher in September.
And I think it's very important for them to continue that trend here, right?
Like the first season for this team, obviously Hunter being a new IGL and bringing Matushin as well.
You know, that's going to take time for him to get adjusted.
And now it's time to slowly start getting some results, right?
And for G2 to see, okay, can we count on this roster to become a contender or down the line,
do we need to make some added changes?
Obviously their opponents today, Navi played us in the interview saying he thinks they'll be
content this season. We haven't really seen evidence of that, not in a convincing fashion
here in Cluj, I gotta be honest. I still like the roster, I still like the lineup, but it's gotta be
said they are falling short. We're definitely not seeing what we got from them in the prior season
either. I felt like they were going to be able to parlay their semi-finals appearance at the
the Budapest major into something a little bit more consistent, but when you look at the bounty,
unable to even make it to the land playoffs, you know, look at crackout, unable to make those
playoffs, and here being in a 2-2 situation, this feels kind of like do or die for Navi.
It's barely put up or shut up, and I think that Blade, I understand why he has these roadmaps
and how he realizes he can get his teams up to speed, but progress just simply isn't linear
for him and Navi because in many ways at this tournament,
individuals have regressed.
I have not liked what I've seen from people like Wonderful,
even though he was catching my eye all of the last season.
And now I feel like the only reliable figure for me,
it's probably Bitt.
And that's not really a win condition if you're Navi,
having a guy that's on the extremity who can multi-frag.
But you really would want this to be a player
versus player of a space take.
Going up against a big guy today, though.
heavy god the star of G2 kind of out of nowhere people were thinking it would be
Malbs heavy gods just been so good since they picked them up yeah absolutely I
mean in that anchor position he's been a rock for them has been having a great
tournament so far as well I think for Navi it's you know coincidentally with
their semi-final run at Budapest it was wonderful best tournament in a long time
so did they play better in Budapest or is it just the fact that you know
Wonderful had an outlier performance before that in Chengdu. They were last place losing to heroic and Astralis
The dead Astralis, right? So there's been some really painful results for Navi last season
They're gonna reverse swept by fury in the grand final of Thunder pick lost to 3d max at TWC
The results just haven't been there and I know you look at the majors and they made playoffs both times and
Katowice and Cologne also play but it's just not enough right because they
weren't really fighting for those trophies and I'm not sure how they're
going to fight for them now without any roster changes really. So we're about to
have a blade veto I hope you know now if you haven't been afraid to switch it up.
This is interesting because like do you go with recency or history? Yeah because
For Navi, historically, they're a great Mirage team, but they've struggled on it recently.
G2 has been good on it. They also have Dust2 as an option to them, and that's where they're going to take it.
I think for Navi, it becomes more problematic. You could go for something like Inferno,
but that's sort of the map that put G2 on the world stage, and they do go with Ancient.
I thought Ancient could be a decider.
I thought Ancient would be a decider also. I didn't think either team would be taking that one in the first round
because both of them like to play it.
You don't see G2 are trying to move away from,
or actually, no, Navi ban Mirage in the second phase.
That's, I mean, they just did not like
how that's been playing out for them this season thus far.
I'm, I guess I'm a little,
I'm just a little surprised that Navi are willing
to pick ancients so early in this veto
because both of these seasons would have vetoed down to it.
Well, one of the things Blade was talking about too,
they really heard them was the map change, right?
Like they were really good on train
and they put a lot of emphasis on train
and then it gets removed and Anubis gets added back.
So perhaps in an elimination game,
they don't wanna take any risks thinking about
what the third map will be.
They just want to get their pick
and make sure that they could get to the third map potentially
or in case they can steal away dust
that they could close it out in two.
Interesting opener, Dust2.
Obviously, not much point in assessing the map
it's been with us since the dawn of time.
The question mark for me here, and indeed the question mark about G2 in general, is the
Sumpias performance.
I kind of feel this is a kind of map to him in general than some of the others in the
pool, but I think there's a lot of attention on him just in general at the moment.
He's definitely been the, I would say, the sore man sticking out on the roster.
Thankfully, though, obviously, when we hit him against Wonderful, Wonderful has just
really had a bad 20-26 so far.
Wonderful's so bad he makes Sumpias look good.
I mean, that's that's the crazy part about it because I feel like if you look at it or really discuss G2
Some Pisces the guy that's got to be on the chopping block for them
I mean, he doesn't really come up versus the best teams, but wonderful has just been completely absent from this year
I always think this is gonna be the series where he pops off and then he's gonna continue with the form that he had from 25
Get to see it happen talking about wonderful a pair of wonderful
Commentators that we're just gonna ask their opinion quickly. So I know I am a big teddy bear people don't know that about me
I love to both of you. I look forward to hearing you cast this one and it's refreshing as well
Because we haven't seen these guys play each other in a while, right? Yeah, exactly that
But I think I have a bit of frustration Mohan. I don't know
I'm kind of I'm kind of sick and tired of watching this Navi after their day one debut looks so good
We keep kind of mentioning like oh, yeah, but remember day one remember day one
This is it do or die to to now and I just really hope we get that version of them because if not like
Like Yankees said all right do or die take it away. Thank you
Yeah, without without longs in the playoffs and Emma being the only Romanian left
I mean it does add the stakes to this matchup. I mean for Emma. He's just thinking about him and his team
But obviously this one's not free, you know bookmakers got this dead even
Form is a question on both ends whether it's the G2 players the Navi players
They have one last chance essentially to show that they're as good as we remember
And if not, they will miss one of the biggest playoffs of the year and the one that means more than anything to Ima so
It's a rough go of it since day one and you know Yanko's joke about some pious looking so good in contrast
That's wild when we had you know at least some solid maps from wonderful at this event
But it's just been so inconsistent Mohan consistency is the key and it's the key that right now has Navi locked out of success
Yeah, it's um it really is I mean, I guess
And you can afford to have someone be inconsistent if you're going up head-to-head and both your operas aren't that reliable right now
And maybe you have other ways to win the game at least you have different win commons
At least this isn't about you know
The fact that some pies isn't playing up the part or wonderful isn't playing up the part and that's why it's over instead
It's sort of like well who's gonna make less mistakes in this game because we can't expect the operas to take it over
over. So we've got a few moments from everybody, but as you pointed out, just not consistent
throughout this stage. They made it a long one.
Yeah. I mean, just because I want to reference the numbers specifically since I just keep
kind of ragging on it, the very first game that we had in Cluj-Fort Novy was that match
versus Astralis. Wonderful drops a 1.4 rating on Nuke and a 1.71 on Mirage. Beyond 20 kills
both times. His name was all over that matchup, and we've been waiting to see it since, you know?
So that's just how high he hits. Yeah, it's crazy after the couple games that have been played,
how low his stats averaged out to, because it was such a good start.
Speaking of starts, let's get this 2-2 matchup underway. The final game before playoffs,
Here at PGL Cluj-Nepoca, one spot left, two big organizations for Counter-Strike,
but only one of them can advance.
Players up inside of the tunnels, we've got Bits-Paretas along the wall here,
and a third player already cheating their way in through the door,
so it feels like Navi got a good read of the situation.
Yeah, they've got lots of B guys, I mean, Bitt plays his cards right,
he won't even get cleared if they see the door guy and then someone K-Sharp.
They're just gonna hope and pray that there isn't actually a third here.
And it is about to be this B-exec.
So everything that Hunter's been cooking up right now, Navi have seen the future already.
...and the doorways, next goes Big with the first one, but Mikaze through that smoke, catches the side of mobs.
Now, have you got still waiting around over towards Catwalk? We'll see how the site goes itself.
That's a big one. Supi is catching a gush on Alexi, he's gonna have him timid about the thought of coming back through that window.
This is tough for one.
Oh, they'll come through!
Hunter from down, but turns it into a double!
Just like that, Hunter leaves his impact on the pistol,
not just with the call, but the call as well,
clearing out those last two players
and taking the B-side himself, essentially.
Yeah, I mean, there's an argument
that he could wait inside the smoke,
but it just creates so much randomness.
You can't be useful from there,
and at least when someone's planning the bomb,
then you know at least somebody's got their hands busy,
so I don't mind getting them
to go for the retake a little early, but Hunter was so ready, and some shots got missed.
Double scout comes through for Navi. It's kind of like a win for Blade to be like,
yeah, we'll stack B this round, but also a win for G2 that they get just through brute
for extreme anyways. Such a slippery move by Hunter. He's tucked down underneath the window.
And if he goes for a bomb plant a little sooner, then those players coming in are going to obviously
know about him, consider his position. He just kind of hot swaps back to the pistol under that
sudden pop through from Navi. They were so adamant about rushing in. Even after the gush,
right? I was thinking Matt was going to kind of turn Alexey back for a little second, but
but willingness to just go striking into G2 and it costs them their lives.
Costing them cat control, that smoke on window has just allowed multiples to group up on catwalk.
Bombs still gonna be cut off by Xbox though, and that scout shot tags heavy guns, so that's gonna give Navi something to be worried about.
Looks like another set up victory here for Navi, is there? Stacking the correct site, coming in for vision of this.
Wonderful shot, or sorry, wonderful gots. Oh, maybe not.
I thought Hunter backed off, but he got something.
The last thing that you want though is that this influences them to go B.
And very wise of Madison and G2 to scout this out first.
You're gonna get the CT control taking a lot of damage. Oh, clean shots from the MP9 to be met.
Malb's all of a sudden, the only player in this round to find anything for G2.
He'll catch a second kill, and with this bomb, 10 seconds, doesn't have it.
He's got a tactile, make this save happen, and Navi working the body with those scouts
until wonderful just straight up lands the headshot,
and deterring them from following through with Catwalk leads him into E-Met,
who keeps it clean with the MP9.
Once Matus got into B, it felt like a mid-B was going to win the round,
Even though they were down a player, but...
Emma didn't even strafe with his MP9!
He stood there, stood his ground in CT, and got his two MP9 kills.
But, uh, yeah.
The kills were often making me stand 3-5.
That Steelers went back in a big way.
On the 10-9s, we go.
Wolfs has a Galeel.
I'm gonna close the distance to cap off that reload.
No follow-up spray comes through as it's Mikaze's Galil thrown into the B bomb site
and this gap in the middle of the map is gonna be weaponized by G2.
Tucked into Goose is Ima, the incendiary still on his belt and just letting wonderful play
contact.
It can be smoked to maybe make that bomb site worried, but it's with no hesitation that
G2 round the cat corner, and Scout doesn't find any targets, so Emez's gonna have to
be the playmaker this time, and he gets cleared out after just the one.
Bomb plant secured here for G2, you've got Hunter down in the CT spawn, and as they pop
open the smoke to try to get control of that, Na'Vi not to retake by their spawn.
Long dual one, because Heavy Gods put his pause on Emez M4.
walking away from this now that's uh that just off the one galeel the rest of
their guns coalesce for two frags at once and they run over the site there
was a couple of chances for wonderful to try to find a peek with this scout on
the ramp but they did a good job of flashing him and just like that we go
back no rounds one in a row here for either team
I like the timing on the commitment there from G2 throw out the CT smokes for
Didn't even really give it time as if there was somebody walking up behind through the doors, right?
Just instant into the cat play. I feel like that two-second
Kind of jump in could have caught wonderful in an awkward one
There's no criticism for here on Navi when it comes to setups three for three in terms of reading the site hits correctly
But they've lost two of those rounds now. Yeah, three for three in the opening kill as well as Navi, right?
And they give over a couple M4s, which is a funny upgrade for the T's
We've got CTs with Galils, we've got T's with M4s.
Who are the good guys?
No lops on the map.
Empire's scouting.
I might be overkill for a situation like this.
I'm doubling up on the fire to really flush out the positioning and the smoke grenade.
to burn the little that Navi will have to work with in this round.
Hunter looking a little bit nervous.
He has good reason to be.
There was just a Navi member inside of that smoke at the start of the round.
Better safe than sorry.
A bit of a chip on Hunter, it won't matter too much.
He takes it down to top duel with the Mach 10, he'll be able to finish off Mikaze, but
he loses half his health.
We fully established this split though, maybe it's not getting helped.
Nicely done, Hunter and Heavy God combined for another one, and for upgrade Hunter goes
huge this round with the triple, Alexi's been whittled down to half HP, and G2 have made
it into that B-bomb site by force.
And Alexi even think about going for it. He's 46HP, there's only two guys here.
They don't have a smoke to block him too.
But they're fighting for a little bit of info, that's enough to scare him back.
Ah, Queen round by Hunter. He went through the protocols of Catwalk, made sure that smoke was clear, right?
Just by spamming it, it almost feels like, oh, that's why. Just guaranteeing that it was open so that he could jump through it
and land down beneath once they decided to throw their own smokes.
I mean, there's that previous round where Immagatus kills with the MP9 and CT spawn.
It's like the way to deal with that.
You know, plus I love the deep CT smoke.
It's like a fake, but it also is just a mid-B smoke,
and it's even better than a mid-B smoke because you can stand behind it, shoot over top of it.
And that part of that, you can't see anything against it from the CT side.
You just have to go through it, and that's really awkward.
Very difficult to do, so...
You know, it's real simple here for G2.
And that's how they play. I like it. They're very tactical, very fast, and they don't like to over-complicate the situation.
It's always impressive to me when teams play slowly, and they really milk every second of every round.
But also, I feel like they're tired of giving the other team more time to think.
Just to say that, it's a quick duel lost year from Hunter on long.
In a round where Navier gonna wanna go grab that gun, that's a big upgrade.
I'm gonna shuffle it back in time, but Mattis already slips through the mid-doors.
He'll get there with the spray.
Good control of the situation. USP can't capitalize on it. Flash goes beyond.
And so, still, retaining vision are both the players out mid-doors.
Bombs slowly floating its way around through the tunnels,
distraction offered here from the P site.
They see us just two-kissed us.
Ema doubled back to go craft that M4, still unable to catch any damage inside of this mid-walk.
Mobs lingering around for a moment, and it looked like Ema wanted to start to test this smoke,
so he'll position himself side-box, bit just that USP,
the weakest piece of what's left of Navi, good team.
But he can't even get the first job done.
Mikaze picks up the mob's frag with the flank.
Is there anything left here for Navi to really do about it,
or do you just forego a fourth round to G2?
I think you do.
You don't have a kit.
And, I mean, maybe a fifth finished off that frag,
but there's still be an advantage for the T's
there in the B site.
That's some pious hopping.
So it's a good effort.
I mean, taking out Lister early,
putting a lot of pressure on them. These rounds are definitely competitive, but
it's G2 or just winning them all now.
G2, if a lot of the top teams have made a really impressive comeback, they
They could have easily fallen into obscurity, they had to be really creative when finding
new players, especially when replacing who they had before, and they just look well-established.
Now, in the way of Hunter as an IGL, it feels like he's bringing something unique that works
to the scene at a high level.
He's got a lot of individual talent on his team.
Have you got me my list last year in top 20?
I think he was outstanding. Obviously, you know, the Blast London win showed exactly
how good they can be and how good he can be.
Problem with that Blast London win is that it also set these expectations sky high, you
know, saw you immediately saying like, well, didn't expect us to kind of find our groove
that quickly.
Seems like everybody when they're when their first tournament, the coach is like the most
surprised because he sees it day in day out he sees all the mistakes you know
it's for real coaches that's and he's not the coach's job right to fine-tune all
those problems so maybe get a little burdened by the midtimes but I think the
maddest pickup was so key in showing that they know they know ball you know
like they picked up a guy that a lot of people see was very underrated
Best placement for G2 since that trophy lift was crack out now at the start of 2026 with
a 5th-6th finish.
So you can say that they are kind of on the right trajectory.
Right now in this game, most certainly starting to fly.
Malmstuck's in under the catwalk.
Team Heavy on Long.
We haven't seen much long action in these last couple rounds and now they're going to
find a lot of space for free once they commit to it.
Malbzee's the barrel, and he's gonna want to get into this moment
as he sees the trajectory.
Oh, wonderful. Great cover.
Brutal.
That seemed like a situation where Wonderful, if he gets caught off
because he's got a teammate in front of him, he almost excused it.
He gets clipped back by some pious who wins the off-battle.
Heavy got in front, but let's see B picking up that AWP
is able to just draw the line in the sand.
Won't be able to get back around the corner.
The job might be finished here.
I mean, Hunter still 3-2. Big capital smoke though. What the hell is this?
That is a massive jam.
Hunter gonna have to bank on the flash bank doing the job.
25 to the clock.
Second smoke burned, and that elicits the spray through that CT side.
And as E-Metux into Gandalf, Bits gonna start activating on the flank.
And if he kills that coverage of Sunpaius off, then all of a sudden,
you've just got Hunter stranded here on ramp.
Challenge is gonna continue off with a flank, 10 to the block.
Hunter, it's a wild spread.
USP wins the duel, and we get a squeeze here from Navi,
and not to mention two critical op shots,
one from Wonderful holding off that sudden mob swing.
But then Alexi, hot-swapping back to the gun
and getting one towards Long as well.
That was the highlight of the round for me, for sure.
Alexi on the op.
That was crazy, there.
That's what I'm saying.
It felt like it was so one-flank,
Malm sneaking up on him. I love the approach.
Hit underneath the bricks for the second shoulder peek and then kill.
He had just sort of fried grenade. He had a teammate positioned in front of him.
You know, you don't want to see Wonderful get caught by a moment like that, but you almost would have excused it.
Flash has come through to allow G2 to scale closer to Cat.
If mobs could get into that staircase alone last round for free, this time he brings his friends with him.
Everybody's still equipped here for G2. This is all the money that they'll have though.
Single round of lost bonus for both teams.
This will be nobby to have a real chance at tying up this game, but we've just got to hold back this pack push off of the gap lock.
I walked well timed again. Wonderful, almost.
Had to collateral whine down the Faulty's headshots quick.
Just had to click on it.
Even trying to draw him around, Smoke won't be able to get anything in his attempt to hold an electric piece.
Rifling leaves a little to be desired.
Heavy God catches the headshot, and now Mikaze on a desperate act back into spawn, looking for the save.
Because again, both teams with majority money on the line, there is some cash in the back pockets of Navi.
They'll be able to repurchase if these two saves come through.
Cat is just such a weapon for G2 who can really highlight everyone's aim as they're crossing that railing
Taking all these difficult fights a headshot angle over top of default one on the ramp anybody playing long
But with players like they have on G2
That's the kind of death ball around that they really look forward to and I think not be considered danger was imminent as soon as those first
Nades are coming over
Wonderful was it you know really a couple milliseconds away from hitting a collateral, but
But that's the level that they're dealing with with G2.
They're going to be just as quick.
I think that's a really good response from Hunter, just again, playing off of so much positioning for mobs and cat last round.
You know, almost pouncing on a wonderful the way he did.
And this time they just come back numbers strong.
And around that they have to, if they want to kind of keep this control, like I said, there would have been a real easy tie in the cards for Navi.
they won that round. Instead you put the pressure right back on Navi, you grow your lead.
G2 really making something of this first half of the match.
It's kind of a put-up or shut-up situation and they put forward through catwalk into the A site
with a clean headshot to neutralize the AWP. But that AWP is still around, right? Wonderful. We'll
have another one in this one. MP9 for Alexi B is really the biggest limitation. So lucky
If you've gotten away with still the two players surviving, that's what keeps Navi's hopes high here in round 8.
Molly doesn't do anything. Alexi, ouch.
Actually, not that bad. Only 12 damage. Felt like Hunter had that frag between his feet for a second.
Haki sacks it away. Smoke comes out from tunnel. What's this? Ask Navi as they keep two players on it, but in reality, it's just bad as doing this thing inside tunnels alone. Another quadruple player walk up through the cat play.
They're throwing a lurk smoke so they can threaten getting close to the mouth of the entrance by the wonderfuls going to see ahead that they know. I can't, they know that they're really good at taking cat.
They don't need much to set it up too, that's what's made them such a big threat.
And Navi are just not really responding to this actually.
You'd like to see them stack in a moment like this.
It's the polar opposite.
But the defense spread.
The defense is still floating down and spawns.
Oh, does me, G2, on the brink of catwalk, but that's not gonna deter them.
Wonderful Zon comes back, missed opportunity, and 89 is going to go down empty-handed.
The Staling Strong, the headshot's clean, and then Pac, the player for G2, is serving up damage as a unit.
Right now, they're in a very difficult position because they know if they literally just give up Cat, bricks the rounds over.
And so, Dust 2, obviously, it's so hard to hold onto Cat, but this means Navi either have to get that kill very early.
They have to push upper tunnels because there's often times no one even there
Or they need to over stack towards the A site but that kind of maybe it's just an emergency option
They should really think about one of those first two because otherwise this very simple static looking map from Navi is gonna keep
Resulting in not a g2 moving into a cap plate. There's nothing stopping them from trying it
Why wouldn't they keep doing it and if you looked at the mini map while that exact was happening the B player still thought
was a B-split. They flashed through the mid-doors to re-clear mid. They thought it was a B-split.
So all the way to the very end, they just didn't want to believe it was going to be Cat again.
But if you think about what was stopping G2, there was nothing. There's no reason for them not to do
that again. So even though we saw the first three rounds of this game, we're pretty impressive.
Navi had good setups. Even when they lost, they were calling out what site was going to get taken.
Now they're not really doing that, and they're not keeping up with the entries.
Two one-off round wins for Navi now, he's gonna leave them here on the pistols for majority.
What was saved is an AWP at M4, positioned one towards mid-doors, wonderful, and then
escorted towards Long.
You have to wonder what, no attempt to take a lower tunnels kill, lower tunnels control,
mid-rag fighting early in this part of the map it's been more G2R every time.
Well times, I'm surprised that's not covered in any way. There's one, actually.
It feels like you've thought about the threat that the AWP was saved, you know,
or you're just so certain we'll be sitting on the A site, but clogging up, no
No coverage. DC first pick up. M4 is well positioned as well. Nobby is making this happen.
Just by playing the right spots. M4 scrambles backwards. Hunter is on the chase. It's going
to get dropped by Bitt who comes through with a second. Unbelievable that Hunter is willing
to push that bomb up alone. Also, he had teammates that could have moved
up with him, but he knew in the back of his head he's either going to get an easy kill
and get out of there or you wouldn't go up to try to trade it. That just ends the round
basically there's a few glaring mistakes I think again once more just mobs
climbing up Xbox so confident that there was no real threat yeah they had the
utility to smoke anything they want to do so it's climbing Xbox there was an
ops save you have no idea where it is
this is a G2 giving Navi a lifeline we'll call it what it is I mean two
players had guns at the start of this round both of them able to catch their
frags and now NaGi rebounding from what would have otherwise been a broken economy so this
makes the half very much possible for them to tie. It's still what you want to see from NaGi though.
It's still a cap push, it's still a mid kill so literally answering all the problems that
they've had in these last few rounds because what was about to take place? We're literally about to
have G2 walk up cat again so you know the reason they're not worried about this is still he has to
The reason they're not worried about this is because Nami haven't even tried to do it yet.
I think it's the first time they've really sent guys on that mission.
Helm slowed down by the frag grenades, still able to get up through the doors.
It's looking like it's the same end result targeting this A site, just a different avenue this time from G2.
Oh, Macaulay lucky to be alive.
Sumpaiya's clipping him down his- Oh, God, smash his wonderful's head!
Oh, the audacity.
And now Alts is already in front of the smoke and Alexi finds it.
Is any of the top of Wraith can't manage one?
Scythe player cleared out.
It's a low health McCauze set up by the Sumpaius damage and again it is G2 snowballing as a unit from one direction.
It's pretty straight forward. Group and hits.
And unfortunately here for Navi in the firepower department they cannot keep up today. Another one off round win.
It is just firepower. Look at the X's on the minimap man. They had everybody there to fight long. They had an AWP in play. Everyone outgunned.
He took a look at the site, he's got the smoke for the defuse and he thinks he can get away
with it.
And he meets the flames.
Just trying to bring him back, but he knows better.
had a chance to go for that if he was a second earlier but he's got the quarter
saw spike he was looking for. I had a little rush, you know, little incitement?
Yeah. Get the blood pumping and hopefully weaponize that in this follow-up
because Navi are fighting for a best-case five-round CG side. Two rounds left.
Again, look at G2. It's a unit. They moved together as a pack and just looked at Dogpile, another bomb site.
This time trying to change things up for B, but meeting a smoke grenade, they'll have to cool off for a moment.
And if this was coupled with another, you know, Navi extension of Catwalk, then how'd they know?
No, if this was another map, though, you could have this group open, you know, towards the B site, and then they would have to commit to it.
But because it's Dust2, you can go quick.
You can change your mind if you'd like to.
It's very easy to be flexible.
Right now, you have to just try to do is de-gilligence,
not just sit there, get some utility up,
go back to ReClear, underpass.
Just making sure not to oversimplify things.
It's crazy.
I mean, Navi have, you know,
they just refuse to gamble on it.
Maybe this is the round they've regretted if the lean came out, but they haven't seen
anything.
They are in lean for you to be in the moment.
This could pay off, finally.
Well, it's just teasing the thought of Catwalk, jumping around in the smoke, getting utility
out of wonderful, dropping a cc smoke himself, and now outside of the door he's leaving
support, but they don't check him.
And then as Bit turns back around, he'll find the third player trying to emerge out through those tunnels.
Opera's going to get dropped, and Navi holds strong between Bit and Eme.
That Humby position going unchecked long enough, and Mubs has been throwing out,
distractions will find no footing himself.
And so a B site that looked like it could have gotten overwhelmed,
but it's made all too easy with two backs turned to Eme.
Yeah, obviously not super in love with the fact that Navi didn't play for Info,
but that still just, you know, have the right read on the map.
Cause you too, the legs of the ship, you know, influence some kind of rotation, maybe it doesn't look too much like a blood.
So fair enough, but if they had simply gone back to cat again, it would have been the same problem.
So let's see if Navi can pull out a fifth round after a very hectic battle.
All he bans from the front of the door, they're still gonna charge out.
Lexi B didn't see vision.
You'll find that tech dying up close.
We need E-Met to spray them all down.
Triple kill off of the side of the car.
That pack that's dead tries to run rampant, so tight-knit that E-Met able to mow them
all down.
attempts as Sunpaius turns back. 20 HP. Bomb on Mattis. Chucks out one more piece of
Utility before going for the departure. And we'll see how much of Navi that
preoccupies, because we see this third player thrown back towards the A site.
They're opening the smoke grenade. They're worried about the cross. This opens a
door for G2 to make moves. Sunpaius still with another smoke grenade. You put that
down on the CT, mid to B right now. All of a sudden, there's a chance to scale up.
Crazy though, we have to consider there's even a chance. We've seen how good their
entries can be.
Not going for the mid to mid 35 seconds and
try to walk this one up. Wonderful. You've got nowhere to go. So locked in.
Holy, this is the time!
That's a huge mistake!
Madis with the back to back and shot!
It's a triple!
Just like that makes mincemeat of the setup!
Wonderful how to play her on car and he still considers long for a second!
And in that moment, he gets struck down by Madis.
5v2.
And now it's bit in a 1v2.
He'll be able to take up position inside of Smokey.
He's got the kid, he's got the Molly and the Smoke grenade.
There's a missed opportunity for Sumpius to just put this around on the board for G2.
Locked in behind the boxes though, bit jumping, scrambling, trying to find a way to unravel this, and now he has.
Mattis has lost his head, this bomb is not planted for Catwalk.
Sumpius is going to have to run him down and no time for this.
Bit pulls off the clutch, all of Mattis' best efforts in vain.
Are they playing for a Catplant right there?
I don't know.
That rounds nuts.
Haha, that was nuts. So, 2v5 averted. Uh, they were just so excited.
That is actually what starts the plant 4.
And then you get around the meatballs.
Fell back anyway.
I mean, maybe worries this coming in from Catwalk, but they're the ones coming in.
Oh, they have it off there.
Sunpias, low health, maybe they're worried he's gonna die, I don't know.
If they thought he was gonna come in later, then all they have to do is go long.
It's one of those moments where I wish we had, like, instant team speaks.
Yeah.
Because surely something was said that we don't know about.
Who do we blame, Launders?
Who do we blame?
Yeah.
It's everybody's favorite game.
You know who we almost blamed?
Wonderful.
Yeah, I mean, I mean.
And that would have been justified.
There's so many exceptions in Counter-Strike, like there's good fun of me, you know, it's like
There's only enough time to diffuse the bomb, you don't think. There's certain things that you just there's no other option
But in a in a in a 4v2 or whatever keep your gun out. That's got to mean you just you do not need nades
You need one kill
So it's in the final round of the half that finally Navi string two rounds back to back
And to the T side they'll take.
Maltz up first.
Finish off Biff, and it's wonderful to come through with the back-to-back headshots.
Mikase is clip one as well, coming in from Catwalk, and so this pinch goes perfectly for Navi.
Bumped across over, uncontested.
Mattis and Heavy God this time with the 2v4 attempts.
We'll see if Heavy God even gets a chance to shoot, or whether Ema executes him.
This surprise tunnels play is the blindside and Mattis down with nothing
So wonderful making up for what looked like team damage on bit somehow some way
Maybe headshotting him as he jumped through the air into the first defender
Malbs cleaned it up, but then from that point on it was all nobby
Played the disaster that would have made it in eight four when the pistol
And Tim just told me to smell this weed.
Navi still have some work to do here being on the tea side, but they're gonna be feeling
it's so good now.
This Colonel V-Sight defense just allowing mid to fall.
So the highest scout option to not play ramp in the face of this utility takes a look down
towards the smoked-off mid for the moment, gets a chance to lean back. Second
volley of utility comes over top, it's now the G2 start dropping their own
smokes over towards tunnels. We're gonna see this confirmed push.
Oh! Back to back! There's the triple! What is that second shot? Bits able to get the
Kill back and eventually, Navi do turn their way through that site setup.
Bomb gets dropped in middle of the moment.
Bit is here on the right side and Imma is with him to combine for the clear.
Woo! Heavy Gowd!
Succulent headshots from Heavy God.
He's looking like a juicy B site hold, but Navi able to bounce back within it.
The second one.
Ooh, that's a dude.
Man, it's caused a lot of goleals on this round for Navi, but even less to play with for G2.
Digno to 5-7 for the crew. They've got a flash to try to set up his long push.
Go ahead and try flooding inwards.
And it's a shooting gallery as far as Navi are concerned. Not one death, but honestly a good bit of damage.
That's 9 HP, wonderful, 35 Alexi, deaths that could have been.
But now we have Navi pulling into the lead, something I did not think they were going to have in this game.
At least not this quickly, right?
I mean, it was 7-3 G2 once upon a time.
Two rounds at the end of that first half the pistol the conversion
Starting to get on with it
Now we're going to get more of a bit of a grindier look here on T-Side.
We will set a slower tempo.
That is very shallow.
Supias gets the kill from behind, but because that bounces and it's shallow, that's what
allows the Mikaze challenge in.
Hunter knew when he missed that that there was a threat coming.
Lower hold here from Ena, but he's not.
his man to second whatsoever, knife out, sprint into his own death.
Bop shot landed here by Sumpias, and Bitt's challenge out long seems to have gone unnoticed.
Bob's is not considering this option, and so he'll get cleared out.
And with Sumpias down in CT spawn holding for the cross, the bomb has afforded a big gap to cross over into safety.
It's going to be planted here for Long Flat, and Bitt can control between these two angles.
I don't even know how we didn't see that.
We missed!
And the Galil turns through!
Oh, Sunpius.
Olexi's clutch comes in big, and Navi just keep on growing this lead.
I'm not gonna lie.
saw Sumpius right here, it was like, that's actually unmissable.
Because Alexi probably took up his entire screen.
He had to afflict so hard, unfortunately.
It's a moment there for Alexi, but also when they ran behind Sumpius,
didn't see him and see the spawn, they were not ready for that at all.
That's insane to me that he doesn't notice.
I mean, what's crazy is there was the dead body and then Sunpias' head,
and it almost looked like the head was attached to the dead body.
There's that, and also just what's wrong with your spot on long?
You already have a teammate on ramp.
Got them the trade they were looking for, but...
Crazy stuff.
It's one of those moments you see it from the enemy's POV,
but really, I think I want to save them.
Look at the head!
Right there.
Just tunnel visioned.
Won't have to live through that one.
It's a 1v1 for all the money.
B2 might have to forfeit a 10th round right now if they can't come up with something interesting.
The six round streak out of Navi has clearly put them in the driver's seat with us, too.
Looks like they are loading up the cap layer of their own, maybe.
I'll find no resistance, but the rumblings of it has heavy god dropping smokes.
What are you up to, heavy god?
He's got no one to flash for in here, so if he wants to face the smoke, I'll just die
instead.
He's ready to throw those nades out for the Navi side of things.
See that?
Ooh, caught by the Xbox.
Now that's an AK that you think gets grabbed.
MP9 challenge on the boxes.
Kinda has Navi checking all directions for a second,
but they've got the utility to just give themselves a breathing break.
And that'll afford the AK's exit.
Hunter's gonna go save that.
See if anybody tries to rack up damage.
But it will be Navi onto the double digits, just getting by Heavy God that one Desert Eagle walk along the wall opens the bomb site for the taking.
One more?
Yep, with the bump, Alexi B dies to that and...
The best deal is in the scene here, in detail.
Three of the four players in that post-plant cleared out.
For what it's worth.
They're just making up for this previous...
awkward round boss on the A site.
Oh, is some pipes going to second hop this round?
Is that what they're thinking about?
Yeah.
OK.
Wow, that's a good adjustment.
Two moments.
I love double ops.
for comebacks, CT side comebacks, and overtime. I think that's overtime is where you've kind of
shown everything you have in regulation, double up suddenly you've just got five new rounds you
can play, and then on a comeback where you need to be dominant you need to like immediately get all
the money out for your opponents win rounds with two three alive. That's a good time to pull it out.
The first time you do it that's when the novelty is at its highest you can really trick and see
I'm gonna be ready for a second one on the board.
So, some pious here on Catwalk and heavy gods sitting inside of the B site alone.
What I think is really key is like, you don't actually want a late round, you know, retake situations.
What you want is to get a pick or go one off as quickly as possible so the higher chance your other guy can get a walk pick.
Because if you let the team exec, then suddenly the second op is only a liability.
It doesn't even really help you.
Yep.
So, I can see some pies get a bit more aggressive, honestly.
He started the round with a more aggressive cat ankle, but with a little bit of utility,
he instantly fades away, now down in CT spawn as he has been.
This is just kind of more of the same.
It's creating kind of a weird composition on the map.
On the one hand, if this is going to be an A-play,
That's just the last one before I see like we've heavy got a level over B, so you can save that off no matter what
But if it goes B, you got two ops trying to defend it
Flashbang finds some pious still yet to pull this trigger
Smoke's gonna drop down behind him and he's hoping that he can play in front of him. Yes, it works. Alexi dead first
Oh, and he doesn't get away. Vince chases good. Bomb still floating around on Catwalk
Oh, and then Heavy God gets pot peeking out through the B site window, still though, extending into A.
From everything for G2 Remains, Bomb is still sitting out on Catwalk Down, operating alone.
Wonderful. Still sitting on this corner, jiggling it.
Time's a problem.
Not willing to run. Eman's trying to open the door, Hunter catching a bit of damage on the corner,
and then that Bomb carry is gonna go up and over the box.
So Nobby with a squeeze into the A site dodged the threat of that double up and this streak of rounds shows no signs of slowing
Well, it starts off right they get the Sun Pius off kill in mid. That's nice
allows heavy-gott to take another piece like men
they just pull him between the eyes and
Before Nobby realized it, they had actually taken both sides. B site was wide open. They had to kill everybody to win that round
So it's kind of the hardest possible situation. They still find a way out
Some pious immediately in around 19 with a pick back against the wall
G2
Still looking for a solution on this CT side looking for their first round win on the defense
Shots see where was this maybe in the round prior?
Yeah, right imagine this with a second off that could have just you don't push Navi into it
Instead, some bias, I suppose, better late than never,
maybe it happened, but EMS right will work clean as ever.
Catching another one.
We've got Alexys now on the off.
Third player for Navi to don this gun in this round.
I wonder what Mom's is thinking here.
He's kind of backing up a little bit,
and Alexys waiting for the one minute timing.
That's what Mom's might think about pushing through, but yeah.
Yeah, get on your arm.
Oh, not an offer.
That was actually quite a freebie.
Too long long to be a little nervous about it, but...
They don't know.
It's about as free as they get, actually.
Yeah, that was free.
I mean, the highest off-kill was free in that previous round.
That was also pretty free.
But they shut down the big idea for information here for G2.
Heavy God, once alone is...
Once again, it's stranded.
Just missed that.
All he goes beyond easy pickup on Mikaze, headshot for style points, Ena's coming through the window.
Heavy got the key from both ends.
The mid players aren't able to keep Ena back.
Door smoke to guarantee the bomb could jump over.
It could try to fluster this, but Ena's looking to give cover with the bit of health that he still has.
20 health, 26 health.
Alexi throws the frag off the window.
Malm's gonna be chipped down by that one.
Now both players ever so slightly lower here for the G2 retake.
They've got no utility, neither of which possess a kit. It's here on catwalk instead. Oh, how valuable those tools would be for this retake.
They're just gonna try to plush it, and E-Mash catching the second within as Alexi holds his one from beneath that window.
12 rounds for Navi in a flawless T side.
Yeah, they ran through this, man. I mean, some of these situations are close, but they're the ones picking them all up.
And this was actually the round that's on Pius pushed mid and got two kills.
Wow. A bit of a disaster here for G2.
It's already a game that could have been won by G2.
We've seen how many chances they've actually had to win key rounds, set up echos, get one over on Navi.
And I hate to call it a guy who just got two kills for them, but that third one is kind of like uninspired as well.
Did you hear Alexi?
Nah, what'd he say?
He said, where did my bullet go?
Not into mobs, I'll tell you that.
Heavy God caught up the crossover.
In the middle of all this, Ema has quietly racked up, frag after frag, sitting pretty
at 21 kills.
We had this same effect earlier today with Longs in map 2 of his elimination game.
Kind of felt like he had more to play for than anybody else.
And so, taking the game by storm, no doubt, was playing with hearts, and now Ema's doing
the same thing, driving Navi to this 5 round lead on the perfect T side.
Pit player makes contact with the Fommest, Bits gonna chuck fire deep, really forcing
Malbs' hands to the stool, simultaneous catnick, it goes to perfection across the board here
for Navi.
Wall bang, and a wonderful, it is a massacre.
From the moment they switch over to that attack, even with a measly 5 round CT side, any worries
Na'Vi had washed off by the flawless attack.
Yeah, it's not how you start, it's how you finish.
G2 started competitively.
Na'Vi absolutely took over that game and a near flawless on that second half.
Just a real rough one.
You can see the despondency coming out from G2
and lots to think about as they head into the next map.
Yeah, absolutely. And it is different rosters than, you know, two years ago, but you do remember that Navi just had a complete stranglehold over G2, you know, in 2024, in that triangle of G2, Navi and the spirit.
And it was just again on the city side of G2. You know, they've had a couple of opportunities where they had a man advantage, but they just couldn't convert those rounds.
rounds and Navi, I think this is also probably the best Dust2 game they've played at least
on the T side in a while.
Yeah.
Honestly, I feel like you have these little moments where G2 players would have individual
pop-offs.
You could see the skill.
Guys like Heavy God getting the multi-frag with the Deagle, Mattis with the AK, but then
they just couldn't always get it over the line.
Even though they had those moments of brilliance, it just was not the comprehensive effort.
on Navi, it definitely felt like, even if one guy fell to the hands of a star player on G2,
there was always somebody that was able to pick up the slack. And Ima also just really came alive
in that second half, which is great because we lost one Romanian at this tournament just in the
last match. So if you get at least one into the tournament. Everyone at home, obviously, you know,
kind of secretly on some level, we are rooting for him at a game in stadium like so. There is that
factor but I mean obviously as well just you can't win a game playing like this
like this this CT side out at G2 was like kind of I know like just really weak
and fragile and so many questions about this lineup and where the strengths
lie. I mean they laid a goose egg on the CT side right and the frustrating but
the reason why they're frustrated I believe is because they got outplayed
you know in some of these mid rounds they would be out position you know some
of their players would make mental mistakes and just leave you know certain
parts of the map open for no reason or it seemed like they weren't on the same
page in terms of communication one guy wants or two guys wants to fight want
to fight but the third player is sort of backing out and he is the one who needs
to get that final trade kill for that fight to make sense to begin with and
And you know, you're losing rounds constantly because of this and of course it's frustrating to not be able to get anything done after what was a pretty short first half.
I felt like the T side was good.
It was, inarguably.
This guy, we're talking about him getting to the stadium, doing everything he can at the moment.
I think he needed this performance to be fair, Nami.
I'm day one. It really felt like Ima was going to be in red hot form playing on home soil. But then on the following couple days, I was actually kind of disappointed. I mean, the losses that they found sometimes even really didn't show up. I mean, I build them as an assassin in their match yesterday versus the Mongols. And then he just totally vanished. I mean, he didn't get the job done.
I mean, just didn't didn't complete the assignment. You know, the worst hit man he possibly could ask for but today different story
I'm glad to see it because the way that he was taking space on
Navi's T side flying through lower just felt like he was unperturbed any any attempts that G2 made of trying to slow him down
There it was what him and mccasey just doubling up as well as you possibly could ask for
Hmm. I want to talk just a little bit about G2 yank obviously. I know a team very close to your heart
Is it the case of, you know, we talked about the Hunter becoming an IGL as a prospect for a long long time
Are we starting to think now it's a case of maybe we want Hunter the player back rather than the leader
Well, that's what I've been saying about G2 for a little bit. I mean, it's great
They have a lot of versatile right flers. No big ego players. No clear star player. They're doing it by committee
You know, but sooner or later like who's gonna be the guy who's going to go for a play at 1111
You know to get you over the hump like who are you going to put the faith into who's gonna call his own number?
Who are you gonna give the resources to in those moments? It has to be someone right like it just doesn't work like oh
Yeah, you know will figure it out like it will be a different guy every time or or whatever the situation presents
itself, you know and
That has been maybe something that's held them back a little bit because G2 even towards the end of last year
You know, they only lost to contender teams really or really good teams at the very least, right?
But I mean, that's where they want to get to and you have to figure out the way to beat those teams sooner or later
Well, I also feel like the guy that you would want to be the star on the team is probably your worst performer in Sunpias
I feel like a lot of the other riflers have a pretty what?
I want him to be the star. I would want him to be. He's not even close to being it though
He's not good enough to be the star. Yeah, that's the thing
but you would naturally want your operas as the role in the role in the role
No, it doesn't have it in him anymore, which is obviously a problem. Why such a conversation
The community oh that they owe themselves a collective apology because when this move first happened
It was like it was so underwhelming and I was like you may as well. It kept 80s. Yeah, and people people
That's more underwhelming
Yeah, it's overwhelming, overwhelming.
Both are overwhelming.
Pay these for groups, some pay this for players.
I don't need to agree with that, I just think they're not even...
But anyway, let's break down some rounds,
we can get into the minutiae, what happened?
We got round 11 coming up for him.
Yeah, I think this was just from a mind game standpoint,
very interesting because G2 was very stubborn,
just going for those short executes all the time, right?
And Navi was sometimes playing 2-1-2, expecting them to switch up.
G2 in this round, after they just lost to those pistols and won a round, they're taking round in upper tunnels,
they go back, they take short, they chase players away, but Navi was still adamant about he'll have to try to be at some point.
They actually played 3B in this round and managed to win it, which was very important, because if that didn't happen,
maybe G2 can get all the way to 9-3 to end the half.
Navi wouldn't have had money for that final round if they lost this one.
So, you know, just the belief in they can't do short executes,
the entire half pays off at the very end of the first half.
Also, on top of that, I mean, the way that Navi were able to,
I guess, build upon that, sort of in an awkward round 12,
I feel like that was also where this game kind of just completely warped for them,
because Matt has had that incredible multi frag sequence off of the short side and then Navi themselves bring it back because they were able to get a
Diffuse and the smoke on the side. Yeah, and then we saw no rounds one for G2
Actually, that was the round that kicked off. What? Yeah, what was the streak there at that time? 10 10 9 rounds 9 rounds straight for Navi
I mean that's I feel like they lost real it lost so much control at the very tail end of that game
Because also reminder PGL games pretty short halftime pause you're stewing with the thoughts a little bit more regularly
True. Also in round 16, Yankee, we had the ball dropped.
Yeah, this is some of that situational awareness, right, that's problematic for G2 players.
So they took long at the start, Navi.
Like, G2 gave them long seed-bits, throwing some utility.
Rest of Navi goes back to take short control, you know, they chase them away,
counter-die, sometimes gets the trade, right?
Then this is the lower B push happens from G2, and all these trades are happening,
trades are happening but it's like why is Malibu leaving long and why is he
completely like you know obtuse about anyone being able to play there like
it's not going to take on and then don't not leave a single player to lurk
that was the kill in the 2v3 that really swung the round I feel like and
Alexi also ended up doing great in the clutch in the 1v2 but you know this is
the first gun round if you don't win this and everyone died now you're half
buying and now he's off to a 5-0 start. So these small mistakes have really added up in that second
half for G2. It just feels like it's been a little bit of a theme, not with G2, but in general on
DUS. I guess what did we see? We saw Mao was doing something where you're just kind of in between
two bad spots and just, I would say, carving out your own fate as opposed to just getting,
letting a pinch crunch you like that is just a lack of proactivity and kind of also probably
reason why. I think the conversation about Malbs is relevant still that he's not really
feeling the shoes whatsoever of somebody like Nico who was just able to direct the action
a lot more for G2. I think they really could use an extra voice to make sure they don't
get caught in those kinds of situations anymore.
Yeah, I think for him it's looking to me more and more. I've made this comparison multiple
times like he needs to be used as a flamesee, right? Like on T side you put them in action
and make him use his aim to the best of his ability, that's what he excels at, and on
CT side just be an anchor. It doesn't seem like he's the type of a guy that's able to
move people around and make some of these calls in the mid-round or anything along those
lines. Maybe down the line, actually I don't believe that either, I just don't think he
has the personality for it. You need to have guys who just enjoy doing that and are like
that by default. Malph just doesn't strike me as that guy, but luckily for him we're
going into ancient, that's a great map for him.
Yeah, he was the best in the world at one point.
So maybe he can turn it around.
Well, let's just talk.
We've got a little bit of time.
We can talk a little bit about Ancients.
Obviously, Navi picked this one.
We were a little bit surprised about that, right?
Going into G2?
We were, because it does seem that Navi have just
disowned the idea of playing Mirage.
Now, they've lost too many games in a row on it,
whereas Ancients has been a little bit more of a bright spot.
It's one where I've seen development on them
in the last nine months that they've had Mikaze.
The way that he used to play the map
was very much almost his namesake.
was almost a comma cause he would just run out mid just die and now I feel like there's a little bit more nuance a little bit
More I guess flair to his game where he'll sometimes, you know, they'll prod outside
He'll be able to take it in a later stage of the round
It's not always just kinds of blazing you're gonna just see if he's alive or dead to win the round in the first 15 seconds
So I think this is one that Navi is just kind of steadily improved upon over and over again
And in the kind of the spinning plate metaphor of a map pool
It's one that they've kind of kept going this whole time.
And you know, G2 picking to start on the CT side,
didn't go so well on Dust2, right?
So on Ancient, if you don't get off to a good start,
you are in jeopardy of sort of falling into that mindset
when I was just in their comfort zone and slowly choking you away.
All right, guys, that's it.
We're going to a quick break when we come up.
We'll get into the action on Ancient.
We'll see you soon.
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I
Looking to hang on to the momentum that they establish as Dust2 went on.
Navi feel like they kind of got the engine up and running, right?
They had to get through a couple of tough spots when it came to the first half in Dust2,
being reset three separate times.
It was feeling like the one-off round wins, Mohan, where all they were ever going to get.
But then they switched over, and from that point on, they've been running the show.
So let's see what they've got in store for us now as we swap on over to their map pick.
It's a very difficult map to look back on if you're G2, because you had such a good start.
You stole some early momentum.
You had lots of winnable rounds in the second half, and you really got outdone.
I mean, Navi did not look back as soon as they switched over.
That was quite a dominant victory when it's all wrapped up, and now G2 will be left with a lot to prove.
And I think, you know, some pious ends that map with one good 2K, essentially.
But outside of that, there are just some critical misses from him,
and his form was called the question before this started.
This series is going to be about looking at some of the guys who are under the spotlight at the moment
and them trying to show up, but it really matters.
There will be one here on Ancient, and this may be G2's last chance.
Have any hope of making it into playoffs, but for now,
Navi are the ones who can set themselves in group control for a bit.
You know a big driving force in that first map. Beyond 20 frags by the time the dust settled.
He'll be looking to seize the day.
Seize the chance to play from this countryman. Heavy gone!
Triple! Fereda's inside of the cave. Carnage as far as he's concerned.
And looking to go one further, Lexi B still with something to stand on here in the pistol.
Heavy God's going to come run him down, not let him get away with any more health than he has to.
17 HP for Alexi B as he sprints his way over to this A site, but just as fast on the rotation are two of the G2 players, and this is where this one ends.
It is all about Heavy God inside of the caves to kick us off on Ancient.
What a monster, man. His Digo clip back on Dust2 as well.
Yeah, he let it rip. That's nearly 400 straight damage from him.
There's probably a lot of decoys in this round, so turned away from a fake flash right away but got its crosshair back in the perfect spot.
Turned that split into a one choke point hit.
Wonderful deagle to walk up on Hunter here with the grenade primes.
That's the bullet's sail.
Ooh, good wallbang.
That's going to turn Mikaze, sets up Mattis' easy peasy, and watch as the Domino's fall.
It's a small hope, but if there's any hope, it's that AlexiB flashbang.
Make mobs, panic, he falls off of it, covered by the boost, and so vision regained, full
of the situation regained, and a little money made as well by Sunpius, making the most of
the SMG there in the middle.
I do like the G2 when we saw the cap plays on Dust2, that this really spills over on
the both sides when it comes to G2's ancient.
They can be super threatening, low numbers, very good at their contact explodes.
They're on a four map streak here on ancient.
One minute clues to a crack out, one of the major...very good on both halves of the map.
Two incendiaries and the frag grenade never stood a chance coming out middle of that round.
I don't even know if he saw a way out.
He had to run back into that smoke right away.
It felt like for the end of that he just kind of gave up.
Yeah.
He just shot one mixture bullet.
I mean, there's- he wasn't gonna get out of the fire.
No smoke to extinguish it, but it looks the things.
And so sometimes you just have to accept destiny.
Little layered game of defense.
May lose Mattis down beneath you, but heavy god.
Thought he was gonna be able to lock Alexi in.
You got Hunter here, limited to the MP9.
So it's starting to come over with that Sumpias off at a low health mobs, but Hunter actually
jumps off the angle, and that's going to allow for the bomb point.
SMG doesn't quite get a chance to dual back into it, now you've got the smoke in front
of him, which even offers a bit of time for these AKs to reposition.
You all smoke, yeah.
One last smoke, here on short side.
Oh, that's so nice with Sumpias.
a smoke on Alexi forcing his hand forward and then predicting the move goes for the mowdown.
Now low HP for the first two, and man, almost had a chance at the headshot in the backdrop,
but instead, Sun Pius with the triple goes ahead and grabs the AWP and G2 go 3-0 out of the gate
on map two. Last four Na'Vi opponents have got to combine 20 rounds versus Na'Vi. Sorry, last four?
Four four lost four opponents combined
Yes
So, you know some of that is aged a bit obviously a lot of that probably had to do with
Sure who tore through the major so that's one thing
I
Know that that stat is fueled by the major and then having to accept the reality that we haven't seen
Yeah
Let's just go make sure it was wonderful. I think tonight's game here on ancient actually was
Oh? Oh, he's gonna chase that down. No way.
Tech 9 straight into Mattis.
Once again, kind of washing players out of the cave, they try to trade their way, but Heavy God again and again with the multi-kills.
So a Tech 9 frag that was hoping to roll with momentum. Instead, it is just Na'Vi back to the 2v4.
And with the damage on Heavy God, single point of health left, why not take your chance at him?
And he's actually gonna step forward while you think you can grab guns.
Okay! All of a sudden, back within the round, the possibility.
Mikaze and a wonderful kill of Pop.
Sun Paius is again finding multi-frags.
And wonderful just walks the strong point, but that'll be disallowed.
Triple kill here for Sun Paius, and he is off to the races.
Eight and one. Four rounds into play.
So this one's actually caught me off guard a bit, but all three of those wins, back at the Major,
was a Mikaze top frag, cam talking about a 1.70 rating with 6% round swing, a 1.7 rating with 6% round swing, and a 2.54 rating with 14% round swing for Mikaze, 90% of their T rounds.
Now we are four rounds into it.
Sure.
And he hasn't done that yet.
Nope, he hasn't done much.
He hasn't done that yet, so yeah, again, it has been a while, but it was actually Mikaze, interestingly enough.
I'm not sure if that's like a silver lining, or if it's just more damning, but like, if
it's not wonderful and recently wonderful's ability hasn't quite- his 2026 hasn't been
up to the Budapest standard, does that mean that it's more likely that Navi can take back
over this game?
Causing his last three months.
Ancient rating is 1.9 and no one won.
It's kind of inhuman.
Okay!
We'll be sat back waiting for it to happen.
And Alexi is the beat.
You say 1.98 average over three months?
Yeah, well, it's, you know, it's over three months,
but it's basically the major in crackdown.
Sure.
Still, that's kind of crazy.
Like it all changed today.
Find us some off dominance at the moment.
Up to 9-1 now.
Some biases, Sniper is straight up winning rounds.
So 5-0, faking Convert Man advantage this time around.
And a lot of that, at the hands of the Spaniard.
That is tucked into the corner.
to deal with and the man who's meant to dominate ancient finds one towards cave
starts to put pressure on mobs who will drop his smoke grenade and tuck into the
corner operating alongside heavy god who yet again will be tasked to hold back
cave as he gives it a little bit of a jiggle they are able to pressure him off
his position now mobs has slightly less support flashbang comes out he's full
and they don't actually pounce on it.
Hunters found the kill elsewhere, starting to force Nobby into this.
Malbs is able to dodge the threat, and it is flawless stuff from the man disadvantage.
And so, Sunpias' opening kill does turn into that 5-0 start.
That was actually a really important flash.
They threw the flash, blinded them, but Alexi ran out as it popped, and if not, again, the corner is dead.
A small but important detail to allow you to really get this put together.
Quick 5-0 start, some pious online is what you'd love to see.
A slick turnaround from G2 thus far.
They're up 7-3 on Dust2, however, before Na'Vi just took over the game.
With that recent wound, not even the G2 fans are going to get ahead of themselves with
this one.
Singular AK from Mikaze continuously just getting boosted once over the smoke at the
start of the round.
Now this boost to try to catch it, Hunter clearly saw him, decides not to go back at
that jump again.
Because they stomps a couple of times just to give away the audio.
And now it takes a sniff at the Red Room.
So it's him versus Hunter, and what could be a critical opening fight for this single AK.
But for now he's just gonna sit there.
Yeah, so they don't put extra-ability pressure on right now.
You know, the cause is kind of gotta take it slow.
I think it's very clear to G2 that something's going on.
They don't have control of mid right now.
And Navi are quite spread out.
Bomb is still at elbow, thinking about going maybe towards B.
I don't know if this is a fake, actually.
Such smokes in. Matt is placed in front of it.
Micah's gonna come and double-check Donut here.
Alexi's gonna jump through those smokes.
Kase comes back into his ults.
Sure, the B bomb site holds its own,
but it's gonna be some pious.
Flustered now on A.
Well played by E-Mat to find the time
and catch the headshot.
Critical moment for him as he puts his hands onto the op
and then holds the line, tagging Hunter on that jump over.
You've got the heavy gone retake
trying to set it up alongside Hunter,
Now your doughnut player has been cut off and Navi's first round win is going to come by way of a single AK from Macaulay
That double back into doughnut off of the B fake and a B fake that didn't get anything, right?
Just straight up got stocked but still strong stuff from Navi with the note of E-MAC coming out a
Insta headshot on Sunpias is off. Yeah, I mean it does come down to Sunpias
He was in a great spot actually and soft all three players
Couldn't find one pick off
He got a little awkward for him, and like, you know, not shooting the first one makes sense.
Second guy peeks out from the left, didn't expect him to commit to it.
Then he looks at Long, and suddenly the round's over, but kending that up over to Imo was just a bridge too far.
That's quite a big gift here for Na'vi.
And we are seeing some of that Mikaze impact shine through, like very key peaks and timings.
Not overplaying his hand inside of mid coming back to delma. He wasn't part of the greater plan.
What Moses got, Heavy got locked into the side. That frag grenade came out.
Now we've seen no movement since, but Heavy God swims it in with a double kill,
and Wonderful's still waiting for the beat.
Eventually it comes back, so we get a rebuttal.
But it's a 2 vs 3 for Nami to have to handle, Mikaze, Lee walks out mid, catches Maltre,
Bomb is now freed up to Lee.
What felt like an all-in-be commitment is now going to feel like a rotate towards A,
but Mikaze is found out by some pious's rotate back over,
and they could still consider this an A commitment.
Because of that smoke going up, what in reality, wonderful will have a one-on-one towards B.
Yeah, he threw that one so quickly. They're gonna split the difference here, but in AWP approaching, is there a chance that Hunter's in danger?
I mean, he is playing tucked right now. There is so much time left on the clock, and some pies can shove himself into A main, but I think he is actually going to die.
Clear cave, and Hunter's done... Oh, he's still here! What a shot!
Whoa now it gets really scary so it is the smoke from Mikaze that scared
Sumpias enough that puts him in now an awkward spot. Oh man battle the
AWPers but the reality is Sumpias has been lights out so far on ancient he's
approaching this with his pistol though USP wonderful turns that should be his end
and executed with ease as he considers the same route that he came through with
After all of the dominance from Sumpaius so far, add a clutch to the tally, shall we?
Yeah, that was, uh...
It's hard to say, you know, but you know, that's obviously a matter of timing here.
Some, as wonderful as just trying to figure out where Sumpaius may have rotated through.
One second away from guaranteeing that kill coming in.
Probably around that shouldn't have come close, however.
Very nice moment for one, or for Sumpaius.
Let's do it. Pick off Macause.
What a moment for somebody like Sanpias who the conversation has been quite
negative surrounding to truly come alive. Like this is a takeover type of form,
right? Was G2 face elimination trying to build on the momentum of Crack-O? After
So having come to Cluj with a difficult set of opponents in front of them, you know, you
got a map off of Vitality.
You could argue they should have big ParaVision, but ParaVision are so kind of, you know, so
difficult to topple.
Three map series both times.
That's what sent them down to the 0-2 pool.
So easy to just give up and accept your negative fate.
But G2 have fought back, lose an opening map, and now off Sunpias, 11-2 have a substantial
CT lead. The man is showing grit. The Navi is going to show us an A site emphasis. Hunter
drops flames in front of him and Lexi still just charges right through. The spray comes
out from bulbs. Sumpias lost his angle but still was able to catch a Lexi before that
smoke went up and so Mattis is inches way up through donut flash to set that up
Mattis looking still scouring the field trying to find his next contact
attack by the AWP forced to dive into the cover
oh heavy god goes wide and some pious catching his angle in pushes this on to
E-man but one versus two a pitch from CZ spawn another chance at the temple fight
heavy god in with a headshot for his triple kill this round crazy chaotic
situations very close calls all the way through G2 come out ahead of this one and
it is by a hair I can't believe that wonderful got two off shots on Madison
was just floating behind the smoke he started freaking out when he was out
there by default
Much easier route by this time.
You've seen Na'vi players stuffed by the flames, but bulbs will just pop open, smoke and catch one, but Kaze's got the cover.
Sunpias is just on the ground. Wow, trying to hunt down these targets.
Sitting pretty 13 and 2.
It takes the boost, but just missed time, and heavy god will. He'll give us that info.
Now you've got some pious attention. He'll walk over and clear this
Or not
I'll be turned away for the moment have one in CT watching for mccasey's potential lurk he's been here every round all right
Have you got it comes back to check on it
Thing is if mccasey comes back from window again to double peek donut this could be
Pretty scary. The smoke...
The smoke man, it seems like he's got just no vision right now.
Now they're gonna really try to create some tension over here on B and McCauze.
It will probably just lurk out on whenever timing he pleases, but it still comes down to these first entries.
Beautiful hat-ass.
Flash goes slightly by, he jumps on it,
Sumpias not missing chances to strike down opponents. No box possession here from a cause. He's really trying to be the silver lining of Navi
But not quite the statistical anomaly that he has been the last three months turned towards Red Room
Sumpias with a team kill somehow
Just blows his teammate away on that is the yeah right at the end there let somebody what the heck
It's like after the round is over
At this point, the money's flowing around, they're getting racked up.
Watch this.
Just get out of the way, bro.
Never stand in front of the bull.
You do expect the horns.
Finally taken out.
Oh, my shot. Hunter threw the smear.
Not like he didn't get away with any presence out middle.
Desperate act here by Navi in the 10th round.
Got to do whatever the hell they can with these pistols out middle.
She's been really strong tethering between G2 players so far on this CT side.
us has to give a little space over here. You could actually open up a possibility.
Done situation. This half has just been riddled with small mistakes. I feel like they're going
to change the outcome, but every time G2 finds a way to win no matter what, is this going
to be another one?
Setting up the retake utility while mobs clears the doors. Careful now. They are right there
They're ready to push, yeah, they're gonna find you with the Nades out.
Both players try to pull a U-Till, but Hunter still lines up the headshot.
And then the deep push also gets punished.
It is heavy god through with the close and another one to the G2 squad.
All they are is close calls, and I think if there's anything to make up for Dust2,
it's gonna be a CT side like this.
Because back on Dust2, it was Navi with all the close calls, and yet a flawless half overall.
That's kind of what we're seeing here in this game.
So they're really sticking it to what I'm sure Navi felt was one of the strongest haves on any map.
And we are still seeing some really high impact kills out of Mikaze, but that's kind of it, unfortunately.
No one else is getting multi-kills or trades that would make you believe they were so good on this T side.
Yeah, Wonderful is the only other player on Navi with any multi-kills so far throughout this map, and he's only got one.
This heavy god-sun-pious combo at the moment is just immovable.
Even with, like you said, a couple of mistakes, G2 still get away with the round wins.
It was feeling like this one as well, right?
Caught with utility, both players thinking they had the room to pull out smokes and mollies.
I don't think so.
Navi jumped on it and almost won a round with pistols, but round 11 features full guns for the Navi squad.
Problem being, a single round win so far on the T side.
Ain't sailed beyond E-MAT, trying to find sanctuary here within the edge of the smoke, but mobs is going to press that M4 down on him.
We're willing to fall back. We've got Na'Vi players inside of Smokes. Madness is about to be turning.
And as he does, E-Mack comes through with a kill. He's damaged there from Hunter, but he's not even finished off the frag.
Have you got into the red room?
Well, that's the bomb spotted, but Bit will swizely get out of there.
We've got Cave Control still for Alexi B. He's doubling back. Bomb could go join the A walkout.
But Alexi's still cautious about a B push when there's players coming in behind him.
Balms is gonna find him. That's Alexi down, but that's maybe gonna make them think there's more to be than there really is.
It's really taking his time here. He thinks he's getting hunted down, but that's just not the case.
It's like a dangerous moment. The bomb's in the site alone, but they can't actually capitalize on this.
The bomb has been cleared.
The God keeps working his way closer to the temple, well placed, frag grenades going to
drop wonderful to 60.
That's going to take attention.
Thing is, Hunter is the only player here for G2 that actually has the health to really
make this retake happen.
It's another moment where they're just not watching everything.
They're kind of like freaked out a little bit.
The God finds a near fair duel, two players low health, bulbs popped.
got to get it going but he was the only player of the three without a kit so he needs both of these kills
and just scoop that up and it's just not going to happen. Navi wind up finding at the very least
a second round at the end of the half and I remind you of what happened on Dust2.
7-3 G2 lead. Last two rounds of the half go Navi's way. Switch sides didn't lose a round from there on out.
Right. What is to stop them from doing something as unthinkable here on their own map pick?
The funny part, though, is that all these, you know, dominant Navi wins is they just never really even had to play a CT side, so we don't know how it's going to look when it's tested.
Time being, Heavy God and some pious just continue to do the heavy lifting.
Navi shoot for a third round of death case.
On the side of a map, they're hugely formidable.
It's the kill for Alexi, great trade from Mattis, but Bit still got the angle from Swamp.
And that'll be a passive 4v3 secured by Navi with Red Room control from Mikaze early on.
And he knows what the assignment is, like going too quickly in this spot is kind of silly.
He's got his whole entry pack still alive.
It's really on g2 to figure out if they're gonna re-clear mid or not and they are gonna come forward now
They kind of need to make something happen
Nice shot that was actually not an easy play
XQ comes into the B bomb site regardless of losing the cause a hunter just maintaining the cave control
We'll see what bulbs his path is
He opts to go for the climb up and eventual flank freeze up some pious to no longer have to worry about the red room
and he'll be smoked off on- Oh!
Oh, Sumpias!
Through the smoke, through the pillar, through Wonderful's skull.
And as Bit grabs bomb, Sumpias, still in anticipation of some sort of a swing, has to be worried
about that deep smoke.
But as it fades, it's going to open up a route for him, but now we get this wrap back from
the end and Sumpias' awareness, unreal, Bit, very little health to work with in this 1v2,
He's softened up even further still.
Cave Smoke fades, Mobs route now open,
and Bit is gonna push this clutch over to Sun Pius.
Both these players, three kills to their names,
and as the AWPer walks this way closer,
executed by Bit, much needed third round,
as he'll find his quad.
It'll be critical for Navi if they have any chance
of believing they win this game,
for our Bit have picked up that one on two.
Nice try, Sun Pius.
Night and day difference.
The sun is out here on Ancient.
We contrast this to his performance back on Dust2.
That's the kind of form that is going to bring G2 a win today.
What a crazy shot because he really didn't even have a frame of reference.
Fully smoked on short.
Headshot wall bang.
I had not be scared.
times, you know, he's been the guy to find Mikaze on those midlurks as well.
Really allowed Mikaze to get into the red room, which is where sometimes it feels like he can get
his game going, right? That's giving him the platform to almost springboard into rounds. But
there was a lot of moments where Sun Pai has as the guy that said, this is where your runs end.
Stopped him every time he tried to extend down into spawn, let the bombsite players actually
just fix eight forward instead of having to be concerned about the flank. That is
what Sunpai has brought to the table for this first half.
Valuable.
Now a CT side that Navi aren't all too familiar with
playing because of the usual dominance of their attacks.
So E-Map floats out mid. You got a lot of bodies over
on elbow, but also not the fastest of G2 Pistols.
will pause in anticipation of some kind of a mid-push but it doesn't look like
Navi you're gonna get that aggressive
actually quick correction they did start CT in three of those games
actually because they mainly on CT side
okay just extrapolated from watching this start on T side assume that always
happened so
so reverse everything we've said yeah I mean it's how they got there
one-sided game time to turn it around then
Here's the stomping and doughnut.
Yeah, easy shooting, you'd think.
You'd think three players run by and they try to plant the bomb, and he serves up just
enough of a distraction for the pressure to just come barreling out through his CT spawn
now.
The cause is hunting targets, and he ends up getting caught in between.
Heavy God nails the headshots in the middle of all that, and somehow Navi, who opt to
go aggressive in the middle before the bomb is ever planted, feed frags over.
Ooh, I like to peel back right now, because Bitt's gonna look for a late timing to take a peek.
No smokes available. We know how hard it is to defend a bomb plant.
But he's got the right suspicion. They're coming back.
There's that first peek.
Bomb! Last guy out. It's Malph! He's gonna go for it.
Of course, as they just go back and forth to the duel,
and the reload's now needed.
Chance for Malph's to also get a fresh mag in.
Oh, it's sloppy stuff!
Oh my goodness!
It's gonna die!
And it's bit in the end to put him down.
Another clutch, not his prettiest one, and he knows it.
But he doesn't care at all.
That's a fourth round. That's another 1v2 for him, yeah.
Yeah, I'd gouge my eyes out if I could do it.
That's just a little unfortunate.
That can happen.
Pistols, you know?
Pistols are a thing of beauty until they're not.
And we are quite spoiled on these fights like that.
At this level, they all happen within like half a second.
Charging through all that, look at the health cards that they got as they arrive on the bomb site.
Ooh, we danced!
Boom, the chickled!
Now the funnest comes through to close out because the driving force of Navi's ancient success
is here with a bit of impact to close out maybe we can give it to bit for now
just cuz that you know the 1v2s get the big ego last round
we did see a lot of
forward but not enough of a team to really make them
when we called it out it's perhaps
this blade getting rowdy is that really I swear that was
It doesn't feel like it could be, but I swear that was.
the
as a result of these pistol frags
to keep them honest
I had to be a lexie
now let's go
although was there was an overlapping
nice let's go
It doesn't usually, but I swear.
We have to do the impression.
I swear.
Because I've never heard him speak loudly.
Can you even do the impression?
No, because now I can't remember exactly what he said,
but there was overlapping...
Nice, let's go, guy!
You know what I mean?
There's one of those, right?
A collective who-raw.
It sounded like they all got punched right there.
I swear, Blade was mixed into it.
But even as I say it, and believe it,
It doesn't feel true.
Both the down and side of the board is never meant to get anything like that.
Mattis will catch one of the P250, but the bomb plant?
Yeah.
That's off the table.
100% impossible to plant this bomb.
No shot that he plants this bomb.
No shot at all.
That's under the rug, Na'Vi win another one.
Couple good kills for G2 for what it's worth, but very clean anti-Akos.
They look comfortable with these rushes.
And Sa is going to try to stop the hemorrhaging.
And they have enough timeouts to make this interesting, right?
It just had such an easy go of it on CT side.
They didn't have to worry about that.
Right.
So this could make a difference.
What are you thinking?
Nothing.
You were, though.
I forgot.
I thought at the start of the event,
the timeouts were ticking upwards.
Yeah, exactly.
Are they not now?
No, they still are.
But I thought it was the inverse.
I was just confused.
And I was hoping to get away with it.
But you've really exposed me here, Launders.
Oh, OK.
I love doing that.
I know, I know, it's like my favorite guy, and it's like live and everything, so there's nowhere for you to run.
Yeah, I just kind of, I just give it up every time, I just really, oh my goodness, what is this, not the best run boost I've ever seen, but hey, they came in with an idea, you'll give them points for that, because they've burnt to an absolute crisp.
How does he get these ratings?
I don't know.
Not with plays like that.
Yeah, he also died to a Molly 100-0 in the first half.
Yes.
And still managed to have tons of them back.
Fire!
He's a soldier, man.
He said, send me out there.
I'm flying through this no matter what.
What kind of teammates do we all hope to find?
Half of the smoke has been picked away.
The bomb plant suddenly, it's a man advantage retake here for Navi, retakes very doable
on ancient.
Got low health on Plexi, E-Man now dealt with Madden's pinnable cover here, trying to put
the squeeze on, and now a well timed peek out from sup Pius, but he won't be able to
manage a second one.
Hunter's gonna be looking for the wall bang on a low health bit, he elicits the reaction,
but it's a bit of a panic there from Hunter.
Big time.
3 bullets through and then goes wide but it's almost as if he writes off the threat that someone could be on the cover
So the only death before the bomb goes down is because a burning to a crisp
He's laughing at least at the end of this round, but that was nitty gritty and Navi
It's insane Mohan, but we're going through the same thing as dust to last two rounds of the first half
Right and so far flawless second side yet again. Ooh, and not yet not looking back
It's the perfect round for production to bring up the round history and it is
a big collecting kills. Still here on CT side getting better by the round.
Flashes sail over top and middle if you think you're gonna get that close range
fight, you're wrong. Mikaze quick into Dona at the start of this one.
And still a double up in the red room. So, Navi with a willingness to let me go.
Feels like they're going to address into it at some point. But the question will be
what's there by the time they decide to make that move? Because G2 start to collect for this B
commitment. Lexi's holding on to cave. Moms has got to be careful. Galil just kind of checking this
intermittently. Yeah, they're gonna go for the more passive rotations instead of
jumping up, and that might be to their benefit. They're still holding on to a
donut. I love actually the setup right now for Navi in terms of what they can
see. G2 pause for a second, bit throwing forward into the smoke. They keep their own
fragility trying to come through. Horrible attempt to get through that smoke. Hit by your own frag,
exposed to the defenders, and so disjointed that the trades just don't come out.
Now it's an act of desperation from G2 to run it back into middle,
and Mikasa knows better than to hard commit.
You'll allow for them to go forward into the donai,
and they'll take this desperate run into the A bomb site,
but G2, not the prettiest look as this round has gone on.
Heavy God dealt with, it is a total flush of G2's round,
because they choke themselves up at the top of that ramp.
In terms of rotations, that was just actually exquisite from Navi.
I mean, I love how they were thinking about the Reclear down mid,
but that's how they could have got shot in the back trying to jump up into Heaven.
They just stayed in the cutout.
That means they keep mid vision.
They keep donut vision in case a late rotation comes out.
And then they get all their other players over to the B site,
so it's very heavily stacked with an off on A.
I mean, they had everything covered.
It's usually on C-sides that I feel like I'm most impressed by like the really detailed
well-called round out of Navi, usually in the mid to late rounds.
Let's get an example of a C-C setup where you can really flex your weight as well.
I don't see a world where Navi don't win one of these Ecos.
Their entry pack is so strong.
They love plays like this, I'm gonna say they love doing half-bys even though it doesn't
mean you just lost the last round.
Not as sneaky as you think, Macause.
Bombs walks up for the freebie.
It's another opening kill for Jitsu.
And the bomb's still outside of B.
Wonderful, missing a shot is going to cause a bit of panic, surely, right?
But at least he already has a second set of helping hands, and Ema...
They're trying not to overreact.
Right?
But now, Alexi B walking forward is going to take a Tech 9 shot to the head.
Bit has to be the savior.
Not able to stop the bomb.
He turns it back over, gun changes hands, and heavy gods now got this deep angle.
Navi have finally faltered, it seems.
E-Math is able to press into the short side, could still get a savior of the round!
As he lines up the couple of kills, Hunter nowhere to be found.
They're not getting on it right away, Hunter's so low on health.
Both CTs operating with kits, they're gonna throw utility behind them, they figured this
one out, they're gonna jump on top of that bomb and defuse it all the while, E-Math from
the bottom of that scoreboard finds his moment with a triple kill as everybody else across
the map falters, G2 almost broke through what is otherwise being a flawless CT side.
I'm telling you, they showed some ingenuity on rounds like this and that was a great chance.
It was a nice find from Albs.
They thought it made it very scary, I like how they pressed up into Donut just to show face.
Almost caused some rotations and they did have the two B players confused, even had them worried
about a mid-lurk that didn't exist.
They're looking really animated right now as this game's 9-9.
And again, this is all about the fact that it's Saul that's going to take these timeouts
and need to ease up.
Two heavy-hitting coaches are going to try to leave the front of the team around.
It's been difficult to get out, Elzo, aww, the perfect K-Play from Alexi!
Half of that smoke was blown open and he still just found the route through unspotted, so
So he's got his mark in on middle, and that was a frantic duel from both sides.
No kills on these last two players.
Wonderfuls stepping up to the plate, very low on frags.
Seize the shadow, early warning.
Heavy God swept away and Sun Pius, for his lights out back on the defense, has a difficult
clutch ahead of him.
But what he does have, what he has right now to his favor is a lot of space to plant this
bomb before anybody can come and deal with the retake.
Man, he just doesn't believe it, though.
He doesn't believe it.
Is he gonna stick it through?
Yes. Okay, he does.
They think he's...
No, they're gonna come back.
Two players from middle, one into the red room,
so Pius gets spotted early.
And as he turns back,
he doesn't know that there's a second player coming in from Donut.
They start chucking out utility.
Wonderful Zop already up close to the site.
This is the place, so Pius, he's kind of figured this out.
Turned back, got himself well positioned, tries to dodge and does!
And then that fast move by Mikaze, they know the retakes coming in rapid.
Mikaze's got another triple kill to his name.
And so, Alexi B, I mean, Devil in the details, being able to push out cave and tuck in,
but half of the smoke was opened.
And so for him to still find that perfect path and get away with the multi frag,
that is a difference maker of a moment and it puts Navi in the lead.
Big time just kept the material up even though he goes one for one they trade
And a flawless CT side. This was a 9-1 game for G2 once upon a time
A large portion of the second map and the G2 felt untouchable
Things have changed
Drag Grenade into Elbow to open it up. It'll be the defense task with a 4 vs 5 hit freed up to make his move.
Also, leaves his mark.
E-Meh, also on his own, floating in the mid. As the flash goes behind him, he'll clear all of this out.
And as they go all in on Long A, we've already got this move over by Navi.
They've cleared everything. They know it's A. And G2 will know it now after hearing that flash of it.
Smokes come out. It's gonna be a dogfight here on this site.
Everybody's signing up for the guns fights bit and Alexi find them again, and nobby can seemingly do no wrong
Positions bits headshot comes out onto hunter Sunpias to the back-to-back clutch
But you've already got wonderful's off trained on the angle
And so he's gonna try to play with the minute on the clock. Oh, man. He's just look at his face right now
43 health left over bomb inside the A site. Can you believe how well nobby are moving right now?
Now, even the fact that they had Emma re-clear mid after all of that went down, and yeah,
there's a flank taking place, but at a certain point, and Navi are going to be too smart
than to just laser on this one position and start to clear everything else.
See, you meant to go hyper-passive, and you could see Navi just consider now the mid-flank,
but now you've got to reconsider the CT flank at a certain timing, and at what timing does
that occur?
Wonderful.
big flanking right but there's just no time to get the bomb and no holding this
one he makes noise there's a world where he somehow figures to what's left of
this wait where's he running to push you off into donut he thinks they're what
both inside of donut he doesn't even try to play bomb I guess there's no he
doesn't believe there's any way to plant but attempts to go for the kill
thinking he'd be inside of donut unfortunately for his son Pius in such a
great game this one leaves a lot to be desired there is a there is a world
where it doesn't make sense to try to plant because you instantly just get
peeked, but you know maybe you should have just hoped that there was a second where he believed
that it was a fake or something like that to just go for it. Either way, I thought they would
double up inside a donut. That was not the case. That's an 11th for Navi after amazing,
another amazing bout of map control. Bit with the pushdown B ramp, Emo with the reclear inside of mid,
Calling out that G2 completely evacuated it,
all to rotate to A just in time.
And I only brought up Wonderfull's OP kills earlier because he just hasn't got that many.
They've been good the ones he's gotten, but, you know, you compare what Sunpias has done this game to Wonderfull,
and it's like, how come Navi don't even need him right now?
Let's incite the dive bomb into the cave, heaven bit, combined for the 5v3, and it's
only of course once G2 start to feel like they've got footing.
They're standing in their smokes, they're trying to put their game plan in position,
and that's what they've been attempting to do this entire T side.
into position, and from there, find success.
But Navi have been on top of them, constantly active,
and still, at times, willing to run some wild risks within it.
I love the late cutout play.
Again, you keep doing it, Info.
Mikaze's going to clear this out.
He's not going to see anybody here.
He knows now they might fall back to a worse case.
Those two CTs are waiting for a push.
He's been going to get caught off.
They're considering it down beneath, right?
Heavy God just trying to look, snaps it out, top Rambo still holds strong.
And all while Malm's was just looking to get his cave position rolling,
Sunpias will find the wall bang.
A silver lining in this two versus four attempt, but cave player cut down.
It's all Sunpias held back by a wonderful late-op impact from Navi,
and it's going to secure that coveted 12th round win.
It's crazy how close this game is, but also how great Navi have played it, you know, on top of, you know, winning the pistol, getting the clutches is one thing, but even throughout that first half, it was a 9-1 start for G2, but even within those rounds, Navi made it very competitive.
This is actually, this is turning into a brutal loss, obviously, for G2 with the arena on the line.
Soulcrushing.
Oh my goodness.
It's just the back that you felt like you were in this game twice.
In fact, so much so in the lead here on this map, even more so than you were on Dust 2,
that it probably felt unloosable, let alone the fancy, this novi who seemed invincible.
Back against the wall on both maps, but the changing of the sides dons new colors, as
it is flawless, seemingly, both times.
And one year ago, E-Mess stepped into the BT arena not as a competitor, but just as a
guest and still the champs of his name roared in this very place.
Well today, he qualifies and is not just a fighter, but the main attraction.
Navi will pull off their first playoffs of 2026.
Yes, congrats to Narvi, meanwhile over on G2.
Sumpias, Sean brightly, but indeed the rest of the team was eclipsed by a fine come back
from Narvi and lots to think about if you G2 there, unfortunately, I mean, losing a
9-1 lead is one thing, losing it in the manner they did, Janko is another.
Yeah, absolutely, I mean that was just monumental, collapsed unfortunately from G2,
on both maps really, I mean, zero rounds in the second half on both maps, first one on
the CT side, second one on the T side, just regardless of the map, regardless of the opponent
that's just not something that can really be allowed to happen, there were 9-1 up on
Ancient, just 12 rounds in a row for Javi, last two of the first half and then 10 in
a row on CT side of Ancient and that's supposed to be one of G2's best maps.
Where do we apportion the blame? We can play the blame game now. They're up for tournament
Well, I wouldn't point the finger at the usual suspect this time around
I think some pious had a great math
I mean he did everything he could to make that as dominant of a first half as he possibly could heavy God as well
Super solid. I guess I mean for me. I feel like throughout a lot of this
Navi had two two ways to win some of these rounds for me
I felt like their mid control was generally a bit better, but also I feel like the re-aggressives for them on CP side
they've maintained some pretty decent information for a lot of this and
Generally when they were finding that information they were getting picks along the way
I've got to say as well another aspect of the disappointment for G2 if you look at what Navi you've done
They have lost their map pick in their series. It has happened
They've done some funky vetoes that haven't really worked out for them
And it looked like it was going to happen again.
Well, tell us of a team that's still figuring out their map hole now in the absence of
Train and which way they were going to go.
But just in that second half, it was all kinds of different things going wrong for G2.
I mean, they forced by, first of all, the 2v1 in the pistol round.
Like Malves and Heavy go, okay, Bit is alive, he's the B player,
he's going to come from somewhere.
You're paranoid that he could be anywhere, you go back to A main.
So now you're playing with knowing for now. He actually can be anywhere and then you're going back into bombsite
And the first guy gets killed checking
Xbox which is something you didn't have to check before you left the bombsite and went into a main
So just from that point on second round a force by they go for a beer as they don't extinguish the Molly
I mean they run through the Molly they eat an aid and they're all you know three players are left with 10 HP
So 4v4 post plans lost in B 4v2 lost in that half by round where EMA gets a
triple kill it's collapse is the best word that you can use to describe it.
We'll come back and break it down a little bit more for now we're going over
to the ambassador of Navi nation James Banks and these with the man they call
the king. They do call him the king and he certainly is the king of Romania with
this one now Mihai last year you were here just as a guest you guys didn't get
to play in this you now you get to experience what many players never gets
doing their career a home crowd a home arena you saw how good this crowd was
what does this mean to you? I don't know it's gonna I mean I just told you
before because it feels kind of the same when I play here because it's no
crowd but for sure it's gonna be amazing to play for people to cheer for us for
for me it's gonna be amazing feeling because I also know what happened when
I came and I was not playing and then just imagine what happened if I'm playing
So it's gonna be amazing for sure.
You say that it doesn't feel too much different. Your hands are very red right now.
This is not from any tilting. You won and you hit the desk.
So you must be more happy than a normal game, mate.
It's a hard desk, I can say that.
But, yeah, it probably...
Like I said, I didn't feel stressed, but maybe...
I felt like I needed to punch just to get everything out, you know?
So, yeah, like I said, we've been having some rough times.
We also know that we, for example, could have won against Mongols but we kind of
lost ourselves on some stuff that we needed to do and then I'm just happy
that we managed to do what we discussed against you two and then we, even
though we started very bad on T side, we managed to come back and then it's like
it was flawless. Talking about some of these kind of bad games you have had
here, you've been struggling to win your own map pick a lot here. What's going on
with the Navi Vito coming into playoffs? That I will not say because it's gonna go
out of context. So let's keep it like this. Okay, I'll find out later on with it all.
But looking at the run you guys have had, what kind of shape or form do you feel like you're
in? Because I don't know, I guess you should have been favored against Mongols, for example,
you beat Aurora, it's a good game. You couldn't really do much against a top tier level team
like now. So where is Navi at? I mean, you saw, I think Andre said in an interview that we are
coming into this season with different mentalities. So we are trying to be,
to have the mentality that we can win something we can win trophies we can beat
some good teams and like I said I think we showed at this in practice what we
can do we know what we can do we just need to adapt to do this in officials
because whenever we can play our game we we have a glitter a good chance I will
say well you have made it to the arena there's gonna be a lot of Romanian
fans wanting to come see you so and if you want to say before we into that arena
itself yeah I completely understand everything like that Richard back to
Yeah, me too, James, right? Look, I'll say this, Ima's right. When we did collude last
time and he didn't attend as a competitor, he did just attend sort of as a guest. It
was crazy the attention he was getting. I hadn't seen anything like it even now this
time around in the hotel. You know, occasionally I'll be at the bar and people will be talking
to me and they'll ask me which players I know and who I hang out with and you know, it's
They're just hoping you say Emma. Yeah, it's Emma. It's Emma. It's like not the big names that you would usually associate with
He is very revealed up. Mm-hmm. And rightly so. Yeah, great play. Definitely the most storied player
I mean major winner obviously had a huge hand in that major win even back probably towards the game religion time to making the major
Grand Final was one of the MVP favorites until ZywO did what he does in Grand Finals of that stature
So I mean there's there's a big reason that they were super hyped for him
I think but him and Jaxi got to be two of the biggest counter strike celebrities in the country. Yeah, absolutely
Definitely, and I mean it's just interesting because longs was the other name
He wasn't the come-up during the same time, you know, but had to build his way back up
Unfortunately missed out in that final game
But the nice sort of redemption arc he's on as well
And I'm sure for email is going to be incredible on Friday when he steps into that arena
We've got a little bit of time and also I think it would be beneficial for Navi, you know, like,
they're a team that right now, maybe that's what they need, something to push them a little bit
more, you know, or a goal that they can get behind. He missed playing on home soil, right? Like,
to get just 5% more out of their players, out of the team, you know, you feel like maybe with
that, they can get another upset like they did in Budapest. Right. We'll come back to us in a
moment. We're going for the exit interview now with James. He's talking so. Thank you, Richard.
So, I want to start off by just looking at the fact that you guys, obviously,
maybe started off the run on the overall tournament, but you were fighting your way back for it.
What do you make of just your struggles and the problems you saw here,
comparing to Krakow where you made playoffs and there was less spots available there?
Yeah, I mean, I think it was obvious from the beginning that this is going to be like a tougher
tournament in a way that you have the three stage compared to Krakow where you could have a different
type of bracket. So, you will play a lot more games here, better opponents, I would say, like
when you get the chance to play the Swiss, so you need to prove yourself more.
And that's the difference, I think.
But yeah, like in terms of the in-game and how our team was, I think,
well, it was tough opponents in the first matches with Vitality, also Paris-Vichon,
even though two-one matches, like with the maps or one-two, but not enough,
and then made a good comeback in that way, that we got it to 2-2 and got to this match against Navi,
Which obviously leaves a disappointed feeling in the end that we're losing this match now, so yeah, that sucks.
Talk to me about this match against Navi, because on paper when you look at this, this Fido looked pretty nice for you guys, right?
And I would say that in at least Dust2, it's been a bit of a fall-off in recent times of matches on it.
What was the issues you were seeing across the game? What was it not possible to get a positive outcome here?
I mean the T side started off pretty strong and it was overall a good T side even though
we lost two like Antikos, Antik forces against lower buys, which also has been a bit of a
team in this tournament, but it was more on the CT side where we got a bit sloppy with
the hitter stack on their Antikos and we couldn't finish it off even though Heavy God had some
good kills and then on the first full buy they're splitting us short and long where
we are not communicating properly and it's small things like this and then losing some
of the rounds our mood starts to go down and everything so cut a bit slowly on Dust 2 in
that way and then it's yeah sleep after a good decide I would say.
What do you think it is that's lacking within the team right now in order to find yourselves
being consistent player of team obviously we saw that great run at London for example
then a bit of struggles throughout Stadoff strong this year but now I'm not making it
here where do you put the team?
I mean, I think the ranking is more or less accurate. We are somewhere around the top 10.
I mean, I think it's not like we are far off, because many of these losses we have, it's like,
give 5% more and we actually turn it around. Basically, a lot of these teams. You could see it
in Krakow against Spirit and Maus. You could see it here against Vitality, same with Parivision.
But it's that extra 5% like, where do we get that? Where do we find the consistency? So,
that's the tough part, because I think it is a lot of inconsistencies, whether it's like
mental part, whether it's understanding what's happening in the rounds as a team, like being
on the same page, so we just need to get that extra 5% somewhere and then it's going to
be like more consistent playoffs and then again, that will build to something different,
but it is obviously a bit of a struggle.
But a step by step, hopefully you can get that extra 5% thank you very much for your
time and good luck at future tournaments.
Richard, back to you.
Yeah, thanks James.
You know it's always a rough one if they send the coach out, so obviously they're going
to be feeling, dare I say it, sore about the way things went down. Yeah, you know, it's
a sad joke. It's a sad lull. But look, I just don't know where G2 are at and realistically
where they can go. And they feel so far away now with the lineup that they have and the
way they're performing from, you know, the Nico and Munisee days, it does feel like they're
They're a very different beast and unfortunately, I don't know, I kind of feel they're at where
they're at.
I don't know if there is room for improvement in the sense that they can realistically achieve.
I mean, I think there's definitely room for improvement still before, you know, their problem
right now isn't just they need a better player or they need a real star, right?
I mean, obviously not winning one round out of 10 on T side ancient, not good enough,
same for the CT side.
And it's different things, you know, what he's talking about in terms of miscommunication
and players not being on the same page, like that has to be rectified obviously and it's
just a tough time, you know, they're going the sort of mouse route, right?
Like we don't have a clear superstar, we have good players across the board and then our
system and you know, the coach and our protocols will get us like, we'll have a very high floor,
but their floor is not high enough.
And you know, when you go that route and you don't have superstar players who can win
you rounds here and there and bail you out of tough situations, well, then there's not
much. You're also describing the 3d max route as well by the way. Come on now. I feel like it's
pretty obvious they fixed their t-sides in a lot of ways. I know that last ancient tells a very
different story, but what they did at crackdown, what they did up to that map was mostly off of
good t-sides, bad ct sides, and then for whatever reason on ancient, yes it doesn't look good,
but now I think you have to ask the question of who is actually the second voice on their ct sides
because usually you would want to hope that it's someone like in Malbs's positions directing the action
So now you would hope it's Hunter and Sunpias, but I have a feeling that when Sunpias is not really having that many good games
He's not as active of a voice as he probably was even on previous saw lineups
Problems also they'll play the same site a lot of times, but that's not what you want
You want the second voice to be the guy who's playing on the other side
Yeah, he can sort of either give you ideas or at least ask for help if he feels like their side needs help
You know the point having two guys who are going to do the calling
Well, why are you gonna call if I'm here as well? What's the point of that?
So yeah, some questions definitely need to be answered
I think for it's tricky for G2 because the they're just left that finals
You know their losses this year have been to mouse vitality spirit and Paris and now Navi, right?
So it's like
Navi is the one that maybe stands out a little bit
Maybe part Paris version you go back to last season
It's mostly losses to these sort of teams, Mongols,
Fury, Vitality, Foul.
I think it's like, they didn't beat really.
They'll have to beat them.
They didn't beat any real good teams here.
True. I mean, they beat a heroic team
who has a stand-in-opper, a youngster,
and then they beat Payne, and for my money,
Payne should be probably moving out
of getting invites to these kinds of tournaments.
They're just bad.
Even in Cracow, it was Fashion UA, it was Liquid,
and then in Stage 2, it was Mongols in the third game,
and then Foot, right?
So it's like, they are sort of the gatekeeper
at the moment to that top eight, I guess you could say, right?
Like they struggle to beat teams that are in the top eight,
but outside of that, they come out on top,
at least in 20-20 states.
We can talk about some of the other results
that we had today.
We'll take a look at Swiss bracket one last time.
Before we move on to the promised land of the playoffs,
there were some other games today we watched.
By the way, that was lovely.
I was so confident about Paravision being in the playoffs
and doing it in their incredible style that we all love,
where they just break you.
I just love it that they did that.
Five games, 15 maps, Richard.
Yeah, it's incredible.
They're still getting all the guys around.
The one who said it in the green room, actually,
that it's like, Jane is like the black hole
in the Stella movie.
It just dilates time.
He's like, literally still playing MR-15.
It's like, exactly.
He'll find a way to bring it back, one way or another.
Close to half of their maps have been over time,
out of the 15.
It's actually crazy.
It's been on T.
Yeah, gotta say a little bit disappointing at the end of sprawlers falling at the last hurdle a Ryu having a bit of a nightmare
While he's getting is kind of like tier one experience in but I'm wishing who see him and the boys well
I think it's an interesting new project in new direction for them
I mean I feel like actually what's cool about this tournament for them is that my my storyline about a stroll is
It was sort of upended lightly that I thought that stair was gonna be their ceiling because he's not really that
superstar player. In fact, you look at his numbers at the end of this tournament, and
even how he finished on Dust2 there in their final map, he's doing everything he needs
to to keep a straw also flow. And then at this time around, it was the support of elements
like Yavi, like Ryu, who didn't quite live up to the billing.
I wouldn't look to the players at all at this point in terms of individual play because
you know, they went international, got two new players, one of them is a rookie of sorts
in Ryu and you know Hooksy needs some time to see how it all fits. I've been picking
overpass for a long time now so people can expect they need to deepen their map all
a bit but I think they're on the right track looking much better than they did last season.
Agreed. Let's take a look at these playoffs then. Absolutely loving this. Look what we've got.
Right so we're already starting with the irresistible force versus the immovable object.
Falcons paravision right out the gate Mao's Navi, you know a rematch that should be interesting. Yeah vitality Aurora and
Furia versus the Mongols is there all rematches?
Yeah, I was gonna say Falcons paravision rematch of the bounty finals, right in a best of five where Falcons had a stand-in
Mouse Navi in this tournament as well
They played the most or less team with the team that might have the most aura because of we may going into the playoffs
We thought you're waiting for a seeding game in in crack how ancient was out
I don't expect vitality to lead through this time around and throughout the Mongols
I have a feeling they play every tournament. It does feel like a classic matchup somehow after just a couple seasons
I mean, I'm gonna be glad for Mao's sake that they don't have to face vitality to what would eventually be a grand finals
I'ma just say something show them ball back
People probably wouldn't expect it to come from Alips, I've got a feeling Falken's a
winner in this one, man.
I actually think, including Vitality, because with all due respect, Robs was a little bit
sick and they weren't as polished as they usually are.
They're still the best team in the world, but I think right now on Red Hot Form with
Su-K playing as well as he has, I think Falken's have enough in the tank to go all the way.
You hang out with him one time.
I know, we did do it, we did do it.
The first 40 minutes were awkward, not going to lie, but we got there and we achieved peace enough.
We're taking topics.
I think that's the key, what you said. The key is can their stars play well or actually not fall off a cliff in the playoffs, right?
Like they don't need to be lights up. Kyosuke and Moneshi don't need to play on the same level throughout the playoffs.
They just need to not have like 0.8 out of somewhere or an eco to also not do well enough, right?
Like, if they can do that, then have a chance.
But the problem is a best of five. That's the problem.
You know, going up against likes of Vitality, even Furain, a best of five is going to be true.
I'm interested to see them just have to rewire their brain against Jamestowns.
That just happened out of nowhere.
Actually, just one second, Richard.
Yeah, we can't get ahead of ourselves because they are going up against Wei in the quarterfinal.
Yeah, the flashback.
Oh, the life game.
The life game.
It happened.
The amount of business.
So look, I also want to say as well how we're all
looking forward to getting back in the stadium.
I first came to Collusion to Pope.
We're obviously in 2015, so I've been around the block
for a while.
Last year, for me, it was one of the best in stadium
experiences I've ever had in my career.
And I'll just tell a little story before we wrap up.
This has never happened to me before, right?
So we do the show.
We get to the end of the show.
The crowd have been hyped, they've been amazing, responding to the desk, you know, it doesn't always happen, etc.
We get outside, we leave the building, and all the fans are there.
And usually they're waiting for players, they're not waiting for us, right, because obviously.
But instead, they all gave us a nice little stand-up ovation round of applause, and said, please come back next year.
I was like, wow, what a humbling experience for someone that's been doing this for 15 years.
we had to come back and it's just an amazing incredible environment and I
can't wait to get back in there and put on a show for all the fans and all the
fans are going to be rewarded with their loyalty and come back again with even
better teams this time around so we'll see if the reigning champs and mouths
can even stand up to their first opponent here because I don't think that
they're gonna get any sort of hometown welcome when they're facing against
No, they don't get it in Hungary, they're not getting it in Romania.
That's not true, that was crazy.
Well guys, any final thoughts before we close out?
Just that this one's gonna bang.
And I feel like this, I can't wait for whatever sort of ovation EMA gets because we missed him last time,
but this time, second game of the day, so be there bright and early.
Playoffs are stacked, I just can't wait to kick it off on Friday.
Yes, same. Thanks a lot guys, great hanging out.
That's it from us, we're going to take a day off and then we'll see you in the BT Arena.
I cannot wait to be there again, it's going to absolutely slap, so make sure you join us.