PGL
[A] MIBR vs. EYEBALLERS - PGL Bucharest 2026 - Group Stage: Round 4 High Match (2-1)
04-07-2026 · 6h 56m
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guys were playing in a circle in the best of three.
How bad can things be?
Well, how about a two-zero?
Like just to compound your misery
if you're a face fan or indeed playing for face right now
and on top of that, like Jacob's just like,
well, I'll see you all again in a few years, guys.
Back to tier two for me.
It's a nightmare.
And I feel Connor, some of the best
when he said the most entertaining team
to watch at the end of the cast yesterday
is no longer fun to watch anymore.
Yeah, and just watching the body language, watching them in the server.
The thing where everyone lost faces obviously the Cinderella story,
some of the story personalities on the team.
And of course, just the fact that you don't know what you're going to get,
but you do know you're going to get something,
you're going to be on the edge of your seats almost every time.
That was not the case yesterday.
Yeah, for me, it's not even about the match yesterday.
I think it was pretty clear that the team just came in to fulfill their duty
and not really do anything, you know, to actually come back in this tournament.
Even Kerrigan was talking about it,
it was the hardest match he ever had to play in his career which tells you a lot. You know it has
nothing to do with the opponent, nothing to do with the tournament or anything like that. Just
obviously the atmosphere that they came in was one of a dead team walking very clearly and after
having just missed the major. Well on that note Karaghan did say something else and this is
interesting because Karaghan rarely speaks like this. This is the quote. I have also told
phase that if I need to step down I'm ready to do that. I just want phase back at the top with or
without me. Now there's lots of what we call in media literacy circles subtext in that quote.
First of all it implies Karakin isn't ready to step down that he would need to be told.
Right which I think is like bro it's time. I love you man but like it's certainly time
just from a player perspective.
That's exactly what I was going to latch on to, right?
It just implies complete lack of understanding of what needs to be done,
even at this point, you know, from himself, from within himself.
It's like, what else can I do? I've already tried everything that I possibly could have
in this past year and a half that Faze have been kind of on the downturn already
and obviously struggling for a lot of it in the last half of a year.
And now he's like giving the reins over to the organization
to just decide what else to do under this organization which is you know a
complete turn from what we've seen from phase in the past where Kerrigan was
the guy who was making all of the moves he was making all of the moves until
rain got kicked until all these these changes have happened. Which by the way I
still don't buy it I'm gonna be real I love it I'm known him like years and
years and years followed his entire career going all the way back to 1.6
it was weird that when hard decisions had to get made suddenly you were
supposed to believe there was this nebulous, ephemeral puppet master, that phase that appointed
to make decisions in the team that have been completely autonomous for years prior to it.
And I don't buy it. I call bullshit.
I don't see him kicking Rendo off his own accord. I really don't see it.
Maybe Rain wanted out, man. Maybe he saw the writing on the wall.
He wasn't happy about getting kicked. He saw the interview.
You know, I think at the end of the day, the truth is a mixture of both. I believe
I feel like and obviously Karrigan made a few calls like Jacob coming in
I'm sure is something that Karrigan played a big role in happening in a couple of other decisions as well
I also do believe that some of the changes being made in the timing and the changes make no sense for example
I'm looking at yet the rain scenario just pointed out
But also look at Neo getting a kick to remove it right before the most important couple of weeks of the season
That is something I really thought Karrigan would do right you you stick around with that
So also a decision made by this shadowy cabal.
I really think it's a shadowy cabal of idiots.
They're not even smart, they're just stupid sometimes.
Like, guys, like, you can't just be like, all right,
this isn't working out.
We're going to make a call here.
I'm like, you have no history of how things work.
You don't know all this entire game.
Let's talk to your team.
Talk to Karagin.
Help him out, and it's sure sometimes you
make a hard decision, but it needs
to be an educated decision, Richard.
Unfortunately, education, it's kind of rare these days.
On the plus side, what it also says, subtextually,
is phase is going to continue in some way.
Yeah, right?
I mean, which that surprises me.
I literally thought today,
when I was getting prepped for the show,
writing down my notes and what have you,
I thought realistically,
this could be the last time any of us talk about phase
in a countless bright perspective.
You know.
I was already at that on that train a little bit,
like towards the end of last year,
where obviously there were these question marks
around the organization as a whole,
this whole separation of phase, the brand,
the media company, all these things,
the streamers and the personalities and phase e-sports,
the e-sports side of it,
where obviously the Counter-Strike team comes from.
Those are now two completely different entities
and they've already been struggling financially to be able to find the team.
That's the reason they had to get a guy like Jacob in.
They didn't have a way to bring in anybody with real tenure,
with a real experience, anybody proven.
So as it started from there,
If you think back to who to what phase were at the beginning it was all the big names come with coming with all the big
Personalities all the big names. We are the big shit
You know we are we have the money to to get all the moves done, right?
And now we're at the complete opposite of where they have to go so deep into the scouting pool
You know where they just have to go into unproven players
So I really thought that there is a world where this year would be the last of of phase as a counter strike team completely
I've already told you play what I would do. I would blow up this team. I would send
And Karagin to Maus, instead of Brolan, if he must keep playing, but he could also be
a coach.
I still believe he's got a couple of years remaining in him in all honesty, and I did
the mental exercises as well, you know, I've frozen going to Navi for example, it makes
complete sense, and of course Twist can still go back to Liquity, Twist still has a home
somewhere.
Let's have him go back to Liquity for the rest of the fucking time.
Where else is he going to go?
Let's screw it.
No, no, no, no, Twist is with like last few months, last few months he's not been great,
of course, but considering the context of the team that he's in, there's no way he
should just have no options.
He'll have plenty of options around the top 15.
And you know what?
You know why I don't like this, Rich?
Just the fact that we will be, even though it's the worst period of the org's entire
history, right?
Forget the name, just the fact that we lose an entity, you know, like a whole
different team.
sure the other teams get better, but the fact that one team just completely dissipates into
Vapor, especially a team like FaZe, that stings dude, that makes me weep a little at nights.
I mean sure.
Well as I said, I think if all of that roster goes to disparate parts, I think it fixes
a lot of the scene.
You know, Frozen and RV, we've talked about that for years now, we have an opportunity.
So, look, moving on from FaZe, I will just say.
And done with a FaZe podcast.
Yeah, yeah, yeah, it's done with a face podcast, but I will just say this.
Whatever happens, they've got to change a hell of a lot,
and they've given us some great memories and some great times.
I think it's time for Karagin to consider a coaching career
and this five for whatever reason.
You missed a major, you had way more opportunities than anyone else to get there.
It's just time to call it, you know, just call it.
Now, on the opposite end here at PGL Bucharest, history in the making.
We're watching foot evolve before us six toes
Oh my god, they didn't see that coming. I'm not gonna lie. I don't know where I was going with that one
The point is they're doing really you kind of you kind of stuck the landing right? Yeah. Yeah, not bad
No, but I gotta say I was watching them play paravision last night
I was like this is gonna be an epic encounter foot two zeroed the time load call them dollocks
They're out here eradicating time loads for fun and it's funny because this is such a mismatch in terms of play styles
Right, you think that this is actually this is really the team that usually foot struggle against the team that will not give them the space
Or a lot rather will wait for them to take the space, you know and then punish them for it
You know they they will wait out the aggression from foot, right?
But this was the completely opposite story, you know where foot were actually dominating
Yeah, as you say the time lords the the Jesus or whatever you want to call James these days
So very very convincing and it just goes back to what we were talking about in our little tier list at the beginning of the tournament
We did see foot as one of the realistic
Realistic dark horses that could take this tournament under the right circumstances. Yeah, absolutely
And the most even more impressive is like you pointed out dust to it was you know, James leading the leading the school on right there
He was I think was like with ten eight or something ten seven or something
Coming back on dust wings power vision is teams that some of the best in the world struggle with right and to close it out on
map number two without you know just choking them but that's rubbing a little
bit just so convincing how many times have you seen a paravision 2-0 game and
usually if it's a 2-0 it's paravision winning it right you always see a third
map and if I the foot were able to make it look so convincingly this just their
ascent has been so beautiful to watch so while another giant fault you might
be watching another giant rise at the same time just the way the cycle of
life is I also wanted to give props to demon because we've been talking
about how he's been kind of on the downturn a little bit compared to
kind of our expectations from these last couple of years where he was the biggest rising star
on that team. Recently, not so much. He's just been kind of on the sidelines when others have
taken over, with Jugs and Longs being the big stars of the team. Yesterday, he was the one who
was leading the way in the close win. So yeah, this team just has so much depth in terms of
individuals. You know, that's any game from one to the other. You could have different
people stepping up. Corbini is an amazing game leader who can also frag out like crazy,
you know make all these lurks that change the tide of a double round.
Just really really really fun team to watch.
There are going to be a lot of big organizations kicking themselves.
I think back to when this team was linked with the move to Cloud9 and their return
to Counter Strike, Cloud9 came out and said it's total bullshit.
Well, you missed one.
You missed it.
That is crazy because Cloud9 have been waiting for an opportunity like this.
They've always kind of jumped on the opportunities like this,
where they had a whole team to build on.
you know, when they brought in the Russian team, of course, that was an entire team that they just
brought over and be like, yeah, okay, this is this is cloud nine now. They had the exact same
same opportunity to do it now. And yeah, big miss. And just super quick, Astralis, we've talked
about them a lot. They did it. They went three zero. You know, I think a lot of people felt
we were maybe overhyping them a little bit too much on the desk. But no, this is, I mean,
Henry said it the other day, and I count on my fingers. He said, this is the best
We've seen him in six seven years and like obviously you know, he's doing the meme because he's a Henry thinks he's a zoomer
Even though he's like 45 or something. It's what it's what?
But I think you make the same joke though Richard. I mean, yeah, but I but it was a yes
Gratia I'm being I'm through ten levels of irony
But you know obviously I was like
It has been
has been that long.
No, no, no, no.
I think our praise is very founded in just facts, right?
Especially in this tournament, look at the big names on it.
You have the Paravision and Mongols who are the favorites.
You know, let's not get that wrong.
We've got Astralis alongside footwear.
The dark horses, we have to make this run right now.
And Astralis have so far looked phenomenal.
Yesterday, I was watching the map.
I'm not trying to even make excuses for the Mongols,
but they were kind of asleep at the wheel.
At least on map one, they didn't quite wake up.
But that's what Astralis don't do.
They just, from the get-go,
hitting the run, they hit the ground running.
They didn't allow their opponent to come back.
And on map number two, when Mongols had the massive lead,
it was Astralis being like, all right,
we're going to shut this one down.
They look super convincing.
The way the players see it, they're not afraid.
They're not afraid.
The way Hooksie closed out the game in that, I think,
it was a 1v2 or a 2v2 close situation,
it's just like, you didn't have to have saved it.
There was the score line was kind of close.
It's like, you know what, screw it.
I'm just going to stick the bomb in the smoke.
Just taking the fight to teams like the Mongols,
making them quite strumbled quite a bit.
Really grown in confidence.
Yes.
And that's so important, right?
Because again, it is still a new unit coming together.
People like Ryu, they don't have that much of a team
and experience as well.
So just such a beautiful thing to witness
Cokesy's redemption, so to speak.
It just gives you the idea of a team that
has much more motivation and just with the proactive moves
that they make, all these things.
It's very clear that this team is much younger
than the last one was, much hungrier than the last one
was.
Even Starr and Yabi are still quite young
and still waiting to have their moment in the light.
and Foot Plus we have Fuzi and Rao coming in
to effectively unproven guys at the top tier scene.
So this really shows in the game though
because when you look at them,
they're constantly in the pack, constantly have ideas.
Let's push this area of the map together,
let's flash in, all these things that you need to have
at the fingertips all the time
and they're coming up with them time and time again
and that I think is down to that hunger.
Real quick, let's get through the schedule.
Obviously it's a PGL event.
You know what that means?
There are two streams, two huge massive streams.
This is gonna be the secondary stream.
You can see Focuss, who we were a little bit disappointed
with the other day.
They're gonna be taking on BC game, RBC game,
and they sort of struggled against Volcker.
Are they gonna get it together?
We're gonna find out today.
Bait versus Inner Circle.
Bait, super disappointing against 3D Max yesterday as well.
You're craning Darby.
Yes, also true.
And then we've got NRG versus Legacy.
And then we'll just go quickly on stream A,
which is what we'll be talking about over the course of the day.
We've already talked about ParaVision and 3D Max.
3D Max have been disappointing until yesterday against Bate
where they just batted them on two maps.
Will they be able to do that against ParaVision?
Who really knows?
Mongols will be taking on Wildcard.
And now that means we must turn our attention
to the first series of the day.
M.I.B.R. versus iBallers.
Yes, your iBalls do not deceive you.
J.W. is back at LAN in 2026.
And I just wanna start there because this guy,
you know, like he's another piece of the team
when they're online, playing in whatever tournaments
they're playing in.
They're back to the big leagues.
They're at a PGL event, they're at a LAN event.
All of a sudden J.W. was like stepped up
and those veteran smarts in his background,
he's back.
He's actually back he's been leading him at this tournament. You know, he is their lowest rated player bike bike quite a distance
I think that was point eight rated for this year by the way
I think it was like point nine or something like it wasn't that bad, you know
But there's a pretty good last couple of tournaments, you know
He's playing in the Swedish leagues and Swedish tournaments. He was doing a really well
But this tournament is he's leading them to buy quite far second on the AVR chart. Is that really true?
Is that really the case? That's kind of crazy to me to be honest
Well, to be fair, you don't see that from all first ball to be fair
he did and they did have that forfeit against Faye so the map is kind of higher for him.
Look it is only through series you know it's not like so much and only four maps because
they get the 2-0 by Mongols and then 2-0 the narration.
But that's the thing like when they got 2-0 by the Mongols it was very emphatic with
13-7-13-7 and despite that you're still popping off.
But it was pretty competitive I mean that's the even that game was like 6-6-6-6 the
first half you know it was just the second half where they kind of fizzled out so
So this has been a very competitive eyeball or surprisingly competitive because this is
a team that came in as like the third replacement team from the European qualifier, you know,
who lost in a circle, who lost the focus on the way to the semifinal or to the lower
bracket final or whatever it was in the close qualifier.
So they weren't even supposed to be here, you know, and this is their big opportunity.
Also, like we touched upon this, I believe yesterday as well, but just can we remind
our viewers that that is the winner of the first college-ranked major.
Yes. The official Valve Major.
MVP.
MVP. So this is a 2013 DreamHack Winter.
It's been 13 years.
13 years and he's still kicking ass.
That is such a cool thing to see.
We also have to remember he's the CEO of the company.
Yes, he is the CEO, IGL,
AWPer, Major, winner.
What else can he not do?
Yeah, exactly.
He really is doing it all.
It might be a bit of a tall order today.
I think MIPR,
I look do I think they're the best Brazilian team? No, I'm not insane
but
Do I think they have
Yeah, the main in Brazil moniker obviously is hiding some truths about the lineup that they've had to go outside of Brazil to
Bolster well, it was more like assembled in Brazil. Yeah, but look here's the thing
Everyone was joking. I was joking about this is just, you know, fury a frontee move. It's not going to work out
We saw the kicker adventure that in the last long that was atrocious
But as they've got some good pieces
They've got some good pieces and I think LNZ has definitely been an improvement
We saw an interview from him on angel TV as well
It's like it's really nice for the first time that I people are listening to my voice
I'm getting the respect of some of the calls I'm making and you can see every little bit
a little bit of a stab at Heroic, not gonna lie.
A little bit of a stab at Heroic.
I mean, I mean, Heroic are used to getting stabbed, right?
So it's totally fine.
But I just feel like Clint,
because everyone's like, save Insani, save Insani.
Insani's, you know, the guy, but Clint comes in,
is like, no, no, no, I am the guy as well.
And just watching this unlikely run they're having right now
in the past couple of weeks or so,
it's kind of impressive, honestly.
But put it this way, when you all did that graphic
we've just shown there, I didn't believe you
for a second about Klim being the truth.
He's got L and Z back in the meets.
He sometimes you spectate Klim
and you're like, how does he kill the way he does?
L and Z brother, I am right there with you.
I have felt that watching him this tournament.
I've paid very close attention to him.
Yeah, actually this, he really is a prospect.
Yeah, a hundred percent.
He's got that flare, you know,
where he's even not worried about going into
a little bit of combat all day, you know,
whatever he needs to do, he will try to do it.
He will be a little bit flashier
than the usual opera these days.
and you know like there are very few operas that make it work these days and so any sort of a prospect
in that line I'm just another up-and-coming opera that they somehow did not manage to catch
I mean we're jumping to view that this is something you and I were talking a lot like we don't really
know just which way this is going to go with which map eyeball is going to ban they ban inferno
okay dust you're going to be better am I there no surprises there do eyeballs go with mirage
that's the big question here all right they're just going to stick with this friends yeah
Yeah, it's pretty much the usual for...
I mean, this is both teams that could have technically picked it, I think.
Ancient Anubis, all right, there we go.
I was thinking, you know, I bought a ban, Anubis,
because this feels like a punishment for MIBR, right?
And here's the thing with the numbers, Rich.
Like, you look at the numbers, you're like,
oh my god, MIBR's win percentages on these maps are way more...
Look at the teams they're playing.
Mostly, like, all Brazilian teams, mostly not that great either,
apart from maybe, you know, a game in Gladiators and the Legacy, so to speak.
So this game despite the fact that MIBR on paper should kind of be the favorites here
It could really be a 50-50 because we it's a very different styles of Counter-Strike to very different teams to different
Different lineups. Yeah, and also if you look at just the numbers, you're like, yeah, you can kind of throw that out
This is gonna be a little crazy. I'm not gonna lie
I mean, I might be I have played a crazy 90 maps the season overall and like 80 82 of them were in the South America
How much of that is quality? That's that's what I was gonna say, right?
Like how much if your eyeballers you're looking at these games and be like how much do I believe what I'm seeing is going to happen when they play against us because you know the South American scene they have their own little microcosm of play styles where everybody's in their own faith in their like playing in their face.
Yes.
And he was talking about that in the interview as well where he's had to kind of recalibrate and make sure that they don't you know they don't let it get away from their hands.
when they are playing some of these more measured teams, you know, as he's used to a little bit more from the European tier 2 even.
So, it is, I think it is a challenge to prepare for a matchup like that.
And one thing which is kind of like interesting in these two teams as well, this event so far has been like two best players have been, you know,
the Klim and JW, the primary operas, and then of course you have the entries that Insani and Dex write.
So, it's a pretty interesting contrast between these two teams right now.
Well, it's time to do the Jumanji meme because we're bringing in our commentators.
It's Anders B Lu, it's Henry G, it's Richard Lewis, J.W. is playing.
What year is it guys?
It's 2013, it must be.
Yeah, it must be.
It must be Anders.
How does that make you feel?
No, it can't be because I'm 50 pounds heavier.
True.
Yeah, fair play.
How does it make you feel, Anders?
That makes no sense.
Also, if I'm honest, I'm a major champion.
We don't talk about that.
You guys still talking or what?
Yeah, you guys.
You can bring you in. You can't give it a bit.
What have you got for us?
I'm excited. Yes, I was there. I was there all those years ago, Henry.
Back when JW ended up winning, nobody thought he could.
I'm excited. I love watching JW play.
Maybe it is the boomer thing, but I love it.
I'm excited to see what MIBR bring to the table.
Last time I commented, Dan, they had kicker playing for them
and it was one of the worst teams I've had to commentate.
I'm hoping that they step out with Andy.
And then you guys...
You actually forgot me or something.
Nice vibes there, Henry.
It was a horror shoot.
I remember that.
Wasn't it the lowest ADR ever in a competitive level?
Yeah, so I'm hoping to see a bit more than that.
I'm not sure who's going to win. I didn't expect much of my ball as his tournament,
but they're in a position now that they can actually make it to the playoffs.
This is the 2-1 game.
Yeah, I did expect a lot from them.
I've been watching a lot of their games. I've been following their...
They haven't even really brought out their super weapon, which is Bob XT in my opinion.
He hasn't really really got to play that much yet so super weapon could be deployed great to deploy the super weapon guys
We'd say that geopolitically, but
All right, ladies and gentlemen welcome to the first game of the day day for here PTO Bucharest
2026 who are MIBR versus eye ballers? I can't believe this Anders. There's a chance for the playoffs here for eye ballers here. They are
In the year 2026. Yeah, I'm excited. Let's just get into it right now
I'll be the T side you all know what's coming. They got the grenades out
They're ready for that a bomb site flash over the wall Bob X deactivated
He gets the first kill of the series and Dex well
I think it's been their best player so far in the tournament
He's gonna be able to take down in the sunny so a five versus three Jw's on a bit of a flank
It's actually not even him to get the kill, but I guess it doesn't matter Brenner was the last one left
Not really much to report here in this pistol no much to analyze
It was just a very nice player to the A bomb site didn't take any damage on route didn't drop a single kill
Bob XT will gage in two kills with the jewelies and
There we have it eyeballs
a team
No, okay, you seem to
Do quite well starting what why do you like I bought it right now?
I just think they play what I would consider sensible counter strike sensible counters
You can tell what they're trying to do
I think they have some very strong players Maxter and Bob XT in my opinion are sort of the two guys to really watch for
J.W. in fact I think he's probably been one of the better players for this tournament
generally he's not trying to do more than he needs to like he's not trying to be
the superstar of 2013 which I think is very good and they don't they're
something they're looking for at the moment I think that again they play a
bunch of maps and weirdly they play all maps like they actually have a seven map
all seven maps yeah not that they're great on anubis but fair enough but
they do play it so don't know why that is I can't really justify that
seems like a waste of time but let's see if MIBR can justify this force by okay
I like that Henry we've got the Deagles the MP9s and the aggressive well they
can't justify God that is so quick they can't justify it at all yeah I guess you
have to take a risk once you once you've made the force by him they win that
fight so good I understand the logic of it I suppose but not justifiable well
Well, Dex is continuing with a fake.
We have seen 5 on 3s fall apart many, many times.
But it is a nice fake.
You're right.
We've got the monotov, the smoke down towards A, we've got a double monotov in towards B,
and it's a wide open bombsite, 2-0.
I had a tweet before the tournament, Henry.
I said...
That tweet you made?
A tweet that I made.
Okay.
Not that anyone uses Twitter anymore, but you know, you got to anyway, it feels
like you have to.
I have some more on there, but I like it.
I think I said something about, something like, you know,
eyeballers, they're gonna surprise people
who aren't paying attention.
Maybe I'm not paying attention.
Well, I don't think a lot of people were
because like the desk were saying rightfully,
so they've been playing in a bunch of these online tournaments.
So, you know, there's only so much kind of
how you can watch in a day or a week.
So they're one of the teams that sort of fallen
to the radar, but I think if you had spent some time
in general, if you had, I would say there's
a good reason to be interested in this team
and what they're building.
I don't think it's just not like the novelty of Jw obviously that's the that's what catches your eye
But if you spend some time watching the team they definitely are better than people think
One of that that's an exciting. I don't know what will exactly every
They are better than people
Strong
Um, just to know though they did manage to have a very successful second round anti-force by randa
So yeah two players did survive for my VR still a couple of dangerous deagles out there as we get into round number three
I'm excited. I've never commentated an eyeball is gay
Not that I says much, but I'm willing to learn and well, oh my what makes you will learn about insani's deagle
That's a harsh lesson. You're gonna have to learn eventually
Well, we can talk so much about eyeballers, but I love watching insani big how much like I hate the fact that he's
Every thread I see these days is save and sunny that yeah, be fair whenever I go and run it many of TV
It's a saving son many of them are made by me on okay fake account
Please please
I don't know. Maybe this team can still work. I'm willing to give a little bit more time in like I said
When I commentated this line, I went out kick it and it might have been one of the worst displays I've seen in world
Like it was it was difficult to commentate
That's saying a lot. Yeah, we've had some we've had some stinkers over the years
But watching them that was rough. I'm not saying this line of the same with LNZ coming in
Somebody brings a lot of different flavors, but better vibes and kick it I would say and it feels like so fits the mold a bit
Better they're trying to create the baby furia right now. Yeah
That's the generous way and I like that is Jw's gonna get hunted down in the middle. Clim is also very good
Um, that's what I'm saying and I kind of agree like I think he is he's I haven't seen the most out of him yet
I've heard like every second commentator of a couple of times did it seem to find and I'm willing to see what he's doing today
Whether you can bring that heat
Where we can go toe to toe with JW. That's the question. There's the question
It's a tall order
We're gonna be we're gonna be finding out we've got some maps for it
Mirage definitely could be the battleground for some of that opening.
But yeah, Insani seems to be the player that everyone at the moment is, you know, is saying, you're right, save this guy, get him on to bed as well.
That's good vision for it.
I assume his contract is unbelievably locked up.
He's locked up.
So that would be why.
That's probably right.
Well, they've got a lot of momentum here, eyeballers.
This is like an in-game leader's dream.
You've got a bonus round here, you've got an MP7, and you've got to have five players towards that B bomb site.
LNZ to the back, nothing he can do.
VenomZera, what have you got for us?
It's going to have to be another kill. There is some backup coming in pretty soon actually.
Oh, down dex, but Max just comes jumping into the bomb site.
We'll take down VenomZera pretty much straight away.
Flank coming in from Insani, but at this stage surely someone's going to be thinking about that.
Clint, Grenade lands right on and he'd love a pixel to show for Rolf, but that's not going to be the case.
And like I said, now they are watching for Insanri, at least they were another Grenade on Clint.
That actually kills him outright. Now Insanri's activated. It's a good dink. He almost got the double kill.
It's going to be Breno to follow it up. It's not over yet.
And you're absolutely right about that.
Breno does go down and now they've isolated Insanri in the hallways.
They know that he's back here. It's J.W. didn't need more than a pixel to get that headshot.
Well there we go. It's eyeballers map pick and they go up 4 and 0. Like I said
when you have the momentum on your side of the server you know the team is
struggling to bring all the bells and whistles and to have the utility helmets
etc. Nice little set piece in towards the B bomb site. You make the call out of
spawn. It's old school and it works out very nicely indeed. We go 4 and 0
right now but still maximum loss bonus. We do have the AWP available for
Let's see what he can do of it Anders.
J.W. will bring out his as well.
Oh, okay. We'll get the fight early.
Don't hate it.
But he has smoked off in the middle as a common experience.
Playing on the map. Insani here.
Thinking he was going to get peaked right away.
Bobic's tease on the other side.
I think probably my player to watch in the series.
Like I said, for the maps that they played so far, I ballers, it hasn't really been up
the scoreboard.
In fact, I think in one of the series at the bottom, I think that'll change.
Brenno sneaking in, they try to do the aggressive push.
Wow!
He barely lives, gets stinked and is down to 14, but he did get the double kill.
And at the same time, Bob XT being found by Insani in that connector.
Oh, wait a minute, Rolf, seeing an opportunity, they're all walking away from this bomb
site.
pressure but Insani finds him as he was throwing a molotov. If he'd stayed alive then, I think
they would have been allowed to rotate maybe back to the B bomb site and that would have
been a different round here but JW and Maxter now it's very hard to win this one.
Extremely hard anders I think you might be under something there. 40 seconds, 3 on
2, Maxter low, JW will have to do the heavy lifting here. As long as you turtle up
and able those crossfires should be absolutely fine. I don't see a world where they
give this one up. That's if they even really want to go over this one, yeah. 25 seconds.
You have snuck through in towards the murder hole, J.W. throws away the AWP and, well,
Klum will remove his head. Max step. I'm really sure he can do much of this. 10 seconds remaining,
14 HP. Not a final kill as he's looking for. Klum will be ready for him. And it's
the first round on the board for MIBR. Good stuff there. Yeah, nice aggressive play
once again. It was looking promising fry balls for a second. Max step energy, he
a couple of kills towards the A ramp but Insani going huge from that connected position. This
where it all starts, he's like okay this is enough around the board to double kill for Max,
but he took the dink in the process. Insani then vaults up, looks towards the palace position,
like he said, caught with the molotov in his hand, and trains to close things out.
We've got another set piece out of spawn here. Okay. It is old school calling from J.W.
You've got to love it. It's what I meant, sensible counter-train. I'm trying to make it
Super complicated. This is straight up. Very fast onto Breno in the shadows here in Sarni.
He's going to kill for the smoke at the same time. So this push has fallen apart.
The speed is the key in this kind of a play. Oh my god, Breno comes back.
It's another headshot. He gets a quad kill before the dust even settles.
Okay, that's one of the most convincing rounds we're ever going to see.
That is very comprehensive.
That one kind of hurts the morale a bit.
A little bit, but I would say this I guess, for those kind of push and try you live and die by the entries.
If you get the first kill, if you trade Breno here, it's gonna be a different round.
Yeah.
You also don't do any damage whatsoever. Everyone looks very comfortable.
Yep.
It just, as in game leader now, you're like, wow, okay.
The calls are going so well.
That's one of our favourites in the strat book, and we didn't even do a lick of damage on the A rush there.
So that should be the finances in the proverbial bin in fact, we're giving them for a case on an AWP
Oh, they've got the the world flash already
That's not ideal. It's definitely not ideal
But nonetheless
We'll see if they can manufacture something, but yeah, the point of them taking no damage in that last round is probably worth highlighting
Yeah
Unfortunately, we'll send MIBR's economy rocketing. Unfortunately, five dollars for MIBR though
Very exciting, Brenno.
He's known to do some clutches in the past.
I never really know where he's at,
but I feel like there are some games where
he could be quite a fun player to watch as well.
So what if we go here?
Not much, I'm afraid.
Bit of an eco, Dex will have.
Deagle.
And a bit of Kevlar.
That's about it.
Everyone else rocking out.
blocks one flashbang one smoke is hoping to find a pick if possible but
Insani is on the prowl looking to get warmed up here it's early in the morning
they started down 0-4 but slowly they're surely getting back into this one this
should be a locked-in round can't imagine a world where JW cruiser of the
smoke and finds him there we go and to come to life now Insani up to 6
and two. Feeling very comfortable just to note as well Mirage A connector is his
best position. So you can see he's dancing around in there. He's got it all on lock down.
Nice little burst taking down Rolf next. Three versus five and again these are the
kind of rounds that can sort of, they can change the game if you get a couple of
kills here two or three here for eyeballers and they at least slow down
they take some of the eight days away there's there's there's still stuff to
win even if you're not gonna win the round but they're not accomplishing
pretty any of that at the moment. Final kill beyond Max Dirk. You can't find it either.
This is back-to-back rounds where everybody lives on the MIBR side
they're gonna be disgustingly rich. Disgusting. Tax them more Henry.
And they still have the 4 AK-47s the AWP all the money you can ask for after the flying starts
We come crashing back down to earth here eyeballers
Or have to dig deep here as we're going to run up right there set pieces out of spawn. They're not working no more
And for the AWP for Clint. He's ready to come online. That's the activator. It's all been about Insani 8 and 2
JW will not have his AWP, Max stays with confidence heading in towards B, Duffin and Weaving, but it could be a mid-exchange.
We will see Bob XD at least find Insane, big pick up, going for the span through the smoke.
Speaking of smoke, run over, blow a wide open, multiple players on the other side.
Getting rid of Insane though is going to feel really good from the middle I think.
This double set of a cap off you might not read, if NMSIRA wants to push in front of it.
Don't hate that either, he's got Brenno and even two more, they're actually doing a very late midfielder shit coming in from MIBR.
That's gonna catch eyeballs off, god what a great call for MIBR.
What a pincer maneuver, you're definitely right there.
Well, XT probably gets this kill, but will he get any more? That's the question.
74 HP incendiary on his utility belt, but two players wide swing towards shore.
Kerry comes to the win the end, giving them a taste of their own medicine as they find four rounds in a row after losing the pistol.
Round number nine coming up here, and the money is weak-anders.
They have not planted the bomb since their spree of rounds has began for an idea.
Well, that's not good.
Yeah, we couldn't let it yesterday.
Your map hit the T side, you're planting the bomb at all.
I suggest you're being outplayed tactically.
Yeah, it's definitely gonna feel that way.
And you're gonna have to take another partial by here.
These are the rounds you want to be stealing away if you get a reignite the flame
Yeah
Release that a minimal I just try and try do some damage get a bomb plant get a couple of kills make them work a little bit harder
Some of the AK has gone from the CT side of suppose, but that's kind of a small victory
The smallest victory
Don't move as we remove one of the AK's it's all good
We should be fine from now on.
Back in the game.
Yeah, they're waiting over in the B hallways.
I'm guessing they'd love a jump up from somebody.
It would be cool if they could have caught LNC here,
but that's not going to be happening.
Crossfires established.
MIBR are looking unbelievably sharp right now.
While Tino went down 0-4,
they haven't really given much up.
Ben Zera, first time he's already had to step in as well.
Getting himself a lovely triple kill there.
And better mind sure it's against the pistols, but they go Kevlar as I said these rounds are always dangerous at this level of CS and
Not even getting a kill again. Not doing any damage and is what guess and fairness to MIBR
So far in the tournament they've taken down BC game
I thought I was just a reflection of BC game being this really weird team at the moment
I mean that and then both things can be true both things can be true. I think it's foul join
But then they also beat legacy I would have picked legacy to beat MIBR every time
Yeah, I agree with that that wasn't even a question in my mind
So maybe they just are the up and up maybe they're playing better than we're giving them credit for I certainly I agree with you right now
They're playing stellar counter. So it's really cool to watch. This is very nice
I don't know very confident not rattle by the 04 I pull it don't seem to have a response
They try to throw multiple set pieces in that direction and it hasn't been working now in front of the folks and
Really can't do anything with them five rounds in a row MIBR will be
up against the JW AWP though, Clem, like we said, he hasn't really had to do too much yet.
Maybe got underpass control for the CTs, we've got multiple smokes down, Breno positioning
himself on the A bomb site, great position at that, gets himself a cheeky one and you
can see multiple targets, the swings coming through and you can see Insani just stepping
up to the plate, another round with zero kills found here, unless JW will find one
fade away frag, which he will. It means nothing in the grand scheme of things. He's just holding
on to the AWP. And that's whether they let him keep it. And I don't think they will.
Knife him.
You probably wanted to. I appreciate that from Lenem Zero. It's a good idea. Now, I
will say the lack of entry frags here is really hurting eyeballs right now.
I mean the lack of any frags in general. Yeah, but I mean, they've had three rounds
in a row now and I think they've had one frag in those.
That's definitely true, right?
But I just mean a lot of it is spawned I think off of the of not winning some of those early fights
Like if you win one of them you put a lot more pressure on the secondary play on that bomb site
Well, they're back to four AK-47s on the CT side. Okay
It's getting a bit rough now I think grams here starts this with that round with 16k yeah, the 15
This this does not look good for eyeball his fans. I know there's a lot of them
Not looking good for me at all Henry.
This, this is not what I was promised.
No, well I've been known to lie in the past Henry so...
You knew what you were in for.
Look how comfortable this is.
So comfortable!
It's just that.
Fine out there, okay this is the closest round we've had in some time and it's Dex in a 1v3.
Eyeball is okay forward do you, Anders? That's all they end up getting.
That's fine but it's the way they've lost the following eights.
Like it's been too comfortable out there and might be our absolutely clowning on them right now
Even I won't say it's fine. Yeah, it's not fine
But best thing you do
It's a fifth one here. Yeah time out. Probably good idea. Let's definitely take that
That's that four zero star feels like a distant memory now
um
They tried to set pieces they tried the defaults. Uh, they've tried the awp
They can't find entries, they can't find bomb plants, and we still haven't planted a bomb since that 4-0 start.
I just realized this, looking through it. 4 out of 5 of MIBR have their best positions on the Raj.
So you did pick into a map where the only one that doesn't is Klim, who prefers AWPing on CT side Nuke.
But every other, the number one position is on the Raj.
They should have got on Skybox, huh?
They should have probably you know, I mean the problem again like the problem is maybe from a like
I don't know what other map they would have picked to be honest
Maybe new could have been an option instead for eyeballers
But that's a map that they might be uptake part of it too. So they're map-wise even though they play a lot of maps
I don't think it's not necessarily easy choice here
But they have picked into like a very very good say eyeball is like they're not very comfortable on a new bus, right?
They're very they've really not like okay, and that's the second map and that is the second map
Okay, doesn't sound great right now on the other hand it might be up an 80% win rate on that opening kill
Yeah, Max though, that's not bad
Get a chance and I'm see getting a bit adventurous
Maybe we're bad LNZ and Swedish himself. Maybe he's just trying to throw him a bone. Okay, so mutiny on
Swedish agents
That's a good theory. Again, they just can't defeat Breno in this position.
He's been a real nightmare for them. That shadow position, they're supposed to be traded out.
Look at the bomb plant at least. Final round.
Get this one and maybe that could spark some sort of resurgence on the team.
They've lost seven in a row after winning the first couple of rounds.
You're absolutely right. The gun barrel is showing, but Max, they're very far up.
bit of an off position you might not expect JW with the last head shot at least they get up to five but
I must say it was a very impressive first half as well for MIBR. Absolutely a statement performance
there, Brenno finishing 14 and 8 Insani 12 and 4 they win the pistol I've always with that flying
start as you mentioned things were comfortable when you had the momentum on your side of the
serve or the set pieces were looking quite good that first gun round when they went towards
be everyone finding their openers and it felt like okay we've got a really competitive game
on our hands here. We still do. 7-5 is not a bad score line. It's just the way those
seven rounds in a row went down does not fill me with confidence for the eyeballer squad.
It doesn't look like they can keep up in terms of the mechanical skill right now. It's
early in the morning. We're getting warmed up here. They're going to need another
pistol the landers. I can tell you that much.
I think so. It's hard also not to think well what if they didn't win the pistol
Yeah, but that's what I saw. It's hard not to sort of play that game. So I agree. Let's see
what they have going into the second half here because mechanically,
MIBR, that combination between the anchor positions of Insani and Brenno who's playing Shadow,
that was a lot to deal with. It was way too much to deal with. Let's see what they've got for us
in the CT pistol. Double dual elites. We've got a smoke and a flash. I don't see a kit out
and play but we have got HGs available for decks as well. It's going to be another A execution here.
We love to see it. We're talking double smoke, molotov, flashes, all the bells and whistles.
In we go momentarily. We'll see if the eyeballers can hold on the bay.
Three players, five pistols on this bomb site. So they've got the dualies to try and shut
this down, jumping through. Max tickets to the first, but they instantly lose
Bob XT there towards the sandwich position so that means pretty much isolated in shadow
Three versus for the bombers planting. There's no diffuse kid on anyone here
Becks makes his way out of that connect so we've got a role for mr. Few shots there at the opportunity
They find one at least it's a man advantage right now for MIBR four versus three low-age P
For the sunny, but that's about it. Here's LNZ though trying to meet the Julie's worker range
Oh, he does make them work.
Oh, he's done so much.
Brenner will get the last one of the celebrations here in order.
That's a big round for MIBR.
That, unfortunately, for the setup there at the A bomb site,
he's got blown wide open.
Well, we are just joining us.
It's MIBR versus iBallers,
Bear and Mine and us in the Swiss system.
You know how it works.
Three wins and three to the playoffs.
This is the 2-1 bracket.
Okay.
The back of iBallers are moving in that conversation.
Okay, the fact that I've always ruined in that conversation to make the playoffs is impressive
I suppose they did get given a buy versus phase we have to mention that true. Yes
We have not trying to take anything away from them, but I did that did happen
But the fact is that even a conversation they can make at the playoffs. I think it's really cool
Just to put that out there. Yeah, and they have another chance like it's not over
It's not over. Yes
That's so they'll go to to to give this one up which unfortunately right now is looking to be the case
After that 4-0 star, it feels like MIPR are outclassing them.
It does feel that way, I agree with you.
LNC, he exited the first half, Henry, with 3-3.
He died three times at three kills, they didn't even need him.
Well, he gets activated and gets a double kill through smoke with dual elites, a range
in the pistol.
So...
JW, known to be...
Good time to turn up.
Yeah, it is, definitely is...
Yeah, I was just going to say it's got a soos, known to be a bit of a Joker player.
I mean sure when's the sort of shocker coming out? That's exactly yeah, we had cobblestone bring that back
That's what we need any boomers in the chat will remember fondly
Spinner minutes, but
Not gonna get the suit working
LNC
Optimize didn't want to die. He won't gets four kills instead. I think with a man tan all of them the thing is
you'd like to think oh it's quite nice to go to kill that the problem is though
with LNZ getting all those Mac 10 kills he gets a load of money he can drop over
an AWP now to kick things off with a bang and that's if they want to I suppose
they could have the same sort of approach a methodology we saw from
eyeballers maintain the momentum of the bonus rounds we'll see if we can get
to York once you got it goes to the AK instead so they're going to try and
maintain the money suggests we go like yeah they said yeah you go for a
pocket strutting these sort of rounds. Try and go quick. You try and utilize the lesser weaponry and
cover when the CT side doesn't have everything they need. They certainly won't have the orb,
might not have helmets, and won't have the fuse kits. Here we go, Andrews.
So quick, the map can leading to charge here. There's a dink, but it's not going to be a kill.
Rolf, very nearly with the double, but he couldn't finish that one. Insani can't see
that very, very low on health. Insani's going to go down now, grenades to the back of the
bomb site as well. And the bomb has dropped. No one's picked it up right now. They're
actually pushing towards jungle trying to take this fight before even worrying
about bomb plant. Oh, it worked out. That was not expected.
Bob XD caught sleeping in the corner and now it's a three versus three. If they
could find Dex as well, it will open up this bomb site for them. They could
probably get the bomb plant behind it and I think they know it as well. They
still don't have the bomb picked up. They don't care about that right now.
They want to create more space for themselves. Dex is really good work
and it'll be up to Klim, against two.
The grenade.
Yeah.
There's a bit of damage here and they'll find Dex following it up.
And now it's the one versus one.
Maxta is relocated back into the jungle.
Oh, brave peek.
There was a real opportunity there, wasn't there?
Very brave peek, but bear in mind that that's the bonus round we were discussing.
There is a ton of money for MIBR.
Yeah.
They have plenty of cash, they'll be bringing in rifles and now coming down to 1B1 as well, the CTs will also be filling financial pressure.
They're going to have to make do with some concessions here about LNZ with the open up.
Very surprised they made it to get back to the jungle position.
One versus one and opting for Galilz here on the T side.
This is a very important round.
The Viaballers can win this one. They are back into the game.
If they do not, though, unfortunately, they will be in a very, very difficult spot.
Brennero at 15-9. Insani not far behind him.
And we're going to go into more of a traditional round here.
One player to the middle, one towards underpass, three outside A.
Suggests we'll be going for an A split eventually.
Well, from the point of view of eyeball is that it's not the worst thing in the world.
They've got three people near this connected jungle position, so fairly well defended.
I think Max just started their step a little bit further away.
But it should be able to hold his dex in catching and unsees.
He was jiggling back and forth.
It looked like he wasn't quite ready for the fight somehow.
And now pushing through Insan, he played his mirror position that he was playing on
the CT side.
And it's worked.
Flashed in by Breno.
You get a couple of kills, J.W. tries to follow whatever, he actually gets two.
Still the most overlooked corner in all of Counter-Strike, even after all this time.
You just, you cross your fingers, you hope no one's there?
Every time.
Yeah, see it a lot.
30 seconds, and they are walking back towards the B bomb site for now.
And actually the perfect weapon for the job for bovext here.
Yeah. Got the MP9, two players and less than half health.
Then a thing, this is preferable.
Yeah, that's a good point.
But he also has to do it on his own, right?
Max, there is so far away.
He just needs to play a sneaky little position like this,
let them into the bomb side.
He should be getting one, no problem,
and a second, I don't see him going down here.
Yeah, he can leap around.
That's why it's the ideal weapon for the job.
Nice.
This changes a lot of this conversation.
Absolutely.
We set out a very important round.
So say, it's about a 70% round win rate for Eyeballers on the CT side of this map,
so they do most of the work here, like they're a lot better than they are on the T side.
If the accounts, again, we got taken to account who they're normally playing.
That's the transfer, I guess, the same as you're playing Micah.
Some of the stats here, they're not immediately transferable into sort of tier one level.
Then we're taking these sort of tournaments, so we're going to see more and more of them,
especially if they make it to the playoffs.
You know what I mean? So it's definitely worth noting,
their history and where they normally shine.
Yeah.
I forgot my pizza's behind them as well, he's been on for a very long time.
He really has.
We've got a full investment here, I didn't expect that from an RVR, it doesn't feel necessary
at this point but we'll see what they can do with it.
It's got to be tech-nined across the board, I do see a Mach 10 there as well.
So I can kill a couple of them being exchanged here, 3 vs 3, not too bad but it's up
to Rolf and I need to stay alive and not go down quickly.
Okay, now this round gets a bit more complicated. Our rifle's available and we've lost Maxter as well, L and Z.
Let's put Bob-XD into a very precarious spot and they can make their way towards the B bombsite through T spawn with the bomb.
Maybe if he could catch him right now. Bob-XD's got the right idea. I can't believe he did it with the bomb.
Oh, L and Z. That's a really great shooting though.
Yeah. Two kills for him. Oh, that's the nightmare scenario though, Anders, because the rounds have been very close before.
They don't have any lost bonus accumulated right now. They're at $1,900. So
This is partial by territory. I would say what we go. I'm seeing scouts
I'm seeing scouts and five sevens. They've dropped an m4 this
Decide their outcome. Yeah, they've gone all in this decides the game in my book to be honest
Even at the beginning of the last round like it's a bit disappointing to not have jw land those two first kills with you
Yeah, SMG at the ramp, you think you would?
Okay, yeah, I can't stress enough. You lose this round if you do.
Well, you've outlined it well for us.
Insani, he is playing exactly like I would expect.
17 and 8. He's such a good rifle.
No fear at all in fighting the Swedes on the other side.
This is the pick of eyeballers flying stop four and zero,
but since the gun rounds began over on that T side
campaign of theirs, they really couldn't get going.
They didn't plan the bomb once,
just stress that point once more.
They've managed to have a couple of decent rounds here
on the CT side,
but now on a five on four,
all in, get $1900 into the next round,
especially if you don't save anything into this one,
you'd be 11, seven down with a full eco at that point.
And that's my reasoning for saying I'll be Gigi if this one is clean at least for my beer
Bobby's they're really trying to make all the noise that he can selling the idea, but they're not they're not buying it
That's what I'm sure what a shop. Yeah, that's really cool. Bob X team. He gets one second
It's gonna have to be a lot more than that
Jump on over that's pretty changing up on your shoulder
Wait a minute if he gets the head shot to begin with 25 seconds now, but he's getting shot in the back
Nobody was there to help him out
And I think, unfortunately, it makes it very unlikely they could do anything, I mean, I had to say it, but it might be better to save this.
I think you're right, you definitely put the rod in the water, but with that smoke going down, you're cooling it off.
Look for the rifles, try and get the upgrades and get out of there.
I did say if everyone goes down, it would be GG.
If you save two rifles here, there's still a chance going forward.
That's reasonable.
Saving the scouts, it doesn't feel great, but yeah, we'll take it. Bob XT will have the M4.
But that is going to be 11-7.
Just to reiterate, $1900 into the next round on top of the zero they have right now.
So, what about Stegan Drive?
They do want to buy around this.
They can drop a couple of SMGs, I suppose.
They can drop a Famous.
It's...
What you're saying is it can be done.
It can be done. With the save them for, there is a chance.
It's just not how you want to play the CT side, right?
No. You're...
You're gonna have to take a time out here and dig deeper than ever.
Whatever you've got in the tank in terms of aggressive CT maneuvers here,
whatever gimmicky plays, whatever boosts you have,
some sort of three man stack somewhere around this, that's what we're looking for.
Well, you need an opening pick here.
You need to utilize this M4 and either decide whether you're going to be going
all in or you're going to take the eco and try and make this M4 and
Scalcombo work, it's pick your poison time. It's either allow your opponents to get map
point, you only find them around the CT side or you go all in and potentially lose the game
here and there's the Famous Purchase. Are they going for the full investment? I think
you kind of have to. Yeah. Yeah, there we go. Okay.
Cigar call Henry. We'll see if they can manufacture something behind it. Four round
difference right now. The looming threat of a Nubus in the distance, pretty scary
stuff.
Not bad, when you look at it, two Famisys, an M4 and a Scalper JW, you've got the rollback of years.
Oh, that's not a very star.
I think, I think he thought he was on the edge of the smoke there, but unfortunately, I'll burn down to a crisp 3HP.
Oh, that's just so uncomfortable.
Oh, no. Okay, they do liquor damage in return. Doubt if Insani cares that much, but, um, yeah.
Do they have any other plans? I feel like they're back to playing a little bit more passive.
They probably want to do something in the middle, but when Dex has to announce that he's only got three health,
I'm doing a bit of fire dancing. Now they're back towards the A bomb site.
and Dex in this position. I mean, this is a very grenadeable position that he's playing right now because he's already low
Molotov lands on him. He's already taking severe burn damage. He's straight dead. Edge on to bring him down.
He gets one every turn. Yeah, we need a scout to connect with somebody, but the flashes are really good
They're forcing him back behind this wall and he realizes they might just run me down
I need the USP to sidearm instead
Bob XT is going to go down and the defense is not holding at the moment.
Max is trying and it's a 2v2. They still don't know about J.W.
He couldn't take it down. Yeah, there is a chance.
Bob getting planted. That's a body shot onto Venom Sierra.
Thing is, they know exactly where Max is.
Yeah, they do.
Could he actually find the burst? He cannot.
They get taken down and if LNC is a double agent,
he's a terrible one, Henry.
He's doing a really bad job at throwing this game for eye ballers.
Yeah, but like he said he entered the second half of what three kills he's up to 14 and 6 now 12 and 7 that was the do or die moment
They know it we know it we called it a few rounds ago
Triple agent at this point. Yeah, it's gonna be SMDs across the board to try and start the campaign of five rounds a row on your map pick
I don't think it's gonna be happening. This MIBR is not the same team
I was referencing in the pregame. This is actually looking quite impressive. I'll actually like the look of this team. I
I play a counter strike right now. This is much better than the kicker iteration.
Okay, you've had a little bit of PTSD from that one.
That happens. Okay, here's J.W.
That's a nice surprise, but he couldn't keep it going.
Robson out of the flames.
Yeah, well, the fact that he does get burned means they probably hear that as well.
L and C with another kill, opening up on Dex.
Max to and Bob XT, 2 versus 3. They're even trying to hold on to their very own map pick.
They're in such deep trouble right now and they knew it. Max is trying to walk through it.
It's just a blink of an eye. They both go down and suddenly,
iBallers have lost. Murash, what calamity?
A calamity, but the writing seemed to be on the wall pretty quickly.
You know, they had that initial burst taking the pistol iBallers.
You were like, wow, this is going to be very competitive.
But the MIBR roster, they got some heavy hitters on there.
and unfortunately for i-ballers and i-ballers fans they hit pretty damn hard today.
Yeah after that 4-0 you know we were talking about this from this point on effectively it was kind
of a foregone conclusion this was the one close round that the i-balls managed to put together
once the gun rounds you know guns came out from from the MIBR side but once this came went to
the other way then we saw the the big Ben Brenno play from from under Balkan and from there on
they just slammed the next seven rounds I think i-ballers got like eight kills over seven
rounds after that point. So after that you know it obviously came down to a couple of clutches
where iBallers got a couple of good rounds in but from there again like once once they stopped
winning the clutches it's just you know yeah that would be my worry led that there were a
number of rounds that they got to the 2v2s and the 3v3s and every time it felt like they
were in that position MIBR was just better than iBallers. Oh yeah in every facet right
and it's not like to kind of criticize eyeballs,
we're just looking at the sheer firepower,
there's a big disparity.
You have Insani, who's had a relatively
quite tournament thus far, he just popped off
and then Brenno and the A-bomb side,
it was just a wall, you just couldn't get through him,
you just an ace, we can talk about it a little bit later,
but apart from that, you're so reliable,
you have him towards the A-bomb side,
you have Insani towards mid, towards short,
just everywhere, and then they have Clint,
just, I don't think he missed a single shot
with the AWP by the way, every shot he took,
managing to connect, so yeah,
just just balling out of control and you just take a look over there right
Venom's era even he had a couple of cool rounds didn't really have to do much
more after that than L and Z the captain had a captain's round is 12 and a
half by so yeah the first half a little competitive second half once the
shutdown happened there's just nothing much they could do and again the money
right you need to win some of those rounds and what's not able to build a
bank you don't have the weapons to work with and yeah speaking of money I
mean Insani this is the guy everyone's like buy him out get him out of his
contract, get him on another team. We've been saying this for years. He's such a talent.
You know, he's been so good for so long.
Take a look at, you just saw like, you know, where he was getting all his kills from Winder.
Like every time Winder smoked off, he just does that, the native low open, it looks
like a three or four kills just from the Winder position to his connector. Like connector
and jungle that that part of the map was completely his domain.
Yeah, and on the A side, it was Breno who was constantly, yeah, who was constantly
just slamming them time and time again whenever they came towards the bump side.
Yeah, just a very, very strong couple of players that stepped up for MIBR at the right time.
Because if that rounds the 3v3, that in the round five goes the wrong way, it could have
spiraled out of control.
But MIBR stabilized very quickly after that.
And also just watching the way they worked, the pattern mentality, the comms, it was
very clean CS.
Right?
You were really working in timing together, especially in the second half.
When you go back to the first side, there was never a point where the eyeball felt comfortable on those buy-arounds.
They tried a lot of things. They tried a slow default. We saw some fast A-hits coming out,
but whatever they threw at them, the utility work, they're just working in tandem, the defenders on the bomb sites shutting them down.
Yeah, I was just going to say that it's kind of obvious from the way that they're playing off of each other.
You know, they always know when the flash is coming from the CT spawn, you know, when we saw that Breno play, for example.
And it happened constantly where they're always ready for whatever was coming at them.
While eye-ballers, you know, they had some of these gaps where there wasn't the Molotov under, you know, Brennan.
And this is such a fast round coming. I just look at Brennan, right? He gets one over there.
And then just the flash is just raining in. They should have easily...
He would have got to kill anyway, but just the flash assist, and even the final guy as well, instantly taking down.
Just beautiful work. We're just surprising against Rich because we keep forgetting that this is not a full Brazilian team.
the comms. Even L and Z said in the Venom Zeris English is not that great as well. You couldn't
tell watching this game that they're speaking in a language they're not usually comfortable
speaking with. It wasn't an ace, it was a 4K, I thought it was an ace over there, but still.
Breno was just a rock, almost a kill every single round. They were multi-kills actually
on that A bomb. So look at that. Look at that. A bomb, so it was a slaughterhouse
for him. Yeah, we just saw the Insane. You know, if we had them both combined
it would just be the entire A bomb. Mid at A, so where do you go? You go
be with Klums waiting with AWP like where do you even go? And that's obviously the real problem
when your eyeball is you know we we set them up coming into this as being you know it's the
remnants of what's left of the swede scene essentially at this point there's not really
a lot of great pieces anymore although shout out to LNZ again they've done it. We're gonna
talk probably about young ninjas tomorrow actually because they're all out there. They're all
play here but I mean unfortunately it's like look if you've got one raid boss and
you kill him you go okay cool Insani's dead oh no Brenno's here okay right well
what can we do? And then you have Klim all the way forward what's that there's a
bullet-bidding name on it right and that's the real worry for eyeball is
it's a it's a comprehensive victory for my BR on eyeball is my pick Klim really
didn't have to pop off he didn't have to do a lot and for me he's been the
player that's like catching the eye and having the highlight moments. Yeah on
On the other side, I was waiting for a bit more from Bob because he's always the one looking
for big plays.
Aland is always bigs him up as well.
Indeed.
And he didn't really make any of those moves happen, you know, a lot of the time when he
was trying to push these smokes, somebody was already waiting for him.
And yeah, usually he's the one, they sometimes do live or die by him because he's so aggressive,
so, you know, oppressive in trying to get those opening moves.
But yeah, if that doesn't work then your team is on the other side of the map
sometimes, you know, and not really, can't really do anything to turn it around.
You also have to think about the ebb and flow of a tournament, right?
But at this point, you've got multiple demos to go back and review.
You know, MIBR getting overnight, they know who they're playing.
And it's like you say, if you've got a tactic that's, you know, not to say one dimensional,
but, you know, we're relying on one player to do these things.
Very easy to shut down.
And it's probably no coincidence that Bob didn't get going in there.
Yeah, absolutely. And look, I feel for eyeballers.
Again, we said they're a team just happy to be here.
Remember, they're also a last minute replacement coming in as well.
And for them, it's a learning experience overall.
I really doubt, unless they get really lucky with the final matchup,
I doubt they're going to make it through to the playoffs.
I don't think that's going to be the case, but for them,
this is very valuable experience.
And the numbers speak for itself as well.
JW is the one hard-carrying them, kind of top-fragging all the time,
but some of the newer players are struggling quite a little bit.
So it's a learning experience.
For MIVR, though, Ms. Mirage Wynne,
I think is going to really inject a lot of confidence,
because twice it paid it so far this event.
yesterday they got smacked by legacy and they also lost their strollers on their
in their opening matchup so for them to win in such convincing fashion with a
caveat that it is to live ballers is that sort of injection of confidence they
need as they potentially head into the playoffs. They're a perplexing roster for
me but MIBR I look at it. But they look like a like a pleasant surprise. Yeah yeah I
always look at them and I go wow you should be just behind Fury probably in
terms of like where you're at in the Brazilian scene. It hasn't worked
out like that for this season so getting through with the playoffs will be huge for them and now we
move to Anubis where they've really got a chance to do it. Yeah if anything actually this season
is their recovery you know it's if anything because it was the last season where they missed out
on the major I think towards the end and they couldn't they couldn't recover and that's what
caused this whole shake-up you know and the roster where they brought in L and Z to take over
in game leadership and they brought in Verham's era so that that's what kicked it off effectively
you know the failure that was the last season. Yeah Anubis I do think that as much as I bowlers
actually have a pretty bad record on it. I was looking through the history they beat foot on it
in an online tournament. They were they took Vaitati to overtime on it in bounty at the beginning
of the year. That's actually insane. Which is kind of crazy though I remember that. They actually
were competitive against the Vaitati you know that's you know has been since ever since
basically dominating the everybody around the scene you know so not necessarily a foregone
conclusion especially because we've been talking about it a lot it might be our
experience is also South American CS and they don't have a lot of experience
playing European opposition so I do think that it is but that also hawkens
for me it Hawkins back to what LNZ said in the HLTV interview where it's like in
Brazil and everyone says anyone can beat anyone is I can totally see why it's
true it is kind of true because of all the digression and they're just in your
face out of CS we saw that yesterday against Legacy as well but he's like
when I come to EU and play I feel way more comfortable because I know the
style they're going to be approaching with, so maybe they feel a little bit more comfortable
over here.
I was looking at a map, and I look at the B bomb site, and it's Insomnihan, Brenno.
By the way, B bomb site and Nubus, one of the hottest bomb sites to defend in modern
day counter strike, but when you have those two popping up the way they are right now,
I think it's going to make life a little bit easier for them.
Despite the caveat, as I said, their opponents so far haven't been the best.
My worry always is as well, I'm boomer-coded.
The newbis to us is a new map, you know, and JW also boomer-coded, having to do the IGL stuff.
You know, does he have a really good handle on the minutiae of this map?
So I'm sure they do.
They are professionals, but I guess we'll find out guys if that's the case.
So anyway, with that said, we're going to go to a break.
When we come back, we're going to see if eyeballs can get back into the series.
We'll see you in a moment.
She said she loves you, but she can't love me.
I love you!
I won't play Windu anymore.
What's going on?
I
The human body was built to move.
Not too active, Dennis, get one singular posture for 12 hours a day.
It's time your chair evolved.
This is Secret Lab Titan Evo.
Ergonomically engineered for you, gamers, hybrid workers, artists.
What is going on everybody, it's time to chat to some of our players here at PGL, Bucharest
and pick their brains on the recent changes to ammo and how magazines work.
Zway of Harry vision fozy of astronomers junior of a vocal insani of MI
Do you still spam smokes now as much as you did before the change?
Yeah, I think so. I think you just got to be a bit more careful
I think you can still spam smokes
You just can't overly do it and you have to make make sure your maggot zero or else you're just it's just completely over
Let's say when I'm going window on rush or something. I shoot the vent, I reload once, then someone like Jaby on short saying,
okay shoot the ladder vent for me, shoot it once, and then reload again, you know, that's kind of the situations when you're getting killed a bit.
But like if I have a vent for them, yeah, I think I play this with the spams.
I did a trilogy and spanned a lot of my bullets before to the smokes and now it's like even lower ammo and I don't have to do it at all.
As an offer, I don't really spam a smoke if you don't want to give your position away.
I don't spam smokes but it helps that Rekkles can't spam me anymore.
No, actually, don't do it. I play in some positions that require this having a lot of
these modes, but I'm kind of getting concerned about it right now and kind of
conserving my ammo. So it made a very different, very different role.
How's it been having to build that awareness? Did it happen quickly or has it been a struggle?
No, I think it's fine for me. I think especially with the half it's not really
affecting me. Like, I think five or like a little bit more than five bullets maybe
It's often done, you know, you have to reload it. Yeah, and you can't like rotate around and reload or else
Yeah, you need a fresh mag, but with an off like most of time
Especially with the five bullet in there. It's really that you even see five people and I get to shoot the five people anyway
Right, so exactly and you just hit them anyway, right exactly
the next second. Welcome back to the Counter Strike Carnage that is PGL Bucharest 2026.
It's day four as we hunt for our 13 to join Astralis and Foots in the playoffs. This is
the 2-1 bracket between M.I.B.R. and iBallers and a very convincing win for M.I.B.R. to
kick things off and as on their opponents map pick, you've told me that Anubis isn't
the specialty of eyeballers. No. So all signs are pointing towards MIBR. Like the desk said,
in every facet of the game, it felt like MIBR had them beat, apart from maybe the opening
pistol round. They just looked so good. It's very impressive, honestly. Obviously, I try
to sell the eyeballers' story. I feel like it's not working out as well as I had imagined
right now. But the context from Stryker saying earlier in the year they had vitality
and overtime on an Ubers. Yeah. There is something there. I'll tell you something
really disturbing because like I said 4 out of 5 players on MIBR had their best positions
on Mirage, 5 out of 5 players have their second best position on a Nubis for MIBR, 5 out
of 5.
They are so comfortable, all I'm saying is the two maps they were playing in the series
to begin with, they're so comfortable on, they all love playing these positions, they
all know what they're doing and it's hard to deal with.
It's kind of difficult to find a player on the eyeball as roster that really did
too much on the first map.
We had a couple of nice clutches, I think Bob XT had a couple of nice moves to the MP9.
Like I said though, he had the best weapon for the job against players with 30 HP.
That was good.
There was a couple of nice clutches in there.
But overall, generally speaking, their T side, seven rounds in a row against him, no
bomb plans.
It felt like they were getting absolutely blasted out of the server mechanically and tactically.
Yeah, I think that's a really fair summary.
Unfortunately, we'd have loved to have seen some of these high ballers players
kind of, you know, take the fight to inside it, take the fight to Brenno,
try and win some of those opening duels, that was not going to be possible.
Here we go, though. Second map is coming up.
We're starting now with a little bit of a rush towards the B-bombside,
but Brenno and Klim really well done.
The bomb is on the ground and everything has gone off the rails already.
You've had to molotov yourself out of the bombside just for a bit of protection.
Heh heh heh heh heh. I haven't seen that one before.
Oh, it would have been cool to see JW on this long flank once the bomb was planted.
like that was that's a sick idea okay JW unfortunately this backstab it's his
sort of frag I suppose jumping headshots but LNZ gives him a taste of his own
medicine and yeah you're not gonna see a cleaner pistol round than this I'm afraid
they started off 4-0 Mirage that will not be happening here on a new bus this
is the pick of MIBR and like I said if you're having a Molotov yourself from
the bomb side to protect yourself from CTs pushing you that is not good news
That is not a good image, not a good sign of the times here.
Please don't kill me. I'm dropping down a defensive Molotov on the z-side.
Okay, well...
At least we'll get a technical time now. We'll catch a chance to catch our breath.
A chance to catch our breath?
That was a bit too much. Can we do that one again?
Can we play that pistol once more?
Yeah, because we need something more here.
We weren't ready for that one. Let's do the pistol again.
I can't believe it. Yeah, but again this MIBR squad they have close to 90% win rate on this map
It's okay. The stats keep getting worse every time you open your mouth. Yeah, it's worse and worse all the time
And it's considered a tea-sadded map and if you lose a pistol you're in a lot of trouble because that means I
Potentially CT to the start please zero. Yes, three is enough
generally speaking and that's if they don't find any more. I'm assuming we'll
see the force by here we will. We really do need to win this one to convince
us they're gonna be able to do anything with this map. IMO, just my honest
opinion but let's see. Smoke down towards the connector we are gonna see now.
Flashes in towards middle we go. No one home middle very passive setup in the
the seats is allowing them to have this space.
Yeah, don't hate that at all.
Why would you want to try and fight those tech lines
early in the middle of the loan?
Just kind of let them have a little bit of space to work with.
Speaking of which, wow.
Here's a great little flank and W has no idea.
That's the bomb, should be a trade.
So let him get to, that's fine.
Okay, the round's still alive.
He didn't do too much damage on the follow up either.
It's crazy that he got into that position
to begin with.
So hard to read if your eyeball is coming
I mean it was impossible to read obviously.
LNC for a bit of an investigation, but now they're actually going back to mid for the second time.
So right now they're just kind of walking back and forth in the middle.
Here we go.
Dex and Rolf will get a kill each somehow.
Don't know how Vin and Ciro went down that, but he did, a Brano.
Okay, Brano.
A lot of damage, but they're on the bomb site, Henry.
It's the beginning of the user. They needed to win this.
It had to kind of go this way.
It's looking very likely at the moment.
I say that, but Klim comes in with a kill.
The bomb is planted.
You gotta remember what dex is low. Okay, that might solve things for them. Just stay away from Breno
He doesn't have a smoke. He doesn't have a kit. You don't need to fight them. It's a 10 second defuse
So just give him a little bit of space check the palm every once in a while. I'll just get the head shot straight up like that
They're on the board felt like a must win round
And they managed to convert it to be fair. They were outmaneuvered there the Insani flank
I think should have yielded a bit more than one kill. Yes, he should at least got another dink off
But there we go eyeballs will take it all day long should force up the buy from the CTs as well
This is the moment such a great flank you find the bomb as well
You think this would be a guarantee round but well played to eyeballers needed this and they get it
We go one one, but not out of the woods just yet. I'm afraid and he dines few pistols
Smokes down all the smokes all the smokes in the world
E-Box is covered.
Bob XT out here.
So scary going into these close friend encounters. Surely we'll be molotov-ing before we end up.
Four players outside. These are very good pop flash at least. Let's hope it is.
WG, they're still riding. What's happening?
I think you pulled it. A molotov. Why would you not use it? They had them.
They're still fighting their way out, but for two versus two now still advanced it fry ball as I would say even though dex is low
But there's gonna be weaponry available here. They may
They'll find an SMG and a lovely little m4 there as well
Oh now it's a low HP player. This is not ideal. No, they've even found the molotovs
They've even the most early up so the molotovs are down on the ground. They're picking them up here dex
How much could he do with the AK? They're checking every corner. They got plenty of time still now
They're gonna smoke up the form and trying to get a little bit more headshot from Breno and they bounce right back
That is a disaster for eyeballs sort of the protocol. There was the double-nade flash combo
I really feel like on that sort of run as well. You've got all the time in the world
Let's throw them all out of it first. Yeah, let's let's push them back
Then we can pop flash in then we can go the double HG it seemed like they were so discombobulated as well
I'm not even sure what the second player was doing.
He didn't even seem to be aware that the CT were present.
He was looking at the bomb site still.
It looked like they both wanted to.
Let's have a look at this.
But you can see this player in front of him.
Who's that?
Max still doesn't even know what's going on there.
It's true.
It's absolutely true.
Unfortunately, you're right.
He is.
He was pulling aides out when there was teammates dropping.
He was like so locked in for the set piece
of what they're supposed to be doing.
He got a bit lost in the source there.
And now they give it a more AKH to the CT side, which is what got them off to a really good start on MIPR.
In his mind, he's just going through, okay, now on this strategy, I'm supposed to run through and I pull up the molotov,
and I molotov off the KK area as we go in, and that's what he's really focused on.
Yeah.
Either way, we're back.
This is what he wanted in the last round.
Yeah.
Well, he's got some AMA in control now.
This is a very important round.
So he won for MIPR, but a 5 on 4 starts for the Eyeballers.
Also, there's a big rotation in towards the middle here.
MIBR expecting that there could be a faster play behind that first kill.
Not really happened yet.
Dex.
He's got a Galil in hand, helmets on everyone on the other side, but that's not a problem.
The Breno AK.
It's going to be difficult to deal with, ton of information once again from Insani.
Maxed up.
Does like to push a smoke and it's an AK coming in brings things back to a four and four JW
Well gives his position up 3B for Insani
Doesn't get easier than that not only do you telegraph your position. He's got the AK as well
Smoked off once again towards a you had three players outside with 30 seconds and does I don't even know what you do here
Yeah, I'm not sure I don't three and you can't really walk the entire way
Yeah, you're gonna have to get your skates on lads. Here we go
Okay, at least no one's there to immediately shut them down from the window there, but Insani's outside
It's a great position like you said
Barbara side
They can't even do that. Let me show us up. It's just falling apart. It's a pretty ugly finish unfortunately
That's really shenry. What does that mean?
Pretty ugly finish. Oh
Okay, okay, okay. I still you've done. What do you want from me?
They're not playing the game right now.
Okay.
MIBR.
It was actually pretty funny.
There was a couple of layers to that.
Yeah.
That's just the first and last of the day, Henry.
That's what it is.
But I don't know.
Like, it's upsetting to see eyeballs this way.
It's really cool to see MIBR in this form.
Like, I came into this tournament expecting nothing
from MIBR at all.
But what they're doing at the moment,
I think is awesome to see.
So I'm happy with that.
Well, we did say that must win second round.
Yeah.
It did have a caveat attached to it that you had to convert and not lose to the force by yourself.
Um, winning that once and go round wouldn't be enough, but now you're finding yourself in like the full eco territory.
It's going to be 4-1 on the CT side of Anubis.
Can I get a replay of Insani killing that chicken with a grenade?
I think you probably can.
Yeah, I'm sure it's possible. We have the technology.
Requesting you right now. That seems so mean. Why is he doing that?
You're like, you're adding extra labor, but it's okay.
Unnecessary.
They are looking crazy confident right now.
Did anyone have MIBR as a potential dark horse for the tournament?
I bet they're playing terribly high level counter-attack at the moment.
The confidence, I've never seen anything like it, or maybe I have, but it's been a long time for MIBR.
I think everyone's expecting a lot from Clem, especially.
We as the analysts said he didn't really have to pop off on the rush because it was Breno and Insani just going nuclear
Yeah, it's a Clint right now getting warmed up doesn't even really need the office 8 to 4 1 up
As we said, it's considered a T-sided map and this does not bode well for the future of eyeballs. Will it take the tactical time now?
Doesn't seem to be the case. We go with AKs across the board here decks with no utile
So concessions made
We have a difficult round. Yeah, Bob HD and JWF Cero kills both
Yes, that's that's an undernovel fact my guy Bob xD
They've had a couple of stinkers and times of rounds
that a main push
Definitely sticks out I
Like there's some decks in the middle. He's he's pushing into the smoke
that the CTs that put up push up and I mean that sometimes you can catch people
here so I don't don't hate the idea there's actually nobody in needle right
now for my VR I think that's that's becoming more and more max up because
the grenades they're all we're gonna tell our latest be allowed to be out the
main push up I shot from JW now he's gonna suffer kill well HP of a second so
yeah that opening kill doesn't really do much but that one certainly does
three on three best chance of having some time max you're gonna get this
kill he does clean as well insani once again pushing b main and the bomb oh
it's gonna say where's the bomb like nobody like you couldn't even see it in
the minimap it was zoomed in it was so luckily he didn't find it that would
have been an absolute disaster yeah but what a bizarre scenario you've got the
bomb site and you have to go back pick up the bomb spend an extra 20 maybe more
seconds where is Insani right now it's towards middle towards the camera
position so I was hoping or at least praying for eyeball as he wasn't just
in the water watching for this cross but they should be fine it's when he
seconds in we go bomb recovers disaster potentially averted they do have a lot of
grenades as well out in my beer I mean one good kill here they're gonna have
all the utility to go for a retake they could lock up Max of their name
there's a lot still to fight for Insani keeps it going that's the
third kill of the round he is such a machine right now head shot as he
He takes down Bob XD, he's up to a quad and Max is feeling the pain, he's behind the pillar
here, can he actually dodge the bullets and dance around?
It's a long time before that bomb blows up.
MIBR, they might have pulled this one right out of the hat and there's the headshot.
Insani with the ace to absolutely destroy eyeballers.
Bit of a horror show round.
You forget the bomb and T spawn, you have to pause everything, run the clock
down, scramble in towards the bomb site and you let Insani get into the round, get himself
an ace. It all started here. And you can see it's just a bit of a mess. The comms are scrambled.
Everyone's a bit discombobulated at this point after the fact you've had to
rejig everything to get the bomb over there. Just not a good looking round again for my ball
as it's five to one. And even with the plan and Max loss bonus, partial by territory,
I'm afraid. JW got his first kill at least. Yeah, looking for Bob to step up.
It's so hard. It's so one of these games. We've had a couple of them so far in the tournament.
It's very hard to even think of a way that this could be better for eyeballs at the
moment. Like they're on the T side. Yeah. This is where they're supposed to do the
work. Well, just a couple of the rounds that
the test to break down. The one where you leave in the bomb and spawn. The round where they're
not molotov-ing a man and just walking in with nades in their hands. Just two rounds that are
unforgettable unfortunately. I think that's a good point. Headed towards the B bomb side.
Traditionally this is a hard bomb side to hold. I would say even when you've got two people
here at the start of the round or even three, sometimes it could be difficult. We'll see
They're in there so far.
Bob XT finds his first kill of Anubis.
Lindo takes two in return. Could have been a third even.
Okay, best chance at that.
Hang on a little more looser now.
Nothing complicated. No bombs being forgotten anywhere.
Two versus three.
Venom's here. Can he do more?
Coming out of that E-box connector.
Looking for the kill.
He's already tagged up, he's gonna go down quick.
J.W, he's got a killer, and he knows it should be a free kill against Venom Sera.
I think he's got no idea. He thinks he's checked that box, but although the position, Venom Sera,
J.W's now rotated all the way back in, he's gonna get smoked off.
This is a bit awkward now. Doesn't get the kill against him, so he should be able to
spray him down for the smoke, but he defuses in.
I just can't believe it, J.W! That could have been a free kill right away.
right away. Unbelievable scenes.
This is like that one set there for a second.
We're letting it marinate.
There's no worse feeling than that.
I don't even know how they end up losing it.
The bomb was ticking at such pace.
Surely you know where it's planted, apparently not.
And as soon as your AK runs out of bullets, you're drawing the knife, you're slashing wildly
and that was the round that felt like, okay, they can bring this game back to life.
They've got all the space, all the trades, the man advantage, CTs so locked out,
a water clutch, what a disaster for eyeballers and other round to add to the list, unfortunately.
three of them now where it felt like they had it in the palm of their hand and
it all just crumbles yeah there's not a lot of positives to highlight at the
moment here I mean the other is great shots okay trying to do something here
and Sony still playing around not the flashbang is looking for but it doesn't
pretty hurt in that much.
It's a bomb, Dex.
Okay, well that's the round.
You've given the bomb off him towards Evox.
He can't stop Insani.
He's just too good right now.
13 and two, scoreline.
He had the ace earlier, triple in this round.
J.W. gives a good kill,
but he takes a lot of damage in return,
trying to escape around the corner
where the Grenade will catch him Insani
with a quad kill now.
Last one there with the H.E.
This is brilliant.
We just have to celebrate MIBR playing great card trick.
That's true and we do have a Brazilian team, we do have a 7-1 scoreline, you'll have to
see that.
That's yeah, we're bringing in all the memes now.
Yeah, always is good to see.
So it's what we've been reduced to as commentators because iBallers won't play.
They're making us do this.
It's unfortunate, I think it's just an off day for them I suppose.
I haven't commutated any eyeballers games. I haven't watched many of them.
I'm sure they're normally more regimented than this.
I feel like they're normally better than this.
Yeah, um, maybe, but again, I, that's, I think that's really only half the story.
I feel like maybe even if that's true, this level of that MIBR brain,
yeah, I still, I still think this would be what I would consider like that.
Sure, when this, when the level is this high from MIBR,
you can't afford to make pedestrian mistakes.
Like it just doesn't look like anyone on this team can beat Insani, even when they know where he is.
Even when they put in the pressure on, they've got him locked in a corner, doesn't really matter.
He's still murdering every single one of them.
And now changing up the vibe, adding in some spice here.
MIBR getting aggressive on the TT side, a lot of information garnered towards A-Main.
It's another partial buy situation for I-Ball, it's 7-1 down on the T side of Anubis.
remind Swiss format they'll go into the 2-2 bucket if it is this game they're not
out the tournament it's not the end of the world but the way this is going down
and it's been okay that's crazy work it's just been a little bit alarming for
the prospect of making it to the playoffs a five on three oh that smoke is
not good no right there great spray down back into the 3v3 they got
Insania of the round that's got to be a relief and now Brenno's the next to
go, Clem, you notice what the bonus being done to that default position around the wall
they're going to know that he's here now, no question
Madam Sirabak, he's picked up an AK
you can't even blame MIB for wanting to go for this
they've got the money, they've got the momentum, they feel like they can probably do anything at this stage
throw a smoke towards me, blocking off one position, but bobbits the other side
there we go, another round
need much more than this but again that's a round that's been built off the madness
with the tech nine in the middle like it's not a reproducible round it's cool
I need to see that replay from his POV how did he get second kill so first one
makes sense okay yeah it's like great for him but you're right that's not
sustainable approach that's tight we'll take it all day long we needed it
But, uh, very fortunate, I would say.
Well, and like you said, they failed the smoker to be bomb-sides, so then Renault got a double-kill, that was right back in a 3v3.
They've just missed both the grenades towards the window.
They missed the molly and the HG.
I'm not trying to beat them up too much, but, like, um, those do need a land.
Yeah.
No, I don't think you are. I think it's quite fair.
Insan is taking some damage again.
Smoke goes up, it's gonna be blown up immediately.
Oh, that timing is crazy!
They had a CT smoke popping just as the same time as that was being blown open.
So there was a nanosecond where Klim hit at.
Just see the outline of someone on the other side.
That's enough for him to get a kill.
That's crazy to see.
Now they're jumping on JW as well.
Dex and Maxter, they're locked out of the bomb site, locked out of the round.
Climbs up to 13 and 5, 15-3 on Insani.
Come on Dex, we need to have a double kill here.
We need a bit of magic.
I'm not gonna get it. Easy kill for Climb.
So you win the previous round, it was a pass for climbing, so the money is actually not too bad on those.
I would say take another tactical time out here, you need these last two rounds.
two rounds you've actually got cash to work with and you can bring up the AWP I
think it might be their last time they do use it but right now you're in the
mud this this was beautiful this is an hour something to see what this kid's
about really nice round for him the timing between those two smokes that
looked really good in replaying of that okay well let's see they can nail
all the grenades this time. So Molotov, there it is. That's what we were looking for in the
previous round. Yeah, you're right. E is essential though because the CTs love to play
in that corner. You don't want to let them do that. I think they took their time of
it as well knowing they missed it. I think someone else said I'll do it this time
and took a slower line-up to ensure it actually made it. It's normally do it
on the run with the best spawn. Yeah. Breno now doing a secondary AWPing on the
CT side. Yeah, why not. This happens so much fun. It's got to be a great feeling for MIBR
in these two maps here. Everything's working fine. I'm just gonna say probably find that one too.
A little bit disappointed that he couldn't. Bomb XT will take advantage.
There's nobody on the B bomb side at the moment. I'm gonna go take back the middle.
KW's gonna get a spam to death though. Yeah, might not be easy to get out of here.
Well, it's flying through. It's a great visual.
Brenno takes down Maxter.
After they got a second all-pour on MIBR, that's also landing shots.
Three versus three once again.
Eye ballers absolutely need the last two rounds here,
but I'm Sierra looking for a double. He's already going to kill J-Double.
There's nothing you can do about that.
He's dead no matter what here, but he's hoping to get more
and then just a one kill. There we go.
That's...
You're going to be jumping out of your skin now.
Good shot though, Bob coming to life here, really rough start from him, but finding some impact now.
Need these last couple of rounds, the two on two, open the retake.
Bob low, Rolf will have to step up, they've got incendiaries, created to an AK, much more preferable in this sort of scenario.
Bomb taking at some pace, we've already had a terrible boom of fryballers in this bomb site, and Rolf now isolated into a deboxer.
Perfect grenade, so Venom Sera could go down really quickly if he's on defusing.
Oh, swings out, gets the kill, bomb on the other side here, Brennan gonna straight for it, hoping that he won't kick him or off will.
Good double, good clutch, no panic there, plays it well.
That could have gone very wrong, very quickly, he'd be committed to the full spam, uses the HE, pops it open to affection.
That's a nice round for my ballers, we'll take that.
Got to need that final one as well wasn't looking good for a second there with the double orbs set up
But JW nice shot towards middle
It's just when he got found out towards our window area. Looked that there was a chance for double kill
But fortunately only one goes down left in the two-on-one clutch coming out on top
But that was the story of Mirage the only rounds he really picked up were the clutches and like the two-on-twos
They weren't really any convincing gun rounds going in their favor. I think you're right unfortunately
just
Rounds that are hard to reproduce rounds that they don't let their in control of necessarily they kind of make it work. Anyway
This is nice work for JW and then Bob his best round of the series so far. I would say
Very important clutch from Rolf as well
Like I said didn't panic didn't just go for the spam uses the HE yeah times it very well
And they've somewhat broken the money here, but we have got hyper regression coming in from Insana here
Does he stick around for another fight? He has been dinked.
It's actually Venom Zera that takes the brunt of the damage.
Down to 16 points of health but an opening frag and that little gambit towards middle.
Just super annoying, isn't it? Fireball at school.
I'm still in the throes trying to figure out their own T side and now suddenly you have to deal with this.
You have to go back and check everything.
Whatever the plan was, it's been discarded for a moment as they try to regroup on the map.
I like it, though, from MIBR.
Not letting the Swedes feel too comfortable here.
Flash in, bollocks, no!
He runs into Alan C. What happened?
The Flashbang worked and he still got jumped on by the MT9.
What a ridiculous skill.
Rolf goes down to the middle.
We're going to see the replay of that Flashbang in towards the connector.
Dex and Maxter, two versus five.
I've done way more than they need to already on the CT side. So that's if they win this round and as you never know
Well, hold on
You say hold on am I your optimism?
Moses really is rubbing off
Appreciate that every you know
Let's see whether there's a chance. I would love to see this all five go in my favor
give us something here come on that might actually spark the team that could be a
really sick clutch to kind of get the whole team yeah that's what I'm thinking
Maxster he goes down decks just so many angles he can't do it
LNC against the final fill of the half there and it is brilliant for MIBR a
nine to three first half so you want a second-round force by you want a tech
nine rounds later on in the game and then once gun round with a 2v1 clutch
Yeah
Not great news on the T side of a newbis. I'm afraid
T side of map again as Blair said just kind of outclassed in every facet of the game. Yeah, mainly mechanical skill
I just felt like they couldn't go toe-to-toe in the jewels too many mistakes
too many blunders
leaving the bomb and spawn running into a main
Against the four spy with your guns and nades juggling around
it was it was just too many mistakes against a very well-drilled MIBR we've
got Insani 16 kills, Clem 16 kills. If you're gonna make those mistakes and
these guys are hitting hard like this this will happen. This has been an
exercise for you and I in trying to just find different ways to say MIBR
way better across two maps. From what we've seen so far like I'm guessing
this is an off day for Eiffel. You've watched them a lot more than me.
I think so. I mean I definitely think so. I don't even know really what it is
But like I said some of the usually you'd want to see Bob XT and maxed out at the top of the scoreboard and
Yeah, Bob XT, but it's not like his tournament so far just handling that good. Unfortunately, I'll be honest
but because I
Suppose that they're in the 2-1 bracket
But yeah, they played a good the 3d against phase they lost to Mongols
They did take an energy which that is a good result in my opinion
Honestly, they played really respectively against Mongols.
Yeah, I think so too. The score line doesn't tell the whole story.
They actually did turn up that.
Yeah, so today definitely not though.
There's no hiding it.
LNC got the last kill of the half.
They're now opening up this half with another one.
Where did that come from?
I don't think anyone knows.
Hello?
Okay, he was in connector. He was in Evox.
Gets another headshot. He was just gone so quick.
back. It was a drive by from Maxter.
We're back.
We're back.
And there's the head shot from Rolf to end the round favorably for Eyeballers.
We are so back.
So back.
Oh man.
You know this is good though.
I think they need to rebuild the confidence.
I very strongly doubt that there's a chance at all that they can win this map right
now.
But if they can start to just get something like it, you just don't want to leave
a series like this.
We really did nothing at all if they could at least start a little bit of a comeback
Out of the tournament. So no definitely not
but going down to that two-two bucket is
That's very difficult to recover. We've got a mid rush coming in here
Do you tell you under a lot of scouts in the east don't very well
The fact he gets to there after ducking and weaving flames look at the damage inflicted as well
That should be enough to guarantee this round and it will be good stuff from decks
I see they've got themselves at least six on the board to be fully eco next.
Okay.
I'm trying to look a little bit more alive.
Oh yeah, for sure.
Those are impressive rounds.
It's going to be an uphill battle, but MR-12, blink and you miss it.
Yeah, that next buy round, not this one, but once they start picking up rifles again for MIB,
I guess that'll be the real test to see what they're going to be able to bring on the T side
if they have something cool planned.
We did see mis-grenades or sometimes just a lack of throwing the grenades as well from eyeballers that left them vulnerable when they were on the T side.
We would prefer not to see that.
Or MIBR and some cleaner T work.
In Sun, it starts with a deal.
I am already worried. I'm already scared.
They've got no Kevlar. Oh no, look at the space.
Oh no.
There's absolutely nobody here, Henry.
You're never gonna know this.
Oh no.
You'll just never check this. He's got a guarantee to kill with this flank. This is unreal
Yeah, he's coming to hold. They'll be saying like okay
There was a least a gap in the map be on high a lot, but the fact he's got all the way around
They're waiting outside of the B bombsite
So they're hoping he can maybe get two kills at the BT 50 here. You can see that they are on high a lot
They're not 100% sure what happens. Yeah, but if he shoots them, they've molotovs here
They do know okay read maybe but still he's gonna open it up
And now the rest of them walking in. Bomb XT fighting for his life.
He gets 2JW almost running out of bullets.
He does tap away at Insani.
The Dex is alone.
Oh, man.
Bomb's going to be planted here.
He can win, though.
It's not over yet.
They're going to pick up some rifles, though, is the issue.
Oh, lovely camera work.
You'd love to see that down here.
Over the wall.
Beautiful stuff.
Take his way on this.
It's Dex.
No kits, no teammates.
They're both doubling up.
Okay, there's the kid. That's a more good camera work the fact that they're both in the connectors very hard for him to read
He almost has to go clear it the old-fashioned way to straight
Slaps him right out of the round he's 17 and eight. Oh, man
Well, it was looking so good so promising. We're saying that we are so back
They got the pistol victory one against the force by and it all starts not much
You can just this isn't a mistake or anything that's just really unlucky from Rolf will say that but allowing that gap to be created for Brenno
Insani
Pints up
Into woods that be bomb said crazy shocker post things out as well
I know Kevlar victory. We're going aggressive again. It's gonna be Brenno to open things up Rolf to answer back
Though it doesn't take any damage for his troubles
So back to a four and four so money's still pretty decent
Double digits for him might be up, looking to book themselves a place in the playoffs
here at PGL Progress 2026, LNZ encroaching on that e-box room.
Faster, jiggling around, he's got Rolf there, Grenadiel at right on top of at least one
of them peeking in behind a tussle.
Workout JW's now jumped out through that window and he'll take two with him.
So in spite of a shocking loss in the last round, they're actually bouncing back.
Yeah, very impressive.
Down but not out, that's for sure.
This game continues.
Important kills from JW as well.
Still got those sneaky timings.
You can see he loves dropping down in that window position.
And see how you've got to win this round, boys.
Yeah.
Can't afford another disastrous clutch.
The bombs in there fade.
And they've got a lot of damage on them already.
If he got close to those kills cleanly if it's a lot more scary the fact that he's already down to 19
Makes it crazy unlikely. He could win this one before
Now it now you're a bit scared
Surely cast the little way
Tree now you're going through. Yeah, they can do this shooting to make sure he doesn't pick it up
That's what if I'm out and keep vision on it. That's you well played well played
So okay
We are back again. Once more. You cannot afford to lose to another week by the bearer miner.
They won that full eco lander. So the money is not going to be broken. If you win a full
eco, you get a huge injection of cash.
This is not a conversation that's probably worth having right now, but I just want
to point out Nuke is the final map, and that's a map that both teams play pretty
well like this there's some light at the end of the tunnel like and MIBR played
well enough but eyeballers is probably their best map okay if still a chance we
get by some miracle they can get there I would absolutely a miracle but if they
can they are holding on this is looking at three what up right now on the CT
side and sure there is a buy as I mentioned but it wouldn't be a great
buy it's gonna be a buy what have we got two AK's two galos known tech
nice as you get three girls in the end
all right then
well talk to what's the middle of the one with that main position
and this account utility coming out
battle for this a main spot issues such a critical part of this one right not
the grenade that we want it but that's okay
but it doesn't significant damage in the land it's that's probably true
Bob, flashed on through.
They don't see anyone, that smoke goes up.
He has some more utility, another smoke,
another intended area, so Bob can keep this,
at least in theory.
They're gonna AXQ here,
and you've dumped a lot of your util already on the CT side.
You're not gonna have much in terms of the defense.
This is the full execution coming in right now.
You're gonna see Molotov's smokes towards camera.
Molotov's towards the cake area.
Flash is being bombarded in,
so it'd be very difficult to hold.
of the ball with the AK-47 he has got the incendiary.
Yeah, times it well.
That's very good timing.
He has all the rest of the ball.
And like you said, 45 seconds, smoke is up.
J.W.'s got an H.E. behind him, and he lands right on top.
It's a team kill.
They still open it.
Breno just keeps on fighting, shooting his team
and the enemies at the same time.
And this is now down to Rolf and Maxter.
Breno might be low, but he's part of the bomb
in the back somewhere.
Grenade, it doesn't actually touch him. He was on the other side of the cake there and now it's ticking.
Your money's broken on the CT side. If you go for this one, it goes 11-6 and then you have nothing in terms of loss bonus.
You will be entering a $1400. Do you think it's worth it? Do you actually think you can win this round?
I think it's worth it. Max has got the kit. He's on the high ground. It can be very, very, very quickly get on the diffuse here.
I say just give it all you got right now, see if there's a way through.
Starts well, Klim goes down, Brenno's already low, they can find him.
Here's the FAMAS Kill, LNC now, the last one left, but Max there, he's defusing already.
Back turn then, he's got just enough bullets for it there.
Oh man, it got kinda close.
That's a thing. It was a dead-dead effort for sure.
Worth going for on the end, came down to a couple of seconds on that defuse.
But as I mentioned, the money now completely busted.
You get $1,400, so very good attempts, not gonna lie though, didn't do this as a chance to even get in near the bomb.
But there it is, you have to force by now, you cannot recover at 12, 6, half, you're gonna have to pray.
Like I said, it came down to maybe one second on that defuse, that was a chance.
But here we go, you're gonna have to try and make your world with the Famous MP9 pistols
and we've got a contact B-Play coming in here, LNZ in-game leader.
JW loves this little drop down though. It does seem to time it well. See if we can do it again
Here we go. That's so important. He does get it Maxter's there. It's JW.
JW used to be there very fast. We're absolutely right.
LMC and Clem fighting, but they're coming through the same smoke. Maxter runs him down and they win another round.
They keep winning these rounds right now Henry. That's keeping them alive. I thought they would have lost already.
I thought MIBR were gonna crush them in the second half, but honestly, iBallers somehow
They're holding on to hope a little while longer.
Yeah, pretty messy one there from IBR.
Way too much chaos.
And the MP9s finding a ton of damage through the smoke.
They make that call to go for the fast B play.
Drop some basic smokes, run through the CT utility.
They were hoping no one would be home.
And now the boot is on the other foot.
We've got a chance of a force by here from IBR.
Well, look to be a very easy conversion in the second half
is proven to be a little bit more troublesome than they anticipated.
Should be the round now for eyeballers and a chance to get it to double digits to be honest with you.
The money is busted this time for Brazilians, but they did win a full week of before.
Can't let that happen here. It simply cannot happen now, eyeballers.
You have to beat them. They've got the D-Gauls and Technines.
I'm scared already. I really, these B-Pops, they just get it.
get it, they fall apart so quickly on the defense. Easily opened up a roll from Maxter
and Max now added, this is exactly what you were requesting Henry. They can't fall apart
and they won't. USP to take down LNC towards the end. Very good work. Very good work indeed.
Starting to get back into this game now. Conversation of the third map is there.
has to be the full eco for MIBRs. That's 11-9. It's not going to be that comfortable victory they were looking for.
In theory, it could be a huge story out here for eyeballs if they get to nuke, because like I said
again, it's probably the best map. And MIBR, they're not bad on it, but then I don't think
eyeballs have a real good shot at winning that one. How mad would that be if that actually
happens. Down to the pistols here, JW a chance to farm, a chance to get activated.
Maxter, yeah, the same thing. Quick round. Looking at the scoreboard, I mean Dex, Maxter,
Rolf, I started to get at JW's had some good rounds. He's up to 12, Bob still unfortunately,
bottom of the scoreboard. Making me look sillier and sillier all the time, Henry.
Well, it's never too late. They end up winning this map and we get to nuke
Which is still on the menu like they only got three rounds on the tea side, but look at this timeline
They are managing to keep their head above water right now that victory with the five sevens and MP9's
Has done wonders for them
Very important round again all of them are now I suppose but JW on the AWP
No more let's off to dissuade him from the angle. He's got a powerful position looking towards those tea steps
But that will be taken care of in due course, courtesy of L.I.Z.
The CTs will sometimes smoke those steps, right?
Oh yeah, a lot of teams will at the start, yeah.
But if you've got the AWP who wants to peek, you obviously don't want to do that, I suppose.
Okay, but that could also be a clue I suppose for M.I.B.R.
That smoke isn't down.
And we leave you worried, J.W.
I don't know if you saw our close-day word.
It gets killed.
Oh, that's a big miss.
That is a big miss and now Dex and Bobbix they have gone down.
He's open, that's probably round unfortunately.
He gets one, does that inspire the team to do something more push-us in front?
I mean it was a good try, it was a really good try, but shut in the back.
Roll. You got the money, give it a look.
Disappeared, yeah, maybe you killed your right Bobbix, he's fairly rich at the moment.
Jw wants to save the AWP but
But, unfortunately now they're going to be fighting for overtime instead.
I'm still shocked that eyeballs are still playing this series.
I feel like we're the front of the ad.
I mean, it's admirable.
This is great tenacity they've shown.
Like, this should be over 12-6.
Sorry, 13-6.
Yeah.
But they're managing to win crazy rounds.
Huge clutches with the little weapons.
It's kept them alive.
But it feels like we might be coming to our logical conclusion here.
So if you're on that eyeballer's copium like I am, you would say if they had started the
series this way.
I think it was about as, it's the first game that is, it's a 10 AM game, right?
I think it just had a slow start, there was too many mistakes, especially on the opening
half of this map.
I feel like this isn't the eyeballers that I'm hearing all the hype about, this is
Not the best version of themselves, but they have looked much better on the CT side.
You've got such high-grade poke, Henry. It's really good to me right now, so it's actually soothing early game.
Yeah, I think it's valid. I think they're a little bit slow to get going today, that's all.
Well, I appreciate that.
One for one, trade to begin with. Dex is down, but so is Alan.
What a shot.
Yeah, that's a great nice.
Bob makes the just one of the best KJW.
Honestly, he had a good read, he knew Insani was going to be there, but he doesn't hit the shot.
Yeah, and they get smoked off, and the problem is, they can be smoked off forever back here.
All three of that.
Yeah, all three, they've got two molotovs. They will never be able to get off at this point.
I don't think it's going to be possible to try and flash their way in, but yeah, unfortunately it is.
Maxter and JW, it's not about skill or anything else, just the utility here on the other side is overwhelming.
Another kill for Clem, Maxter trying to open it up, but that bomb is already far ticked at the moment.
They're on the throw away now, shouldn't be able to win this.
Can't imagine a world in which you will throw some grenades,
that's a nice idea, he does have the kits,
but Brenner will get the last head shot and eyeballers
unfortunately fall here.
MIBR though, they look stunning.
Some of the best,
kind of like I've seen on this squad for a long time.
Agree with that, Anders, even if it wasn't clean
at the end, I've got to say,
they limped across the finish line,
ultimately eyeballers there,
they didn't give themselves enough room
late to get the plane up in the air with a pretty poor T side on the new bus.
Yeah, I do think the limp is the right word there because I do think it was a
game of a lot of mistakes from both sides really very sloppy not so much great
kind of strike as Anders called it I think to be honest.
Yeah, I don't know if it's an inquiry you could see.
Anders just loves the game.
Well that was a bad game because he maybe likes a bad game.
Look that that first half from my ball is so many rounds we just kind of threw away
we saw the round with you know with the bombers dropped out of the open
they're losing to almost fully basically just upgraded pistols as well. If that
hadn't been the case I think they would have been a chance of them coming back
but a friend of yours here at MIBR the manager closes that and also again time
in time even though Mirage was simply great counter-strike and individuals
popping off here sloppy CS but man they aim on these guys Insani, Bredo, just
this is what I mean. I'm just credit I'm sure he's talking about the MIBR
CT side, which we highlighted, good luck getting on to a bomb site when you've got these guys
waiting for you.
Oh, absolutely.
And also the aggression coming out from them, right?
The moment that it doesn't seem like there's any noise outside the inside, it pushes out,
they have all the map control in the world.
Nothing too crazy for MIBR, you usually see a lot more aggression towards water control,
for example, smoking upstairs, trying to kind of asphyxiate the T side, but they
just made some default CS and it worked out for them.
Yeah, but the first half could have easily gone something like 6-6, even maybe in the favor of I-Ball,
or it wasn't for like two situations where they lost 3v2s, 3v2 afterplans, you know,
one of them, because they leave the bomb in the T spawn and they give the CT so much time
to then figure out what's happening and then pick apart the final retake.
Same thing with basically the round right after that, where also another 3v2 they threw away.
Yeah, a lot of...
And the red was a Breno, or whoever it was, and walks into an empty bomb site.
Yeah, yeah.
So it's go for the fly.
That was a 10-5 against Pistols, you know, there was there was a lot of rounds that I was feasibly should have won and you know
Had a realistic chance of taking it to map three really
I mean insani, yeah
Again, what a series had I feel like this is like the school board from the last map
Pretty much it is it is really cool to see however, you know coming into this tournament
Despite so the ups and down results they've had so far this season
It's been Clinton and Sonny and I've been looking forward to see all right
You know it's Clinton the real deal
I thought I thought he really was and he really is even though you're looking at Sonny you remember in sunny killers
How flashy it is for Clint?
You know you might not necessarily pop off with the AWP all the time, but you with the Deagle with the rifles
He's so versatile and so capable and that's been nice when Sonny finally is I got someone else to kind of shoulder
The weight of the fracking department and on top of that throw in breto to be fair as well
This series Clinton really have all that much to do
I mean a new this is rough for all presumptuous. You almost had 180 the other way. Yeah. Yeah, exactly
You know it wasn't the off. Yeah. Yeah
It's insani just really took over both maps and
You know, he's so sharp man. Yeah, this is this is this is the so everyone's talking about this is why he's so widely regarded
So hyped up and why people have wanted to see him on you know all due respect to MIPR
You know for years people been talking about insani is the jewel in the crown of Brazilian CS someone
and they could get on to a bigger team.
It's just unfortunate the reality is
how the Brazilian scene works with buyouts and contracts
and probably a little bit of politics sprinkled in there.
We've never really seen the Brazilian super team
since luminosity slash SK, it just hasn't happened.
I mean, that's the reason that Fiora has to go on
international, that is the reason
because where else would have a talent like that gone?
There would have been Fiora, right?
But he never really had the chance.
Speaking of the man in sunny,
I believe we've got him here.
I think he's going to be joining us.
Hello, there he is, hello.
Congratulations on the win.
What can I say, brother?
You're looking cracked right now.
What is going on?
Yeah, everything's good now, bro.
Now we get to the playoffs.
So I think it's an objective that we conquer.
It's one of our goals here on Booker West,
and I think we're doing well now.
Sorry, first of all, congratulations.
Hello for a series there from you.
My question is, before coming into this,
you had a furgy event back home.
and didn't quite go your way, right?
It was very rough overall, but coming in like,
LNZ pointed out in the interview how playing in Brazil,
it can get very messy, right?
The style of CS that your opponents play.
But over here, you guys have impressed a lot of people.
You guys have looked so very clean,
even against legacy yesterday as well.
What changed or was, or is it you guys feeling
more comfortable playing against the opposition here?
Yeah, I think there are a lot of things
that can change the way we played.
I think, before we played Fergie, we spent a lot of time only practicing and without any game written.
And you guys all know that it's different between tournaments and practice.
So I felt like we were kind of rusty when we went to a tournament.
And in Brazil, you know, teams are a little bit crazy and they can catch up by surprise.
They can catch up if you're up and down.
So I think we were not ready enough.
But on practice, we were showing good CS and we know where we are capable of.
and we know that we can play, we can make a good run.
And I think we're getting very comfortable even now
that we're getting these wins and I think they're very good for our confidence.
And I think right now we're showing up a little bit of the good CS we're playing on practice
and the props of the guys. I think we're getting our confidence a little bit
and we're getting a little comfortable playing on the studio
and getting to know each other because we're a new team as well.
How do you make sure that after three months in South America
you do come in and you do rain it back a little bit, you know make sure that you
actually do play solid CS, you know because that's what you have to do at
tournaments like this a little bit more. Yeah I feel like the main thing that we
focused is not to think everything is over or we should change everything
that we made on practice just because we made two bad games on Rio because
Counter-Strike is a very fast game and it's very quick and things can go the
the other way very fast. So you need to be sure that you pick up your things and you stay compact.
You stay with your mindset good. And I think what we were concerned most about was to keep
believing that even though we had a bad tournament, we can still play good CS.
And one final question for me as well. How different is that compared to your previous
coaches, IGLs, playing with L and Z and of course with Letny as a coach. Yes I
think their addition is very good for me. I haven't worked with a lot of coaches
and IGLs in my career but I think both of them are very good. They share
good mentality on CS, they play good CS. Linus is very sharp, I like him a
lot and even in-game and outside game you're having a lot of fun. So I
I'm really enjoying their time with us now and I hope we can stay with it for a while.
Yeah, Alan Z was talking and interviewed about communication. Obviously everyone's kind of
speaking English now. How's that been? Because as you said CS is so fast you've got to communicate
ideas quickly. Yeah, I think we started speaking a while ago especially me and Breno because
because we were playing in the national roster before.
But Kadoo, he came to the team without knowing very good English
and now he's improving a lot.
But I think we are adapting to it a lot.
We're adapting very quick, I guess.
And I feel like with time, it's just getting better.
I feel like we have some gimmicks to make it better,
some keywords, a lot of keywords
and things that can make communication more simple.
And I think it helps a lot as well.
And I've got one last question for you.
Because whenever we talk about MIBR, we talk about Insani, you know that, you're a big deal.
But now everyone's talking about Klim.
So we've all been hugely impressed with what he's been able to do in a short space of time.
Me too. Since he joined the team, I'm always saying to him that he's insane, he's a beast.
And his individual skills are crazy, like one of the best I've ever seen.
And I think we have a lot of work to do together.
All of us as individuals, we have a lot to improve and to step up.
And I think we're doing that as a team, and I hope you get to the right path and we keep doing this.
All right, man. Well, congratulations on making the playoff.
I'll let you go get some rest.
Obrigado. Thanks for the interview.
Thank you very much.
What a legend. Insani, the great one.
You know, it's really interesting when you talk about these international teams and how they have,
I'm glad you actually referenced it, they have these keywords because you have to communicate
ideas very quickly and sometimes if you're fumbling to find the English word or you know,
whatever the language in the team you speak is, you instead just go and you come out with a
silly word that makes everybody go, okay, that thing. And that I feel is something very
overlooked, so to speak, right, because when you talk about teams coming in,
Because you go back about 10 years, Rich,
like you're talking about just national teams, everyone's like,
and we had these conversations where most international teams
won't work as the comms would be, you know,
a bit of a struggle. Of course, FPL then faced
and helped a lot with some of the newer plays coming up.
But at the end of the day, you don't need to speak Shakespeare
in English or anything like that. You just need to
play Counter-Strike English, right?
And that's all that matters. Even though someone like Ben Amser
are coming in, he might not be able to express
all of his thoughts properly. All he has to do is like
just basic, simple comms. And as he pointed out,
these are young kids. You will get better.
If Simba could do it, so can anyone.
Just like one quick question before we go to break from you.
MIBR, is this the most impressive version we've seen of them or is the jury still out?
Look, this tournament's obviously been a lot of opposition that's, you know, it's kind of somewhere
abroad below the top 20. I'm kind of reserving judgment on whether they have what it takes to
to get a little bit closer to the top 10, which we haven't necessarily seen in the past a lot.
So I still have to see them against some of the better teams.
We did see them kind of slam by Astralis to start the tournament.
After that their most impressive one is against the legacy that is a very familiar opponent and obviously you know when people play against their compatriots it's always a bit of a different game so we'll see how it looks in the playoffs so far you know cautiously optimistic.
Alright thanks a lot guys we're gonna go to a quick break after that break the second series of the day Mongols have been dealt a wild card we'll talk about it soon.
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Welcome back. So, yesterday, right, everybody thought Mongols were going to cruise to that
three zero. Hoopsie and company had other plans and now we're in that two one bracket
where Mongols are going to be taking on wild cards and what I thought I know right
It is kind of crazy and there's a bunch of caveats if you watch tuning in and you haven't followed the tournament
Obviously wild card did get a full fit victory because face weren't here at that time
So a lot's been going on
Let's just talk about this matchup. I mean it's about as David and Goliath as you can sort of get in my opinion
Well, I mean it is like number eight versus number 74 the big favorite big
Against the underdog, you know the plucky plucky underdog against the big dog some might
all the ducks you might say David versus Goliaths for me it's more like
hydrogen bomb versus coughing baby we can take a look at this right because we
have a team that's been together for for almost three years in this core alone
you know versus a team that's just been put together in this season 312 maps
versus the top 20 against seven which is basically all of them here I'm
pretty sure playoffs 17 big event playoffs for for the Mongols obviously
they have Mazzinho and then on the other side we have Hacks too as obvious.
And then of course Mongols, major grand finals one, wild card major grand finals zero.
No I agree, this is a very very lopsided matchup coming in here.
But Rich, I'm actually, I'm surprised you said everyone because I genuinely did not
expect Mongols to you know just destroy Astralis. I thought it would be a close game, right?
But I really, the prominent Mongols team right now is the fact that they're just not locked in, right?
And that's always been my problem with a team, you know, from my part of the world.
I, you know, I love watching them play, but it's just like they always have.
We've seen this every season, super slow start, start ramping up, start ramping up,
start ramping up, but the ramp takes quite a while.
And they're no longer these group stage monsters.
They used to be ones upon a time.
Yeah, I think they kind of missed a window.
And it's the thing that frustrates me about Mongols.
I don't want to be disrespectful or talk like I have any insight into their prep.
But when they first came through, they were dialled in
and they could beat anyone, like genuinely.
And that was before the ascendancy of Vitality,
who are, you know, imperious in their form.
Mongols had a window, you know,
yeah, they picked up a trophy in Berlin or whatever,
you know, they picked up a trophy.
PwC, yeah, you know what I mean?
But it was like, there was a window
where these guys could have legitimately won more,
and it frustrates me that they didn't.
And now I see them and it's like,
they're part of the furniture, everyone loves them.
It's a super cool story.
I also love pointing out that,
Look, if a team in Mongolia can get it together, when's America going to get it together?
But ultimately, I feel they, like Blais says, I don't think they're a locked-in team anymore.
Yeah, it's something that you can see in some of these tournaments that they're playing out.
Obviously, the last few tournaments, they were even missing Mara, so it was a bit of a different story than it was usually.
But since that time, you know, since they brought in the EWC trophy,
it's been a bit up and down, and they've had a little bit more of these moments where they falter against some of the top 10 teams.
And if any falter in the events, they're supposed to be winning or they're supposed to go deep runs or go back all the way to
Cluj last year go back to Bucharest events where they come in as pretty big favorites, right?
And it just completely fumbled the ball. This is happen time and time again
I don't think it's gonna happen over here, but for the Mongols, I feel like sometimes they just kind of
Like I said, you know just don't really zone in just getting that cup and just become a little too
Up and down. Yes, I think it's Astralis map one was just a sleep at the wheel
honestly that shouldn't be happening when you're a team of this caliber especially by the way considering you lost your best
player top 20 player in the world last year in the form of Senzu you get in Cobra Zera who has done a commendable effort but he's still
not Senzu right you still trying to you know kind of get back to the form you had last year in that case you need to really really
dial it in yeah meanwhile Wildcard very happy to be here as we said on day one when expecting to be here and what I love
about what they brought to the table is that you know they know exactly where
they are but what they've done is they battled away on day one they've got
through there they had the surprise win yesterday as well where we were like you
know they were behind in the series and you know they were trash talking and
they would you know they've really grown into the tournament and in
particular that guy you can see Hext who we now can say unequivocally is
the best piece on this roster right now. He's so solid yesterday the clutch
that he had on Inferno, several clutches actually that he had in Inferno, four clutches, the
quad kill on A site or the ace on the A site that he had, he's been tearing up this tournament
and it is from positions that you don't necessarily expect to have star, he's more of a specialist
anchor and trying to hold down bombsite on his own a lot of the time, more of a lurky
type of person who's going to be activating late round, he's been great and he's been
the one shining light on this role.
And on the flip side, unfortunately,
Dust's favorite MA player, Pee-Ping, right?
Ever since Nemania has come in as the IGL,
and his company has switched up a lot of things.
We've spoken about how he's no longer got...
That is atrocious.
Now, I think it's a combination of two things here.
Number one, a lot of his old positions are active roles.
The more star positions have been taken away by Nemania,
even in the T-Side as well.
And now he's kind of being put in a role
which is unenviable.
Number two, when you have such stinkers of games
to start off with, your confidence
going to take a hit because you got to remember this kid his problem is the most inexperienced
kid in this lineup. So right now he is struggling for a pretty officially bad series yesterday
though it must be said. Point six rating across two games is terrible.
No, no, no. Anyway Vito coming in let's see where we end up. I'll be honest I don't
think it really matters. That's what I think as well. I mean we're probably going to
see a Mirage pick from Mongols that's about as much of a guarantee you get out of them
and then the rest of it no matter where it goes I think it's going to be an uphill
battle. Yeah, Mongols should go with no actually actually you know what I like this from Mongols.
In fact, I thought Mongols would actually go with dust too. That's a map they've been
doing quite a bit recently. It's kind of flip but doesn't really matter. The reason being
Wildcard's favorite map is Mirage. So why give that? So I like this from Mongols. It's a bit of a switchup.
My biggest complaint with Mara and Blitz have been guys, your map pool. It is the most predictable map pool
in amongst all the top 10 teams. Yep, that is fair. It also makes sense in terms of nukes
We have seen Nuke from Wildcard twice now, and they got slammed on T-Sides, and they got three rounds across two T-Side halves.
So Mongols probably have a pretty good idea that they can just do the same thing to them as they got handed last time around.
That was when Wildcard was picking Nuke.
Yeah, exactly. They picked Nuke twice already.
I'm a bit surprised Wildcard, you know, they went with Dust2 instead of Inferno, honestly, because Dust2 is a map Mongols are trying to make it a third map alongside Ancient, right?
proper Mirage being the obvious pick. And in front of you, you look pretty damn solid. Sure,
focus messed up, but you know, Hex was looking really good. That's some really cool ideas as well.
So this is a bit of a curveball, I can say, for both the teams when it comes to their mappings.
Ultimately though, I agree with you. I don't think it matters. I think this is going to be a
curveball. I mean, look, I don't want to write wild card off, but I think they've given a
great count of themselves so far. But do you remember one of those victories is a forfeit
and the leap up in caliber, I mean, eight to 77
doesn't even tell the story.
You might think that's just numbers.
You have to understand the discrepancy between NA
and the rest of the world just in general right now.
And Wildcard, you know, they don't get to come
to events like this often.
So it's a real tall order for them.
And I hope Malcolm goes to general.
Even they don't get too often.
They won't get to for a while after this either.
That's a very...
It's just going to be, this is their one chance.
And for them, every game they play, especially against teams like Mongols,
is a great opportunity to really test what they've worked with there.
And Imani obviously being with them for a very short time, so to speak.
But yeah, all I'm looking at from the NA side here, Rich,
is for them to put up a decent effort, a commendable effort.
Don't make too many mistakes.
Hope peeping pops up a little bit as well.
But I agree with all, I think we all have an agreement.
Mongols should have this one.
If they even drop a map, I'm going to be very critical of my boys.
Let's check in with our cast and see what they say.
It's Henry G and Anders, they were up there on the big screen,
the bright lights.
You're hoping for a better game, a less one-sided game?
What do you think?
I'm going to try and be less critical this game.
I feel like there was a lot of mistakes,
sort of errors in the previous one.
We're not expecting Wildcard to do much.
This one's to be fair.
And I actually enjoyed their performance against Focus.
I don't think there's a game that should have won.
But the individuals went above and beyond.
Hex especially for me.
MHL looked really good.
And it's a prize package.
Nemania in-game leader with the hero rifles.
If he turns up to that sort of level,
maybe they can at least put up a bit of a showing here
today.
You're gonna see for yourself now. Let's do it
Okay, appreciate it Richard. Yeah, let's jump right into it. Not waste any time
He hopes they're gonna be gentle. I don't know
I don't I feel like the way that MC Neo and nine ten have been playing recently
It'll be very very hard to break through here blitz will take down MHL at the start
We're off to the races now wild card looking for a bit of a long push and actually the fun
Oh through there's a couple of great shots there in Imani, uh
He assisted on every single one wreck with a couple of double kills there and now Cobra Sera a techno 4k
They're behind
Not landing any shots of a smoke either the bomb is surely gonna be planted jumping shot with the jewelies
They're not gonna connect trying
Now there's a flank coming in as well so the mania apart from setting them on long with some very powerful flashbangs
He's pretty much got this. Yeah, they're walking away and it's being heard already
Duallys and some armor and really not much else to discuss at the moment wild card
It wasn't the best start to the round, but they made up for it immediately
Very convincing one in the end. They're not pick taking this opportunity and running with it doesn't get much better than that
The long take very nice flashbangs lots of assists coming through and a clean the board as well
It's going to be a very convincing pistol victory and you've got to get past the force by but that is promising with four players surviving there
Let's have a look around of it, too
We're assuming that the CTs will be fully investing into this one
But yeah, you're much better than this set it up for a blitz headshot. You think okay here we go
But that's swarming out of those long double doors look at the flashbang assist from the Mario that
As he manages to chime in as well nice kill from wreck to close things out
But here comes the scouts of blitz
Damage of Cobra's error on the cross as well. We can't see an MHL.
The IGL scouts, 9-10 as his as well.
So, see if they can chip away at them.
Three Galeel's scout on MHL as well.
And a peeping with a Mach 10, so still quite favorable for wild card obviously.
And the smoke. We do watch, we do keep an eye on it, because we do see teams some more
than others mess it up every once in a while. Usually not a big deal, sometimes it can be.
Setting up the middle and it will be a bit of a split from the looks of it. Long is
where M-Cineo is holding with the Deagle. He has been outrageous as of late. With
Deagles and with everything else. We've seen some terrible things being done. Eyeballers
with the recipients of it on overpass where you just have to go wild but this
time not gonna happen. I don't even know how. Don't think it matters too much here.
Way too much space and control of the A bomb site. It's gonna take something
miraculous now for the Mongols to get back into this one. Two is zero looking
incredibly likely. Here comes a push towards Shawnee. Be careful where that's.
We'll see it though, bomb planted, don't think there's a way back into this round with our scouts and pistol retake but we'll see if CobraZera can prove me wrong.
Yeah, I'm gonna say I think.
Yeah, pretty reasonable, it makes you at least a bit dangerous in the next round whereas if you lose everything then well that's not gonna be the case.
Beautiful headshots from 9-10. I think he's the other force on this team that's just been so powerful.
Don't know if you guys courted or not watching at home, but if not you should go watch the 9-10 quad kill on Overpass against Eyeballers.
He gets a quad kill, then a shot, and then a no scope at the end. Very cool sequence.
Well hex is feeling it. He has been the shining beacon of hope for Wildcard here, the new addition.
Definitely the best play on the squad at this point.
He got them through in the match against Focus, I think they would have lost that game easily without them.
At match, they felt like they had no business winning whatsoever.
Yeah.
You remember the first map, it was like 13-3 on their map pick of Nuke, I think, in favour of Focus.
It was like, okay, these guys I need to turn it up.
You're so on-sided, but...
And then all of a sudden they ended up winning the series, it was unreal.
Yeah.
Alright, Blitz, what have you got for us?
I'd have loved to have found that initial headshot, no damage inflicted, I'm afraid.
So residual weapons here, not a force bite, they meant to save a couple of pistols.
A Mach 10, to be fair as well, not that useful on the CT side, but we'll see what they can
make of it.
Smoke down towards crossover, hoping for Blitz to step up here and he's going to do it
again with this scowled school.
very prospect there and the mac 10 arranged not delivering the goods barely
scratching the surface because of his error but still looking very promising
here to wild shout
he goes down next in line is techno he did get one of the mac 10 extra cash I
suppose did you see him yeah I don't think it registered he did on the screen
but yeah I think his teammates are screaming now yeah well that's good
peeping is fine and all and he has had an absolutely woeful tournament so far so
I've been good yeah so that's that's great news we know how good he can be so
him having some momentum at the start here in a game they're very unlikely to
win like this is what they need that was one of the most outrageous things
about the wild card focus game is on the last two maps peeping wasn't even
there was hexed it was like four versus five almost
MHL's got the best possible squalms AWP as well.
True.
Gonna stick around.
Okay, Dust2 being one of the few spawn-based maps.
We've got a nice little setup here.
9-10 to take the aggro.
As soon as he takes the shot, gets lashed off.
It's the kill as well.
His teammate's supposed to swing around, but such a commitment.
Now he can just push him to up a BDF.
No idea.
Such a beautiful little maneuver.
It doesn't get much better than that.
That is, they want to see it rid of the incendiary,
because there's a T-Sat Molotov right at his feet there.
That's a great detail.
3 vs 5 and this is how I'm envisioning a lot of these Mongols rounds going now that they have rifles out.
I think you might be on to something.
That should be the case. Again, if Hex or anyone else on this team is going to be able to step up and take the fight to them and actually win, obviously that would be a big surprise.
It would be a historic victory.
It really would be.
Well, this is for qualification, right?
So, you're going to be the playoffs.
with a caveat the wildcards got the free win against phase right or just to put
that out there it's not that they've had an amazing tournament run no they've
taken on focus yeah I've got the the free win yeah and you and that's that's
you know yeah I think it's worth contextualizing that a little bit
question about it
yeah try to do go for the middle here they are a man down 25 seconds in the
So if they want to do something that it has to be right now, they're gonna go up on the catwalk
Defending his miscini on the other side and now back peddling his blitz
He wants to be part of the action monitor of his feet
Oh, I got the kill 13 seconds on the clock though. They need to move right now. Yeah
He doesn't have to help to stick around he hasn't got a kill yet
And they might be able to find him down here all
It's not the best weapon for everybody does get a job done now the bombers planted it almost no time on the clock
and Cold Bracera and Techno 2 vs 3, they fight them straight up. No respect at all, Nemania!
He gets the last two killings in the round. They love it.
That was a 5 on 3 by the way.
That was a 5 on 3, with 25 seconds.
A 5 on 3, where you've got this opening kill with the officer that you got first, from 9-10
and then you push into a lobby and clean 5 on 3.
And you're just giving that one up.
That is a disaster to the Mongols.
Ah!
We're going to get NHL getting those kills.
Might be a good time to remind everyone.
It wasn't just Hext.
NHL was coming up.
NHL was already good.
It was a man of it.
The Marnier as well.
The in-game leader.
Yeah.
Whenever they had Hero AK, it was in his hands.
And more from the north, he was cracking things open.
That's true.
Glad you reminded us.
Yes.
So they have that trio at the core of it.
And his keeping is going to be having a better day.
I think Rek was also playing quite good.
He just wasn't stealing the headlines, but he wasn't bad at all.
There's something more to build with.
Such a strange story with his wildcard team just put together the new IGL.
Didn't think they were going to be at the tournament at all.
But to pick him it waves. I mean, it's a rare opportunity to keep saying it because it's true.
There are four zero against the Mongols and Dust2.
That is already an achievement in itself.
Yeah.
And you've got them on the ropes here.
They don't have much weaponry. They have a couple of pistols, a scout, and an M4.
Nemania's got full control of the A-bomb site for each kill.
It makes a bit of a meal of it, but gets it done.
And that should be it.
Yeah, I'm being in trouble here.
That's a bit annoying, but he's not gonna cross on the round.
No, certainly not.
It's the first kill for MCO in the series so far.
so far. Like I said he's been doing unspeakable things. So definitely the bar is set very
high. Next. It's a pretty easy kill. He's there to guard the AWP. Obviously you don't want
that given over to 9, 10. He is real menace with that weapon. Okay, that's... Scout
One headshots are working out, another one!
Okay, that's off of five scout headshots so far on the CT side.
Yeah, maybe. Doesn't really matter though.
That's five-zero count.
That's true.
They have equated to zero round victories.
But, yeah, Mongols, this is a little rough one.
If you've got the coach here this time,
will they be using tactical timeouts this event?
Time will tell.
You're five-zero down against wildcub, boys.
Let's lock in.
set up a 910 and Cobra's Arrow.
That's interesting.
Big investments to try and get there first round on the board. I can't believe I'm saying that.
Technos in the back. Scary jump there.
Like they're gonna bring their life through, yeah.
Incendiary with the smoke on top. I feel like you almost have to commit, but they don't.
They decide to walk away.
I don't know. I guess they have no idea what's on the other side.
It felt like there was an opportunity. It's gonna cost them some health and some time
and they're gonna be back on the catwalk 9-10. Very important shot there.
Picks it up. Well here we go then.
In towards that mid to B split.
Nomadia unable to crack things open. Blitz will try and find some space towards short.
Speaking of space, that's techno. Confirming up, B is now clear.
Looks like we've got that first round locked in, he being taken significant damage by virtue
of that AWP at this point, just trying to inflict some financial wounds if possible as the image
held fighting back here. We'll find an AK-47, 45 seconds, still a chance to find some
nice shots, there will be plenty of them, they're going to stand a chance in this
round, they have given over 5 on 3s but it's 4 on 2, we'll be landing firmly in
the Mongols fade up and there we have it. They'll retain the double orbs set up, find
a couple of AK-47s here and now it's going to be full speed ahead. Thankfully, with five
rounds under their belts, they do have plenty of cash for another buy so there's no eco.
There's actually an MHL AWP that will be coming out in round number seven. But they've
already made a statement here. They've already put the Mongols on high alerts but great
cover. When you fill that mid to B split coming in, taking territory elsewhere, getting
information towards the tunnels, perfect reaction, great round for the Mongols and
wow that's a great shot from Kovacera. Open things up there with the AWP finds
the boost, no there's another player there as well but you don't need to stick
around too long. A few more pop shots but they've got the early advantage.
The Mali at in-game lead up, they take the AWP from himself here.
Okay, let's see what he can do with it.
He's been pretty good with a bunch of different weapons in the tournament here.
Maybe he could find something sneaking up close to that short position.
The rest of them are in upper dark, so suppose if he finds out that there's somebody close
to middle, maybe that'll be a sign that there's only one defender at B, and you can
kind of put the rest of the puzzle together from there on out, he's actually gonna
a person in front of that smoke. There is a player up in the window by the scaffolding
I think even, Cobra Cera. So it's a hard position to clear out I think for the mania. He's slowly
walking in. Doesn't quite get the flick but he's putting a lot of pressure on middle,
keeping all of the attention here. Smoke goes up. It's a lurk smoke as well from the
T side but Techno's reading it well. He knows they could be coming through and
they will right on the other side. Spray's a couple down, Wreck gets two in return.
Oof
How much damage actually?
Sounded like it could have been very bad
There's nothing
Well that won't connect, clearly
It's gonna be a 3 vs 1 wreck
What have you got for us?
You're gonna have to try and isolate some jewels here
Cut this one down to size if possible
The 3 on 1 starts now
Ho ho ho
Bordershaw from 9-10
Yeah, well
They have officially arrived
The bomb will be planted but the money won't be great
Lost bonus, only that second stage
So maybe a partial buy I suppose is available.
You can get a few pistols, but essentially an eco going into the next one.
Mongols, 5-2 down, but should be 5-3 very shortly indeed.
Some good shots from Lion 10 in this round.
Yeah, he's been on a bit of a heater this tournament.
Kind of hard to blame Wreck for trying to do something in the wind on there.
Like he knows that if you wait.
Oh yeah, exactly.
That's what I mean.
He's isolated the Georgia to catch up on trying to rotate in with a great
in their hand hopefully, but 9-10 watching it like a hawk, getting to another mid-peak
situation. Oh bloody hell, he's actually middle. Oh. You know, literally regretting that team
game leader, Nemania stepping out nice shot towards Blitz. The most scout action I've
seen in a minute here, keeping goes down, AWP sounding off over zero, still keeping
the double or below on the CT side
some good damage on the nine ten
over zero
so there is a chance of a little time
behind the rest of the chance of
rapidly evaporating
see if you could do something here
he's got a minute to play with
not that much else
no kevlar so
If they push him, which they're not doing, then that will give more of an opportunity.
But the discipline being shown here on the CT side, unfortunately, makes it very hard for him to break through.
9-10, we see how good it could be already.
Tight angle that he's controlling at the moment.
And he can call in reinforcements very fast.
Miss shot on, jumping into the other AWP, that's a surprise.
That's actually kind of she gets the headshot of 910.
The winners, Anders.
The hands of the winners.
I'm seeing here.
Oh, it's a bit of a failed job.
Oh my God, he's close.
I thought he actually had the opportunity there.
Well, little insights, little snippets of what Hex is capable of.
The most talented player in the wildcard roster for sure.
Goal kick from M80 was a questionable move from them.
you'd think considering what you see now it was a crazy decision to make but I
feel like he's developed as a player as an individual and his skill level has gone
above and beyond what we used to see back in the day. I feel like I haven't
seen Hex on a line-up where he looks this comfortable in the past. Yeah it's
he's always looked like it's just been way too much or like it's been too
much fluctuations going on I feel like this is maybe Nomania's has got to
read for how to play Hext. Which would be great. But like you said, 3-5 was always going to
be quite likely they didn't have a lot going into that last round. The double up continues.
Certainly does. World card with the flying start, but crashing back down to earth here
will be Galils in the hands of, what should I say, Galil, Singular, the hands of the
lead up. 8k's otherwise. X-Fox smoke used this time with the double-door smoke to avoid that
play. You can see that it actually allows you to get up towards shore. What about this
one? It popped open, but it doesn't avoid that. 9-10 pushing up towards shore. Brits
detected down towards lower B. Peeping will take a gink for his troubles, but ultimately
does bring it back to a 4-4. I think the mania feeling that jump told 9-10 that
he was going to be there. Yeah. Like you heard it and he felt alright, that's
Yep, got my opportunity.
The execution, the contact play, what have we got as a final decision here from Wildcard?
Grenades don't get a kill, I think.
It didn't appear any better.
If that kind of gives things up and you're getting a frag like that, you're thinking there's probably more players behind him.
Yeah, there's no activity elsewhere on the map here, they drop in the lurk smoke.
Molotov's pretty decent, but I don't think he can justify this running into B at this point
It's not the other wild card of try to return to a couple of times
Like they've been wanting to be faster be they've been wanting to look into B through their own smokes
Cobra Sierra can't even tell that he's the secondary operator right now
He's got three in this one and he's managed to kill all of them
Okay, this is about what we expect is yeah BV sort of rounds
a little bit more. Bear in mind Wildcard weren't even supposed to be at the tournament. Last minute replaced them at this tournament they had their first ever showing on Mirage with the Mami and the Roster.
They shouldn't be going to the tournament, they're like the Mami and the Roster. A truly world class team that are one of the absolute favourites to win the tournament.
So it's not enough to even get that great start and find the 5-0. No one expected that.
Even with that though, as the game develops you can see Mongols just getting warmed up,
realising that these guys can hit back, they do hit hard.
So, probably Zara leading the way so far with that secondary AWP.
I feel like there's already been significant improvement in how Wildcard look and feel
in just a couple of days, which I think is great news, like that's very exciting.
At one point it looked like they were gonna crash out of the tournament and just kind of like this
You know their forfeit winning its phase would have been the highlight and that's it like they've done so much more already
Yeah, just it's very important remember that is the two-one game
I think you get a full-fledged win and against focus as well. They did no look like the better team
It felt like a choke from focus. Yeah, and that's maybe true
But it didn't revive while cut at least like they absolutely did something, you know
I don't take the victory away from them, but it felt like focus. I will we keep in themselves
they didn't close that game. That is definitely true. Blitz. Easy pick off here.
Be careful. Didn't actually get the reload I think. Blitz. He's gonna get overwhelmed.
He's gonna pull it. That's a bit strange. Keeping will take him down in the senior
though. Just fighting along. Not a lot of fear in this one. Keeping isolated and
taken down. 9-10 with 3. Apart from the failed reload from Blitz there. It's
all good. Wildcard getting a taste of their own medicine. Five rounds in a row. Conceded.
Round number 11. They've maintained this double-orbs setup throughout their CT campaign and ever
since it's been online it's been one-way traffic. See where the wildcard can post at least one more.
Those day Mongols get the 7-5. It's over considering the way and fashion it went down.
but let's have a look. We've got to go for the long take by players here and we go.
It's going to be Hex leading the charge. Starfighter squad with flashbangs coming
over the top here. Slowing them right down but there's Wreck.
Nice shot here gives them an advantage right at the corner.
It's going to be 9-10 with AWP. Sort of short emails every single day of the week.
They need a Molotov to get him out of that corner but now the smokers up.
They can't be to do that. Hex is coming up with a party.
Oh he's hit the corner. They actually run him down.
That's a very brutal way to get rid of that position.
smoke at the one time, molotov together, hello!
Who's this smoke?
Deeping! Start of the show some character!
He's up to 9 and that double kill just...
That might be his best player to tournament.
That might be...
And it wasn't anything too crazy but...
Can't do that to him.
Yeah, no idea.
Now it's turned into him getting knifed.
Either way he went into the round and yeah,
nice calm, push through the smoke,
gets the double kill, guarantees the round while cutting the lead,
65
No
Still around here
They have so much money something you could make an argument about the AK, but I guess he wants to go for it
Just feels like I could do some damage. I could do some work here puts up a smoke. He is stopped by MHL
maybe
He is hoping techno that some of them have run so far away that he's fighting an isolated 1v1 or 2v1
something like that. And at the third player is already out hunting for a mess of the case.
They were all there. Wildcard back in the lead. Back in the lead indeed. Peeping, stepping up there.
The reason I say that's the best player of the tournament so far, because he's highly regarded
as one of the better players within Wildcard. This tournament though, he has looked like a
channel himself yeah just getting a nice little double kill here timing it well
yeah I would say that's in terms of the importance of those kills and how clean
the sequence was it's the best thing we've seen from him considering it's
the Mongols as well we'll take it all day long guarantees the round guarantees
the lead best the Mongols can hope for an hour six six in this opening map
a pick of wildcard who's not as clean as you'd like but we'll see if it's
Challenge from the double doors
It's looking five rounds pretty good on the cc side even if that's what it is
They'll be okay, but of course you're gonna take whatever you can get
Back in the double all
They have so much money
Even though it's only five rounds they've won they've managed to accumulate a lot of it
So they reinvest and they're ready to go blowing over the smoke about a second late
Can't see anyone on the other side
Some utility being exchanged on the catwalk position
Three tree landing
Lits is taking just a sliver of damage there
Looks like they were all on the catwalk right now here, so what is the plan for wild card?
Even if you want to go catwalk typically you'll still try to signal that you could do a B split
you're gonna throw that CT spawn smoke just to signal something yeah here we go
setting it up taking a lot of noise in the middle jumping back down it's the crisscross now
so they're sending all the signals that we're gonna be coming out middle
the bomb though is on catwalk still let's see what happens
Mania trying to make something work but MCDL finally activated a bit of this
He's got a round here, that is great flashbang and they run right through, don't need the AWP with that one, the tech now will do the job.
3 vs 3 and all they have to do is get past 9-10 and they get the bomb planted.
Hext is controlling CT spawn, they did make it past him.
I thought that wasn't going to happen, P-Beam takes him down and Hext with the final headshot.
Wild card, what a great first half.
It was looking a little bit scary at one point after getting up 5 rounds in a row to kick things off.
It was five in return from the Mongols, but post in the last two has left wild cut in a very promising position now.
Seven to five in their favor. Who would have thought?
Still a lot of work to be done.
Still not a foregone conclusion, but still everyone's turning up. We've got peeping, getting double digits.
Yeah.
Probably.
I'm going to beat him up too much, but like he's been posting like two or three frags and up.
Well, now we're done fighting him up on him. Now we're saying, it's great.
Very good stuff. Hex is up there with 11 as well. So the fact you've got the whole team
Showing some character, Mimania had some good moments as well, some good opening picks, some good backstabs.
They might be onto something here. Let's have a look.
9-10, and Cobra's error, that double orb combo.
Certainly lit them up a few times, but wasn't enough to win the half.
But the Ganzinia had them locked down here, but the perfect flashbang in NHL sets himself up a success here.
X-Protrol in that CT spawn position.
Oh, nice shot to close things out as well.
Feeling themselves nice indeed
I'll see what kind of pistol is in store here. I would love to see some aggression from wildcard take the game to them
It's a lot of utility on the mongrels
We're gonna get there and there's I think let's say first towards middle. Oh
That's crazy shots
He's let's go on HP almost killed him
Okay, so utility being brought out here the mongrels. They're still fighting it on the CT side
They were doubling and even tripling down on the aggression. It's back fire. Okay. Yeah, I wanted to see it
But as it necessarily worked out for them, but bear in mind five on threes have fallen awry for the Mongols in this series already
That first gun rounder. They had the five on three. It was wild card that ended up winning it
Can they do it again?
Well now that it's slow down the USP's. Yeah, I think it can happen. You never know you ever know stolen one of them
still holding that we go they've just lost the bomb yeah that's one it's is
still alive but on one health don't need the headshots for him now they're
working well together chiseling away this AP fence very well done
techno finds the last one three kills in the round for him and the Mongols
maybe not the easiest just around but I get the job done they they managed
shut down some of that mid aggression. Now you have a decision to be made.
I think when the Molotov came down towards short, I felt like it could cool off that mid push.
The Molotov, you had to smoke yourself, and things got very messy at that point,
but I like the intention, I like the idea of the aggression there,
but let's have a look. It's going to be MP9s, couple of those,
Eagle 5-7 and the Scouts.
Normania this time down to 1 HP.
As they make sure we'll be trying to approach the Scout right now.
Focusing on the glills on the T side and focusing on a bit of a short push here.
Multiple players ready and waiting there.
It's gonna be Blitz-Torping things up and we'll find Wreck.
Grenade up to the top.
Doesn't scratch the surface of 9-10.
And there we go, waterfall, smurfs.
And the arse swans, whatever you want to call them.
Marnie, yeah. Marnie's going to sit inside them, see if he can steal one away.
Jump up, find a timing.
Yeah, all you really can hope for.
Might be a little, yeah, a lot of scenarios.
And anywhere else that he plays, very likely to get pre-needed out.
Marnie's not in any rush here. Oh, they burn up.
Keeping in the back.
And Marnie, you're not going to get anything for his patience this time.
So that'll be the Mongols tying up the game 7-7 and taking the lead because that was the fourth five
and even more joys
It's a good point
And five players surviving as well does not bird while mr. Bloom
Means there'll be a lot of money going forward they'll even have a bonus round after this one
I doubt they take any casualties in round number 15 opens up a
a lot of scary prospects going forward there'll be some very quick rounds and
they haven't got a single AK in their ranks and that means the first gun round
they'll be operating with forger bells if they win that round I don't think
there'll be much room for recovery for wildcard so a couple of kills what they're
looking for pop meds you've got cobra zero up mac 10 looking to farm even more
money flashbang will go in oh yeah they kind of fumbled
that that's kind of unbelievable. Still an advantage to the Mongols just to be clear like they've got
their bombs towards the ace at the map just like in terms of the sequencing of the flash and like
if not actually landing we're supposed to. A little bit of troubling but like we said they only had
Gilelsman at 10 to give over but there should be almost no chance of walking like this even
with a 503 star. Yeah you want to do something more with it but honestly Gilelsman is not
about whether to bring the next one maybe you look for exits on the next on the rest of it
you're not going to be running up here and retaining the bomb side I feel it is no way
doing all it's all gone wreck so maybe they can serve a little pressure but 9 10s
already taking down the mania kind of grenades are coming out peeping landing a
third kill of the round it's really good work here and if nothing else I think it's
to damage quad kill for peeping really peaking our interest now Henry now nice
now that he's both peaking and peaking okay you ruined it it was a good you were
doing so well it was really nice work there but you went too far but I still
appreciate the first attempt 8 to 7 and wild card now to be fair to them
you're right that was actually quite impressive even get four kills there will be no bonus round
I'm afraid we are going into a full gun round it will be the AWP for 9-10. MZenya will retain
the only galil from the previous round of combat. I believe they managed to find those four frags but
fair play to the wildcarts doing everything they can in the full eco. MHL the hero of yesterday
Watch might have to be the hero right now as nine ten will open things up with that lovely shot on towards hex
And the thing is so early on surround is you can just now bleed them out
Yeah, you can just wait for the reaction. There has to be some sort of reaction
You can't just tattle up on the bomb sites here. You can't let them fully execute onto you
Someone needs to get some information
We're going to be smoking a double doors because as you can see we've got the money alone in the B bomb site
He will not be able to defend this by himself
So someone needs to step up. We need to be pushing short, pushing long something.
We can't just allow them to walk into B and have a 1B5.
Yeah, that's a good point.
Otherwise, you're safe then.
I think he's in trouble there.
Could be the case.
Techno's turning into Jaffa 20 out of a round over.
That's it.
Don't even attempt to go over this one, boys.
Save your guns.
What is Hex's plan? Is he holding like a pixel angle to drop the smoke?
Because he had the smoke in his hand. You've had the pull.
Exactly. I think that's what he's...
I think that's what he's...
It's...
I I assume that's what is going for and he was just part of the pixel with the thing is you're going up against one of the
Was highly rated snipers in the world right now. Yeah, I'm you give him a pixel. He's gonna hit it
But that's such a shame right because like we said we're surprising that that peeping got those four kills in the last round
Mm-hmm that builds such a great opportunity to really steal the money of the Mongols now
You're good giving it back again in some sense. Yeah
Like, let's bear in mind though, like, 5-0 start short, it was impressive, but it was a lot of momentum behind it.
It's, you know, the Mongols weren't necessarily anticipating the sort of pacing while Cuddle bringing out his very aggressive play.
They get very fired up. It could be difficult to shut down, but once a double-orbs setup came through, it's been pretty comfortable for the Mongols.
now on up 97 they do retain some weaponry here though but like we said I need to see a bit more of a reaction
leaving the money on that spot if you're going to go for that round
need to be a little bit more active in the five on four deficit yeah
didn't really otherwise just to save the in general like what are you what are we hoping for
no one is going to get a three man spray down from that spot this is not going to happen
certainly not the way that the Mongols are playing right now. They look sharp, Cobra
Sierra, AWPing on the CT side, Techno hitting some really good shots at the moment, not
the best game for Messino yet but not bad and the fact that they don't even have to
rely on him and I think it's probably good news regardless. Taking a leaf out of the
Mongols playbook we will have a double AWP setup here. Money is pretty strong
all things considered but running out of time and space it's been a admirable
performance and dust to whatever happens here it's been impressive the fact that
even keeping up at this level with great their confidence but can peeping
maintain his I think that was a failed flashbang intro there from the T side
I don't think it I think that did nothing that might have actually set up
peeping it'd be interesting to see well you probably have to go into the
demo to figure all of it out, but there was a lot going on out there. Very good work regardless.
Peeping still top of the scoreboard with 16 kills. Really worth highlighting because we
did spend all day yesterday talking about Peeping not doing any work.
Oh yeah, I think he's been in deathmatch for 12 hours after that showing.
Well, I hope that's the case.
That's what I'd be doing.
More power to him.
Yeah, like if you have that kind of performance, you're supposed to be one of the big names
next to hexed and you're you're posting two frags of map against him like focus like yeah like you
yeah better be locked in for the next game oh they put them back into this round there and is
yeah well peeping still on long but he doubted himself for a second there mhl he had the idea
he was betrayed by himself unfortunately i'm liking the moves though they're getting intel
obviously we were lacking before yeah it was they've got up and be controlled now
all good. And they've got a nice plant as well. Two orbs for this 2v1. But Hex is known
for a clutch. You can probably get this first cover problem. There you're right. He doesn't
have a smoke and there is a Model 2 on cover 0. But more importantly there's an AWP back
there. Here we go. Let's push him off the angle. Gonna try and put out a different flash
bang. You just hope for the best. He does tap the bomb. Doesn't got the full on defuse.
Lens, the head shot. He jumps around. He's got the kit in his back pocket as well.
is great for Hext. Some shade to what we were seeing yesterday from him. Returning here today,
that's so important. Fantastic clutch there. CobraZero has been hitting all shots all day long,
but didn't have much to work with, couldn't smoke the bomb. Like we said, it's a perfect
long plant as well. He was, I don't know why he was peeking the angle so deep though,
CobraZero. Like, he can still hold the wall jiggle if he committed fully, thinking
It's not going to be a bi-second DQ he's coming in and I presume, but gives Hex the opportunity
and he was looking so, so good at the recovery for the Mongols.
But yeah, 2v1 Hex is what he's known for.
Most skilled player on this team gives it a good demonstration as to why we think that.
Great clutch.
One round game needed that.
Double up set up, maintained.
The money is not infinite here on the mongrel side either, no it's certainly not.
So this war round game, it could be changing very rapidly.
They don't actually go through and clear anything out behind it.
There's no counter utility coming out either from the CT side, even that could be an
indication that maybe nobody is immediately in that mid position.
smoke they want to boost over it I do like this idea it's very cool might be an
early death you have a techno if he decides to take a bit of a look 910 though
surely he's not fast enough alright they dismounts they don't want to stick
around with it now the smoke in the middle the Molotov is what they're
pushing blitz is coming for them right now they have to kill him and turn
around and defend this that's not gonna happen wow blitz took all the
attention away and then he burst through the smoke yeah didn't even need any
kills, end game lead up, takes the aggro, head down, teammates rip heads off as we go into the
five on three. Money is still maintained though, this is an important save but you can see Techno
into the T-Sport. Hasn't the HP to justify the hunt and their money not great themselves. So it
will be the round but it will be able to hold on to the AWP and for a balance.
Not going to say the whole round is constructed off of this but when they
do that pop flash in the middle on the T side oh yeah and there's no counter utility from the
CT side that does tell you something about a little bit about what the set up might be like
Blitz was very comfortable taking that alone he smoked middle he's for a monitor on the CT spawn
um and they they never had any grenades at any point among those for that mid position
so you probably felt like you know what I can I can take a lot of real estate in here
and the rest are going to be coming through the lurk smoke at the B bomb site
Well Anders we are running out of time and space with wildcard.
It's the first map.
It is the first.
You're not going to get a better start against the Mongols than 5-0 up, a 2v1 clutch in your
favour from Hex.
Like you've got all those variables working in your favour but it doesn't feel like it's
going to be enough yet.
Very important round.
They've only picked up one in the second half currently down 5-1 on their CT side
Going in towards B, but the big man stepping up, picked off by 9-10 before, spotted in the corner, now in a lot of trouble.
It's going to be Nemania to whip things up, here's Hex, so much damage, should be able to get multiple kills here.
Sprays them down for the hat trick!
As 9-10, will be left with nothing to do, great recovery, and look like they're about to be pounced on there,
but Nemania provided a recovering fire, allowing Hex to get a huge triple kill.
That was on a knife's edge. I agree it looked like one more step and that just
doesn't work out but Avania the grenade was so good. So Hext has found them both
for their rounds now on the CT side. As we mentioned the money's not out of
control on the T-flat forces but it's definitely another buy available.
Can I keep the round clean though? 9-10. Find a few picks here.
Gorda display some discipline now of your wildcard.
Can't afford to lose any money.
Oh, that's okay. There's some good discipline here. Look at that.
Dave really boxed him in, haven't they?
It's a pretty big box right now, but still, you're shrinking?
It is.
They're getting closer.
They all got to take him down.
Yeah, they don't want him.
They're going to double-swim him from the tunnels.
They'll do a lurk smoke on the T side that allows him to get out of there.
Okay, so let's speak now you now you're kind of like that's enough easy to keep
his own
Oh man, okay now that is trying to fend him off that you don't want anything to
do with it you can keep your all if you wanted that badly yeah you're gonna
be that way about it acting out if you probably just say so you can have
year old. No need to be that hostile. Could have solved it another way. Okay.
Again, that should tell you something about the kind of AWP that 9-10 really is. So that's
another good reason why getting rid of the AWP is a really good idea though. Like the
plan is certainly really reasonable. If you can get it to the point where they can't
afford to have the all by nine ten minute does change the game a lot
but they can't
mongol still in the lead here but wild card
very important hold
we do have timeouts Mara he's he's been behind in the talking we start on a
whole tournament
and yeah
it was kind of bizarre the last couple of tournaments a
when we rotted out without taking one single timeout
yeah
kind of a bizarre sentence
high-level counter shot yeah we used to that but um they didn't have a cardboard
caught out of him instead of yeah let's see whether wildcard can keep this one
going very impressive they've even got it this far it's let's death it's taking
some pretty pretty system hits I kind of love it the rest of them try to push
you if they get hexed right now it's on once again he throws down three
Smoky knows the Molotov is coming. He gets the headshot and paupers C right in the middle of the hill.
I mean 10. That must have been Techno stepping in front. I'm blaming him.
Okay, the wheel's starting to fall off now. And the money is broken.
Mongols will be tested to the absolute limits here.
Wildcard might actually be picking up this first map.
Yeah, he's dead. He's not going to check the corner.
Oh my
Crazy work from Hex that no panic they keep trying to punish his B bomb side
But it's not really working out for them blitz running down through middle free kill for the mania
You kind of just have to keep going with the strap and he got four players stuck in towards of a B
And even while spotted he didn't have to open the back platform
It was the M4 nice flashbang from his teammate drops a pre-empty smoke to deny the Molotov
There's a boatload of damage from the back platform and sets them up a success and yeah
We've got uh, oh snow a partial by now coming in from the Mongols
They're seeing this now a lot more than Xbox and double-door smoke to have then the maids popping open and getting vision
Up towards catwalk area here
Yes, very efficient way to stay secret
Nobody on the catwalks, speaking of which, Wild Khan?
They're a little bit further back this time.
Now this is the sort of round you can't afford to lose your Wild Cards.
Like this is open runway to pick this map up.
Take the lead once again. It's been a while.
Hex really feeling himself in this B bomb site. 17 and 12.
Challenge once again. He needs to be careful.
Khan afford to be 1 DTA. He's currently alone in the B bomb site.
It's MHL with the orb outside.
Good shot. Take the sand blitz once again.
the opening of that low pre-fall. It's getting a bit dicey now, MHL's low, Peter 50 in hands,
tucking himself in but through the smoke and N'Mania will find it. B bomb side is theirs but
the round is far from over. Wild maneuver from 9-10, times a two perfect, and the bomb planted
and they're going to give this retake a go in the three versus two. 9-10,
just flipping him in in this game at the moment, I don't know how they stop him,
he's not even got the AWP but he's still bringing him down. N'Mania trying to get through
the doors here, looking for an opening and peeping behind him. They set up a bit of a smoke to
to try and create some space around it.
I don't know what I'm peeping for,
but they really need this more time here.
That bomb is far ticked already.
The Marnie or the one inside is shut down.
Oh!
And the spray fails,
but now Corbis here just has to play high and seek.
He doesn't have a lot of bullets left,
but he just has to hide, and for what?
It's all he needed.
Peeping goes down, but all the credit goes to 9-10.
So unfortunate.
Like I said, wild card,
that's the sort of round he needs to be putting to bet.
up against the 1AK, the Tech 9s,
and it's the one that comes crashing down.
9-10, I don't know how he finds that kill.
Was it through a smoke?
How did he get such a clean one?
Into with that B bomb, so let's have a look.
Yep, okay, it's very pretty smoke.
I was gonna say, I didn't think anything went wrong
there, because he was playing it so well.
That's just very unlucky, fortunate for 9-10.
Great performance, if Peepee wins that round.
Wow, what a moment that would have been.
The retake was looking impossible there.
If he somehow comes out on top of that clutch,
would have been remarkable. Thankfully they have plenty of money, because of both teams
now allowed to partial by victory for the Mongols. Maintaining their lead now, still a one round
game at 11-10.
X to save the day multiple times here. Can he do it once more? Looking for opening down
with the chair on the cross. I'll go to find it and Mattel will have his AWP posted
for any potential boosters, no one home on the break of the middle smoke.
This is such an intense game.
We're talking about Mongols versus Wildcard.
I know. The fact that it's 11-10 game, I know it's the Wildcard map pick,
but nonetheless, this is a really cool game.
And I think it's because like Peeping's actually showed up today.
Yes, he's top fragging.
He is top fragging for his team.
very impressive work. CBDude again now. Just ready for them but MCDO dinks him
through the door and then repeats him again. Take him down. That's unfortunate.
Just as we called him out, he gets taken down first but he has looked
fantastic. Like he's undeniably his best performance so far in the tournament.
Yeah. Again, it's one of the absolute favorites. He goes down early.
They've managed to recover deficits before though, and like I said, when you go into a 5 on 4 and the CT side of Dust 2, you have to react and as you cannot sit back and rest on your laurels, exactly what we're seeing now, need to reclaim territory and find a frag in return, space or a kill when it is required.
Last time they didn't, this time they are a little bit more active, so that's good to see. The bomb is set up at dark though, there's nobody on the V-Bound site.
That's fine, you're just going to have to save at that point. As long as you're active, no problem.
It's so interesting. So there's still a fight out long. The bomb is going to be kind of
a bee in a couple of seconds. There's nobody defending it. If this fight is still happening
and they're doing real damage to the rest of wild card here.
Now that this is a bit of a problem, they'll recover and all of this have to save that.
Yeah. But it's going to be map points, double up set up. Surely don't get this looking,
boys. No, no, no, no. Oh my God, Lati, hell. That is a shot, isn't it? There's
the problem with the Mongols, you know? Wildfire, like we've been talking about this hex, five
hours been there for the money as well now peering too, but there's a little bit careless
there, we're trying to save the orcs. I think they could have done much better with that
one. I think they're a little bit lack today's call jumping around and you didn't think that
sort of AK shot was going to land, but when Mongols on the server, they certainly will.
You needed those two orcs at this final round and you leave with nothing. And now
It's going to be scouts, MP9s and Famous at map points.
What looked to be a historic upset.
It started to fizzle out.
Yeah, when you run out of the money, especially, that's when things get pretty ugly.
Let's see what they've got.
The scouts, admittedly in this game, have been doing great work so far on all sides for some reason.
Plenty of scout headshots.
What have you got, Wreck?
I do like this idea.
You know, they're there.
They are in the opening, 9-10s on the other side.
They get the one kill, and they get Corba-Zera, I think in lower Garthia, and Imani is going to be found and hexed.
Oh my god, it's close.
Nearly showing his legs, but he does fall back.
They've done some damage to 910 and to Msinio.
Well, they know hexed to be anchor, right? So, that push for the smoke might have been a bit too obvious.
Techno was ready for him.
I see what you mean.
kill and he will get it. Great spray down. Peeping for the final one. Wildcard. They keep
the dream alive. Now they're fighting for overtime but it is doable. Oh it's definitely doable.
The money's busted on the Mongols side. Overtime is actually looking quite likely.
Not going to lie. This has been a rough game for the Mongols. Some frustrating rounds.
Some crazy upsets in terms of what Wildcard can bring to the table in terms of firepower
Weaponry in general and they somehow get away with that one.
Well played from Hex, like we said, the key detail though was not pushing into what could be.
A lot of players would, like you think, but all that chaos going on, but he knows if he goes down
and knowing he's caught so much carnage into what that B bomb site,
Techno was ready for that push.
Him falling back and displaying that discipline is what wins in the round,
because he would have died otherwise.
And you could see he was on a knife set, he was considering going through.
He follows a chance maybe he can get the trade but
Held on to the B bomb site
Get some into this prime position
We'll have a look at the buy. It's not a good one
No, a case two pistols in a Mac 10
overtime
Is looking very likely here feel like the fact that they got the AWP out of the hands of nine ten itself is all
of a victory even though he's been deadly with the 82 admittedly but
Somehow more terrifying with the AWP
Yeah, reduced to much less than that.
Pretty quick on the catwalk here.
They're going to go for a full A execution.
They're going to give it all the bells and whistles, the waterfall, smoke, some all over the ramp, flashes over.
It's kind of round you have to bring in when you have this sort of weaponry.
It covers down to MHL, at least hitting one of his orb shots here.
You'll see them juggle some utile.
Smokes go down.
Oh, not a great smoke. It should be fine though.
Looks okay.
Man, they're waiting around for a long time. They're has me worried.
Let's see what the final players. There is the option to go back to mid to B. That's what they're feeling.
Yeah, maybe the counter utility here.
Oh, can't them second guess it?
It gives you a good idea of how strong the B bomb site is looking.
So here we go. The waterfall smokes. I think they go for a mid to B, though, after dropping these smokes in.
Yeah, I think you're right.
So I feel like this is going to be Vincent Victory's wildcard, you're not checking this position up here, surely.
The scaffolding, oh, that's him though, that's him, I think it is, it might not matter, he's still got something, but the BDF is why I think they team flashed him.
That's unacceptable, that probably loses the map now instead.
No, there is a chance.
All right, hold on keeping is still there image L. Did you pick up an AWP for a second? I think he did but
Doesn't have it out now
He can't quite land again techno and now it's on
MHL coming through the window gets the first sees just the top of co-facera's head
Bomb is already ticking in the bomb site
53 isolated in the corner
He can't find it. It's so close down to the 1v1, but it will be the Mongols with the early map victory
Yeah, but only just Anders. I mean, we're gonna pour some plaudits onto Wildcard, no doubt in the upcoming segment, but super sloppy from Mongols. I mean, this is exactly what we highlighted coming into this series. You know, this should be a dominant performance. I mean, so many mistakes, terrible start, barely get over the finish line.
Just rough to watch again, you know once again a super super late start to them right here
I think was five o up for wild card individually kind of asleep overall and even some of the calls coming up from them
Right, I know they're trying to be bomb cyber to look just a little to one dimensional and then you see around a brilliance
Very well almost a very important round is the 11 of them is cool
And they call it beautiful fake towards a and just it's a it's a mongol's experience rich
sometimes you love it sometimes like it sometimes you wish you're not even alive I
don't like this experience yeah turns out the coughing babies got some punch
about keeping of course Ebola Ebola of course you know I mean you know on a
on a serious notice to sell me we are gonna give wildcard some price keeping
let's talk about keeping yeah I mean like day and night performance you know
from yesterday obviously probably the worst series of this professional
career really hard to kind of come back from that one but you know he's had a
good night's sleep you know glass warm milk before bed get up early have a nice
bowl of Cheerios and here we all are and he's back so that's good news for Wild
Codd because they needed that extra firepower to even have a chance in
this series. Yeah and we by the way so sorry for that that's right but like we
would actually be sitting here watching overtime right now because there was a
team flash coming out because Reck was waiting outside a team flash he
I think it's minimum two, possibly three, we're seeing overtime right there.
So mistakes were made by both the teams, but if you're Wildcard watching them back in line,
we let that one slip.
No, but this is what I'm talking about though, like Mongols literally have 13-11 wildcards
by the good graces of Wildcards teamfashing themselves in a critical moment.
Yeah, I could have definitely...
That's where we're at.
Definitely would have gone to overtime after that.
I do think that Wildcard put themselves in a good position in that first half
to give themselves enough space to work with in the second, because there was a good start
because the pistol round went and then it turns into the round five, which I think we're going
to talk about a little bit later, where that turns into a 5-0 lead, right?
And even though after that, they run into the double AWP with from Cobra and 9-10, who
were just kind of destroying them everywhere they went.
We see it in the highlights here.
And it didn't matter which way, what part of their going.
They always ran into one of them.
Cobal was even hitting shots through smokes sometimes, you know, and that's kind of where it devolved into.
But then that gives him enough time on the second half to work with, you know.
So, credit for that at least, because I think there were a couple of really good calls from Wildcard's side on the T side.
I think if 9-10 didn't come to play, I think Wildcard would have snuck it.
Here's the thing with 9-10, I think it's a deserved MVP as well, because 9-10 always comes to play, right, Che?
You might have Masina have a quiet game, you might have Gov-Zera not being in a server.
Blitz has been struggling individually as well, but the one guy who will always deliver that average 1.1 rating in every single game is 9-10.
So yeah, shout out to him. Even that one round where he had the hero at 47, just stealing around away from underneath Wildcarts' noses as well.
So 100% deserved the MVP. And I gotta say, he was one player, you look back at the match, I feel like he made the least mistakes amongst everyone else.
And that's usually 9-10 that we know. Everybody else is a little bit crazy. They go for some of these high dynamic plays.
Occasionally, you know something that you wouldn't advise in normal situations
But it is it does come with the mongols play style where they are so dynamic and they just like to move around
They like to to take fights and they're not supposed to but they have the individual skill to back it up
But there is 9-10 in the back who is there to stabilize everything
You know when it when he needs to and and that's what we saw here
Yeah, well you wanted to highlight a round as well. This is part of the problem right at the start
Yeah, exactly. So this is around where Mongols actually get off to a good start with getting a couple of kills in lower with a good setup with a turret on short and a guy could get closer to me with Cobra, who's there ready to play on the contact.
You know, 9-10 obviously is slightly lucky with the off-shot, but you will just take that shot if you get flashed off. Cobra's ready to take this fight. It's a 5v3, right?
And then Wildcard have a lot of time to think about what they can do.
They actually do a really good job of playing out this round.
And I don't think really it came down to a lot of mistakes from Mongols,
because they've set up this flash play into short.
They catch off 9-10 of these transitioning away from the flash.
They kind of make it look like it's going to be an A play.
Then they go back to mid. They push back to B guys,
who are just now thinking this is a B split,
because there's 25 seconds left in the round, right?
But now they're actually going back to short.
get caught in transition under the bomb site with Blitz and I think Techno it is
who's on the long side and like this is actually really really solid play
under time pressure from Neumannia to call this out from a 3v5 you know that
looked very unwinnable. I think that's a big mistake there from a Mazzini on 910
as well right because so you see another 910 who have the players who died
second for the side of the Mongols over there but you're getting walled off
off your teammate is not playing towards car if both of you are playing
car holding the same angle you can take. But that's how it started actually
because initially yeah yeah so blitz was transitioning into ct and i'm trying to
trying to fight the b-split then realizes it's not he's transitioning back
he has the guy on car but he's they're not together because of that split second
that they pulled the rotation basically and uh yeah but i get credit to wildcard
and now you you can ask the question man if he saw this peeping yesterday if he
saw this peeping day before yesterday for example how much more we would be
praising this particular team right so for me i said it early on as well i
wanted him to have his confidence back and it looked like he did he was
working well with the pack, some of the lurks was pushing in as well, like getting those important
kills and that's a role where they have been kind of lacking because of his individual form. And
this is easily his highest rated map so far. I think the second highest was nine kills out of
like five maps. So like he's all more than double, also not just kills, but also finding a lot of
impact. So that's good to see. Alright then, well guys, we will be going into Nuke after
the break. We're going to find out if Mongol's going to get their act together. We'll see you there.
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I
What is going on everybody, it's time to chat to some of our players here at PGL, Bucharest,
and pick their brains on the recent changes to ammo and how magazines work.
the day we have in a server.
Moutyrus of BC game, Alex666 of the Bob XD of iBalloon.
Do you still spam smokes now as much as you did before the change?
I mean, I think now less, because at the first days
you kind of were in the old way.
But after some time and sometimes I'm even forgetting about that.
You know, like I'm usually playing the case.
So, like in the case, three clips, so I'm usually like spying one clip and that's all, like I have two more clips, so it goes for me.
I haven't changed my game at all actually, so I haven't noticed any big differences.
Let's say that I'm playing Nuke, I'm breaking the vent and I'm instant reloading and I'm like, oh, I did something that, yeah, I think we don't spend so much through the smokes, or we are more careful, I would say.
I think I was playing yesterday, official match, I mentioned and I had a USB and I was spamming smoke, I forgot that there is like a new update and I realized I had pre-bullets left.
And it was C pressure was like 4v4 and it was a pistol, so I think I just need to get used to it, yeah.
For me, I felt a lot of difference when I'm with pistols because sometimes you forget and you just reload and it was really hard.
With M4, it didn't happen so many times, so more with pistols, to be honest.
Almost every single one of you that we brought in here, professional players, has highlighted pistols that that's the main place where it's going to be felt and the change in ammo.
Because sometimes you shoot 2-3 bullets, you are used to reload and it's all good.
But now sometimes I'm forgetting and I'm like,
oh my god, I only have 12 bullets left on the respite.
I
Good afternoon, gamers. Welcome back to PGL Booker S 2026. You join us with the second
map of Nuke, the pick of Mongols as we look for our fourth team to make it through to the playoffs.
First map, much closer than we anticipated. In many ways, it should have gone to overtime
there, Anders, but as you noted, a team flash cost them the entire map.
That was rough, but nonetheless, a really cool showing for Wildcard. I'm still really
impressed with them. I didn't expect that they were going to be able to put anywhere near that
fight. So I'm quite happy the Mongols, though, they win the opening map. Now, onto map number
It's gonna be on Nuke here. You've got me some info you've got me some stats. Oh
Do I have to I can dig some up for you if you want Henry? Yeah, well look into it
I'll go this into the pistol round and you can let me know where the
Kind of top players may lie where the problems could be for wildcard especially as we get into it
It'll be a CT start of course for the North American organization. It's gonna be blitz
Defending this aggressive push in towards the trophy room and well defender. He shall I don't hate the idea
of trying to do that kind of a lobby crunch early on again wild card there are
series underdog in this one so try and get some fights there they're a tournament
under there shouldn't even be here yeah that's a good point so you know you've
got to do something a little bit crazy everyone's um well they did have a
five-zero start on dust two they will not be getting out this time no that's
for sure it's unfortunate but it's a smooth finish here and I'm going to
we sound about that at all.
A bit of a wake-up call perhaps,
maybe underestimating their opponents.
We have to shout out peeping for his contributions on Dust2.
Had a pretty terrible tournament so far,
but that was excellent on Dust2.
Wasn't quite enough to find them the victory,
but did indeed have them on the ropes.
It felt like it should have gone to overtime.
The team flash, sort of a lot of that recently.
Over in Rotterdam as well,
the same thing happened, if you remember,
but it was to Yekenda.
Yeah, and towards that B bomb site.
That was very dramatic.
Yeah, a lot of drama there.
We're into the second round now.
And there is a force coming up.
Five-sevenths on this map known to take some kills.
Keating will find one.
That's how it's done.
Being sub-sloppiness today from the Mongols
definitely hasn't been their best showing,
but 9-10 has been excellent throughout.
24 kills on that first map.
Hex might get some backup if M.H.L. is really quick.
He's sort of near enough high with the scout, I think that he could get there.
The quick molotov is going to make it a little bit more difficult.
He's coming back for it.
He's going to use the essence of the flame for an angle.
The scout shot does connect.
Okay, this round is actually falling apart now for the Mongols,
taking all the damage, lost techman to kick things off.
Sure, they have the ramp room, but how do they finish things off here?
It's MZeno that will lead the charge.
Hex just needs one.
That will do, buy them some time, cause some chaos here.
Just right down towards the left side, but now, we're gonna fit in the pressure.
It's gonna be Hex with nothing, back to a 4-on-4, but damage inflicted.
Get Nemania, get anything done here. Can't really justify leaping into the jewels.
And CobraZero low HP, just hoping he can catch these two players off.
Oh, this time, beautiful stuff, that guarantees the level.
Yeah, it's very, very nicely done.
Took his time with it as well didn't panic no to clean headshots
He looks so confident individually on the Mongol side, too. It's very good some stats Henry wild card
They've got a 72% win rate on the CT side of nuke. Okay, they start on the stronger side
That's gonna be really nice for them. Honestly individually. They
They look like they're really strong here
I think MHL has his second best position all ping on the T side of nuke, which is kind of interesting nice
Nice. So you're saying there's a chance?
Saying there's a chance? They've got something that they could fight back with here.
I'd say overall they're quite highly rated, but the problem of these different stances
is we've got to take into account who they're normally fighting.
That's the issue. That's a very good point.
So the stance is probably going to be a little bit inflated.
Like I'm seeing for, you know, MHL I think on this map,
it's got like a 1-3-6 rating, but again, you know, internationally,
it might be a little bit different. Regardless, I think they deserve some respect
given what they were showing on that Dust2 map.
Like, they definitely can fight back.
They're ready.
They don't seem scared either.
It's very entertaining.
3-0 looking very likely here.
I'm afraid.
This is the 2-1 game there in my wildcard.
We'll be going home.
They get the series up.
I don't think anyone thought there was a chance
that I would win the series today
or even get close to a victory.
That's an event on Dust2. Rough of the feathers of the Mongols, but they managed to get the win over the line.
See what Hex can do.
P250 in hands.
Deadly at this sort of range.
No prezera though.
Wasting patiently.
They've got MHL behind him with the scout, right?
So, slight chance that that takes the attention.
You forget about Hex, you just, you know, you swing that corner.
And it's a bit too much.
It's all of a ruse outside. Nobody's going down, and if somebody did,
Nemania would be down there to find them. Instead they group up towards the lobby
instead, and we know what these raids do, Henry.
Oh, we certainly do. Let's hop towards the huts.
The block. Dead hand. Protect, no.
Fix the job done nicely. That's the round.
Even more so now. One pack and then the vents.
Not going to be able to do much.
3-0 on the Z-side. Very comfortable start if the Mongols are very convincing.
Pistol round to open things up, and it's been smooth sailing ever since.
This round will be important, it'll be indicative as to whether we've got some wild card magic left in the deck.
It took a long time there for the Mongols to figure out what they wanted to do,
but at the end of the day they picked pretty much the perfect call,
especially with the kind of entry line up with a Glock of all things.
All on MHL. I like to see that Wildcard haven't really had any interesting kills. In fact, they have three in total going into the server. I'm not a big deal, but it's just working out.
Hello, what just happened there? I do not know. Okay, well, it's been equalized very quickly, but still, there was some crazy wallbang headshot there. Looking forward to that replay, but for now, it's a man-advanted Wildcard.
even more so now for 4 on 2.
That's a fast beginning to the round.
Mongrels.
Try to change the pace a bit on them perhaps.
First kill was still waiting curiously to see exactly how that one played out but
for 9-10 in the senior.
Now they've got all the time in the world of weight.
and you want to see discipline from wildcub more than anything else here right
like you don't know fights set up some good defense and that's it exactly that
play you're one in dumb positions that's exactly what we're seeing from
wreck here we'll have to move when the smoke goes down back up from people
towards main repositioning now upgrades the AK-47
Let's say should be fine here according to the mission. We did not want to see that. I really don't like this
They know the wreck is here. I think they know that wasn't the guy that it could be heard of the weapon drop
You're repeating it now
25 seconds, okay, I'm senior hasn't checked him now
We definitely know he's a gun going off and right back till is all they need it's all right
It's all good while we're here and is you might give me as a B stream update
Kang was so legacy I think blew up NRG in that first game. Yeah in a circle
they lost the first map to bait that's happening at the same time here and now
on the second map bait with a little bit of a leak like a 4-2 type lead. Okay so
nothing too explosive at the moment. So unfortunately that means NRG are out of the
tournament. I do believe that's what it means yes. So phase are out, both are out,
NRG are out. Yeah that's a shame for NRG. This sort of tournament you think maybe
I was really hoping for that, like I kinda had that coming into it a little bit, but actually in some sense I think, you know, Wildcard have stolen the show a bit when it comes to some of these NA coded teams.
Well, they have beat Focus, yes, and they give you a default win.
Yeah, almost took down Mongols and that's true.
Almost took down Mongols and that's true, yeah, that's true.
I like it though. Maybe it's recency bias. Maybe.
It's been known to happen.
Okay, well some good utility, nice smokes going up. They're clearing out what they can in the yard.
They may chill. That's one hell of a position here with the AWP. It's hard to clear on out.
Once they're back away, almost through the incendiary, but decided, you know what?
Smoke will get the job done. Okay. Two man lead.
Another good decision for Wildcard, but they will just keep hanging around Mini and Imani up immediately there to return to now the rest of them locked here.
Oh yeah, they have to press through. They will, MCLeo takes down Imani and that kind of keeps the dream alive here.
They're about to get blocked off on the part of the map, now they're fighting up on the rafters and MCLeo against the world and it will be wrecked to take them both down. Very good.
Yeah, no blowouts here, it's gonna have to be an eco going into the next round or at least a partial buy.
Three to two.
Crazy shots coming down and whipping things up.
Yeah, so far.
It's been looking very smooth for them.
They get that lead, they're not throwing away those 5v3s, even if, again, the firepower of the Mongrel is pretty overwhelming.
No bomb plan either.
These are rounds you need to put to bed.
Yes.
Against the...
...peak-o and a Hero 8K.
We're gonna be rushing around by those things here.
And...
It's not a great start.
Not a great start at all. Be careful.
I'm gonna tell you, go down with nothing as well. That's round.
Nice shot.
They knew that he was coming in as well.
That's why they all froze.
They were waiting for him to make a mistake there.
We need to see some rotations down to the floor.
Don't lose the fight to the glock.
That was too close for comfort,
but still, peeping should be fine here.
No, he's not. He's absolutely fumbled that.
Really nice shot from Blitz, but he had all the time in the wild to get that kill in his favor.
Yeah, don't disagree.
Three versus three. Bomb planted.
Oh, this is around where you had one AK at four clocks.
And the Marnier's half HP courtesy of one of those clocks. Now the time is ticking.
Two defuse kits.
And it wasn't what the Marnier was, at least.
Oh, no. I don't matter at all.
Oh, no.
Ceno gets that one.
Put it back off.
They've actually given it up.
Studying work from Blitz
in spite of everything.
I mean, the opening kill of the ramp was really beautiful.
Unfortunately, it's stand-up even, unfortunately, Dad.
Yeah. Overlooked.
Could have taken his time.
He did take his time and still beautiful shot.
I want to see the replay.
Maybe I'm being harsh here,
but it felt like you've got to connect that shot.
I didn't even seem like it did much damage.
I don't think you'd be in harsh, Henry. I think you'd stand.
This was excellent. This was really unlucky for Hex.
Not much you can do about that.
Unlucky, I would say. This was really nice and blitz.
It was that second one from beeping. That seemed like it really should have been a kill.
Probably a couple considering it was the AK you would have taken down first to rest them without Kevlar, without guns, without weaponry.
Yeah
That's where the the wheels fell off and you've given it up. That was the round you couldn't afford to lose
My heart bleeds four hacks that's a good position
Felt good for him for a second the incendiary was down the smoke was there. It's just a beautiful shop from Blitz
He gets a couple
Because 182 to open things up here some individual heroics
from the boss man
Yeah, what a gift to the team.
That's why they call them hero AKs.
They start popping off, they can win rounds single-handedly.
Yeah, puts the morals right back in the driving seat here, wild car, and it deeps deep into
the economy too, for maths, stuff that AWP on MHL, that's nice to see, but yeah,
tough round nonetheless.
already low. They've got one kid on wreck. Point that out early in case we get to the
bomb parking stage here. Ah, the spray. It's anything but perfect. It's down to 41, but
he is very sharp at the moment. Lands into the headshot of the garage. And now I'm a
child. Just what a piece of crap. The senior. Oh, they're getting destroyed right now.
This is a mechanical difference that I sort of expect in this kind of a matchup. And
I think the Mongols are to show that there are certain dominance. Oh no. It's
Tecno likes to have some fun and he's gonna go for the knife kill there, but found out it's a very clean round and anything but for wild card
Their money's been reset to averaging two and a half thousand dollars per player
Not real much point of a time out here. Just got to take this one on the chin take the eco
Looking a little fired up on that CT side
I can feel this one slipping away being outclassed. Techno will bring a Mactan into the freight
department weapon for the job.
Round number 8. Yes, one feels a lot more convincing. Dusty was excited to show up.
He was great. Oh, he was super fun to watch. Nice one from the mania. But the bomber
has made it down. But I agree, it's a different vibe in this one. There's no question
about it. Blitz doing so much work to get his team back online, as you could tell. He's
up 12 and 2 now. They're all coming for him. You might not really hate them. He might be
alright with it. Nemania. Okay, the round is somewhat on. Captain on the other side.
Now trying to see if he can do the same for his own team. The bomb is planted.
So, I don't think it's fine, Techno. Very quickly. Maybe there's an opportunity
You put some pressure on but unfortunately they can't.
The lack of Cavalier just making you fight...
Oof! Unwinnable.
Blitz is looking unbelievably sharp right now.
13 and 2, hard trick in this round.
Important kills as well, short against Eco, but Eco fell like he was slipping away.
Yeah.
Some fair, isn't it?
They've got 9-10 on the first map, now Blitz is stepping up.
They can just keep going, cycling through players.
They're all going to be really good.
Well, bear in mind as well, Wildcat had a great opportunity in this game and it was fumbled.
Four Glocks and one AK.
Given that sort of roundup, it's going to cost you against the Mongols, I'm afraid.
I... Yeah, I can't disagree. I wish I could. I wish I could come up with a story in which that's okay,
or there's some other silver lining.
No, this is not. If you lose that round, you're cut.
It's really opened up the field for the tournament though, because...
Foot managed to take down Parivision.
Yeah, Stralis have already beat Mongols.
Yep.
Mongols are looking good once again though now,
so like we've got potential for I think a really exciting
playoffs, all things considered, you know?
Great to see Foot continue that great storyline.
I'm managing to get to the semi-finals over at EPL.
Yeah.
Crazy work from them.
Like no one saw that coming.
Got a top four finish.
Now in the playoffs once again,
Astralis, same story for them.
They're on the playoff run.
Oh, what a good opening.
They've got one kill pushing through the ramp with the AWP on MHL now.
They follow the second one here, Blitz.
Finally out of the picture.
Spotted MHL coming, then he saw another one down towards Lava.
Yeah, important info.
Five versus three.
Gotta confirm this.
They've had two of these positions already with five on threes, and they've won both of them.
So, they're not giving away these rounds.
not yet anyway
see how much they can do
fifty seconds
bomb planted down below so even if they got spotted
there's a free kill here for cover's error
should be about ten time rat is cleaning it up so that's very important
now he's here but they all know it's good spray down but it's not a shot in the
back himself
oh my god that's the one he did that should never be heard of
alright they're gonna run him down
He doesn't even have the weapon out and that's how they kill him.
Can you imagine?
I don't have to imagine, Henry. I saw it happen.
Oh, God.
That would have been the GG.
Like, you know, you aim recovery and fragility, he wins that round
because the bomb was actually in the open as well.
He could actually see the bomb.
Yeah.
Oh, that's, um...
I want to forget about that as fast as I can.
That's one of those rounds.
It's like a hollow victory.
It's like, thank God, we even got the round on the board.
Yeah.
The 5 on 3 in your favour and you almost give up, what was it? 1v4, 1v5?
Yeah.
Good lord.
Crazy turn around from Cobra Zero, fair play.
Who was it the one backstabber? Was it PbN?
There's PbN.
Maybe it was just a flash in the pan.
Dust2 I'm not sure.
He's having a harder time once again here, 2 and 8.
Next on 1-6 though. He's been getting bullied in ramp. Yeah, there's been a lot of problems on that side of the map
But still 6-6 still available winning the previous round. Sure, a little bit scrappy and uncomfortable towards the end
But they do manage to get the round on the board. Let's see
They're getting on towards silo here
Outside play
Deployed smokes going down
And we're sending pretty much everyone out back.
Techno to luck towards Lobby.
We'll be a lower finisher and there's good damage exchange from either side.
Demania takes the brunt of it.
And she gets one for the smoke, so opening advantage here.
Now this last magazine is one of the M4.
Not to say it's a bad thing. It's just one of the conversations we've been having.
Yeah, absolutely.
He's done 20 bullets from doing that.
Now you've got the kill, so maybe it's worth it.
But at least this cost him something, right?
to make that choice. See how it plays out.
Still got plenty of time in the round. The bomb is sneaking past out in the yard.
This is 19 alone. Now the bomb's on the ground. There's no more smokes.
That's why we throw the smoke walls to begin with.
Demania orping. Okay.
2v5.
Close it out cleanly now.
Well, it's just alive.
Yeah, but he's low.
Should be no way they get close to even a conversation.
a bomb plant around victory.
Oh, actually did see the elbow, but obviously he's looking at a lot of things at the same time.
He can't register everything there.
That's all right. MCNeo against five.
They don't know that he's down here necessarily.
I don't think it really matters.
So the bomb was back waiting up the round.
They do have a little bit of cash on some of their players although save any from me see you probably not a bad idea
No, absolutely not
That's all onto that we saw the power of the hero AK before
Stucked himself in to guarantee that he will survive the round
Which you will no problem there quite rounds
The money are getting that spammed with the smoke
Definitely worth the Mac John
Hex down Cobra, had to say lucky to be alive here, Hex, two shots from 9-10, you're going to see a missed two offer.
Hex having a bit of a rougher one there on Nuke, but funny, a couple of kills there.
Six to four, couple rounds remaining. Guns still available here for the Mongols, considering they saved out previous AK-47.
Mzegno, currently 7-7, and it's though has been doing the majority of the heavy lifting
towards outside we go again. I think it's the same sort of approach. Obviously multiple players
make their way towards secret. Yes. Hopefully not get spammed this time. It's hard not to
want to say what if they hadn't lost that one Euro AK around here on the wildcard side.
Like what a different half it could have been all together.
the bit of a sour feeling really so we're gonna have all five players making
their way over the mania could get a backstab situation going on here
rotation's already going down well right we've got three CTs down towards
lower good smoke they might actually gonna cool it off that's a this is a
really awkward spot now you got five players into what's secret and you have
No idea what's coming behind you.
René, throw it now and it could be golden.
That's on four people.
But Blitz will still find another opening.
Peeping, he gets blown up here.
HMHL, important kill.
They know that he's up there now.
And he has to move.
Could be coming out of the other side.
Surely not.
CT's are ready for it.
Blitz is just so sharp at the moment.
Drops down to try and take the fight to Blitz
to Blitz and he will kick both him and 9-10 off and then to open it back up and now the
bomb is planted.
They've got to meet this work somehow, bomb's already ticking at some pace here, there we
go.
Nice to kill they were looking for Techno, they get the last one it's a bit of an easier
one to be honest but Blitz is just so sharp some of the openings he created for his
team down here.
I'll put more girls a step closer to victory and a step closer to the playoffs as well. Yeah
Few rounds away now
Should be an okay buy for wildcard to close things out here money hasn't been the main issue
MP 9 for wreck sure, but we have got the overall main show
Two kids in play hexed and peeping with those
I think that's something. Keeping the opportunities there.
I'm able to connect the dots with the shots.
The Marnie out, feeling himself in the smoke.
By the timing, absolutely no oblitz is ready for him.
The Predator sends danger on the other side.
That's a bit of a shame. I mean, there is an option to do that same play,
but flashed in by a teammate out of there in the yard.
Walking through with nothing. Very recent.
God, Cobra Cera, he's... I mean, Litz has been taking some of the attention for himself,
but my God, Cobra Cera is still very good at the moment.
Okay, he's going down. Cobra Cera continues to fight, peeping.
He ends the half with two kills.
Can't do anything about it, M.H.L.
They know where he is now, he's against four, and they're just gonna throw the grenades.
Nine, ten to take him down the Mongols.
with a very strong first half here, 8-4 in their favour.
Blitz with 16 kills and 5 as Gapsiiko,
Rosera a nice sequence and hexed,
having a bit of a nightmare towards the Ramper, I'm afraid.
Yep.
Finishes on 3 and 8, everything he tried just wasn't working out for him.
Losing that round to the Glocks and the AK though,
that's where I felt like everything went wrong.
There's about a 3-0 down and they got two rounds in a row, wild card.
They broke their money completely.
The eco is up next and one AK really did destroy everything for them
Blitz going to town
And it all came down to that window interaction one kill
From peeping there would have been a very different story not only in the round, but maybe in the half
You finish it he finishes up on two and ten as well after having a strong showing on dust, too
They're trying to raise morale
get hex back into the game. Yeah you have to be believing obviously this is
the stronger side for Wildcard on the CT side now they switched to the slightly
weaker side here or Nuke which could definitely be problematic but let's see
if they can win the pistol if they do that it'll give them a little momentum
back in we're locked in and ready to go no utility it's all USPs and armor and
everybody so Mongols said just hit a fight they don't know it's not gonna make
it special just take the battle no longer counter strike they do like that
he 250 my name is always doing well is opening kills also to say because was
ever here but he does make up for it good god water recovery the shots and
they still got two kills the mania he's out of the round as well and
Celia found him techno with two more kills and that is the round for the
Mongols. Yeah, Carver is like, I almost fumbled that I had complete sit on my screen dumped
for a bullets and missed everyone then got the double kill. Nice. So no harm no foul of
anything a very good end to the round for him. The money has got a Zeus on the T side.
I know you like a zoo sanders. You don't see many of them on the T side. So he's got
some sort of mad maneuver planned here run for the hut maybe try and see if you can
meet somebody there I don't even know what you could do with this you know is
it a bounce off a decoy and what's what's the play open they push through that
is yeah he's that's what he's doing that hasn't happened so now it's kind of
meaningless problem you know credit for creativity oh no absolutely like if
there was an aggressive key CT sorry pushing into what the heart maybe does
to kill but there we go double digits feels like we are just going for the formalities of this point
unfortunately that that kind of is the vibe at the moment it's 10 for
mongrels asserting their power once again you can look at that piece of paper all you like i'm not
sure what it will say to help you shut down the mongrels in this sort of form it's a bit like
studying while you're actually at the exam yeah you've already shot
see though seaside makes no way across very brave maneuvers here challenging
the reds the main comes in doesn't quite find a stargip but two very low HP
players at least Cobra's low as well but the mania taking some decent space if
They know he's down towards C-Crip.
Good shot from the in-game leader.
Takes down MZinho, one of the hardest hitters on the squad.
He gets himself a second as well, but it's dead.
Timing could have been better.
They'll get all by himself here.
I mean, that's what it takes.
I'm all for it.
They do need a very early start here on the second half.
I mean, they're quite far behind at the moment, so...
bomb is making its way down towards the stairs
make a bit of noise right towards the end
probably doesn't matter that much to be honest. Nemanee has already been here in front
they find techno. I appreciate the discipline for wildcard in this kind of
a round
they know that it could be dangerous they don't want to give anything away 9-10
man they're all solo on health on the other side but long goals
just as low probably gonna want to save these guns
I think you might be on with something there.
It's Nmania, helping himself to two kills down towards low up, like I said.
A courageous journey towards those secret steps.
No smokes down, willing to take heads up jewels.
Gets himself down towards low up.
Finds two excellent shots, and, you know, that's going to be the round.
But they will save two M4s there.
Mine is going to be absolutely fine considering these saves.
Have a look at these shots here.
The mania gets himself in the vents, finds Blitz, the danger man, hecks. Nice work in
Echolil as well, finding some form, but it might be too little too late, I'm
afraid. That first round here on the T side, and then lost to NHL in the process
with the explosion. Not ideal, not the end of the world. 10 to 5, peeping
the show up here. Can't have another game where he is MIA. They're gonna
have a chance of recovering this. Yeah and I think Hext maybe a little bit
stun luck as well from from that first half ramp position is very hard for him
to do much work at all so they got a couple of players that just need to
reactivate. Hext on 410 keeping on 212. The rest of them are alright.
Peeping is the second lowest rate of play in the tournament so far. I only
play of an e-fumist Jacob on face with any play one game I suppose yes I'm sad you
brought that up Henry yeah of course it has to be him it's so lucky isn't it I
don't know I'm not even a jake bait or anything just a fortunate he is at the
very bottom of the tournament yeah I just wanted to contextualize while we're
focusing on peeping is yeah technically I would say the lowest rate to play
in the tournament but he's only played one game well there's no secret with
Yeah, but anyway, so, y'know, not like we're doing anything crazy.
And Amalia will go down.
Yeah, I'd still bad for the kid, that's all.
I do too.
I think he'll say, oh, there he is.
Yeah.
That's, we need more of that.
Keep that energy going.
And you can still find some more work here.
Down below, there is a double setup.
Kurobisira a little bit further back.
They've got N'Cenio in front on the ramp, so yeah.
He's distracting.
He's trying to play like he's the only one back there.
They know where the city is now, and they're keeping him all at the same time.
It's really good coordination.
Yeah.
Keeping gets another headshot.
He does go down, but that's fantastic work.
All three clouds hit.
They are a little bit low on health here.
So, so take down Blitz.
If they know how much damage has been done, it's possible to still do something.
They have an incendiary around Blitz.
If he chooses that spot in front of him, he could burn out MHL,
but oh, they're up for the hunt.
Yeah, there we go, he molotovs him, but they're gonna catch him.
I actually kinda love that.
Take the whole catch, one Hex will take him down, good individual recovery.
He drowned.
Yeah, both for Hex and for peeping, right?
Yeah.
They pretty much win the round.
Yeah, nice weapon peeping, 4 and 13, two kills in that one.
Hex recovering his game, 7 and 10 now.
Should be at least a pasture by at the top end for the Mongols.
We'll start with opening frag as well, so the final full recovery peeping, that's a hell of a shot.
Like I said, there's good coordination. No real panic here. They knew multiple players were down there. They timed it well.
Good cons.
Clean finish, that's gonna say take the partial here, but they've got all that on the Mongol side. It's USP only for Blitz.
That's kind of pretty.
Keeping those down early, but they still follow it through.
And it's a great round to make this kind of a call, and we discuss this all the time, right, but...
You know the Mongols are not gonna have a lot of utility, really, if they do force, it's gonna be minimal, so they push right through.
90 and Blitz in a 2 vs 3. The bomb only now getting planted.
Only Sarah cover and M4. Save those now. I don't think that buy is what we're already looking for.
Do you have this sort of lead and the way things are going for you? I think they're taking the partial there.
Saving the cash going forward. Would it be in the solution? If they save the two M4s, it's not the end of the world I suppose.
It just ended with very little, especially when you got one player on a USP.
It definitely puts them at a certain risk, while our car is going to be up to seven.
Yeah.
Could be an eight unless they run into these rifles in the next round.
Well what I'm seeing right now, and is considering how the tournament's gone for them so far,
this is not looking like a Mongols, they'll be lifting the trophy.
That's what I'm going to say.
Okay.
I mean, a lot of questionable decisions with the finances, a lot of sloppy play, generally speaking.
Convincing loss against Astralis as well.
This is not... like, 9-10s looked amazing. Blitzes look great here, but in terms of the overall complexion of the team,
they're not an inspiring hope to suggest that these are the favourites to hoist the trophy.
My feeling for what this game would have been, regardless of the map picks,
I would have said this is going to be like a 13, 5 or 6 on both maps no matter what.
I think so. I think you needed a statement before this.
Yeah.
Now it's in the back of my mind. Something like that we're probably going to see.
And it's like fair enough, like this is a wild card, playing lights out CS-er points
and that's a really nice play to open things up.
You've got a couple of individuals not even showing up for them
and you're still kind of struggling out there, like it's not a clean and convincing victory.
Clowning on you this round
Rifles are gone. I've saved in the previous ones. They had a force up. So now
They're gonna be in a really weird state going forward here
Yeah, I don't think it's houses for a prediction for you. I think it's all I was gonna win the whole tournament
And I think it's gonna be a convincing victory
Dad you have become an astralis fan again Henry. Whatever since mighty max join as the assistant coach
Okay, he's my boy. So I believe in him. He's a great counter-strike
tactician
Forming in game leader endpoint since he joined the team they have looked how much better was he within what do we know that or
Five six years something like that
Well endpoint have had a an ability to create
Counter-strike talent in December that we're talking happy got what's walking flames? No talking nuts. Yeah, I don't know how they've done
What's all good, Mezzi?
Possibly Mighty Max as well now you're saying.
Well Mighty Max is always been a very capable in-game leader, just couldn't find a home
after the endpoint project and organization closed their counter-strike doors.
Great opportunity for him to join Astralis, he's been there for a couple of months now
but it only got announced properly a couple of weeks ago.
But since he's joined, they are looking like a fantastic squad, obviously it's not
all because of them, but I'm saying that's a great asset to the squad, I feel like
He's had enough time to work with them now. They're my favorites doing this tournament. Okay
That I think there's a really strong prediction
I it's hard to kind of argue that obviously I think I said on day one
I thought what we're gonna win the whole thing. So I I'll stay with them. Yeah, no fair enough
But also looking fantastic. Hungry are they never rather than some could say yeah
Big opportunity for them but for the Mongols
I don't think it's unfair to extrapolate from these kind of games and say well listen if they're having
to put on a lot of effort to to win this kind of a game what is it going to be
like and we already know with with Astralis but Paravision is still out there
foot is still out there like it could get worse my Mongol should be devouring
Wildcard this should be an open shot case it's gonna be 2-0 they win this
they're gonna be wrong but I think it's so stressful right now like yeah
but the problem is like we're within striking distance now like I agree it's
gonna be 2-0 but the problem is the money is very low if you lose this
round, I'll probably make it a 10-10 scoreline and then anything really hard.
You're letting text wake up into the game as well. That's a real problem.
NHL has had some good moments. That boost outside of AWP, that was a really nice
little sequence. Can he keep it going here? Difficult to hold on the C side, but
you're gonna try and make it work. Into the hut he goes. Brave Pete, 70
angles to consider. We're going towards the ramp room. It's the second best
position on any map Henry. You did set up. So maybe he works on
Imagine, well, it's about to really work somehow.
What a bit of miracle that happened.
What is this?
OK, well, they've thrown the Henry G smokes outside.
They have.
And the MHL is still angling.
There we go.
So close with the scope, finding Cobra Zero.
You think it'd be very risky?
And it probably is.
Playing that pixelgap as MZ in the air.
And Sendry in hand.
Another opening advantage here for Wildcard.
Time ticking away with sub one minute.
What's the final call, the final play?
Might not have to be towards the ramp.
They're hoping that smoke would dissuade them
and they'll just leave the ramp from alone
on the CT side and stack towards upper.
Here he comes, MZNEO taking a gamble here.
Is it the right one?
I think it might be that smoke though.
Iremania's coming in from the outside as well.
He could shoot Techno in the back
if he's not careful about obliques.
All right, he's gonna catch him.
didn't make it around the corner.
The ward is not the correct gamble and isn't towards the ramp they go, but there's 9-10.
You can have a shooting gallery in front of it.
You see Pick-Off on Pee-Ping, Dinnie's on a chance and I think they know now, no matter
where they go.
Here we go.
Two more people.
Alright.
Three versus three.
No, only gets the one spray down and they're going to lose the player in transition
as well.
MCNeo charging in.
Hoppy, shut it down.
That's a great double kill.
Saving the Mongols.
Yeah, saving.
Being the operative ward there.
was crumbling once again. It felt like MHL had done enough. Some fantastic picks with
the AWP, but it will be the Mongols just about getting the round over the line there. 11-8.
Plenty of cash on the T side here, but touching distance now of the playoffs. Not the best
looking Mongols we've ever seen, but should be enough to win this game. They will get
It's a day off tomorrow, a chance to recalibrate and retool, and I think they need it.
They are not looking their best.
Yeah, they finally got Mara back.
Hopefully that means that they can have some good team meetings, kind of, you know, work some of this out.
Because it's not the individuals, like, they're firing shots.
Like, Prober Sierra is crazy. He's had so many great shots.
I mean, there's nothing to do with the individuals.
There's something else that's gone wrong here.
No, he's brought out the auto shotgun.
Yes, that's the only map you'll ever see it on.
They were left not alone.
Good morning, ya. He's been doing so much work.
Running through the flames onto the bomb site. Auto shotgun in the hut!
He's blown up keeping Kodra. Two good kills. Wreck.
He does bring it back, getting almost taken down through the smoke.
But he's alive.
He is alive and well.
He does have a teammate with him though, so it's just him down below.
There's no CTs.
and it's a good skill i think
all and i can't wait for him though
okay patient
clutch required with fifteen points of health and i'm all soft
they don't they didn't know
as i get
two percent chance well make a zero
it's a clean clean kill
okay you're saying if they replay it's that round from that point on a
hundred times yeah could maybe we could win two of them yes exactly
Well, they're not great odds that wasn't one of the two so well, it's one of two eights
But the bomb plans it there is still some hope but it is
Quickly looking that we have found our fourth team
For the playoffs this will be a hollow victory. I'm sorry. It really will be I wouldn't be celebrating this about as Mongols
I would like we've we just about got through this that way we yeah, we did not play
Well, you know that's game we're fans of the Mongols, right? Yep. Absolutely. Nothing to do with this
but I think it's fair criticism.
Blairs on the desk, he is the Mongols fan.
I'm sure he's going to be critical as well.
Yeah, it would be interesting to hear his thoughts
on what they're looking like right now,
whether he considers them to be favorites,
still going into the playoffs.
I hope they utilize the day off correctly
and work out what's really going on at this point,
because it does not look like a team that's, again,
will be winning the championship here in bookrest.
Credit to Wild Car, though.
a team that's not supposed to be here.
Sometimes most maps missing key pieces,
like peeping hasn't shown up for almost every single map
they've played and they're still here,
still in the tournament, not getting knocked out here today.
Yeah, but the context is crazy, right?
If they've got a new IGL,
they've retooled all of their roles,
like everything is different about this team.
What do you expect coming into a tournament?
Are there some not a lot really?
They've had these teams sweating them.
Yes. Every time they comment,
they've got these teams very uncomfortable.
They can definitely have their heads held high.
Yes, agree.
NHL especially with his performance of AWP on the T side.
Hex for his showings and dust too.
But it might be coming to a crashing hold here.
Blitz again, he's a real nightmare.
He's got the AK on the CT side opening up.
He's up to 18 and 8 at the moment.
That opening kills shuts down most of the yard threat.
Now, Emichel is alone out there.
the rest of them are in lobby towards the ramp a little bit changing their minds
get a noise so they know there's a second player in the art I think they've got
two people down below I guess if they actually they go back to the bomb site
it's not impossible they can make a bit of a breakthrough here and just leave
mhl as a look that's all in the past now because hex is going to take him down
at the same time ready to go and they're going to be going down but
there's all day for this whole round the corba sera and blitz have been
down below waiting only now changing it up a bit over gone now blitz yeah thing is
the way he's playing right now shouldn't be a problem AK-47 in hand nice
defensive position won't get his head blown off by the orbs right away just
once one and survive that's what he's looking for yeah and he falls back
there we go you've called it any smart play from his point of view just get
this one back into a better position wreck will finally bring him down but
18 seconds on the clock here, Cobra Sierra, he can't miss this kill, he sees the shadow
first, it's just peeping 1 vs 4 and he's been sprayed down. Cobra Sierra with the final
kill, it's fantastic work here, it means the Mongols have made the playoffs here in
Bucharest.
Yeah, Mara smiling, but a muted response from the Mongols, I think Henry once again hit
the nail on the head by saying, you know, look, they've found this one in, basically,
this was like, we know we're better than Wildcard overall, are we gonna try to
I was going to put a sweat on, probably not and ultimately Wildcard were given chances
that if the Mongols were on the right game they probably wouldn't have already got.
Yes sure, I mean look credit to Wildcard for making it interesting but I feel like you
know the score line I think really doesn't tell the truth tail because it was 12-8, it
was 13-8 win overall so it was very comfortable right.
It was a one round mistake where they had a double hold with the lower bomb side,
they lose it round then a very well called fast upper hit from Wildcard to break the
money they string four rounds together apart from that it was Mongols all the
way so it was a bit of a pick up but I think the Mongols they got things done
they showed why they picked this map and I'm hoping that is Nuke is going to be a
main theme at very soon for the Mongols if you have Mirage that ancient get a
third map right there suddenly you look a little bit more interesting yeah I
mean it is the classic story of the Mongols as he was pointed out for sure
because there were even a couple of secretions there was like the one to
be true towards the end that realistically it was a 10-8 I think yeah
where they wanted to return to our bomb site where Mazzinho had to spray down and got through a smoke, right?
So that, along with their 4v2 or rather the hero 8k win and at 4-2, it could have realistically been much closer than this.
It could have realistically been a matter of what the Wildcarts could have taken.
But it is kind of in the classic Mingo's fashion where, yeah, they do let some of these rounds through.
We saw the same thing on Dust2 really, kind of the same story.
Well, I mean, it's gotta be said also on Dust2, I mean, Wildcat had Peeping playing well on that map and then here on Nuke he kind of went back to pretty much how he's played over the rest of the tournament.
Yeah, pretty much. I think he played 518 for the map and at the end it has been something like 6th horrible map from Peeping out of the 7 or whatever they have played at this tournament so far.
Really tough look from him and I mean, all the more creditors teammates that they actually managed to make it pretty competitive anyway.
Yeah, good signs to see Blitz fracking out though.
I know in the caveat it's a wild card and all of that,
but the fact that he has been much more muted this season
as to what we knew.
We used to call it the hardest fracking ideal
we have in Counter-Strike, right?
So he has been kind of quiet.
And he's got a bit of an overrated storyline these days,
though.
He is very sharp, but numbers-wise,
he's not that far above the typical ideal these days.
I agree, but I feel like this is a bit of a throwback
game, so to speak.
The first half was basically a dog,
Mimogul's player is just flexing on that.
He's having Masita just wide swinging MHL with AWP.
The AK47s in the hand of these kids can be lethal.
And that's, it wasn't anything too convoluted on the T side.
Just simple out-aiming, out-dealing, the side of Wildfire.
I mean, unbelievable first half in the running,
pretty much did the damage all by itself.
This is the one I was talking about, you know,
when he has the hero, AK with four blocks around him
and he just, I mean, this kill,
he should never have a wildfire.
That's crazy.
And there was another round to layer in the game
where in Benz he also got a couple of kills or backlaims and he also got a
couple of kills that he wasn't supposed to you know he was yeah very much the
start of this map. Nothing much to be honestly gonna say about it as a
monster character, they are one of the favorites of this tournament
lots of paravision coming in you know for them it's about teams like
paravision for them it's about teams like Astralis like foot that's where
I want to see them play you know win those matches and so far they got a
job done, right? Did they qualify? Here's my worry for your boys, Blaire. You know, we saw them against
Astralis yesterday. Flat. Flat, exactly. And then we've seen them today, 13-11 against Wildcard,
and you know, like I say, they phoned it in a little bit on you. Comfortable phoning in, and
maybe that's good, you marshal your resources. But I didn't get to play like that against
Foot even, for example. I think you're going to get battered. I think you really are going to
100% agree because if you look at the the favorites of the tournament so far
Look the thing with paravision is I know you might have an off-date, but we know what their median is
We know how good their floor is overall right right now the four teams have seen thus far Mongols look like in current form the weakest
Yeah, I'm gonna be putting a straw list on top right there foot foot in the straw list
We'll see who's gonna come out on top over there paravision. They were struggled
They lost yesterday, but they still are gonna be at one of the contenders
And now you turn Mongols if I had to rank them there the fourth position right now and they shouldn't be
There should be a team we should be looking to lift this trophy.
Well, we can ask CobraZera about his thoughts on that.
He's going to join us now.
First of all, Cobra, congratulations.
Oh, wait.
They're bringing them in.
He's in person.
I'm doing, he's actually here.
I'm doing the picture-in-picture.
I've been bringing them on the sofa.
Nice to meet you.
Yeah, just keep that.
Yeah, I hear you.
Don't worry.
Okay, so I'm getting used to it.
I was just talking to an empty screen.
It can happen to anyone.
So, congratulations.
Thank you.
and we were saying on the desk that you guys were a little bit flat today and
not very usual high standards so why was that I think not we were just a
bit of calm yeah we just know we will win yeah yeah that was why we are calm
and yeah the communication was so good today did you prepare anything for
Wild card or did you just think we can turn up and beat these guys?
Actually, no, we didn't prepare what but
We watched
Once the game yeah their game once yeah, and you just thought that's it. Yeah, we'll beat these dudes
Yeah, we didn't just like, you know fully analyzer just we just watched one game and okay
That's how they're played. We should play this way a little bit. And yeah, let's start
First of all, congratulations, Cobra.
So secondly, coming into this tournament, we looked at you and Paravision as the favourites of this tournament, right?
But currently, like yesterday, I got the Stralis, it was kind of rough, and then you have Foot, FUT, who are playing pretty good right now.
So if you were to rank in this tournament where you mongled Stan, like, do you think of yourselves as the favourites?
Do you think that you're maybe lacking a little bit behind some of these other teams?
Yeah, we have everything to become this lift this trophy.
Yeah, I think we will be the champion.
You'll be the champion. I like that. I like that.
100%.
So what happened?
100%.
Yeah, 100%.
What happened yesterday, then? It looked like you were a bit...
Yeah, we were just not ourselves.
Our communication was very bad.
We didn't talk that much. We get tilted.
We lost, what do you say, 2v2, 3v3, so many rounds.
That's why we lost, I think. Our communication was really bad.
Also, like the last two events you played, you didn't have Mara sitting behind you, and famously, or infamously, zero timeouts we called.
How much has Mara added to the team when he's not there and when he's there?
Yeah, he has impact. A lot.
Like what does he say? Like he asks you guys to slow down? Does he call certain fans for you?
He sees the game as a convoy he sits in behind us
And third person we always I think very important. Yeah, just you know predict the team and
A lot of things you do. Okay. Yeah, what about you?
How are you feeling because obviously you've been on the team for a while now big shoes to fill with the
Sends you question. Yeah, I think you're doing really well. I I've said it from the start
I don't think people miss Senzu anymore now that they've got you
And you're picking up an AWP and secondary AWPing you're doing all of the things Senzu used to do
Yeah, good since it was unreplaceable
He's only one. Yeah, we have
Here, what do I say just yeah, he's he's good player and
Okay, my English
You're all good.
Yeah, he's good.
Yeah, I'm trying to replace him.
Yeah, that's it.
Okay, since I finally have a chance to talk to a Mongols player, right?
I know, he's loving this.
He's not like Cloud9 right now.
Finally, I could get a hold of him and ask him,
before you join the team, you have teams like Huns,
Cengiz Warriors, and all these Mongolian teams, right?
What do you think is the big difference,
like the primary difference between you guys,
you guys, the Mongols as a team, and all the second, third, fourth best team in Mongolia,
what's the main difference you feel it is? I think there's a lot of difference and
there are personal skill and the communication is also good and just a little I think tier,
it's high. And you think it's because of Blitz and Mara mainly? Yeah, the core team,
I think they play higher though, it's seenable.
I just wanted to ask about the double up being a little bit more in detail, because you were saying,
Sendo is irreplaceable, but you seem to be taking a lot of advice from the way that he played.
Is it just your playstyle? Is it something that you're trying to fill?
Yeah, it's just my playstyle.
Yeah, yeah, whatever I say, he's my friend and he gives me a lot of advice and I just
know that sometimes second up on the maps, some maps are, yeah, yeah.
You're doing better than him to be fair, 100% better than Tenzu's off, if you're friends
that can get awkward but you are hitting better shots than him, so, on the off
one.
No, no, no, he's no scope, everything is good.
But he's still open. It's the scope. That's the problem.
Look, so just one last question. Obviously, you've said now 100% you're going to lift the trophy.
I I really hope that's true because I have said in the past, you guys should have lifted more trophies.
Do you guys feel that way on the team?
I don't know. I just joined the team.
Since I've joined, yeah, we
We had a
What I say
we could have one on the
ESL Pro League and I
Don't know just our communication sometimes go off and
Yeah, we have so much. What I see
Okay, wait. Yeah, we have we have we will leave the
So much trophy. Okay in the future. I hope so the future is bright for Mongols fans. Thanks so much
for doing the interview. We'll let you sneak off. We're gonna put something up
on camera probably. Oh you can just go then. They've said you're free. You may leave.
You're free to go. So thank you so much.
You're the fans.
Yeah.
So, I'm good.
I'm not going to play again.
I'm going to play again.
I'm going to play again.
I'm going to play again.
I'm going to play again.
That's good.
Thank you very much.
Right, but unless you want to go with him as well.
No, I'm good.
I'm very happy.
Take care.
It's nice to see him being humble and everything, but I genuinely believe that for whatever reason
he's fitted in perfectly as a replacement for Sanzu and we all had our doubts.
And this is something which you could also make a little bit on the camera as well.
He just seems to be happy to be here.
Much happier guy than I thought.
Like even when he whiffs the USP round, he just whiffs everything, hits two headshots,
dies, turns around, and tomorrow, he saw that, and tomorrow he's like, yeah, he
saw that.
I've seen to have improved a little bit because that is this is a team we've seen at times when things just you know
Don't go their way. They seem to kind of choke not just show but like you can see the mood kind of shut down completely
I feel like he does add an injection of just joy to play counter strike
Yeah, and that hasn't necessarily made that much of a difference in terms of the overall results or how they play because it's still the
Same craziness that we were kind of used to from from Mongols
But yeah, you're absolutely right that I do think that he's a worthy replacement
Obviously, the ceiling may be a bit different, or rather the average level may be a little bit different.
But the ceiling is definitely there, because we saw it even today that he was just tearing it up.
And write it down. He said 100%. He didn't say 99. He didn't say 95. He said 100 in the trophy.
Alright guys, quit hanging out. So after that chaotic interview segment, we're done for the day.
But the game's on, so after the break, you will be joined by Prof, Dust and Tech Girl, make sure you stick around.
The human body was built to move with, not trapped as a test, get one singular posture
for 12 hours a day.
It's time your chair evolved.
This is Secret Lab Titan Evo.
Ergonomically engineered for you.
Gamers, hybrid workers, artists.
Lacking your every move.
I'm not sure if I'm going to make it.
What is going on everybody, it's time to speak to some of our players and ask them
about the recent changes to ammo and magazines. With Wreck of Wildcard, Vault of Focus, with
Zwei of ParryVision, Junior of Voka, Bob XD of Eyeballed. Has the new magazine change
ever messed you up? Not really. Just because of my positions, right? I think, for instance,
like on my team, Nemo plays Nuke Mini. I'm sure he's giving a more thought, more conscious
decisions of where he's using his mags and stuff like that.
I don't think so, no.
One thing I hate now is I cannot shoot windows or plant pots with my ESP.
I can mirage when I'm running towards a window.
I cannot shoot a reload anymore.
That's the way to bullet.
Yeah.
Damn, so you're a bit of a...
I like to ruin the map.
Yeah.
Or kill chickens in the inferno.
I don't actually think it will matter a lot because it should happen some incredible
things to make it run out of ammo.
Yeah, I feel like the USP is gonna get nerfed a lot.
A lot of people start using PQK because it has another mag in it.
But I think once people, it's just a CS2 change, a CS change.
Once people get used to it, it's not really, it doesn't really affect anyone anymore.
Yeah, I can't remember a time where I like, I haven't
thought about it or stuff like that, so no.
if it's not like pistol XCZ sent 5 or like EFS where you have not much ammo but on the M4 or the AK it should be some incredible things happen that you will run out of ammo
Or maybe even though it has now 15 bullets instead of 35, but I don't know what actually happens
which will make you spend all your 15 bullets happy.
I think it's hard to use all your rounds in a round or all your ammo in a round for instance
and as long as you're just giving a somewhat of thought you're not struggling with it too much
but that's with me personally.
So yeah.
Just to build on this to get some context from your perspective,
When the change was announced, what were your expectations?
Did you think it was going to have a huge effect or no?
I definitely didn't think it was going to have a huge effect.
I definitely liked it, though.
I like just realism right in this game, you know,
trying to make it what you see is what you get, right?
The whole slogan when they release the game.
But, yeah, I liked it so far,
and I definitely wasn't thinking it was going to give me a big difference, but...
Oh, right, yes.
So it's not sort of surprised you then
that it's not been a huge change for you personally?
Yeah, yeah, for sure.
I just I can't imagine the last time I use all my rounds and even with this mag change
It's just as long as you give me a some thought, you know using all your ammo is not a card reloading
You know shoot my bullets and reload as long as you're not doing that. It's not really affecting me too much. So yeah
Welcome back to all the CS2 action you're watching PGL Brookerist
My name is Sam, taking over from Richard Lewis. Dustin Prof here as we take a look at the final game of today.
ParaVision up against 3D Max. Obviously on one side you have ParaVision, one of the favorites of this event.
And then on the other side you have 3D Max.
And what can we even say about this team, Prof?
Yeah, I mean the team in a pretty tough situation. Obviously they didn't make the major. They are a
a bane stay in the circuit for the last like 12 months or so, even more, just
attending major after major we see right here on the on the graph essentially for
the majority of last year they are kind of a borderline top 10 top 15 team
always like on the edge of making playoffs at all the big events getting
some smaller wins really not an upset here there but not really pushing the
boundary and when you're a national team which has a limited talent pool
you can pick from. This feels like a plateau that most of these teams hit at some point,
and they hit it at a really rough time that they wanted to make a change, right? They wanted to go
from initially they had Makazi agile, then gravity was eye-yelling for a bit, then they're okay,
this is not really pushing us forward. Let's bring it back Makazi agile. Let's bring back the
old coach that it had. It's all of these like little moves that you're trying to do because
because you don't know really what else to do.
Unfortunately, kind of backfired.
They missed the major and now they have more tournaments
to play coming up.
Again, they're invited to all of the big tournaments,
but they feel like they need to do something
to improve from where they are.
That's the problem with 3D Max.
They keep doing just well enough
to stay in the invite window,
but never do jack shit once they actually get there.
I mean, look, this is a team,
but this is what I used to always say about 3D Max.
You know the old expression like,
going to be guaranteed to us from life or death taxes.
The next one is 3D Max placing back to 14th place.
You know what, every single tournament they play,
there was like two exceptions last year,
CAC and that one season of EPL.
Outside of that, this team doesn't make playoffs,
but they're like right there on the edge
every single time.
And it's sad because I actually like this team,
like I like watching them play
because they do have a fun tactical style.
And that's one of the reasons why they're able
to do as well as they do,
is despite limited firepower,
they play good CS tactically.
But man, they've touched that.
I mean, I'm just going to interrupt you there, but have you seen that recently though?
Because I would argue that it's not the same 3D max that we were seeing before.
I agree with you. I think that it got degraded over time.
I think that when they initially switched to gravity being the IGL of the team,
you noticed that things still remain the same.
Like, I think that's like kind of the in-game leader hangover effect.
You know, like Makka's still there.
It's not like he left.
So we can still kind of help gravity along.
But I think over time, what they were hoping for was that maybe Makka would see an increase in performance
not having the IGL, maybe the gravity thing would work out, but it really didn't.
You know, things really did take a turn for the worse.
And I think that what, you know, professor was describing there where, you know,
you put Maka back in the IGL slot, you bring back the old coach.
It's an attempt to try to get back to, you know, you're not only to say glory days,
but back when you at least look better tactically.
Yeah. I mean, the issue there is like also the firepower they have is kind of limited, right?
None of these players are like superstar players they brought in body about a year back.
He brought something but in the long run didn't really make a difference.
Now Masuda is the latest addition and he individually has been playing really well.
I see a lot of people saying like oh they shouldn't have kicked body but it's like
I don't really see how this guy is the issue. If anything he is doing more than body has been doing
but a team around them is not really succeeding and you know they put themselves in a situation
where they needed to play some of these smaller lands to qualify for the major, they failed
and what that does to a team is like really sets you on a really tough course
And what I saw from them at this tournament, especially in the initial matches,
the focus one and initially against Volca, is like, this team is not really there, right?
They're not really playing together, there's a lot of frustrations.
No one, they don't want to be here right now, but they have to be, right?
And I think yesterday after their latest win against Bate,
that was kind of a revenge for the match that eliminated from Major Contention.
I think things might be going back in the right direction,
because after this, they still have Rio, they still have CAC that they need to play.
they need to play. They can't just like give up and just die, you know?
Yeah. I mean, I think the issue is, is they could have had both in my opinion.
Like, I think Masuda has brought some nice playmaking ability to the team.
He definitely has been really consistent in his performance so far,
but I think they could have renewed someone else to bring in Masuda.
I think Keep Body as an entry tracker would have been the better idea.
Obviously, I can't know what's going on internally.
Maybe there's another reason that I'm not seeing, but just from watching them play,
I thought that that would have been the better approach.
Meanwhile, look at a Paravigem team that, you know, has solidified themselves
as a team that's kind of, you know, in the top five,
You know, lots of good results, but that's beyond excessive.
They don't look really flat.
You didn't look themselves at all.
I'm just going to end on the 3D Max thing.
This is a tale as old as French CS.
I've heard this one so many times before.
Remember that if you're watching.
We can talk about ParaVision now.
Did they look horrible yesterday or did it just not?
It was one of those days where it just felt like everyone wasn't really
coming into the server.
Yeah, I mean, for me, I think they got outplayed by foot on
both individually and tactically.
And I don't think ParaVision were horrible, but I also do.
I mean, I've seen Jayme kind of tilting, or Ziello, not really tilting, but he was a bit
frustrating.
A few desk slams here and there, missed utility.
All of these things that a team like Paravidon can't really allow themselves to do, shouldn't
be allowing themselves to do as a favorite.
And I think they still have this issue of like, can they be in subsequent events
really good?
So they already have one good event, then a bad event, good event, bad event.
And this one is supposed to be the bad event, so I'm happy to see if that can change.
Dust, you've got these two teams that are in very similar situations, I would argue,
coming into this.
Now, the other of them are probably happy with the results they've seen in this tournament
so far.
And we see those two IGLs now.
They both have a very similar job in that they need to sort of uplift their team
and get them to perform.
Yeah, both AWPing IGLs, very rare.
You only have a handful of those out there in the world.
And both of these guys pretty solid for the role in both senses.
You know, I think that Jane obviously, you know, after being cast away for a while has
been able to bring up this young group of players on ParaVision and make them a true
consistent contender, doing so with a very, you know, kind of where you down slow, pacy
style.
Whereas the 3D Max has always been known for like their well-layered executes and
map control takes and, you know, Maka has been the driving force as Nigel.
As we get into the pick band, I think this, these bands work out really great
because essentially each team gets the band, each team gets to see a map band that
they don't want to play anyway.
Right?
Paravids for rush has been awful, like they're probably not minding seeing that one go away
Yeah, I mean I think you I think the veto really suits paravid in that way because that was their kind of weakness for other teams
In terms of the picks I feel like
I was I was curious if 3d max was going to try to make this weird and go for like a
Anubis or something
But it doesn't seem seems like they're just going for the default which is inferno
Which they pick all the time and they could do this would be third
And then dust too, but yeah now now the vetoes will will 3d max remove ancient
And this is a overpass ban from Paravision.
Paravision? Yeah, okay, yeah. That makes sense.
And this is the most interesting part.
Oh yeah, Ancient and that's it.
So kind of like a handshake veto, right?
Nothing really too exciting or too crazy from my eyes.
So as much as Paravision lost their game yesterday against Foot,
we saw them tilting a little bit.
I mean, from a quality point of view,
when it comes to the actual CS in the server?
I don't think it was that bad.
I think like on the other hand the 3d max game that they played obviously getting revenge on base was great
But there's also kind of a weird game in which you know
Map two and three years come complete stumps by 3d max and I was gravity top frag that that game
I'm just just gonna name some stats 1.37 rating. That's already like not really something we expect from gravity, but he had
nine Mac 10 kills
Compared to 16 AK kills he was just maining the Mac 10 running in this on full buy rounds on inferno going in executes getting
Wanted to kill two kills pretty much every round on the T side
I don't think that is something you can pull off against peri vision that that is that is a bait special that I can
But pass fly for bait enough for peri vision
I think it's kind of interesting concept because both these teams I think are hunting for more players to provide them some more consistent firepower
You know, I think both teams kind of know that mop then jammer gonna be decent offers
but not really staroppers, right?
And I think that, you know, you have seen the suit
of really rising Cation on 3D.
Maxon's way has been kind of the guy rising
through the occasion for ParaVision,
because I feel like, you know,
their aggressive rifles are very flaky.
Like sometimes Noda and Zelo can have big impacts,
and sometimes they go completely missing.
So I feel like Zway has been kind of the real one
to watch out for on this map.
Gonna be kind of in the mixed trading for them
on all their executes, but also a really solid A anchor
on the CT side as well.
So curious to see if he's gonna be able to keep that up.
I mean, this is common ground.
both teams do like playing Inferno quite a bit.
Both teams have decent resumes on it.
So this should be a fun contest.
Yeah, I would say always on Inferno for 3D Max exercise
is someone that I think provides a lot of value.
T side, CT side, always, always good for a killer too.
Dinko and Moises are with us now
because they're going to be inciting you in game.
How have you been, Jens?
Yeah, been fantastic, you know,
the games went really quick this morning.
So I was watching those and now,
now we're obviously getting into this one, Jason.
They did fly by.
For ParaVision though, we've casted like the whole run so far.
So I feel like we're really intimately aware of what we're expecting today.
And I don't know how you guys felt on the desk.
The ParaVision game yesterday, they seemed flat.
That didn't seem like the ParaVision we know in life.
I felt that way.
I also felt that from the ParaVisions that we saw them tilting a bit,
I feel like a lot of their pieces didn't come online.
They didn't feel activated.
I don't expect that today.
I think it'll be a very different team.
Yeah, I think Dastana will give them a good talking after last night.
A stern talking to Dastana.
Yeah, I mean you said that the game wouldn't be like a star opera, but I feel like his performances have been so far
Oh, free Sun has begun. Let's get him to the pistol. I'm sorry dust. All right. We'll talk to you
Performance ever let's go
Paribas is 3d max ready to get going here on Inferno
And a T side gonna be making the way up through middle
She'll open already through the smoke copying out to the long side and XSEA waiting inside the smoke
He's going to hear a lot of stabs charging that way, and Felschnock to trade him.
So a one for one, and now they wrap the A site, the ball will be arriving,
and gravity getting in the midst of the smokes with the Choborutters,
he will be detected no problem.
Felschnock missing his shot.
Masuta has reopened the conversation again here for 3D Max.
Oh yeah, he has.
Felschnock had a couple rough rounds yesterday.
They got to be careful.
He knows it's a...
Oh, there it is.
Good goosh.
On the play-rover and library, now the retake begins up short.
Yeah, Masuta is going to be going into the site.
There's Shelo.
who's taking what? Oh, the suit. Okay, there we go. Get it hyped up in the first round of play here today for 3d max
massive moment from the new man. That's like three drivebys in sequence. He never stopped moving whatsoever.
Discussing with the USP to overrun the bomb site and take the pistol. And that's again, you got to point to that player in middle
Bell, she knock watching for that lurk. One kill there could have made a huge difference.
It was Masuta as well.
Yeah, yeah, well, well, from Masuta.
Just incredible shoot, and he is just destroying them.
So we got a chance to talk to him, back in Pro League a little bit,
you know, talking about his addition to this team,
and coming in, realizing how aggressive 3D Max are,
he says that even on the CT side,
it feels like you're playing T-side sometimes.
So I'm glad he's been able to get an opportunity here
inside of a French team.
I think body leaving was a bit of a surprise for me,
but bringing Masuta in, it's a move I don't think.
It's a move I don't think I think all these changes in this like a particular position in this team have been like a little bit surprising when you think you know
Getting rid of getting rid of Joko who was one of the strongest performers it felt like bring in body and you're kind of like bodies back
All right, so let's see what he's got and then he looked great
He looked he performed admirably and then he leaves the team and they bring in the suit you like the suit
What are we doing here?
next I
Think yeah for 3d max
I think they're obviously limited by the fact that you've got to stay French
So you've got a fine French players and the only ones you really want are Zairou and Apex
So you're not gonna get them. Well, fun thing is some of these I mean between body between the pseudo
These are guys who have like top-level experience to right
So you're not just like dragging someone out of nowhere in the French scene and for different reasons
I've obviously got a lot of hunger still, you know body
Played at the top of the scene a long time ago
So his goal and his hunger has come back to that and from a pseudo
You know, he got dropped into a top team very early in his career didn't really make most of it
So I'm going to prove that he deserves that spot again, but here we go
Banana push coming on up my suit so it's going to handle business first on the note
Okay, there's them all it's off. They're going to swing off the utility and four drops back into the choke point
It's been handled very well at the moment and he nine not able to get one more
But look who's arrived. It's Maka already inside the B bomb site in Paravision. They must finish here
Yeah, playing with the first orange is here for Mac. Yep and full ready to kill about you not great
Yo, I don't know how Paravision recovered this site is it looked like you were about to get melted in banana
but they have somehow, say, committed.
It's a really poor fight selection.
I think the decision, I think there was a decision,
a moment where 3D Max wanted to fall back from banana
and miss the timing on it,
and then you kind of get stuck in that sort of a fight,
and then I think Maka should have played that
way more passively, deep inside the bomb site,
to play for time, to play for one cheeky-sneaky kill
rather than challenging.
Instead, now you have a two-on-three attempted retake.
Good peek out from Shelo.
I mean, obviously he's had a big round.
He won those two fights in banana,
the gunman back into it and throw it down a lock away the retake attempt like
you could see to like the setup actually worked okay in the initial contact
they wanted to have the jump up on the sandbags but missed the jump so then
kind of falls back towards the corner and I feel like the M4 wanted to get
back into the bomb site MP9 felt way too committed kind of stuck between two
different ideas and then in fights that you probably don't want to take
considering the investment of paravision can consider considering the
context of the second round really rough loss to take for 3d max it's
It's interesting, you know, when the desk asks us, like, how, what we're thinking about this game, it's kind of like, I don't really know what to make of 3D Max right now.
Yeah, because you know the seedling can be high, you know, the individuals, when they go less properly, they can be a really good team.
But then it just feels like the floor has fallen out from this team and they've just been in freefall.
Yeah, and it's also like, for me, it's also like less inside the server itself.
But also, remember, this is a team that has the heartbreak of not qualifying for the Major,
major of missing that qualification after a year of feeling like they were rising up and knocking
on the door of taking that next step so that's kind of devastating for them coming into this
event without any kind of real like this is one of those events you're playing for the next season
with your new player in misuda and then you're playing for pride which pride can be a great
motivator honestly one of the best can also be second only despite perhaps that's true
There's one other one, but I can't really say that here.
Back it, Sheldon!
One-for-one, straight away to kick things off in terms of that initial attack.
110 seconds left, and Trigamax still have a shot at this, because they've got players all over the same side, rounded at least, to do some damage.
But with that kill, it doesn't seem like it even is close to possible.
However, taking a Galil away at the end might get some fun over to Gravity for the next round.
Finds the kill on his way, lurking in alt-mid.
My gravity just loves SMGs.
Yeah?
Yeah.
He's French boomage?
Really is.
I was asking Henry how 3Max been doing and he was telling me that gravity is buying a Mac 10 on gun rounds, flying in and winning rounds on it.
Okay.
Combination of boomage and arc.
Exactly.
So hopefully he can have that level of performance today.
No longer being game leader of the team.
Yeah, that switch up happened as well with all this going back to Maka.
And it's kind of interesting, I mean, it's hard, man.
Like when you don't have like a true IGL,
you have Maka doing a switch to gravity,
there was a big jump up in their performance
when that switch happened towards the end of last year
before cratering at the major,
but now switching back to it.
So kind of passing the baton back and forth,
trying to find someone who can get this team
into a good rhythm and turn things around.
So two saved Galils, a mag seven on Xerces
and some saved pistols on Maka and Masuda.
Two to one in the favor of paravision.
I think it'll be, this could be kind of cool.
I think yesterday the loss that paravision took to foot, I think one of the things they struggled with,
especially when you go to a map like Mirage, is the sort of change of pace
and the change of the style of aggressiveness that foot was able to bring out.
If you think of that in that context, 3D Max is kind of known for doing similar things.
Maybe not so much the pace changes, although they're going to be there,
but doing really tricky, really aggressive, really unexpected things.
They have like those little cheese plays in their back pocket.
It's going to be something that ParaVision has to be looking out for.
So we have top banana control.
Very cautious progression for ParaVision.
Going to start running out of time. You can see on the map that 3D Max pushing alt mid, clearing up mid, clearing up brackets.
Now a third player rotating over.
And yeah, it's like the weapons aren't super strong, but who knows what that Galil can do. Let's see if Lucky can create some magic.
Gravity flanking around the back. Lucky trying to stay alive. He's on a really uncomfortable spot.
There's a lot of utility around him, and he was trying to maintain his life so his teammates could get a better spot.
particular that flight. And Banana Masuta trying to draw attention and it's all
about freeing up gravity. He has to win this round. If 3D Max are to pull this
off it's gotta come from gravity. He's gonna go ahead and Belchnock is forced
up around that corner. Quick headshot from gravity. There's another one. Okay
gravity gets a second kill. Makar coming in as that second layer of the
flank utility being made up. Oh here we go. There's another one from Makar and
the round is on. AK-47 still in play. Time is ticking on that fuse and the
final two kills and paravision are delivered but you know you said the
last one when gravity picks up that glial we'll see if you can have some fun
with it in the next round he gives them a shot at that round when yeah it does
absolutely second goal if the other girl is able to grab something as well
that gets it gets extremely interesting but regardless even in a loss three
kills not bad you see you've taken some money away from the apparel vision
side as they buy back up into this next round money's still sitting pretty
tea side a lot easier to manage those losses maca's got his AWP out here
around five. M4s across the board for the rest of the defense. They've got a kit on gravity as well.
So keep an eye on the number nine man, excuse me, on the retakes. I know it's the span down banana
to maintain control. It's going to force paravision away from the location. Actually not too much
damage exchange back and forth. Those teams will be pleased with the stalemate.
Looking over towards the A bomb site side of the map as well.
It's opening up very passive.
All three players in a straight line balcony bomb site, you have Makazop looking rap side
for any kind of a lurk, any kind of a quiet play.
The paravision aren't spreading around the map.
Jame is keeping them very much grouped up in these first five rounds of this half.
Let's see what's up.
Well, first orange is he will fall away.
Now it's able to pick him up with the AK-47.
And we have now gravity going into the swing.
So, shell up.
Damn.
We're sponsored.
I'll be the site overwhelmed and take him with 45 seconds left.
Paravision.
Put the blog down and force 3D Max into the safe.
I'm going to seem like a broken record, I feel like, if whichever was attuning into us casting the Paravision game,
but again, like, if you're, you have to know that this team is going to be willing to just kind of walk and play contact.
So if you're giving them this much room to work with, if they're going to walk all the way up Banana without ever being spotted,
that's such a deadly attack that if you have no expectation or no sense of timing of when it's going to come, it's so deadly to try and handle.
Turn the corner, no one's peeking into the bomb site.
Throw the smoke towards CT choke point on the fly.
And Noda just hard clears the top first boxes, that's the main point of danger for the attack.
4-1 for paravision, racking up the rounds on T side Inferno.
Music's back.
Music is back.
I can hear it, someone's vibing out again.
It creates such an odd vibe in these camera shots.
It does, I'm a kind of lover.
Yeah, I know, it's the good kind of weird.
First time out it's taken from 3D Max for obvious reasons.
They've got to have a conversation about how
to get this under control.
For a one, you're not going to have the AWP
in the hands of Makka in this round.
So likely a small investment around these two M4s
that were saved.
I don't think they'll be dropping more rifles
to fully invest and shove all in.
But you know what? I'd be wrong because Maka does have the ADP because he saved in the previous round.
Let's see what kind of impact Maka can have with it.
When you're going to have those contact plays and you're not ready for them, they're going to be explosive finishers forcing you into the safe hall.
I like what I saw on that round though from 3Maks in the sense that right around the 1-minute mark they started making moves to figure out what's happening on the map, right?
Like at least you have that kind of thought there and you had that kind of movement in that first gun round
But you do need to have some kind of information of what's actually directly coming at you
Smoke broken open market doesn't swing wide enough and maybe good for him because yellow is ready for the fight
Yeah, very good for it. Look at this gravity in aggressive SMG in hand out of the bedroom. Yeah, oh
Belcher not he's going to cut the rest of the push, but they gravity can trade it all the balcony
but that's information how many players are pushed through a yeah and that's
exactly why you see Missou to drop the smoke I think paravision kind of have
to disrespect it I think they have to break it and go because they know they're
gonna get wrapped upon from behind so how many does Missou to get now AK-47
swimming up and over him he gets nothing a little bit of damage perhaps on a
nota but now it all falls to the flank and banana with three players and
James gonna handle that no problem against gravity and now you're in a
situation we have an AWP for oh my god okay wall bang but it's still not
enough to make you feel like this is possible. They have no kits available.
They're going to back away. And that's where the aggressive play from 3D Max.
You can see the risk in it. It doesn't pay off once all that information is
picked up.
It's also just a strength of this style that James is playing with
Paravision early on, right? Like I mentioned, he's keeping them grouped up.
They haven't really spread out into any kind of a default.
It's basically been four players kind of playing around T ramp at the
bottom of middle, huddled up listening for utility.
One player was an alt mid this time.
So, Jane has everyone in the position to react to that information very, very quickly.
They're spread out on a default and that push happens.
You can't really do a whole lot to actually attack the bomb site.
You can maybe take more space in banana, but because they're all grouped up,
it's just an easy waltz into the bomb site.
And now the lead's four. This happened fast and it's happened easily.
And it's a very worrying sign how easy these gun rounds have looked for paravision.
It's a very worrying sign that the B bomb site is just starting to get abused, right?
And how do you figure that out?
This early on.
Well, it's got the ult for Magid, do you start it over towards the B bomb site?
Do you try and get some openings to what's been added?
Slow down the takes of Paravision there?
Not the Maka AWP, but they have definitely started triple B in this round.
A little bit of extra utility, a little bit extra challenge with the boost up onto the half wall.
see a lot of teams rocking this move with.
You've got to play out for the boost.
You can see that Mota is ready for it.
Good response.
Lucky with Nades.
And great kill here from Maka.
I guess we do have the Orbe.
You can put them up in the apartment.
Deal with that apartment's threat.
Ooh, but look at the space that's being tested right now.
Good position right now in middle as a foothold
to call the rest of the team over.
3v4 needed to be recovered here for paraviging.
If they want to continue in this streak they're on.
It's very tough to figure it out.
Belchinox being doing a great job on that A-Lurk.
I feel like it feels like right now they want a nice shot from Makka.
Well prepared for the fight. Heard the smoke drop.
Not going to get caught off guard whatsoever.
You get that kill and all of a sudden I think
Jane can apply some pressure to perhaps the B bomb site
and then maybe you can pull a fake, but Makka's just putting a round together.
Yeah, a great round for Makka's ult.
Finally feeling like he can get some impact here.
taking Belch knocked down and he's been a threat in the apartments and
obviously finding him without any impact is fantastic and good repositioning for
Maka just changing up where the all-past standing next target found and
his carve up this ParaVision T side. Yeah it's really good I mean that's that's an
area you see a lot of players a lot of teams get caught off guard against
ParaVision especially in those like mid-round situations where you've got
a man advantage that next play from ParaVision always feels like like a
tricky solo play right to see if he can create the opportunity to get
Back into the round and if not, this is the eventuality, it's just the back off and save.
So, second round for 3D Max's CT side on Inferno.
Ends the five round streak from ParaVision after losing the pistol.
Now we see if 3D Max can continue this success.
Because of the saved weapons previously, their economy is actually pretty damn strong
for only having won a single round in a row.
They've got money behind this buy as well.
Maka's almost got 8,000.
Gravity's got 4,200 behind it.
Very good situation that 3D Max find themselves in,
despite being down two to five.
Back up, curing down banana.
This time that's where the AWP starts and I love how dynamic they're making the AWP now in terms of his positioning
You know changing out making it unpredictable, but now they've got the information with a good flash Mac has to fall away
Actually not sure the AWP and banana will intimidate a pair of vision too much
I think it might make them actually relatively happy. Yeah, you know that the A site AWP is not there
Yeah, and I mean just the utility usage for them
You know, it's James gonna know how to scale on the offer banana
Ok, Zelo spots one close up. Nade's gonna come out to do a little bit of chip damage. He wants to hunt it down
But there's a stack didn't account for that part of it and the off lands a shot
Jame needs to back away three more players in middle all thanks to the solo op at B
Yeah, there's all put it's got another kill. No, they're just sprinted towards it
But Maca held the aggressive angle and so no tickets taken down lucky in pit and it feels like that initial walk up
Nade was just a little bit awkward there for Parvizion. The Nade being quite land walking through a bit of a stack
I think I think I think Zell is maybe a little bit too aggressive
Maybe he's feeling like he's got a hot hand at the moment like he can do nothing wrong
But he really wanted to hunt down that kill
I feel like that position is kind of the signal that there's gonna be more bodies and more presents than just the one player
Right like that's usually a position where there's a stack a crossfire set up on the other side
So either kind of overextended and just kind of got a little bit frag hungry
Or he thought he could get that one kill and maybe be traded off, but he's opened up more space for his team
Either way
It's gone the other direction and really off the back of Maka's up in these past two rounds has done very very good work and started heating up
Holding on a banana this round quad kill previously
The stuns done with this time out we head into round nine
Two rounds in a row for 3d max money still good the investment on the paravision side is all in James gonna go away from the
AWP so AKs across the board. They're the ones running out of money at the moment
A little bit of cash left over on a couple players, but nothing too crazy.
Imparavision on the verge of losing their grip on this map, and that's the timeout that
the Ston took to prevent that from happening.
Maka stands in the flames for one blind shot, tons of damage taken.
And Jame clearly noticed the 3B start in the previous rounds, because he's taken advantage
of it now.
Maka going into the archway, gravity just flashes, swinging, overall blind is a bit
awkward, but gravity managing only a single frag.
Maka not able to connect the shot, he's not worried about being pushed it short because
his teammate hasn't got that covered.
So Maka has to go back and address that straight through the wickets.
Not connecting that one either for Maka.
You really got to get one more and he just can't, so more pressure on XCCs.
utility spotting the head of Belchinov crossing into the pit and that's the
bomb that's made its way down into the pit here it's actually really awkward for
paravision at the moment they don't have any smokes to block any choke point so
the library players as soon as this fades are gonna be able to get into the
action. Exorcist has done a very good job of maintaining a second front to this
retake yeah three on four still gonna be tough they're gonna be worried
about the apartment's gonna be worried about a reposition from Exorcist and
so they can't move out of the site so Belchinov is the only plan that's
managed to get into the pit. The bomb is planted three max now setting up their
pieces for this retake attempt. They've got a couple of smokes and a flash to make this
happen. So one of the smokes landed in the middle of the site. Another one to block off
the pit vision. Interesting. And let's see if they can make this happen. 3D Max moving
up trying to gain some space and ground towards the site but they're just not getting
the opportunities they were looking for. The fights they've run out of time and
3D Max are going to try and retreat and save these weapons but ParaVision will be
heading up to 6th house on the board. Exes is good damage on the way out. The
and it's only noted that survives here for paravision.
You know, a fair play to 3D Max.
They stuck around and really, really challenged
and applied some pressure
with the position of extra CSF in halls,
and they just never got the opportunity.
It's also a great discipline from the paravision guys,
not overextending in a relatively stressful scenario
where you can't get out of the bomb site,
where you've got so many players harassing you
as you're trying to plant the bomb.
And a good decision to back away.
You've got some great garbage time kills
as the bomb goes off to force the rebies
a paravision and keep their economy low.
So we're going to start as the paravision side with two players now in alt mid.
spreading out that setup we've seen for the first nine rounds of play.
We got Mako pushing down into Banana.
He's come away with a kill here on no top.
He'll be flagged here for the AWP.
And that AWP presence is going to hide the fact that Masuta has pushed all the way down Banana.
banana so the timing on his push can be extremely deadly when he chooses to make
it. Three players up in the halls at the moment.
Prepare a vision, have them not dedicated themselves to anything quite yet. 4v5
need to find something equalizing. I think the plan is going to be to force
back the Suitsa over towards banana. Force that B Defender to get back into
the bombsite. Open up a little bit more of the map. Force the defense to
shift a player over.
I'll see if they can pull it off. 40 seconds on the clock and they've got a lot of work
to do.
Yeah, Masuda knows they've got some presence heading their way up through banana, so he's
going to start backing off and readying himself for the fight.
He's got no utility.
Yeah, some massive issues.
Lucky's on the rotation.
He's got no utility.
Okay, so you've got to block them with bullets.
I guess it's simple.
Here goes Masuda.
There's a quick head shot.
Now Lucky waiting at the coffins.
Look at it.
Open them up and swallow some opponents.
Lucky has done very well here.
way has fallen as well the smoke comes up and the lack of utility in terms of
getting the kills but it might become a problem if these players get into strong
post-climbed positions but Belchnock he's taking some damage in that fight now
James is looking to duel as well and leaves Belchnock in a really tough
spot. He's got no cover, he's got great shots! Oh and he nearly gets another one.
Altsu was lucky, finally dealt with and forced away through the max pull off
the retake. Yeah, I've realized he was just not enough manpower to cover
everything you needed to. Not enough manpower to put someone back towards
banana to be able to help out in that sort of a scenario.
Another good retake, a good round from 3D Max just chipping away at him throughout
the start of the round and then eventually just overwhelming him with
more forces. Two rounds back and I think that's that's finally the moment
where the money feels gone from Paravision. So they'll take a time out
to talk over I wouldn't be surprised to see a buy or at least a hero AK-47
on Jello who's got 5850. But for the most part Paravision might
might have to sit this round back and 3D Max have clawed themselves into a situation where
they can get out of this half with a tie game, six to six. In fact, there is the AK-47 picked
up the single one so far for paravision. I imagine that's kind of where they're going
to stay. Maybe some upgraded pistols, a little bit extra utility picked up to maybe try
activate the AK-47 but if your paravision this round falls squarely on the
shoulders of one mangello to be able to create every opportunity limiting economy
at this point doesn't really matter so even if the AK gets three kills it's no
big deal it needs to deliver a win
all the way down middle of gravity is
walking around he carves them up
immediately he pulls out the pistol as
well gravity is all for the ace looking
for belch knock he's got the position
he hasn't got the health to go and fight
it so he'll leave mecca to finish it
off so fantastic run from gravity
he's earned some high fives yeah
that's actually sick yeah and you've
got to be very happy that you have
won the round back quickly and that convincingly.
Yeah, but it's, I mean, on the other side of it,
from the perspective of paravision,
it's just one more frustrating eventuality
that's come to pass at the tail end of this half.
That's the one where you're not even prepared for the fight.
And if you're, if you're Jane,
or if you're, if you're Dastana's the coach behind him,
you're just thinking, shit,
we're not even focused right now.
Like, you know, let that one slip.
No one spotted it, no one was prepared for it.
Final round of the first half.
There he goes, Masuta.
Totally down into the nana.
It's going to be no towel with that kill, Masuta getting caught,
and an opening frag here for paravision.
As they look to try and leave this out for the 7-5 lead.
Now you can see on the overlay there's a double upset up.
Makas here at the B bomb site.
Exorcise has the other one over and hauls at the A bomb site,
but he did juggle an M4 over to the bomb site.
So as soon as he takes a shot and hauls and falls back,
if he feels he needs to swap,
he's got the replacement weapon ready to go.
But it doesn't look like he's gonna get any action. Once again 3D Max they shuffled a third player over to A
I think just to swap a couple things with gravity. Now Maka's coming back
And now he's running back to CT spawn so we've just stockpiled more utility, but that's not gonna matter
Paravisions coming through this
There's lucky one extra kill. So we'll see if that one kill makes the difference here 3v4 retake is doable
And obviously 3DMAT is going to be setting up for that.
Difference is the timing of this retake is going to be much different than the other retakes
they've had success with, right?
No one's been able to get a nice timing towards Banana, nobody's creeping up already.
So, yeah, even with the 3D4, like, Moppa Steel is the only one here.
We're going to be halfway through the bomb timer before the other guys even arrive.
So exerceses showed up, gravities showed up, and you don't really have a whole
a lot of time to consider this and think about how you want to orchestrate it.
Yeah, I mean, this is really running thin on time now, and they're just not going to
be able to force these players out into the open, the Nades having gone to the right spots,
Gravity and Exorcise taking kills, though, but just too many targets for ParaVision.
So they will leave this half with a 7-5 lead.
Seven rounds T side is a great start to this game here for ParaVision.
Yeah, 3D Max really woke up as that half went on, right?
Right around round seven is when they got their win,
that one on that streak, they're going four of five
to kind of wake up, won the pistol, lost the X5,
but a really good job recovering the scenario
once they finally got some money out,
once they finally got Maka's off rolling,
he was really the instigator of that kind of mini comeback
from 3D Max to keep them in Inferno here.
So we switched over,
it's going to be ParaVision on the CT side.
We'll get to see James AWP in action a little bit more.
He added a couple rounds on the T side,
but started going away from it as the half went on
as the economy got a little bit more grim.
So pleased with what I saw at a 3D Max, right?
I've mentioned I didn't really know what to expect out of them.
I feel like this is one of those situations
where you kind of miss out on qualifications to the majors.
You have a frustrating year leading up to this point.
You've made roster changes.
I felt like this was an event that 3D Max
could just kind of fade out of all on their own
just by virtue of, like, I don't know,
just the situation they found themselves in,
but good fight out of the team here
on the first map of the series.
This is a 2-1 game, so the winner advances
to the playoffs here at PGL Bucharest.
The loser, not eliminated, gets to play,
have one final chance tomorrow
to qualify through to the playoffs.
I think for paravision, we would have expected to be a team that would have been looking
at a 3-0 record, but yesterday, okay, absolutely destroyed by foot, I mean it was a 1311 close
first map, but then 1316 on Mirage, like really got handled quite easily that paravision.
And Ferdinand hasn't, you know, been the best thing for him. We casted the game, they played against Focus, that was an overtime win for Paravision, they only got five rounds on their CT side.
Which would again take us into an overtime situation.
Gravity looks like he wants to challenge a little bit. Two players, the bomb is here as well, not four players actually slowly creeping up to the A bomb site.
But all the attention is towards B with utility being sent out. Now I think Paravision has the idea.
It's Zwei and it's Belchinoch to defend.
It's Zwei, winning in pit, the USP in hand.
They come over the top of the balcony, Belchinoch.
Taking gravity out of the play as Belchinoch's got a second inside the site.
Masuta is the pistol guard!
This is incredible. Back-to-back pistol impact from Masuta.
Here's the reason that 3D Max are a little winning in the first half,
but he's doing it again here.
We've got Nota up through short.
Kilburot is ready to go, but Macius stopped him in his tracks.
tracks. On belch now I was going to wonder what the hell has happened here. He's just
got two big kills and 3D Max is still going to win this pistol round. Yeah he actually
got two important kills that feels like it would have given advantage over to paravision.
How much Jane can pull off something special here. The miracle worker himself has arrived
and he's looking for one more head shot. Inside of the pit though the time is the
problem and Masuda is about to win this on time if nothing else. He waits in pit
and he'll collect a 4k.
Incredible pistol work on display today for Masuta.
Yeah, I mean, Dan, those three kills come in such quick succession
to crack open the bomb site.
Gets the kill on the pit player.
Bellasinock inside the bomb site is running out of ammunition,
is able to clear that out.
And even the third player,
the player who kind of arrives at the perfect moment
for support just gets deleted.
You see it again.
There's one, boom, yep.
See ya.
You thought you were gonna come step into this fight.
He had other ideas for ya.
Great shooting with the clock across the board.
Masuda with a quad with four kills, Makar with a one kill, and that's both pistol rounds now in the favor of 3D Max.
However, they did lose the second in the first half.
And ParaVision is sneakily extremely dangerous in these rounds.
Yeah, especially when you got a scout for Jame, 5-7s can be so strong, and you got a rifle in there too.
Difference, difference now, because we saw, we saw ParaVision like with the scout obviously on Dust2.
We see the return tag a couple players multiple mass mirage as well tag a couple players the pistols can clean them up
There's not as many lines here on inferno for the scout to get those get those clean tax
I get those tags early before contact is made
So no one's gonna be softened up however there will be five defenders here of 3d max take any longer
Paravision is starting to second-guess the stack.
Shella is finished off lucky, good opening kill.
Then Zwei alongside Jane with kills as well.
Paravision are into the stronger position with 30 seconds left on the clock
because that's the bomb on the balcony.
3D Max have got to go back and get that somehow.
It's way too early for the Hall's portion of that attack to try and force their way out.
The mid players weren't even up in bracket yet, so this is just a disaster all of a sudden.
Yeah, now Masuta sends the AKM, but they have to get the bomb.
Oh, there's a kill from Masuta. Another one, and now like it went on elimination.
No toeholding, 5-7 in the corner, now spotted.
Just trying to stay alive, trying to get a kill here, but they push him together,
and just in the nick of time, Mack gets that final kill.
A huge relief for 3D Max.
Man, Masuda is just doing God's work right now for 3D Max.
The triple kill to bail him out of this scenario, they got stuffed.
I'm shocked that ParaVision actually dropped that round when they put themselves in such a good position.
The biggest problem was they got the kills, they weren't able to recover any of the weapons.
They were still fighting with pistols down at the end.
All those rifles fall up on the balcony in a position where you can't utilize them moving forward.
And then when you're that player on the box, you're like, please, please, please, don't see me, don't see me.
I just want to hide in this corner.
Yeah, he needed to have the perfect timing on that kind of jiggle to take out Masuda at low HP earlier, and then bring it into a 1v1.
Really well done from 3D Max.
Continuing that trend of just, you know, fighting back of that, building up that momentum from round 7 on, they've been a different team.
And it's continuing here in the second half.
Oh, back 10, running after Belchnok.
It's gonna take him down and we got Zwei waiting up in the apartment.
He's got five-seven to hand.
He'll drop in through the flames, ecstasy.
So we'll take Zwei out.
So, we should be pretty comfortable here for 3D Max.
I mean, with all the damage that's sustained in the last round, you want to win this one cleanly.
You don't want to lose a single player.
And you have the benefit of Paravision having invested in utility.
They don't care about the pistols so much as the nades for the next round.
So they want to be able to just buy some armor, buy some rifles,
and be all set and ready to party.
So, Jane is going to look and see when the hunt begins and as soon as he spots someone
drop a smoke so they can actually defend themselves against any kind of 3D Max player trying to
take away their toys.
There's the spot and no one's coming through that.
No point to take the risk if you are 3D Max.
Honka can come in with the MAK-10, but even he's being a little bit shy about taking a fight.
So, I mean, on the other hand, all that utility that Paravision were trying to save
kind of gets used to protect everything, so it doesn't get brought forward in the next round,
but it did prevent the MAK-10 from getting any bonus money on the kills.
Eighth to seven in the favor of 3D Max, we got the first gun round coming into the second half.
James got the AWP out already.
One single flashbang to his name, no kits across the Paravision defense.
The utility up towards top banana here's the utility exchange nobody home from the
paravision side I think they want to hold on to as many nades as they possibly can
see that they're limited a little bit in this round and very fast creep up mid
but james gonna be here with the AWP and you're gonna walk right into it.
Uh, Jane, dropped exorcists.
The smoke out towards a moto already put in place here for 30 max.
Another cross smoke blocking the pit vision.
But when you run in and you realize you just get instantly deleted like that,
it's going to give you a little bit less confidence in attacking that A-side as it currently is.
So you're hoping gravity can find some sort of release, some sort of emergency exit.
He's moving up through Speedway here with Masuta.
a good time in that a catch.
No, it's just before he rounded that corner.
There's been a shallow nose.
What's up?
He knows he's about to be pushed through CT spawn.
He's going to try and get into position quick enough
to deal with this.
They know where he is now.
He's just going to back away into the coffin,
into the church and just try and stay alive.
But that has given 3D Max a site and the bomb plant.
And it's left to lurker and lucky over towards CT spawn.
And he's telling his teammates, nobody's rotating.
There's no noise cues.
There's nothing.
So all the retakes are going to come from Banana.
And 3D Max should know this.
Well, playing as paramount, you might think they're
Jason, I'll leave him aside, but yeah, absolutely.
Coming through Banana right now, Jello goes to try and fight that.
Oh my God.
3D Max just went all the fights.
So you may have had an advantage in the player department
there for paravision, but it doesn't matter when you all
get deleted when you try and get into the retake.
What a conversion.
That's a 3 versus 5.
And they didn't not only did they not lose any of those three
players, none of them even took a point of damage.
Yeah, that's a fantastic turn around there for 3D Max pushing
CT, good decision to divert away from the A bomb site once they see how strong it was.
Finding Nota and CT spawn is such a gift over the 3D Max though, right? Like it's for free,
it's a good timing kill. It opens up the avenue to the B bomb site because Jello is alone. It turns
his priority instead of defending the bomb site into surviving to be there for when his teammates
from the A site can arrive for the post plant. It changes the dynamic of everyone's situation
in that round and just a beautiful recovery again for 3D Max. Now a two-round lead and for the CT side
this is their final timeout on the paravision side and I feel like I feel like when you burn your
third timeout this early in the second half something's going wrong like not not in terms of the
game strategically or tactically although there's some of that I feel like there's got to be some
disappointment in how this is being communicated or how the team is actually working together at the moment.
Another...
Yeah, it's an interesting slide.
I mean, it's another day where Paravis are not looking their best.
We'll put it that way.
This would be a classic round to win for a Jame-led team.
The economy's in a weird place.
You have an AWP that was saved.
MP7 and N4 bought up.
Look again, Gravity going so fast that he's found one.
Alright.
How did it look like to me?
You know, he said Gravity's bought a Mac 10
and he's kind of round.
He just runs for smokes and he's winning the fight.
Oh, yes, gravity sprinting up getting the opening here for 3D Max.
They've got the A bomb side.
Yeah.
And I think you're going to say, Paralysis is coming back off.
This is nuts.
I'm loving this.
This is what 3D Max were doing all last year.
You know, that's what made them exciting.
That's what made them a fun team.
And really, it was such a disappointing start to 2026.
We're like, oh, no, 3D Max and free fall.
Well, you know, like this stuff,
it's always good to have these rounds and the ability
to pull off a round like this, right?
And you are correct.
These are the kinds of things
that made them such like an interesting team
on their initial riser.
but the problem with it is once teams know that like this is what you're doing to win games
it's not like it's a direct counter it's that everyone's just going to be more prepared for it
so the question for 3D Max was always can you develop the other side of your game
so that you can have a different look that you give team so you can switch up to this when you need the impact
and the answer to that question is no they've never been able to kind of build that into any kind of significant level
that we've looked at and been confident with
also but it's all good I mean this could still just knock these guys out and win you a map
Also something you were mentioning as well, the fact that Masuta in this map has bailed
them out of so many crucial situations.
Winning them both piss around when it looked like Paravision were going to win both of
them.
Masuta stepped up and got the impact to win those, you've had good starts in both halves
because of him.
I think he's got a quad kill on both pisses.
Yes, and then obviously that one round where you're up against weaker weapons
and you get the 3k back, that could have turned this in Paravision's favor.
So, Masuta has been the X factor and you can start to see frustration really mounting out for Paravision.
Five round losses in a row here and we've got an AWP coming out for Jane,
but they're back to a decent and up high here for Paravision, but things have got to change now.
Yeah, they do. Well, gravity is just like, if it ain't broke, don't fix it.
He's coming back with his Mac 10. He wants to come right through this mid-smoke one more time and indeed he will.
This time, nobody's home. How much does he actually want to challenge?
I think a lot because his teammates are coming up in the halls very fast-paced timing hit.
Yeah, Belchnock and Suedo. They've got the first couple of kills in Suedo.
Another one. That has just carved up any opportunity for through the max and paravision feast on it.
That's what I mean by like, it's not like a direct counter.
You're just more prepared and you just make different decisions.
This time the defense is like, well, all right, if gravity is just going to be jumping through this smoke in middle,
we'll just play far back and force that Mach 10 into a really crappy fight.
Once again, stuff the hulls attack and there's no real strength past that for 3D max.
Interesting situation though.
If Noda dies at the B bomb site, he's playing so far tucked in towards church.
But it's basically a one-on-one at the B bomb site. Lucky he hasn't seen anyone move just yet.
So he's dropped down middle.
So there's a timer for exercese
Okay, Tilt's come back in this round completely over here
Especially with Lucky coming through, we've got no time, he's gotta get one
If he gets one, then it's okay
Oh my god, that is terrible
And now they're just opening up the site completely
No to smash his desk because he really should be
And now we're gonna see Exercese and Lucky try and figure out what they're gonna do here
We've got an opportunity they just didn't expect to have if paravision lose this it might just be the backbreaker
This might just be the ultimate tilt round. I don't know how they found themselves in this situation
This is a 2v5. Yes, it's really max are right on the ledge of taking it
We've got the exercise hiding back here in new box belch knock steps out to deal with the lucky's got it
And that's it. What a frustrating round loss. I cannot believe paravision have lost this
I can't either
These are because these are the rounds that we say paravision doesn't lose fundamentally strong team
very few mistakes
Solid in teamwork and once again
You just you just get a choice that notice spray is like acceptable like he's just gonna be so mad at himself
You know, I'm not even I'm not even like yeah, yeah, you're you're not wrong
It is but my my part of it is like I don't even I don't even know again
It's like I don't even know if he should be there like you were you were so safe in church when this kill happens
You know they're coming in like again like you have two teammates pushing down middle
Stay alive and go get into a sneaky position where you catch someone off guard
Don't take the heads up duel in that kind of a scenario and man
Just mounting frustration across the board for para vision. It's like they're seeing him so frustrating
You know sound why obviously, but they're just seeing Jane like
He's not gonna have seen that spray well
I you know, James James is very much aware that he's mentally got to be so so locked in for this team with these
rookies with these young players. He's got to be the guy that keeps the mentality in the
right place. We saw that clip that they released, the 1v5 that Zywu had on him back at blast.
I loved hearing Jame in that clip at the end of it just being like, yeah, we knew Zywu
was going to beat us once in a while. That's what just happened and it's over. It's not
going to get worse. So lock in. We can still win this. That's the mentality he's
got to keep and he's done a good job for this team.
I've got to imagine too, some of this frustration is probably like the residual from yesterday's
game as well that we had a frustrating finish to it where they just didn't really have any
fight in the game either.
I mean there's just been a lot of rounds like that in this map so far.
It's a similar vibe right now isn't it?
Yeah.
It's uh, rounds that could have kick-started a comeback or established a CT side.
I've just gone against Paravig in that last round the most recent example, but
In other rounds as well and Jane he's taken lucky on the peek at long
He's gonna think about going again, but it's not wasn't fast. He knows he considered that position
So it gets aggressive up towards short instead
What's the timing on this smoke feels like it's gonna fade any second
Exposed in the open oh, it's just a guy here
He's back turned to me, so that's an easy one.
That's killed me. That's done me in for sure.
Oh man. All right, Maka's going to bail out. Five seconds on the clock.
All right, ParaVision, finally, finally you get back to the winning ways.
You just got to go on a perfect streak now.
That was six rounds in a row to open up this second half for 3D Max.
Finally, ParaVision put a stop to it.
And to be fair, everyone survives.
So, I mean, they got a lot of money in the bank.
Not as far out of this as it's felt throughout this half,
now that they finally get the round win.
I'll tell you what, too, I mean, if you can sustain
as ParaVision against the 3D Max where Masuta's,
I mean, look, the scoreboard doesn't say anything
about the level of impact that he's had,
but he's probably won 3D Max like five rounds
on the road, and the implications of those five
probably adds a few more on top of it.
You add that in, they've lost a 3v5 in the first half,
they lost a 2v5 in the second half.
You overcome all of this as paravision.
Credit where it's due.
Little bit of a benefit to Distan who burned his final time
out on what, like, round three or four of this half.
3D Max calls one here, which gives him a chance
to talk to the boys.
Maka talking down the line as round 20 set to begin.
Up in the hand of Jame on the CT side,
same with Maka on the T side.
James is going to bring his over towards the A bomb site.
That does a smoke as well to replenish this.
he wants to keep the deep fight instead gonna back away
play the half wall
at least posture like he is not dedicated to it at the corner he can back away
with ease
minute on the clock
And there come three Max.
Making waves through top middle.
Out long now, smoke is up.
Could be for a mid to B split though.
Very much could be, they've enjoyed those
and if they do, there's three players defending it.
James trying to get the information.
I love that, there's a big risk in it,
but James is always willing to be calculated
and so he gets away, he gets into the site
with the information, spotting players out long.
That's gonna call the two B players
over into CT ready to crunch them in the archway.
Yeah, they're the ones with the most pressure though.
Like the timing of when they choose to try and get into this fight is everything.
And Noda's gone a little bit too early.
Yeah, Noda having a bit of a frustrating map here.
He's died and so Jello has to step up in.
His stepbomb goes to the floor. Belch knocks there as well.
And I love how when James gets that long info,
he calls the B players towards CT spawn and they crunch them instead of
sitting back on the site, hitting them that CT spawn space.
Yeah, it's the smoke that pulls them over, right?
It's the smoke that he sees that says, okay, they've smoked in the front of library,
not in library, so likely want to take off the angle of this corner
So they get in towards CT spawn. I think 3D Max just kind of got bottlenecked
I don't think they expected to kind of get stopped on that wrap side in the fashion that they did and
Then try and force themselves through a smoke into CT spawn. Okay, so a couple rounds out to in a row for para vision relatively clean as well
And just two rounds back
Money for the 3d max side is still okay
But they're gonna start having problems if they're to lose this one one final buy moving into the next round in round
22 if they lose this, and then you start having issues with what you can bring forward to fight with.
So over to the B-bombs that we go hasn't gotten a whole lot of love throughout this half.
Gravity's success up middle with the Mach 10s has lent through the Knax into playing a lot towards the A-bombs at least in their initial push.
Look at the little move that Exorcise has made.
So the B portion of this attack can take its time, can be patient.
The B defenders, they don't seem very aware of this possibility.
Actually, not at all.
Are they aware of that possibility?
And now Exorcise has even spotted the second.
around it's cooked yeah this is that impact that profit highlighting on the
desk that as exorcist can provide and playmaking ability certainly on
display in this round he steps out finds himself another way in and might not
just have the cherry on top yeah Jen getting caught now exorcist is one
around but you find some bonus levels right now gravity will take his way
down elsewhere pouch knock eventually getting rid of exorcist but it's gonna
map point found by 3D Max. Yeah, it really is. Coming into today, really expecting a 2-0
from PowerVision, but I kind of did as well to be honest with you. This is really fantastic
stuff from 3D Max. You've had big moments from so many individual players. Gravit really
is stepping up. Now, I think that has been the biggest issue for me coming into this year was
Gravit stopped being an in-game leader, so you no longer have the excuse to not frag.
Like if you're going to be a member of the squad, you've got to start having some impact.
Also, if you're with your IGLing as gravity, you're not making those Mac 10 plays, you know, like you then who's the guy making those plays for you, you know, like that that's that's what they've kind of I think that that playmaking ability that willingness to get into the grimy fights that gravity has done throughout this map is something that probably 3D Max felt like they were missing.
Remember when I remember at the tail end of like bodies tenure on the team and certainly things had degraded by that point
but watching them on Inferno was watching like
3d like it was watching body kind of play a solo game in banana
Disconnected entirely from his team and the other four players kind of do in their own thing on the other side of the map
It felt like there was just like and and to be fair
They all acknowledge that too and his departure is like we had two different ideas of where we wanted to take this
Team and how we wanted to play this game
But now you put gravity back in this position and you can get him creating those opportunities
This time it's exorcise just sliding through two smokes wrap side
Paravision call the bluff that it's just a fake not actually a presence of any player
Nobody checks for that slide and exorcise just gets freebies on the bomb site
Now it's off to die for 3d max
Maca might have just ended the map with that both B players are dead in the first couple of seconds
Well, this is going to be a very frustrating map for Paravision.
Now, fortunately for them, they've got Dust2 up next, a map that they have shown a huge level of comfort on, but it's not that 3D Max.
There are no slouches on. They'll be able to give them a good go even on map 2.
So, great opportunity for 3D Max to progress into the playoffs today.
And Furno is looking solid.
I think they left the bomb back in T spawn, so Gravity's had to choose some time off the clock.
They haven't been able to take advantage of this 5 on 3.
Well, let's see if Belchnok can give Paravision one last hope.
He's here on the B bomb site alone. The rotation's now coming in from this way.
So, we'll have an extra player arriving shortly, but here comes the utility.
3D Max looking to try and finish the map here and now.
As they get in towards this side, Belchnok primes himself with a flash, send forward.
3D Max, we'll have him come through there.
They're blocked at the moment they break the smoke.
Belchnok got one extra kill. Gravity falling down.
Swipe moving through the smoke, but he needed a kill. He hasn't got it.
So it's all on Jane.
If it's going to be ParaVision extending play, it'll be a Jane clutch to do it.
That plant is through and Jane walks through the smoke, Masuda to close it.
And a fantastic performance from him individually as 3D Max will take Inferno versus ParaVision.
What is really weird vibe going on in the studio?
And I think we need to address it before we get into this 3D Max victory dust.
You look a little bit angry and toxic.
What is going on? I'm picking up these really concerned vibes.
It's more of just disappointed.
I'm disappointed in ParaVision.
I feel like they were doing all the right things early.
They got off to a really good start on their T-side in the first half.
Zelo was having a lot of impact on a lot of the trade fragging that they were doing.
It also was nice that they were able to get the bomb plant,
the pistol to kind of propel that despite losing the round.
So everything was going their way,
but credit where credit's due,
I think 3D Max made a really good adjustment in the first half.
I think that the issue you run into when you have a team like
Paravision who is so structured and disciplined is if you just
give them all the space to kind of play out the round way that
they want to, that's where they're going to feel very
comfortable and they're going to work together well.
I think you saw 3D Max start doing a wrenching thing, right?
Mako's getting a festival with the Alps in some situations.
A couple of other players were making some big plays.
You kind of disrupt them.
Like, you have that one round where they just want to do
down middle and he kills, like, what, four people?
I think that was one that was all said and done.
It's just great.
Nice to see 3D Max disorient Paravision in that first
I think for me, the paravidant thing is they're really not beating the allegations.
The allegations that they can't play against worse teams, quote-unquote,
that they only play good against their top opposition, like in this game.
I kind of what you said, 7-5 versus half is really good.
Then on the CT side, they get completely demolished and outplayed by 3D Max.
And credit or credit's due on the other side.
My concern for 3D Max, yes, maybe they're not the best team in the world,
But it's also about the chemistry. Are they even in this mentally right?
I think if this game happened on the first day, this would be a completely different ball game
But I think over the course of this tournament they've rebuilt this chemistry because otherwise
You're not winning a 2v5 and a 3v5 on the T side of inferno. No no way
See as we hear let's let's have this conversation. What was going wrong with para vision CC side?
I feel like they just gave up too much, right? I mean, I think there was so many times that
that 3D Max were able to expose the arch side of middle,
for example.
Like, James, that kind of guy who's
going to take maybe like one hop shot,
and then once you kind of scare him off the angle,
he's not really ever going to kind of repurpose it.
And in some situations, that's fine,
as long as you're able to relive that information
to your B players, hey, just so you
know they could be in CT spawn,
like need to re-account for that.
And unfortunately, there was one round where they just
literally had no idea.
And X or slice is able to push through in the CT spawn
and get a free double kill.
So I think they were giving up a little bit too much down.
So zero and no, we're just worthless B defenders that half.
I mean, I don't know what to say.
And this is really kind of more of a systemic problem
with the team is that, unfortunately,
even though they do have two aggressive riflers that
do have really high ceilings, that you can be very impressed
by when they're on form, they're just
woefully inconsistent.
And when you're putting those two guys together
on the same site on such an important area to map
and they're both underperforming,
you're not going to be able to get much done.
It was pretty rough to see a bunch of tilting.
We saw two more desk slams yesterday, now we're on four for ParaVision, across the two
days, one more game at least, one more map at least to be played, I mean this is the first
one I think just before this is where it gets caught by gravity, just pushing with the
Mac 10, I said it wasn't going to happen, it did happen, they lose the round just off
of that, and then they get into a 5v2, which they give so much space to the opponent
that they ended up just taking all of these one-to-one duels, this spray from Nota
Also horrible another death clam there. So there they just lose two rounds back to back like the first one off of one kill
Just gravity running through a smoke with a Mac then and no one else being on short side of inferno and the other one
Off of seven different things that happened, right?
But again one guy went through CT spawn which is open exploited that as way whiffing also in this round
No, it's also whiffing. So that was that was rough in that position
Before that moment, it looked like Paravision, even if they were behind, they could easily get back into the game. After that, it was GG.
You have 3D Max who had a really tight frag distribution. Again, there was only four kills between their top and bottom frags, so they got full production out of the entire line-up.
Unfortunately, for Paravision, they didn't really get much at all. Xelo had a pretty good first half, but outside of that, it just seemed like no one really got going on that.
Yeah, I mean for me it was interesting where Misuta was highlighted, like the player of the map, but then when you see when he got kills, it's literally first two rounds of the half, then first two rounds of the other half, and then like one more multi-kill round that he had.
He literally just had key multi-kills that allowed 3D Max Enough space to work with and to be in this game, but in those other rifle rounds it was the other guys, exercise, lucky Makka coming in.
I think Maka in the first half also recognized when and where to position with
the AWP to kind of counter these, just walks from Paris vision,
which they really like to do on the V side.
Do you think because of paraphrasian success this year,
we've forgotten how young this team actually is around Jane and more
importantly, how little experience they have playing at this level,
which is consistency issues.
I mean, they said it themselves that they won bounty.
I think it was their coach, Dawson kind of came out was like, Hey,
I think he was telling some of the people at the event like expectations
don't need to jump all the way up.
We did well at this one event.
Like we're still a very young team.
We still haven't really done a whole lot together yet.
And that's very true.
I think the issue for me is now is that, for one,
you've proven down, he wasn't some fluke.
They've gone on to do well at two other really big tournaments.
Their only other real flop this year
was an online event with EPL.
They've done really well on land.
And this is an event that you
are one of the top dogs, right?
This should be one of those easier paths to a trophy,
or at least easier path to a deep run.
And to see them fumble the way they did against foot
yesterday and now in this game where they were in control and they let it slip,
like that's a little bit troubling. Yeah but I do want to go back to your point
about like how inexperienced the rest of the team is because I wrote down like the
biggest accomplishments of these players before they joined this lineup.
Obviously Zwei, let's say kind of. Zwei obviously one cologne, he
did a lot of things with Spirit but that was mostly on Donk's back less than
him but still it's good experience. Belcherock, Sky eSports Grand Slam
in 2024, victory with Aurora, which is Alain at least.
Then Nota's biggest achievement,
Exort season six, a $5,000 first place prize,
online tournament with Amkal.
And then Ziello, land-to-land two,
third to fourth place with gun five.
Then he, at that tournament, he placed higher
than peri-vision, so then they picked him up after.
I had such a horrible joke.
Yeah.
I was just gonna be like, other than Zwei,
the rest of them probably never saw their money,
because we all know most of those lands never fade out.
I'm like, whoo, shouldn't be saying that.
Now I did.
How does Dust2 play out?
This is ParaVision's map,
but we did see them go down against foot yesterday.
Can 3D Max recreate that magic?
They're not the interesting one.
I mean, I feel like 3D Max historically
has never really been that good of a Dust2 team,
in my opinion.
Even with this squad, they've been kind of 50-50,
and that's kind of grim considering some of the
opposition they've played against is, you know,
smaller teams and things and some of these different
small land events that they've played in.
So I just really don't know exactly what they're going to do in this one.
I will say they do really have good anchoring on this team.
Like Masuda is an overqualified de-anchor, in my opinion.
Like, I was kind of surprised they don't use him in more of a rotator role.
So pretty good at locking down that area of the map.
Lucky has been given a lot more responsibility on this map now that body's gone.
He used to be the de-anchor actually now.
They've put him in more of a star position.
He's been doing pretty well with it so far.
So they do have a pretty solid defense here that's going to be, you know,
tough to test considering what we've seen out of ParaVision this last map and what
we saw on Dust2 yesterday. So I'll be curious to see how it plays out. Yeah, I'm
still kind of bamboozled by this first map. I'm still really from what we
witnessed and how successfully again ParaVision was out called. Like we want
to give James a lot of props for leading a young team, finding the right
gamble stacks and everything. But now we saw yesterday against Foot,
Krabani definitely outclassed him there and then now Makka and the rest of 3D Max
found the gaps on Inferno on the on the defenses so I'm kind of concerned
about that. Obviously it's not the end of the world even if they lose this they
still can make the playoffs but again for me this tournament was
paravision proving that they are the top dog that they are top three top five
however you want to put a team in the world that's gonna be challenging for
the biggest tournaments and a tournament like this just running through to the
final and and winning lifting the trophy so I'm kind of concerned from what I'm
witnessing so far. Do you know what my my bigger concern for paravision is long
term and I think well maybe we start seeing the foundations crack here is
that we put a lot of expectations on James as the leader as the big caller
as the big brain but I wonder what starts to happen when as a team you've
tasted success you've started lifting trophies and then you have moments
like this where it's not working out and do your team who have now found a
little bit of confidence in the way they play start questioning what you're
saying start wondering and I do you think it's something we saw with Virtus
Pro and that is my fear that they also brought the electronic to Virtus Pro and
see how that's going for other teams on that note there you go we're gonna
head to a break when we return Paraviging goes to dust to to try
equalize the series.
The human body was built to move, not trapped at a desk in one singular posture for 12 hours
a day.
It's time your chair evolved.
This is Secret Lab Type Evo.
Ergonomical Engineering for you.
Gamers.
Hybrid workers.
Artists.
Backing you every move.
You are a hero!
And you are a soldier!
You will not be able to find anything until you have the power to defeat the enemy.
But the enemy is already in your hands.
But the enemy is not the only one who can defeat you.
You will not be able to find anything until you have the power to defeat the enemy.
So we are going to start off with the battle!
Let's go!
The start up are you ready?
What is going on everybody, it's time to speak to some of our players and ask them
about the recent changes to ammo and magazines. With Masino of the Mongols
Fozy of Astralis, Insani of MIVR, with Dewi of Inner Circle, the Mal of Legacy.
Has the new magazine change ever messed you up?
Not really to be honest. I mean you think about it a little bit more like in the back of your
your head but I don't think it really has an impact yes I think I mentioned it
like that I'm still figuring it out and from now on I hope it never happens
again but yeah sometimes it messes me up not really yeah doing good and thinking
it's more realistic but still sucks it was the first day when I was playing
after this update it was first round I was playing
in the city side and like I was playing one with USB and I was a little bit surprised when I saw that I had only one more.
Yeah, it was only one time.
No, no, no.
So you really have addressed it very well.
Yes, I think only just piece of runs is coming and things but...
In the game, when I saw the ammo change, I put a picture thousand and then it starts because there are two magazines and more.
I see. So you're playing P2000 now?
Yeah.
Okay.
So that's a change?
Yeah.
Before you were playing VST?
Yeah.
That doesn't seem...
I'm not that easy because we were playing on...
I think it was from Rotterdam.
And on official match we were playing with like...
with bullets, no magazines.
And at that time we were playing crazy.
Like we were having just magazines.
And they were different.
So, not bad is it though, in like, adapt.
It doesn't really matter that much, but I'm all for it, like adding like, another layer kind of on top of everything else.
And, I mean, I still think people spam smokes, like, kind of like people used to do before, but
I think, you know, you gotta think about it a little bit more now, and maybe it removes a little bit of randomness to the round, like, especially on maps like Nuke, on the outside.
Come on, come on.
3D Max are one win away from the playoffs, one map victory, and they find themselves
in the playoffs here at PGL Bucharest.
20-26.
Paravision, a very disappointing, frustrating inferno there, Jason.
I'm sure they're going to have to have had a great reset in between and get ready
to fall back here on Dust2.
Scary thing is it's back to back days of really frustrating lackluster play from Paravision,
which is extremely worrying.
Once it starts getting two days in a row, you start having this as a trend,
and then you get really concerned for them.
So hopefully they can turn it around here on Dust2 and change the nature of this,
and maybe fight for a series victory, fight for those playoffs today.
Otherwise, they're looking at a world where they've got to come back into the studio tomorrow
and have a chance at elimination and a chance at the playoffs,
but you never want to be in that scenario at 2-2.
Swiss system is heating up here at PGL Bucharest.
Three defenders at the A bomb site,
all lined up towards short.
Imparavision is gonna slowly make their move
towards Xbox control.
Smoke is just gonna fade now.
Jello has the P250 ready to party.
Maca.
Up on the side, wall conflict rate.
kills with the Joe Barrettas, looking for another second kill with that, but he actually
takes a gush on that fallback.
Yeah, the long players are starting to scale as well.
So you're going to see Jane coming back towards top mid, but Noda and Balshanak are kind
of ready to move right at the long corner.
Good kill from Jane towards top middle, back out, will be caught and sliced up, so
pissed around back on again here for Paravision as they, not really moving right now.
They're going to change up and come back from long, they're going to send three
He plays into middle. Lucky's looking to try and pick up information on this early.
Yeah, this is the part of the round where I think 3D Max gets a little bit confused, wondering what's happening on the map now.
It's been quiet for some time, spotting 2 in middle, good kill from Zwei.
He even backs up to survive. Awkward jump across, but P2K can't handle that shot, and now you commit yourself to the A.
Bombsite, but Masuta's got a pistol run again.
Yeah, good shot again from Masuta. He's just an absolute god in these pistols over on Inferno.
looking to do the same again here. Threat long. Flash gets set up, the edge gets peaked
from Zwei at the wrong time there for Masuta. So XCC's 1v3 with a dual
apparatus doesn't look like this one is gonna go the way of 3D Max. Oh my god,
there may be something special. Good turn from XCC's but ends up going down
regardless in paravision. A hard fought longed out pissed around but I'm gonna
pick it up regardless. Yeah, big kill on Zwei, on two, on two. Masuta who's
making that play out towards long. That's really the last move that
Masuta had available to him. That wasn't a fun position for him to be
for the fights on short so tries to get sneaky with it and press the envelope and attack before
they're ready for just a great peep from Zway. I'm assuming that Paravision made some foot steps
at the long corner as they turned the corner before backing away to pull that push up middle.
A great pistol round in a series we're on Inferno. 3D Max had both the pistols,
one in their favor thanks to Masuda. So it doesn't get the quad kill this time and
they find themselves trying to recover in round two. A push. Not a whole lot of investment,
It should be a lot of bonus money built up this round.
And indeed there will be all five kills coming from the SMGs.
So money in the bank and a 2-0 start.
Now we're going to see the guns come out for 3D Max,
going into round three, AWP quickly in the hands of Maka.
He's taken that glass cannon without any armor.
So really prioritizing having the AWP out as quick as humanly possible.
James going to go for the mid-shot.
and he's got it yes he does he's very very good at those even yesterday in the
loss on dust 2 you know james were still popping off james were still finding
yes crazy impact that's a good point that we didn't touch on is against both
legacy and focus I feel like dust 2 has been a map that james been able to
james been able to be impactful I mean that's a sign of things to come you
know in a third round he's got AWP out he's got that kill on the mid
Cross straight away, and you're going to have to play this in a 4v5 on the CT side.
The Suits has been able to pull that kill back here, just a long attack, but he's not going
to win his fight against Exorcist.
So despite the opening kill going away, Parabasian haven't been able to do much with it, and
3D Max just traded all out.
I think it's actually really, really critical that they're able to get that kill in middle
in this round, able to put a stop to that play before it begins.
I think being able to kind of dominate that fight would be such a benefit if you can
take guys like Jello and guys like Noda away from challenging in middle early on
in the half, that'd be a huge win for 3D Max, but you still have to contend with
these kinds of plays. A very quiet walkout and Lucky's gonna rotate right back
into the 70s, not cautious, he's just gonna get his head ripped off.
We got Zwei, holding some heads out long, XCCs.
And then we'll take down Zwei, and then there's a 2v4, the plant is going to become an air
note up.
The punch that digs us through and a lot of damage done to Jame, it's a good pop up
there from note A, he's done well in an awkward situation to get another kill.
It's tough to see him get in one more and that can make sure that he won't.
James reposition quickly, but it's not going to end up affecting the round.
So 3D Max will win it.
They're still looking for him, but he's long gone.
It's all that long play.
The two players, I mean, they were actually very, very, yeah,
if they don't show us anything, do they?
They were very, very aware of that kind of quiet, silent walkout.
None of them overextended, both them hugged the wall,
made sure that that player was going to have to swing really wide
to take those kills.
That's actually really well done from 3D Max in a tricky scenario,
a dangerous scenario.
First round on the board, early.
And Maka stills got the AWP in hands, Masuda and Gravity will have them fours, they'll have them dropped over from teammates, and we're all good for a full buy on both sides.
I mean, look, James started that round getting picked on middle, that's a 4v5 conversion for 3D Max. Very impressive stuff.
Well, it's going to be a quicker outlaw with utility here for Paravision.
They're going to get that long corner smoke, another deeper smoke.
It's not fully on the corner, it spreads a little bit further, and the CT is going
to drop a defensive smoke to try and keep Paravision here and slow the progression.
This might be available to Paravision throughout this half, this kind of fast long play.
3Dmax has done a lot of 2-on-2 openings so far, which means those two players at long
light likely aren't going to want to fight if paravision bring forces.
So we'll watch as that progresses across this half.
It's got this deep angle into the A bomb site.
3Dmax is well aware that long control is in the favor of the T side.
So making sure they control the middle of the map with gravity at Xbox, lucky peeking
off short, seeing absolutely nothing clearing things out now as we speak.
You can start seeing Masuda on the mini map getting frisky pushing into upper dark.
This realization is coming a little bit late.
But they know exactly what they're up against.
Ah, that's been all christenaria, but MACDA is going to connect straight through that
smoke.
Exhaust is also too.
I mean, Paraviss, you just crushed, there's no way forward now.
You've got two players, they're all about to fall, and MACDA's AWP has got another
one.
Absolutely destroyed nowhere to go there for paravision. Yeah, I mean it's this feels very
Uncharacteristic of paravision like quietly crossing that smoke, but no one kind of being aggressor
They parked themselves at that box and sort of waited
I think they wanted to wait out the smoke the defensive smoke inside the bomb site
But God that just sitting sitting ducks for the utility of 3d max one Molotov ruins everything
Everyone's able to swing off it wide and paravision just get deleted
They only get one kill in the round. A strong opening, a strong start to Dust 2, once the guns have come out for 3D Max, and now they switch into a double-off setup.
Maka in middle.
Lucky's AWP over at the long corner, and they're up against pistols in this round, so it should be a little bit slower as the Deagles get time to take their peeks and take their jiggles.
and
to miss a warning start here for paravision watching how
three max looks so sharp once the guns
are saying at the end of inferno and on three max
no slouches on test 2 very capable especially
if max is having a good game and AWP he is having one on inferno no reason to think it's not going to continue but we
We're going to check out Lucky's AWPing now.
Yeah, true.
I mean, this is the constant you want, right?
We're going to warm up this secondary AWP.
No flashes, no utility, no weapons firing back at you.
Just have a field day, Lucky.
Take your skills.
I like your sound effects, though, Jason.
I like how when the first guy died,
both players tried to steal the T-Gull away from each other.
There's a real competition for it.
All right, Jane, you're the last one, baby.
Let's get it done.
Three to two in the favor of 3D Max.
And a clean round, all five players survive.
Now it even takes a point of damage.
The AWP's raining supreme.
Now, I will say at least in this round
with the pistols and no armor,
ParaVision spotted the setup
that they're facing up against, right?
You caught the double up setup before a gun round.
So now you can call your gun round specifically for that.
Jello has picked up a Mac 10.
I think we're gonna get a heavy play
towards the B bomb site.
We've seen a number of times
on these Dust2 matches here at PGL Bucharest.
ParaVision sometimes like to move
into those upper tunnels, grab an angle and test and see if there's going to be a smoke
and they can find a really nice timing if there's not.
I'll see what they decide to pull off this round, but certainly the idea is get into
these bomb sites and force the ops into the awkward retakes.
I mean we see so many teams just get almost a guaranteed kill from that boost
Yeah, it's been a really tough setup that's come into style recently that it's just been tough to deal with for a lot of squads
Well, good flash that if in paravision
Unfortunately gonna have to peel away from that with no kill
He's a very quick to reposition like he's already here at the tunnels. Here's this classic mid to be split dude
Maca you are insane. He's walking through the tunnels. This is wild
He gets away with it as well for now, but the pressure is going to be on he's stuck in the car
Now where'd it go, but he gets away with a kill of 40 guns. He's got a shot for another one there as well
Yeah, I thought he might have had that second one man. It all come crumbling down defense
Decimated quickly however Zway's on low HP if they can find a kill
There's a Molotov on lucky if you just find one you can make this retake work
It's gonna be on this the off angle from Zway with the AWP
I don't know exactly an offer either this way, but you'll know that one
So we're not retaking this 1v3 with NAWP, so Lucky you're going to fall away?
Seems crazy for Maka, but I'll tell you what, if he gets that first kill, if he picks off Jame,
you know, you can kind of understand the timing to a certain extent. I think he's thinking,
you know, this is the first time we've seen the B lurk smoke likely coming to this.
So if I step forward, I might be able to catch someone with the smoke in hand,
flashes set up for the team. This way he's going to dome Lucky in the back of the head.
We're all tied up. Three to three.
Paravision not letting it slip too far out of control,
but plenty of money over on the 3D Max side.
They'll be able to have another AWP on Maka.
I doubt they go back into the double-op quite yet.
Maybe return to it later in the half if they feel like they can.
But a more standard round coming in from the 3D Max defense
with four and fours on the board.
Utility is out. One kid on the suits up.
We're live in around seven.
Jame again going to peer down to the double doors.
Nade blocks his vision. No chances for a shot. It allows gravity to slide into lower tunnels.
Gravity burning.
His toes tickled.
And he's going to get through the smoke back to safety.
Decent amount of utility used up though to keep himself alive.
That's back-to-back rounds now. Paravision has negated the aggressive stances, the aggressive openings from 3D Max without taking any damage, without taking any losses.
So really well done from Paravision, the first 30-40 seconds of these rounds so far.
Lurk Smoke at the B bombsite, just like the previous round, makes 3D Max a little bit nervous.
They boost over to get some information and see that nobody's home. Nobody's creeping up behind it.
So they're going to push and get information and start clearing this map and shrinking it for the team.
Barrel is in the pacing on this round could be deadly if they get stalled out if they get slowed down
Can be a very fast flight coming through catwalk
There's a quick blank and exorcise has done very well
He's nipped in he's got belt you knock and he falls back without training his life away. I need to die here
Yeah, and the suit is going to fall away. He had Maca back in him up
So once that rifle is kind of gone for the reload it kind of baits its way into the he's got a kill there
And then Mac is ready to push my suit is able to reposition in time to deal with the threat
Enough to be ramped as a very well worked out to the treaty max
And I love the aggression on the CT side, but I love how quick they are to react when things go south
I like I like watching them
I mean I like that they're being so proactive in terms of finding out what's happening
That was something we brought up at the start of inferno when they were playing very passive openings on the CT side and
Paravision was able to get that stretch of five rounds.
Now, I mean, towards the tail end of their CT side
on Inferno, and now here the CT side of Dust2,
making sure at like a quiet moment,
someone is going and figuring out
where Paravision is exactly.
I don't know about you, but like the sense of worry
for this Paravision in this series,
it's kind of growing, you know, for me.
No, I'm extremely worried.
I mean, outside of the first couple of rounds here,
right the piss around the follow-up it's been through you Max you just look way
better in gun rounds I feel like we it's been so long since we've seen like one
of those rounds were like you know that just goes and just bang some people out
and win something yellow goes and bang someone out and wins you know like
the kind of like the really powerful mechanical to aim the sharp shooting
hasn't been apparent for the last two halves of play going back to
Inferno
There's the push up through the B ramp the smoke is broken and this shots here from lucky
We've got gravity going through the wild and shallow has stopped them
Yeah, you wonder why because you had a strong setup in the B ball suck and now we're doing that
You put the suit in an impossible situation
You may still win the round, but it's unlikely now because if that risk it shit doesn't feel
necessary from gravity to do that bomb has dropped outside the site though so I
mean that's buying a little bit of time for them to put this together now lucky
knows that james lurking in mid so he's got to go find this kill sound cues james
knows what's happening good win good win and maca still hasn't been able to get
involved so it worked at the courage to push out long so bombing planted in
this the AWP on maca is going to be the priority to save yeah for jane well
I think he didn't drop the AWP all right yeah james can just pick that
up and now he's got an AWP to work with. Yeah I mean that's just a weird round
from three mags especially gravity's decision. You know you go why Jason but
well I think the calm was probably one is out. I don't I don't know if you saw
the second player enough to actually calm it. He's saying one is out one is
at the boxes and gravity is thinking like if I can sneak out and grab this
kill really quick and take away the pressure of that first player coming
through doors that will do a lot for us but obviously it turns out to just
be the wrong decision that just puts way too much pressure on his teammate
And it may be a deceptively important round to lose that for 3D max as well because you do you have para vision in it?
Okay, interesting. Yep. Go on. I'm with you. I'm sitting up like paravision didn't have a great buy there
Right, they didn't have a lot of weapons to work with and so losing this round is just giving para vision
The boost in their economy to get back into a buy run
You could have actually extended your lead significantly here 3d max now
Now you've put your economy on the ropes and you've given Paravision away into this
game completely.
There's nothing available for 3 Max after that round.
That is such a disappointing loss.
Yeah, so it certainly swings the momentum of this game to where Paravision's in control
the situation now.
Let's see what they can do with it.
Another drop from Jane.
This time he doesn't want to spot deep, doesn't want to give anything up.
So he's blind to everything telling his teammates, be careful and lower because I haven't
looked for anything at all.
They could be there.
Jello's well aware.
Well that smoke, very deep.
Maybe he's not aware.
Okay, well if you can do this 3D Max then you don't have to worry all that much.
Well, look, let's see what happens into the 8th bomb site, because you're certainly going to have to retake this.
You have an AK and an M4, that's coming over late, but that means that Makka with a USP,
Excercys out along with the 5-7, they got to wait for the rifles arrived before they even think about doing anything at all.
There's no kits, but plenty of time in the bomb timer to make this work.
It's just the strength of this coming from CT spawn, and what has shaved off already?
Well, Valchenok, no time.
Jame, have all taken kills very quickly, and it was a good start to the round for 3D Max.
They couldn't convert it, though, as ParaVision make the most of their opportunity.
They now head into the lead of the game.
Yeah, just again, another very decisive decision from Jame,
off the reaction, off seeing three players in those B tunnels,
Hustling into the a bomb site and getting in and grabbing a foothold in good positions before anyone from 3d max can react
Two in a row now for para vision
Three the last four in their favor
But the AWP is back in the hands of m4s and rifles for 3d max and jame is going to take an aggressive look
One once again has snuck into lower tunnels and jame is going to find maca who was distracted elsewhere
Well there's Lockheed, aggressive at short, he's got gravity still in the midst of middle.
Now staying committed to this disruptive style on the CT side.
Gravity's now reset and peeled away, but they're setting up their next move.
He's done his job right?
Here's the aggressor finds the equalizing kill.
He's done everything they could have asked of him for the moment.
Now they have got Lucky still very advanced towards short.
He's on the stairway.
He's not alone.
He's got teammates with him and that flash will set up his peek.
And this is very proactive again from 3D Max.
Well, because they have the aggressive defense in the middle, if Masuta gets contact, they can jump down and fight.
But now they got two M4s looking at the headshot angle, and ooh, Zwei, you could be in trouble. Anytime Lucky peeks his head up.
There was a kill. All-Pelchinoch is done very well there.
I can see some Masuta there. We're two right back here for 3D Max, and Zwei had to respond.
Now the impression, they're going against 3D Max. XCC is up next. He gets caught by a flashbang.
It's real awkward, but they're both low on the other side of things extremely low 26 HP and belchnock 15 HP on swy
And Xs he's hasn't shot at winning this in the 1v2
He has to say exactly where he is
He has to stay parked because they can go back up Xbox towards short
So he's got to be honest about that one good kill that spell shop at the most HP
You know swage is where it's right around that door
Just pausing he wants Xs he's to consider the B bombs. Yeah, and he is he very much is considering that well times
I don't think he's waking with this now.
Nope.
Exorcist just needs to hide.
He's got to go for a kill.
That's why he's got to hunt down this kill to the CT.
Oh, he can do it.
He's not looking.
And so Exorcist is going to pick it up.
Q clutch, 1v2 for Exorcist.
Doesn't really put himself in danger.
Any points are in there.
All right, an exceptionally important roundup for 3D Max.
I mean, it's really cool seeing the different layers that 3D Max is throwing at this kind of mid pressure, right?
It's 1 by 1, and that doesn't mean that it's like mating or it's incorrect or anything like that.
But one player goes and dies, and then they don't expect another player to come from the same position.
And ParaVision actually did a good job overall of not just collapsing to the amount of battles
that were being brought at the double doors and at Xbox.
Just come out on the losing end of the clutch.
Timeout for ParaVision there first to talk things over.
All that money you mentioned just a couple of rounds ago disappears.
Jayme has the AWP, Noda with an AK, same with Delshanok, but Zwei and Jello stuck
at 2,500.
So likely small investment from those two players coming out of this timeout into round 11.
No ADVP for the CT side either. Not able to recover that in the previous round.
Long corner smoke.
Now rolling through the smoke towards Longhouse. Here comes Voxenok charging out. AK-47 goes down.
Lucky's got two of them at.
The response from Cello is not going to be enough to allow Paravision to feel super competitive here.
They can back off and go through T spawn. They do not want to stay committed towards that long take.
And to be honest, they've decided that very quickly. So they might be able to get in position at B
early enough where they can still compete for this.
Well, it's going to have to come down to James off because the player at the backplot is going to be an issue.
There are two Molotovs for it. I think the biggest issue Paravision have right now is no flashbangs whatsoever.
They used them all for that long take and when they get stuffed by Lucky, it's a little uncomfortable.
There's the peak from Jayne, all shut down, a really great tap from Masuda who slides into the open,
off angle on top of the boxes, good win, and all of a sudden a 2 on 2.
Of course, of course, Paravision have found a way into this, but we'll see what they can do.
Michelle is off for the ace at the moment, three kills so far, Exorcise and Maka,
they've got a single smoke for a retake, and look how far away they are.
They're both coming from B tunnels though, both coming on that flank.
Oh, it's tough to, such a narrow choke point, such a suffocating retake attack too.
at least the opposite car though true now they spotted it and I spotted that
tunnel push shallow does not information on both players okay what okay
XTC skits away with that one now they know the option car can sway do it in
the 1v2 mecca waiting a cake for the swing in a missed shot from Zway 3d
max collected mecca wins the 1v1 but that shot from XTC's shall I no idea
that he was exposed there yeah the wrong weapon in the wrong position right
you want the op-up on platform you could see he's kind of jiggling in
towards tunnel, but until he gets the information on the second player, doesn't want to commit.
But not looking for that information of them coming out holes.
That's brutal.
I want to see this shot from ecstasy, it's the one where he jumps up on the box, he's
giving himself a slight elevation.
Shalota is really well in this round, he gets three kills, but this is it.
Looking for that perfect little jump up.
Just a pixel.
And then the crouch on the swing as well messes with the end.
You can see the bullet go right by his ear.
Looks like we'll have a long clash again because three defenders are here, 3D Max want to fight, but this time it's Jello coming out on top.
Now XRC swings for the follow-up of blind kill, but gravity's arrived, layers, layers to the defense, and so quickly we fall into a 2 on 2.
I mean, that's exactly what ParaVision wanted. They wanted a brawl, and they wanted numbers to even out.
The fact that they've come to a 2v2 scenario with the weapons that they've brought to the table, they're going to be absolutely fine with this.
shot to try and get a six to six score line.
Shelo and Zwei up against Masuta and Makya.
Shelo's gonna go again, he's another 3k here from Shelo.
Couple of really nice rounds, but he's gotta do it with low health.
Thankfully for them, 3D Max is investigating mid at the moment,
seeing if they can catch paravision and transition.
And Molotov is gonna signal exactly what's happening.
Makka will pull his teammate back from the B bomb site.
Both players have kits, but they've got no nades and nothing to get them through this smoke.
So you either got to force your way in or you got to wait it out.
I'm just going in and 3D Max's way is just try and force your way into the bomb site.
Shellow, extremely low, just keeping his head down.
It'll be on his way to win this.
Masuta's got the pig sway, oh, so close!
Look at the amount of damage he's done on Masuta, but not enough to drop him.
next around here for 3D Max to work with a 7 to 5 lead for the Frenchman and
already a map up in the series. Yeah they really are and I mean remember the
first map as well it was Paravision who took the lead into the second half before
getting smoked but now all of a sudden you're still on the back foot. Piss
around would be great to find a quick way to equalize this score and then
bring it close perhaps take a lead in the first gun round but 3D Max is
looking really really good they've got answers they had answers on Inferno and
clearly they're still clicking here on Dust2. It's been nice about it as
Well, it is it does have like that kind of sort of vibe of like old school 3d max where everyone's contributing
You know in this particular map gravity might be a little bit quiet with four kills
But ten on Maka and Missouda 11 on X or C's lucky's got eight and for the most part. They're right there a team effort
And you have to imagine as they switch sides to the T side
This is where gravity can bring himself up on the scoreboard as well with the kind of plays that we saw make on
Inferno, what kind of aggression is he going to bring out? What kind of trickiness and craziness is he going to bring us here on Dust2?
Two round lead into this pistol round, we got Smoke Flash Flash on Gravity.
For the CT side, it's two sets of dualies on Noda and Zelo, and then Zwei with one single flashbang.
There he goes, Jane.
Blocked.
By that molly, flash goes up, 3D Max marching through mid with numbers, and Lucky actually
is tanking the last tick of that Molotov to chase after Jane.
Uh-oh.
Good space.
Look out the opening.
Look at this opening and towards the A site right there.
Look at the opening along as well on the minimap.
James in a lot of trouble.
He can't fight or fall back.
Everyone's dead.
They get caught in a trap of their own making.
What that's gonna be the pistol so you could see I mean this pistol round got screwed up from the get go for
Paravision you could see Jane over on Cheryl hold the phone
See if I should not can in jello can make anything out of this probably not
You could see when that when that Molotov comes in towards short
Jane is like looking for the gap because he's supposed to peak with the flashbang over mid to check the scaling
Maybe you get one kill and slow them down
But because you couldn't peak due to that Molotov the flash gets thrown he sees no information
And they just get caught in like a setup where James caught in transition halfway down long
The other teammate coming up from CT spawn is getting caught right as he's turned in the corner as well
Just a really rough round repair vision get caught off guard by the timing of everything
One little small detail of Jane not being able to paint peek for that for that information
You gotta say Masuda again with a spin on short to catch the flank immediately
Of course. What a god. Yeah, pistols are really doing well for him today. He has wheelhouse. He's loving it
All right, we got a technical time out
So we're gonna chill for a little bit as the admin admin crew gets put to work fixing some problems
Yeah, but super fast and this event I
Mean
Paravision going down to the final day of groups. That's that would be cool. Yeah
Well, yeah, because I mean we're coming into this tournament saying these are the favorites to win it
Especially with the kind of showings that they have, as Prof was talking about playing so well against the top teams in the world.
And then you come to this event and you're kind of struggling to get some of the other teams that aren't at the same quality for whatever reason.
So perhaps playing down to their opponents right now at ParaVision, and perhaps that's why we're seeing the level of frustration that we have today.
I think it's important also to remember this is still a very young team.
If you told me, you know, like I think when we look back at the Budapest major
And that's obviously the breakout, but you would never have expected a
Couple of months before that major that if you told us where power vision on 2026
She was wouldn't believe it because you don't even know the players that James playing with right? Yeah. Yeah
We have no idea who these players are we know Dastin we know Jane
But so I wasn't even in the team and you know, we look at the other players and it's like, okay
Well, from the street just feels like this could be any sort of tier three tournament online
You know, but it's fantastic to see how quickly they've jumped up and obviously when you win a tournament when you have deep runs
You get huge expectations put on your shoulders immediately
Oh, yeah
And also I mean most a lot of it too is like look at the other direction as well
It's just the confidence you get from the performances that pair vision was able to have like that's why we see them
Continually it feels like getting better is because they're getting the rewards for all the hard work
They're getting the big wins from time like either every tournament seems to have them beating a really good opponent
So the tech issue has been a monitor issue and all the players have just readied up inside the server
So thanks for your patience. We'll be returning to the action here at PGL Bucharest 3d max up a map in this series
Five rounds away from a win on dust 2 and if they get those five rounds in a victory here
They move on to the playoffs of PGL Bucharest will pair vision come back into the studio tomorrow to play one final game with a group stage
And the consequences of that one are playoffs, if you win, elimination, if you lose.
Easy around coming up here for 3D max
No real resistance for paravision. I was a couple of five-sevenths
And a three-man setup on the default side that five-seven taking down the second one also picked up by crafty
And that's exactly what he wanted
Racing
Is where at least taking gravity down and so you don't lose any of the big weapons there at all and no issues
Whatsoever fist bumps in yeah, but I feel like I mean like look
I don't know if they were ever going to win that round, but I don't know.
I feel like Paravision individually, like the players aren't as sharp as I'm used to seeing them right now.
It feels like they've lost a step here.
Maybe they can turn it around. Maybe they can find it again. 5-9.
Well, you basically have to do it now.
Like, you're one map down in the series, you're 9-5 down, 3-max got a great start in the second half,
so they've got a lot of money now on the T side.
And one of the great benefits you've had on this map is James AWP,
which you won't have for this first gun round on the CT side,
and he really hasn't gotten going yet on this map.
No one has. Everyone on all five players of ParaVision at nine or eight kills.
Yeah. If you lose this round, 3D Max are going to be off to the races.
If you lose this round or if you take too much damage in this round, it's going to delay getting the off out for Jane.
Which is certainly a huge win condition that ParaVision's trying to get to here on the CT side.
Retreat as to how 3D Max is going to play in this first gun round.
We've got some aggression coming from ParaVision, and it's worked out really well.
Masuta has died in the tunnels.
Opening kill in favor of ParaVision, let's see how they play with it.
the three max response
late long take waiting for the smoke to fade there's the mallets off
XRC is going to pick up another one as well. Ooh the push that could be the equalizing kill and it is
very quick shot from gravity
No chance for Belchenok in the exchange, and we're into a 4 on 4. It's quiet on the map, 35 seconds.
Belchenok was just looking for information, and there's going to be a follow-up push now into the upper B tunnels.
Yeah, they're walking on in.
Ooh, 3D Max, if you don't go up mid, you're going to be stuck in a trap.
Here's why.
A 4, good for 1. No tell, so assisting.
And he's got himself to pick up here on gravity, leaving Exocys...
alone so he's got to walk down through the long house and just hold on to that
galeel because there's no time really to to even think about anything else up
now hold the galeel and paravision those two players that they find a really
important round win here and obviously not going to be looking at getting the
AWP out now but you have to give yourself the leftover cash that it will
come out in the next yeah yeah I was gonna say like this this should be this
is a round that you're thinking you're gonna be able to take if your
It's going to be a week or by for the 3d max side coming out of this. They've got a galil on X or cease right now
But a couple players stuck around 2k, so I don't know. Yeah, they're gonna take a time out to talk things over figure out this
Investment and exactly what they want to do
But either way, I mean you're right next round the money for the AWP is gonna be there
So 3d max talk things over 9 to 6 lead first gun round of the second half doesn't go their way
Masuda fell early. They did find an equalizing kill, but
Timer on the round just was such that they had to push and force the issue on short
Left themself with no option
Now when they turn that corner on cat as well, they did have
Utility that was kind of the thing that made me scratch my head. Lucky had Molotov had a flashbang
You probably can't use the Molotov on the clock
A flashbang around that quarter could have done wonders.
So a small missed detail that has some consequences to it.
Around 16 is live.
It's a way to head out towards long, but they hear no noise,
no indication that an attack is coming. Instead the first play for 3D Max is going to be
lucky moving through lower with gravity and taking control of Xbox.
Shella's in trouble.
Flashes in, and Shella back to way into spawn.
Gravity's going ahead and taking him down.
So really important opening kill here for 3D Max.
Can they make anything of it?
Smoke to the cross.
He's still going to play away in the tunnels.
That's the Suitsa getting ready to go.
But Mack has taken Jane down blinded and through the smoke.
Belchnock steps out of the window.
He's looking for the second kill.
The second kill has done a decent job at isolating these fights, but Mac has killed everybody
else.
It doesn't really matter at all.
Nope.
It's a huge round.
So convincing from 3D Max.
He's doing everything he possibly can to just hang on to the bomb site and he's like,
I'm doing it.
I'm doing it.
I got one.
Oh God.
Neural.
Makka in the middle just doing work.
Okay.
That is a fantastic response from 3D Max.
The fact that, you know, Paravish can get back to winning ways to get on the
the board again and then 3D Max come in like that and just knock out blows straight away.
I like it. I like to play the Flash in. You get that kill in CT spot and it's like whatever.
Let's go to the B bomb site right now and we'll just deal with what we find.
And we were just talking about how, okay, you're going to have enough residual gas, changes the AWP out, changes back on the road.
That's killed it. That's just killed the game plan. They're set back again.
We're realistically looking at 11 rounds to get that 3D Max before we get the first real buy from Parami.
Oh my god. Where'd they get the AWP now?
Makka destroying them and 3D Max are absolutely looking like they're in the driver's seat to take the playoff spot right now
Yeah, you might not get an op-out for the rest of this half
You know you might you might not ever have that weapon in James hands
And it's certainly not being picked up by 3D Max and Makka at the moment because they're rolling with this AK set up
I think they're definitely gonna have a shell shell is on $3,000
So the conversation I guess is you are going to give me that
Well, the conversation is, I need to have this at least once to see if we can make this work.
Okay, you go down at long, but that's a lot of information.
Now, 3D Max hasn't quite grouped up yet to take advantage of it, but you've seen three players out at long.
And the old-school reaction is just to throw in the mid-to-d-split and rock and roll.
Taking a little bit more time, being a little bit more cautious today in this age.
But three players gonna be coming in through upper and there's no one home at the B bomb site
I think if you're a pair of vision you save this m4 money is such an issue for you down the stretch if
You can get some kind of crazy turn of events right here right now. Everyone's just got it back away
Maybe go for some exit kills
Nice one lucky come on again, but
Will be sway to
Shut lucky away. A 3v3, paravision. And unlikely retake opportunity here.
I guess they're gonna go for it because they're buying next round no matter what, but I still feel like the AK and the M4 are worth it.
Okay, yeah, backing off, backing off.
Yeah, absolutely. Once you get the AK, that's such a great piece to have in the next round if you are going to start pulling a comeback here.
You're not only going to have the AK, you'll have the M4 as you mentioned, but also the AWP can make your return to James' hand.
You need, if you're going to pull a massive comeback, you're going to need everything to
be going your way.
So, Jane holding on, looking for some exits.
The way is tapping and has found the head of Mack up.
And extra frag, the suits are also falling.
Okay, so actually that's a pretty decent amount of economic damage at the tail end for
3D Max.
One player going down with the bomb, one getting caught by paravision.
So plenty of money to rebuy and have all the AKs you could want in the utility,
but it's going to dig deep and you're going to have to spend basically down to bare
bones on a few players. So this door is still open for ParaVision. 6-11, 5 rounds back.
The money sitting there is quite a juicy prospect if they want to close the gap on the scoreboard
quickly. But finally, Jayme has his AWP. So we're all going to watch how he's going
to handle this situation. Bringing the AWP over towards short for the moment for
the boost up. But 3D Max is going to hit the B bomb site straight up. They know this
is the buy that ParaVision has been working towards throughout this half. They want
the gate playing against it they just want to get into the B bomb site.
Belchinoch, from the M-10 flying to the sky, gravity!
Okay, really is just dominating with that little SMG, X-O-C sent to shot straight through
the smoke, sway caught, and 3D Max are up to a series point.
It's the same thing they struggled with against foot, it's just this change of pace,
these timings on these aggressive hits.
We had this discussion last night, right?
We had this discussion last night between ParaVision and 3DMAX, we were thinking how could this game go today.
Henry was talking about how gravity has been doing this thing where it flies to the SMG, the pace of 3DMAX, the explosiveness has been difficult to deal with for a lot of teams.
ParaVision really struggled with that style against foot and we anticipated that this could potentially be something to expect today.
It has panned out that way. 3D Max are so explosive that Paravisions are not able to handle it.
They've thrown everything at this AWP. They've lost so much and the fact they don't get it at the end of the day is really kind of painful.
I mean, obviously Paravisions live in the dream.
James is so happy he gets to bring that up forward into the next round.
They got to rattle off six in a row and that has to start with James up.
And in fact, it might start with a double off.
Well, simultaneously live in a dream and a nightmare because they are very much...
That's fair. Live in a dream might have been a bit much.
They're going to very likely lose this series, they're going to go to a 2-in-2 game, and you
have one shot to make it into the ball.
You're going into a 2-in-2 game on a streak of two series losses where you've looked bad.
Yes, and let's look at the teams that are in that 2-in-2 bracket, you've got eye ballers,
wall card, legacy, bait.
I mean they already played legacy, right?
And that would be probably the team I'd point at, that would be the most dangerous
in that group.
You don't have to play them.
Again, we're talking about the trend of paravision so far these last couple series playing playing you know to their competition instead of kind of elevating themselves
But I mean they should be able to be eyeballers wild card focus bait like this you'd be able to be ever
They can't play focus either. So yeah, you you should think no they played foot foot and focus and like I see
Foot focus and like I see yeah, okay. So yeah, you're looking at either wild card eyeballs or bait
All should be winnable games, but in most difficult opponent this way
Okay, so
The three max really handled business against them yesterday, but how cool would it be if wild
Okay, there you go, Miss. It's a one more to find come the mid all you get away. That's huge. Okay. You don't get away
Good catch from the grenade
Would have been great to still have that presence on the other side of the map of 3d max and paravision to send
Into a four and four minute and 20 seconds left on the clock
James AWP on short right now and that can turn his perspective to help with the long
cross as well.
run boost or use the nade. Okay, here we go. Let's see if it works. Don't mess that one up. There we go.
Palms crossed over. However, Lucky's gone down in the meantime, so it's just a two on make that a one on three
all on Xerces to win the map right here.
It would bring him up to 20 kills. So it's kind of a perfect number.
Yeah, Shallow's going to stop him as soon as he drops down. So the all actually makes the difference Jason.
That saved up on some impact.
The lack of a plant actually makes a pretty big difference too.
As you mentioned the damage being done as you hunted down that open the last round. Yeah, money is quite a problem for 3d max
So they might have to sit a couple rounds out exactly what para vision was was hoping for make a little time out as well
Yeah, they could have used that that extra that extra money from the plant so third and final time out burns
Feels early for me in this potential comeback from para vision
I just want to make sure they nip it in the bud now
Here's here's an adjunct is something at least at least part of what this time would be saying during this time
out is like you know guys through if we're making this comeback and throughout
this comeback there's going to be at least one more round that we have to
stop the 3d max like pop contact explosion play you know like the play
they just kind of couldn't handle over at the B bomb site a couple of times with
gravity coming with the Mac 10 there's probably one more of those where
3d max says let's go for the uppercut so distance trying to probably try to
make sure the guys on paravision are just always on notice in those weird
timings when you feel like nothing's gonna happen those are the kind of
the scariest the tensest five round lead for 3d max and in this round with the
economy the way it is it kind of shove all in ak-47 on maca mac 10 on gravity
which I don't know with the way he's been using it might as well be an ak-47 and
then some upgraded pistols as well for the t-side
Okay, they want to explode short.
Can a show mid to B?
I imagine gravity with this Mac 10 is going to drop down
and try and aggressively pressure Jane at the corner
with that AWP.
They're playing retake at this A bomb site, so 3Dmax has to be careful.
Oh good thing straight away here on Jame, he's gonna feel the heat.
It's now 3Dmax burst into the side. It's gonna be a retake. They're going to concede the plant.
You've got it so clean, now it's time you need to get some bodies back towards short.
You have to extend the level that you can protect against.
Exercese and CT spawn, that's a good shot. A good flick.
That Deagle needs its kill, it's not gonna happen in this round.
Ooh it might not be there, but Lucky's fighting back.
Well, they're just dropping instead of going short they're fighting CT and that's a risky maneuver. They just hasn't worked
So gravity a 1v3 required on the Mac 10 it would be a special way to close it out
There's the first long HP in the next 13 bullets. Yeah, that's not great
Lowest people always got it down to 1v1 belts you knock up against him and the limited ammo
It looked like it's gonna cost him he pulls up the clock
He goes for the finish, but he can't get it done real nice try there from gravity
time. Oh, okay. The music started for a second. It looked possible, but he's juiced us. All
right. Really, really close call there. 3D Max almost making it work with the push into
the A bomb site. Lovely stuff to get the bomb plant though. Four kills is very nice.
Money is approved on the paravision side. Office still in the hands of Jane, which
They work so hard to keep that gun in his hands throughout this half
And it started next to a few rounds on the board and yet again 3d max
Even though that round is so nice can't really do anything after the fact
You got to save up for a case because now the game changes for 3d max now
It's about maximizing the number of rounds you can fight with ak-47s and galils
So the old French timeout as they chill far back towards spawn and just have a chat without
really planning on doing anything for the near future.
As I said, I really think there's going to be at least one more round of like an explosive.
I guess that short one kind of satisfies that as well, but I feel like the B bomb site's
got one more towards it as well.
It feels like 3 Max the Continent, where you get up 12 to 6, and there's this comeback coming from Paravision.
3 Max just feel like the exact kind of team that are going to sprinkle one round victory in that, and just get it over the line.
Just with how explosive and difficult they can be to deal with.
Imagine that they are going to finish this game at some point with one of those classic aggressive plays that just overwhelm the defences.
It isn't going to be here in this round.
Well, it's also it's also me interested to see how Parabas want to play this. Oh lovely shot
Okay, not another one that would have been a nice thing to have because then you can recover a gun at long in a 1v2
You got a chance
Good reposition here from Jane
Quickly moves up to the A site gets the high ground
Gravity getting tagged going through. Okay, gravity. That's a nice shot
Could he do this now where the deco is getting flanked at long good position again for Jane quick shots for gravity
Bro this round is actually so sick. I don't think you can get it. I don't think you can get it
Bell Shinaki grabs it and four couldn't find the AWP
Okay, so you got four kills in the previous round it ended in a one-on-one that destroyed
ParaVision's economy that they had built up now you get it into another one
Do what that you lose which destroys the economy even more so MP9 James somehow manages
He gets an AWP out into the field. He's always got enough for an AWP
It's a stronger buy than I expected it to be to be honest from ParaVision
Gravity is so back like that. That is just crazy shooting really strong stuff from gravity
Let's see if they can close this out. Yeah, apparently you managed a much better mind. You thought possible. Absolutely. James looking to take that
AWP for a swing it short hasn't been able to get the skill so we'll drop back look at the start though
I mean that's a great damage on the basura, but three players started at the B bomb site
One of them was kind of lurking around middle for the first 20 seconds and James aggressive on short
So they really want to keep track of how fast 3d max is coming short mid
And obviously show up the defense after the fact for that potential explosion at the B bomb site that we expect to be coming at some point.
But this is, this is, this is often where that conversation about 3D Max has its most, is that it's most important is like,
you've had six, you had three of a total of six that you will have to close out this map.
How many do you want to dedicate towards like the cheese plays towards the attempted explosion?
Doesn't it feel kind of flat, you know, if like you just attempt to win the round and you kind of headbutt with some cheeky, like, fast-paced rushes?
So, showing a few more slower, default-y rounds, however, they are gonna step right into this stack.
And Masuda is already low.
Hell with the door.
Man, it's tough to see how you're gonna break through this if you're 3D Max.
Looks like a fortress right now.
Coming in.
Max and C skill title.
No way.
Oh, okay.
Gravity's followed up and they managed to get in.
It is a huge overperformance.
Max and C stat.
He gets his 20th kill.
Macca not connecting that shot.
He delayed the plant to take that shot as well.
That's huge.
That allows the retake to get a lot closer.
No.
Okay, we got it.
Right at the perfect moment.
Just enough time.
Just enough time.
Makka not connecting not dropping them. It's gonna cost him likely here is teammate
Groudy's a 20 HP
He gets the head shot he saves him at the last second those way over life six HP
I don't know how Makka has gone away with this
I have no idea how 3d max are sitting in this situation
But they are going to the playoffs here in Bookal rice
Incredible shine from 3d max. They needed a win. They needed a performance like this at an event
It's been a rough start to 2026, but finally 3d maxi playoffs again
Viva la France that was so entertaining. I had so much fun. I'm gonna be dead honest coming into this
I think everyone felt the same way there was
When you thought of 3d max you kind of wins me and then they put on that show and dust to those last few rounds
That was fun counter strike to watch. Yeah
I think 3D Matt is like a pretty good team name for them a lot of the time, but not this time not on this day
They were the underdog not only in the matchup overall when you look at recent results and world rankings
But when you look at the map pool
They were also the behind the eight ball on both maps that were gonna get played and yet they came on top of both of them
And they did so in a way where I thought they're kind of showing you the blueprint of how to beat this parry vision team
It's you scramble them you get in their face
You don't let them set up you disrupt them and I feel like that was a constant theme on both these maps
They played really disruptive CT sides that kept has very tight and very tense and then on their T sides
They did their explosive play style that also worked out. Yeah, I mean, I really didn't expect them to be so clutch
3d max like they at the end of the first half three 2v2s in a row that they they won
Right giving them a bit of an advantage and then now at the end again this round this last round that we witnessed
I don't know what was going on
But I just feel like the paravis and guys they are in good situation
but the kills are not going their way consistently throughout the series and you know, I criticize a bit of Jane
Before but I think in the individuals were just outclassed by 3d max
Or across the series here. Here's the crazy thing. I was obviously just to say really quick
It's like that's the big fear that everyone's had about pair vision
Like when you seem to make this this kind of rise throughout this year
Or they've been able to you know win a tournament make some other big deep playoff runs that the one thing that people always had
To kind of worry about is the individuals on this team is that yeah
Yeah, you have some guys who have some high skill ceilings, but they don't always show them, right?
There's been an inconsistency in player performance, and I think you saw that again today.
How did Michael stay alive in that last round? I mean, I feel like sometimes the Counter-Strike guys smile down on you, and someone was smiling.
There was someone shooting a USB from window. You could hear the USB sound. He had like five HP, but somehow he didn't die.
I don't know what's going on there. He missed like three shots or attempted them.
The Molly was there, the plant came in last second.
But yeah, that was kind of the story of some of those clutches in the first half as well.
A 2v2 exercise that he won against Wave. I don't know, in the end it was a 1v1
against Wave that he just like afk's in the middle and runs out of time.
And we were just like, what's really happening here? It's really questionable,
some of the situations, but
other kind of you just g
for 3D market to play the
game is not something ther
to play against. I don't
tells the whole story bec
to think how many rounds
one with barely anything
had an insane giga clutch
off around earlier than i
was a grind really the
other than, you know, jame
the pistol and the fol
really it felt like once
get that 3-2 lead in the first half from that point for they really kind of
control the game in a lot of ways so really really brilliant performance
there for the next for sure to make a playoff it's been a loss as they've made
a big playoff I think CAC was the last one that they did that was you know late
last year so this is nice to see you know three next that we know and love
finally get something going screwed on over boys I have a nice surprise for
you Mr. Masuta is with us now we're gonna bring him into the studio
He's gonna join profit dust on the couch. Hello. How's it going, man? Congratulations
You've made the playoffs that's pretty that's a big one a big one
Yeah, been a long time. I think for them as well. Well, you I wrote they wanted the summit to make the playoff
So they brought in you you've been a lot of playoffs recently, right?
but
Jokes aside you've been playing pretty good in this lineup
I know some of the results didn't really go your way as a team coming into this tournament,
but your form has been good.
So just tell me how it is joining KD Max and playing.
I mean, obviously I've been always very good individually.
It was more like, I think I'm just like in a good position.
Like everyone in the team like makes me feel like I have to perform like in a way that
they put me in the best positions to like perform.
So I just need to, as gravity will say, click on the mouse and just, you know, do my stuff.
Yeah, I was actually going to ask you about this because I know you played a couple of,
first of all, obviously people will know that you've played on Vitality and Falcons before
and so you've been around the land scene, but you know, it's been a few years, but
I know that you had played some smaller events in France with a couple of these guys
that are on 3D Max.
So what was it like to finally get the opportunity to be able to play with them
on a team that is competing at Tier 1 tournaments and getting that chance to get in your
career to play a big event.
The funny thing is that I know Maka since I'm like 14 years old and we never got a chance
to play tournaments together.
We had some chances to play like Aramers a long time ago with Alpins but we never played
a long time together.
So I'm very happy that they brought me in and of course with Damien, the coach
right now that went back in 3D Max is going pretty good so yeah it's been fun
it's a very good time to play together how did it come about like how does
opportunity kind of come about for you to read to join this team like what were
the discussions like I it's been pretty fast to be honest I didn't expect it
that much because I was in gen one with the other boys and everything went
very fast like in a week I we we played DPL I think it would play DPL
We had like one week of practice and I couldn't like add new new position as well
Everything was very new, but still like as I said everyone makes me feel comfortable and they know like
Or could I could perform if if
If everything is going good
Yeah, I wanted to ask you about the vibes in the team
Obviously, you know not qualifying for the major things looked really rough. We saw some clips, you know
Maybe gravity and maca weren't really aligning fully and then you come into this tournament
If you lose against Focus, the second game against Volka also not looking really good,
but I feel like at this point things have completely changed.
How has that development been?
Have these wins really inspired the confidence in the team again?
It's very good right now.
Before the confidence I think for everyone was very low.
For everyone, since we don't make the major,
we did very not good results on the little land we did.
And we beat like, we did the bait, and Paravigio right now, which is, which give us like more
confidence from the playoffs.
And that's like, that's all we can ask about, like, we need that for everyone.
Because the major is like, what we wanted, obviously, but fortunately, we have to just
forget about it.
And it's sad, but it is what it is.
Yeah, you have more tournaments coming up, right?
Yeah, a question about beating Paravigio, because, you know, this is a team that's
kind of made a big rise this year.
they've won a tournament, they've made another final,
and they've been a really good Dust2 team.
What was it coming into this game?
It seemed like you were playing a very disruptive defense.
Was that something that you actively talk about
as the way to counter-pair a vision?
Not really.
We played like, I mean, Dust2Forest is like
a very confident map.
We played against a lot of good teams,
and we just played our game.
Of course, we did like some anti-straps,
but like, it's just about like how we play
more unadapting than just focusing on what they're doing most likely.
I'm just curious what you think of ParaVision as a team, because obviously coming into this tournament, a lot of people
talk to them as the favourites, but yesterday they were able to beat them, you made mincemeat
of them now and they match as well, so I'm just curious what your thoughts are.
I don't think there is a favourite right now.
That's a fair answer, there you go.
Thank you so much. We'll get to see you in the playoffs.
I'm sure the French fans have you as a favorite.
I'm going to send you on your way so you can leave if you want.
I'll take care of it.
All good?
Thank you.
Take it home.
It's your trophy.
I've been early for the trophy.
I've been early for the trophy.
But you know, the way that they played the day,
that was really impressive.
I do have question marks around Paravision now.
The last two days have not...
I think that there are chinks in there, Alma.
And I think there always has been.
But I just think it's a lot more obvious now.
And I wonder if it's because we've seen them at more events,
we've seen them play against more big teams,
that it's allowed coaches, backroom stuff,
to kind of figure out where their weaknesses lie.
Yeah, and I mean, it is the story of, you know,
one good event, one bad event,
good individual performances,
but you know, everyone taking turns
and then when there's a turn and no one is stepping up,
it looks kind of bad.
Like, yeah, we didn't really see anyone stand out in this series.
I don't even know who I would say played well on television overall in this game.
Like, we saw so many rough rounds from all of the individuals.
It was a completely invisible first map.
We had some moments here, but not really anything special.
No Tansiello and the main roles didn't really show up.
So it is tough when this happens.
Let's take a look now at the results from today and see which teams have made it through to playoffs and which ones we've said goodbye to
Obviously BC game out
There's there's lots of question marks around that one now and how much of the time off building
camaraderie action, I'll just say an aptly named team because all they have is being seen
That is fair. I heard this one already in the green room. So yeah, I didn't laugh like at that time I left
I'll just put it out there. I think it's a good joke, but you know this time
I expected some maybe additional spice some like you know something new added to it, but nothing anyway
NRG also out
Obviously Andrews his favorite team you got a huge hopes from out to three
I mean such the major obviously saving strats
Yes, I mean defeat the legacy not really surprising there bait beating inner circle the Ukrainian derby
Hedrick not able to take a dub or his previous team and then yeah focus
eliminated BC game that's great great love love to see focus in the 3-3-2-2 I
mean for aiming for a 3-2. Let's talk about the teams that have made it through to
the playoffs, my goals no surprises there. I think 3D Max might have been a
surprise for a couple of people and that's the game you just saw. The
The big one for me though, MIBR on making it through.
Shout out to my boy Insani one time.
Yeah, he played.
Big Insani fan.
Glad to see that he's finally had some success on this team.
My thing is realistically, would Mongols and MIBR be 3D Max?
I'm not really sure.
Especially Mongols, they look back crazy.
And they played against Wildcard, so OK.
They got the dub, but it wasn't like they
are super convincing.
So as much as PairVision is now left over,
I don't think Mongols impress me any more than James squad did.
I think foot took the most impressive eye test-wise out of any of us, so far this turn for sure.
The Straus obviously also did really, really well.
The 3-0 teams looked good.
The teams that didn't lose looked good.
The teams that lost didn't look that good.
Basically, imagine that.
What deep diving analysis we're getting here.
Let's take a look at the games that you get to watch tomorrow as we find out the final teams jumping into playoffs.
Starting with Focus vs Eyeballers, I know exactly who Prof is supporting during this, his Croatian...
Sensational, the Croat Goat, as they call it.
That's a huge opportunity, definitely for Focus there to move on to the playoffs for the first time
for this lineup that's been together for a month, so that's huge.
Bait Legacy, okay, Legacy definitely have a point to prove that they can make the playoffs,
I think, and they should be in that, that they're in that conversation to win this title
potentially with the line that they have.
The ParaVision wildcard matchup, there's no excuses for Jamie, yeah.
Yeah, I mean if you're losing this one then you have some real tough questions to ask after
the tournament's over because I feel like in some ways, like, yeah, ParaVision obviously
are focused on winning this event and obviously, you know, that means something, but you
got to think that they have, you know, bigger goals in store for themselves.
You know, they want to be a team that can make a deep run at the Cologne Major
And I think that what's happening sadly for them at this term is that they're
seeing a lot of vulnerabilities kind of creep up, you know, dust to a map that
had been really, really good on. They've now had two losses that have looked very
damning. The fact that their mirages is so weak and open, they don't play nuked,
their overpass has been shaky. Like the walls are kind of closing in on this
team. It's especially when you add in the interval performance is not, you
know, really showing up. So there's a lot of fears I feel like creeping in
over there. Yeah, I mean it's just a rough, rough that they're there but
also doesn't mean anything. It's Jayme. He always loves loves to make it as long as possible a long road
So let's see. Let's see what happens. I feel like Jayme loves to play as much Counter-Strike as possible
So he's just doing PGL Buccarus on hard mode
We will be back tomorrow with those three games as we find out which three teams will be joining us in the playoffs for
PGL Buccarus. So get some rest and be up bright and early tomorrow. We'll see you then