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got us up and killed.
This is one of the MIBR.
I mean, one good kill here.
They're going to hold the utility to go for a retake.
They could block out Max to their main.
There's a lot still to fight for.
Insani keeps it going.
That's the third kill of the round.
He's such a machine right now.
MIBR, they might have pulled this one.
They're running out of the hats, and there's the headshot.
Insani.
They think they're wanting to be faster to be.
They've been wanting to lurk him to be
through their own smokes.
Wow, Thobrasira.
Can't even tell that he's the secondary operator now, but he's got three in this one.
That might be his best player to tournament.
That might be.
And it wasn't anything too crazy, but it's standing in getting nice.
2v1, the Hex is known for a clutch. He can probably get this first for the bottom.
Gonna try and put up a flashbang and just hope for the best.
He does tap the bomb, doesn't look the ball on the infuse, lands the headshot.
He jumps around, he's got the kid in his back pocket as well.
On the playover in library, now the retake begins up short.
Yeah, and the suit up, gonna be going into the site.
There's Shiloh, who's taking right down.
Oh, the suit down!
Okay, there we go.
Look at that rush of guilt.
Gravity, they're not ready for it.
All the way down, middle.
middle gravity's won the round. He carves them up immediately and he pulls out the pistol as well.
Gravity's all for the ace.
Smoked to the cross. He's still going to play away in the tunnels. That's the suitor.
Gotchnock steps over the window and he's looking for the second kill. He's got a decent job at isolating these fights.
and everyone else will just have enough money so maybe that is a little bit of a case here's art on the long put
so uh
One seven anymore as he comes down four and this is a nice little eco bash some confidence builders for art here
as he gets himself up to 15
All right another video, so another one's in the tally
The number two.
That's me with your phone.
Terrace traded back to me.
Electronic is down.
Into...
and four gets away from him. The badgers got it in states.
Totally unnecessary, though. Double one easy, but hey, I'm here for it.
It takes out the doorbell.
Angry simple ultra cross.
Played it simple.
I'm going to show you what's
going on.
See you later, suckers.
Welcome back to PGL Bucharest.
All the highlights there from
yesterday's action and the
action continues today because
it is judgment day.
We're going to find out who's
going to the playoffs, who's
are analysts of course they are the best that's why they've been selected we've
got striker from HLTV now I think we can really call you an analyst as well HLTV
more of a side gig you know yeah exactly right at this point and then Blair of
course the man of a million events at this point I just got more majors than
me at this point do I maybe anyway I'm just here I'm just here to fill a
the quarter Richard. So why don't we take a look what happened yesterday without
either digging into that. This is there was some crazy games yesterday and
obviously we're going to pick them apart a little bit. This is the Swiss bracket
and as you can see it is going to be the deciding day today but the penultimate
day did bring up some surprises. Where would you like to start gentlemen? I
think the obvious one is 3D Max. I think it's been the biggest
surprise so far at the event, they start things off, they look miserable, they lose their focus
and then they barely, barely, it's like embarrassingly beat Volka, which is a weird combination of words.
And then, somewhat turned around, they beat a lackluster bait and then 3D max taking on the
Time Lord? 4D max? I don't know, 4D max, 5D chess. It's a strange one. You know, we'll talk
about it in a bit more detail, but for me, I just thought 3D Max, they looked terrible
right up until this game. I mean, even in victory, I think they looked really, really
poor.
Yeah, even the Bates one, I mean, obviously it was more through Bates kind of letting their
foot off the gas than anything else. But 3D Max didn't look more like themselves in
that game, at least, you know, making the plays that they would usually do. We saw
Xerces, you know, making those latter plays and all these things slightly more
on the crazy side as we know 3D Max to be so I think it was just more also just getting
up to speed with the tournament because you know obviously they entered it off the back
of missing the major and that's obviously going to affect their mental so for them to
kind of build into the tournament is a good sign.
You know Bly is saying surprise but we both picked them to go through to the playoffs
regardless of the situation.
Yeah but you're going to feel like that after day one.
Exactly and look and here's a worrying thing right?
Let's say the 3D Max do make a very deep run of the event right or miraculously
somehow pull off a very, very unlikely win.
This is already beyond expectation.
I know, but imagine they go even deeper, they're going to take down maybe a mongrel
through a paravigion again, they make it to the playoffs and finals, maybe even win it.
I think it would be a terrible team for the terrible thing for the team, you know, where
I feel the changes are absolutely due.
This, for me, feels like kind of a lost hurrah, so to speak, for this particular lineup.
But hey Rich, they're getting it done right, especially the win over paravigion for
me yesterday.
That was easily the most impressive game I've seen from them in God knows when.
And you can see here. I mean strike a pretty much now be assignment apart from yeah feverish delusions about NRG
I thought I'll talk about that. I can't hear the vision for a voice full tournament. Yeah, I don't know
I don't know what I was thinking that I was just missing a name
No, I mean at least you didn't go to PC game like everybody else
I mean I suppose that's the good segway is any start talking about what happened with them
Everybody wants PC game to be something. It isn't yeah, and something. I don't think it can be and I've watched
you know, rush home and we finish, you know, it's on the secondary stream usually, you know,
watch the games, watching it, Vod or watching it live, because I want to see whereabouts
they are. And I'm going to just say, if Aragorn had performed like that in the books, Frodo
would have died in the Prandtl.
Aragorn is a change of his name, like a gentleman just changed his name, you can't, you can't
be kind of named with that performance. But look, I just feel like his performance
is also kind of a symptom of the malaise that's in the team right now. Let's be
This is a dead team walking right and I feel like the faster as soon as the changes take place the better
This old saw core where reasonably good. They were there was solid earlier now
They look dead in the water and simple as well just find a better team you clearly we can even look at the the quote from
Muturist right. Yes, what it's like on the IGL here, but I am not the captain now
We got to read between the lines Richard. Oh, I love a bit of some text
Here it is. Here I'm more the IGL. Yeah, we know that. That's explicitly your job.
I'm not the captain. When it comes to this place, it's like sometimes I don't really know what is next.
And what that says to me is it's like, look, we've had a bad tournament. We're probably going to split up.
I want everybody out there to know that even though I was the IGL on paper, I wasn't really on charge.
Yeah, you're in a simple team. First time.
Yeah, exactly, you know, and it's not even just the simple team is just BC game in general
Like they're their whole history is riddled with roster changes the management is famously trigger happy about like when things are not going their way
They are absolutely happy to just blow everything up and and pick it apart and then Taz someone who's you know always vocal about what's going on
He said we are not good enough that is the sad truth. We do really try every day
But it's not enough. I am so I'm so not envious
of tasks to be the coach of that particular team like it's it's so
rough where you have such vocal personalities like simple like
electronic and then you're trying to make it work with this core and I I wish I
was a fly mate you know what no I don't wish I was a fly there I think I might
get triggered how bad this is leverage make the changes you the
trigger happy screw it pull the trigger make a change if this ain't it I
think everyone's in agreement but what would the changes look like so let's
say theoretically I've blow it the hell up just blow it here but after they've
paid all that money and we're talking you know some million dollars maybe two
couple of million right so we've paid two million dollars to bring in this team
to play like this is you're about to see on your screen so then what do you do
you keep electronic you keep simple so what obviously yeah so what's gonna
happen to your Singapore run you would have to buy into the core right look
either that or you do the hundred thieves Ruth you know where they
where you just go for kind of like a Hail Mary play, try to make the first major if you can, like within U4.
They could also do it a little bit more, you know, progressively, right, make two changes now
and then the third one a little bit later when you get some results up. Because their ranking
isn't horrible still, they could still make something out of it. But, I mean, how bad
that do things have to get if you're Taz and you're saying, we really do try. We do really
I mean if it's got to be said then I think that's more of an indictment in a way
It's like obviously you're trying you should be trying your professional counts right player
You're playing in a decent sized dog
We've all heard the rumors about the salaries that are going around there and while I'm sure no one's close to simple salary
I imagine they're very good salary very good money. And yeah, you should be trying. That's the bare minimum
I just might sound like a wall idea, but answering a quest trying to answer your question
How would they fix screw it get simple can go to phase get face a simple get the core in get karygid
I don't think karygid gotta forget about face. You gotta let them go
No, no, no, I'm talking about a place the individuals screw the off screw right there you get frozen
Right get twist get karygid bring him to simple
I would get someone else instead of electronic but screw it. I think that team's already you know
It could vibe I could work out there. There are solutions out there
bit of a fever dream I know but what about you get the core of foot you you
know maybe I don't think why would they why would a foot go to simple and exactly
it's my question so you drop electronic no but the problem is I feel like people
like simple electronic just would not fit well with a fresh young team the
amount of history and the amount of maybe justified ego as well they possess
it just wouldn't click with these sort of lineups so but there are options available but I would not break up foot
look I my my solution for this is for BC game to stop trying to be relevant
and make it all about the brand you know we know why they got simple and we know you know this is
obviously a betting company that's possibly you know me doing this for for the brand and for
trying to get some ads out there, you know, simple looks good on an ad.
Just get the old Navi Core back together, perfect those three.
Boom, which is over in BedBoom.
Yeah, at Bed, appropriately.
Another improvement.
Once he's out of Cologne, just get him in two and just get like some fifth player
and then just make it all about the good old days and that's it.
I mean, yeah.
It would pull numbers.
Here's the problem about the good old days.
As old people know, the good old days can always be in the present.
they've been in the past of the good old days.
But that's my solution for...
No, they're all viable ideas.
That is not a viable idea.
My phase idea makes no sense.
My problem with this team is the fact that we've already seen that it's very difficult
for them to get any relevant players to go along and play with this, with simple in
general and like with this team.
So they have tried for so many different cores, for so many different players.
So many of them shut the gap.
But that's why I think Foote isn't necessarily a bad shout because the experienced players
that are in a decent spot now qualifying for majors, they don't want to go and play with
Simple, they don't want to have to listen to it and deal with the earache.
The aura that Simple brings is no longer worth the downside, right?
Because he isn't the player.
He isn't that good, yeah.
Yes, but Foote, if I was a young player and I'd gone from the Navi Academy to
play him with the goat of CS GO.
I think that's career suicide man. I think that's career suicide of your foot. I think that would
Also the kid might mentally break eventually Richard, you know, so anyway, they're out they're gone
You know in Hindi there's a there's a particular a couple of words come I think it ascends Bells, BC
That's pretty much some I guess what his team is right now. You know what I mean. Yeah, I do
Why don't we take a look at the schedule? Usually
PGL events have two streams, but today it's judgment day. It is just a singular stream. You don't need to go anywhere
I'm gonna work my way backwards here. Paravision versus wild card
Jane has I think played a genius, you know reverse move. That's what I think I think by being three two
Yeah, play the favorite in the first round
Yeah, they played their favorite, knocked them out, and they just out for the playoff, so I think it's actually going to happen.
Bait versus legacy, that is going to be a spot on the blocker, that's just going to be crazy, Jack and Fort, who knows how that's going to go.
And the game we're going to be preoccupied with here is Focus versus Eyeballers. You want to get into it?
Yeah, sure. I mean, these are obviously two teams that are here. They are very happy to be here in general just because they haven't had the opportunities to, from both ends, really.
have been together for quite a long time, but I don't remember the last time that they even played
one of these tournaments. I don't think they ever have. I think this is their first one,
whereas Focus, a two-month-old team, obviously on a quick rise and just trying to make the most out
of it so that they can be the next team up fourth year-one circuit entry. Yeah, absolutely.
I think Focus, I think I want to, sorry, would be more happier, right? Because a lot of
a couple of these players here haven't really had that experience playing at this level.
But for focus it has been an impressive, I've been enjoying watching them, apart from their
one game against Walcard where they just threw the game away, they come in here far enough,
they already have a LAN win underneath, I mean like a tournament win underneath their belt,
so they're coming in here making the playoffs a real possibility and so I can reset as well,
this is a team who really could upset a couple of names here, you know, they're not just
happy to be here but could upset a couple of teams and potentially make it a playoffs and
And now, at least on paper, they should be the slight favorites to get that spot.
Yeah, I mean, I agree with that.
I think I've seen enough here to think in this matchup, I think probably focus should win.
Yes.
But it's got to be said, I was very concerned with the nature of the capitulation against Wild God.
True, but this is where someone like Cuban really comes in, right?
If you're talking about the experience.
Is that the guy with his head in his hands, most of that same?
Yes, that's the guy with his head in his hands.
I couldn't see it.
But the thing is, you can see from frustrated he wasn't everything, but if you talk about experience in a must win game, you know, to qualify for the playoffs and all of that, you have Jw.
Like this guy has been a multiple major winner, he's been in so many more scenarios that these guys probably hadn't even started playing CS at the point in time.
But that's where someone like Cuban really comes into play. He's the one, he's going to be a guy, don't stress, because the stress is going to be on right now.
And that's the only X factor here which worries me for folks.
I mean, when I was looking at the game against BC game that they played yesterday, Focus,
I saw that it was clear that Cuban told them, you know, what was wrong in that wildcard series
to make sure that those mistakes don't happen again, because that was a much cleaner game
compared to the wildcard one, you know, they never really were in danger of losing the series.
So I do think that, you know, they have calmed down a little bit,
make sure that they don't throw some of these situations away that they did against wildcard,
and it's going to be a bit more comfortable in this one.
Yeah, and obviously their opponents, eyeballers, essentially some of the remnants of the Swedish scene
which used to be so imperious in Counter-Strike history and has obviously fallen on hard times,
not just of late, for years really. We don't know when they're going to rise like a phoenix from the flames.
Certainly it doesn't feel like it could be this lineup, but I will say there have been some bright spots.
Yeah, but there have been some lowlights too, you know, we were going to talk about Bob who has been a...
And this hasn't shit up about all tournaments. And then look at this.
There's not much to talk about, really, when you're talking about WoW XB.
The only players lower than him in the tournament right now are Pee Ping, Jacob.
Oh, Jacob, when you played, you know, once you were pretty miserable.
And one more player, the name escapes me, but it doesn't really... Wretchy.
Wretchy, he'll quit.
Oh, okay. Well, he hasn't played competitively for five years.
Exactly. So it's not exactly a great company at the moment here and it's more XD than Bob as well.
I for talent. Whenever it comes to Swedes, he can't spot them. He did it with Pitt, he did it with Palf.
Disco Doplan maybe? I don't know.
I kind of feel as a dane, right? I think this is just like some Psyop.
He's like, this is the next Swedish player. He gets picked up and it's complete garbage and he's like, well, you know.
I feel like every cast they've done of iBallist begins with him going,
Henry, let me tell you about this Bob XD character.
I did like three casts, so I don't know.
But I mean, look, all joking aside,
I think iBallist will be very happy to be in this position
because they have got some experience of their own.
Obviously, we've talked about J.W.
He's like leading, he's the CEO.
He's been the guy to like stand up,
had really good stats at this event,
rolling back the years, we've been super happy for him.
So maybe there's a veto that they can construct to, you know, pull the wall over focus.
I know we're not going to jump into the vetoes just quite yet, but I feel like the veto here for me, Striker, it's pretty cut and dry.
I think it's very obvious what's going to be coming out here, right?
So I think the thing with focus is to have two maps that are really, really good on.
It's going to be ancient, it's going to be, sorry, it's going to be ancient and inferno.
These are the two maps we really do enjoy, but for our eyeballs, because they kind of have this weird seven map pool, they should ban out ancient, I feel like.
Inferno, either one of those two, but in front of they have a chance with focus even though they've had a couple of losses
It's been very close losses that it's been very labored efforts
And I believe in furnish should be coming out and of course there we go and for look if you jw
You just got a secret to try to test it
You know the map that you come most comfortable on the one where you had the most reps on you should be mirage coming up
Yesterday you got complete. Oh, no, that's that's a bit of a curveball. That is a bit of a curveball
I think cardboard are like seven one seven one on you obviously this is mostly tier two or three even opposition
so it's very hard to read into it.
But to be fair, you know, Focus is not some experienced team
that is going to be able to slam them on the map.
So I do think that there's some merit to it.
They, Focus definitely don't play it very often.
So I think there's...
I like that, I think going for the punish pick
rather than just play Mirage, where everyone can play Mirage.
I like it.
Focus also play at play Mirage loads, so it's not that big of a surprise.
I kind of thought Nuke would be a bit of a handshake map coming in.
But they're all in all like
Trigdeb while they have a plan coming in here, but if you're focused when I'm looking at inferno
This is your your top two map, right? So far. I've seen them sloppy CS there
They look really good and then they just throw these stupid rounds and inferno is a map bridge
You gotta remember post plans. I mean we're going for readings are almost impossible number rounds. They lost that dig
It's a wild card. Yeah, unforgivable, and then you can see the mental crumble
So what I want to see from them here today coming in as a favorites is placing good clean
Counter-Strike with everyone is zoned in that is what I'm expecting from a side of focus
Yeah, but that's that's kind of what I was gonna say about their their proficiency on the map
Right so the wild card loss wasn't necessarily because they're bad on the map. It was individual mistakes
Yes, it was 4v2 or thrown away, you know 3v4 3v2's
Situations, you know that effectively if they had won some of these clutches, you know 5v3 that they throw away towards the end
Towards the beginning of it would be like 30-9 or something
Yeah, it would have been it would have been a fairly straightforward map and they've already beaten three max on the map
They already played overtime against pervision on the map. You know, these are really solid results really solid infernal teams
So I do think that that it's a fairly obvious one zero for focus to start it off. Hmm. I mean, yeah
listen
The thing with inferno is I just the way the map plays out right now is just always it feels like every game of inferno
You watch is close
I
Know I disagree I feel yes
Sure, you know you have a two really good teams are comfortable on the map sure
He can be a little bit close like what we would talk about this particular game
We're talking about focus and wildcard that you've been 1384 focus it was the individual mistakes being made
That's what I mean what one mistake on inferno is like
It's way more high stakes game boy. They made four mistakes
There were a lot of mistakes but that that's that would be my worry on this map like it's like I ball as
can sort of play and can't kind of, but I still think focus winning this particular
condensate. A couple of players, a couple of players like Matheus, you know,
Pops can be happy when he hears this. He's he's been looking great so far this
event, but I'm looking at the Matheus, I'm looking at Banjo, some of the younger
players right, and these are the guys who are high-fragging, but they're the
ones who slip up, they're the ones who make these mistakes and that's the
worrying thing for me. Right, let's bring in the sweet whisperer and Henry G,
It's Anders up there. So come on then. What's Bob xD gonna do this game mate? He's gonna be great Richard
This is the one yeah, I said it couldn't be but but it's gonna happen this time Henry
I just think it's a glorious day
You know got the playoffs round the corner
We found ourselves in a very familiar venue the last chance to loon Anders you and I there we've been no strangers to it
No, I think it's gonna be fantastic and focus they've been fun to watch. They make some mistakes
mistakes. Eyeballers, we haven't seen the real version of them yet. It's going to be
today. I feel like focus is the favorite. So I agree with the desk here. I feel like
they should have taken down wildcard. They should already be there and going up against
these eyeballers. Sure. They're a plucky team and they'll be hungry ravenous in fact
to actually make their way towards the playoffs. But I think focus as long as they
can hold it together today and play their game as it were, I feel like they should
be taking this one to zero. No problem. Henry, with the focus capitulation against
wild card. Yeah. Is it your professional opinion? It was more over exuberance or was it nerve?
I feel like after the victory they got on the first map, it was new cries, 13-3. I just
think they took their foot off the pedal. I feel like they felt too comfortable and they
allowed those mistakes. I'll let you finish the thought in the game. It's ready to go.
Cool. Thanks a lot. Cheers boys.
All right lads, let's get into it. Focus versus eyeball is like we said it is going
to be last chance saloon here. A spot in the playoffs for one of these two teams.
You probably wouldn't expect to be in the playoffs and there's to be quite frank at the start of this tournament
But here we are and there will be a tea sized star for focus in my opinion the favorites going into this one
Let's see if JW you can hold off this mid assault coming in
They did not perform up to par yet eyeballers, but they got a chance now Boba steed starts with a headshot
You don't want to be sticking around for much longer. He does have a teammate
They're hot the grenade will catch him in fact to teammates
It's a really elaborate setup here by all those flashes more people around the corner. They check it vault is a genius a third man
Waiting you could not have seen that coming. That's all it takes for a genius level. That you check it
That's a hard read man. I'm not gonna lie. I think most of the time you've already killed one with the grenade
There's a second career review. It was a nice play genius play. I'm in a good mood to Henry. Yeah, okay
I'm ready, fair enough. Let's lock in and it's going to be focused so three versus two JW and Rolf to step up here
It's the Jullies on the retake far from ideal but two players in close proximity
You could more than both down here, but he's made an absolute meal of it JW almost zero chance clutching this one up
I'm afraid as focus for steam ahead as you will see
The bomb come to its logical conclusion nothing to do nothing to say maybe a kill available for JW here either way
He goes down with the blast as we will see three kills for vaults the genius the mega mind
Yeah, that was very impressive. I thought you could see the plan for my ball as I didn't really realize at the beginning
I thought Bob was just sticking around
Because he was a little bit too, you know high on getting that first kill
But obviously no he wants to be chased down
Which is exactly what happened and the plan obviously is for the second player to try and then the third
Which you in theory you're not expecting it
You can see the first player there coming in from the focus side wasn't they just run right past the
Volt is there to turn it around even gets another kill like you said adding to it focus off with a nice start here
But there is a response. They got a bunch of kills in that pistol rounds. They bought four
MP9s. I know you love that Henry on Inferno, especially. Yeah, let's see what they can do with them
Always a difficult round to convert here on the T side volts and utility for library and the arch
Those smokes being deployed right now. There's not much CT presence this side of the map. They're borrowed away on towards the bomb site
This is our first MP9 dealt with by ZTR JW interesting position because he's hitting leaping around the corners to deal with those sort of spots
And it's no problem at all. Rolf last chance
Whether he can actually make a dent here is yet to be seen waiting for his opportunity to strike but no one's giving him anything
They're aware of this prospect. He does do good damage, but overall and is now he's being found out
It should be a clean and concise victory CT so far removed locked out by virtue of the smoke said and we've got a three on three
And another smoke being added to that's great. Well, they just
Yeah, we'll smoke themselves. Yeah, they did they wanted to do a bit of a gap
They'd have to create a pocket and anything just giving them another three seconds on their smoke. Yeah, I think you're right
Oh, I think that needed to be a little bit better. In fact save what you have right now. It's a better choice
You're not getting into it
We'll re-smoke most of all your boys. Yeah, I'll do it. Let's show you how it's done
Damage, I suppose like they're doing something in this round
Vault's gonna be caught by the bomb. I think the real fight that actually loses them. This one is Max the he had a chance
I think to get the kill on the thing early on but he just you could tell failed a couple of bullets and
But though you look you said jumping around the corner is good technology coming in from focus
You want to do that? Yeah, you feel a little bit sacrificial being the first guy jumping around into the bomb side
But it makes the cross that very difficult to reset even if you do find that first kill you got to be traded out
You can't just know them down. That's what it's all about and
And as we do have another investment here from the eyeballers. It's gonna be they're taking two glills again a couple of galils
See what they can do with it. Well, I like the space though very very fast coming up towards banana straight in
I don't think they're ready for here eyeballers. They can get caught with their pads down vaults again
He finds an opening wrapping around pink against Bob XT and they get that. Yeah, they've got the pink on him
He's down to eleven now speed behind this round. Well impressive
They're taking a leaf out of the 3d max playbook get the Mac 10s rush V get the opening kills overwhelm your opponents here very important round
Jw fighting back but not for long matters will take care of him
And I look like he's gonna be getting a few kills here. Nothing but headshots with that AK 47 round should be over here
Just one player remaining. It's going to be Bob XD with low HP, not the best spray, but somehow gets away with it.
It's going to be Jorco napping towards his new boxes, but no kid in play and there's, but there is a smoke.
Oh, there's one right there and behind him, he didn't realize all of all comes in, of course he does.
For the rescue once again.
Well, there we have it.
I love the game plan for him focus, because honestly, I think if I had to sum up iPodler's sort of, you know,
you know, run in the tournament so far, they just look very asleep.
And this is an early game.
If you come in high powered like this, you take the fight straight to them,
maybe they're just not ready. They haven't looked for any alternative.
Well, after saving a couple of Galils and have a force fight,
Eyeballers find themselves down in the mud.
Gary Zero here.
It's gonna be an upper partial investment. The Lost Bone is accumulating.
We will see those five-sevenths once again.
A couple of HG grenades, two of which are deployed early.
still have two more over towards banana but no damage inflicted really as of
yet if anything they're the ones taking the brunt of it we will see now deep
smoke down here on the CT side to be pop XT hasn't had a great tournament
all the hype around him but tucks himself in he's hoping Dex gonna set up
the bait and switch it's a very generous reading of what Bob XT has been
doing not a great tournament yeah yeah he's a having blessed he's down there
with Jacob he's down there with Reggie but I genuinely mean I genuinely am not
gonna give up on Bob I think he is actually a good player okay I don't
disagree that's terrible but but but I'll stick around for a bit longer I think
you could show something well they at least buying some time here problem is
you've allowed eyeballs to go towards top middle completely open but there is a
bit of a stack going on. Not necessarily a confirmed round here, but a B-split is looking
like it. With vaults positioned, they might just go through the arch. They parked one player
up. Got to be dropping that mid-util once again. It's got a fatal reaction from Bob. If he
gets one here, he'll be impressed and does. He's done well to stay alive this long. They're
locked in now. By the Molotov, they'll be finding him eventually. 30 seconds short.
They've confirmed it is a bit of an A-stack and they'll make their way in towards B.
a JW with no U-Till, it would have to do something unbelievably good at this stage.
The standard chance.
They don't have the smoke, but that almost could even be an advantage in this case.
Yeah, if anything, yeah for sure.
But if you smoke it's a chance he could run through it, find a timing with a flashbang, just take the dual.
Knowing he's only got the 5-7, maybe a Mach 10 for more you lost there for Banjo,
but yeah, just take that fight, shut it down quickly, and now you're saving.
There it is, the Mach 10 and that 5-7, we go 4 and 0.
This is the pick-up focus of course. We are just joining us. This is the penultimate day before the playoffs here at PGL Bookrest 2026
Been a great tournament so far. I think we've had some great upsets
so we've kind of unearthed some new players some new teams were necessarily on our radar and
Yeah, this is the 2-2 bracket all day long
So no B stream all the action here on the a stream and whoever wins the three series
You have today will book that place in the playoffs tomorrow four quarter final tomorrow
that is exactly right yeah I think it's been fantastic so far we've had a lot of a
lot of fun storylines yeah foot's been playing well stars been playing well
BC game playing bad well that's half of the course Astralis looking very good
favorites for the tournament my book I'm gonna say it again I was gonna put it
on the record Astralis are winning this tournament okay you said I've got foot
but I think Astralis is my second pick they look very good right now I
think I'm impressed Mongols although the score line doesn't suggest it I
I think they look pretty weak as a team. I don't think the heart's really in it. I'm kind of tired of hearing it
I've excused but the storyline of we don't practice we don't prepare for our opponents
We don't time out and we don't take any time out
I'm getting a bit bored of it, and I think it's the other end of the spectrum. They are super locked in
Yes, they are doing everything they can to try and bring a trophy home
They they yeah, you said it yourself. I think on day one. This is the best the trawler scene
we've seen in like five, six years, maybe even more than that.
That's crazy.
Really impressive stuff.
Focus here, up with a 4 and 0 lead.
Now, some of these rounds, they've been close in numbers.
Not really close, as in Focus was about to lose.
They've just lost a bunch of players.
One theory, one theory.
They need to maintain full focus here, Anders.
We saw them against Wildcard, 13-3 victory,
as we referenced in the pre-game.
And then they just completely fell apart.
They had massive leads and started kind of giving
huge advantages, clutches that should never be given over. It happened time and time again.
I don't think that will happen today, quite frankly, but let's see. I think they'll be very
well regimented, and JW's got a bit of a gimmick play. He opens things up, but he's got multiple
players coming through that smoke. Down he goes. Rolls the booster. Now has to react and try
to make his way back towards the A bomb site, but Tessa parked up behind the truck here,
looking to catch rotations. We'll see if this AK-47 can make further damage. He's actually
They've got so much space in the map.
Doesn't matter.
The bomb is at T mid right now.
They're taking it to be bomb site.
This is all a fake right now.
They've actually turned it.
This is an insane mid-round call.
Focus on mind-gaming eyeballers.
They're completely on all four players here.
I hate to use the word genius twice in one half,
but this is sick.
OK, the round's not over, though.
But they have talked to themselves.
So we've got vaults in such a prime spot,
deep in towards the ruin.
They guarantee killing the first.
Bob XT, what are you doing?
Yeah.
You can't just run it on one HP without your teammates.
So that's not a retake.
That's just, that's suicide.
Lovely grenade, and that's round over.
This is a fantastic round.
The boost in the middle for JW is a really cool idea.
It works, but then Mateo says, absolutely not.
And he runs through, finds him.
They realize that's gonna force a huge rotation.
They go back, pick up the bomb which they left in middle
and then they just go for the V bomb side
and they're not ready for it.
I'm liking the game plan for focus.
One of my favorite approaches at Inferno.
Use that top mid smoke every single round.
You don't necessarily have to use it,
but if you can pop flash through it
and actually find that space,
it's very, very difficult to deal with there.
We saw the counter, the reaction,
trying to boost above it,
but the pacing behind this one,
focus are in full control as they go five and zero
and force out the first time out here.
It was a pretty nice idea from JW and Co.
They even got the open kill there.
But as soon as that brute force approach
methodology was deployed, and they found all that space, you had to pull everyone over.
You have to assume it's going to be an A side attack, but all the meanwhile, the genius
level play once again from focus as they take over the B bombsite, even on the 4 and
3 disadvantage, it felt like a guaranteed round.
Vol was so deep towards the ruins, Bob XT basically runs in towards that area with
9 foul and 1 HP, that's when the round collapsed.
Well, just to hedge my bets a little bit, because I've obviously been talking about
I did say from this from day one. I think focus are gonna make the playoffs. Okay part of the reason I do you win either way
Yeah, I win either way. Okay structure. Yeah for myself
I
The reason I said this is just a highlight what you were saying, which is that they normally do play this very structured
They're very smart with what they do. Yeah, that was one of the reasons why I think they could do it that and the fact
That banjo is insane and the tails is very good. They start playing
Oh my god, this is very bad stripping kills.
Okay, I was about to pull off a new point, we'll get into this round.
It's going to be Pop XT having a rough one the last couple of rounds here.
He's got a decent amount of kills to be fair to him, five and five, but he gets absolutely
smoked at the top of Banana.
And it's going to be a nice little reset at the round.
They're going to recover some utility and T spawn, stock up and flashbangs here.
He didn't even live long enough to make a mistake.
No, exactly.
Great shot there.
ZTR.
Delivers the goods.
A lot of space found already as well.
That opening pick is a nightmare for the CTs.
Yeah, defense is spread so thin.
You've got one player defending the B bomb side of the test.
Really looking quite confident.
And all of these duels, you can see it in his movement.
The crosshair placement, he knows.
He's got a lot of open runway here.
It's going to be a fake towards B this time, Anders.
Nades, smokes down.
Trying to hold off those rotations.
Yeah.
Even if you could just keep one player in decks over here, that's still better, right?
You isolate a 5-1-3 on this ace out of the map. You're quite happy with that.
Or you should be.
J.W. needs this shot. He won't get it. The flash-to-off-setting match is a barely-saving attack.
So then the CEO, Rolf, gets the spray down to the 1, but Banjo's gonna trade it out,
and he'll keep it going. Might be... Or he doesn't even take that much damage.
Least of 78. Another round. Up to 6 now.
Yeah, if J.W. hits that first shot, it's maybe a different round there,
But as soon as he does you to cut you discover there's at least two players towards middle
You're ready to pounce out the apartments there you can pincer and towards the bomb site
You know there's gonna be a least one towards B with that little fake. They deployed as well
So yeah, really nice structured around there from focus
Make things a lot easier if you take down Bob XT in the first five seconds at the round not gonna lie
But they play it perfectly again. This is what we saw on the opening map against wild card
I was commending them for their tactical structure and the mid round calls not giving too much up
They won Nuke 13-3, it was looking like a world-class squad.
They collapsed in the following maps due to the individual mechanics of Wildcard,
which we knew were peaking in this tournament.
I'm glad you brought that up, because if not for Hex, then Focus do win that game every single time.
Yep, and that's the way she goes sometimes.
Yeah, it's one of the beautiful things about the game, right?
Yeah, the strategy is a big part of it, but sometimes one person's will will just assert itself in the game.
Bob XD has not yet blown off at the start of each round, looks a little bit...
JW the MAX7 every now and then.
Okay, now we're rolling back to the years.
For the old people among us?
Yeah. How old do you have to be, do you think?
You think 30? At least?
You've got to be at least 30.
Okay.
He's still pretty young, I think.
In your opinion, yes.
Let's get into a desperate scenario here.
the eyeballers 6-0 down. That's not good. Fully locked in our focus. Plenty of cash.
The rounds haven't been too close. Is that max 7? To be fair, perfect weapon for the
job with this position. It is viable. Yeah, I mean on some maps it's definitely not a
mean weapon. Nuke is the classic, but we've seen it at the half wall here in Banana,
In this case the apartments it could be a bit rough if you're trying to retake but presumably there will be other weapons to find
If you have to run across the map at that point, so we'll see
He's in range
Vanilla on the other side
Thinking about it, but right now we just want to check if anyone is playing that library corner
That's what he's holding there on the T side
Jorco started to get there and in fact after losing Bob XT again early on here
They've rotated everyone over now. They're pushing middle eyeballers. They're trying to come up with a way to do this
They're in the middle, CTR could be dead, almost for free.
The bombers in the apartments though, so this round is not over yet.
This was the part where it could be more disastrous.
Rolf, great kills right now, but it's still on.
J.W. is dead, they can plant the bomb, there's nobody else at the A site.
It's the same old story, you think they're getting back into the round,
they're finding some kills, but they're so far removed from the actual location
of the final target.
A 3 on 2, sure.
They come down to this shot in the apartments.
Hand of flick, land.
Jorko's not bad at all, but he can't get it this time. I thought he had it.
Now it's on Banjo. Don't underestimate him. You give him a chance here. They won't. They push it
in exact same time. Very good work, but he could have done it like he used to kind of play that
would. They're getting pulled all on the map right now, eyeball. Even in victory, it looks
like it's labored. I agree, right? That's a round that they win by stacking the A bombsite,
pushing down middle for Rolf to basically get a triple kill. I guess it's a round,
but this is not the normal way to win for now.
We'll take you though.
They're on the board.
There's the triple.
This shot here.
If you flip connect, it's a very different finish to around there, but IBOR is finally on the board.
As we said though, the money's not going to be a problem here for focus.
It's full speed ahead as we enter round number eight here.
I remind this one is for the playoffs focus.
Foot forward to kick things off their map pick. It's gonna be a double grenades down towards the bottom the middle here
Do any of them connect? Definitely not a hundred HP for every member of focus. Oh, we have got vaults
He's pushed through banana mall tops going down towards the quad sides bound to follow things up as well looking for that mid space
Once again, it's gonna be a B execution and is mid lurk will remain from the taes
But now they've got that banana control the grenade could do a lot of damage this bounces off this wall
That's significant, yep.
I set two players up, speaking grenades, JW down to one HP.
I'm lucky. That's even better.
You've just got to hold the angle now.
Everything eyeballers do, focus has something better.
It's like approving it in every little interaction.
The boost in the middle for JW, Mateos comes through to kill him, right?
They did about 40 damage and they do 99.
Yeah.
Number is bigger.
fifty seconds
that back to
putting some pressure they don't have to commit to this me push but they've got
the apartment as well with banjo so
you never really know what's gonna happen
max that gets a kill that's times in it's only going to be the one votes very
fast to react
and max is going to go down he will take him from beyond the grave
the monitor of the year off you've got to get that killed they are a little
bit low here on the t-side everyone's low everyone is low bobex the
though
maybe the
chance to shine
This is your boy. Let's see if he can step up. J.W. will have to sit back and wait and see if a target presents itself.
Bob XT will certainly have to do the heavy lifting here. They've got a plethora of utility flashback towards QWAP, but the focus will be from the outside here.
J.W. is hoping that someone will peek into his crosshair and he can cut this one down to size.
If they don't have any of the utility they want, they'd love any chi or molotov or anything really to open this up. Smoke is going to be there.
Hiding inside is Jorco. Just takes a little bit of a P-desk band, and what a head shot!
Jorco cuts down J-W. He wasn't needed. A bullet to the chest would have done the same.
But it's focused at 7-1. They look so sharp right now.
That's a good time now. This one getting out of control.
J-W native down to 1 HP. Men, he couldn't really be an asset in that clutch.
it's also I understand why they want to smoke off the pit but it actually also
gives another kind of threat which is that somebody could go and hide in the
smoke like it's your if they had and send the area also they fun they had no
kids no retake it was already all right it's undeal that's another good point
well I feel like you kind of just accepting your faith and it's like we
have to go for it we need the rounds with the hope like somehow some way a
miracle occurs here but this is partial by territory you could force it I
suppose a couple of players are around $5,000 so you could go for 2M4s and a couple of 5-7s
etc. I think the partial bike generally speaking is going to be the best approach though. Let's
see what they go for. JW needs to save cash for the AWP so one single rifle here in the
hands of MaxDubb. I'm going to round number nine. It's kind of what I expected today.
Focus can show up and actually play their A-game, not crumble, not lose out to disastrous
clutches they are the heavy favorites IMO. They're proving it every round right now
exactly what you said like I think you're on to something here. Alright they trade one
outs gonna steal the AK but like you said more than anything they need rounds
like if they need the last if they can make this a 7-5 it's still not really
great but at least as a conversation. I mean if you somehow get 7-5 pier after
this start Anders you'd be very happy with that. Momentum on your side of
the server, focus will be tilted and we've got a game in our hands.
Whether that happens is yet to be seen and it has to start right here right now and you've
only got the pistols and one rifle. Make it two rifles now after getting that frag.
Since the sliver of skepticism in your voice Henry, I feel like...
I feel like 7.5 just won't be happening but I've unproven wrong by all the credits
of that. It would display fantastic mental fortitude. J.W. you'll see what he's got.
He keeps a little bit deeper but he's actually a double kill. His crosshair he was aiming
for a deeper fight than the one that he got and he still managed to adjust to get the double kill.
That's not bad. Under 40 seconds, Backup is coming in, Rolf is inside of the bomb site,
Dex is starting to show up and he's got that AK playing the first corner.
Matheus and CTR and they steal this round away from the Swedes. It's the big question.
24 seconds now, we're really wanting to cut down though. Backup is coming,
Bobbock stays running down Banana and there's Rolf. He's kind of been the star for the
moment he's up to nine kills and I think CTR could win this round any longer
all the backup is there it's going to be Roth to get the triple at the end of it
needed that needed that desperately and it is JW to deliver the goods that
double kill with the M4 I don't think he intended to kill that first player his
angle was not great but we'll take it all day long get himself two kills set
some up for success there in the three on two we'll start with that MV9 killer
grade into an AK-47. There's the kill. There's the lineup. We'll take it as ZTR, decent attempt
there, vaulting up on the bomb site itself. That's not going to happen.
Look at the money on this. You don't have that. Remember some of those early rounds were
closer than they seemed? Again, not that the highballers were about to win the round,
but they did a lot of damage in the early rounds.
This is make or break right now. You need to convert this round if your highballer's
4xD aggressive of course and he has been in his position many times and he delivers this particular round
That's a great couple of headshot over committing to the fights
Maxster
They'll be there for the fight as well. It's gonna be the incendiary that you bought me some amount of time here
He's done well
She has
What a shot from Jocker though on the follow-up there
Can't believe it makes her very well played
He's got to stay alive. Don't let him get the bomb down here, Banyo, coming for him.
He's got three bullets, so he has to fall back and reload.
Flash to put a little bit of more pressure on Banyo. Remember, he's a very strong player.
If you fight him one at a time, you're going to lose that fight very likely.
Trying all the smoke is just making it very hard for him to do anything.
And now he's down to 14, so I think they've got it locked in this time.
And that's exactly what they needed here.
Oh, yes.
7-5, absolutely possible. Now it has to be the eco into this following round here.
It'll be round number 12 with the guns will come out again
You can't really justify much more than a couple of p250s in this follow-up round even a deagle might be a bit of a stretch
So Jorko will be bringing out that's about that's all run and see
Bob XD his best sequence so far
Nice little double kill courtesy of that flash bang maxed out really nice
Utility deployment there as well the flash bang the incendiary the HG before he peaked
giving himself the advantageous duel and as mentioned has to be the E-carrier now
for focus they are back 75 fry ballers would be fantastic considering where
they were yeah like you said could be a bit of frustration for focus that's
what I'm that's what I'm thinking yeah that's that's an undercount they were
up 7-1 in potential 7-5 it's definitely gonna be 7-4 yeah don't see them
losing to 1p250 in glocks. I don't think so. It's rare. Rare that it happens. Gotta say
Rolf has really stepped it up right. That's his 13th kill. Four deaths. It's very nice to
see him step up to this level. I think that's what the team needs more than anything. I
think Ibol is having that a chance to breathe in any of the matches that we've really
seen them play in so far. I think both the first half against the Mongols, they
looked more competitive. They looked like they were having more fun, but then they
I kinda got wiped out after that, and see, yeah, I just, some kind of structure and a little bit of peace, maybe, and I think I-Bowl is some, hopefully some of the players can start to get activated.
The fine hour off is the only one that looks like he's a bit comfortable on the map.
Alright, AW helping out, that's a quality kill for Rolf up to 15 at the end of the round, and four overall for I-Bowlers.
Let's see if they get the last one on board.
Couple of AKs on the CT defense now, looking stronger, getting warmed up.
Rob XT with some valuable contributions.
Rolf, 15 kills total.
This game is far from over.
Looking like GG at one stage at 7-1, but here we go.
Find a round.
Maybe Rolf had a conversation with Hex, then it was like,
how did he bring this to this? You just have to drop all the kills?
Yeah, you just have to kill everyone by yourself.
Yeah, totally. If he's up for it, you get everyone on focus as well.
In a while here we go find a round of the first half first map of the day
Three best for threes to bring you in total
Yes, indeed
All in the a stream live and direct here in Bucharest
Yeah
So I was in GW
Yeah, we've given Chad Alex morning on this and at a serve break. Yeah, you work hard to put a long week
a long week
A lot of CS, lots of best of threes in this system.
You have to get back from the corner, they read it.
I think that's a big mistake from Bob XT.
I don't mind that he keeps behind the flashbang,
but the fact that he stays around like that,
trying to juggling back and forth,
I don't think that's how you want to play that.
Now they're going to be pushing Dex.
They feel like he's alone
and they're not wrong about that either.
CTR, he knows there's going to be a gap in there,
and Matias will take down Maxter,
so the three-month round of the game.
Deep grenade, two deep in-facts.
Could have been a shot for the smoke, but...
it was not. Here comes the retake both players through the ruins. I don't think this will
be happening and that kill confirms their GW4 versus 1. It's a ding through the wall as well.
It's going to be almost impossible at this stage. Nothing you can do, nothing you can
say. Playing for stats in this particular moment. If you can get a couple of kills
that would be great, but it will be a very successful first half there. 8-4 on the
T side. Great team effort. No one really leaping off the page in terms of individual
frags with focus just great team counter strike. Yeah, which I think is kind of the DNA of
this team in some sense, even though I think Mateos and Bandio are very good players and
maybe if you wanted to name some superstars, those would be it. But the fact that they
don't have to rely on them solely is a very good look. And for eyeball is a very different
story. Four rounds picked up of Rolf dropping 15 and five. Yeah, that does feel like
a one man show. That's the only reason you're even competitive in this game right
I still think the game plan for eyeballers in the pistol round was a cool one
Yeah, I wonder what would have happened if old hadn't checked it
I'm not saying that necessarily loses them around because getting kills with USP in that corner
It's gonna be very hard like sometimes you just missed the shot. So but that's all in the past now
Cuban he's got to be satisfied. You could see him in the back looking focused as ever. Nice. I see what you did though
You've we have I'm playing into it now. You're the realist. You're the real genius. Thanks. Thank you
I've been waiting for a long time
I I really I've been needing people to say that and they just don't do it. Hmm. Let's see what the pistol has in store for us
I'm seeing jewelies being dropped in spawn two of them for focus a very potent on a map like Inferno using towards boiler room
Use them close range in towards banana. That's the idea. We'd like to see them actually selling a pair of them
So this is gonna give the single sets
Okay, and we're gonna go we're getting aggressive there. I love it with the apple mentioned jewel eats
They've got the upper hand. They've got eyeball as pressured. He's here in the footsteps,
Bob XT. He knew that someone was above him.
But Jorko will still cut him down around him still, looking decent.
Push and then they find Walt as he was back-headling.
Oh, see ya. He's got no business getting a kill like that.
Well, that's the best around confirms. Jorko is down to 15.
joke unless he finds a miracle through the smoke nothing to do nothing to say
they're around to throw away now they are giving him opportunities to be fair
yeah don't do that but he's down to his last mark every year so not gonna happen
there it is how does decks get that second I don't know just out jogging
with his Glock and having a great time good stuff needed that see if any
headshots available, not gonna happen. There's the pistol round, got to get through the force
by though of course and inferno it's very difficult. Does it matter that they only got one kill here
for the force by Henry? I mean it's not ideal, they'll still force by either way. You still have
enough for MP9s and 5-7s, definitely would have helped you get a few more kills but you
still will have smokes, 5-7s Kevlar, maybe if you get three or four kills you'd have more
and B9s available to you with a 5.7. Still in for my money, pound for pound, the best
kind of the game. So, let's see what it can do.
Yes. Okay. Well, here we go. Ammunitions are dropped. For materials to, actually for
CTR to throw all day. So, he's going to be, yeah, peddling back and forth, picking
it up. Well we talked about this idea before and you can drop those half
four grenades from CT spawn and if you keep throwing HE grenades one after the
other it suggests there's multiple players there yeah when in fact there's
not it's all a bit of a ruse. I stacked towards the quad site oh my god the
timing's insane they don't punish it as much as you'd like it to be a trade
here as well okay so it's absolutely fine for eyeballs here three on three
him if he favors them they're hoping no one else will be home yet in towards lines then they go
5 7s like we said very potent they on inferno and his vaults can he step up
yeah don't underestimate it he's been very sharp bolts here so far look at the position he's not
even just full on bursting it he's actually just tricking them away i think he could have had
that i admire the precision attempt there for great his work it could work oh it's in the wrong
player though unfortunately he maybe could have killed max the now it's tricky ctr one of the
to get through as the farmer's being planted, looking for the kill.
A J.W. finding three in this round and eyeballers are back in the game a bit now.
They definitely are. That's a huge round to win.
Five-seven's definitely proving to be problematic there,
but Volt unable to find the double.
If he does, I dare say there's a good chance of winning the round.
There won't be one, but it will be a tactical timeout now.
It's called by the T side.
You know you're up against a full eco here.
Interesting they call the timeout.
Maybe the comms got a bit scrambled.
maybe there's some stress going on, but you just won the round and you're calling a timeout.
I'm not really sure what you discussed that you know you're up against USPs.
Seems like a bit of a waste, but we don't know what's going on in team's week right now.
We don't. It would be a lot of fun if we could listen in, but at the same time,
you could tell that could be a problem. Yes.
I do. I mean, Peter's behind them. He's obviously a veteran of the scene.
Oh, for sure. He's been around for decades now.
for a real long time, yes.
And I guess, again, I feel like eyeballers, more than anything,
they've looked stressed in these games,
like they just don't look comfortable.
So maybe it makes sense to slow things down
now that you've got some breathing room finally.
I guess that's the idea.
We're talking about the future rounds,
try and make sure you maintain his dex.
Okay, so I'd say he's got an AK-47,
he also got a saviour.
Maybe he's going to try and save for an AWP,
but he has got the AK stacked towards B.
At the top, max damage grenade and it takes it to the face, rushing them out, mowing them down.
Actually not the result that he was looking for there, that's an AK given over potentially.
Yeah, they have to go back and pick up the bomb, so they're gonna see that no one's picked up the AK.
True.
Jocko has a Seuss.
Okay.
So, we always mention it, we never really see anything from it.
No.
Be fair.
Not really.
They were only popular when they shot confetti Henry that's when we
When people loved them well, they got nerfed quite significantly. They're quite good at CS2 now
Fair read from JWU someone's almost like this lads taking a bit of damage now
And the Mac 10 to survive. Oh, he's not gonna survive. Rolf goes down
Max that was gonna save the day again. They don't have armor. It's got 40 seconds. So it's
really winnable fight here for Maxta, but the level of comfort again at an all-time low here
for Eyeballers. So they're trying to sit in the smoke as if they can block it. They actually
want to touch each other, yeah that's what they want to do. They're trying to find him and bump
into him. He hasn't recovered the bomb. Yeah, but he's inside of the smoke locked in. Jorco is
there, he should be going down, but he's still on ice somehow. Maxta's six bullets and he goes
down to Jorco. Oh, there is no comfort here for Eyeballers. They got the opening picks there,
It was looking good. No Kevlar a few five sevens and that's the round you give up
You just took a tactical timeout as well to try and avoid that prospects
Yeah, USBs and five sevens. No Kevlar barely any uter and a Zeus. Oh
No
Good God, that's a horror show
The one round you couldn't afford to lose you're taking that timeout and the result is you've lost to the eco
He may be overcooked massively, massively overcooked and now you're on the force by one AK available,
bottom of the barrel loss bonus.
To be honest, I think an important lesson too, right, for Bob XD at the bottom of that
banana position, fighting like that, even though it seems like it's not a big deal,
yes, but the problem is like that's how it starts, like it starts with one casualty
And then it spirals from there, it kind of keeps going.
You should be playing very reserved positions
if you're alone towards banana.
Especially like, I think the mentality is there,
is like, I'm not having a good tournament.
There's a chance I can get some Franks here,
there's USPs up against me.
I'll be in the open, I'll be combative.
He gets, I think he got one,
but then taken down, pushes them into the stack
and one by one, they really did throw that round away.
That is the first real blunder of the series so far.
eyeball is the one to deliver it
i think also it could be some of the residual mentality from playing so many
of these online games where
you know you're just playing game after game after game and and
having this sort of mentality maybe doesn't hurt you because you're playing
like five games a day so you just keep on going everyone's doing it
but on this level
with a team that's very structure like focus it could easily backfire it
has backfired already
Flashes are in, smoke around the corner, vault catches him in the air, it's so precise, he's so good.
Triple spray down, CTR's just pulling over flashes to stop them from pushing forward.
Again, the level of discipline and structure, it's such a sharp contrast to what we're seeing on the eyeballer side.
What focus are bringing?
JW gets one but it doesn't mean too much, four players survive, they fend off the four-spy admirably.
As we get into round number 17, fortunately now for iBallers, this is full eco territory.
You get nice $100 per player. This round, 2400 into the next, so you'll be able to buy
AKs and basic Util, and that's if you don't buy a single thing here in round number 17.
Chance for Volt to make the playoffs in his home country as well.
Good point.
Good point.
We've got an eclectic mix, Romanian, Bulgarian, Mateos from Croatia, Bandjeu from Finland,
CT Alps from Sweden.
We've got longs already there from the foot as well.
True.
Yes.
We're really collecting everybody here.
International politics has never been better.
An eyeball is unfortunately not at all playing the game that they want to play here.
This is now dual die on Inferno.
You could get down 11 to 6.
A very, very comfortable victory here.
This round will five players survive huge injection of cash after winning the eco, clean follow-up
on against the fours and now we keep them the glocks no problem, huge amount of runway
here for focus to close this one out very cleanly.
This is what they did against Wildcard, bear in mind though, they looked so good on the
first map.
Then the second, it all fell apart but to be fair it's Nuke in the second map
where we saw them do their best work against Wildcard.
We know they're a very strong new team, focus that is.
Yeah, might be even more tricky here for Swedish eyeballers.
I mean, just happy to be here.
They might sound reductive, but in terms of like they've never
really played a tier one tournament on land.
They've done very well to get themselves in this position
as a Swedish project with low resources.
And they've got a decent team here.
They're getting good experience at a tier one land.
Yes, but I know obviously it's just gonna sound like I'm crazy because Richard is making me look crazy.
He's making it. He does do that a lot I thought.
But they do play better counter-attacks than this. I swear I'm not just making it up.
Right.
Obviously I can't prove that now, Henry, because they're not playing that way.
Hey, the game's never over. They can still win the Smart Banders and I know that sounds crazy, but
Every round is winnable in Counter-Strike, every scoreline is recoverable.
And here we go, vault goes down.
Since I saw mine, we should be dead as well as smoke, because that might have actually almost saved you.
It should be enough to win this round.
It could be. They were pushing apartments on the other side, focus, so there was a timer on this push, if they hadn't gone straight away.
Hang on.
Wait a minute, yes.
Mateos, finding that one.
Uh-oh, this one gets a bit uncomfortable now, Max-Dubb.
Yeah, if you jump at the wrong time and die here, man, if you get the timer all over,
I don't think you realize it, I think you think it's clear, I think he's checked it a number of times.
They're gonna push CTR and they will get the kill against him, but now comes the backstab.
Are they ready for it? They used a bunch of grenades, so now they definitely know what's up.
So one more player in church, that's Matheus on the other side.
And focused. They could also just lock them in. They could say, you know what, we're not gonna win the round.
That's exactly what we're gonna go for, I think.
Okay, I like that.
You've got so much money, you're happy to go down with the blast.
Oh god, don't throw in now, okay, the bomb will go off, but
it looks like almost every member's gonna go down as a survive.
gets away with his life is Bob XD you take the round who we talked about the
financial situation for focus this doesn't really affect them at all they
take an AK and then for the next round they could bring out an AWP certainly if
they want it and even after winning the round you're gonna have to take
concessions with only one player surviving on the T side there you will
not have everything you need everyone we average him on $4,000 we're seeing
that reflected already Galil's Mac 10's so you win the round but have you
really it's not it's gonna feel worse 100% you're gonna have to bring something
and they come fast here a pocket strat is required group force it's gonna have
to be the aim of the game okay so they're pushing past their own smoke here on
banana that's the T smoke themself in some pressure the counter flashes
you're right they have that's anything but ideal grenade around the corner is
good and they will kill both for it but CTR is taking up this position
And the question is are you ready for it? You've already got a kill on this corner
They're not at all Jw barely gets the rifle out and barely lives it is technically a three on three
It's a hard round to win here. They're trying to molly the corner towards up banana
They end up mocking the half or landing on that teammate's feet
I can tell your optimism is slipping Henry. Yeah, but that's that's the he wouldn't be happy with that at all
Yeah, you did you hate to see it as well the T side Molly like oh
That is like essentially killed your teammate the round is still somewhat on but look at the damage. They've taken
Resources not too bad to be fair a couple of smokes flash Molotov here to lure if you players though
Time running thin and this is just such a sick setup. I don't think there's a world where
You're not finding at least two kills here with this two-man setup towards a I think you're right
I do like to set up as well
Shadows all around. They know everything
And yeah, they will just clean it up very good
And yeah, you're cooked unfortunately cooked because you look he said you on that previous round with one player surviving
You've got no money now. You have what average?
2500 maybe 3k and
Yeah, you cook yourself with the Molotov. Yeah, good point. I'm not sure catch on the replay
But that's when the round was over. They're trying to Molotov the corner isolate the fights of sandbags
But this is my favorite thing I think I'll take with you Henry's you show up every day
Optimistic you're happy you want to watch great counter strike and the team slowly take it away from you. I think
That's just one of those unlucky things. I get a good idea to Molotov the corner
So we're going to do is just okay comes down to the minutiae. That's kind of strike
You miss the Molotov by one pixel ends up mulling your whole team. Yes
You have to make do and that should be GG
But we do talk about this all the time and is the hardest run in the world to pick up is number 13
Look at this turret setup though double AKs into all the apartments
And it hasn't worked out at all Rolf coming out on top and they're gonna have to run through the flames once again
The grenades are fantastic. So is that Mac 10?
It looks like we've got enough around for eyeballs here that confirms it for versus to
It's the apartments where you normally have to take the little guns and it works out very nicely
you've been known to say it the hardest round of them all oh yeah and that
double set up I was just about to say that is that's gonna be very hard to
defeat especially because they they come at one AK on the other side the guy
picking from the other angle is thinking Mac 10 or a tech nine or
something and they still found a way through that's pretty cool they need
about four more of those to get this one in the OT not impossible money
is pretty good on Jorco. He's got 8,000 almost 12,000 on Banjo. So it's not going to be it's not
just going to be a straight cruise there where you have a couple of eco rounds. It's going to be
an uphill battle here. Let's see what focus could do right there. It's still a relatively new
project. So closing games, you know, keeping the attention all the way to the end and not
letting the team back in. I mean these are these are skills that sometimes could
take team a long time to learn. There's still plenty of time and space to convert
this one. 12 to 8, 4 opportunities but eye ballers will be very happy. They've
kept their head above the proverbial water for now. As we enter round number 21,
focus feeling the pressure. They do manage to save weapons again. We talk to
how strong their money is even after losing a couple. They have still got
plenty of cash and reserve. Now they've got the AWP out as well. This
will be their final form in terms of their setup and running their proper gun rounds here as we
had to run over 21 eyeballers though fully equipped as well. I'm having to make do with
tech 9s and Mac 10s here. They've got the AKs pretty much across the board with one
M4A4 in the hands of Dex. Okay, we'll take it.
So the movement in second mid quite a lot of it in fact makes you wonder if they're going to
to be quick towards the side of the map. There's another Molotov in the apartment
and I think that was from the CT side. By some time for Jorko to hang around here otherwise
eventually he will have to be a little bit more careful. See if he's got the internal
timer down correctly, yeah just about. It really feels like they've got the bomb picked up,
it feels like they want to test this part of the map really early on. There's only three
people here, it's not a four man setup just quite yet. Smoke goes up, flash goes over,
Look at the power utility coming out, Rolf making a dive down into the smoke.
It is good movement, but what they need is an entry back and they are going to get it.
Bob XD will take down Jorko at the corner and now they are thinking about it.
Are they going to wrap around and split the B bomb site?
They could, but they are going to instead leave JW at the top of banana and then the
bomb is going middle.
They are really having the conversation right now, Eyeballers, about what the next
step is.
here. If JW confirms that, then it's a go on the other side. Don't line up for that one.
Vanjio now, all of the explosives landing in the pit next to him. They still got a teammate inside
of the site, but Tails is there to try and help out, but Vanjio can't get a scoundrel.
Surrounded. That's really good work. Aipola, some of the better structured and called rounds
that we've seen from them in this one. Oh, this was a really nice round in general,
especially from JW, showing discipline there. You could see him considering the idea of probing
further in towards up and under area towards the half full but just falls back and maintains
that control on that side of the map. We've got a knife here with ETI, he does enjoy that.
He's Swedish but you're slapping your countrymen in the back.
He is. He is a double agent.
Farming that money. You'll have to see that as a hold on to an 8k, we've talked about
the money being strong. That only adds the reserves and over $1,500 coming through but
the headline reads that eyeballers have brought us down to a three round game. They are back
on their feet after a pretty abysmal first half.
They gave themselves enough to work with after being 7-1 down.
I think importantly here, in the previous round that Focus also lost,
they had two rifles alive. They have two again here, and with the bank that they had going forward,
that's going to keep them competitive for a lot longer. So even just saving two rifles is actually kind of a big deal.
Yeah, iBall is certainly on borrowed time right now. One round against them, it's GG, but
Like I said, recovering this map and just bringing it to this sort of scoreline, this is your opponent's pick, right?
So, uh, sure.
Moving into the next one, Muke, like, you'll be feeling good either way, just like knowing that you're warmed up, you're ready now.
Sure, would like to stronger showing here, but like I said, it's not over yet.
Overtime still, very possible. CT's constantly playing on his front foot, trying to get the opening picks.
Good damage on either side with the grenades.
It's Volten 65, Rolf finding himself at 69.
Nice.
I'm glad, Henry.
We have multiple numbers.
We have to dodge them.
All the funny numbers.
All the funny numbers.
Only leaving Volts at this side of the map.
I must say I'm really impressed by how Volts
been playing in this first map.
His focus looks so sharp.
Not just checking the corner, obviously.
That was genius move, but generally I still can't figure out why he was so overlooked after game
of the John really think he's proven himself a solid player. Oh, he definitely is. He's fantastic
for always a safe pair of hands. You know, I'm like always great at anchoring bombsides and finding
you one or two kills never overplaying his hand. What's that flashbang for? Is it for CTR to peek
in from vaults? Yeah. Yeah. So that's like that's called the magic of flashbang. This is
like one where you can swing yourself. So when you're going to be committing, if you drop it over and you can swing around Coppens yourself just like he's doing that.
Okay.
Imagine we'll do that for Aurora all the time. He kind of like made that very popular. It's a very, very good flash.
Okay, that's a good shot. Good remembering.
Rolf, he gets a kill. Your glass to reveal himself in the back. You can't just stay sniping here. Bandits gone down.
Oh, we can.
We don't know. How are they not calling it out?
Surely some-
Oh!
I know what-
Jorco.
Is it GG?
That is wild. Six seconds left, Jax gonna plant the bomb.
And Mateos on the other flash, he's so-
No!
That's the headshot, how?
He was basically AFK with the flash.
He couldn't see a damn thing.
Nobody was home.
It was lights out.
Here in the headlights.
Oh, no.
Mateos will be kicking himself.
We're not gonna get a better opportunity than that.
He doesn't even move completely blind, nowhere to go.
And it will be the CT timeout.
Felt like the job was done.
AWP bunny shot off the shot.
Speaking of which is J.W.
Boosted up to open things up here.
Am I wrong?
Did it look like it took a long time for I-ballers
to pinpoint where Jorca was?
Yeah, I supposed to.
Oh, damn.
See that reaction?
He knows you should have picked that up.
Yeah.
Yeah, I feel like they killed two players.
They didn't realize he was at the back necessarily.
But he hit some very impressive shots.
but Mateus should have been closing that out.
He knows that he had such an advantage in that duel.
Mr. Shots, completely blinded his opponent.
He knew where he was.
He's gone default plan.
He heard the plan coming through.
Smoke with dissipated.
He couldn't have blinded him anymore if he tried.
And now, now the money's starting to wear thin.
Sure, it's another full vibe.
It's ETR, MP9, they're trying to bring the game to JW,
but he's starting to hit some shots now.
15 and 18, Mateus.
They're gonna make up for our lost clutch
and it will be JW to take him down.
All of a sudden, overtime looking quite likely Anders.
Jorker was the one to die next.
JW really getting warmed up.
He's at 17.
Landing those top shots in the middle band.
He was the only defense on this side.
He's going to try and throw whatever he can.
The molotov is not going to spread into the corners.
I'm not going to get lucky.
They'll throw more and it may as another molotov.
He's just giving up on life.
He just doesn't want to be here anymore.
OK, well, that was everything they had,
including the kitchen sink in terms of finances.
gonna have to say these two rifles can't even consider going for this retake I
I'm still blown away they didn't convert that 1v1 he's gonna be kicking
himself that was such a prime opportunity and now yeah you saw the
reaction right yeah understandable it's felt like a locked-in game the focus
7-1 up you found match point very early on was it they're up to 12 and 7 I
right? Yes, yeah. 12-8 and now you're you're looking down the barrel of overtime
and that's if you don't save these weapons we'll see whether they can hold
onto the rifles it's gonna be a nice incendiary to disallow the entrance into
what's the ruins but round number 24 we have made it the entire way courtesy of
JW has to be fair he's fine in pics your boys still got it if the 13th
around as hard as the mall. What about the 12th in overtime Henry? Eyeballers, can they
find one more? I would say yes. I would say considering focus, feeling a bit stressed
out right now, feeling the choke, the pressure mounting, playoffs on the line. I would say
eyeballers, if anything, they are high flying, they are feeding themselves right now. Let's
see who can get that opening pick this time. Nice boost. It's a nice boost, you're
right. GW's gone down. Get out of there lad, that's it now. All they're thinking
about just trying to escape.
God, everyone's so low.
OK, now you have to be smart.
I would say a boost in CT spawn.
Anything at this point, there it is.
Get that boost, Garen.
Nice.
That's what you need to do.
That's the only way you win this round now.
You need some gimmicks.
Yeah, I'm going to hope that there are no grenades
landing at the corner.
It's going to be a B-play.
Contact in.
Mattels, can you make up for it?
There's the boost.
There's an opening, and that was the healthy player.
There it is.
First on top, you called it out way before they did it in Henry, and it's worked to perfection.
Vault's got a double kill for it.
It was the only play they could make.
Yeah, but it's not over yet, is it?
Max has still got an HG and a Molotov that he just picked up now.
They're going to go back and smoke this position again, or they could.
Molotov on that side, re-smoking it, and nobody's retaking from Banana.
This is still a very rough round to win.
There's no, oh, there is a kit right there on Vault's, but he's the one low on health.
And you can't throw the kits over to other people unless you die, of course.
That's a good shot. Even better.
Oh!
An overtime, ladies and gentlemen.
Eyeballers make a huge return on Inferno.
Massive. What a performance.
Grey mental fortitude showing some tenacity here.
There was 7-1 down.
Your mental is going to be in the gutter.
Avial focus here.
And it's down to Rolf.
Look at these opening kills.
The Bruce was successful.
the boost is very nice for Max going to town here. What a nice double kill there
towards the coffins. Put it in the caskets and we head into overtime. I remain
on the T side here. Eyeball is a turned up to play not going down without a
fight. Well this is really bad news for focus isn't it? The Swedes are getting
rowdy usually quite a you know calm national national people you know that
they're just really chilled out but once they once they get going Henry they are
feeling themselves now other members starting to shine maxed a huge
contribution that gets it over the line in towards overtime what's the response
I was a five and four advantage of focus but they took so much damage trying to
retreat there even with the nice boost to double kill from vaults still no
near enough but like a comprehensive victory therefore eyeballers and again
Well, it's pretty challenging. It's got to be vaults taking massive damage again. He finds a kill
But can he get away with their flames at his feet down? He goes to the HG
It's nice to keep damages well four on four favors the T side here, especially when it's so early on into the round
Yeah, not just full on cope, but that's actually not a bad job from Bob XT, right?
He's entering on banana. It's a really opposition to play. He does enough damage
You can't vote like to get him with the achieve
That's that's actually just one of the primary objective you bring down to a four on four early
and he pushed the TT's back from having banana control. That's a successful job in my book.
So, see if they can convert upon a good smoke down towards the apartment,
gives Banjo an opportunity to focus towards a quad, and that's exactly where they're coming from.
They will open up the bomb site, they keep it going into overtime,
crushing that a defense although we have it it's focused once again massive
leads better counter strike throughout the series and then crumbling when it
matters most excellent work my ballers didn't feel like they had a chance so
when they lost that eco especially the USP's and the the 5-7 rounds
thought that that was it thought that that was GG there was no recovery from
map up. Bandit they ever prove is wrong. Volts, another opening kill but takes so much damage
to his troubles and like I said the 4 on 4 the spread to CDD events so thin especially
if you don't have that banana information. Rolf, huge contributions here another double
kill for him, J.W. doing what he does best. Back to banana. The finding these opening
kills but it can't hold onto the advantage time and time again. J.W. maybe boosts up
Roll there to hold him behind the half wall.
CTR, great grenade, but can he stay alive?
Absolute chaos here at the top of B.
You know what?
They've done a lot of damage.
I thought that was going to, oh, he nearly catches him.
JW, he saw the opening.
He looked like he had him.
It's a cheeky play.
And he's been hitting shots like that.
Now they lose Bobbock, Steve in the middle who, I don't
know why he's jumping around like that.
You've got to have your gun out.
You've got to have some kind of vision.
I know there's a lot of chaos at top, but none of
far away from where he is so I think that's worth criticizing two people at
the bomb site here focus if they hold on the full execute is coming this is what
we've seen many times before high balllessly the entry they're gonna get
it wrong once again JW from the back he might have been low on health but he
still lands that shots and the tails can't really find anyone through the
smoke so again it's an opening kill for focus and now we're back into a
3v3 they're reaching against Maxter who's better than I think he seemed so far he's
been playing all right but this kid can definitely aim. He's certainly turned up
in the last stages here on Inferno can he fend them off once again smoke goes
down very powerful smoke you have to go for it here you need this round of your
focus they blow it open that's great play they maintain the man advantage
and right now it's gonna be Dex pushing through the smoke out of JW really
We'll have to roll back a year's here, but taken down.
Did they have their eyes diffusing?
No.
And does they have no kit?
What?
They picked up a kit.
One of those two had a kit, but they must have had it
at the start of it.
Oh, man.
No.
They don't have the kit.
I think if they had it, it was on one player,
but not the other.
And he jumps on the bomb and it was just too late.
The player running away was on without the kit.
The player on the side had the kit,
but it might have been that he picked it up,
I don't know, running out away from the bomb?
I have no idea.
It's crazy.
I don't know, they did more than enough there
and it will be 2-0 for eyeballers.
Around stolen away, 7-1 down, now 2-0 up and over time.
Focus, have lost control of Inferno.
Yeah, you could say that again.
And if this is their map pick,
even if Nuke is also a good map for the focus team,
This is where you need the leadership of someone like Cuban, the experience.
Well, this is what we said going into the pregame. It feels like they're very good at finding huge advantages and getting themselves in advantageous positions, winning maps and then for some reason closing games, closing series, taking their foot off the pedal.
When they're looking so strong, seems to be an issue for them. Now we're entering the third round of overtime and we've got three SMGs.
That's really rough, what a position to be in.
See what Banyo could do.
Even with the same AK.
Yeah, I guess that's nice.
They've been so combative here towards Banana.
Orp doesn't connect, if anything, it's like a G-Grenade and indeed it catchs...
Solid work.
Are they gonna catch this kill? Surely, no, Dex.
How is he alive with the grenade in hand? How is he getting the kill?
He should have been dead every time from that position
CTR braves the flames runs through to take down Max to finally
It's a 3v3. It's not the prettiest. Yes right now. Definitely not, but it is entertaining
I tell you that much CTR goes down and now in the pits
MP9 or he's back in the site now
Pushed out of there. Could he catch Bob XD for a grenade? He almost did but Bob finds a triple
He got the entry again at the top of banana. That's a huge impact and vaults now about to lose
Three rounds in overtime. I don't know how you get the burst headshot, but he's certainly done it
JW and Rolf and Rolf has been the superstar. He's got 26 kills so far make it
27 as they win three in a row here to almost win the map from being a what 12 7 down
Yeah, so eight rounds in a row they're grinding him up call them meatballers at this point Henry
Some of your best luck
Yeah, this is an absolute joke from focus you're 12 7 up and now you've been up eight rounds in a row
What the hell's going on boys?
You're like you're taking the battles in the top banana every single time now losing that jewel and now just one round away from
stealing in front of us and not only were they 7-1 down they were 12-7 down and now 15-12 up all the
numbers yeah but all of them looking very favorable for the Swedes right now more needs look at that
damage this is so close to being a one round just from the I mean there was a the wall shot from
JW middle on Mateos and then everybody else got related down and you know what's really devastating
is well Henry you foreshadowed all of this right at the start you said focus you have to
to avoid doing what they did in the other game.
Right.
And this is exactly happening.
This is a great sense of drama that you've got.
You've slid.
You've paid to do for us.
They look so good until they don't.
That's the problem with this team.
They have flashes of brilliance.
You can see they've been cooking.
You can see there is potential here.
There's structure.
But they've only been a team for two months, and this.
And closing our games is the hardest thing.
I know that's a bit of a joke and a meme I've made with
round number 13 in the hardest to get but it really is a discipline that comes
with sticking together as a team and getting experience this is what's so cool
about the team they play so much better than a team that's been around for two
months yeah way better definitely but they are lacking some pieces and
unfortunately we're seeing some of that now they're definitely not closed as I
tell you that much look at this they've gambled on the B bomb site
and somehow J.W. is masterminded this one. Only two defenders. Is it enough Rolf and
Maxter? Can they actually get it done? Oh, backup's coming! They're actually walking over!
Not enough, unfortunately. Maxter off both go downs, Matheus and CTR. I thought they'd get the
rotation in time. It looked like they had the information there at Top Banana, but they
We don't.
Mattel's drop is low, but not low enough.
This is worth trying.
I guess they wanted to take a look in.
I think they were three seconds out from being able to help there.
Yeah, looking at the mini map.
I thought maybe they had the right read, but they didn't.
All right.
They did not.
They took so much damage to start around their focus, so them winning this round
is kind of cool actually.
Well, need a lot more where that came from.
Long journey here in overtime.
Starts with success here in the opening round of that T-side campaign.
Two to go, double overtime, certainly possible.
Bear in mind, like we said, they start on the T-side in regulation.
They're up 7-1.
Yes.
When they are focused, for lack of a better word, when they are locked in,
they are a very good structured team.
They play a good counter strike, they play good pieces.
You just need to hold it together now.
But the thing is, just one wild maneuver from JW, one opening pick,
Could be enough, 21 kills right now, roll up there at 28, even Bob XD is joining him with 15 kills.
And he's been playing that entry on Banana for a lot, which has been very tricky, so I feel like we can allow him to be a little bit lower this time.
It's certainly not the Bob XD earlier in the tournament.
Attempts, I'm going to connect with Short J.W.
He's been having some great shots.
Or any other headshot onto Matthäus.
It's open in the apartments. He must have been in Boiler.
How did he even do that?
I actually don't know. I don't know either.
Fagnio's gonna go down. This could be the beginning of the end here for focus.
What an absolute disaster.
Seven one up. Yes. 12, 7.
And you offer up eight rounds in a row to allow a 3-0 lead in overtime
It's all now you're gonna lose the map and a five on three unless something
Unbelievable occurs here. You're walking into a three-man stack. There's no real reason to have anything but crossfires enabled
One and done positions everyone is go for that one kill. We're getting to the 42nd mark expect smokes to be dropped around now
42nd is normally at the time you want to see he smokes to be dropped towards his key choke points
They do have a few smokes remaining.
Yeah, gonna be down to this AWP.
Here we go.
Is there anything left to be said for focus here?
Or are they thrown and thrown away?
They just might have 25 seconds.
Rolf gets another kill.
Max, that sprays them down and 16-13.
Eye ballers, they pick up the opening map
in overtime.
Focus, they kept their eye on the ball.
They should have kept their eye on eye ballers.
Yes, they should have.
Look, I agree.
I think that's a joke.
But this is what I was talking about, guys, before we went into this map.
I think if you're going to pick Inferno against teams of similar ability to yourself,
there is no more costly mistake you can make in Counter-Strike than a CT Inferno side mistake
and focus made a bunch of them.
And here's a funny thing that you go back to the first half fully, actually.
I think I've always had a pretty good job,
and I don't think focus necessarily made too many mistakes in that first half of 7.
Five score line you're still feeling you're looking comfortable, but then we've seen this happen
We've seen this happen when they play especially on this map time and time again the choke sets in the complete capitulation
But here's the thing rich. I remember beginning of the game. We said experience. Who's got it?
JW in the server the way he was bleeding in front
Finding picks one by one by one run up around out of the other just playing balls out counter strike such a wonderful thing to see
But yeah, if you're focused man, you better mentally reset right now
Yeah, it has the same kind of flashback to the World Cup game that we saw in Inferno where they throw away about three year rounds
that should have gone their way and it would have been a comfortable victory. Same thing here, right?
I mean, there's that 12-10 round. Yeah, exactly. This is the whiff from Mateos in that last 1v1.
And I mean, this was also even more complicated than that.
Then this where they don't have a kit in round two of overtime.
There's no kit for them to defuse the bomb when they actually pull off the retake.
it's all it's just yeah a lot of unnecessary mistakes and a lot of the
same stuff that we talked about in the wildcard series where they they just
had it all in their hand and threw it away and it's also like just you can see
how the comms are just falling apart at the end right there were two
kids on site one towards all the way towards dark one right at the fountain
the teammates are dying they should be like kid on fountain kid in dark
immediately and it was like the comms are missing they were just like
lost in the sauce so to speak so look credit where is you die ball is
bringing it back eight rounds in a row while facing defeat on that map
credit where it's due especially from Rothman he was a difference maker oh
yeah I mean no doubt about it the numbers don't lie but I mean obviously I
think eyeball is like this is the difference as well when you've been in
like positions like JW has been right I mean JW's been in a position where oh
we're getting knocked out P. Jill Bucharest he's been on there where
it's like elimination from a major it's elimination from you know like a
a final in the major. He's going to be the runners-up. He's played in such high pressure situations
that you could see like eyeballs had genuine belief as we were going down the back nine
so to speak and focus they were just you know sixes and sevens so to speak. And you got to
remember as well a couple of rounds that focus were able to steal away from eyeballs. You
remember the almost full eco round which is a couple of deagles and usb's is steal that run away
so you even had fate favoring them and despite that they fumbled about. I think
Henry put it the best way really they look so good until they don't because all throughout the first half
I was like they know everything they know exactly what to do to pick off the
Utility they used on the T sides to get into that lead was phenomenal
But it was also they just always seemed to find the right gaps in the defense
They would they always had the free bombsite even in like a 4v4 situation 4v3 situations
They always seem to have the right call.
Eyeblowers were strapped stacking brackets,
focused one-out apps just to cash them mid-transition.
We actually have a...
Every time they had a good call.
We can actually talk about a round which we picked up
and we actually picked this round up
because while our focus are gonna
be winning the same convincingly,
but just to highlight how good they were,
JW finds the first kill of Mathaios,
runs into the smoke, trades,
and he just sticks around, doesn't take a fight,
waits for the rotation to arrive,
and look at the minimap.
Look where the T's are heading towards.
They're gonna be heading towards the B bomb site,
and Mathaios are such a good job.
doesn't get the kill, whittles on one of the players, bomb will be planted, still man advantage
here for the side of iBallers, a very winnable retake, and bar pecs these, just running around
like a headless chicken, like what are you doing there, dies, and then you know the
post plan obviously don't attempt to go for the retake.
So here we're highlighting how good focus we're playing, number one, how iBallers some
of the individuals are making mistakes, and then as Henry said, they're 12-7, pretty
much writings on the wall, you're winning this particular game, and then just the
a complete collapse happens. And we've seen this like three or four times thus far in this
very event. Yeah, I mean, look, they they had it all in their hands at 12 10 around. I don't
know if that's the next one that we that we can look at because that was the one that
should have ended it all. I mean, it was it was the round where this is a bit before
that actually around 15. This is the core on Victor that we were talking about for
for focus where they got to pick on but then and then made a quick transition
to pick off brackets. Then this one week to situation I have to say for Max. I
He has the ball. Why are you trying to push smokes and trying to pick the 1v1 fights instead of just you know
Pulling back go to B or go to in and play the post plant in a 1v2
It's realistic that you can win that instead of that
He just went for the 50-50s where he's trying to dance around smokes and you know
Just figure the bomb go B, but you know where to put the CT side
So it's funny because we picked up these rounds initially showing up look at the mistakes being made by eyeballs
Look at the individuals fumbling, fumbling on the back and look at how well focused they're playing and then head to the
second half. Initially, it was eyeball is really playing some good great CS and
great calling coming out from them to mount the comeback, but you could see
this pressure getting the focus and once the pressure starts mounting, once you
realize, oh, things aren't going that great, that's when you see the mistakes
being made. Unforced errors by focus and I feel like this is something that
Cuban, even after this tournament, needs to be addressed. You've got to remember,
it's still a very very young team. Sure. I don't necessarily think that it's
it's anything to do with them being experienced together as a team rather than the individuals
because it is obviously a very young team in general that they don't really have a lot of
experience in how to handle these situations, you know, how to calm themselves down. When they
are in this position, you're a 12-7 up, you just need a voice to tell them, okay, let's
calm it down. This is just, we have five rounds to close it. There's no need to panic or
anything like that. Round 22, this is the one that I was talking about where they even have
the call right because we see Mattels pushed up in apps he has the information made because he's
on balcony ZTR makes an unnecessary move you know through the smoke obviously it's a it's a it's a
boost that kind of takes it apart but they have all the information it still goes down to a 1v1
which was really unnecessary considering they had four guys on the bomb site but then this last
1v1 he's flashed and Mattels just whiffs hard in the final 1v1 it should have been over right
there yes absolutely and I mean you could even see as well like eyeball as you know everyone's
like we're doing it we're coming back they didn't call the offer on the back of
the site here a bunch of kills you probably shouldn't add and then you
get into the 1v1 you just know it isn't gonna be your day right it's also like
I mean obviously we're not privy to the comms over there even if we were it's
probably in Swedish so we could really translate it but I feel like when you
have players like Ralph like Bob XT some of the very younger players right who
are not used to situations like this is a you know a big land event right
here, they're battling for survival, you're trailing. These are the players
expect to choke, these are the players expect to make mistakes and that's where
I want to give credit to good old JW leading by example. He's calling, he was
the one finding, at the very end of the game, I think like for the past five
rounds or something, he just got opening up every single time, right?
But leading by example, calling some really good, basically some very good
calls and fast B hits, pulling rotations out, just finding all the
hold. So Federer is human when the chips were down, JW stepped up individually and
as a captain and an IGL of men. So we can talk about Nuke now obviously we've
seen focus on this map before it's gonna be eyeballers pick here so how do we
how do we fancy the chances of turning this series around? It's not it's not
focuses it's not high up in focuses map really but the only time we saw them
play it this tournament was against Wildcard who picked it into them they
They got slammed on the T side, they just had a very easy time on the CT side, so they didn't really get tested.
So frankly, I don't know if they're going to have the experience on the map to really fall back on in terms of being able to face an eye ball or is that it is also not like one that they play a whole lot, but they do have a really good record on it out of the eight maps that they have played.
And so I would actually put them in the favor.
I personally think the map doesn't really matter right now.
I think the pressure right now is, for me it's about can focus recover from that, because
every time we've seen them lose like this tournament, they're just mentally completely
crumbled.
We saw that against Wildcard if you remember, that in Furner game, after they're tied, they
wouldn't map one convincingly, in Furner they lose in a very tight fashion, in map
three they're just nowhere in the server.
And that is my worrying thing to focus.
There's still the favorites, on paper I agree with you, it's kind of a 50-50
map, we'll see how it plays out, but just the mental will be so shook.
So if Cuban doesn't throw in some angry, supportive, whatever speech he has to give right now,
I feel like it could very well be eyeballs running away with this.
We will find out after this break if focus can find their focus.
See you in a moment.
I
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What is going on everybody? It's time to speak to some of our players and ask them about the
recent changes to ammo and magazines. With Mazzinio of the Mongol Fosy of Astralis, Insani of MIVR
with Dewi of Inner Circle, Demow of Legacy. Has the new magazine change ever messed you up?
Not really, to be honest.
I mean, you think about it a little bit more like in the back of your head, but I don't think it really has an impact.
Yes, it is. I think I mentioned it like that.
I'm still figuring it out and from now on I hope it never happens again.
But yeah, sometimes it messes me up.
Not really. Yeah, feeling good and thinking it's more realistic, but still sucks.
It was the first day, when I was playing after this update, it was first round, I was playing
on the side and I was playing one clip with USB and I was able to be surprised when I
saw that I have only one more.
It was only one clip.
No, no, no.
So you really have adjusted very well.
Yes, I think only USB surround is playing and things that...
In the beginning, when I saw the ammo change, I put P2000 and then it started because there are two magazines.
So you're playing P2000 now?
Yeah.
So that's a change?
Yeah.
Before you were playing P2000?
Yeah.
That doesn't change.
It doesn't change.
I'm not that busy because we were playing on, I think it was Rotterdam.
And on official match we were playing with good bullets, no magazines.
And at that time we were playing crazy, we were having just magazines.
And they were different, so not that easy to adapt.
It doesn't really matter that much, but I'm all for it, like adding another layer kind of on top of everything else.
And I still think people spam smokes like people used to do before, but I think you got to think about it a little bit more now, and maybe it removes a little bit of randomness to the rounds, especially on maps like Nuke on the outside.
Ladies and gentlemen, welcome to another glorious day in the world of Counter-Strike.
You join us for the last day of group play here at PGL Bucharest 2026.
It's focused taking on the eyeballers and focused losing their concentration anders
after being up 12 and 7.
They give up eight rounds in a row and completely collapsed towards the latter stages of Inferno.
Now, Eyeballers move on to Nuke where Focus,
sure, we know they can play their map.
We still can take that wild card,
but this is a different kettle official together.
They're gonna have to bounce back and show us
that they can be a team that's worthy of the playoffs.
And unfortunately, it's a bit of a trend
because we've seen this from Focus before.
Now we're seeing it again.
I think what Blair was saying on the desk makes sense.
Maybe he's not so much about the map,
but more about the mental state of the game right now
for a team that in certain moments
at the start of that infernal game,
Focus looks like a brilliant team.
They play way better than a team that's been together for two months.
Yep.
Then it disappears, and they can't recover it.
Well, the good news is they'll be starting on the CT side.
We know they can play this map.
Wildcard didn't really show up, and they're showing against them
before it was 13-3 in favor of focus.
They looked like they were having too much fun out there.
But the Swedes are now fully locked in after a very slow start.
They were down 7-1, and then 12-7.
can't believe they gave him eight rounds in a row to allow them back in and take the map like that's
going to do just an absolute number on your mental but we'll see if they can recover it. It's a fresh
start here. Map number two, last chance to loon here, last game, finally last chance for the
playoffs with these two teams. Well I'll tell you this Henry they do have a bit of a weapon
on this map. Oh go on, what have you got for me? On the CT side it's Vault who is the
A side new player. Yeah, on the C side. He is rating for that for that position right now is one six seven
He is very capable safe pair of hands. I said about that on him in every map
Solid anchor will always find you one or two kills. That's important, right?
Like a such a central part of the map having somebody feels comfortable there
That's got to be a good start for them. If nothing else
Well, it looks like we are ready to go ladies and gents. I hope you're enjoying the show
I know I certainly am. The fireworks and the server are certainly delivering and so are the Swedes.
We'll see if their seaside pistol will lead them to glory here. It's going to be a smoke deployed
early flashbang available. Model players towards outside including that C4. Not too much CD presence
are playing quite a defensive game as the main smoke comes down. We've seen this strategy
plenty of times before focusing towards heaven usually Anders with this sort of place dropping
down the main roof and trying to wrap around towards the A site.
I love this. Now it's being heard so obviously Fokker's going to be communicating. They're
calling it out. They're saying alright they've wrapped around but can they stop them is the
question. Daniel's wondering not seeing anyone like I know they're around here somewhere.
He's got to be careful because if he commits to the ladder they could peek him from the
high ground and he knows it. In the meantime the bomb is making its way down below and
there's only one player defending at the moment. It's kind of close I guess vault
is nearby, but these doolies, if the door is kicked open, can you actually stop that many players,
especially if they're going to be coming around from the back as well. So position is good right
now, I think, for Eyeballers, but that shot, that changes a lot. All landing hits. 50 seconds now,
all decks sent down the ladder, kicked off the ladder, and CTR, all he needed was one kill,
that's good enough for my taste. Bob XT and JW, the bomb is not planted here and as we say,
bomb is huge for getting some of those early buys in. Bob, he's gonna fake it, but he's still
hanging around. They're trying to find him inside. Oh, the door closed. This is still...
They can go up. They can escape. No way, Henry. They can go up. They're stuck on each other.
Get up there, lads. Come on. And now all of a sudden the round gets a lot more complicated
on the CT side. You run out of bullets as well. The USPs are down to their final max.
There's no way. They should never be winning this, but somehow they've escaped.
Now they're on the A side. The bombs planted, Bob has found a second kill,
and Mateus, he is struck!
Seven bullets!
Sweating the playing with the door and Bollocks knee has taken him down!
Eyeballers! How did they win this round?
Oh, it's stolen away. It's another absolute disaster for Focus there.
You get the opening kills, you have full control, and it's the fake plant.
It's JW going with the fake plant up to his old antics there and causes chaos
They start spamming all their magazines there at that point and then yeah
He comes barreling through the double doors this moment. You think okay. There's no way you can lose it
You fake plant two on five Henry two on five and they go in towards up to the perfect core
Even with a bit of a fumble in the vents there
They managed to make your work and yeah, that's gonna be so disappointed for focus
Can't catch a break here
Okay, I do a kind of like this though, pushing in, they're gonna lobby crunch it, and your dish can actually really work
KW trying to hold on Bob's going down at the same time. They've got him locked in.
They're locked in a bit now. Jorco has to try and escape, but you know what? Focus. Oh, they lose Matheus at the same time
I was gonna say it's not a bad position necessarily.
Volts hasn't given up his position yet, but as you noted everyone knows he's the A anchor on this squad, so he'd be around here somewhere
See whoever he can hold on
That's probably a good call right now for eyeball us to just wait still got more than a minute
It can win this round, but it's gonna take something quite special Jw hoping
Importing this gap will at least reveal some information eventually needs to be very careful
There's other seat for his back that you and P can be deadly at mid-range as the peak and there it is
Wow, that's bomb going down
Are they really gonna go for it drop was still on top there. Okay, he's Molotov thought he's practically dead to it
I can't believe he's risking sitting look at the fire is on top of him
They've recovered the C4. Yeah, they have 35 seconds again
Oh trying to bring it back Jorco a bullet touches him and he's gone next
We'll find it that is such a close round a really admirable attempt
I think for focus to try and get this round across to the finish line
But but the problem is unless you're winning Anders on the CT side your full eco next round
You can maybe passly buy with a few upgraded pistols
but unless you win the round it's a massive victory for Eyeball as if it was the other way around on the T side you got a bomb planted you lose
Another 1v1 you have nice injection of cash you can justify a force again
We'll see what kind of investments they made
Joker will be bringing in the M4 so you normally want to be boosting a player towards outside behind the credit card in this sort of round
Okay, we'll see whether they've got something like that up their sleeve
He's not gonna be boosted. We will be towards that credit card position
Flashbang getting ready to be deployed.
I wouldn't say this is full execution, but they actually are going in off it.
That's scary. Banyo finding another one.
This could work even with the 5-7 Jockholt and CTR.
Combining for a kill onto Maxtor. That was a mid-air shot from CTR again. I don't know how that happened.
So this is the round you didn't expect them to do much with.
They come in with barely anything. That M4, 5-7s, no Kevlar.
Kevlar, and now they've got a 4 on 2 but still a world where they can lose this one.
We've seen them collapse many times their focus, a 4 on 2 advantage, 1 minute on the
clock, Dex is low, and they've got to reset the round.
Man, I feel like after the collapse on Inferno, if they can win this third round here for
focus, that's probably the kind of thing they need mentally to try and get back in
the game.
That's going to make you feel like, okay, we can still fight this.
We still have, this team still works.
a little bit to get the trend in the right direction. J.W. is hoping that there will be
a mistake out here. But the focus team, again, once they work, they don't tend to make a
lot of these mistakes. Like the structure is there in the team to not fool around and
try and push. As long as nobody pushes forward here, it's going to have to be a save with
the AKs for the rest of it. So, yeah, great round for focus. You'll take it all
day long maybe rushing decisions that committing to one of the tightest choke points on the map
when you know they don't have much at all they've got five sevens at the very top end and you're
committing through the hot door outside of the rifle seems to be the best possible option
in those sort of scenarios but they kind of rush at decision making there an early commitment
in towards upper costs on the round and eyeballers will save two AKs at the very least but that
That is exactly what Focus needed to get back into this series.
I guess that round highlights why sometimes we see if you're going to be going to the
bomb site you want the Mac 10 to jump in first to like, if you just go, the Mac 10 goes in
and dies but you see three or four people, that's it, you know?
Yeah, they were kind of half in half out on the first play, they go drop, they didn't
want to run into a bomb bar, they had bullets, lost the first play out, getting pinched
on but Dex is fighting back.
It's a great opening kill towards outside here.
Stop it down.
Upper pints are coming through and they have bouncing back.
Good lord, that is good.
And we will see one kill back in return.
Joko will give his position up though.
That's round over.
Three to one locked in.
Great recovery.
It really is.
Flashbang, there's nothing.
No, it doesn't.
Except reveal where Joko is, I suppose.
Yep, good point.
Oh, that's heartbreaking.
So you win the most difficult round of them all with the 5-7s, 1 Hero M4, and then the following round decks just absolutely destroys you.
That first kill from Silo must have been a thing of beauty.
Yeah, he was so quick on that mini-roof, I don't think they were ready at all.
Get off the ground.
I'd love to hold on to it, not going to be possible.
We'll say this statistically, they have a big reliance on this A bomb site. The plant
percentages is about 51% A bomb site to about 29% of the B bomb site and then bunch around
where they don't end up in either one for various reasons. But yeah, so they definitely
do appreciate hitting this A bomb site on the eyeballer side.
Well, that was beautiful stuff. Eyeballers, back to their winning ways. Money should
You win with the eco, you're going to have residual cash, that's for sure, they'll have three rifles to work with here.
Okay, dominates in the main department in the previous round, we'll see if eyeballers can win this one and find themselves a fantastic lead here on the T set of Nuke.
Looking to book themselves a place in the playoffs.
There'll be Joko spamming bullets towards the outside, you've got to be careful with these M4s, now this new update, they talked about it in the post map.
the post-map, interviews at maps like Nuke, you want to spam those smokes, you'll be very,
very careful with your ammo management.
You have to think of it like a trade-off more than anything, like is it worth it to go for
it?
I could end up needing these bullets later.
Can be worth it, but you just have to think about it a little bit more.
Yeah, he's one back down.
Look at what Bob is up to.
Yeah, lots of space here.
I give one out of about the 97 amount of kills in that first map, but he had 7-5 in terms of opening duels.
Yes.
Speaking of opening duels, Dex has got himself another one.
Cracking open the skull of Mateos towards outside once again. Same position, same outcome.
Finds him a credit card.
Bob didn't over commit to going down below, didn't keep playing that.
CCR close, very smooth headshot. You need one more to win.
Let's see if you can channel Banjo here.
Oh!
Takes down three.
Cutting down his own countrymen on the other side.
The 5-7 is going to be an eyeball as a nightmare
as if this goes off the rails.
They've done it again.
You get the outside kill.
Yeah.
You get all that space.
You believe you had a lot of pressure.
And you choose this tiny choke point
to try and make your way through.
And it's one position, one pistol that shuts it all down.
As you see, focus bouncing back once again
with the little guns.
And the spacing between those three players also means...
Again, their point, exactly.
They looked like they were kind of, again, half in, half out.
Yeah.
You see your first team may go down, you're kind of panicking.
You don't want to be giving him multiple kills.
But if anything, without going for the immediate trade,
you allow him to reset his position, his crosshair,
and he's more than ready for the second kill.
And at that point, you have to go to the third.
So yeah, let's have a look at that spacing.
Like, where's the instant trade?
Why is there five seconds or so between the next kills?
I think that's a very good question to...
If you're going to commit to that angle, you need to have spacing down to a T.
Especially if you're going for those tight choke points.
That's crazy work from ZTR to make that one work.
But overall, the fundamentals are not really aligning for the eyeballers.
They allow focus back into this once again.
What a wacky start to the game then.
Eyeballers look like they were about to crush, but focus.
Saved by the five sevens and CTR all the players as well. Yeah hat trick made it look easy
Offered up to him on a plate. He devours them
And now they have everything they need AK's on that CT side rifles across the board if you use kids available
They're not done just yet
The tears of the T side Molly will try and stop the cross towards you read and so they will do so
He's been having a bit of trouble though. 0-5 Dex has had his number each and every time.
I failed it further back. So where we go? Does he want to go for that spam?
Could be very efficient with the AK, but they've actually been allowed to walk down.
They've left Maxter, who's kind of lurking over at the lobby.
Now they're going to maybe join them to make sure that there's nobody sneaking in behind.
You can see they're able to think about the same thing.
someone could be in the smoke but the rest of them are down below
now the sowing sees a doubt into the minds of focus here one player down
towards lower they are hungry for information a reaction required here
do they push into the lobby do they try and find out what's going on
one player down towards lower doesn't seem stable
we have got as you mentioned maxed up patrolling the extremities
trying to control that vent
Vaults how much could you do when they're coming to the sides overworked? He's looking at both spots right now. Yeah
He has
No backer so uncomfortable, isn't it now the windows have been broken open in the knees a bit of an emergency down below
We're all full take him down. I'm so so why are they so static on the CT side? You're in the dark
You know, they could be down lower. Why is no one pushing lobby?
I feel like it's a common thing to see for people who are not that comfortable on nuke
that they just end up doing really nothing at all.
Okay, well that could change everything.
There is a kit on Banjo, so might not be overdecks.
He goes down next to AWP.
He's forced out. They just get every single kill.
That's very sloppy for I-Ballers. I don't think it's necessary.
Oh, there you go. I don't know how they managed to keep that one up.
It's not a single frag of a turn.
You find a volna problem. The bomb planted
and then everyone gets dropped one by one.
I was looking at that. There was no chance whatsoever for focus.
focus, no reaction, no rotations, everyone down towards lower, a key fight towards outside
from AXTA as well holding the lag, doesn't hit his shots and it will allow focus down
to build up a nice lead. This moment here, that's where we end up on one corner, some
brilliant shots in the AKs, don't get me wrong but I really feel like I better have
I could have done a lot more with that.
Money will be broken, focus now in the driving seat.
Three to three.
Almost certainly going to need four rounds in their favor.
Nice grenade on top of the silo.
Bit of a dink, chaos.
He's going six in the yard.
He's really having a tough time.
I don't think he's going to matter in this round.
I think they'll be fine.
But that's a very frustrating if you're him right individually not being able to do a job
Although he had a great kill earlier against Bob XT in the previous round
Very good work for you individually though Bob gets one more and now it's down to Dex and Max diverse the seats here
I'm back on the other side. You could die here. You don't want to don't want to fight against the AK necessarily
Bomb is all the way out in yard by the red container so
So, in spite of this 2v2, it's a long way to try and walk out here, yeah, there we go.
And ZTR knows he's got the bomb, right?
That's why he's putting himself in an impossible position to flush out.
Cutting off the rotation, see a time, although it's a 40 seconds, there's still so much
work to be done, Andrew will maintain his control of the A bomb side, but what are
the two Ts up to right now?
Currently, all the way back in CT spawn, you're going to have to start running
Same boys I agree. They're wasting so much time here. Obviously they think that CT are still out there
So that's why they're so careful, but
Eventually when they pick up the bomb now, they can't walk back on to a site and be real sleek sneaky with it
Okay, so they're splitting their forces up a bit max is trying to hold the site and you just needs one of the rounds
I don't they do have an incendiary. I don't know if they could put it in behind
Nice kill on the max of that is
Fangirl, very good work. Saving them once again. I thought it was going to be another one of these wacky rounds, but still...
All things considered, you're entered with pistols and not much else. You get yourself three kills, a chance, and the two on two there, but that headline will read that Focus got four and three.
It's going to be a slobbernockup, other second map here, Focus waking up, back to their winning ways, and take a one round lead.
lead four to three round eight. See what we've got in terms of the eyeball is set
up overall looks to be AKs across the board here. Lost bonus and developing.
Maybe the AWP as well for Jocko.
Nice precision out here. Easy kill. Bob XT hoping that it didn't show too much
but it just gets clipped. Doesn't seem worth the peak at all now and the
smokes are about to go down.
Oh, he sees it on top.
Choco realizing there was a bit of a sliver on top of the smoke.
So Dex, I think, tries to push this smoke,
trying to hit the upper down.
Apparently not.
Towards Seeker we go.
Got to try and make their way towards the upper.
But look at the things here.
We have one player towards Squeaky, J.W.
Tucked up in the heart.
We have Molotov being deployed from the T roof.
And it's Dex to control rotations from Seeker.
Just a model to allow the bombsite floor on the side though, it's going to be on the former.
It's a great position if a banjo should be fine to get at least one.
J.W. has already been out of the hut and he hasn't seen anyone.
Now they're going to recommit Rolf, actually lands the shot there, but Mateos finding his first kill of Luke.
That's a start, he still goes down to Dexter, now a bit of an off position.
Banjo back around the site here, he's doing damage, and now Jorko's getting activated too.
The defense looks good until Dex shows up. Three kills for him.
He's down below.
Oh, he's so far removed as well.
Now we're near the vents.
He's got a kit, HE and a flash.
It was awkward, it was uncomfortable, but JW, staying alive in that hut, deploying that molotov behind the bomb site,
as one of the final CT player, was actually massive.
Allows DEX to continue this amazing form he's showing on the T side.
Three kills in the round for main entrance on that lark.
Give it a good go, but you're running out of time.
Bomb ticking at some pace already.
It's down to Dex trying to get the fourth kill here, the timings elude him and the rounds back on
Taps the bomb goes for the spray
He's gonna land it with the kit as well. These rounds have been so close and it's focused winning another one up to five
It's it's almost there for eyeballers if they win that one the money's gonna be busted
Oh, they'll be right back on track. Absolutely irons them
calm and composed throughout the 2v1, doesn't panic, times it to perfection,
finds one napping on the bomb side floor, fake defuse knows exactly where JW is
going to peek from, has already a sloppy round, bobex-t giving himself
another bad but where Dex delivers this sort of output, expecting to convert it,
three massive kills in towards up, timing is a nightmare, Dex takes his eye
off the heavens for a second.
High ball is a center hell.
You are going to see a partial purchase here.
Tech nines.
They've been so close so many times and wow.
The wall bang into the conversion headshot.
Towards ramp we go.
Vaults.
After that clutch I don't think we're making many mistakes.
It's a ramp player's dream to have the AK-47.
Play for one headshot, drop off.
That's all you need here.
two flashy. Got the flashbangs, got the one kill, that's enough, set up your teammate,
let them have Brown's room if you really want to. Oh excellent, well done, Mattias as well,
ducking and weaving, should be able to find a third here, not quite, but his teammate
will pick up the pieces, and that's going to be a six on the board.
And for once, focus actually, don't lose a lot of players either, assuming Maxler
can't do more, he really takes down the AWP, but still, very good work. Yeah,
A little bit of relief perhaps finally here.
Focus suffering, serious mental damage in that first map,
losing it in overtime after being so far ahead
and now coming into Nuke, losing early on,
they lost a pistol and they won with the five sevens.
First it was Bandio, then it was CTR.
Those five kills between those two players
across two different rounds
has totally changed this game now.
Eyeballers need to get back on track. It's the seaside of Nuke, so it's not over yet.
But obviously, focus has started to strengthen up a little bit.
Yeah, I've just had so many advantages, so many great moments that they are unable to convert here on the eyeballers side.
He's starting to run out of steam here. It feels like...
Let's see whether round 10 will be more forgiving. Dex can't do much more for them. He's finding the openers. He's finding multiple kills each and every time.
Round 10. A few more to go here. Molotov towards the Huts.
Grenades are exchanged and the folks are ever swords outside. Bob XT pleased an off-ace until the smokes are deployed.
I have a bit of aggression here from the CT side.
A lot of information. We said they were quite static before.
And now this is what we want to see. You can see them actually taking lobby control.
All the meanwhile though, Max has made it down the vents.
And they're coming in from the other side, no matter what here.
Good knife. I don't think it's necessary.
Max doesn't think so either. Now it's not...
You see him control the vents there, but ZCR's down.
switch up his position a little bit, Volk, he's playing that ramp position a lot more,
so they're going to recognize that, running up, not ready for the fights at all, Rolf.
That's the bomb, Volk, he was deep, but that's the bomb as well, Eyeballers.
They're giving themselves such great opportunities.
They've had so many rounds now that they could have won here in the first half.
Earlier when they took down Volk alone, this time, they have the opening against
Jorko, they could just don't have the bomb, but they don't Volk's champion defense
to be honest three kills but it's given to him a little bit by the fact that
eyeballers just don't have their coordination down. Why they don't leap
into the vents there and control that rotation I'll never know allowing ZTR to
come down freely and have that sort of access even though he only gets one it
discombobulates the T side completely and they have no idea Volts already
made his way down towards lower like we said that proactive plague in the
lobby information that it was clear allowed him to fall back and actually
tucking down towards lower. Yeah. That's gotta be frustrating for eyeballs. Yeah,
again, another fantastic position. We should be rushing around here and vaults. Good for
one. Look at the dude. They had to stop in the incendiary though. It's obviously not the
most amount of damage up the T side monitor, but still it's softened them up quite a
bit. See, see, I'm catching. Why are they going one by one? I don't know. We've
We've asked this the entire half so far, and we still don't really have the answer.
The discipline though, that's Vault assisted on another kill. Both of our two kills, Vault has the extra damage to put them over the edge.
Mateo started to deactivate it too, and Dex, no chance now. One versus three, Galeel in hand. It doesn't have the bomb.
KT, do you know the scenario is you're either all going through the window or you smoke it off and leave it?
Don't send one player through and try and just face check every single angle.
And it will be focused with another convincing victory after what felt like a great opportunity for eyeballers.
Eight to three now. Unable to find their footing here whatsoever.
After a great start, they were up three and one.
But now it's going to be what? Seven rounds in a row.
With the CT side vaults doing a lot of damage into that lower bomb site.
Finally take him down. He only gets one.
He gets him open one way down towards lower, but the fundamentals again.
Very sloppy.
The comms are off. They weren't sure as to what the focus was.
But they made their way down towards lower bombsite. Max, there they are.
Finds the open to this time. They need this.
I think Eyeball is really leading the round. I don't think three will quite cut it.
They do have some stuff working. Don't want to see this time.
He gets all the smokes down. Let's do that. Okay, now you can peek. Let's go.
Yeah
Jorco back here
13 and 6 for him he's made such a difference for them in this first half now back to looking at Dex and almost gets him
And so close
CTR trying to see if he could join the fight out here as the smokes are fading
He's got an open line of sight alive just barely the back of his there the flash is going over
Bob XT looking for the double but it'll be Rolf instead to get it and Lee's bandio and they know where he is
got to win this one
if they can't
then
that's going to that's too that's too much misery for me
seven rounds in a row the streak is finally broken it's the final round of the
first half and they'll be posting four here after having a three one lead
so many opportunities so many advantages and just sloppy play has
alluded them
rushing rounds where they had the advantages against the pistols
bad spacing
bad mid-rounding yes and now
they know exactly where he is should be fine
but they allowed too many rounds to slip by there uh... one of really comes to mind is
when ZTR gets that
three kill
sequence towards the squeaky door with the five seven
yes just a perfect display of those bad fundamentals
And Banjo as well had a couple of rounds there.
Jorco once he got the AWP.
Man, what a strange way to get started on Nuke.
I don't hate it though, I mean,
this has been a very entertaining game.
We've seen plenty of mistakes,
plenty of things that we're wondering about,
but yeah, we're definitely not bored at the moment.
Switching into the second half,
I don't think I even realized that Volt
has been moved to that ramp position again,
because he's very, very good on the day bomb site,
and he has been playing that position
with Focus in the past.
So a little bit of a switch up perhaps for them.
On the CT side, though, that new guard position is Bob XT's favorite.
He does some good work out there.
So we'll see how that plays out when we get into it now,
but they need to win this pistol round shortly.
Hey, there was 7-1 down in Inferno.
Managed to bring it all the way back.
He can recover this.
The job is not done yet.
Focus can lose control, lose concentration very quickly.
Important pistol round here.
We're seeing almost every team in this tournament
run that same strategy of the waterfall smoke on main and wrapping around
towards heaven splitting the a bombsite will see what they've got a best leave
here see we can work things out of the grenade
looks to be an upper play with the navy made the door
smoke main
and then flashing towards the bomb site you don't commit offer you just want to
take vision
away from the ct's towards outside of the things that
i don't hate it's they're making a run across its dangers as the usp's but
so far they get path unscathed the same could not be said for maxed
Down to 11. Bob XT has found another opening. I think he got the first kill on the first pistol round here as well.
And now Dex needed some backup. He's calling it on the radio. Someone has to come help me out.
That's a missed shot as he's dropped right over. Yeah, I don't think they realize yet. Now they're going to find him.
But Bob XT activated again. Finds another one before he's finally taken out.
A 2 versus 3. The bomb is not yet planted.
Very winnable still for focus here.
It is. CT's have to group up.
Can't go in one by one, low HP on one as well, here in that reload, get him a 3D, J.W. will find it, banjo now,
minding the bushes, and he's got a chance, not gonna happen. Good retake in the end, very close, very scary.
A couple of bullets that land towards the end around, and he wins the round.
I think he had 8 bullets when that 1v3 started, so he was getting very very close, but he absolutely could have won it.
It's not a clean round. It hasn't been a clean series from either one of these teams, but it will be eye ballers picking things up here that the bomb gets planted. That's the problem.
Crazy shot from Bob XT driving things up there. Nice retake banjo. Definitely had grounds to win it.
Jw though pretty much confirms the victory.
One bullet left in his USP there. Thankfully Rolf hits the headshot.
Definitely going to see that force though. Mathias will have the AK-47.
Same story for Banjo. Very difficult round to hold off here. Your eyeballers.
Yeah, they need a good start. They can't be doing this thing with the trading rounds back and forth all the time in the second half.
This has to be a bit more convincing at the start for the Swedish side.
Let's have a look what they've got then. It's Dex who's been the hero so many times.
He might only have nine kills and 11 deaths, but the impact he's had in the rounds
They've actually picked up have been massive
Towards ramp we go up against the AK's bear in mind as well
He's not got the weapon for the job. You can barely take a couple of bullets you spot one. I
Would say you should already be falling back for that reason
Soon as you spot one you only have the MP9 you need to get out of there
And that might be the run in itself that could be the round if you have the m4 there
sure you can justify a repeat and begin out I don't think so. Honestly it's well
they have 4M4s so if you save everything now it's fine right? It sucks that
you have to give up 9 rounds to focus but at the same time you can go into the
next round pretty well equipped everything is gonna be okay. Because that's the
problem with the ramp room right? If you're the ramp anchor yeah you cannot
afford to go down like that. It's the one rule of playing ramp. You cannot
go down with nothing and you got that information as well. There was a
chance to drop back, take it to the next level, set up the defense but now they're looking
into it but I don't think they should be.
I really don't think so either.
They did have a defuse kit on JW, we just went down but it's just so risky.
Like I said, if they give up the round immediately, they're going to go into the next round
with 4 M4s.
Now we're down to 2 because of much less of a stress.
Just calm that that happened.
It wasn't like you got unlucky, just to stress that point.
You get the information, if you don't get the insta kill, you haven't got the
luck and timing on your side. Ramp 101 is you drop down. Yeah, you drop a smoke, you
call for rotations, you let them have the ramp. It's not a bomb side there. You know
they're force buying. You know there's going to be a galil, a deagle, an AK. You've got
an MP9. You should have got out of that. I feel like there's been a whole like a laundry
list of mistakes that have come out from my ballers. We've talked about, you know,
the spacing, the going into the choke points, the, you know, like the coordination on
T side now coming into this one like it's kind of all over the place it's not
like you had backup either it'd be more forgivable though someone in the CT
entrance there to back him up until the aggravated he was completely alone we
don't love it but in fairness as well cool shot from Jorco absolutely don't
do that away like you've got to hit the shot still but should never have been
presented and as soon as that run play goes down the floodgates definitely
open that's a real issue focus right back into it oh yeah back to the wing ways
it all it's it was a nice deagle headshot one kill yields around bird map
getting more and more likely as time goes on that will be dust too I'm actually
would love to see oh no I'm here for it now yeah I feel like eyeballers got
away with murder. Focus up 12 to 7 and giving up 8 rounds in a row. Remember that Mateus
won't be one clutch as well on the B bomb side where you can put your flashbang. That
game should have been over that. That would have been the game any other round.
He whiffs the shot and here we are. So I think they deserved a third map even after
the choke. They are playing better team CS. I agree. I think that the better squad
overall yeah but they are playing themselves at times focus that's the
main problem yeah I bought those down here how much effects to do coming a
little bit of damage is fine the backup isn't there MP9's boys that has to be
the plan I feel like if they if they don't do it here there's not even a
kit in this round JW I guess you could look for exits with the MP9 if you
really feeling adventurous but it is kind of risky. You've no money whatsoever in the
bank. Focus playing this very well. No one entering those key choke points. The double
doors, the windows where the MP9s could be lying at weights, which they are. And the
other threat that they may be faced was that there might have been a boost in ramp and
the entered ramp with Volt jumping in with the MP9. Sure. So even that, like,
you know, obviously you have to take a risk at some point but the risk is minimized
by that move. Managing the threat. Another clean round here from Focus. All five players
survive. Good choice here by eyeballs at least not forcing the issue. We'll be saving
four weapons if it looks like it's there. Someone goes down with bomb blast. Double
digits full speed ahead. Locked in our focus. Added into upgrades with AK-47 as well.
bolts or join them with the rifles
another difficult round here for the eyeball is sure they'll save
few bits and pieces
this is going to be a hard map to come to terms with for eyeballers
winning the pistol rounds and then giving it away early to win the pistol in this one too
yeah there are three ones
keep on going yeah
and then just losing
the partial buys, egos and yeah
Bad decisions when they had advantages spacing this generally terrible. Yeah as being the
Kind of cooling card of that nuke experience
Yeah a lot to consider and think about dex pushing in the problem is
What feels like it is the rest of them on this side with the MP9's is you hoping that he gets a kill
And no one's looking and then the MP9's come running in but again at the timing just seems very awkward here
don't mind the lobby crunch
no much of a crunch if you look at one side of it though
so they can do it
waiting for the opportunity
was pushed towards ramp of the USP that was shut down
as he bolts on high alerts
all attention on the server right now they know how important this round is
you do not want to give this one up
stick together
make sure you can train things out
keep your eye on the choke points guys
Lucky to get away with that one.
Bob's taken over since Dex went down.
He's gonna hear them coming now.
Bit of a flank here, Bob.
Nice shot.
That was a very nice shot.
J.W., if Bob would have stayed alive,
and especially if he would have got a kill,
then I think that move from J.W. wins the round.
But now is wide open again.
They're down below.
Bombs making its way towards the plant zone.
CTR has dropped, and now,
Mateos has had a bit of a rough game on Nuke so far.
Can he actually get in and help the team out?
The Bombers' plant's at finally.
J.W. nearly shot at the back of the head, Maxter.
He will go down, they find J.W. and Rolf now alone.
That's a good kill, but all the work is still ahead of him here.
Don't know if there's a kid inside of the site, but he certainly doesn't have one right now.
I doubt it.
And Volt is playing a position that's so hard to clear behind that silo,
you just almost never can check it from both sides.
Jorke is going to be the one to find him instead.
He's up to 17 to close rounds, but they keep going focused.
They're not letting up this time. They really want to play Dust 2.
I was looking very comfortable to do so.
No mistakes in these last few rounds, converting their advantages.
Not letting them have a look in. It's going to be a T side timeout. I like this from Focus. Sure.
You're doing really well. You've lost a pistol. You've got three rounds in a row.
But this team are chokers. We've seen it many times.
They gave up the 12-7. We've lost three rounds in a row.
in a row and over time they are not handling the pressure well.
They're a new team, Cuban, very experienced, trying to rally the troops right now, keep
everyone calm.
What is the play that's going to find us that open runway into the third map?
We get 12-5, there should be no world where they give up this lead.
No world at all.
Yeah.
That's why he's taking the time out now to calm everyone down and make sure everyone's
on the same page.
No mistakes here.
No heroics, no overpeaking, good fundamentals, and it should win this round.
You have all the advances you could ask for, it's very unlikely they have the AWP.
That's what I'll be reminded of right now.
Yeah, I like that time-up, and I agree, I mean, it's a really young scheme.
It's a great learning experience.
If they can turn this around from losing in burnout and then come back to a wing
nuke like this, they're setting themselves up to shake some of those nerves off and
really get into dust too.
And you've got to know as well that they're desperate for rounds.
RIPALLERS will be presenting some gimmick plays that might be getting aggressive.
They might be trying to push it towards outside.
Just be on high alert.
Be ready for everything for this round.
Let it breathe.
Wait for the initial U-Till to be deployed.
And you can see Matias doing exactly that.
Waiting for any outside pushes here.
Eight out of their U-Tills.
That's one smoke already used around.
Decks.
Having the Dumbers U-Till not feeling comfortable.
They're applying nice pressure here.
Round number 12, looking good for focus.
Again, another smoke deployed.
There's not much left there on the CT side.
Now you can start considering your final move.
Upper execution seems to be the name of the game.
I like it.
You've done well.
You've applied good pressure across the map.
You've confirmed they haven't pushed.
You haven't got a ton of information here.
Double Molotov towards the other bombsite.
We're gonna be talking Huts.
We're talking bombsite floor.
And it's all about these M...
Oh, nice smoke in GW.
That was a lot.
That does make things uncomfortable,
but they're gonna have to go through it.
last smoke that they had on that CT side.
Could it really change everything?
That was the bomb about to go through.
Now they're running ramp instead.
This seems a bit desperate.
Dex back here, a massive off angle,
but he's gonna have to be quick with it.
They nearly line up for the double.
Now under 30 seconds,
as they jump down towards the lower part of the map.
JW is here already.
He lost a thing onto Matheus,
but it's not enough for the kill somehow.
Focus.
Their primary plan,
he was washed away by that smoke,
but plan B looks just as good.
Absolutely true.
That's more than enough to win this round. Rolf and Max, they will give it a look in.
This kill decides it. Clean from Rolf.
Got a hole in the door to work with as well here. 3 on 2. No kidding play currently.
And do you acquiesce and just fall back and save the rifles, try and play for overtime?
I think that's your only play. And yeah, they will be falling off.
really nice round for focus.
Like we said, like that one smoke, super powerful from JW.
Shuts down their intentions.
They have to cancel there and come up with a new mid-round call.
They choose the ramp room and they've shown enough presence
and up pressure again towards upper two.
At least guaranteed to be one player towards the ramp room.
They deal with him down towards lower
and it's great play from there on out.
And in any other context, like I don't mind playing
an off angle, but imagine again,
if Dex was down below with JW
they're running down the ramp with 28 seconds like that seems like such a better choice to me
than Dex fighting for ramp again even if he was in the position where he gets the kill there.
I think considering the circumstances, I'm quite happy to trade one for one there
and just keep on going 12 to 5. This could have been such a different score on this whole
list of rounds that could have had a different outcome but they're locked in right now.
17 kills on Jocko and on Banjo Dex again and this ramp goes down. Now Jw's here early on
He's gonna get the first kill and use Maxxer as well, but they're getting wiped out. This is impressive
Well, like we said focus the favors coming in today. They are the better team with more experienced players a
new team admittedly and certainly not perfect, but they should have won that first map
They know that this is a statement victory here on Nuke
once again showing us they can play this map to a high level
Eyeballers will be kicking themselves in here, so many opportunities to find more rounds in that first half
too many rounds thrown away
and that's it, that's going to be Dust2 completely locked in at this stage
Just a formality as Rolf is investigating the map
Bones ready to come to here, Joko goes down, there's plenty more on the other side
H.E. on top here, going to give a lot of credit to Focus for how they've played this T side as well
the last one. 13 to five. As
they look red hot once again.
Yeah, they didn't get off to a
great starters will no doubt talk
about on the panel, but in the
end focus have come to life at
a time when it matters and
stole away. Eyeball is my pick.
Um, gotta say, though. Eyeball
is I'm not really understanding
CT side with a diabolical. It was like way too easy getting that.
I did look, Anders was saying how there was a whole list of rounds that have gone wrong
for our ballers. I have the list right here. Round 3, they lost to 5-7s. Round 5, they
lost to 5-7s. Round 6, they lost to 5-4 retakes. Round 8 was the ball to 1v2 that they lost that,
you know, they just didn't even, they weren't even aware that he was going for it. It felt like
round 10, they lost to 4v3 and round 13 they lost to another 4s by, to another 4s by. So that's
No, what, 2, 4, 6, 7 rounds? They should have probably won.
Yeah, turns out you can't even count the strike like that, right?
No, you cannot. That was painful.
It's not a statement to watch, on all honesty.
And I agree with Striker, the dust of the fashion in which he lost his rounds,
and you switch over to the CT side.
By the way, I think they won both the pistols, right?
They did win both the pistols, yeah.
So you win both the pistols, and you still lose 13-5 on your map pig.
That is just unforgivable.
In the second half as well, some of the CD side halters are just abysmal text.
Like, Henry was rightfully very mad about him just dying at ramp.
But your job, the decartanel rule of playing ramp is you stay alive, right?
You stay alive, try to delay them, try to make sure the deities don't get ramped for free.
Even the one of the final rounds where they had a four player stack towards upper,
the exec coming in, he's just holding a wide one and done spot in the off angle.
No, just just pay a safe angle take a shot drop one down, but yeah on the in the meantime though my man Banjo
He's paid here's being did that song. Yeah, it's great jeweling banjos. Just'll appreciate that one feeling banjo
Yeah, him and Jericho both both of them were delivering the numbers really for him for the focus side
Yeah, I mean we wanted when because obviously he was picked by a lot of the talent
It's like a play to watch and you know look I mean, I guess it's hard when focus are
you know choking games that they are because you know so to kind of get an
idea about where he is talent-wise but I mean you know when focus are good banjo
seems to be one of the reasons why they're as good as they are yes exactly
he's look he's the he's the guy who will usually be more of the late round than
anything else on the T side on CT side he's on nuke he has the floor position
you know usually you would see a player like him more on ramp but floor is kind
of the secondary anchor position on this map he's doing he was doing a
really good job there and that's just he is very dependable he is kind of a
specialist anchoring that way where he just over delivers in the positions that
he's playing and if you have a player like that it just gives you so much
space to work with all around the map. It's also like you're just looking at
CT side there you know apart from obviously some of the miracle rounds
day one right you look at someone like Volt he's such a smart player he's not
like exactly heavy hitter he's playing towards ramp he knows how to
approach ramp he's gonna be playing it safe he's trying to stay alive then
you look at even outside for for Jorka and the way he and Mathéos I think
was playing towards Yark. The way they were just working in tandem, like, we could see
I've always had a few ideas as to how they wanted to, you know, you know, fight towards
outside Yark and look on there.
The concept of a plan.
They had a concept of a plan, except, you know, Jorco and everyone else just took a
crap all over it, unfortunately.
Well, I mean, that we were worried because obviously we talked about on the first map,
you know, it's a focus, focus, chocus, focus, focus.
That was the other way. It's not the time we went through it.
And then the pistol happens, so we'll take a look at the pistol right?
Man, Q-Up.
Q-Up is such a long time ago.
I know.
Q-Up the Benny Hill music.
They're about to plant the bomb, but Focus are just about to push them into that smoke.
They actually get out of it.
You can see how JW's just gets his teammate out of the situation.
They got stuck on each other in the vents.
They go up the upstairs, obviously they get some of these doors, and then there's
a guy in the vents who's like, okay.
am I supposed to do now? I can't do this, I didn't have to just stop the situation all
over again. This is only how it started. This is how it started. There was like seven more
rounds after this that we could get into. I honestly thought, okay, well, yeah, folks
have just gone to bits. Because, I mean, honestly, they've had some of the worst pistol rounds
I've seen of any team at this tournament. That being another one, that's exhibit
deep. Well, I guess, you know, to the credit, if you're going to be winning
the force by seemingly every single time. That actually gives more damage, right? So I think
the pistol round was kind of an ominous foretell of what would come, saying the scene of what
is going to happen because it was very chaotic, it was very rough to watch. But I did have
my worry for focus, you know, after the end of the first map. I'm like, will there
have to be in the game? Cuban must have had a few positive thoughts to share with
them because they did really come in locked in here.
Oh yeah, for sure. They even bounced back from bat.
Realistically, though, even with the 2-5-7 wins, they were looking like they were going to be losing the first half regardless, because they lost the next rounds anyway after that, so it was very back and forth, but if you would give up three more at arm rounds like that, if you're our boys, it gets kind of easy from there.
Yes, we got another round.
This is round eight, this is the Volt 1v2. This was a very chaotic round in the first place.
Dex did everything.
gets down to, yeah exactly, Dex gets these couple of kills in the 8-bombs, where you think it's kind of over,
but then he doesn't even consider that there's somebody who could be going from upper, but look
at this time, look at the time, look at what JW does, because he could be waiting this out.
Yes, totally.
But instead he just decides to go for the peek.
An uncharacteristic from JW.
Yeah, from JW, not just by how he's played at this tournament, but also like years and years
of experience, come on bro.
I mean, I mean there is a caveat that he was very low actually, right, like he was tagged
down to I think like 10 or 20 HP. So what he was trying to do probably was trying to catch him off
guard when trying to go for the speed. I see the idea. I think that's not necessarily a mistake for
me. I think a mistake was the fact that he was completely ignorant of the fact that he might
come in for the retake from above. And also that was the player playing out of the open
was a player with HP, which was DEX basically. So around where I'm like, I sort of want to
be telling him, yeah, this round's done. Look up, rounds, they've lost a round. So
So, one of many, Richard, one of many kerfuffles from the side of JWN is Merriman.
Yes, it was their turn to do a focus cosplay.
But that sets us up nicely because obviously we've got Dust2 as a decider.
There's not really much you can say about the map,
but you can certainly talk about these two teams and their approach.
Look, they did actually play each other before in the qualifier for this tournament.
The five ballers ended up losing to them on two, but Dusty was the only map they won.
It was a 13-11, so obviously on the Knife's Edge, but that is kind of what I'm expecting
here after seeing the last two maps, honestly, because it's been so chaotic, so back and
forth.
I'm not necessarily sure that both of these teams are going to be playing up to their
100% considering how many mistakes they've brought out from each other.
Yeah, this one's going to be chaotic, in all honesty, but on the bright side for
For the side of focus though, just your usual stars, we can see Banjo is going to be the
B anchor.
We've been seeing a lot more B action in a lot of the dust we've seen so far in this
tournament and I feel like he is definitely going to be a force to be reckoned with
on the D bomb side.
And then of course, have to point out that Jorco with AWP, he's just been finding
impact time and time again.
Sure, he had his moments in Furner, for example, comes to mind a couple of maps
there. Birgjoko and of course Banjo and Matheo, these three guys, just how consistent their
output is, I think that's going to just push them over the finishing line for Focus.
Yeah, so far Focus haven't been great on Dust2 this tournament, I think they lost both times
against 3D Max and Paravision, obviously opposition that is more up there in terms of the
procedure.
And also pretty good on Dust2 as well, both of them, even 3D Max, but it's not good.
Yeah, exactly.
So these are two strong Dust2 teams.
On the other hand, we have an Eyeballers that haven't even played this map this
tournament yet you know so we we can't really say too much about how they're
gonna be playing at this kind of a level of competition. Alright well we're
about to find out we're gonna go to a break it isn't decided on just to day job
view that's what's coming up.
He said she loves you but she can't love me. But I love you!
I won't play Render anymore.
What's going on?
Play your role, one expert.
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Down the street!
What is going on everybody, it's time to chat to some of our players here at PGL, Bucharest,
pick their brains on the recent changes to ammo and how magazines work. With Wreck of Wildcard,
Bob XD of Eyeballers, Alex 666 of Day We Of Inner Circle. Has your play style changed
due to the changes?
Honestly, no. I was always sparring one clip and playing with other two, so it's like
I think no.
Yeah, I feel like because of my position, right, I feel like I hasn't.
I feel like, I don't know, mini CT side nuke is like the best example where like maybe you would change, maybe you only use like a clip or two.
But as an anchor, like I said, I'm not spending smokes a whole lot in a round, so I don't feel like I've noticed a change much.
I don't like see something changed because of this update.
I'm doing the complete same stuff. I've never run out of bullets.
But the only thing I can say is I'm thinking a little bit more about the ammo and not really going too fast.
Maybe I didn't spam that much. I usually get spammed when I get spammed. So yeah, I didn't get spammed a lot I guess.
Which positions or roles do you think will be most affected by this change?
Yeah, I think like the rotator roles. So for instance like Nuke CT Mini, right?
That's just an obvious spot where you're spamming the cross and stuff like that.
stuff like that. That's like the biggest change to all these positions. Can't think of another one
maybe Khan and connector. There's the Khan smoke stuff like that.
3 slots remaining in the playoffs here at PGL Book Arrest and one of them belongs to
either focus or eyeball is focus should have won the first map and his hands
down 12 7 up gave it over another choke but they are back on their feet after a
very good showing on nuke lots of mistake from the eyeball is but now we
decided all on dust to an old classic can jw find his way back to a tier one
playoff here on this final map that is the question we're here to have
answered right now final battle ground is on dust to I'm very excited I
I think it's been really fun.
There's been mistakes on both sides.
Eyeballers made a ton on Nuke.
Oh, for sure.
And that kind of cost them the map, unfortunately.
But coming into this one, it's dust too.
It's a lot more simple than Nuke is.
It's much more straightforward.
Both teams played the map,
but none of them played particularly well.
So it could be mistake-ridden.
It could be chaotic.
I think it's gonna be chaotic whatever happens.
Well, I'm looking forward to that.
I want more of that.
But yeah, it was great to see focus,
So you said kind of choking, gave them the old Heimlich, and then they came back on the
second map of Duke and just looked like they were ready to go, like nothing had happened.
Absolutely true.
They should already be in the playoffs in my book, I still flabbergasted they gave
up that first map with Ferno, but it's the way she goes sometimes as we get ready
for the third and final map.
I think the ninth round is concluded, it will be a CT star for iBallers, the Swedes
will be defending first here on Dust2, as I keep saying throughout this campaign.
For my money are the better team. They are only two months old
But in terms of the way they approach the game they're individuals
I think pound-for-pound they are better, but they definitely have their problems as well
Eyeballers if the individual step up they definitely have enough star power to go toe-to-toe and take them to the very limits of their abilities
It comes down to the mistakes for me who will make the most of them who have a tidy a game
He was evident it was focused there were exploiting the mistakes of eyeballers, but we're off to the races ladies and gentlemen
Buckeye a seatbelt, Molotov down towards shore, smoke at X-Box but the Molotov's not even deep enough.
No it's not.
It's actually a useless Molotov.
Oh they push into it. I do love that play in Maxster. He sees the weakness and the opportunity.
J.W. by the car, he's not the perfect shot and he goes down but he bought some time at least.
Dexter shows up and it's another banging USP shot. Barbex gets the last.
Seems like a small issue there but the Molotov needs to land at the back wall.
Otherwise you actually get all that space you can peek for information even jumped in the flames to have a fight there knowing
Yeah, it's such a great opportunity to find a couple of kills
So yeah fundamental mistake presented at the start
That's even running the flames was interesting. You could have used the back wall, but
tanks of damage
Got the information early and decks continues to find some impressive shots here
It's another pistol round in favor of the eyeballers no force by here
There is gonna be a scout for ZTR
It is common trend of in-game leaders and dust to using that Scout. We don't really know why but it's just a thing
We have to accept
Yeah, it's tradition at this point, so we don't question it. We just let it happen
Yeah, Dex those two hedgehogs were great
He was also throwing the flash to assist Max draw and getting the first two kills
Exactly just a big round for Dex there if that Molotov is deeper. That's not even an option true very true
You could see they did like a little bit of a double take almost max to realize. Yeah, wait a minute
So good communication as well. All right. There's a lot of space in the middle
I don't love this because it means those two B defenders are probably gonna have a really tough fight on their hands
Even if it's blocks like they're gonna go back. I thought they would keep going
I feel like when you got this much space to work with
There is a chance you could just try and run them down
Now I think that opportunities kind of closed itself out
Yeah, it's easy. I needed the headshot there
Pretty much zero chance of winning the round here. Yeah, we're not gonna see any Krabeni antics with this scout this time
Up towards shore best I can hope for the bomb plants
We'll handle so far JW with a scouts for his own
That's the tip on bloody if you can get it although the tears or you should be trying to do that. Yeah
He's lost in the smoke. Yeah, sure
That's all they get one kill two zero eyeballers
Well handled we talked about it will be in the mistakes that's kind of decide this game in my opinion
You already saw one in the pistol round that miss Molly. I
Mean, I'm glad you ran that up because that's often difference between the teams that you know
Can break into tier one and those who can't like you make it you make a lot of mistakes
The the better the team is that more they'll punish you for it. Mm-hmm
Well very important rounds here ZTR
I'll have to make do with the tech nine nice got a nice five from four to kick things off
Bob XT trying to pick up the pieces here, but a nice cool from focus said it is running into all the beat tunnels
They're waiting for the reactions to come to that you have to react and dust to you lose an opening pick like that
You need information you need territory on the map. They're aware of that
They're gonna pump the brakes. Don't give anything away. No sloppy depths here. No bozo deaths. They call them that anders
You're you're exactly right. You just want to hold on to this advantage. You know the CTs are desperate
They're gonna have to stack elsewhere. You don't need the beat tunnels at this point
You've got the man advantage. You know there has to be at least one towards beat
This is the man advantage and go five man in towards a this is where focus
unironically really have kept the focus in a lot of the games that we've seen.
They're really good at not making mistakes in these moments, it feels like.
They know what's up.
Jor-Ko, around the corner.
Coming in on the other side, you have another player there, but it's all for nothing.
So we know Bobak sees towards Lower B, there can only be one player towards A.
You just need to go full speed ahead and punish this and make sure he doesn't get three kills.
It's the only way that I've always win this round if JW gets three.
Yeah, one.
Well, there's one.
You can send the area out.
That's from the player in CT spawn.
probably to be trying to have bounce. It's not going to be the double at all. Very well done.
I think that was very respectable. Let's pick up the first round. Now that's a great display of
fantastic fundamentals. You get the opening pick and no one's panicking. You don't just go right,
let's just run our default and see what happens. You know the CTs are going to react to that
and you give them nothing. You hold up, you play outside the B tunnels, you group up together
and you make your call and maintain that advantage. You don't take any risk. You make
Make sure there's trade potential throughout the entirety of the round.
You go towards long, it's a really nice round there from focus,
and off the back of the Jorco pick, of course,
you're not going to get that every round, but the fact he got it,
they played it very well in response.
Jorco was playing so well on Nuke.
KW was awping well on Inferno, but if it's going to be the Jorco from Nuke...
Oh my, you're a good one.
Good night.
another fortunate pick. Again not sustainable but you're going to take it all day long and now let's
see how they handle the mid-round situation here. Notice how no one's just running in, no one's just
trying to take space. We're just going to talk calmly about our next maneuver. Door smoke goes
down but there will be a B finished by looks of things here. Take that vision away from CT's.
You know they've got to react. We've got the bomb in towards upper B. They're going to have to
start dumping you till now. Again, hungry information. I do like this rotation on JW. He's
He's actually walked all the way from Long over towards the B bomb site.
He has an incendiary as well.
There is a world where this could work out.
Oh, they're taking a bit of a gamble here for sure.
I mean, dead on.
Mid to B smoke.
Deployed.
Yeah.
Pretending like there could be more people out in the middle.
They go to Chris Cross here, but it's three men set up inside of the B bomb site.
They might need CTR in the window to shut this down, because this main defense is looking
very good right now.
Never mind.
CTR is dead.
Rolf in the corner.
Oh, it's a disaster here for focus.
They're walking into the most heavily armed part of the map and it is not working out.
So long as you don't peak Jorko you've won the round already.
Yeah.
Two seconds.
Just a great response.
That's why I call it the Gamble Stack.
You lost that pick towards Long.
Great call from JW to rotate over towards the B bombsite.
They managed to flush out ZTR towards middle.
Read the situation perfectly.
The Gamble pays off.
Eyeballers back to their winning ways here three players survive
Joker there will have the AWP going forward and you know now that we're jotting down mistakes
Would you classify this is a mistake from focus? No, just I would say that's just a great reaction and a good gamble from eyeballs
I don't think anyone did anything fundamentally wrong there. I feel like they made a decision. They stuck with it
Good you got his good opening pick
You think you're trying to maintain a man advantage like that's unfortunately rather see Tiago taking that through the
The captain has smoked that. Yeah, just just well held and a good decision by I will is to take a gamble and that sort of scenario
And we're changing things up. We're setting four players towards a tunnel. So we've got Banjo towards top of middle
Or bravely facing down towards short
This is a full investment now from focus playoffs on the line
Feels like they should already be that after Inferno
But they fumbled the huge victory and now find themselves in the mud once again eyeballers
They've done it every round I ball this just don't fight for middle Jorcos picking them up out
But I I don't understand why there isn't more of an emphasis on trying to keep them back
Like normally you're gonna have someone
CT spawn with first some smokes in person and send ears and to keep them respectful
I think focus have figured it out as well. I think they know
Well, Rolf is in a very precarious spot here.
Smokes be blown open, but the crisscross smokes will enable the beast to come through.
Rolf, I don't think he gets entered here.
Yeah, but we'll find him.
What a shot that is.
That is definitely round now.
Focus bouncing back.
Your co-AWP stepping up massively.
Even in that second round when you saw, I think, with CTR walking in the middle
with a scout.
I think I flagged it then, I said, I just don't like that there's nobody here on the CT side, I think CT are realized in that moment.
Well, they're gonna give us that much space. He had the same space in the previous round.
He really got shut down through the smoke.
Now it's a third round where Jorco just walks in and great shots like credit to Jorco for doing it.
But also I think for Eibola's is a point of criticism that that could be allowed that deep into towards the middle.
Let's see if they change it.
Although we have it, will be the second round on the board here after losing the pistol.
A 3-2 game. Lost bonus at absolute zero.
It's a complete CT side with no choice but to save the weapons they have.
Two very strong weapons to be fair to go on the CT side. Two AKs.
Around six around the corner here.
indicative as to where we're going with this one because you need to make a
decision do you force by around the AKs I'd say almost certainly yes
considering the loss bonus situation so they go for three MP9s two AK-47s is there
any sort of aggressive maneuver they have in mind here can't really play a
default setup IMO so they come up with a ZTR with the double door smoke got
another one to work with here as well.
Oh, B control.
Not picked up yet.
They know aggression will be coming in from the eyeballers here.
Yeah, that's out of every angle.
Molotov towards the lower deck.
Yeah, Molotov towards the lower deck.
They want to make sure they make none of the aforementioned mistakes here.
Go through the protocols.
Flash towards shore.
Give them nothing.
They've saved AKC, do you know it?
Joker AWP has been fantastic.
Bob, in a position to maybe push off that smoke, if the smoke CT spawn would happen pretty much all the time.
Good point.
This is crisscross mode, the stairs will be setting up.
He wants to see if they get out the middle once again.
Bob is here, right there.
Different kind of a setup here for eyeballers, at least they're in position.
Maybe he could have been a kill for Bob, but he allowed Mattelus to walk in for a second time, and once again it's just one player isolated in that B bomb site.
So hard to imagine you could come out alive.
What's the final call? It's gonna be five man towards A.
I mean, Maxter is here. It's hard to spray down that many people, but he does have the right weapon for it.
They're trying to see if they can get through, more grenades are being thrown in. He's in the back.
I'm good.
Oh!
Oh!
Oh!
Three.
Keeps it going.
A fourth hit to the couple of bullets.
He runs out.
The round's not over yet.
Banjo, he's still got a health for it.
14 seconds.
Has to go and pick up the bomb, though.
Oh, that takes a lot of time.
And now he's been slowed down by the MP9.
I love it from JW.
You don't take all the fight.
Just test him.
Now he can't win.
Yeah, you get the kill, but you can't plant the bomb.
Very smart from JW, but a nightmare for Max to hear.
Four kills as he shuts down focus.
That's so good.
Didn't seem like they stood a chance.
Losing their first pick towards middle.
Eyeballers enter with three MP9s, a couple of AKs,
a four on five situation.
But Max Dents steals the show.
What a straight-up, not a death.
No idea where he's positioned.
They can't come in in time.
And back and forth once again.
It's gonna be eyeballers maintaining their lead.
We do not go three, three, it's four, two.
Okay, great. Mechanics. CTR already out. Have they heard? I don't think they quite realize.
They will still get the trade I suppose. Banjo continuing to frag out long. Where the food
is smoked. I think half the kills he's got long. He hasn't seen anyone. This time obviously
he knew someone was going to be at the corner but regardless it's a three versus four.
CTRs first kill but just the movement to get out there in the chaos they don't
realize he's that far up. So four on three in favor of the T side right now
there'd be decks alone towards a realizing you probably can't hold on by
himself tucks away and CT spawn if they go towards a there's definitely gonna
be a save soon to be the case here. As with the intel should be found out
momentarily you'll take a peek unless the timing's really going to stay but
should be done for but we'll find him and indeed the round focus the back
after a real awful outcome in the previous round of five on four in your
favor the max step mows you down they answer back quickly yeah they they
shouldn't be at four rounds here eyeballers but the fact that focus
answer back pretty quick and don't just collapse. We've seen that happen in the past but they seem
to bounce back straight away. We love to see it. M4 saved, AK saved on the other side and some
utility on top but the money is in such a weird position here for eyeballers. I don't even know
how they get four ounces of the stage because they just had such little money to work with
within some of these rounds, $1,400 loss bonus there.
So we go into round number eight.
Still early days, and it's Dust 2,
so anything really can happen.
Think for focus, looking at the stats,
they do win a lot more the rounds on the T side.
The CT side is where they drop off a little bit more,
just as a fair warning.
It's been very back and forth, unable to streak two rounds together for the last five to one round game.
Fitting the financial pressure once again, there will be that tactical timeout.
Two rifles once again, this time not fully investing around.
Let me see, Dex and JW still have $1400.
I'm assuming they're going to spend a bit more or take the eco.
It seems that they're half-in-half out right now
Okay, so JW. Yep. There it is. They are all in
Makes sense the end of with three rifles two pistols they managed to make this work before
For them running out long
So this would be sick if there actually was a push coming I
Guess we'll see what happens when they realize that's not the case
Just a default setup for focus
They've spread out, they're holding the long doors, they're holding up a dark and now they are clearing out the catwalk.
It's the most normal T side you could have seen so far from them.
And that's the next step in it, smaller top onto the stairs.
Bob, yeah there we go, we've got to get up there.
A lot of control, A-split looking very likely, can set up those waterfall smokes here, they'll
be splitting, but the majority fall, no, completely fumbled that smoke, ouch, it's gonna make things
a lot more complicated now.
Look at how long those decks are about to die, they're all coming out long, they're
gonna freeze, they're dead already, yeah, she's got no chance, and unfortunately their
new JWs just as open.
That setup for the X and JW probably works fine if they're coming in from Catwalk
only.
See they're having to make do because normally they're trying to send the waterfall smoke see if you cross over
Now I've been throw the bomb across it's still a fine round. Thankfully that was the weak by from my ballers, so
Not punished there, but he took any damage some nice shots from ZTR and banjo
We talked about it's gonna come down to the mistakes. There's plenty of them
Yeah, it's time to get away with it focus or tie things up for four I
Assume the plan for the defense there at the a bomb side is the idea that if Beck shows himself as they're coming
on catwalk then they'll forget about JW's playing goose like you're hoping that
they're sort of like a bit of a one-two punch combination going on JW can swing
in later but when they come out long that just none of that matters should be
not just the fourth round here but very likely a fifth as well focus they're up
against one M4 in the next round and some cup-braided pistols but if the
loss bonus just not that good and I feel like surely they can't they can't
justify buying anything your eyeballers they're gonna play an entire half never
having had the AWP just having no not really any weapons apart from the stuff
they've stolen some of these rounds being some kind of real economy here on
the GT side for four all tied up that was the full investment they'll have a
single M4. Nothing is guaranteed in this match up though. That certainly helps
things out of focus. Nice tag on roll. Pretty much confirmed damage there.
Jorca will be convinced he hit it. But here comes their one and only chance. Bob
XD pushing top of middle. Finds the opener. Can he find more? There is double here.
Found. The round is on. Unfortunately the rifle is dropped. No further
damage inflicted. Good opportunity, nice idea. 4 on 4 though, massive advantage after removing
the M4. Just pistols, no Kevlar. I still lie, Maxir has got some. We'll see whether they
can do anything with it.
Nice, he's exchanged. We'll push out long. Dex. He's certainly near enough by that
he could do a little bit of work close to the five seven if anyone knows what
what that could do it must be focused but they've shut it down and now Dex
walking up he's picked up a rifle here that's the bomb in the middle great
spray it's on the ground now of course can be picked up Jorco yeah just try
and get out but in the meat side of the bomb site they're still fighting
they're still rulf in the corner they know that he's here and vaults you
will open it up. They try to escape by long sprays. He's almost got it. Fine, bullets left
before he has to reload. But they're back around the corner. Oh, that's tense. It's
uncomfortable. Decks are no care of life. Might as well try and isolate these jewels with
their plants in the bomb here. Is there anyone raking when they're taking so much
damage from the wallbangs here at the Opal Peak? And by the skin of their teeth,
they get through it. It's not comfortable. It's not pretty, but they get around on
the board that's all that really matters at the end of the day one and four some
five sevens a backstab from long almost cost them everything the fact that he
had to jump through the doors and duck down to try to not get sprayed through
God that's close okay still anyone's map anyone's game here both of these teams
unlikely candidate to the playoffs but here we are in the two-two bracket
Someone has to go through, there's been a heartbreak on either side of the server multiple times.
So many advances given over, we talked about this mid-space many times, and ZTR is exploiting it time and time again.
He even finds the opener, JW. Still surprised that that's happening.
Yep, I think he discovered it with that one scout round. He said this is going to be a bit of a gold mine for us.
for us. Let's just keep punishing this. Or Vixie now considering this, but if you peek
it, there's a lot of people on the other side. He's holding the smoke instead. Yeah, that's
way too much. In my opinion, it becomes a central weakness of this defense. Huge advances again.
You know you're going to be pulling the CTs around. He's spotted like multiple players
towards CT spawn, so you can pretty much guarantee Long will be open. Now technically
It is but there is a player towards card decks when he to hear the banjo
Red-hot
More than ready with that 1847
It will be a comprehensive victory here for focus
This puts this destroys the money again for our ballers
They've had such a poor economy in this game. We're getting 2900 each into the next round. So yeah partial by territory
Rolf probably can save the 7-4, but it looks at the hunters on with multiple players hunting him down and ZTR opens things up
Shuts them down and you're right. He's noticing that exploit towards middle and now with that in the back of their heads
He's gonna start moving around the map. You can start changing the pace up
You can start this rushing along at this point knowing that they're gonna have to pip resources towards our mid position
You've punished him twice now. We saw the all-round from Jorko walking our middle, getting a couple of kills.
Now ZTR helps himself to the opening pick. I would assume they'd try and take some long control here with all that in mind.
So I chop the scout. There is the long control attempt, but it's going to be a couple of kills opening up.
The change of pace was the idea.
don't do it. They build this house so well. If they use this one up, it could be eyeballers
right back in the mix with a scout and a pistol out long. The entire focus team, well not quite.
CTR sticking around I think smartly. He realizes that if they can even pretend like they're
not out on long all of them, then maybe somebody else will have to stay back on
B or maybe towards middle. They're actually thinking about it. They're not quite committed
to this yet? Surely they don't give this work very hard to get there. I mean you say surely
there's definitely quite a good chance he loses round in the phrase. They're low HP
on two players, they're on higher low, they have no idea if anyone's coming in from T-Sport
and CZT are going to check that out. This is very uncomfortable now. In terms of utility
they have one smoke and a couple of molotovs. You don't know whether there's five
Sevens and Kevlar. You don't know those USPs. All you do is know is you've lost the scourge
duel in the start. You've lost a player along. Time is ticking away and another scourge headshot
comes in. Bob XT. Don't find them now Bob. Surely it's not worth it. You've got two players
that have 30 seconds to try and get here. I think if you die now, they could be right
back in the round. It's the Molotov. What is going on today? Panic, I believe. We talked
about counting the stakes. That's the Molotov yourself out of the bomb. Yes, now he's stuck
on the wrong side of it, CTR goes down and here comes the rest of Viaballas.
It's the scout headshots and it's the panic on the side of focus. They've let
the Swedes back in the game. Bloody Nora. Definitely not the most beautiful game
of CS. We've ever commentated a horror show at times. A lot of panic in
it's high stakes game, high pressure environment. We've got a new team in
in the form of focus but a lot of veterans within their ranks but eyeballers a new environment for
them again often get to see them at these sort of events and it's understandable while these
mistakes are being made and rounds are given over but some of the interactions seem unforgivable
going towards b. René, you check the corner but low on health already, Rolf I think you did
quite enough there, a bandio for once is going to get out dual that's a rare sight here on
dust to see here in the middle trying to be found jorko he did get that kill
somehow he can win this and this can win it's I agree don't give up on the
rations jets see if he can find anything he's Bulgarian just people
Gary you're right me try to start some sort of Balkan war now we don't need
that that's my bad looking out the window as well a minute on the clock
and i ballers for once looking a bit more disciplined this is where in the past we've seen them go in with bad spacing
not really coordinating things this time they say if you want to try and plant the bomb you can do that if you want to come for us
we're both here on the other side
he misses the shot he does hit it but it doesn't matter Dex will take him down
i ballers six for six they tie up this first half i don't know how
just a lot of panic a lot of pressure
up. It felt like focus were very comfortable there after what seemed to be a great start
into the half. They were showing this fantastic fundamentals. They had all the advantages,
all the reads. We saw ZTR is helping himself out towards middle. Yes, he had them in the
palm of his hand there. He knew exactly what the setups were. He knew the weaknesses,
some thrown rounds again you keep losing to the scouts and the the pistols
and that's that's what keeps happening for this squad that's how they lost in
furno yeah I was 12-7 up there as well it's the exact same thing happening on
Dust2 you know that the better squad for so long the entirety of the first half
and then one round is stolen away we had that sequence from Max to as well
towards short the AK-47 he had opening picks map control everything going in
your favor one mistake one overlooked position one support sort of play not
considered and everything falls apart for them and I ball is definitely back in
this one now Jules being dropped on the CT side a focus will have to lock in once
again how many do you think they're gonna have three pairs of Jules eight
guns on the CT side let's see how this will work seems OP it does seem OP
but I guess, you know, for a potential B rush out long or in catwalk,
there are so many places to use it. Don't hate it.
We said, or you said at the start, it's going to be a game of who can make
the least mistakes.
There's been plenty of them.
Yeah, we're not lacking in that.
And apartment just to reiterate understandable new environment for the
eyeball is a new team in the form of focus, high pressure, high stakes
To make the playoffs in an event like this, these were unlikely candidates.
They'll get to you.
We'll see whether they can step up.
They opt for just the two sets of duallys in the end.
Okay, put the kit on banyou instead.
Let's see if that becomes a really smart choice.
It could.
Coming up, Catwalk here, CTR.
Feel of the pressure.
JW on the other side.
And now they're coming in from every angle.
CTR is overwhelmed.
The element of prize is gone.
second set of doolies discovered pushing into up a duck for eyeball is not
necessarily bad maxter is tanked up jw is a little bit low and now they try and
see if they could push back vault here in behind the bomb site he's been pretty
good with pistol so far they're gonna need him now a bunch of headshots nothing
comes of it jw he ran through that whole round found two kills they're
gonna get the bomb plant now retails and banjo bear in mind this is both
pistols in the bag now for eyeball is that the same story on you as well
and did not win that map. That's a good point because they can't hold on to the
following rounds but yeah they're gonna do it again here.
Bandio hanging around maybe an exit. He does have the kit like I said so that's
that's kind of the only thing here but that bomb is already so far ticked. I
don't think normally as you know Henry I'm excited people try and run in
even more seconds I think this is a bridge too far. All five members of
of the eyeballers remain as well. J.W. to open things up.
Absolute pandemonium in towards our lower B position,
but they come out on top.
They don't lose a single player grouping up nicely.
Excuse me, as we see them have a very clean pistol round.
Begs the question now, whether we see the force by.
And like you said, that's how J.W.
managed to crack things open.
Rolls with some nice aim.
Good movement.
Gives himself the advantage from a short position.
Absolutely locked out of the round and it will be a force by a responsive from focus. Can they bounce back?
You can't blame them for going for the force by right? Oh, no, definitely not like the way the things have been going today
Every round is wide open
That's what it feels like but bear in mind a focus end up losing this not only should they have taken down wildcard convincingly
They should have won the first map as well. Yeah, it's gonna be a whole tournament of what ifs for them a lot
So a lot of time to look over and you're gonna say like the usual stuff were a new team are still learning a lot of mistakes
You need to fix yeah, that's all true. Sure
It doesn't change the fact that you should have converted not only the wild card game, but that first map
Hundred percent should have been yours. You choked it
Yeah, the frustration will be felt inside of the team whether they're new or not
Smoke goes up to CT spawn
Nope
Still still work as a person. Oh, this is a setup though
gets interrupted, JW needs some help, and it's going to get there in the form of a Molotov
in an up-and-down Max just holding on.
Maxster is playing very well right now in Dust2.
Like, he has been the saving grace multiple times.
You could see how that round is about to come around for them though.
It was because of the good comms over my ball is the Molotov.
Stop the massive swing around, fourth one player to be isolated in a 1v1 instead of three players coming around the corner.
Max just shutting them down and up a B. A sigh of relief there for Iballas. They do fend off the force by not only losing one player in the end. It's actually absolutely fine.
Two players remain here. Focus just hoping to maybe recover some of the fallen weaponry out there on the battlefield.
Iballas now touching distance of glory. I think it would be a massive victory just for them to make the playoffs huge for the organization, huge for...
No question that the players in the squad and JW, especially making his way back to a T1 event to go to the playoffs after all this time, his project, his organization, his lead CEO suited up now to play with the team inside of the server.
They've been building this for such a long time.
Yeah.
Obviously, it's been his passion project for a long time.
Didn't seem to go anywhere.
They like crop up every now and then we've like they got a result
They took a map of this team or they they upset sure top 30 team like out of nowhere
You said okay, that's kind of interesting
We never really get to see them at a land like this
No, it would be a huge step in the right direction if they can make the playoff Sierra PTL book rest
2026 and right now it's looking pretty good. It's focused playing themselves time and time again
And eyeball is running away
with those mistakes those chokes rounds
CTR, he did manage to find that fallout in Galil as we mentioned as an MP9 in play as
well. No round is safe in this matchup. Mark my words and good information garnered as well.
CTs are confirmed, it's going to be an A-side attack. So this one is not a foregone conclusion.
You kind of have to commit towards A, you can see them tentatively checking T-sport
knowing they can be back-stabbed here. They've got two flashbangs. So that smoke
that set up for the cross can also be a smoke that is a way through that is just
not good at all that doesn't do anything no Bob has to maybe look a little bit
more but it's not long here Jolko goes down CTRs traded immediately the
Galeel they're getting pick it up right now Roteos the eagle hand shot would
do nicely all right there's the Galeel fingers long enough to pick that one
up but like you said he's been hitting some good shots here on dust too
Connecting with another one without a 40 seconds vault, they nearly line out for him.
They're holding on. Again it's not pretty but we'll take it all day long with four players
surviving. Overall it's absolutely fine. Focus. It's okay. Still plenty of rounds to welcome
there. Eyeball is still a long way away from victory. 96 we are getting to the
the latter stages of Dust2. But I'll say it again, I consider Focus to be the stronger
team. If they can play their game and perform at their top level, they are a better squad.
It has to be said. Now the smoke's so good against World of Double Doors, we're going
to be. This is so fast. Banjo knows it as well. He needs to back up, but it's
not going to be coming any time soon. They're outside. They're smoked off on
on the other side, Panjo! That's a crazy good job!
Gets the double, CTR in the middle, I cannot believe that he came out with two kills.
His teammates were right on the other side of the wall, but they were smoked off.
They couldn't really help him.
A huge result. He's not over yet.
Certainly not.
A chance here for Eyeballers.
No further utility enders in HE.
Should be the round going in favour of focus.
Nice molotov, flushes them out.
Rolf has to play in front of it now, realized he could be coming through the door, what a move from Rolf!
OHHHHHH!
Shot onto CTR, you couldn't have played it better!
A triple as the Swedes now are charging towards the finish line.
Unbelievable scenes.
A three-onsu retake, no further utility on the T side, flushed out by the Molotov.
It was looking comfortable for a split second there,
But this maneuver from Roll steals it all away, double digits for iBallers.
Focus are financially ruined.
It's going to have to be the pistols.
My God.
Two rounds away from series points, playoff point for the iBallers.
And this round, this one's the gimme.
This is the one you have to convert.
M4 on Banjo. It could be enough. They know it as well. They won't be giving anything
away this round. You've got to maintain your concentration here. Got a nice spawn for the
AWP. It's been given to Maxter. Suggests he'll be going for the long pick. See if he can
get it. Not the best long spawn to know. It's a good one, but it's not the best.
will be CTR is running into on the long corner so we'll see how it goes just
crouches in, flashes up they're gonna go out anyway they don't feel the pressure
and the flash from Dex will set up bomb XD to get the kill so I worked out very
nicely. Jorjo up here on the catwalk he's gonna get shot at the back in a
couple of seconds even if he gets the eagle shot here he's dead no matter
what JW on the look. That's a nice and simple here yeah so I think the long
sports with dust is all about getting an information they haven't got long control
I say that fights take down the pistol towards long pressure coming up from short as well
That's just a beautiful textbook round from my ballers
Compocoles now whatsoever. They played it very well
And add it you know to the b-rush in the previous round like the change pays here is yeah
This is this is this is what dust is all about it still plays the same way it did 10 15 years ago
Nothing has changed the fundamentals remain the same. Yeah, it's about utilizing spawns
It's about having good defaults and knowing when to change that pace up
catching out the opposition off guard and yeah, they're the masterclass that last couple rounds eyeballers
Knowing the focus are crumbling and ravelling at the seams here
in the group stages
They'll hold on to a rifle. That was the last bullets
I
Was the eco they're a mind. Yeah
two rounds away from glory a
Team that arguably shouldn't even made it to the third map. They were 12 7 down in Inferno
posted eight rounds in a row
Define that second map
And high ballers this I was to stay still make a lot of mistakes
But the start of the show more of the flavor that I was you know trying to hint at at the start of the tournament
I think I think they could upset. I think they could do something interesting
I also did say that focus gonna make the playoffs and right now that is looking very tough for them
They arguably should have already they could have been there. We could have been celebrating at the stage the way
They won nuke 13-5. Yeah, I think it had just closed out the first map
Wouldn't even be a conversation but now
somehow some way unable to get going here
the second half has been a whitewash
5 and 0 for eyeball assistance winning the pistol
and you're going to turn up, you have to turn up right now, focus
Joko and JW met along but
neither one got the kill there
Jocko's the...
Here we go, the cores being made. We're going towards B contact, pop play.
You are right.
All five members.
Banjo essentially alone.
Mateus, far removed.
If they can catch him with the smoke out, they can capitalize on this.
You can feel pressure mounting.
I don't like this. What's the smoke going to do yet?
He's panicking.
He knows there's nothing you can do right now.
Flashes out.
He's sprayed down. He gets two again!
That is so much production from...
He should have been dead. He should have been traded out.
He's given his team a chance to still be in this round. The bomb is gonna be planted
They're two smokes and one on some of the T side so they can hold some of these choke points for a long time
There's the smoke going up another one of the doorway
What is the plan focus? Nobody's coming from up a dark grenade in there to try and sneak that way through
But they're getting red handed a rope picking them off in the air and Jorco is making a run for it
Eyeball is now up to 12 one away from the playoffs here
Can't really ask much more than Banjo. No, get yourself a double kill. You have a four on three.
You don't get a single kill on the retake. Very well played for my ballers. Decisive calling.
Assertive stuff. If he holds onto the AWP, maybe there's a chance, but it's not going to happen.
The old master, J.W., he's waiting for you. And they've got six opportunities to focus the bet here.
Playoffs awaits for the sweetest organization. No one thought they could do it at the start of the tournament.
tournament but here they are in the driving seat. Money shattered once again
for focus. They'll have to buy up what they can. $2,900 per play up. We're talking
Famous, MP9, 3M4, there's a lot of concessions on the grenades. One kit
available for ZTR. Can JW find damage through the door? Not this time but
six rounds and is the opportunity that Focus found themselves in in the
first map. There are 12 to 7 right there in mind. They lost that map. Yes, it can happen.
You can fumble it. You can crumble under the pressure. But Maxter has given them the advantage.
Is it really happening? All right, boilers, go into the playoffs here at PGL Book Rest.
Four kills away. It looks like that's exactly what they're doing, Henry. Not many people
would have seen this coming. They're a team. We don't normally see them on lands.
They are hidden in the chaos of online counter-strike most of the year and they show up here.
All they need, like you said, four more kills, there is a bit of a crunch being set up between
middle and catwalk here, focus, they're desperate.
They need six in a row and a quick start here, J.W. is in position, a little bit of
chaos is in the shot now, he comes out with a shot and CTR is on lock, comes in
with the Empire and sprays three of them down, focus.
The first one might be the hardest one, they're going to get it.
12-7, a dangerous score line, we talked about an inferno.
It rears its ugly head once again.
Eyeballers, you're not going to get many more opportunities like that.
The MP9, the Famous, the lack of grenades.
The opening kill for the smoke.
They got the opening kill through the smoke, a 5-on-4.
Talk about long spawns, it's going to be JW this time.
If he can crack things open and find them another advantage, that would be fantastic.
normal be home. ZTR will be there but I doubt he picks it. Flashbang over, very effective
flashbang. It's EJW having to check his teammate's screen to see if it converts it. Great shot
though. Focus with the man advantage. Five rounds in a row. Need to convert this one
first though. Dex will try and find some space towards middle.
Well that mid was abused so much against them. Maybe they want to take a page out
CTR's playbook here and try and see if they can find something.
They're trying to get information towards Long and see if anyone's out there.
They smoke the double doors there from short.
They're going to flash over and see if anyone's home.
If they smoke CT spawn right now, eyeball us and run for this B bomb site.
It's going to be very hard.
Lurk smokes in from up a dark.
Maxler has thrown that out.
CTR is pushing the smoke along even so he's actually through.
He knows everything.
The timing, I think, has gone for eyeball us.
They needed to do this about 10 seconds ago.
Now they're in position.
CT spawned they're about to get shot in the back. Yeah, I think the windows surely is closed here
I can't see the winning this on the T side miss spray though
That's a good name, but he still dies
JW get some revenge vaults. It's gonna go down. I don't know if I love this
They still have time to go back and it's only Jorko
He was very good on nuke
He's not been bad so far, but he could really save his team
They need another five if he gets the first shot. I think he's gonna buy a time
Bangal is gonna
That's what they need it and now Max does doesn't matter what he does so far away
Up to eight now. It's it's really on a nice edge this game
Feels like but the pressure is getting to both teams now a lot of it alleviates if you kind of accept your fate
when you're down 12 to 6. Just playing round by round. You managed to pick up a
plucky victory with the MP9s and the 5-7s. All of a sudden, your AWP is finding
double kills. Four rounds doesn't seem impossible. The money now, an issue for
the eyeballers. Opening shot was fantastic as well. Nice flick. The backstab from
DTI. Sure, he could have got a more out of it, but he guaranteed that kill with the
HG grenade. He would have done enough damage. Could have done more with the spray,
sure but it was enough and it confuses that push so much it kind of shuts it
down I think eyeballers I know we have more information than they do they
obviously can't see everything but they were waiting in it for so long it's a
really long wait I think they needed to make a decision earlier four more
rounds to go and we go into overtime eyeballers know what it's like to be
Maybe on the winning side of that mechanic, can they mentally survive if they end up losing
six in a row now and have to play for overtime?
That's a big question.
They'd rather not answer it.
They'd rather just win right now, but...
Well, it was 12-6, looking likely to be 12-9.
Max did us have his AK-47.
He has been rock solid here on Dust2.
Openers finding four man spray downs. The smoke is good
Well doesn't want to risk it up towards sure we go
Just gonna try and wait for that moment. We call this a contact play trying to keep presence towards long
Soon as they spot their opportunity and is they will just flood in towards the A bomb site and hope they can provide enough
Cannon fodder for the AK to do the heavy lifting here. I don't hit it
They're even going to run, they would have run Bruce with three if they didn't fall off there.
Joko's in position, they lose vaults, he's had a bit of a half-dark time, J.W.
A long ticket chance. Yes, but he saw two of them there.
And Bob Aikstein in an unlikely position, he's flashed out.
They're going to try and fight him in the tails, you must win this fight and he will step off.
That needed to happen, otherwise I don't think this retake's going to be very easy.
Now J.W. back, trying to see if he can flank more players.
They don't even get to try and retake. They're overwhelmed. The trickery here for the eyeballers and CTI wants to go for the effused, Jorco gets another kill, they hunt her down.
Time is not up yet. It's a headshot on CTI, but it's close. My god. It's one of the ugliest rounds of the tournament so far.
Holy moly. You don't see her go down like that too often.
I love the call to go hunt the CTs in their spawn the amount of miss shots the whiffs in the back. Oh
man
It's exciting if nothing else
I mean that was your opportunity though
With the pistols you're like when he's going for the full defuse and you're jumping up
I think he has fumbled the movement there on the CT boxes and couldn't find the accuracy
You you were more right than you knew Henry when you said it was all about the mistakes. Yeah
Like, that was the win right there.
It was on a silver platter.
You kill that diffuser, the game's over.
They fumble the shots, fumble the movement.
All you had to do, he was going for the full diffuser.
It was his only play.
He knew the round was done.
And there are 10 more rounds like that,
but we can say if only they had just done this one thing,
that's it.
I totally agree.
Oh, my.
I'm a tail, so it's a one-out long.
Just like the amount of, like, J.W. with a PD50 along.
Players turned to his back and couldn't do any damage.
I love it.
So many opportunities, and he did pretty well to actually come back
and see this spawn and allow us teammates to drop down.
He made up for it.
They had a huge advantage at the full D views attempt
and somehow not getting that kill.
I don't know how, but I'm here for it.
You've dubbed it the ugliest round of the tournament yet.
I think it might be.
It's up there.
I most of them have happened in this particular series.
One thing we are absolutely sure of is that we're not
board here. Oh, certainly not. It's been very entertaining. No one's sleeping their way through
this game at the moment. They've got three more chances here. This being one of them,
and again, they're very slow. Mateos, he's going to see the shadow. Can he do enough?
Oh, trade it out. It's not bad. You take it all day long. You go over that long push,
at least you put up one frag on the board. Vault, we always say a safe pair of hands.
he's gonna have to be electrifying here though
The take down two players. He knows the pressure is coming in from both sides
They're coming in from long coming from short taken down. Is this the moment Anders?
That is a project kill from Bob XT. Oh
That's gonna be a shot by me to be do nothing left
Well Bob goes down. There's only four seconds if they'd stayed alive even for a couple of seconds longer
That's it. There's no round to play for and Joker can't do a thing about it
Don't walk into the Molotov. That's the last way you want to die here
But even if not, they've got him triangulated in.
Eyeballers, we haven't seen them at a tier one land yet.
And we're going to get a chance right now as Jorkel fights for his life and fights for his team.
They're dodging them for this. He gets another one.
Roll fighting in the back.
Oh!
Eyeballers are back. The CEO inside of the server.
And finally it's JW back in the playoffs.
And of course, indeed a great story and a great game, not necessarily great in terms of the skill ceiling that was applied, but in terms of entertainment that absolutely delivered.
Exciting, exciting for sure. Yeah, I was going to point out a couple of rounds from focus, but in the end it didn't necessarily matter from the first half because it was the second half that won it for iBallers.
They had a very comprehensive t-side and one that, you know, was all like from top to bottom everybody was delivering.
delivering?
Generally just a king of chaos.
The penultimate round was so insane, right?
Just the pistols coming down to the Y, to the 1v1 as well.
But yeah, like a phenomenal second half being called by eyeballers.
First I was very back and forth, again both the teams making a lot of mistakes.
But then man, the second half, just very good teamwork and synergy.
Nothing too convoluted, but the way to just work together as a pack, even though
it looked kind of ludicrous at times, it worked out.
And also, Shadow the Master, he's had kind of a quite-ish tournament so far, but on this very map he came alive.
Yeah, he really came alive.
And I want to highlight as well, we talked about it quite a bit with Focus.
Pistol rounds have been a problem, another map where they didn't get one, and I don't know, that should be the take away, I think, to them.
I mean, lots of little errors they can work on, no doubt Ruben's going to go over that stuff, but you've got to convert with Pistol rounds.
I mean, ultimately, this is going to be a tournament full of lessons for focus.
And I don't mean that in a bad way.
Not at all.
Like, they lost a lot of rounds.
Like, of course, you will lose a lot of rounds if you have players as young as he does
and as an experience, because for a lot of them, this was the first tier one experience,
because we have them, really, first tier tier one experience outside of ZTR and both, you know.
So, it is just obviously missed opportunities.
Still, that map one just comes to mind.
I do think that that could have been a 2-0 with that, right?
12-10 up should have closed it there, but ultimately, yeah, sometimes you just need that a little bit more of an experience to be able to close those maps out.
And I feel like we saw this against Walcott as well, right? That could have been a 2-0, that should have been a 2-0 over here as well, right?
It's like map 2, they look so very good. Map 1, so many opportunities, we've spoken about it and they have this tendency once, you know, you tend to crumble at the very end, right?
Again, the very, very young team.
I like the pieces they have.
I like the ideas they have.
And when they're playing good, they play excellent.
It's just about fine-tuning certain things,
working on a mentality a little bit as well.
And again, when you have someone at Cuban at the helm,
I'm sure these issues will, hopefully,
be sorted out in the near future.
Yeah, you see Max Devedre in the Diocres celebration,
which is appropriate, because a lot of the tournament,
he didn't do anything.
And then he just popped up and dragged them into the playoffs.
Yeah, he had a couple of really big rounds.
Yeah, I think that's the one that we saw from Short and then the big multi-kill towards B in the second half.
Yeah, all around great performance from Maxter.
Yeah, I just think overall as well, just to talk a little bit more about focus since they're going to be going home.
I think individually they gave a good account of themselves.
There are players now that have a really solid reputation that are going to get that respect the next time around.
I think more than that even rather than just the individuals it was a lot about the system for me, right?
And then the ZTR Cuban combination really working well together
ZTR came up with a lot of really nice calls on the T side. So it's really creative
You know calling out the defense so many times that I've seen throughout these halves
It was more you had the inexperience that was coming through in the end now. This is really bad calling or anything
So, yeah, oh, that's rough. Oh
Wow, okay. Well, we're taking that table out of your win-ins. I'm afraid sir
That was one of the biggest table smashes I've seen so far.
That was crazy.
I knew it would be frustrating but I didn't know how bad it was.
By the end they were just as calm as Hindu cows.
Did you think I was smiling?
Yeah, that's what I mean. I actually thought it was all okay.
I didn't see that at all during the game so that was kind of...
Youthful rage, it happens.
Yeah, I guess so.
Some good news. I think we're gonna be joined by mr. CEO himself
It's been a hot minute since I've seen you oh, no way we're all sick bro. We're all we're all beat up
I respect the fist bump. Oh, yeah, if you just get the mic and put it up there. That's awesome
Yeah, he knows he's the problem guys. How have you been?
Been good. I mean it's been a one hell of a ride
Happy to be at an event this size sadly like the teams is not like the usual tier one
but I think that that's really good for us and then we make playoffs perhaps because of that so
Just just grateful to be back really and how's how is it being a CEO and running your own organization?
It's been also pretty pretty one hell of a ride
Luckily like since almost a year ago
I kind of passed on the CEO role to someone else so that I can focus more on the right on the game
because we invested a bit more one year ago in like better players and stuff like that.
So yeah, it was one hell of a ride, but for now I'm just a player and maybe I'll return to see you later again.
And what about leadership being an IGL? Obviously you played with some of the greats,
played against all of the greats. How do you think you measure up right now?
It's hard to say really. I think it's hard to say if I ever gonna be someone like
Karrigan, of course, but I think for now it does a lot especially for my teammates with experience that that I have
They trust me a lot. They know I have been in many of these situations and I have seen most situations within the game
So I think for now it works good
Sometimes I feel like am I even developing anymore the die gel skills and sometimes I really feel like that was a great game of
calling so it's a
Pretty pretty up and down I would say, but I think for now with it with the
Experience I have a side gel. I think I'm doing pretty not pretty fine. I'm just calling it
I think we've got some stats to look at here, right? This was something that I wanted to bring up with you your individual level
Was?
Cry like pretty good. I mean like the like we were no disrespect to your brother
But like really surprised and then we also know is this is the thing down here
If you turn the eyeball of the sideways, it's just you, it's just J.W.
Is that deliberate?
I don't believe it.
The individual level has been really good this tournament, brother.
I appreciate that, and obviously it helps me a lot being at the tournament this size.
Of course, I'm always going to be motivated, but it's very hard to flip that switch in the brain
to go from Cologne finals or the biggest tournaments in the world to sit in your
boy room again and meet every every Russian there is online. It is tough, it is tough.
So being here obviously gives me that extra spark which I just enjoy the moment really.
I do have a question right like coming to the tournament obviously you guys came in as a
last-minute replacement team and all of that and apart from Max to most of the guy
and Volta obviously, sorry,
probably Max and most of the players
are pretty young in experience for this.
What were real expectations coming in here?
Was it more about let's get some reps
that's playing in some of these teams
or were there real aspirations
to try to make it their playoffs?
I mean, you know me, I mean, I'm here to win it, right?
No matter the situation, no matter the team,
no matter what, every time I step into a tournament
or a game or whatever, I'm going for a victory.
Is it realistic? Perhaps not.
First goal is obviously always the playoffs.
Every tournament you enter, first goal is playoffs,
and then anything can happen from there.
So right now we have reached the goals
and perhaps surpassed expectations from others.
So it's only a bonus from here, I guess.
And speaking of calling,
there's one quick one more question at the end over there for me.
Inferno, it looked like it was running away from you, right?
They're completely destroying. One thing we noticed was just this flip around.
It was 12-7, I think it was, and you guys just want to aim it straight.
And you say, you know, you as an IGL, you guys listen to you,
and what was happening in the comms right there?
We basically felt a little bit that we had been unlucky in some rounds,
but other than that, we wanted to abuse them more on banana
and force them to play more towards banana, so then we could abuse them on A.
And then we wanted to fake, like, more towards A and go towards banana,
So I think most of it just played pretty good in our hands,
but it also helps a lot having a player like Bob XT playing banana,
because he's a really strong player,
and he's one to look out for from Sweden for the future,
so he definitely helped there.
Obviously also, Peter took some tacticals
and shipped in some inputs on how they play,
but we felt that we could abuse banana more,
because they wasn't that good at using their HE grenades to ship damage.
many teams you play like if you even enter banana you're down to 20 HP like you can even play it
but we felt like here we can actually go in and abuse banana. Yeah I wanted to ask you about
your youngsters actually because obviously you were the elder statesman along with Pita behind
you right but the rest of the guys are pretty young are pretty inexperienced, Max they're a
little bit more than the others but still obviously the balance is more on the young side
how difficult is it for you to make sure that you know things that that you put forth
are actually being followed, you know, from some of these end guys who don't have the experience?
I think I notice pretty easily when someone, like there's two different situations when I say something
for example, either the people are totally agreeing or you see that people agree because you are
you and I think I'm pretty good at like reading persons and reading situations. So when I see
that someone is perhaps agreeing just because I am the one saying it, I think I can like bring
bring that up and pick his brain, try to understand him, because also I think I have
to be very open-minded as well, like I don't sit on all the answers and I also have to develop
and these kids are the ones grinding Dane and they out that I did 12 years ago.
They have all these small things that I need to learn from them so it's funny to play
with these young guns and it motivates me a lot and makes me feel a bit younger these
days which is pretty nice. I was gonna ask you that and it's the last question
because I know you're under the weather. What's the secret to longevity? Because
obviously you played in that great fanatic lineup, you're still competing
today in 2026. How do you find the hunger in the drive? It's a kind of
tough question but also a easy one. I mean the biggest motivation I have,
like the reason I wake up every day or whatever, I mean I want to get back in
into an arena one more time at least and put on a show for the fans like this
this is an entertainment sport to me and that that's what I live for like
entertain people and see the reactions when you play on stage stuff like that
like just replay that and keep thinking that that is a possibility but
but also with all the experience that I have, I've kind of learned a lot.
You're not going to be motivated every day you step up out of the bed.
That's life. Then you have to fall back with routines, stuff like that.
So I think it's just a matter of being a bit delusional,
because I also think you have to be a bit delusional.
We all are.
I think you have to be a bit delusional about it because somewhere in the back of my mind
I still play and feel like one day I will be back at the arena and play in front of the
fans again.
But yeah, some days when I don't even want to wake up and don't even go out of bed you
have those routines like if you just follow that then you have it's basically like
going to the gym.
Some days it's all about just showing up there.
I haven't but that's what I heard about it.
So I think that but being a bit delusional is definitely the key part.
Alright brother, well I hope you stayed delusional for a long time to come and that game was entertaining.
It was a lot of things, entertaining was definitely it.
You can go now, get some vitamin C, feel good.
Thank you guys.
Nice to look in the play.
Congratulations, nice feeling.
Thank you again, fucking time.
Alright, so there you go.
JW, the legend.
Still so entertaining.
So he's so edutated.
Yeah, in every facet.
But also, like, just a guy, like, the one thing I hope he's imparting on the younger
players he plays with, because whether he knows it or not, it was always his superpower, is
the external voices just never affected him at all in his career.
You know, people would say unkind things about him, he'd lean into it, you know?
You heard him there, he says, I wake up every day, you've got to be delusional to
do this shit, you know?
And I believe I'll be back in the stadium.
I'd love to see it for one, personally, but, you know?
He still has that flair sometimes. I mean you can see it on the server
He's still going for some of those plays that we know him from from from back then
Yeah, this is a lot more than than we're used to him from it's also he's imparting a lot of to his young teammates
I did one round without jumping on CD spot
It's it is like classic all-fanatic BS coming out so really cool to see that
Spirit kind of still alive and some of the youngsters primarily thanks to JW. Yep
Well, they have it guys a great day of countless right so far
It doesn't end there of course. There's gonna be more action coming up as we look to see who's gonna book their place in the playoffs
But from us, we're gonna be taking a break. We're bringing in Prof Dust and Tech Girl after this break
So make sure you come back. We'll see you then
She said she loves you but she can't love me, but I love you
I won't play window any more what's going on
The human body was built to move, not trapped at a desk in one singular posture for 12 hours
day. It's time your chair evolved. This is Secret Lab Titan Evo.
Ergonomically engineered for you. Gamers. Hybrid workers. Artists.
Lacking you every move.
You start off!
Oh, you're ruining me!
Get out of the way!
What is going on everybody, it's time to chat to some of our players here at PGL.
Bucharest and pick their brains on the recent changes to ammo and how magazines work with insani of MI
BR junior of a vocal vault of focus the Mao of legacy with day we all in a server
Have you run out of bullets yet?
Okay, here we go. So tell us about the times where you've run out of bullets
I have two times in my mind.
First of all, it's on the yard on Yook.
So I was spamming the smokes and reloading.
I think it was on the pistol round where they smoked the Flattik or something.
They smoked the glasses and I was spamming the smokes.
And then they went to radio and I was like with 12 bullets and no more magazines on my USP.
So it kind of messed me up there.
And the other time was on Ancient where there's a lot of times you get behind the window smoke as CT
and it was kind of the line where T is going out.
With this pistol as well?
No, no, this was done for.
Yeah, you kind of stand as a small spread to get the guy coming up near or going up heaven.
And then like, yeah, that was the situation I kind of messed up with the demo.
It's really interesting because pretty much every pro that we've been asking these questions to
has mainly mentioned pistols and you've done the same.
You mentioned Ancient, which is unique to you, no one else has mentioned that.
Well, again, when players have referenced these changes in a map, they always mention you.
Why is that?
Yeah, I mean, Nuke, most of the rounds will go around the yard smokes, and as it is a
smoke, you can always spend and get some kills from that, you know?
So I think Nuke should be the map where there are most of the smokes perverse.
So yeah, that's why.
With the USP on pistol rounds?
Okay.
So I think there's three clips, and you can run out with DSP bullets pretty quick, even
before the nerf.
So I shot the three things on Mirage, window-to-window, and reloaded, and I was like, oh my god.
So then I only had 24 volts seems like a lot, but it goes by really quick.
No.
I mean, there's a lot of rounds where you shoot one bullet or not even one, and you
die instantly, so I'm yet to reach that kind of situation.
No, because I checked and I was looking every time, the bullets, even from a teammate,
you know.
Like in East Sea, they placed very close on the screen, so you can see.
So sometimes he's shooting and then he does like this, and then I say, Tony bullets,
one magazine, no, no, no, and that's it.
Right now, no.
No.
Not yet.
Not yet.
Were you ever worried that it could happen or no?
Honestly, no.
I think for some players, like, noobs, maybe, yeah, but like...
We need to find two more teams to join us in the playoffs for PGL Bucharest 2026.
And to help us do that, I have the CEO of Fun Facts, not HLTV, Prof, and the technical
officer of Tilting About Brokey in Asian Mouths Takes Dust joining us on the desk.
It's pretty accurate.
It's not my best work.
I need to workshop those of it, but it can't be perfect all the time.
Gents, we've seen one game already.
Two more spots, like I mentioned, bait up against Legacy.
That is the matchup we're about to go into.
And I'm curious as to how you feel this may play out.
I'm just gonna say, gonna light a candle for focus.
Mateo's out, so big sadge over there.
Even though J.W. have love for J.W. obviously,
but it's a bit of a sad moment.
Listen, Prof, as a person who's comes from a region
who has many, many struggles over the years,
particularly recent times, it doesn't get any better.
Honestly, I was hoping at the end of this day
to be like, there's a creation player in the playoffs
and non-American players,
but unfortunately that I can't use that.
sorry that that happened. Okay moving on though. Let's talk about this matter.
Yeah I mean for me two teams that have still a lot to prove. Like didn't really show up in a
particularly meaningful way at this tournament they had some good results online maybe before
they kind of struggled and managed to qualify for the major so their job is kind of done but
at this event they both just beat in a circle and then beat the North American team
once again back to the back on that joke, but nothing really proven from two
sides are like top 10 top 15 in the world. Yeah, I mean, bait's a tough one,
right? Because they kind of garnered a lot of attention at the end of last year
when they actually made the playoffs of Masters Booper rest that kind of kick
started a little bit of momentum and they kind of, you know, kept that
relevancy running into the major running from stage one all the way to
narrow this on the playoffs. It's not be just kept, you know, kind of
holding them off. You know, there are being some really good teams
otherwise. And so when you come into 2026, you're kind of hoping that maybe
they could be a team kind of like what ParaVision did, where it's like hopefully
you use that spark to really kind of rise up the ranks. But unfortunately,
this wasn't really the case this year. You know, they really haven't done much
other than win that park and land against a couple of smaller teams. And
so we've been hoping to see something, you know, blossom again. And this is
their opportunity to do so that they can make the playoffs here.
Do you think they lack the experience needed to take this a step
further? I mean, what more experience can they get? Right? The last year
They've been at pretty much every big event, but just in the group stage obviously a lot of the times
They are playing some of the best teams because they are towards the bottom of the seating
Which makes it difficult that something NPL I think was talking about in some interviews
But realistically it is what it is
I think they get a lot of experience, but they don't have super experienced players and they're not making the step forward
And then again, they made an also nothing change that didn't really help in any way
Yeah, I mean kind of going to your point. Yes
They have lost a lot of good teams obviously it was like models in Aurora who knocked them out of clues to polka
But they also lost the energy twice at Rotterdam in the crackout play
And so I mean they've had their chances against we crop is and also still failed there
But this is a fair point being made by MPL
You know MPL kind of being the former in-game leader of the team
But also still one of the main stars of the team I think in many ways and so maybe still a leadership figure in the squad
And yeah, I mean Sizi people need to understand just how obscure this guy was when he came into this team
I mean, I think the only land he ever played that was on HLTV was the opening match at Cluj-Napoca in February
So, I mean this guy has gone from Academy systems, leagues you've never heard of, you know
Things of that nature to now being an opera playing against tier one opposition for two months
That's pretty much all he's had. So, I mean, you do have to give it a little bit of time to
Fester, I feel like for this guy. Yeah
I mean the thing is he's not great, but you all can really criticize him
He's just like he's been slotting in this role.
He's doing some rounds.
He has some great rounds, but I can't really expect him
to at this level just be dominating the opposition.
There is not really some hype about him beforehand
that we'd be like, OK, now he's going
to be the next big thing.
Obviously, he replaced Segu Kallak, who
was a replacement for Hedrick at the end of last year.
And Hedrick has been around for a while.
But honestly, a lot of people are like, oh, I did replace
Hedrick.
I don't think he was that good.
I don't think there's a big difference with with Sizi now being in the lineup
who is like completely unproven.
So the fact that they're kind of doing the same thing with a new kid
just kind of shows a head trick really wasn't it.
Bait versus legacy normally this goes in Bait's favor in the last few mashups.
Is that going to happen today?
It's a very different situation this time, Sam, because back then train was in the mat pool.
So and that was really used to Bait's advantage in two of the series
that they won against this team.
Also, you have to understand that, you know, obviously back then
that was when Lux was still the in game leader.
So I'm changing the leadership now for legacy as well.
So I don't know if that's better or worse.
Yeah, that's a fair point.
I mean, but the variables have changed nonetheless, right?
But this is legacy team that again, similarly to date,
they got our hopes up last year.
They won CAC.
They made the finals of Masters Boot for us.
They obviously had that blast Austin major run
that everyone was excited about, but they ended the year
on very poor terms in Budapest.
And this year, they started very poorly
and they didn't really waste any time making the change
to art coming in for Lux.
You know, definitely didn't expect to see here
arts music playing when Lux went gone. I figured it might be another name that comes in, but it's your boy
Art one last time rising from the shadows to try to lead this legacy team. And look, this legacy team
still has a lot of firepower going their way, right? I mean, I think, you know, the man in your
screen there. Mitation. That's everyone's favorite hobby, apparently. Absolutely. Definitely.
Just a very solid star rifler, in my opinion. I think everyone's favorite hobby on the talent
side is Magic the Gathering, for some reason. You know, I'd rather be doing this than seeing
them throw rocks around. I don't know whatever they're doing in Magic the
Gathering. You don't like Magic the Gathering? Not a big fan. No, not me.
But another thing that I'm not a fan of, actually, I don't want to say art,
let's just do the video. This is kind of a skipping all that the controversial
takes today. This is kind of a nice one for bait because they didn't want to
play a new best either. That's usually their permaband. So with legacy
taking it out it allows them to you know get rid of a perceived
weakness and so that kind of plays to Bates' benefit I think into this one. As far as like
the rest of it though, it's like they have a shared map, they both love playing Angel,
they both love playing Duster, they both love playing Mirage, so that's probably the maps
we're going to see. Yeah, Inferno as well, I feel like Inferno, yeah that makes sense,
the ban from Bates, that was something that Inferno would probably be the pick for legacy
otherwise. Yeah, Mirage probably the third now out of Anjan. Yeah, Overpass now out,
both teams kind of not too crazy about that one. So all in all, nothing, nothing too exciting.
I don't think this is a map matchup that's going to be map decided. I think it's more, you know,
who's going to show up on the server on the day, classic, you know, idioms.
Isn't Counter-Strike weird how at the end of last year, moving into the Budapest major,
Legacy was one of a selection of teams that had lifted a trophy, that we were talking about
them as a potential dark horse to upset some of the top teams. And the falloff has been
so fast because we're not talking about them like that at all anymore yeah I mean I gotta give it to
them but in the PL online that did get quite a few decent wins I think G2 is one of them there's
parry vision obviously that they beat online I think what they played online was good what they
when they got to the LAN I also didn't think it was that anything crazy but now this this event
watching it I do feel like a bit of the old art is creeping in like maybe the first matchup was
kind of normal, you would expect an art move every five to six rounds. He's going to do
something crazy. But then when I watched the game against MIBR, it was like almost every
round, he was going for some sort of a hero play that was kind of like, it's maybe it's
going to win you the round, but probably it's not even going to win you the round, even
if you pull it off. But if you just go and die, it's going to open up the opposition
to do whatever they want on the map. And this is something that I'm scared of in
in this matchup, if he continues that way,
this legacy team is not going to go in.
That's fair point, because I think, you know,
when legacy was kind of making their initial moves with art
and people were kind of seeing them win some of those games,
you were talking about an EPL, I think the pleasant surprise
with that art wasn't going for all these crazy bonehead plays,
particularly on a map like the one we're about to watch test to,
you saw him kind of holding back
and throwing more supportive utility
and letting Dumau, you know, kind of do his thing,
letting Lotto kind of follow him behind
and just using that rifle power.
So it will be curious to see the decision making
from art this game.
that'll really dictate things with both these teams playing a very pacy style.
Two spots left in the playoffs. One of those spots can be claimed by either bait or legacy
to help us see who that is going to be. Dinko and Moses are with us. How do you think this game
is leaning James? Well I'm disappointed. We just had JW up there talking about how Counter
Strikes and entertainment sport, what's more entertaining than art guys? Like why are we
dogging on them? We want the entertainment. We want the craziness boys.
Oh, wow. Well it's good for like five seconds of the round, but the rest of the round is
just like withering away for the other team to win.
You know how much fun you can have in five seconds.
Something something.
That was quick.
Anyways, yeah, real talk, I get into the serious here.
The whole thing about the legacy.
But that wasn't real talk.
No, well that part was that one.
But no, legacy.
Now this is like this is their journey of kind of I guess recovery because yeah, they
did have that hot start that jump up last year and then going down and hitting kind
of the doldrums the bottom of the hole and now climbing back up and yeah look
great at EPL but we still need to see what this team is gonna look like with
time with art at the helm. Well time to witness some five second art as we get
into the B bomb site we've got essential waiting for that first fight and he's
gonna be taken down straight away by Nysim. Now the way he casts a side
legacy into the B bomb site there's still a chance for this retake for now
and if Kendra's gonna pick up that kill would have been completely on but
now you rely on MPL coming through the tunnels and he smoked out for the
time being. That's got more utility. Another smoke to the double doors that really starts
to lock bait out of this one. Yeah, it really helps when you get into this bomb site relatively
quick, relatively easily with that kind of a rush. The extra utility is so painful to
have to retake against the Hall. Let's players have to wait for the smoke to fade. And actually
with that gush, it might just be done. I think it's back off time. And yeah, bait
one, nothing to do with it. They realize they don't have time to get all the way
in. There's no kits. So even if they were to find the kills, it just doesn't
matter anymore. Pistaron's done. Yeah. No, I'm not a great Pistaron there from
very simple kind of strike from legacy and off they get into that people on site
It's gonna be so difficult for the opponents to retake it
They get in with the opening kill and don't lose a member along the way
So legacy gonna be happy with the opening of this game and touching back on what Sam was saying when it comes to this
Bait team, you know the end of last year we're talking about the rise and how exciting they were looking they made
They won the CAC tournament on Shanghai. They came back to Bucharest. Yeah when the Grand Final
They nearly won that versus Aurora
You know, we got a really excited about this team. They came into the first stage of the major as favorites to be a 3-0 team
And they didn't live up to expectations and from that point which is kind of be hit down to it
It was really dizzying how fast like the downturn came for legacy
Especially when you contract or when you when you put it right next to how fast the rise was you know like it like the
Austin major was just then bursting into the scene, but then disappeared just as quickly
So got the talent so got a doom-ow and lot of obviously the big names are gonna put into this team and those guys showing off some
skills over the past year so hopefully with art at the helm now that swap up of
in-game leadership we can see them kind of return to form look how aggressively
they're gonna step into this and do now it's a come through the smoke I don't
think he realizes quite what's on the other side
oh shots from NPL yep he is loving that too from MPL take it out by the
grenade eventually in the rightful forces going for long-range fighters
getting kens is on mercy wins it all these fights at long is bait taking
the initiative right like that's bait swinging that's bait Scout kind of
can grab in two kills and the M4 and the MP9 kind of swing in wide to take the
fight's legacy was still kind of holding back and tentative not prepared for the
battle that was coming in and now you're locked out you do have the bomb but your
whole idea of going long is just ruined.
I'm destroyed, literally destroyed. I mean it obviously helps the MPL's
able to get away with two on the scout and tag up a few opponents and you end
up spreading them down at range but for bait wanting the second round after
losing the pistol. Fantastic for them. I would have liked to have seen legacy. I
think the first two players do not kind of hiding in that smoke almost like you
was going to go through it was a little was a little weird, but I would have
liked to have seen him and the other player at ramp just kind of take that
fight. You had such a sick timing like scaling on that first smoke. ZT is
usually expect there to be like the stall out. You trade the smokes a
little bit. It's delayed a little bit longer. That could have been a really
nice timing to hit instead. Now forced back on a pistols forced by
scout on sadson. Teagles and tech nines picked up for the rest of the
Brazilian side and legacy are going to try and fight back in round three.
Give him a go. Sats in with the scout in middle.
And so it will be burned out of the lower tunnels and forced
trying to get away beyond those double doors just in time as well
because that tech line comes out from the mouth. Yeah, here's it too.
Kansas or realizes one's going to be close to double doors,
but all this falls on Alex, the only long player in the transition
Stands to take the fight still in the open and that's the Deagle scrapping the kill
Opening frag here for legacy on weaker weapons looking to try and continue this back and forth CT cross smoke thrown out but
No one actually playing with it towards long
They're gonna be trying to shift their forces over to be and do mouth position is going to be clear
That was the most powerful spot
they had on the map as well. Now that that's taken away from them, they've lost the tunnels
and so they've got a fight coming up against Ascential who could just mow them down with
the AK. It's likely to fall completely in favour of Bayt here. Now they realise they've
got nothing to work with. Legacy can get nowhere.
Yeah, you know, but they set themselves up very nice. You get the pick out towards
Long, relocate. Good ideas. Even do mouse set up in lower tunnels as kind of the
pivot point to stop those kind of pushes. Just, I mean, what are you supposed to
do when an MP9 comes hard clearing that with a jump? Really tough for the Tech
9 and now you're stuck in halls and you realize this AK-47 is likely just gonna mow you down
Yeah, essential is gonna drop away doesn't want to risk that so a lot of rifle inside the site to do the work instead
And says he certainly does that so no money for like city to buy out
We're gonna see a pick up to three one lead
Yeah, really hard it hard as well for legacy is really excited about getting out to that hot start off the pistol and completely reverses
They'd have been a bit of a free fall and I think he was
It's a pretty dangerous spot for them to be in that VRS system right for the future with
the amount of losses they've been taking, you know, losing to Foot of Pro League.
They went to lose against Na'Vi and NRG, Rotodam.
You're in that low seed position of tier 1 events.
Yeah, it wasn't for that the tier 2 tournament they were playing in where they beat up
on some Academy teams, got a load of wins, one after the other, because there's so
many gains in that tournament.
They've only found themselves in a really tough spot, I feel like, where it's just
Coming to this event, you know, they're the last bracket they've knocked out in the group stage.
Yeah, I mean, they're one of those teams in that kind of stretch, that section of the scene, of the professional scene.
We're still trying to prove that they can fight back at the tier one level.
Aggressive with the MP9, looking for bonus money. Here's the reload.
Surely gonna die to that Glock from Arc, but I mean, never making it out of T spawn.
This is a series for elimination or the playoffs. Loser goes home,
Winner moves on into the playoffs of PGL, Lutheran.
Path these two teams have taken for legacy,
losing to Paravision on day one, beating Inner Circle,
and then losing to MIBR on day three,
beating NRG yesterday to set themselves up here
in this qualification game for Bate.
It's losses to Wildcard and Inner Circle,
or excuse me, wins over Wildcard and Inner Circle
and losses to Astralis in 3D Max.
So still trying to, still with a chance
to qualify now in this 2-2 game.
We're alive into the first gun round.
AWP is out into the field, that's in the hands of SZZI.
And once again, just like the pistol round legacy,
calling a fast play towards the B bomb site,
they do have a Mach 10 that you imagine is going to want to lead the way.
Well, the utility is going to be put in place on this B bomb site.
Nearly found legacy, it's straight on out.
It's going to be SZZI taking that first kill to you now,
Knocked off his first nissan, okay great double kill into that B bomb site bomb still waiting in the tunnels
But for legacy the fact they got the opening kill here and followed it up
They're gonna be feeling great
I mean for legacy the fact that there's no defender inside the B bombs itself made them feel great even with that
I'll pick when you realize the bomb sites open. It's all good
Well, you see they're trying to put some pieces in place for the rethinking and a re-smoke comes in for the doors
I mean you can't really lead yet you want that AWP but look at the risk arts being aggressive to make sure it can't be recovered
So the op that CISI invested in the previous round just falls by the wayside they got plenty of cash to pick it back up
They've got a lot of money here bait. Well, see
That's the luxury you get when you win that second round force by
But legacy breaking through both rounds they found success in so far the piss run towards the B bomb site
And now this round towards the B bomb so heavy both Casey as well right fast
This one not a full-blown rush just a little stutter step to chuck out some utility and wait for the Molotov
But very very simple getting into the bomb site to a bait might want to think about the next few gun rounds or potentially until legacy
Return to the B bomb site playing someone inside this site to open up the rounds just to just to be honest against these fast rushes
That legacy is pulling up they have they have great B spawns again legacy if you want to be crazy
That one's looking in that direction, so we're going to set out into something a little bit
more standard.
Nobody headed towards the B tunnels for legacy, two players cross over and they will in fact
play inside the bomb site the two of them.
would have been cool if they continued that boost, right?
Yeah, it would have been.
If that was like designed to drive, yeah, that would have been sweet.
Not the case.
When we see Sisi up in the most common spot out here, Cyclones S2, boost down into the
lower tunnels of the AWP, and can't hold it forever though, because it takes two
Two players, a lot of resources committed to that.
They're going to descend once they're not getting the contact they're looking for in the early stages of the round.
And that is going to give the space here to legacy.
So when does the player rotate back to the A bomb site?
That'd be NPL, who's playing behind the double doors at the moment.
But how much pressure does it take on Catwalk to get him to shift?
Sizi is here with the AWP. He hasn't spotted anything.
So no reason to call anyone over.
But now that he's flashed off the angle and being chased down,
Dumal almost with a chance.
gotten around the corner and PL is going to shift back but not rotating yet.
Falls to the off of legacy.
Yeah, now moving up, we've got Sizi going back long 35 seconds.
That's all that legacy have and they still want to make some ground towards this
A site. They're worried that could be players closer than the really is,
but for bait, they're in an unfortunate situation where they can't
challenge or contest for that at all. The bomb goes down and it's now
going to be a retake required with the player deficit and look at the
He's jumped down off the bomb site and is sitting in the smoke and he's going to catch himself a kill on Kensi's sword.
Now two kills have come back here from bait, a 3v3 once again established, but look at Art.
Ready for the next fight, he's always ready for the fight.
Going into the open, Satsen was backing Art up and information there for Sisi, but he can't get past the scope of Satsen
and they're going to be very happy about this one. Legacy, finding some consistent success now in a timeout, going to be called.
That's so sick the pressure do now applies to the opera to
Sizi over at the a bomb site forces the movement from MPL out of his out of his position at double doors into the open
Which is the initial pick that sadson gets with the AWP
But do now getting that kind of angle on short out towards long the opera never wants to repeat it
That's just an easy take of the bomb site
Actually, they've got a pretty pretty easy time actually attacking into the bomb sites both these both a and b for these three rounds
They've won so far get an early time out at a bait
just I think the
The ease of which legacy has won these rounds probably making them a little bit nervous.
So a little conversation to make sure that they can have more stopping power
or at least more resistance to buy time for the rotations.
But that's that's been the real pain.
His legacy is just getting so much off the initial contact
that they'd never able to shift in time to slow it down around seven.
And a break in the jump across into the B bomb site.
It makes it safely, but I can't say the same for the legacy players coming out long Alex 666 having a great time
Yeah, I sprayed him down through the smoke as well
He saw that a previously like looking at the two players challenging out towards long with the deagles back in round three
So just holds the trigger down this time and he's got the angle through the smokes three versus five
And Bates backed off to play a passive defense and prevent giving any kills back over to make this easier
this easier. Art, son of the smoke, look at that gap. He's gonna walk through right towards Alex. He spotted him.
Look, he's got 66 health. He's Alex 66666.
I've never knew you could do that much. Yeah, it's a lot of sixes right there. All we need to
seven. All right, Art's gonna cross over. It's not quite gonna make it. Little gap in that smoke.
Trown side for Jason. Sure, stop. Didn't want you to actually go for it. Okay, wait, hold
the phone. Hold the phone. Here's a note. Oh, if he had gotten that coming through the smoke,
This could have been on that would have turned it into a two on two now a 1v2
Yeah, 48 seconds on the clock and sadzen picks up an AK 47
Yeah, and Alex is low HP now just six HP now
He lost one of the sixes, but he's gonna set himself here at Gandalf and hoping he's gonna stop sadzen from passing in towards the site
He's gonna look down towards CT
No one around no one detecting him just yet because it's gonna be a long
Oh, that Molotov is going to force out, oh wait, and he got the kill before he burns away.
Sadsen actually laughs about it.
Well, it's the fact he throws it high and off the wall that gives Alex the time for
that peek.
And I don't think, I think Sadsen was just chucking that out.
I don't think he necessarily was convinced that anyone was there, but not prepared for
the fight on the peek.
Well, a great round from Alex, giving credit to opening kills through the smoke.
He gets the final one as well to close things down, even in death.
It's four to three.
Money's a little bit hard on both sides really, but you see the biggest impact.
Well, I guess you'd put it on a Central and miss him on a Tech 9 in an MP9.
Well, that tells me where to get along.
I loved that he went for it again. He was one of the victims of this breakdown last round. I'm gonna go out again.
Yeah, but that was always like the trademark of this legacy team when they were playing at their best last year.
was just the fearlessness and the decisiveness of the fights that they chose to take like the decision-making.
That was gonna burn down to 24. That's a lot of HP shaved off, but a very
disorganized late take and turn of the corner at long
puts Alex in the dirt. Sizi's gonna have to back off. They do have catwalk control with NPL.
It's over a minute left on the clock if Art wants to reconvene this attack anywhere.
We saw previously getting the kill out towards Long heading back to the B bomb site.
They're kind of shuffling towards middle now.
There's a kill for two now. MPL goes forward.
He's going to be dropped by Satsen and E42.
So really good start to the round.
If you like to see, there's no way you should let this go.
That's such a sick timing though.
You hit that as soon as NPL and Kenzasaur decide to go clear out middle.
Not prepared for four players swinging top mid like that.
So not only do you get the two kills in mid, but look at what it does to the defenders.
They're split on different sides of the map, and once again, essential almost gets caught.
Almost finds a kill on a Dumal.
Drop the smoke. Oh, this is actually an issue now.
He needs to defend against this.
This needs to be something he challenges behind the smoke as best he can,
because the round could be over if he has success.
Hell, Flamewalker essential.
He just walks right through it!
No way! Essential!
taking three down in this round look all but over in favor of legacy and
Essential was the last remaining defender that could really change this round and he does so in a massive way
Yeah, he really does the smart play as well recognizing time as an ally with that smoke down as well
He just has it there was never pressure on the B bomb site. He didn't drop that whatsoever. He added the entire round
And Legacy probably just can't believe it. I think there's an element of them out calling themselves in this round.
Getting these two kills here and you have the middle of the map wide open.
You have the middle available to you, the short available to you, but you're trying to move into a position away from the rotations and you just get caught.
Though it's Legacy who dropped the ball and lose their economy first.
economy first sadzen with an AWP outside of that nothing to speak of
holy shit that's a crazy lineup respect alex is like getting
long now you know that one round where he got a double kill through the smoke and they've just
come to punish him i think they've sent it as their goal oh my i don't know why it's so
I was surprised to be how perfect that lineup was, but that looks so good.
Yeah, oh Alex, nothing you can do about that one.
Look how far legacy are towards this A site.
You gained a lot of ground here, but there's still a lot of defenders around that can really
change the outcome of this.
You've got the rifles, primed and ready, and spotted on that jump, information given
over to the rest of the team.
but they've only got little glocks and measly little pistols.
And they will make away the right flows in.
NPL's moving on up into the site.
He's got two headshots.
Kensen's are assisting.
And now it's just one left in the form of Anism.
So good work.
They just swarmed them.
Don't let that form go down.
And don't really let legacy ever get comfortable in the round.
No, there was a chance that M4 had to get the kill
inside the bomb site.
That was the only opportunity to win the round.
If you get that high ground and the defenders
have to back away towards CT spawn
and can't fight behind the smoke,
can't aggress out towards long,
got a huge advantage down by three legacy and coming back in with a buy but
it's not like there was a great amount of money in the bank so there's a few
gullills mixed in here a few players missing utility not the best buy in
the world and certainly no op on the sadzen
sadzen just spotting mid for a push in towards lower or up the mid ramp to
two players outside long two player in the B tunnels
peaked out here from this
thirty one hp
sensual spouting down into the tunnels missing
gonna be taken away
so a good start here from bait
where's the response from legacy you got D-Miles coming up through short
Molotov's gonna land in front of him
an art making aggressive maneuvers not alone
He's not making it on his own. He's got Lato right beside him. Hugging the other wall. Here comes the P.
Double stack wasn't set up in time. Essential was fumbling with Nades, but he's coming back to it.
He will recover it. And Essential, again, with heavy impact, because not only does he do that,
all damage to get those kills, but like, he finishes Dumao and Loich, but he can't do anything.
He's going to be hunted down and taken away. So, yeah, Essential put in a fumble in terms of not being ready
to make that setup badly with his teammate, but makes up for it.
They might have been preparing a flashbang to like Chuck to have his teammate clear mid or just take a peek or see if there's any sound queues, but yeah, getting that triple kill really makes up for that mistake because his teammate was probably feeling like he was supposed to have a second player fighting with him.
Going down for free without that initial trade could be frustrating, but essential delivers the goods again. Triple kill.
He's up to nine frags, paired up with NPL also at nine, led by Sizi at 10.
And a boost up on short at the corner, perhaps a chance to get another one.
Legacy gonna kind of back away from all the different choke points in their opening moves.
Smoke's in place to suede them.
Yet another round where it's just pistols for Legacy.
Hero AK on Dumal, Tech 9's picked up,
Glock is mixed in there on Sadzen for the AWP,
and Sizi gives up the angle just as Dumal's about to turn the corner,
but he'll have another crack at it.
Well, Sizi has stopped Dumal from getting any further.
just absolutely destroyed right now and like you see this is all the firepower
for bait and like I said I don't have those online at all right now
aren't those forward? is he gonna be caught? actually Arton making a little bit too much happen here for things like him
this is very unfortunate now here for bait Arton has done everything
and so should be confirming victory though and they will come back in
and retake the round. Arton makes that a lot more deadly than it was looking
I feel like at the moment throughout this half, all of legacy's opening plays to find opening kills and get that initial map control.
All of it's done with brawn. None of it's like brain, right? It's not like utility, taking angles off, blinding anyone and taking the space, applying some pressure, making the defense shift.
It's just kind of like, here's our first punch. It's either going to connect or it's not, and then we're going to throw a second punch after that.
It's just turning the corner brute force, good shot from Suzy peeking after the flashbang pops.
Lovely from NBL, but it's Kenzo's order to save the day on this swing up the ramp.
This is a dominant first half for Bait on Legacy's map selection of Dust 2.
So comprehensively one-sided at the moment.
Oh, Sizi!
They're just absolutely wrecked, Sadson.
And look at the confidence of Alex now, just trying to block them in at long.
He's been punished a couple of rounds, but that flash is terrible.
Or it gets caught by it bounces off the door blind Sammy runs out gives Alex a free kill then
Sizi's on the cleanup got the opener followed up with a two extra here at long and
Knows where this image as well. So has that piece of information. It's gonna be a nine to three CT lead
From base. Okay, Sizi. What was yeah, that's a sequence. You want to forget about that?
Yeah, it's all good the rest of the road you did fat tap unless unless this ends up being a clutch from this
Well bombs down over over by T spawn. Oh, yeah, so that's a great point Jason
They might not realize that the bomb is down there
They got the could I might assume that someone from legacy had picked it back up
But they certainly know that nissans boxed in tough off angle to deal with and that is a nine to three half a
Statement half to open up this series for the playoffs at PGL Bucharest and legacy just get destroyed
Three rounds after winning a pistol is just brutal a
a six round streak from bait to close things out.
It didn't feel like it was going to be this way.
I felt a lot more back before from the first couple rounds
and suddenly it was just bait, now run away with the game.
Yeah, well I think too there were a couple rounds
that legacy felt like they had the, like they lost that two on four
right to the MP9 and B tunnels.
So there were a few more rounds where it felt like
Legacy actually put themselves in a better position and then had it taken away, which is I think why it's kind of surprising that we see it be so one sided because Legacy did do a lot of good things and I think struggled to close out some critical rounds.
Brutal. So we'll switch over. It's going to be the bait offense. Legacy switches to CT side pistol rounds going to come in and I need me to tell you that that's very, very important for Legacy to be able to pick that up and convert in the second round.
Everyone's head turned towards the B-Bomb site for bait. I wonder what that means.
Smoke flash? Hey Rush! No we're gonna see that the same pistol coming out most
likely or very similar at least. Yeah smoke double doors, one flash, get in
there and party. However, Nism's gonna be backplot.
I'm gonna miss him just waiting.
USP.
Oh, front.
Lato.
Oh, how often do you see him miss those?
He's having a bad game.
He's got one kill in this game so far.
Good ones from the dualies though,
but Dumau's on his own.
Verse three.
Yeah, it's real tough to see legacy
misfiring this much.
They just have no one online.
And that's a piss around it.
Shouldn't have been that easy, really, from bait.
Especially when you consider there's a missed
double door smoke.
Yeah.
all those all those misses you get really punished really punished for that
that should have been at least one kill over the legacy side on that cross they
get away with a few things there so they win the second pistol and it's just
might be a very fast opening map well legacy are a lot worse obviously when
they're too bad players are playing well yeah I mean you're right those guys
are the driving force of this team that is the engine of this kind of legacy
machine that's supposed to be able to put up rounds Alex is running out
Confident, but blind, and Arch and Doom out, taking a couple of kills between them.
If Sizi doesn't get those two, the round's done already.
It might still be over because the bomb spills to the floor, and Arch's MP9 comes through against MPL.
So, are we watching the same half?
Just a pistol, win on the B-volve side of the T-side, immediately rush along into the next and die.
Like, this is the same opening.
Honestly, for me, it's like, I was actually on my computer, I was on Kansas or POV the whole time.
He was the one just chucking flashbangs in the back and for me that's like such a typical long take
But hold the phone for a second
Let's see if he gets this kill because that would turn it into a one-on-one. Nope. He does not
He threw four flashbangs for his team like in sequence one after another and none of the CTs were blind in that fight
And that's why that's like the long play where you're just like how is it whether I'm attacking or defending
I'm always blind and it feels like no one else is blind
Throw better flashes. Yeah. Yeah, that is at the end of the day
You're not wrong
Okay, well, at this point then we're gonna see Legacy just go on a terror and dominate
the game if we really want to in the second half play out like the first.
And we'll see if they can't get something back here.
They got a few deagles out, Tec-9's always a chance to be deadly in a round like this,
but obviously winning the round's gonna be very tough, but let's see how much damage
they can do because Legacy have fully invested into rifles here, so you know they don't
We have a huge amount of utility and if you force a few rebies here, it's going to be very, very expensive for Legacy.
Jamal's gone in and taking himself a pick and he doesn't want to stick around so he drops back in place towards CT.
That's the right call as the Molotov's about to fade. No reason to be overextended compared to the rest of your teammates and around like this.
So Jamal going to wait patiently on the boxes.
Sadzen's got a deep, deep angle back towards the rail.
Jamal jumps up. There's the first kill. Happy with that.
He sees a couple more stream out, finds a third kill in the round, that's MPL to fall, and Sadzen's got Kenzie as he turns the corner, and legacy, a strong win, all five players survive.
So money grows, money builds, and the comeback is on, baits it back on Glocks.
Alright, how many can legacy rattle off to start this half to get themselves into a good place?
I've runs back at the moment after this it should just be for
It will be
It's a P250
250 could do work. Yeah, I want see and see what MPL can master or rather a muster out of this P250
Give me one. Give me one with the P250. Come on MPL. I
Don't ask for much. I
Think you're asking for a lot here Jason. I just want one
I want Lato to get a couple of those. Yeah, it's some call. It's just farming
Honestly, that's probably what I'm telling him if I'm if I'm art in the rest of legacy
It's like bro. It's there against
Yeah, here we go
Yeah, great Nate kill Lato. I'll pipe him up the ball from the team. I like yo sick kills. Yeah, heck
Yeah, nice job Lato. Yo, do you know something as well?
Yeah, whatever it takes to get him locked in.
Two Mal has stepped up already in the second half.
That's like six kills so far in the second half.
It's ridiculous how much better it is mentally to hit tab and not see just one kill next to your name.
So Lada is on the board now.
Let's see if he can continue it into the gun rounds.
10-6, AWP in the hands of Sizi, AWP in the hands of Sadzen as well.
And Legacy looking to continue this comeback.
That begins...
Oof, near miss on the cross, and look at the push.
Ooh, I love this, Doom Owl, yeah, real confident.
Nope.
Ah, dead.
Very nice shot from Kansas.
Fun wall last of them, wasn't it?
Yeah, it was brilliant, but what a wild ride that was.
I'll always have that push.
All right, five on four now for base, and plenty of time.
Good equalizer found by the aggressiveness of Sads
and with the AWP.
Essential, it has a pretty good timing.
I think he feels like he got it, but the Molotov
Take all that smoke as the worst, okay.
That's his own teammates smoke, so they're the ones who missed that timing together in tandem.
Oh, you're gonna hear all those steps, Art.
You seem communicating.
Calling Lato.
I'm gonna close the time. Help!
Oh, no!
Art sprite, not good. Lato also failing to get anything done.
That kill comes through Alex, though.
A little bit of crowd over there. I mean everyone's low on HE, so you don't even care about passing the AWP off.
But 3 on 2, however, the HP firmly in the favor of Legacy.
Repositioning. They've got enough time to do this, so bad kidder be running back to B.
I think the Legacy's starting to realize that now, Sadz is going to plant himself in the middle of the map.
That's like the one Kansas or who offers it up, and not only is the HP in favor of Legacy, but now it's a 2v2.
So Sadz is getting back. He's done very well and puts Sisi into 1v1.
Now, Sizi, obviously very capable of winning a clutch like this, so Nism is only arriving
now towards mid, and the city went for the jump spot, didn't detect Nism, but it's just
going to actually peek out.
Oh!
Great reaction from Sizi!
It looked like he was going to die there, but he relies on those youthful reactions
and connects on to Nism.
That's a nasty flick, and just a couple missed shots, I guess, from Nism.
He kind of looked towards windowed, averted his gaze a little bit.
I'll tell you what though, this is a round that Bate gets away with.
I think there's a couple small mistakes that are huge consequences,
but they needed a shot like this to bail them out.
Yeah, just off the mark a little bit, just as he starts to move.
I don't think he's expecting Sissi to get aggressive there.
I don't know why, in a three on two, Bate didn't leave Sissi with the open middle
to watch that cross back through double doors.
And Settikenzesor, that would have made way more sense to me.
But fair play, I mean, he wins it out at the end of the day.
I mean, very close to not winning it.
So, your idea is ways better.
I mean, 29 right now for Sissy.
This 16-year-old Alper has been really impressing
since he joined Bate.
Flash for Dumau.
Set him up, show for the P.
Oh, they're all blind!
That is one hell of a spray down from Dumau.
Just rips around out of their hands instantly.
Not a single player playing anti-flash.
Missed details.
It was sought in the previous round.
That didn't go punished,
but this time they get destroyed.
All four players eat that flash full on,
and Doom Owls loving it.
16 kills now for Doom Owl to mount
Sadzen at the top of the scoreboard for Legacy,
and that's gonna force a second time out out of bait.
Legacy actually haven't used any.
Throughout that long stretch of rounds
they were losing in the first half
through starting to see him bait,
maybe gain some momentum in the second half.
He used a single time out yet.
Satisfying to see us spread down, go that clean loop.
Round 19. And that's essentially the money gone for bait.
Yeah, all that damage down to 1v1 in the previous round.
This round you get mowed down, instantly not even close to a bomb plant.
We have a two round losing bonus built up, so we're gonna hit 2400 after this one.
So they're sitting here looking at it and saying, you know,
if we just save, we're gonna have AKs in utility in the next round.
So, just Galox coming in, Deagle upgraded for NPL.
Or it's long we go, smoke in place already, Art is here, with his M4, gonna be playing it very passive and wants nothing to do with the fight, backs away very quickly.
Alright, there's Art, peeking out long, says he has fallen down, and everybody else should fall very quickly after, so, comfortable for Legacy here.
I think the boys at Legacy 2 get a win here and get into the playoffs to try and continue
the storyline that they've started building for themselves since Arc joined this team.
I don't know about you, Jason, but my opinion in this team was when Arc joined, I wasn't
all that excited at.
I think we know what Arc can provide and what to expect.
I didn't expect them to rise up and get stronger.
I think the pro league run was just so impressive and unexpected.
Yeah, as Prof mentioned that probably ground I think kind of had everyone so
and say, okay, I guess there's something here where we didn't expect it.
Yeah, the art, the art, bringing art in was, it was a head scratcher, but for me,
it was more, it was less about art coming in and more about Lux departing only
because I actually had the chance because I spent time with the legacy guys
when they were going on that run in Austin, went out and had dinner with them one night
and they were so close, like telling me all the stories about how many offers
they'd had and like they just really wanted to play with you.
So when Lux left the team, I was like, huh, that's odd.
So, something deteriorated relatively quickly with that kind of relationship
or how he wanted the team to operate to make this sort of a switch.
And we'll see if Art is able to kind of change his style,
change his philosophy and then bring this team back to a place where they can contend.
I think such a disappointing result at the Major is obviously going to really hit the team,
especially when you've done so well with leading into the Major to underperform
to the level that they did.
I think that's just going to rip the heart out of the squad.
So, obviously didn't bounce back from that.
We're gonna bounce back.
On this map though, 11-8 lead here for bait.
They return to rifles.
Find anti-flash now.
Yeah, you've got to look at the wall.
We go whole round.
Here they come, do malon art.
Yeah, but this boost, oh, look at it,
break the smoke and that's the bomb.
Yeah, now it's like the whole round
just gets a little bit more difficult.
MPL, you can pick up the bomb
and now you just gotta get away.
It likes to actually fall away after that kill, you know, it's down on short
Trying to fight for it. You know we haven't seen yet in this in this dust 2 at all
Which is unusual between two teams. I think it's like a whole lot of like attempted mid to be splits
Haven't seen many of that's true. We haven't
We've seen I mean, I guess it could be it could be like
Could be we've watched a lot of para vision at this event
You know we've cast a lot of their games and they've I think they've played like three on dust 2 and they love a good
Me didn't get to be split so maybe that's what it is. I've just been conditioned to
It is cute.
Expect like six of them per game.
Here we go.
There's a double smoke towards the railing, but it's all a fake to set them up for this
mid-to-be split with the smoke drop down, booming downwards, and now they have access.
Molotov towards the double doors.
Couple nice kills, but no access.
Yeah, much better now from Latso.
He has come together.
Sands in with AWP.
Those three Glock kills.
Yeah.
They do wonders.
They really do.
Confidence is back.
Latto has returned to the server.
It's one of the few situations in where it's okay to go for an eco-hunt.
Get yourself some confidence for the gun rounds on a bad game.
It's good to see the recovery at a lot of, I don't know, up to seven kills.
And Legacy now up to nine rounds, just two away from tying things up.
This offense has stalled out.
Six of seven rounds, six of eight overall in this second half go in the way of Legacy.
And again, that is, I'm winning the pistol if you're bait.
Both teams' T-sides today really, really struggling.
First time out for Legacy.
But conversation down the line,
as we get set into round 21,
Legacy trying to set themselves up to close this one out.
3 AK-47s on the CT side with the AWP and SADZIN's hands,
Hero AK for bait.
and it's arpy in the vocal one during this time out as well it's his idea him him kind
of orchestrating this as Revis kind of sits back and just kind of listens in makes sure
everything is uh meets his approval we go live in around 21 as the freestime ends
Oh, the tanker player is here for bait, he's going to be heading out long.
Essential takes out the first ankle, Art sending some utility in to make sure that you can
exactly hide behind that blue bin.
You're forced into the fight, so in Essential that's what he wanted.
So Art peeking out into the open has given an extra weapon to play with here as well.
Very curious considering we've seen Art play the anti-ecos by backing off up until this
point as I mentioned that's one of the areas that's one of those areas where
it's not okay to go either hunting now I've got a little image of both sides of
that coin out sands in still an opportunity for him to pick them apart
especially because he'll draw attention towards himself we should free up the
car player needs some work done oh you mouse got to but then essential on that
rifle the art drops he's actually come through with a 4k so now in this
left alone, 1v2, the AK getting into the smoke on the cross.
He's going to hear that plant coming up.
Nism trying to save the day here.
10 rounds if he can win this.
And PL, he spotted essential with the AC.
Collects every single one of them.
And it's that rifle that falls to the floor early from art.
It's picked up at essential, goes marching on for all five.
Yeah, that'll make you turn bright red
if you're art right now, right out of that timeout also.
So an essential just lives up to his name.
That's a must win round for bait,
where they were just drowning, falling apart.
Good kill with the Digo clean and that kill off.
This is the beauty.
Look at the reactions.
He's got just trading off all of his teammate deaths.
Beautiful work, target the target
and finds the final kill.
And ace to put bait on map point.
Yeah, that's the big problem here.
That round, you've let them get up
to map point on dust too.
You've been coming back into this.
You had a slow start in the first half,
but you worked so hard to get yourself back
to a competitive position and you give it up like that in the previous round.
Ku come back to fight them
and end this map here and now.
Art playing close to the long smoke.
He's got his teammate behind him.
Three man set up in the B-balling site.
Two committed at long.
Yeah, and this is one of the rare rounds where Legacy hasn't had any presence over towards short.
So, if they never decide to actually just kind of go up there as the default standard and force back any defense,
They're going to find a clear avenue to execute into a if they'd like to I guess for legacy
They they know that they put a lot of presence there
So maybe you condition them into using utility and having a slow progression up short
And you're hoping you can adjust to that and fall back and you see now they have left long
We will see art drop back in play from the a cycle block short with a smoke
Alex is going to go have an investigation once you hear that smoke up you wonder okay
Well, you're not playing aggressively on it
If they don't apply any pressure to the A bomb site, they're in trouble.
There's a three-man stack at the B bomb site.
And it's the kind of stack that makes you feel like that's never gonna get a shake it
up until someone dies on the other side of the map.
So without any real aggression, Bates walking into the exact defense that Legacy wants them
to.
I mean, you've got to pull some attention away from the window players, put it all
committed into the site.
Doom out, gets one kill on Alex.
Now the prong to the approach.
Coming through from that side is gone.
This is slow.
42 HP needs to be cleared.
It gets one extra kill.
But it's a 2v2.
Hard fought, but they find themselves
in position to which they can close this map out.
Oh, here we go.
No one's going to come through quickly over towards the window.
Good shot.
One Molly left.
Sadsen uses it towards Karin.
There's no one there.
It's an AWP to try and win this on the retake.
Kills to the right foot, but he's got no kit.
20 bullets.
That's all he's got left here, Sadsen.
Stepping out through the door.
Ascent short with that headshot and Bate with the opening map win.
Dust 2 collected by Bate in incredible first half.
A comeback with that from Legacy, but not enough done in the first to really secure it.
I mean just off the back of what Dinko said there, Legacy tried so hard in that second half,
but I feel like they let this game run away with him in the first half and Bate had regrets on it.
So yeah, I mean you gotta give it to Moses not always great, but it is entertaining when art is in the server
He entertain us definitely on that the next last map around when he threw the antico help throw it
It wasn't just his fault obviously, but he started the the domino effect that unraveled this comeback for legacy
So no situations where you pull up to an intersection in your vehicle
And you're kind of sitting there and you see that two cars are about to have a head-on collision
And you know that you should look away because you know it's gonna be gruesome
it's going to be rough but it just can't help yourself look to keep watching but it was like
that every round. I mean there was just so many rounds here where you have two teams who are very
fearless who are very proactive just kind of clashing and budding heads and it just gets
really you know it kind of devolves from scrappy which can be fun and to just kind of sloppy
play if we're being honest and I thought that was really the story for the entire first half
the back and forward took place there but they did eventually gain control of the game and
never really slipped enough to let it go. Legacy certainly, you know, fought hard to try to bring
it back in the second half, but there was just so many weird disjoints and plays from Legacy that
really just make you question what's going on. Were you saying that the first half was like
watching a car crash? Because I didn't think that. I thought bait ran right through the intersection
and just kept on driving. Well, was more of Legacy trying to go for like these really...
Okay, so first of all, while bait are winning rounds, they nearly threw some. Like,
Like there was a couple of retakes that they nearly squandered by making some pretty big errors
And that's why legacy were able to get the few t rounds that they did
But then you have around like in profitable breakdown a little bit later where you see legacy
Just doing some really weird things where they had advantages
They have a lot of time on the clock to make some good decisions and they still don't make the right ones
You can even see the four kills that he got in the in the B tunnels. Yeah, fantastic fantastic ground
But yeah, it's it's a rough one
Especially you see after that first half the Lato is on one kill one of the best players
On the line-up last year. He was you know top 30 in the world individually
So that guy can't get activated at all the fact that they even got into this second half after that
It was kind of a miracle. I mean essential fantastic fantastic game for him
See he also had some great moments, but I think
essential especially when you take it to come this round when you get up in four from art got three kills here and then close out
With the ace just fantastic
Yeah, but that round kind of goes back to what I was talking about legacy where you have art playing long by himself against an
Anti-eco and then decides to commit to a fight on the corner by himself with no support
Gives away one of his m4 so now all of a sudden you have a bait team that only had one rifle now has two
And then essential is able to use it in four to get used to get those kills to get them around on the board
So there were so many instances like that throughout this game where this legacy did not look on the same page
Which is sad because this is a team that normally plays Pacey CS
But in a controlled way where they are spacing properly. They're scaling correctly. They're trading efficiently, but there was none of that here
Yeah, we can look at the round number eight and this was it was 5-4 at the time
So kind of no one's game yet
And we see the long day coming in from legacy. It wasn't the greatest
They got the good trades, then they go back into mid, they get the kills here, 4v2, really
good situation.
You have long, you know, one guy's maybe there, maybe there's two guys there, it's 4v2, but
they ended up going towards B and yeah, Central was there, he spotted them, dropped a smoke
and then that's the one way you can lose a 4v1 on the B bomb site, just like this.
Let's just turn this around a little bit.
I mean, what were the positives you took out of Dust2?
Sizi.
Sizi, yeah.
I mean, Sizi was good.
Even though I feel like he was, like, eco-farming a bit on the first half, I don't feel like
he had, like, that much crazy impact.
Some of the plays was like, maybe you don't need to go for that, but, you know, he's
a young guy, 17, I think, he needs that confidence, so go for some eco-frags.
I think that's fine.
Yeah, I mean, just a lot of flashy outshots throughout the course, but yeah, like
you said, maybe some of them were unnecessary or some of them were kind of crazy.
But the one that really stuck with me was the 1v1 clutch on the B bomb site where he comes out window and he catches the guy in the middle, I'm sure it'll be in this highlight reel in a minute.
And it was impactful plays like that one.
Threats the needle between some teammates there for a frag. I mean, he was just hitting some really accurate shots. He was the one I was talking about.
It's also a question about missing 30 HP on SZ.
Connect a single bullet. I'm not really sure how that happens.
Yeah. What a timeline for him. I mean, he was so dominant on the CT side.
Both of these teams look like they struggled on the T-sides though. Is that something that you're going to be focusing on as we move to the other maps?
I mean, I think it was a slow start from Bay, definitely. I don't think they're doing anything crazy. They do like to take their time, but then also the fact that they get caught off guard by one flash and Dumau gets four kills.
It was a fantastic spray down, but on the other hand, these are the basics that I would expect Bay to be doing better.
It's a fair point to make.
I mean, I think as we kind of start transitioning
that discussion over to ancient,
I mean, this is another situation
where as we talked about in the veto,
those are just two teams that feel very comfortable
on this map, right?
Since Art has joined Legacy,
they've been doing some really good things on ancient,
grain it not against necessarily
the highest level of competition,
but still some good reps out there.
And it's been the same case since he came on to bait.
Like they've been able to maintain this
as a really big strength.
Again, you have two teams
that play very fearless counter strike
who are very willing to take early duels.
And when you look at this mid portion of the map right here,
the duality of Dumau and Art versus Kinsley and Azor and NPL,
this is going to be a battle that breaks loose
on both sides of the map.
You know, they basically played these respective positions,
both T and CT.
So this interaction is huge because both teams
love going for heavy mid,
and neither one of them are very willing
to give it up lightly.
You know, they're going to fight for it tooth and nail.
And one of the things that I liked about Art
when he came onto this team
was putting Dumau back in that position,
you know, letting one of your star aggressive rifleers
be involved in the middle because there was a point in time where Lux moved him out into like a B anchor or what it was really odd.
So I like this adjustment that they made, but do not have a slow start again like he has to come out the gates right now.
Yeah, he's been playing pretty well overall this year.
I think you definitely overtook that mantle from from lotto who is more comfortable in the in the old lock system.
Which team is stronger on ancients?
Bait for sure.
I mean, the track record for them has been really, really potent.
Even against high level opposition, they come in and for me, it's just I want to see them tidy things up.
bit because we both know that these two teams are very explosive. They like to go for a lot of
fast executes and that's totally fine but we want to see that you know you're linking up
together correctly that you're using the property utility that you're spacing correctly like we saw
a little bit sloppiness and part of that maybe be the pressure of making the playoff or being
eliminated you know some of it is still some inexperience so to speak but yeah I just want
to see bait clean things up a bit but you know I think that they are the favorite team for sure.
Yeah I mean it's kind of for me again it's more about the players and how they're playing
than the mapple in this matchup and the so far bait has looked better in bad
regards I don't I'm really curious how legacy are feeling about like art and
some of his moves like within the team are they just like you know it's gonna
happen so you just have to live with it sometimes it's gonna win us around
sometimes it's not because on the other hand if they're still like why did
this guy just throw away this we're on this comeback why why do you just die
like that I'm curious if that's gonna be something they have in the
back of their minds that Dust2 could have gone much better.
I do think when you make strange moves and the team's winning, not in case.
Yeah, of course.
But when you start losing, they're going to start questioning.
Yeah.
That CT side was, all of them, that was pretty, they looked pretty comfortable.
Like they lost the pistol, they lost a 1v1 clutch, and then nothing until kind of that
and rubble the whole side.
So that's it for me and I also feel like, you know, Ancient is a map where art can
do some ratty plays and get away with it especially on the T side because there
There's always an opening to the lurk round or go fast somewhere.
So kind of curious to see about that.
You have one of those situations where it's like a double edged shore where you
look like a genius when you make a play like that and it has a substantial impact
on the round in your favor.
But when it doesn't, you look like you got caught your pants down.
And all of a sudden, it's a big problem for everyone, right?
And I think it's one of those things where people have to have a little bit
of caution because I think there was some excitement about arts venture
into this team because they did so at EPL.
Well, that was all online.
It's a little bit different.
Right?
And then they went and they did well at a LAN, but it was a second place
finished and made in Brazil and they were playing against much weaker Brazilian teams
to get to that final.
So this is their first big test in my opinion was this tournament, to see if they could get
back to where they used to be and right now it's still up in the air.
Let me update you on where we stand right now.
Dust2 has just been played.
It was Legacy's map pick, bait 1-th.
We now move on to ancients.
Bait has the opportunity to secure themselves a spot in the PGL Bucharest playoffs with
a 2-0 scoreline.
Let's see if they can do it.
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What is going on, everybody? It's time to speak to some of our players and ask them about
the recent changes to ammo and magazines. With Crabini of Fert, Nitro Nick Canella of NRG,
Moutyrus of BC game Alex 666 of Bay
Has the new magazine change ever messed you up?
No, it hasn't messed me up. I would say no
There was no situation that I don't know out of bullets and I had to play with pistol or something
No mess me up. No, it's it's it's all about adapting to the situation
I think that as as pro players if they are doing this
I guess there is a reason for that and I think it's good for that little change because maybe people from outside don't notice but it changes a lot of situations because sometimes people are just spamming and they don't care and now maybe they are going to overthink when they need to spam.
I think no, like if you're taking overall, like if I'm spectating some teammate, I think no, but maybe
It will be like less
smoke spawns or something here in future because people will get used to it
Maybe because I think now no one is realizing that
But in future I think it will affect someone. I think it happened maybe if I'm not one now
I think trying to remember it with USB
I think I was spamming the mid smoking gun and I think I ran off to the bullet
when they went out B or something and I think I ran off to bullet I had like
five or something and I just died and that's it.
I don't remember ever just being like like looking at my bullets like before that day I mean like
oh like I only have like 30 bullets and it should be a bit more conservative here.
Yeah.
Besides like on pistol rounds, like pistol rounds you might find yourself running out of bullets.
You know if they smoke mid door on best two and you're spamming trying to kill them
They go up A and then you have like one mag left, you know, kind of thing.
But other than that, I haven't really noticed a change in any place I don't know.
There's change to the magazines and reloading. Do you think it's buffed smokes quite a bit?
Honestly, I think no. Maybe like in Nuke, I don't know, where outside players spamming all the bullets,
maybe only like this CT position maybe, but overall I think no.
For now, CTs are just breaking smoke to the nades, they're not spamming that much, so I think it will not affect that much.
Every position or map.
right now looking like it's gonna be Bay with the way things are going in that first map, but
we have to hope that legacy can reset and get themselves back into this game. Yeah, I should be
able to. I mean the dust mentioned that this isn't a series that's going to be decided by like the
map veto and the map pool, right? These are very close maps statistically for both teams. Dust 2,
the opening map legacies pick is a 60% win rate for them, 55% for bait. Here on Ancient,
it's a 70% win rate for legacy, 73% for bait. So very, very close in terms of kind of the
the amount of games they're able to sort of, or the clip of which they're able to win games on these maps.
So not going to be decided by one team being extremely strong.
I think the question you're going to ask yourself is how long is it going to take legacy in this game to get that engine running?
Lado had that very slow start.
Dumau was a little bit quiet in the opening stages.
They got buried on a T side, the arts calling not able to get them rounds on the board.
So you had a lot of pieces of the legacy squad and legacy machine that didn't really come online in any meaningful sense on Dust 2.
And it can't be the case here on Ancient, especially with your tournament life on the line if you lose this.
I'm feeling bait in this one. I think they are going to be able to pick this series up 2 and 0
They've never lost ancient to legacy with the cores and I just feel like
Bay are just a comfortable team on this map
I I do feel like it's those to lose at the moment. We'll see if legacy can rise to the occasion
Joe brought us on Lato and do mouth
Come into this pistol round. I'm gonna be walking their way through mid here bait trying to get towards donut
But the children is online with the distraction set up to mouth
Now, let's hope that he could have got more than one, but elsewhere, Latos, Juleys enter
the kill feed, but Baye enter the A bomb site.
You got the bomb, MPL, be careful with that one, wanted a quick shot at it, but there's
not really a whole lot of safety for him.
Two players in donuts, so now I got a fight for a chance to plant this bomb, and it's
MPL's in the worst position possible.
Sandwiched.
It's really tough, you want to get a bomb plant at least to try and get some extra
money in the next round, but realize you've got a 1v1 fight.
If you can take Art down that B bomb site, so in fact you don't even need to take
Art down, you can just get away.
And MPL has done very well to find the escape route.
Go for one shot.
Oh, yeah, you did.
All right, stylish from MPL.
Going into the cave.
It's always got 45 seconds.
Does he go back to A?
Dude, he has no idea what he's doing.
I have no idea what he's doing.
He keeps trying to plant the bomb, coming off it,
planting the bomb, coming off it.
Now he's dipping over.
Freestyle.
And Nism, he's lost.
Nism can't do anything.
He's frozen.
Freestyle.
Counter-strike right now from MPL.
I love this.
Bob is going to get planted.
He can spot if a CT player arrives.
This is ridiculous.
Getting into a main. I don't know how MPL loses this round. I feel like he's played this entire round like two people firing out of it at multiple different angles
So now that it's a one-on-one reset breathing shake the hands off the mouth this stage in the clutch for the adrenaline kicks in
So I need to reset. I can't believe I got out of those situations now
Nysim not spotted. Oh my god. He's gonna be spotted now. He's been spotted MPL
Good position seen him tap it knows. He's not on it. Nysim's got on to his offer again and MPL has played this one very
very well indeed.
Not the most I want the dogs way to win a clutch,
but MPL somehow has done it.
What a pistol round.
God, he gave himself so many chances, right?
Tapping it at the A bomb site,
looking for the player over in CT spot.
Actually, Art does a good job of not committing
to that fight, but man,
the freeze to take that shot at the box
towards the B bomb site, that's gross.
One tap with the USP.
Incredible performance in the clutch to get away with it.
How has he done that?
How has he come away with that run? I mean the best part of this clutch is that shot he hits. Yes, this one. Oh, yeah
This one. Oh nice so gross
And this one just doesn't have time for that to fuse so pissed around for bait
I'm gonna have legacy by this is on M4 you know if it do mouth
I'm gonna rest on 5-7 to where the T equal.
Oh!
Little awkward.
Lato's gonna get that opening frag and the M4's been picked up.
Yeah, it's all good. Art's gonna have that sticking around a little bit longer.
Molotov blows up in the air.
Surprised they kept forcing that aggressive play after being spotted.
Essential.
They're just keeping everyone from legacy back from getting anything done.
Good kill, good dink on the second player,
player but now Sidon's got to deal with the push up the ramp and he's the only
player here almost with the win. Kenzie's brought loaded 25 but that opens
things up over the bomb is all the way back at the double doors.
Lato stepping out into the fight but Kenzie's with to bring Lato down and
won't be a 2-0 lead. He's about to find the bomb. If they can go back and get
the bomb but do you know you got a shot at this because they are pretty low
as you mentioned like you can melt them away with this MP9 especially
Now he realizes he's going to tuck his head down.
Which bait player did legacy dirty with Dust2 with the MP9 and the B-Halls?
I think it was Essential.
Essential? Well, D-Miles about to take a chance for it.
Bombs still dropped, and now look at the HP of Essential.
Surely you just try and play this one together.
Alex comes right down the ramp.
I love this repause. I love it.
Oh, but D-Miles changed up his spot.
This should get him another one.
Then it's the one if you want AK out.
Alex hunts it down. It doesn't allow it to go against him,
but really good work from D-Miles to try and make that possible.
Bait have to recover it, and they do.
Yeah, deep sigh of relief. I think that, you know, even in a victory, that can be a relatively deflating round with how close it got down to it in the 1v1, leaving the bomb all the way back.
So that'll put you on notice, and someone on bait right now is saying, all right, well, the only reason that got closest because we left the bomb.
So let's not make that mistake. Whoever's got the bomb, make sure you're dropping and make sure you're communicating.
Make sure that it gets picked up at some point.
A legacy go for another buy up, considering all those kills.
All right, this is a big risk early on in the CT side of Ancient.
Losing this your money's gone and your next buy is going to come in like round five.
Very, very dangerous. This could set Legacy up for just a world of hurt for the rest of the half if they can't overcome this 4v5.
So much time that they can just stay composed across the map.
They're doing all the right things, right?
The advancing, taking space, taking control,
getting a little bit deeper.
Kenzo's always over in donut.
You've got Alex very close to the mid-stairs in red room.
That smoke just fades now.
Everyone can start sliding over.
The only hiccup at the moment is that Sissi's alone with the bomb
to push in through A main,
but he's going to get joined up by two teammates,
so all good there as well.
Smoke towards CT, and here comes the initial thrust.
If Dumow doesn't get anything done,
doesn't get some kind of a crazy play, you've got to save.
And you can see the three players of the B bomb side haven't even bugged with this information
So do now backing off now they'll concede the round and this will allow them to have another very strong buy in the next round
Another decently strong buy in the next round. It's just every second that takes on getting worse and worse
Okay, well, babe, well, they're good start, we're on ancients, everything you want, you've got a map, victory on you belt, overall Dust2 had an incredibly strong first half that resulted in victory.
Like you see, even when they come back in the second half, just with how little they got done in the first half, they realized they couldn't actually fully come back.
They don't want that to happen again and they're coming for these weapons.
They are coming for the save opportunity.
Max had no what's up.
Kenzie is always gonna kill.
Lacto's also gone down and niss him.
Fortunately, they're the best weapon, but he's gone as well.
Nothing saved, nothing at all.
No mercy as this ideal start gets better and better.
Okay, they're gonna have a shockingly rough buy in this round now.
That's huge from Bay.
I love the mindset, the philosophy to hunt all that down.
This would be baits first tier one playoffs of of the year
So I mean they're gonna come into this so locked in and so ready to take advantage of every little part of this game and
Right there hunting down all these weapons in this very risky buy that hurts legacy to do a massive degree
They pick up some p250s 5-7 little bit of light armor and utility
But now the CT side's in a very difficult place
Nice.
Dark, P250, that's going to be essential, so that falls away, MPL, good work, couple of
kills again, not letting these pistols really cause a threat to them, 4-0 lead 4-8.
Next round is so important for Legacy, this is going to be the AWP that's going to come
out for Satsun, he was the hot hand back on Dust2 when everyone else was a little
bit quiet, a little bit not reaching the peak that we know they're capable of.
Sadz and Luz carrying through some tough stretches with the AWP. So I have a chance
to do the same thing here on ancient in round five.
And all that, I mean, you lose that you get on zero five, like it's going to be so tough for
legacy to come back in this T side on ancients. If you're able to rattle off that kind of a
lead, it's lovely. So both remaining legacy players are at the B bomb site, but not much they can do.
Something you noticed in that first half of Dust 2 was, even though things are getting rough for the legacy...
Okay, that was nearly a moment back from Lato.
Nearly interesting.
Something you noted was, even though it was getting rough for the legacy, and it felt like they were getting themselves into a big old hole,
it was looking like they weren't going to call a timeout, so they didn't utilize them enough to try and stop it.
They didn't call their first timeouts so very, very late in the game.
And I think it was, I mean, when I noticed it,
it was Art doing all the talking during that timeout,
so his idea, so I wonder, I mean,
if he's just saying, like, okay, well,
I'm kind of calling already and kind of controlling the team.
I don't need the timeout at the moment.
We'll see how it plays out,
especially if they keep losing these rounds.
Very critical first gun round for Legacy's defense.
NPL's gonna stream out mid.
Alex is taking tons of damage.
First kill for Q-Mal, but that's all he's gonna get.
It's still a little bit of insanity
with Art behind this smoke stuck in towards Gull.
It's off to hit some position. They hear the tick and he gets spammed down
So force to the Ferrari is hoping that he could get a big reward for his big gamble
But hasn't paid off. We'll see the Nissan push down the B ramp. He's not alone in doing this
Multiple targets just can't land beneath the center. Oh the dinks it. Let's go gets both needed both
This three opens the conversation
It opens the round up again for legacy and it's a good thing that we that we mentioned coming into this was
Lado needing to have a good start after a very rough dust two or didn't activate
until the second half. So now he's got something beneath his feet early on seven
kills so far for Lado top of the scoreboard for legacy.
And the bait attack splits up in the two on two.
Gonna be tough for Lado if he remains in this position. They're looking for the
move. Good catch. Good timing on it. That gives all the information over to
Sissi who starts sliding into the B bomb site 40 seconds on the clock if he goes
in attacks towards CT spawn to find a kill that would be crazy but that one's
free so why not just take it yeah Sissi planning to bomb down right here on
default going back into the peak Sanzin
there's being patient expecting Sissi to make a move here towards ramp it's not
gonna happen though and Sanzin is gonna be forced to the open Sissi takes
the shop but it hasn't connected and he takes a risk to go into the open.
Sazen never lands it and Sizi getting aggressive.
Sazen now moving in.
Time is limited and Sizi makes sure that he will drop him.
So another round coming close but this time going Bates way.
It's going from bad to worse now for Legacy.
The risky buy doesn't pan out whatsoever.
They hunt down all your weapons.
Now the first strong buy you get in the half gets beat as well.
Calling it a 1v1.
Good trades all across the board for Bates.
not missing any details whatsoever this is the one X factor in the round was this
push from Lato and this one but even that gets handled five to nothing up
against a FAMAS MP9s and pistols in round six
it's gonna be do now charge you know at least he's got an opening kill here for
legacy gonna turn it into a round window at some point it's gonna be tough
with what they've got left here.
Battered and bruised, palm of MP9s, 5-7s, and a FAMAS.
At least you've given yourself a man advantage here in this round.
Position for essential, just one jiggle.
If he's got the timing on the shot, Flashbang coming in off the mark.
He's not going to get blinded, two players he's spotted now over in cave.
He wants the flight, he's got it.
FAMAS falls into the hands of Sadsden
and they're going to keep scaling with cover of the AWP.
Yeah, great kill there from the central.
I'm going to look at A3V4 in favor of Bait, they're doing a great job of converting.
He's not in deficit situations.
Doomisle's got to go big, he's the only player inside of the B bomb site, his teammates are
rotating over it.
I love this call from Bait though, I mean you're not committed.
Yeah, you can fall back at any point and now with that kill.
Yeah, you've just left essential to kind of hold onto the space and hold onto the
bomb site if anyone pushes back in.
Now you find one, alleviate even more pressure and you can just waltz in.
Yeah, R really steps up to the plate here, but he's up back and away 30 seconds left.
There's just no resources to get R and Nissan in any kind of a good fight, right?
There's no flashes, there's no smokes, there's no nades to activate or block anything off.
I mean Bayer's just not making mistakes right now, they're not putting themselves in harm's
way.
Moving together are pretty decisive in what they're doing, 6 and 0.
Yeah, I mean look, they are playing great countershock, it's all going to fall
under this but that little mistake they did make in round two that'll do wonders
to kind of scare your team into shaping up of leaving that ball back letting it
yeah that's like when you get away with one that early it's like okay that's
actually kind of cool because everyone's gonna be locked in now playoffs on the
line legacy or just combine both their team names
straight to it oh my god he got a blind kill yeah me did so yeah that just kind
sums up how this game is going for baited it's just you you know whatever you want to do it's
going to work so 5v4 now for bait if things aren't already very difficult for legacy returning to
a full buy round and you've got a man deficit to play with instantly now they're hoping that
it sads an aggressive A main plate. It might net them the response required.
Flash flash Molotov an essential. MPL has no utility, so on some sense I would be thinking
they'd want to throw some kind of a fake, but there's not really a lot of utility to scare
this B defense in a calling for a rotation, but they don't necessarily need it considering
There's a man advantage
Lovely shot from Sats in but caught up now missed the follow-up Nate finishes them off rotation is so far away
Although what is happening?
Okay, we talked about mistakes and how they haven't been making many of them
But yet another one another fumble of the C4 that has been picked up
That's essential calling them back and everyone catching on to the call except for one player now
Thankfully they've been able to recover the bomb without too much of an issue and to get back and now they can go meet up with them
All the meanwhile, he's been scaling forward towards the cube
NPL goes in towards middle to make sure nobody can be on the boost up to stop the progression of Alex
And I mean, I don't know if your legacy
No kits other side of the map art slow Lado's half HP. I
Hate to say it you can't go over this
It's tough, but your legacy realized that as well and they get out of there just in time.
Okay, well that's that's a second mistake that they'd gotten away with.
The second one.
And at a certain point they could have so many round ways that might not actually matter
at the end of the day.
Yeah, for legacy it's a very unfortunate performance on the last day of the group stages when
You got last chance to get into the playoffs, and you're not really showing up.
Okay. Just because you met you a couple rounds ago, this is where you need to call a timeout.
Yes.
You know, you've held off as long as you could.
If you're not calling a timeout here, what are we doing?
Let's wait and see.
Just give them a breather, you know?
Or...
I just, just wait. It's gonna do.
When fast, look at it.
They're gonna call it at the end of freestime.
the art of war
No, they're gonna call it at the end it's gonna come in one second. Okay
All right, I don't know. I got nothing
Well, Jason you're gonna come so close to winning these rounds
Just understand why you're gonna send these players out one more time have faith in it
Have faith in the system Kenzo's or getting information also getting the over the kill and he'll follows it up arts down
Beside the smoke and at least he's got kill here and aren't survived a little bit longer
Oh, no, not much longer. Although essential doesn't look and he's not even considering beneath them
That surely there's a warning right surely someone said he could be at the boxes smoke clears all lined up for it
It's all art gets you one more Sissy's force back into elbow. No timeout needed. They've got their first round
There we go art having a really wrangled his way into that round when but does a great job
But handling the pressure, you know, that's a really tough spot to be in because you're the smoke's gonna fade it elbow
So you have to make sure you're looking at that at the right time. You're also paranoid about peaking peaked from heaven
You think they haven't you know, there's a player middle
Do you think the heaven player has to peek first there?
No, if I'm I mean, I'm I think the smoke fade is is the risky one
You could see art pre aiming it right that that's you know, if you kind of you know
Do a flashbang come around that corner then you can kind of pair up with the central
I think the hard part is you know
He's the second player coming the other of the other player coming to the boost up did get aggressive in middle
Right picks off one player didn't realize art was there maybe the calm of a third defender never came through
Maybe he just thought the third defender would never actually maintain that aggression, but it was art. So he's wrong
That's true
Forgot that he was art
Alright, so like you see gonna get the first round one on the board got a obviously start turning this into consistent success
the big issue with them is the fact that they have so much money they can just get a really
good buyout immediately it's also I mean look this is always going to feel terrible because of
the 7-0 start and the nature of the seven rounds that have been won but if you look at the money
over on the bait side they're going to get a little bit as this round comes to a close
I mean there's still a chance legacy if they can streak three together take that money away
that's that's your recipe right that's kind of what legacy is hanging their head on to close
out this half is that they will get that economic break they still have time to get one or two
more kind of cheesy easy rounds off it against Lobis and it just kind of works
out that way seven to one against the Brazilian team
the whole world is a meme yeah I don't even know chat I know what it looks
We got Suzy, boost it up.
Is he going to be able to take the opening?
It's got a bomb on his back.
Okay, they're just going to walk on up.
So Satsen's grabbed the first, putting information and multiple players coming in, but his teammate
is gone.
The support network is out of that.
with Sads and still connecting shots.
Lassler elsewhere, and Sads did.
That's what we're talking about.
Better here from Legacy.
Turns out they didn't need a timeout.
Just needed that one win.
Now they got some confidence beneath him.
Good shooting with the AWP on Sads in.
This time, Bate not able to work the map whatsoever,
and there it is.
Money's pretty much gone.
Kenseth's Orc can have an hero, AK-47,
if they want to go for that angle.
But Bate's going to scrape together just some pistols
and sit around out.
So Legacy have got that reprieve,
that little breathing space,
that round they could take a deep breath, short up your own economy and prepare yourselves
for the final two rounds of the half.
It would be really impressive if legacy were able to go on and run and pull all five rounds
back into half. It's still possible. Feels unlikely.
I'm going to gather at the eight bomb site hoping that they can
overwhelm. Sads in in this situation.
Maybe they can overwhelm the all put.
It's the best case scenario for them. But here they come
outside of a main. Sads in. Look at the connect first.
We'll do so sees the second target running himself. But
misses that one goes back again misses that they do
We all for it now. They need the doughnut kill. They've got that as well. Okay. It's still an important fright for part
He's gonna move in but he's dead. He went for the aggressive play. It's a 2v2 surely. You can't lose this one
Lato getting over towards doughnut
Thankfully picking up a kill, but Ken's is or is not out of this yet
He still got a shot at winning this almost have the timing on that fight
We're pulling nades out boys. All right. Well art was over in doughnut, but he's repositioned
So this might be a little bit sketchy for kensis or to put together fake the bomb plant he towards donuts
He absolutely nothing and how do you want to play this?
kensis or these come back to the donut here in this in
kensis always run away though. He's over towards the a site. This is reminding me that pistol round
Where MPL was able to clutch up by making the rotation
But this time the bomb is going to go down on the b site kensis or locking it in and it's nissan trying to figure it out and come back
Do you think MPL told him to do it? He was like, yo, you could do you have the chance to do the coolest thing right now
Yeah, you could go back to A again.
Nysim, he's not falling for that again, though.
He was the player in that 1v1.
He's coming right back over here to try and deal with this.
Rightful out.
Kendozo is in a great spot.
Hiding behind the box, inside of cave.
Nysim's arrived.
Making noise about it.
Kendozo peeks out, sees he hasn't crossed.
Just waiting for that fight to eventually come to him.
Fuse is running thin.
How have they lost this round?
Like a C will fall and a bait right back to it
with pistols.
Incredible round victory.
I just laughed. It's a backbreaker. It's an absolute backbreaker for legacy to lose a round like that. So crazy that this has occurred.
Deagles, pistols, full blown into the A bomb site, just trade everything off.
And now there's a timeout. But it's for bait.
It's for bait. It's not even legacies. It's like, this is bait, rubbing salt in the wound, like sit on this one, stewing it. How's it taste?
Absolutely. For legacy. You know, I just started that round by saying that you could go on a streak.
You can go and find yourselves all five rounds of still possibility immediately. That is not the case at all
I end up conceding
And that has got to be something that just zaps your energy of your legacy
It really does. I mean, I don't I don't know how you're supposed to like mentally stay in it after that. It's so devastating
Oh wild turn of events
But it's been clear this has not been Legacy's day from map one on and it's just the trend continues
Well, well, well bait going to go for an a hit nine rounds on the T side likely to be the knockout blow I
Can't believe the first time I was called by bait
I know, that's outrageous.
It's kind of the timing of your coach.
It's so funny.
I'm on this part of the game at all in the series.
Last game before you're out of the tournament.
Locked him up, put him on the big box.
He'll be spamming down through the smoke.
We shot that.
Tansan towards Ken's resort.
So the opening kill goes in favor of bait.
And they're going to start flooding their way
into the A bomb site.
Ken's resort.
at alex
killed between it
we're gonna see them back away because they can't go for this as tough as it is
you just can't win it so save those weapons into the next round the last round of the half
and we're looking at a 9-2 scoreline
for bait
yeah third or fourth time or so this has happened where they just can't really fight for a route
so if you see it at this point but even without
going for it they're still gonna lose everything because bait is sitting here and saying yeah well
playoffs are on the line we're not like we're not gonna let you have anything we're gonna let you
we're gonna be ruthless
no fun for legacy
content to let lato just stay alive is they themselves have to prioritize a
little bit of cash don't lose too many weapons in any kind of a hunt
ninety two
spills it feels over yet as it feels completely over
really good shot at in fact favorites were in ten rounds in this half of a
Don't say how you come back from that if you're legacy
Disappointing I guess we start talking about
What is my mean for legacy nor team that starts strong of art coming back in the team could run online?
Well, look really get into the playoffs come to Bucharest and no looking at the field teams
Do you think legacy could absolutely be one of those playoff squats? Look? I mean for legacy like short term
It's obviously gonna hurt
Oh yeah, there's some action in the middle. There's a run boost, Lotto gets the opening kill, nice spam from R, alright, so right at the tail end they grab one good looking round but I don't know, feels like Bate can turn this around however they choose.
Oh no, no more of that third kill, surely. Seals a deal on a third round away.
Yeah, I mean, again, short-term disappointment, especially the nature of the loss if it does actually end up coming to fruition but you have to remember two arts only, this is arts 48th or 49th map with the team.
Right.
Still pretty early in his tenure as an IGL, and then there's a lot of questions in terms
of him as your IGL is, we're going to have to watch the development of Artis, he starts
to figure out a different way of calling in this newer style meta, a newer way of playing,
however he wants to handle it, yeah that was a little bit gross, but whatever.
Yeah, and also we have to remember that Art hasn't been playing this level for a
long time, he had to take a dip down to some weaker teams.
It's not even that so much I'm concerned about with art. It's just it's just more it's more what's what's you're gonna have this team
Look and like right like I think part of it too is you know towards towards
During that run that legacy was having last year where they were looking really strong and getting stronger and lifted in a trophy
You know like you know getting challenging for trophies
It's a lot of like punchy punch you in the face kind of style a counter strike
It's very much predicated on do mouths aggressive pushes getting in your face swinging and taking fights brute force kind of a thing
I always felt like there has to be a second layer to that,
and they've never really been able to develop that.
And art equally is not that kind of caller,
so that's where I'm sort of like,
there's going to have to be improvements in him as a leader,
and him as a tactician,
and then that's going to take time
to click in with the rest of the team as well.
So I think for more than anything,
this just takes time.
Doesn't mean they're going to necessarily get there,
but I think 47, 48 maps,
we're not ready to call it just yet.
Switching sides,
legacy is going to be attacking into things.
This was this T-side,
this offense was where they really struggled for production on Dust2.
So a very tall task facing elimination, Art's going to need to call 10 round wins if they
want to win in regulation.
Well, it's clear that a pistol round loss is likely to end in misery from, I guess,
here on Book or Rust. So they set out for one of the most important pistol rounds that they've played
and let's see if legacy can make it work. They're gonna start with one player outside of B that's
Latte out in the rest, heading their way through elbow, throw a smoke out, and it's gonna land out
towards CT spawn. And they're gonna go through the donut. It's a fake towards the A side,
the bomb shifting its way over towards B, hoping they can pull enough players away from that
that B bomb site they've done a very effective job faking up the site
Satsang with a flurry of kills and that B bomb site completely open for the
bomb to move in. Satsang could go and get a 4k and we'll be taking down by Sizi.
Shouldn't be a chance though there's no kid on either of these players MPL or
Sizi. Bomb just goes down now and you need to find art and all the MPL is
gonna be ready but it wins it regardless and now Sizi can take his time.
It's got to allow MPL to come join up with them so you don't need to
turn this corner just yet
i don't have a kit so
i mean so he's moved forward just a little bit too early that
and yeah not again surely not again in the pistol round but he will be stopped
this time
yeah but imagine if both players were there
imagine if both players were there
well that that's a sixteen year old
what an experience stepping out of the open
now i'm threw up in the game
i know those are just the things that make me sad
just imagine
well sad to him this was a fake
You always feel good when you're faking a bomb site, you're like,
oh, just trying to show some presence there, and you go out and you win three fights.
Yeah.
Yeah, it's a lovely-
Shoot at me losing the round from that.
No, not at all.
I mean, some great kills too.
I felt like they even could have taken him out earlier, just missed the opportunities,
but good reactions from Satsum.
Art's playing run and gun with this Mk10 already in towards Jaguar.
He's flying solo at the moment,
but just wants to get this initial piece of contact in control.
Four players for Legacy outside the B bomb site should be said both teams on Dust 2
won the pistol round on their on their TFs and lost the ensuing round so they
gotta be gotta be careful here if you're Legacy
Kenzo walking his way down towards Latto flashbang coming yeah flash over
the top he's looking at the smoke he's gonna block it but then last we just get
dazed and confused and then essential getting away with a kill as well it's
like the smoke knocked him out he's uh kind of a bad route to lose focus in that
to be honest and now for three in terms of player count bait could win this and
go up to 10 they lost the D go around in the first half as well not like this
Central back front. Oh, no, no, no, legacy. Heartbreaking moment here.
It's still with it. Two up through it.
Kiel taking damage down through that smoke. It is Nism and Dumal.
Sissi's far away, but he's getting closer and closer. Does he want to go ramp?
Does he want to go in towards cave?
Kiel's into the cave.
Dumal. Kiel through the smoke.
And himself, FDL turns around. Nism's flying away. Sissi's won the fight.
It's all on Dumal to do the dirty work.
Bomb is planted. Oh, last bullet.
Alex lands it with the eagle.
And that shot should bring down legacy in Bucharest.
Yeah, you can't lose that round and still bounce back, surely.
That has to be the knockout blow.
Thought the eco round in the first half was going to be the backbreaker.
They barely survived it and got over it, but this one...
This one is really going to destroy you. Time out? What do you think?
Nah. Nah? Nah, I haven't called it.
Surely you're going to call it now, right? It's too late.
Come on. Come on, Dico. It has to be a timeout.
I'd love to see one.
I just don't don't believe it will be if you didn't call it earlier. I mean surely you want to talk this right?
Oh, you got three one of them one of them can be used. You still got two extra off and a 10
All right loose vast let's party gg co next tournament. That's rock and roll
Or you know, it's admirable like it. You know they believe they believe in this and that much
You don't get extra prize money for saving them
You should though just get like five dollars extra for every time I left
Can I sign up to be the legacy coach seems free money you just gotta sit there
I'll be honest. I'm not gonna put it on his lap. No, it was not but like if you're not
Certainly some of it hanging out. Yep comfy seat best view in the building
The turn around you want to call time it now it's nothing we can do but
you could do. If you're losing that kind of round, what do you want me to say?
I come kill, waiting in the cubby, goes out in the open, do my own nissan, both dead.
Sads in and laughed out, mere moments away from death.
And I guess you're just in like force by hell now, if you're legacy, right? Like you
can't really afford to save here. Do you think you're going to come back from,
You know, 4-12. You sort of just have to buy and hope you win it.
But you could, you could, Dingo. You could call a timeout.
You could call a timeout and have, you have, you have some time in that timeout
to have a conversation about how you want this round to play out, how you want it to open up, where you want to attack.
We'd be a good time for it. We'd be definitely a good time for it now.
All jokes aside. But you could also just take a block round and just stroll around leisurely.
Not even taking the French timeout.
Well, serious point. Coming right up here for bait.
It's got to be perfect for legacy to pull it back just in the overtime.
Up next, we've got Paravision versus Wildcard,
so if you're interested in following Paravision's run,
they're last chance in the group stage to save Wildcard
and put up a real fight against them.
We have a little bit of a fight in this round as Santa with an eagle,
but chances are, race is over to the donor.
And they would have heard all those rotations in towards a main,
so they know there's no chance of them getting out.
However, they do have Nism on the other side of the map moving in towards Jaguar.
Problem is, it's all glocks, so it's not like it's going to do anything.
Lato and Dumal just walking past T-Spawn now to meet up towards the B bomb site for that
last attempt at a bomb plant. And I guess if you're looking for the silver lining and to
scrape the deep deep deep at the bottom of the barrel really a plant in this
round is the best you're going to get and you're not even going to get it
work from Alex and he's going to take itself a triple kill to close things out
so they move up to Ceres point never really breaking a sweat here on
ancient. It just comes to a conclusion that feels like we've been watching
coming for quite some time throughout this map unlike unlike Dust2 where you
saw you know someone like Lato kind of start up the second half Dumao rise up
the ranks you had Sadzen carrying you to help there as well there's never
been that kind of switch here on ancient where it felt like any individual
from legacy figured out how to have the impact necessary to affect these
rounds. There's just been a little drawn-out victory for Bait 12-4. Their first
playoff qualification of a Tier 1 event in 2026 here at PGL Bucharest.
Missed the playoffs back in Cluj, didn't make it out of stage one in
Katowice, but here in Bucharest they make the top eight.
Team that we've been waiting for a long time take the next step and really rise up
And if they can do some damage in the playoffs we could say that they're having progress that
The way they're handling this last game of the group stages is really impressive
dismantling legacy
Not letting them into the second map at all
Dust two will look like a closer score line, but I felt like they won that in the first half
He's been a dominant day here from bait and the reward is going to be the playoffs as
essential and Sizi taking frags and the young 16 year old off of taking himself multiple kills
to get there.
It will be fate who move into the playoffs here in Bucharest.
Fantastic display of dominance versus legacy they will move through.
A fantastic performance from bait 2-0 moving straight into those playoffs as Dinko said
But the real story has to be where Legacy was, because it felt like they just did not show up today,
and this was a game where they had to be there.
I mean, just look at the reaction from Bait after that. It doesn't really feel like they're super excited,
because this second map was so easy. It was so easy.
I think they were having so much fun on the server, like starting from the MPL one-to-one at the beginning,
then throughout, there's just so many opening kills going their way, rotations,
they just could do whatever they wanted on ancient and just close it out and it's
just like okay my job is done moving on I guess that's it yeah which is depressing
because usually legacy is going to put up a fight on this map again usually is the
map where you see you know someone like do Malveo that they take the pace at
middle or you know see Lotto be one of those guys who can really do some great
work on the B side of the map and just none of that was there and they
were as you said totally absent didn't look like they ever you know
logged into the server on this one.
Obviously Dust2 was also a tough one,
but at least they had some moments in that one
where they thought I'd come back to be in the cards.
This time, you never once had an inkling of suspicion
that they would get back in this game.
Just looked like they were completely out of it.
So I don't know, I'm thinking about what this team
is about, what the future of this team is, really,
because obviously something happened with Lux
and Chucky could be removed kind of very fast.
And then now we have Art.
I think the team must have been a bit filtered
after how they lost us too.
You have a course that's not taking any timeouts.
Like what is, what is even happening here?
Like is this, how is this going to move forward?
I'm very, very concerned.
In the first half, even off ancient like bait,
they weren't playing perfect counter strikes.
They made mistakes and I couldn't understand
why legacy wasn't capitalizing those mistakes.
Yeah, obviously.
I mean, it starts with a 1v1 then a few rounds later,
there's a 5-0, the round to go 5-0 is Sizi,
a 1v2 clutch, which, you know,
they gave him some openings to do that, but he also played really well throughout.
Then finally, Legacy come online, 7-2, and after they break the economy of the opponents
and they lose two pistols on the A bomb site, just peeking one by one, giving away easy duels
to the bait guys who get that, and then they're just laughing their way to the bank, right?
Then they're resetting Legacy, they're killing all of them when they're trying to save.
everything is going wrong.
So I feel like the team was just not there on this map.
I really don't have much else to add to it.
I was just like a thorough ass kicking.
I mean, I don't really know what to tell you.
It was just totally dominated.
And again, MPL, a guy who often does stand out for bait,
does so yet again in this one, look at that kill fee.
We talked about how important mid was going to be,
but the duel between MPL and Dumao
was going to be heavily featured.
And MPL came out on top, the vast majority of the time,
as you can see on the timeline there.
So just really control the game from start to finish.
Yeah, they lost a couple of rounds there,
kind of towards the middle and into the first half.
But again, there was never a moment in this game
where they lost control.
And like, Legacy really had a chance to contest it.
I mean, I think for me, going into this game,
like, both teams have something to prove.
I think Bate took a step in the right direction.
Obviously, there's still a lot for them to show
before he can be like, okay, Bate,
are going to be a big team in the playoffs of big...
a team in the playoffs, a big events, right?
That's kind of their goal,
what they're trying to do after a decent last year, right?
Didn't do that, but they showed some potential.
Asanteo had a great first map,
Sizi showing some really good stuff.
So a lot to be excited for, for the Ukrainians.
James, I know how much fun it is to analyze a game
like this with such a dominant team on one side.
So I'm going to put you out of your misery.
We have Sizi with us.
Come on in, join the boys on the panel.
Welcome, congratulations.
Congratulations, I'm going to need you to chat into that,
Mike, Sissy.
You're going into playoffs.
What did you think about ancients?
Do you want to do the analysis for us
and tell us what you thought about the map?
It was really easy.
There was probably the best.
That's exactly what we said.
I'm going to fire both of you, Dan.
Beautiful, thanks, man.
That's our job.
This is the type of analysis I've been looking for.
Thank you so much.
Sissy, I have a question for you,
because I think a lot of people probably
didn't really know who you were before Clues,
because you didn't have any matches on HLTV
that people could kind of go look at.
So can you kind of tell people, like, you know,
how you started getting into CS
and how you found your way on this team?
I don't know, I was just playing CS from 10 years
when I was 10 years old, I started.
And I was just playing face it after Spirit Academy
coach typed me and he wanted to test me.
And I was playing good on tests and he took me in team.
On contract.
And after Bait also write to Spirit, they wanted to test me.
I also played good on tests.
Nice. I wanted to ask you, I've been only briefly in the team,
but what's your favorite experience or favorite moment so far on Bait?
I don't know, maybe on some tier 2 LAN parking, it was exciting, my favorite moment.
Which are your favorite teams in the playoffs, the ones that you're looking the most forward to playing against?
Mongols, FOOT and maybe Astralis.
Why is Mongols your favorite?
Just because they're strong, want to play against them.
Also, maybe Paris, if they win today.
They should, really hoping to see that, but not looking too good for them.
Just tell me a bit about playing in this team and your evolution, playing against tier one opposition.
How big of a shift it is compared to being on Spirit Academy?
What are the things that are maybe learnings for you?
They're playing more strong, more smart, maybe.
And also, we have some analytics, you know?
Yeah.
So it's you need to remember a lot from them to play better against some teams.
Did you always know that you wanted to be an AWPer?
Like that was kind of your goal.
Because we know that AWPing has been kind of a tough one lately.
Like there's been a lot of AWPer's who have been struggling.
You know, what do you feel allows you to excel the way that you do with the AWPer?
Like what is your favorite aspect of it?
I was just wondering, what's your favorite aspect of being an AWPer, what made you kind of go that direction?
I thought you killed with one bullet.
I can't argue with that, I mean that is just straightforward, yeah.
Yeah, just maybe last question from my side, in terms of the teammates obviously you have these guys have been together for a while.
How are they, do you have a favorite teammate on bait now?
I don't know, maybe NPL.
Yeah, what does he bring?
He's a good player.
I mean, he also went through a similar path being in Na'Vi Academy, then going to the main team and stuff like that.
Did he give you any advice on terms of how to adapt to this hierarchy?
Not really, but just to be confident and not be scared to play.
Yeah, looking good in the last few games, so good job.
Good job. Congratulations, you are in the playoffs. You can head on out if you want.
if you want. I'm sure that you want to go back with your team. So off you go. You can
leave us now. Sizi, thank you again for chatting with us. Those are some of my favorite answers.
I'm going to clip those. Good job there. The first one was great, you know, if anyone
is complaining that we're too negative. I definitely think you should, you should
take some analysis to Bosh from him. I would enjoy answers like that in the future.
The only problem is that our desk would last like 30 seconds. But it would be entertaining.
What's really fun about the interview is, again, he's 16.
He's only been playing at LAN for a couple of months,
and he just seems so confident and calm about it.
It's like it's nothing to him that he's taken this step up
from Spirit Academy to now playing tier one LAN events.
It's like it doesn't really phase him at all.
Like he just still kind of has that,
it's like Stoic almost in a way.
I love how you saw that.
So what I always see when we bring players to the couch
is how nervous they look.
Like you can see that they're like, oh my gosh,
these two guys are gonna go me with questions.
I just want to get the hell out of here.
Dust is like, he seems confident.
I was like, I think that they all look terrified.
For him to come in here,
and his first thing to say that, yeah, it was easy,
they play bad, like basically implied
that he's definitely better.
Like, yeah, there's a little level of swagger
to how he was able to play.
I enjoyed the honesty for sure.
Yeah, exactly.
I mean, it was quite an easy game.
It was, yeah.
What was he going to say?
Like, good job to them.
Good job to Bates,
because they're going through to the playoffs.
We have one spot remaining for PGL Bucharest playoffs.
we will find out if it is Paravision or Wildcard taking it after this.
Play your role, when it's bad, do what you do most of the time.
The human body was built to move, not trapped at the desk in one singular posture for 12
hours a day.
It's time your chair evolved.
This is Secret Lab Titan Evo.
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Ergonomically engineered for you, gamers,
hybrid workers, artists, back in your every move.
Welcome back to PGL Bookerist, Paravision, up against Wildcard now, and interestingly
enough on the first day, both of the Janes with me profaned dust, Yamax Paravision is
is a favorite to win the whole damn thing.
And yet here we are, final day of groups.
This team looks, I'm gonna say it,
uninspired the last two days.
And it's been a bit disappointing.
It's not the paravision.
I think a lot of people were maybe expecting
coming into this.
That is true, but they're still my favorites
to win this tournament.
I'm gonna double down, doubling down on Jayman Coe.
Despite the fact that I completely agree with you,
last two days have looked pretty horrible.
Yeah, there's really no, you know,
beating around the bush on that one.
It hasn't been the easy journey to the playoffs
that we thought Prevars would provide,
but maybe they're just on that weird,
like do well one, do good another,
kind of that flip floppy nature that this team thus far.
They did have back-to-back pretty good lands though,
but I think this is actually a good thing to point out.
I know Prof, you were kind of saw this quote
and it kind of piqued your interest.
What are your thoughts here?
I mean, it's kind of the story of the last two games.
I was watching you rewatching it thinking about it and yes, in some of the rounds,
James did get out called, but in many of the situations,
it wasn't like ParaVision was in super bad situations on their CT side.
It was mostly the players, Zielo, Nota, Belchnock,
simply not delivering the multi-kills that are needed to hold the site or allow for a retake.
And we can complain about James not going for, you know, saving a lot and everything,
but at the end of the day, if the people holding the site are not doing their job,
getting one or two kills, then there is no point in doing anything else.
And that's where I feel like Paravigian definitely didn't show up this tournament.
Yeah, look, looking at the bigger picture, not this match against Wildclar, but just generally speaking, right?
When Paravigian made their come up, I think a lot of the ways that they were able to do it were their play style, their discipline,
the system that was in place to buy in that these young players have in, Jayman Dostin.
The fact that they were able to put together a pretty decent map pool, you know, they had a lot of positives going for them.
But the one thing that I kept seeing as maybe a glaring issue that was going to happen to them down the road was well
What happens when you don't have your you know stars perform because let's be frank like outside of Jane
No one else on this team really is good game in and game out Zway's probably the closest one to it
He's been on kind of a positive trend since he got away from spirit and joined this team
But when you look at guys like zealot and nota when you're too most aggressive riflers or two entry fraggers playing some of the
Star positions on the CT side. They are incredibly hit or miss so far
I want to just take a look at this because I was looking at the stats from this event and the T sides are actually really good
They're some of the best T sides and 57% number three at the tournament. So really good, right? The CT side
15th out of 16 teams on the CT side and this is with teams such as Volca BC game wild card as well
Being here at this event pair vision the favorites are the second worst and winning on the CT side
And one of the the biggest problems is the multi-kill potential the multi-kills do not exist on the city side
They are the worst in that category. So that is that is simple simple math. You can't win on the city side
If your guys are not getting multi-kills
They should not
Do the same I guess if they're if they're losing to wild card and if they're not getting any rounds on the city side
Against wild card, I will lose my mind
I think this goes back to kind of the experience there right because when you're on the tea side
and you're kind of getting chess pieced around the board by Jane,
and you're kind of playing a default out,
and you kind of know exactly what utility you're supposed to throw,
and you're supposed to execute what.
The CT side comes down a lot more to individual decision-making
and timing plays and things of that nature,
or you have certain situations where, you know,
Jane's not with half the team, right?
Because he's under the side, and you've got two inexperienced players
trying to play a site together or something along those lines.
I think that is part of why you see that discrepancy.
I mean, this is why I kind of want to reiterate that.
I don't think Jane is doing a bad job, obviously.
You know, some rounds you get red, you get out called, but on average I think he's putting
the people in the right positions and it's just up to them to perform and it goes back
to the idea and the thing that Dustin mentioned, we need to have a superstar, maybe not a superstar,
but just a star player on this lineup if you want to be consistently challenging for
titles because all the other teams have this and this is what allows you to close
out games early, something that also ParaVision has struggled with.
And this is a conversation that comes up a lot, not just with Paravigin,
it comes up with Maus, it comes up with Navi, it comes up with Hull Mongols even.
Yeah.
I mean, if you take a look at that lineup, is there a player that could step up
and be their star?
I think Zelo is the guy that they're trying to make that,
like he's taking a lot of openings on both sides,
so he's kind of put into these positions.
Nota also has his moments, but like even if you look back to the
blast bounty win at the end of the day, the MVP went to Niko
on the losing side and there's a reason for that because no one was consistently good enough.
He does have a little bit of fun. Who's the star player on Wildcard, boys?
Well, Hext has been at this tournament. MHL could be, I would say, as the offer.
Demanya also has a bit of a star player mentality. He's the guy that's going to, you know,
he's going to have to hear AK and try to make something happen. So these are the three for me.
We just don't have enough time today to talk about Wildcard. I mean, this is an
organization. You have so much to say. I mean, this is an organization that was shuffled
back one too many times for me, right? And sometimes they've had the cards fall on the
floor, they've had them flip upside down, they put the wrong card the wrong place.
Like, it has been an absolute dumpster fire of a run so far for Wild Card, but you thought
that they were finally going to stabilize when they completely didn't wipe on the
team. The only person they brought back from last year was Peeping, right? But
then they put this team together without an IGL, which is very odd. But now, finally,
Nemanja coming onto the team, they have started to get a little bit more structure.
And I do think that for as much as I just, you know, you know, took a crap on him right
there, I will say that they've done a really good job, you know, bringing in a true I
don't know.
Hex, I think was a great pickup, you know, get an opportunity to bring in a guy who
has some experience.
I think they're doing some of the right things, but unfortunately he has really
struggled.
Yeah.
The one guy who has stayed.
This is just a point I want to make very quickly because on the on the previous
broadcast, you know, people are talking like peeping is really struggling at this
tournament usually he's pretty good and he was their best player in the qualifier
for this tournament right obviously the finished seconds they came in for as a
replacement but the point is online in North America he is really good but then
he as he plays against better opposition his rating just goes down and down and
then when you look at at the end of the day against top 30 on land the future
you know tournaments that they managed to play he is actually as bad as he is
right now. That is he's perfectly on par for his performance against top 30 teams on
land. Prof is very nicely said. Peeping is not just bad at this tournament. He's pretty
bad most of the time. Yeah, that's why unfortunately they'll probably have to shuffle the deck one
more time. I mean, I think, look, first of all, I'm not going to sit here and like
play defense for him. He obviously has struggled, but I will say it hasn't been the best
environment, right? I mean, when he first joined the team, it was in that weird
situation where Sonic was on his way out the door, but in game leading the team
because they had decided to get rid of Stanislaw, then they bring Stanislaw back, then they
kick him again, then they put another team around peeping, but there's no end game leader
and they decided to bring in Clecia for some odd reason, which is probably one of the worst
roster summaries I've seen from an NA organization in quite some time, like that was just
always bound to there.
The beating fur with five other wild card moves.
Yeah, exactly.
So it's like, when you have peeping who's like in this environment, because look,
The thing is with him is when he was on nouns kind of at the end of 2024 beginning of 2025
he looked pretty good in the North American scene.
Even a guy like Adrien who was a very story coach in the ASEAN a lot of success with liquid
did see some potential in him which is why he brought him on board in the first place.
And part of it is yeah he maybe hasn't developed as much as we had hoped but part of it is
I think it hasn't been the best environment.
You know what I love so much about this he reminds me of my mom so he can go hear
me out and we finish that he can go I think Wild Cards pretty crap but if
someone else goes hey by the way I also think this play on Wild Cards crap he's
so American about it where he's just like no well actually we need to defend
him and like my mom my mom will talk shit about me but if anyone else does
she'll defend me that's just like that with North American teams should we
chat about the veto though no I don't expect anything crazy let's just focus
back on I mean wildcards most played map is new and it got banned so there's
really not a whole lot more to go off of I mean wildcard is only just
brought in the mania they've only played a handful of games they're
going through a lot of changes like they don't really have a map pool to
speak about. But what I will say is Mirage is a good idea for
wild car. We have known that Paravision have struggled on
Mirage lately. I think they've lost like 10 of their last 11
games. They've looked really, really rough there. So I think
that's a smart pick for wild car. But as it goes on, Dust 2
definitely going to be Paravision favored, even what
the losses that they've had on Dust 2.
We're just watching the same maps from Paris and Mirage
Dust 2 every time and then Inferno as the cider of course
what else is just like I'm stuck in the Groundhog Day of
watching the same maps, Jame, come on. Please at least make it fast.
Can we not argue that the Mirage will probably be a bit different?
I know that Paravision struggled, but like they have struggled for the last two days,
which makes me think, you know, if someone Dustin would have sat down at some
point, had that conversation, Wildcard picking it,
I don't think they're going to see the same Paravision we saw yesterday.
The thing is like they also lost their last Dust2s as well, even though it's
their pick and it's supposed to be the map that they're super comfortable on.
So there are levels to this game, Prof.
There are levels to this game and Wildcard is quite a few below.
It is quite hard to lose 5-0-4, that's what I'm saying.
Here's what I'll say.
If there was one way for Wildcard to win,
because we have to give at least some hope, right?
They are a massive underdog.
They're like a 5% chance to a tight team at this point,
right?
The one thing that other teams have
been able to do to ParaVision in this tournament,
to unsettle them, even if they
are underdogs in the matchup, is playing disruptive CS,
not letting ParaVision get set up and run their plays
and kind of do their structured system
to try to throw a wrench in the system.
And so, Namanya is a guy who has been really aggressive
since he's won this team.
I actually look up the stat.
He's taken 40% of their opening attempts.
That's ridiculous.
There's not a player in the world
who takes that high of an opening attempt rate
for their team.
So, if you want something done, do it yourself.
I guess so, man.
We'll see.
That was not that well done.
I like that.
Dinko, Moses, I'm doing with a very biased analyst.
I'm not biased.
Don't think they're not right, son.
What do you want from me?
Dust reminds me of Sam's mom.
Yeah.
Just always talking about teams being shit.
Yeah, that's what I always say.
That's what she's known for.
I know.
It's crazy, dog.
Moses, don't lie.
You have no hope either.
Come on.
You're here with me.
You know it's true.
I never had hope.
I mean, I don't know.
I wasn't going to.
I'm not going to get behind Wallacharge's
game at all.
Yeah, exactly.
This is not the hill that North Americans should
die on right now.
We need to save up.
It's not really a hill.
It's more like flat.
Like a mound.
Yeah, it's really an anthill, but you're a hill for ants. Yeah
Well, I think paravision they're about to hit their best blue steel
I think this should be a model performance coming into this game today Jason finally gonna get a win a mirage
Finally gonna get a win on dust too. Thank you very much. So a wonderful desk and let's get into this one
You reckon sounds mom would be a good analyst. She wouldn't be a wild card fan. I'll tell you that right now
Well, I should be a dust fan
All right, we got Balchenok going all the way down the ramp. It's gonna be Jorba Rutters
Find success on peeping. I'm HL able to respond and it's now 4v4 with no time gonna be the next player taking contact
You seem just jiggling on his feet ready for the next flight wreck is gonna demand and destroyed by notice usp
But not bad trading here from wild card by any means
Not bad at all so far in the pistol
Although this is a nice position up over the top need that fight got the headshot planter is protected inside the bomb site low HP on
James and he connects it regardless
But now he's got a wait for a student to get involved over the top and that's the pistol resolved and decided and the favor of
Paravision they're out one to nothing
Nice
I mean a great bomb plant. I mean that gives you a good force by a good chance here for walk hard charm response paravision
I
Mean promise a point. What's that? Why do we have to watch same apps every single game with paravision?
I mean why not what do you want him to do switch up maps? Yeah for entertainment, okay?
Please well, we'll talk with Jim after this. He's down the hall
Hey, Jane, hey, buddy bring in like an anubis or something like to yeah throwing a little different maps on point
I mean, I love I love the orange maps, but you know
Well, look, they haven't looked particularly good on them.
So you might as well get the practice.
Because that's, you know, if I think back to day one,
that was one of the things we said was like,
especially with a map like Mirage was something
that Paravision probably wanted to get
a little bit stronger in their map pool.
Because for them already qualified to the major,
didn't have to go through the rat race of VRS points
towards the end.
It's about, this time now is about kind of setting
yourself up to have the most success
once we get into Cologne.
And the best thing Paravision can do right now
is deepen that map pool.
So you can go wider in different series.
you can contend with teams and different options.
And maybe when they get to the Major,
they feel confident to maybe surprise somebody with something.
Well, on the,
come on in.
FHP, they're gonna push on through.
Good kill, that's Yellow coming off Catwalk.
Oh, another one, this one from Wreck.
Entries provided for Wildcard.
The A bomb site is actually wide open.
Oh, we got James turning back
to deal with the Jungle threat.
not sure that's a 3v4 it feels all that comfortable right now for paravision
because that ball gets planted and no real pathway back into it just yet now
jayme can go ahead and there we go that's the pathway back in
nemanja and wreck both taken down is what he's mp7 enters the kill feed now they
can get on the diffuse it's it's a tough situation to hit for heck setting it
Tetris there's no kit I'll say that for him but yeah three different targets
three different locations jayme with seven HP even being a distraction and
talking into cubby to nothing for
para vision three versus five recovery
yeah I mean it that looked really easy
for para vision on the retake and that
was a really good scenario for a while
but they were really strong spot and I
think they had too much emphasis on
keeping jame pinned down instead of
getting into better positions right
like rep was hanging out at like top
on like right by jungle with the
with the FAMAS for some time waiting
for the fight you don't necessarily
need to swing on them there and then
once you do I mean the fact that he's
even in triple it's just that's it's
too much it's too much for one player
to be able to get in that kind of a scenario. So wildcard, yeah, putting
themselves in a good position, dropping the ball. They're gonna go for a third
run forced by after the second run by with the kills in the plant. So back
into this with three Galils, a Mach 10 and a Tec-9.
I'm at the England ground first. He's gonna die first to respawn, so
4v4, at least Wildcard consistently able to get Galil's tech nines out and put up a fight
and they're going to be coming in towards the A bomb side, Beltianart.
Well, that's an easy kill.
Peeping, not looking at it.
No peeping.
And as Beltianart gets a second kill as well, it's taking away everything that you would
want if you're Wildcard.
You have no threat left in this round whatsoever.
Yeah, not at all.
I mean, this force by no legs to it, no real strength in the weaponry as well
with the three Galil's and a Mach 10 and a tech nine.
They're just going to fall by the wayside and as long as four players stay alive for the for the paravision side of things
And I mean you could see that's the philosophy they would operate with all four players
I've just kind of grouped up to NCT to underneath the balcony
They have the bomb down here as well
It's just a very powerful setup to make sure they don't lose anyone else in this victory
This wildcard team is very weird you know you have yeah
MHL who feel like forever has been talked about like oh, he's gonna be the next Polish opera
He's had a lot of chances and never really
made anything all of them. I mean not massive chances. To be honest, I think his
best opportunity was the fact he was a Falcons player for a little bit, but you
know he never really took off inside of his teams and was like an obvious carry
when he took this step up from my tier 3 to tier 2. He found himself a team here and
I think that's what the American organizations have been doing. This is
going out and finding those orpers that were not really making it in the
top European teams. So I think what kind of deal with the fuzzy who has gone on to
be a good offer and then slacks for a matey. So I think this is just kind of the
business model. We don't really have great offers in America. Let's go and
try and find some that the European teams don't necessarily want at the moment.
Yeah, offers and IGLs are the glaring weaknesses in the region. But I mean,
just across the board, we don't really have many great players emerging at
the moment. And whether that's due to individuals or whether that's due to
Teams not not being good enough to allow individuals to thrive you can make whatever argument you want
But I mean it's it's why it's like the interesting like it's why the meta conversation on the NA scene is so weird to me
Because like everyone wants to kind of like do the whole thing of like liquid's not the NA team
I can't believe they've come back into the region
M80 like all the teams have European players on them like you just need to if you were an American organization
You need the firepower in the game intelligence of European players
every NA team requires. I mean it'll be good for the NA, like it sucks to not have a full NA team across the board. Yes it does.
It's better for North American counter-attack launch that you bring that philosophy over, but here we go.
Smoke missed, it hit the pillar, and it's now on the roof. Would you call that an NA NAid though, Jason?
I think you'd have to call that an NA NA, and that's fair enough.
Noda
could be taking right out of this round and
wall card actually in the site so you've been given space which does allow them a
bomb plant obviously allow that bomb to go off though
Paravigion begin their retake event Sam we'll see Chello and Nohto come in and
clean up those kills so it'll be a four and zero comfortable start here for
Paravigion they've got a lot of money building on a few individuals yeah it's
also I mean it's a classic high percentage play from Paravigion is
just let them have the bomb plant don't peek who cares if they get it
down they're buying with the losing bonus next round no matter what the
extra bonus money isn't gonna matter a whole lot so just don't lose the
weapon. Don't do something silly that might lose the round by taking a peek and getting
one deekt or something. Strong lead for paravision. We've got an early time out for wild card.
As they take it and have a little conversation starting out in a hole, and I mean like even
in these first four rounds it seems so strong for paravision. Just already, so quickly it
feels like they're just grabbed complete hold.
First tier 1 event of the year for Wildcard, they attended Fragadelfia Miami, 5th to 8th
there, Urban Riga opened, 5th to 8th there, Radio Popular, Roman Imperium Cup 7, 9th to
12th there.
And you're ready?
We need like 45 minutes of the trophy left now.
Yeah, that would be...
You're a radio!
Yeah, play with like commentators, love it.
Roman, champion!
Yeah, you can really hit it hard, can you?
And you just out of breath, fall a keel over at the end of it.
Paravision obviously they won blast bounty to start the year second occlusion apoca earlier this year third fourth at Rotterdam
Just recently Steve has just been climbing the ranks so completely different resumes and completely different statues here in this matchup
And it is elimination for the loser playoffs for the winner
There's a good kill from right opening fries here's how wild card okay eat that prof pee pee
Look at that double kill. He's come through and smashed them on the A bomb site and that's opened up exactly what wildcard need a convincing round victory towards the A side
Very convincing little bit of a miscommunication between Jane
And his teammate inside the bomb site
I think Jane kind of avert his gaze to watch towards ramp with the AWP but that leaves palace wide open
So I think there was a kind of a miscommunication and how that was being tracked or who was shifting over
And that just leads to a complete collapse at the a bomb site
There's plenty of money on the paravision side to revive
But that's a nice powerful hit from wildcard five players alive
You get some money back up and now you see if wildcard out of this time out can can can work with this can mold this into some kind of a streak
So finally some sex success
That's me up to date three
uh... a classy man, huh? Day three?
uh... you know
what a gentleman
Paravision up four to one
I don't even know what I was gonna say anymore
I'm gonna drink some water to make sure the words are coming out completely
lubricated
uh... let's get into what hopefully is the starting point for wild card and the
level of
competitiveness here
it'd be great to see
AWP for MHL, start to show some impact and
simple direct hits
I think it's going to be most effective for Wildcard today and directed for his A-Bomb site.
Last round, give it a go and B, jump out, Wreck just charging in.
He was the player to get the opening kill last time and he's gone it again.
So Wreck, the Wreck and Paul has finally been put to an end.
His way only gets the one kill off the back of the bench.
All right, here we go.
And it's Shao with the AWP, picked off, nicely done.
Okay, shocking all right now for Wildcard.
Really, really well done.
Back-to-back rounds breaking into the bomb site, eliminating everyone and four players
surviving this time.
So the wild card often starts clicking out of its eyes.
See what timeouts can do for you?
Throwback to the previous series.
Yeah, that, you know, legacy.
I'm sure they'll add some timeouts
into the repertoire a little bit later on.
Damn. All right.
Well, let's see what happens now.
You're going to put the money situation of Paravision
in an awkward place.
There's still enough to buy in the next round,
but it's going to be depleted after that.
So wild card, they're knocking on the door
have taken some semblance of control and momentum here on this open map of the series.
I've had this conversation this whole week of paravision, like I just kind of rattled
off all their accomplishments and how well they do when they play against the best teams
in the world and sometimes playing down to their opposition as well.
That kind of let itself into some of the losses they took earlier in this event.
If you get eliminated playing down the wild card, that's kind of scary.
That's the exact opposite of what you want turning this corner into the major,
right?
hoping that you're building up confidence and momentum going into the
biggest event of of the season. Yeah, you don't want to even if you win this game
you don't want it to get close, right? You want to show the difference between you
and a team like Wildcard. Yeah, and it's it might not you know it wouldn't it
wouldn't like change any like grand vision of paravision but it would just
kind of be that red flag on the on the resume you're like yeah but remember
that one time remember that one event. Your floor is pretty pretty low. True.
Yeah, low floor high ceiling
Hard to keep those warm
Let's see
Paravision
You know look at what they've got here. It's a good buy. Got everything you want absolutely everything including the AWP for Jane
But gotta say Rex opening prowess has been fantastic to see we'll see if you can keep that up
Tell you about Wildcard, the two rounds they found success in, one quick direct hit towards
the A bomb site and then one towards B. You can't really keep that up the whole game,
so we're going to have to see them find some success from a default position and they
are into a default start now.
It's a way at the B bomb site, waiting, getting some pressure applied with utility.
Jell is ready to turn on catwalk and support, but for the moment, eyes on con.
Bomb for wildcard has shifted over into the B halls.
Four players are going to be here.
It does look like this is going to be the final move of the attack.
ending position at this B bomb site straight through the halls. This position in windows
been spotted, now harassed. Utility coming out of the B bomb site, utility dump from
the CT side as well.
Swipe, two kills between them.
Peeping has come forward with a headshot on Swipe.
Yellow, good work, is peeping.
Goes again.
It's now a no to.
James, I'm Belchenok.
We are standing with the advantage, but not the site.
So that plant will be coming through.
You can wait for that partner's player
to get in a better position around the back.
Yeah, buying time for James to shift over towards short
with the AWP as well.
So actually got a whole lot of comfort
for these wild card players in the post plant.
Certainly not for NHL.
Behind the bench with the AWP
and it's the only place he can play.
I'm at Shell Wedding, he's gonna look up towards the apartments. There's a missed shot.
I'm at Shell under a lot of pressure now, eventually getting one of those shots off him.
Running him down, it's about Chinook.
Don't get to that defuse, he'll switch out to the AK-47 as well and Paravision back to a win.
I tell you what, I feel like he almost actually won that.
He gets that shot on Vell Chinook at the end, James way, way far back at the corner of Short
and he might not even want to go for the 1v1 with an AWP in that scenario.
So 5-2, AWP is recovered for the CT side and passed over.
Paravision back to the winning ways. The wildcard run has stopped at just two rounds.
Just get bottlenecked by the Molotov into the tunnels.
This bottlenecked at the perfect angle to grab a double kill and take the sting out of this attack.
Before they can even progress out of the halls, it's a three versus five.
Not a bad job cracking in, but needed all those players to make sure to secure the win.
Go into a default now, mid control for wild card, 131 setup.
Text watching for the A push, ret keeping his eyes on AP aggression.
We smoke in towards window and now they might be able to scale up short.
is dropped way far back at the top of mid behind the boxes.
Good information for James spotted too.
Saw the legs of the AWP on catwalks while peeping, spamming and con, so...
At least able to relay that information and we have a quiet time in the round as Wildcard readjusts through T spawn back towards Palace.
It'll be MHL's AWP at ramp.
Intendum with Wreck with an AK, Hex to lurk the palace.
Peeping to come from Khan.
Well, eventually it's Nota who has dropped peeping.
And now about to knock under a lot of pressure, but Wreck, once you commit to that you're
going to be exposed somewhere else and then Nota is able to get in follow-ups and it's
just a bit too easy here for paravision. I think they just mismanaged their utility.
I mean they used all their nades over in the middle that when they actually wanted to scale
and progress and attack the bomb site there's no smokes to block off jame, there's no smokes
to block off jungle, no disabled to peek and trade with impunity and you just have no way
to progress with all those various lines of sight taken by the paravision defenders.
Just running out of gas at the end of that tactic for wildcard.
So with money though and still a chance for another buy, losing bonuses is obviously, it's
maxed out now, all up in the hands of MHL, otherwise AK-47s, we headed around 9.
Break soap it just repeat here comes the money up. It's gonna be this way up through short exactly accurate and
farmed away
Paravision taking the two openers and no responses and as soon as they get those two kills they just disappear behind shroud of smoke
We got hexed at least getting one kill back here, but still extra frag required to even out the numbers in the ball
It's so isolated. It's at the top mid boxes. Oh, I look at look at the push in through big three holes as well
That's gonna be yellow coming up for 13 HP. So if image L decides to fall back
They're in trouble. Actually, he might even pick one off right now. Okay. Oh the jump
I think maybe that the bullets like scared him a little bit
So now a three on three turns into a weird round there's time on the clock to 50 seconds for wild card to play with and that kill
Allows wild card to stretch the map forces paravision to reconsider the B bomb site
So for the moment bell Shinok is alone
I'll tell you what, being the only defender at the A bomb site just sucks.
You got to worry about a window boost, you got to worry about Khan, you got to worry
about ramp and palace.
James is coming over, but I don't think it's going to be in time to alleviate any of that
responsibility from Balchenok's shoulders.
Now, time really, now, now, oh my goodness, that is one hell of a shot from Rack!
Oh, he's got one more and you can see about you know, I sit back at his chair. I go, okay
That was not expecting that
Wreck is on a heater. Okay, sit call back to the bomb site sit call back to a pair of vision
They take a long time to shift back out on the bomb side
But the big one is that kill on a jame he did arrive in time to at least take palace off the shoulders of Bellachinox
But what does he get deleted?
Didn't expect that whatsoever and a save call for his way so a third round for wild card
But they still haven't gotten to the point where the economic break is there for them.
This next round kind of is going to be it. There's going to be enough money built up in Paravision,
but Wildcars never had that ability to just take the economy away, force them onto pistols,
and then roll with that momentum during that stretch of rounds.
3 vs 5 recovery for Wildcard, we saw Paravision recover 3 vs 5 earlier and that felt like
a taste of things to come and then Wildcard's done it right back.
That'd be really cool to see if this builds into something, into something that makes
feel like Wildcard can actually win this map because we're not there yet despite some good rounds
out of them. Jump up bomb towards short. Bomb dropped over towards the A bomb site, three attackers
here for Wildcard and they've done a good job finding at least the open kills of the A bomb site.
I think the difficulty is that you immediately have to deal with a buy coming up against you
even after a round win so the pressure just keeps piling on but if you win this round you do
get that break and maybe that's where we start seeing Wildcard really develop themselves
into the map.
Maybe they'll be going for an A hit.
Yeah, I mean they have the perfect call.
I mean really, when you think about it,
Wildcard, all of Wildcard's success have come from
just grouped up and attacking the extremities.
These rounds really spread out in the default,
try and take mid control, try and get up through con.
Haven't really been very successful.
The B hits, the A hits, that's been
exactly where Wildcard gets points on the board.
It's not clear as A ramp deep, nobody was home.
James still shifts over.
There's utility for middle, it takes James's attention away
attention away and that might be the perfect timing to create that smoke can't keep doing
this.
Oh, how many times is this going to happen to you?
Just getting cleared out.
Diving down under the wood.
Belch not gone.
Opening kill now.
Put the bomb.
Peeping.
Getting that ball back there.
Oh, peeping.
That is a disastrous decision.
Kills come in here for a para vision and 25 seconds left.
No bomb plant.
This is just gone the wrong way.
No sharp shooting, and Walkard had a shot at this, but just a complete confusing situation inside of the site.
Why is the bomb not going down?
Yeah, he's gonna feel bad about that one.
Calling out my bad to the team, just trying to aggress a little too much.
He was called back, but just gave the opportunity, gave him a pair of vision, the confidence, and the realization
that they actually had the advantage if they kind of peeked in, that things were getting disorganized on the other side of it.
We saw this earlier, I pointed this out earlier, that kind of like the MISCOM or the disconnect
of guarding palace in these a-hits, of whose responsibility it falls to, Jame over and
jungle that realm, and James and CT is at his, Belchenok underneath, the televisions
still feel like that kind of part of the map, and that sort of protocol isn't really
there with any confidence.
And they're coming at it again. We'll see if we'll see if there's a punishing effect of this
Tell she's like I'm not
He's not I'm getting out of it change the position up and it's worked out better for me only gets the one kill
But a lot of damage done to the money. He's dropping down the 18 HP
So he's gonna cross into the site bomb is gonna go down on default
Grenades can land towards him, utility to Trump, burn him out.
Last round the retake came to majority through CT spawn, but now it's just the two, okay?
They push into it, Dwayne never got aggressive.
Actually, Paravision's the one being tempted right now in some of these situations.
Wildcard's going to win another one.
Okay, it's just going to be a safe call for Fana.
They'll be peeking away through shallow.
A fourth round for Wildcard in the half.
Yeah, I think this feels like on Paravision sloppy communication.
It's not meant to take anything away from Wildcard, but they're certainly taking advantage
of what seems like some mis-details and some disconnect and comms and ideas.
So, AWP is going to be safe moving forward, but they do get eventually that kind of knockout
blow to the Paravision economy, unfortunately it comes heading into the final round of
the half, which means you don't really get to take advantage of it for any significant
amount of time, but certainly they're going to take a fifth round if they can manage
it.
over to Jayme from Alson Belchenok.
And I think both teams have a little mind game element
going on right now for this final round of,
look at all the success and the ability Wildcard
has shown that they're able to just kind of take
the A bomb site on these executes
without any real difficulty.
And for ParaVision's side is with,
especially with a low buy,
is do you want to cheat someone over,
expecting them to continue leaning into that success?
James is patient and a miss shot, you don't see him miss those.
Wildcard getting away with one.
A real chance for five rounds here.
Mario can't commit or connect rather.
James certainly will though.
Help from Jungle peeping to go down.
Wildcard committing to the bomb plant.
I mean, wildfire would have won a round like this before.
Long planted.
Let's see if the retake's successful. You see Hex is trying to fight.
Trying to get a couple of kills in. Not only is he trying, but he's successful in those fights as to come in from Hexed.
Information, another one coming through CT spawn, but Hex gets peppered down through the boxes and MHL can't land anything.
Didn't see it.
Yeah, okay, well that'll be the refusal and the recovery of the round there for paravision.
We'll have an eight to four lead an eight for lead while also not playing great
See the difference stylistically though on that last hit towards the a bomb site is that time?
Nobody's present, you know Bellion ox not aggressive under the balcony not playing behind the boxes
Not even in the bomb site
He's playing way deep towards CT spawn and instead of actually trying to stop the egg's accurate
Paravision just kind of focus on cutting off the mid portion of that attack when they see that presence two kills in mid
One on short one coming up con and then they can readdress the three players inside the bomb site
8-4, some cool things from Wildcard.
Yeah, I think Rack in particular looked really, really sharp.
Hex, obviously. A player we're all more familiar with.
I've been around the block.
He made some good moments, happy, no good timings out of Palace to find important kills.
Really kickstarted that 3v5 they won earlier in the half.
And I'm peeping, you know, getting a fair share of criticism,
but coming out in a bigger round early and got that double kill
when running into the A bomb site.
Yeah, he did.
He kind of popped off there
in like a little mini, mini stretch of rounds.
It is having a very slow start to the game.
I think it was on like 0-80-R for like four or five rounds,
but found that one round to give him some impact
and get a round win for the team.
Now they switch over to the CT side.
Four rounds back, heading into the pistol.
Dulys, two nades, Amolatov and a flash for the CT side.
No kits.
Two smokes, two flashes and Amolatov
for James attacking paravision.
A lot of utility, right?
Let's see how effective it is.
You got pneumonia waiting here with the Joparadas.
It's a classic, they just spread out across the map.
Zelo and James just went to see
if there's gonna be any pushes at B or at mid.
Now they're just gonna fall back
and exact when they realize the map is kind of wide open.
Everyone's playing a standard round.
He's going to be wrecked to defend with the mania.
He's close up with the dualies at the top of the ramp.
That's the first obstacle.
Sweet.
Dualies and Belchnock to grab the opener.
Paravision with a 5v4 is they now flood into the A bomb site.
You've got Rack Heidi behind triple.
Hoping he can catch a few headshots here.
Clean one on the first peek but no to the silence in before a multi-kill can
happen.
And Belchnock helping back to put that bomb down.
Should be hard to lose the round from this point on with repair vision.
Two players giving in from CT.
One through connector.
Hacks going to try and use up the utility brought to the pistol round, might as well.
Set up a go on the waist.
Hacks low, find himself one.
But then runs out of bullets, tries to switch up to the USP.
Just before he did that, he's teammate peeping towards connector as well.
So, power vision with nine rounds.
Win the pistol round and give themselves the best chance moving forward to round this one out.
Yeah, 9-4. We'll see if they can just march to a victory or what Wildcard can do to slow them down.
They are going to invest in the second round, MP9, Deagle coming out.
So some tough toys to get past if you're ParaVision here.
See what the setup is. If they stack a bomb site, if they're able to find a way to trap this team at a choke point.
Real chance ParaVision just started marching away with this victory.
They're smoking towards Conn and Window Room right now.
Notice gonna swing with Jane, both with rifles, towards top mid.
It understandably wildcard playing a little bit more passive.
wash a few players out.
Ooh, this is a little awkward, Rex stuck out in the open.
40 seconds though, CT's not convinced this is going to be the final play and they are
correct.
Noda's already kind of getting a staging ground towards the B bomb site.
Two over and marked it, one of the back of the bomb site.
Good win there, attack from the scout, but no chance for a kill.
As Noda backs away, Nate bounces off the wall into the bomb site unfortunately,
and this is going to be the round for paravision as the bomb crosses over into the site.
What is a lot of like stylistic difference, I mean this is an anti-eco, but I mean you
could see the difference, paravision kind of taking mid control, resmoking window, resmoking
con, getting control underneath window, mauling out ladder room, like progressively taking
different parts of the map as they move forward without committing to the full blown attack
onto a bomb site.
Wildcard is much more execute heavy, it's a trend from paravision we're going to
to see continue as this half goes on.
With paravision, the first team hit double digits
and now just three rounds away from a map one victory.
And there is that worrying thing of like
if you tune just enough in the first half
if you're wildcard to think that the game
could be competitive if you get the right wind conditions, you know, winning the
best around conversion, but when you don't, you haven't done enough to really
stay competitive down the line once paravision get this T side going.
Yeah, and once you have to like sit around out as well, where you have like
some of the saved weapons from the previous, but yeah, this is going to be a
minute, paravision is going to be 11 before you can get another buy going
on, barring any insanity, probably from the scout, so sort of on MHL watching
this round to see what that scout can do, a couple tags, maybe one
cheeky headshot just to thin things out.
Early utility out for paravision they won't commit with this they want to just see if there's
going to be a reaction bait on any utility
softening up the defensive payload for the eventual attack afterwards.
All five players from paravision here.
Yeah it's the best
chance to do some damage as opposed here for a while.
He's got two players playing aggressively towards ramp and then PBing can come try and help him.
I think his play could be getting into the sandwich or just running out the back at the bench.
But I'm looking to just take contact when his teammates do.
Wreck, okay, 5-7, that's what it can do.
Melting heads as they come close towards him,
but the rest of his teammates all go down and eventually Wreck will fall also.
Yeah, a little bit scary though when those first two kills come out so quick.
You could see a world where that just snowballs out of control for paravision.
recovery though two kills from Sway to handle the situation. Scout's going to look to get involved
there's the head shot two on two and now Hex it's his turn with the Deagle.
There's Hex. Stepping out. Deagle does connect. Belchnock to fall away. Jane doing what he can.
Down to 1v1 and Hex has picked it up. How Wildcard won that round that is fantastic. I mean
obviously you understand the start it sets up an opportunity for Wildcard to 5-7 but when
those traits come in, you think, okay, that was the chance. There's no way you think wildcard are
going to get them back into the round again. Yeah, well, then you get that scout headshot. And
that's like, that's a player who kind of opens the floodgates to allow Hex to activate and swing
into the bomb sites and find Digo work from him as well. Timeout taken this from ParaVision.
Dustin can't be happy with how that turned out. So there is a little bit of life left in
Wildcard. They don't let ParaVision get up to 11 second timeout uses. They talk things over here.
Now we have the AWP in the hands of MHL instead of the Scout.
You've got an AK-47 on HEX and everyone else has got an M4 and full utility.
Things have turned around for Wildcard after that.
Let's see if they could put rounds on the board.
Gets weapons out way earlier than they would have had otherwise.
It's kind of shocked that the Mk10 doesn't hard clear that corner coming out.
They just, Gela never expected anyone to actually be playing there, I guess.
It's Rex, and James just didn't have any real great chances.
AK runs out of ammunition, and he's got to switch to the Glock.
Ten to five.
Alright, flashing himself into the underpass.
And Jane is going to walk away with that kill on Rex.
I just saw Jane bark out some orders.
They might pick up the pace over towards Palace off of that kill.
No, waiting for a moment, but they're going to reconvene to this bomb site.
So it's coming in any moment.
You still have a couple players worried about middle.
Probably stick around a little bit longer with that follow-up
smoke coming in towards window.
Actually, MHL backing off the A-bomb site entirely.
They sense a B-hit.
And it's the wrong read.
They shouldn't trust their senses at this point.
There's this going to be all in towards the A-bomb site.
Waves of utility flying over the top of the site.
Smoke onto stairs, jungle popping right now.
But what decision do you make here?
You have to come investigate and see if Paravision make a mistake to let you retake this.
Okay, there you go. Now you find the equalizer on the spam through the smoke.
Exactly what the doctor ordered. Retake much more doable now, and they need it at 5-10.
Yeah, they might have a right through from Jungle.
Through the smoke into the A bomb site.
Two kits in one kill. They even things out out of 4v4.
And so those kits will give extra seconds to play with here for wildcars.
They start to send three players back in through CT for this retake at 10,
but there's also a flank from Peeping.
And he's hoping that this ramp flank can be successful.
He's got three targets.
Jayme is just checking in behind him every now and then,
considering it's-
How's nobody looking?
The timing!
It's great, but Pepe's got to take that kill!
He misses all the shots on the flank,
and then he's immediately punished,
and it all falls away.
Wildcars chances shrink to zero.
Paravision keep four players alive.
They're all leaving the bomb site now,
going to save their weapons.
And then Anya out of the window to his death.
His belchnock will punish him on the descent.
out nothing saved over for what card para vision stay alive before players and now they're getting so close to finding victory
Well that couldn't have gone much worse could it have
It was there. It was there. You had para vision completely
Distracted nobody watching the flank two players on the boxes and nobody watching for that ramp flank
You're exactly right. I mean look I'd love to bail him out, but you have to get that kill
It just has to
11-5.
And certainly that is the loss that just feels the most deflating of all of them, as if that was the kind of last chance that just got snuffed out.
Off of the heads of MHL in this next round coming out of the timeout, so they've got that to work with, FAMAS, SONOMONIA, MP9s on Wreck and peeping.
Not easy to play against paravision at this kind of a deficit in weaponry and in terms of utility either.
James can really pull you across the map.
Yeah, well James boosted up looking over the top of the smoke, see if he can spot his target inside the middle, but there's no one there.
I need to attach that boost and notice that it was
the foundations of it now moving forward towards the bottom of connection.
There's two players in here and he takes the fight with him.
You know, win the first fight and do a lot of damage onto the second.
It's now Jane waiting, getting pressured, they're running at him.
Two players up through mid.
He's behind the big boxes, in top middle, and he can't do anything about the pressure on him.
So his teammates react by thrusting himself into the A bomb site, but it's a 2v3, and
that bomb is on the ground.
It's open.
No one holds it.
And look at that.
It's way surprised by the fact that they're already here at jungle.
He's seeing his targets.
He's just not getting his chances.
Neymanya importantly drops his head down.
She'll be pulling back in towards the site.
And some recoverable round here.
Balm wide in the open, though.
That's what they have to get to.
Hex is kicked out short with AWP through the triple boxes,
but has to finish him off for the second.
And now Zwaya 22 HP goes out into the open.
And Wildcarp pick it up.
OK, very, very tense fight.
Good job from Hex, good job from Neymanya
with his double kill to keep that alive.
Paravision, they just cannot find the closing recipe.
Aggression in middle, one player taken out,
than James just stuck behind the boxes with nowhere to go to his death so
Wildcard quickly handle the middle portion of the attack and readdress over
at the A bomb site. Nice attempt in the two on three but not completed.
It is a team we know kind of at times. I don't know if it's struggled to close.
I mean they do struggle to close out but I mean it does kind of feel
considering how many times they have games that go so long. Yeah. So was
Paravision, they're further on now.
Yeah, it feels like Paravision has this win.
They just got to reach out and grab it.
It could happen in this round.
Even though they haven't got the best weapons,
you've got enough.
Three AK-47s are met.
10, and a Galeel, and obviously, to us,
we can see they're going to be setting up
what is going to be a quicker B hit.
B defense ain't looking that strong either.
No, it's not.
so much of the attention and the rounds has started in middle so you can understand
did they spot him at all Hex?
Okay, there's the first kill, nope, didn't realize he was there.
One jumps out the window, they gotta handle the situation and oh, another one.
Peeping adds a kill elsewhere on the map, but Hex, doing all the work, 5-7, taken down
Belchinov, traded off, but he's done his job.
And that's a hold of the B bomb site, it's got everyone shot on the wildcard side.
They're within four and money has gone for paravision.
And that might be the round that allows Wildcard to turn this,
surprisingly in a position to be able to come back
and close the gap on the scoreboard.
Yeah, massive step up there from Hex.
Really important killers coming in from him.
We were just highlighting how weak the B-Bombsite defenses look.
Paravis will be up to that point.
He needed Hex to step up and he delivers.
One more experienced players in the team.
Paravis are now sent back down to very weak weapons,
There's the eagle coming out here for Jane.
Paravision, can you be conceding another one right here?
All right, thanks.
Coming right back at you.
There's a big spray down coming here.
Should be a lot of easy pickings for Hext.
He's gonna force the Glock away.
And Belchinox Deagle so back to well back to holes we got I guess
So ways over in Palace at the A-bomb site and the guns are gonna come out and then it feels like para vision
This has gotten way too tight like this is gonna start feeling getting to that point in the game
We're like if wildcard win another rounds get up to nine then you start kind of feeling the pressure that they're that they're bringing this right back
Paravision has let them linger around on this map for a long long time.
X with the off angle, this has been, they've been waiting for so long, and it buys so much
time for Rekt to come in behind him.
Grab three kills with the MP9, so Cache is now looking real good for the wild card
side as well.
I mean everything feels like it's in the wild card camp right now except for the
scoreboard. In these past two rounds they've done a very good job shutting down ParaVision.
Two AKs on the CT side paired up with that AWP in MHL's hands.
Round 20 and AKs are finally back for ParaVision. Utility is what they're lacking the most.
Belchenok probably dropped some in stock piled in towards T spawn.
Put a few of the details missing in terms of the nades that you're bringing into the battle.
That's three in a row for the wildcard defense. The first time on this map they've been able
to string three rounds together consecutively.
Yeah, and I like the setup they're going for right now, some aggression flashing over the
top, sending two players down ramp to try and pick up some early information. This is
why he was in a good spot though, so as soon as that flash comes in he backs off,
he doesn't offer up any info whatsoever.
Yeah, the Palace players probably heard two, so they've called out three players
who were at the A bomb site. Defense has shifted off the lack of information though
because they cleared a ramp deep.
They're going to start setting Jame up on the boost to try and get into the window.
He'll play on that ledge outside of it for a second.
He made a sound kill as he drawn down.
And then he goes back.
Of course, Jame makes the most of that situation.
He still gets a kill on the short player.
Hex is up next.
He's going to try and combine with this connector defense.
But Hex goes out, only gets the one.
And the man, you couldn't help him from that spot.
He couldn't peek out.
So, wild card fall to two players.
Paravision still holding four.
And now a fight between Nemanja and the underpass player.
But he's also got to worry about Shelo, a good kill from him.
That's going to be his way.
Go on, and HL's got a P250 kill, and Shelo getting traded out.
So we've got a 1v1.
I don't know how Wildcard have got themselves into this situation,
but Belchonar backs up behind Tetris and is holding for HL.
He's standing on top of the stairs.
He'll drop down, makes the sound,
he belchonar has to win it, and he batters HL onto the ground.
He needed that one, and Paravision finally up to map point.
Well, I'll tell you how they got into that situation.
It's just a string of bad decisions.
And these are the decisions we're seeing at a paravision
where they're playing against these quote unquote,
like lesser teams and playing down to their level is,
no does doing a great job delaying everything in middle.
You don't need to help them.
Take the bomb site, secure the position,
get the bomb planted, let No to play for himself.
If he goes down, he goes down
and you have a three on two inside the bomb site.
But instead, you're kind of swinging at jungle,
trying to take that fight down the con stairs,
losing that, putting it into a two on two.
Low HP player is already aggressive
with no chance to change his position.
Paravision decisions in some of these moments, well normally against the top teams, they're so clean and they're so calculated.
Now it's misstated and it's a little bit sloppy.
And this is a team who's great strength because it's not experience, it's great strength is its dedication to the fundamentals.
Paravision going for the final blow trying to win this map here and now
Look at Jane getting information knows one plays a window right into the connector wreck was waiting for him
Nice try Jane cheeky maneuver, but you've lost that threat
And so now everybody's coming through palace or ramp shallow just a battering ram getting through a match L
Smokes are up and no one from Walcott playing in front of them
So we're gonna have to play this on retake.
Yeah, they chose to clear out mid first and see there's nobody home.
Good kill on the Dota as well.
Ballantyne into the bomb site.
Hellishenok has got to make a move and get out of there.
Okay, once that fight saw someone up in the air, dirty one tap.
Yeah, with that one tap as well, you go back to even numbers
and Belchenok's just wanting to brawl,
wanting to fight off the top of Tetra.
It's not the cleanest spray there from Cello,
but eventually getting the one kill couldn't get away.
And now Wreck and Hex, these are the two plays
that have been performing very well here for Wildcard,
trying to save them, trying to keep them alive on the map.
Wreck, oh, he's got an ace, he's picked up everyone.
Hot hand indeed from Wreck on the server today.
Straight to the defuses, he'll pull through
and walk on, stay alive.
Sloppy, sloppy, sloppy again from ParaVision.
I mean that final swing in the 2v2 looks really silly
of why would you take the fights at that point,
but I think they just came to the realization
the bomb wasn't planted for him.
They got into positions to protect against people
sliding into the bomb site,
but when the player dies inside the site,
They realize they've got no angle to stop the defuse.
Great round from Wreck, start to finish,
trading everyone off, finding everything.
All five kills, wild card.
Once again, finding a way to stay alive in this map.
Just barely hanging on, but still a chance.
And it's back down to pistols for paravision.
No armor on a couple players,
Deagle's picked up, tech nines, money's not great.
here's quick place coming up through short the peeping nurses moment up
against the pastels peeping farming three kills hey we saw what it did for
lotto on dust two in the previous right you get a few eco kills you never
know what it can do to your confidence the peeping redemption arc after this
Yeah, get those eco frags. Go hunt them. Go get yourself an ace.
Drop. Swap trap. No.
That's the way up next.
Dead at Marnia's hands.
And then we'll have James stepping up next.
So...
He's got one on the second line.
Up towards peeping.
Of course he'll squeeze an extra couple out then.
Why not?
Why not, James?
Alright, 12-10.
Two more chances for a pair of vision to close this out.
Dwindling.
I mean, it didn't feel possible earlier in this half,
but all of a sudden I just feel worried,
especially when it's the post-plants going against
ParaVision in the past two gun rounds.
But the Stuns got his notes out,
China with the team glancing down,
James considering his options as well
as Friestime dwindles.
Rifle's being picked up, there's a Galil on Zwei,
everyone else should have an AK-47,
It's a very strong investment coming in for paravision.
Wildcard just have to last two more rounds
and you get into overtime.
You get that reprieve of all the money coming back in
and a reset on the scoreboard.
23 kills for Wreck in this game.
A massive reason why Wildcard is even still here
in round 23.
was in the palace now from wildcard one minute and 15 seconds on the clock
Paravision team that will respect that keep it slow
Actually at a scoreline of 12 to 10
I think at this point they're kind of hoping that there's gonna be some aggressive play from wildcard in like the mid rounds
They can punish you
Yeah they're just like could you guys give us an easy kill just to help us out a little bit you know
Nope they're gonna have to come work for it
Good discipline from our car.
Shelly's just going to walk out immediately,
get taken out by right.
24 kills.
25 from right.
Such an impressive performance.
Hey man, Shelly's going to try it as well.
This one feels like it's going to overtime.
It's just weird. How's that to play?
How's that to play?
So I kind of sit on the map and be quiet
and just throw utility at mid
and then kind of dry hard swing out,
out Palace.
And they have no more timeouts left
and now they have no money.
So we're looking at overtime.
Dude, this is actually crazy.
I think this these last five rounds have been wild card playing well and an utter collapse from
Paravision just like a mental loss of focus and details in some of these situations
And life comes at you fast
I think they've got to be shocked they're staring at a 12-11 score line and looking down at their buy and saying oh my god
How are we gonna win this one?
Three Galils attack 9 a Mac 10
this time wreck is going to play close up to ramps you kind of almost I mean you
consider he's got 25 kills far and away the strongest performer and most impact
for wild card he goes down early and that's got to be a horrible feeling
back backs away as there was no real action he just plays in the cubby now
the attack is coming in his direction
smoking palace is about halfway through so james gonna hold on to his a little bit longer
time to pop so they're ready to go as soon as that smoke fades three players palace two ramp
two ramps and three defenders here. Jumping out and right off course. Okay. I don't even
know what right has eaten for breakfast today, but he is feasting on para vision. 28 kills.
What a showing from right. Holy hell. That first half is entry ability. The important
kills. He was getting coming into the sites and now on the CT side doing the same thing.
Living up to the name right now. He is just absolutely wrecking them. I can't
believe it. I know. Yeah, you had to go there. You just had to. It's like a magnet. Oh, this
is crazy. What? What an end to the half. All right. Well, you go to overtime. You get
all your money back. And if you're paralyzed, you get an extra time out. And the sounds
got to be loving that we thought today would be the day. Paravichne actually win Mirage.
They heard the death, they were saying,
now they're happy that Wildcard took it here.
They brought it to Mirage because they haven't seen
a great performance from Paravision on this map
as of late.
You see it's paying off for Wildcard hanging in here.
Yeah, well, it means absolutely nothing
if they don't close it out in overtime.
This is where Paravision thrived.
We're in their domain.
I don't know, man.
In the past.
I'm shocked at some of the some of the things I saw in that second half.
Three defenders here as well.
Nemanja can get up in ladder room to help out Peeping who's a little bit slow to the draw.
Good kill from Noda, Hex has to back away.
Oh he's got the whole world coming at him.
James certainly gonna fall from ladder room and Hex gets one.
Okay awkward scenario for the Paravision attack.
Nemanja's got an angle and now he's got a dink, he's got damage, he's got another kill.
Oh, ParaVision! They can't find any success whatsoever. They cannot buy a round at the moment.
Sway goes down last, and 13 for Wildcard.
That'll be their first lead of this game.
And it comes in overtime at the perfect moment.
Just an insane turn of events. That's five in a row going back into regulation. That's eight of the last nine going back into regulation. All in the favor of wildcard.
Harrivision have just dropped the ball and disappeared from the server.
He's going in towards ramp and I'll have to confidence of wildcard again.
They're willing to just dive down towards ramp, challenge of the opening fight.
So many strange rounds and paravision.
Obviously leading wildcard into the lead of the game now, 13 to 12 up.
Hacks to it a massive massive moment earlier with the five-seven while he's gonna be under pressure this time alone
Can't get a kill this time. Okay, that's a great play
That's a great play to open things up just one flash and go catching the defense off guard before they have a timing to figure out
The map and now you can even lock them out Molotov's in place
There's a follow-up smoke on Noda and Belchinok so they can block off these choke points until the bomb explodes
I want a tough scenario to be in if your wild card trying to break back in
Clear that corner, Wreck stepping out.
Just want to play a touch to the left, wall back coming in from HL, Wreck is so sharp,
another one.
Jello goes down, Wreck follows up, and no tub blasted away by the grenade of HL, it's
on J, and J must pull off something spectacular which he just count amount to.
Hit amount dude.
Yep, they are getting destroyed right now.
It's going to be 14 to 12 for Wildcard coming in on the retake.
Paravision get a clean entry into the B bomb site, they have the advances into
a post plant and Wildcard just comes storming back in for the retake.
That's gross.
That's a disgusting post plant and that's like the third in the stretch of disgusting
post plants from Paravision.
I mean they might, I don't know, they could still go on to win this map but I'm not sure
any more that they deserve it.
Good shot from MHL but why is nobody peeking?
Why is everyone so scared to peek?
Is it the losses in the previous post plants where everyone's like I don't want to be
the one to peek and make the mistake and go down but now the lack of aggression
and the lack of confidence in that is what's punishing you even more.
It's an absolute disaster down the stretch for paravision right now.
Oh, he's just got the opening.
Opening killed him. Matter of the last round, though.
Long car showing they can pull 4V5s back.
And the game Wreck is having is unbelievable on top of all of that.
31 and 17.
Gone down first here to James Off, that's a lot of, or James Off, and that's a lot of impact while the car will be missing down the stretch of this round.
Final of this first half of overtime.
And the 5 on 4 pair of visions is going to exec over towards A, but it's different than the execs we saw throughout regulation where they were sending three bodies in through Palace.
Almost like they were workshopping it. Now now they're gonna go back. They're gonna go back to three players coming up the ramp
But there's a little bit more space to work with
Hex just hearing the steps out towards the side that plant is being confirmed
Hex there's yet to reveal his position
But now chooses the perfect time because he catches Jane with the gaze elsewhere
And the event is no longer siding with para vision
Look at a hold this side, they know Hex is a threat, you can deal with him eventually, but there's more targets coming at them, so when he's shallowed out, two really important kills here for Paravision and putting it all on him, he'll throw out a defensive smoke and try and get to that defuse, it's the only hope he's got and in the end just get spammed down through the smoke, so Paravision at least securing one T round and overtime.
not only securing one C round, we're like stopping this stopping the stretch of rounds, right?
Like he was what six in a row going back into regulation for wild card at that point.
So putting it putting an end to those shenanigans nine of ten as well in their favor just just a freakish run from wild card
Here's the time not being used this one by wild card as well before the overtime is even set to begin
So a quick conversation so you can encompass all three rounds of what coach is looking for
Double-Op setup for ParaVision in this opening round on the CT side of overtime, so they
never brought this out in the first half.
So looking to catch Wildcard a little bit off guard.
Be expensive if you drop the ball though.
The same as is at the A bomb site.
That's why it brings his over to the B bomb site likely to get boosted up, keeping moving
down mid with some pace with some intention.
Same with Wreck who's got the bomb in his back.
To the connector, note taking the first shot, some damage towards him, he will be
flushed away from the bottom of those stairs.
Belchunok gets peaked out.
That was an instant kill from Hacksdale from Palace.
That was so quick. Wildcard now 4v3, bomb now arriving through connector.
Jame is held behind the jungle smoke, pinned in the corner.
And the NA is being sent in to break the smoke up, has covered off at the time being, and then the right fall hunts him down in the corner.
So, Shelo and Zwei are all that is left. They 2v4 to try and recover the round to prevent Wildcard from going to map point, and there's no stopping right now.
Sway on the AWP, doing what he can, jumps up on top of Ticket, he has got one kill.
But so many to find. And he's going to get peaked out from right at top of Tetris.
The kill comes in immediately, and Wildcard reach map point.
Yeah, that was Wildcard's bread and butter in the first half.
What's these eggs, X?
Bolshenak especially has just been getting picked apart on the defense over on this side of the map.
Wildcard's just been almost abusing him to a certain extent.
happens again he thinks he's got the cover of the Molotov but a quick peek out
from Hex ends that real quick and Paravision just can't get a grip on
defending that bomb site they take their time out in overtime as their backs now
against the wall wildcard now with two chances to close this map out they took
their first lead of the game with the first round in overtime and they just
don't want to relinquish it that round they catch Paravision completely
off guard by the pacing moving down mid really really quick as soon as
to break that smoke open. They're happened to step into the vacated space. A little bit of utility
from MHL goes a long way. And wild card in the driver's seat. 15-13.
I want to come back from wild card. It's an assadie to stay in it and now they're going
out to try and win the whole thing here on Mirage. The bomb coming up through Palace.
You've got Belchunok winning back at CT, Nota, Altul is connected, but here comes the Pop-Walkard.
Not slowing down, they're just going with speed, trying to knock them out here on Mirage.
Smokes up, broken for now, vision given over from connector to the site,
but finally the first blood is drawn and it will be Paravision to get that kill.
Belchunok taking pete down, does not then spot it. Hacks de-pline pressure, he's running out of bullets now,
so needs to take a pause.
Send the grenade in and it actually worked out perfectly for Hex. He gets the kill with the grenade
Swing out after it and died at the hands of Zwei and now he's got a 4v3 retake from Paravision
They've got another kill though
So not looking likely for wildcard to close this out in this round
And now you've just got MHL stuck on the ramp all one before
Smoke will deploy towards the bomb and their defuse should start and MHL is not going to be at a position to stop it
So this will come down to the last round of overtime one
Paravision with a real chance of forcing double overtime. Yeah, I mean that round wild card
They I mean they did everything right right you get into the bomb site
But you're trying to extend how much room you can work with in the post plant by pushing towards CT spawn
None of those works you lose a couple players and all of a sudden in the post plant reckon the money
I have nowhere to go after after the bomb is planted. They're stuck inside the bomb site
And those are just weak positions when two players retaking from CT
one round lead, one round remaining to close this opening map. Their selection, wild card
could be the final chance if they don't achieve it. And there's an opening kill from James
AWP picks off MHL with the aggressive shot and is able to back away and disappear into
the A bomb site.
kill from the way out from back bench
yeah
what a time for his way to get
impacting his last two rounds though
he's been so quiet
well this is the first round and in
this overtime half the wild card didn't
just try and like kind of you know do
something do something faster a little
bit punchier they try and spread out
and play the default against para
vision and they've just gotten picked
off everywhere on the map
Two versus five. Nothing to do but go for it, see what happens. Belchinoch as he's been
just destroyed inside the bomb site, playing retake.
Good shot.
Yeah, Hax walks up and the jungle dies, wreck. Good kill.
Another one's good, but just too many targets for Wreck and he will fall eventually.
Paraviging forcing us into double overtime.
Okay, certainly they tighten up here, right?
This is where we get Paraviging just kind of locking them down.
They got those feel-good rounds right there to come back and force double OT.
They don't lose the map whatsoever, so now you've got to take that build with it
into this second round of overtime.
And for Wildcard, I guess the question is like, how much longer can Wreck keep up this pace,
this level of impact, and what happens if he stops,
if it lessens is someone else going to be ready to pick up the baton 15 all 19 is the magic number
Remember for a victory.
Four players from Wildcat are going to join up in middle, two from the underpass, two from
the top of mid.
Unless Jame has anything to say about it.
all the top towards the top boxes didn't stick around to punish keeping it just
thrown his smoke in towards windows so what about an opportunity for jame for
just a second
all come in. It's all wild cards favor and Zway because they invested in the
double-op setup. He's got to save. Doesn't want to have to deal with the
economic problems of losing both ops. So we'll pass that to Jayman the next round
and wild card show us a different look at a successful hit towards the A bomb
site. Most of the attacks that they've had success with come through palace,
come up the ramp, but this one splits through con. Man, I'd say this, Jay
missed a couple shots that you expect him to hit more often than not.
Nota was kind of like taking those like half convincing fights like just
jiggle, fire in five bullets, continuing that, trying to lure wild card into James Angle.
And when James misses those shots, it ruins not only James' play, it ruins everything
Noda's doing for you as well.
He would have just been better off committing to a fight and just seen if he could win or
lose it.
And they do hunt down the AWP at the end of the day.
That's devastating.
Puts some pressure on Paravision now to win this next round.
if there wasn't enough already. Timeout taken from the Paravision side.
They're going to have a lot of film to review in this game.
They're going to have a lot of the star notes to sit through. This has been Exhibit A, Exhibit
A 1.03.
I don't know, like some of the other games, remember we had that feeling like they were
playing down to some opposition in this tournament that we've mentioned. And it's
like is that is that what's happening or is this just is it just Mirage
That something's been off today
This is I think of the games that they've kind of the series they've lost to put them in this 2-2 match throughout
PGL Bucharest I think this is the one I'm looking at and saying like this is this is maybe the worst of all of them
I don't think you can say it's just Mirage though Jason because like some of the post plant decision-making
They put the bomb in the wrong spot
And then you have to fight yeah, and you give up your good post plant position because the bomb's not planted the right place
If you don't usually see Caravaggio minting those mistakes.
Yeah, that's just one of like the seven retakes as well you could probably talk about.
The stun could probably put together a whole packet.
I'm just here for the wreck 40 bomb, to be honest.
Yeah, why not at this point?
There's four kills away from getting 40 kills.
Like, this is insane stuff from wreck.
We'll see you while our car starts to throw a couple of nades over towards the A site.
very passive I think that had to have been one of the calls from the stony
they're between half times or during one of the timeouts is just guys stop
playing inside the bomb site it's clear it's not working today let's just play
retake and make sure that there's only gonna be one prong of the attack we
have to work for or worry about and look over on the mini map you've got
Mimania dropping out of B-holes as we speak so he's gonna be a very very late flank coming through market
Yeah, he's gonna go step in towards Belch not who walks right into what's in shallow out from ticket jumps on up from keeping
Oh, it has been taken down. It is a bit of a disaster, isn't it?
The bomb is still trying to get into the B site for Jail Rock to try to stop it
But wreck hunting down kills. There's the escape valve
They get the bomb away and they're gonna run straight to connector up through the window
James ready for that though. That's the bomb and now mhl in a 1v2 backing into jungle where james waiting for him
And the rifle is ways that is stopping. Oh
That one gets away from wild card. It's gonna be so frustrating. I like I don't necessarily I don't necessarily disagree with them with
Everything they did like you you exact on the a bomb site. The money gets out B
And he's like guys I have the bomb site just come all the way around a mother win market
He stops the rotation and then just as they're about to arrive in the B halls into the B bomb site
He gets picked off by James, trying to do a little bit more, move over towards Bench for a repause.
And then all of a sudden they've got to change their position again and come into the underpass
where they found Noda, who's gotten knife out because he thinks they're committed to B.
And then their player, if he A-bombsite holding onto that site dies,
there was just, they just got pulled around the map by teammates who thought they had strong
positions and it just falls apart.
All-Card at the ready to go into this A site
Three players through Palace two through the ramp and see if this A success
Comes out there. We've got James very committed with the AWP once you lose the right
Well, you've got to pop off with the AWP and PP closes that space down quickly. Oh, yeah
That's more like it from PP clears out the entire a bomb site defense and puts wildcard up to 17 rounds
Well, they try to play it inside the bomb site again and look what happens.
The wildcard has been doing that to them all game long.
They're gonna regain the lead here in this final round.
17-16 as we once again switch sides.
Paravision back to attacking.
This mirage has just been such a labor for them.
Rack. 39 frags now.
And once again wildcard leading the game.
All fighting for that last spot in the playoffs. There's no fallback here for
ParaVision. I mean at this point in the game it's just gonna start getting grimy now.
You know ParaVision went 2-0 up beating legacy in the opening game. Focus in
the follow-up. Got the grasses handed to them by Fuhr and then 3D Max. They
find themselves here up against Wallcard. You think that's a free pass? You
I think surely paravision don't mess it up here, but no wild card are really rising to the occasion
I mean this is this is the fifth best team in the world by rankings by my HLTV rankings
Or in VRS, they're like number three or something. I'm brave number eight. That's close VRS ranking
Wild card are 74th by the HLTV
66 by the valve ranking
Okay, it is quite the disparity. This would be a huge upset if it happens across the series, but certainly just working on Mirage right now is shocking to see Paravision struggle to this degree.
So it seems that's ranked so far beneath them. Obviously, Wreck has had a big thing to say about it.
Oh, MHL completely blinded. That was a great flashbang from Jane. Wreck does get his 40th kill. He does get traded out right after it, though.
Ooh, man, nice shot from Zoey.
Last chance is Nemanja, he just can't do much, so he will fall.
And we're going to see Hext 1v4 that just isn't going to happen.
So Paravision tie the game up again.
Yeah, one by one through that smoke, trying to recover the situation and stem the bleeding, and it just doesn't work.
If Wildcard are to win this series, they'll jump up 20 places.
Ooh!
Now ranking.
That's really spicy.
Huge opportunity for Wildcard.
I imagine Paravision would lose quite a few points in a loss like this.
Yeah, they'll drop a place in the ranking to 9th.
Nice and easy, Paravision trade their way in, get opening provided by Jello.
17-17, once again we're all tied up.
Axe takes a fight at the tail end of this, just one more kill to add in, loses his M4 in the process.
I'm really having to work for this one. Both teams still yet to see who is going to pull
out in front. Well, a tech issue at this point in the game. Nope, they haven't been coming
into shot yet.
Yeah, a little bit brutal too. It's going to pause everything and double overtime. You're
kind of just trying to play by the instincts that you've kind of developed through the
game. So that's a, well, I'd say advantage to paravision in this kind of a situation
with the experience they've got, especially depending on how long this lasts. The admin
been great at resolving these problems very very swiftly throughout the entire
group stage.
No defense of the A bomb site today it feels, been real tough for both
teams to hold on to that to that site. And indeed we continue the trend of
very quick tech issues being resolved.
up in the hands of MHL has that over to its ticket with rec playing inside the
bomb site keeping in a mania playing jungle top con window
next anchoring this people site he's gonna get some love again it looks like
in this rounds. Be portion of this attack just waiting patiently. They want Noda and
Jame over in middle to get into positions and be ready to play. So Noda's left to lurk
middle behind the boxes. Utility in window room and con. He'll start scaling up short.
James going to be here as a supportive element with the AWP.
So no movement from the B portion of the attack.
They've got to get a little bit closer.
Wildcard's starting to piece this together.
MHL is shifting over towards market with the AWP.
45 seconds.
35.
Hexnell places himself just behind that smoke.
smoke
Slow things down and then that hurts even more he had the only grenade and he switched to a Molotov
So the Molotov drops to the down they can't break the smoke the rounds over you lose
There's gonna try they're gonna give it one last effort by axes on the side of the smoke
So yeah, they will lose a wild card are gonna head up to
Map point again. I mean it's impressive to see them stay in this time and time again and
Paravision that's the problem when you you play such a slow round
It's gotta go perfect for the finish you move and when the detail goes against you there
You're just gonna get stuck to play such a slow round did not apply pressure anywhere and not like expect like you know
You haven't done anything at you also you've been to the whole round the recount and smokes like you know
Like you kind of move into that one that hasn't been used quite that's just so devastating at the end
I feel like paravision those those details normally don't allude them to this degree
This is a huge off day at the moment for paravision and wild card is taking complete advantage of it
Another chance for Wildcard. It'll be their third overall. They had two in the original overtime.
Now just one here. In this round, defending against an A-hit, which has seemingly been so hard today.
All straight out, Paravision hoping for another overtime. It's a Belchnock open, and it takes us in that direction for now.
The bomb's arriving and Wildcard hoping that they were able to find any sort of trade when that smoke flew open, but not connecting it.
And then MSL jumps up on top of Ticket, he's burning and forces himself forward.
He's got to get another one! OK, MSL's got it! Flashes up 5-7, in one bullet away from removing Zwei, but he can't get it done.
Zwei will, however, be taken down by Hext, and Wildcard once again pulling around that looks so good for paravision, back into even numbers.
even numbers but it's just peeping and he's had so much criticism but he's got
to go massive to close out this map.
Jame is low and he backs away. He tries to get around the corner and he will.
So peeping runs away, comes back to the angle but Jame is so so comfortable in these
situations but a Molotov goes up.
Jame hunts him down and forces out another overtime here on Mirage.
Oh man what a tough prospect for peeping to have to play a 1v1 extended 1v1 against Jame.
Just mind games there ready to take the shot with the office soon as you step up.
But again, MHL provides the opportunity peeping just builds upon it.
But it's still just so surprising.
See that opportunity even be there.
Nobody watching the walk out of this smoke from CT spawn from ticket.
And it's just such an opening to be there.
18, 18, we go to a third overtime.
How long can wildcards stay in this is the question they keep getting
themselves to map point first and the other team steering ahead
The para vision always finding just enough to stay in the game
When well, I feel like every team when they need a runner just like okay, let's go back to the eggs
Let's let's go attack that ball of sight. It seems to work
All right well
18 all
Those teams get a timeout back in their pocket
Wildcard just used theirs.
It's the only paravision with the ability to stop the game in this overtime.
MHL is going to get boosted up towards the B bomb site.
James already here though, so don't slide too far, MHL.
Once again, quiet on the map. Not a whole lot of aggression for anyone.
Flashbang not effective as MHL blocks it off with the wall.
There is your kind of signaling how to spawn exactly where they want to end again towards
the A bomb site two players in Palace one is going to be ramped that'll be his way and
two coming from middle Jamin underpass and nota starting to work his way down ramp they've
got peeping defined who's playing up in ladder room and Jamin and nota are getting a ton
of time to work the middle of the map.
There's peeping.
No door.
First victim here.
We've got wildcard.
Player up.
Now you're trying to spam up through Palace, wants to get away from under the wood, wants
to take the next flight.
You actually got caught by his own 15 minutes flash there.
It was a nice play.
It would have really helped out.
He's getting rid of his way, but just a miscalculation on the timing of the peak.
Now Rex turn, playing for Firebox.
He's got Hex to take first contact,
and this duo being so, so strong.
20 seconds, and now right gets caught.
Yup, limited time here for Paravision.
They need the important kills at the right time,
and Hex just isn't dying, isn't going quietly.
An image of the staff up alongside of him.
Wildcard, hold on again.
Yeah, okay, finally we got a stoppage on the A hit,
on the A exact, and that one's trying to be split.
I think it's part of the problem for Paravision,
the unfortunate side of things.
It's Noda who goes down in middle instead of Jane.
So there's no aggressive piece coming up con throughout that entire attack.
No one to help alleviate the pressure from another angle.
Everyone's able to be comfortable and you've got some sharp shooting now from Hex.
Rec obviously still continuing. He's got his 40.
Sounds like we're going to get a reset of the round, a little bit of chatter in the server as we started leaving spawn.
So we'll get this reset, we'll get it medicked and then we'll get underway again.
You don't like to see that at this point?
Well, the game.
Every time you think, okay, you know, eventually paravers are going to get the answers.
Walcott just level up with them. It's been great to see.
I mean, Hax has shot up the scoreboard to a crazy degree. 30 kills for him.
I mean, he's been kind of stuck over at that B bomb site,
And obviously we know the B defenders sometimes can go a little bit cold just because they don't always get all the action in the world
But some kind of rotate very quickly to a in this previous round
He's had a couple nice rounds when they have attacked him at the B bomb site
Just the fact that he's at 30 kills that happened fast peepings found his way up towards 20 with along with MHL
Wildcards loving this look how animated he is he's hyped up. He's feeling the dub
Freeze time coming to a close
round 38
Yeah, we'll both a difference and love the energy of task
He's got his own vibe doesn't he just shown oh, yeah
Yeah, comfort that pillow need a little bit of a little bit of love. Yeah, look at tight. It's gonna get weird
1918
It's not only getting weird, that's for sure.
Paravigion want to get off this crazy train right now,
let's see if they can get the job done,
or if Wildcard are going to break through and take Mirage.
They've been teasing us this whole time.
She's not able to get it over the line.
Alright, P-Pink, just out with the first couple of kills here,
Nemanja and P-Pink,
and then it's taking away the split potential for this B attack,
and we waited a long time to get into this round,
and Paravigion also had a timeout ahead of this.
Yeah.
And this is the round that happens.
Well, look at the position of Hex. I don't think they realize it whatsoever.
Nobody was home with that B bomb site initially.
So a little bit weird though, the smoke's up and the Jame watching the flank.
Okay, this...
Oh, Jame.
Oh, Jame's gonna take the kill eventually.
That's so smart.
Let's him get closer and closer to the site then, explodes with the frag.
But MHL and Wreck, they could still do this here for Wildcrow.
They could still get them up to 20 rounds.
Quite the turn around from Paravision in this round in particular, but right can I reach y'all still standing tall?
I'm gonna get all three in this overtime. That might just close it out. They're able to do that man
That'd be crazy. Lovely lovely defense and letting Paravision get into the B bomb site not having any defender so much
I think that's hex maybe just being like guys. We don't we don't really need to play
Let's just play one on catwalk eliminate the mid portion of the attack Paravision can't get anything going at B
Problems now
You down by two and
James stuck on a tech nine
Bomb waiting just outside of a like you said if anything needs around generally the a bomb size being very faithful to them
Yeah, they come.
Look at the size of the cap.
It was blocked.
It was blocked.
Yeah, I know, but Peepe's able to step through it at least.
You know, he got right underneath the wood.
Peepe's trying to play in this disrupted smoke.
Wreck is still alive.
Even through all the nades they're sending towards him.
All the pressure they're putting on his position.
Wreck is still alive.
And it's important that he is because his teammates have gone down.
And now the flank comes in.
They're on you.
Oh, another one.
But this time, they're starting them on you
and not able to get anything done in the flank.
Hex is got kills out from Tiki, but he's the only player left that can change the outcome of this round
And he's all the way back at Tiki getting spammed down petric through and paravasion again
A bomb site gets him at least one. Yeah, good for a round as they kind of turn back and just needed to grab it right at the end
Same place. They find it. Okay, so you at least have that breathing room to work with one single round as you switch back over to the
CT side
Once again this that flank play that's the second time in this game
I think it was peeping earlier who like had a flank it just missed the opportunity for a kill
I could have actually been the deciding frag that gives you a chance to win the round
Goes against him
And wildcard they're just gonna open up this over time half at the A bomb site
They're going for the round, strid away, smoke's over the top.
Let's see if this is enough to get them up to map point.
The smoke's surrender, they're not going yet.
They're waiting for the response.
It's only utility coming up to block them, no, not yet.
James adjusting the headset, he has enough time to do that, and here they come.
Smokes in for CT, Jen jumps up on top of ticket, and he gets the opening pick.
Okay, no chance to extend it.
Wrecking hex again.
This Jurem moving forward for Wildcard,
but Shelo has found the kill.
They keep Paravision ahead in the player department.
Yeah, and actually,
Wildcard's not gonna aggress into the bomb site
whatsoever, so Paravision, when they get quiet,
they gotta be careful.
Two AWPs, both of them on CT stairs.
One of them is gonna have to turn,
Jame, when do you realize the timing of this?
When do you realize if they're not moving in,
they could be going to the B bomb,
so they're gonna sneak in behind you.
Oh, and they can spot him.
A little bit of damage dealt, he's forced back,
but now you have to retake the B bomb site
with two AWPs.
to know. They're still checking the A site. Now they know. Okay, both players went to the
B site. Okay, Zwei's at least going to be able to... Oh, no, is he? He's got to use the
AWP. Oh, this is rough. Okay, double upset. You need Shelo to get this kill in the apartments.
If MHL maintains this position in the apartments, it's going to be so hard to flush him out
and he's got that kill on Shelo. He then pees. He throws the Nade in. He gets
out of the apartments on 11 HP. He'll play from the site instead. He's going to
trying to run this clock down.
There's barely any time left.
Sway's got to kill.
Wreck's on the launch like trying to get the angle
and it's perfect.
Wreck has taken Sway down.
Once again, it is Wildcard up to map point on Mirage.
What a crazy round.
What a crazy turn of events.
The repause to wrap all the way through market.
It never clicked.
I'm so amazed it never clicked that they could have
escaped through window room to go off
towards the B bomb site.
Wildcard just slide through the gap
And yet again, two more chances to close this map.
That's gonna bring it to five total.
The first three not able to be accomplished.
Now you've got some momentum with you.
Double up, set up, it's dropped over to Zway
and Paravision desperate on the CT side.
a
record masterclass has put wild card in pole position on mirage
and as of late you know you are getting those impact moments from hexed
Peepings had a couple of important rounds here as well.
Let's see how this goes.
Utility into the A side again.
Wildcard knocking at the door.
Belchinox and Shelo looking to combine.
You've got Belchinox opening kill coming from utility.
Peeping trying to trade it.
Shelo gets spammed down through the smoke.
Tech's got that kill.
Now Belchinox in the open.
Peeping's removed in and finally Wildcard
are looking like they're going to close it out.
Paravision left with three players.
That's a bomb, that's a bomb.
That's a bomb.
Pp again, never realizing when he's got the bomb.
But the bomb moves into jungle.
And Wildcard, you need to be careful here.
You can't throw away this opportunity.
Nemanja, now has the bomb over towards jungle.
Swayze picked the part, hacks.
Now it's a 2v2.
Paravision have fought this back to even numbers.
And HL primes himself over the top for triple.
James is ready for that play.
And Wildcard losing their perfect chance here.
on the reload sway steps forward and there's a disaster here for Wildcard they had a great
opportunity to finally end this.
Oh my lord that's one that slips away great advantage you know at the swing with the
bomb he had a teammate with him at least there's that where it looked planned but that does
take so much time away from you getting that bomb planted and settled in and paravision
with the double off set up with two AWPs never let Wildcard get comfortable enough
to get it done.
Hey, that's just the story, is it feels like Paravision's just doing enough in these overtime.
In regulation it was wildcarts just barely hanging on.
Now it's Paravision clinging with their fingernails to this map.
There's Noda.
Opening kill on the mania. Could be another one forced out here from Paralyze. Another overtime.
Just around the corner. Wildclaw going to be coming at B this time.
It's his way.
Into Belchernauk who's close by too if he needs it.
Shalom and Jay. Plenty of players available for a quick rotation at B-Bomb site.
The bomb goes into the underpass. It's now underneath the window.
and under a bit left.
Well, Paravision's ready for this.
Delshanok and Dota are both playing,
and both with the ability to react
to any kind of window swing from Hext.
Smoke top con.
Wildcard's content with this position.
They've got Hext in the back, often worked their way over
short. Nobody spotting for this angle. It's a double set up over at bench.
Jame has the up there. Zwei gets one in tandem on the other side of the map.
Synchronized AWPing and all the kills fall into place and we're going to have another
overtime. There we go. Another one coming in from
Paravision. Wow, they really do get away with one in the previous round.
Wildcard could be kicking themselves. How many chances they'd let go here if
they don't win this map.
And it's going to be a heart breaking.
Well, we've touched on so many times the success of wild
hard over at the A bombsite. The guy who's been anchoring out
most of this game, Belchinoch. And we're talking so much
about the 43 kills on REC, hex, climbing the scoreboard. He's
got 34, 34 on Jello as well. Belchinoch down at 17. He's
been the one primarily punished by all the attention
towards the A bombsite and the variety of ways in which
The Wreck has been able to just crack open the site.
21 to 21, the score first to 25 now.
Claw card coming at this A bomb site,
the Wreck hit straight away.
Gonna really get the player in sandwich.
Ooh, I think they just Molly their own player in sandwich.
You can Molly this, doesn't matter.
Belchock gonna try and come through the smoke, he's dead.
Didn't really feel like he had a different play.
Flash through into his death,
but there's Yellow with the equalizer.
Bomb is being planted.
It's gonna be Zwei coming into CT spawn
to hold on to that position
and be there for the retake.
Jane is going to pair up with him,
and he's got a flashbang to activate him
around the corner if he wants.
So he's just waiting for the time to strike.
N'Vanya is on a connector, gets the one off the stairs,
right peeks out as well.
Shelo to fall down.
A 2v2 with paravision, try to come both through.
CT spawn.
Good shot from the Michel.
That's going to be Jane gone, leaving Zwei 1v2,
AK out and spamming, running out of bullets,
No time so I can't win this wild card will get themselves a 22nd round to play with
Another one towards the A site and this looks this looks a little bit like silly counter strike because you're you don't really vision a world
Where like you can run a tactic like that off one of the top teams and actually have it work
But it's just it's a product of the fact that wildcars has made it work when people are inside the bomb site
So now you can get away
You've we've seen this trend in overtime of para vision playing most rounds with their defense retake back at ticket playing towards jungle
So Wildcars is like great now actually we don't have to do a full exact
We can just chuck that flashbang and get out and see if we can catch you off-guard
You have more space to work with because of all the success you've had at this bomb site through the previous
What is it for 43 rounds of play now?
Have to do math now. I know we're about to hit two maps in one. It's a two-for-deal today
The ParaVision special
Sound about ParaVision they do love playing counter
They'll play as much of it as they possibly can.
Can't get enough.
Every game of the group stage is, every map, every round, bonus rounds on top.
I'll tell you what though, if you're hoping that you can improve your Mirage before the Major,
this is a nice little test case.
With a lot of rounds.
Pretty much every tactic you've got.
A lot of data now on the map.
There's another one, yep, good opening, it's gonna be a first frag found by Wildcar, but
then Jane was in middle on detected and grabs this kill, but here comes the Wildcar, pushing
in the B bomb site, wreck out the window, guarding down with some speed towards the
way.
Wreck is starting to slow down now, his way forcibly putting the brakes on him,
I'm peeping with two kills a piece though and walk hard back into a position of power with hexed
Following up on James now Belchinoch left one be three slipping out of the market window
He's taking image held down and peeping is gonna die to it's gonna be a 1v1
Well surely my name bounce back all of that Nate has saved the day here for wall card
The fact that it bounces off the wall, but he's got another one. I can't believe it
That one surely gets it
No peeping is dawning them. I've never had survives. Oh my god
What is happening in this game? Oh, it is happening. Oh, he missed the nade to such a crazy degree
Lands that it's a 1v1. Yeah, and then it's 1v1 and
Player to come out and get the bomb and you've got all the advantages
That's not I mean look fair. We've all we've all experienced it like I'm not gonna say it wasn't that made misses is bad
But we've all been knocked off of our game by just having a tough tough sequence of events
And he's had to have a tough a tough sequence of events for 44 rounds now
The hex is really catching up now. There's lots of right
There you go
There we go Belcher not double kill starting things jame off the top of the stairs hex setting one kill back onto shallow
But the bomb's over at eight so it doesn't really matter what he does here
I'm gonna chill also getting scammed down so a strong round win there for paravision. Okay. Well, we got one
Just like we did in the last overtime.
I was going to say, I feel like this is a story of Paravision's overtime.
It's like, all right, well, at least we got one.
We got one, so we can get another overtime.
They haven't had any chances to win the game in overtime.
Nope.
All their chances to win came in regulation.
Now in overtime, it's been five chances for Wildfire to cross the three overtime that we played.
Counter terrorists win.
So 22-23, he's back.
Give him the ham talk.
Different vibes on the paravision side of things.
Jamin Distan talking with each other, trying to figure things out.
Jamin running an idea by the coach.
Timeout's gonna come to a close, so hope he got what he needed in that quick exchange.
Hop in the hands of MHL.
Though up for the T side on Jame, he wants all AKs.
And where are they going with this T round?
Alright, two-play stall towards A1 at ramp, one at palace here for paravision, three towards
top mid.
We've seen both teams elect to go for direct side executions out of spawn when it comes to the t-side starts
Yeah, none of them have been able to really make the defaults work with any crazy consistency
I mean when you when you keep just having success on the executes
Paravisions at least kind of coming back and trying to make this work now
Jamie note I've done this a number of times, but
What kind of success can they get from it here? There's smoke up in towards window smoke and con again James gonna hustle down
That's broken a peek off catwalk from peeping and he's got one James not ready for the trade more aggression
Peeping is keeping him pinned down. James in a lot of trouble and he loses the fight
It's a walk on with two openers shooting another one here as well. Nechella just walks right into its wreck
Can't lose this one if you're walk hard. They're gonna be a map point to get
two more chances how many do you need before you finally round it out well
this will be six and seven twenty four to twenty two claps from the coach
and free time is gonna come down it just feel if you're the team that's just
always getting to map point I know it's like it's so much pressure on
Paravision like it just like every single overtime. I gotta do this. We gotta win two in a row another over again
Just to get another over time through this all over again
And if you're wild card just just gonna take it you just gotta go out there and take this round now
Like coming at the people on site they've come at hexed a couple of times he's
Be able to step up even when he doesn't have the best weapon
He's definitely been very strong here in overtime.
He spots them, he blocks them, how many can he get?
Spraying down, they're on the window, Shell is already in the site, smoke break, hex gets nothing, not a single kill.
That's going to be paravision into the site and that should be the round.
Once you get two entries like that, there's just really such a difficult road ahead of you to get back into the round.
Yeah, you're going to come see what you can find here if you're wildcard, see if they're going to give up any kills.
I'm gonna show what's a prioritized the opposite other get back. They're just gonna back away right out of the gate
Make sure the economy isn't gonna be an issue whatsoever in the last round
Okay, well it falls to the seventh chance to close out the map
What would you rank this dinko in the
Paravision wild card versus the nip on call saw yeah, oh, this is way better counter. Sure. It's way better. Yeah, the nip on call was like
It was long, it had a lot of rounds, but every single one of them was a punisher.
Yeah.
This is the difference.
It was MR-15 as well, if I remember.
Yeah, exactly.
It's not overpassed.
It's better than me.
Now this is, it's...
Oh, much more exciting counter strike, yes.
And it's great to see Walka really rising up to the occasion,
the stakes of the game as well,
trying to get that last spot in the playoffs.
It's just wild, it's wild seeing Paravision's struggle like this,
And it seems like to me, again, not taking anything away from Wildcar,
but these are like self errors on the ParaVision side.
There's been so many curious rounds through this.
Last round of the fourth overtime.
At this point, you know, if Wildcar somehow beat ParaVision the whole series today,
both teams who took four foot losses versus FaZe,
or four foot wins rather versus FaZe, will have made it to the playoffs.
phase is still the answer all along now we said the BS was over it might be a
little extra phase BS so into the competition at the last second but here
we go a paravision once again gonna be hitting this people also differences this
time it's MHL with you all yeah that's the swap up they're like okay well if you
want to do that fine we'll just put it off here no commitment yet it's gonna
be a cap play late for no that he's alone in middle
James gonna be chucking out utility.
And a shot from MHR. You really can't afford to miss those at this point in the game.
Didn't drop the smoke either.
Oh, he's dead.
Noonio is getting a kill back.
Peeping, rotating over. Paravision, find a weakness on this B bomb site.
Put the bomb down.
Wildcard going for a retake attempt, but it's James with the first kill.
Wrecked to respawn.
A 3v3.
Two players of Wildcard stuck inside of the market.
A flank coming in from Hex.
Can he be the saviour?
James is right it.
He took damage but he got the kill.
And now a 3v2 with ParaVision
looked to push us into more rounds of Counter Strike.
ParaVision do not give up.
They do not die.
And this is getting a little ridiculous.
Yeah, this game is never ending.
Fifth overtime incoming.
And you can even see after the round,
which is a slight smile down the line
from the ParaVision guys.
Because even there, just like this,
is getting ridiculous that nobody can win this game.
They've struggled closing it in regulation. Now Wildcard having issues closing it out in overtime.
And we got another one coming at ya.
24-24.
We go again.
AK-47s for ParaVision's attack. You have the AWP in the hands of NHL.
Are we so close to get beer when it goes this late?
Yeah, beer pictures from the arena. Do that at the studios. It's just it's just those ones. Yeah. Yeah and a group stage is
I would mind that though
The PGL thing another one
Yeah, just make it clear we're not opposed to idea
Let's map one of the series too Jason. We could have plenty more coming.
It's a little bit crazy to think about. Dust2 is going to be coming up next, potentially.
Maybe. This might just go on forever. Very slow round from Paravision. Just passing the one minute mark.
We've got Moda and Jayme taking mid control as usual, paired up with Yellow and Zwei coming in through the underpass.
Now they have control. Main thrust is going to be coming up con.
up con there's three defenders at the b-bomb site for wildcard so it leaves
wreck having to overextend and push through the smoke part of the reason
that sheet is there is because pneumonia had position in and palace saying okay
nobody's here they're not coming a but never with information in middle oh
great double out of palace that suddenly gives wildcard a player
advantage to work with and money stays alive in palace so he's still a
threat something to have to worry about so they're gonna throw utility in
trying to keep him back and here come the rest of wall card running through CT.
It's peeping straight away entering the kill feed, Noda with two of his own.
Hex and peeping both fall down and they know about the palace player.
They know about him, but Emichel's on the defuse.
He's gonna hold it, comes off it now with a nade clearing the smoke.
James spamming away but not taking him down.
Noda gets rid of Nomania and Emichel also on 32 HP is no longer in that defuse
and goes into the open of 4k from Noda to kick off overtime.
Worrying, worrying Nomania gets that double kill and all of a sudden it feels
like it's going to be doable again. Paravision just pulling out a tactic that Wildcard hadn't
seen before, which is just mass bodies through Kong. Four players from Paravision coming
up with some aggression and Wildcard's defense more suited towards Kallus, towards Rathen.
Obviously, he stacked me to B bombsite when they felt that nobody was attacking into
A. They were mistaken and even with the double kill, even with the four on three advantage
for Wildcard, Paravision's able to outlast him in a retake. Good signs considering
it's struggles in the retakes that are put perversion in this position to begin
with running up jello gonna be knocked off his perch we've got no to respond to
the Gannys really starting to step up of the last couple rounds hexes on the
smokes ways detected him and take it away from the defenses and on you're
trying to step out but the clothes line is laid out for him and he's hung
out to dry perv is gonna win this yeah just the way they've stuck it up
here perv is gonna win this overtime here I can already can tell that the
style that they've switched into I think there had to have been a
conversation coming to this this this has been like more like an fpl game this
is I think James is feeling like you know what the tactics aren't really
working I'll call some loose things but guys just shoot yeah fpl we're better
than these guys it's gonna be such a hard breaking finish on this map of
what kind don't win it that you just think of all the chances that they've
had to finally get this over the line how hard they've had to fight to get it
to map point in so many of these over times for it to be cruelly stolen
away but I feel like that's James's specialty. Like if he had to activate an ultimate, it's
destroy hopes and dreams of underdog team when they think they're going to win versus me.
I think I just remember when Saul were finally after years of playing since 2009, Muteiros
is about to qualify for his first ever major and James gets a last second defuse that
ruins that dream. Like he's just got so many moments like that over the years.
Here's one more added to the tally coming up if they close this but Reich's not
Going down without a fight to picked up shallow and no to a long-sight pneumonia, and you've got that opening
You've got a 4v2 here for wall card
That he wishes the superpowers winning in regulation
Now something tells me he doesn't there exist for the amount of times he gets us into these situations
I was way as the bomb two versus four recoverable. This is still oh, this is
Okay, was he spotted? Yeah, he was gonna have to come back
Nice idea from Belichonok to do the long long wrap around with a minute and twenty seconds on the clock
But now that he's been spotted that idea is kind of cooked. It's kind of over
However, I think with that spot wildcard might think the bomb is there too
So why is these way doesn't throw them all it's off to give away his position if Belichonok gets this kill
You might force some movement
I mean, the first couple of rounds of this overtime, Jason, absolutely looking like Power
Vision.
We're starting to run over the top of it.
Great to see Waccai share some stopping power
Switch sides yet again
You mentioned it rec has been cooling down he got up to 40 kills
I think in the first overtime, so he's on 49 at the moment, but I mean
He carried this team to wait for peeping to show up and have a few more impactful rounds for hex to start activating
His effort early on in this map has not gone unwaisted and the rest of his teammates have
have rewarded him by showing up to play when he started cooling off.
Paravision used their time out and overtime that comes to its conclusion.
Round 52 set to begin.
Let's see what wild card call like it's a real test for an inexperienced team you know
this deep in the game where you go well who keeps coming up with the ideas and it's gonna
be quicker into middle and send some of their forces straight down here they've occupied
me almost instantly and because of that they can move up with the cover of the smoking
connector and put pressure on Shelo. He's just not ready, gets blasted by the AWP. Now
Sway knows what's coming out of him. He just steps into the open. Now he could have bought
some time for that rotation to arrive, but the fact that he dies so quickly, what takes
away your ability to actually get out of market is what it does. Yeah. And it just
leaves your teammates in a really tough spot here. A 3v4 retake at this B bomb site.
All players coming through market. Smoked off, blinded, shot by the AWP. James
got to run away. Tied game again. Yeah, you don't want to rebuild this. You
I don't want to revive this AWP call yet. 26, 26, 28 is the winning number.
Or, or what are we going to do it again? Are they going to get to map point again?
Is it even after losing the first two rounds of this over time?
They took the AWP away, so they very well could.
The AWP is going to have to get passed over to Jane by a different teammate,
and then ParaVision is going to be under some pressure to win this round,
or else you'll have economic implications for the final one.
So, AWP again comes out.
M4 is otherwise for ParaVision.
Open AKs for wildcard.
Fast rounds though.
Window smoke and smoke at the base of catwalk to allow for mid control on wildcard side. That's going to be MHL and peeping working in tandem there.
Nemanja in position at the underpass with Wreck paired up with him it's hexed
watching for any kind of palace aggression from paravision CT side but
they haven't played it too aggressive of a CT side
alright wildcard it's gonna be drifting back over towards A looking like
They're going to have a finish here with the remaining pieces of utility that they've got you'll have no mind
You're trying to activate a lurk out through underpass try and deal some damage coming up through connector
Also assisting with some utility window smoke to deny information and try and keep attention
Drawn away from what is going to be this hit towards the A site utility is now put in place
Shallow stands on top off the wood waiting for a palace peak. This is give Dasha knock one good a hold
give him one
He's blinded.
He's watching towards back, towards default.
Yeah, paranoid about Palace for good reason.
There's a player up there.
But a shallow delivering.
Two kills from under the wood.
Peeping and right, both gone.
Those are two players that were finding some heavy impact
when it comes to the A entry.
So Hex is going to have to filter in.
He's done well.
He's still in problem now for Palace,
but his teammates are all gone.
So Hex can't really do anything from that point on.
So Paravision with a stronghold of that A site,
and it is Paravision for the first time in overtime.
Overtimes getting up to map points. Yeah their first chance since overtime started. It's so brutal
But now you got to just seize it
That's that's the James saying in this freeze time is just like it's taking us five over times to get to a chance
Or we can actually win this game here. Let's capitalize. Let's not send this
Let's not have this go to a sixth overtime to put him away now move on the dust to
Two.
Here comes the bomb and the pack of wildcard players leaning heavily towards the B bomb
site.
Two of them going to go down into the underpass.
You've got Jane defending B. Four man's stack in this round for paravision towards
the A site.
Utilities flying towards the B bomb site, but it's gonna be a bit of a ruse. No time holding
I always got the kill in your mind. Yeah, and we've got hex going down as well
It has been a valiant attempt from wild card, but it looks like it's going to be a heartbreaking finish here on mirage
One kill away from 50 for wreck
And that shells taking one kill back through the grenade
We have seen wild card throughout this map be able to pull
These situations back even when they're behind on players
They have found answers and they have to do it again. Okay, so why is just closed the biggest gap in this defense?
Which was once again that murder hole walk towards CT spotted in the market into the B bomb site
He's closed that's a no opportunity for it Wild guard was in position backed out of window. They've left peeping there in the ladder room
Just to be a nuisance in the middle of the map for the rotations, but the entry on Jane is gonna be what they're looking for
for.
Jayme waits, watching the cross, it's the collateral but not bringing them down so Wildcars still
a bit of a move forward, still a bit of a fight but Jayme is taking them down, one by one
they will fall but finally Jayme is gone, Wreck will get his 50th kill but it's not
looking like this performance is going to be enough, ParaVision are still there reckoning
and MHL will fall on Mirage, it is ParaVision to come out on top of a marathon game.
All the rounds required we had to the bonus rounds and Paravision finally getting Mirage.
Look at that Dustin having words with some of his players right after that getting a little bit angry.
Okay boys that was a long map so here's what I'm going to do I'm going to play real nice with you.
Do you want me to start with the positive or do you want me to start with the negative?
Let's do the positive.
Okay, so how positive was it that wildcard was able to time and time again get it to map point really put up a fight
We gave them a hard time. We kind of said this wasn't gonna be easy for them
Look how good they did being able to consistently take it to paravision and on the other side
The tenacity from paravision to consistently get it into overtime after over time. Honestly Sam
That's the biggest load of shit. I've heard
You said positive! I was trying!
You didn't have to go so far!
There wasn't that many things to be positive about.
I think Wreck played an insane game.
I think for him that's a great, great showing.
Keeping had more kills on this map than in any series he played at this tournament so far
really helped that it went practically two and a half maps.
Two and a half maps, yes, that's not fair.
That's fine, but I hate everything, actually.
Actually, that's how I feel after watching this period.
And I made a sweep coming into this.
We need a clean game from period.
There's an pure against Wildcard clean to oh,
this was anything but that.
Yeah, I mean, look, from the wildcard side,
it's expected, right?
You know, they haven't been together for that long.
They lack experience.
They just got their end game leader
like a couple of weeks ago.
They're not going to have all the protocols in place.
They're not going to play tight ECS.
They're really reliant right now
on just playing like fast paced, scrappy,
like very simple plays.
And then they have basics of their positions figured out defensively, but nothing really fleshed out.
Meanwhile, for Paragrids, there's no freaking excuse.
Like, this is a map you've been playing a lot lately, and now, you know, they nearly lost it again.
Like, they've-
But how long this highlight playlist?
But hold on here, Dust. I am gonna jump onto the other side.
When you are playing the current HLTV 5th ranked team in the world,
And you get it to math point that many times the only the only people you have to blame for not closing that up is yourself
You had opportunity opportunity, and I'm not gonna fall on that. Oh you lack experience
You're not that good you took it there time and time again
You could not close it not once not twice not three times not four times that is that's something
Wildcard's gonna have to sit outside and discuss because it was just
Just like
It doesn't work it's like just not computer.
There we go.
Bam.
Welcome to them rounds played.
Yeah.
Wow.
Yeah.
What was weird about it though is like if you just
look at the one of the things we always
talked about a pair of vision is like individual performance
and player type stepping up and people being inconsistent.
And when you look at the fragging,
it doesn't look that bad on the surface.
But when you dig into the finer details,
the biggest issue for a pair of vision on this map
is that they just don't have the same level of sharpness
to how they approach this map compared to others in the pool.
We've seen a ton of them.
They had Nota being 20-11 with 5-0 opening kills early on,
like when they had a lead, like 10, 4, 11, 5 leads.
So they were in the position to close out.
You know, the Dustin quote we had, we need a start.
You had them.
You had everything in your power just to like, you know,
win two more rounds, close out.
Don't let all of these retakes come in
and just, you know, kill the guy coming in.
Don't play scared.
But they're very scared the way they're playing.
and it's kind of surprising to see this team.
Obviously you want to play the fundamentals properly,
but part of the fundamentals,
this is not like matchmaking,
silver, don't peak, you need to peak,
but you need to peak together,
decide where you're going to plant,
you play for that after plant.
It's kind of these things that we're missing from Paravision.
I think again, I do,
we can all agree Paravision played Terribute.
They weak on this map,
they were making terrible mistakes,
but again, I just,
I fall back on that wild caught argument
where I feel like this was your opportunity
to get this map when there was time and time again.
What could Wildcat have done differently to close this up?
Because it felt like every time they got it there,
I don't want to say choked,
but they sort of just lost their momentum.
I don't think that's a too unfair way to put it.
I mean, at the end of the day,
keeping drop 30 kills,
but he also had three rounds
where he kind of threw it for them.
He had that one flank, which spawned 28 HLT threads with his name, unfortunately.
But then he also had two rounds where he had the bomb and then he went for plays instead
of just, you know, playing for the bomb, planting the bomb.
That's kind of usually how you win a round on the T side.
Yeah, I mean, it's one of those things where when you get into the weeds of an overtime
and you just struggle to close and you've gone through one overtime and two overtimes
and three overtimes, unfortunately everything is gone now.
at this point like you have no pages left to turn in the playbook now you're
just having to play off of natural reactions and just you know trying to
shake off all the pressure and just kind of focus up and stay in line it tests
your mental stamina it tests all sorts of things and yeah walk artists didn't
have it but if we're being honest and we're looking at the expectations that
we have for both these teams you know the expectations are just much higher
for Paravig and I'm sorry they've now played their last 12 games of Mirage
they've lost 10 of them this very nearly many many times was going to be
the 11th loss and the way that they look on this back compared to the
The rest of your pool is just atrocious.
And it's really simple stuff.
You know, situations where they're very, very disjointed
in post plants, or they're playing too scared.
And when they play too scared, you have rounds
where they just line up on one extremity of the map
for like 30, 40 seconds.
They have no presence anywhere else in the map.
And they get beat by one smoke grenade,
or like one double kill.
Just loses them the whole round
because they're not doing anything.
We actually have a round.
Yeah.
The round 78 or something like this,
I think that was the round that you wanted to highlight.
35.
Could be a round, whatever.
Yeah, anyway.
This is just one example of a round where literally all of them are still alive with 30 second stuff on the clock and one smoke grenade in
Via permits kills them then they run through the smoke one by one no pop flash no proper spacing to trade
It's just really basic stuff
And I know this is just one round
But you can go to this game and you're gonna see many instances of that same thing
And where they're just not really creating enough presence and giving themselves the options they need
There is barely any map control being played on this map. It was so bizarre to watch
I mean honestly the the first half of the map of paravision went 8-4 up like there a bombsite was also horrible
so essentially all
Wildcard needed to do is just do an exec on a and it was the kind of an insta win
So then they realized there's no point doing anything on them around the map anywhere else
They're just doing direct bombsite hits, but then paravision when they tried doing them
They didn't really find any success on the map control or getting in any like you know
You get into a lot of room and then you execute a we're getting a connector and then you execute a all of these splits
Simply for Paris and are not connecting in the right way. Let me pause this question to you though
So we're talking here about power vision and we're saying how like the fundamentals weren't there
And then we're just making these like basic mistakes
But this is the same team that when we're in clues or we're watching other events and they're going up against the best of the
Best we talk about how strong their fundamentals are how well they their
Yeah, so why is this such a difference between that paravision and this one?
There's a clear discrepancy between how they play against underdogs and how they play against top five teams in the world.
It's very evident, you know, map pool wide really and then part of it is going to be that
When they face teams, they're a little bit scrappier or play a little bit unorthodox
Or they play a disruptive play style that kind of interferes with paravisions perfect system
They're trying to build up the course of around they struggle to handle, you know the reactions
You know like some of these players struggle to handle when the rich gets thrown into the plans and they're not being guided
Correctly by whatever step in the protocol list that they're on right now. So yeah, they do have a weakness against team to play them
Scrimmy whatever you want to call the word right if we're losing some slang around the scene
But I also do think that Mirage in particular is probably the one where I see it the most and it's a glaring weakness
To the point where they need to start banning this map in my opinion
Like I just I have not seen anything in the last several months on Mirage
that has any hope that they'll ever beat an elite team on this map. They're going on to Dust2 though
and I mean at the start of this event, Dust you yourself said are they one of the best teams in
the world on Dust2? They lost to Foot, they lost to 3D Max, now they go up against Wildcard.
What needs to change from Paravision? It's got to tidy it up. At the end of the day,
like these post plants can't be happening with it. They are and again they need to be
either playing the punchier style of CS that we saw them kind of come up with or
they're going to need to you know at least be able to create a little bit more presence
It's all across the map to keep the fences guessing.
And again, like we talk about how they played
till the last 20, 36 of the clock.
That's always been a Jane trademark style.
And it's fine, but you have to leave yourself some outs,
or you have to at least have some type of advantages
to try to close out those rounds in those last 20, 36.
Yeah, I mean, this period vision has been really good
at being faster, just going for a quick execute
off spawn or stuff like that.
And now it's really this mirage
was a Virtus Pro Jane special.
So I think that's part of it.
The other part is just like generally, it is a different ballgame when you are the
favorite.
I think this is something Parisian are still learning to deal with is like knowing you
should win this map.
They have come out of nowhere.
They got to these big tournaments and every time they face like a Falcons, they face
a Vitality, a mouse, they at least in their minds are underdogs.
They will be maybe for a bit more, but against against Wildcard, they're not underdogs.
They know they need to be winning and it's a different thing.
Dustin even before the game is a game against Falcons or after the game
He was like he thought I thought we're gonna get smashed and then I play against Navi
They lose and he's again. I thought we're gonna lose anyway. This is a good game guys
They can't think like that against wild card and I think this is something they're gonna used to so you think it's a mental issue
With this team. Yeah, but surely it has to be like you said
I mean there's a different kind of pressure and effortation that you feel when you are the one that's supposed to be winning
But it was all fine and well when they went to bounty and no one has hit them much out of them
and they're getting these wins over spirit catching them with a new end game later or catching Falcons with the stand-in or
When they go into clues and they have the deep part all the way of the grand finals beating Falcons yet again
And so wait is having a life games against Falcons over and over again
Like it's great when you're able to get these wins over teams people feel like you should lose to
But like you said when you get put up and like now they're the favorites to win the whole tournament
We see them struggle against multiple teams so far. They really just lost that map as well
Like yeah, it's a different type of choking factor that you have to get past
Yes, or no, are they still the favorites to win this after the yeah
I don't think they're THE favorite.
I don't think they're THE favorite out of two teams. Who is the favorite? There's only one favorite.
No, I think... I thought this term was wide open. I thought this term was wide open. I really did.
Like, yeah, Paravision comes with the highest ranking, but I really felt like Bongles, or Astralis, or Foot all had reasonable chances of winning.
You're saying for the tournament. I thought for the map.
Oh yeah, yeah, yeah. Definitely the favorite of the game. Oh, no doubt about that. No doubt about that. Definitely the favorite in this game.
Still a favorite for the game, but question marks about whether or not they can close it up for the entire tournament.
We'll have to find out if Wildcard can pull some magic out of their hat, even this up, or if Paravision is going to the playoffs.
We're going to take a quick break because you definitely need to go and get some refreshments, and we'll see you in a bit.
I
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That gave you every move.
What is going on everybody, it's time to chat to some of our players here at PGL Bucharest
and pick their brains on the recent changes to ammo and how magazines work.
With Wreck of Wildcard, Nitro Nick Canella of NRG, Mazzinho of the Mongols Fozzi of
of Astralis have you run out of bullets yet?
Yeah, I think the biggest note change I've felt is like pistol round for USP for instance.
Like you're shooting four bullets and you forget about it.
Um, I feel like that's, that's where you're really giving it most thought because you
only have what I think 12, 12 rounds and then three clips on the USP, I believe.
So I definitely run out of ammo and pistol round and how to pick up another pistol
and stuff like that.
I think I've ran out of bullets like maybe once or twice with my pistol on a pistol round.
I'm specifically CT side.
No, other than that, no.
I'm only on USB.
Nitro said the same thing, Nitro from NRG.
Why is it the USP for you is the one where you've lost, but why is that?
I don't know, it's like this round and sometimes I go Mirage B and like,
like, shooting window, rents, then reload,
then I watched like, chicken my bullet
and one magazine, 12 bullets, that sucks.
And I think that's the one reason.
Kind of.
I think it was like the first day of the update
on like a pistol round or something.
Where, I don't know, maybe I shot like a bullet
in spawn or something and then reloaded
and then like, I was buying a smoke
and reloaded, but luckily we had dropped the release to some other guys, so there was a
USP left in spawn, so I could run back and pick that up.
It's funny that you say this, because again, a common theme with all the pros we've asked
is that the most glaring difference is pistols.
So are you in agreement there?
Is that the case?
Yeah, yeah, I think so.
Also maybe the M4 silencer compared to the A4, I think maybe some people are going
to use the A4 a bit more now.
I've seen that at least, like in practice and stuff like that.
Welcome back to PGL Bucharest. It was a very, very tough first map. Very long extended one, so we had to go get a reward.
We've actually done it. We've got the PGL special. Cheers! We don't know what's going to happen on Dust2, so we figured we'd just get prepared.
prepare. Yeah, I'm gonna get a beer every time after that. I'm gonna actually sign me a
Paravision every Paravision game from now on. I'm on my favorite team rock and roll.
Uh, that was a crazy one in the first map. I think you got to feel like this is
the one where Paravision is actually has to lock it in their map pick. Yes. Yeah,
go on. Now your turn. Yeah, I would very much like to see Paravision step it
up a gear though. You know, like while car great performance, a fantastic
workout of them, but it's just got to be so heartbreaking and deflating to
get it so close to the finish line so many times and then still have it
ripped out of your hands or at the end.
Yeah.
I just don't know how you bounce back mentally.
I don't know if Wreck is gonna be able to have another 50
kill game and hex to catch up and, you know,
peeping even breaking 30.
So I think it's just hard to see how Wildcard
are going to get that recipe again.
And I do feel like Paravision eventually
are just going to edge out this series.
Well, and I think this is a map also
that's gonna lend itself.
I feel like a lot of those rounds on Mirage,
I watched Paravision on the T side.
We're like, Jame and Noda, we're working in mid.
The other three players are there at B or A,
like doing nothing for like 30, 40 seconds to a minute.
Dust2 is a map where everyone's got to play where they can make where they are.
We know they like to get aggressive and test the mid-double doors.
We know Nota is going to come out and challenge that.
Jello is going to be there a couple of times as well.
So there's a little bit more options here for Paravision.
I think the offense can get rolling a little bit quicker.
Sway-hawk!
Okay, instantly deleted.
Just two melt away in front of his crosshack.
And that ball of plant is coming in over towards the A site.
Yeah, Paravision love that aggression towards Short.
That's just like, oh great, they're actually pushing and crunching in middle.
Perfect. We'll just ask that we'll speed up towards long and we'll get in and get the bomb planted jumping up on the boxes
Rekka's gonna make his movie got the 50 kills on Mirage this time gonna get shut down in the pistol
Trying to get back in here in my shell. Oh, he's done. Well, he's grabbed a shallow
He's knocked him out of there a second kill from image L and no notes all of a sudden
Holding on but the kill comes in from Hex and he gets to the diffuse all fist bumps are coming in
He's comfortable on the stick and that's going to be wildcard somehow picking up this pistol run
Not a great sign seeing paravision struggle with the post plant right out of the gate in the pistol
That was one of the key features on mirage that like kind of lended itself to wildcard being able to force us into overtime
But at least you get the bomb plant. We'll see if that shapes up as time goes on
It's a nice shooting from wildcard as well. I'll give some credit. NHL had some absolute bangers this one right here
Obviously, turning to get this one over at Longjellow can't complete the kill, and they
chill just a piece down the stretch, and Hex finishes it off.
So, piss around for wild card, we've got two Galils, a Scout and two Tech Nines for
for paravision.
Very patient opening from paravision as well.
James is jump-spotting the scout, taking a shot earlier
through the double doors to his position.
Now we're going to start sliding in three players top mid, two players huddled around
Xbox and lower B.
They've got full kits of utility, so I mean they can go through the whole motions of forcing back catwalk if they want before descending into this, but it looks like they just want to get, you know, right into the action, so they're going to walk out and play contact.
That's why you don't use the FAMAS kits.
Yeah, it sucks, there we go, finally Jason's turned against the FAMAS.
Took a while, but we're there now.
The Galila superior as well.
We're gonna get to see Zwei wield that alongside Belchnok.
So you lose the pistol round, but you gotta go for a spy, and now you've got an opening
kill, but Hex could unravel all that success.
He's come through at a pretty good time to catch the jumping player, and it's Zwei who
tries to mount the X-Box, who ends up getting caught.
Interesting.
What do you do now?
Noda does get the kill on peeping eventually.
M.H.
L's got a slide out towards Long, but his attention's taken.
He's gonna go down.
It's just a matter of when, because he's getting pinched out from Long.
There he goes.
And now, Nomania has to fight in this direction.
One kill is his, another low HP player there, and Jello doesn't want to mess with the jumping
M4, so take some a second to get the bomb planted, two on three.
This is unconfirmed damage for the most part, but they're still going to come go forward
and test.
Max, up on top.
Top, okay, that's why you used the Formax.
That's why you used the Formax.
Yeah, really good work Formax.
Making it look stylish, now we've got notes on 6 HP.
It's over.
Yeah, it's planted behind the boxes, you've got smoke as well.
6 HP and they've got so much health for that grenade to really do anything so
that'll end up being a second round from Wildcard had to fight hard for it in the
end
well nice flank from Hexton tunnels that one kill helped even things up a little
bit the real thing is it will excuse me the FAMAS was able to get the job done
at the A bomb site all right there's two ways of looking at it I know I came in
with a negative stance sure I was saying a Wildcard the way they lose
That is so heartbreaking doesn't shatter their mentality, but I guess there's another way of looking at it
And as if you're positive, you know, you can say look we rise to the level of
Paravision today, you know, we played them real close with so many chances to win that
Like will surprise yourself with your level and then focus on the positives. I guess this is where we have this conversation
I mentioned it earlier
During the previous map kind of the events that these teams have been to fragadalphia Miami for for wild card urban
Riga Open Radio Popular Roman Imperium Cup and now PGL Bucharest 2026. So this is their Super Bowl,
right? Like this is, this is the big event for them until I kind of show what they've got. The
first time this year where it's like we actually get to test ourselves and show the world what
we can do against a tier one team. So they're going to be locked in and focused this whole time.
It's not, I think more for Wildcard. I think it's the length of that Mirage game.
That could be, that could be something they struggle with, especially if this series
goes to three maps. Maybe it shows up later on in Dust 2 in the second half,
But the kind of exhaustion from playing that long of a game and like the mental drain it takes on your focus
That's what I'm curious to see if it slips on the wild card side
Took it the Molotov gets a sound cue so the defense comes hustling back
But no to recognize is that situation as well so he wants to challenge keep him pinned down and he will
Two kills three kills in quick succession
Well in return as well on the market with the MP9. Okay. Why not?
Yep, well that has just completely thrown a spanner to the works here for paravision
They know how to recover this and they don't have the ball in their possession
Paravision just can't like get anything going their way that they could just like hang on to
There's always a rebuttal that's kind of what you were just touching on right there wildcard able to step up against this team
Whatever they've been when required to
well you got a lot of time at least for this recovery mission yeah but he knows
he has the bomb down I'm curious to mid to B smoke here we go towards catwalk a
clash as they turn the corner yeah jame taking hex away it's got to be an ace
He's going to handle it, he's got it!
All five kills and ace on the wildcard and that's exactly what he was hoping for.
Holy hell, the MP9 jump up for a triple kill and those shots with the glill are incredible.
Just pinpoint precision, here's the recovery, all of his teammates have gone down, no one
from paravision ready for that, Nade pulled on the third player but those two shots
There's no chance for Zway and Jayme.
Starting out slow, force behind him to round four as well.
Oh, yep.
You're not going to see that paravision you wanted to see, Jason.
You just come in locked in.
You're not going to see the paravision who is going to dismantle their opponents
quickly and easily at this event.
We're just not going to see it.
I know.
It is like the classic heavy favorite kind of a situation, right?
First map, a little bit of a struggle goes in over time, you win it,
and then you come in on the second map, and it's like,
oh, I didn't know it was enough, so this was real.
It's been fun, but it's not happening yet.
I mean, our desk will highlight in the fact that
they keep going to these two maps.
They're just losing them.
My parameters are just struggling.
They're lost to three max.
1-2 yesterday, 13-9. Trying to get out to the B bomb site.
Killed extra kill here for pneumonia as well. And we ended up with just Jane.
Yeah, it'd be an interesting, well, hold the phone, flashbang comes in, Jane.
It's off the plant, dinked up down to 4 HP. I can't do it against the MP9, not at all.
Yeah, it'd be interesting to talk to them and see what the... I don't know if they'd give it to us,
because I have the idea that they're still trying to practice some of these maps in the lead-up to the major, right?
Like this is all being used as getting officials to get you more experience on these maps
So you can have a deeper and more effective map pool once you get into cologne for the major and
To be honest with you even the struggles on mirage and even the ones we've seen early on dust, too
I don't necessarily think are entirely map related, right? It's like the post plants that they were screwing up
It's like awkward peaks that we're not normally seeing them make it's over extending in different situations
They don't normally do that's what I think the drop-off is at the moment is just para vision
I think individually have made some some bad choices and some critical moments in this day and at least in mirage
And the Paravision have moved through and taking the space that they would like towards Kat as soon as they're around this corner.
They'll realize Wildcard are actually letting them have it. They don't mind playing back from the ramp because they have got MRHLs all over here.
It could be a real threat to this Paravision attack. They have nothing to combat it if one flashbang.
Oh
Here it comes good shot from the NHL not blinded at all second kill as well
Yeah, just easy pickings there from it shell and now if your power vision you're done the two players one of which is 19 inch
B, you're no closer to a bomb plant at all
So I eventually getting that kill on rack. You've got one of the wildcard players in middle and hex will still win that fight regardless
There's way not gonna take even a step closer to that bomb site
Like, gotta be very happy with this start to this too,
if you're wild card.
And probably even more disappointed
about the Mirage loss now as well.
Yeah, you know, that kind of point that you made earlier
about having that kind of like,
looking at the positive angle and saying like,
okay, we at least sure we can compete with them like that.
There's some reality to that.
Cause I mean, if I'm the coach,
that's my halftime speech as well, right?
When you go out there, I'm not focusing on tactics.
I'm just saying, guys, we just took what you said,
the eighth, the eighth ranked team in the world
to five over times, right?
And lost it by one round.
We got 50 kills on, on rec.
Like, you know, that is what you're emphasizing,
is that these guys aren't as good
as you probably made it out to be
before you stepped into the server.
That now that you've played a map inside the server
with them, you can have the confidence
to challenge them on the next map in the series
that you might not have previously had.
So Wildcard really digging deep
in these first five rounds.
That's a second time out from Paravision,
burned real early on.
five and zero start for wild card we got paravision out with weaker weapons again
uh... down to a mac 10 for shallow tech nines for the rest
wild card
should be taking six in a row here
although these are the kind of rounds of provision somehow do it when this one
they can kind of kickstart you back into the half
haven't really shown that they're going to get close to those yet though.
I mean it can do, just doesn't feel like, I don't know, my faith right now has been shaken in
paravision for the day after the show in Mirage.
Especially in this round in particular because you got three CTs on the B bomb site with superior weapons.
There's surely no way you're going to be able to break through.
Yeah, well one's going to bait at double doors and then you're going to try and set him up for Wreck to
to spray a few people down at the boxes,
but if that doesn't go according to plan,
it can get a lot more dangerous.
Deep-nading towards the B tunnels.
Still no progression yet from paravision.
Just sliding out mid now.
Here's the smoke towards CT spawn.
Nemanja now joins up towards window.
Yeah, gonna molly try and slow that progression.
At least damage them as he walks in towards wreckage.
There's just so many targets over towards B
that they're just not gonna break through here.
And it is a very easy round here for wild card.
Here's the thing too.
I bet that wild card probably last night
more prep on Dust2 than they did on Mirage on their own map pick, right?
They probably felt a little bit more comfortable, looked into things.
But I bet Dust2, they have some like direct plans like just ready to go here.
Oh, talking some smack. Here we go.
They're all shouting over a chain.
Man, it's not to feel confident.
You know, if there's one person you're not going to crack, it's Jane.
Go it. Go with someone else.
Go, Belchenok, he had a really rough first map, he's starting on 0 and 6th.
That's the target, if you're going to talk some smack.
Yeah, somebody's not having a rough start.
Ah, come on, yep, 0-10-2-7-3 on image, L-7-2 on a haxed.
Great stuff from Lockhart.
No, I said it's unlike where he's seen Wrecked.
Replicate his success for the first map.
But the thrust of his teammates is going to show up instead.
And fair enough.
That works out.
He hasn't had to have the same performance in the first map, right? His performance had to claw them back into the game.
Then you got the rest of your team firing in Nemanja performing the way he is. Yeah, you can have a little bit of a chill start.
Then in 17 seconds on the clock, Jello has just reached Xbox down mid.
Once again, we're lining up for what looks at least for the moment to be a mid-to-be split. Jello's going to clear out close for right now.
Mid-to-be smoke is up. Now moves the protocol of pushing back Catwalk.
You know something we talked about yesterday with power version versus three max was how
Often three max you're able to limit the adb come out and James hands playing with the rifle again here
See what they could do with all five eight days. They're gonna be having sources be bomb site again
impenetrable in the last round
Paravision are hoping for a very different result this time around
And I'd be so lucky wildcard just cleared mid with a flashbang
Rex saw there was no one home. Now he is shifting back closer to the A bomb site so further away from a rotation
I'll have to deal with the lurk and Noda as well if he wants to be able to get involved and support the B hit
But Yamanya's got a good position with an AK
Oh, hex
Good work from down and start of the site. Got plenty of options for cover here at Molotov
Gonna come towards him 10 seconds just trying to rub that clock a little bit longer
Rex trying to come in and stop that bomb from feeling safe and he will do exactly that
So fantastic work out of wreck and hex gang combining just to be that powerful jewel here for all card
Interesting that no, didn't try and stop wreck at all from crossing throughout all that
I thought he would have been a little bit more aggressive on that lurk out mid
But I guess this was one of the rounds he chose to focus more towards short more towards a long flank
There was a pressure from peeping who did step in towards the long cave earlier in the round
So that might have been what caused
would cause
Noda to kind of have his focus in that direction rather than middle
But wreck getting over that fast of being able to pop in just as soon as hex goes down is just a death sentence
7 to nothing
Paravision getting a goose egg
There's not a cold and goose not at all
Just a regular old goose
Well, you could tell Paravision what I established some success at the B-palm site before they look elsewhere
Well, there's a finally a kill
Finally a clean entry. Nohanyu just goes in, MHL's ADB is connected, shutting them down,
snuck them in a little bit late. And that'll end up being a 2v3. Now you have to MHL 4HP,
wrecked it now on 29. Well, I'm not planted though for paravision.
Yeah, and when do you want to begin this retake? Do you try and time it with the bomb tap?
Do you try and go... Oh, that's a nice little steal away that's his way.
And even better is wrecked it in through the window. So MHL, you are gonna step up next
and Zwei has some fun.
Okay, so yeah.
Don't even have to do the retake.
Yeah, there you go.
One by one through the window, to their death.
One way to accomplish it.
Six round lead now.
Paravision get their first round on the board.
Finally, time out from the CT side from Wildcard
to talk things over.
Paravision have already used two of theirs,
so I can't imagine there's a world in which
Desan uses his final timeout in this half,
but happy to take advantage of Wildcard
calling one right now.
They're looking to make sure that Paravision can't string two together and start building into this half
Ten kills on Zwei for the Paravision side, but we still haven't
It's been very grouped up from Jane the code is calling so far on dust two
So I wonder if maybe like Mirage has put him in like a lot
How to lose some of the confidence that is that his players could take some initiative and make some things
happens but everything has been grouped up to start maybe partially because they
just they wanted to establish that success of the B-bomb so let's see if
they spread out now and go for a few different plays across the map I think
also Thor made a good point on Twitter they're liked between the maps as well
talking about what James calling stuff oh have the phone there could be some
action soon I'll get I'll get the thorn in just a sec
peeping pushed up to the telephone pole. He's going to have a push coming towards him now and I think he's feeling a little bit uncomfortable but he can't necessarily easily fall back because that peak could come in at any time and you also have M.H.L making sure that he's blocking the lower tunnels push.
He's going to get his reward for being patient. One step so the CT is running away as well. M.H.L catches the peak, punishes it and gives the opening here to wall card.
Lovely shot and a great protocol to just back away and fall off.
You're saying about Thorne, I think we're going to take a while to get into this one.
Yeah, he was saying like James Calling style because it's a tactical and cerebral map control
and pull you across the map. It sort of requires that the team on the other side
is like going through like protocols that he's expecting, protocols that are used at the professional level.
We talk a lot about how sometimes individuals have a tough time performing at lower levels
of competition because decisions are different. Same for the team.
Flash goes up on the prompter and he sends himself forward with it, Belchnok to trade him.
So 1 for 1 and a 4v3.
Their advantage here for Wildcard. 30 seconds on the clock.
And for now, Paravision just paranoid about long and for a good reason.
Two players over here for Wildcard and Jame is edging ever closer.
He's going to plant for short. Now Belchnok can just drop back.
Once that bomb comes in, he can play from short around the corner if he desires or he can try and help Jame.
Belch not going down, not much help at all to Jane really.
This way has to activate soon because Amalotov in this place rounds over.
He wanted to push out CT and punish the rotation, but with Amalotov in double doors he can't get involved.
Well, getting closer around with self-preparatives, we're getting bomb plants now.
But, yeah, I mean this is obviously a great response for a wildcard after losing a round,
immediate lancer in back with four players staying out.
Well, fortunately because they won a round with a lower buy and were able to salvage
and upgrade to some weapons, they have a lot of cash in the bank.
So another rebuy is coming in, off is out in the hands of Jane.
That's how it began.
I skill from peeping, but it's Namanya who's had such great impacts in this game so far.
Beautiful shot from him to activate Hext up the boxes, and then this final player of
Zway just had nothing to do.
I don't even have no answers.
I said I was going to be surprised if Dastan uses third time out in this half, and he's
just used it.
So, obviously, we could tell from the scoreboard things are going wrong, but even just
further information that something silly is going on inside the Paravision camp.
So Freestyle will come to a close.
Round 10.
And Paravision still haven't figured this out whatsoever, where they can find impact.
He's been good on the cross all week this time a narrow miss as pneumonia is able to make it over safely
This is this is really
So unexpected the way wildcard are just destroying paravision right now on the second map
Yeah, I don't I don't really know what to make of it right because like mirage was equally unexpected with the way
They were fighting back and challenging and constantly having answers and now that it's happening in back-to-back maps now that you see this domination
It's like okay
And Michelle waiting for that long push coming out flash arise
But he still takes the shot and belch not moved on the first timing now. Jamie's ready to punish now peeping one
He just can't get it. So
At least paravision of one out the long fight
Wreck needs to make a decision if he wants to fight longer short
He's gonna have to fight short as they're the first one swinging out
You need to skill quick and clean.
Yeah, he has got it. He's not ready for that second player because he was worried about the long timing.
He didn't have any support to feel comfortable focusing solely on short.
So the site has been taken. Hacks now arriving on the rotation.
Bomb isn't planted yet.
So it can still be a bit of a nuisance. They just don't have the utility to make that plant difficult.
So you just put it down behind the boxes straight away here.
And then you're going to move up.
You're not sneaky, but the problem is you've got a player with a goose and you're obviously so focused on the player you know about
standing on default. So Hext just has to fall back, has to save the weapon, and a second round for ParaVision.
I'm going to look to get some exits on the way out, but Jayme is here with the AWP to try and punish that peek.
He heads back towards pit, so Hext is going to have his shot. Two players crossing, and just decides to give it up.
Values his own money more. So second round for ParaVision.
vision. On a recovery mission, just carve out enough rounds to play with and give them
some breathing room when they switch sides at half. Now on two. If he can get, you know,
if Paravision can get those four rounds here, then it's still doable, but that feels like
the minimum, right? Yeah, it's doable. And I mean, I think you can almost kind of
call it excellent in the context of being down what, eight to one at one point, you
know like 6-0 at one point.
Smoke the cross, get across.
Without Jave tagging you and...
Oh, Jame being tagged from his teammate.
I don't know why he's giving a little uptap.
Some weird things going on in the Paravision camp right now.
I was just on a different player last turn.
They threw the standard pop flash to activate short
and it was a smoke instead.
So it just plumed in the middle of short.
So they're just like messing up nades,
messing up utility.
Like there's some focus slipping.
Aggression and B tunnels for wildcard CT side.
Okay, here goes the rifle step before making a step.
So why completely alerted to that
is not gonna step out too far
and giving them on an easy chance
and the AWP to trade it back.
But Manya will go and hunt it down regardless.
Why he was trying to leave and he died.
So now they accelerate up through short.
They know they're up against a double up setup now.
They know two locks on the field and they're going to be just charging up through short.
There's one of the off God Pete teams sent to the shadow realm by no time.
And that's the site taken overwhelmed and will be planted.
So a third round for paravision as he headed the last over the half eight to four or real possibility now.
That's a sharp aim.
I feel like we've been missing more often than not from from guys like no to from guys on the
paravision side of things.
Just beautiful shooting as he gets out long.
That's a disgusting double kill.
So, so quick running through the Molotov as well.
just to take that fight and money's gone for wildcard right at the tail end so
the AWP and the M4 is going to be the biggest weapons they have to fight with
in the next round so critical they keep them alive losing bonuses is awful it's
at 1900 so around these two saved weapons likely upgraded pistols with
with utility.
Paravision closes the gap.
Now a five round lead for wildcards.
8 to 3
into the final round of the half, and we see what kind of a bi-wildcard can
scrape together.
X buys Nemanja Famas who in return drops a 5-7, so an extra rifle in the field.
We go live to close out the half.
ParaVision sending four players immediately towards the B-bomb site.
There's a tag from Jame on the cross.
Nemanja's gonna hear the footsteps. I don't think ParaVision's gonna be slowing down.
Smoke coming in now and that's the signal to pause.
Yep, a hold.
We see Paravision do this all the time when they send massive bodies and say,
okay, if they don't smoke, we're just going to walk in.
If they do smoke, we'll just call it off and do elsewhere.
However, they're bottlenecked now because of the lower aggression.
Nobody's there to trade with Shelo.
Nobody's there to support with utility.
And I think now Paravision's probably feeling like the B hit is their only option.
Yeah, well, Hexen's got a little five-seven out, taking it for a spin,
but it just gets trampled as they make their way into the B site.
What?
Oh, that's a little bit of luck.
Right through the smoke and the door has connected onto us. No tough
That has given wall card a player that's easy in the last round of the half in a retake. They must go for it
The hoping this boost kinetic kill on Belgium off as well. They spot him. We spam him down, but they're not connecting
Just don't backtrack Belgium off into that scope. You got to wait you got to buy time for peeping to get on this flank
He's only got a 5-7. It's gonna be hard to manage
But you need to have that second front available to you
So don't die until he's prepared. He's also the player with utility. He's gonna Molotov in a flash
Okay, here they go. Ready at the window. James Riesel. Oh, goes out for the peek.
He's not going to sit back and wait for you to come to hit.
He's got his frags, but swatty on the double. Now they know where Peeping's coming from.
He's running them down. Time is running thin, but both had shots there for Peeping.
But it's the time there for him, and he's running away.
There's no time, and it will be a fourth round secured by Paravision.
Lovely shooting, but had to run to pick up the kit, so just not enough time for the defuse.
Heartbreaker at the ends, but wildcard do kind of kind of make the retake look doable or they do actually kind of get the kills
Four of the last five for paravision. This half was a disaster up until round eight and then finally paravision started rolling with things
Just comes so late in the day and now you hope they can carry that over to the CT side and again
We'll just say this I mean throughout this group stage where they've played so many dust twos
James AWP has been so influential, especially on the CT side.
So let's see if the captain can get that weapon out as soon as humanly possible and bring it to Bear to bring his team back into this game.
Jello ends the half with one kill, Belshenok ends the half with two kills.
Dragging has just been an issue.
That's so mental.
Yeah, just some bullshit for Wildcard not being able to get in on this last round,
in time, keeping correct clutch and just getting kills, yeah, just sad he just didn't have
the time for it.
8-4, I'm gonna say, paravision, really important when there's pest around, obviously.
I think they could still come back even without it, but it's gonna make their life a whole
lot easier.
Yeah, you got that one, right?
Molotov out towards short and she'll go up towards top middle
Back impressive play doesn't result in a kill
Got the information they wanted and paravids gonna be well aware of this like this utility means they ran the exact same
Yeah, I mean we heard in the break there with the interviews Paula was doing the place talking about how they're running out of ammo in these
USP's only in
Visine you're talking about how he breaks the vent window and then reloads and then breaks the window at the B bomb said and then
Reloads is like the funniest thing in the world. Yeah, this is just counter strike muscle memory. Exactly. And it's probably you probably hate yourself
After every time you do it, I've just done it again. All right. No, it's up. You got the jewelies out. That's your not Scott jewel kills though
But they're gonna start falling away and they were resetting but while cornered down the two players one of them's half HP
I still know how you win this round
Yeah, well, I mean paravisions tracking you the whole way as well
So even though they might not really be a stop you from getting into the bomb site
You may be able to get a plant. The retake is going to be coming in four on two.
So, Wreck is going to try and stay short. We'll take the risk that no one's over at long.
Hasn't peaked. Oh, now he's spotting, now he's spotting Scaling.
They're not as well, not holding him back whatsoever.
Peeping does go down. 1v3.
They're going to be tough for Wreck here.
It's going to be so many targets as soon as he peeks around the corner.
It's going to be the dual barrettas to take him down and...
All right, paravision. There you go. That's the pistol round to kick off the second half.
Can you start closing this gap rapidly?
Now there is a bomb plant for Wild Car,
which means they can get a good force by in the next round.
So you still have an opportunity to try to slow this down
for paravision.
But if you don't, if you fail to win this next round,
the paravisions are absolutely back in this game.
Yeah, they will be.
Great shoot from Bellasinock.
He had that tough, tough half on Mirage CT side
at the A bomb site that just felt like it was getting
overrun round after round.
Here he delivers you two great kills.
Had a slow start on Dust 2.
But maybe that success in the pistol round in the opening round of the second half
can fire him up moving forward.
James has the all and he's going to have the pick early.
They did not expect that.
I have already running along up the street trying to force
those paravision players back.
They will fall back.
They don't want to give any opportunity over to Walcott.
But look at this play from the money is already through middle.
This couple is go back over to get spotted from the door
and he's gonna be so frustrated that he had moved through it.
I thought he had found a way.
I love the risk. I really do.
I love that risk that you've taken there.
Like, you know, you can't account for everything.
Sure, maybe you could have looked at the double doors
and gotten lucky with the shot, but...
But you got to make a play like that and around like this.
Yeah, 4v5 with only pistols.
The only thing you can do is backstab
at the B bomb site to get your team into it
because now, Bill Shnok, this is gonna be easy.
He's taking...
Double spray down as the smoke pops at the entrance
and P-Thing has got nowhere to go with this AK-47.
Second round investment or 14th round investment does absolutely nothing for wild card
Which is exactly
What para vision love to see because you haven't lost the player in this round
You're building up money while card have nothing they didn't really save enough to have a good opportunity in the next round
Yep
So everything is kind of lining up right now for para vision to play themselves back into this game after a terrible start on
us to. Yeah, you've nailed that. They're in the best possible position that they could have created,
especially if they take and recover this AK-47, which is going to happen. Yep, now it gets even
better. You've got an AK on the CT side. So everything kind of going great for Paravision.
Now I've got an AWP out for Jame. You've got AK's on the CT side. This is where what we were
talking about in that first half, where you see a favor get a close game. You're like,
ah, did you edge it out on overtime in the first map? Then this is the point where Paravision
can take over. If it's going to happen, it's going to happen now. They can put up just a
huge wall of CT defense.
The AWP is out early. You mentioned it, some of the Dust2 games. We've seen teams able to
delay the amount, like when that AWP can come out for Jame, not today. He gets it out
in round two. As you mentioned, with the money growing, he'll build up some cash
to be able to afford it down the road if he ever loses it.
Well, we have this Glock round. Can you touch back on Counter Strike muscle memory?
Oh, yeah.
There used to be, like, 1.6, way, way back in the day.
I think it started at, like, 1.3. The Deagle used to have, it was glitched.
The Deagle bullets would, like, never hit their target if you didn't reload the Deagle.
That sounds...
Every round you had to reload it once, and this is just this glitch.
And just when we figured it out, like, whenever you buy a Deagle, take one shot going out of spawn, reload.
You're good to go but like when we switch to CS go and the glitch obviously isn't there like all the old school 1.6 players
We're still doing like a little shot reload. It's like the muscle memory just never leaves you. It's just always there. That's crazy
I mean there's so many things like that. I think we wouldn't sit quite a bit when you've been playing a lot of
Faces for example when you're doing you know, you don't have nice damage and you just start slashing
Yeah, you get to the official game. We watch these pro players like stab each other. It's like
Oh, well, you've been pucking a lot
And that's what happened to the knife kill the knife slash when James yeah, yeah, that was that was interesting. I was weird
But the the money's back here for walk quite so I'm a child's gonna get the all about can have a case around it
This round really if you walk or just trying to disrupt this put an end to it straight away before it really gets going
Let's find out a little bit of a risk for paravision
It's only one defender at the B bomb site to open up. That's Yellow going over there.
Molotov down. Smoke down as well to buy some time because Node is going to start shifting back into towards CT spawn.
And while the mid smoke is still up, he's going to wait for Belchinoch before they can kind of turn that corner and clear things out.
Interesting risk with the flashbang, Bell should not jump to the other side, now we've got a crossfire setup.
Oh, it's off to stall out the smoke. And James still has a strong position on short, so Wildcard gained control and map control of middle and Xbox, but
But have you had to do anything with it that smoke and CT spawn is going to fade shortly
And a great position first way out towards long at the double doors inside cave so when he turns he'll have a very fast flank
And paravision vacates the B bomb site they want to handle the mid portion of the attack peeping gets the first kill
But still two defenders lined up along the wall. Yeah, two smokes now raining into the B bombsite one Lorke smoke one door
Smoke! Can two players nearly line up?
Welch, you're not getting traded.
Sway admitted important frag here on the menu, who was trying to get back to join his teammates.
But three players in a wallcard have made their way into the B bomb site, so it must be retake for Paravision.
Yeah, importantly, bomb not even planted yet. Actually, he gets off it.
He thinks they're going to try to retake with that flashbang, so all of Paravision is here.
Yeah, there's not a whole lot of utility. Not a single flash left here.
So they're going to try and be a little clever about this and get Jame on the boost, but he ain't seen anything.
Which is information of itself, he's got the angle now to try and punish but Hex just peeks out, I mean that's perfectly played by Wildcard in the post plant, and that'll be the retreat from Zwei.
That's a nasty 1-2 punch.
Zwei might come back.
No.
Okay, he's gonna go for exits.
I was like, I thought he may be considered that he faked them out with a runaway.
I mean, they're aware that he could be in the low tunnels.
Yeah, I think damage is the name of the game for him.
Just grab one kill.
Maybe even the AWP after the bomb blows it. Everyone kind of evacuates since no chance to retain anything, no chance for kills, no chance for the AWP on top of the boxes, 7-9 but plenty of money in the bank to be able to drop an ADP over to James, so they haven't lost out on that resource yet.
Good catch on the observant team, spotting that AWP blast against the boxes towards CT.
Alright, well it's not gonna be just that smooth sailing comeback for paravision.
Wildcarts are disrupted immediately as soon as the guns get back in their hands.
AWP, pick up.
And it's gonna be Jayme again wielding.
I'm sure he's gonna lose it.
They've got the money for it again, HL.
He's taking his first spin out long.
He's gonna burn and he'll fall back.
Yeah, I found him, clipped him in the shoulder.
Five on four provided by Jame.
Okay, that's a bad time for that smoke.
All the way caught off guard by the timing, but still wins it out.
AK comes out in time, and a clean headshot.
And now it's a three on five.
Yeah, that's... I mean, if you're paravisional, you're going to lose the last round.
You want to start the next one like this.
MHL also half HP.
Yeah, you shouldn't really let this one go.
If you do, there's something going terribly wrong for paravision.
Bombs dropped all the way out.
So, okay, well, the way he just clear in corners gets picked off by the AWP.
So now it gets interesting, and HL doesn't want to go long solo with the bomb just in case.
Yeah, there's actually a couple of opening opportunities. 30 seconds, that's the problem here for Wildcard.
What's baffling is that kill happens in the long cave in Zelo, and you know they didn't even look that direction.
No, they just have no terror in the world, fall into the world, but they can push long and really take that avenue of approach.
No towel from sight. It's gonna be hacked through the issue and it's also neutralized along with everyone walk are really your 12 XP or 6 HP
Yeah, you can't do this trying to back away try to get away safely if you possibly can Molotov rains in but they're already gone
So should be a watch it is a hunt. It is a hunts. That's one shaved off, but they're still coming
Bell Shinok up next
NHL just gets around the corner and hides inside the smoke and pair vision call it off
They say we don't do that though. They could only for it. Yeah, but there's a couple players low, right? Yellow at 5,550
I think they're kind of playing this half as if they don't ever want to be reset. Yeah
That's fine. You want to always have a buy if you're paravision especially I'd say your confidence
Isn't that an all-time high right now if you're paravision?
Yeah
probably
Okay, dying down the start of dust to losing
garage well their confidence doesn't seem too shaken they've actually gotten
better ever since they got smoked in the first half you kind of mentioned it like
they had that moment where it felt like they could take control I mean if you go
like they started out 7-0 it was 8-1 at one point but 8-1 it's just
completely reversed 7-1 now so they've just done it right back in return to
catch up on the scoreboard yeah maybe some dark moments in the first half
where things felt flat things felt quiet and things felt like our players
weren't performing but now during this stretch I think Paravision is going to be loving it and as
long as they can latch on to this and keep it up without any devastating losses don't lose
any eco rounds don't lose some silly 1v3 I think that confidence can stick around for the rest of
the map look at the pacing up short though no one from Paravision realizes this jayme has just
gotten back towards car with the AWP perfect timing jayme is going to have no issue and
striking straight through pp hext also a victim within the first couple of seconds of this
This round, while Cartron accelerate, change the pace and hit towards his A-Bomb site.
The Paravision are ready for it.
Nemanja blinded.
Chambers go spot him.
Can't connect a shot.
But manages to get away at least, but that bomb plant is coming through.
Their safety.
Their safety for Jame.
Their safety for the players over at Long.
It'll be really hard for Wildcard to do anything about this.
And look at how harassed they are.
So much gunfire through the smoke.
Nades breaking it open.
Wreckage brought down low.
Paravision back away for the moment.
To set this back up.
3 from long, 2 from CT spawn.
Oh, Jane.
Come on, yeah.
Gotta be wrecked.
And now, I'm a shell as well.
And that'll end up being the recovery that Paravision were always set to get.
9 to 9.
We are tied.
And Paravision...
Pretty quickly, it feels like.
Yeah.
Well, we've kind of been waiting for that moment where it feels like Paravision changes the feeling of this game.
Didn't feel like it was coming for a long time there.
there. Start to lose faith in it. I think this might have been the round that actually does it.
Can see what wildcard bring to the table. Full losing bonus and the bomb plant so
AK-47 on MHL. $3900 on peeping he has yet to spend so they are gonna step into this round.
Rifles sold back. Full blown half by. Tech 9s in armor with utility.
The safer call I think, making sure that you have enough for a full buy of the next round
to get started again.
Full buy here would have been you battling against Paravision and your economy for the
next few rounds, so they decided to take one less fight.
Demanya is able to clear out Catwalk, able to mention nobody home, nobody aggressive,
peeking for information. Pressure again on Bel-Shinok and Jello. The two lowest frag
totals on the paravision side. And now they've got to worry about middle as well.
Ah, bursting through here down the wildcard trying to get into the site.
Weak of weapons with strength in numbers. Wreck and Hex. Tech nines have
carved up the B-Bombside defense and you can't kill for this. So that's the
round win in 10 to 9 perfect moment to sprinkle one of these round victories in
for wildcard. Yeah man that kill in middle and CT spawn on top of the boxes
over the smoke is just that one hurts. You could see all paravision defenders
yellow and and Belichonok just got a turn trying dump utility to delay that
portion of the attack. They don't really have numbers they just know at least
one.
Those tech 9s bursting through the smoke is just so tough to deal with
when your attention is divided. So wildcard right back up at 10 that
The whole philosophy of maybe ParaVision taking control of the game in that previous round
it goes by the wayside as Wildcard continue to fight back and reverse their fortunes.
And with the Half-Buy, without investing everything, their money is going to be awesome now.
$5,800 on NHL, $5,800 on peeping, they got rich real quick by winning that Half-Buy.
So ParaVision reinvest, their economy is just fine for the moment.
We're going to start chunking into it with these reinvestments.
20 set to begin
yeah i just love seeing the attitude of walk on the just not rolling over
Smaller competitive today than I think many people were anticipating
Shallow moving into the lower tunnels
Good position to have so far
Continuing to move up
Keeping alongside Hexen here. Emmett shell is going to join them
But this could be the most disruptive play of the round
Hexen is the one to fight and he's got it and then comes in can Belcher not get away
Yes, he can just around the corner to hunting and down peeping running through the flames hunting that kill that trade
And that's the P bombsite open. Yeah, they still caught on to it
Yeah, with that heck when that contact happens the wild card is gonna press the issue at all times
They want to go fast. Oh, that was the missed opportunity. No, it has to hunt that down being highly aggressive. Oh, can that do it?
Oh, it doesn't quite get around the corner held off by a Molotov as well
And I think because of the flames jame calls for the save
this is crazy wildcard pushing up to 11 okay it's gonna fall back now and this
is I mean if that Nate lands if you get that kill on the player retreating back
to the low upper tunnels if if a lot of what ifs there preparation but at the end
is wildcard again that B bomb site I love the idea that peeping is not
having an amazing map right like he's just he's not like having the most impact
that kills but that kill like the fact that you hunt that kill down yeah it's
because by the by the by the sense of like the timing that he gets when he
sees him jump around the corner he's like I'll run through this mall it's off
because I'm not running through it not knowing what the fight is you know
there's only like two places he can be that I have to worry about when I get
through the mall it's off it's gonna be on those boxes or it's gonna be
car so I mean he's just he's just ready for that fight I think they
should not probably would have won it but he misses the second jump onto
the top of the boxes and then it makes them awkward for the fight I mean also
really important fight one by Hext so yeah the tunnels takes a think on board
but really that was massive okay one card standing up at just the right time
and why not just keep going be well maybe just 99 damage as well that's
10 minutes, Charles, so the collateral comes in.
And that all forced you to reconsider.
Well, James just got done playing 10,000 rounds
in Mirage, where they just rinsed and repeat at the A-bomb site
because it was working.
So he's like, all right, well, if you're
going to try and abuse the B-bomb site,
let me just bring this off over here.
And look, it's a great tool to use.
Bring the off over for a round.
Make them nervous about taking those fights
and those angles in the future.
When I look into respond wall card,
you realize the B-bomb site's closed.
Try and open up A instead.
That's the ball in the back of the packs. You have to go back and collect that and that's the big issue here for Lockhart
because the other players are so committed either to the side or they're too far away in the form of MHL
but that kill comes through from Hex. The grenade is landed so Sway's down. It's a 4v3 but Sheldon's now arriving on the rotation.
Hex falls from the long player and MHL's on 1 HP thanks to that collateral damage that Chame was able to dish out at the beginning of the round.
So up to 10 now for Paravision. Double figures reached.
Yeah, we'll get an extended save for about 35 seconds as well because no chance I'm each always even gonna try and go for this
Hate to say it. Yeah, we might be getting to that territory where we might get another overtime Jason
Feels like it's a possibility. Well, I've you done that because I want another beer
That's fair bring it on over
Let's go third map as well why not
well wildcard did struggle on mirage to close it out obviously they had what
seven chances in the various over times to actually get the win if they can creep
it up to 12 we'll see if they've if they've learned their lessons from the
previous map problem for them they're not no problem but the situation they're
in right now is yeah timeout makes a lot of sense third and final this is
very important round it's very important by after they invest in this round they're
gonna they're gonna be pretty depleted on cash
so you have to be really really careful I think this this round loses
provisions of I mean they're gonna have they're gonna be able to kind of creep
up towards 12 with a great chance at it against a lower buy a weaker buy so a
conversation and wildcard to figure out how they want to handle this and
get everyone prepared for an all important round 22
It's an important one kill.
I like this from Paravision. They have all the information now as well.
They pretty much know what's happening on the map.
All the swing inside the flames. Flashbang as well.
Another one's trying to lay this, but look how little Namanya cares about all of that.
She's blindly firing as he's running forward. That nade could clean him up,
but he's tucked behind the box.
Belch not taking his head down and goes on up.
Namanya removed an advantage now.
Picked up off the back of those two kills from Paravision.
MHL and Wreck, no closer to the site.
Belchmark is collecting another one.
He mentioned his quieter game
when he's starting to deliver impact now.
Wreck and Sight, dead at the hand of Shelo.
And we do have Paravision collecting.
Get another round.
And all things are tied up.
Yeah, and then there's some decisions now.
The money's not as nearly as depleted as I expected.
It would be for Wildcard.
MHL had 4800 hexes, 4400.
They could buy some hero weapons
if they actually, they could go all in
if they want to, I guess I should say.
Awesome.
I actually kind of like, you know,
I'm not gonna go through the X's and O's of the buy of whether it's great or not, but I love seeing the attitude at a wild card to just say
Screw it. We don't want to play for overtime. We already did that five over times on the previous map
We want to go for the win right here right now fully invested. They want to give themselves a shot at regulation win
Big risk
That's the need heading into the lower tunnels
Packs to Nemechel, dodging the brunt of it. In fact, 2 HP is all I take.
Middle of the map controlled and wildcard flying that pack mentality. Packs just making sure that their flank is safe from the upper tunnels.
Three players heading up short now, a little bit of smoke, a little bit of utility simulating
and execute onto this A-bomb site, they're going to commit to it as well.
So I keep this head down, trying to cross into the site, smoke goes up, oh, and Nemanja
threw it away, removing his way, and they've broken into the site, so paravision pressures
on you, otherwise, wall card, head up to map point first, a 4v5 retake of this A-bomb
site.
all day of the week though they got plenty of cash so they're gonna come for this and they've got some utility left over as well
Creeping silently they love to play contact to this point and then explode then they move into the retakes their numbers
No longer favorite wild card time though certainly does you gotta get a move on and the kills are there from no
They were shallow at the right time it's hexed all the way down in CT spawn and para vision make their way into the retake
They will grab map and series point and that last spot in the playoffs
It's looking like it's going to go the way of paravision.
Oh, that is a lovely retake.
Such incredible shooting.
And you could tell Wildcard that they
would have a little bit more time.
They didn't think it would be that clean-net long rotation
back to CT spawn meant to kind of dissuade and disorganize
that retake as it's beginning as just seconds off the mark
because there's no resistance.
Clean shooting.
Paravision 12-11, final round.
They get one chance to avoid over times.
It's been a great match up here for Wildcard.
Incredible first map on Mirage.
An individual performance on Wreck
hasn't continued here into Dust2,
but they've remained competitive versus ParaVision.
Just looking like it's gonna be too much to handle.
Not ready for that next progression here Wildcard.
It will be ParaVision who have been
touted as favorites for this event
to have required every single day of the group stages.
Every match required for ParaVision.
Every round, it feels like, but finally, they will be entering the playoffs, three kills
away from doing so.
Impressive look from Wildcard here though, in this series, in their elimination.
I mean, to come into this series where we had no expectations, they'd be able to overcome
this and still obviously a chance they can take overtime, but then awesome to see what
Wildcard can do.
We haven't been able to see a lot of them at this level throughout the year.
They've certainly put Paravision to the test here.
Jane, good shot.
Now just wreck and hack, standing away from the playoffs
and Paravision, a long and labor group stage.
What's okay?
Little bit of luck going Hacks away there.
Spray control off the chart.
Yeah, he's managed that one.
A long and a labor group stage.
It looks like it's finally gonna come to a close here
for Paravision, and they will move into the playoffs.
They get the result they've been looking for,
maybe not as easy as they would have liked,
but PowerVision will feature in the playoffs
called the favorites for the event.
Well, they're not playing like it,
and everyone's got to feel like that trophy
is ripe for the taking.
That's twice now, I've seen Dustin
giving Nozah a mouthful after the map.
We'll get into that in a little bit,
but there it is, PowerVision,
they made it through to the playoffs here
at PGL Bucharest,
and we now have all of our playoffs teams.
Wildcard put up a good fight there.
And I mean, this is something we have to speak about.
We consistently were saying, oh,
ParaVision is one of the best teams in the world on Dust2.
They almost took it back to overtime.
So let's focus in a little bit about what we liked
from Wildcard during this series.
Yeah, I like how explosive they were.
I mean, just like that they were really, again,
just trying to play disruptor.
They were trying to get in ParaVision's face.
They weren't letting them get comfortable
in the early stages arounds.
And I mean, it felt like one,
Namanya got that ace,
which included that crazy triple kill with the MP9.
That moment just seemed to like really fuel Wildcard 4 for the next several rounds, just kept on the opening pit.
Nemanja kept being able to get these 5-on-4 advantages for Wildcard and they were doing a good job closing down those advantages rounds.
Yeah, I mean not just that, the calling and just the way Nemanja played in general.
I think he's been a bit of a revelation obviously.
He's been playing in the tier 3 online circuit for a while, has a bit of a, you know, some people would say a reputation, I don't know if that's the right word, but you know, people taught you a sus for certain times with zero tenacity, some of the games that they were winning and then losing, but you can see him now on land, he's proven he's a real deal, not just calling and fragging as well, putting himself in these positions where he can make the difference, I think it's been quite a joy to watch him.
I think, again, the fact that he's fragging at such a high level, and we kind of talked
about before the game started, he was going for a crazy amount of opening attempts on the
T-stop in particular, and also playing aggressive CT positions that you don't see that many
IGLs going for as much as he was going for, and he was definitely getting a lot of success
in those attempts.
Yeah, A-M-H-L also had a good first half, I would say, I'm just taking half.
He had some opportunities, didn't really make the most of it, and yeah, I mean
and wall cards will be at the same time happy with what they've shown and also extremely
frustrated because 13-11, 20-26 against Paravision could have been a much better story.
It's one of those horrible things where when someone comes onto HLTV tomorrow morning to
look at the score line and they see 2-0 to Paravision, it doesn't really tell the full
story, does it?
No, but maybe there's someone that can tell us the whole story.
We don't know yet, that might be a surprise, Prof.
not play it for you in this one dust. Oh that's a good question. I'm gonna go with
James Oppen. I feel like that really was kind of one of the things that got them
back into the game when they were behind the eight ball and well behind it.
There was also a lot of how they were able to close the game with some of the
picks he was finding so I'll give it to the leader. Good job. Yeah his way
had some moments as well. I think he played a pretty solid game and one of
the few rounds in the in the first half that they managed to win was
him doing like a triple kill on the B bomb site on the post plant so that was obviously crucial
considering it was 8-1 at one point I think for Wildcard and then in the end yeah huge run
that the young boy inspired. So Profties to this but now I get to introduce him. Dustin is actually
going to join us on the catch so I'm going to call him in. I have two questions for him.
Hello, how are you?
Hello, hello.
Hey.
I want to talk with you.
These games are unbelievable.
Yeah.
You're really not beaten the paid by the rounds allegations over there, Dostoev.
I'm just saying, man, is there a bonus structure in the contract or something?
I can start.
Yeah.
Take away.
What's going on?
First of all, first of all, we was in Shinkien zone.
We was after Rotterdam, we was inside the zone.
We always together sometime.
We have, I think, part of these results is a bit of tired.
Yeah.
Okay, but Vitality also, Tyra, they can go to Australia to anywhere, any tournament they can win
because the skill level is enough to beat teams and win them easily.
And also they always go 3-0 on groups, they're always in semifinals
and it helps them to have like these more extra days.
These extra days also, I wanted to win after 2-0
because this today is helping us a lot, because we can add more, have a rest, like mental
reset. Okay, about today's game. We had good preparation. It was 2-2 game. I don't want
to lose this point. And we start to win in Mirage. It was 7-2, 5-3, and not a big
dying, 3v3 and a lot of rounds we're losing like noobs. I have question
2xcl, 2xnote, 2xbiltronik, 2xjame and very less questions. I know you're also
making podcasts and they're making some mistakes and some pauses I take
what the fuck are you doing? What's wrong with you? For example on Mirage
anti-echo when we had a execute.
Just there, it was so many rounds.
Just jump, it was, okay, okay, maybe I remember.
No, no, no, no, no, no, no, no, no.
The scars burn into his brain.
Oh, yes, yes, yes.
He's not jumping, or they don't understand the whole situation.
My team is not stable enough to, right, we need more breaks.
I feel like it's a situation, like, same like Pro League.
Yeah.
We won 2-0 on the beginning and lost 2-3.
I hope when we go to playoffs, it will be a bit different
because it's a playoff, maybe some of my guys will play better.
But the general level is not enough to winning stable,
winning with comfort and this game shows the reality.
And two days ago we were at the top three.
Sometimes when I talk to them, I don't know how we are top three.
And I think when we played these previous tournaments, it was like a lot comes from motivation to winning,
playing against spirit, against monosy, it's always like different mind games.
And when we're playing with different of like Nemanja today, we played with, I guess,
I guess last year in Zerotunassity he is always alone, he is very playstyle.
But today we managed to win and it's nice that we qualified.
But I have question to my players.
I want to see how they will perform next month because some level of mistakes are unacceptable.
I can't, we have major, I can't kick them right now.
But if they continue...
Yes, yes. I can tell it open because it's not a case. Some situations are too much, too much same mistakes.
I'm tired of saying again and again the same mistakes.
I hope they will learn and be better players.
But in tier 1 elite games we need really strong guys who play comfortable like Makazi and Na'Vi, Beat, I don't know,
I don't know ropes in they will don't and my guys at least two of them should play like 1.1
Rating please 1.2 at least one we are all one ratings weekend
James
James good
always
Very comfortable. I think part of our success. We like start to be more experienced. We have more structure and
And for us, it's always better to have more breaks.
We can add more things, prepare more maps,
and we will win comfortably and be prepared.
When we are after tournament, after tournament,
we even don't go home.
Every day game, every day new game,
and we don't have, I think, mental reserve
to fight on 100%.
That's it.
So you're being very honest with us.
So I'm going to test my luck, yeah.
I saw and I think a lot of people watching at home saw at the end of each map you stood
up and you had words with no time and you had quite a animated conversation.
What are you saying to him?
I think bad thoughts to him.
What are you doing?
You and bad words because there you go.
Oh, you watched Dust2, yes?
Yes.
You did watch Dust2?
Yes, absolutely.
9-9.
Uh huh.
He's on CT.
Why he goes above?
I don't know.
Reveal CT and play 100%. I don't know why he's doing that.
And always, there are kind of, we call it brain locks.
Brain locks. After the game, why are you doing,
I'm watching them. What are you thinking right now?
What are you doing? You can't answer.
Tomorrow we have a new game.
And yesterday after the game it was hard toll.
We had good preparation, it's wild card.
Today I was like Blade.
I made all preparation.
Even with this hard preparation it was like close score.
Yeah.
At least I made everything good we can, and at least we won.
Who will play tomorrow?
We don't know yet.
I think it should be updated soon, yes?
Yeah, let's see.
But generally night.
Let's have our food, right?
Yeah, talk before.
What else I can...
I mean, maybe it's a 3v1 team, but we'll see.
But generally, Bucharest is a nice tournament. Everything is nice.
I like this place.
We qualified for the first major in this studio with James.
I don't know, even you guys were here.
Yeah, it was 2017 or 2018. It was Boston major.
It was our first international tournament here.
Bucharest is very nice.
PGL was my first tournament.
And after tomorrow match, I sent pictures of previous stars of CIS,
like Flamie, Electronic, when they wasn't primed.
Simple, when, how they want to win.
How it's important to win every match.
I don't know, it's what in mind of my players,
we're like, Bill Chonok, I hope some of them will be,
it's, they should be talented,
they should think about CS always.
And I'm as a coach, James as an in-game leader.
We can't do much if they don't understand
some situations.
Yeah.
Really quick, we actually do have the meta.
We're going to call them up now, so now we can see who you'll be playing tomorrow in the quarter-finals.
Oh, Mungols! We didn't play against them with this roster.
Okay. How do you feel about that one?
It's nice. When we play with new opponents, it's good. I think they're in good form.
I think we and Mungols were in the zone, we are in stage three.
All good. They are on chill vibes. We are on chill vibes.
And if you lose, nothing bad will happen, ok, it's mongol, if they lose, they can always paravision.
You're more scared of playing against MIBR, where you can lose 100 VRS points than mongols.
Yes, yes, yes, of course, of course. When I see it more than 50, I'm more worried.
Today was plus 92, I know, for wildcard, so I guess that stressed you out a bit.
Yes.
I mean, you had a great question, like when we were talking before,
is like, why are you guys better against better teams and worse against worse teams?
What is the difference in the players?
Because it doesn't seem like you're making as many mistakes.
Because elite teams have structure.
They have coaches behind.
They have like, Niko in the team, for example.
They have like, some plants, they can't, for example,
some players can't do whatever they want.
and we understand it. And Mia as a coach, J.M. as a game leader, we played against these players
for like 10 years with some of them, against Nik, against Apex. When we were in Avangar,
we played against Apex in the IWU 2019, if you remember. Yeah, Starlight was amazing. Yes,
and we know the style better. I think also pressure comes and the difference nowadays
The reality, I saw in Twitter, I see what you're always writing,
we tell you one level above, all other teams like Navi a bit above,
they're stable right now because of Makazin, he's a really good player.
And all other teams, they can lose to anyone.
That's the reality. I can't do anything against a better team
because we have good calls, we have good reparations,
we know the pressure on them, and on a good day,
we can win, we go to stage, we're feeling nice.
I think I told it as before, it's a pressure.
All the elite teams, they have a lot of money, expectation,
and our style, we don't care, we just play.
Today, the game against them, we are like wildcats.
And after that, when we become top three,
my players can't be elite players in two, three months.
It's not possible, they need years.
Even, let's talk about Vitaliy.
How many years they play?
10 years.
Apex 15 years.
Yeah.
20 years.
How many years they will, with, how many years needed
to they will to win Cologne and Katowice?
Coming Cologne, I think, for first year, but.
With Misuuta.
Yeah.
They play with Shrok, so many RPK.
And we are in the beginning, and generally we play good, nice if you will be top 10.
Mokharev is nice, tomorrow playoff, I'm ready to fight, today was hard game, that's all.
I'm enjoying my life.
Oh, it's our wipes!
You're not taking any pressure on you to have to win this tournament or anything like that?
No, no, no, no, no, I don't care.
Just underdog?
Yes, because we have after the tournament three breaks, three weeks breaks, it will be Astana.
It's my country and for there I will be more prepared.
How's the meal plan going? You said you're trying to get in shape for Astana?
We will have a break, then we go to bootcamp, nothing else.
Always bootcamp, that's all.
I'm happy that it will be tournament in Astana. It really motivates me.
And here's no teams right now.
And everyone.
You're the elite team.
Yes, we are one of them.
But my team can't play from favorite side.
I don't know, something.
I need to talk with them.
I don't know what happened.
I was so mad.
I told before the game, if you lose,
I will not talk with them.
Well, they didn't lose.
You're in for the sales.
Congratulations.
I'm going to let you go have those tough words with your team now so you can head on out.
Yes, I will go. Thank you very much.
Thank you. If the questions were in my language, it will be much more interesting.
Sometimes English. Thank you.
Thank you.
Thank you.
You keep going. You can take the mic over there. Thank you so much.
Those are my favorite types of interviews. The honesty that we get from Coach.
I don't know if it was much of an interview, as much as we were like,
he was coming to a counseling session and we were just kind of like letting him lay on the couch.
on the couch, speak his feelings, you know. No, definitely we'll take it. You could watch that interview
for ages and like learn so much from it. Like that's probably one of the greatest monologues from a
top coach or player that I've probably heard ever. Like this how direct he was, how honest he was,
a lot of the things that we feel he feels himself and I'm sure it is frustrating.
I mean he said he said he was going to do a complete blade today in the preparation. I think
I think the post-match was also fully bladed when blade gets into the talking
is like you ask one question, then you just leave the room for 10 minutes
and come back and it's like he's still talking.
That's what I love though about like the CIS and Eastern European coaches,
they will be dead honest often and like they'll own it,
like they he'll be like my players play badly, they'll own it.
He literally said that he would kick someone if he could.
Yeah, but then on the other side, you'll get like other coaches
who you ask them and they just give you the same.
We played our game, we have some mistakes.
I much prefer those conversations.
We were all watching the same game. We all saw the same faults that happened, so at least he owned them.
Yeah, that was wild. That was wild.
I seriously enjoyed the part where he said he did all his prep. He did the blade, so nothing can be held against him.
Let's take a look at the results from today, and what our playoffs now look like. What an interesting mix of teams we have, Jens.
Yes, I mean, obviously started today with the focus losing five
dollars. I think this is going to be a typical issue like an issue
that they need to get over. Like they look really good for good
portions of a map and then things just get out of control
eyeballs then came out on top with I want to say experience
JW has experienced the rest of the team super new and Max
her had had a nice series right there.
Well done by bait. You know, I mean, this is the team
that had some sparks at the end of last year,
the team that we had a lot of hope in.
Unfortunately, had kind of a rough start to this year,
was able to win a smaller land coming into this event,
and now they've been able to make another big playoff.
And so, you know, Masters Bucharest,
when they made the playoffs that event,
that was kind of one of the first real big ones
going into the Budapest Major,
that kind of let them build a little bit of a reputation.
So I'm happy to see them kind of recover a little bit,
make their way into the playoffs as well.
We're gonna take a look at the playoffs bracket now,
and I know there's lots of conversation
about no big teams here,
but there are two major winners in our playoffs.
James and J.W.
Yeah, it's pretty cool, man.
All right, we gotta give them their flowers.
Yeah, I mean, you could also count the third one,
I-Bars coach Pita, coaching NIP in 2014
for their first and last major.
So that's another one right there.
This is a crazy bracket, man.
Like the bottom side is so heavy.
And it is because obviously, you know,
ParaVision was a team that many people expected
probably go 3-0 or 3-1, but because they kind of foam on the ball a bit, they need a 3-0 team
and Mongols, or 3-1 team and Mongols, excuse me. In the bottom side of the bracket, you have
foot there, that's a 3-0 team that's been really dangerous, and then bait just getting through
today. So I mean that, that is like the path of doom on the bottom side of the bracket in my
opinion. If you listen to what Dustin was saying, this is exactly the type of team they would
want to draw up against, because he said they do play better against the more experienced
teams. He explained that there's an expectation of protocols, there's an expectation of how
top teams play. Mongols is as close to a top team as they're going to get. That's very true. I do
think the one thing that could harm them in that series though is that again they do seem to struggle
with teams that play like really disruptive CS and getting their face and don't let them really
kind of play out the rounds at the pace and rhythm that they want to play at. And Mongols is
that kind of team that's going to bring it to you. And also Mongols is a team that loves to
play Marachas. It's been a vulnerability for Paribas for a while now. So I do worry a little
bit for them in that series. But yes, in theory this is a team that they should
understand more and have a better chance to kind of play up to that level as opposed to you know
struggling with a team that maybe is unorthodox and that they're not used to playing. Yeah,
but great chance for also MIBR and 3D Max to make a deeper run here. Astralis is on that side of
the bracket. Obviously they have been pretty good but I don't think they're undefeatable, unbeatable
in any way. I was looking at some of their stats they also have a crazy like 60% 4v5 win rate
Which is like that's kind of not possible to be that good when you lose a player like when you lose a player
You should be less likely to win the round not more likely
So I think there's a bit of a you know returning to a mean coming in for us as well
It's been a cracker of a day and we ended with a banger here in the group stages of PGL Bucharest
I am expecting much the same tomorrow. So go and get some rest
We got playoffs to get ready for and we'll see you then
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