PGL_CS2
[B] paiN Gaming vs. TYLOO - CS Asia Championships 2026 - Group Stage: Elimination Match
05-22-2026 · 9h 02m
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to see is easy championships.
It's our final day of the group
stage here, which means we're
going to be seeing who's going
through those playoffs round in.
Yeah, it's going to be a really
good time, right? We've got the
winners game immediately to kick
off the day. So one of MIBR and
bait here on the B stream is
going to go immediately to the
semifinal and the other will go
the final bar. That also means
skipping an extra best of free
today. You just play this one
and then you got tomorrow. Well,
the rest of the day to prepare
for tomorrow. You also get that
guaranteed third place decided,
right? Which I think you'll have
a lot of impact in both prize
money as well as the RS. So yeah,
there's a lot actually going into
this opening best of three. And
yeah, after these two games,
it's been going into the quarter
finals. So the actual playoffs
do start today, which is exciting.
that's the group A on your
screens, legacy worth team
Falcons. That's an insane
game. Things are probably
there's two teams you expected
to meet there. Maybe there's a
good case of mouths. They
unfortunately they had to do it
the hard way, which they've
managed thus far, but they have
pain to go up against in a
game later on in the lower
final. It's actually really
cool to see the both mouths and
pain have won the two best
to freeze. They lost the best
which you'd expect out of both mouths and pain. It's nice to see that Tyler was still putting up a
little bit of a competition and M 80 in those best of threes, but the favourites definitely won in
that lower bracket will move over to group B because on the B stream here today, we are covering
the the bait versus MIBR game. And then a little bit later, the Mongols will take on Parry vision,
the team. I mean, it's a
little bit of a different
aspect of the game, which is
really exciting because we get
to see a mongols that were just
about handling team liquids
that I think they looked a
little bit worse yesterday
compared to when they played
against bait of a parry vision.
Yes, they did win against
the vision, but the vibes in
that team. Oh my goodness me.
That looks absolutely
So there's a lot of pressure, I think, on that team at the moment, and we'll see how that
mounts against an opposition like the Mongols.
He just about scraped first through Vustlin vision.
That's how they got decimated by MIBR, right, which probably doesn't make them feel any
better.
So Mongols can be a real tough test for them, but that's a little bit later, and we'll be
closing out the day with the quarterfinals, which is very exciting.
So I'm not sure who that's going to be yet.
That's all we're deciding here now, but no matter who goes through those quarterfinals,
is going to be a stacked
playoff just based on the
teams. Basically all the teams
you probably expected when you
looked at this are fighting for
the spots. Yeah, I completely
agree. I think it makes a lot of
sense. Maybe only the inverse
over a group be like Mongols
versus Paris vision could be the
quarter final semi final game.
Is the only word arguing, but
hey, it isn't that way. In fact,
it's a lot of credit where it's
due to both M I B R and Bay.
They've looked absolutely
phenomenal at this event so far.
Sure. Small sample size. One
best of three. One best of one.
If you go on HLTV and you look at
the stats of the week that they're
quite a fun sort of like stats.
Keep track of look at how many of
those MPL did this this week
because I tell you what, he's
dominating the majority of
the opening game versus 3D Max,
which felt like it could have been a 13-0 at points,
but ends up being a bit of a fake comeback from 3D Max.
But it's more that piravision game that I look at and think,
okay, this MIVR means some serious business.
13-0 points, but it's not a big deal.
I think it's a bit of a big deal.
I think it's a bit of a big deal.
I think it's a bit of a big deal.
I think it's a bit of a big deal.
I think it's a bit of a big deal.
I think it's a big deal.
in Brazil. It's a great
team. It's a great team. It's
a great team. It's a great
team. It's a great team. It's
some serious business. 13
six 13 four against
Paravision of all teams. It's
an incredible result in their
upper semi, and it gets me
really excited going into
this game. They show many
different faces as well. Made
in Brazil because what you've
got here, especially at this
event that Insani was saying
in the interview that they
lnz. How organized that
being on the same page for
really cool. It's the, I
of this team going in t
to go back a number of ye
these players their secon
in instead of kick it. Um
that you have the insani
a unbelievable rating agai
are going to be our maps here,
which is, I think, pretty cool
veto. All things considered
here. The M. I. B. R. They love
a bit of inferno. It feels like
a natural punish to pick into
bait. Bait would lean into the
mirage that they picked 70% of
the time and ancient as a
decided these are two really
good maps of bait, but also
these are strong maps that
might be up. Yes, the thing
right here from maybe a short
to have your strongest maps.
The only one that kind of doesn't get floated is the Nukes,
because even the Ancient Decider is really decent,
but it might be hard.
So they're very happy with this veto.
And I think this Inferno is going to be a real test
for this bait team.
I'm excited to see how they got up against an MIB.
It's firing all cylinders,
because I mentioned in Sani's insane performance.
I've been super impressed just with the whole squad
across this event so far.
Klim been really stepping up,
which it's great to see him playing in a tier one event
you can do the same thing he's
been doing in South America.
Bates for recent results on
Inferno are actually very funny
because they lost to 3D Max. They
lost to 3D Max, but then they
beat Navi. So that's okay. That's
a very stark contrast in teams.
Let's get this underway then. It's
the upper bracket. You're not
eliminated if you lose this best
of three, but it just means you
play later today in the quarter
finals. M I B R kickoff on the
and Clem instantly destroys MPL.
That's a big target to find early in the 3-2 lane, over towards B.
This looks good for MRBR, they're spotted, happens to play at New Kinsy's door.
It's not going to fly, he falls back just to come around for the flank,
make sure they've got the control for a fast retake.
Push up banana comes quickly.
In time, it is going to be a limiting factor, it's just these weapons.
No kits, no utility.
The strong post-fight position three plays on site pit and mini pit and time is a ticking M.I.B.R. feeling like good right now, but this time he's easy to play as can they get in?
Kenzie Zaw giving a shot. Oh my God, he's fighting the frags. The dual Barrett is connecting the time limited and despite the sequence from Kenzie Zaw it is not enough.
It's an ace technically in fact and then more an ace plus one for dual bretters in that round
A hat trick of France for kenzie's all matched by that have been sarnie
Awesome way to keep starting some funny. You've got M.I.B.R
Stamps on the pistol getting set up in these double packs of crossfires and sure one of them on site doesn't hold
against kenzie's all but insani steps in
There was even that beating switch in towards pit and mini pit for MIBR and I love how assertive
MIBR is being and that's been the way that they've been playing all throughout this event.
So far, they've sailed onto MPL and 50 damage immediately.
This is the force all in for bait.
This MIBR giving it a little bit of a poke towards top banana and now they set their
sights still on some top brackets and apartments control.
destination, not yet determined. They're just trying to play with these rotates at a bait.
You know, just get an idea of what you're up against, Frank. I think you've already kind of
sniffed down that there is an investment here based on some of the util that's been shown.
Multiple blocks make structure, both B and A.
You can see the stack in place on B.
So now the RS.
Sure they don't have to walk into it.
They've managed to catch out Sizi, which should help affairs.
LNZ might be the info play here.
And as soon as he gets confirmation of what's going on on this B bomb site.
That'll be the quick acceleration in towards A.
So it's not step one surely gonna lose his life and now you go away
Yeah, very easy. I like that and and again, this is my VR planes very safe counter strike at the moment
You just got one player being that recon as you're saying now they take the space. They're still being diligent in their clears
They have already decided that they aren't going for this round despite it being a four before they don't have any space on the site
They don't really have any coverage over towards the apartment. So I say that they
Accelerate in just a little bit, potentially looking for exits and he kills a good kill
here for bait because it means they can scavenge weapons, especially this AK out of Brenzen.
There you go, Alex will grab it and Alex in the best of three against the Mongols, sure
it was MPL putting up the rating but it was Alex putting up the kills in map one and map
two which he was top frag.
That's good to see.
Just an inflator that can step up in some of the real critical games.
Some fantastic damage.
An AK recovered. Three players full. They'll have an actual decent investment to the next.
This won't just be these saved weapons or anything. I think they'll fully buy around this.
So then I'm getting a fair bit out of that with the forward positioning.
I'm not a K to enforce plenty of utility. We're feeling better than the T side by
be dressed into a keep an eye on CC as well in this be a free against Clim.
He's got a lot of aggression from MIBR in the way that they take fights, but I actually
think they set up Klim very similar to Sizi, but there's always a player that is willing
to be with him to guarantee trades and set up.
That AWPer for MIBR is very much the same school of four bay.
But these brap smokes that are now being put forwarding towards Long and it's the synchronized
jump out of both Zizi and MIBR.
LNZ will make it round the corner just about.
It's going to be using his half HP to scale in towards the site, but a block smoke is
thrown in from Moto.
MIBR, waiting for the utility, but it's a naïve.
It greets LNZ.
Kensi's all ready to step in and have his crossfire, but a naïve then lands on his head.
There's some of the utility being put forward, it's mirror move after mirror move after
this bomb site between both of these teams, it's MIBR that breaches the site.
Just about, it comes at a heavy cost, but I think we said for Bates' defense, Alex,
on basically a slither, he's already backed out, Bata conceding this round, so fantastic
trades into the bomb site. That HG just bounced off Kenzo's head and unfortunately that really
disrupts his position because he was perfectly set up to kind of get a kill and he almost does.
and signing limping. If I got that fag it might have been all the difference in
inciting whether they go for this or not. I wonder, I'm guessing that Nate was
intended for mini pit and he just gotten away or it's just a random bit of luck
for me but it really disrupted Ken's thought. It really just felt like
synchronised diving in that round between these two. Just that the way that they
I was just really, it was so
symmetrical that that did really
nice things to my brain.
Yeah, it's a tickler.
Great stuff for a baby.
They take a time out.
There's, there's a lot of
A great start for a MBI art, they take a timeout, they are going to still have an investment.
The one good thing about Inferno, at least if you're playing it, is that you get to keep
your money a lot of the time on the CT side, but obviously it doesn't always mean for the
most exciting viewing with all the saves but it doesn't mean that bait remain competitive.
Only on Inferno can you have three players that have got kills for both teams.
I think it's 3-0. That's actually Inferno's stat line. You're right but what this does do
with it as well is if the CTs don't get off through a good start, that's what's happened here.
On MIBR selection is that Sizzzy can't have the AWP for a little bit
Still not being able to bring that out just yet
From forward L and Z only catches back for 20 damage that I really felt like that set play should have done more
Out of bait and L and Z thinks if you can made so can I but that one's also hollow
No one is in towards CT. I think MIBR are just gonna group, are they gonna go?
They're not trying to bait some of that when they saw no one was close. They just be a little noisy around half-full.
See if they can plant some sort of reaction like a need stack and it works perfectly.
There's gonna be this third piece that starts to move over and PL making his way, he's got flashbang and so does Alex.
That one goes over and can't breathe a follow and...
Oh my god, it's all white here, isn't it?
There's Alex getting his kill, Trey comes past and packs up the new game, there's MPL, my eyes are on as he gets to.
The Trey comes through and Sani just about managing that long with 3 HP.
It's going to be on to Klim you feel in this round, there is a kit on site as pointed out by our observers.
Sani surely dead here, no he's too quick with it.
Now he doesn't need to go looking for another frag, it's Kensi's all the has to go searching.
Clem just set up to play off Insani.
Good, and Insani completes the round with the full house, absolutely insane from Insani.
Yeah, I mean, what, what around? Like, he gets the AC kills everyone, but let's just talk.
Let's just rewind two steps and talk about the way that they play that two versus two.
it is so beautiful from MIBR because they know they need to take space off of this bombsite.
The way that MPL was pushing it into the city through the smoke, you didn't know how close
these immediate rotates were going to be. MPL does brilliantly, by the way,
to find that level, put it into even stead. Insani in clean, they move forward. Insani on low HP,
takes all the contacts, and clean is always ready to trade. The caveat? He never needed to trade.
awesome round out of sight he is immortal as he picks up the full house of bait players says he
will finally have this AWP kensis or an MPL get really aggro in towards the apartments that's the
opening kill now for bait. I thought that was a great shot there for brensen to get that frag but
it doesn't quite work out for him and still this block going down on p which is maybe i just
just look to try and go with their four player lean. Don't have the space over on A and with
that aggression don't want to try and test it. That smoke does not look good for the CT
because this has given a lot of space to work with. And that minor error might end up being
quite major. They can capitalize off it. Here comes the smoke for CT and again the rotation
is here but not as fast as last time. The girl's been afraid though that could be pretty
deadly and yeah and Sani actually manages to get over somehow some way but he's removed immediately.
Mr. Kill on Alex has got another player back side behind Orange who's stuck in here flushed
forward the spam infant coffins doesn't find its mark it's a 3 on 3 MPL still being in nuisance
they smoke in the push super and clear the trade is f mel and z it's another one of these two on
at play here. The AWP is already tagged up. It's calling a banana. You just wide
swing him. All you need to do is hit that one bullet and you've got him. You've
already known that he's been spammed down. I mean, that's exactly where that next
fight is going from. Rather than hiding from it, he goes for it. Holding out at
that off angle, instant headshot. All the MIBR squad feeling very, very sharp at
the moment. It's another unlikely round for MIBR coming through, but it's now
five in a row. Yeah, they're really weathering the storm. And it's such a shame for bait
because the rotate is really good over a big, it feels like they are really stuck in on
surviving for as long as they can on this pentagon. There's always trades. And again,
it's another low HP clutch. That's such a beautiful off angle from LNZ to take. And
he knows in that moment he has to take the fight. He has to be the one that does it,
especially on
It's Kensie's or that moment because it can as soon as Kensie's a white swing see he's gonna get the jump on LNZ
So just parks himself
Seven it's a double trade out of Venom zero that's so important
It might be our always recovering rounds and putting the back in player advantages. Look at it
Look at the scaling sure since he's popping off shots and towards top brackets
But now Venom Zero is already deep in towards the A-Policyte, Insani is also watching for
the essential push, this is round over, this is 6-0.
No, they finally actually managed to get around one and not up against a full investment.
And they got a bit more active with it.
Oh.
Safety first.
Can you spot it?
Wow.
I'm going to take you first.
Wow.
Yep.
One thing to mention actually is that obviously this is a lot of rounds in a row.
also two pauses called very early from Madden to the coach of bait he's trying to really pull
rank get bait back in line Sizi's AWP to be fair to him I mean he had to use it what once and it
was on a retake but hold on a little bit to against the low HP he's rotating from banana
This gets done by a YT, LNZ, Ross Utility, into his top banana, and this time they want to be proactive.
They want to take the fight, they've got the opportunity to push the apartments, here they push banana, and they get a lot of space.
They're going to funnel MIBR straight into A.
Look at how quick they're going as a reaction, the rotates aren't going to be here.
Oop, this here is the very one, T-Seps 4, crash start, Brenzing.
Another wrap comes through, can stop Borgner's AWP, he doesn't get a chance.
MPL does. Start catching Clim. Bomb goes down. Three on three. Oh, it's LNZ in towards
middle. There could be the real spoiler here. At the moment, they're completely
blocked out inside. He can replenish this long smoke. Yeah, and what's that gonna do?
Force them into LNZ who's just on this off angle. There's no way in. I don't think
you can really go for this. If you're bait, but you're stuck for rounds, you kind of
needed to grab one. It's certainly just gets rid of MPL off angle for Venom Zero. It isn't great,
but he's still putting up time. LNZ will step forward because Alex gets the immediate trade
there and they need to get on the bar, mate. Just can't do it. Another clutch from LNZ.
It's back to back rounds for the in-game leader. Who does his team know? But they're the ones that
should be taking all of the space and they will. It is so dominant. It is so route one out of MIBR.
the reaction as soon as they recognize that beta being aggro and sourced banana, cool, just wrap along.
Yeah, loving the call to Melanze, it just feels like he's made really great read of the game at the
moment. So now we acknowledge on a new best moment to watch them and presumably in their dominant
win over power vision also took place. Closing these rounds brilliantly as well.
I'm gonna be up showing that in funner is that they're heard tough right now
it's another one of these flies it isn't fully that looks like it might be I'm
not making the right read again yeah they are and the basic they just keep
change in directions there's an extra set of you till here for essential it needs
his gun now at this moment in time just about catch the bullet to the point of
essential that's incredible that's fine that double he then gets scissor on the
angle but then and zero says well anything you can do essential I can do
better bomb planted the MIBR is now a 3v3 and you know that they are gonna go
for this, a big fight brewing between MPR and Brenzen and Banana.
and M.I.B.R. happy. Now this is playing out as an LNZ fan this makes me so happy. This makes me
so so happy. I mentioned it obviously when we saw M.I.B.R. in the in the opening day in the best of
ones about how some of the Anubis calls look very sangal-esque and that was one of their best.
Matt's when LNZ was having leadership over there. When he joined Heroic, I think where the results
didn't immediately come for that team, a mancourer of the same kind. I think players lost belief in him.
Here at MIBR, they all trust each other, and you can see how effective this style of calling can be
when there's an entire belief system around L and Z, and Sonny did mention in his view at this
event that they were having an incredibly productive boot camp. It's very clear that
I can't believe they trust this process, which wasn't obviously going to be a walk in the park
that comes to the transition and completely changing the team's identity by bringing two European players.
But let me tell you what, the transfers look incredibly good right now for MIBR.
Bait cannot handle them. The good news for Bait in this round is that they've got three players on the right bomb site.
like can they hold on? Are they able to get a sniff here in this first half?
There's two smokes that towards long, then nothing followed but
they still feel like they're happy in this setup.
The Ops over at B still double smokes there as well.
Now it becomes clear the intent. Smokes landing towards long.
They double up. It was harsh, but then I'm serious already found first class and then
they just frag their way in. It's that easy.
What's the saying in Counter-Strike? When you load up the game and you load into a map,
it says in the bottom right corner, hey, sometimes your opponent is just having a really good
day. That's currently what it feels like every gunfight there that is just being taken by MIBR
at one out. But let's just take it one step further because look at what's going on here as
we take a step back because it is so much noise being generated over towards long for MIBR.
This is applying a lot of pressure and then I'm zero and it takes the contact in at short.
That's a ridiculous opening for kensizaw.
Brenzen steps in, then suddenly these players are just caught in no man's land.
This is the ping pong of contact.
Brenzen's lurk is immense, and Venom Zero just does the rest.
Two swift headshots, 9-0.
Both games, or both streams, are speed runs, by the way.
This is 9-0 here, it's 8-1 for Falcons on Dust2.
At least South America's having a good time on one stream.
It should be 10-0.
It's half-buying play.
I'm just trying to get cheeky with it.
I think this is going to be punished.
Branson's got an n-off angle, don't be kid-spitting.
Now pushing, and that's being held.
You know, double-lap set up.
Don't be dealing with these players, and Sani comes over for his...
...or Sani's pipe.
Now you've got the A-bomb sight, Alex, with his mag-7.
Can move over a lot of damage that's inflicted here, but just not the weapons to get it done with.
I mean, you can make some money.
There you go.
There's zero to dealt with, but you can make it
into this. Oh, and the maid, in fact, is the spam
out of Alex, that catches Insani. A lot of damage onto
Brenzen now. And L and Z is a little bit further away.
There's no kit here for Alex. There's actually no HP to work with.
So Brenzen's just gonna attack it. He's gonna play for the audio
I'm going to give you a Q. Smoke skips, fake on the plant.
That's a cut. Hoping for a chance, this LNZ that will spam him and catch him just as that
smoke fades. Really nice try from Alex. You start to believe as he gets those two kills
with Brendan Neva-Peaks, he waits for his in-game leader between the two of them, the
curator, Pinsir, that Alex can't escape from.
Yeah, I was kind of hoping the neighborhood laner and Sani taking him out and then that
kind of first shot was going to connect him to the app's player and it might have, that
potentially just been around although it was the question where LMZ was that
would have been in the back of Alex's head. It was such a sad nice try but
unfortunately this try doesn't really cut it when you're down 0 and 10. True but
we're trying to be encouraging because there hasn't been a whole lot of
encouraging signs right now here. I thought LMZ was gonna be able to
cross in but obviously he doesn't know that there's no one directly in long. MPL is patrolling
Sizi with the chance trying to initially get into these two angles. These hit the leg shot
or the wall bang. One of the two, Venom Zero is ridiculous. They're getting kills on Kensi's
or and there's no trades. There's never any trades. How many times in this half have we
seen Venom Zero or in fact any of MIBR. Walk away with 10Hp. It feels like a common denominator
at the moment.
I just can't find the kills.
Clever this game's up.
What can he do in a situation?
Well, hands up, you void.
It's so rough, isn't it? All of these fights doing so much damage.
be right there's just no trades available it feels like baited at just caught off guard
in every one of these fights and surely inflict a lot of damage but because each piece isn't
ready there's no ability to trade really getting haunted nothing to lose sorry let's take everything
Can you catch Alex? Can anyone catch Alex?
He'll be allowed to live.
Yeah, that's a nice trade. You can live or take an 11th round and you still have nothing.
Absolutely no rounds for bait.
But also just to obviously back up that point, because I think people quite easy to say,
oh a lot of damage is being done but they're not getting the kills.
Look at the MPL from bait.
bait. I want to come back here. This is 11-0. MPL has, I think, 85-86 ADR. You'll see
when he's dead. Come on, mate. Let's get around to here. Let's get something. There we go.
Essentially, we'll find the opener. He takes down Insani. He's been so solid throughout
this event, but an overstep may be out of MPL, not quite. You've got to abraden some.
This looks good for bait.
This looks fantastic.
I went to the Punisher a few times and I think I'm not going to get away with this.
So a bit of a looser round from NIBR and all the stair-datchments.
So funny.
Hilariously, I say, oh yeah, look at the bait ADRs, they're going to potentially have
five alive.
See where they are?
Oh, I've given this up a chance.
That's two kills.
That's a really ridiculous spray through the swipe on towards Alex.
can plant and set himself up not like this bait surely you do not lose a 1v5.
So now if you're ready for three players coming banana right?
It's just the quantity it's going to be so difficult to deal with.
Yeah, no one's going to escape. Let's try. Great sequence of kills, but unfortunately not enough
to set up anything too fantastic in the bait. It's not going to be feeling fantastic one round
on the CD side. Yeah, this one's a tough one to come back from.
at least they got one. It was just so direct at MIBR and very reactive. I think they played
the product best way to describe it on that T side is just exploitative counter strike
where you literally see what they are doing. You just react accordingly and everyone is
on the same page. So many times they were trying to take banana and immediately you
get this reposition out of MIBR where they immediately jump on towards the same bombsite.
They're wrapping long, they had these really nice short takes, Venom Zero with these kills
on towards short, it was just one way traffic, Brenz has then got that lurk in towards Amsa
off the contact from Venom Zero.
It was just really nice reactions being put forward by MIBR and it was the willingness
to go immediately, they weren't taking time to get set up, they were just having that
willingness to fight.
And that's what earns these 11 rounds here, it's really good calling out at LNZ, it's
But it's the belief in the team and it's the acceleration to speed of which they go there and they catch bait off God
Sure, there's some ridiculous clutches in here. I'm not saying anything away from MIBR on that front
But the overall call in has just been phenomenal out of LNZ
They had an 11-1, half-first 3D mask, I trended up being a 13-9.
That is brilliant.
Clem gets the first and all these players into the crossfire lanes and he is holding on,
Bresnan steps through and well I don't think there's going to be a chance here for essential.
I almost dropped out towards long.
We set up and there's two player leans and back to the push comes out confirmation essential
still here.
Now it's like the fight into Clem and signing is low.
There's going to be a wide swing as soon as the contact comes and that doesn't matter.
Clem hits a banger, M.I.B.R. onto 12.
Look at the vibes as well. You're winning 12-1. The vibes are going to be immaculate, but let me just show you appreciation to Branson.
I love that Ellen did step back as well because it pushes bait further into the angles, which actually then sets up Branson.
It's just really small micro that is really effective. There you go, stream A10-4.
four. There's a that one's looking a lot more competitive in person. They last stand here.
They have a Mac 10th. That's the MVP weapon in round 14.
They need to win this otherwise it's 13-1 shot down for MIBR.
What's what's started so well has it essentially done 13 kens is all halved.
Now a third piece of rotating so we're going to help out B.
I'm just going to go all the way in onto this bomb site.
I'm signing.
In fact, it's Venom Zero.
It springs up from CTMP7.
It has.
It's looking for the ace,
but it's LNZ that comes through with the final frag.
And it's domination from MIBR 13-1.
I think that's our most dominant map that we've had here at CAC.
I tell you what, shout out to the observer in that round,
because you just watch it from Bates POV and they just fall blonde.
And all of a sudden, I click at the fingers, they evaporate out of the top of the nana.
You'll just laugh that one off, if you may, that's to be honest,
because it's like, oh, okay, what time does our best to free start, by the way?
When do we play this upper bracket final?
MRBR just had a ridiculous sequence of rounds to kickstart this first half,
the LNZ 1B2, Insani Ace, and from there, they just never looked back.
Bait could never get going, for the reason why they couldn't get going, in my opinion
is a combination of, they got unfortunate amount of damage that they did, the second
thing there was no trace as you rightly highlighted, and for the MIBR would just
going, going, going. The speed was through the roof, they never let go of the accelerator,
and Bait just were not ready for that level of aggression so continuously in every single
round here on Inferno. That's coming one of the fastest Inferno games I've ever seen.
It was like they were just rushing it, so very confident in the calls, right, are you?
Which is so clear, the intent from LMZ and where they want to execute it, but then Zera
ends up closing that out with 122 ADR eclipses Insani in the final moments.
You're right to highlight the damage being done.
I mean, the ADRs actually look pretty respectable from most of the bait side, MPL almost on
80, but the Kills just don't back it up.
Yeah, that's what I'm saying. Like there were so many moments where you've got dinked players, but they just aren't any kills and
You then start thinking, okay, well, why aren't they kills? Why aren't their trades here?
and it's a combination of
bait being caught a little bit unawares, but also MIBR, the entry path in on a number of these executes was just immaculate
And they gave bait no time to be able to adjust what was going on
So immediately a dink a kill or one kill than a trade. I have my VR
It was just consistent. This man was the the catalyst of it all his entries
It didn't actually get a kill until round six
Yeah
Vulty in every single one basically
Yeah, it's basically to around I mean we do see for at the end
So it's kind of evened out across it
But yeah, just dominant and you could have highlighted so many different players right LNC with his two clutches as well
was a huge impact player. So, yeah, it was just domination. What else can you say? 13-1, a statement
victory for MIBR. They want to go straight through to that semi. It feels, the way they're playing,
they might do it without dropping a single map here. You can get through the Mirage,
as they, that's their pick, one that they've been very comfortable on. But again, we kind of highlighted
coming into the series, which was very recent because that was such a quick map. Mirage is very
I could remember the hour as
well. Yeah, it really is. And
I've been super impressed with
what we got out of them here
this morning, bait. They need
to wake up just a little bit.
Otherwise they will not have a
chance to play in the semi
final, at least potentially
tomorrow because I have to go
through the quarterfinal. There
is a lot on the line here for
bait. Hopefully can turn their
fortunes around as we head to
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Just domination. It's any way to
describe map one. That was
Venom zero is Korea best. Matt
versus European competition.
Just absolutely phenomenal
performance from him at 2.13
rating. Things you love to see
if you're Venom zero fan. Yeah,
do you remember the RMRs in
Copenhagen when we were watching
him? I think like debut like a
I mean, I'm in the middle of
the game. I'm in the middle of
the game. I've got a little
conversation with said, look,
this guy's definitely one to
watch. It's really cool to see
him get this opportunity.
Obviously didn't see the
stretch through maybe going to
be with Ellen Z and Clim, but
it's awesome the way that these
young players can be just so
malleable. And the willingness
to learn and the willingness to
improve. I've got a fun stat
for M. I BR on Mirage. They
picked into it against Paris
on the CT side. We've been
speaking a lot about that. I'm
speaking a lot about insani on
Inferno. Brenzen. Dropped a 2.6
rating on the CT side against
Paris vision. Okay. That's kind
of ridiculous. Um, yeah, their
CT sides have been ridiculous.
Like, uh, what's the telling now
and then. Against. Paravis. Yeah,
they've dropped what? I need
to bring this up. This is
ridiculous. They dropped. Two
are three against Paravis and
ancients. They have dropped less
than five CT rounds in total.
I don't know who can say it's just it's just insanity. We need to talk about bait a little bit obviously a team that find themselves here in this in this playoff
Determination match right in the upper bracket final because they beat the Mongols as well that they looked really good against the Mongols MPL played brilliantly
You know, and I think you can
say okay in context because that
they would do damage that they
just won't get in rounds and for
them. What I really like is the
body language. Actually, do you
want to talk about the body
language quickly for Bay? Look,
I'm no like psychoanalyst, but
what was nice is they were all
standing up and they were laughing.
They were just like, Okay, and
you can look at that in two ways.
You can look at that and think,
Oh, my gosh, why are they not
taking that seriously? And
actually they could take that.
Look, look, look, look, look,
actually, they could take a look, look, we got owned. That's fine. We can mentally reset.
We can come back onto Mirage, their map pick, their opportunity. It's still the best of
three. There's still every chance they can come back into this. These teams have been
here like so many times before, both online and at LAN, where you sort of get stomped out
on map one. That doesn't mean say you're going to get stomped out map two. All the signs
are pointing to MIBR having a dominant Mirage. But also, let's talk about the players that
that's a good thing. But it
can make a difference here.
Essential incredibly good on
this map. We know what we're
going to get out of MPL Sisi and
how dynamic he is on the CT
side. There's a lot to love for
bait here. It makes sense that
they've picked into it. This has
been a very consistent map for
them. All things considered so
that there's definitely a lot of
good positive things to speak
about despite how inferno went
because you just have to forget
Yeah, there's also the warm up. It's just you ignore the fact that you know our map down in the series
Um, yeah, you get a bit more out of Susie
I think we've thrown him on a map that he was really able to get that active in but we know kind of what his ceiling is
And how people he is and I think I'm a large difficult opportunity. I've said they get that tea side start right
That's again gonna be rough with what we've been saying about in my biars
CT sides so far and in fact against Mongols
They only got the full rounds on the T side and that was with them winning the pistol and then
They lost it to the force by one back before the counter force and that was half their rounds
They got in that T side. So yeah, they had a lot of struggles
It was the CT side
They were able to build up and end up winning out that map just Mongols couldn't get anything going
So they're really needing to to start this strong on the T side if they want to shot
But yeah, we need the inverse of that, actually, against the moguls. We need the inverse of
that now here versus MIBR, because otherwise the momentum and the occasion will just overwhelm
you. That is actually the reality of the situation. Let's speak about good results. Atlanta, they
beat BC game on this map. They beat Betboom on this map. That's a more compelling result.
They would be passionate UA. They ran it close against Aurora, IEM Rio, went into overtime
against Australia's PGA book arrest like that. There's some very good results in here. I think for
bait and again, mentioning players that did really well for bait against the Mongols MPL,
but Alex 666 as well. He's the more like an unlikely star. You look towards essential,
especially on mirage. You look definitely towards kensies or two. I think kensies or
when he first joined bait, he was really aggro. He was willing to step up and take
I think he's been rained in a little bit over the past
Three months or so. I want to see him unleashed because look at look what happens when Ellen's the unleashes all of his rifle is
Yeah, can't is or I think is a player that so when I think of him Mirage is like the amount that I think all those kind of
The amount that I think put him on a lot of radars
And it's definitely where I'm you know, he's done a lot of his best work on previous roster. So yeah
I think definitely a player. I'm keeping an eye on here and for bait. Yeah, you mentioned some of the good wins
I mean they started the season, you know, you know earlier and probably
I was so jealous when the script about this yesterday. Oh amazing. All right, come on. You got the T push after win this map now
Right, knock him down. Straight in towards his people, he's like,
LNZ is here, and he gets good work in for you. That's much better.
LNZ, underneath the window, he's been able to get two kills.
SZ, it's still got the aura as he goes back towards the bench,
but he's getting tagged and maybe fragged in just a moment.
Alex, 6-6-6, he's now been overwhelmed, it's all up to SZ.
He's T-posing massively. 20 HP, two kills to find,
he'll just about slide out of there, and he'll groove on over
towards the A bomb site. This would be the ace for Sizi if he's able to clutch it up and love this
reposition. He's trying to step forward. He's able to find clear. Maybe he can just get this ace.
How can he reposition here? How can he cross by Insani with a low HP Insani? Still wondering
if he's in the window and Sizi with the element surprise isn't able to hit the shot and now he's
going to go back to the original scene of the crime. Five HP. Trying to hit the head shot.
I mean, it's not. It's
very close to be starting. He's
thinking sorry to it's a
difference of four HP between
these two, but since you can't
get the ace, there's no way
that's so unlucky. It's one HP.
The difference and bait can't
even buy around. Oh, that T was
Oh my goodness. I'm glad you were kind of going through that because I could not focus
every time I cut to the third person. What a nice try and it's so sad he didn't close
it because that line would have been even better but you know it goes how it goes.
Oh, that's so good.
Is it fixed?
Oh, I think it is.
Yeah, it's just a one round bug. Nice.
Yes, thank you.
I think they had it for the whole map.
Oh, that would have been great.
I wouldn't have been able to look in.
and zero is
Never mind that's utter destruction from Clem. He just leaves a sea of bodies in towards middle
That was just the eco. At least there was a couple of kills here for bait
If you guys don't know at home, we are we're casting in the United Kingdom. Well, we are
office
Yeah, just before 3am
to get started for this. So when you start seeing Tepo's ace threats, you kind of lose
your mind a little bit.
And to be fair that was also just an awesome try. Like that's not...
That's great.
That's a pretty good way to go there. That was ridiculous.
Oh, Cleans Tick.
Hmm, misses the mark. Look at how speedy this is. This is really nice.
And it's exactly what MIBR was when it against bait. MPL, did you hear this jump out?
for sure he doesn't spam towards ladder room. Instead he'll get knaded oh molly that sucks
for NPL. Look at his hard work he's just countered by grenades.
Yeah great sequence of nades even that final HE right it's designed after the offset has
come through trying to really do that final damage a 3 set. Brings him down very low as
as well to dodge that last AT for the most part.
And so this player advantage, Sizzly,
is posted up waiting for a short peek.
I'm not gonna quite find it just yet.
Now that the peek comes,
oh, he's gonna get caught out,
now he's starting to shot.
Unbelievable for Sizzly.
And such low HP on this remaining player,
MPL punishes Venom-Zera.
Venom Zero and what? That's such an over extension and a half. I understand it to a certain extent,
you're trying to catch off these players and have the biggest and the surprise that Insani's
nowhere near and that you just can't trade. Really good fights in towards middle here from bait.
I like the idea, from what the art of crunch is, the trades are just too good. Genzi's
will catch Insani just through the connector wall and bait. They'll reply pretty quickly on Mirage.
That's exactly what Madden ordered.
You know, with all the damage Sissi inflicted in that pistol, you can see right there on the
It's forced by lacking a lot of key elements, a big round of fate can take it, giving it
to a fantastic position early on on Mirage, and I feel like I want to keep it pretty direct,
but it feels like it's just going to be a straight up B here, just right now.
The focus of MMORPG is mainly towards middle, so this could be a fantastic call.
I mean, LNZ's got a smoke, but it's going to come down too late.
But then Zerah is in this team as well.
Where's LNZ to take the contacts?
He's in the corner, that's what Insani steps in.
Off of the contacts, he's found two.
Now off of this MP9.
Eventually traded, but LNZ is running all the way over this bomb site.
Trying to be a nuisance maker.
Klim is that spare man.
He's already in an empty pillar.
Are they ready for him? I'm not too sure.
I've got Brenzen that is stepped in on Alex, this is falling apart here for Bate, says he misses the shot, it's LNZ that opens and closes this round and the B hit falls flat.
No, I mean, he was still sort of a great pull, but how is he in this first kill in the first
raid?
I guess the smell of the damage causes so much distraction.
I wasn't dying until I was through a great second kill from him, and of course, L and
Z has locked him on George's bench, so you're not expecting that playing from Branson,
so L and Z just keeps him mobile there, punishes bait, and what would have been a huge swing
round instead goes the other way.
Now it's bait that will be off to a really poor start.
Oh no, I'd argue it is a swing round. Just not in the manner that Bate was hoping for.
Can't blame them, they need to go aggressive knowing that the utility is going to be a
little bit light, but instead of using the range advantage, they go A, they went B instead.
Nice angle from Venom Zero. All of MIBR have come to play and Sony have a little jiggle.
Doesn't see. Kendi's all in under, but he makes no mistake at the second time of asking.
last player standing. He has to kill so far and we're right, maybe that can change yet again.
No HPs but he will make no mistake on Venom Zero. This 1v5 is a hard pressed reality.
Can he get a couple of kills? That'd be brilliant.
He currently is looking a little bit bleak.
Do you think Venom Zero needs to peak that move? 5 HP, whatever he had.
He was always going to in the 5v1 wasn't he?
And let's not...
Did he need to?
No.
Was he going to?
Yes.
Can you blame him?
No.
I could blame him a little bit.
He has an essential suit that's been walking back to him.
Oh!
He's claimed.
There we go.
And so you finally finishes the job. It is only that one casualty
That's all five MIBR. Let's see decide dominance continues
Yeah looking really good
Feeling really good. And also this is why I might be are really pushing the issue at ramp
This is with MIBR not fighting mid aggressively early
We've only really seen Clem stepping from connector and trying to take a shot in towards top mid
The point of making is there's still a lot of variety
there's still a lot of openings that MIBR can bring up quite early to upset bait this time it's free
beginning over at A since he starts to be AWK
towards Ram doesn't see anything so far as the main board and that completely blocks his vision
that is lovely to get a Venom Zero and Brenzen and MIBR are 5v3
well there's that aggression
Now he's in a very awkward position.
Bombs gonna move over towards Kalle, I thought.
That's just towards right.
These two players in the middle making their presence known as Smoke.
They're coming, you tell me.
They have to go through far now to find a way to progress up and hunting that no one
was playing between the Smokes MPL finds out that in fact Fetim's era was hanging out
here.
Oh, nice shot!
Ken's dodged it, was that a quick one?
He had a climb and then Alex is answered by.
That was a low HP player.
Is there a world here put together?
This round it feels like they're doing it, but Ken's the one.
He gets the one.
And Alex 666 into the one on two.
Ellen's he starts to push the issue.
He's going to be on a late flank, but the bomb goes down at the moment, but then Zera
is alone here on A.
He's trying to take his timing though, and look at LNZ sprinting over, but then Zera doesn't
need to take this fight.
Maybe LNZ can even flash CT for him, and he's setting it up from the stairs.
Pop!
And maybe the frag, not quite Alex gets around the corner, but then Zera, oh completely isolated.
Where's this trade?
Out of LNZ.
He's trying to clutch up again, so often as he did on Inferno, Alex is walking wounded.
One point away from death and the Nade will lock it in for LNZ.
He uses his utility to take that gunfight as safely as possible.
And in fact, even the Nade is gone.
It's just the utility that locks Alex out.
It's a nice try from bait in that 4v2, but it's yet again the in-game leader of MIBR
to deliver another clutch and another round.
You know, it's really smart in these clutches, as you expect from an IGL, right?
It's just knows exactly what to do this place low HP the Molly's gone deep
Whether that was by design or not
It means there's not many pockets that this play could have got to so the he cheese just aimed perfectly to bounce into that one bit
That's not covered in flame
Never has to give the fine the rest to give the chance over
To be fair though great run from bait to bring it to that position that was a two on five that comes down to a one-on-one
really likes Venom Zero's reposition in that round as well. I know he dies eventually to
Alex 666 after he gets flashed in by L and Z, but as soon as he gets the trade, I might
be able to recognise what both of these players are in the 2v3, and they go in groups together,
they take the fight to guarantee the trade, then Venom Zero just doesn't peek until L
and Z is ready to be with him. This is very quick scaling actually, over towards Cat. Alex
will catch your phenom zero but it's Clem doing all the damage stepping in from connect to the bomb is making his way out
ramp bremson's got to be careful
Especially on this elevated angle in palace
They will reset
Essential works his way out Tetris bremson. I don't think he's gonna be ready for him Alex is in ladder
How'd you connect the dots here if you bait?
Little jiggle there
Clem always in trouble
Over extends you can see a bit frustrated with that one
Sissy gets the AWP
And he's pushing all the way around and signing knees
She expected sunny wood but the drop down comes through just as the peak comes in and his aim is offset
I don't see that's immediately the signal that this one's not possible
Money's not in a great spot. So keeping what he's got is key and they will get a second round
Some advanced positions on a and punishing the information play. That's a wild trade to make if you're clean
But I guess I go to show his confidence as he gets a double kill in that round
He tries to step out to take the fight head on a tetris of the AWP combat orphan
Into a sensual just doesn't really work
But that was good damage from LNZ that very sensual low enough to die to the bomb explosions
he tries to make his way underpass so at least that's a little something on the
way out keeping the money a bit honest here for bait
that's all he's opening this is a really nice second shot to MPL
and he says he can't get impressed about the clip that's a second for bait
and they've been doing a good job at limiting the money from MIBR when MIBR
happen with him as it hasn't just been this complete dominant streak that we saw out of Inferno.
So yes, they've got another bike, him has got another AWP, but the bankroll was on its last
leg, so if bait win this, they can make this a one round game.
We have control taken
Prince of the first up close and then I'm sure he gets on the jiggle
And don't have any sort of cunning to look at drop if there is contact
So in fact on a time when they start going looking and sarnie this is one of the key elements of this M4
All that's not ideal is it no that's not the window smoke
Essentially, though, we'll get rid of bremsen so that that's a good kill back
But Insani can just have a little peek in towards mid will see nothing
But based off the contact has been taken by essential they go try and reset the situation by going ramp venom zero steps in and
Steps round Sizi is holding
Shadow advantage is good for venom zero, but the trade is immediate from kensi's or a open
It's incorrect rewrite because the immediate hit doesn't mark the first kill. So that's really plays towards being
They will have a double marking towards CT, but can it hold?
Alice gets information on one, Clem's still very far away, 20 seconds on, needs to come
through and get planted, says he looks to get a done a spam out of LNZ and even if the
Bulls didn't do it, surely the Flames would have.
Sanya, you just be careful, he's about to get back to test, they're going to walk away.
Just this AWP, if they're lucky.
And look, the window smoke missed, but the reaction was on point for bait. They recognized
the, especially the communication from the underpass player that Insani will be jiggling
and looking in towards mid. So they need to pivot immediately, especially after essentially
gets the kill on Brenzen, who's overstepping. They just said, right, we're going to grab
and go. We'll group everyone together. And as you say, MIPR expecting there to be sort
of an immediate reaction.
Off the back is Brenzen losing his life.
Instead it just feels more like a lurk when it isn't.
It's just gonna be the commitment
that a tiny bit later on for bait,
he's the opening kill.
They're able to follow the flow chart
in towards the A bomb site.
So interesting that Brenzen starts to push that
because Claim obviously has been left over at B,
which means that you've got a spare right for left.
on the other side of the map because Clem's never going to be in apartments, but he's there
stations to sort of provide all of that overwatch here to give you a little bit more flexibility.
He'll keep the AWP. Now this AWP has got to work for MIBR. They love pushing ramp. They're going to
do it again and yet again it's the rightful bait of all here. Rightful to find the opening.
He's claimed they've got on the angle. He can, but he walks straight into the AWP. Well it's
It's a sensual MPL, the rifle is, so it'll get things up, and this will be that one round game.
You can tell you had the perfect scenario of APM-IPR with the USPs taking the contact game in the first kill,
but Klim just can't get on the line to get the kill as two players that is overwhelmed.
So now no AWP and bait, building out this is the most rounds any team has gotten on their CT side,
first on their T-Side versus MIPR.
I'm trying to make it more.
Why not?
Sizi uncontested with the AWP.
Klym won't have the luxury of that sniper.
Pretty been enjoying what we've been watching out of SZ actually in this first half because he hasn't gone for anything too flashy
He's not gone for any aggressive openers, which
is normally what you
Associated with him on the team side of bait. He is that more supportive element. He'll be setting up the rifle to get active
This is a good level of consistency right now coming out of bait SZ on the line
This again is made to be put forward to obscure his vision but this time the kills
go back the other way isn't this double opener from MIBR it's another 5v3 for
Bay. Top well made it worse, so we just hold to have a great great showing right
right now. Show you put it up to the left. It's a fairly meaningless. In fact, the second
left comes through. So I'll fast start again and you'll have to punish the ramp. This is
consistently becoming a theme. Don't have any time to let that one go. It's been adapted.
I can't play everything yet, maybe not.
It's interesting because normally that reaction, you do it once or twice in a half.
This is now the fourth, fifth time, maybe, that MIBR are pushed in towards ramp, because
Because we've had the USP round, we've had that, that many portals.
You don't normally see the extraity push coming through ramps so much.
Normally it's more of a balance. It is from underpass.
It's from the B apartment as a palace push.
Instead it becomes a little bit predicts, but essentially this time playing anti-flash.
So you get some beautiful shots.
and bait will find equilibrium money completely disintegrated now for MIBR
could be an MP9 and AK that was saved for LNZ
damage will be a luxury the round win was like a fleeting dream at this point
If I then see you can offer up some sort of magic moment.
But I understand this A bomb site which is fairly heavily fortified.
And for again, it is the less weaponry to lock it down, and then see it isn't far away.
Good timing on that smoke too.
Gonna have to force their way through it.
This could get tricky for Bale, see if they can hold.
I got the guns, I got the utility.
I'm not gonna miss R here for my VR.
I'm just gonna go around the corner, I'm not gonna be to their natural in the city.
Just trying to hold the shot, I just want to be the deagle.
The player can't hold on either, and suddenly gets spammed out by MPL.
All the T's cross, all the I's dotted on their way.
This entry bomb site of A's in the city's even got the wall bang on Ben and Tira.
Sharp, sharp, the trade is immediate.
Yeah, the tech nine
Good discipline from Bay. I guess a little bit scary when they break the smoke
They feel like they need to go but they've already deployed their smokes at that point that they're very much committed in towards the bombsite
But they aren't scared of the wet lesser weaponry
The drop down at a palace. That's instrumental and there was no smoke
It might be I'll use this note to block ramp and LZ the only one that had one in his back pocket was too far away
He also just showed up and died immediately. He was really the pivot piece there, especially
if that first kill comes through. You think he's going to be able to trailer his head
very effectively and get a lot done, but unfortunately he gets removed to that smoke
and from that point it's easy enough to clean up the rest.
This round's obviously not live.
There's a five in a row as well for bait.
They've really gone through an uptick here.
And look, it's Insanity kills Alex.
The drone is not live, don't worry.
I think this doesn't matter.
Pretty good.
Then our local was being made.
We need to match medic here.
I'm gonna zoom with the...
I'm not gonna play here in this first half.
But I will say though, that the MRVR...
I feel like they need to get this one just for their momentum's sake.
If Bait comes back from a 5-1 scoreline, so...
M1h7-5, that would be absolutely phenomenal.
You can see he's just trod all his nades.
You can see that previous rounder as well.
There might be R there, really quick scaling here in towards middle.
But that wasn't also spotted by bait.
So I wonder if the Insani is going to make the same play.
We're good, we're back.
We can resume the action here on Mirage last round of the first half between Bait and MIBR.
We'll Bait have a little bit of a buffer heading into the CT side or at MIBR,
about to even up the scoreline once more.
holding for a correction it's not coming needs a void is
then a vira just poking over the top they've got tommy control gives him that benefit to
peek on down and get an opener
I was speaking about right there. They've had a baby in the spot with this mid control
Last round means that insani just wants to go and do it again
But how do you catch up bremson? That's a big kill over a pallet and a has been a consistent source of pressure
pressure venom zero will find it onto MPL. That's a really big kill that gives a lot of space
If it might be hard to try and retake in that speaker space, of course been taken here from insani
instantaneously. That's beautiful. And suddenly this becomes a lot more difficult to try and
win it if you're at it. Six, six, six flashbang is immense. And this time, Ellen's makes no mistake.
That will be a break of the drought of rounds for MIBR. It was five one and now it's six, six.
Yeah, five and a very, very good from base. And I think just getting a six rounds on the
tea side should be a happy hole for them especially what we saw from mongols with how good their
CT side looked but let's just wait and see what MIBR looked to deliver on their tea side.
I think you're definitely feeling pretty good especially if MIBR has been their CT side that
has been so dominant across not just their series here but just in general when it comes to Mirage
it's by far their better half. 76% Wim right? Yeah, but you compare it to the T, round 1%
that's 40 yards, it's actually quite a disparity. But again, they are in exceptional form right
now so we'll see if we can bust that trend. The T size also looks really good for throughout
the server.
But to give us some really comprehensive rounds, interested to see if they're going to rinse
and repeat the same strategy as bait.
I actually liked that from bait too on this T side.
The fact that they recognized that A was a weakness and they just kept hammering it home
into MRBR found a reaction, they finally did and it came in round 12.
just saw the flasher on the screen of the a stream result Falcons in control on ancient
and then LNZ into the one and two MPL scaled in spotting that LHP makes this
hard for LNZ and you won't get a chance into it MPL peeks on out, Susie, great
hold on B. Yeah he does brilliantly. H.O.P. has to be good with pistols, he's one that
finds that triple MPL, the reposition back in towards Benchy, something that
Klim never expected and that's relevant because both him and LNZ were
finding frags they're trying to find a way to win and make it happen but no they
able to reply and see they can get off to a good start so they've not been able
to do yet in a half it's always been MMR taking the pistol this time they're on
the full eco the ones bring the guns out as soon as possible
So that's the forward and towards under.
Sided map here will be ancient for ourselves as well.
And that's a very good map for both of these teams and if bait are able to get us then
I really hope they are.
That would be a very fun map to watch.
I'm gonna honk that PFMPL, they do remove him.
Now, okay, I'm gonna kill him.
It's decent.
It's decent damage, it's only SMGs that get lost, the infogates recovered.
You'll take two. Now we get the guns out. Let me see what it's two side is capable of
from MIBR. Yeah, that's a firm handshake agreement of
a round. We'll full eco. We'll kill your MP9s and your SMGs. You walk away with the majority
of that pause. Sounds good? Okay, cool. That's been seven of the last eight. Four bait. It's
this time it's Sizi's turn to get active at the AWP. Massive setup, they're in towards
ramping. That Sizi's just now left alone over here. LNZ works under. Is there going to be
a flashbang to get Seze off the angle if there isn't it was like he's guaranteed an open in
because like if you wait this long the flash has to be coming
I'll show you a presence in need and go to the detail coming.
He's spam, not quiet on the money.
There's a tense coming through.
Sani gets himself in a cheeky spot.
Here comes this fight that we were looking for and it's just going to be fun.
So Sizi, oh wow, lightning fast, MPL room reads in Sani and he goes, wow.
We'll be the punishment and zero, but it's only for a moment MPL civils around get that trade
And so looking pretty disastrous here for my VR
Clim spotted as well
We wanted that money to go a little bit deeper to flush out kensies or doesn't happen
We were now tiptoe his way around the smoke
He knows that there's a player that looks like he's ticking and he's here too, LMZ can't hold the spray, LMZ can but he has to trade that immediately.
What a beautiful round out of MPL. He'll get that quad kill, he will show us the same form he gave, bait.
As I tried to get rid of the Mongols the other day and they did so effectively.
Thankfully, he tried to jump in the window with this flashbang from LNZ but I think he
went a little bit before it.
Zed PL is able to grab him in towards the window before the flashbang ever goes off.
9-6 no money, limited bomb plants here for MIVR and start contrast to Inferno and Beta
given us a fight back.
Looking very good from bait. Much more comfortable.
To the side in particular, the trades that we're missing on Inferno.
We're seeing them here for sure. MPL providing them in spades in that round.
This might just be a pop-out of Palace.
This is going to set up the Utah for it.
Then, these guys got to know if they're in Utah over on B to fake it out.
This is a pretty classic round.
They're going to have the wall of smoke up there as well.
They'll hear the break, they'll wait, and then they'll go.
They're even gonna add another layer by, as we say, extra Clim utility.
That will pull the rotates out of bait.
It's all up to Alex to hold on and catch wind of this, he's now spotted by a lot of
players.
They can't get rid of Alex, he holds the spray, he's able to get two and that's where
MPL will jump in.
L and Z and Clim we've got all to do again, there's a shot right out of L and Z but there's
so many players that are quickly rotated over.
and claim it is nowhere near, but the second shot is unbelievable. A 1v1, you need to click,
Hunter wall's ahead of essential, but no, essential will guarantee that round for bait.
Ensure it doesn't spiral out of control, orbs scooped up for scissi, bait. Now we'll put
themselves in double digits. Oh, nice try for him, claim. Not quite enough to get it done,
some good shots coming through. That second one was beautiful, but just too much damage done
and they try to take CT control, the bomb gets thrown there too, and the swing comes from MPL.
It was to stick nines, and then the actual call itself worked.
They'd draw the attention and allow them to get in.
It's a lot of damage.
So if that ends up being a factor, I would rely on them to start using these gun rounds going.
So far it's coming up empty on the T side.
Two players there, Palace.
This might just be looking for an NA split.
This is a completely different contrast what we got out of Inferno for MIBR.
In terms of the pace and the staging of these rounds, that hasn't really been anyone available
to trade all that often in these gun rounds.
This feels really similar, except Insani this time isn't on catwalk.
He's connected to this LNC, break on the smoke, it's Insani, but we'll find the trader then
That's quite, I'm absolutely nowhere and Clem goes to trade and that's when Alex just steps in from ticket
This time, it's all the trades being put forward from bait. It's that multi kill out of essential
And then Z just watches on and he can't believe it
He wanted to go and get a trading towards connector. He looks at the top right of the kill feed and everyone's dead
Yes, the bait that we got first mongols
really brilliant staff LNZ doesn't eventually get that kill and connect up
so anytime even if you find further frags
that's all
the rounds slipping away five now in a very in the second half
Yeah, they are just comfortable. MBR aren't really making any dangerous moves that are aggravating
bait. It's now five rounds in a row. They really haven't had to change their default
all that much. You're just getting multi kills out of players because there aren't, there
isn't actually, to be honest, very good trade space in here out of MLB on the last couple
of rounds. They tried to escalate out of palace when the kills and towards ramp haven't really
gone their direction. Alex has just been consistently sitting at ticket taking really
long-range fights, taking the second point of contact, just catching Klim in that previous.
And Klim will have NAWP, but Sizi's impact on this map compared to
Klim's has been night and day. If it was like, to be honest, there's only been one orb on the server on Mirage.
I'm aggressive in round from the T side, Insani also looking for fights in middle, flashbang
to set him up momentarily and Peel's taking deep control of the AWP behind him since he
will fall back as a smoke space so Insani won't be given anything to fight with.
Maybe I'm just going to try out this A bomb site.
It's not going well for them so far.
These defenders have been rock solid.
Susie here, all in hand.
There's MPL that finds the opener, of course.
It is.
That's the lurker and moves.
That's OU's one-dimensional hit coming through.
Susie has no trouble getting his pick on Palace.
A break, almost explosive frenzy and his family is taken out of the air and it's flat.
And then he's finally giving something back.
Clem, he can offer up these hero moments.
You'll have to team him in a 1v4.
He comes out for the first.
Two bullets and he's about three targets to find, misses that first one and says he comes on over to punish.
They find well a really nice move around reaction here. How about
Just understand that it's been almost too quiet in tools middle. And that's because my bar line up utility outside a
You've also got the MPL and CZ initial posturing
Tools underpass. They don't find anything. They don't see anything. They then go for a re-clear
And that's insani, but that also means that rotate link come over to a
This is a stellar CT side out of bay in city, just, ooh, smooth moves, hit it towards shore.
That was lovely, that wasn't a ladder jump, that was the instant jumper on the boxes.
But he's been brilliant.
17 and 13, it's a multi-kill.
That's the saver, it was okay because Kenzie's always there and Sarnie actually dispatches
off him for the first time in a while and might be I'll have an opening kill.
Nervarity, isn't it?
Can they actually capitalize?
No one's directly on B right now, you got this boost up in towards short, Sissie's
here with the AWP and MPL's boosted but no one's on site.
Let's see if I'm going to be able to go in there.
This beast will be rewarded.
No, L and Z.
Please sit out so two picks come through.
I like to ask for that trade back now.
I always like to move to B, but contact coming.
Sissy picks one from long range, so a three on three.
A swing comes out, he misses that flick, and then the punish from Klim in both directions.
My br set to find their first on this tea half
I've come a little bit too late
A lot of good impact here with the rifle really good adjustment as well from LNZ to to kill the MPL on the boost
Soon as Cizzy gets the kill on to my br like scaling out of the apartments
that you just think, oh, here we go again. But no, a really good decision for them to double swing,
make the AWP miss, make the AWP have too many targets to aim at.
Too many players syndrome on the screen for Sizi.
And the description we were given, MIBR's T-side, Irvin Ferno was unfair when it came to the gunfights.
That was the first instance of MIBR generating unfair gunfights and look at the correlation,
They do that and they win the round.
Alright, so we're about to get a couple hearings. Feel some confidence.
Also, we taking this one is slowly probably expecting that baits still have a full investment
You wouldn't be expecting it to have already had such an effect
This is good
Taking the space in source middle then you're just gonna group up you're gonna go to Gabba
you're just gonna promote trading it's exactly the way you should be playing
rounds like this since you can't even block it it's got no utility so you have
to puff up his chest and deal with the onslaught of players the old-fashioned
way headshot after headshot but actually it might be our change their minds and
that's because LNZ's got really good spacing towards jungle they're gonna
hear them running underpass and that's going to be the freebie but you've got
MPL with default and you've got a player in at ramp it might not matter but it is
relevant with 30 seconds. MPL's trying to play spoiler so it's
case is orange. Yeah there's that peek out.
Oh this could really work out. MPL can you make it more?
That kill would have been everything. Now it's just essential.
spotted on the jump peak and fires up a shot, can't know who's from.
You can really see how that one was coming together.
Two of these three players moved and they will.
So let's take a round on this T side. Or it might be up.
That's sweaty. That's really sweaty. You can you can see that not going well, especially
with the MP9 getting the QMPL baited in, but no, all okay in the end. Big sigh of relief.
That was just a half-buy. Now you have to contend because this is the AWP once more.
and MIBR could go route 1.
That's what they were doing on the Inferno off and they're not.
This would be such a good timing.
They have got a free player set up on this B bomb site.
MIBR, Linae.
Ooh.
Is this gonna go now?
Yeah, this game out with Sonny's so good.
They're gonna have no idea MPL should be caught here.
And in fact, he is by Grendsen and Sonny's also got with the Kensysaur.
They're still up to Alex and he was in Ticket and gets removed instantaneously.
That's beautiful.
Out of MIBR.
They just needed one.
And suddenly they've got all the momentum.
Yeah, that's wrong. Whereas very confident, very dominant.
Give shades of Inferno, right? Just...
They know what their game plan is, and...
Seriously, at that space, they immediately capitalise on it, and...
And that's gone to MPL, and immediately they've seen the scales onto A.
And they'd love to hand some of these weapons away, and I think, with Klim's push...
They might have a chance to...
Fantastic shot!
All comes out misses that quick
Now central's done the pressure and they lose everything
I think in my VR
You know with the fact that you can hear the bomb for that long they can get the orper and give it back to a Clim no
Okay, it's got money
And they know again that the economy's in it a little bit of time straights here
Could this be six rounds on the bounce could we be calling this a comeback for MI VR? Maybe
They will take their last time out.
For all intents and purposes you can call this a two round game given the fact that the investment will not be here.
So bar in any shambolic rounds out of MIBR.
There should be double digits for them.
Should be them building back in.
My main question though is, yeah, this round looks incredibly burner-esque.
Why is it taking them this long to do it?
Where has it been?
Why is it just suddenly the switcher has been flicked for MIBR?
If only they were displaying a default a lot of this half and they were just getting picked
and not able to capitalise on anything but the more direct plays that could allow.
Oh, nice sequence.
So double digits.
Is there really a world here for MIBR? It's starting to feel a bit more likely.
Yeah, and to be honest, after I said, Claire made him really feel like he was delivering in a big way, he's really stepped up.
And no, it's not been on the AWP, it's been on the rifle, but Impact still felt him in LNZ, leading the pack for MIBR and signing a lot of fire behind him.
is Venom Zero. Everyone's being very consistent right here right now. Or MIBR. 50 seconds.
At least Alex and Kenzie Zora are on the right bomb site. They will be trying to fight back.
But L and Z is on this alert. Also it's just going to be very difficult for Kenzie Zora likes to
find things. 30 seconds, MOBR are leaving this quite late. Alex? Oh, is he got the time?
Hmm, yeah, kind of. He'll be able to get rid of Ellen's even, chase me down at Grendzern,
and Kenzie's all now been spotted. He'll get out of dodge at MOBR. We'll find that 10.
The name here is the Mac 10 as well, right? So they're gonna have
a really good position for the final two rounds. Did you have to play every single one?
This is where we'll find himself an AK, that'd be a nice prize.
Since Joel's kept a whole chunk of money...
...so he can deliver an AWP for Sissy, that feels a requirement with how he's in plane.
I mean, toe-to-toe with MPL right now at 19 kills apiece.
This one made the same round, bitch, too active.
Friends in. Last set up.
And you want to get aggressive if you bait at this moment in time. We saw already how valuable it was for MPL and CZ to go searching towards underpass in the previous gum rounds. They could get ahead of all of the positioning of MIBR so they could have extra rotations and flexible pieces to be on the bomb site ready to defend.
I haven't really had that in quite a while for bait.
It's given a lot of leverage for Insani just to keep progressing.
The adjustments we've made here, Sizzzy, is going to be remaining over a ticket.
Then I might pull the wall over bait's eyes because that is not where the bomb is currently
heading.
It could still change course, but it currently is over towards the B bomb site.
I mean, how can we get this convergence on middle?
Is this all up in short end?
NPL in con, ready?
There's a fight.
Now it's actually far away.
Oh, that's one's way too deep.
Yeah, that's not going to do the job.
See, I shouldn't have stuck my lip.
This is brewing for a fight, Alex.
Get some help from the box.
I think you have us the first kill.
Trader's there from Alex, and the wolf can't find contact.
Now it's starting to crumble.
And then Zee left in the one on four.
Freebie here on Alex, and you can go shot in the back of the pair by Kendi's or...
It felt inevitable.
Once they started building into the second half, MIBR provides some fight back, but it's bait to take Mirage and force us to a decider.
Yeah, and the smoke missing from bait actually helps them rather than hinders them because you're so tunnel-visioned on it if you're MIBR because you really want to capitalise on that mistake that you completely overlooked.
kensies or interwards sure they take them a while they take them a little bit of
time here to close it eventually for baby you got to give them a lot of credit
this was a 5-1 start for MIBR they really used the momentum that they
generated on inferno but they found the answer it was the 8 bombsite over again
until MIBR fighting the fiber by that point it was baited in the nick by a big
Marge in
And I'm the seat of the side they never look back and my BR had to scramble actually at the end of both of these halves
Just enough to force that the side a semi-final still incite for bait as we get that the cider on ancient which we must be brought momentarily
That's such a good map for both of these teams which out sissy because it was brilliant
It was really, he was really versatile on the CT side. I think his position alone meant that MPL could be a lot more mobile
as well as Alex666 and you can see the impact that has. It's Alex at an MPL at the top of the scoreboard alongside Sizi
and it was really cool to watch and Klim was trying to reply as best he could but he did more impact with the AK rather than the AWP
AWP. Yeah, the A-holes were phenomenal from bait. That was really what helped them build
up so many of these rounds where the pressure was being applied to that side of the map more
often than not. But I think the biggest difference here compared to Inferno was just the trade
ability, right? Like that was very clear. When we watched Inferno, it never felt like
there was opportunity for a bait player to get a trade so many times. There was 80, 90
damage inflicted, but players were limping away and rounds were being lost. Here, it
was generally MPL that was always there to capitalize on the damage inflicted by teammates
or just to get the kills as soon as the player was lost. So, yeah, a lot more dynamic, a lot
more comfortable for Bait. And even though it might be asked not to build that comeback
at the end, I think Bait probably always felt confident that they had the close just with
how, you know, that A site, how dynamic it was looking.
Yeah, and let's talk a little bit about Ancient because this is a map that Bait have won at
last three times for asking. They've won it twice here already. The CSAs are championships have
been NIP. They beat the Mongols on this map and they also beat IEM Atlanta. Sure, they got 13
owed by Na'Vi, but we don't talk about that one. They have been on a good streak despite suffering
that, um, due sake. Yeah, if you ignore the 13, uh, 1 and everything, uh, 13 area, everything
that's how you got to look at it. Um. Yeah, I might be on. They're also in a
pretty good run of it there, right? They already be powered from here 13 four. So
I think it will be very closely contested and you're great decided for this set up
player. Sissy. Absolutely. Um, was the standout mentioned coming into this hoping
for a lot from him on marriage. The A WP. I feel like we've really gotten to see
his capability as a player, a very young player, right? Throwing straight into the
that's what we're going to
see. And so the deep end of T1
kind of strike this year took
a little bit to kind of get
into his stride, but we've been
seeing it. This map a great
example of it, and I think we
got to see it against vitality
recently, and yeah, I think it's
just the play. It's got a bright
future ahead of him. Yeah, I
really like the way plays. It's
just so safe and therefore it
is just so reliable. And that's
what bait needed on Mirage. A
very reliable pair of hands,
of mate or MIBR will have to face the gauntlet of the quarterfinal. We'll find out which it will be on
ancient after this break.
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Well, the mainstream gets a two and O Falcons be that legacy they go straight through to
We're going to be joining them respectively as we get into our deciding map between MIBR and, sorry, and Bate.
Yeah, this should be a really good decider because this is a map that is historically just really good for both MIBR and Bate.
a map that they rely on an awful lot. To be honest with you, they have done rather the
tenure of their life cycle of this team. For MIBR, this has always been a mainstay in this
veto for them. Insani and Klim have looked incredible on this map, but as of late, odds
are a slightly favouring bait. I think that makes sense considering the, I think, affinity
between bait and ancient, but I wouldn't be right in MIBR out just yet. I think they've
still got a lot to show here.
And I'm really expecting Insani to give a good performance.
But I'm really laser focused on this head to head now
between the orpers.
And sure, ancient isn't really a map.
You get a lot of ridiculous moments out of orpers.
It could be a little bit difficult to all
compare to a mirage, but considering how well Sizi
played, considering how good Klim looked on the rifle,
I'm really excited to look at the diversity between these two
pieces.
Yeah, really interesting to see kind of how they approach this ancient, obviously, you know,
bait has a really good track record on it. We've seen that for the ages, but we mentioned in my
BR, they've been doing some great stuff. We still invest Parisian. How good that looked. That's 13-4.
Victory in both the maps there was super dominant. That was a lights out CT side 10 to half. And that
was Insani. That was completely unplayable. He finished that with a 2.38 rating. So yeah,
He probably won't be happy with how marriage when those video was a quieter performance from him
But a bit average as L and Z has been really the standout for my VR cross both maps
But that shouldn't really be the case. So yeah, kind of looking through the other pieces here as we get into
I'm deciding that bait getting the CT side start
Yeah, so potentially maybe that 10 to half on the CT side for MIBR
It's aggressive though from this team as they want to put their spot in the semi-final and look at the scaling
maybe straight in towards Red Room, Sizzzy, to be tested early. They jump through, they don't clear him, but the jump is good enough to offset the crosshair. MPL replies instantly, and suddenly MIBR are looking to get onto the spot, so that is getting by.
MPL, the jump is great out of Venom Zera and bait have got to retake.
You can see they're really fast going with the A finish after the red scaling because it almost always is A after you take two players in towards the red, but no, it is B and zero spots out one.
They start to move forward, it's doing some good damage and then they're ready to play off the M and great shots coming through from everyone.
Aggressive lines taken, they don't want to allow bait to get close in, they won't.
That's a really creative pistol covered through from MIBR.
And you're right, normally it is the scaling towards reverence, a wrapping towards CT to
go in towards A with the bomb always being outside the B doors.
This decision was made very early off rip for MIBR.
It's a good frag from MPO in towards red room, but I'm just loving the movement that we're
getting out of MIBR deliberately trying to offset the crosshairs.
You see that Sizi, if these players are just running through back turn, like surely he's
guaranteed a double there but instead it is really difficult with all the strafing and all the jumps
MIBR will get ancient off to a good stead in MP on a move in close. That's what's aim made.
LNZ ready for him and will best him. There's still two more players this time the stack is in place
for bait. It's a tough fight if we're in there for LNZ but just about best him.
He's actually going to run off with a low HP, maybe look to see what's going on on B.
Actors a mobile sentry.
Problem is, if he walks up B and just dies to the single player here, it doesn't really give
game for you wanted.
Oh, this is dangerous. Especially with kensisor being baited in, and this MP9.
And look at the swing. It's brilliant. There's just too many players. You need to get out of here
if you're clearing it and he can't do it. And LNC's taking the space.
And maybe he gets this timing, but the HP maybe doesn't affect him. Maybe it just doesn't matter
doesn't matter whatsoever. Speaking of HP, Sizi, Kendi's are both low. The need won't
finish the job on Sizi, but this will be an afterplan. MIBR can set up all eyes on Insani,
but this was pretty okay.
I mean, this is really tough for Bait. They're in the kit, they're so far out of position,
and it's a very open plant. If they can find Insani quickly, that changes everything, but
He's just sitting in towards Ramp. They're not spotting him. Time's already going to half way.
With no one coming Ramp, it feels impossible.
He can come out as quick as they want and then he'll come out and get another kill before he goes and it's already done.
Insani, even if he gets nothing here, he's won the round.
So, LNZ's luck ends up paying off.
I thought he was gonna go first and said he goes after the contact on A.
That works out because it means he's allowed to get up short and get that punish.
Yeah, it's it's it could catch by these ever since they want to go back in towards a main at least get an AK
Very expensive round for MIBR, but LNZ finds the loophole. You're right. This lurk was brilliantly timed
There was a massive over stay
Into words a main for MIBR clean fights very aggressively to at least try and get a trade back
He can't do it. It's a lot of damage, but it's the damage that ends up
accumulating into that round win
You know, half investor around the same day, okay?
Give Molly
I'm gonna be able to take the first stage of cave. They can now split the difference in towards middle
That forces some early utility out of bait
But it's a it's a good round to see actually from MIBR like the fact they're able to
wrestle around like that because on Mirage
They just weren't able to on Inferno. That was their bread and butter when things went wrong. They still found a way to win
Oh, nice shot, Insan.
Yeah, he's the player to be watching.
There's a lot of excitement here on ancient usually.
I'm just going to go in towards B and that's the correct call.
It is only Alex666 here.
Support will start to be on its way over.
Alex is just going to have to fight the flames and the trains are going towards.
I understand from Kenzie's or Alex's you just had an opportunity to swing out.
Bombs still needs to go down.
We'll be planting the coverage from Clemba MPL starts to run out of it.
Oh, it's a banger!
That's LNZ called upon once more.
Into the water one and he delivers. He always delivers.
That's so good out of LNZ.
Look, you mentioned it before you even came into ancient.
He's been so good all series long.
This gets chaotic this gets really chaotic for M.I.B.R. It's the nades that trades
Over towards long MPL gets found out by LNZ and then LNZ just has to swing it has to take the gunfight on his terms
He does it instantaneously bait can't quite believe it
I thought the the frag onto Insani was just gonna net bait all of the space so that retake to happen
happen. There's even the kills on the way in. There's a fast fight now in towards middle,
L and Z, half blinded. Still taking space. Oh, it's going to walk forward, it's being
his teammates in towards heaven. It's insane. It just about goes around the corner and that's
going to be the open runway. Red carpet rolled up for MIBR on A.
I'll take this space. MPL has already made the entrance to the night.
I'll drop some tiny utilities to be a nice answer, in fact.
And since the smoke gets broken,
Grand Saint goes down and now Clem filling the pressure.
And he plant this bomb.
He's the threat to the beat here of all kind of spam,
and now he's got to sit it down.
And Sani's on 11 HP.
So it's coming in, Ben and Xera, they're going to have to do all of the work.
And VenomZero can win out this duel versus Izzy.
I guess a lot more comfort in this post-part.
Smoke on towards Insani.
Clem gets the kill. On to Kendi's off.
And now VenomZero wins out his fight.
And it's looking a whole lot better despite the low HP.
Insani looking to find an opportunity to swing and he'll take two.
Just waits for his moment to strike while all the attention stands.
Yeah, and look, these are the 1v1s that, again, just being taken by MIBR.
MIBR and you can see the pause gets called immediately by bait because that is around that they absolutely should be winning
But they just give over free fight sure sissy misses the mark on temple. He's not tradable
It looked really good up until the after plant because you get the break on the smoke on towards CT2 players there
They knock the bomb off you got MPL the quick rotate in towards donor
The idea was sound in the early stage especially that crunch in towards heaven. It's the fact that Insani can escape
It's the fact that MIBR recognized that it's a big concentrated effort in towards middle
Especially with the MPL kill where he was in donor
But as soon as you put yourself into that armor gun, what MIBR do really well is that they are very tevred together
You can just take contact that then baits his E into Ben and Zera and then Insani just does the rest
It's almost like a long chain
And it really is a chain reaction for MIBR and they just get really scrappy in these
moments.
There's the one thing you don't really want to be hearing in moments like this.
Getting too scrappy, LNZ, BNMZ, and you'll find it kills a lot of damage when you put
a cord onto BNMZ, and Brent and Spam doesn't quite hit the mark on Alex.
This gets a little bit weird, especially with the way that LNZ is in towards heaven, but
The essential moves back and the spam doesn't affect L and Z because he's one pixel ahead of the wood.
Five on three.
Alex, surely to be considered here.
Central's gonna step down.
Oh, and Alex steps out.
There you go, same holding for that play.
And Alex, burning, still takes one more, but now he's locked in.
and they walked upon by LNZ, so a couple of kills with the SMGs, but MOBR, they blistering
stuck, why do you need Zero to get things going here on Ancient?
Get ran out of Klim, just the fact that he's holding for the essential walk down, and this
is a really nice pause out of MOBR as well, because they just get situated with what's
happen. They try and overwhelm towards heaven, they try and get really aggressive and it
just doesn't work out. You've also got LNZ that's already taken the scale in by heaven
around the corner. They think he can do that because Asani's taking mid and Asani is relentless
in his pursuit at taking this mid control. It's time to go back out. That spam looks
to be so good that they're dead on the money. Unfortunately, Venom Zero is just around the
corner doesn't get affected by any of it a fake out of the utility over towards
B was MIBR walked the bomb a
they put the full backpack on and it's really got them sweating all these
flashbangs everything coming over and zero committing
here we go the entry comes in can still falls no one is here I still three players
on B says he stomps into a stone up might have a chance here but no
Oh, Bren's in. He's starting two kills over here. They have removed the leg.
Does that incite you to keep this a look in? You can't believe the rounds.
Cross past the EWP.
The most fun positioning in towards Donut. There is a smoke, which could be a problem.
The time's going to be a concern. The smoke's going towards Main as well, so I think this double up
in towards Donut should be set for success.
Here comes the kills Insani. Two quick frags doing essential to try to find a way out of
this.
We're getting a bit of that T side calling that we really got to see on Inferno coming
out here from MIBR.
Yeah that's probably the most direct way you're going to see a fake play out here for MIBR
at this event. Just get you dropping the entire set of utility. What's nice there is a multiplayer
scale up towards me. It isn't just Venetera on his own. There's another player dropping utility
behind him and that really enables Bait to jump and believe that that is going to be the final
destination. It's a really good frag that gets found onto Kenzie Zort that says he just reasonably
walks in towards Donut and offers up his life in a 1v1. Neatly again, the MIBR flashbang forward
doesn't affect Insani, he now knows that MPL is up close, FedemZera. Lucky to still be alive actually
as our smoke gets broken open by bait. They need to react a lot more in this mid round otherwise
Insani is just going to take liberties just like that onto MPL. Kensethal can't really
trade his in red room with an MP9. I'm going to bring a whole lot of bodies over here that
Holding and Mrs. Chance, Kensa's all just about living.
Oh, one tick, not enough.
Made, though. Too deep.
So, Kensa's all somehow avoiding everything.
He's here. How long? Oh, not very.
He's on his own way.
Tending three, two to open up this round and...
Nothing new said here.
How quick has this been for this deciding map? 7-0 in a blink of an eye. This is bait looking to
refight in towards middle. They miss the opportunity to punish Klim as he also misses the marker on
the AWP. But because they've only got the kill and towards Donut, they might be able to just decide
again immediately that they just want to take the space over towards A and the sign is just so
good at getting that fight on towards that
Brokey angle.
And my Barra are now going to go on the hunt.
They've got so much...actually not a whole lot of money in their back pocket.
Once the bomb explodes, they'll have a little bit more in their pockets, and they know the
money is a dire consequence here.
But hey, if anything, it gets really sizzzy and stuff, shit, and it pulls the game back.
It's just trying to hold on, and isn't able to, it's L and Z.
They'll find double digits and then get Kendi's or the last possible second.
You can see the reaction. You can't believe it. This is 7-0 and this is now no money, no guns saved over for bait.
Yeah, frustrating, isn't it? You can really see that in the squad.
Especially after the Mirage, I feel like you're coming to this with renewed vigor.
And quickly put on a back side.
I'm signing an LNG.
Oh, really? That's how it gets legal.
That one's not fair.
is the reaction. It is holding, but so too is LNZ and Venom Zero. They try everything.
They throw the whole kitchen sink at the B ramp in that round and they don't even get
a kill.
And just the complete pause.
So frustrating.
The Bay.
Sanny goes looking for frags.
Sissi's just gonna tuck in.
Surely gets this gun better than Zira.
I know it's stolen by LMC.
It doesn't.
It's so reminiscent of Inferno, not just because it is a one-sided affair, not just
because it's a stomp out in terms of MLB. I'm just having complete control all over the map.
It's again the quantity of kills as bait taker. Another timeout. I'll let us out of Letny. I think
he's just talking to LNZ and just reminding them that this looks very good so far. Let's just keep
our focus. Let's not let this slip away. We've got such a good opportunity in front of us. A
qualification for it's the semi-finals. It's what's on offer here.
8-0 is the current scoreline for MIBR.
There'll be one more pause here for bait left in this entire map. They take two in
the first half and they need to find this response. The fast play didn't work to
control in towards mid. Shut down by Insani. What do you do?
You're feeling helpless if you're bait.
It's gonna be a pretty stuffy level in my opinion.
Seven, six, seven, eight, nine, oh it'll just strike through the planes.
It's a bitter pill to swallow.
You're starting to get tears in.
Okay, a chance here as MPL steps out.
Takes Klim out of the equation but the need for more range gets the trade.
Alex into the 1 on 2.
That's the smoke.
I'm just going to go in towards short.
Plant for long.
Is there a kit?
Tap on it and flash over.
Nice kill on the LNZ.
Second tap it.
He's on here now.
Or is it? He seems to think it is.
Maybe he's just got it up. Yeah, alright.
Oh my goodness me that's so close Alex desperately needed that is his smile on his face.
Thank goodness really.
That's as close as it comes that smoke doesn't bounce on the molly and that Ben and Zira
recognizes it.
He does so well.
Insani even gets a trade there. You think it's all said and done, instead it is Alex holding his nerve, getting this triple and earning bait, their first round on the board here.
Can that be the start of something? It has to be.
We're going to go through the same sequence. We're going to take the nikkiprop directly. Insani full blight, but so much!
It's Kenzie's ore, and Insani just keeps on killing!
How does he get the second?
He doesn't take any damage in that second duel.
Have you ever thought of blind?
Oh, you haven't that trade.
He's already had nothing left anyway.
Oh, she looks like a small girl.
Drop that, never mind.
Well, back to regular scheduled programming.
right of the idea for that walkout it had to do something that it's just a
fortune that brenzen who was looking at rampage immediately locks in on jaguar
they know they can take their time here mib are they'd love to remove this awp
I've got the funds to do so, Sizi looks and watches his back, Ellen Z is closing that
gap and Brenzen walking through elbow. Sizi is stuck and is to fight his way out of name.
That's a sharp shot. Attention, turn back in towards elbow. He's looking deep, not shallow
and Brenzen will step in and get the immediate trade. That's the AWP dropped. There's no
capacity to buy that now for bait and MIBR will not allow them to get consecutive rounds
in a row. This is dominance.
I mean, even the one round they got comes off the extra crafted 1v2, and you could argue
maybe a slight misplay in it.
I think we have enough.
Then the fight brings out me again.
It starts so well.
And let's see, Insani, they are doing everything and more absurd.
Over 30 kills between them.
And we're at 11 rounds in.
This is, I mean, probably like, the best event of LNZ's career in terms of individual form.
It has to be.
He's been so incredible against bait here.
Insane.
Of course, we'll clear Kenzie's door.
The chief destroyer of this A-bomb site is Insane.
He's the ultimate gatekeeper of these rounds for bait.
There's gonna be another half in this series that determines which team is
gonna go to the quarterfinals and the semi-finals where MIBR will get
double digits in one half.
It's crazy the amount of maps they've done that on. Like the Mirage is such an
anomaly for them. Without all of them, that's fine. So far, it's just kind of ridiculous.
What could you do against that? And you're right, even even that sentence is ridiculous.
The fact that a six six half is abnormal at this event for MIBR, these performances could
be out of the ordinary. Potential able to get one says he says thank you very much. I will
hold on to my M4 and so too will essential but that's a little consolation prize six maps played
brand new so far for mdr here and four of them may have taken double digit first halves
two of them are 66 so what's that gonna be that's gonna be the 3d max best of one opener the 10
to CT side of ancient against parry vision and then two in the same inferno and
the engine here it's impressive that they did it on the CT side of ancient
against parry vision they're doing on the T side here against bay
just want to show the versatility spam brilliant out of the sense you'll that
save rifle be put to be used can they get a second round here in this first half
careful because the scaling is coming up the B ramp Alex is on an island
Yeah, it's also this contact I'm paying. Oh, no!
Oh, dear.
It might not matter. It might not matter. The bomb needs to get over here still.
Good timing from Kenzie Zorin towards Temple.
Jett, Insanity though. Oh my goodness me.
Can he have another moment? Can he be that guy?
Can M.I.B.R. weather another tough situation to wrestle around back out of the controller of bait?
It's going to be a push forward out of Insani. This timing is unbelievable. Everyone starts
to converge on towards Clim's position. If Clim can get a frag onto a player at CT, do
you know what? It might not even matter. Insani on the corner essentially considers him, but
again, can't handle him.
towards Clem's position. If Clem can get a frag onto a player at CT, do you know what?
It might not even matter. Insani on the corner, essential, considers him, but again, can't
handle him. Insani in position, feels quite good, but it's just Insani again. And again,
on for the ace now, is Insani. 20 kills potentially in this first half, overwhelmed by Alex. 15
to the A. K. and Alex will say
no. It's Insani or nothing in
that round for M. I. V. R. He
tries his best to make it work,
but bait they'll get a second on
the city side. The only way to
beat Insani is if he's not got
his gun in his hands because
starting that Molly into
forward Stonet. Alex that's
both of the rounds offered up
here for bait on the city side
from one me to from Alex 666.
just ridiculous he's just so good oh my god actually outrageous 19 kills on the
first half and LNZ's got 17 so it's not like it's in sunny just hooking them
all you've got two players that have gotten almost 40 kills almost 40 kills
in 12 rounds just absurdity I haven't seen something really good game too it's
maybe inside you can just open up middle more often than not really nice try out
of insidious but Alex and clutch as you say yeah again the only rounds that they
of guys from this man. Three rounds away from the semi finals are M I B R another best of
three the quarters await bait is still a really good achievement. Obviously the manner in
which this best of three has happened is less than beats as desired for for this team. 160
the ADR across 12 rounds.
Well, from Insani?
Yeah.
Or LNZ?
Oh, okay.
Well, at least we're going to the right bomb site.
It's only venom zero here.
There is a kit in play.
So maybe I considered this possibility
that they would make the wrong read.
Bomb scaling, venom zero.
It doesn't go chance to fight back.
Oh, no.
Why do you want to fight Insani?
I don't know if you do.
Look at them all run away.
It's powering in fear.
You see his name in the kill feed.
20 kills deep.
How many more can he find?
Trying to bait out this step from long.
Open.
Four of Insani!
Finds another.
So deadly, so precise now LNZ.
Shine still. Of course it's these two.
But Alex 66 out from long.
Of course, it's god damn Insani. Four kills in the pistol.
It's relentless. It is relentless and it's merciless from Insani.
I mean, what can you do?
Donkku.
We got one at home.
He says they might be made in Brazil.
You can set the HUD off.
I feel like you could argue that it is Donkku.
Ladies, it's absurdity.
It's just so quick!
11-2, both pistols.
Game set certainly match you feel, but it will go for an all-in.
Not only when it comes to the purchase, but also when it comes to the bomb site.
A, it's vulnerable.
Insani can be on the move, he's in towards middle.
Well-timed molly.
We're fooled by bremsen and insani will step in.
And bremsen even gonna smoke them off at the pass and bait them to try and boost up.
It's a great counter flash bang and insani steps in.
Only good for one kill this time.
Even trays.
Bait.
We'll have the site because the rotations are on the way and keep your eye on Sizzy because
he's on the flank.
Yeah, they're gonna leave.
I think he must have got some info from that.
I don't know if he really had a lot, but it must have been enough.
And the silence it follows, I mean, maybe I want to clear it out so they are going to kill some time on the clock doing this.
They don't know what the B situation is, they can't afford just to charge in.
Clem will make his way past in slowly edge on over.
Good timing here and down here.
Just about. Oh my god, Clem.
That's a moment we've been waiting for from him.
And Sani can do it so can Clem.
I didn't even see him get the second kill.
I was literally looking at the minimap for Sizi,
he's like, oh, that's a really good step out.
You've got a rush coming through to try and support Clem.
And he just hits the instant snap.
On to Alex. Look at this.
Everyone is firing all cylinders.
A multi-tool of pain is MIBR.
And they didn't get the bomb plant in that round.
It's a last-ditch smashing grabber attempt at even gaining a round.
And it's Insani that's scaled in towards having him get one.
He'll duck out only before coming to and committing to another spam.
is rain a terror can't be stopped
Eventually fall off the angle
You got Ellen's either wants to get aggressive you got climbers now steps into what's K3 players on B for MIBR
This could be it especially that kill from Ben and Zira. It just feels like it is it
The walkout clings holding for it and Sony wants to get another multi bit claim will find the france 13 to
just out at domination from MIMB out back to the regular skitter programming
this team has provided best farmer Raj just a bullet this team has been in
saying yeah as that man is sunny that leaves him to this victory here on ancient
but don't forget LNZ and the output he's had on this map on this series in this
tournament the fact that you can come into a series and win 13-1 13-2 it is
It's just extraordinary. I think Fate had a really good Mirage.
And then they just get MIBR. That's probably the best way to describe it.
And look at the difference, I think, in this T side that you get on both Inferno and Ancient.
Just so much more comfort on this map at MIBR.
They're taking all the initiative. They're taking the tempo.
They're getting some ridiculous kills from both Ellen Z and Insani.
I mean, he was a man possessed on this deciding map semi-final report to final and Sonny ensured
It was always going to be one outcome semi-finals to MIBR and bait have to play later in the quarters
My goodness, I kind of like to see how the team plays in the playoffs because this run has just been a
wonder to behold so many teams falling behind them big challenges to come
It feels like they can rise up situation against every opposition.
What an incredible, incredible show in this team.
Mentioned the bootcamp and what they've been on this journey and how good their form feels
at the moment.
Well, we're definitely seeing it.
164.5, called 165.
ADR from Insani.
That is across an entire map.
25 and 8.
I am gobsmacked. Me too. Me too. That is a ridiculous achievement. The fact that Alex gets 95 ADR as well, like that's it.
Don't look around, we just get a kill. That's not a single round. That's about quad kills as well. One in which he loses the round, one in which he wins the round.
But that's a similar story to MPL or On Inferno, right? Like again, so much ADR from a player from bait and it still just isn't enough.
opening jewels one six multi kills out in sunny that has to be is his best ever performance
if it isn't and it's probably his best ever pauses the game against harry vision earlier in the event
an absolute monster and it's really good i was a tiny bit concerned like the slightest bit
concerned and obviously you are bringing european players into a south american team you completely
change the culture change the identity there's a lot to adjust to and you get to it you do
it's just made it even better.
The perfect in game leader for
one of these aggressive pieces.
It seems to be L and Z on the
same might be our project here
and let me have done incredible
work. Yeah, it really feels like
it's Dr Water watching him work
with these players. Everything
is seamless. And you know, we
didn't really have to talk at
all in this series much about
and you know, we didn't really have to talk at all in this series much about
Clem who has been that star offer when they've been playing in South America.
So it's still going to trick up the sleeve when it's not the rifle is going to do it.
It's like great performance from Venom Zera on mouth one as well, right?
With the career best performance against European opposition there.
So, yeah, you're getting a lot out of all of the pieces on this team.
It just feels like it's all come together at the perfect time as, you know,
You know, they're making this playoff run a chance to potentially lift a trophy with this Europeans out the American mix
They look really really good and for Bay as well
You you had MPL that
Actually, unfortunately for them went a little bit absent on that ancient. I don't think that's anything to really stress about but it's
one of those things where
I mean, he was a big show up
of the big races. He wasn't
either. The contrast and
opening kills was stark here on
this game as well. There were
four opening kills in total for
bait. There were four and zero
kills. You saw it to start for
Insanity. Him and LNZ got nine
openers in that entire map in
a 13 to game. Yeah, only lost
one of his opening deals like
they were just getting them
constantly wherever they went,
whether that was into mid to a
to be the frags that is coming
that is his career. Best
performance by a long shot. His
next highest 2.81. That is one
of the best performances you
will ever see on land. Plus 20
percent swing as well. Absolute
absurdity. The fact that Alex,
by the way, has a 1.65 rating on
He was putting out the same output as free players, in fact, more than free players.
That is absolutely incredible from Insani.
MIBR deserved semifinalists, and as we said previously, look, that was literally just
to decide who's going to go to the semis, who's going to go to the courses.
Beta is still in the tournament.
The only thing that you worry about for Beta a little bit is the manner in which they lost
that series because now they need to mentally reset and play the quarterfinal later on today.
That's the the only thing you do get to stress about just a little bit. That will be the
winner of miles versus pain. Just as an additional point to Insanity's performance, right? Mentioned
his career best. LMZ, who only posted a 2.09 rating. So he's a whole 1.19 behind. That
He was leading the charge in the series, the entire best of three. Insani ends that series 1.83, rating completely.
Very similar to his match against ParryVision, was super impressed with just what we're getting out of this MIBR team.
And we got an interview with them as they make the semi-finals here at the CSA's championships.
How many points did you give your opponent?
instantly here, like from the group stage, so I think we're all really happy and satisfied with that.
But of course we want more than this, it's just a semi-final and we want to go as far as we can, right?
And yeah, I think the maps, we played really good T-Sides on Inferno and Ancient, and kind of crushed them, to be honest.
So yeah, I'm really happy about today.
First of all, we didn't expect that we would be able to go to the fourth wall.
Of course, we also want to go as far as possible before the game,
And this time, we played really well in the first and third season,
but we are looking forward to more, and we are really happy today.
What's your score for today?
One to ten.
Today is a 10, thank you.
Today, you can score a 10.
In fact, the same as today, your hands are very warm.
After you joined MIBR, your main firepower seems to be more stable.
So, as the captain, what's your message to the team?
to be there because I think he has that kind of talent and I think he showed that even
as early as the Shanghai Major and I think maybe he was gone for a while but I think
not a lot of people maybe expected he's still as good as people thought he was back then
and maybe even better now.
And then maybe he has been able to, uh, maybe he has been able to achieve a period of time, but I believe that is that everyone will see more of his performance.
Um, that just actually you are in the game, that is, LNG, you mentioned when you were in the game interview, uh, you just want to pay attention to your training results and don't want to do too many goals.
It's all dependent on who we play and the setting.
I think it's a first arena game for some of us in the team.
So I think we should still not have super high expectations,
but we're very happy with the results so far.
For myself, I'm really hungry to get that win at least.
Thank you.
For many of us, it's the first arena.
We don't want to set too high expectations,
but we want to win the game.
I still want to take the key to the game and focus on the game.
What are the fans who are about to reach the arena?
The Clouds are coming to the arena.
Any words to them and the fans supporting?
Thank you so much for all of those who have been outside here supporting.
I hope to see you in the arena and I hope you get a good game from us.
Thank you all for coming. I'm looking forward to seeing you all in person and I hope we can have a great game.
Thank you for accepting our interview. We have a special M.I.B.R. logo. We will give it to the captain, LNG.
Let him put it on the board and lock the four walls.
to get close to lifting it. I think if they could perform it during the group stage, we're
the team. They're going to be
going to be playing in the
arena. That's a really cool
idea, sort of like lining up
the teams on top of the trophy
compared to where they
perform. So the courts finalists
are going to go towards the
bottom and try and work their
way up. We need to figure out
another quarter finalist here.
It's going to be one of the
Mongols or Paris vision
elimination on the line for one
of these teams playoffs. That's
the conquest. Then that's
exactly what these teams are
aiming for. Which one will it
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How did you guys manage to come back again and again on the super pressure even when you were behind and end up taking the title?
Hmm, what can I say?
Best watch.
Listen guys, only use Glock.
Oh, oh, oh.
One, two, three.
I'm going to kill you.
I'm going to kill you.
I'm going to kill you.
I'm going to kill you.
Nice!
Just that simple.
you. Welcome back. We're
getting ready to our last best
of three in the group stage.
We're deciding our final team
that we're going through to the
quarter finals. Semifinalists
secured in here in the B stream.
We'll have Mongols gun begins
that. I think that's a
really interesting matchup right
because you've got Mongols
that have looked a little bit
middle in this event to be
honest with you. I think the
Mazzino 9 10 have been cooking
in particular. I think they've
been very good for the Mongols
and then you go up against the
Parisians size that are winning
games, but the atmosphere is
incredibly tense at the moment.
It's sort of the same issues
there are mistakes that are
being made continuously and
they just aren't getting
remedied. They aren't getting
fixed. And that is causing a
lot of friction, which to be
honest is kind of
understandable. Yeah, right,
especially when you consider
the leadership of this team,
right, Jim and Dustin, you kind
of, you know, you're assuming
there's going to be an
expectation when it comes to
kind of improvements and
adjustments. And if you're, if
you're not finding that
success, if it is starting to
feel like the same mistakes
being repeated, you can see
why those frustrations would
But you know, we do have to remember this provision team, they kind of came out in over in a sense, right?
It was Jane with all the youngsters, right?
You know, all of these young talent and trying to bring them to tier one, which he successfully was able to achieve.
It's maintaining that position and showing that they can still be a team that can make deep runs in playoffs.
That's the question because getting to tier one, getting that breakout event or two, that's fine.
It's how long can you stay at the top?
Yeah, that's exactly right.
And then it's also the case of, okay.
think about the team dynamic like these guys are just a lot more direct to each other. That's how
it is. So even though it potentially looks a lot worse than it actually is, it's what they're like
behind the scenes really seen public interviews. I think with Dastan and he's really just, I think
highlighted it to the public and you see the Lynn vision matches the results afterwards. It's like,
okay, there are definitely some issues going on. But that's to gets picked here by a power vision
makes a lot of sense. My Raj then gets picked by the Mongols and surprised I didn't want
to go into an inferno. That could have been a natural punish. Privilege naturally gets
banned out in the second wave. So we're going to get ancient as this decider. It's going
to be an exact mirror veto as to what we got a PGL book arrest in April.
Yeah, I wonder why they don't want to go to the inferno. They're on such a good run with
it, right? Like they've beaten Valken's G2 at Astana. I don't really understand why
they don't want to take it there, especially with the struggles that Pyrovision have had.
That said, we saw their Mirage recently and it didn't look the best. That was against
an MIBR that we just saw qualify through in dominant fashion. So maybe it is just going
up against such a strong team, but even for the rest of the results for Pyrovision, you
know, with losses to G2, that recent loss to the Mongols, right, feeling like you just
run it back again. So yeah, I guess feeling emboldened that they can just repeat history.
Yeah, no, it makes a lot of sense. And I think to be honest, as well for the Mongols,
if you take it a step further and think about it, I think consistency for them and actually
like making sure their their map pool is as strong as it is shallow. I think that's a
very important thing because look, you've had 9 10 and the senior stepping up in a really
big way. Cobra Zero was pretty good yesterday, but in previous events here he's been very
hot and cold. Blitz and Techno still can provide the same level of output we come to expect
from the Mongols, but they've really been struggling through recently. This is a very
interesting best of three because these two teams are not quite on similar trajectories in terms of
where they're at mentally, but in terms of where they want to be, they are on very similar paths,
these guys want to be or at the top, they want to be maintaining that position. For Mongols,
they've had a few years where they've been able to do that. This year it comes with change,
obviously removing Senzu, bringing in Cobra Zera. For Paris Vision, as you mentioned, just a couple
of seconds ago, exploded onto the scene, trying to maintain it. It's been difficult. They bring
they bring Zwei in though, and Zwei has been, I think, one of the best signings of this season.
Yeah, absolutely. And no question about it. He's definitely helped elevate the squad. It's been
great to see AW find success also, right? So it's kind of been a mutual beneficial situation.
Techno is a player I do want to actually talk about because, you know, I think towards the end
of the run with Senzu and the team, he was really stepping up towards the end of last year. Like,
it felt like he could be that star player in a lot of maps and part of that was some role
changes around, and he was just really fraggy up a storm. Coming into this year, it's not been the
case. He's really been struggling to find that consistency. We're seeing that at this event,
right? Him and Blitz, both sitting on 0.85 and 0.83 ratings, respectively, can't have that going
into these players if they want to make it there. It needs to be that team effort. That's always been
the thing with Mongols. They've had a very high floor. They've got a fracking IGL. Every piece
is able to deliver, and they're going to be needed here because you're coming into a pair of
that. You know, you know, you
have a lot of power vision,
which it's almost the same sort
of conversation in that. You've
got a fracking I gel and all
of the other rifles around him
all have a very high floor. And
at the moment, it feels like
the floor has fallen out a little
bit underneath the Mongols. Yeah,
but it also feels like it as well.
Power vision are successful to
making a lot of mistakes in the
mid round that can easily be
punished. Maybe that allows you
to maybe tape over some of the
the game, and it's not just
the game. Live loser Eliminated
at the highest possible
opportunity in the group stage
winner straight through to the
quarterfinals. Let's see which
one it will be out of Paravision
and the Mongols, and this is
very aggressive early out of
the Mongols. No two has seen
one instantly comes it. Noted
by nature and now out through
long. He goes. Okay, not
nature goes undetected and just
9 10 on the side needs to come up good honey will onto no touch second play with the bomb spotted
Sashinov decides to disengage
I'm gonna lose the C4 and it's a different reset in the mid round
Yeah, if I look how visual wanted to commit through long and then they stopped a no to kept going that was an easy fight
Isolated it speaking of isolated kills suddenly blitz has got an opportunity
But can't make it on the promise Kobra zero steps in and now there's just this bloody brawl way into wards mid Paravigian
think actually maybe wants to go back towards long at least that's where it
looked like they were heading they take a pause 9 10 and steps in the shadow for
where techno once was of a paravision they're just looking to gain that
control every set remember they'll use every second on this clock start scale
it in towards catwalk no utility that's gonna be the biggest burden here for
paravision but if they just go contact the Mongols are gonna have no idea
Yeah, it's time. He looks pretty good. Curves area is falling back and sees the head, but
can't connect the shot. But what she not does, they still have this player out towards long
nine 10 posted out down here, but he's now spotted and if I find that frag, I would you're
not giving him the fight he looks for. So I've stepped forward Blitz coming through on the
short side and there comes the fight onto nine 10. They swing in tandem as Blitz mirrors
up. Now at the time against him, it becomes all too difficult for Blitz to put this together.
They'll always swing in tandem and make it impossible. Much better. Really good mid-rounding
out of parry vision. They do give up some isolated kills, but it's Belchnock with the steady hand.
They wait patiently. They group together here, parry vision, and they make no mistakes as soon
as they plant that bomb. Really cool round. But there was a lot of opportunities. There was
Cobra's area towards middle. That's Cobra's area just here into his CT as well. Blitz had an opportunity to
Maybe find something in towards middle. That doesn't happen
Be a double scout
Force spy here for the Mongols and Blitz is getting incredibly aggressive a little jiggle and a shimmy
No two was aware that they pushed it in the pistol. It looks like they wanted to get aggressive here
in this round 2. Break on the smoker, peek an opportunity in this jam that gets tied but
it's not clean kill.
The scout is firing off. Not connecting after that first. Oh, but that one does. Let's even
hit the little tide onto Nuju there. It doesn't do a lot of damage. The two players reduce
the 30 HP and the scout still here on A. This could be a real painful round for
Paravision. Blitz is now going to step forward. Can he connect another one of
these tags? Oh we've seen a little bit of something. Now he's worried about this
close push. He's got the flashbang. This is looking like it's going to be this
commit through. Another tag, just by a thousand cuts in the hands of Blitz.
It's three now, the goose tooth, the rain for this pistol can come good a fourth, down
to 30. And here comes 910 looking to finish the job. Now his scout feels like an AWP.
And technically still here tucked into a goose. You know, he's had the wrong with the HP taken
out by the Diggle and the paper cut sting. They're peaked apart across the map.
So maybe we're looking for a way out, but it looks like it'll be denied. It's brilliant. Absolutely brilliant. So many tags as you're saying here from these scouts
And I love the fact that Mongols are still showing the fact that they are considering all of the options
They get tunnel visioned in by power vision scaling towards catwalk. They consider the jambler
And they they knew Paris and they knew there was a player in small skills
They spotted him on the initial cross to scale in towards the site
They just don't have enough HP to work with timeout called immediately, hereby parry vision,
not satisfied with how that round went.
They just got picked apart and they were just the entire way up just being harassed by those
scouts and then by the pistols.
Brutal.
Brilliant work from Blitz.
Doesn't get any kills in the round, but just all of those tags
basically aren't the four of the kills they got.
Now it's going to be a neat carry. They're in full stack. So somewhat surprisingly most
teams would. The progression of 4 is always, look they haven't got when it comes to the
way they manage their economy.
Let's just take their time, let's go try and extract every piece of value from this round.
Get the utility deployed.
Try and get a bomb plant, that's your primary objective here, if you're parry vision they
go through the motions, they also have a little look to see if the Mongols are going to be
pushing but they understand the game state.
It's not even a single smoke to get them over mid to B. This has been held for five minutes.
Jump over, Ziello will just about make it over, but Mota, he won't have the same luxury.
Muzinho can then step in, he will cross fire in from Karras, a nice shot onto Muzinho,
and Kobra Zero has a potentially be tested.
This only by his way glock, so it should be all fine in the end for the Mongols.
and it will be one casualty, no problem whatsoever, A.K. just gets scooped up, a glill rather,
and the Mongols will win back to back rounds.
Such a delicate little fist pump.
Got to look after your hands.
And the most important tool for these players.
Yeah, so it's check 9 and mark 10, then round out the rivals, 9-10s all get a chance to play.
He's been given a few HTs to try and either break or throw deep, neither having much effect.
There's actually a quick hit out of Paravision.
They had a look in the previous round in mid to B just to see what the setup was looking
like.
It's been incredibly default right now for the Mongols.
They're split right down the middle.
So Paravision think with the limited weaponry and the utility they've got, the best way
to go is this site here.
Blitz moves over and now he's preoccupied with middle.
Now's the perfect time to strike if you're this T side.
Notice how to step forward.
This smoke is keeping the bay for now.
They will make moves momentarily, it feels.
Three players in the mouth of B tunnels.
Soon as you've got this smoke, the question is where is he looking to deploy it.
The first ring to kill you, sir.
Mizzinho can hold in.
The swing comes out, but it's not good enough from Koba.
Can't get the second.
And close by with the tech nine.
James lies in wait, springs into action.
Look at his reposition.
He's up into the short.
You're never going to find him up here.
He's killing so much time.
Techno now starts to refort.
The concern of this flank, they have no easy in, they decide, I'll just hold on to what
they've got here.
If they're allowed, James, he's stepping forward as if he wants to hunt, he can move
this AWP, that would be fantastic.
Doesn't look like he'll get that opportunity.
Yeah, but he's happy just to upgrade his T9 to an M4.
If you ran out of parry vision, just to again understand what the set up is. I really think they limited tested that round just to see what the hole was looking like where it was going to be a deep lean towards Mongols in terms of holding mid to B.
They redeploy that smoke it in towards CT. They dropped the molly behind it so no one can creep close and you can't really benefit from breaking the smoke and the Mongols don't even do that.
Pretty good trades from Peltinock because it looked like they were going to line up for a moment their parry vision
He started off brilliantly in this map
We've had four rounds for complete rounds. We had two timeouts
immediately nine ten or
See keep that AWP see saved it in the previous reinvestment now comes back in from the Mongols
Don't want to go Paris vision the space and only give them the luxury. You want to make
them suffer.
You want every round to be a challenge. That one, not so much.
I thought it was going to be self-success, but just the timing of it, see that's Musasa
land, they get ahead of it.
Multi kill doesn't come through from the two defenders, just one apiece and in the end
that's enough.
If Belchinov goes down, it's all the difference for that 6 HP.
Slavdo, investment for that CDWP.
I'll just be holding long width down at the moment.
So sure, interesting dance, it in towards mid between Paravision and Mongols, because Paravision are really anticipating based off of the first two rounds that Mongols are going to get aggressive.
That doesn't happen. And look at this now, tempo switch up, straight into his mid to B, again, flashbang brilliant.
And the kills from the Zeno even better. He's held onto the site and he's even found a third kill. Techno removes Jame.
How has this round completely crumbled? It's all of the hands of the Zeno with a massive molty.
He's going to try and clutch up 1v4 first task, get rid of Mazenio, but that's easier said than done.
A quality quad kill.
Paravision, you felt like they had the right answer, they got the clean entry onto Cobra's era,
but there's one more man on the site that they just couldn't handle.
Phenomenal way for Mazenio.
Just playing in that window position, two perfection, that final kill, I think on top.
He's been quite good for them. This event, one of the stars alongside 910, it's been consistently stepping up.
So reliable when it comes to those aggressive hits and dealing with them.
That's immediately put Paravision onto the back foot.
backflip. Another eco round. Mongols have been gifted quite a few opportunities against
lesser buys.
This one's now just going to be the pop play out.
Yellow hoping to hit a D. And not quite, but we'll get the bomb down. Finally, Yellow
will find one and Zwayze also got a kill on the clock. Hang on a second. This gets a little
Weird look at Jane on the backstab. No, this is falling apart. Maybe they haven't been gifted anything
Maybe this is gonna be the ultimate foul swoop from Paris vision to equalize this school line. Mazzini steps close to the smoke
Thanks, honey sir about coming through it
Cover zero also made in the meantime tiny just isn't here. It's just so limited. They need to back out surely
And parry vision. They're gonna fall eco debonders program zero
overwhelmed the Xenia, surely traded over at long hilltop tail, and he'll just about get out,
no he won't, no too, we'll lock it in, parry vision with the glocks with a quick flashbang play,
enough to earn them a round. You know they say never look a good round in the mouth,
they did, and the glock, oh that's so brutal, and it's like from James and everything.
What a ridiculous round, just a couple of upgraded pistols, it was marmarine there but
just completely cashing mongols off guard.
That one has some real sting to it.
That's a, it's actually a really cool teahawk so far from Paris Vision because what they've
done is they've actually just run to two similar executes just on different timings so the death
by a thousand paper cuts round with the scout that's what that round wanted to be our parry vision
for this time they did it with one minute thirty on the clock they just popped in
mongol was just not ready that jamalope actually is able to find success so they're one for one
in terms of splitting short and mid to be our parry vision 910 now with the AWP bomb makes its way
in towards upper tunnels another test for cobra zero he feels like he's being targeted zello
walks just through the molly immediately mesinho is here and that means the cobra zero isolated
and mesinho doesn't ever commit to that fight
Well, but Taz, it takes a lot of it and then the spray comes through.
Tech notes providing two as they're trying to force the issue.
Also easily getting a shot this time, Jane.
Will find one back the other way but just exit frags at this point.
I wonder what the decision-making was here for Paravision to deviate
and go away from what they wanted to do.
Because, it felt very good to go in towards B in that moment.
They took all the mid pressure and the attention,
They had isolated CobraZera on the site at that moment in time, but they get literally,
their nose is pressing against the smoke in the B tunnels and then they leave.
And then they go into a bombsite and a direction in which they've got no info.
They didn't put down the molly initially to force Mongols back. That setup was so nice out of Blitz
and Techno. Blitz just on the off angle Techno jumping up and he's the one that takes all the
attention and that means that Boots is going to get more of the multi. Actually goes the
other way, it's second over. We'll get the double. You can see the idea of the setup.
Let's see if another low, somewhat bar can work here for parry vision or AK saved and
and take nines on the rest.
And the swing comes out, but the flash not quite effectual.
It's onto one player, but
I'm just coming in from top.
It's the follow throughs way.
Oh, you might be in a bit of trouble.
Can't manage that further.
Oh, what a timing that is.
Maybe you can be lurking after all.
Mazzinho comes over and I think might be caught here in throne utility. That's why he's swing is 9 10
It's holding the cross. That's so important. So he gets caught as well break from the smoke that reveals notar
He's just about able to cross but Jane now needs to bail him out. It's 9 10
That's gonna jump forward. It's Mazzinho already wrapping 9 10 removed
But now it's just notar thrown into this 1v2. He knows
And he's able to deal with him, but he's not ready for where techno is and techno is following suit
It's actually gonna peak from exactly the same angle the jump up the really clear from no to but it's techno to grab the kill
It's the Mongols just about holding on on the defense
Yeah, beautiful reposition from both Mazzini and techno
provision do well to
Find that space early and I really thought they were just gonna be out of pants that bob sign
But you see two quick kills way gets caught on the look
I think that's a really critical one that allows Mongols the freedom to get techno on that fast flank because way was meant
to be the one that is coming in from behind preventing techno from making those rotations.
As soon as he gets caught it's a free reign to quickly make that run towards long. Xenia
is playing around that smoke as well to catch Jane was critical. So again it's another one
of these quote unquote Keith rounds as we have the eco coming out.
Yeah I tell you what if they didn't get eco mongrels like this would be out of sight out
mind right now on Dust2. Paravision looking quite jaded. It looks like they're second
guessing a lot of what they want to do and that is never the characteristic of a game
team. It's yellow, caught by 9-10. It's actually ready to feast with its no-turn. They hit
the D, complete, hold on. Oh, he's so blind. But so too are Paravision. So thankfully he
doesn't get punished. Jayman starts to make a move. Jayman's got all of B, and he's
to the left of the left. You
know, it's not a good spot by
Krogera, not quite dealt with,
but effectively has been to HP
Blitz will deal with the
natives. Nice shot from Jane.
Hang on a second. It shouldn't
be any additional pressure.
This 23 HP between these two
players and it is the Zeno again.
Lovely little pre fire. And the
mongos are building a little
bit of wiggle room between
themselves and Paris vision here
after Mazzinho gets there with plenty of time and, yeah,
Jayme kind of gone too far.
That smoke makes it clear where Mazzinho needs to stand
to help kill the hymn.
Six rounds for Mongols.
Should be seven, two, technically, but.
See, it's always gonna offer out some of those crazy rounds.
See, it's gone around as a paravision.
You need to find some success in the moment.
only the one to post out of all the rounds.
Tell you what, it's good to see you use, nice note, you spoke about the floor of the Mongols,
we're certainly getting that at a higher level here today. Everyone's being incredibly consistent,
Blitz and Techno have some really good moments, we've seen the Mazenio magic, defending the
be bombsite. Well, we again start B and a block on the mid to B from Blitz. He's hoping
that that'll be enough just to scare them away from middle and it has to a certain extent.
You've got a double lurk out of Jamin Noter towards Long. That's going to mean the Parashril
will park themselves outside tunnels.
They're going to take his long control, but it doesn't work out.
Nantana's on the line, gets the kill, and now you're going to have these players still
ready for B.
Smoke for land, and they're trying to get out this time, but Koubert gets his highlight
remained.
Needed it too, because Mizzinho goes down, kill this.
That's how Koubert gets to show that he can hold his B site too.
Different angle adopted from the last time they tried to punish off the smoke landing.
bombsite it's just free and easy for cobra just to grant this triple that
bombsite never really felt under threat that's how no to lost his life over
towards long they just assume they can trade their way out as they did by the
hands of belchinok in that only gun round as you mentioned another time up
being called by paravision of course and they've got no money. They haven't had
any bomb plants. It won't feel like forever. James got the AWP, sure, but how do you
contest for this? You don't really want to invest that deeply. I know you need
rounds, but with 3400 lost players you can get out of fall by with all the utility if
you save a little bit of money.
There will be some intentional utility patches, but can they make good on it?
And Jaym will have to be a little bit more aggressive in this round, okay?
Dutch Knock will bring out the Galil, so there is a reasonable amount of threat into this.
Three players will have AK's in the next round, that's why they've kept a bit more.
So I want to make sure each of these rounds has a decent threat in it.
To be fair to them, the Half-Wise have looked at it a little bit scarier
than the Gun rounds.
So you never want to rule Paravision out of a round like this.
It's just been the same opening so consistently from the Mongols.
They showed that little bit of aggression in the first three rounds,
and now they've stopped doing it.
They've given it a lot of respect over to Paravision with the space,
It's 910 that will find James.
That's an opening pick and that is the orb on the floor.
Another major weapon gone. You want to try it again?
It's tough on the break at the moment.
Xenia still got a full kit of Utile.
Let's place around these smokes in me.
No, no, if he'd crept through,
he actually potentially could have got the punish.
Didn't feel brave enough to go for it.
So now if you go be it will not work out at all, but that's not the intention paravision
Feel like they've drawn enough of a threat to this site that they can start to move elsewhere
Oh
Oh, maybe too many layers. Oh my goodness me
This is so indecisive
That's why isn't able to get me up here. They threw it away
25 seconds. They wanted a little bit more firepower to go towards this B-Pomsite and
that timing of the incendiary is brilliant. 9-10 sees nothing. There isn't a free player
lean though. Over here and actually CobraZera's leaving and then he turns back to get on the
angle he's in the open. It has to be Mazzinho again and of course he delivers in such a
big way here for the Mongols. So they all get the kill but there's simply no time.
At least he can hold on to the AK, yeah they won't chase him down so it's something.
That could have got very scary, they got a bit indecisive, 19 seconds left, they didn't
see anything off the little peak and they think okay this isn't going to be the beat
finish, we need to move our pieces around, but it almost gets caught out on the Xenia
does him so mobile now you've got Cobra on the off so we'll be
I think that all snipers, another threat to be which has been so frequently visited.
Oh my shot.
Look, I know Paravision actually doing all these actually effectively on the T side.
I think is it is the best example of it where they will just hit a bomb site over and over and over again
They do it on be on ancient more often than not
Rise through the tier 2 ranks misshark over Sierra who'll get another opportunity though. It's a collateral
It isn't the face will blow on slave, but it might as well have been
He's either will step in for another blitz holds his own into war's middle. This is a 9 3 half out of the Mongols
This might be the first step of insanity to Paris vision. It's the same round over and over and over again
And guess what? It's the same result for the Mongols victory after victory
Yeah, brilliant half coming through for the Mongols gun rounds only one of them posted in that entire half for Paris vision
They took the pistol and they got the eco round that was two of their three
long. I was just shutting them out in the CT side. Mazziniro and CobraZera stepping up,
especially Mazziniro. They were correct 9-10, so a couple of the pixies got over to what's
A long as well, which have made it very hard for Paravision to then execute the game plan.
I think part of the reason that they've always fallen back into this big finish. This is not
looking good for Paravision and this elimination series on format kit.
The thing is, where you keep dropping this, obviously, default utility, the idea here
of Paravision, they're pushing the short player off to devoid him of info, like it's
the A player's anchor that you can go mid to B. But where they've not really had too
much for threat, the only time they're really committed in towards short is with 30 seconds
left where Blitz and Techno have shut them down. Mongols just know what's happening,
they're just acutely aware that this is consistently going to be finished. They always have two
players there ready and ready to go, and even when they get caught out they still find the
multi is the the jame calling but i just felt like it needed a little bit more mid-round in
this way waits that's like oh beautiful that's how you get the opening pig mongols also got
space in towards middle see hello oh no we'll see mesinho but just can't handle him now there's crossfire
between notes from Belchinov needs to hold. There's no one on this B bomb site. In fact,
there's no one now in towards the middle of the map. Mongols get given 1v1 after 1v1 after 1v1.
The Noto can only get a parting gift before he's sent as well to the spectator screen.
This is double digits to the Mongols, and they are looking unbelievable.
If you guys didn't know, there was a patch yesterday, obviously, with the Clonemage stuff,
but it also changed the spectator flash so now for spectating when someone gets flashed
that you're watching you see the full flash effect rather than that kind of half one with a little
little eye symbol and while it might be a bit of a shock at times when it's quite bright it's
really show you just how pretty some of these flashbangs are just how little you can do against them.
Yeah, I mean, it's a little they can do against Mongols right now. Double digits, two cyclists still, James saves.
I don't know if there's much saving this map.
Water is wet.
Um, actually, things to touch water get wet.
You know what I meant? 17 and 80 is Mazzini.
There has just been a really clean team effort here from the Mongols, surely a
force and yeah it will be not a paragonism but they are on their last legs of
their map choice. Hasn't really felt like their map, Jane, looking, searching for
a kill but can't find it. It's pretty plain as that long though as well here for a paragonism, and the same for the Mongols, I think it's just not a
Veltrinok
As the wisps are parted in the top corner of that smoke as a massive gamble stack here
The Mongols need to just make sure that
That doesn't happen. Jamie gets rid of 910. No shot at long. Maybe that just pushes you away there
Look at the bombs already on this bike
Yeah, it's actually a great pick right because you've killed the player that's kind of lurking there
And this also frees up paravisions to move around now bongos go right now. They have a huge timing window
But I can just get into this bomb site.
This smoke's being thrown out to hopefully keep people rooted,
but I don't think it's going to work in Mongols' way to too long.
Now, if they commit into this bomb site, it's stacked.
Oh, sorry.
Oh, I thought maybe a push was coming.
And instead, it's straight into a stacked bomb site.
And now you've got to hope that maybe
Mazzinio can give you that way out.
All this potential fight towards Loha,
Belchnok steps through.
So I know where the bomb needs to get past him, does,
but there's a second player here. 35 seconds. Can he make the run all the way through long?
I don't know if he's got the time to do it. It feels like already you're looking to hold onto
these two AKs. What a really clever round out of Paravision is exactly as you chalked it up to be.
James gets the frag on towards the lurker at long and they just all move together. It's just
this mobile unit for Paravision. You understand that it's going to be the B finish.
They'll force back this time. It's the scout that gets the fatal blow. I also love the
coverage between the virtual rock here and the yellow. The virtual rock pushes in towards
lower and it just locks them in and he makes it so the Muggles have to save no matter what.
Jeff, this tea side, they are just a little bit too patient. I mean, they don't have the
for we do have no idea of the amount of players that were initially on that A-bomb site.
They were hoping that the lurk at a Mazzinio, the lurk at a 9-10 was enough and in fact
when Mazzinio was in long there were zero players there.
So, two AKs around pistols, and I just got a Glock, an armoured Glock with a Util.
Interesting, I thought he made me be playing to pick up someone else's gun, said they want
to have a tease.
I'm surprised he doesn't drop the molly.
Actually just the presence alone is enough to push parry vision back.
That's been heard dropping off into CT, Jane though is stepped in, it's another Jiggle and
another pushback.
50 seconds left you're a little bit in the dark and that will at least give a
lot of info to the Mongols.
The scout here of Jay, you got the committal now or yeah it will be you just
got this lurk out of 910 still with that block and at the scaling we've come
up through long and oh what a shot!
Notable, not full without taking another one though good flashbang 25 seconds
how'd you cross this? There's a no smoke really because that was a break for the parry vision.
9-10 round the corner is now found another and then the tap, the distraction is enough to get
CobraZero followed through. He can plant the bomb. The Mongols are piecing this together.
Shame on you, Nuda. HP was so low he couldn't screw in his HP.
But I'm sure it is going to get blindsided and it's the glock from 9-10 in the end that gets
to double kill that lurk is
everything. And it allows
Kurt Cobo zero to come through.
Yeah, I'd be smiling to that
was a brilliant round to bring
out. It's just so many
different points of contact all
happening at once. And I love
the fact that. 9 10 doesn't
use his utility and so it's
absolutely necessary. They
dropped the smoke deep into
You've got to be fuming if you're parry vision. Because, yes, you've won a full eco, but you've lost effectively two of them.
It's a 9-10 push through middle on the lurk, and he gets two kills with the Glock. That is inexcusable.
The switch between the two teams in these camps, I think the lines being off actually
really makes it more dramatic.
But yeah, that one stings.
Deferred in Paravision, they did kind of eat your Mongols in the first half, so losing
to a Glock there.
Kind of a fair trade.
I promise you, they won't see it that way.
I'm actually not.
Well, when you're losing rounds like this, these are the ultimate you should never be losing these rounds.
If all the atmosphere was tense before,
well, I'm nervous to see the player cams after this map.
Presuming Mongols got to close it from here.
The buyers on this last ice Mongols know that if they just win this round there, they've won the map in its entirety
It'll be 13 for there's been nothing that the paravision can do
It's that free place was a speed bomb site
It's another Jane Gambit hoping it'll pay off and hoping that Mongols on low time will walk this way
Does feel like they are going in this direction blitz has a look
Do they actually want to commit off this
Not seeing anything in towards CT, that's gonna have you a little bit worried.
Like why is there no CT player? What does that mean to the setup?
Is that player already on B? I think that's the question running through their minds.
Tecno catches the long push. It's all on his area. He's the only player here.
He needs the multi. He does get two, but the third not provided.
Now they can scale through 20 odd seconds. One control taken so the plant can be.
Oh, he's walking through it.
Look at this.
He's just in the mix with both of them.
And now they accelerate and Cobra Zero will punish.
It's an ultimate stab in the back.
And Jame now needs to try and clutch up this situation.
There's just no kit.
There's no utility.
There's nothing he can do.
Unless he goes late.
They're just ready for him.
They spotted him.
Can he even get out with an AK? Can he even get out with a gun? No, he can't.
There's Enio. Put further misery onto Parry Vision and it's Cobra Zera playing in amongst all of the
smokes that is that shrouded disguise to give Mongols 12. Let's put probably even further down in the dumps.
Oh, so many cool moments in that round, right? Just blitzkidding that information,
The break on the CT smoke, no one is there. The Spidey sensors start tingling. Techno is
killing the long push, just puts the icing on top. Okay, A is the play. We have the space to go here,
but Currybosch showing, he's operating at a higher level as well. I don't know what his chest
elo is like, but he's showing his CS elo in the server with a play like that. 12 to 4.
He said if they got that round, we'd be looking at 13, 4, and look at the buy,
that's feeling likely utility sparse. Just two weapons that aren't pistols. Yeah, it's just a
Famous, right? An MP9. I'm really glad you brought up that play where they do break up in the
smoke and they don't see anything because that does raise an eyebrow. Especially as well where
Xiella is the only one in short. That I think just confirms the point further that some,
that this setup isn't what it seems.
Plenty of chances to close their opponent's map pick, have the Mongols.
I think they systematically go through the motions because they should be realizing that this is the best possible opportunity to close this map.
You can try and towards short. Not much for response outside of this need. This is where
the strongest weapon is at Famas. But your support is a 5-7 at long doors.
Also last round it was the other got a multi kill and it just still wasn't enough while
time to incendiary. 45 seconds. Mongols I think the commitment is very clear. They are
going to go in towards short. This is the only direct access map control that they've
got and they're just going to burst through this smoke. They're going to disrespect it.
So it's yellow up to pass again. Has to find this multi but the flashbang is brilliant
onto him. Able to adjust and at least he's played skating over. The spam is just brilliant.
Can he hold on to five more? 25 seconds. He's just hiding right in the middle of the open
eventually put down by Techno and surely it's getting to come in for the
multiple slump down. Oh great over 910, Mota was gonna be potentially a spoiler.
He's got up close to that MP9 but he goes down Cobra past the bomb and it's
three five sevens. That's all they've got. Two of them are at long at the time.
It's so limiting. I don't believe there's a kitty there, it just feels impossible.
James does get a kill. Hold up.
Damage been inflicted on the two of them.
Limping in this round is really possible.
Mazziniro thinks not.
And all three players have 20 HP combined.
But it's still enough. They hold on.
And Mungles take us too.
Yeah, but they do.
They play it really well.
But you've got to start asking questions here
for progress on that T side.
Because yes, I know it is very much the James calling
of ending in the same bombsite pretty consistently.
but you need to put more conditioning down first in order to get you there and it felt like they weren't doing it enough
in towards short, in towards long.
One of those that have a really complete understanding is to what was happening.
And it just weren't finding the kill as either as excellent out on the Xenio,
but CobraZero had his moments on that,
Cyclips and Techno locked down short the one time Paratrooper came in that direction.
That way they get 4 E-codes. Effectively twice here as well. It's damning to pull this team.
You need to see the manner in which they lost that map to your item figure life here in the group stage.
Longle's now one map away from the sport of finals. This is not a good hit for Paris vision.
No, I'm not a way in there. It's their map. It's not me getting to play next. So, I'm feeling fantastic.
I think a play that I'm really glad to see on the great performance here as well.
At tandem, as you mentioned, he's in the video.
He's unstoppable on the video.
And for that, 21 kills.
Brilliant performance.
Kepno as well.
Having a great resurgence.
Sends up 14 and 4.
Not necessarily calling his name all the time, but contributing.
I think we needed to...
Just let the whole team effort was there, right?
I mean, we actually ended up with the second highest ADR with the lowest kill.
So he was certainly outputting it.
We see that they are 104 ADR, which is nine kills, which is kind of a remarkable score.
But the entire floor of the team, very high in the ceiling, even higher.
Yeah, and it's the complete inverse for ParryVision.
Yes, they're all grouped together.
Yes, they got even kill distribution, but they didn't get many kills, did they, during that game.
So it is a concern that the fact that it is that one-sided as well,
the fact that Dust2 is a consistent reliance for ParryVision,
and the Mongols dispatch of them that decisively. Look at this, out of the Xenio, was so many
multi-kill moments from him. That 4k, that almost like spelled an enormous amount of disaster
for Parry Vision, was a consistent threat. Closed the map with a double multi. Look at
where all these kills came from, just outside B waiting, no real stress on him.
Yeah, he's really playing window position perfectly that second piece on be dealing with a lot of responsibility and really stepping up
Also that great round on the a rotate where he pushed through the smoke and was
Repositioning there so yeah, Mazzini are playing some fantastic counter strike and that's understood we're arched the map that I always
Think of Mazzini on we when it comes to that a side
I think he's one of the best
anchors in tier one, so
if he's playing in this sort of form on Dust2,
I cannot wait to see what he's going to show us on Mirage.
Yeah, and look, for ParryVision, thankfully,
I put Dust2 in the same bucket as Mirage
for them, like I still think they're incredibly capable.
On Mirage, I think the noter
in Zelo can be really influential figures.
So on this map,
James can start firing on the AWP.
I mean 9 10 wasn't really a conversation point here. I think he was really needed by
The rifle is I think he was just sort of there. He had some good moments where he was I think more supportive of the team
Which I think definitely helped out the Mongols and on mirage. I think it's gonna be a lot more of a threat
Yeah, you got a few critical kills when he was kind of holding solo a long
Which I think on that first half really forced at the hand of paravision and forced them into mersiniere who cleaned up
So yeah brilliant first map here for Mongols a one map away from the playoffs of paravision
it's do or die we go to mirage after this
The human body was built to move.
Not trapped at a desk in one singular posture for 12 hours a day.
It's time your chair evolved.
This is secret lab type of evil.
ergonomically engineered for you.
Gamers.
Hybrid workers.
Artists.
In every move.
I
I just couldn't get the ball rolling on dust here and now we're here on mirage mongols is Matt pick it should be an okay
I think they're in danger. Looks
bright and sunny way. You are.
You might be a marriage. Listen
the thing with mongols or
marriage, though, is we've got
to look at what they've been
playing this event, right?
Merage is featured in both their
best to treat so far, both
against liquid and against bait.
Both times they let it slip. And
you know what they let it slip
on the T side. They had a
They had a against liquid a tin four lead and they end up only any one more round losing them up 1113
against bait again huge lead
8 4 at the half they get one round that tea side so across two maps played
They've only managed to put it together three tea rounds
So that is one area where they have been struggling and also where they will be starting
that's a really good point. I
suppose in a way, at least you've
been playing it pretty
consistently this event. That
means you do have belief in it,
and it does mean that you can
easily go back and look at
mistakes that you've made and
hopefully correct them that
can be potentially a.
Sort point for them initially,
but they can rebound and they
can find a way through on
the game. I think it's going
to be an interesting fight
because you just need everyone
step up in a big way because
everyone stepped up in a really
big way for the Mongols. Obviously
Mazzini was the front runner, but
it was the other players doing
all of the damage. He's seen
way out as ways. Ways very good
on mirage. I expect to see him
stepping up a lot more here for
Paris vision. James on the off
you just assume that he's going
that. You can see that they're
losing a lot of power, but in
reality, Paravision lose this.
They are eliminated and there's
no playoffs for them. Yeah,
it's literally do or die now
for them and they already played
once here at C. C. I see this
is my BR as a 13 six loss there,
but you can't really blame him
for losing against the team like
M. I BR with the way they are
playing at the moment and, um,
yeah, that was a six six half to
be fair was on the two side
that paravision we're having
and it's been a tough one for
them. Just the winds against
the North Americans to post in
the last month or two. Yeah,
that's really not ideal
whatsoever. If you're Paris
vision and. I do go a little
bit worried for them. I think
it's. It's scary about I don't
really think they're making
a big difference. I think
they're making a big difference
I don't really think they're making too many individual mistakes, to be honest, in Dust 2.
I just think that the Mongols were just really acutely aware as to what was going on a lot during that tea side.
And for Paravision, it's one of those where they just couldn't get anything going, they couldn't get the momentum generated whatsoever.
They win the pistol, sure, and then they immediately get reset. They win a gun round, they immediately lose the next one.
the team. They're still
hitting the. It's a very
easy to close if your
Mongols. Um that can't really
fly on more. I don't really
interested to see what the
tea sides are going to look
like here for provision in
particular. I know we just
sort of highlighted that it's
been a struggle street from
both Mongols and Paris vision
on that tea side. So I think
that's a good point. I think
that's a good point. I think
that's a good point. I think
that's a good point. I think
that's a good point. I think
that's a good point. I think
that's a good point. I think
I don't mind if you want to
keep obviously the James
School default is to keep going
back to these bomb sites, but.
Apply a little bit of pressure
elsewhere. Maybe before you head
in that direction. Make the
rotations move make them even
anchor and doubt that he's going
to be one bomb site or the other.
I'm really hoping for a little
bit more versatility here out of
I'm really hoping for her just a little bit more versatility here out of Jane and the boys.
Yeah, it's surprising, right? Because you always think of Jane as this big brained IGL with a lot
of layers to the gamekiff. You're guessing, making it so it's really hard to kind of predict
what the finish is going to be, because through the silence, through the use of utility across the
map, it did feel very predictable. Some smiles there. That's good. Is there any brief?
you know, that's, uh,
resurgent for this team. And
hopefully they can translate
and in some sense of success in
the server. It's a power vision.
We are running off a couple of
strong some events into the
playoffs here will be a huge
boon for them. A lot of work to
get through to do it. Got to
get through Mirage and then
agents that decided if we need
it, because Mongols map pink
when it looked to do it into.
I think for Paravision where we've already discussed like they didn't make I don't think they may have any individual errors and as a consequence
Like the body language is going to be okay because look it just didn't go to plan and that's fine because
Take like drastic
Errors that led to
catastrophic mistakes
Let's see this Mongols tea side then they're all a and thankfully for Paravision. There's a free player
I'm just going to start spreading out though and these players are finding the frags just about, James gets two.
And then Vultrinov steps through to looking good for the pistol, Vultrinov running out of bullets and saves Techno.
Oh dear, it's okay, it's where you see it.
They saved and pistol taken for paravision.
Yeah, thankfully they've got the right read on the situation.
Just having that triple stack, the fact you're able to get that double as well.
It does get a little bit hairy towards the end there, but it's okay. It's fine.
you got the round win and that's all that matters and in a economy where tea
sides are so precious and tea rounds are hard to come by I guess the blood pump
here if your paravision is gonna be again just live and direct on towards a
bombsite very quick this time there's a free players here there's just two and
The Mongols are trying to take contact, it's a boosted J-mon, of course top ticket, that
basins the yellow immediately, they take the space and oh you just can't see anything!
No one can see anything on the broadcast, the yellow finally regains vision and he's
able to get a double kill with the SMG, no to them, chimes in for a third and it's all
good.
Clicks with one kill, but it's traded out emphatically by his way, it's just ridiculous
how much he can't see.
I was thinking about this in the break and obviously we're seeing this imagine in arenas with those flashbangs with all the dark lights
True true
I feel like the
Observer is having to try and manage it because you got to predict where these flashes are going you got it as soon as the flash
Comes if you go change to someone else so that everyone at home is not just looking at a white screen so that we can see what's going on
Because how do you even see like the kill speed or all minimap or anything the flash comes through?
You can't.
You're an AK.
Oh, great nades.
Well, Blitz gave up all his finances to enable this AK, and no one time doesn't need that to get his kill.
Nice, D.
There's a last cobra to work.
The bomb got dropped in middle.
middle. Where's he off to? Oh, no way.
But that has created a little bit of space, actually. We're in
towards Ladder.
Go for zero. We'll make his way over here. And oh, did he spot
any of these players? I don't think so.
Jamie will now start to make a move out towards the B bomb site.
No one's directly on A here for parry vision. As they read
It's a great frag, got onto 9-10, remember he was a palace lurk, but they aren't convinced
that it's going to be the B bomb site, it should be a free plant here for mongols.
Yeah, today's got a bunch of utility trees, so you can drop a smoke, oh he wants to flash
for Cobra to find the first frag, now we're going to go for the bomb plant initially,
that smoke can come down after the fact. Let's see if I want to deploy it. Feels like yes,
straight into the doors. Make it difficult for these suities to get up close. I can
see his moment, no. Let's look over that finance techno clock and flash. And then not even
ours to deal with the flash. James, just walk through. So you take that one with the clock,
but now it should just be the run down.
Yeah, it definitely could have been but thankfully they had a kit so it's okay.
Nice result though from Mongrelz to be fair to them, here are AK, there was to get a bomb
down, there was to get a couple of kills.
No kills come out of the AK, it's actually the Deagle and the Glock but hey, it's not
about a regular turn. How vision able to get over the pistol woes and hold on to a force
by an eco. Now the truth says now the gun rounds. Let's see what we get out of the Mongols.
Oh, nice from Jane. The break sets him up for the opener.
Senior was just there to help out 9-10 and instead he gets sent packing immediately.
On the way, we're going to start this gun round.
I'm trying to really, really put you on the back foot.
Yeah, there's just no space now. Like, sure you've got 9-10 out towards middle,
So the natural progression for the Mongols is to reroute under, group together, and go somewhere.
But this feels pretty potent, especially with Notar in towards Jungle, Beltrocking towards Ladder.
You can set up a good crossfire. It feels like it's going to end A, especially with Techno being in ramp.
Windows smoke is deep made, won't affect Notar.
It's far out of 9-10. We'll put Paravisional Notars. They are in middle, 45 seconds.
Scaled up towards Conn's way, doesn't dare peek alongside Belch, not that molly, isn't
going to be upsetting, but maybe this jungle play is, you've got Blitz in the window, you've
got Nota, oh maybe feeling the burden, does Blitz take the kill in short, take the kill
in towards jungle, it has to be the kill in towards jungle and he'll find the trade immediately,
bombsite open for the Mongols.
The bomb needs to get down though, you need to get over this. The tricky part of all these players, yeah!
The bomb gets stuck towards jungle. There's no way to cross, so you need to sway in game.
Confirm it, the short control always there for paravision.
So sure, it's a nice setup to get the kill on A and ring the jungle player.
They get rid of everyone on that side of the map, but the bomb just can't get to the site.
Let's take a look at how this sort of transpires, it takes a really good timing but it's very
important double kill.
Dayzone is very dynamic in that round as well, it's just the tech 9's earned.
Again, another hero AK.
In for the Mongrels.
It's interesting.
It's interesting. Again, we have this conversation pre-series, right, that the facts that
Monkles have the opportunity, if they wanted, to go into Inferno, is that they picked Mirage,
and it's currently not working from early in this first half. They have got space on the site,
so how do you retake for parry vision? They've got a lot of utility. Oh, in fact, I like. No,
they don't. They haven't got the incendiaries. The spam, it isn't really working. And there is flashbangs,
potentially here throwing forward into CT's yellow or tuck in the corner
There's so many players in towards CT and the models actually go into jungle. Jane hits the shot doesn't get overran
Fall back and others at the scale 39 10 hiding the coverage with the AK. Oh and then some a
Quad kill in the post flat looks so good the privilege and they start to find these frags
But nine ten and does it all
trade out all these teammates and Mongols finally break through on this tea side their first round posted
It comes off the tech 9s and fast scaling today
Yes, the Parisian wanted to play retake in that round
They're there more than happy to do that and I was like, okay, well if they're doing that then surely they've got the incendiaries
I got the next other had none of that. They just
CT look at the sequence out of 9 10 that second could even seize the yellow holds the spray. That's exceptional
That's a ridiculous round to concede and look at the immediate time out. It makes sense.
And it was these rounds on Dust2 that did creep through and sort of fall through the
cracks of the parry vision, I suppose, offense at the time. They need to try and rebound
quite quickly. One AK suddenly multiplies, it becomes five. It's going to be a double
lawful as way. Okay, interesting change up. James having a brilliant time with his AWP
and one. As we can lock down one side of the map, you have shamed the freedom to
move about with his.
Almost been dropped over at Palace. That feels very intentional.
It's the motions of mid-control, four mongols.
Perfection. Happy to play back even they have these AWPs.
And Ziok can also just be on a timing. I was gonna say to look under window, but that can't happen now as he gets smoked off.
Little Molly deep short, actually give them space up connector. It hits Belcher, straight in the face and then she's gonna go.
Immediately, No too breaks open this smoke. Belcher on this strong way out of the fight.
Intowars connected but the NAVIL do the damage, James also followed through.
But Blitz is trying to find some kills back.
It's space indirectly on this bomb site.
It's a smoke to provide a little bit of cover.
How do you plant this bomb safely? Techno's found the pixel gap.
Okay, again it'll be a player that slides into this angle where 910 found so much success
with CobraZera's fall and it's just up to Techno and Blitz in the 2v4.
Any advantages to AWP's on this retake?
Techno trying to stay active.
Smoke onto the bomb makes this a bit trickier too.
Utility harassing. Techno's found a little pocket to work with.
Which is false back. So Techno in the open.
He's removed and Blitz doesn't want anything to do with it.
Bomb will be defused. There's nothing to be said here. Four Mongols.
Move continues to be a real problem.
These players in short are relentless.
Yeah, good reaction of them Zilla and Belchmark it in towards short
That plays ahead of the Molly
Open the smoke over at jungle so not allowing Mongols to set up here
Yeah, that's the most important thing in the after plant that was the difference between the tech nine round and the hero a k is that Mongols were in
positions ready to go
They weren't allowed to establish themselves in that foothold in
smart response
out of parry vision
nine ten will be
finally equipped with an awp
goes right open
fight over towards the B bomb site
doesn't get his wish
did you ever get confirmation in the second op
i'm not sure they did
i don't think so
He can live. This time not as active from Pyrovision.
So he has Belchinox falling out of shorts come and help him.
But it all fires off, yeah Techno.
He'll be removed and play, always making that second op sing.
Two frags are now looking for more on the short side.
There is some decent scaling here, but the kills just aren't being provided.
I hope it's late.
Puts on a masterclass just over the edge.
Barely sees Kroba Zero, but still plus him.
Let's walk straight into the second scope and it's paravision.
Make it look easy.
Yeah, well, an awesome round out as well.
He just keeps on firing.
Has a repeat.
It ends up short.
The third kill is just disgusting.
I even see that player back site.
Did highlight the T side struggles for the Mongols
and why don't they continue to be a factor here?
The momentum that Parisian are suddenly generating,
they are in complete control of their opponents map pick.
910, if he wishes, can get an AWP.
This has to be the discussion right now.
What does the buy look like for the Mongols?
can get galils or on the rest of you.
Really want it? Yeah, I'm so glad we had this sequence.
Second shot in this instant.
How about this one?
Beautifully done. 80% of the Mongols removed
at the hands of snipers.
I said no, we'll be relegated down to a Mach 10,
but at least 910ers got the sniper.
Wasn't really effective in the previous.
Now looking to get more.
It's the same opening. If they can get an opening pick here on his way, and they know he's gonna be here with his secondary AWP, then they're just gonna pounce.
I'm just doing the smoke shove here.
Just trying to sell the idea the AWP's not pressing.
possible. They are just going to pop flashbangs come on over. That's why he doesn't see a
thing. Now the pressure is on the Belchunog alleviating it from short. The orb's not the
threat this round. It's Belchunog's rifle. Jane, his AWP. It's still funny. It's Mark.
Has it missed too many? I can get this off her up. Nothing. Into B and into the same outcome.
a 7-1 score line for Paravision. They've been brilliant. They've been so brilliant.
Look at every single player now stepping up for Paravision.
Jame has had his moments swayed, had that trip forward, now we get a belching on. Master
class. It's the snapback. Go on to Cobra Zero.
Notice been silently gathering kills as well. He's 9-4. A lot more of a consistent baseline.
not more of what you expect out of Paravision. Zero for Mazenio. Eight kills the highest
on 9-10. It's very top heavy for the Mongols.
I've just said to her lights out performance on just two of those here, let's go see opener
though nice flashbang to set that up they just pounce, the break comes in, they'll
show up he's the one that gets that frag in from short side 9-10 nice shot, is that
I don't think so. I'm talking
about a cover strike. That is
strange. The jugular and
finally breaking back through.
I don't think so. I'm talking
about a cover strike. That is
strange. The jugular and
finally breaking back through.
to the jugular and
finally breaking back through both of their rounds so far have come from tech 9s. Maybe that's just
helping something. Some of these pacey or aggressive plays are catching Parisian off
rather than these slow burners all the direct hits.
It's just when it gets a little bit chaotic. I think that's where Paravision just get a
little bit flustered. Zelo felt like he really needs to be that guy to bail out. Paravision
we didn't need to. He had support coming right behind him. So it enables that AK to find its
mark stickers are out see Parisian and the mongrels at Kalaian
all right mongrels can you get a gun round not a deagle round not take nine
round. A good old fashioned gum round. Because if 7-2 becomes 7-5, it really is game on.
That's opener. Noter again. Falls victim. Ink on. There's no space in middle. They're just
expecting an A here. Mongols have been going for sight hit after sight hit.
It's time to go in towards Mirza. Notes has got no idea.
It's made a size step forward into the arts given there is this huge gap and at the same
time the second extremity of palace is pushed.
What does this tell Pyrovision?
I think it's not going to be a now or it's going to be through Conn, it seems that way.
See Ragnarok is, where the threat is coming.
Oh blitz is going to be done for them but instead it's a headshot through the box the
the way and the molly is perfection. Forces glitz out. You know what you players are.
Flashbangs come over, Belchnok is stuck here. But James still fighting.
Such a nuisance and Belchnok sitting back here in the Xenia surely coming for the wrap.
Oh, he goes up wanting again. And Belchnok finds another headshot.
We'll get this left kill
The bomb leaves I can't make it. No, it has to be the a finish. That's just being poor
It's the only way to do it. So Kairb is just gonna find his way through
But it's just you play you see I don't know how you unravel them all
They start looking for the fight onto him
The 910 just has to save the AWP. Oh, this is messy. This is really messy
That was an open pick, but being found on towards Noter.
I guess they're expressing a reaction to me, over towards B's, where he goes pushing, which is brilliant.
But Parabasian also pushed pallets. They get the security. That Molly play, to get Jane these kills, it is just absolutely spectacular.
a little bit lost in the source in Mirage. Don't really know which bombsite to head to.
Don't really know which control it is going to be gathered.
I'm surprised I'm not seeing another timeout.
There's going to be the investment again.
Damn, there's going to be no going to kill.
That's the question everyone is asking.
Now for 1.65 rating on Dust2, there's going to be a stark contrast here.
Inside of Mirage has been such a problem for the Mongols and that isn't changing here
and the third play of this map at this event.
Look at this stack, by the way.
We pushed ramp here for paravision,
and you've still not rotated anyone.
They're still confident that this could be a play
in towards A, and well,
Jane will get rid of Blitz,
Belchock finds Mazzinio.
It's turned into a little bit of a nightmare.
KobraZero finds one back, sure, but look at Zway.
Zway's in such a powerful position.
You have to clear this bench deep,
Instead he'll just take the fight to 910 needs to grab this trade
I'm taking on the way but it's way still an island, but the flashbang is enough to offset 910 cobra's era put
It's a real comfortable position a one that he can't even achieve sway is a beautiful be anchor
That's another triple kill
And that's parry vision getting nine rounds on this CC side
There's nothing being offered up, is it?
There's a chance here for Techno to maybe catch it.
Everyone's gonna move and heard that smoke being thrown towards Shorty.
Thought he thought, okay, maybe this is the timing, but he goes a little bit too late,
gets spotted out in his wages face.
It's quite hard, though.
It's faster up towards middle.
Yeah.
Oh, we're blinded.
Oh, full blinding.
Pushing again, and, well, cover's gone.
Pressure?
Oh, 910 says what pressure?
Push the molly on Belchernog.
Tell us what in the meantime, 3v2.
You know, the one of these players was over, in towards B,
and Blitz is going to make the decision to rotate A.
Notice, still here.
So he can towards Palace, Jame hasn't moved either finally, he will start jumping over towards B was way
And though to get caught, I think he can, he can towards Jungle you know, in fact if the gun barrel is misplaced by Blitz, that's the opening kill
That's all they needed and now 9-10
It was to try and rotate, James just holding for him, that feels desperate out of 9-10 and very needless
Yeah, you just got on the A side, the bomb's gone down and you just make all this noise and jump into the window
It's questionable blitz now. I speak up the pieces
It's gonna see James rock down great you're from blitz
It's the one on one a tap out of seas wave smoke goes forward onto the bomb. It's way. He's gonna stick this
That's for a moment, but now gets off it up and over and blitz recovers it
It takes the IGL coming through clutch to get that third round, but he gets it over the line
So you what if they just sticks that I reckon he gets the round
the game. It's a very good
position. It is able to clutch.
He is able to give them a little
glimmer of hope here on
mirage, but it now needs to be
as much of an emphatic city size
what Paravision is just
produced. Keep on into end day.
Even Paravision, the Paravision
treatment. And Jamer is that
or too well. The one good bit of news here for the Mongols is that the T-Sides in Paravision
have been lackluster as well right? We select this in my VR just not able to really get anything
going there. And for Mongols, the T-Sides so far have been really solid when it comes to Mirage.
So 93, it was the bare minimum I feel for a chance in this.
Let's see if they can make it happen, a pistol round, an absolute requirement.
Yeah, I mean, I'm just not convinced of Mazzino 0 and 11, right?
Techno 2 and 12.
Maybe they can build their way back in, but it requires Cobra 910 and Blitz.
It is 3.98 to go.
Free.
three. Yeah. No, sis. Nothing. Well, that's not good. Cobra techno to be tested. So if
you want to use players that's been under performing required to step up immediately. And there
he goes finds the first provision look to scale out of sight. And now a lot of pressure
being put on Cobra. Can you take any down at the moment towards bench? No, but that's
because he's bought enough time just by the virtue of him surviving all the
rotations coming from the Mongols. Gabriel eventually fall over a bench
no to 6 HP surely parked by one of these players and Mazenia will enter the
score sheet it's all up to Belchnock and he can't hold on the Mongols will not
only win the pistol but deny paravision the bomb.
It's the CD sided player he gets he aced and the little bread is an everything that
First place city in technery though. Two kills in this round, blitz rotates at the perfect time.
Bails out, he's teammate.
Never carry the start if what is a long road ahead for mongols.
You know what takes is winning that first gun round after this eco and you're right back into things.
just getting there but it can be the hard part this one shouldn't be
easy done right that's the start let's see if they can rebuild
They don't want to let another one of these games where they feel like they have complete
control over slip out of their hands.
It feels like that's happened way too frequently over the last couple of months.
All the AKs.
james tec nine eighteen of five and james on the tec nine
need to need to be
it's a nice day
yes it's a good idea once in a while for a couple of rounds
policies this is nice to do you drop all this utility now to get the reaction
at the mongols
and it means that when you
redeploy everything, you go back in towards A, they're not going to have any counter utility.
The only danger you've got here for provision actually is there's no flashes, there's one smoke and zero flashes.
So the molly's got to do all the heavy lifting.
910 timing on his smoke, it looks really good.
They have to force their way through if they want to try and bring the fight.
There's a miracle in under dark and the contact is perfect, 910!
How's that for a sequence?
The quickest quad kill you'll see in a minute against a full buy.
Everyone falls at the hands of 910.
They must, there must be a conzish from Paragonia.
You must have thought that they had a flashbang or something.
That's impeccable.
Out of 910. Very much like you did on the T side.
It gives Mongols a round on this A bomb sight through the virtue of a quad kill.
Time out being taken, not surprised, but look at this by the way.
They've used all of them.
5 ADRs.
that was what I was laughing at.
5.5 ADR and then you got 910 on 109.
Hey bro, can I have some, please?
Share it around. I thought Mazzini
was going to get a kill there.
Right, the only danger with this,
the only danger with this, by the way,
is the power of just use their last time
out. If this game gets closer, if this
game runs deep, if Mongrel is able to
come back into this, Dastan has no
No input unless Maracle's a pause.
I'll make me notice happy with that.
This one's gonna be Tech 9s and a AK.
So, Jane, with that extra money, this is one of the backup protocols.
Instead of the AWP, he gets an AK and this one to do some damage and play.
Oh, he wants to get aggressive.
Can't make it the multi, I mean, Jane.
Right, it's the AK work.
Techno those steps through beautiful shot.
Jame reduced the low HP.
Slave will step out.
It's a player advantage and Jame limping.
They respect Techno because he was 2 and 12 to kickstart this half.
Now he's suddenly put himself on 7 kills. Said it had to be one of them.
Even the Xenia or Techno.
And Techno will continue.
James, one minute left and as mentioned, battered and bruised, 14 HP, surely he just
parks himself here for a minute.
He thought about going around the corner instead of just tucking himself into a different
one.
Right, James, go on, trust what you got.
Fifty seconds left.
Zeno.
Oh, spotted.
Oh, but not secured.
And that was the opportunity.
He now recognizes it.
He'll leave.
No go back to his normal ways
That's in Jane going for a 1v3 with 14 HP. What is going on?
Never before seen scenes
Still going for it
Yeah, go on do it
Punishes
And I 3k from techno
That was against the NAK and a slew of tech 9s, but still holding on solidly against it.
And now it gets serious.
A two round game from was a dominant point that Paris Mission had.
And this is always the concern for both these teams. T sides have been disastrous.
This is 9-2.
At least all the AKs are here this time for parry vision.
They're going to go very slow and try and be methodical about this.
Same setup as what we've got on Dust2 for the Mongols, we've got this 3-2 split.
No invasive control, no pressure in towards middle.
They sit back.
They wait.
and let Parisian take their time on the map control.
Bomb and extra utility in spawn for this tea side.
Window smoke being deployed.
And there's a charge of a whole lot of useful...
Ooh, crew!
That's not quite the window smoke.
That's why it at least comes here.
Oh, timing for Tecno, he didn't see Zway, actually for the virtue of that miss window
smoke bomb.
Now recollected by Notep.
They're going to try and go in towards this A bomb site, it made a break in the Zeno,
he never got rid of the yellow.
This is a flank coming through connector, that was a timing like this way, how far does
he walk, he can't see anyone, he's desperately hoping for a kill, glitz on the other side
We'll find the first to spray is really good on tonight and he just can't find the kill 15 seconds
How'd you get in this bomb site? There's still two players night and the mood and no two is missy no awesome shots
I know to know where
Paravision are able to wrestle the round back
You think was in here is gonna win the round there with that position
But they just burst through up and over
that. They know where 9 10 years
is just isolating the second
player. Mazzini decides to play
up on Palace. Gets removed and
power vision that round didn't
feel like it should have been
theirs. They still managed to
make it through. Blocked off
no way in time ticking, but two
quick kills found and it is
enough to get double digits
respect to no, sir. He knew what
smoke so his way doesn't get spotted by Techno and then he's able to get a double kill his
way all by design.
I'm afraid on another level, hey?
At least that's what you tell us.
At least that's a way back in for Paravision for plenty of money here for the Mongols.
I really thought Mazzino was just going to win that round.
I really did. I'm right there with you.
There's a noser on the swivel.
It's time being such an issue.
There is that timeout.
So nearly work for Mongols as well, just having the comfort of allowing Paravision up connector
because they were playing ahead of the smokes.
Unfortunately for them, it just doesn't pan out in the manner that they expected.
Timeout is over, timeout is done.
Let's see if the Mongols can reply instantaneously if they don't the money it's gonna be a little
bit ropey and it'd be parrygian looking to see us on ancient.
10 looking to continue to be the hero takes the aggressive lineup short no one here though in mid
slower approach to the round from paravision
yeah push down ramp it's my ears holding for this let's we'll set them up with the flashbang though
if they do want to extend around this corner
Oh no, they just got a contactant.
A Techno, not seeing anything up close.
Palace is the threat, this setup at ramp could be very potent.
Three players lying by it here, Techno, can he hold, is there going to be a flash from
Jane for Nota?
Or is it going to be flashing over the top?
If Techno could just remove Nota, this becomes very one-dimensional.
Let's see it then.
Techno, Shani, spotted kill, collected the Zenoes, also followed through.
He's native himself though, but it might not matter.
All the kills coming in a matter of moments here for the Mongols.
And as you say, that setup works brilliantly,
because it just allows him to consistently hold over towards Palace
if he needs to pivot into walls ramp he can.
But no, instead the Mongols will find every single kill.
kill. Paravish would go back to A and they get ushered out quite quickly.
At the Mazzini in multi, let's go! Ignore the nades. You know, that wasn't inferential
in the end. So they drop one but immediately get one back the other way and Paravishing
with two AKs in two lines and a map 10 looks to try again on this A bomb site. This is
This is going to be a straight-up hit it feels.
Tecno up close, Mazzinio playing.
Trying to see if he'll force back to the off angle.
The moment support is quite far away.
Yeah, the paranoia that actually isn't going to be this commitment out of Paravision,
but if you know anything about Paravision,
you should know that it probably will be the commitment.
It's time to open a dialogue about Zelo as well on this map,
because Mazzinio has now equalled his kill count.
Tecno in the sandwich.
It's surely is the power position of the round.
It just love it if Mazzini could take contact and that's why he's stepping back towards that doorway.
So he can watch the run out on an off angle and go the smokes.
Income parry vision.
Time to smoke the flight.
That's going to be really painful.
I have to force their way through this.
I'm going to take him up to a target.
There we go.
Blitz it is with the double of a belch and off.
Steps in.
A couple of his own.
zone, still Techno is sitting in this smoke the entire time. Never moved out of it, and
you know as soon as his bomb gets planted he's gonna step through, you know? Wait for
the money, wait for the fade, there comes the kill from Techno. The ace up the sleeve
just lies in wait the entire time until it's the perfect time to strike.
There's a game that's not with a master of patience, but instead it's gonna be Techno,
and he just plays it brilliantly, just waits, fights his time, the fact that Beltrock has
that false sense security because the bomb is dropped towards sandwich. He gets his knife
out. He darts into it. He's unable to plant, but techno that brilliantly. So too does blitz.
He gets such an important double short to ZL and Ota. And it's a jump scare for Belchinock.
And moguls bring us to within one. But with that bomb plant and with the lost bonus comes
a little bit more money. Jane will have an AWP. He's not had to kill with a couple of
round. It's still top of the server. We've got a few more fights out of these players
on the Mongol side. We start to see a lot, James really wants to get involved early,
it feels, pushing through. I'm telling you, side. 910 is in connector with the AWP. In
In fact, Mongols are looking to maybe converge on this position.
Yeah, a little jiggle, and actually, Tegmo just takes the fight.
That's James Rocks immediately.
Where's this scaling?
Where's the re-exec-get-out-of-parry vision?
They just stutter.
Now look where the bomb is.
Even if they take the space up to the site over at B, it won't matter.
The bomb is so far away.
Brilliant molly.
That just forces no threat into the open.
The Mongols are dissecting all of these fights and now your extremity players have got a whole lot more to do
Belchock knows that Mazzini was in towards the stairs. We look at the angle from 9-10
He's just deployed and posted and with 40 seconds there paravision goes their favorite letter of the alphabet. It's this a bomb site
And we're 35
It should be a lock here for Mongols surely especially with the multi layering out of 9-10 and blitz
Blitz, flashbang good, with a shot even better, and in steps Blitz on the off angle, Zwayle
will be able to trade him, 20 seconds left stepping from Mazzinio, and he should be the
clean up, he should be the insurance here for the Mongols, there's no way that Zway can
clutch this in the 1v4, and the Mongols are done from 9-3 to 10-10.
They're right back in it, and it's another multi-kill round from Mazzinio into this one,
10-0 as well, these two players that were completely absent in that first half, they
have turned their fortunes around and the fortunes of their team. The comparison rating
at the end of this series, through the CT and T sides, is going to be remarkable to behold.
These teams both struggling so much on the attack. No bomb plant, lost bonus, built,
to silicapla AKs to keep this threatening, but rounds are slipping away.
Everyone's now been brilliant for the Mongols, it's a complete contrast.
But Xenia's got all his kills here on the defense.
So yeah, finally.
Finally finds his mark two.
That was the first round as well that we saw in the previous where Mongols actively contested
middle.
It was a complete surprise, apparently you just weren't prepared for it.
It was beautiful utility just to isolate both James and notars way holding
Understanding the cobra zero might be here. Meanwhile, no two looks to scale
The cobra zero that gets the fight
And this gets tricky because yet again
You've got space if you're parry vision, but the one thing you don't have is that c4
Yes, way back in spawn
Now the city pieces move around in the space isn't quite as good as it was
Timing timing from a senior. Oh, he doesn't come around the corner
Now he does and it's a side step
Joe doesn't come senior under a lot of pressure. There we go. That's what he was looking for and there we go
Let's say near just need to warm up because right now he's on fire
Mongols in general
Setting paravision of flame James in a one-on-four 20 seconds
The Xenio holding for the gap, spots him out, and does a fair chunk of damage.
And now you should believe between Techno...
In fact, maybe just Techno, Cobra is here.
There's nothing for James to get done.
This is nightmarish. This is absolutely nightmarish.
If you're a part of it and think about it, you go on to your choice at a Dust 2, you lose 13-4.
Absolutely devastated. Couldn't get the ball rolling on that T side.
Here, on the defense, you did brilliantly, 9-3.
And now you're losing. Now you're at risk.
Mongols need two rounds to not only book themselves on the quarterfinals, but to eliminate
Jame and Parryvision out from the CSAsia Championships 2026.
And it's not like every round has been like Tech Nines.
They've had loss bonus after loss bonus.
Limited bomb plants.
I'm going to go back to the
last-ditch effort. The first
time that we're going to see
Paravigian all group up in
towards be I thought they were
allergic. It's Cobra zero on
the off angle into the window.
It's techno that can also step
in. And it's one final big
hole to potentially separate
this. From Mongols find in the
to the job. Techno, here to support. Hearing all of this utility, seeing it all in. Better
say it's nothing. This bullet's from Techno. Hunter does get the kill. Mazzini is definitely
playing as well and maybe they can just reach through. Brute force. Low HP on two, but bomb
goes down. And there is no one finding the mark. Let's sort of desperation pushing through
the smoke and... Well, my temp is the money, so no reason not to give it a look in, but
the smoke lands in your face. So this won't be 12 just yet. However, you should keep in
this fight alive, keeping the dream going.
I don't think there was enough
time anyway, but that just adds
even more anxiety onto this
tea side that is barely holding
on. They're flatlining.
11 11 mongols take a time out. That's one available
And guess his first kill but the utility and the bodies remain less
Okay, fair enough
11-11, look this fast scaling, but hang on a second, it's 9-10 on the Angling Stark!
The movement though is really good, he's stuck in the corner, but maybe they're just stuck
in with him!
He's hit the double nose scope, and surely this isn't how it ends!
and Jame will fight back two for Nail. They're trying their best to put themselves on that point
to deny quarterfinal. Right for the Mongols, it's 9-10 with the readjustment in Sway with the
stepping but he'll relocate this AWPer. We'll be elusive. Jame is on one HP and Sway might just
walk straight into the 910 reposition that is exceptional and now what can
Jane do? Into Ward's Palace. One HP of the dream. Maybe this was the
wish we were asking for but spotted by 910. That is immaculate and that is
Mongols on quarter final point. 910 can hardly believe what just happened.
corner ambulance for North Bay and shut this out double no scope and there's no hope for
Paris vision completely decimated by the Mongolian sniper.
His final shot is the cherry on top series point for Mongols off the back of a 9-10 double
no scope.
I was actually just such a good call as well at Paris vision that was really going to catch
The fact that he misses the shot is able to get back in and look where he stands exactly in the same position where he unleashed hell on Paris vision.
Tell us on your own Mac 10 at least James got an AWP OT or bust.
It's to be a fake staging towards this be bombsite.
the curtain call instead for parry vision blitz and mazinio not moving off of the site the
goodness parry vision is if they fake this out pretty effectively actually mazinio is gonna move
only for a moment the rotates are very very far away yes a much heavier lean towards the
new expect you're committed in towards short oh hang on is that misinformation as well blitz
have just been flashed in towards ramp.
No, no scopes, no blitz with the Mac 10 scooped up, gets it done.
Ends way in 1v4.
Nothing he can do, it's straight in the blitzes.
Scope and Paravision are eliminated here on Mirage.
And that is probably even the most heartbreaking manner as well,
in which they get eliminated here, Paravision.
Dust 2 goes completely wrong.
You reset on Mirage, you're 9-3 up, and it's not even overtime.
It's Mazenio with the double, it's Mazenio
that didn't have a kill for the entire first half.
How many chances do you want?
If you're ParryVision, that is humiliating,
and that is humbling ahead of the Major.
Mongols put their spot in the quarterfinals.
And for ParryVision, the climb, the ascent to Tier 1,
that was a long journey.
But the Summit, in holding and maintaining on
to their position within this tier of competition,
has proven to be incredibly shugglesome.
It's a slippery slide, isn't it?
Watch out, you probably can't help but lose your feet beneath you.
The Mongols, it was a build back into this one.
Two sides, such a problem for both of these squads.
The Mongols, the resilience here, I think especially as we mentioned, for Mazenir, who
was all the way down on Duster, came through sitting with sub-580R, zero kills in that first
half.
And so I have the huge amount of impact that all of the real praise has to be put on 9-10 shoulders.
So many ridiculous rounds and that penultimate round is going to be one of the highlights of this tournament.
A double no scope to end the hopes and dreams of Paravision.
It's just unbelievable.
It's Paravision that eventually decides to rotate off the A bomb site and go into World's War.
and they fight their way out and they think okay this was like a good solution and then 910 happens
So crazy round of the counter strike it in round 24 because you feel like James has actually concocted the perfect plan
It just wasn't meant to be he ends at a hundred ADR
Blitz is right there on 95 the in-game leaders clash
But it really is that the tail of that or per
that. And fair play is the
Techno to Techno and
Mazzini. Oh, had two kills
combined at the start of the
second half when Mongols were
nine free down, and then they
end with 28. It's not bad, is
it? Mazzini when you look at
that ADR, in fact, for both of
them, right? I bet their CT
side ADR is going to be close
to 100 rights because of how
little the contributions were
the times teams are picked into them. It's kind of okay because you get to at least build up that CT side,
but picking into it is a huge risk when their T side has so many holes in it.
Obviously that situation applies to both teams here, but for Mongols,
it is a clear issue in their map pool, but at least today they were able to pull it over the line
thanks to an incredible CT half.
Yeah, look, Mongols are gonna work on the Mirage, so due to parry vision, that T side as well, just a
a hollow shell of what the first half looked like out of them. I think James had 18 kills
at one stage around 13 or 14, he had 18 kills and ends the game on 24. They've got to go
back to the draw and ball parry vision. And this, especially with the combination of everything
going on around this team right now, I've already seen the frustrations from the player
camp's. They're next event's the major. They need to really turn around this mental. Otherwise,
they're not going to perform at the major.
Maybe time for a spa day rather than a brute camp. Just some time to relax. You know, 9.10
for all the kills he got. I'm surprised to see such a doth of rags in almost 80 half
there. But yeah, the rounds that he got, the kills, you could really feel the impact.
It was the pieces of routing that are really stepping up on that slew of six rounds there. So yeah 9 10
He's been phenomenal this entire tournament. I think he's their highest rated performer and for good reason
He's just been having all of that impact. He's that round history and it paints an ugly picture
Tell you what that blitz won B3 at the end of the first half. I've had some serious
notifications. Yeah, so did the hero AK on 9 10 where he got that quad kill holding a that's what kick started one of those rounds for
that's the way they set up in
the city side. It was very
similar. So we just got on
that mirage. You invite
Paravigian to have all the
control. It feels a little bit
uneasy because Paravigian is
just expecting fights, but the
the sight holds the confidence
they've got in each other just
really goes to show how strong
the resilience is from the
Mongols and how strong the
the the residencies from the
mongols and how effective
those crossfires and the
utility were incredibly impressive out of them. They'll find their way into the quarterfinals
immediately and that means that they're going to go through against the legacy. It's bait versus
mousers as well. The other quarterfinals and waiting in the wings for beta mouths will be
game against MIBR. Yeah, that would be very exciting to see how that plays out. We have
Mongols on the sidelines that's here from them.
It was so close. Last time in Butchers versus Mongols, it was the same apex here. So what
do you think the difference was this time?
What's the difference? I think we play a little bit worse and also our individual skills
a little bit less than previous tournaments and something like this. And also on Dust2 we chocked
some of our rounds and Mizinio also did good performance. They changed positions, he was
playing along, but against us he was playing on B rotation I guess, and he did some insane rounds,
so it was important for our economy. But on Mirage we had a pretty good city side, but for
We came to A site a lot of times, different ways, but anyway, they just multi-kill us every time.
So, I don't know, we need to watch demo, did some... something change, you know, for this site.
In general, it's not the same. There are a lot of differences in the attack area.
Mezzinos has changed a lot of his positions. He changed his position on the sand.
When he returned to the sand, he destroyed a lot of the sand when he returned to the sand.
He didn't play what he wanted to play.
We have played many times in Milaji's map, and it was also a win-win situation, and we didn't get the result we wanted.
I think you mentioned that you are opening up in the attack area, including the map that was destroyed by MZ.
The map has lost its competitiveness, so do you think your team is dealing with the map and the attack area?
So, as you mentioned that T-Side, so recently, especially on Dust2 and also throughout the whole best of three throughout the recent games, your T-Side is a little bit struggle.
So what do you think is the main problem or what will you address or reveal? What's the problem you see right now?
Probably it's about individual skill, individual decisions and also when we started this year, people wasn't prepared for our style, I would say.
But now every team prepared for us very well.
And also we did a lot of stupid mistakes, we didn't take our rounds, you know, clutches, something like this.
Without this, you cannot win.
It's tough games for us, and it's tough period for us also as a team, but I'm pretty sure we'll figure it out and we'll do our best on the Major.
Okay. Thank you.
Do you have anything to say to the fans who are supporting you?
And to the fans who are supporting you in the world, what do you have to say to them?
on the street. So it's a lot of support from you. We appreciate it a lot.
Thank you so much and sorry for this result. We'll try to do our best on the measure.
So yeah, see you guys. Thank you.
Thank you very much. Thank you very much. Thank you very much for your support in the hotel.
Thank you very much for your support online.
They will work harder and prepare for the major.
I hope that everyone can continue to support PowerVision,
and also support BeltNok, and look forward to PowerVision in the major.
As we just said, there are changes and we can reach a new level.
To end their difficulties and their platform.
Once again, thank you to Belchnock for joining us in this interview.
I wish you all the best and applause for giving Parry Vision to the audience.
Let's have a short break for today's last game of the day.
See you later.
I mean, he does do a lot of the
interviews. I think across the
events for Paravision and he's
basically saying a lot of the
sentiments that I think echoed
in the community didn't show
their own level makes sense.
The people expect Paravision
now and some individual
mistakes. We can see now that
the group stage has concluded
and we can bring up the bracket
for the playoffs and it's going
to be a very, very exciting
time. It's called a finals, guys.
maybe not exactly in this particular fashion, although, yeah, maybe, but it's over in Group B.
I think the most surprising results happened. Sure, I think there's a good case for all the teams that came through,
but the fact that MIBR is the team that goes through top of the Grief, I mean, it's incredible showing.
I think they've been the real highlight of this event, the real talking point,
and definitely the dark horse of maybe just the front one are going into the playoffs,
because I think the brackets are going to really favour them.
We did hear from LNZ, obviously earlier, saying that for some of the players, the arena first-time experience, right?
So you might not be expecting the exact same level that we've gotten through the group stage, but it comes to the playoffs.
But if it's anywhere close, it's going to be very fun to watch them.
Yeah, no, absolutely. The fact that they've been able to make it here, I'm really glad. The legacy, obviously,
the champions of last year's TSA championships, and they did really well, a recent event,
social IAM Atlanta. So the fact that they're able to, again, make playoffs, it is a really good step in the right direction.
another final for Falcons and
Karrigan, maybe. We'll have to
wait and see. And for Malz, fair
play to them because it was a
lot of tester on their young
roster, obviously bringing in
Jalen and Zalex very early on
into this team. They immediately
lose the best of one. They have
to win three best of threes in a
row and they're able to do it.
Yeah, let's take a look at that
playoff bracket so you can see
kind of what it's going to play
out on. You kind of hinted at
it. We can see how it's all
starting out. Malz versus Bate
that'll be kicking off our first
quarter final at the top there.
there. They will then winner if that goes against the Falcons and in the other quarterfinal the
Mongols versus Legacy. That one is going to be interesting when you keep an eye on Legacy.
I think in great form at the moment, I had some Stargles vs Falcons. So yeah, it's kind of some
ups and downs there. I think for me it's all about the matchup vs MIBR. I don't really know who's
going to end up in that grand final from the lower side. It's going to be really exciting to see
just how this plays out over this weekend. Yeah, there's a lot of twists and turns here that
they can still develop and kind of structure this game. It keeps surprising us. It's awesome to see
that we've got like the South America and Asia as well, like Boston bracket. And then we've got the
Europeans at the top. So it's cool to see sort of where the chips lie. We also need to play out our
quarterfinals today and coming up on this stream. It's going to be bait taking on mouse
on the A stream. It is legacy taking on the Mongols and that's coming up right after this
extended break.
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to be a part of this game.
Enter the quarterfinals with two
teams at very different stages
of form displayed today. Welcome
back to the CAC 2026. I'm
teach time with Michael. You
meet Cassidy and it's time to
talk about bait versus mouse
Michael. Uh mouse coming into
the lower bracket of group a
bait coming into the upper
different performances earlier on in the morning. Yeah, I mean, when we were looking at that
big game they played earlier today, they honestly got kind of styled on. It was a little bit of a
shame to see them lose out so handily to an MIBR that were simply just unbelievable. I mean,
Insani had an incredible ancient LNG was calling some crazy rounds as well. They looked kind of
out of sorts. They got stomped on the two maps they lost in that series, and though that was a
three-map series, those stumps are not going to feel great coming up against a mouse that also had
a really powerful-looking Zellex coming out of that lower bracket. And they were going up against
Spain, a team that we were already commending for. Wow, this team looks like it's got so much
firepower. This team looks like it's got so many individuals who can step up, safe, was looking
fantastic on the AWP snows, getting his big moments out. Peria even had a map or two and
VSM was just that constant piece and somehow not a single one of them were able to show up. And I
And I said we're able to, because it did feel like
Maus was repeatedly slamming their door in their faces again and again,
be it Xelix, be it Xershin, be it Tarji.
Maus is feeling good coming into the quarterfinals, Michael.
And Bate might be looking at that match and saying,
damn, we miss another chance to make it to a deep run in a big tournament.
Yeah, I mean, especially moving into this matchup,
I think it's going to be a really hard sell for us to talk about this being,
in any way, equal footing.
you talk about them being different legs of their journey.
Part of that for Miles is the addition of Zellix into the roster.
They kind of blow the roster up in some sense,
ahead of the major and ahead of these tournaments
where they have added Zellix from their academy.
They're bringing JL as a player on loan
and though JL won't be joining them
for the Cologne side of things,
Zellix certainly will and he has started to really impress.
I mean, had a really good reference map on Overpass
where he was so very, I mean, just kind of uncontestable.
Every time Payne tried to challenge this guy,
he destroyed them.
And him being this new young addition,
that only bodes well for mouths that are hoping
to find stability on all their pieces moving forward.
And of course, for the bait side,
one of the pieces that we were impressed with
before the upper bracket finals,
I think in the upper bracket finals,
there wasn't much to take away from bait.
We did have Alex stepping up a fair bit individually.
It felt like there were so many places
where he was actually able to come alive,
cause a difference, be like a great clutch player,
be a great retake player, funnily enough.
And that's not normally what you associate
with players who are flirting in and out with IGLing.
Right now, of course, currently the IGL of bait.
Yeah, I mean, to be honest,
in the games where bait has looked at their most,
I guess, distasteful,
Alex has actually been a huge clutch player for them.
Even in their loss against MIBR,
he was kind of solely attributed for a few round wins
that Bate were able to get on that ancient.
And it is a bit of a weird situation
because this is something that's kind of happened
with Bate in the past.
The player that's held the in-game leader role
has been the most stable or the most consistent.
Their feel for the game individually feels
though it is in tune with what's happening on the map, but there is just this disconnect from
the rest of the field, the rest of the roster maybe being forced to make some news that maybe
aren't conducive to their natural playstyle. So, I mean, Alex can be a massive conduit for them,
but he needs to have a roster around him that also perform. I mean, MPL has had a pretty solid
tournament as well, but sometimes also he can have his struggles and, you know, you look down the
line and you're kind of hoping that the in-game leader isn't the one that you
have to rely upon to get you into rounds. Yeah in an ideal world but before we
talk more about the specific head-to-head matchup of hair let's also
quickly take a look at the rest of the playoff teams and see what exactly will
be going on in the A stream in about 20 minutes or so we're going to be starting
things off with Legacy versus the Mongols. We already have two teams in the
semi-finals predetermined courtesy of the group stages Falcons will be in the
semi-finals that will be facing up versus the winner of our current match and
then for the MIBR side they get to go against Mongols or their domestic-ish
matchup in the legacy. We're gonna get to find out more about that later on. But
Michael coming back to Maus and bait over here. Like I said, two different legs
of the journey but it does feel like if there is any leg to try and find weakness
in Maus on it would be here and now when they're still supposed to be, I stress
that word very heavily, supposed to be experiencing growing pains.
Yeah, and you can see it in some of the results that have happened for them. I mean, the initial move into Astana wasn't great for someone likes Alex, but he's coming alive and Zershin is just a really strong formidable foe.
Vito is kind of interesting, both them showing in a new best band, so Maus being that team one will ban that out first. Inferno opted for by Bates.
And an overpass pick here for miles. I mean, it looks so good on it earlier on kind of unsurprising
They lean into it
But even after a 13-2 loss earlier in the day here for Bates, they pick into that ancient hoping that their
Their fortunes will be risen in their second encounter today. I think the day Bates starts picking into ancient
We know that this project is really in trouble be it MPL be it Alex, IGL and no matter who the AWP might be and whatnot as well
this has always been the ancient squad in tier 2, always the kind of team to look out for as well.
Michael, I'm still worried about this because the way Maus has been playing Overpass, it's not
necessarily been their most played map, but the way they've been playing Overpass, it does feel
like one of those maps where Torgy feels so incredibly comfortable. Zershin also feels like
he's actually able to get a lot more of his individual calls off and considering he's a newer
IGL. Sure, everyone's going to talk about how, yeah, but this is basically the Cyclone team.
This is, you know, he doesn't need to do that much, but especially in a map like Overpass
where individual riflers can take control, Xershin and Spinks are the kinds of players
who feel like they create such a threat. I don't know if Bait have anyone who can counter
that out.
Yeah. It's, I mean, it's funny to see how good Xershin has been in that in-game leader
role. I mean, Astana entering the playoffs, he was well, like on a 1.4 rating or maybe
even been higher and everyone's just thinking, there's no way that's sustainable. You can't
keep doing that. And then he kind of did. And coming into the group stage here, actually
the highest rated player for miles, all the same. So I mean, he is loving life. He's actually
finding a lot of the successes in this new look of the roster on his CT sides, still
getting some, some impact, of course, on, on the T side as well. But he has, he's just
been a force to be reckoned with. And I think it is a good pick for miles on that overpass,
not only because it's a map that seems to be boating well for them in the early stages of this roster,
but it's also just a map that individually, for bait, has kind of been a map where they struggle.
I'd say, I mean, on average, a 1.01 rating on CT sides across the whole roster,
T sides only marginally better,
and a lot of that is because of the SISI successes that he's able to get with the AWP picking things off at range.
you know when they're doing that ad faulting he's he's he's able to hit shots and give them some of those advantages that they need so
It's not exactly a comfortable map for baits and it does mean that I
Mean again, it's a hard sell
I'm finding it hard to sell you on this idea that bait will pull through here because this mouse roster just do have so many legitimate
threats and that in-game leader
Dampener that's typically applied to rosters. It hasn't really been applied here
Yeah, and that's the benefit of having Cyclone behind him.
Cyclone, regardless of whatever the reputation of Miles has been across the past year, year
and a half or so, Cyclone feels like his stonks have just been going up at least in terms
of now.
This looks like, and it's still early days, we can't confirm it, but it looks like he's
gone through three different IGLs without the team having to worry about their system
or structure in any real way.
That is pretty incredible considering that two of those, including Zershin now and Brolin
right before him were IGLs who had been in star-ish rifler positions until they joined the team.
So finding that sort of conversion is pretty insane, but the conversion Maus has always been
looking for is to a trophy. And also just not been in-game leaders, you know, whether or not
they've been stars before, they've always not been in-game leaders. So yeah, the adaptation period
doesn't really seem to affect Maus. Even when they first added Berlin, people thought, ah, well,
maybe for the first tournament or two they're still riding on the coattails of their previous system
and then they make what like every grand final pretty much in the year they become the bridesmaid
to a vitality era it's a maybe a bit of a shame for them that they you know ended up in that situation
because that's probably what forces their hand to make these roster moves where people think
are you sabotaging the cologne your cologne aspirations your eston aspirations or cac aspirations
but Mals are still aiming high. They're in the quarterfinals and they'll get a chance to beat down
on a bait that are hoping for a bounce back after earlier today. First map in the pool in this
quarterfinal, it's baits taking on Mals on overpass. Essential has so much to deal with and with
Xalex around the corner already taking him off. It has to be the players from behind. The NPL
points nothing. A flash in Kim Seizur's face leads to JL getting the easiest frag of his return
journey back into the Counter Strike World. Bait are left with only Alex and the man we
featured is left in the one versus five. I said he's good retakes. I don't know if he's that good.
Yeah, there's a whole lot to piece together. They are very spread out here on the mouth side though.
See, Torzion was starting to fan out potentially looking for that exit,
but now they realize that Alex is properly going for this. Pulling back over. Nice shot from Alex,
But it takes a headshot right back and no chance at the rounds or she puts him down a an emphatic
T side pistol opener from miles
And a good way to get things started on their map pick
It says a lot about a team's narratives and how much there is to talk about them
And we don't discuss the re-entry of the major once upon a time major MVP into the counter strike world and into mouse's ranks
JL. He's done a lot since then. He has done a lot since then, you know, major MVP, made
quite a few finals with Navi, ends up going on the bench, some content creation on the
side, went on a desk, and then into a mountain jersey.
Guys, this is how much being talent is difficult and extremely out and really challenging.
He said, JL, one look at his future on the desk, and he realized, now I've got to play
mouse.
That team that doesn't win anything and everyone is like, why are they so good, but also so
bad?
Let me join them.
Listen, I have to say, for as much as mouse tried to dismiss the aura conversations, they've
picked up a guy that can channel fat and energy, likable character, concern is this
lightning rod for a lot of the criticisms because, isn't he's a charismatic guy and
He has brought an energy to the team, but most kind of missing for some time for miles
Master playoff of a crowd as well
Yeah, so they know what they're doing over there
Babe on the other hand, we're hoping you guys did not know what they're doing
Yeah, very wishful thinking really
That's in the place third place at Astana in their debut with this new look roster
Not bad at all
Yeah, I mean they get make it to the semi-finals and lose to let's just check check my notes spirit
We've ended up becoming the winners of the whole tournament. Yeah, I heard they're good and donk was on a heater
at a stana. Yeah, you don't even tell me that one. He almost always is. Hey, listen,
there have been what the early, the first outing with Saltfic as the coach behind him.
Donk actually had a pretty not so great event for his standards. It's not all peachy all
the time. Donk is human. And then he reminds himself that he's more than that.
Double-nade is good. Gens is all in the center, already brought down low in their initial gun round.
Yeah, seeing that more and more, a lot of teams trying to counteract just how aggressive you can be peeking into the condor once that's blown open.
Double-nade is an excellent way to address it.
It's also one of the reasons why we've seen so many more teams trying to use the boost up on bomb set itself to try and get up there through the connector.
This isn't a lot of pressure, and Jiggle's the wrong way, not fully prepared for a fight,
but Torji was, had clean off, and low HP bars on the bait side.
They don't expect Kensi's gonna be a fast respondent on this A-play, so Zellix is down,
and it's into a 4 on 4, and PL just sandwiched between con and short pipe.
It's a man advantage back for miles
Kenzie's or
Get a better jail of her hair jail turned away and Alex tiny space is a big one as well
But the problem is Kenzie's life is forfeit essential
Really the man who has to take control of his round and with a Molotov extinguishing. He wasn't expecting that
Like our calling planted
He won't be able to stop the bomb from being planted, but at least he can turn it into a 2 vs 1.
Alex has flashes as well. Needs to use them.
Otherwise, both VCT players are incredibly low. The Galileo perfect for the job.
And Zershin's not waiting for it.
Looking to close the distance. Alex has gone and with that he gets full access to the bomb.
There's no way that Ascentil can diffuse this one out.
No kit, no HP, no chance even with the smoke being deployed.
So since what's happening has moved away as well, so he knows this is going to be a CP trying to save.
Let's take Sir on just in case.
Yeah, I mean, very well done there from Sirchen. I mean, they didn't have full confirmation on the low health bars that existed on those last remaining players and essentially won't even get out with his life.
But he saw how passively they were playing it. He found the gap they weren't expecting and they are left wanting.
They got a lot of impact out of Kensi-Zor to rectify that lost position inside of the bathrooms, but it's not enough when version's coming in clutch.
It can't be nonferocential. Everyone else on pistols here for bait. It's a 3-0 start for Mao's out the gate.
And I know that we said that bait was never really supposed to look like they
sang too much of a chance over here in Overpass, but
Getting some comfort in their rounds is incredibly important and Sizi just picked up
a quick little snack out
Over in connector. Now it's kind of cool. He like kick flipped the HE and then it had shot
Thanks a bit of damage. I'm good for points
But yeah, nicely done from Sizi to give them a chance.
Because now they're looking to stack this B bombsite and right now, Miles are congregating
that direction.
MPL's got info out long, so they know that this stack is in the right place.
Essentially, it's also got the right weapon for the job over here with the MP9.
You can always come through with a quick slide down, peek in, Kensysaur has a flashbang.
If there's any time to go it would be now, but it doesn't feel like they're going to be committing.
Centil happy for information.
Put it on two players and now we'll flashbang through.
It's AP from Alex that gets immediately punished.
Xelix is not having any of these anti-force by shenanigans, which says he'd come through with a second.
It's now three versus three, and Xelix responds Zershin, looking for a little bit more.
Oh, what?
Dainman jumping shot from Xelix, perfect!
And Zershin is sidelined, NPL picked up that fall of AK, doors he left alone, one versus two.
Both players in water, a centipede swings out and baits strike in with their first magnificent round from Sizi's shore, but that jumping headshot would not have felt good.
I mean, I think it did so much to confuse the roster. Zershyn's freaking out, shooting up ghosts or pipes. Not a fan of the plumbing.
Just totally frantic here for Malz. I mean, this messes things up entirely.
It's supposed to be that first one in to create some room some chaos, but
They get totally spun out huge round from a centile
And money kind of shattered here for miles
So what happens when you win a clutch with one survivor and then lose to the half-buy?
Sizi still has a lot to do over here.
Solitary defender off the say bombsite.
Kensizor will be asked to rotate sooner rather than later, but Maus are accelerating.
This is going to be a fast play.
I'm going to smoke.
Drop down.
Silex gets the immediate.
Dome on it.
Sizi not ready after the jump spot and Silex is able to spot that out as well.
NPL won't have an easy pathway back over through the connector because of where Xershin is positioned
the CTs would just turn back and save. They want nothing to do with this round.
Yeah, this could be a massive problem. You know, noted the similar issue for pain gaming
on their overpass. Bait on CT side. There could be some real vulnerabilities on that
B bomb site. There's also a lot of runway that is offered up to Maus in this round where
there's no one that can support Sizi, no one that can quick respond, information out from
the connector. These aren't things that bait are piecing together to get a read on what's
happening in the map. And even with a lurk smoke, some early utile over on A's, says he
thought he could swing out and take a timing, post up on front bathrooms, but just gets
body by a XLX that has been so sharp.
They don't have the force by XLX was the player keeping control over the
V bombsite until finally they needed the flying MP9 to take him out.
Yeah, that's not a replicatable solution to dealing with this young kid.
It's in early days, but it feels like another graduate from the most prestigious academy
system in the world, bar one perhaps.
Spurt could give them a run for their money in terms of quality of play produced, but
it does feel like they're having an unfair advantage in mouse and it comes out with a
quick one.
A KFC Zor chance for a double, will shut them down, says he steals actually.
second kill and that leaves his bomb on an island JL however looking to make it a
little bit easier to get back to shore it's just any chance they look like they
have for a moment it's just snatched from the jewels of victory
is it looking like it might be a bad day at the office for baits playing an
M.I.B.R. at the start of the day and now a mouse that have again just so many potential win conditions.
Is that guy pushing forward over here? He gets the immediate kill and dodges out doors, you know.
He has a smoke as well. Let's not forget that a smoke down in the face will give him place to reposition.
And Alex is pushed through, essential note, this is all him, this is one versus two for the round.
Smoke's going to be there for another eight seconds or so and he has to make a decision on how to play this.
Dice will only offer him so much and it's not enough. Shot through the side door, Spinks will spot out his shoulder.
And Alex, the bomb will not be offered up to him either.
Looking to come in from behind if he can take down Spinks.
deal with him, make this a 1 vs 1 with an AWPer. Certainly will be chances, but even killing
Torzi here will mean very little. Torzi, that's the way to safety, establishes that crossfire based
out his elbow, and Spinks can be the one to put Alex to bed. Yeah, I mean, when they're down a man,
jail double kill. When they're again in a tough spot, Spinks double kill. Really nicely handled by
Malz to catch these players rotating around. Even really, it maybe should have been a chance for
a jail triple when essential when investigating on that a bomb site
but they are in a lot of ways you know flying a little bit blind when it gets reduced to three
on threes two on twos that's CT side it can be incredibly difficult you have to take gambles
there's a lot of open territory on the map players can slip by flank you if you're not aware of the
the timings. Beautiful stuff from jail. Sentiel tried, but too much to handle.
They put down the line. War spanks. I do think Bait are going to have to continue to be active on
the map. I mean this time they started with a bit of fountain's pressure over on middle.
They got a couple of those open and kills. They just need to be able to find those,
fall back, retain them, suppress mouths, whatever they need to do. But playing
inside of the sights doesn't look like it's going to be the solution.
I think I looked at two bosses when he's already passed the smoke, Alice wins the duel, he wasn't expecting that in the slightest, left with 3 HP and still able to use his utility, that might be the most important part of it.
The discreet mouse from going for a B hit, but Xalex wants to re-initiate. There's a smoke down preventing vision
And maybe that's for the best to double up at barrels regardless of whether Alex has three HP or a hundred
Would still be dangerous
I think they're gonna try and remodel off those barrels
If you hit it with an HE that would certainly go a long way
Alex on that three health he's trying to play as that
baits so that the sentiel goes on cleared well that's a pretty good bait right
there gets damaged on the torsion as well now in the mortal finally strikes
through it is sentiel who's left in the flame still able to get one more kill
how much will they find on this B bomb site what a safety mission from Alex
yeah I'm saying playing inside of the sites won't do them any good but Alex
makes good on a promise from barrels two kills on that three HP the exchange after he gets
mallotov'd out player swinging him at the same time and then just trying his best to
set his teammate up but called over that reinforcements and kensizor off to a pretty solid start
even in the rounds that bait have been losing he's been finding his impact.
A lovely spray down to help convert the round there for bait, first time out cold, four
miles.
No reason to when things are going well, but there was a lot of hesitation.
They throw that first volley of utility.
They take the challenge, they don't follow it up, they re-exec, and I mean missing some
with that lethality. Two times, eight of one round, both times Miles had had to come in
with a pretty broken buy. Here are AK for Zelex once again. Last time Sizi was alone
and that was the only kill that was needed to convert the round back for Miles. This
I'm CZ as company
I mean doesn't look like it's very polite not even looking at it as enter his house
CZ able to back off a
Repeak of a head would be dangerous, but he's certainly thinking about it
The problem is with the smoke on the other side a player could have walked through onto the right as well
So says he's really boxed in he knows his life is going to be forfeit soon
And and bills when asked to come over with a bit more assistance, but can they get a flashroom?
Kenziezor, as you'll know when Kenziezor has a favourable deal, since he gets the first
skill though and with them looking away at least NPL's good for one, says he's hunting
for more JL on the D.G.L. A famous man with the sidearm. But it's not going to be JL to
get the killer search and to come through, pick up the AWP as well and have his head
on the floor and exchange JL. And A.K.R recovered a bit too late and Bait will finally reset
the mouse economy.
Yeah, really well actually done from Kenziezor. He's a player that can be a little up and
down on this team, but on the CT side of Everpass so far, he's doing a fantastic job
of finding kills back. When you lose a Sissi and the Divider in a prior round, he's re-aggressing,
he's finding timings, he's getting a double kill this time, you know, he finds a double
kill out on Long as just support. He's coming away with these multis, and that is a must
against a mouse that looked like they might run away with the start of this game.
The bait have other plans. Only three rounds so far on the CT side, but this is the easiest one
they've had so far up against Glock's.
get boost to pull out. If you think you're against a low buy, hopefully you don't get
an 8 stacked, but they did assemble the boost. Kenzie does jump spot it. Spam down range,
zero bullets connect four targets.
Fast play up B.
When the box could maybe give you a chance to get a bomb on it, but beyond that.
Oh, that guy blind.
When you're being given three of these, take it.
That's what Kensie's or says.
Take one and that's maybe a little bit less clean than you'd like it to be.
Tarzan is able to move over, recover, and M4 as well as Zershan walks into the certain
jaws of Alex's death, MPL.
Oh, he'll shut him down.
For me, these rounds being clean are just as important for the actual round scoring.
They're going to be as they are for, you know, just their morale.
Yeah.
And it's good to see that they keep at least three alive.
You see the ramifications of the economy from owls, so the same would be doubly felt
on that CT side.
a little bit more expensive. And I want to see Sizi succeed. He's been a big reason as to
some of the up-tick and performance from Bates. They were just shy of making playoffs again at
Atlanta, losing to Vitality in the groups for that position. So who does that?
He had a great time for Sissy to show us what he's made of when it matters most.
Triple short setup.
Ooh, that was a nice jump.
They're gonna know where they are, but the awp backs off.
Jail gets the kill for free, but that's a fed Zershin as well.
Beaking into a slope, then Sissy is dangerous, so he doesn't lose his life as the HE doesn't go where it's supposed to.
I mean, it's a super nervy for for bait. They had the setup that they wanted, but they still got caught off guard
but stop here for Kenzie
See if you can catch them relocating through con
But now making noise. So an idea of what bait we're up to but they're starting to lean themselves away
They're rotating through spawn leaving scissor by himself
And they realized that yeah the second you said it oops
We probably shouldn't do this.
Especially because NPL has so much information out towards A, but Sizzys getting really exploratory.
He knows he needs to get a kill over here before the flash might actually pop forward.
And this angle's on top for it. First kill comes out. Second is found as well.
Sizzys performing underneath duress. He's still got two rifles to help make up for his loss.
And as the mouse goes, start to push forward with 15 seconds left.
Grey's green in front of him is not helpful, and the slightest,
Kensi's or finds two, two the smoke and Korgi left wanting.
Three alive for bait, again, Sizi's performance.
Really bailing them out.
Yeah, I mean, he has no business doubling up from that monster pipe with an AWP.
They tried to hunt him down for that trade.
That would be an instant shot, bolting back that all.
And then Kensi, he just feels like an inevitability right now.
Another double kill. I think that might be his fifth multi-kill
He is finding a whole lot of success right place right time
One multi-kill every two rounds isn't bad at all
And for the mouse cam they've done bare minimum
They found the five rounds of the G side, but they'd like to make it more these tech nice to certainly help them
But that's only if the sentiel doesn't mold him down.
How's he turned around for trade?
That is the sentiel feeling good.
Yeah, just tried to run in with limited utility,
with limited resources.
I mean, hit with a few flashes, but just
ahead enough on the play, ready to brawl where baits.
So another timeout called.
Cyclone is not satisfied.
I mean, this is now five rounds in a row by Bait.
It was a one to five scoreline.
But the way that this game has turned,
Bait could be in for seven from that CT side,
which is a hell of a recovery.
Now, a lot of the way I premised this encounter
was just player caliber and quality on Mal's.
Yeah.
And there's in Bader, a team that have a lot of players
with flair, you have the capabilities to do it.
I would say they don't necessarily have a support player,
which is perhaps a little odd,
something we need to figure out.
But if Bader finding successes, fighting aggressively,
then things can certainly take a turn
for the worse for Mal as Kenzie again,
finding impact this time on the entry
and over the whole long way for the last round of a half
who naked
couldn't really get
so that off the market was jail would have had
his body tuck into it
can't see straightens up the spot with a jump initially and as soon as jail puts
his a wp away
this is out on the timing
set up in the toilets is good. The only way to get bosses is if Zellix wants to speed through long and he won't feel comfortable making a move like that alone.
Such a powerful bathroom set up here for bait.
That's probably looking good.
Oh, until that happens, Zershin, you have ready for the following reads what the setup is going to be.
Sizi going back for more inside of the bathrooms maintains that man advantage bomb dropped and incendiary off Sizi
sizzling inside of
shorts and
Was Alex last man standing 30 seconds left he tries to flank on in but bait have his number a
Fantastic showing from Sizi, but the multi kills
just kept on coming in for Kenzie and without that Bait might have not sparked
what was a comeback in that first half.
Seven to five, six rounds in a row for the Baitside.
Maus felt like they were in a very comfortable position for their so far
unblemished overpass as of the last few months and Zellix, due to the credit of
Bait, they were able to deal with him. He calms down a lot more after that first
set of three four rounds they're able to collect he was what six and two seven and do something like
it ends up seven and eight bait stop leaking out kills on that a bomb site start focusing a lot
more on to be while still having you know npl credit to him taking a lot more for forward facing
position right how many times do we see npl having toilets control when the b site hate is coming through
in the second part of the first where most of the time you had someone playing far back on the
the bomb site and bait was constantly caught in confusion. It's great
adjustments in Maus. Well they're gonna have to hope that bait doesn't have those
same adjustments coming into this T side. It did seem as though there was just
less detailing from Maus as well as the half went on. You know they they were
going in with great flashes, bursts, executes. They were catching bait players
with utility and then that kind of stopped towards the tail end of that first half.
Maybe that's why Cycron decided two timeouts were necessary.
But Bait had that advantage moving into the T side to show that same Trowess,
that same energy that has brought them into this advantage in the first place,
already showing some presence over towards middle. So Torgie backing away, calling some
and reinforcements over, but no real signs of intent yet from Bait.
This will be a bit of a pacemaker from Mouse.
Got short control on the Mouse side as well, so she is outside that condor.
And actually, it's outside the corner, it's inside, through and from the bottom and through.
Why stop there when you can make a three?
Dualies have to be good for something and apparently it's only double.
JL might not be expected here.
Why would there be a player who's waited behind?
Well, NPL expects all and with that it's back to a three on three.
Flash is good, but it means Alex has to make a move on.
Alex versus Dex is the battle of the next, but it's NPL who a game trying to save it.
When they double on the dualies, it is duty in display over on the B-bomb site.
Last bullet there for NPL as well, so incident shot definitely felt necessary. Huge bailout.
Jail looked like he was in a great position after Xershin closes so much chaos out from connector.
NPL winning that fight just allowed them to continue running past their paces into this B-bomb site.
And so the good times keep on rolling here for baits
Graphic usually puts them on fire for five rounds straight, but it they're still on fire
They have still not seated around in seven
Yeah, I think change the half
My area he reflects down the hard but hey they get to 12
get to go all over again it's amazing that before you know you can be on one side and not so hot in
the other so it's true it's a temperature check on each half i'm blind they're blind we're all
blind together
it's our turn i'm just taking down there oh crades are spectacular and bade are feeling the pressure
No bomb, they have to move past Charzy.
Charzy misses out on the first, but guess what?
He's got a sidearm.
USB against 11 HP. Hell yeah.
That's what he wants.
What do you do now if you're essential?
I mean, the map has been exposed.
He's making noise, running away from long jail,
relaying those comms, trying to cut him off,
and play a position that he's hoping essential
simply doesn't anticipate, guys.
guys dance around the cover beautifully there from JL using the audio cues to his advantage
and just like that forced by answered back by mouths they don't get trampled over they don't lose
eight rounds straight what a consolation well when you start five one you're hoping for a better
score line and exiting the half then yeah it just doesn't they just calls it by
mountain and then psycho and play hot guy see no one beats his eight in a row
yeah unless it's grand finals yeah I will bait
base in a position of hair where another four spy win for them is certainly in
the cards but mouths have come through with a whole lot of rifles it's times
like this where you'd want to see a nice execute probably under the B bomb site
but you need fire for that I don't mean metaphorical I mean quite literally
probably in Molotovs metaphorical fire helps to don't be wrong I've seen a lot
of basketball games that's all you need yeah you don't have enough
PFX artists for that.
A lot of early damage done on the bait. Yeah, I mean NPL's taken low.
He was inside of connector outside of monster. Essential takes a bullet or two.
It's an awful hottest start.
There's metaphorical flames you're talking about. I ain't seeing them yet.
yet. You're not supposed to see them Michael they're metaphor dumbass. Then how did you
see them in the basketball movies man? From my heart. Jail's a man with a lot of heart
and with flashes coming over. He needs maybe less of it. Oh no he's taking pity, he's
taking down. Zelex now looking out from short water up for two. Ancient frags are good and
They'll give version time to come on over, bomb can't be planted, and kensi's or, well, he's in enemy territory.
They're expecting him there.
Sphinx is turning around to check the angle.
It's a winnable fight, and it was winnable.
Yeah, there's one thing that lurkers hate most is getting shot in the back.
That's what they're supposed to be doing.
Sphinx making sure that that wasn't a possibility.
And nicely handled from Zelex, all things considered. Jail got absolutely destroyed by the flashbangs.
Called the pillar, ran over, and as Zelex didn't get those first two, then they might have likely just taken over the whole site.
That's a real pack play. A whole pack of glocks.
Well, you think the team should have a glock song whenever they're on a glock and they
know they're going to probably lose around just like hi ho, hi ho, it's off to glock
we go right so they're dwarves in your mind yeah with the gloss they really feel like it
I mean that's an F4 given over yeah and he is the multi-kill man oh she's kind of low on this B bomb
side and that's why they won't go there.
CTs aren't as bothered about taking this to the economy as they will be long
because obviously they also stole a lot of rifle certions holding an AK for a
reason but I don't know why he's spraying that AK Michael it's a good
question to ask and with 30 seconds let's see whether it leads them anywhere
says he only with the Glock and well even with that not in his hands we'll give
Dorsey the freest kill he could. As long as Kinsey doesn't bring this M4 or
give it back to them I mean to be honest this is a pretty successful round
Dorsey won't be able to get his hands on an M4. They come away
from this round with less rifles than they started for just Glocks. That's
decent. They still win the round, but that is a curious spam. You know, I understand
Zorsion's getting shot, but he's in front of the smoke. His teammates not covering
the smoke form. He's reloading in front of the smoke. They're on glocks. If there's
any round where players are gonna do crazy things around smokes, it's probably
that one. True. Anyway, no significant consequences outside of the weaponry
they bring forth, spanks on that MP9, throw a fort at the upgrade but I think
that you won't need to, weapons are bought out by baits.
very slow approach this time over from bait they can be a squad that love
grouping and going for these packets especially if you get them on maps like
you know a mirage or an ancient those are their bread and butter type maps and
it's where they can be at their most devastating when you just give them these
raw duels and they know how to trade off one another whatever passes a bit more
more spread. I know that establishing map control and poking and probing can be pretty
hard to deal with with the CT side. Flash in for connector, and they all brought down
in very low. Flash into short, and Zellex full blinded. Ascentil capitalizes, but Hale's
right behind him, so it's a trade, and Spiggs finishes off the job inside of Khan. Still
traded back, three on three still, but only 30 seconds left for Bait to make their move.
They have a lot of utility though, and that's where it could be problematic Jail's positions
Put it out as well. They can be on a move fast
The problem is do they expect Zerchen to still be hit away behind barrels Molotov goes to his side
Will not spread out to his feet those joggers are looking hot shore, but they're not looking singed
And now as he looks to repeat back out over it'll be two players completely unexpected and the block can still be planted though
And with kensies are coming in from behind he turns it into a one versus two
Possibilities to be explored as he moves back over the monster and that's what Zershin is covering off
They don't have a kit Michael that could be a
serious problem
Dorsey's turned around will not be ready at all and Zershin not on the bomb Kenzie's our nose and he's got the advantage
Oh, it's a headshot as well
And had there been even a lick of damage from the flames had the world had any justice in it
Then Kenzie would have been taking this clutch away. Oh my god
I mean he did so much in that moment the reposition is right on time towards you doesn't expect it's still watching the edge of the smoke
You'd be expecting that he has to play it from shorts planted for short. That's the most astute position
He could be from or it could be playing from but
Yeah, the fact he sideline towards you is ocean with other a lot of pressure there kit was
On the other side of short inside of a smoke not sure that the mouse players knew to commute how to communicate it
but such a chance for a clutch, but Malz have successfully bounced back.
And JL is ready for them to pursue the flashes weren't there. They tried to contact in and all they'd make is contact with the end.
Yeah, that may be the, simply the case here for bait, I mean losing to that force by resets
That's that T side, now it's at four in a row.
Not for lack of it being close, but we've seen that with quite a few teams that have
been in attendance at this tournament, pistol rounds, lack of conversions, especially on
the B street.
It's just a half a ton.
Yeah, especially for these teams that have been teetering on the edge of touching tier
one, that it happens the most too.
It's the one thing that a lot of teams seem to need to straighten up, but it's also a
hard one to necessarily fix because what your opponent doesn't enforce by so much of that
changes so often. She gets one kill on the exit but that's all she roads. 10th round here for
Miles three away from closing their map pick. I'm glad to see that Sizi has brought that orb out
on the T side and playing these passive positions on the mouse roster. Should they try to be
be proactive in the mid-round, but that Sizzie Orp was really hitting on CT and I think it
ended up becoming another one of these catalysts that helped propel them into the advantage
out of that defensive half.
He's been an X-factor player, he's been a different maker in the struggles that Bait
have had fulfilling the Orp position on this roster.
Sizzie has broke past most people's expectations, what do you mean you've gone from players
that actually were on more established teams or had a bit more playing experience and you've
gone down to an academy roster to pluck Sizi out and he's been the best look so far.
Children really are the future. And unfortunately for Bait, their past is what may be a little bit
shaky right now. Alex and NPL both 9 and 12 apiece. You can always forgive Alex. Doesn't feel that
way for NPL not when he's no longer got the leadership mantle on him in the same way
good time
well we'll be low
well in the meanwhile is that like the other academy prospect from mouse
those
starts to back off
they're considering the A bomb site and
the bomb is in D spawn
that's okay that can be remedied
they were considering the whole map until
yeah hitting that tag
how can mouths make a guess if we
contact her?
yeah nothing to read if we don't
write things down
exactly
Time for Rengar.
And Melz, they've made the right move.
They're stacking four players out towards this B bomb site.
Torsey will be here soon as well.
And with three in water, this is going to be a tough ask.
G'night's don't land at the very least.
CTs don't do too much damage with the utility.
And as Kenzie so moves that, he spots the insertion.
But with a smoke still to enter, there's only one way forward.
They don't have flashes to move through.
No utility available.
Trying to go for the bomb block directly.
Zellex can't interrupt it.
And he's being dealt damage back as he reveals position.
The HE is still not finishing off the job. That's what Spinks is there for and JL as well
Might have been brought down to 18 HP earlier on but you never got to see him and you might never do so even now
2 versus 4 Bates desperation
Will not help them here
Alex
He's sad doesn't get even the one and Kenzie's or can't finish either one of them three players on red HP, but
Red is not dead and mouse are on 11 as a result of that
That's crazy, because if Kenzie killed those two players, the next one over was the low health player from the start.
And that likely would have lined him up for a triple, Stinks was still far away, playing his own game inside of Connector.
That was a, I could have been a massive hero moment there for Kenzie, but just a bullet shy on every opponent.
And so Miles just keep the good times rolling. That was a tough B-bomb site to crack.
I mean, 30-second execs, defensive smoke down by the CTs, incendiary down,
A-chees landing on the top of your head, flashes as well, and what Bait really wants in those types
of situations is to reduce the board. They want to simplify, but when time is against you, when
you have to wait out the incendiary, the smokes, you're not being given straight head-to-head
fights that just spam harassing you the whole time, you don't have a lot of options.
And so they don't they can't create a perimeter that basically trapped at monster as
The only word as the only place that they can play from
So that was a little rough to look at there for bait, but all according to plan there for mouse
Now the utility stall and be annoying
Flash is to exertion Stacy don't check it. Not expecting the smaller boost to be the
most effective. And made a run out of options. It's no longer about running.
First three versus five with non premium rifles with very little utility.
And with the team in front of you that is looking all too sharp and every turn
Seven rounds in a row. That's what bait found but outside of that purple patch. It's all looked rather black
The team plays looking good
That's coordination the double swing
No, they might he's gonna knife Sissy he's gonna knife Sissy jail you bully
Youngest kid on the roster and he performs a precision incision first map looking likely here for miles on overpass
Of course, he just had to do it to him
This is the aura Miles paid for.
Smacking the CEO, sitting and watching this map being like,
please, is this finally, are we getting aura?
And it might be, they might be.
Don't worry, Mr. CEO, your investment looks pretty damn good right now.
bait. They don't like being on the other side of a stock market and doesn't seem
particularly bullish on them.
Says he consigned to the eagle and he's had his moments with it. One particularly
big one that spurred bait on in the first place.
Hoping for a mistake, someone to overplay their hand when the prior rounds where Miles
had stacked four on B, Spinks had cleared things out through long towards those bathrooms,
They've gone a whole lot of information. This time they play inside of sites and
miles are seemingly in the right spot. Bathrooms compromised, 30 seconds remaining
here for Bate to try and set up their plan. Torji spotting a player out at long
and to shot a swing and a miss but Bate need to go. They need to go quickly
because they need to suck out every player on the defense. Spinks deals with
that player at long. Torji blinded up and as he commits to bouncing around the
back at this bomb site. They'll try and track down Sphinx over at Long. Alex deals with him,
but the AWP of Torji is singing loud and proud. Sizi will hit the deck all the same.
Malus bounced back considerably. They lose the second half pistol.
Win with the force by and simply do not look back. That overpass ends in emphatic fashion.
Absolutely magnificent performance coming out from Malus.
They're sure there's a big blip on the radar in the middle, but at the end of the day,
They have almost every single one of their players performing when they're needed, and you can't see the same verbate.
Verbate, it's due for all of the soul, but sometimes a magic tree, if kinsies are in the scissor, who you're largely focusing on all across the map,
the center has its moments, but again, it's just the important reality.
Alex and NPL, two players who we do expect a lot from, just not showing up in a firepower, it's the one thing, that mere matchup of roles,
just looking great when they came down to it.
Mows could defend every side at every point.
Great calls as well, by the way.
How many times was Mows in the right position
with the right utility on their CT side?
It felt like every time.
Yeah, I mean, the Reads were great.
For the T side had some issues.
Again, things kind of petering out,
maybe not adding all the detailing
that Mows necessarily needed, but yeah, their CT side,
they were in the right spot almost all of the time.
They had the right info plays.
they kept the right utility as well to address problems down the line.
A really nicely cold game overall, I'd say, for Maus.
They essentially need to just keep focus and keep those resources
and keep all that detailing for the times ahead.
But this is exactly what you want out of this new look, Maus, and it's exactly
what we've been getting so far. Zershin at the top of the scoreboard,
even while donning that responsibility.
And Lux Alex starts off very strong, ends up cooling down.
But the good thing is that he's got the kind of team around him
where he'll always be able to grow into his role.
He'll always be given a second chance.
It's very rare that you see a mouse fall completely flat and be non-existence,
especially in the face of underdogs.
He does end up having some struggles after being up what seven to initially
ended up being seven and eight or so, but then recovers again.
once his roles are made more clear, once he can, you know, allow his IGL to take over more of that calling on where to go on that CT side and what not.
Spinks, numbers might be low, but frankly speaking, wasn't given that many chances over there either to perform in the A side, this was a largely B-sided focused map from both teams, 13 to A, from nows at the end of it all.
And you can see that outside of a spree of success, they didn't really have anything sustained.
And then when you look at that speed of success, so many of those rounds came down to Kensesor getting multi kills in 3 vs 4, 3 vs 5, Kensesor is the equalizing factor, even that one clutch that he almost brings out, if my heart bleeds for anyone, it bleeds for Kensi.
Yeah, especially because he is this player that sometimes has, you know, maybe some underperformances, you know, see how good he can be on this map, but that's not necessarily carried through in every one of those maps and every one of those series.
So this will feel like a bit of a wasted opportunity as well, because he had those, that electrifying those positions and those big multi-kills that should have injected some life back into this bait roster, but just so many forced by losses that really came down to it at the end of the day.
the day. I mean, Mal suffered one, but they answered back with two. You know,
they had one on their T side, one on the CT side, respectively. And even if there
was that streak of rounds from Bay, they just never got going on that T side.
They had one, maybe two real opportunities where it looked like they
had a way back in. But again, I keep going back to this statement, but the
player quality on Mal's just really showed up in a big way in a couple of
those moments. Yeah, when you looked out towards just those small places,
where Jail's sharpness, where Zershin coming in with his entries and whatnot, just a head to head duels.
In places where bait would normally feel like they're pretty damn good on a server,
and most places where you see them playing up against teams that aren't, you know, top five contenders, top six contenders,
they do pretty well. Look at their matchup versus the Mongols.
It didn't look like they were falling behind in any sort of shooting capacity.
And yes, we caveated that as the Mongols being maybe looking a little bit less than their highest points.
But even so, you're not expecting Maus to be much better.
but when that caliber difference comes into play, it comes back hard and consider that
we've got Ancient up next, Michael. That's a pretty firepower dependent map. If it goes to a decider,
that's another pretty firepower dependent map in Mirage. So either way, this is going to be an uphill
battle for Bate. It always was, but we can talk more about their journey up this mountain after a quick break.
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The
quarterfinals continue already one map down bait are finding themselves slightly stressed out about
the chances. But guess what they've got familiar territory to move into it is going to be ancient
their own map pick their most played map their most characteristic map. And if there's anywhere I
expect NPL analysis are performing in this would be a mouse sports in the meanwhile hoping to take
it out and to welcome back the CAC 2026 playoffs. Yeah, I'm with you. I truly believe this is one
one of the bread and butter maps for bait.
It's where you get the most out of their play style.
It's where you get the most out of the players.
But they played this earlier today against MIBR
and they got 13-2'd.
So I'm a little apprehentious.
It's a bold selection for them to have that embarrassment
of a performance, albeit they were up against it in Sony
and of LNZ that were playing unbelievably,
especially on that MIBR T side.
So they're just hoping that that player caliber doesn't
don the server for their attempt to answer back
in this best of three.
Look, you can't, surely you can't flop twice, right?
That's never happened before for certain with any team.
Where I will paint the Hopium picture,
because clearly, Michael, you wanna be Debbie Darkside today
Is that the idea that hey tensies are looked amazing and he didn't look amazing earlier on I can do that much
Is he looked pretty good and he didn't look pretty good earlier on I can tell you that much too so
By continuation if np on Alex show up you've got four of these guys popping off
Mouse on the other hand, you know what maybe there were some shakes
I do think or he didn't look back to best offer necessarily on the server over there
Maybe that's because he didn't need to but he didn't look like him Michael
So, there is maybe a turn map to be taken to.
There is a lot of maybes in this one, but at the end of the day, I can't lie to anyone
at home.
Miles should take this on paper.
Yeah, I mean, that's been one of the question marks, I guess, that's hovered around the
Miles camp.
Is that sure we're having great performances out of exertion and, you know, some impact
from JL, some performances from Spinks, but overall, if you compare the numbers from the
time before the Zellix edition and after, Torji does seem like he's had a few more struggles
being as impactful as he once was with this Maus roster. Maybe it's just the way that they're
adapting the system or maybe it's a comms thing. You'd think Zellix being another Hungarian
on the roster, that'd be like an instant chemistry. They can switch to Hungarian if they want to in
the middle of the game. But yeah, he's been a little up and down, not maybe as consistent as you
would like. And some of that is maybe some carried over form from the sort of deterioration we've
seen from Miles, even entering into this year. Torji himself is looking for that segment of the
game that he can continue to thrive in. And typically it was those CT sides from before. So
So he, I am expecting, I mean, this was always a map that he always had great reads on CT
sides for.
I'm expecting a good performance from Torgy in particular, but maybe, maybe it's just
not a Torgy day.
That's about as much cope as I can offer up.
Look, I do will say that Torgy is also in this weird spot where I do think, and this
is a hundred percent reading into, I'm going full HLTV form with this one, okay?
No, no, this is just like internally masquerading as a member of mouse. That's what it is. I'm not I'm being fully parasocial
Is that I'd like to imagine the party had this point last year because he did actually look like he was going to
Transcend into being like a real superstar level player where he was just pushing the brink when mouse felt like they were at their most
Desperate but they still felt like they had a hope of turning the corner and making it look better
But unfortunately when that sort of got taken away
way, Torsi started falling down. And now with new players being added where expectations
kind of is on JL to change this roster around, I would hate for it to be the case where Torsi
is also looking to JL for a way out rather than looking to help him be the way out.
It's also a question. Sorry, no, continue. No, skill wise, we know he has it in him,
but actually manifesting that in the most important moments has always been where he
Yeah, and I think it's also a question about leadership is what I wanted to say is that, you know, towards you when they were going through the Berlin changes
I can see that guy talking a whole lot, especially on those CT sides
And maybe it was him calling his own number getting a read on the game
And you don't know how much of that is now taken over by Zershin, perhaps, you know
Having a clear hierarchy of the voices that are going to lead you to victory is a key factor in being a top team
So now's have a lot to account for a lot to improve upon but they've been showing some good stuff so far in the early versions of this roster
CT side start here for Malphite and very fast pistol from B, Ori through red, MPL, Sissi
Combined for three and even though the trades are there back from Zelex it puts JL in a one on three
He's back
The goat nipple is back JL though over here one versus three hoping that he can pull off some ancient clutches
This is what he's known for, but I really need a lot of the recipe
Yeah, and maybe only the major grand final well that helps. Yeah, he played unbelievably there, but
1v3 verse bait too much to handle nice stuff. I mean
Immediate call to action there from bait went for a fast idea smoked down doughnut
but smoke in the red room, they bridge past it, they break through and they get all the
kills they're looking for to finish on that A site.
They're playing Pacy, playing as a pack from the start, but expect them to spread their
wings a bit on this T side, JL with the dig, down ramp, seen that one before, but it's
really solid opener in the fourth by
course he comes to a quick kill and xanax can turn around kenshizor wasn't
ready for that second player
bait
even forced oh it's happened again that's exactly what he said
alex's face mimicking your voice
It's it says though every fight just went terribly wrong
JL 1 dig over at ramp towards the instant headshot as they start crawling into donut and then zelex pounces on what is a weakness
massive man advantage just springs to life
gets to to follow
Rather sorry three to follow
Well, when the pistol lose the force by, wouldn't be the B-Stream without it.
Andy.
I am going to go back and count how many we've had in some part of the game.
You know, we used to say this is the characteristic of Asian downstream.
Michael, maybe the problem was we were costing Asian downstream a lot.
Yeah, it just followed us throughout all of our games here at the CAC.
It didn't matter which regions we're playing, but we are playing in Asia, in Shanghai, so
Indeed. Maybe that's the...
Is an all counter-fragation in that case?
In a... in a way, I suppose.
Yeah.
How's the realtor swimming this start?
Which should be very slow with the running start.
Crossway out towards B is just going to lead in desertion, farming in a mop.
Now they do get two kills in a bomb, Blondis isn't terrible at all.
Won't be mine, and it was recovered, we'll not be able to do much, and they will get the small wins.
But not the big ones.
I think they would really like the big ones, considering they've been struggling to get
any of the big ones on this map today.
Oh, you gotta fight for those then?
Yep.
They need to rally. I mean, it's a
tough day.
Going from the group stage, strained to the opening quarter finals, that's a lot of strain
on your ability to prepare, you have to be able to manage your energy levels as well,
you know you're talking about, yeah, Sizi maybe not looking so good in the game earlier
against MIBR, Kenzie as well, and then starting to look a little better coming into the map,
into map one here.
problem with bait is and has continued to be that we know they have
fraggers on this team but having more than one or two players that look like
they're informed anything past that is the difficulty
one of the evidence from behind now he does have time to come through for a
second kill the problem is Zershin's done the same and when they're already a man
up that needs a big advantage. Nice shot from Sizi. I'd love to see that replay.
That's a huge kill to find. I mean, Zorshin hit perfect timing. He was just helping to escape.
And he's brought it back to a two on two, where all the map is kind of open for bait to take.
Oh, Jail dealt with as well. Just peering out from the top side of cave. So one on two.
Torsi covers the cross though. They thought they'd beat the timing, but here's he's here in the nick of time
Well, I'm out in the open
Essentials trying to play for the kill
Trying to be tricky
I think he's done it
But he's worried about Torsi having backed off timing is going to be off the essence of the head
He thinks Torsi went back over towards the A bomb site, but at least he'll have the bomb plant
Jiggling this out is going to be incredibly difficult. These are the shots that Torsey
hits, but that's only if he's looking at them. Torsey's turned away. This one-on-one,
this head-to-head. Torsey finds the backstab. It was inevitable that someone would be able
to be the head-and-viper. Torsey ends up stealing the round. He's trying to get the
cross over into the bomb site without throwing any utility, without a flash, without anyone
there nearby either and he will be punished I was just how quickly towards
you was there the fact he played it so passively played it so slow this is a
beautiful shot from Sizi incredible flick but it's not enough to secure the
around wind, or do you come in and clutch a slow-played 1v1?
I missed elbow smoke from miles, sales a little too deep.
No one actually challenged you mid-control though,
so it's not really directly consequential.
Aside from Zershin attempting to get eyes on middle.
And that's also an awkward placement for that smoke in towards Cheetah.
They push down ramp and they've picked off Esentiel just trying to run a very passive default.
He's got the guns, he's all the time, but Spinks over here needs to come up with a double,
makes it so Maus can maintain advantage, insertion will go out and extend it as he can,
and he makes it harder for Nipol to peek, but as he does get the eye line out, it's great
damage, no kills.
just the one on zealots has to cross over not a single bullet fired up from
mouse and NPL is out of there where the b-bomb said he goes he's going to take
his chances with this one but mouse will not allow him to do so too easily
they're leaning back to be yeah good read by jail he got the head of this play
very early NPL on the open just trying to plant hoping that they would still be
preoccupied with the a-play but jails in the right spot lovely spray down there
from Spinks, maybe exhausted a few too many bullets between players. But without that,
they were just going to roll over that A site.
Man, looking at Jail's blur cameras, it's just, he finds that he's just shaking his
head off and he's like, haha, he thought he could get one over me. It's just nice to
see him back. That's all.
Yeah. I mean, for how much damage was done to NPL was the position he had on that A site.
You can see quite a few players just try and bide their time, see if they re-investigate
A fully, but as soon as he saw that, Jail started hoofing it over the beat.
Maybe he's surprised with how successful Miles has been with his re-addition so quickly.
Oh my god, oh my god, he's coming from behind all of them.
This is going to be the most unfair duel you can imagine.
versus two and at least we whittle down but it goes both ways as Alex is alone
one versus four and as Alex have it a settlement mouse or outclassing bait
there's nothing else to say about yeah and that's just been the story of the day
really I mean I'm gonna play an MIBR that have been on an unbelievable run
really at this tournament South American Counter-Strikes looking pretty damn
good you know when we have these region separations Asian teams play in Asia
event. South American teams primarily playing South American events. When they get these
4As into international waters, you know, at the start of the season, they weren't really
good results to speak of. But now they're all coming kind of at the right time.
And that's Atlanta, Astana, CAC. When we look forward to that capstone for the major,
there's a lot to rally behind if you're a South American fan.
But Bait didn't want that to be the case, he didn't want to encounter this mouse in
their first round of the playoffs.
Jhel's just waiting for his moment and looks like he's picked the right time to start peering
deeper over towards B lane.
done onto the sentiel. This exchange right back. NPL is the one that actually suffers
at the hands of JL. I'm just getting segmented. Incendiary down, smoke down as well. You can
have access to Red Room, but how are you going to bridge this into a bomb site?
the
the decisions in a better timing on the McGuinnessy
already backs off
it's not three players leaning over towards A
they're running it
10 seconds
that likes to be able to stop this bomb before it's even pounding now that it's on the ground says he's got nice choice
choice, but to walk into his death or accept his defeat.
This is, I mean, over the past couple of weeks, I've been a little critical of
Bates. You know, there are T sides, a lot of the times on, I mean, on Mirage, on
Ancient, these maps that have been the ones that they go to so frequently in the
veto, they just exhaust a lot of utility. They want to play out late rounds,
bursting together, trading, but sometimes they just don't have the flashes or the
smokes that they need to make their jobs or lives easier into in cracking those bomb sites and
even in this moment when they you know had this deep red control when they're resetting back
towards elbow they don't have any smokes and to be honest once they backed up like that I actually
thought they might even consider a save because trying to make an A playwork with no smokes
teams would avoid that like the plague there's so many angles even with smokes you could still
get spammed. There's no proper safe havens if you can't take over Donut or threaten spawn.
Half-buy in from base or full blinded is Kenzie and Spinks alongside Zellex just clean house in mid.
They can't even get into a site. They can't even really threaten these rounds properly.
They've only won the pistol round in this half
Might even a deal to respond with Michael I don't have because
I think I might have lost it.
You got anything for me?
You got me the fix?
You got some optimism, Michael?
The dynamic of our pairing is supposed to be that
I have the insights or the opinions
and you just talk about the action.
I've given my opinion.
I'll talk about the action.
Let me let me dictate the action
bait or dying and
Then being red and then dying as a result of being yes. Yeah, let me that's accurate really just mouse
on a different level right now I
Already gave my opinion that was not so
Confident in date answering back back on this map take even if it is about they long
I'm not sure if you watched the same game I did against MIBR, they were getting styled
on.
Yeah, but I also think Alan Z is the goat.
Yeah, but why was it fracking so hard?
Because he's the goat!
He had some great reads in that series.
You know, that's what I'll praise in game users for, but when they have massive pop-offs,
Unless you're a Zershin, I guess, I'm not sure I'm pretty much free against you.
They want to retake middle.
But they won't be given any targets to shoot at, as they do so.
Okay, two smokes, four flashes, and I'm all for it.
This is enough for a B execution.
Sizi, singes his feet in the flame so Torchy now knows that there's some
presence to Cheetah but they're gonna be ramp heavy. You better throw these
smokes, you better throw these flashes, you'll need them.
Oh my god, he just finishes off Sizi that early damage coming back to haunt him.
Sanger left the 21HP as well, I mean I'm walking wounded, I'm walking dead, Zelex comes in, he's been the untouchable man 13 and 4 as he's finally put to rest.
One three and the third for the CTs is going to be late to be added to this party, but we're a lot of
Pushing the T's back into a double K position
Unless they take down spanks early if he missed steps and comes through cheetah
This is going to be a very difficult round. They are relying on mouse to make a mistake
More than
Self-defined success is never a good place to be first go found and PL is looking away and this is where spanks should be able to activate
What's wrong with MPO?
Get set and flee!
How has the divine hand intervened in that clutch even our observer?
That's anything that was possible.
Inhuman, actually inhuman.
These are two 180 spins, instant headshots from MPO.
There should be zero chance.
Absolutely nil that he wins.
That is insane.
I don't even know how you would react
if you were on that bait side.
Gamer's still alive and were locked in.
We're trying to figure out how they're gonna react.
If we're locked in on these reactions,
I don't know how fired up they are,
but that was unbelievable.
I'm hoping we get the replay even after this round
because I need to see how on earth he managed that.
Prius was watching the saying, damn, he went into my school.
Ukraine and Russia is being missed.
Well, it's not too much of that, like, so you can still be a factor if you want to come
in for a backstab, combined with spings, spings being honest.
Well, that's a bit too honest, not his position.
Double up and cheat, and the CTs will have to go for a push soon, unless they want to
leave Torcy all alone on the same bomb site, but with the fast move being made from Bane,
all alone is the only way it'll be.
Remember, Ascentiel's left himself behind, Torcy's dead to the D.E.G., and while Zershin
comes in the bomb as sentiel should be able to get at least the same while the
bomb is planted. Create a bit more of a threat as sentiel finds version and leaves
zelex and jl now only zelex in a one versus three. Caught in marina smoke and a
man is as sentiel who seems like the easier target to try and take down.
It's only time to deal with the smoke. Zelex down to exactly one HP and bait
will find their third round in the back of his desk.
They have an explosive.
The Sizi entry in towards Donut, they identify weakness over on A and they just burst onto
the scene, guns are blazing.
It was a nice shot from Sizi.
The Kenzi follow up was too damn devastating to deal with.
round 4 baits, signs of life, and maybe that NPL plight.
It's just the spark they needed, but there's more sparks just blowing up in Sizi's face,
takes the HE right to the Mogan, and then gets dealt with.
The ults of Torchy also striking at ramp, they try to react.
It's two openers here for Malz.
Torsi adjusts the way, the flash is going deep, Bates, no run of form, I'll be put to
an end soon.
Torsi collecting on another, might have taken what we said about hang out, getting the best
off on the server personally, I'm exertion alone, asking for backup to come through,
double peek will be there and Senko's got no chance to get an honest fight out of this.
See if he's back off and allow him to dig his own grave.
Does he have another ridiculous watch in him?
No.
This time, Spinks' backstab is going to be successful, Maus, back to winning weight.
sometimes miracles are just odd coincidences not enough to reinvigorate bait coming out of a half
nine to three is quite significant they struggled on their CT side versus MIBR earlier today
and bait staring down the barrel of another massive hill to climb
I wonder just what Madden can say to bring the energy the belief back into this map for
bait. This is a troubling place to be. First round of the quarterfinals. They were hoping
for greater success. They've been in a big event playoff, made PGL Bucharest playoffs
lost a foot, had really tight game against a foot that, you know, now we characterize
as one of these teams of the season, Bate have had opportunities like this before,
but then facing Miles in that opening round, you know, you're talking about a team that have made
more recent changes than you have, and just you see the gap between the two.
It's a stern reminder of why experts and analysts can be so quick for a sake of team.
from that lower echelon of counter-strike because they can't make it, but because of
the guys and they have to cross shooting so wide, but maybe MPL and Epistle can give them
a chance to sell in this second half, four kills to his name, and with this and the 3k
from earlier on making up half of his kills and half of their rounds, Bait will look to
him to perform even more so.
Hot damn.
I mean, if it's going to be a spark, it has to be MPL that clutches these headshots,
We're just so rapid, Miles, we're hoping to trade, but NPL gave them little opportunity to, so quick to the trigger.
14 kills for NPL, highlight him as one of the key factors on a map like Ancient.
That other factor we were noting is Alex, currently on one.
the rest of the team is looking to get fired up full clean up inside of middle
I like to see what like 15 ADR it's been a tough time
Every call he made, Miles seemed to just be a step ahead.
Now the truth and overpass, it was been the truth on ancient, and now Miles being on the T side means that
he has to be the one to read rather than to dial in the call.
call. Says he, not solitary, but definitely needs to be a little bit afraid.
Miles is still clumped out to the bottom of middle. They've taken their sweet time with
this. Going for a late mid execution.
Smokes have faded one that lands at Donut one to the red room
So now miles begin their crawl
And if this is going to be a split outwards the a bomb site can see position out in donut is not insignificant
He can do combine forces try and cut down jail look to find the solace inside a humane
But he's worried about the number of players that are coming over mouths have not made a single step so far their silence is
going to be problematic and it needs to be broken soon. That smokes, glooms at 44, it'll stay there until about 25, 26 seconds left on the clock and Kensie with his A4, it's going to be a critical man at that time.
H.E. to soften but they also look at the revelation of NPL's close.
Sissy switches back out to Donut.
Kensy will take the 1-1 if he can play down jail.
That would be big.
Kensy and NPL both coming through with the initial kills.
Maus are being slaughtered on their road to the palm site
and as more flanks start to be lined up, Alex will be the man you look out to in the late round.
Right now it's a swing from his KFC NPL with another.
Kensy finally taken down but it's Bait
who this time have the perfect reaction.
Do a slow setup on air from Malz.
Yeah, exceptional stuff from Kenzie.
I mean, he read the situation well.
He toyed with walking through the donut smoke
at the very start of that slow crawl from Malz,
opted against it, resmoked out donut as well, bought more time.
And once that smoke starts to fade,
he cannot continue to play behind it,
especially if there's going to be heavy numbers.
So he plays position as a priority,
found the 1v1 inside of main,
Then when your mouse you just have nowhere to go you're getting crunched from all sides
So a slow death a slow suffocation there for mouse on the a-play
But really although it's just good understanding of what the react what the next reaction has to be from Kenzie
That was a bit of a chance taken there from NPL, solo investigation inside of middle got
the first one but traded away.
Nice shot.
That's all nice.
Starts the insertion.
We'll be taken out of the warfare here as well and while the mouse comes through with
But now we're going for his gun round, bait can at least heave a sigh of relief.
They've brought things within touching distance.
This is now two gun rounds away, but more importantly one gun round from us being able
to actually say, hey, they're back in it.
Yeah, they're starting to get that form that was so elusive to them here on Ancient.
Alex is onto his second kill.
are good surprise that the maid does a little damage is just 10 but zelex will still be
brought into one headshot territory ascent you and kensizor can make quick work with
them as a result four versus three jail now for trying to make a move out to and through
B ramp. Well he decides against it wants to combine back for a kill on Kensi.
We'll just play it to provide some safety to his teammates who are coming back
for a late-round B hit.
Can't lower your guard here if you're bait.
man-advanted shore but they're split two and two to the bomb sides and these
people players I mean since he has an incendiary a couple of flashes he can
throw but maybe honed in on that AWP essential spots out the presence inch
from ramp the slow cold begins towards you already holding for scissi to keep
out from default and so that extra stolen utility doesn't arrive towards you
He gets both entries, swings out for a third,
Kenzie keeping pressure applied,
but that rotate is the only one that they had
as a real threat to stop the plant.
Alex, last man standing.
The man on two kills needs two more
to keep the good times rolling.
Yeah, hasn't even revealed himself.
Just quite yet, could be playing inside deep into cave as well.
That's what the Molotov comes out for, Alex.
Will not be able to trace jail down.
Let's actually move past. This is a good position to turn into a one-on-one. Remember Alex's big advantage is his kit
Not necessarily his HP and honestly with the angle that assertion held that white swinging just makes him more
JL spotted out, but Alex can't get the better from I have to say
It's times like this where bait do show their inexperience when he was spotted out the op on the other side going out for a dry peak
About 35 36 seconds when there's nothing to be lost by throwing a flashbang
or just holding down on the cave, it's one of those ego challenges that would work against
oppositions not named matter sports. Yeah, yeah, yeah, whether it would get distracted by the fact
that they spotted a player long and focusing on that or not take the chance and peak the next
angle. I don't disagree. You know, it's not as though essential didn't have a flash that he
throw actually to set Sizi up as well. Those are the types of things that that's not extra chemistry
that actually teamwork it doesn't come as an instinct.
And Dorsey collects some two incredible throws to benefit.
10-7 this week with 4 in the road, 4k8 has to be different to overpass where they get
a couple rounds and that's all she wrote.
Now start off with a boost from Dorsey, he gets another great kill out into B and that
is a sentiel alone no one will be coming over to help him he needs a big monkey a
crossover with a jump and jail still gets a better off him but still elsewhere
can't see found a kill on the lurker so they can make this a three versus three
retake never easy when Thorsy's still alive and a potential post bomb they
haven't even put the bomb down JL comes in from behind he's just making this
terror on the server says he taken down by a jail back step that he never
expected in the slightest mouse are working them and cyclone giggles in the background.
Yeah, you can you can tell I mean that's that's the type of thing that jail is actually so good at
it's it's what he was so able somewhat able to do for so long on that nappy roster is actually just
no one to press the attack you know when essentially his court taken down to low hp inside of kinky
springs to action knows he's low at health himself and so he starts to take a risk and
And once he got past that smoke, realized there was no CT presence, knows that the remaining
CT rotations had to be in front of it.
Okay, this is really nicely done, good heads-up play, double HE round to essential's head,
you're gonna dodge them all, Tom.
One cubby will not be your safety.
they forced. They had the chance to play two gun rounds. The one that went by, they took
a save here. They could have had another gun round, fight for the OT, but they decided
for two force buys instead. Oh, okay. They were gonna give each other the smoke, but
they pulled the pin on it. Says he's shooting at his dead teammate. Runs in for the M4 and
We're gonna skip with it as well, so it's really high priority weapons that have retrieved.
Can he do anything with it?
He's gonna help me here?
That's a good place to start.
He's MPL who's fought back when he's been abandoned, not just with one but two big kills.
Sizi, now that he's four, he will shine the force by to prevent Maus from finding an early 12.
I guess it's a little bit of justice here for Bates. Got four spot earlier on and so why not do one back?
They don't want to fight for OT. They want to prevent it.
I'm going to give him his flowers when maybe we had some criticism coming out of overprice.
Now's his first time out being put to use.
It's an opportunity for bait to also have a conversation amongst themselves about how to proceed for these next few rounds.
What was the double-edged sword to use a timeout at a point like this when your opponent doesn't have any left?
I don't have things to discuss themselves, you know, moments like that where essential loses his life entirely to utility
It didn't look like his force bar was up to a hot start, but that mission impossible
objective of retrieving that M4 and getting away that ended up having a pretty big influence on the round.
So they know what they have to do to win some through some of these moments.
Knowing it's half the battle, executing on it is another half.
It's good damage onto JL on the spam.
But there's kind of running interference over it being on is actually on the A side of things,
almost taking down to completion through walls.
They're already with Free-On-A. They're expecting this.
It's only a question of how hard can Miles sell this fake out on B.
It's because he would be HE, Torsi, looking into contact. Torsi gets a kill over here. That's going to be certainly very useful, but Alex taking him down.
put the span on the work still CTs are starting to sway away they can't believe
the Torsey would be out alone lurking through it's only Sissy left even an HE
shocked into the street of them wouldn't be bad at all but he's got HE
spopping and bumping overhead brought down low but not brought down completely
can see spotted around the flank they're rotating back to B but the CTs will be
in place Alex has been able to move back through and MPL covers the mid-ground
Jail was low, let's start forget so Alex finds it as an easy completion.
It's a save now.
The kill he started off with a spam.
Yeah, I mean it's just simply a save now.
They thought they might have found a way out, Jail was crawling in through cave, heard
the rotates away from spawn and then by the time he gets back, they are also on the scene.
So that was the only real way out, they got stopped from their initial barrage out from
A main and they didn't fancy their chances. Nades landed round the top of that A anchor,
but not enough to take him down to completion.
And so off of a force by Bait, Nath answered with back to back rounds.
Miles are trapped at 11 using another timeout just to make sure they orchestrate a plan together
before this game gets completely out of hand.
came into the second half, 9-3 advantage for Malz, and with the way that they've been
playing with the earlier result from Bait on this map, easy to start thinking, this
game might be over, but all they needed was a bit of a spark, a moment, a performance
from NPL. 23 and 16. Sheesh. And the rest of the team seem to have gotten the memo.
He can't be the only one. Alex came into the half with one kill. And he's found another
one. Pad to the tally as an opener.
Three people making their way to Bedton. The smoke will dissipate as well. Spinks will
trade short but they don't know there's a second player around and MPL
new to the farm is dropped. Alex gets the jump on Xalex as well but MPL might
have made the misstep that still gives Miles a chance back into this.
Yeah so she can take some space over towards a the open runway right now
and doubled up inside of Cheetah, our bait just clearing out the B lane limiting
the options here for Miles in the late round. So Zershin will call it pretty clear. But they'll
start to piece this one together. If nobody is making any noise, peeking anything on the A site,
then they must be doing something elsewhere. Ascension can set up for a flank. If Miles
doesn't get a move on, then they're going to get approached in from all sides.
And normally Zershin would be, the player I favor in the 1 on 1, but when he has only
a deagle to turn around and hit his back lines, it's not going to be easy.
It's going to be impossible.
Sting needs a full ace clutch and he won't even get the chance to it.
Sizi shuts him down.
Bait are within touching distance 10 to 11 on their own map.
You can certainly see that round, maybe getting away from Bait if they weren't too careful.
They were split up.
I mean, the worst thing you can do when they're in a numbers advantage is
allowing the opponent to get isolated 1v1s.
Not too dissimilar to the 1vX clutch.
They take these fights independently, they win them out, and yeah, they are chomping at the
heels of a mouse that thought they might have had an easy day at the office here in these quarterfinals.
That's coming with a half by and a hero.
One of those half by weapons are already gone.
Since he's been doing well to recover last form, he as well didn't have a good first half at all.
Coming into the CT side, what would be killing the Spinks in the previous, but more importantly the double kill that he found with this recovered M4.
M4. He's had his own big moments of impact.
All right, Matt. I'm not sure if that's the smoke they were really looking for.
That's what Spinks is saying too.
I don't know. It's a little shallow, but they'll walk through it and get themselves
a solution where they can threaten cave. Maybe that's just to throw them off. They
didn't face check it. So essential has to concede position, smoke on short now, they're losing ground
on this B bomb site. They are that man up and they do have a couple of HEs that can displace
miles if they do decide to commit to that plan. HE goes deep in from JL, essentially trying to bridge
the gap but as they continue swinging it's just all kills coming up bait side. Essential with a
double. Alex will combine for a third. So now it's towards the ace clutch from inside of cage
with a p250 simply two-tolla task. Bait have closed the gap. A tie game 11-11. Bait picking
into this ancient justifying it in the CT side. If you want to do one more, remember
you said Michael they're fighting to prevent overtime and the pressure amounts is going to be
immense they're going to continue to think back to that anti-force by that they end up conceding
in a five versus four they're going to go back and think of all the different opportunities they
had all the calls where they've been read and mouse is now called out time out after time out
after timeout. There's three timeouts in four rounds. Well if you're cyclone and
you're thinking that might go to OT you may as well exhaust them all because you
don't retain them moving into that over time you get the one. He's not looking
quite as giggly as he did it somewhere in the middle. Yeah I mean of course you're
gonna giggle of course you're gonna smile when everything's going your way.
And this was a, I mean it's a problem that mouths have had for some time, you know when
we looked at them as those second place finishers last year, there were quite a few chokes in
there.
Quite a few maps where they had significant leads and it was squandered.
Shifting out the roster, that's a place to try and deal with some of that as well.
everyone thinks that the game isn't over until it's over and they can all
visualize it slipping away after bringing a little bit of delusion and a
younger player that hopefully isn't affected by that but again miles have
been in these positions before let's just see if it actually falls foul upon
them once again they are looking red hot on this defense
And MPL square,
was able to name a shape
Repeaking is a mistake.
Diving up your top performer
at 11 aside. It makes this a
bit more complicated.
Alex a perform, and he's had
his moments. This is the most
pressure he's seen in a
They spotted Alex. If there was no reaction utility wise, they were going to continue to pounds.
How's it rotating? Back over towards the A side and Sisi will not be in position, but Sisi get an eye line out on Donut.
He has to. He has to take that first beat. Looks out for a second. Bomb could have been dropped.
The Jail's moving in midair is what makes the difference.
N.C. rotates back in, defends him from C.T.
And Mous lose the advantage. He could be losing more.
losing more space to protect that's exactly what he does but a blind scissi
walks out into the field of battle only to find guns blazing right back in his
face
hold on to Porsi peeks back into a corner and Alex beheads him jail left alone
could be anywhere could be anywhere and as Alex turns away from the man who will
be his undoing. JL can take the easy slide out, but now Alex suspects, now Alex spots,
now Alex chases JL, cornered in, has played the time, has played the man and Alex without
a chance there. JL again, saving Mousesports.
Yeah, and he can't help but grin, laugh it off, the situation getting a little hairy,
triple kill from JL in a dire circumstance, committed to the plant, forced to fight, flashes
in and capitalize on a blind CZ played his position perfectly in the 1v1 as well.
Your right to highlight, you know, for Alex, JL could have been absolutely anywhere.
Fast call here from Malbo. They want to punch this all the way through. JL down, can't commit to
the spam. Essential very support and essential eventually traded as is NPL, but Alex is still
kicking, slid himself into a corner in this long side and he'll find the kill onto Zelec's
Torchy just so damn low, a one on three, no AWP in hand and bomb completely detached.
It's out on that B bomb site.
Is this not the most entry fragger IGL thing imaginable?
Guys, we just won a one way tree right better than rush B.
Yeah, I mean, tried to go for a knockout punch, but they had their guard up.
Torsi's left whittling his thumbs.
He's listening to the birds in the sky.
I don't know if you can enjoy this moment there it is bait have done it they didn't crumble
they didn't falter not to this fast play from miles as the finisher they could have waited
for a gun round played for the OT. They still eventually manage into the OT with clutches
falling out of their favor. But for Malz they'll feel saddened. They couldn't close a 9-3 advantage
coming out of that first half. Their T side just as poor as what bait put forward. And
It has been a close game, but this bait didn't go down with a whimper.
They got blown out in the upper bracket final against MIBR on this map earlier today.
And that wouldn't happen twice.
When bait are playing like this, it justifies, it shows exactly why they love picking into ancient.
Mouths are not shy from this map either.
Yeah.
And so it was a risk, but one that may be worthwhile. They have ground mouths down.
It's overtime, it's anyone's game now, bait with the momentum, but some economic struggles
for Malz trying to close out the map no longer a consideration.
Totally passive on the side of bait, no one challenging for that mid control, that was
focus from out of the opener here of the overtime. As they group themselves up, NPL actually
catches Spinks in transition, lingering a little too long on edge. NPL starts to move
back over to the B-bomb set as well, where they're already playing defensively. This
is the game of three takes, shooting through smokes. This is how the CTs expect to get
most of their success.
He's not gonna be on the money, Jail able to jump over and cross that base with the
bullets.
And as the sand kill finds two big ones, MPL won't find the space to move through a smoke
for his own second kill.
The doors are left in the 1 vs 4 and he's got nothing he can do about it.
Yeah, I mean, great spray down there for a sensual hold on to long control, but really
really good recognition of the situation from NPL. They, there was a smoke at the entrance
to cave, they didn't feel comfortable entering without another one on short, so there had
to be this gap between the case smoke and the short one, and that was the gap that NPL
exploited. Trusted as N.T.I.L. to lock things down, and he does exactly that. First round
out of the overtime, bait, pull through, and Cyclone is trigger happy on these timeouts.
He's not liking what he's been seeing.
It's really, I mean, it's really not that often that you go first round of the OT and
first round immediate timeout cold
he wants to try and dip it in the but early's been trying to do that
throughout the big comeback
only message on
NP held still 28 kills
leader on
If she goes people don't have no spin in the tiny jail and run out even lower they find Alex completely out in the open
light it up as well. His sentiel tries to come out of the cross will be unable to do so. A mouse have found their
first real mode of success in a modern time
Oh my god.
That one it works.
It really works.
Is this the Cyclone Coal?
Cause that was picture perfect.
One deep naid thrown from the site.
Up close to the ramp smoke.
And mouths just pounce.
Wait, we're not in position to deal with that whatsoever.
It's like off timing on the execution and they get completely ran over.
They're in all that with the sight.
Yeah, I mean, yeah, just convincingly as well, right?
all the rounds on their T side are probably the best looking one so yeah
bait need to remind themselves of that and actually come out with a 14-13 let's not make
any mistakes bait's T side look abysmal and while I do think that it won't be quite as
bad with NPL and Alex now being a bit more closer to their norm and maybe beyond it is
sent to his dead. Sorry buddy. This is doing good. But where Alex is able to come in, it's
a fast adjustment from Torsi that's required to stop that from being a multi-kill. Torsi
stays his hand and keeps it close over to mid. No HP or not, he doesn't want to give
this up. He's expecting re-aggression and bait will not provide. I mean you have to
be nervous if you're bait. You're still spread pretty thin on the map. This is usually around
the time where, especially in the 45 second prompt, you'll want to hunt for some kind
of information. Kenzie, the most he'll do is just jump spot in from that red room.
And now he decides to link up over B. So there is a void of information here for bait, but
They may have the right read.
Mid players joining up with JL.
He starts his crawl, lurks down,
Kenty playing the side of it,
and he'll find JL before they can really get into position
to spring into this site.
An advantage here for Bait.
I believe that was a misthrone CT smoke, in fact.
I'll just look like an awkward look one in the end.
Let's see.
Pushed out.
And his versions crosshairs as he survived the enemy between his apartment,
and he's wanting to be shot. They do more than...
Yes, he can!
They come through at 14, and now they look out to the side.
They struggled on their T side.
We'll need to see whether it's been a change for the better.
Yeah, I mean just good decision to to link up together on that bomb side that they played completely separated
You know mouse would have likely tried to account for a secondary player on B
But says he even while flashed
able to stabilize in time I
Do agree with you this T side shouldn't look as woeful from bait
It's not just about NPL not just about Alex the rest of the roster is hitting shots
That was something that just wasn't the case for a lot of that first half
Before the engine started roaring on CT side the aim just looked off
So going back on the attack, yeah, the you know tactically there can be some issues for bait
But if they could just convert a couple more trades a couple more entries
They'll really put miles under a lot of pressure.
If they didn't already feel it, they may just feel it in the second half of the overtime.
No more timeouts for Cyclone.
If he has more, we'll know about it.
He's the man waiting for his next time at fix.
And miles are hoping that the safety sign will provide the fix they need to how things
have been going.
Things have stepped up in a big way in these boss 5 or 6 rounds.
He's hoping to continue performing and fighting him back.
Zorzia on the other hand was not quite the same raging, roaring T-side offer.
TG Colvo.
TG Colvo.
They vacated the bomb sites. They want to fight for mid.
They decide against it. Over and back to B.
The smoke is completely JL, watches how he loses the duel.
Long smoke, the miss works against him, but Zershin, with the smoke down to try and lurk
around, will be spotted out and brought down, says he, how's he hit that shot, how's he
hit the second?
looking fierce out on B and despite some stumbles Bates still looked to mark their way down to 15
Sissi still necessary and my God is he looking unbeatable. Had to read on Spinks as well but he let
a sentiel run away with that kill. The form from Sissi can be a little touch and go especially on
this map has not necessarily always had the impact, but when he has hit one shot, you
can expect more that follow. A great sequence from the young orper, because mouths were
in the right position. They got the information they wanted from middle. They prepped for
a B hit. They get incendiaries down. They block the smoke that lands on short. The long one
doesn't even land correctly. You know, you notice that's on top of the stairs.
And they just battle through it.
I thought Zershin was up was guaranteed to land a multi when they get trapped at
ramp. That's where Sizi comes to the, to the table.
MPL still leading the way in 98 ADR, but for where he was, he has slowed down.
It's been other pieces that have stepped up to the task.
is the one who chooses to rear his head up in response.
Beautiful.
Looks out for more.
He's feeling good, but maybe not that good.
Yeah, one time fine.
Two times, okay.
Three times you're asking for it.
Critical deal and he's lost it
JL will be spotted and expected as well as Sintill knows there should be a second CT nearby
And each move from JL that's gone too deep and then he hopes it'll just give him and Zelec's time to come through
Molotov is well placed so defend your teammate, but instead it's going to be a trap
JL and Zelec's both chime in with a kill, a piece, and NPL
Without the bomb and the same bomb side it's going to feel awfully dry
He's got to find a route over to B and look, he's chosen the best one because Alex is low.
Should he win this one versus one? There's still plenty of time to make this an interesting round.
But he's not decided against it. He's thinking about Red Room? No.
He will spot out MPL's head as his midair and bait, who felt like they were ready, are
going to be undone by the newest member at the MySports team.
Yeah, that looks really, really nervy there for Miles.
You can see JL unsure about whether to commit to the fight or back himself away or to balance
his own routes.
He doesn't want to leave him alone, but he gets mollied out.
He knows about a player inside the cubby.
Players likely to run through the smoke inside of main, him adjusting to that duel, likely
saving the round in some way.
It is that impact from Zellex that gets them back on the board.
One more round needed for OT or the win, CZ got rid of Amaltov that finds Spinks, but
Zershin doubles up, it's Flames that find both kills for this T side to start.
Xalex might have a timing over here.
He's in the perfect position.
should not lose this as long as a sentiel doesn't get some sort of revelation to go back out in the
middle and check that one small corner. Yeah, that'll be the nightmare as if bait tried to
make a fast rotation away from B and they start landing on top of his head.
You're wondering about a McLeer.
This is all in for Maus.
Because of Zealots' position, they're also doubled up inside of the B-bomb site.
intention but every second that goes by this becomes more and more likely to be
mouths to come out on top but Xalex makes a move and his timing couldn't be done.
He might have lost his duel, Xalex will do the same! No! They have to get the rights to Jalex dead! We'll stand to save the day as he has so often! How many of these threes is he going to deliver? Mouths are not out of it yet!
How on earth does he manage that clutches multi-kills here on ancient
JL is keeping them cool. He's keeping them in it that round looked like it was done
I feel his pain
There have been miracle moments on this second map, whether it's the 1v3 from NPL or this
time the 1v3 from JL. Neither team willing to take the L here on Ancient.
I want to read too much into the reaction to Bay, they almost always look like they're
into stare, even when they're winning.
But I know for a fact, Jail is smiling after this one.
because there couldn't be a more important moment for him to show that veteransy.
a life back into overpass guard.
How do you stop Kenzie?
We have a math in our hands.
But you didn't think we did already.
I thought that would be it.
I thought Bate was going to crumble to the pressure, crumble to the lost opportunity.
About a response like that?
Hell yeah.
told you they're in an unending row of despair. You can't trust those camera
reactions.
Okay, 1v3, but they're making extra sure that this one doesn't fall away. Torchy
with the yelp is nowhere to be seen. Now they just decide to spring in for the
attempt there's the first of what could be two more hold the phone bait make sure
that you're in good after plants this is a tough nut to crack now high angle
elevation but torches switch to me a k
it's a bad plan
oh oh I'm trained to look for it but Kenzie gets the kill he needs to he's
He's out in the open, has to brawl, plant is imperfect.
Oh my god, hell of a shot from Torchy, just that instant tap, you start to believe.
Harder to accept.
They almost hit someone more than this, I mean, you can only hope.
opening sequence from Kenzie, but what he starts he also has to finish.
Good name that man for a weakening Sissy and Alex.
Not insignificant, but he's a good example of our field.
Sissy is really, really keen to be given a chance on that boost.
and kensy has taken a lot of space in the middle
party oh oh head taken off immediately kensy has locked in lord
up to 27 kills
the only shadow he's chasing is on his own team
MPL, the only man with more than just by two.
That's get one, that's get two.
What's up?
Is sentil as well?
Is there an idea?
There should be other work to get from behind.
Is sentil forces in and through too early.
So, is the carnage lost to mouse because of it?
One can still be planted.
I'm with how far away Zershin is, and those are likely to take their sweet time with him.
Sizi, the chance to shine, and the same is true for Alex, but in a critical missed shot.
Sizi felt like he had that one. Alex starts a turn back over.
He knows there's two players coming through, and with Zershin having information on there being an op ready,
Sizi is now caught between battles. A flashbang through, turns around.
Good presence of mind to be watching out for a main, but it turns away at the worst possible time.
opportunities here for bait to flourish but instead his mouths to come through of
the back of a call performance from space. He got hit with the team flag, the
flash was right where I was asked for but you're in a little too early and then I
think because of that as well Suzy maybe thought he had to take over some
responsibilities to look at spawn. That's when he came out of that flying.
decent chance of that even at the man deficit really nice effort from Spinks
to just shut down this entire progress from doughnut
that's exactly what you want an anchor to do in a moment like that they thought
they might have found a weakness not when Spinks is on the table so it'll be a
A response timeout here from Maddened.
Gotta make sure that they get the most out of this tea side.
These tea side rounds have been fleeting.
In this map, everyone worth its weight in gold.
can be overtaking MPL for ADR.
Okay, that's a miss smoke.
I could emphasize this one here better, but the absence of players on that 8th floor
will definitely make it more difficult for you to get any consequence,
because you just get that a little earlier.
There's a crunch from lane and elbow.
This is how Miles have typically responded.
Jail down that ramp, Torgy alongside him, they're looking for it.
Ascential offers up his glance, but Jail doesn't stick around to see if there's a player that
will spring back.
He's like down from Torgy, he adjusted, but he overflicks and so it will be an opener
here for bait.
NPL finds it.
Torsi's lost so many critical duels in this overtime phase, JL with the AWP takes matters
into his own hands, Sphinx is in a good spot and we just saw what he can do when he feels
comfortable, bait creeping over, no are they turning back, oh my god, recalled and that
means Sissy's turned around and away from Sphinx at the worst possible time, Sphinx
It's just being said again, they are in this array.
They don't know which way to go.
Where they can finish, but all they should have known was to avoid sphinx.
Dink for dink.
Almost a fourth kill there for sphinx, but low time.
Kenty knife out and Navel finished the job.
Zershin in style closes a second round on this CT side.
Spinks just manufacturing triple kills in defensive A.
Bait will just have to remember that in the following overtime if there's one to come, don't go to his bomb site.
There'll be some time just to discuss how things are going to look.
Always remembering to, you know, when we enter that first over time, we're sticking on the
same side at the start, but if there are any new plans, any new concoctions, any adaptations
you can make iron them out. That line up for spades is nasty.
And while it does feel like Maus is getting into territory where they should, or at least
could, close, I'd still forget it's Bayt CT side where they found the most comfort.
Their MPL was a walking, talking, natural disaster.
Good first kill for Centiel, but as Maus lined up trying to execute onto A, there's still
There's going to be two players waiting.
Oh, Nell Zoran said he doesn't go where it's supposed to,
but I suppose he does walk outside and see parking in some ways.
It gives him a better pot.
Sizi will not be happy about that one bid as well.
He's walked back over to match point as long as they get
fucking two more kills.
And NPL as impressive as he's been,
it's Alex to now stand in and stand tall.
Another triple on the A bomb said, could be delivered,
but Alex will have to hide away.
He's worried about what Spinks is coming through with.
Jail's Molotov can be dodged out in MPL, he's back on the site, he kicks up space, puts
a dab, but Jail's Molotov, it lasts so long and he can't stop laughing, he's right to the bank.
Uh, what is happening in this bait camp?
The missed incendiary from Kenzie has massive repercussions, they get out for main,
they get caught by a flash, this effort from Alex to start is so damn good,
And then when Jail springs to life, yeah, those flames just lasting one or two more ticks,
Alex didn't count it properly. And so Miles now have two chances.
Two T rounds to close out this series. Opening round of the quarterfinals, Bait will be pleased,
they made it this far. But after grinding back into this game, after trailing for so long,
Forcing it into the overtime put in bad positions having to win four spies just to put themselves on the map
We reach a double overtime and
Mistakes are made mouths will be laughing if they close right here right now
This time you can't blame a flub Molotov on anything going wrong.
He has the right idea, he's got the right position.
well they get the right shots a lot of bait are being swayed away to a but as they
as the mouse attack comes in says he gets his first miss then she will fly him a bit more
time and more than that he's given him two big kills since he has no reason to take the
more he realizes it now that's often the way and mouse shift their threat levels back over
to donate rather than main but it's free on five kensies are wanting to push through and find
information there is something you could and will end up regretting gotta be careful when
jails on field this man's had plot armor this map pledges he's won that shouldn't be winnable
says he gets another team and advantage here for bait but they're closing that distance and
and sender is very well placed.
30 seconds and that bomb is deep inside of A main.
There's just no possibility that mouse can get there in time.
Zershin is frantically running back towards main
to see if there is any way back in,
but JL needs to find kills and NPL hits the deck,
but that bomb also on the floor.
JL will join it.
Bait don't go down so simply.
Another full overtime.
and another chance to make it one more.
It's between these three right first,
Densey, the Ascentile and NPL
who are just coming through with such an important kill.
The Ascentile maybe less towards the Multi-Kills,
he's been more of a consistent factor
all from the beginning to the end.
But Densey and NPL in these past 10 rounds or so,
man, have they been delivering the stopping power
that's needed from Bait.
And Bait made mistakes in the round prior.
Miles were the ones that made mistakes this time.
This flash is from Torgie and the scaling was all wrong.
Neither playing the most refined game, still error-prone.
It feels awesome.
Oh, it's great, gets himself two kills in space.
Repeaking back over will be number three.
And with a bomb on the ground,
now's the time to go back to recover.
jail dodging flashes but not bullets these selects alone
one cap takes away says his life but in a one on three he's not but the one fame for classes
yeah and also i mean we have bomb just again bait will sit on top of that thing like a nest egg
this look at that line of frags
forbidden line for miles
And Peel could look for the ace over here as well.
That's going to be the plan.
He's looking for an ace from far, far away.
Did I spot it?
Only in front of prime give him a little bit of cover, it won't be the ace, but it will
be AT the side as bait will stay alive.
And so we run it back.
We do it again.
Miles unable to get the rounds necessary on that T side, but that has been the case throughout
this game.
It has been T side struggle, CT performances, clutches, back and forth.
Nothing Madden or Cyclone says has necessarily fixed it all through this game.
There are many series we'll go through where both teams don't necessarily use all of their
timeouts.
No one else to say, I mean nothing to say.
But these both have been very quick to try and get ahead of it in this first round of
the quarterfinals.
They know neither is necessarily playing perfectly.
I'm doing their best to try and influence him, but it has been damn near perfect on these CT sides from NPL.
The rest of his team join him in their contributions, but while he slows down, maybe doesn't get as much of that X factor on T side.
Finds perfect timing to strike to keep bait in it.
3 mid-start but it's like a fast play here from Malz.
Just quick flash, see if there's going to be a change in pace from bait on the CT.
But Kenzie's inside of the elbow smoke.
This is crazy.
Kenzie, no.
Too crazy.
Yeah.
The wheels on the bus have not just gone round and round, they've come right off.
And that leaves a vacuum in middle.
And then both teams will be fighting for moving out through the scoreboard.
He's in a sentiel, a sentiel's in good position.
Alex in a sentiel find the two kills necessary to then move back over to P.
The hair utility coming in, they won't be able to fight now.
Sarshan will be given the freest frags of his life.
They swing out as a result of the molotov. It's the same point that's been used ten times over.
But at least Sizi will equalize.
An NPL's been wonderboy.
Here on CT side.
Smoke will dissipate. He's nestled in the cubby.
It's all down to Sizi.
Insertion Sizi on the close range.
Duel will not get the shot off in time.
Tarzi will allow NPL to come through from the side.
I can't believe that. I cannot believe that. They find a great reaction. They get the double kill.
They do what they need to to bring themselves back into the round after Kenzie Zor makes a very
ambitious play over pushing past elbow
When that Molotov hits they just they want to get ahead of the play
They tried they could have played within the cave, but they wanted more
We're going to make that a four versus three.
Fly for the re-baked.
Make sure they go and get the crossover.
The greed will be there undoing and my lose hoping that it can be there set up for success.
If you see these side rounds that have been few and foreign, of course he's spotted out
on the boost up and says he gets the perfect adjustment.
Just barely spotted him on the first jump and realized in time.
One foreign pixel and that's all he needs to react.
Could re-clear a middle here for bait even in a man up situation you want that information quick so they can fast-flying into cave if they need be
NPL doesn't need to make a move further than this. Oh, Zellex. Yeah, he'll check the behind of jail just in time
I could open up a window here for Kenzie where he might go uncleared
But miles may do their due diligence
You're lying so heavy on Alex over here.
All the dog will force him away from the angle.
They will not have hurt.
But with a flashbang that's well placed and Alex caught out in the open,
since you will be forced away like a flame this time.
No! The mouth of those deep and speachers takes his head because of the intensity.
You say he might be unexpected. It's between him and a sentiel.
Zershin brought down low, but not brought down.
And they don't have any more offensive utility flashes to push through Zalex's
if flying is a bat but Zurchin in the meanwhile will be as deadly as one instead.
It's a quick peek out from Ascent Hill meets 3 and 4 Zalex will lead the same.
And it's a triple from Ascent Hill that pushes him over the brain.
3 HP, 3 kills. And the CT round that Bate has been immediately needed.
Aw, that was such an important clutch. Doesn't really feel like they have a
business winning that malls actually came up with such a crafty solution they had minimal resources
one smoke to play off of they smoke off the entrance of cave they crawl out the back side of it into
the bomb site set up a flash and then start fighting their way to the long side but then
they just get chewed through on the numbers set up in that after plant yeah they didn't expect
the flank, but Ascentiel had to come through clutch position perfectly. And the aim to do
30 kills for Ascentiel now, aiming Kenzie Zorr and join NPL in that club.
They can't beat a B, they just breathe the smoke over at the B ram.
They've got enough space where they can plant. This could just be a full 5 on 5 after.
It's a kick-down, and Bill's round. It's not going to be quite as kind of a debate as that, Michael.
Another cost-necessary innocent. He was the only man left of the team. Do you have any form? Sissy!
At least gets his one kill before dying, so...
Chances haven't really changed all too much, but with Alex being the last one alive, he's been able to clear this big onsite for the longest of times,
been unable to find any impact and miles with the critical second round T side win.
Yeah, I mean exactly what they need. They've been able to find success on that CT side.
Pretty much no baller throughout the overtime. It has been the T side that's
fallen away from them. So the fact they get these two, that could be it. This could be the end of the
road. It's not as though bait didn't get close in a few of those teeside rounds. Spinks was the
spoiler to many bait plans. How many different strats? How many different looks can you hope for?
Well, really rely upon these, I mean, the flair players on that T side, Sizi, Kenzi Zor.
And if you're lucky, the NRVNP will control up on the aggressive side as well.
As in the meanwhile, they have their fair share of performances up from the riflers.
It's been Drazee who's been notorious to the quiet.
Don't get yourself confused.
25 to 26 is not an accurate prediction to form.
He was 17 and 10.
What a critical kill there.
A critical kill there.
And all can be forgotten.
Good grenades.
forgotten good grenades if they a poor start
long select and despawn and retorsi fighting that critical kill I mentioned
it might be time for Alex to turn back and go pick it up it's just been the
gap that they've exploited so many times when bait focus on mid control they
push P ramp on the mouse side
wow it's out of bullets over here though he didn't realize it a rare error
But searchers coming in from behind, he's spotted them out as well.
Information given up and a kill with it to brute, now he's looking to get their way back
up to match point again, but if there's so many positions they haven't capitalized on,
Alex with the bomb being planted, 4HP is hoping beyond hope that he can be the one who makes
a difference.
I mean no smokes nothing that they can use to obscure or make Alex's life too uncomfortable just that one flash
And so they couple together Alex is hoping they play it slow full reposition back through main over to doughnut
Yeah
Now the smoke picked up.
Oh, perfect.
He's always getting done.
Bank will survive.
4-8-3 and a triple kill for Malix.
It feels like this is the map of one versus three.
There's simply no way.
The smoke goes too wide.
He sees the back of Tor.
She took before that flash, blinds him completely.
And in the chaos that slow roll from Miles, they didn't know where Alex could or couldn't
be.
They just didn't want to give him an opportunity, they instead gift him one.
That reposition was a ballsy, but his only way out is only win condition.
There have been many a brave soul on this ancient.
You need to watch RZ off.
RZ gets his critical kill.
And where there's one, there's a second.
Now, RZ gets to come alive.
Alex turns him away from further success.
And they still have the choice to reset.
They've got full mid control and with Alex smoked off,
that might be the decision they go for.
JL is the critical deal.
They've got no choice but to win,
but if you take that one window away from them,
them. It's sential. It's back over. No. I love this play from Zershan. Look at how
deep he's going. He's decided to go all the way back to despawn, play outside of
the B doors and only serve to segment them off and away. But this kill from
his sentence is so incredibly critical. Going for a second. Borderlines on a
blunder well he needed a 1v2 loss round they need another one right now more
health to play with but less position
beautifully played there from zelex total off angle not one that Alex would
have anticipated whatsoever and so miles have another chance to put an end to
ancient. They're already a map up in this series. It felt so long ago that we were talking about that
overpass. They need this time I used by maddened to try and craft something up.
But I don't know what you could cook that mouse haven't been able to turn the stove off for.
This has been a game where there has been so many clutches, big moments, multi-kills
from players you kind of least expect, not a very, very important one from Torzie.
Now's have been the one that have gotten the better of the clutches.
The bait need a perfect cold.
An early kill on the Spinks would have been good.
He's been such a nightmare on this CT side.
Not possible to get under the A bomb so that if he's even at least two kills to him, that's what it feels like.
Yeah, only way past him is if he mismanages his ammo.
Yeah.
I don't know what to do with it.
The bomb site is where they are positioning themselves for and early utilities will indicate
that they're still thinking of whether it's worth to even run away.
Search.
Oh, great position.
They don't clear it.
They simply don't clear the cubby.
There are two remaining here from bait.
They got chewed out by the killer to Ascentiol.
Right behind Sizi, taking a lot of damage, neither healthy, and so Miles will close.
A 22 to 20 result, Miles just battled through all the hardship, all the heartbreak.
They almost choked this ancient, but Bait came in with such flair, such composure, so many
big moments.
It will be a heartbreaking defeat, a map that they have relied upon in their pool so many
times over.
A tragic, tragic effort, but one that they'll have to hope that they can take in stride.
They know that they've had to go through the ringer, go up and down in terms of their roster,
their performance at tournaments, their composure.
But to make it into the playoffs in their second big tournament this year, it's nothing
to scoff at and to have to face a mouse that, again, just had so many of these pieces activate,
so many JL nonsense, plot armor clutches.
a lot to handle but I can only hope they hold their head high and for zealots it's
another great showing as he continues to perform and do another big playoff
event sure it might be a position which is closer to his level than not but to
perform in a place like this where so many of his team might not be doing the best
for frankly speaking I think mouse's structure indeed failed and how many
timeouts did we see from Cyclone that felt like they added nothing to the actual
result of the rounds going forward. In fact, it's the one overtime where he doesn't use his
extra timeout. They actually end up winning. Look, I'm not going to say that he's not adding
a lot to the occasion. Of course he is, but this was not the mouse that's relying on their calling
to get a win. This was the mouse that looked at their individuals one by one and saw them rise
to the occasion. It's a mouse that we've been missing and really begging to see for so long.
Yeah, I don't know. You know, Cyclo had that one call on the T side where, you know,
instant, jumping through a smoke, took the whole bomb site, down to the beginning.
Yeah, that's a great Cyclo call. But I don't disagree. You know, there were many times when
they called timeouts and the same things happened. So, yeah, no, just moving it to the intuitions
of the players because, listen, let me talk about the player quality on Miles when we talk about
how good these players can be. That's really what we're looking at, you know, their ability to make
these plays to come in clutch to trust their instincts. And while it didn't always necessarily
work out for them, they got there in the end. And Zershin individually keeps on standing tall.
The amount of mid-round kills he's able to get by staying alive in through great rotations over
in the middle, B8 on the CT side, or on the T side, great usage of this lose. Loss bits
involves a utility to put them in great positions. Zershin continues to perform, but I mean,
just look at the spread on now is sure torsey i think quieted down the 29 kills feel maybe inflated
when you consider only the second part of the game but they had to get there in the first place
now's continue to do it by committee and look it's well placed and well placed from bait they do
actually stand up to the occasion but still there was just a caliber difference at the end of it all
this was down to too many clutches being lost this is down to too many multi kills being found
by Spinks when he's anchoring. This is down to too many opportunities missed for Bait as well.
And unfortunately, when that's going to happen, a quarter-finals exit seems pretty fitting.
Yeah. I mean, they would have been really, I mean, I think they would have been very saddened if
they had just been completely knocked out from an overpass where it didn't really feel like they
necessarily built the best leg up and an engine that started off so poorly. It was good to see
this team rally. You know, these are the types of experiences that you can only hope they grow with
because they're, it are young players and they're still finding their perfect identity. But
talk about young players. Zelex doing a pretty good job of performing throughout this map. I
think I would say if I had to pick an, my MVP, it probably would be Zershin just because of
all those mid round kills you were talking about, but Zelex chugged away. He had many important
the game. I've seen a lot of
people in the game. I've seen
more in moments as well. And
yeah, there you go. Productions
picking up what I'm putting
down. Got two kills in the
second half. Well, wait, can
we see that again? Production
I find that. Yo, that's insane.
She's a safety side specialist.
I've seen this. I've seen the
numbers about safety side. He
has been farming, but in the
we had to play through. It doesn't actually tell us how many clutches there were, but let's actually hear from the losers, unfortunately.
So, sadly, this is the end of your CAC run, and the first day you guys performed good.
But today's first match versus MIBR, you guys were not in your past form.
Versus Maus still couldn't get back, so what do you think the reason was?
Versus MIBR, it was a hard game because they were shooting really good.
We were not playing fair in this tournament, so it was hard to jump into this map fast.
I have no idea, we were playing really bad in every position and they were just us dominating.
About Maus, we were winning easily, but we lost force round on Overpass and T-Side.
After it was hard to play versus their CT side.
On Ancient, we won the first pistol, lost force again and it was hard.
We started to snowball to win a lot of rounds, and over time we just lost our game.
I think we were better in over times, but we lost a few clutches and win situations.
The first day of the game was pretty good.
The MIBR was very good at their individual abilities.
They were too accurate.
After losing the second map, we lost a lot of important matches.
We lost four important matches, and we lost the first one.
We lost the game, but we lost the game, and we are still sad.
But even so, I think the whole CAC side of Beta is enough to make all the fans and players have the same vision as you.
So how do you summarize your CAC's acquisition or growth?
I think we should come more focused with the game, like I mean the game with Mieber, at least close to our best map entrance.
I know Maus is a strong team, if they are playing more matches in tournaments, they are playing better every match.
So it was hard to play versus them, but I still think we are in good shape, but I like it.
I'm still not confident.
I think we are still in a good condition.
But I'm not confident in these games.
And for MIBR, it's a pity.
And for the old man,
it's actually a pity.
I think I'm still in a good condition.
It was pretty good, but it was still a bit lacking luck.
Yeah, you still have to focus on the game.
For Alex, I think CZ has joined your team for three months.
For this new element that's added to your team, the new character,
how did you work together?
And how did you get your confidence from the future?
So with CZ joining the team for three months,
So, how would you, how, how, how, how you guys working together with him?
So, uh, how, are you confident enough to go into the
Major with this roster?
Yeah, I think we see that we're playing better than those previous snipers.
And he has more confidence.
He's more aggressive and we like it.
And I think he just needs more time to, to become like a tier one sniper because
versus good snipers, maybe he's not always performing, but I think maybe for a few months he'll just,
or maybe one year in the future he'll be for sure one of the top uppers, so we're confident in going to the Major.
CZI is better than the previous players.
CZI is confident in their performance.
They can compete with Colomage.
CZI only needs a few months to grow.
Maybe a few months.
Maybe a year.
CZI only needs more experience in the tournament.
We hope CZI and Alex
Alex will be able to perform better in the later Major.
Alex is indeed a bit disappointed now.
But for Bait, I think this match is enough to make everyone look forward to it.
We are also looking forward to their more powerful play in the Major.
This youth storm will give us more surprises.
Thank you to all of you who have been with Bait for so long.
I also hope that you can give your blessings and applause to Alex.
Thank you again for participating in our interview.
Let's go back to our interview.
Please wait for our next interview.
because of the fact you know you get the impact from jail that's I think really
where people are gonna get hung up on the you know he's on loan with the team
he's playing a couple events and then you'll actually be kind of absent for
that major but you know we get that we'll get that contrast between this
version of the roster and the one that will they'll see at the major but jail
came in with some ridiculous glitches really I mean it's like he mind
controlled some of the bait players to run into Molotovs or run into bad
positions. So I mean, I just I want to say before we start moving on to that mouse conversation that
shout out to Alex, you know, it's very difficult to conduct a loser's interview. It's even tougher,
I imagine, to be there to answer all those questions. I had to do it when they were eliminated
from Atlanta and he was not feeling too good. He knew I had to travel to to CAC was hoping
that the team would perform and they did. You know, they are seeing that improvement. They are
getting better and better and even if the results will sting with some of the maps and series that
they lost in this tournament going into that major I mean this this bait roster all they need is a
a couple of weeks off I think and I can only hope that that form actually carries forward
or maybe not a couple of weeks off maybe a few days off because they should probably prepare for
the major but I am hoping that that performance and them getting hung up on these losses doesn't
affect them going into a tournament where they should actually be impressed.
Well, going into the major for a tier 2 steam, I think the best possible result you can ask
for is, oh, Atlanta, well, we got top 8, but we got knocked out by Vitality. Oh, what? Coming
into CAC, we actually made playoffs. We were in position to potentially take a map over
Malus, which are very exciting. We beat another top 8 team. We faced off against so many of
these top teams in the tournament, they have had good results.
And looking out to Cologne, looking out to the kind of teams
that they're going to be going up against them,
not every team is a top-aid team,
and they are going to be one of those deadly ones.
But before we maybe wax about them,
why don't we hear from the actual winners,
Maus, on the sidelines for the interviewer?
What happened? How did you see this map?
not be in the planet games so I wonder what is in your mind what is in your mind
about this map what do you think ah what do I think I mean first of all I'm
happy we won losing this game would have been very painful and would have
with me sometime to reset but yeah I just feel like we stayed in the game where
mental is very strong and I mean I feel like they had the chance to win this
map we're not that strong on this map according to statistics of struggle on
and they didn't manage to close it out, so yeah, I'm happy we stayed in the game
and we managed to close it out.
Thank you.
I'm very happy.
So congratulations to you for winning the last game.
But for the recent game against mouse,
it's actually a series of three-times.
It's very close to the end.
It's been two consecutive days.
You're actually getting better and better.
You're getting more and more brave.
So your overall team
needs to play a game to stimulate your state.
Is this a very effective way to play against you?
So it was a hard role to win.
It was a hard role to the semi.
So two days, four best of the threes, but you guys played like better and better.
So could we say that you play more, you practice more, you gain more experience,
could we say that you play more and you get better?
Yeah, 100% we're a new team, we didn't play that much, we just had ten days of practice, Astana and CAC.
So I'm happy we went to lower bracket because that meant we could play four games now
and through the upper bracket, we've been a little bit less.
So, yeah, I'm just happy we're improving day by day,
and winning from the start is going to be a hard road
after we lost to Tylo, and we deserve to be in the lower bracket
because we will play that against Tylo,
and it's only up from there, so I'm happy.
I'm very happy.
In fact, I'm very happy to be able to win.
And the way we advanced
is that we lost to Tylo for the first day,
and it's because we didn't beat them well.
They could have been able to win the championship, but they were very happy to play so many games.
After all, they only had 10 days of training, and then Astana and CAC.
So for them, the new
In terms of shooting, he's the best IGL I've ever played with.
I mean, time will tell how good it will be if we'll stick together, but I mean, so far I'm super happy with the way he calls, the way he moves, the way he plays, and he's a super smart player and a super smart in-game leader, so if he gets more experience, nobody can stop him.
From the point of view of Gawang, Xie Xun must have been one of the strongest leaders in the team.
He only needs more experience, and no one can beat him.
That's great. Of course, you have advanced to the fourth wall. What is your goal for the next quarter?
So now you're in the semi-finals. What's next?
Falcons. 100% Falcons. If you beat Falcons, it might as well win the whole tournament.
But we gotta focus on Falcons, and other things about the fair place in Sider, if we lose some, we're already played one, so we played one fair place in Sider, let's play one grand final as well.
to our four-strike advanced version of the game.
The four-strike teams have now created three of them.
They are Falcons, MIBR, and Mouse.
Yes, as we know,
Mouse has successfully advanced to the four-strike.
We look forward to the performance of the four-strike team tomorrow.
Thank you again, and thank you to Mouse.
I wish them a happy birthday.
See you at the scene tomorrow.
We'll be back next time.
Thank you.
I love how long jail spends this particular. Yeah. Yeah. Yeah. You're, you're, you're right,
Jacob. You're right. This. Yep. I know you're telling me to put this on the badge. Also,
by the way, Jacob, come on. You're asking me if Zersh is the best idea I've ever played
with an XCB one in the major when they were like ranked five going into it. So yeah, still
jail man. Always good to have him back in the circuit. Always get to hear from him again
in some of these interviews, Michael. Yeah. No. And she, she's almost quizzed as well.
like what happens next? We're playing the Falcons and they're all focused on the Falcons
as they have to be. I mean they encountered them what last I think Krakow earlier this year,
but the rosters are completely different now. Karagan joining the Falcons and obviously JL
being on the team with Miles alongside Zelek. So that will be an interesting head to head,
especially since Falcons were at their previous tournament in Astana and they made it to the
Grand Finals. Miles didn't. They had to play that third place decider like JL was talking about. So
I think it's fair to say mouse have been improving
Let's take a look at the bracket as well to see where mouse will be going forward. Is he right? Was the quiz correct?
You knew it. Wow falcons will be up next and of course in the meanwhile a stream tiller deciding who will be facing up in the second
Semi-finals will be the mongols will it be legacy?
I see right now in the lead. I'm sure you guys should be watching out for that one as well
Of course tomorrow's matchups if the timings are written correctly. I believe should be
be one PM Chinese time for Falcons versus Mouson in that four or so for M.I.B.R. versus
the winner of the second quarter finals. Michael, I think Falcons versus Mouson is probably
going to be the Maki matchup of the tournament. Yeah. I mean, you could have a domestic Darby
and in that second semifinal as well, or you could have the Mongols going up against another
South American team. So I mean, that game is not going to be anything to scoff at, especially
when we're looking at, you know, legacy, making another playoffs M.I.B.R. They're surprising
results to make it to the semi-final immediately. There's some good storylines to watch on the
other side of the bracket, but yeah, when we're looking at star power and name brand value,
that Mouse Falcons matchup will be hard to beat. Of course, new IGL for Falcons,
Karrigan stepping in, the GOAT team assembled, and in front of the mouse coming in with an
interesting clutch power and a question to be asked, is Zershin the best IGL that GL has ever
played with and well hey hey listen with the track record mouse has a creating igl's and suddenly
bringing them out of nowhere to become pretty damn good at it i could see it happening dude listen
where are the strange things about when michael uh we we we had uh nico trying to primary off once
one at a time carrigan also came back through mouths so that's true there's gonna be a little bit
of a storyline there a through line for him in a previous organization of course we're gonna be
We're sending things off to close now, though.
Go over to the A-stream, check out Legacy versus the Mongols.
Find out who will be playing up versus MIB at tomorrow.
For now, though, this is the end of the B-stream for CAC.
We are going to be peasants like you watching
from the sidelines as the fireworks come on
and more fantastic Counter-Strike is played.
See you guys in all the chats, Twitch, YouTube, kick,
PGL is everywhere and CAC is gonna go all weekend long.