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We're getting to the tail end of the qualifiers here, European region coming to a close, just
a couple of days left before we find these slots have been filled and TI has the full
array of teams but we've got to get through some bloodbath matches first, why get some
best of threes in what is the lower bracket of these regional qualities.
Yeah, we are here with the first match of the day. Of course, there will be
two series coming up in the lower bracket to see which ones are going to
go against the finalists in the lower bracket. Of course, we already mentioned
how negma galaxy inverters pro are waiting. We are here to find out if
Navi or hooligami are going to go up against versus pro and if yellow
submarine or power Rangers will be the ones contesting the galaxy has
been quite a journey as we say from that upper bracket all the way
through to crowning two of our qualification teams earlier on this week with Team Spirit
and Team Vision 2-1-ing.
Ignite Galaxy and Virtus Pro didn't get the clean run through, did have to jump over some
hurdles first as they got some stern resistance and then into the lower bracket which has
been our primary focus.
Now Team Ball getting knocked out 2-1 by Power Rangers, Yellow Submarine defeating
Modus in that basically Team Spirit Academy squad head to head.
the actual submarine boys and the other submarine, the current yellow submarine boys.
Well, I showed us why that they got dropped and the new team got picked up.
Yeah, and I have to say these four teams that are fighting to go into the finals down here in the
bottom, they have to be a little bit scared the fact that both the teams that are waiting
took a game off the qualified teams that we praised as being very, very strong and likely
going to go through this qualifier with ease. They did go through team vision and
team spirit did take the expected first two slots but it wasn't as you mentioned completely free
and NIGMA Galaxy series you and I cast that one against team spirit that was a pretty damn close
series. Yeah yeah NIGMA Galaxy put up a tremendous fight there were you know there were definite
moments right after game one in particular you thinking hang on a second NIGMA Galaxy have
they have actually got themselves on this launch pad to jump into TI just straight off a 2-0
didn't work out for them but definitely showing that they are they are here to qualify for
for one of these four slots.
Yeah, it's wild to see four slots go down to two.
The 16 teams that started now down to,
there's such a small amount,
we've got only six people left to try and figure out
who's gonna get into these two slots.
And we're gonna be focusing on now
being at Hulagani,
which is gonna be a pretty spicy one as well.
Yeah, Hulagani who of course beat and Joy 2-0,
looking really strong in that series as well.
The gameplay just looked very methodical.
They had their approach a little bit slow to begin with,
But once they get their items, the coordination on this team
has been very impressive to watch.
I think in particular, their targeting
of who they kill first in team fights
and how they go on the same target together
has been really, really clean.
This team has relied quite heavily
on the success of Mirage, I wanna say, from his mid lane.
He's looked absolutely outstanding.
Every game we watch him, he is absolutely a powerhouse.
We also did have like Games for a Corrupted popped off.
His Darkseid game was a treat to behold.
But, yeah, this team, I would say the mid and the off-laner have created tons of space.
Yeah, they absolutely do.
It took them a little bit of time to get there, and some of the games there definitely have been slow off the starting line, where we could maybe see Na'Vi exploit that window.
In particular, I'm thinking about that series that we were casting, where it took 15 minutes to get a first blood, right?
We had enjoyed getting to Lugani, and it was like, kind of slow grind into mid-game.
I think if, you know, Navi noticed and realized that they could make me throw a wrench in the works there and say, okay, we're just going to speed everything up.
And Navi is a team that absolutely has just come out of the races here, defeating Mouses 2-0 in that lower bracket and put a spring in their step.
I'm sure they are ready to get into action quickly.
Yeah, for sure. I think overall Navi is a team you have to look out for.
Similarly, I would say almost to Hula Galmi.
I think PMA, their offlaner, is a very big player to look out for in particular.
PMA, just fantastic player, what a god.
We had that game where he played Batrider.
He was absolutely crushing it.
And of course, his axis, you know,
something has been shining on three and zero,
but yeah, PMA overall, very impressive player.
And I think the rotations from Navi
is gonna be the thing that could upset Hulagani here.
Navi move a lot.
We talked about it last time we cast them,
how Riddies, these guys, they just go through the gate
a lot.
They find themselves moving from lane to lane a lot
in the early game.
something we haven't really seen any of the teams in my opinion move quite as
quickly. Now they've been nestled into their lanes these extended laning
stages and getting us into you know minute 10 or something before we actually
have any real clashes. Lots of gentlemen's agreements just to get into
their initial items before they actually play some Tota. I think CY gonna be
coaching his Navi boys just to pick up the pace a little bit get a little
bit quicker here off the mark and maybe we'll see the draft indicate
that as well as we prep ourselves for game one and it's best of three. I'm
I'm super excited to see it because you highlight PMA there.
There's also, I think, Got the Juice, a hero that I've loved watching.
Just hard carry games.
You know, so rarely, I feel like nowadays you have this guy who can just one V nine
stuff and maybe a little reliant on him to get all this farm early on.
So there is a weakness there for Navi that I think if Got the Juice does
find himself shut down, we've seen in the past, especially on heroes like,
you know, Abaddon or TA, he can do very well from ahead.
But if he's behind, you can suffer.
Yeah, I mean he is a fantastic example of a good hard carry as the game progresses his life game decision-making is great
We saw him play some carry wind ranger and we saw him overall do extramural those the game is against the necro and tinker
But overall yeah as the game drags out
This guy is one of those typical pillar carries that you look towards his decision-making is clean
And you can trust him quite hard at the same time very similar to what I think you could say from snowy
maybe a little bit less crowned and you know less attention on him but I actually think their
identities are fairly similar as carry players. They're pretty like almost old school hard carries
right the the real true carry the burning style carries. Yes. There we go all bands out of that
first phase lone druid tree and axe and lifesteal are gone we have the clockwork lago niches profit
leaving Drowranger in for that first pick for Hula Gardening.
Could we talk so much about the carries and of course we get the carry pick immediately here.
Drowranger has been one of those carries that we usually see in the first phase along with SF
and Nature's Prophet. I think those are like the three carries that we see a lot.
Lulgrid would have been the first big carry but he is always banned so he doesn't get to
join those ranks. He is too overpowered. Now is it Darkseer? Because that's a hero that
we've had to come to respect against this dry ranger first pick he's looked very good.
Yeah absolutely right and you know that's what we were saying as well the the navi you know um
navi offlaner is a big one to look out for see if he can replicate what we saw from corrupted
on corruptives dark seer. PMA might you know want to show it himself. And I yeah you're now
going to be scared of these spear breaker tusk kind of melee heroes. Marcy that's a good
and they can just rebound on
top of the drought. And almost
bound everything of the same
archetype, right? Clockwork,
Tusc, Marcy. All of them are
these possible post fives that
are melee and in front of your
ranged carry. The accident
on the other side as well, which
makes me a little worried
figuring out who drought was
going to lane with because
usually she wants this clock
work tusk. I'm dying kind of
person sat in her lane. The
Bane drought isn't the lane
is. And Chantris Drower was felt a little bit weird sometimes in these games, so I'm curious to see what Hulgaon we have as the POS 5.
Ogre Magi, maybe? We've seen him.
Yeah, I was about to give you the clue of ding ding ding.
I found that you would have picked on it. Yeah, you got it even before them. Bloodlust is a fantastic combo with the Drower Ranger.
And yeah, I think Ogre is definitely something that we should maybe already be anticipating, or suspects might come out.
I would be surprised, but take out the undying
Undying was one of the other dimension and also a potential flex hero into that pause three
Well, it feels like it's the other way around to what I've just said usually it's a pause three that's flexed into five
Yeah, yeah regardless it has been I even played that one game and my pub reason there with Christalis as
often on buying
stealing the carry but
Yeah, it's a
It's a hero that I'm still not warming up to on the off lane.
I'm going to be honest, I hate these fantastic teams with well-rounded players and great
late-gamers putting themselves in this little corner where they say, we have to win early,
otherwise game is over.
It feels very, very forced and I enjoy when they have a more clean and rounded approach.
Techies.
They're going to come out here for days, most likely over on Nervy and see what
and he's grabbed his POS4 base.
That's a little hero that does a lot.
Like Techies with the laning prowess he's got
is very strong and annoying.
The roving through the twin gates that you've mentioned
on top of the fact he can roam into mid to guard runes
and then you've got that mid game zone control
with land mines is a really irritating hero
to try and deal with.
Yeah, he can be quite obnoxious
together with Darkseer as well,
because of the Taser you can run in on the Drower Ranger
and possibly even Ion Shell and Surgeon.
It's not that easy to deal with.
So it's a nice enough lane pairing.
As Keeper Light gets picked up by Huligani,
a hero that has been overall looking pretty amazing
in this tournament.
He is high rated, both as a mid laner, as a support.
Overall, Koto is in a great spot right now.
And then Bane, like I was saying,
even though it's not a Bane SF,
this Bane Drow doesn't have the greatest,
like Synergy and lane,
it's still going to be able to stop doxia from wave cutting and dragging
the creeps around
you're going to be able to obviously have this level six timing with the
debuff immunity piercing grip which is always useful as a support
and you can set up
most importantly for your mid laner right by looking at this cockle pick
i'm looking at the amber the storm something like that to come up with
hula ghani
and then you need this pos five hero who can actually go out onto the map
find a target and start things off for you with the nightmare in the grip
so like an amber can catch up and chase you
Yeah, they're great heroes to play together with any of the spirit type heroes from the mid lane,
but I also like the lane combination with Rauranger, because Nightmare, you can follow it up with a Silence later on.
Rauranger and Vayne might actually find kill potential onto the Darkseer, if they're lucky on this lane.
Navi though, they're going to be the first ones to strike into one of these spirit heroes.
It's going to be the Ember picked. Quite often we've seen Ember picked into Storm,
or we can see Storm picked into Ember. It's a very 50-50 matchup, so it's fully possible.
That's why I really like that pick though, right? You're blocking away the Kotl Ember, you're taking the Ember when you know the opponent, probably gonna go Storm.
Maybe we see a shift from Huligani and they go for like a Mirage Earth Spirit or something different.
Or a Shaker or a Huskar or something, you know?
You know, they could go for those lane counters, but I also think Mirage is just so strong as a player and as a hero they first picked before that wasn't properly countered.
Oh, right.
went absolutely insane with.
You see a certain little puck.
Exactly.
Very strong.
Very strong in the pool.
You know, you're right.
Still in the pool and Mirage is a monster on it,
so that is an option.
Like looking at the game,
tiny distance at devices a little bit now.
The other heroes, you don't really care as a puck.
Darkseer doesn't bother you at all.
Techies doesn't do much at all to a puck.
Ember is, of course, a lane counter,
but overall doesn't stop your game plan.
Tiny, however, might spell your demise.
Apparently not.
Nope, nope, still gonna take it.
Marash, look at that.
Face of determination is like,
I don't give a shit about Tiny.
He's all business.
Yeah.
He's all focused.
So where are we looking at this Tiny going?
Carrie?
Yes, I would say right.
This kind of has to be,
I doesn't have to be,
but it's most likely a Carrie Tiny.
And then POS5, last pick.
Yeah, there's also a possibility still
for picking like Shadowfiend
and have this be a post five tiny.
So you got to watch out a little bit
if you're in the Huliganes shoes right now,
because if that's a five tiny SF comes out,
suddenly there's a lot of damage coming in
that these squishy sports of Bane and Coddle,
they could disappear quickly to the bursts.
Well, time to ban out some of these
Teamfight initiating heroes, the Centaur,
even the Doom, big bodies that can get into the mix,
the battle, Underlord tight under,
there are a lot of options here.
Primarily, I'm shouting these out for the off lane because you've got four range heroes on hula ghani
And I know there's a lot of pro players who say it is straight up illegal to have five ranged heroes on a draft
Yeah, pretty much is
You generally I have this big theory that I've you know maintained for almost
Ten years now or something. I go golden ratio. Yeah, it's it's the golden ratio of position that you play
It's not even about melee or range, but you think about the effective range that heroes have in the teamfights.
How close does their hero typically want to be when you're fighting?
And if all your heroes are in similar range, that's awful. That means you're naturally going to stack up.
I don't care how good the players are, your natural tendency will be to play at your effective range.
So, one example here would be Keeper Light and Bane are pretty similar. They want to sit pretty far back, you know?
not exactly the same bangles a little bit closer perhaps but you know you don't
want to overload on this and drow is also kind of in that range puck typically
dives in so even though puck is a range hero it's actually effectively not playing
like a regular range hero. She blinks or he blinks and will be on top of the
enemy so they have three backliners and one diver is how I see it. They need a
frontliner. But how do you set this up like a D&D party in your head? You
need a cleric, you fly to a power, is this like a SWAT team? You need some CQB
guys to go into the midst of battle with the grenades you got some snipers up on the roofs
people at mid range with their pistols covering you with lethal sort of sort of and and there are
a few I think almost like you know you can think of it like that or think of it like a you know
formation overall for our fights and typically it can be okay to have like one long range
backliner but it's hardly ever okay to have five long range backliners right whereas five
melee heroes can actually be okay. Or 5 heroes that go straight in. But you have to understand
that that's a risky. That's like all the Korean Dota, right? The TI, the spear breaker, your
face is void, run at them, PA, the QO style. They play that style of Dota.
Every gap close ability you could imagine, they would pick it. Every blink and jump they'd
pick it. But anyway, going back to, you know, the actual game and less obscure theories,
they do pick up the center which uh rounds out the draft nicely it gives them that front liner
someone who can shield his teammates and also get them out of trouble a bit with the stampede
yeah then later on you're looking at draw with the cart which is always a fearsome prospect
head into i think yeah made to late game this hula gunny draft looking pretty good i'm not
certain on the lanes because like you said not be very good at rotating and causing a bit of chaos
and they've got the heroes that can absolutely do it lawn mower ember spirit with this flame
got iron shells super irritating lots of gap close and displacement abilities with
vacuum and toss pack and some combos there right the vacuum into avalanche is
very powerful for sure I'm curious will Navi throw a curveball or is it tiny
carry it's a tiny carry regular stuff and ringmaster of course very natural
counter to the bane we've seen it time and time again here it's also pretty
damn good against the puck or even keep your life throwing the solar band
on someone you just box them up keep them safe for later so really getting a
hero that he has been playing quite a bit and definitely excels at that can even
check a wheel of wonder into one of these stampede's and cause a bit of
problems good all-round pick I think ringmaster you know it especially with
this dark carnival thing popping off he's had some yeah that's the magic
but he's also had some incredible games through these qualifiers I think
every time we've seen him casting or not he's the players have shown some
incredible skill showing off all these combos you can play because it is a skill shot era basically this this ringmaster
It's incredible game designed by Valve honestly they over buff ringmaster given three charges of the impaled and arts and only a few months later
Or you know half a year later a year later
Who comes they release an event where ringmaster is the main theme. So of course now he's broken overpowered
Not necessarily to point of some of the other heroes, but he is looking really good last pick is almost surprising
to me. Yeah, all the way to the tail end. That's what we get the center on the cut the
lane. They kind of mounted a horseman going off lane together, not necessarily the classic
combo with chakra magic, but you can still do a lot with the center being big spamming
out your spells. You can double double edge very quickly.
Could ruple it and and it's similar to the Batrider center lane, right? We used
have that combo where you push people into the center with the flame break and then stomp them
and hit them a bunch and they kind of die. You can do a similar thing with Caudal. You're blinding
light them into him. Sure, Caudal doesn't have as much damage coming in as a Batrider does, so
maybe a little bit less dangerous combo, but still very strong.
Yeah, still powerful for sure. Let's see how it goes. Game one, best of three.
Love bracket series here to figure out who gets a step closer to TI.
I know I'll be having just dispatch with mouths definitely a bit of momentum behind them and the favorite heading into this series and
One of the favorites heading into this qualifier
Definitely feel they deserve a slot
See if they can actually play their way into it those who the gardening have been a firm opponent for a lot of these
Qualification squads are showing up with some pretty sick performances
That's a draw ranger. Yeah holding on to a smoke
waiting for their moment
giving her the smokes that the supports can walk forward without risking revealing
that they have a smoke on them just a minor little detail right there keeping
keeping information from your opponents we see the very common word I feel like a
lot of teams do this on dire sneaking in putting this exact word on the
high ground so wouldn't surprise me to see more teams start throwing down
the sentry just drop a random center in the mid lane
And it was that Niko who pinged it out
There was some pings going on there. Maybe they've got that idea. They want to come and deal with it
It was Marash, pinging I think. Yeah, he pinged himself. I put a word guys
Pink and purple are difficult for me. Yeah
But he placed it under smoke so there was no way to really know about that word
As he didn't break and no sentry. He just wanted wanted some affirmation from his team like guys
I did it. You see I can word is here. Okay, a draw ranger. Can I carry is this good place for a wall? Yes, very good
And on scouts anything
I got ourselves in this waiting stage ember spirit against the puck
I've seen embers be pretty good with a slight span against this puck
I'm gonna take it down. Yeah, but the last hits a bit of harassment early on
But very unlikely to get any solo kills in this spot
This is gonna be a pretty easy farm lane overall for the ember
should be having a good time against this pot.
Sight lane somewhere over it could be a lot more interesting to keep an eye on.
We have a lot of harass possibility coming out from either lane,
the ringmaster of course, but he's getting clicked quite a lot by Caudaloo,
who has to help with a creep as well, so he must have to run away.
Yeah, yeah, getting run out by Centaur, getting stomped off and hit by a Caudaloo.
Here we go back and regen through the tangos.
The Mirage jumps up to an orb and tries to play aggressively on Niku.
The doorway is on him, so Niko's just gonna have to reset on his ramp.
Good hits coming in and harassing this Ember Spirit already though.
Marasha and William has had such a good time in this qualifier.
Playing aggressively like this against such a star player.
Making things uncomfortable.
So well done. Gets both the CS as well, the deny and the last hits.
Very clean aggression coming out from Marasha.
Now lane where it's hard to be aggressive,
it can feel pretty pointless to play aggro into Ember
because he turns around hits you like two times and it feels like five hits from buck is undone by two hits of emmer
Yeah, it's nasty
And then top lane looks like it's settled behind this rated tier one
They've dragged the wave all the way away from the Drow and Bane. I'm assuming this darks here
We've talked time and time again. How he's gonna level star early on he wants to get to this level three level five
Get on shells going but against the double range setup. You're getting clicked out
Yeah, I mean as long as he can kill the creeps quickly like he's doing now, he should be pretty okay
Once you get two points an iron shell the lane becomes a lot easier for him
So this is honestly the hardest part of the laning stage I would say
But it looks like they've managed to sentry up the small camp so no equilibrium shifting there
For respect and I think the large camp is already blocked by a dire sentry. So it's all been held in place
And right now I'm going to get this techies buffed back, but he's going to tether and TP.
I'm going to put my range of disarms momentarily, nothing lost, nothing gained as well.
I'm not sure why he TP'd there, I felt like he was completely fine.
But maybe there was something about missing, he wanted to get back in time to staff, okay.
That's fine, base was just making sure it gets to the ancient and big camp or
medium camp.
Getting these stacks, really important.
No, he failed his first auto attack. He canceled that attack animation.
Oh no, I'm not gonna get the ancient stack, so...
Oh no, it's minus one.
And minus one TP.
I thought he was scared of losing half his HP to a Drow harassing him,
but Drow Ranger was very focused on creeps.
Yeah, she was preoccupied.
Carry players, when they see creeps, you know, they don't see anything else.
Especially when a tower's hitting them.
Like a tower's hitting my creeps, I can't let this happen.
Yeah, you're not losing three creeps to maybe harass the enemy support, you know?
If it's a guaranteed kill, maybe you'll join, but uh, a little bit costly.
Up top, actually, commitment to blood grenade, PMA, stepped too close.
Ah, finished off with fun splod, picked up by Snowy.
Respect, given the clicks of days as well, chasing his techies all the way back to
his tower.
And a good stopper, who are they going to, we're already killing the docks here.
Yeah, it's uh, trying to damage is quite serious, I'm just gonna put her all the
way to power trips also going to work towards the falcon blade next so not
opening with the falcon blades first item I like the power trance against
dark sir you need a lot of tax speed to deal with the iron shell creeps coming in
kill off the iron shells quickly or even deny quickly as your own creeps are
dying it's a good itemization and this is what we've seen a couple of times
when dark sir does get a first blood sorry drarid it does get first blood
or a good start to her lane and it becomes uninhabitable for the off
They just say screw it. I'm gonna go back to jungle a nightmare after blast off mid air catch on today
Is in a multi-shot gonna come in to get for our engine a second kill of the laning stage?
Wow very good stuff by snowy and respect up top lane
They are in firm control in this lane and now is when they need to rely on those jungles tax
So being down one ancient stack feels you know a little bit sad
Maybe not the most impactful as he is gonna focus on farming medium for now
We're gonna heal the gani.
Already feeling like the crisper team in this early game.
Yeah, we've got stacks going. Darks is falling.
Jungle, but top lane is now uninhabitable.
You cannot go up there.
Techies might try and leech some experience or something,
but this drought bane, yeah, more than just firm control.
That is their territory.
We've also got BotL doing wellness bottom lane,
going for a de-ward in that bottom jungle,
so they're already setting up for this six-minute move on the rune.
See if Navi are able to do anything.
bar. Tentor, TP's out. Successfully away from this. Tiny and the ringmaster. He didn't TP
base so he's actually on the tier 2 tower with very little HP. I understand not wanting to go base
but this HP pool is concerningly low still. Gonna send out salve but it's pretty costly.
The thing is here the fact that Daisy doesn't have a lane top to play into it's kind of telegraphed
he's gonna be playing into mid. So Mirage gets a very good defensive ward in here and right
by his tier one that's going to spot any of the angles of attack.
Yeah, he saw the attack, he's already... he knows what's up.
Mirage trying to pull the creeps out to let the siege creep die.
The siege creep being protected by these melee creeps, he was trying to get it killed earlier.
And the coil on the ember spirit. Mirage trying to go for this rune,
but Riddies grabs the haste. And the pokes just going to jump back to the orb,
protected by this cartel behind him. That's very nicely done by Riddies.
He waited as long as possible hoping that his mid laner could take it but took it right before the punch up there
Now back on bottom
Yeah, another goon corrupted with the impalement arts. This hasted ringmaster has come back in pops the lotus the heals come in
Corrupted stays alive. He's not gonna die now. Ritty is getting bloke grenade and killed off by tower hits. He's gone
Yeah, he got blocked by a creep with this final impalement arts couldn't get the angles corrupted hid behind both the range and the melee creeps
Nicely done
Well a rough start for Na'Vi, great for Hulagani, 3-0, 1K lead.
And across all three of these lanes feeling pretty comfortable.
Drama ranger with her falcon blade and power trans pressuring the tower quite a bit already.
Getting some nice damage done.
Tower nearly has fallen.
And Vayne, even though he doesn't run in here, fully he forces some tinker reaction just by getting scanned out.
So one for one on the wisdom.
That's the way it goes.
Pretty good last hit, still coming in for Navi though.
Keeping it competitive.
Oh, Niku is trying some illegal stuff.
Stealing this would be massive, but it's underway over.
This is not permissible.
I'm trying to take as much of your time.
And tons of experience as well, so that was a really good move by Niku.
Meantime, Drow Ranger, low HP top lane, got dived,
but really has been left stranded.
He's like, okay, the two support of Navi,
going to be handed over to Sayo as she picks up a double kill on them. Bane and
Cartel able to turn that gank on his head. Pretty much the dream start for a
draw ranger. 55 last hits, 24 denies and she has two kills to her name. This is
going fantastic for him. He's going for a dragon lands immediately. No surprises
there, very common build up. Now this would be one of the heroes of the patch.
In a recent tournament this draw ranger looked spectacular when she's in an
even game never mind being ahead so far but a thousand that was difference between her and the
closest enemy. She feels so good in lany station now they buffed her lany stage nerfed her scaling
a little bit into the mid and late game but that makes her gameplay so much smoothened out so now
you don't have this weakness in lane where you often lose actually it's the other way around she
normally wins her lanes against pretty much anything and that's really bringing really big
stuff to bring to a table. We have also seen these games turn quickly though. Like Drow Ranger
team's winning laning stage, they're winning the first 15 minutes and then Darkseer says,
I'm done farming, like an anti-mage basically, I'm done farming jungle. 20 minutes in comes out
and just drops some walls on the Drow, shuts the game down. Definitely possibility here for
for Na'Vi to tip the scales.
5-0 lead though for Hulagani.
And just sending the centaur down this bottom lane to get into that helm.
He's got it coming on Courier.
So that suddenly makes this bottom lane a bit of a bunker.
The centaur now can farm backwards to his jungle, have the helm creep drag waves.
So it's difficult to push that bottom tier one.
Yeah, he's always a hard hero to shut down fully, corrupted, may not have the best start
to the game, but now that the Dominator is up he will be farming quite nicely, same can
be said for Darkseer though who's going for the exact same approach over on a different
hero, and differences is he can actually iron shell up his creep as well if he wants
to send it away, and can actually farm stuff wherever it is, he can save slayers, more
likely though he just stacks it for farming it with experience gain later.
So if we slap the big, you know, shop's closed sign on both of these side lanes, top lane,
Khankank Darkseer, bottom lane, Khankank Centaur, there's just Helm Creeps in front, they're
wave dragging.
That means the focal point is this mid lane.
Ten minutes in, active rune's about to spawn, and we've got like a 4v4 in this mid lane
brewing.
But it's just Niku who grabs the shield and then walks away.
Oh, you might see an attention towards the top lane though coming in from Huligani.
I think they have a possibility to make a play for this tower.
It's only 300 HP remaining, so getting that job finished, you know.
harassing a tower is nice, but if you don't kill it, it's no difference from it being
a full HP tower in reality, so caching in on the gold you gain there would be really
nice to map control.
Yeah, you've already invested on the ground level with that early damage.
Exactly.
Time to cash out.
You got in early.
We have a smoke from Navi though, they're going to be the ones looking to turn up
the pace, moving towards the top lane.
Yeah, try and cut into that northern jungle, and Huligania already set up in position.
Mirage in a smoke break spot.
Kotlin, Bane playing the outskirts of this northern jungle, going to see Niku arriving.
Ember Spirit, Remnant straight onto this Bane, but he's going to get counteracted.
That blastoff is good from Daze onto the puck in the Bane as well.
The coil will land and the grip is there.
Niku's fine though.
Still half HP on the Ember Spirit as they trade support for support.
It's completely fine even as the shield grown holding its balls of steel on Niku,
not panicking under the fiend script in the focus there, trust his team.
It's a good strike, and this is a very heads-up move as well.
Your top tower is super low, so what do you do?
You put your efforts towards top and maybe crack the enemy tower.
Oh, and snowy.
Oh, the timing.
The greedy is still farming here.
The timing. They waited until the creep wave walked past.
They knew that the vision would be lacking straight through the channel of darkness.
Drow range. Didn't see it coming.
Clean.
Looking at the timer when you ganked, always a nice thing to do.
And if you're not in smoke, even if you are in smoke,
it's pretty good to be aware where the creeps are because if you break smoke when you're under a
creep wave then the enemy obviously see you immediately even if they're around the corner
we've seen that happen so paying attention to those details can be a very good thing to these
players man now they're just reeling this game back in and playing this swift aggressive style
through the ember spirit getting niku unlocked and having support by his side this now means
dark seer has a lot more space to farm forward doesn't have to rely on cutting waves he can
now plant himself in a number of jungle camps in addition to what he was already farming.
So getting that tower accelerates PMA pretty tremendously, and if you can get a kill on
a bane like this, last off comes in to help and that's just a straight up kill.
Me what?
Mirage?
Dying to ember spirit?
Amplified damage Niku finds a go onto this puck, somehow solos it.
Yeah, spirit vessel and a deedy rune, that's just so much damage.
He thought he would be fine, but I think he had cooled down for a little bit there as he came around the corner on
Didn't quite see how it started, but yeah without loser room to get away immediately. He just dies
Also, it's max level searing change by this point so 2.75 seconds is quite a bit of time to get some auto attacks going
Slythe fist spearvessel
I'm not sure you can do that. You already spent your open joint. You're dead
Now Na'Vi gonna make a bit of a homestead up in this top jungle, 3 or 4 heroes all milling
around techies planting mines and forcing Tron Bane behind their tier 2.
Na'Vi playing pretty tight together.
There's a dire ward in the area.
They saw them, they saw the move right now so they shouldn't keep bleeding but be
careful to make that be the case.
You know what, Niko's just getting in there.
Oh Lee is chasing after a turtle.
Look at him go.
That's a solo-fine put on him, but a two-man chains-catch and a pop of the wand.
That means he's okay to jump to Remnant.
Mirage, gonna keep poking at him with the orb joint forward.
Good aggressive play still from this puck, but it's Niko who's playing with them.
Yeah, Niko's forcing their reactions, making multiple people move after his play and
And then he came to store base, refill resources.
This may be some time for the room control though.
I've got the juices here.
I got it.
Yeah, Puck doesn't want to run into a tiny understandable.
Not the most fun to get out of a tough combo than maybe Ember jumps in.
It's kind of crazy how one move and one move into top jungle to unlock the top tier one,
get Darkseer pressed forward and then allowing this unlock of four heroes sitting top jungle
pressuring drow has given navi such a new lease on life in this game aggressive play from niku continually just
cutting across from that top jungle in towards mid making it so you know pop doesn't have any moves
you're kind of sat here as hula ghani farming what you can watching navi run at you
yeah it's been very passive but this is also what we expected right we've seen
these centars and offlane they want to farm for a long time just dominator
and then farming towards their R items, they don't really want to go and do too much,
and with the damage on their team, Caudal and Bane, they're, you know, not the strongest duo
support, whereas Ringmaster and Techies is way stronger in level 6. Like, it's not even close.
Techies has solo kill potential and Ringmaster can set up with his ulti, so I really think the
support Power Spike is now for Navi, and unfortunately for Dire, their supports are
great but not quite at this type of gameplay. No, no, I'm not being a much more cohesive draft
like given any game state, right? They've got plays that they can make no matter if they're ahead
or behind. Early game, mid game, late game. Hulligarnie, more focused heading these late game
teamfights as Mirage gonna get jumped on with the tiny landing right on the puck's head. They
kill the puck. This is on tempo though. Five man gank up top at 15 minutes. They're
under the tier two making place we're gonna get a sleep on mid lane but there's not enough support
for a respect to get a kill on ember here but yeah like if you're a head of dire and playing
ford with a solar bind fiend grip chasing people stamp eating ford with this park it feels good
if you're behind you're just kind of languishing sitting wondering what to do ember trying to
go for this illusion room gonna get gripped and silenced damaged by the drawr range you're
just enough for the brain shaft to finish the job on niku very nice very nice by snowy to
to move over for that as well, but yeah,
respect been setting this up for like a minute now,
sitting there, waiting for them to make a misplay.
Could be the start of what they needed to turn the tide.
And this is also what we've seen
from Hulagani through this tournament, right?
Quite a passive, first 20 minutes of play,
and then they burst onto the scene,
burst onto the stage with a lot of their secondary items,
you know, feeling more comfortable to fight
a little bit later in the game.
And I'd say they're getting there.
Like, early on here, sure.
They're the slower team, but we expected that.
We talked about it in the draft already,
how that's their style, their MO.
And they're getting towards the items they need.
Blink, Agar, and Puck is gonna be big.
They already have the Mantle on the Drow,
so she's somewhat online.
Going B to B next will mean that she's really ready to fight.
And the pipe is complete on Centaur,
so once it gets Blink, I think that's their par's pipe.
Blink, Centaur, and that's go time.
That makes sense, right?
He's the primary hero who goes in for them.
I wonder what Bane would go to a hypnotherapist to talk about.
He said cheese before bed time.
You will not eat cheese before bed time.
You will not eat cheese before bed time.
I mean, he doesn't like that.
But he likes nightmares, right?
That's what he's...
Oh, but does he want nightmares himself?
He wants to feast on the nightmares of others I bet you just want the most nightmares possible
Okay, so then he wants to eat more cheese before
So true
Stuff like that you know what what you've been watching reading or what you've been eating before you go to bed all that
Effects you so much and just have a bit of contaminated rye bread. Don't worry
mid lane poking for this tower to maybe open up eventually. There's a region of
top but there's not really one over there. It doesn't see too many heroes.
I'm coming out of that mid wave. Got to get some good damage on tier one.
I'm not able to blip it but this is a full move from Hulagani to take this objective.
I mean no tier 2 tower available or no tier 2 blip available so tier 2 has
fallen 18 minutes this is one of the fastest tier 2 towers we've seen in this
tournament to be honest like usually you don't see teams crack this early that's
been very fast and darks in has a long lane to run down if he wants to stay up
there but it seems like Navi not wanting to sit on their hands sit in a
lane they are shifting with a smoke gang and the spirit with the iron shell
hunting for a target up at the front respect Bane and corruptive center
Hell and creep gonna scout them out on the way in respect gonna put a nightmare on the tidy and immediately get punished
That's Niko's embers break closes the gap on him
Don't get the bane, but that's you know the usual suspect he falls. However
Center has a blink. I do believe then when bane respawns or maybe even before them
We're seeing a group up sometimes moving towards mid because the activity now from grew up
It's time to go time to play the game. Let's go boys. I stomped straight on this dog here
PMA coil down trying to back you all back on the center healing himself with the grieves
But it wasn't to be I think got caught lacking looking at another part of the map as you just get walked out and stomp
Yeah, a little bit excessive to pop the
Center ulti but of course easy for us to say we see that all of radiator down bottom
They had no clue if they were smoked behind this dark sir
So better safe than sorry they get themselves out
And now of course with Torment spawning, bottom area is important to control and Deis is already
setting up to try and steal or kill people when they go for it.
Look at this, he's in position, expecting the draw ranger line up to want to go roach.
Oh, go Torment.
Very sneaky.
Oh, this could be big dude.
This could be really big.
If they don't scan him or find him, they're sending the sentor.
They're looking.
Hey, hey, oh, hello.
How are you?
Hello! How are ya?
I end up falling for that one, Hulugani will check their doors and corners.
That's the way to do it, for the SWAT team breaches.
Make sure you don't get caught by someone tucked around the corner.
Now just doing a little jiggle peek. QE, QE, QE.
Do a little daisy wiggle.
I was going to play out through this top lane, backed up by a number of his Navi teammates
in that northern jungle.
I'm trying to figure out where to head, because there's obviously a big showing of Hulagani
in the bottom right hand corner.
But usually you have them spread out across the map to continue farming.
There's been a pretty tight group from Hulagani to play together backwards through the map
to farm.
A bit awkward for Navis, but their lineup, while it's very rounded overall, does not
take Roche that easily, as Tiny is not the best Roche taking carry. He has good AWE damage,
single target damage is okay but not exceptional to burst Roche. So if Dire were to have held
the same area, they could have thought about taking Roche, but here we just have to keep
playing the map, look for pick offs, shove up the lanes. And meanwhile, if Huligani win this
area if they get a good team fight they could be setting themselves up for success that
low HP tier 1 tower up top still targets.
The big thing is for me hulagani supports have a pretty massive job to do in terms of
giving vision.
They need to see where the tacky is blasting off, they need to know where the dark seer
is counter initiating from but most importantly they need all these sentries to see where
they're tiny standing.
How many times have we seen this carry time he just burst out of here with the Shadowblade
and Harpoon to kill off a carry drawranger or the enemy Storm Spirit or in this case Puck.
You could lose a core hero if you're not prepared with the obscenaries.
You already say you're just going to get jumped by a vacuum, catch him from got the
juice, keep him alive from the heal himself up with the Holy Locket but that's never
enough.
Yes, so much HP as well with the shield rune over on Tiny.
Puck saw this jump, he's like, I can't make anything happen with this.
So holds his coil, waits for a better moment, and now Niku renting in, going up high ground
or at least attempting to.
It's a good nightmare, Kii can help back, but he's still gonna sprint into action with
a surge and got the chew surviving with another avalanche, takes out the bane, and the stampede
is required to get snowing out of danger.
That was a good play, just waking the Ember up and allowing him to keep chasing, nothing
exceptional or like unique, but they were on point with that quite quickly and he
catches a kill.
By the way, Amber, I like his item build this game.
Normally we see this sort of spear vessel, Mageslayer,
maybe BKB, and then, you know,
Shiva's from there or something.
He went for a second item, Bloodstone.
They have absurd amount of magic damage on their team.
This will buff his whole team quite a bit,
and it's a very tanky item overall as well.
625 health, bit of the spell-life steal, of course.
That's pretty good.
I mean, he doesn't need Mageslayer
in particular this game.
Yeah, I think there's quite a bit of physical damage from the enemy in the form of the R-Ranger
and the rest of them, as we mentioned earlier, the Bane and Clawdoll really bring that speedy
burst that the Radiant supports are bringing in the Ringmaster and Teckys.
Otherwise, we've seen this kind of Kha'Zanj tankier build, so this is like a replacement
for it?
Yeah, exactly.
It's a bit more team oriented, I would say, than that.
Um, Kassan's just very good just for yourself, but this, just buff your teammates by 10% if there is something to consider.
You have a lot of magic damage coming out.
And he's gonna have Ion Shell put on him right, so it's gonna help them out too.
Yeah, he's got it right now. He's gonna have it for majority of the team fights or skirmishes.
That's the lawnmower.
And they throw out a mid wave.
Now they sat together, pretty tight group in that mid lane.
And the only one out there showing is the tankies further up north days in himself.
I'm getting myself a glimmer cave after this earn upgrade.
You know distiller very handy.
One of my one of my favorites.
I think of that without doubt one of the best new items from the get go this essence
distiller.
Oh for sure.
Yeah.
I just automatically purchase in every game.
Yeah.
I mean it's it's fantastic.
I love the active of it.
I love the stats of it.
armor is, you know, I can hype it all day.
Six armor for a support is so nice to get,
you become a lot tankier against
these random physical damage dealers.
Like, even this techies, if he gets auto-attack by draw,
he's not gonna feel like absolute paper.
Um, and then of course the activists, amazing.
Being able to scout into for a war, or even have a bit of reveal
without buying dust all the time is
a super quality of life.
Yeah, anytime you get to buy a wizard's hat
and put on some robes and stuff like that in a game,
just feels good all around.
My wizard hat and my chainmail.
Honestly, that's the one fail for this item.
Who the hell has a chainmail and a wizard hat?
No, you say that.
In my D&D group, I've got a player who's a wizard,
a work wizard and a cleric.
He's actually got a chainmail armor on.
I mean, you see, cleric and a chainmail, I can understand.
But does he have a wizard hat, though?
That's more a mage thing, isn't it?
He does.
ringmaster down he goes so a swift move out of the Garni yeah he's a divination
he's a divination wizard and cleric so yeah he's got he's got a wizards hat and
the chainrail yeah okay I'll respect it so it's literally him then that business
is item we're talking about before they win a fight and they will try to
rush immediately but the response is there Navi swing in I'm gonna jump
stomp catching ember spirit he's pretty quick though speeds away as a
nightmare on the techies opens his fight a little more PMA looking for
vacuum walls, Snowy's going to PKB up, Tiny makes the jump, Goddard's trying to stand
and get damaged down onto the Drow, but she's giving it back to the dogs here now, Snowy
from the high ground is raining the frost arrows, but another toss into the sky, Glazer out.
There's a silence and a catch on the Ember Spirit without Solar Bind.
Navi lose their Ember, and now they've got to back away.
Very interesting fight there, so very dominant from Huli, got it, but they lost their
carry, the most important hero, and now they cannot go for Roche as the reward
for the one team fight. Still wind for sure, but that 9 second BKB kept the
Drowering just safe. Very good reflexes by him. Snowy got the BKB out before
the Avalanche stun came in. If he didn't, that fight could have looked quite
different as Tiny would burst her much quicker and could turn his attention to
help his team. Yeah, that's that one moment right? That one BKB you're
right. Big difference maker there. If Tiny gets that jump on Drown and is
able to combo her down, it's fight over. Yeah, she just BKB's the moment
vacuum wall comes out realizing that this is good enough 9 seconds will buy me enough time to deal
damage and he straight up pretended like tiny doesn't exist just keep dealing damage to everybody
else and eventually he does of course die but i think it was the right call anyway
damn with the silences they've got enough lockdown to this ember spirit it doesn't have a way to
break free before that bkb yep that's the concerning part about this build because bloodstone
Just not have the Dispel anymore on the active.
If it did, it would be absolutely amazing, but they removed that when they changed the
Bloodstone a little bit, so unfortunately, he cannot remove the silence for himself.
What's that thing?
There's Ghost and Wengarift. I'm pretty annoying for him.
I'm double reading the tooltips this time, making sure it's not the third word in the
tooltip or something that they put it back, but yeah, no. It is gone.
Well that's also how you know Twitch chat calls you at once, now you're like okay I'm reading,
I'm learning to read guys, I'm holding alt, I'm looking at the entire tooltip, don't you worry.
I bet you if I pulled like a majority of you know support players on the winter's curse
and asking everything that winter's curse does, I bet you a majority of pro players would even
forget to say that it dispels. Yeah, if we have, I'll give it to Slax, you know, I'll
give him as a little trivia thing for one of the events. And I have them sit down with
some Pulse 5's and have them list what Winter's Curse spells. See how many mentions they
dispel.
I mean, if they had to be Fly, he'll be the one who knows. Okay, yeah, yeah, I mean,
some of them will get it. I'm just thinking.
Oh, smoke break. Cuffle four staffs away. Now they were close to getting a grab on
But it looks like everyone's still wanting to control this Roche pit area even though he's a minute away from changing homes
Another guy deciding okay, twin gate time to play up towards top
So now starting to prep for the shift in territory
Getting through the land mine area
Oh
Roche before it moves 40 seconds is enough time
Offered spot not for dire as they just dipped out of the area, but they want to test wish I have to take you back
And Roshan's bashing and stunning, and hitting them back, but it's gonna be Aegis for Got the Juice Tiny.
And jump in, he's corrupted, starts on Got the Juice, and really he's looking down from the high ground with a wheel of wonder there,
daggering into the center, tossing and blasting off into what's corrupted, he's being hypnotized back and back, walled and killed.
And Roshan's bashing and stunning, and hitting them back, but it's gonna be Aegis for Got the Juice Tiny.
there, staggering into the center, tossing and blasting off into what's corrupted. He's being
hypnotized, backing back, walled and killed, and now Sanyo's trapped down in the low ground against
the tiny who wails in on him. Forcing forward, the half-moon there gets slightly closer to
another target. And he's still chasing. And it's Ember who's chasing on the
respect, forcing the Bane all the way back, while Gulladuce, yeah, was chasing the Drow
by the Tier 2 Tower, but he's going to give up on that for now. I think it's better
of it says, you know what, we won a teamfight, but I throw away my Aegis for no reason.
You just scared the Drara and you're back to base as well.
Very impressive reactions there, and now we just don't hesitate.
Immediately turn it down on this tanky centaur, it's meant to be the frontliner.
The one guy who can tank the damage, but with a quick ringmaster ulti from the high grounds,
it was beautifully positioned, and we see why Riddies, I told you, is comfortable in this ringmaster.
You can see it here in the replay.
Oh for sure, just standing there waiting so patiently.
Yeah, look at this, one searing chain, and then from the high ground,
sits up together with Tiny and they can just burst his poor center.
They even with like a full holy locket, some heals coming in, not enough to save him.
Couldn't even get the stampede off. And then the check is on, right? Harpoon forward,
you force that BKB, you've got remnants to keep going. If Na'Vi get that initial kill,
dog piling onto the further kills is quite easy with all the cap closed tools they've got.
And you know, to start with, to start that off, that's all because of techies, right?
The early warning system mined by the Twin Gate, they had all the information in the world
that who the god he had moved. True. Yeah very true. Techies gives you a lot of that random
intel against even smoke tanks can be absolutely amazing. I want to say that that fight looked
a bit similar to something Team Spirit did. Fighting into that low ground, dangerous area,
literally the same spot that Team Spirit took the fight. But now we actually got away from it
pretty okay. Like yeah they lost two heroes but they didn't actually bleed too much. They did
get a kill on the techies and they got out without losing the drawranger so they didn't
over-commit and lose important heroes I would say.
They cut their losses pretty nicely.
Don't get caught into any...
Get stuck into any situation,
losing the cool heroes.
Tons of pressure on Mirage's shoulders,
but he does have Octorine and Jem,
so at least he's pretty hard to gank at this point.
Got the juice tied and he's going to give it to that tier two.
He's going to finish off his Daedalus for this next team fight.
I love Tiny with Crystallis and a gunpowder gauntlets.
He can do a lot of damage in one punch out of nowhere.
He's going to go straight up to high ground and get some damage on tier 3 already.
I have these feelings that with his Aegis I can force the hand of Huligani to come
back and defend.
And Puck, Drown, Centaur, not giving into this, they are just farming jungle camps
and watching their tier 3 die.
Yes, actually just disappearing right now. Bane got Enfeeble on Tiny once but
doesn't want to walk up and get caught himself so he doesn't go for it the second
time. We'll try again here. It could Bane sit in sneakily, Enfeeble, backs away.
A little bit annoying. I listened as well but they just keep going for this.
There's no indication the Central or Drow will come back. They're throwing
Willowisk, Enfeeble, the Spangler of the Brain South as best they can but
with a jump in from PMA.
They're going to back you back onto this bane.
Respect.
Blown up with no buyback.
Will the gardener just going to lose a lane of Barrett's
longer?
I mean, there's nobody home, Gareth.
Bane is not dead.
No buyback on him.
And now fighting looks pretty difficult.
No tower, no bane.
I think you just have to let it go.
Tiny will go in and swipe at it soon again.
Well, what's going on?
It's Saturday morning.
Someone's rang in your doorbell.
You're hiding behind the couch.
You don't answer it.
There's no adult home.
Where's Mum and Dad?
Where are your parents?
Finally, we're gonna jump on his piney to blow up the ages.
Now with a whisper to vacuum, PMA!
Trying to get a catch, Stampede disengages though.
That move from Corrupted allows them to split and spread away
and now get the kills on the Navi support.
Ember Spirit, try and get away from this one.
BKB'd up and TP'ing home.
He'll get back to Fountain.
Well, PMA's dog's here. Still being hounded by the puck.
No stuns though.
Means that he's also safe to TP'ing home.
Now, unfortunately, no Yule Scepter on this puck and already committed the coil earlier,
so they get out decent escape though, they lose two supports.
When you're ahead though, that does give quite a bit of gold back the way of Huligani
who needs every bit of injection they can get right now.
And there's a good steroid injection right here in the double damage rune as well.
Puck, Octorine, double damage, definitely pop off.
That's pretty tasty.
they backs bottom lane about third of his HP remaining I couldn't finish it off
Navi and now hooligani the ones to step out on the map dead even in that way
big smoke game and move forward in towards Niku trying to get a jump on him
with a star now of Mirage he'll dodge away from the avalanche already
phase shifted jaunted away as Navi go hunting in the trees but they don't
find it I think hooligani was scared to take a fight because they
They don't have big beyond brawlers while there.
It's very close to a tier two tower.
If she gets going on, she would have no way to stay safe.
So they elected just back out.
They could have killed Ember for sure,
but the question is how much would it cost them?
I'm always really impressed with people who can chew gum
for more than like five minutes as well.
Corrupted has been going,
Corrupted has been going at this piece of gum
for 35 minutes now, maybe even longer.
It's got that good brand.
All the flavor's surely gone.
Nah, nah, nah, still some there.
There's no shot.
He really evolves, he can still taste this.
There's no shot.
Gum loses all interest, he's gone for me
after like seven minutes.
It's done.
10 minutes after push, after 10?
No, it's in the bin, no chance.
Yeah, he's gone for the hour mark.
I wonder if we see this game go late game
and he just never swaps gum, he's just committed.
He's got the same one going over and over again.
Well, here come Navi going for the same move again.
playing through that triangle outpost spot and getting up towards the barracks
they'll get a jump and catch right on the bay and dead but with buyback now the
vacuum wall pushing snow into it PMA getting right click forced back with
his dead they're gripped up a tiny got the juice getting burst down and slain
inside that dire base Mirage chasing forward trying to get a grab onto this
techie for ember now get the D ward on the high ground but that's gonna
leave Navi to fully fall back chasing and handling them away there's
an arcane rune up top. I actually want to see that back again. I think the Ringmaster got caught immediately by Agadam's scepter from the portal and then the puck followed up.
Because of Ringmaster getting caught, Tiny died as well. So this was an unfortunate fight from Iridis' perspective and I do feel like that was the key to success here for Huligani.
Let's watch it again. Tiny jumps in, finds a good pick off, and then Ringmaster goes in to try and save him, but the Agadam's pulled him
And then he's just silenced and encountered and now staying quickly with the buyback gets to grip
My back for sure. I'd be on my mistake. My really is what yeah, I mean here
He's being my mad up here into the silences as the PKB safety remnant to get to so he's gonna survive
But he's having to spend that PKB which is an asti
Situation to be in the rush actually chasing here house the coil ready says attack here
Yeah. I mean, you could definitely coil up here ring master as the box, but with the rest of his team behind him, Puck might be very aggressive.
But yeah, I mean, an argument we made is a mistake by Riddie. He's going in there and being aggressive, blinking in to dagger the center rather than sitting back and waiting for that box to save his tiny.
Yeah, definitely too early. I think he could 100% just wait and see when tiny gets focused and box him at that point.
They got the quick pick off, he was trying to make more happen, they were trying to extend the pick off and maybe get a full number advantage, but in the end it's always hard.
It's easier to play, sometimes he was like Oracle, who are like dedicated saving heroes.
When you play Ringmaster, you're this in-between, right? You're a saving hero, but you also have a lot of damage in your tool kit.
You have a lot of spells that can be very good.
Um, reason for pause? Sick.
That's not good. PMA's left his chair, so I think he's a little unwell.
Oh, that's rough man definitely noticed yesterday. There's a bit of a cold going around the navi squad
We had riddies blowing his nose coughing and sneezing. So I guess they've got a bit of a bug going around
Dude, it's everywhere. I'm sick too. My girlfriend sick everybody's uh, yeah, it's it's here too. It's in festive Sweden
All right, it's everywhere
It's just always wild to get some kind of you know virus or flu in the middle of a heat wave as well
It's like already 30 degrees and then your body's kicking in to make you even sweatier like please
I'm warm enough as it is and now you're burning me up from the inside
You know, I think you're right.
Stupid virus. As your body decides
that, yeah, we'll sweat this one
out. Don't worry. My systems are
hurting me. Whenever I feel like
I'm overheating, though, I just
looked towards the new puppy
we got. She she's covered in
fur, you know, and her, uh,
her reaction to this first
summer of her life is not the
happiest. She thinks it's way
He's trying to get away from the coil of the puck, but taken out by Corrupted in his double-edge
Oh the guy knee 3k lead now the ones in control of the map
Very good pick off even though it's just a ringmaster that's the saving here bronze the rest of the heroes have to
Play more careful now as well. They already needed to wait for the tiny to respond
But I might have to wait for the ringmaster to that screams tear to tower quickly false
pretty tremendous swing in that win probability and as well look at my hula
ghani favored as they take down a tier 2 mid lane Rochane could be spawning
immediately as well as a pretty quick respawn with 30 seconds on the clock
yeah it's a fast respawn and Daedalus is complete on draw with shard so her
damage is absolutely through the roof right now tiny has been looking like
the the big damage dealer in these teamfights but I think it's about to
swing hard. Drow has dethroned him just barely in net worth. They're extremely close right
now. But a Drow with equal farm is a tiny, typically deals way more damage.
Signs of ice on techies. Could be a difference maker. That immediate hex catch on to someone
pre-BKB could upset the balance in a fight. Got the Darkseer as well, right? So double
hex available. Good chain stuns. This is super hard for Puck now to play. If
you ever get caught you might just die of course there's the Bane's nightmare to
try and save you but that might not be enough. If Naby have the vision of that
immediate glance at someone like you get blown up by the tiny other people to get
disabled it's gonna be snowy with the Aegis killing Roshan and stepping up
now as Corrupted gets initiated on the two-man back wall in onto the Drowse
I thought the stampede is away get some distance and save snowy while
Niku gets forced out with his team fight by the puck. Drowring is still
Still being focused though and hunted by the Ember Spirit, Snowy, the protection of Corrupted
with the help of the Grip, catches Niku with the boxes there, gets him out of danger, meanwhile
the Drow Ranger, waiting the arrows downing onto them, got the juices got to run away.
A tiny Ember Spirit without BKBs now, not comfortable to sit and fight, and Niku just
getting blasted by these long range hits out with the Drow Ranger, and they jump in
onto Techies, Corrupted finds another go, Mirage, into the backlines of these two
supports, they are Riddies and Daze, Techies and Ringmaster in serious trouble as they
get chased up the high ground, killed up, one by one, Mirage picks up a double!
Oh, that's so rough. You try and help your Ember and then you lose one more and then you
try and help and you lose one more as the one by one feed's coming in. I think they
could have cut their losses a little bit earlier there, but now it's a very, very
wide open base. Three heroes dead, no buyback available in Techies as well as
he just bought that hex. And I think, fully gone, you know about that.
Whenever you see a big item like that picked up on the support, pretty much
signals that there's no buyback on him. Absolutely not.
Ah. I'm gonna get a tier 3 tower.
The damage from Drawe with the Alpha Wolf coming in as well
and when she pops the shard for the high ground damage bonus.
Actually, he's just shredding stuff right now. It's pretty crazy.
There's a lot of damage.
Oh, it's gonna be a full set of barracks. Nothing's stopping them.
They're even going up towards top lane with three and a half minutes left on ages.
Why the hell not?
Keep going.
20 seconds no embo.
So they changed their drawing to Shard by the way.
It used to be a high ground above high ground.
A jump.
Back to Doxir catch.
The box is there to buy a bit of time.
Coils in the snap.
Hit the ties.
Rag back.
Doxir's dying with no buyback.
Got the juice now.
Trying to get away from them as the advance at the high ground completes from Hulagani.
Two more kills for them losing the Bane but getting another set of barracks here
is a tremendous victory for them.
New rush is unstoppable. Here's A on this. He is so aggressive right now. You can't do much about him.
You have to trigger this angle.
The Slimes of the stun? The Cat on the Emperor Spirit? They're going to try and protect him with a jump from Got the Juice.
Getting on to this Kotlin Drown to kill himself in tiny though, dropping low to the damage of the Drown.
He's the box to save him.
Ready, Spice, but a time for Got the Juice, but is it enough to get the Fountain?
Mirage chased him all the way back in. Tiny does survive somehow.
But you've lost another lane of Barracks. Gemry claimed, buildings fall.
full and Huligane happy with the situation they're in.
Still chasing for the draw.
Feels optimistic she still has Aegis.
Very hard target to go on to.
How many remnants?
Far out of your base.
Two remnants for Niku.
There's one with a slight trying to give vision.
Land mines in place as well on the retreat
but Snowy says I'm gonna turn this.
For the buyback of the castle,
the castle will die back with a tiny double toss
into the sky and a draw range
being surrounded by mines.
They's got the jump on her.
Poked from the high ground though
getting damaged down on the riddies.
Making Na'Vi support's life a living hell and the multi-shock leads through the techies.
Ember Sprit can keep on going though with more remnants.
Two remaining gets a slight catch, TP cancelled.
Drowranger, taking some serious damage as Creep's a killing tier fours in the dire base.
Some crazy stuff going on.
Ember trying to set up for even more, but his team couldn't quite keep going there.
In the end they do force a die back from the cauldron, but losing two lanes of racks now.
Being down two lanes. It's going to be very hard for Navi
And yeah, we see why drawing it has to be the focal point for all of the Navi. Oh, yeah
Which is absolutely insane and by the way, I mean living when he ran to fountain there
He lived because the a on this triggered for puck so the Praspa stop dealing damage. Oh, no, no
Dealing damage. Yes, the a on this backfired really hard there. I'm fortunately
You know, it's about to happen at some point if you buy it in this game
Obviously you wanted to keep you safe, but in that case it actually kept tiny safe. It was wild
Yeah, yeah, 100 HP and the Aonus came in for a pocket and tiny is like thank god
I'm fine. So any counting is lucky stars. There we survive. And now we they live to fight another day
They're Elena barracks down
11k, 12k lead from Huligani as well, but we're still in a situation here where that next
Roshan fight, that next kill, they're actually up to turn the apple cart and swing things
back the other way.
They still tiny with basically about the at six slot zoom so they can upset this very
very quickly if they win one teamfight they can take megas so still anybody's game
here and with the hexes, initiation is everything. However, Techies, just to spot it, oh yeah,
straight up grip out of the bay and damage from this round range up to plenty to kill him off.
This time he's gonna buy back if needed, but I'd assume Na'Vi just gonna go and try and keep
waves away from that base right now. It makes sense, try and shove it out. However,
going to be a part of him to get out on the map, contest any of the objectives,
like Tormentor, going to be pretty guaranteed going the way of die right here.
Okay, I may have shallot golems, I'm going to go and do something boys, send the little
lads out on the map.
Yeah, while they go Tormentor we just see them go out and grab whatever form they
can, finish up a little bit more items inside of Navi, and this is the target for Ringmaster
500 gold.
Heh heh, they're little golems.
No, you can't do it, don't fight it.
They've got the classic gamer lurks going on, right, where one shoulder is hunched over,
you know, their right hand on the mouse, left shoulder hunched, walking forward.
They look like me, so relatable.
One arm stronger than the other.
My people. The shard bullums.
It literally us, Wagga. It literally us.
I mean, wasn't that the meme, uh, Gollum Get Ya Gone meme, back in the day, with Parker?
Yeah, it was Parker, yeah. That's the one.
But that was a big golem. Not a little Charlotte golems.
I would never call someone a Charlotte golem.
Does that mean parkers are bad?
Yeah, apparently so. Somehow related.
I don't know what kind of spawning my golems do.
They're going to catch on this. Oh, that side of the bike is immediately on this temp tour.
I'm going to second. Can they kill Corrupted? No, he's got BKB Stampede.
Ball is dropped in on the Drow Ranger,
but oh my God, he's forced now his hand here to spend a ton of spells.
spells.
Puck completely alone, gotta be fine with the aim and this triggering though, and ultimately
nobody dying.
So how many resources did we use?
BKB on Tiny with use Ember still has his, Darkseer still has his.
Puck used BKB, Draw used BKB, and Semper used BKB, so actually, a little bit of
advantage for Radiant here.
Yeah.
Oh, I love that.
I mean, I genuinely wasn't expecting that fight to kick off in the way, did we?
Yapping away, talking nonsense, all of a sudden there's a big old clash.
Even before Roshan respawns, before we can think about objectives, we've got this net worth
lead, let's go make something happen.
Yeah, we were busy talking about our dad Parker left us, and just like he left us, the Dire
Team also left the Roshan's banner in the Aegis pits, it's still a banner right there,
man.
It's Kodil.
You don't see it, of course, but you know, we have a radiant see it, I guess, kind
of.
I think it's just, isn't it their vision?
It's shiny.
Hard to tell.
I think they see it, yeah?
It becomes shiny, right?
Yeah, yeah, yeah.
This is...
Go there, it's not a trap.
It's definitely not a trap.
That's crazy.
I'll see when he spawns.
Ten seconds till the fast one.
Now the...
Plansing themselves around that top pit.
Just trying to see what they can find.
I'm leading with Niku.
Well, Mirage will be the same thing for his team.
Honestly, more chariot action coming out from Corrupted.
This Aghanim Scepter is so nasty, being able to just pick up and save somebody, you know,
sometimes it's even fine to just pick up and save the support.
You know what would be insane?
What if you picked up Bane?
What if you picked up Drow Ranger?
Oh, the smoke break.
Did she see?
She got a bit of distance for the back, you back into Hex with the wall drop.
Car comes in.
Corrupted.
Gonna pick up the Drow, save from the Ablash toss combo, but maybe lose his own life
in the midst of it.
So when we can talk to BKB, he's got the juice, he's going to be able to walk forward and get on the drought, but he's in health in place a little bit longer, so there's no help coming in though, and the drought is dead.
Navi will lose their ringmaster for it, and the chase, trying to catch up to any more, Sayosh in trouble.
Daisy and Niku are found there, man, and Huligani lose three heroes with no buybacks.
With Roshan respawning?
That's insane the turnaround is here, and Roshan's right there.
just refresh his shard. Jeez, they want to push I guess but they're trying to catch the
mirage. Back in this mid lane. Get some wave. Niku hunting. Do we slight? We catch the bit
of vision. I have an adro. Got the juicer. Got the puck. Got the toss. Got the kill.
The blind slide of his. He's like he has to be here somewhere. He finds a Niku on
point with the catch and of course tiny quick with the reflex as well. The lads are
doing it then now 90 seconds on the puck. Yeah you have buyback but spending that is basically
opening a massive win condition for Navi. Navi are gonna go for this Roche as well.
The Naha's effect, the Amplify damage in front of the Roche pit.
I was always there when you need it most.
Well, that dude's just smacking. I said they didn't have the best Roche lineup earlier but
Now, with Daedalus, with Double Damage, Thanya is definitely able to take this out.
He absolutely is.
And this Roshan's got all the goodies.
That Networth League completely diminished now and is really garrny.
Lose a massive teamfight.
And we've got multiple Roshan banners, Aegis, Cheese.
I think the items coming in are really helping Radiant a lot here.
Not the Rosh items, but like the Aeon disc that we saw on Riddies having him not
burst it quickly because some of the fights they have lost have been on the back of Rudy's just
getting caught out or picked off. Now he gets there live, get his spells out. And it's off cooldown
again. The combo breaker. They are straight up to high ground. Quite a bit of damage,
straight onto Got the Juiced though makes life a little uncomfortable. Going head on into that
tier three where everyone from Hulagani being alive. Oh yeah, they got the uh,
Did it get the double banner in there?
Yeah.
I sure did.
And KNA with that refresher shard.
And the backpack.
You're not wanting the banner straight away in that mid lane.
Looking to set up multiple sides.
So taking us to the weak banner and Tiny has the strong banner.
Is that leveled up level 2 banner?
It actually does get a lot better on levels.
It used to be kind of irrelevant, but now
600, 900, 1200 range on the max one is of course going to 900 one.
It changes how far the enemy has to run into you know upset the push and makes it so that like the
level one banner you can kind of you know aggro drag the wave bring the catapult forward the other
banners you can't really do that not safely anyway you can you can do it if enemy heroes is
standing there in a funny way uh heroes can actually be detrimental to the push if you
you walk up and you get attacked then the creeps get angry and run after the
attacker right so sometimes you see the aggroing happen just because they could
hit the hero that was there of course the heroes are usually the biggest
pushing power though so I think that was one of the one of the greatest
things I learned being taught by the lintz how to aggro creeps from across
the map he's like okay you're playing axe you're in this off lane you don't
see a hero just aggro the guy who's mid I'm like how does that how does that
work. I attack an attack action a guy who's 5000 range away from me that's gonna aggro the creeps.
Yeah that's how it works. Ooh nice banner placement just protecting the siege groups here.
Same coming. Come forward there's surely not a takey-sex being spammed on this banner.
Clear out the draw illusions keep the banner alive but there's a big jump in here from the
centaur. Box stains up the tiny keeps him alive good will of wonder and on the two as well
with a combo forward the centaur and the bane being blasted but corrupt is gonna break free
with his BKB. Now a hypnotized with the Willowest dragging them back in towards Mirage.
Park has made an aggressive play forward while the dive interface, routine and catching Snowy,
is forced to drown to fountain.
Amazing fights coming out from Navi.
Sure, they lose their ages, but still completely fine for them.
Now BKB is gone on the Draranger, making her life so difficult.
It's a very precarious situation for her to go in because these Hexes,
she could very quickly get targeted.
And we've seen them. Navi dogpile Draranger quickly when they see a chance to kill her.
Oh, sure.
Now I just know that bit of vision.
And I think the start of this fight was the banner and the catch-ball, so they were still
there at the end of the fight as well.
Didn't even get dealt with.
Finally cleared by Hula Ghanu, and they defend their high ground.
Smoke is five now, trying to find any stragglers, as Navi have left the tiny out on the map.
Oh, they might realize.
Boy, he's been jumped.
TP, TP, TP.
Is there a grip?
No, it's on cooldown and wasn't even nearby anyway.
Yeah, don't you miss the dream coil pierces speed of immunity?
Unfortunately, it doesn't have it.
You do not miss that!
Does anybody miss that?
Puck plays in...
Puck plays in...
Honestly, I still took the waning rift radius distance though because that's just amazing to play.
You just get so much mobility, the waning rift becomes a little blink on its own.
As he did take that taunt here.
I guess plenty of movement abilities between that overwhelming length and
looser. The taggings are some pretty tremendous damage onto Corrupted, turning
through the minefield, taking about half his damage in Magic.
Burn down these mines, trolling them a bit as they recover their area. So what's
left so me they use the edges the cheese yeah they have one banner but I think
that's that they have a refresh your shirt I'm like freshers here still has this
shirt double vacuum walls bring back to the checkerboard
some high levels level 28 on the tiny can we get him to level 30 the avalanche
Tostan, Tostan's cooldown is insane, minus 8 seconds, becomes a really good AoE denier.
Smoke up, the Hexes are looking for something, but the Aon Disc is off cooldown on the Tuck,
Aon Disc also on the Bane of course, not the best targets.
Such a difficult fight to find out who to target first, who to get the jump on
initially and Sneaky gets stomped upon but got the juice of the two-man avalanche toss-up snowy's already half HP
Trying to grip anybody up as a box save and it got the juice to get the time to distance
No being just resetting back down to the low ground
I thought the hand of hula gun here and today's days is still chasing this techies
He's kept tabs on targets on the right-hand side chasing supports down hoping he underscun respect already
Bane, gonna get hunted by the Ember Spirit. No one to save him.
I've left him stranded, gone for a hundred seconds.
He's dead and they know he doesn't have buyback.
There's a massive power spike to play, 4v5 daughter.
And it's not easy with all these abilities coming in in a fight.
If you don't have your Bane to save and disturb stuff,
you'll get a massive opportunity for Navi.
And you've got no BKBs, right? You keep pointing this out.
When Di have no BKBs, they're just such a rough, rough time
to actually take fights head on.
Yeah, they have to be fast to abuse that though. 50 seconds, 40 seconds now on Drow.
So you'll have it in a little bit, but tiny with the shield rune.
We'll encourage him to go onto the high ground and get the damage done.
Dota plus is wilding with these wind probabilities.
81% for Dyer.
Ah, I think not.
That is pretty optimistic for sure.
I'm ready to be proven wrong.
Yeah, he knows there's some sick comeback about to happen.
Navi, they're gonna get a vacuum on 3, PMA.
He doesn't drop the full combo and he's still got that refresh
shard.
Stampede launches Hulagani in back onto this.
Techies and Tiny.
A little bit awkward for Navi as they lose their Techies,
they're gonna have to run away.
And Hulagani with a good strong hold.
Fantastic defense there.
A little bit of a whiff by Navi not really connecting their spouse together.
The ringmaster ulti didn't land together with some hex and disable.
That was a fast reaction to getting a 3-man vacuum.
I thought when the vacuum came out that they would be in trouble, but for Staff and Hurricane Pike they put themselves out of trouble.
Another guy on the stand alive.
Bane, you know, sigh of relief right now, dead for 100 seconds, respawns without his barracks gone or, you know, the game being over.
Yeah.
Oh, guys, my ulti's back up cooldown. I'm alive, I'm ready. I keep going to do stuff.
He's queued up the Agatham Scepter as well, he's 1000 all the way from it, would be nice to have for, you know, partly the cooldown reduction, but also make it a bit more fire and forget the teamfights, he doesn't stand still.
I saw him back and forth with his teamfights, I'm like, usually at this point I'm all tempted to jump, and that's great, slide dodge into Remnant.
and the double slider fists they never expected it's
they went back to after the first one he just pressed the second one
can't catch me I'm not even here
attack is similarly we'll get to respawn without getting forced to buy back or
anything silly like that so you'll be fine
but yeah usually we get to this point and you know it can be
we can be quite reductive thinking about how we approach these team
fights oh we need to get a hex on this hero need to get a catch on
this. A bit of vision. The first person to jump is the one with the advantage. I can't
find that avenue for either of these teams. There's so much back and forth with Aeon discs
and saves, the ability to nuke people down in the blink of an eye. This park is an absolute
nuisance as well. It's difficult to find that easy algorithm to follow for either
of these teams to know exactly what's needed in the fight. It's very reactive in terms
of what they see, what they do. Unless you get the dream jump, you basically have
to poke and prod in these fights, force out the Aeon discs, trigger some reactions,
the BKB's etc. They might be able to trigger the Undiscombed Puck by going down the main.
They've seen me all.
They're going to vacuum back.
And a hex.
I'm not going to follow through on this.
This is the thing, right? You can't go chasing, you poke on it.
You're thinking, okay, diving up high ground is not a possibility here.
And that means Hulagani, they've seen the move of Nardi and are going to get a cat on the techies.
Taking days down a notch, but a tiny arriving, corrupted, brought below,
up and got the juice sends him forward as PMA got on the head of the Drow Ranger but it's a full
disengage while Mirage getting blasted a bit by that tiny on the high ground but it's the dog
here who's dropping lowest. The Bane moves forward gets hexed up as Snowy jumps straight into the
PMA to kill him off and now can actually rain arrows in on the tiny to get a triple kill on
Snowy, carts up the Drow Ranger, chains into Ember Spirit, Navi falling apart a little bit
here as Hula Gany stand and deliver. Yeah fantastic stuff from them and I think a little
little bit greedy, perhaps? The techies got targeted early, didn't help his BKB, just held
it and ends up getting blink stun, bike erupted and just taken down from that point on. With
the number advantage truly gone, they just jump in and run them over. And during that
par spike of the triple BKB, it's hard for Navi to do too much. Their damage relies on
self-casting. Tire? They have damage through BKB. We see the Drawer and you're just
manning up and fighting. Yeah, look here, he's got the BKB, but it feels like he's
going to be fine then suddenly Sintar gets him and he's just dead.
And then you've spent your tiny jump on a Sintor who just walks away, awkward, a process
there from Navi reacting to what they see and trying to do something with what they're
given, but it's not ideal by any means, and maybe Dota Plus was right, maybe that
win probability, they knew what was coming.
Dota Plus was right, it's all this coming all along, we knew exactly what was going
to happen.
Yeah, yeah is getting too powerful man. It's gonna be the future now. It's strio. It's strio. The little
Fortum-telling IO, who knew exactly what's gonna happen. Oh, about 95% now for the Ligani
They play this 20 times only once will not be win, but this could be that one-time girth
But will it? Will it in this game one?
with draw ages sento cheese cuttle with a banner now and we're 10 seconds away
tier 5 items are here they snuck up on us and so much action didn't even
realize we've been cruising all the way to an hour into the game how are you
looking on the gum do we have an update on the when he's chewing on the gum
still corrupted our items is whatever are we going to check he's not chewing
anymore. I think he's done with it. He's done with the gun. Yeah, yeah, no gun serious time
now. Somewhere, somewhere between 35 to 60 minutes. That's the duration of a gun. Okay,
for corrupted. Okay.
Or he stuck it behind his back teeth. Now he's going to bring it out and chew it again in a
second. He's just locked it. I was backpacked. I'd be worried about swallowing it mid team
fight. Suddenly, sudden intake of air. I mean, I notoriously hold my, hold my
hold my breath during team fights. It's pretty bad. You get fiend script and you just gasp
and you're choking. You need the Heimlich maneuver. So you don't need a box from Ringmaster.
You need a real life safe. It acts to kind of give you a hug from behind. Give you
all berserkers cool. Did you desolate them a dry ranger?
Oh my god! Tier 3 tower dead! Say goodbye to your buildings!
It's old-acious as well, huh? 100 attack speed.
Oh yeah, that's like one of the highest DPS potentials, probably the highest DPS potential for Drow actually.
These two items right now, pretty monstrous.
Then super long range banner as well, I think the observer's showing.
Difficult, they clear out these creeps and the banner is so far away.
Did he consider they could have a... what could the ned instead be?
You know
I can't I've I've repressed this I can't even remember what hero it was
It was a wind ranger
It was a similar hero, it's an archer
I don't like that
Push is still coming in
Jump with the shard
Into the base
I hop in back in illusion
I'm just trying to stop this push coming in
I have to put some buttery hands away
I have three shots in the drop plus the elucid hitting and the racks is done
Emberspirit has just bought a divine rapier.
Not to be known.
How close this game is to just ending.
Days is getting poked to half HP,
and one fax remains in his radiant base.
Drastic times.
They're all in the drastic measures.
They smoke.
They're smoking vision as well.
This is fully telegraphed.
Who the godly know this is coming,
and they've got a cat from Neku.
The Emberspirit box save.
Keep that rapier in their hands.
They're going to try and get on the draw range
of Snowys first like they've gone,
but the grip on the tiny,
He's actually going to get out of it. Thanks to PMA. Now, respect. Collab.
The corrupt dude's going to bring up this R-Ranger inside the cart.
Save it up and kill the tiny office. Mirage grabs the double kill,
diving the back slaying PMA. And now, Ember Spirit does right click into the ground.
The Grand Ranger saved and protected by everything.
Two heroes, no buyback on Na'Vi. Rapier handed over.
And down to the tiny Detroit Defender. One versus five. It's impossible. Gigi's called.
It's under the remnants.
GG anyway. Fantastic fight coming out from the end there and this Raurin and GPS come late game as just ridiculous.
They did a good job attempting to be the one striking first, but the vision was there, Hooligani set up really well and again, Hooligani man.
They are a little bit slow in the early game. We predicted that they were going to be the slower team out of Mabia and Hooligani in the start, and that was the case.
But ultimately, once they get their items, their teamfight taking is so impressive in late game.
Yeah, I mean, all that decision making, trying to figure out how to enter these fights as
the Bane. We've seen Respect's tree and do a very good job at leading and scouting and
the Bane no different here. So, start off these team fights, giving that extra bit of
vision or the initial catch on someone. And Draranger allowed to get through laning
stage, unscathed, gets to mid game, gets to late game. All these massive items protected
by this Willow Wisp out of the Kotal. Something I feel like we don't often talk about
When Kotl comes up in conversation, it's Chakra magic, it's pressure, it's the heal, it's the sustain, the holy lock in.
This Aghanim's Rush Kotl actually super annoying for heroes like Tiny, Amber, Dux here who are reliant on this continual rolling ball of combos.
Yeah, it's one of those, you don't talk about it too much because a lot of times it's just affecting everybody a little more so than destroying someone completely, right?
the agonist appears just there it's like a mosquito you know it doesn't go away
and unfortunately it bothers you quite a bit throughout the fight since you have to focus the heroes
and uh yeah he had a good impact for sure not to mention the healing he did 32,000 healing coming
out from say you on his uh coddle so quite a bit together with that holy locket and a wind
waker a full staff some disengagement tools there to get away from this vacuum wall and several
times you pointed out they were able to disengage from the combos that Navi
threw at them. Several moments when Navi had this game in their hands as
well but the defensive steps back by Huligani just like waiting their base
hold a high ground very disciplined from them. Yeah I think overall you could
say that this game was volatile from start to finish both teams had to
kill potential at you know a pretty early point Huligani looked like they
we're just gonna clean win it and then not be by back. So we have a very good
series on the hands here. I feel like Eric, because even when we think one team
is gonna take it easily, we see nothing biting back and then ultimately
Hulagani overpower them. I can't wait for game number two, man. Yeah, it should
be super exciting. I was kind of thinking not he would take this to open
now. Yeah, it's looking like it might go the distance. Hulagani, of course,
could just spring a surprise on us and to owe it. We'll find out how it all
develops, though, as game two is coming our way. We'll take a short
breaking, come back.
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Welcome back folks and to get ourselves into game 2 of the best of 3, lower bracket heading
towards qualification slots, TI 2026, it's Navi against Huligani and game 1 Wagga pretty
back and forth but Navi unable to find that grip and consolidate any of the team
fight leads they got. Hooligani were able to wait to late game strike with some
swift Rosha attacks and just end it. Yeah Hooligani they their power is mid to late
game they are exceptional at it early game they dodge quite a bit. I wonder if
maybe the the antidotes to Hooligani is to find some lineup that can run away
with the early game hard enough that you don't enter this territory but
super impressive stuff from them how they took the fights overall though it
was not a one-sided affair.
It was definitely really close.
However, this does put a Navi in the uncomfortable spot
of being one game away from dropping out
of the chance for TI.
I guess super tight now.
And I think you're right.
That's what I was calling for in game one, was Navi
to play faster, upset the balance,
make sure Huligani don't get into the late game situation
with all their items.
Because it feels like Huligani just
have a very good read of how to set up the map,
push out lanes, play through Twin Gate to get to the opposing side, so then control a Roche Pit or control a Tormentor, they're super good, I think especially through respect movements, this Pulse 5, Triantle, Bane, whatever it is, gives so much information to Huligani, which allows them to do those moves, which then leads to them winning.
Yeah, for sure. I think I was just about to cut, damn it.
I'm sorry, I have to shut up more.
They need to cut into the idea of playing even faster.
And this is what you do.
You pick Nature's Prophet.
I would say Nature's Prophet Spirit Breaker
was on my mind after the previous game
and thinking what could be the antidote?
And Navi, they're on the same track, man.
They're thinking about how can we break Kuligani?
They're so good when the game kind of develops
into having a few items.
But early on, they are very, very slow
for a team of this caliber.
So Navi are looking to abuse this,
Setting up with the nature's profit is a good opening.
That's not a great win rate though,
from nature's profit that we've seen during these qualifiers.
He's had a pretty rough time so far.
So, are your hopes high?
No, my hopes are still high.
I think that's just incidental.
It's still very, very small sample size
that we're looking at.
We talk about win rates a lot,
but ultimately when you're looking at pool
or sample sizes that are like sub 25 games even,
It's just realistically, yeah, it can, you can have a hero that's really strong in a patch and over the course of 40 games, they can still be unsuccessful just because of how games play out.
There are way more factors contributing. You know, if you talk to some Nahas or Knoxville, you know, they'll say, oh yeah, if you need statistically reliable stuff, you need a way bigger sample size.
Right?
They're like talking about 100 games, like, oh, come on, guys.
Yeah, typically I look for like in Dota if I want stats that I can actually base decisions on usually I look towards
Okay, if I have 250 or more games then you can really start seeing like the power of the stats and you can read into there
There's something here. I start talking about significance and think I start tuning out
Exactly you get to be able to
Three standard deviations away from I'll come on guys. I don't know what that means
What is a standard deviation?
Yeah, but both heroes and items have that thing as well where you can sometimes look at win
rates of items is like, dude, that's completely useless.
Nobody's going to buy more desolators because they have a high win rate because people
buy desolators to end the game and stuff like that.
Anyway, I think not looking at the general, looking at the specific, I think Nick's
profit can be a good way to address Huligami and possibly the weakness and see how
they react to seeing this aggression they pick up the puck who's generally just you know comfort zone
mirage we've been praising him he looks amazing on the hero and the tick the clockwork is also a
very very strong support that pairs with a lot of different combos as if he's still in the pool
worth mentioning they're still able to be grabbed up by them and yeah again we've talked about
this you know backing yourself right you first pick this puck you are fully confident in mirage
it's the team backing him it's him backing himself and he's shown that it is worth the investment
just to give him that first pick plug, because he can just run away with games, if you're able to drag things out long enough.
Also, Navi are shielding their Nature's Prophet pick with these bans.
Bending out the Spectre and Dawnbreaker are these counter-global heroes.
You know, it would work well for your own global strat, but if Huligani got their hand on either of them,
that could counter your aggression quite easily.
So I like it quite a lot.
Their approach so far.
Go back for the techies as well.
I don't think there's anything wrong with that hero.
A lot of damage coming out from him as well.
some really strong early lane stage into catch heroes here.
They're going to just keep the ball rolling, no reliant on long cool down ulties or anything.
You've got stuns and wasted gap close.
And you said it, the speed at which they can play off the back of this nature's prophet into double support is pretty terrifying.
At the same time, the underlord is a good adaptation to what they see.
It's great against the nature's prophetly being in or even against snowball saves from Tost.
One of the things that can screw over a Tusk player is that you put the pit of malice down, right?
You blink in, you get rooted, you can't snowball save someone.
So this is already a nice, nice little read that it could be a good onward game.
Okay. What's going on? Full tempo.
Yeah. I mean, it makes sense. It's definitely tailored draft to Navi. They're beyond saying,
okay, we're going to play our game and get our own nice, typical combo. They're saying,
okay listen this is your weakness let's see how you answer to it they've got two bands to cover
him but it still feels like there are ways around this you know could i see him get neckrode or something
just a free oscar game by the way because there's already break on hoodwink which can
enable you to kill him with the abundance of magic damage you can throw out quite quickly here
yeah he doesn't like getting trapped in this firestorm pit of malice all the routes are
very annoying for him to be able to catch up and chase people down. He likes that freedom of movement
just to be able to get onto people. You're dealing with pick and cogs, coil and bushwag. Yeah,
you're right. It's not free by any means. They do ban the Nacro though, so offering some protection
to the Huskar. And you know you're not going to get AA or anything like that with two support
stories being shown. Yeah, always there's the nice thing at least that Huskar doesn't
really care about the cogs that much. They can be in the way, but they can't burn you.
you don't have an anapol to speak of. That's true. And just a little bit. He's kind of immune and
could theoretically counter clockwork a little bit in that regard. But yeah, the last ban here of
Necro was really well targeted. Let's see if they do one more to protect the Hosskar as well.
What carry would I be concerned about? Planks.
Yeah kind of kind of they have decent stuff to deal with clings to or jump him I would
be scared of maybe just go for the the standard combo the SF still here yeah like it's a strong
lane and as it does have a lot of right click damage she can actually upset a huskar
if it goes in definitely could go first. Makes sense. And then he's here on the other side.
We've banned Nightstalker pango acts dawn breaker on doom dogs here going the other side. Underlord
picked. And so is he thinking about like a center of his own? I'm a batter probably
if I was to the Gani but we'll see what they want to go for. I mean, they have
a lot of time by the way, the Hulagani still have two full minutes waiting on their reserve
time as well.
What's the lane, it's Techies, right?
Techies plus off laner.
Yeah, it should be.
Yeah, it definitely should be.
Techies, they can't be in Nygma and that's going to be the center.
They're going to go for it.
The central Techies lane, Stampede to even more gap close and make this game run
a little bit faster.
I like what Navi have done here.
I think this is showing signs that Navi are not just a team that's stuck in their own ways
and trying to do their own thing. They're actually addressing the problem that happened last game.
Can we live steal it here? That's really gany.
Let's now we just bang out the live stealer and say this is my game.
Oh, it's okay. It's an okay game for it for sure. Kind of nice here to have against
both the center and the husskar. Would you prefer like a lunar or like what what
What are we actually needing?
Yeah, I think I would prefer Luna over it.
And maybe I'm trying to think if there's some hero
that stands out just even better.
I can just start listing heroes if you want.
Alchemist?
Yeah, that's great.
I should have just listed the hero that I started with.
It's always the gut read.
It's always the gut read one.
The gut read, it's a great option
when you see these heroes coming in.
It lanes very well against the lifestealer
or against the center.
Now, your own point, I think they could have maybe used their reserve time a little bit more.
They just hop onto it. Snowy probably felt like there's nothing that's possibly better.
But always when you have like a minute and a half remaining, you have a last pick.
I like to just mull it over a little bit more, you know?
Because there are brilliant ideas that come out at some point where like,
okay, guys, we missed this.
But Leicester is definitely going to fit them quite well.
Gives them something to infest into the clockwork and the puck as well,
they can get on to potential backliners. The thing is, Navi don't have much of a backliner.
They're all going in. This is actually the type of draft that we were discussing earlier,
where the effective range or the ideal range in a teamfight is pretty much up in your face for
all these heroes. CQB. Huskar jumps in, Tusk bullings some people and punches them. He's probably
going to play more on a saving roll or throw shards in setup, more so than initiating with
with the punch actually. A techie will blast off on people and then you have Nature's Prophet
who sure he's a rage hero, but he tepees in so he's naturally going to be pretty close
to. This is giving me good vibes. I love to see this coming out from Na'Vi. I think the
game is going to come in with a high pace for us.
Yeah, PMA is rubbing his hands together and then you're in. He's like super excited
ready to get into things. Big old you're going to get that oxygen into your lungs.
Get all the oxygen into your brain to head into game two here because you need
to win this is now V to have a chance to get the TI and also a chance to keep your run going
because now we haven't lost to League of teams since 2024 they want to keep this five series
win streak going. That's very true. I mean more more on their mind right now is probably
just survive you know just survive and keep going but would be nice to see that streak
growing for them as well now we typically are the upper you know the upper team the
updogs so to say they should be winning this but hooligani have played
fantastic this qualifier and they absolutely have it's like you said the
other day right that no tell quote you still have to win two games in the best
of three navi's win condition hasn't changed they're just down the game as
hooligani are one away from pro seeding forward in this low bracket as
vertus bro waits for one of these squads and that low bracket ran for for a
That's the three over qualification slot.
See how it all goes.
They run into each other, smoke breaks, both of them ping each other, but nothing of the value was lost, no information given really, as the ward was not dropped yet.
Days coming up around the air, it should be quite fine.
You can always get away if you want to using the rage worst case scenario.
Expectations wise guys, I think everyone should buckle in because I think this is a
a pretty wide difference in terms of how these drafts have functioned or will function. We've
seen this life stealer park, underlord kind of thing, slow and steady from Hulagani. They're
very much waiting for 25 minutes in where they've got a bunch of items, they've weathered the storm
and they're ready to fight versus Navi who are just gunning for you from minute one.
100%. Yeah, they want the Radiant Armlet, they want the Blink Witchblade for Puck,
they want, you know, maybe some form of aura build on Underlord, see if it goes for that or a lot of
ethos. Either way, they all kind of need my items, meaning, whereas Navi's drafts doesn't really need
much, it's here to go. Also, I want to say it's pretty reassuring and nice to, ever since we started
seeing player camps during drafts, I felt good about the fact that even the top level players
all sit there and yawn throughout the entire draft, because there's something that I felt
bit self-conscious when I was a pro player playing in teams that why am I yawning during the draft?
I should be locked in but you're just you know sitting there waiting and it feels like it's
nothing happening. Could you chill with the Y word? I mean a lot of us have that infectious
yawning syndrome. Yeah, every time I hear or think about that word I just have to do it.
I have no choice. It just happened in voluntary yawning. It's really annoying. Every time we say the word yawn, like 20% of the people on the planet are going to yawn.
It's not just the people, the creatures too, Gareth. The dogs. I think the funniest thing is that yawning is contaminating you from a different species. You can see a snake yawn and it makes you yawn.
What is it some some evolutionary tactic to make sure that oh guys we're feeling sleepy
We should all all try and wake up get oxygen in our brains. Don't fall asleep. It's scary and dangerous outside
I think it's not fully understood. There's a few things right? It does give you oxygen
But I don't think it's a hundredth and understood why and exactly when we do it. I wasn't telling that fact
It's you know what why is it?
Yeah, this feels good, man.
Feels good.
And if it feels good, it is good in the wise words of mind control.
And if it is good, do it!
I'm on the top lane, corrupted and Seyush, corrupted.
I'm just gonna keep saying his name because several times as qualifier I have seen an off-lane player with cut at the start of the name and said collapse.
This is not him, even though he is playing as well as collapse.
So if all these qualifiers corrupted, it's had a cracking time.
If you place that collapse, you will also have the result of collapse who already qualified, so you know that's the dream right here
But so far lane is looking pretty rough for him going against the techies and nature's profit on safe lane
Not an easy one to trade into to get some damage on nature's profit
But overall last hits across the board. Yeah, Navi's strat is working out so far
Oh, it absolutely is every single lane being dominated here by Navi as they attempt to kill on clockwork
respect. There's gonna be first blood as Daze picks it up.
A soft flamethrower from Na'Vi, double melee, getting first blood over on the clockwork
and knowing that this is a very passive stuff from Hulagani as they sit back and wait to try
and gather up their items these first 20 minutes. It's gonna be a bloodbath from Na'Vi as they
walk over their opponents. Uh, mid lane is just pain and suffering as well for Puck,
trying to get whatever he can, but 18 and 12 versus the 8 and 2 last sets. He's trying
trying to drag the creeps because he's using their looser orb trying to get the creeps
to run to the side but Oscar Niko is playing it perfectly here very good lane control
even gliffing keeping the banner creeps alive
and Saish dead to Riddies
and then blasted out by this
playing at the top
this is disastrous for Hooligani the start is very very painful
Like Seer did smack a few CS at least, so it's not feeling that terrible for him anymore.
They're trying on to dace.
Mirage still poking around this mid lane, trying to jump over and gather water runes wherever
he can.
Any little advantage as Puck will take it.
But there's that bottom shard onto Snowy, forcing the raid and body blocking him here,
tank team damage is looking good with that stomp out of PMA.
Perfect play out, Navi.
You pick lifesteal to counter this Centaur, but the Centaur tusk, man, they're actually just slapping.
The tag team is doing so much work.
And suddenly, Navi are just looking like they're miles ahead on laning stage.
The execution is so flawless.
Yeah, this was the expectation, right?
So if the expectation is Navi gonna run over us, what is the game plan for Hula Ghani?
Can they sit back and allow the waves to hit them?
Can they strike back and make moves of their own?
I think they need to, you know, just try and keep building their CS without getting too aggressive on the lanes.
And that's hard to say, or it's hard to do with respect. It's in trouble.
Blast up doesn't land though.
Riddies does not get in on top of respect.
And that signals the top lane. He's alone, so they quickly go on him.
It could be a big kill if they can find it.
Pit of Malus, trapping and rooting, got the juice.
Finished off by Sears.
That's why I was choosing to kill them early, because they didn't know if Techies was there,
but the moment they see Techies down bottom, they set up this kill.
And maybe just a little bit of a mistake from DeltaJuice playing so aggressively while
they were showing three bottom.
So in respect, there's a bit of damage on the PMA here, feasting late on the big
plant Centaur, but a snowball forward gap closes in onto Snowy now, and they brought
their just profit.
The dog pile on his lifestealer, but he's got a bit of distance, they don't get the catch on him properly.
Yeah, the lockdown completely misses, the ice shards and the sprouts will both off the mark and Snowy just walks away.
Boots' lifestealer walking away is one thing, but now he's gonna have Facebooks coming in and he'll be way slipperier.
Uh, slipperier? He'll be sleepy.
Slippy, slippy, slippy.
What was the name of the frog in Star Fox?
Like that wars, slippy the frog.
How's it?
I actually don't know, I never...
Never really encountered it.
Slippy toad.
He wasn't a frog, he was a toad.
Look at mid lane.
Look at the blast off, he's trying to set up where the... that's the initiation.
Yeah, we're going to use a blowball right now.
Huh? Huh?
I think Mirage knows something's not quite right here.
Now he sees daze.
He spent another orb though, so a blast off coming in here.
They ship dodge Mirage just on the top of his game this qualifier
Yeah, I think the observer word also helped him
I think he got a little bit of vision and that ticked him off to play very cautiously
And while the CS didn't look great to start out with corrupted is actually owning the top CS now
Against the nature's profit if you compare just his lane matchup 43 and 10 versus the 30 and 9
Actually the tower is being threatened quite a bit by the onboard.
Now it's got to a point where it feels like Underlord can't die unless they bring three or four heroes up top.
Yeah. His strength gain is pretty serious.
So at level 6 already has 1300 max HP, but the one bracer of course is also protected by both radiant supports.
Clockwork and Hoodwing lurking in the area.
Hoodwing playing that left side while Clockwork goes across to the bounty room spot.
Yeah, the life's the enemy before he gets his level 6.
Yeah, Stomp into Blast off.
Not going to coincide perfectly, but they've got the damage to follow through regardless as they bring the next profit down here.
A kill on the carry into Tower Push to finish off the job, get an objective and open this map up for them.
Because there's one thing playing fast in lanes, getting this advantage, it's another thing being able to convert that to map space.
Getting all these tier 1s and making the map smaller for the region is a big deal for Narvi.
Exactly. Because Navi, you know, they don't want to allow the radiant team to play with Underlord utilizing these global ganks being on the map so the more you shrink their map early, the more likely you're going to get roached, the more likely Husker is going to kill us at the game.
Every single tower is so important for them.
Speaking of Husker, I think he has the entire armlet's coming out, 8 minute timing.
Hmm, Mirage is a nice little de-word there before his sentry dies.
Just holding onto this mid lane trying to push out the waves with his orbs.
Always under threat when his techies in a tusk, but everything's very telegraphed from
these two supports, so as long as the puck has a bit of vision or the wherewithal to
understand what's coming, you're able to react with the jaunt and the shift.
Yep, there's no rubik, no interlift like that, no way to really catch the puck,
So it's going to be fine. He also has the bottled illusion, which is fantastic to have against the Hustar silence.
Of course, I believe it's timed out now.
So what was the vibe in terms of heading into Maid or late game here?
They need to shift into 5th gear early on, apply this pressure, play fast, but are they also comfortable if it does drag out a bit?
A little bit, I would say they're fine.
The problem later on where, if Lifesteal gets big enough, they don't have great stuff to deal with them.
Their heroes just naturally don't counter a Lifestealer in the mid-game, in the late game.
So, yeah, the Infest bombs and Lifesteal ganks can be really, really problematic, but they should keep accelerating their farm.
The way we see Niko doing, running into the jungle, farming up the ancients.
That's the way we see him at the top of the network right now, getting those valuable CS.
Not the most CS, but the most valuable.
The framing I'm looking for has it been enough from Na'Vi to set lends the mid game?
Do they need more?
This has been a requirement for their draft to actually do this well, so it felt good that
they are fulfilling that requirement.
I think top lane is a bit of a blemish on their record, right?
Yeah.
They've lost their safe lane tower and that Unglord is doing quite well.
This was not in their plans, but that's the thing, you gotta adapt on the flying
dota.
Sometimes lanes don't go the way you wanted.
At least they've opened bottom, they've opened mid, and the map is starting to feel like theirs to use as they want.
And it's just like role play. Sometimes your die roll doesn't go your way. You've got to adapt and figure out another direction.
Figure out how to get your character into some more fun situations.
Like this large camp pool.
While trients in a stacked camp and wave creeps all fighting each other.
As Navi make a move with their huskies and the techies.
Life breaks onto corrupted, blasts off aim and the damage is good.
It's enough to bring the level 9 Huskar here to take down that Underlord.
Quick and decisive gank, and that's of course right outside the tower with the catapult wave
coming as well, so they're going to be quickly going onto the tower.
Good dominoes.
They can try and be cheeky, but only once experienced really.
Dominoes are toppling.
Systematic destruction of all the tier 1s die, also keeping all this vision up at
the same time.
Yeah, they want to farm this camp before they lose the triangle area. They have a triple stack. Oh mosquito
It was it was it gh had like a cockroach and you had to go and hit it with a panel so the muffin is really
Have to go get a flying fan a hoska your life break on to this respect clockwork
the guy and he tried to defend their outpost position here and actually Niku blown up went
for the go on a clockwork but a step too far the bridge gets burnt the sharp shot not landing
on the days.
He walks back up the staircase but I think he knows here with his snowball and he jumped
on by the park of this underlaw damage and taser hang on that's enough to get him out.
I thought they'd keep giving chase but they've given up on it.
I was the first to be in CS center ultimately coming out to try and rescue his friends
So he was holding that, watching the Tusk pipe for his life,
but ultimately he is going to be fine.
It means they do have the center ulti ready
if they want to go for a kill with it.
Stay swing through the gates, looking at this lifestealer
who's saving up for a radiant rush.
Every time a call dies, this radiant team,
oh, there's a mosquito.
It's a skitter.
He's blowing on it.
Oh, an attack.
Get out of here.
We have a mosquito here as a don't know I don't think so
The huskars huskars mosquito here
One dude I hope the mosquitoes don't get as buff as huskars
Bloodseekers as close as we get right
Being thirsty of blood and running around being very annoying
He's got a lot in common with him that's for sure
Getting ruptured of a mosquito and then it's coming for you
You can't run away anymore.
Actually, thematically, usually there's some kind of...
Some kind of insect.
A viper is kind of mosquito-y, you know, flapping around.
Very annoying.
Flaps his wings in an irritating way.
Toxic and poisonous.
Just a buff we need to viper.
He just makes a noise when he comes to the lane.
I wonder if his poison is a natural anesthetic as well.
That's what mosquitoes do, right?
They inject you with a little painkiller
so they can suck your blood
and then it starts getting itchy from it?
Yeah, it's a
Not sure why just giving you an aesthetic. I think he's spitting nasty pop
I don't think he cares if you notice or not many in your face just spitting like
loads of that file
Apex predator
4k lead for now they put some in good stead here as they
Demolish that early lane stage all the tier ones down and now a period where it's an uncertain where to head 14 minutes in
You can't go tome you can't go Roche. There's a pretty wide open map to play in
So it's important RV here. They have this buddy system going in trying to fend got the juice with both Niku on
This huskar and the tusk arriving but a coil and held in place
Stampede and disengage
awkward situations everybody walks away and oh wow
Corrupted doing something I have not seen at all pretty much on on the work. He's going first item agonist
I usually do praise the agonist and say I want to see Agus more on Underlord, but going for it as a first item is very unusual.
Normally it is Rode Vethos or Crimson Guard of Type, one of these items into then maybe agonist.
I'm not happy he's getting it at least. I think it's so good in this game.
So he's saying screws or as I'm bypassing that incremental build up. I'm going straight for the counter to nature's profit.
Yeah, maybe a, maybe a reaction as well to what we see in the temple coming out, cause I don't have time to farm two items.
Yeah, you have to skip that part of the game completely.
That was a quick little kill on respect in that southern jungle.
I'm trying to force him to know we have the lane as well to delay this Radiance timing.
He's already got his relic and well on the way to the talisman.
It's not a quick Radiance by any means, but the fact that Hulagani is still getting there without having bled out too much
They're a pretty good sign for them as we head towards 20 minutes
Yeah, they're behind there solidly behind on every single core right now
But it's not down in the dumps the radius timing is acceptable
It's just that dire are really accelerating their own game with all the gold they're getting from towers
And it took all the tier one towers already and they're looking to do even more pressure
So they're lagging behind a bit of radiant for sure see how much they can do when they get those items
We talked about how the Hooligani, they always want a few items and then they start popping off.
The blink is soon coming in for a puck, which play blink combo.
Gets a glass.
Favouring Navi, 61% of 39.
So yeah, Hooligani can get into some of these key items that allow them to play back and forth.
Draw out these teamfights, keep Lifestealer alive to have multiple rages.
Jump in and out of the puck.
Hide away as the hoodwink.
It's been the name of the game from Hulagani in all of these matches.
So far, Roshan, just burning down to the stairs of the Huskar and no contest coming in.
We shall choose to attempt to get blocked out by the techies.
I'm hoping, just giving a signal there that we know what you're doing.
What was that you do?
A position to try and hookshot there, but you didn't have the vision yet.
Of course, Rocket was still on hold for five seconds, but you're trying to blind her.
Another orb and joint against Mirage out of danger, again kind of challenging to catch this puck without a hex or anything like that.
Yeah, a little bit hard with the snowball only being 0.6 second duration.
Maybe need one more point just to guarantee that you can get the war rose punch after the snowball's done.
That's a 17 minute agatom scepter, you're right.
Oh, an underlord. He's getting it delivered.
it's really early and that's pretty impactful because this early people do
not have a disco, most people do not have a way to get out of here with them.
Oh I feel it! Oh there we go!
Chain Stones come in with a damaged blast of the Huskar, they've got snowy down.
Underlords come into this one with a firestorm on the Huskar, it's a tremendous
amount of damage burning through Niku's first life.
The ages gets claimed up and who the guy need to step back reset in behind
of tier two. Mirage will keep poking with the orbs. Niko's still standing strong and
we've got the Jews having a mjolnir of their DPS super fast on this tower.
18 minute tier two tower down it goes. No we can repurpose ourselves across the map
wherever they want to be. The full heart already on the PMA this Centaur
builds. It's so difficult to deal with and I think it's a nice build against
Puck in particular, who's this potent prod type hero. Puck goes in, jumps out, deals damage over time,
and Heart just keeps you nice and healthy throughout all that.
Makes you so hard to kill when you plant yourself in the lane.
Oh, it's been a slow one for Snowy. Three deaths, 0-3-0. Not happy times for the life stealer,
but he's really radiant now so you can start scaling, getting that farm a little bit faster.
There he is. Scout base. Can they get him though? Puck is a little bit far. Oh he cancels
all though. After he's dead. Eh Mirage gonna coil in for this. Get the freebie kill on
the tusk. Who did it belong to? Mirage? Unfortunately for him, if he didn't keep
telling he would probably have lived there but he doesn't have that vision. Lacking
critical information. He really did.
Haskar is queuing up a shard immediately after the BKB, so he's gonna cauterize himself dispelling
now with that. It's obviously insanely strong. For a while he had it without buying a shard.
That was one of the most busted things I've seen.
I still think it's a mistake to give Haskar a second innate dispell, you know? The hero
has one on the ulti. Not necessarily need to have one more, but at least now he has to
pay for it.
Let's just give Huska the hero that's counted by debuffs, or evil spells.
Exactly.
Now Husky gets the satanic, he'll have four dispels this game. So those Rodovators or
Pit of Malice plays, they're not going to do much in.
It's still an honourable hero though, the Husker, a very honourable hero.
So honourable.
So honourable.
So regal.
He jumps on the hoodwink and tinks out the squirrel.
So we're going and gathering up their forces in this mid lane.
And they've sort of herded across here by the centaur.
Attempted jump stomp from the fog, not going to catch snowy off guard this time.
on the finger with the rage.
Just a non-stop situation here where you have to maintain that bottom lane, right?
It's the knock on effect of losing your towers early on.
You need to have someone bottom to push the wave to stop the high ground, tier 3 taking
damage just from creeps.
Mid lane is a little exposed as well because you have that eastern jungle as an approach
point for the dire.
You don't have any vision there, so it's kind of spooky.
The only place that snowy can play is that top lane left side of the map, so
it's down to mirage and corrupted.
So do what they can with the scraps.
I think right now makes a lot of sense to just be aggressive for Hulagani, go out on
the map.
You can see that on the P1 and P2 both shoving out lanes because they know Tormentor is being
taken right now.
This is a chance for them to get some breathing room, get the lanes out, push as far as
you can, make the most out of the situation even though you're not contesting the
Tormentor.
We'll update Niko actually, skip the shard for now and says I just want Satanic
as soon as possible, so it goes to the reaver first.
Respect on a bit of a migratory wander.
Enter to that top jungle, grabs a bounty rune, then TP's away,
as Saito's trying to sprint into the roast pit.
A hop-skip and a jump down to low ground from that sharpshooter
and a slowdown on PMA to stop the stomp,
and now trying to deny to neutrals with the ogre's aggro,
No, shut it down with a life break forward.
I think he shot the neutrals.
The neutrals attacked him,
killed one of the trees next to him
with the Mistwood Wayfarer,
and then here's Bushwack Mist.
I think he would have died anyway,
but it was just a really funny sequence.
Always when you're playing hoodwink
and you randomly have a Bushwack Mist
due to Mistwood Wayfarer is super frustrating
if you play this hero.
Respect is gonna go to Charles's headset
something or unplug and replug his microphone seem like a little problem
there but it's all sorted it's funny saying players solve tech problems in
real time literally sit can you hear me can you hear me touch this microphone
what about now testing testing test 123 test test check check
big push coming in top tier two towers gonna drop pretty quickly as there's
nobody who wants to defend this.
Tenki Elite being developed by Na'Vi.
Three to ten, 22 minutes in.
And we knew this was coming through the draft.
They've held on to every part of the map
that they've walked into tremendously well.
While keeping Nick's profit back on the other side of the map,
he's raced up to the top of the net worth now.
And got the juice playing this role to perfection.
And still we see the same from Uligani, right?
Their draft may have changed.
Their itemizations may have changed a little bit.
But they're still playing their same style that we see a lot.
They're just kind of farming, playing on the back foot.
We saw the agonist purchase from Moundlord,
but he's only used ulti a single time since then, I think.
So Navi, their counter has worked out really well so far.
They just need to hold on to this lead.
Yeah, it feels like some weird combination of,
well, in respect, if you get scattered and killed quickly,
some weird collaboration between Falcons and Spirit,
where Huligani love these very tanky cores or unkillable heroes that cannot be found.
Mirage's Puck, in particular in the middle age, snowy on these tanky heroes.
He gets coiled over on the tankies. Corrupted comes in through the gate. Snowy starts to munch away,
but he's realized that he doesn't have the firepower here to deal with him, losing
the Underlord now as well at the Puck. Navee just swam around that tankies, allowed
days to die and then say cool, and then what? Fantastic kickoffs and also that
I see we have to TP fountain, means that he's not showing up on lane right now, so they're getting the squeeze on them right now.
Everybody's stuck in base, and this is a great chance to just start poking high run.
Your creep wave's coming in all over the place.
And strapped to tier 3?
Oh, well, defensively get mounted able to go on him.
Yeah, there's the blink snowball save available as well as base can now take more of the defensive roll.
Doesn't necessarily have to initiate in these fights.
And I like this, Navi.
You don't have to crack the hybrid entirely, just poke a little bit, go back, play for the
next stages timing, and just accelerate your farm even more.
Build on the lead that you already have.
Even the gem now, just to clear out all the vision.
Dace, and his tusk is gonna be feeling good about that.
But yeah, that like weird collaboration here, that the tanky cores out of Falcons, Hulagani
pick them up and say, okay, that's what we're going to rest our draft on.
But then they also have this team spirit effect of who cares early game, we're waiting for
that one moment to strike, right?
That we've seen from a lot of these really exciting top teams like Spirit or Old Beast
Coast where the first 20 minutes literally doesn't matter.
All they're looking for is one team fight around an objective, around a roach pit to
actually level the playing field.
And it's 13k loot for Navi it's there they're settled in a good groove as long as they can keep
You know the cogs oiled and the machinery moving it's gonna pay off
They can actually keep going aggressive keep playing forward, but if they lose a couple of fights, you know that can all unravel pretty quickly I
Think that hooligani overall if they manage to work out a way to be a little bit faster and decisive in the early game
They would be a super fearsome team like talking absolutely capable of taking games against anyone
because their overall team fighting is impressive but even with that even with
their ability of good targeting communication whatever you're falling
behind a lot now 13,000 net worth disadvantage Roshan it's gonna spawn
pretty quickly as well
15 seconds to go as the map gets smaller and smaller for Hulagani I'm trying
to cut our waves with puck up at top body guarded by the clockwork cutting
wave here, farming jungle there. I was looking on that right hand side also trying to farm
and what farm you can on a pretty dead map. It is Baron Arid. Farm land out here for Huligarni.
Very little to gather up on, not the entire map. So a couple of gold going into their
pockets. They're doing a great job though getting
whatever they can. So while the lead is significant at 13,000 it's not really
building back quickly so definitely finding farm wherever they can big
credit to Mirage for his work out here on top lane. Actually I thought it would be
trying to delay this. I hope they're head around the corner while bottom lane
respawn has been pummeled by Dengs and got the juice and Niku will grab the
ages. He could take the gates straight to enemy base get on the high ground.
He's not going to take the opportunity.
Declining the Uberlord?
Yeah, apparently.
It was a part of me that misses that old underlord ulti.
Only a very small part though.
This is a silly one.
It was very funny plays with it.
It was funny watching the timing sometimes, right?
Yeah, you have this underlord putting the A...
Someone missed it.
Someone gets missed out of the A that you're like, ah, shit.
The camera is left behind, blinks in and kicks him right at the time when it's about to trigger
and like half the people go out and half of the people stay.
Yeah, there was some really cool out plays.
Yeah, the new one is definitely stronger overall, but the old one was pretty exciting,
I agree.
I just like the effect of people stepping through a door like, we're here, you know,
everyone popping up the gate.
Like Scooby-Doo kind of stuff.
It goes through one door and then out the other.
Yeah, like going high ground with Underlord back in the day was super fun.
You just like 5 man up, kill a tier 3 and there's no threat because you had Underlord ult just taking you back to Fountain, no matter what happened.
It just commits, just keep hitting ice.
It was like the old Cossel Storm combo with a recall.
You're all lightning out, you get a recall back, send to Fountain or the Chen.
Now something from PMA, Snowy.
I got to rage up and run because they've already lost both supports.
Getting overwhelmed here as the Jews, TP'd in behind them, need the infest out Snowy to get within corrupted by time for himself.
But we're looking at Naby going high ground again.
around again. CS3 bottom lane worse for wear and has got the shoes just lays into it with
the right clicks. No real way to defend this floor right now. They're trying to lay as
they can but neither supports. PNA not scared of anything. They're trying to tumble away
from PNA but yeah, they sent off. Walking past the barracks and bullying them all the
way back. 4,700 health. Barracks down. Got the shards. Got the shard and building
even more strength with the double edge. Some good stuff.
Wisdom is up. Nature's profits.
Go TP in 10 seconds.
Mirage trying for the Wisdom of Shrine, but Daze makes sure
and he locks onto his target and forces the puck back.
Now backs against the wall. We need some drastic maneuvers out of Hulagani.
We've not seen Snowy approach any level of confidence in this game.
He's got a couple of his items, but unable to stick on anyone, and it looks like a lot of the fact he's still got Bracer Recipe and is quick buying, yeah?
Don't go for it, buddy.
He never removes it, he just keeps adding more random different stuff instead, but yeah, should be selling those items off eventually.
Unfortunately for Hulagani, they've kinda hit the timing that they want, right? Get a few items and then start doing stuff, but...
Navi are going more than just a few items. They've gotten a lot of items, some of them being Aegis, and this is looking very grim.
Aghanin's completing now for Huskar is going to spell some serious threat whenever he jumps someone.
Even the Life Sealer Impact will be wary now about that.
A pleasure, dude.
Smoke up from Hulagani, knowing that they're on Death's door right now.
Navi closing in on victory to try and bounce this back to three into a one-one.
Neither team wants to get knocked out.
They're in the lower bracket as we head towards TI.
Now, not far away from qualifying.
Oh, Garni.
He pulled their tier three for now as they get a snipe on that husker,
but a jump in from PMA gets a go on Corrupted.
Snowy will arrive though and start building up damage.
Right clicking in, Snowball saves Require, but there's still this pit.
And the Fire Storm, now with a double pit out, they're all trapped and rooted.
the ground. They've got a
very good. Very good. They've
got a very good route. It held
in place as garage goes into
the coil on the trust.
Focusing in on to him. Days is
going to die. Meanwhile, clock
work, come up by Husgar
stampede out from Na'vi. They
can't figure out if they want
to go in or retreat. But now
they'll reset and hold back
right next to got the juice.
But a good sign from who the
guy they're able to defend
and hold back the holds that
are grass into their base.
Yeah, it's the power of the
three of them in a teamfight and now they just say okay you know what we have a big
meant-worth lead but if we cannot move around can't get all the attacks out and we're not
really feeling that lead. That's a good snipe. He was actually very close to the full octurane
core on puck but it's going to lay his entire soul booster. We've got the juices keep leaning
closer and closer to his monitor. His neck extending face is going to be within his
freaking monitor soon the closer it gets to taking mega creeps the closer he gets
oh the more net worth he gets the longer his neck gets he'll end up being a giraffe
oh she had 25,000 net worth miles ahead of any of his opponents
that's generally one of the things niche profit does really well right accelerating getting
farm it's not just about the global tp gangs this has been a fairly quiet game overall as
Sulegane have mainly been dodging
But with big map control comes big money and Navi they've been holding most of the map for the entire game
And they just profit the kind of guy, you know his spells kind of sucks
So it's all about his body and his money. That's all he can today
He's got a good body to that auto-attach
Worth a lot right there
Yeah, I'm not sure if he's still the the best but he was one of the the hottest bodies in ability draft
Dota everyone loves our nature's profit
That's true. I mean it's got fantastic stats got the plastic overall attack on nation as well. It's all really nice
Arranged turret
Things slow down momentarily here as now the
Retreat back into their side of the river gathered them just go gather some farm
But looking for objectives the tormentor ready to be gathered two minutes for next brochure
You can allow a little bit of time here for hula gana to come out of their base as you prepare yourself for the next swarm to this radiant high ground.
It's a bit of time, but not that much, or what's for mids.
This lifesteer has to be so carefully, you get blink ulted by the DD housecar, your life could just be over very quickly.
He's scouting for it.
I love to get a grab in there.
and lifesteal is in the croaker.
Oh, respect, just annihilated by the Semptor
and they're chasing this croaker down.
I was gonna get the conjugation to the deep out,
but yeah, amplified damage, Huskar.
Just life break straight on the snowy end,
the lifesteal is gone.
The damage, it's so much there.
500 damage per hit from the Huskar,
ATB straight top, wants to get more out of this.
Looking for the Lord.
Who's gonna go dive it?
Hey, buy back respect on the clockwork,
but there's Huskar, with his BKB going,
Slave the Underlord, dead for 70 seconds.
Na'Vi might just be able to close out this game now.
They're on this tier three top lane,
Triant sent forward and they just drop it
with the right clicks.
Billing's falling quickly.
I'm going no buyback available for him for 60.
I actually are also gone so I mean,
the damage is very lackluster from Radiance.
And honestly, I don't know how to go through
the Satanic Oscar.
Chase them in, it's not that easy with only three heroes.
There are two tanky cores with Satanics and BKBs.
A massive challenge here for the majority of your damage.
Hell, it's not all of your damage as Hulagani is magical.
The pug, the life stealer, the Underlord.
All very reliant on magic damage to spill out onto the opponents.
As we get a jump on the clockwork who's just died back.
The situation with Hulagani without a number of their heroes is watching Nabi hit their buildings.
It feels like it's inevitable at this point.
Niku just stands there in front of tier fours, protected in the back by a techies, sentor and tusk ready to strike in and save their bodies if needed.
They smoke out.
Smoke out.
Hooligani.
The chifters.
4v5, they've got to do something.
They've got to make a move right here. They've thrown his half health.
They've hit him out of the middle of Niku and got the juice. The BKBs are up.
Huskar in the cart though trying to get sent forward to deal with this.
Snowy life stealer is going to invest into the corruptive.
Holding the line at least for now. The BKB is expiring though, so life to the...
He's stuck inside us under the law. He can't jump out of his way for his time, so maybe he's now attacking onto Niku for the Huskar.
He's too much to break through. Life stealing up, standing his ground, folding back into him, Snowy is dead, hits the deck with a third and Gigi called.
We're going to go to a game three.
Game three on the way and Navi, fantastic adaptation from game one. This worked out so well for them and unfortunately for Ulegami,
I feel like they need to show a little bit more versatility than we've seen so far.
They've looked great in this coffer, don't get me wrong. Their style has been very successful,
but Navi, they are a powerful team and they show that if you beat them with, you know,
a style that you use the entire tournament, they're going to adapt. And here they came in
with some super high octane drafts. And while there were some adaptations, I don't think
they really responded well enough to it.
Yeah, definitely a few learning moments here for both teams.
In Na'Vi, you're learning that Hooligania knows slouches when you head to late game in a straight draft, head-to-head, both with similar styles.
I do like the fact that Na'Vi though, game 2, CY, saying, okay, we need to completely shift things here.
We can't go for this regular sit-around, wait for our items. We've got to strike quickly, and they built an entire draft to do that.
Yeah, it was keen, and their play was good as well, right?
Because it's not just about the draft and all they wanted.
We hype it a lot here, but the execution was on point.
Bottom lane, the Centaur and Tusk winning a lane that I don't necessarily think should be easy for them.
They still dominated that lane really hard. They won the mid lane supra.
That's to be expected though, Husker against Puck.
And then top lane as well was starting out really, really good.
And then eventually Nages profit just looking for activity across the map.
They all played really well.
Top top stuff. Very well executed.
no glaring weaknesses. Really tight stuff from Navi there because it can be quite easy
to lose track of where you are on the map. We'll bleed out a kill or two here or there.
Losing edges, Prophet and Huskar once apiece. That was maybe the limit. I didn't hit it.
Huligani, unable to really get anything out of this game. The waiting, the patience
doesn't pay off for them.
Yeah, ultimately it's difficult from you know getting getting Huskar cheese like this
And yeah, I think give it up for PMA
I think he played that lane super well and didn't die a single time was pretty damn active
But the early timing that we talked about the dominator into heart
And ultimately he did front line really well for his team as well. So they give it up
Impressive stuff from him as per usual
And as defensive tools plenty of things to save up his core heroes who obviously get very deep
and they just profit teepees into the middle of battle,
Oscar life breaks into the middle of battle,
having these lotuses, stampede, carts as well, very handy
to be able to keep these aggressive cores
in place and alive.
But there we have it, game two, ties things up
in this series, Huligani and Navi going toe-to-toe
and one game now separates them
from facing VP in that lower bracket
and trying to get to TI 2026
or getting dumped out of the tournament.
We'll find how it all goes out,
game three coming your way.
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you
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to get to that final single
individual game that will take
them a step closer to a TI
qualification slot. It's not be
against Hooligani as they try
and figure out who's the better
team here to face off against
Virtus Pro to battle out over
one slot for TI 2026 and
Wagga so far we've had long
dragged out game Hooligani
playing their style looking for
these individual moments to
strike and then they're
playing their style looking for these individual moments to strike and then
Navi say game two no this is our time to shine. Yeah I think overall Hulgani
they've been very impressive throughout this qualifiers but this will be the
first big test for them going up against Navi we knew it was gonna be a big
test but here it feels almost like Navi you know they solved the riddle the
the puzzle this Hulgani's approach and see if they can do it again or see if
Hulgani they have two choices right going into the draft for the next
game, Hulagani can either try and stop the high activity that Navi relied on. Obviously,
Nature's Prophet is a massive hero for that. Or if they will just try to adapt their own
gameplay, both are difficult things to do. We'll see exactly what it's going to be.
Yeah, like, do we find a way to slow things down even more? Do we try and speed up
to try and match them? Does Navi even go for a draft that is super fast and action
packed? There's a lot of mind games now involved, right, where you've got
these two very disparate styles. The adaptation could come in, but so far,
band-wise, pretty similar story. Drow Ranger, getting picked up early, then getting banned out.
And I feel like we're going to see Nature's Prophet again. There's no way to
don't pick it if it's not banned. It is such a good hero for, you know, addressing the style
that Ohulagani are playing. So I am a bit surprised to see Ohulagani rating all these heroes
over nature's profits. I get loaned, I get tri-ends. To a degree, I understand drawranger
over it too. But Axe? I feel like at some point the nature's has to be up prioritized over that.
Yeah, yeah, it definitely felt like it, especially with that early game, where you're just dogpiling
on top of you over and over again. But if you've got something in your mind that's going to
be able to adapt this draft and configure a way to deal with it,
you know, and feel like Hulagani's got something on their sleeves.
What kind of hero matchup could we expect to see against Nature's Prophet?
Who does well against him?
It's funny enough because Nature's Prophet is actually countered by a lot of the same heroes that are good with him.
You know, Spearbreaker for instance, a hero that quite often is played with Nature's Prophet to get that global gank going.
You can actually pick it against him and it's really, really good too.
So I would like to see Hulagani turn up their aggression to meet the aggression coming in from Halidee.
I don't think that they're, you know, incapable of doing it. And Buck is already a good starter.
You get to silence, get to coil. This is good to catch natures.
And maybe a hero that doesn't rely on having to press rage to stay alive. And maybe we could see
that we, we, the tale of the draft, right, we're trying to look for this hero to come out from
Hulagani, the lifestealer, the Luna, some kind of hero that can stand there and deal damage,
even if you're being overrun, maybe Luna was a better option just to be like, okay,
I'm going to scale into mid game, get a man to style, dodge away from some of these stuns,
and if they get on me, I can just stand and hit people.
Well, the good thing is they have last pick, so at least Snowy could be saved for last pick,
and I think they should. Yes, they banned out a little bit of counters to him here,
the aura of his hero pool, the Spectre and Dawnbreaker, same ban as his previous game,
coming out from Navi. But I think just save last pick for Snowy, let him get something that
really suits the game and let's see if he can pop off with it because I think he has a pretty
wide hero pool to be honest and a lot of them are not bad against nature's profits like illusion heroes
typically do quite well against nature's so he's so physical damaged oriented in the early game.
Well techies time this time it's in the hands of hula ghani though two games in a row that
Mavi have that dazed and ready techies showing the complete four and five
They're gonna say it belongs to us now
Yeah techies is uh, you know funny enough one of the absolute best heroes in the patch
Long gone are the days of techies being a meme hero is uh to be respected in the laning stage largely because of the taser build
I think taser should probably get nerfed. It's pretty overpowered in lane
The fact that deals damage when you get auto attacked and then you can activate it again to deal damage again
It becomes not just a defensive tool, but actually a nuke that's pretty strong
Now we do still have ways of getting through the minefield with nature's profit trance already
So it's not a massive threat in terms of map control and zoning things out
And they just probably can definitely break through some of these spots
As we get now if you develop their support
Duo with this clockwork and hoodwink
So some long-range vision giving from clock gap close to the hookshot and this scurrying scouting hoodwink
always great as a hero to set up for global heroes and hoodwink can play one side of the map and they
just profit teepees onto a bushwhack yeah and the almost guaranteed to be the pos4 as we see the
staffs as well it's nearly always pos4 when we see hoodwink pos5 is quite rare but clockwork natures
lane is pretty much confirmed now and the leganik can draft with that in mind yeah i feel
I feel like it's only Rue that plays it, Paws 5.
Right, is it not? Undying Shadow Fiend.
Is that the lane together? Undying 5?
Undying 3?
I don't like and... I think both of us are in the same boat.
Undying 3 is like fine, whatever, but...
Why not just put in with a Shadow Fiend here and say, we're going to dominate this lane?
I agree, but...
I don't know who they're letting again. It's okay.
The thing is that offline I'm dying if there's one thing he's good at it's the early game, right?
And if the one thing that Navi want to do right now is demolish Huligani in the early game at least from what we saw in the previous game
So I think Huligani are in a spot where maybe you do lean on this I'm dying
We have seen him have very limited success and I've been saying how bad it is
But this might actually be a case where post three on dying makes sense
But now we still have this opportunity to shift right they don't they don't necessarily have to all in on early mid game
They can still go late game, with Naked's proper carry is still pretty happy doing it.
They've not shown this Oscar or whatever in the mid lane just yet.
Yeah, this is where Navi gets a chance to show themselves as an experienced and versatile team.
They came in, countered Huligani really hard, and now forced Huligani's hand into this Undying Dick.
Kes comes out as a hero that Undying does not really enjoy playing against them badly,
kills off the Tombstone super fast, can also clear all the zombies easily and has tons of
damage.
Ulti is great against Undying as Ulti, there's a lot of good things about it.
And Laning against Puck, I'm assuming this is Niku Kez, so head into that mid lane?
Most likely yeah, Niku plays most of the times that I've seen, I've seen Dr. Juice
play Kez as well, so they have flexibility but the Laning against Puck is quite easy.
Yeah, I saw got the juice play Kez. Well, it was like seven months ago eight months ago
He played Kez once it was one of the qualifiers and then
He lost and didn't play it again
Yeah, there's that Niku who played it pretty much every game from there on out
Yeah, Nicus
been one of the
pioneers of the mid-cast in the pro scene I would say
You know, he was one of the
Kess players who looked the best early on as well, and he's kept that up pretty damn well
So we'll see if it goes for the full Dessau rush build on mid Kess or if he still goes from mage Slayer
I think Dessau rush is very strong against puck due to the low survivability of the hero
And good against undying as well
Final bans gonna come in here both teams looking at off laners potentially
and then I'll be definitely burnt out flexibility and dying could put a little
seed of uncertainty into the Navi heads but they're gonna ban two offlaners
regardless. I'm over the pool of corrupted. So Pyraman is gonna dig
deep here to find his offlane hero. Everyone's been banned. I don't know a lot of
bans but I could totally see them go for like Darkseer or something. Oh Darkseer
was banned too first. Oh shit. Batrider is left. You called for that earlier on the series.
PMA Bat is still there. True. I mean they put themselves in this spot. They're the ones
who banned the most offlaners here. They removed so many Darkseer, Doom,
Bombbreaker, Centaur, and Underlord. Yeah, I wouldn't mind seeing PMA on Batrider.
There's also potential for them to go like him.
Like PMA life and it's pretty damn good. I don't love having no team fight because they lose team fight altis
But enigma it's a possibility
And make mice enigma's fine
That's just that that whole hierarchy of heroes the whole oh it's good. It's strong. It's fine
It's excellent kind of goes out the window when you've only got two heroes left to pick from
You can list out the bristle back.
There are some options out there depending on what you want to slot in.
Beastmaster, obviously.
A guy you could grab, go for that helm build, and you've got that big old roar just to
throw in onto someone like a Shadowfiend.
I had a bit of fall from grace on Beastmaster.
He was the SDR hero on POS12M3 and now he's this leftover that's like, ah, there
I played Beast, I guess I could.
As Lago?
You called the Lycan, gut read again.
Lycan going to come out and have a PMA.
We've been on point with these teams there.
We've watched them for a few games now.
All it takes is having the qualifiers play for a few days,
and we can resonate with the teams.
Of course, PMA Lycan is nothing new.
This is something that he's been, you know,
one of the enjoyers for quite a while.
I was also an enjoyer of Lycan, but unfortunately,
he fell, Gareth.
He had 98 KDA in this tournament and then he played two more games since then and now
now it's like some horrible 21 KDA or something.
Pathetic tiny miniscule piddling numbers.
It could have gone to 100 KDA would have been historic, spectacular stuff.
Into reserve time, a minute and a half left for Hulagani here, they're trying to figure
out where the Undying goes, what kind of hero they pick last, if it's Offlane, I
I don't know, there's like Timbersaw out there,
there's a corrupted hero we could maybe see,
but Beastmaster is gonna come back around,
cycle through that topic,
and he comes out as the overall last pick here.
So that is Undying, Shaddafi, and Blaine,
Techies, Beastmaster together.
I'm gonna park him towards mid for Hulagani.
I don't know which way to lean.
I do like the speed of Navi again.
I'm just happy that we see Hulagani adapt a lot.
This is a different approach, Hulagani.
This is not necessarily their typical draft and I do think that they're identifying the danger and now Beastmaster I think was a great last pick because they do get a way to cut the trees from nature's profit.
So Sprout is easier to deal with. They have a lockdown against the cast and Beast typically does fairly well against Lycan as well.
So all of it's, you know, all the cores are basically dealt with quite nicely by the core support unbinding as well.
Let's see how it plays out.
Do you think pro players ever get bored of playing the same hero over and over and over again?
Like Mirage is now this is fourth puck game in five games. Oh
The if that question for Puck. No, no, never
Depends what hero it is. We had a you know methods where Dragon Knight was popular
Viper popular and stuff like that if you could force to play these heroes and you don't like playing them then for sure
There are pro players who are sick to their stomach about playing the same shit over and over
But if it's broken, they'll do it.
However, Puck, I don't think I've ever heard anyone say
that they hate playing Puck every game.
OK.
That here is just too much fun.
If you're a Puck player, you're playing Puck.
Yeah.
There was a conversation.
I remember, I think it was Blitz talking
about keeping Boxie happy.
You don't want, there was a matter where Boxie and POS4
in general were just playing Tusk and Clockwork
over and over again, or Tusk and Shattered
even wherever it might have been.
And Blitz was like, yeah, we've
got to keep him entertained and rich,
to give him something different from time to time.
You can play bounty hunter this game. Have a bit of fun.
Enriching your support player, whether like Terrarium or something.
Yeah, we should add some stuff here, you know.
Well, you have to treat your POS4 like a toddler or a pet cat or something, right?
You can't just let them sit there and do nothing.
You have to give them, you know, you don't want an iPad kid.
You want to give them some enrichments.
Give them a little, you know, put the square block in the square hole kind of business.
Give them some paint so they make some macaroni pictures.
Not the TikTok Ross Grains boss for player. I want the listen to Mozart boss for
Yeah, I want the thy boss for true true intellectual
That's where management has to come in and say no you can't have multiple monitors as a pro player one monitor only
You can't you can't you cannot have anything open on the left screen? No YouTube? No Spotify? No blues clues
no blue what if you take six screens put them next to each other and just predict
door down to all six screens you just have a massive field of view see
everything but that was that was tried by some people right with the extra wide
monitors or putting the mini map on one of your side monitors as well I used to
play with someone who did that he got a I think was like a 38 inch screen like
absolutely ridiculous he said he could see both the runes at the same time if
you looked at me like both the runes show up at the same time I'm like what
What is the world brother?
This is actually a pay-to-win if you get used to it, I'm like, oh, okay.
Most pro players sat on these 24-inch monitors though.
They don't want anything bigger.
They're sat about three centimeters away from the front of the screen.
Anyway, it used to be 22 and then it's up to standard to 24, player system.
Progressive with technology.
Game three here, like, last chance saloon for both these teams.
a VP waiting in that lower bracket spot to face off against whoever the victor is here in this
individual game for that chance at a TI 2026 slot. Navi against Hulagani. Clockwork,
Nature's Prophet, Lycan, Hoodwick and Kez over on Navi's side as we've already gone through the
draft of the dire. PMA at the top, I'm trying to manipulate the creep wave and play away from
this and dying. The days will give the right click shots but so far safety for the Shadowfiend
to follow the guy on the top and there's big room for outplay in this matchup as well there's plenty
of interesting lanes to watch actually I think mid lane for once is a matchup that can go either way
in terms of aggression here yeah Kess typically does well against puck but has to be careful as
well of course the continuous harassment and the range right clicks all start adding up
there are very some regen out keep yourself topped up the puck is one of the better heroes
at chipping you down and looking for that kill thread.
Mosquito!
Another one!
What we do is hooligan-y dropping mosquitoes into the Na'vi boot cat.
Some biological warfare going on.
That's so smart actually.
You want to qualify?
You just send a mosquito attack.
Well, you can just buy it online, right?
All these online pet shops for lizard food.
You just buy the lizard food, put it through the post box, drop it in.
What can you do? Why is this caster promoting terrorism?
It's not for political gain, it's not terrorism, it's just...
It's just being a nuisance, isn't it? Just a little bit of vandalism.
It's just a vandalism.
It's just a bit of a rise.
They do what it takes to win here. Stopping at nothing.
Every little helps.
And this kid has definitely been annoying me too, but it looks like he's locked it in here 13-3 as the putt 7 and 3 cares getting me up a hand
Now that mid lane well respect gets harassed back by days at the top
Every set the lane right by their tier 1 tower, but respect has got to respect the wolf and the squirrel who keep giving chase
It's honestly a bit problematic for the unbinding
There's a lot of health there, but how to water rune our north. I'm sorry
Yeah, he knows his limits, holds the fairfire as well, but you're absolutely right this mid lane.
Like I pointed out earlier, it can go either way very quickly.
Oh my nervous, it's all the line. I thought something was happening there.
And then down a bottom, got the juice. Nature's Prophet 13-4, having a pretty safe time here.
Lined up with a clockwork support.
And check even Beastmaster.
You can see what they can down there dragging Wave back, giving Beastmaster that control over the wave with the bores.
But this is a big move. Snowy up on top lane getting dog piled by Got the Juice.
Riddies and Dees setting up to go dive the tower.
And now Respects undying, getting munched on by the wolves.
A full array of heroes has arrived with the Quad lane up top.
Four minutes in. They just moved the entire safe lane up here.
Normally we see one of them go through the gates, but with Nature's Prophet of course
you can be pretty decisive when you move and he actually stays.
He doesn't want to go down bottom, a little bit scared right now.
to hop through the gate so Stacin picks the tower instead, of course they're gonna try
and defend us.
He's in pretty low on regen on Narvin so not able to top up and return to lane.
He's sticking out, bringing this tier one to half health.
Not a comfortable position to be in, it's snowy in respect, because this is meant
to be a lane that dominates, and Shaddafiend, and should be up at the top of the last
hit chart.
Getting shut down already.
Yeah, it's still pretty costly move for Gotthaduse though.
He left the lane and meanwhile Corrupted kept backing the lane, denying a lot, so not much
experience for the Nature Prophet now.
His last hits are lagging behind a bit.
And still a lot of attention towards top lane.
They haven't seen this techies yet.
Say they were shining in the tree line there, but the wave has already pushed across
the ramp past the river.
It's really difficult to protect you to find an opening.
I think the suspect is there.
Oh my dear, something about quite right.
The clockwork has gone through the gate, then back again.
Returns to bottom.
And Niko and Maraj still having this head-to-head in the mid lane.
Both of them always very low on resources, but they're holding one charges or fairy fires.
To make sure that kill threat isn't quite there.
I'm sending out boots now, so Nika going for the no, uh, no bottle builds for the classic encastement.
Just flying magic stick heavily.
And for up there ticking the clockwackle,
Dave just kills off respect up atop the hoodwink.
I'm assuming with the help of some wolves, chases the sun dying down as Sayush
trying to get the blast off where the blood grenade to start things off,
he'll launch himself with the bushwack.
Ooh, that holds me in place.
Now raise damage, that's just good enough.
Optimistic TP from Dave gets shut down.
It was a cute play with the bushwrecked ulti's top save from his blast off, but they have
damage taken.
Of course, got the right tick down slowly there, the unbinding as well.
Struggling against hoodwink.
One of the things about unbinding is he's really low armor, so the continuous auto
attack of a hoodwink harass is not that nice for him.
Bottom lane is hard to get a grip on again, forgot the juice, so Corrupted is still
free farming here, killing a lot of feelings too. Accelerating his levels.
I would ideally like to launch God of Use into another one of these early skirmishes.
Active Rune is an inverse for Riddies down at bottom.
He got tipped by Corrupted earlier on.
I think he missed a few of his cog kicks into this Beastmaster.
So Riddies is feeling a little bit upset with the aggressive tip from Beastmaster.
wants to get revenge. He's gonna get level 6 soon, very close, uncorrupted, one creep and
he will get it. Maybe even the tree can give him level 6. He's trying for it. Man, diving
on the tower until he's got the juice. Can't get the roar on him though. Dips into the
treeline fog and now corrupted a step too far. Gritties and dais. And getting roared
up. Beastmaster pops the wand, holds the lotus and the fairy fire, going for the
TP home now. The cancel is not coming. Well, the clockwork showed up at the right
time as well with the Cogs this time. Can't tip him for that one. But he gets to safety.
Keeping the base corrupt that doesn't really lose anything big. He did spend his ulti, but
Beastmaster ulti isn't the longest cooldown ever. 90 seconds he has it. He stays alive.
He finds himself second place in the net worth just behind his Shatterfiend. Who's
going to do a good job keeping two of their sidelane cores at the top of the
pops there. She may as like didn't we've seen this time and time again just
did back into jungle and accelerate quickly.
He doesn't have the build we've seen most commonly.
No Sages Mask at all for this Lycan.
Yeah, I'm a little bit surprised to see
no Nultasmen, no Sages Mask, no nothing.
Normally we do have that,
and I don't actually see a reason
why he didn't do it in this game.
But I guess maybe just trying to rush the Dominator.
Yeah, I guess so.
We're gonna get aggressive here on the snowy.
Tombstone gets placed to try and defend the Shadow Theme.
Bases already fall and this Leica cannot stick on the SF and the Cog Kick's not landing either
The dangerous territory for Navi to invade into here with that undying two-star level two
Level three decaying just being spammed out as well keeps Navi all the way back
Huck was thinking about jumping in there and looking for clockwork, but high HP on clock and potential for nature's profit to come in
things better of it
We're up that is the target, but he's running back nicely
I say that turns damn case is gonna come in here and get
Spinner mass
Parallel way onto this beast master and he's got a TP at 400 a health. Let's really use all no battery assaults
No, how's your show work level four clock?
I don't love that skill builds feel like just having one point battery assault is pretty nice
But I can understand the manifold is pretty pretty tights
nice little detail by the way by Niku when he ran up on the Beastmaster he waits until Beastmaster is about to
roar him the moment he does he starts the raptor dance making it so Beastmaster has to retarget
the raptor dance, or primal roar again, the vulnerability timing, flabber stuff, stops the
casts, it's a small light to do it, just been maxing you can see he's comfortable on the hero
So that camp is pretty, pretty notoriously hard to stack, techies don't worry, I've found
myself in that situation as well.
Stupid little creeps just do not want to stack.
And there we go, Sage is masked in the courier.
PMA is going to bring two of them out after finishing the helm.
Yeah, so we're fixing his mana finally, but we didn't get the Dominator first so
seems like it was indeed just about getting the earliest possible timing on
timing a friend. But the tower will fall very easily now after the continued
pressure so there ahead in tower take. Bottom is pretty low though and these
master wants to do the same.
We haven't had that same early burst into aggression from Naby. We had a game
to being much more tempered here in game three as we expect both these squads not
necessarily to be to be scared but definitely respecting the situation that
they're in you don't want to go for any of these bold overzealous eager moves where
the expected value is maybe a 50-50 you want to be sure that your moves are
gonna pay off I see that's more focused on objectives it's elimination
game as well as best of one elimination your last chance to move on
you're just this and one series away from qualifying to TI. You can almost taste it.
Well corrupted back into that helm, about to finish it shortly. Went to that arcane
boots first, a little bit slower on that timing. I'll get there in the end.
And it's got the juice finally making his move into that mid lane for a tier one take.
And I'll be stamping their mark on the other two lanes in this game.
Forcing Snowy back into the jungle, a bit of a step back from Huligarnia as they try and
to gather information, gather their wits, and just make sure they're not being run at by
this like a nature's profit.
It's going to be a man-style rush from the SF Notchlor for the Masked Manus builds.
I kind of wish he did though, I always feel like Masked Manus is worth it on the series.
You know, very, very high DPS.
If you find your moment to lay into auto attacks with a coil or with Blastoff or
even Primal Roar, kind of enjoy it.
and also just for jungling, right?
The farming efficiency of it.
Floating, rocking.
Speaking of my farming efficiency.
Got the juice, it's about to finish a Maelstrom and 400 gold,
so each prophet will start ramping up a bit
because for now, Radiant Cors is still struggling
to keep pace with the SF and the Beastmaster.
We coil onto this hoodlink, Ned.
I'm trying to follow through with the techies
but say you're kind of struggling here,
Moving his butt, Daisy is going to dodge away.
Blubberman is not going to finish him and now God the Juice comes in to punish.
With Niko arriving, the Kev just gives him one slice and kills the techies.
And so far, I feel like Seish hasn't looked particularly comfortable on his techies,
compared to Daisy and Reddy's in particular.
I agree. I think he got a little bit in his head there earlier with the Bushwack on top lane,
and now he's second guessing, but with the Pox silence, he really should have committed for the blast off.
Unfortunately, he missed out on a kill and died as a result.
Good recognition by Gotha Juice, but he could keep you in there.
What?
Can I just say floating rock money? Like it says, hmm, gold for me. What is a Bounty Room
made of?
Is a Bounty Room just a floating nugget of gold?
Worthless, useless gold.
Is that all it is?
This is straight cash. Any currency.
You want dollar, you want Euro? It is what you want.
It's Bitcoin.
Some BTC floating around.
Decentralized.
You're not relying on any ancients to print your money.
No inflation.
Just get the bank you're in.
I'm just wondering, it's like, you know, creeps drop gold.
Where do creeps keep it?
Is it in their pockets? You have to lift up.
When you kill a creep, you have to lift it up
and shake it down for the coins to fall out.
I imagine that there are...
Who's counting the money?
There's like an automatic cell of all their vital organs. This is full room world. You kill a creep, you take whatever you can harvest, and then it's sold automatically.
We have teleportation in Dota. The organs are teleported.
It's automatically applied. You kill a creep, it scans your barcode. You know exactly where the money is going.
He's going.
All that care's getting coiled, yeah, silenced and stunned, taken down and not just in that
bottom jungle.
Nali was setting themselves up for a smoke maneuver in there, trying to dangle him in front of
Hulagani, but they strike too quickly.
They're just coming through the gate as well.
Redis will see it, but he also gets spotted now.
Clockwork just gonna get the TP home.
hula ghani to their own devices down here on nabi come back to defend their tier one mid lane
got a useful holders area for himself
very close games i have nothing in it net worth wise i've had this aggression back and forth
finding individual kills do you feel like there's a a certain mood in this game like
are we leading on nabi to feel more comfortable heading into mid game with his kenson like and
or huligani happening. Huligani are probably pretty happy just looking at the draft in the
situation right now there's not much effort difference but after puck lost mid lane he has
recovered and overtaken the cast already being part of you know killing him once and this
slow start of timing for Kess we're sitting at 1450 he still doesn't have the dessel if you're
going dessel first item with no falcon blade no mage there no nothing you kind of wanted
at like 12 30 or 13 minutes that's like a really good timing he's kind of lagging behind
none.
Shipshift found this lycan, say it's already getting annihilated by days but PMA's been
surrounded here.
Corrupted, getting spun down by the Kezbo and taken out by PMA as this lycan.
Shipshifted up and took some names.
A beautiful defense right there.
They bring everybody and react in force, that's one of the strengths of this team
as well having the mobility and each profit keeping in blockwork and hook in and even like him bring
bringing himself over and having the helm of the overlord good usage of the power spike they had
and a very quick group up as well all of a sudden there's five heroes there for Navi ready for you
and really going walking into that high ground thinking we've got a tombstone we've got this
this peace map with summons. Navi at 5 here and ready. That's the tower having the tier
1 tower and thanks to it they will keep them in tier 1 tower as well. This dire scan does
successfully land, Kes has his desolator now of course, his damage is pretty high. And
I think the undying is about to walk into this. He gets spotted. And the whole
shot there from ready long-range connection to stop the TP some fast
damage is welcoming in with niche profit joining Dominator creeping up here I
think they're losing tier 2 tower so at least they won't trade on the mid tier
once did you say that's a bingo that's what she said just be making good
okay I can't think of anything other than glorious bastards when I hear
that phrase all right yeah and that's a bingo bring out a baseball bat as well
for that massive little squirrel who we're gonna be trying to pick up a bit of
speed here ahead of steam as they go into the roast pit
he is cutting off that bottom jungle just trying to give a bit of information
there and making sure the clockwork doesn't have easy access for a steel
or a snipe, but it's not been the fastest, Roche.
Still at about 30% HP, and that's allowed now
to be to reposition around the pit.
Ooh, this is a very precarious situation.
Now both teams could take it very quickly.
Nature's Prophet is going to do what Nature's Prophet's do,
and split pushed him up, trying to force a reaction.
They could swing immediately for Roche,
as Nature's keep the top.
He's got a solid shot at.
He's got 10 seconds on that TP.
Now he's just, ha.
Can he get the hook steal?
There's so many summons in front of him.
That's kind of hard.
Caz is gonna make his way towards the pit.
Snowy's picked up the Aegis though as they roar and kill.
The Caz, Niku's gone.
Nature's proffered, he's still up at that top lane
as Na'Vi embroiled in a long duration flight in this pit.
PMA has found his man in the back,
killed off Sayosh, and the Aegis has been claimed up.
Shedafin's about to re-score
and surrounded by treants and summons,
but he's gonna get out of the requiem.
Fear them all back.
Mirage, Zones got the juice down to the south,
but Snowy's stuck in the pit.
Which one manta his way out of this because Navi have got him under lock and key, but damage flowing through too quickly
Snowy stays alive blows up got the juice now PMA with no sheep shift
The poor werewolf had turned back into man form, but that's not where he stands tall
He's gonna get shredded down by corrupted the master of the beasts
Mirage just playing the field in that team fight right there being everywhere dealing damage
I wonder how much damage she did total in that fights actually
There's stuff coming out from Beastmaster as well
See the fight recap. Yeah, look at that 3,000 damage by Beastmaster 3,000 damage by the puck
It's coming in and laying in thick damage
As in heavy hits
Here I was thinking it's all doom and gloom, but not one but two whole golds
That's just an awkward approach, isn't it?
Granite Golem goes up, zones them out, and then Niku in the middle of five heroes with
no Nages Prophet arriving, just... alone!
Yeah, I think he was a little bit late on TPing in as Nages Prophet.
I think he was looking for the angle where the TP makes sense.
Overall, the fight looked like it was going to be good.
They picked off the support really fast, S.S. dying with the Aegis, but ultimately
none of the cores were brought out fully.
Yeah, SF9 with ages, but they're all in fighting shape here, and Lycan...
Lycan without ulti, as you mentioned, turns pretty useless.
Yeah, slowly walking away from them, gets walked down, corrupted, puts the leash on him, brings him back in.
And you said it, Mirage doing a very good job there, just keeping tabs on people,
and tracking back to make sure there's no entry point for the clockwork,
seeing where the hoodwink is, forcing their just profit to disengage.
Mirage of this puck an absolute pest in every single one of these teamfights
Nice he's so good on this hero for sure base gets picked off them bottom
I'm necessarily my connect with a corrupt that he didn't even have to ulti
Clockwork nearly getting killed by this puck as the TP away as top lane Shediffing
Gaze of Niku and got the juice getting scouted up top and chased down
But he's got backup now arriving and dying can't heal at the Shediffing though
So Lycan shapeshifted in to boot the Shadowfiend out of the game, slicing into respect for another
couple of kills for Na'Vi.
Flipping that table.
Just getting a little bit too far out on SF without any friends showing.
I mean, they had Beastmaster down bottom, Puck was showing on mid for a while and then
SF up top, so the classic to show in three lanes is shameless.
The opponents are going to look to punish you.
And then if you're ahead.
Back to even.
Back to dead even. No edges advantage, no net worth advantage. No map advantage. Back to a straight after one. 20 minutes in.
BKB is done on the Kess, so BKB Dessil is very very powerful now. He can just run in and try and force reactions.
If he bealigns for the SF, SF has very little that he could possibly do even, so Beastmaster now almost has to target the Kess.
Oh my god, he's just gonna gather up their forces bottom.
Well, it's like they want to try and play towards the tomb.
It's kind of difficult to boot and they just profit out of the top lane, and there's
no objective up there that you desperately want.
So they'll swarm this bottom right-hand corner, where Daisy is sat up, tucked in
the trees with a bit of vision, sees the tomb and will know that they're coming.
Yeah, he's sitting in a very good spot actually on days where they're going. They're not forming they're going through the gate instead
They've smoked up and they want to wrap around in behind this nature's profit
He senses it. He's out goes to the safe area of the triangle
And now a bit obvious he thinks that his creeps are hitting a tier 3 tower and nobody's hit defending right now
So yeah, this is already so start
just trying to get what information you can on PMA's helm creep sent up top
getting chased by the puck. He's gonna get some wisdom shrine as he farms his
left side of the map. For a sequence where Hulagani spend a lot of time and a
few resources trying to chase ghosts around the map they don't find anything
and this Sayers Picky is in the tree line getting found by the Cairns and
They just profit easy pickings for them as Navi now wants to set up for the tomb for themselves
Easy kill even more vessel charges got six already
There's not one of those sad vessels that we've seen a few discernment where you end up getting more charges at all already building that damage
I need to charge the daze.
This is going to be the Agni's third item for the Kess.
There will be a power spike though where Kess will struggle a bit.
When the butterfly is done on SF, Lycan can't hit him, Kess can't really hit him.
And Nates Prophet is also going for a BKB so he might also struggle.
And then Assault Crest coming in from Corrupted as well will mitigate even more damage so
I do think they have a very big window soon coming up.
Even Octorine Core is about to complete for the Puck so yeah, when all these items come
in, I actually think dire are quite a bit stronger but they need to make stuff happen
within the next five minutes of that when they get these items.
Now strike while the iron's hot.
Look at those weapons working for you.
Yeah, no sign or no sniff of a psych device or an orchid or anything like that from Na'vi.
So punk has a pretty good time.
Another smoke. This time from Na'vi though, repositioning on the map.
Playing up to that top jungle where corrupted had just pushed the top lane and it would be
an easy guess to make that he's gonna farm these two neutral camps,
but it seems like Corrupted is a step ahead of the curve.
Ah, you understand? He gets out of there, not that safe.
I like that both the off-liners are essentially the same hero doing the same thing right now.
Elm of the Overlord into AC, same item build coming out.
Minor differences, man boots or the masks.
SFO spotted, walking under a ward.
No, but too far for them to pick him off though.
Was it Snowy we were praising the other day with the Shadow Fiend?
playing confidently, just walking up high ground, making these really strong decisive moves.
Exactly. Yeah, the moment that they get ahead in the mid-game, Snowy has been doing great just how they
craft high ground and how they push in and take the advantage. They need to get there though.
Right now the game is super even, but with the Parasite mentioned coming up very shortly,
shortly. After he is done and putt, as such just needs a few hundred more for his butterfly timing.
With this timing they could flip their game a bit because it feels like Navi have been
the aggressors in recent uh the recent time here.
I could all change. But Navi the ones with the easier access to the map as well like
nature's profit just ghost pushing tarp, helm creep with the lichen wolves, a little additional
help there keeps all of the waves across the river on the die side of the map.
There's a bit of a situation where you're gonna do some pruning, putting out
of fires here as Gorgiani. There will be another two minutes of it. We know that
Roshan is a wild away from spawning. Yeah, Beastmaster is queuing up a bling
tag in next. I wouldn't mind seeing him go for a Shadowblade either just to
try and you know get some value. They didn't go Shadowblade on SF. That's
always nice to have one at least to force the opponents to have a lot of
centers on the lanes.
Shield rune for Park. That's pretty big for Mirage.
They're sent out around that bottom right corner. A big old circle drawn around the
hoodwink and the cans by the park but no moves just yet. Holding onto this
area of the map. So if you do tighten up a group like this you're having
both side lanes pushed in. The flurry of pink's top lane said, hey, someone has to
come back and defend this. Yeah, they recognized that there will be a defense most likely puck
and we can need, it's already swinging over. Strophin says, okay, I'll send one more wave.
Mortarians. Power already has happened to me. Yeah, someone come and deal with it.
Mirage will clear the wave. Catapult takes a couple of hits to break down. That's
half health on TSM tower and Gulljuve still gets to stick around here and farm
out as well might get run out by this park as Mirage forces the BKB TP that's
big info scared skittish there so paid off for his aggression this Mirage who
was completely alone the forces the nature proper that's BKB down now and
20 seconds for Roche and to spawn so another pretty big timing for hula
Gani to exploit.
Ready to use around his Roche pen just looking to see if there any enemy here is nearby.
What can you find?
There are more items coming in as the orchid is very close for a lichen.
It will be nice against the pot as well, a possible way to lock him down.
Vite.
Respect working on a crimson guard from the support, Undying is pretty funny, but
Nothing does have a ton of strength when you pop the flesh golem and a few decay stacks
Yeah, what else is he gonna be big HP?
You make a good point maybe for stuff I guess talk work, but uh, I don't know
Yeah, I think it's fine. Yeah over this tank he builds a force against
Clock and Nager's profit would be good. I go scepter is always a good item in this game
But it's kind of green for support to just go go separate. I'm gonna save myself and crimson
I think he's trying to coincide the power spike as well a little bit right if he gets to crimson guard with this alt grass with the
But fly with all these things coming in they could possibly try and force out the game
So it's not so much about going late game. That's more about going on a timer
Somewhere between like around 30 to 40 minutes. They want to make some serious progress
Well, even with the items hitting here for Hooligani, Roshan respawning, makes his proper BKB on cooldown
They're still tentative to make any sweeping moves.
Smoking to smoke is what's going to connect these two teams,
as Narvi have prepped themselves around that middle lane,
looking for the wraparound into enemy outpost.
Mirage, smoke breaks on him,
but this is a hard space shift already and blinks away,
waiting Rift to get the distance to rejoin
and collect up with the rest of the team,
because PMA has shapeshifted, that's an ulti spent.
If they don't,
catch anybody here, it's rough for Narvi,
but the pressure is on.
Top lane's pushed into tier three,
mid lane's on the tier two,
but like in his scouting and sending these summons
to give vision and information,
PMA's shifting away as Huligani realized
they've got to make a move.
Riddie's the first part of contact,
Clockwork getting blown up.
Final touch of damage comes out of Corrupted now,
but your base is being pummeled.
Top tier three is dead to go the juice, tower down.
Roshan roaring,
they know they've got to do something,
but you're losing a lane of barracks
to this nature's profit.
Another V! Getting the upper hand it feels like in terms of map control here, Sayosh has to dip back towards his fountain,
if the Furion gonna beat any TP out, Hulagani, they'll get these, but they lose a tier 3 range racks,
as they just really scramble to get that Roshan and gather up the Aegis.
Yeah, I think it's still fine overall, it's painful to watch, right? Just losing base like that,
but they did get two kills, they got the Rosh so they have Aegis now, and they lost sure tier 3 is gone,
They lost their range racks, which isn't really that painful, but now they have to be very on their toes.
If Nidgid's Prophet keeps pressuring that lane, the melee racks being exposed, that's the big threat.
But with the Aegis in hand, they can now look for this power play.
I said they wanted to close the game pretty much on 30 to 40 minute time, and at least make serious progress.
See if they can do it.
That first step, tier twos.
Lighting up on this mid lane to try and get a push through with a Beastmaster from PMA.
And then a Harris by the puck.
I have to be wary of positioning.
And the rest of Hulagani just storming down that top lane.
They're trying to set up a situation where they can plant themselves by the outpost
and pivot from top to mid, get multiple lanes shoved in.
Na'Vi have already set up for a split push though.
Dr. Deuce has his own butterfly now on the next profit, so I said it's not the only one anymore.
And he's pushing pretty fast. If they can stall out the Huligani high ground, then Nature's Prophet can force them home very shortly.
This is an identical move that we saw Huligani call. Shatterfiend just walks up high ground and says, I'm ready. Snowy wants to hit the tier 3.
Gleifer's up for Na'Vi and they are shoving the other two lanes pretty heavily though.
to lay the bush with a cauldron and TP top.
We're not going for it just yet.
Like this base?
I thought we would force them home for sure, but OK,
they're committed to the fight.
They want to fight and defend this.
And Roshan's banner needs to be dealt with,
as they're onto some catapults.
That's going to be Guthadjus's job to kill it off.
Their own towers took you some serious damage,
though, down the bottom.
Double catapult.
Poke shot.
Riddies, he's found an opening on the sundyne,
so they've defended that top lane,
and they get a catch on someone here.
Respect.
You're trying to run into the tree,
and he's a bit got the juice,
so we'll catch up to him.
So Hulagani, they walk up Higer,
and they get a tier three,
but nearly lose another one of their own.
You're right.
Yeah.
Very, very costly.
Naceous Prophet didn't want to commit for
full-arm pushing,
because respecting the pulling
Beastmaster to keep you back
would maybe just ward him,
and he dies.
There's no one on risk dying,
as he's the highest net worth on the map.
Both of those is playing the game really well.
That's an entire game on a nice edge though.
In a situation where like one team fight into, oh we don't have buy back, so we bought out a certain item.
That could lead to Barracks.
It's a very complicated spot and you see how much fight will play out as well as the blink,
Orchid on Lycan makes him a little bit more of a threat as well than before.
He's able to pick his targets and go on the backline.
Yeah, there's Snowy.
There's still no BKB on the Beastmaster, for instance.
He just silenced.
I mean, Snowy doesn't have BKB either.
He's got Mantastar on the Hurricane Pike.
He's got a bit of distance, but in comes the Kess.
Slicing through two of them, respects about to die.
Snowy's falling quickly, but the Kess,
he's going toe to toe with the Shadow Scene and still stays alive.
BKB, that was static charge on him.
Kills Snowy off the once and then back up to high ground
to play defensively, but Mirage dives in.
Slays the Kess, who's dead for 70 seconds.
An opening for Hula Gani to do something big here
with no kez no shape shift but they're they're stepping back
stepping back again don't have a creep level right now
it was cleared out so probably we'll have to go back and defend
nature's profit is constant threat I so annoying thinking about going in
summoning
I have to come up with a force
not easy to force the 5v5 or force a fight where you want it
and unfortunately now that was with ages advantage
a bit more complicated without it and now that you're doing a great job at
target acquisition getting right on top of that shadow fiend taking him out of
the game get the ages out of things so no more comforts that we're going
Dire's position a little bit better here I wonder what he is great spells is it
just putt I think it's again like ease ease of execution in team fights like
Radiant's lineup is not easy to play in the teamfights, like look at the spells they have, they got like Hookshot and Bushwack, that's their best lock down, meanwhile you have Coyle, you have Roar, you have Blast off, there's way stronger spells overall for locking people down from dire.
and snap of the coil onto this clockwork.
Already hookshot back towards days,
but that's going to leave him open to potentially die
with Mirage's jump forward, keeps tabs on the hoodwink
to dive high ground and get the kill.
Mirage now, waning Rift to low ground,
so he's perfectly safe, but they blow up both rage and supports.
Level 25 pot. Two Jensons, man.
I said it's hard to force a teamfight,
but now with two deads,
they can put the squeeze on this mid lane.
Snowy up the high ground, yeah, into that tier three.
Tombstone placed defensively, looking for the lane here.
Mirage is keeping dancing into the back line,
giving vision so they know where Navi is standing.
The staff have got the juice, they understand fully here
that Navi will just relinquish control of this mid lane,
lose the barracks, and Snowy is going to back up now.
They still have the bottom tier two,
so they couldn't keep squeezing
for the entire mega-coops push.
And after back, Navi in an uncomfortable spot now.
We are 8K Leeds final game in this qualifier
for one of these teams.
Navi, they're pressed to do something.
Something drafting has to change.
They cannot allow this hula-gane lineup
to approach their base with this steamroller.
I've got to slick the roads,
put a banana skin on the floor,
something to trip them up.
They'll lead down with Niku.
Their smoke breaks, mirage, perfect vision,
sees them all coming, respect,
walks straight to the middle,
as Niku back stabs into Corrupted, but the roll comes out onto the chaos,
and focusing it onto the bird, trying to blow him up,
but he's gonna parry and run back to safety, surviving.
Perspect days and riddies with Corrupted dying,
and get a bunch of trades, but no massive core kills on the big heavy hitters just yet.
Yeah, I'm still not quite safe.
He may try to get through, try to take it normally.
It's gonna be fine.
I'm stunned.
I think he's a little bit too far away, and didn't quite have blast off yet anyway.
SF he's feeling it right now going towards this high ground. He has satanic
I just play for the Roche as well
Map control is worth a lot right now
As Roche is coming off cool down soon, and you don't want to spend a buyback on his Beastmaster
Just get him to respawn naturally
There's a little sad, but he's already spent his raw. He had those summons to go out and push waves
So it's not a massive loss
Close to Agadam's Scepter on Lycan, 600 gold, he can have Agadam's Bite the Kess and then hope that Kess can dish the damage.
What? We've had a Rock Wolf, Lupus Rupus, and now we've got the bird wolf? The wolf bird? The wolf bird. Oh yeah. That's beautiful. Wolf bird, it's one of the most powerful mythical creatures there.
It sounds very strong.
Imagine some kind of Chimera wolf bird coming at you.
What is it?
The head of a bird?
The head of a bird with the body of a wolf?
The head of a wolf with the body of a bird?
Add a bit of Medusa to it too.
A snake tail.
You know, giving the legs of an ant?
Did you ever do that as a kid, trying to form the best animal you could imagine?
In real life?
If you could draw, if you could create, if you could Frankenstein some kind of animal together.
I thought it meant literally Frankenstein and stuff.
Yeah, that's what I'm talking about.
Yeah, you have your lab under your, you know, you go to your grandparents' house, they've got the lab underneath the house where you're able to dissect animals and they've got that massive electrical current where you can bring them back to life and you take apart an ant and you put the legs onto a cat and it's got, you know, super strength because ants are really powerful and they can lift 100 tons of their own weight.
He's got the roar of a lion, you know, you've got the voice box of a lion, but they're going for a team fight.
They are. Big Smoke up.
Hooligani coming in behind Na'Vi, who have set up on the high ground.
And gonna get onto the Lycan, the first point of contact is PMA, he's going to turn Niku into the Wolf.
The Wolfberg's coming in.
And he's only losing a lot of his HP on that wall though, as the guestmaster moves forward for this Kez, shredding at the CEO.
He's looking for the techies, takes down the support.
always stood his ground though and the cat dies at right clicks, always on one HP with
a waning rev jumping from Mirage, finds the takedown, around the tombstone corrupted dropping
to the real lycan, the wolf comes in, kills off the beastmaster, clockworked he being
successfully gets home somehow at one health, shapeshifting lycan, coming to an end in
ten seconds, blinking back safely, gets a bit of distance from the park, top barracks
being absolutely bodied here by a bunch of treants, they will come to the rescue
quickly clear them out and the fights completely over as Mirage was looking for
more but not gonna be able to find any bonus kills. Hectic stuff, their big
combo coming out from the cast looked good to begin with but he doesn't have
MKB yet. His damage it isn't really there yet to bring down this butterfly
SF. He's had a butterfly for a long time Gareth and they're still not a
counter yet. Unfortunately Kess is struggling in the one-to-one. That's real
challenging when Snowy can just stand there, launch right clicks into you
and there's nothing you can do about it and even when he's turned into that wolf form
also didn't really get the feel the impact down we've got the juice
you make this profit with you know a tremendous amount of net worth of 30 000 gold to his name
six-slotted nexus profit also can't stand and deliver when he's being harassed by a park
chased by this beast master someone's getting roared up and pushed around
i kind of wish uh he went into the estate of nameless because a lot of times i'm with it
You know, oh enemy has butterfly by you go Daedalus. It can still be fine. Here
I think they need to address the asset they need to be able to kill him and
MkB would just be better for being able to achieve that.
I can't get it on tiny or something. You don't want to go by MkB. You go for Daedalus because
you're damaged with Agamins or something. You know, like I can see it. But here I
I'm still lacking a Shadowfiend killer on Radiance. Shadowfiend is invulnerable basically. Yeah, can't be touched.
Can't see stuff, it's up there in the butterfly convo.
Roshan alive again.
The third big man returns to his pit.
Oh my god, he has started.
He's stouted a little bit here by the wolves.
They've got two stone in the Rosh pit and a shadow themed.
Weighing away at him.
Marvy have got to make a move.
They cannot allow this to happen for free, so Niko gets into the Rosh pit.
Shabbatadai, Aegis on the floor. Who's gonna pick it up? It's Niku's cares who grabs it around the tombstone though
It's a difficult fight for Navi to make. Corrupted Shatter the Cogs, but with his Shatterfiend just whacking into the cans
They'll try and echo slash back into snowy, but there's Shatterfiend
Even with that spin out of Niku cannot be contended with. You are right
There's nothing to stop snowing with the congregations of the deep out of them
They find Nekka's Prophet fall dead on Navi and there's no buybacks available
Boolagani on the verge here as they step towards the radiant base they're close so close they can taste it
Now we are not calling it, but they're dead for so long one minute ninety seconds
These are monsters times with the SF and fuck with the Deedurin in your base
I just go into your balls see how you can do this. I mean they're going for the qualification while it's not called fight
Yet, they have one more opponent if they win, but I think now you're about to be knocked out here straight for the jugular
Straight for tier 4 has run straight down it's been laying to look to end the game
60 seconds, no net just profit, 45 without your cares, two heavy hitters out of the game
for a long time, and Hooligani exploiting it, roar up the life gun, ah, soft work in trying
to hook shot and cards to buy some time, but at congregations of the deep, the tendrils
connecting and the throne is falling, Shabba Fiend just opened up on the buildings to
close out the game and they know it's over, it is now, GG called.
Hooligani take the series, step a little closer towards TI and knock out Nabi.
Uligani, man, strong Dota coming in from them. Very impressive stuff.
And again, Mirage with one of these stellar performances on puck gets to knock out Navi 10-0 and 8 on him.
And yeah, just fantastic teamwork by all of them.
Get some highlights here of how this game played out.
But honestly, I thought Navi had at least a 70% chance to win the series from the start.
Yeah, yeah.
Uligani, they're proving to evolve throughout the tournament, getting a bit stronger, adapting to the challenge.
And showing that they can drag games out, take it late game, play in those frantic, chaotic moments.
But also, bring it back, play faster, get off the mark with some heavy hits.
And in these Roshan teamfights, you're dealing with Tombstone, Beastmaster Summons, Shadowfiend just standing there and delivering.
Navi really did struggle to get onto Snowy.
Yeah, they brought him down the one time in that fight, but ultimately the Beastmaster and Puck impact,
impact. I think all three cores pulled their weight entirely. You said that at some point,
we're not really feeling, you know, the nature's profit for his net worth. I also don't necessarily
feel like the, um, the Kesson like and always really punched as strong as their net worth was, uh,
was currently at. So just more value being enabled. And I think a lot of that comes down to the
lockdown they had. Like looking back to the drafts, the teamfights are just easier for dire.
They have good lockdowns. Look at this. A roar and boom, we lay in a bunch of damage very
very quickly. The fact that I also have this mirage park performing some spectacular gymnastics
like dance in and out dangerous positions, jumping out, smoke breaking, giving information
to his team. This fight I actually thought snowy through. He first left himself out of the
roach pit right as Roach is dying. Niko steals it, but the positioning is so good for him.
He can just stand here and auto attack freely on the SM. Yeah, I guess completely ignored.
Yeah, got the juices too far out of range, then Kans gets the ages, respawns and
dies immediately after this fight was over as it began these poor heroes could
not deal with the power of the Dark Lord as he fights into them and here we
have the the final story of the game very impressive stuff again Mirage dude
how good is he on puck he actually is looking so phenomenal always like you
said going in first giving a bunch of vision he did by far away the most
damage in the game. 42,000 damage dealt. It's exceptional. So just clean playing from him.
Spectacular stuff, honestly. One of the most patient, clean, decisive park performances
through this qualifier. Spectacular stuff from Mirage and great stuff for Hula Garni
as they make that step forward in the lower bracket. So they'll be up against Virtus Pro
for a qualification spot, one of two remaining. And the other spot we'll find out who's
going to be facing off against Nygma Galaxy for that one.
Is Power Rangers take on Yellow Submarine in the next series coming up?
That's it for me and Waga, but enjoy the rest of the tour.
The human body was built to move.
Not trapped at a desk in one singular posture for 12 hours a day.
It's time your chair evolved.
This is Secret Lab Titan Evo.
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This is the end of the video.
I hope you enjoyed it.
See you in the next video.
Welcome back, ladies and gentlemen, to the European region.
for the international. I made a
pixel here with Lacoste. I'm
getting ourselves ready for the
second best of three of the day.
Lacoste, how are you doing? We're
about to go into Yellow Submarine
Power Rangers. Looking forward to
this one. Oh, absolutely. I mean,
watching the previous series as
well, I thought Navi's going to
win. And unfortunately, they are
out. Hooligani, they made some
really nice comebacks in some
games. They caused a massive
upset. And I don't know what's
going to happen in that lower
bracket round four, because I
could potentially see Hooligani
actually see Hooligani also taking down Virtus.pro.
There, absolutely, absolutely.
That's gonna be a very entertaining best of three
between those two,
because VP they've had some incredible highs,
but they've just also had some incredible lows.
So it really is a question of what's gonna come out
from them on that all important best of three tomorrow.
The best of three, as you saw on the bracket there
that we've got going on now,
Yellow Summaries versus Power Rangers,
draft has just begun,
so I'll be able to get on your screen very shortly.
what are this gets to go up against nigma galaxy
in that last round which is also going to be a very entertaining
uh... and to what's this qualifier so very much afford to that we've got to
see of course first who's going to get the chance to move on and make it
uh... with this uh... game playing out
draft already underway first becoming in the ssf
terms the bandstand is stuff apart from a bit more of a high priority on the
husk are getting an early husk are banhela cost
yeah and early magnets and this is not something that all that you but power
rangers night i a play that two or three times and he did
when most of those games i believe it was two games
and he owned yesterday what performance that he had on that
madis picking up scottie with level fifteen
talent uh... it was just becoming super tanky sitting at the most five
thousand hb
and also looking at the bands like him getting banned out against yellow
submarine yellow submarine
but you also completely owned yesterday on that like and made it look kind of like a broken hero
it gives you so much tempo it gives you so much momentum and again yeah you are playing against bane
as like and you're gonna have really good time your offlaner is gonna have a good time send the wolves and the second wolf as well
can't really deal with it
now I do want to see probably a ring master ban from from power ranges because as I've been saying
Yellow Submarine, they've got this Hakodalad, he is amazing on the ringmaster.
And I think ringmaster has been one of the better ways to deal with these Bain support picks.
So I would imagine, I mean what have they got coming out of this?
They've got one more band before going into the picks.
So I think if you're a parent you have to ban that ringmaster.
And we'll see if they do it, if they leave it in.
I think they might make a bit of an error there because Yellow Submarine have been that good with it.
Yellow Submarine there, Bams. Again, kind of different here, batting out the darks here
and the tiny. The tiny, of course, is a bit of a specialty from Power Rangers.
They're kind of a key cool. He can run the tiny in the mid.
So it is a hero that they can be flexible with on Power Rangers
and do have this fun, different style of playing it in the mid lane.
Hasn't necessarily had great success, has lost a couple of games here
when he's played the tiny mid, but definitely potential there
and potential that Yellow Submarine respect.
Absolutely, and then he looked good. He looked good in other positions as well. Yeah, Darkseer is a respect band
This is something that Yellow Submarine used yesterday as a counter to Shadowfiend
So they are giving it priority which I kind of like it, Batyuk
He had an amazing game yesterday
Getting these three four-man walls you create illusion out of Shadowfiend
It's gonna be super strong and they got another hero another like single target oriented hero long duration
like long duration and the long cooldown LT. So remove that ringmaster that you were talking about.
I would also love to see another saving support. I know this is not the most popular hero, but
it's a really good like as a replacement. I think Shadow Demon works really well as a
replacement for ringmaster potentially. Because I think you need to have something.
Yeah, it's either that or maybe you want to go for something like a toss.
How did they do it? There we go. So it's a good shot, but indeed this is a rare one.
I would be able to get the stats on this. I don't I want to say we haven't seen any shot
Maybe there's been like one game or something on shadow demon, but
Well, maybe it's just been none at least I don't think I've casted any okay
I picked a once and lost so I must have been in one of the other series early in the day on one of the other days
But yeah, nobody's touching this hero
But do you do you kind of see that there there could still be reason to look back and take this as your defensive support
It's a bit of a forgotten hero. Yep ringmaster seems like a better option
but some of the fundamentals of Dota over the past 20 years still haven't changed.
Like you see these heroes, you need to have something to try to counter it.
And there aren't many these type of the same heroes in the game.
That's why I mentioned Shadow Beaman.
And also position five, there's going to be Hakoda playing Lecce.
He had three games on Lecce.
He did win two out of three, I believe, and also looked very, very good.
It's not the best hero against the Beastmaster in like once he gets that helm timing because it's gonna be bouncing around
It's not the best against buck. They're talking about chain frost the pool is gonna be good, but
They need some stun. I feel like this off lane needs to be able to lock them down because shadow demon lich and
Shadow gun, I don't know which shadow I said whether demon and fiend
These three heroes don't really have much luck and it's very difficult to play the fights
So I think they need to have a very active hero from the mid lane
I would be down if they want to play it for
Potentially for rain to pick up that earth spirit as a counter to pop so that you have something and maybe for the off lane
I would be looking into something like a centaur then just some beefy boy something that builds into lotus orb
It's very good game. You remove everything pretty much and Shediffin is gonna need that extra bit of a backup from the off lane
Yeah, absolutely absolutely
Yeah, I think in particular that our spirit cool is
It's very good. Yeah, it was yesterday right rain was the one crushing on the air spirit
That was rain. Yeah, I'm trying to which that was it was. Ah, yeah. Here we go again. Yeah, you're me. Absolutely, right
I mean honestly seeing how good it was on it yesterday
I think this is a quite confident move from Power Rangers to still pick the puck in this situation when the airspirits to link
Cuz yesterday or the day before whenever it was he absolutely just destroyed the the puck every single time
He's in there with the silence says like this guy on the airspread. He's he's very good
They looked very confident on the hero. I'm just looking at the off-lane. I mean if they want to go
for something different I think Axe could be really good it's not the best
against Bane a lot of times you will jump in you will get roared you will get
the slept you will get fiends gripped afterwards but this is Carrie Windrange
she really hates the blade against blade male buyers so I could see Axe I could
see Centaur I'm looking at my Yuke's most played heroes a lot of those
don't feel the same role like it could be very good Mars game but Mars is
really not a strong hero at the moment. It's kind of like C tier, maybe even D tier.
I think your center calls like that's gotta be the nicest one. It's just the fact that you also
have a good turret carry that you're gonna be able to pick up in the cart later down the line
and get the aggs with the SF. That's gonna be a very nice combo. I'd imagine that's gonna
get banned out though. I feel like that's especially seeing as they want to play like this
carry windranger and nobody wants to play carry windranger against a centaur it just
becomes this one target that early on you can't really kill with the focus fire so
yeah I would like to see a ban from them. They can build into like he can build
into blademail, Lotus orb, he can build into crimson guard all these items are
very effective against windranger it's a blink stun it's a control it's a good
scaling even though we are seeing a bit of a different build on centaur
recently so they are thinking that this wind range I mean seeing the air saban
I did it also screams center because it's a it's one of those heroes that the
stacking damage build that I was talking about it's gonna be you know the heart
and then you're super tanky but you can't really reset when you play against
Ursa you get hit five six times with the fury swipes suddenly you're trying
to reset come back into the fight but you can really camp against Ursa so
So, removing Doom for now.
Doom, another silence, another, I would say, Greedier hero.
We've seen some extreme Greed yesterday coming out from Team
Bald, where they were picking up the shard, plus Midas,
and he was playing for mid-late game-oriented timings.
Didn't work out for them.
But also banning out Spectre.
Two of these supports are relatively squishy,
It's also relatively good matchup against the shadow theme because you have quite a lot of jumpers. I also
But they also picked windranger into shadow demon. So this is yeah
Counter, yeah, I assume it's a position for you. You don't want to be playing carry
Absolutely. I think yeah, exactly. We have some means bands. They're like, well, there's women's is no way carry
But then I got to sort of wonder why why are they picking a women's just support either into the shadow demon?
What is this good about missing something like why win ranger support here?
Why we're major tool?
And good good, I guess you
Maybe it's a call from position four. It's a strong lane would get up at the base a lot of spam
Maybe they can keep the distance if you have built in a wind run so evasion
It's not you're not gonna get hit shut off and hits like a truck so it could be good for surviving
maybe some other position fours would die Rubik I think it could have been an
okay hoodwink game with the Beastmaster but Wendranger so I assume that's going
to be a position four and they're also going to be looking for the last pick
something for naive. Oh a bristleback I haven't had a lot of that coming in
And then this qualifies only the ones did lose, but another rare pick the Bristol coming in for the off-lane here
It's a strong hero. I don't know why this hero is not picked. I was looking at the other regions as well
It's a forgotten hero. It's it's a great scaling like coming into TI coming into EWC as well
Falcons, they're definitely gonna bang out this year a couple of times suddenly teams are gonna start to respect it and be like
You know what this you're still pretty good
I played it a bunch in the last week or so and the hero still feels pretty strong
It's fun to see now power rangers. I mean, yeah, there's just no way that they are gonna want place one range carry
So they've got to get something else for the carry
They know the matchups
So naive does have
Everything in front of them and he's going to respond with the slug looking for that
You know trying to get the edge in the lane
But again, it's a slot. This is another here. We've been to zero picks
One bands someone was afraid of it once no, it was awesome. We were casting bad game
I can't remember who it was
Yeah, was it against power Rangers because I think naive is a bit of a Slark spammer, right? I
Think it might have been against them
I don't know who else Japan and Slark.
I think it was a team ball against Medusa.
So yeah, it was Power Rangers.
Yeah, I think it was Io and they picked Leicester, so Leicester picked Slark and Antimage
Ruben.
Yes.
Okay, okay.
Well, I'm looking forward to this one.
I've got to be honest though with this draft wrapping up, I have a lot more faith
in the hero picks of Yellow Submarine.
What would you say the cost I don't know this like looks good you like this
luck okay I like I like to start here I think the hero came get like he can go
out of control you're also makes their buyer you're stacking damage for Bristol
back two things that he doesn't like you're building into the fuse of late
as well which is the third thing that he hates to play against so kind of
Looks good on paper, but I also don't believe that the zero is strong at early levels
You're really not doing much because you're gonna get out spammed and these are professional e-gamers
They know how to put the pressure on Slark early on it's not a pop game where it's like gets to hit you like 15 times
so gonna be
looking into that line, but also
Rain rain on Earth spirit against but this matchup didn't look good at all like we've seen it
three maybe four times now some domination coming on from no one of
course being the higher caliber mid player but also just throughout the whole
game this 4-1-4 build that he was talking about getting the grip long
duration silence all you have to do is just cast it and suddenly puck is gone
he's out for 3.5 seconds I hear that usually doesn't build into any kind
of the spell early on so you will always have something and the only
said that they do have is going to be nightmare but this being he can't be
everywhere on the map and talk to me about this is what you know you've got
the slot there I is it not a concern that all of these heroes have so many
ways to hit you through the shadow you know I mean it's a lot of aoe a lot of
damage can be pumped out by this earth spirit the SF with the razors the
bristle with the quills like is that not a problem for slot he's not the only
problem I think they're they're gonna have multiple problems in this game
fights can be pretty chaotic if Beastmaster gets a relatively good
start he can take over the map and then with start with his night vision as well
with the defusal major they can go in and out of the fights without committing
too much their catch is relatively limited now I'm looking at the bristle
back he has this new set that he does yeah oh that probably played a part in
picking it here I'm sure he's like right I gotta show off my new set it's a good
one I think I might actually be my favorite out of the personas of the
new yeah I have to agree it looks like ancient Thunderfide she gets it he is
going down it very nice little nightmare set up until the end drags him up
onto the high ground they get that first blood for Albert the ancient
I can't on the top. Oh yes. Yes that does the icon 100% does absolutely because he's got like those spines coming out the front of the face at a very similar angle and would like the kind of the shell over his face.
No, it is very very similar to that.
Let's see how he does it. A rare top lane, as we say.
We never see Bristle, and we never see Slark.
We're going to get the blow fare.
And let's go in one exciting stuff between Bat Yuck and Naive.
Definitely lane where somebody could die.
This is one of those lanes where either side
could push it a little too far, whether it's
the Slark getting tempted by the amount of Essence
your stacks is building up, or the Bristle getting
tempted by how many Quill Spray stacks he's
starting to build up against Naive until the end.
So it could be quite an exciting lane.
It's an eyes on the map. We're going to see how well rain can do against this puck, as you mentioned.
We know many times now we've seen how good Earthspirits can be against the puck.
Sometimes they're pretty ridiculous amounts when it comes to the CS advantage in lane.
It can get pretty ridiculous. We saw like complete domination, like 15-5 against literally 3 CS and puck.
This time around puck is doing much better till the end.
I'm trying to use the ninth mana.
It's a very expensive ability to use.
It's 120 mana.
Very costly.
Sure, you're getting some free mana out of the sticks, out of your stick, getting a
leash here.
Thank you.
He's starting to stack up.
I'll get some poison out in the turn.
I got you.
Kept very low, and that was the last of his tangos.
A lot of things in this lane is undispellable.
Not being able to dispel Cull Spray, not being able to dispel Shadow Poison.
Once you get the stacks going, it is pretty annoying.
At least a great lane for a stick.
I might even go for the one early, because these two are just going to be pumping out
spells.
I'm on him lane, she gets it on the safe lane, how much pressure is he going to get from
this beastmaster windranger, is he going to deal a rot with this?
Beastmaster got the first blood so his timing on the helm creep is going to be very good.
Lich also doesn't trade that well against the beastmaster and windranger, usually
This is a hero that secures the lane. He's still gonna secure the lane in terms of shigetsu getting the last hits
But he can also die. I think if he dies they probably get the trade kill
She gets to level three on shadow theme. This is where the damage
starts to come in two points and raises
An extra bit of the damage per stack. Everything does have a stack in this game like there's gonna be
And speaking of stacks, I think Dave Power Rangers, they will need to stack some
Jungle for Beastmaster, this is where he can also go in, get some extra bit of gold, extra bit of XP, and for now, Immersion, he is playing the lane, does have one point in Power Shot, but that's about it.
Saving the point just in case he needs to get the shackle shot if he finds the angle, if he finds the opportunity to play maybe slightly more aggressive.
Mid lane is staying very even, rain with a slight lead, but Niky Cool having a fair old
time here on the pot in a situation where we have seen pot suffer.
I would love to see Alberka send out the board to the mid lane and then Niky Cool goes
to the top lane, gets to run for himself, maybe he gets to deny with the board because
They're not getting too much value out of it.
There's a lot of trouble.
Yeah, good control there from Hakoda.
Comes in with the Sinister Gaze to lock him down during some of the windrun.
Now Burka should be fine.
Not going to look for that extra raise.
Wouldn't have been quite enough to kill our Burka.
Had to verify one low to set the ready anyway.
Top lane.
But you're getting low.
TP rotation coming in.
He's going to look for the shot and he'll hit it.
Merchant.
TP's in.
lands the power shot, takes Batyuk out.
Naive, he was playing very carefully there, knowing that he had four stacks of full spray, the fifth one that he could have used, maybe even the sixth one.
Very nice play here from Hakoda, getting the pull, midwind run.
And right now this lane is going to start to get more difficult, unless they can potentially rotate till the end through the twin gates,
because the lane is getting pushed in right now, she gets two.
still very fun, like Shadowfiend is just a menace, because he gets very tanky built into this Falcon Blade early on
gets some stick charges, gets some fairy fires, always securing the early last hits
which makes him snowball out of control pretty early
Now we're looking to set up maybe around the six minute power room, Makota will swing over towards the mid
So we'll power in, just bring the two supports over to the end, ready to help.
Can't be too much.
You can do rain against the nightmare.
It's going to have a taken off him and it will be down bottom.
Okada will pick that up.
So neither mids able to get their hands on the power in.
some stack from Batyuk in the triangle but nothing too crazy yeah they they need
to have some because right now I don't think he's gonna be able to get too much
out of the lane, landing stages kind of over where he wants to get some solo
XP and then have that ulti available. Dakota is still gonna be fine they're
really pushing the limits raindrops keeping him alive.
See if Niky Kul can find him. Looks like Dakota should be all right
getting back underneath the safety of the tower and continue to do some good
work down there as they're setting up a couple of times now to control to allow
Shigezu to get these kills. Top lane back, left on his own, we'll get
chased out as Naive able to finally take him out of this lane and whilst he's
has been left on his own like this, I should say, the second time now. So it's
getting harder and harder to put the pressure onto this slot. Now that he's
killing this bristle. Pretty much gonna hit level six off the next wave.
We're interested to see where Rain sort of sets his sights as this mid-air spirit
wave wants to go and make those early plays because the slot likely to get a
lot of space at the top. Yeah it's also very difficult to gank this hero so I
want to see if he's gonna even try because the bristleback doesn't provide
you with any kind of control. That's why I was suggesting some other
offlaners that could maybe work slightly better but right now
Now, Bekyuk, he needs to be in recovery mode. Doesn't have much to work with, he's in the
outer ring for the stacks.
I'm going to see Naive go for the action here, brushing the diffuser blade. He is going
to be very bloodthirsty as the Slark. Very ready to battle back. See? Dream call in the
Nicky cool is gonna get caught again Hakoda on this lich doing it every single time setting up
But she gets you to get very nice kills this lich being quite a menace
Getting all the kills set up with his sinister gaze
You're getting bound gotta be where the boys are strong
These are the creeps that I hate the most like as
as an off-laner if you see like this was it was the big purple ones yeah the boys
oh yeah on other boys them and also the ones that produce your armor if you get
the combination between these two let's say you're farming a triple staff you're
kind of cooked yeah you do just not there's so many of them reducing your
armor but they still get the silencing of the magnetize rain wants to
stay on top of our backup a backup comes in he'll turn get the raw down
on to Rain, Rain will get punished. Zaburka not only takes out Hakota but gets the big kill, kills
off that Earth Spirit. Unfortunately for Rain that first movement towards the pod doesn't work
out great. Zaburka gets the backup. Oh these ganks they need to be successful because he is the
guy that is going to be setting things up. Right now it has been Hakota but this is
the same stage we're talking about. Other than that, they can't really start a fight.
I guess you will get the kill on that.
Alright.
Yeah.
That's one of the downsides of the Offlane Beastmaster. A lot of times you don't get the
boots of speed early on, which means that you could just walk up to him, maybe grab
him, get a spell that usually you wouldn't be able to do. He had boots of speed on
the courier, but they were not delivered.
Oh nice try from Rain, but Nicky Kool's ready with a phase shift before the grip came in.
I'm gonna be able to get that rune and get out, Dakota and Shiget so we're thinking about
moving over towards the med-scene if they could set up another move.
They didn't have the six on the lich.
Only days they're pretty close.
I think the farm a little more focused on Shigetsu here, on the side of Yellow.
So Marine Wears for Power Rangers is a bit more fairly distributed.
The fuel sub-rain is going to be able to find something.
The fuel sub-blade also completed on a HE could try to engage, rotate if there's going to
be an opportunity or even TP right now, level 8, 4 points in dark pack, only 6 seconds
pull down, he can remove a lot of these annoying things.
Rain, looking for something, we're definitely looking.
the end, ready with the TP Grip available.
Beth Yook in the meantime has been managing to recover nicely, stacking for himself in
the triangle, continuing to farm off.
It's been quiet, I mean Naive's thinking about trying to get involved in this, but
they're heavily outnumbered and it's too close to the tower, so Naive won't look
to fight him.
Hmm, interesting build. I see double blade mail queued up on Yellow Submarine.
I guess you don't want to be attacked by Slark.
Okay.
It's not like one of those games where there is so much uncontrollable damage that you need to buy a blade mail.
These are relatively early blade mail that they are picking up.
Yeah, that is interesting.
Interesting I mean as you say this shows slack is going to be slightly less
Drawn towards you while she put the blade mail
But the other heroes won't really care too much. They've got good control
You know what you they can just drop a nightmare or a shackle shot dreamclaw or a roar
Just lock you down through the duration of the blade mail
Yeah, so it's quite yeah heavy investment into the blade males if pays off for those two back yuck and rain
I think it might be over committing with these playfills.
I think one on Bristleback is more than fine, because you are playing against Dark, you need some kind of protection.
It's not like you're going to be building into, for example, Heaven's Halberd, or like have something, or a Ghost Scepter immediately.
So you need to have something that just says, you can't attack me, and Blade Mill is going to be that item.
And we also talked about, during the draft before they even picked Bristleback, that it's a very good Lotus game, and that's what he has queued up the most.
Rain, he's in.
Get the lock down onto her Coda.
We're gonna see Rain try and fight back and find Immersion,
but he does not have to damage to kill him off.
Immersion will be fine.
Till the end, we'll get left behind,
so we'll just end up being the support trade.
So just waste as much time as possible.
Cemetery will finally finish him off with the poison stacks.
Oh, Nicky, cool.
He's actually able to steal those final ancients
from Batyok. There's the blade now.
Set up for Naive to try and go for a move.
Indeed the Blade Maul.
Stopping Naive from being able to commit for this.
And she gets it, turns up with a couple of nice raises.
She's going to try and chase him down, but...
Miss.
He's slippery.
And he'll have pounds back up in a couple of seconds.
And Naive will be fine.
Over in the mid, Reign.
Continues to dive over to Wars, Niki Cool.
Till the end, turns up.
Niki Cool able to all the way over the rocks,
getting dropped down, keeping the magnetized going.
going allows Rain to get the kill and bail out.
Shackleshaw lands on the two supports.
Cemetery probably be the one to get left behind by Yellowson Marine.
The rest of them can't save him.
But killing off Nicky Cool on the puck.
Rain, despite some earlier rotations not working out too well,
still showing the impact that he can have,
even though he is the lowest on the course right now.
But at least he needs to know, alongside the puck,
bringing Nikky cool down to a similar level with him on the farm.
Herspiro is not a hero that wants to farm.
He wants to be able to get stuff done on the side lanes,
even though his spells are OK at farming,
but also what a timing that you, like he was getting initiated on
and his courier delivers his blade mail just before,
and then he pops it, slark, wanted to test the water,
see how it feels, how much damage he's taken back,
and then says no i i i can't commit
so we'll look too nice, 7-7, very close here, 15 minutes in
both teams pretty much even on the team net worth
should get suit
the top as it goes for the individuals. Fair bit ahead of Naive's farm and that's
going to continue to be that way unless Naive is able to constantly find kills going fully in
on the fighting with this refusal into mage layer build up. Not necessarily any farming items on
this slot. We'll still have capability with the dark pack but we'll not be able to match the
just a raw fighting is a raw farming power of an SF yeah but they will look to fight power rangers
it's a skirmish hero it's not a hero that wants to keep his place in the jungle constantly till the
end. Annalberka trying to make a move knowing the PPs are gonna come out power rangers getting the
power rangers treatment a lot of colors a lot of PPs they are assembling as soon as they try
try to make one move.
Media through the twin gates.
The big items that you were talking about.
This mage there is about to be delivered on Slack.
Yeah, I mean, this is super strong, Tom.
16 minutes in, diffusal mage there.
Oh, naive.
Okay, we'll be able to walk that off
against the shadow dance.
She gets it tried for the high ground setup
with the rec blend, but naive was able to respond.
And the merchant still dies,
so he used the dream call from Niki Core
to stop Rain and Hakota from chasing.
So it's just gonna be the support wing ranger lost, tower still goes down.
This is supposed to be the strong timing for Power Rangers, they have Helm on the Beast
Master, the upgraded one, they also have Fark with two items that he wants to take
to fight the mage there, reducing that spell damage from the Bristol Bag from pretty much
anything, the fusel blade as well, and then going into Silver Edge.
much every single item that he is buying is countering Bristleback, but so far, but you've
done a pretty good job.
You died twice, also sitting in the middle of the pack, continues to farm up, wants to
get the hands on Lotus.
Such a good Lotus game, playing against Bane, playing against Beastmaster, like you see
Shackle flying out, you can easily remove that to remove some more annoying stuff.
Poffuse the blade, the silence from Puck, use it on your Shadow Theme, because he
is going to be needing some extra bit of protection.
Haven't talked too much about the cemetery though. He's been trying to farm up.
They're going to try and go for it. They're going to get a good B-script, locking him down.
He's defacing the Slark, so Naive cleans it up super quick.
Not kind of the sort of situation that you want to see from your frontline hero
just dying super easily there to what they had on Power Rangers.
Yeah, I mean the hero for a good reason is called Bristol backnut Bristol up front. He's not
Thinking any damage. She's not producing any of it from the front
And immediately into roast, but this is the big time we talk about these items
They want to sink them up and get one kill the R team teams game that first rush on between 15 and 15 minutes
most often
Well the end is gonna pay the price ocean not even down to half HP
And they're gonna get scared out of the pit.
They don't want to let this one go.
Oh, they're gonna try and take it for themselves.
Yellow Submarine.
Rain has buyback TP available.
This is a bit risky.
I don't know if either team can really kind of come back
to this whilst the other teams are alive.
I think they need to back off. They need to back off
and try to reset, maybe get another pick off
because it's gonna take them slightly more time.
Naive also not coming into this fight.
He is farming on the other side, ready to TP
to the outpost.
I think you're right about how
it looks like the snark could
have quite a good game. I mean,
so far one zero two. He's getting
the timings on these items.
Looking for that silver edge
next after the diffuser on the
mage flare. And once that's
there, he can do it. He can
do it. He can do it. He can
and the mage flare and once that's there he can definitely start cleaning up
heroes at a point of the game where Yellow Submarine I don't know if they're
gonna be quite ready for this Slark and his timings it's gonna be a lot to deal
with this Slark running at them. Yeah Yellow Submarine they need to commit to
be able to get the kill with the Shadow Demon LT magnetized potentially
Requiem chain frost and then Slark Pluck these type of heroes they are
ready to reset multiple times local down spells they can go in and out of
the fight. That's why I think they are also building into these blade males, two blade
males, one from the offline one from the pit lane, where they can also say I pop this item,
I stop the aggression and then we also soft reset immediately going for another objective
on the map. Very clean so far. The moves, they try to go for a roast, maybe underestimating
I'll thank you, Roshan, for being able to kill him as quickly as they would want to.
Shelf until the end. I'll clean up the tall mencer.
I can now start maybe looking towards the tier 2s. Power Rangers.
Shallow submarine. Ideally they won't want too much to go down before they have their
BKBs. These aren't too close. They are going to try for a small yellow submarine. Maybe
see if they can get the wrap around on the bottom knowing that Power Inch is likely
to go for this tier 2 push. Our Burka are already knocking at the tier 2. They'll
head for the twin gate and they'll look to try and trap the Beastmaster. They might
We have a pretty good chance of it here, Albert cannot expecting them to come back from this angle.
They'll catch him by surprise and bring the Beastmaster down.
Nice move, immediately going back through the Twin Gates.
Naive, not that easy kill to get. Let's see, maybe Rain can try to set something up, but it's a very slippery hero.
Shadowblade also completed coming on the courier as we speak.
level 15 as well. He's getting a lot of XP, same amount of XP as Shadowfiend and almost
the same amount of fun. Of course Shadowfiend is going to have more of the hero fun faster.
He's going to find him. I called it. Not going to stand a chance here against the slot.
There's the poor old Lich.
And the hunting only going to continue. The naive now.
starting to add up. UK lead here for Power Rangers. You can definitely feel it building up against
Yellow Submarine as they've just got lots of poke, lots of ways to get in and out, start
the fights, different measures of lockdown to sort of set things up, catch these heroes
to allow Naive to get in as the Slark can get the kills. It's definitely looking a
bit tougher for Yellow Submarine to kind of pull together the team fight and be
be able to react to these sort of plays.
Yeah, they have no real playmate.
You're a bristleback.
You want to be kind of ahead.
You want to be putting the pressure,
park yourself in front of the enemy build.
Like, yeah, you can't really kill me
because they can't really start to fight.
Shadowed even Lich, these are supports
that are in the backlines,
maybe until the point where Lich gets a blink dagger.
They also didn't get the shard.
They were not the team that killed the Tormenter.
Ideally, you would want to get it on Lich.
Even one on Shadow Demon feels really good.
So it's mostly about Earth Spirit.
If Rain can get a connection with his spells
and then if he fails, they again need to reset.
So in a longer game, Power Rangers,
they get to choose how they wanna take the fight
knowing that the Yellow Submarine
can't really start a fight on their own.
No, this is gonna be super tough.
Oh, Berka hitting this AC timing.
That's gonna make the game for naive Slark
even more devastating.
Everything coming together here for Power Rangers, Yellow Submarine, they've got to show us
what they've got to be able to slow down this lead that Power Rangers is quietly building up
against them because when Power Rangers do bring the fight to them if Yellow Submarine aren't able
to deal with it they are going to start just absolutely crumbling and and falling so far behind
on the gold. Yeah it definitely feels like it's brewing what's going to happen in the next
like minute or two once they're gonna be fight ready but Power Rangers again they can dictate when
they want to take the fight if they don't have the item timing because maybe they would like to
they can go back to farming and get that gold make sure that your Slark he has a BKB for the
next fight as well removing that instant almost instant silence coming out from the earth spirit
that could maybe cash him off guard also doesn't need to care about Shadowfiend's Requiem he
He can sit on top of him, try to get the right clicks going.
Thank you, can you get me using that blade melt?
Sorry, that was Rain, it was his blade melt.
Two of them.
This is the thing, it's hard for them to kind of ever really get into Roshan.
You know, it would be something that they'd love to be able to do, you know, get the goose stacked up, have the SF come in with the damage.
But even then, it's just too risky to do whilst Power Rangers have the hold that they do on this game.
They're on the hunt. Power Rangers ready to start getting aggressive with the four of them looking to connect with naive is bringing in the bottom way.
They are going to try and go back into the pit here with the SF and the Bristol. But as I said, it is a bit scary. Can they get away with this? Power Rangers are coming over.
Can they finish it fast?
And Niky Kul's gonna come off the jump.
It's super low.
They get the shackle.
Shigezu gets bashed, but they will finish it.
Get the Aegis.
They're having to get the job done here, Yellowstone Marine.
They'll also kill off Till the end.
So they force the Roshan.
They succeed.
They do lose the tier two bottom,
but now they have the Aegis to play with
on the Shigezu SF.
I don't know if this is the right call.
They traded Tertigauer for Roshan.
And you can see these power shots,
David's starting to add up, 1,300 damage coming up from Windranger with the constant spam.
Puck didn't even commit.
You had Beastmaster and Slark ready to TP.
They still had a 2-1 tower.
I think this is a bit of a mistake where they could have taken the fight,
but maybe it was their use call where he doesn't feel comfortable coming into the fight with the BKB,
knowing that they can take the fight.
They can take the longer fight.
If they kill Shadowfiend once the second time, it's not going to be a problem because you are playing Slark.
you can easily reset, go back to full HP, get a couple of those stacks.
Nicky, cool! They get caught!
Again, Hakota with the quick catches.
Alright, Rain.
Very happy with the play from Hakota.
I think he did it the other game where he played the Earth Spirit.
He did also have a litge supporting him.
And he means Hakota needs to work in very nicely up one another to get constant catches.
I mean, they do compliment each other very nicely with the amount of lockdown they have
between the pulls and the silences.
And they'll get a second kill from that till the end taken down
Yeah, it's just it's it's interesting to sort of see when naive will decide to kind of really get stuck in because he's definitely
He's holding back right, you know, he's got the diffuser the mace layer the shadow blade
202 he's not been super active. He is still focused on the farm
Maybe indeed as you said it's just this BKB timing that he was like guys. I know I'm super far
I've got all these items ready to hunt and kill heroes, but before I have the BKB, I'm not interested
It's there for him now. So we'll see if he starts to get a little bit more involved with the team
Yeah, but they lost so much they lost a thousand golds in the last few minutes
He wants to get them all right now. They do have sentries on top of him, but he wants to jump in he's looking for an angle
Not against the shadow you might need to copy ulti
You want to find the back lines find shadow dealing force him to use
defensive disruption on himself maybe, a Kota does have a blink dagger chain for us
available and also hero that is forgotten. Nightmare, let's see if they can find
something with it. Rain is going to try and go for till the end straight away, they
get the call down, Naive moving in, he's going to look towards the Kota first,
what's the BKB so it doesn't get affected by the third threat, BIM allows him to
focus the lich, take the lich down. Rain and she gets him moving towards
Naive though, Naive with the rest of the BKB just sort of standing out at
the edge of the fight doesn't feel safe to get back in there. Over the river,
Albuquerque and Niky Kul attempt things through with Batyok. He's tanky enough.
Niky Kul, Naive come back in at the side. They look to Reign, he's out of mana.
Look to play now, but he's gone. The angle's perfect from Immersion. Has to jump up to
the high ground. Naive get away from the right click so she gets you. They're poking
them down very carefully, but it's absolutely working in power ranges.
She gets you. Pots the BKB. It's going to go for the TPR. They don't have
And he did just stop it so he'll survive the bat you can chase down a naive able to get another kill on the cleanup
I mean we did see it there, you know naive being very careful
But it's absolutely the correct move the way they played that fight power rangers
Ensuring that there was no way that yellow submarine you kind of get the ball rolling get the momentum in their favor
SF she gets you. Yeah, they were just getting completely poked out power rangers just
Jumping in, jumping out on multiple heroes and just slowly whittling them down as a team.
It was pretty painful.
Exactly how he said.
Yeah.
Then going on to Shadow Demon, we said the poke is going to be there.
This is the perfect timing to take out immediately.
Pairing it up with the puck knowing that once he goes in, there's the BKB.
Two supports immediately out of the fight and then...
Tidings starts.
This is like going back to live, another fight happening.
They only get the shackle onto the two of them.
Defensive destruction will come into help out Naive, ready to commit with the BKB.
He's going to pounce back, and also rolling forward with the BKB.
Nikikul will finish off with Koda.
Naive will have to stay to the shadows a little bit and heal back up.
He's going to make Nikikul also able to jump away.
So again, getting themselves these kills and just a deed showing that with what they have right now,
it's just that much easier for Power Rangers to find these opportunities
and not really get punished for it.
They never have to over commit for a team fight
with these elusive heroes that they have.
Yeah, they could keep doing this.
Problem is also Yellow Submarine,
you can't really buy into Hex.
None of the heroes can get it.
You're off-laner, maybe it's a different type of a hero.
He could get it, mid-laner, it also doesn't feel good.
Kerry, of course, he's not gonna buy it, two supports.
Also, don't really shine with that item.
It's not your position for hooding, for example,
where you can get it.
and right now they are relying on Blank Dagger on Lich to be able to try to set things up.
Shadow Demon, he wants to keep the distance. I see both supports have those scepters available
in the quick buy, but not enough money to buy it. It's one step towards it, but
at one point, Slark, he's going to upgrade his Diffuse Blade. This is the item that he
really likes to buy, where he can just... it doesn't require a slot and it gives you so
much in terms of what you want to be removing the silencer, not necessarily needing to get a BKB
dispelling the frost shield, removing the ghost scepter. It's kind of a pseudo nullifier in a way.
Naive.
It's going to find a coda and at this point the damage is very high, very quickly able to pick
off these supports especially with the plus one, Nikki cool jumps in.
getting uh getting closer and
closer or may already be in the
territory just being one of those
games where if you're a support
against this slot uh you're not
having a fun time if you're the
last shadow demon right now this
is real you also you also invested
the gold in the gem which means
that yes and good amount of gold
you lost it that's 900 down to
drain and you are given gem to
the best hero in the game to
hold that gem you try to
counter his shadow blade now
He's the one countering every single word that you have on the map. It's getting pretty dark for them
It's been very nice how now you just played this game so far so the early portions he was playing super safe
But it's absolutely paying off, you know, he you know because it is one of those heroes that it's so easy to
You know choose to turn up to the fights that
Maybe that I come to earlier something and feed and then suddenly your game goes completely downhill
But Naive, he played it smart, has chosen the right time to step up the involvement
and he's been rewarded with the fact that he's now at a stage as his level 22 Slark
where he's definitely gonna be an absolute trouble for any of Yellow Summary's heroes to deal with.
I don't know how Shadowfiend deals with this.
Butterfly is the right option.
This sort of thing, yeah.
Percent invasion, yes, pretty much every third hit is gonna miss.
But I don't think it's enough, he has so much attack speed, he's level 20, has 100 shadow
dense attack speed on top of that.
It is a lot, it's gonna start to add up.
Also holding onto Arcane Rune, lowering the cooldown by 25%, 3.9 seconds on Bars back.
Yeah, he doesn't care about that too, Priscilla back, not so-
How do you ever go in the center?
Yeah, he's the front line, a lot of the time you see some Priscilla backs that
are unkillable.
This game has so many things that he needs to be afraid of.
Naive.
Just start the action here.
Parker's gonna go in with the jump.
They get the raw on the wall.
It's rain.
He'll put the BKB rain.
Doesn't matter.
Naive's able to clean him up.
Now with the BKB on Naive, he turns over to watch Shigezu.
Shigezu will be fine from now till the end gets burst in the river.
Naive hovering at the side, ready to look to pick his next target.
Shigezu's gonna go for the BKB TP out.
He'll make it away.
Cemetery gets left behind as the two supports plus rain go down on Yellow Submarine.
Nicky calls look at a try and make sure the Power Rangers can maybe find a fall from this
But it's pretty speedy
Naive Nicky cool off on the chase the Shiva's gub will not clip him see if naive can close in
He won't be able to back up gets back to the high ground
It seems I'll see any sort of fight out on the map right now for yellow submarine
It seems kind of borderline impossible against a ranger
It feels like they can't make the buzz especially a fight in the river
They're fighting inside the river, and he has Ancient Croaker, so outgoing damage is increased by 14%.
That's a lot of damage increases, because they were fighting in that river in the Roshan area.
Slark with 14% increased damage just sounds a lot.
And again, they're commiting with the BKBs.
Beastmaster also has a BKB of his own.
Jumps in, making sure that they can kill off these two targets immediately.
Or like the way the fight started cemetery forced to use a disruption and
Then he doesn't have anything defensive left. Maybe a clever cape, but that's large holding a gem
So he doesn't care about it
I'm going to go for the risky move.
Look towards the road, Sean.
No doubt about it.
Power Rangers won't let this happen.
No, not this time.
They're ready to go.
Sent three Ops down.
Oh, this is right.
He sees it.
The Bash on us should get to this.
Gonna set up for the role from Albuquer.
They'll try and save him.
Destruction comes in.
They'll try and bail him out.
Fiendscript to control that yuck.
Nicky Cool gets the jump on two back lines.
Nicky Cool over the dream.
Goyle into the silence.
Sets up for Naive to clip.
Double kill.
Now go over the wall.
She gets to him.
She gets him.
Put the big hippies up.
Take down Albuquer.
Look at it was Naive.
But Naive's out of pounce away.
They buy back on both the supports on Yellow Submarine.
We'll be a buy back from Immersion.
doesn't seem like it's enough Roshan he is moving he is on the way down to the
bottom yeah going back to the summer house in the bottom lane Slark he needed
some extra mana he peepied back now he's ready to go in again BKB doesn't use it
in the previous fight and he's so close I think that was block not
So, he's the one who kept the call.
Hey!
He kept the call.
And here we go, the Ebrochette goes down there.
Get the Aegis on Shigezu.
Well, see if two lives on the SF makes a difference.
He's going to die the once.
Is he able to do much with the second life?
Gnaev is ready to get on top of him.
Commits with the BKB.
He's dying to build up the stacks.
He'll go for a wreck.
He'll go for a wreck.
He'll go for a wreck.
He'll go for a wreck.
He'll go for a wreck.
He'll go for a wreck.
He'll go for a wreck.
He'll go for a wreck.
managed to get a little bit of space to run, but Power Rangers are hot in the chase for him.
Dreamcalls, backup, Nicky Core, locks him down.
As that's going to be Shigezu out, they might have been able to finish up the Rose and get
the Aegis on the SF, but it just doesn't matter at this point.
It really does seem like this whole kind of lineup around the slot has just completely
counted anything that Yellow Submariner tried to do in this mid game.
he just the overall numbers aren't too devastating 13 K lead at 36 minutes isn't
always the end of the world but in this situation it does indeed feel like way
worse than the numbers like it's like how do you beat this like this is one
of those games where if you're radiant you're flaming each other you're like
look who let this like get out of control this game's over we can't kill
this here I'm press on back like all night against this guy playing the
Priscilla. Yeah. Yeah. Yeah. It's
Oh, no. Poor old Bat Yuck. He just wanted to play it. I mean, to be fair, it's always the lad who's picked a hero to show off his new cosmetic set that kind of gets to play him. It's like, you know, look at this guy. He just picked it to play with a new persona. No, poor old Bat Yuck having quite a struggle here with the slot. That's what demo is for.
No, we haven't seen a lot of bristle. It was cool to see him try out here, but I mean it's it's hard, right?
But when a slot gets picked up against you and he gets a silver edge
It is a what can you do kind of situation as the bristle if you weren't dominating the game as a team?
You just can't be that frontliner anymore
It's really bad. It's not like you can do anything if you can't analyze against it
They try to do this with the blade mail. It worked for like five seconds that engagement near the pure two tower top
Where he got the blade mail on so I was like, okay, I can't hit you and that was about it
And now this Sark is completely out of control
almost fully slotted
Can still upgrade his diffuser blade can pick up the agonist center of course, but he just hit level 25
Yeah
That proven to be very very good around my stuff
and I was looking at some of the records, so this year on the Slark in the officials,
he's picked it up seven times, seven games where they've found the chance to go for the Slark.
I didn't look, but I imagine most of them probably later on in the draft, and he's won six of those games.
So they know when to pick up the Slark and we're...
I mean, there's only one way to pick up the Slark.
It's the late games.
You're never picking this year early.
No.
And you'll see here, potentially one of the final defences here from Yellow Submarine,
Naive, he's in onto Hakoda, Hakoda's dead.
He's going to back out, look over to Ward's Reign and Bat Yacht, he'll get over to the
Earth for a double kill for Naive, now he's looking to Shigetsu, a backup up to the
high ground, PKB and Shadow Dance, happy news from Naive.
Oh, Bat Yacht, he steps out, he's going to get hit by the Silk Reds here, they've
got an offensive disruption.
I'm giving him a chance to run back a little bit, but Nikki calls it on top of them with the sides, and now she's going to pull them back with the Gale Force, now you're getting a tasty amount of stacks built up, he's open to Shigesu again, Shigesu's going to go for the BKB Requiem, but the Dark Pat was there to take the fear off him immediately.
Shigezu's out for 80 seconds, and this is probably getting quite close to where if you're ready
100, a jillie.
Yeah, this is quite quite the bit of stacks that Naive's been able to build up.
Perfect Slark pick, and honestly perfect Slark play.
He knew exactly when to kind of turn up and go, and he didn't turn up a moment too
soon to ensure that there's pretty much no chance of this Slark feeding at all this
game.
Zero deaths on perfect time.
And look at this, this is just getting ridiculous at this point, breaking pretty much two abilities
from Bristleback.
That's why it's so effective against him.
You know, some good damage from Bristleback, but it's not enough.
Slark's sitting at 3000 HP, again, still 100 Agility extra, sitting at 400 plus damage,
has Solarcrest, does have AC with the Beastmaster behind him.
I gotta say, I'm a little surprised that they didn't call this game.
I know it's an elimination game, but we've seen it especially in China. We've seen teams just freaking call it
They're like, yeah 15 minutes in we don't care. We're lost. Wait, really?
Yeah, we haven't really they kind of play till the end
But sometimes in the Chinese region you've had games that they would know when it's over. Yeah, I'm a started a new trend man
But China started a new trend. I see
I see
Fighting out to the bitter end for sure yellow submarine down 28k gold and
and a Slark on the opposing side but they've been yet to kill this is what I
was talking about Owen that you look at what he has in his goodbye it's like
yeah I kind of need it but it feels really bad to buy it from the off-lane it
doesn't give you any anything that you want from this hero for five thousand
gold you're not getting anything other than the hex but unironically if he
could get that axe then maybe maybe they can catch out the slot yeah and I
should kill them and I may be anything is possible especially if you lie man then
yeah maybe it's a big he bought back in the previous fight yeah well it's a
good amount of gold Roshan is dead and may respawn in two minutes if they
you want to wait it out?
I said you do feel for Matt Yucca a little bit.
He wanted to play Bristol something different
and then of course the game he was to play Bristol.
They laughed because Slark against him.
It's like come on.
He just wanted to have some Bristol fun.
We're glad he picked it because we never get to see it.
But Slark, naive, he jumped at that opportunity
to get this hero in and rightfully so
With how good it's going for him in the lads on power ranges
Nobody safe against this luck they have he could just won't be fought a whole
They need to hold hands together. They don't have the gym. They lost a pretty early support force to get
Defensive items afterwards those sectors, but he also does have upgraded shadow blade for a discursor
So we'll have an ability to remove it
Just your bad luck.
Love of lag.
I want to say one thing for sure, they will
Game 2 definitely be drafting with the Slark in mind.
Not necessarily banning it, but at least running a draft that they feel that naive will not
consider as a comfortable spot to pick the Slark.
But he's starting some crazy turns deep and they banned his Magnus in the first thing
I did that you got to ban some clunky stuff against naive
And he's got some good stuff some some yeah some some different stuff to what any other carries doing right now
Sure, there's definitely some other mag players, but at least with the slack
I don't think there's really any other player that considers slack really pickable right now
But Naive showing that they're absolutely still games where this hero can absolutely run rampant.
Yeah I think the best that he looked was when he was playing for PSG Quest at the time.
He looked very, very good. Then later on he joined Aurora, he joined Virtus Bro, he was playing for Yandex as well.
as well, but I think his best performance in the career was with the squad, with the PSG
Quest squad, and now he's kind of replicating what he was doing during that era.
Yep.
Well, so we can keep it up for both of the games, but it has had some very nice character
performances recently.
He's got a lot of damage, you know, she gets it.
If they are able to get the lock down on the SF, he can get the punches in.
It's just the problem being that the Slav's got the shadow dance, also got the depth
shroud obviously with the shard.
Not all his opportunities to hit him.
Maybe if he had the 25, you'd have kind of the attack damage on the shadow raise
that gives a little bit more of a window of potential time to land damage, land big hits on the slot.
But unfortunately if you guess you're still a couple of levels away from that 25,
and it's on the other side of course naïve, he's level 27 on the slot.
With Octo Raincour, not the item that usually you see on Slark, but producing the cooldown by 25%,
it also gives you mana. I think you really need mana in these super long fights.
He's not even playing against any kind of mana burn, it's just that he's spamming his spells
so much. Every time he pounces, every dark pack, it's 65-75 mana. And we saw him running
out of mana multiple times in the fight where he is unable to reset. We saw him dipping back
and then coming into the fight just to get that extra bit of mana. Next on the menu,
Roshan for them. They don't want to be rushing anything, no need to. It's an elimination game.
They are very close to qualifying for TI. Potentially this game and three more games
if they weren't all of them.
You'll see how they're doing on the hex for the back york still, fair bit of way, before
you can get that item out.
Naive on the hunt.
See if you can catch anyone straining outside of the base, Roshan, as you say, almost
certainly going to be looked towards.
You'll suddenly they might try and pull together an effort to fight around there. It's not gonna be easy getting outside the base
So what the cool is from them on the defense
Oh now the fire on the Beastmaster as well
He wants to be able to jump the target and set up good
There are so many things to dispel, A on this, on Earth for it being the big one.
Removing the shield, removing two Ghost Scepters, removing...
I think Shelfie doesn't have anything, but they can lock onto a target and kill it with this nullifier.
Shun moved it, or...
Sun part of the map, down to bottom.
A lot of goodies that he's gonna drop.
I'm going to tell you what they're going to do, they're going to do the refresher
shard and our burka.
Naive has the Aegis.
Ready to go for that high ground here, Power Rangers.
I don't know what I'm saying.
Alright.
We're on trim, Naid.
It's going to come in with the break.
Hit the trine.
Kick it back to safety.
He's able to get the BKB off.
Rain's going to be protected from the fiend's grip with the E on disc.
He's able to roll back to base, but they're having to use the BKBs to run.
Nikki, cool.
Someone's on the suit.
Oh, I don't know what I'm saying.
Back in Naid.
Yeah, well, I honestly get killed straight away.
Naid, try to get on the chaget suit.
he kills straight away.
I've tried to get under Shigezu.
He won't have to pounce away from the SF from now.
Shadowbentz is in such a short cooldown.
The doctor in 22 seconds.
It lasts for 6 seconds and then you have Deptraud,
which is 2 seconds duration.
So basically 14 seconds of downtime
where you're not, let's call it, invulnerable.
And he caught him once.
They did! They killed him!
Alright, can they do it a second time?
Taking the Aegis out of his hands. Can they go for round two?
The Shaggle man, destruction comes in.
He's gonna protect Reign for now.
Naive's gonna be ready to clean him up as soon as destruction comes to him with the help of Alferka.
And now look over at what Shagetsu. Shagetsu, can he get caught by the Fiendscript to the end with the Refresher?
The two, the double Fiendscript.
He's locked out both Batyuk and Shagetsu.
Great plays there on the bane of the back of that Refresher shard.
There's two massive catches and should be able to set power ranges up to clean up the final set of barracks
And almost certainly the game back yourself without buyback Nikki cool keeping the support held back to the fountain
His power ranges to get the mega creeps
They get the jump off towards the SF the final buybacks coming out here from yellow submarine in an attempt to hold
But this game it's over and has been for a while GG is called
Power Rangers take game one. Oh
Oh man, what a performance from Slark. And they end the game. There it is. 47k at 47 minutes. The game instantly ends.
Man, Naive, his hero pool is super interesting. We're seeing his Magnus, we're seeing Necrophos, you know Necrophos being kind of the meta right now.
But also banging out Slark in this one, not dying a single time. What a performance coming up from him.
highlighted a couple of times that's Roshan's flight that he decided not to join saying I need a VKB and
Once he got that VKB the game kind of exploded we could we also said that we could sense it brewing something is
But it's not good for yellow submarine
It's it's not gonna look good because they don't have a way to start a fight and then Power Rangers deciding when and how to strike
I mean, it's like, you know,
absolutely a naive. I'm literally
a flawless Slark carry
performance there. Does it
perfectly not kind of
misstepping at all? You exactly
where to be for the farm. They
were never able to make any
sort of coordinated move to
hunting down. That was just
always going to be the case with
their lineup. It really was one
of those drafts where
evidently this last pick
they didn't have the ways to deal with it. They couldn't really find any sort of
timings to take anything from this game, whilst the Slark, you know, they
couldn't force the Slark to turn up early than he needed to. They couldn't get any of
those earlier plays going for tier two's going. Just, yeah, look kind of
impossible and I as I say, imagine game two, they will set things up in the
draft yellow submarine. Maybe it will just be ban worthy after this one to
make sure that Naive does not get this sort of platform to have this sort of
Slark game again this series. This meta is kind of crazy where you can
bang out some of these super strong heroes still. Like not gonna say strong
heroes but they do look strong and especially Magnus which I've been
calling for this pick for a long time. I think it's good Slark I wouldn't say
it's good I think this is a very game specific hero and this was the
perfect game for it to the perfect pick they got it and he dominated up for a
good reason and look at this 74% kill participation 35,000 damage and zero
deaths on him which is insane 13-0 and 13 we said that they're also gonna be
never gonna resetting the fight multiple times here and there both your
position one and position two they bought octarene so they can even
reset easier with the 25% cooldown reduced. It was just flawless pretty much from start to finish.
It really was. Very impressive stuff there from Power Rangers. We'll see what we get in Game 2 as
I said and we'll see how much there's kind of waited on just the power at the last pick Slark and
if Yellow Submarine get a more balanced situation out of the draft if there would have a bit
of a better shot here against Power Rangers because this Game 1 was a tough one for Yellow
Submarine. Don't go anywhere ladies and gentlemen we'll have a short break and then we'll be
be back to see if Yellow Submarine can punch back and hold on here in the qualifiers against
Others lagging your every move.
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Welcome back ladies and gentlemen to the European qualifiers for the International 2026. I'm
going to pick some of the cost and we're getting ourselves ready for game two now of Power Rangers
versus Yellow Submarine. We just saw a pretty dominant game one from Power Rangers, the cost
they get this last pick slot and it is brutal. So without a doubt as I said that there's
no way you know whatever way this next game goes drafts now beginning that it ends up
with a last pick Slark getting to be that impactful, it's going to be different this time.
It's going to be different, it's still a bit of a cheesy hero, this is not Huskar,
this is not Broodmother. We saw last pick Mipo from Team Vision where, like you could see,
it's already over. We kind of had the same feeling once we saw this Slark, it looked very good,
maybe slightly more doubts because Slark can be a bit more volatile than Mipo where it's
not as stable. You talked about the timings that he did correctly in this one. Sometimes you can't
miss it and with the hero and then one bad fight suddenly you feel like oh I can't fight up until
I get the next item so there's a three four five minute window depending how much farm you're getting
to be able to get to that item. This time around Aeol is just super clean and this also leaves
a hero that they did ban in the previous game Magnus. It looked extremely good when he played
It's a super fast farmer, mask of madness, blink dagger, back to Echosaber or Echosaber blink dagger, depending whatever you need from the team.
Maybe you have an initiator and let's see if Power Rangers are going to be going into that direction.
Instead, they go with the tiny.
Tiny looked very, very good in most of the games that I've seen.
They are a team that also play it from the mid lane, make it cool.
Did they play it? They didn't find success with it from the mid lane?
Yeah, it's also a bit of a steel break. Yes, yellow submarine. They played from three different
roles. Cemetery, Batyuk and Shugetsu, all three of them loved to run tiny. So I want
to see what kind of a response they're going to be having against this tiny. What do they
think it's going to be coming to the mid lane again, or there's a chance that naive
wants to play it. Pango was going to be the instant response. So straight up getting what's
likely to be the mid hero for that matchup. Not sure if Pango really counters what Tiny
does in the game in terms of the tradeoff. The only thing that Tiny cares about is getting
his mana burn, but other than that he has status assistance, kind of from his innate ability.
He does have ways of locking down Pango if he doesn't get to roll with Abelangetoss,
stopping him from using his abilities, and also has insanely high armor.
So interaction between these two heroes, Tiny is definitely fine playing into Pango.
The
7th of the bounds clock was also here that hasn't been touched.
In the first game at all.
No, I think so.
I don't think they showed up in the band or picked.
I just will ban out the Dakota ringmaster again giving respect to that.
Now arguably the strongest era that he's had this qualifies.
Yeah, I think Yellow Submarine, they, they might be, usually they open up with a support
out of the phase. I see good amount of clockworks. I'm going to be techies for now.
Techies is nice. I was for sure. I think with this draft order, Power Rangers, right
But now, they are forced to pick blindly their heroes.
They're not countering anything that Power Rangers so far did.
The counters are going to need to come on 16 and 17.
Maybe they have an idea what's good with these techies.
It's an insane amount of damage this hero just owns.
Most of the games that Taser is his best ability.
Super good scaling.
Let's see how they approach this.
I would maybe love to see a position 5 that's going to cause good amount of issues for both of these heroes.
Salons are still in the pool. I feel like it could come out.
But then again, is this it?
I could also see maybe some casual ancient apparition to stop quite a lot of heroes that are good in the meta right now.
Now we saw like decent amount of alchemists in the regionals popping up here and there completely shutting down necro
But for now they are keeping things simple
All right
Gonna be the win range
Yeah, I think you pick position five here so that you have flex open between Ranger four then Ranger carry and you have tiny
Who can go to mid lane and the carry roll?
so you other option is to pick the off laner but you don't see anything at the
moment so I would assume that they want to be getting something for position five
like casual lich could work any of these like strong position fives that are
securing the lane for you they could work
Can I go with the Chen this time, Power Rangers?
He was super farmed in that one game that he played it.
He got...
Yes.
Good luck with the AC, right?
AC's the one faster than the enemy offlaner, I believe.
Yeah, I think he did, yeah.
Alright, so starting to build up the group up.
Tempo here, four Power Rangers, Yellow Submarine, what are they going to have against this?
Any further ways to sort of deal with the potential early push that's going to be building up
from Power Rangers?
I mean, you can't that power and just have like, I'm right, that would be pretty nasty.
Gotta gotta be aware. If you pick another support that can be just acceptable to dying
to Lycan once he uses ulti. It's a lot of momentum as well, where you can bite tiny if
we're going back to TI 2022, maybe 2023. This was the thing, bite the rock. Now with the
cry from Drawranger, it's solid. Yeah, it's okay. The lane can be a bit tricky. Windranger
plus lichenwools
it's okay but you're getting harassed quite a lot we'll see if they decide to go for it
heroes that we played so far
has he done some lichen?
uh...
no but we've seen like doom we've seen undying
snapfire and beastmaster that's his hero points so far in the qualifiers
I'm going to go with the axe, that's good axe pick him.
Yeah, blade male buyer against raw ranger.
Does you do have a kill threat in the lane against axe with clockwork and raw ranger.
A lot of the times axe is the guy who's causing a lot of issues for the safe laners
and are by removing their position five from the lane being super annoying so that your
position 4 gets a better trade with the battle hunter or sometimes we are seeing
him putting a lot of pressure on the melee carries but this time around I don't
think he's gonna be able to do as much even though he's playing with most
likely I would say Windranger but it's also good carry Windranger game but
there is taser that's one thing that she cares about and it might be enough
have to remove her from that priority.
Because we've seen it in the previous game as well,
they picked Shadow Demon, they still picked
Windranger into it, this time around.
It's the same thing, where it gets the spells,
but you don't get to play the game.
So most likely this Windranger is shifting
to a position four, and now they need to decide
where this tiny is gonna go,
because they so far played it only from the mid lane
by looking at what he's gonna be playing into.
it's not a bad kid, a penny carry game.
Yeah, it really isn't.
It really isn't.
So he might be tempted to keep the tiny in his hands,
not even let something different go
towards Nicky call in the mid.
For example, if Nicky call still wants to be,
the puck is in again.
If he wants to run that back from last game.
Five seconds remaining.
Now there's some rain.
Final ban, they'll probably just end up throwing it the way they carry again.
Raining at number one of the safe lane heroes.
One of them that could play fast to the tempo could be the naive nature's prophet.
They want to go all in on playing fast and trying to punish the draw early.
Not the only push threat
Could be good and also could be some Magnus a lot of auras and that I want to run about it
Okay, bad if they never mind. Yeah, it could have been good. I did buy it late for this job, but they did yeah, sorry didn't notice
So maybe he's gonna need to find a bit of a different carry. I mean it's a good
The taser ruined some of the suggestions that I wanted to make sure
could have been a good Necro game other than Taser where you're playing against
physical draw you're playing against the pango who's all about that physical and
you have so much momentum behind you with the chin with the mid-tiny if it's
gonna be a mid-tiny and so far they only played it from the mid-lane
yeah I think that's most likely gets me I'll say for naive what does he want
play against this and obviously against the line-up where he's yet to see his lane match-up likely
the off-lane for bat you're going to be that last pick
and it will be the nature's profit fits nicely with the the push star that they have and has
very frequently been what teams have looked towards as an answer to the draw ranger and not
great results though across the qualifiers three and seven in the carry position
Yeah, it could be not like a swim right back as well tight hunter for yellow submarine does work
I'll be nice like a tight. Yeah
Think title sensor right those two seem to be the homes right now have
And to deal with this pressure
They lain well in the nature's profit
Yeah, probably discussing between two of them unless they can find something for bad to oh
Oh, Primal Beast, oh it's a good, it's a, I think this is Primal Beast, no, it's paying off lane.
Oh, okay, okay, yes, so indeed not necessarily going for one of the super tanky off-laners,
indeed keeping Bayok on the off-lane and getting Rain and Amber Spirit to finish, do you like this?
I wanted to see Primal against Chen and Nature's Prophet, Primal has a free entry,
Like in the lane you can legit feed. You also would be playing
with
Techies in the lane, so he gives you move speed. He gives you I think they missed the opportunity
I think this would be one of the better primal beast games
There is avalanche and there is shackle shot maybe called from axe
These are not abilities that you are really afraid of when playing primal beast
And this is one of the best not the best matchup against nature's profit in the whole game when it comes down getting out of
Sprout for free, getting on top of him, having a BKB piercing ability.
I think Ember Spirit's still a pretty cool pick.
They, again, don't have that much lockdown for him.
Builds into Spirit's Vessel, reducing some of that healing
and also being very active, but I think they missed the opportunity.
All right, let's see. They can hold on here, Yellow Submarine.
Without a doubt, it's not a draft that's got the same vibe of kind of ending up with
being slarked as the last pick so more hope for them in that sense against
Power Rangers. Power Rangers draft does look like it's going to be able to play
pretty aggressive pretty fast here with their you know that nature's profit last
pick ready to join in but also just as a nature's profit does be able to just
have this insane amount of farm and keep ahead. They've got good ways down
down across the map between the ember and the cockwork and eventually the
So, at least we'll have some of the tools to try and lead the charge, get into the enemy's
half of the map and try and find these kills, and we'll see what they can do.
Game to time here between Yellow Submarine and Power Rangers.
I just had to double check why they didn't pick Primal.
Maybe they don't believe in Primal as a hero when Batyuk plays it.
It's the only hero out of his 12 most played heroes.
This is the hero with the lowest win rate, sitting at 40%.
Maybe they think it's not doing that hot.
Yeah.
I'll put the smoke to start.
Because yes, all in all, what did you make of these two drafts?
you see a side that has got the advantage with what they've come into this game with?
I think it's a strong draft overall with what Yellow Submarine got for themselves. The draft
kind of plays it out by itself, Drawranger and Clockwork. This is the lane that I want
to see how much Axe is going to be able to get out of that lane. I already see different
itemization. He does have two ring of protections. They're kind of going back
to almost the build when you were dealing more damage with battle hunger based on your
armor so for people who were starting of course it was 33 who started the trend with three ring
of protection then he's like you know what let's add one more to the mix so with the
four ring of protections you were dealing like 125 damage if I believe correctly if
I remember correctly and it was a lot but this time around he knows that he's gonna
get harassed quite a lot. It's all about that physical damage from the draw ranger brings
that extra bit of armor and seems like he just wants to have movespeed in the lane.
He wants to be able to run away immediately going for the phase boots. Axe does have
that extra high regeneration sitting at 5 per second with no other region items. So kind
hard to push out of the lane.
See, on this top lane, these two, the acts of the Wim Ranger be able to continue to play
the lane for quite a bit, or does it get to a point where they have to start pulling
waves, or they're that strong that they've been kind of matched up against the Drow
Claw?
I don't think they're that strong, because you can see already, Berka, he's
getting close, getting constant right flicks,
right right takes a mean hit or walking him with the frost arrows.
So it gets pretty annoying for melee offlaner to lane against a draw ranger.
Immersion, he hides himself, gets a good power shot, Hakroda.
Did bring a healing salve, will use it afterwards,
knows that he needs to be full HP
almost immediately to give protection to his draw ranger.
Very important that she gets off to a good start.
with the weather. The. Yeah, I
don't know what's going on here.
She gets connected to this game
about five times now. Some sort
of glitch, but evidently it's
not causing him any issues with
the play. We're not having any
pauses. I think just a visual
glitch on that. Strange one. But
yeah, with the amber coming in
last, what would you make the
It's been a while since I saw this matchup, usually we don't see Tiny from the mid lane.
It's a hero that doesn't die to what Ember wants to do.
Totta.
He's gonna drop.
Flash blind.
That's really nicely done.
Alberka gets it.
I've been very impressed by Alberka.
I think we were talking about mostly about Naive, because he is the most experienced
in the team.
He played for the most here.
One team's others are, you know, here and there.
Maybe they join in as a stand-in, but further career it's been mostly here
two teams.
For a cap, he looks very stable. Every single game that I watch him play, he always gets the job done.
We're trying to strike back here.
Now there's three minute Lotus, and now she's getting pretty low, but he's still got the windrunge.
Well, okay, never mind. Multi-shot's going to be there to clean him up.
Naive does TP over though, and should be able to find a trade,
get the battle hunger onto Hakoda.
It's not enough.
I should be able to get that final hit onto him.
So yeah, Naive comes across, but will not find a killout this time
that he spends trying to help out.
Oh, and the Cogs even messing with him trying to get back for the Twin Gate.
He's going to rock it, cut him out so they know exactly where he is,
leaves some of the pressure from the bottom lane. But Duke, he's going to be pretty happy
about this one, getting to CS freely in the lane at Fango, getting some solo XP cemetery.
Yeah, I was just, I was just coming towards the Chen, yeah, till the end was hanging
around super low. I mean obviously he got beaten down pretty hard when he'd been left
on his own after now he's left the lane, and Yellow Sun Marine were able to finish
up the job.
you.
Clockwork is one of the best
heroes other than maybe you
know your position fine, Bane
shadow demon, but he's very
good at potentially going in
and stopping you from getting
the pull off. I just sent a
salvat to him as soon as he
popped it rocket flared. Just
we make a trip back to the base. So he's kind of living on the edge here, Ambracca.
He's doing what he can to continue to lay down the damage on so she gets here with these
Ballungers. Mid lane. Going pretty even here. Between the two of them, Nicky Cool and Ray.
It's early days, but overall Yellow Sudden Marine coming out slightly on top of these lanes.
I should have naive having the slowest star right now did her in for sure having to sort
of spend time looking towards the top and not getting any kills out of the TP slow down
is landing a little bit it's going to need to be tiny making the moves to fix this again
They're gonna have him. He stepped up for the creep wave, got snuck by a power shot, slows him down.
Our Burka's able to get in on top of him, takes Shigetsu out of the lane.
Mid. Going for Niky Cool. He's got stick charges. And he's got backup.
Immersion's in with a shackle shot. Holds back Reign.
Naive TP's over, looks to be a cemetery. This time Naive will find a chance to get a kill out of the TP.
Reign will be able to live.
Level 6, he needs 4xp, he needed 4xp to have Remnant available, that would kill Tiny, maybe
even grab them one more kill onto Immersion because you could have chased, if you got
that kill you would have Earn of Shadows and now, Naive is gonna pick up Envys, Tiny
will need to go back to base.
He's trying to stick around, Nick, you're cool, but, uh, who's got the Toss, another
Remnant will be there. He's trying to juke around and survive, but he he kind of played a bit too risky bottom lane
The dive comes in from bat your consumitory. So they take out till the end and
Nikki cool getting away too cocky. They're sticking around on the mid. Yeah, absolutely
I said he needs to go back and yeah, I was just gonna use avalanche. He even gets close
You know what they say about the cool guys that don't look at the explosions
But he did look at this one. He did look at the blast off
Yeah in his face. I
This also gives Burn of Shadows to Ember Spirit, gives him some solo XP in the lane.
Thank you, Cole.
Third time he's playing this mid-tiny.
Wasn't successful yet, didn't get a dub yet.
No, man, last couple of times the games were not easy.
Gonna try for the chase down onto Akoda.
And they should get...
Okay, no, they don't want to chase someone, they're worried about she gets you connecting,
she gets you, has hit the six.
So we'll hit pretty hard with the marksmanship now skilled
Right now it's a maximum it's quite nicely here kind of creeps take up by some of the neutrals also from Nicky cool
Notice that they don't have enough stunts they can't really
Chen doesn't really do much mace's profit. He's also
So, okay, with him getting on top of him,
Albrica is axed, so he's not gonna be coming into this area.
Even Shackleshot into combo from Tiny,
it's not gonna kill you anyway.
So he has a pretty free game in terms of what he can do
in the next few minutes.
Damage is relatively limited inside of Power Rangers.
It's gonna be him getting your Cane Room.
bottom coming with the rolling thunder ready to dive naive who try and hold back
she gets with the sprout but naive's gone tps were gonna be coming in but
they hold back on them knowing that they can't really fight back into the
rolling thunder they have to just let the carry die completely different game
for naive where's he sitting at the bottom of the course at the moment very
very slow start. Hakoda. Probably going down it. They've got the four of them naive. We'll
come back into the game, TPUB to get involved, Tricez and I, himself, the ancients there,
Hakoda, but won't make it, so naive. Gives himself a nice bit of a pick up there, bit
a bit of extra gold to try and get his game back on track.
Look close. If Nature's Prophet attack wasn't there, he would be able to get to the Nigh.
And now if the tower is gone and there's bottling, Nature's Prophet doesn't like to have that
advocate. This is a hero that can farm anywhere on the map, but you also gotta be aware of
some of the angles that they can approach you when you're now farming in the bottom area
of the map. Rain, he plays super aggressive behind enemy lines one more time. Providing
vision for the team, getting extra bit of a farm, dragging the creep wave into the neutral
camps. Batuque is doing the same thing every single time, drags it to one of the camps,
making sure that he is getting that extra bit of gold and XP.
top. Trying to get their hands on for Alberka.
Togs her down, they won't be able to stay on top of Alberka.
Nikiko's going to start running straight towards Shigetsu,
Knives teeping in. The toss forward, Avalanche comes out,
but doesn't connect onto Weaver at them.
So Shigetsu's out into the trees, cemetery tries to tee
he out. The dunk there from Alberka comes through just
in time as he'll manage to kill off both of the supports
and get the push going onto the tier one tower a little bit
with the wave coming in a naive having the triumphant sound nice and done this is also
most likely going to be the tower she gets to he needs to go back but of course are still
level five at the moment but pango decides to go in nature's profits he's in a lot of
trouble not a very elusive hero by any means six around a little too long seems like they
almost forgot that there's a pango in the game and value turning up and very quickly
putting a stop to that push. Haven't seen much from Chen. Zero two and zero didn't really
do much, didn't secure the lane for his nature fraud, but the failed gank also top did kind
of dictate how the next couple of minutes afterwards are going to be played out. But
I'm also not feeling this orb of frost that he has been picking up. This is the second
third time that we are seeing it on chin it's an extra bit of slow combined with
penitence I guess maybe you get the bit of a better chase but I feel like there
are better items to buy it's delaying some of your timings as well he's also
picking up the boots compared to other chin players that are going for the
drums immediately buffing the whole squad up giving them extra bit of attack
speed giving your creeps attack speed as well
picking the heroes that they haven't found much success with
Chen, 50% win rate
Tiny, still yet to get a dub, third game that they're playing it
something that they really like but it hasn't been too hot
from them and disqualifies in particular
once again just an off to an easy start with this era
It's gonna take some time for Nicky Caw.
I'm about now done for our Burka, but it's really gonna be this blink dagger timings that's gonna allow Power Rangers to
step things back up.
Also, so, waiting for Nicky-Kul to have his finished before they can really start to lead the plays themselves.
I was looking at the triangle. Block with almost all three big creeds.
I'll see if there's one rocket. Anyway, he was so close.
I'm gonna walk up get the toss back into the cool alright that that was pretty cool there
from Nikki cool shows he doesn't need a blink dagger to catch someone as elusive as the
ember.
Yeah, he's gonna die.
I'm trying on to Niky Cool.
Batyok's on his way over, has to defusal and the Rolling Thunder at the ready, was slowed
down with the defusal.
Can they save their tiny at all?
The Rolling Thunder's heading over, get up to the high ground, Niky Cool, tries to
hide behind the corner but the angle's still there from Batyok, Niky Cool, blown
up by Cemetery.
The blink dagger once again delayed.
Rain, we talked about that he's pushing the limits on the hero, playing super aggressive,
but also you gotta be aware of repeating some of the patterns.
If you do it two, three times, enemy team is gonna be like, you know what?
If he does it this time, we are gonna be ready.
And this time around, Power Rangers, they were ready.
Still losing the Tiny, still losing Chen in response.
TP time, there's Chen, if it kind of feels it's going to be 4 vs 5.
Now Lee Sin's able to AFK farm like one of those big items, big auras, that's going to
be a long way away until the end.
Let's hope that the rest of his team can kind of keep this game alive, like until
the end of the game or?
I don't think he's gonna be able to get to much farm. They lost a tower, a lot of the
time he takes the enemy tower, and then the map opens up where he can maybe get an entrance
to the enemy jungle. This time around it would feel like he's taking away the farm from his
nature's profit, from his axe, and maybe even Tiny. Tiny does have a blink dagger on
the carrier.
Oh, Naive, you might get Dove here. Rain coming in with a wrap around, has the
slight chains on towards naive and he will come out with a vessel keeping in
low nicky cool stripes for the jumper doesn't get his hands on him will at
least keep naive safe as yellow submarine starts to back off but they
won't go away empty-handed they take down till the end
I'll shut this land there's a lot of them here the slight change from the
I weren't ready for that nicky cool and immersion getting caught by
surprise they tried to desperately chase yellow submarine but they
completely disregarded the fact that they would be ready to set up onto them
and Albuquerque in trouble trying to get through the twin gate but Hercot is on
top of him with the battery so Reigns able to swing across with the remnants
as Albuquerque no way out from this if the four of them will run him down and
slowly but surely get themselves another kill
Yeah, he's not ready to take the fight to Chen, he's non-factor, like he used the hand
of God while the Nature Prophet had Spirit's Vessel on him, didn't really even heal him,
he was like 120 healers or something overall, and Clockwerk is ruining both of their cores.
This is pretty BKB even, he does have a BKB piercing ability, but really glad that he's
putting a point into batteries.
So how many times have we seen clockwise go literally 0-4-4 build, and you don't have
that battery?
I'm very good from Arcada and in particular Batyo, just on his pango, insane farm.
This has got to be one of the more farmed off-lane pangos you'll see at 16 minutes in.
He has it, yeah, 16 minutes in off-lane pango, he's got the fuselage complete.
Earned.
Won.
Treads.
On top of that, yeah, just so much, like this is, it has to be the most farmed
16 minute pango from the off-lane position.
Oh, absolutely.
from the mid lane, like I would say. They don't have anything that deals well with him
during the rolling thunder. It's not like a lot of these long range turrets. NP at the
moment, he's not going to be taking care of that. Up until maybe 50 minutes or he gets
Seek slotted. I don't think Pangos gonna care too much about getting red click from nature's profit the call
Not gonna be connecting on to that once he gets the rolling thunder off on it's not gonna be easy fight
for the radiant it's just gonna feel very lackluster and I like that rain is going for
This bloodstone that people were trying to buy this item immediately after the patch dropped
everybody was on the hype train for it. Niku from the mid lane as well I believe
he bought it earlier today and it does look good. It gives you an insane amount of
tankiness. He's going to try to go on the mid, but Rainy's ready, he's ready to turn,
catch the bow for them. They tried to go for the lockdown but they kind of
mess it up because the toss came in at the same time that our burka jumped
forward to find the call to follow up on the avalanche so he wasn't
actually able to get the immediate call to follow up because he was you know he's
up in the air yes so unfortunate toss there from Nicky cool I mean that there's
no chance of getting away with that play
what is the play for them that's the question tiny again going for the same
bill blink dagger shard extra bit of a damage extra bit of a slow Jen
after we affect her in this game quite hard to make moves with the heroes that
they have
seven can't leave yellow submarine I'm in a very solid shot of pushing this one
to game three
It's gonna take some pretty insane blink plays from Albuquerque and Nicky Cool to keep this one alive.
I just need to hope that Naio's able to find the space to farm and catch back up as the carry makes his profit.
He is starting to close that gap now that he has the Mjolnir on line soon.
Certainly we'll start to see his farm increase at a pretty good pace.
not a easy friend, at least not till he's able to get the BKB online, like after this
Hurricane pipe so you can deal with the in-your-face threats that Yellow Submarine have against
him.
He feels like they even need so many items, it does feel that he needs to have this
Hurricane pipe, BKB, a lot of survivability, and also never going to feel that comfortable
Till the end, again, on the opposite side of the map, doesn't really have a purpose in this game.
I gotta say, Owen, this has to be one of the worst feelings in the game, Warlock, in a losing game, where you don't get to do anything.
Chen, in a losing game, at least you can maybe send some creeps, but pretty much the same feeling.
We've all been there.
Top lane Albuquerque, by himself a done kill.
Mr. Dunbog's a cemetery, Raine's gonna try and respond here with a chase down.
Albuquerque's pretty speedy, Raine will still manage to close the gap onto him.
As Albuquerque, he can't get out of this, slight change catches him.
He's dead.
It's Raine, super tanky, I mean do you like this build as well?
This is some odd that we've seen this from any other M.D.s right?
I think I saw it earlier.
This early though.
Yeah, not this early.
But they do rush him.
Okay.
It could have been Topson who started it, but I've seen Niku.
I've seen him on other people's stream that he was doing it.
But look what he has right now.
He has 2.3k HP.
And he has this constant
spell life steal
that he is getting from his emulation.
spell life steal that he is getting from his emulation, from his spells, from his flamethrowered.
Plus holding the barrier, plus having the shield room.
Yeah.
Just a few moments.
At the moment he's like, yeah.
You ain't touching his ember spirit for these few seconds coming up.
But yeah, full on on the full tempo to get in their faces and just completely keep himself alive with the amount of sustain that he does have.
And obviously in terms of build for Nicky Cool, it's going to be the build that we see him go for on these mid tiny games, this Blink Agonyms.
Hasn't worked out yet for him in this qualifier.
No?
Yeah, true.
As for this one, if it doesn't work out, I think they will stop the pick.
If they lose this game, it doesn't matter whether they get through another round of qualifiers or not,
whether we see them tomorrow or the match, I don't think they're going to be going back to this game.
Even so, I think they know that...
You don't like the champion?
I think it's just, no.
Not working on it?
Now I think it might be the combination between the player and just not feeling the Chen at
the moment as a hero.
It can work.
Maybe some more experienced Chen players like Falcons, they could potentially make this
work but not really seeing many others that can make this hero viable.
I move on the space to finish up the tower and Naive does continue to rise up the
ranks is going to start working on the BKB now. Farm, you know, only just behind that.
Off the three cores. WTPL! He's just in time before he might get gone caught by the slight chains.
Yellow submarine ready to push on now with the Aegis on. She gets it.
Super strong timing yellow summary
They're on the hunt they're on the hunt until the end
I knew that somebody came over here through the twin gate very likely
Probably gonna get caught out here bit of a nasty surprise until the end
No catching
Kind of playing his own game. I don't even know what you do, Richard, at the moment.
You can try to scout things out, try to go out on the map, give your nature's profit slightly more time.
Nicky could give Nicky cool more time until he gets this Agatom Scepter 3 Wally.
It's very, very potent spell, and then most likely you need to upgrade that to try to get some extra bit of damage
in trying to build Crystallis.
It is doable this time around one combo that they do have is nature's problem
So he can always use sprout
So that ball is going to connect
Now some marine
How much pressure are they into kind of keep
The pressure on or can they sort of sit back now that they've got this comfortable lead like is is there any sort of
time and that their lineup needs to work towards or are they pretty comfortable?
They're pretty good to go. Draw Rage will probably want to have BKB before the next
fight that needs a matter of 300 volts to finish it off even though she is
holding on to the Aegis. It's, I think it's go time. Problem is the tossback.
They got to respect the high ground. There's still two tower in the bottom
lane. They can take that. That's the last year two tower.
I'll work up, BKB now completed. It's coming on the courier.
To the end?
To the end, still for the high ground.
To the end, yeah. I've seen this movie before. Not a good one.
Well, he's gotta stay hidden.
Hasmai's to finish up his lads.
So, still getting the progress on the items.
And needing BKBs on all three calls, really, for powering just before they'll feel strong enough to fight.
11k gold behind here, not the early timing of 25 minutes.
Got the submarine, they're ready to go for a play around the edges, smoke up here around
the mid.
That's heading the way, off the two of them down bottom, Nicky cool until the end.
They sensed that something's up
Nicky cool might be in a whole lot of trouble here
They're gonna see to the end first and that will act so fine what all quit the saving grace
Yeah, Nicky cool. He'll get out so to the ends dead
But at the least Nicky cool ever clear the wave and it save himself
It
Don't get the hook shot
I'm focused gonna put the PKB can't afford to stand his ground and fight though. She gets you turns up
No chance of standing anywhere in the range of the drought.
He is so farmed. Blank Dagger, Agatheum Scepter, Octurine, and the casual Diffusal Blade as well.
Almost the most farm hero in the game, keeping up the draw range.
Oh, they're gonna get the call on him!
And for all that farm that he has, they get the lock down, they get the kill, it's a big one.
Take him back, yuck out. Silence on the wall, D-Ax, but he's able to get forced back to safety.
in immersion but not bad of a trade considering the situation they're in
they kill off that incredibly farm pango that we were just talking about and only
lose the support win ranger for it. Not bad I guess they did not expect Axe to jump in
considering that he also used the BKB to run away from that clockwork. The
second highest hero, farm hero in the game does definitely feel nice. NP getting
some of that gold as well, we need to ace it.
Semi-challenged, you can't throw it.
Oof.
Okay, so at the moment I have survived that.
The tree volley not looking too crazy at the moment from Nikki Cool.
I don't know if they can go for the high ground, there is no Aegis, you need to be
aware of Axe jumping in.
You don't have a Sate, that's one of the issues where you can't really siege
the high ground.
Maybe with Aegis they could have tried to poke, but you also got to be aware
of tiny jump again getting the avalanche getting the toss having the call and also
the sprout combination with the shackle shot combination with three water it's
going to be very nice it's been found the hook shot he's gonna have getting out
hook shots that he will still have time to sprout that during the remainder
the BKB so okay gets out those have to put the BKB charge for it nobody else
They were wrapping around on him, but this is the first BKB usage, 9 second BKB, just enough time.
In the last couple of minutes, Power Rangers managed to relatively stabilise the game.
They really did that. They've slowed down that lead that Yellow Submarine have been getting against them.
And they're going to make sure that their tier 3s haven't really been touched too much by any sort of pressure.
the game. We'll see if that's
going to be enough to allow
parents to find a chance to
get back in this of the big
heavy time is the crucial ones
that. They have now reached on
all three calls.
Bottom naive. He's been
called out this time. The
big KB on call down, so we're
not managed to escape. So back
to finding big catches here
the other submarine. TP back from Rain. There's the two of them. Nicky Cool doesn't want to
do anything aggressive here with Albuquerque. The two of them just opt to TP out. Just cost
him the BKB. Nicky Cool to get away. But he will return to base. 40 seconds until
they'll have Naive back in play. He needs that crystals. Chrysalis is a big damage
Which I mean, problem with this three Wally, if they're pushing the mid lane, he doesn't have the trees to use it.
There's like one spot near the bottom, but that's about it.
He needs Faze's Prophet to potentially sprout him.
Rain, I'm super aggressive, knowing that he is tanky enough.
2000 HP, his constant emulation that he has.
Bloodstone, spell life steal.
Gold, getting the combo off, only tickling rain.
Hazer, Solarcrest, everything's on top of them.
A lot to keep him safe.
We'll manage to force them back for now.
Time's been bought for Naya to get back in the game.
Super hard to get up to this high ground area though, where Cemetery's completely set up this position.
Yeah, it's a Cemetery for the enemy team if they decide to go into that area.
So the end's got to be careful, it does become a jam for the team.
So we're going to try and start reclaiming some of the vision control of their side of the map.
I'm probably going to fall back and go for the roast, 10 seconds until Roshan's back
up the safe next step for them to look towards the ages as it is up ready to go
see jump forward with a tree volley onto Hakoda not quite enough but it was close
nearly gets him in the volley. You've got to respect this damage it's an insane
amount of damage that you're gonna be getting he also got level 20 extra 60
damage for the tree grab plus has gunpowder gauntlet on top of that
And now with the shard it does slow it does feel really nice
Once he gets to Daedalus it is gonna hurt a lot
I just want to see the combo between him and nature's profit
We've met multiple times. It's in 17 second cooldown only so you can use that maybe even three times
Does he go for a steal? Is it that point at this game where you're gonna do the desperate plays
He's gonna throw a little trevally and your knife goes to the TP knife, you have to get the kill of the Aegis!
They've done it, they've managed to get the steal, they look over to once you get to.
Naive has got the damage to break this drought down!
They do, they kill him off!
Aburka pops the BKB, gets the call, onto more drain.
The Aegis steal is successive for Power Rangers, they will still lose the fight by the looks of it as Naive jumped on by Rain.
but not without a fight there. The Power Rangers, they're still likely gonna lose
Nikki Call, they'll tell him of the tree body, but the jump's there with the glass
stuff so end up losing four heroes but they get the Roche, they get the Aegis,
do subsequently lose it but it does at least mean the Yellow Submarine will
not be knocking a Power Rangers door with an Aegis in their hands. They
forgot who is kind of the real carry in this team. 7000 almost 8000 damage
coming out from Ember Spirit alone. And this is before he even like in a lot of these engagements
earlier he did have either a cane rune, he did have either double damage rune, but nice play from
Nikki Kul actually getting the free wally on top of them, doing good amount of damage and then Naive
he teepes in steals it, she gets you, he gets to watch what his team is doing and then
he's tipping Naive he's like yeah you picked it up but at what cost?
It is something though, a shaker, a yellow submarine, if they manage to get that Rochana
and Aegis cleanly, maybe they're straight up with the push on the high ground.
Because that does get denied for them with that play despite the lives that they lost
going for that Power Rangers, might just mean that they can keep this game going a little
longer with potential of a turn around.
A merchant links into the mines, I guess forgets that this area is sort of as dangerous
as it is, but instant death from that.
Oh, Trump on the side, Albuquerque has got BKB, he's probably gonna need to press it here
to get out from this cemetery.
Ready to jump.
See, Funnicky was gonna not have to BKB, but he's got to BLE.
Even with the Casemastone, that was not enough.
I mean, they're thinking of chasing.
Nicky, cool.
He's in with the jump.
The tree volley, but the ULs will counter that.
He's still got the toss, TP him from naive, doesn't get them the kill.
I'm still able to blow up because that was his bottom line.
A naive.
Mad bombs.
He's going to be able to be able to be able to run out.
Niki cool.
Toss them back.
Jump forward again with the remnant.
Niki cool. Poster BKB.
He's kind of trapped in by the cogs.
It's just BKB going along the sled to get out of there.
The hookshot still comes in.
Another tree volley.
A lot of damage.
Shackle onto Hakoda.
He will die.
With the rolling done is coming in.
Niki cool just tried to scramble back towards the base,
towards the base, but Batyuk jumps in. Batyuk's stuck! He's stuck! Batyuk's stuck!
Not that he could get up there, but they still get the kill. They kill him off,
Vicky calls dead. Gang of players always finding a new spot to be stuck in.
Nature's profit, that's what he wants to have, that AC. You can't just start it up.
Push the man, it's enough. Should get to low seeding to high ground.
the rain comes back in
and about to take some buying back
like me to use it if they want to take this fight
doesn't seem like they want to
so many massive items coming out
on the other side of the rain more
What I'm saying is that you should die to the pressure of the creeps, as you say, it's
holding off on this buyback really doesn't want to have to use it, Nikiko, 30 seconds.
It's his Daedalus.
If he buys back and they don't get the fight they want, this game might just end.
You'll feel that he has to just need a tiny bit of damage on these two wallies where
he needs to cap that one big maybe two big crits. You do see the potential. Yeah, they're
just going to let the second set of racks go in favour, keeping the buy back intact
here for Nicky Call. So two sets of racks taken there by Yellow Submarine. So that's
So the next step is going to be players safe.
Look to wait for the next rush.
It's going to be a bit of time.
But again, imagine Yellow Submariner going to want to try
and take the safe route out of this game.
If they somehow end up losing control of this game too,
it will be the end of their run at the qualifiers.
So they'll be taking every measure as safe as possible
to close this one up and push it to a game
tree against Power Rangers.
I'll be in submarine ready. He's ready to die on the other side of the map on a yellow
submarine. They are in different areas. Scan is going to connect. He's going to see Niki
cool. Now Burka did step out of the base. She gets to see him with the silence. They're
going to make the jump on towards our Burka. I'll have to put the BKB. Rain? He's going
to get caught by the Avalanche. Look at the tossback. It's a lot of damage. Rain's getting
pretty low, but he's got the agonies jumping all over the place with the remnants. They've
killed off Immersion. They'll kill off our Burka. They'll kill off Nicky Cool.
I think he just bought it as he died, either way, they just kind of conceived the game.
They know that they can't turn this one around.
Gigi is called, Yellow Submarine, very nicely done here in game two to push this one to a game three.
And I like to imagine the potential from this mid-tiny, but you've got to be honest Lacoste, it's just, it's not great.
They keep bringing it back. It's lost every game that they've tried it and
Honestly, there's been just so much else that we've had Nikki cool on this look brilliant
So as you say, I think that might be the last time we see them try the mid tiny
I like that they go for something that nobody else is doing, but maybe there's a reason why nobody else is doing this
Yeah, pretty much these are the only games that they lost so far
So I want to see something wait, is it actually that that might be true
They've lost three games and they're all the Midtani games.
You might actually be that case.
That doesn't look good on the records.
Yeah, I think this Tiny has to go. Just to get something else,
make sure that you have Niki Cool on a different hero.
It is too slow. It's way too slow.
You could feel that in some of the engagements
he needs that extra bit of damage.
This is a nice play that he did.
found a very good angle to approach the fight and then naive shirt he picks up
that ages but rest of the squad and a December spirit he was the real carry
throughout this whole games all over the place I believe he died only one time
that one time where they read his movement got the toss got the call with
the blade mail managed to get the dunk but other than that the experiment
with tiny I think it's over I also think they need to stop picking this
The hero didn't do anything, 0, 8, and 4 in Mercy and Windranger.
I also feel that he has some good shackleshots.
He was pumping out the damage. Game 1 looked very good.
I also think this needs to be swapped a little bit.
Hopefully for them, I think they need to swap things out.
But I also am hoping that they have enough hero pool,
that they have enough heroes that they can swap these things in and the drafts are gonna be looking strong but the standout player Rain on another spirit in the first game he got slightly shut down didn't really feel that big of an impact on the Earth spirit he was supposed to be the driving force in this one he was and he solo carried this game from the midland great
Thermalization this ember spirit with bloodstone. It just feels almost impossible to kill once you're playing from ahead
Controlling every single rune getting the buff from your team
Better with the solar crest getting the glimmer cape getting taser on you
It's just very difficult to deal with when this guy gets ahead. Yeah
absolutely, this was
Yeah, quite the different game to as opposed to what we saw in game one felt like in a power rangers
they gave themselves a real kind of
fighting chance in game one with how good their draft ended up and then in game two it seems like
You know, they kind of put on the training weights and made it kind of hard
Yeah
here for the half of themselves in game two as
The ideas that they have just don't seem to be working when they try and go for this style of draft
Yellow submarine partnership brilliantly very well played there from yellow submarine. We're getting a game free again here
All very exciting down at lower brackets. See we'll see which of these teams is going to be able to move on in the qualifiers
can't wait. We'll have a few moments break here and then we will be back with game three.
There's a starting game between Yellow Submarine and Power Rangers. We'll see you soon.
for you, gamers, hybrid workers, offices, and that in your every move.
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Welcome back, ladies and gentlemen, to the west, not the west, but the western and the
with the Europe as a whole, regional qualifiers
for the international region of the six.
We're up to game three again.
It's been a long day of Dota.
We've had some pretty crazy games.
Back and forth this series in particular,
one game, Power Rangers, they had all the answers.
Easy slot game for Naive.
Game two, Power Rangers did seem like
they kind of just tripped themselves up.
They tried to do something that is very much
their own style, but it just feels unnecessary, right?
The cost, they don't need to do this sort of draft.
We know how good they can be with just a bit more standard.
Maybe kind of lead the creativity up to just kind of naive,
maybe getting a surprise carry pick.
But outside of that, stick to the standard
because they're good with it.
Yeah.
I mean, there's no need to do it to Power Rangers.
They look good in most of the other games,
but you could definitely see the pattern
against the Huligani.
They got the ball.
They lost the team vision.
But it's coming.
It's they want to do it again. They've got something to prove here. It feels like it again. It's lost every game this mid tiny
But I mean that it's almost only gonna be again unless this was kind of like a big brain play of like on here on this elimination game
They're like, aha finally we're gonna move the tiny to another role, but I don't think they are the cost
I think they're gonna try it again
Maybe it's a statement. Nobody beats our mid tiny three times in a row
I don't know. I'm not feeling it, Owen. I feel like in a lot of these engagements he is very
close to looking very good where he kind of needs that damage. Maybe if he doesn't die once or twice,
he also made a mistake early where he stayed against the Ember spirit. It shuts you down.
Like this is a very momentum-based hero where he takes over the game. If you're off to a good
start, if you have a hero that you can play with, whether you're offline axe, whether you're
position for Ranger. A lot of the times you need that extra bit of a damage to be able to kill the
heroes because this is not a combo hero like it was before. At a toss you get the extra damage
toss him in the air. Now you play it differently. Now you get some right clicks in as well with
your tree grab but one thing that we've seen him even struggle in the previous one, he doesn't
have mana. He was playing against the fuselblade. He's going to be playing against Invoker and
this one if it's going to be mid-tiny against the Lackardy, against these force spirits,
the damage starts to stack up, sure you have high armor, but you get hit a couple of times by them,
you're not as tanky as you think it is, and then the combo from Invoker. I feel like they're putting
themselves in a position where they reveal their hand multiple times, they revealed what this hero
is bad against, and they keep forcing it. Let's see. Also, it's maybe maybe maybe
maybe something different in terms of what they do with it, but we just got to wait and
say no with that.
Yellow submarine, they stare, so continue to switch it up, bring in some lion action,
not something that we're seeing too often from them in particular, but something that
still has felt very strong when it's come into play.
It's basically the Shadow Shaman, slightly worse version because Shaman gives you shackles
four seconds keeping you there. It's a setup for the Sun Strike. Lion can do the same thing,
especially we've seen lions pop off in the games. Yesterday they get 11 12-minute Blink Dagger,
take over the map, get a couple of those stacks going early on, have the extra damage. It's a
mana, it's mana for some of your cores that maybe need extra bit of mana, maybe they need
mana boots as well. Instead, Lion can take care of that. And also throughout the whole game
having instant initiation is something that we've seen the teams when they don't have it it gets
very difficult for them to play the game. Game one, Breselback, he was trying to get the hex we
were seeing in the previous game as well, hex cued up on a losing team. They feel like they need
that to be able to lock down a hero and kill it from 100 to 0. Lyon gives you that, it gives
you burst damage, he can play with Sunstrike easily. So always got to be aware of going for
extra wave you might get punished and now it's time for Power Rangers to reveal
maybe slightly more where the hero is gonna go for now I think they're gonna
keep it hidden they don't want to reveal where this tiny is gonna go but don't
want to see Chen I just want to see heroes that are gonna be good I like
this this is very good this also means tiny is not a position for but I could
Let's see some silence. I think it's a good silencer game. Give me silencer, give me lich, give me these type of heroes that want to be fighting.
Because Chen looked lackluster. Basically four versus five throughout the whole game. He was feeding on the other side of the map trying to get some extra action, extra information on the map, but he was dying every single time.
All right, they'll focus on getting the cause first here to come out as the third pick.
Getting the draw, it's very nice, it definitely would have been quite likely I think the Yellow
Submarine would have gone for that again if it was left in, so taking it away from them
this time.
Yeah, this task now might be played from position five.
It might be Merzion who plays it.
This is one of his more played heroes, because Rarranger needs that type of a hero, Rain.
He's counting.
He's like, yeah, one, two, three, and we don't have the last pick in this phase, but we have
it in the next one.
We were talking about Lycan prior to this series.
Lycan did look very good in the games yesterday.
Yeah, this hero is brutal.
I think we'll be able to get the win rate up for across this EU qualifiers.
I think it's won every single game, right?
I think it might be a hundred percent. Okay, no never mind. It's lost a lost a couple of games
That was a bit recently actually, so I think up and yeah up until recently it was winning all of them
So nonetheless still very very strong. We're at 71% in race. It does feel very good
I think it's also a response to tiny
I think teams have realized that you are reducing the green damage from tiny
We were seeing tiny's lose 200 plus damage. It's global during nighttime howl
It gets very difficult for you to play the game. You can get on top of the draw ranger as well
So feels very nice. She loses her damage with howl and she loses
Once you get close to her she also loses her marksmanship
So quite a lot of damage taken out
So looking at
last and fourth pick what is the plan oh they're gonna go for a witch
they're gonna bang it in all right indeed I think you know we have seen
this a few times I want to say we're most of those for all of those banging
maybe yellow submarine's I've done it in another game either way yeah a few
witch doctor joy enjoy his hands they themselves haven't shown us their
Doctor yet. So this is gonna be fun to see. Uh, what do you make of the way start to here? Looking good?
Once you if you snowball save someone
Mm-hmm two heroes are getting very close to each other with it's very good for lion sap
It's very good for invoker spells potentially for cask for malediction
It's good against these super tank heroes like tiny
also you get maledict on top of them and it is going to be
Underlord, it gives you protection. It's something that gives the whole squad a support against Tychan.
You can be playing around him, reducing the damage again, or you have Pit of Malice, which does stop Lycan from doing what he wants to do.
It's also a vision here. Lycan does so many things, especially with the newer build that people have been doing.
Of course, you are going for the helm. You're getting that early helm into helm of the Overlord, but also picking up the Shard.
So a random wolf spawn in one lane which makes it like you're getting the gold,
you're getting the information, you're pushing out the lane.
It just feels very natural and with this underlord they have a little bit of a global presence of
their own but this lineup can be maybe slightly more sluggish draw ranger not a hero that gets
involved early on. We've seen mid-tiny's especially from them who are just kind of sitting there,
one that sets him back so much. Underlord also wants to take the farm. He wants to be the one who is
on the other side of the map, maybe joins in with his fiends gate, but we also seen a game yesterday
or the day before where fiends gate wasn't very effective. They already done the damage, so
Underlord wasn't even coming into the fight. I think he got involved at 17-18 minutes at one
point that was his first thing that he did but didn't feel as effective I got to say.
All final balance for Power Rangers looking at the the last support pick. I'm sorry if I
don't feel somebody looking at the last support that Power Rangers would look towards.
Unless they do throw a curveball and they're like well actually you know what it is a support
tiny and they get something else but unlikely so yellow submarine have a
pretty good idea of what power rangers have got going it's a good life I think
for yellow submarine it's a really good life stealer game there is a draw ranger
can work against the hero if she has good frontline but I think against
Underlord against tiny you have
Free BKB and you are also going to be munching on these super tanky heroes
You don't have the infest bomb that's a bit of a downside to it
But we'll have to see if they decide to go for it to very thank you course
It is going to be tiny mid after all it is and is again as I let's see
As you say if they're trying to make a statement there
They lost three games with the Tiny Mid. Every time they've done this Tiny Mid, it's not been good.
Everything they've done, anything else, it has been good.
And here on their elimination game, they are determined to prove that the Nicky called Tiny Mid can get the win.
Last pick for Yosemmereen is going to be the Shigetsu Kez.
Well this is gonna be either we're gonna select it's very easy for us after the
game we say make it cool they believe in this hero they got the dub sometimes you
gotta believe in your ideas or we're gonna be like well at one point you
gotta stop if it's shitty yeah just throw it in the bin so it's evil way
the entertainment values there it's gonna be fun to see whether this is
the game where all comes together or indeed if it's just a case of having
idea that just doesn't seem to to work out in practice everything resting on this game for both teams
here and there efforts to move forward in the qualifiers get to that next stage get to the chance
to get to challenge nigma galaxy for that you know one of those final two spots
I mean, what you make of it? Do you see a better lineup for Power Rangers around the
mid-tiny, or are you concerned again for the McGentshallow submarine draft?
I don't even know what to say, and I think I've seen this many times that it hasn't
been working out. Now they have like a support duo is very good against like a lichen doesn't
get solo kill the supports. These are the type of games where like really shines in where he can just
send the wolf, send his big creep onto them. They have shards to block them off. He has punch,
she has snowballed by a little bit more time. Hoodlink is super elusive later on with her
innate ability doubling when she's using her whatever it's called. I'm not a Hoodlink spammer
anymore. The Scurry, yeah, that's the ability where it just doubles, so you're basically
having like 70% evasion, so you don't care too much about that Eider. So I think as a
supporter, plus you also have very good heroes to hug around, because you have Tiny with
the Avalanche, he can be the protection, you have Underlord as well. Really good,
I think we've also seen the combination, we were talking about the bird that can turn
into wolf and it can be pretty menacing, it might come down to that once Lycan picks up
the agatom scepter.
Let's have a look, so if they get to play with that pretty cool combo, that's where
you get into the action here ladies and gentlemen, game three, Yellow submarine up
against Power Rangers. Power Rangers on the hunt here for first blood. They'll see she
gets it. Is he going to have any backup? He's completely on his own. There's no way for
them to get over to him. So first blood will go the way. Power Rangers. Sun strike though.
That's a cute one from Rain. Yeah, make sure that he finds something out of that.
Got a good amount of XV as well. 100 XV from that kill.
Bottom lane? Naive. They get themselves a second kill, Yellow Submarine. They have to chase down with the wolves to kill off the drought, so they might not have got first blood, but they get two kills for themselves, and one of them going to the mid.
Good try. This is one of the few games where we're seeing action happening on two sides
of the map. Usually it's pick up the bounty or there's going to be a full clash and then
we'll see four or five heroes dying from the end in the bottom lane but they already killed
the range creep down there. A bit of a newer tech. We were seeing that before with Darkseer
with Tusk Spirit Breaker, these type of heroes, make it cool.
On Tiny again, I see what he can do. I think he tested this out in pubs, that's why he is forcing it so much.
My concern is how do you convince your teammates, how do you convince your captain to pick it up after losing three games?
I'm pretty sure that he also noticed the pattern, that something's just not working out.
out these are only games that they lost where they had tiny in two of those
they had Chen as well and the combination between two of them doesn't feel that good
jammy maybe that's the thing maybe they do just feel that it's not been the tiny problem it's been
whatever it's always is everything else you know they're like every time they're like nicky do
you think that the tiny might not be it he's like no no my fault it's it's it's what are the
the other guys so getting good look terrible in these games there we go he
gets to tank the blame for the last game so Nikki calls tiny safe thing he
gets to run it back
it's a top plate the damage here with the bounces in the melodic
Sun strike it's a good hit I mean is he gonna be fine level one I think you
crazy let's see I think it's gonna be very close oh when you HP okay and
running close and these invoker players they see the whole map one of my
favorite things to play with once you have a good invoker on the team knowing
that he can land those sound strike no matter what even without a setup yes
yeah you don't even have to tell him you don't have to get in the comms you
just nobody's watching so let's see us so far very even rain and nicky call
What would you make of the last pick, going for the Kez carry here, do you think that
that does fit really nicely for what they want to do Yellow Summary?
This is Kez, eventually you might come down to a point where Kez is very good against these
tanky cores, against Underward, against Tiny, the stacking damage that he does have, applying
mage there to both of them because they are a mixed type of a damage heroes, Immersion.
He's going to be fine as well, does have a healing salve, but yep, this is a kez that
will get the Lactrity, will get picked and by a wolf, will maybe have AC, you are playing
against Rouranger, so this is the item that you want to be buying from the off lane.
A lot of ways to amplify the damage, your Witch Doctor could get a solo cost, you could
go pretty ham.
The question is, can you get a lot out of the lane, because he already died once,
not having that good of a time, needs some extra regeneration in the lane.
I also think that the Witch Doctor, not sure how experienced Hakota is by playing Witch Doctor,
but I think you need to have good restoration in this lane.
It's a spam lane.
Let's see if it does take an early point or two in that.
No, it's not going to be an early point.
You think at this point she's going to max out?
Five minutes plus, no, it's too late at that point.
This is something that Dangan does.
He gets healed at level two and then you can start running at people.
The reason why people are also picking Witch Doctor is because of the Voodoo Restoration,
and it got increased by 150 at level 1.
AOE is so much bigger.
We're not seeing it at the moment.
Definitely a bit of a rough start for Batric down bottom.
He's already actually backed up to play-ups and camps.
We're not having an easy time in the lane against the drought.
mid set up on the rain back up those cemetery coming in and they'll actually
turn to get aggressive back on to till the end Sun strike gonna be dodged they
keep rain alive
still very even in this mid big discrepancy the moment as I say being
bottom lane. He's going to be naive, getting free farm as the drown the safe lane. Not able to put
any pressure onto him whatsoever at the moment. Yellow submarine.
Now Lycan jungles nicely. His innate ability, they deal extra damage to neutral creeps,
so 24% extra damage. It does feel very nice. Sometimes they seem like, I think there was one
game in the Chinese qualifiers where Lycan was just straight up jungling. I think there
There was a game where Darkshire also started in the jungle and there was Marana
I think JinQ was playing like a bit of an off-lane Marana for a good three minutes until Darkshire got his levels
And then he came back to a lane. They've not did something to it. This is something that also 33 did in some of the games
Cemetery. So I'll stand off. They've got the setup. Doesn't expect the lines to show up in that angle and catches our Burka by surprise
Any sort of stun set up will guarantee the Mikkel with the full combo of malediction,
sun strikes, lots of burst early on for Yellow Submarine.
I'll just gotta be careful.
No, I'm watching Mickey call.
He might be slightly doubted.
Oh no, I missed 4 creeps.
He missed four creeps farming underneath the tower as tiny.
Sometimes it can be tricky because of the attack speed
if you cancel and he missed another one.
He missed the golden creep.
It's not a good sign.
250, even 300 gold down the drain total.
CS that you're supposed to be getting,
especially on a hero like Tiny,
who needs to have that bling-bagger timing.
It really matters if you get it 30 seconds later,
opens up to kill and then you can
start to snowball
so far doing good in this invoker mid
landing the sun strikes
maybe not so many for the kills but also managed to get some
good damage in forcing them to get back almost killing alberka
to find damage available on ikky cool let's see what he can do with it
this is something that you've seen
lichen players sending out wolves constantly to either check the runes
deny the runes, maybe get the block off extra bit of the damage if they have the setup.
See around the minute, I mean, Tildian's trying to get an angle onto Cemetery. They're gonna look for the dive.
Trying to dive on forward, Cemetery able to turn. The pushback comes in onto Cemetery. Won't kill him.
Cemetery is fine. They turn with the malediction onto Tildian. Sun strike hits. Rain gets the kill.
Even with the Amplify damage on Tiny, they're still unable to grab the kill.
I think this says a lot about the hero from the mid lane.
I hope I'm wrong.
I hope, like, coming into TI, that people are going to be like,
yep, Tiny, most broken hero in the mid lane, and I'm happy to be proven wrong.
Maybe, maybe it might be the player-hero combination.
Maybe a more experienced Tiny, maybe some dark mago,
will be able to make this hero work.
Very nice cast onto the two of them, but they will have the counter-plate closing onto Hakoda.
Again, bringing these extra resources in around the mid to try and find some narration, Niki-Kul to get kills.
I have to try and focus the opening of this game for the Tiny.
I'm sure the Niki-Kul has a solid chance of getting a good blink dagger, Tiny.
still complete free farm here for both carries though and I have slightly at the top but
she gets us also very happy on the other side of the map.
Pressure gonna build up now in the meantime right?
Just gonna meet your hammer on line so it's gonna get harder and harder for Power Rangers to hold on to this mid tower.
I believe Tiny can do it.
Be all, end all mid laner.
Much better game for him.
Didn't die, sitting at 1-0-0, having decent amount of farm but nothing too crazy.
Sun strike again.
He's gonna be able to dodge some of the maledict here with the snowball, but he'll still be on him as he comes out of it.
Gonna kill for rain.
3-0-1 already here from the mid Invoker.
More focus being put in around the mid. They're gonna get the stun set up onto Nikyukul. Shigetsu.
He's turned up as well, ready to dive the tier one tower. Naive, he'll TP over.
Shigetsu will back off.
Not able to get their hands on anyone.
Damage has been done, Major Hammer channeled on to the tower, they are also the one controlling
the rune.
Invoker not the hero that needs the runes, but he will pick them up and steal it away
from Tiny.
Tornado.
Oh, that's a lot of damage.
It's going to be a lot of damage.
Death in glass comes in.
This Nikki call is going to try for the TP out to the fountain.
Ooh, they're trying to do the Sun Strike.
I might have just done it, but yeah, able to dodge it, Niki-Kul will be able to heal up against the Maledict.
Slightly off the mark. Nice try from Rain. Exactly.
Or he's gonna TP. These are professional E invoker players. They know exactly everything that's happening on the map.
Seven out of ten accuracy and he also used one, I believe, in the start on a range creep that didn't connect.
I'm going to try and work his way towards the blink dagger, it's not going to be that
quick necessarily. Only 850 gold towards it at the moment.
I mean that lead already building up Yellow submarine. 2k gold advantage as a
team. Things are gonna continue to ramp up from the bat yokes getting some
great space in the jungle. Didn't have an easy time in lane but starting to
find the farm, 12 minute power in, just look at the inverse top, just going for a quick
deny on it, got a little bit of a stack going here in the jungle, South Burkett, looks to
clear that up, get himself on the way towards that agonimus of course it's the first item
here on the underlord, yeah I like that a lot, people have been going for different
builds on the hero, road of ethos if you don't have catcher, we've seen auras
before. Now with this Agadam Scepter, having that global presence, it does feel very nice.
But also bigger radius for Pit of Malice. It gets pretty ridiculous and this is one of the strongest
offlaners when it comes down to playing the late game. With Agadam Scepter,
you can get like Sheva's Guard, bigger AoE. If we're talking about 60-minute plus games where
you can get the Zune on top of that. It just gets pretty ridiculous with the
Refresher Shard, his level 25 talent, 160 DPS and 700 AOE around the Fiends Gate.
I think you and Fogg talk a lot about it, where if it gets to that point,
Underlord is the highest DPS hero in the game. Every single fight, we're kind of in the
co-op territory, late game Queen of Pain, where she always gets 15, 20,000 damage.
underworld does the same thing and also BKB refresher has been nerfed you only
have one of these super late game hero gets him okay oh that's something all
right yeah so they won't get to kill that but it was it was a nice to have very
nice smoke from them to wrap around as deep as they did but you know I'm
getting a huge benefit from that with the night coming in from the neutrals
Even with everything was on him, you know, he's maladicted, sun-striked, death-warded, finger of death, then a matter.
The creeps got the last hit.
He's on the river, Nikiko. You could've gone upon, but plenty of backup.
Rain won't be able to finish the kill.
I love this build on Rain. He did pick up a four-staffing item that you don't see on it, Walker.
almost no it's it's it's very good against pushing yourself out of the
trouble pushing anyone out of the trouble against the timies combo great
against on the road great against shards even against hoodwink like you could
potentially push somebody out then sharpshooter doesn't connect so much
value out of the item relatively cheap items you get to try to chase America
That's a bit of malice.
And TP's in to help out.
Till the end.
Signing up here along with Nicky Cool.
Has got this blink of course good to go.
They've got to find some good action with this blink.
Start to get this tiny's game online.
They'll show themselves so they won't be able to make any surprise playtop.
I don't know, he's not clear where Power Rangers are, so the other submarine not.
Maybe Rainn, no, even in this position, that unlike these, can they jump him?
They can.
They keep going, gets in.
There we go.
They get the Avalanche toss back.
He's still able to force away then.
In fact, they didn't have enough fast to take him out.
Storms laid down on to him. Rain tried to survive. He's gonna live. He gets away from this.
I mean that's gonna hurt. They couldn't kill him. They had the full vision set up on the cliff.
They get the jump on him, but he just slides away. They couldn't kill this invoker.
I guess not respecting it, not seeing it. This is data that, I mean we just talked about it a minute ago.
how good it is and it shows in this fight exactly why it's so good.
They get to clean up afterwards, they get two big kills and he survives.
That's what matters the most.
And now after killing those heroes, the execution is there.
A beautiful force, and able to survive it the last minutes.
An extra bit of regen, keeping him alive under the firestorm and he just walks it off.
I think we should turn this into B05 just so that we can watch the Radiant Team Power Rangers go for tiny two more times.
Oh no.
No.
They believe in an idea.
Yeah, it's hard to see the idea. Again, not necessarily because it's looked rough, but
just because of how good it's looked when they haven't done this, you know, when they've
done something else. They have absolutely popped off on games, Power Rangers, but this
strat that they seem very focused on has really struggled to kind of show us, you
what they see exactly behind it.
I'm jealous of Maureen and a very good spot now.
I see the potential.
Yeah, jealous of Maureen there in a good spot.
The helm completed on Lycan, Sharda's wall,
going into AC.
These are the items that we talked about are going to be the key
because you want to have that extra bit of armor.
You're playing against Tiny.
You're playing against Rauranger.
Snowball.
She gets you, trying to come in from the side.
Nikki calls, gonna go for the jump, gets the avalised toss onto the two of them, into the
gus, Shigetsu, it's gonna be the Aegis gone.
They kill off the witch doctor, they take the Aegis out of the house and Shigetsu, so
they want to try and go for a second there for onto him, and there's the jump for Nikki
Gull, they look to burst him, they'll get the kill.
This time round, Yellow Submarine getting punished around the tier two.
with yellow submarine as well. In some of the games they can be like very back and forth.
It shouldn't be like this, the execution isn't there, it needs to be slightly cleaner especially
now that they had this Aegis Invoker, he didn't really join in that fight, which doctor
he also was gone of zero damage in the previous fight, but very nice spell casting this
time around from Power Rangers. Got a respected damage, got a respected spells that can keep
you inside the firestorm. They basically have a snowball, ice shards, bit of malice coming
out from him, bushwag from hoodwink. A lot of cheap low cooldown abilities that are
going to keep you in firestorm and it's a percentage based damage. We see that she
gets you even with Mantis style, he's unable to get out of these tricky situations.
This is one of the few times where we are not seeing Deso on Kez, his damage is also going
to be slightly more limited compared to Meister Deso straight away and I also see a BKB queued
up so I'm not going to even go for it afterwards.
Now opting to play as safe and defensive as possible.
You have the...
Yeah, he's got good damage coming in from the rest of the team right now, the witch
does...
There's a maledict on someone and the Kez is on them, even though the Kez didn't
the Deso should be able to do enough with the combo the Maladict and the Invoker dropping
the full combo behind him to still kill any of these targets.
And Alacrity also AC that's going to be completed on Batyuk I don't think they're going to
be lacking damage and as you said in Loker is the damage himself you have finger.
And we also did talk about this Underlord in the late game mid late game you need
to have multiple ways of dispelling things pet of malice just completely destroys you
Now Aghanim Scepter is completed, bigger AoE, 500 AoE coming on from him, bit of malice around each portal and also reduces the cooldown.
There's so many things, it does three different things.
I know someone's down there, they've hit them with the scan. It is immersion on the whole wing, so very slippery here.
It seems like they've got a pretty good read of where he is though, they'll find him.
I need the blink dagger gold, full symmetry, and the chance for Yellow submarine to take the tournament.
I respect the play. He knew that they are going to go for Tormentor. He was hiding, maybe try to go for the last set.
If he gets that off, we've seen people do it before. If they steal Tormentor, that's a lot of gold taken out from the enemy team.
Maybe you are even rewarded with the shard. That's how it should be.
how it should be. I think if you're the one close by who made this play, even if the game
says like somebody else got it. It should be random. Yeah, exactly. You just get it.
Okay, gold deficit now for power rangers once again as in game two in a rough position
all three cores of Yellowson Marine just absolutely massive and Hakota they will he
was dreaming of the fun build did have to blink dagger rush queued up but in the final
moments there says well you know what I'll buy the force at least first but
what would have been fun to see him go for the naked blink dagger rush because
that is the correct way to play this era
but you would map max out cast it would not be correct yeah the build is
a bit too sensible yeah so indeed that that is you know maybe the blink dagger
rush wouldn't have been as hyped with level one cast but nice to see you
at least still thinking about it and at the moment does look like he will still want to go for it
after the force. Smoke time they've hit another timing with the AC online for Batnooks. Why is he
getting the gold from this? This is insane. Like it's the shard. It's the shard ability to farm
anywhere with the hum of the overlord. His innate ability dealing 46% extra damage at the moment
to neutral creeps. Oh cemetery! He's got the combo. And now he's gonna try and fight back
and Nikki calls gonna jump in
Hakone is coming for the side. Oh, it's a great cast get to the mallardic down the deathboard
What an angle there for her coded to come in get the mallardic down onto Nikki call the tiny dead
But they weren't ready for him there a lovely lovely angle and shown that they are level one parallelizing cast
That was enough guess the combo down does the damage naive getting taken out and by Shigetsu as he dives in
sitting and get back out of this and he can't even get a chance for another kill
now he's gonna play safe doesn't want to go for immersion
he might go back in 12k lead now
very very nice fight coming up from them this time around like in pop and
yelki the amount of damage that they have is insane that's why we said she
gets it he doesn't need to be the real damage dealer all they have to do is
survive the damage is gonna come from them being survivable enough and
The traversing BKB as his next item.
Roshan, once a bit killed, the throw is really early on.
May respawn in 45 seconds.
What's the plan for Power Rangers?
What's the next big pickup in nearing?
They're gonna try and go for the Silver Edge on Naipa.
That is a long, long road away from him.
Rain, he is making a move on the map.
He finds Immersion, that's quick combat.
Who finds who?
Oh, maybe not yet.
The meteor damage just enough.
Rain showing us some good stuff on the invoker
as he's had quite some highlights this mid player.
I said before this qualifiers,
Fox says I probably cast him ages ago,
But the name doesn't ring a bell, but it's definitely gonna ring a bell after this game after this performance
That he's had at this qualifiers very solid mid player love him on the spirits and love him on the invoker
Also shown just you know how proficient of an invoker player he is
Now he's a very good player. Yeah, I
Don't remember which team he played for but definitely saw his name on some of these stacks as well
Well, it's raining meteors this time around because he's been nailing them involved in
9 out of 13 kills and they also have a play where he can TP two summons from Batjuk with
the freshly bought boots of travel so he can be anywhere on the map.
I think that's how they got that kill.
On to hoodwink solo xp solo gold for him.
making cool he's walking around this time around they'd pick up agatum scepter
before shard now going back to shard let's see he's next item I feel like it
still needs to be a bkb and then again it needs to be crystal is it needs to
be that damage
you know submarine smoke time super strong air she gets it with a bkb
on top of the man so he is going to be very hard to take down unless they
get this perfect change sent on to him which they don't have that much of another timing
back you I got him set for getting delivered to him.
Alright.
He's going to be raided and he should get off of it.
Oof.
It's going to hurt.
Amplify damage rune as well.
If they want to set him up with that for this smoke play.
Maybe Rain is going to call for that one.
They're going to let them take it, she gets it.
So there we go, just have all the buffs that they can give.
This Kez is going to be terrifying if they can find enough of a fight here.
They get the angle up to two at the end.
Roshan is alive in the bottom pit.
I think it's safe to go take that Roshan with the double damage.
Ideally, you would want to take a fight with Amplify Damage, Alakrity.
You get bitten by Lycan.
You could actually one shot.
I think Klippin would die from one spell.
I'm already at the center as they do Roche, Cemetery is on the round top.
I guess you can get some sort of quick setup whilst the team comes outside of the Roche
pit.
I'm going to start backing off here Power Rangers, they don't want to try and take
these two on in a fight.
That'll be a fight.
We'll move the TP out before Yellow Submarine come looking for them.
I just can't deal with this four minutes of ages once you get to it.
the yellow submarine they're gonna be looking towards that final tier 2 looking
towards the high ground.
We're not gonna slow things down.
Near your base with this AC
alacrity you're gonna lose at least two sides so
you might need to have buybacks available making sure that you can still take
the fight
after you die.
Hakota, Alpen and Vich Doctor, they're gonna take over
the outpost so they can also come back
with the buybacks potentially into the fight.
Another four staff available, three so far on Yellow Submarine.
Understanding how good of a pickup it is in this game.
Alright, push out in the mid-air, they nearly got the grab on in.
It's cemetery.
Alright, we're ready for the big place from Hakoda.
He's got that blink on the way out soon to have the level two death ward.
You're trying to sell me this witch doctor. I see that. I'm telling you blink which stopped
There's a reason why he was tempted to even buy is the first time
It is that good you get that perfect setup for the quick cast when you catch them close to one another
Nikki cool
The blink off link as if you have a credit will be straight on top of him
But he's got it now so next time
Yeah, experience didn't pop, it felt very strong especially in this one if you
get the snowball save off till the end he is very poor he doesn't have bling
bagger yet available but if they get out of the snowball save that cast could
potentially ruin all of them.
Looking towards the base. Two minutes on the ages for Yellow Submarine to try and start
taking away the barrage from Power Rangers. So we're going to be very careful about how
they go about this Yellow Submarine. Crucial moment to try and close the series up and
step forward to the final challenge for them and this qualifies to go up against
Nigma Galaxie if they win this. See outside of the base. Will be forced to put the
BKB she gets, she doesn't want to lose the Aegis yet. I'm momentarily fall back.
Still respecting the high ground. You are playing against Underlord, toss back
from Tiny. It can be pretty tricky. The damage is definitely there. Draw
Ranger on the high ground while she is defending Silver Edge now completed.
Can be pretty brutal, one mistake, that's all it takes.
They can sit in their base for a really long time, they're definitely okay with it considering
the game state right now.
Sharp for brain.
Trying to get all three of the lanes shoved in against Power Rangers before they go for
the push up to the high ground yellow submarine. Setting the map up as nicely as possible.
I'm sure there's less and less of a chance for the Power Rangers to get outside of their
high ground. It's just about to time out though. So the yellow submarine could fall
back on the defensive might not see the necessity to try and risk things in a
high ground push when the Aegis is not there. Haringes is going to try and time
things around that Aegis exploration see if they can find the fight. Look to her
code up. See what gets taken out she gets who's going to try and jump in and
fight back when they catch him in the cover they burst through him that's
him gone but he still had the remainder of the Aegis. So he's gonna be back
for round two. See a BKB TP out from Naive does not want to be a part of this fight anymore.
Yellow Submarine they're closing on to our bunker but he's also got the BKB ready because
forced back to the high ground. So they get the Aegis out of Yellow Submarine, they also
cause a pie back to come in from the Hakoda and they don't lose anyone themselves power
engines. Showing signs of life quickly in and out knowing that they can BKB TP
out the Kessels not there and also getting a pretty good connection with that
Twin Gate he goes through fiends gate by Twin Gate I mean fiends gate and then
another pit of malice on top of that they are getting the levels those means
more damage 20 0.6 firestorm burn damage extra everything is super tanky in
this current meta, percentage base damage, there's the combo, Trivali comes into play
there, Niky Cool able to easily take down the lion.
What is Dota Blast's same right now?
I feel like it's...
I'd give it a 15%.
I'd give it a 25% in this game.
Someone look.
Oh, they give it 29%.
Yeah.
Yeah, I think this game is terrible for Radiant Team.
Okay. Power Rangers, if they get one more good fight, you have the heroes, Gem available on Tiny, so you can see whatever is coming his way.
You can find this Kez, and the damage, like, the build is almost complete. You need data. That's basically your massive time.
I'm gonna have it very soon. Seretive Shiv as well. Tough Seretive Shiv.
You can send him out of burst damage if you do.
Drawranger also very close to level 20. 25% multi-shot damage.
It's starting to add up.
It definitely feels like the high ground potential is there.
They're actually gonna look to try and fight outside of the base with this smoke.
I think did that what did they did that catch the smoke?
Think that's right, right? Or is there the smoke before they came a range of it?
Let's see see if they get caught out with rain farming where he is
Maybe indeed they're not fully aware of this because he's been hit by the scan
rain
Might get caught by surprise now they're gonna make them move quick enough there a little too slow approaching the high ground
They weren't confident enough to just charge up there. So he gets the time to get out
I'm getting closer and closer to the potential Roshan Respawn, which is going to be very important.
Getting another Aegis could be the ticket the Yellow Submarine needs to try and break the base.
Going on the charge, he's going to find till the end.
Cold snap, end of the tornado, meets your eyes for...
He's going to be forcing him into the snowball, nobody's coming to help him.
It's done, they're going to look at the high ground.
She gets who he's in. This is it. Amplify damage, kill up and running. He just got bit and 500 plus damage on him.
100. Make it 600.
It's tier 3 gone. He almost immediately can push. Shell for Khez.
Finally we see the combo.
Not in full action. I want to see him hit a hero. Even a tanky hero like Tiny, the damage is going to stack.
You're cool needs that data list. Let's have enough gold to buy it for now sailing goodbye back
But I think in this case you need to go all in nothing. So yeah, yeah, absolutely
Yeah, I'll start getting the courier
Bring the recipe over he can make his way over to the secret shop himself, but indeed I would imagine it's gonna spend up
Notice that they need every little bit that they can to try and hold the high ground
They need that damage
So if they do get a catch on someone the tree volley has a solid shot killing them
It's a huge increase in damage.
It goes from 160 to 225.
With Tiny having such a high base damage, and there's Howl reducing his damage by, let's
see how much, almost 200 damage done.
They could call, he's in, god 1500.
Now Naive, good silence, and the Molting Shot onto the two of them nearly kill Cemetery.
Ooh, Naive has to put the BKB, he was very scared of getting jumped on in return.
So an early BKB there from the Drow, they'll have to back off for a bit, Power Rangers.
Marine, they're gonna see him, there is a sentry ward.
This is the lead by Bomba.
Rainey just charges in and then puts the BKBs ready to go, trust them,
each of them has a definitely lost onto the two of them.
Look at the side with the other side.
He's kind of killed them with the squishies.
Now can he get out of this? It looks like he can. Meanwhile back in the mid, the rest of Tiny's team are all kind of suffering.
Naive will be able to get out with the invisible Silver Edge.
Goes up to the high ground. Will manage to TP away.
But did Nikki cool? Able to make something happen on the back lines. Gets around, gets the second support kill.
Yeah, he got Cemetery twice.
He bought back and now he's gone for almost a full minute.
Oh.
He's going to have to be KBTP there, might be able to kill cemetery but cemetery's Kariya was coming for him.
Was able to hunt him down and find him.
Whatever you can.
Back to the Rochepit now.
What is this?
Slow it down a little bit.
There's no discrimination off the hero.
It's getting kind of crazy.
crazy
like they are they just can absolutely destroy any of these course
that they get on even the tankier ones
4000 HP on the tiny it doesn't matter
if they full commit on to him during these bkb's it's going to be very
difficult to keep the tiny alive
now once again with the sages
once you get to four and a half minutes
four and a half minutes in which power rangers are going to have to fully prepare for the
high ground defense
did i miss to get through it last time
yeah giant small available in pain now
hundred and fifty crits
that's very nice of his dataless
his base damage
Getting close to level 25.
And that will be nice. He's getting some good space there.
How are the levels looking on Yellow Submarines?
Similar state fish he gets, he's just 23.
A few of them are actually around the 23,
so still a couple of away from the 25s.
Mid and top lane pushed in now.
Range ready to go with the full combo
with this refresher shard.
The only fight around the BKBs is very important now.
Power Rangers, this Invoker ready to deal a crazy amount of damage to double combo.
Slow Siege.
See how effective it's going to be.
Still in respect of the high ground defense.
They show what they can do.
They see draw ranger as well getting her items
Plus you got to respect the underlord on top of that and seal break up one for a bit of a protection
This is the item that can save your buildings and save your allies
Start
Triforce she gets you but he's able to put the BKB straight away. Nicky cool. He's gonna try and run
We'll get away back to the high ground
He'll be over here from the invoker.
I am ready to join the push.
The bull managed to get away, he could be being used by Shigetsu.
Niki-kun not being forced to use his own.
Timeless Conjurer on invoker. This is it. This is the dream.
As a refresher shard from Roshan can use that, I see a refresher orb and it's quick buy multiple meteors, deafening blast tornadoes, it's gonna be a lot.
I think at one point you're gonna need to square up, you're gonna need Shigetsu to make a call whether he feels strong enough to go onto the high ground and try to grab a kill, maybe get out of it, try to force a buyback and then play off of that.
Right now
He's gonna go in he tries to front line it they're gonna catch
cemetery
And now they're gonna look to try and see if they can get on top of rain
He's caught in the shots will turn it with the cataclysm drop it down kills off till the end
tornado
MP and the combo drops onto our berkman
He's not gonna put the blink stun and with the pig hit coming in from the tiny they'll take rain out so
Now let's submarine getting a little bit of a head of themselves that I mean rain
He went fully aggressive on the evoker. He just he ran in as the invoker to try and get a play going cost him his life
That's a massive kill 900 gold for Nikki cool
I see that he's trying to go for Wind Waker. We'll see if he commits
I would also be okay if he picks up AC just to amplify that damage slightly more
Amplified damage coming out from his draw ranger
Can Phil eat the axe, can upgrade his blink dagger, has another slot for now, holding on to Jemsis.
Still a lot of room to grow for Tiny.
What is Dota plus saying right now? I feel like the number definitely went up.
I would give them good 40% chance to win this game.
It's going down.
It went down.
Okay.
That's one percent.
The more kills you get, the worse it is.
As you get, see?
Well, Aegis is about to expire.
Last time we did see Power Rangers try and make a move into the Aegis expiration.
And they did manage to strike, but unfortunately themselves, of course,
doing it just before the Aegis actually did come to an end.
So she did still get to play with the second life.
They're just fully group top.
Just in case that sort of play was coming around the edges exploration and may just set up for a smoke move themselves.
There we go, smoke from cemetery.
Yeah, usually the team that does not have ages smokes at this point or slightly before.
Now they've lost ages and it's no time for yellow submarine.
The last two ages, they didn't get too much out of them.
They really didn't try to push for the high ground green, leading to charge.
I see if he's gonna be able to find something, but doesn't seem to be the case.
At the end, he'll blink out.
Trying to scout things there with the cataclysm.
Oh, that's a risk.
Oh, my goodness. This line, he just went in.
He looked at the finger off, but he is dead.
We'll see them go full aggressive now, over to what was Mickey Cool.
She gets the ultimate off till the end. He'll die.
So then there'd been the support trade, but you're trying to find the barracks.
Well, to back off, he's getting caught in the route.
I said to put the BKB gets a little too afraid and now it goes back in
I think this is what they need to do. They need to use the BKB's
Invoker can control the back lines and let's just go for the buildings
There's no two tower available in the bottom lane. The buildings are gonna melt is crimson guard available
No, he opted to go for nullifier first
We'll see if that's gonna be enough to hold him away because I feel like they can keep
doing this every single time.
They have a BKB up, both Lycan and Kev's can't blink in.
Nikki cool.
He's gonna be cool.
Okay, no, no, they won't, they won't go for that.
They'll just see where he's from the trees and but they can't quite get over to that
side of the lane.
Like he called, got level 25, it go for avalanche cooldown 8 seconds plus he purchased octrain
for bringing it down to only 4.5, duration is 1.5, so 3 seconds without avalanche, it
gives you enough mana regen, enough mana in general, so you can keep spamming it, and
also lowers the cooldown on your 3 wally down to 12 seconds.
It was crazy cemetery. He's like he just went in. He lived for a little longer than I thought he was going to
He did kind of get away with it. Nice to get all those spells. I'll cut the all off
It seemed
vision. Don't get in the jump. I kind of ready to dream big and go for the Arcanins.
They're a lot of fun to see if you can get that. They're stepping out of the base now, Power Rangers.
Tiny, keeping from tier one tower top to tier one tower bottom. By tier one I mean tier three.
Now he's sitting inside the base, till the end on the other side of the map, let's see
if he plans some vision so they can potentially get a pick off.
There's one obbs.
Sun strike should know something is up.
They saw where it landed.
It seems like it's being picked out.
cataclysm revealing what he just did
minutes until
roshan's backup
double swift blink
one like and
i i think it's good that they're probably going to wait until roshan
respawns
Yeah, I think so.
They'll burst through Hakoda.
It was kind of close there to get a quick interrupt on the time.
If he was able to get a full tree volley off Yellow Submarine, he might have lost one of their cores.
The bottom lane needs to be addressed. They lost the ranged barracks.
They know. That's what they need this Crimson Guard on Underwood.
Do not want to let this Roshan go for free.
They didn't stop the last two, they're going to do everything they can to try and stop this one.
There's always a chance that the yellow submarine, they go for some kind of a play.
There is fiends gates, it's a bit of a counter play, but they have boost travel on Invoker,
double swift blink, insane amount of damage, so they could potentially go in, try to force a play,
to play, kill this tower. You have more than enough damage to kill the tower to even glyph.
Maybe now something is up, doesn't seem like they want to be taking that side.
And then they put down the fiendscape, but they don't go through it.
Why don't- yeah, go in it. She gets to go in it.
Check with the other side.
Yeah, just have a look. Go ahead, have a look. See where it takes you.
I mean, it's tempting sometimes. You're like, well, let's see where this goes.
But, uh, no messing around here from Shugetsu. He is not going through that fiends gate.
Uh, there was a game in Chinese qualifiers where Turblight went through fiends gate play.
Yeah.
He did off from the enemy fiends gate and, uh, managed to win the fight off that he saw.
That's pretty cool.
Where it is, he just went in and reconnected with the team. He was like, thank you very much.
I was close by.
I'm going to say last couple of times that they've had these Aegis, they haven't managed
to take too much from the base of Power Rangers, see if with this round of Aegis they can.
Parents have done a good job of holding the defense.
Send him onto our platoon.
All combo, a lot of damage, not quite enough to kill him, or maybe it is, but he's dead.
Oh, he did it.
It does BKB!
Yeah, he didn't want a BKB.
He needs to buy back now.
You're gonna be playing against mega creeps, they're on the different sides.
The split push, it's been a while since I saw this.
Look what the catch on the shigetsu, but he's able to parry back off.
Look if the edge is flying for now.
Bushing multiple sides.
Nikki calls in, but Reign catches him amazing with the tornado!
The goal snap, they move over to Walsh, and the snowball comes out to buy a bit of time for Nikki Kula.
Put the BKB, they're back on the run to the high ground.
Tries to go for the three-fold plurals.
They're looking for the objectives.
And the forged spirits, they're gonna get the bottom one.
Batyuk's in to finish that off.
The myth also being tackled by the wolves.
She gets her, thinking about jumping in.
It's very close, and this is it. BKB on Batyuk.
That's Megas.
Thank you Megas.
You are playing against Megatreeves.
He keeps saying that there's almost no coming back
from playing against Megas.
It's been tough, yeah.
Rain popping a tip out the way of Albuquer,
that I think because indeed,
Albuquer just didn't respect the damage
of the full combo with the meatballs,
not popping the BKB to try and live, lost his life,
and with him gone, they lose the whole base.
There's Rain. Back him at the combo plays till the end.
He's got the snowboard to save himself.
Oh, no, they're still fine.
She gets it.
Yep, slides in, finishes him off with a quick falcon rush.
And there's our Echo Slash.
Yes.
One of his own feasibility is a list.
Yep.
I think it's time to go. It's time to go again. Oh, they're ready. Yeah, this summer in they can taste the victory
Now that close to it. It took them a fair few age decisions
It was like the third round of the ages to come kind of finally break the base, but they've done it
the mega creeps
Rain ready with the combo for pressure ready
both ways available. She gets you, he's in. He's going to jump, makes the jump over,
he's naive, now he puts the B, gave me the turn to get the snow on her, she gets you,
but now he looks to move over towards our burka, our burka tries to B, gave me a run
back towards the fountain, he'll turn, get the root off on towards them, allows them
to kill off Bat Yuck. He'll save himself, our burka lives, she gets it, pulling
himself away, tends to go back in, still has to say just another jump forwards, but they
are without their lichens so they might have to chill a little bit, right? He doesn't want
to chill, drops the full combo. I think he got hit by three of those. Still, mega creeps
they are coming. Problem is they have melee heroes that need to be killing the towers.
You're playing against Raw Ranger, you're playing against Tiny, you can be tossed
in, head of malice on top of the tower. It's going to be very hard for them to siege. It's
going to need to be some chip damage or BKB and then they try to go for reset lane, control
the backline so they can't use the spells. So the win making is done, Nikiko is got multiple
ways to protect himself. So much harder to get the full combo down onto the tiny even
if the BKB is uncalled out. Tower is still pretty healthy. Lost 100, 150 damage maybe
Ever since Mega Groups have spawned.
Anyway...
Oh, they didn't think of the jump on the mid, Niky Cool showing.
I don't see that.
I think so.
Relatively close.
30 or 5 neutral items.
Jump swing.
He could be ready.
Has to be killed.
Look at the hex on the Niky Cool!
The snowball saves there, though!
Leaves him from the finger damage, coming in from the cemetery.
Still there, soon after Sable comes to an end, the full combo comes in to play the walkout
of the first round of the cataclysms, till the end still falls out of the damage of Shagetzu.
He's out now for 90 on the tusk.
They're going to have to hold 4 vs 5 here.
Power Rangers.
Jellisom are in pushing in with the summons.
You keep cool trying to clear them.
Reigning with another tornado.
Waking to get back to safety. She gets to look server towards immersion finger on tonight. Nicky call
Nick you call it'll go back to the fountain ever buy back available on an immersion at least
Still not buy back available for the task
They'll deal with the banner panty the tear forwards taking a huge amount of damage there
From that attack from yellow submarine. I think Nicky call needs to buy it's head to the shop
It's only Naive that's caught the curry out there at the moment, and he's looking at a
Divine Rapier.
Naive can get the Divine Rapier.
So they have the potential to get two of them online, but you're absolutely right.
Nikiko, he's got to go and spend his money.
They need the big pick up to try and turn the scan around.
Yeah, they need the explosive damage, the chip damage that they are dealing at this
point.
It's not enough.
Which doctor coulda he's trying to get
Potentially a block of cheese
Also has a lot of gold and like and that Duke
I mean 9,000 gold and him
Nicky cool could go for the big-brain place
Naive's got his divine rapier. So Nicky cool could just tiny airliners carry and then take
That's why he's not buying it he's looking at naïve's and he's like, oh, that's a lovely
Just throw him in.
It's the big red play.
Instead.
There we go, Yellow Submarine.
Smoked up and ready to go for the killing blow, potentially.
Now find our Burk at the front.
Quick turn out of combo onto him.
Nicky Kool's gonna jump the backlight.
The combo not enough to kill the supports though.
The supports of Yellow Submarine will live.
It's gonna be till the end. Take it down and Mershin jumps it from the side.
But the big hippies are up from back.
You can get through there. Go straight for him.
Hecks on to Nicky call jumping from chaget, so he'll buy back straight away on the tiny Nicky call
But it's three of them against the full five still of yellow submarine
As yellow submarine have a glyph
The glyph out
They're trying to get the damage out here with the drown IE but the cast is upon him the ancients exposed
Nicky called just for what's more for the cataclysms in the ancient falling yellow submarine
I've done it! They take the series 2 to 1 and we'll be moving on here in the qualifiers and unfortunately the end of the road for Power Rangers.
Yeah, Power Rangers. I wanted to see Naive aka TA2000 against his old teammate playing against Nigma Galaxy, but it didn't happen.
Yellow Submarine, a better team in this one. Better drafts. Nothing fell forced like this mid-tiny.
four times in a row in these qualifiers, they've lost with the hero. It looked good in some of these
later engagements, we can't really blame it all on Tiny, but it's relatively easy to recognize the
pattern. Yeah, it did not work out here, there was some potential and you say, you know,
Niki cool is KDA is not bad, the damage done is good, but yeah, and maybe it's not the Tiny in
itself, it's just maybe the strats they have around the Tiny mid just don't seem to be
to be falling into place and don't seem to allow them to really get ahead in the early
game when they run these lineups around the timing mid. Always end up playing from behind,
ending up in these very long games where they're desperately trying to hold on to the game
and evidently has been very difficult to impossible for them to turn around in these later stages.
Just didn't feel as effective and Albrecht also didn't really have that much damage
A lot of times this is the hero that has super high impact.
It's very annoying to play against these pits of malice all around,
but dealing only 16,000 damage and MVP has to be Rain.
Yes, standout player, most definitely 67,000 damage coming up from the flurries.
He dying only once.
That 4 staff that he earlier picked up got him through the most difficult stages of the game.
sometimes the poker can be vulnerable but hitting the Sun strike hitting that
Sun strike immediately after the first blood setting himself up for a
relatively good laning stage and playing against tiny you know that you're gonna
get the farm no matter what Sun strikes he was laying there the snowball they
get out he gets tornado everything was on point rain you said like we were
talking about this guy before for a good reason then the name rings a
bell especially especially after these performances so far in the qualifiers yeah no i think a lot
people are going to be looking at them in terms of the the bands you know coming up for the following
series they've got to really look towards that mid lane to make sure the rain doesn't get his hands
on some of these crazy stuff and we'll see indeed exactly where they're going to be going
off the back of this win so taking the series two to one against power rangers we've got our
two final series set up. Hulagani with that earlier win today means that they're going to play up
against VP for a spot at TI and with this win Yellow Submariner going to get to go up against
Nigma Galaxy for that second final spot out at these qualifiers there. Of course the two series
tomorrow the same time as the two series were today starting. First one's going to be VP versus
Hula Ghani at 1pm CST and straight after that we will be jumping into Nigma Galaxy and Yellow
Submarine. So we'll be finding out tomorrow which two teams are going to make it. These teams that
have now made it through this lower back bracket run, do you see both Hula Ghani and Yellow
Submarine giving you know each team quite a run in their respective final best of threes?
We should have some close series tomorrow. Yeah I think I would even favor Hula Ghani
in the matchup against Virtus.Pro, they have more experience, but as you said,
very high highs, very low lows, and we've seen them struggle in some of the games.
Nigma Galaxy, I think Yellow Submarine is going to give them quite a hard time. This might go to
Game 3, but Nigma Galaxy, they looked very good. I'd say Dissideration of Nigma Galaxy
is one of the best ones that we've seen recently. King is back, but this squad,
they are very resilient and with the rain popping off in most of the games that he's playing,
whether playing his Earth Spirit, whether he's playing something different,
Invoker performance that he just had, they look kind of unstoppable.
They do. They do. Cannot wait for those series tomorrow and I know you ladies and gentlemen
at home can't, Eva. We can't wait to have you joining us for those final series of the
European Regional Qualifiers for TI tomorrow. So thanks again for joining us today. Hopefully
you've enjoyed the Dota 2. We've had some fantastic games and series as we seem to get consistently
treated to in this qualifier so far here in the Europe region. And we'll see you tomorrow.
I can't wait. It's going to be huge. Make sure you tune in to find out who the two final teams
from Europe are. They're going to get the chance to go to TI. We'll see you tomorrow.
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