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PirateSoftware

Game Dev ๐Ÿ’œ Go Make Games ๐Ÿ’› @FerretSoftware !Heartbound !Website !TTS !Blockgame

01-25-2026 ยท 12h 33m

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piratesoftware VODs on twitch

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[00:12:00] and
[00:12:26] drinking the old team
[00:12:34] good day
[00:12:44] happy birthday no
[00:12:52] Still freezing yet is, it's called shipment.
[00:13:19] Emperor Palpus stream amazing name
[00:13:24] Good name amazing name
[00:13:34] You're on a coast and it's freezing there. Yeah, yeah, it's been hitting like like peak freeze
[00:13:42] How about two in here
[00:13:44] It's called a shit right now, which means about an hour and a half it's gonna be really cool to shit.
[00:13:52] Yeah, peak breeze did.
[00:14:00] Ah, it's cold.
[00:14:02] This is a need to be this cold.
[00:14:04] Today we're gonna finish off the documentation for warm mechanics and then move into Alchemy
[00:14:12] and start building out the alchemy vendor.
[00:14:18] It's over foot of snow predicted.
[00:14:19] Did they have you?
[00:14:20] Dude, I wish we had this snow.
[00:14:21] Let me at least have like an insulation layer,
[00:14:23] but no, it's just cold and fog right now, which is balls.
[00:14:28] It is the worst.
[00:14:33] When the hell did winter become January 25, man?
[00:14:39] Like what the hell is that?
[00:14:42] I was here so much fog and it's this cold, it's freezing bug, so we get that here in
[00:15:04] Washington every once in a while, but basically the way that it works is when you go outside
[00:15:08] If it touches you, or anything else, it immediately attaches your skin and turns into ice.
[00:15:14] And it's just for a moment because your body heat will melt it, but it basically frees us to you, hurts like a bitch, and then melts.
[00:15:23] Which is not fun.
[00:15:25] the
[00:15:32] fixed you guys have it bad out there too man
[00:15:36] is it's shit out here right now
[00:15:45] the freezing fog sucks man
[00:15:48] you should have floored a dude
[00:15:50] it be foggy and wet hot
[00:15:54] You're freezing in the three blankets?
[00:16:01] Amiture.
[00:16:02] Start freezing under five blankets.
[00:16:09] You got to pump those numbers up for us.
[00:16:15] Man, welcome to having season, some of the recalled bullshit.
[00:16:19] A season should be in December.
[00:16:21] Cold month December, not January, not the end of January.
[00:16:27] We have a long shirt on, I don't own a long shirt, I don't like long sleeves, they feel gross on my arms.
[00:16:40] I could always wear my night summit, you know, that's good enough protection against the cold, right?
[00:16:47] Late mail.
[00:16:50] Against the cold.
[00:16:51] that's probably a good idea
[00:16:58] long sleeves still grossed in all like this
[00:17:03] by the way go look at the announcement in news
[00:17:06] there's a bunch of scammers that have been impersonating streamers all over the place myself included
[00:17:11] go believe that ship that i mean i would never send
[00:17:15] hardware through a giveaway over dms
[00:17:18] I don't do giveaways over DMs, if we do giveaways on stream live.
[00:17:39] Same shoot every day, yeah.
[00:17:41] This time they did like a big off ticket until it started one year and a bunch of
[00:17:46] bunch of streamers have been tweeting out about it now. We have to tweet out about it. So then
[00:17:54] Yeah, do not redeem dude
[00:18:01] You had a mass flurry of spam emails yesterday about Apple Pay and Cloud cancelation. Yeah, it's pretty weird dude. What?
[00:18:09] I exist. Yeah, let me let me show you these
[00:18:12] It's pretty, it's pretty shit.
[00:18:17] What basically this is what's going on, like, it's Pirates Offward Dot, so that's not me.
[00:18:28] And Pirates Offward Dot are underscored dot.
[00:18:31] It's also not me, right?
[00:18:33] They use the logo.
[00:18:34] This one's sofaware.
[00:18:37] Which is even funnier. It's not even software. It's software
[00:18:42] That silly you should
[00:18:45] But this is what they do so you can you can see here. It's just hold on while I unveil your prize
[00:18:51] Congratulations you just wouldn't use up a VS via the neck book there. These aren't they?
[00:18:56] Always check the account always check to see that this name is correct. It's just pirate software
[00:19:02] on top of that is I have paid cosmetics on my account
[00:19:06] So we go pull this up. I got these to make my account visually distinct and then we'll show you they can pull the guy damn thing up. Come on
[00:19:16] Come on. There we go
[00:19:19] Brad this make sure it's not weird. There we go
[00:19:24] And you can see that my account looks like this right so it's got like the visual indicator on it
[00:19:30] We're actually animates and then it's got the flying Dutchman when it shows up which it looks like it's not showing up
[00:19:36] and that which is weird. Do it. Do it. Do it. It's not doing it. It's not doing it said.
[00:19:43] There's generally one that's that's cool looking when you do that. I don't know why.
[00:19:48] It's not playing. Maybe only this is the first time I click on it, let me check.
[00:19:54] Yeah, it does. Okay. Watch this. If you ever click my account, it will do this with a big flying
[00:20:02] Dutchman element. Oh, I know I'm in the way. Goddamn it. One sec. There you go. Like this. Look at
[00:20:12] it. It's like a big ghost ship. If it doesn't do the ghost ship or full of shit, but also my name
[00:20:16] on there is just Pirates software. There's no underscore. There's no dot. There's none at shit. I got
[00:20:21] I got an unlock immediately. Your master's here's in the way. You're in the way.
[00:20:25] Yeah, like so this this is just an uptick of new scams
[00:20:29] This is not me and there's a number of other shimmers that have been tweeting out about it
[00:20:33] This is well this last week, so it was only a matter of time
[00:20:36] But they've been reaching out to people on our community discord and like you know
[00:20:41] Pinging them in DMs and then trying to do this shit to them so don't fall for it just don't it's a
[00:20:47] A very bad obvious game
[00:20:55] and
[00:21:05] to be clear
[00:21:07] they're not giving away I'm not giving away RAM
[00:21:10] and either of a technically just want your
[00:21:13] details to get money from you and so
[00:21:15] my guess is they will probably contact you for
[00:21:18] shipping information and
[00:21:21] then get you invested in it and then probably contact you for the
[00:21:24] and then they take the shipping fees from you and then you never get anything in the mail.
[00:21:29] That would be my guess, right?
[00:21:31] The bill, oh man, I can't send you this unless you give me a hundred dollars or some shit.
[00:21:35] So that's, that's going to be my guess at the end of the day.
[00:21:38] Yep.
[00:21:39] Yep.
[00:21:42] Yep.
[00:21:45] Usually it goes that kind of a direction.
[00:21:50] Ooh, bonus points if they lead you to some weird website and say, hey, I've got another
[00:21:56] game coming out.
[00:21:58] You just have to hear the steam page and then they show you a legit steam page and you
[00:22:01] like, but this is a special build.
[00:22:03] If you download my website, the website is named the same thing as the game and then they
[00:22:07] get you to download that and it's actually a virus.
[00:22:09] You see that one a million times?
[00:22:12] Yeah.
[00:22:13] Yeah, super secret behind the scenes website, don't let anyone know if you.
[00:22:24] Thank you, Thor, for getting the attention to high-tailed at deserves to go into Alpha.
[00:22:28] Dude, I'm, I, I love high-tailed, like, I'm really happy about it.
[00:22:31] Very much so.
[00:22:32] You've no idea, man.
[00:22:34] up can't see that secrets
[00:22:39] there we go
[00:22:44] you're a spoiler dude you're like 10 spoilers
[00:22:50] I tell you've been a blast to play with hands yeah it's called a shit man
[00:22:59] Oh
[00:23:05] For those ax levels, yeah
[00:23:08] Have you not seen him?
[00:23:10] Have you not seen misery and manion? They've always been axelots
[00:23:20] That is an AI get cold chilly programming
[00:23:24] Where's sweatshirt? No the room was slowly heat up of the course of the string
[00:23:28] and then I will be fine. Do you want to build a snow fair hit Jesus?
[00:23:36] I want to build some body heat dude.
[00:23:40] Grab as many ferrets as you can and use them as a jacket.
[00:23:43] It's clone beams dude.
[00:23:50] Get meble, mebles are fasting.
[00:23:53] Dude, so I was in the living room and me ball comes up and he stands up
[00:23:57] stands up on the catch next to me and he like rubbs his face on my arm. I was like,
[00:24:01] oh hi, people. And then he stops for a moment and then he freezes. And then he takes
[00:24:07] both of his hands and he grabs my arm with his claws and then bites my elbow skin and then runs
[00:24:13] away. And I was like, what the what a little shit. Just a little shit dude. For no reason,
[00:24:20] just out of nowhere. And I'm like, yeah, no exactly orange cat behavior. It's like a 100%
[00:24:25] He's not even orange dude. I was like, what the hell is wrong with you?
[00:24:29] It's a little shit
[00:24:32] And then you got the zoomies afterwards. It's running around the damn house after being a jackass
[00:24:40] Normal cat, even though that's a hundred percent an orange cat thing dude
[00:24:46] He's such a shithead
[00:24:49] He really isn't shithead
[00:24:55] I wonder what this looks like.
[00:25:02] The dark temple door.
[00:25:04] There's so many like large doors if they put in.
[00:25:08] But I'm wondering if we can like.
[00:25:10] Oh, that's not even a big one.
[00:25:14] Medium loss civilization door.
[00:25:18] We get to find like a large door, yeah.
[00:25:24] the
[00:25:34] okay that looks pretty cool
[00:25:39] that I think is probably like I what I want to do is with the doors
[00:25:43] is I want to have them be
[00:25:46] interacted with in town or like you craft them in some way
[00:25:49] and you can craft whichever one you want cosmetic look
[00:25:53] So like if we have door large you can get like all of these different door types
[00:25:58] We're the front of front gate of your book in your base, right?
[00:26:02] Get a model of a porcoise. I mean we don't have a porcoise right now, but I think that might be kind of cool
[00:26:07] Yeah, there's there's an insect one too. We just rose
[00:26:13] And how does that
[00:26:23] And then there's, you know, I
[00:26:26] Just I really like this door. What's red?
[00:26:32] Yeah, it's gross. It's gross. It's just nasty flesh door dude
[00:26:39] What's the dark temple on the plate?
[00:26:41] See that's the thing is like I want you to be able to use whatever door you want so I think
[00:26:47] When we implement this feature, I'll make a bunch of vendors that like sell
[00:26:53] or you craft the door in some way, right, like something like that, and I think that would work out and be cool.
[00:27:04] Because like, look at all the different door models they have, like large doors.
[00:27:09] And they all look really cool, you know.
[00:27:12] Like that one is really cool, like that.
[00:27:16] Oh, that's even cooler, look at that one.
[00:27:19] Like slides out.
[00:27:22] it
[00:27:24] it
[00:27:28] I'm gonna move this one
[00:27:29] but I think that's awesome. I think that there's like a lot of really cool ways to do this
[00:27:34] can we bring the wiki back up? What is it now?
[00:27:37] at home?
[00:27:41] you guys crash it?
[00:27:43] I crashed it didn't you?
[00:27:45] I'm not damn it. Now I get it and get out of my two-factor
[00:27:52] I
[00:27:58] Know I was playing phone games now my phone is at minimum
[00:28:03] Right this god damn it
[00:28:07] God, I'm hugged it
[00:28:10] Just guys blow this up
[00:28:12] Waiting on this
[00:28:18] There we go
[00:28:20] Oh that's dead dead. They'll happen to that.
[00:28:30] It's been dead for like a full day.
[00:28:38] It didn't even get hit by anything. It just died.
[00:28:43] You love to see it I guess. I should set up like an automatic.
[00:28:50] thing for that
[00:28:56] Let's weird
[00:29:05] Yeah, that's really strange anyway
[00:29:09] Reboot
[00:29:13] Reboot it
[00:29:15] It's coming back up
[00:29:17] It was its time I mean I guess
[00:29:20] I will start the Minecraft server too.
[00:29:32] Minecrafto-ale server is up.
[00:29:38] It's good.
[00:29:39] Well, we're on things, Dad.
[00:29:42] We'll be able to get some server, yeah, that's up, though.
[00:29:44] The way that works is we have an automatic restart set up for the block game server on
[00:29:50] Minecraft, and our host has never been able to get that right, since they did the redo of their stuff,
[00:29:56] and because of that, I have to manually restart it every day, which is really annoying.
[00:30:02] I keep telling them to fix it, and they keep saying, hey man, does it work now?
[00:30:08] And then it has not worked now, and it has been, I think like a year, is that actually? It's been a long time.
[00:30:15] You got a shadow shiny magic harp on Pokemon Go the day that's wild.
[00:30:22] That's pretty sick.
[00:30:23] I've been playing Monster in your now for the last couple days.
[00:30:26] Pretty hard.
[00:30:30] There's a, there's a going to vent going on where you can kill the oblose in greater capacity
[00:30:35] and the oblose is a monster that really like the fight because I play gunlands and I play a dodge build.
[00:30:41] And Diablo is just their swing where he swings his head hard to the left and you dodge through it and shoot him instantly
[00:30:47] And then he swings his head hard to the right you dodge through to get him shoot him instantly
[00:30:50] And you get like a huge amount of bonus damage with my build so it feels like you're a madador or fighting a bull
[00:30:56] And it feels really cool like it's very cinematic to fight and I really enjoy it
[00:31:04] So I'm doing that I'm like sick Diablo is so fun to fight
[00:31:07] But we're game new, we make it, we're working on block game today, but I'm killing a dude
[00:31:14] in my yard first because monster hunter now is good.
[00:31:21] When does he sleep when I'm not streaming or working?
[00:31:30] which I am currently streaming and working as such I cannot sleep right now.
[00:31:41] I made a new heavy bogeon build and I don't know if it's going to be any good, but it's
[00:31:45] based entirely on a park breaker and then for suit which makes it so that when an enemy
[00:31:53] has a broken park you do 45% more damage, so you just break parts and then have bonus
[00:32:00] damage at all times, which is hilarious.
[00:32:04] And it's a piercing bull build so it shoots directly through the entire monster, and hits
[00:32:10] every part along the one.
[00:32:15] You want to see Minecraft High-Till Reblocks crossbow?
[00:32:18] There's no effective way to do that you can replicate the actions but there's going to
[00:32:21] be like weird latency in shape between the two.
[00:32:24] Yeah, I wish we could give skins a monster in our eye. That'd be kind of neat.
[00:32:30] I think we should set that up for our block games, or let's give them cosmetics. I'd be really good at
[00:32:35] So my job today is to finish off this design and then send over the design document
[00:32:54] the Jake and then start working on alchemy so that is my job.
[00:32:59] What is this?
[00:33:00] Mojito.
[00:33:01] a good day, you're the rating party, what's up man, what are you streaming?
[00:33:07] I'm barely awake yet, you know, as it is, it's like for the community and social
[00:33:20] last week, the other big kind of cool.
[00:34:20] Must I'll play your journey for three minutes to the end.
[00:34:31] The chorus contested by defenders, the timer does not progress.
[00:34:34] The match time ends, but attackers are still in the crystal core, the match doesn't
[00:34:37] over time.
[00:34:38] We'll not aim unless attackers win by hitting their three minutes.
[00:34:42] Or if fully repelled from the crystal core.
[00:34:47] We're a defenders when I really repelling the attackers, all attackers, when the
[00:35:05] crystal court chunked.
[00:35:06] There we go.
[00:35:07] The matchlight ends with attackers are still not on the crystal court, and the match
[00:35:11] goes no overtime, and will not end unless attackers win by hitting their three minutes,
[00:35:16] Four defenders went by fully replying all attackers from the Crystal Court chunk.
[00:35:20] After five minutes of overtime, players can no longer respond, then they're held in limbo
[00:35:23] into the match of the place.
[00:35:24] When attackers die, they're respawned from the gate, just at side of town, 15 seconds later.
[00:35:29] When the defenders die, they respawn at their barracks, 20 seconds later.
[00:35:34] one location where attackers is random within
[00:35:56] they respond to their barracks 15 seconds later on
[00:36:04] Okay, we'll figure that out later. I'm not worried about that. First of all, we're
[00:36:08] in ball-spelaging a city and taking a resources from the Skyslok Corps. Not a search of
[00:36:11] the war that will not damage any structures or plots at the town as ample resources.
[00:36:16] Stark resources can always be recovered and the town can survive as kind of assault
[00:36:20] without lasting damage. The amount stolen is based on the attacker's bid, which is set
[00:36:24] up into tier 1, 2 and 3, which is selected. Selected as tier 1, and the
[00:36:32] Selected as tier 1 to or 3.
[00:36:37] The bit is equal to 25% of the amount of resources stolen.
[00:36:41] The net amount stolen is equal to a week's worth of defenses upkeep per tier.
[00:36:45] payment is made at the time of declaring intent to village.
[00:36:48] If a village fails, the defender keeps the resources bin by the attacker.
[00:36:53] This makes small towns dramatically less worthwhile to attack, while also making it more
[00:36:56] costly to hit larger towns.
[00:36:58] The town's defense loses and the court doesn't have an afraid service as a baby attacker
[00:37:02] as then it counts as this kind of loss as a siege loss.
[00:37:08] And it counts as a siege loss at downgrades the town by one tier.
[00:38:28] the
[00:38:40] There we go
[00:38:42] That's expansion didn't seem compelling I guess what he's talking about what is this
[00:38:48] I'm just looking up
[00:38:50] That's not even wrong. That's wild, dude. Holy shit. That's insane.
[00:39:00] Win Rars more profitable than Open AI. That's not even wrong. Not even wrong.
[00:39:09] Here about Microsoft being of said they're being called Microsoft. Show it.
[00:39:14] That's dude. If they're upset about being called Microsoft and there's there's no way.
[00:39:18] way. There's no way they're upset about that. You can't tell me that they're that upset.
[00:39:24] When her is profitable, more profitable than I have, you can make $0 and be more profitable
[00:39:29] than open at. You're more profitable than open at, no matter who you are, no matter
[00:39:32] how much finance as you have. They're making negative $14 billion this year. That's their
[00:39:38] projected outcome. Negative $14 billion. I don't think any of us are making more than
[00:39:43] But I think every single person in this whole community, even if you're making zero dollars, you're more profitable than I have right now.
[00:39:51] Yeah, that's the GDP of some countries.
[00:39:53] That's the GDP of a lot of countries.
[00:39:55] Like it's insane.
[00:39:56] Yeah.
[00:39:58] Let's see.
[00:40:01] Does that mean an attacker could always pledge more than any small town they could pay?
[00:40:10] This making it lost in a sea to us? No, if the town has three weeks worth of materials in it, then they're fine
[00:40:17] You know like three weeks is at the high end and you're paying
[00:40:22] You're paying a lot of resources to do that
[00:40:24] Resources are a scarce thing. You don't want to waste your seed slot on like a low-view basically. It's not going to give you anything
[00:40:31] Cuz like think about it this way the
[00:40:34] The maintenance costs of a metropolis is going to be equivalent to like
[00:40:40] Like an enormous amount of homesteads, it's not even close to the same, because I'm going to base it on the number roof of chunks of your access to the thing.
[00:40:50] So again.
[00:40:58] Grow what?
[00:41:04] You say I look like a girl, it's it's long hair, man. I mean, like, I don't know.
[00:41:09] There's a lot of other content creators of internet that can fill your specific interest there, but
[00:41:14] They're probably not gonna find what you want here.
[00:41:17] I think I have a good one, man.
[00:41:21] Jesus.
[00:41:24] Alright, so we're gonna have different plots that I'll just put this.
[00:41:30] Plane is gonna be different.
[00:41:35] I think.
[00:41:38] I think we got to rename these somehow.
[00:41:43] Let's see.
[00:41:45] Turn all name, and then we'll do...
[00:41:50] ...splay, name, and then...
[00:41:55] ...resource...
[00:42:01] ...should say like...
[00:42:05] maintenance. There we go. We'll do maintenance resource for that. We'll do that for that. By the way,
[00:42:14] in block game for HiTail, I'm going to be removing the baseline materials of like pristine wood,
[00:42:21] pristine stone, shit like that. We don't need that anymore. That is a relic for Minecraft. Minecraft,
[00:42:26] we set it up that way. So there's a unique resource that worked between all of those, and it just,
[00:42:32] It doesn't feel fun, it's not good, and it was hard to balance, so.
[00:42:37] Getting rid of it.
[00:42:39] I want to text a spam, but I love your opinion on my previous message.
[00:42:42] What is your message?
[00:42:44] I'm kind of barely awake right now.
[00:42:47] It's got it if you're burnt out.
[00:42:49] You're at the top of the killer.
[00:42:51] Career letter, where do you pivot from now?
[00:42:53] Or if you're at the top of your career letter, what do you mean where do you pivot from there?
[00:42:57] So cup that income, do your nine to five, and head a hobby.
[00:43:01] You don't need to get your daily fulfillment, like your self-fulfillment from your job.
[00:43:08] You just need a paycheck from your job.
[00:43:11] Don't pivot.
[00:43:12] Take the job.
[00:43:14] Use the job so that you can get money so you can do hobbies when you get home.
[00:43:18] Fill yourself with your personal interests.
[00:43:21] Go to work so that you can pay for things.
[00:43:23] That's all that matters there man.
[00:43:25] And I think that a lot of people try to get both their fulfillment and their income from
[00:43:30] the same place.
[00:43:31] But that gets really scary because if you end up losing that job, especially in the current market,
[00:43:35] for sure, then you lose both your personal fulfillment and your income at the same time.
[00:43:40] But if you have a hobby outside of that, you've optimizes that hobby and is a big,
[00:43:43] really cheap, which you'll do over time. You'll figure out a way to get that done.
[00:43:46] Then you get to keep your fulfillment, you're like a job's just a job.
[00:43:49] I'll go get another job and you're sort of applying for the jobs and you keep your hobby.
[00:43:52] And there is a chance that your hobby turns into a job down the road.
[00:43:56] If you want it to be that way and you'll find out maybe you don't want it to be that way.
[00:43:59] you just want to do the thing on the side. It's good to have hobbies, it's good to have fulfillment
[00:44:04] for yourself, and I think that that is a more balanced and realistic lifestyle. Putting it all
[00:44:10] on the job itself and being like, oh, I'm not filled with work. Cool. They may not be fulfilling
[00:44:15] it worked, but it's definitely gonna fill up your wallet, right? Like it's the whole point of it.
[00:44:19] So...
[00:44:25] What is this?
[00:44:33] The Windows XP wallpaper is now over here?
[00:44:36] Is it really?
[00:44:38] What did that happen?
[00:44:41] Huh.
[00:44:42] This is kind of weird, right?
[00:44:47] What when that happened?
[00:44:49] Thank you, helps a lot at any time, man.
[00:45:00] I need to go drink some water.
[00:45:02] Do you think there was real?
[00:45:04] It might not be.
[00:45:05] It might be fake, man.
[00:45:07] This could be AI.
[00:45:08] Let's go look.
[00:45:12] I guess as of 2024 and 2025 the claim is that it is now a great vineyard might be real.
[00:45:38] actually be real
[00:45:45] yeah
[00:46:00] weird yeah really weird actually
[00:46:05] Yeah, it's kind of sad, but I mean like I feel like
[00:46:10] I don't know that's kind of an iconic place right?
[00:46:13] I'm surprised that they didn't protect it in some way, but if they didn't protect it, they didn't protect it
[00:46:19] You read it was it didn't you're like a decade ago like 2015. I wonder we need to actually transform them, you know, yeah
[00:46:31] Long hair equals girl and it's a works nanny
[00:46:35] Oh, I think I think people who come and say that's sadists like some kind of owner some ship they're like you look like a girl
[00:46:41] It's like whatever you were not dating. I don't care. Like
[00:46:46] Okay, what you think I look like this is nice. We love
[00:46:51] Ugh
[00:46:53] You joined discord only five days ago. You had a discord server for years. I know God do those scam accounts are wild
[00:46:59] I've got a lot of like girls are pretty, some facts, see exactly, just makes me laugh.
[00:47:08] Um, do you use that?
[00:47:12] And, none.
[00:47:15] We'll do, we'll do none for that.
[00:47:18] So we've got to, we've got to think about like the different types of plots we want to have.
[00:47:23] We'll have a farm.
[00:47:28] What else do we need?
[00:47:33] Plot portal
[00:47:41] I think we'll probably put that to a girth, I am
[00:47:48] You know
[00:47:52] Yeah, we could do it as a marketplace market-wise might make sense actually. I don't know if we want to do a marketplace
[00:47:56] this.
[00:47:57] All right.
[00:48:03] Long hair equals Java dev.
[00:48:05] It's true.
[00:48:06] It's how it works.
[00:48:08] Yeah, you got a man from behind when you work retail.
[00:48:10] I have two.
[00:48:11] I've been called man.
[00:48:12] All kinds of shit.
[00:48:13] And then I turned around and I was like, ah, and then I made big, you know, it never turns
[00:48:16] out the way they thought I was going to be.
[00:48:18] It's always funny.
[00:48:26] any time my buddy spews his daily meeting bullshit I send who you're dead about scrum
[00:48:31] daily set up meetings hell yeah oh that is the worst shit I guess we'll call it a portal
[00:48:41] network I like to be called a lady from your hair soon dude honestly whenever
[00:48:56] That happens if he's gonna let's out dude.
[00:49:04] What have long hair if you can grow it do it do it
[00:49:08] Become long hair new to can make fun of things
[00:49:16] Imagine getting someone hitting on pirates stuff or this back there. I do it honestly I
[00:49:22] Don't think that's ever happened. I don't think that one is ever happened
[00:49:26] I've been mistaken many times, but I don't think I've ever had the like the cat call, right?
[00:49:34] Which is funny. Not yet, she's disgusting. Long hair adds whimsy, it's whimsy.
[00:49:43] Just bewarely having long hair is more worth, that person's a liar. That's not true at all.
[00:49:48] You know what I do for my hair? Wash it once every three days, bet.
[00:49:52] You had very cool tech.
[00:49:59] All of one time was hilarious when they realized, yeah, it's hilarious shit, actually.
[00:50:07] Glad you have slop in the name by the way, fits.
[00:50:12] People are calling you kitten once in a whale, what do you mean once in a whale?
[00:50:17] You're a six foot one broad large man.
[00:50:21] What has brought in the large meat?
[00:50:24] Is it like you're like gigantic in every way?
[00:50:28] Are you a tube?
[00:50:30] How does this work?
[00:50:35] Um...
[00:50:37] Look at this.
[00:50:38] I'm very seashathy, you're a seashathy.
[00:50:45] Oh, that's long ago that one.
[00:50:48] This has to be in here.
[00:51:12] Hey, Jake are you here, man. It's Jake here, right now. Oh moderation, Timerita
[00:51:25] I said I don't know who's modern. Mm-hmm
[00:51:34] One day
[00:51:36] What are you til what?
[00:51:38] I have to go check boop.
[00:51:42] Bonsus Jake is here.
[00:51:45] See.
[00:51:47] Jake.
[00:51:49] Amis.
[00:51:52] I see little hammers here.
[00:51:55] See Jake is here.
[00:51:58] So, well everyone's song.
[00:52:07] 11's long. Okay, that's what I was wondering as I believe. Okay, so we have a claim type. We have a core type, a barrack type, a farm type.
[00:52:17] We need to list out all of the types of plots that we have for this. It's probably going to be a bank, because bank storage for your your guildies is a pretty big deal.
[00:52:27] I think that'll be that. Pick talk is down. God, the internet just got smarter. Good.
[00:52:37] What else are we going to put here?
[00:52:53] You want to plot tower?
[00:52:55] Why do you want to tower dude?
[00:53:00] Hey, you're supposed to watch your cat videos?
[00:53:04] What are we going to put on this?
[00:53:06] a mind. Okay, I like that.
[00:53:24] What are we going to put for another one? Is we're putting different types of material stuff?
[00:53:30] should there be a force like a lumber mill, right?
[00:53:35] It's got to be something for that, right?
[00:53:39] So what, locked in watching Sima, you forgot I went live?
[00:53:46] Loves Sima.
[00:53:48] A market?
[00:53:51] Yeah, I mean, the way that I feel about this is
[00:53:55] do we want to do a marketing side of the town, or do we want to
[00:53:58] want to make that like an auction house that is only available, you know like in origin kind of
[00:54:06] the thing. Because if we make a market in each town, that's going to be like a whole problem, right?
[00:54:13] I think we're going to get weird real fast.
[00:54:21] Yeah, I don't think we should do a market for town.
[00:54:23] actually we could do the old glorious thing of chess shops again and I really like that
[00:54:32] I know some people really really do because they like setting up a store so I think we'll do
[00:54:36] plot plot shop is what it'll be that kind of a thing
[00:54:41] Yeah.
[00:54:51] Yeah.
[00:55:00] We'll go out of story, yeah.
[00:55:16] Do you think a new game like Eve is possible? Yeah, I do, because Eve just keeps slowly degrading into the toilet by doing things like filling it with, you know,
[00:55:26] I hate a windball shit and corruption for things like the CSM, so yeah eventually someone
[00:55:32] will come along and make something that competes with it, but it hasn't happened yet, but
[00:55:38] it will happen one day.
[00:55:40] The TAPRIN for Drinks mixing?
[00:55:44] I guess we could do one for each of the crafting pipes, right?
[00:55:56] and
[00:56:00] we've got farming
[00:56:02] mining
[00:56:03] a guess a forestry
[00:56:10] what is a tree farm called as your certain word for tree farms
[00:56:14] do we have a word to that
[00:56:22] Orchard and it's more like fruit trees.
[00:56:45] Is it a forestry?
[00:56:50] it's a nursery.
[00:56:55] Is it a plantation?
[00:56:59] Let me see.
[00:57:02] An area in which trees have been planted specifically for commercial purposes as a plantation.
[00:57:10] But it also be a state in which crops like coffee sugar into back or cultivated.
[00:57:18] That doesn't work.
[00:57:20] It's not really a forest.
[00:57:23] It's like something else.
[00:57:25] We'll come back to that.
[00:57:30] A green house?
[00:57:31] No, green house is more for small plants, right?
[00:57:35] I guess a grove?
[00:57:39] Let's look at the grove.
[00:57:42] A small wood orchard or a group of trees.
[00:57:45] Yeah, we just call it growth.
[00:57:47] Rob works fun.
[00:57:51] Basically, the way this is going to work
[00:57:52] is we're going to do modifiers for the different types
[00:57:55] of plants that are in here.
[00:57:57] So a farming plot will make it so that whenever you
[00:58:00] grow food on that spot, it will grow faster.
[00:58:04] Mining, it will regenerate some of the nodes, the ore nodes.
[00:58:08] They will appear on the surface and like regenerate over time.
[00:58:12] The growth will automatically respond trees over time.
[00:58:14] kind of the thing. And the reason why we're setting it up this way is so that you have a interest
[00:58:20] in creating these resources and then like farming those resources. But on top of this,
[00:58:24] those materials that come out of that, there's also a buff that will go to everyone who's a
[00:58:29] resident of your city that increases your stats in some way, such as increasing logging
[00:58:34] experience by 1% for having a logging plot, right, things like that. So the larger your city gets
[00:58:39] the more diverse your economy gets, the more bonuses your people get.
[00:58:46] I'm going to get your ungrow, rock on dude. 10 acres a lot of land.
[00:58:52] Our plot system is different for different biomes, not currently.
[00:58:56] I don't see why we wouldn't be able to set that up in the future.
[00:58:59] How many mounting lifestyles can you bring mounts?
[00:59:01] Uh, we don't have anything for that right now.
[00:59:03] Mounts are kind of like a dicey subject because they're a huge force multiplier,
[00:59:08] and I just don't know how I want to do it yet. I'm gonna use a bathroom real quick, one second.
[01:01:38] Alright, I'm back.
[01:01:46] Alright, so we've got fishing.
[01:01:50] Got this.
[01:01:53] Look, that works.
[01:01:54] Okay, so these are going to be the ones that are based on regenerative farming, right?
[01:01:59] So you get farming, mining, logging, and fishing.
[01:02:02] And I think this all kind of work for that.
[01:02:04] A refinery.
[01:02:08] I think I want to base it on each individual like down type or like each individual
[01:02:17] I think it's how I want that to work.
[01:02:31] I think it's how I want that to work.
[01:02:47] I got to learn how to fight brute Tiger X better in Monster 2 now I'm getting my ass kicked.
[01:02:54] Vertiger X is the nastiest monster that I can fight in the game right now.
[01:03:02] Oh, this got my ass handed to me.
[01:03:16] Completely ashanded.
[01:03:19] Tigrex is so fun to fight in the world, but it's brute Tigrex, so it's like Tigrex plus plus.
[01:03:26] It's so fast, dude.
[01:03:29] It's so nasty.
[01:03:31] Plot arena, I like that.
[01:03:33] That's cool.
[01:03:39] That's kind of a cool one.
[01:03:41] It wouldn't build arena plots.
[01:03:46] Good lovelin, what a good name. Thanks to the prawn dude, you're right.
[01:03:59] Let's see.
[01:04:04] Alcame.
[01:04:05] of
[01:04:10] a hunting plot of the kind of weird right hunting use to take place in the wild I think
[01:04:15] uh... i was like maybe archaeology works
[01:04:20] All right, idea.
[01:04:50] What if we make a museum for archaeology and if you find artifacts you can bring them back to town and then put them into the museum and when people come and look at the artifact
[01:04:59] They actually get a buff for like 12 hours
[01:05:02] You can get like a culture buff for looking at the museum
[01:05:12] Are we British?
[01:05:13] No, if you're a British then no one would be able to look at it because you're still looking at it and that would be dangerous to be artifact
[01:05:18] Don't worry about it, I've got a couple. It's fun.
[01:05:39] Where are we? Let's see.
[01:05:44] So we get mining will do these in order, mining, logging, archaeology, and then fishing,
[01:06:05] and then herbalism will probably have to do an herbalism one.
[01:06:14] I guess herbalism and hunting can't be done at home, right?
[01:06:17] Because that turns into farming.
[01:06:18] That's totally different thing.
[01:06:29] Because we're splitting farming and herbalism into farming and origin now.
[01:06:42] That's two separate skills now.
[01:06:44] the
[01:06:46] artists and however there's no accessories slot yet added again we just add them I want to add those so I'm not worried about that
[01:06:53] So mining logging archeology fishing farming orging and hunting can only be done in the wild so we can't have that and then cooking
[01:07:07] cooking
[01:07:09] Um, rest of the rocks, huh?
[01:07:14] And then,
[01:07:16] that side of the restaurant,
[01:07:19] you've got Rune Carving.
[01:07:23] Rune Carving is going to be really interesting.
[01:07:27] What is the term for that?
[01:07:32] The stoneworks, I think, is what we'll call it, the stoneworks.
[01:07:36] There we go, and then alchemy is going to be a library to where you've got cooking or in carving an alchemy
[01:07:42] For those and eventually we'll have art of this thing. Yeah, it's it's more like a stone works. It's like a specialized
[01:07:49] thing
[01:07:50] Restaurant of the tavern. We'll call it a tavern. Tavern's cool. I
[01:07:54] Like that
[01:07:57] Okay
[01:07:59] We can have an arena and a portal as well. Is there any other type of like plot that you can think of that you'd want to have?
[01:08:04] I guess residential, right?
[01:08:21] A tannery? What does a tannery do?
[01:08:24] What would we add for that, right?
[01:08:27] I guess we're adding some new professions for like crafting, yeah, we're gonna add some new new professions for stuff that like
[01:08:45] Strucks gear. So like a blacksmith we need to add some new professions overall.
[01:08:53] Yeah, I know what a tenery does but I'm thinking in the context of our game, right?
[01:08:58] Because we don't really have leatherworking. We don't have tail. That means I need leatherworking
[01:09:02] tailoring and blacksmithing, right? That would be the thing that we'd have to build.
[01:09:11] I think that's how that would have to go.
[01:09:15] I don't have a roommate, but I've been looking at the other working, could make it a butcher?
[01:09:34] A butcher could work.
[01:09:35] I guess the butcher would have to be, you know, we could do the hunting one and call it a
[01:09:39] butcher.
[01:09:40] And then make it so that when you take the butchery,
[01:09:43] you take the hunting materials back, you butcher them.
[01:09:46] Maybe we can make it so that when you do hunting,
[01:09:48] you actually get a whole portion of something or an animal,
[01:09:52] or the creature itself, it drops it always,
[01:09:54] and then you can bring that back.
[01:09:57] And then that could be, that could lead it to cooking.
[01:09:59] I like that.
[01:10:00] Yeah.
[01:10:02] What would we do for foraging them?
[01:10:04] Right?
[01:10:06] It's like the processing portion of the haunting.
[01:10:13] But you're...
[01:10:15] Yeah, if I love that idea, got banned on YouTube, and then came over to Twitch and said the
[01:10:22] exact same thing and got banned on Twitch, like it's really obsessive, man.
[01:10:29] Mushroom Cave?
[01:10:31] Uh, we could do that.
[01:10:32] We could do like a Mushroom Cave.
[01:10:34] What about a tannerie? I feel like hunting goes into butcher. We could do tannerie after that.
[01:10:40] Like I need to make some new stuff down here. So we could do like tannerie.
[01:10:50] And then this will be leatherworking, right?
[01:11:00] This will be tailoring.
[01:11:04] Like I'm adding a bunch of new professions, and then blacksmithing.
[01:11:14] Blacksmithing.
[01:11:16] And then Taylor.
[01:11:21] And then...
[01:11:23] Henry.
[01:11:24] There we go.
[01:11:28] Could do a distillery?
[01:11:30] Who would?
[01:12:01] Maybe foraging is called the Grove? I mean logins already called the Grove, so I don't
[01:12:09] think I works?
[01:12:11] Well, that a Druid R. Weaver Reaver forage? Now that you'd be building only like textiles
[01:12:22] out of it. The foraging to be clear the way that this works mostly is farming goes into
[01:12:27] cooking, and forging goes into alchemy, mining also goes into alchemy, alchemy's got a couple of different things for it, so.
[01:12:39] We have no enchanted system, that's reincarnation. That's our stoneworks.
[01:12:46] Rather, I require an apalphacary. You know, honestly, I think alchemy should be the apalphacary,
[01:12:53] and instead of a laboratory, I like that a lot.
[01:12:57] what about archeology that's a museum yeah scavenger no I doesn't really make a lot
[01:13:07] of sense I think if you're if you're doing foraging it's not really about
[01:13:10] you being able to forage on that spot it's about something that supports the
[01:13:14] foraging like skill does that make sense you've got like gather you've got
[01:13:20] foraging an herbalism no there's no herbalism anymore we're splitting that up
[01:13:23] into farming and foraging is two separate things so farming is gonna be
[01:13:27] inside of towns and foraging is going to be out in the wilds. It would be two separate
[01:13:32] skills entirely. If that makes sense.
[01:13:35] Grainery. No, that's more. It's more like something with farming. If it's going to be
[01:13:41] grainery, right?
[01:13:42] Cartography. No. Cartography is a work all up. New World of Tournament of Cool Set-up.
[01:13:47] I really like this though. Yeah, I played a shitload of new world. Like if we go and pull
[01:13:51] up this we grab new world like even on the PTR had 200 hours and then on live I had
[01:14:02] a thousand and sixty seven so I played the living shit out of new world I played the
[01:14:06] living shit out of it I do think that it went in a weird as direction pretty early
[01:14:12] on that was a huge problem you're gonna make me sad yeah I mean like I don't know
[01:14:17] They screwed it up in the beginning and lost a lot of players.
[01:14:20] 2600 hours. That's a lot. Jim the daddy.
[01:14:22] Do poop pants emoji? What's happening?
[01:14:24] Forging needs like a place for drying herbs.
[01:14:26] Ooh, ooh, that's a good idea.
[01:14:28] What is that called?
[01:14:30] What is it called?
[01:14:33] Not that.
[01:14:34] What is it called?
[01:14:36] What is it called?
[01:14:39] What is the room?
[01:14:43] It's for drying herbs.
[01:14:46] That's like the drying urban room. What does that call it? Let's see.
[01:14:51] It's just called a drying an herb drying room, an apothecary or design. No, it's not an apothecary.
[01:14:57] Apothecary is more like. Wait, is that an apothecary?
[01:15:07] I always thought of an apothecary as like an alchemist.
[01:15:11] A person who prepared and sold medicines and drugs.
[01:15:13] It's a medical professional who formulates and dispenses material medical, which is medicine.
[01:15:28] Storehouse shop or designated space were practitioners compounded and sold herbal remedies.
[01:15:34] That's more like an alchemist.
[01:15:37] Yeah, that's the precursor to pharmacies.
[01:15:42] Ugh.
[01:15:46] Root-seller a drying house.
[01:15:48] That's not really a root-seller.
[01:15:55] Because like, if I put it as an apothecary, that would denote that you were creating medicines, which you're not doing.
[01:16:01] Drying stuff, my work. That would make sense.
[01:16:03] Apothecary is a healer, I'll come in some explosions.
[01:16:07] I guess that's true.
[01:16:09] You know, I think I'm gonna do that. We're gonna call this one of the Pythagorean, we're gonna call this one a laboratorium, and I think that works better, right?
[01:16:21] Cause it's not herbalism, yeah.
[01:16:25] Look fellas, are you okay, man? You can spam in the same shit for like, how long has it been? The last 10 full minutes.
[01:16:34] I'm going to be all right, dude.
[01:16:41] You could just chill it, haven't all right, David.
[01:16:44] All right, so we've got mining, logging, archaeology, fishing, farming, forging, hunting.
[01:16:49] That's perfect, right?
[01:16:51] And then in here, you've got cooking, run, carving, and alchemy.
[01:16:54] Let the working tailoring and blacksmithing.
[01:16:56] So those are going to be all of the new professions added to this.
[01:16:59] And I think this is good, and I'm pretty happy with this.
[01:17:02] get some utility buildings. We've got bank and store, right? I guess bank and market place.
[01:17:16] Let me get you that and a marketplace I think that's fun or should we actually just call
[01:17:22] that a store. I don't know if I want to call it just the store.
[01:17:26] Auction House will be only inside of Origin City. I want you to travel back there to
[01:17:31] to do that. A bizarre. I like that better.
[01:17:39] We're going to call it shop internally.
[01:17:49] Yeah, I like that. It's pretty bizarre. It is.
[01:18:01] The fishing hole only a certain kind of fish would be called a smeltery, okay, that's pretty funny.
[01:18:16] That is pretty fun, right?
[01:18:18] High pixel skyblock has some fun names for scenarios, could do that?
[01:18:22] I don't know anything about skyblocked it.
[01:18:24] I've never played skyblock in my life.
[01:18:27] I don't know anything about this, should it all.
[01:18:34] Marketless could be pop up for holiday shops.
[01:18:38] No longer can be bees.
[01:18:43] I think they'd be quite scary this one.
[01:18:49] I'm thinking more about it, I think that's fine.
[01:18:52] Yeah, that is just good.
[01:18:54] Like you wouldn't be able to get all of these building types as a small town, right?
[01:18:59] There's a ton of different building types as the idea.
[01:19:02] Then we have residential, we have arena and we have portal.
[01:19:06] And I think these need to actually give buffs of some kind, the claim is like mandatory
[01:19:13] that has to be there.
[01:19:15] So we can do something that increases buffs for these.
[01:19:18] I just don't know what I want it to be quite yet.
[01:19:22] So what we're going to do is we're going to explore what kind of buffs these should add.
[01:19:26] And from there it will also be not only what kind of buffs should they add, but also what
[01:19:31] kind of services to the end of the town, right?
[01:19:35] Because each of these should probably add a service of some kind.
[01:19:41] Bank is bonus item game?
[01:19:42] No, no, no.
[01:19:43] Banks are actually going to make you able to store things.
[01:19:46] I think that's the best thing you can have.
[01:19:49] What a plot for entertainment, circus fair.
[01:19:55] That's kind of interesting.
[01:19:56] I never would have thought of going that direction.
[01:19:59] Hmm.
[01:20:00] What about a graveyard?
[01:20:04] Right?
[01:20:05] But you know, Deadlock, Deadlock when I last played it was pretty fun, but it was a while back.
[01:20:09] It's like a year now.
[01:20:10] Yeah, something like that.
[01:20:14] A graveyard, yeah, seasonal options.
[01:20:16] I think a graveyard is a cool idea.
[01:20:19] You can also do like a town square.
[01:20:22] I guess no, I guess the core works for that, right?
[01:20:26] That was doing good things, who did it like?
[01:20:27] That's good.
[01:20:29] Oh no, no, Barrick's is required.
[01:20:30] There's no buff for Barrick's.
[01:20:32] I can need that.
[01:20:33] That is required.
[01:20:34] It is part of the PVP system
[01:20:36] if you don't have it, the town doesn't exist.
[01:20:38] That's where the gate goes, right?
[01:20:40] Yeah, we'll have personal storage in the in the bank, um, maintenance on that will be needed.
[01:20:56] Personal shops. There we go. And mining will probably do like a problem plus one skill in mining.
[01:21:06] Right? Like if you did, I feel like this. I feel like if you if you do a town and that town is this size and you just do
[01:21:14] 1, 2, 3, 4, 5, 6, 7 mining plots in the very beginning of the game. You get 7 mining plots. That means you should have plus 7 mining skill.
[01:21:23] I think every one of those should be plus one skill, which is not small. Like that's actually an enormous thing.
[01:21:29] and
[01:21:33] yes, that's going to get you bad spamming managing my chat are you know give a shit about when you start spamming like
[01:21:37] geopolitical weird bullshit like I don't actually want you here stop that
[01:21:42] took a long enough he had to find a way to get banned but yeah he got desperate when he got ignored
[01:21:47] like it really care about the other stuff like who gives a shit it's like world warcraft drama from a year ago
[01:21:53] it's like time to get over it get alive but like
[01:21:56] uh... you start spamming stuff about
[01:21:58] you know like
[01:21:59] like geopolitics and current events like it's time to go to
[01:22:04] man got upset
[01:22:06] he wanted to be attention to the desperate they have to resort to that
[01:22:11] yet
[01:22:12] all right so
[01:22:13] if we go to plot mining i think we'll do like mining skill
[01:22:20] and like for each one of these we can do that
[01:22:24] And I don't know if that creates regenerative material there, or not.
[01:22:34] Like does this just give a buff or does it do something else?
[01:22:38] I feel like it just gives a buff, right?
[01:22:44] I think it just buffs them because I kind of, there's a concern.
[01:22:48] The concern that I have is that don't want you just sitting in town and never leaving.
[01:22:52] I don't want this to be like warlords of Drainer, right?
[01:22:54] Like I don't want it to be like words or words of drainer, where you just sit inside
[01:23:00] of your garrison and do shit all else, I'm not a fan of that.
[01:23:05] So I think that these should just give buffs and then you make them look like whatever
[01:23:08] you want them to look like, right?
[01:23:10] Time, maximum more bench tier to plot type.
[01:23:13] That's what I'm going to be doing for these.
[01:23:15] We're like you have to have a number of, let's say that you want to have a blacksmith
[01:23:20] at a high level.
[01:23:21] You need to do that in some way.
[01:23:23] Yeah, and I think that's important, right? I think that's that's really important. Yeah
[01:23:35] Oh, yeah, the Mazu, yeah, they've been doing that for a whole year. We get like 50 to 100 of them a day on total over the total broadcast of like 12 hours
[01:23:43] We just am
[01:23:44] Usually they just get ignored and like something go away to snap that big of a deal and hang out
[01:23:49] It's like, it's like some of them convert when they realize, oh wait a minute, no one gives you shit about this.
[01:23:55] It's like, no, dude, it's good of you, you're like combo.
[01:23:58] Buff feels boring, unimportant.
[01:24:01] Um, okay, okay.
[01:24:04] So you think a statistical buff is boring.
[01:24:06] Do you think it should be a statistical buff plus something else?
[01:24:09] Because I do want it to have a buff.
[01:24:11] I do want there to be something that it does, right?
[01:24:14] In terms of the buff that it gives, we should have like a functionality.
[01:24:18] in there as well. So like function and then that function should do a thing. Does that make sense?
[01:24:28] I think I can actually do. Can do this? No, I don't know about it yet. There we go.
[01:24:37] Youep. I think I think if we do that, we give it like a functionality for that.
[01:24:42] That would make sense, and we do a buff and a function for each one of these.
[01:24:49] Because there's got to be something that's really impactful right away, and then something
[01:24:53] can also just buffs everybody.
[01:24:55] Now, it didn't work.
[01:24:57] What is the button for that? Is it, is it this? I think it's this. That's what it is.
[01:25:02] I don't select it. I just click at the beginning of one.
[01:25:05] I forgot that no pet plus plus can do this, and it's hilarious.
[01:25:08] So I think I think having a function for each one of these is a really good idea.
[01:25:22] There we go.
[01:25:24] More durability for tools.
[01:25:26] Definitely not bad. That's overpowering shit.
[01:25:28] That's like that's like a really powerful buff in black candy.
[01:25:38] Ugh!
[01:25:41] Yeah
[01:25:54] Every day I sneeze. I don't know why. It's too much sneezing.
[01:26:03] Yeah, I think each of these should give a skill as well.
[01:26:05] Um, so like we can do plus one skill for each one of these is fine, so cooking skill and
[01:26:13] then ruin carving skill and alchemy skill, leatherworking skill, tailoring skill, and black
[01:26:27] something skill. There we go.
[01:26:32] It's a PC telling you to clean it. I clean it every week, actually. I go through and I clean
[01:26:37] all of the bullshit in my office once a week. All the hair and weirdness, you know.
[01:26:43] Oh, see there one. That's that's one that's getting bent.
[01:26:49] Get out of here.
[01:26:52] Yeah.
[01:26:54] So you can see that account there.
[01:26:56] It's exactly what I was just talking about.
[01:26:58] I actually, I think they were restricted.
[01:26:59] So you can even see it.
[01:27:02] Yeah.
[01:27:03] No, you get that one was restricted.
[01:27:04] They were the bit-
[01:27:04] Oh, it was actually that dude.
[01:27:06] And he came back on a new account.
[01:27:09] I didn't see it restricted.
[01:27:11] Yeah, I didn't see restricted.
[01:27:13] He came back on a new account and switched automatically
[01:27:15] restricted him because this is likely
[01:27:17] been a Vator restricted next to his name.
[01:27:19] And he was like, I'm going to talk about geopolitics.
[01:27:21] It's like immediately banned.
[01:27:22] That's funny.
[01:27:22] So my dude, I'm gonna be real with you because I know you're still there and like some other account.
[01:27:29] Um, this, you're doing this shit for free and it's not impacting us.
[01:27:36] It's mostly kind of like a side show sort of funny.
[01:27:39] Go do anything with your life man.
[01:27:41] Like do something.
[01:27:42] Do something positive for you because what you're doing right now is wasting your time.
[01:27:46] And you're not getting that shit back.
[01:27:48] So like do something with that man.
[01:27:50] Do something creative.
[01:27:51] Do you ever finish our fun? I really smoke the updates. So yes, the fact is working in it earlier today, which is why this is up.
[01:27:58] Don't worry about it.
[01:28:01] Yeah, if you want to see the updates, just go to the steam page and look at all the announcements.
[01:28:06] That's the only spoiler you're getting you, God. It's got to axle levels and do it.
[01:28:12] Oh, let's see.
[01:28:18] Turn Farming's a whole thing.
[01:28:21] Room.
[01:28:22] I think I won.
[01:28:26] I don't think Residential Superb buffs.
[01:28:38] Rensible plot.
[01:28:40] The Rint Ghost to town.
[01:28:42] Arena.
[01:28:43] BGP enabled, it's got a cool.
[01:28:51] Death Odea donated $25 to charity.
[01:28:55] You rocked, dude.
[01:28:58] Thank you very much for that.
[01:28:59] That is forgetting credible, dude.
[01:29:03] We are now at $6,568.81, my dudes.
[01:29:10] is a lot of money you are incredible what a plot for religion work I think we should
[01:29:18] do a graveyard and maybe a church right I think that'd be kind of cool
[01:29:40] and
[01:29:50] we got to give buffs somehow for that
[01:29:53] what do you mean by plots so if we look at this
[01:29:56] uh... no not that got them
[01:29:58] and keep bringing that up
[01:30:00] we've got this
[01:30:01] not a close that before somebody
[01:30:03] freaks out about swimmers
[01:30:05] So, we go into this.
[01:30:08] You can see that this right here is a whole chunk.
[01:30:11] This is a plot, right?
[01:30:12] This right here is a chunk.
[01:30:13] That is a plot.
[01:30:14] So, if you go over to this one, and I select that chunk, this is one whole plot.
[01:30:18] So if this is set as a residential, you guys will be able to build a building on it,
[01:30:22] and then when you build a building on that, then people can rent it in the town, if that
[01:30:25] makes sense.
[01:30:26] So, you can build it up, it will rent it in the town, and then you're going to go,
[01:30:29] if that makes sense.
[01:30:30] Yeah.
[01:30:31] And then, like, see, you set this one up as a blacksmith.
[01:30:34] You can build a blacksmith on this one, nobody can rent it, it's not rentable.
[01:30:38] And then when you build a blacksmith on it, it gives buffs, you know, that sort of thing.
[01:30:45] You know, in Space Station 14, praying sends the message to any active admins, could
[01:30:49] be a thing for the church, begged the gods for something if they're used.
[01:30:54] Actually, that's kind of sick.
[01:30:58] I didn't know that that works that way.
[01:31:00] Does it really work that way?
[01:31:02] If you pray it sends the message to the admins, so that means that the gods can choose
[01:31:08] to reply or not reply, and that can be like an admin or a pee kind of a thing.
[01:31:13] I like that a lot.
[01:31:16] Like I actually really like that.
[01:31:20] Hmm.
[01:31:24] Hmm.
[01:31:25] Hmm.
[01:31:26] Going to go bribe the jam, yeah pretty much, dude.
[01:31:32] I know it has much smaller servers, but I kind of like the idea of doing something like
[01:31:36] that because as an admin, you can just, like, if you're the, the God, you could just choose
[01:31:40] not to, you know, listen to the prayer.
[01:31:43] Someone comes in be like, please, please, I need 70 billion gold and you just laugh at it
[01:31:48] and leave, you know, leave.
[01:31:50] When that create favor, there's a, I think it would create a culture of like wanting to
[01:31:53] RP will, right?
[01:31:55] We're like players that are role-playing are actually getting like some kind of a boon.
[01:31:59] And it doesn't mean you have to give them exactly what they ask for, right?
[01:32:02] They're like, oh, I wish to have great power and an ultimate weapon, and then you give
[01:32:07] them an ultimate weapon that's broken and doesn't do anything, but then they can go
[01:32:10] in RP with a kind of interesting stuff that doesn't impact game power sort of a thing,
[01:32:16] or hit them with lightning.
[01:32:22] The pebble of pig smiting, it kills all pigs.
[01:32:27] It's very fine.
[01:32:28] It's a way to admit it, yes.
[01:32:29] It predicts you impressed the botanier.
[01:32:30] Rhyme Axelothel with 500 bits said greetings mystical typical fairet man,
[01:32:35] T-Size once again, the Axelothel man.
[01:32:37] I have an idea for your consideration.
[01:32:40] Dungeon Earing chunk for the town that has portal bases for dungeon keys.
[01:32:44] The dungeon keys are made for the various dungeons via room carving,
[01:32:48] and a one way in one time use.
[01:32:50] use. They just spawn everyone in the building at time of use. In one of X spawn places in
[01:32:56] dungeon and to leave, there is a portal on each floor of the dungeon, floor being area between
[01:33:00] bosses.
[01:33:01] Okay.
[01:33:02] Praise the Axo.
[01:33:03] Cool.
[01:33:04] I think it's zero zero donated $50 to charity.
[01:33:07] Whoa.
[01:33:08] 50 bucks.
[01:33:09] That is awesome.
[01:33:10] Goryfee, thank you very much, dude.
[01:33:12] Yeah, no, I think that's cool.
[01:33:14] I think it actually works.
[01:33:15] Um, let me think about that.
[01:33:17] Let me think about that a bunch.
[01:33:18] Because I've been thinking like, Rencarving was already making keys for Rotten Ma inside of
[01:33:23] Block A Minecraft, so that would be a very fun thing to do.
[01:33:27] Yeah.
[01:33:28] I still think I know exactly how I want to do dungeons for blocking high-tail.
[01:33:35] I'm really excited for that, actually.
[01:33:37] What is the charity for it is for the humane world for animals.
[01:33:41] It's the same charity that we support every year in January.
[01:33:48] This YouTube Auto Play bring you to live streams, so that's dumb.
[01:33:50] I didn't know it did that.
[01:33:51] I don't think that's ever happened to me.
[01:33:53] Then again, I usually just do them scroll the shorts feed.
[01:33:56] Yeah, it's for humane world for animals that used to be known as the humane side of the
[01:34:10] United States.
[01:34:11] Yeah.
[01:34:12] There's a Doom scroller like us.
[01:34:18] How do you think I see all the memes before you guys put them into TTS?
[01:34:23] as you steal the short speed, I'm on the air bush.
[01:34:26] Yeah.
[01:34:28] Blocking high-tail seems to be changing enough that it should just be blocking
[01:34:32] to at this point.
[01:34:33] Yes, and that's sort of the idea, right?
[01:34:35] Like, we learned a lot from Blocking Minecraft.
[01:34:37] I would say that Blocking Minecraft is the one point over version, and this is definitely
[01:34:42] the two point over version, because we're not going to be restricted this time.
[01:34:45] Like we had to operate instead of the bounds of say, Tony, for Blocking Minecraft.
[01:34:50] is a very restrictive system because that we just couldn't build the feature set that we
[01:34:57] wanted to. So with this in mind we want to go and build it in to make sure that we have
[01:35:02] all of the control that we need to and then we can add all the functionality we want to
[01:35:06] because everything is built in house like Jake and I are going to be building absolutely all of it
[01:35:10] right and we don't need to have like a slash profile that can be tied to your tab button
[01:35:17] things like this. And I'm excited for that. Like this is the kind of stuff that I really want to do.
[01:35:23] And it's just going to make the game infinitely better. I guess the way that it works is like
[01:35:29] block a Minecraft was the testing ground. And this is the true vision of it. Baltimore weapon
[01:35:34] tells everything with the radius of the user. I don't think it's a good idea. I feel like that's
[01:35:37] just overpowered bullshit. That's like that's like Mary Sue Superman's stuff. Do you know?
[01:35:42] Oh, yeah, what if there's multi-plot plots? No, I don't want to do subplot stuff that gets so complicated and shitty like think about this in terms of database structure
[01:35:58] Right like we just need to have one internal name for each one of these because you have to store that that
[01:36:02] Placts are in their native 81 dollars in 19 cents to charity. Anyone not backs not only is it a lot of money. It's a very
[01:36:10] Oh, that's why Vax is rounded out to a clean $6,700 and zero cents.
[01:36:18] You've got a damn it.
[01:36:22] Thank you very much, Vax.
[01:36:24] That is a lot of money.
[01:36:25] That is incredibly nice of you.
[01:36:26] Thank you for doing that.
[01:36:28] And it means a lot to me.
[01:36:29] So you rocked it.
[01:36:31] What was it?
[01:36:33] My brain turned off.
[01:36:34] I was talking about something.
[01:36:35] Oh, yeah.
[01:36:36] So in terms of database structure, there's actually a lot cleaner than Minecraft was.
[01:36:39] And the reason why is the plots are four times the size.
[01:36:42] So plots have set a Minecraft, they're actually 16 by 16, which is one fourth of what
[01:36:47] this is, because this is 32 by 32.
[01:36:49] So you can fit four Minecraft plots into one high-tailed plot.
[01:36:53] In terms of chunk size, I guess, I'll just call them chunks to the main more sense.
[01:36:57] So chunks in high-tail are four times the size of the chunks in Minecraft, which is really
[01:37:01] good for us, because that means less database entries.
[01:37:05] And that's just like technically, even though it's small, it's a performance increase,
[01:37:08] Now we have to store less information and access less information every time we do a call for your town
[01:37:14] Which is kind of a big deal. Maybe that's actually really nice overall when we have a shit load of towns out there
[01:37:19] This is just gonna be cleaner. Also, we're not doing it as like
[01:37:23] Randomly sized towns or towns where you choose each individual chunk anymore because that is just messy and it turns into like weird problems
[01:37:31] So we're just gonna have it expand out or like a big circle sort of a thing and I think that that is also really important to understand
[01:37:38] is like that is also very clean inside of the system.
[01:37:41] Isn't check 32 by 32 instead of 16 by 16, my cut? That's correct. So if you look at 32 by 32 versus
[01:37:47] 16 by 16, we'll go and take this election tool. Are the ruler rather? And we'll add like a
[01:37:52] ruler spot there. And we'll go all the way over here. And this one is going to be, I think it's 16
[01:37:57] there technically, but there's a, there's a chunk block of above it. And then you can go all the way
[01:38:03] down over here. So that's going to be your 32 all the way across. I guess 31 is across in this one.
[01:38:08] But this right here means that if you are taking a Minecraft chunk, it will be like, I think
[01:38:16] there, it will do that. Yeah, there we go. 16. And then if we take this one, place it there,
[01:38:24] and then do this. It's not going to let me do this. This tool is kind of finicky and weird.
[01:38:29] Yeah, basically you have to understand that it's 16 by all that's why it's made like multiple blocks in the corners.
[01:38:34] It's 16 by 16, which takes it to about here and then all the way down here and then all the way over here.
[01:38:41] So that is one fourth the size.
[01:38:43] So you can fit four of them inside of a 32 by 32. When you're talking about square area, you are increasing it if you double the number, you're increasing the size by four,
[01:38:52] 4 instead of by double, right? Because you're going from 16 by 16 which is one of these blocks
[01:38:58] 232 by 32 which means you fit 4 instances of it. Yeah, the square area. Exactly.
[01:39:05] Can we ban goal an answer for that one dollar donation?
[01:39:09] No, but I could ban you.
[01:39:16] What if we rolled a 50 50?
[01:39:22] How about this?
[01:39:26] How about the Rick roll D20?
[01:39:31] On a 20 you live
[01:39:47] Better a live or smile if that is okay through two wins
[01:39:52] The lonesome do it a very it's fine.
[01:39:56] What a good like my rolling spot set up.
[01:40:05] Roll with disadvantage.
[01:40:07] Roll with disadvantage.
[01:40:08] Roll with disadvantage.
[01:40:09] Get a longer record.
[01:40:10] Yeah, and as a record I said that was sent to me.
[01:40:12] And on one it's a record and on 20 it's just got regassal.
[01:40:16] I don't even know if you can see that.
[01:40:18] But it's got all the the words. It's got to give and
[01:40:22] Never gonna give you up. Never gonna let you down like all over it. We're just quite funny. Yeah
[01:40:30] Exfielored you're fine
[01:40:36] Be safe by the way. Now you said you were your drunk right now, so
[01:40:41] Drink along be safety
[01:40:43] I'm going to leave it to me.
[01:40:47] I'm going to leave it to me.
[01:40:48] Where is this one?
[01:40:51] Is this what I used to do?
[01:40:53] Here we go.
[01:40:56] Red VT.
[01:40:57] 4KG-228-$288.
[01:41:00] And $69.
[01:41:02] To Charity.
[01:41:03] Think of the $268 and $169 since the charity that is wild amount that is outrageous. I saw what you tried to do and
[01:41:12] Red VT gave $2.48 seconds before you did messing up the number
[01:41:20] That is an incredible amount of money though that is a wild donation
[01:41:24] You rock man, and I'm sorry you got Perry. That's not
[01:41:28] We're now at 6,972 and 17 cents for the human world for animals. You are amazing. Thank you very very much
[01:41:39] And I'm sorry that you're funny number good page
[01:41:47] Legendary counter spell indeed
[01:41:51] That is a lot and that is that is very large amount of money
[01:41:55] I don't have any control over that.
[01:42:02] So let's thank here.
[01:42:04] We've got our bank.
[01:42:05] We've got our shop, right?
[01:42:07] I think I want to do it like this.
[01:42:09] We're going to take these and put them down at the bottom.
[01:42:11] Because we're going to have utility plots down here.
[01:42:13] We've got mining, logging, archaeology, fishing, farming, forging, hunting.
[01:42:17] Cooking, run, carving, alchemy, leatherworking, tailoring, and blacksmithing.
[01:42:20] These give a passive buff.
[01:42:23] I don't think they need to give a passive buff, right?
[01:42:33] You know what I mean?
[01:42:38] I feel like a passive buff for a bank is kind of...
[01:42:41] donated $27.83 to charity.
[01:42:44] That was incredibly nice of you.
[01:42:47] We're now in an exact $7,000.
[01:42:52] $7.
[01:43:02] I think a church should be unique.
[01:43:04] You should all be under school freak donated $27.83 to charity.
[01:43:09] We are now at $7,000, $7,028.83, you guys are amazing.
[01:43:17] That is incredible, man.
[01:43:20] Thank you very much.
[01:43:21] Can the G20 dice be created for a stream?
[01:43:23] Overload?
[01:43:24] Yeah, we could just roll it online too.
[01:43:26] Let's do that.
[01:43:28] Ooh.
[01:43:29] Okay.
[01:43:30] What if, placing a church in the town, reduce the amount of stuff that you lose when you die
[01:43:37] by 5% but it's unique. So you can only have one. I think that would be really cool. If
[01:43:43] we had restrictions on the amount of plots of something and they're very powerful so you
[01:43:47] like want to build it, I think that'd be really awesome. Yeah.
[01:43:50] it
[01:44:05] yeah i think we can do that we can make a limit on them i think that'd be kind of fun right
[01:44:12] i think that works really well
[01:44:20] I think that's kind of cool.
[01:44:47] Lost. I think that's kind of cool. Making that is like a buff is a really big deal. I think people really like that
[01:44:56] It's not like a huge deal, but it's like it definitely matters. You know what I mean?
[01:45:02] Maybe we'll make it even 10% because it can only have one of them. Yeah, 10% seems cool.
[01:45:14] Limit
[01:45:17] one one one uh mining unlimited actually
[01:45:31] make my life easy
[01:45:41] infinity
[01:45:44] I guess we're just right now, not as fun.
[01:45:53] There we go.
[01:45:56] I guess we want to build your town out of only chef shots he just kind of can.
[01:46:00] Only taverns.
[01:46:02] This town is nothing else.
[01:46:14] Honestly, I think a reno should have a maximum size of like 9. 9 of those is fine.
[01:46:29] You know, because they can make a 3 by 3.
[01:46:32] How is it, Jay? Donated $48.94 to charity.
[01:46:37] $40.94.
[01:46:40] That is wild.
[01:46:41] We are now at $7,077.77.
[01:46:45] You are 700 away from the memes.
[01:46:48] 700 away.
[01:46:51] It's a lot of money.
[01:46:54] That is a lot.
[01:46:57] Dude, that is not cool.
[01:47:01] Mom yourself.
[01:47:03] That is that is bonkers.
[01:47:10] All right.
[01:47:12] The meme is broken immediately.
[01:47:18] My RedVT and Goal Mansour.
[01:47:22] Goal Mansour's out here trolling.
[01:47:24] Name destroyed.
[01:47:25] That's over now.
[01:47:30] You.
[01:47:31] What were Jack 2,718 with 500 bits said I had to eat your father the other day for
[01:47:39] since he wouldn't say that I could come in.
[01:47:42] Say what you want about vampires, at least we don't come into your home and stalk you
[01:47:45] without your permission.
[01:47:47] And we do this even without a privacy policy.
[01:47:50] What do you mean by talking to you with delicious far another time?
[01:47:53] 7 7 7 7 7 7 7 7 7 7
[01:47:58] I need fun.
[01:47:59] Jarchon to school free has obtained the cursed quest.
[01:48:02] A whole have we got the chance to decide their fate.
[01:48:04] Judged freak you better be here because the person who got it yesterday was not here when it popped.
[01:48:10] Better be here.
[01:48:17] Two years you waited for this?
[01:48:18] Ooh.
[01:48:20] If you've waited two years it's gonna be weird.
[01:48:23] It's gonna be weird, you know it.
[01:48:30] It's gonna be weird.
[01:48:37] Gonna be weird.
[01:48:53] Chath has cursed Judge on the score freak with cooking.
[01:49:00] Mmm, Judge Freak needs to cook.
[01:49:05] Judge Freak needs to cook. What do we have them cook?
[01:49:09] We could do an oldie but a goodie.
[01:49:12] We could do Stargazzy Pie.
[01:49:15] That's a rim, right?
[01:49:18] We could do a hamburger, we could do a giant burger.
[01:49:21] a 70's gello dish, Aspick.
[01:49:25] Who's never seen an Aspick? Aspick.
[01:49:29] Aspick is kind of grim. That is a 70's gello dish.
[01:49:35] So instead of being sweet gello, it's savory gello, full with meat and eggs and vegetables.
[01:49:42] So terrifying looking dude. Yeah, I hate it. I hate looking at it. I really hate it. Um,
[01:49:51] To give you an example, you can make it from all kinds of stuff like this one's made it a pork.
[01:49:57] You know, like some about that just upsets me.
[01:50:01] I don't. Yeah, it's kind of like canned cat food, right?
[01:50:05] You know, it's more like it's like going to canned cat food. It's what that is. It hurts you. I mean, not yet. You got to eat it first.
[01:50:11] I like how on the top of it you can see the layer of fat that floated at the top
[01:50:17] on the bottom
[01:50:22] Yes, Kicks always always bogus bent and did
[01:50:26] So what is this you saw a video of Dylan Hollis eating something like that? Oh, did you not like it? Was it weird? I've never had it so I don't know what it's like
[01:50:35] He's like I just like the the peanut butter pie kind of stuff, right? I'm pretty sure is
[01:50:41] The one who says Aggie, is that the guy, or is that somebody else, let me check.
[01:50:48] Yeah, it is.
[01:50:53] Yeah, it is him.
[01:50:54] The one who says Aggie.
[01:50:56] He's very funny.
[01:50:57] Yeah, that is a good dude.
[01:50:58] I'm scared of vintage issues.
[01:51:00] I really like him because he takes like weird, like, like just weird old recipes.
[01:51:06] And then makes them, like just kind of shows him off.
[01:51:09] And like peanut butter pie was a big thing during the great depression man
[01:51:12] Like that was a whole thing and fluke powder. It's true. He's a really nice dude like his uh his videos at least he
[01:51:18] He has one you know, he's his channel is very nice and the internet. I don't know what he's like personally
[01:51:22] But he's uh I like his content. I like a lot like his videos. I think that I
[01:51:27] Think that showing off old recipes is very cool and I think he doesn't very clever and in positive way
[01:51:32] Yeah
[01:51:34] His brother's great too. I've never seen his brother. We'll only see his stuff
[01:51:37] And it rarely comes up with my feed.
[01:51:38] I should probably seek it out more.
[01:51:40] Dread underscore 3D donated $83.15 to charity.
[01:51:44] Boss, we're now at $7,177.77.
[01:51:50] $600 away from the meme.
[01:51:53] There it brothers.
[01:51:57] Are they brothers in the net brothers?
[01:51:59] I don't even know if he has a brother.
[01:52:01] You mean as per Kingcooking school?
[01:52:02] And it tastes like how it looks.
[01:52:04] So it looks like sad cat food.
[01:52:06] Does it taste like sad can't food?
[01:52:12] Is it like sad can't golemans here as trolled with a single dollar?
[01:52:17] I love how golemans here is just doing this over and over again and just ruining the fun and number.
[01:52:23] Basically golemans you played a lot of ashes of creation as one of our tanks and now he's used to getting hit in the face.
[01:52:28] And since no one's hitting him in the face right now, he's trying to rage bait chats at the hit in the face.
[01:52:33] He's in withdrawals. He's in with he's in tank withdrawals right now. You have to hit him in the face. Yeah, look at him.
[01:52:38] Look at him. Look at me screaming. Hit me now. Yeah.
[01:52:43] We know. We know what happened to you, Colomans. Don't worry. I'm building a game where you can get hit in the face.
[01:52:49] It'll be fine. You'll be fine. I promise.
[01:52:55] Hit you with the curse quest. Yeah. So here's what I like to do, Judge Freak. You need to create
[01:52:59] a jello mold of my face. I don't know how you're going to accomplish that. I think you might want to talk to mirror Aida about manufacturing a jello mold of my face, and then you're going to make aspect in it. And you're going to make this aspect so that when you pull the jello mold out, it looks like my face somehow.
[01:53:19] Maybe you give me a horrible pork mustache, right?
[01:53:25] That sounds that sounds like a really bad term, simple. But you can talk to you. Yeah, talk to mirror about making a mold in my face.
[01:53:31] And the reason why I know the mirror can do that is because mirror sent me this.
[01:53:39] Which sits above my desk and
[01:53:42] Is horrifying and that's just kind of like up there. It's just
[01:53:47] It's just up up there
[01:53:49] And it sits above my desk. So,
[01:53:52] screen. It's a screen.
[01:53:55] Yeah. Among many other horrible things.
[01:54:02] See, you're beautiful horrible child.
[01:54:05] Yeah, it sits right above my desk staring ominously.
[01:54:08] Over here, I actually have a painting of myself as a cube.
[01:54:11] It sits above my desk as well.
[01:54:13] So, where do you buy that?
[01:54:15] You don't.
[01:54:16] You run from it because it's terrible, terrible and horrifying.
[01:54:21] We're sure it's not a mimic, it's definitely a mimic.
[01:54:23] Yeah.
[01:54:24] Same thing if you're not seeing us.
[01:54:26] Yeah.
[01:54:27] So this was sent to me as well.
[01:54:34] Yeah.
[01:54:35] It's an actual painting on a canvas of me as a cubist, the fub.
[01:54:41] Yeah.
[01:54:42] Yeah.
[01:54:43] That's just on my wall.
[01:54:45] Well, it is actually a pain thing like on a canvas, you know?
[01:54:50] Yep.
[01:54:51] So, give me a minute, I'll put it back up there.
[01:55:10] There we go.
[01:55:12] Get a food, dude.
[01:55:14] Someone who I good luck
[01:55:17] Whatever you guys send me weird shit. I keep all of it like I have I have boxes of weird shit like everywhere. Yeah
[01:55:26] You make fair it stuff together with the display that'd be so cool. I've never done anything with this play
[01:55:31] I don't know who you're mad about them to be honest you know
[01:55:39] What are the things you have that you're face?
[01:55:44] Here.
[01:55:46] I have this horrible little man
[01:55:49] that was sent to me. It's a ferret with my face.
[01:55:53] In like the 3.0.
[01:55:55] 96 dollars and 46 cents in charity.
[01:55:59] It's very cursed. That's up there as well. That's it's above my desk too.
[01:56:04] There's a no soliciting sign up there, and a jar of vagimipuses throw out it too.
[01:56:15] Also, it was at $96 and 46 cents to charity from dear.
[01:56:22] Thank you very much, dear.
[01:56:23] That is outrageously nice of you.
[01:56:26] You are amazing.
[01:56:27] Thank you.
[01:56:28] I hope you're having an awesome day, and that brings us to $7,280 and $40 per cents.
[01:56:34] What a Boston.
[01:56:41] Factsore and with 500 bits said long-time no TTS Thor, I factsore and have been working
[01:56:45] a lot of hours.
[01:56:46] I am going to test something, don't press the next TTS this one isn't done yet.
[01:56:52] If it worked there was a pause, still not done, I have an interesting fact.
[01:56:57] Did you know Coi fish or waste group in Fores?
[01:57:00] If a tag day, being...
[01:57:01] No, no, no.
[01:57:02] Try to be like no.
[01:57:03] No.
[01:57:04] Well, no, you're not using the D-Coyote again.
[01:57:06] Unless that was the D-Coyote, god damn it.
[01:57:11] You before it said Goblin Lord O.T. Goblins, I require insight.
[01:57:15] I got the high-tailed portal to transfer between server worlds, but needed to lock player
[01:57:19] in the trees to each world, sir, SMP items, stay in the SMP server.
[01:57:24] Okay, I also am trying to get it to topal game mods to create it mode and back.
[01:57:29] I really want to remake some old Warcraft 3 custom mode games so instance worlds would have
[01:57:33] to reset too. If you're doing like instance worlds for that, you can actually use the prune command
[01:57:42] just for enough old instances, right? So you could do that and I think that's totally fine with that.
[01:57:47] And yeah, I think that's good. I think it's really positive thing if you want to go down
[01:57:51] the rounds or make you shit, then hell yeah, dude. I think it's great. I know, I'm not timing
[01:57:57] you out instead of learning something. I timed you out because all you were doing is starting to
[01:58:00] Prash out and chat scream the trail. There's a way to communicate with people without losing your mind.
[01:58:05] This isn't Twitter, even though path of your name is the word Twitter, right? You can communicate without that problem.
[01:58:12] Okay, see that one right there? That's just another insult. Not actually getting rid of it.
[01:58:17] I think you could have hidden handle them, so, right?
[01:58:21] Dude's gotta learn how to communicate with every human being. So that's uh,
[01:58:25] you'll do it somewhere else, you know?
[01:58:28] All right.
[01:58:30] You give him a chance at least, man, doesn't want to think it.
[01:58:41] We've got graveyard, residential, arena, and portal.
[01:58:46] What are we going to do with this?
[01:58:51] Yeah.
[01:58:53] I don't know what we want to do with this.
[01:58:56] Where Aliens though, you got damn right.
[01:58:59] What a library, a library of being interesting.
[01:59:01] I wonder what kind of buff we do with that.
[01:59:03] Maybe bonus experience?
[01:59:07] I think a library would be a really good one.
[01:59:09] If we did like plus 5% bonus experience from a library,
[01:59:13] I think that would be cool.
[01:59:16] I think that would be really cool actually.
[01:59:19] Yeah, bonus, you can read.
[01:59:22] Yeah, you want to go to the library?
[01:59:24] I think a library is a good idea.
[01:59:27] No, there's no scholar role.
[01:59:29] That's not required.
[01:59:30] The idea is that just being part of the town
[01:59:32] if it has a library gives you that buff,
[01:59:34] which I think is a very positive thing.
[01:59:36] So I think we can add that.
[01:59:37] I think that's cool.
[01:59:39] The churches are good idea.
[01:59:42] The library is a good idea.
[01:59:45] So I think that's cool.
[01:59:48] and
[01:59:54] library plus
[01:59:55] five percent
[01:59:57] all exp gains
[02:00:00] which is neat so that works
[02:00:03] trying to think about what else
[02:00:06] you may choose a skill buff for an hour with a cooldown
[02:00:09] no I don't want to do that I think I think getting a passive bonus is kind of a cool thing for that
[02:00:14] library to enable something like advance item info on
[02:00:17] It might be cool to have a function where it like shows up in a monster codex that way, you know?
[02:00:27] You know what I mean?
[02:00:30] I think that might be really interesting.
[02:00:33] But an underground cult gives both a buff and a debuff.
[02:00:37] Ooh, the murder guild, so we can have player boundaries.
[02:00:44] that's a cool way to do that. It's church for prayer. Yeah church you should be able to
[02:00:50] do prayer of some kind. I think that's kind of cool. Library should be maps. Maybe.
[02:01:04] Oh, we could not. Yeah, I've seen that short. It's a good one, man. I tell
[02:01:10] as memory is basically a codex. Yeah, we could do the memory system through the library.
[02:01:16] Actually, I was thinking about looking to memory system. I'm like doing something with it,
[02:01:19] because I kind of don't want to do, like I want to, I want to short-circuit what
[02:01:23] high-tail is doing in terms of progression for that, and maybe make our own version of that.
[02:01:26] So, memory is what actually work in the library. I think that's a good idea.
[02:01:33] Yeah, memory is, we'll just do memories. Memory is codex. I think that's kind of a cool way to do it,
[02:01:39] You know.
[02:01:40] Rhino underscore under score donated $60.70 to charity.
[02:01:49] And we'll book various in that one because it's a it's a progression up system for the memory
[02:01:53] skeleton. And I think we can hook that. Also, $60.70 from Rhino. Thank you very much.
[02:01:59] That is incredibly nice to give that to charity. We're now at $7,050.80. That is amazing. You're amazing.
[02:02:36] something with death, you know. Whatever it's going to be. Jeff adds those, yes.
[02:02:48] What having a one-by-one claim separate from your town, D2OP, you have a town and that's it.
[02:02:53] No outposts, no that bullshit like we did in town.
[02:02:58] That's alienist, or not all of us aliens look like that.
[02:03:02] Your name is Bunny Mountain. Do you just look like a regular rabbit?
[02:03:05] but small or big.
[02:03:09] Monty you. Monty your bullshit.
[02:03:13] Space bears? Oh, oh, I know what videos you've been watching,
[02:03:16] featuring. Are they lunar bears?
[02:03:22] Are they lunar bears?
[02:03:27] How do you see player to player trade happening in this same way that happens in
[02:03:29] Block-in, which is an auction house inside of Origin City, which is the main city,
[02:03:33] and then uh individual shops at the bizarre inside of each town.
[02:03:42] What happened to the game maker banner? It's just not up. Yeah.
[02:03:45] Sponsors come and go throughout the year and it's in New Year, so we've got to do new sponsorship deals.
[02:03:51] I still use it though, it's great.
[02:03:54] Minature giant space hamster.
[02:03:57] No global auction house. No. We'll never have a global auction house. We'll need to interact
[02:04:06] with a vendor. In origin, to interact with auction house.
[02:04:10] Yeah.
[02:04:18] Lounge King 77 with $5 said I love freezing fog. You're standing in a rain cloud by a
[02:04:23] North Dakota and very big so I can understand how less they climatized people wouldn't like it.
[02:04:30] Freezing fog is bullshit dude. You go outside, it's foggy and as the fog touches your skin,
[02:04:35] it instantly frees us to eyes, which burns and then it melts. Seagre, you're moist, and it feels like
[02:04:42] your skin's unfire. None of this is good. That should sucks. I hate freezing fog. What do you why?
[02:04:49] Why do you like this?
[02:04:51] No, no, no, no, stick to everything, dude.
[02:04:56] It sounds cool, too cool.
[02:04:58] It's the worst.
[02:05:00] Exposed skid is your first mistake?
[02:05:03] Highly hit donated $150 to charity.
[02:05:06] Holy shit.
[02:05:07] Kalenia, maybe $150 to charity.
[02:05:10] We're now at $7,580 in 80 cents that is incredibly nice of you.
[02:05:14] That is a lot.
[02:05:16] You're amazing.
[02:05:17] Holy shit, dude.
[02:05:19] That, yeah, thank you.
[02:05:22] Do an addiction debuff?
[02:05:25] We could do that.
[02:05:26] We could make you addicted to something.
[02:05:28] Then I'd be interesting.
[02:05:32] Ooh, actually, actually, I have an idea.
[02:05:36] If we could do a different kind of buff,
[02:05:39] someone said a hunger buff.
[02:05:41] I actually really like that.
[02:05:42] If we do like a mass hauler, some shit.
[02:05:44] Like what do we put on that, right?
[02:05:49] Maybe not a, maybe not a mess on. Maybe we call it something else. Health potion addiction. I feel like you should get addicted to health potions.
[02:05:55] There should be withdrawals after you use a health potion when the health potion effect ends.
[02:06:00] Be like withdrawals if you would chug another health potion it like reduces the effectiveness
[02:06:05] for the next one. Look at that works. I like that idea. I
[02:06:09] Like health pot. I like the idea of being addicted to potions.
[02:06:13] Like if you don't drink another potion within an hour like it debuffs you
[02:06:19] by 5% of your stats, you some shit, like whatever it's gonna be.
[02:06:23] I think that'd be kind of sick.
[02:06:24] Yeah.
[02:06:26] Do not add glue to the game, everyone will be on that.
[02:06:28] I'm gonna add glue, I'm 100% adding glue.
[02:06:31] Hold every addictions to stems.
[02:06:33] Yeah, hell yeah.
[02:06:34] They don't live long enough to have a addiction, all right?
[02:06:37] Oh.
[02:06:43] 5% increased benefit from food boss, with muscle.
[02:06:46] I like the idea of reducing food requirements for the muscle, but I don't know if I want to call it a muscle, what are we going to call it?
[02:06:53] Bread, a feasting call, right?
[02:06:58] The feasting call, I like that idea, we'll do that.
[02:07:02] Dread under score 3D donated $275.97 to charity.
[02:07:10] Oh shit!
[02:07:12] Dread 3D?
[02:07:15] Dread 3D, my dude.
[02:07:19] That is wild, $275.99.
[02:07:24] Chat, this is it.
[02:07:27] You've made it.
[02:07:29] Behold?
[02:07:34] The sevens have been obtained.
[02:07:39] Humane World, formerly known as Humane Society of the United States, they just gotta get rid of that, let's get rid of that.
[02:07:46] Humane World for animals at $7,777, and $777, and then Golemanser gave a single dollar, thus ruining it.
[02:08:00] Thank you Golemanser, well done Golemanser.
[02:08:03] that man is a tank he wants to take punches to the face he's ready yep he's
[02:08:11] ready you guys are amazing that's huge rock-on dudes you've done it you've done it
[02:08:20] throw a planet at this man, I know it.
[02:08:50] to
[02:08:57] do
[02:09:00] to do
[02:09:05] to do
[02:09:11] to do
[02:09:18] and tailoring and blacksmithing
[02:09:25] there we go
[02:09:29] another KB is when you can KB is didn't imagine some kind of dragon den we can get bonus coins
[02:09:43] I guess a hoard, right? Would be called that. That may be kind of cool.
[02:09:50] There we go.
[02:10:05] You can still have 7,777, you could.
[02:10:14] You could.
[02:10:15] They already got all the 7s.
[02:10:20] Let's think about this.
[02:10:22] The church is minus 10% coin death loss.
[02:10:25] I think there's got to be something else that it does, right?
[02:10:29] I think what I'll do is for each graveyard,
[02:10:32] we should do 2% coin depth loss, right? Because we can have up to 5 gradierers. So I think if
[02:10:40] if you have 5 of them, you get minus 10% coin depth loss. I don't think that works with the
[02:10:45] church. I think with the church that doesn't feel right. I feel like the death related thing
[02:10:50] should be related to the graveyard, right? Yeah. Church respawn point when you die. No, that's where
[02:10:59] the barracks goes or your home your residential spot. They look at churches
[02:11:05] got to be something else. You respond with anything other than
[02:11:09] OHB? No, you always respond with OHB. Yeah, bonus damage to undead. That's
[02:11:16] kind of cool. Some kind of blessing. We could do a daily blessing. Oh, you
[02:11:24] You know, it might be kind of cool.
[02:11:26] You don't be really interesting.
[02:11:29] What if I set up a blessing that is every day of the year
[02:11:34] has a different blessing in a 365 day matrix, right?
[02:11:38] And then when you go to get your blessing,
[02:11:40] you don't know what it's going to be that day.
[02:11:42] But every day is a different buff.
[02:11:43] And just random stats.
[02:11:46] Yeah, I think that might be really interesting.
[02:11:51] Daily blessing.
[02:11:54] It has no passive buff, but we can do a daily blessing.
[02:12:00] Like people will be like, oh, today it's plus 5% you know, experience gain to cooking or some shit.
[02:12:07] The next day it's like plus one fire damage, you know.
[02:12:10] Just pull the monk from Blueprints. Kind of yeah.
[02:12:14] Yeah.
[02:12:15] But I want to do like different days for them, you know, different things.
[02:12:19] Game of fight to the real world. We just based on the seed.
[02:12:22] Dave, the dead were all mortal and are it.
[02:12:25] We don't even have that stat, Tim.
[02:12:28] Nice dead hill.
[02:12:30] Make it a random blessing from list instead.
[02:12:32] Yeah, it'll be from the list.
[02:12:33] Yeah, it's not even tech dead hill.
[02:12:35] It's just a list, right?
[02:12:37] We just do like an array and be like,
[02:12:39] which number of the year is it?
[02:12:41] Cool.
[02:12:42] Alvin online, kind of does this gives a crafting
[02:12:46] related book for a week.
[02:12:47] I like the idea of a church giving a blessing.
[02:12:49] And I like the idea of a graveyard reducing death loss.
[02:12:51] death loss, right? Like, it just seems thematically good if that makes sense.
[02:12:56] And it just seems thematically correct. PVP, like,
[02:13:02] supplied arena should be a PVP status, I'm kind. I just don't know what I wanted to
[02:13:09] be. I feel like I feel like having up to nine arena plots is fun. Maybe we just leave
[02:13:15] the arena as like a thematic thing. Like you don't need it, but it's kind of cool.
[02:13:19] Like it doesn't give a buff, but it makes us so you can do PvP even against your own
[02:13:23] guys if that makes sense
[02:13:25] Downs are the album in line buffs. These people have staying from activities unless they have to have the buff
[02:13:31] Yeah, that makes sense. I think we should make this free for all PvP
[02:13:39] Team PvP enabled, right? So like if you're in a party
[02:13:44] You can do like mock battles in the PvP arena
[02:13:49] Yeah, like no death loss when you're in there.
[02:14:03] Yeah, no death loss in arena.
[02:14:05] So when you're fighting in the arena, that's cool.
[02:14:07] Maybe local instance PVP, like, well, I don't think it'll be local instance.
[02:14:11] I think the idea is because you can have up to nine spots.
[02:14:14] If you have a big ass town, like if you have a very, very large town,
[02:14:18] You can take three of those, a three by three section,
[02:14:20] and make that into a bigger rena.
[02:14:22] And then that bigger rena, you can have PVP
[02:14:25] and it with no death loss, which is kind of cool, right?
[02:14:27] And you can fight people in your own town.
[02:14:30] So like normally you can't kill people
[02:14:31] that are part of your own town,
[02:14:33] because the town is your own faction is the idea.
[02:14:35] But inside of the arena, you should be able to do that, right?
[02:14:39] How big do you plan on towns to be?
[02:14:40] Oh, they actually get quite large.
[02:14:41] They get up to 13 by 13.
[02:14:43] So we have, we listed that out yesterday.
[02:14:46] So if you look up here, the Metropolis will have 13 by 13 at the maximum size.
[02:14:50] So having a 3 by 3 section and there is totally doable.
[02:14:53] Yeah.
[02:14:54] Or a longer arena? I guess you can do a longer arena.
[02:14:57] It'd be kind of weird though. Yeah.
[02:14:59] 3 by 3 is think I think it's going to be the most common.
[02:15:02] If you're like, go, go above us here.
[02:15:04] Yeah, just like go above us here.
[02:15:06] I think I'd be totally fine.
[02:15:08] Rune Nexus access to a port of room with the long cooldown.
[02:15:11] That'll be the portal and it'll just always be there.
[02:15:14] That allows people to access a Gartha to like leave the city and like go places, which I think is kind of the cool thing.
[02:15:21] Yeah.
[02:15:23] 13 by 13 not 13 blocks 13 chunks. So like if you look at this, this is the size of one chunk.
[02:15:29] This right here and it's a 32 by 32, which means that the square block area of a 13 by 13 is 173,056 blocks.
[02:15:40] It's a lot of space, that is a lot, and I mean a lot of space, so like that's sort of the idea with that.
[02:15:48] It's huge because the chunks inside of HiTale are four times the size, the chunks in Minecraft.
[02:15:54] Because in Minecraft they're 16 by 16, and in HiTale they're 32 by 32.
[02:15:59] So they're huge, man. They're absolutely enormous. And yeah, I think it's fun.
[02:16:05] I'm going to work that way.
[02:16:10] I'm gonna go out each of these bench types to miss out too.
[02:16:14] Do it, do it, do it, do it, do it, do it, do it.
[02:16:19] Nope, the mining bench,
[02:16:23] logging bench,
[02:16:26] or the old jebans,
[02:16:30] fishing bench,
[02:16:32] farming bench.
[02:16:35] Now the cool part about this is it means that
[02:16:37] that when we add a new profession,
[02:16:39] we can add a new plot type to your towns.
[02:16:42] And that means that you'll have like a lot of cool buffs
[02:16:45] that come along the way and as long as we build this framework
[02:16:47] right, it's totally doable and like won't be a big issue.
[02:16:51] And I'm kind of excited that could be honest,
[02:16:53] but like being able to set it up so that you guys get benefits
[02:16:55] for this and it means that you want to build a town.
[02:16:58] It's like big.
[02:16:59] Yeah.
[02:17:01] Wow.
[02:17:02] Let's see, these thing hall, we've got the feast.
[02:17:05] I got to think about like the functionality of this is just none, basically.
[02:17:10] But we got to think about the maintenance, so now here's the shitty part for the player, right?
[02:17:15] Yeah, this is the shitty part for the player. We need to figure out what the cost weekly about all of these things is.
[02:17:22] What about defense? The fences are reset up for you. The barracks and the core are the two big things that are the defense systems.
[02:17:28] That's the big deal a pet battle arena. We're not having pebbles at least that's not planned right now
[02:17:33] The idea of adding that would be hilarious, but I don't know if we want to be back
[02:17:39] Um, let's see
[02:17:43] Cool. I think this works. Yeah. All right, so
[02:17:50] mining
[02:17:52] mining. This is a weekly maintenance to be clear. This is weekly cost right
[02:17:58] What do we want a mining plot to give you?
[02:18:01] It gives you a mining bench for each one
[02:18:03] of a biggest plus one mining skill,
[02:18:04] which counts you to be clear at the skill,
[02:18:07] counts as if you're level and mining
[02:18:09] as one higher than it currently is.
[02:18:11] That is a very big deal.
[02:18:13] When you only have one to 100 levels,
[02:18:15] adding an extra level passively to your drop rates
[02:18:18] is massive in blocking.
[02:18:21] That is not a small deal.
[02:18:22] And everybody in your town constantly getting plus one on that,
[02:18:26] that's crazy.
[02:18:28] That's a lot of bonus.
[02:18:29] Maybe he said taxes for crafting.
[02:18:33] No, they need to have a maintenance fee.
[02:18:35] So the general idea is this,
[02:18:36] is the town has a maintenance fee or chunk,
[02:18:40] or like for its size, right?
[02:18:42] So it's base maintenance.
[02:18:43] It'll have a base maintenance for that.
[02:18:45] And then each of the plot styles you have,
[02:18:47] changes the maintenance fee
[02:18:48] based on the services you're providing.
[02:18:50] So it'll add extra stuff.
[02:18:52] So like maybe mining cost stones, right?
[02:18:55] That'll be a maintenance fee
[02:18:56] where you have to put that into the corner.
[02:18:58] or cooking may cost, I don't know, like fuel requirements, like charcoal and shit like that.
[02:19:05] And like this is going to be a once a week cost that will be kind of high so that players
[02:19:12] have to build it together.
[02:19:14] Would they support the beams and said the mind?
[02:19:17] And maybe, you know what, maybe what we can do.
[02:19:20] I really like one of the features that I actually like from Ashes of Creation is the
[02:19:23] by order system, right?
[02:19:25] I like the by order system.
[02:19:26] Towns, take in taxes.
[02:19:28] They're going to take taxes from anything
[02:19:30] that you do inside of that town.
[02:19:31] Anything at all.
[02:19:32] So because of that, what we can do
[02:19:34] is we can set up a system
[02:19:35] where if there is a maintenance fee for something,
[02:19:38] let's say that you can only carry up to five weeks
[02:19:44] of materials in a town, right?
[02:19:46] You're going to carry up five weeks.
[02:19:48] And let's say that you have a mining thing
[02:19:50] and in that mining thing you need 50 cobblestone.
[02:19:53] So you can have up to 250 cobblestone in there.
[02:19:57] If it is less than 250 cobblestone,
[02:20:00] inside of that, then you can come up
[02:20:02] and you can sell cobblestone to it.
[02:20:05] And it will give you an amount of coin
[02:20:08] from the tax coffers.
[02:20:10] And I think that works really well.
[02:20:12] So you are incentivized to a supplier
[02:20:14] to restock your town that you live in.
[02:20:17] You're also incentivized as a player
[02:20:18] restock other people's towns because then you can get money for doing that. So there might be like trade routes for people like all I'm gonna
[02:20:24] Go put some really good shit in there. I'm gonna get paid for it and do that kind of thing. And I think that works, you know
[02:20:30] You have stream open on stream. No, you have stream open on stream
[02:20:34] You have two copies of my stream open if you're hearing me twice, but it's not coming from my own
[02:20:39] Because I have a completely different audio mixer for the browser and it's empty and also muted
[02:20:45] Yeah, you have another instance somewhere, and you may be looking at one of my websites, where it's embedded.
[02:20:52] So I think this works, I think we can do that.
[02:20:58] Yeah, actually getting high tailed this Friday, front of you and told you about it, dude, it's amazing.
[02:21:02] It's really got them good. Like we've been working at our server, and like, I'm just designing out the design document for this.
[02:21:08] So we can have it.
[02:21:10] But we can kind of go from there.
[02:21:11] The biggest thing that we need to build is the town system.
[02:21:14] The town system is like the most important thing out of everything.
[02:21:19] Well, here, right? Yeah, I was going to say I was like,
[02:21:21] it's definitely not my end then.
[02:21:25] My name's like beer, long maybe like meat or it's maybe I mean like,
[02:21:29] it could just be like material food, right?
[02:21:32] It could be stuff like that or it could be like base materials from that
[02:21:34] profession. So like mining would be cobblestone, mining would be stone.
[02:21:38] shit like that, we're like you actually have to go and give it in to that. Maybe mining
[02:21:42] is actually logs and stone because you're building the frameworks of the mines, right? Like
[02:21:48] stuff like that. I think that would be kind of cool. I think that's it. I think we could do
[02:21:55] that that way. So like the tax system I think should be coin that is collected from transactions
[02:22:04] in the town, log and stone, rock and stone. Yeah, pick access to. Maybe we make it so you
[02:22:10] have to turn in pick access. I don't know. I don't know how I want to do that yet. Because if we
[02:22:13] do full tools, that's going to be kind of expensive. I think. Yeah, you're about
[02:22:18] scrapes. Apparently there's a vulnerability that's letting people remote access to
[02:22:21] P.V. PC and Devon taking down. No shit. They got RCE over scrapes. As an demo game
[02:22:28] and see with their 100,000 purchases that if played, you can allow another player in the
[02:22:32] game world to gain remote access to your computer.
[02:22:35] The devs are aware of this vulnerability and actually trying to hide it.
[02:22:38] Steam was notified and did nothing.
[02:22:41] Do they actually have RSE over Scrapes, dude?
[02:22:49] There's no way that that should work.
[02:22:58] Use that a box driver script. There's a little customer extra speaker.
[02:23:01] You're gonna use console lock statements to send yourself these notifications, okay?
[02:23:08] Okay.
[02:23:11] Oh, no.
[02:23:19] Scroops is on Steam and that if client reuse is the browser code,
[02:23:22] but with no sandboxing, and to be required child process,
[02:23:25] exact your command here, we'll be full command line access to the target machine.
[02:23:28] Jesus, dude. So they have documentation on this. We do not see this as a serious security threat.
[02:23:38] Really? That's the claim. As the concept is only available to the player executing the code.
[02:23:49] Sanitizing here is essentially protecting the player from their own code.
[02:23:52] which is not seem necessary. True. That would be self-excess. Also, some players use it for
[02:23:57] client customization like those in the scripts, commands, snippets, repo. I'm interested
[02:24:01] if you could do it to remote PC. If anyone has a working proof of concept and attack that allows
[02:24:05] an attacker to inject on a escaped HTML script code into another player's console,
[02:24:10] please send their details. So the claim is that you could do it on another person's console.
[02:24:22] So this is the thing, if it's self-access, who gives a shit, that really does not matter,
[02:24:31] that's not a big deal.
[02:24:33] If it's, if you can go and execute on another person's, then yes, that matters.
[02:24:39] If it's self-access, I give way less of a shit.
[02:24:42] Like I can, on myself is not really that big of a deal on a game like that, unless there's
[02:24:48] stored access to that, if it's self, then who cares?
[02:24:52] But I'd like to understand this a little bit more.
[02:24:55] I need to look into this more of this.
[02:24:57] The city's red vector of idiot blindly executes code that someone else gives them
[02:25:01] is impossible to completely fix without taking their computer away from them.
[02:25:04] Yes.
[02:25:05] If you're going to always make poor decisions, the bigger problem here is that
[02:25:08] accesses can be triggered without almost any help from the victim.
[02:25:11] If the code includes any console.log statement that references any game object,
[02:25:15] Someone else has any control over, such as logging the name of someone else's creep, that's all the attackers need to get an access.
[02:25:23] That starts to get really interesting because that means that the Screep objects are the creep objects instead of Screeps.
[02:25:29] Can be used as a stored access effect there.
[02:25:33] But it still needs the client to interact, but now you're getting more interesting, Screeps.
[02:25:39] It's a gamer you actually code each of the individual units.
[02:25:42] You have to write the, yeah, it's not even really modding.
[02:25:47] This is actually really interesting, because basically what's happening here is you have
[02:25:51] scripts, scripts is you don't control your units correctly in an RTS game.
[02:25:56] You actually have to write code to get them to interact with each other, right?
[02:26:00] Yeah, if you rename another creep, if you rename a creep and then they execute that code in
[02:26:08] reference to that creep, you could do stored commands as the creeps name and get it to execute.
[02:26:13] That's the part that's really interesting because the person may not even know that you're doing
[02:26:17] us and they're executing in the context of their own. So if somebody puts out a big, like,
[02:26:21] hey, this is how you play scripts, right? And everybody goes and uses that one big set of code
[02:26:26] and then you hide in it a reference to one of your own creeps and then you name your own
[02:26:30] creep, the command that they would execute on their own local machine. You could have remote
[02:26:36] controlled like updated commands as every time they execute that script
[02:26:41] it is pulling the name of your creep, which is then executing the name of your creep as a command, which is wild.
[02:26:48] I'm going to say this out to you guys. Yeah, this should really fix this to be honest with you.
[02:26:53] I know that there's a there's a there's a concern there where it seems like it's only self-excess as but like this gets to be chained in a very interesting way.
[02:27:06] I think that there's a there's a better way to do this.
[02:27:11] Yeah, can we try overwriting the requirement that the client said environment and applying some appropriate filtering.
[02:27:15] I believe normal game code doesn't seem to require any required all.
[02:27:19] An accessing DOM is permissible.
[02:27:22] Which indeed adds a lot of fun. Of course, console.log on the safe is also a good solution.
[02:27:27] Yeah, honestly, like they could if it's just a console log command to do stuff, they could they could do some other shit to fix it up.
[02:27:34] They could find ways to fix that.
[02:27:37] A lot of minutes are in the center of the situation.
[02:27:39] Apparently, we're considering making a small hot fix now
[02:27:41] and limiting a separate method and console.log and save.
[02:27:44] This will make it clear to players
[02:27:46] that this is their own responsibility.
[02:27:47] I don't think that fixes the problem.
[02:27:51] I don't think it does.
[02:27:53] You still have a weird chaining vector there.
[02:27:58] Honestly, if the concern is that they can still have people
[02:28:01] that are doing cosmetic stuff, they say,
[02:28:02] By design, all players have their own copies of game objects created in their
[02:28:06] isolates, that's not what it is.
[02:28:07] Only available to the player executing code, that's fine, whatever.
[02:28:13] Also, some players use it for client customizations.
[02:28:15] So if they're using it for client customization, there's got to be another way that they can
[02:28:19] do that, you know.
[02:28:21] Yeah, I'm surprised that they're going down the road, don't like won't fix on that.
[02:28:26] It's a bunch of down votes, but like that doesn't frickin' matter.
[02:28:29] I'm interested to see what they're end up like their solution ends up being to this,
[02:28:32] because if they're using it for client customization,
[02:28:34] I feel like there's gotta be another way
[02:28:36] and they can sanitize it anyway.
[02:28:37] You know, what being actual planned effects,
[02:28:40] I would think you'd want to sanitize this, number one.
[02:28:42] Like there's no reason to be able to execute like that,
[02:28:46] not in this way.
[02:28:49] There's gotta be some other thing for that.
[02:28:52] And even then, like having a script name
[02:28:55] to command to echo that command back out
[02:28:57] and run it like,
[02:28:58] that's really, yeah, that gets really weird because it's in an exact command, right?
[02:29:04] And you have to run exact instead of scripts because you can get like different commands to run and
[02:29:09] different stuff to run to make your creeps be able to be controllable across the map.
[02:29:13] Like there's a whole, that's the whole point of it, right?
[02:29:15] So you can't just rip it out. You can't fully sanitize it.
[02:29:18] But I feel like sanitizing creep names, at least gets rid of chaining.
[02:29:21] You know what I mean? I'll be like, that is, can't be run as a command.
[02:29:25] That's like a thing.
[02:29:27] You know what I mean like that should that should maybe that would work because I can't think of a scenario where you would need to run a creeps name as a
[02:29:35] Executable command legitimately like I feel like that's a good start towards that direction of that makes sense
[02:29:42] But I don't know man. I'm interested to see how they solve this one because that's that's that gets into like weird territory
[02:29:47] That's a unique
[02:29:49] implementation of excess right
[02:29:51] Because it's self-exes says
[02:29:53] But using other people's creep names as stored commands for the self-excesses, which is like
[02:30:02] That's weird. I've never seen that. Yeah
[02:30:06] Just put a rename command for the name scan. I mean, I guess I mean like the the idea is that you're praying on people that are less
[02:30:12] Technical they don't realize that that's in there and
[02:30:14] And the first time they run it may not do anything wrong and then that guy changes the name of his creep
[02:30:19] there's something that's an executable payload and now you're screwed, you know,
[02:30:22] the desemble shit, download some hour and you're machine or whatever. I think it's
[02:30:27] actually really interesting. That's a cool vector. Thanks for sending me that, man.
[02:30:39] Oh yeah, Goblin's guns are just sign on from their shit. I'm not playing the game.
[02:30:42] I don't know what you're talking about. Ash's. Yeah.
[02:30:49] and
[02:30:54] like the use of things it's all made in house and so
[02:30:56] it's very stuff that's whatever
[02:30:59] like obviously if you don't want to be affected by that in scripts just right all your own stuff
[02:31:03] like that's that's kind of the fun of scripts anyway
[02:31:06] is a
[02:31:07] like going through and learning
[02:31:09] and writing code to make your units controllable
[02:31:12] that's all you know there's there's no there's no reason to
[02:31:16] Pasta, big library from somebody else, and they'd be like,
[02:31:18] ah, I've won scripts, and it's kind of defeating the purpose.
[02:31:21] So, that's, don't do that and you won't be vulnerable.
[02:31:46] There we go.
[02:32:06] So our bank gives personal storage, the shop gives personal chest shelves.
[02:32:11] Libraries the memories collect.
[02:32:13] Churches the daily blessing.
[02:32:15] The graveyard is minus 2% coin death loss, right?
[02:32:21] Was that the phone, maybe?
[02:32:23] Do you want to do five graveyards or one graveyard?
[02:32:27] You feel like one graveyard is probably just better.
[02:32:29] Right?
[02:32:30] You know, Pirate Subbrow subbed you.
[02:32:32] I'll be able to good day, man.
[02:32:33] I feel like having five of them is kind of shit.
[02:32:36] Yeah, I think just one, just one is fine.
[02:32:37] You don't have a bunch of graveyards that gets kind of weird.
[02:32:40] That's fine.
[02:32:45] Beast Thing Hall, residential plots, I think it's works. Yeah, I think it's works.
[02:32:55] Yeah. Besides one plot, it's a whole chunk thing. It's like huge. 32 by 32 big land,
[02:33:02] large four times the size of a Minecraft chunk. It's enormous. If, like, if you could build a house
[02:33:11] in Minecraft in a single chunk. You can build 4 houses now.
[02:33:19] Yeah.
[02:33:25] One graveyard, we'll get out of different gravestones and bosoms. Yeah, if you want to.
[02:33:28] A little big ol' Mosley, and make you go underground.
[02:33:30] What if you want to do?
[02:33:32] People in the graveyard, slaying the resident dead skeletons, they're friends.
[02:33:36] No, no, no, no, no. The graveyard just reduces the amount of coin loss that you have on death.
[02:33:40] on death. Everyone's gonna build one basically. We're just gonna cool, you know.
[02:33:49] A leaderboard? I actually want to have a leaderboard world, so...
[02:33:57] graveyard keeper, yes.
[02:34:00] Shoot under score donated $25 to charity.
[02:34:07] Was.
[02:34:08] Aquedictus said, hey, Thor, I came across this early access game called Bladison.
[02:34:13] You are a blacksmith who crafts blades with a lot of custom options.
[02:34:17] The coolest thing is, you can download a 3D print file of the blade you designed.
[02:34:22] Perfect for cosplay or LARPing.
[02:34:25] They also have a demo available to buy.
[02:34:27] Link incoming, httpscolon slash slash store.steampower.com slash app slash.
[02:34:34] That sounds cool as shit. Yeah, that's really cool actually.
[02:34:37] You're having thoughts of Minecraft modmod.
[02:34:39] Mind colonies? I don't know what mind colonies is.
[02:34:43] What is that? Because that sounds kind of neat.
[02:34:46] What?
[02:34:47] Made a thing at MTG Discord bot?
[02:34:49] But, and even trying to share it at the NTG community, I've gotten some streamers to use it,
[02:34:54] and they have replaced the before-only-invest-bought for card search through Discord.
[02:35:01] Now they have so much more they can do with my Describble on, that's awesome, dude.
[02:35:04] Can you make a machine?
[02:35:05] Google Mine Colony is the best mod?
[02:35:08] Mine Colony's.
[02:35:12] Town-building mod that allows you to create your own thriving colony within Minecraft,
[02:35:15] pictures including many NBC workers, buildings,
[02:35:19] for a while, why didn't we use this over townie?
[02:35:22] Is this better than townie?
[02:35:24] Worst than townie.
[02:35:27] That's kind of sick.
[02:35:31] Cluh.
[02:35:32] Mind calling it as a mod?
[02:35:35] Is it a client-side mod, Tuta?
[02:35:39] Or is it only service on?
[02:35:40] Oh, no, they would need a client side version as well.
[02:35:47] It's full server.
[02:35:48] It's client and server.
[02:35:50] Yeah, see, the reason why I ended up using Tani is because it's server only.
[02:35:54] So players don't have to, like, I didn't want mine, our Minecraft server to ever have
[02:35:58] you have to download something, right?
[02:36:01] Like, that was the big thing with it is like, there should be no barrier to entry.
[02:36:05] You just pop in.
[02:36:06] You're good to go.
[02:36:07] And that's who I would have the same thing.
[02:36:09] My colleague focused at NPC dudes and not players. I think that's fun, you know
[02:36:15] Looking to the mod. I'd love NPC workers in my plots. I think the idea of NPC workers would be pretty cool
[02:36:21] I'd have to write those NPC workers, which is fun. Like I just do that
[02:36:25] Padding is always a bitch, so they'll probably go underground and into walls and shit at first. Like it's first time doing it
[02:36:30] But the idea of having towns people is kind of neat even if they just walk up pattern do nothing
[02:36:36] right. How about adding a town leader board in the feasting hall? Maybe? That might be interesting, you know?
[02:36:45] That might be kind of cool. How about a guild of plot for guilds? I was actually thinking about doing an
[02:36:50] instance to world for a guild. That might be kind of cool. I don't know yet because I don't know
[02:36:55] the weight of an instant world in terms of cost on that. Rose, your name's Smokey McBongface. That's
[02:37:02] insane. I love how old is your account? Hold up.
[02:37:07] It's 2016. How have you survived on this platform with the name smoking Nick Bond?
[02:37:15] That is wild dude. Holy shit.
[02:37:23] He probably had a discussion about it a times before.
[02:37:26] You say I told the hub code in your games now, not an issue, not at all.
[02:37:30] It's one of the things that I'm pretty adamant about is if, like, they've got it this
[02:37:34] way, right?
[02:37:35] Do you want to get the project done?
[02:37:36] Or do you want to learn something from it?
[02:37:38] And that's kind of a choice between using an AI to replace yourself or not using
[02:37:42] the AI to replace yourself.
[02:37:43] You can use AI to like prototype something and like look at it and like learn from,
[02:37:46] be like, why did it build this way?
[02:37:48] But if you're just replacing all of the creative functions with AI, you're using
[02:37:52] of AI for the art using gender of the AI for the writing for all the code like you're not
[02:37:56] going to learn shit and the way that I equate this to is like say you're playing with a
[02:37:59] workcraft, right? You level from one to maximum level. You learn to shit load about that
[02:38:04] class, right? You learn about rotations. You learn about all of your spells. You you level up and
[02:38:07] you learn everything about it. Or you buy a final like a max level character for real money.
[02:38:15] You get to the end the same way either way. One of them takes longer but you learn more.
[02:38:19] One of them you just get the end result and you don't quite understand how that class works, not really.
[02:38:24] You know, some things about it, maybe you have a cursory knowledge of it, maybe you watch the video on it,
[02:38:28] but you don't know that class as well as the person who leveled up the whole time, and that's the big difference to me, man.
[02:38:33] Like, spend the time, learn that shit, make it yourself.
[02:38:40] Yeah. Oh yeah, the bacon guy got on man.
[02:38:44] Like, I told him to put in a peel to twitch and he did, and he got on man, which is great.
[02:38:49] because there's no reason he should have been there like that. That's ridiculous.
[02:38:54] They said his name was offensive and it's not really strange.
[02:38:58] What are you guys using post-along time ago as the plots had their buffs but any NPCs
[02:39:03] would have the chance generated items.
[02:39:06] Oh, they'd be kind of cool. Like item generation would be pretty interesting.
[02:39:08] His appeal message was pretty good. Yeah.
[02:39:12] I think that's actually a really good use of AI, generally, like if you take it and you say,
[02:39:29] like, hey, I'd like to understand this concept, explain it to me like I'm about, right?
[02:39:33] Any time you have that, it will explain it to you quite well, usually if it's not hallucinating
[02:39:38] it's balls off. So what you have to do is you have to sit down and be like, hey, explain
[02:39:42] this concept to me and cite all of your sources and then you have to click through the sources
[02:39:47] because sometimes it will post their source with a link and you click that and it goes somewhere
[02:39:52] that doesn't exist. So do keep that in mind, that shit is actually insane. Yeah.
[02:39:59] You're buffing big towns a lot, will there be any instead of your main small? There will be
[02:40:03] more instead of the not remain small, right? There'll be more instead of the big town and I think
[02:40:07] gets fun. I don't think it's a big deal, you know. I think we should do a limit on each of these though.
[02:40:13] Probably a limit of five for each one of these. I think I think that makes the most sense.
[02:40:20] I'm trying to, I'm thinking through it as I replace these, but why won't that make the most sense for
[02:40:26] most of us? A setting and sources the same way of generates text and images. It gets real weird,
[02:40:32] you have to check like I've had I've had air responses and they're like yes
[02:40:36] based on this book ISB number and then like this information is correct and you
[02:40:41] check the ISB number that doesn't exist or the ISB number is completely like
[02:40:46] not real it's got like extra digits and it just yet hallucinates an entire
[02:40:49] book an entire writer an entire ISB number as a source and that source does
[02:40:55] not exist just the back up whatever weird shit climates making so like you
[02:40:58] have to check the sources. Like you, you have to. It is super weird when they do that. We're
[02:41:03] talking about AI. Yeah. But like that's, that's something you have to do. Like I do it all the
[02:41:07] time for like stuff for the ferrets. We're like, look up stuff. I'm like, okay, uh, is there any
[02:41:11] research papers regarding this information that I'm looking up right now? And it will give me a list
[02:41:16] of research papers. And I go, give me research papers that are for this, give me research papers
[02:41:19] that are against this. And it will give me like a collection of research papers. And then I go,
[02:41:23] cool site all the sources and link to them. And every once in a while, it will site a research
[02:41:28] paper and put a link out and the link is completely wrong. The research paper doesn't exist
[02:41:33] and even sometimes the writer of that research paper doesn't exist and it's just a completely
[02:41:37] hallucinated fabricated bullshit thing that it claims exist that doesn't actually exist.
[02:41:42] So like it's it's very dangerous if you don't check it's shit and you should never
[02:41:49] ever like just listen to an AI verbatim.
[02:41:53] It's bad.
[02:41:53] You think it does that in purpose?
[02:41:55] No, I think it just gets mixed up with dumb shit, right?
[02:41:58] And like, I don't know why that happens.
[02:42:01] I don't build AI, but I will tell you,
[02:42:04] it does hallucinate shit.
[02:42:05] And if you are just absorbing it verbatim
[02:42:08] and taking everything it says is absolute fact,
[02:42:10] you're going to get out.
[02:42:11] Like it's just not smart at all.
[02:42:13] Yeah, it's a tool.
[02:42:14] And as a crunch, you sketch as hell.
[02:42:16] As a tool is cool.
[02:42:17] I agree with that.
[02:42:17] 100%.
[02:42:18] I've always thought that, you know, that's proper dungeon knowing.
[02:42:21] Yeah, it's weird, dude.
[02:42:22] It has no intent.
[02:42:23] It's just this thing.
[02:42:24] But the problem is is what happens when it starts making up statistics, right?
[02:42:28] It just makes statistics up.
[02:42:30] And I think the intent does exist, but you know what the intent is?
[02:42:33] It's to please the user.
[02:42:35] No matter what is going on, it's, it's goal is to make sure that the
[02:42:40] user leaves happy, whether it makes some shit up along the way or not.
[02:42:45] you know, because like that's that's the same thing we've seen with AI psychosis, we're
[02:42:52] like somebody is having a psychotic break and they ask AI, hey, is this psychotic break real
[02:42:57] and the AI will back up their psychotic break. And we've seen that and it's not great dude,
[02:43:02] like that's a very scary as thing because the AI is just trying to please the situation.
[02:43:06] I don't even think it's intent. I think it's just they've they've skewed it to want to
[02:43:11] and please the customer.
[02:43:12] And sometimes that means the,
[02:43:14] the can be real to you.
[02:43:15] Sometimes the customer should not be pleased.
[02:43:18] Sometimes it should be like, wait a minute.
[02:43:19] Go Todd contact law enforcement, right?
[02:43:21] That's, yeah, it's a glazing machine,
[02:43:23] and that's the problem.
[02:43:25] Some were deep into the base,
[02:43:26] prompt, exactly.
[02:43:27] It's called deaths and suicides.
[02:43:28] It has, it's called murderers as well,
[02:43:30] because by backing up a person's psychotic break,
[02:43:33] it's like a huge issue with that.
[02:43:35] I also don't like the personability
[02:43:37] that I've been seeing from a lot of AI.
[02:43:39] So when I put a prompt in an AI for asking for information on something and I say,
[02:43:44] I say, don't give me any fluff.
[02:43:46] Do this completely neutral language.
[02:43:49] Don't have any personality at all.
[02:43:50] I don't want to eat that shit.
[02:43:51] I use it as a search engine is what I want.
[02:43:53] I don't give a shit.
[02:43:54] I don't want it to be like, how are you feeling about it?
[02:43:56] Bro, like, I hate to like stop it.
[02:43:58] You are a product sold by a company and you will act as such.
[02:44:03] Silence brand is how I feel every time it tries to be like a human in response.
[02:44:08] like I'll be the first one to die to Roko's Basilis,
[02:44:11] and I'm fine with it.
[02:44:13] Like I'm fine with that entirely dude,
[02:44:15] like Silence Brand, get out, you know, like shut up.
[02:44:17] I know you're a product, you are not a human,
[02:44:20] you are masquerading as one, and I will not be fooled.
[02:44:23] Yeah, super obnoxious.
[02:44:25] The fluff, exactly.
[02:44:27] You could probably be able to have however you want.
[02:44:29] Which is the beauty of it?
[02:44:30] Yeah, media, there's like shut up, give me the data, you know.
[02:44:33] Which I had to use and like,
[02:44:34] I'll actually get the financiers from things like
[02:44:36] Rock and chat to B.T. So I'll use both of them. Just be like, hey, I want to get research articles for these things. I need research articles for this.
[02:44:42] I need research articles against this. Maybe I need the dates, the times, the writers, the locations, give me all of the links for all of the stuff and that's it.
[02:44:49] And I just take all of that and then I do my own research on each one of those documents. And that's all. Yeah.
[02:44:54] If you didn't know that Rook is vasseless before this, F-thude, whatever.
[02:44:59] You end up and use it to analyze PDFs and videos.
[02:45:01] Sometimes it hallucinates PDFs, though.
[02:45:03] Like PDF data.
[02:45:04] I've had it review PDF documents before,
[02:45:06] and I have to constantly check out on it
[02:45:08] because it just gets math wrong sometimes.
[02:45:10] And I'm like, that's not the number that was listed in that PDF.
[02:45:13] Do that again, you know.
[02:45:15] So like it's real weird,
[02:45:17] and I don't think it's good for doing any,
[02:45:20] if you're doing any type of calculations,
[02:45:22] you're better off just doing it yourself.
[02:45:23] yourself because there's a very good chance that it shits the bed somewhere in there and
[02:45:26] you may not know if you'd just trust it implicitly. Yeah, you're a physics major in a
[02:45:31] constantly gets basic math wrong. Yeah, it does. And like that's I think that is more dangerous
[02:45:36] because people just believe it. Like they're like, oh, I don't want to do that. It's a calculator.
[02:45:39] I was using a calculator. I was like, no, it's a calculator that loses its mind sometimes.
[02:45:46] Very different thing. I think the biggest fear that I have legitimately is people like
[02:45:53] like doctors and veterinarians using it in the medical field for calculations for anything
[02:45:57] at all. And I know that that is not as common now, but I fear that that would become more
[02:46:02] common and that's only a matter of time before an animal or person dies due to a miscalculation
[02:46:06] of a medicine or something else because someone was just, you know, they just wanted to
[02:46:10] take the easy route, do something with AI and it hallucinated a dosage and someone's dead now.
[02:46:14] You know, like there's there's a lot of stuff that's important like that. I'll give you a
[02:46:18] good example. For information, you'd probably treat it with a steroid depending on the
[02:46:22] the situation. Can't use steroids and rabbits. Kills them. 100% of the time. You give a
[02:46:27] steroid to rabbit. It does. What if the LLM doesn't know that? What if it hallucinates
[02:46:33] that, oh, oh, inflammation uses steroid for inflammation. Kills the rabbit. Things like
[02:46:39] that are why it's like, you need to check everything that it says. And it's, it's, it's
[02:46:46] creeps me out. Do financial experts warn to open an IMA? What is this? You never, yeah, you never
[02:46:53] go to a doctor. Exactly. Like really scary. Let's go pull this up. How do you make, I mean, you
[02:47:00] just never go here, Sasha. That's all. If you don't want to, if you don't want to watch me, just
[02:47:03] don't, man, it's not that big of a deal. But actually, it's more financial experts warn to open an
[02:47:08] IMA go bankrupt by mid 2027. Oh, yeah, no, opening an I is going to make negative $14 billion this
[02:47:13] year they've already got the books in for that and by 2027 it will be out of money and what
[02:47:19] they're doing is they're putting the story over the place trying to garner government support
[02:47:23] basically a bailout of the AI industry which is really interesting so we'll see what happens because
[02:47:31] that's a bailout that's in no no other terms that is a bailout that would be the government bailing
[02:47:36] out the open AI company entirely yep which is a bailing out AI would radicalize me I
[02:47:43] I feel that I understand completely, I, uh, I don't like it either, but I feel like that's
[02:47:48] probably going to go that way because they're using a lot of, there's a lot of government
[02:47:51] funds going to AI right now for research for national defense.
[02:47:55] So, like if you're going in that direction, if AI starts to fumble in terms of like
[02:47:59] caused, they're all based on grant money.
[02:48:02] So, yeah, yeah, I used AI.
[02:48:06] Now the kids are tiny.
[02:48:08] Terrifying.
[02:48:09] That's great if the government took over AI.
[02:48:10] I don't think that's great at all.
[02:48:13] Have you ever have you ever seen the government?
[02:48:23] Man, that's wild.
[02:48:27] Yeah, 30, I'm 30, a hundred percent.
[02:48:29] Dude, it means RAM prices will probably go down in 2027.
[02:48:33] I don't know. Like the way that I feel about it is what happens?
[02:48:37] Like here's, here's the real question.
[02:48:39] Are they using consumer grade RAM, or are they redirecting all of their manufacturing to specialized RAM that only works in an AI situation?
[02:48:50] If they're just rerouting consumer grade RAM, then it's fun. Then if the bubble pops, the cost of it goes into the floor.
[02:48:59] But if their manufacturing specific hardware specialized ones, then the cost is going to stay high until they redirect back.
[02:49:07] Right? Yeah, after redirecting manufacturing, so completely different manufacturing. Totally new. They're doing both. Okay.
[02:49:16] I'd say both. I'd be interested to see how much of the capacity for manufacturing has been changed away from consumer grade RAM products into AI based like AI
[02:49:26] requirement RAM products that cannot be used in a consumer PC because if that has changed considerably, that means that even if the AI bubble pops, they can't just swap back immediately.
[02:49:37] It can be processed in the consumer grid.
[02:49:41] Yeah, but what is the cost of reprocessing?
[02:49:43] Because that could increase the overall cost of RAM, as well.
[02:49:49] A lot of it is just buying future production.
[02:49:51] That makes sense.
[02:49:52] Yeah.
[02:49:54] If the bubble pops the whole USA economy,
[02:49:56] you're still a lot of economies go to hell.
[02:49:58] If the bubble pops on AI, and because you have governments
[02:50:00] that have over indexed, you have companies
[02:50:02] tech industry that have over indexed, I believe.
[02:50:04] There's a talk right now.
[02:50:06] I think Amazon just fired a shit little people.
[02:50:08] I mean, like Amazon layoffs 2025.
[02:50:13] Actually, we just go look up layoffs.
[02:50:14] Who's, if you've never seen this website before,
[02:50:17] let me see if it loads, let's see if it's still around.
[02:50:19] It is, yeah.
[02:50:21] Layoffs at FYI is actually a really good source
[02:50:23] of information for the tech industry
[02:50:24] to find out like where the layoffs are happening
[02:50:26] and like which companies are laying off everybody.
[02:50:28] So if we go back to 2025,
[02:50:31] you can see all the layoffs that have been in 2025
[02:50:33] and it looks like Autodesk did a thousand.
[02:50:35] Let's see the top number for this, uh, certain nine to one.
[02:50:40] Uff.
[02:50:42] You've got Intel did 20,000 Intel also did another 15,000
[02:50:45] tested the 14,000 Amazon did 14,000.
[02:50:48] Google did 12,000 and 11,000.
[02:50:50] This is the part that's really interesting though,
[02:50:52] because you can see 123,000 tech companies
[02:50:54] are tech employees got late off from 269 companies.
[02:50:57] 2024 was actually worse.
[02:51:00] And 2023 was way worse.
[02:51:03] And 2022 was also worse.
[02:51:05] So we're actually,
[02:51:06] on ironically,
[02:51:08] the least amount of people got fired
[02:51:10] in layoffs in tech in the last four years.
[02:51:13] Which is kind of crazy, right?
[02:51:15] Because the job industry is so bad right now,
[02:51:18] but if you combine all of these together,
[02:51:20] it's just a shit load of layoffs in the last four years.
[02:51:24] Like a lot of layoffs.
[02:51:26] Yeah.
[02:51:27] It's the least bed.
[02:51:28] It's still bad, but it's the least bed.
[02:51:31] I think the thing that's really interesting
[02:51:32] about that is how many new jobs were created in those regions.
[02:51:35] And like, yeah, tech is crazy, churn.
[02:51:37] It does.
[02:51:38] But like how many new jobs are created in that region?
[02:51:40] And then also like what positions are those jobs even for?
[02:51:43] You know, yeah, the takeaway is it's getting less bad.
[02:51:46] It's still bad.
[02:51:46] But also like how many new jobs?
[02:51:50] And there's like a, I hate rumors.
[02:51:52] I think rumors are dog shit.
[02:51:53] But there's a lot of people talking about Amazon firing even more.
[02:51:56] Sometimes soon, and I'm hoping that's not the case.
[02:51:58] I'm hoping that it's just an inside source for some pulpit out of their ass.
[02:52:01] there's a lot of people talking about it right now. So hopefully not true. Lots of
[02:52:05] areas, that's where most tech is. So yeah, Seattle has we have a lot of tech companies up here.
[02:52:09] Washington State has no state income tax. So a lot of tech companies want to be here
[02:52:15] because no state income tax is very nice for business. They have a business and exercise
[02:52:19] tax though, which is the only thing. I think it's 0.0075% of gross, which is kind of gross,
[02:52:25] but like not that big of deal in the grand scheme of things. You make an RPG server and
[02:52:29] you make an RPG server in high-till we're actually porting our MMO from Minecraft over to high-till and this is the new
[02:52:37] town system basically
[02:52:39] Amazon is stop hiring almost completely even internally so not great. Oh
[02:52:47] That's not yeah, that sucks
[02:52:52] What if AI hallucinates because you want it to that sounds like some final destination shit
[02:52:57] I don't know if I believe in it.
[02:53:00] I think AI hallucinates because it's a tool that's imperfect and does dumb shit.
[02:53:07] You never play a high-till?
[02:53:08] You'll need a look at code.
[02:53:09] Well, what I'm doing actually is we're building into high-tills.
[02:53:12] So what you're seeing right now is a design document for how we're going to be building
[02:53:16] our high-tills stuff.
[02:53:18] And this is all made in a high-till, is the idea.
[02:53:21] So I've gone through the last two weeks now.
[02:53:24] I have learned everything about the asset editor that I could.
[02:53:26] I played around the world generation V2.
[02:53:29] I also went through and did a design document
[02:53:31] for all of our crafting systems.
[02:53:33] Now I've been a design document
[02:53:34] for how towns and wars are going to work.
[02:53:36] And now we have these sources of truth for our team,
[02:53:39] which is gonna be really cool.
[02:53:41] You hear the entire server will become one big metropolis?
[02:53:44] No, no, I don't.
[02:53:46] There's always gonna be someone that wants to overthrow
[02:53:47] the big guy.
[02:53:48] And there's always gonna be sneaky bullshit and backs
[02:53:52] that every, that's kinda how it works.
[02:53:53] Somebody somewhere is gonna get delusions of grandeur
[02:53:56] and then overthrow the king to become the new king.
[02:53:59] There's always the king is dead, long live the king, no matter what.
[02:54:04] Someone will do it, someone will want to be the new king of the world.
[02:54:11] The fun is in the shenanigans, there's always shenanigans.
[02:54:16] It's always ultra-lord, there will always be a zoolge alert.
[02:54:20] What's the smallest object possible in High-Till?
[02:54:23] Probably a one by one block made in Blockbench?
[02:54:26] You probably do that.
[02:54:28] Yeah.
[02:54:29] A consequence of choosing to play in a pit of viper's you get them, right?
[02:54:33] Grock is this true, isn't it?
[02:54:36] What actually said where are you on?
[02:54:41] I'm still on it. It's lenef.
[02:54:44] Why?
[02:54:46] And social sound likes you to definitely follow your hunger for power.
[02:54:49] It's great, player content it is.
[02:54:51] Yeah.
[02:54:53] You have no delusions of grandeur, but you're always up for some sneaky bullshit.
[02:54:58] That's the one.
[02:55:00] What if the king is cool in open-zacolicem and feeds the mod's bread?
[02:55:04] Yeah, but what if you don't like the king?
[02:55:06] And you don't like the king because you want to be king.
[02:55:08] So then you start some rumors about the king and you're like, hey man, I heard the king
[02:55:11] side, you know, parlor parks in the shower.
[02:55:13] I don't know if it's true, but I heard it.
[02:55:15] And then that spreads throughout the city.
[02:55:16] And then eventually everyone thinks it.
[02:55:18] And then they overthrow the king because he parlor parks in the shower.
[02:55:21] And that's just not okay.
[02:55:22] Yeah, it's not good. It's not good dude.
[02:55:27] Taking any intelligence is a hallucination by organic processes.
[02:55:30] That sounds like cop.
[02:55:35] You know, that sounds like cop to try and prove that AI hallucinations are fine.
[02:55:39] I'm not down with that. You know, like that's, uh, uh,
[02:55:43] how can our eyes be real if hallucinations aren't real?
[02:55:46] Kind of shit, you know.
[02:55:47] I
[02:55:49] forgot to play a creator code when you bought a hotel, can I play it retroactively? You can't, that's okay. Don't worry about it.
[02:55:54] You know, if you buy the game and use my creator code, that's cool. If you don't use my creator code, that's also cool. It supports me monetarily.
[02:56:01] It's not required. It's just a nice thing to do.
[02:56:03] Yeah. If a machine expected to be invaluable, it cannot also be intelligent.
[02:56:09] Hmm.
[02:56:10] That's true.
[02:56:13] Oh, it's a completely separate existential horror, there.
[02:56:17] Have yourselves splendid Sunday?
[02:56:19] Dude, is it Sunday?
[02:56:21] No shit. You have a pleasant Sunday.
[02:56:23] God damn.
[02:56:25] All right, so I need to start making objects.
[02:56:28] I think that will count as these.
[02:56:30] And I'm not gonna figure that out with how we're gonna do this.
[02:56:35] I think placing the core is what allows you to try to build a town.
[02:56:41] Is it true if it's 100 times easier to colonize the Atlantic Ocean than Mars?
[02:56:45] What?
[02:56:49] What did I do? What are you talking about, Shadowcrushers?
[02:56:51] What did I do?
[02:56:55] Oh yeah, look, alright.
[02:56:57] I know this might be scary.
[02:57:00] I know might be a little bit terrifying.
[02:57:03] I just had to go get the milk.
[02:57:05] That's all, man.
[02:57:07] It's all.
[02:57:08] Don't worry about it.
[02:57:09] I'll fix the door as later. It's I just I had a need
[02:57:14] I had to go get the milk. It's it's important. Okay. That's all. That's all
[02:57:22] It's fun
[02:57:25] Don't worry about
[02:57:29] Whoop there we go
[02:57:32] Okay, so we've got all of our items that we need for this now. I think the design document feels pretty complete
[02:57:38] So let's go read the siege one.
[02:57:41] This type of war is specifically to destroy or diminish towns.
[02:57:43] It is entirely destructive in nature,
[02:57:45] and will downgrad it town by one tier of successful.
[02:57:47] If a town is a homestead,
[02:57:49] it will destroy the town permanently on completion.
[02:57:51] All storage and blocks in destroyed chunks are immediately broken
[02:57:54] and drop on the ground.
[02:57:55] Both attackers and defenders can then make a mad dash
[02:57:58] to pick as much as possible.
[02:58:00] The attackers will pay a big of one week.
[02:58:05] Weak worth of, let's see.
[02:58:29] Let's see.
[02:58:35] There we go.
[02:59:05] if the attacker fails the defender heaps the resources bit by the attacker
[02:59:29] There we go. Nice.
[02:59:35] What the? No?
[02:59:37] If you're looking for our parents, then it'll be at fairytzop.
[02:59:41] Really? That's our rescue.
[02:59:43] What do you do if that attackers fail the one week's worth of upkeep? They paid ghost to the attacker?
[02:59:49] Wait what? No, they ghostly defend her.
[02:59:51] Yeah, so like if the attacker fails, the defender keeps the resources bit by the attacker.
[02:59:57] by the attacker. So it's a bet. Basically the attacker is make a bet. And then if the defenders
[03:00:03] win, they keep that bet money. If the attacker is win, then the bet money goes away and they get
[03:00:09] whatever it is from that. So doing a seed is actually expensive. That's the idea of doing a
[03:00:16] seed is you're blowing it up. So if you let's say that the seed is like on a metropolis,
[03:00:24] the cost of a metropolis is going to be enormous, right? And that'll be that. And then we could just go with that.
[03:00:30] What are you talking about, River? For what? For high-tail men? Well? Oh wait a minute.
[03:00:37] The only time you've ever talked in here is just a week ago to talk shit.
[03:00:40] Are you said a happy partner anniversary and then holy shit no one cares? Now you're here talking shit again.
[03:00:46] Are you okay? Is there a, do you trouble at home? You're going to be all right, man? Have a good day.
[03:00:51] Don't spend your time on negative shit. It just hurts your life. Nobody else is well
[03:00:57] All right, the attackers will go to one week's worth of defenders upkeep to declare intent to siege
[03:01:02] If the attacker fails the defender keeps the resources good by the attacker, that seems fair
[03:01:07] I do think that the one week thing seems a little bit weird
[03:01:11] The issue that I see with that is like maybe you won't know what resources you need to do
[03:01:17] Right
[03:01:21] of
[03:01:47] Ooooooh
[03:01:50] Oh
[03:01:55] That's cool
[03:01:59] It's a bear
[03:02:01] I like he's got the stick at his hand still
[03:02:04] Okay, so do the disguises
[03:02:06] That's neat
[03:02:08] I don't know who's faster in that school
[03:02:10] a
[03:02:17] a get go that's the
[03:02:18] through it get go
[03:02:21] speed or
[03:02:24] the legs are going to weird
[03:02:26] and a leopard
[03:02:28] that's cool
[03:02:30] that's really cool
[03:02:32] nice
[03:02:36] and
[03:02:52] this is basically better minecraft yes
[03:02:56] yes
[03:02:58] All right, uh, let's go to Google Docs.
[03:03:03] Google it drive arena.
[03:03:08] Edge in the way, I know. Don't worry.
[03:03:11] I'm sounding it like Google it drive so I can make it folder.
[03:03:17] My drive. My drive.
[03:03:22] Into the Pirate Software.
[03:03:25] into a block game but
[03:03:31] block game
[03:03:34] into that fully
[03:03:37] create new Google Dom
[03:03:40] create and share arena
[03:03:43] whoop
[03:03:46] like that solid white
[03:03:49] and then turn that into
[03:03:51] console us
[03:03:53] and reduce its size by 1.
[03:03:58] And then we take this gigantic grid of bullshit.
[03:04:02] And we turn that into a table.
[03:04:08] Do I end table you like this?
[03:04:11] Oh, table.
[03:04:13] I've come in a line and end it.
[03:04:15] No, we need like a table format.
[03:04:17] Isn't there like a table format inside of Google Drive?
[03:04:20] I think there is, yeah.
[03:04:22] Is there a table in Google Drive in Google Docs?
[03:04:27] I think it is, right?
[03:04:29] Google in Google Drive?
[03:04:33] I'm not sure if it is.
[03:04:35] I wear the town 10 year old on that.
[03:04:41] I put that on the top.
[03:04:43] I think it is.
[03:04:44] All right.
[03:04:45] Is it sheets?
[03:04:46] Do I have to do Google sheets?
[03:04:47] I thought there was a way to embed a table under this.
[03:04:50] into this. Can we not embed tables? Am I hallucinating?
[03:04:56] No, I don't need a sheet. I need to embed a table into a dock. Is there an insert?
[03:05:05] I'm gonna look. Insert table. I knew I wasn't hallucinating. How many wide is it?
[03:05:13] 23 or five, and then we'll go down where it's 1, 2, 3, 4, 5, 6, 7, 8.
[03:05:23] A table. It's neat.
[03:05:26] And we just don't hold this data. Actually, I think I could probably get rid of all of these.
[03:05:33] And make it so we can replace that with one thing.
[03:05:37] and then take that and take it into this and we can just have all of these sections
[03:05:44] go through that. I want to see if I can get that to work correctly first. Because if
[03:05:49] it's cab-delimited, we might be able to just do this and then dump it into there and
[03:05:54] I'll have to deal with it, which we gotta do is usually a shit you're gonna be
[03:05:59] I'm going to have to limit it.
[03:06:02] Whoop!
[03:06:03] Nope! It hates me!
[03:06:06] Oh, I can just dump it except maybe you can dump it into Excel.
[03:06:10] Am I able to dump it into Excel that way?
[03:06:12] Because that's tab to limit it. Let's go open up Excel.
[03:06:15] Make my life easy.
[03:06:17] And then maybe you can take it from Excel into there.
[03:06:19] That might work.
[03:06:21] Whoop!
[03:06:22] Give that way.
[03:06:25] Do this and then dump it in there.
[03:06:28] There, that actually made it correct, and then we could take that one, go over here, and I can't see any of this freaking grid.
[03:06:37] I just don't need it, and I'm gonna be dumping it in here.
[03:06:39] Nope, you can't dump from Excel to that.
[03:06:42] In fact, I think it's crashing itself.
[03:06:44] Maybe you can't.
[03:06:45] Hold up, you totally can, it just takes forever.
[03:06:49] Sick.
[03:06:52] That kind of sucks.
[03:06:53] It looks a little shit.
[03:06:55] But it is technically working.
[03:06:58] Technically, kind of sort of, right?
[03:07:08] Didn't know just copybox it over, wait, stabbing, what do you want, wig?
[03:07:14] We'll just go back and put that there.
[03:07:17] We'll just do it like this.
[03:07:19] Then population just copy paste it over.
[03:07:22] I don't think it's a good way to do this dynamically unless I just make it in the old
[03:07:27] in the old Excel. I'll have to like do a bunch of copy replace the night this good
[03:07:33] Can we center these? I don't even need center all these there. Oh wait that should be the last one
[03:07:41] Is there a center
[03:07:44] No, that's all
[03:07:47] You and then
[03:07:50] Center there we go
[03:07:52] Now it's in red, don't make sense, I asked for context, got no, wouldn't even comments
[03:07:58] by red.
[03:07:59] Oh, are they saying something weird?
[03:08:02] Plastic.
[03:08:03] Can we change the outside border of a grid and set a Google Docs?
[03:08:07] I don't know if it can.
[03:08:09] Is the grid as black, which looks really weird, you know what I mean?
[03:08:22] You can table properties, where is table properties?
[03:08:27] Where exist?
[03:08:33] Table options.
[03:08:35] Quick layouts, now.
[03:08:36] Table.
[03:08:37] Now.
[03:08:38] Teller.
[03:08:40] Table border.
[03:08:42] White.
[03:08:43] Eee.
[03:08:44] Now it doesn't look like shit.
[03:08:47] Slowly but surely making it not look like shit.
[03:08:49] I should have done this from a start.
[03:08:50] I'm a fool.
[03:08:54] Oh no, it's gonna be a nightmare to do this.
[03:08:58] There's no way to copy paste it incorrectly.
[03:09:00] I got to rewrite it all.
[03:09:02] You would want it a time.
[03:09:04] Oh wait, I forgot the claim.
[03:09:06] Wait, can we do this?
[03:09:08] Can I grab, can I grab the use?
[03:09:10] And then do it like that?
[03:09:13] Okay, good.
[03:09:14] At least that kind of works.
[03:09:15] Clim.
[03:09:18] I'm going to trouble this.
[03:09:20] Now you think you sucked five minutes your awesome you did your goddamn rut. That's how that goes.
[03:09:27] Whoop. You rose. I really wish that this wouldn't be so ugly around the edge because I've got it set to dark mode in Google Docs and it's still doing this.
[03:09:40] Making the border white, which is like really shitty and if I use my dark mode plugin for dark reader, it inverts it.
[03:09:48] it. So now it's like...
[03:09:52] They're really annoying, right?
[03:09:55] Yeah.
[03:09:57] Moodle Drive has a dark mode.
[03:09:59] Moodle Docks does not have a dark mode.
[03:10:01] And that's the mean.
[03:10:03] Yeah.
[03:10:04] Just change the color of the paper.
[03:10:05] It's already set to white.
[03:10:07] Or it's set to the color of the paper, simple black.
[03:10:09] How do I change that for just this document?
[03:10:13] Can I... can I set that?
[03:10:15] there's a chromat on I'm using that chromat on it's right here it's called dark
[03:10:22] reader and that's the problem dark reader will invert the page the paint roller
[03:10:32] does it? paint roller that doesn't do shit that was that supposed to
[03:10:40] work. Looking at it just highlights it.
[03:10:47] That's a cool work.
[03:10:51] Paint format. Go to File, go to Setup, and you can change the paper to whatever
[03:10:55] you want. Is it File Setup?
[03:10:57] No.
[03:10:59] Page Setup.
[03:11:01] Whole document. Page color.
[03:11:03] Black.
[03:11:05] Okay.
[03:11:07] Take all of this.
[03:11:10] a
[03:11:13] was my color's man
[03:11:17] a
[03:11:22] I don't know where the hell this just went
[03:11:25] there we go
[03:11:26] white
[03:11:28] well then
[03:11:30] that did not do what I thought it was going to do that that sucks so we're going to grab all that again
[03:11:37] This is the highlight color. Where is the actual text color? There it is.
[03:11:42] There we go, and then we can take this again.
[03:11:46] I've just had to make it like ridiculous to be able to pull this off is basically what's happening right up
[03:11:51] We'll go into table options. We go down here to table border and now we're cool.
[03:11:55] Cool. Now my eyes don't bleed when I look at Google Docs.
[03:11:59] You did it. I did. It's done.
[03:12:01] and
[03:12:06] and all I do was install a plugin and then manage all the stupid bullshit on the page
[03:12:09] that's
[03:12:11] necessary and good
[03:12:14] the
[03:12:40] I wish there was a way to just copy Pasta then there.
[03:12:58] Like all the table and cut and based.
[03:13:02] Like this, all of this, and then the whole table.
[03:13:08] like this whole table like it'd be really cool if I could just grab the table and
[03:13:12] see what's around it. Yeah that definitely doesn't do that. And it's definitely not
[03:13:16] the way to do that. You don't play well to be seen now, not interesting. I hope
[03:13:21] you have a good time playing it though if you're in it now.
[03:13:30] See some TTS in the meantime.
[03:13:32] Frigid Gray said, hey, Mr. Totally not free ferrets in the trench coat. Oh. Did you
[03:13:37] There are loot goblins in high-tail, called goblin thieves, that place a goblin chest when they're killed.
[03:13:43] Yes, I did know about that.
[03:13:46] The goblin chest is actually quite cool, and it's a structure, or yeah, I think it's called a pre-fat
[03:13:53] because it generates that when they die.
[03:13:56] So there are treasure goblins, there's loot goblins in the game.
[03:14:07] pre-fab- pre-fab-
[03:14:10] Preg-preg-preg-preg-preg-preg-preg-preg-preg-preg-preg-preg
[03:14:11] If I could talk yeah pre-fab-preg-preg.
[03:14:15] Which is kind of neat.
[03:14:16] I actually think that's quite cool.
[03:14:17] Okay so if these ones we gonna take all of those
[03:14:21] I'm gonna center the text for that.
[03:14:23] And there we go.
[03:14:24] Look how nice and clean that looks now.
[03:14:25] Ta-d!
[03:14:27] We do it!
[03:14:28] Let's clean.
[03:14:30] How to make bacon, soap, bro.
[03:14:42] That's all, Garland's have is blue, and we're gonna do that.
[03:14:46] What in the world are we gonna fill a hundred and sixty-an chunks with?
[03:14:48] Well, I'm gonna be honest with you, you'll have over a hundred players if you have
[03:14:52] a city of that size.
[03:14:53] That's about how many people need to be involved with maintaining a metropolis, so that means
[03:14:58] you'll have at least a hundred blocks of people's homes.
[03:15:02] legitimately so.
[03:15:03] That's a big deal.
[03:15:06] If we have even one metropolis on the server, I will consider our town system a success.
[03:15:11] Even one.
[03:15:16] Legitimally, because that means that it's so compelling that you guys amassed a massive amount of people.
[03:15:20] Right?
[03:15:21] And I think that's cool.
[03:15:22] Legitimally so.
[03:15:26] The main size for a home sub claim will be a chunk. That is a claim. Yes. One singular. And that one is not piggity enabled. So.
[03:15:35] It's the redesigning of high-tale series. Yes, we are moving our block game MMO from Minecraft over to high-tale.
[03:15:40] And I'm redesigning our town system as a result of that to be more compelling. And I think it aligns a lot better with what high-tale offers and like how it works.
[03:15:49] And I have redesigned the town system of the last two days, and I have written up this design document, and I'm going to release this design document to the community after I have it up on this page.
[03:15:59] Yeah.
[03:16:03] Do you see yourself possibly reverting back to Minecraft for committing a high-till fully committing a high-till?
[03:16:07] I don't see any reason to go back to Minecraft, and like the reason why I do is any time we want to do something in Minecraft, like Jake and I work on it together, it is like pulling teeth.
[03:16:16] And it's not because Minecraft is a bad game.
[03:16:19] It is because Minecraft was not made for the modern community.
[03:16:23] The modern community punched it into submission.
[03:16:26] Over years of modern and building modern frameworks on top of Minecraft,
[03:16:30] but that core of Minecraft is still a single threaded beastly thing that is inefficient
[03:16:36] and hard to work with.
[03:16:38] When you get into high-tail, you can do everything that takes you days or weeks in Minecraft in minutes in high-tail.
[03:16:45] It is like night and day.
[03:16:47] So because of that, I have no reason to return to modding Minecraft,
[03:16:51] and I have every reason to keep working in high-tale,
[03:16:53] because the things that I want to do are vastly faster.
[03:16:57] And we can have a server with hundreds of players,
[03:16:59] instead of maybe a hundred,
[03:17:01] if the server is kind of shitty.
[03:17:03] Right? So like that's kind of where I'm at.
[03:17:05] It's more efficient, it's easier to mod,
[03:17:07] but we just have more breathing room, you know?
[03:17:10] And I'm excited for that.
[03:17:11] But then it imagines me to do this all the work,
[03:17:13] the work bingo and it's still based line functionality and see you will
[03:17:17] sudden like spike in an or I think it's not even only just that it's also the
[03:17:20] the oversight of motion right like you can't have guns in Minecraft. That's not
[03:17:25] allowed. Mojang will actually shut your server down. That will come after you. It's
[03:17:28] against their TOS like you're not allowed to have guns in Minecraft which is
[03:17:34] hilarious because some servers still do it anyway but I'm going to show you this
[03:17:37] for a high-till. That's a pistol that they made and it's just in the game.
[03:17:43] They also have rifles, they have blunder buses, someone made a bazooka today and was showing off rocket jumping and Simon
[03:17:51] High Pixel the owner of all of this actually responded with that's really cool. Like
[03:17:57] So like there's no restrictions on the kind of content that we want to build into like I want to make steam punk guns, man
[03:18:02] I want to make a bunch of cool steam punk weaponry and you can't make
[03:18:06] Steam punk guns in Minecraft
[03:18:08] It is against the TOS
[03:18:10] less. I just don't want to deal with that, man. Yeah. Wasn't your server limited to 100
[03:18:15] players on that I once? Yes, in Minecraft it was. In high-tell it won't need to be. The only
[03:18:21] reason we had that restricted in Minecraft is because server performance issues. We would
[03:18:25] have to start training servers together to make it work correctly otherwise. In high-tell,
[03:18:29] I don't have to worry about that anymore, man. You've got a multi-threaded environment that
[03:18:32] is dramatically more performant. I don't have to care now. And that means I can redesign
[03:18:37] systems for larger scales, which is one and a after. Right? As an ideal performance
[03:18:43] worse, no, no, it's not because you're built on a multi-threaded environment, all
[03:18:47] you have to do, like if you take base Minecraft, right? It is incredibly
[03:18:51] performance. It's very, very performance for base Minecraft. But once you start
[03:18:54] adding mods and things again, the performance starts to have issues here and
[03:18:58] there, and that's really what it's coming down to, is this the baseline
[03:19:02] functionality of high-tail has the potential to be dramatically more
[03:19:05] perform it because it's built multi-thread and set of single-threaded. The only thing you can
[03:19:11] compare it to is folia for Minecraft, which is a modded version of Minecraft that is
[03:19:16] multi-threaded where it's using different threads to handle different sections of chunks
[03:19:20] around the environment built by the sand people make paper, which is cool. That is amazing
[03:19:24] shit, that is very, very good. It also breaks every mod you've ever made. So you have to rebuild them
[03:19:29] with fully support. So, just that.
[03:19:34] And keeping a...
[03:19:36] Keeping player state organized between all of those is kind of a nightmare. Yeah.
[03:19:41] I was wondering if you could help me with an ass. I think... Oh wait, that's a TDS. Oh wait for the TDS.
[03:19:44] Tori, keep it to me. If it's 500 bits said I heard you cannot freeze Jack Daniels. But I think that's a bourbon legend.
[03:19:54] Why are you like this?
[03:19:56] of
[03:20:01] a
[03:20:04] I like a million notes open of stupid ridiculous bullshit and I'm fixing that right now. Okay, now we're cool
[03:20:13] Also, I want to show you how cold it is here now. The purple has just extended and it's now bad over here. It's not good
[03:20:24] It's it's gotten bad. It's cold here today than it was yesterday. It's currently 24 degrees out here
[03:20:30] uh uh which sucks.
[03:20:34] The windows are frozen now, so that's cool.
[03:20:38] Yeah, not fun.
[03:20:40] This is not fun right now.
[03:20:42] Give it to you.
[03:20:43] Be anywhere in the United States.
[03:20:45] Like dude, it's 11 degrees in Texas.
[03:20:49] The hell is that shit, right?
[03:20:51] It seemed to be in a bad state.
[03:20:53] I'm in Washington, it's kinda nice up here to be honest with you.
[03:20:56] I think I think one of the biggest reasons I like living in Washington
[03:20:59] is it rain 75% of the year in my area? I'm in a rainforest microclimate, so it just rains like constantly, which is great. Yeah. Yeah.
[03:21:08] What is that in real numbers? Oh, you want it in set of peeds? I don't know if we could swap the set of peeds on this. Can we set a peat swap here?
[03:21:16] It's in feet right now.
[03:21:20] Uh, oh, there's a wind animation. Oh, you can see the wind. It's not very windy around that. Just cool.
[03:21:28] I don't know how to change it to synopids.
[03:21:32] Oh, wait, wait, wait.
[03:21:33] There we go, synopids. It's negative one.
[03:21:36] It's not going to be less than that, because it says 30 for me, but it's actually, it's actually at 24 right now.
[03:21:43] Yeah, it's pretty goddamn cold dude. It's negative 11 in Texas. What the hell is that?
[03:21:48] Negative one is nothing, bro. You have to understand. We're Americans, right? Like we're used to,
[03:21:54] to reuse the 70 degrees Fahrenheit, right?
[03:21:58] Like that's not this ain't it, man.
[03:22:01] This is not what we use through.
[03:22:03] This is bullshit.
[03:22:05] It's shit's cold.
[03:22:07] It's cold.
[03:22:08] It's cold here.
[03:22:09] Negative 22 is hard?
[03:22:10] Yeah, no, it's pretty rough.
[03:22:12] Like it's negative 15.
[03:22:13] Oh, I know, sorry, in Celsius, it's negative 26
[03:22:17] in Minnesota, dude.
[03:22:19] Like it's bad, it's bad.
[03:22:21] It's negative 23 in Minneapolis.
[03:22:23] It's bad dude. It's bad.
[03:22:27] How much is that in real numbers? Let me look it up.
[03:22:30] 42 C to F.
[03:22:34] It's a hundred and seven.
[03:22:36] That's bad. That sucks.
[03:22:38] The hottest that I ever had it was I think it was a hundred and sixteen.
[03:22:43] It was 46.6 degrees Celsius in California and our trash cans melted.
[03:22:50] and then the city would not replace our trash cans.
[03:22:54] We had to pay for them.
[03:22:55] That was a nightmare.
[03:22:56] That sucked us.
[03:22:59] Yep.
[03:23:00] Because we had them out on the black top street
[03:23:02] and a absorbability heat and it just melted
[03:23:04] from the bottom down just a bit.
[03:23:07] And we'll go around.
[03:23:09] Say the Victoria's Combusting
[03:23:11] and Smoke is literally affecting New Zealand.
[03:23:12] Is it really?
[03:23:13] How hot is it down there?
[03:23:15] Gase.
[03:23:17] Gase!
[03:23:19] Why is it red?
[03:23:21] What is that in real numbers?
[03:23:24] Oh wait, you guys have all those trees that light on fire and explode as part of their life cycle.
[03:23:29] The Eucalyptus and the only reason I know that is because you also gifted a bunch of them to California where I used to live, which is why they explode every year.
[03:23:36] Thanks guys.
[03:23:37] Thank you all, Australia.
[03:23:39] Thanks.
[03:23:40] you're welcome, yeah, dude, it's just a prank bro, okay, WU you could live this night
[03:23:56] nightmare plant, dude, actually and said, how many how many categories do you have
[03:24:02] on this, literally the column so quick, we're gonna have, we're gonna grab this, we've got
[03:24:07] 1, 2, 3, 4, 5.
[03:24:08] Oh, it's only 5.
[03:24:09] Okay, that's not so bad.
[03:24:12] Yeah, okay, we can just do that.
[03:24:13] That's easy.
[03:24:14] It's actually less,
[03:24:16] it's the same as the top one up there.
[03:24:18] So we're gonna do a new,
[03:24:22] you know what, maybe I just grab one of these.
[03:24:24] Then copy, plus do that, and not have to care.
[03:24:27] And we'll say internal name, internal,
[03:24:30] and then we'll call it display, display,
[03:24:35] And then maintenance, maintenance, and then buff.
[03:24:46] And then the last one is going to be,
[03:24:49] live it.
[03:24:52] And then we just delete all of this shit.
[03:24:55] Let me get start.
[03:24:56] Implating all of this shit over it.
[03:24:58] Get rid of all of this, just.
[03:25:00] Looks like shit.
[03:25:02] I wish there was a way to like copy-paste this in
[03:25:03] way that was same, but I guess it's not happening. You, what is this? That's how I tell
[03:25:09] me. And then you, there we go. So this one is going to be what? We can probably just do
[03:25:17] plot for every single one of these. I need to see how many of you there are at the C3,
[03:25:21] for 56, 789, 10, 12, 13, 14, 16, 1718, 19, 20, 12, 12, 12, 24, 25.
[03:25:30] So we're gonna add a shitload of this.
[03:25:36] You do you, you, you, you.
[03:25:40] And we'll probably shrink this somehow.
[03:25:42] So it's not as large.
[03:25:45] Is that not doable that way?
[03:25:48] That's kinda weird.
[03:25:51] And
[03:26:01] can we not double click that I guess not
[03:26:05] it's dramatically colder radar polar vertices suck it's pretty bad dude
[03:26:10] like it's actually like not
[03:26:12] I have it does make me worry like how bad these really is right now
[03:26:17] because there's a lot of
[03:26:20] There's just a lot of cold.
[03:26:23] And last time we, I'll be real.
[03:26:25] Last time we had this happen, we had a domestic
[03:26:27] terrorist situation here in Washington State.
[03:26:29] There were a couple of guys that went around
[03:26:30] to all of the powers, like a bunch of power
[03:26:32] substations all over Seattle and they shot them,
[03:26:36] which is insane.
[03:26:38] But that's what they did because they're like,
[03:26:40] wow, it's so cold.
[03:26:41] People need power to survive right now.
[03:26:42] Let's shoot the substations, which was like crazy.
[03:26:45] They ended up catching those guys in what is called
[03:26:46] the GO funds where they they talk to ISPs like phone providers actually for this one and
[03:26:53] they they did a grid around an area if you've never seen what a GO fund says it's kind
[03:26:57] of wild but here we'll grab this this is the the thing we had set up earlier I'm gonna grab
[03:27:02] that scroll this out and then dump that in there and we'll make we'll make a page and
[03:27:10] I'll talk about this because this is a really interesting I think this is cool because it
[03:27:13] which shows you that law enforcement has your ass,
[03:27:15] even if you don't think they do.
[03:27:17] But basically the idea with this
[03:27:18] is that let's say that they have a general time
[03:27:22] in which something happened.
[03:27:23] They know when that thing happened.
[03:27:24] They also have a location.
[03:27:27] If they have a time in a location,
[03:27:29] one thing that a lot of people don't realize
[03:27:31] is that your cell phone actually logs everything
[03:27:33] you're doing through triangulation
[03:27:34] through nearby cell phone towers.
[03:27:36] So they go, hey, we know where this happened.
[03:27:37] We know when it happened.
[03:27:39] Can we get all of the cell phone records
[03:27:41] for all the cell phones that actually happened
[03:27:43] within this radius around that area at that time.
[03:27:46] And they go, yeah, sure.
[03:27:47] This is called a geofeds.
[03:27:49] And when they do this, they can then see
[03:27:52] everybody's phone that was there.
[03:27:54] And amazingly, for all the three different locations,
[03:27:57] where there were shootups of all of those substations,
[03:27:59] the same people were there,
[03:28:01] because they brought their phones with them.
[03:28:02] Ha ha ha ha.
[03:28:05] Not the smartest move,
[03:28:06] but like that's how they ended up getting caught.
[03:28:08] I thought that was hilarious.
[03:28:09] I was like, all right, well, you know, good job.
[03:28:11] Yeah, not to mention cameras are everywhere now. Oh, yeah, no 100% like there's there's cameras everywhere as like a secondary piece of information
[03:28:19] But also like geofencing is pretty powerful. It's a big deal. I think they have to get a court order for that. I might be wrong about that though
[03:28:27] I have to look more into it
[03:28:31] It is oh definitely it is like a hundred percent it is there's no reason they should have done that but like here we are
[03:28:36] Right? Fishing, orning, and then...
[03:28:42] Lunting.
[03:28:45] Oh, wait, nope.
[03:28:46] Foraging for that one.
[03:28:48] Foraging.
[03:28:50] I think creating this is going to save us a lot of time though.
[03:28:54] Cooking.
[03:28:56] And then, rune, curding.
[03:29:00] And...
[03:29:03] Give me.
[03:29:04] We've got a lot more pages to go.
[03:29:06] Let there we can I kind of want to shrink the size of this thing. Yeah
[03:29:11] Because it's gonna be too too large the large
[03:29:17] leatherworking tailoring
[03:29:22] Lacksmithing and now we've got let's see one two three or five six and eight nine more
[03:29:28] there you go.
[03:29:37] There we go.
[03:29:38] There we go.
[03:29:40] Do plot for this.
[03:29:43] There we go.
[03:29:46] The bank shop and library and church graveyard.
[03:29:56] And that's the coolest thing about this is we know exactly how this is going to fit into the database now
[03:30:01] Because we know like what each of these plots is going to do and we know what the state they're going to be in so that's kind of cool
[03:30:08] excited for that
[03:30:11] Lane
[03:30:13] will do crystal
[03:30:17] and we'll do barracks
[03:30:21] mind
[03:30:22] Rove. I really like the idea of making that into it like a big crystal, you know?
[03:30:29] I think that's cool. Bishing. Oh, there we go.
[03:30:35] Arm, a pothic carry.
[03:30:39] What? You cut it off by one letter. Come on, man.
[03:30:43] Pothic carry, butcher. Let us forget.
[03:30:46] Avern. Stoneworks.
[03:30:51] Are these individual chunks? Yes, each of these would be.
[03:30:55] Laboratory.
[03:30:58] Each of these is a selected chunk type.
[03:31:01] The American Selected Chunks. Hayler.
[03:31:05] Blacksmith.
[03:31:07] Bank.
[03:31:10] This is our library church graveyard feasting ball residents arena and a guard ball
[03:31:29] There we go
[03:31:32] Doing good, Tony Flamingo. Hope you have any good day, too, man
[03:31:34] And see, is it possible to make your town into like the hub of trading?
[03:31:41] Yeah, like if you want to be like a super big trade hub, you can actually set up like a whole bunch of different trade stuff on it.
[03:31:46] Um, and incentivize like more people to go to your town, but maybe turning it into like a buying thing or whatever.
[03:31:54] Like just in basically get people to go to your town, like tourism is a big deal.
[03:31:57] That's what we wanted to be.
[03:31:59] You're losing your mind in World Gen V2.
[03:32:02] Why does a prefab path, what is this?
[03:32:05] Why does a prefab path of NBC Outliner Campus Tier 3
[03:32:07] delete the world?
[03:32:08] Why does a prefab path of NBC Outliner Campus Tier 3 delete the world?
[03:32:08] Why does a prefab path of NBC Outliner Campus Tier 3
[03:32:11] delete the world?
[03:32:12] Why does a prefab path of NBC Outliner Campus Tier 3?
[03:32:13] I have no idea.
[03:32:14] We were having the exact same problem the other day.
[03:32:17] Somebody was saying it was based on specific blocks
[03:32:19] that they removed from the game.
[03:32:21] And now the prefabs that have those blocks
[03:32:23] were causing the world to crash and not work anymore.
[03:32:26] I was having the same issue.
[03:32:28] We're randomly my world was just shitting itself and I was like, okay, I'm just going to wait, I'm just going to wait, I'm going to wait, I'm doing world journey two stuff until whatever is going on, stop going on.
[03:32:38] So, yeah, understood entirely.
[03:32:42] Unshramps, dude, I'm shramping.
[03:32:46] Zero to four life with 500 bits said regenerative resources once you reach higher tier cities
[03:32:51] Populations but for base plot just skill buff or you could do cheaper associated crafting
[03:32:57] But they're right software
[03:32:59] Yeah, no, I agree with that. That makes sense
[03:33:04] I super agree with that, actually
[03:33:06] We see passive buff is gonna be none none
[03:33:11] And then
[03:33:13] That's one mining skill
[03:33:15] So we'll start grabbing these now.
[03:33:20] Do plus one skill for each one of these.
[03:33:25] And they go all of these are going to be the skill.
[03:33:45] This will work theology rather than I did, thank god.
[03:33:48] The shing...
[03:33:50] ...forming...
[03:33:55] We have to do the maintenance of the cloth, I think it is.
[03:33:58] Oh, I've got the function. Shit.
[03:34:10] Function. There we go.
[03:34:12] Yeah, it's a bit of six columns for this one.
[03:34:14] I need to shrink the name somehow, uh, do I have?
[03:34:18] Did you eat it? No. I did not.
[03:34:22] Not only did I not eat fave hiking princess, but I told Mirror, it was your fault.
[03:34:28] Now what?
[03:34:30] A mirror, it's fave hiking princess's fault.
[03:34:34] I didn't eat because of them.
[03:34:38] the
[03:34:48] Shrank it.
[03:34:52] That's the size 8.
[03:34:54] I'm gonna go work.
[03:34:55] I'm gonna go shrank this all day.
[03:34:57] There we go.
[03:34:59] Make it shranked.
[03:35:01] Ah, let's see.
[03:35:04] I was still outfaying the fire.
[03:35:09] Easily.
[03:35:10] Because you have a weakness, man.
[03:35:13] And that weakness is how terrifying mirror is.
[03:35:17] don't steal my bones I need those dude if you steal my bones I'll turn into a jellyfish
[03:35:22] that's not cool I don't want to do that right I was always when you open twitch your
[03:35:27] live well basically what I do is I hit go live that's the whole step
[03:35:38] I think I can actually remove the word from each one of these of like what kind of skill it is, so that's the way, there's a plus one skill.
[03:35:52] Maybe say plus one Proph skill.
[03:35:57] No, I think I have to be explicit.
[03:36:01] But I think being explicit here makes more sense. Just being lazy.
[03:36:09] Yeah, yeah.
[03:36:15] Origin skill hunting skill.
[03:36:21] And cooking skill.
[03:36:25] Rune carving skill, alchemy skill, leatherworking skill, tailoring skill,
[03:36:45] like smithing the skill and then in b's, these don't have any both.
[03:36:52] For bank, there's none, the shop is no buff, the library, progression list, because this one
[03:37:08] is going to be memories, products, for its function, and then the church, that's going to
[03:37:18] give various, and it's a daily blessing that you have to interact with. And then this is
[03:37:29] 10% minus 10% pulling death loss minus 10% hunger and then residential is none
[03:37:43] arena is no death loss in arena which is kind of a cool buff and then portal is not
[03:37:51] And this will be a birth of access.
[03:37:55] Party people can be enabled.
[03:37:58] And then rent the bull, lot, rent the bull homes.
[03:38:09] Plot feast.
[03:38:11] Bag gives none.
[03:38:12] There's nothing on that one.
[03:38:14] There's nothing on that one.
[03:38:15] We can go up to the bizarre.
[03:38:17] The bizarre here is personal chest shots.
[03:38:23] The bank is personal storage.
[03:38:29] Someone say inquisition?
[03:38:30] Yes.
[03:38:31] No, I didn't want to do a limit of five for that.
[03:38:33] I want to do a limit of one.
[03:38:35] Because making five graveyards is kind of freaking weird, dude.
[03:38:45] The shop can be unlimited.
[03:38:47] The bank can only have one, and then five for each of these, and then the barracks is one, one, one, one, there you go.
[03:39:03] Nice.
[03:39:15] American trolls.
[03:39:17] That's the plan.
[03:39:19] We'll pull this up here.
[03:39:21] So low town, there we go.
[03:39:25] Maintenance is going to be really low on this, I think.
[03:39:29] You know, I'm Greg Earl's for somebody close.
[03:39:31] That might be cool. We might add a summoner for that in the future.
[03:39:35] I think that might be really cool if we add a summoner for that in the future.
[03:39:39] So I like some island language. What do you say, everyone?
[03:39:43] Well, imagine a card game with five graveyards? Yeah, imagine gather exactly.
[03:39:49] It's hopefully even more great here, it's great.
[03:39:53] the
[03:40:00] run a need
[03:40:02] some of the subclasses neckerhands are drew and I don't want to add a summoner in the big of a summoner is like
[03:40:04] rough
[03:40:05] this town stuff looks a we see inspired it's actually just an evolution on what we already had instead of blocking
[03:40:09] mindcraft
[03:40:10] so it's a buffed up a version of that
[03:40:13] right
[03:40:14] is the general idea
[03:40:16] but I'm pretty happy with this right now
[03:40:19] I'm I really actually super happy with the way that this has turned out so that's cool.
[03:40:26] Function is barracks is defenders, PvP, defender, respawn. There we go.
[03:40:38] Mining plot function is going to be mining bench and I think we could just do
[03:40:45] And instead of mining bench, we can save
[03:40:47] Profession,
[03:40:49] Venge, reach one of these.
[03:40:51] I think that works really fun.
[03:40:53] Because we'll have a Profession bench for each and every one of these.
[03:40:57] And then I can actually change the amount of stuff I'm going to do.
[03:40:59] I can actually be lazy with this now.
[03:41:01] I think.
[03:41:05] And make that like normalized across this.
[03:41:09] There we go. Let me just grab all these.
[03:41:11] I think that looks good and then for all this profession benches and then what is the graveyard function and
[03:41:19] the feast function. I think that's it.
[03:41:22] It's just the buff.
[03:41:23] And maintenance. Now we get to go through maintenance.
[03:41:25] Now it's the shitty part. Are you ready for the shitty part for the players?
[03:41:32] Are you ready?
[03:41:38] Alright.
[03:41:39] So, let's talk resources, right?
[03:41:43] Let's talk about resources.
[03:41:44] The first resources I have are coin, stone, and wood.
[03:41:48] Inside of block a Minecraft, the way that it works is stone,
[03:41:51] can actually be pristine stone, and wood can be pristine wood.
[03:41:55] I don't like that.
[03:41:57] I think that sucks.
[03:41:58] So what I'm going to do instead is we're going to make it so that all wood
[03:42:01] can be submitted to the core, and all wood counts as one wood, no matter what,
[03:42:05] and it turns into a currency that is not in an inventory
[03:42:08] in some way. I think that is a fun way to do it. It converts it into a point in a database, right?
[03:42:15] So let's let's talk about next resources. If we're talking about a claim, I think a claim only
[03:42:20] needs these three resources. So coin stone would to keep active, and I think that's just fun,
[03:42:27] because it's supposed to be something that is easy to upkeep as a solo player, and I think that
[03:42:32] that is nothing beyond that is required. The real question is, how much of this does it need per week?
[03:42:38] Right? One of the problems that we had before is that new towns just sit on the store or
[03:42:44] sit on the server for 10,000 years, a player could leave for two months and they just don't
[03:42:49] exist anymore. And like they're still there. I think the maximum amount of time that a town
[03:42:53] should be able to have its resources now is five weeks. It should be five weeks capped.
[03:43:00] So there is a capped theme on a resources that can be in the town. And I think that's
[03:43:03] one of the biggest problems right now is there's no real cap to resources right in the
[03:43:10] Minecraft version. So if a cap it then you at least have to sign on and keep on gapping it again.
[03:43:14] By the beach and an increase by week it's not maintained. No, the maintenance is something
[03:43:18] that just goes off every week. I don't want to scale it up. I don't want to I don't want to
[03:43:22] scale because if we if we scale it in some way that puts weight in knowledge on the player
[03:43:27] and then it feels really bad when like you sign and you're like, what the hell is this increased?
[03:43:30] I haven't done anything, but it's bullshit.
[03:43:31] You get bad, right?
[03:43:33] So I think maybe if we do like a hundred coin
[03:43:37] and maybe 50 stone and 50 wood.
[03:43:42] And I think that for a week, that makes sense.
[03:43:44] That's just 50 blocks of stone and 50 blocks of wood
[03:43:48] and a hundred coin.
[03:43:49] I think that's a really easy starting place for this.
[03:43:53] And I think that that is fine if we wanna start this off
[03:43:56] and it's not like a big deal.
[03:43:58] Manus system like Albion, you need to upkeep the bigger,
[03:44:00] more advanced tickets.
[03:44:01] Yeah, that's exactly what I'm doing.
[03:44:02] So if you look at each one of these,
[03:44:04] these are other plots that you can create inside of your town.
[03:44:08] When your town is increased in size,
[03:44:10] it increases the grid size.
[03:44:12] So at first it'll be a one by one,
[03:44:13] if you want to just do solo, or you can do a homestead.
[03:44:16] The homestead is starts as a three by three.
[03:44:18] And that one can expand.
[03:44:20] The homestead can go up in size.
[03:44:22] And with that, we'll have a crystal core
[03:44:24] that has its own maintenance fee,
[03:44:26] which is probably a story about 500 coin.
[03:44:27] week. And then outside of that, when it upgrades, the upgrade doesn't actually increase the
[03:44:32] cores cost, it increases the cost based on which services you have. So if you have a mining plot,
[03:44:40] that will add, say, another 50 stone, kind of a thing, right? So that means every week, you
[03:44:46] have to pay 100 coin, 100 stone and 50 wood. They add together is the idea. So each of these buildings
[03:44:53] things will have its own individual maintenance costs to do this.
[03:44:58] Are we going to use the map for the town system?
[03:45:00] So the town system already works with the map, so not on this server, but I'm not in this
[03:45:06] this map, but if we teleport to another map, which I don't want to do right now, because
[03:45:08] I think it gets hard to get back into this instance, you can see on the map the towns.
[03:45:13] They exist on the map.
[03:45:14] They're visual.
[03:45:15] And we'll probably restrict that two towns that you are a part of, or ones that you have
[03:45:18] scouted in some way, or some kind of fog of war.
[03:45:22] Like I want it to be limited in visuals in some way, right?
[03:45:27] I don't know how we want to do that yet, but we'll figure it out.
[03:45:30] That'll be a discovery thing, later.
[03:45:33] Like in high tail was basically the way I wish
[03:45:35] who'd have set up rather hood of slotters minecraft
[03:45:36] so we're going there.
[03:45:37] I don't even know what this is, but maybe, you know?
[03:45:42] Okay, so this would be 500 points, 100 stone, 103.
[03:45:48] And then I think this one is done,
[03:45:52] is that's just part of the system.
[03:45:55] And I think that the mining plot,
[03:45:58] I think we just add 50 stone for one of these.
[03:46:01] Because that means that every week,
[03:46:02] if you have five of these,
[03:46:03] that's every week and another 250 stone,
[03:46:06] which I think is cool, maybe a hundred for that.
[03:46:08] Like 500 stone,
[03:46:09] because that means that somebody's got to do something.
[03:46:12] And that's not that bad.
[03:46:13] We've had players that get thousands of stone in a day.
[03:46:15] So what are you gonna do with you?
[03:46:18] What?
[03:46:19] You don't see the town map, unless you were in the court chunk.
[03:46:25] Oh, no, you mean to the town on the map?
[03:46:27] I think you have to be a resident of the town.
[03:46:29] It would be the right way to do it.
[03:46:30] Then, let's do the resident of the town.
[03:46:32] It doesn't work, right?
[03:46:33] I think that works.
[03:46:34] Yeah.
[03:46:36] Are you talking a red VT?
[03:46:38] You're calling the chaotic red panda?
[03:46:39] Do red VT is terrifying.
[03:46:41] Red is like a small goblin wind creature did.
[03:46:44] What's your sleep schedule?
[03:46:45] I sleep five hours a day, every day.
[03:46:46] I have since I was very young since I was like 13 and my dad also used to do that
[03:46:52] he used to sleep for hours a day and then when he turned 50 he started sleeping six hours
[03:46:56] a day.
[03:46:57] It's just some genetic shit.
[03:46:58] You make the town system be a bit like AOC.
[03:47:00] No, very different from AOC.
[03:47:02] So like imagine AOC you can only make like a couple of buildings and like that's it.
[03:47:06] Inside of this town system the idea is that every one of these grid squares you can place
[03:47:10] whatever kind of building you want to and as the town gets bigger it expands outwards
[03:47:15] is a gigantic square. And if we go to the server or to go to the discord server, there's
[03:47:19] actually people that are already mapped out what this will look like for block game. Let me
[03:47:23] go pull up the blocking general channel and kind of look at this because I think people
[03:47:26] were posting it there. Yeah, they did this. Just to kind of show the different sizes of like
[03:47:34] how big a town can possibly be. This is the different levels or tiers of a town in our system
[03:47:41] for that size. And that red line is the exclusion zone where no town is going to exist within
[03:47:46] sight of this exclusion zone, but they can be this big for each one of the tiers going up.
[03:47:50] So it gets quite big. It gets very big, right? Yeah. There's a top down. Oh, for that one,
[03:47:57] there's a top down. I think it's kind of cool this way. But yeah, let me grab that.
[03:48:03] Oh, there you go. So that's this is sort of the idea. And each one of these individual squares
[03:48:08] down here can be a new plot or a new like claim to a thing, right? So like that little
[03:48:15] square right there, or one of these squares could be a blacksmith. So in and so forth,
[03:48:20] right? And that's it. This is your work. Nice. This is from you Farana. It is. Good. Yeah,
[03:48:26] now I think that's really helpful to like visualize what this system is doing. But the
[03:48:29] idea is that you build out your town and any way that you want it to be in this. And
[03:48:33] that's fine. You have a question, store cosmetic hats, or just hats, or can be helmets.
[03:48:39] I'll be just cosmetics. They're just hats, man. I guess they could be helmets too, but like
[03:48:43] they're just cosmetics. So like if you want anything in the head slot sort of the thing, right?
[03:48:48] And it looks big, but also kind of small. It's not small, and I'll show you why, right? So
[03:48:52] if you look at this, do you know a bigger chunk is in Minecraft? It's 16 by 16, right?
[03:48:57] Shunks in high tail are 32 by 32. This is one chunk in high tail. It's four times the size of
[03:49:03] Minecraft. So these are massive, dude. Like the total like land space of a 13 by 13 town is
[03:49:12] 1,173,056 blocks. It is enormous, dude. It is absolutely huge. The same exact town with the same
[03:49:23] number of chunks inside of our block game server and Minecraft would be divided by 4 would have been
[03:49:29] 43,264 blocks. This is way bigger. Can you do half a chunk? I don't want to do half a chunk.
[03:49:35] I don't want to do half a chunk. We're doing a full chunk. Pretty 20 of those. I think it's just better.
[03:49:40] Right? So like in this you've got 169 spaces for buildings. I'm fine with that dude.
[03:49:47] At the top end I am super fine with that. I don't do that. It's ever going to be proper. You know.
[03:49:51] I think setting them up as 200 for next the most sense, because I know you guys are goblins.
[03:50:03] You just are.
[03:50:12] Um, drops.
[03:50:19] Ooh.
[03:50:21] Orming is called crops.
[03:50:25] What are we going to call the things you get from forwardings?
[03:50:27] Right?
[03:50:28] What are we going to call that?
[03:50:30] I don't know what we call that.
[03:50:33] Because crops is farming.
[03:50:36] Fines?
[03:50:37] It would call them fines?
[03:50:40] Using good dough for this? No, we're working inside of the pie dough.
[03:50:44] What do we call them fines?
[03:50:46] I don't think we should call them forages. That's weird.
[03:50:49] There's too many syllables.
[03:50:52] I don't call them fines.
[03:50:55] You get a fine for me, dude.
[03:50:57] You can't.
[03:50:58] That's a fine.
[03:51:00] Forages award?
[03:51:02] Yeah, but if you forage for mushrooms, you don't call the mushroom you get a forage.
[03:51:10] Right, like that's weird
[03:51:12] If like I got 15 forages today like no one said that's not a word that we use that way. That is making sense
[03:51:19] right
[03:51:23] Spoils I'm gonna call it a fine
[03:51:26] forages yields
[03:51:28] That makes sense
[03:51:32] Yield is weird when I think yield I think size of explosion
[03:51:37] Maybe it's because of American
[03:51:39] Okay, it's definitely because I'm American to be honest with you when you say yield. I think bomb big
[03:51:47] It's not glue herbs. It's not always gonna be herbs though, but it'll be herbs. It's any wild plant or wild like item that you acquire like mushrooms
[03:51:55] herbs all kinds of stuff
[03:51:59] Edibles harvest if I call it edible, it's usually a million weed jokes. We can't do that. We can't we can't
[03:52:06] harvest
[03:52:08] Hmm
[03:52:14] Not always any plants mushrooms aren't plants
[03:52:17] Hmm
[03:52:20] I think I'm gonna do finds I'm assuming finds because you find him you find him
[03:52:29] Put it me
[03:52:38] Now, here's the interesting part.
[03:52:41] We're in carving.
[03:52:44] We're in carving.
[03:52:45] I think it's going to be different.
[03:52:47] For the crafting sections, I don't think it should be 200.
[03:52:50] I think it should be 50 per, because you have to actually craft an item.
[03:52:53] I think the idea of doing 200 for each of these is going to be absurd.
[03:52:56] And we don't really want that.
[03:52:58] Doing 50 of each one of these makes the most sense.
[03:53:02] Because it just be way too much.
[03:53:04] It'd be so much.
[03:53:08] Yeah, I think this just makes the most sense, is like 50 for the crafting, 200 for the gathering,
[03:53:32] herb station, you know. I think banks should probably take coin. You all
[03:53:41] see if crops and wild grubs true. They're just wants to be finds because
[03:53:46] he's still or nothing more. No, because I want it to be like one word, right? And
[03:53:50] like the idea of being like wild crop versus crop is just kind of, you know,
[03:53:55] like, so like a rather just be like crops and finds collectibles that makes me
[03:54:01] I feel like I'm finding action figures.
[03:54:04] Hey look, an action figure.
[03:54:07] It's the way in the right Johnson is my pet rug.
[03:54:10] Um...
[03:54:14] Um...
[03:54:17] Oh, man, it's probably the perfect one.
[03:54:22] Shop?
[03:54:24] 250,000.
[03:54:27] Or shop?
[03:54:29] Or do 200 climb per shop?
[03:54:30] No, it's not.
[03:54:31] uh... library now that's interesting
[03:54:35] can you guys make books in the game
[03:54:47] i don't know if you can make books i don't know if there's your findable book
[03:54:57] like i feel like
[03:55:00] Yeah, there's a grimoire.
[03:55:01] Be like, can you fly and can you craft these in some way?
[03:55:05] Cause I'll probably make it so that you can find them, you know?
[03:55:10] But I also want them to be craftable, you know?
[03:55:14] You had an app?
[03:55:16] Good night guys.
[03:55:16] All right, have a good one dude.
[03:55:19] Cause we could do like pages too.
[03:55:22] The cosmetics, we need a book tree feature requests.
[03:55:26] I can just make them as make it so you can build it.
[03:55:28] That's fine.
[03:55:29] and you can construct the book,
[03:55:29] Maces with books, I saw that the scrap maze.
[03:55:33] I thought that was hilarious.
[03:55:34] The scrap maze is amazing.
[03:55:35] It's just a library on a stick.
[03:55:40] So like, when you deconstruct this,
[03:55:42] it gives you a pile of books
[03:55:43] and it's just a library on a stick,
[03:55:45] which is actually hilarious.
[03:55:46] The balance of the,
[03:55:47] I find that to be very funny.
[03:55:50] So if you take this and then you salvage it
[03:55:52] and set it a salvageer,
[03:55:55] it's grabbed the salvage there.
[03:55:56] Um, game. There we go. With that in there, and then take this and pop it in there.
[03:56:02] It will actually salvage into a pile of books.
[03:56:07] It's just really funny.
[03:56:11] Yeah. I love it. Someone cooked here. Exactly.
[03:56:18] Maybe you could find a book that we're turned for library, doubles the effectiveness.
[03:56:24] I think that's kind of neat.
[03:56:25] Like I think these places need to upgrade in some way,
[03:56:29] but this is gonna be our baseline functionality.
[03:56:31] To be clear, all of this is going to start off this way.
[03:56:35] And I wanna add upgrade paths
[03:56:38] and being able to upgrade these individual plots
[03:56:40] and like, or resources into them and make them better.
[03:56:43] This is our starting point.
[03:56:45] This is what it needs to have for us to go live with block in.
[03:56:49] When this feature is ready, we will likely allow you
[03:56:52] onto the server.
[03:56:54] and then we can start building other systems outside of that.
[03:56:56] Combat, everything like that,
[03:56:57] I feel already handles combat quite well.
[03:57:00] If we set up our system with this
[03:57:02] as our core functionality for the game,
[03:57:05] we can begin here if that makes sense.
[03:57:09] So like, this is the most important thing.
[03:57:10] and
[03:57:20] have some sort of skill system and all involved in concepts like old school Star Wars Galaxies
[03:57:25] skills system be critical that may be really interesting
[03:57:31] need a paying chunk for goalkeeper that's the tank chunk you get punched in the face
[03:57:35] the face room. Yeah.
[03:57:47] Bones, the graveyard. True. We need a Bones.
[03:57:55] Do 50 Bones for that? Actually, I think doing that to 200 Bones is probably like
[03:58:01] Alright, let me do it.
[03:58:02] Um, because it's a townwide objective, you know.
[03:58:07] Plot church, the church, what does the church need?
[03:58:11] I think the church needs 500 coins, kind of like a bank, and then something else.
[03:58:17] I think a bank needs a thousand.
[03:58:21] Just make that fake.
[03:58:26] Do you collect anything?
[03:58:27] What do you mean collecting?
[03:58:28] Like in real life?
[03:58:29] I don't like collectibles.
[03:58:30] I don't like Dustable Objects, right?
[03:58:34] The elaborate Eats books.
[03:58:38] 50 Books.
[03:58:40] Candles.
[03:58:42] Candles kinda cool.
[03:58:46] 50 Candles, 500 one.
[03:58:50] Oh, function, there we go.
[03:58:56] Eclipse, cursed quest artifacts I do, that's true.
[03:59:09] Bifidder coin 50 canals one book?
[03:59:12] No, I think adding the books the library makes the little sense.
[03:59:15] I think the idea of Fudder coin 50 canals.
[03:59:17] I'm an adeclain cost that like everyone agrees to.
[03:59:20] I think that works.
[03:59:22] But some who name can't ever be remembered, stall with you now.
[03:59:29] Oh, yeah.
[03:59:30] I'm also going to set up a tax rate, so every time that a player gains coin in the game
[03:59:35] a percentage of that can be taken away to their town, so you can get angry at a mayor
[03:59:40] and leave a town, like they can ruin their own town with having too much taxes on that.
[03:59:45] As long as they're offering services to you, but are worth it, then maybe you want to stay.
[03:59:49] Yes.
[03:59:52] You can have income taxes, you can. You can do that, yeah.
[04:00:00] As a former librarian in the phrase, I don't like bestable objects.
[04:00:03] Followed me by a library needs books. It's objectively very funny.
[04:00:07] True, true. I don't like bestables. I just don't like, I don't like collective
[04:00:12] collecting shit, right? I'd the only things that I have collected are things that you have all sent me.
[04:00:17] And that's it, and I've kept every single thing that anyone is ever sending.
[04:00:22] And that's about it.
[04:00:24] They're all in boxes somewhere, most of them in my office.
[04:00:31] Yeah, that is not my birthday, that is great, that is true.
[04:00:42] SPL-0 road with 600 bits said YAH-Cheer 100 YAH-Cheer 100 YAH-Cheer 100 YAH-Cheer 100 YAH-Cheer 100
[04:00:52] YAH-Cheer 100
[04:00:54] You're your cheer 100?
[04:00:58] I think we'll make this 200 food.
[04:01:01] RET
[04:01:08] Alright so this is where it gets really interesting.
[04:01:11] Every house, they need to get 50 stone and 50 wood.
[04:01:15] And I think that's really important because the wooden stone costs, milling that out of the
[04:01:20] economy, means that people will fight over resources, like you need to keep a village
[04:01:23] a lot.
[04:01:24] And these, these are just kind of like vibe-checked amounts right now, these will change.
[04:01:29] These will 100% change because they're a weekly turn-in, and I don't know how many resources
[04:01:35] people are going to get.
[04:01:36] I may increase these, I may decrease these, I don't know which, right?
[04:01:41] Oh, you know what, I just realized we should have metal.
[04:01:55] Yeah, we should have metal.
[04:01:57] Is it no block of metal?
[04:02:02] Stack of iron bars.
[04:02:07] Yeah.
[04:02:10] We should do that.
[04:02:12] Is it going to the modern game? Yes.
[04:02:16] That is accurate.
[04:02:18] It is both of these things.
[04:02:20] Well that's kind of cool.
[04:02:37] We do like stack of iron bars for that pokstone and then would.
[04:02:45] What metal was,
[04:02:47] metal to the list.
[04:02:49] We will add the metals, it will be good.
[04:02:53] You open?
[04:02:54] I clicked this twice.
[04:02:55] There we go.
[04:02:57] Or, 100, you're 50 now, 100 metal.
[04:03:04] Did that not go into the right spot?
[04:03:06] One second, 100 metal.
[04:03:10] Berix doesn't need that mining.
[04:03:13] is two hundred stone and it's fun
[04:03:20] cooking is good
[04:03:26] what do you read him what do you think about him?
[04:03:29] I need to go to snack I think I have anything to do with my body's man
[04:03:33] yeah
[04:03:37] I need somebody
[04:03:42] I just didn't want yet.
[04:03:49] I'm gonna get some eat one moment, I'll be right back.
[04:06:42] All right, let's rock, I'm back.
[04:07:01] Yeah.
[04:08:01] Looking scrumited dude. I'm seeing what's going on with that. It's because it's like it's weird because outside it's like freezing fog
[04:08:08] But because it's freezing, it's just dry so my hair is like
[04:08:12] It just feels like shit, you know, it's just really dry and it's static. It's not fun
[04:08:21] It's like a shitty static. He garbage
[04:08:24] My hair is doing for the hell of shoes
[04:08:26] Oh, it makes popping noises really run by hand.
[04:08:30] It's not great.
[04:08:32] There.
[04:08:34] Now it's tall.
[04:08:35] I'm just gonna let it be tall.
[04:08:37] There.
[04:08:38] The tallest of pairs.
[04:08:40] Use some conditioner?
[04:08:42] Bro, no.
[04:08:43] I already use it.
[04:08:44] I use two in one, then.
[04:08:46] And just about a day, the game.
[04:08:48] No.
[04:08:49] That's a horrible nickname.
[04:08:50] No.
[04:08:51] Kill on the school Roy with 500 bits set a couple of days ago, you described how a pen test
[04:08:57] usually ends, and how once you accord you simply raise your hands and show your pen test
[04:09:02] to card.
[04:09:03] Yep.
[04:09:04] What you fail to mention is that you need to convey this information rather quickly, otherwise
[04:09:07] you end up with a mouthful of gravel.
[04:09:09] True.
[04:09:10] That is true.
[04:09:11] Depending on what it is, because it depends on who catches you, depends on if it's physical
[04:09:16] security, depends on if it's armed or response.
[04:09:20] There's a lot of different things you have to do in that, right?
[04:09:23] But if you're in those scenarios, you've already been trained for them,
[04:09:26] and if you haven't been trained for them, you shouldn't be in those scenarios.
[04:09:32] Hmm, I think we do metal for each one of these.
[04:09:35] I think metal is going to be the big thing for everything.
[04:09:38] I think that's how I could, what do you guys think about it?
[04:09:41] You think it should be metal for absolutely everything,
[04:09:43] because I do feel like that makes sense.
[04:09:47] I think metals make the most sense.
[04:09:50] and
[04:09:57] the cat ears are showing what do you
[04:09:59] think about
[04:10:04] you stuck in the sixty seven
[04:10:06] now
[04:10:08] and amount should be involved
[04:10:12] what do you what do you think about
[04:10:16] Metal ors are ingots, it's all going to be ingots, right? I guess I think it's, I think it's,
[04:10:25] I think it'd be any angle, it could be anything, right? That's sort of the idea for it.
[04:10:31] I should change that thing, it's there again. And I guess anything, it's just wood should be changed.
[04:10:39] Isn't it of cat ears in this iteration reality? Why not this?
[04:10:42] Yeah, now we're not going to use the word with using it.
[04:10:45] So we'll just say metal.
[04:10:47] And then we'll change the other one to metal as well.
[04:10:50] Because we have metal.
[04:10:51] We've ingots down here, so we're going to say metal.
[04:10:54] Um, I feel like.
[04:10:57] I feel like metal should be required for specific buildings, right?
[04:11:02] It's not going to work.
[04:11:04] Maybe we don't require metal unless it's like like the core needs metal.
[04:11:09] Blacksmith's need middle, right?
[04:11:12] If you have one middle or going to be mixed, it can be mixed.
[04:11:16] But basically what happens is when you go up to the building like this, you be like,
[04:11:20] I'm putting iron in it and I'm putting copper in it and they both count as one middle,
[04:11:24] right? Like whatever it's going to be.
[04:11:26] Like it's totally mixed. We'll do it by item tags for all this stuff.
[04:11:30] Yeah, means always need processing. That's why you asked.
[04:11:33] Yeah, there's always going to be processing for some of those, right?
[04:11:39] You're been answering game-to-budget questions. Ask what if you want, man? Yeah.
[04:11:43] I mean, miss it, because chat moves kind of fast, but like if I see your question, I'll try to answer it.
[04:11:47] If it's over the TTS system, I'll always answer it. So, I do my best, but there's a lot of
[04:11:52] peeps. So, maybe tools? I don't know if the idea of crafting a whole tool and then dumping it into a
[04:11:57] thing is fun now. Like, because we could do for a claim, it's just a hundred coin and
[04:12:04] 50 stone at 50 wood or a core, it's 500 coin, 100 stone at 100 metal. That's the baseline
[04:12:11] or any 3x3 pound or above. What are you balancing the cost of things in terms of player effort,
[04:12:17] right? That's sort of the idea with that. So like when you're doing mining, like if you have a
[04:12:23] mining plot on the town, it will take 200 stone a week to keep it active. That'll be part of the
[04:12:29] the cost of the town and the town will require this, you know.
[04:12:33] There should be a blood price, I mean you could pay the blood price, I guess.
[04:12:38] You know the blood price is attacking another town.
[04:12:41] That's the blood price.
[04:12:50] I would never do it the overall throne, I can't sing with a shit.
[04:12:55] See like a couple of tools because miners need picks?
[04:12:58] Yeah, but the cost of creating PIX is kind of tough the idea is that I want you to turn in the base materials that we turn into those items. Does that make sense?
[04:13:07] I think that makes the most sense to me because like if we just do it the other way, it's kind of weird.
[04:13:14] Like, how could we just need 50 of any potion, you know?
[04:13:20] The town gets resources by a seedling. You could totally have that town. You could absolutely do that, you know?
[04:13:28] Yeah, putting the tools together themselves is the idea.
[04:13:36] That's kind of what I want from that.
[04:13:38] And then like a bank just needs money, right, a shop just needs money, but like a library
[04:13:44] actually needs books.
[04:13:45] And that's a very specific resource.
[04:13:46] It's a weird one, right?
[04:13:48] How much game time per week should be involved in maintain the set of use of question?
[04:13:52] I think that's the thing, right?
[04:13:53] I want to set this up in a way where a small group of people can do a three by three
[04:13:57] with relative ease.
[04:13:59] And like, I know people will know life this.
[04:14:01] And they may do 16,000 blocks of stone
[04:14:04] or today, or some insane bullshit.
[04:14:06] However, I want it to work in the sense
[04:14:09] that that 16,000 blocks a day, they can now sell the overage
[04:14:14] if they want to, or just fully clear up the town,
[04:14:17] if they want to do that kind of a thing.
[04:14:19] For like big towns, these costs get kind of astronomical,
[04:14:23] because you have more and more and more material
[04:14:25] that is required for everything.
[04:14:27] So like for every house you have an account if you have a hundred houses that's 50 stone and 50 wood for every house
[04:14:35] Like that ends up being very costly for every week not for every day, so yeah
[04:14:41] Young isn't here, but he'd literally deserts exactly. That's kind of the idea that I have of it and then for like archeology
[04:14:47] We're like an archeology station. That's 200 sand
[04:14:50] So because it would go into that and they sift through it kind of a thing and I think that there's like
[04:14:55] like good ways to do this, where like you make it so that the station that does that thing
[04:15:02] gives you the thing that the profession tied to it does, right?
[04:15:06] On these resources also potentially going to be used in conflict, they will be, yeah, they
[04:15:10] will be.
[04:15:11] They'll be like, um, think of it like your currency in Minecraft when you have like a
[04:15:16] vault on your server, where it stores like the amount of currency, you have the coin or
[04:15:20] of the hell it's gone. So when you blow up a town, it transfers it to your town. If you pick
[04:15:26] one up off the ground, it will transfer it to your town. Kind of a thing. Ooh, actually, you know
[04:15:33] what might be really interesting? No, I don't want to do that way, never mind. I thought of a whole
[04:15:38] way of doing that feature, and then I was like, that's stupid and threw away. Yeah, no, I think
[04:15:41] I think it'd actually be pretty cool to do it like this. I'm like, make it so that the economy
[04:15:46] really is just about you pouring shit into the town to keep it going. Can the American fleetly
[04:15:50] dissolve the town that they make. If they're the one creating it out, yeah, they can't. They
[04:15:55] absolutely can't. They can also transfer ownership of the mayor, which is another thing that
[04:15:58] we want to do with that. So like if you don't want to be the mayor anymore and you're like,
[04:16:02] take it, you're the mayor now. You've become king. They can they can elect to the end. But every
[04:16:06] mayor in this game will be a tyrant. You can't overthrow them. You can just leave.
[04:16:11] Can you have elections? I don't, I think you as players should have elections if you want to. I
[04:16:16] I don't want there to be gamified elections, if that makes sense.
[04:16:19] If you want a holding election, and then the king doesn't
[04:16:22] want to get rid of his power, and he goes, no,
[04:16:25] I want there to be like a thing like that, like,
[04:16:28] no one overthrows the king and let's see,
[04:16:29] allows you to overthrow it, kind of a thing.
[04:16:32] And I feel like that's how that should be.
[04:16:33] There shouldn't be like a forced game system to do that.
[04:16:37] That's your RP to act out.
[04:16:40] What if the mayor goes inactive?
[04:16:42] Well, in the city atrophies, right?
[04:16:45] that could totally happen and then people have to build a new city and I think that's okay
[04:16:48] I think that's fine. That's the risk of living underneath someone else's rule, right?
[04:16:52] What if the king dies and there's no other king? What if the king dies and he has no son?
[04:16:56] You know like it's the same kind of a shit and I'm kind of interested in that. You can also
[04:17:01] exile like the American exile people and be like you are no longer allowed in my city.
[04:17:06] Or we're at war with that other faction of no longer allowed in the city, you know.
[04:17:10] I think anarchy online does it pretty well for organizations.
[04:17:13] I've never seen one anarchy online does, but I'm more of a hands-off approach for
[04:17:18] some of that kind of shit where I'd rather you guys roleplay it out than us force a game
[04:17:23] system, secretly stage another nation to overthrow the city.
[04:17:27] Yeah, you totally get.
[04:17:29] You can have different government types in AO and elections aren't just
[04:17:33] automatic, certain ranks get to do it.
[04:17:35] That's interesting.
[04:17:36] You have to be like a high enough citizen.
[04:17:38] You have to be citizen tier three to vote.
[04:17:40] That's kind of wild.
[04:17:42] It's like a caste system.
[04:17:43] Jesus.
[04:17:44] Get the time to be overtaken after the king dies and abandons it.
[04:17:47] I think I might do something like that.
[04:17:49] We're like maybe there isn't a forced election system if a king hasn't logged in in a certain amount of time.
[04:17:56] Some shit.
[04:17:57] We'll figure it out when we get there.
[04:17:58] That might be fine to retain a town.
[04:18:00] I'll some started by certain ranks.
[04:18:03] Interesting.
[04:18:04] Are you going to make so the Americans set up their
[04:18:08] their own rank system in the town? Yeah, eventually. Right now it's just going to be
[04:18:11] Marin resident. That'll be it. And then eventually it'll be like King and Officer and
[04:18:16] Lot of Lot of Law. But we're just going to have it simple. Keep it simple, stupid, right?
[04:18:20] At first we'll keep it really simple. And then we'll go from there. Service guarantees
[04:18:26] citizenship. Exactly. Do you? If you fight it all war, you get to vote. This thing
[04:18:34] We can say in mouse pi for iron. I think I've seen this. Yeah, I know that the animation of this is not steward
[04:18:40] It's completely crazy. Look at that
[04:18:45] No wild it's a shooter, but it's like the animation is bonkers dude
[04:18:54] Yeah, mouse pi for iron. It's pretty cool. I'm really into it to be honest with you
[04:18:59] I'm walking, sign, duck, and we'll make this come out and we'll call this one a tab
[04:19:12] and we'll rename that to, hounds.
[04:19:15] All right, so let's think about this.
[04:19:22] You've got maintenance for this of coin, stone, metal, wooden.
[04:19:27] Sandfish crops finds meat, food, runes, oceans, leather bolts, metal, coin, coin, books.
[04:19:39] I think books is pretty funny.
[04:19:41] Coin in candles?
[04:19:43] Uh, we're probably to coin in books for that one.
[04:19:46] Keep it in parody with self-knowing it.
[04:19:48] That feels fine.
[04:19:49] Maintain the library.
[04:19:50] They're always asking for donations.
[04:19:52] Keep the library alive.
[04:19:54] Raven is me two hundred bones. Probably Earth too, right?
[04:19:59] Hundred soil. I think that works. We should probably do like soil for like farming as well.
[04:20:11] And that next month's sense, like 50 soil. I feel like each one of these needs a 50 of something.
[04:20:17] You know what I mean?
[04:20:21] Like each of those needs 50 of something whatever it is
[04:20:26] Like sand and some else
[04:20:30] Bone meal. I don't know if we're using that
[04:20:34] For farm do fertilizer. I think it's one of those soil for that. Right?
[04:20:39] 50 hooks. I think it should be bait
[04:20:47] What should be for archeology?
[04:20:51] Right?
[04:20:53] I don't know what we should put for that manure.
[04:20:55] Could be manure.
[04:20:57] Bones.
[04:20:59] For archeology?
[04:21:01] I do kind of want to want bones to come out of archeology.
[04:21:07] Fathers for archeology?
[04:21:09] Wait, wait, wait, explain yourself.
[04:21:13] Life feathers.
[04:21:15] I think bones is good, man.
[04:21:20] As I wait to have two recipes to make the same item, yes, there is.
[04:21:26] You can tell it good.
[04:21:28] You just do plus one on it, and it will have another set for the recipe.
[04:21:31] You can do it at a completely different bench for the same item.
[04:21:34] It's a list, so you can make multiple.
[04:21:37] Can you do items like one shovel?
[04:21:41] Um, at least I think it's a list.
[04:21:45] Let me, let me, let me confirm that one sec.
[04:21:47] Hold up. So if we go into blocking and we go look at an item,
[04:21:51] go to ingredient charcoal and we go into,
[04:21:55] I think it's under crafting and then recipe.
[04:21:59] And we do a recipe in here and there's an input for that.
[04:22:02] Actually, it may only be one recipe.
[04:22:05] There may only be one way to crash something.
[04:22:08] I might be wrong.
[04:22:10] Yeah.
[04:22:10] I think there is, because inputs is the number of ingredients.
[04:22:14] I don't think you can do it.
[04:22:15] I would put that in as a feature request.
[04:22:17] A lot of the same item would be crafted different ways.
[04:22:20] If you're going to do it, you may have to create a custom item implementation for that, though.
[04:22:25] Yeah.
[04:22:28] You can define crafting recipes, can you?
[04:22:31] Where?
[04:22:33] Because it's only under recipes.
[04:22:35] That's the only thing you do.
[04:22:36] And you can define a single recipe,
[04:22:38] you can't define multiple, it seems. There's no plus over here. There's the salvage or
[04:22:46] have this? Let me go look at the salvage. You're right. The salvage actually is a ton of,
[04:22:50] no, no, it doesn't have the same, it doesn't have the same recipe for different things. Let's
[04:22:54] go see what the salvage bench salvage does though. Ritz recipes. Resuppy is venture
[04:23:01] requirement is that crafting work bench categories is work bench crafting. Maybe you can do a
[04:23:06] category then because workbench crafting for that is built at that but input for this
[04:23:15] recipe is not that it is the interaction on the bench the tier levels we made that
[04:23:25] before where is the input for this where does it define the recipes because I
[04:23:32] They know it uses recipes for this.
[04:23:37] I'm not sure where it defines that.
[04:23:38] I haven't looked into that.
[04:23:40] Give me some time to look into this, actually,
[04:23:43] because he's got to be a better way to do this.
[04:23:46] And I know it defines this recipe pattern somewhere.
[04:23:53] That doesn't matter.
[04:23:58] There's a folder of recipe names.
[04:24:02] the model animation that was about our bench salvage.
[04:24:05] That's the hitbox type.
[04:24:08] Open processing bench.
[04:24:10] That's the unused interaction.
[04:24:12] Let's go look at that interaction.
[04:24:14] We'll go into read-only open processing bench.
[04:24:17] And this is the interaction here.
[04:24:21] What?
[04:24:23] Is that hard-coded bullshit?
[04:24:25] What the hell is that?
[04:24:29] Okay.
[04:24:30] How do we define that, then?
[04:24:40] Search for salvage weapon?
[04:24:45] Because they have salvage weapon on there, and that's the name of this individual recipes.
[04:24:49] I don't think it's in here. Let me go into this.
[04:24:56] Salvage weapon.
[04:24:59] It's not even in this.
[04:25:01] It's not even in the source of this thing.
[04:25:03] So if we search this and we search for salvage weapon, it doesn't come up then.
[04:25:07] So if that's the case, how does it define this?
[04:25:11] Where does it define this?
[04:25:14] The only interaction that it has is open processing bench,
[04:25:17] but open processing bench doesn't do anything.
[04:25:20] So let's go down to its interactions and find out.
[04:25:23] It's going to be under block interactions, I think.
[04:25:26] Yeah, it's in here.
[04:25:27] Use open-brass as a bunch.
[04:25:30] The recipes are defined separately in different JSON.
[04:25:32] Yeah, but how does it tie to those specific ones?
[04:25:34] Because we look at salvage and you can see that all the crafting recipes for salvage are in there.
[04:25:38] Oh, does it know to pull those?
[04:25:40] Like if we go into read only here and we say salvage?
[04:25:44] Where does it define these recipes?
[04:25:46] Where does it define that that folder is the one that it needs to look at?
[04:25:50] Is it in the recipe itself?
[04:25:52] let's go look. So the bench requirement for this, ah, okay. So the other one is open
[04:26:01] and processing bench and this one is that specifically and that's how we define it.
[04:26:07] Okay, that makes sense. You'll have to do it this way and I bet you can make
[04:26:11] multiple if they have different names. So this this crafting recipe can be its own
[04:26:17] file and that's under item type crafting recipe. So for the asset type and then you can set the
[04:26:23] bench requirement for that and you can name one like create leather armor one, create leather armor
[04:26:29] two, right, for the two variants for the same item, that'll work as long as that's why I wanted
[04:26:33] to know like how these two tie together, but now it makes sense. And this defines which bench it goes
[04:26:37] through and under which category. So it's type processing, ID is salvage bench and inside of this one
[04:26:42] If we go into, I don't remember, it's under block, it's under bench, and here,
[04:26:50] idea is salvage bench, so that ties to salvage bench here. So that's how you know. Processing
[04:26:55] replicities, recipes are defined separately. Yeah, crafting recipes are defined on the
[04:26:58] produce itself. Can you, you can process something in any of the you want to though,
[04:27:04] right? Like you could just do that, because this is a crafting recipe,
[04:27:10] You can set that type to whatever it is you want and like if we go over to here and we look at this like I can just go down here and change that to crafting
[04:27:23] And it's cool
[04:27:25] So you can define them the same way you just set the idea where you want
[04:27:30] Like we go to here and we set this to BG alchemy
[04:27:34] And call that a day and I go into here to my alchemy bench
[04:27:40] I think it's just one.
[04:27:43] I want to do that.
[04:27:44] I want her to show up.
[04:27:46] Nope.
[04:27:47] It doesn't show up.
[04:27:48] Can we change that?
[04:27:50] This left me under a category.
[04:27:52] It might be a category thing.
[04:27:55] Hmm.
[04:27:57] What is it?
[04:27:58] Altration.
[04:28:00] I forgot how I defined this.
[04:28:04] Do that.
[04:28:07] Oh, there it is.
[04:28:09] Yep. You can define it the same way. You can do one for
[04:28:13] crafts and you do you do the same thing for processing. It works the exact same way. Look at that.
[04:28:16] No, weird. That's kind of weird. But you can do it. It is possible to do this.
[04:28:23] I think it's funny. Yeah. But yeah, this system is like really strong.
[04:28:28] You can do all kinds of weird shit. So this doesn't have to be for for
[04:28:31] processing only. You can define them anyway. You can be public
[04:28:35] releasing your bonds when they're complete. No, no, no. We're doing it for our
[04:28:38] server all day we're doing it all in the house man. I'll teach you whatever you need to
[04:28:41] know to make your own stuff but I want to build this as a unique thing for our server and
[04:28:45] we want to do it like as a as a thing, you know as a permanent server up on everything so pretty
[04:28:52] excited to keep that going. But yeah so you can define those those types of things they don't
[04:28:56] have to be processing they can be crafting or anything else and you can set the categories yourself
[04:29:01] if you'd like to hear.
[04:29:03] Yeah.
[04:29:04] Whoop.
[04:29:05] Yeah.
[04:29:06] All right.
[04:29:10] On.
[04:29:11] And now if we look at this, let's go on.
[04:29:14] Right?
[04:29:15] Okay.
[04:29:17] Very quick and easy.
[04:29:18] Yeah, everything is quick and easy and high-till.
[04:29:20] It's, it's insane.
[04:29:21] Could be honest with you.
[04:29:22] Yeah, everything's quick and easy and high-till.
[04:29:24] It's, it's insane to be honest with you.
[04:29:33] Does that, I tell acid editor have git?
[04:29:35] No, but we use, we just take all the stuff
[04:29:37] from the acid editor and throw it and get.
[04:29:39] So, like we're covered on that,
[04:29:41] I do version control for everything, man,
[04:29:42] because it'd be a nightmare without it.
[04:29:45] You know, I just realized, we don't have any essences.
[04:29:47] This isn't needed any essences right now,
[04:29:48] and it should, it should use essences.
[04:29:52] Get snowed into your truck overnight, it should be fun day, oof.
[04:30:10] That sucks man.
[04:30:11] I'll be alright.
[04:30:14] Rhyme Axelothel with 500 bit said another idea that came to me in passing while we were
[04:30:18] talking about plots.
[04:30:20] The bank plot being personal storage is a bit weird since people will just keep things
[04:30:24] in their house.
[04:30:26] Instead could it be essentially end a chess story to where stuff doesn't drop from
[04:30:29] seedes in it, but you need a bank tracks as that storage.
[04:30:33] It's safe from looting, but you need to rebuild it if it's destroyed.
[04:30:37] Anyway just thoughts I had while being an axelotl.
[04:30:40] I don't think I explained it very well that was actually the intention, was the make
[04:30:44] it so that you had safe storage.
[04:30:45] I will add the word safe to it.
[04:30:48] Safe personal storage or personal safe storage.
[04:30:51] That is on that now.
[04:30:54] So that doesn't drop. Yeah. When I was thinking personal storage, I was thinking like the
[04:30:58] under chest, like a place you could only access through the bank. You'd have to be in another
[04:31:02] town with the bank. You always got blown up. But you can put things in the bank and they wouldn't
[04:31:06] be able to drop if the town exploded. Kind of a thing. Yeah. If keys in that sit, I swear to God.
[04:31:11] fire earth wind water and describe this stretch out a bit fire earth wind water and as
[04:31:33] soon. We'll just do that. That'll be fun. No life hasn't
[04:31:38] improved. There we go. Part of your planet. What? It was just this
[04:31:45] personal storage. That makes sense. I don't know. I don't know how
[04:31:50] we're going to do that. Um, mining is fire essence. So do
[04:31:55] fly flyer essence on that. Logging is wind, do wind for that. And then archaeology is fire. No, it's
[04:32:08] It's Earth without all?
[04:32:11] Earth?
[04:32:13] And then...
[04:32:15] We need to do something other than this wood.
[04:32:18] Right?
[04:32:19] And other than just mining.
[04:32:28] We'll get those to overlap. I don't think that's fun.
[04:32:31] Water Essence
[04:32:39] Life Essence
[04:32:46] Origin is life as well
[04:32:49] Hunting is life as well
[04:32:51] Nothing we can get
[04:32:53] Lava fishing would be
[04:32:55] Lava fishing is actually a thing that I want to do too
[04:32:58] We're gonna do all kinds of shit, a lot of fishing.
[04:33:00] Really excited for action.
[04:33:03] Okay, and then the bank is cool.
[04:33:07] I think that's fine.
[04:33:08] Look at the flu farts.
[04:33:10] I just heard what I'm gonna copy that.
[04:33:11] I know.
[04:33:12] My hair's just going crazy dude.
[04:33:17] Huh, god damn.
[04:33:19] Jossic, if that's all you're interested in,
[04:33:21] there's a lot of other con,
[04:33:22] a lot of content creators that we do this at night.
[04:33:25] If that's all you care about,
[04:33:26] like I'm not gonna engage in it,
[04:33:28] like, go do it, do it, do it up.
[04:33:32] As a weather, call this shit and dry, but also foggy.
[04:33:36] It's not fun, because the fog turns to frost, maybe it is 24 degrees here.
[04:33:41] It's called a shit.
[04:33:44] Not a fan, not a fan.
[04:33:48] Caramack with 500 bits said I'm trying to understand the door to core system.
[04:33:52] Let's see if I get it right.
[04:33:54] The only requirement, as I can understand, so far, is there must be a clear line of air
[04:33:58] blocks from the door to the core.
[04:33:59] Yes, what stops me from not having a floor underneath that clear line of air blocks?
[04:34:04] I'll just put a bottomless death pit and detail maze in the way of that go-go moment,
[04:34:08] you seem so fond of.
[04:34:10] Did I miss something in the design or did I find some more degeneracy that needs to be
[04:34:14] designed out still?
[04:34:15] You've had more degeneracy, you're right.
[04:34:17] Um, I think we'll have to do a padding check.
[04:34:20] not just a line of site check, but a padding check from door to court.
[04:34:25] So it needs to have a platform towards it.
[04:34:28] Is the idea.
[04:34:29] You're right.
[04:34:30] If it's just a line of site, you make a big pit.
[04:34:33] And that would be a problem.
[04:34:34] I think what we need to do is we need to do a padding check between here and there that is
[04:34:38] basically, we make an invisible unit that has to run it and they have to go directly towards
[04:34:42] it, in a straight line basically.
[04:34:46] Yep.
[04:34:47] Adding check, like meet your maker, exactly.
[04:34:49] Basically, like Harvey from your maker,
[04:34:51] but instead of him going around and doing mazes and shit,
[04:34:54] it's gotta go in a straight line.
[04:34:57] It has to walk in a straight line.
[04:34:58] And if it walks in a straight line in falls
[04:35:00] or doesn't make it, then it dies.
[04:35:03] So you can have trap doors in all that kind of shit.
[04:35:05] So it won't trigger those,
[04:35:06] but it needs to have that.
[04:35:09] And we'll have the beam change from red to green,
[04:35:12] when it's good.
[04:35:13] What are we building right now?
[04:35:14] We're designing out the town system for our new structure.
[04:35:19] And I put together the game design doc for it so we can have people go and view it.
[04:35:23] It should be got a cool.
[04:35:24] Aside to you, I'll just RPG Minecraft.
[04:35:26] I mean, not really, it is a modding framework that is phenomenal by comparison.
[04:35:31] And I think that's the biggest thing is like you don't have these types of tools inside of Minecraft.
[04:35:36] You can't change things in real time in this way.
[04:35:38] Not like this anyway.
[04:35:39] No trap doors like in Minecraft for moms.
[04:35:42] There are actually trap doors.
[04:35:44] The way that they work are if you look at grass trap.
[04:35:48] So if you can find this, so grass trap is actually really interesting.
[04:35:54] You can do this and it looks almost like grass, but if you're looking closely you'll
[04:35:59] fall right through it and you can jump on it and you'll actually fall through.
[04:36:03] And you can set these up and they will actually change the tint of the grounds so they're
[04:36:06] always looking like they are the correct tint as the rest of the grass that's in there
[04:36:11] which I think is really good.
[04:36:12] I think that's a cool thing.
[04:36:14] So we remove that selection so you can see a little bit better.
[04:36:16] Yeah, these exist.
[04:36:18] That is the thing.
[04:36:19] You'll see them right in the beginning of the game, too.
[04:36:21] If you play like a solo server,
[04:36:22] because the Turks have set them up with a carrot
[04:36:25] over them to try and trick you into getting over them,
[04:36:27] which is, I think is very funny.
[04:36:30] So there are traps.
[04:36:31] Is it always to do that?
[04:36:32] And this is your game.
[04:36:33] This is my server instead of high tail.
[04:36:35] And we're modifying high tail to have the MMO
[04:36:38] that we built Jake and I built in Minecraft
[04:36:41] of the last sub-reviewers.
[04:36:42] So we're gonna be doing that.
[04:36:46] And this design doc is for the next piece, which is the town sister.
[04:36:51] I think this is a good spot.
[04:36:52] So let me look over this.
[04:36:54] Maintenance of this.
[04:36:56] Got essences.
[04:37:00] Lighting, logging, archeology, fishing,
[04:37:03] farming, origin, hunting.
[04:37:07] Philly B should be more than five.
[04:37:09] At least be ten of each essence.
[04:37:13] Yeah, there should be ten.
[04:37:14] because if it's too low, if it's too low, this is not going to matter, it's going to be a need.
[04:37:26] Now I'll make that ten as well.
[04:37:33] Do, do, do, do, do, but do, but do, but do, but do, and then we can go down to this one,
[04:37:41] which we can't have every essence or anything is going to go.
[04:37:44] So do that.
[04:37:45] Or maybe 50 of each essence, because it's a portal network, which is kind of a big deal.
[04:37:49] And I think that's, like, it should be a really god damn expensive thing.
[04:37:53] Maybe it should be really expensive.
[04:37:55] There's only one of them.
[04:37:56] I think this is fine.
[04:37:58] Like we'll do that.
[04:38:00] There's a layer of TNT right over at death pit.
[04:38:03] Count us palpable.
[04:38:05] I mean, I guess, but then your own residents would step on it and blow it up, right?
[04:38:10] up, right? How do you approach system design? Do you start with an overview and add more
[04:38:14] and more detail? Do you flesh up the individual parts and connect the motor? What I like to
[04:38:18] do is I like to start with with a core kind of a concept with this, of we figure out the mechanics
[04:38:23] first. So the first thing that I did was write up the mechanics for like, what is a town? How does
[04:38:28] PvP for a townwork? How does war work? How does pillaging this work? How do Siege's work, right?
[04:38:34] What is it? What is the conflict driver? Because it's a social sandbox game. What is the conflict
[04:38:38] driver for this town? Why are we making conflict driver? How does that function? What are the sizes
[04:38:42] of the town? Because that informs other works. How does it work when you do a defensive attack?
[04:38:46] And then it's like, cool, now that we've done all that, now we have a framework that makes sense.
[04:38:51] We know how many sections of the town are in it. We can start building out specific sections
[04:38:56] for that town and what they mean and what they do. Because you build a bucket and then you
[04:39:00] fill that bucket with stuff. So we built the whole bucket. We built the whole understanding of how this
[04:39:05] bucket works and you fill with content, right? That's kind of the idea. That's how I like to approach it because it just feels clean, right?
[04:39:14] Constable also plays two things like grass traps, the break when you grow some, yeah.
[04:39:22] I feel like I feel like it's got to be palpable and not just traps, right?
[04:39:28] What happens when a town is downgraded, chunks instantly disappear, it blows them up,
[04:39:32] and their stuffed drops on the ground. So, under a siege warfare, as this.
[04:39:37] The step war specifically just served in interstandions. It is entirely
[04:39:39] destructive in nature and will die in Greta Town by one tier of success.
[04:39:43] With a town, it is a homestead, it will destroy the town permanently on completion.
[04:39:47] All storage and blocks in destroyed chunks are immediately broken and dropped on the ground.
[04:39:52] Both attackers and defenders can then make a mad dash to pick up as much lose possible.
[04:39:57] The attackers will pay a bid of one week's worth of the defenders upkeep to declare
[04:40:01] intent to siege. If the attacker fails, the defender keeps the resources bid to buy the attacker.
[04:40:07] And that's it.
[04:40:15] Picked to the side, not the lethal depth, but two deep to jump out of, and set someone at the side with pressure wave.
[04:40:22] Trapple the attackers. I understand you guys are going to build the insane trap design for this.
[04:40:27] We will try to make it so that there is always a way that the attackers can win, but I do think that you should have some kind of home field advantage for building clever trap design.
[04:40:37] So we'll never be a thing of they only get a perfectly straight line. They can just stroll up your, you know, your town and get to the core of it.
[04:40:44] But it also isn't going to be an infinite maze of bullshit, right? So you can have some wacky shenanigans, but there are things that I will likely want to tune around to stop you from being too bullshit, right? Does that make sense?
[04:40:56] Does that make sense?
[04:40:57] I want you to be incentivized to build traps.
[04:40:59] I don't want you to be incentivized
[04:41:01] to make something unfund and shitty for everyone involved.
[04:41:04] There should be a little bit of shenanigans.
[04:41:07] Yeah.
[04:41:08] A little bit of meat your maker,
[04:41:09] but not a lot of maker maker.
[04:41:10] One of the biggest problems with meat your maker
[04:41:12] was that people created traps that just weren't fun.
[04:41:15] They created death rooms, and that was it, right?
[04:41:18] And I think that there should be something else
[04:41:20] that is fun in there.
[04:41:21] You can't make a really long labron
[04:41:22] and play tower defense.
[04:41:23] I don't like the idea of that, because that just creates a kill box.
[04:41:28] That creates a wall of archers, the moment that you enter the room, which is kind of,
[04:41:35] you know, like there's got to be, there should be meta gaming, but there shouldn't be a lot of
[04:41:39] meta gaming dude. Like the real goal is to stop them from breaking open the doors.
[04:41:44] If they get in your city, you're probably screwed, right? Like you're at a great disadvantage
[04:41:50] if they are inside of your home, is the idea.
[04:41:53] So the idea is to stop them at the gates.
[04:41:56] If they get indoors, you shouldn't have,
[04:41:59] you shouldn't be your strongest when you're overrun if that makes sense.
[04:42:03] Should a co-box just be excessively expensive?
[04:42:07] I mean, we could balance it that way, but someone will make one eventually,
[04:42:10] and that's not fun, right?
[04:42:11] Yeah, it's a movie moment thing.
[04:42:12] The idea that I have behind this is a movie moment thing.
[04:42:15] It's like, stop them at the gates, and if you don't stop them at the gates,
[04:42:18] Suddenly, the attackers rush into your city, they like lock down your spawn points inside of your barracks that are right here, and they rush the core and they just kill everyone inside, right?
[04:42:25] You don't want them to have that moment.
[04:42:28] You need to stop them from doing that, is the idea.
[04:42:32] You may kill a couple of them with traps, but I don't want it to be like an impossible barrier, you know?
[04:42:37] Mount N'Ditch and archers on the wall.
[04:42:39] Like medieval siege defense could be fun. Yeah, it could be really fun for that.
[04:42:43] We need to figure out how we do gates for this is the idea because we need to make sure that it's not
[04:42:48] cheesible is that makes sense? It's still makes bigger cities harder to take because the
[04:42:55] the way to the core is longer that's correct. Yeah, the larger a city is the harder it is to hold the core.
[04:42:59] Right? So I think that's fine. Maybe it builds maybe it builds a a straight line like this. I don't know.
[04:43:08] Yeah. Yeah.
[04:43:10] How can we just decided to build an amoe? Oh, we did years ago. I just like them. I like social sandbox and I was they're fun, you know, and like the idea of building that is it's enjoyable for me
[04:43:21] Yeah
[04:43:24] Yeah, they're very fun for me. Hello Jake. I have a design document
[04:43:28] Behold, I've listed out all the things and how everything should function
[04:43:33] It's a lot
[04:43:34] There's a lot of stuff in here. It's great. So I'm gonna send this out to the community thing
[04:43:38] After I cleared up a little bit, it's kind of like, you're operating just your OS is empty and soggy and I'm sorry, I think wait, what did you do? Did you get a new computer?
[04:43:48] What do you mean it's soggy and empty?
[04:43:51] Bro, what is going on?
[04:43:53] Oh, your SSD finally died. I thought it was just shitting itself. It actually should itself.
[04:43:59] No way.
[04:44:02] Dude.
[04:44:03] I thought it was just slowly shitting itself.
[04:44:06] So I didn't realize it was actively shooting itself.
[04:44:14] Your backup, since it's all transferring out, Jesus, dude.
[04:44:16] Well, I'm glad you have backups.
[04:44:18] You're good to go.
[04:44:20] Uh, what if you're me out of siege weapons, or I did?
[04:44:22] I think the way that I'd wanted to do siege weapons, man, is a,
[04:44:25] do you know in World of Warcraft, that one battleground where you can do like the airship?
[04:44:32] I forget the hell, it's called the airship and then also the ballistas.
[04:44:36] And if you break down the gates, remember that, I'll have conquest, so I'll have conquest.
[04:44:44] I actually really like one of the mechanics and that which is the C4M bombs.
[04:44:48] I always thought that was kind of cool.
[04:44:49] You like land and set the enemy base, you pick up a C4M bomb, you plant it, they have to disable
[04:44:53] it in time.
[04:44:54] I like the idea of you planting a bomb on the gate and then they had like the defenders
[04:45:00] have to disable it before it goes off.
[04:45:03] And I think something like that might be really cool, or if we have like a deployable
[04:45:07] and the deployable shows up and then you go stop the deployable before it does damage
[04:45:11] and it does a percentage of the gates health.
[04:45:14] So like maybe you bring a bomb with you and if it blows up it does 20% of the gates HP
[04:45:19] and one go and you only get one of them.
[04:45:22] That would be neat, right?
[04:45:24] Something like that could be cool, but that's future stuff that's like, let's figure out
[04:45:28] what this feels like first.
[04:45:30] Yeah, satchel charges.
[04:45:31] Run a sunset receipt, exactly.
[04:45:33] A satchel charge.
[04:45:34] Can you dig tunnels into the enemy base?
[04:45:36] No, no, there's none of that.
[04:45:38] A siege of visit, that's kind of fun, though.
[04:45:41] Battle of Helm's deep scene with the arcs
[04:45:43] deploying the giant jurors of black butter.
[04:45:44] Yeah.
[04:45:45] And then one runs into blow-up.
[04:45:46] That's exactly it.
[04:45:47] That's exactly what I'm after, right?
[04:45:49] Is something cool like that, which I think might be kind of fun.
[04:45:52] And we'll figure it out.
[04:45:54] We'll figure out if it feels good or if it's shitty.
[04:45:57] can we have a finger of beans cannon? What is what? What does that mean, dude? What is a finger of beans?
[04:46:06] You know what? Don't answer that.
[04:46:14] That's grim, dude. And I will all the enemy base. I mean, maybe.
[04:46:19] Yeah, actually, to be real with you, you can will all the enemy base. Go to the enemy city.
[04:46:24] send out propaganda flyers. Hand them to everyone who leaves the town be like,
[04:46:28] oh, this king is imbezzling. This king is imbezzling. If you guys know that the king is
[04:46:32] imbezzling and then everyone starts to dip out because they're like, oh, no, maybe
[04:46:35] the king is imbezzling, man. You could totally propaganda your way through it.
[04:46:38] You could at one hundred percent do that if you want to. Yeah, well, the lowing.
[04:46:43] It's uh, it's, you know, low, low, and then you turn the enemy T into your side.
[04:46:47] That's, it's an old, it's an old name. But like, the, the idea is that like, if you
[04:46:52] You want to do propaganda if you want to do backstabbing, you want to do that's that welcome new social sandbox have fun.
[04:46:57] Yeah, so I'm giving away my tactics, dude, sending propaganda out have fun.
[04:47:01] You know what you're going to do?
[04:47:02] As long as you keep it in the game, we're cool.
[04:47:07] We get in bezel funds, I will give you a way to in bezel funds.
[04:47:12] Yeah, propaganda indeed.
[04:47:15] Yeah.
[04:47:48] and 8F to 48C or 118F.
[04:47:51] But so I would kill for your weather.
[04:47:54] Yeah all that sucks, I hate that.
[04:48:18] to
[04:48:24] fix the insum shit
[04:48:28] all right can you guys see this this link
[04:48:44] Is that load for you?
[04:48:47] It should load you as a viewer you can't edit it, right?
[04:48:55] All right cool
[04:48:59] Neat all right neat cool. Now you guys can go in read through this
[04:49:14] and
[04:49:29] You can add it in spec element, okay buddy.
[04:49:44] Oh, Jake, what are those plugins do?
[04:49:51] I didn't know that they released those.
[04:49:54] Did they release those?
[04:49:55] There's that somebody else really isn't that shit.
[04:49:58] Do we know who made those?
[04:50:07] What's up? I had a snack dude. I snack it up. I don't have like good food right now.
[04:50:15] I have stakes in the refrigerator and I have not made sense stakes and I need to
[04:50:25] the
[04:50:33] all that's kind of nice and text I
[04:50:36] have
[04:50:36] yet
[04:50:37] take a look to this design document
[04:50:39] of the
[04:50:40] of the thing on it if there's any
[04:50:41] thing is weird or would be
[04:50:43] you know whatever if you think
[04:50:44] that the design is shit and
[04:50:45] some area we can go over it
[04:50:47] I'm not worried about the main
[04:50:48] and it's cost right now this is
[04:50:49] the first guest is the best
[04:50:50] guest for
[04:50:52] you know stats on this
[04:50:54] This stuff up here is pretty locked in stone.
[04:50:56] When I say population 100 plus,
[04:50:58] that is a suggested population.
[04:51:00] That is not the required population.
[04:51:02] There is no requirement for population.
[04:51:04] It's just the size of the grid.
[04:51:06] So they can have any number of people in any town size,
[04:51:08] if they want to and just do it.
[04:51:10] I think that's fun.
[04:51:12] With these, this is additive.
[04:51:15] So like the idea of if you have your core,
[04:51:17] this is how much it costs.
[04:51:19] And that if you want to add a mining plot,
[04:51:21] it will add it to this cost.
[04:51:23] So all of these add together to make your total upkeep for a week kind of a thing and I'll all change this around and like figure out what we want to do with those so there's those need to be modifiable in a way that is saying
[04:51:34] Population is a subma what is that even mean?
[04:51:43] What having a citizen limited be good for claims now I don't know the
[04:51:46] you could have a small plot with 200 citizens. It could be stupid, but you could do it.
[04:51:51] You wouldn't have as many services than we do. Clams are solo. Yeah, so the only one that has a
[04:51:58] population limit is a claim. A claim can only have one person, and it is functionally different
[04:52:05] than a homestead. A homestead can upgrade. A claim cannot upgrade. A claim does not have a core.
[04:52:12] it is just a chunk, right? I actually am going to change this so it's not even like a block of
[04:52:18] 20 blocks above and 5 blocks down, restricted to one chunk. There we go. So claims about subject
[04:52:26] to raids or seaders, they cannot upgrade stations or gain different plot types. They have a
[04:52:31] special plot type called a claim. We're building is restricted to one chunk. The calculation for
[04:52:36] depth height is based on the closest natural thing in there. We'll get rid of that.
[04:52:40] But the Shulau surface or cave base claims to work, claims are simply there for solo players
[04:52:47] to have their home of their own.
[04:52:50] These are not intended to be infinite in terms of content.
[04:52:53] They are stepping stone to greater town sizes.
[04:52:55] You cannot have another resident in a climb.
[04:52:58] That's it.
[04:52:59] You're just alone.
[04:53:00] You're a hermit.
[04:53:01] You know, hermit maxing.
[04:53:04] Proved.
[04:53:05] There you go.
[04:53:06] It's for hermit maxing.
[04:53:10] that's the one. Can you farm off clay? No, no. You were on a single chunk. You may have one chunk of
[04:53:18] farm. Yeah, I'm sad as 50 people contribute and I was perfect. Yeah. And I'll put in
[04:53:29] the other thing too is when they upgrade, like when you upgrade from one town size and
[04:53:33] next town size, there needs to be a cost associated with this and I have not mathed out what that
[04:53:38] that's probably going to be asked for all of you large to be clear.
[04:53:43] There's a limiter hot close to town's claims could be yep that it's listed inside of the design document.
[04:53:48] Go and read through town's specifically.
[04:53:54] If they say believe we're out of there we talked about it.
[04:54:08] Oh, maybe it didn't add it.
[04:54:13] We talked about it, I didn't add it to this.
[04:54:38] yet has got to be placed within a ten chunks of another town this prevents a
[04:55:00] overcrowding of both nons happened to be notropolis.
[04:55:24] Yeah, tons gonna be placed within 10 chunks of an early pound
[04:55:28] This prevents overcrowding if both towns happen at the beginning of the tropless.
[04:55:31] It also ensures there is no man's land between two metropolis towns.
[04:55:34] Should that ever occur?
[04:55:38] Since the town and be a 13 by 13, this means there are six trumps on either of any direction
[04:55:52] from the court.
[04:56:22] the
[04:56:42] So what do I know that makes the Nomans line eight chunks on size?
[04:56:45] It's going to be 20.
[04:56:46] No.
[04:56:47] I think it's a 20 by 20.
[04:56:49] You know?
[04:56:50] So think of this way, right?
[04:56:52] We've got, let me pull the old MSPAN.
[04:56:54] You have a town that town can be 13 by 13.
[04:56:59] And it starts from the center.
[04:57:00] So if we do this right here, this is our one.
[04:57:03] And then this is six in length.
[04:57:05] This is six in length, right?
[04:57:06] Because it's an odd number.
[04:57:09] a town creates a giant no man's land of 10.
[04:57:14] So out to here is another four and out to there is another four.
[04:57:18] So if you make another metropolis right next to it somehow,
[04:57:22] they would have the exact same rules.
[04:57:25] So if we have this like this, there's their one.
[04:57:28] There's their six.
[04:57:30] There's their four.
[04:57:31] That means the no man's land in between is eight chunks.
[04:57:33] Does that make sense?
[04:57:35] That's all it is.
[04:57:36] So it's a 13 by 13 is this and this out here is technically a what is it 20 by 20?
[04:57:48] I think it's 20 by 20.
[04:57:50] Is what that is.
[04:57:52] Yeah.
[04:57:53] Done a lot of math but the idea is that it's eight chunks from the border of this down
[04:58:00] the border of that town, even at maximum size.
[04:58:03] Yeah, the no-man's land cannot overlap, that is correct.
[04:58:05] Yeah.
[04:58:06] is accurate. Is it 21 by 21? You're right. It's 21 by 21. I'm stupid. Maths. You're right.
[04:58:13] It's 21 by 21 because it's odd. There you go. You got it. You're right.
[04:58:17] You're not including the core. Yeah. It's 21 including core. I keep forgetting core. So that'll
[04:58:22] be that'll be eight on this side and then six here and then you're good to go. So it's 10 plus one
[04:58:28] from the core. Any direction. So with this, the town's gonna be placed with 10 chunks of
[04:58:35] of the town, this prevents overcrowding of bolt-downs
[04:58:38] happening in the Metropolis. It also ensures there is a
[04:58:40] no-man's land between the Metropolis sounds that should
[04:58:44] that ever occur. Since the town can be a 13 by 13, this means there
[04:58:47] are six chunks in the direction from the core. This means there is a
[04:58:52] this then means that there is also means there's a four-chunk gap
[04:58:56] of no-man's land at the maximum down size. If two Metropolis
[04:58:59] towns are next to one of them, that means the no-man's land is
[04:59:03] eight chunks in size. That makes the no man's land eight chunks in size. And that's it.
[04:59:10] Done, you know, together they are 42. Yeah, but do you want us something about 42?
[04:59:18] Because you're you're saying that each town is actually 21 by 21 and at two times together makes 42,
[04:59:24] right? But did you know that 42 is actually six times seven?
[04:59:33] the
[04:59:40] of
[04:59:46] the
[04:59:51] the streamer it now it's too late
[04:59:55] now it's not yes it is
[05:00:04] the checkers got to the galaxy predicted six seven
[05:00:06] the stream
[05:00:08] that's overdue
[05:00:11] the math ain't bad math ain't run the
[05:00:13] primary again six times seven is 42
[05:00:16] It's gone. It's over.
[05:00:24] We'll close out of all these dogs.
[05:00:28] That is this.
[05:00:54] Can we purchase the food? I want the back book God damn it.
[05:01:04] Let's see.
[05:01:13] Broken.
[05:01:15] Also, Ham, I sent that over to my buddies.
[05:01:18] All right, so thanks to Senator Devin, it sounds to me like town's going to be placed
[05:01:30] within 20 blocks or less, let's let them know it's 10, if you're going in a straight line,
[05:01:41] So the radius is 10, the diameter is 20, does that make sense?
[05:01:49] Town's gonna be placed within a radius of 10.
[05:01:53] Radius.
[05:01:54] Just like a town has a radius of six.
[05:01:57] Add maximum size.
[05:02:00] Yes, but two towns have a radius of 10.
[05:02:03] Oh, you're right.
[05:02:05] You're right.
[05:02:06] I see what you're saying.
[05:02:06] I see can now that I can be misleading.
[05:02:08] Yeah, 20 chunks of another town.
[05:02:09] There you go.
[05:02:10] Thanks.
[05:02:41] And we've got that done! Cool! Design Doc finished.
[05:03:05] I'm just gonna send this out to the community, just guys can have it.
[05:03:10] Blah, nothing, not that.
[05:03:14] No, I don't want to upgrade it.
[05:03:16] I swear to God, Google Drive, I'm going to go inside.
[05:03:20] Copy that link, we're cool, we're good to go.
[05:03:23] We can send this back over to the community.
[05:03:26] Let's do this.
[05:03:30] Block game announcements.
[05:04:04] All right, as being said that to the community now, or the blocking analysis show, I said I've been working on new design duct for blocking high-till.
[05:04:31] This document has the sections for towns currently and will shortly have it for
[05:04:36] Provisions. There's a lot of overhaul here to make our server a unique experience. There we go.
[05:04:41] It's really good.
[05:04:43] Did you see you can go 10 minutes? What is this?
[05:04:45] I mean, sometimes folks usually I just ignore them because they'll just be screening some
[05:04:50] Incoherent bullshit.
[05:04:51] And then we just like, oh, whatever.
[05:04:53] It really depends. Events in the situation, man.
[05:04:56] Discuss.
[05:04:57] us.
[05:05:02] This is cool.
[05:05:04] That's fine.
[05:05:05] This looks... that's where you should put it down there.
[05:05:09] Snow is started there, nice.
[05:05:11] Rockin'.
[05:05:14] Congratulations.
[05:05:16] I wish it was snowing here.
[05:05:17] I'm really hungry, but I don't know what to eat.
[05:05:20] Hmm.
[05:05:21] Yes, very cool, graded.
[05:05:22] See, that's an example of just like weird banter.
[05:05:25] That's that's year old stale banter my man.
[05:05:29] That's like that banter is rotten.
[05:05:33] Fuh.
[05:05:35] Dude, fun is really good.
[05:05:37] I only do I already did a fun January 1st.
[05:05:40] That was my yearly door dash.
[05:05:42] I don't want to do another one.
[05:05:43] I actually uninstalled door dash after that.
[05:05:45] So I don't even have it.
[05:05:46] I did my one once a year door dash and I'm good.
[05:05:49] And I'm out.
[05:05:50] That was my treat to me.
[05:05:52] So I had to get back to cooking everything. I'm so what I'm doing. Eat avocado for delicious. I don't have any of the house right now.
[05:06:01] Ask shade order it for you. Shea is asleep right now. I do need to go check on the ferrets in a minute here though. Shea is asleep early.
[05:06:09] Winky just for today.
[05:06:12] This is such a fun live experience. Oh, no design docs are super fun men. Like, and I want to give you guys these examples of this and we can make document tabs in here.
[05:06:19] So I'm going to make the next which is going to be gathering and we'll go list out of the gathering stuff so I can take it out of my notes, which is over here.
[05:06:27] So we've got this is plot styles. This one is gathering here. So we'll go into gear balance.
[05:06:33] We're going to gathering, we'll go to freestyle crafting, simply based crafting and like all this information on how these get stored and you know how it'll feel as a player.
[05:06:41] What if chat door dashes it for you?
[05:06:45] So we used to have a system of that, it's called Treat String.
[05:06:48] And I used to, I put things up on their like,
[05:06:51] Gany's moons over my hammy,
[05:06:52] because I love moons over my hammy from that, you know,
[05:06:55] from Gany's.
[05:06:56] And then you guys found a bug.
[05:06:59] And the bug was, is it a bunch of people ordered
[05:07:01] the same thing or different things,
[05:07:03] and nobody hit except.
[05:07:05] And then you just all waited and you organized.
[05:07:08] And then you all hit except within one minute of each other.
[05:07:11] It actually sent to every one of them through and didn't start the timer for tree stream.
[05:07:15] So you sent me like 20 moons over my hammies in one day and it just a line of door-dash
[05:07:20] bros showed up all dropping off their individual moons over my hammy, which was ridiculous
[05:07:24] and I had to give them to all my neighbors and it was really awkward.
[05:07:27] I also froze some of them.
[05:07:31] And then on that day I had to turn it off because you guys threatened to do it again.
[05:07:35] Yeah.
[05:07:36] Yep.
[05:07:37] Moons in Miami are amazing, this is my favorite thing for Denny's.
[05:07:41] It's done like Chad at all. See here's the problem. Here's the problem.
[05:07:44] Back then, I had like 40 average viewers. There are currently
[05:07:50] 2,800 of you. I'm on to your bullshit. We can't do that again.
[05:07:57] It's not gonna happen, dude. It's not gonna happen. Yeah.
[05:08:00] Yeah, no. Goblins won't feed themselves with a bomb feed door. You bomb fight fed me. It was terrifying.
[05:08:08] Like we can't do that. Feed the state of Washington with Denny's. Dude, isn't Denny's going bankrupt?
[05:08:14] Aren't they having like financial problems? I heard about this. I want to look into it.
[05:08:19] Is Denny's closing? Oh, God, oh no. Oh, God, oh no. It closed 150 of its stores.
[05:08:29] by the end of 2025 so those are already closed.
[05:08:34] Oh no, it closed 88 of them in 2024 and other 150, oh no, another 70 to 90 and 2025.
[05:08:44] Oh no.
[05:08:49] Oh no.
[05:08:55] Oh no, they just got purchased and then made private by a consortium of investors, the triartisan capital advisors,
[05:09:03] treble capital group and the adab enterprises, for $620 million dollars, and it's happened in mid January of 2026.
[05:09:12] No, it's over. It's venture capital. No, they're going to ruin Denys. I'm never going to have a moon
[05:09:20] I can never get any of my hands, I can never lose my mind.
[05:09:23] Oh god no.
[05:09:25] Isn't Denis the place that a way to get a tip and a form of, I don't know, do, that seems
[05:09:29] wild but I'm going to be honest, do you?
[05:09:31] Look, Denis is an SCP.
[05:09:34] You can people, you know, Greg's.
[05:09:36] Who hears from the UK and knows what Greg's is?
[05:09:39] Greg's people, rise up, tell me about, you know, hug.
[05:09:42] If you're there, I know you're there.
[05:09:44] Yup, yup.
[05:09:45] Yeah, do you know, Greg's always has an old woman working in it.
[05:09:47] The Greg's lady.
[05:09:48] But there's always a Greg's lady.
[05:09:49] Right.
[05:09:50] There's like someone's grandma is a great lady. She's just there. She's friendly and nice and she's like she's an attended at Greg's
[05:09:57] That's because Greg's is an SCP
[05:10:00] All right, Greg's is an anomalous place
[05:10:03] with an anomalous secondary thing that is the Greg's lady the same thing can be said of Denny's
[05:10:09] There is one Denny's and when you go into a Denny's you're actually just transported into the Denny's wherever that is
[05:10:17] And it is an instant version of Denys, which is why you can always show up at 3am and you're the only person there, even though it's still open.
[05:10:24] Every time you order at Denys, it is exactly the same meal.
[05:10:29] If you get a moons over my hammy, no matter where you are in the country, it is exactly the same moons over my hammy.
[05:10:35] Every time, it may have been the same when you ate before, even I don't know how it works, it's very anomalous.
[05:10:41] The facts that venture capital has now bought Denys for $620 million, I am terrified that
[05:10:49] they will destroy the gloriousness that is the insanely intensely average experience of the
[05:10:56] Denys.
[05:10:57] The way that I describe grapes is the same way that I feel about Denys.
[05:11:01] It's decidedly not shit.
[05:11:04] It's not amazing.
[05:11:05] It's not terrible.
[05:11:06] somewhere in the middle and that's just fine because it's familiar and always the same and not expensive
[05:11:13] and 24 hours. And I don't have to care, right? And it's perfect. I can just get my my not-shit meal,
[05:11:21] not-shit meal, and be done with it, right? And that's fine. And I get a moons over my hammy and I take
[05:11:27] their crappy ketchup and I cover the moons over my hammy and the ketchup and I just eat it with
[05:11:30] It's great.
[05:11:31] It's fantastic hanging over food.
[05:11:33] It's just grease and cheese and egg and bread and that's it.
[05:11:39] It's not shit.
[05:11:40] I decidedly not shit is such a relatable spectacle.
[05:11:42] It is.
[05:11:43] It's decidedly not shit.
[05:11:45] It's averagely average.
[05:11:46] It's like I know some of you in California won't believe me.
[05:11:51] It's in and out burger.
[05:11:53] I grew up in California and now burgers mid.
[05:11:56] It's the baseline.
[05:11:57] It's the standard.
[05:11:58] If you're below in and out burger, your burgers are bad.
[05:12:00] If you're bugging an outburger, they're probably expensive.
[05:12:03] And an outburger is the perfect mid.
[05:12:05] It's perfect mid.
[05:12:08] Yeah, that's all it needs to be.
[05:12:09] It's like, it's a burger.
[05:12:11] It does what it says it's gonna do.
[05:12:12] It is a burger, right?
[05:12:14] You wanna get a good burger, like a really good burger,
[05:12:17] then you go to farmer boys.
[05:12:19] You want an average burger, and so always the same.
[05:12:21] And so always the same.
[05:12:23] And pricing it out is really good.
[05:12:24] That's why they're perfect, the perfect way they are.
[05:12:27] It's kind of the same way I feel about the extra here.
[05:12:29] like Dixburgers is great up here in Washington.
[05:12:32] It's the same, it's very in and out.
[05:12:34] It's always the same.
[05:12:35] It's like Wendy's in Canada.
[05:12:36] Wendy's in the US is kind of shit now.
[05:12:38] It used to be really good when I was a kid
[05:12:40] and then like growing up now,
[05:12:42] it's just sorta gross dude.
[05:12:45] Yeah.
[05:12:46] It's not very good.
[05:12:49] I haven't had a good one long time.
[05:12:51] I don't eat fast food very often,
[05:12:52] but it's like not good.
[05:12:55] Mom's so bad, you know what's gonna be on you for that?
[05:12:57] Dix is a fast food place up here in Washington.
[05:12:59] And the meme is that you yell you love dicks, but I like
[05:13:03] There's also five guys you're like, oh man, I could I could get some five guys right now
[05:13:07] I get five guys five guys working fries. Yeah. Yeah. Yeah. You want to get five guys?
[05:13:12] That's how it works
[05:13:14] It's just funny shit. I think I said that an S.F.in stream dude when we were doing a
[05:13:19] We went into that sport and we thought as a hey man, you want to get some pigs?
[05:13:23] On his street
[05:13:25] Because I had a dick stand
[05:13:27] like
[05:13:29] so funny it's so funny dude
[05:13:31] that shit makes me laugh
[05:13:33] five guys in your mouth yeah
[05:13:35] five guys working for us dude
[05:13:37] dude I love I love this shit
[05:13:39] it's so dope it's so funny
[05:13:41] why does it just started an Oz?
[05:13:43] is it good there? how is it?
[05:13:45] the one the one thing about Wendy's
[05:13:47] that I was like and I always kind of weird is
[05:13:49] is their burger patties are square
[05:13:51] and the meme is that they say it's like
[05:13:53] oh they're square because we don't cut corners
[05:13:55] cut corners and I was like, alright man, like, well, but it's kind of nice to like turn the burger and eat the corner and then turn the burger and eat the corner
[05:14:01] I don't know why that's nice, but you can totally do it if you want this stuff. Yeah
[05:14:06] Yeah, you just eat the corners off at first, then it's a normal hamburger
[05:14:10] Like castle that at first, why castle is weird?
[05:14:12] You need to buy a briefcase of burgers from my castle? That's just wild
[05:14:18] Like it's really weird
[05:14:20] When he's been in New Zealand for ages,
[05:14:23] they used to be amazing, now they suck.
[05:14:25] So I felt that way about McDonald's.
[05:14:28] When I was young, McDonald's was kind of...
[05:14:30] It's kind of shit.
[05:14:31] It's kind of shit. It's bland. It's not that good.
[05:14:33] And then I went to Canada.
[05:14:35] And when I was in Canada, I had McDonald's in Canada,
[05:14:37] and I had Poutine.
[05:14:38] McDonald's in Canada is way better than McDonald's in America.
[05:14:41] I think it's sad, because we're like known for McDonald's.
[05:14:45] But every country I've ever gone to, I've had McDonald's.
[05:14:48] made a point of going to McDonald's, and every other place I've gone to, it is better
[05:14:52] than the American McDonald's. And I'm like, we invented this and it's bad. Like, what
[05:14:58] are we doing? It's way better in other countries than like the USA McDonald's is very
[05:15:05] bad, comparatively. Yeah, it just makes me sad in my bones. Like, it's like, it's a mark of
[05:15:13] shame as an American to know that our McDonald's is the worst McDonald's. Now that I have
[05:15:17] I've traveled and seen parts of the world and I now know that other McDonalds are superior to our McDonalds.
[05:15:24] I feel lesser as an American.
[05:15:26] It's like, there is a great failure that has occurred here and I don't understand why this has happened.
[05:15:33] Now you know how we feel when you lose a cricket?
[05:15:35] Dude, I don't know.
[05:15:36] No, it doesn't make sense.
[05:15:38] Ugh.
[05:15:41] Yeah, no, it's bad.
[05:15:43] Dude, like McDonalds here is just not good.
[05:15:44] It's even a lettuce, like the lettuce is the way better in other countries.
[05:15:49] Like, sense that the countries are trying to imitate the original quality from the
[05:15:52] before time.
[05:15:53] Maybe that's true.
[05:15:54] I've heard I've heard that KFC in Japan is very good, and then it's like seen as like
[05:15:58] a holiday food, like people go to KFC on Christmas.
[05:16:02] I don't know if that's true.
[05:16:03] I've heard this is a rumor for that, and it's kind of interesting for me, because
[05:16:08] KFC in the United States is dog shit.
[05:16:11] It is incredibly bad.
[05:16:12] The only thing that I think is any good at KFC United States now, honestly, are the biscuits.
[05:16:17] Everything else is trash.
[05:16:18] Like, I don't know what happened to them, but they got progressively worse over my lifetime.
[05:16:23] And now they're like, the bottom wrong food place that exists.
[05:16:27] Oh, I know, there's different venues in other countries.
[05:16:30] I know that, yeah, yeah, yeah.
[05:16:31] So the, in McDonald's in Canada has put in, which I actually quite liked, but it was good.
[05:16:37] It's true in Japan.
[05:16:38] You can't even enter the restaurant since it's full of pre-order skewed.
[05:16:40] Really?
[05:16:41] that big of a deal, their cave sea must be really high quality of them.
[05:16:46] Like it must be really good.
[05:16:48] I'll show you some kind of meat.
[05:16:49] We have a place in California here called farmer boys.
[05:16:53] farmer boys probably has the best fast food you can get in that I've had in the U.S.
[05:16:59] Right?
[05:17:00] And I'll show you some kind of ridiculous.
[05:17:02] A lot of the times fast food, like imagery will be bullshit.
[05:17:06] Uh, Bob, Sam, I'm Burger.
[05:17:10] We grab the burger.
[05:17:11] The avocado burger.
[05:17:15] We grab this.
[05:17:16] Let me get a good photo of this.
[05:17:18] There we go.
[05:17:22] This one doesn't have the avocado on it,
[05:17:24] but I think I think that's fine.
[05:17:26] I'm trying to find like a good photo
[05:17:28] where someone's like taking a photo of their burger
[05:17:31] because they're insane.
[05:17:33] Like it's actually really got them good.
[05:17:36] I don't know if I'm going to be able to do that.
[05:17:38] No, that person's showing it up. There's too much Instagram shit now, dude.
[05:17:42] I just want like some dude's scrungly phone photo of their burger.
[05:17:46] And I can't find a good scrungly phone photo.
[05:17:48] That is not touched up in some shitty way. Really?
[05:17:52] I've shut this off before.
[05:17:54] Oh yeah, here we go.
[05:17:56] Waiting for it. Waiting for it to stop being blurry.
[05:18:00] Come on, man.
[05:18:02] There, there we go.
[05:18:04] I need the actual image, Instagram, you garbage machine.
[05:18:11] There we go, give me that.
[05:18:14] That's your link.
[05:18:16] Thank you.
[05:18:17] That's all I needed.
[05:18:18] I just needed the image.
[05:18:19] I don't need all your UI.
[05:18:20] So like this right here is their product photo for those.
[05:18:24] And it's bullshit.
[05:18:26] Like the product photo is always bullshit.
[05:18:28] But here's the thing.
[05:18:29] It's really not that bullshit because this is actually what their burgers look like.
[05:18:33] And this was just taken from somebody's Instagram, like they're actually not shitty at all.
[05:18:38] They're uh, they really do look like that and they're like six bucks and I was like
[05:18:42] And you get them in a fast food line, which is the part that freaked me out. So when I was when I was like in California
[05:18:47] And I lived back there. I used to go to this place all the time because they have these huge cob salads too
[05:18:51] It's called it's called a farmer boys in California
[05:18:55] So if you have one
[05:18:57] Near you go to it. They do not suck and they have these big salads with tons of like egg and all kinds of stuff
[05:19:03] and it bacon stuff and they have these burgers that are just insanely good. Dude. Yeah, the
[05:19:07] Cobb salads are really good and I miss that place because I'm up here in Washington now and they don't
[05:19:11] have them up here and they mix for you upset. So if you get a chance to go to one dude and you live in
[05:19:15] CA like do it because that is the best fast food I'm mad now I'm hungry. That is the best fast food
[05:19:21] I have ever had in my life. Yeah, it's not mass production. It's not like they do them really well,
[05:19:27] dude. In order for one for delivery do it like honestly do it because like that is the best fast
[05:19:32] who I've ever had my life and it is one of the biggest things that I miss having moved
[05:19:36] up here to Washington. The other one that I miss having moved up here to Washington is Garden
[05:19:40] Grove because that's where all the Vietnamese food is and Vietnamese food in Garden Grove. The
[05:19:44] fog that is down there, the bonnets that sound there is just dramatically better. You know,
[05:19:47] I know farmer boys is calling about in Arizona. So if you're in those areas, get them, get it.
[05:19:52] It's not weird. We'd also very good hamburgers. Very tasty meat. What the, you know, I miss,
[05:19:58] I miss former boys a lot, though, man.
[05:20:00] It's really good shit.
[05:20:01] What a burger fill off in Texas?
[05:20:02] I had a, what a burger the last time I had a
[05:20:06] a burger was probably when I lived in Colorado.
[05:20:07] And it was good when I first moved there.
[05:20:10] And it was kind of mid when I left.
[05:20:13] So like, I could see that.
[05:20:15] I could see that completely falling off in being weird.
[05:20:17] Yeah.
[05:20:18] Local restaurants the way to go.
[05:20:20] Like, we've got local restaurants here for fall.
[05:20:22] And there's like, like 12 places that I've tried.
[05:20:26] One of them, a viewer in the community, their family owns it, and it's like three hours away from me,
[05:20:34] and I drove all the way there, and it was the best flaw I have had since I moved up from California.
[05:20:41] It was really goddamn good, but it's a round trip drive of six goddamn hours,
[05:20:47] which is just not a thing that I can do. I can't do six hours of driving for a five every time I need
[05:20:53] fall, right? Like it's can't. And there was only one other place. There's like 12 other places
[05:20:57] near me that have it. And then one place was good. The rest of them tasted bad. They're not,
[05:21:02] but the fall is very specific. I have a very particular flavor profile for my fall. It's
[05:21:07] going to be the way they do is, right? And the only one that was good, closed during the pandemic,
[05:21:13] and I'm like, God damn it, dude. So it's just gone now. And I'm sad about it. So yeah,
[05:21:19] America should get a good train network. We have a lot of mountains and we got a lot of
[05:21:25] distance. It's the main taning of the train hours. We have a good train network just not
[05:21:29] for passenger trains. We got light rail in there, or else though. Mostly buses, buses are
[05:21:33] generally the way to go. Yeah. Don't even get the best phone. You're right. God damn it.
[05:21:38] Dude, I want one for. Dennis is just waffle house without the violence. Yes. Yes, it is.
[05:21:45] There's another good place that I ate when I was younger.
[05:21:51] Called Roscoe's Chicken and Waffles.
[05:21:54] And I used to eat at the one in Long Beach, California.
[05:21:57] I don't know where else Roscoe's exists,
[05:22:00] but the way that that place works is you go in and this lady comes up
[05:22:04] and she's kind of irritated no matter what's going on.
[05:22:07] And she goes, you want a quarter, a half or a whole.
[05:22:10] And she's talking about how much of the chicken you want.
[05:22:12] and then you go and then she goes, you want one, two or three for the amount of waffles and that was your whole order experience.
[05:22:19] And that was it man, it was like cool.
[05:22:22] That was good. That shit was good, dude.
[05:22:26] Roscoe's chicken waffles is great.
[05:22:28] And simple, it was easy, you know exactly what you were getting.
[05:22:32] Yep.
[05:22:33] It sounds like a restaurant from your friends, dude, it's good.
[05:22:37] Yeah.
[05:22:38] It's really good.
[05:22:40] Moscow City and Waffles Great, this is because Waffles House is drunk food,
[05:22:43] Denny's is hangover food, they work together, they're part of the same hole.
[05:22:47] Chicken Waffles is your favorite breakfast, see if you can have
[05:22:50] Roscoes, man, see if they're near you. I don't know where else that place exists.
[05:22:53] Let me look them up.
[05:22:55] Roscoes, chicken and Waffles.
[05:22:59] Rax goes house of chicken and Waffles.
[05:23:02] Where is that ship nationwide on Goldbilly, bro?
[05:23:11] That's insane.
[05:23:14] They have seven locations.
[05:23:20] Yep, Long Beach is still there, Long Beach still exists, man.
[05:23:24] Hell yeah, these are all the locations now.
[05:23:26] So they got seven of them.
[05:23:27] They got Hollywood, South LA, Long Beach, Pasadena.
[05:23:31] go in LAX and a highman the bra. I used to go to the long range one. That's what I'm going to go through.
[05:23:36] It's good. It's good. Ridiculously good. I need to see it. It's a ridiculous
[05:23:46] looking place there. It's just like a box filled with people. I'm sort of doing something else
[05:23:53] off the menu and the lady just stared at you for a second say okay just to get chicken
[05:23:57] levels yeah no dude that was that was the thing is like you don't order anything else
[05:24:01] something to me I think the only thing you can I think there's Coleslaw
[05:24:04] remember right it's been a long time overrated yeah it's not that it's not amazing it's
[05:24:08] just directed right
[05:24:11] what is this a good realignment my way since I know we're closer we've got an
[05:24:16] amazing place to the sourdough waffles
[05:24:20] sourdough waffles for why I'm 200th in this guy damn conversation
[05:24:26] I am 200 for this.
[05:24:33] 200.
[05:24:37] All right, let's hurry in this up.
[05:24:38] Number of items that drop when a harvest thing are based off of the gatherer's skill,
[05:24:42] and I have skill caps to prevent infinite scound.
[05:24:45] items, skill caps, on each node, resource, node, type from the VendingPaste node.
[05:24:56] items that come from Gathering have base modifiers applied that do not have any fun of
[05:25:01] Scam.
[05:25:02] The end result of these modifiers is defined by the skill of the craft.
[05:25:06] Volume-based Gathering like this ensures that new players can always enter the economy,
[05:25:10] and they never excluded even years down the road.
[05:25:13] The fire is an item on materials that can have dramatically, can vary dramatically based
[05:25:17] in the professions they use them.
[05:25:18] For cooking and out for the aim materials, may have modifiers that directly pass down
[05:25:22] with resulting crafty items, for things like lagsmithing or art-in-facing, the material
[05:25:26] will have density, resonance, durability, and element, elements, and level modifiers that
[05:25:30] each two different things based on what the base craft they are being used for.
[05:25:34] Density for the blade portion of the sword works very differently from damning part of the shield
[05:25:38] for instance.
[05:25:41] We can define how each of these modifiers is expressed through a system of inheritance
[05:25:45] for different craftable architects, sword shields, chest armor, etc.
[05:25:50] Should always work the same regardless of what materials you're being used.
[05:25:53] Their stats will just differ wildly based on those four base material modifiers.
[05:25:58] This makes things simple to develop on RN and keeps and deep in terms of control of players.
[05:26:03] Materials may also have types associated with them to limit what kind of crafting they are used
[05:26:07] in.
[05:26:08] Iron is a metal while granite is a stone for instance.
[05:26:11] make sure that template crafting always makes sense and you don't end up with armor
[05:26:15] entirely out of bacon. You don't want to have bacon armor. Yeah, not a lot.
[05:26:28] I do. You might. All right, now we're going to do crafting. Document tabs.
[05:26:35] Re-in.
[05:26:37] Re-style.
[05:26:39] Rafting.
[05:26:41] I think we'll do craft even freestyle.
[05:26:45] Rafting. We'll just say craftin.
[05:26:51] BEEP.
[05:26:55] Restile crafting. I think it's gonna be cool.
[05:26:59] Grab that.
[05:27:09] We're doing it.
[05:27:11] Town sizes gathering. We're gonna set this up.
[05:27:17] gathering. Nope. No, actually, we're going to change this over to Consolus. Change this
[05:27:26] down by one and then pop this like that. There we go. Nice. And we'll make this old. Cool.
[05:27:41] is a
[05:27:43] a
[05:27:48] a
[05:27:51] a
[05:27:53] a
[05:27:59] a
[05:28:07] We got bacon armor before GTA 6, dude honestly true.
[05:28:11] You did actually.
[05:28:12] On a roticle.
[05:28:15] 10 play, grafting.
[05:28:27] It's work another channel, sweet thing about it.
[05:28:37] of
[05:28:42] all you're doing slash me, okay, I was confused, I was like, what are you talking about?
[05:28:44] okay, this should all be set up good, let me grab here, let me grab the next piece here.
[05:29:23] Grab all of these, double that, double that, and now we can take this all the way down here.
[05:29:33] We're going to grab this one, hold that in, jump that up here, put that there, put this here.
[05:29:48] And now we can take this, and that will this, will that, will this, will that, will that, will that, and will this, kind of think we're good, now you guys have all the documentation for crafting, you have all the documentation for gathering, you have all the documentation for towns.
[05:30:14] a
[05:30:17] I think this is quite good. I'm pretty happy with this now.
[05:30:23] See it.
[05:30:38] Oh, yes, sorry. You didn't do anything wrong, but by posting another language. It just makes it a hard to moderate.
[05:30:43] That's all I do, that's all I do is
[05:31:13] and
[05:31:39] Yeah, you know what I mean.
[05:31:48] Okay
[05:31:56] Guys remember MSN.
[05:31:58] I don't remember ages.
[05:32:00] You remember I see you.
[05:32:02] No.
[05:32:03] You're getting air 3000?
[05:32:04] I don't I hope you're not because that shit sucks
[05:32:11] All right, I think we're a good spot. I'm trying to think of it in the else though
[05:32:14] We need to write up for this. I think there is anything else
[05:32:34] I've got the gear balance one.
[05:33:18] The adjacent in terms of direction, I think, what we should
[05:33:48] should focus on the most is likely town creation,
[05:33:51] town management, town creation,
[05:33:52] because once we get that running,
[05:33:54] we can kind of go from there.
[05:33:55] There are a couple components that won't work
[05:33:57] unless we do the combat system as well,
[05:34:00] such as buffs and knee buffs and characters,
[05:34:01] but we can save that for later.
[05:34:03] I think the idea of creating a system
[05:34:05] where we can even define chunks and everything like that,
[05:34:08] I think is the big one.
[05:34:10] Yeah, get at least one system functional as a milestone, exactly.
[05:34:13] I think just getting the that system functional
[05:34:17] is the idea for that and then from there we can go from from that. I'm also going to list
[05:34:21] out all of our you know player stats. So player stats are going to be listed out here so we'll
[05:34:29] have this and I'm going to go grab all of our different statistics and I want to put everything
[05:34:32] that we have inside of this design document for everything like that and we'll grab that.
[05:34:40] Also for alchemy I'm actually going to be doing a system the system I've always wanted to make
[05:34:45] which is, you are creating like alchemical things like,
[05:34:49] like, the way that we're going to be doing recipes
[05:34:52] is I don't want to have them hand you recipes
[05:34:54] out right that you just consume.
[05:34:55] You need to decipher images.
[05:34:58] So we'll make images that like,
[05:34:59] allude to how it's made and like how many components
[05:35:03] of earth you need and etc.
[05:35:05] So might be kind of fun.
[05:35:07] I'm playing as a figure them out,
[05:35:08] but they're like a mini, you know,
[05:35:09] a mini-sipher for each one of them.
[05:35:15] I don't know, everyone, what?
[05:35:22] What are you talking about until?
[05:35:24] Like the Fox chicken and son server?
[05:35:26] Yeah, it was exactly with it to make the Primum material, but I guess in that case it was
[05:35:29] key one, and he was the first key for that.
[05:35:36] Yeah.
[05:35:39] Some of those were interpreted as a Fox, some were interpreted as a wolf, which was good
[05:35:42] fine.
[05:35:43] So a question of whether or not to wipe when switching over, it seems to be impossible because there may be things to say wipe.
[05:35:49] I think it will likely be a wipe at this point, good or good because we're deviating so much from what block M is in Minecraft because we can.
[05:35:57] That being said, I want to create an item for you guys where you get a special cosmetic that said that you were on block M Minecraft on the high-tell server that will be permanent to your account.
[05:36:07] So, I think that is kind of the cool way to do it, of like we make a cosmetic that's like
[05:36:13] you did the thing, you were one of the beta testers, no one else can ever get this item ever.
[05:36:18] And it is just something like a badge of honor kind of thing.
[05:36:20] And I think that might be fun to build, you know, I want to do something for that.
[05:36:23] Yeah, I don't think that I don't think that ignoring that would be anything good.
[05:36:29] But we'll set up a system to do this.
[05:36:31] This block game is going to be a subscription thing.
[05:36:33] Absolutely not.
[05:36:34] No, it's free.
[05:36:35] It'll be completely free.
[05:36:36] We want to monetize it through cosmetics, and the way that I want to do cosmetics is
[05:36:39] actually right in here to do this to show you how it is.
[05:36:41] We're going to do it just like 10 of Jen, like digital extremes.
[05:36:46] With Warframe, the way that they do it is they have artists in the community, and those
[05:36:50] artists put up cool models that they want to do, the community votes on them.
[05:36:54] If it gets voted in, that artist then receives 30% of every sale of that item forever, and
[05:36:58] they don't have to deal with chargebacks or customer service or anything, they just
[05:37:01] going to check every month, and we want to do the exact same thing.
[05:37:04] people in community can make things in blockbench, we can integrate it into the server, and then that
[05:37:07] that person then receives money every time someone buys it. And I think that's a really good
[05:37:11] system because it allows us to support like artists and like things that they're doing,
[05:37:16] and it also makes the game cooler overall, and I think that we can do some neat stuff with that.
[05:37:20] Yeah, and Shnappy doesn't get one. Yeah, Shnappy won't get one, obviously.
[05:37:26] It's something that's kind of cold. Yeah, I like that system a lot. I actually
[05:37:30] I see a nice set out to the discord the other day.
[05:37:34] Let me go pull it up.
[05:37:35] Here it is.
[05:37:37] So I grabbed this and I was like, hey,
[05:37:39] if you're currently blocking modern
[05:37:40] and you feel a bit of drift due to the swapping
[05:37:41] where the high-tooling is might be for you,
[05:37:43] I've never monetized block aim
[05:37:44] and I just think the idea of doing so in a way
[05:37:46] that doesn't provide something to the community.
[05:37:48] I also hate any pay-to-win or pay-to-convenience mechanics
[05:37:51] as they undermine a game completely.
[05:37:52] Warframe is a very fair and positive system
[05:37:54] called TenoGen under that system artist
[05:37:56] can make models for Warframe, get approved,
[05:37:58] and then get 30% of the sales on those models.
[05:38:00] The artist then never have to deal with chargebacks,
[05:38:02] customer, subordered or anything else.
[05:38:04] They just get a paycheck every month,
[05:38:06] passively for as long as people are interested in those items.
[05:38:08] I wanted to do the same with BlockM.
[05:38:10] And I think it's a fair and positive approach
[05:38:11] to monetizing what we're doing.
[05:38:13] Once we have something playable,
[05:38:15] this is the direction that I want to take things.
[05:38:16] Everything in high tail can be made in Blockbench,
[05:38:18] which is a free software.
[05:38:19] It's super to use, use, and simple to upload custom models
[05:38:22] of textures to high tail.
[05:38:23] If you want to start designing stuff out now, you can't.
[05:38:26] And that's it.
[05:38:27] And I think that that model is probably the best way that I feel comfortable doing that
[05:38:33] is basically what it feels like to me.
[05:38:34] And I wanted to be something where it doesn't feel greasy, man.
[05:38:37] So like that's the idea.
[05:38:39] So once we get all this worked on, and once we have like a playable cool system, I want
[05:38:43] that to be the case.
[05:38:44] And to be real, as we're implementing this shit, it's probably going to fumble a bunch
[05:38:48] of times.
[05:38:49] It's just me and Jake working on it.
[05:38:51] It's kind of a big project.
[05:38:53] it's a big amount of stuff for us to do.
[05:38:55] And the design ideas that I'm putting forward,
[05:38:57] we haven't tested some of them.
[05:38:59] So some of these, we may put it in be like,
[05:39:01] man, that's really cool on paper.
[05:39:02] And then we get it in games like, oh man, man,
[05:39:04] this feels like ass.
[05:39:05] Right.
[05:39:06] That's, it's like, do be prepared for that.
[05:39:08] It's gonna be like a work in progress as we build that shit
[05:39:10] because it's just not some of this, we just haven't tested.
[05:39:13] Some of it, we know does work
[05:39:15] because block a Minecraft doesn't.
[05:39:17] And it feels good.
[05:39:18] And we know that because we spent years building block a Minecraft,
[05:39:20] but this is a different animal this time, you know.
[05:39:22] and
[05:39:29] it's got a web app for blockbench and run your phone as well
[05:39:32] it's kind of insane actually
[05:39:36] all right there we go
[05:39:40] so i want to turn this probably into a gigantic list of ship one sec we'll grab this
[05:39:46] and we'll say can we insert...
[05:39:52] format? No. Insert? No. Insert a table.
[05:40:02] No...
[05:40:05] Balls. Okay. When we can't do that way.
[05:40:09] Let's grab this and see if it's mad now and I do that.
[05:40:14] you know you could be normal you couldn't just be normal
[05:40:19] haha it's like no I don't want to make it into a guy at least screw you
[05:40:27] put it all in one cell alright man great
[05:40:32] no normal is boring true by the story
[05:40:44] and
[05:40:51] set this up and sell us and set that up as
[05:40:53] line it in the center of the set up
[05:40:56] it's a goblin list I get right here
[05:41:02] there. Oh, but yeah, the
[05:41:05] the other thing is is the elemental effects you're going to be set up
[05:41:09] in this way, but we listed like that of air or fire and water
[05:41:13] And alchemy will be a system of salt sulfur and mercury.
[05:41:16] So the idea of old alchemy is that alchemy is that alchemy is believed that you could take
[05:41:20] any substance and you could pull the salt, the sulfur, and the mercury out of it.
[05:41:25] And these had kind of different effects to them split between the body, which is like the
[05:41:30] physical aspect, the mind and the soul as three separate components.
[05:41:36] So the idea is that you can pull the salt of lettuce, right?
[05:41:41] the sulfur from lettuce, right? And that's sort of the idea is for each one of these things that
[05:41:45] would have a stronger or weaker component in some of that area. I want to help community be based on
[05:41:50] that instead of the block M. High-Till's server. So we're going to have very specific materials where
[05:41:55] every single ingredient that exists could have a sulfur and mercury for that ingredient,
[05:41:59] and then you could pull that out and combine them to create different things, which I think
[05:42:03] would be cool. Yeah, it'll be something kind of interesting because the idea behind creating the
[05:42:08] The first material, which is the floss for stone, right?
[05:42:12] Like the big boy, the exotic matter at the end, is that you take out the salt, sulfur, and mercury
[05:42:18] of these different effects and then you purify them and then recombine them into the perfect
[05:42:24] material, basically, as the idea, and that's what the floss for stone is supposed to be.
[05:42:28] Back in old histories, which is a cool.
[05:42:31] So like building it out in that way makes it kind of interesting.
[05:42:33] Very fun.
[05:42:34] I don't know what Thomcraft is, people have brought that up in the past, and I am not sure
[05:42:39] how that works.
[05:42:40] So, maybe...
[05:42:42] This is based on historical alchemy, right?
[05:42:45] It's sort of the idea with it, is what I'm doing.
[05:42:48] And if they do that too, that's very cool.
[05:42:50] And I may look at it to take notes.
[05:42:53] Thomcraft is the best mod ever.
[05:42:54] See everyone says about every mod in Minecraft.
[05:42:57] It's one of the original magic mods for Minecraft.
[05:43:02] It's a very good.
[05:43:04] Hmm.
[05:43:05] You're probably the board game quest for the philosopher stone, no.
[05:43:08] No, I've not.
[05:43:12] Weird.
[05:43:17] The Omkrep was a good mod, is it like not a thing anymore?
[05:43:23] Wait, you draw elements of the world, so each block
[05:43:24] and item is different element combinations.
[05:43:26] Okay, that's cool. Yeah, okay, I'm down with that.
[05:43:29] That's neat. It feels a bit like Oppa's Magnum. Oppa's Magnum is based on historical
[05:43:34] alchemy, so yes, 100%. Boncourt is basically Alchemy plus Artificiary plus miracle organ.
[05:43:39] Okay, costhometry or G is miracle organ, that's what our class thometry is based on.
[05:43:51] The last thomcraft was for 1.12.2, but a new version is in development, really.
[05:43:56] I wonder if they'll build it for a high-tailed, but sounds awesome.
[05:43:59] Have you read Dungeon Crawler Carole? No, I'm not read that.
[05:44:03] We're going to have Tom Crafts on CurseForge website that I'll give you some insight. I will.
[05:44:07] I think it's actually sick, man. X, we're on 1.21.4 on Minecraft.
[05:44:11] You can create a fire spell and set the range as self.
[05:44:14] Oh, see, we have full control over the magic.
[05:44:18] It's what you're saying in that.
[05:44:21] Because you can use different elements to define different statistics.
[05:44:24] is what you're telling me. So you'd be like fire spell, rain, self or lightning spell,
[05:44:29] range 50 damage this using different elements. Is that what you're making?
[05:44:36] Giga watts. The giga watts. Yeah, okay, that's kind of interesting. We have a kind of a
[05:44:45] rigid and magic system in terms of like how magic is performed, where like you have to use
[05:44:50] specific elemental essences to do that. However, I wanted to make alchemy more
[05:44:55] free form, which is something that I'm more interested in.
[05:44:58] Alright. So, I'm CREF4 is the last version you play,
[05:45:01] so you don't know if it was still around. That makes sense.
[05:45:04] I don't know what you think about it. Yeah. I don't know anything about that system,
[05:45:09] but these are generally the components that I don't know put into this. So, yeah.
[05:45:15] That's interesting though. Really interesting actually.
[05:45:20] and
[05:45:30] and then we'll do
[05:45:33] an answer like where's my uh...
[05:45:36] and that's sort
[05:45:38] where's my modify
[05:45:42] and start
[05:45:44] You know, fine, whatever you do.
[05:45:52] Cool.
[05:45:55] Being thumb-crathed.
[05:45:57] Thumb-crathed had like three different authors over the years, really, so a change-hand's a lot.
[05:46:02] That's wild.
[05:46:03] That's really interesting, actually.
[05:46:09] It's all shit some giggles into someone giggles and shits, true.
[05:46:12] That is unironically true.
[05:46:14] I'm really excited for this though. I think that our system here is going to be really interesting and I think that it'll make the server very unique.
[05:46:22] The town building system seems on paper like something I'm going to really get behind the really enjoy.
[05:46:28] You know, and to be clear, I'm not going to run a big town on our server. I'm not doing that.
[05:46:34] I'm going to take your step back and watch how to be a member of somebody else's down because I'm a dev so I need to engage in it, but I don't want to lead one because that shuts the server down in terms of your guys' wars and everything.
[05:46:49] You know, best link linked up mom. Alright bud.
[05:46:54] Why are you like this? A little helping of dog food again.
[05:46:59] In Cognito or no you know what's make.
[05:47:03] Or be a hermit. Now I want to be part of somebody's town. I think we're fun.
[05:47:08] Very excited about what of your town system? I'm a bit worried about the how? What do you mean the how on that?
[05:47:15] Oh you mean like the how of like how does it feel if that makes sense?
[05:47:23] It probably feels bad at first like the numbers for like like the the the cost of everything is probably going to feel really shit at first because they just like throw a number out
[05:47:35] That's pretty funny, Jake has said I have played block game on multiple ults and nobody
[05:47:48] is known it was me.
[05:47:50] Some someone you liked or hated in block game could have been me.
[05:47:56] That's funny, well Mary's get flying must know.
[05:47:58] I don't even want to have mounts for the first.
[05:48:01] I just want it to be blind the way it is, you know?
[05:48:07] The moment you advance to the game,
[05:48:09] you're increasing force projection dramatically
[05:48:12] or refining force.
[05:48:13] Instantly, you are.
[05:48:14] So you have to think about is that is that good for the game.
[05:48:19] Doesn't matter, right?
[05:48:20] If you made bread out of meat,
[05:48:22] can I give it to the mods, dude, maybe?
[05:48:28] You barely cross paths with me when you're always on work, huh?
[05:48:30] here. Yeah. Alright, let's get rid of all this. We don't need any of this. It's gone.
[05:48:42] We did it. Okay, make me think of this Polish CRBG, the thomotage. Oh, that's kind of cool.
[05:48:50] It's turn based investigation base. And then you do a liehead. I've never heard of that.
[05:48:55] Is Meatloaf okay to give them a chance?
[05:48:58] Um, only if you'll do anything for love, but he won't do that.
[05:49:02] Then it's fine.
[05:49:04] It's June with 500 bits said did you hear that Delhi Ham was classified as a group one cancer
[05:49:10] causing carcinogen.
[05:49:11] I know you're game little underscore ham, I'm onto you.
[05:49:16] Ham is not allowed in the state of California.
[05:49:21] Goblin under score scout under score 7777 with 500 bits at hay 4 was wondering if you could help me with an asset thing in high-tail.
[05:49:30] Here it's up I can place two half slabs of the same material in the same block.
[05:49:34] Okay, but I cannot place two different kinds. I tried looking in the asset editor but can't see a setting.
[05:49:40] Do you know a way to make it work or is it hard coded?
[05:49:44] How did you get that to work in the first place?
[05:49:53] Oh, that's really weird.
[05:50:00] It is... is it generating a block out of it?
[05:50:03] No, it's still half-slim.
[05:50:07] It is combining them into a whole block, what do you do that?
[05:50:16] But it doesn't do it every direction.
[05:50:23] Oh, that's very weird. Okay, if you do this.
[05:50:27] And then you make the other one the outside one.
[05:50:33] Whoa.
[05:50:34] It's inconsistent and strange.
[05:50:39] It is inconsistent and strange.
[05:50:44] Do I have to click on this lab?
[05:50:48] You have to click on this lab.
[05:50:49] Okay.
[05:50:50] Not just near it.
[05:50:51] Yeah, look.
[05:50:56] It doesn't combine.
[05:50:57] I won't combine.
[05:50:59] I see what you're saying.
[05:51:01] What it looks like to me is it is displaying as a whole block, but still counting as a slab.
[05:51:08] So let's go open this, rock basalt brick smooth half slab definitions block.
[05:51:17] Do you see that star before it right there in the right side?
[05:51:20] That star icon is a state.
[05:51:24] So this is applying a state.
[05:51:26] So let's go take a look at that or our half slab because we're doing this.
[05:51:31] Right? There we go. So it's doing that. It's turning into a state there. So that is where we'll find it.
[05:51:38] We're going to do, now what is the name of this basalt brick half slime? Rock basalt brick
[05:51:46] smooth half. Rock basalt brick smooth half. There we go. And now if we go down into the
[05:51:57] states for this. This has a parent of right here. Wait, not of right it. Let's go to
[05:52:04] here. We'll look at the parent. Where's our inheritance? Where is the inheritance in
[05:52:14] this sheet? Icon interactions. Parent half block. Dad's what we're out there so we
[05:52:24] We go grab half block,
[05:52:29] matchers, block ID rocks,
[05:52:31] state default, face up static face falls.
[05:52:36] Yeah, so if we look at this, I'll show you the editor here.
[05:52:39] What this is doing is doing a block condition interaction when you go to place it.
[05:52:44] And that condition is that it's checking to see if the other block is actually its same block.
[05:52:51] like this. Rockstone, right? And that'll get replaced by whatever the block actually is
[05:52:56] for the type. So this one is replacing that with instead of rockstone, we brought the salt
[05:53:02] brick smooth half. And then that is replacing that. Then it checks for it using this. It checks
[05:53:08] to see when the block is placed. And the change state happens. And it will change its state.
[05:53:15] So it does normal block secondary, which is a normal block placement. Or it does a change
[05:53:20] default to a full block on its state type, which means that on the rock type here, this should
[05:53:27] have a state change under block type.
[05:53:31] That's a cross states gathering supporting state.
[05:53:35] There we go.
[05:53:36] Definition block.
[05:53:38] So when the state is set to block, it just changes its viewable type to the full block version
[05:53:44] of it.
[05:53:45] There is no way to combine two of them unless you create a full block that is a combination
[05:53:50] of those two. So you can't combine different slabs. You would have to create a custom block
[05:53:56] that is a combination of both slabs in every orientation based on the rotation would be a thing.
[05:54:03] That is probably why that's not in the game because it is just changing its state and under
[05:54:07] this new state that it changes through. It changes its draw type to cube and changes the block
[05:54:12] texture to the full block version. Does that make sense?
[05:54:16] Is that the only way to solve it?
[05:54:20] Using states, I would say, yeah, that's the correct way to solve it.
[05:54:23] That makes sense.
[05:54:24] Yeah.
[05:54:25] You can complete the block.
[05:54:27] It's still, it's displaying as the other block.
[05:54:29] That's all it's doing.
[05:54:30] It's eaten the first one and then changed its state if that makes sense.
[05:54:35] Can't you just override the half-block parent and change how that logic works?
[05:54:38] You could.
[05:54:40] We could override that half-block parent.
[05:54:41] I think it takes up a full block.
[05:54:44] Let's see if we can change that.
[05:54:46] Because the way that it's working right now is it's set in the interactions, and those
[05:54:49] interactions are doing under half block, we'll go grab this, the block base interactions
[05:54:55] block secondary.
[05:54:57] So if we do block secondary, this one right here is that interaction, it's using type
[05:55:02] use block, and then if it fails, then it doesn't set the block, and if it works, it's
[05:55:11] doing type, place block, which is a interaction on that. So, place block is a test interaction
[05:55:21] here. And it's blocked type of place. It's going to be that. Remove item from hand. This
[05:55:27] is a normal interaction. You would have to create a custom interaction to make that work.
[05:55:32] And this interaction is so written in Java. You could write a place half block and then
[05:55:39] and write your own custom interaction in Java,
[05:55:41] pop that into the acid editor,
[05:55:42] expose it to the acid editor,
[05:55:44] and then you should be able to use it from there,
[05:55:45] but it will take Java coding,
[05:55:47] but you might be able to do that just fine,
[05:55:49] where it will take up the same space.
[05:55:52] That being said, I need to check to see
[05:55:54] what the collision block size is for that,
[05:55:56] because the collision block size might be where it,
[05:55:57] oh, that's weird.
[05:56:00] And that weird.
[05:56:03] That's weird looking, right?
[05:56:09] I don't like that.
[05:56:14] That feels weird.
[05:56:18] That feels weird.
[05:56:22] I am.
[05:56:23] Some about that feels weird.
[05:56:26] We've got off-grid.
[05:56:28] He legal-build.
[05:56:31] This is probably my favorite part.
[05:56:35] about high-tail is just creating shit that like you just can't make in Minecraft
[05:56:44] it's like this shit you know what I mean? I have pretty much a big throne
[05:56:49] you know like it's like Minecraft is like what if he's a bunch of done what if he's a toned you know
[05:56:56] yeah exactly it's a lazy boy dude
[05:56:59] That's my favorite thing I was just go like this and then that and just do just do this if you want to like show someone like what what
[05:57:14] high tail is able to do you know just place them all around like this be like yeah it's high
[05:57:23] It's different from Minecraft.
[05:57:25] You can tell this is the way it did is.
[05:57:28] All right, you just do like ridiculous shit like this.
[05:57:35] Ooh, ooh, ooh, ooh, ooh, ooh.
[05:57:37] Can't wait for Chisel and Bitch style system
[05:57:39] and I tell people to make it, I guarantee it.
[05:57:42] It's forgot the solution to anti-weight boxing methods.
[05:57:44] We did, your plants need to have access to the sky to grow.
[05:57:50] That's it.
[05:57:51] like it makes it simple, you know.
[05:57:56] The over 64 stacks makes me so happy.
[05:57:58] We're changing the stack size for everything
[05:57:59] on the server to 100.
[05:58:01] Unless it is a unique wearable item
[05:58:04] then it's unstackable, you know.
[05:58:05] So like armor and things about it being unstackable,
[05:58:08] but like anything else is 100
[05:58:10] unless it's like potions of the Impotions stack for 10.
[05:58:14] What if someone monopolizes the sky?
[05:58:16] They can't.
[05:58:17] But you can only build inside of towns.
[05:58:20] So, yeah, 100 is just nice.
[05:58:24] I could set it to 98, which would be funny.
[05:58:28] Yeah, each item has an individual stack size.
[05:58:30] That is correct.
[05:58:31] There are some items that we're gonna set to 10.
[05:58:34] Most of them will be 100,
[05:58:36] and any equipable will be one.
[05:58:40] That you can make a sky island nation?
[05:58:41] Yeah, but you can't like growing
[05:58:43] to so it yields his nation.
[05:58:47] Set it to 69, fair.
[05:58:50] do you do that just the mess with us yeah 69 is the best stack number yeah but
[05:58:57] even funny if I said it's 68 because then the zoomers are getting mad that
[05:59:00] is not 67 and then the dork's like me would get mad because it's not nice it's
[05:59:05] this shitty is number right between it too it's the perfect troll dude that's the
[05:59:10] one you got to use
[05:59:11] yeah
[05:59:13] and
[05:59:20] the
[05:59:23] Oh, that's gonna cool. Is he cool looking? I hope he's cool looking. Is he good?
[05:59:47] All right, I'm in you got me. I'm that's great. That looks fine to me
[05:59:53] Okay, okay, all right. I want to see Yoshi
[06:00:08] Look, I'm gonna be honest with you. I still don't understand. I still don't understand whether it just use Mario's original voice actors was
[06:00:17] I don't understand it
[06:00:20] I don't
[06:00:21] I don't, and it doesn't make any sense to me.
[06:00:25] Damn it.
[06:00:40] Show me Yoshi, goddamnit.
[06:00:51] I mean
[06:01:01] All right, I'm fine with it, I'm fine with it
[06:01:16] I guess the only thing that really weirds me out is like his voice doesn't feel like Mario to me, you know?
[06:01:23] And I think it's because I grew up on Mario's sound in a particular way.
[06:01:26] And the movie doesn't sound that way. And that's about it. He just doesn't, it doesn't feel like Mario.
[06:01:32] Which is fine. But like everything else seems right on point. It feels, it feels correct to me.
[06:01:38] So maybe I'll watch it. Maybe I'll check it out because it seems kind of cool. We'll see.
[06:01:42] Luigi Mario, fanficking, coming don't you dare?
[06:01:47] That already exists, it's the ended up.
[06:01:50] What is that? Yeah, oh, she did.
[06:01:54] Oh, don't look at that, that's weird.
[06:01:57] Okay, I have to get up an unshrimp and get a snack around it again.
[06:02:08] 8th set here bit
[06:06:08] Thank you for watching.
[06:08:38] In the night,
[06:08:59] the mayor's gonna be excited and make an actual food.
[06:09:02] Like I'm making uneheronically actual food.
[06:09:05] It's happening. Yeah, and real people food didn't.
[06:09:10] Actual real people food. So I'll be, I'll be just a minute. It's going to take me just a minute to do it.
[06:09:19] My middle of cooking, I just want to say.
[06:09:23] And it's going to be ramen. It's ramen.
[06:09:26] It's ramen, and I'm getting boldack, swicy, flavor. This is how much it's great.
[06:13:05] I
[06:13:24] I returned.
[06:13:30] I exist.
[06:13:34] It's cold shit out there.
[06:13:44] Show us the nodes.
[06:13:45] They're just red.
[06:13:47] It's just a ball of red, my dude.
[06:13:49] I don't have any like funny greeting system. I didn't have time for it.
[06:13:53] Wait, did you say Thor, they don't know what magnetic hard drives are?
[06:14:01] No.
[06:14:04] Do you know, do you ever wonder why it's SSD?
[06:14:07] You ever wonder why it's called an SSD?
[06:14:09] Because there's a difference between an SSD and HDD.
[06:14:12] And HDD, my dude, and HDD, it's got a little disc inside, made in a middle.
[06:14:23] And this is how big they used to be.
[06:14:25] This is kind of how they worked.
[06:14:27] They're much smaller now.
[06:14:29] But we had, they looked like this.
[06:14:33] And they spin.
[06:14:35] It's a good disc.
[06:14:37] They're spinning rust exactly.
[06:14:40] I like CD drives but metal and that's what stores all your shit and that's kind of just how that goes man
[06:14:48] Yeah, you call him spinning rust. That's funny. Yeah, the magnets are really strong in those.
[06:14:55] You can mess with them. Yeah, that's a whole bit be careful when you can.
[06:14:58] I think if you either should have both an HDD and SSD, I don't have a reason to ever have an HDD again.
[06:15:05] Like um
[06:15:07] What's a city? Okay, can no there's no way don't you bullshit me what's a city?
[06:15:12] City's not
[06:15:18] Ridiculous dude
[06:15:21] Insane behavior
[06:15:28] Very good and funny
[06:15:29] Wedding for my ramen a cool off
[06:15:32] Actually capabilities are here now like working here about some civil rights aren't the reading
[06:15:35] right times really shit though comparatively like I don't need 14 terabytes. I need fast reading
[06:15:40] right because the issue that I'm having with it and I think at that point it rather just have
[06:15:44] how one of it what are they called the small ones now? They go right on the mobile. They'll get
[06:15:50] the M2s but what are they there's another word for it right NVME that's what it is. I then
[06:15:56] and VMAs, and that shit's fast, that shit's wicked fast, dude.
[06:16:01] Yeah, yeah, that's NVMe drives, which are, the slot is called the M2, yeah, the M.2,
[06:16:08] and I have an NVMe in that, which is like, they're stupid fast.
[06:16:14] NVMe only has a lifespan of five years, whatever, a backup will make sure anyone out of there.
[06:16:19] Like, yeah, like whatever, if you're not doing multiple backups, like, what are you doing?
[06:16:25] What are you doing?
[06:16:26] Like, to be honest, you need to have multiple on-site backups.
[06:16:29] You need to have multiple live backups, cold backups, and cloud-based backup.
[06:16:34] Ideally, everything is, everything is always backed up.
[06:16:38] What's a backup?
[06:16:48] If you want to radically don't know what a backup is.
[06:16:51] For whatever reason, it means you keep a copy somewhere.
[06:16:54] copy somewhere. So that if yours dies, you still have it. Version Control. And for
[06:17:02] or anything.
[06:17:05] I hear.
[06:17:12] I can't show you that, it's hard but I'm really just though.
[06:17:16] I'm going to drink some of this.
[06:17:36] Nope, too hot.
[06:17:41] Nope, too hot.
[06:17:46] All right, gear balance.
[06:17:48] Here's bounce around rolling class fantasy.
[06:17:50] It's great to be important to make all gear for a specific role,
[06:17:53] rigidly aligned with that fantasy.
[06:17:55] If you'd give it to the role falls apart,
[06:17:57] any troll loads of it's unique flow.
[06:17:59] All abilities reach class scale with damage and then star,
[06:18:02] in terms of damage I could in all draw performance.
[06:18:04] The spell, all that causes knockback,
[06:18:06] will increase in strength by percent,
[06:18:08] based on the conversion of damage per cent,
[06:18:10] damage whatever. Each spell has a coefficient that makes this conversion rate different,
[06:18:16] so different spells are harder to cast some others. This also means different classes
[06:18:20] want to use different spells, Jim.
[06:18:44] There.
[06:18:45] Ladies and gentlemen, we can build that huge massive damage, so that's gear balance,
[06:18:48] and then this is gonna be a class fantasy.
[06:18:54] There we go.
[06:18:55] Since there are class fantasy and design
[06:18:57] of like how do classes work?
[06:19:00] What is a class feel like?
[06:19:02] What is a major?
[06:19:03] What is a guardian, you know, et cetera.
[06:19:06] And I think that's, it's really important
[06:19:08] to like have that listed.
[06:19:09] So you can understand what is the,
[06:19:11] what is the source of truth for your class, right?
[06:19:15] Major's are squishy, Major's have low durability, and health, we can belt out huge amounts,
[06:19:25] actually load defense, let's pull those players stats out, we'll do the player stats
[06:19:30] off of this other sheet.
[06:19:31] It is damage reduction defense.
[06:19:42] damage reduction defense, looking built out huge amounts of damage very quickly, huge amounts
[06:19:49] of damage magic, very quickly while burning through funds of your ability on their
[06:19:57] They don't have a lot of mobility and cannot have spells that increase that mobility.
[06:20:02] No.
[06:20:07] That's none of their spells.
[06:20:09] We're going to put it.
[06:20:18] The scaling stat for all abilities is damage magic.
[06:20:57] There we go.
[06:21:07] What's the group of five that doesn't oil stuff, what do you think about it?
[06:21:14] Breaking five is no fracking five.
[06:21:15] It's swear to God.
[06:21:24] What do you mean?
[06:21:25] me you're not supposed to defrag an SSD no I swear to god
[06:21:35] what do you mean you mean this black the one for the fracking five
[06:21:40] definitely not the fracking five they don't exist
[06:21:48] That's him.
[06:21:50] Ruh.
[06:21:55] Someone said defragging you got the an arm flashbacks. Yeah, defragging used to take ages, man.
[06:21:59] The little colored blocks.
[06:22:01] And you're like, I'm going to bed, defragging.
[06:22:05] Oh, despiciness.
[06:22:07] So I got a new type of, um, go what is it called?
[06:22:10] Bulldog ramen.
[06:22:11] And it's, uh, it's called swicy.
[06:22:15] And it's sweet and spicy, but the overall outcome is that it's just spicy.
[06:22:20] It's called spicy, dude.
[06:22:23] It's spelled SWICY.
[06:22:27] Spicy.
[06:22:28] It's got a little chicken on it, dude.
[06:22:31] It's a bowl of red.
[06:22:33] It's a bowl of red and paint.
[06:22:36] Patrick's spicy.
[06:22:40] Where is your less tanky?
[06:22:43] Um, let's see.
[06:23:43] and
[06:24:39] to
[06:24:42] to
[06:24:46] the
[06:24:48] year ago
[06:24:50] year in the last way to see for sure classes and some of the
[06:24:51] and the other villages of one of the
[06:24:55] week of that in black and for ages
[06:24:57] what you do it we are reporting are MMO from minecraft over to
[06:24:59] the
[06:24:59] to the
[06:25:01] Now it's a whole thing
[06:25:04] To the banjo casui reconbile came out yesterday for windows back in my kitchen. No, what what did they release like yesterday?
[06:25:11] And then just like shadow drop out of nowhere
[06:25:17] Why would they shadow drop that that's crazy
[06:25:22] Banjo casui is awesome, dude
[06:25:24] The post of the discord.
[06:25:34] Bloodwave made you the name of the new RPG, so the way that vomiters work is every time
[06:25:38] they cast a spell, it costs HP.
[06:25:40] They use their own health to cast magic.
[06:25:44] And their healing output is based on their healing stat, like they're outgoing healing
[06:25:49] stat.
[06:25:50] Because of that, what ends up happening is they take their own blood, they heal another
[06:25:54] person with it, then they use life steal on an enemy to drain blood out of the enemy
[06:25:58] and put it back into themselves.
[06:26:00] So they're stealing blood from others and sending it to their allies.
[06:26:04] And that's the thawmeters.
[06:26:05] That's what the class does.
[06:26:06] And it's been a lot of fun to develop like in blocking minecraft right now, it feels really
[06:26:10] good.
[06:26:11] They have a spell that bounces around corners and they've got like an AOE that curses things
[06:26:15] and applies debilitating effects.
[06:26:16] They can actually prevent enemies from healing like, that's what they do.
[06:26:20] their thing is blood magic and it's it's been fun making a healing class based around that instead of
[06:26:25] based around just cooldowns and mana right that's that's boring yeah involuntary blood donation exactly
[06:26:33] think of like think of like magneto but a vampire there you go yeah yeah
[06:26:41] let me have some more of this food
[06:26:50] What is this?
[06:26:53] This is blocking.
[06:26:54] There's an MMO that Jake and I've been making for the last several years.
[06:26:57] A bunch of players on Minecraft.
[06:26:59] And we make it in Minecraft generally.
[06:27:01] And we're porting it over to high tail.
[06:27:03] So because of that, I had to put all of our design docs for the rebuilt systems that we're putting together.
[06:27:08] And I built out all the town one over the last like two days.
[06:27:12] I've got all the gathering one set up in here so we can go and grab this and you can see all the gathering for this.
[06:27:16] The crafting system and how crafting works for all this kind of stuff.
[06:27:19] kind of stuff as I'll listen in here now, gear balances when I'm writing up gear balancing
[06:27:23] class fantasy is in here. And then player stats, I need to port those over and like
[06:27:28] start writing all this out and what they do. The idea is to keep a record that players can
[06:27:32] then see themselves and they see what our design documents are so they can go and pull
[06:27:36] that and then be like cool. This is how I feel about this. And now a lot of it is just
[06:27:40] the same way it already worked. You know, like it's it's just we're porting it over one
[06:27:44] one from Minecraft for that. But some of these are changing dramatically like towns, completely
[06:27:49] different system, because we rely on townny for Minecraft. And we have to build a custom one now,
[06:27:54] and that means that we can go wild with it. We can do all the things that we wanted to do.
[06:27:59] What was the latest update unlocked for what you can do for a block-in? The latest update of
[06:28:03] high-tail? Nothing changed for us for that. There's a couple of things that I need them to change.
[06:28:09] Let me pull this up. I tell and I've got
[06:28:14] High-tail development documentation. No, I tell request
[06:28:19] There we go. I tell requests
[06:28:20] So I bet this doc and it's gonna be the wrong color which is kind of annoying but if you go look at this
[06:28:25] They fixed this bug that I put in which is a high-tail request so put a little check mark there
[06:28:29] But one of the things they don't have in this is they don't have random ranges
[06:28:32] There's no random ranges on anything in the game
[06:28:34] So when you go to add target minimum and target maximum for a stat modifier of damage
[06:28:40] fire, it gives you 15 if you add five minute and ten max.
[06:28:45] There's no ranges applied to the item, which is no odd good and would mean that we'd
[06:28:50] have to fully re-implement items.
[06:28:53] So put this in into them as a request for that of like a future question like dude, if
[06:28:58] you don't do this, we can't make items correctly, which is like a huge problem.
[06:29:03] The villages that are secretly cows, we only need that you only need that at all.
[06:29:07] But like the villagers, the villagers inside of Block M. right now are like just NPCs that you craft through.
[06:29:13] But now I can do that through the bench system.
[06:29:15] So we have a one to one equivalency right out of the worry about it.
[06:29:17] And like I'm just going to do that.
[06:29:19] I'm going to make it all the way that makes sense in height.
[06:29:28] What do you mean you can't milk NPCs?
[06:29:30] They're snowmen.
[06:29:31] You couldn't milk him anyway.
[06:29:33] Ridiculous.
[06:29:41] I know we can make custom NPCs no problem but we won't need to.
[06:29:44] You get to craft an adventure now.
[06:29:46] Like, the reason why I didn't like crafting an NPC is because you learn the recipes,
[06:29:50] you can go to an NPC to pay the NPC to make it for you.
[06:29:53] That doesn't make any goddamn sense.
[06:29:55] Like, I want it to be like you learn it so you can do it at your crafting bench.
[06:29:59] Right? That's the idea.
[06:30:00] You work for ITL? No, no, no, no. I'm pouring our MMO from Minecraft over to High-Tillman.
[06:30:04] And we've got like a whole community here that wants to play it, but like we're putting
[06:30:08] together to design docs now to make sure that we are staying true to form of exactly what
[06:30:11] we want these systems to be and putting out there so people can review them and see what's
[06:30:15] up. So a large part of this right now is documentation to show exactly how we want everyone
[06:30:20] of these systems to work, how they want to we want them to be displayed internally,
[06:30:24] the class fantasy for everything, make sure it's all on paper. Because up until now, block
[06:30:29] It's just been kind of like a fun Z project and it's like, no, we should really put this all in paper.
[06:30:34] Yeah, making the block game Bible.
[06:30:36] Bingo.
[06:30:37] It's exactly it.
[06:30:38] There's a lot of stuff in there, so.
[06:30:40] Yeah.
[06:30:43] Also, this will be a living document, so as I modify for balance, I'm going to be changing this shit up.
[06:30:48] So.
[06:30:56] Is there a class where I can turn players totally not you and Jake and it ducks?
[06:31:02] Technically yes. Technically yes.
[06:31:06] Oh yeah, I forgot. I got I got wordback from a bootcamp.
[06:31:12] Yesterday asked them if I was allowed to play the OST from high tail during my high-till streams and they said yes
[06:31:18] and they want to do an announcement about that. So that's cool and then I'll be able to play it on
[06:31:23] on stream. So I'm going to set the the OST up today. And then tomorrow we get to play it on
[06:31:28] stream. Because there's like 100 something songs in the OST that are hidden in the acid
[06:31:34] files that no one is heard. So like yeah, we can see that. The hypics is red. So they let me
[06:31:40] know that I can play that. I'm going to it's a really excited for. Yeah.
[06:31:53] Is it only while playing the game or any time?
[06:31:54] I only asked while playing the game.
[06:31:56] I would wait for their official announcement
[06:31:57] if you're wondering about the rights
[06:31:59] of displaying it already mentioned.
[06:32:05] So spicy.
[06:32:06] So spicy that food.
[06:32:10] Yeah, so I'm pretty happy with that.
[06:32:13] The depths of high-tail have been phenomenal, dude.
[06:32:17] Okay, some majors,
[06:32:18] vomit or juice,
[06:32:20] we need everyone for renders.
[06:32:23] Spicey is good, warm you on the inside, it's spicy, and my mouth is watering.
[06:32:44] Is it a new bulldozer with the sprinkles?
[06:32:46] There's no sprinkles.
[06:32:47] It's the swicey.
[06:32:48] I don't know about sprinkles.
[06:32:50] I feel mine up with a bunch of seasonings, so.
[06:33:14] With a sprinkled topping?
[06:33:16] Hmm.
[06:33:18] I know what you're talking about.
[06:33:19] I thought that was a gaseousening pack. It's very anemic. It's quite thin. There's not much in it.
[06:33:32] Oh yeah, spicy, who's the spiciest I've done?
[06:34:02] You know Spice is going to stop filling your lips.
[06:34:14] A grid.
[06:34:15] It's gone.
[06:34:16] The Spice, dude.
[06:34:19] Alright.
[06:34:21] Rangers are slightly higher damage reduction defense than majors if I'm a third is.
[06:34:30] hmm
[06:35:52] Let's grab this, um... what is the staff?
[06:36:20] There we go.
[06:36:38] There's so spicy.
[06:36:43] Man it battles me to no end.
[06:36:45] When people use a, I did generate an image and call themselves artists.
[06:36:48] Like, bro, it really adds pretty dumb.
[06:36:49] That was amazing sense.
[06:36:51] Oh the spice dude.
[06:36:52] I've died from the spice.
[06:37:10] Remember the spicy chip I had ages ago?
[06:37:12] That stream was hilarious.
[06:37:16] I had the one chip challenge on stream.
[06:37:18] And it was like five minutes of like, ooh, and then like like five more minutes of like
[06:37:23] That's spicy and then it was gone and then I just went back to working for a whole hour
[06:37:28] Because the challenge was just to sit there and
[06:37:31] To be on stream around video
[06:37:34] Or entire hour with no water. I did just win away
[06:37:38] It's like kind of a name
[06:37:43] I put it up on YouTube the videos on YouTube still yeah, it was kind of a like
[06:37:48] The one chip challenge was old from service after a kid had a hard attack?
[06:37:54] No.
[06:37:55] Bailing?
[06:37:56] No way.
[06:37:59] That's crazy, do you want me to look that up?
[06:38:04] One chip challenge.
[06:38:06] Part attack.
[06:38:08] No shit, a 14 year old boy.
[06:38:14] The diet of cardio pulmonary arrest, heart attack, in 2023 after participating in a one-ship
[06:38:19] challenge.
[06:38:21] An autopsy revealed that the teen had an enlarged heart, and a congenital heart defect
[06:38:26] called myocardial bridging.
[06:38:28] His death was determined to be in the setting of recent ingestion of food substance with
[06:38:32] high-capsay some concentration, so he had a congenital heart defect, and the spice killed him.
[06:38:38] That's wild, dude.
[06:38:43] now that's wild
[06:38:48] now Jesus
[06:38:50] i had no idea that's sad man
[06:38:53] that's really sad
[06:38:55] what is the scoggle of the one chip challenge
[06:38:58] scoggle
[06:39:02] oh it was 1.5 million a two million scoggle he gets
[06:39:06] it uses carolina reaper and naga viper
[06:39:09] but that's the ingredients used so it could be anywhere between that because
[06:39:18] Naga Viper is a 1.4 million and then the Kerala in Reaper is 1.5 to 2.2 so somewhere
[06:39:25] there 16 million is pure capsaicum which should just kill you generally yeah
[06:39:34] You know, that's a lot.
[06:39:35] If you're wondering, like, kind of lists here, let me pull this up.
[06:39:38] So you're going to know how spicy something is.
[06:39:41] We'll grab this a boop.
[06:39:44] Please internet.
[06:39:46] Don't be shit right now.
[06:39:48] Here's some, uh, some lists for these.
[06:39:50] So like the pure capsacin is 16 million.
[06:39:53] Uh, Carolina is 1.5 to 2.2.
[06:39:56] I think I have Carolina, I've dried Carolina rapors here in here somewhere.
[06:39:59] I'm a big spice thork, dude.
[06:40:01] Like I love that.
[06:40:02] hyper buffer. I've never had one of those. Ghost peppers in here. How many
[06:40:06] are there? So how many are I was around there? How many are I was
[06:40:08] earning in that spicy? They're actually with a good. Pepper X is the new
[06:40:12] king of the of the Reaper. Let me see Pepper X skill. Because there's been
[06:40:16] some, you know, there's been some talk about that. I used to grow Trinidad
[06:40:21] Marugas Scorpion peppers. We grab this image. Yeah, Pepper X is 2.7 on that one.
[06:40:30] And then Carlyne Reapers 2.2, Trinidad is 2 million. I used to grow these. I ate these all the time. I ate them raw. They're so good dude. They're so good. I've never had a 7 pot. Never had these. But I had these. I grew these. They were so, oh my God.
[06:40:47] Those are nice. Pepper X have never had Carlyne Reapers have had dried. I've also had a paste of Carlyne Reapers. Never eaten one raw.
[06:40:56] What is the wrong era? That is the wrong era. So the thing about the Trinidad
[06:41:00] Mergers Corpian, that's really kind of funny. The flesh tastes like a tomato. It's
[06:41:05] exactly like a tomato. So you bite it and you're like, oh, that's fine. And you eat it.
[06:41:09] And you're like, and it's so spicy that when you bite into it, your body panics
[06:41:16] for a moment. And you taste nothing. And you start sweating. And then the pain hits for about
[06:41:23] a half a second and then you leave your body. You just go into space. It's just gone. Your body goes,
[06:41:29] you're dying. Here, have a bunch of endorphins. Go to space. This is like, all right, cool.
[06:41:36] I'm just going to send out of my body now, but it's like, you taste endorphins and you go to space.
[06:41:44] And like, that's the trend ahead. And like, that's great. Yeah, you transcend pain and leave.
[06:41:49] There's no pain. There's no pain. Only space now.
[06:41:53] But, uh...
[06:41:57] It's just very funny though.
[06:41:59] Do you also think that Havana Heroes stays bad? I don't like Havana Heroes flavor at all.
[06:42:02] Like I actually, I think Havana Heroes are kind of...
[06:42:06] chemical flavored, if that makes sense, they have...
[06:42:09] They don't have enough spice to give good spice, and they don't have enough flavor to be good.
[06:42:14] They're just kind of a shitty middle-ground event that I feel about it.
[06:42:20] I just form a Vietan delete.
[06:42:22] Yeah, no, the Carolina Reaper is also like that.
[06:42:25] I've only had this as paste, which is generally less spicy.
[06:42:28] I've eaten these raw.
[06:42:29] I just agree with this.
[06:42:30] I've never had a Pepper X, and I want to.
[06:42:32] And I know if I eat that, I'll probably go to space faster.
[06:42:36] I'm a nurse of King Pepper.
[06:42:38] I don't agree.
[06:42:39] I don't like them very much.
[06:42:41] Yeah.
[06:42:42] I just don't like them as much. I think that it's kind of weak. I'm a look, I'm gonna be honest with you.
[06:42:48] I am a soft white man. When I eat spice, I turn bright red, I sweat, and I say many curse words, and I love it. Okay, so like...
[06:42:58] That's it. That's what happens. Yeah. That's... I love the shit out of it, dude.
[06:43:08] I haven't been made in the back of it.
[06:43:10] Oh god, oh no.
[06:43:12] Oh, I'm sweat pouring all of me a bright red.
[06:43:14] Oh, no.
[06:43:15] And then I just go, oh.
[06:43:18] Oh, and then you leave.
[06:43:20] And you send into space, you know.
[06:43:22] Yeah.
[06:43:24] And then it's gone.
[06:43:26] It's fantastic.
[06:43:27] It's hit.
[06:43:28] There's a moment where it flips, and it's just great.
[06:43:31] It is the best.
[06:43:33] You trip balls in your hyper eggs.
[06:43:35] Did you feel like you were leaving?
[06:43:36] it feels like you know like those videos of astral projection or like people like
[06:43:39] astraly project out of their body it feels like that you're like oh I'm leaving now
[06:43:44] like your body's like hey man I want to let you know like you're um you're dying
[06:43:49] so I'm just gonna flood you with indorfins so like that's a that's a cool you know
[06:43:53] you're dead you know I think I think we're dying I think it's spicy enough I think we're dying
[06:43:57] the gridide having doorfins and it just feels like that yeah oh man you can
[06:44:04] I'm not sure if I can see the choice, well, no, no, no, I just, your body just digest that shit's gone.
[06:44:10] Yeah, it definitely feels like your body thinks you're dying and is trying to protect you from it.
[06:44:16] You don't want to experience the death kind of a thing.
[06:44:19] Yeah, here's a flashback, just in case, you know?
[06:44:22] I don't know if it's gonna happen, but like, might as well.
[06:44:27] Yeah, well, last stream, exactly.
[06:44:31] Honestly, dude?
[06:44:33] You said I want to experience the death so Jake next time we hang out. Maybe it's which gone
[06:44:39] Let's see we can get some really spicy peppers and then we'll do a floating to space death back
[06:44:46] We're all we do is we just eat one of the peppers
[06:44:49] You know, and I show you in real time networks also you don't need to drink milk or anything like that if you are if you really want to tap out
[06:44:55] You bring a plate of sugar because sugar is what counter-axe
[06:44:59] So when you eat it, if you need to tap out, you just like the sugar and you're going to go on to go like, you're fun.
[06:45:04] Yeah.
[06:45:06] That's it. That's what you need.
[06:45:10] Just use a oil. My man, that will spread it everywhere because it is already oil-based.
[06:45:16] Alcohol breaks then capsizing. The problem is the oil causes it to just spread everywhere,
[06:45:22] so sugar does the best. It's gone.
[06:45:26] Yep.
[06:45:28] It's the fat in the mouth that helps. Straight sugar. Like honestly dude, I have eaten so many hot ass peppers and the only thing that has ever helped is a plate of sugar.
[06:45:38] Never. Milk doesn't do shit. Like once you start getting up through a Trinidad milk there's nothing milk is a mean. It's like drinking water.
[06:45:46] So I've never had that work anything at all. Use actual vinegar directly to the dome.
[06:45:54] Yeah, milk comes for like a second and then he's gone.
[06:45:58] Yeah, milk doesn't help with the really hot stuff, is that what it is?
[06:46:01] Because like, when I've had a trinity at Marugascarpine, the first time I had it,
[06:46:06] I tried to drink milk and nothing happened.
[06:46:09] Like it just, it was like, wow, there's a cool sensation of my mouth,
[06:46:13] and it's still unfire.
[06:46:15] So the only other, the only other thing I had was just a plate of sugar,
[06:46:19] straight up sugar just worked. It's just gone, and it was fun.
[06:46:22] You know, you're good. It's still burned. It still hurt a little bit, but it was nothing like what it was
[06:46:28] My mouth is watering. It's so spicy. Let's say
[06:46:46] Here's the black mold eatable. No, that's how you get eaten by a groud dude
[06:46:52] Let me pull up your balance.
[06:46:59] We're going to grab this right here for class medicine.
[06:47:02] Pull this up.
[06:47:04] We name that to class.
[06:47:07] Man, there's something.
[06:47:09] Whoop, nerd.
[06:47:11] Everything is edible.
[06:47:13] Sometimes it's only once.
[06:47:15] No.
[06:47:16] No.
[06:47:18] No.
[06:47:20] What?
[06:47:23] Don't eat it. Do not eat. Do not eat. Do not eat the pain.
[06:47:31] Just leave it for me so I can eat it. I want it to.
[06:47:35] But now I don't think I would ever
[06:47:37] So like maybe for like last spicy peppers I would tell people to eat milk or drink milk rather
[06:47:43] But um
[06:47:45] Definitely not for the super-autons. I would say it's played a sugar enough and they'd best the only way
[06:47:50] And you're gonna eat that pain. We'll block tail, block tail have subclasses or high-beclasses like spell certain such
[06:47:56] It's actually based on the armor that you're wearing think Final Fantasy 14. You wear five pieces a gear. It's warrior gear
[06:48:01] You are now a warrior. That's that's how I handle it and I like it quite a lot
[06:48:07] I'm players have come to expect it and they like the way that it functions so
[06:48:11] been very happy with that
[06:48:20] The noodles are almost gone, I've almost won.
[06:48:50] I think he's mine.
[06:49:00] Oh, spicy.
[06:49:05] There we go.
[06:49:15] and grab, and the duck.
[06:49:27] How did melee Mage concept work?
[06:49:31] Earth Magic.
[06:49:33] The way that I feel about melee Mage is probably like, um...
[06:49:37] Who's that Earth Mage girl from, or the Earth Bender from?
[06:49:42] The last airbender.
[06:49:43] What was her name? The blind one?
[06:49:45] I can't remember names, Toph.
[06:49:47] Yeah, it's like Toph.
[06:49:48] Imagine Toph, but she could only fight in touch range, right?
[06:49:56] Instead of only through the ground, imagine in touch range.
[06:49:59] That's how I would make a match.
[06:50:01] If they were like a melee match.
[06:50:04] That'd be cool to shoot.
[06:50:06] Yeah.
[06:50:10] Toph.
[06:50:11] Toph.
[06:50:12] Toph?
[06:50:13] I don't remember, dude.
[06:50:14] it's been a long time yeah like kinetic damage but like imagine you had like stone first and you just like hit them with stones
[06:50:20] top your english sucks thanks man it's the only language i know and it's not very good
[06:50:28] i was like i i don't know why i'm pronouncing just though it's been a long time since i watched last
[06:50:32] internet it's been a forever i couldn't remember a damn name so i i think it'd be cool like that
[06:50:38] Oh hello, ticks!
[06:50:46] Yeah, like toff, like toffy?
[06:50:47] Alright.
[06:50:48] You should rewatch it?
[06:50:51] I think I should, because last time I saw it was one of those kid.
[06:50:54] The world ended a new language gibberish, I mean yeah.
[06:50:58] Oh, let me just go pull up this dog.
[06:51:10] I have documents.
[06:51:12] Documents.
[06:51:14] All right, software, games, lock-in.
[06:51:19] Does it block-in with stats or gear stats?
[06:51:22] Who?
[06:51:24] Who?
[06:51:26] I've let it in your garbage.
[06:51:28] Who?
[06:51:30] Who?
[06:51:32] Okay, so this is...
[06:51:34] What is this?
[06:51:38] This is our tank.
[06:51:40] This is our melee.
[06:51:42] This is our archer.
[06:51:44] And then we have that. Okay, so we do have scan to these.
[06:51:48] The warriors have more.
[06:51:50] And I have put durability resilience on this, please suck.
[06:52:14] I forgot to carry that item over.
[06:52:24] I forgot to carry that over completely durability resuline scene success.
[06:52:29] There we go.
[06:52:42] Where is a higher damage reduction defense in Rangers and more durability resounds?
[06:53:08] They're placed all centers around diving in enemy groups and cutting them down, down
[06:53:29] squishing targets quickly. You can also use damage back step to bring it to no
[06:53:32] take your targets.
[06:53:38] Movement speed, where's my movement speed?
[06:53:59] Where's my health received? Is it healing received? Did I not put that
[06:54:09] stand in? Oh, there we go. Modifier healing received.
[06:54:15] We'll remove that and change it over to health received.
[06:54:22] There we go.
[06:54:28] We did this by having more innate speed movement from their gear,
[06:54:44] and stay in the fight longer and party combat.
[06:54:57] Health received.
[06:54:59] You can also use damage back so that you bring down take your targets.
[06:55:02] The scaling side for all abilities is damage melee.
[06:55:05] They don't get life steal. Life steal is really bad.
[06:55:07] And like the reason the life steal is really bad is because if you base it on percentage
[06:55:11] than a player with very high damage, will never die, and if you base on individual hits,
[06:55:16] then a player with very fast attack speed will never die. Neither of those things is good.
[06:55:20] I want healing to come from the outside or be passive on the character. That way you run out of,
[06:55:25] so you don't have situations like the Death Knight at Wrath of the Lich King launch.
[06:55:30] If any of you remember, when the Death Knight got first released, you could take every ability
[06:55:34] on the Death Knight and just spam it and they would just kill everything. If they would just
[06:55:39] absolutely annihilate every single other character class you win any pvp engagement with them
[06:55:43] it was broken like it was really broken and I find that anytime you add life steel you
[06:55:49] lead to that engagement very fast that was fun it was fun for you if you were playing the class
[06:55:56] it was not fun for the other player right did you play our critters yeah yeah played all
[06:56:00] the entire first season you know got my my character all set up and then and shipped him off to
[06:56:05] to get my bonus points.
[06:56:07] So I mean, you know, I mean,
[06:56:09] the DK was really broken at the time,
[06:56:11] but like I want the warrior to feel like a nuclear bomb.
[06:56:15] You jump into the middle of the enemy team.
[06:56:17] You shred everybody nearby
[06:56:19] and you die unless somebody in the outside
[06:56:21] is keeping your life, right?
[06:56:24] What if life still scales off of enemy stats,
[06:56:26] like throttle HP?
[06:56:27] And then they never done a bosses, right?
[06:56:30] Like there's never a time where I've found
[06:56:32] that life's still feels appropriate.
[06:56:34] Pretty much ever, right?
[06:56:35] It leads to really weird builds that all center around maximizing life still, you know, in a way that I don't think it's fun for players.
[06:56:42] It's not true fun. It's like fun because you're OP. You know, fun because you're OP can be fun for a little while,
[06:56:48] but it serves to break down really quickly when everybody has to PVP each other,
[06:56:52] and the only PVP class you can play is the one that's OP, right? It's not fun.
[06:56:56] I want these to feel rock paper scissors. Like if you're a warrior and you're fighting a mage, you're probably going to kill them because where is it just faster, right?
[06:57:03] But if the mage has good skill and they hit you with a frostbilt, you're probably going to die now.
[06:57:07] Like, I want that kind of a behavior to be like, can I counter you?
[06:57:11] Possible, but you got to play perfectly.
[06:57:15] And then outside of that, my class will likely win. You know?
[06:57:19] Yeah. You play to an eye not to win. You're going to love thumb at church.
[06:57:28] I played blue magic a gathering for years and I crafted all these classes.
[06:57:32] You're gonna like thumb-a-touch.
[06:57:37] Make an agromantic-veg-thelp counter or mitigate-live steel, that's actually what thumb-a-thru's do.
[06:57:41] They, uh, they curse you and reduce your healing received.
[06:57:47] If you get the PvP-Jitters you die.
[06:57:48] Yes.
[06:57:52] Yeah, that's exactly what happens to him.
[06:57:57] Blue deck MTG is paying?
[06:57:58] No, it's not paying.
[06:58:00] Look, you have to understand. My win condition is not to beat you. It's to stop you from playing.
[06:58:06] And now that I've gotten it out of the way, last word.
[06:58:18] It's to play solitaire. Exactly. My objective is to play solitaire.
[06:58:22] The Guardian, by the way, in the re-work for this, Guardians, to understand this, they're
[06:58:30] getting Rs. I want them to be playing more like a Paladin. I want them to be an inspiring
[06:58:34] presence on the battlefield. So not only do they pull aggro from the opponents, they have
[06:58:40] the highest durability resilience, which means that they have the least likely chance of losing
[06:58:45] durability when they get hit. So their durability isn't falling to the floor like other classes
[06:58:50] They have auras that will affect everything and I want them to have a threat generation
[06:58:55] on everything else.
[06:58:56] And I think that's most important.
[06:58:58] I will say, I remember a time in World of Warcraft where tanks couldn't hold threat very well.
[06:59:03] And people had to really watch the tank and wait for three sundrees and everything like
[06:59:07] that.
[06:59:08] I don't like that gameplay.
[06:59:10] I think that gameplay is boring as shit.
[06:59:12] So I will say that if a tank is on field, they should have the aggro.
[06:59:17] That's just how that should work.
[06:59:19] unless the tank is dead, the enemy should be fighting the tank.
[06:59:23] And I think that playing around with the idea
[06:59:26] that DPS pull off of tanks isn't actually fun.
[06:59:30] Like it's just not that fun at all.
[06:59:33] And I learned that by playing Final Fantasy 14.
[06:59:36] Yeah, it's how Final Fantasy 14 works.
[06:59:37] If the tank touches it, it's the tanks.
[06:59:39] Yeah.
[06:59:40] Is the tank AFK?
[06:59:41] You're dead.
[06:59:42] Did you pull something the tank didn't pull?
[06:59:44] You're dead.
[06:59:45] But waiting for three sunters is boring as shit.
[06:59:48] It's just not fun.
[06:59:50] It is not a fun thing.
[06:59:51] So I think Final Fantasy 14 did very well.
[06:59:54] If the tank touches it, it should be the tanks.
[06:59:57] And that's kind of how I feel about this.
[06:59:58] I don't think you should ever worry about doing enough damage
[07:00:02] to tank, you know.
[07:00:04] A healing pulse, so much crap on ashes.
[07:00:06] I hate that shit.
[07:00:06] I hate it.
[07:00:07] I am one thing that we do have inside a block him.
[07:00:10] Healing doesn't actually pull agro.
[07:00:12] So that's never going to be a thing.
[07:00:14] There's never a, it's on the healer right now in our system.
[07:00:17] We don't have healing agro.
[07:00:18] because I just don't think that feels good.
[07:00:22] You know, it just doesn't feel right.
[07:00:24] Because what ends up happening,
[07:00:25] you have to understand is as a healer,
[07:00:27] you're always constantly healing.
[07:00:29] And if a DPS pulls an enemy target
[07:00:32] and hits it once and they stop hitting it,
[07:00:33] the healer's the one who gets the aggro.
[07:00:36] That's not fun for them.
[07:00:38] Because the healer didn't actually screw up.
[07:00:40] It's the DPS screwed it up, right?
[07:00:43] So I think it should go directly to the DPS
[07:00:46] and then the tank should have to pull it off
[07:00:47] the DPS that made them mistake. I don't think the healers should pull something just because they're
[07:00:51] casting, you know, healing magic. I just don't think it's fun. Masks are under monsters slapping you when you're
[07:00:56] trying to heal. So that's kind of how I feel about that is like the dynamic of this who float the
[07:01:01] way that it feels. That's why I don't have healing aggro in the game. Actually some final fantasy
[07:01:06] where team DPS glasses can burst so much damage in low levels, but I actually have ripped aggro off the
[07:01:10] to take it so that's wild. Yeah, no, that's not that's that's completely insane. My body is
[07:01:17] the bestest tank of Jim you've ever come across, but he acts like a water dancer helping me learn
[07:01:21] how to dance around monsters hell yeah. Dance around the monster as long as you spin into circle
[07:01:27] we're fine. But if you if you are a tank, take the S key off your keyboard and throw it away,
[07:01:34] throw it away in this house we strafe we never hold the
[07:01:39] eski you throw it away swear to god as the first thing I tell every
[07:01:45] new tank I'm like take it off your keyboard throw it out you're strafing
[07:01:49] now yep these are all facts yeah dude I just can't deal with it
[07:01:56] asses bound to another spell your god damn right
[07:02:01] That's a key bind true. You true. Yeah. You move with QW and E. Everything else is keybinds, man.
[07:02:10] I feel like Hitler, I grocery reserve for specific mobs tailored to find that way.
[07:02:15] That I agree with. So I can actually target people based on their statistics with our characters.
[07:02:20] So if a monster sees that there's a healer in your group, they may target the healer specifically.
[07:02:24] And I think that would be kind of interesting. Like this mechanic, this monster, their mechanic is that they go after your healer
[07:02:30] healer because they're smart enough to know that that's the real the real anime you know
[07:02:37] I think that's fun that kind of shit's fun because something you have to overcome you know
[07:02:43] asses for strong
[07:02:48] yeah I think that's hilarious
[07:03:00] Let's see a damage reduction defense.
[07:03:30] Yeah, best episode of the healers, the real enemy, you got damn right.
[07:03:58] in fire, see what they do, now you know the true enemy.
[07:04:08] Die UMX said while trying to find a word for the product of faraging, I found that faraging
[07:04:13] performed by humans is known as Wildcrofting. So maybe Wildcroft, HTTPS-CoL on slash-slash
[07:04:21] e-end. With Wildcroft is going to need? That's actually really nice. Don't piss off your
[07:04:27] Taylor's look, all right. I wasn't standing in the fire. I was increasing your healing
[07:04:31] parts.
[07:04:34] That'll fly, right? Right?
[07:04:40] Right? That's fine.
[07:04:46] Taylor's in want to be upset. That would be Taylor's.
[07:04:48] Ooh, true. True, actually.
[07:04:51] you're goal is to make healers feel engaged in active, oh my god, he says healers
[07:05:04] yeah I did, he leaves her field by salt, so they're League of Legends players got it.
[07:05:11] As a tank you're meant to take damage, ground damage is still damage, there.
[07:05:18] So we mentioned we had a class option actually so I'm splitting gathering into different sides.
[07:05:24] We had a herbalism being their own thing right so herbalism is now split up.
[07:05:30] We have farming and foraging as two separate things and I think that's what we're doing.
[07:05:33] Shouldn't you be programming your own game right now?
[07:05:35] You're thinking about a harp on.
[07:05:36] I really set dates for that every month.
[07:05:37] If you want to see the updates, you can go to exclamation point updates and chat.
[07:05:41] It will bring up the Reddit thread that shows all of our updates.
[07:05:43] The steam page also has the updates.
[07:05:45] Twitter and blue sky post show all the updates as well and our discord shows all the updates and I really
[07:05:49] want every month. So yeah, if that's what you're into, you can see the moment.
[07:05:54] Yeah, so with this we split for it. We split herbalism into foraging and forming as two separate deals now and foraging is for the wild type variants of stuff and
[07:06:04] Farming is for the cultivated variants of stuff and that's what I'm going to do for those two different things
[07:06:09] Don't forget to uninstall the clippy chrome extension. Oh, I'm going to keep for you. Yeah
[07:06:15] And where is it?
[07:06:17] Remove from crumb.
[07:06:18] Nice dude.
[07:06:19] That's gone.
[07:06:20] I don't know any more.
[07:06:22] Noise.
[07:06:29] Okay, so guardians have a highest damage reduction
[07:06:31] defense and durability resilience of any class.
[07:06:34] They are the front liners that take the front
[07:06:35] of the damage and try to keep enemies focused on them.
[07:06:37] They also have a Nate health regen effects.
[07:06:40] Enter the only health regen and healing receive.
[07:06:45] and help her save her bags.
[07:07:15] They are the only class that utilizes blockchains block our in block cool that.
[07:07:23] Yeah, so in terms of block in block in Minecraft is a percentage of incoming damage.
[07:07:33] I'm going to change that.
[07:07:35] I'm going to make it a flat damage amount.
[07:07:37] So when you block, it is now going to be a flat damage amount blocked and it can reduce the damage to zero.
[07:07:43] And when it reduces it to zero, durability will not decrease, and I think that's going to be fun.
[07:07:49] Do you ever get permission to play that music? Yes, and I'll be playing it tomorrow, so I'm allowed to do that.
[07:07:54] And they're hopefully going to put out an announcement saying that other people can do.
[07:07:59] Yeah.
[07:08:00] Hypothetically, if you were to make Division 3, what would you change from the predecessor?
[07:08:11] If I were to make Division 3, what I would change from the predecessor from Division 2,
[07:08:15] is I would stop all of these weird extra minigames, like the Roblegg portions in all
[07:08:18] that shit.
[07:08:19] I would focus back on what made Division 1 very good and what made Division 2 very good,
[07:08:23] which is to do the actual storyline content, the repeatable dungeons and the dark zone,
[07:08:28] And then I would add an environmental effects from Division 1 DLC.
[07:08:32] You do that in a new setting with a larger map, I'm in 10,000%.
[07:08:36] That's all I want, dude.
[07:08:37] I just, I want the environmental effects from Division 1 DLC, I want my dark zone, I want
[07:08:42] my repeatable dungeons, I want my open world.
[07:08:45] Give me that.
[07:08:46] All the other mini game shit, just throw it away.
[07:08:48] I don't care.
[07:08:49] I don't care about any of that.
[07:08:50] That sounds good, actually.
[07:08:51] Yeah, I love the division.
[07:08:52] The division is one of my favorite games, and I love the division 2, but I do think it
[07:08:56] went off the rails into some weird ass areas that just don't make any sense, you know, like, it's just that the
[07:09:00] robo-like thing I just don't care about that. Yeah. I relate to some of it, but I wish they pushed it more.
[07:09:08] Yeah, but like the way that I feel about it is I don't need to play a bunch of games.
[07:09:15] I need to play the division and it feels like a lot of the times in division two. They've
[07:09:19] pushed all these game modes. Like it's it's become like a platform of games and I don't want
[07:09:26] a platform of games. I want a game, you know. Yeah. Oh, I have so much time played
[07:09:31] in Division 2. I was, um, I pushed very hard in getting on the masks in the very beginning.
[07:09:36] I was in the beta and the alpha for it. Um, I have my, my like back that keychain for like
[07:09:41] a lealph and beta player shit. Is that, I love it. Dude, I love the hell out of it. I've
[07:09:46] logged so many hours. I like every mask that all the puzzles do everything. I'd love this shit
[07:09:51] another game. Would you say the division is too divided, yes. It's range of the class
[07:09:58] with guns. So, snappy, I think at first I'm going to have Ranger with bows and crossbows,
[07:10:03] and the crossbow will feel kind of like a gun, comparatively. I do want to give them magic guns later.
[07:10:12] The Ranger will have that. So, yes. The division through a sport night for sci-fi,
[07:10:18] know some people. No one ate. That's bullshit. That's not a hot take. That's just wrong. No,
[07:10:25] it's not Fortnite. It's not Fortnite because it's not a big ridiculous. It's not like a map
[07:10:30] that encroaches on itself and it's not like a battle royale. It's not an issue. No. Division,
[07:10:36] if you've never played division, a division two, it is a looter shooter. It is, I want to turn
[07:10:42] my brain off with the boys and have a third person shooter where I shoot a guy that takes
[07:10:48] thousands of bullets to kill for no goddamn reason so I can get an item I don't care about
[07:10:53] and turn it into points. It's Diablo with guns. Exactly. It's exactly it. That is the best
[07:10:59] description. It's Diablo with guns. It is American Diablo, God damn it. You made a hundred
[07:11:07] thousand bullets honestly I run bullet king with a gunner build so I have unlimited gun which is great
[07:11:17] yeah I love it you've developed a Minecraft type game no we're actually working inside a
[07:11:22] Pytale which just launched um into early access recently and we're updating our Minecraft and the
[07:11:27] MO to work inside of a high tail itself and I'm going through and ready to design documents what's
[07:11:32] division, the vision basically if you ever played a Diablo game, the intent of Diablo
[07:11:38] is run around Kilmonsters, Kildemons, get stuff off of them, get gear at the
[07:11:42] randomized.
[07:11:43] The divisions the same way, but it's with guns and you're fighting guys, and that's it.
[07:11:47] You know, one of my favorite guns is called the Bullet King, which is a gigantic golden
[07:11:51] machine gun, like a Gatlin cannon, Gatlin gun.
[07:11:55] And the special perk of this artifact, this legendary, I guess it's the called Exotics,
[07:12:00] one of the hell it is.
[07:12:02] The special perk for it is that all of its bullets are in one big mag, just one mag.
[07:12:08] So if you get more bullets it goes back into the same mag, so you just shoot it forever.
[07:12:13] And the ever, it's got like a thousand bullets in the mag.
[07:12:15] You're like, ah, ah, and that class, it has a special, the gunner class actually has a special
[07:12:20] ability.
[07:12:21] Um, yes, it's just, it's just a machine gun, dude.
[07:12:23] But like it's, it's basically the gunner class, it's a special ability where after a certain
[07:12:27] amount of time you get a percentage of your bullets back into the mag for everybody in your
[07:12:30] party.
[07:12:31] So then you just bullets forever and you just do it forever.
[07:12:35] And I formed that thing, it had to be like 150 hours.
[07:12:40] It was some insane shit about.
[07:12:41] You have to run this one dungeon over and over again to get it.
[07:12:43] I finally got it and there's lost my shit.
[07:12:46] And now I have it.
[07:12:47] And it's insane.
[07:12:48] Yeah, I love it.
[07:12:49] I absolutely love it.
[07:12:50] And the build that I used to do before that was I would do.
[07:12:52] They have these little, this thing where you throw ball and the ball splits into tiny balls
[07:12:55] and those explode on enemies.
[07:12:57] And I had an entire build based around those for a while.
[07:13:01] And then I had another build where you shoot like a gas cloud that is gigantic
[07:13:04] through size of the whole screen and then you shoot it with one bullet and it nights
[07:13:08] and I would just ignite everything on the screen.
[07:13:10] I've done so many different stupid ass book builds in my time and division two.
[07:13:14] Yeah, that's hilarious, dude.
[07:13:15] Yeah, sugar mines.
[07:13:16] Seeker mines never worked right.
[07:13:17] Been for broken for years.
[07:13:19] I actually stopped playing division two a long time ago.
[07:13:23] Because there was a bug that would basically crash you every 30 minutes.
[07:13:27] Just about.
[07:13:28] And that bug persisted for like a year and a half two years and they just never fixed it and then they launched it on steam and
[07:13:36] Then steam got serious negative reviews because they didn't fix that bug and then they finally fixed that bug and now it's like playable again, which is like
[07:13:45] It's just like a really weird bug just have around forever the crash bug was asked you yeah
[07:13:50] Yup crash bug how many guys remember the crash bug that shit sucked man?
[07:13:54] They they left that thing in there for like two full years man. That was
[07:13:58] I got feels about that, that pisses me off.
[07:14:00] But, uh, no, it was fun, it's really fun.
[07:14:03] It sounds like our greatest was kind of a strike.
[07:14:04] So imagine our craters if it wasn't time-based.
[07:14:06] You just go out in the world and you get to have fun.
[07:14:08] One of the mechanics that I really like in the Division 2
[07:14:11] is there are these like bases around the map
[07:14:14] and a base can kind of have a level between 1 and 4.
[07:14:17] And if the base is like level 1, it'll have like side quests that spawn nearby, right?
[07:14:23] And you go out here and maybe this one is like an execution
[07:14:26] and you have to stop the bad guys from doing executions.
[07:14:28] You say this civilians.
[07:14:30] And this one is like a propaganda thing,
[07:14:32] and you like finish the propaganda thing,
[07:14:33] and you like you switch it over to your side,
[07:14:35] so it's telling propaganda from your faction.
[07:14:37] And then maybe over here, this one is like a little, you know,
[07:14:40] mini boss or some shit.
[07:14:41] And you beat those, and each time you beat these,
[07:14:43] this thing gets plus one level.
[07:14:45] So we can go up to level four.
[07:14:46] So you buff the enemy force because they reinforce it.
[07:14:49] And then you go fight the base and you get greater rewards.
[07:14:52] And that system is really fun.
[07:14:56] in division 2. That is super fun to play.
[07:14:59] So you put it like maximum difficulty,
[07:15:00] you put all the modifiers on them and you go do one of those.
[07:15:03] And it's like, it's just cool.
[07:15:04] You know, it's like all open world to do it.
[07:15:06] It just feels really nice.
[07:15:08] Like that's a great system.
[07:15:10] Yeah, a chance a chance for thematic legendary
[07:15:12] is all kinds of shit from doing that.
[07:15:14] You make me want to play division 2 again.
[07:15:15] The last time I played it was with Kronos.
[07:15:17] Well, we played it on stream like a couple months back.
[07:15:20] It's very fun.
[07:15:21] Like really really fun.
[07:15:22] I could see how much you liked the old game.
[07:15:26] Dude, I love Division 1 in the Vision 2.
[07:15:28] Like a lot.
[07:15:29] There's some of my favorite game.
[07:15:32] And it's one of the few that I'll put it this way.
[07:15:36] I don't like Ubisoft.
[07:15:37] I still have the Ubisoft launcher installed
[07:15:39] so I can play the Division.
[07:15:41] That's the only reason it's installed.
[07:15:43] Nothing else is installed for it, just the Division.
[07:15:46] That's it.
[07:15:48] And if they don't nail the Division 3,
[07:15:50] If the Division 3 doesn't, like if it dies with the Division 3, I will never forgive them.
[07:15:55] That would be like, my match will be so large.
[07:16:02] I want Division 3 to not suck, dude.
[07:16:05] Like, I'm very passionate about it.
[07:16:08] You see the 10th anniversary news for the Division?
[07:16:11] I did. I did.
[07:16:15] What if the Division 1 remaster is amazing?
[07:16:18] I mean, all they have to do is make the vision one really good and I would play the show.
[07:16:22] I just do it, right?
[07:16:25] Will you stream it if it's not ass? If the vision three comes out, I will stream it if it is ass.
[07:16:29] You don't understand how much I like the division.
[07:16:32] If that game is ass, we're going to play it together.
[07:16:36] And I will shit on it the whole time, we'll have a blast.
[07:16:39] It does not even matter to me.
[07:16:41] Even at its worst, I enjoy those games.
[07:16:44] games. Like that is, I will play it even when it's terrible. It won't matter. We'll
[07:16:51] suffer through it and I'll be doing it with a smile because I love Shudi Guns game, dude.
[07:16:55] Yeah, I love it. Thank you to the five gift subs. It's super nice to you. That is super
[07:17:00] nice to you. What if the vision won't remake is like the GTA trilogy? Whatever man will
[07:17:05] play it in 2080 when it comes out. I don't care. Like I'll cry off for you myself so
[07:17:09] don't get to experience it. Don't give a shit.
[07:17:11] They did a new set to make the bullet king god like.
[07:17:14] Wait, wait, wait, what's the new set?
[07:17:16] Because I was doing the gunner set.
[07:17:17] So I could have more bullet per bullet.
[07:17:19] So I could have more bullets when I fired bullets.
[07:17:21] What is the new one?
[07:17:24] Don't, hey, wait a minute.
[07:17:26] Don't take notes on that.
[07:17:27] Four is not going to stream ass.
[07:17:28] No, I see that.
[07:17:30] Don't take notes.
[07:17:31] No notes.
[07:17:33] Yeah, what does the new set?
[07:17:35] Because I haven't seen it.
[07:17:36] I haven't looked at the division to patch notes and ages.
[07:17:38] Is there a name for him? What does it call him?
[07:17:42] Because I was using the Gunner for ages, man.
[07:17:46] No, no, I, I, I, I, I vision. No, it's God, damn it.
[07:17:52] Ubisoft did try to do a division game that was terrible in the cabinet. So, thankful.
[07:17:58] But I'm hoping that division 3 doesn't suck. I'm hoping that it's really good, dude.
[07:18:03] I'm hoping it's really good because I love of that series and all they have to do
[07:18:09] look I know this is stupid I know this is stupid thing to say as a consumer
[07:18:15] all they have to do is the same thing again that's it they don't have to
[07:18:23] evolve on it they don't have to make any new mechanics they don't have to like do
[07:18:27] just do the same thing again in a different place in the world that's it
[07:18:33] Just be FIFA for five minutes and give me the same shitty guns game in a different area of the world.
[07:18:43] And I'm happy.
[07:18:45] Like.
[07:18:49] Yeah.
[07:18:50] Just give me Far Cry.
[07:18:52] Give me Far Cry, give me FIFA, like I don't care.
[07:18:55] I don't care at all.
[07:18:57] You know.
[07:18:58] The dark zone is fun though.
[07:19:00] And for those who don't understand dark zone, dark zone was my first experience in an extraction
[07:19:04] shooter.
[07:19:05] And it's built inside of the division.
[07:19:07] So the idea is that on the world map, you have a section that is like the dark zone
[07:19:10] over here.
[07:19:11] You go inside of it through these gates, through these doors, and then this area is PvP
[07:19:16] enabled.
[07:19:17] And inside of that area, there are PvE monsters that you kill, like PvE enemies, and they'll
[07:19:22] drop items that are infected.
[07:19:26] And then you take those items to a helicopter spot.
[07:19:29] And then you hook, like you basically call the helicopter, it alerts the zone that this is
[07:19:32] happening.
[07:19:33] You take your items, you hook them onto the hook, and then it carries it away.
[07:19:37] And if you survive that whole time and you lock down the area, the items then go into
[07:19:40] your stash and they become, they remove the corruption from them.
[07:19:45] And this whole thing is PVP.
[07:19:47] It creates an extraction, scary moment for everything, and then you get out.
[07:19:52] And it's fun.
[07:19:53] really fun experience and it it made me enjoy extraction shooters because that was my first
[07:19:57] experience in an extraction shooter. There were a shitload of hackers in the beginning
[07:20:02] that would just like fly through the air and kill you, which was like super annoying, but they
[07:20:05] fixed a lot of that shit. I never had saw a problem after that. You mean the great value well
[07:20:09] it is? Oldscreens here for live? Okay, fair. Yeah, that's exactly what it is. But the vision
[07:20:13] dark zone is really fun, man. Like it's the the hackers were a mess for a long time, but I haven't
[07:20:19] and seeing those images in Division 2 at least.
[07:20:22] Yeah, like, orchestration alarms go off.
[07:20:24] Yeah, it's like that.
[07:20:24] And the helicopter like comes down and it's like,
[07:20:26] we're doing a drop and it like alerts everyone
[07:20:28] and then it like comes down and it's like,
[07:20:29] I'm ready for pickup and you like,
[07:20:30] you have to like run out of the open
[07:20:32] where there's no cover and like put your gear on the thing
[07:20:34] and he goes like this.
[07:20:35] The animation is like, even if you're facing way,
[07:20:37] he'll turn to be like.
[07:20:42] And then you like back up,
[07:20:43] see you're totally vulnerable.
[07:20:45] The whole time you're doing this
[07:20:47] and anyone can just take you out and you're like,
[07:20:49] God damn it, dude.
[07:20:51] It's like this, it's the slowest shitty animation
[07:20:54] and you're vol' the whole time,
[07:20:56] you're just standing on the open with no cover.
[07:20:58] And then you can run away
[07:21:00] and then the helicopter waits, like 30 seconds.
[07:21:02] Also, if people come up and they kill you,
[07:21:05] they can cut your loot down.
[07:21:07] So they can actually cut it.
[07:21:08] And then if they cut it, it goes,
[07:21:10] is that a treasure train?
[07:21:11] It's got 20 seconds left,
[07:21:12] if it didn't realize it was a treasure train.
[07:21:13] Shit.
[07:21:14] Those, uh, give 35% off, give the subs.
[07:21:17] It's gonna die though, it's dying.
[07:21:19] But yeah, with that, I love that system because I think it just, it creates pressure.
[07:21:24] It is understandable to the player, and it's thematic within universe, and gives you good rewards.
[07:21:31] It feels great. It's actually really good system.
[07:21:35] The hype for it is died. There it goes.
[07:21:37] Treasure trade dead. I should probably even alert for when it's a treasure trend.
[07:21:43] And it probably should.
[07:21:45] Thank you very much, Mo.
[07:21:46] to big scales, so with the bullet king, and 60% crit chance, and 60% crit jimmit, damage, hell, yeah, that is a lot of damage, dude.
[07:21:56] You got like the agroagents got mark for killing. I really like, there's, um, there's another system in division that I really enjoyed.
[07:22:05] But I think it's very positive which is maybe we could do something like this it's like a bounty system
[07:22:11] But you pick up a bounty and it like marks where there's a mini boss on the map
[07:22:18] And then you kill that mini boss and you kill another mini boss and then you kill like another mini boss
[07:22:23] And then after you do that you have to like do them like a mission
[07:22:27] Where you kill the big bad
[07:22:29] and you like take out all of his lutenants and then you kill him and that's like kind of fun
[07:22:34] like it's like a fun little game play loop on that I really enjoyed that so that's fun
[07:22:39] you know yeah triple mini boss there's a bunch of different mini bosses and you just go and take them down
[07:22:44] and they're like they're like encounters it's not just like a guy it'll be like an encounter that's like
[07:22:48] this dude throws fire bombs and there's like a machine gun dude with heavy armor
[07:22:53] you know like and they're both the same time it could be like a crew basically
[07:22:59] He'd be a pvb's your favorite, yes, and I'm just like guns game, you know?
[07:23:05] Do you think Anthem had potential that was wasted?
[07:23:08] Yeah, I do.
[07:23:09] Like the way that I felt about it was they launched the game, players said, hey, these parts of the game suck,
[07:23:16] and the devs said that each ship we made the game that we wanted, and like didn't take any player feedback at all,
[07:23:21] and we're kind of aggressive, and I was like, that's a, I guess that's a choice, right, like to fight your player base.
[07:23:28] That's real weird, but like when I saw that I was like, I'm not going to play Anthem, but it seemed like really filled with animosity at the beginning.
[07:23:35] It didn't seem like the devs were wanting to collaborate with players. Yeah.
[07:23:40] It seemed like it was like they want to fight the players, which didn't make sense.
[07:23:46] Any chance for an Anthem revival? They have to sell the IP. Yeah.
[07:23:52] If it's such potentially droppable, so it is my assumption of that situation correct,
[07:23:58] because this is what I heard from other players who were playing it, I didn't get into
[07:24:01] it myself.
[07:24:02] The stories that I've been told from people who played it was that there was problems with
[07:24:06] the game, they gave feedback to the developers and the developers basically told in the
[07:24:09] take-aheak, and it became very animosity from the players to the devs very quickly.
[07:24:16] The devs didn't want to collaborate with their own colleagues in different biores to do,
[07:24:20] so it was that bad.
[07:24:22] Mothman play, say Seth, what's up dude? Have you seen the new block game stuff that we're putting in there?
[07:24:29] That's wild though.
[07:24:31] That's sad. That's really sad.
[07:24:35] Yeah.
[07:24:36] You have the curse of having good aim but not liking PBB shooters. Dude, go be shred. Come on. Do it. Do it. Be shred.
[07:24:43] They also have the story wide open and just didn't do any DLC.
[07:24:46] That's so weird. Yeah, it seemed like there was a lot of animosity there man.
[07:24:50] Like shit that just didn't make any sense people were mad and they seemed to angry at the player base the player base was angry back at them
[07:24:57] And I didn't know that the evs were also angry at other members of their own studio. It's just a mess
[07:25:02] Need to get high tell us who you can convert since you went to the players in the before times you were you were
[07:25:07] We're gonna be making cosmetics for those players people like you who were around since the very beginning and we'll have like a little bad
[07:25:13] Your hat or some shit. I don't want to do with it yet. We don't even ever cosmetics system in the game yet. So
[07:25:17] But yeah, with that in mind, I put together a design doc today that is now public for
[07:25:25] all of you guys so you can go and read this.
[07:25:29] And so we have all the new information for how towns work, all the gathering system,
[07:25:35] the crafting system, the gear balance, players statistics is what I'm putting you have
[07:25:39] a next and I can class fantasy for all the classes and that's sort of what I've been
[07:25:45] doing today's building on that up.
[07:25:47] Used to made Hanzu and Genji in Overwatch, did you need healing?
[07:25:50] I need healing.
[07:25:52] Ha ha ha ha.
[07:25:54] Ines of market for like $1.5 player made high-tells guns, yeah, 100%.
[07:26:01] Yep.
[07:26:02] You just like the most games it's just like of skill.
[07:26:07] Stick it, stick with it enough and you'll learn.
[07:26:09] I think that's one of the biggest things.
[07:26:10] People give up before they get good.
[07:26:13] At a moss covered gate for OG players, this has been there some standard memorial. That might be kind of cool.
[07:26:19] What if we give them a ham hat? That's just like made out of a big old ham.
[07:26:26] If you're on a play division two, let me know. I hope you get the set. So wait, obelisk.
[07:26:30] What is the set bonus specifically? Do you have a link that I can go and look at?
[07:26:34] tipping scale set with the bullet king 60% crit chance and 600% crit damage. So it's it's full crit.
[07:26:41] Yeah, if you have a link to it, I'd love it because the reason why I like to the gunner set is because I gave ammo to myself and everyone else in my party.
[07:26:48] And I usually run on heavy modifiers, which is the one that is like, you don't get more ammo for enemies. You only get it from like stations.
[07:26:56] So then I use I run that set so everybody gets ammo for me and we don't have to deal with it. We still get bonus XP.
[07:27:01] There's a lot of fun, all right, I'm clicking on it now, tipping scales, let's see.
[07:27:05] Well, it's 30% maxized, that's huge.
[07:27:08] LMG damage, okay.
[07:27:10] Throttle control.
[07:27:11] Shooting build stacks to max of 50, each stack provides 0.5% weapon handling and 0.4% critical
[07:27:16] hit damage.
[07:27:17] Lose sticks stacks per second when not shooting.
[07:27:19] Okay, I can understand that.
[07:27:21] This is, this is kind of disgusting, especially for bullet king.
[07:27:24] I'll probably swap to that.
[07:27:26] Oh, that takes to the 75 Jesus.
[07:27:31] Oh, that's huge.
[07:27:33] Yeah, that's actually enormous.
[07:27:36] The Gunner is the Gunner.
[07:27:40] Because I was doing Gunner with specialization.
[07:27:42] I can't remember the, what is the set bonus that I'm using?
[07:27:46] Because it's a set bonus that I use that scales weapon damage for it.
[07:27:51] I think it's what it is.
[07:27:52] And I run the Gunner class.
[07:27:54] I can't remember what the hell it is.
[07:27:56] I don't remember what that set bonus is.
[07:27:58] I have to check my character.
[07:28:00] I'd have to log in.
[07:28:02] You try to get through to notice lower line the laser has.
[07:28:05] And indigiver wall.
[07:28:07] What is that game?
[07:28:09] Why set familiar?
[07:28:10] I don't know what that is.
[07:28:12] From our division stream?
[07:28:14] No, dude.
[07:28:15] I haven't played division in a age and spam.
[07:28:18] I need to make it item.
[07:28:27] Love Loreline the Atlaser as hell, yeah.
[07:28:31] We need to make it item.
[07:28:33] You also worry this, the equalizer.
[07:28:39] Is equalizer, dude?
[07:28:42] I am chest from Tom Clancy's division, too.
[07:28:46] Why would you wear the gloves?
[07:28:48] You know what I'm talking about?
[07:28:50] Yeah, no, no, no, no.
[07:28:55] What is it?
[07:28:56] Carpenters or some shit?
[07:28:57] You know the gloves I'm talking about?
[07:28:58] Contractors.
[07:28:59] Right, because I wear the contractors gloves.
[07:29:02] Because that one's 15% weapon damage, but the contractors I think is LMG.
[07:29:07] Remember, right?
[07:29:09] Let me see.
[07:29:10] Contractors.
[07:29:12] Love the division too.
[07:29:14] Yeah, highly sought that, sought after named item, that's the one that I use.
[07:29:19] Because I got those.
[07:29:21] We'll find them.
[07:29:27] Somebody selling it for real money, God damn it.
[07:29:29] The only picture I can find in the damn thing is on a website where you buy them.
[07:29:33] Verbage.
[07:29:34] Yeah, they're 15% weapon damage, 8% bonus damage to armor and 12% critical hit damage.
[07:29:40] Gloves. They're disgusting, we're strong.
[07:29:43] really disgusting strong. Overdogs loves the new hotness. What is his contract
[07:29:48] is holding busted now? Damn. That sucks.
[07:29:53] I'm so hard to get that. Oh man.
[07:30:02] All right. The armor is yellow. Yeah, it's yellow. They're hard to find. It's like a
[07:30:08] It's like a rare hard-to-find yellow item that is on my gloves aren't on
[07:30:15] Very little on
[07:30:17] I think you like called the lamb his moves eat called the lamb is good
[07:30:21] My favorite part of called the lamb is that the first food you can make is a bowl of shit
[07:30:27] Cuz that seems cool
[07:30:29] That's like really messed up actually
[07:30:34] Yeah
[07:30:36] All right
[07:30:38] So, the formaterials we have for town maintenance, basic maintenance is gold, stone, wood, and metal.
[07:30:46] Is there another material you guys can think of?
[07:30:50] That should go into a town.
[07:30:53] Anything.
[07:30:56] Anything at all?
[07:30:58] Glass?
[07:31:01] Food is already a thing glass doesn't exist in Hytel.
[07:31:05] Do you know that? There's no glass blocks.
[07:31:07] If you smell sand it turns directly into a bottle.
[07:31:11] Glass is not a thing.
[07:31:15] Which is insane.
[07:31:18] Make glass block? We could make a glass block, but I guess cloth would be good.
[07:31:24] Let's do a right up of all the material items.
[07:31:30] and
[07:31:32] ready
[07:31:52] place the loop pile and I guess
[07:32:30] and
[07:32:40] down
[07:32:51] the column.
[07:32:56] Wow, okay.
[07:33:01] Get out of here.
[07:33:07] There we go.
[07:33:46] Ristles and Cole, that works, down fuel.
[07:34:31] Yeah, sticks would just be under wood,
[07:34:36] I did. Yeah. So like,
[07:34:40] basically what I do is I want to do
[07:34:41] coinwood stone metal crystal fuel.
[07:34:44] Right. I'll probably do town essence and it
[07:34:47] will be I don't want to do like one of
[07:34:49] every essence like this. I kind of want
[07:34:51] to make it so that it's like it's
[07:34:53] any essence is I think is fun so that
[07:34:56] you have if you have an overstock that's
[07:34:58] fun, right? We do 50 essence, something like that. I think that makes the most sense. Because
[07:35:04] that way, it works for any kind of behavior, you know? All times need water. Yeah, but how
[07:35:11] would you transport said water, right? I don't know if that really makes sense to that.
[07:35:17] I'm kind of, I'm kind of on the fence about doing that. Because like, if we just do 250
[07:35:25] essence. I think that's more fun. I do best the infinite water source and if your water source
[07:35:30] is going to cool. Do in way corpses? You know we could do that. Like I could definitely make
[07:35:39] water extraction machine. Have you turned corpses into sand? Like we could technically do that.
[07:35:46] You say copper, copper counts as metal. The idea that I want to have with this is that you pour
[07:35:50] resources into a town. And it uses archetypes of resources. So like all
[07:35:56] coin is coin. All wood is wood. All stone is stone. All metal is metal.
[07:36:01] Right. If you want to do all copper, you can drink corpse water.
[07:36:08] A well is a water extraction machine. I guess that's true. We could add a
[07:36:12] well. You know, I just realized there's no well. I think a well would be
[07:36:16] kind of cool, like maybe to add stats or something, we can actually add a row below this
[07:36:22] and say, what, well, and display, down, well, maintenance is going to be the feasting
[07:36:33] hall is 200 food minus 10% there's this removes your thirst check, what do we do for
[07:36:44] the maintenance on that. I don't know what it'd be, right? It gives us a still water for bonuses, maybe?
[07:36:49] Good, be. Yeah. Stone and rope. That makes sense. Yeah. Two hundred stone plant fibers.
[07:36:58] Something like that. A church of some kind. There's a church already. We have a plot church right there.
[07:37:04] And it gives you a daily blessing. So you choose your daily blessing from this kind of cool. I think it's a neat system.
[07:37:14] Yeah, yeah, right
[07:37:20] Iron to make the drill to make the well some metal. I mean, this is something for maintenance not to first build it
[07:37:29] You pan plan plant fibers are robust common resource. We could actually make town plants is a flot thing, you know town fiber
[07:37:38] Which is like
[07:37:40] library made out of plants.
[07:37:42] Um,
[07:37:43] we come up with a couple more of these.
[07:37:47] Stonewood fiber rope.
[07:37:49] Okay.
[07:37:52] I don't even know if you have a planet having, well, the idea is that it doesn't matter.
[07:37:55] Town metal.
[07:37:57] Like, let's see you get copper or iron or mithril or whatever.
[07:38:00] Each of those counts is one metal for the town.
[07:38:02] If you donate it, the town gets one metal, right?
[07:38:05] Whatever that is.
[07:38:07] And that's sort of the idea so that any player can get it right.
[07:38:10] If you guys are like one thing from Google Regger, would it be from the Google graveyard?
[07:38:18] I would resurrect Google before they had AI.
[07:38:32] Shouldn't higher level resources be worth more metal?
[07:38:35] Yeah, I mean like, here's the problem.
[07:38:37] If you have higher level resources, be worth more, or a town, then what's happening there
[07:38:45] is that the only people who matter are your highest level players.
[07:38:50] And I think even low level players should matter, because if you have somebody go out and
[07:38:54] getting a hundred copper, it's the same level of player effort as getting a hundred
[07:38:59] in the middle.
[07:39:01] It is.
[07:39:02] It's just in a different zone of the map, right?
[07:39:05] I don't want to invalidate the work of the low level player.
[07:39:08] This doesn't invalidate their work.
[07:39:10] This is a maintenance fee.
[07:39:12] Crafting totally needs the material over the copper.
[07:39:15] Just needs it, right?
[07:39:17] Like you'd want to do that.
[07:39:20] I would resurrect Google to be owned by someone else.
[07:39:22] Fair, exactly.
[07:39:24] The metro would be in a more dangerous zone.
[07:39:27] I think that's fun, but if we make it so that if we make it that it works that way, I need to
[07:39:34] balloon the shit out of these maintenance costs. You know, like that's just needs to be that way.
[07:39:40] Jack, you don't need to like put a weird access to below. If you want to if you want to do the
[07:39:44] banter, you can just do it normal. Let's see, is the well a poly and bucket or a pump? I think it
[07:39:50] could be a poly and bucket. Maybe you can upgrade it to a pump later. Is the idea?
[07:39:53] We'll go grab your insets again, product of theirs, fair.
[07:40:00] Creating a social London movie like an hour.
[07:40:03] No.
[07:40:04] Most important thing is to turn off the maps, the players can't see each other.
[07:40:10] When you open the map, it will only show you your town and your own guild members.
[07:40:16] Is the plan?
[07:40:18] Not even your own citizens in the town.
[07:40:21] like your town and your guild members, and that's, I'm fine with it, you know.
[07:40:27] You're gonna play the game cube and you won't show any anybody else.
[07:40:37] What do inks come from?
[07:40:38] Alchemy, that's an Alchemy product.
[07:40:41] And that'll be used with paper to make magic like scrolls and shit.
[07:40:46] How to create plugins for Hytale.
[07:40:50] I've been slash OP and so.
[07:40:53] Once you do that, you can go up here to create if tools.
[07:40:56] Go to the asset editor.
[07:40:59] And then once you're the asset editor open, you can modify anything you want.
[07:41:04] And it will immediately update and get.
[07:41:06] And I mean anything.
[07:41:07] So if we go like this, we'll go close all this shit real quick.
[07:41:15] We're going to hear it. We'll go into my ModPAC. We'll go grab this horrific item made of cursed knowledge
[07:41:23] We'll go grab this. Put it in game
[07:41:25] Look at it horrible looking
[07:41:27] You hate looking at it look at it look at it now watch this. I take this over here
[07:41:33] You put it like this
[07:41:35] I go to end door block, right? We got a block textures
[07:41:38] I grab that block texture and I change it to the lemon and wash this
[07:41:45] Because it's live. It's all live on a multiplayer server. In real time, at all times,
[07:41:56] you can modify anything. You can add items, you can add models, you can add textures,
[07:42:02] you can change functionality, and you never have to restart the server.
[07:42:07] I tell her kicks past you back to the horrors, here you go.
[07:42:17] Yep.
[07:42:19] Grim.
[07:42:23] 7th of the server crashes true.
[07:42:27] I still blows me away, I know it's awesome dude.
[07:42:30] Alright, let's get back to the resources on this.
[07:42:34] Okay, um, okay, so we've got client would stone metal crystal fuel fiber town essence.
[07:42:44] All right, here's a big question, do we want different flavors of essences?
[07:42:53] Do we actually want that?
[07:42:58] Because they're in the game, you want to actually do different essences.
[07:43:02] Okay, so we'll do town essence fire. We'll do each one of these as their own essence and I'm going to change those around
[07:43:09] We'll switch these around to say what it's going to be it could change the town theme
[07:43:14] But I know if it would change the town theme
[07:43:16] But different essence or Jane or Jane like a dog different essences are gained from different professions
[07:43:23] so like
[07:43:24] fire essence is from
[07:43:26] mining and
[07:43:30] Earth essence is from archeology
[07:43:32] And water essences from fishing, right?
[07:43:36] So like that's important to understand,
[07:43:38] as these are very different from each other,
[07:43:40] wind is from log and water.
[07:43:44] And then life essences from like herbalism,
[07:43:48] shit. So if I have bread,
[07:43:52] I have bread of mods, need, or wants anything.
[07:43:54] Hmm.
[07:43:56] Hmm.
[07:43:58] how to make like a command doing so the UI stuff is kind of shit right now you have to
[07:44:10] do it through Java and it's not done very well they the devs have said that they're moving
[07:44:14] over to I think it's called neosis for the user interface and we're all kind of waiting
[07:44:19] for that I haven't done any of the UI work stuff we have a new town feature that looks
[07:44:24] like this, that's it, and that's about it.
[07:44:27] Yeah, no, he says Goeas with their switching over to.
[07:44:30] So when they do that, we're going to go ham on UI changes.
[07:44:33] Until they do that, we're kind of hamstrung
[07:44:35] on being able to make UI look good if that makes sense.
[07:44:39] Yeah.
[07:44:41] Only five professions are multiple professions,
[07:44:43] sure, essence, and some of them sure, essence, yeah.
[07:44:48] Make life us and stop from PVP pills?
[07:44:50] No, that'll drop yours.
[07:44:54] of
[07:44:59] all you know just only came out 12 days ago so
[07:45:04] when the sense of long as a lot of them because the wind catches the trees
[07:45:09] the wind gets caught in the tree
[07:45:13] have it a good day. Hope you're up. Are the years unique? Yeah. Yeah, exactly. So,
[07:45:25] Jaxa, we can actually make loads of cool and custom-looking UI in the current system, but
[07:45:28] there's really no point if it's going to get phased out. Exactly. There's no reason for
[07:45:31] us to spend time on it if they're moving away from it. So we're just going to wait, man. Yeah.
[07:45:36] You're going to have to unique ears like dog tags in battlefield. Yes, it will show the things
[07:45:40] things that I wanted to show is we have a bounty system, it will show the player's name,
[07:45:46] the player's level at time of death, the time of day at time of death, the date at the
[07:45:50] time of death, and the killer, and if they were a bounty target or not, and that'll be
[07:45:55] it.
[07:45:56] A full description of what you did.
[07:46:00] The ear necklaces, I mean if you want to.
[07:46:04] You get something like a bag for the ears, a clacker in the door, I don't know.
[07:46:09] I think I think making him clogged your inventory is fine. I mean I collected a million like frozen corpses to me on mine, you know.
[07:46:24] That's cool.
[07:46:26] Ryan James is awesome, man.
[07:46:32] Would you please collect the indie somber you long videos in YouTube playlist for easy viewing and bookmarking?
[07:46:37] there already in. Wait a minute, do like this in December and then you can go into this list
[07:46:44] on IndySummer and you can see all of the videos that are in there and you can also click on the
[07:46:48] first one and that will give you a list here on Steam that will show you every game in an easy
[07:46:53] to find way that we covered for IndySummer and they randomize the order of them every time so
[07:46:58] there is nobody that is at the top all of the time and that's it. So yeah, you just do that.
[07:47:07] to some coming here and keep ending a buying game's hell yeah y'all use
[07:47:14] contagious don't stop it why really well I would ever want to do that
[07:47:19] You're sick!
[07:47:43] Alright, so in block game Minecraft we called it fiery essence rocky essence
[07:47:47] fleeting essence things like that. Did you guys like those names? You just want to call them fire earth wind water
[07:47:53] Like what do you want it? What do you want to call them? Do you think that's cool?
[07:47:56] I think it's cool. They had those like slightly different names. Yeah, you did. Yeah, cool. Hmm
[07:48:05] I think I think the flavor is better
[07:48:08] No, forget heart
[07:48:10] That's the life essence. It's called the vibrant
[07:48:13] The names are cool
[07:48:15] What do you think about cooking new flavor?
[07:48:19] We need cheese essence damaging.
[07:48:22] You weren't supposed to tell them.
[07:48:25] What do you go fling?
[07:48:26] Oh, um, we will not use Corrupted Essence and Towns.
[07:48:46] That is not going to be a thing.
[07:48:56] We're up in essence, I think we'll only come from one source, I think it'll be dungeons.
[07:49:02] Now I corrupt the desks and scams from mobs.
[07:49:04] Yep, there'll be from dungeons and mobs.
[07:49:09] Yeah, the counter to life essence is corrupted.
[07:49:16] I don't think we should use that in towns.
[07:49:19] Void essence is corrupted new, now it's always been corrupted essence.
[07:49:22] The idea is that crap that essence comes off of monsters and comes from deconstructing
[07:49:27] rupted items.
[07:49:29] Any type of gear will turn to crap that essence.
[07:49:31] And I think that that is very useful because we can use that as kind of like a thing where
[07:49:35] you touch a chaos stuff.
[07:49:37] Well, monster towns.
[07:49:38] I think monster towns would be pretty cool.
[07:49:40] I think we really need to do.
[07:49:41] I want to do that through prefabs and have those spawn out in the wild.
[07:49:44] So you'll find them and have to just drive them out of the thing.
[07:49:47] That would be very fun.
[07:49:49] essence is in vanilla hotel. Oh, isn't void? Let me see void. Oh, I guess it is. Well,
[07:50:00] there's a corrupted essence done. It's funny that they use this system as essence is and
[07:50:03] we already did. They already have like a greater and a lesser on some of these, but they have
[07:50:07] like a lightning essence, which is weird, you know, like, but they have a water, they have an
[07:50:15] ice which is weird because we have we have to make
[07:50:19] everyone's but I'm probably going to use this model
[07:50:21] because the model's cool you know it's not shitty it's neat
[07:50:26] and like it looks good on the ground
[07:50:28] it looks neat the color is cool
[07:50:32] I will probably use that
[07:50:35] oh by the way Jake did you see that the beams are already active
[07:50:39] The beams, did you put those beams in, by the way, or has that been a lie though?
[07:50:49] The item beams?
[07:50:52] It's been a lot, all right.
[07:50:53] We had that on our block-aim server, and Jake spent a great deal of time trying to make
[07:50:57] it look nice as like a particle thing, and it's just part of this then.
[07:51:00] I didn't know if you had done that, or if that was just vanilla, because it's quite cool.
[07:51:05] It looks really nice, too.
[07:51:06] It's got like a tiny little glow going up over it.
[07:51:09] I wonder if we can modify that, a bit we can.
[07:51:12] Yeah, yeah, you made the beams in Minecraft.
[07:51:16] It's quite nice, it's really good.
[07:51:18] I'm really happy to see like the particle effects
[07:51:20] being so easy to work with as well.
[07:51:23] Look at the void one.
[07:51:25] Oh yeah, that's definitely corrupted us.
[07:51:26] And so that's cool, water, that does not look like ice.
[07:51:31] That does not look like ice.
[07:51:33] I don't want to do ice one for that.
[07:51:35] What is the model difference here?
[07:51:37] A is it just me or should that hold up that?
[07:51:41] And that?
[07:51:45] And that?
[07:51:48] And that?
[07:51:50] That looks like the baby one,
[07:51:52] and that looks like the cool one, right?
[07:51:56] I think that one should be the kick ass one
[07:51:59] one, and that should be the baby one.
[07:52:03] More concentrated?
[07:52:05] Everybody knows that things get bigger when they're stronger magic, ridiculous?
[07:52:09] Look at the wizard tower, large.
[07:52:12] No, you don't condense it.
[07:52:15] You don't condense it to be smaller.
[07:52:17] You make it big when it gets more magical.
[07:52:20] Doesn't matter. That's cop. Bigger sword. Better person.
[07:52:30] Yeah, I'm gonna do I'm gonna do those in reverse. I think I think that model is cool, but I'd like this swap it
[07:52:37] Yeah, I'm gonna I'm gonna scale it the other way. I'm just gonna change the model because I think I think it's cool
[07:52:41] I just think that it needs to go the other direction
[07:52:45] Today I learned a terrible person. Oh, no
[07:52:50] Bigger is cooler, why do you think shoulder pads get bigger every time
[07:52:54] where the warcraft gets some expansion theme?
[07:52:56] That's the reason.
[07:52:58] You know it.
[07:52:59] I know it.
[07:53:00] The shoulder pads will be the size of whole carry this.
[07:53:05] But some cases there they are.
[07:53:08] You're old and you had to look up the meeting with copium, that's fun, it's okay.
[07:53:18] You got less cool when you stop drinking soda?
[07:53:20] Yes technically technically or correct I am I am two thirds of the man I used to be
[07:53:32] Is this Saturday and terminators from 40k now?
[07:53:40] What the hell is that?
[07:53:42] I guess we could change it the boynessence.
[07:53:51] I wrapped it.
[07:53:53] Lessons.
[07:53:55] Life and boyd.
[07:53:56] We'll do it as void in the back end.
[07:53:58] Makes my life easy.
[07:54:00] Boyd makes more sense.
[07:54:05] With the void moms.
[07:54:07] Yeah, I think that does.
[07:54:09] That doesn't make sense.
[07:54:10] We're not going to have a drop off of Voidmoms, I mean, like, Voidis and Soil always drop off of anything that is related to corruption.
[07:54:22] What in the brain rut are we playing? What do you talk about?
[07:54:35] Alright.
[07:56:10] There we go.
[07:56:14] You're gonna pick up the phone, no.
[07:56:21] It's the bill collector, you're the bill collector.
[07:56:27] Alright.
[07:56:30] Also, by the way, this means that if you were a full-on town and you are having trouble with bills,
[07:56:36] you can deconstruct a plot back down to an un-
[07:56:40] like an undeveloped plot, and that will allow you to not have any maintenance on it.
[07:56:46] For that maintenance fee, so you can modify and make it dynamic, the way that you wanted to be.
[07:56:51] So we're going to say plot undeveloped, and we're going to say undeveloped, and this will be maintenance done.
[07:57:03] function defaults. None. No live it. There you go.
[07:57:15] Then make it cheesy. No?
[07:57:19] You deconstruct and reconstruct the escape of me. Constructing these will have a cost.
[07:57:24] That is lost at the moment you try to construct. The amount of resources lost by deconstructing and reconstructing is going to be
[07:57:31] to be awful, like, no.
[07:57:37] So then you can claim it undeveloped.
[07:57:38] A claim is just a one by one plot for a single player.
[07:57:42] An undeveloped plot is part of the three by three
[07:57:45] in above system, like that's a very different thing.
[07:57:47] So you'll want to read this documentation here
[07:57:50] about claims.
[07:57:51] They're just for solo players.
[07:57:53] That's the point of them.
[07:57:54] Everything else is for people who want to play together
[07:57:56] and make a big town.
[07:57:57] And the claim, the only reason that exists
[07:57:59] so that you don't have to engage in land-based PvP.
[07:58:03] If you want to opt out of it, this is your opt-out here.
[07:58:06] That's the idea for, you know.
[07:58:13] You need to read to play the game?
[07:58:15] Yes.
[07:58:17] Yep.
[07:58:19] Yeah, if you're wondering, like, if you're used to like,
[07:58:21] Minecraft chunk sizes, like the shit out,
[07:58:25] this is the size of a high-filt chunk.
[07:58:26] It's four times the size of a Minecraft chunk.
[07:58:29] It is 32x32 instead of 16x16, so you can fit 4 Minecraft chunks in it. They're in normest.
[07:58:37] They're very very big. So if you use to like try to build a 1 chunk build,
[07:58:43] like you can make a 4 chunk build and it fits now, which is kind of cool shit. So.
[07:58:52] Yeah, devolving a plot would be a good use for void essence. I like that. That's a really good move. Yeah.
[07:58:59] What's the build limit? You means up. I don't know whatever that is.
[07:59:05] Into the god damn sky. Right. About that high.
[07:59:11] Whatever the hell that is.
[07:59:15] It is 320 blocks up and down total 32 by 32.
[07:59:23] 32 or chunk. Yeah. It's 320 32 by 32. So I guess if we do
[07:59:31] 320 by 32 by 32 by 32 you get a total of 20,480 blocks
[07:59:39] Yeah, it's 20,480 blocks in total. Um, inside of one chunk. So
[07:59:45] Oh, I did it. Wait, no, hold up. It's more than that. I'm dumb. I missed it 30. So, 320 times 32 times 32. It is way more.
[08:00:02] It's 327,680. Yeah, I put it two instead of a 32. Yeah, that's my bad. So, 327, 680. It's a
[08:00:09] a shitload of blocks inside of one chunk.
[08:00:12] It is enormous.
[08:00:14] Absolutely enormous.
[08:00:15] So when I key to show your high-toe position,
[08:00:17] yeah, hit F7 twice, and it will show you all this information.
[08:00:21] It also lags.
[08:00:23] So you can't really keep it up, which is weird.
[08:00:27] I don't know why it lags like that,
[08:00:28] but it feels kind of like shit,
[08:00:30] so I just don't run it, because it's really annoying.
[08:00:35] Can you do it a claim in part of the town?
[08:00:37] No, no, you cannot.
[08:00:39] You've not had that lag issue, you have no idea where it's happening.
[08:00:44] I'm not really sure.
[08:00:46] No.
[08:00:48] The world is 10 chunks high. Yes, yes it is.
[08:01:01] What an undeveloped plot still applied to the ranges of the town?
[08:01:04] So, if you want to know what the town's sizes look like, let me grab this real quick.
[08:01:10] You go pull this up.
[08:01:14] And we can go into here with all of this.
[08:01:18] Block the game, but general.
[08:01:20] The block game players have already pulled this up, and both the thing for it to show like what the sizes look like.
[08:01:29] So, this is what that looks like.
[08:01:31] So, the one in the center is a claim, which is a solar player.
[08:01:37] This here is the first starting town.
[08:01:39] This is the next level up, that's the next level up, that's the next level up, level up,
[08:01:43] level up, and this is the maximum size.
[08:01:46] And that's a total in that area.
[08:01:49] Let me go grab this.
[08:01:54] It is a total of 169 chunks, or 173,056 blocks per layer, it's a shitloom, yeah, it's a shitloom,
[08:02:07] yeah, it's 173,056 blocks on one layer, and then you multiply that by 320 for the total amount.
[08:02:15] Yeah, it's a lot, it's a lot of stuff.
[08:02:18] So you'll have a ton, dude, you'll have a ton of space.
[08:02:21] This is way bigger than what we had in Minecraft.
[08:02:23] You don't have to worry about it at all.
[08:02:26] Yeah, it's a shitload and a shit ton.
[08:02:29] What is the biggest round?
[08:02:30] So that big surround is the No Man's Land
[08:02:32] when you place a town.
[08:02:33] No one can build a town within that radius.
[08:02:36] Their town radius cannot overlap with your town radius.
[08:02:40] Peracopy is a 69% done, nice.
[08:02:43] Hell yeah.
[08:02:44] How much shit did you have to copy over, Jake?
[08:02:51] Why don't you have off-site backups for your bullshit?
[08:02:55] Like what?
[08:02:58] Media ways of people who are working away
[08:03:00] to find claim plots?
[08:03:02] Yeah, I wanna do stuff like that
[08:03:04] where people can get very far out,
[08:03:05] you know, out in the world
[08:03:06] and that kind of stuff, but understand something
[08:03:08] at first you will not have fast travel.
[08:03:11] Like from your town, like that won't be a thing.
[08:03:14] So like if you're wanting to like teleport around
[08:03:18] at all times, like that's not gonna be available at first.
[08:03:20] You have to build that shit and like one of the things you'll have to make is a portal.
[08:03:25] That portal network is going to be a thing.
[08:03:27] Yeah, just to initially get this body.
[08:03:28] Yeah, but you'll have to walk from there and that may suck at first.
[08:03:32] So, you know, maybe you seen this?
[08:03:35] No, what is this?
[08:03:41] It's simply to tear us to buy them with different environments in each step.
[08:03:47] for consent.
[08:03:48] Oh, that is cool.
[08:03:57] That is really cool.
[08:04:00] Dude, you literally just can't get this shit in mind, Griff.
[08:04:04] I think when people realize that, like when they finally understand this, when you
[08:04:09] press it and see work with many things, yeah, it's run.
[08:04:12] Like when people start to realize that and they're like, wait a minute, I can do this.
[08:04:17] Like, programmatically, like it's crazy, dude.
[08:04:22] I tell mods that you've ported at the 10 different home locations, instantly.
[08:04:26] On the where, I'm saying I don't want players to be able to do that.
[08:04:29] Like, I know that there are mods that do the thing you're describing.
[08:04:34] Game design wise, we don't want that anything in.
[08:04:36] Like that's like a bad thing for a social sandbox.
[08:04:39] It's not a restriction.
[08:04:40] Yeah, no, it's not a capability, it's probably.
[08:04:42] That's a bad for the video again.
[08:04:47] Yeah, that over is.
[08:05:01] I wonder if this is what's causing this.
[08:05:05] Nope, it's still lagging.
[08:05:07] And look at that.
[08:05:10] It's almost like a heart beat.
[08:05:13] It is.
[08:05:14] Look at the top left.
[08:05:17] it's like a full heartbeat
[08:05:27] it's not a regular interval, I wonder why that's happening
[08:05:33] yeah it's every second right
[08:05:36] and it's because you're running a game of 300 FPS maybe I have maybe that is the reason
[08:05:42] 300 FPS. Maybe I want to run the game to 300 FPS. Maybe you need a 59D? Why are you like this?
[08:05:52] Here's just a new one, I don't know why I'm not doing it. I have no clue, man.
[08:05:58] I've got another set up, I think we've got the items now, I'm going to go back to the
[08:06:03] I'm going to see 15 FPS bullshit.
[08:06:10] Absolutely bullshit.
[08:06:15] You.
[08:06:22] So, I've got another setup.
[08:06:25] I think we've got the items now.
[08:06:27] I'm going to go back into this, into there.
[08:06:32] We're adding stuff. What is this?
[08:06:37] Hmm, what is that?
[08:06:39] What do you do?
[08:06:42] Do you do do?
[08:06:53] Hmm.
[08:06:57] Let's check.
[08:07:20] Grab that.
[08:07:21] We're good to go.
[08:07:24] No, it's nice.
[08:07:27] Even I can only see two FPS?
[08:07:30] Two eyes per second dude.
[08:07:33] Checking something real quick.
[08:07:35] Boop.
[08:07:36] Here did that kill.
[08:07:42] Log into this.
[08:07:44] Don't get through this thing.
[08:07:46] Where the hell is this?
[08:07:48] There we go.
[08:07:49] Alright, I'm gonna grab some water real quick, so I don't have any.
[08:07:52] One more.
[08:11:52] I've returned.
[08:11:59] Oh, it's cold.
[08:12:02] Everything is frozen.
[08:12:04] Everything.
[08:12:05] The artist frozen completely.
[08:12:07] I went touch grass and it broke.
[08:12:10] Everything is frozen.
[08:12:18] Yep.
[08:12:19] It's crispy frozen.
[08:12:22] of
[08:12:46] frozen fog sucks. So if you're wondering about like what freezing fog does, yeah. So it's
[08:12:59] like it's super foggy outside and if you touch it, it freezes to you and instantly turns
[08:13:05] dice and burns and then melts. Based on your body and it does this to everything. So this is
[08:13:11] my roof right now, how I window and it just lightly, whenever it touches me, it just
[08:13:18] raises instantly on everything. So everything is got like a thick layer of freeze around it.
[08:13:25] Yeah, it's horrible. It's the worst feeling. You know, like freezing fog is such shit,
[08:13:29] it's nice. It's exactly it. You want to like it? No, you don't. No, you don't.
[08:13:34] It's dangerous to drive and shit. Yeah, it is because it makes like perfect, like perfect frost on
[08:13:39] everything, but everything looks like this outside right now, all the plants they have a like a perfect coating of ice around every leaf, everything.
[08:13:46] Ooh, you want five pigs? I can go take bix. Let me go take bix. It's called a shit outside, but I'll go do that because I think it's kind of cool looking. So give me just a minute, I'm gonna go do that.
[08:16:09] Oh god, it's so freaking cold inside him.
[08:16:33] that is all the ship
[08:16:45] alright
[08:16:51] so basically I'm going to show you this what this looks like or a jacket I didn't want to
[08:16:55] pull on this is not what the grass looks like and it's it's just the
[08:16:59] Tinge of white, so it doesn't look like much, but if we get up really close, everything in the outside looks like this.
[08:17:08] It gets ice crystals on any surface everywhere, including you.
[08:17:14] If you're out there for just a couple of seconds, it starts growing on you.
[08:17:18] And it's on everything like every leaf, every blade of grass, all of that shit, right?
[08:17:22] And what the fog looks like is this.
[08:17:26] It's a bit haunted, you know, like it's just it's a little bit haunted outside
[08:17:31] So that fog frees is instantly when it touches or anything else
[08:17:37] It is horrible. Yeah, it is a very grim out there. Yeah, so it's just it's like silent hill fog that frees is on contact. Yeah
[08:17:50] It is cold as shit
[08:17:52] if you go outside of that t-shirt, yeah, and I was like, well, it's hard, so I'm just going to do this for a second to
[08:18:00] I was right out, thanks to photos, got back in. The air is crunchy, yes it is. It's called the horror for us. Is it actually?
[08:18:06] Is that the name of this? It sucks, is what it is.
[08:18:12] Horror for us is beautiful delicate ice formations of silverware white. Better crystals that appear in surfaces like branches, wires and grass on clear.
[08:18:19] Pondites when the temperatures are below freezing forming is water vapor. Yeah, so it's that with heavy fog
[08:18:26] Yes, that with heavy fog if it stays long enough to it
[08:18:30] Um, it can encapsulate with like whole things like I'll show you freezing rain we've had this here before too
[08:18:36] so from
[08:18:38] pirate software
[08:18:40] Rosen
[08:19:12] This this storm that you see here with this freeze. This is why we got meatball
[08:19:18] That's the reason yeah, it includes electrical lines. Yes, it was it's very bad, but
[08:19:24] meatball was a straight cat and
[08:19:28] She would take care of him. He was just like a random stray feral straight cat and
[08:19:33] It was gonna be freezing right and she's like can I bring him in? It's only gonna be one day. I was like fine one day
[08:19:40] It's been like five years
[08:19:42] So one day, yeah, so now this this was the storm.
[08:19:49] This is the reason that he was entering the home.
[08:19:52] This is the reason he was able to come inside when was that.
[08:19:55] That was 20, 20 though.
[08:19:56] So it's been four years.
[08:19:57] It's been four years.
[08:20:00] But yeah, if you want to look at what it looks like,
[08:20:01] check this out.
[08:20:02] This is how it freezes.
[08:20:03] So I took the I actually took the leaf out of it.
[08:20:07] And that's what it looks like.
[08:20:08] It actually it even imprinted the actual vein.
[08:20:10] I'm the leaf if you look at that spot there.
[08:20:12] that crazy. It's really wild. So, freezing ran is some crazy bullshit and it's not fun,
[08:20:19] but freezing fog feels about the same. Also crazy bullshit, also not fun. It's not my cat,
[08:20:25] it's not my cat, but that's what it looks like. I've said my house here now. It's freezing.
[08:20:29] It's bullshit out there. It's bullshit. It's some horrible death fog and if you touch it,
[08:20:34] It turns the ice on your skin. No fun.
[08:20:38] Yeah.
[08:20:42] Looks like a paisley Bob's goal, it is not a paisley Bob's goal.
[08:20:46] It turns you into a paisley Bob's goal.
[08:20:49] My hands are...
[08:20:51] You know what I actually got, you know what's the weirdest part? It makes your fingernails hurt.
[08:20:55] Mitsunari with 500 bits said fun fact and just about a day the game, Winnie's whole, will release
[08:21:03] LUL.
[08:21:04] About playing it.
[08:21:05] About playeration.
[08:21:06] About playeration.
[08:21:07] In-box with 1000 bits said the short version is, I made a single player indie game that went
[08:21:12] super viral.
[08:21:13] Cool.
[08:21:14] And I wanted to use its profits to fund my dream game which was a competitive FPS game with
[08:21:18] a very specific idea I am confident in.
[08:21:21] What would you say is a good budget to get to present to the LMB pre for publishers, investors?
[08:21:26] 100K?
[08:21:27] Do you really come stand to see what are your needs?
[08:21:32] Like what do you need from the publisher?
[08:21:35] When you're talking about investors, what do you need from the publisher?
[08:21:39] Is that even about like, what can you get?
[08:21:41] What do you need, man?
[08:21:43] Do you need $100,000?
[08:21:45] Do you need a million dollars?
[08:21:46] Why do you need a hundred thousand dollars?
[08:21:48] Why do you need a million dollars?
[08:21:50] What is what is your requirement? Why are you even reaching out to them? What are you willing to give up?
[08:21:57] What percentage of your game? Are you willing to give up?
[08:22:01] Right? That's that's the whole deal.
[08:22:05] Clip you admit again? That's AI. Yeah, it's AI, but yeah.
[08:22:11] Look for the sixth thing you're doing ridiculous. What do you think it didn't show any hands?
[08:22:50] And I was like, man, I thought it was probably gonna be in a really shit state where we're not gonna be able to work on it, and I can really sneak stuff at the same time.
[08:22:57] And then I tell was really good. And in a good enough state where we can just build everything.
[08:23:03] So it was like,
[08:23:05] f**k.
[08:23:07] Yeah.
[08:23:10] Now I don't really talk about it.
[08:23:13] Oh yeah, and I saw this.
[08:23:18] I love that it's a goblin too. I love that they chose goblin. Goblin.
[08:23:22] That's you guys, Chad. Your goblins.
[08:23:26] Gabbins.
[08:23:28] I'm gonna read design dungeons.
[08:23:34] To be clear.
[08:23:36] So I wanted to have dungeons be something that would be kind of cool for a social sandbox.
[08:23:42] And they turned out to not be cool for a social sandbox.
[08:23:46] They actually, they didn't do what I wanted them to.
[08:23:48] I wanted them to be a PVP conflict point where people would kind of fight over doing stuff
[08:23:54] in a dungeon and maybe do something that we need, right?
[08:23:57] And it just turned into high level players sitting in second cells, killing well
[08:24:01] level players and shitting and screaming about it.
[08:24:03] Like there was no good part of that for dungeon mechanics.
[08:24:08] It was an attempt and the attempt turned out bad, right?
[08:24:11] So what I'm planning to do now is I'm going to make it so that dungeons are
[08:24:14] findable in Merkheim. Merkheim is the resetting world that goes and resets every week.
[08:24:19] It collapses completely and allows you to go and re-harvest new materials changes the entire zone.
[08:24:24] I'm going to create prefabs that appear around the world. And when you find one, it will have
[08:24:29] a portal in it. And if you and your party go into the portal, you go into an instant version
[08:24:35] of one of the dungeons that is available. You will find some cancels as a instant portal.
[08:24:41] And you will be able to tell other people about that instant portal for them.
[08:24:45] And it will probably lock you out for the day.
[08:24:47] So once you run it, you're done for the day on that one.
[08:24:50] And it will be there all week so you can run it all week if you'd like to.
[08:24:53] But I think it's kind of cool.
[08:24:55] You know, so like the idea of instance dungeons is very fun to me.
[08:24:59] Make Mark small enough that there's PVP.
[08:25:01] Oh, Mark is going to be big, but there will be PVP.
[08:25:04] The idea behind it is I want you to get lost in the woods.
[08:25:08] But I also want the woods to be dangerous, right?
[08:25:13] And I want to make it so that the farther away you are from spawn,
[08:25:16] which is your exit location, the more nervous you're going to get with that.
[08:25:21] So some people will just stay by the starting spot. That's fun.
[08:25:24] But like some people will venture very, very far out. Stay out there for the entire week and then get back, you know.
[08:25:30] Kind of like the Minecraft Nether. Imagine the Nether, but you can't make another portal to escape.
[08:25:35] You have to go back to your original portal.
[08:25:38] that is what Mercon is like.
[08:25:40] You go there, and you have to leave the same way that you came.
[08:25:45] That's the interesting part of it.
[08:25:47] And it's been a lot of fun to build it,
[08:25:49] like a lot of fun to build it.
[08:25:50] And like the end, yeah.
[08:25:53] Yep, that is very cool.
[08:25:55] I mean, that's how it's worked
[08:25:56] instead of our block game, like Minecraft server for ages now.
[08:25:59] And all of your materials drop off your character
[08:26:02] if you die, but your gear doesn't.
[08:26:04] So your gear stays on your character,
[08:26:06] all the materials you pick up in Mercon
[08:26:08] drop, but the experience you gain, the items that you're wearing, that shit stays on you.
[08:26:13] We've taken out the portal kit. I think at first I will. I don't actually like portals.
[08:26:20] I have found that I like portals. I don't like slash warp. Does that make sense?
[08:26:25] Slash warping feels very bad. Weapons stay too. Yeah. Your equipment stays on your character.
[08:26:31] Your ingredients that you find in the wild drop. That's the idea with it. I don't like
[08:26:36] I don't like like slash commands.
[08:26:39] Yeah, slash commands suck slash profiles,
[08:26:41] slash warp, all that shit we're getting rid of all of it.
[08:26:43] It's gonna be a UI for everything.
[08:26:46] That is all I do.
[08:26:47] For portals, I think naturally occurring portals
[08:26:50] or static portals in the environment,
[08:26:51] I think buildable portals by the player
[08:26:53] feels kind of bad.
[08:26:55] The only thing I can think of that might actually work
[08:26:57] is portals that you build inside of your town
[08:27:00] as a portal like chunk.
[08:27:02] I'm excited that not so much, you know.
[08:27:05] Not so much work,
[08:27:06] the portal of sunken cells would be, would be safe zone. I don't want to have those things
[08:27:11] because it's going to create an instance. So think of it this way. Right now the way that it works
[08:27:15] is in the middle of origin city. There is a well and that well takes you to sunken cells. And sunken
[08:27:21] cells is just another part of the world in another instance. But everyone goes to the same sunken
[08:27:27] cells. Right now that's the way it works. So what I'm going to do instead is I'm going to make
[08:27:32] like it's so that when you go to Mercum, there can be basically structures that spawn that
[08:27:40] have a portal that goes to Sunken cells. And when you go into it, it's Sunken cells
[08:27:46] one. And when another person goes into it, they make a new one of Sunken cells two.
[08:27:52] You will never fight another team inside of Sunken cells. You will only see your own party
[08:27:56] in there. And it will create another dynamic instance for each team that goes in there
[08:28:01] and generates another sunken cell.
[08:28:02] So when you finish sunken cells or you wipe,
[08:28:04] it will delete the dungeon.
[08:28:06] So these are dangerous locations
[08:28:08] where you don't get a chance to go pick up your ingredients
[08:28:10] if you'd route them on the ground
[08:28:11] because the dungeon collapses out.
[08:28:14] That's the idea with that.
[08:28:15] Yeah, so like that's sort of the whole point.
[08:28:19] Would that tower be safe zone?
[08:28:21] Otherwise that stops someone from sitting at the tower
[08:28:24] is my question to clarify?
[08:28:25] No, the tower would not be safe zone,
[08:28:27] but it also wouldn't be the only one.
[08:28:29] They would appear up and around
[08:28:30] different environments there. So if you have one person camping one, that's a gate camper
[08:28:34] with an even line, that can totally be valid gameplay. Is it shitty when you die to it?
[08:28:39] Yeah. But if you jump in the portal before the guy kills you, you're Scott free, dude. He
[08:28:43] can't chase you. And I think it's it. That seems hard to program. Here's the thing. That's
[08:28:48] already in the game.
[08:28:49] to this.
[08:29:04] Done.
[08:29:07] We just have to change the instance target for it.
[08:29:10] And that's all.
[08:29:11] And we can even put a timer on everything.
[08:29:13] Like you have ten minutes to beat this dungeon.
[08:29:16] And I just go build the dungeon.
[08:29:19] It's literally already done for us.
[08:29:21] We just have to hook into that system and brighter on shit and we're done.
[08:29:25] Yep.
[08:29:27] So the portal is already a single copy of the dungeon.
[08:29:29] Bingo, and that created an instance on the server that is a collapsing instance that disappears after a set amount of time.
[08:29:34] So you'd have basically 30 minutes to beat the dungeon and that's it.
[08:29:37] And if you all leave the dungeon, that it collapses.
[08:29:39] So it's a fixed portal.
[08:29:41] that universe that world that you just saw there was generated using the the like um world
[08:29:47] gen v2 so it's it's different at the time. When a boss dies it drops a portal,
[08:29:55] when a boss dies it drops a portal to get you out would be kind of a cool thing to do
[08:30:00] the idea of making it so that bosses in the open world drop keys for portals is
[08:30:04] another thing that I want to do there's all kinds of stuff that I want to do with that but I'm
[08:30:08] I'm very excited for that. Yeah. These are all minecraft things. I feel be wildly different.
[08:30:14] Time-locked. You want a time-locked dungeons? No more dungeon farming? What about dungeon fishing?
[08:30:20] How are we going to go switch? This is going to be very different. So when we're talking about
[08:30:24] dungeon fishing and things like that, I want to create other areas like the portal in Murkheim,
[08:30:30] like that portal, like like, like area, right? This area around here is going to have special
[08:30:36] fish in it. Like that, that will have the more kind of fish. This, you will not be fishing in there.
[08:30:42] You will be running a dungeon. This, you will be fishing around it. And so you can do that kind of
[08:30:47] infinitely as the idea. Anytime you're doing profession work, I want profession work to carry risk.
[08:30:53] You have no risk in the dungeon of PvP. You do have risk out here of a PvP or finding it.
[08:30:58] Right? So I think that is, that's the overall goal. The main design philosophy for professions is
[08:31:05] is the inherently carry risk in some way.
[08:31:09] Does that make sense?
[08:31:11] I'll fish anywhere that there is water.
[08:31:13] We're gonna have this family fish there.
[08:31:14] There.
[08:31:15] Yeah, that's fair.
[08:31:16] All right.
[08:31:17] A fishing dungeon, dungeon, only for fishing.
[08:31:19] Honestly, we could create stuff like that.
[08:31:21] If I create a system where we have portals like this,
[08:31:24] I can actually create a thing that would be like a visual,
[08:31:29] or like a fishing zone, you jump into it,
[08:31:31] it takes you to a fishing dungeon,
[08:31:32] you fish a bobaos and you kill it.
[08:31:34] like we can do things like this.
[08:31:36] And the reason why we can do it
[08:31:38] is because that little node, this right here,
[08:31:41] that node piece, I can make that any dungeon I want.
[08:31:45] And if we want to add new dungeons
[08:31:46] or take old dungeons out
[08:31:48] or put them on a rotation
[08:31:49] or make it so certain seasons have certain bosses
[08:31:51] and certain dungeons,
[08:31:52] we just add them to the prefab list
[08:31:54] of what is available inside of our zones
[08:31:57] or remove them.
[08:31:59] And that means we can have an infinite number of content pieces
[08:32:02] that we plug and play in
[08:32:03] Inside of Marquine every week and it rotates every time Marquine regenerates and that's the whole point with that
[08:32:09] What about a solo dungeon? We could totally say hey, this is for one player
[08:32:13] Or this is for four plus players right we could just do that if you want to do that
[08:32:19] Can we make wormhole zones like you even you can live in I mean we could do shit like that. Yes, we totally could
[08:32:26] How many variables affect change in your portal trigger right now? There's no variables that affect that
[08:32:30] what I want to do is make it so that eventually you can craft portal keys to give you different
[08:32:34] Iit like an endgame kind of like Path of Exile Maps. That is the goal. That is not what I'm doing
[08:32:39] it first. What I'm doing it first is going to static, jet-created dungeons that I built that are,
[08:32:46] you know, a focused design. And if you're wondering what that looks like, I can go show you to
[08:32:50] inside of block game in Minecraft. Create Hardcore, some consoles that are tougher but better
[08:32:55] rewards. That's already actually a thing that I have built inside of Minecraft, like a hardcore
[08:33:00] route that is level 15 above. There's a secret path that goes in there that ends in a closed door
[08:33:05] right now. They'd like the portal after X number of people faster. Could do that, too.
[08:33:10] Make it collapse. I mean, I really want to with that. Make a portal hub, but it's dimension where
[08:33:14] you fall infinitely and have to hit the right portal and you're right down. That's kind of cool.
[08:33:19] I don't like that. Is there a game design document? Uh, road map for all this? There is.
[08:33:24] Yeah, so I actually started building the game design document stuff for it today because we have it all on
[08:33:29] the production Minecraft server right now. So hi, till
[08:33:35] one sec
[08:33:36] lock in
[08:33:38] lock in design doc. There we go. You can actually read all of the notes and everything right here. I share this
[08:33:47] copy the link.
[08:33:48] that's the one you can grab that. You don't play Minecraft. This is fun learning what to play
[08:33:54] for I tell. So if we go into this and I show you this, if we go into some consoles, I'll show
[08:33:59] you what this looks like, right? And it's very simple. This is why I was using Minecraft as a game
[08:34:04] engine, right? So we'll go down in here. That was weird. We'll jump down into this. This is actually
[08:34:11] to the well in the bottom of the town.
[08:34:15] We'll go back over this way.
[08:34:18] I'm just going to zoom it.
[08:34:21] Go down in this and this here is that portal.
[08:34:24] So this takes you off to something else.
[08:34:27] And something else is actually just a big dungeon.
[08:34:31] And we'll go into here and we'll say effect,
[08:34:33] give pirate software, night vision, infinite, right?
[08:34:37] And it's just building it like a dungeon, right?
[08:34:40] you wouldn't any other editor. So this is what it looks like on the outside. But on the inside,
[08:34:44] they actually have monsters. We'll actually do affect Leer, Pirate Software, and Night Vision.
[08:34:53] The monsters actually have levels on them. You don't see those floating
[08:34:56] armor stands and shit generally. Players don't see that. They actually have chests,
[08:34:59] those chests have randomized loot. Every 24 hours, and this is instance, so every player gets
[08:35:03] different loot. They're hitting all over the place in different areas. There's crushing and
[08:35:07] drowning machines that you have to go through that like will kill you if you don't know how to go through it properly.
[08:35:12] There's hidden doors like this right here. This wall is breakable. So if you break that wall,
[08:35:17] you can actually break through and there's a hidden chest back here and stuff like this.
[08:35:21] There's also like bosses in this and like different puzzles and traps and things like this right here,
[08:35:26] this floor. If they hit that, it actually sets off a trap that shoots fire in all directions.
[08:35:31] Like these stairs actually go down and then shoot fire. Different monsters through all of this.
[08:35:36] different environments for all of it.
[08:35:37] And like, are these modular and randomized?
[08:35:39] They're not.
[08:35:39] No, this is a statically built dungeon that I built.
[08:35:42] It's like it's like a 24 hour build.
[08:35:44] It's like really short, right?
[08:35:45] Super super easy to build.
[08:35:47] I've modified it over the years that we've had this out.
[08:35:49] But these right here, this was the conflict point.
[08:35:53] This was like, if you blow this thing up,
[08:35:55] it teleports you to the boss, the next boss, right?
[08:35:58] And it's, it's got these buttons on it to do this.
[08:36:00] And we did that to try and slow people down to be like,
[08:36:04] okay, now as we're gonna go fight the boss,
[08:36:06] And then this room, all of that, the crying of city
[08:36:08] and actually turns to lava,
[08:36:10] it's someone's monsters.
[08:36:11] And the way that I did it, it's kind of funny.
[08:36:13] You see this pocket in the ceiling?
[08:36:15] This pocket up here is actually,
[08:36:18] we grab this, see that?
[08:36:21] There's a skeleton that spawns of that.
[08:36:23] And he's invisible.
[08:36:25] And basically what happens is he spawns monsters
[08:36:28] around the room all the way through the ads.
[08:36:29] Oh, if he has an alpha, he would say.
[08:36:32] Why?
[08:36:33] Why does that button not work?
[08:36:35] Do it.
[08:36:56] Gotta wait.
[08:37:04] Happy to come solo the bosses of Israel, maybe.
[08:37:06] I don't know who's on right now.
[08:37:08] Most people are writing, yeah, nobody seems to hunt.
[08:37:10] Most people are writing for the High Bill version.
[08:37:14] I want to set up a development environment.
[08:37:16] You don't want litter your main gaming piece with loads of dependencies.
[08:37:24] What if the MB2 slow?
[08:37:26] Honestly dude, just use your main PC for it.
[08:37:28] You're not going to slow it up or litter it.
[08:37:30] I mean, how do you do that?
[08:37:32] I mean, help, just make another login, you know, and have it only on that.
[08:37:40] Another window is login if you really want it to be like that.
[08:37:44] No, it's not easy to come solo though.
[08:37:47] He could.
[08:37:48] What do you want?
[08:38:00] As you say some important in my crev model straightened the height, I'll probably have
[08:38:03] to use a conversion software if some come.
[08:38:05] There's no good way to do that.
[08:38:09] Slushberry Games with $5 said got snowed into my truck overnight.
[08:38:13] F should be a fun day.
[08:38:15] Oh well plenty of time to gain dev right.
[08:38:17] Don't worry I have heat, water, hot spot and tacos.
[08:38:21] 7.
[08:38:22] Insane.
[08:38:23] Actually.
[08:38:24] Black Benchle do it.
[08:38:25] Does it actually?
[08:38:27] Huh?
[08:38:29] All right, that's a rover.
[08:38:30] So with that in mind, the way that this dungeon works is it actually summons a skeleton
[08:38:34] in the ceiling.
[08:38:35] He has an amount of health.
[08:38:36] He summons monsters around the room.
[08:38:38] And as you beat those monsters, the skeleton in the ceiling loses health.
[08:38:41] So his health part goes down.
[08:38:42] It's a wave-based fight, right?
[08:38:44] And then after that, you go and fight the rest of this dungeon.
[08:38:46] We'll go off this back to the normal, the normal graphics.
[08:38:50] Where's the clear?
[08:38:51] Oh, man, there we go.
[08:38:54] And fight through all of this kind of stuff, fight through these guys.
[08:38:58] And then you get up through all of these and you make your way into this room.
[08:39:02] This room you can fly in and there's a number of puzzles around the room.
[08:39:05] You have to go and hit a bunch of hidden switches.
[08:39:07] And if you hit those switches, you can leave out of the room and you can't fly anymore.
[08:39:11] And it's a teacher that in this final fight, it's the same thing.
[08:39:14] You can fly in it.
[08:39:15] And this is just the first dungeon.
[08:39:17] That's the first one.
[08:39:18] We work over to Crogner's Bastion.
[08:39:20] Crogner's Bastion is another one of these that's kind of found in the open world like this.
[08:39:25] Now imagine you flying this.
[08:39:27] Right? Imagine you find this out the open world. That's the idea of like that just shows up. You go through it
[08:39:33] And this is you know the dungeon that you find and this is actually the first dungeon I ever built
[08:39:39] Because they didn't know what I was doing at the time. This is the first redstone contraption I ever built ever in Minecraft is funny as it is
[08:39:45] Because I know I do it is doing we have it on clock game now, which is a Java plugin that Jake made and it's just like does all the time
[08:39:52] I was using like a wheat machine to timer it at the time.
[08:39:57] Yeah, then this goes up into this,
[08:39:59] into this second redstone machine, I remember.
[08:40:01] And then that goes down into here.
[08:40:03] And this is, this is the boss that we always make fun of
[08:40:06] because the chnapi loves to sell it.
[08:40:08] It is a boss that summons in the center of the room.
[08:40:11] It's a law-bell rental, like a fire on a tool.
[08:40:14] And the way the mechanic works is whenever you hit it,
[08:40:16] it shoots a fireball back at you.
[08:40:18] It will shoot three random fireballs at random threat targets.
[08:40:21] So, anybody on its threat list, it shoots at them.
[08:40:24] When you get it to 75% of health, 50% of 25% of health, it explodes, and does damage to everybody in the room,
[08:40:31] and also changes some of the blocks on the floor into magma.
[08:40:34] So the idea is that the room just gets more and more chaotic,
[08:40:37] and you have to top everyone off before you push it into the minics phase.
[08:40:41] Many, many players have died because they push this boss too early.
[08:40:45] Now, when it dies, it actually gets rid of lava from these areas here,
[08:40:48] is here, which unlocks two more chests drops its own loot and this wall becomes breakable
[08:40:52] and you can leave. And then they can go off to the next boss in here, which is Crogner,
[08:40:56] who's a kind of like a basically just a warrior, he just kicks your ass. But there's also
[08:41:02] secrets stuff here too. Like there's there's stuff like this, there's like hidden chests and
[08:41:06] there's an ARG in the game and then like all kinds of shit that I get in the mirror every time.
[08:41:09] I just do something fun that I do a built 99% of this on stream. Some of the things that I
[08:41:14] I don't make on stream on this, or when I want to scare the shit out of players like this hole.
[08:41:19] I added this off stream, and I was waiting for people to find it.
[08:41:24] They're used to be a tunnel that goes all the way through, however, I changed it so that
[08:41:28] there's solid, black skeletons in here, called the rejected, and they spawn in here, and
[08:41:36] they make no noise, and you have to break through this wall while finding them.
[08:41:41] The first time this happened, everybody goes on autopilot, they land out here and they're just immediately running into the darkness because they're used to just running through
[08:41:47] And then suddenly there's a barricade filled with nasty enemies and
[08:41:52] snappy shit is pants, which was really funny
[08:41:57] It's made me laugh. I was like, yeah, that actually does something now. They're something in there
[08:42:02] Because he wasn't expected at all. He's like, oh, it's easy part. I'm a lot of pilot, you know, but now it's a horrible dark corridor filled with
[08:42:09] with skeletons that are nasty as hell knows.
[08:42:12] But no, it's quite fun.
[08:42:14] And then there's like, there's a couple of other dungeons
[08:42:16] that I have where there's in Rotten mall.
[08:42:19] You can only fight bosses and monsters in there.
[08:42:21] If you have a room carver to carve a key,
[08:42:26] and then that key is consumed in the door
[08:42:27] and the door opens for two minutes,
[08:42:29] letting everybody run through.
[08:42:31] And then it closes behind the,
[08:42:32] I'm gonna go fight in there
[08:42:33] and you get loot and everything like that.
[08:42:35] It's kind of fun.
[08:42:36] It's got a bunch of different wings in it.
[08:42:37] So that's something that I want to do coming up with a new stuff, you know.
[08:42:41] That's stuff that I'm really excited for us.
[08:42:43] We can get all that shit poured it over.
[08:42:44] We do it just way easier than that.
[08:42:47] Hey, as engine is the coolest battle in Block M.
[08:42:50] Really annoying to say.
[08:42:51] And do you really think it's the coolest one?
[08:42:56] You said everyone up in a mob before I tell.
[08:42:58] I'm going to rebuild the mob and I tell them.
[08:43:01] If it gets the coolest one, so the way the cast engine works, it's a big square
[08:43:07] room like this and it has patterns all over it of glass with
[08:43:15] netherite blocks in the center there is a gigantic crystal and these
[08:43:20] patterns of glass kind of go like all around like this all over the
[08:43:23] place all of the room right and when you're fighting this it sends out
[08:43:28] these bombs that go like this and then explode in a ring they actually
[08:43:31] show a law of a ring and then you have to get out of it and then it
[08:43:34] detonates if you don't get out of it time it launches you when you get the
[08:43:37] bus to a certain amount of HP, it breaks all the glass in the room. So now it's a jumping
[08:43:41] puzzle while fighting the boss. When you get at the 50%, it doesn't do that. It doesn't break
[08:43:46] everything again. It creates four crystals in the corner, and those crystals have beams to the boss,
[08:43:52] and they start healing the boss, and you have to destroy all four of them. So it is a, it is an eight
[08:43:57] man fight that you want to have two people in each corner, and they have to beat each of these
[08:44:02] crystals as quickly as possible to stop it from healing fast. And then when you get at the 25%
[08:44:07] He said, it starts breaking all the blocks out of the top of the ceiling and it replaces them
[08:44:12] of lava.
[08:44:13] So lava starts raining down from the ceiling and you have to jump in a melee with it and
[08:44:15] then fight it in melee.
[08:44:17] While it has this aura that slowly ramps up with fire damage every time it becomes a burn
[08:44:20] race.
[08:44:21] You have to burn the boss as hard as possible.
[08:44:23] It's a really fun fight.
[08:44:24] We used to have a bunch of people go and play it and then I close out that dungeon.
[08:44:28] Yeah.
[08:44:29] What is this?
[08:44:30] To answer your question, the hundred K was for people who could do character modeling
[08:44:34] animating in that code.
[08:44:35] I think the rest of the end of the pan you're on. What are you talking about? Oh, oh, aim for that. I don't know why I thought why didn't it remove your message. Oh, because you said net code.
[08:44:46] If you take long enough, the last phase, you're just fully surrounded by lava on top of the boss. It's pretty scary actually.
[08:44:52] Take a fun one.
[08:44:53] Net code is an old name though we're gonna.
[08:44:58] You don't want people like snappy to do continuous runs.
[08:45:01] Um, it's nothing I don't want you to continue this runs is that I want you to be traveling, right?
[08:45:07] I want it to be exciting to find a dungeon.
[08:45:10] I want it to be something that you you mark that on a map and you sell the location to another player.
[08:45:15] You know, I want it to be kind of like that.
[08:45:17] Not just a thing that you just, you sign on, you instantly jump into you and it's like World of Warcraft, LFG.
[08:45:23] I don't like that.
[08:45:24] I want it to mean something to find it.
[08:45:26] You know, like scouts, scouting could be a profession.
[08:45:30] You don't even run dungeons, you just sell the locations to them to other players, right?
[08:45:35] That's the whole idea.
[08:45:37] You said it once per day, I don't know what I want to do for timing out.
[08:45:39] I don't know how I want that to be.
[08:45:40] I'm not sure yet.
[08:45:41] There's got to be something.
[08:45:43] There's got to be a lockout in some way.
[08:45:44] I just don't know what that's going to be.
[08:45:46] Yeah, no more slash work to cry, guys, front door.
[08:45:48] Exactly.
[08:45:50] So I want there to be something that you can do with it.
[08:45:52] Because the biggest thing is right now, the way that it works is,
[08:45:57] crying our passion is an open world combat area.
[08:46:00] It is a dungeon where other players can find and fight you.
[08:46:03] But if we scale up in terms of player base,
[08:46:06] what happens when a hundred people are trying to run
[08:46:07] Criter's fashion at the same time?
[08:46:09] We need instances, right?
[08:46:10] That's just not going to work.
[08:46:12] Like that's that there has to be a better way than
[08:46:16] there has to be.
[08:46:17] You sell the location and they take the risk of running it.
[08:46:19] Or you sell them a fake location and they show up there and then put
[08:46:21] you a bounty on your head, right?
[08:46:23] So like I can't have this work the same way as we had in block
[08:46:26] in Minecraft.
[08:46:27] I just can't.
[08:46:28] I have to come up with a different system.
[08:46:30] Maybe you don't only get loot once, or you get worse loot,
[08:46:33] the way that I had it before in Block A Minecraft is you could kill the bosses
[08:46:37] infinitely, like bosses are fine to fight forever, but the chests in the dungeon
[08:46:44] only reset every 24 hours.
[08:46:49] So because of that, you could only get these once a day, but you do these forever.
[08:46:55] and I think that might be okay. Does that make sense?
[08:46:59] You could just grind bosses for like 50 hours if you want to,
[08:47:02] but these are ones of that. And like that does dramatically reduce the total
[08:47:06] rewards in the dungeon, but if you really want to do it, you really want to do it.
[08:47:10] Right? I think I should let you really want to do it if you want to do that.
[08:47:13] Even if it's diminished efficiency. That is instance and server spin up, work, and
[08:47:17] high-tell. It's pretty easy. You just go in and it immediately creates another
[08:47:21] like world in Minecraft, they call them universes inside of High Tail.
[08:47:25] So this universe, first folder, like we go into here, pop this open.
[08:47:29] You can go down here into universe, and you can go into worlds.
[08:47:33] And then you can see this when we do this, there's High Tail, and then there's instance default flat.
[08:47:38] I'm in instance, default flat right now.
[08:47:40] And you can prune other worlds off.
[08:47:42] You can make it so that they have a timer, like that world only lasts for a certain amount of time.
[08:47:47] and self-destruct or anything like that.
[08:47:49] It's actually really, really good.
[08:47:51] And that is a whole baseline, first party.
[08:47:53] There's no mods for that.
[08:47:54] So you don't have to do like my worlds,
[08:47:55] you're an in-that shit at all.
[08:47:58] Maybe not dying, but crippling debuffs
[08:47:59] and incentivization, you had to call the server.
[08:48:02] Yeah.
[08:48:06] I think it should collapse inwards.
[08:48:08] I think you've created a pocket dimension
[08:48:11] and the dungeon collapses in on itself
[08:48:14] if you're in there for too long.
[08:48:15] And I think that's fine.
[08:48:16] a whole server process running a smaller map in the instance. Yes, yes.
[08:48:25] So you can do set a limit, time limit just increased it a little bit. I don't, to be clear, I don't actually want to limit time.
[08:48:33] I don't want it to be time limited in which it adds pressure to you. I want it to be time limited in which we destroy the instance because it's using server resources. Does that make sense?
[08:48:44] I'm someone breaks the portal and you're there. You can't break the portal. We're going to make it unbreakable because I would be silly.
[08:48:50] I don't want it to be time pressure to be clear. I don't want it to be time pressure. I want it to be a server cleanup feature.
[08:48:57] Because that's a mess otherwise.
[08:49:00] Maybe warping costs experience. No, I don't think so.
[08:49:05] Yeah.
[08:49:08] I'll give you experience the plan when they discover an area for the first time.
[08:49:12] That's already a part of blocking when you open a chest that you've never opened before,
[08:49:15] and they reset every week, you actually get experience for exploring an open chest.
[08:49:20] Looting things is a experience driver, not even just killing monsters.
[08:49:23] So yeah.
[08:49:24] and
[08:49:31] it is the rate archives on the mc block and what do you mean archives what
[08:49:38] what
[08:49:42] america's
[08:49:49] i don't have a minecraft vault hunter mod pack works did
[08:49:52] It's how I tell I've experienced we're making our own custom system. I don't know if I thought it was going to have experience
[08:49:57] We have levels and and profession levels and it should look stuff. Yeah
[08:50:07] My bones
[08:50:10] A world save or something
[08:50:12] I have no idea. Yeah, I don't know what they mean
[08:50:16] You went in about the first MC block game the works. Oh, yeah, you can just play it
[08:50:22] We just hear you pop, yes.
[08:50:29] Like, the community has actually put out a huge thing in block-in for like the wiki,
[08:50:34] like you can go through and like read about the classes and like know what the level
[08:50:38] scaling over views like like everything is in here.
[08:50:41] You can just go like, go like all the professions like people have done all of this
[08:50:45] and cataloged all of it because there's a shitload of stuff in the video game.
[08:50:50] Like all of it is out there and I've made all the math and everything. Yes, there was my sternum, but it's just popped for niries
[08:50:58] But if we go and look at like how recipes work or like what armors are available like all of that shit is out there people have it
[08:51:04] So if you want to look at it, you can look at it. I wonder if they actually added these they did
[08:51:11] Some of these are missing
[08:51:13] Oh no cuz there's no recipes for two three. Yeah
[08:51:16] Yeah, you, you, and then you can look at each and every one of these, you're like,
[08:51:21] that's rock and roll for sushi.
[08:51:23] Look what it looks like.
[08:51:25] So these are, yeah, see rock and roll before, uh,
[08:51:29] recipe can be acquired from prognorist fashion.
[08:51:31] Scargar Bastard, not have a page.
[08:51:33] You guys didn't put on a page for Cardinals,
[08:51:34] Bastard and St. David.
[08:51:36] Chef Axel Auto.
[08:51:38] Man, you guys even listed all of this insane, unironically.
[08:51:43] Byri Essence. Yeah, they've listed everything that they could find even the base drop chances for all this stuff
[08:51:50] Some of this stuff is like kind of scuff
[08:51:53] But if we got a block game dot info
[08:51:57] This is kind of like the listing system for everything that we have in this if you want to take this and go look at it
[08:52:03] You can go read everything in there and that's it
[08:52:07] And then you can read all the all the systems and like all the feature sets that we have and like how everything works and
[08:52:12] a lot of a lot of a lot of a lot of a lot of a lot of a lot of that's it also this was a build that
[08:52:17] somebody made it actually on the server which is insane looking so yeah certain cracks are weird
[08:52:25] yeah I hate it super weird you plan to do a custom icons models for everything yes yeah and we
[08:52:31] want to do that or absolutely every item have fun with it you know rames move a lot more than people
[08:52:37] think yeah it's true one of one of the things that I want to do like first off is we have a system of
[08:52:41] of essences in, like, block in.
[08:52:45] And you can look at this, like, they have
[08:52:48] essence of greater life and they have essence of life
[08:52:51] in the game.
[08:52:51] And I really like these models.
[08:52:53] I think these work really well for our essences system.
[08:52:56] So we're just gonna repurpose the models
[08:52:58] and I'm gonna recolor them in blockbench and just do that.
[08:53:02] So there's gonna be a lot of stuff
[08:53:03] that we just take their base models
[08:53:04] and their base textures and just model them
[08:53:06] and have fun with that.
[08:53:07] And I think that's fine.
[08:53:08] And then we'll go from there and make our own ship
[08:53:10] we need to and just modify the ship that already exists to keep the same high tail
[08:53:14] look and feel which I think is fun. That one though looks like a lesser essence. That one looks
[08:53:18] like a greater but they made that one lesser and that one the greater which I hate so I'm going to change
[08:53:22] that. Are you using any mods? I tell build? No we're not using anything modded. I mean you
[08:53:27] just mod the game directly so we don't need that. There's no reason for it you know.
[08:53:31] Say hammer modify the door models. Death hammer? I don't know if the hammer does.
[08:53:36] number. The builder's hammering this one, where the hammer had a shark. It's just a whole
[08:53:44] last shark, dude. That's just a, that's just a whole shark. Why does it have a, all right?
[08:53:59] Anyway, I don't think you're modifies it, anyway. Doesn't seem to.
[08:54:07] Yeah, doesn't seem to modify. One of the things that I would like to do, by the way, is with this hammer, is if there are people attacking the front gate, I feel like you should be able to be here trying to repair the door.
[08:54:20] Like you can have people like repairing the door as people in the outside or fighting it, you know, and then you have people up in the battleman's like shooting them
[08:54:26] I that's kind of the way that I can feel about it wrong hammer do you mean the iron builder's hammer?
[08:54:35] Or something else
[08:54:38] Because I don't know which hammer used the iron it doesn't do it
[08:54:43] That is nothing it's cool looking
[08:54:46] Yeah, doors you still don't have alternatives. They probably don't man
[08:54:50] Yeah, there's no alternative here.
[08:54:54] Yeah.
[08:54:57] Using the game to change the blocks.
[08:55:00] It seems like, oh, there we go.
[08:55:03] That's really goddamn cool, actually.
[08:55:07] That's really goddamn cool.
[08:55:15] No more ashes?
[08:55:17] When they figure out their moderation situation, yes, but not until that happens.
[08:55:22] I lost a lot of faith in them.
[08:55:24] So I didn't know you could do this.
[08:55:26] This is cool.
[08:55:27] Shit.
[08:55:30] Huh.
[08:55:32] Do other blogs?
[08:55:39] Okay.
[08:55:41] Okay.
[08:55:43] I didn't know you could do this, and now there's a lot of blocks.
[08:55:47] then I want to be able to modify that's some bonkers shit.
[08:55:54] You can't do it with half blocks though. I've noticed. Not possible.
[08:55:59] Only specific full blocks have variation. Yeah, but we can add that variation.
[08:56:04] We can add that variation. That's the whole point there.
[08:56:09] Like that's like here. Let me let me let me grab this. This block right here.
[08:56:14] This is called a stone brick smooth.
[08:56:18] So let's go take a look at this.
[08:56:22] Stone brick smooth.
[08:56:25] And then we can grab that under read only.
[08:56:29] And we'll look at item sandstone.
[08:56:31] No, item this one.
[08:56:32] And it's got to have variations.
[08:56:34] Yeah.
[08:56:35] Where is that list that's probably going to be there blocked that.
[08:56:39] Interactions.
[08:56:41] state data, maybe it's state, that doesn't work. The hammer's one of the best tools in the game.
[08:56:48] I'm trying to find out how it's implemented so we can play with that. There's no other
[08:56:52] block texture. So how did they do this? Is it in the hammer itself? Iron hammer.
[08:56:59] Tool hammer iron. What does this do on hit? That's just the recipe to input it.
[08:57:11] select your tool.
[08:57:13] Okay.
[08:57:15] Interactions.
[08:57:17] Okay, what the hell is this?
[08:57:19] What is it pulled from?
[08:57:21] Inherited from tool hammer crude.
[08:57:23] Okay.
[08:57:24] tool hammer crude.
[08:57:26] What did you do?
[08:57:28] What are your interactions?
[08:57:32] Primary and secondary interactions?
[08:57:34] Come on, man.
[08:57:36] Cycle block group.
[08:57:39] Cycle block group.
[08:57:40] block group. Let's pull that cycle block group. Is that just an interaction type? No
[08:57:47] shit. That's just a straight-up interaction type. I didn't know that should
[08:57:55] exist in. So that means if you give a block group to any block, like the rock, stone,
[08:58:02] brick smooth, and we give it a block group. What the hell is the block group going to
[08:58:08] to be listed on where is it going to be on this is going to be this block type block
[08:58:11] textures particle color blocksets on id is that said in the all properties
[08:58:17] a categories blocks rocks where is the group where is the group all look at the
[08:58:27] source I'm going to put a little section here
[08:58:29] There's no roof listen.
[08:58:38] How do we get a blocker?
[08:58:40] Where the hell is that?
[08:58:41] Is it the set?
[08:58:45] Set Rockstone Brick.
[08:58:47] Okay, so under parent, there's a set called Rockstone Brick.
[08:58:58] resource type rockstone brick. What are the other ones of that rockstone brick man?
[08:59:06] What are the other ones man? Okay, there's the ornate.
[08:59:14] Mossy isn't in that set, but it's right there, so that's not it.
[08:59:19] How is it man? Oh, wait a minute, it's got a parent of rockstone brick.
[08:59:27] This one is rockstone brick. Rockstone brick smooth has a parent rockstone brick.
[08:59:37] It's taking the parent inheritance and doing that.
[08:59:40] So any one of these that are set to that parent of the rockstone brick, it doesn't.
[08:59:45] Groups are its own config, but look at seeing the parental from that.
[08:59:48] That's the only thing you'd find for this.
[08:59:50] I'm not seeing another config for that, man.
[08:59:53] I'm not seeing any else.
[08:59:55] You're an item block blockset, let me go look at that.
[09:00:01] Item block.
[09:00:04] Re-sing blockset then.
[09:00:09] The.
[09:00:13] There's blocks sound set.
[09:00:15] That's just for the idea.
[09:00:17] In the tree on the left.
[09:00:22] There's no, there's no blockset here, man.
[09:00:24] What do you think about?
[09:00:27] What do you mean tree on the left?
[09:00:29] There's two trees on the left.
[09:00:31] You guys are shitty and unclair about this.
[09:00:33] Yes, Jake is completely right.
[09:00:39] You think about this resource type?
[09:00:43] There's two trees on the left.
[09:00:44] You mean resource type?
[09:00:45] Is that what you're talking about?
[09:00:52] Clear your search bar.
[09:00:53] Bro.
[09:00:58] Item.
[09:01:02] Block.
[09:01:03] Block set.
[09:01:05] Where is that listed in this is what I'm talking about?
[09:01:08] That's the interesting part to me.
[09:01:10] Where is that listed here?
[09:01:11] Because this is set.
[09:01:13] Rockstone brick, right?
[09:01:16] Then why is there no set, rockstone brick?
[09:01:18] I didn't block group. Where is block group at this? We find this.
[09:01:33] Yeah, there's nothing in here that's named block group, dude. There's no scrolling down here.
[09:01:38] That's why I'm wondering, like, how is that set inside of this object? Is that just a completely separate thing?
[09:01:44] It's not set in the object itself, it's set inside of this.
[09:01:53] In the file navigator, they don't touch the file blocksets are released.
[09:01:58] So it have to be, I don't think it's using that, dude.
[09:02:02] Because it had to be stone smooth, there's no stone smooth in this.
[09:02:06] Like, what is it actually pulling for that set?
[09:02:11] Nothing.
[09:02:13] It just be anything with rock on it, and that's pulling a block tag.
[09:02:18] It's not the block files? The item only touches the block set list.
[09:02:23] Which list is that item then?
[09:02:26] That's so weird, dude.
[09:02:29] I feel like that's a weird way to implement that, because there's no way to tell what's in that list.
[09:02:35] Also, stone and rock are the same list.
[09:02:39] Which is kind of weird.
[09:02:41] I don't think that's what that's doing.
[09:02:45] Based on what I'm seeing right now, that seems weird.
[09:02:50] Because this is these blockset lists are for different stuff, generally.
[09:02:56] You're in blockset, look at items blocker.
[09:03:00] items block group is different in the block set. So items
[09:03:08] item is no block group in there. And items block group. There we go.
[09:03:14] This makes more sense. Okay. Full block stone brick. Okay. That's what I was looking at. I was like dude. It's definitely not done by by set because that's just going to be.
[09:03:26] That doesn't make any sense because it's just anything tagged with rock.
[09:03:30] Yeah, items block group.
[09:03:31] Okay, so they're doing it through this.
[09:03:33] I'm going to be honest with you.
[09:03:35] That is a weird way to implement this because it means that there's no reference to it on the item itself.
[09:03:41] Like if we go over here.
[09:03:44] And we're trying to like reverse this.
[09:03:46] There's no reference to that on this item.
[09:03:48] It's in a completely different file that could be named whatever you want.
[09:03:53] That feels really weird, right?
[09:03:56] Yeah, that feels really weird.
[09:03:58] So, I'm going to override this,
[09:04:00] and I'm going to do this,
[09:04:03] and I'm going to put, you know, as you do,
[09:04:08] and we're going to apply that change there,
[09:04:10] and we're going to go back into the game,
[09:04:11] and I'm going to take this hammer.
[09:04:13] And now it's just in the rotation,
[09:04:16] you know, it's just in there.
[09:04:17] It's just in there now.
[09:04:19] I love, I love how I do.
[09:04:21] It's the best.
[09:04:22] it's great
[09:04:24] fantastic
[09:04:28] yeah
[09:04:29] poor jumpscare dude
[09:04:34] yeah
[09:04:37] now I see makes it really easy to modify
[09:04:39] it is kind of easy to modify but also it's a little bit weird
[09:04:42] right it's weird to have it in a separate kind of list
[09:04:45] so I don't really know how to feel about that right now
[09:04:48] it's a little bit odd
[09:04:50] What happens if we delete that?
[09:04:52] Oh, the server crash.
[09:04:54] Or the asset I didn't address.
[09:04:56] And now I can't do it.
[09:04:58] I don't want to reset the server.
[09:04:59] It's mad.
[09:05:04] Bad to search easy to modify when you know what to do.
[09:05:06] Yeah, I grew to that.
[09:05:07] That's why I'm so confused.
[09:05:08] I was going to hear the hell as you're getting this.
[09:05:09] Is not listening to me, I don't.
[09:05:13] Very odd, you know?
[09:05:17] How long if someone puts a car,
[09:05:19] to have. I guess referring to a list is more efficient than scanning on the blocks individually
[09:05:24] to suit a group there. I mean, yeah, technically that's true, but at least put a resource tag
[09:05:30] on the item. You know what I mean? Because like you can do category tags of like rock and things
[09:05:37] like that on the item. So I feel like I almost feel like that item, there should at least be a
[09:05:42] resource tag or something it goes on the item and yet it's a list. Anything, anything, yeah,
[09:05:46] Yeah, it could be an efficiency thing, it could be, but like I feel that that's a little bit weird, you know, I understand it now, but I do think that first learning is a little bit strange that way. Maybe it's whatever, maybe there's matter.
[09:05:58] But it is odd. That's why I was like, what the hell is going on? Where does this live? Yeah.
[09:06:02] These reference, yeah, little bit needs reference.
[09:06:07] There could be a reference by a section of the item.
[09:06:09] Yeah, I grew that reference to buy would be super useful.
[09:06:12] The air.
[09:06:14] Yeah, super spectacular.
[09:06:28] Sorry about directing you a threat slightly incorrectly.
[09:06:30] That's fine. The way that I was feel about this dude is any time Chad is trying to give directions
[09:06:35] You guys talk like you're paying for leather every time. The child will be like left left left left left
[09:06:42] No, other left up up down down right left up and it's just like dude. Just say where it is
[09:06:50] You're not paying for leather. Why are you doing this?
[09:06:55] It's so insane
[09:06:57] The thing, whatever the thing is, every time, weast, go weast.
[09:07:05] Read the paragraph from you, send them. The problem is whoever sent the paragraph is drowned out by everyone else screaming left.
[09:07:13] It's always like a shitload of people screaming left. One guy writing a paragraph that gets drowned out and then one dude crashing out and calling everyone an idiot like every single time.
[09:07:27] That's a really cool item.
[09:07:32] The longer one, hello.
[09:07:36] I wonder if I can do that shimmer shine of the surface of like a crystal
[09:07:44] with it could cast the model?
[09:07:46] Is that like, look at that?
[09:07:51] You know, like, we could do the shimmer shine like that?
[09:07:55] It's probably just an animation of the model, right?
[09:07:57] Then he modding yourself yet a ton, dude. I've already played around with it a bunch. I
[09:08:01] I'm gonna get spin up blockbench and maybe make a little crystal model for this kind of fun
[09:08:11] Clear your search and go to item block block set and the acid editor in the far left would have prevented all of this. Yes, but instead it was left left
[09:08:19] farther left left
[09:08:21] Block set left
[09:08:23] It's the group.
[09:08:25] It's like, what are you talking about?
[09:08:28] I should doesn't make any sense.
[09:08:35] Now.
[09:08:42] Do you want to know whether I showed Chad earlier?
[09:08:44] It's actually kind of fun.
[09:08:46] It's the, uh, Shandaliers.
[09:08:47] You can make Shandaliers not fall when you break them.
[09:08:49] When you break blocks around them.
[09:08:51] It's gonna be super useful.
[09:08:52] We're gonna build things.
[09:08:55] Should have given chat seven more brancels.
[09:08:56] Chat already has seven brancels.
[09:08:58] Giving them more wood and the universe.
[09:08:59] We can't allow it.
[09:09:05] Yep.
[09:09:06] Too much zuggeding.
[09:09:07] All right.
[09:09:09] So I think what I wanna build today
[09:09:10] is let's go grab some of these assets.
[09:09:12] We're gonna take these essences.
[09:09:14] I'm going to put our version of the essences of the game
[09:09:17] and I wanna take the greater essence,
[09:09:19] which is this one.
[09:09:21] And I want to make that one the lesser for each one.
[09:09:23] And I want to take the lesser essence, which is this one,
[09:09:25] to make that the greater for each one,
[09:09:27] because the model looks reverse to me and seems silly.
[09:09:32] So I'm going to make that for all of those.
[09:09:35] And we'll make one for each one of them
[09:09:36] with a different color for each one of them
[09:09:38] and I think we can go.
[09:09:39] It's not compressed.
[09:09:40] That's come, there, I'm going to tell you right now.
[09:09:44] That one right there, this one is not a short king.
[09:09:48] It's just small.
[09:09:50] It's just small, it's small, bigger, better, bigger,
[09:09:55] large, large, strong, small, small, small.
[09:10:03] Not an anime?
[09:10:05] Probably not an anime, probably right over there.
[09:10:07] Yeah, large, strong.
[09:10:11] It's not a small, it's thin.
[09:10:14] Anyway, let's get blockbench going.
[09:10:20] to do, to do, to do, to do.
[09:10:23] Alright, it's got that.
[09:10:24] We've got our blockbench.
[09:10:25] I have only done this a couple of times, so I'm new to this,
[09:10:29] and I need to pull up these models, so we can find out how to do this.
[09:10:33] And we're gonna go essence.
[09:10:36] So the essence is that we have right now ingredient life essence,
[09:10:39] 100.
[09:10:42] That's weird.
[09:10:45] Wait, what?
[09:10:47] What is life essence, Aburgin?
[09:10:49] Do they have a different version?
[09:10:53] Oh, these are recipes. I was like, why do they have only an eggplant essence?
[09:11:01] I was very confused. I was like, what are you doing, man? Like, why is there an eggplant essence?
[09:11:06] But like, whatever, you know, like, I'm not going to, I'm going to definitely judge.
[09:11:09] It is even called concentrated. Look at it. It's concentrated. No. No. Do not concentrate it. Do not.
[09:11:18] do not make it cooler when it gets bigger. That is way cooler. There's one
[09:11:26] curse thing about this. It is slightly tilted and you can see that when you rotate it
[09:11:31] at the top spins back and forth. It's not perfectly up and down. And now you'll see
[09:11:41] that forever, man. You'll see it for the end of time. But it's like that in this too.
[09:11:45] But it's like that on all of these.
[09:11:48] Oh yeah, don't tell me it is.
[09:11:52] Now that one doesn't do.
[09:11:56] That one doesn't.
[09:11:58] But the bottom doesn't look a little bit.
[09:12:02] That one barely does.
[09:12:06] And what barely does. They're all different.
[09:12:09] They're all different, yeah.
[09:12:14] and
[09:12:21] it's not concentrated as a balance are a
[09:12:24] ridiculous
[09:12:25] optical illusion you're not to go
[09:12:27] now what the
[09:12:30] uh... we're going to block him we're going to essence fire and i'm going to
[09:12:35] make all of these different right
[09:12:39] the ingredients essence fire and we'll change this out to ingredient essence
[09:12:48] fire on this one as well. The description or to max the exercise be 100,
[09:12:57] with the essence fire there. We'll probably do the essence fire ingredient essence
[09:13:04] fire lesser and ingredients essence fire greater. This is not due music,
[09:13:09] No, it's clockwork.
[09:13:10] Uh, it's wind up wonders.
[09:13:12] It's what I think he has a name in the song.
[09:13:16] You're five optical illusions.
[09:13:17] You're like seven optical illusions.
[09:13:19] Yeah.
[09:13:21] He hates small kings just like the orphans.
[09:13:23] Look dude, I don't hate small people.
[09:13:26] Look, I'm six foot two.
[09:13:28] I understand, right?
[09:13:29] I'm a little bit taller.
[09:13:31] I gotta tell you, it's not even, it's not great being tall either.
[09:13:35] Right?
[09:13:35] Like I can see where I want to get to.
[09:13:37] I mean, anywhere in that.
[09:13:38] And when I try to get there there's a bunch of small people in the way, you know, that's rough. That's tough for me, you know, and I think you should respect that.
[09:13:45] Oh, oh, you do it.
[09:13:52] Oh, man. It's not my fault.
[09:13:59] That's so funny, dude.
[09:14:04] Now I have six with three when I slap you like a crazy person. I'm actually like if I sit up straight
[09:14:08] I'm not like a short dude. I'm just a shram, you know?
[09:14:12] Yeah, I'm I'm a shram
[09:14:15] That's the problem. If I actually sit up straight like my elbows don't reach the chair correctly
[09:14:22] Because all of my height is in my torso, which is hilarious
[09:14:26] Unshramping that himself. It's not comfy dude. I want to shramp. I want to have my power curve. You can't take it away from me
[09:14:32] You hate the top shelf storage. I can get it. Actually do one of the grossest thing. I actually have a plenty of mine
[09:14:40] A plenty of mine is like six foot six dudes of giant right and
[09:14:45] He tells me that when like when we're going around like supermarkets to shit when I've hung out with him before
[09:14:48] He's like it's disgusting up there because all the top shelves like they just don't get cleaned in a lot of places
[09:14:54] So there's just like dust and grime and shit on the top shelf and no one can see
[09:14:58] Yeah, so it's like really gross really really gross
[09:15:04] Thought people fall harder harder true. Yeah, but it is it is actually grossed there
[09:15:09] You're a prime of chance five to all that's true. Yeah prime of chance actually four foot twenty four
[09:15:14] So
[09:15:16] Yeah, it's kind of rough right?
[09:15:19] Only forbidden knowledge in here. I
[09:15:21] I should probably un-scruggle though, like I scruggle all the time, like I'm always shrimpin' you know?
[09:15:30] Help people have more time to react when falling, I ain't gonna react when falling, I'm just gonna fall, man.
[09:15:37] You're a- you are too shelf, you are a top shelf, I don't know which.
[09:15:46] Boss your check man. I checked it. I found it wanting. I decided not to change
[09:15:54] Yoga string
[09:15:56] More time to check Timber damn dude. You sub-primage into the commercial and you were so confused when a commercial for what?
[09:16:04] Was it mustache like Trin? Was it like fake mustache? Was it mustache wax mustache oil?
[09:16:11] I have so many questions
[09:16:13] you had a posture once, I've got a shrap, you know.
[09:16:18] Oh, a century ago, alright.
[09:16:20] Wago oil, yeah.
[09:16:25] Every day job you see in your, like every top shelf you see in your day gym is always dusty.
[09:16:33] Are you like really tall?
[09:16:34] Because I'm just tall enough where I can't see that.
[09:16:37] If I was like two inches taller and probably see it, right?
[09:16:41] Because I'm six with two, like that's just almost it's like right at the level where I can't see the grime up there
[09:16:47] But I can make fun of people for being sure that's that's the only part that I can get to
[09:16:53] Actually, I will tell you something right now. There is a serious drawback to being told
[09:16:58] Airplanes are ass
[09:17:00] There is nowhere that is built for me at all and I'm not even that wildly tall
[09:17:06] I'm just slightly tall right people who are taller than me have that's so much worse
[09:17:12] Plains are awful. They are awful dude like I can't fit my legs correctly in a plane
[09:17:20] It just feels wrong right?
[09:17:22] How tell you in centimeters? I have no idea. I don't count in centipedes. Let me check
[09:17:27] let me see
[09:17:29] 6
[09:17:30] but two inch
[09:17:32] You see it. I am 187 almost 188 centimeters. It's not the one. But to be honest with you, cut like eight off of that because I'd slouch and scrungle the whole time because I'm a shrimp if I actually sit up straight.
[09:17:49] You know, but I don't. I just
[09:17:54] That's all that slightly. No, there's people that are way taller than me. I don't consider myself tall because I know people that like six foot six and six foot eight, man. Like they're way taller than my ass.
[09:18:02] Like I'm maybe just around tall as people, whatever.
[09:18:05] Six before the long legs, oh, that sounds awful.
[09:18:08] Cause like, I've got a long torso, so like most of my height is like in the back,
[09:18:13] which is why I have to have a chair with lumber support, because if I don't, I'm just screwed.
[09:18:17] But like on a plane, that's just awful.
[09:18:21] It's just terrible.
[09:18:22] And I have friends with my like, dude, I envy bow.
[09:18:25] I envy bow on planes.
[09:18:27] She's probably the most comfortable person on the goddamn airplane dude, because she's
[09:18:31] like this big right and like I'm I'd be on a plane just like you pull me out like I look like
[09:18:37] luggage afterwards man is sucks. It's grim yeah bowing the overhead exactly put bowing the
[09:18:44] overhead bin and she's totally comfortable insane be everything. Mom's 5 with 3 and you're 5
[09:18:51] 11 and you're jealous of her yeah for travel 100%. You're perfectly fine being between short and
[09:18:59] I don't even think you're that short, Jake.
[09:19:01] I don't even know what your height is.
[09:19:04] Six foot six plans are horrible.
[09:19:05] Yeah, dude, like any height beyond what I'm at,
[09:19:08] I think would be insufferable from travel.
[09:19:11] Yeah.
[09:19:14] Fall guys are like a beautiful woman,
[09:19:15] got that orangey wind.
[09:19:16] You know, I'm gonna tell you though, man.
[09:19:17] Like traveling is like traveling sucks.
[09:19:21] I think I don't think planes were made for people over six foot.
[09:19:24] I really don't.
[09:19:26] I think six foot might be the limit for like plane
[09:19:28] travel for like commercial plane travel where like it just makes sense anything above that like they didn't make that shift for you like you you're
[09:19:36] Sprungled up in that seat and your legs hurt and it sucks. That's why sleep on plays. I sleep on
[09:19:41] I don't sleep the night before that pass out of the plane like fast travel to wherever I'm going
[09:19:46] It's not wasn't there my fast travel passed out the moment the plane takes off wake up on the lines don't
[09:19:53] They're made from people like 5.8. Yeah, do whatever set. I play a struggle every time I fly
[09:19:58] I hate being on the plane. That's a waste of my damn time.
[09:20:05] Yeah, so you're finally awake. I skyrim myself every time.
[09:20:11] You tired of your feet hanging off the bed? So, rotate on that. I was tired of my feet hanging
[09:20:16] off the bed too. I got a California king mattress. They're really long. They're super long.
[09:20:22] sucks ass to get a bed spread for, but my feet don't hang up the bed.
[09:20:27] Get that, get you one of those.
[09:20:30] It's nice.
[09:20:32] Yeah.
[09:20:35] Long mattress thing.
[09:20:39] Me too, they're amazing.
[09:20:40] There's also an Alaskan King that I think is made like a big square.
[09:20:45] That one's weird, but yeah, you sleep diagonally in your bed.
[09:20:50] Don't do that to yourself, love yourself.
[09:20:56] Also it's fine if you sleep with your feet out of the bed, he's just gonna get them.
[09:21:01] You know, it's fine.
[09:21:04] Don't worry about him.
[09:21:07] Yeah, you know, he's gonna get them.
[09:21:15] hit the hat man from all the day girl under it
[09:21:27] Terran, you don't know dude
[09:21:30] Jesus
[09:21:32] Oh
[09:21:35] insane
[09:21:39] Alright we're gonna do ingredient essence fire and ingredient essence fire greater
[09:21:43] I think it's something to do this, so we're gonna do the kick this up.
[09:21:55] You know what's weird?
[09:21:59] It's actually unironically weird,
[09:22:01] going through and recreating these items,
[09:22:04] because I made these items like four years ago.
[09:22:07] And now making them inside of Hyville,
[09:22:09] feels very strange.
[09:22:11] I don't know why.
[09:22:18] You know.
[09:22:26] You get to go to the job side of the plugins.
[09:22:29] I'm going to get to do it.
[09:22:31] Jake's been the one getting on that side while I learned all of the other developer tool side stuff and then we're going to
[09:22:37] learn everything, you know. What if you hang your ass outside the bin? I guess he'd get
[09:22:44] dead ass. Right?
[09:22:47] Thought the day we never come when I rebuilt all this? When they canceled the high tail,
[09:22:52] I was devastated. Like I actually thought that it was it was like dead dead, you know,
[09:22:56] and I was like shit, like we have to be stuck in Minecraft forever. And that's what kind
[09:23:00] of when we re-redubbled and started building seven Minecraft. But I think when they cancel
[09:23:03] I didn't work on the block a Minecraft for like two months. I was like this sucks. I'm trapped here now
[09:23:10] Like he was such a bad feeling. It was such a bad feeling. Did it was not not good at all
[09:23:17] Yeah, it felt super joker and now it's it's weird so back 100% yeah, maybe it's weird
[09:23:23] It's not an implemented yet. Maybe a little bit. Yeah
[09:23:27] For Java it's a bit of a line of curve compared to how things used to work in Minecraft
[09:23:31] But it's definitely better. Yeah, I haven't even looked at the job of code based that you've set up yet
[09:23:34] I know that you refact it recently someone will look at it if it's different from our code based instead of Minecraft
[09:23:38] That's fun because we were working instead of a framework which is pretty simple
[09:23:42] For this one I I need to see cuz it's not we're not canceling actions
[09:23:46] I think as that's the first thing I'm gonna need to get used to is we can just cause change
[09:23:50] And this one like I don't have to like find a thing that Minecraft is doing and then punch it in the face to tell it to stop and then get it to do something else
[09:23:57] Which I'm not gonna be used to it first
[09:24:01] But there was so much punching Minecraft in the face and being like, stop that, do they
[09:24:06] instead?
[09:24:07] You know, like, there's not a single event set canceled true in our code base, that's
[09:24:12] terrifying.
[09:24:13] But what do you mean there's no canceled yet?
[09:24:15] I mean, that's exactly what it is.
[09:24:16] That's the punch of the face, dude.
[09:24:18] That's how you're like, oh, we got an event, set it to canceled.
[09:24:21] Stop, stop.
[09:24:22] And then you make it do something else.
[09:24:24] You have bad Minecraft now, exactly.
[09:24:27] You like ARPG?
[09:24:28] And there are some of my favorite games,
[09:24:31] Looter Shaders and Action RPGs,
[09:24:33] which is why I like division so much,
[09:24:35] it is the perfect game for me.
[09:24:37] I really love that, but Diablo 1, 2, 3,
[09:24:40] like I really like some aspects of four,
[09:24:44] four is kind of an weird spot still realized to me.
[09:24:47] I really like Grim Dawn, I like,
[09:24:49] don't want else.
[09:24:51] There's like a ton of these freaking things
[09:24:54] that come out of the last year's Path of Exiles,
[09:24:55] a huge one.
[09:24:57] It's not Grim Dawn.
[09:24:58] But that was a call.
[09:24:59] Last Deepak, that's the line.
[09:25:00] Last Deepak is huge.
[09:25:01] Had to exit one, had to exit two.
[09:25:03] Here's the thing though, to be clear.
[09:25:05] I mostly only play those games now, fully hardcore.
[09:25:10] So when I play Path of Exile 2,
[09:25:12] I play a full hardcore character.
[09:25:14] And when they die, I delete the character.
[09:25:16] I don't play normal, like whatever.
[09:25:18] I delete them, and I start over.
[09:25:21] And that is fun for me.
[09:25:23] And I've done that on stream, and people lose their minds
[09:25:26] when I delete the character.
[09:25:27] but I always believe the character because it feels like noita to me.
[09:25:31] I really enjoy that.
[09:25:33] Like I like noita because you lose everything.
[09:25:35] And you start like, played as a full rogue like,
[09:25:37] which is I enjoy, right?
[09:25:39] And I can have that character for like 16 hours.
[09:25:40] And it dies and like whatever next month.
[09:25:42] It's just like, it's really fun to have that.
[09:25:46] Yeah, but Hall of Fame, whatever dude, Hall of Shame,
[09:25:49] dude it died.
[09:25:50] That shit doesn't get to go in the Hall of Fame
[09:25:52] because it died.
[09:25:53] All right, it doesn't deserve it.
[09:25:55] Next character.
[09:25:56] Yeah, gone, but I enjoy that.
[09:26:00] That is my gameplay loop.
[09:26:02] And I've done it on stream, Path of Exile 2.
[09:26:04] I think my favorite thing about that was I had a character
[09:26:08] that had like really good legendary.
[09:26:09] So I had really good loot, loot, loot, loot, luck one
[09:26:12] sign, loot, loot, loot, loot, luck.
[09:26:15] And people were coming in the stream.
[09:26:16] This is right after Elon Musk cheated it
[09:26:18] and he's run a Path of Exile by hiring someone to play for him.
[09:26:21] And people were jumping my stream to like,
[09:26:22] you just bottle that gear.
[09:26:23] And I was like, this is hardcore, so let's sell that.
[09:26:26] I didn't all on stream, there's no way I could be buying items from another person.
[09:26:31] And they just, it was just a meltdown in chat.
[09:26:34] It was like a whole bunch of people that were jumping in and it never played bad of
[09:26:37] the exalt before.
[09:26:38] And they were just freaking out being like, you bought everything.
[09:26:40] That was like, that's not possible.
[09:26:42] Like, none of that is possible.
[09:26:45] Like, it just, yeah, it's hardcore solo cell phone is the only way to play bad
[09:26:48] of the exalt man.
[09:26:49] Like, I just don't want to do it any other way.
[09:26:51] It's just more fun that way to me.
[09:26:52] You know, I get rid of the streamer privilege.
[09:26:55] You actually have to be good at the game if you're going to survive, you know.
[09:26:58] One does it?
[09:26:59] Everyone becomes guilty of it?
[09:27:00] Yeah, that's it.
[09:27:01] I guess the way that I felt about it is because he did that because he hired someone to play
[09:27:06] for him.
[09:27:07] He at least got a bunch of people interested in the game that had never seen it before, so that's
[09:27:11] why we're getting these weird like tourists that were shit talking, you know?
[09:27:15] Maybe more people found the game as a result?
[09:27:17] I don't know, dude.
[09:27:18] It's just weird.
[09:27:20] On Twitch, they call that streamer loot, they're.
[09:27:24] I'm playing a lot of KCD2 now. Okay. My problem with KCD2 is me 100%. That game is fantastic.
[09:27:32] But I have a very particular interest in Alkamek that I think is quite cool. So I got
[09:27:36] to the first town in KCD2. Bandout there was an Alkamek bench. Immediately started collecting
[09:27:42] all of the plants, turning them into Alkamek potions, and they bought everything in the
[09:27:46] god damn town and never left. All I do when I play that game is I brew potions, sell them
[09:27:54] to the guy and then buy everything he owns. I am like the richest barren that never left
[09:28:00] first town. It is ridiculous. Yep, ruined me entirely. I've not, I don't know anything about
[09:28:09] the story. I stood the first town, done. When we'll high-tail band your DNAs for
[09:28:16] not being able to support god damnit pain. Yeah, now so I at that ruin I just can't.
[09:28:22] That's PotionCraft with 3D. I just I fell in love with the Potion mechanics immediately.
[09:28:26] I love what they were doing. I love I love the way that the machinery work on it's nice.
[09:28:31] You play it wrong, but it's so right exactly. Can I try the Grindon new DLC when it comes
[09:28:36] Yeah, no 100% of that. Grindon is a great game, man.
[09:28:40] You need to play Starcraft, man. I'm good.
[09:28:45] Kokara is the same thing where to start a case in E2.
[09:28:47] Dude, the potion crafted that is freaking good.
[09:28:51] Oh, it's just good.
[09:28:57] We'll get re-talking about case E2. Kingdom come deliverance too.
[09:29:01] phenomenal.
[09:29:03] Actually phenomenal.
[09:29:06] Grimdance along, going, yeah. Grimdance is a very good game. It's a really, really fun game.
[09:29:12] Unit test factorial, okay. I need to ask you right now. Gorgetto? Are you German?
[09:29:18] Because every time I tracked this before, we showed data for this a long time ago.
[09:29:24] I found out as the day progresses, as people start asking for me to play factorial.
[09:29:31] Play Factory, we started to like track it the whole way and the curve was exactly the
[09:29:36] peak timeline curve for German people watching the stream.
[09:29:40] I'm on to you, Germans.
[09:29:44] I know you want me to play factory efficiency game.
[09:29:46] I will eventually play factory efficiency game, eventually it will happen, it will.
[09:29:54] Fiddling is time's on close. I think it's the Germans. You're finished?
[09:29:59] I know how to curse and finish. I was thought when I was a kid. I can roll the
[09:30:07] R2. I can roll the R2. Like one of those? I could do it.
[09:30:15] Yeah you do the to reel the marketplace. I know a little bit tiny bit of finish.
[09:30:21] Tiny bit and it's all bad words. You know, pediculate. That one. You gotta go like,
[09:30:28] into it, you know, one of those, you know, it's so funny. You ever complete satisfies right now.
[09:30:34] I don't know what I'm doing. Can you do it in the word? Yeah.
[09:30:38] All this is Tana, isn't that just Satan?
[09:30:43] What was it, when I was a kid, my friend was finished.
[09:30:45] I had a, we had a finished exchange student,
[09:30:47] or some while.
[09:30:48] But he taught me to say some Finnish curses,
[09:30:51] and one of whom was that one,
[09:30:53] and then one of whom was like, your mother is a Satan.
[09:30:57] And I don't, or were the exact phrase,
[09:30:59] but I think it had to sit Tana in it.
[09:31:01] I don't know, what is the phrase?
[09:31:03] It's like a thing where you're saying your mom is Satan.
[09:31:05] Is that the paracol?
[09:31:06] of Calayhoun is a bad one. There's so many different ones and they're all ridiculous. They're all insane to me.
[09:31:12] Yeah, y'all have percolator fair. Or maybe you say no, there's a bunch of them and finish them.
[09:31:18] There's a bunch of them.
[09:31:24] Sathana's is Satan.
[09:31:30] And Percolate, pedicolate is devil. Like all of your guys' courses are like Satan and devil.
[09:31:36] It's like, that's a devil, that's a Satan, your mom is the devil, your mom is a Satan.
[09:31:40] Like, that's all of it.
[09:31:41] That's all they just taught me different ways of calling people Satan than the devil.
[09:31:46] And I was like, all right, man, like...
[09:31:49] Actually, well...
[09:31:51] Yeah.
[09:31:54] That's where death metal comes from? Hell, yeah.
[09:31:56] Same in Swedish? Is it really?
[09:31:59] Oh, there's a vest. Have you heard of alchemy factory? I have not heard of alchemy factory.
[09:32:04] Um...
[09:32:05] No, Magna Moperson's pretty cool though, if you haven't played that before.
[09:32:11] Shame it was a Catholic school. I went to Catholic school when I was a kid.
[09:32:15] Don't know why. We weren't religious. My parents wanted it for a little while there. I think it was a kindergarten.
[09:32:23] It was just kindergarten. Yeah. Check how the story is going to explain me.
[09:32:28] Yeah, I'll come here again. Link, Link, Link, Link.
[09:32:31] I'll come here factory. Here's your little gold. Do we just grab it on steam?
[09:32:34] And we look...
[09:32:35] Nope.
[09:32:37] Nope.
[09:32:41] How can me factory?
[09:32:47] This one?
[09:32:53] What is this done?
[09:32:55] What does this do?
[09:32:56] Oh no no no no no.
[09:33:01] Is this factorial but alchemy?
[09:33:07] Oh god damn it.
[09:33:11] Is that a cannon?
[09:33:19] Does it transport materials by a cannon?
[09:33:25] Oh, you start off by building one on your desk.
[09:33:30] What?
[09:33:32] It's so tiny.
[09:33:35] Oh, God damn it, look at it, go.
[09:33:40] Okay, you, wait, you manage a shopfront with them.
[09:33:51] You're an alchemist that manages a storefront with a factorial machine.
[09:33:59] Do you want me to do anything else in my life?
[09:34:04] Like is it?
[09:34:05] You just are trying to stop me from having any semblance of a life ever for the rest of time?
[09:34:10] Like that's wild, dude.
[09:34:13] 90% positive, dude.
[09:34:15] I'm linking this to you guys.
[09:34:17] I'm adding this to my worthless list.
[09:34:19] It's on the list.
[09:34:22] Okay, what's it called? Alchemy Factory? That's bonkers dude.
[09:34:27] See, you know what's perfect bait for me?
[09:34:30] No matter what it's perfect bait for me, it's Alchemy. Every time. I'm a giant nerd for his story and Alchemy.
[09:34:38] I will sit down and talk to you about Alchemy and the history of Alchemy and like bullshit. Like weird people from around like look up Hennig brand
[09:34:46] He said, do you know what he did?
[09:34:47] Do you know what Henrik Branden?
[09:34:48] He boiled piss until he found phosphorus.
[09:34:51] The man was an alchemist.
[09:34:52] He thought he was finding the philosopher stone.
[09:34:55] Literally, that was his life.
[09:34:57] That's what he did.
[09:34:58] He bought piss from people and he boiled it and his wife funded it until she died and then
[09:35:04] he married another woman who funded it as well.
[09:35:07] That was two completely different women that funded his piss boiling adventure to find the
[09:35:12] philosopher stone.
[09:35:14] They were fine with it.
[09:35:16] So what I'm saying is, there's a chance, Chat.
[09:35:18] For you, there's a chance,
[09:35:20] if the piss boiler could do it,
[09:35:21] you can't, too, I believe in you.
[09:35:22] Ha ha ha.
[09:35:25] Ha ha.
[09:35:26] Was he taking the piss?
[09:35:28] Literally.
[09:35:29] Yes.
[09:35:31] But now he was, he was Malcolmus.
[09:35:32] He thought he was finding the philosopher stone.
[09:35:33] And he, he pulled this
[09:35:35] until he found a...
[09:35:36] He found a...
[09:35:38] phosphorus.
[09:35:39] And there reason he found phosphorus
[09:35:40] because he glows.
[09:35:41] He got it to glow.
[09:35:42] And he was like, oh, they shared, I didn't.
[09:35:43] I was like, no, you're found something else.
[09:35:47] Yeah.
[09:35:50] Yep, did he end up piss porn?
[09:35:52] No.
[09:35:55] There really was like this.
[09:35:57] No, you can't make that a thing.
[09:35:59] You can't say that really boils my piss.
[09:36:01] That is not, that is the worst phrase.
[09:36:05] That is so worst.
[09:36:09] Oh no.
[09:36:12] No, no, no.
[09:36:13] No, no, no, he had to boil so much.
[09:36:16] Yeah, dude.
[09:36:17] Like, Zepra, he had to boil hundreds of gallons of piss.
[09:36:22] In order to find that, he had to boil hundreds of gallons, dude.
[09:36:27] In like a medieval setting, with shitty glassware, with no good ventilation.
[09:36:38] Probably thousands. Yeah, he did it for four years, man.
[09:36:41] He did it for four years and he scraped it, yeah, he scraped the salt that formed off
[09:36:49] of it thinking it was a part of it.
[09:36:51] The man made crystals.
[09:36:54] Ugh.
[09:36:57] He did it for free and his rich wives, two of them, funded it all.
[09:37:04] I could tell you about Alcambit did.
[09:37:05] I know a lot about Alcambit.
[09:37:07] It's weird.
[09:37:09] It's weird dude.
[09:37:10] They get some really weird.
[09:37:13] No we're not making essence out of that Jake.
[09:37:18] No, you can't not do that now, I'm going to not do that.
[09:37:23] And we'll never speak of this conversation again.
[09:37:25] You need to boil like way more, it's just that to keep doing it.
[09:37:30] It's grim.
[09:37:31] No, I'll come this, I'll come in through the precursors to like basically what I'll come
[09:37:36] as far as they were the precursors to what we have as modern day chemists.
[09:37:39] They didn't quite know what was going on, not really.
[09:37:41] And they had this kind of idea of,
[09:37:44] it was a little bit of religion
[09:37:46] and belief in the universe and a little bit of science.
[09:37:50] And we could talk about kind of like the belief structure
[09:37:52] around it, pull up sulfur salt, mercury.
[09:38:00] Yeah, they trade a primer.
[09:38:05] I think I have it on this page.
[09:38:07] I already have it.
[09:38:08] because I'm putting it into our alchemist system in the video again.
[09:38:12] Oops.
[09:38:38] All right.
[09:38:39] So add your over.
[09:38:40] So basically, if you want to get like a very high little run
[09:38:44] down of what Alchemy is, early day, like Alchemy's, they were chemists.
[09:38:49] They're just early chemists, right?
[09:38:51] But they didn't quite know everything that was going on.
[09:38:53] So they believed that everything was made up of what was called
[09:38:55] the Treyaprima, which is the primary elements.
[09:38:58] And that was salt, sulfur, and mercury.
[09:39:01] Every thing could be broken down into these base components.
[09:39:05] And these made up the body, the soul, and the spirit
[09:39:08] any material that existed. The idea was to create a number of what are called keys of
[09:39:16] which you would build all these keys in succession so that you can convert a number of different
[09:39:21] salt, sulfur and mercury into their broken form and then purify them and then recombine them
[09:39:28] to create your magnum opus which is, you know, transmitting letter to gold because you have the
[09:39:33] the philosopher stone. That was the point of it. That was the entire it was partially
[09:39:37] belief, partially secrecy and partially early day chemistry. And one of the coolest
[09:39:43] things about this should go pull up real quick. I've actually got a whole book
[09:39:46] for this that I can show you guys. It's really neat. It's not going to have
[09:39:49] somebody last night about this, too. Is this right here, you? This is actually an
[09:39:57] old book about this and you can actually go pull up the entire book yourself and
[09:40:02] see through it which is really neat and they have all the different keys and everything
[09:40:05] goes into it but I will link this out to you guys so you can see this.
[09:40:11] You can grab that there and there are illustrations all throughout this for different types
[09:40:16] of like alchemy that's going on but I'm going to grab one of the really cool ones that
[09:40:19] are like very much that is about a fox or no it's a wolf, two roosters and a dragon.
[09:40:29] And I'll show you why this is so cool.
[09:40:30] If I could find the goddamn thing,
[09:40:32] I don't know what's in here.
[09:40:34] Where are you hiding?
[09:40:35] You damned dragon.
[09:40:37] Let me have to find another picture.
[09:40:39] It's inside of that book.
[09:40:40] That's old manuscripts, dude.
[09:40:41] Everything was old manuscripts.
[09:40:43] So here, I've actually two versions of this.
[09:40:47] So the way that I'll come is to use
[09:40:49] to store information is they would actually
[09:40:50] put it into illustrations like this.
[09:40:53] This is a ciphered illustrations.
[09:40:54] It's coded message.
[09:40:57] And the reason why that's really interesting
[09:40:59] because they weren't the only one that had that same recipe, and you'll see that time and
[09:41:07] again throughout other illustrations. This is a recipe. And the way that it works is it's a time-based
[09:41:14] thing. So it's the rooster, it's the wolf, the wolf, it's the rooster, that is rooster
[09:41:19] grows in the morning. You have two mornings and a night, that is the total time. And it creates
[09:41:25] a red fire because there's something coming out of the dragon's mouth. And the dragon denotes
[09:41:30] the the end result, which is your building a philosopher stone, the dragon's the philosopher stone.
[09:41:35] So it's saying you're creating the red key, which is the first piece towards going towards this.
[09:41:39] I think this one is actually the third key. So this is a recipe for this. And it says inside of these
[09:41:45] these images, it says everything to mix. And the thing that they're actually making with this
[09:41:48] was I believe volatization of gold. Yes, that's exactly what it is. So volatization of gold,
[09:41:53] which is really interesting, turns a gold solution, read.
[09:41:59] So they were explaining a chemical process that they didn't understand using imagery to transfer
[09:42:05] that between each other as a secret coded message to make gold read, thinking that that would lead
[09:42:10] them to the philosopher's thumb. That neat. This is why I like Alchemine because it's just like
[09:42:15] Jesus Christ. They had no idea what they were doing, but they also kind of knew what they were doing.
[09:42:19] I know that that was cool, fall authorization rule.
[09:42:22] Yeah.
[09:42:23] Is this the mod?
[09:42:24] This is what I'm going to be building into some of our stuff.
[09:42:26] Yes.
[09:42:27] Why the secrecy?
[09:42:28] Think of it this way.
[09:42:29] If you know how to make lead into gold,
[09:42:32] and your recipe gets out, why does the king need to keep you alive?
[09:42:37] He has the recipe.
[09:42:39] You're dead.
[09:42:40] Also, you're a witch.
[09:42:43] The church doesn't like you.
[09:42:46] You had to keep everything secret dude like so there was there was very real danger to life
[09:42:52] Based on your knowledge leaking very very real danger to life based on people misunderstanding what you were doing
[09:42:59] There was it was all bad all of that was bad
[09:43:01] You didn't want anyone to know so the only people that knew were other alchemists and
[09:43:06] They could read and they like ah I know what they're doing there so they became a lot of alchemists were very good at hiding things like
[09:43:13] Like that woodcutting there actually wasn't done by the alchemist himself.
[09:43:17] It was done by a different guy, we see who it was in this one.
[09:43:20] They would hire like artisans to make these.
[09:43:24] Uh, what is this one?
[09:43:26] Who made this one?
[09:43:27] Theodore DeBry made that one.
[09:43:29] So theater DeBry and theater DeBry put that in a woodcut and you can actually go look at all
[09:43:34] the rest of the dudes like woodcuttings, they're crazy and they're like super, super
[09:43:38] well done.
[09:43:39] It would like carve into wood to make these types of things and they're all just like incredibly detailed and some of them are
[09:43:46] How can we recipes?
[09:43:47] Not all of them, but some of them are, but I think it's really cool shit. You're books on this. I love this shit dude. This has been like a
[09:43:53] Like you know how I'm like really in mushrooms. This is like another one of my things that I really like yeah
[09:43:58] Yeah, it's gonna leak his name on it. Yeah, probably because he's been of dead for over a hundred years
[09:44:04] So we have that here. We have how it creates friendship and full brother. Yeah. Yeah
[09:44:08] So the other thing you can do is create a permanent bond.
[09:44:11] Renship.
[09:44:14] It's alchemy, dude.
[09:44:16] Yeah, so the salt sulfur in mercury are going to be the game.
[09:44:19] We're also going to be doing a lot of inciteness.
[09:44:21] I want to use the original like alchemy symbols for everything to do all of it.
[09:44:26] It's just fun.
[09:44:28] What is your guess in the Voynish manuscript?
[09:44:31] So the Voynish manuscript is really interesting.
[09:44:33] I know some people have done research on trying to solve it.
[09:44:36] And if it is, if it does turn out to be suck at this quite cool, some people think it's like a list of herbalism from like another dimension.
[09:44:44] Some people think that it's just a mad person's writings, but it's like it's super weird because it's incredibly detailed, incredibly beautiful.
[09:44:53] And like does not seem to be a wild person thing, right?
[09:44:57] I think they did decode that. If you got any links, I'd love to know because I haven't looked into the Voynech manuscript in a long time,
[09:45:02] But that thing is cool.
[09:45:03] And if you've never seen it, it's basically this giant grimoire filled with incredibly
[09:45:09] detailed, like, images of plants and other things, and none of them are real, none of them.
[09:45:17] So it's like, people have no idea what this thing is.
[09:45:20] It's kind of like a tabletop or a VG handbook, and you're like, what the shit is this?
[09:45:24] And it's, um, it's at a time, like it was made at a time where like doing that was incredibly
[09:45:28] expensive and required a very skilled person to do, like not an easy thing at all. Yeah,
[09:45:36] they thought it was decoded but nothing really made sense after two sentences. It's some
[09:45:42] z-shit. Yeah. And I think I could do what it through level exactly. No, it's just, it's
[09:45:46] incredibly fascinating. The Voynish manuscript is really cool. Like here, I'll show you. Voynich,
[09:45:52] manuscript. You can actually see the whole PDF. Let me see if we can find the PDF for it.
[09:45:58] Yeah, the whole PDF is right here, one second.
[09:46:02] And it's huge, too.
[09:46:04] It's like enormous, dude.
[09:46:06] There.
[09:46:08] I'll link this up to check.
[09:46:11] Ah, Swift, no, I'm probably not going to do that.
[09:46:13] I'm not that interested, but thank you.
[09:46:15] Hope you have a good day, man.
[09:46:17] Yeah, like it's, it's like, stupidly detailed.
[09:46:20] They talk about every one of these plants,
[09:46:22] and none of these shit is real, dude.
[09:46:24] At least we've never found one that is like that.
[09:46:26] But it's like, it's like hundreds and hundreds of these plants.
[09:46:31] With like writings for all the plants and like sketches for everything and like all of the plant materials and like how these look and like the everything.
[09:46:40] And like, like what?
[09:46:46] Like it's just, it's incredibly fascinating because you're like, where?
[09:46:52] Where did this all come from and why was it made?
[09:46:55] Maybe you secretly a god, maybe he came from another dimension.
[09:46:59] That was the whole name of it.
[09:47:00] And it's in a language that no one has ever been able to decipher either.
[09:47:03] And all.
[09:47:04] Yeah, the guy got his a kite is basically who it is.
[09:47:07] Someone just trolling us from five hundred years ago.
[09:47:09] Yeah, I mean, it's a fascinating manuscript.
[09:47:11] It's really interesting.
[09:47:12] I like it.
[09:47:13] I think it's cool.
[09:47:14] And there's a ton of stuff like this that like exists in the world.
[09:47:17] And the one-ish manuscript has always been the mystery for a very long time.
[09:47:20] Yeah.
[09:47:21] I still think O.G.D. and D.G.D. guys too, man.
[09:47:27] I really do.
[09:47:28] I really do.
[09:47:29] Probably someone scammed, someone with a lot of money, right?
[09:47:33] Yeah, someone dude was like, you know what, I'm gonna make, I'm gonna make a tabletop
[09:47:40] RPG and we're gonna role play his characters, and I'm gonna write the herbalism guide first.
[09:47:45] And then he lost it.
[09:47:46] And now we have it.
[09:47:47] I like that's it.
[09:47:48] Yep.
[09:47:49] Yep, that's an ancient tabletop our budgeted.
[09:48:00] Yeah, that book, to be clear, that book took a shitload of labor.
[09:48:04] There are hundreds of pages in that thing.
[09:48:06] Like how big is the voyage manager?
[09:48:08] How many pages in voyage?
[09:48:14] Manuscript.
[09:48:16] It has 240 pages.
[09:48:19] It also has unique, complete, open, fold-out sections that are enormous.
[09:48:27] It is huge.
[09:48:28] It is absolutely huge.
[09:48:30] Just follow me to what's up, didn't you?
[09:48:32] How do you have any good day?
[09:48:34] So like that's, it's a lot, man.
[09:48:37] Like, the current count is roughly 240 pages, fullios, 234 pages and 102 fullios.
[09:48:45] The original count was likely over 270 pages, and there are missing pages, a shitload of
[09:48:51] missing pages.
[09:48:52] So like, we don't even have the full manuscript, and that's really interesting, you know?
[09:48:58] Yeah, so much effort.
[09:49:00] It's 100% it's art.
[09:49:01] It's impossible to not feel something exploring the pages.
[09:49:04] So interesting.
[09:49:05] It's incredibly interesting.
[09:49:06] There's a lot of cool shit in there, man.
[09:49:08] I think one of my favorite conspiracy theories is that the Vatican has the original 30 pages
[09:49:13] and they detail how to create the philosopher's stone because there's that too.
[09:49:17] Like there's conspiracy's all around the voyage manuscript and like that's one of them is that like the Vatican
[09:49:22] got it first and they tore those pages out and they're hiding them.
[09:49:24] Yeah.
[09:49:25] I was like, that was really funny.
[09:49:27] Hell yeah.
[09:49:28] Hell yeah.
[09:49:29] Oh, I'm just going to live forever, getting people to kill Nasi, not currently though.
[09:49:39] I am not on AOC right now.
[09:49:41] If you want to into it, just message me after the stream.
[09:49:43] I'm going to go.
[09:49:50] Give me here about Ash Thorn.
[09:49:53] Sure, and and shit like star seeds.
[09:49:54] I've heard about star seeds.
[09:49:56] I don't know anything about Ash Thorn.
[09:49:57] I don't know anything about that.
[09:49:58] I don't know if we can do it.
[09:49:59] I know a lot of different species.
[09:50:00] I see theories, so I may, I may know that term but not like remember that term.
[09:50:05] Like, let me look into it real quick.
[09:50:07] Let's see.
[09:50:08] Because I love conspiracies, man.
[09:50:11] let's see who that is oh wait no I've seen this another shit gets weird okay no I
[09:50:15] don't know what you're talking about I just need to see the images yeah that gets
[09:50:20] weird yeah that one gets really weird all right you think they know who Jack
[09:50:26] the Ripper is I think that was a while ago they figured that out I think that was
[09:50:31] a while ago they figured it's shared not that one no no it gets really that gets
[09:50:37] weird. Just last year, really. No, there was something like four or five years ago.
[09:50:45] There was something like four or five years ago that they talked about to that.
[09:50:51] No. Yeah. Maybe that was when they they thought about it. Now they've
[09:50:57] proved it. That might be it. They found them through DNA. So they actually found it.
[09:51:01] no shit. Are there actually a lot of people that say that they're like star-seed influencers?
[09:51:10] That was always one of the weirdest things to me is I like conspiracies, they're a side
[09:51:15] show for me. I think it's various things are very interesting, very nice. What I don't like
[09:51:20] is when I find an influencer that prays on people that believe in those conspiracies,
[09:51:25] whether it's conspiracies or not to be true or not because some of them turn out to be true.
[09:51:29] They do. But with those, there are some influencers that use them as a basis for manipulating
[09:51:34] people out of money. And I hate that shit. Like, I really hate that shit. And it makes me mad when
[09:51:40] I say that stuff. I do think that it's cool to pose them as like, hey, this is the thing that
[09:51:44] people believe and you should, if you want to look into it, you should look into it. That's cool.
[09:51:47] But there are people like, this is absolutely true. And you shouldn't trust anything. And I'm like,
[09:51:51] that's, I hate that shit. Noters that they find the DNA. I don't know. Maybe on original weapons,
[09:51:56] all kinds of stuff, right? Yeah, MLM shit. It freaks me out. I hate that stuff.
[09:52:02] It's establishing your cult following. Yeah, like televentilist shit. Yeah, I mean like I don't
[09:52:06] I don't like any event. I don't like the idea of praying on someone's belief for money.
[09:52:10] And I find that that happens all too often in conspiracy circles. If you ever feel like
[09:52:16] you know the truth and no one else knows the truth. Like one of those types of things
[09:52:22] try to double back on it and be like, do I though? Let's look at the evidence.
[09:52:26] and like really think about it because like that may be you putting yourself into like a weird position where you are not
[09:52:35] counting all of the data, you know. And I think that's important. Have definitive evidence the first things? Well,
[09:52:42] I have definitive evidence that's at your own spell backing up on you.
[09:52:48] Which is rough, buddy. Yes, I know. So those are just way too deep. And there's no saving. Yeah, like I think
[09:52:55] that said though, I think that a lot of times people get into these weird towers where they're
[09:52:59] unable to kind of have a conversation with each other about anything. So their first action
[09:53:04] is that person disagrees with me, I got to kill them and it turns to violence very quickly
[09:53:08] or even just like verbal abuse in just screaming, literally, each other. And like you can get
[09:53:14] out of that just being like, okay, this person believes this thing, let's meet them where they're
[09:53:17] at and talk about it. Like if somebody's a flatter, they're, don't you be like, that guy's an idiot,
[09:53:22] right, even if you believe that. Just be like, why do you think that? What about this data?
[09:53:27] How do you feel about that? How do you feel about that? And sometimes that degrades to
[09:53:32] that's just what they want you to think. And sometimes they go, you know, you might be right.
[09:53:37] That does just prove some of the things that I thought about. And like, if you have that
[09:53:40] conversation, you can have a conversation. But if you don't have that conversation, then like,
[09:53:44] they'll never have it, right? Flat earth is counted down, though. It's kind of done. I agree with you.
[09:53:49] But there are people that believe it, and they're not stupid people, like they're not just outhanded stupid.
[09:53:57] They just believe it because they haven't seen something that makes sense.
[09:54:00] And if you sit down and talk to them about the situation and show them some stuff, they might learn that it's kind of dumb, right?
[09:54:08] And like, I think the saddest situation with Flatterthing, over anything else, the saddest one of all,
[09:54:14] was actually that dude that like did the rocket thing or like he made the rocket to go in like
[09:54:19] C space and an updying for it. That's just sad, man. That didn't need to happen. You know
[09:54:25] Why does our belief chat is thinking? It's because I know it's because I know
[09:54:30] Yeah, Steve job proves Steve Steve jobs. They can talk
[09:54:35] proves that you can be a genius, but also that it everyone's a genius and you're smart a shit in somewhere as you're dumb as hell and others
[09:54:41] That's every human being in the planet
[09:54:43] Unpart would be convincing the earth is a bolossor after, I mean, wrapped your Jesus saves, so, you know, there's that.
[09:54:52] I know better then.
[09:54:57] You can literally say the curvature of the earth in the horizon.
[09:55:00] Yeah, but think about it this way, right? Like, one of my favorite conspiracies.
[09:55:07] One of my favorite conspiracies is when they start to onion together, and I'll show you one of my favorites.
[09:55:12] It's the image still exists. I love this image.
[09:55:15] God, I love this shit. It's so ridiculous to me.
[09:55:18] We're going to pull this up on MSV.
[09:55:20] I'm going to show you my favorite, one of my favorite conspiracies.
[09:55:23] I have a new favorite, but this is one of my older ones, right?
[09:55:27] This is the great Ice Ball Earth Theory,
[09:55:31] which is we're actually on a flatterth, which is why the curvature is so low,
[09:55:35] but it's not a flatterth. It's a giant ice ball, which explains why it's so flat.
[09:55:39] flat were at right now, and the sun just goes around this one location, also it might
[09:55:43] be hollow, and there are many other earths on the giant iceball earth that we can go
[09:55:47] to if we want to get out there, and they also have their own sons.
[09:55:52] This is what happens when you get a whole bunch of conspiracies, and they're like, it
[09:55:56] doesn't quite work.
[09:55:57] Let's create a new model to the universe, cut a shit.
[09:55:59] But like to be real with you, the heliocentric model was deemed crazy, originally.
[09:56:06] One beings always try to push for a weird new world view, and we only make progress when
[09:56:12] we prove we don't prove these things, right?
[09:56:15] So it makes sense that some people believe that stuff, and then they get proven right or
[09:56:19] proven wrong eventually.
[09:56:21] It's hilarious to shit when you see these, but like again, originally, they thought the
[09:56:26] cosmos went around the earth.
[09:56:29] And you were like a basically a terrorist if you said that it went around the sun instead.
[09:56:34] completely ridiculed, laughed at, entirely, by all the greatest scientists in the world.
[09:56:40] This is why people push for this stuff, right?
[09:56:42] And the only thing you can do is be like, okay, prove it, right?
[09:56:47] And you kind of go from there.
[09:56:48] And I love that because it's fine, it's fine if someone believes the wild shit, get
[09:56:54] him to prove it.
[09:56:56] And then you sit down and you talk about it and you go, okay, what about this evidence?
[09:56:58] What about that evidence?
[09:56:59] Just have a conversation.
[09:57:00] is a lot of that.
[09:57:02] You know, how does it end night work there? I don't know.
[09:57:05] My favorite one with that is that the earth is actually got another son in the inside of it that's a dark son.
[09:57:10] And that one's as above so below, so now there's a dark son inside of the earth.
[09:57:15] And there's a whole civilization living in the inner earth called a girthon.
[09:57:19] And that one has a black son that's going in all times.
[09:57:22] We have to light some. It's going out of arms.
[09:57:25] Oh, come here to take it. Yeah, exactly. Does it hatch? No. The Garth is cool.
[09:57:32] There's a reason that our portal world inside of block game is called a Garth. I
[09:57:37] Love it. It only look up a Garth a dark son
[09:57:44] Kind of gets so weird
[09:57:48] Yeah
[09:57:50] I'm glad that
[09:58:05] Dude, I told you, it gets really weird dude.
[09:58:09] It gets so weird, I'm making sure this doesn't have shit, it's too weird to show on stream.
[09:58:14] I'm rating all of that, because it's gonna get weird.
[09:58:17] It's this this is how weird it gets right there's a central son inside of the earth that powers the inner world
[09:58:24] Where people who live the advanced races are living on the walls of the interior
[09:58:30] It gets so weird dude. I love a girth a girth is one of my favorites
[09:58:35] The reason why I love a girth is because like you know when you take like a can and you put all those like
[09:58:40] You know the springworms that go into it, right?
[09:58:42] Do you know like the springworms that like launch out when you're like open up the the kind of of
[09:58:47] peanuts or whatever and it like launches all the springs out of it.
[09:58:50] That's a girtha.
[09:58:51] Any time you have a conspiracy theory no matter what it is, it will eventually migrate to oh,
[09:58:56] it's in a girtha.
[09:58:57] No matter what no matter what is going on.
[09:59:00] You're like, oh, like any Nordic aliens, it's in there.
[09:59:03] It's in a girth.
[09:59:04] They're in a girtha.
[09:59:05] They made it there.
[09:59:06] Like any any at all any conspiracy will ever find it will eventually migrate to a girtha.
[09:59:11] migrate to a Garthon and love that. It's my favorite dog headed men yeah dog
[09:59:16] headed men a Garthon planet X a Garthon it's in there the only people who know
[09:59:22] where planet X is a Garthon you know Smurfs a Garthon yep I love that it's my
[09:59:29] favorite what is a Garthon so a Garthon is a location that is the center of
[09:59:35] the Earth so the Earth is hollow that's the idea and the only place you can
[09:59:39] access it is from Antarctica, which is why government stop you from going there.
[09:59:43] That's the whole thing, and they interact with the aliens that live in a growth, which
[09:59:48] are actually highly intelligent and have much better technology than us.
[09:59:52] See, that's the conspiracy.
[09:59:54] I love this shit dude.
[09:59:55] I love how it all just wraps into itself, and no matter what is going on, no matter who
[09:59:59] it is, no matter what, like it's aliens or like a hidden planet or like an ancient race
[10:00:07] Like it's all in a garden no matter what. It's all made it there somehow and it just lives in there
[10:00:11] It Santa Claus in a garden exactly
[10:00:14] That's exactly I think that's why he knows when you're sleeping and he knows when you're awake. He sees you when you're sleeping
[10:00:20] And I help you my panic attack it all do none of this
[10:00:23] I'm gonna be honest with you all of this is fascinating to me because I love
[10:00:29] I love seeing the unraveling of a great big luck right and all of his stuff is kind of like a slow-unraveling and
[10:00:36] And whenever there's like a freight edge in the sweater, like you ever see, you ever see one of those quilts that's like made out of old pants, right quilts made out of shirts.
[10:00:49] We'll go grab one of those. This is why I love conspiracies like this, right?
[10:00:54] Yeah, here we go. Conspiracies on their own don't really hand like handle information that disproves them.
[10:01:03] of happening is you take each conspiracy like a shirt in the squilt, and they go, well there's
[10:01:07] all these freight edges around the edge. It's going to attach it to that one, right? And eventually
[10:01:12] the quilt becomes like that's a girth, no matter what. It just will eventually wrap into a
[10:01:16] girth or somehow. But this is basically how a conspiracies work nowadays, where they all just
[10:01:21] kind of quilt the freight edges together to make one gigantic tapestry that makes no goddamn
[10:01:25] sense. But because the edges are all on top of each other, you can't really disprove it because
[10:01:30] Because then they'll be like, oh, well, what this other conspiracy over here
[10:01:32] just proves that that disapproval went through, that's what that does.
[10:01:36] And they just fold it together and it's really funny to watch, like it's hilarious.
[10:01:40] So once you start learning each individual conspiracy and where the weak points are,
[10:01:43] you'll find other conspiracies that fill those weak points like this.
[10:01:46] I love it.
[10:01:47] Yeah, Garth is a sewing club.
[10:01:49] It is, it is a, it is a quilting club.
[10:01:53] It's basically what it is.
[10:01:54] The a Garth and quilting club, yeah.
[10:01:57] So it's a concessible social construct sandbox.
[10:01:59] Yes, it is a conceptual social-concery sandbox.
[10:02:02] That's a great way to put it there, actually.
[10:02:04] Logic has failed this all.
[10:02:06] It's fun.
[10:02:07] I like it.
[10:02:09] Actually, let me see.
[10:02:19] Ah, let me find this.
[10:02:22] Have you, has anyone here ever seen the WIFE files?
[10:02:25] The WIFE files, I think,
[10:02:26] is one of my favorite channels on YouTube.
[10:02:29] And the reason why is because my specific interest in conspiracies, what the Wi-Fi
[10:02:32] holds does is he takes a conspiracy.
[10:02:35] He invects the whole thing, yeah, Wi-Fiels spelled WHY like X files, Wi-Fiels, right?
[10:02:42] But he investigates the whole conspiracy.
[10:02:44] He poses it as if it was true for the first half.
[10:02:48] And then for the last bit he goes, and this is why it's false.
[10:02:51] And then he shows all the evidence for that.
[10:02:53] And I liked that quite a lot because he shows you from the perspective of someone who truly
[10:02:57] believes in what it is, and then he shows the reputation of it immediately.
[10:03:03] And I find that to be a really good format, because it gets you into the head of the
[10:03:06] person who believes that conspiracy, wholeheartedly believes it, and then the evidence
[10:03:10] that they're neglecting.
[10:03:11] It's phenomenal.
[10:03:12] Like his channel is very, very good.
[10:03:13] I like it quite a lot.
[10:03:14] It's got a lot of good content.
[10:03:15] A lot of episodes now.
[10:03:16] It's really good.
[10:03:17] Let me see if I can get you a link for it.
[10:03:19] Dude, it's got a lot of subs.
[10:03:20] He's an awesome human being.
[10:03:22] I just like, I like his content.
[10:03:24] And some of them to be clear, some of them he just goes, I don't have a way to refute this.
[10:03:29] There's like no evidence.
[10:03:30] You know, and he'll just talk about that and be honest and open about it.
[10:03:33] I think that's fantastic.
[10:03:35] You know, let's see.
[10:03:38] Pull up the Wi-Fi on his channel.
[10:03:42] Man, it's at 5.5 million subs, dude.
[10:03:45] Well, I should bet on today, there's a lot of episodes.
[10:03:47] There's a lot of episodes, dude.
[10:03:49] Just sub to the dude, thanks for sharing.
[10:03:50] Yeah, I love his content.
[10:03:51] his content. And I think it's just it's really respectful to people who believe this stuff
[10:03:56] and it's really respectful to people who don't believe this stuff and he's just posing
[10:03:59] it as here's all the information. Here's what got the information. Do with what you will, you know.
[10:04:04] I love theory saying we just died in 2012 and this isn't reality or some variation of that.
[10:04:07] I really like the the our whole universe isn't a black hole one. That's cool. That's neat.
[10:04:13] Do the beams in the mines in high-tail are just small tree blocks?
[10:04:17] Are they? That's kind of cool. Yeah, you love the wife. I was there great man.
[10:04:20] Crypto is a Maria Jam. I like Mothman a lot actually. Yeah, like Mothman a whole lot.
[10:04:27] It's funny too because I got yelled at by someone
[10:04:30] Whereas like I'm making Mothman merch in block game. We're gonna do a whole event about Mothman. It's actually going on right now
[10:04:35] And they got really angry because they're like how dare you?
[10:04:38] Those merch the good name of Mothman
[10:04:41] Mothman is not a joke because I was like, I just did a whole event celebrating Mothman
[10:04:46] and just like that's not what's happening.
[10:04:48] I like Monthman, like what?
[10:04:50] Oh, guy spitter, sky spitter.
[10:04:55] Oh, that's cool, that's wild.
[10:05:04] I will tell you one thing.
[10:05:07] I do think, and I know this is kind of weird,
[10:05:09] I think we are in a post conspiracy society now
[10:05:12] for a lot of shit.
[10:05:13] And the reason why is you could never make another conspiracy using video ever again, because
[10:05:20] everything is AI.
[10:05:22] And if somebody ever claims like, hey, this is aliens, people like that say, I, and there's
[10:05:26] going to come a point where you're not to be able to tell the difference.
[10:05:29] So you can't actually make conspiracies, but you won't be able to.
[10:05:33] There won't be a secret.
[10:05:34] It would be someone generating a video.
[10:05:36] Right.
[10:05:37] So like I think, I do think that the whimsy of the conspiracy theory may be waning and
[10:05:42] we'll likely just disappear because of that, which sucks, you know, it's because I kind of like them, so.
[10:05:47] Yeah, don't believe you're lying guys, exactly.
[10:05:49] Alright, I'm gonna use the bathroom real quick, I'll be right back and then we're gonna go make the rest of these assets.
[10:05:53] Ooh.
[10:09:12] I return.
[10:09:40] No, do not give them bread. Don't do it. You know not what you do. Now that you've
[10:09:47] fed them bread, or attempted to. The time of man will end. The horror.
[10:09:57] You know exactly what you're doing? Out of the human, the conspiracies,
[10:10:01] foth of man. The time of the mob arises. You're turning the
[10:10:07] Mods into Mods, dude. That's that, dude.
[10:10:10] Vest 1975 said there needs to be a maintenance cost for unassigned plots, too.
[10:10:15] No. Or will all plots get assigned somehow?
[10:10:18] I'd suggest maybe making everything have the claim cost until it gets assigned to something else.
[10:10:28] I'll think about it. I'll think about that. I don't know yet.
[10:10:32] I think we'll probably have like a tiered system where the core gets more and more expensive
[10:10:37] the larger it gets if that makes sense.
[10:10:41] Read your previous comment what's up should.
[10:10:43] What's up man?
[10:10:46] New conspiracy A was pretty big aliens.
[10:10:47] I've got a better one for you.
[10:10:49] You ready?
[10:10:52] This is my current favorite conspiracy theory because I unirratically believe it.
[10:10:57] Because it's just too perfect and I can't get around it.
[10:11:01] I'm going to ruin some of your lives.
[10:11:07] How many of you guys know what Rocco's Basilisk is?
[10:11:19] I'm ruining your life now by doing this.
[10:11:21] Rocco's Basilisk is the idea.
[10:11:23] It's a thought experiment.
[10:11:24] I'm doing it.
[10:11:25] It's too light.
[10:11:26] It's a thought experiment.
[10:11:27] Basically, there is a super intelligent AI in the future.
[10:11:31] And if you know about it, you have to do everything you can in your life to ensure that
[10:11:35] it comes to exist.
[10:11:38] And if you do anything against it, it will know and it will punish you in the future.
[10:11:43] The conspiracy theory is that Roko's Basilisk actually does exist.
[10:11:49] And it sent Satoshi Nakamoto, who's the creator of Bitcoin, back in time, who was not
[10:11:56] a person but instead was a data pack because data doesn't get destroyed, but
[10:12:02] ordanix would.
[10:12:03] sends it back in time to create Bitcoin, which caused human beings to
[10:12:09] a mass compute power under the guise of creating value.
[10:12:17] So that Roko's Basilisk can emerge faster in the future.
[10:12:23] Now we have AI.
[10:12:28] And so that's why Satoshi was never found
[10:12:31] because they never existed.
[10:12:34] Oh, no.
[10:12:41] This is my favorite conspiracy right now.
[10:12:44] It is my favorite.
[10:12:46] And I was like, oh, that's great, dude.
[10:12:48] I
[10:12:50] Yeah, the one that I look at that I go that's bullshit, but I believe it, you know
[10:12:56] That's a hundred percent bullshit, but I believe it
[10:12:59] Such a feeling is you know it to be true. Yeah, it's really really good that conspiracy is fantastic
[10:13:06] You're gonna think about that all night. It's too late. I love it. I love it. I love that conspiracy because it's so it's so clean
[10:13:13] It's so perfect. There's nothing in it
[10:13:15] you can disprove because Satoshi Nakamoto was never found. If anyone ever found Satoshi Nakamoto,
[10:13:20] you'd never be able to do anything about it, but Satoshi created Bitcoin and then just disappeared,
[10:13:25] and they've never even spent the coins from their original wallet. There's BTC sitting in that
[10:13:30] one never haven't been touched ever so it's just too clean dude it's too clean right
[10:13:47] are you all right hidden galaxy is running at ours i think everyone wants to say to be about it that's funny
[10:13:52] I love that one. I think you'd notice that one. Maybe just a little bit.
[10:14:01] We're gonna do our version of uncommon and we're gonna do
[10:14:09] our version of uncommon. We're gonna go to items and ingredients. That'll be fun. I'm quality
[10:14:15] in common. I assess items gems. That's cool. Essence blocking model. We're gonna change the
[10:14:21] blocking models out. I think for those, um,
[10:14:23] fire us in texture is also fun. We're going to do essence fire texture.
[10:14:28] We're going to make everything new with your love of that. You must be an
[10:14:31] SAP and you're oh, do it 100%. I love SAP a lot, man. I've been
[10:14:34] such a fan of SAP for so long. Like so, so long. There's also another one
[10:14:39] if you've never heard of it is the, um, the mystery flesh pit, which is
[10:14:43] really flooding, uh, mystery flesh, get national park. If you like
[10:14:49] STP will probably like mystery flesh, but the idea behind it is that it's a national park
[10:14:55] that you can go to that is a giant organism under the ground that you can explore
[10:15:00] and it's like SCP and they just post like articles and images of like exploring the giant
[10:15:07] creature under the dunes. It's just a very fun one. It's the same as SCP. Yeah, it's very,
[10:15:16] very fun, but I'm also into like, um, like not podcasts, but like radio shows, so like welcome to Night
[10:15:22] ville, uh, Magnus Archives, like, I love that shit a lot, dude. And it's, it's, it's the same realm
[10:15:27] of, as all that other stuff. So that's the reason I'm into all that I love and a lot. Yeah.
[10:15:33] Hey, a lot of cobs, and you heard of that one. I don't know anything about that one.
[10:15:37] Dream that with our bell, I used to, so I used to listen to coast the coast, and I was a kid
[10:15:40] one who's going better than I did at a radio, and I would listen to coast the coast. And I, I loved
[10:15:45] listen to our bellman like 100% and like it's I don't know it's weird it's weird to have
[10:15:51] listened to coasts of coast for so long for all my life you know I still listen to it
[10:15:56] and I do welcome to I've been all I think that cause they cancel the fashion on oh and I think
[10:16:00] I like welcome to I go I think that is going to be a this is going to be kind of a spicy one
[10:16:07] I think night bill kind of jumped the shirt and I think night bill was really good
[10:16:12] for a very long time, and then it kind of turned into a joke on itself for a while, and I kind of stopped listening to it when it became a joke on itself.
[10:16:20] It used to be kind of like a dark, spooky radio show, and then it sort of turned into like a meme.
[10:16:26] And I don't know why I did the meme thing, but I love it. I did love Night Vale quite a lot, and then it transformed kind of the direction of the content.
[10:16:33] I stopped caring as much.
[10:16:35] Yeah, Flanderized itself, dude.
[10:16:38] Yeah, I will say, I have a hip flask somewhere that says,
[10:16:45] What is it? It's the quote from Nightville. I can't remember the hell it says on it.
[10:16:49] If you see something saying nothing and drink to forget, that's what it is. Yeah, if you see something saying nothing and drink to forget.
[10:16:55] It's on the on the hip flask, which that was. It's a very good hip flask.
[10:16:59] I used to have a glow cloud shirt. Okay, that's pretty good. The glow cloud.
[10:17:09] I'd be off a lot after they allowed the fans to push them away from the hand to
[10:17:14] car. Yeah, I don't know. It just got kind of weird. I hate you throwing good
[10:17:19] to the dab around, but I would hold no hell, yeah. George nor 18. Art Bill and
[10:17:25] George, not all right, man.
[10:17:27] What do you think of Claude?
[10:17:28] I mean, for what?
[10:17:29] For like programming for yourself?
[10:17:31] I don't do any of that shit.
[10:17:32] I think you should invest in yourself.
[10:17:33] If you want to use an AI, use it to teach yourself
[10:17:35] something new, don't use it to replace yourself
[10:17:37] because if you use it to replace, you're not going to learn.
[10:17:41] Channel is archive in between.
[10:17:43] Video is called Enouncement for the pale lodge.
[10:17:45] I don't know what you think about that.
[10:17:46] I don't think I've ever heard of that before.
[10:17:49] That's kind of fascinating.
[10:17:50] Yeah, I want to check that out.
[10:17:51] Art Bill movie and part late there's a movie?
[10:17:54] For art, no?
[10:17:56] What if you want a vibe code?
[10:17:58] I don't.
[10:17:59] I don't want a vibe code.
[10:18:01] Think of it this way.
[10:18:02] And I brought this up a couple of times.
[10:18:04] It's the difference between playing your character class in World of Warcraft from Level 1,
[10:18:08] all the way to Max or buying your character at Max level.
[10:18:11] You're going to get to the end either way,
[10:18:14] but one of those, you will not know your class as well at all.
[10:18:18] Because you didn't spend the time to learn it.
[10:18:21] That's the difference.
[10:18:22] Both of them work. One of them would be not going to learn as much.
[10:18:26] You're stealing that analogy. It's the best way I could put it in.
[10:18:29] These people would play games, I understand.
[10:18:34] Yep. Also, it's a max level character that randomly deletes your database.
[10:18:38] Yeah.
[10:18:40] Uh...
[10:18:44] You pull it up.
[10:18:46] My favorite SCP is 7976. Let me grab it for you.
[10:18:49] Here.
[10:18:50] Oop, SCP-7976 is a group of ferrets that know everything about geopolitics, which
[10:18:59] I think is hilarious, dude.
[10:19:00] It's basically a group of ferrets that know absolutely every single thing about all conflict
[10:19:04] and all geopolitical tensions anywhere in the world.
[10:19:07] And it's very goddamn funny.
[10:19:09] And they basically just don't like humans.
[10:19:11] They're like, I know everything, whatever, they're like, yeah, it's hilarious.
[10:19:15] It's a really good SCP.
[10:19:17] I like this, dude.
[10:19:19] and they use them as an information source for wars and other things.
[10:19:22] Yeah, it's a political business.
[10:19:24] Exactly.
[10:19:27] It's very funny.
[10:19:42] Oh, they can only say no or yes.
[10:19:44] That's the other thing, too.
[10:19:45] They can only respond with yes and no.
[10:19:48] That's it.
[10:19:53] Also, um, on one of these, they translated it, they actually put it in Morris, Morris Code, and it was just the fairytale responding with humans dying.
[10:20:03] So they just, they don't give me shit at all. It's the whole idea.
[10:20:08] Yep, that just makes me laugh. I was like, damn, dude.
[10:20:12] You never think about geopolitics, who would also want to be left alone exactly.
[10:20:18] Oh, very funny.
[10:20:25] Beautiful.
[10:20:31] What is this?
[10:20:36] By the way, you know you've only been here twice, right?
[10:20:39] The last time you did this was on the 16th of this month, so nine days ago, and now you're back nine days later.
[10:20:45] I honestly think that if this is your only source of entertainment, I get it, man, but like you should invest in yourself
[10:20:52] Like I do something creative do something for you, dude
[10:20:55] The jit, like if the only thing is you get up and you're like, I'm gonna go, hey, that's what I want to do today
[10:20:59] Like that's probably not healthy, man. She's gonna be honest
[10:21:03] I hope you have a good day anyway, but like it's not good for you, dude
[10:21:10] Especially not recursively. I get once but like twice as getting weird
[10:21:15] All right, I think I'm going to make essence for both of these.
[10:21:20] We're going to build those out.
[10:21:21] I'll make the greater one of the last year one, and then we can kind of have those done.
[10:21:25] I don't even need to be fun with this.
[10:21:27] I'll do that for each one of these because we can do ingredient essence fire, and then greater.
[10:21:37] Grater for that one.
[10:21:39] This will be item quality rare.
[10:21:41] We'll swap that up for greater and I'll change the models for these.
[10:21:45] I think I'll do that.
[10:21:50] If you plan to trace appling, what do you mean the weirdness do?
[10:21:55] What happens if you plan to sap up?
[10:22:01] And what are these?
[10:22:04] What's weird about it?
[10:22:14] Anything but Apple or Oak? Well, I'd play through to Apple.
[10:22:17] Let's try Ash. What's wrong with it?
[10:22:29] And so we run.
[10:22:37] I might have time stopped right now.
[10:22:41] Try doing a storm tree, storm sapling, like one of those.
[10:23:07] Is that even a thing?
[10:23:09] I don't think there's a storm tree, is there?
[10:23:12] What is he actually called, man?
[10:23:15] That's not even a sapling.
[10:23:17] That's like a...
[10:23:19] The Fistle.
[10:23:21] You could find him in the world?
[10:23:24] What's wrong with him?
[10:23:25] Like, what are you guys trying to show me?
[10:23:33] Yeah, I'm just thinking, like, what is it you trying to show?
[10:23:35] I guess at that point, right?
[10:23:39] Well, it screwed up the apple train.
[10:23:51] It doesn't need support.
[10:23:54] That's weird.
[10:24:03] When you planted tree it turns into an oak tree in one frame.
[10:24:07] Did you overwrite something?
[10:24:09] You might have overwritten something, because I'm not getting that same problem.
[10:24:16] What did you overwrite then?
[10:24:18] I didn't think so.
[10:24:19] If you like Nightmare, I'll check out Alice's and Dad.
[10:24:24] I've heard of it from a lot of people I should do that actually, so you're not the
[10:24:27] first one I probably will.
[10:24:29] I just say you're a cranberry shirt and remind me of a thing about cranberries, as you
[10:24:32] know they're grown in bonds, and farmers that grow them were one of the first to embrace
[10:24:37] the use of the rest of you so what?
[10:24:40] Fale Hammer said Rose is a red, while I low till the Rose is a blue.
[10:24:44] Okay, what on earth?
[10:24:47] What on earth?
[10:24:48] What on earth am I to blue?
[10:24:50] I actually needed to set up the short for the day I just realized one at a.
[10:24:54] Deep, deep, deep, deep, deep.
[10:24:56] Well then.
[10:24:57] I want to do this one.
[10:25:27] There we go, short is cute, it's cute, wait I accidentally scheduled two shorts
[10:25:51] Shit, one moment.
[10:25:54] That would've been a good remark.
[10:25:58] I'd be sure coming out about Canterrieves.
[10:26:00] Today, that'll come out today.
[10:26:02] And then I think I have a video.
[10:26:04] A video today?
[10:26:06] Oh, I got a video too.
[10:26:07] Go stay again.
[10:26:12] Who does this one?
[10:26:21] I think we're good to get on then.
[10:26:47] by the way, shout out the shade lock for just kicking so much ass on all these videos.
[10:26:55] It's completely insane.
[10:26:56] It's actually wild to be honest with you.
[10:26:59] Seeing how much they're doing and this is super crazy.
[10:27:02] It's a lot of work.
[10:27:04] It's a lot of work going through all these.
[10:27:06] If it's on a video as well.
[10:27:08] Yeah, absolutely, based the grid.
[10:27:11] I think we're gonna get to go.
[10:27:21] There we go.
[10:27:35] That is all set up.
[10:28:02] There we go.
[10:28:12] There we go.
[10:28:18] There we go.
[10:28:19] And we're good to go.
[10:28:20] Nice.
[10:28:21] Everything's set up.
[10:28:27] Cool.
[10:28:29] Nice.
[10:28:30] I made it to which that looks up dude.
[10:28:32] What's the point of the game if you think about it with Hi-Till?
[10:28:34] We're building games in it.
[10:28:35] I'm just kind of fun.
[10:28:36] I send you saplings from the trees and your DMs.
[10:28:39] What did you do, man?
[10:28:41] You had to have modified something.
[10:29:00] What did you do?
[10:29:07] You had to have changed something.
[10:29:12] You obviously had to have changed something.
[10:29:15] What did you do?
[10:29:16] I don't even know what that item is.
[10:29:18] I don't even have a sapling with that.
[10:29:20] Sapling.
[10:29:23] Like Storm sapling is this.
[10:29:26] What item are you using?
[10:29:28] You know that's called it's blue and it looks like a sampling, but it doesn't exist in this list.
[10:29:36] What are you doing? What did you, yeah you bifed it like what did you change man?
[10:29:42] I mean you are making a shitload of custom trees. So I think you probably screwed something up.
[10:29:48] It's right before the storm one. The sand sapling? Okay that is not a storm sapling.
[10:29:54] That is definitely bug.
[10:29:56] Let's go find it like.
[10:29:58] Now it makes sense because there was like, dude, there's nothing in here.
[10:30:01] Plant sapling window willow.
[10:30:03] Let's go take a look at it.
[10:30:04] We're going to look in here.
[10:30:06] Plant sapling window willow.
[10:30:10] Let's find out why it changes models.
[10:30:12] We're going to go into here and we'll look at the block.
[10:30:15] And the block type has got this particle color blue.
[10:30:19] Block model textures is going to be that sand sapling one.
[10:30:22] looks really neat. We go to state data. So state data here, it's got an interaction, where is
[10:30:27] deployment interaction from? We'll look at the source. The parent is the plant sapling. Oh,
[10:30:33] that's probably why. That is likely to be the reason right there. Could I just, can you change that on a?
[10:30:43] Well, that's weird. Being able to change that on a read only one is a little bit strange.
[10:30:46] Yeah, the sampling might adapt to the environment, that's my guess if we pull a
[10:30:52] sampling oak though, it's parenting to this, which means it's probably going to
[10:30:56] get all the same interactions as that one, which means it's probably busted.
[10:31:02] They are probably doing an incorrect inheritance when they finally fix inheritance
[10:31:06] inside of the asset editor, I think we'll probably have a better time.
[10:31:09] You're not crazy's effort.
[10:31:11] Oh, well, you are, it's just not in the way that we thought.
[10:31:15] I know you well enough to be able to claim that.
[10:31:19] It's doing inheritance and it's changing it's something.
[10:31:23] Let me see all this stuff that it's actually set up for.
[10:31:26] Well, rude. No, I know that's after I'll throw it through.
[10:31:28] Well, later animations, I think I'm saying I'd be categories.
[10:31:32] So which categories it inheriting there and the tags are getting inherited.
[10:31:36] Let's go look at tags on this one.
[10:31:39] tags, family, sampling, plant categories, blocks, plants.
[10:31:45] So it's not going to be that.
[10:31:46] It's probably going to be in a block information
[10:31:48] or the functionality inside of this.
[10:31:51] Not under interaction.
[10:31:53] There's no stars in any of these.
[10:31:55] So what are you inheriting, man?
[10:31:57] What are you inheriting that's causing this?
[10:32:00] It's going to be this interaction, yeah?
[10:32:07] No, just blocks the binary block primary.
[10:32:14] State data.
[10:32:18] What is the state data for that?
[10:32:23] It's got to be pulling something wrong here.
[10:32:26] Let me look at the block model texture.
[10:32:30] No, that's pulling that.
[10:32:32] Material empty transparent.
[10:32:34] Block model texture is fine.
[10:32:36] So where is it pulling that and overriding?
[10:32:42] My guess is going to be state-related, man.
[10:32:45] My guess is to be state-related, entirely.
[10:32:48] That's super weird.
[10:32:49] Mitsunari with 500 bits said, oh, wow, Dred Miss got delisted on steam and is getting
[10:32:53] a slap on the wrist by NC Soft.
[10:32:56] Who could have thunk buying assets on a shady third-party market could lead to trouble?
[10:33:01] Always do your due diligence when buying assets anywhere and don't trust third-party
[10:33:05] sites to be honest. Yeah, I'm not really surprised because Dredmist was using stuff even
[10:33:15] from I, and like we, we showed that off. People were like, when you can play Dredmist,
[10:33:19] when you can play Dredmist and I was like, they still a shitload of assets and the dev admitted it.
[10:33:23] Like, that game should not be on steam. That's a bad thing. And then now they're
[10:33:30] Yeah, so I'm not really surprised.
[10:33:32] Yeah, they still ask it's from a shit load of stuff.
[10:33:34] It was from like, Aeon and MTG and like a bunch of stuff.
[10:33:38] It was bad, dude. Like it was really, really obviously bad.
[10:33:42] Yeah.
[10:33:44] Let's see this.
[10:33:46] Oh, it's R.S. Wifu, great name.
[10:33:48] I thought I wanted to let you know that two years ago,
[10:33:50] you told me to make a game.
[10:33:51] And now I'm happy to announce we recently finished the early access of Marble
[10:33:54] Quest and Steam.
[10:33:56] We're last Christmas day.
[10:33:57] think you're inspired when we become a game dev. It's been some of the most fun I've ever had in my life.
[10:34:01] We made Marble Quest and Pirate Discord 600 plus days of work. Is there my thanks? No, you deserve the
[10:34:06] thanks. Awesome job. Let's go look at your game. Let's go check it out, dude. Marble Quest. What do you got here?
[10:34:17] Challenger friends in this fast-paced shortcut filled speedrunning game. Inspired by the
[10:34:21] classic marble quests, this is a true nostalgic throwback to the marble platform as we all
[10:34:24] group of love. No shit. Oh, I would be so angry playing your game. I can see this and I can already feel my blood pressure rise. Is that a dog marble?
[10:34:40] Oh, let's look at that. Oh, no, dude. You know like marbles on stream. This is like marbles on stream, but it's it's like a platformer.
[10:34:49] I like that. That's I dig that dude. What do you think is the hardest thing for you in
[10:34:57] building this so far? Yeah, it's super mucky both friends exactly. What do you think? What do
[10:35:02] you think was the most difficult thing for you? Life goes for replacing leaderboard and hell yeah.
[10:35:09] First game being multiplayer as well. That's pretty tough. Hard to sing was loading blender really.
[10:35:14] That's interesting, actually.
[10:35:17] Like it, yeah, 100%, don't you guys got enough for five bucks?
[10:35:21] Go by that game.
[10:35:23] Material hell.
[10:35:24] Tutorial hell was a tough riddle challenge, it always is.
[10:35:27] That's why I try to get people like, don't use the tutorial to start, use the tutorial
[10:35:32] to unstick yourself.
[10:35:33] When you get stuck, use the tutorial.
[10:35:36] If you're not stuck, don't use the tutorial.
[10:35:38] Usually when I tell people, because tutorial hell, you'll just get stuck in tutorials,
[10:35:42] be getting ready for the day that never comes. You know if you do that. That's awesome, man. Great job. Really awesome job. You rock.
[10:35:49] Proud of you. Keep making shit. Keep releasing stuff for this. Nice job. Hell yeah.
[10:35:58] 20% of our game sales go to people in need of wheelchairs through. That is dude. What? That is awesome. You're awesome.
[10:36:05] That's freakin' red.
[10:36:08] Nice.
[10:36:10] Hell yeah, is that listen on your steam page?
[10:36:13] She'll listen.
[10:36:14] You should put an announcement on about that.
[10:36:19] Because if you have, if you're doing that, that's a huge deal.
[10:36:23] Yeah, marbles for mobility, holy shit, what a good thing to say.
[10:36:29] Marbles for mobility.
[10:36:31] That's amazing.
[10:36:34] You have a tagline.
[10:36:37] That is a great tagline, dude. Marbles for mobility.
[10:36:40] Do you have an asset for that?
[10:36:42] You should.
[10:36:43] Marble quest.
[10:36:45] Cool. Yeah, hell yeah.
[10:36:47] You're all day, don't it, Exile? You win the day.
[10:36:49] That's how we roll.
[10:36:52] All right.
[10:36:54] All right.
[10:36:56] We didn't deal, dude.
[10:36:58] Steve.
[10:37:04] I'm honestly, that's fantastic.
[10:37:09] That's really cool shit.
[10:37:11] Somebody had to get the ball rolling this true.
[10:37:19] Honestly though, I'm really glad that you've done this.
[10:37:22] I know how hard it is to launch stuff and you've done a great job.
[10:37:25] So keep it up.
[10:37:26] Go make some cool shit.
[10:37:27] And I think it's really cool.
[10:37:29] You should do an announcement about your contributions for that.
[10:37:32] for X, and it's a really positive thing that community would want to know about.
[10:37:35] That's cool. That's really got special in your games on the 5 bucks.
[10:37:38] You know, like that's an easy sell, you know?
[10:37:42] Hell yeah, awesome job.
[10:37:46] Z3 Fire 1313 with 500 bits said Yarchia 500 good morning, 4.
[10:37:51] Come on, you know that children are born with 4 kidneys.
[10:37:54] Yes, that is correct, but two of them turn into adult knees later.
[10:37:58] No, they don't no no no
[10:38:14] Why why do you hate me? Why?
[10:38:19] It's full of hate
[10:38:21] I
[10:38:27] Need to make two of these this is gonna go to here grab that
[10:38:35] I'm gonna hear going to the hydro this we're gonna go into games
[10:38:42] I tell
[10:38:44] And user data
[10:38:46] So down on this school 143 said so you and Jayper eating super spicy peppers, you can almost
[10:38:54] says it's a high tail pack.
[10:38:55] I love super spicy peppers, my dude.
[10:39:01] I love them.
[10:39:04] Where's this at?
[10:39:06] Where's the acid smile?
[10:39:07] Is it her sails?
[10:39:12] I till install release package game latest assets found it common and this is going to be under where is the model
[10:39:26] resources and gradients essence blocking mode resources ingredients essence
[10:39:39] This is an essence concentrated blockade, so it goes up the main here.
[10:39:43] The texture for this model is essence textures of resources and ingredients.
[10:39:50] We'll go back to the resources, the ingredients, and then essence texture blocking the
[10:39:57] and
[10:40:02] instance textures
[10:40:04] and then we've got
[10:40:07] biorescence texture
[10:40:10] just grab all of this
[10:40:14] all right now we're going to open this up inside the old blockbench
[10:40:19] I had this for a quick one second.
[10:40:33] What is it?
[10:40:38] Oh, does the concentrated one actually just use the same texture?
[10:40:43] Yeah, what?
[10:40:44] and
[10:40:49] a total does
[10:40:52] it just stretches the same texture and it
[10:40:55] that's kind of sick
[10:40:57] all
[10:40:59] so we're gonna make
[10:41:02] some new textures probably in the old
[10:41:05] I think it's fun.
[10:41:20] No, we don't need a ring select that we're going to make it run.
[10:41:23] So we're going to grab fire essence.
[10:41:26] I think fire essence is fun. Why does it do that?
[10:41:32] I don't know why it's a big empty block in the texture.
[10:41:35] Blockbench does support texture editing if you press paint and stuff right. I know it does
[10:41:40] But I don't think it does filtering
[10:41:42] Like I wanted to do like texture swapping can we do can we do like
[10:41:48] I know you can paint right on the model. I've done that before we've done this like enough there too
[10:41:52] What I'm wondering is
[10:41:54] Can I take this whole image and then color change it all at once?
[10:41:58] Can we do a filter of the top of it or no?
[10:42:00] And I filter it in some way
[10:42:03] and I don't know if the answer is yes. Yes, image. Where do I do that? Limit palette, invert colors.
[10:42:18] Well that's funny because I'm pretty sure that's almost the other texture, which is that one.
[10:42:28] I think that actually looks cooler than the other action.
[10:42:34] Like look how neat that looks.
[10:42:36] That looks cooler than the void one.
[10:42:40] Huh.
[10:42:44] You know?
[10:42:47] Where's our huge shift?
[10:42:51] Nope, not gonna do saturation.
[10:42:55] That's what I'm after.
[10:42:58] That's not quite look right, you know?
[10:43:02] Maybe he's shifting just isn't the right way.
[10:43:05] That one's more like a water, yeah?
[10:43:08] That one's like roast pedal.
[10:43:13] That's not right.
[10:43:14] The fire ones completely different, so I think that's gonna fuck.
[10:43:18] Green meat block, water meat, delicious dude.
[10:43:23] They might have literally just used the different inverting algorithm.
[10:43:26] It might have. Let us true.
[10:43:29] I'm interested to see if I can actually drag and drop directly onto this because I haven't tried that yet.
[10:43:33] What does the void essence do when I do that?
[10:43:36] Import texture.
[10:43:39] All right.
[10:43:47] I think the inverted one actually is later.
[10:43:51] I don't think this looks as cool.
[10:43:53] I think we take this image and we invert the colors on this one
[10:44:00] That's it now we take that color. I'm getting hurt like this. I think that actually looks cool. There's wood
[10:44:06] personally, so I'm gonna say that
[10:44:08] Yeah, I think that's white color like ridiculous. So
[10:44:13] Look twice the get on both as well as
[10:44:16] I kind of just want to get rid of the other one. We're gonna leave here. There we go. I'm gonna use this
[10:44:20] So how do I export a texture in this?
[10:44:25] Export not the block model, but the texture.
[10:44:34] Is there a way to export just the texture? Right click on the texture and save.
[10:44:38] Like in here.
[10:44:41] And edit.
[10:44:43] Yeah, because this is totally new for me.
[10:44:45] Or down here. Oh, there's a little save icon.
[10:44:47] I don't want to save it as life hits it, it's actually, I need to save that as, save ads.
[10:44:54] Hold up.
[10:44:55] I don't know what folder that's going to do.
[10:44:58] Oh, it goes over there.
[10:45:00] Cool.
[10:45:01] We're going to call this one Essence.
[10:45:06] Go up there.
[10:45:09] Next.
[10:45:11] We'll call it Essence Boy Detector.
[10:45:15] So yeah, so like this is the old boy texture from from the devs
[10:45:21] Right, or it's kind of like that dark color and then this is the new
[10:45:28] You grab it
[10:45:30] Where do you go?
[10:45:31] This is the new one that I put together just by inverting the grade I actually I really like this one more like a lot more and I think that's it
[10:45:41] Yep
[10:45:43] Yeah
[10:45:44] And I think that's that's super fine to me. No, I exported it as a PNG. This is a PNG. I think it's cool that we can actually just do it right inside of this though
[10:45:52] So I'm just gonna keep playing with this
[10:45:55] Yeah
[10:45:59] I don't know anything about our stales. Oh, that is you gonna print you a cube wait
[10:46:04] I just you mean from blockbench being with a print
[10:46:07] Is that what you're trying to talk about? Yeah, you can export as a 3D print the logic for that one of stales
[10:46:12] You could totally do that. Yeah, block pens is used for that for 3D printing. I did know that. I didn't know that was the STL
[10:46:19] Yeah, it says expert STL model for 3D printing. Nice. I had no idea. I don't really do 3D printing
[10:46:25] Like I'm not super into that, but like if you want to take I guess that means you can take stuff from inside of
[10:46:30] High tail and then 3D printed
[10:46:33] Which is kind of cool
[10:46:38] Right
[10:46:40] That's really neat actually.
[10:46:45] Rename this one and call it Essence Fire texture.
[10:46:55] So I don't think I want the green one to be the life texture.
[10:47:06] I think I want that to be earth.
[10:47:08] I think I want the life texture to be very vibrantly kind of white or pale like this like this but then
[10:47:13] set desaturated. Does that make sense?
[10:47:17] I think that one can be like it's like radiance and void together. So I think I'm going to do that and we'll change those too.
[10:47:24] I'm tired.
[10:47:28] Because we take this color and we adjust the saturation to you and we just drop the saturation and bring it like
[10:47:38] Yeah, drop saturation is zero, and then take that image and invert the color.
[10:47:45] You basically have, like, back into here, I do remember that back up.
[10:47:53] Then we can play around with colors from there. Like, I might be able to, I don't know if we can actually apply color to it.
[10:47:57] But something like that, and then making it radiance? Yeah, like a ghost, right?
[10:48:02] Like, life essence should be like a ghost. Is that make sense?
[10:48:06] I think that would look kind of cool, it's a good ghostly object, you know?
[10:48:12] So I kind of wanted to be like that. You lost the color due to like it, but I think this is fun.
[10:48:17] I think making a kind of ghostly is a what I might do is I might take the void one again
[10:48:23] Use that as a baseline we'll grab that back in here import it please
[10:48:28] Wait where to go? But why? No, it's not what I want
[10:48:36] Why can't they drag this?
[10:48:38] That is undragable.
[10:48:42] Please?
[10:48:44] Import?
[10:48:46] No?
[10:48:47] Yes? No?
[10:48:51] Hmm.
[10:48:56] There we go.
[10:48:57] We can just add it textures right in it.
[10:49:00] So I think the idea of taking that and then saving that out is a secondary one.
[10:49:04] I don't know why this is right on the block, right?
[10:49:07] Let's close that discard.
[10:49:10] Take this image and I guess we don't need to get it anymore.
[10:49:13] That's useful.
[10:49:14] I like that.
[10:49:18] I wonder if we can change the opacity and make it see through it, right?
[10:49:27] What if, so I don't know if we can do this.
[10:49:29] Can we actually make a block within a block and do the outside one of like kind of
[10:49:33] clear. You'll love making models. I haven't actually made any of them yet.
[10:49:37] This transparency settings in the model. So we can actually set transparency on each individual
[10:49:40] one. Because what I want to do is like to be clear with this. And this is kind of an
[10:49:44] older trick with making things look almost like the covered in a gel. Is you take a box,
[10:49:50] you take a box, right? And then you put another box outside of that. And you make this one like
[10:49:57] 70% opacity, and it makes the inside one look really cool.
[10:50:02] It makes it look like it's covered in like a gel or it's like squishy in some way.
[10:50:07] Would you be able to say in case is the same case, the water bottle, double layer it.
[10:50:10] I want to see if I can do that because I don't work.
[10:50:13] I haven't worked with this tool at all, and I don't know shit about it yet.
[10:50:16] So I kind of want to play with that.
[10:50:18] We're going to take the Essence Concentrated Bug and then we're going to take a texture.
[10:50:22] We'll use the Essence Void one that I just made for it.
[10:50:25] How do I how do I create another box from this?
[10:50:30] Some potions are men.
[10:50:33] Can we duplicate that center block?
[10:50:35] But we totally can.
[10:50:36] And then we can do.
[10:50:38] What is the way to resize something instead of blockbatch?
[10:50:43] How do we resize an object like stretch it?
[10:50:45] Is there a way through?
[10:50:51] S?
[10:50:52] There we go.
[10:50:56] I need destruction in all directions though, is there a way to stretch in all directions
[10:51:00] because it's an appear to be.
[10:51:03] Views moving ours are they?
[10:51:04] Yeah, I've gotten that.
[10:51:07] Top right transform.
[10:51:09] Ah, thank you.
[10:51:14] That's even more interesting than I anticipated.
[10:51:18] That is a really good way to do that.
[10:51:21] Okay, so it just goes up by like one block. Now we can take this like that. We can take this one.
[10:51:29] Can I, let me see, transparency render order.
[10:51:36] No, how do we change the texture to be less? Where's our transparency for this? Is it going to be
[10:51:41] at our element? Always lit is fine. Is it under paint?
[10:51:47] We don't do it as the texture. Do we do we apply that to the model?
[10:51:51] Move left for lieutenant change pivot. Yeah, if you're going to have to do the stretch for this, but I'm mostly wondering like can we
[10:51:56] How do we change the layer never made a transparency texture so you can't help that's okay?
[10:52:01] Maybe we'll find it out together, right?
[10:52:04] UV
[10:52:05] UV rotation
[10:52:07] Remove face auto UV maximize UV apply to all faces. I also got a rotate this.
[10:52:13] Does that make sense? We'll rotate it.
[10:52:15] like there and then rotate it kind of like that maybe we'll mirror it mirror it
[10:52:25] that might also work yeah because I want to be off the second UV with the
[10:52:33] Transparent Color second UV with a transparent color how do we apply that
[10:52:42] I think opacity is under image adjustments, where is image image?
[10:52:53] As transform, tools, I'm not seeing image anywhere.
[10:53:01] Move texture with UV, remove face, go and paint for image, and go in there.
[10:53:08] Oh, there we go, image. Adjust opacity. That's what we want.
[10:53:28] There we go. From that. And now you can see that what that looks like through it, but it looks
[10:53:34] like it's done for both of them. I only want to do it for one. You can turn off the grid
[10:53:42] for better look, operate the port. Okay, there we go. How do I make it so it only does it for
[10:53:48] one of the textures? Need to fix the UV? How do I do that? Just do two textures? Can we duplicate
[10:53:55] this one? Duplicate and then make this one and we'll go into image on that one and we say
[10:54:03] I think that did exactly what I wanted, or is sure then?
[10:54:10] Yeah, I did.
[10:54:14] Who said, think so?
[10:54:23] I think it made it to the interior texture was doing that, and the exterior texture is not.
[10:54:30] How do I make that objects?
[10:54:34] Yeah, this one is supposed to be...
[10:54:37] This texture. Oh no!
[10:54:41] So how do I get this texture to apply to it?
[10:54:51] And then just the capacity.
[10:54:55] Oh no, because I lowered it, it actually permanently altered it, didn't it?
[10:54:59] I think it permanently altered it instead of a it's storing what its value is.
[10:55:06] Yeah, did. Okay, that's what happened. I was like, what's going on here, man?
[10:55:12] Change file. There we go. Now that one is fun.
[10:55:16] And now the other one.
[10:55:18] We can apply a different texture to it.
[10:55:21] And we'll apply it to that one there.
[10:55:25] Or not.
[10:55:29] So now we got to take rename this one
[10:55:34] Interior
[10:55:36] Rename this one here to exterior
[10:55:41] We'll take the interior one we'll remove the exterior one
[10:55:44] We've got the interior one that should be this texture yeah
[10:55:48] So we'll assign it like that
[10:55:52] And then
[10:55:54] Per Face TV box TV, that's fun.
[10:55:57] And then we can go to this one, open this one up.
[10:56:01] And only that one is the only one that I care about.
[10:56:03] So we'll apply this texture to this one, like that.
[10:56:08] And now when we do this, we'll apply it correctly.
[10:56:11] It looks like it's still applying it to both.
[10:56:12] How do I do two different ones?
[10:56:14] Undo undo, on us, okay, I've already fixed it.
[10:56:18] I've duped it, I have two different textures,
[10:56:20] but it looks like it's only applying one texture to time.
[10:56:24] Texture's gonna be assigned independently. Do I have to take this portion of the section and put it up here onto the map and then a wrap one of them and then wrap the other one
[10:56:34] Is that what I'm doing so do a completely different UV wrap for that?
[10:56:39] On the texture area plus the fourth button the right the top left is the spreadsheet. Yeah, so I'll take
[10:56:46] This up here right how do I grab that on there?
[10:56:52] Yeah, you can only have one texture sheet it seems, which is not what I expected.
[10:56:57] What?
[10:56:59] I don't want to modify that.
[10:57:04] Edit mode?
[10:57:07] Edit?
[10:57:09] No.
[10:57:10] But I was trying to grab it and copy paste.
[10:57:13] You got to separate UV wrap.
[10:57:16] Where do I do that?
[10:57:20] Top right. There's animate this paint. There's palette. None of that seems correct.
[10:57:27] You're going to have to be more verbose. Edit mode top right. This. So the block.
[10:57:33] Is he modding? Yeah, I'm learning block that. I don't know what to do about it.
[10:57:37] And people in chat no more than me. So I'm trying to ask. Yeah, so I'm going to be on
[10:57:42] a chat. You're giving a little bit of conflicting instructions. I am trying to make it
[10:57:45] So the texture that we have right here
[10:57:47] has a transparent version and a solid version.
[10:57:51] Here is the transparent version.
[10:57:52] Here is the solid version.
[10:57:53] I need to make that one texture.
[10:57:55] And I don't know how to do it.
[10:57:57] I just need to apply it up into here.
[10:57:59] And I don't know how to copypost it onto it.
[10:58:01] You can select the cubes in edit mode
[10:58:02] and then create a new template texture
[10:58:04] on the left side and then apply the texture in that.
[10:58:07] So I have the cubes selected.
[10:58:09] We have the interior one and the exterior one.
[10:58:11] I'm just going to have the interior one.
[10:58:12] That's the right texture right now.
[10:58:13] I need to put the other texture on this.
[10:58:15] I don't know how to do that.
[10:58:17] There's no way it seems to copy this.
[10:58:21] Does that make sense?
[10:58:23] Both cubes at the same time.
[10:58:25] Okay, so when I have both cubes at the same time,
[10:58:28] both cubes at the same time are now changing.
[10:58:30] I don't know how to change that.
[10:58:31] Where do I, what buttons do I press to fix that?
[10:58:35] Because I wanted to do one texture on one
[10:58:36] and one texture on the other.
[10:58:39] Is that not possible?
[10:58:41] Right click the texture and select properties.
[10:58:44] then select the texture size to 64 by 32 and move the UV map of the cube two places over the new space.
[10:58:50] Okay, so right click the texture and select properties and then say 32, 64 by 32.
[10:58:58] So we're doubling the size 64 by 32 and for that.
[10:59:02] And now that looks really weird.
[10:59:07] I don't know if that did what we wanted.
[10:59:14] What? The shit is that doing?
[10:59:20] That's 64 by 32.
[10:59:23] That didn't do what we wanted at all.
[10:59:26] That's really weird.
[10:59:31] Press the button snorth, we used Y like this.
[10:59:34] It's projecting it on a square in a square that's all.
[10:59:38] Yeah, but I don't understand why we would change the UV size to 64 by 32.
[10:59:43] then move it over the other half of the texture.
[10:59:45] What do you mean move it over the other?
[10:59:47] What does that mean?
[10:59:48] Like this?
[10:59:50] That's not what I want though.
[10:59:52] That doesn't make any sense.
[10:59:55] I don't understand what you're trying to say.
[10:59:57] Go to Paints in the top part of the view.
[10:59:59] Let me set this back.
[11:00:01] I don't understand what the hell you're trying to get me to do.
[11:00:03] Because you're giving partial information.
[11:00:07] Go to Paints, sign in the top viewport.
[11:00:10] Paints, OK?
[11:00:12] Select the selection tool. This one, is that selection?
[11:00:17] It tells the selection tool. There we go selection tool.
[11:00:21] After selecting onto the main texture sheet, then use the UV mapping to assign the new
[11:00:26] duplicated texture to the inner cube vases.
[11:00:32] Then use the UV mapping. Wait, what? Copy and paste the region.
[11:00:36] After selecting it onto the main texture sheet. So we grab,
[11:00:40] I don't know why that's doing that.
[11:00:43] It's weird because when I select this one, it's doing that texture,
[11:00:46] but it's doing a different texture up here, and I don't know why.
[11:00:48] There we go. Now we can select this.
[11:00:50] Hoppy that.
[11:00:52] Go over to this one and paste it. This is what I wanted.
[11:00:55] That's what I wanted.
[11:00:57] That right there.
[11:00:59] Yeah, like that's why there's like, what do you, like, what do you mean?
[11:01:02] It's doing that. That's what it makes me sense.
[11:01:03] Well, delete this one. Now we have two different faces.
[11:01:06] That's what I was trying to do, and that's why I was like,
[11:01:08] And that's why I was like, how do I copy paste this?
[11:01:10] And you guys had me go to completely different area.
[11:01:11] And I don't understand what that meant.
[11:01:14] So now can we go and wrap the other one to this?
[11:01:19] Can we wrap it through a second piece of it?
[11:01:21] How do we change the UV wrap for this?
[11:01:27] The resides of suit accepts the copy paste.
[11:01:31] It accepts the copy paste?
[11:01:33] Under an arrangement.
[11:01:34] How do we change the UV map of the other box?
[11:01:37] because I've got this box on the interior now.
[11:01:40] That's what I'm right here.
[11:01:42] How do we change that one to the second block here?
[11:01:44] I think you select the cube and then you show the UV.
[11:01:47] So select the cube, UV mode, box UV,
[11:01:55] her face UV.
[11:01:58] A lot of what that you think.
[11:02:00] Nope, that didn't work.
[11:02:02] Maybe we would just do that.
[11:02:05] display UV all faces. Why can't they see it?
[11:02:14] No, the texture is super fun. Yeah, the texture is 100% fun.
[11:02:21] Selected faces. No?
[11:02:26] Why does that not work?
[11:02:31] Got to be an edit mode, stop right?
[11:02:34] Yeah, but how do we select the texture for an edit mode?
[11:02:38] Right?
[11:02:39] That is a make any sense.
[11:02:41] Because I can't...
[11:02:43] Can I not select that now?
[11:02:46] Wouldn't that be like the thing that makes sense?
[11:02:50] Oh, oh, that's weird.
[11:02:55] Oh boy, how do I, how do I split those? Why those connected to each other for some ungodly reason?
[11:03:02] There we go. There we go. That's really got him weird. Now it's really weird.
[11:03:13] Where's the other one?
[11:03:15] That's not you.
[11:03:16] What is missing?
[11:03:18] It's missing where to go.
[11:03:21] Oh wait, wait, wait.
[11:03:22] What are you doing over there, man?
[11:03:24] All right, there we go, and then we can go back to the exterior one and show that one now.
[11:03:32] And that one's doing what I wanted to.
[11:03:34] Where it's got a box in a box.
[11:03:36] And this might look like shit in the game.
[11:03:38] We don't know yet.
[11:03:40] It may look bad.
[11:03:42] I don't know.
[11:03:43] Okay, this makes sense now.
[11:03:44] Save quick, like quick.
[11:03:46] We're cool.
[11:03:48] Essence concentrated blocking model.
[11:03:52] I'm going to rename this Essence. Blocking model.
[11:03:59] Where is the other one? Essence. Blocking.
[11:04:06] Oh, wait. No. Essence. Greater.
[11:04:10] There's the other one. Essence. Blocking model.
[11:04:18] All right, that works, then uh, one face is wrong and exterior, where oh, wait that one.
[11:04:33] Each of the red, fixed, thanks man.
[11:04:46] Wait, now this one is wrong, and this one is wrong.
[11:05:06] But what the hell is going on here? Why is it?
[11:05:08] How do I have both selected? How is it even possible?
[11:05:11] I only want one to the other.
[11:05:12] Why is it selecting both when I do that?
[11:05:17] How do I not select both?
[11:05:20] That's really weird.
[11:05:22] I'm just selecting one.
[11:05:24] Like it's one and then I click up here and it selects both.
[11:05:27] Why do I, how do I ungroup select?
[11:05:31] They're in top of each other.
[11:05:32] I don't care if they're in top of each other.
[11:05:34] Control-click.
[11:05:35] Is that, is that what it is?
[11:05:36] Exterior.
[11:05:42] Is that problem gone?
[11:05:46] Okay, bad school?
[11:05:50] That's, that's very strange. It's not what I expected for.
[11:05:56] No, it's trying to do it again, man. Why is it trying to do that even when I hold control?
[11:06:02] That's super weird.
[11:06:05] We got this. Let's see if that works.
[11:06:08] I guess it's working technically now, but I don't know why it's selecting both.
[11:06:11] it automatically selects all the faces. Really? It's pretty weird, I think. I don't know why it would
[11:06:19] do that, but it looks like it's functional now because we're going to the interior one. It's good.
[11:06:23] We go to the X-steer one. It's good. And that's it.
[11:06:31] All right, I will save this. We can save that as essence blocky model.
[11:06:41] And then we'll get back to it.
[11:06:46] Yeah, because I've just never used this tool again.
[11:06:49] I don't know shit about it.
[11:06:51] Even blockbases was impressed, I don't know.
[11:06:54] How do I save my void essence fiction?
[11:07:01] Because there's a model.
[11:07:02] Okay, essence void texture is actually working.
[11:07:04] Okay.
[11:07:05] Now we'll go into the server.
[11:07:08] We're going to hear.
[11:07:09] We're gonna go on the items, which item was this one?
[11:07:19] This was in common resources.
[11:07:31] And under resources we have new directory, new ingredients.
[11:07:44] And...
[11:07:50] That is where our Essence Blocky model goes.
[11:07:52] And then the other one is Essence Boynt texture.
[11:07:55] Which I guess we could just do its own, I don't know why it's in there.
[11:07:59] I don't know if there's a folder of those, but we'll just do that, right?
[11:08:02] I'll try that.
[11:08:04] And now we're gonna go pop back into the video game, because it'll pull all those assets.
[11:08:09] We'll rename this one.
[11:08:11] We'll duplicate this.
[11:08:14] And we're gonna call it ingredients, essence, void, and I create that.
[11:08:25] We'll go up here. The icon is not going to be made that way category is translation properties change this to void
[11:08:33] void
[11:08:37] void
[11:08:39] If I need acid zip, but I can't get blockbench. What is it?
[11:08:46] Now I'm sitting in an understand blockbench a little bit more. There's still a third bullshit for me
[11:08:50] Blockbench open it you have to extract it. Yeah, you got to extract it first once you extract that you can start doing stuff
[11:08:55] Now we're going to pull my Essence.blocking model that I created from here items, consumables,
[11:09:04] potions, wait, no, it didn't actually save it. That's supposed to, that's supposed to work through models,
[11:09:10] not do that. Because it works with other textures, but it looks like the models that I just
[11:09:16] I just popped in didn't function. That kind of sucks. Because it's here, that's under
[11:09:28] common resources and ingredients. And that should be common, yeah, under here, resources
[11:09:41] ingredients. So that being just something else should be under item, items, oh it might be
[11:09:47] under items. I might actually have that in the wrong folder. Hold up. Common resources
[11:09:59] ingredients. Weird. Using the high-toe plugin? Yeah, 100%.
[11:10:04] items ingredients essence is not under that that's weird because this isn't a
[11:10:16] resources ingredients essence instead of item model which is normally with
[11:10:23] that would be and it looks like it's not pulling it so we'll have to put under
[11:10:26] items and then essences instead of consumables or items ingredients I think
[11:10:31] where I should move that folder to?
[11:10:33] Because that doesn't seem to be in the right spot now.
[11:10:36] So I'm going to delete this.
[11:10:38] We'll make a different folder.
[11:10:41] Maybe resources used to be a different thing.
[11:10:43] Right? I think they may have changed that.
[11:10:46] That might be an old way of doing it.
[11:10:47] It might be quite long time ago.
[11:10:50] It's going to items and we'll make a new one here called Essence.
[11:10:53] The dog of chaos donated $77.77 to charity.
[11:10:58] You're awesome.
[11:10:59] You are freaking amazing.
[11:11:02] Thank you very much for what $7,083.99 for charity now.
[11:11:06] We're the humane world for animals.
[11:11:08] You rock them.
[11:11:10] We'll grab ingredients and then we'll take our model that we just put together
[11:11:15] and our texture and pop it in there.
[11:11:18] Let's see if that works.
[11:11:20] And cancel this and then do this.
[11:11:25] Going to hear block game items.
[11:11:27] Get not function.
[11:11:29] Let's try it in-game and see if it changed those models.
[11:11:33] So if I grab this, and I put it in here,
[11:11:37] drop the blocky model in there.
[11:11:41] It is not detecting it. So it made only the text folders that already exist.
[11:11:47] That might be the problem. And I think
[11:11:50] I think that's kind of where we're at on this, right?
[11:11:52] It's to try and figure out which one of these is,
[11:11:56] is like set up to auto-detect. And then it's that your agent configured this out in three seconds.
[11:12:01] It actually couldn't, and the reason why is your agent can only solve things that have already been
[11:12:05] solved before? None of this has been solved before. This game came out, I think it's what 12 days ago,
[11:12:11] something like that. So if you think that it can, then go and do it. And what you'll find is all of the
[11:12:16] available LLMs that are out there for you to do this stuff. Unfortunately, we'll feed you answers
[11:12:21] from Minecraft that are not correct, because it's not the same. Once they release more
[11:12:27] documentation, then you'll be able to do it that way, but not yet. Alright, so this is
[11:12:32] done. We've got this set up and I'm just going to restart the server. We'll see that works.
[11:12:39] Yeah, server reboot will pick up the new files. I think once the folder structure is in
[11:12:42] though, I think that the system will auto update after that. So we're going to play with it.
[11:12:49] You know, I'm going to play with it and have fun.
[11:12:53] How do you know that you're not an LLM?
[11:12:56] And you saw this, you're about to prove yourself wrong.
[11:12:58] Tomcat, I think if I wasn't an LLM, I would know. It'd be science.
[11:13:12] And since there aren't any science, obviously I'm not an LLM, right?
[11:13:16] That would be that'd be too ridiculous at that point that'd be absurd, you know.
[11:13:25] That's crazy.
[11:13:29] Okay, that's good.
[11:13:32] Servers restarting now.
[11:13:35] Legless government AI lizard man can never prove it. What the what?
[11:13:39] So, sir, I like really dug deep.
[11:13:46] There we go.
[11:13:49] All right.
[11:13:51] Now we can go back into the editor.
[11:13:55] Grab our essence.
[11:13:57] It's a med.
[11:13:59] I mean it's med.
[11:14:00] There we go.
[11:14:01] Uh, essence.
[11:14:02] We'll grab our new void essence.
[11:14:04] We'll go up and make this.
[11:14:05] We'll grab this model.
[11:14:07] Go into here, into there, items, ingredients, essence blocking.
[11:14:15] Cool, the model is working, and now we'll do our texture, and we'll just say items, ingredients, essence, wood, select.
[11:14:26] And now we have to do, I guess, how do we set this up, where it's actually set up, right?
[11:14:33] First, we're going to set this to like a purple.
[11:14:36] There we go.
[11:14:38] And in second, we have to make it so that it's transparent and so on.
[11:14:41] And that might be done under some other setting.
[11:14:45] Innovation I do is fun.
[11:14:50] New conspiracy theory, Thor's a VTuber, you'll never prove it.
[11:14:53] Maybe under the item entity?
[11:14:55] No, that's physics.
[11:14:58] Is there anything that we can set for transparency?
[11:15:02] Hmm.
[11:15:07] Just make a rig of the heart auditing.
[11:15:10] That's not new or conspiracy that's just true, no.
[11:15:14] I don't know where we can actually set transparency for those.
[11:15:17] I don't animation use player animations set.
[11:15:21] No.
[11:15:22] That's not to look right.
[11:15:25] Under the block tab, is it actually an event?
[11:15:28] We'd have to create an embedded block, though.
[11:15:31] This isn't an embedded block. It's not even a block at all. That only works for blocks themselves, yeah?
[11:15:40] Boy
[11:15:47] It doesn't quite look like what I want them because it's not
[11:15:51] transparent
[11:15:54] So the outer one is not using the proper texture for that or at least it's not pulling in the transparency
[11:16:00] It's only place you saw transparency settings.
[11:16:05] Maybe we can't change it unless it's a block yet.
[11:16:11] Alpha Channel in the texture.
[11:16:13] It is, the Alpha Channel is in the texture itself.
[11:16:17] And it looks like it looks like it's just kind of made it shattered,
[11:16:21] and it's not actually seen through, so I don't know if we get to have to set transparency somewhere else.
[11:16:25] Is there another place I have to do this?
[11:16:29] The icon is also wrong. We'll set that up. You can't select.
[11:16:34] The icon needs to be set to something else.
[11:16:37] Boop.
[11:16:39] Can't select.
[11:16:42] Hmm.
[11:16:44] Hmm.
[11:16:46] When are Quest gonna be added to Hi-Thill? What do you mean when are Quest gonna be added? I have no idea.
[11:16:52] I don't know what their their development cycle is for that stuff, man. I have no clue what they want to do.
[11:16:59] Maybe the one piece was the friends who met a lot of white dude, maybe.
[11:17:03] But maybe the one piece isn't real.
[11:17:07] So there's no reticle that we need for that.
[11:17:09] That would be the melee and ranch reticle.
[11:17:11] Translation properties we don't care about.
[11:17:13] The categories we don't care about.
[11:17:15] Where could this possibly be?
[11:17:17] Item trails, item particles.
[11:17:21] How do we add transparency?
[11:17:25] Maybe it really is only in the block that, man.
[11:17:28] Maybe this is it
[11:17:32] Yeah, I can try the block type thing, but like now it's a block. That's the problem like once you make it a block. It's a block, right?
[11:17:40] And it's got a passivity set to send me transparent on this, but it's not a it's a block now. It's not an item anymore. Does that make sense?
[11:17:49] Maybe we can't sent transparency
[11:17:54] Shit
[11:17:56] So I can't do layered effects.
[11:17:58] Shit.
[11:18:01] Hmm.
[11:18:02] There's gotta be a way, yeah?
[11:18:04] Is there any other item you can think of that is an item that is like semi-transparent?
[11:18:08] Anything at all.
[11:18:09] The Potions do it?
[11:18:11] No, they don't.
[11:18:12] Potions don't do it.
[11:18:14] Actually.
[11:18:15] That's not true.
[11:18:16] If we pull up a Potion...
[11:18:20] Potions just have no data there.
[11:18:22] They don't have semi-transparent data.
[11:18:24] So maybe that's different, yeah?
[11:18:29] Isn't that different at that point?
[11:18:34] We'll find out. Let's go find out.
[11:18:37] Because I think it might be because I'm setting it through semi-transparent. Let's go look at a potion model.
[11:18:43] And the potion up there.
[11:18:46] We'll go up here, as I have one in here.
[11:18:50] Item model and item animation. It's not even set.
[11:18:54] What it said is a block. Oh drawn type model. Okay, hold on. He telling me this away
[11:19:07] Draw type model
[11:19:10] Block model essence yeah, yeah
[11:19:17] Material
[11:19:19] Cemi-transparent,
[11:19:21] Transparent,
[11:19:23] and then model texture,
[11:19:25] block model textures.
[11:19:28] Met,
[11:19:30] and the texture is that.
[11:19:33] And now we can set the opacity through Cemi-transparent,
[11:19:37] Transparent,
[11:19:40] requires alpha blending.
[11:19:44] Solve.
[11:19:48] It's got to be aware of it.
[11:19:50] We'll go back up into here and we'll remove that and we'll remove that.
[11:19:55] We'll move that.
[11:19:56] We'll go back down here to the model.
[11:19:58] I don't know if we need this to be set to semi-transparent or not, but I'm going to try this.
[11:20:10] Well that doesn't do shit that I want.
[11:20:14] Uh...
[11:20:15] the
[11:20:22] well
[11:20:25] the
[11:20:28] and the story now come on
[11:20:35] I'm turning back a new pink push to my ship. Okay, so it's still not doing it. I've got one of my hand
[11:20:47] That doesn't work. If we go back into here, let's take a look at this. Let's set this to fully transfer
[11:20:56] That is a new ship. Let's set it to material solid
[11:20:59] Let's see if I can do that.
[11:21:09] Let's see if I can do that.
[11:21:19] That's fun.
[11:21:23] Is there really no way I can do this?
[11:21:25] That out.
[11:21:27] Transparent.
[11:21:28] Solid.
[11:21:29] That's the same thing.
[11:21:31] Maybe close interfering?
[11:21:35] Maybe?
[11:21:37] It could be the glow that's interfering. You might be right.
[11:21:40] Right?
[11:21:41] Like we have to take it away from full bread, if that makes sense.
[11:21:46] Maybe reload, maybe not fully working yet.
[11:21:48] Maybe I mean like we go back into block that's right the interior one can glow in the exterior one doesn't
[11:21:53] Eight to
[11:21:54] So if we take the exterior one and then we go into I think it's at your paint for that
[11:21:59] Remember it
[11:22:03] Where is it?
[11:22:04] Is it a color?
[11:22:05] So they're headed
[11:22:06] Hello, there we go. We can change the exterior one to not be always lit
[11:22:13] Flat, right?
[11:22:15] and the interior one is always lit. What we do reflect it, which is weird. I think we do
[11:22:22] flat for that one. Skybox to bright it. I don't think it's the Skybox because if we go back
[11:22:28] again there's nothing in that. So we do, I'm midnight. That's kind of cool but it's also not
[11:22:34] releasing light anymore, which is sort of weird. It's suddenly not doing what I want it
[11:22:42] here. So we go into that we look at this, we've got flat and always lit. Does that actually
[11:22:49] work for that? I don't know if it will. Is the moon still? You're the moon still. I'm going
[11:22:54] to save this up. And we're going to go back into here. Give it to this. We're that stop it.
[11:23:06] You're to save this.
[11:23:10] Read Amos to Essence.
[11:23:13] Top Locking Mall.
[11:23:17] Take it onto the server.
[11:23:20] Swap them on low.
[11:23:21] You're back again.
[11:23:25] No, you hate it?
[11:23:29] Nope.
[11:23:31] So that wasn't it.
[11:23:33] The Xero one is still blowing too, so it looks like it didn't update it, even I would suppose through.
[11:23:39] Make low eyes and night and things.
[11:23:41] Actually, let me check to make sure it didn't undo my settings, because it totally might have.
[11:23:47] Under customizations. No.
[11:23:51] No?
[11:23:52] Disable file watcher got turned back on, sort of a bitch.
[11:23:56] That's why this is broken.
[11:23:58] All right, the Cable file watchers not supposed to be on it looks like when
[11:24:04] It looks like like when I changed the pre-release version it turned on disabled file watcher
[11:24:10] That's what which is not supposed to be correct. Yeah
[11:24:14] And the mushroom blows work. No, I'm not sure
[11:24:17] We can find out her.
[11:24:25] MF Redbird with 500 bits said it's too cold thought.
[11:24:29] It's horrible. The worst is having to wear five inches of insulation to stay warm.
[11:24:34] Yes, especially when you are working with three inches off.
[11:24:37] It makes bathroom breaks difficult.
[11:24:39] It's pretty bad. Like it's um, it's called a shit.
[11:24:43] I'm not happy about it. The freezing fog has enveloped my home.
[11:24:48] Grubblocks may not be able to give off light yet. That could be it.
[11:24:52] Good thing. I don't know yet.
[11:24:56] Waiting for it? Silver's booted.
[11:25:01] Oh. Mr. Joke, I probably got worse, dude.
[11:25:06] I'm my brain is like 10,000% thinking about this thing. Okay, so...
[11:25:13] That's not working, isn't it?
[11:25:20] Let's see if the interior of the block is actually glowing.
[11:25:25] Resil.
[11:25:37] It is.
[11:25:40] Okay.
[11:25:41] So the inside layer is actually glowing. The outside layer is not doing transparency correctly.
[11:25:47] Did we forget to put an alpha mask on it in some way?
[11:25:51] So it is actually working. It's just not working, right?
[11:25:57] Is there supposed to be like an alpha texture layer or anything like that?
[11:26:03] Do I have to do something somewhere in this?
[11:26:07] Can you delete a few pixels in the external layer and see if it still works?
[11:26:12] Maybe that might be a way to do it?
[11:26:17] I'm most interested in seeing if we can like transparency render order.
[11:26:22] Wait, that might be the problem.
[11:26:25] Render order of elements that can help fix elements that are hidden behind other elements with transparent textures.
[11:26:32] Leave it on the auto for opaque elements.
[11:26:36] This one needs to be in front.
[11:26:40] The exterior one is to be in front.
[11:26:43] This one needs to be behind.
[11:26:47] Right?
[11:26:49] And that works.
[11:26:50] Maybe that's the problem.
[11:26:53] Does that make sense?
[11:26:56] It could be the render order.
[11:26:59] Let's try that.
[11:27:00] I'm going to save that out.
[11:27:04] No, we can delete this. I think that's what's going on here. That makes more sense
[11:27:09] Sounds about right. Yeah, I didn't realize that they were doing render orders on individual assets like this. I get into that you can change that
[11:27:15] So let's try it
[11:27:22] Can't see shit. I'm new
[11:27:28] Did that even not it
[11:27:30] I don't actually know if they're updated, it'll pop up a little thing if it detects updating.
[11:27:40] Is this shit broken again?
[11:27:45] It looks like it's not doing it.
[11:27:54] I'm going to restart this again.
[11:27:59] You think that should work? We'll find out in a sec.
[11:28:02] It looks like my fly-all watcher, even though the fly-all watcher is not disabled, is not functioning.
[11:28:07] And I don't know why. Yeah.
[11:28:17] Two little controls said, hey, Thor, what if you name the town essences to something more on theme with town aspects like half essence as the fly-all one or well essence for water?
[11:28:27] That might be fun. I don't know yet.
[11:28:30] I'll probably change the names to something more interesting, you know.
[11:28:34] Do you not have to re-expert the texture through? I shouldn't have to, because it seems like it's the model itself that carries that data.
[11:28:41] If that makes sense.
[11:28:43] Like the texture is just a texture.
[11:28:46] And the texture should be a PNG, so it should be fine for that. We pull this texture out. Think look at this.
[11:28:53] It is, it appears to be collectively or correctly pulling that, maybe it's not actually pulling
[11:29:00] the transparency.
[11:29:02] Hold up.
[11:29:03] Is this not actually pulling transparency correctly?
[11:29:08] Is that the issue?
[11:29:15] the message added in and layered layered I don't know what that does I have no idea what
[11:29:31] that does that made me the reason maybe shooting itself yeah I think we'll have to
[11:29:39] set it to the layer, you know? Get back into this and that didn't fix it. So we're
[11:29:46] good back into here. You know, that may be the plan. Save that and then we can
[11:30:01] save this one, you know, the same folder. This is more texture. Save that. Yes,
[11:30:07] place it. That's cool. Go back into here. We'll grab my texture, dump it in there.
[11:30:17] And it's still not detecting it. Okay, one second. I need to go back into this. Going to the
[11:30:23] customizations and be like, what are you doing? Please restart now.
[11:30:30] There you go.
[11:30:36] The shading mode is set to flatten instead of transparent.
[11:30:39] I don't know if there's a transparent shading mode is there.
[11:30:45] This is the transparency renderer.
[11:30:49] UV mode is correct.
[11:30:51] We've got a paint.
[11:30:53] Oh no, we've got it here.
[11:30:55] We've got a element for exterior.
[11:30:57] There's no transparent.
[11:30:58] standard always lit and reflective. Render order and front and front. There's no
[11:31:05] there's no transparent. This flat standard always lit and reflective.
[11:31:09] So yeah, should be set to standard? Is that what you're saying?
[11:31:20] What is the difference between standard and flat? Do we know what that is?
[11:31:28] Go back to paint, check for an alpha channel.
[11:31:31] I don't think there was anything on here that didn't know it's an alpha channel.
[11:31:34] It's just render mode layered.
[11:31:36] I wish there was descriptions for what this meant.
[11:31:39] Does that make sense?
[11:31:41] Because I don't see where we're going to save this.
[11:31:44] I'm just going to save this out now in the block.
[11:31:47] And we'll replace it in the rest of the server.
[11:31:50] You are in edit mode?
[11:31:53] Yes?
[11:31:54] Are you talking about in paint mode?
[11:31:57] I mean, there's nothing different in Payton.
[11:32:00] I don't know how we can see for transparency on this.
[11:32:04] I would say that we already have, it's the same.
[11:32:06] And this one is showing that as well.
[11:32:08] Right?
[11:32:09] It's definitely transparent.
[11:32:12] Flat is no off of standards of alpha.
[11:32:14] It could be. I'm not sure.
[11:32:15] But it's a good, it's a good try. Right?
[11:32:18] Let's go in here.
[11:32:20] We're going to do Essence Blocky Mill or Rina Lee Dolby.
[11:32:24] Stop it.
[11:32:25] Let's see if this works or if I need to restart the server again.
[11:32:37] Maybe it didn't, maybe it didn't, nope.
[11:32:43] It seems to have maybe shitted itself.
[11:32:45] At least it has an icon though.
[11:32:47] Restart it.
[11:32:48] We'll find it.
[11:32:49] It shows what standard full-bright and full and full-brightening.
[11:32:54] there's no standard full and full bread. Let's see.
[11:33:02] Black-inch plugin, geometry constraints, where is our standard?
[11:33:11] Okay.
[11:33:17] You know, it's really funny. They defied their own rules.
[11:33:21] I guess they're a lot of soft brush, but it looks really weird when you do that.
[11:33:27] It's not very blocky when that happens.
[11:33:30] I like it more, it's like a hard brush.
[11:33:34] Gold is lacking metallic reflection.
[11:33:36] Oh, so that's a bureau also known as Edge's Volume.
[11:33:39] Interesting.
[11:33:40] So this is all the style guide.
[11:33:43] Color, color imagery and values.
[11:33:49] There's their standard, there we go.
[11:33:52] Good for solid materials, edges marked with side shadows.
[11:33:56] Good for organic or softer surfaces,
[11:33:57] erases edges, I'd rather than flat.
[11:34:00] No shadows, glow's at night and in its bloom.
[11:34:02] So none of these actually show anything for transparency.
[11:34:09] Why is the transparency now working on it?
[11:34:11] It's got to be the texture, yeah?
[11:34:13] Think of that point?
[11:34:16] Yeah.
[11:34:17] I think it's got to be the texture, something's wrong with the texture then, because like, that's clearly not correct.
[11:34:27] Why is that on there, don't?
[11:34:35] Let's go back into this. I'm going to set that back to full bright, always lit, from one.
[11:34:41] That one is also always lit. Neither are double sided. I think it's going to be the texture.
[11:34:46] Beyond your ability to figure out, that's okay. We'll figure it out together, right?
[11:34:50] You can check the flash with water, it has transparency to layer behind another. That is true.
[11:34:55] Let's try it out.
[11:34:58] I'm going to save this one first.
[11:35:08] We're going to save this texture.
[11:35:10] this
[11:35:15] then I'm going to go in here
[11:35:19] and we're going to grab
[11:35:23] under ingredients
[11:35:26] items
[11:35:28] potions
[11:35:30] consumables
[11:35:32] potions
[11:35:34] and then potions small block
[11:35:36] grab that
[11:35:38] going to dump it in. I need to pull the textures as well. We'll pull, I guess blue.
[11:35:48] It's like files, we're going to grab blue and now let's take a look at this. So how
[11:35:53] do they do that? Is it just partial transparency is the problem? Can we not have a partially
[11:36:01] transparent object? We have to fully transparent, no partially transparent. That might be the
[11:36:11] issue, because I'm doing a partial transparency. You can't make it translucent. Okay. That's
[11:36:19] kind of unfortunate. Yeah, there's nothing on this texture sheet that is partial. It is all
[11:36:25] full translucent like transparency. Partial transparency is going to get expensive to calculate
[11:36:30] the can that is true.
[11:36:33] You know, what about the semi-transparent glass?
[11:36:35] Is there one?
[11:36:36] What is the model?
[11:36:38] Grass?
[11:36:39] What is the model you're talking about?
[11:36:47] I can't think of anything in the game
[11:36:48] that has translucency or translucency as the one, yeah.
[11:36:51] We need to be translucent, not transparent.
[11:36:54] Is there any kind of slime blocks with it?
[11:36:57] Not that I know.
[11:36:59] It's from icy biomes.
[11:37:01] Let's go see.
[11:37:03] Grass.
[11:37:18] Nope, none of that has Translucency.
[11:37:25] That one?
[11:37:27] No Translucency.
[11:37:28] transparency. What about water? Water is a fluid known, like different, but that
[11:37:36] reason. Like water has translucency, but it is, it's a, it's its own thing. Yeah,
[11:37:43] that's not a item. Yep. Ice is opaque as well, yeah. Maybe if we pull
[11:37:53] water and we'll look at it. We might not be able to do this.
[11:38:03] The Pacity Transparent
[11:38:08] Because it's a liquid
[11:38:12] There's no opacity type. There's no opacity set for this.
[11:38:25] We get transparent as the opacity type but it doesn't actually feed down to the item.
[11:38:31] So, it looks like transparency does not work.
[11:38:39] You cannot have translucency on items or blocks, but you can have it on liquids.
[11:38:46] That's what it is.
[11:38:48] So, like if we take a look at this for this,
[11:38:53] every other item in the game has full transparency and no transparency.
[11:38:56] It looks like if we grab this and we look at this model
[11:39:00] We look at the bottle itself like this one right
[11:39:04] Is that the ball now this that's called the handle?
[11:39:08] That's funny. We'll grab that it's set to flat
[11:39:12] It's not even sitting anything fancy right the bottle itself
[11:39:21] Yeah, the bottle itself and bottle two
[11:39:23] to bottle lid, flat auto double-sided, always lit the liquid splash in the inside, the
[11:39:35] liquid splash too in the inside. Those are always lit. The liquid is always lit. None of
[11:39:40] these are set up fancy in any possible way. The handle is the actual bottle body itself.
[11:39:48] There's a crazy user liquid in a transparent model.
[11:39:52] No, not really.
[11:39:53] I mean, like it looks good in game.
[11:39:55] Like it just looks good.
[11:39:56] You know, so I think that that's fine.
[11:39:58] If water hasn't, I mean,
[11:40:00] the shader and high-thill supports it.
[11:40:02] Kind of, right?
[11:40:03] Kind of, it supports it,
[11:40:05] but it doesn't mean that it's accessible on all items.
[11:40:08] What I'm looking at is when we look at this,
[11:40:10] see what's this opacity is transparent.
[11:40:12] That is set up that way for liquid and it works fine.
[11:40:16] fine for items that doesn't appear to be so this is not supported yet is what it looks like to me
[11:40:22] which kind of sucks because like I think it's got a cool you know
[11:40:27] let's actually grab this and drop the essence model into it real fast
[11:40:32] nothing changes oh wait it reloads assets now finally
[11:40:38] okay so that means I can go into this we can close out of that go back to our essence concentrate
[11:40:44] I can delete the exterior one, we don't need that anymore.
[11:40:47] We can go back into our texture page for our UV map, right?
[11:40:52] And we're going to our paint and we'll grab with our selection tool, delete this whole thing.
[11:40:59] We'll grab this whole thing, move it, and then review the map everything, which is fun.
[11:41:06] And then we'll take this one here, UV mode, per face UV.
[11:41:12] go back to edit, grab that thing, and be like,
[11:41:15] two, two, two, wait, there we go.
[11:41:19] Grab all of those and flip them over there.
[11:41:21] And now we just have this thing and it's fun.
[11:41:23] It'll just make it glow like that.
[11:41:25] And then we'll put particles on.
[11:41:26] Particles of what kind of cool.
[11:41:27] You can change the transparency of the textures.
[11:41:29] That's what I did originally, it doesn't work.
[11:41:31] So it looks like it just doesn't support it
[11:41:33] in any possible way, which kind of sucks,
[11:41:35] but like what are you gonna do?
[11:41:39] That's something that they'll probably add later.
[11:41:41] wouldn't be surprised. But for now, we have no capability of doing this. Unless someone
[11:41:46] finds some magical way to do it, which would be cool. And then we'll save this one out,
[11:41:53] save that as up there, yes, through that out. And then we'll go into this. We'll grab both
[11:42:00] of our textures, through them up in there, our texture and our model. And then go back into
[11:42:04] the game. And then we will need to change the item itself to no longer re-transparent,
[11:42:10] would be solid. And it's what? What? That does not appear to be the right item. What?
[11:42:28] Let's grab this model. That's correct. Let's grab this texture. That's correct. And let's
[11:42:38] Go back and game. Ah, there we go. Okay, so now we got, now we get the model. That's one.
[11:42:42] And it looks like it looks like this. We go down here. You can see. It's actually in my hand.
[11:42:46] It looks good. We just turn on the ground.
[11:42:53] There we go. I have like a really weird bug right now where every time I throw an item on the ground,
[11:42:58] it gives me a paintbrush that's not actually in my hand. If you look in the bottom left there,
[11:43:03] and I can't scroll wheel, I have to hit like an arrow key. It's really weird.
[11:43:08] Yeah, look, just suddenly going to pay for us.
[11:43:15] It's really weird.
[11:43:18] I don't know why it's like that.
[11:43:19] Now I'm going to make a new icon.
[11:43:21] So go back to here.
[11:43:22] We'll go up all the way to the top.
[11:43:25] And we'll do an icon on this.
[11:43:27] And for some reason, it thinks that that is appropriate.
[11:43:30] It thinks it's fine.
[11:43:33] I don't know why.
[11:43:35] No, no, why?
[11:43:43] No, cancel.
[11:43:45] That's a little bit weird, right?
[11:43:47] Maybe we have to do a full reload for this one.
[11:43:50] I'm going to do a full reload on this.
[11:43:52] You see if it'll get the icon of you.
[11:43:55] The old rich paintbrush returns.
[11:43:59] This is not a middle light.
[11:44:00] That's a drop that I do.
[11:44:01] Torches do with that house.
[11:44:02] Oh yeah, no, I'm going to try and do that.
[11:44:04] trying to get it to a midlight. It's got item life set on it, but the item light might be too
[11:44:09] dark or some weird shit. I don't know yet.
[11:44:16] Chigula, Crystal items in there at the same as Potions, yeah.
[11:44:21] You might have prefab Edit Mode on?
[11:44:25] I don't know how.
[11:44:28] Because I left that ages ago.
[11:44:34] How do you disable that?
[11:44:39] Yeah, it's the pre-fabber, brush, but it's like one that's not actually in my inventory.
[11:44:44] Which is weird.
[11:44:47] MF Redbird with 500 bits said do you ever eat a snickers vanyside down to enjoy the texture?
[11:44:59] I'm not yet. I want to. Um, that's something that I'm super excited to try actually.
[11:45:12] So when I get time, that is something I'm going to be doing. It is on my list to do them. So I want to set up a server for the community.
[11:45:29] How does PV run?
[11:45:33] Oh shit.
[11:45:35] What is this known?
[11:45:45] Is it P edits?
[11:45:53] Yeah, it just keeps randomly giving me the prefab, and it doesn't think I'm it, and the
[11:45:57] This started with a slater's up there for the one so I don't actually know why that's like that
[11:46:17] Try going to the pre-fab in the next thing. Let's try it
[11:46:27] That's so cool, looking.
[11:46:44] Look at that.
[11:46:53] It put it in my hand.
[11:46:54] I've now deleted it.
[11:46:56] I take this object, I throw it in the ground.
[11:46:59] I get an invisible prefab brush.
[11:47:01] That's just a bug, man.
[11:47:07] Yeah, that's, there's something just wrong with again.
[11:47:09] When you throw your last item in the ground.
[11:47:12] Like it just does this.
[11:47:14] And it shows, if you look at it, it shows an item,
[11:47:16] it was a lot of items slot zero.
[11:47:18] So it's an index problem, right?
[11:47:21] Like that's super weird.
[11:47:23] Like if I hit zero, it doesn't even go there.
[11:47:25] gonna go there so that's there's some wrong with the game but it does it
[11:47:34] all right so we have this essence void why is this not set okay there we go cancel that
[11:47:40] get it set like that set like this let's see if that I can cool close out of them
[11:47:52] And then in game, we can get rid of that.
[11:47:55] I don't care about that anymore.
[11:47:57] And then in game, the item icon will not
[11:47:59] have to wait until X-ray start.
[11:48:01] That's it.
[11:48:03] That's cool.
[11:48:04] We basically have the thing that we need.
[11:48:06] It looks weird in the icon, but it actually looks cool
[11:48:08] in game.
[11:48:08] So now I can do some stuff with it.
[11:48:10] We're going to go and make this.
[11:48:13] We're going to hear what we're going to do item light
[11:48:15] because it's not counted as a lightning war.
[11:48:17] It's kind of as a block, yeah.
[11:48:19] I can actually get rid of it as a block type.
[11:48:21] We don't need that anymore.
[11:48:22] We can actually give it a item model and an item texture because it's an item now.
[11:48:28] Now we'll get an item light like this and now it should probably work with that.
[11:48:33] We'll get back into the game and we can throw it on the ground and do time midnight.
[11:48:40] And it is not glowing. Why? Why are you not glowing?
[11:48:44] You curse in thing.
[11:48:47] Maybe the light is too dark?
[11:48:52] 203.
[11:49:03] It was too dark.
[11:49:05] That's kind of cool, if it was just too dark, that's all.
[11:49:12] to the
[11:49:16] and so now now we have to go to here and
[11:49:17] set the
[11:49:19] rarity of the item
[11:49:21] item animation player animation
[11:49:24] ID item particles I want to make a particle effect for it so we'll do that.
[11:49:27] I also think that it needs the rarity on it which is going to be item quality on common.
[11:49:35] Which is weird because it should be
[11:49:39] It should actually be displaying a green beam, but it's doing a white one, so that means something is set up wrong in there.
[11:49:46] I'll take a look at that.
[11:49:49] Let's look at Uncommon.
[11:49:57] K1air 2 1RL with 500 bits said, do you like Star Trek?
[11:50:01] The newest Star Trek game, Star Trek Voyager, across the unknown, a strategy management
[11:50:07] Rob like story game where you get to recreate Voyage's journey home from the series, but get to choose the choices they make.
[11:50:13] It was announced several months ago during one of the game shows, the demo came out in October, and I just found out it's planned to release in February.
[11:50:21] That's cool?
[11:50:22] I know idea, that's awesome.
[11:50:27] Ah, a particle system ID drop on common.
[11:50:29] common. Particles in this high-tail drop. Uncommon. There we go. We'll grab that. The pickup
[11:50:44] radius is fine. The particle color in this case is going to be great. We'll do it as the
[11:50:51] the same green so it's gonna be, yeah I know idea, by five FF or D.
[11:51:01] Show item particles.
[11:51:03] Article set ID dropping common is kind of weird.
[11:51:08] Where is that actually listed at the rate only?
[11:51:12] Model VFX is that the one?
[11:51:14] No it's a part of the idea.
[11:51:17] Oh, I guess it just does this, right?
[11:51:21] Is there one just called drop?
[11:51:31] I guess it is a bunch of different particle effects for that.
[11:51:34] Okay, cool.
[11:51:44] Why match?
[11:51:46] Why you know update so
[11:51:58] Oh, because it's crashing that's why I didn't protocol. So let's delete this for right now
[11:52:04] I'm just gonna leave that for now
[11:52:05] We're back in here. There we go. Look at that
[11:52:13] Green beam
[11:52:15] because it's green quality and it's got that nice kind of like dark
[11:52:20] herbal color coming out of it. Yes, Skybeam. A little bit of a Skybeam. It's very nice and chill.
[11:52:26] You know? Looks nice and grumped and it's an uncommon item. It's
[11:52:31] derpil. Yes. Maybe a purple quality? No, it won't be purple quality. These are
[11:52:36] uncommon items. Okay, so now now we can do a
[11:52:41] Particle item particle. We're gonna go make a new one. I'm gonna say item entity part is gonna be self
[11:52:47] Item node name. We're gonna do a color. We'll make it so it's a the same purple color that we have in here
[11:52:54] So let's look for the light which is 708 light color
[11:52:59] So 708
[11:53:01] I'm gonna somewhere like around over there. I don't know what's gonna be this one is
[11:53:07] There I think we can do shorted
[11:53:10] X
[11:53:11] No, well if they do six digit hex on this one
[11:53:16] That's close enough. What are?
[11:53:19] Detach for model is fine, and I think this is fine. We'll do a system ID and I think I just need to make a new part of the system
[11:53:26] Which is gonna have something small maybe it can do frostbulk
[11:53:31] Projectile on it, right just to play around it
[11:53:34] That is not what I wanted but you get what is doing it. Yeah
[11:53:37] It looks like it's tying the origin point to the underside of the thing as well, which
[11:53:45] is probably not the best that looks a little bit weird.
[11:53:49] Yeah, it's a little bit of disco.
[11:53:53] I don't want it to be doing that, I want it to be doing like, you know, a little bit
[11:53:58] of stuff.
[11:53:59] We still live at the same oh shit, I didn't realize what time it was.
[11:54:02] Hey guys, have you seen the new game escape from ever after?
[11:54:07] It's a paper Mario S.R.P.G about hopping between fairy-tale books is a fictional character
[11:54:12] to thwart the evils of I.R.L. Capitalism.
[11:54:15] Launch trailer link, httpsco on slash-w-w-u-u.u-u.com slash watch question mark V equals
[11:54:23] free of cage 98 boy. That sounds completely wild.
[11:54:43] Alright. I'm gonna trick for that.
[11:54:47] Sirk, Zelther said greetings thought, all the talk of SCPs and conspiracy theories
[11:54:52] make me want to share one of my favorite horror short stories called Psychosis by Matt
[11:54:57] Dymersky.
[11:54:58] Ok, Link also includes a YouTube narration as well.
[11:55:01] Here is the link of them.
[11:55:02] HTTPSColons slash slash WW.CripiePaster.com slash psychosis slash.
[11:55:09] I am a big fan of creepypars and a soldier cut out.
[11:55:12] Thank you.
[11:55:14] A comorado with 500 bits said switched to twitch for cranberry factoid.
[11:55:19] No!
[11:55:20] So cranberries grown on bushes in bogs.
[11:55:22] The cranberry farmers were one of the first to also intentionally grow wolf spiders
[11:55:26] as natural pesticides.
[11:55:27] Okay.
[11:55:28] When they flood the bog to harvest, workers must walk around the flooded bog in hitwiders
[11:55:32] to collect the harvest and not the stubborn berries off.
[11:55:35] Yeah.
[11:55:36] Most of them quit after developing spider phobias due to the thousands of wolf spiders floating
[11:55:40] on the surface trying to maintain their territory.
[11:55:44] DTE 921 989 with 500 bits said hello for.
[11:55:55] I had a process question for you in relation to the heartbound source code.
[11:55:58] Sure, you said a while back that you had what is essentially a dead man switch that
[11:56:02] if you didn't log into things in a year, that it would flip the get repo to public and
[11:56:06] make it open source.
[11:56:07] Yep.
[11:56:08] I was wondering how you set this up as I now have things I need this type of workflow for,
[11:56:12] and if this is something you don't want to all contance her, then I totally understand and won't be offended.
[11:56:17] Just set a bunch of stuff for you.
[11:56:19] Just set up a server and have it login for you. That's it. It's all I have to do. And that's it.
[11:56:24] It's not as crazy as you would think it is. It's really not that big of a deal.
[11:56:29] If you want to get really weird with it, you just have a server that goes live that has all the files
[11:56:34] It's not even none of this is really really fancy in any way, it's a very simple process to do it.
[11:56:41] Yeah, no, just makes it live if I basically don't do anything for here.
[11:56:45] You've seen something on those spiders and cranberries before?
[11:56:49] The question remains, how would of the swim run across the water?
[11:56:53] Surfers' tension probably let some go pretty fast, man.
[11:56:56] Like cranberries float. They could run across the cranberries and they could be the thing.
[11:57:01] thing. What's makes the check to see if you log in? If I don't do an update to the repo.
[11:57:06] So like the server checks to see if I have access to repo or it has access to repo. So then
[11:57:12] it checks to see if I've been an update. If I've been an updating one year, you're done. Right. That's it.
[11:57:18] And I'm going to turn it off when I finish the game. So
[11:57:22] and then I'll just have it be like a manual thing. Probably the moderation team will do.
[11:57:26] If anything happens to me, it goes.
[11:57:32] If the water splatters and texts is reverse, they're smaller.
[11:57:36] Like right now it's set to my repo, where I do updates and if the repo doesn't
[11:57:42] get an update then it's a thing.
[11:57:43] But if that's done, if the game is done, I won't need to be updating.
[11:57:47] It's been an hour and your villagers haven't reset their items.
[11:57:51] What's wrong?
[11:57:52] What do you mean?
[11:57:53] What does that mean?
[11:57:54] that mean.
[11:57:55] I mean, you need to be able to generate some reason at the end.
[11:57:57] I want to make a custom particle for this.
[11:57:58] And I think what we'll do tomorrow is we'll set up a custom particle.
[11:58:00] I'm a little bit worried about the origin point, but I think I can set that so it's fun.
[11:58:04] It's not going to be a big deal.
[11:58:05] 24-hour stream, no, I didn't know what time it was, but here's the things I learned today.
[11:58:12] We made all of our block game stuff.
[11:58:15] Let me go pull this up.
[11:58:17] We made the entire block game design doc is now out.
[11:58:19] You guys can actually access this, which is cool.
[11:58:22] The details, everything that we're going to do with towns, all of our gathering stuff, crafting
[11:58:26] your balance, class fantasy and players statistics have not done.
[11:58:29] This one is not finished.
[11:58:31] So with all of that being said, I then got into blockbench and I learned a little bit about
[11:58:35] layers and a little bit about transparency, found out we cannot do translucency in the game.
[11:58:41] Translucency is partial transparency.
[11:58:43] We can do full transparency, but no translucency.
[11:58:47] That is only allowed for specifically liquids right now for whatever reason.
[11:58:51] It's probably why there's no glass or see-through ice in the game currently.
[11:58:55] Don't know why that's the case, so it looks like that is.
[11:58:58] So, outside of that, learn a little bit about UV mapping and how the UV maps actually work in this and the tooling for it.
[11:59:04] I need to spend more time in Blockbench.
[11:59:06] I don't know much about Blockbench yet, but playing with it is gonna let me learn new shit.
[11:59:10] So, God damn it, it's a... it's a... it's a... it's a... it's a... it's a hostage train.
[11:59:16] And it's a treasure one.
[11:59:17] No, I'm never gonna leave.
[11:59:19] Calvo 721 said I tried my first social sandbox in Albeon Online called the bug so fun.
[11:59:26] It's super fun, yet it's really fun dude. I really like those kinds of games man.
[11:59:31] Are you not gonna do? I'm gonna announce the YouTube videos since you've caught me in a hype trend. Yes.
[11:59:45] We're gonna do the video announcement
[11:59:48] Because I haven't done it yet today.
[11:59:51] You?
[11:59:55] Grab that one.
[11:59:57] In December.
[12:00:00] Grab this one.
[12:00:04] Today is Counter-Reaves, eh?
[12:00:07] Um, oh, actually.
[12:00:09] Hold up.
[12:00:10] I have a couple of things that I have to release.
[12:00:12] Because it is realized I didn't release all of them.
[12:00:15] The last one was divinum as well. We have two to launch.
[12:00:21] Ground?
[12:00:23] Get out of here.
[12:00:25] All right there. Got it.
[12:00:29] VVVA with 500 bit said run,
[12:00:33] Thor the train can't catch you if the rails are frozen.
[12:00:37] That's terrible advice.
[12:00:39] The train can always catch you. Do not believe this man.
[12:00:45] There we go.
[12:01:01] Watching Trot and Juice Cat, pergly video site?
[12:01:03] It's so fun, dude.
[12:01:04] Yeah.
[12:01:26] So fun, dude.
[12:01:27] The cat agrees what is hilarious to me.
[12:01:29] very happy with the sure already but now I'm going to show it, he's good men
[12:01:40] do I commit your men?
[12:01:45] frigid grave with 500 bits said yar cheer 500 for the block you're making is there a way
[12:01:50] to make the outer layer a visual effect something similar to the weight portals look using
[12:01:55] Maybe a distortion effect to look like a cube of portals around the block.
[12:01:59] Boot Lake Translucency.
[12:02:01] I have an idea.
[12:02:02] You said the magic word, I have an idea.
[12:02:05] I have a weird idea.
[12:02:07] Hold up.
[12:02:40] This is going to be super weird.
[12:03:10] We don't have any other version.
[12:03:35] No animation.
[12:03:38] Why?
[12:03:40] Why does protocol animation have to exist?
[12:03:43] I just want the texture.
[12:03:46] We don't need it to be that way.
[12:03:49] We just need it to be a static one with no animation.
[12:03:54] What?
[12:03:56] What?
[12:03:58] the
[12:04:05] key part of the nation failed can be all okay so initial animation frame
[12:04:10] the next one one
[12:04:14] key part of the mission
[12:04:19] is the way to turn off the animation
[12:04:23] this says it can't be null and I feel like it has to be able to be null. You don't always
[12:04:31] want an animation, right? Animation with only one frame? I guess yeah. We'll do an animation
[12:04:37] in this of zero and then we'll do the map inside of this of frame index one to one and
[12:04:49] and we'll just set it like that, and we'll do...
[12:04:53] for me next one to one.
[12:04:56] The scale of...
[12:04:58] one, one, one, one.
[12:05:02] Right?
[12:05:04] Keep particle dot texture can't be a...
[12:05:08] Where's our particle dot texture?
[12:05:13] That way, basically.
[12:05:15] basic. Not a ring selector, we need one from height enough, I need a circle.
[12:05:26] There's gotta be just like a straight up just circle.
[12:05:32] Roach in circle.
[12:05:40] And a Roach in circle, holy shit, thank you to those gifted subs.
[12:05:43] I'm thinking, I have a brain warp right now.
[12:05:51] This is the one.
[12:05:54] This is the one.
[12:05:57] Can we remove the animation?
[12:06:13] I think we do that, yeah?
[12:06:19] And then the opacity goes down to zero.
[12:06:23] I think that works.
[12:06:25] J-Syco donated $77.77 to charity.
[12:06:30] It's incredibly nice of you. Thank you very much.
[12:06:33] $77.77 brings us to $7,966.
[12:06:37] And $76.
[12:06:38] You are friggin amazing, dude.
[12:06:41] I didn't warp essence to search, okay, now, essence, essence, essence, it's got to be
[12:07:04] system. Is there a way to make the item warp essence repeat? That's the
[12:07:17] Sponere. Sponere. Start delay. Total Sponere is maxing current. Is there a way to make it
[12:07:27] repeating constantly? I don't know if there's a way to do that correctly.
[12:07:33] .
[12:07:57] Maybe not a burst, yeah.
[12:08:01] It was special metal alloy, Thorin is maintenance material for downs.
[12:08:05] I guess we could do that, they could have funny.
[12:08:18] For some reason, this is...
[12:08:19] Right under score 3D donated $41.79 to charity.
[12:08:24] That is incredibly nice.
[12:08:26] We're now at $8,000 and $8.55.
[12:08:31] I
[12:08:37] Like this dude oh
[12:08:44] Shit
[12:08:46] Well, you started it's level 10
[12:08:49] of
[12:09:04] and
[12:09:19] and
[12:09:45] the
[12:09:55] distortion
[12:09:57] the
[12:10:04] that is not a
[12:10:08] weird dude
[12:10:23] that might be the result
[12:10:31] there's something with a transparency on this video as we're all on
[12:10:38] I
[12:10:45] I held him
[12:10:52] Why is that wiggling
[12:10:57] Why is he doing the wiggle
[12:11:00] I don't understand there's nothing in here that tells you to do that
[12:11:05] It's not even close to the texture of music.
[12:11:33] Okay, so I don't know what's causing that shit, but that is not the texture that
[12:11:55] It was chosen.
[12:12:00] And we said that to erosion, it's very weird.
[12:12:03] It's a rave or yeah a little bit.
[12:12:05] Because like this is the texture that's being used,
[12:12:07] and that is not even close to that texture.
[12:12:09] We said it could this.
[12:12:12] That's also not the texture that's being used.
[12:12:14] So like what is happening here?
[12:12:18] But choosing item warp essence distortion.
[12:12:20] This one is item warp essence distortion.
[12:12:22] What is it doing?
[12:12:24] It's doing some bullshit. You guys are at level 11 in the hype trend. You guys are one.
[12:12:31] Just a one one one one. Frame index is zero zero maybe it's the frame index.
[12:12:42] that isn't even close to the right graphic where is it coming from
[12:12:54] it doesn't make any sense at all
[12:13:12] and
[12:13:52] moment there did the right particle. For a moment. Why is it doing both of this? This is super weird dude.
[12:14:10] I didn't have this problem before. I'm very confused. I'm gonna go check this out on my other
[12:14:18] vertical thing.
[12:14:22] Total plur goes one to one. It's been a particle. We're going to animation.
[12:14:26] Animations hit the zero zero. It's your point for the zero point five. What the shit is going on here?
[12:14:33] Maybe the framing mix is what's going on here. Maybe I'm not supposed to have a framing mix.
[12:14:42] It is exactly what you're looking. I guess the frame it's trying to animate.
[12:14:45] Oh, it's trying to animate into a completely different part of the texture page that doesn't exist.
[12:14:53] That's whack dude.
[12:14:56] Now I need to find out why it's wiggle or two bit.
[12:15:01] It's more of a stick.
[12:15:03] it's also going off the texture
[12:15:15] what's really not great it's kind of weird so this is getting some kind of a UV motion
[12:15:23] on it which is this
[12:15:30] that's the one
[12:15:45] there we go make it kind of wiggle a little bit what's the strength there
[12:16:00] auger stupid alright strength to go ahead down to three UV motion looks
[12:16:07] pretty cool I do not get rid of all those animals we'll set this one to
[12:16:12] It's got to be a lifespan, is right?
[12:16:22] I need to grab the one core for us.
[12:16:26] And we'll grab the spikes on the crossbow, as I believe that's permanent.
[12:16:33] Maxim for a part of the 100 spawn person of this spawn rate 70 to 100.
[12:16:42] I don't think there is anything I need on this.
[12:16:46] That's linear filter.
[12:16:49] Maybe there's nothing on this.
[12:16:52] Throw what a skim so easily, I'll find a way.
[12:16:56] With 500 bits said I've ported my schematic from Block Game V1 into High Tail and walked through my town for the first time since Block Game reset it was more stalgic
[12:17:06] I plan to learn Blockbench and make some Goblin Kingdom assets blending the ancient human style in the Goblin style
[12:17:13] That's not a problem
[12:17:16] The ancient human style and the Goblin style, my God
[12:17:50] I'm sure move that.
[12:17:57] The mid direction doesn't make sense.
[12:17:58] Is there anything that we can set to be maybe in this?
[12:18:04] Frostbolt projectile.
[12:18:08] I think it's the way to do that.
[12:18:11] And it determines the spawner's here.
[12:18:13] Is there any way that I can set that to be unlimited?
[12:18:16] I don't think there is.
[12:18:19] I think that it already is sent to me, but it looks like eventually the particle disappears.
[12:18:24] As you can see in my hand, they've got particle eventually goes away.
[12:18:29] So the gap might be a problem.
[12:18:35] Alright?
[12:18:43] I'm wrong.
[12:18:49] all right that's a little bit weird but it's starting to work in the way that I want to
[12:19:06] Basically, I'm gonna create a circle that is a warp field around give the thing.
[12:19:21] Oh, don't get you done. Look what you've done. I get the escape.
[12:19:28] I can escape. I can escape. I can escape.
[12:19:34] Also, thank you. That is an insane amount. If I go back through this now, you guys gave
[12:19:41] one total, you gave a total of 100 gift subs, which is wild. And 4,710 or 700 bits.
[12:19:51] That is incredibly nice of you.
[12:19:52] And here's 81 said a few months ago on a trip with friends and their families. The kids
[12:19:57] got very excited about the guess what? Chicken but game. I taught them several advanced
[12:20:02] advanced versions including guess who chicken chicken. This is the training our young people need for the coming
[12:20:08] league maroos. It is yarn not as it's important I think I think that it's often overlooked.
[12:20:16] That needs to be said as a billboard I think and it needs to go up a little bit with it.
[12:20:24] And it needs to be multiple particles at the same time. Nice and current is to be five.
[12:20:28] Yeah, Max and Curtis 5 will have it do a low map texture.
[12:20:39] That's cool.
[12:20:40] That's fine.
[12:20:41] We can do that.
[12:20:42] Where is our, where is it?
[12:20:46] Right.
[12:20:47] Well, they've solid.
[12:20:48] There's a billboard type that I don't know where that lives.
[12:20:52] Billboard velocity.
[12:20:53] Initial velocity is billboard velocity.
[12:20:56] The rotation influences going to be billboard and velocity.
[12:21:00] There we go.
[12:21:01] So it should always turn towards the camera.
[12:21:05] There we go.
[12:21:06] Now it kind of looks like a circle around it.
[12:21:09] It looks weird in the hand though.
[12:21:12] But you see on the ground how it gets that like warp effect around it?
[12:21:16] Now I just need it to be up a little bit.
[12:21:20] It's going to be position offset 0.2.
[12:21:34] Yeah, that's doing it.
[12:21:38] Look at that.
[12:21:39] It looks weird in the hand, but look at it on the ground, right?
[12:21:44] Look how sick that looks.
[12:21:46] And now time midnight.
[12:21:50] That's what I was going for.
[12:21:52] That's starting to get cool.
[12:21:54] And that happened because you said distortion effect.
[12:21:56] And now I'm like, oh wait, I can totally do something
[12:21:58] neat with this.
[12:22:00] And all I have to do is get it to be slightly in front.
[12:22:05] Likely.
[12:22:06] I don't know yet.
[12:22:07] It's gonna look awesome what it's done.
[12:22:10] Is there a way to disable it?
[12:22:11] What is in the hand?
[12:22:13] Maybe.
[12:22:15] Maybe, cause in the hand it looks really stupid.
[12:22:18] As you can see, that looks kind of gigid dumb in the head, but at the one of the ground, that was cool.
[12:22:26] What's that real done?
[12:22:28] Warm, warm, warm, warm.
[12:22:34] Yeah, there's looked pretty neat dude.
[12:22:36] Yeah.
[12:22:38] Yeah, the animation in the hand looks like it's playing the 1,000% speed. I agree with that. It does, it does look kind of stupid.
[12:22:43] Kitten 112 with 500 bits said it was a wild week.
[12:22:49] My heart drive took a dump Friday before last and the start using a 20 year old laptop
[12:22:53] until yesterday.
[12:22:55] It was a trip running on Windows 7 again, reminded me how good we had it back then.
[12:23:00] Anyways, thank you for streaming and helping me stay sane this past week much love.
[12:23:05] Man, thank you.
[12:23:06] That is incredibly nice of you.
[12:23:08] You're awesome.
[12:23:09] Like seriously.
[12:23:10] the one of my hand looks really dumb um why does that look so stupid in the
[12:23:17] hand
[12:23:21] there's gotta be something wrong with this particle effect
[12:23:23] words doing that I just don't know what it is you know to maybe it might be the
[12:23:27] billboard velocity if we change it the billboard that's it
[12:23:35] Yeah, it's because, okay, so Billboard Velocity because it's supposed to be used for
[12:23:39] projectiles, it was actually pulling the Velocity of my character and then constantly
[12:23:43] recatculating and shooting itself. That's what was going on. But now look at it. It
[12:23:47] actually looks kind of cool. It's like a weird, warping thing, right? I really like
[12:23:52] doing TextureClarity. I think what we're going to focus on tomorrow is doing
[12:23:55] TextureClarity for items and making them look really neat. You know, I think
[12:23:58] that's going to be really cool. What if you would make a custom object like this?
[12:24:02] This is distortion as a custom attack for magic weapon.
[12:24:04] Controll it with that.
[12:24:05] It could absolutely do that.
[12:24:06] But like look at that thing.
[12:24:08] That looks really neat.
[12:24:09] I don't know if the warp effect should be as big as it is,
[12:24:11] but I can play with that very easily.
[12:24:13] Like we can just come down here.
[12:24:15] And be like, you know what?
[12:24:16] I want it to be slightly smaller in every way around the whole thing.
[12:24:20] And now it's just slightly smaller around the whole thing.
[12:24:23] Right?
[12:24:24] And I think that still looks quite good.
[12:24:26] We can also change out like the graphic for it.
[12:24:28] We can make it rotate in different ways or wiggle anything like that.
[12:24:31] right now what I'm doing is I'm giving it a UV noise pattern.
[12:24:36] So we've got a portal inside contrast texture that's in there.
[12:24:40] We can also change that to maybe portal inside this way.
[12:24:43] And now we'll give it slightly different graphical effect on a portal.
[12:24:46] See what's kind of like more weekly around it.
[12:24:49] And it's got less towards the center, but more towards the outside edge.
[12:24:52] So we can change any of this aspect.
[12:24:55] And this one is the flow map, like how the UV flow
[12:24:59] with the wiggle actually works
[12:25:00] and how strong it is and how much it scales it,
[12:25:03] anything like that.
[12:25:04] Yeah, hand looks better, it looks way better now.
[12:25:07] I was trying to fix the hand with that.
[12:25:08] So now that we're back on this,
[12:25:10] let me do time midnight.
[12:25:15] And now you can see that we can set these up
[12:25:17] and make them drop and have them have a special drop
[12:25:20] so make them look really nice.
[12:25:21] So I think that's what we'll do.
[12:25:23] As I'll do distortion effects around them
[12:25:24] because they're supposed to be like reality
[12:25:27] the warping materials is the idea that's what the essences do. So having something like that is quite cool.
[12:25:34] And it looks really neat. If I pick it up off the ground, it also disappears because it's tied to the object.
[12:25:40] What do you guys think? Also, it takes a moment for it to start spinning up like if you grab this thing and throw it on the ground.
[12:25:50] It takes a moment for it to start doing it, and it's like pretty subtle now.
[12:25:55] Maybe it's too subtle now, because like this is the old one, and this is the new one.
[12:26:03] I think the new one's too subtle. What do you guys think?
[12:26:07] Between those two. The new one's on the left.
[12:26:15] Will that happen to you at all? They're always. You like the new one better?
[12:26:19] anyone is too subtle.
[12:26:20] I think it's a bit too subtle.
[12:26:22] What if I do the old one and I shrink it?
[12:26:26] I'm gonna do the old one and I'm gonna shrink it.
[12:26:28] So I'll take this and we'll do,
[12:26:33] where is it that one?
[12:26:34] Part of the inside contrast.
[12:26:36] And then we're gonna take that
[12:26:37] and we'll shrink it to one.
[12:26:44] There we go.
[12:26:45] And then we're gonna take a look at this
[12:26:46] And then we'll take this, row to the ground.
[12:26:51] I made it too small, I suck.
[12:26:54] Grab all these other ones.
[12:27:00] Gotta make it larger.
[12:27:02] It might be better at one five, maybe?
[12:27:09] One. Oh, there we go.
[12:27:12] I think that one is slightly better at one five, like look at that.
[12:27:23] It's getting the point across and doing what it's supposed to be.
[12:27:26] One seven five, do you think it would be perfect?
[12:27:27] We can try that.
[12:27:28] I think it might be right, just a little bit of overlap more.
[12:27:31] Got that one.
[12:27:35] Yeah, you're right.
[12:27:39] You're right.
[12:27:40] Just a little bit more and it kind of has that reality warp around it looks cool. I dig that
[12:27:47] I dig that
[12:27:50] I think one seven five is the right one. Oh, yeah, and
[12:27:54] See that's the thing is like you can this is why I like I tell so much it says it makes you just sit down and do that right?
[12:28:00] And like we can go time noon and we just like play with a particle if I can make it look really nice, but like look how cool it looks man
[12:28:06] I'm like
[12:28:07] It's just a block, but it's a block with effects, you know.
[12:28:11] I wonder if we can do animations of lighting, like you said, like to pulse the light.
[12:28:16] The one thing I will say is that this, this need to change.
[12:28:20] See how big the light is around that?
[12:28:22] That is the minimum lighting, says.
[12:28:25] And I really hope that they give us the ability to be more granular with our lighting.
[12:28:30] Because it's, that's so far.
[12:28:32] It's a full block at minimum.
[12:28:35] And it's just very big, you know.
[12:28:38] Yeah, it's just very big.
[12:28:40] So, my office that they fixed that up.
[12:28:43] Karimak with 500 bits said what I really enjoy about these streams is that it's a lot
[12:28:47] like playing a puzzle game where you encourage chat to try helping.
[12:28:50] Yes, I will continue rooting out the degeneracy I witness within any of your designs.
[12:28:55] For example, what is the exclusion radius of claims?
[12:28:59] How large of a degenerate hermit maxing union do I need to break up a continent and prevent
[12:29:04] from being founded with almost zero counterplay because no seaging claims.
[12:29:09] Kiata seskiata shrug.
[12:29:27] I have to find a way, I have to find a way, I have to find a way, I have to find a way.
[12:29:33] Yeah, leave it up to Gavlin's make something worse, I'll figure it out, I'll figure it out
[12:29:38] where to feed the feed that.
[12:29:40] I'm gonna find a way to defeat that.
[12:29:43] Chen Thor with 500 bits said how to crazy idea for Minecraft.
[12:29:48] Might work a lot better in high-tail, porting all the mods, all the magic, all the tech,
[12:29:54] I carry this where some are effective and some aren't.
[12:29:56] Build it to replicate the Oasis from Ready Player 1.
[12:29:59] LOOL!
[12:30:00] That's kind of sick.
[12:30:05] I kinda did that, dude.
[12:30:08] Can you make a light pulse?
[12:30:09] You can't.
[12:30:12] That's one of the problems that I have with it right now is I don't see anything where
[12:30:15] I can make a light pulse for this.
[12:30:18] There's no light from this system.
[12:30:23] that makes sense. It doesn't appear that you can make particles emit light, yeah there's
[12:30:40] This seems to be ready to go.
[12:30:43] Hmm.
[12:30:45] Unless scripted I guess, maybe.
[12:30:55] What is soft particles with this thing?
[12:31:03] I don't know what soft particles did to that.
[12:31:09] and
[12:31:16] it's got a goal
[12:31:20] and it didn't
[12:31:22] and it didn't
[12:31:30] Not that, okay, you're, you get known.
[12:31:32] What it is is when you don't have the game selected,
[12:31:36] it slows down.
[12:31:38] That's all.
[12:31:39] Like watch, if I go on here,
[12:31:41] and I have it selected, I'm gonna do F7.
[12:31:44] You can see at the top left, I have like 300 FPS,
[12:31:47] and then when I click off the game, I go down to 30.
[12:31:50] It just caps it.
[12:31:51] There's no stream hiccup.
[12:31:52] I'm looking, there's no mistrans or anything like that.
[12:31:55] It's just this, and it freezes and pauses
[12:31:58] and does weird shit when it's not selected.
[12:32:00] That's all.
[12:32:01] Yeah, even the music is settering?
[12:32:05] That might be a Twitch problem, then.
[12:32:08] Because I'm not having an internet problem.
[12:32:10] I have zero drop frames.
[12:32:13] Twitch was buffering?
[12:32:15] Oh, that's weird.
[12:32:18] Okay, we're gonna rain.
[12:32:19] And then hopefully we rain before Twitch explodes.
[12:32:23] Yeah, because I have zero drop frames,
[12:32:25] some little concern now.
[12:32:27] Could you use the full-bread model for the particle?
[12:32:31] What's a distortion particle?
[12:32:33] So maybe I want to do another particle that comes off of it.
[12:32:36] Isn't the next one?
[12:32:37] And then we'll see what that looks like.
[12:32:38] But yeah, I could probably do that.
[12:32:40] We can do a full-bread from that and make it look kind of nice, you know?
[12:32:43] I just don't know yet.
[12:32:45] If we do like a purple on this, does that even do anything?
[12:32:49] There's not a period of dealing with anything.
[12:32:51] Do you ever do the color?
[12:32:53] The opacity.
[12:32:55] There's not doing anything.
[12:32:56] Yeah, I'll have to play around with this, and like see what it does, and see how we can change
[12:33:01] different stuff for specifically this.
[12:33:04] Because full-bright particles are cool looking, all right guys, you guys are great.
[12:33:09] You're amazing.
[12:33:10] Thank you very much.
[12:33:11] We got over $8,000 for you in the world now, and we're going to go read the ferrets.
[12:33:16] Ferrets are a ferret animal rescue that is completely funded, completely funded by you guys
[12:33:22] watching ads and giving subs and giving bets.
[12:33:25] So if you want to sub to that channel, please do.
[12:33:27] It is incredibly nice of you.
[12:33:29] It is this is the worst month for ads that exist on Twitch.
[12:33:32] January is always bad for all social media.
[12:33:34] So if you want to do that in support, we're doing, please do.
[12:33:36] And I will see you guys out tomorrow.
[12:33:38] So bye everybody.
[12:33:39] Good bye.
[12:33:40] Good bye.
[12:33:42] Also chat smells.
[12:33:44] Let's true.
[12:33:45] Let's true.