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Quin69

🚨PoE2 0.5 LIVESTREAM = TODAY🚨BIGGEST EVER MADE WORLDWIDE🚨10/10 btw(hcssf)🚨

05-07-2026 · 8h 45m

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[00:02:00] Always late classic.
[00:04:30] above the times 27.
[00:05:47] I'm not sure if I'm going to be able to do that.
[00:06:13] Gamers!
[00:06:41] Practice up!
[00:06:47] Deversed!
[00:07:12] Ahhhh
[00:07:14] Ohh, yeah
[00:07:26] Yes, well you don't punch a cop
[00:07:28] Kevin
[00:07:30] Kevin
[00:07:32] AaaaaAAaaaaa-
[00:07:34] Bo-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o
[00:07:38] Did he keep doing the same thing?
[00:07:41] This guy just keep that child was drowned out the mom leaves beach Jesus
[00:07:48] Living alone trying out now I'm gonna watch that shit
[00:08:11] I'm
[00:08:18] Hmm you might be guys I spent a lot of time getting that time already so I forgot to I'm just preparing today's stream guys
[00:08:23] So just go ahead and just wait. I'm preparing today's stream. So
[00:08:27] Just give me a second. I'm just uh
[00:08:29] Cops catch man carrying a dismembered tinder date in a bucket
[00:08:36] Yeah, good, I think I'm good on that one to be honest
[00:08:39] I think I'm good on that one to be honest
[00:08:42] Family discovers missing dad's head inside garbage bag. I
[00:08:48] Mean that is unhinged
[00:08:58] What what are these second video titles
[00:09:00] Student, holy leastia, what the hell's a holistia employee caught using water bowls,
[00:09:14] scammed to steal thousands.
[00:09:20] Gen Z was chugged that he tried using strong crit card.
[00:09:44] I
[00:10:03] Just fucking trashed up just put trashed it ass
[00:10:14] Who's this guy looking at these A and E thing?
[00:10:18] What is A and E dude?
[00:10:19] A and E, Axon is a man, two years old.
[00:10:21] Two years old, I don't know what the bug is.
[00:10:24] We'll try one of these videos, eh?
[00:10:28] Oh, shit.
[00:10:31] Seven years ago, the song was placed at YouTube Jet.
[00:11:01] Where did he went through the game?
[00:11:20] he always thought it like this
[00:11:50] I
[00:12:14] What's the deal with this?
[00:12:16] This ain't special.
[00:12:20] Why does that really get to the cop following?
[00:12:22] That's crazy.
[00:12:31] Wait, Jesus, take that dude who fucks with the dudes.
[00:12:34] And then makes videos and people are like, hell yeah.
[00:13:07] Since when are there fucking a few minks instead of gay?
[00:13:15] I think it's the definition of gay.
[00:13:20] I think that's literally just the definition of being gay.
[00:13:22] I think it's the definition of being gay.
[00:13:27] Do twitch- oh do twitch drops!
[00:13:30] Twist drops!
[00:13:31] Drops!
[00:13:32] Do drops!
[00:13:34] Drops!
[00:13:35] Drops!
[00:13:36] Drops yes, that's the only reason I'm what guys that's the only reason I'm gonna watch the announcement today
[00:13:43] Guys the only reason I'm gonna watch the answer is because this twitch drops. All right. Am I right guys? Oh
[00:13:49] My god, dude. Yes, it's cuz that's that's clearly the case right because I've got dross in the title that means
[00:13:56] Dude, I got drops in the title
[00:13:59] That means the only reason that I'm playing it is because I want the twitch drops
[00:14:06] I
[00:14:12] Do we got this fish on the thugs inside a little switch drop have a little switch up. Oh, bro. What is this?
[00:14:20] Oh, what is this?
[00:14:23] That's guzu that's sapphix. That's is fan TV. That's soda pop and TV. That's Zario TV
[00:14:30] Yo, dude
[00:14:32] dude let's go let's go no streamer how much a duelist with one true gladiator is fan
[00:14:44] I think I'm gonna anime avatar now dude I'm gonna let's get going though
[00:14:53] Oh, shit, it's because Bella the master rest, baby.
[00:14:59] Somebody's estrogen in one picture.
[00:15:01] Okay, so it's, it's, it's fan TV is not high E bro.
[00:15:08] He's high T.
[00:15:09] He's high T.
[00:15:11] Nah, he is fans high T bro.
[00:15:16] But he does straight up announced it
[00:15:23] Come up a classic plus just be so again. You're so good gameplay loops. Ah
[00:15:27] Okay, wait, he's not saying he knows he's saying like he isn't no yet himself
[00:15:32] Maybe or he's saying yeah, I know about it and I'm the reason I'm talking this is because it's classic plus
[00:15:38] Your looms be why does this guy follow me who is this guy looms?
[00:15:42] How do they go?
[00:15:44] Hey Logan.
[00:15:46] Check his next tweet.
[00:15:48] Anyway guys, speaking of drops,
[00:15:50] dude, fuck this.
[00:15:52] Dude, check these drops out boys.
[00:15:54] Check these drops out.
[00:15:58] Oh, shit.
[00:16:02] Oh, shit.
[00:16:04] Oh, shit.
[00:16:08] What does that do when he clicks it?
[00:16:10] It's blood mode
[00:16:13] You guys
[00:16:18] I said you can change from blood to water dude it's fucking that first one though, dude
[00:16:24] You can get four titties in your hideout, bro
[00:16:28] Four titties fucking four titties
[00:16:35] Four titties
[00:16:37] two times the value yeah we can get like a more PG pussy one everyone's not
[00:16:50] no one's gonna use that bro I'm gonna use the one yeah right if you're not
[00:16:54] using the four-tedded version dude you're fucking pussy boy you're fucking
[00:16:59] put you're using the four-tedded to drop right up the asset then you're a pussy
[00:17:03] bro who looks better I'm gonna have both which I don't have a cannon but thank
[00:17:08] you to choose is it a health potion found in do you think it must be right
[00:17:14] okay break down I mean what you know getting break down boys you know
[00:17:18] thought makes all the fun anyway guys that's just later today guys later today
[00:17:24] this program contains subject matter and language that may be disturbing to some
[00:17:28] viewers. Viewer discretion is advised. My name is Matthew. I'm 22 years old. The birth of my child
[00:17:35] is probably one of the happiest moments of my life. Matthew was working hard because he waited
[00:17:40] to be a good dad, a good father. But there was a problem. I'm addicted to air duster.
[00:17:47] Open your eyes, please.
[00:17:56] Open your eyes.
[00:17:59] Please.
[00:18:01] When I'm high, I don't really have any worries or concerns.
[00:18:06] I feel like everything is in its right place.
[00:18:09] I'm gonna beat your ass like drums.
[00:18:11] Matthew is on Duster.
[00:18:14] He's psychotic. He's confused.
[00:18:16] When Matthew's high, it's almost like he's hallucinating.
[00:18:21] You're big.
[00:18:23] He's aggressive, and he says things that are crude and rude.
[00:18:27] Oh, you suck my f***ing f***ing f***ing f***ing f***ing f***ing.
[00:18:32] Why duster? Why is he doing it?
[00:18:33] I mean, the obvious thing is it's not illegal.
[00:18:36] Typical day, I'll go to the store and get 11 cans of dusters.
[00:18:42] I'll usually spend about $60 a day on duster.
[00:18:46] What?
[00:18:48] What?
[00:18:50] Nobody fixes that many computers, you really...
[00:18:53] ...justified biome as much as-
[00:18:54] Shhh!
[00:18:58] Cough
[00:18:59] Cough
[00:19:02] These biome...
[00:19:03] The... can that he-
[00:19:04] There it is, there it is, there it is, oh my god his hand-
[00:19:07] Whoa, what the fuck's going on in his skin?
[00:19:08] Choosing gets really cold, so he'll pass out with the can in his hand, and it will literally freeze his hand and burn it.
[00:19:16] But he's still able to hop
[00:19:18] He uses his burnt left hand and take the can to his face
[00:19:22] Um my biggest fear is that he's gonna die
[00:19:25] Stop breathing or have a terrible stroke
[00:19:29] This is retidemaxing right what he's doing. That's retidemaxing. What are you doing with your life?
[00:19:35] What are you doing your life to do like legit? What is he doing? What's he doing?
[00:19:40] What's he doing? What's he doing right like this is like there's no positive elements in this house
[00:19:44] I did like I guess you just fuck everything else in your life just to just get high
[00:19:49] Which I guess a lot of people do addiction to drugs
[00:19:51] That's to be your mom last night. Why don't you just not get addicted just does just stop like just
[00:19:57] Does he have a job?
[00:19:59] bro
[00:20:01] Just I have a fucking how do we be paying for this shit? This doesn't seem free. They ain't free, bro
[00:20:07] breathing
[00:20:07] All right, check. Have you heard me talk about brain frogs yet? Have you heard me talk about brain frogs?
[00:20:11] at all. I have, by the way, it's 100% greeting. The brain frogs have almost, I
[00:20:19] have you noticed how much I'm popping off?
[00:20:21] Dude, the brain frog has just been trending down, trending down, trending down
[00:20:25] to the point where they're almost entirely gone. Look, 10 out of 10, brain
[00:20:29] frogs were still there a little bit, but almost fully gone. I mean, dude, look at
[00:20:33] Let me just let this fire.
[00:20:35] Literal, mental giant, intellectual God.
[00:20:41] Okay.
[00:20:42] Absolutely annihilating cannot.
[00:20:44] Oh.
[00:20:49] Fucking maths equations.
[00:20:51] Three plus two, minus one, plus four.
[00:20:55] I don't remember what that is.
[00:20:57] You don't know what that is.
[00:20:58] No one is.
[00:20:58] We've had a terrible stroke.
[00:21:00] Matthew was very smart, he was always head of his class in math and reading.
[00:21:05] My relationship with my mom was always pretty good.
[00:21:08] I feel like she cared about me maybe a little too much.
[00:21:11] My dad would be a lot harsher on me than my mom would be.
[00:21:15] Basically, we would argue about everything.
[00:21:18] Dad would go and occasionally throw stuff.
[00:21:21] So the different approaches that Karen and I had to the areas that this one did cause some friction in our relationship.
[00:21:28] It's stressed my mom out a lot when my dad would get angry.
[00:21:32] I didn't like seeing my mom upset because of the way my dad-
[00:21:35] What does that white kids?
[00:21:37] And he's like, I can't.
[00:21:39] What does that even mean, bro?
[00:21:40] What are you- what are you even typing?
[00:21:42] White kids, I can't.
[00:21:43] What is that?
[00:21:44] Goodwill hunting is basically your documentary.
[00:21:47] Like, like Asian kids, black kids, like what are we doing?
[00:21:52] Like, uh, ethnicity kids.
[00:21:54] What does that even mean?
[00:21:55] Isn't that stupid that is?
[00:21:57] It's enough that you're just being racist, you bitch.
[00:21:59] That guy's just being fucking racist.
[00:22:03] Like, literally, think about what you're saying, but what are you even typing?
[00:22:06] I think Matthew tended to internalize it.
[00:22:10] Seems like mom and dad, but that's what's happening.
[00:22:13] He looks like such a rat, bro.
[00:22:14] Like, he needs to stop that dusting shit now.
[00:22:16] Like, he needs to stop that dusting shit now.
[00:22:18] Not now.
[00:22:19] But he stabbed it.
[00:22:20] He stabbed it in the middle.
[00:22:21] That's all I can say, dude.
[00:22:23] Why do we keep editing his voice to sound like that I don't...
[00:22:30] I think that the relationship between Matthew and I is definitely fractured.
[00:22:35] Shut up! Why did my mom die in a fight?
[00:22:39] I kept a lot of stuff inside, like stuff that...
[00:22:44] He huffs in the air desterate, it's got helium in it, it changes his voice or something.
[00:22:49] My notions and stuff.
[00:22:54] Since he was 17, Chad Marra, that's a gateway drug.
[00:22:57] That's a gateway drug.
[00:22:58] I think it's probably when I tried weed at first.
[00:23:00] To be honest, that's probably the same as me.
[00:23:02] That's probably the same as me.
[00:23:04] Maybe I was 16, I don't know, 16 or 17.
[00:23:09] First time I smoked pot, I got so high, I walked to the side of my house
[00:23:14] and stood there for like 15 minutes and then thought I was dreaming.
[00:23:18] Whoa!
[00:23:20] Whoa!
[00:23:22] That's great, bro.
[00:23:25] After high school, I kind of picked up more drugs and did more drugs.
[00:23:29] He did pot and spice and drinking.
[00:23:39] I had met her through one of my friends.
[00:23:42] Somewhere down the line, I got her pregnant.
[00:23:46] got her pregnant and we had both generally to raise the kid together it wasn't until
[00:23:51] he was born.
[00:23:52] That bit is crazy bro.
[00:23:55] Had a custody battle.
[00:23:57] Soon as the baby was born the state was notified because the mother was already subject to
[00:24:03] CPS case for two previous children.
[00:24:06] And Matthew was not able to have custody either because he was an active drug user.
[00:24:16] all pieces of shit where all pieces of shit where all pieces of shit
[00:24:28] oh god like what is i don't even know basically i just translated i translated the vibes
[00:24:35] i have nothing bro how to f**k these motherf**kers reproducing
[00:24:40] dude who they they should be illegal they should be illegal
[00:24:45] Well, I started doing this because it was basically like going from like this is the best moment of my life to like this is the worst possible feeling.
[00:24:57] How do you not watch like one minute of video of yourself high on the shit and then see that and be like yo, fuck this, bang, throw away all the dusters, about to never do them again.
[00:25:11] shave off his beard, get a haircut, go get a job. How does he not instantly sort his fucking life out?
[00:25:17] Start looking after his fucking kid. Like seriously, how does he not?
[00:25:21] He turned to drugs even more after that.
[00:25:24] The first time McCann and Duster was introduced to my world, I remember feeling really good.
[00:25:30] I just looked at my life and realized I did so much Duster that I just had no desire to even hope to have a long happy life.
[00:25:40] I just don't care anymore.
[00:25:43] I mean, he's a shot.
[00:25:44] Yeah, so you need to like,
[00:25:46] bake a rack this fucking bitch ass.
[00:25:49] Straight up, you need to bake a rack this bitch ass.
[00:25:51] That like, for the sake of his kid, right?
[00:25:56] Then straight up, he needs to be logged in a facility,
[00:25:59] not be able to do Duster for like a month.
[00:26:03] Okay, he goes on the ranch,
[00:26:05] he learned some basic shit,
[00:26:06] and then he gets reintegrated, bang.
[00:26:09] fixed
[00:26:14] chat
[00:26:16] i'm the king of the cities for myself this i can't relate to this this is like
[00:26:21] i don't know what i don't know what the fuck this is
[00:26:24] it looks like it looks like acting
[00:26:27] it doesn't even look real
[00:26:30] what is what is this
[00:26:34] They added in, bro, I started going, he passed out and they added like five dusters around
[00:26:40] him and put the dust bag over filled and then they got the shot.
[00:26:44] They're like, all right, yeah, put some more, some more duster on there.
[00:26:47] What?
[00:26:48] What?
[00:26:49] Yeah.
[00:26:50] What?
[00:26:51] Yeah.
[00:26:52] What?
[00:26:53] I absolutely do feel used, but I wanted to help Karen.
[00:27:00] He can't be getting away with this!
[00:27:30] Bro, did ass, I would just be disowning this fucking bitch until he sources life out.
[00:27:36] He- legit.
[00:27:39] What the fuck?
[00:27:41] Nah.
[00:27:45] My dear Matthew.
[00:27:47] I'm here because I love you.
[00:27:49] You're my son.
[00:27:51] I'm so concerned and worried about you.
[00:27:53] I always love when you watch your old Queen Visions.
[00:27:56] It could have been deadly.
[00:27:57] It's a matter of time until someone's killed
[00:28:00] People can help you please
[00:28:03] Give help now and treatment
[00:28:06] No, please
[00:28:12] Please
[00:28:14] Back in his ass listen to you like what your cps to multiple case wife
[00:28:22] No, I don't I'm not interested in the help you guys are offering
[00:28:25] Okay, well your life is going to change today either way
[00:28:28] So let's tell them how things are different area. Yeah, yeah
[00:28:32] I'll go to the courthouse this week and fall for restraining order that you have to be 600 yards away from the baby
[00:28:38] Please get help for yourself. No
[00:28:42] Matthew if you say no to treatment you will not return to the condo. I will change the box
[00:28:47] Please accept this help today. No
[00:28:50] Matthew, you're not gonna have a place to live. I'm sorry, but no
[00:28:55] Okay, mom.
[00:28:57] No more money, Matthew.
[00:28:59] So that's...
[00:28:59] Britaad, no, you dumb Britaad.
[00:29:02] You were giving him money to buy the dust for the whole time.
[00:29:05] Oh, I wonder what, dude.
[00:29:07] She was enabling the whole time.
[00:29:10] Holy shit.
[00:29:12] I was wondering, I was getting the fucking money
[00:29:14] because you just don't get me.
[00:29:15] You can't buy the duster.
[00:29:16] You can't get the duster.
[00:29:17] That breaks the addictions like,
[00:29:19] why would you enable that?
[00:29:21] So keep thinking money is you can do math.
[00:29:24] Jesus Christ.
[00:29:27] You know?
[00:29:28] Yeah.
[00:29:29] All right, so I want you to go outside
[00:29:32] and turn this phone off while we finish this.
[00:29:34] Do it now.
[00:29:35] Turn this off.
[00:29:38] Jesus, it's not working.
[00:29:41] Oh, it's not over yet.
[00:29:43] Here, turn off his fan care.
[00:29:47] It's not over yet, honey.
[00:29:51] Jesus.
[00:29:52] to leave your best friend, which is Duster. I get it. But today is the day. So if the
[00:29:59] answer is no, take a hike.
[00:30:01] Yes, you please say yes, please, please, Matthew.
[00:30:06] I just don't want to do it.
[00:30:09] It doesn't matter. See, the thing is, you just need to functionally make it so we can't do
[00:30:13] it. That's the simple type. You know, because the will pass, sorry, you clearly think the
[00:30:19] So you just don't just create an environment. We cannot do the desktop
[00:30:23] Right, boom
[00:30:49] You're just f***ing kidding.
[00:30:50] Yeah, I'm like, I don't know, only because you're addicted to a substance that's just
[00:30:53] drawing your f***ing life and it doesn't allow you to look after your own kid, bro.
[00:30:56] What went inside you?
[00:30:58] Why did they have to retort?
[00:31:00] Like, why do you have to look for a plot of them, bro?
[00:31:02] Like, maybe, I don't know, maybe they've done that a hundred times.
[00:31:07] So, do you know the answer now?
[00:31:10] No, I know the answer.
[00:31:14] Well, we got strongs. Strongs, bro. Strongs.
[00:31:17] Yeah, good for you.
[00:31:19] Oh, thank you, Jesus.
[00:31:21] Jesus!
[00:31:23] Okay.
[00:31:25] Not eight days later.
[00:31:27] Not eight days later.
[00:31:29] Yo, he shaved his tongue!
[00:31:31] Oh, my God, he cut his head cut and shaved his beard off!
[00:31:34] Oh, my God, bro!
[00:31:36] Thank Jesus!
[00:31:38] Thank Jesus!
[00:31:40] Thank Jesus!
[00:31:42] We can see you're true. We all go in there forever.
[00:31:44] Yeah.
[00:31:46] My goals for the immediate future are to get a job, start looking into going to college,
[00:31:52] never been able to be excited about it because I use drugs all the time, but now that I'm
[00:31:57] sober it seems like something really rewarding to do.
[00:32:06] This is really motivated.
[00:32:19] I mean, it's better.
[00:32:20] He's definitely better than he was before.
[00:32:25] He's definitely better than he was before.
[00:32:27] There's no doubt about it.
[00:32:29] Yeah.
[00:32:30] Okay.
[00:32:31] So the guy lent me two videos.
[00:32:32] He lent me two videos.
[00:32:35] Let me also drink 30 beers a day.
[00:32:40] This program contains subject matter and language that may be disturbing to some viewers.
[00:32:44] Let's see what...
[00:32:45] The discretion is advised.
[00:32:46] 30 beers a day, let's see how that's like.
[00:32:51] My name is Jeff. I'm 33 years old.
[00:32:58] I'm an alcoholic.
[00:33:00] Use it to me.
[00:33:02] It's the essence of life.
[00:33:04] My name is Dave music is everything. It's the background to existence
[00:33:10] The inspiration for what I do great ground. He looks like that act there from X-Men
[00:33:15] Like it's at home version
[00:33:18] You know the guy who plays Charles, but young
[00:33:28] Yeah, who's he called
[00:33:30] Um, McAvoy, McAvoy, James, I've read images, wait for it, wait for it, wait for it, wait
[00:33:44] for it.
[00:33:46] I mean, dude, he's fucking, he's getting, like, look, he's a big at home version.
[00:33:50] He's the, it's like him, it's like, it's like, it's James McAvoy, if he was an alcoholic
[00:33:55] drinking 30 beers a day.
[00:33:57] Oh my God, it's him.
[00:33:59] existence. The inspiration for what I do currently is not with me.
[00:34:13] Okay, one 30-bit. One 30-bit.
[00:34:17] My brother drinks enough to float a ship every day, every single day.
[00:34:26] I worry about his health.
[00:34:28] That's a lot of calories.
[00:34:30] Jeff is diabetic and alcohol sure doesn't help it.
[00:34:34] He don't.
[00:34:35] There you go.
[00:34:36] Had a spear and diabetes.
[00:34:37] Had a spear and diabetes.
[00:34:39] I mean he's destroying his metabolic health for sure.
[00:34:41] This is terrible.
[00:34:43] He's basically getting all his calories from the liquid as well.
[00:34:46] How much fiber does he get again?
[00:34:48] The fact that he's not morbidly obese tells me that he basically eats no food as well.
[00:34:53] Eat food his breakfast lunch and dinner is but you know beer beer beer beer
[00:34:59] He just needs a stop and he says to that he just can't do that. He just no possible
[00:35:04] I don't pretty much. I'm just that did the reality of drinking 30 beds. Yeah, think about me Kali versus it'll be a
[00:35:10] town
[00:35:12] many calories
[00:35:14] an average be it
[00:35:17] Can
[00:35:20] Okay be a lot be a
[00:35:23] Crampus guy, let's go 153 right 153
[00:35:26] Dude, that's so much. This is so much. I'm 30
[00:35:30] Dude what he must be exaggerating
[00:35:33] Motherfucker would be a dude
[00:35:36] 4500 calories today
[00:35:42] Okay, let's go best-case scenario light bear 103 times 30
[00:35:47] Even that's a lot of calories
[00:35:49] Maybe only rings light beers and 30 is like the upper end
[00:35:53] Um, that's breakfast bro for the other guy today. If you did that
[00:36:01] With no protein jet no fat. Okay. Are you hormones are destroyed right?
[00:36:07] B. You can't build any muscle. See you're gonna give yourself like liver psoriasis
[00:36:13] D visceral fat build up your mid-million metaphyl mental health is gonna be absolutely ruined
[00:36:19] I mean basically it's just it's you're gonna living off
[00:36:23] sugar and what it's basically getting water and putting sugar in it and then
[00:36:27] drinking it that's basically what you're doing it's effective about beers for him
[00:36:31] to stop drinking what is it what just water you could do water and bread water
[00:36:38] and bread or water and you could just say Dr. Pepper and it's sad because there
[00:36:44] are so much talent there and it was wasted he's so smart he must eat meat and
[00:36:49] and not eat dirty bears.
[00:36:51] And couldn't do so many things.
[00:36:55] So it's very sad to me.
[00:36:59] Is that protein and beer?
[00:37:00] He was a Rolly Polly baby, he was cute as a bug.
[00:37:03] We didn't have a lot of money or anything,
[00:37:05] but we were pretty happy.
[00:37:08] Mom's an angel, dad was a wonderful father
[00:37:12] and a super protector and a hell of a man.
[00:37:15] When Jeff was young, I noticed he was abnormally shy at school.
[00:37:23] My brother, he was mocked and teased as a kid.
[00:37:25] I definitely would characterize Jeff as sensitive, highly, highly sensitive as a little boy.
[00:37:30] If someone hurt his feelings, it was took him longer to get over it.
[00:37:40] This guy's audio-willing heavy.
[00:37:42] that little electric guitar, my dad showed him the basic chords, you know, and he pretty
[00:37:48] much taught himself how to play. Hell yeah, bro.
[00:37:50] The guitar, he got good on it. He's not better on the guitar than I am.
[00:37:54] Jeff has an amazing voice. Huge, powerful, excellent voice.
[00:37:58] This narrative is crazy, bro. This narrative is crazy.
[00:38:01] Ever seen anyone that could touch it. Ever.
[00:38:05] Jeff wanted to be a rock star. You know, nobody really saw any reason.
[00:38:09] It's literally him bro, it's young, it's young Magneto.
[00:38:12] It might couldn't be.
[00:38:14] That's same genetics.
[00:38:15] That was one of those proudest moments of my life, playing in a band with my brother.
[00:38:25] I stand absolutely worshiped the ground Jeff Wachtong.
[00:38:29] I'll see Magneto, you know how I'm talking about it.
[00:38:46] How many sounds all right?
[00:38:47] Terrible.
[00:38:48] What do you have quality with?
[00:38:52] 10 bass player performance.
[00:38:54] I figured that the crazier and more insane
[00:38:57] the more violent and the more, you know, intoxicated we got, well, shouldn't that make you more
[00:39:07] of a rock and roll idol?
[00:39:17] Ken Bear's fine, but not if you do it consistently, like every week, well, every, like multiple times a week,
[00:39:24] it's definitely bad for you.
[00:39:26] She was so pretty, so innocent, so beautiful.
[00:39:32] The first time we met, I said, what would you
[00:39:35] say if I said I love you?
[00:39:39] To an air and drain.
[00:39:43] The figure of this.
[00:39:44] She said I love you, too.
[00:39:45] Oh, yeah.
[00:39:46] All I want is a woman.
[00:39:49] So I've ever wanted.
[00:39:51] I couldn't believe someone that beautiful and that smart
[00:39:53] would have anything to do with me.
[00:39:56] Yes, I'm being ever a foy dude. Can you believe this dead ass needs to start fucking it looks maxing and stop fucking around dude
[00:40:04] Put down the bed pick up the myth needle
[00:40:15] Jeff and Ron to connect it on a social level
[00:40:19] Alcohol and drug level
[00:40:21] It's like I already what the fuck dude he ruined her dude. Oh
[00:40:26] Holy shit permission your daughter is like pretty damn late. She's popping. She's doing whatever
[00:40:31] She goes to one rock concert and since there's some alcoholic guy and then she also becomes an alcoholic drug addict and then
[00:40:39] Dude, she comes like a lice of space
[00:40:43] Like beer drink. I don't know imagine that happens dude. That would be
[00:40:48] Crazy start drinking and partying
[00:40:51] One would try to outrank the other one
[00:40:55] She drank a lot
[00:40:56] She may have actually drank more than I did back then they started living the rocker old lifestyle
[00:41:01] You know without being rock stars
[00:41:07] 40 okay 20 each
[00:41:13] Alcohol became his number one priority
[00:41:16] He started giving up on what he had as his goals.
[00:41:23] He would come to rehearsals, you know, practice drunk and not being able to sing.
[00:41:29] He wouldn't stay focused because he's too friggin drunk.
[00:41:32] Before he knew it, man, the band had just fell apart.
[00:41:36] This is crazy how this happens.
[00:41:39] I just, I just, I said, why don't you just know it be drunk?
[00:41:44] Like what?
[00:41:45] It's ruining your life and fucking everything up. Why don't you just stop doing it?
[00:41:50] It's people need to stop free will maxing and just just like making decisions for themselves, you know
[00:41:56] Just decide just make the decision
[00:42:04] That crushed him that was the one thing he was good at and important that and people looked up to him for
[00:42:09] I want to say I wish I could get into a simulator of someone who's that the alcoholic and I'm inside that like I
[00:42:15] Get teleported into this guy's body and see if I can get him on alcoholic and
[00:42:21] You know like whatever it is one month I
[00:42:26] Would love to see what that I mean I like I would I would this is a challenge just as a challenge
[00:42:33] Like every cold I get addicted to math to see if I could just stop doing math
[00:42:36] You know, wouldn't that be cool like I cuz I did I'm my mind right now. I'm like, I could easily just I would just stop doing it
[00:42:43] I
[00:42:44] Would just stop doing it. I
[00:42:46] Would just stop it. Maybe I have some protocol right where like I go to some clinic and they give me some patch
[00:42:53] Which like it's technically chemically similar to the myth, but it doesn't feel a fucking crazy
[00:42:57] Perfects and yeah, but you know you titrate it in a way where it reduces each week the point where you slowly get off
[00:43:05] You know I'm saying like one of those one something I probably do I pray basically be like a strategy like that
[00:43:10] But I feel like whatever addiction is there. I could stop it
[00:43:16] That's what I that's what I I don't want to tell you know I'm saying that's I but it's that unfair because I have the knowledge
[00:43:23] That you can break addictions
[00:43:25] So people like this not know that you can just stop it
[00:43:31] Mmm
[00:43:33] or he's paying addiction.
[00:43:35] What I'm just saying, just like, how can it?
[00:43:39] Well, look at all of the things I addicted to alcohol,
[00:43:41] who drink alcohol, right?
[00:43:44] They just decided to stop drinking alcohol, right?
[00:43:48] Said, what do you need to do is just
[00:43:49] decide to stop drinking alcohol?
[00:43:53] Like, what?
[00:43:54] Like, I see Tung Tigers in chat.
[00:43:56] He's clearly an alcoholic.
[00:43:57] I'm like, dude, just stop doing it.
[00:43:59] But he still does it.
[00:44:02] You know, like, why doesn't he just stop drinking alcohol?
[00:44:07] Uh...
[00:44:10] Why stop that? Because it's Banffy.
[00:44:13] And it's ruining his life.
[00:44:15] He's got diabetes.
[00:44:16] And he might have to get his, like, foot amputated or some shit soon.
[00:44:21] I felt horribly abandoned.
[00:44:25] What I felt as a man at least I had my wife.
[00:44:32] Okay. Yes. She put Kota he big dick.
[00:44:39] Rhonda would, from time to time, you know, every now and again, she would, she would stop drinking for a few days.
[00:44:46] I don't think she realized that people who drink that much and are that far, like, dependent on it when they stop need to be in hospital.
[00:44:55] Oh, God.
[00:45:02] When I'm dancing to y'all.
[00:45:04] Oh fuck.
[00:45:06] No way.
[00:45:08] No way she dies.
[00:45:10] I figured it was okay.
[00:45:12] Her arms were cold, but her body was warm.
[00:45:14] I just got out of bed with her.
[00:45:16] He got the kids and brought them to the house
[00:45:19] and told them to go back in the back room and play in.
[00:45:22] And then he said, I said, what's the matter?
[00:45:25] He was shaking.
[00:45:26] I said, what's the matter?
[00:45:28] He said, run to the stand.
[00:45:30] Oh, she's not.
[00:45:33] She's worth it.
[00:45:34] I said, we'll call her and my mom.
[00:45:37] And he did.
[00:45:40] Jesus.
[00:45:42] Her spirit had left us.
[00:45:46] And I screamed.
[00:45:47] I screamed from like a little girl.
[00:45:50] Like a tiny girl, I screamed.
[00:45:53] Well, I think that doesn't give you the motivation
[00:45:55] to call her now.
[00:45:56] Like it's, then that's insane.
[00:46:00] It's been nothing but downhill ever since Rhonda passed away.
[00:46:05] Well, do you know how I was talking to you about titration?
[00:46:07] So that's the thing, right?
[00:46:08] You basically reduced over time, obviously,
[00:46:12] as well as talking about that's literally what I'm describing.
[00:46:16] But yeah, that sucks.
[00:46:17] That sucks.
[00:46:19] That's crazy.
[00:46:20] I must admit, alcohol, I know you can get some really bad side effects
[00:46:23] and you can be hospitalized and going cold turkey back home,
[00:46:25] which is why they don't.
[00:46:26] Which is, I don't even know.
[00:46:28] Hospitals have beer.
[00:46:30] They literally have beer for alcoholics, it's like a medical intervention, I actually watched
[00:46:36] a couple of documentaries where they get the hospital beer, which they use for alcoholics.
[00:46:40] This is, yeah, it's a, oh dude, is the hospital beer real?
[00:46:48] Yes, the hospital beer is a real thing, though it's not a specific brand or product, it refers
[00:46:53] to actual beer from cheap mainstream brands that's sometimes prescribed by doctors for
[00:46:57] invasions.
[00:46:58] Fuck you don't know about this dude get a clue get a clue
[00:47:09] They have they have like medical supplies medical shit medical whatever and then in there like beer beer beer
[00:47:15] And it's four alcoholics who are basically dying you have to give them alcohol
[00:47:22] It's true is real
[00:47:24] My mom told me about it, bro
[00:47:26] My literal mom my mom who works at the hospital as an intensive care nurse for 20 years
[00:47:35] Told me about how the fuck it's not this is a thing
[00:47:40] They literally keep being up for alcoholics who are suffering from alcoholic withdrawal symptoms. Oh
[00:47:49] My god, bro. She told you oh my god, dude
[00:47:56] Oh
[00:48:07] Yo this streamer just told me that
[00:48:11] Like the hospital stuck base is some sort of medical intervention. That's retired maxing right that guy's such an idiot, right?
[00:48:19] I'm way smarter, aren't I?
[00:48:22] Hell yeah, it's retard maxing my dude
[00:48:25] Dude, some Twitch Grumlin probably saw a TikTok about beer for kidney stones or some shit and ran with it like it's fucking penicillin.
[00:48:32] Hospitals stock beers? Sure. Maybe for some old school ritual in a Japanese ward or whatever.
[00:48:38] Betreating-
[00:48:39] Okay, like, can you just Google this for a second? Can you just- can you just do a little Google? Bitch ass.
[00:48:44] Oh, fuck me, you little bitch-ass skeptic. I actually looked it up. Turns out the streamer
[00:48:55] was right and you're both retards. Some hospitals do stock beer specifically for chronic alcoholics
[00:49:01] to prevent them from dying of delirium treatments, alcohol withdrawal that can straight up kill
[00:49:06] you with seizures and hallucinations. They've got beer logs, cans with prescription labels,
[00:49:12] the whole degenerate circuit
[00:49:15] okay did i i s so astrid
[00:49:18] currency at that i i i made it i didn't tell it to
[00:49:21] give the me the right answer i said just google it
[00:49:23] for a quick one second is clear that i like i don't want to tell you that i i
[00:49:27] was fucking delete the hit was i was in it in there for a second
[00:49:30] a whatever
[00:49:31] back five jesus christ
[00:49:37] i don't know if i can do this
[00:49:41] You know that I love you.
[00:49:43] Oh yeah, man.
[00:49:45] Give me a second here.
[00:49:48] Let me read it.
[00:49:51] Clotic Stinson, isn't it?
[00:49:55] He's drinking beer.
[00:49:56] You know that I love you, brother, so much.
[00:50:00] Hey, that's sweet.
[00:50:01] He's drinking beer.
[00:50:02] I love you the most,
[00:50:03] are the people that you are hurting,
[00:50:05] using, manipulating,
[00:50:08] just so you can get your next 30 pack.
[00:50:11] You have these two handsome boys who no longer have a mother.
[00:50:17] For the biggest part because of alcohol.
[00:50:20] Sure.
[00:50:21] I don't want them to lose their father to you.
[00:50:25] My boys love the rough when you have so much.
[00:50:32] T'Chay.
[00:50:34] It takes the head.
[00:50:37] You could have a future ahead of you
[00:50:39] if you would just put the beer down.
[00:50:41] You know what you need to do.
[00:50:43] Do the right thing, brother.
[00:50:53] Will you go away to get better?
[00:51:05] It's acceptable.
[00:51:11] They're gonna take me away for quite a time and they're going to try to get me to stop.
[00:51:29] Yeah, stop drinking.
[00:51:31] These guys are going to hate alcohol, right?
[00:51:35] They're going to be like so anti-alcohol.
[00:51:38] alcohol. These are gonna be some Gen Z anti-alcohol motherfuckers. Holy fuck. Yeah,
[00:51:44] did Abby, did you see the Abby, uh, the grandma was like a high-core smoker. She got all
[00:51:50] sick and cancerous and then died and she's like so anti like anything smoke. Anything smoking, dude?
[00:51:57] Oh, she's like, she for one micro second like there's a smoker in front of us.
[00:52:04] You're like, trust the side of the road.
[00:52:08] You get like to make a bitch face the person.
[00:52:11] She'll just straight up call people that are there.
[00:52:14] It's crazy.
[00:52:15] Crazy.
[00:52:16] Me too.
[00:52:17] I had a twitch thing.
[00:52:21] I had a twitch thing at a hookah bar.
[00:52:25] Hookah.
[00:52:26] It's like a social smoking thing you do in Germany, okay?
[00:52:31] Social smoke.
[00:52:32] It's okay.
[00:52:33] And I was like, whatever, it's an official Twitch thing.
[00:52:35] They invited me to go.
[00:52:36] What a, anyway, one of the Twitch people posted
[00:52:39] a picture of me doing this shit.
[00:52:43] Okay.
[00:52:45] Oh my God.
[00:52:47] Fucking phone started ringing, just 20 fucking ticks,
[00:52:51] fucking skits.
[00:52:52] She was messaging like my Twitch partner guy.
[00:52:55] She was like, I mean, bro, shit was crazy.
[00:53:00] I was like, yo, this bitch is mental.
[00:53:02] what the fuck
[00:53:04] what the f- that was the first ref lag
[00:53:07] uh... but i just ignored it anyway
[00:53:09] i just ignored it anyway
[00:53:11] i just i ignored it you know her gaming prowess okay her gaming skills like in
[00:53:16] the fact that she liked video games
[00:53:18] and
[00:53:20] just i just i do you know whatever i saw that big ref lag
[00:53:24] i just thought about man she's
[00:53:27] conventionally attractive as fuck
[00:53:30] And she plays video games.
[00:53:31] Like, so what if she's a bit crazy about smoking and shit?
[00:53:34] So what, so what?
[00:53:35] It is what it is.
[00:53:36] It is what it is.
[00:53:43] And there sits an angel.
[00:53:48] I know that she ain't mine.
[00:53:51] There are many but I'll take it out.
[00:53:53] In that golden hall of dreams.
[00:53:57] OK.
[00:54:00] Ever a thing will be all right
[00:54:06] But it ain't that way for me
[00:54:14] No Jeff!
[00:54:16] Bad ending, bad ending
[00:54:20] So he basically gave up on quitting beer and then just get drinking beer
[00:54:25] It was after all that
[00:54:26] And for Anna's wife died from drinking beer and basically, do you know what's crazy is if she didn't meet him?
[00:54:35] Would she have died
[00:54:37] But she'd be still alive right now. I wonder that's that's crazy
[00:54:41] You can look at how much the trajectory of that lady's life changed just for me and that dude
[00:54:46] Then again, she okay, she might be alive, but those kids might be dead
[00:54:51] Because they wouldn't exist so it's like my things was like you do what ifs what ifs what ifs
[00:54:55] but I mean shit man. Sports explain how Twitch, what is this, explain why you got banned from
[00:55:04] Twitch in a recent Twitter video with a cry filter. Don't show come on stream guys, this
[00:55:16] This is a good, a good, article.
[00:55:22] Hey, what is this?
[00:55:23] 2022, what is this?
[00:55:24] Oh, why are you linking this?
[00:55:25] This is a 2022 post, dude.
[00:55:29] Let me ask you a question.
[00:55:31] What is your worst fear?
[00:55:33] Oh!
[00:55:39] Max Cady was released from prison.
[00:55:42] What does that have to do with us?
[00:55:44] He's been locked up 17 years from murder.
[00:55:47] He didn't do it.
[00:55:49] He was a lawyer.
[00:55:50] What's up with Apple by the way?
[00:55:51] Come here, I'm running the trailer,
[00:55:53] but like what is up with Apple
[00:55:54] using this weird grainy filter
[00:55:57] with like overexposed colors and enhanced contrast?
[00:56:00] I'm sorry, it's like, what are we doing here?
[00:56:02] Like is it supposed to make it more emotional or something?
[00:56:04] Like, I kind of got to go back for a moment.
[00:56:06] What is your worst fear?
[00:56:08] Just like, you're never gonna get down.
[00:56:12] like Max Katie was released from prison orders I have to do this it's it more
[00:56:19] elevated up 70 years for murder he didn't do you was lawyer right we
[00:56:26] elevate us I had a good life once too
[00:56:42] Are you afraid of me?
[00:56:45] Why would I be afraid of you?
[00:56:48] Is there any way Max could know about what we did?
[00:56:56] Speak of the devil
[00:57:03] We did what we thought was right.
[00:57:05] Shit, my skin looks unnatural, Barley.
[00:57:08] Is it supposed to look like a dream, maybe?
[00:57:15] Because he went to prison for a murder he didn't commit.
[00:57:20] What do you do, by the way?
[00:57:21] Whenever you're in band, I've lived a real life, and you're like, dude, I noticed, but
[00:57:27] your nipples pierced.
[00:57:29] What do you do about that?
[00:57:30] Do you just do a point of that, like nice nipple piercing, by the way, or do you not point
[00:57:36] that out?
[00:57:37] Like, what's the deal?
[00:57:38] Confirm the look then it's like they the reason they put that on there
[00:57:42] You're gonna watch you just pretend it's not there
[00:57:45] You pretend it's not there
[00:57:47] right
[00:57:49] It's easy right what it is easy right you believe max more than your wife
[00:57:56] I see something you do
[00:58:01] Never said a word about what happened
[00:58:08] He's coming after my family.
[00:58:20] Why would I want to hurt you?
[00:58:22] What did you do?
[00:58:23] Don't lie to me.
[00:58:24] I am not lying to you.
[00:58:25] Why would I want to hurt you?
[00:58:27] Why?
[00:58:28] Why?
[00:58:29] Why?
[00:58:30] Why?
[00:58:31] Why?
[00:58:32] Why?
[00:58:33] Why?
[00:58:34] Why?
[00:58:35] Why?
[00:58:36] Why?
[00:58:37] Did he really just start doing fucking anabox steroids right now?
[00:58:42] He could let me look like this guy.
[00:58:48] Did he need to get on those anabox now?
[00:58:51] Okay, dude, which one's the whole movie? That's crazy, bro.
[00:58:54] That's crazy.
[00:58:57] Um, what the hell?
[00:59:00] That's nuts.
[00:59:02] Was this Michael Jackson's and lead at Percy's moments was it was this
[00:59:15] Okay, wait, this context is context
[00:59:18] Michael Jackson and Lisa Percy mom. Okay. It's okay. This is context is context Michael Jackson and Lisa Molly's
[00:59:25] priestly moment
[00:59:26] Was so in love with her so happy. He's like a K drama boy
[00:59:32] If I wanted, I mean, I'm not going to marry someone for a recording career just to clear
[00:59:37] that up as well.
[00:59:39] What?
[00:59:40] Stop.
[00:59:41] Your fans had one question they most wanted to ask of you.
[00:59:47] Do we have sex?
[00:59:48] We have.
[00:59:49] You did ask.
[00:59:50] I didn't ask.
[00:59:51] You don't know what it was going to be.
[00:59:55] Is that what you were going to ask?
[00:59:56] Let's play just a minute or two.
[00:59:58] We argue sometimes.
[01:00:00] And about what?
[01:00:02] May I say?
[01:00:03] I wish you were that way.
[01:00:04] I'm gonna be hurt cause she can tan and I can't.
[01:00:07] We were dating now, it's been four months.
[01:00:11] What the?
[01:00:14] Right? Four months?
[01:00:15] I don't remember.
[01:00:16] I look like an idiot, I can tell you that.
[01:00:18] You don't look like it, do you?
[01:00:20] You look more like me now.
[01:00:21] Just go into the fact that we don't live
[01:00:23] in separate houses for two months.
[01:00:24] Bro, like, I don't get it.
[01:00:25] So if you were like, that's crazy,
[01:00:27] you can be like a total freak but if you're good at singing and making music it's all good.
[01:00:35] Start because he's amazing. I really admire him. I respect him. I admire him. I'm in love with him
[01:00:46] and we don't sleep in separate bedrooms. Thank you very much. I love everything about him.
[01:00:52] I would love to sing with you.
[01:00:55] Would you like to sing with me?
[01:00:57] You don't say that.
[01:00:58] He said, what would you do if I asked you to marry me?
[01:01:01] And I said, I would.
[01:01:03] A big I would.
[01:01:04] Are you a man?
[01:01:05] Yeah, yeah.
[01:01:06] Yeah.
[01:01:06] Yeah.
[01:01:06] I don't know.
[01:01:09] Gee, he's so weird, bro.
[01:01:11] He's so weird.
[01:01:12] He's so, but they put the TikTok music in
[01:01:14] and they put the camera filter on.
[01:01:15] And it's like, bro, I don't know.
[01:01:18] That's crazy.
[01:01:18] OK, what's this?
[01:01:19] Hey, bro, say, yeah, I don't know.
[01:01:20] OK, that's it.
[01:01:20] But now we get a reply here
[01:01:22] Best thing to come out of that so this is the best thing that came out of that if I wanted it
[01:01:28] Bro what the fuck Twitter?
[01:01:32] All right, we have best thing that came out of that moment here we go here we go
[01:01:35] Still reeling from Thursday's bombshell announced with the Lisa Marie Presley the smile for divorce from Michael Jackson
[01:01:41] According to friends the two were never a good match. She's more of a stay-at-home type and he's more of a homosexual pedophile
[01:01:50] I
[01:01:55] Class that girl classic. Okay. All right, so all that context
[01:01:59] Dude, why do I recognize this person by the way? This is like some old
[01:02:02] I've never seen this show this guy would I would have been dead whenever this was happening, but I recognize this guy from something
[01:02:09] Norm McDonald
[01:02:13] Norm is a comic. I'll go there guy. I must have known him. I must have know he must be in movies or something, right?
[01:02:18] I know I'm from a movie or something
[01:02:21] Norm
[01:02:23] Norm Mac Donald
[01:02:26] Yeah, I've seen him in stuff. What's is it online? I've seen it must have seen him in online or something or
[01:02:33] Well, I don't know where I've seen his shit. I've seen his shit. He's somewhere
[01:02:37] Clips or something
[01:02:43] Everybody jim pretty good
[01:02:45] This is a...
[01:02:47] Blueberry actually, thank you bro.
[01:02:49] This is it.
[01:02:50] Watch his moth joke.
[01:02:52] Norm MacDonald's moth joke.
[01:02:55] It's that good.
[01:02:57] Norm MacDonald moth joke.
[01:03:06] Which one?
[01:03:09] Team Cocoa or is it the same one?
[01:03:11] Looks like we've got different backgrounds.
[01:03:15] It's look wait his face looks different each one. He's done. He does the same joke. Okay. It's got more views
[01:03:23] The older one the second one
[01:03:28] All right, we're gonna tell one
[01:03:34] Now not all your material comes from the from the news is that right, you know
[01:03:38] Well, some of my material comes, my strongest material comes from real life.
[01:03:42] Real life?
[01:03:43] Like for instance, today I was driving in a car.
[01:03:45] He's Dad's your guy.
[01:03:46] You were kind enough to bring a car to bring this old chunk of coal here to the studio.
[01:03:51] We send cars for our guests, yeah.
[01:03:53] Yeah, so I got in it, and I get material that way, so my driver...
[01:03:57] Wait a minute, how do you get material that way?
[01:03:59] You get in the car, and what happens?
[01:04:01] My driver tells me a joke.
[01:04:03] The driver who he said to pick you up told you a joke and you're going to tell it now on the show
[01:04:10] Yeah, that's how I get on my material
[01:04:13] Okay, why don't we just have him on next time?
[01:04:15] Oh, that guy, that guy, wait till you hear me do it
[01:04:23] So guys, he goes, I say I'll be the guy. A moth, a moth goes into a podiatrist's office
[01:04:32] A moth goes into a podiatrist's office.
[01:04:34] You are correct.
[01:04:38] A moth goes into a podiatrist's office and the podiatrist's office says, what's the problem?
[01:04:44] And the moth says, what's the problem?
[01:04:46] Where do I begin, man?
[01:04:48] Because I go to work for, uh, Gregory Olenevich.
[01:04:53] And, uh, all day long, I work.
[01:04:56] Honestly, Doc, I don't even know what I'm doing anymore.
[01:05:02] I don't even know if Gregory Olinovich knows.
[01:05:05] He only knows that he has power over me, and that seems to bring him happiness.
[01:05:10] But I don't know.
[01:05:11] I wake up in a malaise and I walk here and there.
[01:05:15] The podiatrist says, oh, yeah?
[01:05:17] And the moth goes, yes, and he goes, at night I sometimes wake up and I turn to some old
[01:05:26] lady in my bed that's on my arm, a lady that I once loved, Doc. I don't know where it turned
[01:05:34] to, my youngest Alexandria. She fell in the cold of last year. The cold took her down
[01:05:46] as it did many of us. And my other boy, and this is the hardest pill to swallow, Doc.
[01:05:57] My other boy, Gregorio Ivanovich. I no longer love him. As much as it pains me to say when
[01:06:12] when I look in his eyes, all I see is the same cowardice that I catch when I take a glimpse
[01:06:20] of my own face in the mirror. If only the cowardice was stronger than perhaps-
[01:06:27] You're gonna have to see his face, man.
[01:06:30] Perhaps I could bring myself to reach over to that cocked and loaded gun that lays on
[01:06:34] the bedside of your hand, man.
[01:06:36] Oh, shit.
[01:06:37] And in this hellish facade once in a while-
[01:06:39] How long ago I was this?
[01:06:41] Do you live in the valley where do you live please sorry
[01:06:51] This is doc
[01:06:55] Sometimes I feel like a spider even though I'm a moth
[01:07:01] Just barely hanging on to my web with an everlasting fire underneath me
[01:07:06] I'm not feeling good and so the mosque the doctor says moth man you're troubled
[01:07:12] but you should be seeing a psychiatrist why on earth did you come here and then
[01:07:18] the mosque said because the light was on
[01:07:22] He's a moth.
[01:07:29] Oh, dude, he's a moth.
[01:07:31] Oh, God.
[01:07:33] I missed the reaction, bro.
[01:07:34] I didn't see that coming.
[01:07:35] I must admit.
[01:07:36] I was gonna make a feed joke.
[01:07:38] My congratulations to anyone
[01:07:40] who stuck it through to the end.
[01:07:43] Oh, wow.
[01:07:48] So...
[01:07:49] So, Norm...
[01:07:50] What?
[01:07:51] We're pretty much out of time, I- No.
[01:07:58] Well listen, it's over.
[01:08:02] What's that, do it?
[01:08:03] I understand you've been pitching television shows.
[01:08:06] Shit, bro, that was crazy.
[01:08:10] The moth joke, bro, the moth joke.
[01:08:12] That was crazy.
[01:08:13] I didn't get it.
[01:08:15] Well, it's funny because he spent all his time setting up this joke.
[01:08:21] He thought it was going to happen.
[01:08:23] Because he's like, oh, it's a bit titress, but he thinks it's a psychiatrist.
[01:08:26] Right?
[01:08:27] So you think he's going to do that, but it just turns out he was a moth, so he just
[01:08:30] wanted to get, he just came to talk with, I mean, I don't know what to tell you, bro.
[01:08:33] If you don't get that.
[01:08:34] He's got a lot of half-pushies.
[01:08:35] I don't know what to tell you.
[01:08:37] I don't know what, I don't know what you tell you.
[01:08:39] I mean, to be fair, that whole joke kind of hinges on you understanding how moths function
[01:08:43] and you know what pediatry is so it's one of the things well I I didn't know
[01:08:48] about feed doctors until recently until I started getting plantar fasciitis
[01:08:52] myself and now I go I would just set my pediatrics the other day I'm getting
[01:08:56] orthotics and this is what it is yeah when you get old man you'll know
[01:09:13] I don't know where your nephew is, who's your nephew, where's your nephew's dad?
[01:09:25] Mom is here.
[01:09:26] That's your brother.
[01:09:27] Ma'am, get up first, come over to our car.
[01:09:29] Walk with the doctor.
[01:09:30] There's a really 5 adults here with 2 of my kids.
[01:09:36] I just came to the beach.
[01:09:38] I understand but when you're questioning why somebody else is holding your daughter,
[01:09:42] That means that you should have been there to be with your daughter.
[01:09:45] But literally we were all paying attention to it.
[01:09:47] I was literally just leaving behind a call.
[01:09:49] Well how could everybody be being attentioned if an honest citizen that they weren't even
[01:09:52] knowing...
[01:09:53] What is going on right now?
[01:09:54] I don't understand what we're literally doing right now.
[01:09:57] You're the five-year-old's brother, right?
[01:09:59] What is going on?
[01:10:00] I must admit, I wouldn't call the police in the situation.
[01:10:02] It's kind of weird that the lady called the police.
[01:10:05] Like, if I seen a kid drowning, I'd just go save the kid and be like, what the fuck?
[01:10:10] And then I'd be like, where's your mom?
[01:10:11] And they'd be like, where are they?
[01:10:12] And I would stay with the kid until I could find their parents.
[01:10:14] And they'd be like, yeah, your kid almost drowned.
[01:10:16] And I saved it.
[01:10:17] And that would be it.
[01:10:18] That's what I would do.
[01:10:19] You left your daughter in the beach with a sibling that's five years old.
[01:10:24] What?
[01:10:25] She was drowning.
[01:10:26] Someone had to take her out of the water because she almost drowned the night.
[01:10:30] Do you understand that?
[01:10:33] I know it's one of these ones it's me time it's my birthday weekend okay look
[01:10:48] I can let my daughters drown it's a birthday weekend it's not even like
[01:10:53] there's not a birthday it's the third brother cracks you and they have like a
[01:10:58] birthday week when they have like the birthday week or the birthday weekend
[01:11:02] Oh my god your birthday birthday month, but I'm not getting their streamers
[01:11:08] Have you seen the streamers doing the birthday week? I've seen it have multiple times now
[01:11:12] I don't want to like talk to my shit, but like don't they like it's my birthday week guys. Yeah, it's my birthday week
[01:11:17] It's my seven days of my birthday week
[01:11:21] Look give it a new sub. Good. Look I give you a shout out
[01:11:32] and she was down and people in the beach had to step in and get her out from the water because she was dying.
[01:11:37] Do you understand where we're at right now?
[01:11:39] Why is everyone checking her out?
[01:11:41] The sky was the only way there.
[01:11:43] I've been checking on her every fight I did.
[01:11:46] Ha ha ha ha ha ha.
[01:11:50] Every fight I did.
[01:11:53] Bro. Bro.
[01:11:55] Dude.
[01:11:56] Okay, kids are like suicide machines.
[01:12:00] Okay?
[01:12:01] They're like how can I commit suicide in this very moment in this real-time current scenario?
[01:12:06] Is there a way I can somehow can I run on to the road and then into a car?
[01:12:10] Can I jump off this building is it possible for me to step off this ledge?
[01:12:14] Can I like they like they constantly are seeking ways to commit suicide a square god these kids
[01:12:19] They are brain dead it makes you get in five minutes is like an eternity in kid you in kid time
[01:12:25] five minutes but anyone under the age of five is like bro they could they could
[01:12:31] figure out 20 ways to choke and die
[01:12:34] I brought water, I brought cold, I brought everything, for it never to be comfortable for me
[01:12:39] literally last day was my birthday
[01:12:42] he told me I could definitely come and step out of school to die
[01:12:44] I'm not!
[01:12:45] why is he telling me that it's so irrelevant?
[01:12:47] bad mom, I don't know what to tell you
[01:12:49] I never said that during that long
[01:12:51] but what I'm saying is a sorority would occur
[01:12:53] I don't need that
[01:12:54] I understand.
[01:12:56] It's first time. I understand.
[01:12:58] Yes sir.
[01:13:00] She was at my bar and she had the kids.
[01:13:02] And the truth is when the friend got drunk,
[01:13:05] I think she thought the men were looking after the babies.
[01:13:07] She literally has had them the whole time.
[01:13:10] And I think she was a sh*** out of that.
[01:13:13] I'm very big on kids. She has had them the whole time.
[01:13:17] And so when her friend was thumping truck,
[01:13:19] we saw her from shoes, she took it to the bathroom
[01:13:21] because she's throwing up, you know.
[01:13:23] I don't want you to think that she just she wasn't just not being a mom. Yeah. So where's the friend that now or did she leave somebody else in charge?
[01:13:30] She's here with her brother and her friends. I
[01:13:33] Think they assume that the brother and the friend we're gonna be watching while they were in the room. It's literally just
[01:13:39] She was both literally Andy's online. They're both literally there. They're both literally as in if that's a bridge in their own
[01:13:43] No, she's literally been there the whole time. I'm gonna hold this shit
[01:13:46] It's always her. I'm not trying to be funny, but they really were she wasn't
[01:13:50] I'll take four literally, man.
[01:13:52] Okay, I'll pass that on to my partner.
[01:13:54] Hold on, man. Hold on.
[01:13:56] Somebody found her daughter.
[01:13:58] Alright, somebody found her daughter
[01:14:00] in the water drowning.
[01:14:02] Some citizen, little girl, saw the baby drowning.
[01:14:04] Yeah, the baby's out.
[01:14:06] She's wondering why somebody...
[01:14:08] I like getting shit-faced drunk and vomiting and shit
[01:14:10] with your kids there, by the way.
[01:14:12] That's tacky as hell.
[01:14:14] This is her daughter,
[01:14:16] and you're trying to tell her you were not there for her.
[01:14:18] for her that's so retarded bro when you're old and you've got kids you don't
[01:14:23] like what if you're gonna get wasted you don't do it while you're looking after
[01:14:27] your kids okay you like that one parents home or something where you get a baby
[01:14:31] sitter and they're asleep I mean yep another citizen is the fuck up it's a
[01:14:37] birthday week true my bad bye guys then they're waitresses moving your trail
[01:14:41] yeah can I talk to you just give me one so he's literally not a bad mom
[01:14:48] Who was in charge at that time?
[01:14:50] Look, I went with her friend, and she was concerned.
[01:14:54] Like, she, if you just, where's her daughter?
[01:14:58] Can I make sure she's okay?
[01:14:59] Yeah, she's with Sergeant Benedetti.
[01:15:00] He's over there, underneath her tent.
[01:15:01] Can I go over there?
[01:15:02] Yeah, you can go over there.
[01:15:03] Okay, thank you.
[01:15:04] Stay here, okay?
[01:15:07] She wights her right now.
[01:15:08] Calm down.
[01:15:10] He's a bartender out of...
[01:15:12] She wights like...
[01:15:14] Hey, dude.
[01:15:15] The T.P. Barnes, he's sticking up for her saying all the time she's been with a child,
[01:15:20] she's always been there, she's not drunk, she hasn't been doing anything.
[01:15:23] What happened was they were walking a drunk friend over to the bathroom.
[01:15:26] So she kind of left the kids there alone thinking the two other men were going to take care of the kids
[01:15:31] while she walked the drunk friend to the bathroom.
[01:15:34] So that's he's defending her.
[01:15:36] That does happen by the way.
[01:15:38] We're like one parent thinks one kid's watching the kid and the other parent thinks the other parent's watching the kid
[01:15:42] and then neither parent's watching the kid.
[01:15:44] That does happen. That's the thing that happens.
[01:15:47] Mark Turner saying she's being in the bad.
[01:15:49] And then you're like, wait, you were watching her.
[01:15:52] And she's like, no, you were watching her.
[01:15:53] And then you both start going,
[01:15:54] ah, ran, ran, ran, where, where, where are you?
[01:15:58] And then you hear like the squeak,
[01:16:01] like she's fucking on the road.
[01:16:04] She's like, because she's fucking,
[01:16:07] she's just gone out to the front.
[01:16:09] Just one incident, she walked away thinking
[01:16:11] that the men are gonna take care of it
[01:16:13] Watch the two kids, you know other ladies flash the badge in my face. I didn't read it
[01:16:18] She just wanted to know what's going on, but apparently they're both friends
[01:16:27] Who's your friend here though she showed me a badge
[01:16:35] Shut the fuck up
[01:16:37] up. Bro, yeah, what is, okay, do you know what's crazy is this?
[01:16:45] A birthday is like just some random fucking day social construct
[01:16:49] bullshit we just made up. Like, yeah, like, okay.
[01:16:55] Congrats.
[01:16:58] Nobody cares. Say, you're not immune to rules, you know,
[01:17:02] that to drink and drive, you can't like the laws just don't
[01:17:07] I'm not apply to you on that day like it's
[01:17:11] Yeah, she's I just brought my kids here to have a good time. I'm not drunk. I'm not anything
[01:17:16] If I lost sight of her for a second then it was
[01:17:21] When you walked your friend you walked your friend to the bathroom. No, I never went to the bathroom. I was here
[01:17:26] I was watching the whole time. I don't even know what the
[01:17:29] Happened like well little kids it happens quick
[01:17:32] No, I know, I know, but I brought a blanket, I brought drinks, I brought water, like this was a hard day, I don't know why I'm even here, like I didn't even know that was happening.
[01:17:42] So I can't see anything, I'm blind, I'm fucking, what's, what is life?
[01:17:48] Like what does she even, what does she even say, I don't know what she's even saying at this point.
[01:17:51] I'm a good mom, like, I've never had a family, I've never done drugs, I've never done anything, like I don't even know why I'm here.
[01:17:59] You know what I mean, and I respect you all we were here at the bar, and I brought them and I put some screen
[01:18:09] What is she saying bro
[01:18:11] And I was watching them and then she came to me because my kid didn't like share
[01:18:16] Toys with her kid or something like that, and I'm like listen I brought enough
[01:18:21] I brought enough toys for them to play together
[01:18:25] Together
[01:18:28] Boys man
[01:18:30] Okay, okay, then it's fine like whatever my kid will share you have me and I'm like, okay
[01:18:35] And I was watching them the whole time. I really don't know why I'm you clearly weren't watching them cuz one of them fucking drowned
[01:18:41] It's like what I think what she's trying to do is she's trying to like she's caring more about the
[01:18:47] Perception that she's a bad mom and she's trying to prove that she's a good mom or something
[01:18:51] That's it's more than about that she cares more about the perception of being perceived as a bad mom than she does about the
[01:18:58] Satirism kids and she's they're making excuses and trying to say all this stuff to that makes her look good
[01:19:03] It's it's some weird psychotic behavior
[01:19:06] She just keeps mentioning it's a birthday
[01:19:10] Like flabbergasted right here. We're literally leaving right now
[01:19:15] We were all together me and my best friends they came out of town for my birthday
[01:19:20] We were out looking out for them. There's no reason for us not to look out for them.
[01:19:24] If the other lady was complaining that, hey, that's on her, I don't know, I brought toys for them, I brought water, you can check my bag, I'm a good mom, I don't understand.
[01:19:34] She's a good mom.
[01:19:35] Hey, for one dollar.
[01:19:36] That's literally some weird perception issue. It's not even, she doesn't even give a fuck about said to your kids.
[01:19:41] One second, maybe something happens, I don't know.
[01:19:44] We don't know.
[01:19:45] Why do you not know? Because you said you were watching the whole time, lady!
[01:19:47] Drink like that? We don't drink! I'm a great mom!
[01:19:51] Oh my god.
[01:19:52] Forget about the water, Ease.
[01:19:54] Yeah, look at she's out of the window. Oh my god.
[01:19:56] So, did they do the same thing?
[01:19:58] No, just a random person in the pool with their kids.
[01:20:01] And then they messed up their kids right there.
[01:20:03] And the two kids are brother and sister?
[01:20:05] Yes!
[01:20:05] And how old is the little one?
[01:20:07] He's only five, he's only three.
[01:20:09] She's three.
[01:20:09] She's three. Oh, brother.
[01:20:12] Oh, brother!
[01:20:14] Bro, three year olds.
[01:20:17] dog, three year olds, without, um, flotating devices that haven't been like extensively
[01:20:24] trained by some autistic parents who's just obsessed with swimming, just sank like a rock.
[01:20:30] They got, you put, they jump in instantly. They'd, they want to jump in instantly. They just like,
[01:20:34] things done this, he's done this multiple times, but he just like, you're like, you're sitting there,
[01:20:38] you're like, no one in the pool, kids, no one in the pool, can be one second. I'll be, and then
[01:20:42] bang you walk away for it just jumps in the pool and he just it just drowning
[01:20:45] just it like this in the fall like that's like that usually the hands coming
[01:20:50] about the service a little bit maybe but that's what they do they just start
[01:20:53] drowning in it they just drown max that's crazy and all my kids did that by
[01:20:59] the way you get there but as there is a body of water they can jump into that
[01:21:03] doesn't look like it's like a pool basically and they have access to it
[01:21:06] they instantly jumping and they instantly drown that there's no chance
[01:21:10] they're swimming they just cannot comprehend how to swim for whatever reason sink to the bottom
[01:21:15] hands come out the top their head's just under and they just start drowning which is crazy that
[01:21:19] you would leave your kids unsupervised around what a three-year-old that's on that's Nick I mean
[01:21:26] it's straight up negligence survival genes but that's just what's good genetics bro
[01:21:31] Yes, I'm not about that.
[01:21:34] I can't.
[01:21:35] You can check me.
[01:21:36] I've never had a right under my foot.
[01:21:37] I've never looked before.
[01:21:38] No, I haven't, yeah.
[01:21:39] But what the fuck is this shit?
[01:21:42] Why does she care about her kids?
[01:21:43] And why does she care about the perception so much?
[01:21:45] Even seeing her holding my child is like,
[01:21:47] what the fuck are you doing to her?
[01:21:48] Well, that's what...
[01:21:49] She brought the child all the way to the beach on the way to her patrol car.
[01:21:52] It was a second.
[01:21:53] Nobody stopped her.
[01:21:54] It was a second.
[01:21:55] It was a second.
[01:21:56] I promise you, we would never know anything happens up there.
[01:22:00] Hey, maybe I was having a conversation with my best friend that I haven't had for a long time,
[01:22:05] and I lost second for a second, and I missed it.
[01:22:08] Okay, okay.
[01:22:09] I'm a great mom.
[01:22:11] Is that how many drinks you had? Just one?
[01:22:13] Just three?
[01:22:14] It's a hard take.
[01:22:15] This is not...
[01:22:16] Okay, so this is like every rule in every pool ever, by the way.
[01:22:19] If your kid is like under the age of...
[01:22:21] So I think it's like seven, by the way.
[01:22:22] It's like crazy.
[01:22:24] You have to be within an arms reach or something.
[01:22:26] And I think some pools are like five and under, arms reach.
[01:22:30] I think five it's like a seven dude. Don't know seven years old eyesight's good enough seven years old eyes. I'm gonna
[01:22:38] five and under
[01:22:39] It's like you have to be like near them three bro. You have to literal
[01:22:45] Literally, okay, like this guy saying in the video be holding them
[01:22:49] But actually in the words I'm actually using it in the actual literal sense used to be you actually had to be there
[01:22:54] grabbing their fucking shit
[01:22:56] I mean there's three so if they're in a pool and there's three and you're not right there
[01:23:00] And you're actually having drinks off to the side. That's the return maxing
[01:23:16] Yeah, we call the MS here
[01:23:23] I don't get drunk
[01:23:26] Drink here would probably act some some I don't know crazy
[01:23:47] She's like exhibiting all of the signs that she's a piece of shit mom because she's not obsessed with getting to her kid now
[01:23:53] Who is just drowning?
[01:23:56] She's more intent on just trying to convince the cop that she's a good mom than actually carrying a better kid, which is, it's crazy.
[01:24:04] Speak with her real quick.
[01:24:06] Okay, okay, okay, okay, okay.
[01:24:08] Just get her name, get her name and the phone number for her.
[01:24:13] Where's Wendy?
[01:24:14] Wendy's either in the bathroom or in the back beach.
[01:24:16] Hold on, hold on, hold on, hold on.
[01:24:18] Okay, just, just, just, the more you argue, the more you're going to be like, duck.
[01:24:22] She's acting like she's a fucking superhero.
[01:24:24] Do you have what it means to bring this kid to the hospital?
[01:24:29] Well, she saved your kid's life.
[01:24:31] Why are you happy about that?
[01:24:34] But what's crazy is if you were just saying,
[01:24:37] if she just wanted to see a kid and wanted
[01:24:39] to be protective of her kid and wanted to thank this lady,
[01:24:41] the cops probably wouldn't do shit.
[01:24:42] And that put it down to a bad moment that happened.
[01:24:44] But she's just doing this shit.
[01:24:47] I appreciate her for saving my daughter, but he only wants one.
[01:24:51] All right, let us work this all out, all right?
[01:24:53] Have a CD8. Just sit down here.
[01:24:55] No, it's not okay because these are my fucking kids.
[01:24:59] Bro, I'm not a drug addict. I don't drop a drink.
[01:25:02] I'm like, I don't have a record.
[01:25:04] All right, all right. You get worked up. Just sit down.
[01:25:06] Take a break, man.
[01:25:09] I'm not allowed.
[01:25:11] She is obsessed with that perception.
[01:25:14] Oh, she's not.
[01:25:17] She's fucking freakish.
[01:25:19] Oh, is that the drunk girl in the bathroom?
[01:25:21] I've never been to the bathroom.
[01:25:22] The bartender said they walked the girl to the bathroom.
[01:25:25] It's never been there, bro.
[01:25:26] I don't know. That's not me. That's not me.
[01:25:28] Okay, okay, okay.
[01:25:30] The bartender said you were with a group,
[01:25:32] and then a group of girls walked an intoxicated girl to the bathroom.
[01:25:35] He came drunk on the road. She doesn't take shits.
[01:25:38] Okay, she doesn't take shits.
[01:25:40] No, no, no. I've never been to the bathroom.
[01:25:42] But the bartender said you were part of the group.
[01:25:43] No.
[01:25:44] So you don't know the girl that's in the bathroom?
[01:25:46] Did you come with anybody that's missing from your party?
[01:25:50] The drinking heavy?
[01:25:52] It's just me, Sharma, and Melissa, and my brother and his friends, that's it.
[01:25:57] That's it? Yeah.
[01:25:59] What's your, uh, the minute?
[01:26:01] Sharma moves around.
[01:26:04] Sarge, this is a friend here, I don't know.
[01:26:07] Yes, ma'am.
[01:26:08] Hi. Hello.
[01:26:09] No, just wondering why it's this woman.
[01:26:11] We'll talk to you right now, right?
[01:26:13] Give us a few minutes, sir.
[01:26:14] Alright.
[01:26:15] Ma'am, stand up for me.
[01:26:17] I
[01:26:23] Maybe you're just like a soccer
[01:26:25] You've been at like a soccer we feel like last 10 minutes straight. What's the note in 10 minutes?
[01:26:29] It's probably 20 minutes, but they cut it
[01:26:31] What?
[01:26:33] What's the end of the day for what?
[01:26:34] It's your birthday weekend!
[01:26:36] I can't swear you son!
[01:26:37] It's your birthday weekend!
[01:26:39] Your kids' accidents happen, right?
[01:26:40] If it wasn't for that bystander-
[01:26:41] Yo, she gets to get out of jail free card!
[01:26:43] You know, I'm nearing to the law!
[01:26:45] On the- dude, you're likely to get strung on your birthday weekend.
[01:26:48] What the fuck, cop?
[01:26:51] We'll be doing a death investigation right now, right?
[01:26:53] I can't prove!
[01:26:54] This one?
[01:26:55] Here you go, mom!
[01:26:56] I got the nightgames and the deep-rockets and the peaks!
[01:26:58] Like it was in second place!
[01:27:00] I'm sorry.
[01:27:02] I'm sorry.
[01:27:04] Watch your foot.
[01:27:06] You don't want to watch her, ma'am.
[01:27:08] I don't know how to watch her.
[01:27:10] Your other friend that you came with, she's going to the hospital.
[01:27:12] I'm sorry?
[01:27:14] Your other friend she came with, she's going to the hospital.
[01:27:16] With the baby?
[01:27:18] No, no.
[01:27:20] There's another friend in the toilet that came with this party.
[01:27:22] She's going to the hospital. She's extremely drunk.
[01:27:24] She almost got taken by some random dude.
[01:27:26] She's only going to jail today.
[01:27:28] No, I just got here right now.
[01:27:29] Yeah, so she left.
[01:27:31] She thought her brother was watching the kids.
[01:27:32] She left the little girl with her five-year-old brother.
[01:27:34] She drowned in it.
[01:27:35] Someone had to go into the water and take it out of the water
[01:27:37] before she died.
[01:27:38] So she went to the.
[01:27:39] She was drowning.
[01:27:40] She didn't drown.
[01:27:40] OK.
[01:27:41] She was drowning.
[01:27:43] What a joke for that.
[01:27:43] OK, a little bit.
[01:27:44] All right.
[01:27:45] Oh, you know what's her name?
[01:27:46] Shana.
[01:27:47] Shana.
[01:27:48] Yeah, that's right.
[01:27:49] So they walked into the bathroom, I guess.
[01:27:51] I'm not even drunk.
[01:27:52] Carlos, so for your report, she only had one drink.
[01:27:55] A bunch of random people bought her shots
[01:27:57] and they're being gone. That's what she told us.
[01:27:59] Yeah. So, someone else bought her drinks.
[01:28:03] So, she only bought one or so. Someone else was supporting her booze and this is what we get.
[01:28:08] Oh, was that the cop lady? Or the one?
[01:28:13] What is it? It's a birthday weekend.
[01:28:16] What the fuck are these people doing with kids being this wasted during the daytime?
[01:28:21] This is degenerate as fuck.
[01:28:24] Okay, but you're so loud and crazy.
[01:28:28] Like, don't go wrong, having a bear or two while you're fucking chillin' in the pool,
[01:28:33] fair enough, though, you still can, you know, you got some executive function there, but
[01:28:37] like if you're like, I mean, that's crazy going that hard.
[01:28:41] That's crazy.
[01:28:42] Honestly, dream so much that you're vomiting when you're over the age of like 30, like what
[01:28:46] are you doing with your life?
[01:28:49] What are you doing with your life?
[01:28:50] Yeah, if you're over the age of 30 and you're doing that I'm being really conservative with 30 by the way
[01:28:59] If you're drinking that much and you're over there to 30 what the fuck are you doing with your life?
[01:29:04] What's your birthday doesn't matter? It's birthday week. It's just guys everyone knows like okay
[01:29:09] I've done that two times in my life where I've drank so much that I'm just perma
[01:29:14] fucking
[01:29:15] Stumbling around you try to lie down in your bed and use everything spinning
[01:29:18] And then you feel nauseous and then you go to the toilet and then you vomit and you pass down into the toilet
[01:29:24] Okay, I've done that twice in my life both times has been an awful experience. I'm like I'm never ever
[01:29:31] drinking again and then it happened again, but
[01:29:36] Bro why are you doing that then when you what you you you made that mistake once okay?
[01:29:41] You like all right. Let's not that again. You make it the mistake twice
[01:29:43] Okay, so do you make what you've done that three times bro dog. You've done that before your 30
[01:29:48] At that point, you know, okay, maybe after your 10th beer, you should stop, like, you drink 10 beers in the last hour or two hours or whatever the fuck, maybe you should stop.
[01:29:59] It's not, I'm not Mr. Perfect!
[01:30:03] Not Mr. Perfect!
[01:30:05] 10th, you know what, we'll have many beers you're drinking, we'll have a minute, wait, before 30, I guess.
[01:30:09] I've been considered with 30. I feel like pretty much you'd vomit you drink so much that you vomit like maybe two or three four five times max
[01:30:20] If you haven't learned by then to not do that
[01:30:23] You'll return maxing
[01:30:26] You return maxing
[01:30:31] You you are because you like you just repeatedly made the same mistake over and over and over again
[01:30:35] And you still haven't figured out like correct your actions
[01:30:38] Okay, but just relax.
[01:30:40] Just relax, man.
[01:30:42] Just relax, man.
[01:30:43] I've been here 20 days.
[01:30:44] All right, I'm going to roll out the window, guys.
[01:30:46] No, walk away from me.
[01:30:47] Watch your friend, so he don't get a DUI.
[01:30:49] Just relax, man.
[01:30:50] I'm going to call my mom for me.
[01:30:52] Good, yeah?
[01:30:54] Can I just tell her something?
[01:30:56] What?
[01:30:57] Okay, the chick vomited.
[01:30:59] Listen to me. Listen to me.
[01:31:01] Just stay back for me.
[01:31:02] Okay. Listen.
[01:31:03] No, don't talk.
[01:31:04] Okay, I'm not talking, but I got you.
[01:31:07] You just calm down, okay, corruption
[01:31:16] They're getting arrested right now for child neglect
[01:31:27] She did this to her brother I try to give her a chance and she doesn't want to listen
[01:31:30] Yeah, there's a second chance I'm giving her
[01:31:34] Why is she's like a fucking animal looking at a zoo or like a cage just like what the guy what is happening?
[01:31:43] What like why is she doing that?
[01:31:47] You know your friend with the Dan Village right?
[01:31:52] Why'd you go to Germany?
[01:31:54] Yeah, it's a mariner's hospital and the brother had another friend that walked away down to parking lot.
[01:32:01] Yeah, I don't know about him. I'm her daughter's dog mother, okay?
[01:32:07] I know this doesn't relate to you, but literally they're providers.
[01:32:11] Literally.
[01:32:11] This was a one-time incident.
[01:32:14] Look at me.
[01:32:14] I'm a cop!
[01:32:16] Stop!
[01:32:17] So, she is race-hot-maxing. What is she doing?
[01:32:22] I mean god please stop.
[01:32:24] Give me a second, give me a walk away.
[01:32:25] Please, I'm gonna go up a little bit.
[01:32:26] I respect you.
[01:32:27] All right.
[01:32:28] I respect you, okay?
[01:32:29] All right.
[01:32:29] I give her a chance with her brother.
[01:32:31] I give her a chance with you.
[01:32:32] I appreciate you.
[01:32:33] Thank you.
[01:32:33] All right.
[01:32:34] Sorry about all this, man.
[01:32:39] This chick will shut up, man.
[01:32:43] It's her birthday weekend, bro.
[01:32:45] This suspect, Yavalin, was charged with child neglect.
[01:32:47] Yavalin did.
[01:32:48] To the degree of felony.
[01:32:48] She eventually pleaded not guilty
[01:32:50] and the proceedings were stayed
[01:32:51] given she has no prior criminal history she is presumed innocent unless proceedings resume and is convicted in a court of law
[01:32:59] And there's a moment in bluey of a randescent episode where socks bites bluey. Oh shit says she's only one she doesn't know any better yet
[01:33:11] Now that line matters because at that age there's no expectation of accountability
[01:33:15] But as we grow that expectation changes and that's where this situation stands out because instead of focusing on what happened to her
[01:33:21] child the focus keeps shifting back to how she's being seen that's exactly what i'm saying
[01:33:26] it's she's obsessed with her own perception instead of the safety of the child which is just
[01:33:31] such a riff lag it's like so obvious she doesn't give a fuck about her kids i guarantee you if she
[01:33:38] just acted like a normal human being and we're just really wanting to see if her kid was okay and
[01:33:43] wanting to see her kid and then thanking the person who stated it and apologizing profusely
[01:33:48] about like the whole situation. I get these causes to just let it go. And that's how, and the thing is
[01:33:55] that's what a normal person would do. But she's acting like her fucking complete narcissist psycho
[01:34:00] going on about her birthday weekend and she's a good mom and how she brought toys on a list and
[01:34:04] like saying she did nothing wrong. It's like what, what are you, what are you, what's going on with
[01:34:08] your fucking brain dude? What's going on in your fucking brain? It's cooked. Repeating how she's
[01:34:14] She's a good mom trying to explain it away.
[01:34:16] We even see it, that brief moment where she gets quiet
[01:34:18] like it might sink in, and then it turns back
[01:34:20] into her talking instead of owning it.
[01:34:22] And the reality is environments like that
[01:34:23] with multiple kids, distractions,
[01:34:25] and movement all around, so your attention matters.
[01:34:27] I've seen it myself, parents walking, looking at their phone
[01:34:29] while their young child is behind them like it's normal.
[01:34:31] So when something happens, you have to ask,
[01:34:33] what do you expect the outcome to be?
[01:34:34] And the difference between a child-
[01:34:35] You gotta agree, you gotta legit, you're three-year-old,
[01:34:37] you have to even be holding their hand,
[01:34:39] or you walk behind them and just like kinda
[01:34:41] let them spurg out and just follow them around.
[01:34:43] And you keep course grading.
[01:34:45] Every time they go to walk to the road
[01:34:46] to go in front of a car,
[01:34:47] because for whatever reason, they just like,
[01:34:49] they really wanna go under the road and get hit by a car.
[01:34:52] That's what they're trying to do.
[01:34:53] Like, anytime you look away, it's like, bang, road.
[01:34:56] Let's get hit by a car now.
[01:34:58] That's, dude, I'm telling you,
[01:35:00] three-year-old, that's what they like to do.
[01:35:01] It's like some boundary-tissing thing.
[01:35:04] Thing is, back in the day, there wasn't as many dangers,
[01:35:06] I guess, well, I suppose it was animals
[01:35:07] and shit that could kill you,
[01:35:08] but they do this thing where they want to do
[01:35:12] what they're not supposed to do.
[01:35:14] But a lot of things they're not supposed to do
[01:35:16] is like basic things that keep them alive.
[01:35:18] So you have to constantly watch them like a hawk
[01:35:20] because they think it's like,
[01:35:22] oh, they're not looking, I'm gonna run on the road now.
[01:35:25] Cause that's what I'm not allowed to do,
[01:35:26] but I want to test that boundary.
[01:35:28] And then you have to yell at them
[01:35:29] and then you, when they actually go,
[01:35:31] it's the hawk, you gotta watch them like a fucking hawk.
[01:35:33] Out who doesn't know any better
[01:35:34] and an adult who does is what they choose
[01:35:36] to take responsibility for when it matters most.
[01:35:38] This speaking as a chat, speaking as a, guys,
[01:35:42] four kids chat four kids okay zero deaths hundred percent ethical all right four kids zero deaths
[01:35:56] all right one is one of them is up to my like chest now like that it's almost gone enough where
[01:36:02] it's and it's got its own free will and coming up with its own unique individual ideas
[01:36:06] Like dude she said she's a free thinker my oldest one man. I asked it
[01:36:12] I told her I said you make I said choose what side you're on because we were looking at the Palestine
[01:36:17] Israel flags and I said you need to pick. All right. What are you on?
[01:36:22] Team Israel or you on team Palestine? That's why I told her
[01:36:27] Well, I said you need to pick which which team you're on, okay?
[01:36:31] And she said I'm on team
[01:36:33] Wonganui, she's on team Wonganui. She doesn't give a fuck about that shit.
[01:36:39] Doesn't give a fuck. She's on team Wonganui, bro. She's about this local shit.
[01:36:42] She's a free thinker, man. I was like, wow, that's such a good answer.
[01:36:47] Because I was like, regardless of what she said, it's gonna be a bad option.
[01:36:50] But then she just had, she just thought outside the box, outside the box thinking,
[01:36:55] and she doesn't even, she's just on team Wonganui because she doesn't care about that shit.
[01:36:58] She gets about what's happening here locally and what we knew we made
[01:37:01] Damn, I'm like holy. I didn't she didn't get coach to say that. Oh, he just said that. I'm like why a free thinker she is
[01:37:09] She says she comes up with some like it's crazy because guys, let me tell you when you're older
[01:37:14] You get all these weird biases and these weird filters and these weird shit and like it contextualizes everything you see
[01:37:20] But like kids don't have any of that and they can just see the reality for what it is
[01:37:25] So well and then they get break the letter on don't worry, but the right now they just that is out there saying based truths of the world
[01:37:35] Without some like political filter without trying to be PC without trying to they just say it as it is and I'm like holy fuck
[01:37:41] Yo, you need to relax. You need to not say that because that's too real
[01:37:44] You're totally right, but that's to the truth is too much for a society to handle right now. Okay?
[01:37:53] You know, that's what it is
[01:37:55] Who's about to get, what was his heart? What was his two hours ago?
[01:37:59] I'd have a golden gay time with Gwynn, anytime.
[01:38:02] Anytime.
[01:38:04] Oh yeah, but if he wants to invite Mathal, if we went over to Australia, I would,
[01:38:08] I'd do us three having a golden gay time together, would be insane content.
[01:38:14] That would be cinema.
[01:38:18] What?
[01:38:20] What?
[01:38:22] What's he talking about? What the fuck's he talking about, bro?
[01:38:25] What the fuck is he talking about?
[01:38:27] I don't know, I don't know, what's it got? Is that like a piss shower thing?
[01:38:29] I don't want to do that, whatever that is.
[01:38:31] Whatever, golden, gold and things are usually bad.
[01:38:37] To force and beats the record, guys.
[01:38:38] I did already watch this, but I guess let's watch it again.
[01:38:45] Whoa.
[01:38:47] I am a doggie, I am a doggie.
[01:38:51] Oh my god!
[01:38:53] Oh my god!
[01:38:55] Oh
[01:39:25] you
[01:39:55] you
[01:40:25] you
[01:40:55] you
[01:41:25] you
[01:41:55] If there was someone like that it's on behind me cleaning I'm just distracted
[01:42:19] the whole time. I could not just play a game and be like, it's locked.
[01:42:25] Uh, he saw it, that's crazy. I would just, I don't know, man.
[01:42:29] Ridd is so gay. Man, I think it's like it's very gross and wild, that's because he's rich.
[01:42:35] What are you doing?
[01:42:49] We give it a different angle bro, L camera man.
[01:42:51] Yeah.
[01:42:52] What the hell?
[01:42:53] Bro what?
[01:42:54] What are you doing?
[01:42:57] What is he doing?
[01:42:58] I'm not on video.
[01:43:02] Why would you throw a rock at it?
[01:43:07] I hate that when people are like, to be honest, do you know what?
[01:43:16] My kids.
[01:43:17] I have to keep telling kids that this because like we got we've been a mini zoos and
[01:43:24] It's just the fault behavior of humans if you don't know this
[01:43:27] Okay, the fault behavior of humans is like the kid that the
[01:43:34] Animal is within the enclosure and it's not doing anything and they wanted to do something
[01:43:39] Right, so the kids go and they go they want to bang the glass like they're gonna go bang bang bang like they wanted to move or
[01:43:45] or just they want it to animate.
[01:43:48] And they're like, no, don't do that.
[01:43:50] Don't do that.
[01:43:52] But innately in all the humans, all kids,
[01:43:56] just their default behavior is bang on glass
[01:43:58] to make the animal do something
[01:43:59] because they want to see something happen.
[01:44:01] That's default behavior.
[01:44:02] So now I've trained that out of my kids,
[01:44:05] but I had to train it out of each kid.
[01:44:06] Actually, Rin still tries to do it,
[01:44:08] but she's got tiny little hands, it doesn't really matter.
[01:44:10] But yeah, if you don't have that behavior trained out,
[01:44:14] this is probably what it looks like
[01:44:15] you're a full grown adult right? You're probably in a wrong rocksit. It's fucking seals. That's
[01:44:20] probably what that's likely what happens. Because that's just a default baby. Straight
[01:44:29] up get fucked federally part prosecuted in the burn zone right in the middle of
[01:44:51] I don't know how I know.
[01:44:54] W, wait, they got a John L?
[01:44:57] They got a John L on that, wait, what is this?
[01:45:01] They got a John L, bro, oh, my rip.
[01:45:21] you
[01:45:51] you
[01:46:21] you
[01:46:51] you
[01:47:21] you
[01:47:51] You
[01:47:53] You
[01:48:14] Can support anyone who has a dead animal can come to us
[01:48:19] Get a little bit of offer to make him fly
[01:48:23] Dude, a possum drone would be sick, dog.
[01:48:26] Dude, imagine that, the possum's on your shed roof and you used a possum drone to scare
[01:48:31] the shit out of their life, like he's like, what the fuck, it's a demon flying possum.
[01:48:35] Oh, he would never come back after that.
[01:48:39] Spee gets essayed by a very spicy reindeer.
[01:48:42] He lit right on the bus into making a republic.
[01:48:44] He's gonna get herpes. He's gonna get herpes now. He just got like, what is that? Was that STI that's transmitted by a kiss?
[01:49:11] He just got that one that what is that shirt called?
[01:49:17] You got the he just got it bro. He just got it. Yes
[01:49:21] Hunter virus is that what it is?
[01:49:33] He's so sweet he's like soaked what the fuck
[01:49:37] You must have to have a lot of electrolytes old speed.
[01:49:42] You must have to have tons of electrolytes.
[01:49:45] One million!
[01:49:47] One million!
[01:49:48] One million in a chain!
[01:49:51] One million viewers in a chain!
[01:49:55] One million!
[01:49:57] What the hell?
[01:49:59] Oh my God!
[01:50:00] No, that's legit.
[01:50:01] Oh my God, Chad!
[01:50:04] one human in a chain set out to Dominican Republic. Oh my god. Oh my god.
[01:50:15] What the fuck bro? What the fuck bro?
[01:50:21] I wonder, do you think some like, there she was this right, what's the likelihood like some fucking patriot of some countries like
[01:50:28] like speed to my country. Oh, I'm gonna make it look like our country's the best.
[01:50:32] And then they'll go to some service that pays some bots farm to go bought the
[01:50:38] shed of his chats and then he spurs out. I mean, you know, what the hell, bro?
[01:50:42] Well done. Well done.
[01:50:44] Big one, ill-minute kill.
[01:50:46] I wish they could just have, because the thing is maybe, maybe it's real.
[01:50:51] Maybe it's not. And you just don't know. I wish the viewer was like infallible, but it's not, obviously.
[01:50:56] Oh
[01:50:58] Say what this guy's Jack though, bro. This guy here is Jack Speets handlers Jack
[01:51:14] That guy's fucking jacked as fuck bro, holy shit, okay, I think we're gonna close up guys
[01:51:20] Woh, woah, woah, woah, woah, woah, woah, woah, woah, woah, woah, woah.
[01:51:25] We got Sly the Spy 2 Elf extra G clip.
[01:51:32] They're tough, they're tough.
[01:51:40] Here we go.
[01:51:42] It's taking this time, my grandpa here.
[01:51:48] This guy's trying to steal the questionable.
[01:51:51] Uh, alright.
[01:51:53] Wait, he's an NA, he's top.
[01:51:58] He waited for the top guy.
[01:52:00] He's got right of way, right?
[01:52:02] He's got right of way.
[01:52:04] Wait, America.
[01:52:06] I'm trying to think, America...
[01:52:09] This is his lane, right?
[01:52:11] The guy driving the car's lane.
[01:52:18] go back
[01:52:48] hubris, bro. Eagle of man. Yeah, I'll be honest, I would have just let the guy go through.
[01:52:55] Like I'd be like, what the fuck is this rate that's doing it? I wouldn't have done the
[01:52:58] thing. He accelerated to make it hard for these guys to get out, to fuck with them. I would
[01:53:02] have just let him go through, I'll be honest. Call me a cuck, but it's just like whatever,
[01:53:06] no, who cares? Because I just want to get in this fast like I can, and I don't want to
[01:53:10] cause that car accident. So I'll just, I mean, it's a test like cuck going over, right? But
[01:53:14] like whatever it is. Okay. Okay. Excuse me. Max. Satisfied to
[01:53:19] reabombers over any test scax easy and credits. What's this?
[01:53:24] Not much and then the credits. Um, they play for 20 hours.
[01:53:29] He enjoyed it. I mean, yeah, I think about it. He says
[01:53:34] enjoyed the game. Thank her for me. What is this? Huh?
[01:53:39] Huh? And the test guys.
[01:53:43] Bro are these guys complete retards?
[01:53:48] It's a review of the game
[01:53:53] It's a review of the game was the game good it was the game bad
[01:54:00] The game was amazing the game was like one of the best games I've played and a long last time
[01:54:08] and
[01:54:10] Wait, what?
[01:54:13] Wait, what? Who cares if a fucking girl made it or a guy or a fucking
[01:54:20] Z or a Zim or a fucking Duna?
[01:54:22] Somehow they got a chimpanzee with a brain chip
[01:54:25] Or they some alien came down and fucking made the there was the game good
[01:54:30] It was the game bad
[01:54:32] I
[01:54:38] The game was fucking amazing I just guys speaking as a guy just played it for fucking how long I just play for chat
[01:54:44] I'll play I don't say 21 hours straight and
[01:54:48] I enjoyed it thoroughly
[01:54:51] Like the whole way through
[01:54:54] It's rechat. I've literally when a win ear calls. You know what? It's the only though
[01:54:57] It's like they need to make the game out of they need to make the game harder
[01:55:01] Okay, let's listen what's the PVC take that 30 hours 30 hours 50 hours
[01:55:06] It's gonna be for a hundred hours and you wait hold on somebody that's associate with feminism is in the credits
[01:55:12] I actually hate this actually I think 100 hours, but it's actually dog shit
[01:55:18] It's actually dog trash
[01:55:20] Do people are actually so brain-wrote us people so brain-wrote it
[01:55:33] People are so brain-wrote it though seriously
[01:55:36] The fact that they could think a game is bad because like that's insane. Okay, if the game had some weird forced
[01:55:44] DEI element where like the guy comes on and saying like hey I'm done binary
[01:55:52] what's up guys hey yeah what do you identify as and it does some shit you
[01:55:57] okay fuck this shit this game's trash go down vote dog shit game stupid ass DEI
[01:56:03] try I get that right I get that I get that I understand downloading that makes
[01:56:08] sense bro someone in the credit who's like fucking whatever like identifies as
[01:56:13] whatever the fuck right whatever the fuck doesn't I don't give a fuck what
[01:56:17] that like what whoever is was the game good was the game bad the games amazing
[01:56:25] the game's amazing so like you're retarded if you're downloading it like
[01:56:30] you're actually you are so sweet why can't wait are they actually doing that
[01:56:34] so so I thought they were getting down there because Chinese people can't leave
[01:56:37] feedbacks and they'd be feedback-firing.
[01:56:39] I thought it was just China downloading.
[01:56:43] Huh?
[01:56:46] Isn't it just China downloading?
[01:56:49] Recent reviews, mostly negative.
[01:56:53] That was China, right?
[01:56:55] Oh my god.
[01:56:58] I don't like activists being voted in any game development.
[01:57:02] I wish I would have known they hired Anita Esquizia before I bought it, never buying another game from me.
[01:57:12] Bruh! Bruh!
[01:57:18] Bruh!
[01:57:21] This is my language only, right? This is my language only.
[01:57:24] language only. The old language, mostly negatives, total reviews and old languages mixed. English
[01:57:31] reviews, very positive. Okay, so wait, guys, guys, so English people are still 91% positive.
[01:57:41] So wait, this is being multiplied. So wait, there's people here right now, simple gaming
[01:57:50] company uses any test guys easy and as a consultant I refunded till they weren't about it
[01:57:56] You should have revealed any test guys easy and contributed some political BST your game
[01:58:02] Chud's mad
[01:58:08] Guys
[01:58:10] I
[01:58:12] View the Apple bro
[01:58:15] Wait, what oh wait what the fuck?
[01:58:19] How do I do this recommended?
[01:58:21] Showing very positive view type a negative
[01:58:26] I can't zoom in come on the fucking steam store, bro. Oh my god, dude
[01:58:30] I'll just get a set of spots.
[01:58:37] I can't zoom in.
[01:58:41] I'm not a bad jet.
[01:58:44] Racing reviews.
[01:58:49] And then we go say language breakdown.
[01:58:54] We have a language breakdown, so this is traditional Chinese.
[01:59:00] Wait, what?
[01:59:05] Minus 32% of the use positive.
[01:59:10] Minus 86%?
[01:59:13] Wait, oh wait, no, no, no, no, I'm retarded.
[01:59:15] Okay, I'm retarded, I'm retarded.
[01:59:16] I was like, what, okay, it's just the way,
[01:59:18] okay, 32% positive, okay.
[01:59:21] So 70%, okay, I see.
[01:59:24] So basically China hates the game. China hates it, but China doesn't hate the game,
[01:59:29] chat. China doesn't hate the game, chat. So, but I watched a Belulia gaming video on this.
[01:59:35] So the reason why China's reviews are so bad is because they have no discord,
[01:59:41] they have no access to the websites that allow you to leave feedback, and they have basically no
[01:59:46] avenue where they can give feedback. And on top of that, they're banned from the social media
[01:59:50] part of like Steam which is like explains what Iliaccess is and they don't have access to that.
[01:59:55] So what they do is they've actually started using um downvote and then typing in their review
[02:00:01] which is why simplified Chinese has megadish likes on loads of games because they effectively
[02:00:08] cannot leave feedback. So then what they do is they just go negative review and then they type
[02:00:12] the feedback there and that's what they do. Who cares to download it? Well it's the system,
[02:00:17] It's because basically because China has banned all the social media and banned all the stuff
[02:00:24] They can't leave feedback and they don't have access to all the information so they don't have
[02:00:28] So it's not like China people are just haters
[02:00:31] It's not like they're just haters, bro
[02:00:33] China is one of the huge reasons why Scythe of the Spire actually popped up in the first place
[02:00:37] Scythe of the Spire only had 2,000 people playing it and bought it until a Chinese streamer actually played it
[02:00:43] Made it popular a bunch of Chinese people bought the game and it started popping off in the algorithm and then most people started logging in
[02:00:49] That's literally this is a thing that happened
[02:00:51] Okay, so it's like it's not just Chinese people. I hate this
[02:00:53] It's just because Chinese people can't see the community breakdowns that are explaining what their logic is and what their plans for early exercise
[02:01:01] All this stuff they just see patch come out the game is worse. They're nerfed
[02:01:05] They get mad they can't go to any of the amnesia say leave feedback here leave
[02:01:10] They can't access that because Z-pings deleted that and banned them for doing that so they cannot actually leave feedback
[02:01:16] So then what the meta has become in China for steam is to just go negative review and then they type that feedback there
[02:01:23] But now steam has started splitting reviews based on
[02:01:28] Because China's doing this they've actually just been splitting it so you can actually see oh
[02:01:32] Actually lots people like the game. It's just China's breaking it up like English reviews
[02:01:37] 91% of people likes it so it's fine
[02:01:39] right
[02:01:41] English views 91% people like it
[02:01:45] But yeah, that's crazy recent views most that recent reviews mostly negative the way what the fuck
[02:01:53] Review time negative
[02:01:57] This is recent
[02:02:00] Most of our reviews
[02:02:02] Whoa, whoa, whoa, okay, this guy doesn't like it the game. It's guys having a crash apparently do not buy this game
[02:02:09] The developers hired Anita Scazizian as a consultant.
[02:02:16] I would never knowingly purchase this with her name attached to it.
[02:02:19] I'd refund if I could, and I'm never buying another ton of a megacrit.
[02:02:24] You do not put money into a puck of the people who have been trying to destroy the gaming
[02:02:29] industry for over a decade.
[02:02:31] Whoa.
[02:02:32] Google who I need to excuse it is it's okay game it used used to be a bit
[02:02:38] unbalanced oh god isn't that crazy how people's brains can get bricked like
[02:02:43] they were objectively dude I'm telling you this is what happens in part of
[02:02:46] Excel by the way people are objectively enjoying a season and they're really
[02:02:49] having a good time and then some top metacog player is like this league's
[02:02:53] bird because they left metastrategy X and they posted on to reddit they read
[02:02:59] the reddit, it's the echo chamber, it multiplies, this person doing this thing that doesn't even,
[02:03:05] that got nerfed, that's mad, and it doesn't even affect how you play the game at all, makes them
[02:03:12] think like, wait, my streamer that I watched doesn't like this game, so therefore now I don't like
[02:03:16] this game, even though it's not changing anything that you were doing. And then like, I've changed
[02:03:23] my mind it's unbalanced it's just okay now and it's like and he like they're
[02:03:29] trying to try to go to the sky he's a little sheep but conformist cuck and
[02:03:33] the sad thing is this is like the average person who games if there's a
[02:03:38] echo chamber of negativity surrounding something people who are actually
[02:03:42] enjoying it just stop and doing it and like they just said their perception and
[02:03:45] their reality changes just based on like some shit that they just never looked
[02:03:49] They wouldn't think that
[02:03:53] He's Chinese. Oh, whoa, whoa, whoa, whoa, whoa, whoa, whoa, whoa, whoa, whoa, whoa, whoa, whoa, whoa
[02:03:55] Oh, you see him. Okay. He's a but that's the thing. He's a Chinese player
[02:03:58] The thing is the other play he's saying he was sorry. He is what I'm saying is true though
[02:04:03] Regardless, he has been affected by these people right?
[02:04:05] He's a bit of a player to play a reburne game and it's just means that I'm finished
[02:04:09] I was the other scant some time until it's finished blah blah blah blah blah
[02:04:14] Holy shit, he's got like a trying to get the bottom as well
[02:04:17] Okay, Devolva hide Anita's Kazesian to consult on it radical lifters feminist who hates games
[02:04:29] 14 hours on your record. What is this, bro?
[02:04:36] What is this bro, no wait, okay? I feel like shit. Okay. I agree
[02:04:50] You can definitely dislike a bozo and they can and be like yo this person fucking sucks
[02:04:55] Go on social media make posts fuck this person do this person's trash, right?
[02:05:00] But if you play a game, and you're reviewing a game, isn't the point of a review to, I'll
[02:05:07] let you know, this game is good, or this game is bad.
[02:05:12] It's a mediocre game.
[02:05:13] Slay the Spire 2 is not a mediocre game.
[02:05:15] You're a fucking retard.
[02:05:17] You're a fucking retard.
[02:05:18] It's one of the best games I've played, and a long last time.
[02:05:21] Okay.
[02:05:22] An example of a mediocre game is the new Vampire Sliver's game, whatever the fuck it is.
[02:05:29] In my opinion, that's okay. It's what I say mediocre. It's like whatever
[02:05:33] But that game dude slays by a pretty much
[02:05:36] I wanted to create an entire genre of games and kind of reinvented like the road like dick builder
[02:05:44] Zone and they spawn like a hundred different other games
[02:05:50] That's straight up
[02:05:52] they they
[02:05:54] That the whole roguelike dick building thing was a meme until so the spy came in and fucking re-invented that shit and
[02:06:02] Dude, you know, it's crazy. I was you having this thought or stream was like man, aren't I lucky?
[02:06:08] Like I get to just like do my thing and I have to play my games
[02:06:12] I'm like fucking I'm just playing PoE and I'm having a good time and I'm playing some other game having a time
[02:06:17] And then these are these other guys who are cooking like this entirely different concept
[02:06:20] entirely different game with all these really fucking cool interesting mechanics that I've never thought of and
[02:06:27] They're baking it into this fucking masterpiece and I just come along and play it and have a fucking great time
[02:06:32] It's like that's so because right now there's another game being developed by some people of an idea
[02:06:38] That you've never even thought of that you don't even know you like but it's gonna be amazing
[02:06:44] and
[02:06:46] What I want to know what I want to know is is a game good or bad? Is it fun or is it not fun?
[02:06:50] I don't want to know about the politics in a review like I'm downloading this game because
[02:06:56] Blizzard did some shit with China. So then therefore the gamer use bad like good
[02:07:01] I just want to is the game good or is it bad as good or is that like I don't care if the game is made by AI
[02:07:06] Like who gives a fuck or the arts AI generated or some shit or the fucking water. I don't go. It's the game good
[02:07:12] Is the bed?
[02:07:14] If the game's good that I want to know it's good at the games better when I was better
[02:07:17] I don't give a fuck about if it's if some fucking whatever
[02:07:20] Alien came down from space and then contributed to the game or some whatever the fuck is a game good or as bad
[02:07:25] So like why are people using their view system to do politics trash?
[02:07:32] Right why why why are they like the get out of it
[02:07:37] Have the post about the politics and shit
[02:07:39] post it on YouTube, post it on Twitter, post it on fucking, post it on there, don't, don't
[02:07:46] taint the fucking review section of whether or not a game is fun or not fun.
[02:07:52] I don't know, I don't know, I don't know, I don't know, I don't know, I don't know,
[02:07:56] how am I supposed to judge if a game's good or bad or not, because like, the review system's
[02:08:00] just being used as some way to try and manipulate companies.
[02:08:04] Uh
[02:08:06] That the best way to do it is just never buy these games by the way
[02:08:09] Like if you if you don't disagree the politics of company as well don't download it just don't buy it and their company will fail
[02:08:17] Because they'll make no money and then they make no money even then they were fucking dead. They're they're not viable
[02:08:22] That's how that's literally how you say if you want the company to
[02:08:26] I'm buying this game and then complaining about it. I'm a retard by the way
[02:08:30] I'm playing for fucking
[02:08:32] 442 hours and I'm like what are we doing? What are we doing?
[02:08:43] Uh developer hired uh Anita Kaziziansi console at a radical lift for students who hate games,
[02:08:49] hate pursuit, political racism, and prison, hard pass.
[02:08:55] Hard pass boys, just played for 14 hours.
[02:09:02] That's a high pass 14 just been 14 hours
[02:09:11] Oh, here we go this guy just said legit review
[02:09:15] No
[02:09:19] 25.8
[02:09:23] The humans is so good at like justifying something look how he's trying to be like rational and like like I'm being logical about it
[02:09:29] after the fact that just say it just be good. I'm brain braided and like I don't like this
[02:09:35] person like it don't even like it that they they're so good at trying to come up with
[02:09:39] some random bullshit excuse. Oh my god. Bryce, where did God? There should be a thing where
[02:09:48] some Orwellian future where I mean just for game reviews that are optimal. You shouldn't
[02:09:53] be able to leave like the only way you can leave a game review is if you can like there
[02:09:58] be verified to have not seen the public perception of what other people think or consume any politics.
[02:10:06] Kind of like some court case shit, they're not allowed to like look at the media and
[02:10:09] not allowed to do all this stuff and be influenced by, kind of like some shit like that.
[02:10:12] They need to be like, you're not allowed to leave her over you unless you just add doing
[02:10:16] it in a vacuum.
[02:10:18] Because people are so fallible to being manipulated by whatever narrative.
[02:10:24] Like they are literally playing the game for 64 hours and then saying,
[02:10:28] It's shit!
[02:10:30] Because some politics!
[02:10:32] And look, this is how I justify it shit, because look, actually,
[02:10:36] the progressions are so bad and the date-building's bad and actually all this stuff's bad and just so happens that this thing,
[02:10:42] this person, which I have no idea about by the way, this person could be like,
[02:10:47] Guys,
[02:10:48] this is a crazy take.
[02:10:50] They could have fucking Hitler on the credits.
[02:10:54] That could have Hitler like Adolf Hitler. He's on the credits, bro
[02:10:59] Bro, we actually inspired by Adolf Hitler for this one thing, bro
[02:11:03] If the game was good, I don't go fuck give it a good review and the game was good
[02:11:07] If the game was good, it give it a good because they fucking badass game
[02:11:10] You just enjoyed it like give it a go like like their credit should not have any
[02:11:15] affect on
[02:11:17] your
[02:11:18] Review score like if it's got some politician like a dough Donald Trump was in the credits
[02:11:23] Like just oh, yeah, ah hero the leader of the free people Donald Trump put him on the credits like dude
[02:11:32] Inspired us to make this game like what a bro straight up
[02:11:37] Doesn't matter
[02:11:38] Still give it a good review or or if it's a shit game and you love don't run who cares
[02:11:44] Give it a bad review. If it's a shit game
[02:11:46] like meritocracy's boys not some political slop like it like does it deserve the merit
[02:11:57] or does it not and the reality is it's like the spy was fucking amazing video game bro
[02:12:03] it's amazing okay should we find out why she's so bad should we find out why she's
[02:12:08] so bad okay is this is a video on the person Anita Sarkeesian has done an insane amount
[02:12:14] of damage to the video game industry since the days of GamerGate1 and it looks like she
[02:12:18] is continuing to divide this audience because-
[02:12:21] This is a good video, I feel like this is not a good video.
[02:12:27] I feel like this is not a good video.
[02:12:31] She's back.
[02:12:32] She's back.
[02:12:33] Do I want to watch a weed person?
[02:12:39] Do I want to watch this?
[02:12:41] Do I want to watch this?
[02:12:43] Game is a furious system video. We're just looking at
[02:12:51] The this woman ruined everything
[02:12:55] Abort I just want to find out why we're so mad about this person. What how bad could like guys again
[02:13:01] You could put the worst person like imagine what I tried to imagine the worst person possible
[02:13:06] And I'm like put Adolf Hitler on there, right?
[02:13:07] And then I'm thinking like other people's worst person might be like Donald Trump or fucking
[02:13:11] I'm trying to like put the worst person on the credits. I don't care. I'm voting on the game based on if the game was good or bad
[02:13:17] Now I don't I disagree with like the politics or whatever like I'm gonna coach to political forum and talk about that
[02:13:23] And we can discuss that on stream, whatever, but I'm like, you know, it doesn't matter the game was actually correct
[02:13:27] It was amazing. I loved it. Who gives a fuck? I
[02:13:31] Don't get like that. The game can be made by like
[02:13:34] 27 transgender people
[02:13:38] Fucking five neo-Nazis and a dog
[02:13:41] If the game was cracked, I don't give a fuck. I'm saying that game's sick.
[02:13:47] Like I'm saying that game's sick, bro. I fucking love that game.
[02:13:51] Megabonk? That was Megalike, dude. I feel like that's what someone like that kind of group would make.
[02:13:55] That's, that would probably make a game like Megabonk. Let's not get a twist it.
[02:13:58] I'm just gonna say dude, Megabonk's lit. That game's fun as fuck.
[02:14:03] You know?
[02:14:05] You know and then you can but you can disagree with neo-Nazis
[02:14:12] You can disagree with whatever you know insert fucking thing you get
[02:14:18] You it's just like good vote on the game based on its merit
[02:14:23] Okay, anyway, I'm moving I'm living against it. Okay, does this guy we got do we want to watch the one of the weave doing it
[02:14:31] The little fat guy
[02:14:33] They're both they're both Chad looking. I want like a overview of who the fuck I
[02:14:39] need ex caquisian is. Okay wait how about just rock rock rock rock rock maybe
[02:14:46] I think rock's better.
[02:14:58] Yo, I just want to find out can you give me like a brief overview of Anita
[02:15:06] Skarkisian
[02:15:08] some person who's
[02:15:10] Causing people to downvote slay the spire to right now and I've noted who the fuck she is and I'm gonna do
[02:15:16] I looked up on YouTube and there's a bunch of like biases, fuck, hate us shit.
[02:15:20] And I just want to find out like, you know, why is this person so hated and
[02:15:25] infamous?
[02:15:26] What's going on?
[02:15:26] Like, give me, give me that.
[02:15:27] Give me a brief overview.
[02:15:35] Anita Sarkeesian.
[02:15:36] Yeah, that's who you mean.
[02:15:38] The Anita Scar scocciousian glitch.
[02:15:40] She's a feminist media critic who blew up in the early 2010s with her YouTube
[02:15:44] series Tropes vs. Women in Video Games. She basically went through games pointing out shit
[02:15:49] like damsels in distress, women as sexy lamp props, and how a lot of female characters
[02:15:54] were just eye candy for the straight male gaze. Kickstarter funded it hard. She got
[02:15:59] massive death and rape threats. It turned into the spark for Gamergate, and she's been
[02:16:03] a walking culture war landmine ever since. Why the hate? A ton of gamers think her critiques
[02:16:09] were cherry picked bullshit. Like she'd staged specific scenarios in games to prove they
[02:16:13] They were sexist or that she didn't actually play the games much and just wanted to dunk
[02:16:17] on nerd hobbies.
[02:16:19] To her fans, she's a hero who made Debs think twice about bikini armor.
[02:16:23] To her haters, she's the queen of grifting and turning games into lectures.
[02:16:27] She caught endless harassment, no denying that, but a lot of people still see her as
[02:16:31] the face of woke ruining fun.
[02:16:33] Now she's a consultant.
[02:16:35] Debs pay her to review their shit for inclusivity, diverse characters avoiding problematic dialogue,
[02:16:40] that whole vibe.
[02:16:41] Play the Spire 2 quietly listed her in the credits.
[02:16:45] People noticed and boom, review bombing even though most admit the game's still a banger.
[02:16:50] It's the same old tribal shit.
[02:16:51] One side screaming she hates gamers.
[02:16:53] The other side calling critics basement virgins.
[02:16:56] Her exact input on a deck builder with dragons is anyone's guess, but her name alone is enough
[02:17:01] to trigger half the internet.
[02:17:03] Classic.
[02:17:04] Like that's retodd maxing.
[02:17:06] Why is she money hiring some retodd like this?
[02:17:10] Like hey, let's hire someone who's like only gonna give bad advice and make the game worse
[02:17:16] That is return act like let's pay money to someone who's gonna just make the game like someone who's out of touch
[02:17:23] living in a bubble
[02:17:25] Echo chamber
[02:17:27] It makes I mean, I don't know what to tell you that's stupid as hell like why would you hire like that's stupid as hell
[02:17:33] to hire that person
[02:17:35] I like it's the people are like gaming sexist in me
[02:17:39] You know these guys the gamers are out of touch and all this stuff those guys nobody none of the game is like those people
[02:17:45] So why would you hire like the people who are consuming your product and you like your games?
[02:17:50] Why would you hire someone?
[02:17:52] Who's a fucking bozo to like try bozo fire the game? You know, that doesn't make sense to me
[02:17:58] So you think if you're a game developer like it's Chris wasn't gonna ever hire this bitch
[02:18:02] No, bro. No, bro. He ain't gonna hire her.
[02:18:07] Chris was not gonna fucking hire her.
[02:18:09] Maybe that, why am I wasting your money on that?
[02:18:11] We wanted to get some woke bows, though.
[02:18:13] Complains about everything to come complain about our game.
[02:18:17] We're gonna pay the money.
[02:18:18] Like, we can just go to some fucking...
[02:18:21] I didn't make any sense.
[02:18:23] I mean, I don't know.
[02:18:25] This is some out-of-touch shit from the Sliz by Devs.
[02:18:29] And thankfully, whatever she did had no impact.
[02:18:31] no impact
[02:18:31] i mean unless and let's say like maybe should maybe like the characters had
[02:18:35] been a slut mode
[02:18:36] and they were in the slut mode
[02:18:38] and maybe maybe uh... that happened
[02:18:40] uh... she it she
[02:18:47] yet
[02:18:48] i i don't get that
[02:18:49] that's crazy
[02:18:50] that's that's crazy
[02:18:52] uh... that's dumb as fuck themselves by debts
[02:18:56] the og series yet why it's is going to be as it's going to end with a shit on
[02:18:59] your right
[02:19:00] This is just gonna annoy the shit out of me, isn't it?
[02:19:05] Bro, the thing is, the issue is this right, there's like,
[02:19:13] both sides.
[02:19:16] Like, every single game needs to be 50% female, 50% male,
[02:19:20] and all females need to be wearing a hijab, and they can't be sexualized,
[02:19:25] and they need to be the protagonist, and also they need to be the guy,
[02:19:28] They fuck this shit with them, they need to be saved,
[02:19:31] but they need to actually be empowered
[02:19:34] and don't need help and all that shit.
[02:19:36] They got those guys, right?
[02:19:36] And you got the other guys and the other one.
[02:19:39] All females should be your sex slave wearing slot bog
[02:19:42] and they need to suck your dick on command
[02:19:45] and you can have sex with any character you want
[02:19:47] and it's like when I think about every single female
[02:19:50] should be a sex object and including the children characters
[02:19:53] because I don't know, let's just discuss
[02:19:55] weird fucking shit is for like kids because we're weeps you got those guys right and then there's like the in-between where it's like hey
[02:20:03] how about
[02:20:04] How about we just fucking
[02:20:08] Like yo, it's just like the game is kind of a now this to you know
[02:20:12] Whatever the story we're trying to tell us right the story this fantasy world where it's Amazonian Queens
[02:20:16] We're popping off and they the menace lives whatever dude for I'm down for that
[02:20:19] Fuck it's in that narrative right if that makes sense to the narrative do it
[02:20:23] It doesn't make sense in there don't force your politics into the video game
[02:20:26] You know if we want to have big titty woman in the game if we want to have a demon with four tits
[02:20:33] Who's trying to summon the beast we're gonna have that and that's what is and we want to have random chicks like you know
[02:20:39] Who are mad slutty was huge?
[02:20:41] Zonka donkas and act to we're gonna put that in there
[02:20:45] Or we want to have a check who's wearing a heat job and we do and it makes sense in the story and you know
[02:20:50] They cover it up and they do that as well. It's like it's like that's like a middle ground and it's like both these guys are retards
[02:20:59] Google extreme one way and these guys are retards on the other way and it's like it like how we all just be reasonable here
[02:21:05] And stop sexualizing the kids in the video games. I do as you know
[02:21:09] I'll go inside those that want that weird trope of like let's that what we wouldn't even call that shit the
[02:21:15] the
[02:21:17] I'm a 9000 year old dragon is in the child's body gimmick
[02:21:24] The fucking
[02:21:26] What do they call them? What are they called those that archetype?
[02:21:29] Lollies just anything. Just let's not put that like late. Can we not go down the lolly like the whole lot load lolly shit
[02:21:37] dog
[02:21:39] Relax
[02:21:41] Just relax. I'm sorry to do that
[02:21:45] What are you even talking about? What are we talking about? Have you not seen that? Name
[02:21:55] a game but that's a thing. Okay, so I would go that one fucking game recently where you
[02:22:02] had that main protagonist woman who, I mean, I don't want to start naming of games. The
[02:22:08] high-core what games you've got like the high-core what games you got but what's
[02:22:14] actually called oh yeah and then the I'm for the other side you've got the all
[02:22:19] the gadget games you got all the fucking turbo slot games
[02:22:29] you got Dragon Age veil guard that's the non-binary one you got the one with
[02:22:33] the chick that whatever whatever that whatever the fuck you want to call it
[02:22:36] she had like magic glove powers.
[02:22:37] But, guys, I'll be honest, those games looked so bad.
[02:22:42] I remember I force implanted ironically.
[02:22:45] Force implanted ironically.
[02:22:49] It was like, ugh, ugh, and it's like, what, dude?
[02:22:54] I don't even fuck with that,
[02:22:55] because I know I'm not gonna like it.
[02:22:56] I know I'm just gonna hate play it.
[02:22:57] So why the fuck would I even play it in the first place?
[02:23:01] Right?
[02:23:02] I'm not gonna hate play a game.
[02:23:03] If I look at a game, and I like that game looks fucking dog shit ass, I'm just not gonna play it
[02:23:09] Unless it's Diablo then I'll play it because I'm because that's the Diablo made me guys
[02:23:12] So then they have this Diablo that I'm gonna play regardless even if it looks dog shit ass
[02:23:21] Peek
[02:23:23] Peek
[02:23:24] Dude peek a design. It's just not giving a fuck about politics when you make new game and just doing it how you want to do it
[02:23:33] And just sending it in any way which way possible
[02:23:42] So like you know if you want to have there's a there's a town of sex less and you'll put that in fair enough
[02:23:47] But as long as it makes sense just like if there's a town of fucking whatever
[02:23:52] Of strong independent strong woman that makes sense do it send it as long as it makes sense
[02:23:56] But then don't try and force them shit where you're trying to force inclusivity and like like you're in a party and it was one Asian
[02:24:03] There's one black guy, one Middle Eastern dude, and there's a guy who's deaf.
[02:24:07] You have to use sign language to talk to.
[02:24:10] You know, like, it's like, why are we doing that, bro?
[02:24:13] Like, that's so immersion-breaking.
[02:24:17] Like, so, like, don't do that.
[02:24:21] And the guy, the character introduced himself, comes in and says like,
[02:24:24] dude, I'm not, what's that one game?
[02:24:26] That one, what's that one game?
[02:24:27] Drake, was it Dragon Age?
[02:24:28] Wait, come on.
[02:24:29] I'm non-binary.
[02:24:30] What do you identify as or something that dude that was like
[02:24:37] Whoever let that shit get into the game and whoever fucking tried to force a hoot nobody wants that game
[02:24:43] But some weird neat the people who won that game don't even fucking play video games dead ass
[02:24:49] All right, I beat that
[02:24:52] They don't even play they don't even they don't even play video games
[02:25:00] What is it? Well, let me make a peek.
[02:25:03] I'm trying to make a peek, there's a peek designer.
[02:25:06] When I make a peek design, I'm thinking like Witcher.
[02:25:09] I'm thinking like Witcher 3, like in terms that they just like,
[02:25:13] that is a narrative and that just one, and everything in the world serves that.
[02:25:18] Like yes, there's some slutty checks in there,
[02:25:21] but like that makes sense. She used themamajig to get big titties and shit and make herself look attractive.
[02:25:28] because she was like deformed or whatever right so I mean she got down
[02:25:36] I want to say Bouldersgate actually dude Bouldersgate kind of crazy because it's
[02:25:42] actually a game but it's not even it's as well because you want it to be like
[02:25:48] yeah you can start off as like a check with a dick if you want to that's like
[02:25:53] option you can take. But it's a good thing. It's like Larian, because it doesn't affect
[02:25:59] the storyline at all. I mean, at no point, like yes, if you try and romance the dude
[02:26:04] when you're a dude, like a lot of the dudes can be gay, but like that's only if you try
[02:26:07] and romance the dude when you're a dude. It's when it's like forced or it's the second
[02:26:18] it breaks that immersion. That's when it goes over the line to me. Which I guess is maybe
[02:26:23] a little bit subjective but I mean I think it's pretty obvious can't shut the
[02:26:31] fuck up hmm how good is Quinn it is to correct it's like Quinn saying he's
[02:26:41] been at slay the spider too then bit do you understand see what's so much like yeah
[02:26:52] it's true until he boots the game up you know what I mean has he done has he done
[02:26:56] no I don't know I don't I did I've beaten slow the spot bro I don't think
[02:27:01] though I don't know I don't know about that I don't know about that I don't know
[02:27:06] about that I don't know about that I've never seen been black game like that to
[02:27:11] be honest guys you're talking to someone who's beaten Dakis Dungeon hardest
[02:27:16] difficulty raw dog blind ethical you're talking about someone who's beaten many
[02:27:26] strategic games that require insane off-matter crazy ideas raw dog and dicks
[02:27:35] blind ethical
[02:27:39] go off King what's this Yoda stare
[02:27:45] is that this is it dude this is it here's the ginger thank you so I'm
[02:28:00] I'm non-binary.
[02:28:04] What does that mean?
[02:28:06] That means I don't feel like a man or a woman.
[02:28:08] Wait, wait.
[02:28:11] What does that mean?
[02:28:12] Wait, wait.
[02:28:13] That means I don't feel like a man or a woman.
[02:28:15] Oh, I didn't get it.
[02:28:16] If you are neither a man nor a woman, then what are you?
[02:28:21] Non-binary.
[02:28:23] I just said, and I'm going to use they instead of she
[02:28:26] from now on.
[02:28:30] I can't I can't oh my god, that's great
[02:29:00] guys we have we have the peering announcement in 2013 minutes
[02:29:24] Bingo cat, wait I'm gonna make a bingo cat, I'm gonna make a bingo cat, wait I'm gonna
[02:29:36] make a bingo cat.
[02:29:39] We're gonna make a bingo cat.
[02:29:41] I'll make a bingo cat, yeah, yeah I think, I can't really make, I can't really do anything
[02:29:49] too big in that time.
[02:29:50] I've got this dream cover that I want to watch as well, yeah yeah, let's look at it, I think
[02:29:53] We're looking at Path of Exile 2, uh, section.
[02:29:57] Path of Exile 2.
[02:30:00] And, uh, I think we prepare, boys, we prepare for the, uh, dude, it's only two hours.
[02:30:06] That's nothing. That's no time.
[02:30:08] Stop acting like this wouldn't be you if you couldn't make easy money by being a retarded clown online.
[02:30:17] Benham?
[02:30:18] Benham?
[02:30:19] I wanna confess my own addiction.
[02:30:21] I'm addicted to internet gestings. I am high every day. My plug is on.
[02:30:28] Abwajya, LSE trailer.
[02:30:30] Big fat fatty.
[02:30:33] You thought I'd be here again, so I'm good.
[02:30:35] Addicts prefrontal cortex is wired to see their substances as necessary for survival. They have no inhibition.
[02:30:42] when do you think that's real or a I did a sanser every month I re-subscribe for
[02:30:58] and I donate the same message this
[02:31:00] I'll take this clip, yes I'll take this clip
[02:31:02] I don't know what to do
[02:31:22] 33 years
[02:31:23] I'll let you get on the code whenever I skip your shit tts you get banned
[02:31:26] 81 months my don't know why that's coming soon that's coming soon
[02:31:33] Debroso 28 months of getting blasted by dudes
[02:31:41] Oh shoot sure can't move but he knows classic what I don't know what you're
[02:31:47] linking me brothers this isn't relevant at all I want to buy it read it
[02:31:50] It's like under the desk a meter and a half way burn
[02:31:54] I have to go I have to extend my leg and like law myself to get to it. I do a literal single
[02:32:00] It's not about being a woman. It's about her trying to destroy the gaming industry
[02:32:05] Having her credit in the game is supporting her incredibly harmful views
[02:32:13] Holy fuck the average gamer is so fucking retarded nowadays
[02:32:17] probably a bunch of brain dead asmong old viewers.
[02:32:25] It's such a small brain take holy fuck man, if a game is made by a Nazi and a dog and you bite you actively enabling a fucking awful person to exist in a society using your money in time.
[02:32:37] You live in a society want it or not, if you wanna be a lil gut that only consumes products and doesn't care about anything.
[02:32:44] That's exactly how you get things go to shit while you fucking farming in a mega bonk made by Adolf.
[02:32:55] Hates women.
[02:33:00] Let's be reasonable, please.
[02:33:02] Just wondering, have you looked into Lords of the Fallen Milady?
[02:33:11] Part 2 is coming out this year and the last two patches just refined the combat and added
[02:33:16] a new difficulty.
[02:33:17] It's a good game.
[02:33:18] One foot, single foot, or...
[02:33:19] You see that?
[02:33:20] Cat.
[02:33:21] Did you see that?
[02:33:22] From the ground.
[02:33:23] fat.
[02:33:28] Did you see that?
[02:33:31] From the ground.
[02:33:34] Don't get off the ground with one foot right now.
[02:33:37] You can't do it.
[02:33:41] You can't do it.
[02:33:46] You literally can't do it.
[02:33:48] Yo, Quinn.
[02:33:49] Fat-rowing guy here.
[02:33:51] I've now lost 35 kilograms and going strong.
[02:33:55] I hope you're keeping healthy and staying fit this year.
[02:34:03] Short chest brojo let us see the gains.
[02:34:11] When are you going to learn a backflip?
[02:34:21] Oh, yeah.
[02:34:39] Holy shit, little guppies do an everything except provide, cunt.
[02:35:04] Wait, wait, wait.
[02:35:06] Okay, okay, okay.
[02:35:10] Okay.
[02:35:20] Wait, no moment, wait, wait.
[02:35:24] This guy blew his cuffs out walking up the front steps fat.
[02:35:30] Ah! There it is, bro. No momentum. No momentum. No momentum. So you don't suck chat. One
[02:35:40] No momentum.
[02:35:41] Look.
[02:35:42] No momentum.
[02:35:43] Alright, no momentum.
[02:35:46] Ready?
[02:35:47] Yeah!
[02:35:48] Ah!
[02:35:49] Fuck!
[02:35:50] The person was clean.
[02:35:51] The person was clean.
[02:35:52] I'm going to ask you to cook myself.
[02:35:53] Alright, anyone still in the chair right now?
[02:35:56] Try it.
[02:35:57] I
[02:35:59] The person was clean the best almost clean. I'm gonna ask you gonna cook myself
[02:36:04] Hey, anyone still in Sharon out try it
[02:36:09] Literally anyone he's children sharing out try it out out
[02:36:13] 777,000,777,777,777
[02:36:17] 177,777.
[02:36:26] When I had a good idea for your stream that TO put code up, you have a standing desk with
[02:36:31] a button to lift it up, so the idea would be for x amount of points you can lift the
[02:36:36] desk up from the chest.
[02:36:38] Sounds funny and cool.
[02:36:42] Yo.
[02:36:45] Did you finish Baldur's Gate 3?
[02:36:47] I can't remember.
[02:36:53] Well OFC you can do it, it's really easy if you only have to lift yourself two centimeters to go from sitting to standing.
[02:37:00] Ah, shut the fuck up, literally try it yet.
[02:37:04] And get back there, you're not allowed to rock.
[02:37:08] You're not allowed to rock.
[02:37:11] So we see.
[02:37:13] When reminds me of my six-year-old dad dad she'll say watch me do this thing dad what she'll say you can't do this dad
[02:37:21] Then does something random and we as expected pretend to be suitably impressed and say no try do it really neat
[02:37:29] Try do it
[02:37:32] I'm tell I just don't you're not okay. No momentum is sitting on the ground
[02:37:37] Go on to one foot and then push yourself up. Well, the other one is off the ground. I
[02:37:46] See kind of game. I thought a little injury just now doing that though. I really
[02:37:52] If you're gonna try it warm up
[02:37:55] Because I should have warmed up my fucking I've actually given myself a little bit of a stretch issue here. Oh
[02:38:01] I have shoes on the side because I plant that fasciitis chair.
[02:38:08] Yeah, I did it on your mum's bed last night.
[02:38:12] Ummm.
[02:38:15] Oh yeah.
[02:38:17] Hey Quinn, as the number one NZ breeder, I need some advice.
[02:38:21] I want another kid, but my wife does not.
[02:38:24] What should I do?
[02:38:26] Impregnate.
[02:38:28] You reap what you sow, bro, sow the seed.
[02:38:35] Quinn, I don't get these clowns, this was mad impressive keeping in mind that you're
[02:38:46] obese, diabetic, low testosterone, low IQ, and pretty fucking retarded shit.
[02:38:53] I would say the check is this, wait till your current kid is doing something really cute
[02:38:58] and being like a super nice good kid.
[02:39:01] At that point it'd be like wouldn't it be nice if we had another kid?
[02:39:04] And then use your Riz on her.
[02:39:08] Then use your Riz.
[02:39:09] Okay, use your Riz.
[02:39:10] Do you understand?
[02:39:11] I already washed this one.
[02:39:12] I think you already washed my door.
[02:39:13] I think you already put my diary in there.
[02:39:26] I'm dead.
[02:39:27] I'm dead.
[02:39:28] I'm dead.
[02:39:29] I'm alive.
[02:39:30] Jesus Jesus this will be I'm fucked I'm fucked I'm fucked he's almost there but you're almost there
[02:39:52] Yeah, that's a good spot bro. That's a good spot to find them.
[02:40:00] Oh, and each one of them, yeah, I would find them, actually.
[02:40:04] Ah, fall damage! No!
[02:40:14] Jesus.
[02:40:16] burglar breaks into and at 3am but tonight is GG live oh shit no there it
[02:40:26] is bro there it is did you do not do one that legged squat things I've
[02:40:32] injured my leg bro I have injured my leg oh what a dumb like that was so
[02:40:37] stupid of me that was so stupid of me bro it was so stupid of me I live
[02:40:45] I should it was dumb as hell guys. Don't do one-legged squats as a as a as a warm-up
[02:40:53] It's not a good thing
[02:41:00] Guys guys guys when you looking non-Peewee related stuff guys, okay
[02:41:04] Peel it to bingo
[02:41:06] Peel it to bingo
[02:41:08] Peel it to bingo damn bro. You got strong legs
[02:41:11] You're just like those horse girls in that anime gotcha game. Maybe it's time to try to play umamusa may again
[02:41:19] And maybe this time you won't pick the lowly character
[02:41:23] I am like do you want to know what I'm like chat?
[02:41:28] 130 that one lady who can crush watermelons with a thighs
[02:41:34] Okay, that's that's
[02:41:38] Add doctors
[02:41:40] And it okay, whatever dude inductors it what basically it's these things
[02:41:48] Okay, that machine they call it good girl and bad girls I
[02:41:52] Can do 100 kgs. I max the stack. I
[02:41:58] Max the stack sits of 15
[02:42:02] Sits of 15 and
[02:42:04] And a hundred kg. I do it. I do it every leg day because I can't I've got engine elbow. I
[02:42:10] Could crush a watermelon between my thighs
[02:42:13] trivially
[02:42:16] Trivia would be trivial I could do multiple easily
[02:42:23] Back to back
[02:42:28] All right, but I'm the machine is the thing that's holding me back boys
[02:42:32] noise. Okay. Yeah.
[02:42:39] And she's bragging like a 10 year old. Nope. Nope. Nope. Nope. Nope. Nope. Nope. Yep.
[02:42:56] 0.5 biggest patch ever
[02:43:03] Bingo
[02:43:06] Okay
[02:43:08] All right, so number one is gonna be swords right now one of swords
[02:43:14] Number two duelist
[02:43:18] They're gonna have swords in the game right duelist, okay
[02:43:22] right gladiator slayer champion is not going to get put in the game champion is not going
[02:43:34] put in the game. Okay. End game totally reworked. Major changes to, let's say your
[02:43:53] Imagine is to Jim system wait, how do we put this weapon?
[02:44:00] Weapons which makes them more
[02:44:05] Let's say let's say we're gonna put this we're gonna put them we're gonna put them like
[02:44:17] What's the word I'm looking at me okay, I mean it's gonna be a bingo guy bingo Baker comm
[02:44:23] I'm getting hacked for using this.
[02:44:26] Cock.
[02:44:29] Tasting.
[02:44:32] It's too white, bro.
[02:44:33] It's too white. Is there a document for this shit or what?
[02:44:38] Then I can just do it here a bit. I can do it here a bit. I don't want.
[02:44:41] I got good. I'm not doing that, bro. I'm doing it.
[02:44:44] Then fuck that. I'm doing this.
[02:44:48] Good.
[02:44:49] Life on tree. Oh my god, dude. Oh my god, dude. What like that dude?
[02:44:59] He is
[02:45:02] He is
[02:45:05] Is not a fucking defense
[02:45:10] Why is that on the tree
[02:45:12] What are we doing like that? It's it's a hit point pool
[02:45:18] It's a it's blue life. That's what he is is why does he is
[02:45:23] Get to be on the tree
[02:45:25] Dude, I would have any to totally reimagine he is
[02:45:34] Yes is blue life, it's just hit point pools. It's just a big hit point ball. That's all it is
[02:45:38] It's just life points except it's called energy yield
[02:45:42] Like maybe the maybe implicit tongue gear need to like I
[02:45:47] Mean, I don't know that probably thought a million ways how to do this
[02:45:50] Did they waste my other me but I'm just thinking of many ways you could redo it in a way that makes it make sense
[02:45:58] But you know what let's not let's not do yet too much of pe1 because we don't want to like risk and breaking pe2, right?
[02:46:06] Just add
[02:46:08] Like I said to the pu2 community
[02:46:18] Everyone fantasizing having sword jewels gladiator in point five for lammo me included although
[02:46:24] There are still no concrete evidence or teasers from GG, but I hope you can give me one
[02:46:28] Hang in there guys
[02:46:29] One half days ago. Hang in there guys
[02:46:32] One hour and 56 minutes to go boys
[02:46:38] Non-believers.
[02:46:42] They'll call me a monster.
[02:46:44] The only ones left will be your faithful.
[02:46:47] And they will love you in their hearts.
[02:46:50] They'll cry happy tears at the mere thought of you.
[02:46:55] You have one last task, Milo.
[02:47:08] I
[02:47:15] Yo, dude, what the fuck apparently dude is the new season out I
[02:47:21] Saw like moist critical made a video saying like that boy season and I just like didn't click it cuz it's like what it's out
[02:47:27] I need to watch it
[02:47:28] It apparently it's not too good people are not liking it
[02:47:31] Which is sad, but I'm gonna I'm gonna I'm not gonna judge until I watch it myself now
[02:47:34] It has been going a little bit downhill obviously, but still I'm gonna finish it out. So oh wow people think it's so ass
[02:47:42] I'm gonna watch it anyway
[02:47:45] Okay
[02:47:48] In game totally reworked
[02:47:51] Major weapon away mentioned to make them more what's the word I try to get here here major
[02:47:55] I don't like that every time I play a fucking build with a fucking weapon it feels like the
[02:48:18] same build but like a little bit different. That's what it is. All the builds feel kind
[02:48:27] of similar. The reason why is because you can have infinite six links is the reason
[02:48:31] why is because every build will use a weapon. You can only use certain abilities. Then every
[02:48:35] single build that you're playing with, like what is it? Like an axe? Whatever that weapon
[02:48:40] is in PE2. It acts in our mace. You just use the same abilities. Use the same abilities
[02:48:45] and then you change one skill and they all feel very similar.
[02:48:49] Right? So it's like, is that a case of they just need way more weapons in the game?
[02:48:53] Or is that a case of they need to allow us to cross-pollinate more skills?
[02:48:59] You know?
[02:49:02] Um...
[02:49:06] Chat, wait, we'll sort of know what that is.
[02:49:07] They need to allow more skills to be used by different weapons or something.
[02:49:11] But then I guess that requires a lot of animating time and that's probably a lot of work.
[02:49:15] Bro's are saying words. I'm not the same words. So do I mean explain to you because you're pretty low IQ
[02:49:20] So what I'm saying is this hammer other gods, right?
[02:49:24] You have like infinite six links in your gear
[02:49:28] You're almost a complete retard to not have that shit on every build
[02:49:35] Yeah, like when you're leveling up you're almost a complete idiot if you don't have that perfect strike shit on your bar
[02:49:41] to like with that one ignite note with that one and I support jam and that one and that basically
[02:49:46] every time you play a character you're very likely to have several overlapping skills in your previous
[02:49:52] builds and then your new build feels kind of similar to the previous build.
[02:50:00] That's what I'm saying. Now in PLE1 that happened to some degree would like back in the day we used
[02:50:06] to every build had a totem and a war banner and then you've kind of had like the same
[02:50:09] same level travel skill, but then the thing is, the identity and the thing behind your
[02:50:14] character was like you had your one main skill that you're missing everything into and that
[02:50:19] one different skill that you fully invest into would make your character feel a lot different.
[02:50:24] But because PoE has got infinite sex links, you can do damage from multiple sources and
[02:50:28] you've got combos, often you're doing a lot of the same combos and then makes the builds
[02:50:33] feel similar. I don't know. Make builds feel less, feel more unique. It cannot fellow you're
[02:50:47] playing an archetype. Like when I say an archetype, I mean like a full build on like, almost like
[02:50:53] a character, like a World of Warcraft character. Like, are you playing warrior? That means you
[02:50:57] need to use this, this, this, and this and this and every single build. Are you playing
[02:51:00] the fucking thing you need to use this, this, this, and this, and this, and every
[02:51:02] bit. That's what it felt like.
[02:51:05] You guessed by the same, I've been every time.
[02:51:08] Bro, I was literally a fucking crossbow bleed witch.
[02:51:13] You stupid ass bitch.
[02:51:16] The fuck you even talking about?
[02:51:19] H-C-S-S-F.
[02:51:22] H-C-S-S-F.
[02:51:26] H-C-S-S-S-F by the way.
[02:51:30] Mid a build if that's a mid a build was it wasn't a mid a build back when I met it
[02:51:34] It was the absolute not made a build at all. No one played it
[02:51:39] Um at all
[02:51:43] At all
[02:51:45] Did this bleed when you actually gonna do proper POE to prep for the league or are you just gonna speck in the same old bleed build?
[02:51:51] By the way chat don't get banned for bleed launch a bull by
[02:51:57] He's so annoying
[02:52:00] This is fucking this guy RGB keyboard fucking boom they come Andy dude who the fuck this guy do the fuck he is
[02:52:10] Who the fuck he is okay, I'm gonna sure I'm getting derailed
[02:52:14] I'm gonna do it if the fuck I want
[02:52:16] Bro, I'm ten out of ten homie
[02:52:19] I'm gonna do it if the fuck I want
[02:52:21] I
[02:52:28] Really regret doing that one legged squat thing. I've actually ended my leg at turning a lot right now
[02:52:38] Why do you think his name on there like a billboard, what does he mean?
[02:52:45] Okay, life on the tree
[02:52:48] Wait, what else do I not like about the Path of Exile 2-3? I need to have a look at it. I need to look at it
[02:52:53] There's something I have a major gripe with the PE 2-3
[02:52:56] Oh, I need to unpin PE 1-3 dude. Unpin Path of Building. Path of Building 2 PE 2. There it is
[02:53:04] There's something I really don't like about the PE 2-3. I'm just gonna remember. It's like the lack of having resistance and stuff, right?
[02:53:17] Um, the lack of flat stats in the tree, the lack adding flat stats to tree, um, more
[02:53:42] compelling nodes that create hard choices for Passive Tree.
[02:53:57] So in PLE1, chat, in PLE1, a huge thing is this, right?
[02:54:02] You have a build, right?
[02:54:03] And there's all these overpowered broken nodes that you're
[02:54:06] like, I want that one.
[02:54:07] I want this one.
[02:54:07] I want that thing.
[02:54:08] I want this.
[02:54:09] And you can't get it all.
[02:54:11] you can't get it all
[02:54:14] pw2 is like this
[02:54:17] there's no life on the fucking tree anyway
[02:54:20] so you just get like the best damage nodes and then that's it
[02:54:31] bro legit
[02:54:33] i- i- that's like
[02:54:37] i-e
[02:54:39] make it
[02:54:40] more, less, like, a damage node simulator.
[02:54:50] It's like D4.
[02:54:51] It is like D4.
[02:54:52] It's literally like D4.
[02:54:53] Like the PLE2 tree actually feels like similar to D4.
[02:54:56] And PLE1 tree, you want all these awesome defensive utilities, but you also want all the damage
[02:55:01] and you're constantly making compromises and hard choices as to what you're doing for your
[02:55:06] build, right?
[02:55:07] Peely too, I don't feel like there's some, a few men's very effective HP things you can get, right?
[02:55:12] What you get. And then after that, it's just like, damage node, damage node, damage node, damage node, damage node.
[02:55:17] Damage node, go to this damage node, damage node. And just that nothing feels, it's like, that feeling of like, being torn in five different directions is not there.
[02:55:25] So you don't really feel like you're making a build, you're just like, okay, well I may spilt, so then, I'm just gonna do this.
[02:55:37] I was mugged the tree.
[02:55:42] P.E.'s two, the biggest defense problem, must be self-1.5.
[02:55:49] Need to be changed.
[02:55:51] Oh, nerfing slash deleting that dog shit ass temple thing.
[02:56:04] What does that thing called?
[02:56:06] What is what is that shit lead dad? Where was like you make like a
[02:56:15] There's like a giant snake thing and then everyone had like infinite loot
[02:56:18] And it was just like it looked like the most the generic boring gameplay ever where they're doing this weird stupid shit like oh wow
[02:56:23] I'm going around in circles like a thousand irons are dropping and I don't know whatever the fuck that shit was
[02:56:31] Vile temple
[02:56:36] I'll change it to Vile Temple.
[02:56:41] Nerfing or deleting.
[02:56:44] Nerfing.
[02:56:47] Reworking.
[02:56:49] Or deleting Vile Temple.
[02:56:53] Delete all content from the game, guys.
[02:56:56] Is that too vague?
[02:57:06] Um, what does one of them look like, a PE2 that I wanted to fix?
[02:57:20] In the game totally reworked.
[02:57:22] Oh yeah, like, let's go with like, five new melee skills.
[02:57:28] Five, we're gonna get five plus new.
[02:57:32] Five plus, is that, is that fair, five plus?
[02:57:35] One hundred and thirty six million years. Help chat set worst seven
[02:57:42] Sex maybe
[02:57:43] As you're standing desk of computer software or is it just a button if it has a button gg then
[02:57:54] What do you mean
[02:57:58] What do you mean?
[02:58:00] Y'all buffing a bunch of the Unix even looting on league launch still feels bad
[02:58:16] Oh
[02:58:29] Yeah
[02:58:46] Yeah
[02:59:11] Yeah, what do you think about endurance and stuff
[02:59:16] Show us those classy young canons
[02:59:26] With my lips, butters, balloons
[02:59:30] Show us those fat bags
[02:59:34] Show us those hunk of dodo
[02:59:38] That takes over the darker dark
[02:59:41] Let's us that shine
[02:59:45] How does it either useless or completely unbending to me to like
[03:00:10] So that weird ass is in the sea bro like we're on the fucking tree
[03:00:15] Can we just get rid of that fucking tree?
[03:00:17] I don't want to see this other tree, bro.
[03:00:22] Just for this guy, right?
[03:00:25] Unseen path.
[03:00:30] But that shit shouldn't even show on PewDiePie, too.
[03:00:32] That shit should not show on the thing that was your queen of the area.
[03:00:43] Keep a rage to that one.
[03:00:45] Yeah
[03:00:48] Wait, where's it champ? Where is it? How do I turn that? How do I turn that shit off?
[03:00:53] Nice
[03:00:55] Some bags is there way to turn it off cuz I'll do it
[03:00:58] Endurance power and frenzy charge rework, please. They are so dog shit in P. Oh e2. Yep. Just put that on there actually
[03:01:06] I mean they should make the stronger meta gems that are seemingly required for massive power slash DPS gains more common
[03:01:17] Not saying white mobs should drop them, but I shouldn't be putting in 150 hours to get Zoff's pry once
[03:01:27] I don't know about that. I don't know about that. Yo, Griny boy. How is the new league looking?
[03:01:32] Are you gonna be blasting some cocks off or just stalling again?
[03:01:36] Boom, I've got it. That's the ultimate bingo.
[03:01:42] All right, like, look, we thought about it. Guys, we decided. We're just going to make
[03:01:51] PE2 into PE1. Yeah, that's that. PE1.5. Made gaming a PE1.5. Bro, I'll be honest, that
[03:02:03] was one of the coolest things get inspired implement dude what are the
[03:02:13] best changes of period one was this league and it was like they added a
[03:02:20] bunch of um add a bunch of chase uh items to in game items like gems i mean i gym is
[03:02:33] probably not um but whatever did you get i'm saying
[03:02:37] i'm gonna say chase not giga rare not okay maybe chase i'm as good maybe i'm talking about
[03:02:47] I'm talking about stuff like Paya support. I'm talking shit about void shockwave. I'm talking shit about
[03:02:54] you know
[03:02:56] Whatever you want to look a bunch of items
[03:03:00] That are fun to get out like for my character right for a part of exile that we had what we have
[03:03:07] The few things that I farmed out. Oh, dude, that tree was so good, dude
[03:03:12] I love that tree that tree was nice the million ring. Oh, dude
[03:03:15] The Vermillion Ring from that one bastard? So good!
[03:03:19] The Vermillion Ring?
[03:03:21] Hooooooolyyyy!
[03:03:26] Like this cord belt is an example I'm talking about, something that can drop and I really want and I just get it.
[03:03:31] Look at this character bro, Uber-Joel-Ler-Extreme bro, look at this fucking God bro.
[03:03:36] Look at this guy.
[03:03:40] Look at this fucking legend.
[03:03:42] Look at this legend bro.
[03:03:46] What a legend what a legendary character, bro
[03:03:51] The million ring
[03:03:53] Rat piss dude, bro. Do you think that breach?
[03:03:58] That breach tree is so good. Do we have we don't have the breach tree right breach?
[03:04:05] Tree from POE one. I
[03:04:09] Love that break tree. I
[03:04:11] I love that. I love that tree but having a tree allowing me to
[03:04:18] Be like odd dude. I want like this helmet and I want this shield and
[03:04:23] On this chest and be able to get it
[03:04:26] It's so fun. There's foul born on us bro foul born items. Oh
[03:04:31] My god, dude, that's such a good change. Tell what I'm so good
[03:04:35] They made so many nicks that were like kind of ant or kind of whatever to like really interesting and
[03:04:40] And, you know, in terms of combinatorics, create, like, decillions of builds, variations.
[03:04:48] Right? I'm talking insane amounts of combinations.
[03:04:53] Just next level. It's like you get your base game, and then you double your items.
[03:04:59] But double your items isn't double the builds. It's like exponentially more builds.
[03:05:06] So just do it. Just do it. Just just just legitimately
[03:05:10] Go every unique and puy 2 make some foul-blown variant
[03:05:14] It's with some weird ticks on it that says some weird shit that makes no sense
[03:05:18] But then it's actually good as fuck
[03:05:21] for some random character
[03:05:24] Thank you unique already. Oh, I need to make my unique. I do need to do that
[03:05:30] That one came from puy 2
[03:05:32] Guys, I'm gonna be real, Chad. I'm gonna be real. Do you know something? Crazy. I
[03:05:41] don't even remember Peewee to like in terms of, wait, so when I play one game, I
[03:05:48] forget the other game. And when I play the other game, I forget. It's like, it's
[03:05:51] like my brain has, you can imagine, like there's pathways. And when I don't
[03:05:57] play that game, these vines go over the pathways and it goes all hazy and I just forget most
[03:06:06] of it. I have like a vague idea about it but I just kind of forget it. And then I'll go
[03:06:11] down the paths in PE1 and I cut it down with a skimitar. I'm like, shh, shh, shh, shh.
[03:06:14] And I remember it's like, oh it's coming back to me, it's coming back. And then I remember
[03:06:17] it at PE1. And then I go back to PE2 and it's the same thing. Bro, when I play a game, it's
[03:06:23] It's like playing the game for a first time almost that's how we're tired of my braiders
[03:06:27] If it fell one arms and pewee to then I barely remember that
[03:06:33] Wait, is that like a specific item that you take to like a temple and then you press a button and then it adds a felt one mod
[03:06:40] For vile only
[03:06:43] Okay, yeah, yeah, yeah, well, that's not what I want. I want like every unique in the game fell wonder
[03:06:53] I didn't get a foot in the p-tip in here, to be honest.
[03:07:00] You know why though, chat?
[03:07:01] It's because I got bored of the endgame.
[03:07:03] The number one thing, like, number one thing POE2 needs to fix.
[03:07:16] Make endgame not dog shit.
[03:07:21] That's it
[03:07:25] The in-game is boring because there's not like and pewee one
[03:07:31] You like what do I want for my build and you and there's like 500 things and ones from fucking
[03:07:39] You know the blight lady ones from this boss ones from this delirium fucking way 15
[03:07:44] One's from some other one's from uber-elda and you have to go out and do that
[03:07:49] You're like I'm doing this I'm doing this and you cut this action list and then you're just playing the game
[03:07:53] You're having fun and you'll progress if you're progressing your character
[03:07:57] iterating and making it better and better and better and it feels really good to progress through and you achieve these goals and basically
[03:08:01] You're like alright, let's go Ubers and you can you find them in this bad-ass. It's very pocky's
[03:08:07] P2 is like you get the endgame
[03:08:10] this fucking every next dog shit and
[03:08:12] And there's no, there's no real like, I don't know, just, the whole like, uh, outlook is just entirely different.
[03:08:19] You just kind of go into this, it's not even like the, uh, oh, bro, bro!
[03:08:25] Atlas! This is like, I didn't put this atop.
[03:08:28] Make total rework to, uh, total rework to Atlas progression.
[03:08:39] Peely 1.5.
[03:08:44] Dude!
[03:08:48] Dude!
[03:08:54] And Peely 1, even if you have no goal, when you get to maps, it's fun getting your Atlas
[03:09:02] filled out.
[03:09:03] I mean, for me anyway, subjectively for me.
[03:09:08] I like it.
[03:09:09] Like like oh, I need this map. Oh, I need that map
[03:09:11] I need to do this map and every time you complete a map you get a point and you get to put it in and then your maps get more
[03:09:16] Juicy and then you go and you get another point and may ask it more
[03:09:18] And you and you go through and it's fun just completing your list. It's just a fun experience and be with you, bro
[03:09:24] I don't even know where the fuck the points come from bro. I don't even want to do that mechanic I
[03:09:30] Don't want to eat like you have to get the points by doing the mechanic and then you speak into that mechanics thing
[03:09:35] It's lame. I like to just play the game and get points and to speak into what I want to speak into
[03:09:42] You know what I'm saying I
[03:09:47] Don't like the car one
[03:09:49] So the way I look at it scrap current scrap
[03:09:54] current one
[03:09:57] P1.5 PE1
[03:10:00] atlas
[03:10:01] But elevated
[03:10:05] Yeah. There it is. Dude, I am of the opinion that, like, dude, I am a extremist in terms
[03:10:24] of the Atlas. I think that they should have, like, memory-type things where you get occasionally
[03:10:32] juiced in-games versions like tutorials of various mechanics yes but I'm I'm
[03:10:38] extreme in the fashion that I think that by default your maps should be vanilla
[03:10:44] right yes there's tutorials that teach you about the different mechanics but
[03:10:49] like you choose on your endless what you want to do for your in-game and it's
[03:10:53] disabled by default so like you don't just have Kingsmatch and you don't get
[03:10:59] Kingsmatch stuff you don't get that shit in your maps by default if you want to
[03:11:02] You just have to go speak into it, and that's what you speak into, right?
[03:11:05] That's what I think it should be.
[03:11:07] I am extreme like that.
[03:11:09] I think the game should be vanilla as fuck default, and then you add complexity and you add specialization
[03:11:15] over time.
[03:11:16] Like I would go not just like you have to speak into block nodes.
[03:11:18] That shit is blocked by fucking default, and then you add it in and you make your own in-game.
[03:11:24] And you put tons of stuff that is locked behind certain in-games that if you want that thing, you have to go and do it, right?
[03:11:31] but it's a choice. I'm just saying. And then QBanos, let's not get it twisted. PLE1 literally
[03:11:41] is that by the way, because if you run a mechanic and it's not spiked into it, it's like 1-10th
[03:11:51] the rewards. So then if you're getting 1-10th the rewards, are you even getting the rewards?
[03:11:55] You're not giving a fuck. Imagine, imagine farming harvest with zero Atlas points in the harvest.
[03:12:01] You're a retard.
[03:12:07] It may as well not even be in the fucking map, bro. It may as well not even be in the map, you know what I'm saying, bro. Straight up. Straight up.
[03:12:14] I need to buy other check. Let's work, boys, boys, boys.
[03:12:18] We get a Dreamcore video here coming up in a second here.
[03:12:20] We got one hour and 30 minutes till the reveal. This is going to be the biggest Peely patch to ever your release
[03:12:25] It's been so many fucking months. This shit's gonna be crazy peely 2 is gonna pop off
[03:12:30] I actually am a peely 2 any believe it or not
[03:12:32] I believe peely 1 is an objectively better game in its current state
[03:12:36] But I based on the current trajectories and everything. I think peely 2 is going to be the king soon
[03:12:42] Like when I say soon I think in like a year maybe even less
[03:12:44] Like, Peely 1.0, like, 0.5 is gonna be like the first step where maybe it's the same as Peely 1.
[03:12:51] And then after 1.0, bro, I mean, Peely 1's cooked.
[03:12:55] And that's being a person, my favorite game in existence.
[03:12:59] And at this moment, right now, is Peely 1.
[03:13:02] Bax.
[03:13:04] Thorn, thorn, be comrade and thorn pen. Thorn, thorn, be derbed of thorn.
[03:13:21] Aegis, aegis, aegis, aegis, aegis, through aegis, aegis.
[03:13:44] Can go on a seven-seed through Kevin, through a non-flowy Kevin-seed.
[03:13:53] Buonate, Kevin, Kevin, Kevin, not Kevin.
[03:14:01] I don't know what's in reference to have a point's redemption, but I don't know what's
[03:14:29] in reference to have a points redemption for raising your desk, if it has a button, it
[03:14:34] wouldn't really work. An anonymous user gifted a tier 1 sub to terrible songs. Have you ever
[03:14:49] I've tried something different than the bottom left part of the skill tree.
[03:14:57] Holy shit! This is not how bingo works!
[03:15:06] Yo!
[03:15:10] A boba.
[03:15:15] What up bojo?
[03:15:19] Bungust.
[03:15:25] Affect Gifted a Tier 1 Sub to a Bobber Clown. They have given 54 Gift Subs in the channel.
[03:16:49] Pro-2 performance for people with that 5,090's game runs like shit in dents maps.
[03:17:04] Pro-2 fix.
[03:17:05] Do performance upgrades.
[03:17:07] Let's get significant, significant performance upgrades.
[03:17:18] To gameplay
[03:17:22] Wait, wait, no to no to to to get to
[03:17:27] To yeah, yeah, yeah, yeah, yeah, if PS
[03:17:31] Would that we'll go that yeah, yeah, we got that run fire in the cope. No, I get lag
[03:17:37] That's about wrong isn't a chat so Google it chat I knew it I can't see what's wrong significant. I can't
[03:17:44] Significantly I can't
[03:17:47] Okay, okay, swords, doors, gladiator, end game, totally reworked, maybe not totally reworked.
[03:18:06] I'm going to go with hard, made Bill feel unique, life on tree, F, F, F, let's test
[03:18:13] Passive tree make compiling notes great hard choices for the passenger tree
[03:18:18] Nerfing reworking or deleting vile
[03:18:20] Temples 7 plus melee skills. Yeah, we go, baby
[03:18:24] Perfect. Yeah, bunch of unique even leading on Lee launch still feels bad. I do I do nothing. I want you uniques
[03:18:29] I'll just put do you know what I'll remove that that's pointless
[03:18:32] Move plus skills from our most items make it rip. Yeah, I
[03:18:37] Think I think the mandatory plus skills
[03:18:43] You're my best, right? You're my best, right?
[03:18:47] Plus, guys, they turned into D4 Multibles.
[03:18:51] They turned into D4 Multibles. They're getting twisted, bro.
[03:18:55] Uh, change jobs are the more interesting. Yeah, I don't know what they need to do.
[03:19:00] I don't know what they need to do. They need to copy Peewee on charges.
[03:19:03] This is the Bingo chat, so I don't want them to make the game Peewee on my block, but, you know, they do.
[03:19:07] Please God just get more classes in the game so we can stop hearing I can't yet.
[03:19:15] Add a bunch of Trace items in the endgame, not to get red. Yeah. Yeah.
[03:19:21] Okay, am I missing anything from my bingo, do you think, chat?
[03:19:26] This is the bingo! We're gonna see how many things I get from my wishlist on the bingo.
[03:19:31] Yo, I know don't come at you buddy. Yo, I like it. It's got the weather in PUE right now. This equals big
[03:19:42] It's what it is, bro
[03:19:48] Delve I don't want to
[03:19:53] Wait, you already millions get around one delve. Oh, dude delete rarity gear
[03:20:01] The late rarity get dead ass that's still in the game. I forgot about that
[03:20:20] No, oh you get that might baby sick right now. She's in it. It's a super cute picture, but she's sick. That's sad
[03:20:32] She'd be sick for three days and a super IV but
[03:20:37] Controller bus mouse. Oh dude
[03:20:40] Concurrents controller and the mouse that's never happening
[03:20:47] Gaming
[03:20:52] Said people one they keep saying we're gonna add in a feature that lets you real time switch between
[03:20:57] controller and mouse I won't concurrently controller a mouse so I can use a gaming
[03:21:05] dildo I have this gaming I have gaming I have a gaming dildo look
[03:21:19] airplane man a fucking airplane up in this bitch man yeah so for the if you if
[03:21:25] If you can currently have a controller and a mouse, basically you can have like a thumb
[03:21:29] stick, a d-pad, right?
[03:21:31] Bang!
[03:21:32] Now you control and you're carried to the d-pad, but then you've got keybinds.
[03:21:37] Boom, boom, boom, boom, keybinds, boom, boom, d-pad, boom.
[03:21:42] I don't know, and it's like, if it's just a quirk, if it's just a coding quirk, where
[03:21:46] you just have to say, yeah, both the mouse and the controller can have been put at the
[03:21:51] same time, we're good.
[03:21:54] The hand person
[03:22:04] Add Peewee 1.0 date revealed on the little bingo that's not gonna happen this pointless like why would I ask me?
[03:22:10] It's gonna I'm trying to make a little bingo to win dude
[03:22:13] I'm trying to add a bingo of bad things
[03:22:16] They're gonna announce check
[03:22:24] Oh, yeah, new app.
[03:22:25] I still have help, big day.
[03:22:27] Not that I want it.
[03:22:29] Please, some sense it, please.
[03:22:32] Anyways, hope your dumbass is coming and going to win.
[03:22:39] Happy New Year!
[03:22:43] Bustin' monkey.
[03:22:49] Make the monkey lethal again!
[03:22:54] God damn it!
[03:22:55] And I was like, everyone's like,
[03:22:56] NERF THE MONKEY, NERF THE MONKEY, NERF THE MONKEY!
[03:22:58] And I'm back and I'm like,
[03:23:00] BUT THE MONKEY!
[03:23:03] Yo!
[03:23:05] There it be, bro, there it be!
[03:23:09] Remove the arrows, the arrows are gonna be fixed!
[03:23:19] Make it into the axles again.
[03:23:21] That's the thing!
[03:23:22] I don't want this. I
[03:23:26] Don't want peely to the pinky is now manually
[03:23:31] I don't want the game to be hey
[03:23:34] I've got a fully gear character that's super sick and it's super optimized and he's got sick ass gear
[03:23:40] And I've been fucking making them for weeks and then I find a matte boss and then because the way he's coded
[03:23:45] He does a red attack that has like a 500 millisecond window
[03:23:48] To react and if you don't your character is instantly killed regardless of any defenses. I
[03:23:56] Don't want that
[03:23:57] No, you should be able to overgear. It's fucking a it's an ARPG you should be able to overgear
[03:24:03] Now I don't mind there being like an overture mob and the early game that is gonna one show you if you don't react
[03:24:09] And it's something that you're gonna learn to beat
[03:24:11] Look at the campaign. I just don't want that. I don't want that in
[03:24:15] Am I every single map? Oh, there's gonna be a boss. It's gonna retake. That's gonna kill your character instantly if you miss that the roll
[03:24:23] Because that's that's like no, no you fail it multiple times in a row. Yeah, for sure kills you cool
[03:24:29] Well, you fail it or you fail several things at the same time. Yeah, cool. Definitely want that
[03:24:34] I just don't want like some thing where it's like, oh, yeah, you just space out for a second. Your character is just dead
[03:24:38] instantly
[03:24:40] because that's just I don't know that that goes against like the
[03:24:42] You know gearing up and becoming a god game design
[03:24:48] To I enjoy the sprint I actually became used to this print. I don't mind it
[03:24:55] No, no, no, well, you're not understanding you're not sending I don't want to play a game. That's like
[03:25:00] Dark souls in the end game I
[03:25:04] Don't mind there being a boss that's
[03:25:06] Notoriously like a Dark Souls boss, and you know it's coming and you have to engage with it every now and then you have to lock in like
[03:25:12] It's a Dark Souls boss. I don't mind that that's fair enough. I
[03:25:16] Don't want the every single map to be finding a Dark Souls guy who instantly kills you
[03:25:22] It were regardless if you've built massive defenses if you build massive defenses
[03:25:26] You have to tank mechanics not every mechanic should you fail like some super telegraph thing where she's like
[03:25:31] everybody die and charges a big slam attack and you stand at it that should
[03:25:36] kill you right or at the main mirror game should kill you a bunch of mechanics
[03:25:39] should kill you but it needs to be turbo mega ultra telegraphed and you have to
[03:25:43] be retodd matching to fuck it up
[03:25:46] Yeah, changed to the plus flat attack time to attacks feel stupid artificial it's what
[03:26:08] you call this feels dude how'd I put this
[03:26:26] pay away to default with so fun yo what's this why see me just the icon bold
[03:26:31] this is just really distracting the thing where he's like he's bold it's
[03:26:36] irritating the shit out of me bro what'll be honest I don't like the design of
[03:26:41] flash flat out the plus flat attack time to attacks
[03:26:48] feels like band-aid to bad design
[03:26:58] chain my mind bro chain my changing music I'll skip this you are I'll skip I
[03:27:03] I don't know what the fuck this is, you know, let's give it.
[03:27:05] It's like, hey, let's design something
[03:27:07] that can never be broken and it'd be good
[03:27:10] because we're lazy.
[03:27:13] That's what I wanna call it.
[03:27:14] It's legitimately like the plus flat attack time
[03:27:17] is like the most later, like, hey,
[03:27:18] you're, guess what, all your investment
[03:27:20] and all your scaling and shit doesn't apply to the skill
[03:27:22] because we don't wanna be bothered balancing it.
[03:27:24] So we're just gonna like mandate this and just say,
[03:27:26] yeah, you can never get it below this amount
[03:27:27] because fuck you.
[03:27:30] I hate that.
[03:27:33] I would much prefer it to be reduced to tax be with skill and then it doesn't matter you just need a more overwhelming amount of a
[03:27:40] Taxbeat to actually overcome that downside, but not like hey doesn't matter what you do. It's always gonna be this
[03:27:46] It's the same thing where you know
[03:27:49] I don't like it whenever they put artificial caps in the game
[03:27:52] Whereas it's like hey it just arbitrarily cannot go beyond this amount because that's what we've decided
[03:27:56] Um, instead of just like limiting your ability to gain a certain amount of that particular
[03:28:04] stat that's offensive, well, you know, a problem, but one hour until last year, what the fuck?
[03:28:11] It is one hour and 15 minutes only till last dream.
[03:28:14] Yes.
[03:28:15] Yes, it is, dude.
[03:28:19] I'm not sure how much of the update is going to be unveiled on May 7th, because the actual
[03:28:47] launch of the Return of the Ancients isn't until May 29th, so it's likely that some
[03:28:52] components of the patch will be held back to be teased in that 3-week gap, and the thing
[03:28:56] is also quite likely that the patch notes themselves won't be made available right
[03:29:01] away either.
[03:29:02] Makes sense.
[03:29:03] However, so far we've received 4 teases for this patch, and they all appear to be pointing
[03:29:08] towards the same thing, which is the large endgame improvement update we're expecting
[03:29:12] in 0.5, which was originally planned for 0.4 and had to be postponed due to not being ready.
[03:29:19] Now the interesting thing about that is that by the time 0.5 actually launches, the last
[03:29:25] of the Druid's update will have been running for almost 6 months.
[03:29:28] So it's possible that the scale of these endgame changes were completely underestimated,
[03:29:33] not just for 0.4 initially, but also for 0.5, and that's the reason this update has taken
[03:29:39] so long to-
[03:29:40] So you're gonna remember jet they were promising a
[03:29:44] in-game rework
[03:29:46] Last patch
[03:29:50] Right they were they were saying next patch in game rework next patch every game rewreck next and then anyway camera animal
[03:29:56] I remember do you guys remember? I was so excited everyone's excited. I believe let's go in game patch. It's gonna be sick TV
[03:30:03] Two is gonna be fixed
[03:30:05] And then anyway mark come on is like, yeah, we tried to do the in-game rework
[03:30:10] But like certain basically he said the TLDR was
[03:30:14] There were certain things that if we change it'd be such a fundamental change
[03:30:17] We have to change other things and then we can change those would be like a cascade and
[03:30:21] The reality is the patch is too big and to do it justice instead of doing some half-ass scuffed in-game rework
[03:30:27] We're gonna just delay that and so they saved all the changes they had and they're gonna put that in this patch
[03:30:33] Which is what it's gonna be like a
[03:30:35] large patch and then doubly again because it's been six months so long the longest ever so like
[03:30:42] It's extra patch work from stuff. They were working on before this patch like the before point four came out
[03:30:49] combined with
[03:30:50] Another additionally extra long time span that they've been working on stuff all
[03:30:56] Put into one gigantic in-game rework patch. Whoa
[03:31:01] rework or
[03:31:02] Edition in game. I suspect we're gonna see drastic changes. My prediction is that the the Atlas as we know it is gonna be massively different
[03:31:12] less flaccid more unique
[03:31:14] Feels more handcrafted
[03:31:17] Just nicer in general. I think it's gonna be fucking huge, bro
[03:31:20] Like chat chat. It's gonna be chat one hour and eleven minutes from now
[03:31:25] We are gonna be fucking plugging out. We're gonna be plugging out
[03:31:28] arrive because perhaps they realize that they can't really delay the big endgame patch for another league and I've discussed in a
[03:31:36] Previous video that is likely the new endgame will have several systems that work together to create the endgame progression and
[03:31:42] These systems need to be all fully finished and yet to go before the patch can go live
[03:31:47] Which may be why we've had to wait an extra month or so to get that's what mark said by the way in the in the point for
[03:31:53] Announcement he said that along the lines of like they could not make these changes because it needs other components
[03:31:59] So yeah, it makes sense here
[03:32:02] Now before I guess on to the first teaser which I think is the one that has the most substance
[03:32:06] I got all 10 bands nice and chip the fuck up using some did form Kenny mode and he did you know
[03:32:11] They've been scuba you're fucking bad, bro
[03:32:14] Yo, he got banned for the fucking announcement bro. You got banned for the dude
[03:32:18] He's got banned for okay
[03:32:19] and you know what if you want you can unbend you can ban him for like just one
[03:32:23] hour if if it bought can be voted if it like if they can't then fuck him one
[03:32:30] out you hit the reband of me and you see purple went out now not on that day
[03:32:33] he went out so we'll get a one-hour ban on that guy
[03:32:39] dead ass bro this is it bought us fucking terrible this mod is fucking so bad at
[03:32:44] this job bro. What am I paying this guy for? Oh wait I'm not. Shit bro. Okay wait, execute?
[03:32:52] Re-educate. Okay where are we? I'll just briefly summarize my thoughts on each of the others.
[03:33:01] We had this teaser here titled Uncover the Truth. My initial thoughts on this one like
[03:33:06] many other people were Calgary and Runes so possibly an expedition update, the whole
[03:33:11] Uncovering the truth would fit there, but the big spider boss or whatever this is doesn't really fit with any of the expedition
[03:33:18] Yeah, have up to this point. So perhaps this is a teaser for the new league mechanic instead. Oh, that's it
[03:33:23] I mean, I get it's kind of bluish
[03:33:26] Guys I
[03:33:30] Love the experience expedition League when it came out. I'm Leonis. Okay, let's just let's not get to it expedition
[03:33:37] expedition
[03:33:41] I loved it when it came out actually everyone hated especially because it was like an earth league
[03:33:46] But I loved it was so good such a good league one of the best leagues one of the best leagues
[03:33:50] But do I want expedition as it's currently in pewee 1 and pewee 2? Nah
[03:33:56] Nah, I can't I can't be fucked
[03:33:59] I'll be honest. I can't be fucked like the whatever you want to call that
[03:34:04] Where you go like a read like dude if I'm playing soft core, you know what and you just drop a fucking big thing down
[03:34:10] I'm most of shit and you just press go
[03:34:12] But you know what I could play it. It's playable
[03:34:14] But like this it slows down your maps too much that it becomes massively fatiguing and it's like too much effort
[03:34:23] It's too much effort and it's like
[03:34:25] There's a finer amount of effort in the game and I just can't be bothered and I hate that when it's good
[03:34:29] I feel like I'm making a mistake by not using it
[03:34:32] Okay, you know, it's one of those things where it's that's too much. Yeah, too much friction. Yeah, maybe it's too much friction and I need to chill on it some more or something. I don't know.
[03:34:42] But what I'm saying is I wouldn't want Expedition 1 to 1 to be ported over to Pewee 2. Although I think Expedition already kind of like in Pewee 2.
[03:34:50] Wait, Expedition was a Pewee 2 asset put into Pewee 1 as a quick Pewee 1 league.
[03:34:59] Wasn't it that's it literally what it's a peer expedition was a pe2 asset
[03:35:04] Yes, that's how it worked. They got the pe2 if you don't know so
[03:35:08] expedition came out
[03:35:10] Okay, so okay a lot of guys said noobs. Oh my god. Are you guys this slow?
[03:35:14] Holy shit, so many of the pe1 leagues are peely two assets
[03:35:20] Put into pe1 and they made a scuff mechanic fast and pe1
[03:35:24] If you didn't know, that's like almost every league since PE2 has been developing.
[03:35:30] And then they announced it in PE2, and it's like, oh, well, we already had that in PE1.
[03:35:34] But it's not, you didn't already have that in PE1, no, they got the PE2 thing that they
[03:35:38] had already been developing, and they put it in PE1 as a scuffed league to just tie people
[03:35:43] over until the PE2 came out.
[03:35:44] If you didn't know, that's literally how it went.
[03:35:47] The expedition was made in PE2 first, and then it was ported to PE1.
[03:35:51] It came out in PLE1 first, and then when they announced Expedition in PLE2, it's like,
[03:35:55] what?
[03:35:56] That's what we already had.
[03:35:57] No, it was PLE2 assets, PLE2 mechanic, put into PLE1.
[03:36:01] If you didn't understand, that's how it's working.
[03:36:02] A lot of you got, Chad, if you don't understand that right here, you're cooked.
[03:36:06] This is almost every PLE1 leak as PLE2 asset shit gone from PLE2 into PLE1, since PLE2
[03:36:14] has been in full development.
[03:36:18] Oh my god, you're so stupid
[03:36:24] Look at the fucking models read that go use those seven days bro to look at the fucking models
[03:36:32] Look at the assets compare the two buddy compare that you get back to me. Oh
[03:36:37] Seven days from now seven days from now, bro. Holy shit. Oh
[03:36:43] anyway
[03:36:45] Anyway, I think I would love an expedition rework even if this is not expedition which doesn't look like expedition to me
[03:36:53] I wouldn't mind expedition being like revamped good and I made like less. I don't know fatiguing inside my maps
[03:37:01] source trust me source did source is
[03:37:05] Just the reality
[03:37:07] Like you guys I mean must I am a pewie Andy through it look I'm wearing a pewie to t-shirt
[03:37:13] Wait, it's not only a PE2 t-shirt. I've got PE2 posters behind me, bro. I played PE for like, like, months, many, many months.
[03:37:21] Source...
[03:37:23] Not I didn't make it the fuck up. Source, I intuited it.
[03:37:27] It's intuitive. And on top of that, uh, I just make connections. I can see them.
[03:37:30] Dude, sources like, I remember whenever they announced that, and I was like, wait a minute.
[03:37:34] This is literally expedition PE1, exactly one to one, and then I realized, oh, this is a mechanic
[03:37:39] It was already developed in P1 and they put it into P1 and if you didn't know that you're
[03:37:43] BRINDED!
[03:37:46] Congratulations!
[03:37:48] For some kind of new end game edition and this monster is perhaps part of the new ancients
[03:37:53] that we're going to be seeing in this patch.
[03:37:55] Maybe it's one of their guardians.
[03:37:58] Next we have this teaser titled Stop the Madness with the description Overcome the Insanity.
[03:38:03] And this teaser also has some dialogue which appears to be the NPC Elder Maddox that we've
[03:38:08] already met in the interludes and it looks like this is delirium perhaps a
[03:38:12] new delirium encounter to go along with the mirror encounter that we already
[03:38:16] have and there's this figure seemingly trapped in the reflection here this kind
[03:38:20] of reminds me somewhat of the axe 4 encounter when you first come across the
[03:38:24] delirium mechanic and that's a quest there where there's a character Freyja
[03:38:28] Harlin who's trapped in the binding circle and when you actually free her it's
[03:38:32] revealed that she's actually the trickster god that's the guy that whispers
[03:38:36] all of the dialogue to you during the Xverian mechanics, and perhaps this will be another
[03:38:40] one of his tricks. And interestingly, there is actually some dialogue from Eldermatics
[03:38:45] about something he calls the Snake, which may be referencing Tang Mazu.
[03:38:51] Then last night we got this breech teaser titled Now It Is Our Time, with the description
[03:38:56] They Shall No Fear, and the thumbnail says The Dreamer Must Wake. Now the teaser itself
[03:39:02] appears to be Eilith, along with the rest of the monastery monks performing some kind
[03:39:05] ritual perhaps to attempt to awaken Chaiola and we get to see the monastery with the Genesis tree intact.
[03:39:12] So I expect Breach will be getting an update here possibly adding the Hive and Fortress encounters
[03:39:18] to PRE2 along with the new version of Unstable Breaches and perhaps some new boss encounters
[03:39:24] and the Genesis tree is the real big mystery here. How will it function in PRE2 and how exactly
[03:39:30] will the crafting work if that's indeed what it does? There's also a sort of-
[03:39:34] It is addictive bro like that that being able to target bad farm purple juice and then target farm
[03:39:40] Reliably like Unix it aren't super super rare so good like it's legit the best mechanic ever for SSF
[03:39:47] Love it. Love it being showcased in this teaser of it
[03:39:51] And this should be an indication of swords being added in 0.5 because I just don't really think that they all breezes way better
[03:39:57] Oh breeze sucked ass, bro. Oh
[03:40:00] Old brick bro that shit with the fucking
[03:40:03] Fragment shit you pick off the ground and then you go into some thing and go down a line and fight some bozo
[03:40:09] That shit sucked
[03:40:11] That shit's the new bridge is way
[03:40:15] Better like way better
[03:40:18] They're going wrong. I don't think like brish is shooting out perfectly rolled insane gear and the cracked weapons. I don't think that's good
[03:40:25] That's not necessarily good
[03:40:27] Um, but I do like an avenue. I like a mechanic that allows me to I mean, it's basically did I like the mechanic
[03:40:33] That's basically bloodshot that of Diablo 3 chat. Let's not get it twisted
[03:40:38] The copy Diablo 3 it's basically bloodshots. You just found bloodshot and you can just gamble the unique that you want
[03:40:46] But what's she called the bloodshot vendor, bro, yeah this in here and not expect the community to immediately draw that conclusion
[03:40:53] But in terms of law, there's also a sword being showcased in this teaser, and this should be an indication of swords being added in 0.5.
[03:41:03] Oooooh!
[03:41:06] I'll be honest, I didn't think of that when I saw that, I just thought that's the vibe.
[03:41:11] I mean, maybe, yeah, true. True. True.
[03:41:14] There's also hands, like are they adding in hand abilities?
[03:41:18] We're gonna get lots of hand. We're getting what are they? What are they gonna? Is it gonna be like a stop?
[03:41:24] What is this?
[03:41:26] Hand drops the all his hands they're gonna add in hand jobs
[03:41:29] It's I just don't really think that they put this in here and not expect wait this candles
[03:41:33] Are they gonna add in a candle mechanic? Wait wait the candle the candles. Oh shit. This candle strap candle league
[03:41:40] Yeah, candle league unity to immediately draw that conclusion well
[03:41:43] But in terms of lore, this could be the POE2 version of the United in Dream, which I think
[03:41:48] makes the most sense considering the context here, but it could also be Innsbury Edge.
[03:41:53] Okay, let's get back to the original teaser, which is this one right here, with the thumbnail
[03:41:59] reading Ancient Secrets Rise.
[03:42:02] This is a crazy teaser visually by the way the animation is really good, but this is
[03:42:06] quite clearly the infinite outlist being shown here.
[03:42:10] We can see the burning monolith as part of this giant construction, and there's a huge
[03:42:14] tower of the statue sitting on top.
[03:42:17] Tower!
[03:42:18] Now, what I think this is teasing is the new endgame progression system, which is something
[03:42:25] POE2 has really lacked.
[03:42:27] This kind of sensitive direction in the endgame.
[03:42:30] You have the whole cleansing the corruption and finding citadels, but the movement on
[03:42:35] the atlas generally feels quite aimless, and I think there's two main reasons for that.
[03:42:39] The first is the completing objective.
[03:42:41] It feels like a sloppy...
[03:42:43] BOOM!
[03:42:45] Where am I going to go? I don't know. I'm just going to fucking randomly click on things.
[03:42:49] That feeling of like, I'm going to complete this map, get that point, then I'm going to do this thing,
[03:42:53] and I'm going to go here and do this point.
[03:42:55] You know, to get your Atlas point in P1, that feeling is not there.
[03:42:59] It's like, I just want to randomly click in this direction.
[03:43:01] Fuck it, dude. It's as sloppy as fuck.
[03:43:05] It's it's bitch, bro. I keep doing it. Are you get to this point where you kind of like the the campaign bro campaign of PE2?
[03:43:13] Fucking amazing dad. How many times I did the campaign jet? I became a campaign god
[03:43:17] I was just enjoying making new characters. I'm going for the campaign. I was a campaign good amazing
[03:43:23] in game I
[03:43:25] Sleep bro. I sleep I sleep PE2 in game. I sleep so you like you look this you open this shit ass Atlas thing up
[03:43:32] It's like the the cogs come up because it needs to load for whatever reason for like five minutes
[03:43:36] You finally load it up and you just like
[03:43:41] I did just it that's what that's literally how I feel it's a slog, bro. Yo, dude pee we to in game
[03:43:49] slog
[03:43:51] Straight up slog, and I'm a pee we to enjoy it, but love the love campaign. Don't know how many times I've done it
[03:43:57] fucking Peelytude in-game dude slob b****
[03:44:03] Yes, option and finding Citadels, but the movement on the Atlas generally feels quite aimless
[03:44:09] and I think there's two main reasons for that
[03:44:11] the first is the completing objectives on the Atlas doesn't really change the Atlas all that much
[03:44:16] you have the corrupted areas that become cleansed
[03:44:19] that's a good example of this in action but it's not much of a high level change to how you actually traverse the Atlas
[03:44:25] More so it's just providing a bit of agency for how you choose to farm your maps in that local region
[03:44:31] Bro, but the other reason bro, bro, bro
[03:44:33] Like yeah, he's gonna talk about how dog shit the Atlas Tracer is dude, bro, dude, they need like
[03:44:39] You know you get that one thing every now and then where you that nameless see a guy and
[03:44:44] It's like exciting. He's like, oh shit. I'm gonna get the names here and then you get to it
[03:44:48] They did they need to make the peely to Atlas
[03:44:51] feel like there needs to be like fucking 300 crazy cool unique maps and like
[03:44:59] different maps that you get and your mate doesn't get and that are just really
[03:45:03] interesting special maps which have cool shit in them and they're interesting and
[03:45:08] you're excited and it feels like you're exploring like you're going somewhere and
[03:45:12] like you don't know what's gonna come like that feeling that that dopamine it
[03:45:16] of finding what's in the fog of war. Next.
[03:45:20] Did I tell you if they have more unique things that you could encounter,
[03:45:24] this would feel like a million times better because you could be like around
[03:45:27] the next corner, that somebody has some crazy map, which is going to change my life.
[03:45:32] You know what I'm saying?
[03:45:34] Instead of like the stupid temple juicing or the map juicing,
[03:45:37] I'm talking like exploration on the Atlas.
[03:45:41] Like I would love that, right? Wouldn't that be awesome, Chad?
[03:45:44] Like
[03:45:45] Stuff like untan of paradise the sea other things these ones that are actually cool and interesting except
[03:45:51] Lots and lots of them
[03:45:53] Lots and lots of them and you actually feel like you're exploring you're finding cool shit and
[03:45:58] There's so many that it's overwhelming
[03:46:00] And it's and you know you you get all this crazy shit and you're like telling your boys about it
[03:46:04] And your boys find some shit like dude
[03:46:05] I found this one map and like it's just a bunch of fucking dogs, bro
[03:46:09] and like this peanut butter and then like region but the other reason is the bigger one because the main meta progression of the
[03:46:16] Atlas is supposed to come from obtaining your Atlas passive three points and customizing your gameplay experience on the Atlas
[03:46:22] Yep, the problem is the Atlas tree in part of XO to is complete dog shit
[03:46:31] It's complete dog shit and then these ones where it's separated bro worst
[03:46:36] Worst design ever.
[03:46:41] Worst design ever.
[03:46:43] Hate it.
[03:46:45] Hate it.
[03:46:47] You know what's funny though, by the way, Chad?
[03:46:49] Technically it's better design.
[03:46:52] It's funny because it's technically better design.
[03:46:57] And why is that?
[03:46:59] Because actually choices are actually probably more important
[03:47:01] in the PE2 Atlas.
[03:47:02] Think about this, in PE1 Atlas,
[03:47:04] you pretty much just get everything.
[03:47:05] for like, if you're doing, if you're doing, uh, you know, expedition, you just permission
[03:47:09] to every node. There'll be like one key notable you don't take and one thing you do take,
[03:47:12] right? You'll probably be like two, one main thing you might take on mountain intake. Otherwise,
[03:47:16] you just get everything. Whereas in this one, it forces you to be like, okay, you have to
[03:47:20] decide. You can only get half the nodes. You, you have to choose this rung and that rung.
[03:47:26] So it's one of those things where, um, there's, you know, th, there's probably more actual
[03:47:31] But I just feel so bad
[03:47:34] But the Atlas to me is to customize your in-game. It's not like some shit
[03:47:38] We're like every single fucking thing you have has like its own Atlas tree and you just clicked a few nodes
[03:47:43] Then it'd like like feel fucking shit as and just
[03:47:47] uh
[03:47:48] Bro
[03:47:49] All the shit should be connected and you should invest into it. I
[03:47:53] Mean, I'm talking like just to pee we want Atlas but elevated
[03:47:57] Make a bit of it like like modify it and waste it and we call it but like this. I mean you've tried it ultimately. It's not worked out
[03:48:05] Ultimately this Atlas tree feels so flaccid. It's the opposite of a erect bro
[03:48:12] I'm the debt that progress the family and progression map per map. It's just not there
[03:48:17] Like that that that league launch hype of like getting your first points and everything and like deciding what endgame you're gonna do
[03:48:24] It's like, oh, yeah, I'm gonna get like 10% more rears in my map and I'm gonna take like a little bit of
[03:48:32] Fucking essence note or whatever the like I'm gonna hit no waste times to drop it just feels shit
[03:48:37] Not like oh, I'm going expedition bro, and I'm going or I'm going like harvest with this or I'm going full breach
[03:48:43] And just full sending a mechanic
[03:48:46] Shut up big time we ban this guy
[03:48:49] So is he gonna if he's gonna more come in I'm just gonna he's gonna more comment
[03:48:52] Okay, that's fucking bad. You're bad. You're bad for 15 hours, but yes, you're bad. You're
[03:48:59] bad. You're fucking bad, pussy. Absolutely sucks. I'm going full wisps, bro, hearing
[03:49:04] wisps that pisses me off. My words, but also the words of Game Director Mark Robbers during
[03:49:09] the 0.4 Q&A. I opened that tree yesterday and I was like, oh, this sucks. It's a little
[03:49:16] tragic. DOE.
[03:49:18] DOE. TROO.
[03:49:20] Be aware of this issue, and it has to be
[03:49:22] one of the systems that finds itself near the top of the list for improvements in 0.5,
[03:49:26] because of just how bad it is.
[03:49:28] The Atlas Pasta tree in PLE2 is extremely bland,
[03:49:32] and it fails to provide agency of your mapping experience in a way that PLE1's
[03:49:36] version managed to do very well indeed.
[03:49:39] When discussing this topic, Mark mentioned that the tree would be reinvented,
[03:49:43] Even going as far to say that their ideas for this system aren't even in the same universe. Oh
[03:49:48] We are doing something and I'll tell you it's not even
[03:49:53] It's not the same. It's not similar. Yeah, it's like, you know, it's a no
[03:49:57] So it's kind of like I love that. I love that like dude these guys come up with ideas that even better
[03:50:03] Like that's why that's what I mean elevated bro elevated take it to the next level blow off fucking lines
[03:50:09] now obviously it can miss but it can pop off which makes it a little bit hard
[03:50:15] because obviously we're in this state where we want feedback about the end
[03:50:18] game yeah and I do want to put like people should keep giving feedback
[03:50:22] because it's dog shit bro I don't want people to think are they reworking it
[03:50:27] in game anyway so I'm not gonna say anything just in case you know parts of
[03:50:33] the game that kind of like independent of the you know just things like how the
[03:50:36] industry works yeah but um yes that tree is effectively going to be completely
[03:50:42] reinvented I think this may suggest that we'll end up with something new and
[03:50:47] something not even like peary ones out this tree and maybe they have no ideas
[03:50:52] for this to truly reinvent the concept of this system and that GGG have never
[03:50:56] been afraid of taking risks when it comes to new mechanics yeah we've seen that
[03:51:00] many times in the past and I think whatever we are to replace the
[03:51:03] Atlas tree will tie into the meta progression of the infant Alice and make it feel less aimless and more customizable in terms
[03:51:10] They're not saying they're gonna remake PA1. They're saying they're gonna do like do something even more crazy
[03:51:15] Even a newer idea, but what if there's not even Atlas passive tree? It's like an Atlas passive
[03:51:21] Oh, I don't know dog
[03:51:23] Right, and you've got it. You gotta like feed it different dog treats
[03:51:27] Then that's how you customize it. Hey agency
[03:51:29] Now, speaking of Alice's progression, part of the aimlessness and the dog's feeling
[03:51:35] of the infinite...
[03:51:36] Bro, dude, an atlas-passive bush?
[03:51:41] Holy shit.
[03:51:43] Alice is the lack of micro-progression towards a larger goal.
[03:51:47] We do have the corruption cleansing, but before finding and reaching those zones, you have
[03:51:51] these dead periods where nothing much is happening.
[03:51:54] Mark also goes into detail on this topic in the 0.4 Q&A.
[03:51:59] that like here we won with the whole complete your atlas being a very clear
[03:52:04] very obvious yeah just so good maps and you get your fault your atlas is complete
[03:52:08] and then there's heaps more beyond that of course there's a boss farming and all
[03:52:11] the different progressions and and even that has like multiple quests throughout
[03:52:15] them the main quest line with the different pinnacles and all that we
[03:52:18] just don't have any of that really that's just immediately into this and I
[03:52:22] like the quest by the way the question making what that's the way to feel good
[03:52:24] because the things that keep me playing the game on my own quests in my own mind
[03:52:28] Like I want the vermilion ring
[03:52:30] I want the vermilion ring and then to in order to get the vermilion ring
[03:52:34] I have a quest to go farm the trauma fucking thing and then I go to the trauma. I kill the boss, right?
[03:52:39] It's my own
[03:52:40] Quest like that adding in like 15 quests because this is what John was saying in this interview
[03:52:46] Like I remember back and everything like what the fuck that is like yeah, it feels bad to progress because there's not enough quests
[03:52:52] Like adding doesn't you'd add as many questions as you want. It would still feel dope shit
[03:52:56] But the end game would feel like progression and the Atlas progression still feel shit
[03:53:01] hanging in bunch of quests and keeping the same would still be dope shit
[03:53:05] Yeah, I'm like fuck all to do this fuck all to do an end game
[03:53:09] Adventure and there's a little bit of things with the corrupted zones and bit of that and like you know the the burning monolith and but
[03:53:17] It's still
[03:53:19] Mostly unguided. You don't really feel like you have like I've completed the main thing now
[03:53:25] going to farm, you know, at the moment, it's pretty unsatisfying, I'd say. So really trying
[03:53:30] to drive that home. And then the other thing that's honestly, we spoke about upgrading
[03:53:35] the leagues and adding more bosses, it's like, you know, that whole like having King
[03:53:40] of the Mists and all Roth as the pinnacle bosses of the leagues, just being like copy
[03:53:44] pastes from Peewee one was not our end goal. You know what I mean? Like, they're a bit
[03:53:49] sad as pinnacles right now and like honestly needs to be we need to up the epic up the
[03:53:55] epic a lot so we've got a lot of that coming what is this based on this is a spoiler bro
[03:54:00] what is this confirms new boss oh dude they did the asset pack get leaked or something
[03:54:13] it looks like the asset pack are leaked I don't know if we look at any leaked stuff new background
[03:54:18] image. New background image. Yo. Yo. Okay. That's not
[03:54:25] late. This is actually legit. Not late. Actually legit. Now
[03:54:28] I can actually look at this. Oh shit. Oh shit. Oh shit. What
[03:54:46] What is happening there bro? What is that? Is that a fucking space ship?
[03:54:50] The fuck man, is this a tower that's falling over?
[03:54:53] He's knocking towers. Bro he's knocking the towers down because towers are taking it.
[03:54:57] This guy's like yo what up bitch I know like fucking towers.
[03:55:01] I've got my big ass axe spear thing and I'm fucking taking him down.
[03:55:09] The two towers have fallen yeah, they're eventually what now?
[03:55:12] Axe spear pole arm thing is confirmed you guys holy bro we got our way axis in the
[03:55:24] game right now I don't even know I think cheddar I'll be honest there's just maces
[03:55:28] right this makes us this is maces yeah cuz that bleed we're missing like tons of
[03:55:34] bleed shit from axes scroll down we get azeri drops gg live begins in just one
[03:55:46] hour join us here twist up TV for to the father they tell tell me them fuck
[03:55:50] up there oh shit it's live bro we have a fucking time around their thing like
[03:55:58] slower than the whips I guess that whip we got a little bit of delayer drops
[03:56:03] Oh shit. This is what I do every league by the way guys. I just copy pastes the various thing.
[03:56:12] Pan.
[03:56:20] Dude, various, various uh, cracker.
[03:56:25] Like he's like, I think he works for GDG bro. But he doesn't.
[03:56:28] He doesn't it's easy rain mod bro. He just wants he just called it
[03:56:32] He waits for the stream to go live and then instantly pins about the drops bro 225
[03:56:37] 8am
[03:56:39] Well, he pinned that shit before the streaming went live man. You know, he's like he ain't missing out on that pin
[03:56:47] He's getting that pin. He came on before the stream was live to pin that shit, baby
[03:56:51] Maybe
[03:56:53] He knew he does it every he does it every single thing. He's gonna save his nail there
[03:56:57] Hey, they're looking paint dude. Don't do it. It is what it is man. He's a fucking alpha. He's an alpha moderator, bro
[03:57:02] Alpha monitor
[03:57:03] Let me hide this shit though
[03:57:06] But yeah, I copy paste this message every time bro every time
[03:57:11] Drops fine, dude. Yeah drops farming the only reason I'm looking at the only reason I'm watching the path of a salon
[03:57:16] announcement guys it's because I'm just a drops farming group that goes yeah
[03:57:20] like every game I play it's just because this drops goes yeah
[03:57:37] this I think we can expect to see a bit more of a static and obvious
[03:57:41] progression goal for the Atlas and perhaps that's what we're seeing in this
[03:57:45] teaser with the biomes being surrounded by these structures, maybe completing biomes
[03:57:50] will be somewhat similar to map completion in Piri 1 and progressing your Atlas 3, and
[03:57:55] it will push forward the meta progression of the infinite alice, upgrading all of the biomes
[03:57:59] and getting you closer to whatever new pinnacle content will be available in this patch.
[03:58:05] Mark also discussed the league upgrades in that clip, which is why I think we're seeing
[03:58:09] in those other teasers, and he talks about the copy pasted bosses from Piri 1 in Ulroth
[03:58:14] and the king in the mists. So I think we can expect some new pinnacle bosses to play.
[03:58:18] They were not copy and pasted bro. The people have got it backwards. It was copy and pasted.
[03:58:26] Peewee2 had developed it but it was not released. They copy and pasted it from Peewee2 to Peewee1
[03:58:34] and then it got released after in Peewee2.
[03:58:37] There's mechanics in 0.5 which is quite exciting. Facts! Now overall it looks like this is going
[03:58:42] to be a massive patch for Path of Exile 2, and they've even said as much, going as far
[03:58:47] to say that it's one of the biggest updates they've ever done for either game. So I think
[03:58:52] there'll be a ton of new content to dig into, and we've only got a few days to wait for
[03:58:56] the reveal, but it's still quite a while yet before we can actually jump in and play. Hopefully
[03:59:09] they have a bunch of teasers planned for that three week gap. But what are your
[03:59:13] thoughts on the teasers and those comments from the Q&A? Let me know by
[03:59:17] commenting below. Thanks for watching this video and as always, stay tuned and stay safe.
[03:59:24] to those comments to have against comments morning three days to reveal
[03:59:35] relax with that relax with that this is such a great little little snickering patch i love you
[03:59:40] included quotes from point four reveal interview dream when you talk to rug and they always want
[03:59:47] You do watch out for spiders. So it's Leslie a boss for expedition
[03:59:56] They say watch out for spiders, you're right. He just say that he does say that
[04:00:01] I'm not falling for the hot mess half too much for that coming stream
[04:00:04] I think it might be one of the most exciting ones we've ever had
[04:00:07] what oh
[04:00:09] I'm fade I'm failing not to write myself up. Wait, I'm failing not oh
[04:00:14] Oh, I see she's okay. Okay. Failing not getting too hyped, which means he's getting too hyped
[04:00:21] Okay, yeah, I'm gonna have you know if Chad if you're not hyped for this dream. You're a retard. Okay guys
[04:00:27] Let's get it. There's nothing like that guys
[04:00:29] If you are not hot for the stream
[04:00:31] You're an idiot this street good. This is gonna be the biggest patch
[04:00:37] They have ever done for peering to
[04:00:40] and
[04:00:42] Maybe bro mighty. I would say it's probably bigger than any peely one pack for me. I started adding the whole like
[04:00:50] They I think it's I expect this patch to be bigger than like when they added in Maven
[04:00:55] I think this patch is gonna be bigger than when they added in
[04:01:00] You know the X arc and they added in the eater worlds. I'm talking that big
[04:01:05] I'm looking that big
[04:01:07] That's the pinky is now manually the pinky is manually feeling
[04:01:13] The pinky is now is manually feeling the pinky is now manually
[04:01:21] The pinky is now manually the pinky is manually feeling
[04:01:26] The pinky is manually feeling
[04:01:29] The pinky my pinky is popping off and back to the pinky
[04:01:33] My pinkie is popping off. Oh, that's lame.
[04:01:38] The pinkie. My pinkie is popping off.
[04:01:42] I'm back to my pinkie is popping off.
[04:01:46] I'm back to the pinkie.
[04:01:48] My pinkie is popping off. I'm back to.
[04:01:52] That's awesome.
[04:01:55] That's awesome.
[04:01:56] But he's a success for the spider.
[04:01:58] I predict are all small mini hubs like this one.
[04:02:01] W? Wait, what the hell? That's so sick. So wait.
[04:02:06] I'm supposed to do this for one second. It's a bunch of retards spamming stupid ass shit.
[04:02:13] Okay. Another comment from D.C.O. Dan Clancy.
[04:02:17] There's been a lot of discussion recently about viewing on Twitch, and I wanted to share that in the enforcement efforts.
[04:02:21] We've been running this business, so we don't benefit from it, and we believe it harms credit.
[04:02:24] So this is going as an additive that all these guys like to say like,
[04:02:27] your money is good for everyone guys. It makes the streams look more successful, which means you
[04:02:33] get more money from advertisers and everyone makes more money. So Twitch love it, which is why they
[04:02:38] enforce it. So he's saying like, fuck that shit. W. Those guys are retarded. You say that, by the way.
[04:02:45] It kills. It destroys and erodes the foundations with the websites built on and advertisers will
[04:02:51] ultimately put you'll make more money short term long term you lose trust you lose trust that people
[04:02:58] pull out no makes any money gg your business model is cooked right it's terrible uh but those people
[04:03:05] are retarded and like they basically think them one step ahead they would have their frontal lobe
[04:03:09] doesn't work very well they can't actually like predict them to the future more than one step
[04:03:12] that's what they think however effectively comment if you're running as many challenging as we
[04:03:17] deploy updates in our real-time detection algorithms we running companies quickly respond with updates
[04:03:21] to avoid detection. Also, this must be precise to ensure that legitimate viewers aren't appropriately
[04:03:27] counted. Bro, you say that, right? I'll be honest, they say this shit. But like, we saw
[04:03:35] the fucking bot accounts. There was a guy like posting YouTube videos, creating like,
[04:03:41] I've got a fucking script that's creating thousands of Twitch accounts. They're all
[04:03:45] created on like at the same day at the same time with the same name formatting and
[04:03:50] That and they just fucking spam a stream and it just works and he's like straight like that this is and
[04:03:58] That shit is years old and they're still doing it exact same. I don't know dude. I
[04:04:04] Don't know dude
[04:04:07] Today we're using you and for some time that we plan to roll out over the next few weeks for channels in the funds
[04:04:12] Consistently we apply campus from a CCV for a fixed period of time on all Twitter services the camp will be based upon the historical data
[04:04:19] We're getting greatest no we better traffic. We did so wait the tree the view but is this gonna consistently view on now?
[04:04:28] What does that mean the guys who like consistently view bought are still good
[04:04:32] So as long as you consistently view but you're good
[04:04:36] What is like, yeah, they were what are they entire history is just you won't what if from the moment they started they had like
[04:04:42] What is that even I don't know that seems cocked
[04:04:46] Repeat violations with our assault record violations will result in longer penalty streams will be notified when
[04:04:52] Forced ones being applied along with duration apparently
[04:04:58] I'm trying to think here how would that work wait so streamers to be notified when the enforcement is applied
[04:05:04] Okay, wait, I'm trying to think here. How would that work?
[04:05:07] strip so the
[04:05:09] Someone maliciously view bots a channel to fuck with someone
[04:05:14] Right, let's think about that
[04:05:17] Someone maliciously view bots so like just say someone's like yo fuck this guy do that one guy as we go
[04:05:23] I fucking hate that guy we gonna
[04:05:25] If we've you bought the shit out of him he gets a penalty and each time he gets a boss penalty
[04:05:31] So I'm gonna keep doing it to then fuck him over
[04:05:34] Right or like I'm just saying the insert whoever streamer right whoever push
[04:05:38] Insert stream it like fuck that guy, but then I guess worst case scenario is you're capped at like your legit
[04:05:44] View account, so then the penalty isn't really penalty. It's just like they're just stopping viewbot traffic
[04:05:51] So then it's fine
[04:05:58] And I don't know it's interesting. I don't know whilst you resolve we know about it. We will not make a follow-on announcement
[04:06:04] Uh, wait, we will not make a follow-on announcement when they begin issuing these enforcements
[04:06:09] And we'll not publish your details about when and where we enforcements are applied
[04:06:14] Unfortunately providing details simply makes it easier for companies to work around the interventions. Yep
[04:06:20] That's why I'm like for example when they do bandwaves and video games
[04:06:23] I'll often wait and collect as much information as possible and then ban it random to try and make it harder to
[04:06:29] Understand what like what they caught
[04:06:31] So that they'll it's a way of fucking it's like it's okay. It's okay. That's a weapon
[04:06:35] We believe this approach makes him more finical
[04:06:38] Progressing as you're putting continue your finding assistance expand to apply and force it over time
[04:06:45] Very cool
[04:06:50] All you need to do is have real account very occasionally phone number plus email before can view a council on stream
[04:06:55] Hmm, they could have two viewer numbers right like verify viewers and like question mark viewers
[04:07:03] You and then you would like understand
[04:07:06] The ratios on average would make sense
[04:07:11] That was obviously guys having this be the default would be bad right like this would be bad
[04:07:16] But if there was a way of seeing verify viewers versus like okay guys for example it
[04:07:21] Every, on average, the stream of people who have verified phone numbers and emails, right,
[04:07:28] probably means like, it's probably like 60% of all their viewers, right?
[04:07:31] It's probably something like 60%.
[04:07:33] So when you get a stream that says like, it's got the normal ratio, 60%, verified, 40%,
[04:07:37] unverified, like, you know, you highlight your number, you see it, it's like, I'm not
[04:07:41] view voted, not be voted, not be voted, not be voted, not be voted.
[04:07:43] And then you see a stream and you highlight over it, it's like, 5% verified, 95% unverified,
[04:07:50] Immediately be like oh
[04:07:52] That's you voted out the wazoo
[04:07:54] You know and you and you would see it straight away you would see it
[04:07:57] You would just see it straight with the witches, so they've got a point
[04:08:03] Which is why I think they should do it like a fuck you bought us bro fucking
[04:08:08] Kill every last one of their dog shit our streams. I fucking hate bro. I hate you body. I hate
[04:08:14] the fucking the bot traffic like whatever the fuck embedding I hate all the shit
[04:08:20] where everyone's faking everything now and you know you know you don't even know
[04:08:25] what's popular anymore because every single status just made up I wish it
[04:08:31] was just accurate that's where God so many of these like new creators bro this
[04:08:40] this fucking body out the wazoo bro dead ass dead ass
[04:08:46] Bought it out the wazoo
[04:08:56] Hold it bro. Yeah, but don't you want I want to see an accurate representation of popularity
[04:09:01] I don't want to see like a fake made-up thing
[04:09:04] We're like some guys at the top because he's got bots and ahead of another guy's like I
[04:09:09] I want to know I want to know like accurately
[04:09:13] How many real people are interested in this thing not like
[04:09:17] Like because like first for example, I think this clavicular guy for example
[04:09:21] This is all just a giant sigh up hardly anyone's actually interested in that shit
[04:09:26] it's like just a bunch of fake hype and
[04:09:29] promoted dog shit and bots and
[04:09:31] No one actually gives that many fucks
[04:09:35] It's not gonna twist, okay
[04:09:39] And I want to I want to know really how popular actually is this entity right is this person how popular is this guy
[04:09:45] Like I don't want to know like oh like oh, yeah
[04:09:48] Well, this is saying it's topping the charts for everything so therefore it's technically the most popular thing well
[04:09:52] No, it's just a fake numbers. It's not real anyway guys. I'm getting to rail guys part of this all announcement. It's happening in fucking
[04:10:00] 33 minutes in that 19 seconds 17 seconds I 16 seconds
[04:10:04] So I don't know these pictures of these, isn't it by the way?
[04:10:20] What is this?
[04:10:21] Okay, wait, what is this?
[04:10:24] This is version 0.5, wait, wait, wait, wait, wait, wait, wait, wait, wait, this is a spoiler,
[04:10:27] this is a spoiler, right?
[04:10:31] Kiwi juicing posted this. Huh? This is the original Julous one. Okay now, what is this?
[04:10:43] What are we looking at here? Why these leaks? Wait, this is on PEWDB.
[04:10:51] Wait, wait, wait, wait, wait, wait, wait, wait, wait, wait, I don't know what's going on. Wait,
[04:10:54] this is a PEWDB. I don't know what the fuck. It's a PEWDB, bro. I thought it was legit.
[04:10:59] What do you mean I'm looking at this? I'll be on TV!
[04:11:01] That's the website that you go to to check mods!
[04:11:07] Is it looking or not?
[04:11:09] Thou wilt'st the recipe, best kids will smell it all upon the first moment.
[04:11:26] Show life, life out there, sleep in the sound, life notes there.
[04:11:46] Let's keep it real.
[04:12:15] The whole one is not a dog shit game, but Po2 is way better.
[04:12:23] Finally more Po2 boys.
[04:12:25] Sure.
[04:12:30] Kerdingus.
[04:12:31] He he he he.
[04:12:36] Bitch.
[04:12:38] If Diablo 4 has a million haters, then I am one of them.
[04:12:45] If Diablo 4 has 10 haters, then I am one of them.
[04:12:49] If Diablo 4 has only one hater, then that is me.
[04:12:53] If Diablo 4 has no haters, then that means I am no longer on Earth.
[04:12:58] If the world is with Diablo 4, then I am against the world.
[04:13:03] Shut up!
[04:13:08] What I really really want for the game is a hot sex scene with the Queen of Filth Boss.
[04:13:14] I admit it.
[04:13:17] OOOOOH!
[04:13:19] Make me an ice bucket for this announcement bro.
[04:13:25] Ass 11.
[04:13:30] I am so excited.
[04:13:32] 30 minutes left until the apathon ends.
[04:13:39] Fart, he he.
[04:14:02] I think we've got everything here, are we missing anything here?
[04:14:30] Why do you care so much about accurate viewer numbers being displayed?
[04:14:35] I thought you said obsessing over viewer numbers was a bad thing. It shouldn't matter to you at all.
[04:14:41] What are you, retarded? Are you brain-in?
[04:14:46] Brody, I want categories to have a consistent way of sorting out dog shit versus someone that's likely to be entertaining.
[04:14:57] entertaining. Splur alert, the higher the viewer number is, on average, the more entertaining
[04:15:03] and engaging the stream is going to be. Okay, if you have, um, I don't want to, most people
[04:15:12] one viewers right most people with one viewer are just sitting there going
[04:15:22] click click don't use it I'm not okay now you get a bunch of people and you
[04:15:32] just randomize all the numbers so viewer numbers mean nothing viewer numbers
[04:15:36] mean nothing a bunch of those guys now have like let's just like they went to a
[04:15:40] service pay for thing they have 99999 viewers they're at the top of the thing
[04:15:44] that guy's at the top right the person is entertaining and engaging so as a
[04:15:49] as a person who's going to a platform to find out like to watch something
[04:15:53] interesting guess what you're gonna go to the hop you guys thinking it's gonna
[04:15:56] be something interesting you're gonna be falling asleep because it's gonna be one
[04:15:59] one viewer Annie botting at the top whose unentertaining dog shit slop trash
[04:16:04] okay stop shouting I will shout how the fuck I wanna shout bro no
[04:16:09] obsessing of your own viewer numbers is definitely bad having accurate viewer
[04:16:14] metrics is great for a platform and it's integral actually for its overall
[04:16:18] longevity without that you're cooked bro SP I hate cheaters people of you
[04:16:26] by the cheaters. It's what it is. It's just like cheating in a video game. You just cheat
[04:16:36] it. Fuck cheaters. And on top of that, it devalues your platform. On top of that, it
[04:16:43] fucks up advertisers. On top of that, it undermines the entire foundation that Twitch is built
[04:16:48] on. It's just bad, bad, bad on so many levels. Anyway, guys, don't give the fuck about, do
[04:16:55] We ain't talking about this right now while we're talking about right now is the fucking part of the expansion the spastic amount
[04:17:01] This is gonna be the biggest expansion ever released awkward monkey period
[04:17:07] We're gonna get all this shit dude. I think maybe dude. Do we even want?
[04:17:11] He's glad we don't want champion, right?
[04:17:15] Not a champion
[04:17:19] But a new ascendancy
[04:17:21] Yeah, yeah, fuck champions champions account did fuck champions just OP and born
[04:17:32] dude flails
[04:17:35] Flails editing but I think if you have flails you have to have the old man you have to have
[04:17:44] the you have to have the you can't do flails they're not gonna be flails right there's
[04:17:47] no way. Gigi just posted this image. Spoiler alert. What is this? Oh, we already saw this
[04:17:59] here.
[04:18:00] A humanoid with fairy wings, a combination of the most commonly associated angels. Vendors
[04:18:08] using angels are associated with divine judgment, often showcased to impose said judgment by
[04:18:13] divine blade. They carry one hand.
[04:18:16] The artwork seen on Poe2DB was actually from Easter Eggs seen on the walls of the Poe live
[04:18:21] stream Q&A from Ziggyfuckindee.
[04:18:24] The devs actually leaked the ascendancy artwork themselves.
[04:18:34] Ahhhhhh!
[04:18:36] So it's not even a leak!
[04:18:38] You guys are acting like it's a leak but it's not even a leak!
[04:18:44] What is this shit?
[04:18:46] Wait, what is this slop-ass channel, bro?
[04:18:50] What is this slop channel?
[04:18:54] Holy shit, that is not an official channel, bro.
[04:18:56] That is not an official channel.
[04:18:57] Yes, we're seeing the drops, you guys.
[04:18:59] We're seeing the drops.
[04:19:00] Drops are the drops, guys.
[04:19:01] So, it's not drops are potent.
[04:19:04] Holy shit.
[04:19:08] That's going to be us.
[04:19:12] That's going to be us, boys.
[04:19:14] Get out to the deck.
[04:19:16] Oh my god and you got the PG version as well so you get a safer work one if you don't want
[04:19:23] to have your titties out then you're good to go you got that you got that shit there
[04:19:26] oh my god wait wait wait wait wait shh shh shh shh
[04:19:37] Wait a minute, by the way, I saw two on the computer.
[04:19:39] Oh, I might have it.
[04:19:40] Oh, it's downloading something.
[04:19:52] Hi, Dratama.
[04:19:54] I'm not gonna have this up at my channel.
[04:19:57] Bro, the OST for PLE2 is so fucking good, bro.
[04:20:00] Actually, holy fuck.
[04:20:02] Oh, dude, even just the intro screen.
[04:20:04] Oh, I forgot I've read the shit, was.
[04:20:07] It's not on.
[04:20:09] Not really. Where is this?
[04:20:13] Oh, yeah.
[04:20:16] Oh, yeah.
[04:20:23] Oh, yeah.
[04:20:30] Oh, yeah, yeah.
[04:20:37] Once I go and put my face in the water...
[04:21:07] Go to needs a Quinn class.
[04:21:37] That's permanently on the left side of the passive tree.
[04:21:40] Every node is life, armor, or life recovery.
[04:21:44] Damage nodes stay locked until level 92.
[04:21:47] Ascend and see passive, ethical DPS.
[04:21:51] Pass mechanic, whenever you die, chat gains movement speed.
[04:21:56] ability, explaining why the Bricked build is actually optimal.
[04:22:10] I fucking love GGG.
[04:22:42] 77777777777 7777777777777777777777777777777777777777777777777777777777777777777777777777777777777777777777777777.
[04:22:56] Log in!
[04:22:58] Can I even login?
[04:23:02] Why can't I even log in? Yeah when the server is Xu down why would the server go down?
[04:23:06] Huh?
[04:23:09] Why would the servers go down?
[04:23:11] I wanted to log in and just like get remember remember what the fuck what's going on part of excel 2
[04:23:18] Part of excel 2
[04:23:20] Dude who is sparing this shit, bro? What are you doing?
[04:23:24] But what the fuck are you doing Rita that this guy's this guy's fucking band is fuck your bed your band your band is fuck, bro
[04:23:32] Your band is fuck kill
[04:23:36] Fucking little one-man spamming ass bitch
[04:23:38] It's fucking ban, it's fucking freak freak ass one-man spamming bitch ass.
[04:23:47] Okay.
[04:23:49] Huh?
[04:23:51] Huh?
[04:23:53] What the hell's going on?
[04:24:00] I can't even log in to P.O.E. to like fucking watch, bro.
[04:24:03] What the hell's going on, dude?
[04:24:06] the patch what kind of patch are they doing they're gonna shadow drop the league
[04:24:19] well you're gonna gonna shadow drop the league that'd be this everyone literally
[04:24:24] everyone would be mad if they shadow drop the league everyone would be pissed
[04:24:30] you know they could shadow drop a class technically but that would be stupid if
[04:24:34] would just ruin the hype for that launch right you get you it'd be a it's
[04:24:41] nothing but it's gone it's gone down for like a little thing streamers be mad
[04:24:48] well no not sure we're mad everyone be mad because people take to take time off
[04:24:52] added support for out getting a announcement and supporter packs oh oh
[04:24:59] Oh
[04:25:01] That's what it is
[04:25:04] Point two percent of the people
[04:25:06] Okay, if you're saying that you don't take time off for a legal interest you're a fucking casual
[04:25:12] So people like one of the chat if you take time off for League launch
[04:25:20] Yeah, look at all the shadows all those guys would be mad
[04:25:23] Every one of those guys who takes time off for League launch will be pissed
[04:25:27] What do you mean? It's called having a fucking job.
[04:25:31] It's called having a fucking job, chat. Jesus.
[04:25:35] You guys ever heard of having a job?
[04:25:43] Like, good.
[04:25:49] Uh, 1337, Expansion Assets. Really? That's where the assets are in?
[04:25:57] Is that real?
[04:26:03] Ultimately just comes from the...
[04:26:08] Huh?
[04:26:11] Oh wait, what, like here?
[04:26:15] The fact that it's like, well...
[04:26:18] One thing that takes a long time in development, like a very, very long time as art, right?
[04:26:23] A long time you got your concept, you got research, you got all the way through the actual modeling and everything.
[04:26:29] It just, it is a long process. So all of a sudden when you can be like,
[04:26:32] Why does Google this art from this other game here?
[04:26:35] I can't see anything, top right.
[04:26:38] What do you mean top right?
[04:26:40] There's nothing there, right? There's nothing there.
[04:26:42] Andy.
[04:26:43] I remember there was one where, they had one where the guy on this computer had like,
[04:26:48] me but fat on the screen. I remember that.
[04:26:50] Yep, so Cal, we actually thought it would be pretty cool, basically, because, um...
[04:26:54] I do remember that.
[04:26:57] The guy, yeah, there's some dude who like, or some guy put like a fat version of...
[04:27:01] Yeah, he just brought it up on the screen.
[04:27:04] Oh, dude, fuck off.
[04:27:06] Oh, was it short? It was the raised Octavian picture. It was like fat or short.
[04:27:10] I don't fucking remember, dude. It was like...
[04:27:12] The guy put on... He's talking about it.
[04:27:17] This guy's man is over.
[04:27:21] I'm you bet. I don't know like we just would have done this guy. What the fuck is this real then?
[04:27:25] Banny betting
[04:27:30] It's gonna fit by this guy actually
[04:27:33] Right, look I mean it's close the same person
[04:27:43] Like get the fuck out of here, bro
[04:27:45] So we leave it I'm dead. I get the fuck out of here, bro
[04:27:48] What the fuck are we fucking doing bro like he's man in the burger, but I bet that guy he made London with all the
[04:27:52] Caravan bandit.
[04:27:53] That's right.
[04:27:55] We saw you play D4 and heard your dates.
[04:27:58] So we've decided that you're abandoned to release of Path of Exile 2.
[04:28:03] Thorn, thorn, thorn, thorn, thorn.
[04:28:11] I just realized we're going to have two weeks of streams watching two guys yap on account
[04:28:20] shaware.
[04:28:21] Hmm, wait what do you mean dude?
[04:28:25] No no no no no no no no no no no no.
[04:28:28] No no no no no no no.
[04:28:30] Well either, well I will though depending on if I get like giga, um if I get like giga
[04:28:40] if somehow I get giga hyped which I mean I am I'm pretty angry hyped right
[04:28:47] that's like it doesn't look like somehow I'm like dude I need to stop practicing
[04:28:50] right now for this fucking league maybe but realistically do you know what I
[04:29:00] actually have a constraint on the sleep chat spoiler alert chat I have a
[04:29:03] constraint so this pewee2 league I think 16 or 17 days after league launch
[04:29:09] Abby has like a surgery thing and I have to go to a hotel room and stay with it for a couple days
[04:29:20] So it's gonna be annoying and I was thinking like how could I possibly skip it?
[04:29:25] But it's kind of like it's not like it's right on the launch stuff like on the lunch make Abby look I can't come
[04:29:30] It's what it's like 16 days with Crocs for arms and spaghetti legs
[04:29:35] Only Giga Chas take time off work to play lucky for you. You don't have a real job
[04:29:42] Most countries don't allow more than 25 days per year and you need 50 per league to kill ubers
[04:29:51] mood of fuka
[04:29:53] You rich as my game, you know, so yeah, what I'm gonna stream from the I'm gonna stream from the fucking hotel room, dude
[04:29:59] I'm gonna stream like like I'm gonna stream from fucking hotel room, dude
[04:30:03] On a stream from my hotel room. I mean who knows maybe I will I do I do have a gaming laptop
[04:30:11] Can't make that could stream without your room
[04:30:13] But I'd have to like afk to help Abbey every like 10 minutes or something and I would end up be like waking her up
[04:30:18] Which is trying to sleep when she should work over it. It's probably not it guys
[04:30:23] Regulus I'm gonna have two and a half weeks or something to blast but like I there will be like a constraint where I'm gonna have to
[04:30:29] Go over a few days afterwards
[04:30:31] Is what it is
[04:30:34] Get a second room. I can't get a second room bro because I have to be her maid
[04:30:40] She's a big bound at that point and can't do anything and I feel like fucking like get it food and
[04:30:47] Fucking make sure she's not dead
[04:30:51] You know like whatever like help change your shit or whatever like they get the dressings and things and whatever the hell
[04:30:59] Can eat room for all playing
[04:31:03] I
[04:31:06] Had to if what do you mean? Oh, she literally needs someone to look after her watch is that bro?
[04:31:10] I mean, I bet it was only launch. I could bet there's justification to be like you look I can't do it
[04:31:15] But ultimately this it's kind of like fire enough away. Hey, whatever happy look. I know you're in the hospital, but
[04:31:22] It's league launch so hang in there. I'm going 10 out of 10 this league. You'll be fine, right now. You'll be fine
[04:31:33] I
[04:31:36] Remain
[04:31:39] Dorth between room something there
[04:31:42] Okay, you just you to fucking relax bro. Just you to relax and ultimately it'll be a couple days where I can't stream after Lee launch
[04:31:49] I just hope it's gonna be not too long
[04:31:51] Yeah, it'll be a couple of days. It is what it is
[04:31:55] couple couple days
[04:31:57] Come on higher opinion how sweet
[04:31:59] Jesus, bro, we kind of fought that, we're poor as fuck, I'm poor as fuck.
[04:32:04] Tell her it would be way more poggers if she recovered SSF.
[04:32:08] That would be more ethical though if she did that, you know what I'm saying, ethical,
[04:32:11] like you know if she's like, well stitched up and shit, like can't walk around, like
[04:32:14] SSF though, ethical, falls down in the bathroom, can't get up, just like, I mean, hey, she
[04:32:20] died but it was ethical at least.
[04:32:24] it mathal oh shit oh shit dude what the fuck behind the scenes of a day off with
[04:32:34] mathal once somehow I always knew when I was young that the future involved
[04:32:41] posing as a 60 the vacuum clean it for points
[04:32:46] oh god damn bro god that wait we saw this is for him big for you remember that
[04:32:51] Mathal picture congrats on baby number seven
[04:32:59] God damn dude look at those washboard abs homie look at those washboard abs
[04:33:05] Hat inside is an interesting look though. That's a crazy look
[04:33:09] But the abs that I'm in regardless
[04:33:12] Holy shit
[04:33:14] What are you like first trapping with the fucking mathal picture? What are we doing right now?
[04:33:21] Why are you looking mad with a troika?
[04:33:27] What is this?
[04:33:30] Where you decaption?
[04:33:33] Pick a slave lila to place sub go logging in on to do some more painful sub go rolling Quinn's
[04:33:39] He believed chiefs and that was a good as fuck bill, bro. What are you talking about?
[04:33:44] Or maybe he's honest to me and this will fuck ass either way
[04:33:48] I can't wait to try the new patch. There we go, dude. Yo trust me bro. This will be a bill to leave 100%
[04:33:55] I'd go game for Matt Hill cop. Yeah
[04:33:59] Yeah, my balls aren't big enough for that. It's gonna be that yo I remember
[04:34:03] ZZ ran
[04:34:04] Copy just want one if things don't go well
[04:34:08] well, she can just respawn at the beach. You can show her the way, scenes as you're a expert.
[04:34:21] Fuck beers too forever.
[04:34:24] I don't know why I tweeted this out bro but uh okay guys this is not relevant this is
[04:34:42] not relevant I'm trying to lock in right now I'm trying to lock in when you're looking
[04:34:50] Extra cute today my man
[04:34:55] Stop
[04:34:57] Swords duelist gladiator slayer not a champion, but newest in a seat and gambry work make builds feel more unique
[04:35:06] That's this is a big one by the way
[04:35:07] This is like changing the way gems and weapons work and fucking six lengths and ratings from I don't know how I want to do it
[04:35:14] There's many way you could address it
[04:35:16] Like making living more weapons to more abilities all sorts. I don't know how you would do it
[04:35:20] But this there's a way doing that life on the tree flat passives on flat stats on the tree like a braze and
[04:35:26] You know flat stats in general like flat armor all that shit
[04:35:29] I like they've got the some sort of philosophy like they don't want to have flat stats in the tree
[04:35:33] And P2 but it makes the pewee to refill world beach. There's not there's not very many compelling choices in the tree
[04:35:39] I want to see tons more shit on the tree
[04:35:42] Dude that vile temple shit where people get infinite loot is lame as hell
[04:35:46] 7 plus new melee skills Jack, 7 plus minimum minimum 3 minutes of ads, that's what I gotta
[04:35:57] get answer in this training.
[04:35:58] Oh shit play the ads and pause the ads!
[04:36:02] Are we good?
[04:36:04] Maybe that's Samizia doing it, he's just like an ad guy, he thinks about this stuff, that's
[04:36:08] what I did.
[04:36:09] Samizia is like fucking intelligent as hell, or he is so intelligent.
[04:36:15] I completely forgot about that and he remembered that shit, which is crazy
[04:36:26] Really bro, okay, dude really
[04:36:31] Really wow what the fuck is this?
[04:36:36] I
[04:36:39] Did I try to do one on the screen? I was like what's happening a string listen you can see gang play over there
[04:36:43] What the fuck says?
[04:36:45] Hey, I want you to know the effort you put into look ultra breathable for stream every day doesn't go unnoticed sure
[04:36:54] You know, he's coming to me real weird guys gonna be honest. He's guys. It comes in real weird
[04:36:57] It's getting real weird the guys can we stop guys
[04:37:07] Can we stop being guys? I'm not your sexual object
[04:37:11] Okay
[04:37:12] You're my favorite actually never mind
[04:37:15] Shout out to this pro though
[04:37:17] Legend a guy raises my cortisol. He cortisol maxes me so much like I think about I'm on a
[04:37:23] Sion life wheel in the chat
[04:37:26] When you make your channel point to turn off chat, let's turn off channel points. All sound effects. Okay, cp off chat
[04:37:31] We are turning two points off
[04:37:35] Maven is calling BTW. Oh wait, where are we?
[04:37:42] Checked answers were not visible fact the timer is going off the timer is off guys
[04:37:47] guys um guys all special effects and everything are going off because it is
[04:37:54] the league launched when you make sure we're on the great oh shit we're on
[04:37:57] source quality shut if I show it if I've now this is if I've now just just to
[04:38:02] make sure it's locked in
[04:38:05] Okay, I'm pausing TTS
[04:38:15] Bro get ass guys no one's subscriber anything what the fuck we don't what are we doing guys? What are we doing?
[04:38:22] Oh my god the pause is lagging the pause is lagging
[04:38:29] Okay, I want to do that weird glitch grab a glitch now
[04:38:32] I
[04:38:39] Know I could have my banger on screen it's not I don't want to I don't want to cut my stream with anything
[04:38:43] I'll make my camera nice and small chat. So I don't come for it. Where's the least likely to have something interesting I
[04:38:50] Want I'll get by the least amount of space in the least important area
[04:38:56] Probably like top right a
[04:38:58] Off turn camera. God. I'm gonna turn the fucking camera off
[04:39:05] Now check it's a live stream so obviously you want me to give good takes right I understand it's live stream
[04:39:11] You're like yo keep good takes I will have to pause the good takes
[04:39:17] Unfortunately, I will have to pause the good takes so I will just be
[04:39:23] Pogging out mute the mic. I'm not gonna meet well. I may make some guttural like
[04:39:31] No, if I'm freaking out super hard you may hear some like seal noise type shit coming on
[04:39:36] That's like if they announced bone shatter
[04:39:38] But like to like the new bone shatter not just like fucking weird
[04:39:43] Consumed charge bone shatter bullshit. I'm talking about like actual big thing to whatever the new stun bone shatter movies
[04:39:51] Okay
[04:39:53] And when the ads a smithy is I think ran Anthony's gonna delay ads that I know ads during the announcement
[04:40:02] Which was legs open YouTube there is no YouTube sharing their only on Twitch
[04:40:12] There's no ads for two hours boys WWW
[04:40:19] W
[04:40:21] You're not on the mainstream. What are you talking about? I'm not on the mainstream. This is literally twitch.
[04:40:26] This is where this that this is their only streaming on Twitch chat.
[04:40:31] They're only streaming on Twitch.
[04:40:35] Okay, relax.
[04:40:43] Wrong link you up. Boys!
[04:40:46] Get your PogChance ready. Alright, take your fucking chill pills.
[04:40:51] Because you might have a heart attack. This is going to be the biggest part of the excel announcement
[04:40:57] We've ever seen that is not the father of cell to announcement and excel on
[04:41:03] So I'm talking like the biggest non excel con announcement ever made
[04:41:10] It's gonna be cataclysmic it's got a to the man dude, whatever imagine your normal period patch
[04:41:15] multiply it by 10 and
[04:41:17] Then double it and then double it
[04:41:21] 5 ascendancies, 20 weapons, I think I've relaxed, that's definitely better, volume higher please.
[04:41:32] Guys I'm not, I will modify the volume as I see fit, I have a very good audio mix, I'm
[04:41:39] not, so you put in the compressor on as retarded, assuming they've got a good audio mix, I will
[04:41:43] not use the compressor because compressing it makes the audio worse, but if I have to
[04:41:49] I will fuck I will I will adjust it live. I have multiple I can I can volume master this shit if I need to I have very
[04:41:56] I have a bunch of tools at my disposal
[04:42:00] That's why the audio is always good because uh, I'm a professional here boys
[04:42:09] I've I've forgotten anything I feel like I'm forgetting something right now. You know what you're like, I'm nervous Chad
[04:42:13] I feel like I'm forgetting something good one minute
[04:42:19] I'm just gonna close this down as well, I'm gonna close, I'm just gonna close this down.
[04:42:29] I'm just gonna close a program down on the computer that will, uh, so that my maximum
[04:42:38] CPU might be obvious.
[04:42:42] 36 seconds boys 36 seconds
[04:42:59] Dude Chris Wilson come back for this patch. Hey, I'm Chris Wilson. I'm back
[04:43:05] Could you imagine
[04:43:07] This batch is going to be crazy.
[04:43:14] 7, 6, 5, 4, 3, 2, 1.
[04:43:21] Hi, I'm Jonathan Rogers, Game Director on Path of Exile 2, and welcome to GGG Live.
[04:43:27] We have a huge amount of stuff to share today, so it's going to be a good one.
[04:43:31] Twist Trops are enabled on today's livestream, so you'll be able to claim the Red Queen's
[04:43:35] Let's find out if the drops are following the instructions below.
[04:43:39] Okay, so with that out of the way, time to roll the trailer for Path of XL 2, Return of
[04:43:43] the Ancients.
[04:43:44] Holy shit.
[04:43:45] Those in darkness.
[04:43:54] Once they do it.
[04:43:59] Now, return.
[04:44:01] What are you doing?
[04:44:13] C.G.I. shit bro.
[04:44:16] No!
[04:44:17] Rise again!
[04:44:18] Rise again.
[04:44:22] Hold...
[04:44:24] the first edict.
[04:44:26] Oh
[04:44:47] Yeah, I need that you take a boss
[04:44:57] Retro rework.
[04:44:59] Oh.
[04:45:08] That's it! YOOOOOO!
[04:45:20] Log in! Log open that thing up.
[04:45:26] Dude, it's peely one break. It's just peely one break. Let's go.
[04:45:31] Hey, it's peely one bosses
[04:45:49] Holy
[04:45:56] Oh, there's too many things happening.
[04:46:03] 25 Kalkoins, girls!
[04:46:07] I will make oil to the king!
[04:46:12] And you get a big spin in rework!
[04:46:15] Okay.
[04:46:20] What a buy-on voice! What is that?
[04:46:24] How many pinnacle bosses do we have here now? Three? Is that three?
[04:46:28] I'm glad I can see a last.
[04:46:30] Continue the search. See what you can find.
[04:46:34] Atlas classes.
[04:46:36] Oh my god, that's the new in-game for Atlas.
[04:46:42] Listen, pal.
[04:46:46] Now, stop the subliminal boss and the ant pinnacles!
[04:46:51] Huh?
[04:46:52] Oh, God, that looks so much better! It's all connected as well!
[04:47:04] Spirit? What the fuck is that?
[04:47:08] Macho Addis?
[04:47:12] Godfuck?
[04:47:16] What do you mean? What are you talking about?
[04:47:20] use the sounds for the selfish instinct. Check it, check it, check it, and there it is.
[04:47:29] Holy. No, no, no, no, it's not. No, it's not. It doesn't matter, it looks inside. Listen,
[04:47:39] the new in game is going to be sick, it looks sick. May 29th, holy shit. So as you can see,
[04:47:49] There's just so much going on in Return of the Ancients, it's hard for even us to keep track of it all.
[04:47:53] Now we promised that this one was going to revamp the in-game, and I'm very excited to talk about it.
[04:47:58] But first, we've got to talk about the League, so to do that, I'm going to hand things over to Mark.
[04:48:03] Hi, I'm Mark Roberts, Game Director on Path of Exile.
[04:48:07] Now, for those of you who are new to Path of Exile, each time we release an update, we also release a new League.
[04:48:14] Not only do we have a new economy, but we also introduce new content through the
[04:48:19] campaign which gives you a fresh play experience right from the start of the
[04:48:23] game as well as new mechanics, storylines and endgame bosses. In the
[04:48:29] Ruins of Eldor League you will encounter a man being attacked by the
[04:48:32] undead and clear fell. After saving him he introduces himself as Pharaoh, a young
[04:48:40] Blacksmith trying to bring back the ancient art of Esamite room smithing.
[04:48:45] He has been collating his discoveries in a tome and is keen to show you how
[04:48:49] room smithing works. By inscribing symbols on these ancient Esamite
[04:48:53] remnants you can create all manner of old magics. Unfortunately on doing so the
[04:49:00] corpses of the nearby undead are revived and infused with some of the latent
[04:49:04] power making for a difficult fight.
[04:49:10] After defeating these monsters, Pharaoh realises that Runesmithing is a dangerous business,
[04:49:17] and he is going to need the help of someone a little more marshally inclined to discover
[04:49:22] these secrets.
[04:49:24] He lends you his tone and asks that you note down anything you discover when you return
[04:49:28] to him.
[04:49:31] In each area in the runes of Alderlie, you will find a remnant, and as you approach it,
[04:49:37] You will notice that some symbols are already present, and some are waiting for you to fill them in.
[04:49:42] Depending on which symbols are already present, you will have different options for which items you can create using this magic.
[04:49:49] For example, if you combine Tempest and Lightning, you can create an Orb of Augmentation.
[04:50:07] Oh, an org.
[04:50:09] Yo!
[04:50:11] But be careful.
[04:50:13] The symbols used to craft the items
[04:50:15] also empower the monsters around the remnant.
[04:50:17] Okay.
[04:50:19] Who will be revived as undead to fight again
[04:50:21] with different properties depending on what rune you used.
[04:50:25] So, if you use a fire rune in your recipe,
[04:50:27] the monsters will be empowered with fire.
[04:50:29] Makes sense.
[04:50:33] Or, if you use a moon rune,
[04:50:35] The lunar beams will rain down as you fight the monsters.
[04:50:38] Fucking lunar beams?
[04:50:53] After the fight, break the remnant to receive the item you crafted.
[04:50:59] As you get higher level, you will start to find remnants with more slots and more runes,
[04:51:04] you to craft rarer items. As the number of slots increases though, more waves of monsters
[04:51:11] will be added. With each wave being empowered by more and more of the runes. And this can
[04:51:24] can get pretty dicey because some of the runes can have powerful effects like the oath rune
[04:51:41] which will cause one monster to be nominated as a leader spawning waves of minions the leader
[04:51:47] it itself will be invincible, but killing its minions will deal damage to it.
[04:51:55] Okay, okay, great castle, okay.
[04:52:06] Some recipes can get pretty large, requiring six, seven, or even eight runes.
[04:52:16] Oh god
[04:52:18] Don't worry
[04:52:20] Have to remember them funny mark Pharaoh's rune crafting book will record all the options
[04:52:25] Allowing you to simply pick which one you want to craft be the best one given the existing runes that are already on the remnant, okay?
[04:52:32] To expand your knowledge and to allow you to craft more items
[04:52:35] Pharaoh has asked that you keep an eye out for signs of runic magic around Rayclost
[04:52:39] lost. He wants to document anything you find in order to rediscover the secrets of Esamite
[04:52:46] runesmiths of old. The first of these can be found in Ogham and reveals to you an ancient
[04:52:56] secret buried deep underground. The runic magic which the Esamites believe to be their
[04:53:03] own is actually of Cal Guren origin. Thousands of years ago, the Cal Guren's came to Ray
[04:53:15] Class to find sources of Varysium, a metal on which engraved runes allow control over
[04:53:20] reality. Pharaoh is determined to learn these ancient ways and gain mastery over them. If
[04:53:29] If you can bring him more Varricium, he will be able to use it to smith power into any
[04:53:33] armour granting you Runic Ward, the power harness by the Calgurans since ancient times.
[04:53:42] Runic Ward is a new resource that protects you from death.
[04:53:47] Should you run out of life, your Runic Ward will kick in, sustain your body until your
[04:53:52] life can return.
[04:53:54] It effectively acts as an extra life pull.
[04:53:57] Of course, should you take enough damage to run out of that, you will still die.
[04:54:03] Every single piece of armor in the game can be upgraded this way.
[04:54:07] Even at Uniques.
[04:54:09] What the fuck?
[04:54:10] Some are just a strict upgrade, giving Runic Ward with no downside.
[04:54:16] Others are more extreme, sacrificing defenses to get a much larger amount of Runic Ward.
[04:54:22] Huh?
[04:54:23] Oh, for you exactly.
[04:54:24] Oh my god.
[04:54:25] even some that add new modifiers to Unix entirely, making them much more viable for higher level play.
[04:54:30] Oh wow.
[04:54:31] But, the Calgurans use Runic Ward for more than just a defense.
[04:54:36] It can also be used to power many other magics.
[04:54:40] Instead of using gems created from corruption, the Calgurans used Runes of Power and fueled
[04:54:45] them with Runic Ward.
[04:54:47] Many of the options available from Remnant Crafting are new types of Calgurans skills
[04:54:52] that exclusively spend Runic Ward to wreak havoc.
[04:54:57] An example is Triscallion Cascade.
[04:54:59] Using it will cause your next spell
[04:55:01] to be triggered multiple times in a Triscallion pattern.
[04:55:05] You can use it with skills like Ice Nova
[04:55:07] that you cast from yourself,
[04:55:10] or with something you target at a distance, like Comet.
[04:55:17] There are also skills to modify existing effects
[04:55:19] using Runic magic,
[04:55:21] like Frostflame Nova.
[04:55:23] Using this skill on a pack of burning enemies
[04:55:26] will transform the Ignite into Frostfire,
[04:55:29] both burning them and building up freeze at the same time.
[04:55:32] Yo, what the fuck?
[04:55:35] You have basic buffs like Hollow Shell
[04:55:37] that guards all nearby allies,
[04:55:41] which are more complicated mechanics,
[04:55:43] like the Mark of Repulsion,
[04:55:45] that creates a mark capable of pushing away
[04:55:48] all nearby enemies instead of spending mana like skill gems do all these skills cost runic ward
[04:55:56] and unlike gems they don't have a color this means that they don't care about attribute requirements
[04:56:04] or what kind of weapon you use these skills are designed to be used on any class and so often
[04:56:09] interact with mechanics that apply across many characters the callus by combining different
[04:56:15] runes together. The Calgurans were able to support their runic abilities if you can as well.
[04:56:22] There is also a set of runic supports that can be combined with regular skill gems in interesting
[04:56:26] ways. Concussive runes allows you to add these concussive shock waves to any skill that stuns.
[04:56:35] Okay. While runic confusion lets you spend ward to directly empower the damage on any skill.
[04:56:41] Now, there are other quests during the campaign too, that unlock even more interesting crafting methods.
[04:56:51] Buried deep in the jungle in Act 3, you can find the Mystic Refuge, containing even more secrets for Pharah to learn from.
[04:57:04] Using this knowledge, he gains the ability to reforge unique weapons.
[04:57:08] weapons the fuck with this technique many low-level unique weapons can be
[04:57:13] upgraded to do significantly more damage yo we've been able to take a bunch of
[04:57:18] uniques that had interesting modifiers but we're not in game viable and give
[04:57:23] them a bit of a boost to get there okay not just low-level uniques all Calguran
[04:57:28] uniques are able to be runeforged this way too and they can do some pretty
[04:57:32] interesting things like searls grit a new unique which when runeforged can get
[04:57:38] one of several different outcomes.
[04:57:39] Dawns!
[04:57:40] Now, there is so much more that you can craft with remnants.
[04:57:44] There are also 100 new runes,
[04:57:47] as well as many other new crafting currencies.
[04:57:50] This is the runes of Elder, after all,
[04:57:53] and some of these runes have quite powerful effects.
[04:57:57] For example, this Elemental Conversion rune
[04:58:00] will convert all the existing mods on a non-unique weapon
[04:58:03] from one element to another.
[04:58:06] Using it, you could combine a weapon with all three elemental damage mods into a single element,
[04:58:12] making a weapon with massive amounts of cold damage.
[04:58:15] Damn, what the fuck? That's cool, isn't it?
[04:58:17] There's also a rune that lets you destroy your rune sockets to turn them into a dual socket on your item.
[04:58:22] Ele didn't like that one.
[04:58:26] And there are even crafting meta runes that can unlock new types of mods when used with regular crafting.
[04:58:33] For example, this Rune of Chrono-Mountsy will unlock a set of time-related mods to be crafted on your boots.
[04:58:40] Once placed inside, use regular crafting orbs to attempt to get new mods, like cooldown speed or increased skill-ifficability.
[04:58:48] Damn! It changes the item base!
[04:58:51] Also create a new type of currency called Alloys.
[04:58:54] Using regular metals alloyed with Virisium, new modifiers not normally available can be directly crafted onto your items.
[04:59:03] Using imbued alloy could improve your ailment damage for example.
[04:59:09] There are honestly so many options here that unlock all sorts of crazy crafting projects.
[04:59:14] So I think people will be experimenting with these for a long time.
[04:59:18] Once you get to Kingsmarch in Act 4, Pharaoh finally meets Danag, a real Calguran rune smith.
[04:59:26] And riddled with excitement, he wants to learn how to merge modern Calguran techniques
[04:59:31] with the ancient knowledge that he has found.
[04:59:34] From here on, Pharaoh joins in the Calgaryen Expeditions that Danig has been leading.
[04:59:39] With the ancient knowledge that Pharaoh brings to the table,
[04:59:42] the Calgaryen Expeditions that Danig has been going on will change significantly.
[04:59:47] For those of you who haven't played it,
[04:59:49] the Expedition League mechanic involves carefully placing explosives,
[04:59:53] uncovering the buried dead, and recovering Virisium from them.
[04:59:58] By choosing where to place the explosives,
[05:00:00] You can choose which kind of challenges you'd like to face, or rewards you'd like to claim.
[05:00:06] But unlike before, expeditions now contain the remnants from Runes of Eldr, allowing you to do some specific crafts along the way, using the new League crafting mechanic.
[05:00:17] One very important difference from the simple remnant encounters though, is that the empowerment
[05:00:25] that the remnants grant apply to every monster down the explosive line for the rest of the
[05:00:30] encounter, stacking together.
[05:00:33] This can lead to some pretty extreme situations.
[05:00:37] If you stack too many remnants, you might be in for a fight beyond your abilities, but
[05:00:42] the rewards can be very worth it.
[05:00:45] Which mod on the monster is improving the items that they can drop.
[05:00:51] Once you get to the endgame, you will find that the Atlas has changed substantially.
[05:00:56] This is better because it's more braindead.
[05:00:57] To the south.
[05:00:58] I like it.
[05:00:59] You will now find the coastline of Raeclast with the ocean beyond.
[05:01:03] Kingsmarch has not fared well after the Cataclysm and lays in ruins.
[05:01:09] Rog's shop has been destroyed, but he is much more concerned about his wife, Gwynan.
[05:01:14] He would like to launch an expedition deep into the ocean to find her and this
[05:01:20] begins a new major mechanic for expedition exploring the ocean okay
[05:01:25] previously a logbook was a single encounter now using a logbook you can
[05:01:31] send ships to explore an area of the ocean to the southeast uncovering a range
[05:01:37] of islands to begin your search for Gwyneth you can hop from island to island
[05:01:42] island, doing many new encounters. There are islands with expeditions, grand expeditions...
[05:01:49] It's like a giant unique map. It's put into segments. New bosses, and all sorts of other
[05:01:58] unique things to find. Yeah, that's fucking cool. That's a cool idea. Eventually, you will
[05:02:02] find the island that Gwynan has been holed up on. It turns out that she has found the
[05:02:07] term of an ancient Calguran, Medved. While she appreciates you coming to her rescue,
[05:02:14] she is still keen to blow up in the doors of the vault and take whatever you can find
[05:02:18] inside. It's just a shame that Medved isn't as dead as you previously assumed.
[05:02:29] Is that guy?
[05:02:33] Now after you have defeated Medved, you will find another logbook.
[05:02:40] And this time you can use it to choose which direction you want to explore.
[05:02:45] The ocean is vast and contains a huge number of new islands to find.
[05:02:50] With each logbook, you can explore one sector and you can go as deep as you like.
[05:02:57] There are all sorts of interesting objects to uncover and dungeons to explore.
[05:03:04] Many of the islands have expeditions with totally new mechanics.
[05:03:08] So for example, here is a volcanic island with voltaxic sulphite.
[05:03:13] Blowing up the sulphite will unleash extra waves of enemies.
[05:03:20] But there is also this wall with a suspicious light coming from behind it.
[05:03:26] When blowing it open, a giant ogre comes out, and he is determined to eat as much sulfite
[05:03:31] as possible.
[05:03:32] It's that guy!
[05:03:35] The more sulfite mounds that you have blown up, the more empowered and the more rewarding
[05:03:39] he will become.
[05:03:40] He's got that roll up at 2.0 bro.
[05:03:46] Okay.
[05:03:47] These islands contain all sorts of little secrets that you can find and blow up.
[05:03:53] Pre-trapped wisps, blow open brook doors, even raise ancient precursor technology.
[05:04:06] And of course, more bosses.
[05:04:08] There are more and further vaults to blow up, and one of them in particular is pretty important.
[05:04:13] The Tomb of Uhtred, the Star Drinker.
[05:04:18] Who the fuck that?
[05:04:37] Yo, it's like Terraria!
[05:04:40] Don't you get that meteorite, boy?
[05:04:47] from the Varysium core of the meteor within.
[05:04:49] There is something growing in there.
[05:04:52] What?
[05:04:53] And it can't be anything good.
[05:04:54] Oh, shit.
[05:04:54] In order to gain entry, Danak suggests
[05:04:57] that the Triscallian Flame, an ancient Calgurian artifact
[05:05:01] that can absorb and cancel the effects of Varysium magic,
[05:05:04] could be used to enter.
[05:05:06] But to find it, you will need to locate the Tomb of Oroth,
[05:05:10] leader of the Knights of the Sun.
[05:05:14] There's a big ass chain going.
[05:05:16] and gain access to whatever eldritch nightmare is growing inside.
[05:05:23] Now, we're not going to spoil the box,
[05:05:25] but one thing you should know is that the Varysium that makes up the core of the meteor
[05:05:29] is of a quality that has not been available for millennia.
[05:05:32] Oh, oh, digivarysium.
[05:05:36] Bringing this to Faro and Denig should allow them to forge some objects of power,
[05:05:41] the creation of which has been lost to time.
[05:05:43] What a boy so bad.
[05:05:45] So that's the league, and there is a lot going on.
[05:05:48] To sum all that up, there is a new encounter with over 30 new monster types,
[05:05:53] and over 30 new rune modifiers to enhance them.
[05:05:57] You can create more than 100 new runes to craft your gear,
[05:06:01] as well as dozens of other new currency items.
[05:06:04] And there are new quests added to the campaign
[05:06:07] to unlock even more new crafting options.
[05:06:11] Runeforging armors
[05:06:15] Upgrading uniques
[05:06:18] Dozens of new Calgurian skills and supports
[05:06:23] Tons of new islands to discover by exploring the ocean
[05:06:28] Five new bosses including a new pinnacle boss
[05:06:33] And a bunch of new uniques to top it off
[05:06:36] But, there is still a tonne more to come. It's time to talk about the massive changes
[05:06:43] to the in-game.
[05:06:44] Yes!
[05:06:45] But for that, I'll hand it back to Jonathan.
[05:06:46] Let's go!
[05:06:47] Now as Mark hinted at before, the in-game atlas is very different now, and the ocean
[05:06:51] to the south is the least of the changes. The entire area around your starting location
[05:06:56] is now teeming with new quest lines and things to discover.
[05:06:59] Will you investigate the strange forests to the west? The cracks in the earth to the
[05:07:03] or perhaps visit the ruins of a vile city in the north the Atlas now has fixed
[05:07:08] points of interest at specific locations giving you specific objectives
[05:07:11] that are easy to find yo like before though no matter which objective you
[05:07:16] choose going to towers to see what's out there is always a good idea
[05:07:22] something new happens the earth shakes and a gigantic fortress rises from the
[05:07:28] earth. A remnant of the ancient precursor civilization.
[05:07:40] The cataclysm of the beast has caused an ancient protocol to be invoked. Should corruption
[05:07:45] ever take hold to this degree, the world must be scoured and purged of corruption. You will
[05:07:51] need to make your way into the fortress and activate the gates. Gain the keys to reach
[05:07:55] these ancient precursor weapons, and to some, but this will be no easy task. The Fortress
[05:08:05] has many areas to explore and many new things to find. You will power up ancient machines,
[05:08:14] fight new and deadly foes, discover many new areas, and uncover some dark secrets.
[05:08:24] Now the Fortress is the first of the new full endgame storylines that we're adding in 0.50
[05:08:30] and there's a lot going on with it, but not only that, it has some pretty cool new mechanics
[05:08:34] as well.
[05:08:35] The areas inside the Fortress are special, many of them have new mechanics or rewards
[05:08:39] that they grant.
[05:08:41] Like this map, where all the rares are contained in Essence Crystals.
[05:08:45] Wait, I remember that one.
[05:08:48] Or this one, which replaces all monster packs in the area with strongboxes.
[05:08:51] That's a scare, P.B.1.
[05:08:55] Or this one, which spawns in his merry spirit that always moves on from a rare after you kill it, allowing you to chase it through the entire map.
[05:09:04] Okay, I always skip those.
[05:09:06] Now, just like the normal areas of the Atlas, you'll need to fight the map boss of each
[05:09:16] area to complete the map.
[05:09:18] But unlike a normal map, the ones in the fortress each contain pre-cursor nodes after the boss,
[05:09:23] and activating these nodes will give you points for the new and improved Atlas Passive Tree.
[05:09:27] Oooh, okay.
[05:09:28] Now we had an Atlas Passive Tree before, but it was one of the areas of the end game that
[05:09:34] just wasn't up to scratch.
[05:09:35] The Atlas tree now works quite a lot differently.
[05:09:39] We have significantly upgraded the kind of mechanics that you can find on the Atlas tree.
[05:09:45] Like this one that gives a chance to make rogue exiles you fight retreat from combat.
[05:09:52] And move to an adjacent map.
[05:09:55] Before you fight them again, they'll upgrade their gear and come back with a grudge this
[05:09:58] time.
[05:09:59] That's cool.
[05:10:00] What?
[05:10:01] There are also a lot of nodes that combine mechanics together in new ways.
[05:10:05] And this one, which lists as Merry Spirits, possess strongboxes.
[05:10:09] All the regular monsters that come out of them are touched by the spirit, and the rares
[05:10:12] are all possessed, giving you some incredible loot protection.
[05:10:14] That's a cool note!
[05:10:24] You get points from every single area you complete in the fortress.
[05:10:27] Oh, that's so different.
[05:10:28] And unlike before, that means you can allocate to the entire Atlas Tree.
[05:10:31] Yes, this whole tree can be yours.
[05:10:34] This change is pretty important, since it allows us to be able to create many types
[05:10:38] of bonuses that we wouldn't have been able to create before, like this one, which gives
[05:10:43] a chance for cities to be invaded by another faction, and can even allow it to contain two
[05:10:47] faction leaders, allowing you to get two crisis fragments.
[05:10:51] If we're done this kind of thing in the old tree, we would have wanted to spec into it
[05:10:54] before running a city map, then unspec out of it before running anything else.
[05:10:57] Yeah, that makes sense.
[05:10:58] With full allocation, we can have cool bonuses like these.
[05:11:01] Now obviously we still want to make sure that you get the 5-3, right?
[05:11:05] So many nodes in the atlastry are now multi-choice. Everyone will get the node, but which bonus you choose to use is up to you.
[05:11:11] Oh, that's smart!
[05:11:13] Do you want your powerful boss max to get all the instances? Summoning circles, or rogue exiles.
[05:11:18] But there's also nodes that contain more unusual-
[05:11:20] There's more choice here!
[05:11:22] So for example, on this node you can choose. Do you want to give a chance for shrines to instead be given to the map boss in the area?
[05:11:28] in the area, making them more challenging, but dropping special loot.
[05:11:34] Would you rather give a chance to be given a shrine buff before entering boss arenas,
[05:11:37] making for an easier fight?
[05:11:38] Yeah, I'm going to do that one.
[05:11:39] I'm going to do that one, bro.
[05:11:42] Me ashrine.
[05:11:44] Now I could probably nerd out about cool stuff in the trail day.
[05:11:47] We should probably get back to the fortress.
[05:11:49] Now, one of the really important things we wanted to do was make it so that all of the
[05:11:53] boss fights in the endgame are now accessible with a questline.
[05:11:56] That means that to fight the Arbiter of Ash for the first time, you don't need to get
[05:12:00] lucky by finding keys.
[05:12:01] They'll be in fixed locations and there's a quest to get them.
[05:12:04] But the Arbiter of Ash is no longer the pinnacle of Path of Exile 2.
[05:12:08] For that you'll need to travel into the very centre of the fortress.
[05:12:13] An incredible challenger waits you should you choose to go there.
[05:12:20] After the storyline you still unlock keys for pinnacle bosses in the usual way, exploring
[05:12:24] the world and finding the keys required to get to them. But we have added a lot more
[05:12:28] interesting things to find out there as well. There are now all sorts of mechanics that
[05:12:32] can spawn on maps in the wilderness. For example, some maps might spawn as a rogue-exile hunting
[05:12:37] ground containing multiple rogue exiles who are there to hunt rare beasts. You might come
[05:12:42] upon them in the middle of a fight and be able to take out both of them. Or a map of
[05:12:46] champions that makes all the natural inhabitants of the area into magic monsters. Or this one
[05:12:53] that causes all shrines in the area to release as merry spirits when used.
[05:13:00] Once you have explored and found your keys, you can return to fight the pinnacle and the
[05:13:03] fortress again.
[05:13:04] But this version of him will be harder, and not only that, he will have new, unique rewards
[05:13:09] as well.
[05:13:10] Oh, share the non-jutorial version.
[05:13:11] Each time you fight him, you get the ability to activate one section of the fortress, and
[05:13:15] any maps that you didn't finish there will be automatically completed, giving you all
[05:13:19] the Atlas points.
[05:13:20] What?!
[05:13:21] Who doesn't want to explore the fortress and instead just race out into the infinite atlas you stove away to get all those points
[05:13:28] So that's the origins of divinity storyline
[05:13:30] It's a huge amount of new content with a ton of new areas five new bosses including a pinnacle with a bunch of new unique items
[05:13:37] But not only that it also completely revamps the atlas tree and includes a ton of new matte mechanics
[05:13:42] They can find both inside and outside the fortress
[05:13:45] But this is just one of the new storylines
[05:13:47] Oh, let's talk about the next one now multiple back to back back to back talked about how the modi choice nodes in the tree
[05:13:54] Allow you to still have an in-game Atlas built, but we didn't think that was quite enough
[05:13:58] You haven't a sanity class for your passive tree. Why not the same as the class for your Atlas?
[05:14:02] Fuck yeah, bro. That's where the masters of the Atlas come in
[05:14:05] Throughout Ray class to many opportunities for those with the skills to find them
[05:14:08] Atlas masters are willing to train you in these skills if you're able to help them in return
[05:14:12] turn. One such master is Jado, a member of the Order of the Gin, an organisation that
[05:14:18] secures powerful artifacts to prevent them from falling into the wrong hands. Jado will
[05:14:22] send you on missions to investigate strange occurrences on the Atlas and recover the artifacts
[05:14:26] causing them. And for each one you recover, you'll gain more trust in you and teach you
[05:14:31] more ways of the Order of the Gin. At level 1 you could choose to massively increase the
[05:14:36] chance of rare and unique chests, or make it so that all map bosses drop an additional
[05:14:40] unique item. Or make corrupted waystones have an additional modifier, but at the cost of
[05:14:48] making them send you to a totally unknown location. Each mission you complete for Jado
[05:14:58] will unlock another row of abilities and give you another point to allocate letting you
[05:15:02] choose how you want to specialise. But there are other masters too. For example, Hilda.
[05:15:07] Hilda is a member of a guild of monster hunters. She will send you on missions to assassinate specific deadly creatures around Ray-Class and harvest their parts.
[05:15:15] In exchange, she will teach you her monster hunting skills, like this one, which adds a 25% chance to upgrade any map boss to a powerful version.
[05:15:24] Or this one, which makes his merrian spirits no longer possess rare monsters, making them go for the unique bosses in the area instead.
[05:15:31] You might notice that many of the effects on these are both upsides and downsides.
[05:15:36] So Hilda, for example, can make it so that you only get one attempt in fighting clinical bosses.
[05:15:40] But in exchange for that, they always drop two uniques.
[05:15:43] Because of that, we wanted it to be easy to swap between them depending on what you're doing.
[05:15:48] As you unlock each master, they will appear on the side of the screen.
[05:15:52] Simply click whichever one you want to use to run the map,
[05:15:55] and all the bonuses you have selected for that master will be activated.
[05:15:58] This allows you to have a few different strategies that you can quickly pick between, depending
[05:16:02] on what you're running at the moment.
[05:16:04] Okay.
[05:16:05] Now one thing that's been pretty obvious is that the end game leagues we created when
[05:16:08] launching Early Access in 010 were not really up to the standard of the leagues we did since
[05:16:12] then.
[05:16:13] Fate of the vial and Rise of the Abyssal just have a lot more going on than Delerium
[05:16:16] or Expedition for example.
[05:16:18] We wanted to do a serious upgrade to all these mechanics before we do our 1.0 release and
[05:16:22] so that's what we've done.
[05:16:24] All four of the leagues we launched in Early Access have been upgraded with not only new
[05:16:27] quest lines, but new mechanics, new crafting systems, new uniques, and new pinnacle bosses.
[05:16:33] One of the really important changes we made to all the leagues is that you can now find
[05:16:37] them on the atlas in specific locations, and each one has a quest line that will lead you
[05:16:41] there to being able to complete the league along with its atlas tree and its pinnacle
[05:16:45] boss.
[05:16:46] This is true even for the leagues that we didn't do major redesigns to, so let's use
[05:16:50] Abyss as an example.
[05:16:51] When you first encounter one in the endgame, you'll get a quest that leads you to the
[05:16:55] east where you will find these mega abyss cracks on the earth leading away from the
[05:16:59] well of souls. All the maps along the cracks will contain abysses with special properties
[05:17:04] and mapping along these cracks will close the atlas scale abysses giving you points
[05:17:08] for the abyss atlas tree. At the end of each atlas abyss you'll find an abyssal depths
[05:17:13] with the boss fight for one of the abyssal factions giving you a guaranteed way to fight
[05:17:17] them and after completing all three you'll get a key for the well of souls allowing you
[05:17:21] to fight the vessel of Kulimac. This kind of thing makes the Indian League so much more
[05:17:26] friendly for new players, giving people obvious goals and a guided experience to complete
[05:17:30] them. Alright, so let's talk about the first of the upgraded leagues, Delirium, and its
[05:17:34] new storyline, The Hare and The Raven. As you may remember, during Act 4 you were tricked
[05:17:40] into releasing an ancient entity from a kardoye prison known as Tangmazu, the Raven Trickster.
[05:17:48] Tangmazu delights in breaking the minds of those who step through his mirrors, and when
[05:17:52] touching one, he will attempt to destroy your mind with twisted abominations generated
[05:17:56] from your worst fears.
[05:18:01] In Return of the Ancients, the first time you approach one of his delirium encounters in
[05:18:04] the endgame, you will find Aldermatics locked in a trance.
[05:18:08] His mind is trapped in one of Tangmazu's delusions, and you will need to free him.
[05:18:12] It's a little bar right?
[05:18:17] It's a bar.
[05:18:18] Once free, Aldermatics demands that as you cause this problem, you should put it right.
[05:18:23] He asks you to travel west to the Withered Willow, the location he believes that Tang
[05:18:27] Marzu first gained his powers.
[05:18:29] But be careful, as you travel there, the Raven Trickster will attempt to break your mind.
[05:18:34] Each map around the Withered Willow features DeLarium encounters.
[05:18:38] Now this is more than a simple quest upgrade.
[05:18:40] The mechanic of Dilarium has been overhauled and expanded.
[05:18:44] At the bottom of the screen, there is now a bar that indicates how deep into Dilarium
[05:18:47] you are.
[05:18:49] You can see which direction leads deeper by looking at the fog, and the deeper you go,
[05:18:53] the more challenges you will face.
[05:18:56] By looking at the bar, you can see how long you have until the Dilarium ends.
[05:19:00] And you can also see special encounters that you will face if you're able to go deep enough
[05:19:04] into the fog.
[05:19:05] At the end of the bar is always the boss of the map, but we now have a variety of other
[05:19:09] encounters that you might find as you explore the horrors of your own mind.
[05:19:14] For example, you might encounter a purple miroshad that when shattered will cause all
[05:19:18] the enemies to become more nightmarish.
[05:19:21] After hitting this, you'll notice the Delerium demons are enhanced, significantly more powerful,
[05:19:26] larger, and scarier in general, along with more rewards.
[05:19:31] Or should you encounter a red mirror shard, you'll be sent into the depths of your mind,
[05:19:40] and must escape it while fighting off hordes of your worst fears.
[05:19:49] If you are able to do so, you will gain a powerful amulet with two instilled notables
[05:19:53] on it.
[05:19:55] Once you reach the Withered Willow, Eldar Maddox discovers that a shard of the mirror
[05:19:59] is missing.
[05:20:00] You will need to track down Tangmazu and restore it if you have a hope of discovering how to defeat him.
[05:20:05] And that means entering the Raven Trickster's Mirrors in an attempt to locate him.
[05:20:09] Each area around the Withered Willow contains Dilarium encounters, so that's a good place to start.
[05:20:15] As you do Dilariums, some of the special encounters will drop liquid emotions.
[05:20:19] Normally these emotions can be used to install amulets to add notable passive buffs to them.
[05:20:23] But in return of the ancients, emotions have a new function as well.
[05:20:27] Each one now has the ability to add crafted mods to jewels, allowing you to add specific mods to an item slot that can be quite difficult to roll.
[05:20:35] For example, Liquid Despair will allow you to add critical hit chance, while Liquid Suffering will allow you to add movement speed or air of effect to your jewels.
[05:20:44] But there are many more.
[05:20:45] Oh, fuck!
[05:20:46] Once you've done enough DeLarium encounters, the location of a grand mirror and entrance into Tangmazu's realm is revealed, but it won't be that simple to enter.
[05:20:54] enter. Using his powers, he reflects the Matboss for a ridiculous and powered fight, then destroys
[05:20:59] the entrance into his realm of madness. In order to find him now, you'll need to let
[05:21:10] the insanity fully into your mind. A strange fruit is left behind which you can consume
[05:21:15] to fully embrace the madness in an attempt to reach the Raven Trickster's realm. Consuming
[05:21:22] the fruit will cover an entire area of the atlas and fog and every map you do in the fog will get
[05:21:27] progressively harder and harder you'll explore the deeper reaches of your mind
[05:21:33] at some point you enter a new layer a simulacrum of your memories twisted and perverted by the
[05:21:40] raven trickster should you be able to complete the simulacrum tang marzu will believe that you
[05:21:47] you are worthy of a true challenge and we'll let you take the remaining shard of his mirror
[05:21:53] allowing you to enter his realm of madness back at the withered willow if you dare to
[05:21:59] face him it will be a fearsome challenge. What the fuck?
[05:22:08] Alright that was cool. That's the new storyline. That was crazy. As you can see it's not only
[05:22:13] a questline, there are new mechanics, new crafting options and new boss fights.
[05:22:18] But one question you might have is, what happens after?
[05:22:21] Well, once you've completed the story, Grand Mirrors will start appearing on the Atlas sometimes
[05:22:26] after completing Delerium Encounters.
[05:22:29] After doing the Grand Mirror, you can select where on the Atlas you want to do your fruit-induced
[05:22:32] drug trip and get another key to fight Tang Mazi.
[05:22:35] But this time, the fight will be quite a bit harder, and not only that, the fight will
[05:22:40] be able to drop a bunch of new Unix that were not available in the questline deli.
[05:22:43] quest version counts.
[05:22:44] We'll show some of those later.
[05:22:45] Quest version counts, Jett.
[05:22:46] After doing a grand mirror, the decision of where to spread the fog can be important because
[05:22:50] there are some potent emotions that only come from certain map bosses affected by delirium
[05:22:55] this way.
[05:22:57] Like all emotions, they can craft special mods into jewels, but these potent emotions
[05:23:01] can create mods that you can't get any other way.
[05:23:04] So for example, potent liquid melancholy is an emotion that can only come from human
[05:23:08] bosses and allows you to add a variety of on-hit effects. Also, you might want to try
[05:23:14] instilling amulets with these emotions. They could have some interesting effects with some
[05:23:19] powerful notables that do not normally exist on the tree. Like Storm's Rebuke, which makes
[05:23:24] Armor Break boost your cold and lightning damage. But also notables from a clearly deranged
[05:23:29] mind like Calmer's Blessing, this girl allows you to ancestrally boost fire spells after
[05:23:33] using a war cry. What? How about using an ancestral flame blast?
[05:23:39] Now just like before, I can also upgrade the league by getting points for a dedicated
[05:23:43] delirium atlas tree, but this now works in a much better way and has much cooler
[05:23:47] effects. The maps in the delirium area of the atlas give you delirium passive points for completing them,
[05:23:52] so it's easy to see how to progress. Some nodes will add new types of
[05:23:57] mirror shard encounters to your deliriums. Like this one, which will pause the delirium
[05:24:03] for some amount of time, allowing you to more easily get to higher deaths. Or this one,
[05:24:10] which adds extra delirium modifiers to monsters when you pick it up. There are also nodes
[05:24:15] that can add new types of drops, like this one which modifies semi-alacrum encounters
[05:24:19] to add special liquid emotions, which can craft time lost jewels. And nodes that apply
[05:24:25] the atlas mechanics of the leak like this one which causes the grand mirror to
[05:24:29] spread delirium fog over a larger area of the atlas potentially containing
[05:24:33] multiple simulacrums all right so that's the changes to the ways the core
[05:24:38] mechanic now includes a bunch of new things to find new monsters to kill
[05:24:41] it also has new crafting system for jewels and over 20 new unlockable
[05:24:47] notables for amulets very dank not only that we have a new pinnacle boss with a
[05:24:50] bunch of new unique items and a massively upgraded atlas tree just for
[05:24:53] delirium. But there's still a lot more to come. So let's give us that breach next.
[05:24:59] The Breach Trace!
[05:25:01] We chose to do a breach in the endgame. You'll find Aelith, one of the keepers of the flame.
[05:25:06] An ancient order of monks dedicated to preventing the hive-born from entering the world. As
[05:25:11] you seem to be a keen slayer of demons, Aelith would like to recruit you to the order and
[05:25:16] asks that you travel to their monastery to the south. On the way there you'll start
[05:25:20] to encounter more breaches, and will notice one of the first changes to the breach mechanic.
[05:25:25] You still have to kill monsters as fast as you can to keep the breach open, but now you
[05:25:29] can visibly see how much time you have left to keep it open, and how each kill extends
[05:25:33] its duration.
[05:25:34] It's P-81.
[05:25:35] Once you've reached the monastery, you will learn more about the keepers.
[05:25:39] In the 25 years since the events of Keepers of the Flame and Path of Exile 1, the wall
[05:25:43] with the Hiveborn has not gone well, and they have managed to establish a foothold in the
[05:25:47] world nearby.
[05:25:48] A gigantic area has fallen to the scourge, and the keepers are unable to get inside.
[05:25:54] Inside the monastery is the Genesis Tree, a powerful asset to the war effort stolen
[05:25:58] from the enemy and gifted to the keepers by the dreamer himself.
[05:26:02] Using the tree, Eilith could create a breach stone and penetrate the hive-born foothold,
[05:26:07] but without hive blood, the tree has withered.
[05:26:10] To get hive blood, you will need to take advantage of another new mechanic of breach.
[05:26:15] If you can keep the otherworldly portal open for long enough, the Breach will stabilize
[05:26:19] and will enter a new phase.
[05:26:21] Yep.
[05:26:22] The Hiveborn will send their toughest miscreations to defeat you, and the Breach will not close
[05:26:26] as you can manage.
[05:26:27] This is a good Breach.
[05:26:28] Dropping Hiveblood that you can use to restore the Genesis.
[05:26:29] This is way better Breach.
[05:26:34] You I need to work down a little bit.
[05:26:35] In some cases, you may even attract one of the deadliest foes the Hiveborn can offer.
[05:26:39] That's Barun!
[05:26:40] A Marshall of Zest.
[05:26:43] These monsters also drop womb gifts, and if you take these to the Genesis tree, they
[05:26:46] can be used to craft items to help you in the war against the Hiveblok.
[05:26:52] Given that 25 years have passed since the beginning of the war, the tree has grown and
[05:26:56] withered many times.
[05:26:57] This is crazy, bro.
[05:26:58] For each cycle, it learns and expands its abilities.
[05:27:01] When you first open the Genesis tree, you'll notice these holes into which you can place
[05:27:05] your womb gifts.
[05:27:06] Damn, that's bigger!
[05:27:07] That's bigger!
[05:27:08] Each womb gift can be used to create a different type of jewel, and must be fertilized with
[05:27:11] Hiveblok.
[05:27:12] So, for example, you can place this amulet worm gift into the tree and it will give birth
[05:27:18] to a random rare amulet, but the Genesis tree is capable of much more.
[05:27:24] As you continue to feed the tree, its branches will regenerate and allow you more and more
[05:27:29] control over what kind of items it will birth.
[05:27:31] So, for example, this branch of the tree will allow you to control which base types of amulets
[05:27:36] can be birthed.
[05:27:37] Oh my god!
[05:27:39] What?
[05:27:41] And as you go deeper, it will even allow you to create new base types that you can't get anywhere else.
[05:27:46] That's very specific.
[05:27:51] For Harvest 2, just drop boys. Harvest 2, just drop.
[05:27:54] Like this one, which gives you an entire spirit skill for free.
[05:27:59] Or this one, which has a rune socket in it.
[05:28:03] Ooh.
[05:28:04] To the left and right of branches that will let you control which mods the amulet can get
[05:28:09] Including making sure that they're high level god damn or controlling which specific mods that they will always have
[05:28:17] With 15 points to allocate you will have to choose wisely how you want to specialize your crafts
[05:28:23] But it's worth noting that this tree doesn't have any cost to restricting it
[05:28:26] Yeah, you can enable or disable the nodes at any time very good for SSF
[05:28:30] On rings we've also added some really interesting new crafting options as well.
[05:28:35] You have a bunch of new base types like these, but you also have entire new classes of mods that can be added.
[05:28:41] The right hand branch of the ring tree adds an entire new set of cast of mods to rings.
[05:28:46] From basics like extra elemental damage for spells,
[05:28:52] or more niche options like this mod that increases the rate you gain seals for unleash.
[05:29:00] Okay, 17% increase.
[05:29:03] And on the left hand side you can unlock an entire new set of mods for minion characters.
[05:29:07] This stuff is actually pretty important
[05:29:10] because casters and minion builds didn't have as many slots with interesting item crafting
[05:29:14] compared to attack builds.
[05:29:15] The Genesis tree narrows that gap. There are also trees for belts
[05:29:20] and currency. I won't go over them too much here
[05:29:24] but there are all sorts of goodies in these too. Like being able to create new
[05:29:27] catalysts for jewels or a belt that gives lightning damage. Okay. Once you've done
[05:29:37] enough breach encounters, you may finally get a worm gift capable of birthing a
[05:29:41] breach stone, and you can then use it on the Hive 1 incursion.
[05:29:52] Once used, the true extent of the Breach Demon's foothold becomes clear.
[05:29:59] They have not only transformed the land, but constructed huge sky hives as well.
[05:30:04] When you enter the outskirts of their realm, you will discover breach hives.
[05:30:08] Using the power of the Keepers of the Flame, these otherworldly structures can be burned away when walking through them.
[05:30:14] But for each one destroyed, more of the Hiveborn will attack when you attempt to purge the Hive.
[05:30:22] These encounters are particularly rewarding for Womb Gifts, so you'll want to do as many
[05:30:31] of these as you can, but your real goal are the sky hives deeper into the domain.
[05:30:41] These twisted creations are securing the demon's entry into our world.
[05:30:47] Inside the very center are the Breach Lords, Tool and Ash, and you'll need to defeat them
[05:30:51] if you want to get rid of the foothold once and for all.
[05:30:55] Now, once you've compared the questline version, there is still more to do.
[05:30:58] You will find other breach domains on the Atlas randomly in your travels.
[05:31:02] For each one, you will need to find a breach stone,
[05:31:06] destroy the sky hives,
[05:31:10] and defeat the breach lords.
[05:31:13] That looks exactly the same, right?
[05:31:15] And doing these encounters is what will give you access to fight Zest.
[05:31:18] The existing Breach Pinnacle Boss, which you can access by communing with the dreamer himself inside the monastery.
[05:31:23] Oh my god, he comes out.
[05:31:24] While completing the questline for Breach, you will also be gaining points for the Breach Atlas Tree, and there are a lot of cool new options here.
[05:31:32] This node will cause Breach Hives to spawn outside of the Hiveborn domains on the Atlas.
[05:31:39] And this one will give Aelith additional abilities that you can use while attacking a Hive.
[05:31:43] Like this one, which causes all Hiveborn in the next wave to be magic, drastically increasing
[05:31:49] the difficulty and exchange for way more items.
[05:31:52] Better than the other design in Prywan.
[05:31:53] There are also nodes that allow you to control your rewards, like this one which adds a set
[05:31:57] of new lineage supports to the Martial of Zesh.
[05:32:01] Or this one which lets you control which Worm Gifts you will get.
[05:32:07] There's also some nodes that affect the Genesis Tree, like this one which will cause Zesh
[05:32:11] to drop his head which when returned to the Genesis tree will grow a grassling
[05:32:15] orchid on the side of it. You'll have to experiment to find out what this thing is
[05:32:19] good for. Putting rain on its fingers seems to make it happy.
[05:32:23] You get scared of the loots. So that's a rundown of what you can
[05:32:26] experience from the new breach quest. Is a new stabilization mechanic for
[05:32:29] breaches? Oh my god. What the fuck? And five born incursions on the Atlas. But you also have a
[05:32:38] huge new crafting system and new bosses as well. Alright, so let's talk about the
[05:32:43] right of the nameless storyline next. When you first complete a ritual on your
[05:32:47] gate, Ifa, a lost spirit will appear. She appears to need your help. It isn't
[05:32:52] able to communicate more than a few words, beckoning you to come to the
[05:32:55] Wildwood. Like the other leagues, ritual now has a place on the Atlas to call home.
[05:33:01] The Wildwood could be found to the west. When you first arrive there, Ifa's
[05:33:06] spirit will guide you in, where you will discover that inside the Wildwood, spirits can take
[05:33:11] physical form.
[05:33:12] Ifa has been bound to this place by the king and the masts, and requests that you free
[05:33:18] her, but in order to do so, you will need her body currently in possession of the king.
[05:33:23] To reclaim it, you will need to gain an audience with him.
[05:33:27] Inside the Wildwood, there are many ritual encounters to complete.
[05:33:31] Like before, in each area triggering rituals will resurrect the nearby bound monsters to
[05:33:35] attack you and killing the monsters will give you tribute. In addition, each ritual you do in the
[05:33:41] area will add the monsters from the previous ritual, making the encounters much more challenging
[05:33:45] the more rituals you complete. Once you've completed them, spend your tribute to get items.
[05:33:51] Now an important change to the rewards of ritual is that all the items in the reward window are
[05:33:55] now uniques or omens, making this league's rewards much more valuable than before. In
[05:34:02] In order to gain an audience with the Nameless King, you need to sacrifice Tribute to him.
[05:34:07] Any remaining Tribute you don't spend can be sacrificed this way to fill up this bar.
[05:34:12] Once you have enough Tribute for an audience, return to the Wildwood to divine his location
[05:34:16] with the Nameless Shrine.
[05:34:19] His location will be revealed deeper in the Wildwood, and you will need to make your way
[05:34:22] to him, kill him, and get his body.
[05:34:28] Your alistair will change it, right?
[05:34:30] What drops in the virtual?
[05:34:31] Using her body, you can attempt to release her spirit.
[05:34:34] But this is when you learn about the true threat of the League.
[05:34:37] The Wildwood is built on top of an ancient prison.
[05:34:40] The King in the Mists didn't gain his power out of nowhere.
[05:34:43] He was granted it by an ancient being of darkness, known as the Bodak.
[05:34:46] And the nameless king's use of this power has been causing the prison to weaken.
[05:34:50] In order to prevent the Bodak from entering the world,
[05:34:54] a champion will need to enter its prison and beat him back.
[05:34:57] but those with a name are unable to survive there.
[05:35:01] In order to do so, you will need to transfer your name to another,
[05:35:04] with a new mechanic in the Ritual League, the Rite of the Nameless.
[05:35:09] The Rite will begin in a nearby forest.
[05:35:11] At first, it appears to be a regular ritual encounter, but that will soon change.
[05:35:15] The final ritual of the area will include the Map Boss.
[05:35:19] Aargh!
[05:35:23] And defeating him will give you a piece of the effigy onto which you will transfer your name.
[05:35:27] But the ritual is still not complete.
[05:35:33] Once the map boss is defeated, the atlas will open and you will need to pick another adjacent
[05:35:38] map to continue the ritual.
[05:35:40] During the right, each adjacent map will have different rewards to tempt you.
[05:35:44] So for example, if you go in this direction, you gain significantly more tribute, but if
[05:35:48] you go in this direction, the Unix in the reward window will turn into currency instead.
[05:35:53] You can also sometimes get offered specific items that will be added as rewards.
[05:35:56] Maze Blood!
[05:35:57] So in this case, you'll have to choose if you want to get 5 Chaos Orbs or a Maze Blood.
[05:36:01] A difficult decision, I'm sure.
[05:36:04] Now, as this is one continuous ritual, the encounters in the next map won't start from scratch.
[05:36:09] Wait, what did Maze Blood do?
[05:36:10] You can take all the monsters that were gathered from the rituals of the previous map as well,
[05:36:14] making them harder and harder.
[05:36:16] And that includes the Map Boss too.
[05:36:18] You will need to defeat both Map Bosses in the final encounter for your next effigy piece.
[05:36:23] and it still doesn't end there
[05:36:26] pick another map
[05:36:27] another reward
[05:36:29] and add another map loss to continue until the
[05:36:31] Jesus, fucking Christ, do that you are though!
[05:36:35] and will be an incredible challenge
[05:36:39] maybe I spray thee
[05:36:40] but once complete
[05:36:41] you can return to the Wildwood to perform the final right
[05:36:45] transfer your name to the effigy
[05:36:46] adorn the crown of the Nameless King
[05:36:48] and enter the prison
[05:36:52] Some cool effects bro.
[05:37:09] That seems way less AIDS than current control.
[05:37:22] Some of them affect the right of the nameless, like this one which extends its duration.
[05:37:28] You thought fighting five map bosses at once was hard?
[05:37:30] How about six?
[05:37:32] Or this one which makes maps during the right have more reward mods, often having two.
[05:37:37] You also have nodes that allow things to combine with other content, like this one which gives
[05:37:41] a chance for rituals to be created inside summoning circles, adding a random boss to
[05:37:45] the ritual encounter.
[05:37:48] There is even a note which adds a new type of possible ritual, the audience with the
[05:37:52] queen, which causes the bride of the king to sometimes appear.
[05:37:55] Oh DEI!
[05:37:56] Okay, so that's ritual.
[05:37:59] But let's have a look at what this means for endgame content as a whole for Path of Exile
[05:38:02] 2.
[05:38:03] When you include the expedition changes made by the league, we have a total of 5 new endgame
[05:38:06] storylines, each of which has a hub, crafting systems, areas to explore, NPCs, and a pinnacle
[05:38:12] boss as a capstone.
[05:38:13] Not to mention the masters of the Atlas storyline as well.
[05:38:16] But more importantly, you now have immediate quests as soon as you arrive at the endgame,
[05:38:21] and goals with obvious progressions that you can see how to finish. Each endgame quest line has
[05:38:25] a progress bar that you can pop out from the side of the Atlas screen at any time that shows you
[05:38:30] how far through you are, and buttons that will take you to the hubs for them. Overall, it's just
[05:38:34] a way better endgame experience with a significant number of fun objectives to complete. But just
[05:38:39] in case you didn't have enough goals, we did have one other thing that you might want to complete
[05:38:43] this league whoa these are called challenge leagues after all we're all the challenges well
[05:38:48] players of path of xr1 will be used to the fact that each league comes with a series of challenges
[05:38:52] that you can complete in order to prove that you are indeed the best we haven't done these yet in
[05:38:57] path of xr2 i'm gonna do this time to change that if you're able to complete them you'll earn
[05:39:01] pieces of the night of that looks sick opening the challenge screen will show you a series of eight
[05:39:06] challenges after completing each one anyone in chat or in the forums will be able to see your
[05:39:11] Deeper would never in addition deep or would never statue to put in your hideout showing anyone you trade with literally challenges you've completed
[05:39:18] You'll earn the first piece of the armor set after doing two challenges and the full armor set after completing all eight
[05:39:24] So that covers all the content you'll encounter in return of the ancients
[05:39:27] What about some new tools to fight against these new pinnacles with?
[05:39:30] Well, we also have some newer sentencing classes as well, but introduce them. I'll hand you guys back to mark
[05:39:36] As Jonathan said we have two new classes to show you today the spirit walker and the martial artist
[05:39:43] Let's start with the huntress's new class the spirit walker
[05:39:47] The spirit walker has developed an affinity with the as merian animal spirits
[05:39:52] She is able to infuse the power of multiple spirits at virtues. This is gonna see you bro
[05:39:57] On the bottom part of the class you will find paths for each wisp you would like to commune with be they primal
[05:40:03] vivid or wild each one can give you different abilities that align with the
[05:40:11] stag owl or bear each ability gives you a method to become possessed by wisps of
[05:40:17] that type and a new ability when you score what the stag allows you to summon
[05:40:22] stampede when you attack the owl grants bones in the form of their feathers
[05:40:28] which adds extra projectiles and enhances the projectile speed of your next set.
[05:40:32] That clown shit, right?
[05:40:33] And the bear simply summons a giant bear companion to your side.
[05:40:37] Hey, you're like a bear.
[05:40:38] You'll be able to maul, slam, leap, and do intimidating rolls to debuff your own.
[05:40:43] But that's cool. What? That's cool. I like the bear. I like the bear.
[05:40:46] Now you can specialise more into each of these wisps,
[05:40:49] but if you want to combine all three of them, then a new hidden power will be unlocked,
[05:40:54] the power of the sacred wisps.
[05:40:56] This node is free and enhances the quality of all three of your spirit animals.
[05:41:01] Your bear will take some of the damage you take and grant you life regeneration.
[05:41:06] Your staggs will become more aggressive, leaping towards enemies,
[05:41:10] and your owl-empowered skills will leave a trail of soaring ground behind them.
[05:41:15] But that's not all. The spirit walker has other powers beyond whisks,
[05:41:20] such as idolatry which can give you large bonuses for using idle socketables in your
[05:41:27] sacrilege and this one which is my absolute favorite the spirit walker having a tune to
[05:41:36] self with nature can gain the ability to tame beast bosses yo sweet a very cool options
[05:41:43] for your build. Maybe if you tame the mighty silver fist and the jungle
[05:41:48] test. Dude what the fuck is that? That ass. Or maybe a three-headed chimeral beast in
[05:41:55] the chimeral wetlands. What the fuck is this clown shit dude no way. That's crazy.
[05:42:01] Well then there's a giant frozen owl beast, Raka the frozen telly. There's so many choices.
[05:42:09] You're going to have to experiment a bunch with this one and I'm very excited to see
[05:42:13] what bosses you all choose to have as a trusted boss companion.
[05:42:18] That seems like it's going to be broken.
[05:42:19] Next up we have the Monk's new Ascendancy class, the Martial Artist.
[05:42:24] After decades of training, he has mastered three of the seven hollow techniques.
[05:42:30] Channeling Hollow Form Technique allows the Martial Artist to create illusions of himself,
[05:42:35] which then use a skill of your choosing.
[05:42:37] Perfect for turning skills with less area of effect into ones that can obliterate packs
[05:42:41] with ease.
[05:42:45] Should you find yourself overly vulnerable while channeling, you might want to take way
[05:42:49] of the mountain, which causes you to be covered in stone when you immobilize enemies, mitigating
[05:42:54] large amounts of damage.
[05:42:57] This can even enhance your attacks too.
[05:42:59] By hardening your weapon in stone, you can deal even more damage.
[05:43:05] After taking hollow focus technique, you can manifest your spiritual energy into objects.
[05:43:10] In this case, Bells, which will appear around the Martial Artist and can be shattered by
[05:43:16] any of his attacks, even ones from the Hollow Form technique earlier.
[05:43:22] Hollow Resonance technique furbors that by adding a manifested Bell to your back, which
[05:43:27] rings each time you deal a critical strike, damaging all enemies around you.
[05:43:34] Through all the Martial Artist's thorough training, he has mastered the flow of internal
[05:43:38] spiritual energy too, and has engraved runic tattoos around his meridians. By doing this,
[05:43:44] he can gain the benefit of extra runes. Just open your inventory and add the runes. There is
[05:43:50] one that counts as a helmet, one as gloves, and one as boots. Finally, your hands. The
[05:44:00] ultimate expression of a master of the martial arts. Taking way of the stone fist will cause your
[05:44:06] gloves to become a new base type when equipped. Each modifier on the original pair of gloves
[05:44:12] has an equivalent more powerful and more impactful modifier. For example, these gloves
[05:44:19] add some physical damage, coal damage, lightning damage, some resistances, and life gain on
[05:44:25] hit. Now, when I equip these, they become literal fists of stone, and not only grant
[05:44:32] me a bunch more evasion and energy shield they now also got a lot more damage some maximum
[05:44:38] resistances and a significantly higher amount of life gained on hitting enemies what are those
[05:44:45] with all the different room combinations you could do and the different modifiers and gloves
[05:44:50] there's a ton of different build options and we're looking forward to seeing what you can come up with
[05:44:55] that looks broken as hell i'm gonna play this game bro now with so many new bosses in return of the
[05:44:59] ancients, of course we want to have a huge number of unique rewards. There are some pretty
[05:45:04] cool things in here, so we wanted to show you a few of them.
[05:45:09] Twisted Imperian is a two-handed mace made from the purest of Varicium, combined with
[05:45:14] the beast's corruption. It converts all of your mace's skills fire damage to cold, and
[05:45:19] visually does so too, turning your volcanic fissures into glacial ones.
[05:45:25] space also comes with its own built-in skill, Starborn Onslot. Using glory, you can leap
[05:45:31] backwards, throwing your mace at the ground creating Varicium Fishes before calling behind
[05:45:36] it a storm of cold metallic bolts from the stratosphere. Next we have Eventide Petals,
[05:45:46] an amulet that not only grants Runic Ward, but also comes with its own Reservation skill,
[05:45:51] Midnight Zenith. This skill causes your critical hits to grant arctic petals that hover around you.
[05:46:00] Once you have acquired enough of these petals, they will be consumed, creating a floral ice crystal near an enemy.
[05:46:07] Then, destroy that crystal to do devastating cold damage to everything around it.
[05:46:14] The Raven's Flock is a staff perfect for minion characters.
[05:46:18] Not only does it grant spirit reservation efficiency and minion damage, it also allows your minions to inflict growling madness on hit, slowing enemies and making all other slows on them more powerful, for maximum crowd control.
[05:46:33] That's not where this item shines though. It grants a skill called spiraling conspiracy. This skill causes a flock of ravens to circle you, dealing damage over time to anything near them.
[05:46:45] Killing enemies or just by standing near unique enemies causes the flock to grow
[05:46:50] getting larger and larger. For your POE 1 players you can think of this just like
[05:46:56] a raven righteous fire. That's not all however. These ravens are also minions
[05:47:02] so they fully scale with minion damage and come with your own command skill now the flint.
[05:47:09] This command skill causes your flock to create a tunnel of deathly damage between
[05:47:14] a set of illusory mirrors, obliterating anything in between.
[05:47:18] Just one button, baby.
[05:47:19] And you can click it, it's passive and it's going to act there, bro.
[05:47:23] Bro, uh...
[05:47:24] Horrors Flies...
[05:47:25] Here you want build!
[05:47:26] ...are killed gloves and stealed with the purest of fear.
[05:47:29] Equipping these causes your enemies to become terrified of you.
[05:47:33] These gloves cause you to gain stacks of fear incarnate when you kill enemies.
[05:47:39] To aid in your Killing, these gloves also come with the skill, Crushing Fear.
[05:47:44] This is similar to the Monkskill Killing Palm, except it deals chaos damage,
[05:47:49] and the amount of damage and area of effect scales drastically based on the power of the enemy.
[05:47:57] As you use this, gain your stacks of fear incarnate, which increases your Killing Fridgement,
[05:48:03] meaning enemies become easier and easier to kill.
[05:48:07] Even to the point of being able to instantly kill some monsters from full life.
[05:48:12] What the fuck?
[05:48:13] It's a flat life, Kel.
[05:48:15] Sylvan's effigy is a scepter for those wanting to run companions.
[05:48:19] It allows you to have any number of companions of different types, instead of the normal
[05:48:23] restriction of just one per type.
[05:48:26] But what makes this cool is the Azmerian Wolf companion it comes with.
[05:48:31] This is a persistent minion that fights foes to maim them, leaps to cause bleeding, and
[05:48:36] even howls to buff nearby allies. Additionally, it comes with the command skill Eternal Hunt,
[05:48:42] which when used it will howl, calling on the spirits to manifest spectral wolves to ambush
[05:48:47] all thousands of them. Liminal coil is a crazy wand. It allows you to apply as many curses as you
[05:48:56] please, but those curses will have no effect. What's the point then? Two reasons. Firstly,
[05:49:03] your spells gain a bunch of extra physical and chaos damage for each curse on enemies.
[05:49:08] Secondly, is the skill it grants called Coiling Bolts.
[05:49:12] Okay.
[05:49:12] This skill is a projectile spell that fires coiling physical and chaos projectiles with every cast.
[05:49:19] What makes this skill truly special though, is that it will split and chain through every cursed enemy,
[05:49:25] causing an absolute ruckus.
[05:49:27] Fucking ruckus!
[05:49:30] It looks OP as fuck!
[05:49:31] The referee is a unique bow, which utilises all the powers of the Esmerian spirits by
[05:49:36] dealing damage of all elements.
[05:49:39] And all elements can cause all ailments.
[05:49:43] The coolest thing about this bow, however, is the Esmerian Swarm skill.
[05:49:47] These are minions that are summoned when you kill enemies.
[05:49:50] They will pursue all nearby enemies, damaging them and inflicting a debuff on them that
[05:49:55] boosts your elemental damage even further.
[05:49:59] as you mow enemies down and the swarms of an asmaryan wasps age you. They're not doing like
[05:50:07] the ZDPS build thing. They're showing characters that are just like one showing everything.
[05:50:12] The ore-dained is a new spear, mastering in physical and lightning damage with high critical
[05:50:18] strike chance too. This spear allows you to leech life not only from physical damage,
[05:50:23] but lightning too. It also creates a fragment of divinity nearby periodically. What are those?
[05:50:31] This spear has the skill Righteous Deceptive, which is an epic
[05:50:35] divine leaf, aided by angelic wings. If you use the skill when a fragment of divinity is nearby,
[05:50:43] it will become empowered, dealing significantly more damage, gaining massive area of effect,
[05:50:49] and bypassing it's cooldown.
[05:50:51] Yoooooo!
[05:50:52] When fighting a boss, let a bunch of the fragments spawn and then just unleash your divine habit.
[05:50:58] Obliterating them.
[05:50:59] God, fuck is that!
[05:51:03] Last but not least we have a new unedual. Voices.
[05:51:07] Point five.
[05:51:08] Voices is simple. It consumes one Jawslot to add more.
[05:51:13] There are versions that add two Jawslots, three Jawslots, and for those who are absurdly lucky,
[05:51:19] Or rich, one with four dual slots.
[05:51:22] Whaaaaaaat?!
[05:51:23] Oh!
[05:51:23] And notice the slot to pair next to your character's portrait in the center.
[05:51:28] Oh.
[05:51:31] One of the things we are concerned about is how long it takes for experienced players to replay through the game in each new league.
[05:51:38] That's broken as fuck.
[05:51:39] As we learned from Path of Exile 1, one of the things that can really help is having elements in the campaign that tell you where to go.
[05:51:46] If you know what to look for.
[05:51:49] We'll cover just one example per Act for Acts 1 to 3, but there are many more than just these.
[05:51:56] For example, Hunting Grounds in Act 1 is a large sparse area, containing multiple entrances and landmark encounters.
[05:52:04] Here's an example of some of the changes we've made here. Finding the ritual encounter in this area isn't too difficult.
[05:52:11] Now, after completing it, a trail of locusts will lead to the entrance to Freethorn.
[05:52:16] Just follow it and find the source of the evil.
[05:52:21] You might also find corpses of dead animals, killed and pecked at by the crowbell.
[05:52:27] You'll notice a trail of blood leading away from them.
[05:52:30] Follow the trail and it will lead directly to the boss.
[05:52:33] That's cool.
[05:52:34] We even put a signpost on the road to tell you which way to go to find Ogham Villa.
[05:52:43] In Act 2, in the Mastodon Badlands, you need to find the Lungless Cagons and track down
[05:52:49] the Abyssal.
[05:52:50] Now to make this quicker, in the level you'll find these cracks.
[05:52:54] Just follow them, and it will take you right to their lair, allowing you to find and unlock
[05:52:59] the Well of Souls.
[05:53:02] This is not Yellow Paint yet.
[05:53:03] Yellow Paint is Yellow Paint.
[05:53:04] The jungle areas have visual explorers to sell you items.
[05:53:08] However, they are now even more useful.
[05:53:11] By talking to the explorers, they will point towards the next area.
[05:53:16] Not only that, but it will also reveal it on the minimap,
[05:53:19] so you can know exactly where to go.
[05:53:21] OK.
[05:53:23] These are just some examples.
[05:53:25] We plan to do more and more of these over time
[05:53:28] in order to streamline the experience.
[05:53:30] Go ahead.
[05:53:31] Now, as this is an in-game expansion, it makes sense that we would work on Atlas QOL.
[05:53:40] We've added a search box that updates live as you type.
[05:53:44] Have a specific map you want to run?
[05:53:46] Now, there will be much easier to find.
[05:53:49] If there are multiple maps, hitting enter will move you from map to map.
[05:53:54] Now, making a character build in Path of Exalture can be pretty complex, and instead of designing
[05:54:00] build yourself many players enjoy following online profiles no way we
[05:54:05] have a pretty awesome community that has built many tools over the years for
[05:54:08] designing builds but we wanted to improve the experience of following them
[05:54:13] yes we're introducing a new build guide system directly into the game what the
[05:54:18] fuck here's how it works community creators who write build guides can now
[05:54:23] create a new file format, a build file. Once downloaded, the builds appear in the in-game
[05:54:31] client and selecting one will show you everything you need to know to make that build. So you
[05:54:37] can see all the passives you need to allocate, ascendancy points you need to take, scale
[05:54:43] gems you need to equip, and recommendations for all the support gems you need to use as
[05:54:49] as well. Wow. For items, the build designer can specify which
[05:54:54] uniques to use in each slot. Or if needed, just add some notes to the item slot.
[05:54:59] Oh my god, this is going to be so good for making your own builds.
[05:55:03] In fact, build creators can add notes to just about any of these areas.
[05:55:06] I'm going to put decks on everything.
[05:55:07] Allowing them to explain different trade-offs in context.
[05:55:10] Or just give more info about how these things should be used.
[05:55:15] They can also give level ranges to each element.
[05:55:18] allowing recommendations to change over time.
[05:55:20] That's crazy.
[05:55:21] Great for builds that need to be reset
[05:55:22] after they reach a certain level.
[05:55:26] Now, all of this is written in a standardized build format
[05:55:30] that creators can use.
[05:55:31] And we imagine that a lot of community build tools
[05:55:33] will be updated to add support for this format.
[05:55:37] Now that we have Trademark at Search and Built
[05:55:39] into the in-dem client, we have added the ability
[05:55:41] to price check items you can find more easily.
[05:55:44] Control Alt clicking an item will now
[05:55:47] search for it on the trade market showing you the current prices. Holy shit. It's handy to
[05:55:53] exclude some mods so we added the ability to enable and disable each mod so you can see what
[05:55:59] effect each one has on the price. It's really gonna be so easy now bro. Next up we're going to be
[05:56:04] talking about the new supporter packs for Return of the Ancients. Today we're launching two new
[05:56:11] series of supporter packs, the Blood Reaver and Divinity packs. Each tier contains the
[05:56:17] packs full face value and points, alongside several exclusive micro-transactions. As always,
[05:56:24] the micro-transactions in these packs are purely cosmetic and do not affect your character's
[05:56:28] power or progression in any way. The Blood Reaver series of supporter packs contain six
[05:56:35] exclusive micro transactions. Let blood fuel your bloodshed. The exsangronator weapon effect
[05:56:42] draws the blood of enemies of slain and funnels it into your weapons. Turn the appearance of your
[05:56:49] endurance, frenzy and power charges into orbiting globules of blood with the bloodreaver charges.
[05:56:56] While your charges are active, these blood orbs will grow in size when you absorb more blood
[05:57:01] from nearby enemies. There are options to have pure blood charges, or charges that still display
[05:57:07] which kind of charge they are at their core. A taste for blood doesn't negate a taste for style.
[05:57:14] The Elite Blood Reaver armor features crimson leathers and golden axes to set yourself apart
[05:57:20] from uncivilized leeches. It also features a back attachment, fashioned out of the wing of a colossal
[05:57:26] bat alongside every bloodreaver is their trusted gargoyle pet in true gargoyle
[05:57:34] fashion they take the form of a stone statue when you are idle well I don't
[05:57:38] get into action when you're on the move who likes pets I hate the pets what good
[05:57:44] is immortality if you don't have a vast mansion to come into at the end of the
[05:57:48] day the eternal bloodreaver supporter pack contains the bloodreaver mana hideout
[05:57:53] This exquisite two-story estate features an organ, a grand dining table, and cages for your visitors.
[05:58:03] Yo, that looks sick!
[05:58:04] Keeping odds on the walls to create as many or few rooms as you like.
[05:58:11] Last but not least, the servant of the manor, eternally bound to the order of the Blood Reavers.
[05:58:18] This henchman will manage your store, so you can spend more time spilling blood.
[05:58:33] The Divinity Pack series also contains six exclusive Microgent Actions.
[05:58:38] Call on Divinity to aid you in eluding enemy hits with the Divinity Dodgeroll effect.
[05:58:44] As you sprint, actualized divine lightning wings will form out of your back, leaving a trail of radiance as you engage or escape from combat.
[05:58:55] For situations that are too dicey, call on the gods above to send down the Storm of Divinity portal to create a safe passage for you to retreat through.
[05:59:04] with that bottle.
[05:59:07] Adorn yourself with the Night of Divinity Armorset.
[05:59:10] A highly revered attire, only bestowed to those deemed worthy for the Divine Cause.
[05:59:16] Equipping the Divine Surge character effect empowers you with a storm of Divine Energy.
[05:59:22] Using skills causes the storm to burst from your character,
[05:59:26] spilling raw divinity into the area around you.
[05:59:30] This is the Arbor of the Divinity Paladin, right?
[05:59:33] piece remaining to emphasise the force Divinity has over this round. This
[05:59:38] ancient precursor machine was found locked away in a highly guarded vault.
[05:59:42] Its original purpose is unclear but it has been altered to fuel your maps using
[05:59:48] the pure everlasting Divinity within the statue. The pillars surrounding
[05:59:52] represent how many portals you have left for your map. This map device also
[05:59:57] tracks your progress as you complete the new origins of Divinity storyline, added
[06:00:02] this expansion. Additionally, all microtransactions from the Supporter Packs will be made available
[06:00:09] for use in Path of XR1. On release weekend, we will also be releasing the Return of the
[06:00:14] Ancient's Mystery Box, which will contain two armor sets, a set of map devices for your
[06:00:20] in-game adventures, a new tracking scroll that records the amount of currency you've
[06:00:24] gained from the currency exchange or your shop, and much more, like a set of finisher
[06:00:30] effects and affinity stashes. That's not all, however. The fragment stash tab is finally
[06:00:37] coming to Path of Exile 2. And with it comes some tabception. Inside this white tab, there's
[06:00:43] a tab for your various boss key fragments. There's also a tab for all your precursor
[06:00:49] tablets, with each type of tablet getting six tabs of storage. Finally, there's a tab
[06:00:55] for your gen barriers and inscribed automators. Both of which get their own six tabs. That's
[06:01:02] a lot of tabs. Holy shit. So that's everything in 050. This is by far the biggest update
[06:01:07] we've ever made to P1 or 2. New in-game storylines, all the technical bosses, crafting systems,
[06:01:16] items, sanity classes and so much more. No swords though. Now because this update contains
[06:01:22] so much in-game content, we're doing significantly more testing than usual. For that to happen,
[06:01:26] we're taking a little longer than usual between the announcement and the release.
[06:01:29] Yep.
[06:01:30] 050 will be released in three weeks on May the 29th, with the patch notes being released on the
[06:01:35] Friday before that on May 21st. But there's just one more thing to talk about. Now that the in-game
[06:01:41] is up to scratch, we have to start talking about our plan for 1.0 release. The feedback we've had
[06:01:46] during early access has been critical for making all the improvements that we'll be making to the
[06:01:50] game. At the same time, we had to create enough in-game content to make an ARPG that can call itself a successor to Path of XL1.
[06:01:57] True.
[06:01:58] Well, with 050, we now believe we have reached that point. And so this is going to be the last full-size league during Early Access.
[06:02:04] Ooh!
[06:02:05] That's right. The next big update is going to be 1.0. Now normally, we would do our next big content release in August.
[06:02:11] We get SLK on it.
[06:02:12] But on the run-up to full release, our plans take a little longer on this one.
[06:02:15] Yeah.
[06:02:16] 150 is 1.0 is even bigger so we'll be launching 1.0 this year sometime after
[06:02:21] ExileCon but that doesn't mean we won't be doing updates in the meantime what in
[06:02:25] this final phase this year thanks to pause throughout the game and balance to
[06:02:28] improve I'm sure there'll also be feedback about the new endgame that we
[06:02:32] need to incorporate to the difference is that the focus is not going to be on
[06:02:35] adding more content like the previous updates it's gonna be on proving what we
[06:02:38] already have but we still want to encourage people to try out all the
[06:02:41] balance changes and improvements that we're making so we're going to be running
[06:02:44] a few event leagues during this phase alongside each update. I think remixes of existing mechanics
[06:02:49] or features. And speaking of XLCon, don't forget to pencil it in on the weekend of November the
[06:02:54] 7th in New Zealand. XLCon is a gathering of our players and a chance for us to showcase everything
[06:02:59] we've been working on for our path of XL1 and 2. And this one will be particularly important for us
[06:03:05] since we finally get to unveil some of the coolest content that you've ever made for a while now
[06:03:09] now with that 5 and 6.
[06:03:11] Who's gaming?
[06:03:12] Thanks for the in-person event I currently sold out, but don't worry, all the announcements
[06:03:15] and talks are going to be streamed online for all of you to watch.
[06:03:19] Now I'm personally so excited for this, this is the year that POE2 comes out.
[06:03:23] The campaign is finally finished, it's been 8 years to get here, but we're finally near
[06:03:27] the finish line, and with that, it's time to move on to our live Q&A.
[06:03:32] Holy shit wait bro this dude it's coming to the end of this year. They're December 12th. They just announced it
[06:03:39] It's a December 12th. It's a December 14th launch confirmed
[06:03:46] Classic the audio is fucked classic the audio is broke to the Q&A. That's always fun for the Q&A
[06:03:53] Yeah, I'm here with Mark. We just had a bunch of announcements on so much chicken
[06:03:59] It's a down for a nice long Q&A again, once again today.
[06:04:04] We just had a teaser for Return of the Ancients expansion, and it's complete overhaul to just
[06:04:08] every single thing in the end game, complete end game overhaul.
[06:04:12] The Ruins of Al-Dur League with a, practically somewhat confusing amount of crafting and
[06:04:16] systems and things in it, it kind of keeps going.
[06:04:19] And then we've got like the Calgurans, skills, the work across weapons, the extra looking
[06:04:25] Ascendancies and some insane uniques and all that sort of stuff, but honestly, it's kind of easy to talk about what's not part of
[06:04:31] 0.5, so we've got a very elegant segue.
[06:04:33] Let's do that first.
[06:04:35] So I think some people definitely had an expectation or a hope that there was going to be a new class or a new weapon type here, so it's perhaps...
[06:04:43] Unfortunately, it's just the case that making a class is something that takes longer than a single cycle.
[06:04:46] So yeah, it was never going to be on the cards for if I roll unfortunately, but...
[06:04:50] It wasn't even that it was moved in this case.
[06:04:52] No, no, it's just wasn't it just it's just isn't something that we can do in that short amount of time
[06:04:55] So it's gonna have to be the next one before we before we're able to get
[06:04:59] Last time you guys teased like the druid and the huntress before exactly so it's kind of funny seeing everyone like this
[06:05:05] Probably the mistake we made was having a sword in the teaser for the
[06:05:11] So no one thought about that but yeah, yeah, it is a shame that it seems like you guys have kind of well
[06:05:17] You keep raising the bar on yourself as far as I'm concerned
[06:05:20] And it's not like we're not working on in the background, right?
[06:05:22] Like, that is definitely happening.
[06:05:23] I've seen it. Yeah, I've seen it.
[06:05:25] We're simple people from New Zealand.
[06:05:27] Like, swords, they're advanced technology that we haven't known.
[06:05:30] Right, okay, yes.
[06:05:31] You just don't understand.
[06:05:32] We're going to learn how they work.
[06:05:33] Just like, get on the map, aren't you?
[06:05:35] Straight line, there's like some metal.
[06:05:37] These are complex things.
[06:05:39] There's a lot to figure out there.
[06:05:41] But, yeah, do you care to speak at all?
[06:05:44] Like, kind of what your plans are in that regard?
[06:05:46] As far as my classes and...
[06:05:47] I really should have just because, you know,
[06:05:48] to spoil the reveal for that that will come in the next time.
[06:05:51] You're kind of hoping towards getting like from 0.5 onwards, you know,
[06:05:56] in the lead-up to ExoCon in terms of that. So you're hoping to get like all of the classes
[06:06:00] in the game, just want to see more or something like that?
[06:06:02] Well, so I think that what the main focus is going between 0.5.0 and 1.0 is going to be more
[06:06:07] about like improving what we have, like polishing everything. And 1.0 is where you're going to
[06:06:11] get to be like, you know, the big new content update, you know, like that's going to include the,
[06:06:15] the X5 and X6, it's going to include class stuff, it's going to include all that sort
[06:06:19] of thing.
[06:06:20] Because really ultimately the main goal of early access is make sure that all the systems
[06:06:26] that we have in the game are good, so we need to make sure the end game is good, we need
[06:06:30] to make sure that all of the skills, just the way that combat is, is good and all the
[06:06:34] various things.
[06:06:36] Even stuff that isn't good yet, like a sentencing trials, there's going to be stuff that we
[06:06:39] need to do before 1.0 to get good.
[06:06:42] And so like that's kind of, you know, as long as we can get that stuff, then I think, I think people trust that we know how to create like, you know, an act at this point, right?
[06:06:49] Like, so it's not exactly something we need to test per se.
[06:06:51] You know, so really, really what we need to do now is like assuming that people are happy with the end game, but we've released an O50, that will mean that we've kind of checked all the boxes of stuff that we need to know.
[06:06:59] To fucking see.
[06:07:00] You know, and yeah, the stuff that we need to improve.
[06:07:02] And like, that'll happen between O50 and 1.0.
[06:07:05] But yeah, like that's the main thing we need to be sure of.
[06:07:07] being once we've got that it's like now we can get you know the big update the
[06:07:10] ridiculous update that is 1.0 really.
[06:07:13] I think it's something that we're really into recently.
[06:07:16] You don't feel like you really need to get the last ax in for testing.
[06:07:20] No, no, I mean we know how to do that.
[06:07:22] It's one of those things that you know like I look people saw when we were doing it
[06:07:27] when it comes to that scarf it's just you know yeah.
[06:07:30] The plan is obviously to get like those last ax in and finish the story and
[06:07:33] how long it will come out at the end.
[06:07:35] In 1.0, that'll be the launch.
[06:07:36] Conclusion to the story then yeah exactly so you have done though one extremely gigantic update here for a game
[06:07:43] And it seems like you've done a lot all in one expansion. Yeah, and you've got this plan to like kind of do a little bit of like
[06:07:50] Some other stuff in the interim
[06:07:52] So, why did you go for this route of trying to do so much all in one?
[06:07:57] In retrospect maybe we should have spread it out
[06:08:00] But honestly the reason is because we wanted to actually make it so that like we want to deliver a picture like this
[06:08:05] This is what we expect the endgame to be, like this is the template for what it leagues
[06:08:08] look like when they're in endgame, and that kind of thing, and I feel like if we'd just
[06:08:12] done a couple of them it wouldn't have really got that across.
[06:08:14] Like it needs to be like, yeah, once again, this is what endgame is, you know?
[06:08:18] And it really is fulfilling a lot more of what we had hoped for, and it was a feeling
[06:08:20] like a world that you can explore, you know, that there's things everywhere and that kind
[06:08:25] of stuff that we had wanted for.
[06:08:26] And the other thing as well is there were just like a few things about the, well I mean
[06:08:29] the current endgame, right, it just didn't really give you goals in the right way.
[06:08:32] But you get to endgame, you don't know what the hell to do, and a lot of players just
[06:08:35] leave right there. There needs to be the case when you get there, there's objectives, there's
[06:08:38] things that feel like there's actually a storyline there, this kind of stuff in order to entice
[06:08:42] players to actually go further than the campaign, actually get into endgame. So yeah, I think
[06:08:46] that if we hadn't done all of the leagues at the same time, it just wouldn't really have
[06:08:51] kind of gotten across what we're really going for there.
[06:08:53] And it sounds like the plan now is to be able to focus on a little bit more polish in the
[06:08:57] set up as well.
[06:08:59] Yeah, absolutely. So yeah, we plan to have some more leagues, but they won't be like
[06:09:03] content like mega expansion type leagues like it's more like kind of like the one month event type things that we've done
[06:09:09] And that's really just because we want to be able to we still don't want to do mid league nerfs
[06:09:12] And so to be able to do all the balance changes we want to do is there's a huge amount of balance still to do
[06:09:16] You know in order all that stuff you still need to have it like an economy reset
[06:09:20] And so what we'll probably do is like yeah more event type stuff like remixes of existing content
[06:09:24] But also adding stuff with stuff's missing. So for example, like we sold a lot more uniques we need to make especially a mid game
[06:09:30] Uniques that are gonna stuff
[06:09:31] I'm like we now believe we've got the standard of where unique needs to be
[06:09:36] And then it's like way more than what you need in P1 in terms of being like to reach the standard
[06:09:42] We can expand on that get more unique sort of your mid-game ones that kind of stuff
[06:09:46] You know, so yeah, there's stuff like that that'll be coming in
[06:09:50] This sort of updates between now and 1.0, but yeah, like it isn't gonna be
[06:09:57] craziness that we've got
[06:09:59] We have a lot to dive into, whereas end game things, while people watching live get your
[06:10:06] questions in the chat, in the meantime, I want to ask you folks about the new league,
[06:10:11] the runes of Aldur, which this is like an expedition rework, but it's also its own separate
[06:10:17] league, encountering remnants, I'm covering these runes throughout this storyline in the
[06:10:21] campaign and then into end game.
[06:10:23] I was like really like it's a lot. There's a lot of like crafting and items and reward types and systems and stuff going on here
[06:10:31] In fact Jonathan you show me this rather unhinged looking spreadsheet
[06:10:35] These are just like random rewards or something
[06:10:37] But then they show me this spreadsheet like that's like the recipes of all the how different rooms combined together to make different things
[06:10:42] Yeah, yeah, we probably put too much thought into it that I'm honestly needed
[06:10:45] But like oh, we have to make sure that like
[06:10:47] What kind of stuff would be you know creating that like you know
[06:10:50] The rest of you have a lot more structure to them and I just think a lot of that players won't even think about that
[06:10:54] They're just seedless, quick for item, you know
[06:10:56] But there is some thought put into that of like what things are good, what recipes and
[06:11:01] One way to look at this is this league has the most spreadsheets we've ever made
[06:11:07] Like, I lost the game
[06:11:10] The other day I was looking through all the, we have this gig, it's called like Varysium Crafting or something
[06:11:16] or something. I was looking through all the tabs and I was like I went to like I was on like the
[06:11:21] 60th tab and I was like heck is this I was reading all this stuff and it said like Mark's ideas and
[06:11:26] I was like I don't remember coming up with any of this. There's just like pages and pages and pages
[06:11:32] of crafts and stats and just like I was honestly I've lost the plot a little bit with respect to
[06:11:37] how many just like different things were made and like it's honestly just been crazy.
[06:11:42] Yeah, yeah, writing some of the rune stuff is like also super busy like what's like I don't even really understand that rune
[06:11:49] That's got to do with Unix like what's let's go on with that
[06:11:52] It's called all rough legacy and it's a rune that you can place in a in
[06:11:59] Isomite and Cal Garen Unix to
[06:12:03] Destroy the unique and it takes one of the mods off of it and create a unique rune
[06:12:09] What what slightly modified values
[06:12:12] And then you can put that in the same item classes
[06:12:19] This is so many crazy crafting things going on but it was kind of like when we were designing the league
[06:12:24] We're like, okay, we've got color and like what kind of crazy crafting and magic systems
[06:12:27] Would cogarans have like there would be different than the stuff that's going on in Ray class
[06:12:31] And so, you know, they're the whole magic systems based around like this star metal that they have for us
[06:12:36] It's going to be a rare ring.
[06:12:38] The words give it power and so on.
[06:12:40] So we're just kind of thinking, we're using that as an inspiration for a lot of different crafting things, you know?
[06:12:44] No shapes.
[06:12:45] Yeah, all the blue shapes.
[06:12:47] There's just a lot of little nuts on this one.
[06:12:49] Yeah, we went differently. So there's so many crafting things.
[06:12:51] In fact, there's even more crafting stuff we have.
[06:12:53] There were entire crafting benches that we have designed that practically like 80% implemented and then discarded.
[06:12:58] It's just like a huge amount of stuff.
[06:13:00] We can do this on some other points.
[06:13:02] Yeah, so like because I because I saw that there's like oh you can you can
[06:13:06] Benchcraft a thing and then it changes the unique and it has a new modifier
[06:13:09] But now you've also got a ruin that steals modifiers on the eggs as well. No idea. Why not?
[06:13:16] You like making more work for yourselves these days that seems to be a running theme
[06:13:19] I keep I keep saying this dear like why do you do this like what do you do?
[06:13:22] Yeah, what do you make it say you have to like either one you always have to look at all the modifiers on gloves
[06:13:26] I'm saying so yeah because of because of that monkey tendency now every unique we ever make that's a glove unique
[06:13:31] We have to design extra mods that it changes to one other access on that all these new runes. We've added all of them
[06:13:38] Remember that shaman that has that whole bonded modifier on every room that we need to also
[06:13:45] Come from your next like that TBD
[06:13:54] Yeah, the idea is all of them
[06:13:56] It's like there's some really unusual ones too because there's runes that are designed to just be put into an item to MetaCraft and then be replaced.
[06:14:02] I'm really proud of that one actually because I really like the way that we...
[06:14:05] It's like doing MetaCrafting in a more understandable way I reckon than the one that we one had.
[06:14:08] So yeah, you put the item in, you can start rolling different mods, but then you can take it out again by putting another rune on top.
[06:14:14] I guess there's going to be maybe some process where you put one of those into a craft and then put another one in and do another craft.
[06:14:20] Oh, certainly.
[06:14:22] We've got like Chrono Marti mods on Burge, you've got like a berserking themed one for helmet, there's like a kind of decay
[06:14:30] damage over time one for gloves and there's a few others there, so we've kind of tried to theme them as well.
[06:14:35] Yeah that's like even a different thing to what we've had in the past for meta mods, like that's not just shaping how we access the current modifiers
[06:14:41] but rather new modifiers entirely getting added to items.
[06:14:45] I mean we also have that new modifiable thing going on with Breach as well, where with the Minion set of mods
[06:14:51] and the new classic set of mods on on rings and stuff like that like yeah, yeah
[06:14:54] But the thing is part of the reason for this is because we really wanted to make sure so one of the things we're in the sort of
[06:14:59] Early design phase of this is we're kind of like every league needs to have something that
[06:15:04] You're gonna keep like if you want to grind justice league that there's a thing that like a reward that like you can keep on
[06:15:09] That keeps on giving if you know what I mean, but there's like a reason to keep on doing this that economically
[06:15:13] So therefore every league has to have some kind of crafting system that you can engage with for a very long period of time
[06:15:17] And like we didn't quite have that like some of the leagues that I had that a bit before but now we want to make sure that every league
[06:15:24] Definitely has some of those lines
[06:15:26] So that you know just a reason to keep going yeah
[06:15:28] People can absolutely find like a niche a thing of a service table
[06:15:31] I do you know what not I quite like to see especially
[06:15:35] The breach tree getting real deep cuts on some of those things that you can do there and now with the runes and everything as well
[06:15:40] so for the back to the
[06:15:43] the runes of Eldor, you're not actually needing to like find those runes that you're inscribing
[06:15:48] on those encounters, right?
[06:15:49] Because I wasn't quite there on how that works.
[06:15:51] So thematically, that's how it works, but in reality, the way that you'll engage with
[06:15:54] it is when you find a rune that's sort of inscribed on a thing, then like all the recipes
[06:16:00] that relate to that rune will be displayed, except for that there's a few hidden ones
[06:16:03] that you have to do some quests to get, so there's some more quests throughout the campaign
[06:16:07] and also some stuff in in-game that you can do to unlock a few more recipes.
[06:16:10] Yeah, you know how I'm like physically, you're like, can't these sorts of things in a rune?
[06:16:13] There's nothing like that so effectively like you're just picking from the book every time
[06:16:16] So like if you want to just look at this is like you know walk up to the object
[06:16:19] There's some recipes just pick which item you want. That's effectively how you can engage with it
[06:16:23] But thematically there's kind of more stuff going on the way that the recipes form and how and what we decide to put on stuff
[06:16:29] So you showed that these remnants then this new remnant system obviously it shows the name of the remnants from expeditions
[06:16:33] And it end game it actually replaces the remnant
[06:16:36] So you are still finding the standalone remnant from the league mechanic like in maths as well as that's conditions
[06:16:42] Correct, so in every area there'll be a remnant and you do the sort of standalone remnant mechanic
[06:16:46] but then when you do expeditions, all the what used to be called remnants there have been replaced by these remnants which
[06:16:51] serve a similar purpose because they both give you an extra reward but also make the monsters harder.
[06:16:56] And even just making the monsters harder in itself by the way does add more rarity to the monsters
[06:17:01] so like the more rooms that you are adding to the fight, the more rewards you're going to get
[06:17:06] so it's worth doing even aside from the reward that you're picking there's still like extra juice that you're adding to the monsters as well.
[06:17:11] to the monsters as well.
[06:17:12] I like you don't have to read.
[06:17:13] We've effectively got a more unified monster mod system now and so anytime we're pretty
[06:17:18] much adding monster monsters via now runes and we've even updated delirium mods to apply
[06:17:23] to the same system, they all go through the same, they all add, there's like a, you know,
[06:17:27] rarity, XP, life, et cetera, columns and so we're just trying to make sure that there's
[06:17:32] a, you know, where's before, like system over here, system over here, system over here,
[06:17:37] they're different reward axes and we're just trying to make sure it's all difficulty
[06:17:40] equals reward. That's the key thing like we always want to make sure that whatever the
[06:17:44] difficulty we're adding we're always adding rewards in kind and a lot of the stuff in
[06:17:47] PoE too. I mean it's been quite hard to balance it but it's one of those things that you know
[06:17:50] if you get it right then it feels right and if it doesn't then you kind of don't know why
[06:17:54] things feel off and like why things is like this thing's too hard and that kind of stuff.
[06:17:57] Yeah so on that topic actually so each of these ruins has its own different modifiers that it
[06:18:03] does to make monsters harder is that something you can you can kind of engage with you like
[06:18:06] choosing the recipes. So when you're choosing the recipe you're also choosing
[06:18:10] what mods effectively go on it because each rune that you're inscribing
[06:18:13] effectively comes with like you know the thing that the mods is going to do. So
[06:18:16] there are definitely situations where you might want to decide to like pick
[06:18:19] something easier because you don't particularly like this mechanic way but
[06:18:22] it means you're missing out on whatever item is in that recipe. So you know like
[06:18:25] the goal there is that the rare of the item, the harder the runes are that
[06:18:29] will be the rune modifiers that will be added to the mods. There's some pretty
[06:18:34] like in expeditions and what we're now calling grand expeditions because as what people knew as
[06:18:41] log books the log book is the log book is now find is exploring the oceans yeah it's actually
[06:18:48] you get the cool things but okay let's say there's like 12 remnants and you want to get them all in
[06:18:52] the dead nation chain each remnant you do you do the fight and then one of those ruins is passed on
[06:18:58] to be additive with the next. So effectively the monsters have the mods of the remnant and
[06:19:04] then all of the next remnant monsters have one of those runes as well as all the ones
[06:19:09] they had. So every remnant is harder than the next getting more and more and more mods
[06:19:12] and you can imagine if you go down 12 you can have technically up to 22 extra mods.
[06:19:19] Whoa that's so rubbish.
[06:19:20] That's the reason why we don't display a whole bunch of lines of text and we then have
[06:19:24] the bar of actual runic symbols.
[06:19:27] Seeking mouse overlays or something, can you?
[06:19:29] Like, taking more files?
[06:19:31] You're meant to be able to, but probably not right now.
[06:19:34] There's this thing that we will do later,
[06:19:38] which is this pause rework.
[06:19:40] I'm going to just spoil it now because that's
[06:19:41] all those things that we're going to do.
[06:19:42] But, effectively, the intention for fricking ages
[06:19:44] has been, we're just having no time to do it yet,
[06:19:46] that when you pause the game, you can mouse over
[06:19:48] all of the different things and find information about them.
[06:19:51] No!
[06:19:52] So the intention would be to be able to expand
[06:19:54] of that stuff was 2.0 like what exact stats they give and that kind of stuff
[06:19:57] what you want to do that this was just been planning on doing it for ages but
[06:20:00] yeah I didn't get around to it I think I came on that yeah you know when you are
[06:20:03] the runes do say what they do on the remnants and when the and the one that
[06:20:07] moves on to the next remnant is has an extra icon on it's not actually moving
[06:20:11] on all of them because it's kind of like each remnant has a lot of modifiers so
[06:20:15] it's not yeah what so let's say you have a you know a remnant with five runes yeah
[06:20:20] one of them have a symbol above it and that one forwards onto the next remnant.
[06:20:24] And so you can do a little bit of...
[06:20:27] You can have a crazy encounter. The next one is maybe not as bad.
[06:20:29] You're like, oh, maybe if I just make it through that,
[06:20:31] it'll be okay in the next part of the exhibition.
[06:20:32] Yeah, but then you, and so the order of them kind of matters as well.
[06:20:35] And then, like, okay, let's say you're, obviously the each remnant gives a reward.
[06:20:39] There's a little bit of a more, you know, if you're a, you know, a juicer,
[06:20:44] sort of speak, you're going to want to do a thing where you're like, okay,
[06:20:47] I want to get as many ruins as possible.
[06:20:49] And so you want to kind of do things like avoiding overlaps, you want to make sure the
[06:20:52] last remnant has the most amount of runes probably, and there's always that different
[06:20:56] little thing you can think about trying. That's an expedition. There is, yes, and it's the kind
[06:21:00] of thing where people are like, I'm going to try and squeeze the most amount of rewards under these
[06:21:04] out, or if you just want to just go blow up a bunch of stuff, also that's completely fine.
[06:21:07] On that note, extreme archaeology is still a thing with this new system then?
[06:21:11] Uh...
[06:21:12] Do you have an explosion?
[06:21:15] No, it's in the direct sense.
[06:21:18] It's not with grand log books.
[06:21:21] Right.
[06:21:22] Well, the regular encounters and maps.
[06:21:23] I believe it's on one of the master nodes.
[06:21:25] Oh yeah, cool.
[06:21:26] I need to double check that because I can't be sure, but I believe it is.
[06:21:31] Yes, we are.
[06:21:32] Yeah, that was always the thing for regular expedition.
[06:21:34] It's similar.
[06:21:35] But like obviously you don't want that in a grand expedition because if it's like, well,
[06:21:38] okay, I'll get 1% of the island, I guess.
[06:21:41] But yeah, for the regular ones, it should be there.
[06:21:45] Yeah, awesome.
[06:21:46] But cool.
[06:21:47] not. There is it's funny though like there's also a sort of hidden amount of work that we sort of
[06:21:51] glossed over there as well in all the like logbook islands like what what used to be called logbooks
[06:21:56] but now the Grand Expedition Islands um like we put a lot of effort into like making a bunch of
[06:22:02] unique islands with weird ships like uh you know like every one of them has got like unique things
[06:22:06] to find and blow up but like kind of weird um so it's not just a bunch of generic maps of
[06:22:11] exhibitions in it yeah yeah yeah they're actually one of them you know every one of them has a
[06:22:16] It has two to three things that only spawn there, but it's quite a bit there too, like
[06:22:24] it's kind of, we didn't want to spot too many of them because it's like it's kind of fun
[06:22:27] like finding, oh maybe this will explode, maybe that will explode, there's like things
[06:22:29] like that you can move it to.
[06:22:31] It's quite a fun one.
[06:22:32] There's even like, there's like special logbooks you can find, now that a logbook is just click
[06:22:39] it to, you know, reveal a section of the ocean, we have one that you can get that you can
[06:22:45] turn on and then when you click it's all of the islands revealed have extra
[06:22:49] modifiers on them like expedition themed modifiers they're like more explosives
[06:22:54] more radius and a whole bunch of stuff like that yeah I guess kind of somewhat
[06:22:58] filling the role of the towers work and the rest of the atlas as well but for
[06:23:02] the islands but then we craft of maps well but then you also have ones that
[06:23:09] reveals like guarantee you know all Roth will be there for example so it's like a
[06:23:13] a little bit, which is a way to trade for like being getting all Rothkills, um,
[06:23:17] of course. Nice. You can always cause just trade for like the clinical boss keys themselves.
[06:23:25] He's not the fake pinnacle anymore.
[06:23:28] And you are actually using regular waste zone. So you can kind of do some kind of expedition
[06:23:32] maps that are in the grand expedition now. Yes, you can. Potentially quite a bit.
[06:23:37] Let's put it usefully. It seems, uh, you, I think you kind of mentioned Jonathan that it's
[06:23:41] see it feels a little bit like delve in some ways yeah it is a little bit so the
[06:23:44] explanation is supposed to feel that way because it's one of those like sort of
[06:23:46] infinite expanses that you can go down to the ocean yeah yeah I still want to make proper
[06:23:51] delve one day but at least we've got this
[06:23:54] you don't have to run around the islands reading all those giant blocks of text anymore hope
[06:23:58] you don't get some oh you remind me actually so with the runes is they're modifiers like
[06:24:04] immune to fire damage and can't leech from them so if I take that one out they just go on
[06:24:08] more traditional modifiers and then there's like, there's one called Power Rune which
[06:24:14] is the rarest, it takes every mod and makes it tier 2, you know, so there's some metery
[06:24:20] ones and then there's the one some we showed and there's one that causes all monsters spawned
[06:24:24] by the remnant to share a life pool, so which is actually crazy and it was very satisfying.
[06:24:29] The funny thing about this is that if we had been in normal live stream where we were just
[06:24:34] doing a league, like so much more of the stuff we probably would have delved into, but instead
[06:24:37] because we have so much in-game stuff that's like other things as well.
[06:24:39] You think you're doing like five weeks.
[06:24:41] Yeah, exactly, exactly.
[06:24:43] It's like, there's tons of like hidden stuff.
[06:24:45] I can't believe you glazed over this thing where like a rune steals a unique one.
[06:24:49] Exactly.
[06:24:50] It was like, oh yeah, we did that time, we had to cut it for time.
[06:24:54] Well, I mean, another one of those we cut for time was the ability to upgrade runes.
[06:24:59] There's a thing, a little upgrade of runes already in your gear.
[06:25:03] Yeah, you can do like a perfect rune.
[06:25:05] of any any room can be upgraded past the normal level that it can only go to using one of those
[06:25:09] like for the master work room. So yeah it's all sorts of stuff.
[06:25:16] What you can then do in Cursion, extract and trade by the way just to be clear.
[06:25:20] Yeah because in Cursion they do extract stuff.
[06:25:23] Yeah so you can trade those the upgraded ones if you want to.
[06:25:26] Oh yeah and you've got another category of ones that absolutely can't be removed and I
[06:25:29] assume not with that either.
[06:25:30] Yeah yeah so that's like the dual socket thing or something like that.
[06:25:32] of viling an item that's done.
[06:25:34] This is where you're gonna get the weird economy
[06:25:36] where the upgrade item is for some reason cheaper
[06:25:40] or something than the rune that's taken out of,
[06:25:46] either way, someone's extracted a perfect rune
[06:25:49] because that's like an abnormal thing you gotta do
[06:25:50] in Cursion and the upgrade item is like for some reason
[06:25:53] gonna have a weird price differential to the rune.
[06:25:55] It's gonna be, it's always the case.
[06:25:57] It's not a wild economy.
[06:25:58] I mean, not to mention just like a hundred new runes
[06:26:00] in general, that's kind of like rather a lot, isn't it?
[06:26:02] Yeah, it's a lot of race.
[06:26:04] I think it's 160.
[06:26:06] Yeah, 160 in all of these.
[06:26:08] But it is the Friends of Elder, like, you know.
[06:26:10] That's fine, alright.
[06:26:12] But it has some Runes in it.
[06:26:14] Exactly.
[06:26:16] It's the Elder League, otherwise.
[06:26:18] And that's not even, that's not even all.
[06:26:20] Like, there's the alloy crafting, too, which is like,
[06:26:22] we're going to make a version of Varys since crafting,
[06:26:24] because of course, you do, right?
[06:26:26] Exactly.
[06:26:28] Do you view this league just as like,
[06:26:30] from the outside. I mean, we knew that there are some stuff like the known as like a whole
[06:26:36] culture of blacksmiths and like doing stuff right. So they're gonna, yeah, they're gonna,
[06:26:40] they're gonna just craft it. Do you think there is like a too much for crafting options or is
[06:26:43] there some way that this is like kind of segmenting out that makes it feel like it's still manageable?
[06:26:47] Um, well, I'd like to think it's manageable. Honestly, I find the room stuff. I mean, you can
[06:26:50] always add more more socketable type things like this. But every time you find one, it's like,
[06:26:54] it's just a thing in itself. And by the way, this is one of the reasons why we set away from like
[06:26:58] like too many crafting bench type things.
[06:27:00] We've got like mega lists.
[06:27:02] It's honestly way cooler to find an item
[06:27:04] and then like, okay, now this is a physical thing
[06:27:06] that I've got.
[06:27:08] So yeah, like that.
[06:27:08] Yeah, I mean, you'll notice the Varicea metallurgy one
[06:27:11] we have, the Rune Smithing, Rune Forging,
[06:27:13] whatever the names we ended up going with.
[06:27:16] It's just, here's your output.
[06:27:18] Exactly.
[06:27:19] So that one can be simple, you don't need to have giant lists.
[06:27:21] I think one of the giant lists are part of what
[06:27:22] scare people off from crafting as well.
[06:27:24] So yeah, I think doing it the way we've done it here
[06:27:26] honestly, honestly more new player friendly than the kind of, than the
[06:27:31] giant list you feel like you need to understand when you see it.
[06:27:33] Yeah, of course, as these things go core, we'll see what works, we'll see what
[06:27:36] doesn't work, we'll see what worked in in game and didn't because again, once the
[06:27:40] things are core, how they appear in the campaign, you don't know, maybe these
[06:27:44] things work really well on the campaign and need to be pulled into a system that's
[06:27:47] more campaign friendly without having to have remnants in every area and stuff like
[06:27:51] that. So it's always nice to keep an eye on that and see what works, what's good
[06:27:55] for onboarding, what's good for campaign progression,
[06:27:58] what's, you know, all of that kind of stuff.
[06:28:01] I mean, honestly, all of the stuff
[06:28:02] if you're using it all, you're gonna be significantly
[06:28:05] more powerful in the campaign.
[06:28:07] We have a bunch of, you know, those kind of purple runes,
[06:28:12] those powerful runes appearing throughout the campaign
[06:28:14] that you can get from the remnants as well.
[06:28:15] And like, they're just-
[06:28:16] And was that even in the live stream?
[06:28:18] Some of them were, I think.
[06:28:20] But like, you know, there's the rune for bows
[06:28:22] that gives you, you know, 50% chance
[06:28:24] for an additional arrow and like that.
[06:28:26] It's not like that's end game.
[06:28:27] That's just it early.
[06:28:28] Now of course you got to get the thing of like,
[06:28:31] do I want to use it early or do I want to save it till late?
[06:28:34] Cause it depends on how many you get and all of that.
[06:28:36] But like, you know, the power is there
[06:28:38] if you need to use it and if you want to use it.
[06:28:40] So it's kind of up to you.
[06:28:41] And if they're abundant enough, go free.
[06:28:44] But to go back to original question as well,
[06:28:45] we do sort of want to make sure that each
[06:28:47] of the crafting systems does like have
[06:28:49] specific domains most of the time.
[06:28:51] So in the case of the Breach one again, you know,
[06:28:53] Like that's about jewelry crafting if you're into, you know, like these things.
[06:28:57] And in particular, you've got the caster and minion stuff as well.
[06:28:59] Yeah.
[06:29:00] So you're kind of looking at that and you're like, okay, like if I, if I, if I need to cast,
[06:29:03] you know, create some minion jewelry, then like, this is the league I'm playing.
[06:29:06] Um, but then if I'm not having to create that, then, you know, I don't have to necessarily
[06:29:09] understand that one.
[06:29:10] So we do try to like, we're trying to make sure that, um, it's not like for every single
[06:29:14] item slot or every single use case, you have to know about every crafting system.
[06:29:17] Like there are specific ones that can help with specific areas.
[06:29:19] Yeah.
[06:29:19] Okay.
[06:29:20] And you can look into that.
[06:29:21] And that does divide it down a little bit more.
[06:29:22] That's kind of the intention. This was actually one of those things we discussed way back in the early days of PeoE2
[06:29:27] about how we would differentiate crafting in PeoE1.
[06:29:29] It's like try to have a little bit more segregation of the different crafting systems and different items.
[06:29:34] That makes sense.
[06:29:35] Yeah, exactly. So you've also got this alpha crafting system.
[06:29:37] It's an all-begin level, right?
[06:29:38] Because we're not finished with that.
[06:29:41] So you can use room forging to upgrade items, including unique items to increase their base damage
[06:29:47] or give maybe some armor's new rolls with ward and things like that as well.
[06:29:51] as well. This is like another route to modifying Unix, which you've been doing a little experimenting
[06:29:56] a bit more and a bit more with over time. And this has an ability to change affixes on Unix.
[06:30:02] Correct. Correct. So we the changing affixes part I believe is mostly the Calgaryen Unix where it
[06:30:07] does that. Like, is that not correct? Can you tell what is a Calgaryen Unix? We are going to add a way
[06:30:14] for you to tell what is a Mike Calgaryen because Val for the other one as well. Yeah. For the weapons
[06:30:20] It's mostly about increasing the base damage to make it so that a lot of we unique can actually something you can use an endgame
[06:30:25] Yeah, because yeah, there's obviously a lot of uniques there that are interesting
[06:30:30] Because they just don't have the damage
[06:30:31] So that's kind of like one of the main things we're solving
[06:30:34] Yeah, and then for the arm is it's all about you know, like being able to make that ward versus other defense trade-off
[06:30:41] As well, but the Cal Guren Unique's what we've tried to do is have that
[06:30:46] Because most of the Calgary are in Unix RNGame, most, right?
[06:30:50] That's just, you know, drops from Allroth, drops from the New Pinnacle, a few others.
[06:30:55] And we've tried to have multiple outcomes for them, and here I get to pick.
[06:31:00] So, for example, there's a shield, a new shield being added,
[06:31:05] and it is a Strength Deck shield, so armor evasion,
[06:31:09] and it comes with Raise Shield, and it has some mechanics around that.
[06:31:13] that. In the varicium bench you can put it in, you can craft and it can turn into a full
[06:31:19] airspace, a full evasion base with parry or a full strength base with ratio so you can,
[06:31:25] if you'd want to get away from it being hybrid like that's just one example. Now you might
[06:31:28] have to get a few of them to get the one you want, but for all of them that's kind of the
[06:31:34] idea is that some are just mods, some are a bit more transformative. You know there's just like
[06:31:39] okay there's a weapon and one of the outcomes might be that it's just higher damage slower speed
[06:31:44] one of it might be that converts all of its damage to lightning like it's a got a tempest
[06:31:48] theme one of it might be that you know there's like just a whole bunch of different stuff like
[06:31:52] that and like some of them are a bit more niche some of them are a bit more spike but the idea is
[06:31:57] that um there's generally we're going to try and aim for three different outcomes for every calgaran
[06:32:01] unique um there are some other niche cases i don't want to like spoil them because i'm
[06:32:09] because by the way there's more crafting things I'm just gonna tell you because they're secret
[06:32:15] I'm getting all my secrets in but I hope people can find the mountain and enjoy it but yes
[06:32:20] there are some other things as well they're a bit more out there you know one that isn't so
[06:32:28] secret but like there's the kind of the questions of like what happens if you you know try and add
[06:32:34] runic water, something that has no defences to begin with.
[06:32:41] Tabula Raza.
[06:32:42] You know, like that's the weird thing.
[06:32:45] It's like, what happens when you convert nothing into something?
[06:32:49] I don't know, you know, so.
[06:32:51] I mean, there's some other weird cases as well, so.
[06:32:55] Interesting.
[06:32:56] Well, there's going to be a lot of exploration and tinkering, and it seems like a long tale
[06:33:01] of discovery for this league as well.
[06:33:02] Months and people might be still discovering stuff. That's uh, it's pretty exciting to hear
[06:33:07] with the
[06:33:09] Uniques in general like I think the this crafting ability to modify unique to change how they work a little bit has been pretty popular
[06:33:15] Do you feel like are you worried at all about like losing the identity of Unix or what makes them?
[06:33:19] Yeah, I was having a little bit like an idea of
[06:33:23] How you can maintain I think that'll be possible to break that but I don't think that we have here because at the end of the
[06:33:27] Day the Unix are still like each serving a specific purpose and that is different from reyes and how they work
[06:33:31] You know like yeah, so
[06:33:34] The I think I think it is okay like what I wouldn't want to do is just be like oh now a bunch of rare mods can spawn on your necks
[06:33:39] Like I'm not a fan of that at all. Yeah, that's the poor. So it's
[06:33:43] Okay, I mean look we I do push the boundaries
[06:33:45] Oh, even just the fact the uniques have socket of balls that go in them
[06:33:47] It's just things a bit but I think a lot of the time when you do that
[06:33:50] You're not really looking at that as like the unique has got random mods
[06:33:53] It sort of feels more like it's just an extra place for things to go in your character
[06:33:56] So I think it still works in terms of just a little flavor of what a unique is supposed to be
[06:34:00] Yeah, it feels like a separate layer.
[06:34:02] Yeah, I guess a lot of the time you are changing one unique modifier for another unique modifier that's like a twist on the concept.
[06:34:07] So it still retains that identity quite a lot there as well.
[06:34:11] So, kind of like transitioning...
[06:34:13] Oh wait, first I did want to ask about the Ruinic Ward thing.
[06:34:16] So Ruinic Ward obviously is going to undergo a bit of a redesign, a bit of a concept change.
[06:34:20] Wait a bit of a...
[06:34:21] I'll lay it under your line.
[06:34:22] Reversed life.
[06:34:23] How did you arrive at this design?
[06:34:24] What's the reason for it?
[06:34:25] Well, once again, we're thinking, OK,
[06:34:27] we want to be able to make a magic system that
[06:34:30] feels like it's fundamentally different than what
[06:34:33] you'd have on Ray-Classed.
[06:34:35] We were trying to think like, OK, we're going to say this.
[06:34:43] So I feel like I've lost myself here.
[06:34:47] But I guess it is really just something
[06:34:51] that feels a little bit different.
[06:34:52] And we wanted to make colorless skills, right?
[06:34:54] We wanted to make it a thing where these skills can be used across classes, so all of those
[06:34:57] skills we want to be able to use.
[06:34:59] So we didn't really feel like we would be able to use an energy system that wasn't
[06:35:05] independent of the existing ones that we had.
[06:35:07] And so then we were like, okay, if we make something here where you get to be able to
[06:35:11] trade some level of defensiveness for offense because you're spending effectively part of
[06:35:14] your life pool, then we'd be able to make a system there.
[06:35:18] But we probably couldn't have used life because if we'd done that, there's so many other things
[06:35:20] that like are going on with life that wouldn't have really been able to work.
[06:35:25] So hence, you know, Ward.
[06:35:27] I mean, it's just a completely different thing than what Ward was in P.O.E.1.
[06:35:29] We just sort of used the term, but it means something completely different.
[06:35:33] I think it's just a significant upgrade from the ones just like kind of one-shot energy shield.
[06:35:39] I mean, that was like hard carried by Unix, whereas this is a way more, you know,
[06:35:45] just applicable system.
[06:35:47] You can just have a little bit of it and you're just happy to have a little bit of extra life
[06:35:50] effectively, works way better in the campaign, works just as more of an isolated system and
[06:35:56] doesn't need to have like, okay, here's now four unique mechanics and now my ward is a build.
[06:36:01] Which is fine, if it's all in game, that's fine. But like you were talking about having something
[06:36:06] in the campaign here, a full league in a system we want to engage with and get some,
[06:36:10] you know, borrowed power out of via these skills and whatnot. And so, yeah, it just works a lot
[06:36:15] better. One thing I should mention with the ward is that in the early base types
[06:36:20] it's usually strict upgrades like if you're like during the early in the
[06:36:23] campaign you're not trading off anything you just get extra bonuses but as you
[06:36:27] get into the end game that's where those bases start to be like okay in order to
[06:36:30] have more ward we're gonna be trading off your other defenses and that means
[06:36:33] that when we finally do potentially move it into core it's gonna be like it'll
[06:36:39] be a question like do I want to go for like it's not gonna be something
[06:36:41] mandatory because if it had just been always additive it would have been that
[06:36:44] Every single person needs to put water in every single base type and we don't want it to be that way in the end game
[06:36:48] We want to be once it gets there. It's like a choice of like, you know, do I want to engage with this toy not want to?
[06:36:52] So that's kind of an important consideration
[06:36:55] We're actually also handcrafted to every outcome. So every single like, you know, generally how you would expect this kind of thing to be done
[06:37:02] I there's here's the formula it converts
[06:37:06] We've just gone and said no like
[06:37:08] Let's do it manually for everything, which means it was a metric amount of metadata
[06:37:14] to add.
[06:37:15] Every base type we add has to have the one, the runecrafted runecrafted runecrafted runecrafted.
[06:37:20] And at end game you get some cool stuff where base type A might become very, very heavy
[06:37:26] on runeq ward where base type B might have just a little bit and some are in the middle
[06:37:30] and some sacrifice a bit more defense where others don't and then the same with the Unix
[06:37:34] You're getting like crazy different outcomes where you know, it's a similar thing. It's like, you know
[06:37:40] What is Calum's heart gonna do? What's Brastome gonna do?
[06:37:42] There's like different kind of things that people are gonna play around with and is it worth and the good thing is you can
[06:37:47] Of course see the outcome before you do it with with these non-random ones on armors. Yeah
[06:37:52] I didn't realize that when you have the both both the slots if you mouse over the right one
[06:37:55] It will show what you're gonna get except for like those Calgar and unique outcomes like I said
[06:38:01] But most of the time you can see what you're gonna get
[06:38:03] So if you just like oh no no no no I don't want to lose that armor then don't lose that armor just you know
[06:38:08] So um, but yeah, there's some crazy stuff you you'll get some runic ward stackers
[06:38:12] You'll get some people that just have a supplemental amount just to stack
[06:38:15] Maybe just enough to use a skill or just enough to use a support and you'll get people who are just trying to
[06:38:20] Spam the skills as much as they possibly can you have some people have low amount stacking higher region of it and like all kinds
[06:38:26] Of stuff is is the goal one run. That's how well the metallurgy the runes
[06:38:31] the different skills, like the whole suite is there, so there's just all kinds of stuff
[06:38:36] you can do.
[06:38:37] Yeah, and on the topic of the Calgurian skills, this is like, especially because this is like
[06:38:41] something that gets asked all the time is like, oh, can we have more weapon agnostic
[06:38:43] skills?
[06:38:44] Things that kind of like blur those boundaries a little bit now that you've got those established.
[06:38:49] What's the design process or the goal or how you've been approaching making these skills?
[06:38:52] So it's a little bit tricky because yeah, we have to make sure that these things are
[06:38:55] going to be things are going to be used across classes, like I don't want to just be like,
[06:38:58] This one's only for like, you know one particular character and these kind of span them and that means they tend to need to work with things like existing debuffs and existing
[06:39:07] Existing buffs. We've got one that generates
[06:39:11] Like sorry
[06:39:14] They've got various things that like they just play with all those different mechanics
[06:39:17] Yeah, so you know like the example we gave in the presentation of like converting fire to frost fire like that kind of thing
[06:39:23] Like there's a lot of different builds a lot of from character classes that be able to play with that
[06:39:26] Yeah, and ideally that means that it could just open up the different
[06:39:30] Like you know like different ways to be able to synergize between different mechanics all over the place
[06:39:34] And then yeah because they spend ward rather than some other resource it means that you know there's no issue there either
[06:39:39] Yeah, potentially slotting Danny build and don't have attribute
[06:39:43] They don't have strength picks in that requirements. They just have level
[06:39:48] Calgurans are a little bit more break lost times at the same
[06:39:53] Wow
[06:39:54] This has been more of a technological magic, isn't it?
[06:39:56] Yeah.
[06:39:57] It's cool that this, it's often, it's often the case when we add these things that can
[06:40:01] feel a bit shallow, like it can feel like, here's this whole new magic system, but only
[06:40:05] there's this little amount where it's here, I feel like we've actually gone, here's this
[06:40:10] whole magic system, like here's the, and here's the taste of it, like in some cases, like
[06:40:14] sure, 25 seals now, we'll see what happens later, you know, and like there's things to
[06:40:20] expand on unless they're, of course, terrible.
[06:40:22] It might be dog-resisted.
[06:40:23] resisted, you know what I mean? But I mean, I mean, for the long term, health of the game.
[06:40:28] But you get the thing where it's like, it really feels like with respect to the Calgary and Magic,
[06:40:33] the Calgary and technology, we're just like getting further and further and really learning
[06:40:37] more and more about what, how these people gain their power, how it's different from everything
[06:40:41] you know on Ray Class. And like, it's, it's honestly been just quite cool. And like, runic
[06:40:45] ward, as I said, it feels way more than just like, it feels pretty core. Like it doesn't feel
[06:40:51] like this secondary thing. Not that you have to do it, it's not mandatory, but it feels
[06:40:56] cool when you do engage with it, which is like, yeah, very cool. And I wouldn't say we've gone
[06:41:02] this deep into like an extra resource system and thing like in any league ever before, not in this
[06:41:08] regard. So yeah, it's like usually just like on some math thing, you collect pedals or something.
[06:41:15] Seems a bit more engaging than that, a bit more fundamental of character builds. Okay.
[06:41:18] Okay, well, things like that's something you would probably want to keep long term then as well like
[06:41:22] as long as it works for you.
[06:41:24] Yeah, I mean, it works really well.
[06:41:25] Yeah, if people like it ultimately, since we're talking a lot about gear, just kind of zooming out to a bit broader picture,
[06:41:31] some outstanding issues from our last meeting.
[06:41:34] We've been holding minutes here.
[06:41:36] Plus skills as often brought up as something that has a very high level of impact on your gearing choices
[06:41:43] and can feel for some, I think, a bit restrictive, just because it's so much stronger than other applications.
[06:41:47] conversation about that I can't remember what we finally decided on there yeah
[06:41:50] it's one of those dexterity-like conversations, mods keep at least
[06:41:54] throwing with you levels off the top and more so we're trimming some off
[06:42:00] the top and moving some of it up so that there's still a high level mod but
[06:42:04] doing that for the weapon mods but like there's more to do here for sure I would
[06:42:11] say that given the like this this league in particular like I remember we
[06:42:15] started and we're like here's all the things that we've discussed we need to
[06:42:18] fix we need to do all this and then it was like oh and here's the like 8,000
[06:42:22] other balanced rooms and crafting systems and everything we want to do in
[06:42:26] new classes and it was like new versus existing having a bit of a conflict and
[06:42:31] we were so I wouldn't say we got to do as much of the balance fix up to a lot
[06:42:35] of the stuff we've discussed previous that we wanted to do here but as you
[06:42:39] were talking about the start of the Q&A like that is and what Jonathan said is
[06:42:44] that is a lot of what we want to do, you know, while we have the team making the acts.
[06:42:49] Yeah.
[06:42:49] That's a different kind of balance. We don't have, you know, you're not adding
[06:42:54] runes and crafting systems to the acts in the same way, right?
[06:42:57] Which means that those designers are freed up.
[06:42:58] It's a different team, yeah. So freed up to be able to work on all those kinds of larger
[06:43:02] balance concerns.
[06:43:02] You can pretty much do some balance leagues between them.
[06:43:04] We do, yeah, exactly.
[06:43:05] And we do have a big list of stuff we want to change there, like, for a watch.
[06:43:07] It is a list.
[06:43:08] Which isn't to say that we didn't do some balance for the future.
[06:43:11] I need to do almost none on this one given this
[06:43:18] You know some chronemarks of stuff there's a hot there we're doing a bunch of stuff
[06:43:22] But I'll say this as much as we can
[06:43:25] Like you know sitting idly not doing it, but yeah, I understand that there are there's a few things
[06:43:31] Which I assume you're gonna bring up a couple others that are left unresolved
[06:43:35] and
[06:43:37] Hopefully, maybe one of them is resolved, we'll see.
[06:43:39] Well, the next one was rarity,
[06:43:41] reprising our earlier discussions on rarity from the last key one.
[06:43:43] Yeah, delete it.
[06:43:44] You were saying that you were eager to, at some point,
[06:43:47] remove rarity from the last key one.
[06:43:49] I am interested in doing that.
[06:43:50] It's still a question of what we can replace it with.
[06:43:51] But there is one other change to talk about around that,
[06:43:54] that is a bit more subtle.
[06:43:55] And I don't know whether it will matter or not.
[06:43:57] But one of the things we identified,
[06:43:58] I mean, the thing people often say with rarity
[06:44:01] is they just don't want to give currency.
[06:44:03] That's like a common thing that they'll say.
[06:44:04] Like, people who say they want to keep rarity,
[06:44:06] often say, oh, but you could just remove the currency from it, and then it'll be OK.
[06:44:09] So what we're thinking about is like, there's a sort of market dynamic that goes on in
[06:44:14] Pewe1, but hadn't been going on in Pewe2 so much, where people couldn't really respond
[06:44:20] to in Pewe2 to the market by like picking the reward type that they would like to get
[06:44:27] as much.
[06:44:28] So in Pewe1, it's like, if currency is becoming more valuable, you can respond to that by farming
[06:44:31] leagues that give you more currency.
[06:44:33] And if your needs are becoming like more valuable than you can respond to that by farming more
[06:44:37] Uniques and that kind of stuff so there was like a little bit of an aim here to make it so that the leagues a little bit more like
[06:44:43] Like by picking what you're also picking more of what types of rewards you want to get a little bit better
[06:44:47] Which can mean that like if there's a gap in the market you can fill it that way
[06:44:50] And that should result on like more product at the beginning totally
[06:44:52] I'm not the economist here right now
[06:44:54] But I mean people can respond to the price signals that the market is giving them
[06:44:57] By farming the correct thing to like get the thing that like the market is valuing more right now
[06:45:02] So you're actually seeing that phenomenon difference between the two games and like the economic statistic level?
[06:45:06] Well, I think it's not so much looking at the system
[06:45:08] It's just realizing that like without the ability for players to do that
[06:45:10] It can mean that you can get endless inflation one thing because people aren't able to respond to that by effectively getting
[06:45:15] More of that thing to drive the prices down again
[06:45:18] Yeah, so that kind of stuff actually can matter and so one of the things we have been doing is you're making it so that
[06:45:22] Yeah, like like the here's a league you can farm more to get more of this thing
[06:45:25] I'm going to even with with regard to something
[06:45:27] I'm like breach because you can pick like you know this monster picking what type of womb gift is going to drop more often
[06:45:32] You'd be like, okay, if currencies more valuable right now, I'm gonna pick that one
[06:45:35] That's the young and have that tree be the one that I'm getting more of in that
[06:45:37] So it's like giving a little bit more control over what the rewards I will should actually lead to a bit more price stabilization
[06:45:44] Here as well. We'll see how that works. I don't know whether that's actually one of the things
[06:45:47] But it does seem related to the fact that in Pewee 2 since rarity effectively boosts everything and made that yeah
[06:45:54] Like that mechanic wasn't letting it be one of the levers that people could do to respond to the market that way
[06:45:58] Yeah, exactly. You're just gonna do it because it was clear. Sorry guys are turning into an economist all of a sudden
[06:46:07] Ignoring the whole economy aspect it just gives players agency to target what type of loot they want anyway, right?
[06:46:12] It was that not just straight up a bit of flight. Yeah, here's what I need
[06:46:15] Here's what I want to go get it and here's the are the different levers
[06:46:20] I have to be able to achieve that be via choosing a different league, be it by choosing different
[06:46:26] multi-choice Atlas tree things within that league, be it by picking a certain master and taking a certain
[06:46:34] you know, Atlas master skill that changes the rewards of one of the leagues. Like there's many
[06:46:38] different axes here, which is very, very cool to just be like, all right, we're going to try and get
[06:46:43] the best out of the Unix today. I'm going to try and target from this or that. And like,
[06:46:47] It's just a win even if you're just like I don't care about inflation and all of the trade and all that like it's just
[06:46:53] It's just good. So win win on that regard. Hopefully
[06:46:58] It doesn't necessarily mean that we're like happy with how you know, I don't find stuff is like they're still
[06:47:03] Yeah, they're correct. Yeah, it sounds like it's still you get to replace. Yeah
[06:47:07] It's one of those things that's surprisingly hard, you know alongside leech alongside
[06:47:11] decks and
[06:47:13] The forever topics that always seem to come back and
[06:47:17] just keep you awake at night.
[06:47:20] Since we're talking economy and inflation, is that something you guys are kind of
[06:47:24] interested in looking at in some way? Like sinks for exalts or divines or
[06:47:29] kind of managing that sort of stuff? Or are you just kind of like, see what happens?
[06:47:33] This is a weird one because a lot of some of the perceptions that people have about
[06:47:37] what each thing means can be backwards from what people expect.
[06:47:41] But yeah, I do think that it's gonna that's gonna come down to that sort of ability for people to respond to the market
[06:47:46] I think that's gonna help but as it will see if it doesn't help with that stuff
[06:47:49] Then we'll we'll revisit it and see what sinks for exalts is an inevitability for sure
[06:47:53] It would look at some it is kind of has to
[06:47:57] Sinks for divines
[06:48:00] I don't know find mageblood see what happens
[06:48:02] I was like, you have something to work on, I don't know how you do.
[06:48:07] Good luck.
[06:48:08] We can see all that.
[06:48:11] On the topic of crafting, with all this new stuff, are there any changes to the existing
[06:48:16] stuff of crafting, how the crafting systems work, the currencies, how happy have you been
[06:48:20] with the introduction of Greater and Perfect Org?
[06:48:22] I would just say that Greater and Perfect are two, especially Perfect, it's just too
[06:48:26] common.
[06:48:27] We're probably going to have to make transits and orgs.
[06:48:30] And effectively, it's sort of having a problem
[06:48:33] in that kind of early in the end game crafting
[06:48:37] is probably a little bit too easy.
[06:48:38] So we'll probably know if the drop rates of some of that stuff
[06:48:41] a little bit.
[06:48:42] I think it's probably just a little bit too far.
[06:48:44] Not to make them impossible to find.
[06:48:45] Mostly transmutes an augment.
[06:48:46] Mostly transmutes an augment.
[06:48:47] So it's just making a little bit too easy.
[06:48:49] I guess the outcome of that is that they become the norm
[06:48:52] immediately, right?
[06:48:53] Sure, sure.
[06:48:54] So there'll probably be a change there.
[06:48:57] But yeah, I think that it was just
[06:48:59] a little bit too easy to progress on that early in-game part there.
[06:49:02] Alright, now I'm going to hit you with, I usually do this at the end, but right now,
[06:49:05] surprise QOL UX round.
[06:49:07] Whoa, whoa.
[06:49:08] So you've got this in-game build planner.
[06:49:10] That's crazy.
[06:49:11] That's crazy.
[06:49:12] I'm surprised that you did that as well.
[06:49:14] It's a huge leap over what you tested in the past that kind of went away for a while,
[06:49:18] which was like the ability to plan past things, so I guess that was the reason why that went
[06:49:21] away, since you had a bigger project in mind.
[06:49:25] I'm curious, what, let me take a different angle on this.
[06:49:28] Don't you want to do with this like where is the line of where you don't want to see because this is something that helps like plays a lot
[06:49:32] It's free in game right well some people have asked us like you know
[06:49:35] Are you going to suggest to build like is ggg gonna be like here's some bills to play and I gotta think I don't want to be doing
[06:49:40] That I do want to leave it to the community to decide. Yeah, what is that stuff?
[06:49:43] So that means we're not gonna be like what I don't want it to be is like, okay
[06:49:47] You like join the game for the first time and the game and the game's like pick a build, you know
[06:49:50] That isn't how it should work
[06:49:52] Like it needs to be that
[06:49:54] I know that a lot of players want to follow build guides and it's actually fun, we want
[06:49:58] to give as good of a tools as we can for that, but at the same time, I still want the desirable
[06:50:03] theory of the game to be that you join the game and you just explore and find the stuff
[06:50:08] that's interesting, but then if you've already gone to a website to find a build guide, at
[06:50:14] the point you've done that, we might as well make that as easy as possible for you to do
[06:50:17] and follow and all that sort of thing.
[06:50:19] But actually made sure to keep it hidden unless you know to do it.
[06:50:23] Smart, open your passive tree and it's like load files and you're like what the heck is
[06:50:29] going on here?
[06:50:30] I should mention that we didn't put it in the live stream because we weren't like a hundred
[06:50:34] percent sure that it would be there, but it is being worked on right now that there's
[06:50:37] going to be a one click solution for getting a build from a community website, right?
[06:50:43] So the idea is like a community website can put a link and when you click the link it
[06:50:48] or just add it to your account.
[06:50:49] Like I filled this, like what?
[06:50:50] Yeah, exactly like we filled it, right?
[06:50:52] So then it can just add it to your account.
[06:50:54] And that way, you don't have to screw around the files
[06:50:56] or anything.
[06:50:57] That's important for console players as well,
[06:50:58] because they obviously can't put files on the console.
[06:51:01] So basically, they'll be able to add it to their account
[06:51:04] just like an item filter.
[06:51:05] And then now, it's just going to appear there and trust.
[06:51:07] I know right now, you have to have a real trust
[06:51:10] in your filter creator.
[06:51:12] Because they can just hide mirrors.
[06:51:13] So hopefully, uh, hopefully, you can go with it.
[06:51:16] Because you've got your creators, right?
[06:51:18] So April 1st, your build creator just completely
[06:51:21] just changes your build randomly for a day.
[06:51:24] Yeah, the documentation for how to do the build files
[06:51:26] should be going up to day-ish.
[06:51:30] And that means that what I'd expect to happen,
[06:51:32] although it's up to them, like the various community
[06:51:35] projects, like path of building and that kind of stuff,
[06:51:37] to all adopt that in there so that you can export
[06:51:41] and build from those tools.
[06:51:42] And then the creators can create websites showing those off
[06:51:45] and that kind of thing, and that kind of stuff
[06:51:47] what would expect of it, just in terms of the actual like physical act of like having
[06:51:51] a build guide and implementing that and seeing it for people who are, that's awesome.
[06:51:54] And if we also find that like build creators are actually having more places, like we tried
[06:51:59] to get everything we could think of, but you know there might be places where you're like,
[06:52:02] you know, because the idea is like anywhere where a creator wants to be able to say like
[06:52:07] here's some more tutorialization that they want to add, the idea is that they can kind
[06:52:11] of do that, so you know like that's the sort of...
[06:52:15] I can tell people to upgrade their lifeloss to the lifeloss that heal more life than the previous one.
[06:52:19] Yeah, for sure. Exactly. Like the example we had at the video.
[06:52:23] Love it. It's very true. People overlook it.
[06:52:27] So another one from our Outstanding Minutes is the mouse and keyboard and controller hot-sign.
[06:52:33] I know. It's becoming a running joke at this point of like, be promising at every league and then not delivering it.
[06:52:38] And the annoying thing about it is that it's one of those things that like, someone will work on it for a while.
[06:52:42] kind of right. There's a surprising amount of code to do to change it. But then every
[06:52:45] time it's like the guy like someone are working up for like, you know, a month or something
[06:52:49] and they'll be like, oh, sure, we've got this urgent league UI that needs doing and
[06:52:52] they get derailed. But I promise this time is the time that we'll get it for the last
[06:52:58] way.
[06:52:59] I took him for the fragment tab. Sorry.
[06:53:00] Yeah, it is actually legit.
[06:53:01] But not sorry.
[06:53:02] But not sorry because the fragment tab is kind of I want it and I need it.
[06:53:07] I think I think there was a bingo card that you saw you're like people so many people want this
[06:53:13] Yeah, so you can actually bring bingo card makers
[06:53:17] Yeah I guess so
[06:53:19] HotSoping was on there too, I had my hand over it
[06:53:21] I was like look, I got the Fragment tab
[06:53:24] I'm really wondering does I want the Fragment tab?
[06:53:28] Another one that I haven't mentioned before that we're revisiting is disability issues
[06:53:33] So skills, I think, are being designed to look as cool
[06:53:37] as possible under normal circumstances all the time,
[06:53:40] like the artist I imagine is working on them
[06:53:41] in that situation,
[06:53:43] but then they can become extreme on end game builds, right?
[06:53:45] You're adding like 10 extra projectiles
[06:53:47] and screens on a daily scaling and attack speed.
[06:53:50] So I think like the good example is explosive grenade,
[06:53:53] phenomenal looking skill, immensely satisfying.
[06:53:56] Sounds, visuals, hmm, but now we've got like
[06:53:59] grenade, nova projectiles with totems firing
[06:54:02] multiple. Yeah, you can't get pretty extreme. You gotta put your sunnies on man, like you can see the face when you're
[06:54:09] tossing grenade. It's one of those things where like you know over time ideally we're able to just
[06:54:14] improve the situation with regard to effects and we do have some systems for limiting this kind of
[06:54:17] stuff like to prevent certain particles from spawning. I was wondering if like some sort of dynamic
[06:54:22] calling effect. We do have stuff like that but it's one of those things that it's easy for it to get
[06:54:26] left to the end and then not done because the effects are obviously optimizing for what looks
[06:54:30] good and whenever you're like you know it affects us come to me like hey what do
[06:54:34] you think of the skill it's not like I tend not to be like okay now let's see
[06:54:37] it when there's like a bajillion of them you know like and like that's one of
[06:54:40] those steps we should probably take at some point it's like like we do have
[06:54:44] systems for it it's just you know a matter of like spending time working on
[06:54:46] it and it's the kind of thing that just over time honestly is a time problem
[06:54:50] yeah we do it gets tested internally it does get reported there are issues tasks
[06:54:56] that are made and they say help my frame rate, help my eyes, it does say that, 100% and then
[06:55:02] it's like I could optimize this, I don't quite know how and a few people have to collaborate
[06:55:07] to do it.
[06:55:08] We definitely don't fix the worst cases, like when they really, really need to do it, before
[06:55:12] you see them ideally.
[06:55:14] But there can also just be cases where it's like we didn't realize the bill would be
[06:55:18] created that could get to this level of insane.
[06:55:20] Yeah, when explosive grenades were added there was a way to do it.
[06:55:26] It is the balance that's the problem right and then so that can be a bit tricky when it's like
[06:55:30] How do you know is this an engine task and an art task is it a balance task and
[06:55:35] That's the funny thing about it as well because all those sorts of issues have to actually go to a game designer
[06:55:41] Because they're the ones who can decide like is this even acceptable in the first place
[06:55:44] And that's like a sort of very tricky thing
[06:55:46] So like we did do some nerfs in O4 or I believe to some of the grenades spam stuff that you could do
[06:55:51] But then I believe there's some other mechanics added that come back again, so you know
[06:55:56] It was like, slight enough and then way more.
[06:55:59] It happens.
[06:56:02] It happens.
[06:56:04] But yeah, we'll resolve them over time.
[06:56:06] We will get it better.
[06:56:08] And just to reiterate, because in the past we'd asked about the idea of transparency, slight as all brightness.
[06:56:12] I'm not a fan, honestly.
[06:56:15] I think it does fundamentally ruin something there that I'm not, you know.
[06:56:19] That's like the...
[06:56:21] I want to try and fix it so I don't even have to think about it.
[06:56:23] That's not a setting you need to do. It's not anything like that.
[06:56:25] You want to take the hard route?
[06:56:26] Yeah, for sure.
[06:56:27] Always.
[06:56:28] Every time.
[06:56:28] The hard route, that's the best route.
[06:56:32] The last one I have, maybe, unless there's
[06:56:35] some extra channels in there, is are you guys looking
[06:56:38] to get full Steam Deck verified sometimes?
[06:56:40] Yes, yes.
[06:56:40] I was talking about that earlier.
[06:56:41] So yes, so this is a, there were a few things around the UI
[06:56:46] that made it so we couldn't get Steam Deck verified,
[06:56:48] like UI says.
[06:56:48] So we've actually added a lot of options for UI scaling
[06:56:50] in different areas now.
[06:56:52] So pretty much everything, like, you know, like, like Pover's versus, like, you know,
[06:56:55] the, like, just like, all these different areas are now scalable, all the different parts of the UI.
[06:57:00] And that means we can have defaults for Steam Deck that we can now go, okay, hey, Valve, can you
[06:57:04] Steam Deck verify us, please, and get all that stuff. And we're sort of testing on the Steam Deck
[06:57:08] now, like we have, you know, Steam Deck stuff internally, you know, it's a thing we're taking
[06:57:12] seriously, because we know there are a lot of people who want to be able to play it on the deck.
[06:57:15] So, yeah, it is now a thing that we're doing. I really want to make sure that by launch, especially,
[06:57:20] that it's like a perfect experience. There's still some performance issues of the end game
[06:57:25] on Steam Deck, like it's still not quite there that we need to put it on. But during campaign it's
[06:57:29] fine. So there's like a few things there we still need to do to improve but yeah in terms of like
[06:57:37] the experience of you know like the main experience and all that stuff it's way better now.
[06:57:41] Great news, excellent. I keep seeing in chats I'm just gonna ask it, well like people are asking
[06:57:47] like tell me about mageblood but like quite clearly we're not gonna tell you
[06:57:50] yeah you have to find mageblood
[06:57:53] I mean you did drop some extra hints there kind of subtly but maybe you can rewatch the Q&A and kind of like find out what this answer is
[06:57:59] I don't know how to tease a teaser unique
[06:58:02] I mean this is like outside of a headhunter or something this is like one of the most like chase long awaited items
[06:58:08] the tricky thing is making sure that people actually like it as well because we don't want to disappoint people
[06:58:13] Yes, it's gonna be insane though. It's gonna be insane. Yeah, it is
[06:58:20] I'm filming the trailer. I'm you make sure that made blood on the screen for a second
[06:58:25] You put that text there
[06:58:33] Excellent
[06:58:34] There's one for you to look forward to
[06:58:37] Before we jump into the end game, let's talk a little bit about campaign leveling. So it's a pretty nice signposting tricks
[06:58:41] Yeah, yeah, in one case completely literally, as I said, it's one of those things that I,
[06:58:49] like, so we do understand that if you're a repeated playthrough, like it needs to be
[06:58:54] that it can be efficient, and yeah, we're thinking about like what is better in POE
[06:58:59] 1 than POE 2 in this respect, and we're thinking there's just, like, people just learn a lot
[06:59:02] of tricks, but then we're like, are there even enough tricks in POE 2 to run, like we
[06:59:07] want more mastery things, like we want it so that if you're paying attention, you actually
[06:59:10] can work out hey like this thing leads to that thing and lots of stuff and good
[06:59:13] not so much so yeah we are just going nuts on it right because it won't
[06:59:15] actually affects the time it takes for a first time player to play through because
[06:59:18] like they don't know what it means and that's the secret isn't it exactly
[06:59:22] secret source there and like you know in some cases we have shortens and stuff like
[06:59:25] for example at the end of Act 2 the there was not yellow paint of the cart you know
[06:59:29] the end by the Farragut part now there's just one you know like the one that
[06:59:34] there is like very slightly longer than one was before so like it doesn't feel
[06:59:36] like a complete compromise of that but like like it is definitely shorter than
[06:59:39] and what it was, and it's just stuff like that
[06:59:41] all through the game.
[06:59:42] It's mastery.
[06:59:43] And there's some counterintuitive things
[06:59:45] that we've done, like in some cases,
[06:59:47] you want to take an area,
[06:59:49] and that was linear and actually not linear,
[06:59:51] but with wayfinding, right?
[06:59:53] Because if something's linear,
[06:59:54] there's literally only one path to go.
[06:59:55] Like, it entirely depends on what your clear speed is
[06:59:57] to get from one end to the other.
[06:59:58] Whereas if something is,
[07:00:00] is almost open,
[07:00:02] but things that point you where to go,
[07:00:03] it's like if you know what it's at,
[07:00:04] and now you can get through it faster,
[07:00:05] but if you don't know what they are,
[07:00:06] it's still like an area that's gonna take a little bit
[07:00:08] of a get through.
[07:00:08] So, um, exactly. So, um, things like that can actually be, um, something kind of counterintuitive
[07:00:13] that you can do. Cause a lot of people just assume like an automaker shorter, the way
[07:00:16] to do it is just more to speak a little smaller, you know, but, uh, that would compromise the
[07:00:19] first time experience. So it really is about like, you know, how could I make it take you
[07:00:22] less time while also not making it take you less time if you're playing for the first
[07:00:26] time?
[07:00:27] Yeah.
[07:00:28] Even like the jungle ruins now the, um, silver back, the big, the big, big old quadrilla
[07:00:37] is now in the direct center of the level.
[07:00:38] Right, so that means you can always find them easily, right?
[07:00:40] You can find them, you know,
[07:00:42] North-East-South-West, you just know.
[07:00:44] And then obviously you can find the camp,
[07:00:46] here's another way, you know,
[07:00:47] there's all these different ways,
[07:00:48] and many of you find the Venom Crips,
[07:00:50] you escape out the other way.
[07:00:51] Yeah, yeah, yeah.
[07:00:52] There's an extra exit on the Venom Crips
[07:00:53] that comes out directly next to the exit of the area,
[07:00:55] so if you wanna go down through the Venom Crips,
[07:00:57] it actually can be a faster way to find the exit
[07:00:59] for the zone.
[07:00:59] There's like a shortcut through there.
[07:01:01] So, and then the Venom Crips, here's an interesting one.
[07:01:04] All the snakes, this is one people probably wanna notice,
[07:01:07] I'm gonna tell you all the snakes will go towards with the venom crypts
[07:01:24] Little bit of stuff with monsters as well
[07:01:28] Like there's in the venom crypts again
[07:01:32] Towards the boss room where there was the shaman making the whole event in potion now
[07:01:36] you get more of the humanoid monsters of that tribe.
[07:01:39] So that was an area. It was really hard to find that final place like it was.
[07:01:42] But now that you know, like, oh, if I find those type of monsters, that means I'm getting near the
[07:01:46] place where the, you know, we're at.
[07:01:48] We've done that in a few places. Like, yeah, a density of monsters increasing,
[07:01:53] or more so the other types of monsters phasing out as well.
[07:01:56] So an introduction of an abnormal monster, or one that's not natural to the rest of the area.
[07:02:00] Or, in some cases, one that's natural to the area, and then you get to a section where
[07:02:05] now only those monsters are there and all the other monsters aren't spawning. For example,
[07:02:10] the snakes in Keath, right, around Kabbalah's section, the boss there is only Serpent Clan.
[07:02:18] You don't get the other monsters. You don't find Kabbalah, then you run in the direction
[07:02:22] where there's more snakes. Yeah. You know, like that kind of stuff. So yeah, that is it. Like,
[07:02:26] I don't know if we'll get it all perfect in one go, but we're going to be doing a lot more,
[07:02:30] just that sort of stuff all through the campaign. That's smart. Definitely got more to do and
[07:02:32] I'm just gonna keep going every time
[07:02:35] It's just adding more flavor to the areas. It's adding more identity. It's adding more interesting things and yeah
[07:02:41] It's just an upgrade overall and on every axis
[07:02:46] The ogre village change because like now you actually just you come in and there's a obvious cobblestone road there
[07:02:52] And if you follow that you get to blacksmith. Oh, that was so annoying to find before
[07:02:56] And actually like it makes the zone feel a lot better as an actual center now
[07:03:00] It actually feels like a village, like a town, it doesn't feel like just a random maze like it was before.
[07:03:04] So it actually, yeah, a bit more of a bulletin than a believable realistic area.
[07:03:10] So good stuff.
[07:03:12] On the levelling topic, something that comes up somewhat often is this idea of like,
[07:03:17] so you've got new skills getting unlocked all the way through into like late act four.
[07:03:23] And I always thought of this personally as like a good thing, right?
[07:03:25] Like you've got a nice steady progression of new stuff to play with.
[07:03:28] But recently I saw some interesting things where people don't actually don't like this.
[07:03:31] And that's the idea that you sometimes spend hours leveling a build that just isn't your build.
[07:03:35] Like you play all the way through to Act 4 on some other build that you don't want to play until you get,
[07:03:39] until you get, you know, your top tier ice skill there.
[07:03:43] So I have to imagine you're like a fan of having that like long tail of progression.
[07:03:47] But so there are other reasons why you kind of like want this spread and how do you feel the idea of compressing,
[07:03:52] I don't know, maybe the main skills down to the first 30 levels or something.
[07:03:55] That's actually not something that I've had come up before in terms of being a problem like that
[07:03:59] So that's very interesting to think about. I've seen I prefer the the slow unlocks. That'll be a bit too much
[07:04:05] My style I prefer
[07:04:07] Certainly for the first time player you wanted to be that you kind of get that your life
[07:04:11] And the skills those are still progressing as you get through the game
[07:04:14] So but it is interesting of course to think if you if you want to just speed through and you want to play certain build
[07:04:19] Like that is still something that I usually do.
[07:04:21] Even on the experimentation level, so like, you know when you respect to a character at endgame,
[07:04:26] it's like just trash, it feels bad generally to do that because you didn't have that evolution of that build over time.
[07:04:31] And I feel like maybe if you're swapping over at level 52 to your actual build then, because it's going to get the skill,
[07:04:37] then you don't actually really have much of that progression evolution of your build to test.
[07:04:41] It might be more of a matter of just swapping where some skills are given.
[07:04:44] I think it also can also be that we're not necessarily clear when we're creating the build like what some skills might end up being ones that are feel like main skills in that way.
[07:04:52] Yeah, so it's probably likely that that's like one of the issues there is just like moving around moving things around with this where they start.
[07:04:59] Yeah, it's just that we don't want something that's like too flashy to be something you get really, really early because otherwise it feels kind of strange in the power curve like you don't feel like that level of progression of like those skills get more effect.
[07:05:08] So I imagine like it's pretty okay to have things like those
[07:05:11] Glory skills and stuff like that right down the bottom
[07:05:14] There's the last row tends to always be this sort of ultimate things that like in theory
[07:05:18] Those are not things that your entire bill is like made around so it's more
[07:05:22] Yeah, the examples that I get see brought up usually aren't that sort of thing
[07:05:25] But rather like some high school that shoots projectiles everywhere that round spin you on
[07:05:31] Is it winter or is that I have winter I
[07:05:33] I went to this one. Yeah, I've been to this an example last week because like it is on that last tier and it is kind of
[07:05:39] Yeah, I see one. It's not really like a big skill point. Yeah, that one honestly might be able to come down
[07:05:45] All right, so that's something to do maybe there's some tweaks to the levels. There's some reorganization. There's
[07:05:53] Possibly I mean I could see a thing where also once we have the full campaign in place
[07:05:59] Maybe there's a point where we're like, okay
[07:06:00] We want you want every skill by and then we come up with a new point
[07:06:06] You know like but I also suspect the rearranging is the solution there. Nice. Okay. That's good
[07:06:11] Yeah, I think that would be good for people these people who feel like they don't get to play the build for a long time
[07:06:14] Yeah
[07:06:15] Kind of carrying on with the topic of skills builds and balance
[07:06:18] We have the two newest sentences which you seem to be getting a little bit like with the classes
[07:06:23] They're following a similar trajectory of getting a little bit more a little bit extra a little bit more high effort each time
[07:06:28] so
[07:06:30] As we kind of learned from P.R.E.1, we have changed some, but Ascendancy classes are kind of like just forever things, you know?
[07:06:39] We obviously have a whole alternate classes league and stuff like that, which is cool, but on rare occasions, we're obviously going to change the balance, change kind of what the skills are,
[07:06:51] but who those characters are and the identity of that, and most of them are going to remain fixed for like a long time.
[07:06:56] Yeah, you'll get rebalances you'll get changes like obviously, right?
[07:07:00] We've done that a lot but like, you know, I wouldn't expect the dead eye to despawn anytime soon as an identity
[07:07:07] If ever just by the way, just
[07:07:11] And so like they just need to be high effort and they need to be you know, something that we are
[07:07:18] Like something that comes up a lot and and you'll notice it in these two like now for every single beast boss the spirit walker
[07:07:26] Yes, we have to make a tamed version. This is all I keep saying like what do you do for yourself?
[07:07:31] For every modern gloves, which we just added a bunch of alloys and this you know it goes on and on.
[07:07:38] We have to get some maintenance. But the thing is as I said these are forever classes. These are identities. These are very important.
[07:07:44] And so it's like always very worth it. But now we just bit of a rant here about those beasts because it's come up a bit recently where I'm like, what is a beast?
[07:07:54] the new pinnacle bosses beasts and I'm just like oh no what's going on here
[07:08:02] what are we doing like you know like
[07:08:05] The shape-shifted one turns into a beast.
[07:08:10] Wow, exactly.
[07:08:12] What, you gotta tame the count? Is that what you're telling me?
[07:08:15] I was just asking if you can freeze it.
[07:08:17] Yeah, maybe.
[07:08:18] I mean, cool.
[07:08:21] I don't know. I don't know where we're getting with that.
[07:08:26] Let's get a little bit complicated.
[07:08:29] It's like, where does it end?
[07:08:31] you know, how much you're talking about, you know, visibility, how much of your screen
[07:08:35] are you willing to have been a joiner game?
[07:08:38] That's true, again.
[07:08:39] But it's cool, boss, and thing is like changing the scale is not actually as trivial, like...
[07:08:43] Yeah, I was like, I think I'm making smaller, but then I saw like the giant bird boss, I'm
[07:08:47] like, nope, that looks like a normal size boss right there.
[07:08:49] I think that's fun, but you know, we did limit it to one, we did internally have it, that
[07:08:54] people were running one with fire for a while, and it was a little bit off, a little bit
[07:08:59] out of control. But it's quite fun, but I'm so excited to just sit here. How honestly,
[07:09:07] it's such a weird thing to say. I'm so excited for how much work we've created for ourselves.
[07:09:11] That's it. I'm very glad to hear that. That was the right mindset, I think. Excellent.
[07:09:20] So with the Team Beast thing, like, when you get your first to say that Team Beast Gem
[07:09:24] is actually a high level, though, like, is this something you're interested in?
[07:09:26] Yeah, we do have a thing that we're going to do about that.
[07:09:29] Okay.
[07:09:30] That's the solution I believe that we have for that one.
[07:09:33] And with this being an idea of being a big single beast, and a lot of the time, I don't
[07:09:36] know that bosses, compared to say like aura beasts, don't have a bunch of utility stuff
[07:09:42] on them.
[07:09:43] Like that one shall be some, but not as much exactly.
[07:09:45] So I mentioned you want these to actually be things that kill stuff.
[07:09:47] So how do you make the big single minion work?
[07:09:51] We have like, honestly I think it might have even been, we've tripled the damage I think
[07:09:55] team to beasts, just FYI. We're doing a few changes around that because we want like damaging
[07:10:02] companion builds outside of obviously just Wolf Zerg to be more of a thing. So you know, we're
[07:10:09] doing a bunch of changes to, for example, we're trying to give them a longer revive time. The
[07:10:14] idea behind the revive time on that, which I know sounds bad, but I'll just let me explain the thing
[07:10:18] is that with obviously an undead build, you generally have a swarm. And so the revive time's
[07:10:24] a little bit lower and the assumption that things are dying and reviving more frequently.
[07:10:28] Yeah.
[07:10:29] Companions should be a bit more, you know, I've said one or two and you have a lot
[07:10:34] fewer of them, they're more significant so they should take longer to revive and so
[07:10:38] these are uninvested aura companions and when they die you should feel that more.
[07:10:42] Like you should be having to invest into them to keep it alive.
[07:10:45] On the other end we're making them do way more damage so they're more of just an aura
[07:10:48] bot.
[07:10:50] And then for the bosses in particular, what we've done has gone through and for every
[07:10:54] single one of them we've gone, okay, are you good at stunning?
[07:10:57] Are you good at freezing?
[07:10:59] Maybe they have, you know, the primed for stun thing.
[07:11:02] Maybe they have, we're trying to just really give each of them something that can complement
[07:11:07] the themes a bit.
[07:11:08] Yeah.
[07:11:09] It isn't just a question of just taking the bosses, it isn't just like, all of them are
[07:11:11] actually like designed, you know, and to what level they can be.
[07:11:15] Crazy.
[07:11:16] So it's even more effective.
[07:11:17] Yeah.
[07:11:18] taking a creature that's got existing animations and we're like now we have to
[07:11:21] do AI and everything. We're adding a bunch of new passives for companions, it's
[07:11:25] obviously a bunch of uniques, some of them I think we showed one or two today, but
[07:11:30] yeah playing into that marked up a lot more for sure. It's
[07:11:34] definitely way more fun to play lately, just running around with your mini zoo.
[07:11:40] It's kind of fun. Awesome. On the martial artist the fists of stone that
[07:11:45] converts glass you showed that working with a rare and that was you know it's
[07:11:48] quite spicy a lot of Unix don't have like modifiers that are like actual kind
[07:11:53] of like regular modifiers so does this work on Unix?
[07:11:56] certainly does crazy why not? why not every Unix glove from now on you got
[07:12:04] two Unix? does it affect the mods that go on the runes that are in the item?
[07:12:10] I don't think it affects socketed mods. No, it's meant to affect every explicit mod
[07:12:18] We talked recently about vile corruptions and whether or not it does or doesn't
[07:12:23] so TBD
[07:12:25] But yes, it does affect you next it is intended to affect affect all essence mods and alloys and all of that
[07:12:31] But like honestly you will go as far as we can with these and until we
[07:12:36] You've got the rune modifiers that come, they have their unique modifier pulls now, I guess you're doing those too.
[07:12:43] I was just trying to think of some uniques to talk about but I can't remember a whole lot of specifics.
[07:12:48] It's one of those find out things.
[07:12:51] I'm wondering what happens if there's like a pair of unique gloves like Grants of Skill or something like that, what are you going to do with that?
[07:12:56] We generally don't touch the skills.
[07:12:58] I like to actually stay there so you can just have it.
[07:13:01] That's interesting in its own way.
[07:13:03] or like, you know, we're not,
[07:13:08] we're having to remake a skill for this
[07:13:10] is a little bit in the, okay,
[07:13:11] I'm talking about creating work for ourselves.
[07:13:13] That's like not, that's not a bang for buck win.
[07:13:15] So like making a new skill or the skill for this,
[07:13:19] that's a tier and that's a line
[07:13:20] that would have to be very special for Cross.
[07:13:22] So maybe in the future, but not right now.
[07:13:25] Yeah, right on.
[07:13:27] So normally, tournaments would be right out of this Q&A,
[07:13:29] but thankfully we're not holding it hostage today
[07:13:31] as that's coming out a week before.
[07:13:32] Yeah, so it still needs to be that it's a week before launch because there's still too much that will change between them.
[07:13:36] Yeah, well, usually going right up until then.
[07:13:38] And if you got them now, they'd be inaccurate and then you'd get disappointed or even happier, who knows, but too much would just change and, you know...
[07:13:46] But maybe we can speak like on the bigger picture intentions, which to some extent we've already been doing a bit.
[07:13:50] Yeah, yeah, yeah.
[07:13:51] But, like, our classic another minutes from previous, you know, you've done some blast arm renovation and it's a new mechanics here and there.
[07:13:57] Is there any additional love for those on the card in some way, or defences in general, discussion?
[07:14:01] Defeaters, so we looked at a couple things at the first thing we identified
[07:14:06] Cuz I I'm all about like just reviewing that the fundamentals is we're like, okay
[07:14:11] We at some point and one of our many millions of spreadsheets
[07:14:16] We're like, okay
[07:14:17] Here's obviously you you have an expected amount of how much defense does someone have at a certain point in the game?
[07:14:24] Now that we have obviously enough players enough statistics we went and then had a look and we were like, oh
[07:14:28] people are way lower especially at say between interlude act 4 mid game early end game people's
[07:14:36] defenses are significantly lower than what we had deemed as what we wanted them to have and you
[07:14:41] can look at that in a few ways you can say well okay people aren't upgrading gear as much as we
[07:14:46] wanted or expected people aren't upgrading I wouldn't say want expectors definitely more of a thing
[07:14:51] people aren't maybe taking as many defensive passives as we had expected etc and there are
[07:14:58] Obviously many reasons for that, some of them are garbage.
[07:15:01] But at the end of the day, right,
[07:15:04] we balance the game for people to have this much
[07:15:06] of a defense or this much EHP and they don't have it.
[07:15:10] So let's get them to have that amount is our place.
[07:15:13] Instead of obviously changing,
[07:15:15] you can either change monster damage at that point
[07:15:17] or we can give people more defenses.
[07:15:18] So we are generally buffing all of the base types
[07:15:23] on all of the defensive gear on all armor and evasion,
[07:15:27] I should say, up to the end of the game, because like peak characters, there's a lot.
[07:15:34] You can get a lot.
[07:15:35] So like we've taken some of the outliers that are the things that make the end game characters
[07:15:42] have a lot of those defeats and kind of brought them a bit down.
[07:15:44] So it shouldn't be worse.
[07:15:46] It should just be the same, but relative to Reyes, they could be a little bit worse.
[07:15:50] Yeah, this is mostly from Act 3 onwards, right?
[07:15:54] Pretty much, yeah.
[07:15:55] See more armor evasion is the start point. You know, we've done a whole bunch of other stuff like I mean
[07:16:01] Energy shield has this thing which has too much recovery available
[07:16:05] Like too easily for recharge and like we've done a few things
[07:16:09] A lot of them outliers not necessarily all of them. So we've done a bit of changes to a whole bunch of stuff
[07:16:15] But in particular we're also doing
[07:16:17] Like like the deflection equation is honestly kind of not good enough. Um, it's too
[07:16:23] rewarding for little invest very little investment and then there's like a kind
[07:16:28] of weird thing in the formula that I was trying to figure out in the other day
[07:16:32] but and then for investing beyond that it's kind of like we're not worth it
[07:16:36] yeah the passive tree nodes are too weak it's there's all these classes in on
[07:16:41] here's a tree bro mostly there's other things like the armor applies to
[07:16:46] elemental like shit there's a bit of it generally it isn't weak but you know I
[07:16:52] I wanted five clusters for it, I wanted you to be able to actually invest in it if you were in
[07:16:56] different parts of the tree. Currently there's only like three nodes that granted in the strength
[07:17:01] section, it's not enough. And then all the way through to like things like the hybrid section
[07:17:06] of the passive tree where normally you have armor on the strength section, over here you have
[07:17:11] evasion in the deck section and then combined you should have both of them on the nodes and you do
[07:17:16] for armor and evasion and then you have a big rant here. Then you have things where like,
[07:17:21] okay, all the armor and evasion notables are like kind of hyper conditional. Some of them don't even
[07:17:27] grant armor and evasion. And so there's just like a ton of work across the board. And then those
[07:17:32] secondary defensive don't have defenses don't generally have hybrid nodes, which they should.
[07:17:37] So if you're now playing hybrid, you have to double invest in the double and the secondary
[07:17:41] axes and so there's just all kinds of just like honestly what I would establish is fundamental
[07:17:47] problems going on here that just need to all be addressed and you know when I look at all
[07:17:53] of them I'm like well they all are just buffing it so that's great except for like a little bit
[07:17:59] energy show problems which and I mean you know other hybrid going more northeast like the we
[07:18:07] We looked at all of pure evasion versus pure evasion with a thousand energy shield or more
[07:18:12] kind of thing as in a Ghost Dance user.
[07:18:15] And like the differential in power of using Ghost Dance with 1K ES is just out of control.
[07:18:20] And I know everyone will be like, oh, I make everything like that, that's how this works.
[07:18:24] We're not going to do that.
[07:18:25] So like Ghost Dance needs some changes, but then also playing hybrid without that needs
[07:18:32] to be brought up.
[07:18:33] So there's a whole bunch.
[07:18:34] And then also, I mean the highest death rate, just to be clear, and by 300% is Armory, yes.
[07:18:42] Which I don't have an exact-
[07:18:43] That was my fail!
[07:18:44] That needs a lot of love.
[07:18:45] There's a missing piece of the puzzle that I still want to talk about.
[07:18:46] Yes, and you look at it and you're like, obviously, but it's, I don't exactly know what the solution
[07:18:51] is yet, but we need to do some more love there.
[07:18:53] But like generally speaking, yes, where there's a couple of OP outliers, but everything should
[07:18:59] be getting raised up for average player, especially mid game, early end game, without having to,
[07:19:04] You don't have to, the only way to play it shouldn't be this one very specific node to
[07:19:08] take this very specific skill or use this very specific node or use this very specific
[07:19:12] unique and just trying to make it just more broadly like investing in defences no matter
[07:19:16] what feels good and we're not there yet so.
[07:19:20] Giga Rant.
[07:19:21] Giga Rant.
[07:19:22] Covered a lot of things there but anyway.
[07:19:24] I saw a few questions about it in chat, it does surprise me a little bit.
[07:19:29] I thought there was more of a consensus that life on the tree was unpopular as it was
[07:19:33] It's kind of, in part of XR1, it was always deemed as like a tax, like, oh, I guess I've
[07:19:37] got to pay my life, no tax.
[07:19:38] But I'm curious how you obviously removed life from the tree in P2 effectively.
[07:19:44] What led to that decision and how do you feel about it now, kind of like 0.5 of the way
[07:19:48] in?
[07:19:49] Again, I personally prefer it not being there.
[07:19:52] I think it makes the decisions of what I'm taking on the tree more interesting and where
[07:19:56] I'm pathing.
[07:19:57] I think, yeah, to not have it, I think that that will increase over time.
[07:20:03] I think I am less penalized for hunkering down in a certain section, as opposed to having
[07:20:07] to get the minimum life percentage threshold by going to certain spots.
[07:20:13] I think it allows you to be a bit more free, but I also understand why people are asking
[07:20:17] for it.
[07:20:18] Especially, I see a lot of people comparing life and energy shield, where it's obvious,
[07:20:22] right, they're both your life pool, but energy shield should be compared to armor and evasion
[07:20:26] and obviously they're asymmetric, so I can understand how that can't be so trivial.
[07:20:31] And I can also understand that when people are dying to a thing and they don't necessarily
[07:20:35] understand why, the answer is, I need more life.
[07:20:39] And I get it.
[07:20:41] But it can be that the problem and the solution don't have to be the same thing.
[07:20:47] Like, there's an obvious path to the solution when you're dying, you're running out of life.
[07:20:53] But it can be that there are other ways to solve that problem.
[07:20:55] And when I look at the defences and just identify fundamental problems, how much of that problem
[07:21:01] them will be solved by just fixing those fundamentals.
[07:21:03] I'm going to make those juicy to take and actually.
[07:21:05] Yeah, so I'm not ready just yet to like, you know, but it doesn't say the things like
[07:21:11] these are off the cards for sure.
[07:21:13] Yeah, I know you've been discussing.
[07:21:14] But if the defences are bad, then we should fix the defences first and then see if it's
[07:21:18] good enough.
[07:21:19] Yeah, really, I'm just going to follow the trail of bad until and then we'll see.
[07:21:26] The reason why we don't want to do it is really we just don't want to make it so bad.
[07:21:29] okay if you don't know the life then you're just gonna suck and this is the thing that
[07:21:32] the P.R.E.1 has right?
[07:21:33] If you don't know that you have to pick life, if you don't know that you just die and want
[07:21:37] to try and remove like noob traps right?
[07:21:40] They're just things where like okay if like the things you just have to know and so ideally
[07:21:45] we can get to a situation where we just don't you know.
[07:21:47] I think it's not even rather solve it with more immediate options so for example if you're
[07:21:52] dying a lot and you're like I need more life here's a cluster 12 passive points away.
[07:21:58] Okay, so I got a level 12 more times to now feel a bit stronger
[07:22:02] I would rather just immediately go if you need more life then the way to get that should be the itemization solutions
[07:22:07] Like you should be doing it on your gear because and that should be something that is readily available via things like essences or various
[07:22:14] Crafting systems like I mean runic ward kind of is that in a way?
[07:22:17] I think that I'm dying. Okay. Let's add some runic ward now. I'm probably a little less. I understand
[07:22:22] It's more of like a campaign player problem kind of thing
[07:22:26] but I don't like you know I need to be tankier now because I'm dying I can't
[07:22:34] overcome this boss and I tell good I'll be able to solve it through two days
[07:22:38] from now if they're playing only like an hour to a day I also just want make
[07:22:42] sure there are immediate solutions to these things as well via itemization
[07:22:46] so it might be even that we need to look at that more I mean okay I am looking at
[07:22:50] that more recently I was like damn a lot of these runes that are ongoing your
[07:22:54] armor just because we're doing the martial artist and you get this rune
[07:22:57] sauce I was like okay in game there's some chase stuff but these ones in the
[07:23:01] campaign are just kind of sad yeah like there's some sad like obviously
[07:23:04] resistances are fine I got no issue with that but some of these other armor
[07:23:07] runes I'm like well that's just that's not okay I put that in and now I'm like
[07:23:12] just I'm what 2% tank here like what am I even getting out of this like I want to
[07:23:16] make sure that so I was looking recently on like we just need to buff all these
[07:23:19] armor runes like those were meant to be problem solvers for holes in your core
[07:23:23] stats throughout the campaign. So even just things like that where it's like
[07:23:27] yeah you should be able to just get a lot more of that just by using
[07:23:30] Defend to armor armor slot runes as well as adding new ones because they're
[07:23:34] honestly there's kind of a thin selection and it just ends up being like
[07:23:37] resistances in most slots until end game again. I've even stole sometimes just
[07:23:42] resistances there as well depends but yeah obviously we're adding 160 so that's a
[07:23:47] big difference but I wanted to make sure there's a lot more in the campaign and
[07:23:50] the campaign ones are buffed as well.
[07:23:51] So I don't know, there's heaps going on here.
[07:23:54] It's like hard to real nail down to a single problem
[07:23:56] and a single solution.
[07:23:58] And I know there's like the easy way out
[07:24:00] and with Sprite we don't like necessarily the easy way out.
[07:24:04] And I don't wanna have to make these kind of compromising
[07:24:07] decisions that I feel like have made a very good upgrade
[07:24:09] in many ways when we have just fundamental problems
[07:24:13] left, right and center still.
[07:24:16] So we'll just keep fixing them.
[07:24:17] And that's part of again this lead up.
[07:24:18] We need to address a lot of these fundamental balance concerns by release, right?
[07:24:25] This is why we wanted to do these intermediary patches and here on out, just make everything
[07:24:31] better.
[07:24:32] Plug all the holes, get everything good, because it's really hard to do that when you're adding
[07:24:37] 100 new systems and crafting systems at the same time.
[07:24:41] You're like, okay, we're making holes faster than we can plug them.
[07:24:45] It's obviously not that dire, like most of the time it's like pretty, you know, things
[07:24:48] are pretty comfortable, but it's obviously my job to make these good and so I look at
[07:24:54] them with a lot more self-criticism, but at the end of the day, you know, we will get
[07:24:58] it pretty damn good if not, you know, perfect.
[07:25:02] So it's never perfect.
[07:25:04] We were talking about yesterday, how do we make, how do you make the passive skill tree
[07:25:08] good for launch?
[07:25:09] Like how do you get that?
[07:25:10] Like what are the problems with it?
[07:25:11] Because it's something that like you're adding more and more cool stuff to it, but at the
[07:25:14] at the same time there's still people that just don't want to pass the tree for some reason and it's often a lot of different reasons like the size of it, the travel nodes, the downside nodes.
[07:25:24] It takes a lot of massaging to get the tree into a good kind of shape and it's really, really tricky detail work as well.
[07:25:30] Like the difference of just one node here, one connection there can make a huge difference to quite a lot of stuff.
[07:25:36] I've identified issues with defenses, issues with lack of interesting mechanics and some,
[07:25:44] and some of those is just due to the absence of classes.
[07:25:50] You'll notice the parts of the tree that have two classes for the start point have just
[07:25:55] generally a lot more going on because there's a lot more stat design, mechanics design and
[07:25:59] stuff that's happened.
[07:26:01] So that's the thing that expands and as you get more seniority classes, as I said, we're
[07:26:06] in the spirit walker, all of a sudden companion stuff is going to be a lot more fleshed out.
[07:26:10] So this is stuff that's just going to happen over time anyway, but we're going to do a big push
[07:26:14] to try and fill in all those gaps, fix the, there's obviously just like a bunch of just terrible
[07:26:20] clusters. As I said, there's notable armor and evasion notables with no armor and evasion and
[07:26:24] like, yeah, they have a stat, but why can't they, they have like a, you know, immune to ailment thing,
[07:26:29] but why can't they also have armor and evasion? Why must it be only one or the other? And you know,
[07:26:33] There's all kinds of just things like that kind of everywhere and it does take time
[07:26:36] It does take a lot of like really fine
[07:26:40] Work of going through and tweaking everything and iteration after iteration after iteration and but it'll be all right
[07:26:47] I think some of us feel a little awesome what you need to do the passive tree
[07:26:50] But we will correct in that conversation, but you seem pretty confident that you know exactly what you need to do
[07:26:54] I'll give you a day. I'll fix this section like 100%
[07:26:58] I mean I did literally say
[07:27:00] Give me a day and I'll fix one of the slices and it won't be perfectly fixed because again
[07:27:06] That's but it'll be you know twice three times four times as good
[07:27:10] But like giving getting a day is not exactly entirely trivial, but that's all right
[07:27:14] Well, we'll get there. I am confident we'll get there though
[07:27:17] I'm like I have no doubt in my mind that I see a road to success there. So it's just a matter of getting there
[07:27:23] And yeah, it takes time and then I don't want to make things worse in the meanwhile as well
[07:27:27] Obviously knee jerk reactioning everything in and sometimes stuff you can't come back from or makes it very hard to come back from can be
[07:27:35] Very dangerous, but I would say that like there's any criticisms after 1.0
[07:27:40] Which there always will be like of course you can't there's always gonna be some some finer than others some broader
[07:27:45] You know it should be significantly less
[07:27:49] Core issues by that point of hopefully the majority of all of them are addressed
[07:27:54] So shouldn't they fix it before they move on?
[07:27:57] The point here will eventy league economy resets stop here and
[07:28:02] for lease
[07:28:04] You know we'll do some substantial pass of tree updates as well at the same time
[07:28:08] Get that way we can get a lot of feedback and testing right?
[07:28:11] I'm not just gonna take a shot in the dark without people being able to get their hands on it
[07:28:15] So yeah, which is similar to why we're doing you know doing the in game now is very important because you need a
[07:28:21] Lot of testing and a lot of eyes on that for quality for just making sure
[07:28:25] People really enjoy the in-game after 10,000 hours, not just how it looks at the start.
[07:28:32] There's a lot of time there, and obviously the player base is capable of testing this at a significantly faster rate than we are.
[07:28:39] And so that's the joy of being able to try and get all the stun before the release and have it be as flawless as possible.
[07:28:47] Excellent. On the build meta side of things, one of the ones that came up was fire and ignite builds,
[07:28:53] and ignite builds, but kind of like damage over time builds in general. In particular there's
[07:28:56] kind of like absence of the pure damage over time build. Like it seems to be always better to scale
[07:29:00] the hit damage and treat things like ignite as an add-on. And there seems to be various other
[07:29:04] problems with ignite as well in terms of like scaling and things like that. It's always correct
[07:29:08] to go like stacking or in some cases people are saying like well the best way to ignite is chaos
[07:29:11] damage. So how do you guys feel about kind of like that sort of thing? Those keystones are always
[07:29:16] going to have that level of like one way is quantifiably better than the other in an interesting
[07:29:20] way but um yeah this obviously it's not fully fleshed out or fully right like you can tell
[07:29:25] while playing this and we do want to do more um it was number three on my i had my like top five
[07:29:32] here's the things i want to fix so like defense this was number one uh number two i had i think i
[07:29:38] actually had some stuff to do with um lead some minion stuff which i mean we've done a lot of
[07:29:43] itemization for but i didn't get to do as much as i wanted you know we had the ascendancy classes
[07:29:48] in there, had Chronomancer in there, and I had, you know, there was like some gem-ling
[07:29:52] stuff in there, and we had Chaos Hits, and you know, by correlation, Archon, we had Ignite.
[07:29:58] Like, these are all in my Osteen Top 5, this is now our top 10 list, I guess.
[07:30:01] That's more than five.
[07:30:02] But, you know, like, they're all up there, and so as soon as we actually get to Hall
[07:30:07] Ass and start fixing all the balance, more than we, you know, have been able to with
[07:30:12] this patch, given that it's kind of the same resources, trying to ensure Endgame is good,
[07:30:18] like there's quite a bit of overlap there
[07:30:21] and with all the crafting systems in the league,
[07:30:23] like the same resources that are going to be looking
[07:30:25] at all of these.
[07:30:26] So as soon as we can get to, you know,
[07:30:31] soon as we're like back focused,
[07:30:32] working on the campaign with our core,
[07:30:34] like content monsters, pipeline, et cetera.
[07:30:38] And, you know, thus doing less systems,
[07:30:41] we can have those guys come in
[07:30:43] and just like start fixing all of these balance systems.
[07:30:45] It's intention to get to there being builds that are like the pure dot feel like where you don't really have your front-end damage
[07:30:50] So you don't have us and it's just pure. I only got the spreading the whole spreading wildfire ignite fantasy 100%
[07:30:58] Yeah, I mean seeing where you're just doing like, you know
[07:31:01] There is the thing where like when you take away hits things can lose a lot of satisfaction
[07:31:06] Oh, but there's a kind of different kind of satisfaction of just watching the word break world burn around you
[07:31:12] Or decay around you. So, you know, you trade one for another and different players have their different preferences
[07:31:18] I want a headache. I do zero damage and what's a drain?
[07:31:20] We had a guy sir damage one for an early at where different supports that we thought we could try to enable it
[07:31:25] It's just a matter of being that's what I want to do
[07:31:27] So I would be very very surprised if it doesn't come in one of these interim patches between
[07:31:33] I'm gonna drain dudes man. I would drain dudes with that wanting to get things right for 1.0. There's um, I
[07:31:39] I have a feeling that like 1.0 is like where you get to establish, like here's the baseline
[07:31:43] of what the game is supposed to look like and that's what you're saying within game
[07:31:45] indeed.
[07:31:46] So I kind of wonder about like how you feel about a few things and how close they are to
[07:31:50] where you want them to be for that, for that games foundation thing.
[07:31:54] One of them is the pace of combat, especially in in game maps across the build spectrum.
[07:31:58] So like from the from the lower end build to the really high end builds that are just
[07:32:01] currently like 100 meters to be through.
[07:32:04] It's a really tricky question because like people get such different experiences here.
[07:32:08] I mean like there are definitely a few like part of the issue that we have is that people often
[07:32:13] judge things by watching streamers who are often playing something that's completely cracked and
[07:32:16] out of control and so people don't get an understanding of what the average player is actually experiencing
[07:32:21] and it can even affect like our designers in some ways because like you know when you when you
[07:32:27] look at people and they're just like completely trivializing things it's easy to forget that
[07:32:30] the average player isn't like you know is actually taking it longer and when I say average like the
[07:32:34] The true average is way worse than you might expect,
[07:32:36] and there's the number of minutes
[07:32:37] that it takes them to kill bosses and so on.
[07:32:39] Like, you know, it's easy to look at it and be like,
[07:32:42] oh yeah, everyone's killing bosses in five seconds,
[07:32:44] but really there's a lot of people out there who aren't.
[07:32:46] So do you feel pretty good about the lower end of things,
[07:32:48] but less good about the high end of things?
[07:32:49] Well, I mean, there's things that need to come up as well,
[07:32:51] for sure, but it's more just that like, okay,
[07:32:53] like there's some things that are a bit out of control
[07:32:56] with like, you know, on the top end,
[07:32:58] like, you know, there's some of the stuff going on
[07:33:01] triggering and like there's a bit of you know it's it's it's a bit out of control
[07:33:06] and so there's stuff like that and like as I said I think a lot of you will judge
[07:33:10] the pace of combat from things like that so you know yeah but I guess I guess
[07:33:15] that's the way it comes down to if you have a mage blood or equivalent you
[07:33:18] should be correct right yeah so I think I've said before that the ideal
[07:33:22] situation is the first time you fight a pinnacle it should be a pretty damn
[07:33:24] tough fight but then after that you're getting more stuff you like the post
[07:33:27] pinnacle content of getting unique some like pretty like leads to like crazy
[07:33:31] It's something you feel like a complete God and you do want to get to that point
[07:33:34] It's just that you know like the there's just the by the way every
[07:33:38] I've made a change in that regard by the way, which I know will be nice for some people
[07:33:42] Every boss where you've had to farm for the fragment and go through 60 maps and you finally got there
[07:33:49] Does now have infinite attempts. I said once you've earned it unless you decide to log out and
[07:33:56] We did it for some things
[07:34:01] You can try it you can die 150 times and keep going, but of course if you just like let your instance time out and die
[07:34:13] That's a different story. So if you go to bed, you know
[07:34:16] Sorry my bad good good and failed. I would still love to be able to do that
[07:34:20] So I said if you log back in like the next day you're still there and capable to do it
[07:34:24] But um, that's a there's a slight technology gap there for me on that now, but
[07:34:28] I know that's just it's the whole um the reason I bring that up is because that whole like oh
[07:34:35] I don't want to fight the pinnacle yet because I might fail it you know and some worse or fight
[07:34:39] being one that and then what that being leads to is that you only do it once you've over prepared
[07:34:43] yeah yeah so that's that's the reason I was kind of lame yeah it's not what you want you want to
[07:34:51] go in early and have a have enough you'll battle the first time no you for sure yeah exactly but
[07:34:55] But I guess what I'm trying to say there is that I think that like, that the piece of
[07:35:00] combat is correct in many instances, it's just that there are some things that then
[07:35:03] lead to that being bananas.
[07:35:05] But then you still want it to be bananas after the point where you've done that.
[07:35:08] So, you know, like, yeah, it's just a question of the power progression needs to be right
[07:35:11] in terms of like anything you just want to wise the spectrum and just tuning some certain
[07:35:15] points of that.
[07:35:16] For sure.
[07:35:17] There's crazy things you see where even when you go and ask a lot of our designers, you're
[07:35:19] like, how long do you reckon the average boss fight takes and you specify a boss?
[07:35:22] How long do you reckon the average, I don't know what's a random boss, that killing the
[07:35:31] Forsaken Sun takes, let's say.
[07:35:33] And like honestly, I would say my experience at this point with understanding how to gear
[07:35:37] my character and build my build at that point, you know, sometimes it's honestly eight seconds
[07:35:42] and sometimes it's 20 seconds and it's like, is it ever really more than that?
[07:35:47] And then you're like, and then you get that with all of our, well obviously a lot of our
[07:35:50] designers play and watch people and then you go and actually look at the stats and you're like oh it's
[07:35:54] 119 seconds average that's two minutes that's what we intended for it to be yeah and so the average
[07:35:59] across every and that's the average which means there's some people taking four minutes and whatnot
[07:36:03] and so it's actually like oh that okay the numbers are not as bad and yeah it turns out if you know
[07:36:08] what you're doing and you are good and you play a lot you you kind of kill things quickly um I know
[07:36:14] a lot of people might be like oh you should have that be flatter because what the hell an eight second
[07:36:18] fights not necessarily fun right you know engaging with any mechanics and stuff and some people are
[07:36:23] like no if you're that powerful you're that powerful and if you know what you're doing have it be
[07:36:26] that fast right so it's a bit of a thing where some people want the way less variance between
[07:36:33] character power but also then they're feet into the endgame of yeah you want characters that feel
[07:36:37] like gods among gods among gods right like you you can do that but it is again just comes back to
[07:36:43] to who, you know, do you have item X, item Y, item Z of different kinds. So when things
[07:36:49] are too cheaply OP, as in almost free, I don't mean economically, I mean, like as in you
[07:36:57] just your general time to earn, generally that has to come down.
[07:37:01] And I think that really is the message overall of like, you know, if it costs you a lot,
[07:37:05] then yeah, you can be a god. If it didn't cost you very much, maybe that's going to
[07:37:08] be something that we would consider nerfing. So leech, and last trigger, right?
[07:37:13] The state of recovery, especially because like really fast life recovery tends to lead to situations during combat
[07:37:19] The only thing that matters is the thing that causes you instantly instantly. So how do you feel about recovery overall?
[07:37:23] So we're definitely unhappy with leech and this is one of those things where we attempted to simplify it from Peewy 1
[07:37:28] Because Peewy 1 had the most complicated leech thing in the history of the universe
[07:37:32] And so we're like we're gonna simplify it. We're gonna try and make it simpler
[07:37:35] But unfortunately the simpler thing has not led to a good result and so now leech is yeah like it's a bit of a problem
[07:37:41] So we are changing address at least I like it. Do we find with telling people how it works now like we could go into it
[07:37:47] Yeah, that's fine. Yeah, right. So basically one of the so the key thing that we're first changing is we're going to a single source
[07:37:54] Method of doing leech and means there's only one leech buff active
[07:37:56] So whatever is the the biggest hit that you did like you're only leeching from one place
[07:38:01] And that obviously then means that we need to you know change all the balance of leech and everything like that to make that work
[07:38:05] but it does mean that
[07:38:07] there's a difference between, like there's more of a thing with like life gain on hit
[07:38:12] versus leech, there's like a thing between like fast hitting and slow hitting builds,
[07:38:15] like higher hits are going to lead to more leech, but the other thing we're changing
[07:38:20] as well, and this is just kind of to like, to retain the idea, like so one thing we liked
[07:38:25] about what we had was that when you get more leech percent, you do get more leech, but
[07:38:30] the thing is that the way that damage scales, like it's just gets completely cracked at
[07:38:34] at some point and like it gives you insane amounts.
[07:38:36] So effectively what we want to do is add a cap
[07:38:40] to the amount of damage that leech will consider
[07:38:43] when calculating how much that you get.
[07:38:45] So I don't know what that number will be.
[07:38:47] Like I don't even know what order of magnitude it is, right?
[07:38:49] But let's just say that it's like a million or something,
[07:38:51] right?
[07:38:52] Like maybe it's less than that.
[07:38:53] It's hard to say what the number is.
[07:38:55] There's a goal of the kind of expected rate per second.
[07:38:59] So effectively there'll be a number
[07:39:01] that's like a million or 100,000 or some number, right?
[07:39:04] they'll be like okay like after when we go to calculate leech we're first
[07:39:07] capping your damage to that but yeah you're still doing the damage by the
[07:39:09] way but like you know just just for the leech calculation and then we apply your
[07:39:12] leech percent to that and what that will mean is is that it's always the case
[07:39:15] that getting more leech will give you more recovery right like if you double
[07:39:18] the percent on your character you get double the recovery there's no like
[07:39:21] capping thing like that but it just means that exactly but then at some
[07:39:25] point like getting more damages and increasing your recovery right and
[07:39:29] And that's like the key thing that we need to, um,
[07:39:31] That's why you're trying to disentangle me.
[07:39:32] So, and I mean the intention really is to sort of get it so that you know, like a typical
[07:39:36] character who's like, investing in leeches,
[07:39:37] It doesn't give you a flat leech.
[07:39:38] It's like they're able to recover their entire life over like three seconds or something
[07:39:42] like that.
[07:39:43] You know, that's the kind of thing, right?
[07:39:44] And yeah, you could go further than that with like even more investment, but it's probably
[07:39:47] like not worth welcoming to other stuff, um, and then like other characters who aren't
[07:39:50] investing are going to get less than that sort of thing, but like, you do actually have
[07:39:53] to, um, you know, we don't want it to be so ridiculous that that's the only, like,
[07:39:56] It's basically saying, Regen, because it's now capped, we can give a lot more leech early as well, because that was kind of a bit dead, if you're not really looking at it.
[07:40:05] So then we get the buff with those values.
[07:40:07] Oh, this is some people know about leech-resistant monsters, like, you know, currently you leech less from a white or magic monster than say a unique monster,
[07:40:18] because the assumption was you're hitting many, you're A-Wing, now you only get one instance, that's flat.
[07:40:24] flat. And then that means that leech will be more consistent between boss fights versus
[07:40:28] not boss fights, which is another thing I think a good thing like you kind of can rely
[07:40:32] on that and some level. But if you have all the affixes, you know, you've got some investment
[07:40:37] you could do between 20 maybe up to 40 50% of your life recovery per second, which is
[07:40:45] obviously still pretty fast. But and then we're removing some of the instant leech just
[07:40:50] because obviously that's then bypassing that.
[07:40:53] It's funny though, because I remember you coming to me at one point and you were like,
[07:40:56] either we can nerf all these skills by 10 times, or we can nerf leech.
[07:41:01] Like that was the thing you were saying.
[07:41:04] It's part of the just like damage, beget, recovery, which also gets energy triggering
[07:41:11] and it just feeds into itself and then you have characters getting 3 million percent of their life per frame.
[07:41:16] Yeah, you know, while triggering this is part of the meta-squid skill equation.
[07:41:20] It's infinite triggering per frame and it's just like, what are you supposed to do?
[07:41:25] And he's the 200 million DPS like infinite comet infinite recovery and immortality builds, you know?
[07:41:31] The leech explanation sounds like complicated and it kind of is on the back end, but the player
[07:41:36] facing side of it is now just that you get a leech percentage and that's the only affix
[07:41:41] and you get more of it, you get more.
[07:41:42] Well, most people, yeah, you get a mod and now your life starts recovering and it's
[07:41:47] obviously better than before.
[07:41:48] And more importantly, yeah, better than before, but also importantly, doubling it doubles
[07:41:52] the amount of life you're getting.
[07:41:53] Yes.
[07:41:54] So, like, yeah, like there's a lot of calculation going on to achieve that.
[07:41:56] There's regen and a hog, though.
[07:41:58] One player face thing that is important to know is that there is a point beyond which
[07:42:00] getting more single hit damage is not going to increase the amount of recovery you're
[07:42:04] getting.
[07:42:05] Yeah.
[07:42:06] And at some point, obviously, getting damage gives you damage, but at some point getting
[07:42:09] damage will...
[07:42:10] The best thing is saying, uh, valuable than getting more leech investment if you are simply wanting leech investment.
[07:42:15] You get a flat amount of recovery per second.
[07:42:17] Interesting.
[07:42:18] Like a thousand per second for the same, and you just tell it number, that's all the same.
[07:42:21] Because you have a mythic skills and custom pre-comments and things like that.
[07:42:24] We have to head to make an exhibit.
[07:42:26] There's various things, for sure.
[07:42:27] That is literally what they're saying.
[07:42:28] That's going in zero point five.
[07:42:29] Just general region, yes.
[07:42:30] For people to figure out.
[07:42:31] Yeah.
[07:42:32] Cool.
[07:42:32] Go test it out.
[07:42:33] It's all fully changed in turn, and I feel free to go over it.
[07:42:35] That's funny that you don't understand what they're even saying.
[07:42:37] Funny that you are...
[07:42:38] And with that, like I mentioned, the part of the core problem ultimately is that you are
[07:42:44] sometimes a meta skill skill, so if you're recovering so quickly, then things have to
[07:42:49] kill you very quickly.
[07:42:50] Does that allow you to look at things that can really kill you quickly, then once you
[07:42:54] start to feel like recovery is getting a bit more under control?
[07:42:57] Well, part of that folds into the whole defenses and everything thing, but like outliers are
[07:43:05] outliers for sure.
[07:43:07] I mean, obviously some stuff is intended to mess you up.
[07:43:10] It's kind of the point.
[07:43:12] But it all folds into the same, be it recovery, full life,
[07:43:17] one shots, characters having significantly lower defenses
[07:43:21] than we anticipated, tools for getting more life via ruins.
[07:43:25] All of that folds into the same problem here of, yeah,
[07:43:28] if you're absent of all of these tools
[07:43:30] and you don't know how to do the very, I guess,
[07:43:34] the meta strategies, then yeah, you sometimes
[07:43:37] are just going to get obliterated by things.
[07:43:39] So I'm just hoping like, obviously that leeches
[07:43:43] a case of bringing down the top end,
[07:43:45] but I think more of the defenses bringing up
[07:43:47] the defensive tools, like a body armor runes, et cetera,
[07:43:52] runic ward, everything, all of this is going to help
[07:43:54] contribute to ideally things feeling more fair.
[07:43:57] And of course, as expected though,
[07:43:59] if anything's just like one-shotting you
[07:44:01] and you don't think the telegraphing's enough,
[07:44:03] you just let us know.
[07:44:04] because like, you know, it might be on our radar,
[07:44:08] but it might not be on our urgent radar.
[07:44:09] And maybe we need to do something about it.
[07:44:11] Like we have improved a lot of these things
[07:44:13] either via increasing telegraphing or lowering damage.
[07:44:16] Like we had problems with the whole number of skills,
[07:44:18] especially early.
[07:44:19] I'll say the number of those is dwindling,
[07:44:20] but they're still there.
[07:44:22] And obviously we might add some new ones on accident,
[07:44:25] but just keep telling us about that stuff a hundred percent.
[07:44:30] It's not the intention.
[07:44:31] I mean, the important thing is things feel fear
[07:44:34] less so than damage one way or the other.
[07:44:36] So, you know, if you're getting insta-killed
[07:44:39] by something you couldn't even see coming,
[07:44:41] that is a problem.
[07:44:43] We're obviously adding a ton of new pinnacles
[07:44:45] and all of that and we're gonna do our best
[07:44:46] to get everything as well telegraphed
[07:44:49] and as, you know, the correct damage output
[07:44:51] and everything, but, you know, we miss things
[07:44:54] and if things feel unfair, just raise the alarm.
[07:44:58] All right.
[07:45:00] With that, we'll change topic a little bit to Endgame
[07:45:03] And I've seen it getting asked a lot about a lot.
[07:45:05] With Temple going core, is there any major changes there
[07:45:07] to how Temple's making works?
[07:45:09] We had to get rid of the snake strategy.
[07:45:12] It caused a lot of problems.
[07:45:14] We actually had a solution for the snake strategy,
[07:45:18] like about the proper solutions that we wanted to do,
[07:45:21] right after the league launched.
[07:45:22] Like it was actually a holiday and I was like,
[07:45:25] okay, I need to fix this down to take strategy.
[07:45:27] But the problem was the one that we came up with
[07:45:29] is that we felt like it would be a mid-league nerf
[07:45:30] if we deployed it.
[07:45:31] So we had like a few band-aid fixes, but it wasn't really the correct strategy and ultimately what the snake strategy is is it's it comes about because
[07:45:37] There are rooms that the game wants to delete but it can't delete them because it would disconnect the temple
[07:45:42] Yeah, and so what we've got is a solution to that effectively is that if that would happen
[07:45:46] Then it will just create an empty room that it still connects it up
[07:45:48] But isn't the room that you had there before and that just means that there's no incentive to kind of do those weird strategies anymore
[07:45:54] Which should result in all of the like the weird really broken stuff from happening
[07:45:58] And yeah, like you can kind of take it more at face value because you don't worry about this like particular way of organizing things to be able to
[07:46:04] You know to be able to do well and to be clear the current
[07:46:08] Like snaking is resulting in what we deem as a 1,000% unacceptable levels of unimproved. Yeah
[07:46:14] Yeah, I didn't drop so out of control due to that. There's always this situation where you've got this stuff
[07:46:20] We're like we would love to nerf it
[07:46:22] But you can only nerf something like that if it hasn't gotten too out of can like out of containment
[07:46:26] And how far you know yeah because the moment that people feel like oh like 10% of the player base have like gotten
[07:46:31] Well, and then I can't do it like you're pulling the ladder up behind them and that kind of stuff
[07:46:34] It just doesn't feel good
[07:46:35] So the whole thing we just sort of had to let it be and the thing that sucks about it is that it can like read like
[07:46:39] Make people's perception of what the correct level of item drops is to be incorrect
[07:46:43] And that can then mean that like when we don't have the like bananas temple
[07:46:47] Like loot going on that people like might not be as happy with that
[07:46:51] but it'll be a thing there like you know one lead down the line after the
[07:46:55] forgotten part it'll be okay but yeah like that was it was out of control and
[07:47:00] we didn't love it that being said like there are also some I did you get the
[07:47:04] extra reward stuff for the reward rooms is that we've done we've done some
[07:47:09] buffs to the reward room so basically just like if you play it
[07:47:12] conventionally there's some buffs to the rewards when you want like for the stuff
[07:47:15] that was like pointless to do before so in particular the reward rooms that you
[07:47:19] get to kill on the architects like those weren't good enough we want to make sure
[07:47:23] so people weren't even bothering there was a strategy where people were using
[07:47:26] those to like get quick at Zerry runs and stuff as well and we fixed that
[07:47:31] problem there's a bunch of algorithmic problems with like how rooms get
[07:47:34] deleted or decide to get deleted or swap should have been changed so that
[07:47:37] there's not like some of these weird you know they got to the point of being
[07:47:42] honestly a little bit exploitative to the point it's like I hate that I have to
[07:47:45] do this thing yeah we certainly don't want anything where people feel like I
[07:47:48] I have to do this weird thing that I don't enjoy doing in order to get those rewards.
[07:47:51] Like that's the key thing we want to do.
[07:47:53] Yeah, because of course that will do it.
[07:47:54] Because that's the best reward.
[07:47:55] Couple cool things.
[07:47:56] The Atlas Tree now applies to the temple.
[07:47:58] Cool.
[07:47:59] Right?
[07:48:00] The whole thing.
[07:48:01] We're obviously relevant.
[07:48:05] There are some cases where obviously there's no summoning circles in there.
[07:48:10] And obviously it has its own Atlas Tree now.
[07:48:12] Now that it's core.
[07:48:13] And it's own entire quest line on the Atlas.
[07:48:16] We can go there and do the thing.
[07:48:17] place where it physically is. It's like you get all the points and there's parts of the
[07:48:21] tree that are blocked behind killing the architects. You're getting like little unlocks and stuff
[07:48:25] like that going on. There's supposed to be little districts in the city where like you
[07:48:27] kill the architects and now this district is unlocked so you can go in there. Yeah, there's
[07:48:31] just little things. But exploring that very nice. Production, could I request a brief
[07:48:36] intermission for us so we don't have to rush the rest of the in-game discussion? Do you
[07:48:39] guys feel about having a quick two minute break? Sure, if that's what you're saying. We'll
[07:48:45] We'll be we'll be right back. What is he?
[07:48:48] I think I think he's used to pit the piss break
[07:48:53] This break this break
[07:48:56] I just made a little check here on the bingo card. So totally work to Atlas progression
[07:49:01] I think that's what they have done, right?
[07:49:04] No swords no doors neglected in a slayer. We did get into a tendency. That's not a champion technically in game
[07:49:11] is hard reworked I don't know make build still more unique that's we have to see we have to see
[07:49:18] life on the tree no adding flat passives we don't know these cities gonna do a change
[07:49:23] bunch of changes to the passive nodes so we'll have to see again he's gonna make a bunch of
[07:49:28] changes to passive nodes but we'll have to see they just confirmed nerfing the shit out of the
[07:49:33] vile temple it was like what do you say 59 times as good as it's supposed to be so it's a giga
[07:49:38] nerfed. Seven new melee skills. I don't think we get seven new melee skills yet. Wait, maybe?
[07:49:45] Wait, maybe. Maybe with that summoner woman in the fucking, I don't know, wait, we probably do
[07:49:52] actually with the new skills. True. All the ward skills. Well put a, that's a check, we're checking
[07:50:04] question mark they literally buffed every single unit in the game so I mean
[07:50:12] you really can't complain there every move plus kills to make it ready they
[07:50:14] said they said they get they nursed it right a little bit or maybe I don't know
[07:50:19] maybe this dude I'm I'll be real man that this being so much shit that has
[07:50:25] happened today that this is almost too much now he did they talked about Jen
[07:50:29] for a second how's this a bingo this is bingo man what he talked about I predicted
[07:50:34] some stuff. We're just seeing if it's, you know, to there. Just to make
[07:50:37] change. I'm interesting. No, my game in a few of my, do it funny. I was
[07:50:42] watching the, the footage to the game play and they were going around
[07:50:47] instantly obliterating everything. Wanted to hear everything they were
[07:50:50] showing characters playing with one skill, melting bosses, killing all the
[07:50:54] mobs. And it's kind of like they're doing that. It's not at all like what
[07:51:01] they were showing before. It's like, I kind of does look like they're going
[07:51:04] P1.5 I mean they were literally showcasing one button builds and then they refer to it as a crew RF for example
[07:51:15] So it's interesting interesting interesting so I mean that's a kind of half
[07:51:19] adding a bunch of chase items in the endgame
[07:51:21] It's yes that with the new endgame changes and all the new crafting systems that have all this niche specific stuff
[07:51:27] It does look like there's gonna be plenty of reasons to do all the different mechanics
[07:51:31] specifically
[07:51:33] Which doesn't get it. I mean and major blood dude log in
[07:51:36] Breachin B1. I mean it's kind of I'm giving this a check mark because it is what I was asking for but it's a
[07:51:42] Little bit weird cuz it's only jewelry. It sounds like and they got like weird minion stuff
[07:51:47] He did say they made the fries better and change them stuff for steam deck, but uh, yeah, okay fuck
[07:51:53] Well, they're back and they muted classic
[07:51:56] classic
[07:51:59] Classic classic
[07:52:01] I think it was the only jewelry on the breachery, yes. That's what I understand. It was the
[07:52:06] only breachery. The breachery was the only jewelry.
[07:52:08] Firstly, I'm very happy to see that the world looks like an actual world map. It's an
[07:52:14] Atlas, an actual map. It's where you go with a do exploration. So is this kind of the
[07:52:19] goal for the outside when you're making this whole world map style Atlas?
[07:52:22] Well, okay. I think that I didn't realize when we were making it the importance of having
[07:52:26] those fixed locations like knowing where things are.
[07:52:29] Okay.
[07:52:30] And like, so it's like, we wanted it to feel like there was a world of stuff to explore,
[07:52:33] but I think that we did make a mistake in not necessarily like realizing that, you know,
[07:52:37] it is important that you can get your bearings and that kind of stuff initially.
[07:52:41] So having the fixed points like is even better than I expected, honestly, like I was a little
[07:52:45] bit worried it would make it feel like too samey every time, but honestly, it's like,
[07:52:48] it's really cool.
[07:52:49] Like in all of those points of interest, I don't know if we really showed it like how
[07:52:54] how easy it is to sort of get to those things.
[07:52:55] But it's usually to get to one of the league things.
[07:52:57] It's only like four or five maps away
[07:52:59] from the sign location.
[07:53:01] Like when I was first showing it to you
[07:53:02] when you first arrived, like, you know, yeah,
[07:53:04] like you do just go, like, I started with it
[07:53:05] just all fog of war there.
[07:53:07] I'm like, okay, if you just go down this way a little bit,
[07:53:08] then you get into the breach area
[07:53:09] and you just go like, you're in bride a little bit.
[07:53:11] Then look, there's these abyss cracks here
[07:53:12] and stuff like that.
[07:53:13] So that's really cool.
[07:53:14] And the other thing as well is just like, you know,
[07:53:16] the fact that there's like a giant ocean to one side
[07:53:18] means you just got your bearings and like, okay,
[07:53:20] we're on the edge of the continent here.
[07:53:21] This is where we are and we did even try to sort of think okay well like in the physical ray-classed map
[07:53:27] You know like this is where this is the direction in which like all of the you know the temple of
[07:53:32] You know that the Zerries temple everything of there of our was and like so we're gonna put it in that direction
[07:53:37] We try to sort of like have our bearings so that all those things are sort of like have some kind of real world analog
[07:53:41] Which is pretty cool and there's even if you go far enough into the ocean you will find aureus
[07:53:51] The Beast is there. It doesn't actually do anything. There's not a reason. We wanted
[07:54:00] it to feel more like the next time. We'll change later once we've got the rest of the
[07:54:06] campaign in.
[07:54:07] I believe my mind though. You can just go in the ocean. As long as you pick the exact
[07:54:10] right direction.
[07:54:11] It's kind of more of an easter egg than anything, but we do want it to feel like it is actually
[07:54:14] a ray class that you're exploring. Things are at least broadly where they're supposed
[07:54:19] to be. And, you know, like, while there's like the binds and stuff like that, or randomly
[07:54:24] during what maps are there randomly generated, like the initial layout of where the landmarks
[07:54:28] are is, you know, is like really nice.
[07:54:30] I mean, like a world first race to aureth or something like that, expedition race, see
[07:54:36] you can get over there first. That's really cool. So I think before when you first started
[07:54:41] endgame, you just got a random maps and it took dozens of maps for anything to kind of
[07:54:44] happen.
[07:54:45] I agree, I agree. And now we want that to be way shorter. So like, you know, the first
[07:54:48] time you open the Atlas like you know there's towers that rise out of the
[07:54:50] ground and like there's a quest marker right there to do that but you don't
[07:54:53] have to do that right you can go a different direction and you'll pretty
[07:54:55] soon you'll run into like a breach or something and then you'll be NPC you
[07:54:58] know like within one or two maps so there'll definitely be an NPC telling you
[07:55:00] hey look over here and like you know it'll appear in the fog of war you'll
[07:55:03] see there's a quest mark you're like oh right something over that way you know
[07:55:06] like that's the kind of experience that we want to have of like feeling like you
[07:55:09] are exploring like a kind of I guess it's more of a sort of it's funny because
[07:55:12] it's a little bit way in a way it's sort of a bit more like that sort of open
[07:55:14] world game design that you would get from a kind of open world game except
[07:55:18] it's on a kind of like Atlas level. So you need to be thinking, get that feeling.
[07:55:21] Yeah, but there's points of interest and stuff to find and that sort of stuff.
[07:55:24] And not only that, but we did want to make the kind of the infinite part, like
[07:55:28] once you have done all the quest lines, the infinite part needs to be more
[07:55:30] interesting too. So now what we have is all the leagues are adding Atlas
[07:55:33] mechanics, right? Like, so you've got things that, and I guess that's one of
[07:55:36] the other things I really want to make sure people are aware of is like, all the
[07:55:39] leagues do have things that interact with the Atlas in interesting ways. So like,
[07:55:42] you know, you've got the delirium fog thing where you're spreading fog over
[07:55:45] and you know the positions of things matter and where you pick to do it will matter and
[07:55:48] that sort of stuff.
[07:55:49] Actual of this cracks that close on the Alice is really cool.
[07:55:52] I really like that one.
[07:55:55] That was one of those that people thought I was a bit crazy when I suggested that one.
[07:55:59] It's one of those things that's just really cool.
[07:56:02] Yeah, it's crazy.
[07:56:03] You know, so it's fun to come up with those kinds of mechanics for leagues and think about
[07:56:08] how they can escalate and so on, but it also adds like another sort of deeper layer to
[07:56:13] everything too because one of the big issues we had with all of the leagues was that they
[07:56:18] had kind of like their mechanic but they didn't have like and here's how the mechanic changes
[07:56:21] and here's how it evolves and like there wasn't kind of a lot of that going on with those
[07:56:24] initial 010 early access leagues and it's really adding all that extra depth that like
[07:56:29] makes like an actually interesting thing and like part of the reason why we identified
[07:56:34] that is because like when we came to write a questline for them well there actually isn't
[07:56:37] enough here to write a questline for them.
[07:56:39] Yeah there's not.
[07:56:40] Like they just kind of wasn't really stuff enough to this so it's like we have to add
[07:56:42] much more to make it so a quest line is reasonable to do. And so the quests are actually sort
[07:56:47] of drove in some ways, like making sure that there is an evolution that happens across
[07:56:51] the course of every narrative. I guess that really does get the standard down for you
[07:56:55] have to have to make a league for POE2, but it's going to have things like that and mechanics
[07:56:59] like that.
[07:57:00] It seems like you're really trying to min-max the bread coming here in particular because
[07:57:02] you leave the town, literally the second map as a tower and then three full maps after
[07:57:07] that is the gate of the giant fortress.
[07:57:08] Yeah, exactly, right? We want to get to that stuff quickly, right?
[07:57:12] The funny thing is is that it also like what we said earlier about how the difference in amount of time it takes for like the average player
[07:57:17] This is what people believe is the average like it you really does need to be that
[07:57:22] Minimal number of maps to make that happen because for some people like they're taking a long time to complete maps, right?
[07:57:27] Like yeah, you know like if it's taking like, you know seven to 15 minutes in some cases
[07:57:32] You don't want it to be multiple hours of gameplay
[07:57:35] Even that's fast by the average. Yeah. Yeah
[07:57:37] It's like 15-minute-maps hours and hours later when you finally get to one of these things
[07:57:41] So it really doesn't be just a few maps and obviously if you're a fast map runner
[07:57:44] You're gonna just blaze through that real quickly
[07:57:45] But yeah, you do need to sort of consider
[07:57:48] You know what that experience looks like if you it's the first time because a lot of this
[07:57:51] This this questifying stuff is for people who don't even know what's in the end game
[07:57:55] Yeah, I'm sure you'd have with the first time player before as you'd you'd go in the end game
[07:57:58] So is there even anything out there like we don't even you don't even know right?
[07:58:02] What's that was kind of like a few guideposts to even get you started to be like, okay
[07:58:05] Well, here's some actually some stuff that I might be able to find and even if you don't go like that tower into the fortress
[07:58:10] I really pick any direction like because I was the thing that surprised me the most when you were showing me by kind of like revealing
[07:58:15] The map was like you literally can't pick a direction and miss. Yeah, exactly
[07:58:19] You know that's something no matter which way it may actually make like the Ray class situation. Look this is great. The situation is crazy
[07:58:27] It looked pretty dying you like basically surround all sides
[07:58:35] Wait to like five years from now.
[07:58:36] I know right?
[07:58:37] There's now whatever you add a new thing.
[07:58:39] You add it as a spot of that.
[07:58:41] We're probably going to have to do a bit of rearranging
[07:58:43] to make sure that your stuff is like close to the center.
[07:58:45] And there's like, you know, the ring outside that,
[07:58:47] which is just got some of the, at least the known stuff.
[07:58:49] You kind of stay out of the game.
[07:58:50] Like weird passive tree situation
[07:58:52] and stuff further out as you think closer.
[07:58:55] That is going to be wild,
[07:58:57] but it also kind of helps solve that problem a bit.
[07:58:59] Cause like, sometimes I go back in a play like a game
[07:59:02] that's been around for a long time.
[07:59:03] And the way that usually they're like 10 years worth of content
[07:59:07] is presented as like a giant menu.
[07:59:09] Yeah, yeah.
[07:59:10] And it's definitely much of a lot of the fun.
[07:59:11] It's very difficult to engage with that.
[07:59:13] But here, it's physical places in the world.
[07:59:15] So it's kind of almost solved by the fact
[07:59:16] that you have to travel to them to start interacting
[07:59:19] with them in some capacity.
[07:59:20] Yeah, I would say so.
[07:59:21] So it's kind of a nice solution for that as well.
[07:59:23] But yet all of them do have events that will occur that
[07:59:26] will direct you there and reveal it on the map
[07:59:27] and show you the player as well.
[07:59:28] If you do find that and so you sort of get quests.
[07:59:31] We have a few things as well.
[07:59:33] like it's a lot but I also don't want people to feel like I have to do all of
[07:59:37] it every time yeah and there are different ways obviously we I think we
[07:59:41] mentioned the way to shortcut the fortress completion like if you just
[07:59:44] want to obviously there's a big red tree of nodes right so you can go like we're
[07:59:50] a path of least resistance or that if you look this is if you're good yeah you
[07:59:53] know what you're doing you're repeating good build like just be lying
[07:59:57] towards that go to that go to that go to that kill the bosses kill the Pinnacle
[08:00:00] Right, you've now done the quest line and now just go out into the infinite and go and find well
[08:00:06] Maybe go do one of the other leagues or two of the other leagues, whatever and then go out and farm and
[08:00:12] Every time you then get a set of citadels you kill the thing you can then
[08:00:17] Autocomplete a section of the fortress and that unlocks a big chunk
[08:00:22] There's my 15 point allocate allocate allocate and so you don't have to just like hunker down and sit in the fortress for like forever
[08:00:29] Yeah, right. You were really concerned that what would happen is like you'd kill the boss and you're like
[08:00:32] Oh now after all these maps in here like to just finish it off
[08:00:35] So we wanted to make sure there was a shortcut for that stuff
[08:00:37] So if you didn't do all that stuff while you were doing it
[08:00:40] So if you're a new player and you like you don't like burning through the tears that quickly
[08:00:44] That that number of maps is intended to be the number that you'd need to be able to do
[08:00:47] For like a sort of an average player who hasn't done it before to be able to tear up to get to like you know
[08:00:52] To you know to get to T5 to get into the this part of the fortress and then you do everything in that
[08:00:56] Yeah, yeah, exactly. So it's kind of designed to be like, you know, for the players who are normal, but if you're, if you're, if you're, if you're a player who like, really knows how to tear it really quick,
[08:01:04] you can, you can just like be like, to the, to the, to the quest objectives really quickly and get through that very quickly.
[08:01:10] And I guess one of the things that we want to do as well, even just for the regular leagues is like, if you're like an actual like, like, like a player, like we sort of imagine it's like a night of gaming is what it's going to take you to like do one of the quest lines.
[08:01:22] Yeah, you know like I mean I don't mean like a you know like like half an hour
[08:01:25] I mean like you know like a solemn real game a few hours, right?
[08:01:29] You know like of gaming is enough to kind of get like a sort of a fairly reasonable player through one of those quest lines
[08:01:35] Yeah, and then that that's kind of your good that can be like your goal for the night
[08:01:39] And then the fortress might be like a couple more initially, but yeah
[08:01:42] But I mean for the good players
[08:01:43] They're just gonna be able to get they can obviously get through the stuff really quick because they know how to burn through every map
[08:01:47] Really quick and that kind of thing so with the fortress
[08:01:50] So how many roughly passes is there on that core Atlas tree?
[08:01:53] It's more than 300, I believe.
[08:01:55] Okay, so that's like 300 maps within the fortress?
[08:01:57] No, but it isn't because some of them give you more than one point.
[08:01:59] Oh, did they?
[08:02:00] Yeah, so we actually initially had it, so the number of points on the tree was the same as the number of points in the fortress.
[08:02:05] But the problem was is that we found that the...
[08:02:07] That's a ton of maps.
[08:02:08] Yeah, the number of maps that was was too many.
[08:02:11] Okay.
[08:02:12] So we were like, okay, we need to do some things here so that the Atlas tree can be bigger than what the fortress is.
[08:02:17] Roughly know what it is, like 100, 150 or something?
[08:02:19] I actually don't remember what number in there is, but we wanted to make it so that it wasn't
[08:02:26] overridden.
[08:02:27] There's a few options there as well if we want.
[08:02:30] If we want, we haven't yet, based on testing really, is what is technically, it doesn't
[08:02:36] have to be every map gives you a point, it can be the first X map to give you a point.
[08:02:41] As in technically you can fully allocate the tree map completely, it's just if we needed
[08:02:46] to do that, we've got lots of levers to be able to flexibly just go, okay, this is
[08:02:49] We don't want the fortress to feel like a chore though, that's like really important.
[08:02:52] That's what I was going to say, I was a little worried that that would be the case, but you
[08:02:57] showed me that there's like, so there's these little icons on the top of the maps and that
[08:02:59] wasn't all of them, like what we're showing in the footage is actually you hadn't done
[08:03:03] the list yet, it was like half of them or something.
[08:03:05] But what surprised me, so these are adding like things like, oh you know, every rarer
[08:03:09] monster in the map is an essences, or monster treasure, or you know, bird eggs are fighting
[08:03:14] each other and you're hunting in terms of all this other cool stuff and what I was
[08:03:18] surprised to learn was that these are actually all individual unique things
[08:03:23] like there's not they're not being repeated inside of the fortress.
[08:03:25] Yes, exactly. So all those mechanics are things that yeah like just there's one
[08:03:31] off and so if you if you autocomplete that part of the fortress you're
[08:03:34] effectively losing that for this run but they do appear out in the
[08:03:38] infinite as well sometimes to kind of make the infinite farm part like kind of
[08:03:42] more interesting. But this is like really interesting so like even in P1 as
[08:03:45] as good as that in-game is, which is really, really good,
[08:03:48] is it kind of takes like 30, 40 maps before you start getting
[08:03:50] like stuff to being in your maps all the time, right?
[08:03:53] You've got the scarabs, you've got enough points.
[08:03:54] But here you've almost created like an end game
[08:03:58] atlas area of maps that you can do,
[08:04:00] but that's preloaded with scarabs almost.
[08:04:02] Yeah, so then as you do that,
[08:04:04] you're effectively then loading it more with the atlas tree
[08:04:07] so that when you do the infinite farm,
[08:04:08] you've kind of got more of that stuff there.
[08:04:10] So when you run out of that,
[08:04:11] then you've got your passive tree forks
[08:04:12] filled out and everything.
[08:04:13] Yeah, yeah, of course.
[08:04:14] The passive tree does add a lot and of course you allocate all of it now so it's like changed quite a lot like how the passives work
[08:04:20] But yeah, like we have had to do some work to the level design side to make it so that the
[08:04:26] Maps can support more of the
[08:04:30] Mechanics and so on as well because like people
[08:04:33] Especially after juicing everything
[08:04:36] Speaking of things like the completion there's a few other little bits where people are like, oh, I gotta do every league tree
[08:04:42] Like that's a lot, right? Because that's the same thing. You don't want to be too chore like but reality is
[08:04:48] There's a few changes around this so let's say you just what you do the fortress or you do the infinite and order completed after
[08:04:55] When the quest line and then you do just delirium now
[08:05:00] You can run three delirium tablets and it will scale all three and you can just go do that for the rest of your life
[08:05:06] And the thing is people are like, oh, but breach can randomly spawn and then I have to get the breach tree
[08:05:11] otherwise I'm not invested in this. We have changed how this works. So effectively your
[08:05:16] league and your area can support three leagues and reduce versions of it. And so when you
[08:05:23] put force three delirium tablets it won't spawn other leagues. By putting a tablet,
[08:05:29] what putting a tablet does is lock what that league will be, thus preventing the other
[08:05:33] leagues from spawning, which means that you don't have a situation where by not doing
[08:05:38] Certainly you're losing out on like on on potential juicing because you've effectively made sure that like you're gonna get this
[08:05:44] Kind of you want so you can do that or you can still leave it wild card by using the
[08:05:49] Wild card the legs. Yeah, you still mix and match
[08:05:57] You could do breach breach delirium if you want two-thirds breach one-third delirium you can do whatever you
[08:06:08] You can if you want to go through you can and if you want to get them all on wild card you can do that
[08:06:14] Awesome. Yeah. Yeah, and part of this that I was a little bit worried as well that you were like
[08:06:20] Like the physicality of the map is really cool
[08:06:22] But I was a bit worried that the downside of that would be that yeah, you'd be removing this ability to focus on things
[08:06:28] Yeah, okay
[08:06:29] In particular I was worried about the breach stone thing because it's like oh see if you want to use a breach stone
[08:06:33] You have to find one of those things on the map to put it in does that mean you can only find boss
[08:06:36] if you physically have one of those locations on the map.
[08:06:39] All of the pinnacle keys are all tradable,
[08:06:41] so you can do that stuff.
[08:06:42] And if you have 20 of those keys,
[08:06:43] you can just do the boss training time.
[08:06:44] Yeah, exactly.
[08:06:45] So the bosses are all in the,
[08:06:48] so effectively each of the leagues has a kind of hub
[08:06:51] that like, where the league,
[08:06:53] and that happens like in its physical location, right?
[08:06:56] So, you know, like there's the,
[08:06:58] and the hub is where you give,
[08:07:00] where you use the pinnacle keys
[08:07:03] in order to fight the pinnacle boss.
[08:07:05] So that means that, yeah,
[08:07:05] you want to do them back to back you just you know go to the hub 120 120 bosses
[08:07:09] that's fine once you've done the quest line one you can then farm it as much as
[08:07:12] you want of your trade the other thing that we've done is a breach is unique in
[08:07:15] that regard because in order to kill the pen ultimate boss to get the ticket to
[08:07:20] the ultimate boss yeah you do need the biome now you can buy the key after right
[08:07:27] that's completely fine and you can buy the the Breast stone but that one is
[08:07:30] unique in that you do need to go find those biomes or someone has to go find
[08:07:33] those biomes so that one is a bit unique in that regard but for some of these
[08:07:37] leagues also for example simulacrums like you you do deliriums you get this
[08:07:45] grand mirror you apply the fog and there's a simulacrum in there we do
[08:07:49] do still drop simulacrum splinters and very a lot less of them and once you
[08:07:54] finally get that item instead of that item now just going in the realm gate
[08:07:57] because that's gone what that does is allows you to turn a map into a
[08:08:03] simulacrum on your atlas and so that will give you an extra key and so there are some ways the
[08:08:08] expectation is that you complete the quest line and experience all that before you complete a
[08:08:12] simulacrum but later in the game when you're farming there's actually our ultimate ways to
[08:08:16] get access to more of this and so we have that for a few of the leagues that come in exactly
[08:08:21] which ones do and don't because it's asymmetric but yeah some of them are like trying to counter
[08:08:25] that so it's a thing with breach where if we're finding a breach stone versus breach biome and
[08:08:29] balance. We can do a thing where once you've finished the quest line you can start getting
[08:08:35] splinters towards pinnacles without necessarily having to do that or maybe there's some
[08:08:40] other mechanic where you can create a breach biome, you know, in the fog of war that way.
[08:08:46] Mechanically create it. Reveal one that definitely was there the whole time. And you know, go over
[08:08:52] there and do it. There are tools we have to be able to do all this, but yeah, breaches are
[08:08:56] roles of the unique in that regard the others are less problematic but you know
[08:09:00] just try to have different ways. One of the things that is fun with those ones though is that there's
[08:09:03] reasons generally to pick one area the Atlas Vs another like they're kind of
[08:09:06] subtle but like we should have tried to explain that with the Delerium one where
[08:09:11] there's certain emotions that only come from certain map boss classes so what
[08:09:15] that means is that you're like okay if I want to be able to get like this
[08:09:20] emotion then I'm like I gotta I want to find this type of map to put it on so then
[08:09:24] There's little things like that, that we can do too.
[08:09:32] So yeah, picking where to do the right or the nameless, and where to do the delirium things,
[08:09:37] ideally that should be something you actually do have a little thing about, because it can
[08:09:41] affect the rewards a little bit.
[08:09:42] Yeah, right.
[08:09:43] Wow, okay.
[08:09:44] Now, it's impossible to say put an hours of gameplay estimate on N-Game for part of
[08:09:48] the Big Zog as it's, like you said, it's so variable, but how would you say some of the
[08:09:52] in their milestones, the PO2 now like line up with maybe the milestones from
[08:09:56] PeoE1 that we're a bit more familiar with, so like for example getting to the
[08:09:59] fortress pinnacle boss, unlocking your full trees, like getting that full clear of
[08:10:03] the uh, of the atlas if that's the clear goal, and filling up those nice new
[08:10:07] progress bars for the land mechanics, like where did those kind of pan out?
[08:10:10] So it's definitely intended that the kind of, like completing the fortress is
[08:10:13] supposed to sort of be analogous to doing atlas completion in PeoE1, you know,
[08:10:17] it's like a kind of similar thing, that you're, the similar type of goal.
[08:10:21] It is almost like a P1 Atlas on the map.
[08:10:23] Yeah, yeah, a little bit like that.
[08:10:24] So if you can get enough tears, it's 45-50 maps to kill the pinnacle if you can.
[08:10:35] Okay.
[08:10:36] Right?
[08:10:37] Like, which is honestly not, you know, that out of control.
[08:10:39] No, that's not fortress complete.
[08:10:41] That's that main questline complete, right?
[08:10:43] Like it's, you know, you think you've got a big square with two ramparts, you're just
[08:10:47] up to this thing up over this thing up and then to the middle and then out to
[08:10:52] the back kill this kill this kill thing in the middle right and then you and and
[08:10:55] yeah you just follow this path the shortest path to it if you can do it go
[08:11:01] for it it's fine it's entirely up to you which again good players generally will
[08:11:06] be able to make so like yeah 40 50 issue there and as you said the first the
[08:11:13] the ziggurat to the fortress wall pretty short distance like it's right there and
[08:11:18] then right there let's say breach I'm just giving some examples just to give
[08:11:23] some people some context yeah breaches the closest biomes of the ziggurat the
[08:11:27] closest start so you just you went tower what is it five maps over to breach
[08:11:33] then you do a few breaches you don't have to do that many she gives you the
[08:11:39] first breach stone, you use the breach stone, you do, you can probably minimum one hive,
[08:11:45] one sky hive, and then the boss. Now this is the problem that we run into a bit here
[08:11:51] where I have level restricted the bosses.
[08:11:54] Yes, I can actually do this too fast.
[08:11:56] That's why you just do a tier restricted.
[08:11:58] Yeah, tier restricted, not character level, yes.
[08:12:01] As in you do need some waste over here. So if you just go path, shortest path there,
[08:12:05] yeah, you're probably going to find you don't have the waste stones. But if you know what
[08:12:09] you're doing you can obviously get pretty far pretty quickly and then you can kill you
[08:12:15] know the breach lords and then if you and then you can immediately do the pinnacle as
[08:12:20] soon as because we've level waystones here restricted the pen ultimates but that's like
[08:12:26] breach of the fortress whereas like okay over to the left of the ziggurat you've got breach
[08:12:30] slightly further across as delirium so plus five maps even that may be ritual plus five
[08:12:37] on that you know like a plus five and then the what is it eight honestly it's
[08:12:44] honestly gone it's probably only like eight maps you have to do nine maps or
[08:12:47] something with an H2 and I'm talking like absolute if you're just zoom into
[08:12:51] the end you know like the early versions of the end game thing definitely
[08:12:55] burned me out it was just like this year amount of time it took to just travel
[08:12:57] through maps I was even like coming up with theory crafts for like ideas of
[08:13:01] like well what if there was one of these travel maps like really fast so it
[08:13:06] It seems like there's just so much less of that now.
[08:13:07] Yeah, definitely.
[08:13:08] I mean, that's the experience you're
[08:13:10] going to get if you know what you're doing, right?
[08:13:12] If you don't, it's going to take longer because you're like,
[08:13:14] OK, I need to be able to put up for some juicing
[08:13:15] and as much I'm not doing all this.
[08:13:17] Well, at that point, yeah.
[08:13:17] When you're in apps, it's just when
[08:13:18] you're focusing on the actual content you're doing.
[08:13:20] Yeah, yeah.
[08:13:21] Not like the goal so much because you don't
[08:13:22] have the experience of that anyway.
[08:13:23] Yeah, yeah.
[08:13:24] King's March is a bit further away.
[08:13:26] It is.
[08:13:27] Being on the coast, if it had put it too close,
[08:13:29] it would have restricted the other things and go there.
[08:13:31] So I've got like a sort of slightly longer lines
[08:13:34] that seem to shorten the distance to get to Kingsmarch.
[08:13:38] Oh yeah, it's not as many maps as it would be
[08:13:40] for the normal conventional distance,
[08:13:42] but yeah, there's a couple of extra maps further
[08:13:45] than some of the others.
[08:13:46] The cool thing is, because it's now Questline,
[08:13:48] as soon as you get to Kingsmarch,
[08:13:49] you're given the first log book.
[08:13:51] Oh yeah, cool.
[08:13:52] So you just instantly reveal a whole section of ocean
[08:13:55] and start mapping.
[08:13:56] Yeah, you know my ones, yeah.
[08:13:56] You're getting what, 15 to 20 maps per log book,
[08:14:00] give or take. You can, if you just want to export, like, let's say the logbook you placed
[08:14:07] didn't spawn the chase thing you're looking for. You can just shortest path to, you know,
[08:14:13] the edge and then reveal another and you can go sideways. It's just a bit grittier squares.
[08:14:19] A logbook straightable thing, like if you want to blast through that.
[08:14:22] Yeah, the quest ones are not like, which by the way, you get your first logbook, it spawns
[08:14:26] a guaranteed island for the quest marker, you complete that and it gives you your second
[08:14:31] log.
[08:14:32] Because the start's questified, right?
[08:14:33] So the first one, if you get through those bosses and stuff like that with the first
[08:14:36] four logbooks.
[08:14:37] It actually takes you all the way to the boss as part of the quest.
[08:14:39] Yeah, because now what we're doing is every single quest line takes you to the Pinnacle
[08:14:43] boss.
[08:14:44] There's no randomness in the ability to do that, you know?
[08:14:46] Because it is the active league, in particular, the runes of Eldor, Pinnacle is more maps
[08:14:53] than some of those other biomes.
[08:14:55] because it's also, it doesn't have a tree, right, because it is the active league, and
[08:15:00] it has just a lot more generally going on in many ways, so in itself there's a bit more,
[08:15:07] yeah there's more going on. But then if it's not the active league, we can then, you know,
[08:15:12] get that to be more like, wouldn't align with the others and that kind of thing.
[08:15:15] Oh man, I'm so excited for this to play it so much, but the funny thing is though,
[08:15:20] like I heard you talking about very recently this idea of like, it's actually good to have a
[08:15:24] quitting point, not stepping off point. And it seems to be tackling that problem.
[08:15:27] So that was another big thing when we were designing this initially is like, so I mean,
[08:15:31] and at this point, we were literally just looking at steam reviews and being like,
[08:15:33] okay, like, what, like, like, on a more meta level, like, why do you get a situation where
[08:15:38] someone's like, game is terrible, 400 hours played? But like, what leads to that? You know what I
[08:15:43] mean? And honestly, we're like, one of the big problems is like, there isn't an obvious point
[08:15:47] to stop. And like, obviously, any any end game is going to get boring eventually, right? And it's
[08:15:50] Like you didn't have a point like you felt like you were done if you've got a place to leave then yeah
[08:15:54] You know, then there's gonna eventually suck for you
[08:15:57] So like we have to we have to be like I need a lot to get you to be like you're done
[08:16:01] Right and part of the way that you do that
[08:16:03] I had more objectives that like have progress bars. We like you finish them and then you're like, okay
[08:16:07] I'm down with us now and so
[08:16:09] Whether or not you want to do all of them or not the key thing is is that there is a point where you finish the fortress
[08:16:13] You've got all the points of that and like there's progress bars and like there is a point where you do
[08:16:17] You know you finish the league there is a point where you finish
[08:16:19] you know all of the other league mechanics around and then you know and
[08:16:23] then and then there's for other people it's challenging part of the reason we
[08:16:26] wanted to have challenges in this one was to see like there's quite a lot of
[08:16:29] people who just like the thing that their goal for the league is to finish the
[08:16:32] challenges and a number there you know and so it's like it's just another one
[08:16:36] of those things that Peer we one had but can give you an objective for yourself
[08:16:39] so that so that you know when to quit. There's ultimately the goal is you know
[08:16:43] like we want you to play when you have a great time but we want when you decide
[08:16:47] to leave that you come back with a plan to play again next league.
[08:16:51] And so long as we can get you to that point without burning you out, then you're going
[08:16:54] to be wanting to come back and play again.
[08:16:55] You can hope forever.
[08:16:56] That's right.
[08:16:57] That's just one of those really important things that we didn't really have because
[08:17:00] it just kind of peed it out into like a, into nothingness, it didn't really have like this.
[08:17:04] I'm done with this now.
[08:17:06] Ultimately it's just about having cool, cool goals.
[08:17:09] Yeah, yeah, exactly.
[08:17:10] And then you've got nice clear goals for that now.
[08:17:12] It's probably like fortress plus like a sub-ziki.
[08:17:14] I've got to be like to the GM here.
[08:17:16] all of them or maybe you don't have the same thing as is yeah like you get to that point
[08:17:19] you know when you're done with it and you know that we've got those progress bars that
[08:17:21] can pop up the side so you can sort of see at a glance like here is my like in-game completion
[08:17:25] of like how much of that stuff to them and you also know by the way that when you do finish that
[08:17:29] progress bar that you have seen all the major content that the league has to offer in terms of
[08:17:33] like you know your foot I gotta watch this whole thing yeah but like yes you could get and more
[08:17:36] things are fine yeah but um you know like the that stuff is really working the whole effort
[08:17:41] really the core of the experience of that. So yeah that's what I wanted to do.
[08:17:45] And at the same time for the people who never quit, the infinite outlasts.
[08:17:50] Of course we want to make sure that stuff is better of course, but you know like in the end
[08:17:53] but it is still important that you get it.
[08:17:55] Infinite outlasts significantly better.
[08:17:57] It is way better.
[08:17:57] Way more trace drops to get.
[08:17:59] Yeah.
[08:17:59] Yo, Mageblood.
[08:18:00] Yo.
[08:18:01] You know like it's so much more crafting that you might want to min-max like it's just a ton.
[08:18:07] And you could be like, I'm gonna go and farm the land.
[08:18:13] The, not ocean.
[08:18:14] Okay.
[08:18:14] No.
[08:18:15] You're gonna go farming mechanically first.
[08:18:18] We're talking about farming unlocked.
[08:18:20] You're gonna go, farm the infinite land.
[08:18:23] You're gonna go, farm the infinite land for farming.
[08:18:26] And then the next day, I'm gonna go explore the ocean and just logbook logbook logbook and do all of those.
[08:18:32] You know, like different choices, different axes.
[08:18:34] That's also important and cool.
[08:18:35] I'm going to go to breach this day and the next day I'm going to do delirium and the next day I'm going to mix them all, you know?
[08:18:41] It seems super easy to change, like, whatever it is you want to do if you want to mix them up now, so if you are focusing on expedition, like, there's nothing now to stop you from going and focusing on breach for a while instead.
[08:18:53] And of course, the fate of the Vile Temple, right?
[08:18:56] It actually is as unique amongst the others in that it doesn't have an Atlas active mechanic
[08:19:01] because the temple is its own whole building-a-dungeon vibe and so it still has a tree, it still
[08:19:07] appears in maps, it has a tablet, all of that, but you know instead of now like doing the progression
[08:19:14] on the Atlas, the meta-progression layer, you're doing it in the temple right? Just without, with
[08:19:19] the less snakes. Excellent and the new Atlas tree design supports this idea as well where
[08:19:26] this core full tree is like a full completion thing which is cool but also like your initial
[08:19:31] reaction to that might be to kind of like worry that oh it seems like kind of remove some player
[08:19:35] decision yeah have some specific things so that was something we were really worried about and
[08:19:38] but i'll explain also the why we did it in the first place so we had this problem where
[08:19:43] designing the atlas in a way where you don't want to constantly respect really handcuffs you in terms
[08:19:48] of what kind of nodes you can add because if you want to add a node which is like oh this cool
[08:19:52] thing happens when you're in forests. It's like, well, now, if you're not in a forest,
[08:19:56] you're like wasting a point, right? So effectively, by doing full allocation, you can now say,
[08:20:01] okay, well, I'm not wasting any points that they do different things in different locations. And
[08:20:04] it means that we can just be more interesting with the bonuses and they can be way punchier
[08:20:07] and they can be way punchier. Yeah, because we're not like worrying about so much about the balance
[08:20:11] of that. So and so then when you're doing your initial progression, when you're picking stuff,
[08:20:15] it's more about like, you know, what stuff do I want now versus later? But the issue with that is
[08:20:19] is you can't add difficulty if you've got a full tree.
[08:20:23] So we're like, and you still want to be
[08:20:24] idea of having a build for your character.
[08:20:26] So then we're like, okay, we're gonna solve this in two ways.
[08:20:27] One of the ways is we're gonna add more choice nodes
[08:20:29] to the regular artist tree.
[08:20:31] So that those ones can be like, am I gonna go difficulty
[08:20:33] or am I gonna go more difficulty, more rewards?
[08:20:36] Or am I gonna go less difficulty, less rewards?
[08:20:38] So there's an example in the stream of like, okay,
[08:20:40] for shrines, like do I want the shrines to go on the bosses
[08:20:42] which is gonna make it so that they're harder
[08:20:43] with more rewards?
[08:20:44] Don't wanna make it so that when I go into a boss fight
[08:20:46] I get an extra shrine effect,
[08:20:47] thus making the bosses easier.
[08:20:49] So you've kind of got that tweaking you can do.
[08:20:51] And so on the regular Atlas tree,
[08:20:52] you'll find things like that where,
[08:20:54] where the design space there is,
[08:20:56] is that there are decisions that you're gonna wanna make,
[08:20:57] but not very often, right?
[08:20:59] So it's like, you know, as my character gets more powerful,
[08:21:01] maybe I'll flick that node from one mode to the other,
[08:21:03] but it's not something that you're gonna be changing
[08:21:04] all the time.
[08:21:05] So that's that design space.
[08:21:07] But then for the Atlas masters,
[08:21:08] this is the design space of things
[08:21:09] that I do wanna change all the time,
[08:21:10] because it depends a lot, like maps I'm facing.
[08:21:13] But then we make it really easy to change
[08:21:15] because we've got that system where,
[08:21:16] you know, you just button on the side,
[08:21:18] you just pick which one.
[08:21:19] So what that's actually most close to in a way is kind of like the
[08:21:23] the Jesus Christ forgotten the name of these, you know, you pick the modes when you run a map in period one.
[08:21:28] What do you call that again?
[08:21:30] Like there's like there's the
[08:21:31] Oh that might have always
[08:21:33] Like XOCK in a year
[08:21:34] Yeah that influence
[08:21:35] Okay yeah that thing, yeah exactly right so it's
[08:21:38] Jesus Christ can't remember any more the names of this shit
[08:21:40] But I mean it's kind of more analogous to that in a way because it's like before each map you might want to consider what you're picking
[08:21:46] And like depending on what it is that you're doing there
[08:21:48] So that's that design space and so those things together, but that thing there also has like you know
[08:21:52] Like the choices that you're gonna make your sort of Atlas build comes out
[08:21:55] They're kind of like your Atlas build loadouts. Yeah, yeah, but with pre-configured nodes as opposed
[08:22:00] Yeah, way better than that because like if you want to respect one of those it's only a couple nodes
[08:22:03] Exactly, and you can do that freely. Yeah, exactly. So it's no longer the
[08:22:07] Making that not be on the giant Atlas it actually simplifies that quite a lot in terms of being able to to see that so you like at a glance
[08:22:12] You can see like here's the choices that are important
[08:22:14] As opposed to like the million other little nodes that kind of don't really matter in practice so nice not having also just like from I suspect from a more
[08:22:22] Player who's like, you know approaching it for the first time as well. Just way less FOMO way less like oh my god
[08:22:28] I don't go this way that way. I don't know and there's still choice of how you get there
[08:22:31] But even with the masters and stuff that you don't have to have all these respect systems of different currencies and gold
[08:22:38] And not
[08:22:40] Yeah, we'll all crack it.
[08:22:41] It's still built.
[08:22:42] Like there's still Atlas strategies.
[08:22:44] There's what tablets you're doing, what multi-choice you've taken on your leg trees.
[08:22:48] There's, I mean, even just what leg you're running is in itself a build.
[08:22:54] What, like, I guess you have this kind of like, you could be, it's a bit of a meta strategy,
[08:23:01] but you're like, I really, I'm going for forest biomes because this league with these
[08:23:05] nodes on the Atlas tree equals, you know, some certain benefit when combined with the
[08:23:09] delirium. And then you could be even doing things like, well, yeah, as I said, all the
[08:23:14] multi choice, maybe you run this master when fighting bosses and this master when fighting
[08:23:19] or when boss chasing this master when doing certain leagues of others, this master while
[08:23:24] log booking, it's just like all kinds of stuff where it's like, holy, okay, so you'd think
[08:23:28] by having the tree to be for the allocation, you're like, oh, there's no builds anymore.
[08:23:33] And then it's like, hold on, there's like, I think like,
[08:23:35] But effectively the complexity there has been moved into a much more tight place, we can sort of get to all of that when one goes, so it's just a lot more manageable and feels a lot better, I think.
[08:23:46] What's the deal with the sub-trees within each Master? Because they each have three tabs, don't they?
[08:23:51] No, no, so each of those tabs is a Master. So basically, yeah, it's like one Master is one of those tabs and then you pick the things you want for that Master, but then you change to a different Master.
[08:23:59] That's the choice of Master you're making for that map.
[08:24:02] that map. It's just one of the most you have this selected is the one that's active. Each
[08:24:08] has the four rows which is their quest line unlocks each one. One row and one point. You
[08:24:14] can take all of one row or you can take one of each row. They're just all kind of keystoney
[08:24:19] things. There's a lot of, even within that, there's obviously a ton of permutations of
[08:24:25] things you could do. We've got our endless ascendancies and all that lined out.
[08:24:32] kind of like the equivalent to your idea you to 16 plus endgame juicing now it's
[08:24:37] like go to the fortress maybe complete like a couple leagues that you're gonna
[08:24:40] focus on get your masters done so they have their quest I guess they appear kind
[08:24:44] of like at certain points when you just go those ones like so for example you've
[08:24:49] got Hilda who's like sending you to kill like bosses yeah she'll pick maps that
[08:24:53] are like a few maps away from the map you just did as like the place where she's
[08:24:57] gonna set her objective so then it's kind of like you kind of do that like
[08:25:00] while you're doing other things because like you know there's this you do have to visit her campsite
[08:25:04] first like get to get to get her so there's like a place like right really at the starting point
[08:25:09] where that is but like that's like the then her mission can kind of be completed as you're doing
[08:25:12] other things whereas like other ones have kind of like you know they're a little bit different.
[08:25:17] Doeion is tracking down the corruption. Yeah, that quest of what you had is like the quest before
[08:25:22] is now just like Doeion's like master quest. Yeah yeah and the places where the corruption
[08:25:28] Bimes are is like hard like like in the starting zone we like put we put them in
[08:25:32] like specific places and questify going to them like do you only can be like I'll
[08:25:35] go to this one and then go that one and so on so like we've kind of got that
[08:25:38] stuff but his quest line is kind of that seeing Doriani's quest kind of like
[08:25:42] minified into his little master thing now makes it seem like it'd be pretty
[08:25:46] easy for you to in the future make other leagues in two masters like those are
[08:25:49] yeah I was gonna say next I was immediately like someone someone who's
[08:25:52] looking at this damn well knows we're gonna be adding more of that it's gonna
[08:25:55] I think there'll be more Atlas classes get added over time based on different new themes.
[08:26:00] We've tried to have Jado, Order of the Jin, their whole thing is getting powerful artifacts out of the hands of the villains.
[08:26:09] So you can vibe there, but what types of notes could it be or should it be?
[08:26:13] You've got Duriani who's like a powerful, formative scientist.
[08:26:16] You have all these different characters and you have just the classic, I want to kill bosses, Hilda who's just trying to kill powerful beasts.
[08:26:23] and so you immediately can go okay well you know not that this is confirmed I'm
[08:26:30] literally making this up as we go but it's like well you've got Pharaoh who's
[08:26:33] the rune seeker we're trying to learn blue shapes maybe that's a must when he's not
[08:26:38] ever if it's core or not core and depending on how things go you know like
[08:26:41] goes on the Atlas is a big thing why you've got these options now for how to
[08:26:45] integrate things which is as exciting as this is to play now I'm excited for the
[08:26:48] future of this because it seems like it's much easier to see and we designed
[08:26:52] more than the masters that we've been putting in here, we just didn't get time to do them.
[08:27:01] Excellent. Good to hear. So,
[08:27:16] with the traveling around the map, this tower still kind of exists scattered around and
[08:27:21] And does the grand project still exist as the way to kind of like teleport after you've
[08:27:25] done a tower?
[08:27:27] Uh, it does.
[08:27:29] How does that work now?
[08:27:33] It works some way.
[08:27:35] There's a bit of a change.
[08:27:36] Not to like nerf it, it's just like, there's a way about how it needs to work that I can't
[08:27:42] remember the exact specifics of, but yes, ultimately, yes, it does.
[08:27:45] The nice place now that I'm facing out.
[08:27:46] It opens up like it's making towers look like that in general.
[08:27:48] I kind of love that thing.
[08:27:50] Maybe. Maybe. Maybe.
[08:27:53] Might help with some of the discussions around.
[08:27:55] I know you're a big fan of like having nice variety in Atlas,
[08:27:58] and certainly it's going to be a lot of that,
[08:28:00] because if you're doing like one of those breach areas,
[08:28:02] you're going to be like doing a variety of maps in them.
[08:28:04] But for some people, they want to just avoid certain layouts,
[08:28:07] or anything if they can.
[08:28:08] So in a way, like you can path around maps a lot of the time.
[08:28:12] And I guess Grand Project is one of those ways
[08:28:15] that you kind of dodge those things too.
[08:28:17] something worth considering?
[08:28:20] Has there been any look at layouts for maps?
[08:28:23] Like, unlike layouts?
[08:28:24] There's always some of that work that's been done.
[08:28:26] I'm not entirely sure how much of it there's here,
[08:28:28] but there's definitely some.
[08:28:29] There's also a bunch of new maps,
[08:28:31] just like, you know, just like just new maps
[08:28:32] on the pool as well.
[08:28:34] And yeah, I mean, like, but yeah,
[08:28:36] there's always work on layout stuff.
[08:28:37] They address that stuff typically,
[08:28:39] just like the level design team just tends to sort of
[08:28:40] address that sort of stuff.
[08:28:42] Just always over time,
[08:28:43] just having the background,
[08:28:44] they're just addressing things.
[08:28:45] But that being said, I don't want people to believe
[08:28:46] which is going to devolve them to just like every map is just a simple layout without
[08:28:51] any like like resistance at all.
[08:28:52] It doesn't need to on some level be some maps that are just like, like, maps should have
[08:28:57] some level of identity and like, I wouldn't want to just erase it all and just turn it
[08:29:01] all up.
[08:29:02] All the watches all day.
[08:29:03] Exactly.
[08:29:04] You know what I mean?
[08:29:05] So like, like, I don't want people to think that it's like, oh yeah, everything will eventually
[08:29:07] just become like a fricking circle or something, you know, like, you don't want to have some
[08:29:11] level of interest.
[08:29:12] You want some interaction with some maps a bit with certain leagues and others, you know,
[08:29:16] different things like that so yeah obviously if there's maps that are just
[08:29:19] like nobody likes and no single person has ever came to run ever you know then
[08:29:23] we might want to consider changing that. Well you do get rid of the slow lovers in
[08:29:26] Orgory so yeah for sure. Rogue Exiles are a fun idea and there's some cool things for
[08:29:31] them here where you've got this like Nemesis system where they can come back
[08:29:34] and hunt you down it's it's the patterns expired on that okay so I say that
[08:29:40] have Exiles been made more substantial in general because they kind of push over
[08:29:43] Yeah, yeah, that's it. I'd make that a bit juicier. Yeah, excellent.
[08:29:47] Well, thanks for coming back.
[08:29:48] Yeah, because I was like very excited for them, but they were like, oh, they're kind of like...
[08:29:51] Yeah.
[08:29:52] So that's good to hear.
[08:29:53] Um, co-op progression, I had like great expectations about co-op progression to work with this,
[08:29:58] but you've reassured me that it seems like it works well here.
[08:30:01] So the way that it works basically is that for the fixed part of the Atlas,
[08:30:04] when you complete a map that would give you something like a passive point or something like that,
[08:30:08] it actually completes it for everyone.
[08:30:09] everyone. And because the layout is fixed for the parts of the Atlas that are important for quest
[08:30:14] stuff, it means that effectively you can all progress and cop the Atlas at the same time,
[08:30:18] so you don't have to worry about that part. But as soon as you're in the infinite farm area,
[08:30:22] now you're effectively working on your own Atlas just like how you were before. So yeah, like...
[08:30:27] Some don't, and I'll give some examples because, you know, the general just random map that gives,
[08:30:33] you know, gives a passive point.
[08:30:36] Yeah, it completes for everyone.
[08:30:37] Now, if there's disconnected,
[08:30:39] let's say I've been mapping and you join me on day two,
[08:30:43] and now I'm just completing maps,
[08:30:44] you will have a disconnected set of completed maps.
[08:30:47] You cannot path from those.
[08:30:48] They have to be connected to your home to be a path.
[08:30:51] So you still got a path there, right?
[08:30:53] But they are completed for you.
[08:30:54] Oh, interesting.
[08:30:55] So once you're connected up, you can skip over them.
[08:30:57] But the other thing is that,
[08:31:00] let's say you get to the delirium tree,
[08:31:02] You get to the hub, you do some of the maps with delirium.
[08:31:04] Those will complete in multiplayer.
[08:31:06] But then you get to the grand mirror.
[08:31:09] That one does not complete in multiplayer
[08:31:11] because it applies a thing to your atlas
[08:31:14] that if it were to just complete,
[08:31:15] it would rob one of those players out of some sort of either quest
[08:31:18] or meta progression, which ultimately yields a reward.
[08:31:21] So some maps shouldn't complete in multiplayer
[08:31:23] because then you have to run them each in your own,
[08:31:26] and then you apply your own myth to your own atlas.
[08:31:30] And then you can run all those, and those
[08:31:31] complete together. Well the flip side of that is that the entire party gets to go around and do
[08:31:35] everyone's pinnacle boss I suppose at that point. Correct. So yes some do some don't we're just
[08:31:40] almost all do. Like it's just a few cases where we need to make sure. It's judgement calls where we
[08:31:45] don't want to rob you out of rewards right like because you've happened to be playing in a group
[08:31:49] and you're like damn it we should have split up and I or I should have left the instance before
[08:31:53] you did that so that I got it twice you know we're trying to make it that that's not you know
[08:31:58] just steal and loot from you.
[08:32:01] We've got some kind of rapid fire random chat questions here mixed in.
[08:32:05] Some people have been asking about like the portals for maps.
[08:32:07] So like the Portal Restriction 1 portal for six modifier maps.
[08:32:09] Is that something you're like looking at or re-evaluating?
[08:32:12] Or how do you feel about that change now at this point?
[08:32:15] There's some discussion.
[08:32:16] I think we now have it be minus one portal per two modifiers.
[08:32:21] Oh, it's not something with the tablets did something as well.
[08:32:23] Oh, my God, I don't remember.
[08:32:24] I can't remember. There was some change here.
[08:32:26] Oh, this is actually.
[08:32:27] Yeah, there was a change here, I just we've changed some stuff at the whole I think of like we don't want you to run
[08:32:32] Five mod maps all the time because I just often happen starts with dying
[08:32:35] I we've done some stuff around this and maybe we undid that though because now we have like Atlas nodes in the master for additional
[08:32:42] There was something about that though. I feel like we did something in
[08:32:46] There is an Atlas node that gives you an extra we have the master for an extra
[08:32:51] Okay
[08:32:57] That's often what's mentioned is like people like one portal just goes like oh man like
[08:33:02] We are doing things around it. I just can't remember exactly which decision we land on but we did show it we did show
[08:33:10] I don't know if we put it in here, but on the um, okay
[08:33:12] I think on the website when you're looking at the announcement page. There's one. There's a few nodes on there
[08:33:17] Okay, and one of them is an additional revive
[08:33:19] So it's like you could at least turn that on if you're running a certain class
[08:33:22] But I think we have a have some ways to do this now
[08:33:25] But I can't remember how much we baked into the inherent behavior versus just putting by the tree and or masters because we went through like five iterations here
[08:33:32] Yeah, there's a question for a sanity trials. I guess there's two questions here
[08:33:37] One is trial of the answer saw the third mystery the third one's not in this
[08:33:46] I think that's one of those things that you want to have absolutely in and good for launch and
[08:33:49] And I guess the second question is, the existing ones,
[08:33:52] is there any kind of plans to improve them?
[08:33:54] We do want to improve them.
[08:33:55] They're not good enough.
[08:33:57] But we did get time this time.
[08:33:59] Yeah, there's a lot that needs to happen.
[08:34:02] But all three of those are on the cards for before?
[08:34:05] 0.1?
[08:34:06] Should be.
[08:34:07] Should be.
[08:34:07] But I wouldn't want anything.
[08:34:09] Put it this way.
[08:34:10] Anything that's in the game right now,
[08:34:12] I don't want anything that's in the game to be bad at 1.0.
[08:34:14] So certainly, I would want to fix those other two trials
[08:34:17] before we get to 1.0.
[08:34:19] The third one, I want to get it into 1.0, we'll have to see how that goes.
[08:34:23] I would say that's a coin flip.
[08:34:25] Yeah, yeah. It's got a lot to do there to me.
[08:34:28] Doing that would compromise something else.
[08:34:32] It would, 100%. And I don't think we will.
[08:34:34] The fingers crossed me, I'm very excited to see this mystery third try.
[08:34:38] Might be afterwards. But you know, like, it's really hard to say, of course.
[08:34:44] It just depends, see how things go.
[08:34:46] But the other two we had a plan for we're like, oh, we're gonna fix everything in the endgame and those two on our cards as well
[08:34:53] Because technically we want to improve the endgame formability of them as well
[08:34:57] In particular, they'd not really go like they're not something players really playing in game that much
[08:35:01] We want to improve that. Yeah, we want to we want to get that to be a thing
[08:35:04] That's like a viable league as it were. Yeah, you wanted to stand alongside the endgame mechanics
[08:35:09] We wanted to do the core Atlas stuff first and then so because we were like, okay
[08:35:13] We can't do this and this and this and this and we already did we did that and then the and end of this
[08:35:18] Kind of tape it off and those would do things were like let's do those in a separate patch a separate time and give them the justice
[08:35:23] I'd do too much of ones. Yeah, but you got
[08:35:26] Just seem to seem to like doing that anyway
[08:35:29] one kind of on the topic for us here is
[08:35:31] Bosses I cannot I will bosses always one of my favorite things and
[08:35:35] You guys are getting a little bit cracked with bosses are getting crazier and crazier
[08:35:39] I've seen like I've been more than nothing I was teased in some of these boss fights
[08:35:43] Unhinged
[08:35:44] I guess my first question is who is each of your favorite of the new bosses?
[08:35:50] I reckon just conceptually that the one that's the the ritual
[08:35:55] One of the big freaky the big jack. Yeah, the bodak under there under the ground is just like really cool
[08:36:01] The light like just for the darkness and the yeah, the beans or nothing
[08:36:04] Just like it's just it's just really cool. Just like you conceptually as I said like which is the you know the way that the
[08:36:10] I mean I don't know much to spoil about that
[08:36:12] But like the way that you know you bring you bring in some entities to help you with that and like it you know
[08:36:17] The review is the same playing with the mechanic of the lights and they're lots of stuff like this is this pretty cool
[08:36:22] The tale of light versus dark. Yeah. Yeah exactly. So that's just like that's just a really cool one. Yeah
[08:36:28] I never picked favourites, they're all...
[08:36:32] You must pick a favourite of your children, go on.
[08:36:34] That's a children's child deal of more than the other.
[08:36:37] That's hilarious.
[08:36:40] I mean, it's good finally having the...
[08:36:45] Is that a spoilery?
[08:36:47] What?
[08:36:49] It's good having the strange voice,
[08:36:52] has a thing now, you know what I mean?
[08:36:55] He's not so strange after all.
[08:36:57] always more strange, I guess. One of the two. Anyway, but like it's nice that from a, you know,
[08:37:03] Delirium's been in Pewe won for so long. So it's like, holy, holy, it's been this long till we got,
[08:37:09] you know, a new pinnacle out of Delirium. But in the same sense, so as a ritual, and see, it doesn't
[08:37:17] really have any of the way of bosses and anything really, so much, and at some point King in the
[08:37:23] missed became it but that obviously wasn't you know that came with the
[08:37:27] Affliction League and you know it's just like this um he's just a little guy it's
[08:37:31] just interesting finally getting some some new capstones to some of these
[08:37:35] stories that have been around for like a decade which I think is real cool and
[08:37:41] honestly it's just nice to be able to like the king of the mist come on you
[08:37:44] fight him in act one I know he's like even for being like pinnacle boss to a
[08:37:48] Yeah, like, you know, your bar has elevated that much.
[08:37:52] And then you get, again, you're like, panicle of ritual and is king of the mist again.
[08:37:56] And didn't like the first act of the game.
[08:37:58] Yeah, yeah, yeah.
[08:37:59] He's a sidelos.
[08:38:00] He's got a new skill, you know, it's like, it's just not good enough at all.
[08:38:07] Obviously it's more than I'm underselling it, but it is clearly just not good enough.
[08:38:11] And so, yes, I wanted to be more, you know, ancient with it, more, you know, primordial
[08:38:17] with it, like things that are just beyond your comprehension of power and just like
[08:38:22] wholly we're on a couple of them look a bit mind-bending in that regard, but not
[08:38:26] also just like you know OP human you know those are cool you know like
[08:38:32] technically Tang Mizzou is just an OP human you know and there's such a cool
[08:38:37] little storyline there and you know I can't wait for people to like see that
[08:38:42] because there's actually a cool story link between ritual and delirium not
[08:38:46] that mechanically they're about and you get to see you know some of the origins
[08:38:52] of how he came to be who he is and you know you might feel a little bit
[08:38:57] sympathetic for him or you're just like nah I don't like you maybe I see crazy
[08:39:01] demons and stuff well maybe I love that you make me see crazy demons and stuff I
[08:39:05] don't know but I'm I just love all of that like I like that we're finally
[08:39:08] putting a bow on some of these things finally getting to the end of these
[08:39:12] well I wouldn't even say as the end right like it could be the beginning of
[08:39:15] something new as well, like that's the whole point is, but something you'd be
[08:39:20] more proud of. 100% it's like, oh, that's sad that just
[08:39:23] Olaf, that Olaf guy that, you know, who as a character is cool, but as a, you know,
[08:39:30] boss fight, it's just, it was clearly just a rip from P.O.E.1 and you know, it's
[08:39:36] like, here's this new thing in P.O.E.2 with this new epic new how we make bosses
[08:39:41] is obviously evolved over so long, and we're just taking this thing from several
[08:39:45] years ago and it's just the pinnacle where we redid the effects and gave it a fresh coat of paint but
[08:39:49] it's just not the justice they deserved and so yeah that's I would love like a mini documentary
[08:39:53] honestly on like the process of how you make a boss now like how does it actually go like how do
[08:39:56] you get from like the original concept the way over to the boss now that has like 40 skills
[08:40:03] there's kind of a few ways um sometimes where it can be driven from three points one can just be
[08:40:10] purely narrative let's see what we can come up with. The campaign is way more narratively
[08:40:15] driven design of bosses. We kind of know who is going to be the final boss in story before
[08:40:22] we develop the boss and thus then it goes to concept and through the art pipeline. That's
[08:40:26] probably a more standard pipeline, but honestly, I would say a good half the bosses and for example,
[08:40:34] and you are not going to know this and it almost undersells it in a way, but the expedition pinnacle
[08:40:39] boss, like the, the, our runes of elder pinnacle boss, right? That, which some people saw some
[08:40:43] silhouettes of and whatnot. But that thing is like this giant, massive, horrific creature
[08:40:50] that's just like, you know, resembling a spider. And, you know, that was initially just a random
[08:40:57] mini boss in act five that we were going to do. And the area kind of evolved to the point where
[08:41:03] that Boston fit anymore. And so we're like, well, when we're doing league design, we're
[08:41:10] often looking at the some of the assets that we've got around. And then like, it can actually
[08:41:14] inspire design for some of the stories. Yeah, like look at this. So we sort of look at this
[08:41:17] thing. Oh, man, like, what if we looked at the mix between what if a russium and corruption
[08:41:22] would have come together and mix and like, what that result and like, you see this thing?
[08:41:25] Oh, maybe that could be. And then once you've got that, you're like, okay, maybe if we change
[08:41:28] this model to kind of be more in line with that, we can then like, you know, like, look
[08:41:31] of this and be like, okay, like, it sort of creates something. So having those constraints
[08:41:34] when you're designing a story and then like seeing like some other stuff can actually
[08:41:37] really inspire quite a lot of creativity as far as like designing the storyline as well
[08:41:40] as concerned. You go back and we're like, you know, like, partly it's also like it's
[08:41:46] too epic for this just random hack five areas and in between, you know, it's not a not a
[08:41:50] key story boss, I guess is what I'd call it. And I'm not that those shouldn't be epic,
[08:41:55] but then you take it and you're like, all right, let's let's make the limbs out of
[08:41:59] Let's add this, let's add this, add some magical power.
[08:42:02] We can do this blue glow here, add some more flesh.
[08:42:05] And by the way, and then we tell the modelers,
[08:42:08] by the way, we're gonna 3x the scale of it.
[08:42:10] And they're like, oh geez, the resolution of the textures
[08:42:12] might not hold up.
[08:42:13] So they're like, you know, there's all kinds of stuff
[08:42:15] like that where we have to do.
[08:42:16] And then all of a sudden you've got this like,
[08:42:18] and obviously when you make for something that big,
[08:42:20] you have to, if it's already animated,
[08:42:23] you probably have to reanimate it, right?
[08:42:25] Because the way it will move needs to be different.
[08:42:27] things move slow. Yeah, correct. Masterchef, you want some telegraphing that matters. So
[08:42:30] you know, it helps. But honestly, the way it comes about can just be, honestly, just
[08:42:34] out of nowhere, you just have this thing and you take it from somewhere else. You have
[08:42:38] the narrow driven and other times you just have like, I mean, our artists are just working
[08:42:43] on stuff. Normally, we're very, very reactive to player demand for what they want from mechanics
[08:42:49] and balance and stuff like that. We try to be and so we don't generally design league
[08:42:53] significantly ahead right and generally honestly we do not know the next
[08:42:57] leak just we've said this many times before we do not know it so but obviously
[08:43:03] you need time for the artists to produce all that art and so they're
[08:43:09] just making stuff they're just making lots and lots of cool stuff
[08:43:15] and we have a mechanic we want and we want art to support us we look through
[08:43:20] our library of just ruckus, or sometimes we're like, damn, we're like struggling to come
[08:43:27] up with a theme for a league here. We look through and we're like, oh, what do we do
[08:43:30] with this, this, this, and this is the boss and this is that. And then we just piece some
[08:43:33] stuff together, bit of retexturing, maybe some, you know, and it just can kind of can
[08:43:38] come together in that regard as well. And so we have this just insane backlog library
[08:43:43] of art constantly being made for stuff that we don't need to know. And sometimes I give
[08:43:47] some direction like for example I know and Jonathan's mentioned it we are
[08:43:50] going to do delve again at some point so that's how I certainly hear that I'm
[08:43:54] like okay I'm just gonna tell the you know the character artists and
[08:43:58] sometimes even the environment artists it's just like we are gonna do this at
[08:44:01] some point make sure is there make sure we're experimenting and thinking about
[08:44:04] what does it look like who is now all of the crystal night water maybe his
[08:44:09] friends or his siblings or his father or his you know you just start you just
[08:44:12] start expanding and just let them start coming up with the real epic stuff and
[08:44:15] And then it's like, what does the underground now look like?
[08:44:18] And we still, you know, they can,
[08:44:20] and they might want to experiment with things that it's like,
[08:44:21] do we want to change how azirite is represented?
[08:44:24] Cause it might just look like verisium now.
[08:44:26] And, you know, stuff like that.
[08:44:27] So we, we kind of have just stuff like that going
[08:44:30] where it's sometimes directed,
[08:44:31] sometimes completely undirected, just going constantly.
[08:44:35] And it just allows us to just really quickly then
[08:44:38] just grab some stuff out of the hat and truck it in
[08:44:42] and start, you know, assign it to either a mechanic
[08:44:45] theme and just unify those three threads which is the art the mechanics and the
[08:44:49] narrative which yeah either can come first it's kind of the thing either
[08:44:52] could be the chicken or the egg and you know it's it's kind of awesome and it
[08:44:58] allows us to just be like real fast yeah well you guys are absolutely coming to
[08:45:04] check some of that we do unfortunately have to wait a little while but I suppose
[08:45:07] you might have a couple new teasers and things like that for us over the next
[08:45:10] couple weeks to help make things worse maybe while we agonize over this length
[08:45:17] but very much the important to it thank you both for an extended amount of time
[08:45:21] for a very large Q&A good stuff
[08:45:28] next time thank you very much for watching
[08:45:38] Yo this patch was crazy boys!
[08:45:40] Deep diving tomorrow!
[08:45:43] Deep diving tomorrow guys, I'm going to the gym right now, I'm ready to go, I'm all dressed up, I've got my gym shoes on, I've got my uh, everything's, I'm going.
[08:45:50] So, boys, biggest patch we've ever seen, crazy shit.
[08:45:56] But my-