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It is go time.
We are finally back.
All right everyone, stage is back and it comes with a brand new competition, the South
America Kick-Up.
Now hold on, hold on, don't worry, this time there's no crazy format or weirdness.
This is basically an extra opening split, but it matters a lot because this is where
teams will fight for their spots at the Salt Lake City Major.
And yes, we'll still have two more stages in SAO.
But that's a story for another video.
Now, first things first.
We've got two new teams joining the top tier of Brazilian Siege.
INTZ is back after a three-year break and Imperial is making their debut in the scene.
Both earned their spots through the Challenger series, so now we've got ten teams battling
it out in this kickoff. But the format for this opening stage is a little different.
We have two groups of five teams facing each other in the best of one matches. Same system
as always. Three points for a clear win, two for an overtime win, one for an overtime
loss and zero points if you get completely shut down. After five fast pace days of
matches, the top 14 from each move move on to the double elimination playoffs, played in a
best of three series. In the end, the two finalists from the upper bracket and the two finalists
from the lower bracket will secure the spots at the major. All of this happens across just
nine play days, spread over 20 days. And stay sharp, matches aren't just on weekends,
We've got games on Tuesdays as well.
And don't forget, besides the major spots,
teams are also fighting for those crucial aside points,
just like you're seeing on your screen.
Pretty easy to follow, right?
Still, some people are really excited for this kickoff,
while others are still trying to figure it all out.
I don't know what to expect from this Cup of Cup tournament.
If I'm not too serious, it's a very fast tournament,
There are only four games, this is a tournament that can't have errors, can't compete with a lot of nonsense.
I don't know what to expect, I don't know, but it's time, guys.
The kickoff is like a split, but it's a shorter period, because we have two groups of five teams,
a few are against MD1, you know the playoffs soon, Crandon is also a split for Mejra,
So it's a very important team, but I think the format really ends up being able to depend on those teams that are better at MD1, to be in the team, to be in the team.
It's not my taste, I'm really from two groups, but I understand that it's to be able to be faster and perfectly have a lot of experience, thanks to God.
Let's do it like this.
But I think it's a good format.
Because it's a fast format, two groups,
two groups that in my opinion are both,
who are very equal in both, up to now.
This is the championship that I think can be a surprise,
because the CMD1 is a short group,
basically two weeks that we're doing well,
it will be in the playoffs.
So I think it's not the right championship,
but it's a kickoff, so there's no time
We don't have time to play all the time, so I think it will be a great season for us to see how the teams are going to be,
how the changes are going to be, everyone is very excited, basically I think it just didn't change, the rest of the world has changed.
So I think it will be a great season to see everyone and the main thing is to go slow to the middle,
because after the reload, after it's over, nothing is worth it, I don't know what, it's shenanigans,
so now I'm going to go to the point, I'm going to do everything, let's see how the teams are going to be.
And that's for sure, my man, Eger, you'll see how it plays out.
But one thing's certain, this kickoff might be a brand new start for the season,
but the best seed in the world is still right here.
Hello, everybody, and welcome back to the best region in the world.
World champions in every single way.
And you just saw them right there at the end.
And well, I need a world champion set of talent here on the desk to have a chat about
this championship region.
I'm Milosh by my side is the handsome, hunky, laxing game.
Well, welcome to SAO for the first time and kickoff.
How are you doing?
I'm doing good.
I'm honestly a little envious that Leo and Fox were able to work these past few days.
I wanted to start it, get to see these new teams, these new variants of these
teams, but I'm coming at the tail end of it.
You know, still exciting.
matches to be had that is
going to determine who's
into those playoffs. So it's
still a lot of fun games to
kick off. Absolutely. Today is
going to be instrumental for
a bunch of our teams just
because we're in day four out
of five in the group stage.
After this we'll be stepping
directly into the playoffs
and things really get up
there because from all these
teams you can only bring in
eight and then it depends
on where you are. You saw it
in the explainer of the format.
We'll talk about that of
course as we go on with our
day their matches for this
this fourth plate air phase imperial NIP loud,
Firaa and TZ, and last but not least,
is of course, Los versus Black Dragons.
These are all in BRT time,
so I have to convert that to where you are,
but if you're watching this right now,
it's literally all gonna happen
as we speak with our rolling schedule.
Though, I wanna take a look at our group standings
and just kinda flash them up for everybody
to see how things have been going so far
between groups A and B,
And to hear your opinion, Gabe, because although this is your first day here on the actual broadcast,
I know you're keeping up, you're a very busy man with NAL and everything else happening in life,
but I want to hear your opinions, because they matter so much to me.
I was about to say, you make my life sound like I'm just always doing something, realistically.
I'm just always at home sitting here watching CG, talking about CG, super exciting stuff.
But no, I mean, Group A, I mean, it seems to be, honestly, both these groups kind of group of death.
You don't really know who's gonna be walking out of it.
Tila Alienware is very close to solidifying their spot,
obviously ranking at seven,
but it's really what you're looking at here.
You're looking at the tail end,
which of the teams,
who's gonna be the last team to make it?
Who's gonna be the one that unfortunately,
their run is gonna come to an end.
And for me right now,
already Imperial eSports and Loud and INTZ
aren't in the best scenario,
but it goes to say there's still some games
on the line that are gonna be very important
to try to be able to clench that fourth third spot
for some of these teams, and it's very likely that it could happen.
Now some of these teams, it would almost be impossible for them to follow their position,
but it's Zeej and it's best of ones.
Anything can happen.
We've seen crazy things happen.
And I would like to turn everybody's attention towards the last matches tab
here, just before the points, because it shows the amount of matches
that every team has played because there are only five play days in the group
stage and we have five teams in here.
Somebody's gonna have a buy on a different playday because there's four games that are happening on each playday
Not five. So you do the math
We end up with some teams that have played three matches some that have only played two and that of course
Impacts the amount of points that you might have been able to convert
Into either three points, which is what you get if you win in regulation time or two points
If you win in overtime or one point if you lose in overtime, which is what imperial have done for example position 5 and group a
They played two games lost both of them
But one of them went into overtime just why they get one point one thing to note
I would love if the instead of two X's we'd have like I don't know a yellow dash
That would show that they lost him over time
But that's just an idea for for another day different little bits of minutia
But just to kind of tell you the story of what's been going on so far that have been though also excellent players that have
really shown up and
Surprised that we'll be talking about them as we go on with our day
ones that have been surprising and bullying everybody's minds for the past three and a bit years our face claim
They are up first in our first match up here Gabe and
They're they're
Yeah, there was a swap in our matches, but I'm not to say it was just a confirmed phase
is at first versus Imperial and this is a team that has if I'm to borrow wrestling terms,
the undisputed champions of siege.
I was going to say, when it comes to phase and if you're a siege fan or you're brand
new, I'm sure that you don't this team doesn't need an introduction.
They've done the unthinkable.
They want to back to back world champions.
I mean, these guys really are the highest critical of Siege's competition.
And rightfully so, I mean, what we see them do time and time again,
it's just something that is masterclass through and through.
They stick to what they do best.
And that's always something that I've always really loved about this phase.
Planet roster is throughout any iteration that they've had,
they've always stuck to their initial strategy, their initial plan.
They've always stuck out in comparison throughout all the teams throughout SAL.
They have their very own unique play style.
And by all means it clearly works if it's getting you two world championships back to back and they all world-class players and vittacombs,
Handysouls, Cyber and KDS across the board.
That's of course FaZe Clan, some of the best to ever do it. If not the best, I think we can definitely spend an entire night arguing back and forth on
who is the real dynasty, is it FaZe, is it the old Furion, T-Law, etc., is it G2Penta?
I'd say even as an old-head myself I stood by G2Penta until phases victory in Paris
I think it's very clear who the best team in the world is and in the history of the game
I don't think it would be too surprising to to say such a
What noodle of a statement? I will say I don't think it's really a hot take in any way shape or form
however
Their opponents are in the complete opposite end of the spectrum game because in parallel eSports for all kinds of purposes
They are a stack of three players one of them with more experience than others and then two was practically none
They're trying to make a name for themselves
Yeah, and when you know when I look at this roster and I'm sure when you know
We talked about even one of the players in Makina one of the up-and-coming players throughout his time
He was on black dragons
I've always looked at him as an inspiration for the younger talent and he hasn't really hit the strides that I was
Hoping he was gonna hit but one of the notorious players that you were even mentioning on this team is
is sexy cake has tons of history throughout his time in siege,
more notably on liquid where he was finding far more success than what he's
recently done. But the nice thing where sexy cake typically finds himself is
he's always surrounding himself with newer players. And in some situations
sure that can bite you in the ass, but then in all sense, it can really can
revitalize you. Now, unfortunately, they haven't been finding their strides.
So far they have come close. I do want to give them a little credit
there. They haven't been absolutely stumped. But fact of the matters,
This is an accelerated league.
Results have to be at a faster pace.
They have to be getting more points.
They need these wins if they want to stay in the competition,
especially when you're looking at the two teams,
just in the players in and in themselves,
there is a big mountain in front of them
in today's matchup.
Absolutely, and it is a challenge no matter what, right?
For Imperial, you're coming into your first-ever stage
in this state, right?
You want to at least make it to the playoffs.
And right now, loss, they're giving you a hard time, right?
They're two points above you.
You got phase to play against.
It is not going to be an easy day.
Phase though, and this we've heard actually
from multiple teams that are more experienced
from the NIPP, the Team Liquid Alienware phase,
whoever is that here in SAL,
you cannot underestimate any team.
Because on a specific day, a rookie team
can really do a lot of damage.
And just taking a big team to overtime
can really mess things up for them.
However, our map veto for this series.
Who's had the big brains?
I'll leave you to take us through it.
Please Gabe, enlighten us on what's going on here.
Well, I definitely want something small.
I don't want a really big map.
That's where typically newer teams tend to struggles
because the communication simply isn't there.
In an accelerated league, everything has to be faster.
So if you can get a smaller map like Knight Haven Labs,
this makes a little bit of sense to me now.
This isn't FaZe Clan's one of their best maps,
but it means it's their sixth overall preference
throughout all of last year.
They went six in five, total playing at 11 times.
So by no means is this necessarily the strongest map
for FaZe and for the side for Imperial, yes, it's great.
It's a lot smaller.
The coordination should be there.
Sexy cake being on those shields
can utilize them properly.
But the biggest thing is, especially for a newer team
is you have the unknown factor on your side.
So FaZe has to try to pick apart and dissect
what your attacks are, what your defenses are.
And this is something that I've even been seeing
throughout the NAL with these newer teams
is the lack of adaptation.
That's always the biggest curve for these teams
that they struggle at.
They can initially get a couple,
one or two rounds underneath their belt,
but it's when you're going to a team
and a mountain and a Goliath-like phase,
they're gonna figure you out very quickly,
and that's what's gonna be so important
for each individual to be able to step up,
make a call, whether bringing one operator here,
changing a setup, just, you know,
small minute details and siege
really can change the outcome of a defense or an attack,
And that's what we're really going to have to see Imperial,
especially starting out on attack.
I can't say I'm too envious of that.
The beauty of starting it.
Yeah, I know.
I mean, that, and that's why I'm saying like,
I'm not too envious of it because again,
they haven't been having the best start.
And when you start on attack,
that puts more pressure on you
to make sure communication is there.
So when you get to that defense's path,
things can be a little smoother.
But if all goes to hell on your starting attack,
defense is going to be a little more rough
because you're going to be on edge.
You're going to be down and round count.
And again, a team like first phase are going up against you have to start out strong because nine times out of 10, they typically control the tempo and the momentum of the match.
I'm looking for the surprise. The question is always, can the team that wins the invitational just keep it going right after? And so far, phase has done really well.
The game that they had against him, Liquid Alienware was an incredible match. Highly recommend for those that really are into the region to come back and watch that game in the replays because it's definitely worth it.
But it's about phase now rebounding from a match like that. However to help us rebound
Personally, we're bringing our friends and the casters into the fold. It's Captain folk and demo. Good evening
my general, how you doing?
That could be both of us because demos history is in
Grand Theft Auto roleplay and that's where he gets his name from so
Is it in the next roleplay?
your demolition sky see I know my law I know my history I thought it was demo man
from TF2 anyways how are you guys doing you can get my look at me this is your
time you first no we all want to know what you're up to tell people nothing
in it for some brazil you know phase you plan some sushi today no I haven't
Oh, that's why. Well, I mean, yeah, how's how's your painting doing? How are the cats?
Good. I'm very much there because my hands are still covered in paint. No, I'm good. I'm
living a lifestyle where I've just had an energy drink at what is five to 10 pms. So
what a career this 30 year old woman is having 27 year old. Anyways, fluke demo, you heard
You heard the loading in the back.
I'll leave you to paint us a beautiful picture
in our matchup, all yours.
Thank you very much.
Sorry, I entirely dubbed you in there.
I wanted to, I just wanted to meet new people.
I wanted to, I wanted to, I just wanted to meet new people.
I just wanted to meet you and not sit.
I wanted to make friends at school, okay?
I'm trying to get-
I'm trying to get-
I'm trying to get-
Hey, welcome, welcome.
Smells like cabbages.
Yeah, I'm listen. I'm sorry. He's a really good cook, but just, you know, his parents, your parents. Anyway, uh, welcome. Welcome into the world of assail because this is your first.
Is it my mind? I did say, yeah, I did say a couple of days ago. I'm filling in for Parker.
Um, and now you get to enjoy this too.
Whoa.
I mean, I'd get the cast phase is a good day, you know, you can't ever say no to that, get
the cast KDS like specifically, specifically KDS, like after invite with the whole thing
where, you know, thanks guys, we won. Can we go home now? All those memes that came out of that
him that sent me for like an undress massive fan home. He is the most seed is my job, but he's
so good at his job. He's so good. He's so good at his job. And then he and then he goes home.
He does the nine to five and he heads home. He's the kind of person he has probably
there's an out of office email for siege related things where he's like oh this can wait until
i'm back in office anyway we are in
we gotta jump on to that it's like they go oh kdfs we're gonna vod review and he checks the
times like sorry that's five o'clock so i'm getting not available listen i've gotta go
i'm parking solidated wait speaking of vod review they should be ready for this yeah it's
stage because Imperial played it 100% they played it a few days ago they lost
it against last they're able to get two attacks two defenses but they started on
their defense so there's a slightly different bit of pressure and pastes
but there's also the problem in that phase are off the back of the locks and
though I'm a little bit jumpy right now on the feet I don't know if you're
okay Vita King is almost off the back immediately of this round caught
out. They are trying their best to drive all things back. And with how sort of partial points
this group has been, everything matters.
Yeah, and even as much as what you talked about the loss, look at who it was against. Team
Look at Alienware, Pop Team, we know that. And again, never it comes to Brazils.
Kind of big sides, they can all be each other. You know, we see that plenty of times again,
but I don't think FaZe are really too worried because typically they'll get them in the
the best of free. I'm sure no one these guys. So, um, yeah, I think for phase against again,
you have to say an easier opponent, of course, in the grip for them. So I think for face starting
the defense too, that's going to just get them into the flow of things. I think, uh,
look at night Haven, where we talk about defense, um, especially with the bands coming in,
you know, you've got a lot to play with. You've got mirror up. You've got a Zamy who we
know are fantastic holding in towards rafters. You can, uh, you've had locked yourselves
in for the electrified walls, but just getting these breaches open is going to be really easy
for the attackers. But then how do you get through the next layer? How do you get through
those mirrors? How do you get through those asami's?
Well, not that way. It's two of them getting knocked down immediately. There's cyber
and souls opening up and at least one back finally the end of it. A king is found
and all says, okay, it does get the end of the old man KDS as well. So just
under a minute. I was going to say three versus three, but he disagrees.
So rings out it gets a double and that just leaves sexy cake inside the site drifting around to find the first fight
Don't win that and phase pulled off for the opener
I was some great heads-up thinking there from Andy I think there's a kind of moment where
Obviously, I'm hearing what the kills back it goes into the free free free and handy just reads the situation really well
He says I know where one is I know where the elder one is. I'm gonna be aggressive. I've got the SMG
I can mend those engagements with that distance smokes off the door gets a kale swings in towards it finds another
Nice little heads up play from handy. Just kind of assessing the situation timing it well
Yeah, face good solid first rounds. I think for Imperial obviously it's
Is it the case where you know, whatever it got to that 3v3?
They maybe should have slowed down and maybe went to sex a cake
We're obviously taking great ground in towards connector for example
Maybe there's a little bit of decision-making there
Maybe just slow things down so the pace because even getting those two kills back and five three down is is good
We have to highlight that for Imperial
The thing is obviously when all this sort of
Starts to take and we talk about partial points and we talk about games still in hand
Well, the hardest run Imperial have is their last two games, right?
They've got phase right now and they have to go into team liquid alien. What that's their follow-through
That's their chance at trying to claw their way up and the fact that the group has been a bit up and down that
Loud sort of been able to pull some successes before and you sort of had these big pushes and drives and all of this
And it doesn't leave you with the best sort of feeling of them getting this one all the way to the end
So we get the progress here
They need to see if they can try and get themselves at least two solid round runs on their attack
just try and lock in something that is curidly and undoubtedly there's a shield of sexy cake,
a classic pairing, but will it be what is needed?
Yeah, I'm gonna have to try and fight those roamers.
The heavy extension in towards that top floor.
Traphaser. Again, I'm gonna try and abuse the operators like your Xami, like your Mira,
I just to try and make this room clear an absolute nightmare and look at this fortress
that souls have built himself in towards rafters.
See that imperial just gonna take their time and they have got like some good operators
here to deal with rumors.
You've got the Blitz, you've got the Solid Snake, you've got the Dokobie, all fantastic
have been able to spot out and feed that information over to that Blitz.
As we know, you just rush somebody down if he gets that opportunity, it's gonna
be the Warden on the stairs.
That's a great match up here for the Blitz and let's get forced away now.
does that C4 does roll in? So Imperials slowly making their kind of correction in towards these
roamers, but nobody's dead just yet. Oh, I say that, and I'm going to the machiner.
Somebody's dead. Sorry, I'm not going to ask my bad. Well, the thing is, machiner is obviously
the person that we look towards, so this roster quite a lot, and they're going to look towards
escaping to drift their way down, but obviously there's nobody clear on the top floors.
They're actually just going to try and drive themselves in towards cargo and around
the back, and that gives Sol's the option. When do I operate? When do I sort of execute
on towards the push as handy gets one more you can sit and wait as you get
their way to the bottom of the car go stairs fine but then what you've got
yourself into a crossfire they've got none of the pressure on towards the
opposite side animus I'm not sure if it's open but it seems like they got the
kit drifting over towards the multiple wall anyway and as you said there's
no gonna be no problem with the breach with the bands but here
oh great take it tricks over the top this ping from the second but
Vidicum has the cover, surrounded and blasted away!
Vidicum does the job and well that leaves just one inside the site.
Forty seconds here, just to try and find somewhere safe to plant and I'll face they just have
to kind of play this together really there's no pressure on them one having to swing it,
one behind the middle, one behind the corner of Animas and well twenty seconds here demo.
I think we can see how this one will go.
Yeah, Andy again.
Most kills in the round for him I believe.
Was that 3k for him?
Yeah, definitely.
I think it was, yeah.
Open up the 2 and then got the last one.
I think so.
Yeah, I mean, Andy just sitting in site.
Burmy does bash, just killing a bunch of people.
I mean, for FaZe, you obviously go for that extension.
And I think for Imperial, they were very hesitant on where they wanted to go, like, nobody from
the top floor in terms of defenders ever, I think, felt pressured, you know, they were
sitting up there, there was nobody really looking to address them.
I mean, the Blitz was more focused, kind of taking map control, you see them in towards
kitchen rather than going upstairs and fighting.
this a very early time out from Imperial after two rounds they've immediately called it.
Both, especially that round just it just did not go to plan it didn't hit at all.
So maybe they should give their heads a bit of a wobble and see where they go from here.
I've got to work out something but as you said it's a very early time out and I was quickly
sort of doing the maths there and there is with the games that we sort of have in hand
with the fact that the group leader is on a break today and they can sort of sit and watch
depending on how results shake out. I mean we might have some of our teams secured and we might
even have Imperials fight outside of their hands from that point on which right and that's nothing
nowhere anyone really wants to be. I know that in other regions as Lacks is sort of pointing
it out we have had some teams secured already as we have a very quickly hosted.
But you don't want to have that as your sort of opening sprint, right?
You don't want to have to be sort of hoping that you can at best get fourth.
And even then that result is not in your hands.
The other following game, which I think is the last game of our evening, is Black Dragons versus Lost.
So say for example, Lost win that in OT,
and FaZe win this, then that means that I think Imperial are at that point out of reach of everybody.
It's not even that. It's you look at the next game as well. Um, yeah, or imperial. They have
to go up against Team Liquid Alienware. Now that's the issue for them. It's you could almost
argue that maybe the games that they are really good opportunity at, you know, getting
some points on the board have already, you know, come and gone and they didn't, you
know, they maybe go point from Black Dragons and get anything from the last game going
up against FaZe in the Team Liquid Alienware. I mean, it's, it's do or die for them,
it. And really, they need to get something here to put the pressure on loss because loss
could be sitting here thinking, it's just that one win against Imperial that that will
get us out of the groups, you know, that that'll get stop us from going down into that fifth
position because that that's just with the way the format is every region we go through
the same thing, because it's only five teams in a group. Every single game really
does matter and you have to beat who's against you because it's kind of like a six-point game,
isn't it? Same way we talk about big up the table, six-pointers that happen, same can be said for
from down below. You need to win your six-pointers and I just think for Imperial,
they kind of have to go the more difficult path, have to pick up points against Faze
and then have to try and pick up points against Team Liquid Alienware.
Yeah. See, I mean, you know, when you say it like that, there's a possibility.
Oh, of course. Yeah. Just to the best team in the world.
You know, you just want to go down this nice path. It looks great. Or you just go down
this other one and there's flames everywhere. It's like a Super Mario level that somebody's
made.
Yeah, it's, you know, on paper, tricky. But there's the element where obviously
we technically don't have anybody confirmed for the top spot either yet obviously T Lao in the
Grand Lian not playing today but they are sitting seven points at the top followed closest by four
if FaZe win this then they'll be behind by a single point so it could sort of come down to a
last day arms race in a way but getting the buy getting themselves one step preciously closer
face plan. I look a lot happier than Imperial eSports do right now. I think, listen, I know,
you know, forensic psychologist, I don't, I don't look at cameras and, and, and readlets and understand
people. But the energy I know, you don't look at cameras. Hi, whoa, who am I, Tim? I don't know,
he's probably quite good at cameras. That's a bad example. It's all he does. He dies very early
I'm around. Whoa. Less than I've got to do that. Yeah. Is that your whole defense? Yeah. Do not
associate me. I am now thinking of what the most chaotic stack would be to give you from
from one-eyed glasses and talent and crew.
All right, picture this.
You, fresh, I've got to give you somebody
who can play the game.
I feel like there'll be some energy there.
You can be fresh.
Just wait, that's the good person I've given you.
Ian Chambers.
just just just just f5
Ian Chambers. Tim, but Tim is only allowed to play entry.
Is that 10 more 100% vision? No, impossible.
Not that without it, you know, it's like it's like how Daredevil can
can hear really good. And then the fifth spot, um, oh, there's a temptation to just put
des in the mix. I feel like it will just kick off. But anyway, we're back in. I've noticed
no bands at the top. I hope that that's just for us.
Uh, I would guess probably no. I don't know. Maybe somebody forgets to put the bands in.
We'll find out maybe when we get to the end of this round. Either way, for those at home, the bands that we have, attackers cannot use Grim or Monty, and defenders cannot use either of the electrical men.
Five seconds to go.
This is just how they get branded.
you're not wrong. It's a very basic way to describe it. It's like, oh, how badly can you describe this
operator? Electrical man. You have to guess who it is.
Electrical man? Oh, the electrical man young. Yeah, obviously we move into our third bomb site
choice because the previous two have been locked out for face. And they heading towards their
storage now. The thing about storage, of course, is that window that is the danger area
that defenders need to be cautious off. We know it is a blind spot position. If you can get into it
as an attack, you can plant right behind the pillar and unless there's a c4, usually pretty safe to do.
So getting into storage is always a tricky thing. You need to make sure you have some
form of pressure to then play wherever that plant comes in. So typically teams will try and
take a bug. You can see from Imperial, you've got the round. You've even got the sledge too,
just in case maybe the round gets picked off. Or it could be for these castle barricades,
so you don't forget which have been brought in handy on the castle trying to block off some of those
exterior windows but I think have been slaged open you can see that one of them being held by that
twitch that long angle outside on that garage window but a minute gone nobody's died yet from the
imperial which it's a good thing considering how the first two rounds have kind of went for them
But the breach is open.
I'm going to do some vert work too.
Yeah, I think everything running smoothly at the moment.
The next kind of stumbling block I will say for Imperial is, how do you get rid of cyber?
How are you going to get rid of it? Do you enter in towards IT?
But then you have to take rafters. You want to do that?
You try and just jump in towards garage.
But again, you have to take rafters. I think you have to go rafters.
Well, they're going to see if they can try and cut their way across the back of cargo right now.
Handy does go down in the meantime, and there's the drive down from Fish.
on towards this position just get the pinch is great little two-piece there
either side of him sandwich him in the middle in metrics they able to find
himself on towards the head of cyber two now all of this pressure on the back
you see vitteking is sort of tempted by a bit of a maneuver drawing some attention
drawing some focus they've got to make sure they can swing out but swing out
it's just being shut down here demo
oh they've went the different approach they've tried to go for the horizontal take
sweeping in looking for opportunities in towards cargo and well I found some of
them souls on vacay we're back in the bomb site open towards storage however
the jump in just a blind jump in from floreo gonna get shot down by souls and
it's gonna be the diffuser called to so 2v3 is certainly winnable now for face
look at the time to try five seconds and period need to think of something
It's just a little bit of maneuvering in the middle. Souls is trying to lean out, get one, get a bit of early, get a bit of a smash and grab, but it's actually viticking that finds success before it gets traded out by Yex.
Very to the middle, and this puts them in the two versus one, but look at the timer demo. Eight seconds, swings on one, swings on two, viticking! Where does the crown?
I mean, just all I could you say about phase and the individuals who can just step up like
that one V2. I mean, I actually thought he kind of maybe kind of botched as he went for
that swing on the road. I was like, doesn't really need to swing. There's no kit. They
have to push him. But he takes the swing. I was gonna get punished for switch up the
shotgun and as soon as that shotgun came out, you could see we're both the attackers
where he's knew he was always going to win that phase. Just hanging in there. I mean,
it was what a 2v4, I think, wasn't it? But the, the souls and the king has. So all credit
to them. It's a big moment in the game and for Imperial losing that off the back of time
out. That's not going to feel great.
Oh, no, I mean, especially on the tertiary side as well, right? As I said it, you
know, if they wanted to try and get themselves sort of locked in, if they wanted some confidence
going over towards the second half, even though they're on the defense, and you're sort of
holding and withstanding against the heavy approach of phase, which I don't think anyone
is comfortable in that situation, you need to be able to have at least a strong performance
on the same site that we're down when they won two rounds. And if it's not the other
day, it was different sites, it was different results. And one of them was a sort of
mac in a 3k and all this. Now you've just had vidicine get a 4k and a 1 versus 2 after your time out.
When you had a 4 versus 2, when you had the opening kill, when you had a decent pocket of control,
it's just, yeah, I mean it's tough, right? It's that element of how do you beat a player on their
day? How do you sort of fight your way through? How do you sort of fight your way out of these
situations. I'll say this on the rehearse. I think you and I got our answer about...
Yeah. I'm just putting the bands in everyone, don't worry. Back in. Hopefully soon.
What do you think about the Soul of Snake? When we get you taken that?
As a person or like in the game
I think you know personally no, but I would like to I think you guys cool stuff
Like a cat loves boxes and I think he's great. I think
Don't get me wrong. I know that we've sort of had conversations about like there's a sensible way of using solid snake
And there's a way then it would be fun to see him utilized in
There's the element of you can support a good Intel Drive player, the one who can sort of, you know, feed and filter all that to the rest of the team.
You can get yourself quick and punch the entrances, but you can also almost use them like a nook.
You can use them in a way more sort of kind of the lore of sort of getting your own way and being the one man army being the sort of sneak in on the back and put the pressure on and getting your own information just filter towards yourself.
can become your own active drone without having to go into drones and that is the make or break.
It's not always the gadgetry, but it's the time between using your gadgetry and getting
information with it and then being able to be guns up and killing people, right? And
that is something that Snake can do so, so quickly.
I personally think he's only going to get better because my kind of thought process
with Snake is he's really good. And I think certain scenarios he's fantastic and others
is like okay, but I think whenever we kind of look at the future of Sage, and we know
that Dopey's getting a big old rework, that's where I think Snake's going to really kind
of take the reins in terms of being able to be that key info operator because I think
Dopey still fits that rule really well, you know, we know how good she is with
that global call just makes life really easy.
Cause again, just those toky calls,
it's gonna be from one side of the map to the other.
It's always gonna get value snake.
It's a, you know, that kind of radar,
isn't it?
It's that very condensed space.
So I think overall, he will get better
whenever we see other operators
maybe fall off a little bit.
But I can't wait.
We don't know.
Doky rework could be even better than what it is now,
which I think that's gonna be difficult at the top,
we'll see.
Um, but yeah, I just think I like the execution, um, scenarios to like sometimes you see souls make and another teammate and maybe a 2v2 and the fact that you can have that instant information where you can call, okay, there's one here.
There's one here you plan I'll hold this angle because you know, both of them are now. I think there's really good scenarios in the light game to that you can get similar to kind of what we see with them.
for example.
So, there's just a quick bug that's trying to fix,
gets things sorted out before we can get our way back in. We are three rounds deep
in phase have, I'm not going to say held them all massively convincingly right because,
you know, the first round definitely great reaction and great push from Handy, the second
round you know it was a sort of three versus one but they did have a decent control of the side at
ending a purely supposed to the wrong thing by they lost the first body and went let's just send
it into a site let's see how far we can get I don't know everybody's dead but then that most
recent round it was a two versus four that they clutched out but it was after the time out it
was after however things are going they're still on the defensive half there is an element where
are sort of like is this prolonging the inevitable I don't know it's a bad thing to say after three rounds
but what do you do during this time because you can't really mentally reset right in this sort of situation
no it's I think it's a case where you just have to just take it one step at a time now
and you know that it's just going to be you know up to you um to see if you can make it happen
Obviously, I think for Imperial, you're always going to be fighting against the grain, against
the team like FaZe. It kind of comes back to the original before this game started. For Imperial,
they had their quote unquote easier games already and the next two, they're the difficult ones.
So you know, you're always going to be the underdog, which sometimes does work for teams.
Being the underdog, we see it happen plenty of times. But I think whenever it comes to
this region. It's kind of set in stone who's going to do well. I mean, that's where it's always been,
hasn't it? We know who's going to be the big dogs. We know there may be going to be the challengers.
But in the end, like you're always looking at team look at Alienware, you're to be fair,
it's a little bit different because, you know, we have had the kind of changes inside of SAL,
but you still got phase who again, same core team look at Alienware, pretty much the same core
bar one. And you then look at flexor W7M, again, same core. And then I suppose the new furious
side is maybe the outlier, but you look at the players that that team has, you know, they're
going to hit the ground running immediately. Oh, yeah, I mean, how many times have they needed
to reset? How many times have they needed to sort of do this? Sometimes on the biggest stage
of the world, how many times have they been in this sort of element of like, yep,
it's around one, fine. It's like there are teams that you always see needing that momentum,
there are teams that need that and there are often the teams that have to go off against
FaZe who can seemingly just dry run world-class players all the time and I guess that's a very
fair thing to say because they are the best team in the world but that gives them a sort of
element of cool and there's the weird thing about them and although it's to sort of say
say of them coming off the back of a loss,
over the teams that have had that title
of being the best team in the world,
which has obviously changed hands a couple of times,
they're always one that seem to be
on a pretty steady level, right?
They always seem to be on a pretty standard drive through it.
You can see the groups here at the moment and bear in mind that number one in group
A do not play today.
You can look at Alienware, get the day off so their points will sit where it is and
then move to group B which we'll get into later on this evening.
So in terms of the new side coming into this league, what can you say, I mean that is impressive.
Hey, we're in the game.
I still don't see bands so I'm not sure if the band is the third band.
This is a problem because if this has been the problem they've been trying to sort out.
We know the four bands we came in with.
We have to now work out what the third bad is for each team.
Hmm.
No, I'm guessing it's the other bankers.
I don't see the other and I've been the kind of trend everyone in terms of what phase of
band.
This is the this is the fun one, isn't it?
Could be doggie could be sold to me.
Okay, not doggie. Could be solo snake. Could be solo snake. It could also be, I mean...
We also deploy. They play Blitz once. Band Blitz.
Like this is a possibility. They could have banned Thermite.
Yeah. That's a fun, that's it. I've never played
this many days before. This is a fun game. This is a fun mini game.
Yes, the band.
Let's see if everyone can play.
Yeah, everyone can play.
But you know, put your kind of answerers in chat.
Who do you think FaZe Clan had banned?
Wow, we got the first bit of breach.
And on towards IT, the mirror will make it a little bit trickier,
but not really enough as they're
able to get that open pretty cleanly. So I didn't want to try and contend with that immediately.
Hope to get the fight out the side a bit. Nobody's traded, pulls back in towards the side. They're
not leaving anything to chance here in Pirelli Sports. They're sort of doing the job and
getting out of the way.
Hmm. A little bit worried though, just based on their lineup in terms of how much
hard bridge they have. It was only just the ace and they used it all. How do you
get rid of that mirror window. I mean, Twitch drone, yes, could be an option, but making
that happen, we know it's unlikely to get a Twitch drone, you know, into position unspotted,
that you can pop that mirror window. So I really worry with it, just the general setup here
from Imperial. How do you get into connector now? You have this mirror, but it's never
going to be moved. At this point, we're pretty deep into the round without a single body being
taken. It's not the longest we've gone, but in five, four, three, two, one, now it is! This is the
slowest approach we have had from Imperial Esports throughout this game so far. We're looking to see
see if they can try and get something but with the utility you can see it's long conversations
and a lot. Just piecing different approaches on towards fish. They throw the flashes around
they're doing the drive at the same time, up towards the top of warehouse we can see
a bit of damage hits on, they start popping goyos just to slow them down but Mitrix gets
the cross on towards the first. There's KDS though, fighting and biting back you
can see now the full read on towards it. Pressure on IT an important one versus
one that Will Stibers happy to drift into but the pressure is only going to come
crosses trying to get all the support but he can't but it doubles down on towards the side of Imperial e-sports 30 seconds left and once again
They find themselves into four versus two but nitrix he almost starts leaning away in fact
It's a tradeout elsewhere of one versus three KDS
Now is it his time to shine and his moment pre-fires on towards one could be an ace that clutch here with
15 seconds left time is on his side and the kit is not in the pockets of Imperial e-sports
There's a quad but he can't get the ace demo
Oh, KDS, almost one for the history books.
There'd be an ace clutch, now going to be denied, Imperial, almost, and having a bit
of deja vu symptom where they're in that 42, but this time, just about getting up for the
line.
I mean, I don't know about you, Fluke, but I just sit here and think, for Imperial, they're
doing the right things, and then it all just goes, just manic in the midland, and it's
happened to them again.
Yeah, it's like there's the elements, right, where you can see, okay, they're doing
this, they're doing this well, they're bringing this together, and then it sort of
right and then it it peels itself into a worse situation because could it you know
could it be a lack of comps could it be a bit of the sort of mess in the mix or
could it be it's just phase it's just the fact that oh no here we have another
faceclamp player popping off with a like a 4k almost an ace clutch you have to
look at the fact the way we've had it over the four rounds we've had three
different phase players have hit at least a 3k throughout the rounds it's
A steady reliance. Anyway, we know it's in the Dock of the B-Band now, because Dock of the B has been picked.
He also saw Snake in the auction beforehand, but was picked off, so not a possibility.
Pretty confidently, his army was the ban on the defence there.
Which does that leave? That still leaves Stamite as an option, that still leaves an Arboretop thing.
Also still leaves Blitz as a shield as an option.
Yeah.
One more round, and then maybe I'll just ask the admins.
Get your guesses in, chat.
Anyway.
Back down.
What's the side with Too Far?
They tried to cut the hold in half last time, Demo.
Yeah, it was...
They kind of wanted to go for the roam game,
but then kind of tried to ignore it at the same time,
forcing shields in towards XO,
but just really worked for them.
And then they kind of wrote it around the cargo.
Again, really worked for them.
I just think that Imperial need to kind of
all be in the safe wavelength also, right?
Let's do this.
If there's room upstairs, let's go for the rumors.
If you wanna ignore the rumors, let's do that.
Let's take this part of the map,
let's try and strong arm away through.
We hold the rumors up by,
it's decision making here, isn't it?
What do you want to do in Perial?
just as long as I can see a clear kind of thought process behind it, it'll make, you know, things
a little bit easier to kind of understand what they want to do, but we didn't really see
that the last time. And if the call goes off, anyone going to try and jump onto it, maybe
a bit of a pinch. You can see Rafters door is being pressured handy. Once again gets
the opening pick on this bomb site. And it is going to be said player who was knocking
that rafter's door knock knock knock knock on on rafter's door is that song knock knock
knocking on rafter's door knock knock knock and mckina's out of the round 5 to 3 mckina
again yeah I mean I don't want to put the pressure on to the player but he is such
a big player for this roster right he's always been that sort of high potential
player when he's sort of put forward into this obviously it was a roster built up
with I think five different teams or something by the end of it mitzvix is
able to find cyber as well.
Intervix has been showing up pretty massive, obviously he got the one versus one and he
gets shut up by KDS revenge from the one versus one on the previous round, Biddy King looks
out one more and there's the double down phase.
Secure themselves at a fourth round but the point I was making before is the two attack
rounds that they won last time when they were on this map.
One of them was from a huge round through Machina and here unfortunately they don't
just have the same sort of magic source.
I mean nobody really I think from imperialist to that. It's really dismal whenever you kind of look at the scoreboard
I think overall whenever you kind of look at the way phase are playing they're not kind of breaking the bank
I think everything they're doing stuff we've seen before an upstairs Rome Imperial
I think also pray timid whenever it comes to wanting to take these flights and wanting to get aggressive against phase
I think phase are just kind of setting back
And figure out okay where they're gonna go from and then faces kind of hit them with a little bit of aggression and period
Just can't deal with it. Um, you know phase. I think they've kind of got the play style right 100%
But for Imperial I just think maybe it's a lack of somebody wanting to step up to the plate and really
Put in on a show for us
You know metrics got four kills. How many of those would we say have had a big impact?
I mean it's sort of hard to put together but big impact is when you're on the 4 to 1 scoreline
it's hard to defend.
We'll see now if they can try and get themselves a second attack round they're able to pull
off two on the other day obviously and that was on two different sites but I ain't trying
to peel their way back up here back towards the site with a one once before
lost ones before it'll be a bit of awareness will it be a bit of education
also and now confirmed to you the two extra band operators do you want to know
wait let me guess i'm gonna say they've had the blitz
incorrect it was their mites that was the attack band and obviously
Well done for that writing chat. You get five mil off points and let me tell you
you want as many mil off points as possible. What is the conversion rate between mil off points
and lakhs in dollars? I think they can work that out. They can work that out on that later on.
And this will also be the test if they're listening to us. They have pressure across
jungle on towards electric. It's a different approach this time down. For the first time
and then not going heavy warehouse IT.
Probably.
Yeah, it's just kind of connector across, isn't it?
Still got those mirror windows
that you have to try and deal with.
It has used all of the cellness,
but this time around, you've got the ash.
You have got a kind of hard counter to those mirror windows.
Does they want to go straight connector?
Yeah, should work out for them.
I mean, the basic kind of setup from Imperial
has been, I think, good every time
thought towards you. The issue has kind of been once I kind of get in towards the mid kind of game
area. That's where the kind of wheels come off. So it is really this mid game that I'm more
interested in. So right here, get yourself in towards the box or jumping the util in. That's
what we need to see from Imperial. There's the blinds and pressure on towards themselves. They
just drive their way across souls though. It's the opening kill here and I think it's
first time on this site that they've been able to actually get that phase and that sort of slows down
and stuns them a bit. You assume the air jabs are in the position that they need to be but from there
there you go next waiting for the smoke to dissipate and now eyes on but it's going to be a fight
bit of an open position they have been okay. Macon is able to clean that one up but his trades
come out back and forth it's a three versus three and the pressure still coming in here for
Imperial eSports they're looking to cut across but handy cuts right back there goes the ram
And now with a shotgun close quarters,
PDS can get one before traded out,
but both players now on the back of the opposite side,
Floryo has the kit, doesn't have any blood though,
and that's sort of needed.
Um, Beryl, same issues as what we've seen before
in towards that top floor.
The setup is good,
and then they don't really know where they wanna go.
You know, you kind of think about how they set up.
They're looking to get in towards connector.
They've removed that connector wall this time,
which they didn't have previously.
They could have went for the connector jump
in to go for the plant,
but he didn't want to take electrical.
You know, they didn't want to go
and take these strong positions
where that naturally your utile dump
should come into position.
You jump in towards electrical,
you gain control of that room,
you can then start eyeing up the plant
and then they just pivot over towards IT side
and they've got no pressure in garage
and they're basically running into doorways.
going to be just a massive chokehold because everyone's going to be sat near fish. That's where
everyone holds from Garage is over towards fish. And then they don't have any fish pressure either.
So it's so easy for the defenders to hold the IT walk in to hold the rafters. Listen,
Mr. Demo, I need to withdraw. We've got our desk online.
Yes, indeed. We are online. Thank you, Demo. Thank you, Luke. So far, a huge, huge game for
for face plan up five one. It seems like Imperial have some sort of theory, but that's very important.
But putting theory into practice is a completely different thing.
Gabe, listen, I've been full of greens with demo and kind of how he did. He is at some
of these situations. I mean, round two was a prime example of it. They have the doggie.
They have the blitz. They have the solid snake and phases roaming. So perfect. You
got three operators to possibly roam clear and you don't run clear. You fail at
Then you just have to throw away the round and try to go for a rush.
You just completely get dismantled.
And then even the next following round, I mean, when they went to then the server, for whatever reason, we have no vertical pressure being brought.
We're bringing operators like Doki, we're bringing operators like Ram.
I really don't understand the vision here and I have to be critical because all these players have T-Level 1 experience and especially a player like Sexycake.
Everyone has seen round after rounds how this map is played and I just don't feel if you're going to pick this map and this is what you're displaying.
It really shows me the lack of prep and understanding of just fundamentally how this map plays because there are certain operators for takes that just don't really make a lot of sense and even the round.
That they did win where they did just revisit and lose it again that should have never won and went in their favor to begin with phase just got a little too aggressive but.
It's now defense. Hopefully I can not see something out of the blue that doesn't make sense to me. They can play something a little more standard default. But overall, that attacking half was, I mean, to put it bluntly was very, very sloppy.
All I'm hearing is we need to buff Ram so she can check her movie drones from bottom up. Anyways, thank you very much. Let's send it back to our casters.
Oh thank you very much demo and that was a wonderful thing now I didn't actually
hear anything that they said because we're at several channels which means
that they might not have had anything that we said earlier that is how life
goes I can't help but notice demo I didn't see any bands again there's no
bands. I assume there was bands. We just can't see the bands.
Yeah, it's, we're going to guess everyone, I'm going to guess.
I like, well, the thing is I was looking because I needed to be
queued when to take that back. So I wasn't actually looking at
the clean feet. I was looking at my messages with Mr. Los
himself, the king. So I don't know if we actually just saw
the bands on screen.
I was doing the same thing by live, which is quite
Yeah, sometimes we have to look away from the screen. So we don't start talking again. So actually, this is you and I chat, chat knows, chat probably knows they were watching you and I.
So I'm going to guess electrics electrics.
Okay, because I mean, it's it's where we're specifically all our top kind of band operators
for the top floor is the electrics and then Mira Anizami. And we don't know it's gonna
be two of them bad, but then the other two aren't even brought anyway. So it's quite
a different kind of strut here from Imperial. I mean, they went for the tub, but you don't
have the the electricals to go with that. So really, you're going to be stolen out
I think that's already a little bit of a weird one from Imperial. I mean, they don't even care if it's Maverick anyway, you know, if it's, it's a tub going to do against this, not a lot, handy with the ups and down repel on the Maverick line, able to pick up said tub, and the wall's going to be opened up.
opened up yeah I mean they've obviously got themselves that pretty quickly locked
in the tibirow just couldn't offer anything I'm even a fight really that
leaves this is a pretty easily destructible wall obviously there is the
lazy gate on the other side of it but still that take to get through as long
as it takes the shotgun the rest of it early sort of cost of a body having to
then start the defense five four pretty much before they even entered
and started putting pressure on.
There's a lot of cyber.
In the meantime, he's opening himself up some other split
angles, and you can see some of the pressure coming through
on towards the wall, just putting themselves
an early bit.
Now, there is that risk reward, right?
Imperial eSports could try and swing out.
If they get lucky with a pick, then it's a 4 versus 4,
and everything's sort of set.
But no phase, aren't very easy to pull that away from.
You can see phase now moving into the kind
stage 2 they've got the walls opened up now start pressuring in towards hey look
at that the position that I was crying out for the Imperial would try and take
in towards e-box and look at this they also have a player kind of lurking could
go rafters could go fish you've got an option there too if that salmage got
tossed straight at a hard wall so we miss play there from souls maybe you
should use the flash beforehand the deep moors gonna open up but baking is
there running in towards IT gonna find Makina now it's gonna be a 2v3 but
Look where both the players are stacked up on top of each other right beside the box door.
I mean, how do they fight out of this situation, right?
They're not that way as they get revealed on a drone, but maybe this way.
Can't quite get the second bite onto Vicky.
But look at the rotate.
Great bit of movement there from handy.
Got a bit slippy with it.
And then all the way across to now, there's one body stuck inside a box, but not for long.
Sort of pulled apart.
I mean, yeah, six to one.
Maybe we will spend more time and re-hosts in most of these rounds here, unfortunately,
dare my empire of eSports have a long way to go.
I mean, just look at that little bit of aggression again, and FaZe handy especially, knows where
both the players are, he knows that guy's going to be close, just running the site,
he's not going to be there.
Just little things like that, nice to see, good seed overall from FaZe.
I mean, for FaZe, you can see the difference between both of the teams just based on that top 4 attack.
You know, FaZe got the walls opened up, and then they started pressuring in the, you know, the strong areas.
They were taken in towards E-box. They were able to pick up their kills.
They still had players, you know, in towards drafters as well. They were just forcing everything.
And it just kind of to squeeze the energy out of Imperial, there wasn't really anything they could do apart from trying to get a little bit aggressive.
but no the trade game there from phase it's strong and yeah phase deservedly so
six six one up against Imperial who aren't even wanting to go back up there
just straight to the basement is where they perhaps are gonna make their final
stand
from this point onwards Imperial everything has to be pretty perfect
and that's our high-risk position here. We've still got a bit of you know
possibility on what the bands are but it's definitely not the electrics because
it's Monty Grimm and it's Bandit Mirror.
That makes a lot of sense.
Very quick but yeah great use there.
without to gadget just get control of anything on those walls slow down again
you know they want to play tibirara you know they want to play with the
electrics and you just they cannot slow you down
they're pretty easy for face to get those walls opened up
and straight away my eyes are looking towards the glass
soles hasn't shown that he is the glass as it gets this could be a bit
of a worry here for imperial
You're not aware that the glass is there.
Have you seen a whole room be smoked out?
You get caught out pretty easily.
It's like the way that handy is just buying this time here.
I think he's just gonna won't try and
hold off any roamers getting back into the bomb site,
trying to shut down that cargo rotate,
but even if he's comfortable enough,
he might be jumping and trying to go down cargo himself.
He's gonna get a lot of information.
Sees that that castle is now rotated away
and holds away for a long time.
I'm lucky for handy, but that tricks right place right time for him
Okay sex again picks up a pretty easy one there for vittigang a vittigang in the meantime was killing somebody else, so
Might have been why they were so
Dispacted but now they know about this position and know where the kid is it becomes almost a little bit of a
Stare down cyber looks for one. He's about to find a second fight
There's somebody sneaking their way from the top of cargo, but which route will they go? It's the solace
Instead, there's the chance of the drive. You can see the concern, though.
Now, what do you do? Do you sort of forego this verticality?
Well, when KDS said it was going to kill inside the site, it now means you've got
metrics above as the solace who can stop those plants in the smoke,
buying themselves as much time as possible.
But, they're obviously now all out of canisters,
and for KDS, it's pre-firing the angle that they're at,
so they're not quite confident enough to go to the plant yet.
They've still left a body above.
There goes. Yeah, it's an
it just leaves a solace alone.
Not for long demo phase plan.
The other day was a bump in the road.
This smooth sailing.
Yeah, Andy puts a shot on it.
As in for phase.
What do you expect? It's the
reigning champions back to back
champions at that against the
side to look weekly seen
you know, the players anyway, just under a new name this time around, but it's face.
So that's all I'm gonna say, that's all I have to leave at that space.
This now leaves obviously Imperial in a bit of a rocky situation, because there is a result later on today.
We had to lock them in fifth place and lock them out of any chance, even though they have one more game in hands.
The living could be out of their hands.
That's a situation that anybody really wants to be at this point, but for you and I, well,
our point is to now actually disappear and throw it over towards our wonderful desk.
I need you definitely as we go on. Gabe, I got to say, despite our intervention at the halfway
mark the the message was there like I know we spent so much time I guess more
time on the rehost to get the lobby together then actually just my luck of
course throughout the three days it's been perfect and I come along already
dealing with NAL's rehost and tech pause all of a sudden the day I'm working
rehost rehost rehost maybe I'm the bad luck they're trying to impress you
you're never bad luck gave of anything you're the one who's bringing all these
the smiles and the, I guess, BBL, glizzy and all the stuff.
I was smiling that game. I'll tell you that.
I was more perplexed than anything. Imperial or not.
And if anything, an idea for the boogie drone.
That's all we're getting out of this face crime look dominant.
A few of the baby could have even closed it up without the one round going to Imperial.
I think that was both of our point of view, having watched the singular round
that slipped away from the group.
Yeah, I mean, honestly, like I said, I don't need to harp on them too much.
Just really wasn't their day as for phase really just look like another day in the
office for them. I mean, they played trades really well and they were very
confident with their play. Sometimes they were a little too overzealous, I would
say, but the fact of the matter is that's a world championship winning team
trying to critique them in any way, shape or form. It's kind of irrelevant
at this point because they play the same through and through. Doesn't
matter who they're going against. And I said it very, your imperial needs
to be able to control the tempo of the match.
They also needed to control a better map,
because that just, it wasn't even that.
I mean, if anything on our next interview,
it'll be what, two SI hammers between the three of us.
So I'll take it, I'll take it with what we have.
So yeah, face plan looking real good.
Now, if we were to constructively criticize Imperial,
let's not, I don't wanna harp on the negatives.
I want to see what is there that needs to be improved from a very like specific way because this is kickoff
They're pretty much done with kickoff at this point. What can they improve from now till stage one?
Just the disconnect of what their attacks really looked like because again
I couldn't really put the pieces of the puzzle together of what they were trying to achieve
I mean sure at the end goal is to win the round go for an execute
but just the step one, step two, step three,
and the operators that they're bringing.
Like someone has to be there, right?
Someone has to be on the team to be like,
why am I bringing this operator?
What is the purpose of my role?
What is the purpose of my position?
How are we getting to step one, to step two, to step three?
That would I would say would be the biggest thing
for them to just reflect and to go over is just,
why are we in the positions?
Why are we bringing the operators that we're bringing?
And what is the end goal instead of it just kind of
looking like just one big pile of you bring this you bring that there's no real
reason we're just going to go for these executes and hope for the best I think
there was one around those frustrating us as well where you're seeing ace being
brought is the only heart breach you had a mirror that was causing trouble but
I mean what yeah I mean that was those pretty much the second to last round I
mean let's look at this they had let's see the dadada yeah they had for
that round they had an ace they had a dog to be they had a twitch and this
for top floor mind you they had a ace they had a dokeby they had a ying they had a twitch they had
a uh ram and ram on top floor just i mean yeah um they're gonna hunt cyber once you have top control
and you already have by i don't know i i couldn't tell you i'm ass jp once we talked to him
well that is the case uh look man even my dumbass could understand that and i think i'll leave
Maybe not a dumbass, you know what I mean?
That's seriously the thing.
I'm just wishing for a cup of coffee.
Are they going to hire you as coach?
That'd be an improvement.
Anyways, let's bring in JP to have a chat in face plan.
Hello, JP.
Good to see you again.
A very quick day today.
I know despite the re-hosts, you guys
looked incredible, world championship caliber.
I know that there can be a big disparity between teams
sometimes it matches, but how do you get into every single playday without underestimating your opponent?
I mean, everything preparation we do, we do like thinking anyone that's playing against us is good,
and they will do their best to beat us, and now that we won back-to-back 10 sides,
we know that has a target in our backs, so we prepare for every game as a grand final, to be honest.
Do you feel like every single team that you play against is giving like 150% to try to
be too just because of that target?
Yeah, I mean, at least in that sense.
It's our belief right now, like everyone is trying to be the world champion.
So, yeah.
Well, JP, as an analyst, as an SI winner, I mean, there's multiple things that I can
just keep listing in terms of your accolades.
I do want to focus on that match in particular.
Were you a little surprised at the map choice in general?
I don't know whether they've screamed against you guys
and they had some sort of success,
but just obviously being the analysts,
seeing how they played that,
I mean, what was kind of your takeaway
just watching that match kind of unfold?
I mean, the map that they played at my haven
was one of the maps that we were expecting
to play today, honestly.
We indeed, I stream against them, this map,
they played the map last play days.
Their maps, since they were in X,
they have comfort on the map,
but I mean, today it doesn't look like
where they're playing.
I know sometimes you start to be nervous
and you slow down your attacks
and at the end of the round,
you try to solve the whole round,
they do basically didn't progress.
stuff but I mean was it expected map and you know like how to play and I just I
just have one more follow-up question because I mean I could glaze you guys
all day for playing phenomenally well I mean you're pretty used to it already
with how how good your boys play can you just make sense to me on the top
floor what is Ram's purpose when you're playing top floor yes just top
floor you're pushing the server you bring you bring Ram I just need you
to make sense of it to me. What is the purpose of rain there? Honestly, I just think the
mistake and it was two, it was two times in a row, two times in a row. So like fool me one,
shame on you, fool me twice, shame on me. One thing would be like from, I don't know how
they call out in English, like electrical, you just run for electric jumping. One reason
it would be that and I don't see a lot of other reasons to be like this.
That's a great question, JP, thank you.
JP, thank you very much for for joining us.
It was a pleasure to have you here on the show.
Three extra points for FaZe Clan, a pretty easy day, I would say.
We'll get to see you later on this week, so hopefully we'll get to have a chat
once again.
Have a good night, my friend.
Of course, it was.
Well, there it is. That is our first matchup of the evening faceclan versus imperial eSports.
I would say relatively unscheduled, despite everything faceclans showing their prowess.
Gotta go back to the drawing board there if you're imperial, but that's I guess a question
for this weekend once they'll be back to playing and then seeing what can happen in
their final playday that they'll have here in the kickoff in the group stage.
However, face climb dominant, everybody showing up and this first round here for
Vita King really showed that no matter what phase can do, no matter how hard
they troll, they can always bring it back. I mean they have so many 4ks and
that's kind of the scary part. So I can understand the intimidation factor,
going against a team like FaZe, trying to play your absolute best because
you have every individual on that team that is essentially a one-man army. I mean it's
essentially a 1v5 no matter what. And then when I mean 1v5, like they're in the 1v5 even if they're
up 5v1. Just so much potential. I mean the individual prowess on the phase seem just shines
through and through with every single round. I mean we had that big clutch from Vita King inside
storage and then even in that round that we almost saw what was it KDS that almost pulled
that off that 4k right there in server. I mean, yeah, they're a very scary team to go against.
I've had my experience playing against them. They are very strong. They are very scary, but
it's competition at the end of the day. In order to improve as an individual, as a team,
you do have to go against these giants because there's so much that you can extrapolate
from these players and then take that and try to implement it into your own play.
Now I don't want to keep harping on Imperial. They are professional players at the end of
of the day, I only say what I say because I'm an experienced player myself.
So I do kind of, I do kind of lean into that a little bit.
But at the end of the day, they do deserve the respect to be here.
I will always give credit where credit is due.
I hope going into the last few days, we do see a lot out of them as for
phase, it's really just about consistency and maintaining their position
at being at the top.
You know, there's one thing, a bit of an anecdote here that, um, to
follow up on what JP was saying in the interview is that no matter who
We're playing they're always going to give their best as you see Vita King giving his own best as MVP of the game
but he mentioned JP that
Everybody's gonna mean their best because they want to beat us as world champions. Absolutely. And that's something that at SI actually heard from
Shiko and Likifak now obviously both players on two different teams now in
Eml kickoff, but that is something that
applies to a few teams in
in the entire siege ecosystem where if you're going up against them you're going to give
your all because you know that these guys are world championship caliber so you want
to beat them. Just being able to push them even in a B01 on land would already be such
a confidence boost and an ego boost for you and your team can only imagine the impact
that that could have on an SAL team up in commerce that are playing against FaZe,
tough game, you give it your all. Couldn't win it, whatever. Going back to the drawing board kickoff
for some of these younger more rookie teams, being in SALR in other regions is more of the
testing ground to see what we can do ahead of kickoff or ahead of stage one, because that's where
kind of the system mellows out and comes back into the usual format, unlike the
condensed system that we have here at kickoff. Anyways, that was game number one. Gabe, you
You and I are going to take a super quick break.
When we get back, we'll fly you right into game number two,
where that's Los VersaBot Dragons.
See you in a bit.
I
I think we're live, Milos.
I think we're live.
Are we?
We're doing it live.
I didn't even see it.
We're looking at the screen on the other side.
There's a scene.
What's going on?
Anyways, hello, everybody, and welcome back.
This is what happens when you just have the stream running on the other side.
It's all like, oh, it's agreeing to our lookout.
Eddie, who's...
Can you, now you're frozen.
Made of my VMAX trash?
Yes it did.
Oh no.
Well guys, as you know, I'm not a host, so I can't keep this show going.
You can do it.
I believe in you.
Give me a moment.
Well, let's look at group A for example.
This is, we're going to wait, it's not low, it's got moved actually.
So we're actually going to be Phyria versus INTZ.
That is the next match of the day.
And for Phyria, they could lock themselves in a position here to be at the top of
groups and maintain their spot at the top getting a swift win and then for the side on the other side
I mean face they're at the top yet again that's where we're used to seeing them absolutely and we
are indeed back thank you very much what wonderful hosting that was I was horrible so jealous of
your eloquent slaxing but yes as you said there are changes we've moved our initial game to start
off the day all the way to the very end which is why you see you won't see lost by dragons
At this moment, that'll be Furia versus IMTZ and for that I'm gonna start off with a Furia lineup and what they can bring because
As demo would have mentioned in our last match, so this is not the same Furia as before
They are performing really really well however, so despite them not being the same this completely reform team around
Because one player that you could definitely call one of the best herds that is it's just such a
a
I don't know, a powerhouse in the making, I want to say, because you bring all these players from
completely different backgrounds and you don't think that they will fit, especially bringing back
lawyer, I guess, from EML. And this whole mishmash is just a beauty to witness. Their adaptation is
so beautiful. Yeah, it's definitely an interesting rush. I mean, when I first ever heard about it,
even going back to SI when that's one of the rumors, we're kind of circulating.
When I found out that Herd is the only going to be the remaining player, I was like,
Okay. That's going to be interesting. Then what's this roster going to look like?
And then once I found, I was going to be lawyer, I was going to be Diaz, Volpe's,
I was like, okay, I can kind of see this team working now.
How fast was I going to see this transition and how fast were we going to see
results that I was unsure of because that's a pretty significant change.
It's not like any of these players have been teaming with each other,
brand you mean? So the fact that, you know, lawyer was coming from EML
and that's already a completely different play style and dynamic.
Thankfully he did have some Brazilian influence there,
But the idea is coming out of the NAL, not finding success on liquid then to make his
debut here with theory will not debut here.
And now they've been playing some matches, but then you get bringing volts historically
a very phenomenal ideal.
I'm not sure if that's his role now.
And then you bring in Bach.
I would say is the one that probably doesn't carry the same level as the other four,
but still fact of the matter is they are dominating just even in their most recent match
first, uh, flux, so W seven M, they dominated on a seven one on
border. So clearly the results reduct that guy knocked me out of
the, uh, SI. So shout out to him. Um, just the fact of the
matter, I mean, this team is clearly mesh and well, very fast
and I don't want to see just a quick honeymoon phase. I want to
see this continue to go through and through and see what, you
know, is the sky really the limit for this team? What are
we going to see? What are we going to expect so far? It's
been beautiful. Look, all I'm hearing is there's the
potential to have yet another Brazilian contender team and that drives me up the wall because
it just means it's going to be tough for anybody that are watching at this. There is now a team
with Alienware, there's this new Furia, there's FaZe, but there's also Flexo W7M that's in there,
but Black Dragons, MIP, you suddenly have like five teams here in the league that are
So really, really, really strong five or six of them that can out of the blue.
Just one another out of the running.
It's incredible.
I was gonna say that's kind of the funny part though, because when you're looking at
SAL, every team in their own right is very strong in comparison.
And maybe some teams in the NAL, EML, across the APL.
I mean, every team respectfully is very strong, but now we're getting more household
names, more dominant rosters where now it's five.
five. Now it's six of these that could all be within the number one top two spots. So it's a
very scary region already. And then you're just adding more, more talent into the pool.
I love that you mentioned that because the household name in the past here in Brazilian
Siege is INTZ. Really, in Brazilian esports in general, the organization itself is finally back
in Siege, even though the team is kind of having a rough start to it. However, at least in there,
in their group B, they're in a pretty tough competition again. So actually see them be
in the top four to make it into the playoffs for kickoff in SAL again.
Yeah, they've been having very close games. I mean, I will say the most recent game that
that they did have against NIP.
It was a little unfortunate.
They did lose eight, six,
but a lot of that weight was really being carried
on the back of legacy.
The guy on your far left, he has been tremendous,
even throughout his time on lows,
even throughout his time with Arthur.
I mean, those two, you can't get those two
away from each other,
but legacy really has been a staple
for this team so far.
It's unfortunate that they haven't been able
to get a win,
but they haven't pushed these games to overtime.
So at least they have something to show for it.
Today is the day where they need these points.
They need to be one of the top four contending teams
coming out of these groups to be able to go the distance,
to be able to go to best three's.
Cause as you know, and as I know,
that's the ones don't really showcase too much.
It's really who's better that day, who's showing up.
Best of three's are where we really get to see
the endurance factor settle in,
especially for these new rushes, new teams,
to see how they can handle having a lifeline
and with they have to use that lifeline.
So I do wanna see more a lot coming out of these players.
I mean, we've seen plays from SDK.
We've seen plays from angels, but everything has to come cohesively together,
especially being a brand new team.
And today, do I think that they can get it over?
Feria?
Absolutely.
Is that going to be the case?
I don't know.
Well, if anything, we're going to try to dispel, uh, this theory by going into
our map, you don't see what map will get out of it here.
Maybe a bit of variety and it'll be the spice of life.
And I know that in terms of spice, there should be a decent amount in a
game like this. I'll rule out border, which makes me a bit sad.
Fortress is out. We're going to go to Cafe Dostoevsky. INTZ leaving us with two very
defense sided maps and they will choose Cafe with Furia on the attack.
Yeah. INTZ on defense. I mean, the reality is Furia has a plethora of maps. They're
very good at so many maps and Cafe is no exception to it. I mean, throughout their
entire year. There are 10 and two on it. It's their second
in preference outside of the next coming to border. So there
really is no map you're going to land going against a team like
Fira. They're good at every single map. They have a very
diverse map pool. Back to the matter is we're going to be
starting on the stronger side here. So what I want to see
from I and I and Zed is them getting aggressive, not
allowing Fira to find any comfort once they start
there's a task because the nice thing and the beautiful
thing about cafe is there's so many layers that you can
fall back on that if you can get that initial aggression going you can dwindle down the time
you can get a couple picks going into your favor you play into those layers you play into c4s you
play into a turtle on basement you can set yourself up for a very strong defensive half
so when you get to that attacking half you can kind of approach it in the sense of kind of a
mental warfare of what were you doing to stop them and what can you do to possibly counter
that off the initial attacking rounds so i really want to see something from them on this
defensive half and then for the side of feria i really want to see this new roster at the
the forefront. I was watching a couple past broadcasts. I'd like what I've seen so far.
Now I want to see how it looks like on cafe and kind of what their approaches and what
the adaptations are in the mid to late round to have a clean execute. I'm very much looking
forward to this. I think it's starting off in defense. Definitely going to be their
best shot at this. I think learning lesson from game number one today maybe will ease
their way into this matchup. I'm just looking forward to seeing more fear like
you're saying Gabe anyways our casters are ready and set let's bring them in and
have a little hi-dee-ho hello friends by the way we've been hearing you like
throughout you know obviously like matches and everything even though
sometimes you know but be able to hear us but promise we will sit in your
discord chat if that also helps you we just like to have our own little cozy
space it was mainly in that half-time break but I do we do once now what's
the Milosh buck worth in compared to a laxing dollar?
Um, wait, what?
Counts.
So you want to listen to us?
No, I heard what you got.
We could hear you guys.
You guys couldn't hear us, but I was trying to understand
because I missed the bit of it of the meat that lacks cash,
coin, whatever you said, and then whatever Milosh, but I
don't understand it's the Milosh bucks.
And now, now count accounting for modern day inflation,
everything. I think it's like 10 milish coins for one laxing dollar. Like Gabe, Gabe has got a hammer.
So that's about that. I mean, yeah. So that's the same conversion, right? As as a Parker
knickle to a Tim Dime, isn't it? Yeah, I do have a hammer. I do have a hammer. And I've been to
invitations. I've never won one I've taken photo or two with with hammers one with you,
and me and a hammer. I think that comes for something.
Is it the same as actually winning us?
I don't know. We've lifted the hammer.
OK, can I say this?
Have you seen that like meme, that gift of like the orange smiley face
and he's like disintegrating or whatever? Yeah, surely you've seen that.
I feel like I feel like my history with Xbox and like, you know, we talk about
all you want us. I like even you be soft and blast.
like don't even show it anymore. So like, it's just like, I'm slowly just like disintegrating
like, like Spider-Man and what was that? I don't watch any of those marbles.
You've been in a map and we haven't.
I have a map, but you're in a map. We're not there.
Well, well, well, well, well, well, I mean, without trying to one up on another too much,
let's get into this matchup. We'll see who can one up on another in the server.
If you're an INTZ, let's look at them.
Yo, thank you very much.
Milosh, and we will find ourselves in towards the server, yes.
I don't think it was one-up.
We were actually just trying to uplift each other, I think.
I mean, if we were to one-up, how'd you get the drone skin?
Yeah, you have a drone skin.
Really?
Really?
That's so good!
No, I don't think we were trying to one-up.
I think we were just trying to positively affirm for each other.
But I think it was like...
Milosh, like, stop the glaze.
I think it's a group of people that just can't take compliments.
All of us, like as soon as someone starts conversing, they're like,
you don't have to say these things.
Anyway, what can we say?
Here we are, Furia versus Intz.
And there's sort of two parallel games of the top two teams
against the bottom two teams today.
And this is going to create the fun dynamic, I think, of going into
that final playday where we'll actually, Intz, they're against
and louder against Furia, but never really gets easier.
Well, Cafe?
Typically I think it's a map which usually we see it kind of be a little lopsided in terms of either
for attacker defenders and you never really see like a close copy these days do
it's pretty lob-side a lot of the time. In terms of attack and defense I would
like to link towards the defense over the attackers and of course band dependent
is always you know something to take into consideration. I mean certainly
to be kind of look at what Fury I've went for. I mean playing on Windows should
be pretty easy this game though.
Look, okay, Fury obviously undefeated going in towards this, that they've been able to
win their first two games. They want to try to keep that one going because currently NIP,
uh, ooh, although there's one other game that's gone through, there's a tradeout, they should
be able to pick up Arthur but actually they're just going to try and rush their way in and
keep the pressure on for now. Drive the shield up, they're already on the windows,
who cares? That other player that's down, ooh, they should care. That C4 got two
people, three people!
Hello? Hello? What happened?
Uh...
Who happened?
I've...
Sorry, I need to reset that one. Give me one second.
Has the game started?
Yes, it has.
Okay, I'll try and break it down and then you put more words to it
They jumped out put the opening kill went down in the trades
Furia thought let's ball. They tried balling the C4
I believe caught both the player that's going from the window and the shield on the stairs at the same time
Yeah, at that point they'd lost three people and then one more C4 kill because they weren't fury our Russian
Just throw everything
And then I said
It's I mean it is cafe like this is more of a more aggressive match
Yeah, but it's not supposed to be that aggressive. I
think
sometimes
We all make mistakes. They just they try to finish through with a plan right?
Yeah, they tried to just say, you know, you're in love once as much
That's the kind of mentality, which I've just with the players and Furia and the style of saves that we know that they want to play
It is pretty on cue, but still it's yeah
You didn't get in get over guys
But look at this look at this
Look at it. Oh, he's he's he's failed. Oh
Okay, he was gonna go for it and then he could stop is like didn't need anyway
No, I think there's...
It's me, Grant. Moose to the roof.
That's just...
It's embarrassing. I don't want to do that.
There is down. All of the control on towards the top of red stairs.
I hope they can catch somebody just underneath the window.
It's obviously prepared from the other side.
I see somebody slip on through. They're being drawn into head, though.
It's angels.
Oh, that's Raxi.
They're trying to find themselves a fight, but they haven't.
Get the pressure back.
Oh! Goodbye!
Get off my building.
This is not the start that Furia need right now.
You've lost the open pick, you lost the lion, you're not really got a strong foothold in
the building, you've got a little bit of pressure in towards piano but that's it at the moment.
Diaz has now rotated over towards White to see if he can fight someone.
He would have seen the barrel and yes he was able to get R for I believe just before
we switched off and now Fury have found some kills and all of a sudden they are in control
off this round. Three bodies to two. Now as this pressure comes together three versus two as you
said but they still have a decent drunk utility and the round boogie drones are going to start
there but it collapse over the top of library, force the players back further and further
and towards the kit in the site itself. See Raps is hoping he can just get one more before
things sort of play against each other. There's the slow instead he drifts back towards the
site but 50 seconds. I mean Furia they're not rushing into this. It's a strange of them
given how the first round went. No they're a very controlled team and they need to be
and when they need to be might be here. You can see Loira with a new addition just
proposed posed and waiting hoping that somebody this is put the head out but
inside a lot of angles to cover and a lot of we're getting closer and closer
they have a flat of a fight but 25 seconds there what says the kid he needs
to try and hop his way in needs some support and some pressure elsewhere than
exactly where he is and oh they're just gonna fall around on it there goes
the kid there goes the down player it's a two versus one though they're
able to get wraps down but he could be a living drone and sort of report as
as soon as the motions come together.
A bit of team damage there, I think,
unless it was off of a thorn trap.
But either way, they're sprinting and trying to cover
their way down there, back to the wrong place,
three seconds, gets out of there,
the perfect plan employee's planting behind the kidney,
just gets off.
Okay.
I mean, you just stick it there, bro.
Come off, you never know.
You never know.
We have seen the best you never know in this region ever
And that wasn't it
Yeah, a little bit confused and there is that these came off but so it's I mean what can you say?
Fighting back from that to be free. I mean also as well whether it got into the 2v3
Look how much time fury I had it's all half around the play
And they, I mean, he had to come off, he ran out of time, like Fury is stalling out massively
from that 3v2 position, you know.
So I don't know, maybe Fury are going a little bit too, too gung-ho in the early game and
then they might be stalling out in the mid, I don't know, it's, it's a weird start
at the moment for Fury, because it's not really what I expected, considering how well
the team has played up until this point?
Five seconds to go.
You're under parricaded.
I think there's, you don't want to be like,
there's these expectations of the fights
that you come into, right?
You don't want to be sort of pining
towards the analysis of who's prepared more for what,
who sort of set themselves up more for what,
but there is the element of this furior roster
is obviously sort of new and pieced together
in different ways.
There's a lot of potential on towards it.
the ints roster themselves, I'm not gonna say they get written off, but there's not as
anywhere near as much sort of eyes on. Right, so the games that this fury roster has probably
tried to piece together with this new roster, they're gonna be those big hitters, the ones
that they've sort of leveled and levied themselves towards, and here, they're seemingly trying
to run these strat book plays that maybe they assume will work against teams that
could be a little bit disconnected, but ints aren't that team, not today, especially
they've been so sharp in their sort of reactivity, they're making sure they're
operating as a team. The communication has been locked in over the first two rounds,
based on just both the movement of the players and the utility of the superman.
By the way, how solid a map this can be, and the fact obviously that we saw it what,
seven days ago? The area played? And it was a very sturdy win against who I would say would
probably be their biggest competitors in this group. NIP was one of them.
That's the trick you want.
Still furious, plenty of rounds to go on this half, but it is currently too early to defend
Rich.
I mean, I suppose it is kind of expected, just based on the map as it is cafe, but still
expect a little bit better from Furia.
Now they head over in towards this kind of frontal position where they're kind of
doing a little bit of everything where they're trying to go towards the front
side.
to make sure that we're
going to be able to get
the ball towards red. Maybe
we take towards bakery, but
we still have this pressure
with the shield trying to
fight him towards white, but
here comes the class.
Complete three neutralized
should I say electrified right
now and SDK. I mean, lovely
little bit of companionship
there in the clash. The
Goyo. This is it right. This
is exactly the point I was
sort of making is. It's
so reactive that the
player left on brown you can see where the kid is the class is just going to try and get out of
the way the class is actually supportless right now uh-oh uh-oh this is maybe where things have
sort of come to a little bit of a hey I guess he was waiting but either way I mean it's just been
so so strong on one of the most aggressive defenses I think we've seen on cafe in a long time
Yeah, I mean, use the word kind of reactionary. It is exactly that. Straight away they assess,
okay, well, they got all will have a shield coming towards white. Let's get the classroom
there. You know, they're placing the counters where they need to be. I'd be surprised if
the class makes it out of this banning phase. I think just after that, that would already
kind of maybe tilt you. There it is. The tilt is now gone for Furia. And also a timeout.
I mean, this is like wobbly grounds for furia. I mean, this is this is the first time I think this team has really
dealt with kind of getting a bit of a truncation at the moment.
I it has to be a wake-up call, right? If it's not, then what are you doing? Because,
you know, let's sort of look at the the vagus statistics at the start of this.
And they were owing to coming in towards this, both from overtime losses, you know,
they fought bitterly but still losses all the same they weren't quite able to sort of get things
in there together and the same sort of time that statistically one of the worst attack teams if not
I think the second worst attack team out of anybody across all of this they have to put the
pressure on towards their defense sort of mid table on their defense here but they were
not great at the sort of opening kill game they weren't on the front foot of that and here
That's the lesson maybe that they've sort of stepped in on they've been very very strong in doing it
They've made sure that they're always sort of present from an opening jump out
Maybe that should have been the clue the same way that you see something at the start of a film and you go
Oh, this is gonna be the vibes of this film
They threw themselves out of
White stairs window to get a jump out kill at the opener of the game down towards the spawn and it's like right
This is how they want this game to go and
that player it's kind of shaken Fury a bit but as we talked about with FaZe and the sort
of expertise of those players sometimes teams are momentum and sometimes they can get themselves
that sort of cold water reset and rebuild on the back of it.
They're still attack on cafe they don't need to get more than two so it's sort of
maybe feel accomplished but they definitely need to start doing something to get those
two right.
This is a big wake-up call for Furia, need to try and respond, or else this game could
very easily get away from them, and if we kind of look back at the last time they were
on cafe, they were good for four attacks on this map already, that's going to be below
the standard before they were, because the maximum they can out get is only three,
and here it goes, could be even less than that.
Let's see what the changeup's gonna be for Furia.
I mean, I think they are being very cautious, aren't they?
I mean, look at the lineup.
You've got a Griblock and you've got the Nomad.
So you're looking at limiting those jump outs,
you wanna limit those flights.
But right now, for Vince, they're happy enough
to still play that aggression game
no matter what they're up against.
I mean, that's the jump out.
I think it's the jump out from below.
Still, it's good for a kill
and you've killed the Nomad off.
got the nomad got rid of that limit you the solace and maybe you could have
prevented stuff from below but the fact you've been able to remove that
operator and now they've still got to try and operate with well one less body
as angels they will secure one more and here furia tucked in puts a bed from the
pixel corner he has at least doing their best gets a bit of revenge but now look
at the utility dump that they've had to send there right they have one bolt
left and no smoke canisters against an echo against C4. I don't know what he's
gonna do with the pocket laser gate but who knows? I guess he was the top rated
scissors to all players out there today. Actually we just whips up the gate puts on
the door. That would be quite the play but I don't think he needs to go for
everyone can just sit and play the crossfire. I mean Diaz has to find free
and there's almost a kind of triangle forming. There is the DMR, the APOG. Good for that,
Kale. I mean, you had the kind of jump back from the source, which I believe was maybe
at the bottom double window in towards Russia. I mean, there's no way you just ran out of
a pillar door and maybe did he jump up the, I don't know, if he did do that, I'm surprised
go over it, still get killed but sure, wouldn't still stance. But they really struggled with
a very simple piano clear. You had two players, you had the two players, one player kind of
in towards cigar shop, the other player swinging in towards stage, and all it was was one
guy and a shield, and they couldn't deal with that.
At this point, you know, maybe the conversation wasn't about that sort of round, but the Intel
game here from Int seems to be getting stronger and stronger.
The Echo and the Morsy doubling down, you want to make sure they can sort of stretch the
play on the rest of it.
Yeah, flying your bring in the snake, but maybe that's a bit of a missing factor,
right?
Obviously the bands, Grim and Dockoby, they're not going to have the same sort
of decision.
They can't use the man-mountain, but you wonder, as I say it, they swap
to it.
Lion.
A little bit more control over the space, combined with a different shield.
Yeah, they've played a couple of blitz, but they've been you know
Mixed results at trying to get in and be aggressive get control or whatever
Just slowing down that inside game bringing themselves back a bit of balance on the pace of just knowing where each other is and
We trying to utilize that to get a bit of control of the chaos that in surviving in
Inside the building right now. That's okay. We're gonna roam just below has a bit of support from structure, but
As long as the fight out the Christmas door already you can see that they're aware of the
windows.
Does he risk it?
Surely it won't pay for a third time.
Big 50-50, the lawyer is able to win that out.
I'm also going to get some more information.
I'm a scanner, we'll see that somebody else is waiting for him but I don't think he's
going to be aware that there's a shotgun with his name on it, rats.
with a four shot done. I wonder if that's going to work out for him. Another ping still
sees these there but perhaps not the position he has to leave. I don't know if there's going
to be a trade. Birds have been killed before. No, they're on and off. They don't really
know where they want to go and how are you looking? I don't like to see. I'm not
aware of the box there. It's just not the staircase.
Well, now three versus two wraps, he's onto the secondary, but now he's the only one left
not for long.
Furia finally find a round.
I've got to be sighing a bit of relief with that.
Well, finally, we've got something to cheer about for Furia because up until that wasn't
much to really say.
overall I think for kind of fury that time around was they controlled the
aggression that time didn't they I suppose a lot of that comes down to that opening
pick you know that kind of 50-50 engagement where we see that aggression
coming in if that kind of flips and it said and there's a lawyer who loses that
engagement then you're sad to 5v4 you lose your solid snake and it's kind of
like same old same old again for fury so I want to highlight how important it
is that opening pick to go in favor of fury it for that round to get them
back on track and we've just seen what what they've done now with that opening
pick they've controlled the aggression they can adjust it to their pace that
they want to play to and it's gonna give them success it gets them their first
round
getting down to the second doubling down again at the control of the pace as
you sort of put out there that themselves on towards the Deimos and control the
spaces well a bit and sticking with the snake it's almost the thing you
we talked about solid snake and hysterealization I was like oh nook in a
similar way to nook could be good this was a map where I thought nook at her
prime before nerfs came through it was so great and just that job of droning
yourself in sneaking up white stairs sneaking up brown that's not how that's
supposed to go that's definitely not how that's supposed to go
uh-oh I mean this is kind of where they've caught on haven't they yeah
Finally, the mouse has discovered what the trap is.
You can see that they're still a bit concerned about the pressure coming through them, to be fair, why?
They may as well be!
Father! You're smoke!
What is smoke doing?
Maybe it's the case of the lever-expect-the-smoke.
They do! They do!
Well, it is cafe, I mean this is the windows, it is a very prevalent thing, but
now at this point, from the 5v3 with 2 minutes left, no way
the area can bottle this one, unless something catastrophic does happen.
And obviously for instance, is there a case where the guy keep going for the aggressive place
place to try and get the kills back is that maybe what we're gonna do now I
mean well they tried something that's an easy pickup on towards white window it
does make sense to look to see okay okay okay
what's going on? I think it's done they just wanted angels to have a clutch
situation yeah yeah 1v5 you're about to have 1v5 yeah I didn't I didn't
a bit of a loose round I think it's I think it's better call that a loose
round. Okay, I'll go with you. It's a four to half. That's what we can call it a four to
half inch from all the power of starting to where they ended up. Now we do have the one
fund steps as we get ourselves into the halftime time up that you don't get any analysts this
time just us is the opening kill led into the success of the round for the rest of
around and I think at least four of those opening kills happened halfway through actually wait
laxing does want it so hey take it away boys.
Gabe Gabe look we glazed fury I tell him back before the start of this game
but INTZ on their defense have got their numbers we also did highlight that that could be
a inflection point. How's that been going on so far?
Gabe, you're muted on Vmix.
Everything I said just went out the window.
Anyways, I really do enjoy the early aggression that is showing us this is exactly what I wanted
to see.
What I said was whether they're jumping out the window, whether they're just getting
into the face, playing the trades, I really liked it.
Round three in particular, I really enjoyed the clash, pushing up white, forcing the
Blitz in an uncomfortable situation with the follow-up from Dio and then to even extend it
further that round four. I really like their set up the defensive hold that they had.
Everything was to counter what Feria was bringing and you could really tell with what Feria's
lineup was. The fact that the aggression is getting to them, it really plays into their
operator choice. I mean they had Nomad and a, who else did they bring? Now I'm blanking here.
I'm blanking here. Why do I always blank on their name? Goodluck. They brought a
Good luck in a nomad. I think that's a little too overkill, but it really just shows the
mentality is really being challenged here in terms of how aggressive it is. However,
they are on the attack as we start towards the end. Sometimes you have to pump the breaks,
but it did get them a 4-2 lead. I am curious to see what these attacks are going to look like
and how theory is going to thwart it off. Thank you, I've got a friend Gabrielle
relaxing, let's send it back to our casters for the second half and we're back to four
two four now and they get themselves locked in this is the reset of all resets we'll see
if we can set ourselves up the blitz glass band here against the warden demo
Yeah, I mean, obviously, for, for instance, it's not really the norm of what we can expect
to see in a mat like cafe, but I do kind of get the, you know, the kind of thought process
though.
You think about a team like Furia, who you look at the players that they have, where
they can be a very kind of aggressive team and can pull out the kind of pocket plays as you can say.
I think that maybe they've got an inkling that that could be a big win on Traferia and to remove them straight away in a bad idea.
I was trying to just quickly let me get the stats up the last time and I mean the last
time Fury were here and they had the defense.
I was looking at this when NIP really played a whole lot of blips and blasts so obviously
this is going to be different.
Did you not see that?
That was great.
I just felt like I shed a moment.
I was I was on my...
Okay.
Assets.
Shout.
We just shed a moment with the Observer and Arthur.
What did you say?
Uh, he threw a drone at a tree and it bounced into the water and then somebody just threw
it and then he just shook his head.
No, I didn't see that.
It was like, it was like silent comedy.
Um, anyway, they also then picked up the kill on Deloitte.
Saw this gone.
Opening statistic and as I said it before, every opening kill has dictated how the
rest of the round has gone so will this be the continued case here you can see
box error is slowly being encircled and exactly where he is but they're just
gonna try and send it on the soliola fight there's somebody on pillars that
could swing out so they have to move quite quick and actually they had to find
that fight first instead there's the cover there's the pre-fired great
work but herds great trade and volts levels things up three versus three now
wraps about to find himself immediately into an engagement but in the
meantime everything else is falling apart elsewhere. Angels, all that is left alone.
Yeah, they've tried to go fast and take a lot of mactical in towards white, but that's
not work for them. Even look where the diffuser is, all the way downstairs and well, Angels
able to pick up what is hers, a bit of washing in the laundry room, but I won't be too, and
of course look at the dangerous operator that you're up against. If you're angels, it's
going to be that clash of ops, you can just sit there, say hello, take a picture of them,
do whatever he wants. As long as he doesn't do anything stupid, they should be an easy
look out for Furia.
Well, we've had a lot of silly today. We've had a couple of moments. Making sure that
nobody's just obviously tucked, doesn't want to get into a split fire, but at this point
you've still got to cross the divide. There's the clash, pulling problems, and also a tibra
out on the door. The boy of the shield, either side. He has inside the train. Just staring
them down. I'm not sure what that means, but I don't think it's positive. Twenty
20 seconds gone, 20 seconds left. The kid is still obviously outside of the window as well.
So there's not really any chance here. I think this is just watching the slow, slow death
of a round. There it is.
Yeah, no surprise there against the plash. Easy enough for Furia. Not much English really
can do against that. Again, for plash I think really good in the matter. I mean
really since she had that change, that you can't let her place that shield now and rather
than the way she used to be where wanted to even use your gun, you're going to be able
to put it on your back, that whole kind of thing.
Yeah, just, just a really good operator if the opponent's already for it.
Unless you have, you know, the no bad for example, feeling that clash is an absolute
nightmare.
Honestly, fans could be wanted to take away that clash if you're a keep planet because
I just think it's a nightmare to deal with.
And obviously just seen there from it's how big of a nightmare it is.
You're here.
Don't I go downstairs in towards our kitchen now?
Have the opportunity to go for the other mid floor but she's not to go for it.
So basement.
I say, I always say basement for the site, even though I know it's not.
Yeah, you do.
the only maps this is like the only maps that basement is it the only map no
borders not a basement orders is this is that it
fortress basement yeah that's the free plane
right well technically we could say that the cargo hold is the basement of
the plane what's the ground floor on a plane you know as it goes up to turn to
the ground floor is where you board the plane goes up playing goes down I'll
explain it you know they've got to be the basement cigar go and enough of that
that silly talk from you we've got some serious seats to cast I think I'm being
affected by the play of the game so far like this style of the game has brought
up the silly much in me yeah they're gonna try and slow it down you've got
goiose, smokes, fenreirs, everything to sort of make these approaches on towards bakery
awkward. And then look at this, the drive of the rower, the chance at cutting away across
alongside the ying, they're just smashing and grabbing the bakery itself and hoping for the
delicious treats on the back of it, and they've got this with a partially open wall too. That
rower door is going to make things a little bit awkward on the side of wedding, but it
does mean that they can be a little bit more freewheeling here on red stairs, and they're
not being entirely pressured, so they slip their way through, have their own crossfire now,
an important one to hold on to because although they're up to this point the next step is actually
one of the trickier ones they've still got okay they have one less player this day must
gets caught out the smokes come through and what an important little piece of movement here
Demond they're just making sure they can step into places that they can try and make the actual
execute awkward. Oh angel just gonna see this whole team die around them before he does get
one kill back, but that's gonna be a triple kill from vault on that echo. Just that stature
area in towards the rice bags, and he will pick off a lot of bodies because of that.
See that Rorador is still there, but it's gonna keep open for the meantime.
SDK, hopefully slip out, get the kit, but I have no idea how he's gonna get a plant down.
Look at all those guns ready and waiting, and really, this is the awkward position of the
angels is in. As soon as SDK even remotely attempts to plant, everyone's just gonna
Russian and that's gonna be the struggle for and it's something angels can cover all these angles
It's it's all the ends to have to go for the plants here. Yeah, or no pressure whatsoever right now in this scenario. Oh
Well, that's not really how you want that to start SDK
That needs to finish either
It's they now find themselves level and it's just been four rounds into four rounds
that's sort of the biggest hurt about all of this. Well we get a bit of a conversation here
from their side because what was such a strong start has absolutely faded away. Unfortunately and now
feels like Furia has really woken up there. It was a nice little approach, nice little first
plan, nice little bit of action. As soon as it came to time to put pressure into the site,
I mean you've got to then look at how Furia reacted, right? They pulled back,
They let them out of that space, got their own crossfires and just sort of locked it down from there.
So, on a game of their hands, 4-4, all squared up, inks able to go 4-0 up.
Durian have responded with 4 rounds in a row too on the attack now, two in the defense,
So maybe you could argue that momentum is certainly shifting in favor of fury and
Struggling to get these attacks going right now and fury
mentioned it before they've brought that clash in once again fluke and
This is where I think the clash in towards that top floor again
Should get that value because look what operator ince have kind of pulled out the panic month is we like to say
Whenever things aren't going right, a Monty always seems to fix some form of leak, but
up against the clash, that's going to be dangerous.
A lot of pressure on STK now is to not only stay alive, but to make sure he has air jabs
to counter this clash.
Okay, the pressure on STK got to him, the pressure on STK got to him, he got struck.
Why?
Oh.
You, uh, you did that.
entirely did that and now it's a five versus four do you hear a little lax I
don't know I think that's just us it's not a little lax I can hear a massive
I've been lax, talked about something and I'm completely lost control.
He's gone, he's gone, he's gone.
Everything is...
It's not! The Hertz has gone angels!
Guess the trade from the top.
Guess the catch on towards top square.
Not top square even, top pillars.
I'm losing my mind now.
It's an entirely different map.
A four versus four.
Everything is all square.
air. Now's the pressure on. Can I actually try and get something on the back of this?
Obviously the cost of the Nomad means that the map is all dangerous as you said. It was
such an important operator, right? They had to make sure. He was the one standing and
willing and at this point no more pushed towards the side and in a minute ten you
can see them circling and driving their way in. There's one though, great take
to the core of the site and they've never to slip their way through but can
they try and get the plant cemented no look up what is going on here this is a
fight on piano just one against the monty alone is everybody else is dying what
was that why was Monty there on piano be beating up it's a post plant a two
versus one the class just gonna try and drive themselves in they've obviously
But all of this rad that playing around the side, they never roughly where the swing could come from the classes as
Close and as personal as you like, but the one my does need to operate on the back of this. Why is it one versus one?
What is happening? What is happening?
Why why why why why?
I don't understand
If, if I was starting to lose it, I think I've lost it now.
I don't understand what is happening.
I mean, that is such a poorly played 1v2.
As much as we can sit there and highlight the attacker in that scenario, how is he allowed to win that?
Automatically, a clash in a 1v2 should always be the kicker, yeah?
That's the river card that's always going to give you your flush. It's going to be that clash.
And somehow, they're being beaten by a straight flush.
It's...
All the clash needs to do is just sit there and stun him to a point where he is going to be slowed in the middle of the room,
back up to a distance where he's still gonna be in a line of sight to your opponent if he tries to push you
and once you have that bit of a gap and you have that distance you plump your shield down on the other side
and you've caught him between a rock and a hard place and he can only look one of each way he
looks towards the flash and turns his back to his teammate or vice versa that's all he had to do
and somehow they've lost that because he's decided to think i'm becoming body i'm gonna put the
I feel like I'm hallucinated this night.
It's just been a strange, strange game.
You know, one of them games that's just a bit strange.
Anyway, here we are.
No more clash, no more Monty.
Maybe that'll stop the shenanigans.
Maybe.
without it but it might double down on the control. The last one we've been talking about a bit before
you've got the gridlock you've got the no-match you've got an extra safety feature for all the jump
outs for the danger that has been sort of incorporated into this showdown and it sort
of exploited outside the building itself well now you have a little bit more safety there
if one of them does get got you've got something to keep on getting got get the
watch down on either of the sets of two stairs here, here, and caught on drones.
Pogs air has been great with the DMR so far, I'm more than happy to swing into these positions.
I don't think anyone's gonna immediately want to charge in, but you can sort of see that the
longer they're in these positions, the more of the risk that things will come outside, Demo.
Yeah, I mean the time is really ticking down, half the round. Nobody has really made any
headwind if only just started getting in towards that top floor. Xara though, able to pick up the
first kill is pretty nice to drop in towards our shop and a lot of trades upstairs as the Blackbird
is inside Freezer but has since then been dealt with and another kill in favorite Fury and maybe
another one no Angels wins up against Vaults but looking at everyone else so from Fury they have
left the scene of the crime they're back into the safety of the bomb site because they know
The hard part has been done, they've came away with a lot of time wasted and a lot of bodies for the attackers lying upstairs.
They were also able to get the reinforcement done there on towards the wall so they can't quite get the swing from White Stairs as well.
It just limits the drive that they can do and you know maybe they knew what they've been able to remove from the team,
maybe they knew what they had to try and push through, they've put the bait in, as I said it's to double down support now in case one of these two goes down but they're the last two standing.
I'm gonna try and make the movement and put the pressure on and just set up a bit of a firing range here
giving themselves a bit of a route in but what do they really have to disguise their motions with
other than tracks things they can throw and oh no they don't even have those no meant 15 seconds
three versus one and fury I'm more than happy to sort of sit back and put the pressure on
whenever they need to it's a juggling game here of angles but you assume whenever they start
take steps into the site or either way, that will happen. Feria, they do level us up, trade
the round with the round of their own, and we are five apiece.
Good luck out for Feria, good fight in towards that top floor, they dealt with everything that
was tossed at them. Prince, you're probably thinking, should, maybe should we it be a
match point here. Should we have gotten that even that last round that we were able to get?
I mean, Fury have kind of had their number and every one of these attacking rounds
to France, if you're in their kind of thought process, you think right,
even though it has been a great half, what can we do that could work? We've still got a chance,
still 5-5, we were gifted a round that we shouldn't have had, how do we not squander that?
And at this point, I guess we'll see if they can, so we'll just put it all together, right?
They're obviously able to win out on Reading Room, they're able to make themselves locked
in and instead of going back to kitchen, you're going to go elsewhere up towards the
top floor.
I guess it's a wise maneuver.
You assume if they're taking a sort of timeout that they might be discussing, okay, well,
what's our kitchen play?
What's our plan?
Will we do this?
just change the goalposts. You assume that RAM is probably going to get changed after when
Legacy realises there it is, and it means that they have to now re-think and re-talk through
a potentially different plan. So if it was a tactical time-out, more than a sort of emotional
time-out, just changing the site in the direction, but now sense on the board for the first
time this entire game, and off the board almost immediately. Why did I say anything?
I don't know. My worry about this top floor site though, is the fact that they have both
Mira and Xami.
Yeah, typically Mira being left for I think on Cafe is already a bit of a no-no, I think
for many people. Mostly because if you think about what Mira can achieve in towards that
top floor. It's just that total domination of piano. And the only way you can kind of
get rid of those mirror windows is if you're bringing in your range of structure, or you
bring a Cali, or you bring an Ash. That's really the only way you can deal with that.
And even if you know sometimes people as exhibited here from Volks, people will stack a lot
of you to the catch set Ash charges, Cali charges. That's what it's all about.
It's reinforcing those mirror windows and making them even stronger. So, trying to
towards piano it's just gonna be impossible really I think friends yes they have the
asphalt like I just mentioned you have the stacks of discs from the Wamai inside
the piano. Wow, well they try and formulate this approach seems to be a
pretty traditional take but again we're into two mirror windows. They're just gonna
cut off red stairs get the drop on towards the skylight itself see if
they can make sure nobody's gonna go through the swing and there it is
the ash, gets off one, gets the break on towards the bathroom one, we're gonna eye up the second,
the prefire comes out, they can sort of assume that she'll do that, but she gets that done.
Great use of the pings from the drones as well, to sort of guide those in like
burning beacons, now that at least limits some of it, but that is both ash charges
used on those mirror windows, and they can still try and play against them in some manner,
they could pop one of them open, they've got the two next to each other, they can sort of
of swing and apply pressure and stop and slide breeches and they've only really been
able to get one player inside the building.
Still, no kill as of yet.
And for instance, where are we supposed to go?
We can't go piano.
the mirror windows are going to be set ready for us to have to try and start walking up
staircases and that's where SDK is going to try and go player on top of the place is going
to get picked off lawyer and they're like expecting the angels with another and somehow
endster making steady ground over here comes furia the three versus two Diaz is on the
ground at this point and not really in position to be caught out because look what box area
is buried right in the middle and now look what Diaz is in the top right of his screen
three versus two, twenty seconds though. They've got to try and put the pressure on quick,
fast and together and that grenade just won't be enough but the movement from Rapswell leaves
just solo player inside tucked in a very awkward position. The plant is being secured and there
it is, the final swing round from Ince. Great execution. And so what's the final
throws of that and that puts them on towards that point.
Oh, thanks. Just brute forcing their way up in for you. I think that was the important
kill was being able to pick off Laura and you know, Laura kind of think there's no util
for them. It was just a straight one on one gunfight. And I think he's more concerned
with the player on the window than expecting somebody just to rush up the staircase. So
That was good for me to catch him by surprise and once you get control of light on that hold
the players inside a bathroom inside a freezer start to get a little bit itchy.
But like I said, it's just trading kills back and forth, worked out well for them.
Here, I mean, now this is where you're probably picking yourselves thinking,
what were we doing in that classroom?
Oh, I mean,
waiting for clips.
Is that a fair answer? It's one of those rounds, but there's other elements that round that
made it so incredulous to sort of watch was the Monty having a one versus one fight up
top by themselves as the planet's being secured. Like, that's happened because that's the situation
they're in. But why are they in that situation, do you think, when they are actively driving
the kit in towards site 20 seconds before that? There's a whole mess of that round
that I still am a little bit like lost in the source about it was us the round where we you
and I I don't know if broadcast said we had whisperings of wax just a little bit and it
sort of added to the crazy I think.
It's a real, it's almost midnight when you and I are so real midnight round.
Ever dream of a game.
Yep.
Hey, this is my sleep paralysis demon.
Have I seen Furion ints at the bottom of my bed tonight?
Well you might have seen them instead already, no, the lawyer looks down one, tries to find
a second, swings around, and that is that opening kill, once again it has only twice
gone away from the end result of the round itself.
It actually does include the chaotic round in reading.
So here on towards the kitchen, different approach this time, don't I?
A bit of dry swing though isn't it?
And towards why I've noticed a lot of dry swings from from Enx where they're not really pushing with the util players
You're just kind of going raw
Has not worked for him that time
SDK gets picked off
So now without the sledge
You do lose a set of nades. Don't forget which would have been nice for those goyos and
Well, there goes the ramps now. You've no soft destruction at all
That must have been info from a Valkyrie camera as it was just shot there per offer
So a 3v5, Lix as though this is going to be headed DOT, because Inferior in this position
should be able to lock it out with all the utility still having the denial.
You've got wades of information you have to try and get through and don't forget about the smokes and glos,
still going to be on site somewhere.
It all comes back in though for Ence, but maybe Laura, that city needs to try and find.
I wonder if Fox Air is going to be there to try and help him out,
because he's in a great position here no he's trying to fight his way out so he
doesn't get caught in what is it effectively a two versus one with a
pressure coming down from brown stairs but there is support as you said they're
trying to operate on the fact that they have an extra man but angels still is
able to find that present under the tree isolate the single engagement it
has bought time and time has been a big factor for a couple of these rounds
so now in the three versus three when you still have at least a smoke
canister and potentially those maestro bubbles they can cause a bit of the
problem has been you know he's looking around them and causing problems and
he's see if they can get Diaz out of coach air 20 seconds and this is a power
position instead here's the drop down the run in towards the default plant
spot itself they've used to come six I'm assuming on towards one of the bubbles
the cool will come out 15 seconds there's the last smoke canister they
got to make this stick but there's the route they run into pressure coming
through from the side of the door Arthur is just being eaten by a
maestro bubble is able to get rid of it locks himself in but now they know
exactly where he is there's a trade-out and the final throws of
it's a two versus two versus one is wraps is all that's left but we instead have an overtime
oh that's a bit of a harsh one there for ends of other making really good headway they're able
to burn for the goyres they burn for the smokes and then the mice show appears and is like oh
they had a third form of denial for us and yeah that that was always going to be the issue for
friends with the time that they had. It was having the time and the util. Hey, that's where
another set of names would have been nice to have of that sledge didn't get picked off
earlier. So over time, this where we had means both these sides will at least take
a point from this matchup. Who's going to take more points is still yet to be decided.
The point each is how it stands. Buria on the attack now, which has been the less
favorite side. This is good news, friends.
We'll see if it can sort of get itself balanced because although we have had,
as I said, the four-two halves and favored sides,
there's been rounds that have sort of drifted either way. And remember when we
had ins on defense, everything fell apart in the last two, right?
Granted, it was in some creative ways where they threw themselves out of the
building three times in a single round. But still,
they had what was an aggressive start. That was a playstyle that was working for them.
Now they've almost got to sort of re-evaluate and bring it back towards that intel game.
Back towards obviously the sort of roaming mozzy, get themselves the feed through, but
a slightly different approach where they haven't quite sent it as much as they did with the
Aco and with the sort of hot leads on all of the motions. Instead though what we do get
for the first time today is a double shield, vaults and blocks. I'm not going to
to take things too out of their hands here.
Just slow and steady, get the fields up
and see if they can just try and take
and smash ground as it comes.
Arthur, looking for something
through the crack of that window
and for Furia, should at this point,
I think be aware of the aggression that Hunts can bring in that defense.
But a minute gone. Not a lot has really happened, I just think Furyr
is being almost over careful, making sure that nothing is going to catch them by surprise.
As the shields now have made their way in towards that top floor, and Vops takes a lot of damage.
Is he something for a kill that he's going to find something in the freezer?
That is a freebie for Vops.
Finds a second over towards White. Stares to C4! Did he get the kill? He did!
He killed Arfer! I think he tried to shoot the C4, but somehow killed the man!
He did, he'll take that I suppose, but here is the swing around the back, gets the down onto one,
finishes them off, there's another player swinging in towards the new window, but now he's
entirely stuck, right? He's trying to fight his way out, gets onto one, but Boxer in the meantime
is just securing the plant, Raps is actually going to rotate his way around, see if he
he can stop it but too late and now another two versus one another time
when a shield is part of it and the blackbeard is just proposed on the
corner actually play around with the gadget tree pick it back up where do
you deploy it right where do you sort of find yourself in either side of the
blackbeard or some further and further away and the gun of Diaz furia
themselves technically the third attack in a row it was just six rounds that
separated that one in the last one.
Well, Furia, using the shields extremely well, I mean, the value that Volx is able to get
with that list only killed one, but killed the second two, killed that warden.
And it is really impressive, you know, from Furia to really dig their heels in, considering
the start they had with the 4-0 down, able to rally, little bit of a blip, one of the rounds on their
defense but still in position where they can win this game, all they need is one more round and
can be on this defense they had over towards our train and dining sites and looking at the lineup
from ints, pretty aggressive in the lineup, seem a lot of danger here, a lot of yellows, a lot of rats
I mean in the wilds, not aware of that, usually means stay away from me.
That same can be said for siege operators.
It also occasionally means slow down, and stop.
Another such traffic-related thing.
SCK has the big brain six-pick solid snake into solid snake.
Maybe it's solid a snake.
Time will tell they find themselves on
sort of that information drive the only bit of the information drive for the rest of the team, but
This point we'll see if they can try and hold in instead of opting for you know
Sort of the sites that we've seen go a little bit back and forth mining room was
One of the only sort of solid ones right they've had on their defense and that's the kind of big problem right now
For instance approach
They've lost this twice
What can they do to try and change up the approach?
What can they bring that will be slightly different from how things have netted elsewhere?
Raps has almost gone immediately from the lawyer watching out towards the window.
Yeah, Raps still alive though.
This is the utile that the Pappetau has.
They're still going to be in there.
there. Now for Furia, lookie there, eyeing up a little bit of aggression, maybe trying
to take the fight. Over towards instant, let them dictate the pace of the rounds, let Furia
control it, all that they can. I mean, it also varies spread out in terms of where
you can see the players. So, all of opportunity I feel for any trades. So, what reliance
here and individuals stepping up.
I'm in it, Florian. This is the information that
Ince is getting now from not only pre-placed drones, but here comes the solid snake being able to ping
out players on the mini-map.
I know there's one over towards gold stairs and still that player inside
of raiding is gonna be and actually it's just the left raiding now, so
actually a gap has been spotted that STK could try and take and exactly
This is what he's going to do, just moving in, maybe going to try and go into sight.
Oh, the tub just about out of reach out of the sight line.
Lawyer on the white stairs with a shotgun too, a minute left, no kills on the board as of yet.
This is really up in the air, who's going to grab it?
Well, the only other time that we've entered the final minute with every player still standing
was around the ints one, and here they go.
Able to be able to get themselves there first on towards the attack,
but given all this time to set up, they can read the pressure themselves,
pressure themselves. They use that grenade brilliantly to just slip on by.
I've got themselves the reposition, hoping it is unknown as the second
grenade that will just force a bit of the motion. They're going to sit and
wait and try and catch them on the pullback through brilliantly played by
angels and now three versus five. Another grenade, another chance here for
angels to try and look at another bit of kill, another bit of pressure, but
as box error goes down on the red stairs often isolated, the flash comes
up to they're gonna try and slip up in towards it and hope they can get lucky on
the movement behind it but all the time is being taken away hurts now the only
player still standing and what is technically a one versus 12 for now
three now getting up the player but a post-plot himself angels on the drop
as well almost gets legacy two but no more than that we are going all the
way. Oh, I mean, that was another close round, but maybe it would have went for a big clutch.
Not gonna be the case. And it's able to square it up 77. I said whenever you're on the minute
mark, really, who's gonna take it? I mean, you look at where both players are, where
both teams are situated and where they had players. I mean, a minute left, you've got
top floor control coming in from ends you have players under pressure the staircase is equally
look at players in towards that bottom floor but the the information I think from ends being able
to opportunity spots see those gaps you look at the ground STK was able to take as the solo state
first players back into the bomb site that was key for them and then the individuals just picked
up the kills and it comes back to the same point you looked at the positions with some of
lose fury of players they weren't together so they weren't going to be in a position to
trade off each other and that's where it kind of failed I heard to have the clutch up they
get so 1v5 it's because they weren't together to go for those trades they were very segregated
they were out in the room by themselves and if you don't pick up those kills you're
going to get punished for it. Well does. JP is locked in. He's locked in it's dead.
He is not turning away like all you are home watching the 7-7.
7-7.
You pull yourself together.
I can't.
Big rounds, it's a big round here.
Alright, the biggest round that we have had so far today.
After this, only one team will walk away with points.
now we also have to follow up game as well as I said this is the first sort of
top team versus bottom team of the group going up against each other we've got
follow up which is going to be a very similar sort of showdown in IP versus loud where the
fact that this has got to partial points the fact that this has gone on so far works for
both of those teams works for their favor of wanting to try and clear a bit more pressure in
it's eyes on towards bakery and wedding nobody immediately in that position is the guy who
kind of the burns there you go don't reveal it was sort of sat waiting you just want to get caught out
with fury up maybe box areas try and go for the opening here on the solid snake
Oh no, here he is. Lose the opening pick. Legacy finds vaults, down goes the Deimos.
I'm a little bit worried now because sometimes Feria do have the tendencies where things
don't go their way to begin with. They may try and lash out and find the kills back
and things go from bad to worse. So they are going to try and start their approach
and how dear things went from bad to worse is a 1v5 before your very eyes be as on
the glass all by himself over towards wedding able to find Arthur, he pulls this down but
still three players to find, we'll spot one in behind the bakery, look at his HP as well,
not fable form whatsoever.
I mean Diaz, mate, take your pick where you want to go.
I know I really do go, legacy gets the last an inch, they're able to close that out,
We took a long sort of at points confusing roads to get here, but like the one that leads
to a place where you can wish for anything, it's really able to get the celebrate road
and wish for a win.
They get themselves.
Finally, an overtime win rather than the two losses that they've had so far, they
get themselves two points.
Not bad.
overall I think four ints come into it against Fury who we know
we're gonna be the favorites because Fury have looked pretty darn good up to this point. I think it's
big for ints, it gets them their first win, especially remember they've been so close over
their previous two matches where it was two overtime losses so another overtime but this time
it's a win for them. It's gotta be something they can sort of take a bit of pride in as
we said they're sort of driving in making sure everything's precious and what's precious to
us a wonderful desk. That's so cute of you and me. Thank you very much. Yes, indeed, you
are precious to us as well. And what a game that we just had. We were glazing Furia before
the start of the match. We get into the game itself. The first half is very different
sided. And then once we swap the half, it's the very same thing. And then we go
into OT and it's all about who can take those very, very precious attacking rounds at the
end of the day is the experience that wins it out, Gabe. What a rollercoaster.
Yeah, it was definitely a rollercoaster of emotions and how we were looking at it. As
I said at the beginning, I want to see Inns play aggressive on the defensive half. That's
exactly what we saw. Unfortunately at the end, it was their overaggression, what
allowed any a theory to get some rounds. But then to transition it, once we saw
a theory to slow it down, understand Inns wanted to play an aggressive game. They
They started to bring those rounds back.
And once we saw them going to their defensive half,
that's where we really started to see them
just play together.
It was cohesively well done,
but then it started to fall apart yet again.
It was this constant back and forth between these two
of trying to adapt to the other's play style.
Were they gonna get aggressive?
Were they gonna play slow?
And then even on some of the situations for our ends,
you know, I thought in some rounds,
maybe they could have utilized some of the operators
a little better, or maybe they could have brought a shield.
Maybe they could have brought a capital
because they had the warden band.
They were able to bring a ying,
but just wasn't able to make it work.
So it was a really good back and forth.
And I think just because of both these teams
making their roster changes,
trying to figure out what works,
it's an accelerated stage.
Everything has to be quicker
is why we're seeing a lot of these little mistakes happen.
I mean, what, I think it was round nine,
that big clutch, that legacy, have that 1-2
where Volpe's misplayed on that clash.
Loyer wasn't there to play the trade.
And I really attest that too
of just not a lot of time together
to really have that cohesiveness,
to have that camaraderie with one another,
which over time, realistically,
I think both of these teams are gonna excel
at a very good rate.
But overall, for that match,
I thought it was a good back and forth.
And it's just in the end,
understanding what they needed to do
to get these rounds under the belt,
whether that was on the attack,
whether it was on the defense.
It was a great display from both the teams, honestly.
You know, right now,
the only thing I can say is,
if you're a loud fan, it really sucks,
because both loud and, I said, we're tied.
points, but getting an OT loss against Feria is incredibly important this. An extra point
that you put on the backboard, it's one that you're going to be feeling pretty comfortable
afterwards and preparing for the weekend when SAL kickoff is back into it. If anything,
a huge, huge morale booster despite the loss, I want to say. Yes, you could improve things
here and there, but overall against a team like Feria, they...
Points are points at the end of the day and everyone needs them. So as long as
getting and walking away with a point sure might not be two points but a point is a point
at the end of the day and I would be cool with that and if you love really really has
to be looking at this thinking my god what do we do in this and they're going to have
to work hard because they have a game coming up soon against the NIP we're going to see
how that goes however before that let's bring in our interviewee Arthur to the
call. Come on. Hi guys. joining us. Hello, hello, hello. Hello.
Hello. See you. How are you doing? Good to see you too.
I'm fine. Better now. Big smiles. Yeah. Thank you. Thank you.
Well, Arthur, I was going to say, you know, I've obviously
saw you back in the NL a long time ago. You've had your
iterations going through the SAL on some teams. Now you're
on this roster. How has really things been
We know the games have been relatively close.
This was finally the one you guys were able to put the nail
on the coffin, get the two points, get the win.
I just kind of want to pick your brain of just how everything
has been gelling, given it really is an accelerated stage.
We were kind of thinking about it because SDK was with a computer.
His computer was bad.
The FPS was really, really awful.
So we had to struggle to get some points and we got two points.
So we were we were chill because we know the other games we got to play our game.
So that's where our game today.
I do. I do. I was going to say, I do have a question there.
So I talked about this in the early game.
I was hoping you guys were going to play an aggressive game of Siege
kind of fall back up layers and that's exactly what it was doing.
Now, when you're in those situations, is there anyone,
Whether it's you or just anyone on the team when you guys are getting too over aggressive
Do you guys just kind of allow it to happen or does someone in the room just be like all right guys
We have to slow it down or feeding them kills. We aren't playing trades. How does that kind of get directed?
it's kind of
It's yeah, I do this because I'm the the IGL, but it's joke. Yeah SDK do this to
So, both of us do this, but our game style is aggressive.
So, we kind of like it when it's going to be, or work or not, it's okay.
We're going to do our game style, we're going to do our thing, and that's it.
I love it.
For me, it's pretty funny when you say a game style is pretty aggressive, but at
the same time, you're going for a cafe and was it, was the map just to try to surprise
Furiya with more aggression on a map that's usually more defensive?
Yeah, we saw their game and we know that Nipi has a good cafe.
So when they want a cafe against Nipi, we saw that Nipi was doing.
Let's give them the house that we can give it.
So we take the risk to take a fair and game.
It's more aggressive because Nip and Fluxo weren't aggressive against Fluriya.
We are the first team that aggressive against them.
And even though it was a close game, it's still at the end of the day, a victory in two points.
Out of this, I know this is giving you a better shot now, having fourth place and going into playoffs.
Arthur, I want to thank you very, very much.
Let you go rest up and we'll see you on the weekend for the next matches.
Thank you.
and there it is. Two points going the way of INTZ, a massive, massive upset in this
case. Look, Furia are going to be happy still with a point. They're still quite far up in
the standings. Not untouchable, but still quite far up. With INTZ, they're fighting
for their life here, trying to go into playoffs. The perfect opportunity presented
itself and it seems like they really did their homework, clacks.
definitely and I can always appreciate sticking to the plan sticking to the
strategy sticking to the fundamentals and they said they wanted to play an
aggressive game through their vods and prep work that they did they noticed two
teams prior were not playing aggressive were not getting inferior space so why
not why not get aggressive why not jump out of windows why not test them and
again I think that mental aspect as much as we watched the game from a
visual point and see these people duke it out just being a former player there
is a big a big mental shift and aspect that plays into a lot of these games
And you like I said, you could really see it throughout these rounds time and time again the fury of losing to these aggressive plays you would see their lineup like I said bring in the gridlock bring in the nomad to try to slow things down it limits their ability to make things and bring other operators to help initial
so focused on a player that's going to get aggressive,
someone that's going to run out.
And again, it was just a really good back and forth.
Again, I appreciate Arthur's saying that, you know,
him and both SDK are shot calling
because IGLs already take a lot of responsibility.
And if someone can pick up that slack
and be able to call as well,
it does make things a lot easier.
And then this clutch from legacy, I mean, again.
My God.
As much as he shouldn't have clutched that,
that really does come down to lack of communication there.
It still was a great play,
but overall it was just a very good back and forth
from both of these teams.
And as time goes on, as stages continue,
both of these teams are gonna be very dominant.
Absolutely.
Having them in the same group here in kickoff
is really giving us, I guess, a lot of entertainment.
Absolutely.
And definitely a lot of storylines to build up now
for the playoffs and later on for stage one in SAL.
I'm very much looking forward to the evolution
of new rivalries, really, and new,
I guess the new ways of dealing one with different contenders here in S.A.L.
And the incredible matchup that went the distance in overtime for at least myself, demo and fluke.
It is quite late.
But my God, when you have matches like this that are that exciting, you know this is the reason why you stay up so, so late.
They got 8 to 7 here for INTZ, Angels, Legacy, Raps, STK, everybody putting up the numbers.
We just had a chat with Arthur.
He's at the bottom there, but it doesn't matter.
He's the man that's holding it all together to make the team function the way that they are in this.
And I just have to see what MVP was selected because that would be a difficult one, right?
You got Angels, you got DS, you flip the phone.
I have to say DS. Oh, it's going to be Angels.
Okay. I mean, you know, I'm glad typically, you know, there's cast this curse, there's
analyst curse, you say some players names and they end up dropping the ball. Thankfully,
the two players or three players, I said angels being one of them did have a pop off game,
but I would say all of them were kind of MVPs in their own rights. They all had very
important rounds that contributed to getting into the next to keep the fight going on.
But yeah, I mean, five and 12 for angels, phenomenal plays from him from all across
the board. Like I said, legacy in that big clutch that kept them alive. I mean,
Again, when you look at a seven eight, if legacy doesn't win that clutch, then we'd be highlighting fear.
We'd be talking about fear or winning.
So I can tell you from experience, when you win these games, seven, eight, these are games you don't want to have as a player.
You don't like how intense and how back and forth it is, but it's so rewarding once you get over it and you get it done.
But I'm sure that these guys are going to knock out the second they get to their bed.
very much looking forward to the rest of this day as well because Lost Black Dragons was supposed to kick off our match today that's been pushed all the way to the end.
Sorry for Lost BD fans, but we're going to have to wait just a bit longer. I promise you though the next game has a lot in store for us.
for us. Loud now have an uphill battle to go to try to hold on to a fourth place
that's been taken away from them really by anti-Zed and they have to do it
against NIP. Is it going to be a double upset day or will we return back to earth?
Talk about that more after the break.
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Welcome back my friends to SAL.
We continue on with our plate is we've passed the halfway mark.
Just to kind of feed you in on what's been going on myself and gay
We're going to talk about our groups for just a second before we focus in on our next matchup
So let's pull up the graphic really show people the impact for matches so far
I remember we were talking about a group B only a bit ago
Loud or so second two points
I empty Zed with their overtime one against Furia jump up from two to four points
and Fira get an extra point at seven to remain at first place with three out of four matches
plays of our game. Yeah, and I can tell you right now every team no matter where they place
they just want to be in the top four just because you get first doesn't mean that you
win the entire thing it just puts you in a more comfortable position but at the end
of the day every single team wants to make it in the top four get into their best
of threes and really showcase what they got and to just get through the gauntlet
best of ones and I can tell you I hated best of ones. Yeah it kind of is just you have to get
through it regardless. We'll talk about group A later on with black dragons and loss and what that
matchup will have in terms of who could be the best players. That that is a lot of the potential
maybe for imperial should loss not be able to take the the win that's something to talk about
later on. However, our focus is back on Group B now as this is an opportunity for Laod to jump up
about Flux or W7M which actually is absolutely insane to just think about and say that this is
an opportunity. This Flux or W7M can jump out of their contention to even go into playoffs that
are so so difficult. And speaking of Laod let's bring them up and have a chat about this team
here and what they can bring to the table today because the biggest piece of conversation has been
Gabu and what this man can actually accomplish right there was SDK at some point Makina that I
know Jesse talked a lot about a couple years ago you talked about earlier on today like it's just
how it goes but Gabu being the the only new player to see in front of you this is a guy that can
really bring a lot and has done so, but can it push loud beyond just a or somewhere within
the realm of SAO? Yeah. And even when you think of the realm of SAO, you think of all the players
within it. He is the second highest rated player currently right now out of all the players. So
clearly he's putting his foot forward here to make a statement to put loud as a representation
for him and this team. I mean, realistically, they are a strong team on paper, but it's the
inconsistency sometimes that we see from these teams where they struggle the most. You know,
remember when we first saw flash three and stamp come into the league? I mean, they had big plays
time and time again. But throughout the years, we kind of see that, you know, regress a little
bit. I want to see that little, you know, I want to see some more revitalization,
especially with the new roster with live coming on team with resets come on team
with Gabu coming onto the team. I think there's a lot of talent on this roster.
again. Unfortunately for an accelerated league, you don't have a lot of time to make things work,
make things mesh, but with the time you do have, you have to make it work. So from one game to
the next, I do want to see heavily heavy changes being made, different approaches,
whether it's the mid to late run executes, swapping off at operators, whatever that might be,
and then Gaboone resets being able to drop numbers. Those are the two things that I'm
really looking at specifically from those big players and those big names you're talking
about is is that consistency going to bleed and carry all the way through them? However far they
make it in this. The question is can the ninjas though then capitalize on their situation as well
because loud are still quite roomy. There's an opportunity for NIP to jump up and overtake
fury, which is something they would love to be in. The situation they'd love to be in
is let's be honest, being in first place, keeping you alive in the front in the final
bracket. That is huge. NIP crave going back to land. We saw the impact that they had in Munich.
They still have that in their minds. They want to be back into it and perform even better than
they did back then. They've had the one player change. But the question is, can you handle the
online phase? Those tricky best of ones. The places, positions where a lot of problems
can arise until you get into the bracket and then from best of threes. See if you can actually
hold up against the best of the best in the world online. Always been a question,
but hey, you got a world championship material of anything, an actual former world champion
Impino on the team game. Yeah, absolutely. Impino. I mean him and flashery have been, I mean him
and fantasy, sorry, have been popping off tremendously, especially on those opening picks.
They are both the first and highest second rated there. So when you think of an attacking
half or a defensive start.
Both these players are once
to definitely look up out force,
especially fantasy.
We've talked about him time and time again.
He is lethal, but one thing with this team
that I've always enjoyed,
especially throughout the iterations
and where we're seeing this NIP currently
in today's day is their decision making
on their attacking house.
When you thought about the team beforehand
where they always struggled is
was their lack of adaptation.
They would always just throw body
after body after body and that was the solution.
That was the problem solving skills
that they had. Now that we've seen throughout all this time is we see them making plays.
We see them rotating plays around. We see a goal in mind or what the next step is to
get to the next step than them to go for the execute. And whether it's fancy leading
that charge or even hates taking on wizard as well. I mean, these are all players that
have really changed their own game up for the sake of having success for the sake
of being a top team. Once again, we can put NIP as a top leading team out of the
So it's always fun to watch this team grow as a unit.
Obviously the new pickup coming into Bissetto is interesting in and itself.
They have another strong shield player that leads the charge on that front.
But only time will tell us how good this NIP roster really can get with this new change.
Because when you make a change, it can be 50-50 at the end of the day.
It takes time, right?
That's something that's normal.
It's always been like that, not just in siege, not just in e-sports in any sort of situation.
And in a case like this, before you can get your visa to go to the US, to Salt Lake City,
to the major itself, you have to go through Consul in here.
It's loud.
They'll have the choice between Club and Consulate.
They'll move Club, take us to an even more defensive map in this case.
And that'll be NIP to try to deal with them on the defense.
Spring Inner Commentator is here to have a quick chat with Demo and Fluke and see
really what their brains are saying in this demo.
I see you jumping around. You're excited for it as well. I'm sure of it.
How do you feel NIP's chances are for today?
I mean, I liked NIP for it last year.
I think the kind of revival of that organization, the revival of that team,
because for the longest time, since you go back to SI 21,
NIP team just never hit those heights again.
And they needed to make the changes and, you know,
they kind of cleared out everyone except one.
And then I really think last year they impressed us, you know, they start up a formidable team
They started making events again. And yeah, I think for NIP is just building that again and just see where you can go this year
I mean an opportunity here for NIP to overtake but also for loud to try to fight and survive and
Have a spot in the top four. There's a there's a tough battle that's happening in this group
I mean, this is sort of set up before, like the fact that the last game went into partial
points and split points, it means so much to both these teams, right?
It's not just the opportunity for the top team to make a break, but now, oh, even though
they got a win, but it was only part of a win.
Only part of a win, you're looking for a full one if your NIP and or loud and overtime
here is not going to look too great on either one of their resumes, though that is all
theory.
We'll put it into practice.
and demo. Thank you very much. We find ourselves here loud versus NIP. What game will we get?
Obviously, this is also the last game that NIP will play and will get to play. And then they just
sort of got to sit, got to watch, got to see if their fate is one that they have done enough
for to secure themselves towards the top of the board and get themselves sort of locked in.
They have a chance at leaping over and or the opponents that they're playing today are
are the ones that fury will have to sort of match metal with tomorrow. They could also escape the sort
of potential reaches of flux it'll be seven m. That's an important part they can guarantee themselves
one of the top two spots today as well. And second and third is sort of a choice of things
who they go against and how the seating plays out. But it's always nice to be a little bit
further ahead right. Yeah, and you want to give yourself as much as an opportunity as possible.
Obviously, like I kind of mentioned with the VIP, I just want to see how they kind of progress
this year because I was really impressed by them, I like their silo siege that they kind
of brought to the table.
I mean, certainly for us, I feel as though I've seen like loud, we've always kind of
summed them up as always the bridesmaids never the bride.
Oh yeah.
I mean, they're in the toughest region in the world, which is, you know, never easy, I think,
to try and make your way through, but they've had to sort of exist in a space where they
are doing their best to prove themselves and doing their best to fight against it, but then,
you know, a seventh place, a sixth place finish, the sort of threshold of success
self-failure, the sort of balance of relegation or not relegation or how that will sort of place the
other. It's tougher in this region where in other places you might be, as I said, the more
focal person. They've obviously had a big sort of change to the roster. They've, you know,
brought in fresh blood, they've got rid of Becero, got rid of Perez, they've changed
quite massive things as well in SDK. Is this the chance though for this roster to
to be able to re-evaluate under some fresh blood in, say, Gabu.
Well, certainly an opportunity for them.
Think up against.
And I think it's going to be a tough one, Stemper.
Abel just to find a pick.
Into a spiral on that nook.
To be dancing on the table in front of him.
Oh, the DMRs will trade and
hopefully they'll have necked each other.
Stemper.
Able now to retreat and start targeting the other staircase over towards Visa.
The good early pick for Loud, it gives them that advantage.
MIP having to play on the back foot on Consola is never an easy thing to do in the defence.
I mean, it's probably the one.
It's probably the one that Loud wants to get more than anything, right?
Get their ex-player, get the seto down.
But it'll be like, oh yeah, this is going to be a rough game for you, buddy.
I don't see them out of the situation and now what can they do with the rest of it?
As you said the pulse is gone, I can't quite read anything, I mean they've got no other
throwables as well, well that's every smoke canister used already.
All the other mines are out, they've got no C4s to try and deny at this point.
It's only really what they've pre-placed and you assume what they've pre-placed,
I don't know if I'm right, swinging around and pre-placing bullets into the
in the head, there's anything on the other side of the spill or a goomart, not goomart
even, and who's not mine. We're just waiting with guns. Resets trades that out. A DMR fight
as hates in the meantime is just steadily piecing them apart and I was going to say
it felt like loud we're in a good position but NIP's just closed them down with gun
fights. And that's the thing about your plan from behind, you almost go a little
bit aggressive and Pino he will take down that player with the kit and that
leaves Gabu in a very dangerous position because not only has he got player
tests to deal with he has to walk towards the kid at some point Pino picks up
the second and being console it just shows how quickly things can go from
good to bad for the attackers if you don't have a great grip of the map
being console is always gonna be defender sided but you can't fought
with that man advantage. They've got things going, but no NIP able to pull it back from
that said disadvantage. They sit on roundup, up floor locked out, shouldn't be the basement
next.
They kind of just sort of met themselves in that situation, right, of being like, okay,
we've thrown everything. Let's just let them try and cross the divide. And it's
not an easy thing to pass anyway. If you're looking onto that vending corridor, if you're
looking onto towards the position you could be touching on the end of it, if you're
looking towards the sort of lockouts you have to cross what is angles and you know
the engagement at the bottom of these stairs was maybe a bit of a tell of like
oh no we need to kind of move now right because otherwise they'll set themselves
up on that stairs we've got to clear it as we swing around blah blah they just
could not rake through the gunpower of NIP not the first team to suffer on
the wrong side of that but at least you're suffering it is your first
attack on Consulate, a map that overall generically these more sort of teams
have joy on their defense. See where the growth comes through here at
decent chance at stealing utility, braver on the board to maybe try and do a bit of
crime on towards Echo. There's a fun trade-off.
This could be the first time a console that has played in SAO.
Yeah, Matt, which I think whenever it comes to the best of ones, do you really want to
leave it up?
Mostly because sometimes comes down to what side you start, and that's why for loud,
this is, you know, the danger is this is this is the issue.
it's just you want to go to console but if you're the team who picks it you don't
get to choose what side you start on and sometimes that can be the maker break
could be the difference maker
for louds are dealing with this top floor room that RIP have it set up I'm
sure but so we'll be assisting these rumors the echo cameras that's it it's
going to be the player upstairs, visitors taking down their life, able to find the kill there.
As the echo drones, but fantasy, not aware that resets is already in the front office and takes
him down and for NIP, losing two players right from the get go and getting nothing in return.
It's not the start you're looking for. Eight so still above and he is standing on the new
jammer. So the dopey calls will not be able to pick him up some potential for a flank,
But it's gonna be a big if though
Maybe try and catch the player on the verts
See the round jumps in fires the drone jumps out again
Certainly friend IP backs up against the wall in this round
Yeah, at this point with such a great close down on those players above it becomes that conversation
We've had a couple of times right do you try and lean in do you try and get aggressive?
Or do you utilize the fact that there is a fair bit of space?
They still have to enter on to lads just have to keep themselves together decide in a push and make sure that at least you have
Two if not three angles on the pitch of it, but you know here. Yes. I've last reached just put in the pressure on towards
Server is isolated somebody on the back end
They're gonna drift their way down to the corridor themselves, but it's hates on the road when he gets the man with the kit
The best possible catch with 30 seconds left
But now look they've got to make sure that they double down go for the push at the right time
He's buying himself a bit of space with the smoke canister says two more, but he's got no where he can run to Gabbo
You just want 20 seconds but up through the hatch two versus three.
They're just going to move their way around.
There's the calls that start to put the pressure on towards it.
The fight either side.
They've dropped the hatch and he knows he's being surrounded.
Paceto.
But look, they've got to go to the plant and step goes down to Pino.
It's a two versus two.
There goes the man with the kit.
Three seconds Pino.
He just has to sit and wait and hide and how has that happened?
Monumental stall out for loud.
Oh, the 5v3.
Tons of time remaining.
Gotta be an easy round for loud, but no.
NIP able to hold on.
I mean, there are some shots that came in that really just swayed the balance.
And I suppose the lack of trades is what has to be said for loud.
out. I mean if you're at the 5v3 you have those extra two men. How is it coming down
all the way to a 1v1?
I just, oh my, the positioning was so good there from NIP. The 5 vs 3, when Hates operated
on the back and got that back stab, where they moved to draw the focus deep into
the rooms, they couldn't just get the fight for free, they had to kind of drive
back and reposition and then getting under the hatch in the same second of that, knowing
the kit was there, it's just all so well played, Demo.
Where do we go from here?
I mean it's a case where, yes, louts are on the difficult side,
but that's twice now where they've had the opening pick and they've squandered the chance.
Really should not be happening. You know, especially on map like Consulate where I think the attackers,
if you have the extra man, you can do wonders. You think about the backstab potential that
you have with all those staircases. You think about the secret tunnel that you can
go in from. You've got hatches in the back you can drop into. You can use those
extra men in so many different ways and they're just not meeting the expectations that you
should have on that attacking side once you get the pick.
So certainly for loud it is a little bit of a worry, NIP, battling back from that man
disadvantage twice now.
You head in towards the mid-floor and towards piano
Look at NIP
Heavy amount of top floor control as every single member is up here. Nobody in the bomb sites are gonna play full of Hertz
In this bomb site you can do that everywhere is gonna be opened up
So there's no way anyone's gonna get a plant down without going above but does force lap into this top floor clear
You gotta get it done right, especially when you've got the solace above just sort of getting a read and causing problems
Here comes the pressure all around there by the way the first the engagement sort of explode back and forth
But it comes up and I pee primarily. There's the hop in but he didn't know
That again great positioning from hates just seems to keep
Procedurally stepping in deeper and deeper into their approaches and being caught out and resets
I mean they might be calling for a reset after this round also goes away from them
One versus three all still on the verticality. They've got themselves well spread out. They can just play this on contact
And as soon as the first contact comes together, well, they don't even need the friend
NIP three in a row
As easy as you like for NIP, but Floorholds working well for them
I mean, surely the timeout has to come in here for loud because it's not looking hot for them
whatsoever.
I mean, also fairly quick ground in the grand scheme of things, I would argue.
Especially for a top floor hold, you would think that, you know, you'd kind of have
that first initial, you know, body stropping and then you kind of have that peel, but
everyone holding their ground really well.
I mean, Pino is yet to die in this matchup.
4-0 is where he sits right now,
and I was expected loud with the fly-match,
maybe getting there fast and trying to stop the bleeding.
I mean, that's it, right?
The rounds are getting stronger and stronger,
and nothing sort of shakes the mental more
and the confidence more than when you're in these situations,
close towards getting a lock-in,
and then having it sort of drifted away.
And a 3-0 from the two rounds that we've had
in round one and round two is,
It really shouldn't be in this situation, right?
It could be an entirely different game right now.
And Loud could have all the energy, all the momentum and everything that to be fair, we
had from INTS on the previous map.
If we talk about teams, being able to sort of beat those top markers, get the benchmark
themselves, INTS hit the ground running on Café Dostoevsky.
It then went all the way obviously, but you know, the sort of energy carried them
through a bit here.
you start to get into the rhythm, not only on the back of the result that's happening,
but also the one that happened before, where those other sort of bottom teams have jumped
further ahead, it can start to eat at you, so you need to try and find a way to get these
rounds converted, get that early ground energy that they had, and find also a way to stop
hate so it's been phenomenal this map so far.
This is a tough one, it really is loud, try it in there and do something because we know
what console it's like and very easily see yourself up a river in no time.
is that the key? Is that what they're going to go with? The Monty Blast Factor? You remember
I say the Factor for this top floor, I kind of think you're going to go for the window
plant. Use the Factor. Pop any of the C4s or smokes that could be coming your way.
Based on where they spawned, not entirely convinced. But we'll see.
I mean, it could just be getting some of the work done on the admin side and sort of drawing
attention over here.
Who's that just waiting on the run out?
Is that wizard?
I'm going to assume no wizards on the top.
There was somebody that was in the reception door to be fair with how many times he's
run around.
It probably hates two mute jammers in pocket just in case, you know, we'll see.
This is the read though.
The process gets all of that. Yeah, brilliant info know exactly where the pressure's coming from there exactly where the main push is
There's the drive all the way around the monty's just sort of getting the read on this move can't ask to
We'll force them a bit further back. Let us just to buy time make sure that oh, yeah
We know there's so many bodies here. They're not gonna get any further just yet. Oh
Perfect, what do you what else can you say? I mean we're not watching flights. That's what I'll say. I mean
How? I don't know. So it's just loud. Very simple thing which is make sure you don't get
flight is be absolutely annihilated. NIP 4-0. Easy as you like it. I'm out. It's cold.
I'm out for what? What's the point?
I mean to give NIP a chance to talk I guess.
I think I yeah, I mean it's looking at the positives again. They said you're totally right
There was nothing
That read in towards watching the flanks there
But there's almost an element that NIP are so on their game, right?
Everything was built beautifully. They had to pause get the read we said at the time
It's the best possible intel three hearts over the top of the skylight
You know, there's gonna be pressure there the Monty drops down very loud very audible at least one drop to offer some support
But you didn't have any operator to watch the fight, so you had everything that sort of
set up for a particular take.
And I think you called the take, and I'm not sure why they decided to go against it, because
you had a glass to watch the sort of pockets of the windows and the smokes, the day must
go underneath, the Monty to preventive drive in, the Thatch to play against it.
There was just so many elements, and they went with a different play almost, and
Well, by the way, 4-0, this point NIP might be driving us to a result similar to our opening
game of the day.
They are on defense, on consulate, it's a map that plays well, but the energy and momentum
that they have built themselves, not just what's happened with Loud, but look at the
NIP that we've had over the past four rounds, right?
There was a massive clutch, there's a lot of risks that they had to take in there.
They were so mobile, they're still taking these risks, but it's so well-supported by the team.
NiP, just in a serious low state. Start things off pretty early with resets finding haste before Pino has been able to find light.
Down goes the Blitz, the shield is gone. Stemp. It's a great swing, great pick on the fantasy, but another C4 this time.
It's gonna be the ram look at the two operators that
I've been able to find it's gonna be pretty big for the destruction and the kind of control that you'd like to have in this top floor
Wizards people will find resets and
Wizards being down upstairs too
You may as well be good as dead, but
Realistically, you should be sitting there thinking it should be a 1v2 somehow penis guy are there alive and
I'm going to be back on for the revive. Surely not. You should let that kill go. It's going
to be drone now. So yeah, we'll have to let his teammate die. So it comes into the 2v2
and they're still half around the play.
That was a criminal escape, but a 2 vs 2 and he's said all the time left. Last
tree has dropped his way in towards the site. It's south almost. Got his teammate
They're at a mystery grenade!
Oh, if anything's showing you the sort of mental situation,
it's little parts like that.
There's that on towards the door,
trying to force them onto the other swing.
They actually rotate the other way,
drop down behind the plate itself,
and Flastery takes more damage.
And even more is the end of it, the two versus one.
BEEP BEEP BEEP
They tried to push them and they're still being pulled out
by the prox, wants to bait the fight,
but too many angles to watch and NIP.
Again, so aggressive on their defense,
so aggressive on their holds but so sharp on their trades they're refusal to let a kill go clean
is really gonna a big part of this. It's great trades isn't it you know the whenever somebody died
they were there with an answer two c4 kills you know big getting rid of the ram getting rid of the
blitz operators we know we're so influential in the game especially whenever you look at that
basement you think about the blitz if you can get them pushed in free yellow pushed in free
spiral, getting down a staircase, challenge onto those crossfires which realistically other
operators can't challenge onto. You need to round for the verticality. If I'm going to be a little bit
critical to V2 after round the play, the maverick just instantly drops the hatch a minute for
you. Could they not take the time to maybe think about what they want to do?
It's very fair. I think you can see in the sort of motions that there is an element where
you get wrapped up in the pace of the play. Chaos is an uncontrollable force. Some teams
will try and operate it in as much as possible and sort of set it off and go, but with the
pace of this game with the pace of that round especially my assumption and I could be wrong
because it's an assumption is that because the trade's becoming so thick and fast and aggressive
that there was this idea of let's push site let's not let's do this where's this person
and they took the drop and then maybe there was the silence as the SEMP is almost
caught out immediately and now it's at peak and maybe there was this moment of going okay
actually now we're in this position and it's a two versus two and I'm in sight
so we need to drop a means but the pressure on that's what I think would
have happened I agree they could have taken more time but unfortunately in the
heat of the moment passes and the bull realizes what they've done in the
china shop sometimes you gotta see what else is standing and what else is
still purchasable your shields without panic wanty how about panic both
had to on a shield as well not quite having the game obviously roll the
coaster as the only rookie in SAL this split which is a huge huge statistic and
a lot of pressure for a region like this and he had one of the best games MVP one
of the worst games and it's just really all or nothing and there's an opener
as it gets onto blitz gets one plus it gets the second they're inside the site
and sort of dancing around and putting the pressure on can they get this
kit down it's currently above the hatch itself it does get breached we can try and pull the
way down as live make a move with the banner pallets there's research getting one more surely
surely this one will be put over the edge
well this is gonna be a 1v5 i don't think so
well good news emmy there's a pulse still loud as in critical condition but they are alive
5.5 is what they will take away or 1.5 half. They have a lot of work to do. They need at
least five rounds to get themselves at least a point. That's not going to be easy. Especially
against a side like NIP and as much as what I've kind of mentioned, you know, Consulate.
a tricky old map, um, the attackers, because naturally it will be defender sided. I think
whatever kind of look at a team like NIP consulate is a pretty high preference map for them. So
far this stage, um, a lot of teams are banning against them because they know the cast style
play is really strong. Uh, this is what I kind of was mentioning on the pre desk.
I think that the consulate kind of style play that the one to have for the attack are usually good for at least two rounds.
And that's all they need.
Because I think NIP, they have got those kind of pocket plays that they can pull up if needed.
You know, they've got shield players.
They've kind of got the flashy off the cuff players, you know, fantasy, you let him go on a wander to get fan a gap massive.
So overall, I think that if it comes to consulate for NIP,
they're usually good for two.
And that's all they need right now
because they've done the hard work on the defense.
Yep, I think that's sort of the split of it right now
is they've done a lot of the hard work,
they've got themselves pre-locked in,
and they've also, they're kind of feeling it, right?
Think of all the rounds that we've had,
you know, multiple, I hate some to set up
with getting three KZs,
they've been very mobile around the map,
and they're also in a five one position
where they only got the entry kill twice
across all of the opening half. They have been on the back foot pretty much every single
time and yet have been able to convert the rounds themselves. Now they get to be the drivers
of that pressure. Now they get to be the ones that could try and isolate that opening statistic.
If it still goes away from them, it's going to affect them more on their attack. I think
it's fair to sort of say puts them in a more sticky situation means that they have
less to try and drive into the side itself, but still after that half time break
and then being able to talk amongst themselves and with their coach, we get in towards our bands and it's probably going to be pretty similar towards the opening heart or we get a ying and a clash.
It is a mirror.
And this is a slightly different mirror.
A mute band.
I don't see those all too often.
That is certainly one for the scrapbook. A mute ban. I mean immediately running through
my mind, if you're going to ban the mutes, you're going to want to lean into our prayers
like your dokeby, like your Deimos. So those are getting used and you have to wonder why
we ban in the mute in the first place. I mean, it does give you free real estate
in terms of drawing in towards the side as well. Not that mute jammers are so consistently
used to stuff that.
But mostly still the thing if you all try and divide drones, like most of them are pretty
good spot.
I think it's more like specific angle, like say you're trying to push in down bottom
yellow by the pipe storing towards the side itself and put pressure on the pillar. Mute
jammers can slow that quite heavily, slow the floor rise or whatever. Like there's
little bits where I'm like that could be good. But mute is just generally because
it's not the most common ban, but it's a pretty common pick, if that makes sense. Like it's
sort of one of those operators that's just assumed to be part of the toolbox, and sometimes just
taking it out makes teams go, oh wait, we need to change a couple things.
I think we are just a little bit of a attack pause moment.
I didn't say it, but I wanted to say it, and I was going to say it, and I was thinking about
saying it. This has easily been our quickest series of the notes so far.
Yeah.
I mean, that's what I've shown of it.
And now it might not be.
Now because I, now because I've read it.
Yeah
That's why I thought that's what I thought
We're here and we are going to see I guess some of the reasons behind it the Monty is on board in the pockets of the setto
Now what will he have remembered and what can he sort of bring towards the pressures of this hold?
I mean look at the lineup from, from louds. A lot of denial.
Anticipating that it's going to be plant orientated here from NIP.
Based on why not the NIP have.
have. I don't know if it's going to be that though. If you leave, we're going to
find both of the plants over towards that single window. That's just a bit of a
must-pick. I think it's going to be that slower approach over towards Admin and
across the line. That's a lineup. Just spot at the zero, another operator
that we don't see all too often, but we'll give a little bit of information over
NIP and say that, hey, looking for these C4s, looking for a fishing line,
step in the hook. You don't want to get re-edited. Yeah, you don't get re-edited. It's like that's
one flow vessel, isn't it? Yeah. Oh, don't touch it. Uh, or Nino, don't touch the butt.
Oh, that's a good one as well. I love my fish-based media. Anyway, what point were you making?
Oh, it's just, I think at the moment for Brand-IP, it's just doing that drill
work is laughing having that that zero gives them a decent amount of information
kind of spawn say okay there's two guys over here they've got this they've got
that so the percent was in this position they are gonna lock themselves in for
that yellow take so getting through connector and all that beautiful like
the check of that smoke that's gonna be the pain the NIP have to try and
drive their heels into get through it the check has been down stuff from the
Yeah from the breach swung out there's a fight with a shot then he's waiting for somebody
else to swing into the smoke itself and instead he's going to drop on the other side and Becero
drops him instead there's the follow through they're able to get rid of Gabu as well lives
back up but not for long because fantasy is living his namesake and killing as many
as he wants there's a third.
What a just pitch perfect execute there around the top so they've been operating
well as the team and the statistics back that up six to one now NIP and loud they are suffering
and IP though they're suffering from success because they're having a great time on consulate six one up
in that information i think from the zero to kind of spot and say hey they've got a lot of people
over towards admin we think that you know going yellow is the best we've got the uh the monkey
They had that exterior breach opened up.
The Chica goes down, which is, I would say, the kind of beginning of the end for that round.
As soon as that Chica gets downed, and I knew that,
you can see the Monty just kind of went into overdrive because he knew nobody can really touch me.
You know, we don't have to worry about those flames, so I like the kind of reaction that players had in that round,
realizing that they've made the misplay. We have to capitalize on that.
So, NIP in this Monty. I mean, I always think NIP were the first kind of adopters of the panic Monty, per se, back in the day.
An operator they always associate this team with.
And yes, the players have changed, but I don't know, maybe it's the culture of the club, it's the heritage.
They love a Monty.
I mean, I think that's the source of it, right?
You know, if you don't bring it, there's a few people going, where's Monty?
I've got this jersey with Monty on the back and you know I want to make sure I get my money's worth
six to one and at this point NIP they're just wondering when they're gonna put this one to bed
instead are they good for two they're not agree and they might try and get these two back to back
as quickly as possible almost get an early fight they baited on the ex kairos there they knew
somebody would go for the engagement and try and get rid of them they hoped it was a bit of an
impact and they caught sort of caught the mid animation but resets does get
bissetto we just drifted in and as the solace know about the follow-through I'm
gonna try and put the pressure on this as well making his way around the boss
G as resets gets wizard on towards the hatch and this one we're in a good
position can't quite win it out hates still just procedurally a problem 10 and
three throughout this series but also it's worth pointing out Pino's KD currently matches the
lobby score itself.
Not bad.
Done.
Oh, eights.
Table with a double, squares it off into a free on three and maybe Flashery has to fall
back and that Flashbang will pressure him ever so slightly.
If you look at the positions though of these attackers they're not really together it feels
like and yeah because of that you don't have any opportunity for the trade and why able
to find his one and win that.
Hates trying to go for the spray through the wall he's still weary that this ally could
be close to that reinforcement but Flastery is tall in this ground at the meantime.
This time is slowly taking away a minute remaining.
two remaining players with NIP Pino and Hates have it all to do and resets
Flastery on live. Think about what the site is as well right? We're still gonna get
themselves down towards the basement and Hates has gone. I think we're about to
go from 6-1 to 6-2 and you know at least get one more kill if there is
trouble over on towards the hatch opening himself up some stretch and
space obviously as soon as he drops they could play the two versus one on
three versus one on site they could rotate someone around above the hatch behind him they
put it on cam as well they'll just finish it up pretty cleanly still his statistics match
the score of the game itself pino 62 but it is still 62 louds root has only just started back into
this game around back in their favor still a lot more rounds nip have just to try and find the
one. That's basement locked out, so the opportunity to go back upstairs is there, but instead they think
no. Let's go against that, we'll go for the mid-floor. Into piano.
Just feels as though it's inevitable and with the way NIP I've been playing,
I mean do we really have the confidence allowed, can make the comeback, it's going to be
be difficult for them at least that's one round but before more NIP gonna keep
using up Monday it should in theory be the last round that we see the Monday for
NIP if you're gonna end as the NIP when or loud we'll get the opportunity to
ban that operator I think that has to be the one to go just based on what we
the previous two rounds. I think the Monty is going to be an NIP pick.
They're flouts. Diving to counter it, not really.
The smoke there. Often I think the Settles should be worried about.
Big ol' Denari sapped up over towards Vending in that front office.
Is Tom Cruise expected to make the appearance here tonight?
I'm hoping so because I mean you get some okay now I'm being a concrete solid
snake before I get on that segue we'll get towards the pressure on towards the
site itself they're just getting a read
anyone might be playing towards top yellow
I was keeping themselves a bit at bay in terms of that lead kill that leads
statistic in the entry statistic it's still one that is generically
escaped on IP. I'm gonna see if there can be a bit more controlling of it.
Well they got a bit lucky here the hoppin are they just opening pressure,
opening angles and I think I should go towards top spiral instead.
Oh, life.
Maybe we'll win that one against Hates,
two very high rate of fire weapons clashing against one another.
But there's life who gets the upper hand in that engagement.
Happy. The feeling somebody's over towards the spiral.
Nobody's there at the moment.
just going to take their heels in upstairs the monkey chose himself and resets
issues all of his smokes at the moment that's good news for Bissetto and he
doesn't really have anything to worry about are the 2c floors that in the
floorboards if he enters in towards that top floor and anything needs to try and
get a move on it's almost feels as though they're waiting for loud to give
them pics but that's not really happening here at the moment
a bit of a strange fight here happening on towards the swing on yellow they've
obviously got them on to driving forward wizard does get stemmed and
Beceto gets got by Gabbo they're being quite strangely aggressive at this point
although so is resets driven in and right back out there's two
it's gonna get three for the round and somehow wizard is cast a spell and
And somehow that C4 was protected by Wizard of Quad. Will we get an ace to lock this one out with how close we've been?
No is the answer. Pino statistically, is still the match for the game of 7-2 for NIP.
But built on a brilliant performance by Hates and an end there of Wizard.
Wow, I mean now I know where really because there wasn't much going on.
for NIP. I kind of felt as though they were at a position where, yes, they had the monkey
pushing in, but they just didn't, they didn't have the players in the positions they were
holding flanks. And then just out of nowhere wizards with the DMR. I mean, he got really
good timing on that guy and connector, no doubt about it. But that's just what you
need a load all up to your side and that cracking pistol shot and from there, as soon
as that top floor control was in favor of NIP, they were never going to lose it.
was everything they sort of needed to do right as we said it was their last game to play before they
find themselves sort of sat and watching and seeing how things grow oh wait we'll sit and watch now
and see how things go on a wonderful desk thank you very much my friends a game that really
went the distance in a different sort of way uh not by my ninja's pajamas at the end are
able to take the big w that they were looking for making sure that loud do not get out of that
fifth place at least for the end of today and I'd be soaring past Furia in position one now
in their group Gabe this was the execution that we're looking at from that. Yeah this is exactly
what we wanted to see and I really like the defenses from them and they did such a stellar
job at really not allowing any of the loud players any sort of comfortability on their
attacking half I mean so many times we would just see one dead two dead three dead none of
them really able to trade and that is the punishing side of a consulate is it's very
narrow. You only have a single man doorway to go through. So the trade game is very hard,
which is why you have to really pinpoint where your attacks are, how you can move people out of
position, utilize shields. Shields are heavily strong on this map, just for the fact of how
constrictive it can be. Those shields really amplify that. But then even on that attacking
side, for Nip, Granada was short. I really liked what Bissetto brings to the scene and
comparatively to what cons brought. I mean, just on the defense alone, I've talked about
this time and time again for newer players coming to the league, whatever that might look like,
being flexible and versatile is massive. And Bissetto played six different operators
on all of those defenses. And then the other players all swap between two or three different
operators. But the amount of versatility and flexibility this team now has with Bissetto
is really painting a nice picture. And then even on those attacks with Bissetto on the shield,
I mean, you can clearly see flash, I mean, I keep wanting to say plaster.
Fantasy is eating it up every single time.
I mean, he's putting up big numbers.
We already know that he can be that spearhead for them,
but it makes it that much easier
and amplifies his performance even more
when Beceto is so strong on those shield
that he's such a strong piece of the puzzle
that he can interrupt, disrupt an entire setup,
and then fantasy just following up
behind the cleanup kills.
And even that last round, was it wizard that we saw?
We saw it here.
I mean, at first I thought he was going to pistol whip
the dude across the map, but I mean, again,
wizard phenomenal player great place for them to close out that series for the side for loud
we talked about this there was a lot of hiccups a lot of mistakes being made but something that really
sticks out to me and regardless of them being in new team or not someone has to get animated
and even if odds are stacked against you you're losing round after round it's looking like it's
going to be a shut closed case for the game winning around and just getting animated and
happy and yelling. That does typically boost people's morale, boost their attitude, makes
them want to play. But every single win that we saw from them, you know, they just looked
dead in the water. They just already accepted the feat. And that's not something that you
want to see your team, the organization watching you, the fans that are supporting
you. They don't want to see you dead in the water and just accepting the field
or time and times throughout siege, where we've seen comebacks. I mean, at SIs,
we've seen comebacks look at the old fury roster and how they won their SI title
the first time on the W7M roster was off of a comeback, off of being down almost in a situation
where you think you're going to lose. So for a lot, I really want them to look back at this
and more focus on the mental aspect of it and then work on the things that can they
can fix inside the game because the mental is a very, very big aspect of the game.
I think there was a lot of pressure on the loud roster when they were first picked
up by the organization. Of course, a massive organization in esports and specifically
in brazil and ever since reload really it's been kind of a rocky road to get to this point here with
changes abound but still this with kickoff they should be the the big alarm bells of saying hey
what do we need to fix in us as a squad is there anything that we need to do that's more
drastic than just going back to the drawing board and strategies and applies to really any team
that's in here in SAO because we heard it from FaZe but we've heard it from every team that we talked to
including Team Liquid the other night and they're saying like here in SAO you cannot
enter, estimate anybody just because a team that theoretically or whatever they can just
they have rookies on it like that's just a team that you can throw away no you cannot do that
you have to focus up in every match that you have because otherwise it's tough time.
I was gonna say even throughout my career I'd argue the easiest game typically was the hardest
game to win. And then the game that you thought was going to be the hardest to win ends up being
the easiest. So it really is a game of mental and just having that resilience to fight through
even if odds are stacked against you. Speaking of resilience, we got Pino on the line with us.
Former world champion, let's bring him up. Hello, Pino. Good to see you again, my friend.
We're getting used to these interviews here. Congratulations. A big win, a huge day.
Seems like you guys were in complete control. Were you surprised by the map pick the starting side?
Anything that really kind of threw you out for a loop? Because you look pretty comfortable here on Consulate.
Yeah, actually we are expecting it. Like loud, uh, they play a lot of Consulates, they play 12,
and with this new lineup it couldn't be different. Like they like they like the map a lot, live there, the Agile.
So yeah, we are kind of expecting it and it's one of our comfort maps as well.
We can play that map against the team.
So yeah, the 5-0 is on our team are great, we're doing pretty well.
And yeah, it's good for us.
Well Pino, I want to congratulate you once again on another victory.
I do want to talk about the iteration of you guys bringing on Beceto.
I haven't been able to talk to you since the change has been made.
has been made. But what does Bissetto bring to the team that just wasn't there before?
Because I also heard you mentioned the vibes have been good. So I'm assuming there's a
little bit of vibes come with that. But just as a player, what does he bring to this
NIP roster that just wasn't there before?
I think that he's a very great guy outside the game. Like he's he
introduced himself on the team really well. And I think that the main part
he brought to us is more coordination on the attacks and more plant oriented not to just
go for two's. Yeah, he communicates really well and yeah, we are, we feel like we are
moving every week and we could do better than the old lineup. Absolutely. The results speak
from themselves really now you catapult yourself into first place of a furia that
is a huge, huge bit here. I know you're fighting for first place to get the buy
in the bracket. It's something I'm excited to see later on once we get to the playoffs on Sunday.
Again, Pino, thank you very much for joining us today. Congratulations on yet another win.
We hope to see you very, very soon. Have a good night.
Thank you. Good night.
And there it is. Once again, Pino, who we got used to having on here because
himself and the entire team are performing really really well ever since there's one player change
prior to stage one, a second player change now and you're seeing NIP soaring seems like just the
personalities of people shaking things around is having a lot of impact and you know since we
talked a lot about the the actual happenings of the game I'm gonna ask you laxing a question
about your experience as a former player when when you have those slide shifts where you bring
maybe one player is one change. What are you looking for in someone personality wise? Because we always
talk about what somebody brings in play style, the strategy, the role, but how do you pick out a
player that you know can fit the vibes of the team or at least bring you to a spot where you want
to be in? Yeah, I mean, obviously, vibes is kind of an easy one, you know, you interact with
them outside a game, whatever that looks like. So you already kind of understand what that's
that's going to look like.
But then it's more so not just looking at their frag caping ability.
You're also looking at just what they bring to the table that the team just simply didn't
have, whether that's just being another voice, whether that's just being strong on certain
operators that your team just wasn't or didn't have before.
Even just the structure and their play style can really make a decision for a team
to pick up a player.
And you know, just even hearing what I asked Pino about the set on what he brings
to the team.
being that voice, being able to help with their attacks so they aren't just sending body body body
to you know be the problem, I mean to be the solution for a problem that's in front of them and
it's things like that that really can shape a team and mold them into something better,
into something great, into something that we've never seen out of that team and I think it really
speaks into just how well those attacks really look that Bezetto is at the forefront and that
granted he did have a pretty good game, he didn't have a bad game by any means but it does
amplify everyone else's position and it pushes that envelope even further if there is a voice behind
that there is the connection being made of why are we doing this how are we going to do this
because that is where a lot of disconnect does happen is a lot of times you're on a blueprint
you're looking at your attack you understand what you need to do and then not everything
goes according to plan to those blueprints and if you have a voice that can make those mid to
late round adaptations make those calls put you in a position to capitalize off of it as
we saw fantasy able to do time and time again or a player like hates that is just going to make
those rounds that much easier and again it's the reason why we see that attacking half looks so solid
even if it was only two rounds out of their attacks. There it is as you mentioned hates MVP
of the matchup here for NIP and everybody needs this this one person or set of people be it in
in your friends group, be it in your professional team,
your amateur squad, be it in your sports team
that you play, that you play on on the weekends,
be it at work, in school, whatever it is,
you need those people that really bring up the morale
for everybody else, when things are getting shaky,
when things are complicated,
when things are not going to plan,
that you could rely on them to be the bedrock.
And in this case, Bassetto is the one
that they can pull back on.
Even though he doesn't have the highest stats,
playing certain operators in a certain way. The shields as you mentioned time and time again Gabe
where they are literally the rock that you rely on and they enable everybody else to be their best.
I think that's something that we can maybe learn a bit from and apply in our own lives.
Sorry it's it's 2 30 a.m. so we do get a bit philosophical once we get to this point in time.
However philosophy aside we still need to bring things out into the light the truth
of our last game Black Dragons vs Wolves after this break.
Welcome back, ladies and gentlemen, to SAEL.
We are in play to number four here at group stage with one more left to go this Saturday
and with one more match left for today.
There's a lot on the line to see who can make it to the playoffs come Sunday.
Myself, Milos, and a good friend over here laxing, or on the other side, sorry,
are bringing you all the action live.
Hey, this is definitely a show for the ages, because we got people from all over the world
here, different parts of it, that are bringing you this program to enjoy on Tuesday evening,
though we've gone through our matches.
If you remember, we were supposed to start our day with a loss versus bad dragons.
However, that was moved to the end because of some technical things that apparently
needed to be worked out for the players.
for them, hoping that everything's all good and nice and dandy. However, we've got to talk
about our teams and really put them up on the table, break things down. Loss is up first,
laxing and lost. How do we describe this squad now? Because they've gotten the opportunity
to remain in the top four. Imperial are a chapter than today. Yeah, this loss roster
is honestly exciting. Paris, as we film has always been a dominant frag. Just stay
that. And then he's going to
play a little bit of a big
you on that rather Academy team
back during that Si one and
then dark is one of the players
that I've heard time and time
again is going to be state
rookie coming into the scene.
That's been a name and he
really has been so far. He's
really been putting up
numbers even in the last game.
I believe he was 11 and six
and then another player that
I'm closer to or just was
So it's fun to see him find his place, find his stay.
I love that they're all holding hands here.
I saw FaZe do it before.
But this is a really strong roster with Daphne and Nuxka as well.
I mean, this team, I think, they haven't, you know, again,
haven't had a lot of time to work together.
Haven't had a lot of time to work out some kinks.
Because even in their game versus Imperial,
it was a close one.
But I think they have a team that
could make something out of it.
It's really just a matter of how
are they getting better from one game to the next.
What are we going to see differently from one game
the other and that really is the biggest question and an accelerated league is are we going to see that
shaping and that consistency out of them but so far pairs and dark and dash really have been
stepping up and it's good to see dash especially finding his stride where on towards the end of
wild card he wasn't really getting complimented too much. He was he was a completely comfortable
last time we had a chat with him also in a post game win and he seemed like hey things are
looking on the up and up and good for him and good for low still on the other side or black dragon is
the team that has surprised many in a very positive light over the past year where you see them more
and more often now qualifying two events actually calling a massive dent in some of the plans of
the bigger teams in SAO reminder again never underestimate your opponent you'll never know
where they're gonna come from and what they're gonna do to you i think black dragons have
been a frontrunner for the past year for breakout teams in SAO. Yeah, they've definitely had their own
iterations and how they look. I mean, most notably, they got their first win against
Steela Alienware in eight seven. So I mean, that already shows some promise there. And then now to
say that they went head to head with Imperial, I mean, it goes into what you were talking about.
You have to take every team as serious as possible on any given day, especially in the
the best of one. And then they did have a day off. Now it's a matter of okay, with that
day off, what are we going to see today? And are we going to see consistency? And when
you look at the players, even on the team, I think Mr. Outlaw is a phenomenal player.
He's been playing exceptionally well. Miracle. I believe he's their IGL. Sometimes you got
to take the hit, but if your team is finding success like they have been, he's obviously
doing what he needs to do on his end. Rare is playing well. Swag is doing extremely
well. Linda's doing extremely well. I think in this matchup, I do feel it does heavily
favor Black Dragons a little more, just given their opponents that they have played against,
more notably being Tila Alienware. But outside of that, I do want to see where this map is
going to be played because that really is going to be the bigger question to me. Are
we going to see a big map? Are we going to be a smaller map? Are we going to see
a map where it really is going to come down to just, you know, the operator bands and the
decision-making, whatever that's going to look like, I am excited to see where this does unfold.
Well, we're going to have to wait no longer because we're getting deeper into our bands and
bank will be taken away by Black Dragons. So from one larger map into a, but not so small,
not so big map, at least with a lot of forums and consulate that you'll have to work around
with your thoughts on the map before we introduce your casters. I mean, for the Black
Dragon's history they are not great at Consulate 0 and 3 on the record for the
organization so in terms of organization Santa's not great but we
haven't really seen it yet from this roster so I think there can be a little
light at the end of the tunnel here for them especially starting on that
attacking half I mean what we've seen so far as they do have strong
frags I can give them to the building but what I do want to see that we didn't
get to see out of the last game on some of those attacks is just the
connection being made when they are going for these executes and how
they're taking position, whether they're bringing a shield or bringing smoking
operators to smoke off line of sight to be able to take control, see a little
more urgency when you're attacking. And then for the side follows, they have the
ease of your side. What I want to see from them is early aggression, very on
and then fall back onto the layers. That is the beauty of a map like
consulate is you can get really aggressive similar to a cafe. Get
those initial picks go in your favor and then just fall back on the
layers where then you dwindle down the time. Attackers have to make
crash decisions they don't have drones to work with and then they can play into
your crossfires they can play into your setup so I want to see a good back and
forth in both these teams I do think in some levels black dragons does have the
competitive edge over them but back to the matter is you have to display it in
the server loop principle window when you need to adapt. Totally and speaking
dragon well there are more specifically fluke in here Slayer of Dragons if any
if anything that's probably a title that will have to add on their look at that
smile she's still happy about it
I'll be a day I get to wear armor on broadcast for context if you ever seen
Goohat I do that I put on armor and I fight people one day I'll get to wear
our broadcast tonight is not a night because you don't need like a special
thing. No, it's just it's just lounging around. I think you should all wear armor. I think you
would all look great in armor. I have tried some of your armor, and I gotta say it definitely
makes me look better. I think laxing would kill in it literally. Demo? Honestly, I think
you're missing out by not trying the armor on. Demo could be like a medieval jester.
Demo could be the egg to laxing's gunk.
I ain't quit moving forward before you say anything, I ain't doing that.
Well Demo, Demo, what can you tell me about this Black Dragon squad then?
What are your thoughts?
I mean I think for Black Dragons, obviously the big high was getting to invite, you
that was the kind of surprise that we've seen coming into the LCQs. And, you know, the expectations
I think invite, I wouldn't say they were particularly high just because, you know, once you kind
of step up into invite, you know, you become a very small fish in a very big pond with
some of the teams that we obviously had invite. And, you know, so I think for Black
Braggens, it is just a case of, again, building on the year, making it so you're getting
to events on a consistent basis now rather than the kind of one of LCQ's and every the
bigger teams are already qualified. That's what I think the goal is now for Black Dragons
is just to try and stay in the mix per se. And certainly whenever you kind of look at
the groups as well. You know, I think other than obviously team look at Alienware other
than other than FaZe, you probably look at Black Dragons as the kind of middle team
in this group. So I think it's a kind of nice spot for them here at the moment.
look, if a two wins, if a two overtime wins, well, wins are still wins in my books. So I
think overall for Black Dragons, it's been a not too bad start to the stage.
An opportunity here though for loss to to overtake Black Dragons, a very important
match in that way. And for loss to give themselves a bit more space here and
when you're accounting for Imperial Esports, in this case, because you never
know, right? You can just slip back down and suddenly that opportunity to
going to playoffs is just gone. Yeah I think that's the main sort of point of it all right,
is the fact that they could get out of reach of Imperial eSports. As I said at the time
you know their fate was sort of cemented there's obviously a minus 11 sort of round deficit there but
there's still a game in hand, there's still the chance at three points. If lost pull anything
from this then that's sort of all she wrote really that really just puts the
nail in the coffin. If they get an overtime win and both of those two teams jump up then
And that's everybody out of range of Imperial eSports, regardless of head to head, regardless
of any results, regardless of how things go.
So, you know, that there can be our sort of definition of how things go.
And it says a lot that it's, we don't really have full confirmation yet, but that could
change after this game.
It absolutely could.
Gabe, in situations like this where your team is on the cusp of something big,
at least the position where they could feel a bit more comfortable.
How do you kind of manage yourself as a squad to just not,
I guess,
implode mentally against this wall?
For an individual,
you definitely have to focus on what you can do as an individual to be a better
player in your own right,
but then be even a better teammate. And then just similar,
what we're talking about with the loud roster,
even if all odds are stacked and see you're losing rounds back to back
to back that first round that you get underneath your belt,
being able to just get hyped, being able to hype up, even if it's the simplest kill, just getting
animated is going to set the tone for the rest of the game. That's kind of the mentality and
approach that should be taken. So when situations are like this, you need these points, everything's
up on the line. The vibes have to be at an all-time high and they have to be kept there.
Well, speaking of all-time high vibes, Fluke Demo, please, all yours.
Oh thank you very much and the vibes are through the roof as we're back in Consulate.
Have you seen A Night With The Seven Kingdoms?
Of course.
Okay, good.
I'm glad somebody got the reference I made, but yeah, great show.
I know I'm like a very biased person in that I've already admitted that I put an armour
and fight people, but a great show nonetheless. You can watch that in about an hour after we're
done here. Backdragons vs. Lost are last game of the evening, I think is pretty much
about to call it wherever you're watching from at this point, unless you're waking up
in maybe Australia? Probably having a morning show right now?
Yeah, they're what, 10 hours? So, you nearly lunchtime for them?
I hope it's lunchtime with the Aussie lads. Anyway, we're not there right now. Well, we are.
There's a world without pretty standard fare. The Goyo is probably the rarest ban of these four,
but even then you sort of go, yeah, a Goyo ban makes a lot of sense.
You can buy a lot of time, have a lot of pressure points, and just becomes a big problem.
Yeah, it's certainly an offer here that is always going to be, do you want to ban it
to save yourself a lot of time, or do you think you're going to be able to build, you
know, an online op that's going to deal with that and I think banning the goya was more
of a just, we'll make it easy for ourselves, ban, isn't it?
You know, we could, we could go for it and we can use the name, you could bring a
we could do this we could do that but we you know we can't really afford to do it with the other things
that maybe they want to do so yeah just makes it easy for them overall I think the the bands
for the attackers again makes uh makes a lot of sense getting rid of the Azami too um always a
strong operator just in any map you know how powerful that she can be certainly for the
the defense. I mean, Grim and Yang, yeah. No surprises if they can execute potential
that you can have with those two operators. Take them off the board. So, Black Dragons,
pretty clear what they're going to go for. It's an Admin across. Nothing out of the
ordinary here at the moment. Put themselves in towards Admin. A massive fight for it,
whilst they're more than happy to give it up.
Well that's sort of also looking towards the steady build up of pressure you've obviously
got the chance of them buying time.
We saw these angles be punished before in the previous showdown here.
It's quite an early take but instead Black Dragons they're widening their approach.
You can see them going over towards the skylight above Spiral itself.
They've obviously still got the player perks on the window outside.
They're making sure that they're not just going across this very cross divide.
as I said before, becomes an absolute nightmare position.
But oh, miracle.
Somehow survives and then gets the follow-through
a little bit too far there.
Slipping down the visa stairs.
And they meet their end.
Maybe they thought they were entirely surrounded,
but it does give the first body away to the attackers.
Well, as long as he's alive,
we can still be a revenue share with those demos tracks.
So that's exactly what he's gonna do.
It forces the pub now to freeze.
team mates to stop that track from happening. The minute left and really you can see from
loss they're almost desperate to try and get a kill back. Two players now have retaken
in towards the front desk and they're looking for these picks or has been a down. What?
The revive is going to be there. Finally Miracle goes down and that was the pick
that we were looking for. I like this little bit of aggression to try and
gain control of the round again. That was actually a reverse take. You can see the
day most was doing their best underneath to try and get it and that was a little bit more forward
and I mean that as a repel is a bit of a Hail Mary I think at that point they weren't in a position
to offer support towards the approach as I said at the time you know black dragons were trying to
get that width right they were trying to get somebody on spiral they were trying to do this
then things just got a bit away from them the day most obviously had that lucky engagement
down, went hunting, didn't succeed and well here we are lost. Open up round that first
and this will be our last game to play in this league, as I was saying this league in
the sort of kickoff mini league before we get into it. They want to try and make as much
of a mark here as possible because they will just be watching the last playday and they
need to try and get that distance between men and imperial eSports and if possible
leap over black dragons because black dragons you know they've got phase ahead of them a phase that
had a seven one performance there is then a phase that is desperately trying to reaffirm themselves
as the number one team yeah phase no surprise that they're gonna want to try and just top the group
as fast as they can but i mean i think for phase just getting into the playoffs is the main
thing for them they know that the best of freezes what will suit them a lot better
Thanks, I think for Faze, you know, best of fives is probably where they're the happiest, aren't they?
Yeah, I mean, holding hammers after a best of five and...
Yeah, I'm so good to you all that.
Yeah, I think that's the happiest.
Yeah.
Perez is happiest partially outside the building.
Oh, yes.
Not each drone that is is crazy.
Safety first.
Otherwise you'll have a workplace accident.
I mean for a lot of s- I think they- they understand. You know, in a map like Consulate, you cannot
allow the attackers to have that man advantage. You need to go and find that pickback. And
actually did really well in the last round. So that's kind of the start of hopefully things
to come for this last side. Of course it is kind of a mix of players who were on previous
teams and now they're all together, don't forget about that, it's still a very new
team. Oh, the pick. Reloading, coming. Oh, there's another player not too far away,
so I just go through the hop in and get caught out, they didn't know. Oh, there's
Oh no, they won't get anything for it!
How?
He has survived inside the bathroom.
I mean, I'd say it's a miracle, but he's on the other side
and everything's going wrong for Black Dragons.
The four versus two.
They still have absolutely everything going for them here.
The kit is caught out in isolated, caught out on camera.
They had multiple angles on that and
This is just a real GG go next round from this point on, it does get one.
I'm just trying to bait the second follow through, but look, they're just moving their
way back towards site, right?
They still have a C4 that they can operate with.
They don't need to try and surround them on the pressure.
They know where the kit is, fine, but they just peeled themselves away.
Nice easy for them. In the hard work that's been done, Landa won V3 and there's literally
nothing to work with. He's got a skeleton key but almost just taken out of the form
trap down to 1 HP now. Wow, he's just a man with a lamp. So he came down to it. Oh dear.
And the guy upstairs in the lounge waiting for you
be dark and
That's right as best to try and get out of there and he does so feels his way off
back down into the site
lambda
In seconds he wants them to be dash easy pickup lost to a lot
black dragons and
awful start, you know and
Actually the way that that kind of first round shaped out you thought okay, maybe they can get something in the early game, but
No, I think probably a second round. Yeah, and quite rightly so calls the time out
I think they really need to give their head a wobble. Yeah, it has to be right. Everything is just sort of drifted away from them
they've lost control and
Need to reassess themselves need to reassess themselves and need to just kind of get themselves
reset entirely because
What one kill in the first round it was the opening kill and then it was in a way a bit lucky almost went away from them right if that one more sliver of that shotgun had connected if they were half a step closer it could have been a flawless opening round.
And then in towards that round where again they're just a bit of drift being sort of picked apart the missing out bits of Intel.
Well, yeah, they needed to have that conversation sooner on than later and now, but the rest they have to drive because it is down to the surgery site right it's down to the site that they have to lock in as the must win and.
I guess we'll see if that's something that we can try and build back if the conversation
has been a positive one before we get up and we are now on towards the site that you assume
there'll be a lot of vertical presence or the vertical approach.
If you've got the cans of the valk and stretch with the mirror windows, I'm curious where
that hold will be, but they're not playing with that solid underneath, they're not going
to try and get the stretch of the map as we'll often see teams do.
Instead, maybe they're assuming that's how the approach will come, right?
If you think about how the approaches of loss have happened, Black Dragons even has been
trying to get themselves underneath, trying to get themselves around and sort of being
caught out in second guess by these little corner positions.
The hud's gone. The hud's back. Do you know what that was like? That was like a, it just
might have been stripped of my powers. Like four in the first film.
Am I worthy? Oh my.
Oh I'm worthy, I'm worthy. This just sometimes seeds reminds you that it's in control.
They just remind you of your mortality so nice just us up here in the you know
observing it we have a good that way yeah you can see it all and that's yeah I
need that yeah look at the lineup black dragons rare in the shield on the
blackbeards and keep in mind this is gonna be a mid-floor take so where
going to try and stem their attack from. It has to be admin across again. Don't really have the
soft destruction, it's the only thing to keep in mind, so let's not say we've made a lot of it in
the bomb site. It could be a little bit of a tricky thing for black dragons. Landa,
don't you find a good direction? Removing that main wall of the site removes the mirror window
to learn instead of lounges be careful often you've hurt holes but really you
lift on gadget we'll just move them back I mean one thing I'll say straight
ways well why why is that sight on that gun which you mean you don't like the
really tall really skinny sight where you're sight like a gun where you don't
of like the tallest possible site on your gun. Who means good?
Burn through the laser and try and just slip their way past.
Alright, you should get further and further across the ground.
I said it's gonna be a vertical hold, but they're trying to make sure they can drive the pressure
at the same time as Miracle, as the Deimos is just making a way in underneath
a little bit hindered by the sight of a razor bloom.
but as Dash gets the opener there goes two miracle caught out as well just and this is
what I mean these positions seemingly just always around in an unchecked corner rare
does take the head off of Perez apparently at a martyrdom on
now as the destruction comes around the player above caught out either side
to versus 3 30 seconds left on towards the approach can the shield try and
formulate something with the ace 20 seconds they're still just clearing
utility on the top floor here demo taking too long and way too long 10
seconds left after drop into sight unchecked mad above going for the
flight. It's going to have the hatch should be an easy pick here for Dash and it will be
lander. No hope at all for him in that round loss and another easy round and
very similar to what we seen earlier in the NIP game. It's a case where if you're going to choose
the map, you have to deal with the consequences and this is it. You're on the the last favorite
side, and black dragons are really feeling the hurt now.
They've already used the time out. They've already had that
first conversation. They've already tried to do their best to
stop the bleeding and
a thorn ban.
Well, that's at least going to stop some of the bleeding,
but that is that truly really what the big problem is,
right? It's obviously been played twice at the three
rounds and it's caused damage in both of the three rounds but ultimately it
doesn't really slow the the full read of what they want to do they can still
build a trap lineup they can still build a sort of slow in the swing lineup and
there's that sort of combination of get the Fenrir out get out already for
any of the swings here we had them hold up and stuck and wondering if what
we'll do is get a mirror of the previous game that we had demo where
they couldn't take it from the sort of admin side so instead we'll try take on
towards the yellow stairs in the top of the stairs and how will that go
well this is a soul searching for black dragons
This is going to be the full rotation back in action for loss and straight back in towards
that top floor.
I mean, looking at rare with that Amaru, going to be the quick plant.
You have the Fatcher.
Losses need to be switched on for that.
In terms of C4s, they only have the one, but like I mentioned, it probably will be
EMPedent.
Oh no, they've lost a player.
The main thing is, when you have the Fatcher, you'll have somebody repelling
in the window, then you'll also have, obviously the Amari going straight through. The other
two need to try and take blow and stop any C4s or anyone going below just to shoot the
guys, he goes to the plant. So losing the player now, it leaves Landa in a very tricky
position where it's only gonna be him downstairs to try and hold on to all of this. And here
comes the plant and now we must see MP, the smoke. And because that has happened,
know what's happening. Yeah. The
this before the facts are
and sort of hop in and hop
still a known plan on it, but
a lot of confidence of this
it requires a lot of sort of
you know, with the pocket
potentially throw out and stop
it. There's the second zip
round misses the player that
As the flash comes together swags able to get nooks and red does double down and it's two kills
But Paris balances it out and they hop back out
Because that's who they've lost the buck player underneath and that
Really makes this a thin approach
Somebody has to go below no doubt about it. Oh look at that tech. Oh my words
Did you see that using the BP stunning?
the air jab and then he just swings in so he didn't know it was going to be clear. Wow.
Genius work of art, but do say so myself. It was brilliant. It was, you know, as you said,
they sort of realized what the approach was. The new approach was it's got the most important
person at that point, which is the buck underneath, which is that player in that position.
And as soon as they've got that, you cannot just cleanly do that game because you might
be able to watch the swing that you need somebody to ensure nobody can just pop up and shoot you
through the bars and then in that second using the BP to be like yeah I could I could at least
let past they may be expected to be shot from the window but if they're quick and they're not
paying enough attention because they're doing other things you could still get past and get rid
of that and get in the position but they weren't checked at all they didn't know that they were there
they didn't know they'd be able to cross yeah it led to another round going away from Black
Dragon's his favorite here. I mean Dash fair play to him. Get the James Bond plus an assist.
You got a couple of players of really big days today though man.
Mmm. A lot of highs. Certainly Dash. Having one of those days. I mean overall for
I think for SAAL it's always going to be a very hotly contested region in terms of who's
going to be number one, you know, kind of compared to like Europe where it's usually
a kind of like two-horse race isn't it, between Schaiko, that's typically how Europe goes,
but in terms of South America you really don't know who it's going to be.
You know, currently it's Gabu over on Fords Lab, then we're viking in second legacy
inferred you know it's names that you wouldn't expect to see and that's the
beauty of SAL you just don't know who's gonna be taught at the end of it.
Oh well Mr. Outlaw gets revenge for how things went last time and in the entry
this time is gonna be the continual drive-thru they are so quick that might
slow down there. Erica gets caught and that is now your back player gone you've
gone for this rush you've gone for this pressure this quick bit of an
approach. Here's the shield coming. This is the power of obviously the LR right now
against these shields but look at where Dark is getting. Got himself stepped up
on towards the visor admins side. They know where they are. They know where
they're surrounded. Glory is potentially on towards the breach. Daph I was
watching with the mirror windows. That's the stretch but there needs to now be.
From that attempted quick bit of land grab. A re-evaluation and it's
It's actually going to be Lender on the long walk round.
Swag is held up, making sure nobody else comes to support this loose potential player.
But otherwise, actually, the Mute has been able to escape, been able to slip away from this encirclement.
And now they push onto the site.
No, not quite all the way away.
A full versus two is they're able to get one in server as well.
And now, surely now, they could put this one to bed, that's another!
Daffo does drive out and find himself a kill, but three versus one, they just have to close
down together.
He's getting the second.
Where will he go?
He's gonna just hang around on the stairs themselves.
You can see Lander is going for the kill.
They've doubled down, but they can't quite get it there, Black Dragons.
around yeah I could double up isn't playing for that kill the stacking on top of each other saying
surely we'll get a trade even if one of us goes down well black dragons it's not all doom and
gloom as you've been able to get one and still the opportunity to get in another don't forget
two four not bad and consulate certainly gives you something to work with this is very important
the 5-1 and that is a lot tougher I feel for Black Dragon so this is a big old
important round for them they have to win in towards this mid-floor they were
able to rectify the mistakes in the basement and win that out and they
learned from their mistakes on the mid-floor and win it out that is the
question. Loss is still confident everyone on above four kills so a solid
Solid start, solid half for loss, Black Dragons some players just need to give a little bit more.
I mean surely if you're Black Dragons you should know that they're gonna hold above, they're gonna have mirror windows.
You try and hit upstairs I think a lot harder than maybe what they did and try and play a little bit less traditional and maybe try and go off the cuff and speak of that.
that. I mean the Amaru has made their appearance again alongside a Blitz.
It's a bold pairing but both in terms of will it work and also oh these two? Okay if you had this
lineup on your team and there was no communication you would think the round was lost but I mean
they can work together with Pace. Pace did work for them while on the previous round they
they did almost lose rare. I think the doctor is in and Finka can start just
stimming some of that health back up. Otherwise it gives the impression that
they want to try and build on what kind of work for them last round right?
Pressure in early, try and find that weak spot and hit it with everything.
It might be the anticipation of a fight here, they're actually gonna
peel away from it and not get pulled out from the follow-throughs. The tax
things we're just trying to control some of the motion is gash that gets on
towards rare they're in and they're off as well and obviously look at where the
kit position is daffo gets caught out they know exactly where that player is
but they can't do anything to get rid of them and that's another one gone with a
c4 has not worked
now and and that's it it's a go big or go home maneuver they went all in
they've pushed in all the chips and it's not worked out for them. They've been caught.
Swag able to get one exit for his troubles.
Minute 20. Hasn't the clock. No kit though. No where he is. He's a little tied to the camera.
Yep. I'm over here. Come and get me. A big old LMG ready to rock and roll.
And oh, just dead at the first startle.
It happens.
Well, well, well, well, another five one half for our evening.
seemingly made a little bit of a habit of it, but will this game be more of a story of a tale of two halves,
or will it be, unfortunately, some of the same that we've otherwise seen?
Obviously, the lead-in from phase at the start as we go into this time-out, and they have their half-time conversation.
In the previous game, there was at least one round that Laodrae were able to get before it pushed its way over the edge, but here, Black Dragons kind of expected a bit more from them, loss had been brilliant in terms of punishing this game so far.
It certainly have been. They've been on it, haven't they? They know exactly what they want to do, what they want to go for.
What is the is the chuckle brothers looks for speed in a little top.
No, no, no.
They're only when they want to only on their time.
KDS they've got that.
You know, otherwise sitting and watching.
I assume we hope so.
I would bring me. I before the jokes that we make about the time that it is right now me less isn't at least an hour ahead of us so.
Great friend is in his and I old age.
You're old age.
I'm only.
Yeah.
Yeah, you know, yeah.
It's not a day of 27 exactly, both of us in the prime of our lives.
Anyway, loss, they've played brilliantly so far. They've been very aggressive, they've made some situations, they're putting the pressure on, obviously they haven't had the results that they probably wanted leading in towards this.
an opening lost what a three seven they suffered at the hands of phase and to be fair it was phase
and then it was a five seven versus team that could alien where but then it was a seven four against
imperials and there was almost this moment of are they sort of winning the must wins and losing the
probably loses or are they improving as times went on well this is the sign of improvement right
this is the sign of a roster that has been sharpening its claws and sort of getting its fans
better and better. It's a roster that had however many changes coming in towards this.
It was built of a couple of different, but they lost some of their sort of star players and lost
big chunks of the roster. So at this point, them being able to find themselves a little bit more
sort of solid and locked in, well great you know, how will this sort of come together in fact.
I think this team did come from five different teams
It was all of these players five different teams coming together. Maybe the first two players was just
learning how to play together
Oh, why not change coming in loss as well
Talking where the site is and towards that mid floor.
Those of your Black Dragons, if you're 5-1 down you can't think, well we have to do the full rotation anyway.
So we may as well get the mid floor out of the way.
That's where we head first.
Once we're lost they have that shield, that's the wire.
Let's see, we want to see where the blitz is going to be utilized.
The castle barricades being used primarily in towards the first floor rather than in towards
that top floor.
The loss it is is that information gate.
Look at these windows, get the drones in seeing what you can go for and what you can't.
I'm quiet at the moment. Not a lot to really say. I mean, that's good information from Dash.
Not only is the garage fully reinforced, it's also going to be electrified. I don't know if he's spotted out near it below as the pulse, but surely if a defender is going to reinforce those walls electrify, you would assume they're going to play C-Force from below.
So that should all be fed through, and it's up to loss to figure out what they want to go for. Well, they've opened up with the first pick.
I'll see if they can build up more momentum off the back of it.
Just hopped in, pulled the body, hopped out, got out of there and it's the solos as well
and you're sort of looking at the combination of utility, the information that they wanted to get
when you're looking at this site and you're looking at this sort of look and I've said it before
you can have players go underneath as the solos and the poles play from above, play from below
and here losing one of those in a clean smash and grab
it just sort of makes a lot of the plan feel a bit thinner.
makes this reliance that this is our last line of defense, oh no the first body gone
blows, red does get, prevent, a bit later on and now with a minute left they're still sort
of cementing the holds on the back and just worried about the rotate round but if they
can try and get this kit hopped in on the small box window and put the pressure on
from there that's the idea but at this point Daffo is worried, he's going to be
trying to make their way around you can see the setup, they've peeled themselves back
There's also that pulse below and that pulse in that position. Maybe
They were sort of hoping that the only one there was solace. There's the move but be called by the pulse itself. The blinds go out
They're just gonna keep driving on and the C4 connects
What if the easiest C4 miracle will have to do the shotgun on this corner might have the easiest shotgun
It's gonna have to do there's the plant they actually swing in and pre-fire caught out and oh no a little bit of a miss moment
the biggest possible moment swings out gets one gets two to make three for the
round 15 seconds daffo lot to actually try and piece together he knows they're
surrounding him and they've actually moved off rotated giving him cold
information to work on black dragons win it out
Now Lost being punished from below which they drowned out early.
I mean they've seen where Black Dragons were going to try and play but they just never really had any notion of wanting to go downstairs and fully take it.
Now for Lost, they suffered one loss in their attacks.
Attackers need to locate and defuse as well.
It's fancy if they can at least get this attack and get them on the match point that will fill them up with a lot more confidence.
It's getting that first.
Those are Black Dragons. Who knows what they can do?
That old story of anything you can do, I can do better.
Could be what Black Dragons are thinking. What's the stop us going for the clean sweep?
Is there for them?
It's still a long way to go yet in this game.
It's always this sort of idea of it all where, you know, it's a game of two halves, we say I have a many times, we've had some weird halves tonight,
but we've also had some, oh this is just a game of one half and then they finish it in the other half, right, then it's not really had a point of breathing here,
but this is a good map for it. As you said, the risk of coming to Consulate and the best of one is that it does play so well for the corners.
And that's what Lost are now going to learn. And as I sort of said before, it's a team made up of five different teams, Lost, they're still trying to find their way.
but this is the toughest sort of way of building because it's an intricate map to approach. There's
a lot of different moving parts in every single attempt and here's the start. They're just going
to make sure that this doesn't get tricked off or impacted off and they're going to make sure that
nobody's on the other side of it. Now as they get this fully breached together,
they have their route on secret but at a step one and as I said,
The interest goes towards this brooch getting in the building. Is that tougher follow through?
Here we go. We start to be under our way in.
Let's see how this Monty is going to try and dissect his bottom floor. Moving his way in towards
Server room now. This is so close upstairs. It has been droned out.
Certainly a slow and steady approach from loss.
I wanted to make any moves as of yet, and they are starting to burn away smokes, which...
After I'm gone and
we'll just wait until this month. You really get stuck in and his hands dirty, but the case at the moment.
I mean, there's obviously two bodies, two guns watching there, not being subtle about the
approach, how about that demo?
Rare, spun on a dime, put it in the fruit machine and got a jackpot.
And now, with one traded out, there's some damage done from the opposite side, does meet
an end, but great, great removal on towards the Hibana, 4 vs 4, less than a minute
on the timer they're trying to drive themselves in from the you know sort of
walkway at the bottom yellow savage uh no savage swag takes a bit of damage
have a try I assume is a bed now where can they try and drive still that Monty
of Nox in they need to find this route they need to find this safe sort of place
the bill behind but there's always still this continual pressure and now it's
just two guns on this side right and now it's only one just the Monty
alone. Mr. Outlaw gets his own on the other side and he's going to do his best here but
he's being surrounded and I feel like the pressure's about to turn up to 11 demo.
Oh, this is it. And they're starting to get amped as well, aren't they? You can see
that the passion's starting to come out. They get a little bit itchy, you're thinking,
yeah, we can start to turn it now. Quite rightly so. I think they've kind of got
the run of the green it's on their side and for loss and for loss they have to try and figure out
what they can do still have the timeout don't forget which I assume would come in
this next round doesn't go their way we'll see
I'm going for the split site. I enjoyed sight by some. I'm saying a site for connoisseurs
of sites. Do you use split site enjoyer? I do. I like split site. If you want to go
split site you need just a lot of information which may be the only issue I think with black
dragons is there may be lacking some form of counters and maesters really good in the site for
upstairs too but realistically all you want to do is just hold on to basement as long as you can
that's why we probably see the kid come in because it's good for Caden over to the garage
and you also have potentially the tub to combo with that to waste a lot of time
time. To have lost, he had split slightly, he wanted to try and push in from garage, could
have a tough time with that. The mirror window too, right in the middle of it. The mirror
window being used, which is just full extension, wanting to fold onto this basement for as
long as possible. And just the pulse as well with shotgun information, he's the key.
needs to stay alive lambda. We'll light the set up here from Black Dragons, see how
laws want to deal with it.
Well they're already up and pressed against the wall itself, they're trying to
just cut their way here across the ground floor then I'm gonna go with the
verticality and instead take this is a bit of a lateral fight as the lean in.
immediately up against that mirror window I'm wondering if the Monty is going to be the
banners to follow through here as you know they've tried to use it a couple of times and it can
be very effective in getting some of the information not really obviously on the capitalization
but just make their approach as even thinner right they'll cut away this possibility it
might be probably the mirror down on the other side.
I think they play a bit more claustrophobic in here if you're giving the pings the
mirrors happy to sort of stand and sit around really there's pressure coming out of the
side but they're still able to escape here demo and you're getting land but you
won't really get anything in the back of it and it gives you what? a minute and a half
they've been able to get themselves in here but you can see Daphne is now going
to the other side it's trying to apply some vertical pressure
there's a lot of work to be done
I look to open up this wall and will force land it out of the supply and back into the
deep position of server or instead goes up the stairs.
Look at this from...
I said instead of maybe trying to go in towards the breach he gets himself now, over towards
the door and potentially could go for a plant, I don't think he's aware of the player
top in towards secret. That's the danger that's who they need to figure out is there before even
thinks about going for a plant and they see a yellow pin looks so that they have spotted out
swine now. They have to deal with them and they have to go get them. Oh, Mr Outlaw goes down as
does Dash, but only one of them has sort of put together Nux for a second thought about a plant
that everything starts to explode and pop off inside the site itself and leaves three versus
to, but the timer is only going to be an operator for the defenders. They didn't really need to
drive that way in depot. Draves it out. Massively important there for loss. And now, now, now,
that pressure, that cooker gets turned on because they just need one. They could just do it on
that side again. If they want that dread of having to go there is always going to rest
in the mind of Black Dragons, but also, by the time they get there, they've got to now be perfect.
The opening two.
Oh, Black Dragons faltering on the split take.
And as just ever so slightly left the door open for loss, we've got that important one
rounds. You know getting that first run that is the tricky thing and they've been able to do that now.
So there is going to be a lot of pressure over towards Black Dragons because now they know they
cannot make any mistakes. Oh here we go. Potentially the final round off the evening
we head in towards the top floor. I mean this is where it gets really fun because lost snow
that they can play a little bit more free knowing that look even if things do go wrong
even if it would be the chances that we take don't pay off we still got ot we still got that
opportunity i think that's sort of that drive right i mean we've had a lot of different
some tales tonight. We've had strange ones that sort of play out like a fairy tale from
the olden days. You can't really predict what's going to happen next. I'm looking at you,
the second day we covered on Kathy Dostoevsky. The others, they've sort of been well-known
stories, right? They've been the top top team, but yeah, this is the underdog story.
This isn't the result that I think we're expected to come from how these teams we're
playing in the short league so far but at the same point then you start to see
the the sort of pieces put together black dragons still have a game in hand
they've still got a showdown against players following through but at this
point lost being able to jump themselves up. What's the third place I believe that
they'll jump over black dragons they've got a two point difference and then
they get to sit and watch and wait because this is the last game that
they can play, but it's the one that sets them up for best of threes.
I think they would with that guarantee themselves at least out of the firing line.
They just need to get at one more connection here.
Once you encrade the continued bans, they could have tried and drive it a different
shield.
You can see Mr. Outlaws trying to do his best to stop them getting the immediate
approach.
I'm telling the verticality he's now a little bit worried about that, but otherwise Ash is the first to suffer in the visa approach
and suffer he does. Mr. Outlaw just drives into coffin.
And where is anybody else to support them?
Oh, the plant.
And it's down. It's a complete bait and switch.
They've baited them thinking, oh, they're going to go for the kind of admin take, but no, the Amaru comes in, the diffuser's being planted.
And now Black Dragons are lost, they've been hit with a stunner.
It comes into 2v2, but that's not the issue, it's the fact that diffuser is down, you've got a player up to them, Repel.
This RAP was going to have to try and go for some form of run out, but it should be being held by the other player.
Should be being held by Daffo here is all that right now, but no!
Daffo goes for the stun, stops him going for the defuse, has to repel up!
No way! Surely not! Surely not!
Yes! Black dragons!
And his skin off their teeth!
Make it happen!
That he got off the plant and the defuse as well and then got back on it
It couldn't have been closer.
It could not have been closer.
I mean, unbelievable, unbelievable round for Mr. Outlaw there.
He's the reason Black Dragons are still fighting and great teamwork on the reserve as well.
Has to be said, right?
has to be the sort of positional awareness to head outside and make sure you work it together
to know that he has to try and drive that first fight away. I mean, just beautiful. But again,
he got off the diffuse for a split second. Had to go back to the seven second count
about eight seconds left.
So he didn't come off for the fuse, he got Sophia stunned off of it and that was actually
the missed play.
Because he's pulled out the Sophia, he has foregone killing the guy running out of bottom
yellow and then his teammates died.
I don't know what he was thinking.
All he had, he had one job, all the second player, your teammate in the wind is going
to be fine.
He can deal with that, he's upside down Rapel.
But it's the fact that he has let his teammate die.
Oh, there's so many layers, so many layers to this story.
I've said we've had a lot of different stories,
I didn't know we'd had Shakespearean tragedy.
Let's see if Lost can get themselves as close
before that could have and should have been it.
not for one misplay and again the brilliance of this Rautler especially to be able to cement
that round. Now back to the drawing board, back to the square one. They're one step closer
and they've done it against the impossible odds. There's only going to energize Black
Dragon, there's only going to get the fury even more ferocious. Nothing to try
find this first route in. Let's stop over the top, but that's not how they want it. There goes your
capital. There goes a lot of your utility. And also Daphno, who is your current top killer.
Not really how they want to lead you in towards this engagement. They've been able to cut their
way across. They're at the man disadvantage. The destruction happened into us the site
itself. Once again, they're sort of forgoing the verticality. And that means they don't
I don't even really know where they're being dropped from, DEMO.
Well, where are they gonna go?
This is...
Yeah, tricky one.
Should have been it.
Could have been it done and dusted for loss and
Black Dragons is a massive lifeline that they've been able to win that round.
I'll start things off.
Pretty good opening pick and you can see that the round just stalled out for a loss.
Paris is going to try and get them fired up a little bit with that kill back.
Now goes Lenda.
Still players going towards that soft floor, so trying to move into the site and get a plant down
is going to be a big no-no unless they can apply pressure to said player above.
Perez
Let's see if we can find that lone man inside piano dash though has been able to find miracle and diffuse is starting to happen right now
Is it looks though this one is gonna stick again now loss in that post plan once more
But it's not gonna work out again. It looks to be the retake is here
More black dragons Perez goes down again loss
We'll get the diffuser planted, but again
They will lose it in the post plant black dragons one round away from equaling the total
Six five is how it stands with black dragons. They can almost touch it
It's
Falls gold at this point right there
With how this map has gone out with how this rounds have played out with the fact that the only two plants
that we have had
over this map
have both fallen away from the team that was able to get the kit down and the team that only needed one more success,
be able to end it.
I mean, it's just...
It's got to be frustrating in some way,
because it's on one side, we just need one of these to land.
to land we need to get it towards the other end we've been in these two situations on the other side
of it they know how close they're getting and now they're building in towards the moswin round the
round that they won before but with how it went together there was what it was a two versus one
by the end of it it was still quite low i think the opening kill was super late
in towards the round it was a very slow and steady approach of the monti
driving their way forward across the basement, and they don't have the Monty any more demo.
They do not have that option for a similar approach. They have to opt for something different and
or something different will be a different site. Because of how the rotation is gone,
they're not on server towers, they're on the other site they tried to Monty push on,
and it didn't even work that time. I've said they've forgotten the virtual game quite a lot
throughout their approaches here demo. They cannot keep avoiding it this time.
Oh what's it gonna be? What is it gonna be this time?
Lost all my meters.
is just the end.
Black Dragons, so they were on a fuller,
not all important top floor round, but still alive.
This is what it comes down to for Black Dragons to
give themselves a chance to stay in the game and at least secure a
point, or if they get lost
all three points in this match up. Here we go, basement, where it's going to be
I just heard a mirror window pop.
I don't know if that was an exterior window
or was that a window in the site?
Because I do know that there's a twitch in the board,
but it does make me worry.
I've been waiting for this first engagement.
Intensively sort of playing onto it.
Only two rounds have gone away.
The person has been able to get that opening body
and yeah, okay, the last two rounds
the ones that have been as close as you like and maybe should have swapped over, but swapped
over rounds and close as you like rounds has been a bit of a dictator story, but this game
feels a lot more neck and neck than it's been before, but it is just the nature of the
beast. Obviously, when we get into all of that OT, if you're on 5-1-1 half side of
the defense, you really know that the game itself is going to prefer, whereas drifting
in with the DMR but doesn't get caught out entirely isolated. It's actually dark and
nox to get the opening to either side. There's a bit of C4 damage but no immediate follow-through.
There goes the solace. There goes the Ella. There goes this middle floor that they've sort of
drifted their way back towards the basement and oh! Drifted too blindly. That gets himself
another for the trouble. Miracles at least able to find 100 dash. Sprints in and it's
So over demo as quick as you
like. Finally, last find that
secret source. They get
themselves that full fat win
three points. Jump their way up
above black dragons in the
standings and leave imperial
eSports. Staring from the
sidelines. Yeah, big from Ross.
I mean, obviously took them
that's the power of consulate.
If you choose the map, you
don't get to choose the side.
And that was the kicker for
Black Dragons.
I mean, it was a great fight
that they tried back coming
back from one five in that
coming back with two plants
going ahead of you in the
two plants going ahead of you in the sort of three to six as well as a nightmare situation
and they almost did it. You think that they're still going to have a day tomorrow that they've
still got tough opponents but tomorrow is tomorrow's problem right now. Well, it's
me Lorsen Laksing's problem. There are no problems here whatsoever my friends. Yes,
The night is complete ends with a huge upset here in the favor of loss that as our commentaries
Just talking about the propels them up in the standings the fight for that fourth place to send themselves
Into the playoffs that fight is still ongoing and what a game you would think loss would have even closed it
Earlier in this case gave there are a few rounds. We're just pulling our hair out, but the end of it
I like you said multiple times a win as a win points or points. Absolutely. I mean it really
was a great series a great game to watch. It was a good back and forth. The first half
honestly I thought it was going to come to close. I think we both were under the same
impression. Okay, we're going to get the silver worth of them call it a quick night.
But I'm really happy with the resilience shown from black dragons. I mean their defenses
were very strong. I will say I did like the adaptations that Loose was trying to
pull out trying to go for these quick takes trying to either go for a quick
transition. I mean we I believe in round 10 we saw that huge bait they were
attacking off this side printer side and then all of a sudden you would just see
the Amaru rotate down push over towards CO and then try to go through that
window we saw the bomb being planted it was like oh they got the bait but
then Outlaw coming in was sucked I mean I believe at 4k that round to be
able to save it.
And then the next round, I mean, it was just,
this was a very, very fun game to watch.
And Black Dragons, yes, their attacks did not look great,
but their defenses are definitely something to take home
to look back at this matchup and see where things
went wrong on the attack to fix it.
Like Demo said, unfortunately, their attacking half
is where their downfall happened,
where I feel if they started on the defensive side,
we probably would have saw a smoother attacking transition
just because they had the lead.
As I said, once you start losing rounds,
start doubting yourself, but they still fought tooth and nail for every piece of control of the map,
but it really just came down to Los with the better game plan the end, the better transition,
the better pivots made and players in positions to be able to capitalize on these moments. I mean,
even dark right there, getting two big kills and then quickly rotating towards baseman,
catching another player off guard. I mean, that really was the deciding factor for them
is just the simple fact that Los was constantly adapting, understanding where they needed to
move next and how they were going to get there. But overall, I think both teams should be happy.
It is unfortunate given the points standings that Los does walk away with the full three
black dragons walk away with nothing. So that really, you know, bridges. I mean,
doesn't bridge the gap anymore. It creates further gap for this team. They'll make headway.
But overall, great series. Absolutely. The impact on the group will also be incredibly
important as we both have mentioned time and time again you'll see in in our
scoreboard here is that black dragons they put up five rounds but the kill
differential between the two teams actually quite high that just runs it
to black dragons focusing more on wing conditions in the round even though
sometimes it meant that they weren't collecting those points that's just
those skills might you though that is something to keep in mind future R
MVP Dash, who will have a quick chat with him just a bit overall great performance by him and his entire team and
Is do you find dash as a player individually improving over time game?
Yeah, a hundred percent. I'm already glad that he's gelling with the team
I'm sure he's happy to be back in Brazil in the SAO region as a whole
I mean, I've critiqued dash, you know towards his end times on wild card
and never once questioned his ability in the player that he is.
I just think as over time and the dynamics of the team shifting,
it does kind of weigh on your influence and what you bring to the table.
But by no means could anyone questions dash ability as a player.
I mean, he's a major winning player.
You can't discredit this guy would be in the wrong place.
But at the time and where wildcard was heading,
he just wasn't fitting into that core anymore.
But I am so happy to see his performance
and see the performance that I know that he can produce and to be the MVP of this game and to already be
gelling very well with this roster. I am happy to see Dash back drive.
Well, I hope that he was hearing this because he's ready for us on the interview. Let's bring him on.
Dash, congratulations on the win. Laxin was just giving you a glaze session here to just show how great you've been
faring as a player and everybody on the loss as a team. What does this win mean to you today?
like beating black dragons and getting all three points out of the game.
I mean, I think we showed a good rainbow six day and now we we are being able to
show what we are capable of.
And it's very easy.
And we are being able to show what we are capable of.
And the last the first two games like we're a little bit difficult.
We were very nervous because we were playing against two very difficult
teams up against.
But this last two games, like we played our Rainbow Six, this win means a lot to me, because right now I think we are almost qualifying.
And I think we are almost qualified to the playoffs or in the upper bracket or something.
So it's very important for us to at least give us a little bit, one more chance in the playoffs if we lose in this case.
So I think it was a very good win for us.
Yeah, absolutely. That's one I want to congratulate you.
you I mean I'm not sure if you watch the S2 often I was kind of critical towards your gameplay
when you were on wildcard this is my first time now being able to see you on this team I don't
even know if you heard what I was talking about in this but how are you finding comfort being back
in the sal being within your home region and just honestly on this team and then even in
your today's performance I'm very comfortable here back in this sal because I mean my team is
It's very, how can I say, these things being a family for me, my return to Brazil.
So I'm enjoying a lot to be IGL back again.
And everything's been amazing here.
So I'm just enjoying this first part of the team, this first moment of the team,
the great strats and everything to create our play style.
And then then we can think about like going back to the international
tournaments again and showing what I'm capable of.
Yeah, one step at a time.
I mean, I have another follow up question with you being the IGL being able to lead the team.
Is that you making a lot of those calls?
Like even in that round 10, granted you guys didn't win it, but you guys were baiting.
You were playing over towards office, playing over towards printer, you guys have people
on the balcony.
And then all of a sudden in a matter of 10 seconds, everyone was just immediately shifting.
You had a player come up from spiral.
Is that you in the round calling that?
Or is that information being relayed to you?
Hey, there's no pressure over on CO side.
Should we take it?
kind of then facilitating that or was that you just in that moment realizing we can go
for this? No, it's actually a premade strat where we bait to the admin side. We show ourselves
in there and then we just outside the CEO with the Mario ready to plant. So it's just
a premade strat like nothing, nothing at the no adaptation. I mean, I was still beautiful
even though it didn't go in your guys a favor because outlaw gets a nasty 4k. But
I mean have that down through that would have been beautifully executed and a great call from you
It was it was very close of anything on our side
We're watching it with eager eyes because we're thinking oh man if this actually works out
It would be so cool still at the end of it a good result to close things out
Of course, this was the last matchup that you get to play until we hit the playoffs
We'll see what happens in that situation any final words you have to say dash
to fans out there if you would like to follow across the ground.
I don't know if I have any North American fans too, but I mean for the time that I played there,
the time that I was able to represent North America in international tournaments,
thank you if there's anyone achieving for me.
I love my time in NA. Playing for Whiteberg was pretty fun, pretty amazing for me, everything was amazing.
was amazing so thank you if there's anyone supporting me and that's it like let's see
what Loos can do for now for now thank you very much Dash congratulations again on a
huge 3-point win today against BD see you next time thank you and there it is we got
the the story in from Dash but the results here it is on the scoreboard Loos catapult
themselves up to position three above Black Dragons a two point space.
However, they have played all of their matches, whereas Black Dragons have not.
However, I believe that means that loss have secured themselves a spot in the
playoffs. Does that mean that they might not, that they might be in position
four or three? That depends what happens with Black Dragons.
Imperially, sports are pretty much out of the running at this point as they
can only catch up with the Black Dragons, but that is about it.
That is dependent on Black Dragons.
It's like the face.
I was just about to say there is somehow a world within here that they could make it.
I don't know all the different iterations and what's going to go into that.
But I mean, he does play phase next week.
So there's a chance.
There's a chance.
This matchup, the matches that we're going to have on Saturday are going to be incredibly important.
It will come down to the last moment to see which teams actually make it into the playoffs.
They'll be starting immediately on Sunday, so be careful.
There is no space here.
That'll be Imperial versus Team Liquid Alienware.
Potential here for Imperial, but also a tough opponent.
Same goes for Black Dragons against Face Clan.
No easy games over there.
INTZ their own comeback. They're going to be playing flex. So W7M
That is also incredibly important for group B lot of pressure on both of their backs and allowed versus fury akin fury
Retake the number one spot in their group and get a buy in the playoffs. We'll just have to see now Gabe
This was your first day here at SAO for kickoff. How are you feeling at the end of it? What's the big hi for you?
Honestly, just seeing all the new variants of the team, there's always something about
rewatching the broadcast versus working it. And when you're working it, you're just able
to retain so much. You can recall these moments. You're looking at it more in depth than just
rewatching a VOD. So it's always fun. And that's why I said I was envious of Leo
and Fox being able to work the early bits, but I am glad I'm coming at the time that I did
because I am seeing more of the team's dynamics. I'm seeing how they're going from
or one game to the next and seeing the development.
So it really was an exciting day.
SAL's always fun to watch
because as you've said it time and time again,
you can't really sleep on anyone.
Sure, we did have kind of a sleep match,
but even that last match,
it looked like it was just gonna,
the door was gonna shut.
They was gonna be over,
but then it was a huge fight back.
You saw the resurgence,
you saw the resilience out of them.
And these are games that I personally love to watch.
I don't like to see just one side of the fairs.
And again, in the SAL,
It really could be any one's day given it's a best of one.
Absolutely.
And hey, it's one more day until we swap over completely
to best of threes.
That'll be this weekend.
Honestly, we're very close to the end in the edge here
for SAL here in kickoff.
Very close to getting into playoffs
and from then on, the four teams that
will represent the entire region, the Salt Lake City
major for those out there that are anywhere in the world,
but also specifically in North America,
I would like to join us, make sure that you go
and you purchase your tickets
for the Salt Lake City Major in Utah in May next month,
actually, and just like a month from now,
which is pretty incredible how quickly time passes
and situations like this gave.
I wanna thank you for a wonderful evening together.
And as it nears four in the morning,
it is time for me to sign off and to say good night.
Have a wonderful evening.
We will see you this weekend for more SAO,
But of course, the grind does not stop.
There is more matches to go.
We got what, EML, we got APL, we got NAL.
Everything is happening as we speak.
So all preparation.
Hey, there is siege all the time during kickoff
and that's what we love to see.
Until then, we love so much.
Have a good night.