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Rainbow6

APL Kickoff Asia - Week 4

04-18-2026 · 9h 53m

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[00:00:30] Oh
[00:05:30] I
[00:15:30] We continue on with week 4 of APL kickoff.
[00:15:57] It's time for Asia and time to qualify a team to the major as well, because we've got ourselves
[00:16:03] three big matches today. Of course, for this particular sub region within APL, they get
[00:16:08] the two slots, which means our upper bracket final today will confirm one team from APL
[00:16:13] to the major. Yeah, and look, the storyline that we have
[00:16:17] set throughout Asia has been that it's Wayvo plus one and potentially we get an answer to
[00:16:23] that today if we are successful against team orchid and of course plenty of actions throughout
[00:16:29] that little bracket as well. So most likely determine who's going to join them or at least
[00:16:33] get one step closer to potentially joining them. Of course, last night we had all of
[00:16:37] the email action which they themselves qualified their remaining teams to the major emails
[00:16:42] done now. They've got their four teams G2 versus pro and joining them Falcons twisted
[00:16:48] minds who got the job done against shifters. Set it on the show when we close they pack
[00:16:53] goal of our Skype does it would be good to see them return to the major international scene happy
[00:17:00] that they're going to be in Salt Lake City. Yeah I think the way that email's wrapped is pretty I
[00:17:08] guess expected in many regards as to who actually made it in the end of course a little unfortunate
[00:17:12] for likes and shifters and of course secret I've not quite been able to make that project click
[00:17:17] just yet. But yeah, I think they have very, very strong representation at Salt Lake and
[00:17:24] yeah, excited to see how ML ends up performing. Of course, the tickets that you can get for Salt
[00:17:29] Lake City, QR code down below. Make sure you get your tickets as that is on the horizon. So let's
[00:17:35] go to the eight pack North bracket, though we have that matchup yesterday or that play date
[00:17:39] yesterday, which had some again, big results. So CIG booked their place into the grand final
[00:17:45] After their 2-0 win over KineTrip, it was the day of 2-0s.
[00:17:49] It was kind of a long 2-0 day, guys, in some ways, because of the server issues that were
[00:17:54] beholden to us. But D-plus KIA continued their run in the low bracket. It almost feels destined
[00:17:59] that we'll get D-plus KIA and CAG in that grand final. That's not to put anything against KineTrip.
[00:18:04] They've had a really good stage. But just the way that D-plus responded after losing to CAG
[00:18:09] is what we expected from them.
[00:18:10] Yeah, I think I'm very much leaning towards that being a strong possibility again when
[00:18:16] you consider, DeFosque has formed throughout the level bracket so far, they've made a phenomenal
[00:18:20] run and it feels like they might be peaking at the right time yesterday, they've performed
[00:18:26] exceptionally well and I think they themselves are actually admitting that the last match
[00:18:31] against CIG in that upper semi, they had a bit of an off day and so provided they could
[00:18:36] take down Kindertrop carry that form into the grand final, we should be in for a bit
[00:18:40] of the bank. Now we have our feature replay from yesterday which ended up
[00:18:44] featuring Muzie and the newest addition to the D plus Kia roster that a
[00:18:49] significant performance against helper Salafo now as we know in his later
[00:18:53] match against guys maybe not his greatest but he was really on form when it
[00:18:58] came to this game against helper Salafo and some of his highlight moments here.
[00:19:03] Yeah he set the tempo really early in that series this was a good example of
[00:19:06] of some of the anchor work that he was able to do.
[00:19:09] We just showed really good composure
[00:19:10] under a lot of pressure.
[00:19:11] And yeah, as I said, a bit of a tempo set
[00:19:14] for them in that matchup.
[00:19:15] And yeah, the vibes are very good
[00:19:18] in the Divos camp early,
[00:19:19] which I think set them up for success.
[00:19:21] A little preview for tomorrow
[00:19:23] as Ose will do battle on the Sunday enterprise.
[00:19:27] Still awaiting their opponent,
[00:19:29] Manila Foto and Shaq Khadimi will battle it out
[00:19:31] to see who gets that honor.
[00:19:33] And then for the lower end of things,
[00:19:35] It is chiefs and shy Academy. Actually, if I'm correct, I'm pretty sure I mean it.
[00:19:39] So I've already been shy Academy. Did they not? Isn't that the other final?
[00:19:42] That's already been booked in. This might be a an older graphic, if you will,
[00:19:47] because there's no way of playing four matches tomorrow.
[00:19:50] Yeah, man. Yeah, but I haven't seen themselves in the other finals.
[00:19:53] That's again, not much has changed.
[00:19:55] AP favorites and the rest of those playing catch up.
[00:20:00] All righty, let's go to our bracket for today for Asia.
[00:20:03] and again to qualify a team to the major it's the one and only region within a pl
[00:20:08] that gets the two slots and so for weibo and team orchid and that up the final win and you are in lose
[00:20:16] and you'll have to then win that lower final elevate day start which we will kick things off with
[00:20:22] proves to be an all-important series day start over the last you know 12 months or so they've
[00:20:28] not finished outside the top four. If they lose to elevated it'll be their worst result
[00:20:33] for a number of years or pretty much goes as far back as to when the organization came
[00:20:38] in. So they'll be looking to get that win. And then of course, Sol's heart, that'll be
[00:20:43] the last match of the day. They'll play the winner of elevating Daystar as we look at the
[00:20:47] schedule ahead. But it's the way bone or game for me, guys, that that's where I've really got
[00:20:52] that circle. Then it's going to be hopefully a really good one. It's always interesting when
[00:20:56] when we get to watch Weibo, they're just so dominant,
[00:20:59] they're so consistent.
[00:21:00] Yes, they too can have an off day here or there,
[00:21:03] but that's very rare.
[00:21:04] Yeah, it is rare.
[00:21:05] Sometimes we do see them trip up
[00:21:07] on their first moment to qualify.
[00:21:09] If I pass them back, I feel like that has happened
[00:21:11] certainly in the past, but it's important to note
[00:21:14] that Weibo having a quote unquote off day,
[00:21:16] probably still good enough, even if it's a little off
[00:21:19] to take down anyone else in this region
[00:21:21] because they are such a juggernaut.
[00:21:22] So I think for all good,
[00:21:24] we're gonna have to see the very best from them.
[00:21:26] And yeah, fingers crossed that's a competitive match and we got an interesting little tweet here as well from day start now earlier in the
[00:21:34] Campaign we a couple of days ago put out a tweet for the battle for second
[00:21:38] That's the way we've come to labeled things within Asia, which I think is rightfully so considering how good Weber have been
[00:21:44] They're the best team really in all of a pack
[00:21:46] So within this region itself no surprise and considering this region has the two slots
[00:21:51] I think the battle for second is the right way to go about it, but they start the organization reply back
[00:21:56] with an act to elevate GG and a cat, you know, gift that I got. No idea what it really means.
[00:22:03] I'm not sure how to interpret it, but good to see that Teystar had something to say.
[00:22:08] Yeah, I think probably conveying a bit of the third factor for that second slot, because it is so competitive.
[00:22:15] And at the end of today, only one of those teams may be eligible to scrape that second spot.
[00:22:21] And that's not even factoring in Sol's heart, who they themselves have actually looked fairly competitive as well.
[00:22:25] So let's have a look at that day star roster though who for me go into this matchup as the favorites so much experience
[00:22:33] Such a well-liked roster things have a quite gone probably as they expected here in kickoff with a rough start that 1-2 loss
[00:22:41] Against Sol's heart means that they have to go all the way through this little bracket
[00:22:46] But they showed good signs against fury a very swift 2-0 to get that result across I was a 7 1 7 2 as we look back at that replay package
[00:22:54] So they go into this match with a bit of confidence, a bit of form, and yeah, for me, I think they're just a little more well-rounded
[00:23:01] in comparison to their opposition. They should have a little bit more depth, provided they have the firepower,
[00:23:08] because as we probably jump across the LV8 discussion in a little bit, that may be a factor that actually LV8 can lean into a little more so than they start on their day.
[00:23:17] Yeah, it's interesting you say that, and I don't really mean this to contradict what you said, but to maybe
[00:23:23] throw a spanner in that conversation regarding depth right now as things stand coming into today.
[00:23:28] Azuki's the seventh rated player in the region, EPS-wise with a 120. Then after him, it's three
[00:23:35] elevate players in Barco, Shiba and N.I. Kel. So you talk about the depth of that and it's like,
[00:23:40] well, you got the number one, I guess in today's series, they don't have one player. Then the next
[00:23:44] three are on one team. Then after that, it goes Seals, Sufley and Pika. And then it's Momo and
[00:23:49] Joe Gore. So it's an interesting kind of dynamic where will it be a case of reliance on someone
[00:23:55] like an azuki to play and overexceed expectations as we go to the elevate roster and the fun part
[00:24:01] of this as well for today. Of course, Joe Gore versing his old team. Yeah, that's a very exciting
[00:24:07] story that hitting into this one. And Joe Gore when he freshly came onto the tier one scene was
[00:24:11] raising eyebrows turning heads for all the right and wrong reasons, I suppose. And while he's been
[00:24:16] a bit of a cooler more recently he's still been posting some decent numbers. As you kind
[00:24:22] of are looking to individually I think they've been rather strong but one thing that does
[00:24:25] stand out is being maybe a bit of a marvel on their record so far here in kickoff is
[00:24:29] their attacking win rate. So the 18 attacks that they've had so far in kickoff they've
[00:24:33] only been able to claim 7 which puts them third last in the region and of course some
[00:24:40] of that has been skewed by that orchard result but I think it's important to highlight it
[00:24:45] and unfortunately it was a day that really didn't go their way.
[00:24:48] BG Man and Crypt J were able to kind of run around and farm.
[00:24:51] And over the course of those two maps,
[00:24:53] as we looked at this replay package,
[00:24:54] they were really finding it tricky to mount rounds.
[00:24:56] Only four rounds were found total across those two maps.
[00:25:00] So I think I'll have made a good team.
[00:25:03] And to be respected, I don't want them to be going into this match.
[00:25:07] I was massive underdogs because that's certainly not the case.
[00:25:09] But I just think they probably lack a bit of a polish
[00:25:12] the experience that Daystar have in their corner.
[00:25:16] But again, on their day elevate,
[00:25:18] they probably have maybe a bit of extra factor
[00:25:20] about them that Jogor activates
[00:25:22] or whoever may be able to step up
[00:25:24] and have a good day.
[00:25:25] Maybe then we see Daystar struggle
[00:25:27] to shut that down.
[00:25:28] There is that possibility for sure.
[00:25:30] Yeah, I think that for me, this is a game
[00:25:32] where it's going to just come down to who
[00:25:34] performs better on the day.
[00:25:35] I mean, I know that sounds simple,
[00:25:36] but a good example would be
[00:25:38] Waybo probably don't have to be the team
[00:25:41] team that performs better on the day, like if they were in this matchup, they'd just
[00:25:44] be the favorites.
[00:25:45] So even if they're slightly off, they're still going to probably win in the series and make
[00:25:49] up such as this though.
[00:25:50] I don't think there's a really big golf between a day star and this new look, elevate roster.
[00:25:56] Elevate obviously would be concerned that they got demolished by team Auckland 7371.
[00:26:00] And so we're actually going to get the first chance to see the response from them after
[00:26:03] that loss, which was a week ago that what have they learned from that and how can they
[00:26:08] respond coming into this series.
[00:26:10] And on the flip side for day start, you know, they lost pretty early in the campaign back in the first round of the upper bracket
[00:26:15] Since then they got rid of fury pretty comfortably and then we haven't seen them since and that's been
[00:26:21] 14 days. So it's been two weeks since we've seen day star as well
[00:26:24] So they've had some time to kind of stew on probably what's not been the greatest of stages compared to the heights that we saw from them
[00:26:32] At the back end the last year, I guess technically the start of this year with their size
[00:26:35] We go to the videos for this series a lot on the line, but these two teams at the end of the day
[00:26:41] Realistically every single team that remains in Asia the most important including these two has a chance to make the major as night heaven labs
[00:26:47] Le and cafe will be our maps. We just can't seem to escape le because it is
[00:26:53] Becoming a very prominent map, but funnily enough in Asia. It actually hasn't been all that prominent neither has cafe
[00:27:00] both of these two have been picked once before. The other map is Fortress picked once. Everything
[00:27:06] else has been picked a couple of times as Nighthaven Lives Returns is one of the more
[00:27:10] featured maps in the region.
[00:27:11] Yeah, and the map Voodoo has shown how elevated, at least as an organisation, has really evolved.
[00:27:18] Both Lair and Cafe for them historically as an org have been very, very unfavourable in
[00:27:24] terms of being frequently by them, but clearly this new roster, more comfortable heading
[00:27:28] to those maps, backtracking all the way to labs for Daystar. Since October as an org,
[00:27:34] is there a three record, but never banned by them. So they're seemingly comfortable
[00:27:39] playing it. They've had quite a few close results on it that didn't quite go their
[00:27:43] way. It's probably a case of they being chipping away at it, looking to refine it. They haven't
[00:27:48] touched it in a couple of months. So we'll see how that then translates into the game
[00:27:53] today.
[00:27:54] Well, it seems like the game is going to be a little bit delayed from taking off. It's
[00:27:57] one of the players is having some issues with their internet.
[00:28:01] So I think it's going to be a case of a little bit of tension
[00:28:04] to be built before we can get this one going,
[00:28:06] which is a shame because, I mean, I literally just pointed it out.
[00:28:09] But for Daystar, it's been two weeks for Alivay,
[00:28:11] of course, naturally being a week.
[00:28:13] I'm sure both of these teams are itching and ready to go and get in
[00:28:16] and see what they've been able to learn over their little break period
[00:28:20] from their recent games, especially for Daystar.
[00:28:22] Two weeks is a long time.
[00:28:24] It's like a little mini bootcamp, if you will.
[00:28:26] and the other factor is whoever wins this plays later again today. And it's a conversation
[00:28:31] that we've been having over really, I guess last week and this week does in terms of playing
[00:28:35] the back to back, well, not so much back to back, but two best of threes within a given
[00:28:39] day, the warm up fatigue. So far, I would say largely the warm up has been the deciding
[00:28:45] factor that has been the better option where the teams don't really seem to fatigue. If
[00:28:51] anything, the first series seems to help within the next series.
[00:28:54] Yeah, I think a lot of that has been aided by the fact that generally speaking the first
[00:28:59] series of all those teams has been pretty swift and big confidence building, you think
[00:29:04] about the majority of them being pretty one sided 2-0s, that's kick-side of their momentum,
[00:29:09] it means that they go into the second series maybe a little warmer, especially if they're
[00:29:12] sliding out on attack on the opening map as well, I think that's served them pretty well.
[00:29:16] They can then catch the other team off guard, maybe a little cold and then it's very difficult
[00:29:19] to find their way back into the series, so it's going to be interesting to see if that
[00:29:23] dynamic does continue all righty well we are gonna go to a short break while we
[00:29:26] get this game started up at the background but before the break let's
[00:29:30] go in here from James about tier 2
[00:29:33] hey APAC Siege fans the Sieges 10 year anniversary behind us and looking at the
[00:29:39] 10 years ahead we're making some very exciting changes to the APAC tier 2
[00:29:44] ecosystem that will better unify what is already the most exciting league region
[00:29:49] in the world. Introducing the APL Challenger Circus. Let's start with our format. All teams
[00:29:58] will compete in an online Best of One Single Elimination Bracket with Pink. Just kidding.
[00:30:04] The APL Challenger Circuit is composed of the OCE Rivals, the SEA Bootcamp Community Series
[00:30:11] and North Rebellion. Each tournament will have two stages, with stage one starting in
[00:30:16] May and Stage 2 starting in August. Each stage is broken down into three distinct phases.
[00:30:24] Let's start with Phase 1, Play-Ins. Play-Ins are comprised of four single elimination best-of-one
[00:30:31] Play-Days with best-of-three qualification games. Each day we qualify two teams. Get
[00:30:37] knocked out? It's no stress. You can compete in every play-in day until you qualify.
[00:30:44] The regular stage will take out eight qualified teams from players and put them up against
[00:30:51] each other in the best of one single round robin to decide who are our top 14s per region.
[00:30:59] Finally, our stages culminate in a 14 double elimination and best of three bracket to decide
[00:31:06] who will be the stages champion and take home the lion's share of the prize pool and perhaps,
[00:31:12] More importantly, Challenger Circuit Points.
[00:31:15] What are Challenger Circuit Points, you heart?
[00:31:19] These points are the lifeline of the APL Challenger Circuit and will be used to qualify
[00:31:25] teams into the Challenger Series in 2027, where teams will have the opportunity to qualify
[00:31:31] into the APL as well as the culmination of APL Challenger Circuit, the Gauntlet in OCE,
[00:31:38] Elite Community Series in SEA and the Rebellion Finals in North.
[00:31:43] So what are you waiting for?
[00:31:45] Start your path to pro now and sign up for the Stage 1 Play-Ins and start your ascending scene to becoming pro.
[00:36:08] I
[00:42:38] guys which one do you want let's go good news well the good news is the game is
[00:42:43] starting and we're getting underway with nine haven labs and the bad news but the
[00:42:48] bad news is one of these two teams will be going home and their timing kickoff
[00:42:52] will come to an end at the conclusion of this series for day star and elevate
[00:42:56] this is it you've got to run the lower bracket and it starts right now I feel
[00:43:01] you're gonna say that the bad news is we almost had Harambe inside of the server
[00:43:04] But I think that will actually be the case, that was the possibility of it.
[00:43:08] That would have been the great news.
[00:43:09] Exactly, the bad news is he won't even be in the same box.
[00:43:12] It seems like everything has been resolved and we can kick this little series off into
[00:43:19] the lab as we go, elevate, begin on defense, the map selection of Daystar, a map that, again,
[00:43:29] And there's naturally limited data for this particular map.
[00:43:34] But again, four days, so it's a map
[00:43:35] that they don't typically ban.
[00:43:37] They're actually pretty happy to let it through.
[00:43:38] Unfortunately, 0-3 record for this organization on this map.
[00:43:42] That being said, we haven't seen it for a little while.
[00:43:44] Last played 67 days ago by Daystar
[00:43:47] where they lost narrowly against D plus K of 5-7.
[00:43:52] Yeah, I mean, excited for this one
[00:43:53] because I think again, both of these two teams,
[00:43:55] Daystar will come into this very feeling
[00:43:57] Like, they're the more experienced roster that been together a longer period of time.
[00:44:03] Whereas this new look, Elevate Roster, was put together last second.
[00:44:06] I still think when you kind of look at the core of this Elevate Roster,
[00:44:10] there is some stacked talent and probably came into the stage
[00:44:14] not really having a whole lot of expectations.
[00:44:16] We're going straight into a technical pause.
[00:44:17] We love that.
[00:44:21] Which means we're probably going to get a rehosting, I'm assuming.
[00:44:27] I didn't even say the message so no no all good but good yeah yeah well they
[00:44:37] typed well P and PP which is obviously for pause I don't know how that's you
[00:44:46] know pause but anyway I think that's a post-access a tech anyway we're gonna
[00:44:53] I elevate on the defense is night Haven lives for day stars map pick later follow up to this
[00:45:00] I still think they start probably get the edge in terms of the favoritism coming into the series
[00:45:06] But it probably isn't as large as it maybe would have been in the
[00:45:10] You know if this were the case maybe this time
[00:45:13] Maybe the end of last year for example where they start really got on a roll that had a very solid 2025
[00:45:18] That was of course with Joe Gore in the roster
[00:45:23] I do wonder what the future for Joe Gore will look like whether he stays within the APL
[00:45:30] region does he look to go to China League and certainly might be on the cards for him
[00:45:35] in the near future it wouldn't surprise me and speaking of Joe Gore as he is already
[00:45:44] in a good position to maybe net and hope in him kill and he hits that shot onto Pika I
[00:45:49] thought momentarily he was just going to back out at the wrong time and allow Pika to take
[00:45:52] that space, but you just held the angle long enough that people walked right in.
[00:45:57] There's an advantage, Eleve, pretty solid start to the round, but Seale's patience is
[00:46:11] well rewarded and she day falls. And I call under a bit of pressure currently over the
[00:46:18] It's a good structure here from Daystar in the opening round and they're being very
[00:46:27] patient on Flankwatch.
[00:46:28] And it may well be rewarded again here if we see J.Gorr push forward but he hesitates
[00:46:35] and that ends up being the correct decision in the meantime Barcode finds the pill.
[00:46:39] So it's a 3-3 score, there's so many isolated picks early in this round, I tell you what.
[00:46:44] Jogor, straight 1v1s and I'll fight now at the event.
[00:46:49] Jogor running rampant against his old team, he's picked up three early kills, leaves...
[00:46:54] What is I guess the new star for this day-star roster?
[00:46:57] Azuki in a 1v2.
[00:47:01] Azuki really is the new blood that you would imagine would look to be the fragger for this roster.
[00:47:09] He spots out Jogor, this could be interesting.
[00:47:13] A little 1v1 action but he doubles up with barcodes so they can play together.
[00:47:17] 40 seconds remaining in the round as if he does still need to get the kit just to offer
[00:47:21] a different point.
[00:47:23] Being able to win this round, he even has time to open up the hatch with the secondary
[00:47:29] hardflake ult drop and just run straight into Jogor who picks up a 4k against his old
[00:47:35] team of the open ground and he's pumped. Yeah, it seems that the five is pretty good in the
[00:47:44] elevate camp early on as I was saying before though, so many isolated picks around the map.
[00:47:48] It's quite interesting in how it actually did end up playing out of course, beheaded by elevator
[00:47:53] defense who are playing rather aggressive around the map and based on again, their structure is
[00:47:57] pretty good in catching a lot of these jewels, but ultimately the raw gunplay and firepower from
[00:48:02] Malibu was actually enough to propel them over the finish line in that round so yeah some good work
[00:48:08] and maybe a bit of an insight as to how they are going to try and approach labs instead of playing
[00:48:13] more structured on the objective itself they'll look to exploit one of their strengths which is
[00:48:19] gunplay, gunfights, their ability to play maybe a little bit more dynamically around them up.
[00:48:25] Well I mean the fact that yeah you go basement first stop you play the roam game
[00:48:29] Daystar will happen to play into that, elevate back themselves in, and Jokor just went absolutely nuts.
[00:48:34] I mean that was the difference in the round.
[00:48:36] And we saw it kind of throughout that round where it was that back and forth, a lot of trades got to a 3v3, then a 2v2, but it's just throughout that whole trade game.
[00:48:45] It's just Jokor winning right off the bat.
[00:48:50] Ten seconds remaining.
[00:48:52] The attackers have discovered the location of Jokor.
[00:48:56] I mean, and more interesting just kind of the way that elevator and choosing to rotate the sides here and not electing to go
[00:49:02] Top floor for the second round either
[00:49:05] I mean if you were to go through
[00:49:08] the records of this map and say how many times is the team
[00:49:13] Not gone to command server inside the first two rounds
[00:49:18] It's got to be less than 1%
[00:49:24] Yeah, it's pretty low
[00:49:26] The nature of these slides though, I do think naturally probably favours the structure of
[00:49:34] elevator a little bit more, they're more open and a bit more dynamic, you're not forced
[00:49:38] into anchoring on the site, you can play the third above or below on this objective, there's
[00:49:43] even the ability to horizontally extend as well, whereas PopFloor can be a bit more constricted
[00:49:48] in what you're actually able to achieve.
[00:49:50] So you can see that in terms of the positioning from the defence at the moment.
[00:49:57] For one split, Tuck's position from Jogor, Asuki doesn't know all of it and Jogor doesn't
[00:50:03] reveal himself there.
[00:50:05] A position that's unlikely to be checked.
[00:50:10] Jogor just needs to be patient here and Barko needs to relay the information correctly and
[00:50:15] there we go.
[00:50:16] That's the kill, last little play there for Malibu.
[00:50:21] So far playing this map really well, Jogor does lose his life and suitably hits the headshot onto Shubait.
[00:50:30] His day start now, the advantage of the fact that Jogor's in the grave doesn't hold by there is Pika gets his second kill into the round, headshot into Anaheim, Carl.
[00:50:38] Poor old barco just one of those kind of rounds where the class just couldn't get involved got stuck over towards rafters and a lot of pressure
[00:50:45] Coming in through on the meeting side electrical side just sweeping through Serba
[00:50:48] And he just couldn't really get involved the clash not having any influence and as soon as joke literally as soon as Jogor went down
[00:50:55] Out of a just fell apart
[00:51:00] Yeah, I really love this little
[00:51:03] set play at the beginning there work
[00:51:05] clearly drawing a zoo key in
[00:51:08] Unfortunately, they're in pretty advanced positions later on in the round and Daystar didn't mess around,
[00:51:13] didn't stall out, took that space really, really quickly and never afforded Elevate the opportunity to take any
[00:51:19] fair fights from that point onwards, or certainly not any of that road advantageous.
[00:51:25] Clean look there from Daystar, nice little recovery effort from them doing a good job of testing that roam.
[00:51:31] I'll be now having a greater sense as to how Elevate are going to try and play this map
[00:51:34] as a whole. We do finally now see the top floor played out here in the third round before the
[00:51:40] bends get adjusted before the additional bends get added. And so an opportunity to elevate,
[00:51:47] to exploit the mirror if that is to be taken off the board, these armies are also available,
[00:51:51] like they do have a very strong operator still available for this top foreshore,
[00:51:55] they use out of the kite band and so Harpich will be pretty simple to deploy here outside of
[00:52:01] but generally speaking it's a lot of the onsite mutil here that makes this site difficult to break down.
[00:52:15] The first look at the top floor, four elevators, even though the prison is kind of played out in a similar nature,
[00:52:21] it is always quite fascinating to really look at command server versus storage and control.
[00:52:27] They're actually kind of defended in a similar nature around that command server area
[00:52:34] But because of the fact is that first four where it's where the site is you better control a little bit more that defense
[00:52:41] Isn't able to stack as close together and be as compact on that top floor
[00:52:46] And it just creates the gaps and that's what we saw in the previous round
[00:52:49] But that's not going to be afforded today star in this round
[00:52:52] I mean, NiKal will have the license to roam a little bit on the solos with the position
[00:52:58] towards cargo.
[00:52:59] Two nitrosols available for Shiba and Joko.
[00:53:03] Early logic bomb for Piki here.
[00:53:06] What do you like the, the only triple eye connectors that have been placed?
[00:53:24] Yeah, at this side, just looking at your boy, this utility not taking too great of a risk.
[00:53:28] I'm not sure they're going to just be caught in the crossover, it's electrical here.
[00:53:31] There's nitro that can be lobbed over towards this window, still position.
[00:53:34] so sealable. No doubt they're conscious of that and the Grim actually can force Shibae back
[00:53:40] into board server and say with that you can see on the player cards the positions of this defense
[00:53:44] they are pretty stacked in sight and Huckle has out of the lurk factor he'll play below on the
[00:53:49] solo so I like that. Impacts as well can be pretty influential in tonight's plant bait as well if
[00:53:55] it ends up finding us all in that particular position. Shibae Naito finally deployed and
[00:54:01] And that doesn't quite find its mark in the meantime IT push from day start with Joe Gore
[00:54:07] The shop shot onto slew flay will find the open up
[00:54:10] Yeah, I mean he's the difference right now they're on when he's getting these early kills
[00:54:15] It been finds a nice pick on the barcode. It just provides a little bit of his head over what's rafters and that down becomes a susceptible
[00:54:22] Position for the defense and Bimbing can now take this more aggressive angle block off the ability
[00:54:28] It's kind of swing that rafter's position and holding IT.
[00:54:32] Not as comfortable as the defense. 30 seconds.
[00:54:34] There is that swing though from Momo.
[00:54:36] Binbin just temporarily trying to look through that four way through IT.
[00:54:39] Up goes headshot from Shiba.
[00:54:41] Pika gets a double but he needs two more.
[00:54:44] He's got 20 seconds. Slows himself down.
[00:54:46] Still has the flash.
[00:54:47] Throws it in and goes for the move.
[00:54:50] It's con and electrical for Joko and Shiba.
[00:54:54] Nice peek up. He's gonna get pinched, got swayed, Jogor gets the final kill and
[00:54:59] elevate to fan top floor successfully.
[00:55:06] Yeah, smiles all around again for elevate. As we enter the additional ban phase
[00:55:13] they'll find themselves in the lane in a pretty comfortable position. I'm quite a
[00:55:19] trick to see actually what does get banned out here. More so from the
[00:55:22] perspective of Daystar, if they go to the Azami, if they go to Mira, maybe there's a,
[00:55:27] maybe something else in the mix that they're wanting to deal with that's causing them issues
[00:55:31] at the moment. So it will be the Azami that's pretty expected again as we return back to
[00:55:35] Top 4, that's where typically she's most influential and that should maybe free them
[00:55:39] up on that re-attempt to have a little more influence and maybe just take away from some
[00:55:43] of the util clearance that will be required on that side in particular. Of course she's
[00:55:48] useful ulcer as well. Doc will be taking out more of the side of the attack which we're
[00:55:53] going to use a little bit brighter, so that's a farm. 4-4 seconds on the clock and there's
[00:55:58] just some good timings found from elevating on these swings. And while Pika showed a bit
[00:56:03] of fire backlight, positionally elevate, we were able to vacate the site, did a really
[00:56:08] good job in identifying that as a good wind condition, played off on another three-corn
[00:56:12] an electrical and so given the early site choices from alivate from round 4 we return
[00:56:20] back to storage.
[00:56:25] There's two operators that haven't been selected in this Asia League so far for kickoff guys
[00:56:31] you want to have a guess?
[00:56:33] Just the two operators?
[00:56:35] Two operators that have not been selected?
[00:56:37] That's correct.
[00:56:38] In Asia?
[00:56:39] Yep.
[00:56:40] Thunderbird Rook
[00:56:44] Thunderbird and Cav
[00:56:46] No, Cav. Okay, that's that's a little surprising
[00:56:50] Rook I don't know where Rook was played but it was a loss
[00:56:57] Typically you can actually click the if you click the is how many rounds was it played one round?
[00:57:01] That's the one round if you click that it will actually tell you what match that was from. Oh, yeah
[00:57:05] If you know it was a souls hard versus way bow. There you go
[00:57:10] 2-1 here, sending a pretty normal scoreline so far for defence by Haven Labs through the
[00:57:27] opening three rounds.
[00:57:32] The only sightling for Daystar was the Territory Site in control storage, so three rounds gone
[00:57:39] by the van stock to be his army so far running half of the course in this
[00:57:44] matchup but joker is running absolutely right at 7 and 1 it's so go versus
[00:57:49] peaker at the moment who's also six and two
[00:57:56] aggressive like position peaker has been allowed but all of that space over
[00:58:00] what's left is being good in the meantime also finds one in this oh it's not a default as
[00:58:04] Well, it's like I just walked in the front door. Yeah, I mean they put more focus, I think on just having the five stack of players
[00:58:15] aggressively going in to deal with the top floor Rome and try and outnumber elevate who are more spread around the map
[00:58:22] In anticipation, I think that I'm the wrong and alert, but if they start just kind of go a bit more brute force well
[00:58:28] Yeah, that's just gonna be more than enough bodies to overwhelm the defense and kicked off from Pika and then the rest followed suit and poor old Momo now by himself and won't be flying.
[00:58:39] The second attacking round acquired for a day start. Huge flawless round.
[00:58:45] That was the first opening kill, by the way, that wasn't Jogor. Jogor got the first three round opening kills until just then from Pika and really doubles down.
[00:58:53] I said before, it feels like Pika versus Jogor.
[00:58:58] I'm at the base star, wow.
[00:59:03] Yeah, in peculiar decision, I suppose, maybe they're really looking to hone in on the next
[00:59:09] specific rotation of sights.
[00:59:11] I don't imagine or envision that there's too much to say constructively, at least about
[00:59:16] the last round, because they did a good job in identifying warehouses pretty clear to that
[00:59:20] space and then were able to launch attacks elsewhere and pretty quickly overwhelm the
[00:59:26] defense.
[00:59:27] Definitely framing this as a bit of a preemptive timeout from Harambe, probably just using this opportunity of calm and confidence to relay his vision for the next couple of sites.
[00:59:39] I guess it does afford an opportunity to elevate, to respond, and maybe just identify why and
[00:59:50] how they're allowing these attacks to be spearheaded in areas of the map that they don't
[00:59:54] similarly have the information required or they're not relaying it efficiently enough
[00:59:58] to then be able to react.
[00:59:59] I think Basement's going to be quite interesting as to the approach.
[01:00:04] will probably be another elevated room rather aggressive around the map. They bring the
[01:00:10] Valkyrie to facilitate that. They bring the Solos again to facilitate that. With the mirror
[01:00:15] unbanned, they can have an anchor play on site. And then obviously on the side of the
[01:00:20] attack for days, so it's a question then of how they want to try and break that down
[01:00:24] or do they navigate a way that's a little more direct towards the objective?
[01:00:27] Yeah, I mean, I do wonder if the timeout is just in response to kind of what Joghurt's
[01:00:32] doing and maybe in relation to the way they're entering the building and that almost a positive
[01:00:38] reinforcement angle of hey that was so much better we did this right these are the things
[01:00:42] we weren't doing right let's shape this up let's we've got a good opportunity now to attack
[01:00:46] around we know that we'll probably play default defense night haven labs we've already done
[01:00:52] have to tinker too much there so let's try and see if we can steal a couple more attacking
[01:00:56] rounds and I don't mind it I think more often than not you know timeouts in siege for the most part
[01:01:01] I think it's fair to say they're usually reactive so when things are going wrong and you've lost a couple of rounds that's when
[01:01:08] statistically the majority of timeouts are taken
[01:01:11] You don't typically see it at a 2-2 score line after you just want around but I kind of like that in terms of the
[01:01:18] mindset of positive reinforcement and positive thinking moving ahead before things get out of hand
[01:01:24] And we'll see if it works out for Daystar and what they can kind of muster up in this fifth round off the back of that time
[01:01:29] I'm out heading into basement knowing that elevator going to want to play aggressive in a Joe goes towards con
[01:01:34] He gets tracked by the land
[01:01:36] So they now already have an idea of the room employed by elevate
[01:01:41] There's a pretty big round they start getting a third attacking round. It's going to set them up nicely for the second half
[01:01:46] Well second four vacated the defenses reposition and repostured in through first four they've
[01:01:59] got four lot positions vending side in through round etc. Double third potential though from
[01:02:04] day star so they may look to flush out this defense more so using that those tools from
[01:02:10] above. It'll be a little more low risk of placement while on sample clear. Now on display
[01:02:16] now, Nitro's sold from Momo. Unsuccessful and Barco will pre-rep his. In the meantime
[01:02:23] Bid Bid finds a kill as Jogo finds a trade also onto Azuki. That's a pretty even trade.
[01:02:31] Jogo in an advanced position vending. He doesn't want to give this up freely with the
[01:02:37] deployable shield infested.
[01:02:39] Elvete, do you have the advantage now?
[01:02:41] As soon as the day started, very, very split on the attack.
[01:02:50] Free solo positions, not grouped up, not really playing together.
[01:02:53] They look like they're a little disjointed.
[01:02:55] I mean, that's just a little bit more than a peak up.
[01:03:02] He already knows that NiKal's right there at the window.
[01:03:04] I guess he's frame of thinking is he maybe doesn't know that he's out there, but and I call was pretty clued on leave still in one
[01:03:10] Beat three. I mean, these are the concerns that you take the time out after you won around now. You lose this in this fashion
[01:03:17] Probably some of the same issues that we saw in the first couple of rounds of this half rearing
[01:03:22] It's ugly head once again here in the fifth. Just the
[01:03:25] inability to break out the base star
[01:03:28] Take space together push together fight together just a lot of solo plays and elevate will punish
[01:03:34] that so it feels very counterintuitive when you call that timeout and you have to then wonder well
[01:03:38] what did you guys speak about because the the round that you won that was a very clean conscience
[01:03:43] attack looks very coordinated you take the time out and then you just go back to solo place
[01:03:51] yeah the playing into the hands of alvo I think they saw as I was kind of framing this matchup
[01:03:56] they they're the team that have they should have on paper the better synergy in the experience of
[01:04:00] to play with one another and so formulating plans that actually can leverage that is their
[01:04:07] way to win this matchup. I don't think taking a huge volume of solo kills, especially early
[01:04:13] in the round, if you want to split attacks late, sure, that's more than fine, but I think
[01:04:16] these entries need to be a little bit more succinct and then they can reap the benefits
[01:04:20] of that later if they have a man advantage and then they can go a little more aggro.
[01:04:24] But yeah, playing into a lot of these solo battles on the fringe of the map or entry
[01:04:27] the map is going to play around if I hand them Elevate. They have strong individual players,
[01:04:32] they've got JorGor firing, which is a great tool to be able to exploit.
[01:04:40] We'll see if they're able to change their fortune here on the top floor.
[01:04:44] I feel like they don't want to frame this in too much of a negative life today,
[01:04:46] Star. They already have their their benchmark two round attacking half.
[01:04:51] They certainly be looking to equalize their scoreline and give themselves a bit of foundation
[01:04:54] playoff for the second half. Yeah 100% I mean I guess in some ways they're already in pretty good
[01:04:59] position getting the two attacking rounds under their bell I mean there's probably not a lot of
[01:05:02] stress if you daystar that's for sure. They do probably have some concerns with the way the
[01:05:10] Joghurt is just doing whatever he wants 8 and 2 now. And I cal though with the three kills in that
[01:05:21] round where he's first three kills all of the match.
[01:05:25] Main server, it will be difficult.
[01:05:30] Looking like a blue side hit at the moment, that may change, can't you have a place though
[01:05:35] from Peacock?
[01:05:36] I've thought mine's being quite a nuisance.
[01:05:43] It's Azuki there that finds the opening kill.
[01:05:45] He is down so a trade will be confirmed by an high kill.
[01:05:49] We know that it's a very difficult position to push through and legs are showing and I can't punish it
[01:05:56] Headshot doesn't quite land on the peak. I thought it would have I think and I can't thought for a second
[01:06:01] It might have flashback as pika retreats back outside 3d3
[01:06:09] Jago still alive
[01:06:11] He's been so dangerous barcode with his pulse scan could feed it quite a lot of information across a day start
[01:06:17] I do look a little vulnerable in this position and I can spot it out on Drone Warehouse.
[01:06:24] He's actually been able to fill that space with the reinforcement in the pocket of the defense.
[01:06:31] Another layer of complexity for Daystar to try and break down they themselves.
[01:06:35] Blind scan, flash, grenade, and that's Salma can actually expose.
[01:06:40] What's the A-objective?
[01:06:42] They do have the utility required to get a meaningful clear going,
[01:06:45] but it has to be pretty precise here from the attack.
[01:06:48] Time's not the big concern.
[01:06:50] Here's just about execution.
[01:06:54] And I felt spotted out.
[01:06:55] And they still have a pretty good read to play with here.
[01:06:59] They have a good play with that.
[01:07:00] Yeah, I was hoping though.
[01:07:00] Yeah.
[01:07:01] Alibaba's got the information for barcode.
[01:07:03] Yeah.
[01:07:04] I'm reloading.
[01:07:05] Put in the heartbeat sensor to good use
[01:07:06] over all what's electrical.
[01:07:08] Thinks about the natural sound.
[01:07:13] It's gonna rip it.
[01:07:14] Yeah, yeah.
[01:07:15] Doesn't quite get the kill on the surface. He'll then push in at the exact same time and got the kill on to barcode
[01:07:22] So advantage for day start heading into last 30 seconds
[01:07:25] This would be a huge way to close the half to take top floor and get their third attacking around as the blank going down inside
[01:07:30] A server joke or still alive into their full elevator got a chance is it stand shot onto pika and instant trade though from seal
[01:07:37] Successful plant 1v2 now for n high Cal
[01:07:39] It's a year off from the game
[01:07:41] In his prime at his peak, he was one of the top fraggers in this region.
[01:07:48] He knows this is a very difficult task, takes the 1v1, but a good swing from Soufflé to
[01:07:54] help out as Daystar will get three attacking rounds on Nighthaven Labs in the first half.
[01:09:41] No, the second half coming up 3-3 at the break as they start now going to the
[01:10:11] defense and elevate a solid half for largely courtesy of Joe Gore especially the first couple of rounds as we got into the last three rounds of that first
[01:10:20] after the opening kill started to go the way they started to get into the game that took an early tactical time out as well goes at the two to
[01:10:27] scoreline in the end I guess it's benefited them getting three attacking grounds and labs is a good result and they're well set up now in the second half on their map pick.
[01:10:35] Yeah, I would largely agree. I think they've done an okay job across the board to sort of strike a balance between meeting the aggression of elevator, but also not playing into it too sporadically.
[01:10:50] They'd probably be a little disappointed off the back of the tack time out. They weren't able to convert a fourth round into a win.
[01:10:56] But again, you take three any day of the week and they do really good job in closing out that half.
[01:11:01] of the way that they're able to get the knight down over the woods pillar and cover that accordingly in the post.
[01:11:06] See how they're fair on defence. I'm expecting a pretty erratic elevate here in terms of map lurks and trying to exploit entries as much as possible
[01:11:18] and maybe playing a little bit of a unique flair of labs. We'll see if that ends up being the case.
[01:11:24] In terms of the band, it's grim, ying, and as anticipated it's the kind of band combination.
[01:11:33] So they should actually favorite the likes of Jago if he is to stick with their mind
[01:11:36] here, he can deploy that utility earlier and then just go do his own thing.
[01:11:40] In combination with the Damos on the third floor, they start loading.
[01:11:44] So they need to be conscious of the additional dimensions that the attack may be able to
[01:11:48] to introduce here, especially if pressure can blow in and if Jogor also looks to lurk
[01:11:54] late, they need to ensure that they're disciplined here in defense.
[01:12:02] 3-0 on the entries for Jogor, no one else for Alivite has an entry kill.
[01:12:13] He's being the fire start-up for his team and now as they go into the attack, the expectation
[01:12:18] will probably be for him to be that guy again as he gets right to open up or at
[01:12:24] this one's to it.
[01:12:26] I'll do so comfortably. No K8. No, banned it.
[01:12:32] They're just poshling at the moment.
[01:12:55] Seems like Con is a starting point for this attack.
[01:12:59] Interestingly, in Hikaru, he's playing this horizontal as opposed to the vertical, expecting him to be below the testing server from the safety of games.
[01:13:10] But presumably spearheading horizontally at no end, that could just be for the initial clearance and aiding these guys and getting some map control.
[01:13:17] We'll have to wait and see how that does actually conclude.
[01:13:20] They've done a good job in fighting for this Kong control and pretty safely they're already
[01:13:25] being able to posture him.
[01:13:28] What an attempt to day start here defensively to overpeak.
[01:13:32] Five deathmark targets are available to the Deimos.
[01:13:36] And I call though, yeah he'll go below.
[01:13:38] He spots the clash.
[01:13:40] I know that their best bet in dealing with that efficiently is a combination of the Deimos
[01:13:44] and probably some Frag grenades have plenty still remaining here on the side of the attack.
[01:13:49] Don't have a lot of time left though, it's just the one minute.
[01:13:52] Don't need a lot of time on this top floor.
[01:13:55] Gosh.
[01:13:56] Annoying for Sheevae.
[01:13:58] And then getting flamed down as well, he gets pushed all the way back.
[01:14:01] This'll be...
[01:14:02] A lot of...
[01:14:03] ...delay.
[01:14:04] N.I.K.L did his job though, from below and found a kill on to Bimbin.
[01:14:07] This is a loud barcode to just slip on through the server.
[01:14:10] As they start turning through Henshin North, Rafters elevate, they just hit the go button and went in.
[01:14:14] As soon as a zoo key and souffle tried to put pressure on to that Monty elevate and just storm the building
[01:14:21] Huge attacking round Valovate to kickstart the second half
[01:14:25] And they retake the lead and that is not a good sign for Daystar losing top floor like that in that fashion as well
[01:14:36] Yeah, though they over-invested the passion to dealing with the black beard and they ended up getting burnt
[01:14:41] Elevate then saw that it was clear and sure you have to add into the equation
[01:14:48] that the Deimos was more than likely going just operation that clash at some
[01:14:51] point in time so it wasn't going to be as simple as just posting up the clash in
[01:14:54] that same position and you know playing static it would have still been a
[01:14:58] challenge for Deistar but Elevate they made it difficult and they exploited
[01:15:03] that over-investment Deistar trying to do with Blackbeard was particularly
[01:15:06] effective and all the all the Blackbeard really did was just take 10 steps back
[01:15:10] And in the meantime, Elevate were like, okay, Science Glare is just running in plant and there's no meaningful denial available to day-stars.
[01:15:17] So yeah, there's actually really really good teamwork there from Elevate.
[01:15:21] Again, I was expecting probably a little more solid play, more of a reliance on the lurk, etc.
[01:15:26] But no, they actually formulated a really good push, Info, Con, they identified when the clash had vacated and then they didn't hesitate to take that opportunity.
[01:15:34] I like the way that they won the round as well, where N.I. Carl gets their opening kill,
[01:15:43] they flood together, everyone is pretty clearly in good coordination and the fact that they
[01:15:48] used almost Sheebae as a red herring, where it's like, well, usually you want the Monty
[01:15:54] pushing in and that's the sign of, let's go.
[01:15:57] As he gets forced back, deep rafters, that's when they're like, well, they're focused on
[01:16:02] the Monty, let's go in.
[01:16:04] essentially doing his job but it's the Monty that's not aggressing but getting
[01:16:08] aggressed upon and seeing that clash extend deep out towards rafters they're
[01:16:12] like well the clash is engaged with the Monty so let's take the space they found
[01:16:16] the pick courtesy of NLK from below so they knew they had the numbers
[01:16:20] so good read for another 8. Seals gonna get back to bending stairs it seems like
[01:16:27] it'll be a fallback. Hegevon is still top blue, can't rotate home, can't bring him comfortably.
[01:16:34] I'm judging by the lineup, I don't think Daystar will want to contest the run for too long.
[01:16:39] No, it should be a peelback. Trying to support drone economy, thank his site.
[01:16:45] Toy, that was an overpeg from Seal. Got away with it though. Didn't beat a dozen as Azuki trades in.
[01:16:52] So 4-4 going down, losing the doggy hurts, and Seel's overpeaking that massively. That was never a favourable fight.
[01:17:02] Jogler probably knowing his ex teammate well and just thinking if I just halted so he would just keep peeking me.
[01:17:07] Jogler's the benefit, now 11-3.
[01:17:12] There must be some concern creeping in for Daystar.
[01:17:15] All vs. Serious Elevate have looked so far very good on the attack here on Nighthaven
[01:17:23] Labs.
[01:17:24] The map pick of day start and the door to elimination game.
[01:17:27] There's enough talent on this Elevate roster that this what I quote second spot in the Asia
[01:17:33] region is achievable.
[01:17:35] All of the teams that remain, the Sufley hits a much needed headshot on Dishive.
[01:17:42] So heading into the final minute now, it's all evened up, 3v3, Jogor still alive, Pika
[01:17:50] still alive, the two big frags for their respective teams.
[01:17:53] And so is Azuki though, 7th highest rated player in the region through kickoff so far.
[01:18:02] There should still be a really good window here for the player, and then one Gaspabe,
[01:18:07] no Nitro, they still lack the Platinum here.
[01:18:10] this expires, Alvate should be able to make their move.
[01:18:13] And we get the headshot, courtesy of Joe Gore, Barcode.
[01:18:16] Now Barcode is doing a decent job of putting the pressure on the Razurki, then just pulls
[01:18:20] the gun out of Pika, comes in a little late in the flank, at least deals with Joe Gore.
[01:18:24] Well Barcode is planting, who gets off, maybe to now fight 2v1, reposition is the play.
[01:18:30] Inside a tank, Momo to cover.
[01:18:32] At the doorway, Pika needs to hit a quick headshot, but Momo's got the better angle.
[01:18:35] elevate back-to-back attacking round wins and it also means it's four of the
[01:18:41] last five rounds of Nine Haven Lambs where the attack has been successful.
[01:18:45] It doesn't bode well for Daystar considering they have already used
[01:18:48] their time out as well. They have no real way of halting this momentum. Now find
[01:18:53] themselves two rounds down. Just seeing some mistakes creeping in from Daystar
[01:19:00] the most obvious one in that round being the seal over Pete Vending. It's a
[01:19:05] position where all the if you had his time over he'd instead invest his time and resources
[01:19:11] into dealing with drones and then fall back towards the side.
[01:19:16] Alvator capturing these opportunities, taking them with both hands though and actually executing
[01:19:20] really well across the board.
[01:19:21] I've been quite impressed with these couple of attacks that we've seen so far.
[01:19:25] They're mounting pressure against A-Star who have taken this opportunity now to rotate
[01:19:33] to the tertiary side as opposed to maybe re-attempting above immediately or blow the back up.
[01:19:39] So, see if this pays dividends, trap heavy line up from them in this particular round,
[01:19:46] probably in response to the shield play and it will be double that shield play.
[01:19:51] At least it was initially, and okay, even with the swaps it will be, so blitz, blackbeard,
[01:19:55] lion.
[01:19:56] Do we see Elevate maybe step up the tempo here?
[01:19:59] kind of foot on the throat mentality maybe from elevate thinking that they've got
[01:20:06] daystar on the ropes and especially going into the tertiary site all control
[01:20:13] storage daystar not opting to go back top floor they're not repeating basement
[01:20:18] they're gonna just continue their side through and it's another round as well
[01:20:26] where elevate will bring double shield first time they bring out the blitz though with barcode
[01:20:33] back in the seventh round it was the blackbeard and monty combination that worked for them
[01:20:37] they brought the blackbeard again the barcode sops it out for the blitz but she maybe will now
[01:20:43] take on the blackbeard roll
[01:20:48] because the band's the grim year you can't really
[01:20:50] hard focus the shield pan here because if you ban out of the montee or the
[01:20:55] blackbeard then you're still going to have a combination of the two available
[01:20:58] for alivine they're abusing it
[01:21:02] barcode's got a plane inside of control they're gonna go for a different strategy
[01:21:06] other than going for a storage side hit barcode though shut down by bin bin
[01:21:10] try it for the sneaky here it didn't work and so alivine down a plan they lose
[01:21:16] one of their shield players and that's kept over towards control and they start
[01:21:20] I can move bodies around defensively to cover this well. I just do he knows it's pretty clear in through games
[01:21:28] He can sneak his way into sign. Wow big clear from Jogor
[01:21:34] Finally enough this might actually open the story for the go to go get the kid Jogor gets another big kill
[01:21:39] He's now 14 and 4 she has acquired the kit by the way over towards control
[01:21:43] Will he offer a rotate storage which is where Jogor was holding he can't get there denied from bin bin bin bin
[01:21:50] Two crucial kills in this round from above denying the plant inside of control. He's been the difference here for Daystar
[01:21:58] Jogor has quietly been able to pick up the kit. There's no way surely on this health that this man
[01:22:04] Can win this round
[01:22:08] If you get the plant down and then exploit radar here, it could get very very tricky for Daystar
[01:22:14] Takes it once he's got a lot of time
[01:22:16] I don't think he'll hear this though, I don't think he'll be able to plant now, he probably
[01:22:24] had to stick it on that first opportunity.
[01:22:26] I wonder if he goes back towards control at the very last second, bait a little bit of
[01:22:33] presence, yeah there you go slips back in.
[01:22:35] 20 seconds here on the clock, this time you've got to stick it, you have to just commit and
[01:22:40] Jogor will. Now he'll play the post plant. Where is he going to position for this needs
[01:22:47] to find an angle where you can take ones. I'm now just holding expecting the repeat
[01:22:52] and he has read bin bin to perfection. The game sense now expecting for seal to push
[01:22:58] through directly. Jogor is just that guy haunting his old team and you can see what
[01:23:05] What it means to him!
[01:23:08] Wow!
[01:23:12] Difficult to blame him being so hyped after that round.
[01:23:17] It's three attacks from Elevate that have looked so devastating and it's the clutch
[01:23:24] of the cherry on top which not only is going to hype up Elevate but really going to damage
[01:23:30] the mental for Daystar who's now very much got their backs against the ball.
[01:23:34] was a wonderfully played clutch from Jogo and it wasn't even just the post plant that he played
[01:23:39] wow it was the the ability for him to even fight his way into the objective and make a
[01:23:43] plant cross squad the first place which was impressive thought it's been been in that round
[01:23:49] with two impactful kills though should have been enough for daystar but Jogo has looked so comfortable
[01:23:56] so far today here on lives up to 16 kills doesn't seem like really much can stand in
[01:24:05] his way at the moment and you know jay goll is fucked up you're in for a ride yeah jay
[01:24:11] goll it doesn't feel like he's had any massive pop off games to this significance for a little
[01:24:16] bit of time this seems personal but but this yeah there may be an element of that in this
[01:24:21] I discovered the location of the bomb.
[01:24:24] 16-4, clearly the best player in the server.
[01:24:30] Now, Jogor has had an interesting career.
[01:24:32] You touched on it earlier in the pre-match discussion.
[01:24:34] You kind of came into the scene and just...
[01:24:37] made waves.
[01:24:39] And then I would say,
[01:24:40] you cooled off.
[01:24:42] He got to a point where he was actually quite average.
[01:24:44] And the whole time we're sitting there like,
[01:24:46] what happened to Jogor?
[01:24:47] And then I'd say over the last...
[01:24:48] maybe six to eight months. He's kind of back to his best. And we saw that with the fact
[01:24:54] that Daystar were able to make the six invitation. And Jogor ended up being a big part of that.
[01:25:00] And they had a very solid core. Jogor, Azuki, Pika. And there's no surprise they ended
[01:25:04] up the second best team in the Asia region. But Jogor was still a big part of that. You
[01:25:09] lose him. And you can clearly see that Daystar had dropped off a little bit because of that.
[01:25:16] And now three rounds in the back pocket to try and secure.
[01:25:24] Daystar's not pick.
[01:25:27] It's the old friend that's now turned to enemy doing the vast majority of the damage
[01:25:32] pick up while they needed something from their superstar and they get it.
[01:25:36] Henhei-Kul is down, big opening kill for Daystar.
[01:25:39] Yeah, that guy's picker is really not trailing by it.
[01:25:44] Too much against Odor and well it might be a battle for supremacy here.
[01:25:48] Who could top frag in this match up to 14 kills?
[01:25:52] Chasing a 15th here onto Sheebe and the Montague is now isolated.
[01:25:58] I mean a tricky 1v1.
[01:26:00] Does Sheebe win it out? No!
[01:26:01] Oh he actually does!
[01:26:04] Surprised from that position he was able to make it work but some good composure from
[01:26:08] Sheebe and now Giz elevate.
[01:26:10] A gasp.
[01:26:12] in this map point round that an opportunity to maybe get the job done, especially with
[01:26:16] the hot frag of the start now in the grave.
[01:26:19] Still with the player advantage, I mean, these are still the rounds you've got to close out
[01:26:26] of your day style.
[01:26:27] Let's make sure you're on.
[01:26:28] Jigglecancel, two players at least right now.
[01:26:30] Well, right now maybe, yeah, but it's top four, Labs, defense, just over a minute left.
[01:26:35] You just saw the Monty and Jiggle, so you're right in the sense that, hey, Elevator's not
[01:26:39] out of this but these are at the base that you've got to be closing out. You've got good
[01:26:43] positions Everett, isn't the right spot, Seal still with Akiva Barrier in the pocket. How
[01:26:48] does Azuki get picked? Over the wards, blue. Down below. Good pressure from Barco.
[01:26:57] Barco's really like that, they're going for the raise. They might try and actually action
[01:26:59] off this.
[01:27:00] Or Jago's best man.
[01:27:01] So, a sweep by Tuck in the corner of the wards, commanding with the shield, so he's
[01:27:06] 10th one to cancel burning the clash, not getting aggressive if she finds an angle with the pistol.
[01:27:10] It's the Monty that gets the next kill, the Tractor.
[01:27:12] They look scared, they are trapped as Jogor hunts them down, holding the angle as Barcode.
[01:27:17] Now in the 1v1 he lost his superstar teammate, it's Barcode versus Binbin.
[01:27:22] 30 seconds, so he's out the drone, now we'll use it to scout for information.
[01:27:27] Finds out there's Binbin, he's now spotted.
[01:27:29] Barcode, lower, on health, and he hit the headshot, no on the first attempt, doesn't have the kit.
[01:27:35] He knows exactly where bin bin is located wants to try and find a different angle
[01:27:40] Prefire doesn't work and now with 10 seconds left more
[01:27:43] Plant to force bin bin out double impacts available for bin bin and he's been able to get him off the plant three seconds
[01:27:51] He will hide barcode will run and bin bin will clock for daystar not done yet here on that haven labs
[01:27:57] He just did enough I
[01:28:00] Know I said impact the loud invention, but I was screaming it in my head get that impact out
[01:28:05] And ultimately it did work out.
[01:28:09] It looked so sketchy though for Daystar.
[01:28:12] The way that Elevate rubber to position the Blackbeard,
[01:28:16] pardon me, the Monty and exploit that
[01:28:19] and then had really good information
[01:28:20] over towards airlock, they were able to trap that defense,
[01:28:23] back them into a corner, the clash dive prior to that
[01:28:25] as well, it really crumbled towards the end there.
[01:28:27] It was a very sketchy round for Daystar.
[01:28:30] Credit to Elevate, they're doing a phenomenal job,
[01:28:32] much better than I honestly expected.
[01:28:33] into this series in terms of mounting pressure and they're being able to convert it pretty clinically.
[01:28:37] Attackers need to locate and keep bombs.
[01:28:40] Yeah, quite enjoyable to observe so far.
[01:28:44] That one falls just short of the mark. It's a brilliant early in the round for Pika.
[01:28:49] We've got two kills uncontested.
[01:28:52] Did he overplay his hand though? On to Shiba.
[01:28:54] That launched the attack going forward and the Monty was a key tool in the late round
[01:28:58] for getting barcode in a position where he could go through this clutch attempt.
[01:29:03] Barco did, honestly a really good job there considering he had no flash and no air jab.
[01:29:11] That was really tough.
[01:29:12] If he had even a single piece of utility there, it could have played out very differently
[01:29:15] in flushing out that pillar position, but not to be.
[01:29:20] They start to basement 4 round 11.
[01:29:22] Now the bad thing is though now for base star is you're not going to get the comfort of
[01:29:26] top 4 from here on out.
[01:29:28] going to have to basement and then control storage.
[01:29:31] I've done a better job in the last two rounds at least getting some early frags and putting
[01:29:41] themselves in a good early position, but even still, you know, you lost one of those because
[01:29:46] of the Jokor 4K 1v2 clutch, you almost lost the other one in the 1v1, so even with these
[01:29:51] early advantages, they're not having strong leads, they're not looking confident here
[01:29:57] I don't think it elevates the kind of team you look to and be like yeah they're not gonna lose Lairn, it's a newly put together roster.
[01:30:09] But if Jogor continues this form coming in to Lairn, it's gonna be...
[01:30:15] Not too indision based up, potentially getting back into the series unless Jogor calls off.
[01:30:20] Getting close to the 20 bomb.
[01:30:23] might just go direct glass here. This could work.
[01:30:28] So logic bomb and utility thrown out. Barcode will go deep into assembly. This plant he
[01:30:38] is now in a gas main forced to get off it. Jogor goes down so does Barcode and a really
[01:30:43] strong hold from Souffle. Shebae pushed in though with the SMG, finds two kills. Yeah,
[01:30:51] I mean, that's that's souffle's round right there. Did his job on the smoke. You got one job
[01:30:55] Denied potential rush attempt laid his gaspaves nicely. It wasn't conservative. Just use them
[01:31:01] Pika holds tucked in on the corner. She was dead here, and it's gonna be five six days
[01:31:07] Now fighting back big round from souffle
[01:31:10] Do you want it single out an individual he wins them that round? Yeah
[01:31:15] Yeah, it does a good job to stay alive not overexposed to the glass gets the utility deployed and then
[01:31:21] It was a position where Alvay had already committed the smoke, so they
[01:31:25] weren't realistically pushed too far out of the positions that they wanted to play and well clearly they couldn't sit in them and that
[01:31:32] was to their demise. Alvay called their
[01:31:35] time out
[01:31:37] as we prepare for the final round of regulation.
[01:31:42] Yeah, I mean I feel like how often do you see those rushes through breach on basement work?
[01:31:47] work. It's not often. Every now and then, don't get me wrong, you'll catch a team by
[01:31:54] surprise that may be over-invest in the Rome, the solo smoke player doesn't quite lay the
[01:31:59] gas babes properly or overpeaks and loses their life. That can happen. There's Harambe
[01:32:08] giving final instructions as well. Of course, he used the timeout very early on, did Daystar.
[01:32:15] And that was a long time ago when things weren't looking too bad.
[01:32:20] By the way, it feels weird, but that was the first time
[01:32:23] Daystar actually won two rounds in a row.
[01:32:26] Really struggled to kind of string together some form,
[01:32:29] despite the fact that they did get two relatively early
[01:32:32] attacking rounds in the first half.
[01:32:33] And with that, usually is a pretty good notion.
[01:32:35] And the fact that they got three attacking rounds
[01:32:37] in the first half, it's been a lot of attacking rounds
[01:32:41] here on this night haven labs actually interestingly enough in the Asia region
[01:32:53] this site is attack aside or so this map is like a 50-percent but to add an
[01:33:04] asterisk there's a lot of that are actually attack aside and in this region
[01:33:09] that not really supposed to be. So data storage then for number 12.
[01:33:30] Elevate will double dip with info, solid snake and the day must be deployed both have shown
[01:33:37] quite a bit of value to Solid Snake specifically. That radar and kit and Jogor has looked very
[01:33:43] comfortable on the F2 as well being so many jewels.
[01:33:46] He goes on to look a bit of play, two bits of info, down to the aggressive peak from
[01:33:54] Daystar! Jogor ready for it, wins it, and Vantage Elevate.
[01:33:59] Yeah, I mean like that's not a bad idea from Daystar thinking about a percentage of the
[01:34:05] Hang a perimeter, even if you lose one, surely you get a kill.
[01:34:09] But there wasn't enough room at the window, and Pika kind of over swung it, and over committed.
[01:34:14] And so he dies, Jogo gets away, and that's the worst possible result for Daystar when you lose
[01:34:18] your top player, and their top player gets away. And then Sheephead catches Bin Bin trying to get
[01:34:23] out of electrical. Two players down for Daystar. And let's be honest, so far on this map of labs
[01:34:29] they haven't shown the capability of getting back into these kind of rounds, certainly without Pika.
[01:34:35] Now you got three players left up now that are going negative.
[01:34:38] Tzu-Flai was big in the previous round, gets the kill onto Joko who was low health from
[01:34:43] that first engagement and Shiba is also low on health as well.
[01:34:46] So still a chance here for day stars, if they can lock in, overtime could still beckon.
[01:34:52] And it seems like she repositioned immediately back over towards second floor as Tzu-Flai
[01:34:57] finds a pick in the meantime, so 3-3 and the big hitters for both rosters are down.
[01:35:02] So who's going to be the one to now step up, have impact on that scoreboard?
[01:35:07] Seel's position revealed.
[01:35:10] Elevate though, not with the best tools in hand really to actually play in against this
[01:35:14] little mirror window setup.
[01:35:16] So Seel, whether he knows it or not, is actually in a very, very good spot here to continue
[01:35:21] this contest top four.
[01:35:22] There's really no pressing means to move.
[01:35:26] He's also got Sufe below, who has a nitro cell.
[01:35:29] anyone steps in to try and challenge this mirror seal doesn't even need to peek it or fight it
[01:35:33] He just has to call out even yellow ping and souffle can throw the nitro from below inside of control
[01:35:38] They're really well set up right now here. They start if elevate go and try and clear out seal now
[01:35:43] They go storage site. It is a little bit more vulnerable today start 35 seconds left
[01:35:50] Zicky watching below as well
[01:35:52] They feel like they got a decent amount covered of course souffle keeping an eye towards storage too and I tell is
[01:35:58] over to Ward's warehouse and they, I think, might opt still for a storage side hit with
[01:36:03] 20 seconds remaining. Smoke throwing out from barcode. He's the one that's got the diffuser
[01:36:07] in hand. Asiel did get the kill on to Enhye and Cal. Now they're just going to go straight
[01:36:11] into a storage right to the trap set though by Daystar and overtime is required. Three
[01:36:17] rounds straight for Daystar, seemingly out of nowhere. And the biggest thing for me is
[01:36:23] it's off the back of that huge clutch from Jogel, who is out of his chair, literally
[01:36:29] beating his chest to put them up 6-3, and Deystar from that moment onwards locked in.
[01:36:37] Well, we've only had a small sample of overtime so far over the course of this kickoff bracket
[01:36:47] at a very quick glance, just the two of all the maps that we've seen played out over the
[01:36:52] last couple of weeks combined. Tepo's called as we enter OT. And some good resilience shown
[01:37:01] there from Daystar, a match that at times really did feel like it was against them.
[01:37:04] Alvay had some cracking attacks of the course of that half and look even in that most recent
[01:37:11] round the the start was not great but the recovery was good. I love that little mirror
[01:37:14] set up they had top floor I think that did throw off Alvay a little bit. The pivot was
[01:37:21] The right call from them in the end, but unfortunately losing a player didn't help in their ability to then trade out on the site
[01:37:30] As we now enter as I mentioned this tech pause phase
[01:37:35] And a little breather I guess for all of the players to be honest because it's actually turned into a
[01:37:41] Pretty dramatic not haven labs again these two teams fighting to
[01:37:44] Get to the major. You know, while this game is in a qualifier
[01:37:47] you're in a position where you know you can run this bracket.
[01:37:52] There's Waybo gap and then there's everyone else.
[01:37:56] And it just comes down to who's better on the day
[01:37:59] and that could be the difference between you and a spot in Salt Lake City.
[01:38:03] And I think that for this Elevate roster,
[01:38:05] I wonder if they go a little too hyped, a little too overconfident after that joggle clutch.
[01:38:10] You saw the rush attempt in Basement, for instance,
[01:38:13] like those kind of plays screamed to me,
[01:38:15] We just want to finish it. We just want to get it over and done and
[01:38:19] Look it could have worked didn't but then it's like well
[01:38:22] That's a bit of a round wasted you could have just played a little bit more of your
[01:38:26] Fundamentals let Joe Gord just kind of move through the map take these gunfights hold these angles that we saw them quite literally do
[01:38:33] Earlier on in that second half and on the flip side today star
[01:38:37] You know probably going three six down and Joe Gord popping off might have just kicked
[01:38:41] kicked you into gear. There's two ways you can go in that moment as you drop your
[01:38:45] heads, you feel a little bit sorry for yourselves, your ex teammate is absolutely
[01:38:49] putting you to bed but maybe they actually went the opposite direction and
[01:38:53] thought yeah no we're not gonna let this happen we're gonna stand up to this and
[01:38:57] if that was the case all power to them I mean they got the results so maybe it
[01:39:00] was and if it was that case I mean it speaks volumes to this day-star roster
[01:39:04] that they're not gonna give in they're not gonna just you know quit they're not
[01:39:07] going to give up and just saying, all right, we'll get him on where they're fought back
[01:39:11] here and we go OT and they got double defense. So they're in a really strong position now.
[01:39:15] And, and that's where the mental games for elevate. And certainly Jogor is a little deflated
[01:39:20] going into this, you know, rehosts going into this technical time out. Can they find a way
[01:39:25] to lock back in reinvigorate because it can't just be all Jogor absolutely has to get a
[01:39:31] little bit of help from the rest of his team. Rehosts taking a little longer than anticipated.
[01:39:34] it so we will go to a short break when we come back though it is going to be this overtime on
[01:39:38] Night Heaven Labs that plays out.
[01:55:34] Ladies and gentlemen, it's been a pretty long map as we head into overtime six to six if they were a day star kind of a recap
[01:55:42] It was a 6-3 lead for elevate after a 4k and a 1v2 clutch from Joe Gore since then
[01:55:49] To get themselves back into the right frame of mind stream together three rounds straight and force overtime
[01:55:56] For what's shaping up to be a pretty hotly contested series
[01:56:00] No surprise considering what's on the line and what's at stake for these two teams
[01:56:04] Yeah, there's very much a momentum breaker and it feels like we basically reset as we
[01:56:13] head into overtime day start naturally with, as you would expect the advantage being on
[01:56:19] defense but attack seems to have actually been pretty successful on this, not just this
[01:56:24] map but quite a few maps in the pool so far in Asia.
[01:56:27] So it's far from a given and elevate so far.
[01:56:32] I've actually shown some pretty good attacks.
[01:56:33] They started out the second half of the three round streak.
[01:56:37] Daystar though, were able to answer
[01:56:39] three of their own to push OT
[01:56:42] and maybe put a good pressure back on to elevate.
[01:56:45] Stats have reset, but there's a bit of a recap
[01:56:48] and it's an important one.
[01:56:49] Joke or currently 18 and seven,
[01:56:52] he's been so deadly, especially on the snake.
[01:56:54] Beaker though, on the side of Daystar also
[01:56:57] has been pretty deadly, 15 and nine for him,
[01:56:59] but the entry battle, very much in favor of Jogor 4-1 on the entry and 92% cost so he
[01:57:06] hasn't just been farming 3 kills, he's been very impactful across almost every round.
[01:57:10] Yeah and clutches as well and having a say in a lot of the round wins for Alivay, they
[01:57:17] typically win when he has a big round.
[01:57:19] You can hear that from him.
[01:57:22] Basement to begin the first round in overtime.
[01:57:33] I mean you said it best I think momentum break for both teams. It's a complete blank slate. I don't know who that benefits.
[01:57:39] Probably neither to be honest. They started slow but obviously back into it. They're on defense so they probably want to continue that momentum.
[01:57:49] him elevate probably have to have the break but also starting so while I
[01:57:54] just wanted to rectify things it's like a whole new game and I tell the
[01:58:01] swing from a zoo key he goes for it again and I tell not over investing
[01:58:06] he'll hold the tight angle so you can might just get this one more go he
[01:58:12] doesn't really need you to be honest it's just over a minute left juggles
[01:58:15] though the one that snipes out Binbin and pulls him back. For four minute on the clock,
[01:58:25] two targets available here for N-High-Colour who's been locked out of the building pretty
[01:58:29] comprehensively by the defence. In the meantime, looks like Exo is the next point of pressure
[01:58:36] for the attack. Su-Flay, gas babes that will stall out the push, still has two remaining
[01:58:43] And if I love it, commit to this push, that will leave little time for the final portion
[01:58:47] of the execute.
[01:58:48] There's also a Nitro song, fuck it, late here for Daystar, so the defense is actually quite
[01:58:52] a good spot.
[01:58:53] Well, a Nitro song from Seal, unsuccessful, close by the Joghurtz and Haikal, finds his
[01:59:02] way into the building and collects the kill onto a Zuki, finally wins that battle, felt
[01:59:06] like a little stalemate for the last 40-50 seconds.
[01:59:10] How long have they started to come out on top? Are they aware of Sufley's position here tucked inside of Exo?
[01:59:15] Barcode in towards the corner, Sufley has not made a move.
[01:59:19] Does still have a gaspabe as well.
[01:59:21] And I kill with the kill on to seal. The only way they win this round now is if Sufley can go absolutely massive,
[01:59:27] holds his position, holds his nerves.
[01:59:29] Got a big crucial kill on to Jokor.
[01:59:32] The over one peeker, and Shippe is getting the plant down. Sufley desperately trying to see if he can find an angle.
[01:59:37] He will not. The plan will be successful.
[01:59:39] Shipei team kill on to Ani-Kel though.
[01:59:42] Does now stocked here in two plate.
[01:59:44] A small chance here to begin overtime.
[01:59:47] Dashing on through Nano.
[01:59:49] Trying to find an angle on to Shibank or a Rambarko to leave him till last.
[01:59:53] And he hasn't found it.
[01:59:54] He cannot find this position.
[01:59:56] And as Shipei hits the headshot,
[01:59:58] Elevate will get themselves map point once again.
[02:00:03] Yeah, really well formulated attack again from Elevate.
[02:00:06] very much echoing the beginning of that second half for them where they would
[02:00:13] well manipulate the map. They leveraged the Monte quite nicely. We saw that on a
[02:00:18] couple of occasions, whether it be that or the blackbeard, back in those round
[02:00:25] wins. It's like clean work. Job not done, though, critically. That's the most
[02:00:29] important part. It's about refocusing and being able to recompose for the roll
[02:00:32] swap now onto defense. They too also electing to go to that basement site for context elevate
[02:00:41] did defend it successfully on both occasions in that first half round one and round five
[02:00:49] and say of course looking to replicate that success here. Both of those rounds were decently close
[02:00:56] 2 players surviving in round 1 where Jorkel got the open up and then in round 5 3 left
[02:01:02] up and Hickel got a 3k. Both of those rounds actually there were multi kills on off of
[02:01:07] Jorkel, went on to find 4 actually in that very first round. He was able to run around
[02:01:13] on his army pretty freely. So we'll see what they have to offer here for this crucial round
[02:01:20] to kickstart this series, win this, and then in a really good stead for Lair.
[02:01:27] And Hunts really kind of get grasp on how Lair's going to play out.
[02:01:34] So Fire is only being played the one time here in Asia League, we'll kick off.
[02:01:46] He goes on to the noob.
[02:01:51] I'm seeing a Zuki on to the zero which we haven't seen as much of, I think, in kickoff.
[02:02:00] and trap utility for elevating the round as well. Double soft breech with a back and
[02:02:16] sledge for day start means they're very much going to play top down, get the vert, try and
[02:02:22] put pressure on these elevate players. Mermo's going to be one to watch. He said quiet game
[02:02:27] hasn't really been all that effective unfortunately for elevator 311. You're playing the echo,
[02:02:34] you don't have to kill anyone, just make sure you deny that plane from going down, that's your
[02:02:39] wonder on the job. Fucking somewhere, avoid being seen and get the yokais to get information,
[02:02:47] keep one for denial and that might be the difference between a map one or a big swing
[02:02:51] Man I go gets aggressive and azuki will find the opening kill for day start. That's a really good way
[02:02:59] Them down to have the numbers pushing towards the side of she may want it to double down. Well, he gets tagged up
[02:03:04] He's on drone as well. He goes again. Oh, hang on. What is he doing? They're just throwing their lives away here at the window
[02:03:14] Yeah, they tried to go for a chamber that kind of approach when you already a player down is very high-risk
[02:03:20] risk. Clearly doesn't pay off. And so now Alivate will be looking to try and scrap their way back
[02:03:27] into the round. Strong advantage to Daystar. Double vert in flight. Zero can gain info.
[02:03:33] Quite literally everything is in their corner at the moment to make this work.
[02:03:40] Alivate's denial utility as well as being chipped away at...
[02:03:43] Honestly, my eyes are already going towards Joko, first for he needs to find a big multi
[02:03:52] in this round.
[02:03:53] Yeah, he's the one.
[02:03:55] I mean, Momo can try and deny it later in the round.
[02:03:59] They've lost barcode, at least he got the kill into a Zuki, Joko, Porto.
[02:04:03] Yeah, we're going all 15 rounds required.
[02:04:05] Momo does get the headshot on to peek up, unless he does something absolutely spectacular.
[02:04:10] He's not going to be able to deny this plan. Impact to open up, trying to create the 1v1.
[02:04:16] He can't even beat out Bin Bin. So Daystar also went on the attack. It's been an attacking
[02:04:22] onslaught here on Nighthaven Labs. Neither team really able to defend all that well,
[02:04:28] which might mean bad news for Daystar, but you would imagine they're going to go top
[02:04:31] floor. Yeah a big overkill hit there from Alamok in the mid round. A good catch from
[02:04:42] Daystar into Jogor. 7-7 the score line. Top floor will be the final site of choice here
[02:04:52] on Nighthaven Labs. Daystar very eager to close out their map. It's been a bit of a grueling one
[02:04:58] for them and elevate and you get a snatch one off their opponent. I really don't feel too fierce,
[02:05:06] feared for elevate. Again, their attacks generally speaking have been pretty good. I love the fact
[02:05:10] that at least initially they may well commit here to the double shield. They've been leveraging that
[02:05:15] utility quite well over the course of these attacks and Daystar at times have struggled
[02:05:22] in responding to that. So we'll see if elevate commit to it and then if that is to be the case,
[02:05:26] They had to be then try and stole that out.
[02:05:33] Yeah, I mean, it's an interesting one because usually, as you see it, you know, saying this
[02:05:47] is now very likely the day-star command server, top floor defense, you can usually put a pin
[02:05:52] in it but with the way that this match has played anything can happen.
[02:05:56] Cannot be understated again, the reliance of Jogor for elevators is a piece of difference
[02:06:02] to make up.
[02:06:03] Don't get me wrong, others are certainly capable of finding kills and having impact
[02:06:09] but it's going to be the one usually to lead from the front, 1-2 in overtime whereas
[02:06:16] peak is 3-2 in overtime. 5-1 on the entry as well for elevate. That's for Jogor.
[02:06:27] A little bit more tricky here on command server, but if it does find another opening kill here
[02:06:36] in this round, in the final round of this map, it might just be enough to elevate.
[02:06:50] So Anhyker, again, will attack in the horizontal. Last time, out when he went for this approach,
[02:06:54] he then spotted the clash pivoted below. The clash, though, not selected this time around from
[02:06:59] Daystar, and so we may actually see him commit more such a horizontal, trying to flush out Khan.
[02:07:06] Deal with some of these anchors and pressure with death marks
[02:07:09] Could also be a good tool against the pulse as well trying to keep that a bit late
[02:07:12] Oh, I'll be nitro through electrical
[02:07:15] particularly successful
[02:07:17] dodge there from elevate
[02:07:19] oh a chance now for N.I.K.L
[02:07:23] Just doesn't quite make the most of it putting the pressure on to Binbin. Binbin might get up close with a shotgun and he does
[02:07:28] Because my elevation proves to be successful against Enhiel, Carl, open a kill for Daystar.
[02:07:35] And now on the verge of maybe escaping from labs with the map win despite 1.363 down all
[02:07:42] the timing.
[02:07:43] It then looks away for a split second and allows Barco to slip on into electrical and he avoids
[02:07:50] the natural cell.
[02:07:51] Could that be a pivotal moment for this map in this round with 60 seconds left?
[02:07:57] Yeah, it feels like the defense is running low on you to azuki can only still outside my face
[02:08:01] But seal pushes forward and it works out well
[02:08:05] To be kills Momo got one at least on to souffle, but it's now advantage again for daystar
[02:08:10] Just have to hold their positions in sight
[02:08:13] Momo's not exactly being a top fragger. You know on this map barcode long on health
[02:08:19] Thinking about the plant to Momo to then cover slips on over to the right side
[02:08:24] So Momo has got back to coverage here.
[02:08:26] He's a little bit worried, too many angles.
[02:08:28] The Flames as well for the Shamiko launch out,
[02:08:30] and they're up in Flames as Daystar complete the comeback
[02:08:33] on their map pick from 6-3 down.
[02:08:38] An hour and 40 minutes to decide this map of Nighthaven
[02:08:42] Lads and Daystar come out the other side
[02:08:47] by the skin of their teeth as they take the lead heading
[02:08:51] into Lair.
[02:11:54] I'm already tired of calling you
[02:11:58] Hold my hand
[02:12:03] It's a little painful, but I'll keep it up
[02:12:08] I'm magic
[02:12:13] You're right
[02:12:15] This is everything I need
[02:12:20] You smile with a smile
[02:12:25] You smile with a smile
[02:12:32] You smile with a smile
[02:12:36] Darn it!
[02:15:36] While an all-timer on the 8-haber labs went the distance, all 15 rounds required.
[02:15:58] Back and forth, Elevate had a 6-3 lead that they ultimately squandered.
[02:16:04] They had a pretty good handle, I think, on the map, for the most part, led by Joe Gore.
[02:16:11] Once we got to round 10, five out of the next six rounds went the way of Daystar as they
[02:16:15] completed the comeback and took back their map pick.
[02:16:18] Yeah, it's not really due to swing around in roundabouts and it ended up being a bit
[02:16:24] of an endurance test in itself, just the one map so far.
[02:16:29] went for about an hour and a half, an hour 40 in the end, of course max 15 rounds added to that.
[02:16:35] A couple of the tech causes that were required of course of this one and even just getting into it
[02:16:39] in the first place. So certainly testing the concentration for both teams and ultimately
[02:16:45] I will make just fell short of the mark. A good big solid play from Seal, really was the
[02:16:51] sealer of that 15th and final round as we have a look across at that summary and looking across at
[02:16:58] the MVPs for both rosters it was such a close battle between both Pika and Jogor. It did feel like
[02:17:06] overall Jogor had the edge but that did taper off right at the very end where Jogor's cost was
[02:17:13] through the roof. Pika was able to just find that edge that additional gear towards the very very end
[02:17:20] of that map and it ended up being a pretty big difference maker. You can kind of see the numbers
[02:17:24] here between the two of them for Joe Gore just edging out for the vast majority of the statistics
[02:17:30] except for the actual kills where they were equal and had a very solid game the both of them for
[02:17:35] Joe Gore I mean I will say he didn't have the same level of influence towards the end and certainly
[02:17:42] in overtime itself and probably a big reason why elevate couldn't go on and actually win that game
[02:17:48] but that's too much reliance on one individual on one player and Pika got some pretty decent help
[02:17:53] in the end from Binbin who went positive 12 and 10, Seal went positive 2, had some big moments
[02:17:59] and certainly Souffle, which I think is the reason why they ended up winning the map that
[02:18:03] that rush attempt that we saw faced him, which was back in the 11th round, Souffle was the big
[02:18:08] reason why they won that because of his gas paid usage, we may see it here in the replay
[02:18:13] pilot package shortly, but I think what is most important is this moment there, Jogor put
[02:18:18] not 6-3 off that clutch. And I thought the game was done. He just looked so animated.
[02:18:24] The Daystar then said, no, we're not done, and we're going to get ourselves back into
[02:18:29] this series. And it's a good test to the mental fortitude of the roster and that they weren't
[02:18:33] going to give up. Lair's going to be very fascinating. I'm not too sure what to make
[02:18:36] of it in terms of the map and in terms of whose favorites, you know, who's more likely
[02:18:40] to win it. What I will say though is if that was so hotly contested on labs, I'm kind of
[02:18:45] expected in the same going into Lair. Yeah, in terms of structure, the kind of
[02:18:50] operators that you are able to bring in exploit, they do mirror in a lot of regards,
[02:18:55] our lives to be Lair kind of comparison like for like, so yeah, I don't think I've seen much to
[02:19:00] really change the storyline that this isn't going to be a close second map. I hope we see a little
[02:19:04] bit more fight from Elevate. I was really impressed with the attacks that we saw, the ones that did
[02:19:09] pay off. I guess it's just about maybe finding a little bit more consistency and I think that could
[02:19:13] actually be the defining factor in this matchup can elevate just squeeze out
[02:19:17] another attacking round or two really when it counts and ensure that they
[02:19:22] put jagoid positions to make plays and to be effective and leverage that tool when
[02:19:26] required but if he doesn't quite hit his mark if he does die or whatever may
[02:19:29] happen in the round you can't be fully reliant on him where's backup where's the
[02:19:33] second line of attack where's that plan B coming from if they can find that tap
[02:19:37] into it then they can mount that pressuring edge day start and sustain
[02:19:41] it because they had dazed up well at show the ropes in that match up but it
[02:19:44] still wasn't enough yeah I mean that's the thing man when you go six three up
[02:19:47] and you got three opportunities to close out and for what ended up being
[02:19:51] actually a rather attack aside at night haven labs in the end I think
[02:19:54] elevate would have thought now heading into land they should have probably been
[02:19:58] one nil up so it'll be curious to see what their mentality is going to be like
[02:20:01] heading into the next map because they can't just sort of feel as if they can't
[02:20:05] feel sad for themselves or feel sorry for themselves we also did have the rather
[02:20:09] big delay, especially once we went into overtime, I think that reset things a little bit, which I
[02:20:14] thought actually they might have favored elevate because they start had all the momentum going in
[02:20:18] to that overtime. And in the end, elevate then go and put themselves seven, six up. But I'm probably
[02:20:23] thinking, yeah, that might be the case. But once again, they start showed that they've got that
[02:20:29] mental strength to not be worried about being at that disadvantage being, you know, the opposite of
[02:20:34] map point and so they offset it in regulation and then they did so again in overtime which now
[02:20:40] means going into the lair they're going to have so much confidence they use their time out if you
[02:20:44] go back in the fourth round so like they they they use to that very early on you go into the league
[02:20:49] and all this meh man so you'll have your time out once again that you can use early if need be or
[02:20:54] hold it to a little bit later whereas for elevate it's like is it just jogorra bust yeah and nai
[02:20:59] kel was the only other member on the side of elevate that actually got an open killer he got
[02:21:03] 2, he went 2-3. No one else got an opening kill. Joko got the fast majority. So again,
[02:21:08] it's like, if he's not getting the opening pick, if he's not getting a multi-kill round,
[02:21:13] it's pretty clear then Daystar's the better team.
[02:21:18] Yeah, absolutely. That depth or maybe lack thereof did eventually end up exposing them as that
[02:21:25] match did eventually, but the weight is no longer. Leia is ready to go. Let's jump in
[02:21:31] to map number two of this closely contested Festa3. Is the world in which days I can get
[02:21:38] the job done in a 2-0 fashion or to elevate and have something up their sleeve? Can they
[02:21:44] contest this series? Can they push us to a third? Don't forget we got stole two more
[02:21:50] best of three so get through later today. We're still going to get through this one as well.
[02:21:53] It's going to be a long one here for Asia as we've still got a lot of teams fighting for that spot of the major.
[02:21:59] The big game later to come after this way, but awkward when it goes to the major user drops down and then another huge elimination game.
[02:22:07] The fact that souls are waiting in the wings that will play one of these two teams later today.
[02:22:12] So it's like the first challenger day start elevate.
[02:22:16] You think this is the big one.
[02:22:17] Maybe you get through this.
[02:22:18] You're fine.
[02:22:18] No, souls are waiting for one of these two as we head into lead.
[02:22:23] day start one off in the series. It is the map pick of elevate cafe, the third and final map if required as we head into the bands.
[02:22:36] They started on defense. I'm pretty intrigued actually to see what kind of approach the the bandfos will go here in the first half. What kind of tools elevate especially take off the bottom the defense. So it's the clash.
[02:22:48] and it's the Izami and with all the shields remaining up for them to exploit
[02:22:53] the anticipation will be elevated to heavily into having at least one shield
[02:22:58] maybe even two into the lack of clash. I mean initially that's why I actually
[02:23:03] got the selection for this cycle floor so we'll see how that does develop over the
[02:23:07] course of the half. They don't have the Ying and the Glaze available to exploit
[02:23:13] interestingly that does mean that the likes of the Sobbered Snake will be
[02:23:16] available the Deimos as well and Elevate did not shy away from that back on labs
[02:23:22] they're both effective here on the layer and Snicks specifically was exploited
[02:23:27] frequently by Jocor it's very comfortable with the F2 leveraged it for entry
[02:23:33] was then able to lurk mid-round and so we'll see if that is a tool that gets
[02:23:38] exploited here on map 2. The other thing as well that's going to be interesting is
[02:23:43] sort of the defensive side of this series because these two teams were pretty good on the attack
[02:23:48] they're about Haven Labs and we know Lair can be difficult to crack at the best of time certainly
[02:23:52] on the top floor akin to like Command Server or not Haven Labs. I wonder how vulnerable will these
[02:23:58] two teams be on the defense. Typically if you sit here and say oh they start to start defense you
[02:24:03] know four to half kind of territory but it's so difficult to predict and kind of look at the way
[02:24:10] that elevate and being on their attacks as well very very deadly they're able to
[02:24:14] just kind of really abuse any holes in the defense take space get those
[02:24:20] opening picks flood site like they've got all of those tools but then on defense
[02:24:24] they kind of have the same flaws as daystar anyway and they saw themselves
[02:24:29] in pika azuki have got strength to two really strong attacking teams so
[02:24:34] defense might be the determining factor who can just kind of hold on to these
[02:24:38] side to play a little bit better, latent these defensive rounds, on top floor you would imagine
[02:24:43] he will play rather slow pace.
[02:24:45] I say that, Joko has already crept up and taken men's control and will find the opening
[02:24:50] kill.
[02:24:51] Oh, Seal!
[02:24:52] Oh my goodness!
[02:24:53] Look at that!
[02:24:54] Quick reaction headshot from Seal, probably should have been dead, stays alive.
[02:25:01] Now, while he is low on health, I don't think that matters.
[02:25:04] gotten rid of the Senz, but you've also gotten rid of Jogor.
[02:25:07] Yeah, they keep taking that trade every day of the week.
[02:25:11] So a little bit of luck going the way of Daystar early here on Lair.
[02:25:17] Certainly though, no guarantee that this is a round win, still a lot of work to be done
[02:25:21] here by the defense to shut down this elevate push.
[02:25:24] They have the tools, the hard breach available to navigate into a default plant position.
[02:25:30] day start elected not to bring the Tachanka and that could compromise them somewhat in
[02:25:35] their ability to deny default. I want though to highlight that the smoke is available at
[02:25:41] the minute 20 mark and so without a ton of pressure and towards objective at the moment
[02:25:45] front, I'll allow Vota to fear for their ability to attack default at this point in time. Bar
[02:25:53] code to flame elsewhere though. Elevate fighting for mezz control.
[02:25:59] I mean, the back kill from Bin Bin onto Anhyte Calv, Parker had low on health. There should
[02:26:08] be a top floor, and it's successfully defended by Daystar.
[02:26:11] In the context of the series, it's a really big result for them too, because Drogor was
[02:26:19] threatening. He probably could have and should have gotten that kill onto Seal. Then you
[02:26:23] get mezz control and then it's a whole different round but that one killed that
[02:26:27] one moment you know proving again to be the big storyline developing in the
[02:26:33] series that it isn't really just to go or a boss for elevate well the first round
[02:26:37] here on there seems to be the case and as soon as he went down there wasn't
[02:26:43] really much to happen for elevate they start strong to start on there
[02:26:49] Yeah, that one's gonna be a bit of a pill to swallow for Elevate, they really should
[02:26:55] have won that opening engagement.
[02:26:57] They start a little bit fortunate to win that duel and then they do consolidate from there,
[02:27:02] Elevate didn't try and force that push that we did see them attempt the pivot and ultimately
[02:27:08] that did force up as well here.
[02:27:10] Huh.
[02:27:11] Feel very, very fortunate to get away with that one.
[02:27:16] They've been done in the action as well, some good decisive action over towards
[02:27:20] bathroom is quite useful in disrupting the capital use and the plan push
[02:27:25] there from the attack so it wasn't all luck for them starting that round but it
[02:27:28] is a round win nonetheless.
[02:27:31] just go goes second opening death of the series
[02:27:45] engagement has been a big strength that means
[02:27:50] you can start the IQ and bring the solid snake here for basement
[02:27:53] not really a surprise
[02:27:55] And the utility brought around the day side though, and I like to change up here for the
[02:28:05] selections.
[02:28:06] I don't need the Deimos as much, they're going to be bromeing, bring more pressure, the
[02:28:11] doccaby and the snake combined, double shields with finger, so they've got the ability to
[02:28:16] play into the brome game and then also have the ability to have a pretty strong execute
[02:28:20] lineup.
[02:28:21] I do like though is certainly the ability to get that first floor control play the floorboards. There's no Ram. There's no bark. There's no sledge.
[02:28:30] So I think the hope for elevate will be that they can win the Rome game or win the direct battle in site later in the round, hoping that they've done a decent job in clearing the rumors and days are all on site.
[02:28:42] And to be fair, there's not really a heavy investor's way from Daystar. They've kept it rather direct.
[02:28:46] It's only at the moment, Izuki, on that first floor.
[02:28:51] I wonder if Daystar have kind of just baited in, elevated a little bit, showed presence
[02:28:54] around the map, get drone down, force the switches, and then go back, play sight, play
[02:28:58] the trap utility, which is going into the double shield setup, the Sheavey and Barcode.
[02:29:06] And it kind of then just invalidates, you don't need the snake as much then.
[02:29:10] And the doccabee is a little bit less useful.
[02:29:13] I like the pink spell on the seal. Yeah, I mean if it's over while I'm sealed completely
[02:29:20] and then Momo, he's the benefit. He gets the two kills, peek, it's time to get involved
[02:29:23] with the trade. And Daystar, I don't think we're ready for that kind of five-man stack
[02:29:29] directness and they just get punished. They're too split around the site and the elevator
[02:29:32] just completely circumnavigated what Daystar wanted to do in this round. The super direct,
[02:29:39] both shields together. And then what are you meant to do against this? Shoot the feed out.
[02:29:44] That works, but a little too late in the round. Momo's picked up three. He's already
[02:29:47] matched his kill total from the OPTI map. Not having labs here, and he got the five kills.
[02:29:52] He's already on four and elevate. We'll steal the second round. Well, that went exactly to the
[02:29:55] plan for elevate. Go direct, play the shields. If there is a heavy roam game, that's fine.
[02:30:01] We can go clear it later with the snake and the docker bee. But otherwise, play and I worked.
[02:30:04] And for the day start, I think just got completely caught off guard. I don't think they look like
[02:30:09] they were ready for a big stack. It was like a four man stack pushed into one player. It was a
[02:30:14] 4v1, overwhelm, seal, and the round was done. It's probably a sign of things to come though.
[02:30:20] I expected with the clash band that even in the opening round we'd see heavy shield play.
[02:30:26] Talking about round number two though with the blitz and the blackbeard combination.
[02:30:32] You had immediately applied pressure onto that front line of the defense. Seal got caught in
[02:30:37] two mines he was a needs a kill the trade attempt as well was well dealt with by the
[02:30:43] attack of elevate Momo was put in a position to find a couple of pretty
[02:30:48] straightforward picks and ultimately is well exploited in the end and probably
[02:30:54] again a sign of things to come shield play into clash band typically equates
[02:30:59] to an easier time and dealing with some of these map clears despite the
[02:31:05] unsuccessful attempt there though. Daystar will not go through the tertiary selection
[02:31:10] of bunks and instead double down here on Daystar.
[02:31:15] The attackers must locate and defuse a bomb, we're doing it the right way, okay for you
[02:31:22] say Redhummer.
[02:31:23] It just shows the quality though of the elevate that it's not just a TDM lost on, it's not
[02:31:34] just a frag heavy roster put together five guys right in and yeah there's actually some
[02:31:39] decent strategy behind this team.
[02:31:43] to test them into the work that they've put in since Elevate picked up these guys after
[02:31:49] the absolutely important team came to an end.
[02:31:54] Yeah, big round from Momo.
[02:31:56] Five kills on Nighthaven Labs and four kills already in two rounds.
[02:32:00] As I said, they look to abuse the shield plate, Ryora being brought into the round as well.
[02:32:10] Every attempt for Daystar and kind of pretty similar in terms of their approach, the only
[02:32:16] real change is they dropped the Echo and the Warden, they brought the Smoke and the
[02:32:20] Rooney.
[02:32:26] But it's a massive chain-dropping strategy for Alivate, and now it's like, well, we
[02:32:30] probably can't do what we just did to them in the previous round, we'll have to play
[02:32:33] it a little bit at a slow pace, they're going to play really stacked, they'll play a bit
[02:32:37] more together, so we'll take the first four controller, we'll use the ram and the fuse.
[02:32:43] And then you've got the Captain Tower and the Monty for the late round hit into sight.
[02:32:48] You know, if they have a system of clear blue stairs or if they go to completely avoid it
[02:32:57] and they dump the util sight and they're worried about the retake attempt, it's possible.
[02:33:02] The big stack from day start, two players here, Zuki and Seal, and they've drawn out a bit
[02:33:06] utility Joe Gord did get caught some sharp shot from Sioux Play. Sioux Play think of
[02:33:13] a more trusting in the VMI of the Aruni. They kill onto Joe Gord and I was gonna say as well
[02:33:19] with the with the bookie I don't preach that you can cut off that player blue stairs almost
[02:33:25] akin to to bank when you open up the square hatch and then it's hard for them to run back down
[02:33:29] if you're watching the floorboards when they come back down blue stairs they can be vulnerable
[02:33:33] I think this is going to go to the drop.
[02:33:36] Straight into the drop, Sufley was ready for it, he had shot off the barcode.
[02:33:41] He was not quite set there on the Monty.
[02:33:45] A little bit vulnerable and down blue she may come as late knowing that they're giving up this position.
[02:33:50] Good trade again though from Sufley, he's found three critical kills in the round.
[02:33:54] And it seems like for Daystar, all this be given from the second round, they've learned their lessons.
[02:33:59] As the repeat on basement seems like it will pay dividends
[02:34:05] Not an age of siege. We don't see a lot of repeat sites, but it pays off a day-style
[02:34:13] Yeah, that's
[02:34:14] now another
[02:34:16] Really nice around for city play over the course of this series a player that typically doesn't have massive impact on the the scoreboard
[02:34:23] but
[02:34:23] can find impact kills and
[02:34:25] There's a good job there to find the first kill on to Joe Gore disrupted a lot of that vert plant from elevate it stored out the drop
[02:34:33] Also found a kill during the drop itself
[02:34:35] He did a lot of really really good work and critically valued his life as well didn't overpeak those instances
[02:34:41] Didn't allow elevate to drop for free
[02:34:44] And so I don't think the game plan there from elevate was really particularly poor
[02:34:49] Unfortunately, though, the execution did fall short a little bit, but the util layering
[02:34:53] left a bit to be desired as well, and you could probably disrupt the defence in terms
[02:34:57] of line of sight, or send the positions maybe as much as they intended, and they started
[02:35:02] able to flex their muscles on the anchor work, but they now have the lead as we enter the
[02:35:09] second phase of the half, Grim and Kaiyid off the board, and we will return to the top
[02:35:15] Oh
[02:35:45] It looks like they're just gonna run it back in terms of a similar lineup for Elevate.
[02:35:49] Now, they don't have the Grim this time around after that gets banned away.
[02:35:54] Same for Daystar, don't have access to the Kaiyeds, so they just bring the Bandit.
[02:35:59] There is still a looking lineup for them to go to the ground.
[02:36:03] They did drop the Thorn as well, so obviously the Kaiyeds banned away.
[02:36:08] They drop the Thorn, and they go New Bandit.
[02:36:11] Again, we want to try and play the same kind of style, keep the wall three and fours,
[02:36:16] stay pretty much bunked in towards the site and
[02:36:20] for Elevate not having the Grim available,
[02:36:23] they're kind of just gone and decided to bring the Striker.
[02:36:28] But with the Blackbeard, so they've got at least
[02:36:31] maybe a little bit of cover for Joko when they go for this Ops mezzanine push, try and open up Mask.
[02:36:37] Now I like the black bit switch up for elevate playing into the shield play has been a big
[02:36:43] strength of theirs so far in the series and we saw that in the second round.
[02:36:48] Oh, immediately, Anhy-Kell is just dead and that's your Capitao gone as well.
[02:36:55] That's a crucial pick.
[02:36:56] Yeah, see, Flair's gonna be able to hit it today, which is ironic considering that the
[02:37:03] be able to connect to the games. Be positive for Daystar that he has been able to play
[02:37:14] today and he's had some hugely impactful moments so far in the meantime. Barcode and
[02:37:18] a joke or both taking a chunk of damage. Mermo will look main stairs, does catch Bimbin.
[02:37:23] There's a point of difference now in this attack if Mermo is able to push forward and
[02:37:27] get some mezz control. That's a big kill. I mean you don't have the gas babes down,
[02:37:31] I can really calm down, elevate later in the round if they can get masked.
[02:37:34] But that doesn't help.
[02:37:35] Nitrocell immediately to finish him off.
[02:37:37] There goes Barcode.
[02:37:38] No Blackbeard.
[02:37:39] Another Nitrocell.
[02:37:40] That one gets shot.
[02:37:42] So no more Nitrocell left.
[02:37:44] They had three available in the Roundtid Daystart.
[02:37:47] One of them, by the way, did tag up Barcode earlier along with Jogor.
[02:37:51] Sheep Ailou says out to Azuki.
[02:37:53] Overward's masked.
[02:37:54] And it seems I can elevate this round's falling apart.
[02:37:56] You do still have Jogor alive, but on sites such as this,
[02:37:59] This is this 2v4, even for Jogor and he's high level of play.
[02:38:04] This will prove to be quite difficult heading into the final 50 seconds.
[02:38:08] They start well set up to take a 3-1 lead.
[02:38:14] Nice Jogor can show some magic, but walking into this cross will be very difficult, the sense may assist.
[02:38:21] Oh no, I'm gonna start shingling.
[02:38:23] Oh, not quite.
[02:38:25] He's the one to do the catching. Can you cover the plant though?
[02:38:28] Yeah, I'm in a good rush in knowing that the RAU would likely force out the Zotto caster from a zuki to utility for utility
[02:38:36] So Joe welfare is it out sends Momo in now? They've got the ability to play at this point can go down the Maestro cam is the only thing left
[02:38:43] and I'm this
[02:38:45] All seconds left is played that while so if like a seal then it gets going to play will come up with the Maestro cam
[02:38:51] 3-1 lead for day star solid teamwork
[02:38:54] work, as they've taken a pretty decent lead to begin on Lair, at no point did they really
[02:39:03] ever have a lead back on Knighthaven Labs.
[02:39:07] Elevate were the ones kind of in control for the vast majority of that opening map.
[02:39:12] Bunks and briefing will get tested for the first time in the half.
[02:39:17] There are decent glimpses there from Elevate, the fight back there after losing to Capitao
[02:39:22] earlier was not particularly poor, and they tried his best to make a play in through Mez
[02:39:28] and then aiding Jogoers.
[02:39:30] They tried to enter in towards the site, but some sharp shooting there from the side at
[02:39:34] the end around able to capitalize on that top floor.
[02:39:41] So, now begs the question, can they defend the tertiary of thorns, a very volatile side
[02:39:47] and then equally up, elevate up to the tiles in terms of attacking it, because it's not
[02:39:50] certainly not a side that you can just walk through the front door typically.
[02:39:55] It seems like they are going to lean into the sands once again, which is pretty typical
[02:39:59] for this side, go to the green side, control, use the sands to counter the war in terms
[02:40:06] of that initial entry.
[02:40:08] So as they add a component where it can be very difficult to get the plant down and so seal will need to value his life
[02:40:16] So they should be some yet intriguing counterplay on both teams
[02:40:19] I mean, the one thing that has kind of followed there from the Vanya Delaxis, the rental jacoit
[02:40:40] doesn't have, you know, big impact, it's had two opening deaths, elevators don't have as
[02:40:44] much of that firepower.
[02:40:46] Momo that's actually the one who stood up. He's already passed his kill total from the first map which went all 15 rounds
[02:40:53] But they probably need a little bit more from barcode and then high color especially those two in particular
[02:40:57] Just the one kill between them three four rounds played on there
[02:41:06] Where souffle has stood up massively he was the the peek a show
[02:41:11] 19 kills back on that today got the one so far get the lead three once so there's still more room
[02:41:16] to improve for Daystar.
[02:41:19] Infintely a decent start as well.
[02:41:23] They just don't look as aggressive and fluid on there on the attack compared to Lance as well.
[02:41:33] Just felt like Daystar are playing a lot, a lot of this map better in terms of their positioning,
[02:41:38] not really giving away picks for free to elevate, elevate at spending a little bit more time searching and poking and potting.
[02:41:46] The lab's felt very hot and heavy, and it lost pace.
[02:41:53] Yeah, midpoint of the round, and it's a bit of a standoff at the moment.
[02:41:56] Do elevate OTSU go direct here, or are they going to wait until they apply a bit more pressure?
[02:42:01] I'll...
[02:42:05] It's a tricky decision to make, but it's a fully-invested in a bug from days like typically releasing it on site,
[02:42:10] elevate...
[02:42:11] Actually complicate?
[02:42:12] Is this a fake?
[02:42:13] Yeah, totally a fake.
[02:42:15] And I think it may have just drawn the attention of Daystar below, even at just temporary.
[02:42:22] Zuki falling as well.
[02:42:24] A lot happening and it's a spray and pray moment for him to play and Fragurete was perfectly placed.
[02:42:29] Four kills from Shiba in the round. Jogor goes down the seal.
[02:42:32] And he can play this really, he doesn't have to go and take the direct gunfight.
[02:42:37] Oh my goodness, maybe he can!
[02:42:39] But he's on the Solar Scars! 40 seconds!
[02:42:42] Force barcode to play the plate game and go below. You're on the soulless. You still have impacts
[02:42:48] For all intents and purposes. He should be winning this round now seal is in the best position to win this round
[02:42:54] Barcode has to go above. He cannot plant on site. He's too vulnerable
[02:42:58] He will be running though into that double impact seal in prime position got the yellow ping information
[02:43:04] So they know the whereabouts of seal repositions away though
[02:43:07] And now barcode has to think about either going hunting or going to the plant
[02:43:10] He will go for the drop into the plant seal slow to react the plant will be successful
[02:43:15] But he should know roughly where he is and still will well
[02:43:18] I thought he thought about the drop hesitated and seals given a good a huge opportunity now especially on the black
[02:43:25] What's the creative? More of a line of sight?
[02:43:28] Trying to find out roughly where he is, but he gets a bit of a misinformation
[02:43:32] He's playing this really slow. He knows he's susceptible to the drop
[02:43:36] And Impact could still do a world of damage shotgun from afar!
[02:43:41] The seal completes the ace and the counter defuse!
[02:43:44] Daystar will go 4-1 up!
[02:43:48] Wow, a lot of read there from the seal to get the job done.
[02:43:54] It looked a little slow, but I think it was actually more so calculated.
[02:43:58] He was really trying to hone in on where Barco could have gone.
[02:44:01] He had a little bit of auditory info to play off prior to that.
[02:44:05] I need to do that position absolutely perfectly.
[02:44:09] I love the attack setup though from Elevate, the little half of the fake plant.
[02:44:14] They dropped the defuser trying to draw the attention of the solo, so they moved up a barb into a planted position.
[02:44:19] Then they completely wound it on a barb, still got left in a 1v2 hit a sharp shot initially,
[02:44:26] and then was able to find that black bit and land those critic shots from up above.
[02:44:32] It's a 4-1 lead to Daystar.
[02:44:35] Attackers need to locate them.
[02:44:37] How to elevate losing their group on this series?
[02:44:39] Well, I mean, he's played that really well because, as you said, he didn't rush, and it
[02:44:44] did seem like it was taking a little bit of time.
[02:44:46] About 20 or so seconds after the plant had gone down, which that in itself was also somewhat
[02:44:52] a little bit surprised that he kind of gave so much time and space to Barco to get that
[02:44:57] down considering the plant is all his.
[02:44:59] But then it goes through the process of elimination.
[02:45:01] Well, he's not here and he's not there.
[02:45:03] So he must be just standing and watching the hatch expecting me to drop down because it's
[02:45:06] the best way to really go from top floor to bottom floor so quickly.
[02:45:10] He's expecting the hatch drop.
[02:45:12] And so then he shoots out the angle that he's checked everything else.
[02:45:16] He must be there.
[02:45:17] Start shooting with a shotgun.
[02:45:18] Bam.
[02:45:19] Finds him.
[02:45:20] Ace.
[02:45:21] Secure.
[02:45:22] And something that will get lost in that round, unfortunately, for all of that shit may
[02:45:25] go to 4k.
[02:45:26] He was really good pushing into that top floor for that execute once they dropped the case
[02:45:31] throughout the ROUs.
[02:45:32] He was the first one to push forward and picked up quite a few of those kills for Alivate.
[02:45:38] Goes unrewarded as we get to the close to this half, it's been dazed on the defense.
[02:45:43] And again, typically we'd be kind of saying, well this is kind of normal, Alivate just
[02:45:47] need to get one more round and it's the pass mark, but in this series with these two kind
[02:45:53] of attacking orientated teams, I'm not too sure. But it's Barco that finds the opening
[02:45:58] pick onto Seal. After all of those heroics in the previous round with an ace clutch and
[02:46:04] a Zuki with a wonderful reaction to hit that headshot onto Barco, brings it back to a 4v4.
[02:46:11] And to be fair, it's Goyo for Dockabee. Dock and Canister's placed versus no logic bombs
[02:46:16] now around.
[02:46:17] Yeah, Seals of course been very very sharp over the course of the series, but purely on a
[02:46:23] Utility basis it ends up being a net win there for the defensive day star
[02:46:30] And we're playing a far less extensive
[02:46:36] Position as a defensive unit this time out compared to last time despite that though
[02:46:40] So, M.I.E. Aleph is at March 4th, traded plate with Joe Gore, finds Bin Bin.
[02:46:46] So, Elevate retain advantage and they still have the Blitz.
[02:46:49] Unit 30 on the clock, three gas babes, four day start.
[02:46:53] DMR, four Sioux Flayers being clutched over the series as well.
[02:46:56] Not impossible, but it is a tricky position that they start now find themselves in.
[02:47:02] Attack is dropped.
[02:47:03] Siltory gas bay is available for Azuki. Sufley has been very sharp so far here on
[02:47:14] Lair. I love this setup for Alive heading into the last 60 seconds. You still got two
[02:47:20] adrenaline surges, you got the RAU sends that you can play off and then Shiba on the blitz
[02:47:24] and Shiba was very good in that previous round. Frag grenade, smoke, a lot of utility here
[02:47:29] for Alive. Had in the fact that they got Jogo up and an extra play up. Very good chance
[02:47:35] in this round. Oh, the timing though. Jogo, how does he survive the shotgun to the face?
[02:47:41] Oh, well, that's just a spray, spray moment to fly. Turn around, Sean. A bit of help from
[02:47:46] the Vulcan counter stuff, but it's Momo who comes up big for Alive. They desperately needed
[02:47:51] that one. A huge half from Momo. It's still though a 4-2 lead to Daystar.
[02:49:57] So we head back in for the second half, the Raw Talk timeout coming to an end into the
[02:50:24] bands and then into a tactical timeout as well. Difficult one to kind of envision how this is
[02:50:33] going to go and play out now. Big round from Momo clutching up at the end of the half. Otherwise,
[02:50:39] it was almost stolen back for Daystar. 5-1, I would have probably penciled them in to close
[02:50:44] the series out, but I love they have the reprieve. And now the bands confirmed. Kaede and Bandit,
[02:50:51] capital and sends the bands. So, bunks and briefing will seemingly be the site of choice.
[02:51:12] I'll let one of the tick that box early.
[02:51:14] They'll probably still be riding the momentum of putting that final round came down to a
[02:51:22] very close 1v1 but Momo had to stand up and win that duel.
[02:51:28] He's now up to 8 and 4 over the course of this series and whilst his cost is only at
[02:51:35] 67% the impact that he has had has been quite notable so far.
[02:51:40] Clearly Elevate have invested very heavily in being able to win out this site with the
[02:51:46] Capitao and the Sense game.
[02:51:48] Both of those operators are particularly useful on this site, not exclusively to this site,
[02:51:53] but probably a little more so, comparatively to top and bottom four.
[02:51:59] So this is, again, it's not, must win, but when you're putting such a large emphasis
[02:52:05] on this specific site like this, when, with your games are targeting them in this fashion,
[02:52:09] We need to be winning this one and setting this off up.
[02:52:32] I know we played quite a bit of stage in this series, but it's 10, 10
[02:52:35] multi-kill rounds. It's been absolutely entertaining to watch. Everyone's kind of taking turns having
[02:52:48] big pop-off rounds for moments. He's pop-off map so far. Well, Jogor is taking a bit of a breather
[02:52:53] here on Lair. He's stood up. Barcode has stood down and 1-6 now for Barcode. Lost at the solace
[02:52:58] early. Binbin does his job on the snake and gets an open and kill. He may be low, but this is what
[02:53:04] what you want if you taste it. The Joko activates and shuts down the Hibana.
[02:53:11] Azuki, 5'6 and 5 has had a bit of a neutral sort of layer so far. Bin bin again despite
[02:53:19] being long held against a Hedge Sword and a Hanna. Hi, Cal. Maybe a little overaggressive
[02:53:24] pushing into the server. No more sense, thank you very much. Shippei will get rid of Pika
[02:53:29] And this is shaping up to be a very fast Punks Creeping.
[02:53:34] The enemy is trying to switch up the tempo, maybe not feeling particularly comfortable attacking into this site without the Santander capitao. It's unsettled them a little bit.
[02:53:43] Suflate has found space Punks.
[02:53:44] They catch a tiny bit of slow land by Jogle. They look like a slow peep, but I honestly think it was a hitting but...
[02:53:50] still now in a one versus three in the big investment from Alivay and taking off the
[02:53:56] capsule and the sense as their bands for the first three rounds of defense seemingly is
[02:54:02] going to pay off it.
[02:54:03] I think the only site where those bands may backfire for Alivay is Basement.
[02:54:12] It's probably the site now that they need to be winning.
[02:54:15] It's kind of flipped a little bit from Bong's briefing, typically being that kind of site
[02:54:19] to probably basement
[02:54:24] We'll see all give himself a chance
[02:54:26] He's been playing so far. Well, he had the one we want opportunity against Joko who hits a quick headshot
[02:54:33] And so elevate wall kicks out their defense in a winning fashion
[02:54:37] Make it two rounds straight. I'll trade for one start for day start
[02:54:42] It's now four to three
[02:54:44] But both of these two teams have shown real good comeback potential, a 6-3 lead on Night
[02:54:52] Haven Labs for Alivate, Daystar brought it back, 4-1 lead for Daystar here on Lair, Alivate
[02:54:57] now bringing it back as we go top floor and again they don't have the capitao of the
[02:55:00] the sense
[02:55:14] all word yet jay go
[02:55:16] and said another dimension
[02:55:20] it's looking sharp here
[02:55:21] to kick off defense full alvo
[02:55:25] i certainly share the uh... sentiment of basing toy could be more impacted
[02:55:28] by the vans as opposed to the top floor where they sense it's sure it can be okay to cap it out especially
[02:55:33] some of the positions that you may want to clear like masters or if you want to go for the back hit our six side
[02:55:39] plushing out that some those particular positions like the server hold or the display hold
[02:55:44] cap it out can be quite useful on that side of the map as well and so without those tools available
[02:55:50] we'll see what they are able to produce
[02:55:53] They are going to expectably go double shield in response with both the Monty and the Blackbeard.
[02:56:23] The barcode entrusted on the clash and it's had a rather rough layer so far.
[02:56:38] Cannot afford to go down further than this round especially with the double shield set
[02:56:40] up for Daystar on the attack.
[02:56:45] My concern with Daystar is kind of a little on the lack of firepower.
[02:56:49] They'll be able to get the space, they'll be able to get up some mezz control courtesy of their shields, but when it comes time to actually push into the site, it's going to be intriguing to see how that does eventually.
[02:57:02] I'm gonna go, oh, there's a big nitrocell.
[02:57:06] I mean, pink has done a very good job to avoid that, not go down at all.
[02:57:09] Yeah, it takes a little bit of damage, but I think you'd be very happy with the overall
[02:57:14] result as MoMo continues to feel the confidence flowing.
[02:57:17] You either in front of him or close to double digits, he'll unlead nitrocell in hand now
[02:57:22] for shit mate.
[02:57:23] He threw his one out.
[02:57:24] That one's just gone completely off the mark.
[02:57:27] Oh, hell no minute 30. I mean that's all good today star being able to draw out this utility is a little risk
[02:57:35] What?
[02:57:39] Good goodness Pika Momo and Jogor both overwhelmed and it's a damaged day star
[02:57:45] Yeah, I can kind of understand the Momo killer after they
[02:57:50] Surprised you got Jogor. He was usually quite snappy and the pistol just continued to connect
[02:57:57] This could be a very big round with Shibae.
[02:58:00] He too, having a much better lair in comparison with the opening map.
[02:58:04] Now I can't barcode if you're slow to get going, but I've still got Shibae up.
[02:58:09] He puts in the chamber, sweet for two-flade, but it's barcode with SMG.
[02:58:13] Binds his second kill at the map, and big advantage now for Alivate.
[02:58:19] From 4v3, Daystar have kind of let this one slip.
[02:58:22] They've borne a little bit too much on the hunt for the kills, less focused on the objective.
[02:58:26] It's back on him. And he can just go trap beer. What is that? What are they doing?
[02:58:31] Yeah, I mean, that's the risk that you run when you if you're only double shield and haven't banned out the clash
[02:58:37] You need to be expecting that to be the the main counter pull from the defense and
[02:58:44] It proved to be a little overwhelming that again
[02:58:47] It's difficult because you want to double down take high banded off the ball. That's understandable
[02:58:51] You want to enable a bit more hard breach play
[02:58:53] But that trade-off going away, you know, we now have to get into established a little bit of a streak here and building some meaningful momentum.
[02:59:03] There was a nice little trouble there from Pika, but it unrivaled pretty quickly.
[02:59:09] They start unable to then transition into the wincon of getting a plant down.
[02:59:15] A little messy across the board. 4-4 scoreline. It's three straight for Elevate.
[02:59:21] It's probably been some of the sloppier siege that we've probably seen, I'm not going to lie in terms of kickoff so far.
[02:59:32] Which probably isn't too surprising because we've been, for the most part, been seeing some pretty decent attacks,
[02:59:39] but Leia has now turned into the defensive juggernaut. It's flipped completely to what we kind of saw on Nighthaven Labs.
[02:59:45] Neither of these two teams really having a lot of success on the attack.
[02:59:51] And it puts elevate now in a very comfortable position because you two rounds into the heart you got a free round winstreet
[02:59:57] You're getting a pretty clear picture of like yeah, these guys don't really know what they're doing on the attack with clearly
[03:00:02] Got a good job in terms of the bends
[03:00:05] Just the lack of utility not having the cap attack not having the send which are two very strong operators on this map
[03:00:10] And helping with the top floor and tertiary
[03:00:14] This is the test I said it before after the first round does at basement
[03:00:18] You probably don't need the capitao in the sense as much
[03:00:23] And so you kind of get it should get the operators that you want
[03:00:29] Okay, we're on capitao is very very good
[03:00:33] typically is on any slide on any map, but
[03:00:36] Definitely don't need the sense
[03:00:40] My wife's gonna play the extensive room on the scope of says he's gotten to double digits
[03:00:44] Why not put him on the confident operator?
[03:00:48] Oh, that is a very aggressive search, that's creepy for Daystar to open up around 9, losing
[03:01:04] the solace as well.
[03:01:06] We'll starve this defensive info, and Daystar needed the counseling of action in terms of
[03:01:11] trying to apply some pressure in towards the objective not messing around.
[03:01:17] very good dead as well. Daystar looking to respawned.
[03:01:24] Well they're just set up now. Like that death of barcode, what is he going to do?
[03:01:28] Daystar already got so much basement control. They're already just completely filtered around the site.
[03:01:34] And the Momo top floor lurk, completely ineffective because his teammates are just dying so easily.
[03:01:41] And then he goes back to basement. It's too late in the round. It's been completely given up. It's flawless from day start a
[03:01:48] Lot of that though hinges on n i cal
[03:01:51] Swinging that window with the start as soon as he goes down the gaps now open up because what we're seeing from elevate
[03:01:56] You got one on the top floor and how n high cal dies
[03:01:59] Guess what now if your day starts so we can go 5v3 in sight
[03:02:03] You got the numbers they get the opening kill in that you know push into the site now to 5v2 one guys still top floor
[03:02:10] It just completely unravels.
[03:02:13] Unfortunately for Alivate, big round for Daystar.
[03:02:15] And now they've gone through the tough part.
[03:02:18] No more clash available for the defensive Alivate when you consider top floor and also bunks and briefing.
[03:02:24] Yes, they lose the Monty, but you do still have access to the Blitz and the Blackbeard if you want to double down on shield play.
[03:02:31] Now, we'll see if Elevate are able to just mentally reset a little bit after that round.
[03:02:40] Can't be the most comfortable feeling now trailing and losing that round quite comprehensively.
[03:02:51] Back to first floor, Elevate understandably are looking to double down on this objective
[03:02:57] successful back in round number seven day start finding it's quite tricky to
[03:03:04] navigate around this capitel sense ban on that particular occasion
[03:03:10] drone call a 3k back on my the tempin been be find the opener for day start
[03:03:15] but I failed to convert so days I go for pretty early tempo in that round the
[03:03:23] that open kill as I mentioned coming in the first 45 seconds of the round. We'll see if
[03:03:28] they're a bit more composed and try to select them this time instead go for maybe map clear
[03:03:31] and flush out up above. Direct really shouldn't be the most optimal strategy here for the
[03:03:35] attack.
[03:03:36] Now first flawless round since the fourth round on my Haverlands which was also from
[03:03:49] day stop.
[03:03:50] There's a lot of shots going off in the background, geez, so the fire works.
[03:04:04] I'll also say one thing about Daystar though is at least here on Lair, it's a pretty even
[03:04:14] team performance and probably enough the player who's got the least amount of kills is Pico,
[03:04:18] who was the clear standout on Nine Haven Labs, and a big reason why they ended up winning
[03:04:23] that map with the 19 kills, but you kind of looked across Bimbing, Nizuki, Suflay,
[03:04:27] and sealed all seven and eight kills, they're getting a real solid team performance, we
[03:04:32] have to elevate our barcode, N.I. Kelk, kind of struggling a little bit, they show a bit
[03:04:37] of sign of life in the last couple of rounds.
[03:04:41] As they sweep clear across down on the little pumps on BimBim with the Blitz.
[03:04:47] But in the pressure at the moment, pretty much direct to sight.
[03:04:52] They haven't really put a lot of emphasis in clearing this top floor, which is surprising
[03:04:56] because they don't have the sense.
[03:04:57] The only time you'll ever see teams go fully direct is when they complain about the ROUs
[03:05:02] to block off the line of sight.
[03:05:05] Maybe banking on the smokes, but there is a warden on the board for Alivate.
[03:05:10] But even that is confusing to me.
[03:05:14] Hmm.
[03:05:19] It's a tricky sight for a reason with those two bands. You need to get a little experimental.
[03:05:24] They start seemingly are going to commit to a more direct approach, still no cap, no sense.
[03:05:29] How do they go about covering this plant?
[03:05:31] The Thatcher could be a useful tool, maybe in disrupting the source in the warden, but that doesn't feel like a guaranteed bet.
[03:05:38] It's gonna just run straight in.
[03:05:40] Very, very tough.
[03:05:41] It's so hard.
[03:05:42] Jogor's gone first floor now.
[03:05:44] So usually you might, if it's a Firestack 2nd floor, you run in,
[03:05:48] lay the smokes and just go for an immediate plant.
[03:05:50] It's a lot harder to do that if Jogor's also playing Briefing.
[03:05:54] And they get to leave themselves pretty much no time on the clock.
[03:05:57] So if they rush in, let's say Bimbin dies pretty quickly,
[03:06:00] then it becomes like scrambled trying to fake out one of the smokes.
[03:06:04] Oh, I mean, Seal has caught Jogor.
[03:06:06] So that would be some of that horizontal pressure.
[03:06:09] And if you do have the option now of actually just running in and getting Binbin straight under the plant
[03:06:12] into Bunkz and they're gonna try and go for that default plant, but I mean that's a spot that's easily,
[03:06:17] usually covered, or reload, the timing hasn't been really good at all for Barco and he couldn't stop the plant at all.
[03:06:24] He was the one that needed to stop that plant. Binbin's now still alive with the Blitz and it's a 5v2 retake.
[03:06:28] This seems now very winnable for Daystar.
[03:06:31] Huge battle one has walked through the hatch and it's the pistol from Binbin that connects
[03:06:36] onto Shipeh.
[03:06:37] Barcode.
[03:06:38] Is it a 1v5?
[03:06:39] It's about to be 6-4 as Daystar have cracked bunks in briefing even without the sends.
[03:06:46] It will not be flawless, but it will be around when you would imagine indeed it's Binbin
[03:06:51] with the hero play in this round as Daystar have got two match and series points.
[03:06:57] Wow, that play from Daystar took a lot of confidence and conviction, there's been a fundamental breakdown for Elevate in that round.
[03:07:05] The last two operators standing, the Warden and the Solace, and despite that, still unable to deny the plant, which was in a default position as well.
[03:07:17] That is a difficult, difficult position now for Elevate to recover from.
[03:07:24] Suddenly not impossible, but I mean the question I'd be immediately posing is are they actually
[03:07:29] going to re-attempt that site?
[03:07:31] It seems like they're confident on it, but the fact they've just been slammed may really
[03:07:34] throw that into question when it's a tactical timeout to chat things over.
[03:07:41] Well now the brush is on, it's been a fun series to watch, you know when you go 15 rounds
[03:07:47] on the opening map and it's been a pretty good contest here on the layer where it's
[03:07:52] It's been back and forth with momentum swings of all one lead for Daystar, then three straight
[03:07:56] for Alivate going into their defensive half at 4-4.
[03:07:59] I can't help but feel that it was Alivate's game to probably now go on and win.
[03:08:07] And then since that moment, Daystar have gone and gotten the two rounds to force two match
[03:08:12] and series points as the timeout will expire.
[03:08:15] Elevate and now facing elimination from APL kickoff
[03:08:27] Elevate electing not to reattempt Bunk's briefing they'll go back to top four
[03:08:32] That's now the only site remaining that they have a perfect record on winning a back on
[03:08:38] Number eight
[03:08:41] Basement being unavailable. It's the most logical
[03:08:43] I'm real.
[03:08:44] Sight of choice.
[03:08:48] So they dropped the Blackbeard because the clash is no longer available, so they probably
[03:08:52] don't feel like they need it.
[03:08:53] Oh, never mind.
[03:08:54] I think they actually expected it to be playing it.
[03:08:57] Yeah.
[03:08:58] Yeah, they should be playing it.
[03:08:59] So they bring the Blackbeard because the clash is banned, so this is a smart choice.
[03:09:05] I was going to say that I wouldn't have mind to have seen, maybe, the Deimos or the Snake,
[03:09:11] but the bug does the same role.
[03:09:12] There you go, first floor, just to be able to keep the pressure on. They don't have the clash.
[03:09:17] And despite that, it's still looking like a five-stack for a relevate anyway.
[03:09:20] So Pika can kind of get to work from below.
[03:09:22] Binbin on the black bit to get mezz control.
[03:09:26] And Suflay with the Selmas to open up the walls.
[03:09:28] the walls.
[03:09:41] But the way the mismatch is going, I'm not counting out all the way.
[03:09:44] We saw a Daystar 6-3 down on Labs and I thought that they looked pretty cooked and that was
[03:09:49] after Joe Gaw with the massive 4k clutch.
[03:09:52] It feels like a lifetime ago when he got off his chair, big clutch, 4 kills in the round,
[03:09:57] to beating his chest having an all-time Jogor kind of map.
[03:10:02] But as Jogor has probably been, probably over the last two years, I'd say he can have
[03:10:09] the inconsistency.
[03:10:10] And now 6-8 here on LAN, a dual-dialimitation game, he hasn't been able to have that same
[03:10:14] level of impact.
[03:10:15] Had a bit of fairness, neither has Pika, so the two standouts from the first one have
[03:10:20] been far quieter here on the second, as Zerchie, test-core.
[03:10:23] He'll get at least the climbing trade on Tobacco.
[03:10:26] Not a lot lost in terms of the striker, or the Fenderer.
[03:10:30] Big up.
[03:10:30] I'm getting to work down below.
[03:10:31] Pressure on a she-bait, completely overwhelmed.
[03:10:34] But there's the trade from Anhykel,
[03:10:35] but this leaves the site incredibly vulnerable.
[03:10:38] There's only one site, it's only Momo.
[03:10:40] He's just gone sprinting across to try and stay alive,
[03:10:44] but it gives up even more of the site control to Daystar.
[03:10:48] Provided they walk in and take it.
[03:10:50] Yeah, they have to take it,
[03:10:50] that there's been a small window they haven't
[03:10:53] instead consolidate drone to be fair probably unaware just how open the objective actually was
[03:10:59] minute on the clock and they just want to safely leverage the black bit here get this space
[03:11:03] Momo is low they'll know that after lighting him up before
[03:11:08] it's the key moment for day start to seal this series
[03:11:11] three three 45 seconds they have time and utility on their side
[03:11:15] Oh
[03:11:17] All at the window
[03:11:19] That was Joe Gore, but a bit of help from Binbin as he'll is down to they try and maybe fall back go for the res
[03:11:25] Binbin says yes to that, but he is gonna come play in how Carl
[03:11:30] To play not even close they might have to just go to me to from here my most like very low
[03:11:34] So it's now souffle Binbin 23 seconds go make the decision which is in does get the kill and to end high call
[03:11:41] Bormo has to class or elevate out to kickoff
[03:11:45] And he's so low on health, but there is so little time remaining.
[03:11:48] Bimbin at some point needs to go over the plant to cover his low health, Sufley.
[03:11:52] Momo making a run.
[03:11:53] He gets off the plant. Bimbin's got to re-stick it.
[03:11:56] Momo inside of display.
[03:11:58] One swing, one chance, and Sufley cuts him off as Daystar will eliminate Elevate from APL Asia kickoff in a 2-0 fashion.
[03:12:09] Elevate's new look roster. Their time comes to an end.
[03:12:12] These stars dream run continues here with another 2-0 in the lower bracket.
[03:12:20] They had to fight really, really hard to get this result across the line.
[03:12:24] Alivate throwing everything they had at them.
[03:12:26] But I think experience and level-headedness has been able to prevail in the end.
[03:12:32] And one of the most liked and lovable teams in Asia will continue their run for now.
[03:12:39] A fascinating series from a 6-3 lead on the opening map to elevate. They then fall on layer 7-4 as well.
[03:12:49] A lot of back and forth, a lot of really good plays, a lot of good clutches, none better than that one from Seal.
[03:12:55] Maybe only the Jogor won back on Nighthaven Labs.
[03:12:58] And it sets up Daystar for their run. They will play again later today. Don't forget about that.
[03:13:03] and Daystar that matchup will be confirmed and what a matchup that promises to be. It's still a decent trek
[03:13:11] for Daystar to qualify for the major does by no means are they
[03:13:16] even close to it, but they're one step closer. They've gotten through the first hurdle, which is elevate.
[03:13:21] Then you got to get through Solstar, then you've got to get through the loser of Orchid and Weibo.
[03:13:26] So there's still a couple more series to play out, but I think they'll be very happy. They escaped on
[03:13:31] They got the job done on lair and they did so where it wasn't just the peak of show as great as he was on night Haven labs
[03:13:39] You saw others step up on lair in seal and certainly from being being heard a very high impact game
[03:13:46] Yeah, absolutely. I mean then on the side of alivar. I don't really walk away feeling massively disappointed on their behalf
[03:13:51] I think overall they played pretty well and provided that heading into stage one Asia retains two slots at the major given a more traditional
[03:13:58] Additional qualification format. I think that those guys will still be very much in the discussion to finish in that second place
[03:14:07] Yeah, I was pretty impressed. I of course maybe some shortfalls though
[03:14:10] It has maybe Joe Gord doesn't have a massive match and maybe the lack of depth on the team then got exposed a little bit
[03:14:16] But it certainly wasn't a shocking result by any stretch
[03:14:18] Daystar were very very good today and showed some good resilience
[03:14:22] I think you could definitely say that you know, maybe on a different day couple of different rounds here or there
[03:14:26] Certainly could have been elevate series still to be one, but on this day it was stay start that were better
[03:14:33] We've got a wonderful fan favorite and a lovely friend of ours in Harambe in for a chat Harambe
[03:14:38] Whoo-whoo guys wonderful guys wonderful result a
[03:14:43] Bit of a heart-stopping kind of series especially night haven labs going all 15 rounds you guys were six three down
[03:14:49] I do want to kind of bring it back even earlier than that
[03:14:52] At the very beginning of Nighthaven Labs, a tactical timeout was called, I think it was a 2-2 scoreline.
[03:14:58] Can you just talk us through sort of why that tactical was called and what was spoken about?
[03:15:04] Um, because I feel like we needed that point in the first half so much, so I decided to call it a tactical timeout.
[03:15:13] To deploy some, you know, counters.
[03:15:17] And it didn't work the first map, but it worked.
[03:15:19] So, I think we did.
[03:15:21] And it says out to be really useful
[03:15:23] Yeah, yes on the topic of maybe not working out the first time
[03:15:26] They're trying to make it work the second you do have this rematch now against souls heart
[03:15:31] The last time you faced them. It was very very close. So it came down
[03:15:34] I think it's seven five on the final map like very very close to what were the some of the key takeaways for you and the team in
[03:15:40] That matchup that you're going to try and use later today. Obviously don't reveal too much
[03:15:44] But did it feel very close on the day? I
[03:15:47] Mean simply just enough they like to see
[03:15:51] First, in today's first round, I mean first map, and the match against Solzhaar at the first map, we all played like Christmas on our team.
[03:15:59] So, it cost us a lot. I mean, we won today, but that's fine, we just didn't go well.
[03:16:06] You guys have been running the lower bracket after losing, of course, that match to Solzhaar ever since.
[03:16:12] I think, what have you kind of taken away from the run so far, considering, you know, you've beaten Fury, you've now beaten Elevate,
[03:16:19] you've got Solzha up next. Is it really a good testament to the mental fortitude of the team
[03:16:25] where everyone just feels locked in now? Do you feel like you're playing the best seed you've played
[03:16:29] for a little while? I mean we still need some experience especially for a gamebin and we did
[03:16:36] a lot of like road swap after we came back from the fight so I did not tell them like as we need
[03:16:45] to make it to the measure. I just simply told them, hey, just focus on every round, do every
[03:16:51] place and just be good. Alright, Harambe, we'll let you go. Best of luck, of course, in your
[03:16:58] series leader today against Souls Heart and hopefully we can speak to you again. See ya.
[03:17:05] Harambe, always a character to have on for an interview. We love having him on for a
[03:17:09] ChatterStay star. Got the job done 2-0. Funnily enough, it actually keeps us on schedule now,
[03:17:14] because it's as if it were a
[03:17:18] three map with the delays that
[03:17:19] we had earlier on. It does
[03:17:21] mean that for Waybo and team
[03:17:22] orchid coming up soon. We
[03:17:25] draw our attention from an
[03:17:26] elimination game now to a
[03:17:28] qualification game. The winner
[03:17:30] of Waybo and team orchid will
[03:17:31] go to the major. So that in
[03:17:33] itself is exciting that we get
[03:17:34] to qualify our first team from
[03:17:36] a pack. Yeah, massive match up
[03:17:39] next. Um, way, but they should
[03:17:42] get the job done. But we've
[03:17:44] So I decided to see if they can get a clean result across the line now and as you mentioned be the first team from APL to book their ticket to Salt Lake City.
[03:17:51] Well a small break for Daystar as they'll prepare for their Souls heart game later today but after the break it's the big one.
[03:17:58] Up a bracket final spot the major wayboats in Walker.
[03:19:14] I play for Webo Gaming in APL.
[03:19:16] Hello, I speak easy and I profit in the APL for Webo Gaming.
[03:19:19] Hi, I'm Todd. I play in the APL and the Asia Subdivision for Webo Gaming.
[03:19:24] I think what makes us good is that internally I will trust and I think just friendship in the team is what helps I guess.
[03:19:30] Like through conflicts and stuff we just talk it out and there's really no beef in between us, you just trust.
[03:19:36] For me, I want an actual winning event, a still event.
[03:19:40] I've seen everyone is the same, we as a team want to win a still event and prove that we are not bad in this game.
[03:19:49] I think going into stage 1 and like, can I EWCI kind of pair it together?
[03:19:55] We wanted to test ourselves and see if we were capable of.
[03:19:58] So getting top 8 at our first event together was just a good sign for the year to come really.
[03:20:03] just like really prove shots kind of what we already knew from scrims and stuff like that
[03:20:07] that we have potential to be the best. When we play EWC we didn't expect we would get top A
[03:20:13] at first yeah because it's the first big event and we the team just formed three months so we just
[03:20:20] think we should do our best to improve ourselves and end up top A which is I think is a good result
[03:20:28] for us.
[03:20:29] We faced EU and NA both in BO3s and 1 BO3s.
[03:20:31] I think it was like BO3 experience internationally in two different regions and obviously winning
[03:20:36] them was nice but since I was League it was like all BO1s and then BO3s in the playoffs
[03:20:40] and we just faced other A-PAC teams.
[03:20:44] It's not the best experience so getting a lot of good reps, you know, we played four
[03:20:49] maps against international teams and BO3s was really nice and prepared us for major
[03:20:54] play, A-Slide play and stuff like that.
[03:20:56] for me I think we have the potential to make it further and hopefully with the
[03:21:00] new changes we made and the new practice and the new coaching staff like we hope
[03:21:05] that if we do met with the same challenges we have new answers for it
[03:21:08] now. We lost to Sikwe which is the e-tourism champion so actually it's really
[03:21:14] really fast yeah. Definitely working a lot harder this year than in the
[03:21:18] previous years having a good old like way more to support us as well really helps
[03:21:21] just let us focus on the game fully which is really nice and apart from that I
[03:21:25] I think our floor is also higher than most of the other APAC teams' floors.
[03:21:30] So even if we're playing a bad tournament, I think we're still going to perform better than most of the other APAC teams in the several life event.
[03:21:36] We're set up for success.
[03:21:37] For me, for this literally, I say there's no challenge.
[03:21:39] I say if we just play our best, I don't think any team in the APAC will stop us.
[03:21:44] Just bring me CIG again.
[03:21:45] That's a very much.
[03:21:46] Obviously, CAG is going to be a hard match.
[03:21:48] We're probably expecting to burst them in the grand finals.
[03:21:51] So that'll be something to look forward to.
[03:21:52] Like everyone else, they're probably just going to cruise past.
[03:21:55] I would say that we just need to lock in and we've just tried to play our best in the essay.
[03:21:59] So we use up everything we've learned throughout the year.
[03:22:02] And yeah, I think we are aiming for top 1 for the 37th.
[03:22:05] I want to get to the main stage of S.I., so top 6.
[03:22:08] I've never played at the main stage of S.I. before.
[03:22:10] I'm going to be amazing to play there.
[03:22:12] And even if we don't get there, I just want our games to be competitive.
[03:22:16] You know, I don't want anyone to look back at our games and think,
[03:22:19] oh, you know, Wavewood didn't have a chance at winning that game.
[03:22:21] We have to go all out, we have to put 200% in order to make it in S.I.X.P.
[03:27:51] I
[03:29:21] So we say goodbye to elevate
[03:29:27] which I know attention now to
[03:29:29] an open bracket funnel with a
[03:29:31] lot on the line. That's right.
[03:29:33] It's spot in the major up for
[03:29:34] grab since Asia has two slots.
[03:29:37] That being the winner of the
[03:29:39] grand final and the winner of
[03:29:41] well, well, technically actually
[03:29:42] the winner of the other final
[03:29:43] and the win of the law final
[03:29:44] make a grand final and it's
[03:29:45] kind of sorry. Yeah, you just
[03:29:47] play the aside points and a bit
[03:29:48] of money, but it's still
[03:29:49] important. Nevertheless, for
[03:29:50] We know that we all know that if you follow seeds, you know that the final ascent is that team walk with
[03:29:56] It's David versus go Arthur in this case a little man with his sword and a shield versus the big dragons of the region
[03:30:02] Yeah, and on the other side of waiting them the salt lake city
[03:30:06] Major there is as we are alluded to every world in which both of these two teams eventually do qualify
[03:30:12] For the major, but this is a huge matchup to decide who gets their first as we have a look at the rosters for
[03:30:20] this matchup up first. It's the underdogs team or should I say underdogs? I guess most teams
[03:30:25] they probably wouldn't be given that label given just how many big teams are actually on this day.
[03:30:30] Yeah, I mean, Chris J is the highest rated player in the region, which is not really a surprise,
[03:30:36] all things considered. I think that he's the kind of player that has usually either held that mental
[03:30:40] or been in contest in holding that mental usually maybe against someone like a reaps, for instance.
[03:30:46] And so when you've ever got someone of his quality, you're a chance, right?
[03:30:50] The other aspect I think of this team,
[03:30:52] Morgan roster is is play called peeps.
[03:30:55] And we kind of came into the scene.
[03:30:56] It was like, OK, this guy is clearly going to join the best Thailand team.
[03:31:00] And that ended up happening.
[03:31:01] And he's continuing to show improvement.
[03:31:04] It's not a case of a superstar born who's
[03:31:07] immediately taken over the scene immediately now becomes the best player.
[03:31:10] You look at the stage.
[03:31:11] He's had so far as the fifth rated player in the region.
[03:31:14] You know, he's he's actually performing very well.
[03:31:16] It's also a six zero on entry. He hasn't lost a single entry battle. There's a lot of statistics that he's improved on
[03:31:22] He's gotten better and that's all you really want from young players coming through and it's helped elevate
[03:31:27] I don't technically re elevate this all can roster from the years gone by where they were competing
[03:31:33] They kind of had a bit of a lull and back competing once again their opponents though
[03:31:37] They're the best in the business
[03:31:38] I mean this way vote team is the best team in the entire wider a pack region you can make the argument that they are easily a top 10 team
[03:31:45] globally and certainly have been placing in top 8 finishes in global events.
[03:31:52] There's not really a weak link in this roster, it just comes down I think sometimes to mentality
[03:31:58] that can cost them.
[03:31:59] Yeah as you mentioned, top 8 and the power of 6 in Guitare Edition, all of these guys
[03:32:04] are not to be taken lightly.
[03:32:08] They every now and again on the rarity, on their worst days can stumble in high pressure
[03:32:12] situations like this.
[03:32:13] I think they did have one point down or a bit of a reputation for being a team that makes
[03:32:17] us troll in these situations. But I think that's one thing they've really actually
[03:32:21] earned in Hong Kong more recently over the last 12 months is absolutely not lifting the
[03:32:26] foot in these situations, being absolutely brutal and unforgiving in these matches.
[03:32:32] And so, going into today, Wayvo will be looking to do that once again. And I think
[03:32:39] the following and the continuation from that is going into this matchup,
[03:32:43] treating Asia like a region that has one slot like this is the game to just get the job done. Let's not mess around
[03:32:48] Let's not worry about there being a second opportunity. Let's again assert ourselves as the best in the region
[03:32:53] Absolutely has said it's always locked in doesn't really show a lot of emotion
[03:32:58] We go to the vetoes and what maps will be played between these two teams a spot in the major on the line
[03:33:03] Shall I first start following that will be console selected by a way boat and then clubhouse if required dare
[03:33:09] I say may not be required way, but is that good they usually win into they don't mess around you cool
[03:33:15] Look at the run through so far. Seven one seven one of a fury seven four eight seven over salt start
[03:33:21] That was their real test as they head into this year's team orchid
[03:33:24] They run through unreal nightmare seven three seven four and then he gets elevate seven three seven ones a pretty similar form lines coming into this
[03:33:32] Yeah, consulate could be intriguing way both they handed out frequently
[03:33:36] But if they are to of course get this done in the Tuesday will be required at the tone in on map one. Shall I
[03:33:42] Can wave or get off to that dream start?
[03:33:45] Well, I'm also afraid it as can team all could get off to the dream start here on shall a they played it back and you know
[03:33:52] Can you play at a 7-3 result over on real nightmare?
[03:33:54] They had a 3-3 first half before winning four straight their console
[03:33:59] It's an interesting one there because wave of also actually played it in both of their series, too
[03:34:02] and they won it, 7-1 over Fury, but the Consulate against Sol's heart was an 8-7.
[03:34:08] That one was incredibly close back and forth and could have easily gone the way of Sol's
[03:34:14] heart and maybe they would have been the first team to take a map off Weibo.
[03:34:17] But as it stands for both of these two teams, undefeated, coming into this matchup for a
[03:34:21] spot in the major 4-0 in their map score results.
[03:34:25] So if your team orchard, this is no better time than to get a shot at Weibo.
[03:34:29] You've actually quite literally I think over the last couple years wouldn't have a better chance to not only qualify for all intents and purposes
[03:34:35] In years gone by this would be a grand final to get
[03:34:39] You know a qualification into the major and you wouldn't get a second chance
[03:34:42] The beauty of this is you get a free swing at Wayboat and if you win
[03:34:46] Yeah, you go to the major if you lose you get another chance to go to the major in that series
[03:34:51] So often will have this series and if they lose they'll have the lower final where winner of that force goes to the major
[03:34:57] They're in the best position possible. So we'll see how they stack up against the mess
[03:35:01] Yeah
[03:35:02] We'll see that I don't think they'll want to take any second chances though the wall pocket
[03:35:06] I don't know I get the impression that they start could make a bit of a splash and soul's heart and not to be underestimated
[03:35:13] Either so we'll see how it develops the bands though for the first half here of map one
[03:35:18] It's as army very typical and shall a mirror of course a staple on the map as well
[03:35:23] I'm sorry attack a little more intriguing
[03:35:25] Very much emphasis on info, both the Grim and the solid snake off the board
[03:35:31] And you think about the nature of Chalet and how working has really developed on this map
[03:35:35] It's good at the best of times and if you have solid snake in that position it can be quite annoying to do it
[03:35:48] It might be one of the rare times that it's kind of a pressure-free
[03:35:51] qualification game because even way but even if they were to have the shock loss and lose this
[03:35:56] that'd be incredibly confident against whatever if going in in the world you'd want to be in that
[03:36:03] position same for all good having the kind of double chances and nice feeling as I call us through
[03:36:08] bastard on the blitz making the battle against reaps good pinch with peeps and a great start for
[03:36:13] team walk it don't that little set play clearing reaps position on Rome overall fast
[03:36:18] Well, drop down from R-Paint, unsuccessful, like goalie's with the pistols.
[03:36:23] We can easily get the headshot on to BG, man.
[03:36:26] But a fast start here on Chalet, inside the first minute.
[03:36:30] Well, it's never over until it's over against Wabo.
[03:36:32] I feel like we've set that count this time.
[03:36:35] Even in a 5v3, for instance, actually converting the rank
[03:36:38] will still be a challenge in there.
[03:36:39] Hard hitters still up for Wabo.
[03:36:43] Hovering over towards Light, restairs,
[03:36:45] Oh, he's a ground smoke misses
[03:36:49] And that's exactly why I said what I said because we have been able to equalize 33
[03:36:54] What's the time for the attack but not much in the way of HP and that will compromise like Coles's ability specifically on that blitz to play make
[03:37:04] Ultraman available for peeps full belt of utility as well for crit J
[03:37:08] And the round slows down naturally after a flurry of kills to begin.
[03:37:18] 3v3, just over a minute.
[03:37:20] Right now I think this probably suits Wayvote.
[03:37:23] I hope it does fall back, play Scythe, speak easy,
[03:37:25] you can play the shotgun on Scythe with the nitrocell leadage.
[03:37:28] If possible, the warden glass is strong as well against the utility that remains with Team Orchid.
[03:37:33] With the low on health as you mentioned.
[03:37:37] Wave I probably feel as if yeah, they got through that flurry great start orchid
[03:37:41] But we find the shot back and and now sit in the pretty solid position and turn is just kind of sitting trophy protecting the backside
[03:37:47] So Holvin and speak easy fully focused on where orchid are pushing from
[03:37:56] Little low on utility though this defense
[03:37:59] Speakers will need to make this nitro count 30 seconds
[03:38:02] and spots good info to outside and will call the rotation of peeps who's likely to go over
[03:38:08] parallel over towards that double window position nitro cell does fuck my plane gets caught.
[03:38:13] Not a good reposition.
[03:38:18] And Turner's also pushed in towards Piano, doubled up with the Holvon.
[03:38:22] It's turned that ended up flying into two kills and an Holvon lovely reaction to the
[03:38:26] creeping attacker in his face as Waybo get the opening round.
[03:38:30] a fast start from team awkward, but it doesn't net them the opening round. He would have been very
[03:38:36] happy with that. That pinch clear over towards bar stock onto reefs, but credit to way put,
[03:38:42] they were just able to get bodies over, get the trades needed, bring it back to a three
[03:38:46] V three four back place site. And awkward didn't really then stand much of a chance.
[03:38:52] And as by games is up next in the second round.
[03:38:55] Yeah, pretty classic wave around there where sure the early portion may have not been great
[03:39:03] from them, but the Corvier was really clean.
[03:39:06] Reaps fell early, courtesy of Peeps, R-P trying to trade, it was a pretty low percent, dropped
[03:39:12] through the hatch.
[03:39:13] We then saw the transition with only three, like rotation over towards main breach, now
[03:39:17] the main window rather was just up to nicely by turd and then allowed the anchor work on
[03:39:22] the site to be pretty forward focused.
[03:39:23] And there's a pretty straightforward cleanup job there in the end for Waybo.
[03:39:28] And a nice way for them to start their campaign here in this best of three over the bar for
[03:39:34] round two.
[03:39:35] Yeah, and while Orca don't win the round, I think they'll take the takeaways from that,
[03:39:51] Oh look, we can play fast aggression against these guys, but we just got to keep it up for the probably the whole round and
[03:39:59] Gasped all and have to kind of keep it maybe at 100
[03:40:04] But the composure from turd and I think it's become a good quality of his over the last couple of years
[03:40:10] He doesn't throw his life away. He's pretty cautious place safe positions. He's pretty
[03:40:16] Calculated with when he pushes in and what positions he takes and we saw it in the previous round
[03:40:20] He didn't opt to really get involved in the fray kept that sort of trophy solar side under lock and key for way boat
[03:40:27] Then he uses that to his advantage pushes into piano knowing full while they're coming in from the library side and we get two kills
[03:40:34] He's got an important role this round over the walls basement on the solace to try and get some information
[03:40:40] So calls me to the entry in towards piano rather swiftly it's reach though that gets the open kill and it's onto crit J
[03:40:45] The lack of a twist down one ideal, Flash attack towards the piano position and up it does a tremendous job of battling the blitz.
[03:40:52] Getting heavily pressured. Reaps another headshot as well as he has bedroom on the lock and key.
[03:40:58] That's his closet and no one's allowed in.
[03:41:00] And Wabo will make quick work at this second round.
[03:41:08] Oh my goodness.
[03:41:11] Sit back down. Sit back and enjoy that one, my word.
[03:41:15] should be full of safe from way back right on the peeps here comes Robin
[03:41:22] and they're all hungry to kill
[03:41:28] just navigating like a minefield of way more defenders it does actually get the
[03:41:36] kill on to Robin and try to buy a turn yeah they're just completely ready his
[03:41:39] movement exactly where it was rotating around. And so to nothing for Weber and
[03:41:46] that's kind of what they can do. I feel like Weber if you start well against
[03:41:50] them and you know you're in the game and it's it's mentally pleasing. Weber might
[03:41:54] then feel as if this is going to be one of those kind of games. But if Weber start
[03:41:58] well and get like a four zero lead, they're not the kind of team that really
[03:42:01] gives that up. They can really beat their opponent into submission and that's
[03:42:05] That's why they're the kind of team that can get a lot of 7-1s and 7-2s.
[03:42:09] And like all of us there is very just shaking his head thinking, how have I not killed that
[03:42:13] guy?
[03:42:14] You know, it's those little moments, those little battles.
[03:42:15] It's a lot of thinking, my god, what a swing.
[03:42:19] People are under so much pressure.
[03:42:21] And so immediately even after just two rounds, well, all could you just, you're getting that
[03:42:25] sense of feeling of like, yeah, these guys are great, they're not good, they're great.
[03:42:29] And it's going to be a tough thing in the office.
[03:42:32] Yeah.
[03:42:33] It's tough, but yeah, I don't even know how you begin to face that as the
[03:42:39] hundred-odd team against Wave-O. It's gonna be so challenging to maintain your
[03:42:44] composure and try to feel confidence. It's really tough.
[03:42:52] All type-so is a couple of moments here or there. Problem being though that Wave-O
[03:42:57] doesn't present many of them. It makes it difficult to convert chances, so the more
[03:43:05] you will need to get as active as possible to try and create those openings up in the
[03:43:08] 1T here for round number three.
[03:43:16] I like the inclusion of the Twitch this round, there's a lot of util on the side of the defense
[03:43:21] that can be interrupted here from the shock drone of Crypt J. So critical that he leverages
[03:43:29] that accordingly. You deal with the traps, the catch, etc. and that will aid in the rest
[03:43:39] of the clear. Not super contested by besides from Wabo for this dining defense. I'd expect
[03:43:47] pretty stiff resistance on this top floor not wanting to forfeit the verbe.
[03:44:07] And slowly now into the third round but the pace that probably Orchard wanted to bring on
[03:44:12] a shot lay on especially in the attacking half has just been slowed down
[03:44:16] probably feeling as if well if we go this kind of horse in the wall
[03:44:21] fast-paced star wave has got us countered but if we slow it down
[03:44:24] the wave is just so sharp and we kind of play into what they want you to do anyway
[03:44:29] all nothing start to search, we'll tag on a PG man like all this is trying to be aggressive
[03:44:34] hitting towards the half wall but turd just finds the angle onto peeps
[03:44:38] He's having a very good kicking off stage, here's Turd, getting battled up by Lekolas
[03:44:44] and the pink from BG man.
[03:44:46] They finally deal with him, but the numbers still prevail for Waybo and Speakeasy was
[03:44:50] there for the trade.
[03:44:51] And Harvon can go for a rotate from below.
[03:44:55] As Lekolas has got off his control, Selotic in the hallway, Lekolas now extends through
[03:45:00] past Piano.
[03:45:01] I've got to recall that they do need to still drop get plant in 50 seconds time in a 2v3
[03:45:06] That's full first-law control for Weibo.
[03:45:10] It's about trying to isolate one of these defenders
[03:45:12] and leverage the input-gathering potential of the Monty,
[03:45:15] but Weibo would equally try and position tradable places
[03:45:20] around and in the objective.
[03:45:23] Overnascapes the third.
[03:45:25] It's a nice shot.
[03:45:26] Wow.
[03:45:27] Straight on to like-hole.
[03:45:28] So with the shield down, Saladik has three for five.
[03:45:36] The way that this match has shaped up so far, it's a lot of not going to win it, and it's
[03:45:46] throwing nothing to Wayboat.
[03:45:47] And just off this three rounds alone, Terp now has become the highest rated player in
[03:45:54] the region for kickoff, overtaking Crit J.
[03:45:57] A testament to the player that he is is that, you know, for so long, many felt like he was
[03:46:02] a problem on the team.
[03:46:03] And when I say many, even people within the team felt like he had either issues or wasn't
[03:46:09] a fit or didn't have a good enough operator, Paul, whatever it may be, but he's just continued
[03:46:15] to improve year after year and, you know, Reeps is the face of this team, especially
[03:46:22] at the international level, but Turd is so consistent and so good that he might be the
[03:46:26] best of them all.
[03:46:32] awkward tactical time out. They've had some small glimpses of success on this map, but
[03:46:41] overall it's been a struggle. It's been really difficult for them to find Winkons.
[03:46:45] Soaring down the barrel of a growing streak of losses. First rotation entirely goes against
[03:46:55] them. So if anything a good opportunity to quickly reflect on what's happened and how
[03:46:59] going forward into what's the expected side of second floor next what the plan
[03:47:04] is to try and get some momentum back it's around on the board
[03:47:09] unfortunate thing for them is just no one on the team's really been activated as
[03:47:13] an individual and then on a team level way bower superior so
[03:47:19] Wait, Tom?
[03:47:20] I think I tagged him up last time as he was talking about Turd and parking him up, understandably.
[03:47:24] So he did a really good job here, hit a couple of Nali's shots, and quickly kept them on to get Bay,
[03:47:29] and bought time then for the rest of the team to either assist and then on to the field back.
[03:47:34] There's really good discipline seed for him with some mechanical flair.
[03:47:40] So well done to Turd.
[03:47:42] Well, you can see where it's going.
[03:47:44] One for orchid so they want crit j in the early engagement flights and rightfully so he's actually
[03:47:50] statistically the best entry player in the region 13-3 coming into today
[03:47:54] So based on those numbers you get him in your entry battles more often than not you're gonna get
[03:48:00] Good result
[03:48:02] Well, he's been in all three of the opening battles
[03:48:05] He got the opening kill and then it's open get open get and that's gonna be
[03:48:09] kind of the win or lose I think for Orc, it is based a little bit around how his
[03:48:13] Cretj could have performed as he's getting these opening kills as he's taking players
[03:48:16] like Turd and and reaps off the board early. In the years, they're a good
[03:48:20] chance to go on a win round. It's a chance, no guarantees we saw in the opening round.
[03:48:24] If he loses these battles, well Team Orc could have not used to having Cretj down
[03:48:29] early. His 1-3 is usually a clear cut standout, their best frag up, and certainly
[03:48:36] where a lot of their firepower comes from and so then you're losing quite a lot
[03:48:39] against the best team in the region and it makes it very difficult. The
[03:48:46] Chalets are a map as well that's being played almost the most in the region only
[03:48:51] beaten out by Consulate funnily enough incredibly attack-asided 61% does and
[03:48:56] so far orchid unsuccessful in three attempts and it's their map pick.
[03:49:06] Same to round 4, back attack.
[03:49:11] Oh, the Denarrion is going to expand out.
[03:49:16] Monty's actually been pretty useful in finding some of the space for Orkut and so by extracting back towards
[03:49:22] now I'm really going to test the firepower here of Orkut and Delfelf.
[03:49:25] Pivot onto the black beard and that may alleviate it a little bit,
[03:49:28] but I still think overall it's going to make things more challenging.
[03:49:30] In the meantime, Arpe has fallen over towards Office.
[03:49:35] So it's a net win early here for team or good, but often is able to get the res
[03:49:41] I'll pay low for the remainder of the round, but at least it's still five guns up for wayboat
[03:49:55] This is better start in terms of what they've been able to do damage rides on the ribs and up paying just kind of force
[03:50:01] Wayboat just slightly off the game of beer
[03:50:05] And it reaps as though still West Vane, so even though he has been tagged up to half health, he still wants to get aggressive on the roam.
[03:50:11] Or could have got a minute, their focus is straight towards the site.
[03:50:15] This might be the round though, or Hobbit.
[03:50:17] Oh, he's done a very good job here.
[03:50:19] Jeez, he's done an incredible job.
[03:50:21] Into the flames, avoided the frag, and it doesn't die to like, oh, they're still alive. Gaspe will go out? No.
[03:50:26] It will not.
[03:50:27] Let's shot out.
[03:50:28] Next one will be successful.
[03:50:29] And like, oh, so we've lost back.
[03:50:31] I mean, they might have to lose this round and Hobbit might go down what you will but
[03:50:35] he still did a decent job in that situation and they've lost far too many. Finally, all
[03:50:40] get hit in their shots and get surprise, surprise, Grinch and Beeps combined. Finally,
[03:50:44] they break through Waybro's defense.
[03:50:46] Well, you definitely can't fault what we saw. If it's towards the office position, Hobbit
[03:50:53] was absolutely fighting for his life and he did his job so well in keeping the Blackbeard
[03:50:59] at bay, but every other gunfight also on the map did go favorably towards the attack and
[03:51:06] so Team Walker able to finally hit the scoreboard.
[03:51:11] We'll see though if they can actually build upon this now one round is great but you need
[03:51:14] at least two preferably three on Charley and Weber going to be no slashes on attack so
[03:51:20] the more the merrier.
[03:51:21] Over to Bar, again successful defend once so far by Weber and they'll be looking to double
[03:51:27] down here. As you see BG man hitting the scoreboard with a little more oomph now as well. He's
[03:51:38] now up to 3-4 probably looking to hit him and crit JV. Big hitters in this match up.
[03:51:45] Unfortunate reality is that Wayvo have 5 big hitters on their brain that can pop off in
[03:51:51] any given moment so I'd just be completely focusing in on individuals but I think it's
[03:51:58] a good starting step for those guys to have some impact than the others can follow.
[03:52:02] I think they'll know that it's still going to be a difficult ask on this map of Chalet
[03:52:10] giving out so many defensive rounds already but you've got to just fight for it now can
[03:52:14] you get a couple rounds in a row and even though the 3-3 half yes that's still a good
[03:52:17] half away boat but in the context that would be three straight for off good and a bit of
[03:52:22] confidence and momentum then going into the second half still work to be done but much
[03:52:30] better in that previous round of the fact that they walked out of that round with the
[03:52:33] win and full of life. A good domination against way but it must be good. Reeps, killing the
[03:52:40] pressure here. I wanted the window here inside the bedroom and push up like God let's just
[03:52:44] got so aggressive. Well, if Rips wasn't gonna kill him, he might have actually got team
[03:52:48] killed anyway, from BG Man. And Solotic does get the kill on to Holmen elsewhere, and that's
[03:52:55] to smoke down. Oh, that BG Man caught by the headshot of Rips. Rips did get the trade.
[03:53:01] But this is not bad for Orc, and you want this. You want these rounds to be chaotic,
[03:53:07] even if it's 3v3s and 2v2s. You don't want Wabur getting 1 to 2 player advantages and
[03:53:14] using that space and time. Bargames now gets a little bit opened up. There are gaps here.
[03:53:20] Yeah, certainly great. I think being overly predictable is going to play right as the hands
[03:53:23] of Waybo who will just inherently have better structure. So if you could throw that off with
[03:53:26] a bit of unpredictability, it's good. That's not to dismiss, though, the ability of Waybo to
[03:53:32] quickly adapt that to his strength of them. Either way, though, 3-3, even at 20. Lots of
[03:53:38] time lots of utility, Weber have repositioned turd, top floor alongside
[03:53:44] arpe, his deeper library is turd holds the shield top library stairs, Fizzoto
[03:53:49] can assist as well here from turds so he may be able to use that to his advantage
[03:53:53] and still out the push. You can dump it as the attack tries to push forward. A good
[03:54:02] frag grenade will pressure turd backs, that's a good utility for multi.
[03:54:06] I want to get caught, okay.
[03:54:09] It's a big pick. Ted's been very good so far.
[03:54:12] It gives them the numbers now.
[03:54:14] And it also means that for Speak Easy, he can't probably play as much into the yokais.
[03:54:19] Ted's on a little push up towards library stairs to help out Arpe.
[03:54:23] They want to really take the fight here on this top floor.
[03:54:28] And Speak Easy losing his battle. Arpe gets the kill on to Crit J to 1v2 now.
[03:54:33] He's going to drop, try to get back to site in time. Has been able to do so successfully.
[03:54:39] What a swing from peeps as he starts to activate sodas. All good. It's too straight for the
[03:54:44] underdogs. Yeah.
[03:54:45] Yeah. So good signs in that round. Love the tempo that they're able to present in the
[03:54:51] first half of the round and catching Waibo out. Good flush on to turd. Another good
[03:54:57] cross was covered. Big fight that we didn't quite see was on to speak easy of it was this
[03:55:00] stairs as well as a little concern with speakeasy retaking the stairs that
[03:55:03] that may have been enough to then disrupt the push above. So that's what that
[03:55:07] was dealt with and then Alpey was ultimately forced down below and a
[03:55:11] sharp shot from Peeps was able to land that final blow with a round.
[03:55:16] Wave-Aura is certainly making him work for it, but Team Alpen not going down without a fight.
[03:55:22] Two rounds, decent benchmark, a third here would make things quite interesting heading into the second half.
[03:55:30] right around a half and now all good to their credit and being able to respond
[03:55:38] pretty swiftly and three came from peeps in a big game for him as well
[03:55:49] again didn't burst onto the scene but definitely made enough waves where
[03:55:56] everyone kind of took notice at the start of last year.
[03:56:02] We started with a rival seven back in stage one.
[03:56:06] They didn't have a great finish.
[03:56:08] Certainly that team itself didn't really have a great year.
[03:56:13] But it was always on the cards that he was going to join one of the top teams
[03:56:16] in the region did so at the start a couple of months ago,
[03:56:19] joining this team, awkward roster, and he's paying the faith.
[03:56:22] That's what this, I think, team always needed. Just someone else who could offer some really
[03:56:30] good firepower alongside Crit J. In these kind of matches, it's proven to be notable,
[03:56:35] as he, while speaking about him, finds the open kill on to hold them.
[03:56:40] Now, it's a matter of conversion. Can they make this opportunity count and set themselves
[03:56:49] up with the prospect of a competitive map here for the second half. Maybe I will have
[03:56:59] to now aggress the creeps for peeking for info over the woods and I slide into library.
[03:57:08] New tool to be laid over the woods half wall. I call this again having issues on the shield
[03:57:11] trying to find an entry point.
[03:57:13] As Rizz does fly back.
[03:57:17] My colis gets hit, but does survive.
[03:57:19] Nice from my colis.
[03:57:22] As you said, got hit.
[03:57:24] Turned the shield nicely, then came back in
[03:57:26] with the pistol up, and Orc could have a chance
[03:57:28] to make a three straight to close the half.
[03:57:31] Push this game back up for Grabs,
[03:57:33] heading into the second half.
[03:57:36] Red started six and two, zeroed two in the last two rounds,
[03:57:39] and Orca are taking advantage of that.
[03:57:43] While Reeps are still alive inside of the server,
[03:57:45] Waypro always have their trump card and Speakease,
[03:57:47] he's always good for a clutch hero there.
[03:57:51] Hachi Bomb still available for Peef, still 60 seconds.
[03:57:54] Orca can take their time, think through this
[03:57:56] and how they want to advance towards Kitscherman Dining.
[03:57:59] And it's Crachay that just hits the Hatch on
[03:58:01] on to half by Orca and they're just winning
[03:58:03] all the gun battles right now.
[03:58:09] And it was like something special from here.
[03:58:11] Reeps is good, but this is a challenge.
[03:58:13] And Speakeasy is isolated down below.
[03:58:15] Orc could have so much time and the shield to work with.
[03:58:18] They overplayed their hand though, like Holos.
[03:58:21] What's he looking at?
[03:58:23] And Speakeasy!
[03:58:25] Well, let's quickly flip back to a 2-2.
[03:58:27] That transition towards site has really fallen apart for Orc.
[03:58:32] I wonder if, like, Holos thought maybe it was a potential solar trophy
[03:58:35] stairs pinch that maybe Speakeasy was just sitting in the corner,
[03:58:39] just kind of looked to the right side that gave up the angle the reaps
[03:58:42] and that is only 12 seconds left 2v2.
[03:58:44] BG man critical shot though.
[03:58:47] The reaps looking to deny a potential plant and he gets completely cornered though as Orcid
[03:58:54] they didn't care for the plant at all they went hunting and they got their target as Orcid take
[03:58:59] the last three rounds of the half we're all tied.
[04:01:09] Oh, what a first half scintillating. It was three nothing to waybo and maybe we were both
[04:01:15] sitting back thinking it was going to be one of those days guys were waybo just do their
[04:01:18] thing. Tim Orkid said absolutely not. There's a spot at the major on the line. They bring
[04:01:24] it back all tied up three rounds straight and they get to go defense and at this point
[04:01:29] it's only have a three, three half. Who's to say what's going to happen from here? We
[04:01:33] No way, but we'll be very strong on the attack, but now orchid is smiling the happy good vibes
[04:01:39] Waco is just a little sensitive at the moment in the play cams
[04:01:45] That's interesting
[04:01:46] There's good little fight back over the second portion of that half
[04:01:50] We all could be able to look and actually make some pretty good set plays at the cost that half
[04:01:54] Nice impression away though. This shield play generally was actually pretty good as well
[04:01:58] Look back at that last round, like I almost had good discipline.
[04:02:02] They missed that here and it got brought pretty swiftly back to the two versus two.
[04:02:07] That's a big easy call out and Reef's in position seemingly known.
[04:02:11] It was a pretty easy clean up job there.
[04:02:14] Still had pretty high expectations on whether here in the second half the bands Grimm, Blackbeard,
[04:02:19] Azami and Allot, I think they're going to have major concerns with how those bands are played out.
[04:02:24] They have to come play the skill to back themselves in without really the need of those two attacking operators dining is an interesting selection up first here
[04:02:34] This is a real test for the structure of the defense
[04:02:37] Wave it will probably be pretty well measured in
[04:02:39] How they want to invest up above and ensuring that this complicated against the dead etc. I can say all people be kept honest in this one
[04:02:45] That's all you can really try to do against them, to keep them on us.
[04:02:57] Back yourselves in.
[04:02:58] You can't shy away from the contest, you can't shy away from, you know, entry battles, whether
[04:03:02] they work or don't work, make sure you've got the numbers, because Labor certainly will.
[04:03:08] Interestingly enough, I think there's one multi-kill round so far in that half, which
[04:03:11] was Peeps in the fifth round with a 3k.
[04:03:14] But pretty much everyone's getting involved, which is good to see. Not really a surprise.
[04:03:19] This Crit J gets involved with the OP pick on the outplay. He doesn't even make it through the door.
[04:03:23] That's a good start for Orc and on the defense.
[04:03:28] Actually take the leap now in terms of opening kill, apartment.
[04:03:32] two best teams by the way in the region when it comes to the opening kills both
[04:03:45] sitting at a 71% rate the conversion for awkward is a little bit higher than
[04:03:56] way above 82 compared to 76. Let's see how that goes in this round.
[04:04:08] A minute thirty then on the clock.
[04:04:11] A good light show, lands, way goes around. Likely will be nice if we put into question
[04:04:16] Reaps does a good job avoiding that one over the walls of the window cross. BG may now
[04:04:20] find himself in a position where he much needs to commit. Escaping from here would be
[04:04:24] Pretty fortunate.
[04:04:27] So if the lair of utility and drones being sent forward into his position, well, it could be hard, but no, he doesn't escape.
[04:04:35] Still blow to a boat, so what he does fall.
[04:04:39] And so a four versus four, good amount of time still on the clock here for Wayboat.
[04:04:44] And Weber is the kind of team that can just flick that switch even with 20-30 seconds
[04:04:56] left into a round and just collapse into sight.
[04:05:01] Turn was desperate to find that kill onto Peeps and catches him, trying to push back
[04:05:07] down West Main Stairs and gives Weber the slight advantage now heading into the dire
[04:05:11] stages of this seventh round.
[04:05:13] Kripp Jay holding patience that someone will peak that floorboard.
[04:05:18] The Geese has got a good angle into walking tight as well.
[04:05:27] Why are they really leaving the clock down to the last seconds?
[04:05:31] This is going to go into red time and it may come against them here.
[04:05:34] Yeah, Kripp Jay gets one, but to it there for the trade.
[04:05:36] Well, one hell.
[04:05:37] So he will fall pretty comfortably.
[04:05:39] And then Sota's Reeps 1v1, speak easy, rush us in, because there was so little time left and like Colus gets the kill.
[04:05:46] The time management backfires for Waybo as Orc could will take the lead.
[04:05:53] Wow, it started to get a little more serious now. What started out as a little bit of a recovery effort now for Team Orc could has quite quickly started to develop into a strong position now leading on defense.
[04:06:07] and they've kicked off a nice round there where Waybo probably lacking some of their cut-off ability in that round
[04:06:13] They failed to capitalize really on the main window
[04:06:15] They failed to capitalize over what's trophy window and they pushed this top floor out
[04:06:19] One of those issues started the compounding that has little time remaining here
[04:06:24] Just having to buy heads up siege in the end and ultimately they're losing out on that trade game
[04:06:28] That's beer from Auckland. It's, again, it's just about trying to maintain this level of
[04:06:38] intensity and consistency. It won't take much for way red fight, they're way back into the map,
[04:06:43] and so it's about maintaining this for as long a period as they can. Barbed side of choice here,
[04:06:51] 4 round 8 with the heavy investment above here from the defense
[04:07:01] It's gotta be real considerate after you wave over because you've given up three of the last four opening kills
[04:07:07] You've given up four rounds straight not a lot's working. You haven't had a lot of these rounds on your terms
[04:07:12] I mean, maybe a small market previous
[04:07:15] Yeah, I mean now you're just forcing a vault in that's just not there. That's just turd getting a little bit
[04:07:20] probably frustrated that to me just looks like a frustration plate you're
[04:07:24] trying to force the issue because I'm a good game not really anyone else on
[04:07:28] waybo is so that's probably one of the weaknesses of toad when he's having a
[04:07:32] good game he can come he can sometimes overdo it I just that was just never on
[04:07:38] I don't know what that was
[04:07:43] anyway they're limit testing here at the moment but team awkward is seemingly up
[04:07:48] to the task. That's now three opening kills in favor of Orca, the last two they have been
[04:07:58] able to convert as well. So they're in good stead here. Maybe I will go through there,
[04:08:04] get two checklist and ensure that they're still getting value from the Rhetaris here.
[04:08:09] The creeps will be able to call that.
[04:08:13] And there's outside of that ADS device is clear.
[04:08:19] And Wayboat critically need an efficient flush out here at the top floor to stand a chance
[04:08:23] in this round.
[04:08:24] Yeah, they just look like a team that's a bit annoyed that a team that they would consider
[04:08:32] lesser than them is challenging.
[04:08:35] We clear from Hoven, BG man doing a decent job over towards Library, holding his composure
[04:08:40] to at least get one kill then drop down, 3v3, but the space finally in control for Wayboot
[04:08:46] in Library, double stack Barstock, 4 team walker.
[04:08:49] So again, Wayboot will be in this kind of position where they've got a decent amount
[04:08:54] of time to abuse this vert control, but Orc got a more than half bit of just sit back,
[04:08:58] BG man over towards Barstock.
[04:08:59] I wouldn't mind seeing Peebs play that position now with the Nitro Cell available.
[04:09:03] I think he got awkward for him.
[04:09:07] We're drone below.
[04:09:08] So they should know we're going to go to site.
[04:09:11] Wow, okay, his reposition works.
[04:09:14] He can just hold.
[04:09:16] It's only Hoven left.
[04:09:18] It's about to be five rounds straight for Team Orchid.
[04:09:22] Hoven will back himself in.
[04:09:24] He's very low.
[04:09:25] Free fire, spray, swing would be enough.
[04:09:27] Hoven gives up on it.
[04:09:28] Just sprints through the smoke to hopefully catch these guys off guard.
[04:09:31] Kind of did somewhat work swinging it towards BT man the pistol strong enough. It's five straight
[04:09:39] Waybo have just dropped off a cliff, but in all honesty, it's just orchid have just stepped up their game. Yeah
[04:09:46] I think it's definitely more so the latter of orchid have really locked in here
[04:09:53] tactical timeout called waybo will be pretty
[04:09:57] Yeah
[04:09:59] Unsatisfied with how the last handful of rounds have been playing out.
[04:10:04] It's been rough for them. In the last five rounds they could have been able to claim they've had the opening kill on four of those occasions.
[04:10:14] And then the one which Reap's found back in round five, they further to convert X fighting a 3K on that occasion and there's been quite a few mouldies over the course of the last five rounds.
[04:10:23] Fiji man finding a 3k as well. Back in that 8th round.
[04:10:29] It's a good tester for Waybo. Probably the most they've been tested domestically for quite a significant period of time.
[04:10:37] Yeah, let's see how they go.
[04:10:43] I think they're just going to kind of sit back and say, you know what, we've got to respect this a little bit more.
[04:10:48] A lot of these open kills are also inside of the first minute.
[04:10:52] 2 minutes 15, 2 minutes 22, 2 minutes 27, 2 minutes 41.
[04:10:55] So we're seeing a lot of these early aggressive plays from Rainbow League
[04:10:59] as we just saw in the replay package that jumping from turn was just not...
[04:11:04] Like, it just wasn't there. Like, this is not the kind of play.
[04:11:07] And if you had a vaulted in and you got that kill,
[04:11:11] it's a 1 in 100 miracle play that goes into the Highlight Rail, sure, but it's just not necessary.
[04:11:17] I think Weber kind of need to go back to the team fundamentals first and play the strategic
[04:11:22] elements rather than trying to play into the gunplay where you're trying to go over these
[04:11:26] hero plays and push in and even if they have to slow the pace down, even if it's a 5v5
[04:11:32] with 30 seconds to go, but they've done the checklist stuff as we see the hiding in the
[04:11:36] Kuzy. Hold the coyote down too, Ronald.
[04:11:43] Entering an office. Flying straight, flying straight to Z Wolfe good.
[04:11:49] It is that map picked up at the point shelly really, really nicely.
[04:11:56] In inclusion to Monty here for the night, Fran will be interesting, you can see the
[04:12:09] shield can play as a forward waibo, a little bit more space, we get to see the play shields
[04:12:18] over the course of this half just yet, expected to see the blackbeard or the blitz at some
[04:12:25] point in time especially with the blackbeard. Flowscans in a positive
[04:12:32] inclusion, Reeps will come for you on the DMR and is helping with some of the
[04:12:36] util clearance at the moment elsewhere. Demos for turn three targets available and that
[04:12:41] could be a pretty useful tool in disrupting horizontally for the first
[04:12:45] four and it seems like that may be the game plan for him at the moment. Impact
[04:12:52] EMP for the played claw. Not entirely sure if that has been a success.
[04:12:57] There's like a bit of a grind to open up the hard bridge up the vault here at the moment for
[04:13:01] Weibo. As we encroach on the midpoint of the round it's been easy face-checking Piano.
[04:13:13] I mean it has slowed it down and probably because they brought the Monty a little bit of shield play
[04:13:18] for the first time in the half for Waybo. Slow the pace down. Let's see if we can catch a look
[04:13:23] at making a mistake, but look at it probably read this and just thought, yeah, Waybo gonna slow it
[04:13:27] down. They're expecting us to be aggressive, so let's just hold back and then let go of just a
[04:13:33] little overstep and leaves quietly gets the patience rewarded. Gives Waybo their first
[04:13:39] open kill of the half and first opportunity on the attack to break through this awkward defense,
[04:13:46] which has been so good so far.
[04:13:48] Speakeasy into office to get the plant peeps.
[04:13:50] Could he be a deciding factor?
[04:13:53] And Speakeasy will be successfully able to get this plant down.
[04:13:56] So far though, the retake has started perfectly.
[04:13:58] 14 orchid.
[04:14:00] Reeps, though, gets the double.
[04:14:02] He's got three in this round.
[04:14:03] He starts to awaken as Reeps enters beast mode.
[04:14:07] Out of the tactical time out,
[04:14:09] it's the Reeps show that has now finally come to the table,
[04:14:13] table as PG man has got to get on the move. I really don't think as much you'll be able
[04:14:21] to do. Reeps sits and waits. He will be patient. He'll play off the melee attempt to go on
[04:14:26] to speak easy. He drops the shield and with no time remaining, Weibo finally hit the board
[04:14:32] and Reeps is well and truly alive. He gets the ace. He gets all five. They got the plant
[04:14:39] down. It was scrappy. The retake attempt from Orchard was on. It was a 4v2. And it just
[04:14:46] takes a monster effort from Reeves and a quick reminder is to the talent of his caliber.
[04:14:52] He is a top tier player worldwide. And Wayberg desperately needed that one as they finally
[04:15:00] halted this streak of team Orchard up to five rounds straight. They finally put it into
[04:15:05] it and that monty which definitely helped is immediately banned away yeah well
[04:15:14] there's a good opportunity for orca but another example of it's never over until
[04:15:17] it's over when it comes to Wayboat looking back at the replay package like
[04:15:23] a plant and I'll prove closely and then Reeves was able to find some very sharp
[04:15:27] shots onto every single part of that retake attempt. Nothing that Orchid could do in the
[04:15:36] face of Reaps. I mentioned before that he was looking for the comfort of the DMR, of
[04:15:41] course not actually the case there but still showing that he's versatile no matter what's
[04:15:45] in his hand. Down the dining for round 10 it's crunch time now for both of these two
[04:15:50] teams. Orchid will be very eagerly trying to at least secure OT and away though it's
[04:15:56] about carrying that momentum forward from the last round and ensuring it wasn't a one-off.
[04:16:16] So three straights to Wave Mode, then five straights to Orchard, and Wave Mode finally break that.
[04:16:21] Five-four, the score line heading into the tenth round.
[04:16:23] I mean, no surprise, there's a spot in the major on the line and not just a spot as well
[04:16:32] as something that maybe we didn't clarify, but it's the spot you want between the two
[04:16:38] slots in Asia.
[04:16:40] The winner of this gets to go past the planes and straight to the playoffs, whereas the
[04:16:46] other slot will be in planes.
[04:16:49] I was right, Spines be open to kill, Pons are like all of us, he goes suddenly to 12 kills,
[04:16:57] he's going from 6 kills to 12 kills in the span of about a couple of minutes.
[04:17:07] So Waybo then find themselves in a commanding position for the 10th round.
[04:17:24] So much time still to work with and the ability to gain really valuable information for this
[04:17:28] vert clear.
[04:17:29] Could Jail be spotted out and I'm presuming that this position will also be known.
[04:17:34] Reep seems pretty eager to dump you over towards Sol and he does just that.
[04:17:39] Trying to solo clear it by himself, almost potentially catches a rotation, second flame
[04:17:44] to follow.
[04:17:46] Doesn't get the timing though.
[04:17:47] If anything, it's still a clear.
[04:17:50] And at 20, the rest of the team are now progressing forward on this second floor.
[04:17:55] As I said though, he gets the clear forces in the way, knows now that Solot is safe and
[04:18:05] watched Trophy.
[04:18:06] There is still a minute in the round so play the time here for Wayboat.
[04:18:13] Pushed up to try and deal with Solot, he's over the wards closet, and he's behind the
[04:18:16] mirror window.
[04:18:17] Oh, Alvin though, just goes for peeking towards the site, BG Man was ready for it and so far
[04:18:21] all the kills go in the way of Orcid.
[04:18:23] Judd got one before he went down, the trade going away, all the defences outbid down on the 1v3, and Orca are on for a map point scenario, or map point scenario.
[04:18:36] This outbid can pull off a 1v3, which will be so difficult with two players still above.
[04:18:41] Even if he does find the kill onto BG, man, I don't know how he can win this round.
[04:18:46] But she finds the kill onto Peeps funnily enough to actually drop down. He was top floor, made his way back down.
[04:18:53] It's still a little time remaining. It doesn't have the kit and doesn't really have the chance and the opportunity to actually go for the kills
[04:19:01] Because they split second and first floor. BG man puts an end to the round. Two opportunities for Team Alkaid to get the map of Shalay
[04:19:10] In this upper final against Weibo Gaming
[04:19:14] For
[04:19:19] Pressure mounting now
[04:19:22] For both teams I think to be fair or awkward rule again
[04:19:25] But we have to show the same sentiment as us that it really is not truly over until so
[04:19:29] We've seen these positions before where we can still recover and go on to win the map
[04:19:33] So they'll be sensing a little bit of pressure. Can we close this out?
[04:19:36] Are we able to get this done? We don't want to have to worry about stressing through over time
[04:19:40] We want to get our map pick over and done with and we'll see what happens on consulate on the flip side for waiver
[04:19:47] Maybe that pressure mounting a little bit. I don't think I'll be overly stressed consulate
[04:19:51] I think we're still here very strong map for them in the series and they should be able to get the chopper on the club as well
[04:19:54] but still you just don't want to be
[04:19:56] putting yourself in that compromised position and I think if they're true to themselves I'll probably sense that
[04:20:02] The vast majority of this map they've actually been outplayed by their opposition then the game plan has quite
[04:20:08] translated as they would have wished. That's an interesting position that we
[04:20:14] now find ourselves in over the bar for this first map point round, which should
[04:20:20] we'll back ourselves in the next split. I want to catch you two and they're gonna force three from way back.
[04:20:38] Okay, neither of these two teams dropped the map coming into this up a final, and it would
[04:20:46] be Waybear's first map loss of the kickoff stage and leave Orchid as the remaining undefeated
[04:20:52] team going into Consulate.
[04:20:53] And the good news for Waybear is of course Consulate is their map pick and they've been
[04:20:57] able to win it both times in the earlier matches that they've played so far this stage.
[04:21:03] You all get, all could be full of confidence going into that second map.
[04:21:10] Knowing that there'd only be one map away from the major.
[04:21:15] Global Shell Top Lab is dealt with easily by the Retaro of REAPS.
[04:21:18] Still has three more available, so it's going to be solar across through Benjamin Office
[04:21:23] for Wayboat.
[04:21:24] I mean this ram will likely really come alive, otherwise top library stay is clear, it's
[04:21:40] heavily invested in by the defense, two shields brought in pocket, Kutcher will play box and
[04:21:47] the patch from the...
[04:21:49] ...yagelaid.
[04:21:51] Okay, Chet doesn't find much of an initial effect, so I think it's in a bit of a compromised position
[04:21:56] over towards Library 30, but he directly contests.
[04:22:00] And so that's actually the cue for Chet to bail.
[04:22:03] Team Orchard taking little risk in actually contesting this, I probably expected a little bit more fierce contest.
[04:22:08] Chet finds two in the meantime, he's just watched Chet into sight.
[04:22:12] He's got three of them rolling around before he eventually does get down.
[04:22:17] And Zalotic has managed to just barely stay alive as Hobban gets rid of like Colas.
[04:22:22] Seems all rounds of regulation will be needed here on Chalet.
[04:22:26] Zalotic low on hold with the pistol shot from Speakeasy will do the job.
[04:22:32] Cool Karma collected for Wayboat, facing the potential map loss here on Chalet.
[04:22:38] they force round 12.
[04:22:43] Well, turn able to find some form towards the tail end then of regulation finds that gap over towards dining hall and exploits it very, very nicely.
[04:22:53] Got to then the third to the wall and all but sealed the round.
[04:22:59] Ultimately, maybe needed a play like this given the complete back to the walk in.
[04:23:04] Now we're not going to find anything on the top floor. It was relying on that play on the horizontal one.
[04:23:11] Toad was able to make a count. Big round for Wayboat.
[04:23:15] And a big decisive round here on Shalaya. Orchard able to get the job done here.
[04:23:21] Do we see overtime turn the two?
[04:23:34] It's such a long time between drinks with the core of this Orc and Rostock.
[04:23:46] Last time they played at an international event was Six Invitational 2024.
[04:23:50] They had a good one in that event too, making Copenhagen, making Atlanta.
[04:23:55] That was really the primary error, that was back on the Fury Rostock.
[04:23:59] since then and mainly talking about like all the speech event in crit jay
[04:24:03] that now added in peeps so lots of who's being sobbed and now call they look
[04:24:09] reinvigorated desperately searching to make a reappearance at an international
[04:24:17] event first time in two years so have a map point opportunity it could go such
[04:24:23] a long way helping them achieve that goal and they close it out here in
[04:24:28] regulation and take a one-nothing lead into consulate. No surprise though it's Reeps and
[04:24:37] Turd that have been the best for Waybridge, 25 kills between them. I can believe this
[04:24:42] day if it feels like it's up to them, let's try and force O.T.
[04:24:45] Oh Reeps gets the first. Reeps has been so good over the last few rounds of the palling
[04:24:51] way back into this position. And could Jayden not afforded that opportunity to go back to
[04:24:59] his second shell and that could pretty quite costly. Reap's now able to maintain pressure
[04:25:06] with his Explosive U-Tilt. That's worth Hoven and Speakeasy, drone elsewhere. Arpe as well
[04:25:12] gets in on the action so a lot of drone work taking place here at the moment for the attack.
[04:25:17] Placing the friend to play clock positions, advancing forward and getting a read on the
[04:25:21] hold here from defense and they're pretty satisfied with what they've seen.
[04:25:29] Terry can really leverage this advantage and look down below on the Demos, four targets
[04:25:33] all available for him.
[04:25:36] It's feels at the moment like a very strong position for Wave-O. Deathmark on to Peeps.
[04:25:43] Try to keep that warden at bay.
[04:25:45] two stacked piano, the BGM and it's called with the shotgun in hand.
[04:25:53] And still two nitrosols available as well for orchid, so Weber can't just opt for
[04:25:57] you know, a rush half wall plant, they probably do need to clear out, there's one of the nitrosols
[04:26:00] that actually peeps, he's one of the close,
[04:26:03] like all of us through here's out as well from pianos, REAPS again, having impact.
[04:26:07] It's all falling apart.
[04:26:09] Peeps will opt to drop down,
[04:26:14] which is an interesting move, because at least, like, Colus now,
[04:26:16] what the Rocks do here from Piano got down onto Reeps,
[04:26:19] and that's it. It's now overtime that's required as Webo, bring it back.
[04:26:26] Seeing off two map point opportunities,
[04:26:30] it's the dynamic duo that locked in towards the end.
[04:26:33] You kind of look at the last four rounds, guys.
[04:26:36] Reeps, Reeps, Turd, and Reeps for the opening kills in terms of multi-kills.
[04:26:39] Reeps and Turd, in terms of the two best players on the team with the most kills.
[04:26:43] 14 apiece for Reeps and Turd. That being the reason why Weibo have forced overtime and now it's a whole new game.
[04:26:52] Yep.
[04:26:56] You dare to account Weibo out and this is a good demonstration as to why sure they'll be attacking
[04:27:02] into overtime but I don't think that's going to blow them off all too much.
[04:27:06] Dining then for the first site choice of Team Orchid. It was their first
[04:27:13] election back in round 7, they doubled down in round 10 and they were
[04:27:17] successful on both of those occasions. Being able to win out the round, the
[04:27:22] first one was rather close with only one player remaining. The second attempt though,
[04:27:27] in that 10th round they were able to survive a few plays up despite the
[04:27:31] on that occasion actually getting the kills. So this is really a sight choice that's been a strength for them so far today
[04:27:37] and the onus now is on wave vote and finding a way to break it down.
[04:27:41] Yeah, I mean I think that they've shown in the last couple of rounds. It's three of the last four round was the wave bone.
[04:27:47] Of course three of those on the attack. So coming into overtime now
[04:27:51] it's the best time for them to probably be on attack at least. If all could have gonna have double defense
[04:27:56] you're taking now attacking form into OT
[04:27:59] And if you can win this round you go back and try and close it out in the next
[04:28:05] But maybe a double attack here on Charlie might be the answer. It's hard to say because when you have the three-three halves
[04:28:11] There hasn't really been one side or the other that's been stronger for both teams
[04:28:17] It's been a run of form
[04:28:20] Three three straight for way both five straight for awkward and then way both close out with three of the last four
[04:28:26] been back and forth in terms of who's gaining control of this match.
[04:28:33] We get a little bit more from Critch A though here in Overtime.
[04:28:41] If all could have to win this map, they need more out of their superstar.
[04:28:44] The superstar outside of Weber is definitely the best player.
[04:28:50] And he's 8 and 9 at the moment.
[04:28:53] speaking of and he will deliver open a kill on top pay with a good angle in from
[04:28:58] bathroom this is the deployable shield more fights elsewhere but it was West
[04:29:03] main back down the stairs goes like call us but the start the orchid
[04:29:08] desperately needed their first opening kill since the 8th round
[04:29:15] midpoint of the round Holman taking no prisoners looking to push forward and
[04:29:20] Crit J. Doesn't get the support he needs. Four, four, half a push, just through, and
[04:29:26] Waveboat in a really good position here. Oh, power play from Holven. Well, if it wasn't
[04:29:31] going to be turned or read someone else had to step up, it was Holven in this case.
[04:29:37] Despite the opening kill from Crit J, Waveboat had a really good pinch on that top floor.
[04:29:44] And Halvin leading the way. Good angle from above. The patience pays off for Tern as Waybo
[04:29:51] now on the verge of getting their own map point.
[04:29:54] Halvin completes his earlier work with four in the round as Waybo gaming have now made
[04:30:00] it three straight themselves and a seven to six lead gives them two opportunities to close
[04:30:07] out this map pick of Orkut on Chalet. They turned it against them.
[04:30:14] Oh, it has to be such a deflating feeling now for Team Orkut to get smashed on that
[04:30:18] side as well. One again where they've had success throughout the day, but Holvun said,
[04:30:23] alright, I'm not letting that happen again. March is forward and goes on an absolute ramp
[04:30:28] page in that round and Orkut get overwhelmed. Replay package. Five part of two minutes
[04:30:35] on the clock, Creej does find the opener. Then Hovind takes him for himself to push forward.
[04:30:40] Plans two. Pistol out. Actually the third on rotation as well, that is a phenomenal solo play from him.
[04:30:48] Wabbe themselves down to dining then to close this one.
[04:30:51] As I said before, it's been a game of massive swings, is there one last swing here on Charley?
[04:31:09] We'll wave over, finish this one off.
[04:31:12] You get the feeling that he's going into Consulate, they'll be having the favourite, having played it twice already, really good result back on the opening game.
[04:31:21] bit of comatability, they're not picked.
[04:31:24] Usually you back in Wavo when they choose their map selections.
[04:31:28] They've got a good amount of work that goes into these things analytically.
[04:31:34] And also just the escape factor, a little sense of relief when you kind of win these sort of games.
[04:31:40] Wavo is such a class team and they get tested and challenged.
[04:31:44] And when they come out of those games, it's like, alright, they took their best punch.
[04:31:50] like we we counted we'll get them on the next one pretty comfortably and that
[04:31:54] usually is what happens but we could have got to find a way to fire back
[04:31:58] here
[04:32:02] i'm almost now looking towards peeps on the docker beat
[04:32:07] Let me surround the entry, peeps will get active early here.
[04:32:22] It's a 4-1 split from Weibo, as you would expect.
[04:32:26] Heavy investment coming off, they'll want to contest this likely.
[04:32:30] To the bitter end.
[04:32:31] The inclusion of the Twitch here, aiding a little bit, including some of this trap
[04:32:35] util from Weber and that may free up like holes on that list just a little bit
[04:32:41] more because the Aller is potentially a key piece of utility that the defense can
[04:32:48] look to exploit with that shield the crash as well maybe no slouch 30 remaining
[04:32:54] in the round after under pressure takes a bit of damage flash to follow I don't
[04:32:59] know they can actually play off this utility I should be able to just post up
[04:33:02] I mean, you can also just fall back. You could just try to give up office for now
[04:33:07] I'm gonna go retake Lake Holliswem for the pistol headshot from Reeves traded there by peeps
[04:33:12] And he pushes back down fire place
[04:33:13] They might try and draw their attention over towards the site feeling like they've created up pressure up above
[04:33:18] Could chair at the mezzanine hasn't made a move just yet
[04:33:23] Could opt to drop
[04:33:25] Still a logic bomb available from Peeps on the docker beat.
[04:33:30] No clash, no creeps, no warden.
[04:33:32] It feels as if...
[04:33:34] Will this be the round that Hoven can activate again?
[04:33:36] Or will it be down a turn holding a big angle over towards bathroom?
[04:33:40] So lotik fighting with Hoven.
[04:33:42] May get surprised by Turd.
[04:33:44] Never mind, Turd will opt to fall back.
[04:33:46] 40 seconds left.
[04:33:47] They want to draw their attention towards the site.
[04:33:49] Because Kretche has dropped down from mezz.
[04:33:51] So Kretche and Peeps.
[04:33:53] He's already deep-dining by the way, and ringed up the logic bomb.
[04:33:56] Speck easy to re-take up above 30 seconds for Orchid to make this hit work. Plank going down.
[04:34:02] That is so far looking to be successful, and it looks as if Orchid are gonna force all 15 rounds as Turb finds himself in a 1 vs 4 post-plant scenario.
[04:34:13] and not able to hit any of the initial shots means that for Team Orchid they'll get one more opportunity
[04:34:20] to take their map pick against Weibo it's going 7 to 7.
[04:34:25] Third hits one shot but still needs to clear up the bar which is where BGMad is but it's Cricce
[04:34:32] to finish off the round. All 15 required on Chalet.
[04:34:38] Massive round there from Orchid.
[04:34:41] Phenomenal clear up above and then shut down the retake attempt as well from
[04:34:47] Speakeasy towards the late round. Well deserving of that win but it's not the
[04:34:52] job done yet it goes to a 15th round.
[04:34:57] Here and over time and a critical decision now to be made by team Orchid they elect
[04:35:02] to go to bar which has been a 1-1 split for them so far they won it back around 8.
[04:35:08] Raven spawned it in the 11th but as for this round the 14th that just took place
[04:35:14] It's clean and clinical upper bar and turd got left on an island
[04:35:18] It's a good siege on offer for both of these two teams so far. It's going to feel super harsh
[04:35:23] To whichever roster walks away from this at the deficit
[04:35:28] It's a qualification match for a reason
[04:35:30] It's interesting as well 75% opening kill conversion in regulation
[04:35:35] We go to overtime and both open kills are not converted. It's a whole different game once you get to OT
[04:35:42] Or could go back on to the defense and and finally enough as well. I mean, it's now full straight attacking rounds
[04:35:50] 33 first half 33 second half, but it's the attacks that's now starting to
[04:35:55] Really rise so does that play the way both coming into this overtime match point that they themselves now on to the attacks
[04:36:02] CritChain is going to go onto the Clash, which we haven't really seen the Clash brought out from Team Orca.
[04:36:11] This will be the first time that we see them play the Clash.
[04:36:15] Can I make it count though?
[04:36:30] Reaps immediately, looking for utility on site, want that work.
[04:36:34] Just dropped some degree of utility that could be influential later on.
[04:36:37] Now turd last time out and they did win this objective, had a huge solo play horizontally
[04:36:41] here and exploded a lot of the distraction that way everywhere I'm going to make on
[04:36:45] top floor. So I do wonder if he'll try and introduce a similar flare this time around.
[04:36:50] Maybe Hovland can aid through Lobby. I might be able to hack some of the Banshee U-Tool here
[04:36:55] from the Maluus and you'll see that. So that does open around now a little bit for Turd in that
[04:37:00] position. That'll be relayed across to him. I still anticipate though that the main part of
[04:37:08] the attack will be spearhead atop Library stairs, but at the moment it seems that progress on that
[04:37:11] is being a little harder to come by. Maybe the Mute is just compromising that a little bit.
[04:37:18] There is the clash though in that top livery stairs position and Crypto it's absolutely crucial
[04:37:25] that he maintains that shield and that pressure for as much of this round as possible.
[04:37:31] Yeah the Mute's definitely been in use since with the Jammers against the Brava and the Flores.
[04:37:35] They're somewhat navigating this. It's taking a lot of time though for Waybo. Can't help but
[04:37:41] feel like on bar games if you don't really get library control by this point like around the
[04:37:47] minute mark yeah your win rates does certainly drop a little bit they're certainly trying to push
[04:37:52] krije back but he's doing a good job of just holding space taken out and this is super aggressive
[04:37:58] right now for wayboat but they have the numbers he's not pushed into the flames now that he's
[04:38:02] actually just kind of decent job of kind of dancing around it he gets taken down a half health
[04:38:06] and has fallen back but could just stay alive as a big win for Orcid. Yeah and I
[04:38:11] can't, hasn't been able to push down yet either way, but it does take space. 45
[04:38:15] seconds. It feels like Team Orcid have done a good job and we're standing at
[04:38:19] least that first wave of pressure and utility.
[04:38:23] Lavo need to go for essentially a faultless push at this point. Toad gives up on the work.
[04:38:27] He might go hit main window. So a couple of smokes available here for
[04:38:32] speak easy here need to make this count as well 25 seconds on the clock remaining in this particular match
[04:38:38] Yeah, not a lot of time left. We're gonna get a bar side here considering the presence over
[04:38:42] Towards mezzanine in the drop down from fireplace through the smokes flash throw it in from leaps as well
[04:38:46] They're all just gonna try and funnel through the doorway still a bit of pressure over the walk library side
[04:38:50] By the way crit jake is in top library could look to deny from above and indeed will now need to deny this plant
[04:38:55] I'll take inside a bar though. They've got a good position. Here's the retake from crit jake reaps has got his cover
[04:39:00] speak easy goes down I'll make any confirm the point against a lot of key
[04:39:03] can and reeks and gets the final kill an absolute blood bath inside a bar
[04:39:08] way boat got pushed to the absolute limit by team orchid all 15 rounds were
[04:39:14] required but as they do best they win out
[04:40:30] I think the team is getting more and more full-time.
[04:40:33] And it's getting more and more time to practice in the afternoon, in the afternoon, in the morning.
[04:40:38] At that time, I thought that the team would have more resources.
[04:40:42] But actually, in the first few lines that I had with Feewee,
[04:40:47] I didn't really know how many times I lost to each team.
[04:40:51] I got the lowest score, so I had to change a lot of things.
[04:40:56] While I've been playing for free, I have a problem with my teammates.
[04:41:08] But I didn't talk much, so I kept it to myself.
[04:41:14] The problem is about my dad.
[04:41:48] I had to work at home because other people had to work.
[04:41:54] It was not convenient.
[04:41:56] I had to practice at home.
[04:41:58] So I took care of my father and my sister.
[04:42:01] It was a time when I was tired from work.
[04:42:05] I had to work at home.
[04:42:07] I had to work at home.
[04:42:09] I had to work at home.
[04:42:11] I had to work at home.
[04:42:13] I had to work at home.
[04:42:15] It's been a tiring time for me.
[04:42:19] I've been practicing and improving my team.
[04:42:23] I got a new line-up for I9 and BGman.
[04:42:28] I've been practicing with the team and taking care of my dad.
[04:42:35] I have to say that in the second stage of the year,
[04:42:40] when I9 and BGman came to help,
[04:42:42] we got better results.
[04:42:44] And in the last stage of the year, I had to say that my dream came true, and I was able to compete.
[04:42:54] The sad thing about that year was that I was able to lose my father in the first place.
[04:43:33] It's the same as what I'm doing now.
[04:43:36] I think I can share this with my friends.
[04:43:41] I'm worried that we might not be able to make it.
[04:43:44] But it's a shame that my dad didn't see me.
[04:43:52] My dad is like one of my friends.
[04:43:54] I treat him like a friend more than my dad.
[04:43:59] It's not like we're close, but we're really close.
[04:44:04] It's just that I'm a kid who doesn't like to go to school.
[04:44:09] They just keep watching and following me.
[04:44:12] It's just that we're close.
[04:44:14] We're friends.
[04:44:16] We can talk.
[04:44:18] I'm sure my parents will be happy because
[04:44:21] my mom has told me that
[04:44:24] she's been telling me that she's happy
[04:44:57] I asked him a lot of questions.
[04:44:59] I thought he would come to my dream.
[04:45:03] I was asked a lot of questions until he came to my mind.
[04:45:07] I had a dream that was good and sad.
[04:45:12] I felt like I didn't know Thai, but it was like a lucid dream.
[04:45:17] Because I know it's a dream.
[04:45:19] But I remember it.
[04:45:22] I walked in the room and met my father.
[04:45:26] But it's still a normal feeling.
[04:45:31] I can't remember what I said to him.
[04:45:35] But his dream came to me and asked me how it was.
[04:45:38] I just hugged him and it was a dream that I felt good about.
[04:45:43] I talked to him like I was from the back of my heart.
[04:45:47] It's a dream that doesn't really exist.
[04:45:53] It's a good dream.
[04:45:56] This is like one of my friends. I treat him more like a friend than a father.
[04:46:07] We are close, but we are close.
[04:46:26] Lakers 8-7 they got absolutely tested all the way and I was a big credit to awkward
[04:46:33] I thought they played tremendous, but at the end of the day way, but they just know how to win
[04:46:37] And that was the separated factor now
[04:46:39] They go to their map picker consulate as well, and it doesn't go long the challenges
[04:46:43] No, it's not it's not quite a foregone conclusion
[04:46:46] but the fight that way by whoever showed back here on
[04:46:49] And they got a cement a pretty big seeded out now for all to do felt like they had it in their fingertips
[04:46:55] And as is always the case with my though it seems they let it slip away vote were able to
[04:47:02] Capitalize and I guess in terms of looking ahead now for the series on slip up next
[04:47:07] It's a pretty short map for way vote
[04:47:09] Um, they actually don't typically playing it a whole lot
[04:47:12] So they've been quite quite a frequently, but their record is actually pretty good on that
[04:47:16] So I don't know it's so tricky now. I think to see a path forward. I kind of go into the second
[04:47:22] I've expected this to be the moment where we both start running away with things a little bit
[04:47:27] Never quite know how there was a good amount of white shade here on this person
[04:47:31] I guess and worried that maybe that tank has been depleted for
[04:47:34] Yeah, I mean, I'm not worried per se. I don't think that's maybe the right way that I would frame it
[04:47:40] I think coming into console it certainly
[04:47:43] the way both after escaping Chalet, sigh of relief, probably feel as if, you know, and
[04:47:49] I'm sure Gohan will tell them that you guys can play so much better and you could have
[04:47:52] done a lot of different things to maybe close that out in a better fashion. But what they'll
[04:47:57] do going into console is they'll respect their opponents, I think a little bit more. I think
[04:48:00] all could clearly are a very, very strong team within this region and are shaping up
[04:48:03] to maybe be the team that could certainly challenge Waybo moving forward.
[04:48:07] Heaps continues to improve throughout his career. Benjamin had a great game. They probably
[04:48:11] still didn't get, you know, as much as maybe what you would usually see out of Crip J.
[04:48:15] So there's room for improvement, but against the team like Wayboat, you know, so, I don't
[04:48:20] know, Consulate certainly not a foregone conclusion by any means, Wayboat will go into their map
[04:48:24] pick as favorites, but what I saw from Orcid is enough to suggest it will be competitive
[04:48:29] and they will push Wayboat all the way. That's the hope at the very least, but it does mean
[04:48:34] for Wayboat, they're now one map away. This map on Consulate from booking their place in the major
[04:48:40] in Salt Lake City. Yeah, it feels like we're a little split in terms of how we think this one will go.
[04:48:47] I'm quite convinced that Weibo are going to start running away with this map and therefore the series,
[04:48:53] but we're seeing maybe all could tend to be mighty competitive here on the second map and maintain
[04:48:57] pace with Weibo. Potentially, who knows, maybe go on and force the third map of Clubhouse. Weibo
[04:49:04] certainly got a bit of a scare on a wake-up call back there on a chalet, and I think that they'll
[04:49:08] want to get through this second map as quickly and cleanly so that they can immediately start
[04:49:13] to pay attention to what's bearing for the major as for the bands in the second half,
[04:49:18] probably the first half. Orchid starting on a defense, it's the Grim, Ying,
[04:49:23] out of play alongside the Tchenka and the Solos. Yeah, I mean, ultimately,
[04:49:30] for me, it's like, you can look at it and say, well, you know, you can obviously always find the
[04:49:35] appeal for Weber moving into Consulate, their map pick, they kind of probably could have
[04:49:40] played better on Chalet, but I think what I saw from Orchid leaves me with confidence
[04:49:44] in what they can still do coming into Consulate, and it's less about the map. I'm kind of taking
[04:49:49] the map out of this and just sort of what we saw on Chalet and the competitive thirst,
[04:49:53] I thought they looked really good at times, especially in the early portion of rounds
[04:49:57] in the first half, but then they lost a lot of that. They just were not getting open kills
[04:50:02] from rounds 9 to 5th damn they only got one opening kill and funnily enough they actually
[04:50:08] didn't even convert in that particular round. They also lacked in multi kills that's where
[04:50:13] we had our strength was and then also the strength of awkward was that they had a good
[04:50:17] spread performance from multiple players and not overly reliant on just crit jay they had
[04:50:23] a lot starting crit jay top you know drop 20 and no one else could you know get above 8 i probably
[04:50:28] would come into this very concerned in terms of that over-reliance because that's always been
[04:50:32] the strength of Wabo is as good as Reaps is they don't over rely on him as good as Turdy's they
[04:50:37] don't over rely on him speak easy can be very strong in the clutch and so forth so it's going
[04:50:42] to be an interesting one here on Orcid I do wonder how also despite the fact that Wabo has won the
[04:50:47] OP map and they will respond they started so hard on Chalet maybe they'll keep things a little bit
[04:50:52] more cool in the first half on the attack of console it is we can't play
[04:50:58] up a on the capitol just outside
[04:51:03] see our meeting of course the sights of the capitol very very strongly trying to flush out
[04:51:08] towards co but
[04:51:12] i have to really gauge how way but want to play this round i would imagine it'll be admin across
[04:51:22] of
[04:51:29] death
[04:51:32] of
[04:51:36] death
[04:51:39] of
[04:51:42] death
[04:51:47] of
[04:51:51] I think he's going out.
[04:52:01] Alright, second, it's remaining.
[04:52:10] There's an amount of information there, I think. Why am I the radar on Hovland?
[04:52:14] Good job trying to battle against the Blackbeard, Oscar Geesey is the natural solo from Peeps.
[04:52:20] They got the kill, one for one trade to be, but there's still Witt Orcid after getting the opening pick.
[04:52:26] 60 seconds left, this is so far so good for Orcid on the defense of C.O.M.E.
[04:52:32] BGM holding towards Spiral, up-aid down below, hoping he overpeaks it.
[04:52:37] E-E-1-T, all turn activated, blind scan, rings out.
[04:52:42] And now I'm trying to make the move up spiral. Alpha's got to be mindful though, and he is not as BG man catches him then turns his attention behind to get the kill on to turn and reaps big round from BG man is all good.
[04:52:53] We'll take the opening round on consulate.
[04:52:56] Well, after a clean start.
[04:52:58] Again, I was getting a little concerned for them early round with way better able to get that admin side control.
[04:53:04] Trap Util with the Denari etc had limited impact vending was vacated and they set themselves up with a lot of time in that round
[04:53:11] I had a good amount of util to lay that late
[04:53:15] Start absorbing the counter util from the defense
[04:53:18] But the disruption factor from Auckland is actually really positive in that round
[04:53:21] They did a good job to
[04:53:22] Agress to an extent but not overplay their hand
[04:53:26] Nitro really helped kickstart things and short crit J. Well, he was one of the best to work with
[04:53:30] Then the rest of the team did a really good job to put themselves in favourable positions
[04:53:34] and consulate by the way the most defender sided map in the region need to add that
[04:53:49] as a little note and it's also been played the most in the region too the consulates
[04:53:55] being a big favorite map within Asia.
[04:53:58] City got a 67% defensive win rate.
[04:54:03] I mean, technically, Fortress is at 70%,
[04:54:06] but it's been played once. It was a 73% result.
[04:54:09] So, I mean, I'm not really going to be bringing that into the sample size.
[04:54:22] Last time that we saw Waybone play this map was
[04:54:25] against Sol's heart, it was an 8-7 then as well.
[04:54:29] So could we be on the cards for back-to-back 8-7s?
[04:54:32] Maybe we got pushed then by Sol's heart, which means in theory actually it's
[04:54:37] already been back-to-back 8-7s for Weibo, the 8-7
[04:54:40] second map against Sol's heart into the 8-7 first map here against Team Orca.
[04:54:44] It just kind of says to me, like you know, we kind of talk about Weibo as this
[04:54:49] juggernaut, which they are, but maybe some of the other teams in Asia
[04:54:53] just starting to close that gap so it's high 8-7 team orchid 8-7 but maybe the
[04:54:59] gap isn't as large as it once was
[04:55:09] so the death lock on to Fenrir as speaking is is searching over towards
[04:55:16] bench we're going to be right this map control and they've been successful in
[04:55:22] in crushing out the defense.
[04:55:24] Now all five members,
[04:55:26] over to its basement,
[04:55:27] or could we be leaning into the triple nitro
[04:55:29] that have available, plus the smoke.
[04:55:32] They have F-NOTs on site as well.
[04:55:34] That will be useful.
[04:55:35] There's a lot of utility here
[04:55:37] in the defense supply.
[04:55:38] And one that may force a situation
[04:55:40] where we don't really have the option to go for plant
[04:55:43] or if they do a tight risk,
[04:55:45] that there's maybe that world
[04:55:46] in which they're forced to go into the floor.
[04:55:49] Not that that will phase in there too much,
[04:55:51] to something that they'll have to consider.
[04:56:01] Tell me, yeah, not giving themselves a lot of breathing room when it comes to the time leading the round.
[04:56:06] You do have the blitz, which can help, but you kind of pointed out the three nitros are going to be very, very
[04:56:12] strong in dealing with that blitz, and speaking easy, already getting pressure by the gaspaves of like,
[04:56:16] of, like, Colas, happy to use that utility early. The plane going down inside a garage now is Ape,
[04:56:20] that did deal with the plane, and it wasn't even the nitro cell was actually on my Colas,
[04:56:24] but the plane is successful. Too much reliance on the gas page. He still had a nitro cell,
[04:56:29] the pigeon name was over towards Conn, he could have easily thrown that one out and got into a
[04:56:32] position, and Ape was immediately able to then escape outside of the garage breach, leaves now
[04:56:38] awkward. Yes, it a 43, but in an awkward post-plane. Yeah, very, very tricky even with this player
[04:56:45] advantage. Turd can sweep it above light, rips up Kloros, gets one. They need to immediately
[04:56:52] get on this diffuser.
[04:56:53] Oh well yeah they are now definitely going to have the numbers. Turd has to win the battle
[04:56:57] and he does. Fiji man's on it. Turd just has to get a bit of damage and he does. Now he
[04:57:01] can just run against Zalotic. There's no time remaining as Turd clotches up massively for
[04:57:06] Wavebow. They steal the second round.
[04:57:10] breaking and entering as they were able to get into garage get the plant down
[04:57:15] uncontested only the gaspaves which were slightly off from the bomb chassis plant
[04:57:21] and that they was able to escape outside of breach walk it did a lot right in the
[04:57:27] round leading up to that point but despite the setup the utility that they
[04:57:30] had they couldn't deny the plant and that really was the deal breaker and even
[04:57:34] still then it was 3v1 standing up late at the end of the round the turtle was
[04:57:39] able to do enough to hold on and big fire down to 3j and then doesn't panic
[04:57:45] against bg to find the bird not full victim to the trade attempt there from
[04:57:50] Salotic that's a big individual moment from turd the lexidaisical in terms of
[04:57:55] the denial there from the defense of orchid and my boat as they so often do
[04:58:01] they punish that they capitalize and they have equalized the score line
[04:58:07] tertiary site of choice now in play over towards expo piano and I wonder if we
[04:58:15] see a bench directive from Waybo given the lineup here it's pretty unlikely
[04:58:20] it's more than likely gonna be a map there across and I'll try and leverage
[04:58:24] that black bit for a bit of space
[04:58:28] full set of fragments for the attack in this round
[04:58:37] the mission formed a heartbeat sensor for crit shade
[04:58:48] it's about the early nitrocell
[04:58:50] it would be a big kill if you can get a heartbeat on the finkdon or adrenaline source to help
[04:58:55] He's attacking us as they look to push in, but
[04:58:58] Hopes against it holds it for now
[04:59:01] And he's prepped for a throw through the skylight, but he will get off this position
[04:59:06] So he gets tagged out by the radar of Hoven
[04:59:16] This is gonna be
[04:59:18] Push in now off the back of the adrenal surgeon. He gets down very nicely
[04:59:23] He really wants to play for Speakeasy and then gets the second as well a
[04:59:27] Swift reminder of the talent of this player
[04:59:31] Once he easily one of the best in the region
[04:59:34] Well, he doesn't have to be the best on this team. He's still got big moments as a lot tick
[04:59:39] Does get the down but up I get himself back up with the adrenal surge
[04:59:44] Way post still with the numbers
[04:59:47] 90 seconds left in the 3v2
[04:59:49] The speakeasy did enough in the entry towards top yellow to set up Wapo in the third round.
[04:59:56] Yeah, so much time now for this attack to posh for themselves at a good position.
[05:00:03] May presents a chance then for peeps or bgmed to think about the recontest up above or
[05:00:08] any of the guys that have enough of a read to realistically go for that, instead they'll
[05:00:14] anchor the site.
[05:00:15] Oh I say that, Pete Saz actually found an opportunity here.
[05:00:22] Hard of timing but missed his chance, he'll need to now go back down below and that's
[05:00:25] a win for Weibo.
[05:00:26] And he might not get that chance again, Vichyman as well.
[05:00:29] Two opportunities there for Orcid.
[05:00:32] To salvage this round, now is just a question of will they or won't they get another opportunity.
[05:00:40] Double push through the corridor to gather Vape and Hoven as Ted will sit above inside
[05:00:44] The CEO blank going down inside a piano holding the cover all the losing out to people
[05:00:49] It's gonna make an impact here, and they lost up a as well BG man huge double kill turd couldn't get the angle to protect
[05:00:59] 20 seconds for turd
[05:01:01] to win the 1v2
[05:01:04] Certainly not shy of moments such as this
[05:01:07] While it might not be reaps caliber
[05:01:09] He was a chance until peeps shot him down. It's a big round win for orchid because they looked a little gone in that third round
[05:01:21] Yeah, we'll be a little frustrated unable to convert that opportunity
[05:01:26] Really good, but pressure to initially flush outside, but then BG man found a timing to be able to push back forward and
[05:01:33] Turn on the verb was unable to cover very tricky and challenging position, but
[05:01:39] Nonetheless, it doesn't work out. Orc could find themselves in the lead as we enter the round 4 ban phase.
[05:01:47] It's the Snake and the Azami to be benched.
[05:01:51] I mean, the Snake has been definitely solid for Waybo. They're getting a lot of use out of it.
[05:01:57] Certainly the Raider on a map like Consulate just getting a lot of information, but the ground start is so well for Waybo.
[05:02:03] And they're opening two kills. It was a 5v3. So it's a big round win for Orc.
[05:02:09] I can't really question too much from Weber's perspective, I don't think, you know, it's
[05:02:19] a three versus two, you want to probably keep one above.
[05:02:22] You've got the cover, the cover just dies and at that point then the plant is left vulnerable
[05:02:26] and unfortunately just Turd didn't have the right angle.
[05:02:31] It's just a really, really good round from Orcid as they retake the lead here on Consulate.
[05:02:41] We go back to C.O.N. meeting, which can very much set up Orcid for a 3-1 lead.
[05:02:46] It's a very difficult sight to take.
[05:02:50] Teams now know as well that C.O.N. rushed through the window.
[05:02:53] It's just not viable in this era of C.O.N. ever since Consulate came.
[05:02:57] The consulate first came back in because I felt like we saw it almost attempted every
[05:03:01] time and then slowly but surely it's like now you just very rarely see it.
[05:03:05] Admin across is typically more the case, a big battle towards long death, spiral, vending.
[05:03:11] That's usually how it now plays out.
[05:03:13] Loading new magazine.
[05:03:16] Yeah, I wonder if you really had too many problems last time out for when it came to
[05:03:23] Clearing admin, getting vending control
[05:03:27] Just as they started to set up for the XC, that's where team awkward were able to find a couple of decent times playing their shots
[05:03:34] and pressure back onto that attack
[05:03:37] And so that'll be a focal point for Waco in this round provided they are able to go for this clear
[05:03:41] It's a similar setup from the defense with this
[05:03:44] Denari setup
[05:03:46] They like not to invest the shield over to vending this time around there. So a slight differentiation
[05:03:53] That's where they get boots on the ground, picking their progress forward.
[05:04:00] There's a checklist with a hard breach.
[05:04:05] Reaps will look to play all four if he's with Taros, but in the meantime, Turd gets caught
[05:04:09] over towards that yellow stairs.
[05:04:12] Presumably going for a lurk.
[05:04:14] He gets exposed and that way they'll need to fight with the player down.
[05:04:19] It's a big kill as well because on this site, defense probably don't need those early kills
[05:04:24] so it's just an added benefit.
[05:04:25] I mean that's just a huge win for Orcid and Crit J finally gets his first kill.
[05:04:29] Can't believe I'm saying that into the 4th round and saying that with Orcid having good
[05:04:34] results in the first couple of rounds too.
[05:04:38] We know that Turd has obviously been very impactful in the series.
[05:04:42] This is much more, way more difficult now for Waybo.
[05:04:49] They just don't have the numbers to be able to play.
[05:04:54] They have to find a pit.
[05:04:55] As long as all kids, there's only, what, 50 seconds left to sit back.
[05:04:59] Now you can throw out these gaspades.
[05:05:01] It's easy, desperate, desperate to find this kill.
[05:05:05] A little too desperate.
[05:05:07] Overnote does get rid of, like, golless, and now this opens up the side a little bit.
[05:05:11] Solotic out into the middle of meeting whether it crit jay's down below in the first floor
[05:05:18] Fortune it to be alive. He's forced back in and this might just open up the space now for waybo to get the plant down
[05:05:23] Yeah, they should get me get this plant uncontested crit jay down below is having no impact at no impact plants secured
[05:05:30] This has been played very poorly by the defense and waybo are exploiting
[05:05:33] Well because crit jay was down below though
[05:05:36] They were susceptible so so what it felt like you have to push out and try and deny the ability to get into default
[05:05:40] And then he got calls back and Chris chase now stuck bottom of service stairs BG man
[05:05:45] Who continues to step up and I'll pay sharp shot and they know exactly where Chris J is surely can't lose this one
[05:05:51] They do know as Weber will take CEO and meeting after losing out on the first floor
[05:05:56] They go top floor and they are successful. We're tired again at two to two
[05:06:02] Yeah, they've sold that round but that probably goes down as one of the bigger throws
[05:06:06] we've seen over the course of the series here, Orca did such strong position after catching
[05:06:10] speakeasy. A lurk down below, not quite sure the theory behind that put way too much pressure
[05:06:17] then on those on the objective and Waybow were given an opportunity to get plant down
[05:06:22] and come up. As well played by Waybow, pretty much has played the structure presented in
[05:06:29] front of them perfectly but the fact that it was like that is unfortunately a big question
[05:06:34] Marco that round for Orcid.
[05:06:38] That is in 2 to 3 though, over towards the split site for round 5.
[05:06:55] We had a little bit of a...
[05:06:57] kind of guess each about how this one would play out you were a little bit
[05:07:02] out of it that way but would be too good on consulate felt like for me that what
[05:07:06] we saw in show a my policy it's been back and forth to begin doesn't mean
[05:07:11] that's how it's gonna end but not much to separate these two teams two rounds
[05:07:18] each two open kills each two plants though from way but maybe the concern
[05:07:23] for awkward moving into last two rounds one multiple round each so split for the
[05:07:35] first time servers and talos this is the big ask now for team awkward they've
[05:07:41] chosen to go here they've chosen to test wayboat on the ultra tertiary site here
[05:07:48] on console it. No, it pay off or will it backfire and then it does backfire three
[05:07:53] attacking rounds for Weibo puts them in a very commanding position heading into
[05:07:58] the second half.
[05:08:04] So Weibo will leverage the Monty for the map, there go horizontal alongside
[05:08:08] turd and I'll pair that with some pressure on the first floor for that
[05:08:13] horizontal push with Hauvern spearheading that and I looked at that by some point made
[05:08:20] in front of in the middle make a play from there and then on what awkward elect to is
[05:08:26] that to split to above two below one in the middle which is so long it's got the big
[05:08:36] way to be done if a waiver here she's all about can you get numbers and maybe even
[05:08:41] just clearing below up might be the play really reducing as much of the vertical pressure as
[05:08:46] much as possible because there's not much solid it can really do to help those two down below
[05:08:49] and then you're left with two above but it peeps has now started to make his way down yellow
[05:08:54] stairs sensing that for Weber a lot of the pressure is you know actually bottomed then up as
[05:09:00] Hoven pushes through Talos and maybe catches out like Hollis wasn't ready for at the polls who can
[05:09:06] get the info, has no info. Being open to kill from Hodgdon, wanted to try and hold
[05:09:11] fast, be easy, pushing through server, taking the battle with BG man who goes down,
[05:09:15] turned with a vendetta, gets the cleanup and so far this push down in basement
[05:09:20] has been successful for Weibo. You've still got Crit J on the top floor, talk
[05:09:24] about no impact in the previous round, he's had no impact in this round as well,
[05:09:27] he's one and five, went down far too easy, the plant getting put down inside a server,
[05:09:33] But it's the retake from Peebs and Selotic that has kept this round alive for Team Orchid.
[05:09:38] 2v2 into the post-plan. Pistol happens, big easy. A little too aggressive.
[05:09:42] Fault the pressure and collapsed upon it. But Reeps opens up a good opening to see that kit.
[05:09:48] A good drone as well.
[05:09:51] Reeps now into 1 vs 2. He desperately wants to hold this vert and Team Orchid desperately wants to contest.
[05:09:56] I don't know if he felt like he either got offered or that the pressure was too much
[05:10:14] from Solotic down the hallway that he didn't have a chance to swing and deny, but even
[05:10:20] And if it's your last resort guzz, you try and kill him, even if you then die and get
[05:10:27] traded you probably still win the round.
[05:10:30] Like there's not enough time to probably get to that kit and get the counter defuse.
[05:10:34] Yeah, I'd want to see the replay.
[05:10:36] I think he was thrown off a little bit because he didn't get one aside, it was a really long
[05:10:40] arm onto that counter defuse.
[05:10:42] Speakeas is well going to pistol out there, it's very high risk.
[05:10:47] Garnet's ultimate landed up landing.
[05:10:50] Looked well played by Orc in the end of it, it was a tricky position.
[05:10:53] Now Reek's found himself in, it's a bit of a lose-lose, either way though, Team Orc
[05:10:59] could now back in the lead, top floor we go, praying for the final round of the half,
[05:11:06] and it certainly has been much more recese-sort than I anticipated.
[05:11:08] Yeah, 4 rounds would be really good for Team Wolkett, you know, they just haven't really
[05:11:25] looked at their app up most best today, and in this region, there are enough quality teams
[05:11:32] that can punish Wabu, Wolkett is one of them, Sol's heart's another day-style, maybe even
[05:11:38] on their day and if they're having a really good day away but are slightly off.
[05:11:42] Asia is easily the best sub-region within APL.
[05:11:46] However, of course, leads from the front.
[05:11:50] But mainly the gap is closing.
[05:11:54] Just across Chalet and now Consulate made a few little
[05:11:58] micro errors and orchid are exploiting.
[05:12:02] It's dull despite all that.
[05:12:06] Can secure a third attack around while they're probably in the better position going into the next half
[05:12:22] Yeah, once again, we'll see the admin across posture here from way bow
[05:12:25] I don't think I know look to change anything up too much fundamentally
[05:12:30] Consider introduce a bit of more of a lurk factor on the opposing side of the map
[05:12:33] But even that might be a little up in the air given the ability that they've shown so far to trade through some pretty tricky positions through the late round here, where they've been able to stack on this admin side and sort of forcefully brute force, I suppose, that way in towards the objective.
[05:12:51] Midpoint all of the round.
[05:12:57] And this BG man keeps the closest to contest.
[05:13:03] impact there for BJ man to try and find the air jab and maybe just open up an
[05:13:08] opportunity for aggression. Hovind has no air jabs remaining. Well this Nitro
[05:13:13] sell below from CritJay. Now CritJay has been lurking an obscene amount in the
[05:13:19] last few rounds and has had zero impact so he needs to find something in this
[05:13:23] round and I think that lands. It does. That's better.
[05:13:27] Oh, there's a player right in front of him as well.
[05:13:29] Over the doors, Visa.
[05:13:31] Outplay, one, it's the Swing.
[05:13:33] Cret J.
[05:13:35] Speak about the lack of impact in the previous rounds
[05:13:37] in URAP, the nitrous are getting a bit of reefs.
[05:13:39] Big impact.
[05:13:41] All the sackers left in the round is Wayvo.
[05:13:45] On the verge of giving up a two-round lead
[05:13:47] to Orc and hitting into the second half.
[05:13:49] Cret J stays tucked in towards Talos.
[05:13:51] Getting his breast over by Hobbit and Outplay
[05:13:53] and Cret J ready for the battle.
[05:13:55] battle not ready 0-4 Hovind you can now push back up they've dealt with that
[05:14:00] first-floor lurker 3-3-4 outnumber pushing towards the site speech easy
[05:14:04] still has to show repping into all that gets to go on the Lycolas and they know
[05:14:08] that for while peeps is sitting in the middle of the site duck back into
[05:14:11] what's catering better double triple in the round from Hovind he's it down to
[05:14:16] speak easy he's gonna have to keep this gun largely in front of him but he's
[05:14:20] pinched between two August defenders as they take a two-round advantage heading
[05:14:24] into the second half.
[05:14:54] I just want to make it to the end
[05:14:57] But I hate it
[05:15:00] But I'm gonna give it to you again
[05:15:03] Can't I get any help?
[05:15:06] Then I'll just enjoy doing that
[05:15:11] We're just friends forever
[05:15:14] Whatever needs my help
[05:15:16] But if you don't give it all
[05:15:18] We ain't got it
[05:15:20] We can grab on to trouble
[05:15:24] We can crack the door
[05:15:30] We can crack the door
[05:15:35] We can crack the door
[05:15:42] We can open the door
[05:15:44] But baby you're pulling out
[05:15:47] We've got to the next door
[05:15:49] We're coming from now
[05:16:21] All righty, so Tim Orkin not wanting to head to that little bracket.
[05:16:38] They want that major spot right here today for two lead on Consulate as they head on
[05:16:44] to the attack.
[05:16:45] It's not going to be easy for them.
[05:16:47] Definitely get the feeling that defense is going to be stronger as per the statistics in this region, but
[05:16:52] I'll tell you what guys they continue to be just ultra competitive against Waybo. They're really making Waybo work for it
[05:16:58] Yeah, they're being they're being tests in this match up and I'm making it easy for Waybo and doing enough to
[05:17:04] Just throw them off the bands for the second half Goyo, Alar, Ying and Blitz
[05:17:11] As we look at the repackage the last time, QJ5 there, but had an impact on these low spots
[05:17:15] Double down on a sack, a very difficult position, whilst he was ultimately traded.
[05:17:20] For 20 seconds it was always going to be tough.
[05:17:23] And then those anchors on site, some really sharp shots.
[05:17:27] Timings against the Weibo that were flustered, trying to break their way in towards the site.
[05:17:33] So we'll see now if Weibo have enough on defense to close out the map and the series.
[05:17:39] But they don't go in to the half with the lead down to Expo for their first defense.
[05:17:57] Again it was a 3-3 half back on Chalet, had it been a 4 or 2 half to Alka they would have
[05:18:04] walked away with the map.
[05:18:07] Well, that one finished 8-7.
[05:18:10] Technically, had they been able to close that one out,
[05:18:13] he could have been just three rounds away from a spot in the major.
[05:18:17] Now, as it stands, Clubhouse could be on the card.
[05:18:19] Surprisingly, maybe he wasn't anticipated in this series.
[05:18:26] Still a lot of work to be done, though, for Tim Orcott.
[05:18:29] man that's really led to charge though bgman 25 14 across the two maps 2-0 on
[05:18:37] entry highest rated player inside of the server this crit jay has been a little
[05:18:43] bit like today's until here on consulate maybe this will be the half on the attack
[05:18:47] where he could just get aggressive have more of an impact to have a bit more of
[05:18:51] a say in the rounds so they finished strong did crit jay and speaking of
[05:18:57] him. That's how his first logic bombed.
[05:19:14] Yeah so they're going to be in the 7th round. That such is the nature of cons.
[05:19:21] Michael's getting active over towards Lange at the moment with that Monty bit.
[05:19:26] Potentially susceptible to the vert here and that's really the name of the game for this defense
[05:19:30] Three players up above on the second floor
[05:19:35] And my calls now will ping that out question will be I don't really know if all to do a great position to
[05:19:40] Really can test this now that they've committed pretty hard to the first floor clue
[05:19:45] Limited bodies up above the ping foe does peeps no of reaps. I
[05:19:50] Don't think so. This should be a free kill for reaps
[05:19:56] Oh, maybe not, got the gun.
[05:19:59] Oh, we got a kid out.
[05:20:01] Wasn't free and into expert ghostly colors for the plan.
[05:20:05] Denied by Arping, quick response from Weibo and that kid now out in an island.
[05:20:11] No one really close by to retrieve and a big part of your attacking plan with the Monty and the Clip towards Vending.
[05:20:20] and no longer available for Orc at Leaves.
[05:20:23] The remaining three in a very difficult proposition
[05:20:26] late into this round.
[05:20:27] There's Cretche just thinking about trying to push in
[05:20:30] towards the area of a bar,
[05:20:31] but holding up close behind the Pagano itself.
[05:20:34] Lovely head shot.
[05:20:36] DJ was able to infiltrate and get that kid inside of X-Pose.
[05:20:40] And as soon as these walls come down,
[05:20:41] his life comes to an end.
[05:20:43] Weboo, hot start here in the second half.
[05:20:45] Yeah, pretty snappy work there from Way Boat, making Orc could really fight for that map
[05:20:54] control, the divert angle that they were able to play as well in that round, the vertical
[05:21:00] dimension that they introduced.
[05:21:01] It would have been quite difficult to take down, and they weren't really able then to
[05:21:06] be in a position to leverage the Monty, which I think they're going to look towards quite
[05:21:10] a lot in this first half.
[05:21:11] He moves to the nice shot as they open up like holes, took it upon himself to push forward,
[05:21:17] lack support and then the rest of that attack with some fills in one by one and it's pretty
[05:21:22] simple and straightforward for Wayberg to seal the deal and take off that tertiary sight
[05:21:27] and they now go above where it should be a little more comfy.
[05:21:33] I wonder if we're going to get another overtime here on console, it would be very straight
[05:21:44] for Waybo if that were to eventually...
[05:21:48] I feel like it's either going to be a Waybo master class defensively over the next few
[05:22:00] rounds where they just string together quite a few rounds straight or ends up
[05:22:04] being overtime. I don't know if our kid will be able to close this in regulation
[05:22:09] quickly. I don't think that's going to be how Consulate will play out. So they're
[05:22:15] gonna have to know they're in for a grind here in the second half of the attack.
[05:22:21] Can't panic, can't worry too much about getting it all run in a single round. Take
[05:22:26] things slowly if needed you know that they were gonna really spread the map at
[05:22:30] times play into the Rome games play into the flanks
[05:22:39] the DJB has been very good and so has Pete time to crit J to get going
[05:22:56] common with the contacts and it's a double kill start for Wayboot
[05:23:04] common just doing enough to offset over to all its managers and that now is
[05:23:08] gonna make this a very difficult round for Orcid
[05:23:13] all good catch there on the turn a little fortunate there for Selotic but
[05:23:18] able to make it work and now it's at least achievable from this position but
[05:23:23] still very tricky especially with such a stronghold established all the way through
[05:23:30] break that's been largely undisrupted. My calls can help feed info on the
[05:23:36] zero but actually actioning off that is very tough and whether they take too
[05:23:40] many chances they'll begin to peel back, hoven sticks around coffin for a little
[05:23:44] while longer than he's able to escape and so they'll anchor site two gas babes
[05:23:50] the default. I've raised the bloom as well and the pocket of speakeasy.
[05:23:54] Waybo, you've done a hard job now. I've contested that entry, finding an advantage
[05:24:00] and now it's all about converting.
[05:24:11] It's all too gaspable so I'll pay those over the time ticking down.
[05:24:15] There will be even more stallout opportunities for Waybo's BG man gets caught.
[05:24:21] He's down, but he's not out and he did have the diffuser as well and that's a significant
[05:24:26] delay now for Team Orcid.
[05:24:29] Like Hollis certainly not in a position to go and hold bounce so Solotik will have to
[05:24:32] do the job.
[05:24:33] He gets him back up 25 seconds, that just wasted a good 15 seconds on the clock of which they
[05:24:38] didn't really have a lot of time to begin with.
[05:24:42] And Fist in the air, speak easy, he's feeling...
[05:25:11] comfortable and confident at the moment and feels like Waybo just starting to
[05:25:16] turn the momentum in this series in their favor with successful back-to-back
[05:25:23] wins on defense and basement. If they were able to convert that it'd be a perfect
[05:25:28] first rotation and we'll give them the lead. They were very much in control so far in
[05:25:35] the second half back-to-back opening kills four Reefs and two Reefs, four
[05:25:39] live rats set to a live round A. It's been pretty decisive from them so far. They're manipulating
[05:25:44] the map really nicely, showing strength here on their pick. All good. At least not yet.
[05:25:52] I think it will happen at some point. At least not yet having been particularly inspired on these attacks.
[05:25:56] It doesn't help that Reeps has got the opening kill on the Peeps in both rounds as well,
[05:26:10] who, you know, Peeps is a pretty solid player and I think he's the kind of player that can
[05:26:15] provide a spark to Team Orchid, certainly on the attack when he's been probably tasked
[05:26:21] with, and hoping to facilitate the entry with the lion.
[05:26:27] I was down pretty early on in those rounds.
[05:26:31] And he goes onto the sledge.
[05:26:34] It's still not really getting enough out of Critch A3A.
[05:26:37] And it's not to put the spotlight on him based on the current performance.
[05:26:41] It's to put the spotlight on the number one ranked player in the region.
[05:26:47] In a big game to qualify for the major.
[05:26:50] That's when the best players rise to the occasion
[05:26:53] Beachman certainly stood up and taken on a lot of the load, but
[05:26:59] 4-4 scoreline with way more two rounds away
[05:27:04] Come on that happened. Yeah the trader media from peeps, but again, they lose crit jake the snake taken off the board
[05:27:15] Easy kill for Reeps as well catching out peeps completely unaware
[05:27:20] of the top yellow stairs positioning from the master as webo now have the
[05:27:27] player advantage soon it may be the map advantage
[05:27:32] BG, big kill, jumps down to Reeps, bottom yellow. It's been like some days ago there
[05:27:38] from Reeps it does get caught on a timing so six players up for your piece
[05:27:43] midpoint of the round. Still a nitro up here for Wavo and the solos. So a lot of
[05:27:51] could be the X factor in this round. He's gone for the backlok. We'll try and buy
[05:27:56] his time. His BG man like, of course, stacking towards the site with the help of
[05:28:02] the Thatcher. The wall's easy to open up and in fact that Thatcher could be a crucial tool in dealing with any nitro
[05:28:06] assault as well if the backstab is unsuccessful. Don't know if Wayvo have the
[05:28:13] best of reads on that back here. They are potentially. There is a smith on the echo but he's been
[05:28:21] killed. Oh no! Oh no! No! The reaction from Turd is exquisite that he should have been dead.
[05:28:29] And that is a huge difference maker in this round and he also has a nitrocell
[05:28:39] 40 seconds left and that's just put a hold a little hold here on like all the
[05:28:44] BT men to the little tattoo from turn on to like all this
[05:28:50] and does finally get that kill on to turn no nitro to speak of haven't been seeing up a click
[05:28:58] any yokai's I don't know if there's any available with 15 seconds remaining.
[05:29:04] I call this will opt for the plant as BG meant to cover he's being their best fragger
[05:29:09] and he covers onto Hoven the plant is successful.
[05:29:14] Up they push us forward and shuts down the top fragger like Kola's his position known
[05:29:19] up in the 1v1 and he hits a clean headshot.
[05:29:22] Sire relieved for Waybo and they take the lead here on Consular.
[05:29:29] Big moment there from Arpo to stand up.
[05:29:34] Oh wow, Organs will feel so hard done by in that round.
[05:29:38] Not only does Arpoe clutch up, but you think back to the insane shot that did hit him that round.
[05:29:45] That was wild.
[05:29:47] Cannot believe you hit the 180 there.
[05:29:50] You lose that the row is wide open there for orchid
[05:29:54] And to be honest they probably should have
[05:29:59] So into the bands and following this will be a tactical timeout as well
[05:30:06] You and Grimm
[05:30:09] Have been
[05:30:10] Taken off the board orchid to talk things over
[05:30:13] Waybo, two rounds away from a spot in the major.
[05:30:19] And not just any spot, but a playoff spot too.
[05:30:21] Again a reminder that the two slots in Asia are not the same guys.
[05:30:25] The second one is in Plains.
[05:30:34] Waybo won't truly have ascendancy at the moment.
[05:30:36] The last three rounds are being very, very decisive.
[05:30:39] decisive I mean sure it was a clutch there from arpe but it just feels like
[05:30:42] overall and absolutely in that first rotation web have looked in control
[05:30:49] their own destiny so far all could still play and catch up pack time now
[05:30:56] offering an opportunity for them to chat that rotation over formulate a plan
[05:30:59] going forward of course though really not that far behind just trailing by the
[05:31:06] one round at the moment. As you said, Waybo, just two rounds away, it's going to be tantalisingly
[05:31:13] close for them with the back at the 9th round, speak easy. Disrupted first kill, retreated
[05:31:17] out, Reaps got caught, 3-3, and that's the moment right there. Turd hits the 180,
[05:31:24] Solotic falls, and it ended up being 8 difference makers, Arpe.
[05:31:31] bearing nine hand, pushed forward, found two and clutches up big time for Weibo.
[05:31:36] Yeah. I mean, he could have easily lost that and it's not on him at all.
[05:31:39] They won the two post plan.
[05:31:40] He's got to push forward two sets of eyes on him and where he's coming from.
[05:31:44] So to hit the clean head shot, create the 1v1 and most importantly,
[05:31:48] to get rid of BG man first of the two, hasn't quite been like Hollis's day.
[05:31:53] And so that leaves him in a 1v1 clutch where he's probably a little bit
[05:31:56] stressed. Poor old like Hollis six 21 today.
[05:32:01] So, probably wasn't the man for the clutch.
[05:32:06] Although funnily enough, he did win a 1v3 clutch back on Chalet.
[05:32:10] There was a long time ago at round 7.
[05:32:18] 3 straight open, he kills the swath away by 3 straight round conversions.
[05:32:22] Just have to think back to Chalet, we could be able to rattle off 5 rounds straight.
[05:32:34] They've got the ability to string rounds together.
[05:32:39] But what they have shown is the ability to get a round win on the attack side of Concealed
[05:32:44] so far.
[05:32:45] That's been the concern.
[05:32:46] two attacking round wins in the nine rounds played and it's been a solid team
[05:32:55] effort from Weibo. I played with the lost amount of kills with six, reached the
[05:32:59] highs with eight, now the three was seven so a good spread performance from the
[05:33:03] group. On the flip side the reliance on BG men to get the majority of the kills
[05:33:08] for Hawker is proving that it's not enough right now for them. 10th round
[05:33:14] coming up. Wevo two rounds away from securing a spot in the major.
[05:33:27] So the Valken player then for the 10th round in combination with the solos
[05:33:31] where we're looking to lay as much into as possible here that could also potentially
[05:33:34] enable the double nitro here to counteract the admin across take.
[05:33:40] From Orchid, you can see that vault cam in particular is in the position that's potentially
[05:33:46] a little threatening.
[05:33:49] In it down in the brown, and it's a double special or strong work here, actually triple
[05:33:55] rather here from Team Orchid with the grammar, or Flora's Antwich, and Holver Peppering away
[05:34:00] down below with those impacts.
[05:34:03] Just trying to maintain pressure, make this clear a little uncomfortable for Team Orchid.
[05:34:10] In the meantime those Reteros are getting to work trying to find key pieces of utils,
[05:34:16] BPC, banshees, etc.
[05:34:19] Now control is slowly going the way that we've teamed.
[05:34:24] Although it's not being super heavily contested and the shock drone means that hard breach
[05:34:30] will likely follow here through this main entrance position.
[05:34:35] Once that's exposed, then Waybo will need to respond.
[05:34:38] There's only a minute left.
[05:34:42] I mean, this round is just...
[05:34:44] Oh, my.
[05:34:45] There's just not much that's really happened.
[05:34:49] You've still got a decent amount of defenders up on this top floor for Waybo, adding into
[05:34:54] the last 50 seconds, and Anorka haven't cleared them out.
[05:34:57] Pretty heavily focused actually, you know, coming through Visa and Talos, and maybe a
[05:35:01] direct hit towards Expo and Piano.
[05:35:03] But I just don't see how that's going to work in this setup.
[05:35:06] Hold them down below, you can get information from the solos.
[05:35:09] Still got plenty of bodies up above.
[05:35:11] Waybo can play the vert, as Arpe gets the kill on the BG man.
[05:35:14] That is a critical kill in favour of Waybo to shut down the enemy star player.
[05:35:18] J2, no impact again, it's like Kola's losing out Arpe.
[05:35:23] And so lots it goes to the Nitrosolospeak, easy and all too easy for Waybo.
[05:35:27] That was the most clinical round I think we've seen, because maybe in the series,
[05:35:32] series, or at least for a long while, Waybo making quick work of a slow moving, slow
[05:35:39] acting orchid, and have now got themselves two major points.
[05:35:44] Well, they can almost see the end of the tunnel. It's been a little up and down for them so
[05:35:52] far this afternoon, but I'll be pretty satisfied with how they've been able to compound this
[05:35:59] advantage on Consulate so far. Four rounds in a row seeking a fifth to get the job done
[05:36:07] to seal the deal and to book that ticket to the Salt Lake City Major. It's been a good
[05:36:14] team performance overall here on Cons. If my numbers have updated every single member
[05:36:20] from the team at the moment on 8 kills, it's been that even of a spread. Again, a testament
[05:36:24] to the dynamic nature of this team, they essentially just pick whatever up or role they feel most
[05:36:30] comfortable on on the day on the on the side of choice, etc.
[05:36:34] And that kind of flexibility, versatility that they have really helped set them apart
[05:36:39] from the rest of the competition.
[05:36:43] And yeah, there's numbers, certainly accurate.
[05:36:45] Eight kills across the board for all five members of Weibo, truly a well-rounded team
[05:36:51] performance from them so far now it's just about getting the job done it is a
[05:36:56] 30 bomb for BGM and by the way and it didn't get one in the last round but 14
[05:37:01] kills Kia 16 on the first map he's done as best as he possibly can for his team
[05:37:09] but as of right now it may not be enough I mean it's it's it's only two rounds
[05:37:15] I say only but they haven't actually won a single round on the attack so far so to
[05:37:19] go from zero to two maybe feels like a stretch maybe the air is going out of
[05:37:30] the tires of team orchid they've put up a solid effort against the best team and
[05:37:34] the team that's been the best team in the region for a while now 8-7 on
[05:37:38] Chalet that felt like the one they probably needed to win and that was the
[05:37:42] one that was just so wholly contested they had opportunities and console it
[05:37:46] you know a good first half or two up but four straight down for Wayboat just
[05:37:54] solid on the defensive console it not making any errors they've got the open
[05:37:58] kill every single round they won the clutch round the one round that all
[05:38:02] could have they won that maybe it's a different story maybe it's by a five so
[05:38:09] they go double shield blackbeard Monty just help with the entry make life a
[05:38:14] little simpler, a little easier, gasp aim of arpe throwing out round the early, so a lot
[05:38:19] of upside down, now I'm going for the vault in, never mind, I think better of it, yeah
[05:38:30] a lot of luck with the sumpings off and they're playing straight into the arms here of arpe
[05:38:35] on the smoke, could be looking to anchor this position for as long as possible, looking to
[05:38:41] the Monty by an opportunity maybe for reinforcements from the rest of Wayboat.
[05:38:46] Speak easy, we'll play a backline position, the Shameeka launcher can then lay a more
[05:38:50] utility top yellow. Or could we fully invest here for this play and that's
[05:38:55] where the defeats of Citroën are currently. They'll need to be patient and wait out all of this utility.
[05:39:06] I can only wait for so much longer though. There's a minute left again. They like the previous round.
[05:39:10] They're just a little bit slow around the map and just getting packing in the gun play
[05:39:14] I mean I'll be expecting of course one to push behind the shield
[05:39:18] But it ended up being at the shield player and so straight into the black beard did a lot of those shots go
[05:39:23] That was finally net Tim Ork at the opening kill in this half
[05:39:29] This is their last line of defense on the attack and speaking so he gets rid of the black beard
[05:39:35] He will fall though in the trade
[05:39:37] But it equals back up to the 3v3, the creeps then falls, Orc could maintain the advantage
[05:39:42] to have done a decent job pushing towards the site and taking these battles as Lycolos
[05:39:47] on the Monty has certainly had an impact.
[05:39:49] Oh, do they know about Turd?
[05:39:51] He's the X factor in this round here, he'll remain completely silent.
[05:39:56] It's the kill!
[05:39:57] No, he doesn't!
[05:39:58] Turd would love to have his time again!
[05:40:00] And misses the shot onto peeps!
[05:40:02] Is Holford now to do it all?
[05:40:04] I thought my callus would have been dead to rights and let's be honest had he got that kill
[05:40:08] They're off to the major and they may still be
[05:40:12] No, they will not as orchid survive for at least one more round. How did how did turn on get that killed?
[05:40:22] I want to slide my replay of that right now
[05:40:25] Did he even damage the Monty? I don't think he did. I think it was a clean whiff
[05:40:29] She's remarkable. I thought it landed
[05:40:31] If it was so much time, it was completely unknown.
[05:40:37] And even they don't always still believe in my clutch.
[05:40:41] The big round for Orchid.
[05:40:43] Now we go one more.
[05:40:45] At least.
[05:40:47] Oh, I tell you what.
[05:40:49] If they don't win this series, this right here.
[05:40:55] Oh my word.
[05:40:57] How is that going to end?
[05:40:59] He gets that kill. It's a 2v2 kid on the ground. He probably then doesn't have to swing
[05:41:06] It's a whole different game. He because he probably doesn't have to swing
[05:41:10] He could have even just gone back prone and just let hold and hold the angle
[05:41:13] That's just round done and that's that major secured
[05:41:16] Could you imagine the unthinkable if it were to happen after that?
[05:41:24] I mean
[05:41:29] He's crossing, he was on the shield.
[05:41:32] Okay.
[05:41:33] I've asked the replay to get cubed one more time, so we may be able to watch him here again.
[05:41:36] I'm confused, he's hitting the shield here.
[05:41:39] Yeah, the first shot has gone over the shoulder.
[05:41:41] The first shot goes over the shoulder.
[05:41:44] And then the shield...
[05:41:45] Oh yeah, yeah, I guess. It was so close.
[05:41:50] And then he with the seven inch hits in a second.
[05:41:53] Oh, turd.
[05:41:54] Anyway, down the basement, it's just one player that isn't fazed by that, it's third.
[05:42:02] Oh man, that's just another daily office.
[05:42:05] Just chew that gum.
[05:42:09] Yeah, I mean, that's probably a pretty good temperament to have when those kind of situations happen,
[05:42:15] because they can throw you off and frustrate you.
[05:42:17] Anyone be able to walk back in pretty quickly here, down the basement?
[05:42:20] basement. Lots of info gathering here from Weibo with the pulse and the echo
[05:42:28] combo. Nitro! Misses. Okay. Okay they're getting a chance here. Yeah the mistakes started just
[05:42:38] creeping a little bit at the final hurdle for Weibo. Just the little things. Just
[05:42:47] This is the very minute things are going in the way of all good here to get them, still
[05:42:50] a chance to force overtime.
[05:42:52] It's been a big switch up, they've found success with the Monty play.
[05:43:08] This is where R8 needs to be more careful with his yo-kai's because I'm convinced he
[05:43:12] completely must, all three of them must have been dealt with last time.
[05:43:15] turned big. Nitrosoul onto peeps. They just delay things for Orcid. They're still gonna
[05:43:22] get Breach opened up as well. Cripshame from above can still find a pit. Certainly with
[05:43:27] the sledges who'll open up the floorboards. Transphon over. 60 seconds. You still have
[05:43:32] the Monty, the Sledge of Barb and the Breach getting opened up. Information from Arpe.
[05:43:37] Do you still have another Nitrosoul? But Reeps doesn't elect to throw it. He was a little
[05:43:43] bit too late off the plate that you're okay. I think he's in a position where he can still
[05:43:50] deny a chassis or send a pillar from this position though so Reeps may be able to maintain
[05:43:55] that nitro little later into the ground but it's advantage Waybo and Orchard are under the pump
[05:44:01] to push over time. Waybo are 30 seconds away from booking their place for the Salt Lake City Major
[05:44:08] Zodiac has a turn out for Reeps, he has one more available too, like Hollis just feeling
[05:44:14] the pressure pushing out of Bot Yellow, Kajay can't really find anything from above, potential
[05:44:19] angle, now going to the plant inside a garage is like Hollis, Nitro Sulfur Reeps is available,
[05:44:24] where's this Yo-Kai, it was not needed, like Hollis got off it anyway, Upay sets it up,
[05:44:28] bang, that's gonna disrupt, that should be enough, as like Hollis falls, Waybo will indeed
[05:44:33] look their place in the Salt Lake City Major.
[05:44:36] It's another international event
[05:44:38] for the APL's best team in the region.
[05:44:42] Definitely got pushed to their very limit in this series,
[05:44:45] eight, seven, seven, five, respect to Team Orchid.
[05:44:49] But it's Wavo who are still the kings of the jungle.
[05:44:56] Yeah, certainly wasn't for a lack of trying from Team Orchid.
[05:44:58] They kept Wavo honest in this matchup,
[05:45:01] But at the end of the day, the superior team was able to get the result and with that they
[05:45:06] acceded into the favorable position for the major.
[05:45:10] They get the drop done, they had a couple of trials and tribulations to navigate both
[05:45:15] here on the second map of the concert, but also back on Chalet as well, where they're
[05:45:20] looking somewhat fortunate really to walk away, the win after 15 rounds, but again they
[05:45:25] walk away to serve the victors in this matchup and well, our prediction was ultimately correct,
[05:45:29] that it was the hardest prediction I've ever made, but Waybo do take top spot in Asia.
[05:45:34] I mean, I feel pretty happy in saying that it was going to be competitive again on Consulate,
[05:45:39] and it certainly was. Anytime you go to all 12 rounds in regulation, I think Orchid can walk
[05:45:44] away holding their heads high with that performance. They drop to the lower bracket,
[05:45:48] they'll get another opportunity, and in that final guzz, you win that, you go to the major,
[05:45:53] get it. We'll be playing spots, so it's not quite the same result as to what Waybo just achieved,
[05:45:58] to go to playoffs and what it
[05:46:03] means as well for the Asia
[05:46:04] region with Weber now confirmed
[05:46:06] Salt Lake City and taking that
[05:46:08] playoff spot. That if they
[05:46:10] perform well, then Asia will
[05:46:12] maintain the two slots going into
[05:46:14] stage one. Yeah, absolutely. If
[05:46:17] you're in the Asia region, you
[05:46:19] can now officially cheer for
[05:46:21] Weber. It's at the major itself
[05:46:23] and hope that they do well and
[05:46:25] in doing so will no maintain
[05:46:27] Here is the match, well the map summary rather, for Plymouth's RPG man players have absolute
[05:46:31] heart out today.
[05:46:32] I think you mentioned here total 30 kills over the course of the series and so Credits
[05:46:37] are human having a strong individual effort, but you look across at the kill count for
[05:46:40] Waybo and just the impact that each player has over having their respective roles, util
[05:46:45] clearance, drone work, etc, it was really phenomenal across the board and critically
[05:46:49] that layer on top of them all being able to contribute in terms of kill count as well
[05:46:53] consistently across both maps.
[05:46:55] It's a testament to how strong and how deep their team really is
[05:46:59] All righty, well we're going to an interview. I'm not too sure who it's with we'll find out when we when we get there
[05:47:07] Well, we got hollown. Hello. How are we? Welcome on congratulations on making the major
[05:47:14] Big result and certainly pushed to the limit in that series. Obviously for orchid. They had a very good game
[05:47:20] I do have to ask from your perspective
[05:47:22] How did you view the way that they played, considering pushed you to 8-7-7-5 as well?
[05:47:27] Clearly, they stepped up their performance, and it seems like the Asia region as a whole
[05:47:32] to kick off has stepped up their performance.
[05:47:34] Yeah, they definitely played good today, but also we are very shaky today.
[05:47:41] We hesitated a lot on the decision.
[05:47:44] Yeah, definitely helped them to win their hands.
[05:47:47] I mean looking to the major already I suppose, and in Paris you guys played really well as
[05:47:53] a good result, top 8 finish.
[05:47:56] Is this next event finally going to be the one where we see Wave go on top 4?
[05:48:01] Is that the goal for the team?
[05:48:03] Hopefully, of course that's our goal.
[05:48:06] Not Paris our goal, but hopefully we can win it too.
[05:48:14] Is that a realistic goal though? Or how do you actually approach that event? Is that a big discussion?
[05:48:20] Do you guys talk about that stuff at all? Or is it more so just a case if you got a cup of tea?
[05:48:24] Yeah?
[05:48:25] Ah, no, no, no. Yeah.
[05:48:27] Definitely want to make top 4 and also the org wants us to get top 4.
[05:48:33] Yeah.
[05:48:35] Well, you better make top 4 then otherwise the orgs not gonna be happy.
[05:48:38] What were the goals coming in to kick off then for you guys as a team, was it just kind of following on from SI and last year which was a good year, was it maybe to try and adapt on a couple of things and find new ways to continue to improve?
[05:48:55] Yeah, actually we're trying new stuff like horse new strats and the rolls
[05:49:02] one
[05:49:03] said like
[05:49:04] We're changing the rules, but I can't say it on stream here
[05:49:08] Yeah, that's okay
[05:49:10] You're not you don't have to say that right? Well, obviously you're into the grand final for next week
[05:49:15] You've qualified for the major and obviously we wish you guys the best of luck over there
[05:49:20] Thank you. Thank you. Bye
[05:49:22] Thank you to Halvin for coming on and having a chance. I do want to clarify that I'm pretty
[05:49:27] sure I've been wrong this whole time, guys. Of course, they do technically need to win
[05:49:29] the Grand Final to get that playoff spot, but they are in the Major and that's the
[05:49:33] main takeaway for Weber. And I mean, let's be honest, they're going to be the dead set
[05:49:37] favorites in the Grand Final against whoever they play, which is going to be fascinating
[05:49:42] to see who they play because we're down to technically now three teams for that race
[05:49:46] for second or the battle for second as we've been coining it.
[05:49:49] They start souls heart orchid. Those are the three teams that are left. It's going to be down to two after our next series to follow
[05:49:57] Of the three
[05:49:59] Who have you got you had to just pick one before even seeing day start souls heart?
[05:50:03] Who have you got you have to pick one right now? If you hadn't have directly asked me my
[05:50:08] Immediate follow-up point was going to be I don't know which team to pick of the three remaining
[05:50:12] So that's a little bit if I had to pick one team. I
[05:50:16] I think I actually believe in the Daystar run in terms of what we've seen from them as a team the depth they have on offer some of the ideas
[05:50:23] They've brought in I'm quite hopeful about them, but equally and we're gonna answer in our next matchup
[05:50:28] Thankfully it souls hard they seem to be having a bit of a resurgence as well at the moment
[05:50:33] So for me, it's probably between those two
[05:50:35] I don't know if all could have enough depth on offer and so yeah with all of that said
[05:50:40] I'm probably backing in Daystar to make that run actually land
[05:50:43] I'm going to go with Orcid. Just simply off what we saw in their match against Weibo,
[05:50:50] which I know is probably an easy answer considering 8-7, 7-5. And I do agree. I think that, you
[05:50:56] know, whether it is Daystar or All Souls Heart that Orcid will eventually face next week
[05:51:00] in the LL or Final in a big game, it's not probably going to play the same as to what
[05:51:05] we just got there. Sometimes teams actually play up to their opponent. When you go and
[05:51:08] playing Weibo, you kind of have to know you're going to need to play your absolute superstar
[05:51:12] A game and if you don't they're gonna just destroy you. It could be a little different
[05:51:16] if you go up against a day start who are gonna play differently or a soul's heart who are
[05:51:20] gonna play differently. Of course that series though we've still got four today. Definitely
[05:51:24] you don't want to be going too far at all guys because a day start in souls are coming
[05:51:28] up very shortly. That's a difficult one. I guess technically you gave away your prediction
[05:51:34] right because you're expecting day start to win it. But I don't think it would be comfortable.
[05:51:39] hard obviously a very very solid team so we're going to go to a short break of course on the other
[05:51:44] side we continue then back down to the lower bracket in the quest for the second spot to the
[05:51:49] major day star souls heart after the break
[05:52:39] the
[05:52:46] the
[05:52:49] the
[05:52:52] the
[05:52:55] the
[05:52:58] the
[05:53:01] the
[05:53:03] the
[05:53:05] I was 7 years old.
[05:53:07] I'm still a kid.
[05:53:09] I'm still a kid.
[05:53:11] I'm still a kid.
[05:53:13] I'm still a kid.
[05:53:15] I'm still a kid.
[05:53:17] I'm still a kid.
[05:53:19] I was already a kid.
[05:53:21] I was a kid.
[05:53:23] I started playing games every day.
[05:53:25] I didn't like that.
[05:53:27] I was always angry.
[05:53:29] I was always upset.
[05:53:31] I was always upset.
[05:53:33] I'm sure he's angry and he's always on the phone, I'm on the internet, he's always like that, because I've never explained why I'm playing the internet.
[05:53:46] At that time, my mom was already sick at that time. My mom was diagnosed with liver disease, that's why I wanted to be a pro player because I wanted to help her.
[05:54:02] I was looking for money to make money and so on.
[05:54:06] It was very drastic.
[05:54:08] Because at that time, I started...
[05:54:11] After that time, I was in Wanet.
[05:54:13] I rarely talked to my mom.
[05:54:16] I prefer to play games.
[05:54:19] Because I think that's the most important thing at that time.
[05:54:25] Because what I was looking for was the money.
[05:54:28] But I never explained that to my mom.
[05:54:31] I was angry, always angry, I get scolded every day, why go to school, and blah, blah, blah, blah, how can I ...
[05:54:40] I almost every day play, almost every day, how can I get money?
[05:54:45] That's why maybe the luck is not on my side.
[05:54:50] At that time, the story of my mom getting back and at that time my life changed.
[05:54:58] I was very sad.
[05:55:10] I chose to spend my time with the game because I think that's what helped me to forget about bad things.
[05:55:21] I forgot about the time, and I had to go back to sleep after playing the game.
[05:55:28] I was just like that.
[05:55:32] Not long after, maybe 6 months, one of my friends reached out.
[05:55:41] At that time, I started my career as a pro player.
[05:55:49] And from that, my career became very legit, I can say it, because I can go out and create my own world, which I think doesn't mean anything anymore because my mom is gone, so I'm gone.
[05:56:19] My main purpose is to play games.
[05:56:26] For me, motivation doesn't come from that.
[06:00:19] Oh baby, say it, baby
[06:00:24] You tell me what it is
[06:00:30] I like it, I just wanna, wanna, wanna
[06:00:33] Oh baby, it's alright to be right
[06:00:37] Cause I've been on and on
[06:00:40] Yeah, I did tour, I'm happy
[06:00:42] The day I told you
[06:00:44] The special wish that I hoped for
[06:00:47] I don't care what they say, I like it, I just want it all, oh baby, say it, and I need it all,
[06:01:16] I like it, I just wanna, wanna, wanna, wanna
[06:01:25] I'm ready to try right to be right
[06:01:29] Cause I'm in a, in a, in a, in a, in a
[06:01:35] I'm afraid that I'll disappear
[06:01:41] To make you stay just fine, yeah, yeah
[06:01:46] I like it, I go la la la la la I like it, I just fall, fall, fall
[06:01:53] Oh baby, say, baby, baby, baby Take it from me, take it from me
[06:02:01] I like it, I just fall, fall, fall Oh baby, it's all right to be right
[06:02:11] Cause I'm in love, in love, in love
[06:03:41] So I don't know
[06:03:45] Yeah, no
[06:03:56] My promise is
[06:04:00] I laugh at the times
[06:04:06] But it's okay if it's like us
[06:05:09] I
[06:06:09] the next week. So we return for
[06:06:19] our last series of the day,
[06:06:21] guys. It's Daystar versus souls
[06:06:23] heart in the lower bracket and
[06:06:25] elimination game, but also an
[06:06:27] opportunity to move to the lower
[06:06:29] final to get a chance to go to
[06:06:31] the major next week against him
[06:06:33] awkward day star, making the run
[06:06:35] through the lower bracket. The
[06:06:37] or not they've got the means to stop the Daystar Roster. Well the Daystar Roster, they have made
[06:06:44] this run work very impressively so far throughout the level bracket. The question now remains,
[06:06:49] do they run out of steam towards the tail end or can they get this job done? I truly believe
[06:06:56] that they have what it takes to go all the way and potentially then actually snatch the second spot
[06:07:02] to the Salt Lake City Major but a lot of that will hinge on how they are able to perform
[06:07:07] Today, of course, playing earlier, does it give them an advantage? Is it hinder? Well, the stats and the historical undone it.
[06:07:13] I actually suggest it could be a bit of a boost for that performance here in the second series.
[06:07:18] Here's the replay package of that match earlier today against Alivay, where they were comprehensively able to get that win.
[06:07:26] Of course, lives to the opening map in that series was pretty close.
[06:07:31] But yeah, they were able to walk away with the dub in the end.
[06:07:34] It's a big moment. I think SEAL for me probably was the player, the four-day star in that matchup.
[06:07:39] Inbind as well, having some good moments.
[06:07:41] Yeah, SEAL in particular was absolutely insane.
[06:07:44] And probably, actually, it's too late, to be honest, as well.
[06:07:47] A player that is typically a little quieter, had big impact moments,
[06:07:50] whether it be with Darn or U-Tool over the course of that series.
[06:07:53] So, I just think that overall, these guys have just enough depth
[06:07:57] and the experience as a mixed job to get the job done.
[06:08:01] Well, their opponent, Solzhaar, of course, already beat them in the upper bracket, which
[06:08:05] was quite a bit of time ago.
[06:08:07] And it was I9 who was best performed in that series.
[06:08:10] He drops 37 kills, he went 90 on the entry with 131 EPS.
[06:08:14] He was the main man at the start for Solzhaar that day.
[06:08:18] And of course, that series goes one to three maps.
[06:08:20] It was 75, 74, 75.
[06:08:22] So clearly not really much of a difference between the two rosters.
[06:08:26] And back on that day, Solzhaar getting that win, I think would have been seen as a very
[06:08:31] to really be performance considering what Daystar were able to do, getting to 6-invitational,
[06:08:36] maybe taking that mantle as the second team in the region that gave them the opportunity
[06:08:41] to test themselves against Wavebot and test themselves they did. They lost at 7-4 on Flabs
[06:08:46] and then pushed them on Consulate 8-7. And which as we've seen Wavebot been a little
[06:08:51] bit shaky with their win against TeamWalker also being pushed as well. So that gives me
[06:08:56] good confidence for SoulSight coming into the series. They've already beaten their opponent
[06:08:59] in Daystar and they were quite competitive against Waverly.
[06:09:04] Yeah absolutely, it's about replicating that success from the earlier matchup against
[06:09:10] Daystar.
[06:09:11] How much you want to take away from the Waver loss, well it's pretty limited, I think they're
[06:09:14] ability to rebound and sort of had that opportunity to now prepare themselves really deeply for
[06:09:20] this matchup.
[06:09:21] Also, well Salt's hard, I've kind of researched a little bit over the last six or so months,
[06:09:26] being able to tap into a bit of that old-school form that they had back in the day and
[06:09:29] yeah, again, they're not to be taken lightly. I just feel, I just have this innate feeling
[06:09:35] that days that are going to be able to grind a result out, but it's going to be top souls
[06:09:38] harder. They're very difficult to read sometimes and actually translating that into Brown Winds,
[06:09:44] it can be even more difficult because that team has such a dynamic nature about them.
[06:09:49] So last time at the Astute team's play with Lair, Consul at Chalet, we've got the Vidos
[06:09:52] for this series today and whether or not we go to the same maps or simple off its bank
[06:09:58] consulate and land. So two of the three maps that were played in the previous series will return
[06:10:05] the key difference being instead of Chalet which was a loss for Daystar they've been able to get
[06:10:10] bank into the pool ended up banning Chalet after Consulate was picked of course that was one actually
[06:10:15] sorry Consulate was one by Daystar in that series funnily enough and so Solzhan had selected the
[06:10:21] map in which Daystar beats Solzhardt on, Bank comes in with the new map, Lair the Decider
[06:10:26] caused one by Solzhardt 75 in that previous series. So a strange selection there in theory
[06:10:32] I guess if you're Solzhardt considering you picked the map against your opponent that
[06:10:36] beat you on the map last time out. Yeah, I don't know. I guess they've done their
[06:10:41] proc work, they've done their homework. They're ready to play something different at that
[06:10:45] map but it is Bank first up. This is a map that Daystar over the last couple of videos
[06:10:50] have let through, but was banned out before the decided whether that be against Elevate
[06:10:55] or Fury before that. So I'm confident that they have something up their sleeve here on
[06:11:00] Bank. They're ready to go. They're locked in for this first map.
[06:11:03] So elimination game, Daystar on the run through the low bracket, which was at the hands of
[06:11:07] SoulSart now seeking that revenge here in the low bracket semifinal with and you go to the
[06:11:12] low bracket final next week and an opportunity against Team Orchard. And again, reiterate
[06:11:18] I apologize. I was very much wrong guys when I was saying about the playoff play and that is decided in the grand final
[06:11:23] Which is where we both sit
[06:11:24] That's me of course for countless they are off to the major way both securing their place the first team to do so as well
[06:11:31] By the way in a pack because of the two slot shenanigans
[06:11:35] Let's they start looking to see if they can potentially join them and if I'm gonna be honest as well guys
[06:11:42] For Orchid, Souls Heart and Daystar, I don't really think they would care about whether
[06:11:47] it's playoff or play-in determined by the grand final.
[06:11:50] I think they just want to get there.
[06:11:52] Yeah.
[06:11:53] No, I would certainly agree with that sentiment.
[06:11:57] For the Cav.
[06:11:59] That was mentioned, was it that today?
[06:12:01] I did.
[06:12:02] Yes, I feel like I'm measuring that today.
[06:12:03] It was today.
[06:12:04] It was.
[06:12:05] It was about three centuries ago that you mentioned it, but this will be the first appearance
[06:12:07] of Cav in Asia, correct?
[06:12:09] Yep.
[06:12:10] He's a Thunderbird was a Thunderbird the only one left. Yeah. Yeah chef Jeff were to come over for a day
[06:12:20] Or shift the only shift is was the only other team globally that are playing
[06:12:25] Actually, it was a sale the other day that I was on with mr. Dev Mada and we saw some Thunderbird I
[06:12:30] Yeah, I think I'm the first person that has ever said the word chef Jeff on the South America's like broadcast. I
[06:12:37] I gave him a shout out in the reference, maybe in the background.
[06:12:43] Could be.
[06:12:44] SoulsHeartDefense, first up on the bank.
[06:12:46] This is what SoulsHeart can do sometimes, they have this aura about them at times, they
[06:12:57] can perform strange feats and go for unusual plays, maybe bringing some of that old-school
[06:13:02] A-Pack flare into the server.
[06:13:04] It can serve a lot of time if their opponents are caught off-guard, but at the same time
[06:13:09] if Daystar switched on and can start reading these style of players and they could find
[06:13:12] themselves being punished, and this bunch will not commit to the whole garage, instead
[06:13:19] given the license to roam, it has four Daystar double shield into this basement attack, the
[06:13:27] The bands as well took quickly note, Kaede, Mira, Ace and Grimm.
[06:13:39] I was just looking at some of the numbers coming in today.
[06:13:43] And Daystar actually, I guess probably because of the lower bracket run,
[06:13:48] they're actually a head attack and defence win rate over Sol's heart.
[06:13:52] Big pinch actually over to Wart's talk.
[06:13:55] Well, there goes the cab that was pretty easily dealt with
[06:13:59] Clearly knew about the punch and he's location over to one stalking
[06:14:03] It does not pay off if you're gonna go for something a little bit fun a little bit silly
[06:14:08] One one of not one of the best at three is maybe the one area. I'd be like, yeah
[06:14:12] Why not have a bit of fun see if you can get something but it is
[06:14:17] This side like this should be the free beside you give this
[06:14:21] It is the one-side way that 4-5 is not unwinnable.
[06:14:27] No.
[06:14:28] Oh, shots landing onto the boob in, but you'll flip the shield in time and in the meantime,
[06:14:37] because you'll be able to take space in through open.
[06:14:39] You've got to force the hand to this defense, and the flash will follow.
[06:14:44] Nice shot from Seal.
[06:14:47] It gives them a significant advantage, poor old DCH over the wall to blue stairs, he's
[06:14:51] playing the default position, isn't really going to be able to probably feel us safe
[06:14:58] now playing blue stairs, especially if Square Hatch gets opened up, it can easily get pinched
[06:15:03] pressured and it won't have anywhere near as much help.
[06:15:08] If that's not what they can go pretty direct here, but they've got double shield, they've
[06:15:13] got time as well to still deal with this utility that does remain from Sol's heart. And yeah,
[06:15:20] DCH is getting completely overwhelmed over towards Blue Stats. And it seems like it's
[06:15:24] going to be almost flawless. Mark, can he at least find a kill? He will not flawless
[06:15:29] from Daystar. The sting of the round was probably completely zapped out as soon as Mr. Punch
[06:15:35] went down in stock on the curve and that really just gave Sol's heart a good opportunity
[06:15:38] sealed then getting that headshot just before the Scatman drop down hatch pretty much solidified
[06:15:46] things as they start get a freebie to start on bank.
[06:15:56] Yeah, never a great feeling as a defensive team to lose bank basement up first, especially in
[06:16:00] that kind of fashion where it's pretty comprehensive around the map didn't help themselves with the
[06:16:04] the ineffective PAV, forfeited a lot of space open area pretty easily as well, and then the
[06:16:11] collapse on site, pretty much up and down resistance there from the defense.
[06:16:18] So not the most optimal start, but again very very early days in the context of this particular
[06:16:23] series, Sol's Heart Pivot that will go top floor now in response for the second round.
[06:16:32] The other comp here from Daystar is pretty intriguing. It's seemingly going to be inclusive of the Kali.
[06:16:39] The ranged hard breach of the Habana is still available, so they'll look to leverage that as well.
[06:16:47] So the Mirri is banned out, so that's the primary purpose of the Kali here.
[06:16:51] There could be a castle in play, whether that's in anticipation or it's being spotted out.
[06:16:55] The Kali will be a very useful tool in combination with, so figure as well, funnily enough, to deal with those barricades.
[06:17:02] And just a reminder, I mean it's been the common kind of talking point from last weekend
[06:17:14] and I guess following into this weekend too about the warm up fatigue of having to play
[06:17:18] the two best detours in a given day and so far we didn't, at least APL, the team that's
[06:17:25] played the two series has typically had the better result.
[06:17:30] That's something to keep in the back of the mind as they start of course a playing their second series today
[06:17:34] This their first match started
[06:17:38] Almost six hours ago
[06:17:40] And so it may end up being a you know a nine to ten hour kind of day for them
[06:17:46] There is a bit of fatigue in that that's why it's warm up versus fatigue
[06:17:49] But so far so good and I think if they start well when their map of bank
[06:17:53] the consulate
[06:17:55] They'll feel like they will have a very good opportunity even if it is souls hearts map pick they did win it last time did they start
[06:18:02] And I just sitting blue stairs trying to get some information on the solos
[06:18:06] This top floor CEO executive the site for the second round
[06:18:10] Really just trying to scout out
[06:18:13] Drones maybe where the kid is
[06:18:25] Rato is able to deal with some of that U-Tool as well.
[06:18:31] There's so much layering of that with the Castle and there's Army in play, as they could
[06:18:36] do this barbed wire entry point as well now and towards that soft breach dealt with.
[06:18:43] None of the smokes have been used just yet by the attack and that's likely because they
[06:18:46] want to live through just the glass, this is a classic for my 9 and I think he's been
[06:18:50] drained either.
[06:18:51] Yeah, I like his position though as well.
[06:18:54] Yeah, I mean, he's never going to be aware of that and then Vin Vin started to push out.
[06:18:58] Okay, I can't.
[06:18:59] And that's a bit much.
[06:19:00] That's a bit much.
[06:19:01] That's a bit much.
[06:19:02] That's a heat check from Y9.
[06:19:04] But he's done his job.
[06:19:06] He got the two kills.
[06:19:07] He completely disrupts the attack, got rid of the glass, so you can't play.
[06:19:11] That is now a power play later in the round.
[06:19:12] They could have gotten the smokes out and let the glass do his thing.
[06:19:17] He can easily win this battle.
[06:19:18] and he dives against Mr. Punch down the hallway.
[06:19:22] It's back to a 3v3. Lying to position a seal, maybe having expected for Scatman to swing out
[06:19:27] Janitor to go for the trade onto Pika, he had it covered. And then in the end, Pika just opted
[06:19:32] to swing himself. Fortunately, Seal was there to the trade, but he gets caught as well on the push
[06:19:36] up towards Square from Mark, so he played by himself to that side of the building,
[06:19:42] and his soul's heart had locked in in the second round. Smoke out, repel in,
[06:19:46] Prefier spray unsuccessful from DCH but he recovers and Sol's heart do confirm the round
[06:19:54] Yeah, again, they just made that a little more difficult for themselves
[06:19:57] that I probably needed to be with the I9 jump out and some shenanigans also but
[06:20:02] They had afforded themselves the advantage there to be a
[06:20:07] Risk-taking a little more than what was ideal on the way though
[06:20:10] They walk away with the round win. He is that low play from I9
[06:20:14] This little trigger discipline up so you can feel his position early and there's a pretty
[06:20:20] simple line up between the two.
[06:20:22] The rest of the day start did an okay job in keeping steady.
[06:20:26] Some good trades into the two-two, but then my position down below was pretty unpredictable.
[06:20:32] Leaving Suflight on a bit of an island and so the Skull-O-Ness sits one apiece over two
[06:20:40] open areas.
[06:20:41] your bombs from being defused by attackers.
[06:20:54] I mean, obviously the jump out from my nine was a little bit silly, but that was the difference.
[06:20:59] Last time between these two teams was his aggressive plays early on, nine two on the entry.
[06:21:04] 37 kills of course it was a three-mapper that played in almost close to 40 rounds
[06:21:12] close to they're not quite just a little bit below
[06:21:16] interesting enough in that series pick up was the most rare player in the server
[06:21:26] but he's been performing really really well today so you kind of think about
[06:21:32] What are the differences between two teams that I think are largely similar in skill?
[06:21:37] It has a good day. Maybe I'm done is a little off. That's maybe all it takes
[06:21:47] Off an open area
[06:21:53] I'm at the bottom of the cabin left ground and
[06:21:57] It seems like now we are very much
[06:22:00] playing your business
[06:22:02] Pick it in towards square on the black bit
[06:22:05] Has been taken what a scat man getting pressured by the flash over the wood stock
[06:22:09] There's gonna be another one thrown in tried to get aggressive and seal was ready and waiting
[06:22:15] That's a lovely clear over the world stock nice and early into the round as well for day start to clear back get its control deal with scat man
[06:22:32] So we give the girl onto DCH as well and so far it's Daystar that have started better
[06:22:38] here in this third round.
[06:22:41] Yeah, very much so now there's Saluz been a pretty comprehensive clear from them.
[06:22:50] Miss a bunch of Main Stairs elsewhere at Mark, targeted by the Daenos.
[06:22:54] So tricky to envision these two being able to clutch up the round.
[06:23:00] I did find one, but in the meantime, Mr. Ponsh fell, so at least it didn't want to be four.
[06:23:08] Lots of time now remaining to stay stuck.
[06:23:10] That should be a simple really...
[06:23:12] It's getting Pika in a position to scout on the Blackbeard.
[06:23:15] And then the rest of the team to react off that info.
[06:23:20] Let's get the damage to Suflate and the kill onto Pika.
[06:23:24] It's a 1v2, two minutes, it was there with a minute to go, and becomes winnable now for Mark.
[06:23:28] Zeke is still just gonna make sure they think they're way through this because you know you you want to double stack together
[06:23:35] But then that gives him the capabilities of getting the two quick kills
[06:23:39] But you also don't want to split up and create the 1v1s
[06:23:46] I'm trying to migrate it but I haven't cleared the position by the way kit left behind the boss
[06:23:49] So they need to go over the kills
[06:23:51] Had a chance there mark
[06:23:53] Okay further push back
[06:23:55] Can he create the 1v1s gets tagged up and no as soon as he pushed out seal walls ready and waiting day start
[06:24:01] Do not let that opportunity slip
[06:24:04] Yeah, I got a little scary there, but mr. Punch was unable to vacate that position fast enough and the drone was
[06:24:11] able to confirm that he hadn't moved double frag grenade meant that it was pretty simple to dislodge
[06:24:16] Is why don't you in the bathroom?
[06:24:20] I didn't say not sure
[06:24:23] Maybe.
[06:24:27] We're heading to the bands.
[06:24:33] It's the clash in the Blackbeard, and no one is surprised as we see the shields take it away.
[06:24:38] Clash of course wasn't played in the first three rounds, but it's always one of those cases where they're going to ban the Blackbeard,
[06:24:45] And if they do that, there's a word in which they may want to then start playing the clash
[06:24:50] We're just gonna not allow them to be able to use that as a fullback option
[06:24:59] A nice clutch jump there from Mark, but
[06:25:03] Cleaned from Daystar in the end
[06:25:06] Let's say 2-1 the score line and we return to basement
[06:25:11] Last time I saw us like trolling a bit on this site. They had the cat picked I'd early rest of the hold was
[06:25:18] unfortunately
[06:25:19] Not particularly substantial
[06:25:23] And so yeah interested to see how a more consolidated hold here will
[06:25:29] Stack up
[06:25:31] It was actually a wall this last time out from day start
[06:25:36] The anticipation will be that this time around it's a little more competitive between the two
[06:25:41] I mean, this is quite aggressive still from Sol's heart, it's clearly not as extreme as
[06:26:10] what we saw previously, but big presence offside, second floor presence, open area hatch is open.
[06:26:17] I guess I'm looking to go direct lobby, so maybe indicative that we see a gold drop or
[06:26:21] play that main elevator. Yeah, I mean, it's interesting because they've essentially swapped
[06:26:25] the cap for the Legion and then dropped the castle for the smoke. So the smoke will very
[06:26:30] much just play basement, but I imagine they do still want to have some kind of aggression
[06:26:35] and above basement just not clear a little bit, oh no it was almost a walk into the wallbang
[06:26:45] over the ward's main stairs.
[06:26:47] Obviously the leashing can be a big nuisance for the Monty as Pikett did step on one of
[06:26:53] the goo mines, it's DCH Top Square.
[06:26:55] This is the same position that I and I got an earlier kill on and it will work against
[06:26:59] the Zookie.
[06:27:00] Clearly they are aware of the way the souls are playing this but you can be aware it doesn't mean you know exactly what positions they're holding.
[06:27:10] But that's twice now in that position. They say I've lost a player to a defender. From here on out the remainder of this half we've got to be very cautious of that square.
[06:27:18] Doesn't matter they still got a 4v3 advantage and I now slips into the world's archives to try and catch Binbin and we'll do so.
[06:27:24] Binbin a little bit careless as well.
[06:27:29] Yeah, but the blinders seem to be on
[06:27:37] Oh my god, only I know
[06:27:41] Do that in this series? Oh
[06:27:43] Heddy's absolutely next level and
[06:27:47] Made us haught Daystar after what he did to them last time
[06:27:51] He should have been dead to rights. It should have been really a day start 3-1 lead
[06:27:59] There's a time here for Sufly, has a drone, sense you till, we can't him out, but Mr.
[06:28:07] Punch we had to space him with the gas canisters, there's also a VPC on site, so this is really
[06:28:12] tricky.
[06:28:13] One more gas babe after this, the issue as well is if he does want to opt for a right
[06:28:25] It's gonna eat up clock massively and
[06:28:29] Really, it's either what I pushed out main stairs or a hatch drop as the option
[06:28:33] It seems like it'll be hatched up with the hour of you the good thing with a hatch drop is if it gets maybe starting out
[06:28:38] There's a bit more space
[06:28:40] Yes, it's just completely ruined his plan here and a drop down as mr. Pines gets the free kill that he's I-9s around
[06:28:47] It's all down to this man right here, and he does look like that's a bathroom. Isn't it? That's a shower. He's in the
[06:28:55] There's a lot between the maps
[06:28:59] Yeah
[06:29:01] Good little play over the world's archives and then the regress was definitely the right decision
[06:29:06] To back up what DC H you kind of laid out in front of them with the the pick top square
[06:29:11] Binds that one
[06:29:13] So I'll start have advantage momentarily gets caught but the 995 is pocketed space
[06:29:19] It's the first probably could have tried to do that at that point but
[06:29:22] It's the wall bang and the second arrow is the one to you.
[06:29:27] That's a little play from him and that was a good opportunity for Daystar to win basement
[06:29:33] two times in a row.
[06:29:35] But they don't confer and score on SS to a piece.
[06:29:38] Yeah, I mean, yeah, good opportunity.
[06:29:40] It's very un-understated and they really shouldn't.
[06:29:44] The Monty pushing into Archive's eye lines position is pretty much strapped and Daystar
[06:29:50] didn't do as much wrong as it was more so just an insane play from I9. Like even getting
[06:29:55] that first headshot kill, he probably should have then got traded at least by the Monty
[06:30:00] but then the absolute quick reaction flick headshot. I mean what are you meant to do
[06:30:04] against that? Poor Pika. Just got his head ripped off so quick. And the irony is is that
[06:30:18] After I9, I mean it wasn't really much utility left to Sol's heart, so they were just so vulnerable.
[06:30:24] It was just the gas babes.
[06:30:26] And it's pretty easy at that point when you have the Monty who can kind of push deep and just create a new position to plant.
[06:30:32] You can't then lay at the whole site.
[06:30:35] Two rounds to go in the half, it's been a fun one.
[06:30:38] One of these two teams will progress to the next two, it's lower final than the other.
[06:30:42] They're time done, isn't it?
[06:30:44] That's the reality is Asia is a very competitive sub region within APL. These two teams are both capable of making the major.
[06:30:57] Yeah, absolutely. This should end up being a very close match between the two and so far it is delivering.
[06:31:05] I9, conference flowing after that last round always been spotted out though.
[06:31:10] I think, or maybe not actually. Either way, it won't be pushed through there immediately anyway.
[06:31:17] As elsewhere, top square days like get to work.
[06:31:22] Wall open. Why not continuing to buy his time here?
[06:31:28] Don't know if Pika on Repel is aware of his position. Doesn't seem to be the case.
[06:31:35] Is Sufley aware of his position? I don't think so.
[06:31:40] Please stand and check, and they must be aware of the fact that someone-
[06:31:43] Oh, they spotted him.
[06:31:49] I mean, they're probably-
[06:31:51] Oh! Oh!
[06:31:53] Off the repel goes Pika, big kill for Mr. Punch towards Front Desk.
[06:31:57] And that's a big play down for Sol's heart, with Iron Iron still sitting towards Talos.
[06:32:02] They need to clear him.
[06:32:04] There's only a minute left and there goes the glasses.
[06:32:08] Mr. Punch has gotten another one pushing out from front desk, playing the hallway position.
[06:32:15] It's just moving around just enough to offset the attack of Daystar and hits the headshot
[06:32:19] onto Souffle.
[06:32:22] Mr. Punch three big kills in this round and essentially gives this one over.
[06:32:28] You would imagine it to soles hard and allows the space for I-9 to push ATMs.
[06:32:33] see too much outside. I mean, Seal is out on the repel now in towards top square.
[06:32:38] So he'll make his way back in to fortify towards the site and needs to do so now in a hurry because
[06:32:44] they've been able to find two quick kills back half day start. Seal not quite sure where he's
[06:32:48] getting shot from. A little panic. Mark will shut down Azuki. And Seal's got 20 seconds and no,
[06:32:54] zero seconds. As Mark gets the final two kills, I want to serve roundwind for Sol's heart off the
[06:32:59] the back of mr punch yeah there's some sharp shots being here in such a server at the moment i tell you what
[06:33:06] there's some wild trades going either way both of these two teams are looking very sharp
[06:33:12] it's sure strategically it may not be the deepest game ever played but mechanically it's been a bit
[06:33:18] of a treat so far and so sol's heart now with the slight advantage the first team to win back to
[06:33:25] back rounds here on Bank so far. Staff open next, one out last time by the
[06:33:32] attack of Daystar. The early portion of that round was incredibly one-sided. It
[06:33:37] goes down on paper as a close one in the end in 1v2 but overall it was
[06:33:43] pretty dominant from Daystar and it looks like they're gonna bring a similar
[06:33:46] tool set to try and deal with this side of Stubbush fret top floor and then
[06:33:50] wash out the objective and as for Sol's heart they too are going to bring a
[06:33:56] pretty similar lineup as well it would seem on paper. They've got the Goyo though on this occasion.
[06:34:03] And I'll actually introduce the exhaling into the lineup so maybe since then they need a little more coverage
[06:34:09] whether that be a bomb for the contestant down below on the side.
[06:34:20] I mean, do you think about the fact that the opening round itself was a little bit of a
[06:34:27] throwaway round two from Sol's heart?
[06:34:29] I mean, I'm not gonna say they should be for one.
[06:34:31] We don't know what that round could have played like had they not gone into the whole
[06:34:36] calf thing, but obviously it's been a good contest.
[06:34:42] As I said, it's a sharp shooting time reserve up, but most of the really sharp shooting
[06:34:48] has actually come from Sol's heart.
[06:34:49] Mark's got a 3k, and I've got a 3k, so the punch is built in a 3k, so 3 rounds straight, Sol's hard.
[06:34:55] I've been able to get good multi-kills.
[06:35:01] And to me, that's more of a highlighter, you know, who's really playing well right now,
[06:35:05] and it's clearly a couple of the members of Sol's heart.
[06:35:12] And also, fire straight, open and kill conversions from both teams.
[06:35:15] as we get underway in this final round and there's it another open kill for
[06:35:21] souls heart they'll make it 3 in a row 2 to dch in the half just down bing bing
[06:35:27] but suflate and seal able to find two quick bits something we haven't
[06:35:31] probably seen a lot of from daystar and around this portion of the round you
[06:35:35] know when they lose an opening player it just seems like it slowly but surely
[06:35:38] falls apart this time they just walk quickly now have the advantage
[06:35:45] Okay, well can they convert this time around? It's certainly more competitive on the side
[06:35:53] of Sol's heart and their ability to have disrupted this push a little bit, but now the entire
[06:35:58] team is forced back into sight and there's so much time remaining for Daystar. They'll
[06:36:03] be able to finish and complete this hard breach. Still got a branded pocket lion scan, the
[06:36:09] Monty of Pika can now push forward and squeeze out this archived hold for Mark.
[06:36:18] There's like a good position at the moment. Yellow ping. Mark is surely dead in the corner.
[06:36:24] Yep, good call. CLA but a capture coming out of archiveds. And Daystar might just be able to get
[06:36:30] that third attacking round. And this is where you've got to get Pika on the Monty to be the one
[06:36:38] to take the next point of contact and they'll do that. With Soothlade above watching, it's
[06:36:42] safe whether Pika can kind of push them into the more open areas, open area.
[06:36:47] But Pika just going really deep to get as much info as possible and Soothlade finally
[06:36:52] gets the angle that he was searching for through the hatch and leaves Scatman by himself in
[06:36:56] Talos. And 3-3 is going to be locked in all tied at the half. Nothing separating these
[06:37:03] two teams.
[06:37:38] I can't let you go I can't let you go
[06:38:30] For my head, understand, for my head, understand
[06:39:00] So all tied at the half three a piece in this lower bracket semi final a little back and
[06:39:20] forth but I mean they start never able to string two rounds together souls heart we're
[06:39:24] at least able to do that I think what we've seen from souls heart so far is maybe looked
[06:39:28] a little better in a 3-3 game and maybe the one difference being that cab playing the
[06:39:34] first round and that's the determining factor as to kind of why this half may be tied. Now
[06:39:40] interestingly enough in the final round of half it was DC H who got the opening kill but it was
[06:39:44] the first round where the opening kill did not get converted so that's who being a little
[06:39:49] separating factor as we head into the bands after the Raw Swap timeout so far Ace and Smoke
[06:39:56] smoke and joining those two bands will be Abana and T'Chanka, which is a good band for
[06:40:03] lockers and CCTV. In fact, the smoke and T'Chanka band to me indicates that Solzhardt
[06:40:08] really want to win lockers and CCTV.
[06:40:11] Yeah, it's an all in investment from Solzhardt and Baseman and I guess equally Daystar as
[06:40:18] an investment on top floor as well by taking away the range heart breach. His breakdown
[06:40:25] all that last round. It's been a political across the board from day side. The ability to map the
[06:40:29] clear has been really good on this objective and solves hard finding a trick to recontest those
[06:40:36] key areas of the map as we get ready for basement. Best player inside of the server
[06:40:43] so far is SEAL136 EPS7 kills from the dark gates and flashes of series remains in the
[06:40:51] nearly a series today against Alivate so
[06:40:54] Obviously that he's been able to carry that momentum forward into
[06:40:58] banks so far
[06:41:00] On the flip side it's a slightly more even spread I suppose it's on the guy to mark leading the charge
[06:41:05] Six kills to four DCH whilst negative three five
[06:41:09] and actually being their best on entry at a two zero so he's
[06:41:14] Been okay in the early round probably just looking for a bit more impact background
[06:41:21] Big second half coming up, who can take the overview map for this series?
[06:41:37] They start mapping.
[06:41:41] And it's the one map of the three that we have that is different from the last time
[06:41:46] these two teams play. Interesting, Denarii TRIPWIRE connectors everywhere to serve up.
[06:41:54] It really highlights the amount of viable options that you have on defense, even for
[06:42:00] a side like LOKAS and CCTV, where you take away the smoke and the Chanka, which are
[06:42:04] very good operators in denial. So then Daystar just go full trap heavy. So you're going to have
[06:42:10] to waste your own time in dealing with a lot of the utility that has been set by Daystar.
[06:42:16] And throwing a mirror to good measure
[06:42:26] Yeah, the code is gonna make the light run tough especially
[06:42:31] that's also how to like thing not to bring a
[06:42:33] Twitch a twitch or a problem the floor is
[06:42:38] Yeah, yeah, I
[06:42:40] Think they're very very committed to the the sandstrap here that
[06:42:43] seemingly seems to be their best bet and I'll go for maybe a flood if required it
[06:42:47] if the plan is not on it's outside of that I really don't know if their options
[06:42:52] are really that expensive it's pretty pretty limited at the moment
[06:42:58] sort of canisters delaying the admin hash from being opened up as mr. punch
[06:43:02] just shows a little bit of face over the walled frame stairs
[06:43:13] And Daystar, right now, more than happy to also kind of put that vault presence and also around elevator because they've still got a hold in server.
[06:43:21] So they know full well that with a minute remaining, if there's no server control, it may be back here.
[06:43:26] So Daystar are ready for this, even with the drop elevator from Mr. Punch. They're well positioned.
[06:43:34] Oh, that was a chance for Azuki just to have a little timing where Mr. Punch turned around.
[06:43:38] You can see immediately turns his attention towards that vault drop.
[06:43:43] But it's been been that falls early to Scatman
[06:43:45] And that's down main stairs. He can now offer a bit of help with Mr. Punch.
[06:43:49] We've cleared them from Mizuki to go past the Monty.
[06:43:52] That's Mark falling inside the elevator.
[06:43:54] So if Wade gets rid of I-9, he can't help out.
[06:43:57] Right now Mr. Punch has drawn the attention of Mizuki.
[06:44:01] And has kept him at bay, but eventually overwhelms him.
[06:44:05] Mizuki does a great job.
[06:44:06] And he's got this fault area now locked down.
[06:44:09] The push coming in from main stairs and loading.
[06:44:12] three in the round for a zookeeper gets the last one a very solid hold from
[06:44:16] Daystone a really good read yeah it's not a really good jump to sort of break
[06:44:22] down that round defensively expecting the unexpected to an extent especially
[06:44:26] when you factor in those bands they've been able to respond pretty pretty well
[06:44:30] I don't think the souls heart attack was particularly poor probably just needed a
[06:44:34] little bit more assistance on to the back push with Monty he got left on an
[06:44:38] island then some of the other moving parts didn't quite find their mark I
[06:44:42] And so it unraveled a little bit for them in that round. Positive start though for Daystar.
[06:44:48] And so now that's their first back-to-back round streak here on Bank.
[06:44:55] And heading over to second floor, they'll be looking to replicate the success from Sol's
[06:45:00] heart, who were successful on both of their attempts for top floor. So 100% defensive win
[06:45:07] rate for the opposition. You're going to replicate something here and again when you consider
[06:45:13] the fans of the smoke and the Tachanka, it's not a basement. Those operators are not going
[06:45:20] to be as influential on the other side. So I think that actually puts the outside of
[06:45:25] a very strong position.
[06:45:27] I agree with that. I mean smoke, you can make the argument, you can definitely play it on
[06:45:33] the other side certainly on top floor but the chanker is really a basement one
[06:45:38] hit isn't it and in the end you don't take the side anyway and when you're
[06:45:42] factoring in that you're banning out the smoke the chanker you kind of need to
[06:45:46] then actually put stock into winning outside Danny basement these days are
[06:45:51] pretty decent leg up and on flip side as well for souls heart no ace no Havana
[06:45:56] means you can't open up canton whereas those two bands are actually funnily
[06:46:02] enough, least effective down below in basement. So you've got one team that's tried to give
[06:46:07] themselves a boost basement and the other team that's trying to give themselves a boost
[06:46:10] top floor. So it's a big win right now for Daystar in terms of the ban mind game. Still
[06:46:16] gotta have us to get the job done.
[06:46:18] Well, that'd be pretty solidified now. The Echo for the late game, Pika would be pretty
[06:46:26] comfortable over towards that sort of long desk, front desk position, he can rotate square
[06:46:30] of needed. This would be a pretty locked down top floor for Daystar.
[06:46:46] This punch looking to tap away at Util from below on the IQ and he's potentially
[06:46:53] going to have an influential role later on in dealing with most notably the Echo.
[06:46:58] And you can see Suflate proactively playing that over towards Lobby at the moment.
[06:47:03] It doesn't seem too much on the rappel, and I think
[06:47:06] this much satisfied with the info he's found will now go over towards Square.
[06:47:11] In the meantime, Scatman below for Deathmark's battle, trying to contest this mirror window.
[06:47:16] And it's absolutely spot on.
[06:47:18] Binbin gets caught flat footed and Sol's heart with the advantage.
[06:47:22] Yeah, not a good start for Binbin right now.
[06:47:24] I mean, I thought he was really good in the last series,
[06:47:26] especially on the second map. Luckily they don't allow Scatman to run Riot on the
[06:47:33] Daymoss and Azuki has really stood up in this series because he was maybe
[06:47:38] quieter than usual in their previous series win.
[06:47:42] Again the ability of Kento closed and no pressure on those repelers. You can move around that front desk.
[06:47:47] Gary and Cleo with his high nine just walks in, gets two towards stock. It's only Azuki left.
[06:47:52] He got another one onto mark, but they just lost too many bodies too quickly to that quick aggression from i9
[06:47:58] And the rat is done and it is i9 that gets the last one
[06:48:01] Well, that's the kind of player that he is i9 can be so flashy
[06:48:06] Another big multi kill from i9 as they take the 8th round
[06:48:11] So they win on top floor where we probably felt like daystar would be a bit stronger after daystar one bottom floor
[06:48:17] where they would maybe be a bit more susceptible and
[06:48:20] And it's a repeat attempt for days, though
[06:48:24] for my games
[06:48:27] Yeah, so I repeat sir a rarity these days. I think days that probably evaluate that round is
[06:48:36] Being a little unfortunate and again not leveraging the clash probably as much as they would have liked allowing I-9 to fairly walk forward and
[06:48:43] Find that double through stock was pretty devastating for them. They really shouldn't be allowed to happen
[06:48:50] That's now at least the second that comes to mind for me.
[06:48:53] Second big moment for I9 in this suit.
[06:48:56] He's had that big impactful multi-kill that's changed the trajectory of the round.
[06:49:01] And so with that, he's propelled himself to the highest rated on the team so far.
[06:49:08] The overall structure and the lead up to that for Daystar specifically actually looked quite positive.
[06:49:14] So the breakdown there at the end is so that they can tidy up and hence why they're probably
[06:49:21] elected to go back upon two years of what they came with.
[06:49:25] They're smoking the Chanker Band.
[06:49:26] They have so many really strong tools on this site.
[06:49:29] If the mirror is here, probably all the traps to have the design you can establish on site
[06:49:34] as well.
[06:49:35] You know, just going to be super careful of the Daemons down below we just saw last time
[06:49:39] that would be a reappearance here in round 9. You still have to be conscious of the
[06:49:45] utilaring from the capitol which is a tool that has been brought this time.
[06:49:56] So back to where we were at the half-dime break all tied up. Just two rounds extra added on.
[06:50:01] 5 open and kill straight is not ideal if you're a day star.
[06:50:13] It's always hard to be very dominant in the early stages of these rounds.
[06:50:20] You can see him has to be so careful if he wants to think about peaking towards stock
[06:50:31] considering what's been happening.
[06:50:33] Mark's going to go old school here, right side of top square has been opened up, he'll
[06:50:39] go left side as well.
[06:50:40] Honestly with the double shields it really could just be used in capitar utility, wash
[06:50:48] Janitor forced him back, long death side, go for a plant.
[06:50:55] There's that utility that's now being laid out.
[06:50:58] Push in through stalk as well as scatman, and it's gonna be the attack now set by Sol-Sah.
[06:51:02] They get another open and killed courtesy of Mr. Punch. Mark going for that plant.
[06:51:06] Where's the response from Daystar? They do have an Idris Elba, Zuki's in the hallway.
[06:51:10] Plant goes down, that should be the route. Let's be honest.
[06:51:13] That's a plant that can be easily denied from a rappel position where I9 is still outside.
[06:51:18] need to retake and retake quickly.
[06:51:20] A double kill for Mr. Punch on the blitz.
[06:51:23] He's gotten three in the round.
[06:51:25] It's only Bin Bin.
[06:51:27] He has to push Mark as soon as possible.
[06:51:29] Mark will give him the benefit,
[06:51:31] but Mark will get the kill.
[06:51:33] Solzhaar, take the lead.
[06:51:36] A wonderful set play on the top floor of bank.
[06:51:41] Yeah, a big execute there from Sol's heart and they hold it on in the post that it got
[06:51:51] very chaotic and I almost thought that there was a moment there where Daystar could actually
[06:51:54] make it work. Sol's heart weren't necessarily able to retreat outside of the building, which
[06:51:57] is typically the most favored position in the post for the attack, but they went about
[06:52:03] difficult way. I would win those jewels. So a 5-4 lead as these teams continue to trade
[06:52:14] round similean pairs at the moment. Down to basewood though. They start shut that down
[06:52:21] really nicely last time despite this mate to change the bands. And as a replay of the
[06:52:27] post it'll be pretty short lived. He'd been almost won that fight. Could have been very
[06:52:32] intriguing a 1v1 there would have put him under the pump but not to beat
[06:52:40] excited to see how Basin now develops so Sol's heart will have a better read as
[06:52:44] to what this extension will look like from Daystar
[06:52:53] either of these two teams have been able to stream together three rounds in a
[06:52:56] row though so it's been a very tight game and Sol's heart beat the first and
[06:53:01] get themselves a map point position on Daystar's map pick.
[06:53:10] Three players on Solzhaar with 8 kills now, I9, Mark and Mr. Punch.
[06:53:15] Scamming and DCH are being supported nicely with a couple of assists to their name.
[06:53:23] First time, by the way, that a plant has successfully gone down here on paint.
[06:53:28] 9 rounds play and it's 6 opening kills straight to Sol's heart.
[06:53:35] There's real concern right now for Daystar.
[06:53:37] Fortunately the scoreboard doesn't look so bad, it's only 4 to 5, but there are a lot
[06:53:42] of other factors that are concerning.
[06:53:45] Still time and still chances to turn it around.
[06:53:48] Better start to go to the lockers and CCTV.
[06:54:09] I'm not sure I saw what I did in a fight.
[06:54:13] That won't have impacts, though. Well, it's nipped out there by the attack.
[06:54:18] As they can now progress on their map clear and i9
[06:54:23] Slamged to the flight who did not see that coming
[06:54:27] Advantage souls heart as i9 continues his rampage the numbers that look that impressive. Yes, it's not in six
[06:54:33] But I think he's just had so many massive moments in this map. Yeah three opening kills. He's had two multi-kill rounds
[06:54:40] Yeah, when he's hitting the scoreboard it it's being powerful
[06:54:43] Well, the cost numbers aren't high for Sol's heart, it's because they're kind of taking turns, like everyone is having a sort of round where they drop a 3k.
[06:54:51] And so therefore there's less rounds where you're getting one, and getting one, and getting one. It's kind of like they're just shuffling as to who dominates a particular round.
[06:55:01] You're right, in terms of, we've seen impact, big rounds from Mr. Punch, we saw it last round with a 3k, big rounds from Mark.
[06:55:08] We had a 3k in the first. Oh, that's not good.
[06:55:11] Oh, team kill, but fortunately they did get the clearing kill on Topeka.
[06:55:18] And Mark is kind of somewhat done his job anyway, with flaming out Serba.
[06:55:24] Now they're just going to deal with the Volcan canisters.
[06:55:28] One Nitrosault from Azuki, and then they came up for the planters.
[06:55:33] Ciel creeps up main stairs.
[06:55:36] This is the big play.
[06:55:37] As you said, Scatman watching and Seal should be pretty much dead here and he is and it's
[06:55:44] going to be 64 in favour of Sol's heart.
[06:55:46] Then being low on health goes blown up close with the bailiff.
[06:55:49] I9 who started it all will finish it off with a round.
[06:55:52] Cool and calm inside of the shower for I9.
[06:55:55] Two map point opportunities for Sol's heart.
[06:55:58] Yeah, they did a lot better that time in deconstructing the extension.
[06:56:04] got that snap kill onto Soufflé and yeah better read overall in execution probably I probably
[06:56:11] should have done a better job on the first attempt given the bands that they outlined but
[06:56:15] certainly a good recovery and lessons learned from that first attempt. Day start,
[06:56:21] backs against the ball, time out, that needs to be too straight to push 18.
[06:56:29] Yeah pressure on, a little bit tense because it's their map pick as well.
[06:56:34] But if I'm going to be honest, this is a very deserved scoreline for Sol's heart, that
[06:56:39] being far and away better.
[06:56:41] And Daystar closed and opened around that sort of halftime break really nicely.
[06:56:45] That was the last time they really had any form of momentum, around by just giving some
[06:56:49] words of encouragement.
[06:56:52] Again though, guys, it's the strange one in the sense that following this, which is Consulate,
[06:56:56] that was where Daystar got the win against Sol's heart and to dive a little bit deeper
[06:57:02] just to add some extra layer of information regarding that, it was a 4-2 half to Solzhaar
[06:57:08] on their defensive half, and then they start one fire straight on the defensive console.
[06:57:13] It's a very defender-sided console, and maybe there's a world in which, as I said, Solzhaar
[06:57:17] have kind of gone back to that map and figured out ways in which they can get more attacking
[06:57:21] rounds, and that be then the difference.
[06:57:24] Obviously taking the risk by picking it and getting at least you know the if they can
[06:57:35] get bank then the risk well certainly becomes worth the reward if they're at least one nothing
[06:57:41] up in the series. So the third appearance then of basement and it's a must win for
[06:58:03] day start if they are to stay alive here on bank it's their map pick and look I
[06:58:12] clearly came into this in their ability at the moment I'm I'm a quite lost
[06:58:16] faith but it's it's shaky at the moment it's been well played by souls harder who
[06:58:22] I think have evolved a little more so over the course of this series and just
[06:58:25] a little bit more of an edge in some of the bigger moments when these days are
[06:58:29] just fallen short of the mark into this round we go then last time out Sioux
[06:58:36] they got caught in open area it's difficult once I strike the balance
[06:58:43] I've been fighting drones and slowing down this attack but it's critical that
[06:58:47] He doesn't die.
[06:58:50] Drop down.
[06:58:52] There's always an option.
[06:58:55] He can himself or rotate.
[06:58:59] He'll hold firm for now.
[06:59:02] As Sol's heart begin their progression on that second full position.
[06:59:06] The introduction to the clash as well is pretty interesting this round.
[06:59:10] Haven't seen it on base with the base style yet.
[06:59:12] And I currently deployed over towards blue.
[06:59:17] Let's put it out by Soulsheart. I wonder if this ends up prompting maybe a back hit from the attack.
[06:59:22] I9!
[06:59:22] I9!
[06:59:23] Slam's Sufley, who once again, unable to peel down below.
[06:59:29] And this is why, like, sometimes you don't always follow the numbers, but I mentioned I9 was the difference last time.
[06:59:35] He's the difference again this time too.
[06:59:37] And what did you say before? It's only 9-6. Well, that's 12-6. You should quickly get out of hand.
[06:59:42] And it's the entry kills again where he's been so dominant. He went 9-2 in the series last time across the 3 maps.
[06:59:47] Hold up straight. He's three nothing here, but you got I'm holding it. I think he's on here for at least one
[06:59:55] He does get my nine and he almost got Mark as well
[06:59:59] We're gonna be honest actually considering the shots that he landed. He maybe should have got him in the end that he falls
[07:00:05] Only getting I nine and so the advantage remains still with souls hard heading into the last minute of
[07:00:11] potentially the map. The Daystar can not hold on. Down Main Stairs goes Mr. Punch.
[07:00:18] Another Ken Teller to ring out from Scatman as the plant from Mark seems to be
[07:00:22] successful. There's just no utility to deny it. It will be successful. He did
[07:00:27] give his life for it. 3v3 post plan. Mr. Punch looks to cover up. He's getting
[07:00:31] some help towards Beepers. 30 seconds left. A Solve Sardar on the verge of
[07:00:36] I'm stealing this map pick against Daystar, gone up for Mr. Punch, back down trying to keep BimBin at bay as Azuki's on the kit.
[07:00:46] Will he be successful? It seems as if he's going to snatch it. They completely forgot about the kit.
[07:00:51] Daystar, stay alive on bank.
[07:00:54] Poor. That is a volatile round of everything you've seen one. I don't know how Daystar
[07:01:00] have made that one work. Sol's heart should be there. Probably a little
[07:01:07] fortune to even get the plan. They sent one player down below, laid all the
[07:01:10] U2, everyone else stayed first four. Mike gets the diffuser down, then dies about
[07:01:14] point one seconds later. So that was already close enough. And despite having
[07:01:18] that presence on the first four, they still weren't able to cover the diffuser
[07:01:22] effectively. That's a little concerning that in the post plant they've actually
[07:01:26] not been able to convert there. They made it very difficult for Daystar to fight
[07:01:29] back up onto that first floor and despite that they still weren't able to hold on in the post plant
[07:01:35] here's a replay package i9 early slam peek up local electrical well unlucky not to find a second
[07:01:43] he too fell and right here the zuki jumps on the diffuser and scatman who was up on the hatch got caught
[07:01:51] And that was round over, they start, they gasp and they find that pocket of air, but
[07:02:00] one more required to go to AT.
[07:02:03] They still haven't solved a couple of things though, I mean the plant goes down and I got
[07:02:14] another opening kill.
[07:02:16] So that streak has continued now to 7 rounds straight.
[07:02:28] Or it's 8 rounds straight.
[07:02:30] Which is even worse.
[07:02:35] But again, as I kind of said, I think when it was like maybe 4-4 or 4-5 or something like that, it's like...
[07:02:42] The scoreboard hasn't maybe reflected a lot of what's all sort of done in terms of
[07:02:50] Clearly a lot of good
[07:02:52] Dominating rounds they're hitting a lot of good shots. They're ready to win a lot of the gunfights
[07:02:57] What they start have been able to do that is just scrape together some rounds and just stay in it's a scrap for them
[07:03:04] They're kind of playing behind but they have this one round where they can maybe pop off
[07:03:08] We haven't seen them do that since the opening of the first half
[07:03:12] And this map is still alive, just to punch in towards top square.
[07:03:19] We see the OSSA not really used that much these days, but back in the old days of Bank
[07:03:23] when OSSA first came in, it was a heavy favorite.
[07:03:37] So again, it's the same setup here from Sol's part with the Thermite, but you're right,
[07:03:41] The introduction of the OSSA here is an old-school element.
[07:03:46] Just the one nitro for denial here from the side of Daystar and if that isn't effective
[07:03:51] and the impact from a Zuki doesn't land then maybe there's a world in which Salshark can
[07:03:56] transition one of those towards the side.
[07:03:58] Flames for my nitro and isolate the clash.
[07:04:01] See, I'm under pressure.
[07:04:03] That's a good job.
[07:04:05] EMP, but not really the ability to play up that, unless he jumps in he goes for the punch.
[07:04:10] There's also holes over the wood stock that's preventing this push.
[07:04:15] Suzuki finds one in the meantime. 5-3, they start pushing over time.
[07:04:20] They're a good confidence team. They've only had the two opening picks but converted in both of those rounds.
[07:04:25] We'll see if they can do so here to force over time.
[07:04:28] There was the killback onto Suzuki who's been their best performer as the logic bomb has been sent out by Scatman.
[07:04:36] Oh, clear up close though, it's I-9.
[07:04:39] He's just always made for big moments.
[07:04:41] Has he got a read though on this play over to what's the hallway in SEAL?
[07:04:45] As Sufley's down at front as that opens up good spacing out for Solzha and the extra numbers advantage.
[07:04:50] Peek is now forced to go for the revive, but he walks into the trap.
[07:04:53] As SEAL by himself reveals his position, then this will allow for Mark to go for the play inside of CEO.
[07:05:00] It will be successful.
[07:05:01] I-9 sitting inside of Janitor, up close, is SEAL ready for this.
[07:05:05] It seemed as if he was, but A9 is just better in these clutch moments.
[07:05:10] He was a difference maker once again for Sol's heart as they take Daystar's map pick
[07:05:18] and they won nothing up in this Elimination series.
[07:05:35] I
[07:06:05] I'm here in Tokyo, Japan for FPS Day X.
[07:06:35] We've got the APAC Cup, the 1v1 nows, and of course the grand finals of the Tier 2 North Rebellion,
[07:06:41] plus stacks of community awards and fashion shows that the Japanese crowd have been unbelievable.
[07:06:47] This event is a whole, the location, the people, everyone's been super nice.
[07:06:50] The food of course here in Japan, absolutely amazing.
[07:06:53] Great to be back for a second time and yeah, hopefully can make it a third at some point.
[07:06:57] We really need a major back in Japan so hopefully we can get that at some point in time.
[07:07:02] it's been an absolute privilege to be a part of this event
[07:07:06] and certainly can't want to do more of it in the future.
[07:07:08] The view here is absolutely insane
[07:07:10] here in this amazing tower.
[07:07:12] We just racked up the rebellion Grand Final,
[07:07:14] the tier two event here for APAC North, absolutely bangin'.
[07:07:18] Very far, we're actually, Jake and I,
[07:07:19] really surprised that the quality of siege on offer
[07:07:22] and very excited to get ready for the Grand Final,
[07:07:25] which again, should be really, really good
[07:07:26] if I like some quality APAC siege.
[07:07:29] Of course, yesterday Jake and I casted a really big upset, Soulsheart taking down Fear X.
[07:07:34] Didn't anticipate them to win that match and they got it done in true,
[07:07:38] which was really awesome to see from their perspective.
[07:07:40] The Japanese crowd have been unreal.
[07:07:43] I can't wait to see if CAG can deliver for the Japanese fans
[07:07:46] against Soulsheart in an 8th act up grand final.
[07:07:50] Josh, the bomb site didn't just keep doing it.
[07:07:52] An ant or a doppler, now it's out of blue.
[07:07:54] And it's time to send it deep for I9.
[07:07:56] And this time he's straight to the bomb site, he takes a few Tana bullets from MOTO
[07:08:01] Ah, Killing, trying to beat a hero for CHE when his team needs him
[07:08:05] But D.D. is the last one standing, and a flawless round is one hell of a way to do it
[07:08:11] Three years since their last appearance on international stage, and souls hard are champions here at APAC
[07:09:56] I
[07:11:26] You
[07:12:26] Well, no surprise another close map between these two teams guys going right down to the final round of
[07:12:36] Regulation I mean to cross the four maps that we've seen them played so far back in the upper bracket
[07:12:41] 757 475 755
[07:12:43] It's a trend, but it's a trend that is in souls hearts
[07:12:47] Favour they keep just finding a way to get the edge over they start and puts they start now in an awkward position
[07:12:53] They need to win the next two maps or their timing kickoff comes to an end and it will not be a repeat international appearance
[07:13:00] Yeah, I'm starting to feel a little less confident in my prediction that they start would have what it takes in this series
[07:13:06] Soulsheart have come out of the gates swinging
[07:13:10] Very much a seesaw. Both teams taking quite a while to find even back to back rounds
[07:13:16] It was up until the fifth round where Soulsheart were the first to break that drought and then heading into their attacks
[07:13:22] they were super, super efficient. The key player really over the course of this map was i9,
[07:13:27] walks away 15 and 7, 3-0 on entry. And despite the costs across the board, as you were mentioning,
[07:13:35] being actually quite low, i9, leading the time to 60-70 others in the 50s, mid-50s,
[07:13:42] they all pitched in at the right moment and had big impact, and that's kind of what propelled them
[07:13:46] Over the finish line here, I think
[07:13:50] Well the last time that a couple of these
[07:13:54] Soldiers are players were able to actually play in an international event. You don't have a guess Gus
[07:14:00] Last international event
[07:14:02] Yeah, and I'm talking images and your s eyes
[07:14:07] 22
[07:14:10] Close to the six invitation of 2023 so it's been three years
[07:14:14] Okay, um, you know is mentioning of course in the awkward webo series for awkward. It's been awkward. It's been two years
[07:14:21] But I and I and also two years of course. He was on that fury roster that made SI 24
[07:14:25] But 75 victory against day star sees them one meal up and heading to their map pick
[07:14:32] Which again is a contentious one to and if you day star and your Harambe you probably not feeling
[07:14:38] You know completely out of it. You did beat souls heart last time out on consulate
[07:14:42] was a defensive masterclass really from both teams and so I think going into that series
[07:14:47] it'll be a case of two things kind of number one we've got to find a way to shut down
[07:14:51] iron nine and just not allow him to get as many opening kills as he obviously has been getting
[07:14:56] but also these high impact moments it happened last series it's happened again here you've got
[07:15:01] it now also if you're going to something to happen again let's get a win on consulate
[07:15:04] Well let's jump into it then, Ponsulate, map 2 of this best of 3s and interesting historical
[07:15:13] data between these two but it just feels like Davy Sol's heart.
[07:15:18] The better of the two right here, right now, unless something can change on the side of
[07:15:23] Daystar, that'll be on defense first and if that other series as you were mentioning is
[07:15:27] anything to go by, they should be on a far more favourable side.
[07:15:31] So the owners will be on them stacking as many rounds as possible here across the first
[07:15:36] six.
[07:15:37] Yeah.
[07:15:38] And, and defense here being as strong as it was, then that comes with the pressure.
[07:15:42] Funnily enough, right?
[07:15:44] It's like the catch 22.
[07:15:45] So you probably want to start defense because that's where it was stronger last time.
[07:15:48] It's a bit more comfortable.
[07:15:49] And that's the pressure of, well, you've got to get the defensive rounds.
[07:15:52] And last time out, they actually started on the attack for this consulate matchup between
[07:15:57] these two.
[07:15:58] They went defense in the second half.
[07:16:00] And so then that's when they strung together the five round straight.
[07:16:03] This time they actually begin this time on defense.
[07:16:07] And so the bands Ying, Grim, Smoke and Goyo pretty similar bands to actually what played
[07:16:14] out last time.
[07:16:15] So you're meeting the opening site.
[07:16:18] It's actually identical bands.
[07:16:24] I'll just, I'll just say it.
[07:16:26] That's the exact same bits.
[07:16:28] Yep.
[07:16:32] Alright, let's jump in.
[07:16:36] 75 back on bank.
[07:16:38] Will we see something similar in terms of closeness and competitiveness here on the second...
[07:16:46] ...port first?
[07:16:48] The Chanka available they start going to try and leverage that early powerful tool, not only against the CEO plant, which is
[07:16:54] More unfavorable at the moment in the current meta, but also strong against pushes on the opposing side, Admin across as well.
[07:17:01] On the side of Sol's heart, probably the most notable addition would be the Amos, and the ability to scout manchimile with it.
[07:17:10] He tests vertically down below, trying to find that additional dimension, and try to aid Sol's heart as they go for that clear, most likely having it across.
[07:17:24] Just got to find a way to probably manage the balance between aggression here on the
[07:17:40] defense for Teystar so you don't want to allow I9 to be able to infiltrate through the map,
[07:17:46] play an opening, PX creates space for clearly the last time between these two teams.
[07:17:50] This map was very difficult to attack into, so again all the expectation on Teystar to
[07:17:54] probably just do what they did last time. They don't have to change up the strategy
[07:17:57] all that much. But then you say that, and what happens if Sol's heart of clearly counter-strattled,
[07:18:02] they picked this for a reason. So they probably put the work in, you'd have to give them the
[07:18:06] credit and say, that's what they've gone and done, and they want to rectify that, give
[07:18:10] themselves another go at this. It was a close map. It was not like it was a stomp. So they
[07:18:15] just kind of have to probably fine tune a few things, understand the way that they start
[07:18:18] like to play this defensively. I tell you what, this round actually ends up being quite
[07:18:22] Important I don't usually say that for an opening round, but it's all start win this that there's that confidence
[07:18:26] We picked it we get an attacking round, which is something we couldn't manage last time
[07:18:30] And then that just puts the doubt in the minds of Daystar as well
[07:18:34] So this is a big opening round scat man already half health, but been been low as well. So a couple of early battles
[07:18:42] Yes, and in the case the
[07:18:45] Approach the midpoint of the round
[07:18:47] I know it on the shock drone
[07:18:49] I think front line scout at the moment
[07:18:53] Looking for a reinstall some limited amount of information they in through meeting
[07:18:59] In the meantime exterior hard breach from mark
[07:19:02] That will hit its particular position pretty effectively
[07:19:09] And so now an opportunity for Solzheidt to consolidate that a good job up until this point to take pretty low risk and a lot of this map control
[07:19:16] Here's the chanker coming into play stalling out time making this push now a little more complicated
[07:19:25] Skatman down below that's my call to peek up. He has a good job in escaping in the meantime
[07:19:35] has the punch going to planet number one it began to the opening kill
[07:19:40] You see it's trade and so far playing out in favour of a day start they like to play
[07:19:47] this trade game. Good shot from Mark as he covers the kit. Again the Shamiko launcher
[07:19:51] proving to be a new set and out in the hallway they're a little susceptible to the swing.
[07:19:57] Fortunately DCH ready for the trade. They cannot just continue to go for this default
[07:20:02] point where the Zuki still up. 9 in the chamber for the Shamiko launcher. Even with I9 covering
[07:20:07] over to a catering, Nigel Sal doesn't work in suit,
[07:20:09] Blake DCH has got to stick this plan,
[07:20:11] but the Semeca launcher should be able to push him off.
[07:20:14] My nine to cover, again, there's that Semeca launcher,
[07:20:17] there's the down, and there's Sol's heart
[07:20:19] that have taken the round at the death,
[07:20:21] quite literally at the death.
[07:20:24] That is a huge round win for Sol's heart.
[07:20:27] Sets the tone early on here on the second map,
[07:20:30] and Guzz was gonna mention it,
[07:20:32] but there wasn't enough time.
[07:20:34] It was the exact same lineup composition from Daystar and the same opening site choice as
[07:20:40] the last time these two teams played.
[07:20:43] So if you are going to keep everything exactly the same, Sol's Heart, I'm very happy with
[07:20:48] that.
[07:20:49] Yeah.
[07:20:50] Wow.
[07:20:51] That was a really cool play, as you were saying, at the death there by Sol's Heart.
[07:21:01] It's a great way to kick off their campaign here on console.
[07:21:06] It's really prepared for basement as a follow up for Daystar.
[07:21:10] Even this is exactly the same.
[07:21:12] So they last time won CO meeting, they then made basement, exact same lineup.
[07:21:19] Now in contrast, Solzat did change things up.
[07:21:22] This time around on CO meeting they elected to bring the Blackbeard, they brought the
[07:21:26] Damo.
[07:21:27] So they clearly thought through the strategy, they thought the Barc, they completely changed
[07:21:31] up their lineup. They didn't bring a single, so they brought one operator which was the same,
[07:21:36] the Twitch, that was it. That was the only single operator that remained the same.
[07:21:41] Now last time out, Solzha opted for Glazz, Blitz, Lyon, and I'm assuming based on that lineup with
[07:21:49] the Thermite too, they clearly went for the Breach play. This time similar, but they don't bring
[07:21:56] the Glazz. So they're not going to put all their eggs in that Breach basket
[07:22:01] I'll bring the Daimus. So immediately the Daimus is something that Soulsheart have identified as a...
[07:22:07] No one's surprised, the very strong operator and consulate and they're now bringing it this time around.
[07:22:25] It's gonna be intriguing to see as the match develops, if a lack of change or...
[07:22:28] flexibility from Daystar ends up being their downfall.
[07:22:34] It's top 4 star for this Daystar defense.
[07:22:38] Peek had presented an opportunity on a bit of a
[07:22:40] golden platter, a silver platter on it, but unfortunately it doesn't quite work out.
[07:22:43] In the meantime, Mr. Punch will throw a shotgun from BIMBIN.
[07:22:46] Oh, BIMBIN! Oh!
[07:22:48] I don't know how he's been able to achieve that.
[07:22:50] That's a massive platter.
[07:22:52] I mean, that's a perfect pinch.
[07:22:53] And then just dies at yellow stairs, but Mark falls to Peek
[07:22:56] beaker anyway, he was still just running around on the top floor, and I'm the upside down repel.
[07:23:01] Well, this is better for Daystar, so they've brought more of their roam pressure. It's also
[07:23:06] clearly going to switch things up, they would have been famous. But Daystar, even if it's a
[07:23:11] similar lineup, I should add by the way, the one difference, funnily enough, was actually Pika goes
[07:23:16] under the mozzie instead of going onto the capcan. That was the only change in the lineup that they
[07:23:21] brought for this second round. And so clearly that also is then probably a change in mindset and
[07:23:25] philosophy into how they want to play it. Play more into that roam game, challenge Sol's heart.
[07:23:30] You know they want to be aggressive, they're going to bring the Deimos. Okay, we've
[07:23:33] moved on to change things up. We know that, that's why they picked it. And it's a good round from
[07:23:37] Daystar in response. You don't lose Daystar.
[07:23:44] What do you think, Sam? Does anyone want to do it? It's I9. I'm very impressive. There's a lot of
[07:23:52] time to try and solve this one. There's information up on the Maestro cam so you
[07:23:58] can imagine this round is over. They play very very deep safe positions at the moment.
[07:24:07] What is that? What is that? I thought I was seeing it for a second. What was that? It's been a long day.
[07:24:17] These obviously just trying to bait it out again. Good little flick turn around from
[07:24:20] to play now it gets a little deeper and those are obviously playing back over towards security
[07:24:29] just trying to get into an angry justices it's got
[07:24:33] just don't stop moving around and the ad just walks in towards security
[07:24:37] and they start to get the second round that they deserve
[07:24:43] that solid work there got it to bin bin massive little multi for him at the opening of the round
[07:24:49] set his team up it was to be fair pretty low percentage you probably should have
[07:24:54] gotten pinched there and had no impact in the round but you get a swift double and
[07:25:00] then the rest of the team able to do their job also in the replay of that
[07:25:03] little package bang on to mr. Punch there's that first shot shield and then
[07:25:09] the second against the trade attempt I know and try this best a problem solved
[07:25:14] there with a minute to go but they start with very very disciplined in the one
[07:25:20] v3 and I look away with the round win
[07:25:25] So, meeting for the third round.
[07:25:51] Obviously not a repeat, but going back to the top floors, they, as soon as possibly good
[07:25:59] after going and winning out in basement, rather than going ex-go-piano.
[07:26:06] And they double down on the mozzie, they probably feel like that roam gameplay might
[07:26:10] suit them here on console, just the way that maybe Sol's heart want to play and change
[07:26:14] their adaptation from the last one.
[07:26:16] So they drop the form, they bring the mozzie, worked out well for peeker in the previous
[07:26:21] round on basement and he'll just have the license I imagine to play off-site and be
[07:26:29] given the chance to find and nearly kill or two offset the attack and disrupt them so
[07:26:33] they don't get fully set. Funnily enough those all start to drop the
[07:26:39] Deimos this time around in favor of the docker bee which then in itself actually helps them
[07:26:48] maybe deal with Pika. So the mind games are beginning here on Consulate.
[07:27:04] Miming into this round, locked position for I-9 and it's a ground taking over towards
[07:27:08] admin for Mark. It's contested but only momentarily by Daystar. He will kill all the way back to
[07:27:15] All the way back to the objective and so it leaves that third of the map completely vacant, no threat below, no threat vending.
[07:27:23] It's very much going to be a case of leaning into the double night show.
[07:27:26] And the Tachanka here for Daystar.
[07:27:30] It should really come down to a 5v5 execute, I'd be pretty shocked.
[07:27:36] Anything transpires here.
[07:27:39] That's very things when they prepare themselves for the exit.
[07:27:42] The only thing would be maybe Pika if he wants to kind of move around yellow stairs and and try and do something but outside of him
[07:27:50] I don't think anyone else would move if you're looking out of a day starts perspective
[07:27:54] But if he gets perspective like if he's gonna go first what it might be for a nitro
[07:27:58] That's been been actually gets to kill him to mr. Punch
[07:28:01] I know I'm creeping over towards spiral and just catches out seal not really watching
[07:28:06] That's a strange angle for Sylvie holding.
[07:28:10] His job there is to deny the long desk position, watch the spiral, watch vending, watch anything
[07:28:17] but whatever he was watching.
[07:28:24] That's opened up a lot of space now for Solzah, even without the Blackbeard, you probably
[07:28:27] don't even need it right now.
[07:28:30] He'll be throwing as well, 5 below, Pika wins out, 30 seconds on the clock, still double
[07:28:38] Nitro up here, 4 day star.
[07:28:41] This makes it tricky for Solzhard to go for the plant.
[07:28:43] Yeah, and 1 below now because Pika normally gets that kill but he's got the first floor
[07:28:47] pressure with the Nitro cell.
[07:28:49] Actually just used it.
[07:28:51] And there is a Nitro though from Sufley that does connect.
[07:28:54] Two versus one, Scatman's got 10 seconds to try and win this one, Hedgehog wants a Sufley,
[07:28:58] onto that kit immediately, Pika running, sprinting up spiral stairs.
[07:29:03] Scatman will get a small chance, a very small window, and he hits it quite literally through the window.
[07:29:10] Oh, that is such quick reaction from Scatman, and he is stone cold in the face, maybe a very small
[07:29:17] right smile. Big clutch for Solzhard as they secure another attacking round. Again, because they didn't
[07:29:25] didn't get a single attack last time against Daystar.
[07:29:29] No, I've already reached a very, very critical benchmark in the two rounds.
[07:29:34] This has been a strong start for them.
[07:29:39] Wow.
[07:29:41] I think Daystar will be starting to feel the pressure building time out early.
[07:29:47] So Harambe agrees. It's time to lock in.
[07:29:49] And Skull Dive from this point, the next few rounds absolutely critical for their chance
[07:29:53] at making the major or continuing that route towards the major?
[07:29:56] Yeah, and they've done a lot right too, in the sense that they've adapted. I mean, the first round
[07:30:01] clearly just went straight back to the Strapbook of what they did last time and
[07:30:05] got a little bit of a surprise wake-up call. Cool, responded in basement. Cool,
[07:30:09] changed it up again in the third round. They put Pika on the mossy and his
[07:30:13] late-flame first floor actually was successful, got the kill, then was able to play the Nitro from
[07:30:17] below. So again, a lot went right. They've also gotten three opening kills straight from Binbin.
[07:30:22] So that's three straight advantages early in the rounds four days are on defense consulate, which last time out
[07:30:28] They got five straight round wins against this team in souls hot
[07:30:32] Obviously, there's got to be then concerns hence why the timeouts been called by her umbe
[07:30:44] Watch it back here this moment here though guys. Yeah, I mean seal has just left the back door open
[07:30:48] Yeah, the Skyman though still had some hard work ahead of him.
[07:30:55] That's a big shot shot for the end.
[07:31:00] So that was a tough build to swallow for Daystar.
[07:31:05] I think good opportunity for a tucked timeout to be taken, not even really from a strategic standpoint.
[07:31:10] More so just being able to re-focus the team after that disappointing round.
[07:31:14] Looking forward to the rest of the half, speaking of Dokka B and the Mozzy would ban that.
[07:31:22] Mozzy's certainly a left to field ban, but clearly one that's all started by the head.
[07:31:26] Identified as being important.
[07:31:29] Alright, it's top four, again.
[07:31:34] Yeah, so this is the most significant change up that they've made though, they bring the
[07:31:47] Azami in the Mew, it's going to be ultra locked down, maybe not wanting to play as much into
[07:31:52] the, into the roam.
[07:31:59] I like the Azami into the Monty. I mean, I think that the Monty selection here
[07:32:04] Is an intriguing choice from Sol's heart. They've been playing right here predominantly
[07:32:09] They brought the Blitz in the second round as well. So now they flexed the Monty for the first time
[07:32:16] And they did try
[07:32:18] Monty last time out on this slide when they met previously on Consulate and they did lose that round
[07:32:25] pretty convincingly
[07:32:27] So I should have a slight worry for Solis hard that maybe the Monty's gonna slow them down
[07:32:31] couples with the banks of Daystar and bringing the Azami, the Mew, they're gonna play largely site
[07:32:36] They're not gonna give them an opportunity by having someone flank and roam first floor
[07:32:44] Keen to see how this one plays out in the fourth round out of a tactical time out for Daystar
[07:32:48] Didn't mean three from three in terms of opening kills. We'll see if we can make it four straight
[07:32:57] So I'm in a cross and DCH is the one to work below Scatman, also on the first floor so
[07:33:08] they may look to do some kind of link up here or Scatman at least in the position of Flankwatch
[07:33:13] if they start sending somebody maybe down below to contest this buck eventually.
[07:33:18] In the meantime though the defence fully positioned up above on the second floor, DCH spots one,
[07:33:25] I don't want to give away his position though, it's a trigger discipline.
[07:33:30] Now though, it shots fire and he wins the fight on to Binbin.
[07:33:34] Well I mean, 4 from 4, just in the wrong side of it this time for Binbin.
[07:33:40] That's a big opportunity now, heading into the bottom end of this fourth round for Solzat, Daystar, out of the time out.
[07:33:48] Well now they are up against it here.
[07:33:52] The souls are proving more incapable of getting the attack of grounds and justifying this
[07:33:57] map selection and DCH creating so much pressure from below and because they start off to play
[07:34:04] full site and again not have that mozzie go down and flank there's no pressure on DCH
[07:34:09] at all.
[07:34:10] It gets to play for free and the Monty by getting that kill into Bimbing can now push
[07:34:14] out at some meeting creating some really good space opportunities for the plant
[07:34:17] later in the afternoon. That should make the launchers running low on ammo as well.
[07:34:23] 20 seconds, Mr. Punch just goes deeper and deeper and Daystar just looks absolutely
[07:34:28] in a world of hurt. Souls heart, too loose to though. Come on get this plant down.
[07:34:34] Not just I'll throw him, blow him, doesn't get anything. Plant will be successful.
[07:34:38] Mr. Punch on one HP, but that is still shield up.
[07:34:42] Seal needs to go big.
[07:34:44] And one versus two hits the kill.
[07:34:47] Onto Scatman and onto Mr. Punch!
[07:34:49] Seal clutches up massively!
[07:34:52] That could be match defining for Daystar!
[07:34:56] Holy moly, what a clutch.
[07:34:59] Everyone was so low in the post for Sol's heart.
[07:35:04] and despite showing really, really good grit and determination to push through, they leveraged the Monty nicely to get the plant down.
[07:35:13] It looked like it was going all the way to Sol's heart. They started tripping away in the background and it was still to get that job done.
[07:35:24] He's been on fire today and a good demonstration of his skill here in round number four. It looks so good at this point for Sol's heart.
[07:35:34] But then Scatman, it means the punch was so low on HP, still had a reed, able to convert
[07:35:40] quad in the round, and 2-2 the scoreline.
[07:35:54] That's what they're fighting for, it's not like City Major.
[07:35:57] And while, of course, you don't qualify off this game, you will qualify off the next one
[07:36:04] if you can win this.
[07:36:06] I mean, one round is never going to definitively decide a map, guys, but I think we can both
[07:36:14] agree.
[07:36:15] If Sol's like, get that third attacking round, then and there, in that fashion, and almost
[07:36:19] looking quite dominant and doing so, you can probably say at that point it's looking
[07:36:24] It's very difficult for Daystar, but Seal clutches up. It's a whole different story. It's all tied.
[07:36:29] They win the next two rounds in a 4-2-1 half. Doesn't look so bad in the grand scheme of things.
[07:36:34] I've disappointed them for so long, but I think they'll still have the confidence flowing
[07:36:57] that in general playing in general scenarios they are doing a good job, but I think particularly
[07:37:02] playing around the Monty and all the other tool available still for the next two rounds.
[07:37:09] As we head over to expo for the fifth and Mr. Punch will
[07:37:15] start his march over towards the Vizor side of the map to fuse above the hands of Mark.
[07:37:21] Elsewhere, soft breach in place in DC, so once they get full control they can get to
[07:37:25] We're flushing out the objective and our Scatman will continue his play on the Deimos
[07:37:33] It's been a bit of a staple so far here in the first half played on three
[07:37:40] Occasions as being the third
[07:37:42] That's been Scatman every single time he'll like basement at the moment
[07:37:47] Forward split from the defense
[07:37:50] Pinker first for the rest of Daystar up above
[07:37:55] It's been a strength of theirs really in this half as well today's start just getting
[07:38:06] these early picks, didn't do it in the last round thoughtfully enough though they won
[07:38:09] it.
[07:38:10] In fact, though the early picks haven't mattered in this game so far, in the three of the four
[07:38:15] rounds they haven't even been converted.
[07:38:18] It's this next kill I think that's actually even more important.
[07:38:23] And Bin Bin so close trying as hard as he can over towards Long Desk.
[07:38:26] And Seal gets pressured from below.
[07:38:29] Back onto the Demos for Sol's heart and Scatman.
[07:38:33] Up close Bin Bin, gonna win this and he does.
[07:38:36] Holds his composure.
[07:38:37] Now getting depth mark, very low on health, will just sprint on out, gives up the Long Desk position.
[07:38:46] I don't know a lot of time left in this round for Sol's heart.
[07:38:49] It would be on the verge of giving two rounds straight over to Daystar, and with that kill
[07:38:54] from being given to Mr. Punch, the Monty falls, and it seems as if Daystar maybe has been able
[07:39:00] to avert a crisis, there could have been 3-1 down, now there might be 3-2 up.
[07:39:06] Yeah, this round has unraveled 15 seconds on the clock, and a chance of victory here
[07:39:13] is very minuscule.
[07:39:15] I charge forward, 10 seconds, still clearing site, Scatman falls, unfortunately for Mark
[07:39:25] he follows close by, good work from Peaker, good work from Daystar and there's still another
[07:39:32] twist in this one as they take the lead.
[07:39:35] And it's two straight rounds now since the timeout that was called by Harumbe and even
[07:39:40] though they almost lost round four, they almost don't matter, it's either we or lose and they
[07:39:45] And now they're three two up going into the final round of the half basement comes calling and
[07:39:49] Souls hard felt like they were looking on pretty good track to get more than two attacking grounds
[07:39:55] They might have to just settle for that and look it still ultimately might be enough
[07:39:59] Or at the very least enough to get them
[07:40:03] Into a position where four to themselves in the second half it gets over time
[07:40:09] So I know it means we're four to half a day start put them in a
[07:40:13] A commanding lead, as a 4-2 lead may suggest, that would just kind of be job done, especially
[07:40:20] after giving up a 2-man lead.
[07:40:24] Still think a 3-3 half for Sol's heart actually does put them in a pretty good position going
[07:40:28] to the second half, so still a big round here in the sixth round.
[07:40:31] You see the vigil for the first time that gets played here on Consulate, as peek is
[07:40:37] 8 and 3 doing as best as he can.
[07:40:42] across the series though are kind of interesting because it's 19 and 11 for i9 and then after that
[07:40:48] it's kind of around the 10 and 12 mark for scatman and after dch and look at daystar though
[07:40:53] the pika skill and azuki are all around that kind of 16 kill margin
[07:40:59] so somewhat reflecting that i9's brilliance is really holding up sol's heart but then if he falls
[07:41:06] a little bit away well daystar i've got the numbers there to take advantage and maybe get back into
[07:41:11] the series.
[07:41:30] So a 3-2 split from defense this time out, interestingly, Pika on the vigil is the one
[07:41:35] actually inside of garage currently as opposed to
[07:41:38] aggressing off-site, rather than getting to work on the objective, the clodstone
[07:41:44] hacking that maestro information and I could make things a little spicy, especially
[07:41:53] late round if that's not factored in, that could be to the detriment of the
[07:41:58] defense and then the impacts near the, well there are no impacts near the
[07:42:04] objective any impacts actually still in the board to deal with that is CLR's fault.
[07:42:09] I think that one's been near court as well. This is...
[07:42:12] I mean, look, the ham, but they've lost Scatman.
[07:42:17] The trading cameras were played, so I think you'd be happy to be here.
[07:42:19] It'd just be trade dynamic.
[07:42:22] If you daystar, I mean, they'd rather be 5 versus 4 up and lose a couple of cans.
[07:42:27] I mean absolutely dominated the opening close to this half, have day start 5 to 1, I mean
[07:42:36] that is a very dominant figure.
[07:42:41] Despite that though, 5 to 1, opening kill half, but 3 plants successfully possoles heart
[07:42:46] as well.
[07:42:47] There's a big battle.
[07:42:51] Pika and Mr Punch.
[07:42:53] Mr. Punch falls back and peeking maybe thinking he's gone a little bit too deep and maybe in a little bit too much of the enemy territory.
[07:43:00] And yeah, indeed, he had the right suspicion that he was getting lured into a trap.
[07:43:04] I think he realized it just ever so slightly too late, but you could almost see it in even just the character model.
[07:43:09] It was like, hang on, I've gone way too deep here.
[07:43:12] And now Sol's heart flipped it.
[07:43:16] 40 seconds.
[07:43:19] Shield play, this is a bubble.
[07:43:21] I need a watch and it doesn't work out
[07:43:24] Wow, it's completely capitulated at the end there day star tape the round as we enter the roll swap timeout
[07:43:51] Get it out of your system
[07:43:54] Come back when you're older
[07:43:57] Go find a place where you can't be the victim
[07:44:01] And come back when you're older
[07:44:04] Throw a pack of storm
[07:44:08] Within your broken bones
[07:44:11] And be what I am
[07:44:13] What I am
[07:44:16] What I am
[07:45:21] So 4-2-1 for Daystar, but a very entertaining half, because as we saw quite a lot of intriguing
[07:45:45] rounds and back and forth within the rounds, rounds that maybe Soulsheart had advantages
[07:45:51] in or Daystar had advantages in and at times neither maybe being able to
[07:45:56] capitalize upon said advantages again a five to one opening kill metric in favor of
[07:46:01] Daystar really kind of set them up for success. Yeah, I didn't convert on all of them, but it just
[07:46:05] always gave them the best possibility within the rounds. So I was like clearly still having
[07:46:09] some issues on the tack, but at least this time they were able to get two rounds versus zero.
[07:46:14] Yeah, absolutely. Look, I think we walk away from that half and it feels pretty, pretty
[07:46:21] even at the moment. I think it's positives to be taken away for both sides. I think the
[07:46:29] question though for me immediately is what did they start have to offer on attack because
[07:46:33] it's all one of the good stuff, the lead heading into the half. But if you have the same teething
[07:46:37] issues and struggle here, maybe in the claim, let's say the one attacking round, well, obviously
[07:46:41] that's not going to be enough to at minimum push AT, so yeah.
[07:46:46] Still plenty of hard work ahead of them.
[07:46:48] We go top floor, straight off the rip.
[07:46:51] Bands, Warden, Solace, Grim and Ying.
[07:46:55] Freeze up, it's Chakra.
[07:46:56] It's both critical on this top floor site.
[07:46:58] You've found the Goya as well.
[07:47:00] And time management will be absolutely critical for Daystar.
[07:47:05] And what it does, you know, as I mentioned before,
[07:47:08] going into the first half, the pressure probably having to be the team on defense to
[07:47:13] get the results because last time it was so defend the side between these two
[07:47:17] teams. Well, you're in a position now for Sol's heart where you fall too down and
[07:47:21] now you're the one that has to actually be very clean on defense and Daystar, at
[07:47:27] least for maybe the first two rounds, kind of get a bit of a free swing. If it
[07:47:31] gets to like 4-4 and Daystar are clearly struggling to attack, well then maybe the
[07:47:35] pressure relieves a little bit. I mean, souls aren't at least have the first map in the bank anyway.
[07:47:39] No pun intended.
[07:47:40] it. Yeah, I wonder how aggressive souls her to wanting to contest this half of the map.
[07:48:09] Especially when you're leaning into heavy plant in all utility, the more time you do waste here, the more effective that ends up being, and there's everybody at which Daystar do get stalled out.
[07:48:19] So as I don't mind this from them, you have to be careful. You don't fall too easily.
[07:48:27] Minion does just that. He's the only advantage to Daystar, and well Mark's calling for help because he's going to be under pressure in a moment's time as well.
[07:48:39] And that's going to be a real big concern if it ends up being a situation that they start continue to keep in these open kills even going on to the attack
[07:48:47] It's one thing if it's on defense. Maybe you can kind of do the same thing
[07:48:50] Okay, Mark just caught the up on the counterfeits has been been having a really good damn on console
[07:48:55] This is a wonderful start to the half for Daystar. I
[07:48:59] Wonder if this might force time out from Solis R5 to down if they lose this it seems as if they will
[07:49:06] absolutely just torn apart
[07:49:09] They were 2-1 up and now find themselves 2-5 down.
[07:49:15] It's going to be four straight rounds for Daystar.
[07:49:18] Well, that's one way to make a statement to begin the second half.
[07:49:22] Yeah, it sure is statement made.
[07:49:27] Good map clear.
[07:49:28] Punished Solzhard for the over-aggress early and then swiftly converted.
[07:49:32] It really did then detract from a lot of that area denial and late-round play that I think
[07:49:38] Solzhard ultimately aiming for. So good identification there from Daystar, a great way to start there.
[07:49:45] Half as we look back at the replay package right now, and he'd already fallen at this point.
[07:49:49] Mark then gets caught off with timing. Rest of the defense trying to address, and nothing is
[07:49:54] really going there in terms of gunfights. And they start in that opening defense.
[07:49:58] Flawless for Daystar. I don't want to go too soon, but maybe I do back in later.
[07:50:05] I'm sorry
[07:50:08] At least got enough them to a good start here in the second half, but it can definitely be crying so it's just about taking one
[07:50:18] Attacters have located a bomb
[07:50:24] Where waits after this if required if they start can continue this
[07:50:30] onslaught on consulate
[07:50:31] So I won that one last time 7-5 it doesn't really change too much. It's still gonna be a difficult map
[07:50:43] But a three round advantage now put souls on the position where they need to be very very strong on the defense
[07:50:55] Just wanted to say though at least the on consulate compared to bank a lot more multi kills to coming from daystar
[07:51:01] Pika, Seal, Bindin, have all had a multi-kill round. None of them got any over on Bank.
[07:51:08] There's finally an open kill for Sol's heart.
[07:51:13] Charlestown Pika, who was running ramp at 10 and 4, he started to really get going as this map of Consulate has progressed.
[07:51:21] Mark was 1-7 prior to that kill.
[07:51:31] That's also how much is fine a little bit of comfort now with less attackers available as DCH
[07:51:37] We need to open up an angle towards the window actually almost been
[07:51:42] inadvertently a kill on to a zoo key
[07:51:46] Hmm
[07:51:49] So two minutes remaining on the clock and this round not looking at it
[07:51:53] quite as convincing as
[07:51:55] The last one for the attack of days sauce hard. I've done a better job
[07:51:58] but I think he's consoling for this map control,
[07:52:01] and they'll start peeling back towards
[07:52:03] this console side of the map.
[07:52:06] Can they start cut off?
[07:52:07] That's the question.
[07:52:08] It seems like they are in closing.
[07:52:10] Big fight for Mark.
[07:52:13] Is he aware?
[07:52:15] Hard right for Binbin.
[07:52:16] Flushed out.
[07:52:17] Mark wins it.
[07:52:18] Wow, that's a sharp shot.
[07:52:21] And Sol's hard.
[07:52:22] Should now go on to convert this round.
[07:52:25] Well, we say should, doesn't mean they will.
[07:52:27] Markets low, drops in towards Piano.
[07:52:32] I definitely agree with the should sentiment, but
[07:52:35] I think they start to complain that just don't give up on any of these rounds.
[07:52:38] They're being better in the clubs that had higher chances of
[07:52:42] individuals fighting multiple kills.
[07:52:45] Still a bit of time as well for them to work this out.
[07:52:47] Appetail utility available.
[07:52:52] And interesting still, a lot of that first floor presence for SawSaw.
[07:52:57] They start near you start moving quickly though. I cannot allow this to
[07:53:08] play late into the round when you're down a player desperate to find the next kill but it's
[07:53:13] going to be the next death instead. It's still goes down at the same moment so does Suzuki.
[07:53:18] Soon they play himself certainly no chance in this round and finally Solzhaar will stop the
[07:53:23] straight. It was all straight rounds to Daystar. But Solz-Hart have finally got back into the
[07:53:29] winner's seat.
[07:53:31] Yeah, it's taken a little while, but finally that streak has been broken. It was, you know,
[07:53:38] four in a row, nine to fifth would have given it Daystar the map point. Better work there,
[07:53:45] though, around the map from Solz-Hart. Mark able to win that opening duel, and then his
[07:53:48] peeled back was able to double that count. They start struggling to catch that defense on the
[07:53:55] the peeled back towards the objective. And again what I mentioned before sure second
[07:54:01] four great attack but the rest of the half could still be at a difficult grind in terms of being
[07:54:06] able to find these round wins. We'll see how they fare on the next objective as we head over to
[07:54:13] expert and we'll see a pretty trap-heavy lineup here from Sol's heart again they're
[07:54:20] gonna actually bring that to Janker and Smoke combination I wonder how they're
[07:54:25] going to look to employ Bath. It could be strong planted or potential against
[07:54:29] anything like a bench plant for instance we do see Dacer initially bringing the
[07:54:33] ace which can sometimes indicate a little bit more of a direct approach.
[07:54:36] I don't think we haven't seen one of those tanks for a little while so it'd be a pretty
[07:54:40] big call for Daystar to make that here round nine and what is it another key
[07:54:47] round but it's certainly a possibility
[07:55:10] Other Digit kills were bigger and sealed, Bimbian not far behind with N9N.
[07:55:20] Lex is back onto the Black Pit that we saw from him in the opening round on C.O.
[07:55:23] Meeting.
[07:55:24] The first time seeing this first floor expo piano, there's the punch very low and just
[07:55:33] one and eight
[07:55:41] thirty-nine EPS for Mr. Punch so far
[07:55:48] he's not really now, just needs to be sit back and when you need, when we call for your gaspives throw them out, that's your job
[07:55:53] yeah
[07:55:59] Service, so, it's a low-risk U-Tour, a critical late round.
[07:56:03] In the meantime though, they start beginning to enclose on the top floor.
[07:56:08] Still four members of this defence on said top floor.
[07:56:15] Sol's heart won't want to forfeit this too freely.
[07:56:17] They want to lean into the verve plant tomorrow.
[07:56:21] Maybe trying to force that more direct style from Daystar,
[07:56:24] but I don't really think that that is going to be the end goal.
[07:56:27] 20. Pika goes searching.
[07:56:34] There's no keeping this rather composed, hoping that Sol's heart will make a mistake. They're
[07:56:42] playing on this second floor, so at some point you imagine they're going to want to retreat,
[07:56:46] can we capture them while they're retreating? BimBim will push up, that's not mine. Just
[07:56:51] blocks a bit of the vision, forces them to shoot that out. Flames for I9.
[07:56:55] Ironic onto the chain cut.
[07:57:02] Ceil's going to walk back out and more flames onto I9 as well.
[07:57:09] This is now allowed Azuki to go for the plant inside the expo.
[07:57:12] He's just gone completely unnoticed.
[07:57:15] No one's going to be able to stop him.
[07:57:16] Plant will be successful.
[07:57:17] Mr. Punch was able to get the kill, but he lost another teammate.
[07:57:21] It's only he and Scatman that remain up for Sol's hardest.
[07:57:24] Daystar now on the verge of securing three map points.
[07:57:29] Sparring a big clutch, which is not gonna come from Mr. Punch.
[07:57:33] Scatman in 1v3 with a time expiring, lovely headshot onto Pika.
[07:57:38] But so much more work needs to be done with both players up above.
[07:57:42] And with the floorboards showing his possession,
[07:57:45] Daystar have got a six to three lead on Consulate.
[07:57:48] Yeah, they buy back really, really clean work there, Sol's heart, their win cons and their
[07:57:58] win opportunities in that round.
[07:58:01] They eroded pretty quickly, they started a good job to snap into action when they found
[07:58:05] that particular trigger point on the top floor and then the beauty of being able to exploit
[07:58:11] that was once a plant goes down they can use the very vert intended to deny it so they
[07:58:17] to play in the post. So good work from Daystar. Three opportunities to close this one out in
[07:58:25] regulation. It feels like we might be calling. In the last stage attempt to keep this map
[07:58:33] alive though souls heart will call their attack timeout. Yeah, it's a little too little too
[07:58:39] late though. That's the thing. I mean, the beauty of winning out on bank means that they
[07:58:42] they had, you know, at least a bit of breathing room coming into Consulate, but they chose
[07:58:47] this map. They thought that they could perform a little bit better than last time. So far
[07:58:53] as it seems, it's actually proven to be a little bit worse than last time. Harambe looks
[07:58:57] pretty composed. It's just probably the words of, alright, you guys are doing well, just
[07:59:02] focus on this. I'm not showing too much emotion.
[07:59:07] Look, I'm not a lit reader, but I'm pretty sure it's just a bunch of, at the end, let's
[07:59:15] go, come on, you got this sort of chat there from Harambe as they end the tactical time
[07:59:21] out for Sol's heart.
[07:59:22] Of course, Harambe does get to talk as well as the Bay Star.
[07:59:24] Yeah, look, I mean, it's been Daystar's map well and truly, all of the numbers suggest
[07:59:29] it.
[07:59:32] And funnily enough, if this were to end 7-3, it'd be the most one-sided map between these
[07:59:38] two teams across the two-series plate here in kickoff and...
[07:59:43] I'm really afraid there's a spanner in the works going into there.
[07:59:51] That's also how long defense certainly had the capabilities out of the time out to go
[07:59:54] on the run.
[07:59:55] Absolutely wouldn't discount them from being able to still force overtime from this position.
[08:00:01] And as it stands, must now be perfect.
[08:00:09] Absolutely, it feels like Daystar has just been able to find something here in this second map.
[08:00:17] Making things very interesting. It's going to be a long day for them.
[08:00:21] Sol's heart, can they show a little bit of fight top floor, good opportunity to respond
[08:00:28] to and keep this day star attack honest.
[08:00:33] Speaking of the attack, we're going to see the brava deploy once more, that'll be good
[08:00:36] counter play into the milusi and the double BPC and off of here from defense.
[08:00:43] The lineup here, there is maybe an off chance that they go for something more direct than
[08:00:47] that they can find the exterior, but we've been a long shot at this point.
[08:00:53] Matt Cluess should be the name of the game.
[08:00:57] So with the capitol no longer available to see a meeting which is where they start one
[08:01:20] out back in the seventh round they bring the brava instead minute gone by so far
[08:01:30] a lot really has transpired except the bin bin into a copy
[08:01:39] I know I'm showing a little aggression here towards the bottom of server stairs
[08:01:43] and actually he's going for a bit of a walk about bin bin takes a big chunk of
[08:01:47] damage and I now in towards Lobby
[08:01:53] I mean for I9's standards he's been a little quiet so far on Consulate maybe
[08:01:58] came to get noisy maybe as they start continue to chip away at this map
[08:02:08] control and try to set themselves up for a map winning play Binbin's taken a
[08:02:15] chunk of damage, but it's critically valued his life.
[08:02:22] Sol's heart now will start to deploy this denied utility.
[08:02:26] First cast made for Mr. Punch, pretty shallow though, over towards Vendy, maybe in early
[08:02:31] anticipation all of that pushed through, but for now, Daystar will be patient.
[08:02:37] All smokes now to be laid.
[08:02:40] The bin beam gets caught.
[08:02:44] Good start for Sol's heart. 40 seconds down on the clock.
[08:02:47] And his days start to enter recovery mode.
[08:02:51] He did recover very quickly as C.O.L.T. then catches I.9 trying to push back up server stairs.
[08:02:57] No impact from the Sol's heart. Superstar.
[08:03:00] DCH got one, but Suflay was in a good position towards default.
[08:03:04] He'll get pushed out by that gas pipe. That was the last one that Mr. Punch had.
[08:03:08] So default now up a plantable position, if Daystar want that, Stuflade will go for the plant, Pika can then hold the cover.
[08:03:16] And that's the way that it's going to be set up heading into last 10 seconds of this round.
[08:03:19] There's nothing that they've got to be able to deny this from distance and so Pika is set up perfectly
[08:03:24] and Daystar will take the map of Consulate.
[08:03:28] They do it for the second time straight against Sol's heart, who will now be questioning their decision to choose that map.
[08:03:36] It all comes down to Lair. One more map to decide these two teams.
[08:05:36] I
[08:08:06] I'll be here to meet you, my love, I'll be here to meet you
[08:08:13] Yeah, you're right
[08:08:18] Tell me everything I need
[08:08:25] Yes, my, you're my light, yeah
[08:09:03] Hmm, it's different from not letting go
[08:09:09] Even if it's the last day, let's end it
[08:09:14] Hold my hand
[08:09:19] It's a little painful, but it's not too bad
[08:09:24] I love you a little bit
[08:09:26] Yeah!
[08:09:28] You're right!
[08:09:31] Tell me everything I need
[08:09:36] Everything I need
[08:09:38] Smile!
[08:09:40] Why don't you open your eyes?
[08:09:46] Yeah!
[08:09:48] Time for no!
[08:09:52] Dane
[08:10:10] Toketekuyo wakeni
[08:10:13] Kure ga saigo no negai me
[08:10:17] Let's go!
[08:10:52] Cause you're watching me
[08:10:53] This is the last day of my life
[08:10:58] What the hell?
[08:10:59] Who is going to believe that I
[08:11:01] You're the only one I want to be with
[08:11:06] Let's go
[08:11:37] I got it
[08:11:39] I can't take you
[08:11:41] I can't leave
[08:11:43] This is the last wish
[08:11:45] Wait
[08:11:47] I don't care if I'm going to lose
[08:11:49] I don't want to see you
[08:11:51] I don't want to see you
[08:11:53] I don't want to see you
[08:11:55] The lost voice
[08:11:57] I was born in the town
[08:11:59] The person who makes the smile
[08:12:01] I'm going to be far away
[08:12:03] The distance between us
[08:12:05] Sweet, even if it's real, I'll let you say it tonight.
[08:13:05] I
[08:13:12] I
[08:13:15] I
[08:13:19] I
[08:13:23] I
[08:13:28] I
[08:14:32] So all three maps required in this low bracket semi-final as DASA and Solzha can not be separated
[08:14:51] each taking each other's map pickers Solzha thinking that they could rectify what happened
[08:14:57] last time I console it, well, no matter what the fuck it is, it actually got worse.
[08:15:02] Yeah, they're going for a bit of a rude awakening over the course of this series.
[08:15:07] Look, I think there are certainly moments of competitiveness shared between the two,
[08:15:11] but it was really shortly of Daystar overall having the edge.
[08:15:16] That was an overall in every facet of the game.
[08:15:19] I think most notably, Soulsheart actually got the open kill in the last three rounds.
[08:15:24] inverted one of those opportunities, but then Solzheim crossed the board while while round.
[08:15:28] A more while round, if CLP could bin bin, absolutely popping off on Collins 15-12-11
[08:15:34] respectively, those guys were hard hitting and unfortunately Solzheim didn't have that
[08:15:37] same depth on their side, it proved costly and as you can kind of see, I don't have to
[08:15:43] spell it out, see the numbers on the page reflect it, it ultimately ended up being pretty
[08:15:47] one sided and that has rekindled my faith that they start to become a winner in this
[08:15:52] Yeah, I certainly has rekindled it, but again, as I was probably thinking coming into Consulate
[08:15:59] that I wouldn't count Daystar out, I'm certainly not counting our Heidateam going into the
[08:16:02] last map. I think this is the genuine 50-50 heading into Lair and no better reference
[08:16:07] point was Losson when they played it being a 7-5, right? There's every world in which
[08:16:11] this could go OT, hard to split them. The matter of the fact is, one of them, their
[08:16:16] timing kickoff will come to an end at the conclusion of Lair. For the other, they progress
[08:16:21] to an all-important lower final next week against Orchard for a potential spot at the Major.
[08:16:27] Let's be honest, both of these two teams could probably beat Orchard. I'm not saying that they
[08:16:32] would go in his favourites, Gus, but they start all soul-side. You wouldn't be surprised to see
[08:16:37] either of these two at the Major. The reality is that one of them definitely can't go.
[08:16:44] No, I certainly agree. It's going to be bitterly disappointing for the teams that do eventually
[08:16:48] go on and miss out and no exception will be the team that loses out of this one as we jump in
[08:16:56] they start defense for lair and i don't want to get i don't want to get quoted but i'm fairly
[08:17:02] certain that given they've uh had the the amount of differential advantage that has been their
[08:17:07] selection of choice and that makes perfect sense for a map like lair and the bands played out as
[08:17:13] Grim Cap to Chenka and Bandit.
[08:17:19] So Daystar will begin on defense.
[08:17:21] So looking at some of the numbers from last time out, which I mean, I guess in some ways,
[08:17:25] what we saw from console last time ended up painting a pretty similar picture
[08:17:31] in terms of lineup composition and even almost the same results in for last time, 7-3 this time.
[08:17:36] So on land, it was 7-5. It was the defense of Daystar that probably let them down a little bit.
[08:17:42] It was a 3-3 first half and that kind of opened the door then for Sol's heart and they ended up getting up in there
[08:17:48] Second half on defense. It's three straight. So they took a six three lead
[08:17:51] They start kind of brought it back brought it back to six five and then
[08:17:56] Unfortunately, I nine did I nine things in the last round
[08:18:00] So for me, it's yeah, they start what if they learn from last time on layer?
[08:18:03] What can they do a little bit differently? Yeah, master and R6 probably you won't want to change up
[08:18:09] you would imagine all too much but
[08:18:11] Based on the bands taking away the Dachanka, they don't have access to that now. They had access to it last time
[08:18:17] So last time the bands from Sol's Heart, at least the first two, were the Bandit and the Smoke
[08:18:23] So you're kind of replacing the Dachanka for the Smoke, so Binbin will play that role
[08:18:28] And what on this site where they had actually the worst issues done?
[08:18:31] The master and arctic fight
[08:18:34] They actually didn't want to be...
[08:18:41] Let's lock in then for this first round.
[08:18:58] I think Soltar will be particularly eager to leverage the glas in this round.
[08:19:03] We know how powerful he can be at times.
[08:19:06] I'm thinking about the positions that he's able to exploit, whether that be a more so
[08:19:12] late round for the plant coverage or even the immediate control over the wardops, it's
[08:19:17] pretty versatile.
[08:19:18] They must as well not to be discounted and DCH will start his march through Warehouse,
[08:19:22] or put him either through Blue Stairs rather than up through Armory, and then he'll be
[08:19:28] quite critical late round in contesting some of the anchor points here from the defense.
[08:19:33] If they start interestingly doing elect to bring the his army despite being available
[08:19:37] We know she's pretty popular on this side
[08:19:40] I'm also relying on actual the hard breach denial
[08:19:44] with the kite and
[08:19:46] tube around available
[08:19:47] It's giving a bit of a grim pretty place without the
[08:19:50] Start of this round has played out making this hard breach a challenge for souls heart
[08:19:57] Well, let us end up. Okay, this is the punch though ready for it
[08:20:03] Can a man get rid of seal and more concern for daystar on this top floor?
[08:20:10] Again, last time not winning it once.
[08:20:13] Which typically, it should be the other way around and not losing it once if you really want to have success defensively on land.
[08:20:22] This is Urki in a tough position, that's just been absolutely torn to shreds. This is a bad start for daystar.
[08:20:28] This is not what you want. At least it's not flawless, but in the grand scheme of things that's irrelevant.
[08:20:32] It means nothing whether it's four alive or five alive
[08:20:35] It's souls heart that due to day start what they did last time on this map and they absolutely
[08:20:41] Decimate them on master and R6. Yeah, that was a
[08:20:45] Oh, that was a pretty wild round. Oh, it really did feel like they start had a strong advantage at the beginning
[08:20:50] Good combo of the two brown the Coyote main breach. They had that under control
[08:20:54] But unfortunately they kind of left their backside exposed and souls. I didn't hesitate
[08:20:59] hesitate, they marched forward, charged through mezz, and then they start cool and play catch-up
[08:21:05] over the course of that round. So, a disappointing start to their defense. Basement has clearly
[08:21:12] been their second choice and we'll head there now.
[08:21:14] Defenders, protect your bombs from being diffused by attackers.
[08:21:17] That's a lot of days I've been in the series. Like, it's actually, I feel very fortunate
[08:21:22] that they're able to kind of reference back to the series that played out last time between
[08:21:27] Obviously, Bank wasn't in that series, but it being a 7-5 in this one, they matched what
[08:21:33] happened last time.
[08:21:34] Clearly, there's not a lot of difference between the two teams, but it just seems like based
[08:21:40] on that series and kind of where we're at here, it's also had to do kind of have the
[08:21:44] edge for the Consulate Map being the one separating factor.
[08:21:51] Basement last time was much better, at least for Daystar, where they were able to win it
[08:21:56] successfully both attempts they very much struggled in the opening kill
[08:22:02] department on the map of lair which is in contrast to consulate so for whatever
[08:22:08] reason consulate is just a really good map for day stuff they get the opening
[08:22:11] kills they they're pretty good when it comes to defense they can certainly get
[08:22:15] the attacking grounds but on bank all the open kills souls heart and last time
[08:22:21] on there all the opening kills soles hard
[08:22:27] it has to change quickly because the first thing you got to win this site
[08:22:30] because if you lose this site well then the confidence is going in the bin
[08:22:33] because then you're not even getting the the one thing that you actually got
[08:22:37] successfully to wear for you last time
[08:22:41] you know we tend to agree we'll see how they look to play out this round it's
[08:22:47] It's looking like a pretty simple 4-1 split, the single everywhere is blue stairs, it's
[08:22:53] pretty old school on this side but it's quite reliable and relatively low risk and shouldn't
[08:23:00] leave maybe the big holes to exploit that we kind of saw last time out on that top floor.
[08:23:08] Early contest over toward Warehouse, with the Goyo in support they are now able to ship
[08:23:14] away at that. And it's likely going to force a pivot from this attacking pattern. Mr. Puncher
[08:23:23] will make his way over towards Breach. And this blue says I'll now reveal it. So Aynan
[08:23:31] can relay that. But there's not really a ton that Assault Sight can directly do about that
[08:23:37] at the moment. Azuki will likely go pretty uncontested at least at this portion of the
[08:23:41] round. Elsewhere, Pico has been targeted by the death mark on the Demos.
[08:23:47] He's very, very aggressive inside of Warehouse, and Sol's hard at trying to hunt him down.
[08:23:59] Mr. Punch might just lose his patience here and go for a swing.
[08:24:02] There were Michael and Pico, the one who pushed forward.
[08:24:05] Good trade from Mark.
[08:24:07] Keep this a contest for Sol's Heart, but stay stuck now with the advantage.
[08:24:10] Reloading!
[08:24:14] Still, three gaspapes available as well for Azuki, Razorbloom, Shell, Placed by Binbin
[08:24:19] late in the round two, may get missed by Sol's Heart.
[08:24:22] Hanai, desperately searching for a buff, but is eventually going to have to push his
[08:24:25] way down the yellow stairs.
[08:24:26] Deathmarks are available for Scatman, opting not to use them right now.
[08:24:30] Doesn't want to probably reveal his prone position towards Missile.
[08:24:35] gather with I-9 he's activated the radar triple ping on the bin bin souffle and seal
[08:24:40] Gragren had thrown out the Scatman pushes forward into that razor bloom that was placed late by bin bin
[08:24:47] Mark coming through lockers big kill from I-9 he got the second one as well Scatman just got the front row view
[08:24:53] of what I-9 can do best but he needs two more can't get that one onto a Zuki and Daystar do solidify the second round
[08:24:59] Yeah, better there from Daystar. I love that initial hold over towards Warehouse. It was
[08:25:07] pretty aggressive and there was almost an opportunity for Solzhaar to actually break
[08:25:11] it down quite cleanly, but there's some big moments there from Daystar, able to hit some
[08:25:17] key, key fights and some key shots. Those landed, decided to break things down. The
[08:25:23] second wave of the attack wasn't all that bad either though from Solzhaar. Mr. Pusher
[08:25:29] slam he could do a phenomenal job over towards where he has to find kills or find that kill
[08:25:34] but also value his life as I mentioned the second wave is still pretty deadly but the back line
[08:25:40] more fortified by day start go on to win that round it's funks to follow
[08:25:47] Hello?
[08:25:48] The elder sign is pointing towards this being a very, very close look.
[08:25:56] Oh, the issues top floor, I mean, you're just then giving too many rounds over to Sol's
[08:26:04] heart that they probably shouldn't be getting.
[08:26:06] It's kind of an intriguing development, really, for those guys on this map, how they are just
[08:26:13] so susceptible on what is the strongest site defensively.
[08:26:16] Otherwise, if they had actually worked out Master in R6, well, that might be the difference.
[08:26:22] You lose that last time 7-5.
[08:26:25] That's the only side you could have just flipped around the other way and you probably win
[08:26:28] the map.
[08:26:29] It has to happen that they obviously don't seem confident.
[08:26:33] If they're going bunks and briefing over Master in R6, there's a lack of confidence there
[08:26:37] in the team about their ability to win that side.
[08:26:42] Now they might want to just wait until they can get an extra band.
[08:26:47] What that may be I'm not sure.
[08:26:49] Do you take away the glass?
[08:26:50] Do you take away the damos?
[08:26:51] The damos is going to be more utilized across all three sites.
[08:26:55] The glass may be though a strength at least on Master and our Sith's.
[08:27:00] So that's going to be interesting.
[08:27:01] So therefore I don't hate the idea of just going from briefing now.
[08:27:04] We get an extra band in.
[08:27:05] Yes, we'll lose one.
[08:27:06] And I would imagine the smoke.
[08:27:23] This round really should be determined by the final 45 seconds if it's also likely to get
[08:27:27] themselves in an execute position.
[08:27:29] So Daystar seemingly are eager to maybe disrupt that.
[08:27:36] Some teams do opt to have a single anchor down below on the objective as they start
[08:27:41] going for the opposite approach.
[08:27:45] All five members second floor are fully invested in being able to deny the plant attempt from
[08:27:49] above.
[08:27:50] They do have the solace and so SEAL has a very critical job here in making sure that
[08:27:57] They know if and when the plant goes down.
[08:28:02] Probably just my attempt there, but...
[08:28:05] There's a stray.
[08:28:06] Maybe try to keep this...
[08:28:07] Sol's at bay.
[08:28:10] Unless he'll play a very safe position at the moment.
[08:28:13] He's got, he's prompted to drop.
[08:28:16] Since he's still deployed,
[08:28:18] and Sol's heart will, in a moment's time, start thinking about this plant.
[08:28:23] 60 seconds left.
[08:28:25] RU's go out.
[08:28:27] still no real contact and and that's typically unlike this series
[08:28:34] Sufley cooking up here has got double griswold mines for the double push-off
[08:28:38] spots the Monty walking through maybe has lost him in the smoke though Mr.
[08:28:41] Punks just kept on going Mr. Punks getting tagged up he's gonna commit to it
[08:28:45] but it's the night yourself a Mizuki that is able to connect open a kill for
[08:28:48] Daystar rush through the smoke a well-placed peek up the rush through
[08:28:52] is so far unsuccessful for Sol's heart. I mean they've just absolutely played
[08:28:57] into the strength of the operators that they have especially with the Solus,
[08:29:01] the utility that was still remaining. And Sol's heart just kind of went for it and
[08:29:05] hoped that maybe the SENS RAUs would work out. Just don't see a way back into
[08:29:11] this round for Scout, Man and TCH. His face start will take the lead now on
[08:29:15] there. But what comes next is the big round because they're going Master and R6.
[08:29:20] The site that they've still not been able to beat souls are on defensively
[08:29:30] Yeah, certainly so
[08:29:33] Yeah, this big this next round does feel massive
[08:29:38] If they start can build a streak of three straight that souls harder under the pump
[08:29:43] Last time out though. They started did leave some big
[08:29:46] vulnerabilities to that defense that Sol's heart were able to exploit.
[08:29:52] Well, I backed them in to be the kind of team that would know that pretty quickly
[08:29:56] themselves and then be able to implement the system to prevent that last time.
[08:29:59] Of course on that top four defense they let's mess super exposed, a lot of
[08:30:04] deep push and there's a bit of a mess. I'll repeat the package of that last round.
[08:30:07] They committed five above for the majority of the round, P could drop to late.
[08:30:12] I would have levied the souls for good information and unfortunately for souls heart the player
[08:30:19] just did not work out and able to translate that map control into water plant which to
[08:30:26] be fair can be very tricky on that site.
[08:30:29] The top floor all focus this feels like a massive round in the context of the map and
[08:30:33] therefore the series.
[08:30:34] 3 from 3 on the opening kill conversions, it's maybe something that day-star needs to try
[08:30:46] and look for.
[08:30:47] Maybe you don't just play 5 site, maybe you do try and get something in terms of a roam
[08:30:53] even if it's just one individual, maybe lurking basement, it doesn't seem like they're going
[08:30:57] to play out that way.
[08:31:03] I'm not too surprised by the glass band as I spoke about it before but I do feel like the Daemos is
[08:31:10] More a bit effective band for the half as a whole, you know, like the glass is probably only going to get played on this top floor
[08:31:17] And we see a lot of teams can usually deal with it nicely and you do actually still have the smoke available, which is a good counter
[08:31:28] And considering they're not sending anyone on the first floor, well the Daemos is just going to have the license again
[08:31:33] So I'm still somewhat worried the day start based on the history of them on the site
[08:31:41] Yeah, yeah, I'm a little concerned as well, but wait and see
[08:31:48] Consoles hard find a weakness to exploit this time out
[08:31:55] I mean early signs indicating towards a shape up with a monty over towards skybridge and maybe indicative the arsex room is
[08:32:00] the plan point to finalize this attack as opposed to Ops across and with
[08:32:09] silence on that side of the map at the moment it should be relayed by day stuff
[08:32:12] pretty quickly here that it's gonna be a nice excite here the rest of the team is
[08:32:17] currently posturing all attention now over towards the likes of storage
[08:32:28] and the return is the hard one for the YouTube fans onto the banchees here from
[08:32:33] some plate first pick to pick up that's a big one
[08:32:36] Clark falls advantage day start yeah a massive pick for them and as I said
[08:32:42] before so far all the rounds we get the open kill you convert so far on this map
[08:32:45] of where and it allows them to just fully focus on side defense but there's
[08:32:50] the pressure from Stapman like I mentioned earlier you add that in with
[08:32:53] what the fuck can do, and they get rewarded. That first floor pressure nets Sol's heart a big kill.
[08:33:00] You don't really need Mark for the executing towards site. Not that you really need Sufla
[08:33:04] either, but it brings it back to a 4v4 negating the impact of that opening kill.
[08:33:11] 60 seconds left, and Sol's heart still backing in that first floor pressure to get them rewarded,
[08:33:18] They do go rewarded and this allows for mr. Punch to start poking your product his way towards the site
[08:33:29] And 40 seconds I know with the fears of shots don't quite land but eventually it's like a peek at that
[08:33:37] It's just walked into it like he's still firing you just could have easily stayed tucked in behind
[08:33:42] I don't know if it was a sense of pressure or panic the picket just gives his life away
[08:33:46] Because he came towards R6 able to at least no longer allow I9 to do his thing in this
[08:33:53] fourth round as the time starts to expire.
[08:33:55] Now I'm expecting it to be probably Scatman as he pushes deep into R6 with a kit, they
[08:34:00] lose VCH.
[08:34:01] Mr. Punch needs to stay up, but they've lost Scatman as well so he has to go pistol five
[08:34:06] seconds.
[08:34:07] You can't go for the plant at this point, there's not enough time remaining, up close,
[08:34:10] no time to even get the kills.
[08:34:13] Daystar that finally went out on the top floor of there is that a circuit breaker for this team
[08:34:19] They take a three to one lead
[08:34:22] for
[08:34:23] It felt like it was once again going to go the way of their opposition, but they were able to lock in late in the round
[08:34:31] Just do enough to sustain the pressure required to win out that round
[08:34:35] And so with that a 3-1
[08:34:37] one score line. It's a big round to win,
[08:34:41] finding success on the reattempt of that objective.
[08:34:46] Sol's heart now.
[08:34:48] Left to scramble a little bit.
[08:34:50] It's basement to follow.
[08:34:54] Do they have what it takes to break this momentum
[08:34:56] that's now been built by Daystar?
[08:34:57] Again, it's three straight of the back of three opening kills.
[08:35:00] Attackers need to locate and defuse as many bombs as they can.
[08:35:03] Some of the key players on the side of Daystar
[08:35:05] really starting to come alive.
[08:35:06] Pika Azugi bin did four kills each. Solzhardt not necessarily lacking in terms of the fragging
[08:35:13] department but just probably lacking the edge when it comes to teamwork at the moment.
[08:35:22] Let's see what they've got here for this basement re-attempt. Last time out on this site
[08:35:27] there's a little slow going. We saw the extension over towards Warehouse from Daystar which took
[08:35:31] a long time to break down. Everybody killed Cam at the one minute mark of that particular round.
[08:35:37] I anticipate that Source Heart will probably go for a different approach and not play into that.
[08:35:44] Three straight for Daystar. They couldn't manage that last time on this map of Lass. It's a
[08:35:49] real big performance, especially after they lost the opening round of Master in R6 and you wonder
[08:35:54] of that might have opened up old scars, old wounds, but it didn't knuckle down, got to work.
[08:36:03] They win the next rotation and now they've got two more opportunities.
[08:36:12] Still a long way to go in this though. I mean, it can be very defender sided at the best of times.
[08:36:17] I have a feeling there's at least another twist to come in this series.
[08:36:29] Still persisting with the shield play though if this holds hard.
[08:36:34] Blackbeard then into three rounds straight on the Monty for Mr. Punch.
[08:36:38] Not that he's been an issue, but it does kind of just slow them down a little bit, more
[08:36:44] leaning into the Monty rather than the Blackbeard. All basements stacked for
[08:36:51] Daystar does give up this first floor so the DC H on the ramp, the three boogie
[08:36:56] auto breaches, we're going to get to work as they'll let to create a pressure.
[08:37:02] Zuki holding towards blue stairs, peek at just poking his head around yellow.
[08:37:09] We'll see if that play from Taker is able to be translated.
[08:37:16] He's able to have success on like a Zuki, though next to be on the pressure more, so
[08:37:22] here from Daystar with the smoke.
[08:37:25] Anchor position.
[08:37:26] He's life more than likely a key tool in countering the Monty, so we encourage place
[08:37:36] That's one minute mark where he saw the opening kill. Wow, big play again, and that's a massive play from mr
[08:37:42] Punch. There's the last gasp a from azuki mr
[08:37:45] Punch's time there nicely just must have thought I'm committing I don't care
[08:37:48] He can throw another one I'm pushing through and he catches him quite literally as Azuki has just thrown the gasp
[08:37:54] So can't get the gun up in time big pistol kill for mr. Punch opens up blue stairs
[08:38:00] Unfortunately gets hit by the razor-pillard
[08:38:02] which will slow him at the moment.
[08:38:07] But it's an entry point established now for the attack of Sol's heart.
[08:38:14] He'll play close contact, Scatman and the Kindellas go out, but he's lost his life.
[08:38:21] Plank going down for Mr. Punch desperately needed and it's denied at the last second.
[08:38:26] And it was a trade and another follow-up from I9.
[08:38:30] to be able to do that. D C. H
[08:38:36] is going to have to drop ended
[08:38:38] up flashing himself as we headed
[08:38:39] towards the red time. It's two
[08:38:40] meter. This is a pivotal round
[08:38:42] the red scheme all this series
[08:38:43] up close. It's again. It's I
[08:38:45] nine and with a combination of
[08:38:47] DC age souls heart will confirm
[08:38:50] the round. Desperately needed
[08:38:52] that one to stop the streak of
[08:38:54] Daystar. Big round from souls
[08:38:58] found a key kill with shield in hand to help propel his team forward. Just at the point where
[08:39:05] it started to feel like there was maybe a bit of stall out creeping in there for the attack.
[08:39:10] He stepped up and was successful in getting the job done. Help propel them forward and again
[08:39:16] sure playing tonight didn't really matter in the end. I would overwhelm the objective.
[08:39:21] They start elect not to re-attempt and instead head to Bunk's 4 round 6. Very successful last time
[08:39:33] out. Solzhaar didn't have many answers for this side. Deisar had 4 players still left standing at
[08:39:39] the end of that round and the first pick of said round came at the 42nd mark as well so it was slow
[08:39:44] going for Solzhaar. They tried to prep for the green push, ignored the vert, didn't work. I wonder
[08:39:49] of that now forms a change of thinking from the attack this time where they go
[08:39:53] ops across try and flush out top floor or do they they double down in terms of
[08:39:59] that the attack and composition probably suggesting that they do go for that
[08:40:02] first option they drop the sense they bring less in terms of XZU tool and
[08:40:08] And more for the map though.
[08:40:14] Oh no. What's up? No.
[08:40:17] Hello?
[08:40:19] I don't know if it wasn't a bug, you can't call it Rehost. What? What happened?
[08:40:24] But if it was a bug, can you call the Rehost? I haven't seen anything like that. I mean, peek is calling a bug.
[08:40:29] I've never seen that.
[08:40:30] But it has to be confirmed by admins that it was a bug, and Rehost has been confirmed.
[08:40:35] I've never seen that before.
[08:40:38] I don't know if we have any replays or for less.
[08:40:40] Do we have a replay?
[08:40:41] Yeah.
[08:40:42] I don't know.
[08:40:43] What has happened there?
[08:40:44] That is absolutely bizarre.
[08:40:45] That's the first for me.
[08:40:46] But yeah.
[08:40:47] Reha is confirmed and we'll have to wait a little longer.
[08:40:51] Sure.
[08:40:52] Yeah.
[08:40:53] That's a strange one.
[08:40:55] Yeah.
[08:40:56] I mean, every now and then, I should even say every now and then.
[08:41:00] Maybe once a year.
[08:41:01] No, no.
[08:41:02] I'm saying like once a year you might see some kind of bug.
[08:41:05] I still remember like the rap shell in the air vent in clubhouse for example, you know, someone getting stuck on a repel or whatever
[08:41:11] So incredibly rare. I've never seen that
[08:41:17] I kind of wish I was like on YouTube just crop back just to double check obviously we're gonna get the rehost underway
[08:41:26] In a pretty big game
[08:41:27] It does provide a little moment to just kind of breathe and think their way through things of course
[08:41:33] they can't communicate, as they stand, 3 to 2 lead, 4 day start.
[08:41:49] Still difficult to kind of envision where this one's going to end up and this next round
[08:41:54] obviously very important.
[08:41:55] So again, using the last time out as a reference point, the first half day start were on defense.
[08:42:02] It was a 3-3 half-guess. Now in that half of Lair they couldn't actually get Master
[08:42:07] in R6 once. They were able to finally achieve that here in the fourth round. And in that
[08:42:13] half they're never even strung together two rounds in a row. This time they strung together
[08:42:17] three rounds in a row. But if it ends up being a 3-3 half, it's the exact same results as
[08:42:21] last time. It doesn't matter where the sides are won and lost. In the grand scheme of things,
[08:42:25] it's irrelevant. And if it does end up 3-3 again, well then what ended up happening?
[08:42:31] Sol's heart just went three straight on defense, 6-3 lead, there you go.
[08:42:35] So there's probably right now in the thoughts in the back of the minds of the day-star players
[08:42:39] to get this next round's really important and we have to now end a little longer.
[08:42:44] Well, it seems like this break is going to be somewhat extended, so we'll send it to
[08:42:50] a quick break and we'll be back to resume it on the other side.
[08:43:01] I
[08:43:31] I
[08:44:01] I
[08:44:31] get back into the sixth round,
[08:44:54] they start leading three to two.
[08:44:58] the site choice of course, re-selected once again, and everything remains.
[08:45:04] Well, actually does everything remain the same in terms of the operators?
[08:45:07] And I think technically they don't have to select the same operators.
[08:45:10] Yeah, so they can change it, and it seems as if they have.
[08:45:14] And into the reverse.
[08:45:16] Cool.
[08:45:19] Why just the one?
[08:45:20] I mean, why do I double down?
[08:45:22] I mean, for clarification, we can confirm that it was indeed a bug.
[08:45:27] We won't go too much further into it than that, but just one of those unfortunate things that can occur.
[08:45:33] Yeah, as I said there, like once a year, it's very rare those things happen, but the days that...
[08:45:39] Yeah, I mean, well actually, Primal for souls hard, I don't know, I don't think this really matters too much in terms of the time spent outside of the server right now,
[08:45:47] but it is an important game, like these are stressful moments and stressful times.
[08:45:51] It's 3-2 final map first half like you one more round and then you get to have the roll swap time out where you can actually talk more tactically
[08:46:00] Technically they're not supposed to be able to talk in a tactical sense here
[08:46:05] So like you're not really able to discuss things. I think that it's just for both teams right now
[08:46:11] Just get to the half but for souls heart
[08:46:13] They still want to get that extra round wins so that they can get that 3-3 score line just like last time
[08:46:18] But day star 4 2 they'll they'll probably feel like is necessary so it doesn't end up like last time this sixth round is
[08:46:25] Very important for both of these two teams for different reasons
[08:46:32] Yeah, I've yeah, I certainly agree with that sentiment
[08:46:36] well, I think
[08:46:37] Probably approaching the rest of the match with more so just a one-round at a time approach is is going to be
[08:46:43] best outcome
[08:46:45] But concluding the half and in a strong fashion is yet naturally going to be
[08:46:50] way to go about it
[08:46:54] We should only take a couple of moments so
[08:46:58] there with us
[08:47:00] so I chose to be
[08:47:01] Bunks and briefing and
[08:47:05] As we are quickly covered before the the second rehearsed teams do have the
[08:47:09] the window of opportunity to to change up their compositions etc they're not
[08:47:14] necessarily locked into what it was before the rehearsal that's of course to
[08:47:20] offset the the defense a little bit because the attacks had full opportunity to scout
[08:47:25] the attack setup of the composition of the defense so it had a bit of a unfair advantage
[08:47:34] terms of a snap shot as well as to how things played out so far some of the key
[08:47:38] players to watch for the remainder of this 3rd and final map, Pika currently number one for
[08:47:46] Daystar, number two in the lobby, 6'5 KB, 1'1 Entry, 83% Cost and the man on screen now, I9,
[08:47:56] number one for Soulsheart and number one overall in the lobby, 6'3 83% Cost, he's been very influential
[08:48:04] here on Lair but influential across the series a little bit quieter back on
[08:48:08] Consulate where he went 5-8 but back on Bank he was an absolute standout top
[08:48:12] player in the server for that one as well went 15 and 7. Seel actually while
[08:48:20] he's on screen now probably a good opportunity to praise his performance so
[08:48:23] far today 9-8 on Bank Consulate 15 and 6 he was essentially unstoppable. A bit
[08:48:30] quieter here though on Lair actually the lowest performing player in the lobby at
[08:48:33] the moment so he'll be looking to find a little bit of form of his own?
[08:48:37] I mean, while we have the time and we've seen quite a lot more out of these two teams,
[08:48:43] I pose that question to you after the Weibo orc game between Orc and Solzhard, Deistar,
[08:48:49] who do you think is going to get that proverbial second spot potentially for us, but now that
[08:48:55] you've seen Solzhard, Deistar, how do you think they'd stack up against the likes of
[08:48:59] Crit Jane peeps as we're getting back underway.
[08:49:03] Oh, yeah, I think it's gonna be a challenge.
[08:49:08] Look, I still back.
[08:49:10] They start in right here right now to go.
[08:49:13] Okay, I think they still have the potential to take that second slot,
[08:49:16] but it's certainly not going to be easy.
[08:49:18] Um, they may wave us wet a little bit in that series.
[08:49:23] They all good.
[08:49:23] So they may even actually go into that matches.
[08:49:27] Very slight underdogs to be fair.
[08:49:29] Either way, they still have to get the job done here to hook that ticket in the lower
[08:49:35] bracket final and we resume back on the ground of assist, storm side of the choice, and we'll
[08:49:43] be seeing even half, or can Daystar walk away with the lead?
[08:49:46] Yeah, and that's the important thing, if it's 3-3, as we know from previous times on this
[08:49:53] map, Sol's heart, then probably take the advantage going into second half on defense.
[08:49:56] So it's 4-2 the day-star maybe take the advantage because they do have the ability to attack
[08:50:03] They just need that extra buffer in case I was not get on a bit of a roll defensively
[08:50:11] And a big final round of the half coming up
[08:50:15] Big momentum
[08:50:17] Reset for both teams to which is kind of funny because you play this one round
[08:50:22] and then you go into the Rollswap timeout, small little break again and then into the
[08:50:26] bands and then straight into the second half where again it would probably be that reset.
[08:50:38] It's been a real good contest though and I think that's again what you always want to see.
[08:50:42] There's nothing more disappointing than beatdown to the two zeroes at a seven one seven two and
[08:50:48] they happen and they usually happen earlier in the playoffs but I think we've been pretty
[08:50:51] I'm very fortunate that all of the remaining teams are clearly pretty close in skill.
[08:51:00] So I'm in it down there in round 6 and so Solzhark will commit to dropping the sense
[08:51:12] of go for the map sweep as opposed to a direct approach this time out on this site. Last time
[08:51:17] didn't work and so they're looking to switch things up directly attacking
[08:51:23] theirs. No matter for a bit of space in the instant flank watch and Daystar
[08:51:30] defense react by falling back. There's a lot of space taken pretty aggressively
[08:51:36] here from Sol's heart but still unaccounted for up close with the
[08:51:40] shotgun lands the first blow for Daystar. And it's been a whole minute but just to
[08:51:46] remind everyone it's five straight opening kill conversions that could be
[08:51:50] very influential for Daystar. The team that's gotten that opening kill has gone
[08:51:56] on and won every single round. With Mr. Punch low, Scatman low, even though it's a
[08:52:01] 4v4 as they kind of work their way to eliminate Pika, they're still not in a
[08:52:07] comfortable position on the attack heading into the last minute of this round.
[08:52:10] they start look pretty well set up they look like they're in a pretty good
[08:52:17] position to close this out but we know with souls heart and certainly with i9
[08:52:20] full health they can change it quickly just got them will rotate over and jump
[08:52:26] at the top of the doorway they're continuing to try and put as much
[08:52:29] pressure on this second floor but they've also got mark and i9 on the first
[08:52:34] floor they're gonna go for a 2-2 split here souls heart will just work out for
[08:52:38] Yeah, maybe I think they're finding it difficult to dislodge above despite having info off the solid snake
[08:52:43] So they'll be patient don't wait for day start to make a mistake try and force their hand
[08:52:48] The fuser gets rotated 15 seconds
[08:52:51] Can they make it work?
[08:52:53] Gotta go over the plant now
[08:52:54] Binbin was able to shut down iron nine as mr. Punch falls Mark gets off the plant seven seconds left in the round
[08:53:00] And it's looking like that you start should be on the verge of securing
[08:53:03] during round number four and to be then three rounds away from knocking out Sol's heart,
[08:53:10] as Mark, yes indeed, does not get the ability to get the plant down, Daystar will take it
[08:53:16] two round advantage heading into the second half.
[08:54:33] I
[08:54:40] I
[08:54:43] I
[08:54:45] I
[08:54:47] I
[08:54:49] I
[08:54:51] I
[08:54:53] I
[08:54:55] I
[08:55:27] of Lair and it's Daystar that lead. They better their performance from last time out against
[08:55:32] Solzat on this map instead of a 3-3 half. They take the edge 4-2 going into their attack,
[08:55:38] but it does still leave Solzat's heart on the defense. Last time that goes,
[08:55:43] they strung together three straight defensive rounds as the bands come through Bandit Kayi,
[08:55:49] Grimm and the Blitz.
[08:55:50] Yeah, certainly anyone's game at the moment, 4-2 scoreline, defence, trailing, it's a pretty
[08:55:59] classic comp siege at this point in time.
[08:56:04] As much as I've been riding the Daystar train, it's still very difficult to confidently assert
[08:56:08] that they will go on to win this matchup.
[08:56:11] Second floor, first site of choice, both the Tchenka and the smoke available.
[08:56:16] and we are going to see Sol's hide double down in terms of that areas and I'll forward the opening round
[08:56:22] probably in anticipation for the default hit from a star
[08:56:29] Be paid and the band advanced meaning that's a hard breach would naturally be much more achievable here for the attack and
[08:56:37] May allow them to open a couple more avenues into wards the objective
[08:56:40] I'm excited to see how this does play out.
[08:56:46] This actually will re-pick onto the sense.
[08:56:52] So I wonder if that's a good idea to give it a kind of play that they're going to make
[08:56:54] late round.
[08:56:55] It could open the opportunity for a slightly different plant position, maybe that's to
[08:57:00] try and negate the smoke in the tanker line up, or when it sees sometimes it allows you
[08:57:05] to play more aggressively.
[08:57:07] to get that ops control to both the graphs and towards the side. So we'll see how things
[08:57:13] start with delivered to us.
[08:57:38] Well, is there a bit of I-9 magic?
[08:57:40] can't help but feel like that's maybe the key to success for Soulsheart.
[08:57:44] And here's the difference back on Bank, which didn't look like a lifetime ago.
[08:57:50] I mean, of course, having access to the T'Chanka was
[08:57:58] banned out in the first half of the day, so they didn't have access to it for Soulsheart.
[08:58:01] And they'll play off of that. I'm more than happy to just play a lockdown defense.
[08:58:05] scatman will just like medical in anticipation of a battle I imagine with
[08:58:10] Pika. Pika will need to be mindful or at least aware of his surroundings.
[08:58:18] Certainly does look like he is being mindful and well fortunately for him
[08:58:23] scatman's going back up fast.
[08:58:26] Midpoint of the round. People waiting for information to play this
[08:58:34] verb. Interesting little stack from Daystar at the moment and it's springing into action
[08:58:41] but I9 slams pager and bibbin. Nice swift double Sol's heart. Now with the advantage
[08:58:49] it's all about consolidation from this point to follow up. Daystar's been weak, being stored
[08:58:54] out by the Tachanka, Silver Triangle, which fought the Green Force now on the Wartar 6.
[08:58:59] Does find a pick.
[08:59:01] Four more to five.
[08:59:03] They're all set up now.
[08:59:05] Well, drilled defense here on the top four.
[08:59:09] No mistakes, no errors, able to capitalize, and still can't really go anywhere, stuck
[08:59:16] in the corner.
[08:59:17] Two more gaspades still for Mark, you've got the Shanooka launcher still with six bullets
[08:59:21] in the chamber.
[08:59:23] And Scatman ready and waiting to pounce you on Sioux Flay if he tries to make entry into his display
[08:59:32] Easy swing
[08:59:34] Let's wrap this one up. It's 4-3
[08:59:36] So it's not far too good on this top floor. Seal will try and make the most of an opportunity. He's gotten four kills
[08:59:43] Since the restart since the rehost
[08:59:46] And he needs three more in this round. It is gonna pull off the absolute improbable the impossible
[08:59:51] I needed someone to peek, but it's not going to happen as Solzhaar do lock up the round.
[08:59:58] 4 to 3.
[09:00:00] The tension continues to build in the final series today for APL Asia.
[09:00:06] Yeah, that was a big moment in the round with the I9 double and he's getting peppered from
[09:00:13] below.
[09:00:14] Bang!
[09:00:15] Slam's the sec and Bindi tries to trade, but I9 finds the double.
[09:00:20] can add back to the portfolio of moments he's had so far today where he's finding big meaningful
[09:00:27] kills or in that case and akin to the others Maltes, that's really really good composure from him
[09:00:34] under a lot of pressure and a key position on the map. Then pretty simple for the follow-up
[09:00:39] you tilt to do the rest of the work for the defense. Now go down to basement.
[09:00:50] We tried a 50-50 win rate in that fair south, similarly to the top floor.
[09:00:58] It's all hard electing to bring the scopepost this time around.
[09:01:01] I don't believe we saw that back from the east though, and indeed we did not.
[09:01:08] And so maybe there'll be a pretty heavy roam element here to the defense.
[09:01:20] I say these kind of big games it comes down to the defining moments and you know what I've
[09:01:41] played seven rounds to see Joe and I don't think there's really been any big moments
[09:01:45] there hasn't been a single clutch no single rounds come down to one alive a couple at
[09:01:50] come down to two but a lot of the rounds themselves have been pretty one-sided. That's a big knockdown
[09:01:56] onto I9 and the flush from Pika, Nets an opening kill for Daystar. Again so far 100% conversion rate
[09:02:06] here on Lair and could need now their first opportunity to secure an attacking round win.
[09:02:13] And what this might do as well is force Sol's heart to get a little bit more on the front
[09:02:20] foot here and search for a kill back.
[09:02:22] Not DCH though, on radar.
[09:02:24] Surely it doesn't hold that line, it would be very very risky.
[09:02:28] But it is getting pressured from above.
[09:02:31] Oh my...
[09:02:33] Big shot.
[09:02:34] What?
[09:02:35] That's a really good read.
[09:02:36] It also means it doesn't have to go back to the other shell immediately as well.
[09:02:40] So that's a big, big, big bite back from Sol's heart in the round, and just will slow down
[09:02:46] that progress of Daystar a little bit.
[09:02:54] Essentially shoots out a pixel, and the TCH is just going to walk his way back down the
[09:02:59] yellow stairs with company courtesy of Mr. Punch.
[09:03:04] This could be a big round for Sol's heart, if they be the first team to have an opening
[09:03:09] death but turn it into a round win tie it up 4-4 as well at the same time just
[09:03:14] then put pressure back on today's star nitrosoul a little bit of damage but
[09:03:18] doesn't find the cure is the only one that they have left two gaps they've still
[09:03:21] for mark the boogie auto breacher now makes its way over the floor once still
[09:03:29] one more for seal
[09:03:32] Both teams looking to book their place in a lot of final next week to fight for a spot
[09:03:39] at the major.
[09:03:42] Daystar previously making the most recent 6th Invitational.
[09:03:49] Sol's heart has been many years since their last international event.
[09:03:54] 30 seconds left in the 8th round.
[09:03:59] change up from Pika to come through lockers on the solid snake. The one-for-one trade that
[09:04:05] leaves is still evened up in terms of numbers. Two stack down for Lowes. DCH stays on the first
[09:04:10] floor. The push through from Pika. Successful. What a great second shot as well. Allowing the
[09:04:15] plant to go down but it's not even required. Daystar will take the round and it's still
[09:04:21] a 100% conversion rate. They have got themselves their first attacking round in the half.
[09:04:29] Yeah, back to a two-round margin now. Lovely work from Daystar there. As he
[09:04:35] mentioned, that conversion continues. It's been a massive determining factor here
[09:04:42] on the replay package. Pika was perhaps a little fortunate to win that fight and
[09:04:49] ultimately it ended up going on to be a very big determining factor in the
[09:04:53] round. In the last 20 seconds he was the one to march forward through
[09:04:57] find the double and seal covered up above against the vert.
[09:05:02] So we get some good little individual player there from
[09:05:05] Hiko who's had overall a strong series 26-22.
[09:05:14] And so we now prepare for dorms as the final round of this initial rotation.
[09:05:27] Just push the pressure back into the camp of souls hop
[09:05:44] Of course we've had many rehers for those that have maybe only just chewed in recently
[09:05:55] the current leaders in terms of KD. No surprise, I9, 9 and 5.
[09:06:09] And it's very equal for Daystar across the board, most around the 6 kill mark.
[09:06:25] Yeah, two minutes remaining still in this round, and it's also pretty eager to contest
[09:06:37] the green take here.
[09:06:38] Pretty egressed out there from the likes of Mike on that stage position, has some human
[09:06:43] barriers and assistance.
[09:06:44] Matt's made the cross from day start, they're going to contest against the Virginile here
[09:06:49] on offer from the defense.
[09:06:52] It's a 3-2 split with like 3 and a half split when he gets to the mark's position.
[09:06:57] Just missed the punch to anchor on the objective itself.
[09:07:02] I9 spotted.
[09:07:04] The solos key for planting in the wrong.
[09:07:08] It seems like the defense is starting to come under quite a bit of pressure at the moment.
[09:07:13] They start winding up nicely here.
[09:07:17] I think he literally looks like he's winding up.
[09:07:19] Right is swing.
[09:07:22] This is a big round for Soul's Heart. You win this, you go back top floor after this, so 5-5 could be on the cars, but you lose it and you give up 3 serious points to Daystar.
[09:07:32] Pivotal, vital minute in this fight round. I9 wants to get on the move. One to the left side though. Who reacts perfectly? The hit fire spray connects onto Pika.
[09:07:43] Still the advantage with Soul's Heart, even after Mark's death. But now it's 2-3 in favour of Daystar.
[09:07:51] Watch him, didn't you? It's flipped completely, but they still have I9 alive. They call upon him once again.
[09:08:01] Man, Lion Scan, 40 seconds. A little bit of use is still available for Daystar.
[09:08:07] Oh, he gets the trade! And Seal is very low! One bullet will do it!
[09:08:12] But he can't find, from that angle, the shots to land slips in towards the corridor.
[09:08:19] Double Red King, he could just breathe them both down as it's one more play for I9 when they need him most.
[09:08:27] The man with the experience and the clutches, but he cannot do it again.
[09:08:33] Daystar have got three series points.
[09:08:36] Holy moly, that was such a stressful end to the round.
[09:08:41] I9 so close, he did a really good job in making that competitive.
[09:08:49] They start getting red things, spammed in desperation from the rest of that defense, but they're able to clutch up and now three opportunities to send Solzhard packing.
[09:09:09] Well, that doesn't get any more stressful than this.
[09:09:12] Facing elimination from kickoff, three straight required for Solzhard.
[09:09:19] And the irony is last time on there. It was the first three defensive rounds that they got three straight
[09:09:26] They now need to do it in the last three rounds of this second half as we look back at the replay
[09:09:34] They started bang bang bang got back into the round and mr. Punch was flooded
[09:09:40] And left the I9 in an awkward clutch attempt the BPC in bunks feeding live intel
[09:09:46] to him that ultimately Daystar would just be able to find the trade and doing so as
[09:09:57] mentioned now three chances to close this out I think Sal's heart are going to
[09:10:03] make them work for it but Daystar in a really good position now
[09:10:16] If there's one side that you can be confident on, typically in this map it is Master R6,
[09:10:22] they won it in the 7th round, did the soul top.
[09:10:29] This is what you play for, these kind of moments, you gotta relish the opportunity and not be
[09:10:36] fearful of facing elimination.
[09:10:41] Restraight to force overtime, Daystar just did one more round and they'll book their
[09:10:45] plays in the lore final next weekend against him orchid to fight in that match for a spot in the major
[09:10:53] alongside weibo
[09:11:02] you have to check it's my combo
[09:11:07] and so in terms of the this up here for defense again it's going to be very centered around the
[09:11:12] the default denial. I don't mind this element that they've introduced with
[09:11:16] Scatman double exception, you can play Ella Trap. We'll be trying to prevent the
[09:11:20] take-off the staircase here in an attempt to protect mezz.
[09:11:25] In terms of day-star though, hey, bring out the glass. First appearance of glass in the
[09:11:32] half and it comes with critical juncture.
[09:11:35] does put a maybe a few too many eggs in the basket when you do bring the glass
[09:11:43] if you lose that glass it's like well sometimes some teams put too much focus
[09:11:50] on that and they're attacking set off and it's like okay what's plan B
[09:11:55] this is very aggressive from being right into the face of mark mark wondering
[09:12:00] what is he doing oh and a shot oh well there is the glass through the smoke big
[09:12:04] kill at least and it's on to the smoke
[09:12:09] the way the last round was the first round at the opening kill was not
[09:12:13] converted so that straight finally comes to an end 4v4 heading into the last
[09:12:17] minute does still know of scatman's position down below either way he
[09:12:22] rotates off crocodile income 60 seconds on the clock they start trying to draw
[09:12:29] out this utility from the defense. If he was in the hands of a Zuki, he'd push it forward
[09:12:33] and catch the skech. Going deep, he wants more, Pico went down though, his I-9 was able
[09:12:38] to then shut down a Zuki. It's a whole start able to re-establish the numbers advantage.
[09:12:44] Seal and Sufley. And a disadvantage, but they've got three opportunities, so they can play with
[09:12:51] a little bit of freedom and a sense of confidence that they know they can just go for this. They
[09:12:55] They don't have to worry
[09:12:57] It's got me that found the angle seal another one. Can you cause a bit of heartbreak? No, not this round and not on this site
[09:13:02] Says souls heart
[09:13:04] I'll live to fight at least another round
[09:13:07] But that is the end of master in r6 in regulation
[09:13:11] The defensive stronghold in layer is no more
[09:13:15] It will have to be basement and Bunk's briefing the souls heart if they had a force over time
[09:13:21] Yeah, got off to an awkward beginning with Bin Bin going for the charge. Didn't land.
[09:13:28] Higa did eventually trade and DCH got caught sprinting inside.
[09:13:32] As he could try to capitalize but then got caught on the cross.
[09:13:36] Suflay found nothing and it left Seal in the 1 vs 3. Good disciplined.
[09:13:41] Crosses established still from Sol's heart. Was enough to...
[09:13:45] ...pull them over the line.
[09:13:49] down to basement
[09:13:52] Three players alive last time out for Daystar on their successful attack a lot of that was leveraged from Pika
[09:13:59] He was able to sweep in late did some good work early in the round and
[09:14:03] Then did a free cape plus one of those being the opening kill
[09:14:09] So snake boat banned out so he'll need to pivot
[09:14:13] The big thing for me as well is how we're
[09:14:16] So far now I'm gonna want to play this now master in R6 you're forced into largely playing that site defense
[09:14:23] But with basement you can play the roam game to be aggressive
[09:14:27] Are they gonna play within themselves within their shells or will they explore the map hope to find early kills be more aggressive at the
[09:14:35] Entry positions and try and get a good little head start in the round
[09:14:39] in pretty obvious in this map of layer that you know if you can get the first
[09:14:45] couple of pics say you're success rate just skyrocket massively only a single
[09:14:51] round that the opening kill hasn't been converted and also if the soul side if
[09:14:55] you kind of just sit back too much you might provide too many opportunities
[09:14:58] and today start to exploit that so they're not sitting back I 9 on the
[09:15:03] the Azami level of Skybridge, it's an impact outside the map, close by where BimBin is
[09:15:09] located.
[09:15:10] But I get the sense this is just going to be a showing presence kind of play, but I
[09:15:17] don't know, it does still linger.
[09:15:19] Okay, one more trade.
[09:15:21] Smokes off behind the ground, that's the rough to be the trade I suppose as well, but if
[09:15:26] a strange one to take place as the opening engagement.
[09:15:29] I guess that...
[09:15:32] I mean honestly?
[09:15:33] I think that is I'd rather be in day-style's position because like getting that kill so like you lose the smoke and
[09:15:42] It's a four every four and they've all retreated back to site
[09:15:44] So the docker bees then not really that needed right the smoke actually will be more
[09:15:50] Needed well there. Yeah, I guess there isn't scope also depends on how aggressive souls up when we get on the room here
[09:15:56] They shouldn't off to fall back. I mean they double down here, and that's exactly what I know it's gonna do
[09:16:01] Yeah, this is the right play.
[09:16:06] Oh, the timing.
[09:16:08] Oh, final impact.
[09:16:11] I9 is playing a little too over-aggressive.
[09:16:16] Hits the headshot, as he usually does.
[09:16:19] Down blue stairs, he had the slight high ground advantage and used it to his benefit, and now they very well can't fall back, but he just wants more.
[09:16:27] I9 is not done!
[09:16:31] One more round of regulation is required.
[09:16:37] And no one is surprised as these two teams once again go the distance.
[09:16:45] I9 has really found some form towards the tail end here of Lair.
[09:16:52] But the day as a whole for him has certainly been a success.
[09:16:57] Big moment now for Daystar.
[09:17:00] Harambe will call their tactical time out. He'll talk to the team.
[09:17:05] And this is crunch time. This is where he earns his keep
[09:17:10] in making the shot call here for what they do for the next round.
[09:17:16] In terms of what the likely sight will be, anticipation is probably Bonsai, naturally I suppose.
[09:17:24] Let's see what ends up shaping up.
[09:17:29] I think Haribo just wants to add another lanyard to the collection behind him.
[09:17:37] Keep that stack growing.
[09:17:42] This is tense now for Daystar, just as much as it is for Soul's heart.
[09:17:47] When you're 6-3 up, there probably is a release of that pressure.
[09:17:51] Well, we got OT secured and we've got a good couple of rounds here where we know they're gonna be feeling under the pump
[09:17:58] But again, I know and he it's like he's running towards the challenge
[09:18:02] He's not afraid of it
[09:18:05] and taking on
[09:18:09] The role of the leader within this team that says I'll be the one to do the heavy lifting
[09:18:15] You guys just have to follow my lead and and that's kind of what's happening
[09:18:18] And, you know, again, you kind of look at the series as a whole.
[09:18:22] I9's 33-23.
[09:18:24] Last series between these two teams, he was 37-23.
[09:18:30] He's just done it again.
[09:18:32] Against A-Star.
[09:18:33] He's their boogeyman.
[09:18:38] But they still need one more.
[09:18:40] Two souls heart to force overtime.
[09:18:48] That's actually a fun step, a stat really across the six maps played for these two teams and kick off
[09:18:55] Got a single overtime. They're both wild for daystar
[09:19:07] Tertiary, side of choice, Bunk's briefing
[09:19:10] Confirm base start is being map clear, I'll go ops across, try to flush out, try to contest
[09:19:19] the solos, deal with the mirror, plant will be the secondary wind condition for them if
[09:19:26] there's an opportunity at all, try and act upon it but it's not the primary objective
[09:19:31] at the moment.
[09:19:33] It's all about grinding away at this map control and for Sol's heart, it's about
[09:19:39] one of that like balance between pressure but also maintaining presence
[09:19:45] off above. Can't be losing picks for free in such a crucial round.
[09:19:49] They have to be super calculated in how they try and disrupt this attack.
[09:19:55] And as you can see from the play positions, the 4-1 split has expected heavy investment
[09:20:00] up on the second floor
[09:20:04] I just can't help it keep putting my eyes towards I9 where he's playing how he's moving is he getting involved he goes down early
[09:20:11] I can't help but feel
[09:20:13] That's gonna be the way in the day start flash done push in logic bomb
[09:20:16] It's the double kill combination of scatman and I9
[09:20:19] They start crumbling here towards the end of regulation
[09:20:22] But they do find the reprieve through peeka and bin bin and I9 is in the grave that should fill them with the confidence
[09:20:28] the boogie man is put to bed DC H market mr. Punch
[09:20:36] Well, there's a dynamic duo they go a long way back against sealed bin bin and peek out 60 seconds 3v3
[09:20:43] for a spot in the lower final
[09:20:48] Yeah, the problem is gonna be trying to trade out our six room someone needs to be the sacrificial lamb
[09:20:52] They can't all expect to stay alive here for the portion of the ground somebody needs to send forward and the other two follow
[09:20:58] Especially under the shotgun up close. This is a key fight. This is bust win. Must train.
[09:21:04] Must win for TC Hatch. Gets the headshot. Second swing. A little bit to lay, but it's there.
[09:21:08] Seal got the kill. Down to one. It's Seal in a 1v2. And he cannot make it happen.
[09:21:13] As Soulsheart claw their way back, three rounds straight confirmed that overtime is needed to settle this lower semi-final.
[09:21:23] The first overtime between these two in six maps, three maps played in the upper bracket.
[09:21:35] It went the way of Solzhaar, three maps played here in the lower bracket.
[09:21:40] As Solzhaar go double defense, are they about to break the hearts of Daystar?
[09:21:46] Yeah, that's a big statement from Sol's heart.
[09:21:53] Now a defense as well, four overtime.
[09:21:58] Three round streak is theirs and they've looked pretty decisive and I think a good example
[09:22:04] there are those zillions that they're able to find with I-9 dropping early, it was good
[09:22:09] clear by Daystar.
[09:22:10] They didn't still let that opportunity slip positionally really, really good there on
[09:22:15] that top floor extension played that well. The day star though on the flip side unfortunately
[09:22:23] it's another tactical timeout that hasn't resulted in a direct conversion and now they
[09:22:31] need to attack, continue to attack here and try and find success. They've had success
[09:22:37] on attacks so far. They took down basement, they took down bunks, one of those are going
[09:22:41] I don't work here at least here in overtime. You would imagine provided they provide against that 15th round, of course
[09:22:51] So there should be two stress necessarily about this opening round, but
[09:22:55] maybe more so than nature how the matches transpired will be
[09:22:59] challenging to mentally
[09:23:11] I'm not gonna die.
[09:23:14] Nothing new, magazine!
[09:23:23] My 9 by the way is 17 and 9.
[09:23:27] I don't forget we had rehosts earlier on this map.
[09:23:32] Leading Fraga for Daystiles Peak at 12.
[09:23:36] 12, Seal also 10, 8.
[09:23:41] And certainly a tense finish here coming up.
[09:23:46] Our final series of the day for APL.
[09:23:52] Those who missed probably a couple of hours ago went for a push to their place in the
[09:23:56] grand final.
[09:23:57] They will be off to the major.
[09:23:59] The grand final to determine of course who goes directly to playoffs or play ends regardless
[09:24:04] of you going.
[09:24:08] where this will play awkward in the lower final to determine the second team next week.
[09:24:14] Minute 40 on the clock.
[09:24:16] Solzant and Trosti, Mr. Ponshander to Czanko to hit.
[09:24:19] The Shamiko launcher just right late in this round.
[09:24:22] First pick pivotal for Daystar.
[09:24:25] There's only been a single round.
[09:24:28] That set opening pick has not been converted to a round when it is proving to be very vital here on Lair.
[09:24:35] He helps control the Daystar, a lot of utility though being laid in response to smoke, the
[09:24:39] Chank combo missed a punch, cops some damage, but it's not much.
[09:24:45] Splitting this attack proven to be a bit of a challenge for Daystar at the moment.
[09:24:50] 60 seconds and it's just been a lot of posturing with Suflay on the opposing side.
[09:24:55] a big upstack with little movement at the moment from Daystar.
[09:25:06] Just trying to spray through the smoke, expecting someone to be in there but it's marked out
[09:25:09] falls down. The opening kill does go the way of Daystar. They've taken some damage, they
[09:25:13] are still susceptible, they still need to get into a good plant position later in the
[09:25:17] round as well.
[09:25:18] ChamecoLauncher11 bullets in the chamber, impact still up to the DCH and all I9s still
[09:25:23] alive. So even with the opening gap for Sol, Sol still not in the bad position. There he is,
[09:25:27] he gets involved. The impact made. Bimpin does get the kill on to Scatman. It doesn't change too
[09:25:32] much in this round. You've still got to get into the plant position. DCH had a wonderful spot to
[09:25:37] deny entry. Hence the importance of Bimpin on the Blackbeard. Drone down, that's fine. The new
[09:25:42] area was anyway. Five bullets left for Mr. Punch with that Shamika launcher. I9 holding close inside
[09:25:47] of this play, but it's too late. That rips his head off. They start to make the entry in.
[09:25:51] Azuki still at the mess and he's got to get into the site and start sticking this kit inside a mask
[09:25:55] He does this one up. Mr. Punch can't find an angle. Daystar is stormed top floor and have got
[09:26:02] match-in series point
[09:26:04] Well, that was so close one second on the clock
[09:26:08] And they were able to get that diffuser or at least begin that plant
[09:26:14] So close fine margins even despite having a strong man advantage. It was almost the clock that lost them the round but not to be
[09:26:24] Souls hard they're not in a position to deny
[09:26:28] And a surprise attacking win on top floor now sets them back up for success
[09:26:35] But what's to say souls hard can't do it right back to them. Yeah, I mean, that's the thing, right?
[09:26:40] It's and it's interesting they start to go master and R6 when they've had troubles on this site
[09:26:48] They of course did successfully defend it once back in the opening half
[09:26:52] But it was the opening round where they got absolutely stormed in a somewhat similar fashion to what
[09:27:05] Here we go, they say I've got two opportunities
[09:27:08] Sol's heart must now win two rounds straight, which is definitely in their wheelhouse.
[09:27:16] They strung together three straight to close regulation.
[09:27:25] Here is to see how they start going to play this, and again I remind you that the Tachanka
[09:27:28] is bent.
[09:27:29] It was a great bend selection for Sol's heart.
[09:27:32] I mean, we have seen, of course, its influence on this side time and time again.
[09:27:37] So it's not available for Daystart.
[09:27:41] They opted to bat away the glass which left up the Deimos, so I'm envisioning DCH will
[09:27:48] go first floor, put pressure below.
[09:27:50] The Daystart send anyone to go and try and deal with him is the question.
[09:27:55] I don't think they will.
[09:28:07] You know, a lot of big decisions to be made by Sol's heart in this round is to sort of
[09:28:15] how they want to approach it, more positions they wish to play, going to be opposite cross,
[09:28:19] so they go more to the display side.
[09:28:22] How do they integrate Daymos into this play?
[09:28:27] Is DCH given the license to lurk down below the base?
[09:28:29] Would maybe make a playout main lobby through Mez?
[09:28:32] I feel like that's probably a pretty likely outcome for him.
[09:28:38] Now on the flip side, for Daystar, just how aggressive do they feel comfortable playing here on this match point round?
[09:28:47] And seeming as if they're going to lean into the late rounds now of the smoke and the maestro.
[09:28:51] They've also got the Azami in play to offer a little bit more playability and objective as well.
[09:28:57] and seal currently being very conservative with that utility probably just waiting for the floorers to
[09:29:05] do his thing once those retires are deployed then those keeper barriers will be strengthened.
[09:29:11] In the meantime it is ops control, four souls heart, midpoint all of the round,
[09:29:18] will open up and starts to get serious now in this round.
[09:29:27] I'm peeking, I can see the opening pick though, and it's on to I-9.
[09:29:49] Even though DCH dogs get a kill back, he and the rest on Soul's Heart will now need to channel
[09:29:56] their own in an i9. Elida in the grave heading into the dire stages. Oh no, DCH hasn't been
[09:30:07] able to make the impact that he would like from below until then just at that moment.
[09:30:12] They take the advantage heading into the final 30 seconds.
[09:30:17] Last gasp, I abused my day star. There's going to be an opportunity to hear from the default
[09:30:21] plant for Solzhard, 27th.
[09:30:51] We need all 15 rounds to decide which of these two teams will play next week in the lower bracket final.
[09:31:03] That was a super clean attack there from Sol's heart.
[09:31:08] Absolutely landing the crucial pieces of utility that were needed at the end, DCH.
[09:31:13] Finally found something with the Daymoss and once all that smoke util had been expired,
[09:31:17] That's where the Tachanka ban really comes into play. There was no tools
[09:31:21] No, you tool available to the defense to be able to deny that default plant Tinker certainly didn't help but regardless
[09:31:28] It would have taken some miracle shots to the land for day start to be able to deny that plant
[09:31:35] Good work from soul type proving they don't necessarily always need to be reliant as well on I9 he died early in the piece
[09:31:41] They now have defense and
[09:31:47] Oh my goodness master in R6 which is pretty typically the strongest defensive site so far
[09:31:55] has been cracked twice in overtime.
[09:31:59] Man, what a series and to take a short moment here guys I already feel heartbroken for one
[09:32:10] of these two.
[09:32:11] I don't even know who it's going to be right now I'll find out in a couple of minutes
[09:32:14] This is the same with everyone else, but I just will feel for the loser.
[09:32:23] Yeah, absolutely. Probably two of the most prolonged teams in APL.
[09:32:28] And one of them is going to unfortunately be sent home,
[09:32:31] hacking empty handed after this one outside of a bit of prize pool and some outside points.
[09:32:37] I won't be going to the major.
[09:32:39] And for the winner, they'll stay alive a little while longer.
[09:32:47] Massive decision from Sol's heart, they opt to go to the second floor.
[09:32:53] Reattempts of a rarity at the moment, but they take the gamble here in round 15 of the final
[09:32:59] map in this best of three.
[09:33:03] day start and replicate their success on attack or can Sol's heart dig deep here and get this
[09:33:10] result across the line. It's been a 10 hour day for day start. They must be burning low on energy
[09:33:15] but they have to dig deep into the tank here and what is the final round? What have us left in the
[09:33:22] tank? This is it do or die. Keeping your focus on the attack. Sol's heart will just bank on
[09:33:33] the fact that Daystar will not be able to break through the defensive hold again.
[09:33:41] They bring a different strategy. They don't go to Chenka. They don't go to Yala.
[09:33:47] All of his army. Instead they bring the Echo Thorn and Goya more trapped utility
[09:33:53] that Daystar needs to deal with. And therefore can't just rush into the site.
[09:33:58] Yeah, it does die.
[09:34:01] Could that yokai have a say, late in the round?
[09:34:05] Yeah, potentially.
[09:34:06] In terms of chat, I think they actually had a pretty decent read.
[09:34:09] They've been scouting a lot of utility.
[09:34:12] It's the go button though.
[09:34:13] Off the back of the cap, you tilt.
[09:34:16] Sunnest control now available to Daystar.
[09:34:18] Temporarily, though, will be sought out by their own flames.
[09:34:21] I think they need to pull back on this.
[09:34:23] There's still a minute.
[09:34:24] They don't have to over-commit.
[09:34:25] It gets denied by the gas babes of which there are no more left. You still have smokes. Well technically three
[09:34:32] That that's if they can play off of so you've had a second go still available logic bomb available smokes available
[09:34:39] For the glance of suit flight you've eaten out all those gas babes as well and they get the opening pick onto scatman
[09:34:44] VPC still in a bad spot come up from bin bin and he shuts down DCH and as it stands eyes
[09:34:51] online
[09:34:53] Stay on this man. I do not let go because he's probably the only chance for souls heart now with 30 seconds left
[09:35:00] Tries to find the angle onto the black beard and inside of master plan will go down
[09:35:05] I know he needs to get aggressive using teammates low left right in the center
[09:35:09] Let's a good tag plant successful and it's only mark as day star
[09:35:15] Look as if they're finally going to overcome their demon in souls heart
[09:35:20] At the final death in the final round and after an onslaught of 10 hours of siege, Daystar
[09:35:27] move on to the lower bracket final, eliminating Sol's heart.
[09:35:33] That was a massive gutsy effort from Daystar and a phenomenal attack to seal the deal.
[09:35:42] You can see how much it means to these guys who've been grinding away all day and I mean
[09:35:47] certainly at least an aspect of it or armbay, an element of disbelief that they were able
[09:35:53] to get the job done and unfortunately while there's two sides to every tail and for Sol's
[09:36:00] heart the disappointment at the moment will be high but they'll look to return bigger
[09:36:05] and better in stage one.
[09:36:08] What an entertaining series, what quality from both of these two teams make in this
[09:36:14] Congratulations, Sol's heart, that's common base, base 8-7, and we continue the trend in APAC of the team that plays
[09:36:23] the two best of threes in a given day, guys, that they go on and win them borrows, but boy was it hard for it for Daystar
[09:36:31] Oh my goodness, just
[09:36:33] Look, I'll be honest, I think my faith in Daystar was definitely
[09:36:37] put into question a couple of times, especially over the course of that third and final map when
[09:36:42] And Solzhaar built that streak at the end of regulation, it looked so dialed.
[09:36:48] And then having to head on to attack for overtime was mighty concerning.
[09:36:52] I really didn't feel confident that they'd get the job done, but they grinded away and
[09:36:57] to double down on the top floor site from Solzhaar, that was a big call.
[09:37:02] Daystar was successful, of course, on both occasions.
[09:37:05] And yeah, looking forward to seeing if they could maybe go maybe one step further.
[09:37:09] Do they have it in them?
[09:37:11] They've got to get past here market now who put in a really good display Garzilla today against waybo didn't they?
[09:37:17] So I mean like it's not as if they I mean they're one step closer, but it's another big roadblock in their way
[09:37:24] It's not going to be easy. I think that's a day start though. They've got the quality
[09:37:28] They've clearly been able to run the bracket this far. Why not one more series?
[09:37:31] Let's go to Harambe as we have another chat with one of the APAC legends and we got a dance. Yes
[09:37:37] Congratulations! Firstly, what's the heart feeling like right now for you?
[09:37:45] Ah, I mean, it's a long day. I just want to take a rest and eat my dinner. I'm so hungry.
[09:37:51] Me too. Me too. I haven't slept!
[09:37:55] Me neither! Me neither! It's been a long day for all of us! We've been playing Harambe!
[09:38:01] Oh my god!
[09:38:03] Well, what was the difference for you guys on lair this time around and also just in general the maps outside of bank
[09:38:11] Of course consulate and and lair played you guys played them on those maps last time
[09:38:15] Did you put a lot of work on in those two maps?
[09:38:18] Particularly to kind of go back and fix some fix some things up
[09:38:23] Yeah, I've spent a lot of time doing counters and figuring out what works against us
[09:38:28] It works perfect in Consulate but in Lair we just now follow the game plan and we start losing like three rounds straight.
[09:38:38] Holy moly, I was so curious.
[09:38:43] Yeah, actually talk us a little bit about the mental. It was a very very stressful game, not just Lair.
[09:38:49] Honestly, every map had stressful moments. How do you think that the team handled the stress inside of the server today?
[09:38:55] It's definitely not it when we are when we are on this dress
[09:38:58] We couldn't mention our man advantage and also we start to win solo plays and which I
[09:39:06] Told them like hundreds of time don't do it
[09:39:11] But you know we win
[09:39:16] I remember I'm sure many people told you in your career don't do something and you probably still did it as well
[09:39:21] I think these things just happened
[09:39:25] Um, so before we let you go, is there anything that you would say the fans watching on Daystar, of course, has become a beloved organization in the APAC region?
[09:39:35] Uh, definitely tune in, uh, next week. No, it's gonna be a banger.
[09:39:41] It certainly is. I agree with that. Thank you, Harambe. Congratulations and best of luck in the lower bracket final against Orca next week.
[09:39:47] Hopefully, we can get another Harambe dance.
[09:39:51] See you guys. Bye.
[09:39:55] always love chatting with Harambe getting to talk to him twice in a day as well. It's a delight. But for Sol's heart, it's a bittersweet ending to the stage girls.
[09:40:06] Once again, they fall short. Once again, their quest to make an international event will have to wait at least for a couple more months.
[09:40:14] Yeah, unfortunate for them and excited to say how that bounced back in Stage 1, but we do have our MVP for what has been quite a long day once sent out player being good old Reeps96.
[09:40:28] 28 kilos over the course of the day, massively influential as is typically the case.
[09:40:34] And yeah, just another one onto the ballot for Reeds. I don't know how many MVP's he's got at this point, but I assume that's quite a few.
[09:40:42] I don't think I've ever heard you call him Reeps 96.
[09:40:44] I mean, it's the full respect.
[09:40:46] It's the full name ordeal when he puts on a performance
[09:40:49] the way that he did.
[09:40:51] And to be fair, he did so in a game that was evidently
[09:40:54] very close.
[09:40:54] I mean, we all could play really well today
[09:40:56] and really tested way, but that was the ace round that he got.
[09:40:59] And yeah, he just went absolutely nuts.
[09:41:01] And again, he's 18 and 10, clutches up in a 7-7 on Chalet.
[09:41:05] It's not like he's just farming and doing the Reeps special
[09:41:08] against a less off position.
[09:41:10] He's doing it in a match that was. Yeah, absolutely. Again, a lot of it was impact based, not just
[09:41:17] had studying or start padding or doing anything, you know, ridiculous in that regard,
[09:41:21] it was a genuinely really strong performance. Um, and not too far behind it was actually
[09:41:24] told, like those two had a really, really stand out performance today for Weibo and the testament
[09:41:28] to just had dangerous. That team is already let's go to the bracket as we've got everything
[09:41:33] shaped up heading into the final weekend next weekend. Me and you and I guys will be fortunate
[09:41:39] that we get to cover Asia next Saturday. So Wayboe Gaming in the grand final, their opponent will be either
[09:41:45] Team Orchid or Daystar. Daystar have run the entire lower bracket to get to that lower final. Orchid
[09:41:51] putting up a really solid performance in that upper final as well, guys. Like I know it says 2-0,
[09:41:56] but it was 8-7-7-5 against Wayboe. So they'll be feeling confident, you would imagine, going into
[09:42:01] that lower final. And just to reiterate, the winner of the lower final will go to the major. There are
[09:42:07] two slots for Asia and then the grand final guys will determine who gets the playoff spot and who
[09:42:12] gets the playing spot plus SI and money and all of that likes of that. Yeah absolutely two massive
[09:42:19] matches that lower final really does feel like probably the hardest game to predict that we've
[09:42:25] had maybe over the entirety of APL so far. I'm still riding the day-star train I truly do actually
[09:42:30] genuinely believe they can make this magical run through the lower bracket all the way back from
[09:42:34] from that very, very first round where they took down Fury.
[09:42:37] But Orchard could deserve a lot of respects.
[09:42:40] They were very, very competitive today.
[09:42:41] They've been quite competitive over the course
[09:42:44] of the bracket so far.
[09:42:45] And I think they certainly deserve a win as well,
[09:42:47] provided they played well on the day.
[09:42:50] Then, as he said, Grand Final also pretty impactful,
[09:42:53] big differential in terms of their side points.
[09:42:55] And that could be a big factor
[09:42:56] towards the tail end of the year as well.
[09:42:58] You know, it's been a long day when someone in Twitch
[09:43:00] asked why the stream has been up for so long.
[09:43:02] Well, we'll go down for a little bit of time, but we'll go to the SAO bracket because they'll be up soon and
[09:43:07] In a couple of hours and some big matches over there
[09:43:11] Yeah, a couple of qualification matches as well on offer over in SAO
[09:43:16] I can only assume that probably starts about two three hours given week for so long today
[09:43:20] So yeah, be sure to tune in and see how that does shape up
[09:43:24] I think if I was to pick one team to keep an eye on it's probably a team liquid alien
[09:43:29] We're excited to see if they can produce a result there against an IP
[09:43:33] We don't have a graphic for this one, but guess what after SL is gonna be Oates
[09:43:38] It's just nonstop see each action
[09:43:41] Of course, Oceania also will be happening tomorrow for the APL fans as they'll continue to get through their bracket and for Asia
[09:43:49] Well, next weekend will prove to be a big one
[09:43:53] You won't want to miss it. Thanks to everyone for tuning in today as you can see down below
[09:43:57] I roughly two and a half hours SL will be back on the main channel. So come tune in have fun
[09:44:02] And well, they mean you guys we'll see you next weekend
[09:44:07] Where you can take ones
[09:44:09] I'm just holding expecting the repeat and he has read been been to perfection
[09:44:14] The game sense now expecting for seal to push through directly. Oh, he's just that guy. Oh
[09:44:23] My goodness
[09:44:27] I'm going for the vaulting.
[09:44:32] And my...
[09:44:33] He's the X-Factor in this round.
[09:44:35] Here's your mate.
[09:44:37] It's the Guild!
[09:44:38] He doesn't turn with love to have his time again!
[09:44:41] And misses the shot up to peeps!
[09:44:43] I think this is the moment.
[09:44:45] I'm sure I'm trying to get there now.
[09:44:46] Oh my woaah!
[09:44:48] God, hardly high nine!
[09:44:50] I could do that in this series!
[09:44:52] I mean, I mean, effectively.
[09:44:54] Oh!
[09:44:55] I'm off to a powerhouse, peeking up in the world, showing that we might work out in the meantime as the kind of wolf that's very shotgun-proof.
[09:45:01] Oh, BIM BIM, look at Ho Ho!
[09:45:04] But he's getting pressured from above.
[09:45:08] Oh my god.
[09:45:09] That's a really good raid.
[09:52:25] I