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Hello my friends and welcome back to SAEL.
There are weeks where nothing happens and really months in that case and there are days
where entire months can really be shown and today is one of those days.
As we've already qualified two teams from SAL, there are two more slots left.
The Salt League City Major today, there's only two that can take him out of the four
teams that we have in our lower bracket and I think at least one of those games is going
to blow your mind, but I can guarantee you that as always NSAL, you are welcome to expect
the best. They usually always is delivered. Hi, welcome to this. I'm Elsh. By my side
is the one and only Alphama. We spent the entire day yesterday, Leo, going through our
upper bracket. How are you feeling after all of that?
Very good. I think I'm feeling re-energized. I had time to sleep after some incredible
games. I mean, we ended it really late last night, but also it was worth it. I think Furiya
that felt unstoppable the entire time.
I think also the first game sending Team Liquid Alienware
to phase, phase clan in the lower brackets,
I think got us hyped for today.
This will be an incredible matchup.
This will be also the end of something
that is somewhat nearer of domination
from one of those teams at least at the international level.
So a lot to play for today.
As a reminder also to everyone,
the final two teams qualified
won't have the same stakes in the major
because one team will make it third seed,
which means that they will make it to Phase 2 of the Major directly.
One team, the last seed of SAI, will have to go into Phase 1,
where only 8 teams will be sent, and only 4 will make it out to Phase 2 of the Major.
So half of the team sent to Phase 1 will be eliminated,
and Falcons is going to wait for you in Phase 1.
So it is a very tricky position to be in.
Very much so. For that visual, let's pull up the bracket here and really make it really clear for everybody out there.
the lower bracket is where we're focused on today is the last three matches you'll see.
Now yesterday, that grand final match was for seeding, right, is to see who comes in as seed one
and two, but both in phase two, you get to skip the first elimination, I guess, Challengers phase
one at Salt Lake City. However, in the lower bracket, you want to win that grand final. You want to
to have a twisted mind story for fans of other regions out here because that gives you that
skip as Leo was just explaining. The focus will be on our last remaining four teams.
For that, let's pull up our schedule for today. Clear as day, very simple. Three matches.
The last three you'll be seeing of SAL during kickoff, of course, that it's all in preparation
for the Salt Lake City Major, Los will play Fuxo W7M, Face Clan plays Team Liquid Alienware.
Straightforward shot, you win, you qualify to the Major, but then if you want to be with
the very best in Phase 2, then you have to win the lower bracket final.
And I think that adds even more stakes to this because, well, it was already difficult
enough trying to figure out who makes it out of these and who gets the crown here in the
low bracket, but who also gets to go the difficult route in the past?
Team Liquid before there were no in a stickling team liquid Alienware and the current roster
that they had.
That was really the last event they played.
That was the Manchester Major back in 2024.
They barely squeezed through in the playoffs.
They made it to phase one and they made it all the way to the main stage, which was incredible.
But those are stories that don't always happen.
And I'm wondering which one of these four will be in that situation, if at all, that's
the beauty of sports and esports in general, because you're always on your toes.
You can analyze and theorize and put numbers on everything, but it doesn't matter once
you get into the server.
Then the people just have to play and do better.
Now let's focus on our first game, a loss for Fox2W7M.
Fox2W7M is first up on the block.
And very quickly here, Leo.
How did Foxy W7M get to this situation that they're in in the lower bracket?
Because for all the times, the purposes, they were doing great before that.
Yeah, to me, it's really a consistent story of them facing hard opponents early on into
kickoff.
Even in their group stage, they had difficult losses to NIP, to Furia, which basically was
a big setback.
They eventually made it to the upper bracket after beating, quote, unquote, the weaker
teams in their group, INGZ, Loud 7072, with a strong round potential, which basically
helped them go to the upper bracket.
Now, when they really made waves,
was at the start of the upper bracket,
they faced face plant directly.
And so what did they do?
They actually managed to beat them
in a very close three mapper, two different overtime,
and they still managed to take them down.
So that's why face plant is sent to the lower bracket.
And that's why Flux to WCNM were expected to be a part
of the two teams that would directly
prolify to the major yesterday.
However, on their path was Furia.
It was a very close game.
And even though it was a 2-0 for Furia,
I'd like to say and to think that in any other day,
Fluxor W7M could also have won.
Furia, you know, in 7-5-7-5, very close games,
most of the time could have went to overtime,
some incredible clutches, multi-kills from Volbs,
from DS as well, from honestly,
almost every individual on Furia,
which took down Fluxor W7M.
I do think that the teams were very close in skill,
and that means that basically,
thanks to this path, Milosh,
because they've played face-ban already,
they're basically guaranteed that Fluxor W7M,
When the bracket flipped, when they arrived into the lower bracket, they would not directly
have a rematch against FaZe Clan.
And that means that all of the five big teams of FACL, when two are already qualified and
three remain in lower bracket, they were given the weakest opponent on paper, which is loss.
And so they should really seize this moment, because if you look at the other side, Team
Liquid Alienware, FaZe Clan, I mean, it's a battle to death and one is going to miss
the major.
For these guys, they're fortunate to face a team that did not exist two months ago.
a team composed of five players from five different rosters.
So there's no excuse now.
They should have learned from their defeat against Furia yesterday.
And like I said, I don't think it was so much of an alarm bell to be rang
because I do think that their game against Furia was super close.
And if you look at how unstoppable Furia were yesterday,
making it close was already a statement in my opinion.
Yeah, that momentum. We talked about it so many times.
Furia going all the way and getting the number one seat out of it just because
the way they played against Fluxo and then turned it into a win against NIP. But Fluxo now here,
as this roster, they have not missed an STRC event in 703 days. That is all the way back
in Copenhagen now, almost three years ago. Manchester Major. Manchester 2024, correct?
Yeah. Couldn't see it. But that is still, that is still very far ago, you know, we're in April
So that's almost two years, two years of making events consistently Milosh, a team that was built to win championship.
After all, a team that was a major champion a couple months before missing that event.
And if you look at the addition of Paloo last year, which made that roster very consistent,
and then the addition of Colm's replacing Volp's, adding a little bit more vision to the team.
Dots recruited to be the IGL and the main show player.
and you look at a team that has went through the ages, through the eras of Rainbow Six Siege,
and have basically modified their team to be closer to the modern meta,
without keeping their best performers on the team.
So they're expected to be one of the, not only best teams in SL, but also in the world.
And so for them to miss an event would be the end of such a huge streak of domination.
I know last year was disappointing for them because not only did they expect to make every event,
but they expected to actually go in a semi-hour grand final.
And I don't think that we saw that from Fluxo W7M speaking to Lobin about it. He was very transparent
It was just not good enough, especially after having recruited a star like Palu. So today if they lose
It's not only the end of a really long story
It would be such a blow to what they thought was the best way to rebuild this team by recruiting cons
Absolutely could not have said it any better and regardless they still had a good run over the past two years
they just want to keep going at it and not stop here at this point. We saw the performance
in Montreal. This is back in 2024 since things really started looking up and up for Fluxer W7M
and look at them now. They already performed excellently at SI 26 in Paris. Can this continue
into Salt Lake City is the big question. However, loss on the other side, I think we've really set
things up here as Fluxer W7M being the team that has every single advantage, right? We've seen
everything that they have to offer. They have been challenged by the big teams and yesterday was
that big game against Fiora. Before that was their game against FaZe. I don't think it can
really get any more difficult than that here in SAL being online Vesta3s. That's kind of the best
case scenario of difficulty that you can get. They triumphed over one and gave it a hell of a shot
against Fiora. Loss though on the other side. This is a team that you mentioned Leo has not,
did not exist two months ago. They are all put together and yet you still find them here in the bracket competing for a spot.
Clearly, they have something to show for that. Beating INTZ, the way that they did, a bit close on the second map.
But still, they're showing that there's glimmers, that there's diamond and rough here that can be worked with for future big performances.
I think it was the best possible team to come up with during the roster mania
when all of the big five teams of SL were being built.
Because they got Daphne from Liquid who was in my opinion one of the most consistent frags of the middle of the table teams
before that he was on Lord and he was a standout player, I remember at reload he was the best rated player for loud.
Paris was the one guy that was always so consistent with that roster.
Dark was the young rookie that started his journey with loss in stage 2 and I thought was really promising as well as an entry fragger.
Dash coming back from Wildcard, coming back from NA, having played in so many Esther tournaments,
having crushed in so many situations as the strong backline, and then Nuxgaard who was brought back who had played a little bit of tier 1 before,
but never in a big team, it was basically his big short opportunity.
So on paper, the lineup made sense, the real problem with this lineup and with SEL in general, it's the best region in the world.
And so we're set up when we will build a team like this one in a situation when you have phase, you have Furia, you have Team Liquid, you have an IP, you have Fluxo W7M, that's five teams.
And you only have four spots to the major.
So that means that you have already so many incredible contenders stopping you from maybe making an international event.
Then rebuilding a team from scratch is always going to be a massive challenge.
For them, it's been a consistent story in their past to come here, Milosh, of being
the best team out of the worst teams of S.A.L.
Basically, S.A.L. being known as very top heavy with the five rosters that I mentioned.
This team, I thought, was put together and was doing so well at beating the other team,
beating ANTZ comfortably to zero, beating Black Dragons, beating Imperial.
That's fine.
came down to facing one of the big teams, a 0% win rate, lost to face plan, lost to team liquid,
lost to NIP. They are not close yet. They can make some plays close, some game close, but they
are not ready yet to beat some big teams. And so today, I want them to prove me wrong. It's a
BO3. They have more opportunities to take down one of the big giants. Also, they can abuse the
vats that I've seen yesterday from Fluxo WCNM and how to really fit it then. Is that enough to
take them down, I'm not sure, but they are clearly the David Renault in the David vs Goliath match.
We all love an underdog story in this case. Los is clearly the underdog,
statistically, numerically. We mentioned only a bit ago, you saw the graphic come up,
where Flux with W7M have not missed an S tier Siege tournament in 703 days,
getting all the way back to the Manchester Major. And Los on the other side, they don't have any of
that. There's individuals, your dash in here, for example, but aside from individuals, there's not
really much in terms of long term event experience. Now, is that going to translate into something
maybe better today? Maybe they don't have as much pressure, maybe they have a lot more pressure on
them. Nobody really knows. That's why we're here to experiment and tell and hope that they take
this day also as a way to just develop themselves and learn more about themselves through this
match because it doesn't mean if you're playing Fox 7m they're just gonna lose by default your
preparation and your in-game focus. We saw that yesterday from Furia the way that they've been
acting as a cohesive unit that's the way that they were able to deal with Fox 7m and have lost
have been able to learn from that and it's something they can apply today. Though from our
rosters like to move into our map veto because again all of our games now all three left our best
of threes everything here in the playoffs bracket is that way now first pick is going to be lost
they'll start off on attack on fortress obviously flexo gets the the starting side pick their second
one is cafe to end on consulate leo thoughts here for brianor casters um i'm not surprised to see
fortress being picked it's one map that lost wanted to play for a long time they were never
batting it but it was always getting batted against them during kickoff they've stated for a very
very special moment, maybe to buy their ticket to the major.
I do think it is a ballsy move because yes,
Fluxo W7M did not want to play too much.
They were forced to show it yesterday against Furia.
And still they made it close.
It was a 570 feet against a Furia that was full of momentum.
And also they're going to start on the easier side.
They're going to start on defense.
So you're giving them the stronger side
to start off the match.
It is a gamble.
And then Café is opened.
And although I'd like to think that Los
maybe have something prepped on it.
We haven't seen this new roster play it yet.
For Fluxo WNF7M, it is by far in my opinion,
one of their best map,
it's not their best map officially,
because in terms of record so far,
they had an incredible six different wins in a row.
And before that, before that game yesterday,
they were, you know, on a hundred percent,
really, since December, having, you know,
beaten FaZe, having beaten Secret,
Space Station on the map,
they just lost it again yesterday against Furia,
seven, five, very close.
For me, for them to go back to the exact two maps where they lost against Furia,
means a statement. They don't think they lost it because of the game plan or because of the
playstyle. They think they lost it because of Furia's momentum. And I think that,
eventually, I think that strategically, they won both maps yesterday. So if they can apply the
same thing against, quote unquote, weaker opponents individually, I think they will have a good time.
And then Consulate is a map where they thrive. They beat FaZe Clan on it at the beginning of
of the upper bracket. They have all the reasons to feel comfortable. Even before that, during
kickoff, they had 7-0, the INTZ on the map. On the side are Flux. They did play it during
kickoff. They beat Black Dragons. It was very close, 7-5. So a weaker opponent and a closer
game. Whereas on the side of Flux, they defeated better opponents. So overall, even in this
map, you can still see the advantage clearly for Flux, W7M.
and statistics here are pointing towards Fluxo W7M. If anything, you might say, hey,
Los, you really got to pull it out of a hat for Fortress, and then maybe your chances are going
to go up dramatically. But maybe at that point, you enrage Fluxo, like some sort of anime boss,
and then they turn into a way more complicated opponent to deal with. But that is something
to see later on. In terms of, I guess, how entry games have been going, because that's
something that we talked about a lot yesterday, Leo, where a very specific team would get entries
and then fail to convert into a round win pretty much constantly. How are things looking up for
Loser? Well, I'd like to think that they have the potential to beat a huge giant. I think for me,
the main thing that they have to fix is their opening engagements, because so far in this
competition in the playoffs, they are the worst team at it. They have a 40% entry win
rate. That is terrible at a high level because it means that, you know, out of the 90 rounds
that they played, 36 were opening kills, and the rest was opening death. This is a huge
issue you want to fix, especially playing a team like Foxo W7M, because when you play
teams that have that experience, they will be incredibly good at retaining a man advantage
if they get one, their discipline is really good because they have so much experience.
So if you give them an opening kill, most of the time the opposing team will be converting
it.
And so I'd love to see them try and really fix that, maybe try and double up on some
players early on in a round.
Make sure that if you want to get aggressive, you have a trade potential.
Because if you do that and you offer too many given opening kills to Flux or the M7M, the
match has already ended for you.
Well Leo, thank you very much for that.
we're going to have to go
to the next round. Let's call
in our bad boys. At least our
bad boys with the bad, uh, bad
boy styling hair. Of course,
does an ace joining us today.
Gentlemen. How are we doing?
You're going to Sunday physical
canoe. What means about buzzing
because you're in sound check
our football teams won their
games. We were both like, yes,
San Francisco. I'm all warmed up.
I'm not right. I'm sure Tim
the game. It's not a big
difference. It's the 101st
minute or so. It doesn't get
better than that against a big
rival is so so, yeah, I'm good.
I'm ready to go. Um in terms
of the games. I think you know
that the big story for losses,
they haven't be anybody above
them. That's that's the top and
bottom of it for them to kick
off. Interesting life looks
actually finished in third as
well. So who knows how that
plays out, but I think it looks
so come in as heavy favorites.
Absolutely do. There's a lot to
we're bringing them from so many different places and different, I guess, orgs that they
were on in the past to try to hope to put them together and work out very quickly because
kickoff is a much more reduced stage as we were used to in previous times. How do you
even fathom with that? They've advanced so deep into the bracket this height that sort
of extra hurdle did have to overcome, Derek?
It's a tough one, isn't it? And I think this kind of applies to both. Like, for losses,
now feels like it came about that way through is still here and now you've got a face off
against fluke. So who have only really struggled against fury when you look at their results
so far throughout things. I think it looks so don't come over to zero here. They're
going to be kicking themselves, but I also think the best chance of them losing a map
here to loss is going to be on that first map, which is why for me, Fortress is the
best one to look forward to.
Definitely so. Definitely so. Fortress still, I guess an opportunity for either one of or
to teams here, loss, like you said, they're looking forward to it. And so are we. If anything,
a challenge for both of us, squads, the winner of this match, the total qualifiers,
Salt Lake City Major. But in what shape we'll see that later on tonight,
Lost Fox, your W7M, all yours as an ace. Enjoy.
Well, thank you very much, Milosh. Yes, let's get into it, Tim. A nice little best of treats,
warm us up and out in the final week on a Sunday. And one that, as we said,
it's going to be a two zero.
Yeah, I think I think this is
the role of the dice, isn't it?
This is the one you've got to
come away with if you want to
get anything out of the game.
So let's see how it goes for
loss and. I'm going to get
things underway. Kicking us off
on the attack, which can be a
little bit tough here, but
I think it's going to be a
little bit tough here. I think
the game. So we're going to
attack, which can be a little
bit tough here on fortress. It's
still a new map. We always say
the same things off new maps.
Attack intakes time to get used
to when you come to it. So. We'll
see how they do. But these
opening rounds going to be
particularly important for them.
Of course, flux or W seven and
will start as a as expected out
in command and bathroom. So
you're going to want to see
the attack. What's going to
happen? You need to look at the
rooms right in front of you the
minute. Dorms and games. Generally
we'll see a lot of action around
there. I'd expect Flux of abuse
seven M to have one or two
players out there to prevent
that push coming in from the old
tower drop. So you're going to
want to work kind of bottom of
the map up if you're the
attackers without him to see too
much action from courtyard,
which is a top down will be the
top right of the screen or the
area we're looking at now Eagle
and white stairs. We do see a
more horse central stairs and games and doors. Yeah, it's just a really interesting scraps on
this map. You know, not just to the day we have Falcon's secret throwing down this map as well.
And it was an absolute masterclass by Falcons overall, always forcing out 3v1s, making great
use of the Intel operators that of course we've now seen expand with the addition of Snake. And
interestingly on these teams, we do have two players that basically main our Intel operators
looking on one team into was lobin on the other looking in towards nooks. They play a lot of
a lot of themos and a lot of
snakes and much look forward to
there. So we'll see when those
operators start coming online.
Of course the snake being banned
away. You won't see too much of
it in this half, but that could
that could change.
Okay, then let's see who gets
that entry with something that
we all put on the desk there
and it's going to be an important
one loss have seen themselves
struggle a little bit with with
that start. Let's see if they can
do something a little bit better
that are here on the attack.
The the onus is with them really to go in and create space.
Exactly as I suggested, we've gotten up to working on that Monday,
going towards the south side of the map.
He's going to be trying to work his way in towards games to begin with.
He's got a little bit of support there from Perez.
I think it was on the Maverick as well.
He's taken the old tower drop.
So that is where the initial fights are going to come to.
There you go. There's your first entry.
You heard Leo speaking on the desk about the importance of daffo
and how he's going to frag it for this team.
you know, one of the stars previously as well. It's going to start things out here with an entry
on towards Loven who I've often said is a very, very aggressive player. He has got the most entry
engagements on this team too. Even though his role has changed a little bit, Judge Palympat hasn't
transformed massively. By the way, starting to get ourselves lined up. The shield, of course,
being the one to watch out for. Nux is the one who's got that shield in back pocket. Of course,
being challenged at the same time as we start moving in here towards meeting, very often that
is the main battleground on this top floor. You can control a meeting. You can do whatever you want,
but until you've wrestled it away from the defenders, it can be quite tough sometimes.
For the most part, they've opted to largely go around it though to me. See, horses to big focus
to try and work their way through. Now, Paolo knows about this too, asking questions down
towards that side of the map, but that's three or four of them all now bearing around that
horse side, but also rotating back down to the meeting. So they've got what they need,
except time. We're down to the last 25. Yeah, that's the problem here. They're going to have
to push in and get aggressive, five versus four. So they do have a slight man advantage,
But there is still utility to play for cons has one toxic babe left in pocket
He has sent that out
Not sure if he's detonated it yet ten seconds left to go and the gunfights do start rolling parlor managers to find
Dot dash got dots along the ways for my teammate taken down three versus two two seconds left to go
There's no opportunity really is they to put this the fuse it down. Yes, the Monty managers to find a bit of space
Oh, I was just about to say but here comes cons
to get a good start for them.
How you what I thought for a
second. That was a golden
opportunity for cons. He gets
the second chance of the
player inside a bathroom. There's
only the Monty left. And that
makes it sound easy. There's
only a Monty left like, Yeah,
Wow. We get to play the shield
bashing game for days, guys,
but it came really close and I
was worried because I thought
fluke. So manage them on the
clock down enough there. The
loss would struggle to get the
diffuser down. But because they
had meeting because they had
this pressure around the
had meeting because they had
this pressure around horse.
It didn't actually bother
we're trying to go for command
control. Get the small bits
that needed. Make sure they
have enough to be able to
influence bathroom itself and
get that diffuser down. It was
a good effective execute. They
pulled off. Just my liking
left it a little bit close to
the wire. However, job is job
done is job done. They're at
one zero.
This is a great start. It's a
great start on the attack. Like
said, any attacking rounds that
you can take on fortress are
going to be big moments for
you. This time we'll be
to the next site of choice for
Flux or W7M, which will be
Games and Dorms. The area
we're talking about last time.
So much like we used to on
Villa, really, you will see a
little bit of an inverse here.
So, you know, to give you that
comparison on Villa, we used to
have over on the area aside, you
then see the push coming in
from maybe master bedroom and
when you're in Master, you'd
see push coming in from
studying aviator. So we're going
to see a little bit of that
here. We'll see that push
coming in from the attack is
on that top side looking to get
meeting control in particular.
So we're going to see a little
bit of that here. We'll see
that push coming in from the
attack is on that top side
you can get a little bit of
pressure, but you can get
a little bit of pressure from
that old tower side. It's
not a very good idea to get
meeting control in particular.
Maybe a little bit of bathroom
work their way in from there.
However, we would usually
expect to see a little bit of
pressure from that old tower
side as well. So this one is if
I had to like it to anything,
maybe a little bit of church
and Arsenal. There's no
vertical there. But if you
think of that clubhouse site,
there's a number of angles that
you want to attack from here.
You're thinking central stairs.
You're thinking old tower drop,
which is what we're looking at
backstab out from Eagle side, see what you can do. This is one where you really want to put pressure
on multiple sides and get those defenders turning around. Look at this, they're putting
their duckabee calling, immediately they're starting moving on forward here, trying to bypass a lot
of the defense, but no! It's going to be one of the main spearheads for this round, but now with
Hingo and down on the Blitz, that's a little bit of a starve away. That was their surprise, that was
the element of surprise they had to play within this round, so now they've lost a shield, I think
it starts to fall apart from here. Angles being held with Dark is also being taken down there,
bearing in mind is on the dockerby. That's no second call to come online for them. Paris walks
into an easy death and Fluxo can just very calmly play this one out now and they're in a three versus
two. Yeah, that kill on to dark was a big loss there for us because he was the backstab. He was
the one who'd worked into bathroom as I was suggesting. So he was the one that was causing
Fluxo W7M to have to look around as it is now. It's all coming kind of from one side. So Fluxo
W7M will know that they don't need to worry about command, don't need to worry about meeting,
don't need to worry about bathroom. They can just front up to these two players, one
old tower and one central stairs. Both lower health should be an easy mop up now for Flux
OWU 7M realistically. There's a ton of time left on the clock, so that is something that
loss can use maybe, but I don't think it's going to do them too much good.
And that was the gamble they took on this one, right? Wipass the entire set up towards the
northwest side of the top floor, focus everything on at the southeast around Old Tower, like
you say. Because that's failed, they're going to really have to clutch up big to come back
can win this one and dash could be on to do it. It's found two, two more to go, but
both him and Dafo are a single bullet from death.
I mean, they've managed to find the first, so not the end of the world, and let's not
pretend Flux OWU 7M aren't in difficult positions themselves, HEW-wise, but Dode's managing to
find dash. That is a big moment for Flux OWU 7M here. 30 seconds left to go. Dafo does
have the fuser in hand, so he does have the opportunity to play around with that audio
a little bit, maybe beat them out into a challenge, but the problem that he's got is I think it's
Dodez who's closer to, I know it's actually not, it's Lobin who's closer to him who's
lower health, but Lobin has decided to get himself out of there. He knew the fight wasn't
one he wanted to take, leaves it to his teammate, Dodez mobs it up, looks like W7M to round
two.
Completely understand why he didn't want to commit to the defuse, but that probably could
have worked out best for him at the end of the round. So he really gave a chance there
was the clock to become a third man there in that one versus two and ultimately give
fluke so the round. So one a piece so far, Tim, not too bad. Now we're going to find ourselves
heading downstairs to waiting and cafe or not. We're going to retry upstairs.
Yeah, so the density of size is a bit of a funny one at the minute on fortress. It's
actually got quite a good defender win rate. I'm surprised that flux on the B seven and
having come down there or at least they did. I'm talking about stats after a sad to be
the game. I'm not sure if
I'm going to be able to get
that. Maybe it's changed and
kick off. Um I will have a lot
but historically teams have
struggled to attack onto that
side and there's a couple of
good reasons for that. What
are the pressure? Tense to just
focus through the hatch that
we're seeing now in meeting,
but. There's not a lot of
verticality. There is a lot of
verticality, but there's not a
lot of verticality that seems
to do too much for the
attackers. Teams will go up
there with the Ram with the
book will open things up. It
the game. They're not
going to be able to get back
up to the top floor. They're
going to be able to get back
up to the top floor. You know,
and this was a big thing at
six invitation always so a lot
of teams back passing that
top floor. They didn't bother
attacking up there. They
didn't bother trying to take
the ground or use the verticals.
They just went direct to site
horizontally instead. And so
it's a little bit of an
interesting one, and we saw the
defenders definitely having some
joy there. So I think with
commanding bathroom open
absolutely go back there again,
give it another track. The
thing that it does make
interesting is if they win
here, we will have to see that
you know, whether that happens and if it does how they go about holding onto it.
Absolutely. It was good last time, like you say, so I'm not really to press something going back here.
I think it's probably a good idea downstairs can be a bit chaotic at the best of times.
I'm looking at what loss of throttle on this time around to try and mix things up a little bit as
well, rather than the slower approach we have coming out of the Monty is extremely execute focus.
So still finding a way to focus on getting the plants down even without the glass on side.
They are the top planting team that we have about 30% out compared to the average of about
13 or so. They love going for the objective. But here yet again, they've lost the shield
as their entry team. You can't keep on doing that as a blitz. The twice start that's been
nuts going down. Perez falls just after. Parlor into a third. This is full in the parts in
before they can even say the world go.
Yeah, I think round one was a good steadier. It was a good opener, a good foundation for
we're starting to see a little bit more of, I think, what we may be expected out of this match-up, and, you know, and that's not to say that loss can't be competitive here, but Flux OWU 7M know what's at stake.
The winner of this goes through to the Salt Lake City Major. It's a big, big deal, and they are now starting to real stretch their legs here in round three. We see the natural come in and get the final kill, and as you said, there's quite rightly easy.
easy. Flux OW 7M just mopping them up without too much of a difficulty there and doing really,
really well. So Flux OW 7M, they get the advantages that we might have expected. They've got themselves
a couple of rounds in a row, so we'll now have to go to that bottom floor site. But they're
only going to play it once. Good chance of that. If they play it here in round four, they can then
cycle through the other two in round five and six. You know, they get to ban an operator that's
going to be a particular news since the Monty we've seen that being relied upon by loss. So yeah,
I think good ideas here from OxoW7M and as predicted they'll be downstairs.
I do start to worry a little bit for loss because across those two rounds we've seen them
glib up to the name and losing them, losing them if you want to say it that way. It has been very
reliant on the shield being the main entry point. It's had a documentary normally in behind them for
the information and then everyone else has been focused on the execute and it's just not words
It's out soon. They keep on trying the same thing. And the thing at this point, folks. Oh, no. Well, this is how they like to play. We know that they love play. All nuts will play his shields. It's all we've ever seen him really play so far throughout kickoff to this point. We know that they love trying to get you to get the bomb down. So we know everything is going to be a very, very focused round on the site itself. It's not going to be a hyper aggressive, very clear style round. And that is why I think throughout kickoff we've seen them with this awful entry record that Leo was speaking about.
30%, it has been ugly. Teams win by tripping them up early on. But when loss do get the
entry because it's part of an execute, they've got the highest win percentage of any team
in Kakao so far, but actually going on to convert the round. So then the constant trick
is if you can trip them up early round and stop them getting towards an execute, you're
going to come out on top and you've seen that from the lineup. So folks have kept on bringing
along lots of trap operators, information and little like obstacles they put before them.
Here it's things like Azami and Castle on looking towards Solis and Ella for the more
that. I think they've got to
try and find a way through
this. Otherwise they're done.
And like I said earlier on the
other wind fortress and it
maybe goes to one. Maybe they
went to one or fluxo into one.
If we see fluxo in this map, I
think it's two zero personally.
I'm not sure about the
necessity for the Monty band.
And so they brought them on to
consistently and they've actually
dealt with it really well.
They've got the kills on it.
It's not been too much of a
problem. And now they've forced
nukes onto the new was going to
continue bringing shields.
it was going to be black be a
no blitz. He's chosen to go
blitz this time, but I would
you know, obviously class
Blitz and black did as the
more aggressive shields. They've
got the ability to enter facts
a lot easier. Monty is heavy
Intel is about pushing and
gaining space, but he's not
necessarily a lethal threat.
And if you've been dealing
with him without too much of a
problem, I'd keep an eye on
Nuxia because you don't want to
accidentally level somebody up.
You know, if they're bringing
a shield, they've been
struggling to get kills on and
struggling to make an impact.
they have to get more aggressive, low and behold, Nox gets the entry. Could have created
their own problem here for the B7M.
I'd argue the reverse will see how the round plays out first and foremost because at this
point they've got themselves in and asking a couple of questions inside a medical, but
they've actually got to step forward and get a couple more kills off the back of it. They've
lost the sense of the actual go to execute isn't quite there, but there is tons of utility
in the back pocket of Dash here that he can make use of to smoke out his key doorways,
his bottlenecks inside of the site and make an execute happen. Still loads of time to
play with as well. No rush here. They need to take their time.
Nux is getting aggressive and look at that. Just takes the attention as Dash comes over the top rope,
drops onto Doris with a big elbow, dropping 39. Oh, too easy.
And Nux have just got their number absolutely everywhere. Second kill coming in possibly for Nux.
No lobbing manager to take him down, put surely the damage is done.
Perez knows where he is and takes him down. Nux get another round and honestly,
keep an eye on nuts for the next couple of rounds. He was very quiet. One kill through
the first three gets the entry in round four. And Adam maybe left him on the Monti. We'll
see how five and six play out here. I put it this hard to talk about this as well. So
I put it down to look back at round one. That was the only round the attackers managed to
win with the Monty on side. They then lost the next two rounds playing the blitz because
it was easy to deal with him. I think actually what we've seen flux of knowledge is when
they've got the Monty on side, they can afford to be a bit slower. We can't trip them up as easily
because the Monty will step in and feed information to his team. They'll find a slower,
yet more comfortable way to get the entry in those rounds. So I think forcing the Monty in the
demands more aggression like the Blitz is a good idea. I'd probably put round four more down to the
site. However, they did make great use of the Blitz there. It was more like a Monty in terms of the
intel it was feeding from that doorway. There were less chances there for Fluxo to trip them up,
I think because you saw loss playing so bunched together. And that was a really smart thing.
I'd like to see them play more as a team in these next couple of rounds.
Okay, then back up to the top floor. We go, it's going to be dorms and games.
Last time around, Los did try a bit of a split push here, so there was pressure
where you're seeing on your screen now, down towards that old tower drop.
We had the door could be wandering to bathroom quite freely.
Didn't really get anything from there, and then we had a little bit of pressure from central
stairs as well. So as I suggested, that kind of, you know, approach of surrounding them.
the ball or constrictor as it
was as it was christened at
six invitation when we're
casting with us basically
about surrounding your enemies
and then closing the next
tightening in tightening in
forcing them together and
picking them off as you do.
It didn't work out for us last
time they attacked on to this
side. So they need a little bit
more success if they do go for
that. So W seven preparing just
to play a little bit more
aggressively out towards old
tower as well. Maybe not give
to the left. We'll be down to
the right. So it's going to be
the right side. So it's going to
be downed up quite as easily.
So we'll see how they approach
it, she said. The bow
constrictor might be the go-to.
That's where they've been
falling short a little bit.
That for me, at least is what
needs to change.
But now that isn't changing too
much. You need to see this
triangular players that is
set up.
One off himself up towards
the north two down towards the
south east and then two
players you're seeing on your
screen now.
Grouping down towards the
south side instead.
They try to make it try
get horse control and then that's our ticket to get the plant down and it worked out wonderfully.
However, as you will remember, it was a very, very close round. It did come down to the
dying couple of seconds for nuts to start getting that diffuser down inside the bathroom.
So there is going to be work to do and I don't think Luke's going to make it as easy. Especially
now they've warmed up and won a couple of rounds of their own.
Ashley's just holding a long angle at the moment. I'm hoping to catch somebody on a
I'm not going to grace him with such an easy opportunity and we do see the bedroom will be in open here. So again pressure is mounted in a number of locations towards central stairs as well. So you've got this kind of work towards meeting towards command in towards bathroom.
from the back of the back
room. They've largely for gone
all tower this time, which is
an interesting choice. Not sure
Nux is aware of the plate. Yes,
he is aware of the player off to
the left. He's missed the
shocks. He had the opportunity
in Loving cuts him down. The
trade is there, but the blitz
being gone is a big loss and
Nux. It's the shaky said after
that one should have been
picking up the entry for
shield operation. That's fine by us. That's the third time now that he's died very, very early and around. If not, it's the entry. And I'd argue it's cost him lost a little bit. Part of it, yes, is part of execute. So tried to get away with. But I was thinking this round here. That was the reason why they've all the part. They've lost them in entry point. They hadn't got that information. They'll play inside to the left. That's unforgivable.
He's got to hit his shots. He goes through in there, gets the flash. He's got to hit his shots. Simple as that.
I don't understand why you lock yourself into a bolt on him when they could smoke you out.
There could be a C4 coming your way. There could be a thorn above that. You just don't
know. There's so many things that can upset you. And I'm just like, why not pushing, for
example, Dan Museum, go down the side and towards the art hall, whatever you want to
call it and pushing from there to ask questions around that doorway itself. But that like
a real lack of prep on losses side. I think there I think it's I think a little bit. It's
wanting to play with confidence. I think it's wanting to play with confidence and take
to play with confidence. I
think it's one of them to play
with confidence and take the
fight to right back. We knew
he's there. There's nobody else
to challenge. You can. It's
going to be one V one going and
get that kill, you know, but it
should have in a close range.
One V one massive advantage. The
fact is, nox has lost the fight
and lob into a headshot. I think
you know they've wanted to play
with confidence. The problem is
that they failed and it becomes
a big blot of confidence at
that point, So what play from
this is the attack of fortress.
If they can come away with three
rounds, there's a good chance to
win this. You know, there's a
good chance that they go onto
the defense. We do see
defenders have such as here and
we will do for a little while
yet, I would say until it's not
considered kind of, you know,
quote unquote new map anymore,
and we will continue to see the
defenders have a little bit of
fun. So, uh, yeah, I think a
three three half absolutely
fine for loss of four two half
minimum for fluxor W 7.
Minimum so it looks so to be seven. Yeah, they get away with the three three here fantastic because there might mean a way of G2 here loss
Which sounds weird to say, but the thing I would say about G2 is either
They come out on top and it looks like a genius game plan or it falls apart and they just look bad
And that is the kind of high risk playstyle that you run when you're trying to play this kind of surround style the bokeh
It's worth speaking about it's very execute focus whether it's onto the site or into different parts of the map when it comes out
you look like a genius when it
doesn't you look like you look
awful as a team I think. But
if you can get away with the
three three who cares how you
winning or losing rounds you'll
still have the three three at
the half that's what they're
looking for. So we'll see if
they can get away with it or if
you so get the four so you'd
argue on the on the on the
build of it so far they probably
deserve to have that kind of
outcome. But time will tell.
Taking the fight here with the
blackbeard nukes can't find his
man not going to give anything
away from him behind that meeting
door door there's already low
the right to the left. But
he's not. He's not. The
law health doesn't want to give
himself away too cheap. I think
he is in a very dangerous
position at the minute, though.
Might need to back away because
he's going to find himself
challenged. Oh, he does run
back into the need that door
does through. Sorry that nucks
through but manages to take the
black. That's that's a trade.
You'll take all day to be honest.
It's the thorns. So no active
through the door because obviously the backup is going to kill in any way. So he took the
shield off. Perfect. Brilliant play from Doros.
Well, I don't get, Nooks is one and four and entry this half now, leaning in on shields.
And in one of those rounds, have we seen a trade kill come off the back of it? And that
was in the previous one with that little run onto the breaching hole inside a command to
get the count of the player that just killed Nooks. Like, yeah, okay, cool. But where's
the rest of the team? If we're making these all in place, let's do it as a team, right?
We go big or we go home. And at this point they're not making it look too good. Darkies at least getting one bat. That's not too bad. So now into a 4v3.
It's still winnable for them to admittedly. We can fluke so hold on because they've only got 30 seconds to play. Those C4s to work with those smokes. This is looking good for last, but I'm always nervous about the time Tim. No, it's too easy.
over to you. Thank you very much gentlemen and yes you're seeing it four two at the half for
flux of W7M not bad though two attacking rounds for loss here on fortress how are things breaking
down from a side perspective here Leo do you have any examples to hammer points in? Yeah I do want
to praise loss I do think that it was a decent attack side I think that they got punished a
little bit once again I will say this by the opening engagements they keep on losing them
Next guy, especially, is supposed to play the shield,
supposed to play the support role.
He's got four opening deaths already in six rounds.
But when they take things slowly,
let's take a round at round four, for example.
Let's take a look at round four.
When they take things slowly,
and they don't go for full clear.
They hit site directly here,
that was on the basement bomb site.
They take the initial control here in medic,
and then they will abuse that position
to just make sure to have cover
on anyone that goes down the stairs
or gets aggressive on them.
And look, they're not moving, right?
They are just waiting for movement on the side of Fluksu.
That gives them the initial edge, and after this, it is a really easy and step-by-step take.
Taking the advantage that they have, they take only what they need, which we call a limited take here.
Don't go for a full room clear.
And then isolate the gunfights.
So this first player that you see on the stairs, boom, great coordination.
The Blitz is there to bait him, the other goes from dropper and gets a free kill.
Kons, who's been spotted in Medic, look, another one that they get for free.
So Fluxo eventually at this point start thinking, okay, it's due to we're giving them rounds
away because we're moving too much. And what I love to see is the adaptation. If we take
a look at the other round, it's around five that follows this one, they bring all the
utility to slow everything down. So the asami, the smoke, the so on. And instead of giving
their bodies too far away, they choose one checkpoint, which will be horse and around
here, bunks. And then they start to play aggressive at the one minute mark. When all of the guys
on the low side just utility in hand trying to still get to the bomb site.
They fight around the meeting, they get aggressive together and this time whenever they pick
they do so together and that's the biggest difference.
Play behind utility and abuse the natural short points of the map.
I think that it was really good read on their side.
Now switching to attack, I'm not surprised to see loss removing your shields.
It's been very, very big crutch for dots so they will have to find a way to attack differently.
I'm assuming bringing things like the solid snake the day most the lion and as you can see it's starting to come on the lineup
From the attacking side that you always want to try to form your own natural quote-unquote natural angles the unnatural one that you
Bring with your own ops and it's gonna be a tough one to break through
We'll see what flux so can bring to deal with the loss on the defense will send it back
It doesn't ace to take us through the action in the second half enjoy
you. Thank you very much,
boys. Thank you for the
breakdown as well. Much more
standard in terms of the bands
that have come out in this half
as well. So you've heard
Liar dispension there. The two
shields being taken away really
a target in towards dot
stairs. He's been there. Go to
shield player, but happily
everyone to be ink. He's going
to like this place up. We'll
see how nice that is going to
go on to one remaining shield.
You see you got you got a bit
you're going to have to go
back to the right side of the
right side of the shield
player is going to hold on to
those shields until they
forcibly remove all three of
them, which I think will
probably come and at the end of
the first three men over
infuse for us. Almost
and then he eyes a run through
should he'll find a way one
way or another. He will find
a way to have a big piece of
metal in front of his face
I often leave it till round eight, nine to discuss this, but here it's round seven because if loss don't come away with a successful first defense and flux or the B7M go five to up.
I think they're really on the back foot at that point and flux or the B7M will feel like they can get this done on the attack. As I've said previously, the defenders do have a pretty good time of things here on fortress.
the minimum needs to be 4 to 4 loss at the minute and get themselves to overtime. Given
that it's their map pick, you'd be hoping that they think they can get a bit more than
that, but looks like W7M not going to be messing about. They've got the glass, they've got
the blackbeard, they've got the grin, the execution kind of writes itself.
It does, but the gridlock really helps them lock down this sort of thing because the three
Romans are looking at the side of loss right now in terms of the form and of course the
for Paris. They're looking to make things happen. But I don't know. Is that enough force? We have to
really stop the other side. I don't think it is. They'll be able to stiff you out. They'll be able to
lock you over the gridlock, for example, and then everything else gets focused on the sides itself.
And sure enough, there's the entry. Nooks, one and five. This game is worth stressing again.
The two kills come through. Loven and Khan's both going down. That certainly isn't too bad,
because the crucial operator that is gone is that glass.
Yes. Smoke is offline as well. White Stairs have now been secured for Fluxo W7M, but
Mann Count does not favour them. Three versus four. No pressure over dorms and games. So
you've got defenders now who can fall back to site to provide a little bit of extra manpower.
You've got the diffuser down cold as well. This is now going to be just a recollector.
You see Floss 2 on that tower drop. That is not ideal from Guns and Lobbyn to leave their
team short handed when there's a clash onside as well. How do you know deal with the shield
beautifully comes through. You can see with the outlines that dash was just waiting and
the info is just being fed to him by Dodgers. Yeah, that's where they are. Just a couple
of meters to your left, you know, a couple of meters to your right as you swing round
and he just gets around and gets a beautiful peak four versus three loss looking pretty
comfortable. Yeah, much less speaking about not being 100% sure about the lineup on the
the side. I'm a little bit wary of fluke, so to be fair, like it's like it's a little
bit of direction. I poking in with a black beard and you're putting all your eggs onto
the glass basket. What happens when he falls apart? And now they're kind of trying to recover.
And yes, with the help of a Palu here, they managed to get something back at least into
a kill onto the vigil, but we'll happily throw away that vigil for the opportunity of free
a cheese killer thing, especially when time is now as low as it is. The stepping in, the
impact CMP coming out on towards the clash. Everything is now on Palu. He's had a great
to be the first to go into the
next round. He's going to be
the first to go into the
tournament so far, but he's got
to go absolutely massive into
one more into a second. Now he's
going to go for the plan. It's
just out to dark is all by
himself. A ball went it out
again. He cannot stop clutching
this stage. Huge huge loss for
loss in that round. As I said,
he's going to be very, very
important for them to get that
one on the board. What sort of
you see coming out with that clutch as well. They were you know short-handed through most of that round
but they've still just got in there taking the gunfights and also presented them with opportunities.
Big, big mistakes, big, big loss of loss and that is I feel going to cost them heavily.
Oh wow those are the moments of magic when you come back and look at this and it was to be a
close map, but you just feel like it's going to be. You look at that and say,
Palu's gone and done it again and Los really shouldn't be letting that situation go.
But this is what I mean. It feels so weird and isolated in terms of watching. Yeah,
we've got a lot of EML this stage, Tim, right? And I'm looking at this game here. The number
of fights that we've seen come down to being extremely isolated, 1v1s, is absolutely crazy.
The Blackbeard asking questions on towards the Clash of the Turtles. Okay, where are your teammates
to support you on trying to
aggress on towards this wall
here. I want to round the
vigil all by himself. I want
around the clash and trying to
hold down the very end of that
round. What else around it was
just very, very bizarre. I'll
just might there only be in two
players that on the side of
Fluxo. Loafson really seem to
get the memo and have everyone
in the right positions at the
right time to stop that execute
going off. Really weird.
Let's see if this one's a little
bit less weird, shall we? And
allow Flux OW7M to escape scot-free from a difficult position again or not so they're going to move
sites it's going to be dorms and games this time around so that sort of south-sided site
and Flux OW7M what are you going to go for last time around they went for a little bit of an
unconventional push they didn't bother with this side of the map instead just went a little bit
more direct. This time they're kind of opening up that central stairs area wall and so that's
immediate pressure on to site to begin with and then there's the rest of the pressure going to
overcome in the but themselves onto the old tower stairs rather than the drop can't move forward
at this point and they're going to get an absolute freebie. No, no they are not. No, there's thought
he saw his opportunity there but not quite and the Nomad I think he's just going to dip away for
the time being. Yeah, it's a close one again. Keep going back to the entry staff for Los,
entry staff for Los as well. They get the entry, they do tend to find a way to push
her to the end of the round. So that is some risk running through fire and flames quite literally.
Cons still suddenly speak at this point, but no, open it towards one. Cons a second. Los,
crumbling once again here, a fantastic start. Cons taking the risk, coming away with a kill.
the next game will both
qualify for the Salt Lake City
Major. Um so the flux or W7M
or loss will go through the other
will be eliminated from kickoff
and then the same for the phase.
There you go. I say easy floor
with flux or W7M. The other
matchup we've got absolutely huge
team liquid alien where
against phase one of those teams
will make the major the other
will be eliminated. So I think
the other will be eliminated.
So only one of those rosters can
make it to the major, which is
already massive news in itself.
Doesn't matter which one. It is
really the headlines still the
same. But the third game of the
day also not want to watch. It's
really important because we've
got one to watch Tim. It is want
to watch. It's not what it's
definitely not want to watch
or I was like, I don't know
to watch because the two winners will play each other.
And the reason that's important,
there's a few SI points difference as well,
which is an important factor,
but the main thing is the winner of that winners game,
the lower bracket final,
will go straight through to phase two of the major,
straight into the swiss stage.
The loser of that game goes into phase one
until the play-ins knock out stage.
And that is a big, big deal because already,
that is shaping up to be a tough phase one.
you've got Falcons in there from
EML somewhat unexpectedly
twisted minds actually grabbing
the first two spot. So big big
games all round today.
And this one unfortunately looks
to be one of the two big for the
side of most of course still got
other maps to go. But as I was
saying earlier on, this to me
was the best chance they had at
finding a way we're going to have
a Rio's coming in by the looks
of it. So we'll get back into
things in just the second one's
But to come back onto this map in particular, this is Fluxo's perma-band. They don't like playing it. They've lost a phase on it. They've lost a furrier on it.
All the games were close to Mitterley, like 7575. This has been a map that has been perma-band away from Loos consistently. They really want to play this map.
No one ever lets them, and this sounds a little bit rude, but I'm sat here watching this and wondering, why are teams afraid of you on this map?
Because that first half wasn't good, and in the second one, they've been battered. Absolutely battered.
I mean, you've got to ban something, Des. You've got to ban, you know, you've got to ban something if
everyone else is banning it. You know, if you, maybe if you're just confident you can beat them
anyway, then, you know, why not just keep piling on? Yeah, keep taking fortress away. But, yeah,
whilst I haven't been up to speed so far, we've got to call it as we see it. We'll get everybody
rehosting back into the lobby just as soon as we can. But yeah, things going, I think, largely as
expected so far with Flux OW7M kind of heavily on top and heavily favored now they only need
to pick up one more round it is 6-2 and a few solemn faces across the side have lost their
I think as they know that they've got a lot of work to do to come back into this one if we have
have a look at cafe. Very good record for flux or W7M 61 over 64.9 and 64.1% attacking
and defending win rate. Um, it ain't gonna be easy for us. Yeah. Yeah. You kind of saw
it all day down the play spaces. They knew that this map was their chance to get something
here is their favorite map. It's a map that they've obviously seen and know that Flukes
have lost in over the last few days, 12 last couple of months really. They lost it recently,
of course, during kickoff and then also lost it during SI as well. This was your opportunity,
but it is crumbling before them. I think through being a bit too predictable. Like I said, back
in that first half, although buying them onto your way might look a little bit strange. I think
it's because they knew exactly what they would get for every other round and the results vote
for themselves, right? One on four and entry for Nooks. The shield going down in every single
around as the first death. That can't really be happening. You need a player to make a place
somewhere to enable the shields capitalise on the chaos and it looks a bit too one dimensional
in that first half and in the second granted they've come up with very, very good attacking
flukes so W7N2 death, but two attacks so far have been excellent. It still just looks
a little bit limp on the defence overall unfortunately.
Yeah, definitely a lot of work for loss to do and the problem that they've got is it's
a short space of time to do it. They don't get to go away. They don't get to go back to the drawing
board. They don't get to go and fix these things. They've got to do it here on now. You know,
all kickoff is over and they're looking towards stage one. There will be no major for them. So
it is, this is, this is where leaders in teams really come into their own. You know, this is
where having a good IGL who can pick the team up, who can fix these things on the fly. Obviously,
you know, between games, it's on the coach, it's on the, you know, the analysis team, there's,
you know all that back room staff can come into it but during the match when it's there in front of you
This is where the IGLs really earn their money to be able to say well this isn't working
This is why and to be able to make those changes on the fly
That's exactly it right being able to make those changes when you know things are going this wrong
It's simply because why you want to coach to get involved at that point
You were speaking earlier about the potential band coming in in the third round being another shield to try and really put dots on the back foot
I don't even think we'll get to that point through for that. I think you're valid. We're here six and two
you. That's it. Like, is the shield been the reason they've won or lost those rounds?
No, like, they'll be completely fine without it, I can guarantee you.
That's it. I think it's another one of them that you look at it. And even if we do get
there, I think sometimes teams get locked into a banning order that's almost been predecided.
It's, yeah, dots is a problem on shields. Okay, we'll take the three shields away. I
think sometimes I'm not saying this is the case or lost. Sometimes you've got to be a
a little bit more flexible, a little bit more adaptable than that.
Is there something else that's got, you know, that's what we've started out with,
but we're actually finding that this last thing, you know, maybe doccaby, maybe snake,
maybe, you know, whatever it might be at the minute, it's actually causing us a lot of problems.
So we're going to take that away instead.
But, you know, whether we even get there or not is another question like you said,
all sites are open to loss at the minute.
They've lost their first two defences.
So I think we will see them go back to a top floor site.
to me like we're going to be
getting in there. We've got
this all around. So we'll be
heading back in, but I think
we will be going back to a
top floor site. I don't think
that they will risk that
bottom floor when the game
depends on it. They will have
to at a point and, you know,
they're going to have to win
everywhere now. But I mean, on
that basis, I guess you could
go down there, but, um, no,
they're going to go to the top
floor. So you could go down
there. You've got to win
everywhere. But I guess for me,
I think go to your strongest
site. So get a couple of rounds
under your belt and then
and then worry about that the choice.
Well, they're going to try the primary site, Tim.
And they really, really need a result here.
But I do worry that the fluke side, this is going to be a little bit of a walk in the park for them.
On the defensive side, looking at what they're bringing along.
It's kind of more to say what we've already seen earlier,
but they said they thought having the vigil on cyber now got the Izami in place instead.
And I think what they had before wasn't an awful idea.
You know, the vigil being the one that was challenging them around the entry,
not looking to die,
a little bit of time. Ask a
few questions and then you had
a really good dug in set up
behind the mute a smoke and a
clash. On paper. It was great
and it was going great until
they all thought the class is
entirely fine by themselves
inside of command against the
last two players in the side of
fluke. So there's nothing to
worry about. Except there was
because we saw parlor do parlor
things. Unfortunately, so here
I get it. We can still play on
the road. We've just got to be
very, very conscious what
in. We can't afford to be losing two players early in the round either because this these
I want really cool question architect but in the same way like she's made a mobile like wall
you can of course move around in the same way that an army can be quite flexible where she puts
the keepers down. That is your win con in this round is playing behind your utility.
Let's not forget they have brought that clash along previously we saw it back in
round seven on this very site. It didn't really get the job done from we saw almost I do like
the change they've made it's almost the exact same lineup but the adaptation here is switching away
from the vigil on to this army. I'll be honest I don't know why you'd ever play a vigil on this
top floor so I just don't think you're ever going to gain something from it. Vigil has got to be brought
for a very specific roam rounds otherwise he's less than useless at times, very selfish operator
in terms of not bringing anything for the team and that's why I say you're not going to have a
a big roam on this side. You
know, what are you going to do?
You play the vigil underneath, so easily dealt with, um, you know, or what are you going
to do? You play him over in Game and Dorms. They expect somebody to be there anyway. There's
no real benefit to the vigil, keeping himself up camps. I think, you know, you can definitely
bring Larkin as army, way more powerful operator who's going to offer a lot more on the site.
So I'm really glad to see them do that. And, you know, already paying dividends, Paris gets
a kill with his army. That's the entry five versus four.
good one to find as well. Taking that Grim offline. Yes, the minor nerf coming through.
Not enough that you're going to see Grim being leveled down in power or teams no longer
bringing him. This means you have a chance to defend and to be able to respond to what's
going on around you and destroy those canisters. You can't fire them in for free. But this
is what you pair them up with something like a Damos or a Dockopee or a solid stake. And
the Intel game just goes absolutely wild for the team. Not a fact, nor in all the droves
they've got onside with cons and dots also running around in the forest and the Twitch
to be able to get back to the
side of the map. I think that's
going to be the end of the look.
Shut down at the end of things.
Beautiful stuff from flux. So W7M.
It was a good start from loss in
the round, but ultimately flux
so W7M get it done and take map
what's going to happen. Yeah,
that's going to happen. Yeah,
that's going to happen. Yeah,
that's going to happen. Yeah,
in the round, but ultimately
I'm really sorry to be so
brutal here, but these guys
played this map on this site
before. They just lost it
almost essentially twice in the
same way. Yeah, that wasn't a
hard push that was coming in.
Two players inside a meeting
call. We're getting back stab
up through eagle. Like we should
know how to deal with this.
But they just absolutely folded
the bathroom player looked lost
to what was going on. I don't
understand why that's your
favorite map, but you've been
running over twice in the same
way by fluke. So that was
that was just weird. This
could be a very quick series
and if they keep on playing
like this. I think for your
sanity, it is a very good
thing that flux or W7M just
won that round. Yeah, I
couldn't keep watching that
anymore. I feel bad going on
because I we've watched these
guys over the years play. Don't
forget a bunch of these guys
used to play on loss together
as well. We've seen them be
they've had a fantastic run
at a few tournaments
historically, but that wasn't
the sign of a team that is
going to come anywhere near
making it to the major plane
like that. Unfortunately, I
would agree with you. And they
would just mouse off the
pace. They're realistic. Like
you say for a quote unquote
best map. They would just know
any and you know, taking
unnecessary risks leaving
themselves exposed and folks
over the abuse of them only too
happy to punish him at every
turn. Well, hopefully they're
concerned things around. We
already said about us going into
our second map, which is
going to be cafe. We had a bit
of a conversation about that.
It's another fantastic looks
so map it's one on the score
line for them. Do you feel good
I think that's probably gonna be a two zero done and over a very, very quickly.
Yeah, it certainly looks like it lost his opportunity to get themselves as always. It's a major is hanging by a thread at the minute, and it is a very fine thread indeed.
Yes, yes, hopefully it turns around as well. I'm not sure I'm ready for our break just yet. In fact, we are going to break now. And then when we come back, I guess we'll break it down for you ahead of cafe. We'll see you.
I'll be able to go this way
Horrifying!
No, let's talk! Who was the worst?
Let's talk!
Who?
Because I saw that...
Oh my God!
And I die?
I don't know what happened!
I don't know what happened!
What happened?
You can't play at the beginning!
Do you want to do it again? Do you want to do it again?
Because it was the river!
Okay, I'll tell you what to play!
We have a back-up here!
Let the student have a back-up!
No, go!
Our communication is bad!
But we have a back-up here!
Cracknetto?
Cracknetto 10-6
Cracknetto?
Cracknetto 10-6 is the reason!
I'm not a racist.
Fuck you, you're a fucking racist.
You're not a racist, are you?
I'm a racist.
He is.
He has to be him.
Yeah, he's funny.
So, it's a fucking racist.
Who's the racist?
He's a fucking racist, bro.
He's already been put on the spot, and he's just been criticizing the shit out of me.
What the fuck?
What the fuck?
Fuck.
Fuck.
What the fuck?
A fucking gay.
A fucking gay from R6?
A fucking gay from R6?
It's hard.
A fucking gay from R6?
I can't believe it.
JV92.
No.
What the fuck is this?
A fucking gay.
You have to be a player?
You can be a 192.
I'm home.
You have to be an addition, dad.
Good night.
I'm a little baby on the weekend.
I'm a little loud on the weekend.
It's because it's night all day, right?
It's presented from the back, but always a walk on the street.
I'm going to put the ESC.
He never played anything, talks a lot and is crazy.
My commentator now, there's no other name, man.
Who fits?
And Nejuner?
He has to be at the top, right?
The Villager of the R6 Wizards, because...
Reng.
Who is a guy who is at the top, you're helping a lot.
It's slow, and when he needs it, he can solve it.
7, 9, 10, 6.
7, 9, 10, 6.
7, 9, 10, 6.
10, 6.
Well, Zagheiro is going to have that 10, he's going to let it stay on the map.
It's a lot of Zagheiro, but it's very good.
It's a soldier, right?
It can be.
Zagheiro is very solid there, very good at defense.
It's Zaga, but it's too good, and there are several titles there.
What happened?
Oh, there's one that you can pass.
It's empty.
Come on.
It's not there, it's not there.
It's...
Oh, it's...
He's dead, man.
Hey!
One.
He's got a head, he's got a head.
I think I left a little bit of desire there, too.
The train is being played on the flight.
Man, the train is very strong, man.
The train is very strong, man.
I don't do that.
It's not strong, man.
The ball is full, it's not good.
I think we left a little bit of desire there on the train.
I'm not gonna stop.
So, Nemar of R6.
Man, I think Nemar is the best.
What's the best?
Orginal of R6, a lot of media, and apparently not enough soccer.
Orginal, I don't know, all the developments are in controversy,
I think it's the best.
I'm being hurt, a lot of things there, orginal.
Balladero plays a lot, but he's not on the top of the world.
But these little becks, because the guy is slow, he kills a lot and it's funny.
I think it's a mess, he's very good, but he doesn't have a lot of titles.
I'd say it was Pastro, because he started very well, he had a great outage, but he went down to the top.
Guardiola is 6 years old.
He's a striker.
My partner is Guardiola, his nickname is already Guardiola, he's already caught.
He's a guard. He's his hero.
I think he's a
And my was it a quick flight over from Morocco, Leo.
So where it ends, because Fox 2 W7M absolutely take it full response here 72.
The second half did not look much better than our first one and actually look worse.
But we have to dive into at least worse for loss because Fox 2 W7M looked to be in control
and then something that we definitely were expecting.
Yeah, honestly, looking at at the end, you know, already you have a thought to speak
that one that's going to help you.
the attacks man that it was just it felt like there was no no fight back from from us like
they should have went on the easier side and despite this I still saw the same mistakes
being made again and again and again as we watched here the attack side which I thought
was giving us some promises about those they like this is just one example by the way of
this guy extending you with his this aiming at something for no reason no one is behind
no one can trade him, he's out there trying to gun out something.
Like, there's no reason to do this, right? And those are like small mistakes.
But like, when you play a team like Fuxolo, Lucian, and like these small mistakes,
they're going to get punished instantly. And you don't expect that from players that are supposed
to be of experience. Obviously, Nugs has a little bit less of that, but like,
guys like Peres, guys like Dash, for example, they've played at the highest level.
But this is another one as well, like, where he gets in and he plays the gun fight.
I don't think he needs to do that. In so many of these rounds, if he just flashes the player in front of him and lets one of his teammates take the gunfire, then he can trade.
In so many of these rounds, he's taking unnecessary risk, and as soon as he falls, the rest of their attacks were crumbling, because if they lose the shield, they had no other solution as to how to take map control.
And then there's this part where like this was a 4v2 on the side of Lost by the way.
And even that one, they just somehow lose it.
And that to me was just like the end in terms of mental.
And after this, they were completely crushed.
Fluke's also then walking in from like 5 different entry points,
and not a single awareness on the side of Lost despite playing some Tram operators,
despite playing The Clash, no one was playing around The Clash.
So it felt like they had the right blue point, but never executed it the right way.
And this is one of its where you can fear craft all you want in the background have whatever sports staff whatever preparation you have but applying it on the servers always very difficult something that teams with less experience struggle with we've talked about in the past
remember Leo on EML when it's you and Fresh and Fresh will be talking about how it was when he was
coaching a team in the past trying to prepare them for big games that they have ahead of them,
but you can do all the fear crafting around dealing with Shaco or any equivalent player,
any strategy, but applying it on the day is difficult. Then maybe one of those cases today
of Nervs, you're up against a very high wall of Flux of W7M, you're a team that already made it
deep enough for your experience level, for the fact that you did not exist only a few weeks ago.
You're put together, you're doing well, but can you breach that wall? The difficulty is there.
We talked about Fortress that it needed to be the map that Lost take control of. They need to take
those early gunfights, win them. That's why we're so happy. We're relatively happy with the first half
that playing on their attack, they're doing well. Can they apply that in the second half?
did not happen. They're maybe a bit too afraid, maybe a bit too respectful of Fluxo W7M on the
other side of the team that has not missed an event in over 500 days. That's something that might
get into your head when you face those big names in such a high quality situation, though.
One of the players that were mentioned, Leo. Yeah, I do think it might matter more or less
for players to have less experience, right? So a player like that, for example, but maybe a player
like Noxca. If you look at the statistics here, one and five in the entry, I mean that's just
not possible. On a map where you only have played nine rounds, you're telling me this guy, he has
five opening deaths out of nine rounds. That's just like, that's just way too much. And not playing
as an entry, playing as the main shield player. Monty blitz four times, Blackbird another time.
And so if we look at his performance throughout the whole of kickoff, you'll see that, you know,
So, there's the KD problem, there's the EPS lacking, he is there in terms of plants.
The problem is when you look at the entry kills, it's a big issue to have your backline
being somewhat the biggest weakness you have in terms of opening engagements.
I think, come to Nate James, come to Café, he needs to step up in terms of performance.
It's not necessarily the fact that he needs to frag more, it's fine, he's on the backline
and he plays the shields, he's not expected to be the one fragging.
To me it's more so a question of survival.
He applies a lot more pressure by staying alive, by not un-extending, by pushing away
the players and creating movement, by trying to get kills.
And that to me is just the main thing that he needs to fix comes next game.
The next test, as you say in the next game, the next map, the test is, can you forget
about map number one and what happened on it?
Say, okay, whatever, we need a fortress to warm up, we messed up, sure, but we cannot
stay in that mindset.
have to move on to Kafe. It's our opponent's big share, but we're starting on defense. That's
our preferred side on this. We should want to play this as best as possible, rack up four or
five rounds in defense and see where we go from there once the half switch comes in. That is
another level of test of your mental resilience, right? There's a lot of teams, even some of the
best ones in the world, that will fail in their opening game, fail miserably also, and yet once
Once they swam to the next map, had the time to rest and relax and throw it all behind
them and then get into it in a fresher head.
Is that going to be the case for Caffe?
Difficult to tell because Fluxo W7M right now seem to have hit that flow state that
we've been talking about so often.
Well, the problem is they had no problems to solve.
Like literally, I felt like the rest of the rounds, especially when they're attacking
or given away by loss.
The only round where they had to fight was round 7, when they had to go and win a 4v2,
which was again an example of losses and experience, completely blind to gaps or not able to regroup
together, make sure they use that man advantage.
One thing that worries me is that, I don't know if you remember the game on Café that
FW7M lost to 3A yesterday, they didn't lose it on the weaker side.
They started attack because they picked Café and their attack side was actually really
good.
And honestly, it should have been 4-2 if it wasn't for an incredible logical on the side of Fiora on the reading moment side.
That's impressive.
They actually were very impressive on the attack.
Right now, they have hit the flow step, like you said.
They are going to attack first on the cafe.
They showed us that they're really good on that side.
And then comes this, they have the defense, which is supposed to be the strongest side.
So I'm thinking here, I need a reaction from us.
But as we expected, Goliath is just too strong for David right now.
right now. Well, if I may remind you, Leo, that the story does not end with Goliath winning,
right? So that has to come down, though, to a lot of changes. What is the secret weapon
that lost have in store for us? Let's bring in our casters. They are our secret weapon
for this moment here, Mr. Ace and Mr. Des. Look, you both were coming into this with
a very positive flight. You both said that your respective football teams had one, so
all happy to go, can that joy be carried into a second map or loss somehow are able to recover
and really use an abuse that defensive look man I'm this is a joke's me laugh she make me laugh
mr. 30 man uh I am what people say scraping the barrel uh to to really try to get it the best
out of this year because as has been repeated time and time again there was not much for fluxo
W7M to solve in terms of problems on map one. How do you create a problem for Flexo if you're lost
starting on cafe defense? What's that secret sauce you got to bring out?
I mean, hopefully it's not trying to do the same thing six times in a row and pray that you get
a different outcome meal off for me. At least on defensive side, they should have a little bit of
solace on that, I think. Not just the operator, but maybe a bit of the operator would be good too.
But I just want to see them be able to take the fights out a little bit more. They couldn't
I couldn't decide if they want
to try and play full turtle
behind things like Goyo along
with the clash and slow things
down or if they really wanted
to get out on the road and
trying to aggressive towards
fluke. So I slowed them down
in the early round. That's
what the defense is. Look limp
and God knows what's going to
have to happen on the attack
inside. So it was very, very
one dimensional last time. I do
hope they could spin it around,
but you're going into that way.
You've seen so much recent
successor fluke so that I'm
just wondering if you're going
to find any. Yeah, look, you
know, I'm very positive Milosh.
You know me to be a very
optimistic person, but I have zero for loss. Honestly, I think coming into the end times,
say you find a price, Tim is not going to be a positive. I'm done. I'm out. No, look,
I think FluxRWB7 and we're just too good for them. They're too strong, they're too good.
And I think that the same mistakes that we've also been making on Fortress are going to
be punished heavily on Cafe and big trouble for them. Big trouble.
I don't look at this here flexors running off on the attack. What? Yeah, yeah, even worse
for them even worse. Why? What makes us so good on the attack? What? Tim, Tim, you're
the one that's going to come in. They're going to get a fantastic start on the attack. And
then what? Los have to do it on the attack in the second half on a 60% defender sided
cafe, the slugs are off. Yeah, this ain't gonna go well.
Well, I know you're going to say something.
No, no, but it's just that to me, I've just seen yesterday, I've just seen
folks who are using them take on a Phyria that was like thriving on momentum,
where literally you could have put face time in front of them, Phyria would have
beat them, right? And folks who still made it post on cafe by starting attack,
they abuse Solid Snake like crazy on the map because they get so much
information just from out of the windows. They know how to clear half of the top floor just with
solid stake. Then they have dots on the shield which pushes everyone away and they have people
rappelling everywhere on the bomb site to kill anyone who's moving. My problem with LOST right
now is that it seems that they have zero situational awareness. If you look at their defense side on
Fortress they are never aware of someone coming to backstab them. You're telling me that these guys
are going to be able to face the same Fluxo W7M that I saw demolish the defenses of Furia yesterday.
I'm sorry. Just let me blood blood and Lee and realistically I just don't see it happen. I just don't feel bad now. I
Feel bad now. I just feel like even Tim's piled in Leo's pile
I've got a nice guy for once and be like I'm right hang on guys
How many rounds we saying they get that's my last question all you Leo how many rounds did they get?
Honestly, I don't want to get into that. I just want to say that
I want an answer. Come on. Let's tell you what, whoever gets this wrong, the person gets it right, the other person has to buy them a beer when we get to the major.
Alright, so now the question to you is, what do you think the scoreline is?
I would be surprised if Los gets more than three rounds on that map, but I will back this up by saying that they think they should be proud of already being that team that's been about of the top six of SAEL, despite existing for only two months.
There you go. I
This is what I'm saying like gotta be gotta find the positivity somewhere, right?
It just so happens that cons have to restart his PC as we're going through all of this so it's not like
We're here like
Grasping and straws and a pull something off of it
Well, I am because you guys are clearly gone off the rails about it very dedicated for it
I completely understand this the the facts have been laid out quite bare at this point
But our lobby should be ready in a second here to get into it's not like we enjoy the like
driving that
That knife in our back just in the meantime, though Dary you might enjoy it. I know
However, what his score prediction is? Yeah
72
I'm going 7-4
Thanks, 7-2
You guys had this picture just so you could do that, that's actually really...
So one guy just has one round above me and the other one has one round below
You guys are just...
Leo, how many rounds do you think there are? There's not like 50 rounds and see, it's not like there's much variance
What's the score line? Tell me
I'll say 7-2, I think that's pretty fair
I cannot believe that
7-2 full loss baby
No, it's the most optimistic about loss of performance in the next map
No, I know
It's not like it is, if you hit the bottom, the only way you can go is up
You can go lower, they only lost 7-2
They lost 7-2, it could be 7-0 brother
So he will believe that, but no, they can get better than what they did last map
I can guarantee you with that
I look forward to the day when she will be buying me
Can you wait Salt Lake City is not how how cheap is Salt Lake City in terms of buying no idea
No idea
Well good thing that it wasn't in Paris. We can go through then they can buy me a beer there
That feels like that would have been Paris you already missed it because Leo would have been out like 20 euros for a tiny little
little thing to enjoy
Rocks Leo that's that's the objective. There are plenty of cool things that are tiny for 20 years and very to enjoy
I will say nothing I will say nothing
He just he just gave up on me he just left
I like my job, I don't fancy losing it anytime soon, so I think I'll turn on that one
Oh, come back, Milosz.
Would you mind doing your host job, Milosz, please?
I don't think I should be doing this.
No, get us all fired.
I'm going to get fired if I continue.
I'm just waiting for the lobby to start at this point, brother.
Usually the question turns into what operator can I bring to really make this one happen?
Which player needs to really shine a situation like this?
What's...
All of the term.
Well, see, that's where my problem is, because that's not a discussion piece to deeply get
into.
Oh, I know what was it.
Shouldn't play though.
Nooks shouldn't play Blitz.
Oh, he does.
And ADS in the middle of a hallway.
He needs to learn not to ADS to actually use the shield to push people away and have someone
behind him take the gunfight.
That's the main thing, especially when you're going minus 23 in a two weeks long stage.
I think you should take that into account before trying to ADS people across the whole room.
That's just my take on it, though.
I bat the confidence. I rate that confidence big time.
It does take some huge cahonists to say,
I am on Fortress, a map known for long-ass hallways and rooms that are strewn about here and there.
I'm gonna ADS with a P9 across that hallway,
on a blitz not use my main gadget the shield it can only be worse where he'll just say you know what i
don't need the shield just put it on my back and i'm going to run around with the pistol solid
and that'll be another level that's a hundred percent of the shots you don't take
i'd be i could be zero and ten and i've still been adsing down along the blitz yeah exactly
if i was zero and ten i'd still be doing it so i'm a stubborn idiot so you know what i don't
I'm not sure he's an idiot, but he's probably very stupid about it.
Chill.
Well, the lobby is not ready, just so you know, by the way, for those who are asking,
we're not here for the fun of it.
We're here because, oh my god, game ready?
We are eight minutes delayed, but we're ready to go.
Fluxo W7M vs. Lost, get lost, bring this one back.
CatFoxo W7M advanced into the lower bracket grand final, only one way to find out.
Cafe Dostoyevsky. It's
Thank you very much, Milosh. I
hope you all brought your best
black outfits for this one because
we are going to a funeral. If
you listen to Tim Leo or Milosh,
I actually kind of back him a
little bit. So I think on the
defense they will have a better
time on cafe. I think they just
kind of like outgained themselves
a little bit back on there and
that way they've got a lot more
experience on like cafe. I'm
somewhat optimistic.
I'm not sure if you can see
the number of people who have
been in the ring. Flux, W W seven
have a 64.9% attacking win rate
on cafe. I am no longer
optimistic. And that is a cross
37 rounds, so we've got a serious
sample size there. They are six
and one on this map. If you look
back to the beginning of
is it impossible? No, I don't
want to write loss off. I don't
want to make out that there's,
you know, already decided it is
not, but they have to come out
strong. They need a couple of
defences to start the fall. So
fortunately for them, there's
they've gone to one of the
strong. Oh no, wait, it's the
weakest defensive side on the
map. Top floor.
Your favorite and the holding
it in a way that I haven't seen
help for quite a while. Actually
his army playing inside a piano
looking to be aggressive.
of course the DMR, the ruling at long range likely playing around cocktail for the majority
of this round, and quite a bit of information coming out from the bulk. Remember the good
old days when you get bulkery cameras outside the building?
I miss those days heavily guys. Two cameras, and you could see the entirety of cafe, it
was beautiful.
Happy feet, happy feet. Art Lewis is half his HP. Not super ideal. I've been playing
that's a good deal. Have a
couple extra bullets. Well,
couple less bullets required
in the next engagement that he
gets into. But I was dancing
around the bottom of white
there with the C for in hand as
well. No doubt like keeping the
hold of that start trying to
out towards white stairs on the
window. But the kills have come
in at very, very quick. No,
there's the one to fall on one
side, but on the other they got
ready to team but Paris and
darker fall here. Good start.
Fluxo. Yeah, they've tried to
get aggressive like you say a
very aggressive set up as army
like I'm not sure what to do
with the normal. I would have
expected a minute and a half
into the round. It was better
minute when he died that
doders should've got those air
jabs out onto the staircases,
so I would have thought that
job should be done. If not,
then yes, a bit of a loss, but
still very, very winnable for
Fulco W7M from here. Four
versus three control of Piano
and can start pushing
towards site.
Sure, of course this is long range guns are still pretty dangerous, you've actually got
to find a shot onto someone there, you've got to take a head clean up somewhere and I
was going to say Nux is a massive riskier, but that's why making you to his own long
range gun with a DMR will find one back, that's it, so they're going to get recovered here
as well, but that was a need coming in actually, which putting down on his backside, there
is one left, partly could do the funniest thing here, he could do the funniest thing
if he was in the right spot with that last aid that is going back pocket, but I think
he's going to miss his opportunity unfortunately and that is the last lion scan coming out
to be fair, Paul, who sends an
aid into freezing not going to
catch anybody does find his
first one be to become to one V1
can he continue that stat does
not mean that he's not going to
be able to do that. That's a
great shot from nukes to be fair.
Paul who sends an aid into
freezing not going to catch
anybody does find his first one
V2 becomes a one V1 can he
continue that stat does not
that's that does not have
right diffuser in hand. It's
stracker versus century. There's
recruits on recruits who's going
to come away with the wind does
get himself away. He's decided
it's time to run wins out the
round. Paul, who can't get it
done and lost yet what could be
an essential first defense.
One of two until we start pushing
past your scoreline prediction.
Baby. I'm already thinking about
that sweet Salt Lake beer.
side to be fair. One fluke. So
clear very, very well early on
getting rid of his army didn't
really have much support inside
a piano. It was relatively
inevitable. Getting rid of dark
down below as soon as he started
taking shots through the drone
hole, he had to know that fluke
so we're going to start pilot
pressure on it. They'd have a
couple of players on swing that
they have drones around and to
figure out where he is where he's
moving to. That probably would
have been a high time to get
back up towards site there or
get yourself around a second
player so you can play around
trades because that's the one
thing that I said back on the
last map trades between these
have a really seen an awful
lot. One player will die and
there's no trade coming back
the other way. We need to see
a little bit more of that
build up.
Round two all the way down to
that bottom floor, then it's
going to be kitchen that lost
the side to hold on to nox and
next and no great surprises
there as Leo discussed. Lobby
is going to be bringing along
the snake. No surprise to see
that here from Fox O W seven
m so efficient at clearing
those top two floors and we
will likely see plenty of gadget use to do that. I'm having a look. I'm not actually seeing too much
in terms of destructibility for the verticals. It looks like they're going to ignore them. There's
no soft breach charges. There's no wrap. There's no book. Instead, there's cons on the rower.
So I would expect to see maybe a bakery push here. They've got no hard breach to speak of.
They've got no hard breach at all. So I just really don't see how they can
do anything freezes side of it. It's going to have to be big.
Well, at least that way it starts out. That's a big loss.
Yeah, a big loss, but also a trade quite crucial. The one thing I really want to see a little bit
more of, you've taken the sense off the other side and you've lost the mozzie. I think you'll
take that every single day of the week because again, it's crucial execute utility that has
been denied. Now really looking into wars, the Rauer and into wars, the police to make something
happen. Did I speaking about the solid state can we saw a lot of it in the day from team Balkans
to get a little bit of a trade
3v2 loss hanging in there though
as they managed to find a kill
on to Lobin as well. Dots law
health very, very little chance
that the blitz can find anything
here realistically. 1v3 now cut
down by the last man, and that
is going to be lost getting two
days and you might just be on to
something. Like I said, the
defensive side of this map, I
think you'll find them on a map
that's much more established
feel a hell of a lot more
comfortable. I'm not super
optimistic about the attacks
granted, but I think the
defense you will see them
coming out and performing quite
well, which is what they've
done so far. And it's not to
say the flukes that haven't
played well through these two
rounds. They've certainly got
some parts of the round right.
It's just a loss of showing a
little bit of fight when it
comes down to the sharp end of
things and have got themselves
up to that two zero. Brilliant
start then. Let's see how they
fare for the third site here,
whether or not they can crack
on and potentially imagine
they push us to a third
back, Tim. That would not be
on my bingo card for today.
I didn't expect to see much
coming out of loss in the second
map so far. They've started
very well. Do I think it's the
end of the story? No, I
absolutely do not. But I think
after the way they've been pushed
around and bullied on fortress
to come in and get the first two
defensive rounds, they've
actually been well coordinated
as well. We saw that in the last
round. Trade trade trade kept
themselves at man advantage,
even when they were losing
bodies. Great stuff from those.
I'm I'm really impressed to us couple of rounds
A couple of hours has not been you a match to a press on now and keep on building on this advantage and get this
I was into a good position for that second half because the attacks is what is going to make me nervous is said to him
At least four here. I think is mandatory
He has to be a beard also gets them into a pretty comfortable position looks like they're gonna turn over towards the Monty here
And of course it's water around for the vertical race to see in that by now for this site
really the game folks be getting
inside a top red with the Monty
getting control of piano and then
rick in those floorboards up until
they've got all the control they
decide to stealth and then looking
probably for the execute or of course
going direct by our window key
difference in this round though look
across the two operators in the far
left of your screen I'm looking at
the Nomad and the gridlock they want
to stop this Rome game the craziness
coming out a loss they really want
to slow things down here and that's
going to be their attempt doing it
this time they do have the ram on
the side as well where a signal
the last round. They were kind
of foregoing the option of
verticality. This time they are
signaling that they will be
looking towards taking that top
floor. As you say, stop any
flanks with the gridlock and
Nomad as well. Give themselves
control and start working from
piano. Don't get over excited.
Paris is actually in pixel spot.
He was not behind that keeper
barricade. Despite his outline
as the unrelenting march of Monty begins across that top floor.
This is what is so good at doing, right?
It's taking Spanish-feeding information,
and then really on the top floor, that is enough.
Once you start pressing into a cocktail
and being that information across the rest of your team,
they have no choice but to back away.
We saw twisted minds over an hour the other day.
He refused to back away.
They held that position.
They lost three players on the top floor from a player
to simply walking at white, like you're seeing Donas doing now,
and killing two of them.
They were sitting inside of the suite, inside the site,
I think it's a good idea that
chose to back away here, but
this is why you see in the power
of that Monty coming online,
right? And why I think maybe
sort of band away a little bit
back on fortresses. He does give
teams the ability to move through
a map, but quite some pace
might be in a very soft rate
for himself.
I'm going to be running through
trying to take out any utility
that it can. At this point, we
see dash just getting bullied
back down those white stairs
taking out as well by lobbing,
but nox on a big double. I tell
you what, he's on a real
a big double. I tell you what,
he's on a real resurgence after
the performance on fortress going
big for his team at the minute
of double in this round. Paris
manages to get one. There isn't
that for finishing off loss three
nil. Is this the same loss that
we saw on fortress?
It just looks so much more
comfortable, don't they? And what
I really like about it is how
control that round was down from
when they bounce away from the
once we have fluke so moving forwards. That's we saw a little bit of the loss that we know
coming to life there. The aggression coming out the willingness to swing and go for the gunfights
and take the fight to fluke so, but it was on losses terms. Really good first courses so far.
Now we get into the band coming out. Surely the Monty has to go. I was going to say
it doesn't matter the other shields haven't gone. It's how much freedom that I think the Monty was
giving in that round. That was really the only thing the fluke so I think have shown is a real
strength throughout this half that being gone. I now wonder how the hell fluke so fight their
they're going to be able to
get their way back in. No
surprise to take attack time
out. They need to figure this
out now. They really do 65%
nearly attacking win rate is
gone out of the window so far
for flux or W seven M zero and
three unable to secure an attack.
Well, I think they need to come
back and win the next three
rounds. They need to put loss,
you know, back against the wall
here and say this is our game.
This is our spot at the major.
We're going to take this if they
game in favor of Fluxo W7M again, you know, they get onto the defensive cafe. I think
loss will struggle more in the second half. So I think, uh, yeah, uh, three, three is
is essential now really for Fluxo W7M.
Yeah. Builds your wall chest up now. If you're low, it's right. Cause I keep on saying that
I am nervous about that second half. I really hope they've figured it out and it's not so
one dimensional, but time will tell when we get there, Luke. So still going to stick with
the shield, the black beer coming along for this time around and I'm looking into what
I hope they don't change away from these two because I think this is where they seem real
success throughout the stage.
You look back at their numbers, the both teams really, they have a player that leans very
heavily into playing in self-focused operates.
I'm talking about the doccaby, I'm talking of course about the solid snake and about
Deimos.
We haven't seen loads of those combos of operators.
They've seen quite a bit of doccaby but not really too much of the others.
And I think I would like to see maybe for Fluxo side, if you know that you're running
into a spot where loads are looking to get aggressive, just calm them down, tempt them
a little bit by making use of something like a duck would be cool coming out with that not on side
it just invites loads to kind of say yeah we'll we'll challenge your air jabs we'll challenge
on towards your gridlock tracks that problem at all we'll take the fight to you we've got to find a
way to curb that yeah palu is gonna be a little bit of a a focus for me here he's been one of the
the big names in SAO, not just
through pick off, but through
the last five years more. And
so he's one of the players that
looks so to be seven and we're
going to need a big performance
from three and two so far, not
going bad. Could definitely do
with more bringing the snake is
an interesting one. Top floor,
of course, not going to be really
a Rome clearance operation. It's
going to give them the Intel,
at least based on, you know,
I don't know how much that the
game from that. Well, there's
maybe a little bit of lost
utility they could have
benefited from normal. No
normal. No gridlock. For
example, which we would usually
see as you know, top floor
regulars for an attacking team.
You can see how much more
cautious to be in right the
lion scan coming out with the
IQ checking out where these
battle camps are where the
to see is what the Solid Snake on side. They aren't taking any chances. They're slowing
things down a lot. And Milly Amonso, like I said, back in the first few rounds, he has
that effect too, like he helps slow things down because he's very slow as an operator.
He's good at taking ground by himself. But I think slowing things down here to not get
caught out by any surprises is a good shout. You don't think it makes me nervous, really.
It's when it comes to actually hitting the site as well, we've tended to see Loose explode
and Dark's in a pretty good spot here. Little does he know, there's a freebie waiting for
him around the museum. It's hard on looking out here, but that's still to find the entry
to get the kill. I'm not
sure if he's in. He manages to
double down on that with a
nitro as well. Paul who does
find the one underneath that's
going to be the Valkyrie gone
and a nitro threat with it
may be, but there is still
nuts with explosives in
hand dash on a gender find a
third in the round going
phenomenally well so far on
the wooden still active looking
to challenge into freezer. He
can't get the kill because
What has happened? What has happened at the two teams loaded in on the wrong sides under the wrong team names or something because this looks like it's just a complete mirror reversal of what we saw on Fortress.
I just dropped Nox to DM and said, mate, I've got a beer on this game. You need at least four rounds. They can go all the rest now. It's not a problem. I've got no concerns about it after this point.
It's not like it was it though, does it?
No, they can go on a win or six here because Fluxo haven't come close.
Like I said during the first couple,
there were a couple of moments where Fluxo looked good
in terms of their deal with Romas for example
and collapsing onto individual players, it was great.
But what have those changed since then?
They've acknowledged, okay, they're going to pin us on to see if we play all by ourselves.
So we'll keep on falling back, we'll keep on making them chase shadows through the map essentially
and then spring on them at a time that is most convenient to us.
The best chance I'd say Fluxo have got of winning around is down here in Kitchen
Because getting top Florence and second floor control tends to be I don't want to say easy
But far easier than many of the other hurdles have come up against so far then the question comes
How do you worry about the execute?
But I feel that downstairs is very very well understood at this point
There's not too much craziness that you can do once you've got a gridlocker or a nomad locking down the stairs
You know where the players gonna be there are only so many places. They could possibly be otherwise
And I don't think you're gonna see loads pull out anything too crazy for mental here
Try otherwise like enable flux so to be
to be. Disturbed so we'll see
how it goes. Keep it on the
system that comes out of those
because they move the other
ones really going to have to
try and find a way to trick
fluke. So otherwise I do think
fluke so it can get this one
over the line. I am glad to see
Flux or bringing the line up
that is this time aimed towards
that verticality. I commented
on that last time they were
attacking this side. There's
nothing on side for them to do
that it was all going to be
sort of brute force direct to
side. So I think this is
definitely better for them. But
But really, their dash would have had a dead to rights.
You've got to start asking as well, if this continues to go in the favour of loss,
is there a world where we are genuinely discussing Flux OW7M not making the major?
Could we find ourselves going to Salt Lake City with two?
Because if Flux OW7M don't make it, but there's also Team Liquid Alienware,
that. Yeah. All fair is not
making it with two of the
biggest Brazilian teams not
there. Well, let's not get to
ahead of ourselves, Tim. I know
it's exciting, but the boost of
the rest of the world that it
be. I wouldn't it just Yeah,
what I do like in this round is
so moving at really good pace
like a minute 50. They had to
hatch open and then the site
asking questions already making
use of the fuse to destroy
utility below. Looks like in a
bad spot here, though, inside a
bunker on the class like that
They just moved everyone over on the attacking side to try and go through Bakery instead and they completely crumbled.
Under trying to take a side of the map they weren't prepared to push into.
So now the question is if Luke said we're going to hold firm here and try and push it towards Nux or are they going to rotate away?
Oh, don't get away with this. Bro, bro, bro!
How? How?
Obviously got away with it.
He's been allowed up to top floor, and that now poses a further flank risk as well.
That thought with a double nitro.
What's that you were saying about let's not get carried away?
Because I think nobody told us.
Four versus one.
Dark gets another brilliant stuff from them so far.
Look, SW7M, they're not even at the races.
They don't know what day it is right now.
They're in a spin cycle.
This is the last time I've
ever seen a flag drone.
Brother. That is embarrassing.
So embarrassing. Loebid has got
two air jabs left in back pocket
when they've cleared the top of
the map so fast. I was saying
I was praising them 150 on the
clock. You've got the hatch
open. You're running around
second floor like you are in
the place. No bother. Let's
get some air jobs down. They
can't come on us. Great. A
flamethrower true. That will
help out wonderfully as well.
But no, what do we do? No
Like that is, this is bad.
I'm getting whiplash from how fast I've gone from saying,
my God, loads of terrible to now saying,
my God, Fluxo, look terrible.
That's the kind of round they can't be losing.
Fair credit to Loso.
Two players there go pushing up white,
one pushing up red and getting two kills off the back of it.
Wonderful stuff, well done for taking that chance
and coming away with a kill that he did.
But Fluxo as a team,
but as we said have not missed an event since Manchester,
cannot be letting that happen at this level.
Just cannot.
to play into it at all. They
weren't able to clear them out
and loss would would wildly on
top of it, as I remember from
last time they played this round
and so folks are to be seven
and they need to. They need to
shock them here. They need to
change things up. I think in
order to try and do that,
they've got lobbing into the
mountain very, very quickly
has been in 15, 20 seconds into
the round. But again, he's
missed his opportunity. The
player that was bottom one
opportunity. The player that
was bottom wide has now returned
back up towards site and that's
it. Your chance has gone. What
has it?
Well.
Well, well, well.
Oh, but lots of words still
I'm still reeling.
I'm around five. I'm surprised
you had to get away with that
side switch on my score prediction
to be honest. Hey, you can take
I thought 7-4 was being kind. I thought, yeah, I'll chance it, I'll chance it.
Oh ho ho ho ho ho! Alright, okay.
Okay, Faff with shot. Nice, nice.
Now, what do we do with the entry, Tim? That's the big question.
We're already trying to take a fight off the back of it downstairs.
It's dark, trying to hold on against Lobin, who's being given the runaround here.
I managed to escape with his life as well.
Good escape by dark, his phone call comes out hard to be a little bit too late.
I tell you what, there's shots coming out everywhere here,
But that's how it's the deck before it gets rained on by two or three players on the side of Los.
A good coming together, a bit of teamwork there, trying to even out the scoring.
And they get rid of a crucial operator team that snake offline.
Yeah, big loss there. Big loss of looks, so W7M in terms of that way around execute.
Look at that. Even when they're opening up the vertical angles,
you also just like, yeah, open it. See what happens.
All you're doing is giving me more ways to kill you.
And they managed to find it. They get the reverse shot.
they take comes out there will be no more verticals opened up from float so
they are now locked in and stuck with whatever they have lopin manages to use
them though takes down the man think that was probably through the hatch or
just around it so that's gonna be the malusia taken offline 3 versus 3 40
seconds left to go first just both of avoiding every bullet coming his way
but also somehow just exploding out of walls that people guess what but it
looks like fluke so might finally have got a bit of a reprieve. Nox after not having a fantastic time
on fortress has a golden opportunity to give his team a six zero half team.
It's not going to be easy though, but as you say, the performance is with him at the minute.
Ivan one. Oh boy. Just waiting for this push. It's going to be going down. This is his opportunity.
What a prefire
In the doorway was clairvoyant wonderful
That is spectacular truly spectacular
I've got wit lash from how different that half has been compared to being back on fortress
But I think it's about time Tim that we get me Losh and Leo and some sure they've got plenty to say about this one
Honestly, Des you and I are on the same wavelength because the entire time I'm watching the game and the only word I could think of was whiplash
It's the word of the day at least for this match. Just the way of things happen now
What's our up six? So here on cafe Dostoevsky huge contrast to what we got on map one on Fortress
Question is Leo. How did that happen them being able to abuse that defense?
So well compared to the relatively lackluster fortress that we got from them
I think they finally understood that the biggest strength that there is is getting close to each other and actually being in a situation where you can use the time and a map that is heavily decided at your advantage.
On on fortress, they were giving up way too many picks and whatever they went winning the opening engagements, they would throw bodies individually.
They would be unaware of the gaps. What do we see here? What's the adaptation? They brought Valkyrie almost every round.
every round they had intel on where the players were moving and then they brought traps,
go you, stuff to slow down their opponent and really play around it.
If we look at some of the rounds, for example round 4 or round 5, or even round 3,
it's rounds where they're staying close to each other, they're well aware of what's going to happen.
Here look at how much time they've burned, 5v5, 1 minute left, and still they get close to each other,
they force Flux and W7 into chalk points, they make sure there's a trade potential,
And what a game from Nux.
It's one of the players that we said needed to step up going into the game.
And he gets a double kill here because Flux will receive them.
They have no control.
They just spent five players going into reading and down the white stairs.
In this situation in round two, same issue.
They try to do one floor take.
Look at the control they have.
All they have is the main entrance.
That's it.
So all of those can just play close to each other, try to each other,
and basically play it to be one and look here.
It's another crossfire.
And so I look at rounds where yes, no, it's doing better.
But on the other hand, folks will be certain they have zero map control to to use it.
And most of the time they even get the opening engagement.
But after this, they keep on burning players away.
And then on the very last moment, this one, if there was one time where he needed to step up
after such a lackluster kickoff, it was this game.
And finally, I think no one believed in him.
He gets up and seven and one.
I just need to see this continue in the attack.
They just need one one attack to do it. They should exactly exactly that is the next challenge
Can you get over the hump of not being at 6 so this is not a best of one?
You need to advance further than this and that's the next challenge
Can you close this map and take it to a map 3? We'll send it back to our casters. That's nice. Take it away
Well, well
I'm not entirely sure what to expect coming in here Tim
I'm really glad to know. And the only way we find out, of course, is by seeing how these rounds play out. We're going to start down inside a kitchen.
Fluke, so if they get seven zeroed here, then God knows what happens on map three.
You just feel like it's anybody's at that point. I was looking at the stats of console. I was kind of looking towards it.
and it is not by any means a favorite map of either team.
Sixth preference for loss, fifth preference for Flukesaw.
But again, Flukesaw, I've got a,
like they have in most places to be fair,
a good record on it, four and one recently,
but loss have only played it once in the same space of time,
but they've won it once.
So it really honestly, it's anybody's,
it's anybody's if we get to the third map.
I don't see any way that we
don't, you know, I, I, I, I
think, so to be seven and I
will be better on defense than
they have been on the attack
because quite frankly, they
look clueless on attack. And so
I think they will be better
now, but.
Sure, it's too little too
ways. How often do we see
six year old come back? You
know, they're so rare for a
reason.
I think the last one I remember
seeing probably was.
Sandbox being up six oh one
up 601 consulate and losing the map 86. Forget it, I lost it too. It was an event, but that's
the last one that I can recall. It was ridiculous. I think let's do this and I think we get to
a map. I think we have to go to consulate.
I think you're right. I think you're right. I think we are going to get treated to that
last one and it's going to be a big decided because like I said, there is a world quite
easily and it's not, you know, it's not to discount losses, a Brazilian team. But if
you think about the Brazilian teams going to the major, you know, with the recent roster switch,
you expect Team Liquid Alienware, FaZe, Flux, OW7M and one other. That is the realistic expectation.
And we're in a world where we might actually have two of those not making it.
If you said that to me at the beginning of kickoff, you're like, oh yeah, two out of those three
aren't going to be there. And I laughed and I said, absolutely not a chance.
All right, we're halfway through the rounds and this is about the sort of timeline we
tend to see often say 1.30 is that point where you've got to be asking questions to the downstairs.
You've got to be swinging hammers or in this case, putting rounds across the top floor,
you've got to start looking towards the hatch.
It isn't as quick as what we saw on the flute, so with that speed arguably costing us a lot
of time around as we start with players coming up from the white stairs and red stairs and
biting them on the backside, I've shown a lot of confidence with having none of the
watch themselves no gridlock on
so come up and start asking questions and no doubt the drones are also doing
a hell of a lot of work for them down to the last 52nd here though
let's see how the execute starts to come together. A lot of work being done we could see utility after
utility being dumped down those vertical holes to try and create the space to get in there and
have somewhere to put the diffuser down. We've got Perez on the sense he's going to likely be used I
I would have thought at bottom
like it's theirs to maybe get the
sense go gadget rolled across
here. They've got the play on
dots there, but two shotgun
pumps did not get it done and
they lose dark along the way.
That is a big, big loss loss
managed to get one on to
lobbing. At least as effectively
four versus three here. Look so
could still be in trouble.
to get to the very end.
After another rains in flux over
to be seven and stand up for
their first defense. You know,
this is going to be Tim. It's
going to be again that goes six
five and then you're just going
to see loads for the last one in
the most ridiculous way is seven
five. They couldn't close out
and make it easy seven zero.
They've got a really drag us
over hot calls to get to the
very end. Honestly, that
rounds to be the one that
should have had done that for
I think a little bit held upon
brown there dealing with the
barbed wire. Otherwise using
trying to recover. They had a second player going into was going to help him at the same time.
And I was a little bit about sorry on the side. They're trying to record the players
sort of VIP and the second player was in there with him. That's the perfect cut.
Neither play could get back towards site. They were very much isolated.
Well, I think he's a little bit too late to the action gets swung on dies to it anyway.
And on site, the rest of the fluke. So manage to clean up anyway. So it was a good recovery by
them. But I did feel like loads were pretty close then to getting that done in seven.
I'm going to be really annoyed if it's 7-2 and I was right with the score line. I'm just
wrong with the teams. I'm going to have flux OW7 and moving on to the mid-float. It's going
to be mining and this, I think, opens up an opportunity. It feels like a little bit of
a gamble of a sight here. I mean, it's usually fairly similar in win ratio to reading, but
I just feel like reading is a slightly more secure site and the reason that I say that is you have to take less control for mining
Piano is really hard to hold on to that gives you your verticals directly into site
You've got that external window that opens up straight onto it as well
Not to mention the other one at red stairs that you can then get you know lines of sight through the wall as well
and so
Feels like a bit of a risk to me just taking mining
Well, we'll see if maybe they know something that we don't and given the fact we've got a pulse on side
It just screams that C4 is gonna be the name of the game
We've got two of those to play with in this round along with the soulless
That is a lot of denial. They're looking to try and make work here as well
Even the pop is starting up on the top floor. It's a lot for those to work their way through at the same time
So I've been taking this one nice and careful looking in towards the Monty primarily in Spain that as well again
They want to rush him with a
Monty. What have you seen this
before? They're in for a puck.
Already Tim's going down this
spot here is one of the stuff
and just yet can that pulse and
the soul is getting spot. Yes,
they can as they're dealt with
no see taking off light and so
is the pulse. They're carrying
on the team. They ain't pulling
back here and getting on drones
to figure out where to go. No,
they're carrying on that in
spot. But every time that
diffuser tries to go down there
is a response fluke. So slam
that door shut dots in the big
round and they hold on for what
could have been a very, very
the game. I think it was worth
the I think it was worth a try.
Definitely. There was a little
bit of space there, but it feels
like folks are to be seven and
we're ready for that. I don't
know whether they've you know,
maybe sing loss through it
previously, maybe in scrims,
maybe in, you know, matches,
but it felt like they were kind
of prepped and ready for that.
That natural came out quickly
onto the Monty. The pulse will
have really helped them with
that as well. But then even the
second time that that diffuser
started going back down, they
were straight back onto it.
Another kill show. You know, I
don't think that's going to be
I don't think that the future ever got past about two seconds towards behind a bit.
So really, really good from Tuxedo W7M.
Well prepared.
And I tell you what, where I said we don't often see 6-0 comes back.
Come back.
So I'm looking at now and thinking,
loss of that look too sharp on the attack so far.
This is back to what we saw on Fortress.
Don't turn off.
Don't go anywhere is what I'll say.
Because you might be about to see something really special.
This could become an all-timer that is for sure.
No one thought Matzi would go this way given how the first one went.
But where we are is where we are.
We'll find out if Lois can get it over the line.
And they've got to do some his path one round.
I say it all the time, like they only have to be right once.
Fluxo have got to be right in every single decision,
in every gunfight, in every single round from this point forward
that they want to be able to hold on.
They have to be perfect.
There's no second chances.
It's over and done with them.
to go to that third map if they get it wrong even once. So far so good across two and they're
going to make it happen in their first.
Cons going to be working down those red stairs. He is tasked with preventing any sneaky bottom
floor entrants and work your way up the stairs but that doesn't look like it's going to be
the game plan for Fluxor W7M looking across their position. They've got cons, sorry,
third loss. They've got cons now working his way back up. He was looking for the jump out.
He is punished. Does manage to take down Dash though, big loss actually. That's the
ram that he's managed to get. Again, you don't get to choose those, but it's worked out perfectly
for Fluxor W7M.
It's again just numbers of answers right there is keep on coming out on top in these confines
They've been very very good when things get chaotic through fair
I'll give them that they've responded very very well, but it could be very very easy to kind of back off and think what the hell is going on
Sure enough now the
You will onslaught is here boys. Yeah, you get C4 down here nox, but just about hangs on by the skin of his teeth
But that monsee is a matter how much HP is got can still drop down the old shield and still be an accident
move. That's what he's got to
off the shields baby. Is that
a possibility because yeah, it
didn't go well for him on
Fortress on the shields. He's
at an absolute stormer of the
first half here on cafe played
brilliantly goes back on the
shields and just gets impacted
to the ground on the Monty
loses his life and doesn't do
much for versus. Now it's
labing managers to get another
the top. There's one out
So it will be an ace clutch
if he makes it one versus three.
They are spread out a little bit.
There's one up on the top floor.
There's one out towards White
Stairs. There is maybe an
opportunity to ask the couple of
1B ones for him here. Best
chance would have been that one
there, but no dots is ready with
the shotgun. They pick him off.
No questions asked. That's three
in a row Tim. We're really going
to see this goes six six.
honest it, I think we might because it looks like lots are attacking about as well as Fluxo W7M did.
They're not taking any ground, they're not isolating players, they're never giving themselves
man advantage, if they get a kill there's always a trade there and Fluxo W7M are defending every bit
as well as Lusted. So we see the bands coming in for the second quarter, the second half of this
attack if you will and it's going to be unsurprising with the pulse being taken away because that pulse
has really done them some damage. Alright, I mean the time that doesn't surprise me we saw a very
similar thing coming out during the first half as well after that third round a bit more time after
the operator band comes in just to have a conversation about how the hell we get this one done because
again most only have to find one they only have to be right once they've tried the rush plant
in towards mining, they've tried these slow rounds, they've tried everything it feels
like, but Flukesl have just always had the answer. And so now that's where a coach has
to step in and really start offering some advice here on how they can turn this around
because the boys clearly can't quite find an answer by themselves.
Now, there needs to be some serious input. We can see Dash just having his say as well.
So a little bit of a collaborative effort between RGL and Coach. Just trying to redirect
the other band that came in.
So, Fluxo W7M not wanting to deal with those shields, blitz and anti-taking away.
So, there is still a bit available, but like I said in all honesty,
Nuts hasn't had too much joy on the shields yet.
So, we're going to see them move across the grid,
which I don't think is a bad thing for them.
And Fluxo W7M will take us down to the bottom floor.
They are a team after my own heart.
There is no top floor being played.
is kitchen, mining and reading is their rotation of sites.
Right.
For at least so far, it's our approach again.
I'm glad to see the solid state coming out
in this round as well for loads
because I spoke about this back at the start of the show.
On either side, we've got one,
we've got two players that actually love playing shields
and we've got a couple of players,
if not four players, I'll give you that love playing
Intel focus operators.
And we've seen the state band away in this series.
We saw it earlier on coming out from Fluxo.
They have set to be hitting,
They're going for a bit more of a focus, I think, around the glass and trying to be a little bit cheeky, still have that intel capability with the daemons, which is also fine.
You know, I think it's no could be daemons and steak are the three most played operators of the art throughout kickoff so far.
Upper effects between the three of them.
I just come back to what we said earlier on about steak on a map like cafe.
It's perfect because of how the size of it works.
Almost a freebie coming in there on to a spawn.
People know just about getting away with it.
you. I'm going to get you.
Spawn Pete feed to try backing
your right games there. Just
shooting the wall area. I am
encouraging him. And the reason
the reason that it works is
because you're not shooting out
the glass. If you notice the
shot at the wall where the
second little plank of the
barricade was it just drops
that one and it doesn't quite
give that same audio cue that
the attackers might be cautious
you're right to what you get anyway, moving on with the rest of this round. That for is going to be looking to get that.
Boogie drawn in through that window, but he's been very cautious about doing it because he knows that there is a presence there. He knows that he could be challenged.
I'm not sure what Lobin was doing there. He didn't even pre-fire around the corner.
you know, the first half of
this. I honestly thought it
was going to be too little
flux. I'll hold my hands up.
You know, I thought that's
what we were going to be
seeing. They'd qualify
themselves. No problem on
they go, but loss making a
real match up of this. And
that's what we love to see.
We want to see it be
competitive. Realized. That's
I'm not sure. I'm not sure.
And it's official, the Kingdom Hearts of FPS games is real.
Okay, okay, that's obviously a joke, but unless you've been hiding in a cave for the past few months,
you already know that the main character from the Metal Gear franchise is now on a mission
inside Rainbow Six, the legend himself, Solid Snake. So let's break it down and see what this
iconic creation of Hideo Kojima can actually do in the world of Siege. Snake is a brand new attacking
operator introduced in Operation Silent Hunt and his stats is got 1 health and 3 speed.
His loadout is just as spicy, the beautiful F2 has his primary weapon and the exclusive
tacit 0.45 as his secondary, which by the way is basically the same suppress pistol he uses
in his own games. Now, when it comes to secondary gadgets, you've got options, a lot of options.
Frag grenades, stuns, impacts, smokes, and even breathe charges.
But the real highlight here is his signature gadget, the Salaton Raider MK3.
This thing doesn't just reveal defender positions.
It also shows which direction they are facing.
But don't get too excited.
Charges are limited and enemies will know when you activate it.
So yeah, timing is everything.
And that's not all.
Snake can also pick up secondary gadgets from eliminated defenders,
giving him even more of that ability as the round goes on.
Now, to me, everything sounds pretty solid,
maybe a little too solid, if I'm being honest.
But what do the pros think about this new and very famous operator?
They only snake a very versatile predator.
I think they can use it in two different ways.
One aggressive way.
It's activating the cell phone,
giving the enemy a chance to enter the map.
Or a more defensive way,
to use the plonk guides there.
You can use it to see if it's large enough to take the face off
and get shit just by passing the tail.
Well, the snake is a very good predator.
It's been a while since they've released such a different doll.
A different idea.
I think it's a sophisticated doll, because, like,
the problem for me is when you look at it,
I dragged it, the guy knows you're coming.
But at the same time, you're going to get a V1 Ace, as if you were a demon, but even worse.
For the 4x4s, I don't think it's good.
Whiplash, you've just had here one of the most defensive sided Kaffee Dostoevsky's I have seen in a long time
probably not since Wrencher was still competing in a pro play because
really drives it home how
Unusual this is nowadays, but we still got it and we got a
Huge huge upset. At least if you're looking only at Fortress, you're watching again thinking whoa, this is done
Flexor W7M have it in the back, but no they did not because the loss
We're ready for it. They're start on the defense side Leo. We're discussing it before we got into the game
How can they abuse it? They absolutely played it beautifully and well W7M. Vuxo almost played it like that on their side
I love Kingdom Hearts as well, but I think it is not time for it right now
There you go
Simple and clean. Yeah, it'll be back to us
However, Leo it happened we have a map three on our hands
Yes, yes, we have and honestly if it wasn't for an incredible starting defense
I do think that folks who could have had the comeback
I think was just a question of how many more can they save
They can really hate themselves about this because Dodders had six opening kills in that in that map six opening kills and despite this
Not not a single attack one
Four of the the attacks. They had the man advantage. They could have snowballed from it
They have their supposed to have the discipline, they're supposed to have the more the most experience and you despise all of this
They cannot win a single attack. I don't know what has happened from
Between yesterday where they were really good against furia and today
I think it's two very different play styles where furia were giving them gunfights and fighting for every inch of the map early on
I felt like loss given care
We're not afraid of giving up and only you know get aggressive at certain moments like you see here with dark and in that round
where like they didn't fight head-on, they gave them space and then started to get aggressive or
actually just fell back to the bombsite and just held through to a total bombsite. Now
it is a different bombsite, a completely different playstyle. However, I still don't believe
how Fluxo could not just like, you know, fully exploit the fact that they got a lot of map control for nothing and
then just execute. There were things that I thought were, you know,
So a fundamental level for a team that wishes to be part of the top of SAL, that was just
not there today.
And then eventually led to that round, the round where, you know, round 10 where you
have this heavy room for those, and they finally managed to pick the rumors apart on the attack.
It was just a question of time, really.
I want to hide Nux, because I think he's got an incredible job in defense.
I think it was the one winning the 1v1 clutch in a round one and then the 1v2 in the last round of defense.
Two rounds that went his way.
If it wasn't for these clutches, we may have looked at a very different café and already Fluxo could have made it to the major.
That's not the case here. Lost continued to fight back, as you said, Nux.
And I think Ace highlighted it especially during the game.
Gamm off the shield. He was off the shield and things went really, really well for him and lost to be able to close the game out.
they exploited the little spaces that the fuck so we're trying to abuse to try to cut off those long sight lines
It took a few rounds to get it the end of the day lost successful on
This second map in the series what you're seeing now are stats from this specific map
But you can zoom in a bit further and take a look at the entire series so far as things
Kind of even out more between them Dores Palou playing really well a lot of stats coming in from Fortress
And then on the other side, there's a complete resurgence on Cafe Dostoevsky.
So there are still questions that are hovering.
And maybe, Leo, more questions that we have at the end of Cafe than we did before we started it.
Absolutely. Do you remember the biggest weakness I said about those converting opening kills?
Well, not converting opening kills, getting opening kills.
It's actually great at converting opening kills.
The problem is that they're struggling to get them.
If we just look at the entries right now, you have 14 opening kills for Fluxor W7M and 6 on the side of loss
Over the whole of the two maps and yet it is 1-1 and here's my biggest issue
Fluxor W7M, they have the most experienced players in that lineup
They should know how to snowball from a man advantage and I just don't understand how in that position
You know, they're not able to do it. Now one key thing
with the new rules of the system of kickoff is the starting side of the decider
map is defined by the round difference of the two previous maps. What that mean
is because Flux to W7M172 and they lost 7-3 they have a one round more in
round difference compared to loss that means that they got to choose the
starting side on Consulate and that is a pivotal point a very important one
because Consulate is heavily differentiated and if we go to the side, let's pull the map Vito,
let's pull the map Vito, but you'll see who's starting on this map on defense later on Consulate?
So it will be Flux of W7M because they have the better round difference, because they won 7-2,
they get to choose because they lost 7-3, so they have one more round that's what I was explaining basically with the new rules of kickoff.
Because of this they can start defense and I would assume that the defense I don't know if they did but I would assume so they did
I'm looking at the the vetoes in here and the decider fluxes of 7m is defending
Okay, that's what we got
So from this point of view what can we see is that the biggest weakness of both teams has to be the attacks right now?
For some reason, I don't know why the discipline the collision is not there for fluxo anymore
but it doesn't seem to work after what we've seen six attacks failed in a row on cafe for them to start back on defense
On the most defend the salad map in the meta that will be a tremendous help for these guys to close it out
Well, well, well, well we get to a point where I don't think
before the start of this matchup you would have even been able to
Just predict a result that we have here at this point
But let's remind everybody that Fluxor W7M, this is very important for them to win.
Because winning this guarantees that they'll play at the Major in Salt Lake City,
they have not missed a singular F-Steer Siege event in 703 days.
That is just under two years.
Of course in the Manchester Major, that would be two years by the time we hit Salt Lake City.
That's a lot of pressure Fluxor W7M, just on its own.
Not counting the fact that this is a team that is expecting to qualify to every single event,
that they see themselves as in the top four minimum of Brazil, if not even in the top two,
if you ask them when they're having those good days.
So now with that pressure, extra high on top of them, Leo.
How do you clear your head and set up for Consulate,
knowing that you're starting on the preferred side of the events?
I think it's fine. I think they need to hit the reset button.
Just like Loss was about to do it, if Loss was able to do it, they can't do it as well.
Realistically, because of that round difference, they will be happy to start defense.
That's a strong side.
They can use this as a confidence boost.
At the same time, I think they were starting to build up some momentum on cafe,
especially when it switched to the defense.
And if it wasn't for that room that got picked up by Loss,
theoretically, who knows?
Maybe they could have went perfect and actually win six defense in a row and maybe make it through the time.
So I do think that the momentum is back with them. I think they can have all of the experience in this roster
to
Bounce back again, and they have players of confidence
You know Paulo do this these guys have been consistent for years and years these guys are mentors lots of experience on that roster
If there's one team that can do it bounce back. It has to be them especially in this in this matchup
Well, I want to look at it from from this point of view then we put the honest on loss
They're the ones that needed to bring it back. They did it. They completely put fortress behind them
They didn't think about it. They focused up. They played a
Kafe-Do-Sevsky to his advantages where they started off on defense
They played more passively, but they exploited every angle every maneuver that they can pull off in it
And they were able to close it off in very confident manner though
How do they continue with that into a map number three when you're in this comeback situation?
I think the main thing to me is that they are going to start attack, which is really
rough for them.
It has been rough for every map, for Kafe as well.
I want to understand, are they able to really fix their entries again?
Because I don't know, maybe it seems to work for them to lose players and somehow find a
way back into the rounds, but it seems to be a consistent issue for them.
They keep on losing them early on in the round and I just, either it is a question of not
having enough intel, either it is a question of not being able to trade it, but either
way, I think that their overall idea in defense on Cafe to stay close to each other and try
and abuse the fact that most of them flukes with split is something that they could use
in attack as well. If it means that on Contulates, you know, if they do a CEO take to have everyone
on the same side, and, and, and, you know, switch it to admin later on, I don't care,
but I think that having the manpower with them is going to be something very important.
point that you mentioned in the middle and after at the end of Fortress where there was Nux the
shield player in that case all alone there's nobody backing him up there's nobody behind him to try to
at least push for the kill or refrag in case something really bad happens
fix that adapt that for your attack on Consulate and maybe we'll have a different result in that
case small little changes Fluxo can pounce on them whenever especially when they're starting off on
I do however want to welcome back our casters Ace and Dez because it seems like we were all wrong and
none of us believed hard enough Derek and
Lost were able to pull it across line
Should have believed more. I wasn't
I didn't see it was gonna be a 7-3. You didn't see who would win
you. You take it a leaf out of
my book. Yeah, I'm just
shooting. I'm just turncoats
the area. Honestly, your your
book ace throughout this is
get nukes off of the shield,
and they get him off of it, and
things work out. Lucky puts the
numbers up when given the
opportunity. The shields
haven't been working out for
him. I'd say, you know, maybe
maybe drop and maybe try a
different angle for this last
both teams have won it in the last few days. You know, we've had loss beating Black Dragons there,
Flux or W7, I'm a beat phase there. So it really is going to be, I think, a tight matchup. I'd like
to see them both give it a good go. I don't want it a stomp either way. You know, let's see this go
the distance now. I want the only stomp to be stomping, not a stomp of a match. That's what
One day when Stompin really becomes the go to he'll move to Brazil. That'll be how it goes mark my words
My friends however, it seems like our game is almost set and ready. It is it is there's a swipe out
We'll leave it then to our casters ace and there's my friends
Who gets to qualify to Salt Lake City off the lower bracket our first team decided right here right now enjoy
way. Thank you very much.
What felt like the impossible at the start of the day is very much a reality and that
is the fluke. So W7M do not make it to their first event in a couple of years now. It's
going to be absolutely chaotic if that's the way it goes. But what a series it will have
been if loads can get the job done. They start on the attack here, fluke. So on the defense,
the bands have come on through Tim. They're just they're laying it out to nibble aren't
that he didn't have a good time
on back on that one. I don't
know. It's going to work twice.
Chief will see. Well, lost
don't seem to be taking the
bit. There's at the minute he is
at least picking grim. We'll see
whether that changes or not.
Um, but he had a good last round
on grim. So why not? I think
it's a good shot. And in most
cases, I think it's probably
going to be more valuable for
the floor. We've got the book
being brought along. Interesting
to see where that's going to be
used. Are they going to try and
go underneath and open up the
floor in meeting and the floor
in CEO create a little bit of
space inside of sight or not.
We'll keep an eye on that as it
progresses. And Paul who bringing
the bandit is solely down to
wanting to electrify that
meeting wall. And it's an
interesting one. We don't always
always see it done up on this
top floor, but this time we
will maybe like to see them even
play out in copy the electrified
wall into admin trying to keep
themselves safe and prevent the
admin push for a little while,
but I don't think we're going to
get too much of that from fluxor.
Don't know if we'll lie there, but
we'll see what plays out. See how it
goes. I thought I was going to
go on this admin side between the
two, typically speaking about
easier at the start, a little
bit harder later pushing it
from the admin side a bit
harder to begin with, but make
sure like the hell of a lot
easier later. And then especially
on the top floor admin starts
do tend to be the go to thing
that we see these days unless
someone's going for a sickly
insane, you know, rushing
towards bathroom and top yellow
while trying to go in the window
for a plan, at least all kinds
of craziness which can make
the man's very unpredictable.
So I think a more like steady
Eddie road is always going to
be going by admin as well as
to got most of their players
starting off.
that. Let's see if they can
disrupt anybody over that way.
We've got door days and dots
currently in position over
there. Dots will be downed and
taken out and it's by that man
getting off the shields. Nooks
getting the entry with the
grim. We need some times that
it seems to be all right. She
was one and five on the entry, makes sense now. There's one and zero on the entry here
because he's taken down none other than the smoke as well, so that's going to be three
tops at Babe Tannister's loss. Big, big damage done to the lineup. We do see the last second
bandit trick coming in from Paolo though. Nooks just being caught out with that would
suggest maybe they were unaware of Paolo's position inside of the closet, just waiting
for exactly that. In goes the book though. I was questioning where is this going to be
used and one of those areas has been on that cause at Walters to try and back Palu up which
looks like it has been successful. Now we can start pushing up to put a little bit of
pressure top yellow create multiple areas of attack here.
Yeah, they've got that early entry and since then it's been more about posturing and making
sure they've got the right levels that need to tell you all that's a free one, isn't it?
Paris removing parley we can do nothing but just wait to die there Paris into a second he is blown as one one open
There is a third notice we'll get free spins for the second, but no it's a shield up in his face
Just don't drop it man. Let everyone else get the kills that's fine
Does respect Australian himself there the rest of his team flood in most take round once in a crucial attack on consulate
Oh, do you flip so is this the beginning of the end?
We are only one round in but as a reminder for everybody
this is map three of the best of three. The winner of which qualifies to the Salt Lake City
Major by making the lower bracket final, the loser of which is eliminated, will not qualify,
has no other route to get to the Major. I cannot make it any clearer. And Fluxo W7M are one of
those three teams, particularly one of those three rosters that we expect from Brazil to be
making every major event as
they have done since the
Manchester Major way back when.
It's certainly got them on the
back foot now with loss taking
that first attack one zero
things kick off and I can tell
you that console is generally
if I decided so flux or need to
be having a good start here in
the first half. It hasn't gone
like that after round one. We're
right. No, it looks like
Yeah, in the fact that they
were talking on things like
the pulse, he definitely
pushed into war. It's the
first floor. It's pretty good.
Castle downstairs would have
been a bit confusing. It would
have been like why castle
downstairs? I've never really
seen castle run down in the
basement. So it does make sense
that it is here on this first
floor instead. Now low business
key things busy upstairs as
is parlor to players for
loads to have to work their
way through on this top floor.
And on the map as bottleneck
is this, you know, seeing the
you see in the meeting. It's
been awful lot like this game
because there are so many
single doorways to have to
push your way through your
jammers are so effective in
peding information game for
the other side. Let's expose
themselves a little bit too
easy C four. Haha. He dropped
away at the smallest litter of
a rip sound coming out and
still lost three quarters of
his life. Yeah, good job done
by lobin there just to soften
up a fight for later on in
the round. Heavy holding sad
looking to get aggressive, he hears them out there, we will have his form being
run by Dockabee so he decides that's his time to say goodbye, Dona's taking a
ton of damage along the way there as well, five versus five still, no entry
kill has been found yet and Fluxo W7M just struggling to get themselves
inside of the map, don't need to though, as they found a kill through the windows,
Perez onto Lobin, takes down Stryker, that is five versus four, centric
I said five versus four
Well, it's the back in the first round admin is typically one of the harder parts to take that
You need to force utility in to make a plan moving so they can then die
They haven't had to do that there lobin is very much given himself up
But it's now a couple of times now across both rounds that we've seen players on the side of fluke
So just go down to a player being sat in the window waiting for them to run by so making it a bit too easy at times
I feel here fluke so for Los
We are down to that last 75 here then certainly not looking too bad still got a phone calling back pocket with dark
that's going to come out now as dots disappears down into the basement.
It should really be the time when lost start to take some ground.
Yeah, you would have expected so.
And five versus four, they've got themselves a good advantage,
got themselves inside of the map now, all established.
And we can see here, flux, so to be seven M a being kind of pushed from pillar to post
at the minute, the line underneath cons is inside of site.
He's the one that I would expect to be downstairs.
Paulu does have nitro in hand so he can affect things from down there but it was him and Dots that were downstairs.
Paulu has made his way back up.
I would expect them to get this one.
They are aware of his position but just not wanting to fight it too heavily. I'm not sure they are convinced actually.
They must know surely or you at least hope so.
to go over the one that's still
trying to move around the trying
every possible thought they can
think of here is sure enough
cons and Palu are rewarded dots
is also struck he was the one
that had to make something
happen he gets rid of the decay
be underneath that's the crucial
kill they need and now there's
only two left this one looks
pretty cuts those were the great
spots maybe close this round
out a fluke so they battle back
Tim coming out of the woodwork
there to bring down players.
Yeah it was a five versus three
there in favor of loss but flux
or W7M getting it done another
to the left of the map. They
were getting aggressive through
the windows and you just thought
it was going to be another one
and it becomes a slippery slope
for flux, so W seven and them,
but. If dug in deep, they've got
a toe hold on the cliff face
as slippery as it might feel at
the minute they've got themselves
into this one. It's one one and
they are this time going to
have a little bit of a
little bit of a little bit of a
one one and they are this time
going to play behind the
clash downstairs. All right,
one a piece always nice way to
start out. We're not going to
have any roll overs, Tim.
It's going to be the concern
like you see in our last two
maps when a team starts out
particularly strong, so I just
never really gets going and
ended up in the kind of six
zero that we saw. You kick off
that first half of the last
game. Now says was an
interesting one and truthfully,
I can't think of the last time
I've seen a team go for like
an aggressive hold this deeply
maybe out towards here. So
see we've got a mirror
sometimes you'll see a mirror
place on the wall that it is
sometimes you'll see a mirror placed onto the wall that it is to oversee what's going on inside a server
but doubling up for a clash and a mirror could be really interesting.
That's just going to be got and maybe just going to prevent that reassided push a little bit or at
least any designs or ideas. Yeah a little bit of a switch up I think it's just going to be a deterrent
you. So, now, we're going to
get into the game. So, first
of all, it's the point here.
Hatches are closed out barbed
by is in place. Clashes kind of
being seen over there. Mirror
windows. So no surprise. You
see all the attention coming
towards front and clashes
reoccuated. So smart play from
fluxo W 7 M on the defense. How
about this? That's already going
down. Probably manages to find
one on to dash, but it's not
going to matter. They've got the
cover of the glass. Nox has
But this is, as it always has
been, one of the toughest
retakes in all of Siege.
What I'm going to say is, Noxie's
taking a little bit of a leaf
out of the book there, and
what Dash has done. That's how
you make use of the Blitz. When
there's an execute going down,
there's things to focus on that
isn't you trying to go in one VX,
because this has been a wonderful
execute so far. This is a big
recovery effort. They've got the
clash of play behind. They're
going to try and make use of
the keywords, but look what's
going on upstairs. Perish is
going to floor bang on towards
Kong's. Spins for a second on
towards Lobin. Loves to really
as he's playing with. So
I really put one out the back
hits in Paris. It's good for
three trying to get the diffuse
going down. I can't they see
the play. Yes, they can Paris
makes it four and lowest go up
two to one. There is. It's just
one that round for them. Quick
thinking get the glass upstairs.
Use the sniper rifle to open up
the floor gets a kill as he's
doing it nicely done and just
manages to hold on. There was
one fight where it could have
been tricky flip to the second
the ball. They're going to be
able to do that opened up whole
but he manages to win it and
then close out the round big
big place from Paris and what
a rush round from loss seeing
the opportunity. Love a bit of
opportunity spotting and they've
gone in and got the job done
brilliant stuff. Great use of
the smoke. Great use of the
Blitz created that space, but
only as much as they needed and
they also draw the tactical
It feels like a car crash because this is a map. I think as we've all seen as you said
at the very start team is one of it for our most defender side in that that we know because
it's very botanical because there are so many rules to walk through. There are so many opportunities
to defend is to trip you up as we've seen flukes. We're trying to do one sort twice back in round
two. We're having a couple of players dancing around our stairs. The Paul's feeding a lot
of information around but most are actually fine in their very, very sight and objective
focus gameplay is working. Absolute wonders for them. The focus heavily unknown for the
execute less on the kills outside
around one and they're being
rewarded for it fluke. So I don't
think right now they've got a
super super coherent game plan and
I think that's why attack time out
has come in so soon. They cannot
let this continue. Yeah, I think
definitely needed. We're going to see
them back up to the top floor next
bands coming. It's going to be
Denara and Grimm. Um so
nukes did bring the Grimm along
in round one for this particular
had to see we've seen shields played twice so far for loss and both of them have been brought by
dash so Nux has been moved off the shields for this whether it's map specific whether that's
always the plan or whether it's based on you know what we've seen through the day I don't know but
either way the change seems to be working for him he's got kills he's got a plant he's really doing
some great work for the team which has been a little bit of a struggle for him through the first
the first half in map two, of
course, but I think getting away
from the shield has definitely
helped a little bit. So we go
back up to the top floor. We've
got that to chanker in place.
Again, cons wasn't able to really
impact on the round too much. I
didn't feel with that operator
last time. So again, let's watch
that through this round and see
just exactly what impact is
found from those shimika
canisters.
As long as they should go towards nuts playing on the Capitale.
Both of these teams quite big uses of Capi actually.
I was looking through all the operators that these teams have played throughout kickoff.
You've got a couple of their, I'd say, Capitale mains on the side of loss inside their top three.
I mean, this side it was just a one player for the side of Luke Sobel, granted, an extremely powerful operator.
How much utility carries with him while being decent?
Gun, three speed, hard breaches, you know, there's an awful lot for a team.
But the only one I want to see on the side is because they've got a part of the map they really want to control of.
So keep an eye on that when those bolts are used, where the smokes are going down, where the fire is being placed,
because I'll really indicate there's a bit of a step piece of play coming out from the side of the attackers.
Just see the panic keeper there, I think it was intended to close up the window like that one does,
but given that there was an upside down repellency port his head out, he thought,
bit back and then ended up with the keeper at 90 degrees to where it was supposed to be.
and that need does not do the job. He actually sends it too far and then just
says, I'll just now lay the barbwire and take it out. But the minute losses, the
attack is doing a good job here of clearing utility and setting themselves
up for that admin side and push. The idea of respect from Dota is there. The main
thing I spoke about in the first couple rounds is how they lost players to
Windows with seemingly no contest. Players running past these Windows and
being shot on their way through because of pressure coming in behind them. Making
the
team.
And now you can see Paris has
taken over that space where he
was earlier on, but it means
there is still that extra gun on
Cypher Fluke, so it's not the end
of the world.
First two Shemeaker canisters do
come out, and we can see that
they are being focused towards
that meeting door. At this point,
if you play them, can't be quietly
through the round. We're here
three more go there. I think it
was actually just two. If you just
focus on towards that meeting door,
it should be a good idea to do
meeting Dory should be able to burn out the majority of the rest of the round. So I like this play if they can keep
Conn safe there and just allow him to continue doing that. It's going to mean that Los have to find another way in.
And that other way at the minute is blocked by a toxic smoke. So good stuff from the defense.
Sorry, it's back coming in for now but it's still waiting for the fire to burn out and the smoke to
dissipate which it has now done. Nash taking a hell of a lot of damage actually as he eats himself
of one of those and a gadgets loses a lot of HP and finally goes down for the parents.
He's on an absolute tennis game. Tim inside four rounds, 70 to could have made 11, but
it doesn't matter because nox. We can't get his name out of our mouth today, Tim, but
on this map, he's having an impact. Low, scared another round. They're three and one on the
attack and now I'm starting to be very, very worth the flu. So that they will not be joining
us in Salt Lake City.
the game. They're not
playing their own game. They're
not playing to the standard we
would normally see from them,
unless you can see, you know,
the same thing, but in reverse
they are absolutely buzzing
right now, jumping out of their
seats, celebrating every kill,
and they are rolling on
confidence. They could be rolling
all the way to Salt Lake City
at this rate because it is going
phenomenally well for them. So
to be able to do that. It's
going to be a very good
tournament. It's going to be
phenomenal. It will for them.
So we're moving to round five
three one on the scoreboard.
It's going to be. Piano They're
going to continue that rotation
that we saw last time around.
And don't blame them for not
being too keen to go down to
basement to be honest, given
the difficulty that they had
holding onto it last time. So
again, it's going to be a bit
of a fight over top floor. I
But yeah, it's all about this screams clear in top floor, especially their jobs as well.
Hi, we're going back in time here to him back to Matt one. Whereas again, this earlier on
the biggest issue was nooks on the blitz will often go in and try and do something one V1
or one VX whatever, and they would pay the price for it. I think that's sort of an individual
nooks issues, which is like a team issue. They're not all being on the same page. I
think fortress they'll look at and kind of say, yeah, whatever, that's fine. Consulate
I think here with the combining
of the snake along with the
Blitz they can get a hell of a
lot done here. So I really want
to see how they do with him in
this round. How nukes
approaches around in particular.
See they're just using that
scanner Perez on the F2 by the
way with the way he's playing is
absolutely terrifying right now.
Nukes scores dashing him. They
know that this one to be dealt
with. He knows where the fight
to do damage here. Dot's is
down unlikely to be collected
because it's too much of a risk.
It leaves you so exposed. If user
goes down, it's now two versus
three. They knew they had the
opportunity while they would go
for the X fill into those post
plant positions. Dot's manager
to take down that four, but one
versus two. Still so much work
and so little health.
Nothing he can do to save this
he is and his pants absolutely pulled down flashed out as well. Should be dead to rights
but even down chance to the gunfire and that wants him because Paris is there. You know
what that is the second killing that round by the way that Paris has got off the back
of Nox is playing. This is what I meant about playing as a team and not trying to go constant
one v one. Even the back of the vaulting in a little bit of team play you saw come out.
Paris first drops down the scans to know exactly where a player is and then calling him like
a hound. Nox just comes charging in on the shield. But the most important thing is Paris
to the left of the map. It's
the right side of the map.
It stays right behind him, gun
up and at the ready. So nuts
goes in, draws attention,
flashes, forces to smoke back.
It's a free kill to Paris over
his shoulder. You just didn't
happen there again at the end
of the round flashes to final
player and Paris and gets to
kill with the F two. Pairing up
like that has been absolutely
wonderful for them. It's what
they're missing back in that
one. It's delivering results,
Tim. They're out four and one
on the attacking side of
the last four or five months,
six months. So it's not a you
know, an ideal start because
it's a small sample size, but
defensive win rate. They won
five out of six rounds that day
in that matchup. And it was
against Black Dragons 12 days
ago, so we're not looking a
million miles ago. They were
very, very good on the
defense here. Almost the clean
sweep. But sort of took a
Well, I'm not usually no and I don't think flux order we use 7m will be
Well, Tim and echo do you like it or not because all you get in here is a hell of a lot of crumble
They are falling apart for our very eyes now. I don't really use the time out. This could have been a five one half
That is bruising for anyone today's the prospect of going on to their attacking side of consulate
Maybe though we have the craziness of a very very tackling in constant today
I don't know. We'll find out what we see and when we get into that second half and now
I was very very focused on the gadgetry in this round looking at what they've brought along lots of vertical play
Look at the arc here. It's got a leafy. That's you know problem at all
Everyone's so focused on what could be a potential plan coming on through it can add a little bit of words
I've got things below. There's no grim to make use of but there are flushes
They can make use of and I think that space game is main game plan here
It's a strapped nose that I sat trying to contest a potential plan going on through that's why a factor is in place
See him just
I was just about to praise the
book play underneath. You don't
always see too much of it like
that. That was real old school
out and out getting open up the
ceiling above you. That's books
great strength, Ram and sledge
can do downwards vertical work
books. The only one that gets it
going on like that above and I
love that from them to kick
things off a great pick up as
possible. I'm not going to be
that. And the other thing is
the other thing is that they
don't kick things off a great
pick up as well. We've seen
that Ella used repeatedly to
stop plant attempts, keeping
those good smart minds in
pocket. Send them in when the
plant's going in and prevent
it from happening, but they do
have a bit of a problem now.
How do they deal with this to
Chanka? Oh God. They're going
into the fire as well. Cons
in front of good for one.
Arlum in for a second to Paris
gets one, but he's out by the
it a little bit too simplistic for the other side to deal with it. Yeah, that was definitely a,
you know, this hasn't worked. Let's throw everything at the wall and see what sticks
from loss there. It definitely was. So W7M doing well to stand up to that. They recognize the
problems. I think the hinge there on that round was the book underneath. If the book could have
continued doing more work, I think as soon as they lose the book, they've got big problems
because they can't deal with the tachanka. I think if the book can continue doing work and
and causing problems, it would have been a different outcome.
Oh, OK, I agree.
I think the second one will be massive for them.
But of course, you need to go and hear what our best thing about that first
off is to be an entertainer.
One, be Lush and Leo.
What did you make of that?
Well, it absolutely has been.
There's a loss now up four to four rounds in the attack.
Great performance, definitely improving from before.
Leo, what has been or who has been the X factor in this lost comeback?
I think Paris is really reading the charts here.
I think in most of the rounds,
he's the one that's the most involved,
but he just won two rounds in a row just for them.
If you look at the round three, for example,
he's the one that manages to get all of the kills
after the diffuser is planted.
It was a decent retake attempt,
but he's the one that cuts him off by playing the right way.
Then here, we're just showing the same round,
but in round four, the run afterwards,
he also goes crazy and gets a crazy 4K.
Overall, I think that the game plan from most,
trying to be as objective oriented as possible,
is the right play.
I'm sure willing to see or recognize
Fluxor of Descendant here.
I don't see why there is no reaction from this.
Most of the rounds, they're just trying to play
the objective denial, and they just don't do it.
Like they have Tachanka, they have Smoke,
and exactly like the last round, for once it works,
But for the rest, how many more rounds can they play and try to defend like this?
It happens multiple times where they just went to the CEO bombsite three times,
played the exact same strat three times, and eventually it worked because
Lost did just a simple CEO window take.
But like the two rounds before that, it's an admin take or it's a skylight take,
and there's no reaction from them.
It feels really weird that they're one map away from the major,
and you expect a team that have that experience to be able to adapt on the fly
come up with different strategies and instead all I see is just the same thing played over and over
again with very small adjustments that just don't seem to work. Now they're on the back foot, back
against the wall, if Los Wins 3 rounds that's it, it's gone for their major dream, it's the end of
a two-year streak and they have to do so on the attack. It is incredible comeback from Los, but
also what is going on in the heads of Foxo WCNM? We need a reaction here. They gotta focus up and
If you ask me, just look at Paloose Cam during the game, and I probably should give you all the info you need on if this comeback is happening or not, but if you're going to hear it anyways from Ace and Dez, take it away.
Thank you very much. We lost yet
trying to focus up and lock in
could find yourself denied here
a chance from goes what a chance
goes to major this is your last
chance ready for fluke. So they've
got three lives to play with him
close are in the driving seat if
they could pull off the kind of
the fences that we saw come out of
them previously and this one could
be over and then look before you
know it's let's see what happens
how things shape up our bands that
have come on through have been the
grim and the blitz so a lot of
will be a surprise to anybody.
Yeah, I think largely is
expected with the is army in
the grim at least, um, it's no
surprise either. And the
denari has been brought along
denari actually drew upon in
the last half. So we do see
some some pretty interesting
and pretty effective denari
setups around this admin side,
especially we're going to have
the bandit batteries as I asked
for in the first round, it's not
in the first round. It's not
say Apollo didn't do it. We
didn't really see what happened
there. Um although he did have
one in pocket to be able to
bandit tricks, it would
suggest maybe not. Um but
they've got them applied on
that side of things. Um so
they can make it difficult to
get through admin into that
break room wall and just again
give them the opportunity to
stay in there a little bit
longer than they might
otherwise and make it
difficult for Flux O W 7 and
to take that side of the map.
slow them down when they get there. That's a really speed is of the essence.
This is it starts it as far as you can see. 30 seconds in.
Let's do a shout out how about, but they are getting their focus in on the side of the map
that we spoke about earlier on. It had been a bit harder to take at the start, but it does let
you move through quite aptly after that. But then on loads of side, they obviously want to
try and delay here and just try and waste as much time as they can. So it means the pot becomes
that enemy from fluke. So the later into the round that we go.
as he manages to find the
entry. They do deal with those
trip connectors pretty easily,
but not the swing. It's Perez.
He continues to run all over them
15 and three. He is single
handedly in some ways dragging
his team towards the major
at the minute. I love to see
this.
Got more kills than the rest of
his team combined at this point,
Tim. He is absolutely frying.
It was a nice attempt from Flug.
music nades to ensure they weren't swung on but as we saw the first one so that
says Paris gets an easy swing on one escapes and then manages to come back
for the second absolutely miraculous stuff now fluke's gonna be scratching
their heads how the hell do we recover a two versus four here is that gap is
about to widen to three rounds tries you might in goes partly for what
they're gonna play behind the bedding I'm not sure they did that first in for
another I've been on for a 4k the round has told us that a single point of HP to
his name. That fire suddenly
started to increase in the
deadly tip. Yeah, it really
does. And I thought that
lost it actually opened the
door for him a little bit. The
player at long desk and vending
didn't really be act to what
was going on in front of them.
Dodez now knows exactly where
the to janker is. It won't come
as a massive surprise, but it
doesn't matter because the
crossfire was established and
that man was there again on the
cover. Perez takes him down.
First defense is successful for
two more rounds there's just to
have a couple of Paris three case
that's him. I think it'll be enough.
No problem.
Just a cakewalk for him.
So it's been
literally it's been scary how good he's
been today because otherwise again,
I thought so's idea was good there.
Push up visa stairs.
Right idea.
Just they came up against someone
that's a bit more switched on in the moment.
Unfortunately, Paris absolutely deleted them
and there is no recovering from there.
I don't want to say it's simpler, but they are arguably a little bit simpler. It's often very, very objective focused. The only real control that you need upstairs is going to be inside a piano. Very rarely do you see this full, like, massive, full map room clear all the way from top floor down.
So there is an option here, I think, for Flux, so to be able to find anything on the board and just stabilize a little bit.
I think we might be a bit beyond the stabilization opportunity. You know, the time has come and gone now. It's about doing anything you can. This is about getting everything. They can't afford to let
I can't afford to let laws have another round in the next three. I don't think fluxo W 7m need to bring this back to five five
Because otherwise laws get to that point where they just need one successful defense
They just need that one side that they can hold down and right now I would back them to do it
So I honestly think this is three essential rounds to fluxo W 7m on the attack
I think what's out there is just for a second ago behind the shield. So they've got even these little spots rather not they can play behind
behind. Lots to choose from the side of Fluke, so a number of problems that have then got
unraveled. It's like a bunch of minigames all taking place across the map. They have
to unravel and deal with before they can even think about actually executing in the first
place. Things like MOTI certainly not going to help in terms of the incel denial around
the map itself. While the looks of it seem they're even going to check everything upstairs
and as I say that, well I was drawn to Lobin who's 0 and 7 on this map. That's some real
stinger because he's been quite a force for them on a couple of maps throughout the playoff
that. I don't know if I've
seen that in the past, but
here largely visible. It's
certainly been a tough start
for him on console and you
look at the you know what
what's the 10% that this team
need to get around? So what's
the 20% performance increase
that's going to help them? And
right now on this map, it
certainly would be loving
getting himself involved on
that kill feed. But there is
able to or not. We'll see
contrast just downstairs. I
think he sees maybe an
opportunity takes out a razor
and that man, just as we asked
for it, he delivers.
Lobin manages to find the entry,
but who else?
Perez is there with a response.
This feels like Perez versus Flux
or W7.
Have at the minute and Perez is
coming out on top 18 and three
in just seven rounds.
There's.
He's just flowing and he is not
literally team liquid, but he is
liquid, making it look so easy.
They can't contain him.
They can't stop him.
stop them even just seems to find a way in every single round to have an enormous impact.
Besides getting nervous here, this could be another multi-kill building or probably is that
three in the game so far, two 4Ks and a 3K and that's even ignoring Consist 2K, which doesn't
really seem to have done much for the Mary's again Tim, on for a second, the shield drops on
through but yet again Fluke so far in themselves 2v4 and seconds away from being one round away
from not making it to the major and one of those is a shield and I often talk
about this as you get to lower man count the shield becomes less and less
powerful because of course they have to drop to ADS they have to use a pistol
it's not ideal really what you want is multiple options of guns that can fight
along with them but how about this they start fighting back they managed to turn
it around if looks like W7M ever needed a 2v4 does it was now I said they needed
three rounds back to back I didn't think they were gonna get the first but they
their team, but the only
player left in the back of
the game is. They lock it out
and they keep on fighting for
their spot. It's just enormous
to turn that one around
because. I mean, in a way, I'm
half not surprised because
there's one player that was
left alive in that two v four
that has done it time and time
again. It was parley dot just
baiting. We're trying to get
the diffuser down as well, and
it was off the back of parley
one being in a great spot to
get the first couple of kills,
but then the his beets, cut the
third off the back of it was
all of dots just baiting a lot
that was a massive 3k coming up from parley there to save the ground for his team. We now go into
what we often described him as the most crucial round in a game. Round nine and the score is five
and three. Why is it so crucial? Because it's what you face on the back of it. You're either in
touching distance there's if you flip to W7M and you win this one, you are back within one round.
You've got some momentum. You can start fighting your way back in, it seems possible. Whereas if
If you've lost with this, you face three match points in this case. Three points to qualify
to the Major, one after another after another. Los only need to be right once. It is a huge
ask to come back from that. I think mentally the difference in score between 6-3 and 5-4
is possibly the biggest gulf that you will find between two different scores. So let's
that. We're going to see who
comes out on top of it. We've
got Paris still going crazy.
Nineteen and four if he gets
20 here, we often see, you
know, great performances from
players with overtime rounds
that don't get 20 kills. I
don't know for a fact, but it
wouldn't surprise me if this is
the or at least one of the
fastest games we've ever seen
somebody hit 20 kills if he
gets one in this round. I
that. Let's match that best
of one on a good record. I
think it was actually was on a
green one of the player that
hit 27 once upon a time. Oh,
it's policy. Back at the J
pit minor in 2019. Wouldn't
that be one hell of a story?
Especially if it is. If that's
the way that parlor doesn't
make it to the first major
since Manchester. Um you know,
yeah, absolutely crazy stuff,
but at the minute the mute is
taking a little bit of damage
he's 20 I'll have to look back at the onigiri round and see how
Paris is here 3k! Of course he has! Of course he has!
Oh, I thought he could make it a fourth baby. He's still got a chance to do just that's him. He's going to keep on cooking cons
There's got a lot to save here in this one versus four twenty two kills, man
One first. It's just absolutely madness
It won cons. Let's just give it to him at this point. Just give it to him
Perez is on the verge of qualifying for the major and he's going to take his four friends along with him very kind of him
and because right now this is
absolutely the Paris show. You can see
why the Denari gets brought along on this site next.
It's so difficult to push up those stairs
or through admin. Daffod finds the final kill
and those stairs, they are
in the driving seat.
A number of chances now.
A number of rounds to lock
in their position at Salt Lake City
and to create
what will undoubtedly be
the biggest upset I think
of kickoff around the world,
I will say. Team Secret, not
making it was big. This is so
much bigger. Fluxo W7M not
making the major will be
seismic.
There'll be something else. I
was speaking to a couple of the
other guys that we worked with
yesterday saying, oh, you know,
we've worked four days this
week. Like we've worked three at
the time. Cast four games like
the last two that we've had. The
opposing teams that lost those
I think it was 7 1 7 0 and 1 and then like 7 3 7 0 and the other also barely got a close game. And today we're coming into fluks over this is
Lowe's. I think we're going to find this might be like the quickest we've ever cast across three separate days in history. I really thought fluks this day would come in and to zero this
maybe a push to one game we were going to fortresses that first map. I did not expect to walk into what we have got here
This is turning into one hell of an upset
But you can't say it's one that isn't deserved given the resilience we've seen coming out a loss
They were battered and bruised after fortress
Well cafe and concert
They've set up a kingdom and they love ready to don that crown and walk into that major heads held high
The pilot and fluke so there will be a lot of questions after this game
absolutely, you know, no
question that loss will have
their spot, you know, through
sheer grit, determination and
willpower who have got them
there and over the line that
and 22 kills from Perez so far.
Looks like it's the sort of
game that could could deliver
a new best of one kill. Well,
not best of all, but one map
kill record, but I think he's
his kills per round right now is 2.44. He's killing literally half the enemy team every
single round by himself. His cost is 100%. He's had an impact in every... Impact is
understating it, I feel, Tim. It has been mortifying, must be, as a Fluxo fan, to see
what he is doing to them right now.
It's certainly a tough one to take. I think it's an easy job for the observers, just press
number four and leave it on Paris the whole because you're going to see every single killing
more trends. We do have an opener. It's not good for Flux, OW7M, Dodez is taking down
Nitro, goes out, does no damage, five versus four, lost, find themselves one step closer.
They've become the journeydesk and they are just about seeing the end of it. Could they do this?
Just a few more steps, one minute 45 and they could make a small piece of history here in
in SAO kickoff.
I want to say there's no rush for terrorism, but the rush really starts to build up for fluke.
So now we're at the half, nearly took out two roads, the single.
Now, that could have been a little bit of a discerning moment, given the two of the last
drones they have available on the entire team.
Ferris gets the down or get that completed and collect the 23rd.
No doubt by someone at some point, but still being diligent and worried about where the
next push is going to come in from.
Complete start and steps behind the vending machine.
I wonder if they know that is there maybe some on the Twitch drone.
it depends if they were being attentive.
Surely the downed player would have known where the kill was from,
but right now you don't bank on anything when it comes to Flux or W7M.
They've really struggled to keep their heads in this one, it feels.
The pressure has maybe just got a little bit too much for them,
waiting for the push coming from top spiral.
They know that he's there, they decide to dip away 50 seconds.
They're going to play back onto site and try to hold them from there.
It's very, very diligent, I think that as well.
I've seen a smoke come on through and knowing that the glass is going to follow.
Don't hang around and go for the challenge. You haven't got to be agitistical.
I know you run 23 kills, but we can be a little bit chill.
One, two kills, come back. Perez gets one back in the mix, though, Tim.
Darts on towards dash. It's a two versus two to decide that major.
This is so, so close right now, Toss. It's just edging his way in towards site.
He's going to start putting that diffuser down.
Dips off, looking like he might just be trying to beat out a challenge.
Goes for it again. Now that the cover's in place, this is your chance.
Paris does it for Horn, but the trade is there.
1B1, 10 seconds left, Dez.
They've got to go for the plant, though.
They've got no choice.
Daphne can be absolutely enormous for his team here.
5-0 go over the top.
Dot's going to stick it.
He comes off after a study, but Daphne finds it first.
Paris will sit on 25.
We're lost.
Have him grab his fluke so today,
and it got a very much deserved score
at the Salt Lake City Major.
I think that the action we saw at the end of the game
just shows it all. There's Flux or W7 and a heartbroken.
Gotts leaving the game before that diffuser was disabled.
He's singing up. He knows what's happening.
It's over. Los Art, your winners.
They go through to the Salt Lake City Major.
What an upset.
Hugsword and the team doing a phenomenal job
to turn over one of the biggest teams in Brazil.
Are we speaking about this at the Major, no doubt, Tim?
I agree. Maybe we'll see some
crazy games at the major, but
that could still some Easter
because one that we look back
on and go, man, remember that
crazy game in SL kickoffs. That
will be the one. I agree. I
mean, you know, we're going to
lose. Let's not forget. Don't
go anywhere. There's more big
games coming up. We're going to
lose phase or team liquid
alien where, yeah, but at
least you know one of them is
going to lose, but it's not
like, oh, I'm going to lose
the game. I'm going to lose
the game. I'm going to lose
the game. I'm going to lose
the team. It's not like, Oh, my
gosh, as if they've lost the
phase or as if they've lost the
team liquid Alienware, but here
we came in early expecting.
Gotta be honest. Flux or W7M to
get the win and move on and loss
of Doug Deep and shown that they
can go toe to toe with the big
boys through so far through
kickoff. They haven't beaten
anybody who you would consider
to be a team above them and
they've just done it when it
mattered the most brilliant
stuff. What more can we say
to say about that game. Let's go to Leo and Milosh now.
Well thank you very much my friends. I find it very cool that you'll think we'll be saying a lot of
glazing things about Pada as well in this matchup. How many kills 25 in this last map?
25 and 5. 25 and 5. He literally played 10 rounds, dropped 25 kills. So effectively mathematically
right now, 2.5 KPR, which means exactly like they said that he killed half of the enemy team
every round. I've never seen that before. I really want to ask this, maybe he will know,
but I think I've never seen after a game finished, I've never seen a KPR that high.
I don't think you can beat that. I just maybe in a 7-0 where you have less round,
then the kill per round is higher, but at this level, for a game to qualify to a major or two,
I just I've never seen that 2.5 is just higher than than
Than all like much more than normal. I don't know that is Snoop Dogg high levels of numbers
That's what we're saying. That is quite high incredible
Imagine if your teammate was getting two and a half or half of the enemy team every single round two to three kills
Every single round you take them out on a steak dinner lobster dinner really at the end of that matchup
just to thank them for the extra elo that they gave you at the end of it.
Great performance by Pettus.
Fantastic performance by Los.
Be it on their defense or on their attack.
What happened to Fluxo?
That is a question that is kind of left up to time to decide,
but Los brought it back.
They got smashed Leo on Fortress.
And here they bring it back on map two.
The cafe, they bring it back on Consulate.
They look better and better and better.
Yeah, honestly, it's... I think it was a team effort on Café.
I think that the defense side was really important.
The team got together, they played really well.
Nox stepped up especially in some of the most important kills.
And Consulate, we all had our doubts, right?
They had to start attack. It was a rough one.
But when you have a player like this that drops, you know, a 4K in round 3,
a 3K in round 4, that carries the rest of the team together,
the objective-oriented siege as well that Loos played, I think,
I played a big part in their results in that like I think that you know the fact that they managed to plan twice as well
Started them the right way, but then the defense. I mean, I don't know what else to say 38 kills
Confuses like how did this happen? I don't know 25 25 kills on the map alone is just a completely insane
He like I said, so four kills around three triple kill around four triple four kills around seven triple kill around nine triple kill on
mountain like I don't I and he's got three opening kills in that in that map alone I mean what's a
way to do it and I think it just shows the perfect moment where they were one map away from the
major if there is one where you have a live game it has to be this one it absolutely is the one
that qualifies you to the major not personally for Foxo W7M that means that their 700 plus day
streak of making it to every single S tier event now goes back to zero. We all hate it when the
streak gets reset to zero and here loss performed to their best. Pérez again the Glacier continues,
Davo played really really well and despite Paolo's best effort but really the rest of the
just all playing together still was not enough. It looked like Fluxo halfway through cafe and
on Consulate looked a bit lost and lost and that's not a play on words but they did look
defeated and that's not the flux of W7M that we got uses definitely not the one we saw yesterday
Alia. No, no, definitely not. I don't know what happened. I think maybe was it the mental pressure
of trying to make the event? Was it the being completely stunned after clearly having a convincing
victory on Fortress moving on to cafe and then getting slapped in the face C0? I think that really
had huge mental impact on them and I'm surprised to see them like make so many obvious mistakes.
I just remember that round where I told you I'm just I don't understand what's going on,
where admin were going for an admin take and you know they didn't even drone admin,
one player rappelled in paper and just died. So this is the kind of things that
you know I just did not think we would see missing from from W7 for Fluxo W7.
Still, again, we'll remind everybody we can take a look maybe at our bracket here in the
meantime as we're waiting for our interview to be set up.
That is NIP and Furia qualifying to the Salt Lake City Major.
We saw that yesterday, Furia, the champions of the region, then in our third match of
four, lost beating Flux with W7M, 2-1 coming back after a devastating loss on map one to
Qualified for Salt Lake City. Now the question still for us is can they keep this up and
Go straight into phase two because if you're in the final
Yes, it guarantees your Salt Lake City in the lower bracket, but it doesn't guarantee you phase two
You'll have to go through phase one seven other teams wait for you there
And only half of you will advance into the Swiss bracket in there
So a lot of pressure still yet, but they can at least breathe and say look
We made it to the major. That's the big achievement. We were talking about this maybe a couple hours ago that hey
Lost maybe just being in the top five or six is already huge achievements for their first ever
Stage quote-unquote being here and kickoff
They were not even in the realm of existence less than two months ago and look at them now and turns out they're defying
Expectations game after game Lee when I can't wait to see them on land at Salt Lake City
Yeah, it's honestly going to be amazing to see them perform at the event.
I don't think many people expected it, like you said, we had, and I announced it before right in the pre-game,
we had five big teams in SL after the roster mania, NIP, Furia, Fluxo W7M, Team Liquid Alienware, FaZe Clan.
No one expected one of these teams to miss it, but most importantly, no one expected that another team could make it into the top four.
So, honestly, I think there's a bit of everything.
There's a bit of choking moment from Fluxo W7M.
There's a bit of mental pressure getting behind them.
And then there's one hero that he respares, carrying it on to the last map.
It's a series of, I would call it, unfortunate events for Fluxo W7M, fortunate event follows.
And I just hope that they won't waste this opportunity.
I'd love to see them thrive at an international event.
It is still a completely brand new team.
So it will be, I think the first real test of that will be in about a few hours after
the Team Liquid Alienware and FaceTime game, whoever they faced in the final, I would be
very inclined to see loss play at the same level that we've seen today, and not only
rely on the momentum of having won the second map, you know, how good can they actually
play consistently and how much of the victory today was due to momentum.
And see, everything that we've said so far is not even the full story because Fimla
could alienate our face. Only one of them can qualify. That's a conversation for later.
However, our interview is ready. Let's bring in the actual man of the hour, warning us
Perez, congratulations, insane match, insane performance. What was that? How do you do that?
I don't know. This map on Brazil with some players, Drogka, this is my best map. Every
time on FPL or screens I always killed 20 so just I just killed everyone I don't
know what happened yeah I was not playing really good before the other two
maps but this one I don't know the I was just going I was just kidding
everyone honestly do you think it's do you think it has to do with the fact
that you're in a brand new roster and they're giving you the space for you to
express yourself fully? Kind of. I mean, it's a lot of roles that I'm doing right now, sometimes
talking more than I was used to. So it's been a little bit different. I'm still adapting, but
this match happens everything the way I wish. I mean, I don't think I've ever seen that before.
I think it's the first time ever. I think for me it's not only 25 kills. You are two kills away by the way from the B1 record. I don't know if you knew.
Yeah, I think 22 kills was the record. Let's go, let's go. I was so happy to just kill everyone there.
I was not thinking about play like the 3v1 on the way that should be played. I just wanted to kill everyone.
It was on the... I don't know, it's really good to do that.
Look, how did you reset after the first map on Fortress?
Because that looked very tough for you as a team.
What happened that you could forget about that map, go into cafe, play a really good defense,
and make it even better on console, if it is?
To be honest, after the first map, we talked that we played really bad,
And we knew because it was your pick we knew everything they were going to do and we still like to do some gunfights we played
like
Bad some some some team plays so on the next map. We just say guys
Reset your mind. It's already
Happened we can't do nothing about that. So let's focus on cafe. That's a little bit different to the attacks the defense
So let's just focus and do your best
And you talked about roles, do you think that your role and everybody else on the team is now set in stone or will you still be tweaking and changing who's doing what from now until Salt Lake City because I saw nooks being brought on and off shields and everybody swapping around?
Yeah, we have like Dash and Nuzga both play shields, so we have this advantage, so the
way that I said the roles is not just in game roles, but sometimes off-game or sometimes
in game, just to say, guys, calm down.
These things, I was not used to do, and right now I'm used to it.
It's more things like that.
But in game roles, I think we are really fit.
Very good, very good.
You still have one more game before we close things out. You are qualified for Salt Lake City
But we won't know if you're gonna be in number one or two, which means if it's phase one or two
What do you think now team liquid and phase? Who do you think you'll face in the grand final?
To be honest, I think phase they are the back-to-back champions. So I
Think it's the the most reasonable choice
Not choice, no
Yeah, it's a reasonable one. We'll see what happens. I think it's got to be a cool game regardless. I'm definitely going to watch.
Very good. We're expecting it. That's something for everybody to learn. Pettus, anything you'd like to say to the Lost fans before we take a little break here?
Just to thank everyone, especially Lost, who believed in me when I was on Loud. They buy me from Loud. It was not a cheap value.
value so really thanks to them because of them we are capable of qualify to this
major so that's it yes say thank you all the the fans and the organization
think they're happy about the investment yeah thank you very much good luck in
the low bracket thank you guys see you later see you later bye there we go we
We love seeing player and personal growth, and this is one that really settles in for
Pettis, Leo, last words before we go to a break here, we have a big game coming up in
a bit.
Yeah, I think I'm still trying to recover from what we've just seen.
I was not expecting to be close to a kill record for that last map.
I was not expecting most to create the upset, and honestly, that's why we love Siege for
this kind of upsets.
I think it will be a big, big alarm bell for FW7M.
I'm sad for them, like you said, it's the end of a two-year streak.
And I am very excited because we're about to see the end of another two-year streak,
whatever happens, whether it's FaZe or whether it's in Liquid.
One of these teams that I've made every event in the past two years,
they're not going to come today.
And thankfully, we'll have something to show for everybody out there.
I think it'll be time to screenshot things and post them on the subreddit for the free karma.
though Leo, you and I are going to take a quick break.
When we get back with a fresh pair of casters,
we'll be ready for the one and only
Eddie Galassico, Team Liquid vs. Face Clan.
See you in a bit.
Everyone's talking about it.
What's up with the R6 Competitive Calendar?
The structure of our Competitive Calendar has changed a bit.
That means more tournaments,
in a slightly different path to the 6th invitation.
But let's break it down.
First of all, we now have a brand new addition to Siege, the CN League, the Chinese League.
That brings us to 5 regions total, all following pretty much the same structure.
Now let's focus on what matters most to us.
things were worked in the South America League. Before anything else, it's important to remember
that the 2026 season actually started way back with the Challenger series, where Rising
Teams fought for a shot at the top tier and secured the final two spots in the SA-L. Then,
and that's where we are right now, we have the kickoff. Think of it as a stage zero for
the SAL. Shorter, faster, but still super important. It awards four major spots and
distributes 970 S.I. Points. Next up, in May, we've got the first major of the year. 20 teams,
over 30,000 S.I. Points on the line, live from Salt Lake City, USA. After that, between June
In July, we officially kick-off stage 1 of the SAL.
Same classic format you already know.
One group of 10 teams, round robin matches, and the top 6 advanced to the double elimination
playoffs.
This time, though, the 4 available spots are for the Esports World Cup, taking place in
Saudi Arabia. Plus, we've got another 1,695 SI points up for grabs. Speaking of that,
the eSports World Cup kicks off in August, with 22 teams competing for a $2 million prize
pool. No SI points here, but the winner gets a straight ticket to SI 2027. Then, between
In September and October, we move on to stage 2 of the SAL.
Same format again, 10 teams, round robbing, playoffs, 4 major spots, and another 1,695
SI points in play.
In November, we'll see the debut of the final international event of the year, and the first
major ever hosted in Japan.
20 teams, and 13,650 SI points on the line.
Finally, closing out the calendar between December and January, we've got the last chance qualifiers
in each region.
This is the final shot at making it to the biggest tournament in Siege.
And those 5 teams will join the top 14 teams from the SI points ranking, plus the EWC
champion, making a total of 20 teams qualified for the 6th Invitational in February, the
tournament that always wraps up the season.
And by the way, it's happening right here in Brazil again, simple enough, right?
So let's get into it, the kickoff is ready, everything set, and now it's time to sit
back and enjoy the games.
Thanks for watching everyone, see you next time!
Welcome back, my friend G, it is time.
Face Clan versus Team Liquid Alienware is upon us.
We've already qualified one team to date, Assault League City Major.
We have to see who gets to play against loss in that lower bracket grand final for a spot
in phase two of the major, the question is now Leo.
El Clásico, a phase versus team Liquid,
who takes this match?
Let's bring up our team's team Liquid Alienware,
is up first, they dropped to the lower bracket yesterday
in, I guess, precarious fashion.
Yeah, it was a difficult game.
I think, you know, we still have to remember
that booking regards about this team,
They mentioned that not only did they pick up Maya,
but also they had to rearrange all of the roles,
which meant that a lot of adjustments
would have to be made with this roster.
Therefore, creating maybe some disturbance
at the beginning in the short term.
But when speaking to Igor, they've made these chances
because they think they need that to go in the long run
and win majors.
Obviously, it was a really tense game against NIP yesterday.
I think that the consistency of NIP,
I think probably overcame them in the BF3.
I think that we're still looking at one of the best things
in the world, the elements are clearly there.
I just look at the lineup and I just obviously see
some kind of improvements needed from certain players.
I think of JV, for example, who's been put aside
more as a flex player, less of an aggressive role,
but you can really see the toll it's taking on his statistics.
And the players are very consistent on the side of my KZ.
I do think that they're missing something with that lineup, at least.
And I don't know if it is a question of getting adjusted to these new roles,
or if there is a longer, deeper problem.
It is tough to judge because they only had this one B03 against NIP.
But today is the chance for them to prove that these roster changes
were the right solution to make it to the major.
Absolutely is the time for it.
And classical is one that we look at.
But Leo, look, these two played against one another and a best of one in the group stage.
That was another classical, right?
And Tim LaCotte-Alenier won, but that's a best of one, right?
When was the last time that LaCotte-Alenier in any of its forms beat FaZe in a classical?
Yeah, and the classical really was rejuvenated when the X-Feria roster got picked up, really,
because since the last two years, Liquid had never defeated FaZe in the inside of SAO.
And on top of that, the last time Team Liquid as an organization had
been in a phase in a VO3, was at the Copenhagen Major in May 2023,
more than three years ago.
So it would be massive for the organization, for the liquid fans
out there. And we know there are many to see them take down phase.
And there would be some kind of, I think, iconic moments, because not
only would they take down phase to make it to the major, they would take
down the two-time SI champions and also preventing FaZe,
the two-time SI champions, to make the major at the same time.
So it is a very, very emotional matchup that we're about to see.
So we were expecting both teams to pull out all the stops in this.
You mentioned the old roster of Team Liquid that was playing at the Copenhagen major.
It took down FaZe, it took down G2, also in the quarters of that event.
They had had a resurgence, but that was three years ago.
And people still to this day even look back at 2018,
eight years ago and say, oh yeah, Liquid,
look at them, they won pro league.
That is all behind us now.
The focus is on the future and this match
is a huge part of it.
An inflection point might I add for this roster.
Let's bring in face plan.
You said it already, two time world champions.
They found themselves in the lower bracket here.
Thanks or no thanks to a difficult match
that they had against Fluxo W7M, and since then, they smashed, like, absolutely made Black
Dragons look like chumps in their games. 7-1, 7-1, and this is an animal that's backed up
against the wall. They are going to give it their all today, 100%.
Yeah, I do think for FaZe, it's been an unusual turn of events, and unfortunate really due
to the format. As a reminder, FaZe was expected going into their group, obviously, to top
their group and they ended up not doing it because they had lost Team Liquid Alienware
on Clubhouse that 7-4 that they had lost during the group stage, that basically cost them
first seed and then cost them in advancing directly to the upper semi-finals.
Now they've had a tricky kickoff in the sense that whenever they play against weaker teams
of SAL, there's no question.
A 7-3 loss, 7-1 Imperial Esports, 7-0 Black Dragons the first time, 7-1 and 7-1 in that
But whenever they faced a team of the big four, whenever it is Flux or W7 or Liquid, they drop the maps.
And that is because we were testing the quality of that team, I think, coming back from SI.
Talking to JP, he told us that they took a shoulder break than the last years.
They were anticipating that, like every year, when they win a SI, there's going to be a slump.
They didn't make the same mistake. They sacrificed it.
These guys, after winning two 6-inputations all in a row, instead of going for a long vacation,
They made it shorter just today. They would be better playing at kickoff that to me screams dedication
It screams it seemed that is not ready to stop and that absolutely wants to make every event including this major and now
Their classical rivals are back with the New Jersey
New colors and facing them to stop them going to the major the reason we say this as we had before
Team liquid Alienware is 4 5th of the old fury Arrasta plus Maya
But this is the gate the final one 666 gate for those that are in the 90s and early 2000s
Remember that old disco that I guess not disco, but the old EDM music of the time
518 days
The gates are open. It's a great song by the way
Anyways since November 2024 the major in Montreal
That was the last time that we had been seeing this core roster that back then was known as feria now
Tim liquid Alienware not make it to an event face clan
1,428 days Leo. I don't think I'm mistaken in saying this when you think
Rainbow six your first thing is face clan
Right that is the initial reaction to anybody that knows this game at any level and clearly
It's here. The streak has been going on for four years.
Whatever happens in three maps, we will witness history.
Either we witness the former core of Furia, the first roster to even go on our Grand Slam, win multiple major NDSI in a row,
not make it to an event, or the first time in four years that FaZe, the two times world champions in a row,
not make the event following that. Whatever happens, history is being made.
This is going to be, I think, the most entertaining game that I've watched in a sale for a long time,
just because of the stakes of it, just the pure stakes and emotional and the historical part
of CG Sports that we all know and love. It will be an incredible one, and whoever comes out of this
will have an enormous boost of confidence going into the solid city major.
It's not an easy match for any one of these two teams. They've been evenly matched over times
and really phase beating the the Fuhrer roster, the X-Fuhrer roster, back in the BR6 finals that we had
in December and that was a big moment for phase. They have a lot of love and care for winning their
regional match and this one is not only for them as if it were a grand final but it's the gate
to the next major though. We'll take a look at our vetoes, what maps are we going to see from this
and we're expecting very deep level preparation from both of these squads. They have pretty much
Unlimited people behind the scenes trying to organize things. We'll go to fortress first. We've been seeing a lot of fortress Leo
Yeah, I'm not surprised. Honestly for fortress was one of the the map that phase really abused early on
They were one of the early adopters phase unknown to be one of the best teams when it comes to coordination and simple
And so we're having the same core for so many years their ability to adopt a new map that comes into the map pool is incredible
And they were one that abused it during si for example, you know, they be G2 on it
They beat Fuxo W7M on it, and then they gave us one of the most interesting maps of recent history.
You know, I think it was 11-9 loss against Team Secret, which was incredible on that map.
It is still very much a map that they love.
We've not seen it played so far by the new Team Liquid, so I'm quite excited to see it on the side of Clubhouse.
I understand the big 4 Team Liquid that they know.
Obviously, they're hoping to repeat the same thing that happened during the group stage.
They had vacant FaZe on the map, they beat them 7-4, I will say this, we both watched that game,
it was full of multi kills on the 7th of Team Liquid.
If it wasn't for some incredible individual players, honestly FaZe could have won it as well,
so they will have to repeat that miracle, and then in the end they are going to Lair,
Lair which is making one of Team Liquid's anywhere best map initially with Furia, they absolutely loved it,
they were one of the early adopters as well, but FaZe, they are not afraid of the map either.
as a reminder, they had the Falcons at SI on it.
It was a crazy game.
They had 7-0ed them on the map.
So it's a map that they know how to play very well.
Whatever happens, I think we're on three incredible maps
with two incredible teams and with incredible stakes.
Leo, all I'm hearing from you is that we have a lot
to celebrate today.
And I want to celebrate one more thing.
Let's bring in our casters and all sing together
for our one and only Jesse J. Chick,
celebrating his 22nd birthday.
Happy birthday to you.
Happy birthday, Jesse.
Thank you, you look 27th.
You can believe it.
I know I look like I'm 12, but 27 actually makes me older
than him.
This is a real stat.
98% of the South America League.
So yeah, we're getting some crazy up here.
Even on his birthday, I can't believe you made that stat.
Why not, right?
Should be a fun day today.
Well, Parker, what did you bring your wonderful
co-caster as a gift today.
I was just having him work.
I think that's exactly what he deserves.
When it was my birthday last time,
Jesse made a really wonderful thread
mocking all of the different, I guess,
fashions that I've worn.
Button ups to turtlenecks, to being bald,
to long hair, to looking homeless,
I think was the last one that he did.
And yet, Jesse chose to work with me.
So when you see those kind of threads,
You have to wonder how much honesty there is behind it.
I just flat out don't care about Jesse
enough to go digging for pictures from him.
So that was super easy on my part.
I trolled him for most of the morning
and then wished him a happy birthday
shortly before the cast.
I don't think you will find much of a difference
between the photos of Jesse,
even if you go back a couple of decades in the past.
So might as well be the same photo,
just recreated four times in a row.
I don't know why we're continuing with things here.
We got a classic on our hands, Jesse.
Stats aside, let's talk about the emotional side
of Mr.
which, quote on here,
it's the Team Liquid Alienware face clan classical.
Yeah, exactly, Nilesh.
I don't think I could have asked for a better game
to cast on my birthday.
I mean, we've got two of the best teams in Siege history,
three of the last three world championships,
of course, being played, being won by these two rosters.
So it really should be a great game coming out here.
You've got the brothers with Nate and Handy
up against each other. Only one of them can make it to Salt Lake City. You just couldn't write a
better story than a game like this. And I am not going to have a prediction. I don't know what's
going to happen. I'm just excited. I won't trouble you with that. I think it would be very unfair.
But that's what I'm going to ask Parker. Why do you think phases are going to lose today,
I don't know what phase is going to lose today.
I hear deafening music.
I don't know if you guys hear that.
Nope.
No?
Well, I was quite the jump scares as long as the
you're all right.
All that matters.
It's like a tornado of noise.
I honestly have no idea who's going to win today.
I say this a lot.
He's smart money would go in phase plan.
Right.
the game. I mean, it's a
great game. I mean, it's a
great game. I mean, it's a
great game. It's an event in
four years, which is about half
Jesse's life expectancy so far.
Um. But I mean, this team
liquid Alienware roster. They
carry the mantle of team
liquid before the Alienware
partnership, which has
unfortunately been always kind
of a history of not quite
making it. But then they decide
what if we bring in one of the
best rosters that's ever played
this game and maybe make a
slight improvement by adding
up against quite possibly one of the best rosters ever assembled in face clan
themselves. I honestly don't know, but you know what I do know?
Yes, he gets a solid birthday gift because we have one hell of a match ahead of us.
Well, it should be a fantastic one Parker coming in. I messaged you before this game began and I told you,
the one thing I want for my birthday is 45 rounds of face clan versus team Liquid Alienware and I'm hoping
that's what we can get in this matchup. Of course, starting on Fortress, the Desk wrote it down
beautifully. Leo gave you all the stats. This has been a very comfortable map for FaZe Clan,
played it a ton at the Six Invitational. Probably should have gone undefeated at SI,
but Jume kind of did Jume things, and so of course that didn't end up going that way, but
yeah, realistically, this is going to be a tough first map for Team Liquid Alienware. They're going
They're gonna have their hands full up against the space clan squad, but we're starting on
the defense to boot, which against good teams, it's not a hand-lean attack or sometimes.
Like to boot is in like a boot, or like a Valder, what do you do?
You're also Canadian, what are you trying to make fun of my accent for here?
Except the difference is that I don't sound Canadian.
You sound American, which is worse.
I think it's technically like I will group up.
This is my first time casting this Team Liquid Alienware roster since changing the branding
on the name.
This is still the same Team Liquid organization that you know and love.
They've just picked up a sponsorship with Alienware, potentially a partnership.
I don't know the full details of it.
But T-Law is how they are often pronounced.
If you were wondering who T-Law is, it's Team Liquid Alienware.
Phase on the other side, completely unchanged.
This is the back-to-back world championship winning squad.
Insane to think that they might not make it to the major, nothing happening through this
first minute.
They just looked like they were going to try to breach the wall.
I don't know if Maya really wanted to engage there and then he falls off.
Yeah, it's going to be a little bit awkward to kind of make that happen now at this point.
This bottom floor control coming through as well from FaZe Clan, they're going to have a good bit of space to be able to take this from themselves, starting to deal with the traps.
You will see most teams go for one of these kind of self over pushes to try and make themselves a little bit easier entry into the building, give themselves this map control, and I love Vitaking on the Monty.
I have often called Vitaking the best Monty in the world.
He's had his ups and downs for sure, but I think he still holds on to that title such a strong passive support player doesn't play as much of the blitz blackbeard
As we see from other shield players, but so powerful on the Monty
You didn't cast the matchup with me yesterday
I got to cast with links which was really quite a treat and we saw the fortress matchup of nip versus
Versperia and the Monty wasn't really that much of a factor because it was banned out most of the round
So we saw the Blitz and the Blackbeard get employed quite often, coupled with a lot of Intel ops.
And face cleans going with sort of the same thing here.
You know, you need some kind of hard breach, whether it be ace or thermite.
So thermite is obviously being brought by souls.
That's not abnormal.
And then they brought the Snake-Demos combo.
DokaBee is not a bad operator to bring here.
You can see some lie into.
We've switched from it being more about shields and more to information.
I don't know if either of those players had Intel, but they perfectly trade.
So hey, I guess that's good for something.
and with 30 seconds left this round, gone in the blink of an eye, neither team closer to a conclusion.
Maya, who was looking for maybe an early engagement, had waited a little bit farther back.
He's taken out by Cyber KZ is on the board. We are still no closer to a resolution.
Leapox has gone undone and he's let the Montego right past him.
He could easily pop up and do some serious damage and he'll do just that.
Completely defanging the offense and T-Law wins round number one.
Brilliant play coming out from the captain of team.
Look at Alienware, fully pox, up to his old tricks, hiding in the bathtub.
Why not?
It ended up being a really close round up until that point, Parker.
I loved the push coming out from FaZe Clan.
The Montego was getting them space, Saber was winning flights.
They shut down Maya, which is going to be a huge factor in this game, stopping the best player on Team Liquid Alienware from doing what he does best.
But in the end, it's just that little bit of a lack of information, lack of time as they pushed in there.
Didn't quite have the read on to where FleeFox would be, which not worth necessarily their fault.
How would you expect the player to be sitting in the bathtub?
But it's important to note as well, he's only able to take that position and hold on to it because they killed KDS so early in that round.
KDX was on the snake. If he's alive and not dying on the horse door as he did to JV92,
that's an easy read to spot out that position. There would have been no chance for FleePox
to survive in that spot. So important early picks enable that play and then FleePox really
nice to recognize that and be able to take advantage of it.
I'm surprised with all the information that they had that he went undrown, Jesse. That's
the most astonishing thing. They had the Flores as well. And I mean, I know that Flores is
mostly for destructive work, but when you've got so many intel ops and you've got extra
drone ops expect to see a flores or a twitch through a lot of these rounds because of the
value that they're they provide from their gadgets, but also the information they provide.
It is crazy to me that you would not bother to drone out the actual site.
Oh, I mean, every team is going to make mistakes.
That is a pretty big oversight by FaZe Clan.
Admittedly, they didn't have a ton of time left and T-Law had done a very good job of
getting rid of most of their information.
So it's one of those things where handled well by the defenders, answered really well
by the defenders when the attackers tried to change things up and ultimately they paid
for it.
But who's expecting somebody to be hiding in the, in the tub?
I can't believe it.
Well, listen, it's the first round of the series.
We've got 44 more to go Parker.
So we'll forgive it for now.
They've got lots of time to pull this one back on the side of face plan and frankly,
the strat hasn't changed too much.
We've still got bit of king on the Monty.
We still got KDS here on the snake.
So these core operators to the push are still remaining true and they're again clearing
the top floor on the opposite side of where the bomb site is very standard stuff coming
up for these pushes.
Cyber up in the glass is a bit of a neat one of course.
Received a very small buff over the last couple of days so we're seeing a bit more
glass play but it's always been a strong operator so not a surprise to see that come
through.
Meta King taking horse control now and the bathroom players will start to engage with
this roam clear.
He's the Vita King being a lot more careful about the angles.
He's checking, checking it once, checking it twice, almost like Xanaclaus gonna make
sure that a T-Law is maybe a little bit less naughty, a little bit more nice.
So any information hoping that the rest of his team can follow up on it, you see more
F2 usage as of late.
It's been touched on by some of the other commentators.
The chains that came out to that gun when Solid Snake was announced has made it far more
viable.
Both operators you don't see the 417 brought as readily on twitch the addition of that grip
Obviously really really helping here vittacombe after his scouting mission earlier on has now fallen way back
jv92 involved in the first interaction yet again this time no trade to be had
Tim versus handy handy walks away with the kill just a little bit under a minute to go
You already see the gas going out kz's got one remaining in pocket and the tuber out juggle now
will stop the advance from the hard breach all the while Jesse cyber has
gotten into position as this class and do some serious damage clocks the real
problem though part with 35 seconds till toxic babes and Zoto canisters to
stall this breach so if they aren't fast on the side of phase then this could be
really devastating hard to get the plant off the chunk of there too if they do
some fireworks get cyber out of this position he was hoping to take care of
the ball proof camera can't get the job done Nate on the board traded back by
face immediately final 20 seconds of this round. And I don't know honestly
who's got the upper hand. It seems like phase clear is marching into their
death. Yet again for leap Hawks, a big player here now sitting with four kills
still very much alive. HP low on the side of T law, winnable for phase. They
just need to get in diffuser going down. Vitaking being watched by souls. Souls
only good enough for one and Vitaking is left to founders. Maya cleans up giving
team liquid alien where the second round and really Parker things are all
going according to plan for T-Law, everything that they want to do is working for them.
Look how much stall there was committed to that defense.
They had Goyo stalling, they had Smoke stalling, they had Tuberhouse stalling, they had DeChonka
stalling.
Almost every single operator on that defensive lineup from Team Liquid Alienware was designed
to waste time off the clock, and that's exactly what they did.
Very similar to round number one, they recognized that FaZe Clan are going to take their time
clearing through the map.
They've got the Monty, their FaZe.
kind of expect them to be a slow team when it comes to clearing things out. This has long
been their identity and Team Liquid Alienware are doing a great job taking advantage of that.
Whilst the rounds are getting close, while the mancounters are getting low and while
maybe it's looking a bit scrappy, I'd actually argue that that's exactly how Team Liquid Alienware
want these rounds to end. They want things to get down to the last couple of seconds. They know as
long as there's 20 seconds or less on the clock, they've got kind of a big advantage. It's going
going to be really tough for FaZe Clan to walk in and plant the diffuser like they always like to.
I mean, this is a very objective focused team.
So, I think it comes back down to the familiarity of these two squads.
They have come up against each other so many times over the last three, four years.
The history goes back very deep and Team Liquid Alienware, I think,
have just done a great job of reading their opponents so far through the first two.
I don't know if people tuned in to the first matchup of the series that Fluxa W7M versus
Lost Match, but my God, what an absolute roller coaster that was after map one.
A lot of us were saying, well, okay, Fluxa W7M is going to, you know, sleepwalk, I suppose,
is the correct way of putting it to the major.
And then while spoilers, Lois had something to say about that.
What an incredible run for Dash, in particular.
I know a lot of people are talking about Perez, and I think for good reason, he's been a terrific
the top teams were. Yeah, had
a bit of a rough go of it
through the first couple days
of kickoff. People are saying
well, why don't they pick up
press? Why didn't they pick up
press? He's the one laughing
now. He's one of these on one
of the three teams now
qualified. Or the major one
spot remains. These two teams
fighting for it. Team liquid
playing on defense on fortress,
a very favorable defender map
at the present moment, picked
by phase claim, but because
Team Liquid Alienware have the
upper hand when it comes to
sides, we expect a four to
first half. The question is,
first half. The question becomes what can phase do to change this up? As you said, this
team Liquid Alienware roster is handling this map very effectively. Phase really not been
as good through the mid to late round. The start of the round, okay. But beyond that,
things get a little tough. They're bucking the trend here now though, FLEEPOX. Unkillable
so far until I speak and Cyber takes them down. So phase will regain the numbers advantage
as half of the round is still left, but it was a good start for T-Law.
Yeah, they've sped things up on the side of FaZe Clan and that's been good for them.
You can see just the signal of viticaing changing from one shield to another.
The Blitz signals a speed of pace, a change of pace to speed things up,
but they have to sacrifice something for that Parker.
They didn't take top floor control, they've gone direct to site and without that map control,
it might set themselves up awkwardly for this late round push.
Now their kills are still working in their favor, they've dealt with those players up above.
It leaves Maya and Nate alone in the site and there is now way more time on the clock
than what they've dealt with previously.
this looks far better for phase clan by it means night and day
it's just made now plotting inside of uh inside a cafeteria
here in the smg-11 going off as the shield encroaches as vidikine gets in
we've got a good read on this roughly about 30 seconds left my my feet is completely dead
Well, I'm gonna go for a bit of a rotate here, actually 30 seconds,
Bidiking is gonna run over towards Medbay,
trying to put pressure on the other side of this bombsite parker,
hoping to be able to get in for a different plant spot.
Now, Maya's recognized that, but he loses the gunfight,
all three players looking at him.
Now he's trying to find the last two, okay?
He's the last one alive in the 1v2,
trying to find Bidiking and Cyber.
10 seconds left on the plant,
but it's Cyber with the headshot, takes down Maya,
and gives FaZe Clan their first round win here,
Making things a little bit safer for them.
3-0 avoided, and they bring this game close.
I mean, through three rounds, you've got to win one, right?
You're very rare that a team will win a full rotation
on just about any map.
Yesterday we saw it a few times.
Today, of course, we saw it once or twice as well.
It would not surprise me if it happens in this matchup
against FaZe and T-Law, but it just,
it comes down to the map.
Here, FaZe Clan will have some familiarity on Fortress.
They ultimately picked this map.
They played it a long time ago
and it was against Team Secret in the grand finals.
Their victory over Fluxer W7M was also hard earned.
It went full 12 rounds.
So for Faze, this is a comfortable map,
but no team really tends to dominate on Fortress.
I would not be surprised
if this Team Liquid Alienware roster surprises us,
given they don't have any recorded showing
under this banner granted the organization,
that number will be a bit deceiving, but fundamentally, I like what we saw out of Tlaw like a lot of teams on this map. You want to knock the defend or you want to knock the attackers off there to strides, their strides, the defenders tend to be a little bit more aggressive.
We saw yesterday, we've seen it through most of the best they all we've even seen in other regions where teams will engage if they have DMRs or if they have high rate of fire weapons, or the very common entry spots.
If you get an opening pick and that opening pick ends up being a hard breacher
You're in great shape trying to fight through this map with no follow-up
Hard breach is a real nightmare to be had and if you look at the lineup that a lot of teams bring here on Fortress
They often don't double up on hard breach. Take a look at the top left of your screen face clan have bring who have brought
entirely throwables
Resets of maids two sets of flashes. There is nothing if this thermite dies
You are just going to have to hope that you can either do enough caliber based destruction or your opponents
I've opened up some of the access points to this bomb set or else the defenders should they have not reinforced everything off can
Just do it mid-round
So an early pick on the souls or an early pick on to any hard breach is really strong on most maps
But is this especially so on a map like fortress? I agree Parker, but I'm also not worried about that at all
We're talking about souls here
He's one of the most passive players in the South America League currently the highest rate of player in the South America League as well
So he's very good at playing his life. He knows how important he is
He's not gonna get into those early fights, especially not when you got guys like cyber and KDS in front of you
Plus if it a king on a shield, there's no reason for him to be in those early engagements
Little worried about these footholds, but I don't believe anybody is immediately challenging him. Maya is on the other side of that wall
He's inside of dorms, but he gets away with it with his life
And I believe can pop that wall unless it just got shot off
Popped it now if I'm not mistaken. So that should be a little bit of ground being taken by FaZe Clan
Still this roam clear such an important part of the defense and they're having some trouble forcing it out despite the information
They're getting with the demos and with the snake
No, black beard getting ever closer with the Monty banned out
You gotta get creative and Vittacang will immediately make his presence known cyber traded off
this team has been very good at equalizing numbers. Neither of these
squads actually been able to run away with this man count. So positioned well,
greeting each other at their fury. KDS on the board will give FaZe Clan a
numbers advantage, but for how long will that last? You got passive gadgets
presumably from the Ella, assuming those Guzhmats have been thrown out, and then
of course the dreadnines that have been used by Filippox. Three offensive
players still left on the side of T-Law. That's pretty good. JV92s had a rough go of it so far,
but role changes have necessitated that. When you bring in a guy like Maya to do some killing,
you can make some changes. So, another kill from FaZe Clan, 40 seconds left. They've got
Defuse Kid in the hands of Vitaking, but there's some low HP on the side of FaZe.
Yeah, this is really awkward. Another one falls. It's just Nate in the 1v4. He's one of the best
clutch players that we have in the league. He swings with the shots on Undy for KDs. Almost gets
It's it Parker, but not quite enough the plant will finish from viddicking and now he's got an impossible task in front of them
You say impossible, but replayers on phase at such low HP with a shotgun and SMG 11 crazier things have happened
I don't have much hope because of where Nate is though as they are completely pinched him
He does take out what little remains of Katie. Yes
So it's bouncing off of the shield of the black beard as viddicking is now taking some damage from the gas
another gas canister will go out.
Does it find any success?
Maybe obscuring the position of
made, but he is running out of time.
Heroic effort marching into the bomb site,
but only a couple seconds to go and
he'll have to stick this with two players left.
Yeah, it wasn't happening at all.
Blindly firing away,
face clean, don't need to give him anything.
Andy will take down his brother and with it,
they will tie things up.
Nice little push to come through again.
I was worried about the clock, right?
That was really what was being used as the game plan from Team Liquid Alien, where at least for those first two rounds,
but they got a little bit more aggressive in that one, Parker.
They tried to take those early gunfights, but with all the information that FaZe Clan had, they were just really tough fights to take.
You had the Snake, you had the Shield, you had the Deimos.
I mean, information was abundant for FaZe Clan, and they used it to get those early numbers advantages and then nicely converted that into a plant.
Again, tough round to come through from Maid. He maybe could have used those Toxic Babes a little bit earlier to try to stall the plants, but there just wasn't a whole lot he could do with the numbers disadvantage that he was in.
Ends up in a 1v4, pulls it back to a 1v2 before being shut down by his brother.
It's not just me who's in a bit of a birthday spirit. I should mention the Ferrera twins are just five days away from their own birthday, Parker, turning 23 years old on April 24th.
And I imagine that'll be an awkward birthday party is one of the brothers will be headed to Salt Lake City and the other will have just been denied I
Heard both both ace and Dez say this on the broadcast a number of times before we went live
And it's it's imagined saying at the start of this stage that Los would make it and fluxes up W7M would not
Yeah, but I mean this said the same thing has said here
And I believe to their credit they did mention it a couple times as well that could you imagine that one?
of Team Liquid Alienware and FaZe Clan don't make it.
And for many people, while they are competing
under the horse banner, this Team Liquid Alienware roster
is still the furrier roster in so many's minds.
Hell, if you haven't watched for a while,
this is still a W7M roster that you saw
go and win every single thing.
So it doesn't matter what organization they're playing for,
it's the matter that these players might not qualify.
Now, admittedly, this has happened before,
so it's not like they haven't missed an event.
face clan. It would be almost world ending four years since they have missed an event.
I believe the last one that they didn't make was Charlotte or they'd made every event since
Charlotte. That is a crazy run for this team. And I mean, you just want a world championship.
You got to make the next major. Yeah, this is a pretty big game for face
clan. They know how important it is to make it in after the success that they've had over
the last couple of years. It's all a journey, of course, I've been very impressed with them
so far on this kickoff. They've really bounced right back into the season. They haven't
slown down since becoming world champions for the second time.
They have gone back to the kitchen, the cafeteria bombsite I should say here for Team Liquid Alien,
where a bit of an awkward choice. You wouldn't expect that if you're FaZe Clan, just because
top floor sites are both unlocked, but feeling like it is going to be their best opportunity to try
to regain this lead once again. There's 2-0 earlier in the series. They haven't hard contested
the top floor and you actually see this a lot from ProTemps Parker where they maybe start top
floor but they're not willing to die for it. The vert is good up here and Cyber's getting some
value from it but it's not like an insoluse as it is on some other bomb sites. You can still hold
on to this site as long as you're holding on to infirmary. That's where Filippox is now with
the Azami. You cannot clear this out from vert. Oh a tough position to be in. One of the slower
rounds that we see now as well. Jesse
meant left on the clock. Everybody
still alive. First two rounds went in
the way of the horseman.
Ace Clan very quickly closed that gap and
well I honestly think if they'd
drone down for Leapox round number one
goes towards phase as well. JV92
feeding souls his own thoughts. That is
a hell of a play as he pops up and guns
him down. Advantage now for team
Liquid Alienware. Leapox next one
in line of fight and Vita Vita King
is pushed off of this infirmary position and Abe goes out of Leapox is finished as it's
a joint effort by FaZe Clan to swing through infirmary. Andy and VitaKing working side
by side but they don't know there's one over by the door. KZ gets both. Suddenly what was
a stalemate has now swung so much in favor of T-Law, ADS all by his own, acted by the
washing machine now moving over towards infirmary. He's the one that's checking in for a doctor's
visit. Maybe the morgue I guess would be better because it's Team Liquid Alienware to bury him
and regain the lead. Again it's these little rat positions in the late round Parker face
Team Liquid Alienware. They love wasting time off that clock. They're winning rounds when they're
not giving these fights early. Just like in rounds one and two they don't engage much with the Rome
Clear. They fall off. They let you have this space. They deny as much time as possible. Now they do
take a couple fights around Hamam. They take a couple fights around Infirmary. Those don't always
go their way but then it's KZ this time who's in that kind of cheeky spot that
corner these tucked into on the door they don't expect it that 2k turns the
round around and you kind of go back to that information game from FaZe Clan
it's like these late-round information moments aren't going their way they
don't have that same info and it's it's interesting I'm not saying it's bad but
it's interesting that KDS is always the guy playing the snake because snake is
by far the best information operator that we have in the game right now at
at least on certain maps, now I would say Fortress is one of them.
Historically, this has been Cybers operator.
No player in the South America League has played more Snake than Cybers.
His most played operator, he's got really nice wind count on it as well.
But they've shifted KDS to the operator in this matchup.
And I don't know if that's maybe just based on how scrims have gone.
Maybe that's because of the map they're playing.
Maybe it's the opponent.
I'm not sure.
But the information clearly isn't good enough in the late round for FaZe Clan.
Something to think about on future maps.
This is their final attack, of course, Parker,
and they will not have the snake on the board.
So I don't know, just something I've noticed
and something to think about going forward
if they continue to struggle in these later on pushes.
Snake has really seen quite an explosion in play.
So I mean, he's, if you can gain as much intel with him
as you need, then he has a huge impact on the round.
Really no intel ops present from FaZe Clan.
It's not even just, I know you spent a lot of time
talking about snake, but it's more than just that.
There's no Demos to be had, either.
No Doka be available.
Well, I mean, I guess they're available.
They're just not being used at this point in time.
So instead, it's more of a concealed lineup.
You've got the smokes, you've got those sends walls.
You'll be able to deal with this, this T-Law defense,
but I like what's being brought from T-Law as well.
The Frost might be a bit of an abnormal pick here,
first time that we're seeing her so far today,
and no,
I'm almost fell victim to it, Jesse.
Earth's frost down at the top of white stairs.
I like this fall off, good for phase 10 to not suffer to that.
They will waste a good bit of time once again,
that's always the game plan for Team Liquid Alienware.
You're right, they've changed up the operators,
not just the frost, but a couple new ops
coming in for this lineup, and still the goal is the same.
Waste as much time, reinforce these walls,
force them to breach, force them to go slowly.
You're at 90 seconds now in this round,
and the map control for phase plan is not the greatest.
They're worried about a player in office, no one's here.
no one's home they do not want to give up early fights against uh... if team
liquid alienware this is how they lose rounds
so they're wasting this utility they're wasting this time and now you see a
fortune of key barriers which will put even more pause into face plan
take a deep breath of your fan of t-laws jv ninety two will now
get flushed out of his position and they will follow up but
if you're a fan of the horsemen they have luckily gotten out of there alive jv
ninety two will not though he gets caught by souls became on the board as
well and phase sweeping through this team at Liquid Alienware Defense.
Only two remain on the side of T-Law.
They find their first frag, though.
Fullypox throwing out that nitro cell, and he'll do work with the gun as well.
He has been a one man show so far, leading the way from his position on this squad.
Seven kills now, more work to be done as Diffuse Kid is going down.
Surely Fullypox knows this, right?
In KZ, trying to get ever closer to this bomb site, completely blinded.
KZ gets one, Fullypox finds a third.
A quad kill will need to be had.
He's been down though now, so it's KZ to do all of the work
in a 1v1 up against Riddick King in the Blitz,
waiting for that shield to go down.
He'll charge on in.
Oh my goodness, KZ gets the job done
and Team Liquid Alienware will win a nail biter
and take the first half four-two.
He's just fantastic, isn't he, Parker?
KZ, the former SIMVP with a couple of huge rounds
in this first half on Fortress.
They will tie the game three apiece face clean
looking red hot on that final push coming through.
I think we've got a desk now to break down
how we've seen these first six rounds unfold.
Yes indeed you do my friends.
We were looking at a very tactical half here Leo
where both teams are trading blows,
trading shots sight after the next,
operas how they're playing.
And then Team Liquid also hit us with big plays.
We got a mix of everything happening at the same time, Leo.
Yeah, and honestly, what a way to do it.
I mean, I think on one side, first and foremost,
what a tactical way to do this, like this matchup,
in terms of strategy, it's just far beyond the first matchup
that we've seen.
Both teams going blow for blow.
If we look at this from a tactical standpoint,
let's take a look at one of the first round
on the side of Team Liquid, right?
The way they did defend it is trying
You peel off as much as possible, and you know, in round one, the best example is FediPox
hiding there in his bathtub and getting rid of the plant, right?
I think smart way to go about it, trying to punish this like you can see towards the late
round, really nice play.
On the side of phase though, if you don't get that control, if we switch now to round
four for example, and we look at the way they do it, if they can get successfully control
of the map, they will snowball and you know, it is actually very impressive to see their
abuse of solid snake. In this round in particular, for example, they're room clearing, right?
They're trying to get rid of this meeting player. Look at Handy putting pressure on
the window here, making sure that there is a trade potential. On the other side, the
movement created by this is punished by KDS who's on the horse door. When someone tries
to rotate towards horse, he gets the pick. And remember that first player that we're
trying to room clear here? They're still on this and they will still work on it together.
So as you can see, the Blackbird slowly advances,
Handy is ready on the window to go and punish the player.
So as soon as that guy gets knitted,
Handy jumps in the window and will take that gunfight
and actually win it.
Boom, we've just went from 4v4 to a 4v2.
So you can see both theories here.
On one side, Team Liquid Alienware
who's trying to peel off slowly without giving bodies.
On the other hand, FaZe Clan who's taking things slowly.
And if it wasn't for this incredible clutch
from, I think it was Casey in the last round,
we would be in a 3-3 split
where both teams are playing such a good game.
But right now, and it's exactly like on the clubhouse
when Team Liquid only wear a big faceclamp,
it is down to individual pros to set them apart.
Tactical play compensated by individual pros,
when the moment requires that we're getting a hell of a match
on the side switch, can FaZe recreate this on their defense?
We'll have to see over to Ontario and Jesse.
Oh, thank you so, so very much.
I mean, obviously it's a good start
for Team Liquid Alienware,
I think it is fair to say that with all the commentary we can do, this is pretty much where you want to be right starting on the better side of your opponent's map a 4-2 scoreline is about as common as well the
Common cold I suppose
Something else is more common
But I think the common cold fits here. So, I mean we're kind of I don't want to say we're tripping over ourselves to give credit to this team liquid alienware roster
here. Hux doesn't go undrown and FaZe Clan wins that and you get a 3-3 first half on
your own map on the side that you didn't choose. Hey, that's really great. So I honestly
think despite what the score line looks, FaZe Clan has the slight edge in my eyes and I
am happy for people who are both smarter and dumber than me to disagree, but ultimately
I think FaZe Clan is in a pretty good position. These next two rounds are really going to
tell me the whole story. In all reality FaZe Clan should tie things up by round number
the start of round number nine.
Are we gonna get there?
Let's find out.
I think this is an insanely close game.
There's no other real way to cut it.
You can make arguments over who's in the better position,
but at the end of the day,
this is still wide open for either team to take.
Team Liquid Alienware slight advantage of the score,
now four or two to be clear on that
face-man slight advantage on the side.
So we'll have to see how this one goes.
I don't think Fortress is especially defender
or attacker-sided.
Again, I think it really,
This depends on how the teams are playing it on the day.
Double shield band from FaZe Clan this time around.
So they're trying to take those tools away from FleeFoC.
We'll still find one.
The Blackbeard is this operator of choice for round seven
to try to bring it into this round.
Try to create some space for the players to take that and run with it.
KZ, again, has been fantastic so far throughout this game.
Him on the entry alongside Maya has been really one of the strongest points
for Team Liquid Alienware so far this season.
53% opening pick success rate for this squad and they're hoping to make that even higher in this game against phase clan
Not as much of a presence on the roam clear like what we saw from phase clan Parker
They're instead taking a little bit of control below their pressuring horse
But a lot of the focus is directly on the bomb site
Now if we through the round and I mean we saw the first couple rounds of this map for oh, hey look
but they're actually going through the windows.
They're trying for early aggression, early pressure.
And I talked about it,
and then it has completely fallen apart.
Now, with more of a sluggish execute,
KZ is hoping to get somebody now over by a horse,
as he advances in that direction.
They found Cyber and Vitteking
is hope farming on the window,
hoping to get somebody can't find anybody just yet.
KDS is down with the Count Cyber,
still bleeding out handy.
The only kill at this point in time.
Cyber finished off by a nade.
It's the advantage, porting liquid alienware,
and he will need more now as he's lost Vita King souls on the board. Maya falls. There wasn't
there much to him, so not a big deal. Now it's KZ and JV 92 has the last standing and they will get the job done with a kill apiece and Team Liquid Alienware continue their winning game.
And he will need more now as he's lost to Vita King.
Sol's on the board, Maya falls.
There wasn't much to him, so not a big deal.
Now it's KZ and JV92 has the last standing
and they will get the job done with a kill, a piece,
and Team Liquid Alienware continue their winning ways.
They're up 5-2, and I said a phase claim
couldn't win the next two rounds.
That would tell us a lot.
Well, they've dropped one so far,
and it was a pretty triumphant entry from T-Law.
Yeah, I mean, close round again.
comes down to the 1v2, but notice how Team Liquid Alienware didn't fall into the same pitfalls that FaZe Clan did on their first couple of attacks.
Instead of trying to full clear the map and waste a bunch of time, they more or less went direct to site.
They were pushing up white stairs, they had new tower control, they were pushing in through horse.
They were taking relatively short paths to get to the bomb site from outside the building,
and it kind of allowed them to spend a lot more time working fights on those anchors.
One of the biggest things about Fortress is there's not a ton of great positions to play as the defense.
You kind of have to work your way into awkward positions, use Keebas or other family utility to give yourself advantage in a lot of these fights.
But FaceClan couldn't do that in that previous round.
Team Liquid Alienware had a really nice push coming together.
Again, the snake play was excellent from KZ.
He continues to be my MVP throughout this match.
Now 9-3, a 3.0 KDR has been really impressive, especially against the two-time world champions.
And JB9 too, getting a bit more active as well.
There's been a lot of talk about him on his roles and how he's performed.
He has not gone positive in a map since February 8th.
He has not had a statistically great start to the season.
And yes, that has come with empowering guys like Maya,
but you still want to see him popping off
when he came from time to time.
And that round, I think, was a good example
of how strong he could be as an individual.
Somebody has got to be bottom frag on this team.
You got five players, just as when you have two combatants
enter a matchup, one of them has to be the loser.
Somebody on the team is going to be at the bottom.
I mean, if it's JV 92, then that means everybody else is doing their job exceptionally well.
I will say again, JV 92's role for some of these rounds and some of kickoff has been less at the forefront than when he was on that old Furious Squad.
Maya has picked up a lot more fragging duties and the Leapox, while he is capable of fragging, has never really been that player on this particular team.
I know that people might want to correct me because of a particular series here, but he's been doing very well too.
So I feel like the whole team is performing a bit better as a unit, even if your individual stats are going to go down.
Nade, punishing Cyber, Cyber died early in the previous round.
He will find himself in the same perilous spot this time.
Andy, the only one on the board is T-Law sweeping through FaZe Clan.
A minute 50 still on the clock, and Handy is last man standing.
What happened to FaZe here?
T-Law marching their way towards match points.
If you use planted and now handy will have to retake his own bomb site there strips through made
LMG's mean you can just spam bullets through the door
But it's shabby 92 on the flank who gets the final kill and match point on phases map for team liquid alien learn
Yeah, this has turned into a level of dominance. We were not expecting Parker. Well, it's just a few minutes ago
We were saying it's anyone's game now. I'm inclined to say that this is
Desperate for phase plan, of course
They've got to win four straight easy to see that but even the way these attacks have gone again the plan doesn't change much for Team Liquid Alienware
They're not dealing with these roamers. Handy is across the map
And he's the last one to die because Team Liquid Alienware didn't care about handy. They were focused on the site
They were getting in with the glass they were getting them with lion charges
They were getting with doka be calls all of this information that they had the triple combo of doka be plus
Damolus plus lion plus snake. It's a really quad combo of intel there coming through from Team Liquid Alienware
Just made that bombsite impossible to play in and when you have demand advantage because the roamers are off-site
They're not really part of that fights. I mean, it's just so advantageous for Team Liquid Alienware
I've loved the way they put together these pushes. They clearly have a great read on FaZe Clan
We said FaZe were favorites on this map because they played so well at it back at SI
But I think Team Liquid Alienware, they've dug into that a little bit, they've clearly
practiced this map a lot, and they're looking excellent to steal their opponent's pick and
put themselves in an amazing spot in the series.
This FaZe Clan team is a little bizarre to me, Jesse, because everything you said is
spot on.
And yet, even during their run at SI, there were times where it just felt like FaZe Clan
weren't really doing much, and then all of a sudden they win three rounds, barely breaking
a sweat and oh suddenly it's a competitive match again. This team has been you know a bit of a
mystery here and I mean they haven't had as dominant a run in their region as they would
have liked. I mean look at some of the rosters across all of the main regions. Some teams are
really good domestically others flourish internationally. One in North America that we
talk about quite a lot is Wildcard. But FaZe Clan has usually been able to beat up their region and
then also dominate internationally. Admittedly they lived in the shadow of the W7M Fury roster for
for a little bit of time, but this has been such a consistent team, you know,
of over a thousand days since they missed their last major.
It is, it is crazy for me to see the way that FaZe Clan is currently being
manhandled in this best of three.
Bit of a sneaky strat here, Parker.
The Mute Jammer is keeping Cyber safe in this wrap position.
He cannot be seen by Solid Snake or Dokopy, of course.
None of these ops have actually been brought by Team Liquid Alienware,
but this is the game plan for FaZe Clan wrapped behind this Mute Jammer,
and it still works perfectly.
They have no clues, he's here.
Pops up for a free kill on a JV92,
and now he's a big problem
that Team Liquid Alienware needs to deal with.
Stiber taking out early in the previous two rounds,
getting to live towards the tail end of this round
would be a huge boon for his team.
He's good enough for one kill.
FleePox takes a brave measure of dropping the shield
and doing things himself.
10 kills for FleePox on the fuse shield,
trailed only by KZ.
On his team, top two fraggers right now,
in the lobby, both on the side of the horseman.
And there's a chance for those numbers
to continue to tick upwards through the remainder
of this round, you'd need face clan to win
to see it go higher than that.
Face clan in a bit of a hole.
Only two rounds so far, Vidicang,
low line of defense staring at that bomb chassis
inside a cafeteria.
He's not far removed from handy playing in kitchen,
but they will need some help from these offsite players.
Has souls been droned out?
What are the rest of these mid round players
from Team Liquid Alienware doing?
Where are they finding the offsite players and are they able to find them fast enough 45 seconds to go you don't have a numbers advantage
But you got the diffuse kitten you got to get to the site quickly
Definitely box holding it just behind KZ so if these sense walls come out this will prop the start to the push
But no they won't be able to get raised as swells domes KZ and puts them into an even more awkward position
The smoke is there we box takes a bit of damage as he gets into site
They take down KDS now made looking to strike as fully pox dies. That's diffuser surrender
This is very bad for Team Liquid Alienware.
The advantage for FaZe Clan is they just need to ride out these final 15 seconds.
YNAID working together.
Nade shooting as much of the vending machine as he can,
but will get caught in a crossfire, chasing the mirror on the ground.
Sol's a huge moment in the final 30 seconds,
claiming so many heads on the side of T-Law.
FaZe Clan will survive for another round,
but still match point for Team Liquid Alienware.
This cafeteria bomb site continues to be such a mystery to me Parker because it is the tertiary site for essentially every team
Defending teams don't really love to play it, but the win rate continues to be very high
We've seen team after team fine success on this bottom floor bomb site and you can see maybe a little bit of unfamiliarity
A little bit of uncomfortableness from team liquid Alienware in that push they get old tower really quickly they get top control
Relatively quickly. It's a bit shaky with cyber, but he only goes for the 1v1
I don't think cyber does that much to help them in that rounds
They have all the space that they could want but they're not able to really clear out those key positions
It takes them a while to get a control of infirmary the bomb site being played with thorn traps and mirror windows is something
They don't have great answers to they didn't bring a much vert to that push either on the side of team look at alien
Where so tripping up a little bit and a couple of small gunfights not going their way makes the difference
And it gives the round over to face plan keeping them alive
I'm not surprised to see its act time out here
of course, from FaZe, RaphaBell will have to talk to his team and get them back on track.
They can't play cafeteria again until round 12, and getting to round 12 is going to be a real
problem for them because Liquid's attacks were excellent on the top floor. I don't know how you
stop them. I don't know how you adapt to those pushes coming through, but they've got to find
an answer. It starts with the snake ban. I have really good operative a ban on most maps, obviously.
Yes. Showing a lot of prominence. You saw Snake a lot in that first half played by KZ and
Maya now in the second half. So you're going to take away one of the best Intel operators
in the game from Team Liquid. I mean, you've taken out the other shields as well. So you
eliminate the shields, put them in a position where they can only play Blackbeard or Fuse.
You saw the adaptation from Fully Pox as he played the Fuse shield in the previous round.
He didn't lie in the round before that, opting to go without a shield in round eight. It actually
worked very effectively. This time, unless there's some operator changes coming in in the next 20
seconds it'll be a black beard play for Filippox and why not? I mean he's
feeling himself from a fragging department black beard usually allows you
to frag better than a few shield and if it's a linear execute those those
buster charges from fuse really don't find an awful lot of value so bring an
operator that is better at attracting attention better at fragging and you can
still call off of it with a good gun that's a smart play to lock in the black
beard and that's for Intel you're not really bringing all that much beyond the
And this is where I think a distinction needs to be made here when we usually talk about intel ops
At least when I talk about them on attack, you're looking at solid snake. You're looking at demos. Don't could be lion jackal
Usually played in that order
You've also what are you laughing at jackals like an honorable mention like you're right
Yes, he is jackal. He's gonna show up in pro play as much as I am Jesse
Okay, you're right. You're right, but people often forget that these drone ops are not just good for
They're good for Intel as well.
And yes, while there is a fuse charge on those
Ratero drones that lasts for, you know, 10 seconds,
you've still got four as gaining information.
You're still going to have information from the Twitch drones as well.
So you might not have active operators to do it,
but you've got extra drone work.
And with the way that this Team Liquid Alienware squad plays,
extra drones is always a good thing.
Yeah, they're going to try to use as much information as they can.
And they're switching their attack up a little bit as well here.
They are going to clear it through the top floor.
floor. This hasn't been so successful in this game in particular, but of course it is still a
meta way to attack this site. So we're expecting to see some big things coming out from Team Liquid
Alienware. It's the battle on horse, which claims the first victim, the Nade nearly finishes off
handy. Another one comes through and that'll do it. KZ jumps himself up now even higher on the kill
feed to take down handy and give themselves that man advantage. That's a bit of an awkward pick too,
because he was one of those more southward-facing players. The rest of the roam game has really
fallen off they've kind of come back towards the bomb site I say that KDS is
sticking around and briefing so he'll be in a gunfight soon but without his
teammate what can he do in this position?
Well he's gonna ban a trick. Well you asked what he was gonna do that was
literally his immediate response no damage done to Team Liquid Alienware just yet.
Allowing that information from the drones to be relayed to these players
the first couple of years.
Lee Pox had one caught inside of this map room.
He's a little concerned as he now ponders his next move.
Art breach going off in the hands of JV 92 in some
warning shots fired up by Fully Pox.
He doesn't know if there's one on the rotate.
He's still unsure if there's one by the door.
They don't know how many drones there are to rely on,
but at this point in time, you were well past the discovery phase.
Yes, you have a small numbers advantage,
but there's only 40 seconds to pull this off.
Yeah, I'm worried about the time, Parker.
This is what we saw in the first couple rounds
team liquid alien where need to find an answer that their opponents just could
not souls almost had a golden opportunity with the shield reflecting
those bullets leapbox stays alive still charging forward wanting to dance with
death with the phone out dual jb92 almost gets him in times full crushes to
still very much capable but no shredded now it's all up to the king in a 1v2
eliminating my it's him and KZ now fighting to the death only five seconds
to go diffuse kid not in hand what an ego play from vina king he could have ran
but he decided to go for it to in a row for phase clan as they mount to come
back there are two round wins they're not necessarily confident but they're two
round wins nonetheless they continue to survive on fortress and once again this
stall was just such a big problem for Team Liquid Alienware the one thing that
gave them any life in that round, was the man we've been talking about since the beginning.
KZ continues to be the star here on the map, coming through from Team Liquid Alienware.
His push through horse not only got that opening pick, got a couple of more picks as his teammates
were all struggling over towards the briefing.
He gets down to a 1v1.
If he predicts the right angle, he absolutely could have won that.
Unfortunately, he just doesn't predict the right spot, doesn't have the information.
He did all that he could, frankly.
He's had a fantastic game here, but it's just not quite good enough.
That stall game, really powerful coming through from FaZe Clan, Team Liquid Alienware, not
able to take that space fast enough.
I do think in part due to not having the snake, I mean it was one of the things that our
Analyst Desk highlighted in our halftime, right?
Round four, how good was that push from FaZe Clan with the snake clearing that southern
roam?
Liquid are trying the same thing, they don't have the snake, they go up against a lot of
utility.
There's the Thorn Shield, there's the Bandit who's tricking on the briefing wall, there
There is a lot to deal with, but in the end it's too much for Liquid to get past.
They're not able to get that space and time and with the clock, could have been a win
on time for Vinikin.
He go challenges and wins it anyways, but either way you cut it, that's going to be
FaceTime staying alive still.
What did I say?
Right before they mounted this two-round comeback, their time throw will look at FaceTime, and
be like, ah, they don't really look that good, they don't look that formidable, they're
just kind of doing stuff and getting beat, and then all of a sudden they just, business
is usual, and they kill everybody, it's not.
These are not particularly pretty rounds from FaZe Clan.
These are very scrappy.
These are desperation rounds, but a round's a round.
And as long as you can get that victory, it doesn't really matter how cute or how ugly
your overall play is right now, it's about staying alive.
FaZe Clan through two of the last rounds have mounted quite a comeback and it still continues,
by the way.
FaZe Riding Defense here on Fortress.
It has been the statistical better side between these two teams, but the danger here, Jesse,
is that Team Liquid Alienware just needs a single round,
just one more round and that's it.
And then we move on to Clubhouse as the second map
and that's Team Liquid Alienware's choice.
So still been worrying for phase in their fans
because their major is on the line
as it is for Team Liquid Alienware
but it's T-Law right now with the lead.
There was any organization to choke out a lead
that like this, 6-2, I'm just saying.
Don't. Different core, it's a different core.
And frankly, when it comes to comebacks and throws between these two teams, it's been
FaZe Clan who have had the worst of it, historically.
With all the kendals coming in, this should prompt the push.
The logic bomb as well, and the opening gunfight for KZ takes down Cyber.
It gets traded back as it's a believe it tenari trip, which happens upfinding Nate.
Fair enough.
Smoke throw, and you still pick on the belief box.
You just keep on going without the guns.
the law killing everybody with their weapons face-clan killing everybody with their gadgets
it goes to show you the nice uh...
the dual nature of this game because siege is not just a shooter
what's actually going on there
the gadget is not there for 10
oh
uh... still plenty of time for Team Liquid Alienware to get into the building and more
importantly retrieve the defuse kit
which got dropped when FullyPox was killed earlier.
KZ has now leapt over FullyPox for most kills on this squad.
He's still alive.
He's still got utility for the record.
One logic bomb, two flashes, and a gun in hand.
You can do some serious damage.
But FaceClan's got their traps set about.
You mentioned Genari earlier.
You've also got a Fenderer and a Thorn on the board.
And with the gas canisters now fully used with 20 seconds left.
This is actually looking pretty good for FaceClan.
I like what we're seeing.
They're in rat positions, dedicated in particular.
He's used all of his gas canisters.
Now he just needs to wait as T-Law will take him down.
They read him very effectively.
Now player on the pillar, Sol's running out.
Oh my, he bottles the kill.
KDS last man standing, defuse, kit, nod, and hand.
JB92 will take the fight to him.
And T-Law will take AZA's map.
In this series, a must win to make the major.
Oh, Parker, that is a devastating round to lose.
They had every advantage.
The time was on their side.
They had all of the positions they needed to,
but then it's a couple of awkward moments there.
We're trying to rotate or sprinting
when you need to be gun up,
and it just gets a little bit messy.
You had to think, eventually,
one of those rounds was gonna break in Liquid's favor,
and eventually it does.
They steal such an important map pick in this series
and put FaZe Clan into an awkward position now,
down 1-0 against their biggest rivals.
We did see a reverse sweep yesterday.
Anything is possible,
and for a team like FaZe Clan,
you can never count them out.
But yeah, a reverse sweep will need to be had here.
You're going to have to win your opponent's map
and then win the tiebreaker.
That is a real onerous task for this FaZe Clan squad.
If they weren't world champions,
we'd be very, very worried.
But they're back-to-back and defending world champions.
So if anybody's going to be able to pull it off,
surely it must be them.
They certainly have their hands full
against a great opponent.
And that great opponent, Team Liquid Alienware,
one map away from making it to the Salt Lake City Major
and being the last team in Brazil
to qualify through the SAL kickoff.
Will they get it done?
We'll find out on clubhouse after the break.
I think it's more intimate, it's very bad.
We know better than we know.
The guy there was from the base of São Paulo,
we can't say that.
There's a lot of people going to the base there.
It's normal, there's no problem.
We don't care, we're going to play football.
It was a good presentation, I think he recorded it wrongly because he cut some of them.
He cut some of them.
I think it's good that he cut 64 of them.
He will appear in the game of Liquid Legion 64.
My friends, we are back on the desk to debrief what happened on map number one, Fortress
in el clasico, Team Liquid Alienware vs. FaZe Clan, a game that I guess started very
much Team Liquid Alienware heavy, started to tip to the side of FaZe and then closed
out by I guess the challengers in this case of T-Law, the open covers that want to overtake
can really take that throne for themselves, Leo.
We talked about it at the half-time,
and I think it continued throughout that entire map,
where tactically speaking, both teams incredibly sound,
and then you have one big player here and there
making a big play to close out a game
or to bring the round back for their team.
Yeah, I do think that however,
if we look at the highlights here,
when we switched to attack,
that Team Liquid was actually the team in control
in most of the rounds,
and it was in fact on the face side
that you were relying on some individuals
going crazy to salvage some rounds.
If it wasn't for Vyta King's 1v2,
we would have ended the match a bit earlier.
Very surprised at the quality of play from Team Liquid
and in were from a map that they hadn't shown before,
that in theory was not that high in terms of preference,
or at least to keep it hidden all the way
until the very last BO3 that could qualify them to the major.
I thought that their game plan was really sounding defense.
And yes, it rely on some big moments,
like the first triple kill from Pellipops
from the bathtub or the clutch from KZ all the way at the very last moment, but you know,
overall I do think that in terms of strategy as well, they're winning. It's not by noticing
the phase, I'm not saying well, I do think that their attacks were really good. I love
how we're seeing the abuse of Sonic Snake on the map once again, most of the time around
Core Child or around Horst because you get so much information from outside, but when
And as soon as I saw Team Liquid play in the attack, I was like, wow, okay.
It's clearly map that they've practiced, clearly map that they own really well.
All of the steps, whether it is an extended room, whether it was a direct take, they showed
us a lot of versatility as well on the way that we're attacking the map.
So to me, it screams tactical depth, it screams a team that hasn't worked hard, and are putting
in their all to make it to the major, defeating FaZe.
Clearly so. Clearly so. At the end of it, Faze were able to grab a couple of rounds, but throughout them, as you've mentioned Leo, Team Liquid had the advantage.
It was kind of only a matter of time before Team Liquid and Alienware closed it out there.
In the last seconds of the final round, things were getting hairy. You know Team Liquid and Alienware. They're activated. They're rushing into their enemies and they're taken down, even the bailiff in the last few seconds to bring it.
7-4 on Fortress, KZ on top, Felly Punks putting in the numbers, we're all good effort, it's
a good day when it's not Maya that has to put in all the numbers for TLN where at least
not on this specific map, the team effort is what we got and we need to see it against
an opponent of the grand caliber of Faze.
Yeah, KZ is still pulling the work out, I'll say this, when it's not my 18, generally very
very impactful. Not always the shiniest player in terms of how he didn't get that many multi-kills
in China of rounds. He actually only got a 3k at some point, but most of the time, you
know, always delivering the kills, dropping double digits, three opening kills for his
teammates as well. You know, it seems to me that Maya has really filled the role of JV
in terms of fragging power and that now alongside KZ we have two of the most consistent players
of SAO, playing for the same team. And once again, very, I guess, happily surprised at
the tactical depth seen from Team Liquid at how well they played together compared to
yesterday in their games against NIP, where I thought they were really tested.
I think we should refocus on this here, because remember, if you lose this best of three,
you're not going to the major. Both of these teams have at least Team Liquid Aligner before
they were known for the core of them, the four out of the five as Furia. Now, face
Clan, two time world champions, they've been at it now for four years making it to every single
Astier event. That is huge, but the continuation of it, how does it go? Players that are putting in
the effort, but then those that are not doing as hot on the team that needs to step up to hold on
to that pedigree leo. Yeah, it does seem that the back line as well is there for phase, but I'm just
question in KDS and Cyber, you know, the entry line. KDS has been playing Solid Snake, one of the
most broken operator in most of the rounds in attack, and he's still struggling to find
opening kills. The two of them combine. It's one opening kill for four opening deaths.
It's 4-10 and 4-11. 0.3 KD. The main fragger is the one that we saw carry face plant to a victory
in multiple events, including 2SIs. They're struggling right now. If I need to look at players
to really bring back the performance collectively for FaceTime. I'm looking at KDS and Cyber.
They are the ones that need to step up right now.
They have to. They have to in a match like this. Everybody's going to get even given their 100%.
You can't just rely on the one player to bring it in, although we saw what Pettas did in the game
before this. It cannot happen in a classical where there's so much at stake for both of these teams
face to continue their running streak and Tim liquid alienated to prove that despite
Despite the change, despite what's happened after the Invitational, they're still ready
to compete at the top level of Siege.
Now Map 2 is Clubhouse, that is Team Liquid Alienair's pick, they're starting off on
the attack.
Clubhouse, we know, this is the basics of Siege.
You need to know how to play Clubhouse to compete in this level and both teams should
be incredibly comfortable on it.
Yeah, by default it suits the Team Like phase, right?
They're supposed to be the staple of Fundamental Siege, they're supposed to be the ones that
played the best and yet the last time they played it on Krabaus it was against Team Liquid
and Alienware and they got defeated in 7-4. The main thing was they kept on losing to big individual
moments. Can they finish the aggression on the side of Team Liquid and Alienware? That's the question
for this final map. It absolutely is. That was the best of one. Igor from Team Liquid and Alienware
told us it doesn't matter it's a B-1. Here this is the real test of the trial. Have FaZe learned
or does it continue and become a 2-0 for Team Lakota Alienware?
Only time will tell. Our casters, Jesse and Taro, take it away.
Greatly appreciated and thank you for laying the groundwork for us to do our jobs here as we
head into Clubhouse. A map that was picked by T-Law, but honestly, Jesse has excellent numbers
for both of these squads. This really isn't a weak map for either team.
No, I mean, this is clearly a map that T-Law choose because of the earlier results in the group stage.
Of course, we've touched on it a lot, but 7-4 in groups when these two teams did meet up, that was the difference maker.
That's the reason why Team Liquid Alienware finished first overall in the group and FaZe Clan finished second overall in the group.
It didn't matter much in the end. They both end up here in the lower bracket where they will be fighting tooth and nail.
Only one of them can move on, but there's a bit of history between these two teams on this matchup.
and it's more recent than really any of the other maps that we could go back and look at.
So you've got to think that gives the edge to Team Liquid Alienware on the other hand,
but of course we do often see rematches go the other way. It's a common thing in Siege where
just because you won last time does not guarantee you'll be winning it the next time. So really
going to be on face clan to adapt to change things up a little bit. And I think they're already
starting to do that Parker. Down here on the bottom floor, Cyber on this Valkyrie. He was
hiding it through the prep base. It's not something that he was playing much before on this map,
so it should be able to do something to catch Team Liquid Alienware off guard.
This is a spot that the Izami would usually play up on rafters on the top floor bomb sites,
but instead is now over by this position often referred to as secret, but it's top blue.
always makes my head swing when the cam goes from made to handy because it's
like that's the same guy and now one where it's blue and one where it's red
and it's like way well there's not the same guy what's going on here
giving us one of the obviously the best stories that we've seen in siege which
was him and his brother fighting for the hammer on home soil just one of the
many reasons why you can easily consider that fury versus phase clan matchup to
the, uh, role. One of the greatest games of all time. At least that we saw. You don't
have to say one of them. Really, it was W7M that they were playing under at the time,
too. So I mean, I just, the orgs are interchangeably, what do you mean? You don't need to say one
of the, you can still easily make the call that Pente EG was the greatest game of all
time. You absolutely could. I mean, you could make that argument. I wouldn't, but you could
make it. You could make plenty of arguments. Like your like your province is currently
making an argument for independence, Jesse. Sometimes things that you argue for are very
silly. So first killed by the way. Don't let me in with that. Yeah, I mean, you're one
of them. You're out there every day protesting. I see you. KDS first casualty. KZ dies shortly
thereafter. He was the one that killed KDS. So you will pay for his crimes right away.
No grim bees to lock down these defenders. Still a little bit over a minute to go here
in the first round of Clubhouse.
Yeah, it feels relatively even.
It's not a heavy room set up for face-clans,
so they're kind of happy just going one-for-one,
although losing the Fenrir and the ability
to turn those mines on and off
certainly could come back to bite them.
Over 60 seconds for Team Liquid Alienware
to work with this Fert,
they're going to be happy with that as well.
They should be able to get all the hatches open
with J.B. on this Habana.
They've got good U2 clear for the Goyos as well.
You see that Nade going out from Nade.
So, definitely lots of opportunity
for Team Liquid Alienware to build the push
as they want it to craft their perfect executes the question is how well can they perform it in a 4v4
it is no guarantee that things are going to go to plan how can they adapt the face start when done fights
i was losing some hp doesn't really gain all that much for it and will now need to rotate with just 30
seconds left my god this round is just gone i mean teams know how hard it is to attack this bottom
floor bomb site even when everything is going well maya suffering through that razor wire now
dealing with the gas canisters, out with the nades, both flashes and just regular explosives.
He's hunting for a kill, he'll find it traded back by Cyber immediately 10 seconds left
and over half of the lobby is still alive.
Cyber in a great spot, he's got all the kills from FaZe so far.
Borsed off this position by a flashbang, JV will slaughter him one second left.
Where's the defused kid?
Nowhere to be found!
FaZe Clan gets the kills of the final second and take the lead on round one.
and sold one of the best support duos in the entire world locking down the site as things got messy in the end for Team Liquid Alienware Parker again
They had so much time to play with they used that time certainly they were clearing utility they were taking different positions
But in the end just a couple of gunfights that don't go their way
It's the long angle from cyber inside of blue which is able to trade out that pick on the Maya and that's couple more gunfights
They're trying to force their way in through church
church. It looked like they were setting themselves up to go in through ash wall to get that plant down the main stairs and inside of
Armory, but for one reason or another they called that off. They decided they didn't want to go for it and Flea Pox took that
a fuse kit through memo in towards through moto, I should say in towards the bombsite that way just kind of set
things up really nicely for souls and bit of king to get the lion's share of those last couple kills after cyber stir
things off so nicely. So very close round could have gone either way depending on the gunfight with face clan edge things
out and prove that they're not out of the series just yet.
Yeah, I think it's remaining.
No, I mean, they obviously chose to start defending on this map.
If they had immediately lost, say, the first second, even the third round to T-Lod, then
I mean, what a forker she's done, right?
But this team, you're never going to be able to count them out.
Even with FaZe not making the major, something part of it is still like, well, what if they
win the major, even not being there?
Well, yeah, obviously a joke for those that are unaware of humor, maybe a bad joke, but
no one's on me.
Either way, Face Clan will never give up.
You saw their spirit had come back back on map number one.
Leo did correctly point out that map could have been over quicker for T-Law, but I mean,
whether it be the organization of Team Liquid or its history, or whether it be these players
on various rosters before, they have shown that they can suffer through some really big
moments. They didn't suffer through map number one and honestly it wasn't a terrible execute
on round one here on map two but obviously nowhere near as formidable as some of their
executes back in fortress. So whether it be about managing the entry on this big map it can take
a while to drone out clubhouse and it was a bit of an unorthodox roam from face clan team liquid
alienware are gonna have to be a little better through the mid-route. Some really weird breaching
from JV92. He's just set up these footholds with the Habana. He went just the 2x1 pellets twice
in the bottom right and I was like is this some brand new tech to trick the wall that I've not seen?
But no, the wall still mostly reinforces just for the angle. It makes it really awkward now for
FaZe Clan to run past that if they're trying to deny a push. He does have the breach more fully
open towards the left so they can enter the breach. So it's just to try to hold things down. The focus
of course 14 liquid alienware is going to be rafters. So will my magnet set up? Try to stop this from happening.
They banned out the capitol as well. So it's really going to come down to these air jabs and the flash grenades.
What can you do to stop this player and rafters? I believe that's going to be KDS from stopping your entire push.
That's just going out. Rafters control. Oh, so important when it comes to this execute. How long
will it take them to be able to get it? Well, very quickly. Leapox will take matters into his own
hands traded back immediately by handing in these two teams whether it's
unfortress or here there is never a huge gap in man-capped I mean it always
seems so close when these two teams meet inside of a round once again four
before once again low time do you look at Alienware have good positioning they
got rafters and they got the main breach opening but there's still two
Who nitro's inside a base plant? I'm very worried about it.
One nitro, I'm very worried about it.
Ha ha ha ha ha!
Maya taking no prisoners, his team's taking their lumps, though,
and suddenly there's only one left,
JB92 and a 1v1 up against SoulSouls, not far away.
And now playing inside a construction, my god,
I don't know if that was just a prophetic shot or not,
but he seemed to have a good idea as to where SoulS was.
Leapox now back from the dead,
JB92 getting the plant down,
It will push souls into a position where he has to be engagement head-on good coverage for Flee Pox
But souls is just so much better all the while
Nate bleeding out JB 92 taken down in souls with an incredible clutch
my goodness
Souls good Lord. He has been holding things down for phase clan a miraculous start to this game
He continues to be the number one rated player in the South America League. He has not gone negative in eight straight
Maps this will be his ninth if he can maintain his
Plus plus four Katie at the moment
Just absolutely dominating throughout kickoff and having so much impact for phase clan
And I really thought JV was doing everything to win that round Parker 10 seconds left
He makes the call to pick up his teammate make it a 2v1 gets the fuse get down the ground. He's doing everything right
I think every decision he makes is corrects there, but Schultz just gets some crazy shots.
He wins out those gunfights. He remains perfect in this game now 4-0.
And FaZe Clan, it's the tightest of margins, but they hate the two-round lead.
Obviously round one was a more dominant FaZe Clan finish,
but this could very easily be a 1-1 here right now.
And if you go back to Fortress, it ended up being a little bit closer than I think
we had originally thought, but these two teams are just so, so well matched.
I will say yet again, because this is Team Liquid Alienware's map and because they are starting on what
Some people consider to be the weaker side. You expect face-clans take the lead through this first half or they don't there's obviously
trouble
Approaching and trouble present
I don't know. The mid-round was significantly better for Team Liquid Alienware
They didn't spend too much time droning and roaming or droning and pushing out the roamers early on
It was a very straightforward execute. They got an early engagement with face clean that they ended up winning
It was the tail end of the round and sometimes this is gonna sound like I'm not doing my job properly
But I gotta say it sometimes souls just decides to win around and face clean have relied on that
More than they probably should have over the last four years
But hey if he can do that and steal you a round or two you're gonna let him do it and he did it just there
We're not in too much danger still for Team Liquid Alienware, I've liked their looks
through the first two rounds, even though they haven't gotten a round win out of it.
They now get to attack onto their third bomb site, this will be gym, bedroom as they start
to breach a lot of these walls, they're working on both the community and CC at the same time.
Kind of giving up on the CC clear as I say that, they got the wall open, they put a little
pressure in towards top red, but now it looks like it's going to be a more direct to site
push, like they're not so interested in clearing out that roam game.
The wall nice and open, nice and big from that thermite, they've got a lot of great opportunity to walk in there.
They've got the Logi hatch open, of course, and they've got the Conwall open too.
It's going to be a little awkward to play these windows just because you have not secured control over CZ.
There's always a risk of that flank coming through, but in the end, team Liquid Alienware, I think have said we're okay getting up some of that space, we're okay maybe letting them have some of that.
Ah, it's actually been given up. Okay, they've got it too. They've got everything they want, Parker.
Never mind, let me walk in and take his mind.
So a fall-off from FaZe Clan at this point in time, half of the round to go, again Clubhouse
is a big map, every bomb site is going to play up very differently, Handy starting things
off, gunning down KZ, KZ was I believe the first casualty back in round number one, now
the floor is gone, so destruction from those drones, no more information from those drones.
Also no more.
It's also a devastating loss, KZ was the top frag on this team, on Fortress, so you got that depth on T-Law?
You better see it for the next minute.
Yeah, KZ was just trying to take control down below the site and he gets intro on that somehow and goes down to be able to take it back for his team.
Now they're pushing in through Khan, now they know there's players inside of Lodgy.
How did they get this plant down hunting for picks?
There's no good spot, they can get inside of Jin, that'd be ideal, but it's tough to take that control.
Face Clan is dummying them right now.
The image is being done, but blinded, T-Law,
not really sure of where to go.
It said on Fortress that it was unlikely
that you would see a full site rotation
with any regularity, and of course,
it was Face Clan who blunted T-Law's momentum.
It likely won't happen here.
No, it won't.
Soul's the man of the hour.
Final moment monster himself.
Soul's with the final two kills,
and Face Clan will start off
with that perfect site rotation,
going three and oh, that round, not quite so strong for T law compared to the previous
two.
Yeah, it's a 7-0 stat line now for souls and we are on pace to see the same score line
at the top of the screen too with FaZe Clan perfect here on their opponent's pick of Clubhouse.
They look so strong in these late rounds Parker and that's what it comes down to time and
time again.
You go to the last 60 seconds over the first three rounds and I don't think there's been
a heavy advantage for FaZe Clan ever heading into the last minute of their
round. It always feels either very even, maybe even a slight edge team Liquid
Alienware, but the site play from the anchors in particular has been so good
for FaZe. They've been consistent in being able to pull these rounds back
despite not getting some of the opening picks. It was actually Team Liquid
Alienware who got the first frags in rounds one and two. KDS the opening
death and back-to-back rounds to start this game, but it didn't matter. FaZe
Clan have just got such a strong site presence they play around the utility so
well they trade their teammates so well and they were doing it with really strong information as well
even that last opening gunfight that did go the way of faceplan it's handy going down below and
reacting to the information that he has finding KZ giving that advantage to his teammates it's still
that information which seems so much stronger for faceplan and team with an alien with despite
some good chances I've not been able to break it. One of those things where we said you know sometimes
the score line is not the best reflection of how competitive this match has been.
You know, you look at a 3-0 and you think to yourself, yeah, you know,
face clean has been dominating and you just pointed it out.
Like T-Law has had some really good looks here.
This very easily could have a round or two going in their way.
But face clean or face clean, ask Team Secret what it's like to feel like a round or two could go your way.
You still don't win the championship, right?
So T-Law can sit there and go, yeah, you know, round two might have gone our way.
Yeah, maybe we had a better look on round number three than we thought we should have.
But basically it's still the team that is in the driver's seat here and it's making this decider look far more likely
I would love to see layer between these two teams basically and always is just a such a dynamite team on that map
But if you're a fan of Team Liquid Alienware, you're desperately hoping it doesn't get to that point
Well, they got a start turning things around sooner rather than later. Oh, it's messy here on the mid floor
But cyber is the better
JV92 caught sprinting out of kitchen, and it's just a little peek up from cyber on those main stairs to punish that movement.
There was a bit of a real game from phase that started this round, but you can see how quickly they've been able to fall off.
They get the opening pick on to the hard bridge, or the primary hard bridge, or I should say,
Flee Puck still on the ace, but those hatches are going to be a little bit slower, a little bit more awkward to open now that you've lost the Habana.
And they can play site with Kiba Barrier, Fender Remind, the Smoke Grenades, with the Goyo Canisters, and then Handy on the Warden.
This is really an anchor strategy.
FaZe Clan would be happy defending this 5v5.
The fact that they get to defend this 5v4, I mean, I hate to be a downer,
but this is going to be the most dominant start to a round that FaZe Clan had since the game begins.
One of a lot of action given the timer, Jesse.
Just a minute to go.
JV on that thankless roll yet again. First casualty on the side of T-Law. At least it's not KZ.
You don't want to lose to Ying that early on. Your hope is that all the hard destruction has gone from the Hibana.
You still do have backup. I mean, look at how much you have. You've got the Ying with the secondary hard breach.
You've got Ace with still one Soman pocket.
Yeah. I mean, it hurts. It slows them down, but they get everything they eventually wanted.
They have to make something happen with these Kendoes now. It's the only advantage they have.
really all they have going for them right they've still got Nades Maya was by
this moto doorway but the warden of handy is placed perfectly and they're
not expecting this they weren't expecting Maya's swing either Andy is absolutely
dominated in that position that a king tears through fully pox and now it's
tealaw staring down the wrong side of a 3v4 Maya hoping for something over
towards blue KZ finding is putting down those vitticam an opportunity on to the
Fenrir Maya will claim him hoping to secure more than that. Dancing around
those soft walls. Diffuse kid going down. KZ pulls it off well. Nate and Maya now
to cover as Cyber gets quite aggressive towards the bottom of the stairs.
Finding the flag. KZ dies. The coverage from Nate was not good enough.
Cyber now moving over towards blue. Punished by Maya. Maya has a quiet kill
available. Will he find souls 7 and 0 for souls? Make that 8 and 0. In a 1v1
against Nade. Is there a position for him to long arm here? He's going to attempt. Nade
now slowly encroaching upon this diffuser. Solz is sticking. Solz off! Oh my Jesus! Solz
does it again and again and again! Three rounds in a row! Phase Clan firing on all cylinders!
There are no words, Parker. Nothing can be said about Solz. Despite every advantage that
a fuse kit has planted, they have numbers. They're pushing in with really good space.
time is on their side, it doesn't matter what Team Liquid Alienware do for the first
2 minutes and 50 seconds in those last 10, Solz is showing up and putting his foot down.
9 and 0, this is a ridiculous start for Lucas Shinkie. He's just so insane on FaZe Clan.
One of the longest standing members of FaZe, been with this organization since March of 2021
and frankly parker on pace to have his best game ever wearing the red and black he's just been
absolutely a nightmare i thought para's earlier in this day was going to be putting up the best
performance anyone's ever seen at least through this kickoff but now sol's giving him a run for
his money that should have been team liquid alienware maya did everything in that round he killed
the warden he got the multi kill he got the space with his nades but who cares when sol's is still
to be a factor. I mean, I
hate to point fingers here,
but honestly, a lot of it was
on the sledge at the bottom of
main stairs. You're supposed to
be preventing a flank through
the main hallway, but you're
just a bit too passive and it
ultimately costs you the round.
I mean, a need obviously does
not. Need is not owed
anything and made is not the
only one that was a problem
there. But I mean, if you hold
that flank and you kill him,
that flank and you kill him. Worst case scenario, you die on the bottom of main stairs case he can
then pivot and try to get the kill as well. But Maid was just a bit too passive in that position.
I don't know what they were expecting. I don't think they were anticipating souls to maneuver like that.
Sometimes Jesse fate just decides that you don't make it. And that's three rounds in a row where
souls has one at four phase plan and you can make an incredible argument that at least two of those
rounds should have gone to T law maybe three but two of them for sure were T law rounds until they
weren't yeah and it's just sometimes it's just one guy sometimes one guy just wakes up and chooses
violence and there is nothing you can do to stop it I loved the structure of that T law take the
way that they were able to distract the warden Maya swinging they were expecting the ying to run through
with something that base plan was not accounting for then immediately pushing up to blue taking
the engagement with the Fenrir, like that was excellent. It was really well done by T-Law and
then one guy just runs circles around you, kills three players and that's it for the round. And then
what a devastating position it would be and no wonder they called their timeout.
And it's crazy that it's happening against Team Liquid Alienware, in particular Parker,
throughout kickoff. They have been the most clutch team in South America, winning 19% of their 1vx
situations. Basically, they've been somewhat middle of the pack, they've been fine on the
entry are on the on the clutches don't get me wrong but the fact that Team Liquid Alienware have
now let a 1v3 and a 1v2 get away from them and go in favor of souls it's just been devastating to
watch four fans of this organization how does the mental remain high how does the mental remain
strong i guess if anyone's mental could stay strong after her first four rounds like that
it's probably the guys on Team Liquid Alienware but man that is a rough couple of rounds i hope
They've been able to calm their nerves over in that track timeout now on the attack
They're going over to the top floor once again Parker. They start with a breach in
Defuser going down really early on jv92 surviving
To the halfway point handy as the warden. He was not successful in the previous round this time
He has turned things around viticking now on the board. It was a rush strap that was cooked up by that t-law timeout
I have to imagine it does not pay off viticking very low on hp handy bleeding out
which makes it more winnable for these two guys left on Team Liquid Alienware,
but Nate and Mai are trapped outside of the building right now. No defuse to be
had, still a minute left and Handy has been retrieved, so I'm not sure how this
one is gonna play out. This might be one of the more dominant rounds that we've
seen, which after the last one is heartbreaking for the horsemen, the
razor bloom will go off giving information to the defenders. Now a phase
clan and a bit of a reflex test as Nate ascends up towards Catwalk, takes out KDS.
KDS get to find a single kill. My almost gets a double from that position, but the collateral is not to be had.
Now it's made in a very precarious spot. He goes to vault over,
he'll be exposed. It managed to tag him with one of those gas canisters, the very last one in pocket for Vitteking.
Final 30 seconds now made up red stairs. Three pairs of eyes from FaZe will be staring in his direction.
He gets hit by the Razorbloom and Vitteking gets the job done.
Start five nothing!
Four FaZe Clan!
All hell is broken loose in the server and thank God Parker. I could go for a post round
But I don't have to be glazing souls. All right. It really didn't have anything required of him that time
It all came back down to handy. I'm amazed how much value handy got in the midst of that round
He's playing the warden. He's playing at top red in that position
He gets pinged by a lion scan as soon as that rush starts. They know exactly where he is at and then instead of just playing
passive and trying to cover the plant, but Leapox makes the call to push in
through the smoke and take the 1v1 against the warden. I believe if he didn't see it
from his POV so I can't say for certain, but because he's the one pushing into
that angle, his scope likely had less ability to see through the smoke, putting
him at a disadvantage, letting handy kind of win that duel of the two operators on
each side that can see through the smoke. As soon as he kills the glass, he has
free reign to kill the guy planting inside the smoke and he just stops that
rush as soon as it started. Gets one more kill late round for the triple total on the round. Andy
really does everything to shut down that rush and you start to think, hey man, so we'll start this
game 7-0. KDS might go 0-7 but in the end 7-0 looks like it's going to be the end of the score line
if Team Liquid Alienware cannot find some answer better than that.
She was in free fall. This is your own map. This was supposed to be the, this was supposed
to be your victory lap. This was supposed to be, you took phases map. And now you're
in terrific position to be able to close this out and make your case for why you, you deserve
and warrant that final spot at Salt Lake City. And yet that's just, that's not there. I
I mean, obviously there's still plenty.
There's two sides to siege number one and number two.
There's plenty more siege to be played,
even if you bought them out on Clubhouse.
Mentally reset prep for later as your decider.
But any celebration that was had on Fortress
after that stunning result,
part of me sees stuff like this and I always wonder,
you know, did we get the map bans wrong?
I know we did not get them wrong.
But you just have to wonder just a little bit.
So, but early for Team Liquid Alienware now,
Jesse, two minutes up, and oh my, there goes Vinikin.
The warden was a thorn in the side,
immediately traded back, soul's answer.
So, at least basically I know that this could be
a quick one from T-Law.
Cyber goes down now too.
They certainly have information.
Here, excuse me, handy break dancing on the ground.
KDS trapped over by weight room,
some heavy lifting now to be done by KDS.
Inside of construction, slaughtered by JV92.
Finally, Team Liquid Alienware on the board.
size of relief on the player cams as they hope to get this ball rolling. Well it took six rounds
for the first time KDS gets a kill and for the first time Souls gets a death. It's nice it prevents
the flawless half but this has still been dominant from FaZe Clan. Let's hear what our desk has to
say about what we've seen so far. Thank you very much gentlemen. Yeah it seems like Leo we have a
flip of our very first map here on Fortress when it comes to Clubhouse. How the performance has been
and really the souls glazesh that has been going on so far.
I mean when someone goes 10-1 in one side, in six rounds I think you have to praise him.
It's also the kills, it's right, it's the 10 kills at the last moment in the round.
It's not like if he was going in entry, it's literally this kind of rounds where
in a round 1, 3v3, very winnable for Team Liquid Island where it was actually a 3v2
and it gets a double kill. In this one, it's a 1v3, one guy's injury gets the kill here
and gets to play aggressive or against one of the last guy covering the diffuser
and manages to win that one. And you're like, okay, that's two rounds, he's just saved two,
he cannot save more, alright? And it just kept on going. I felt like in general,
FaZe did a great job at playing towards the late round. You can see it in many of these rounds.
It's down to a 4v4, a 3v3 in the last 20 seconds. It's clearly the game plan from Team Liquid,
But the problem is, they are not at the advantage here, the defense is, and when you have such a good player, like Souls 1, in the backline, he will keep on delivering the right kills.
And in this one as well, man, like, that's just another clutch, like you should not get away with this. Incredible, like, just a perfect player, a perfect backline player.
And honestly, Timbukit must be hating themselves because they play things properly and should these clutches go in a different way, not only could this be 3-3, it could actually be 4-2 on their side.
Instead, they're switching to the defense here, and they're 1 and 5 down.
Well this is the moment to try to bring this back from Team Liquid Alienware.
Maybe we'll get a map through out of this, which I'm just going to put my hands up and
say it.
I really hope that it'll be the case, but I'd like to have a closer clubhouse.
We talked about it before.
We started a clubhouse.
It's all about fundamentals.
Go back to them, Team Liquid Alienware.
Show us what you got.
Well, Phaze are going to run away with a gentleman on the cast back to you.
Much appreciated.
I mean, every match up is anybody's guess as to who will come out on top.
You've got the defending world champions in here, two time world champions
and back to back world champion finalists, technically.
The road that has been paid by Phaze Clan is quite long
and is littered with trophies and accolades along the way.
Obviously qualifying for a major should be low hanging fruit for this team.
and yet they find themselves in the lower bracket
with their very final opportunity
to make it to Salt Lake City Major,
hanging in the balance.
As you can see from the top of your screen,
Team Liquid took map number one.
That was FaZe's map.
So Team Liquid Alienware in excellent position,
heading into Clubhouse, their own choice.
And yet the score line shows you what has happened.
Now again, it's one of those score lines, Jesse,
where the five one does not necessarily show
total dominance from FaZe Clan.
I do think there is a world
where this could have been a three, three first half.
So you have to mentally overcome that.
And now you hope that you go on to the better side.
You just saw what FaZe Clan could do defending.
Now it's time for you to do the same.
Yeah, I'm worried still for Team Liquid Alienware, though.
FaZe Clan, they've played twice on Clubhouse
throughout this kickoff so far.
Once, of course, against Team Liquid Alienware,
where they did lose.
But in both of their games, they really
found success on the attack.
They played 12 offensive rounds on Clubhouse
since the season began.
They won 75% of those.
So they've had a lot of success nine and three attacking on clubhouse since the season started
Certainly gonna be a tall cast a bit of a small sample size you could argue and that's taken the one string of hope that team liquid Alienware
we'll hold on to but
We have to play the games out. We can't just look at the stats. Of course
We've got to find some way for team liquid Alienware to break through on this game
Starts with a very heavy roam here on the bottom floor lots of cool stuff coming out from the goya canisters to the mirror windows
the Castle Bear Cades as well. Not all that brand new, but certainly some of it, showing a bit of a
different look that we haven't really seen before from Team Liquid Alienware.
It says, you tell me that a round starts off with a Goyo canister being shot out by a yin
shotgun on an unreinforced air tunnel and I would go, huh? That's exactly what we saw.
Oh my.
Yeah, Cyber on the Snake, we could kind of talk and go to back on map number one, Parker.
He's played more Snake than any other player here in the South America League.
In my opinion, he is the best Snake player in South America, maybe the world.
You can see it.
He's calling for his teammates.
He's trying to work these picks despite the fact that Souls ends up as the opening
death.
Unbelievable that run that Souls has gone on, breaking 10 kills before the sideswap even
came in.
was the standout performer for T-Law in the previous map and well it's taken him
some time to put the kills on the board. He's done two so far, KADS knocked over,
this is a suffocating defense by T-Law. Andy now in a 1v5 with a minute and a
half to go. This is certainly not the phase clan that we thought would show up
on this side of the map, it's also not the T-Law that we saw, pop up on this
side of the map.
Andy runs riot through the bathroom now at the bottom of the stairs.
He will have to worry about what is down below.
What is above?
You just need to waste as much time as possible.
Handy on a single point of HP.
They're going to throw impacts at him.
They're going to fire both through the floor.
All it takes is one, right?
Nade gunning down handy.
Oh my goodness.
This is, I mean, everything is winnable.
But a single point of HP for Handy.
Three targets defined and TLR are going to be a lot more passive.
I have to imagine.
They've already fallen back.
They're holding the crossfire at the top of the stairs.
They know he's coming.
They heard him shoot the default can.
I'll smoke off one of the angles.
Very limited munitions left in that sidearm.
Candela's will go.
I love this attempt by Handy as we talk for it.
I don't think it will ultimately work.
Oh, no.
Way too close for comfort though.
Yeah.
Three players dragged in the depths of hell as well.
It was a great try, but he lost.
Still wins the round.
I fear the mental would have been absolutely shocked had he clashed up the 1v5.
It should not have been possible, thankfully for Liquid fans it was not.
But a great round that starts things off, likely coming off the back of KZ's 2k there.
He managed to get the opening pick onto Solz and it was a bit of a solo push from Solz.
He ended up dropping the Logi hatch by himself on that Grim.
A common strat when it comes to that roam clear.
KZ recognizes that, takes the 1v1, wins it, gets a couple more then finding Cyber out
on the windows.
takes things into his own hands and that's important after a team goes down 5-1. After
they have such a frankly embarrassing first half for the standards at least of Team Liquid
Alienware, the confidence is not shaken. They know this FaZe Clan team, they've played them
a million times, they know how good they can be, but they also know that hey they've got
a decent record against these guys especially over the last year or two. So still have confidence
here stealth, go for these aggressive plays. The sidewalk can make a big difference and
KZ certainly was feeling that getting back up to even now six and six in this
contest they're gonna need a lot more out of him if they want to pull this game
back but one round's a good start it's the saying that we use quite a lot in
laxing it started saying too that I really appreciate is that all it takes
is is one round one round it's the start of every single comeback and I mean that's
a confidence inspiring run for for key law yeah obviously they lost three to
you the impactless frags of handy but I mean you never really were in much doubt
and I think if they were playing more seriously they wouldn't have kept
engaging the way that they did granted a yin can really cause some chaos inside
of a site but I mean just leave them to flounder 90 seconds to go you don't
really need to do too much this is a nice strategy here from T-Law they were
trying to get rid of those secondary hard breach gadgets they ultimately fail
they lose one of those mirror windows in the process it does force this phase
clan team to wrap around to the site now. I do believe that main breach is open, but
it costs them a fair bit to get there. Oh, no way. He's trying it. Oh my god, it gets
it. Surely? Yeah, it is eventually. You laughed. Oh, he left. That's the shield down. My goodness,
a devastating blow for face clan. A really important picture will take down the captain.
Now you're putting yourself under another great advantage.
It's KZ that opened things up in round 7 to give them that lead and he does it again in
round 8 even if it's a little bit more of a cheeky strategy.
That will do and maybe puts a bit more pause into the minds of FaZe Clan.
Do they still want to try to go for this direct push into the site?
Clearly the focus is on construction.
That's where we find Cyber and Soul starting to make this back push happen.
KDS is going to be the one with the fused kit with Vitteking now taken down.
They're wasting a lot of time having to recover that.
still more youth so they have to deal with two nitrocells in the pocket of
Team Liquid Alienware. We're gonna have maybe some Keebas still up as well. The
two Brow canisters from Maya, there is a lot to work with. They've got to find
some way to get the man count back because I fear the positioning and the
time does favor the defense. Oh, absolutely. You have to imagine that
Vitaking leading this team in was the main focus and now they've completely
blown that up. It'll take out the Castle Barricade at the hands of Cyber. Now
Now you touted him as being one of the best solid snakes in the world.
And here he is, coming for two separate players, my goodness.
What a shot on the KZ.
And the Castle right now might be trapped inside of stock, tracking him as best they
can double reinforced wall on stage will keep him alive for the time being.
Cyber will have his hands full.
He doesn't have enough information.
He needs to worry about somebody pushing down those red stairs.
He cannot get bogged down.
There's also a bulletproof camera in that position to assist him.
The castle just needs to time up for the next 25 seconds and they all die in the span of a second. Wow.
Nitro cells bullets all hitting their marks and this gap between the two teams has closed in a hurry.
T-Law still trailing by two, but the comeback now, very real.
Yeah, good close out of a round. They should have won. Again, we were watching Cyber down below.
The brunt of that push was coming in through construction. That's where we saw Handy.
We saw the push coming in from Solz and KZ. They actually were in the bomb site.
They were maybe in a plant position, but as soon as they took that space the guns came alive
I have all of the anchors really having big moments there
Nade in particular picking up a big double kill in order to help his team out go from four kills up to seven or up to six
So nice anchor play coming out from Nade
Really does come back down to that spawn peak as well from KZ if you can call it maybe a run out
I guess is a better term a crawl out if I may get that opening frag onto Bittaking
It's back-to-back ground wins. I think they're wins you can shake off at your phase clan just because you didn't win the entries
You weren't going to get spot going for those executes
You kind of lost them early and you weren't able to recover
They can just get a good start they can get the opening pick if they can work themselves an early advantage
They should be able to close out two more rounds in the second half
It's been a big if though. They got to find a way to shut down KZ and so far they haven't
I mean you found a way to just shut down souls just wait for this side swap I guess
At this point I don't know if that's really something that team liquid figured out here, but at the same time, you know
You still managed to make him go a little cold the rest of the team
Finding some chills here and there handy getting on the board having some pretty decent looks cyber as well and now
Well, you hope that souls doesn't bounce back because if they do they're a single round away from moving to match point
Two rounds away from stealing this map and sending us to Lair, it's only a couple minutes.
Only a couple minutes for one player to get Red Hot, and Sol's was Red Hot for what, over 10 minutes before?
Obviously attacking is a lot more challenging, and Team Liquid Alienware look infinitely more comfortable on this side of the map.
So I don't suspect we're going to see a ton of pop-off moments, but every time I say stuff like that, it ends up happening shortly thereafter.
They've got a difficult bombsite to try to crack Parker, there's going to be the clash coming out from Nade, this is not a strategy that he ran so far throughout the kickoff so this might be unexpected on the side of FaZe Clan.
He's definitely run it on clubbos in the past in his career, but of course not suddenly we've seen recently to come out from him, they've also got the mirror windows to deal with from Maya, lots of stall with the Zodo canisters and the Goyo canisters as well.
So plenty to try to work through if your base plan. They've also not really cared too much with the cache side
They've started by opening the jacuzzi wall
They've got this logi hatch open and they do have players down below
But really it's not a lot of map control that they've been able to take through the first 90 seconds
They're instead hoping that with the utility they can force themselves into some kind of a pick
Wine charge coming through this might signal to start some aggression, but it ends up being hey. Yes the first of all
I'm curious as to where he went down.
Is that over by the breach?
They know there's one coming up main stairs.
They've also got the Goyle Canister by Jacuzzi pinged
in case they need to stop a Jacuzzi push.
Should it get opened up?
You might have to use this line charts
to get over to KDS.
He stopped bleeding, so he's being recovered.
He was outside on highway.
All right, that's where he was by the AC machine.
Events, whatever you want to call it,
depending on where you live.
So they've got him back up.
But the problem with the Blackbeard is that a single bullet
that hits you outside of your shield,
wheel down him at this point.
He's still in a very favorable spot.
Now, looking at the hatch,
over Lodgy Nade taking off a lot of damage.
He's actually lower HP than KDS,
and there's handy finding a blind spot,
pushing up the stairs, charging on in,
traded back, cyber-kill to eliminate KZ.
Faze Clan coming out ahead here, still trading.
The clash though of Nade entrenched in bath
and fighting back.
KDS, what little remains of him and Vidiking
to clutch out against Nade.
They've got him trapped in this position.
He'll break his own shield.
You have to wonder who you're going up against.
It's Fedeking and he doesn't miss.
Match point, or well, map point, technically.
Four phase clan as they stop the bleeding,
maybe permanently, but at least momentarily,
here on Clubhouse.
And I think it's a really great example
of how an entry duo can work together
to crack around wide open Parker.
It's cyber and handy.
The primary entry players for phase clan
that work their way up the main stairs.
Usually when you're pushing gym bedroom,
it's rare to have one player on the bottom floor
pushing up main.
2 was completely unexpected so it starts with handy he gets that initial frag he opens the door
He does get traded out as he tries to push into logi
But they have no idea that cyber is right behind him gets two critical kills in the midst of that push to tilt the
Man advantage over in favor of phase plan does eventually die to the clash, but he's drawn enough attention
He's gotten enough damage down onto the defenders that his teammates are able to clean things up nice little frag at the end
there from Politox, you said it not missing those frags they come on through,
Vidiking the other captain getting a really big final frag and it puts
themselves in a comfy position. We're now at the next three rounds. We'll be
rotating through three different bomb sites and they just have to win one of
them to force a third map. And Lair will await us and Lair obviously having quite
the history with this phase clan team. It will potentially now determine whether
they missed their first major in four years time? That would be insane to think about.
But let's not kid ourselves. Both of these organizations, huge in the gaming world, huge
in eSports, huge in our scene. They've been here since basically that first gold rush occurred
back in 2018 when all the big orgs started to take over from the smaller ones that had supported
Siege through its first year and a half. They have supported their teams in Brazil,
and FaZe Clan in particular has kept this roster for so long without making many changes.
He looked at Alienware admittedly just as loyal to Nesk, keeping him on that
roster for the entire run until he retired now picking up what used to be the W7M,
then became Furia roster and just keeping Maya on board as herds opted to stay with Furia.
And hey, if you're a fan of Furia the organization, congratulations. They've made it
to the Salt Lake City Major. They qualified yesterday or just a couple days ago,
depending on when you're watching this. So kudos to them. Now it comes down to these two giants.
One of them makes it, one of them doesn't. FaZe Clan looking to take T-Law's map as T-Law had
done to FaZe Clan about an hour ago in Team Liquid Alienware. Mount this comeback. Three rounds is
what it will take. Three consecutive rounds, so they have to double their current total.
That's a lot, Jesse, but it's happened before. We've seen crazier comebacks from these players.
Don't need to remind anyone of the Southwallow SI Grand Finals. They're against the same opponent and in the same city
So it could happen again
It doesn't it have an embarrassment with their old organization of fury a qualifying and then missing things out
They would desperately like to avoid such a fates
It's always tough when you're up against the world championship or the world champions
I should say I'm
Blabbering a bit because it's a very passive hold from team the pavilion where they're not really interested in engaging in these early
roam clear operators and deciding listen. Despite the fact that we got the better of
cyber previously, we don't want to challenge him on this snake. They've given up this control
and they're happy to play the 5v5 post that they hold because they've got so much utility.
They've got baffertumas, they've got goyos, they've got kibas. They have an opportunity
there for the warden to make a play but if he finds a Monty he's just going to rotate
on back. There's no effect there with the space just being taken for free by Vidikang.
Final 60 seconds and they can really go for any push they'd like.
This is where you take a deep breath for fans of both teams and you just wait and hope for the best, right?
Handing out sidearm, walking his way through escape tunnel, doing the opposite of what the name of the tunnel would suggest.
He doesn't want to get out. He wants to get in so that his team can then escape this map, head on over to Lair and hopefully escape the series.
series. Elko the candela is KZ reads that one so well. He's got JV92 side by side and KZ will now
take those smart glasses on the warden. Look towards where the execute might be unfolding. The
bottom of main stairs over on church side. Solid state of cyber giving information as KDS gets on
the board. He hasn't had a lot of kills so far in this series, but he's making up for lost time now,
finding high impactful kills. Vidicom in finds made, gets the down, can't do much more than that.
a 3v3 time running out at any point,
Vidicang, you need to get that diffuser down.
He'll attempt it.
Still two players watching from phase
and they force him off of it.
T-Law surviving for another round,
drawing us ever closer to overtime.
And just barely able to deny that plant.
I'm checking who it was.
I think it was Maya.
No, it might have been JB92 actually with the TCSG.
Just barely getting enough damage.
She was the one playing inside of escape tunnel comes out stops the king from getting that plant down just under the kitchen
Hatch it is a matter of seconds, but in the end
It's good enough for team liquid Alienware to stay alive in this game bring themselves up through the 6-4 stat line and
Force attack timeout out of the side of face plan. They're still in a dominant position here Parker
I would say they're still the favorites to win this map
But clearly feeling a bit of the pressure that push got very low on time
We said they were happy to defend that 5v5 on the side of Team Liquid Alienware.
They did just that, but FaZe Clan deciding it wasn't good enough and
wanting to talk with their coach before they move into these final two rounds of regulation.
Crazy, crazy stuff here. I mean, Elclasico is a title that is used for a lot. Let's be honest
here. Elclasico appears in a lot of other media, a lot of other sports, but when it's FaZe versus
team liquid whether with Alienware at the end of their name or not this is always a match to watch
and when you get four of the five potentially best Brazilian players to ever play this game and you
keep Maya a player who has always been good and with somebody you sought out when that old iteration
of the team liquid roster with Nesca on it and still hoping to compete well good things can happen
and this is a very, very competitive series.
Scoreline shows you that FaZe Clan has been better,
but again, and I hate to harp on this point,
there are at least two rounds in that first half
that really could have gone the way of T-Law,
and that would make such a big difference here
in this series, but you don't play in hypotheticals,
you don't play on Shedakuta Wuda, you play on what is,
and right now FaZe Clan is on that point.
Layer the tiebreaker, of course,
and then if Team Liquid Alienware is able to
post a view on Clubhouse, which still remains possible,
they get the final Salt Lake City major spot
in the SA-L kickoff, and they will be the fourth team
from Brazil to make it to American soil.
Ace Clan hoping for the reverse sweep,
and they are one round away from getting
half of that job done.
So it's time for the roof here on Clubhouse,
and it is worth mentioning Parker.
He starts this game 10 and 0 on the kill feed,
10 and five now after 10 rounds have concluded.
So you're starting to see that slowdown since the sideswap.
He's not found even a single frag, and he's the only reason FaZe Clan are even in this series still.
If he doesn't pop off, I think there's no doubt that Liquid Alienware would have already won this 2-0.
The fact that he's gone quiet, I don't think it's a coincidence,
with Team Liquid Alienware's comeback through this second half.
On the Sledge here, he's got the Diffuser.
He's opening up these Castle Barricades.
His goal here, Parker, is to get a plant down just inside a gym.
He eats a bunch of damage from a nitro cell, and that could be devastating as he does eventually want to go for this play.
At the same time, his teammate, Handy, will die to FleeFox down on the basement.
So this push, while it started off with some strong ideas, has started to lose a lot of its teeth,
they got to find some way to get this man count back where not even 90 seconds deep.
I mean, we can think of your point at Souls a lot. I also think part of it is his roles.
I mean, the reason why he was getting all those kills back in that first round was because he's the guy who's usually last alive on his team.
Defending is going to clutch. It's usually going to be him and that's exactly what he did on attack
It's a lot harder to be in the position with the deployment that he has
The guy that you expect to clutch out just based on their roles still would be souls
But clutching out as an attacker on clubhouse a lot more challenging to do when the map is actively working against you when you're defending on clubhouse
You're gonna have a you're gonna have an easier time
Based to your point though have not really recovered after losing handy here and most of souls HP in the process
and they are just burning in time Jesse a minute to go. Souls kills Maya he heard
you talking and he's here to avenge himself.
Stiburdize the hands of Filippox. This is a great angle and they get the drop in
the sledge as well. KZ picked apart by Vidicang. Currently obscured by that
f-mine. Inside a weight room it's him and KDS to try and hold this round together.
They still hold the lead but T-Laws come back very real. They're hoping for a
fifth round. Replayers outnumbering phase by one. Slow peek. Blackbeard
marching up nice play by Filipox as he hits the quad. Will he find Vidiking as well? Vidiking
getting down JV92 30 seconds to go and ace to be had for Filipox. They'll run into Nade first
around the corner. I don't think they care who gets to kill. Kill Vidiking! Oh my goodness! What
happened? Phase Clan pulling round after round after round out of nowhere and they take map 2 to
tie this up. I am in shock at the rounds that we have just washed face clan win Parker in no
universe. Should they have won that game but the clutch potential is out of this world.
Vidicang the captain their best player at the start of the kickoff comes back alive on clubhouse
manages to put the final male in the coffin. I was looking up the stats to talk about the ace
coming through from uh from Philippox but it's the captain on the other side who ends up being the
the MVP of the final round and we're getting there, baby.
How many times did FaZe Clan win down in numbers?
Three, maybe four of their seven rounds
came with their backs against the wall,
improbable odds and almost impossible task.
And the two-time world champions are just like,
yeah, we can do it.
Again, speaks to how calm and collected this squad is.
What an unbelievable series so far.
And we are treated to one more map between them.
A best of one on layer all waits us.
Winner goes to the major last spot in Brazil
to make it through kickoff.
Is it Team Liquid Alienware or FaZe Clan?
We'll find out in a couple of minutes.
It is go time.
We are finally back.
All right, everyone.
The stage is back and it comes with a brand new competition, South America Kick-Out.
Now, hold on, hold on, don't worry, this time there's no crazy format or weird events.
This is basically an extra opening split, but it matters a lot because this is where teams
will fight for their spots at the Salt Lake City Major, and yes, they'll still have two
more stages in S.A.L.
But, that's a story for another video.
Now, first things first.
We've got two new teams joining the top tier of Brazilian Siege.
INTZ is back after a three-year break and Imperial is making their debut in the same.
Both earned their spots through the Challenger series, so now we've got 10 teams battling
it out in this kickoff.
But the format for this opening stage is a little different.
We have two groups of five teams facing each other in the best of one matches.
Same system as always.
Three points for a clear win, two for an overtime win, one for an overtime loss, and zero points
if you get completely shut down.
After five fast-paced days of matches, the top 14 from each group move on to the double
elimination playoffs, played in a best of three series.
In the end, the two finalists from the upper bracket and the two finalists from the lower
bracket will secure the spots at the Major.
All of this happens across just 9 play days, spread over 20 days.
And stay sharp, matches aren't just on weekends, we've got games on Tuesdays as well.
And don't forget, besides the Major spots, teams are also fighting for the Major.
those crucial and side points, just like we're seeing on your screen, pretty easy to follow,
right? Still, some people are really excited for this kick-up, while others are still trying
to figure it all out.
I don't know what we're waiting for, I don't know, but it's time, guys.
K-Coffee is a split, but it's a shorter period, because we have two groups, five teams,
a few with a few MD1s, and then we have the playoffs.
Cranão is also a split of focus for Meija, so it's an important tournament,
but I think the format, it really ends up being able to catch for those teams
They are the best in the Md1, they are the best in the playoffs, they are the best in the playoffs.
It's not my taste, it's just two groups, but I understand that I'm the fastest person in the team.
And because I also have a lot of practice, I'm going to keep it like this.
But I think it's a good format. I don't want to.
Because it's a fast format, two groups, two groups that in my opinion are good.
They were very equal in the split, until now.
I'm the championship that I think can be a surprise,
It's going to be a lot of surprises because there's going to be a semi-d1, a group, it's short, basically two weeks that we're going to be in the playoffs.
So I think it's not the right championship, but it's a kickoff, so there's no time really to do it all the time.
So I think it's going to be a championship of the time for us to see how it's going to be, all the teams, the changes, everyone is very excited.
Basically I think it's just done, it's not moved, the rest of the world has changed.
So, this is going to be a great championship to see the whole world.
And the main thing is to go slow to the medium,
because after the Reload, after it's over,
nothing was worth it, I don't know what it was,
jinkers, shit.
So now, going from the point, going from everything,
let's see how it goes.
And that's for sure, my man, Aver.
You'll see how it plays out.
But one thing's certain,
this kickoff might be a brand new start for the season.
But the best seed in the world is still right here.
Welcome back my friends, we are all tied up.
You wanted an exciting match, you wanted a classical, bad god, you're gonna get it.
Leo, we got all the action on Clubhouse.
Second half, the comeback from FaZe to close it out.
What a final kill, also what a final play from the king himself.
The last time we saw these two play on that map, it ended up in a 7-4 victory, a 14 Liquid Alienware.
It's used a 7-4, but this time 4 phase 10. What was the win condition last time? Incredible individual plays.
What was the win condition this time? Incredible individual plays, but this time on Phases side.
How many clutches can we see? Three of them. Absolutely crazy. An incredible start possible
was one of the first seed rounds, but after that, after that the rest of the team picked it up.
I want to praise Team Liquid anywhere. I feel like this time again, they're in control. They are the better team overall, but they just kept on getting clutched on.
That map has such a different meaning. If they don't throw away a 1v3, a 1v2, and another 1v3, we're looking at a 7v4 on the other side.
That's just it, you know, like it did. That's it. Two zero faced them and their streak four years of attending every major
All of that is gonna be done. If it wasn't for three glitches
Yeah, and it shows you that both teams this is not just about like big plays because those are like clearly there, right?
But there's a lot of tactics and strategy behind the moves that are happening behind every position that is being taken and then
to save you from a tactically lost situation, somebody is gonna go mental.
They outplay everybody else. It's not like somebody's making a big mistake.
They're just you're being outplayed and they're doing it to one another
constantly and consistently. This is what makes these two teams so fun to watch.
These are one of the games that as a player but also as a viewer on our
end, it's what makes you realize how much and why you love Proceeds so much.
Because this is what we live to see, Leo.
This caliber of play.
Yeah.
I mean, some of these rounds, I think, you know, if you had to keep one round for this
game, just look at the last one.
I think it summarizes everything.
Team Liquid in the lead because they are the better team strategically because they're
in control because they do everything the right way up until the very last moment where
look at this.
skill, second kill, third kill, FaZe Clan comes back with an incredible van with 1v3 on the
back of an incredible gunplay. I mean this is one of the reasons why this team won 2SIs, right?
They have some incredible players. Souls 1 and Vyta King by the way, the two best performer on
that roster for the entirety of Kikov, Vyta King for the longest time was the best-readed player
on the roster, then Souls 1 took over. The backline still performs the best way, but look at the bottom
of the scoreboard on both sides by the way. What did we mention in the pre-game? JV on
that fixed role is struggling to adapt, is struggling to find the kills, is yes playing
more utility beta operators, but at the same time I'm not sure that is enough of an excuse
to drop that significantly in terms of statistics. On the side of faceplant, KD is still struggling
really hard on both of the maps, still struggling both on the entry and in the fragging department.
If we look at the overall of the first two maps, you can see them 7 and 20 right now.
And despite all of this, it's still 1-1 for JV also struggling, the two of them.
If I'm looking at Lair, Gilesh, I'm looking at these two to step up.
Absolutely. And as you see, mirror results for both teams on both maps, Fortress and Clubhouse.
7-4, 4-7, and Lair is to close things out. Now statistically speaking,
is there a team with a bigger advantage going into Lair? I will be checking also.
be starting side for both of our teams, if not mistaken, it should be Team Liquid starting on defense on Lair.
Yeah, I was just wondering what is, I need to check the rule book because both of these teams have the same round differential.
So I don't know how maybe it was a coin toss or maybe it was produced head to head results, I'm not sure.
What and how they decide the side now.
I'm not entirely sure to be honest that starting defense is such a big advantage on Lair.
I do think that both of the teams love to attack it.
They have proven very efficient on it throughout the last year.
So I'm not too worried about the starting side.
The main thing to me is on the side of phase,
I would love for them to rely less on some incredible miracles
to clutch their way into the game and more into their strong suits,
which basically is team play, cohesion strategy.
And I'm very surprised that they end up crushing on this as the win condition
when you look at the roster in front of them, because that should be more of the Team Liquid
Alienware side that rely more on big moments from their individual players.
I'm very excited to take a look at this layer once we dive into it. But before that,
I would like to bring in, actually, do we do that? Let's bring up the bracket one more time.
I really want to solidify this idea for everybody in their minds. Here's where it's happening.
We already qualified three teams, NIP, Furia and LOS. However, there is still one more team
that can join the other three at the Salt Lake City Major. But only one of Team Liquid Alienware
and FaZe Clan can do so. And even then, Leo, making it to the final doesn't mean that you get
an easy time in Salt Lake City. Yeah, so two things to note exactly. First thing first,
obviously you want to make sure you win that map and make it to the Major. That is obviously
the ticket. Now the main thing is, when you do that, you not only secure the ticket,
you also secure a certain amount of SI points. Now, why does this final
final matter in the lower bracket? Well, should you lose that final, you become the fourth
seed of SEL, the worst team of SEL going into the major, you will start the major in phase one,
which means that you will start with seven other teams, and out of the eight teams in phase one,
only four are making it to the phase two of the major, half of the teams are eliminated early,
And directly coming from EML, the multiple four times Grand Finalist of many majors
Falcons are waiting for you, 3CNL teams will be waiting for you, so there will be some challenge in Phase 1.
So you do want to make sure that after you win this match, you also win the lower bracket Final,
four side points, but also to guarantee yourself a spot in Phase 2 of the Major directly.
And that is a conversation for after this match because then we'll be focused up on that final.
One final map, though, to determine the fourth team that qualifies to the Salt Lake City Major.
Our game is all set and ready. Both teams excited to get lucked into Lair.
We'll send it to our casters then, and Tarot Jesse, my friends, please enjoy.
Well, we're going to enjoy it. I have no doubt. I've enjoyed the first two maps so far, my good
friend Gasson, and I have a feeling that old birthday boy here is very happy that he's getting
quite the gift. That is an L Classico Classico because
ain't nobody expecting the end of that second map. Here we go
to layer. Jesse, what are your expectations for our tiebreaker?
I really have no clue Parker and I know the answers you're
looking for. But with the way this series has gone so far, it's
tough to call. I will agree with the deaths. But I think liquid
and liquid anywhere have been the better team as the whole I
think strategically they played them on map one and frankly,
outplayed them on many respects in map 2 and 12.
FaZe Clan though, they've been the difference maker.
They've had those last second clutches coming up from their support duos,
particularly Souls and Vidicang, the star players of FaZe Clan
who've been able to step up and keep them alive in this series.
So you really don't know if more of that's going to come out, especially here on Lair.
A map that has been historically dominant for FaZe Clan,
a map that Liquid got 7-2'd on to NIP earlier in the season,
probably their worst loss that they've suffered
since joining this liquid organization, so it's really a toss-up in my mind partner.
I liked Liquid more today than I liked FaZe Clan, but all of that could change here on our final map.
I mean, I know that no team ever deserves a spot, and sometimes the better team just doesn't win, you know?
Some people disagree with that phrasing, and some people say, well, the better team is the team that always won,
because objectively they won, therefore they're better.
And it's like, yeah, I can understand where you're coming from.
Maybe they were objectively better in the round sense,
but there exists a scenario where if this goes into overtime
and phase clan perseveres, depending on the caliber
of this match, the better team, if it was team Liquid Alienware,
could honestly lose.
And the team that just had a couple bigger,
more fortunate moments that are not things
that you can easily replicate.
A lot of those clutches do not happen half the time
that we saw on Clubhouse if you give that opportunity
it to happen yet again. So there is a possibility that one of these two teams losing could absolutely
say well we were the better team. You can say you're the better team all you want when you're
sitting at home on your couch and your opponent plays in Salt Lake City to try and be that major
champion. Either way it has been a pretty even contest so far who comes out ahead on layer.
There's a map that has a lot of history for both of these squads. Of course the Team Liquid Alien
back when they were known as Furia, and of course Faze Clan, and oh my goodness, Cyber takes out two, only felled by the Nitro Cell.
Throwing up, but Maya and Filippox are gone.
The beautiful entry from the duo of Faze Clan is Andy and Cyber, who have worked well together all series long.
Now they put them into an awkward spot on the side of Fila, and KB feeling the pressure, gets backed by the bees,
and tosses us to those toxic faves to relieve just a bit of it. Information continues to flow though.
though. Handy has got this track onto the smoke this late, will force him even farther back onto
the stairs. He's got all three of his toxic babes. There's over a minute left on the clock.
KZ has so much more work to do. From bees going out, KZ taking matters into his own hands,
stopping KDS in his tracks. Now his soul is marching up. Still got one pocket,
there's still got one of those bees in pocket. Nade takes one down, traded out immediately,
Lee is viticking in in a perfect trade nobody survives that encounter KZ on the swing they've
got souls lined up on the stairs surely surely he doesn't do it again souls with some absurd
moments if he pulls off a 1v2 here I will eat my hat I'm not specifying which hat and
I really don't want this to happen 30 seconds to go he's got plenty of time here's the drone
out no way oh my god he's shitting me man oh no here what do you even say here how does it happen
so this is the the most clutch player on planet earth right now parker i don't know how he does it
over and over and over again but somehow even in the most unwinnable of situations solz finds the
He's won in 10 million universes where he comes out with the win.
That should never be happening, but he's got good information, he knows exactly what
book players are on the pings, and he brings up the secondary because he knows that he's
going to have to get quick gunfights, he won't have time to transfer the spray.
The bailiff is genius there.
You definitely could make the argument that KZ and GB92 did not need to take that fight
right there.
There was 30 seconds left and the diffuse kit was downed.
Souls maybe could have gone and picked it up, you could make debates, it was dropped over
an ops though so he would have had quite a ways to go take it you maybe could
have gotten a better gunfight but probably still a 2v1 close quarters
you've got a smoke shotgun on one hand and then the secondary from JB and the
thorn on the other they should not have been losing that but Solz just does
things that nobody else can do he just wins rounds that should not be
mathematically possible and despite how Team Liquid Alienware played that it
really comes down to Solz just doing ridiculous shit I mean you said it
I have been broken. I need to reboot. Like I don't
Can I can I say can I say we've come to a million times with the clutches
They also had really good entry and that was something that had well on clubhouse as well
Beside from the clutches cyber and handy worked really well to clear ops. You saw cyber walking in handy played the damos down below
It was a really cool strat to get that control, get that opening 2k.
I thought KZ made all of it irrelevant with his play over towards Lobby stairs,
but there are really strong fundamentals in the early game that are setting themselves
up for these clutches that are giving the opportunity over towards Souls,
even if it is his miraculous play that closes things out in the end.
It's a remarkable, remarkable day for Souls so far.
any deficiencies that he had attacking on clubhouse papered over by the defenses he had before that
and now the moment that he had in that previous round attacking. I did like the double swing
from T-Law. I don't think it was strategically a poor idea. It's just a bailiff at such close range.
You think a bailiff is going to kill two people? What are you insane? And obviously the answer is
yes, souls with his third clutch today in a situation where he shouldn't have any of them.
And yet he has all of them just really incredible stuff and again
This is the type of thing that makes you champions when you have players that can do that
That is what makes you the best of the best. There are just these things that we can't explain
You can talk about strategy talk about drone work talk about entries
But sometimes a guy just eats his weedies and kills everybody face clan making up the lost time on map number two
Obviously wanting to layer much faster
They'll start off with a pair of kills and it's the same two suspects on T-Law
Maya and Fully Pox have not been able to play this game very much here on layer. They'll have to wait till the third round
Yeah, really nice. Let's play to get that space coming out from vittacombe at the same time KDS finds a pick over towards reception
KDS is one of those guys the desk wanted to see stepping things up and he does finally get our opening pick now here in the map
Five to two is handy finds another one onto KZ. It will be all on to Nade to clutch the 1v5
He got damn close on clubhouse, but this one also seems very unlikely Parker
Yeah, I mean, oh
Helped in a little canister nearly stopped that almost. Yeah almost stopped it
Those didn't really know where he is at least the suppressed shots will hide his position for the time being but they're just gonna
Dog pile him handy killing his brother some sibling rivalry and phase clan off to a terrific 2 and 0 start
Pace has been really impressive from FaZe Clan in both rounds. They've started off with really nice entry picks, whether that was Cybert taking the space over towards Opps, or whether that was just going to be Vidicang rushing in with the Blitz to take down FleePox early in that second round.
The Pace has been really, really impressive to try to deal with from Team Liquid Alienware, and despite some mid rounds going their way, it definitely feels like things aren't exactly working out the way they wanted to.
I will say, 35 seconds on the clock, if that go-yo-cancer, it's popped a fraction of a second earlier from Maid,
he's got echo-cams in sight, he's got all the information, I'm never favoring a player to win a 1v5,
but that was one of the more winnables, if he's just able to stop that plant, it's a shame it goes a second too late
and he's not able to pull that one through, but, in any case, it's two-over-phase-clan,
And the miraculous play that we saw back on club seemingly has continued here into our decider map
Phase clan woke up and chose violence compelled to buy individual performances souls
Obviously a huge part of map number two carried round number one with that incredible moment
actually
Right where KZ just was on your screen very coincidental timing there
Question for me will be what of Maya and Filippox? You noted it. A terrific entry for FaZe Clan so far.
They've been able to enter as quickly as they have. It looks like we're going to get a re-host here.
So I'm not sure what exactly was going on, but maybe a bit of a benefit timing-wise for this T-Law roster
as those first two rounds have not gone the way that they were hoping for.
Yeah, it'll take a bit of time to reset things. Some kind of a tech issue clearly with the lobby,
so we'll get things sorted. And it's notable as well that they were going back towards that top
floor. We were watching KZ on the smoke, set things up around the missile stairs. That's where he
nearly won the round for Liquid earlier on, back in round number one. And it's kind of crazy to
think about, because when you talk about KZ as an individual, you really don't think about the smoke
play that he very rarely does bring out. But on Lair I should say in that one spot he is one of the
best players in the world to play with that utility. It's how he often likes to play that spot.
Close with the shotgun with the toxic babes with the barbed wire. It is really tough to force him
out of that position. You really need like a miracle play with Grim in the bailiff in order to
shut him out in that spot. That is exactly what FaZe Clan had in round one. It's clearly something
they still think can work for them as they were setting up that exact same strategy for round number
three, but I do think this might give a little bit, maybe an edge to FaZe Clan, just in the
fact that like this mental is going to stew for Team Liquid Alienware. It's really hard
to read into like the mental of teams, but like, if they get into their heads a little
bit too much, could this even be an opportunity for them to overthink those two rounds that
they just lost in, I don't know, potentially end up coming out of this tech pause even
worse than they entered it?
Yeah, I mean it really just depends on I think your leadership in the team mental some players will take this the quiet moments between rounds and they can easily spiral if.
Yeah, I think it mental resiliency is the is the term that we usually use for it. I think that honestly plays.
The the single biggest part here because some players will will see that adversity and go okay, we can level up. Let's get back in and use it as motivation. Other teams will crumble and just stew.
I don't think you win a world championship,
which four fifths of this team,
liquid alienware roster has done,
albeit under another organization,
without being mentally resilient.
And moreover, on this map in particular,
we saw some of the single greatest mental resiliency
we've ever seen in the history of this game.
It was under another banner that four fifths
of this tealaw roster came back on map five
and ultimately won the hammer on home soil here.
So I don't think it's gonna be a mental issue
for this liquid alienware squad,
but they certainly have their hands full
and I don't know what they do.
Also, I imagine that there is a delay
because I am now getting an incomprehensible amount
of DMs telling me I need to eat my hat.
So I imagine that that Souls Clutch just went live.
So I appreciate all of you.
If somebody gets me an edible hat,
I will actually gladly eat it on camera.
I'm not eating a real hat.
Oh, so we're lying on broadcast now.
Because we're only up to our promises.
There's other edible forms of clothing.
I'm certain that there's edible hats out there somewhere.
Sorry, I'm just gonna read back the message.
I will eat my hats.
Did it say-
And I specified what kind of hat it was.
Exactly, you specified it was your hat.
And if you don't already own an edible hat,
then frankly, that means you gotta eat
whatever hat you have.
There are some pitas here in a drawer that I have.
You could easily put that over your head
and to help yourself from the sun.
Not everything that you put over, no, that's not a hat.
That would cost you a hat.
No, no, no, it's something if I went and said to you, hey,
can you go get my hat?
It's in the other room and you want to go to the room
and all there is is a Pita sitting on the table.
You're not going to crack that.
What's that happen?
No, you're not.
You're going to come back and say there's no hat in that room.
There's just some pita bread.
It's not a hat.
Anything that you could wear snugly on your head
that keeps the sun out of your eyes is a hat.
That's it.
As long as it covers the top of your head and isn't like a visor.
You think a pita bread is going to fit snugly on your head
and block out the sun. I think it depends on what you mean. I have the degree of heat that
is coming off the sun and how much sunlight there is. I think absolutely it could be.
I don't think that's going to hold up a big public court of twist yet. I'm just saying that.
I remember one time saying that if space station, this is back under the dipole and if
Space Station 1, I think it was the whole qualifiers.
I would chug a full glass of milk or something like that, and they did it.
And then I got back to my place in Poland at 7 in the morning and realized that the
only thing I had was soy milk that I was using for a specific recipe because I didn't want
to use regular milk.
I don't know.
I was in this process of maybe being vegan.
And I had to chug an entire glass of soy milk on stream.
And let me tell you, it was a very unpleasant experience.
Now I have to eat a hat.
I'll take the glass of soy milk any day of the week.
Yeah, that frankly doesn't sound like a challenge at all.
What do you mean you lost it?
Soy milk is gross!
Soy milk is gross!
But even the basis for that whole thing, that doesn't make any sense at all.
I would chug glass of milk just on a Wednesday.
I have Wednesdays, what's wrong with the other days?
I've been on a day's two, but like Wednesday's usually my milk day.
Not like Monday, not for some alliteration, it's like Monday milk day.
No, Wednesday's always been milk day.
Cyber having his milk today takes down Maya for the opening pick and he has been so good
With the entries today, Parker, he did it in round number one, walking in through Ops and he does it again.
Handy down below, gets the intel, Cyber gets that pick. It's beautiful.
I will eat an edible hat if somebody can get me one, by the way.
If in Salt Lake City we can find like a baker that makes like a hat out of like something edible, I will 100% eat it.
I'm not eating a real fabric hat.
What if it's a soy milk hat?
That's a weird mixing of two separate things, but I'm gonna try it.
Cyber, by the way, is killing everybody. This time-out has not really helped any.
I mean, it wasn't a time-out. It was a tech issue that was now resolved,
but I mean, it certainly hasn't helped T-Law one bit.
Maya's still unable to play this game.
He's been one of the first frags on T-Law through three rounds in a row.
Leapock's still upright, though.
Fire in the hands of both of their operators.
Only one of them will have an active gadget,
so you have to hope that Leapock stays alive and there's some flames in front,
but I believe that's from the Glyokanister.
Uh, Dave's not watching the right angle.
Parker, he gets taken down and leaves JV92 now in a 1v3.
Finish off the down player, then it exactly where he's at, flashing him out and forcing
him into a really awkward gunfight, still over 75 seconds to go as well.
There's no way he wins this, right?
No, of course not.
Cyber finishing him off, a huge two-piece to start the round.
Cyber closes out this third round and it's another perfect rotation for FaZe.
He did it as defenders, this time they'll do it on attack.
It has been quite a miserable last hour
for these Team Liquid Alienware players.
I mean, it shows the skill that us 27-year-olds still have
in a game like Rainbow Six Siege.
He is the oldest player in the South America League,
but he still looks like one of, if not the best.
His entry game is ridiculous.
He continues to show that early gunfight pressure
that is so strong.
It's what he's been known for his entire career.
Cyber still doing it at 27, making sure that everybody knows his name, 3 and 0 for FaZe Clan.
They will ban up the Monty. I don't feel like that has been the big problem for them this game, Parker.
No, I mean, they've had a lot of problems and I don't think a single ban is going to save them here.
There's some structural issues that this T-Law roster has. The entry for FaZe Clan has just been
unstoppable. They've been dominating the first 90 seconds of all three of these rounds and T-Law's
basically had to play a 3v5 for most of the action, right? Because obviously you spawned it's a 5v5,
that's fine. But when that rubber hits the road at about the minute to 90 second mark and that's
when action starts happening, T-Law crumbles. And without Maya and often without Fullypox,
you are down two incredible threats. And the thing about Maya and Fullypox, Fullypox in particular,
is that you are playing a very high value utility operator. Sure, Fully Pox can frag well,
but his gadgetry is usually an active gadget, and when he dies, those gadgets die with him. Now he's
playing more of a passive operator, so he's got thorn. Some teams will keep those razor
balloons in back pocket, so if Fully Pox dies early, you hope that he's put his gadgetry down,
but I mean the idea here is that none of them die early. Why is T-Law in a position where
where they are getting traded out.
So, or they're not getting traded out.
Why are they just giving themselves up?
Through these three rounds, it might happen again.
As Cyber on that operator, you said he's known for so well.
Shooting through the wall,
doesn't really do much damage, almost loses his life.
But it could have been another great entry for FaZe Clan.
Wait, I didn't quite out of the angle he was looking for.
But again, Cyber's so good on this snake.
And you say, why are we giving up these opening picks?
It's tough when Cyber's on the other side of things.
You really gotta look to Maya.
He has by far been the best entry player, not just for Team Liquid Alienware, but inside the South America League.
15 and 6 on opening duels coming into this game.
It was the best entry differential of any player before the series started.
And now, I mean, he's really just not had that early round impact.
If anything, KZ has been the best entry player for Team Liquid today.
And even he in this map of Lair has been really struggling a little bit to get active to find those opening gun fights.
It has been the cyber show. It was KDS in round two.
You're right, they've got to find some answer to this, but so far it's not coming.
A lot of space taken by FaceClean early in this one.
They haven't really pressured the talk for much KDS's in that, that direction,
but really it has been all horizontal coming in from the garage, handy up here as well.
Careful.
Still so much intel being gleaned from this operator.
If you're not playing Solid Snake, by the way, you really should.
he's a terrific and selfish operator in solo queue because while we watch this game from a pro
perspective, we know that the dozens of people that watch this broadcast will also turn around
and play casual, quick play, ranked, whatever game mode you choose to play. That F2 plus the
Gadgetree Solid Snake is a terrific operator and very good if you're solo queued so you can play
him and play him very well. Down goes JB92 so FaZe still doing very well in those early moments.
They find a different target this time.
The Goya will have his canisters down to do some damage.
Casey on the board, eliminating KDS.
So back to even numbers.
Handy trades it, Faze just dominating though.
What can slow them down?
Two remain, one remain, T-Law imploding
in front of our very eyes.
Only KDS dying on the side of Faze Clan.
Handy seals the deal and nothing is slowing down
the assault of the defending major champions.
now up for nothing, screaming their way
towards the final major spot.
Brilliant pushing through the garage side Parker
and it comes off the back of that wonderful
Blackbeard play being run by souls.
He does a really great job of taking that space
and you could tell team with an alien wear
were worried about the shields.
It's why they banned the Monty after the first three rounds
despite the fact that it hadn't been played at all
from face clan through the first quarter.
It's the Blackbeard that ends up coming their way.
They have so many shield counters in that round too Parker.
They've brought out the Ella and kept the mines in pocket.
They've got the Goyo, they've got Banshees, they've got Bidinari tripwires, even the Thorn.
Keeping gadgets again in pocket to deal with that Blackbeard to slow down that shield.
But does it matter? Absolutely not. That space gets taken for free.
He finds the opening. Pip Solz does. They manage to take that space and then even when a couple
kills go back, even when we see KZ get active and start to get some kills on the board for his team,
they're immediately traded out because everyone on Faceman is on the same page for that push.
It has been really, really tough for Team Liquid Alienware to hold on in a lot of these bottom floor rounds.
This has been by far the best sight that we've seen from FaZe Clan so far.
The top floor has been, I would say, better, but even then, miracles are giving it the way to FaZe Clan.
And the opening picks have still been very good for FaZe in that respect.
So, I don't know what the answer is for Team Liquid Alienware.
I hope that Igor does head coach of the squad will try to do something in his last hack time out of the series down 4-0.
It's got to be now or never.
It is ventured over to twitch chat to see what they were talking about and they are talking about me eating the hat
So I fear this is something I cannot outrun. I
Like the idea of a soy milk hat
So what's okay looking like milk cake and stuff like exists if they here's what I here's why I will agree to
Obviously we say stuff on broadcast usually is silly little comments
I will gladly eat like if we can find a baker in Salt Lake City
that can make like a hat-shaped cake. I will eat, I'll eat the entire thing as a
diabetic, it was not a good idea, but I will eat the entire thing and I will do it on
camera. We can gladly make a bit of it. I'm not obviously, I'm not gonna eat a
real hat and chat can get as angry as they want, but I'm not, look, we are
already full of microplastics. I don't want macroplastics just going straight
into my bloodstream, so we will, we will find a compromise if I have to pay for it
in Salt Lake City. I will gladly do that. And we will eat the hat as a bit at the
nature. A leather hat wouldn't have any big replacements. It would just be... Not eating
leather! You could though. Cut it up into small enough pieces. It's not about the practicality
of it. It's for me. We can make it into a good bit here. Anyway, I thought... I was gonna
to say for those that are wondering,
FaZe Clan is driving the bus to Salt Lake
at the present moment.
Team Liquid Alienware have not really shown up for this map.
Granted, they had a bit of a backbreaker in round number one,
which is why we're even talking about eating the hat
in the first place.
But it's been a team effort after that.
Souls got things kickstarted and since then,
the rest of the team has taken over full control.
Hazy in his favorite spot on the map though, Parker.
He was so good in this position back in round one.
He was very, very tough to force out,
even though Souls eventually did it.
Once again have souls on the other side, but he's actually pressuring up inside of the ops right now
Not taking this same direction despite his utile giving information over towards his teammate a bit of king
Most of this push is coming either in through the bathroom here or over towards ops
But a lot of pressure and different angles being played by phase clan still fishing for that first opening pick
One of the bitters slower rounds here just by timing wise. Flee Pox almost died early. That's not what you want from him on his role
still got those active gadgets in pocket. Kasey's used all of his smokes in a minute to go. That means
that this shield of Vitteking should have no problem finding his way towards the bombsite. Now
on the top floor going through the old Deimos office, and he'll have a shotgun pointed at him,
just waiting ever so patiently. Makes a lot of noise. Logic bomb's going off, so he'll all
have their hands full with some counter intel that's used by the attackers. A fall off down
from pittaking as he circles around and will go through the corridor hiding his feet for the
time being he doesn't team may not far removed. I'm really involved in the altercation just yet.
Nade goes down. Flee Pox almost losing his life as well. Phase Clan continuing with the trend line
that we have seen dominating on these entries. Maya showing some life. KZ as well. KZ finds two
in fact and now it's Cyber to try and get the plant down with Andy watching over top of him.
Then he's shut it down, down goes Maya.
Plant not gone down, 10 seconds left.
CYBER will need to find an opening.
Maybe he's done it.
JV92 getting rid of his chaperone.
CYBER hoping for a kill in the midst of the fire.
He's not going to get the job done.
T-Law on the board, finally.
It's a scrappy one, but a round's around.
They get the job done, Parker.
It comes off of KZ's fantastic play.
It was holding down those missile stairs with the smoke
that gave it up relatively quickly.
Of course, the bombsite wasn't up above
as it was the last time he played on that smoke, it was one floor below trying to hold
down Bunsen briefing and I think for FaZe kind of didn't get as much out of that top clear
as they wanted. They spent a lot of time trying to break into the floor above the bomb site.
They had the Blitz up there, they had the Grim up there, they had a bunch of utility
dedicated clearing top floor but they never really got it. KZ was able to step up and take
a lot of important gunfights to keep the man count advantage favorable for Team Liquid Alienware
Even though they lost that opening pick, even though Cyber got yet another entry in this game,
they battle back really nicely and as long as you hold top floor control, that is such a difficult
bomb site to try to get the plant down. If you're going to plant on that site without the vert,
you kind of need to go all in with a shield and a sense and a ying and anything you can to enable
that plant to go down without the utility and without top floor control. It just wasn't really
in the cards for face plant. They nearly planted on a gaiokianus there for god's sakes. It was
Not the push they were looking for, but in the ends, still driving this match, still up 4-1.
So in a good spot, I'm able to take a 5-1-1-2 because their pushes on this site have been very good.
And then all you do is get through this and then you get the benefit of defending on this map.
Of course, while most maps skew towards the defender side, Lair has gone all over the place.
For most teams, they tend to favor that defender side, but with the way FaZe is playing, I don't
I don't think they really care what side they're on, Jesse.
They have played with tons of confidence.
And there's been mistakes here from T-Law
on these roams that have been exploited very well.
Ace Clan are not gonna have the benefit
of exploiting that when they're defending.
They will be at the mercy of the advance from T-Law.
How will Team Liquid Alienware go about it?
Well, if they show even this,
even half of what we saw from Ace Clan,
then I see no reason why the horsemen
can't pick up a couple of rounds.
I think at this point in time,
The goal is try to pick up this final round,
emerge with that gap as close as possible
and give yourself some mental momentum.
It's gonna be a little harder
losing the Echo early made picked off by Cyber.
Cyber's woken up in this map in handy,
combining for 11 kills more than all of T-Law combined
and that's not including the other players on face plan.
It really has been quite a dominant first half
for the defending major champs
to lose Cyber to a nitrocell.
So things right back and even footing
with about half of the round to go.
That's all right, Parker, job's done.
You get the opening pick onto the Echo.
That could not have been a better operator to take down.
Cyber, you said it, he's got five kills.
Four of those now have been opening kills
throughout this first half.
He has been so good on these entries.
I've said it a million times, but it's still true.
He's been phenomenal in this aspect.
Now that cleared out the roam,
now they've forced these players back towards the site,
they still have good time to work with as well.
These Echo cans, of course,
could have still been used for vision,
even if they couldn't be used to deny the plant,
so they'll clear those out.
Information being gathered by souls,
of course, since the Thatcherry work,
you can find those gadgets as well as disable them,
which has been really, really helpful for FaZe Clan
throughout this push to try to get some of these picks.
Bit unconventional, but two Thermite Charges
will open two hatches, no problem.
Make it start to work exactly the push they're looking for.
As long as it doesn't get tricked, which it says not,
they're in a great spot to go for a plant
just inside of offices.
I mean, it was a good attempt.
It was just a little bit off of the mark.
And because of that now, some easier way in for FaZe Clan,
but Fiddicking bites off more than he can chew.
KZ is really the man keeping this team in it.
He was in this position on a clubhouse.
He top frag all the way back on map number one on Fortress.
And now he's putting in some serious work here.
He found almost a second life for this T-Law team now.
As they outnumber FaZe Clan two to one,
Andy lets one escape on by KZ dies at the hands of KDS.
You've still got two terrific players on phase
and now with the gap ever closer
and there are no active gadgetry remaining
on the side of T-Law, this is winnable
but the time just might be a bit too much.
Andy will have to march in, get the diffuser down
with three seconds to go.
He's not even in the bomb sights
and he won't even begin to give it an attempt.
Two in a row for T-Law.
As they close the gap, it's still a lead for FaZe Clan
but they've set themselves up nicely
and are hopeful that this layer
will skew towards the attackers in the second half.
Handy, with two more seconds, could have found Maya.
He was not far.
They were both in the lab bomb site,
but unfortunately there's just a little bit too much
of the equipment, too many of those barricades
that stops the push from happening.
We got our desk jumping in now.
Thank you very much gentlemen.
Yes, at the halftime point, faceclanner up four two.
We talked about this before we got into the map, Leo,
that layer is not really that defense-sided map.
people have figured it out and FaZe definitely has on the attack, including sometimes having
individuals popping off.
Yeah, it was always going to be a question, are they going to be able to carry on the
momentum that they built on the clubhouse and I think the very first round started giving
us hope of the same thing.
An incredible clutch from Souls 1.
I just want to rewatch it here.
It was absolutely insane.
How many more can they do?
Bayley found a double kill, he's so good at this. And then after this, honestly, I'm just looking at
so many rounds where I can see Team Liquid either trying to play the save game, either trying to
play the room game, and despite that, look at this. How many times does FaZe Clan get the
opening pick? It just keeps on happening. Whether Team Liquid are in the heavy room, whether they're
close to the bomb site, no matter what happens, no matter how late, look at how many times in the
last 30 seconds, last minute of the round, FaZe Clan gets the opening kill and manages to snowball
from there it is incredible because basically you want to give up some space
to face plan you want to play the time but if you do that face plan will go
through all of the motions go through all the steps perfectly they don't leave
any gaps and they are just so perfect as it seemed right now it feels like team
liquid they're trying to play the time but it just doesn't work they need to
fight more and the problem is it just doesn't work on our side consistently
face pick up the opponent kill consistently from that then retain that
man advantage phase right now in flow mode. Now of course Team Liquid managed to win two
the two last rounds and even these ones were super close you could see it with the last
one V1 now with Maya remaining on the last round but honestly I still see Faze taking
this they're in their driver's seat they have the best moment too you can feel it from the
cans of the players on the side of Team Liquid pressure is on them.
Now all on Team Liquid Alienware try to bring this one back from the dead four rounds of
attack maybe they can pull that off and really take us to overtime I'm rooting
for that one though so it happens in the reality of things that's on to Jesse
and Terrell. Thank you very very much. FaZe Clan showed up on layer stronger than
what we'd imagined especially given that clubhouse scoreline right? We did
trip over ourselves a few times to say well if one or two rounds go a little
but differently. T-Lock probably emerge 2-0,
but I don't know what it is.
It's just this, this, this org,
it doesn't matter what players seem to compete on it.
This org is just like almost cursed at this point in time
in siege or a team liquid alien where, you know,
it's the, it's same ish a different day for them.
Still, there is a possibility of a comeback here.
If T-Lock can win this third round in a row,
the first of the second half,
I honestly think we got ourselves a ball game
it's very likely that we do go to overtime. And of course, when you call it El Clasico,
you need a classic match between these two. Can't be disappointed, Jesse.
Absolutely not, Parker. It needs Team Liquid Alienware to be strong on these attacks, though,
and that's going to be my biggest issue with this potential comeback. Remember,
they already played Lair up against the NIP earlier on in kickoff, and that was a fast game.
They only ended up playing three rounds on the attacking side, but in those three rounds,
They got not one, not two, not three, but zero round wins. They didn't want a single offensive round.
So there's a little bit of footage. They've certainly got new strats that they can bring out onto this map,
but there is definitely a trend of them struggling on the offensive side,
and they have to be able to turn that around now that they're against FaZe Clan.
There could have been some quick action there too.
Cyber won a piece of this Team Liquid Alienware squad and pays for it quite dearly.
still alive, still as Kratos in pocket, still as MP7 as main rider, still as Nitros on pocket as well.
So, good thing that Cybert didn't die and well, Cybert has been instrumental in Phase Clan
overcoming the TL Alienware hurdle that we've seen. Again, he and Handy had been terrific for
this squad, finding so many really good moments. There's a bit of a shame that we lost some of
the stats with that Rehost after, was it the second round, I believe it was? The Rehost happening
between rounds two and rounds three because it would give us a better picture of these numbers.
Obviously the souls clutch not visible on these numbers. KZ now doing some serious work down
below almost at the halfway point of the round trying to track them with the death mark and
he's using the sidearm and nades to good effect but hasn't been able to find really all that much.
He's taking a couple shots in the process just. That's been a little bit tough to clear up this
position 90 seconds deep now Parker and they're still just trying to get control of ops. This
mirror window yet to be dealt with they didn't bring any utility cleared out and
they're gonna lose Maya early here as they push on through handy with a second
known one now playing in that mess position he gets a third look at the
floorboards to KZ goes down and everything is falling apart for team
liquid Alienware the first task of this push get control of ops has fallen flat
on its face they now need to pivot to a different style of push
Nade grabs the kit JV is over here in storage hall but Parker this push has
just been dismantled before they even get to the bomb site.
Down goes Nade to an Itro style. Phase is in complete and total control and it is a
drubbing right now that is being done to T-Law. Sol's on the ground, he'll
send the round away. That two round run for T-Law ends at the hands of Phase
Clay and in the sideswap. Two rounds away from Phase being the final team from
Brazil to clutch a major spot.
What is JV even doing all by himself on the flora is there?
He decides he wants to use his utile, but then he's in a 1v4.
So he says, never mind has to shoot the drone.
I mean, it's not the thing that lost in that round, but maybe shows a little bit
of the chaos, potentially going on the team liquid alien wear columns.
They're not well, they're not on the same page.
They're not bringing the right utility that they, that they need to try to
clear out some of these important positions that had a damos down below.
And they still couldn't get that mirror window popped out.
They had an ace trying to pressure into ops as well.
But the mirror window continued to persist.
It was great, you'd still play from FaZe Clan
to enable all of that.
And it was amazing shots from Handy as well,
who's been stepping up so fantastically all day today.
He is now 13 and two, including the rounds before the re-host.
So 11 and one on your screen.
The stats will be phenomenal,
no matter which way you look at it for him.
It just feels like FaZe have complete control
over this map from top to bottom.
They know how they want to play it.
and they know how Team Liquid Alienware wants to play it.
They're not letting Liquid do what they want to do.
They have been really dominating
this map from start to finish.
They really haven't been a lot of good looks here.
I do wonder if maybe the tides turn
if that first round goes a different way.
Let's say that Solz isn't able to clutch out.
You just had to go through an entire map on Clubhouse
where the impossible happened more often than you'd imagine.
The unthinkable, well, they thought of it.
Here then to start off map number three,
I do have to wonder if it breaks your mental a little bit.
We did say that mental resiliency is something
that this Team Liquid Alienware roster has handled before,
but still, it's a new day.
It's a new meta.
It's a new roster.
There's more on the line here.
Just I imagine that it kind of breaks your back
after that very first round
and a lot of good teams will not be able to recover from that.
It could be the culprit here.
Oh my.
Parker, is this not?
Let's put it professionally.
Why is it a stinker of a layer so far?
He has very limited impact. He's what one kill so far on this map. Yes
He's one in seven now Parker. He's really been struggling and in a game where face plan now have eight opening picks in a row
Your primary entry going one in seven is not a coincidence now. They're bringing things back
They get a couple of kills and from inside of stock
They're bandaging to work these picks the push actually looks pretty good all things considered the drops coming back in from the roamers
and they can try to bring this one back.
Do not count out Soles and Vitteking.
They've clutched so many rounds like this before.
Vitteking clutched to send us away on Clubhouse.
Soles got them into that position.
Or two clutches, three clutches,
and then one round number one here clutching again.
If there's two guys on FaZe Clan
that you want to be in this position, it's both of them.
Hazy and Fleepox have their hands full.
They've eliminated one of the big bads.
Now it's up to the king to prove that he's earned that crown.
Sweeping now through, finds KZ, Filippox has to stop the plant because he has no coverage anymore.
He was mere moments away from throwing this round into a post-plant.
He'll attempt it yet again, one minute left on the clock, and guess what?
The crown well earned on top of his head!
Bay's clan win yet another, and they're a single round away from Salt Lake City!
Genuinely baffled, Parker. How do they keep on doing it?
Clutch after clutch after clutch after clutch.
It doesn't stop! This phase clan team, it's written in the stars that they must go to every single event over the last four years, thousand days.
I forget what the stat was.
Vitaking plays it oh so perfectly in the 1v2. They try to get that plant down from liquid alienware, but it's not quite good enough.
Oh, it's just chaos in the midst of things. And the worst thing, Parker, they had a drone inside of Toxin.
They had a drone in Toxin in the 1v1 that is exactly the path that
Bidikings tries to take to make that play happen.
And despite the fact that I think he would have been seen on the drone,
I don't know exactly where it was.
There's no reaction, there's no call, nobody's on that drone,
and it ends up just being a free 1v1 from Bidikings to stop that plant
and get Ceres Point for FaZe Clan one away from the Major.
I was really hoping for a more competitive third map here,
And I mean, it it just doesn't look like it's going to materialize.
It's possible there is there there is the comeback potential here.
But I'm not going to say anything because I don't want to have to eat another hat.
Jesse, I just one's quite enough at this point in time.
Yeah, I mean, you look you look at this matchup on paper and you think,
damn, this is for a major spot. This is remarkable.
These are the Titans that are having to face off.
And I mean, yeah, you can say that, oh, this is a really competitive region.
These kind of things happen.
But frankly, there are more than four excellent teams in Brazil.
That means just by process of elimination, one, maybe two really damn good
rosters are not going to make it.
Welcome to the show.
Every team in Brazil has to deal with this exact same set of circumstances.
It's up to you to prove that you are one of the four best.
And frankly, you could sit there and say, oh, yeah, you know, the better
team lost today or, oh, it should have been a two, oh, for team liquid.
And you know what? I'm sympathetic to that line of thinking.
But at the end of the day, you being better on paper, you being better in theory,
that's not what's going to get you a ticket to the major, being the better team
objectively and practically. That's what will. And right now it's FaZe Clan in that position.
Jesse, two minutes away from the defending major champs,
being the final team from Brazil to Clincha spot.
Well, I said last time they really struggled to clear this top floor.
It was actually a really strong defense that we saw before the side swap.
Now, Team Liquid Alienware, they're going to just completely ignore the top floor.
They've got the Sen's setup. They've got the shield from Nade.
They've got Airjabs and Gridlock.
I mean, they've got everything that they could want to stop a flank to get back down to the site.
They have no intention of clearing up above.
Watch for these Sen's walls to come out.
Once they come through, once the Flash gets tossed,
that's going to prompt the idea of her phase kind of,
this plant's going to come out.
They've expected it. They've got good tools for it.
The Soul is up above. There's Chonka up above.
They've got ways to deny this plant,
even if they can't see it, even if those Sen's walls are coming through.
A lot of pressure now on the shoulders of this T-Law team with one minute to go,
FaZe getting moved out of these positions, Nades dropped on their heads like anvils.
First kill will go to Fully Pox, his number's underwater, he's at a rough day.
Maya's still alive, he's at a rough day too. If these two can make some serious noise,
anything is possible. Nade is there for support if need be on the Blackbeard,
his numbers not very pretty either and these kill totals reflecting the score
line very effectively still coverage from above is now you see those molotovs
shot out by handy through that shumiko launcher sends wall obscuring them but
made now taking some damage right call from handy as he tries to find his
brother amidst the chaos down below KZ now watching handy dropped made dropped
as well this is a desperate attempt as the diffuser gets picked back up KZ will
immediately get right back on to that, the numbers helping team liquid alien
layer but vittacan still holds corn above. If user goes back down again it
will need to be retrieved by somebody on tlaw that'll be felipox to do that. In
my last two standing now the numbers benefiting phase clan time running out
for lepox attempting it stopped at the last second. The king polishing that
crown to incredible back to back rounds and phase clan will make their mark the
last team from Brazil to make it to Salt Lake, and they are all smiles, Chessie.
The late round is just too good for FaZe, then Parker, the top four for
patrol, fantastic, convicting he and I's three straight plants in the exact same
position. There is no change coming up from Liquid Alienware. They cannot put a
push together in that final map, and it really does come back to bite them. We've
talked a lot about who's the better team in this series, and you can make your
argument to both have one and two, but there is no debate who the better team
was on that third map. Parker face clan from start to finish with every opening
pick prove that they are the team that deserve to be in Salt Lake. Now, I mean, I
don't know if Team Liquid Alienware knew what was coming. I don't know if they
thought, okay, if we don't make this a two, oh, we are doomed. That's something
we'd have to ask them if we got to talk to them, but we won't get that
opportunity. This was just a drubbing from phase clan looking as terrifying as
ever. And again, this FaZe Clan team doesn't make it look flashy. They are just so by the books,
they are calculating, they are domineering, and they beat you even if it's not heroics. I mean,
outside of, of course, Vita King and Souls with their flashy clutches. And outside of that, this
is a team that can win world championships, can win majors, and they barely break a sweat
in the process. Congratulations to FaZe Clan. They will be the fourth team representing Brazil
at the Salt Lake City Major. Over half of the combatants have been locked in at this point
in time across all regions, still waiting for North America to send their their representatives
next week. But boy, oh boy, the first two maps were terrific. Layer a bit of a snoozer
unless you're a fan of FaZe Clan, you're probably doing some celebrations here. Let's
hear what the desk has to say about this, by the way, Jesse, because we've still got
another best of three after this one. Yes, indeed, we do. And before we get to that,
got a debrief what just happened here Leo because FaZe ran away with their rat spots.
They're constantly in the perfect positions to deny plants even when in those moments
you're thinking my god Tim liquid alien where they have it they have what it takes they
breach the site finally they have an opportunity to plant oh look at that it's Vita who's just
standing up top with a tiny little big hole that he can just spot exactly where you're
planting in, beautifully executed. There's a reason why they're the two time, but still,
they're not coming in from the upper bracket. That just shows how competitive this region
is.
Yeah, honestly, what a matchup and what a way to finish it as well, you know, as much
as we can say that Tabas was on the back of incredible coaches. I think this one really
deeply debater team in general, you know, opening kills up in the air. You thought you
thought that, you know, you would be closer than that out of nine rounds. They win eight
opening kills they got in the lead every single time whether it was an attack and
in defense and honestly the attacks that could have been flawless like most of
their attacks were like I said it's not flashy it's by the book but they play so
perfectly it's so annoying to play against them because you never know
what you should do should you try and play too aggressive towards the the
other side of the of the map and try to deny their entry points but then you
lose someone and they will have an even quicker the opening kill should you try
to fall back and peel off and play towards the site but then you give them
too much ground and it sees it and it executes perfectly. It seems like this team is so special.
I think in modern history, I've never heard of a team that dominates so much for so long.
We spoke about that streak, that streak that will stay alive after this victory. It's a
four-year-long streak of qualifying every single S-tier event. It's a roster that some
of the core players have won the major all the way in Sweden. Then after that, this roster
built together with two SIs and even back against the wall having lost the first map of this BO3
they come back and I just want to praise the two guys on your screen here by taking in handy
also want to praise those one the backline of this roster really because this backbone is the one
that gave hope to that roster especially on the second map and where they really came alive
was on lair and I think it's it's it's you know because of these guys handy on on the Dokebi on
Odemus was absolutely instrumental on the attack and then for the rest the clutches Vyta came the last two rounds
He dropped seven kills and a 1v2
This guy is incredible on top of IGL in what a lineup
I'm very sorry for Tim liquid Alienware because I do believe they had what he takes to make it so lexity
It will feel horrible for them to miss that event, but that's the half-no of this this format
absolutely and if anything they don't have to wait much until they start
playing and preparing for stage one and for qualifications into EWC there's
gonna be a lot for them to still work through in the summer and that's at least
something to look forward to if you're a TL Alienware fan to see in the future
but this is specific stats for Lair let's zoom out a bit and take a look at
the entire best of three that thankfully did go to all three maps even
Even though the last one was a bit of a dud in the way that it has, and Vita still up
their souls with incredible saves that we saw in handy, putting up numbers that I want
to say like no other, but we've seen some greater numbers even today.
We're shattering all those records themselves, or at least coming close to them Leo.
Yeah, absolutely.
And see what I meant about the backbone by the way, Vita King souls one, the two more
flex support players of the lineup, the shields players, smoke player and anchor that are
carrying the team in terms of EPS, in terms of clutches, and also in terms of KD. Incredible,
handy, the four of reflex players still carrying strong. It goes to show that even when your
best fighters are not performing to the top level, this roster, it has it all. I can never
get tired of watching them, honestly. It feels like a perfect team that plays all the time.
It's really incredible.
I'm going to stir the pot a bit here.
Heardz makes it to the Major with a new Furia,
but his old teammates don't on a new Team Liquid Alienware.
That I know is going to be a conversation piece once things hit stage one.
For now, I'm going to leave that hanging in the air as we take a call from
our well-respected and beloved,
there he is, our Adelaus from face clan,
the one and only JP. I didn't even have to say his name. The description itself was enough. JP, welcome.
Congratulations on this massive win. How are you feeling? Your streak survives now for over four years as
FaZe making it to each S tier event.
I mean, I feel amazing. Play against Liquid. Now with their roster, it's different. Like, I can say, I can say
everything but it gets emotional when we play against Liquid when you have
something on the line mainly like today's game we have like this spot on
the major on the line it gets a little bit emotional we can't we can't say that
it didn't because it was but yeah we are very very happy we have another game
now to decide the third in the fourth seed let's go you lost the best of one
to win the best of three was it worth it? Yeah of course. The most important game was won,
that's all that matters. Speaking of that JP, I want to go back to a very critical moment,
I think also for you as a staff behind the players, what happened after the first map?
What happened after the first map to reset mentally to try and get the team together?
I mean our team have like a very strong mental. I mean we want back-to-back aside so it's not
a new thing but we just like talk like okay we throw away one rounds now we didn't want to let
them to win like the impossible rounds again and it was it and on clubhouse those are winning the
impossible around like the souls colleges was basically it yeah I was
figuring out like when you have these kind of players on a roster that are
able to pull out like a crazy one every three Evan Evan Vitakings won V3 by the
way the last one that was completely insane how much impact does it have on
the team momentum because I feel like after these clutches the whole team
started waking up. Yeah, I mean, when you have a quarter of
everything, like the five players can win a one before one
between, it gives confidence to everyone. Like, if cyber wasn't
in his days of being crazy and shooting everyone, like souls
can pull a clutch, Vita can pull a clutch, KGS can pull a
clutch, everyone can pull a clutch. So it gives us
confidence, basically.
The confidence was showing you qualify to the major. The next
Like you mentioned JP is to make it directly into phase two. It means you'll have to go up against loss in
in that matchup and
That that is something that you're kind of more used to as an opponent with loss more used to
Really dissecting easier than others
What would you say to loss ahead of that matchup?
Expect them to be ready because you are ready
Yeah, the momentum the good demand momentum is probably gonna be on your side. I think
Yeah, I'm sure yeah preferring to to play and then take a short break and then immediately into the next match
Then having to wait a few hours before you get into the final match. Well JP if anything
I want to thank you very much for having given us some incredible
Clutches today that I'm sure gonna live on for quite a while in the frag movies for kickoff
I'm gonna let you go rest up and get ready for the final match up here in the lower bracket and
and maybe we have a chat afterwards.
Have a good night, my friends. See you soon.
See you soon, guys.
And here we are. That is our bracket. It's all set.
Leo, we qualified our four teams. We did it ourselves.
We're the ones. We picked it.
We got those four teams. We wrote the script.
There it is. Furia loss, NIP phase.
If I told you those would be the four teams
that would qualify to Salt Lake City from SAL
three and a bit weeks ago before the start of SAO you probably would have thought that I'm the losing my mind a bit big though
No, I think I think the biggest surprise is there as much as as as as they had proven to be a great team was
Obviously an IP. I think that many people were saying that they were weaker after they had lost cons to fluxor the blue 7m
And and the global sentiment of the community was we don't know if an IP is gonna survive this while everyone was wrong
NIP made it, and if you look at loss, loss is the biggest surprise of them all.
Everyone expected them to lose to Fluxo W7 and got easily.
I mean, they had lost convincingly against any team of the top 4 before.
And so, to see them make the major is a huge, huge upset for all the other ones.
And that means that Palu is going to miss the major.
That means that Feddy Pox is going to miss the major, KZ is going to miss the major.
You know, we're speaking of like 10 of the most iconic Brazilian players missing the major,
so that teams like Lost, teams like New, teams like Furia, players like Bogzira, for example,
making their first major, these guys are going to take the spots of some of the legends of
Brazilian Narcissists, and we'll see if they have it in them to fulfill that heritage and somehow
Google even crazier than their ancestors, basically.
Yeah, the transition from SI into kickoff, especially in SAL, saw a consolidation of the
best Brazilian talent that went to other regions in the world coming back home and being divided
up against so many different teams within this region and we're seeing fresh blood that's able
to compete brand new setups that in combinations of players that you couldn't even imagine six
months ago and this is what we're getting if anything it just shows the level of quality
that we see again from SAO because nothing is granted in this region you have to earn
Every single position every single match and point that you get
Going into playoffs and even beyond that. That's
That's really something to be afraid of but also maybe teams from other regions that are watching the
SAL maybe not too closely. We'll see. Oh, these are not the teams that we're expecting
Maybe the other teams messed up. Maybe we'll have an easier chance at the Salt Lake City
That's all to be determined
But I don't think it's gonna get any easier just because you're not seeing the same big names that you had
back of the invitation. Well, it's changed a lot here in SAL. And I think they're going
to give it an even better shot. The moment that you see FaZe on there, it's already scary
enough Leo. But that does mean that we have one more match to go. Loss versus face clan
to determine who makes it into phase two. We're going to talk about that after this
long ish break, because we're going to take around 35, 40 minutes, make sure that our
players are well rested. And so are we to give you all the info that you need for that
grand final in the lower bracket and how things will be seated after that. Leo, let's have for a break. We'll be back in a bit.
I
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I
I
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Hello, everybody. Welcome back to SAO. We took our quick break just to get really refreshed
and ready to go out. Some water had a little banana to get that energy flowing for the
last couple hours of the show. Make sure you're drinking water. It's late at night for Leo
and I here at 1 a.m., but we live for these sorts of nights where now we have our grand
final. Let's take a look at our bracket real quick just to refresh everybody's minds.
How, Leo, did we end up in this fashion where it's both loss and face clan playing in the
grand final of all bracket?
Yeah, I think a lower bracket final that we did not really expect right, especially
you see loss within that top four after an incredible upset victory against Fluxo W7M
today.
A comeback story.
They had lost the first map quite convincingly and after that some crazy, some crazy clutches
happened on the map 2. And on map 3, a crazy game from Paris. We've got 25 kills to make it to the
Scythe Lake City Major. I would say mission accomplished for us. Whereas for FaZe Clan,
it was a very narrow victory at first, as we thought, because they struggled on the first map,
they got destroyed, and then after that, the match started back again. Clutches from Souls 1,
Clubhouse was close, but the third map, sorry, was not close anymore. FaZe was started, the machine
was unstoppable, and that's it. FaceTime made it a major. They retained their four-year streak
of making it to every tier event, and now we are in the low bracket final. So the main stakes are
you want to make it, you want to win it because you win more side points, because you win more
cash price, but certainly because you will qualify directly to phase two of the major
instead of going through phase one with all the other teams and avoiding to go through that phase.
And there's going to be teams that from from CNL, for example, that you've never faced off against,
You don't really know what to expect you really want to make it through interface to to avoid the unknown and the extra
Effort that you have to go through in those multiple upper lower bracket that we have for phase one
I want to challenge chat right now
How many of you were expecting these four teams to be here help?
How many of you were expecting a loss to be one of the four teams to qualify to the Salt Lake City Major?
Be honest with me. You cannot lie my friends
But let's then turn it back to this final matchup loss versus face clan loss and their lineup. They played incredibly well against fluxo
W7M especially coming back from I guess a time in this game where they were not looking good at all
And they were just then out playing fluxo constantly and consistently consistently two maps in a role
Yeah
I don't want to be that guy
But let's be real, it was an incredible upset, but the main reasons were on Tefe, they were given the defense side and had just to play close to the map, close to the bomb side and won 6 defenses in a row because Fuxo could not attack.
And on a certain map, they had one of the player drops 25 kills within 10 rounds.
Now, I'm not saying that those are not, let's just say, replicable win conditions to every map,
but that's basically what it means. You can't have someone go win 25 gunfights and drop 2.5 KPR every single round,
and at the same time, you can't expect to be able to abuse a heavily defended side and win 6 defenses in a row on every map.
So, they will have to come back with a new win condition, especially facing a team like FaceClam,
them for his safety interview he expected to play against these guys Milosh and he knows this is
going to be an even tougher matchup than the one against Dukes of W7M. It absolutely will be and
like you said Leo you cannot rely on the quote-unquote win condition of Paris go kill which is what
ended up happening in the last couple maps in the series Paris going with and this is crazy for me to
even think about, let alone say, two and a half kills per round on average. That is insane.
The man has put up incredible, incredible kills. He's past. He's at 111 right now. That's
incredible performance for someone that we didn't know really what to expect out of.
And that is the story for this entire lost team. So at the start of this kickoff stage,
you did not know what to expect out of them. And I think even less people expected them
to be in the space that they are. We said they're in the lower bracket as semis. That's
already a great place to be if they get knocked out. That's fine, but they persevered. That's
something on top of it. You should be very proud of their achievement. Now comes the
actual very, very, very incredibly difficult match playing against FaZe. And let's bring
up FaZe here. I don't think there's two ways around it as a team that stand excellently.
They've mentioned that before in their matchup against Team Liquid Alienware that they've
attended every single event over the past 1,434 days and at this point it's 35 days
at least an hour time, John Bego.
Yeah, I mean they are the kings of consistency and you cannot even deny the fact that it's
the best teams from a six of all time.
No one has done it like they've done it.
No one has won two SI in a row and they're not here to stop.
many people will call it that you have your sidecures, you have the slump after winning
one. JP said it best. They didn't, they took a shorter break so that they could compete
at the highest level directly and come back with a strong, you know, a strong momentum
into kickoff. I think they showed it. It was a difficult one. They had lost against FWCNM.
They were sent to the lower bracket. They did not top their group, but the most important
thing today, they beat Team Liquid Alienware. They came back from initially losing the first
map on Fortress, they came back with an incredible amount of clutches on Clubhouse and then after
that really a display of incredible quality on there. What's very interesting to notice is,
as you can see on the left side of your screen, once again the top performer on this roster,
Souls 1, Vyta King, literally support and IGL. The backline of this roster is really what sticks
them together, what makes them perform and JP said it also. Anyone on this roster can catch a 1v3
on 1v4 that's what makes their strength and this is why it will be the biggest open and ever for
us trying Faze in a sale here tonight. Faze are definitely looking like the favorites in the series.
I mean I probably would not be wrong in saying that no matter the series that Faze entered they're
probably seen as the team ahead, the team to win it all. There's probably no team in the world that
you can apply that rule to other than FaZe and they've stuck to it, they've shown it no matter how
difficult games get, they're always able to bring it back. And we saw it in the last game tonight,
I think it was a very, very good example of, yeah, sure, things might go a bit dark for a second,
but in a Vesa3 series, their experience, their resilience really gets tested and every time
they come out on top, it's really a wonder how this team keeps going and doing things the way
that they do. However our map veto for this series is a final best of three here in kickoff for SAO.
It's kind of sad to say it at the same time that it's going to end no matter what after this match
up, but I'm sure both of our squads will give us their best plays here. Night Haven Labs is up first,
there's losses picked, then Chalet and then to Consulate should we need it. Leo thoughts on our maps.
No surprise when we look at the bands obviously lost removing clubhouse and layer the two maps that
that phase used to beat Timnick with Alienware.
We're now landing onto Night Heaven Labs,
a map that Los have not played, if I recall.
Oh, actually, they did during kickoff,
during the group stage.
They had beaten the Imperial eSports on it.
And on the side of phase, it is a map that they like.
It is a map that is traditional,
very similar to Clubhouse.
They played it twice already during kickoff,
three times actually,
7-1 victory against Imperial eSports,
7-5 against Flux of W7M,
7-1 vs. Black Dragons, I mean this is the problem when you pick a map against FaZe,
you know they're always going to have an incredible track record on it.
And then obviously going to Shalei, that's a map that used to be a perfect map for FaZe a long time
ago. They added it to their map pool throughout 2025. It is quite low preference for us who barely
managed to beat INTZ on it, but most importantly they want to rematch because they did play
face clan in their group on that map and face time absolutely destroyed them 7-3 and if we go to
the decider I am super excited remember what Paris told us about control it and loss he said every
single time he plays that map he drops 20 kills the last time we saw Paris play on control it he
dropped 25 so should we get to the decider I'd be excited to see him attempt a 20 kill a 20 kill
will be a one against face
pairs versus souls that is
a game and I'm so glad t
to see it tonight and rea
have a quick chat before w
start off with our last m
the other lower bracket f
about this one here. Phase
the team to be it in town.
Trip over ourselves to say in the previous matchup.
It was an absolute aura game. It was a god game.
This phase team looked like there were so many rounds
that we're going to go Team Liquid Alienware's way
and then phase just clutched and clutched and clutched
and clutched and clutched. And I have no idea
if this is something that they've structured the teams on
but like phase is just on a whole other level here.
You know, I feel for anybody that has to go up against them.
Whether it be Team Liquid Alienware, whether it be Nip,
whether it be Fury or whether it be Loves right now
right now for any of the international teams. I'll see it's all like sitting this phase
team sure feels inevitable. Yeah, I mean this low squad, all credit
to them. They beat Flux of W7M to make it to the major. That is a huge victory for them
already. If they cap that off with also beating FaZe Clan, I will be floored. It'll be a tough
game for them. I think much tougher than their first match today. But regardless, I mean,
hopefully they can give us a good show. It is very important to be able to get past that
first phase of the major. I mean, NAL has not had as big upset in lower bracket yet,
like EML did with the way twisted mines and Vulcans going through.
Well, five spheres in the upper bracket, well, one of thirty space stations, one of
these three teams will make it to the major. I mean, Miloš in my hand. NAL already has
his upsets. Self-affirming fans right now in the dirt thinking about how things could
be better but yes Los have shown all of it how this is the million dollar question I've been
asking it to everybody this casted a game of any team versus face how do you beat phase when
they're on a roll dancing um what if you what if okay they're all in soft follow you could you could
drive to their team house unplug the internet cords and then they can't show up for the match
actually get a forfeit win.
You got a working theory here.
It's actually a $2 million question, even more so.
Parker, who do you hire?
Does it a cat, a dog that will go and unplug the LAN cable,
the power cables, what's the plan?
I think you hope for a natural disaster
that wipes out all power in a very localized spot,
São Paulo, so that they're unable to play
or that they all develop carpal tunnel very, very quickly.
Or that Thanos snaps roughly 50% of the team into the ether
I think those are really the only options at this point in time and you know as a professional does that's my opinion
Very good. Look
You and I have had the experience of Brazil games late at night when actual natural disasters
Well, I'm not much natural disasters
But so I'm flooding and go under storms that like cause like 10 rehouse in one game
It was actually FaZe persisting liquid in that match that kept getting postponed that when we back worked in Europe
Yeah, and we've had the nights of multiple hours of waiting or canceled the nights just because of that and
Thankfully, that's not gonna be the case. So we are not in that time of year
Anyways, that looks like FaZe are yeah, very very happy about it. No, we're looking at map one in in this series, right?
In this case, we are going to a night Haven lab. So that's the attacking start side for loss
What are the positives looking at it here, Jesse?
Um, I mean the big one is Perez, right?
I mean earlier today just a few hours ago
He posted the single best performance that we've seen of the season so far
Even if you include last season stats Perez performance earlier today that one map EPS of two
30 or whatever it was was the highest EPS that we saw all of last season excluding a pack
So I mean he's got to show up and do that again
It's not costly at least not for the first two maps, but hey if you can replicate even anything close to that they've got a chance
Absolutely do what sort of beverage are you partaking in and terrible for we get into this game?
It's called Copa Cola
It's what Jesse is also drinking to suggest that this is gonna be anything other than a phase win
And so I mean, I appreciated Jesse an awful lot, but this, I mean, yeah, you can make
an argument that this match isn't as important now for FaZe Clan.
So maybe they don't try as hard, but they should sleepwalk their way through this.
Don't count out Los.
Los is a great team.
They're going to the major for good reason, but I mean, let's be serious here.
FaZe should win this match.
Yeah, exactly.
I don't think that FaZe Clan, I don't think that Los are a bad team by any means.
I mean, people were kind of counting them out in that game versus Fluxo W7M.
They proved everybody wrong, they were a very strong team in that matchup, and I'm excited
to see what they do when they assault Lake City, but this is just an unbeatable opponent
in my mind.
We'll find out, we'll see, I don't want to write the story before it happens, but that's
definitely the expectations I have coming into this game.
I'll also say, the loser of this matchup has to play phase one of the major.
I think we can realistically say that it would be a huge upset if whoever loses this
doesn't make phase two of the major as well.
mostly APAC or China teams down in phase one, which Chinese teams are brand new.
We have no idea really how well they'll compete at an international level, but
South America is the best region in the world, full stop. Doesn't really matter
in my mind what other regions are participating in phase one. I would
expect to lose here in this game, do still make it to phase two without any problems,
but you don't want to have to rub that risk. No, I completely agree here. I mean,
I mean, what this matchup will be is a good test for this Lose Roster as well, you know,
when you look at the landscape of the, you know, SAL, you expected teams like T-Law and
the Flux O W7M roster to make it.
They did not, obviously.
So for a team like Lose to be able to have that statement match and surprise people,
they need to kind of prove that they're the real deal if we're going to completely honest.
And there are a lot of naysayers that will see this roster and go, well, that Dash guy
wasn't good enough for Wildcard.
Now he's back, how did he make a major?
I barely heard of Darker Nuxka. How are they making a major? Well, just as we've seen with Countless teams,
W7M was one of those teams when nobody even heard the name Herds or KZ.
Well, no, I forget everything I just said.
Oh, brother, that is a tough way to lose the game.
Oh, brother! Like, what is that? What are you doing?
They have no other hard breach either, that was the only breacher that they brought to this lineup, and Parker I don't know if you know this, but IT wall is the most important wall in all of Rainbow Six Siege, that is probably GG on the route.
I mean, the mirror window is open, there are bullets going through it, your teammate is
just engaged in a gunfight and then you try to upside down and repel it and the only part
that's visible is the part where you can shot you die in one bullet.
He was there for a minute too, Cyber took a second to register it, wait is that the
head of a thermite and was like, okay, I guess I'll take it.
I think because of that it means I don't have to eat the hat.
I think that's really what, I think that undoes the eating the hat thing.
Alright well, Phas could do a bit of trolling themselves.
We're swinging in front of the clash and they actually lose man advantage.
His soul will also go down in the midst of this.
So we got a scrappy first round Parker.
I mean Cybers coming back to the site now, up, oooh, up the stairs, dark is ready for
That's, it almost gets another as well.
Vittacke, you know, one v. four phase got the kill on to Dash, a Sacrificial Lame, and
the rest of the four, Lerish, those will take the first round and it's one of the more confusing
ones we've seen so far today.
Sure, brilliant.
Top to bottom, brilliant.
The tactical death to come out from Dash there, to bait FaZe into a false sense of security,
To make them in that 5v4 feel so confident that we're just swinging the Aqua door, we're
getting hype or aggro, everybody dies before the clash really has a chance to even look
at anyone.
Just top level strategy coming up from Loos in that round.
They do everything right, no mistakes, no notes, and they win a very strong top round
push.
Great stuff, and I mean you pointed it out, that IT wall, very, very important.
If you don't get IT wall open, it usually means you funnel through two positions, that
catwalk position or you have to go through the back of the map which usually goes through that
electrical like lounge area. You can go through fish but usually that's you know littered with
danger. They decided to go through that fish door and it was the clash that was backing up that
defense and dark slaughtered them in that position and never relinquished control of it and caught
cyber off guard because honestly who's gonna think that a guy's just gonna be thrown at the doorway
of fish but who also thinks you're gonna go for an upside down you know
exothermic sway and that's exactly what happens again of course confusing
things happening but Los capitalizes off of it and anybody who thinks that this
is gonna be just a you know a 717 0 for face game will probably have their
expectations dashed here most is one of the four best teams statistically in
Brazil that's why they made it to the major for Salt Lake City a couple hours
ago so don't don't just credit them this still will be a good learning
opportunity for them but they will have to recover after a pretty tough first round.
I do want to give a little bit of credit just to go a whole lot, we're rushing to the left
side of the park here, the smokes are coming out, the glass is here, the plant, sure to
follow quickly from Nuxka as well.
Sitting there looking through the smoke, getting a glimpse of the yellow outline, Nitro cell
will go, it gets shot!
Amazing work and Nuxka gets out of there alive!
Very well done, no explosion to be had.
players now alive as handy takes down Dash. Dash again has been the sacrificial land, the
only player on Loast to die so far. Will the rest of them follow him into the afterlife
or will they situate themselves waiting ever so patiently? Down goes Peressa, the great
player from earlier today. There will be no more Dark Joins shortly. They're after the
Nuxka and this might end up being a flawless round. It will be all five players from FaZe
Clan surviving the test of time as they get the counter disabled down and it's an answer
back from the defending world champions to tie it up all right well beautiful post plan it was
actually the faster emp that catches the nitrocell in the midst of that and i'm thinking okay great
they get the plant down that's everything that they really need now they play post plan on the
breach but ridiculous comeback in that post plan the key barriers from souls so important to deny
that top floor they didn't have storage control because it was a rush and then covering your teammate
while they go for the while they go for the disable that was popped the bottom flawless in the post
plant from FaZe Clan. I do want to say going back to round 1 because I didn't quite get
to say it before that rush came through. The mirror window from FaZe Clan on IT breach
was placed higher than it usually is. Generally you put it at crouch height, he put it at
head height, he put it at a standing mirror so that could explain why Dash repelled down
too far. Of course it had it, maybe you don't realize that the mirror is as high up on the
wall as you expected so your head is exposed more than you're realizing? I don't know. Thought
I had. It gives a little bit more sense to the play that we saw out of Dash there, but
about one-one either way.
It'd be a little confused if you haven't watched Rainbow Six in the last year as to why the heck
there's a pulse shot done on the board because the pulse shot done you'd think would be about as
common is seeing what peanut butter and ketchup on a sandwich but the addition of the MK2 Reaper
that small SMG sidearm has allowed the shotgun to be played on place in place of the UMP and a
lot of teams now will run the pulse down below and whereas before they would just rely solely on a
nitro cell now a lot of them would use that FBI shotgun first or in conjunction with the nitro
cell. It's just like it did to me when he got the SMG-11 the addition of an automatic sidearm really
does free up certain operators to use different weaponary pulses. One of them
and information for phase clean will be used effectively providing that cyber
can stay alive. He's been playing a lot of the solid snake on attack so pulse
the another intel operator on defense does not surprise me in the slightest.
We'll see what he's able to do with it. Same thing applies to sledge. You also
go up that reaper secondary and now we see the shotgun coming out as the
primary from the dark as well. So everybody knows how close range the
gunfights can get on this bomb site if you're barreling in through the cargo
hall or trying to push through that top floor around the electrical the shotgun can be a very
good tool to try and take that space. I'm 100% sure what those want to do with this push. They've
got a lot of other players still up on top either on the roof or outside the building.
One player who's in is Dash who's about to be in a gunfight here with Handy. Feels good damage,
but doesn't find the kill yet. And he will find the follow-up. You almost cast or cursed him here
and we could have yet another now as Salt Snake is in front of him handy getting very brazen all
the while the rest of us coming on in handy the only one to die losing his duel and Perez
caught off that kill will now find himself in a 1v4 yeah that first round was a little bit
baffling but everything else has been phased all the way down now they just have to find Rainbow
Six Sieges newest operator and the round and the lead is theirs a reminder for those unaware of
the stakes both of these teams have qualified for the Salt Lake City Major.
So for the most part, the job is done.
Now you're in the lower bracket final, which of these two teams will emerge victorious?
Reds still trying to scope them out now, moving over towards fish.
And Vitaking will get the job done.
Faceclame two in a row, they get the lead.
Nice little attempts coming from Lois there.
They had a lot of pressure kind of over towards the Aqua stairs.
That's where the blitz was trying to come in on the side of Nuxco.
But it just gets stalled out by Vitaking on that smoke.
toxic babe to do their work cyber hits a nitro you were
foreshadowing that a little bit as well
He was of course playing that pulse inside of storage and so was able to get a great
C4 which was able to take down daffo in the mix of that too
So really the utile game coming in big for phase clan in that third round
Get some off to a really hot start now two and one definitely could have been a 3 and 0 start for phase here as well
And I really do question the the map choice coming out from Los here today Parker
I know the desk touched on it, but 3-0 this season, FaZe Clan are on Nighthaven Labs.
This is one of their best maps, beating Imperial, Fluxo, and Black Dragons.
Sure, it's a good map for those two. They won it in groups, but you won it against the worst team in groups.
I don't know if that's exactly a confidence-inspiring game, even if it was a strong victory for them.
So it's always tough when you run up against FaZe. There's maybe no easy map to play,
but I do worry with FaZe Clan starting on the stronger side, defense on Nighthaven Labs.
they might be able to run up a really fast win here on their opponent's pick.
That's a late night for our European counterparts, just hitting 115 in the morning for both
Gaston and our good friend Leo. I'm going to show you the Miloš and Alfama for those that are not
on a first-name basis. Jesse, what's your real name?
My first name is actually Eugene.
I don't want people to know that.
That's a really awful name.
Well, I go by Jesse.
Makes a lot of sense. Sorry to the Eugene's watching this.
Obviously, it was just for the joke. I don't actually hate your name.
By the way, I'll be for a quick resolution for those that have an early bedtime.
I'm here for the matchup. I don't care if this goes all three maps.
to that third map earlier in your, in our game earlier and of course that was quite the best of
three this time this round not really giving us a ton of confidence. Vidikang eliminating Dark
and an early lead for FaZe Clan with still over two minutes left.
Yeah I believe is that just over towards connector. Dark had walked in the door top lobby just under
that default cam we were watching and Vidikang swings out into the hallway takes a lot of damage
for it, but ultimately with the kill you are going to take that every day of the week if you're
been a king now four and one year after the first three and a half rounds. Starts to start,
we start to open things up here on the breach, Daphnele gets the IT wall actually opened this
time around, so no worries about the mirror windows shenanigans, they even bans the mirror,
so they would have literally zero problems on this wall, the only thing may be being brought
with the emutes, but at this level basically every team can get around a mute trying to stop a wall
from being opened up. Albana gets the pellets out and the control's not bad. I mean they at least
have this wall open. They can start to look towards Connector to try to take this space now,
hopefully not to push in from there with their Capitow and Grimm utile.
A very familiar spot for Cyber. He'd eliminated Dash from this position earlier on, Dash.
But on the support ops, still searching for a kill at this point in time.
hustling with a familiar spot but it's Nuxka right now that's got his hands full
with Cyber. Cyber's been on one today a terrific matchup earlier against Team
Liquid Alienware and is now looking to do the exact same here towards Lois as
Daphos made his way into connector. Cyber not just a gun he's getting calls from
the pulse right next to him and label to be able to handle any flashes or
smokes that come in due to the fact he's got those smart goggles. Nuxka makes his
He's going into IT, he's gone, Daphos gone, another Follis round, incoming for phase clan,
issuing a correction.
Four still alive for phase, the cyber gets taken down, Dash on the board, 30 seconds
left, a very unfavorable position for Dash to be in, he might be able to pick off one
more but this will be a test of reflexes now as he sees the mute of Vittacan eliminates
him.
He's bought himself some time, but not very much.
20 seconds on the board now for him to vault on over.
He does not have the diffuse kit,
trying for the fake out to run towards the door
and they do not buy it whatsoever.
Good patience from FaZe Clan souls.
The final kill of the round,
we've said that a few times today
and it's three in a row.
Four FaZe.
Comes around late, but that's a flawless rotation
for FaZe Clan through three bomb sites.
And I think a confidence inspiring round from Cyber.
He is often called the most aggressive player
here in the South America League.
maybe fights with fantasy a bit for that title.
But as the only player in the league older than me
on my 27th birthday, you gotta hand it to him
for going for these aggressive swings over towards IT reach
and more or less coming out with the lion's share
of those kills is a really big round
to help his team in that one.
Player I kinda wanna focus on as well Parker is Dash.
Obviously dead zero kills going into that round
had a lot of early deaths.
And it's kind of odd seeing Dash
with so many early deaths.
There's something I mentioned on my last cast actually with Emmy earlier in the playoffs
where Dash is so consistently involved in these opening gunfights and sometimes it doesn't
really play to Lose's strengths, they've got some really, I think, great gunners on
their team, Dark and Perez as the main entry duo.
I'd like to see them finding a little bit more success, getting a little bit more active
in those early games or early fights.
I know he wasn't really in the early gunfight that time, but even still, I feel like on Lose's
side of things, if you can get guys like Dark and Perez at least.
bit more involved if you can support them a little bit the same way that that pulse was
supporting cyber you might be able to like work yourself into the damage that we haven't
really seen so far from Los.
Yeah, an excellent point there.
I mean Los is fighting some pretty big pretty good adversity at this point in time and I
mean flexor W7M was a terrific opponent that they had to face off against earlier but face
clean is a whole other beast entirely I don't think anybody would put them on the exact
same footing here so Los will have it their work cut out for them I will say the same
that we said during that tealaw phase matchup earlier and something that we
tend to say in most broadcasts which is that most being on their map will start
on the less favorable side that's pretty conventional wisdom here so if you see
Los losing early don't panic if anything it would be more concerning if you were
a fan of phase clan and Los was racking it up here the idea is is that you don't
let this first half get too far away from you and then you start to put some
rounds on the board. Once it changes, it's very common for teams to be at a deficit and
then win the first two rounds of that second half. And suddenly we are even at a 4-4. Can
Lois accomplish that? I think it's going to be mighty tough with the way phases playing,
but anything is possible. You are a top four team in the region. You should be able to
keep it close against all opponents.
Conversation with Huggsworth there during attack timeouts. He's a very experienced coach who
hopefully can try to get them back on track. Of course, former coach for Team Liquid before
last season they ended up letting him go, went down to A-back to play with Elevate for a bit to
coach Steg, and now of course back here in Brazil to play and coach alongside Loos. Very early
downs in the dark through the drone hole over by storage by the way. He takes about 90% HP off
of him and that's going to be a bit of a tough spot to play from now as the Lion. Still playing
the DMR, it's a one shot headshot game so it's not to say he can't still frag out, but another
early advantage for faceclamps even if it's not a direct kill.
They'll open up and immediately go off to the races. The Blitz sprinting on in,
Nuxka using Dark's EE1D to try and gain ground, but he's stopped in his tracks by a Goyo canister.
So 20 seconds, those flames from Vedic King will continue in front of him. You can't really
soldier through it. You will take a lot of damage, maybe not enough to outright kill the Blitz,
but it's gonna be really close.
It also just had a good read there that you saw
that they might be able to capitalize off of.
Another E1D will go, it is capitalized off of,
but maybe in the opposite direction.
Gaffo dies at the hands of FaZe Clan.
FaZe Clan been very good with their opening picks so far today.
Jesse, they will lose handy in trade,
so Lose draws even with a minute to go.
Brutal that it goes one for one,
despite being hard on a drone,
that's still gonna suck for Lose.
They've got now 60 seconds to try to convert this push.
They have cleared out most of the roamers, souls is actually still above inside command.
So it's not like they have nothing to watch out for on their backside, they know he exists,
but just the fact that he's up here Parker, it means that they can't focus all their attention
towards the anchors on the site.
They have to constantly be worried about what souls is going to do, like downing Gash
through the softwall.
Guys, he is retrievable, Jesse.
No.
Oh no.
No way.
Oh, it's a freebie from souls!
collat on the dark and dash.
Souls has been so terrific today.
He's hoping for one on the main floor,
but the last two seem to be in the basement,
and he will need to drop even further.
They are getting fed to the phase machine.
Peress will need to clutch out in a 1v2.
He starts by eliminating KDAS Cyber,
and Soul's still in front of him,
and you know Soul's is miles away.
Rest does hold the diffuse kit.
Running out of time, Cyber will seal the deal,
and Phase are unstoppable cruising right now.
a victory. Yeah, I mean, what can you say on every aspect of the game?
FaZe Clan are beating out on Los. You're trying to rush into the site.
Well, they have an answer to that because the Kings already set up the
Goyo canister and you'll stop that rush from coming.
You're trying to drone out and clear the roamers. Well, they've got an answer to
that despite being on drone. Handy's going to win his gunfight and end up
your team in a four before anyways. And then you're also not going to be able to
catch souls off guard. And I mean, it just feels so bad.
You commit to picking up your teammate, right? They get dash up off the ground.
But the person who picked up that was dark dark the guy who lost 90% of his HP to the drone hole at the very start of the game
So it ends up being a free easy as hell push up from souls to get that 2k inside of rafters
I can say that's a easy kill for him because he has done some impossibly difficult things so far today
So an easy 2k he'll take that after the that matches that he has played so far, but
But, yeah, FaZe Clan, it just looks like a very simple game to them so far, Parker,
dominating this low squad through five rounds.
Yeah, I mean, I don't want to say that they're not taking Losus seriously as they should,
but there's a looseness to this FaZe team that I didn't really see against T-Law.
Maybe it's just they think it matches up better to the structure of Losus overall attacks.
Maybe they think if they can knock this team off stride, they're not exactly a skilled
enough roster to be able to make a pivot down on numbers.
One would obviously suggest otherwise because they lost dash they lost their hard breacher and then los still turned the round
Around and one without suffering any more casualties, but through the other four rounds that we've seen
I think it's been pretty spot-on so a phase can strike first which again
They've done very well today both now against los and against tealaw earlier
They can get under the skin of their opponents and there's not really a lot of options for los to course correct
is open connector is open and it's got two shields to try to work themselves some
grounds here on the mid-floor there is the opening pick they've been hunting
for Parker finally Andy takes a step too far Paris the MVP from their qualifying
game steps up for his fifth now face clan find themselves an unfamiliar
territory they're down in numbers off of the rip he's been able to overcome
deficits through their entire series here but very rarely do they find
themselves down early early of course being the halfway point of this round
around, Rez will immediately get out of the building, start to use some hard destruction
to open up lines of sight, and they seem to work against him as he's now been dropped.
Daffo, eliminating Cyber, will give the numbers officially to Lois by two.
Eras needs to be retrieved at this point in time.
They'll flush souls out of his position on Rafters.
Next one up is Daffo to sweep through this part of the map.
Vidikin drops, and his top four's been a bit of a tricky one for FaZe.
KDS in a 1v5, res still bleeding out, but recoverable.
That leaves four bodies up with guns in hand.
He's got dark's attention.
Looks the wrong way. He gets siege timing. Brutal stuff!
A recovery from Loach's. They win the first round.
They win the last round of this half.
And Jesse, we have the desk to talk about those six rounds.
Well, it's not the physical desk, but we'll give it a shot regardless.
4-2 at the half-year phase and the advantage.
They had control up until that last round, Leo.
What are some of those pivotal moments that really show off basic skills and controlling their defense?
I mean, it's other domination.
It's 5 opening kills out of 6, and let's just take Basement Mom site as an example, right?
You take a look at round 2.
You have Loss going for Rush.
So they're trying to surprise, catch them off guard because it's a room set up on the
side of Faze.
Faze doesn't care.
You can take the bomb site, you can go for the plant, you can try to defuse, it's alright.
They will always have the right reaction.
So you see how they're well composed here.
First you see 4 to buy a bit of time, it's fine, it's been touched, it's okay, the plant
goes down.
Most importantly, look at the rest of the team just collapsing all together, retaking
The turret first, getting the first kill, and then after this, you look at the situation,
most of them will just start to run out of the bridge, here, they are waiting, passionately.
They have exactly what they need, Azami is preventing the retake on the top floor, the
rest can then go and get aggressive on the bridge, and now they can start diffusing.
Look how perfect this is.
It feels like you're watching another sports site or where retakes are usual.
This is just perfect setup.
And then the same bomb site, this time it's the same extended room, but this time Losa
are trying to do a full clear and look at this.
They can't roam clear properly.
At first hand he was upstairs, had the vert, he got traded out, but then Solzwon retakes
upstairs as well, guarantees that control, whatever you do against FaZe, they will have
a solution.
The only thing that worked was the very last round, send all 5 players to roam clear up
top and make sure you have that 5v3 mana advantage in one area when the defender is spread out.
was the only comeback possible for us. However, this is for now after a domination from Faze
as we expected.
So, two rounds on their attacking side. Once we swap things around, do they remain the
same for loss or can they come back in here and take it? Have the advantage early on against
the two-time back-to-back world champions in the Silverback final? Send back to Inter
on Jesse, live from the action.
Thank you very, very much quite a bit of action, obviously occurring in this server.
And that was a very crucial round for Los Jesse.
If it would have been a five one for half first half for phase, I would be saying, that's
probably all she wrote.
But if we were just going off of the first third of the previous matchup, then team liquid
Alienware would be in this match and would be going to Salt Lake City.
So let's not get ahead of ourselves here.
Anything can happen when the science swap comes in.
There's some underlying issues that I see for Los at this point in time that might not be a big issue for them.
Number one, opening duels.
FaZe Clan, sensational in opening duels on both attack and defense.
Can FaZe keep it up on this side?
It is a lot harder to attack this map than it is to defend it, especially if you aren't as comfortable as your opponent.
Now, obviously FaZe Clan knows this map really, really well.
But Los have a lot of offensive threats.
They've got the ability to roam and they can make so much noise.
The thing I need to see is more depth from these fraggers.
It cannot be the Perez show all the time.
And so far, if you look in the bottom left of your screen,
Loos is accomplishing that.
There's just not enough killing to spread around,
even though there is some depth.
When Loos won this map earlier in the kickoff parker,
it was up against Imperial and it was really their defenses
that saw them through to the end of the game.
They were flawless defending on the top floor
and they were flawless defending on storage.
They have to be able to rely on those two bombsites to get the job done and build back this advantage up against FaZe Clan.
They will start top floor as basically every team will try to give themselves the best chance to win this first round of the half and
Close the gap to be within one. What a FaZe Clan cooked up to try to counter it.
Well, they brought Viddiking in my opinion the best launch in the world up onto the Monty.
They've also got the smoke coming through from the Kapitsao in the glass and an opening.
Handy just walks his way up the aqua stairs daffodils investigating. He says I wonder what could be over here
It is unfortunately a bullet straight from handy
So that's now a mad advantage plus strong utility and a bull from handy taking down the one player on most is really been impressive today
Well as a cucumber Jesse is handy picks up to and walks in asserts himself and he guns down Perez as well
That is a very important kill
You eliminated one of the nitro cells,
still some explosions for Nuxka.
And Handy's got great drones over on this aqua slash fish side as well.
Top of those stairs, you saw the late barricade.
And if he gets in that position, the other four players from phase clan can
isolate dark and dash and figure out next steps.
There is so much time remaining in this round because of how quick Handy was.
A minute 40 still on the clock, only three players from Loast for phase to find.
But it definitely does look like they want to come to this Aqua Side Parker.
They've got Viddikings starting to open things up around here.
Corpus Handys already made that space.
The IT breach was a bit of an issue for them.
I know they were impact tricking outside the mirror window.
I'm not sure if they were able to get that fully opened up.
You have to imagine Cyber using three of those telmas likely was successful and indeed it's
been patched up by the Azami, but they've got some angles at the very least to go through
that wall.
Viddikings top rafters now, he forces Dark to fall back into the bombsite and just three
B-Bodies, Steve, they've got a lot of different angles to worry about.
This is that point in the mid-round where things get a little bit tricky if you don't have good map control.
They're doing some damage, and two separate players from Loos are over on that fish side.
Nuxka, the only one with a kill so far, and now, Soles is getting called into action!
He's expecting the warden to swing, a bit of a messy fight.
He takes down Dash, cannot get Nuxka.
This is very good for Loos, they're rebuffing this advance.
They are pinned down in the A bomb site.
So B bomb site control is full for FaZe Clan.
There will be a late flank from Nuxka,
leaving Dark in a position upstairs,
watching rafters, dropped, and it all comes down to Nuxka.
He had gone for that late flank.
He thinks otherwise, now back up top to Fish,
and he slaughtered by KDS with those final two kills.
Five to the score line.
FaZe still in control.
Yeah, tough round for Lois Parker.
I liked what they were thinking in that 2v1,
because they saw that Vidikin was going over towards Pillar
to try to force that plant down, and that puts them in a really awkward spot.
You said it, every player was over on the A bomb site, every player was in command, so
what does Nuxka do?
He says, listen, I've got a shotgun, I'm just going to go down below, stop this plant from
the verts, and then at least I can put my team into position where we're not playing into
a post plant.
Unfortunately, right as he does that, somehow the info goes the way a phase clan would have
got a drone or whether they just recognize that movement.
Vidikin actually pulls off the plants, and then they get aggressive to focus Dark Eyes.
It ends up being a 1v3.
They get that good pick on to the Azami and it just puts them into such a dominant position,
recognizing the movements from Loos, not just defaulting into a plant because they think
it might be safe, but understanding the different win cons that Loos have in that round and
really playing around them nicely brings them up to a very beautiful 5-2 buffer and I think
that round is so telling Parker because that was the bomb site where Loos were undefeated.
That was their best bomb site putting their best foot forward here in the second half
If you can't win that one for the rest of the map, it's only going to get harder.
I don't think things get any easier here, and then you have to go to Chalet as well.
So for Los...
Oh, Los...
I mean, they made it.
They made the major.
And again, that, for a lot of these teams, is really the main goal.
I'm certain the SI points, I'm certain the seeding, I'm certain the higher payout is
all that is top of mind.
And of course, for Los, you want to get your game day reps in against strong opponents,
when you go to Salt Lake, you're going to be playing the best of the best from all across
the globe. This Loast team doesn't really have a wealth of international experience.
Some of these players will be fighting up against international opponents for the first
time, so you want to be in a position where you are as prepared as possible. Phase is
a great litmus test. If you can bring the heat through the defending world champions,
they can feel a little confident about your chances when you get to America. Oh my. Speaking
chances. Perez and Vitaking coming to blows. Vitaking almost walked away with a very important kill.
Yeah, Perez obviously wants to get active. He's been confident throughout the day so far,
put up the strongest performance of any individual on any map all season long just a few hours ago
as they secured their spot to go to Salt Lake City. So he wants to play with that confidence,
but hasn't found the same success on Night Haven Labs. It's not going to be a full map clear
from FaZe Clan. They're just going direct down through the vending stairs. They've of course
taking the correct measures to make sure that there can be nobody inside of storage.
Gaffidil is still inside of there, so they're actually going to go a little bit deeper.
They're inside of Nano. They're starting to take good space in the basement because they can't go
for a default plant without that top control. Got the attention of the Blackbeard. What a shot
by Perez. My god, there's a good reason why so many people talk about him. Nuxka as well,
trying to deal with the Blackbeard of Solz. Most of those bullets bouncing away. Cyber might be
retrievable. It's hard to say, but Solz has found himself in the site with the
diffuse kit. He's got to read on one. Elko's the name's given his position away.
There's no way he gets the Azami, right? How many clutches can Solz pull off?
That is the real question. Isolates the Azami with an aid, expecting Dark to get
a little bit closer all the while. Nixka's being very patient far back. There
is a drone watching that point, and I'm sure somebody's watching it. You see the
things go out. A minute to go for Solz. Is Los about to find out what team Liquid had
to endure through multiple maps? No, Naxca reads that one well, not a lot of intel for
Solz and he was the one that had to bring the heat to Los. Los keeping things going
and preventing FaZe from moving to match point.
We're not panicking inside of Los. It's a really nice reaction to that bottom floor
push that FaZe Clan had going where they didn't really respect the roam game. They decided
to ignore it, trying to just get themselves down bending stairs, and frankly they got
a lot of space in the basement, but Lois didn't panic. They had Perez pushing back in through
the vending hall, taking up space from above, Nuxka pushed down cargo, you had Dark and
Daft pushing around the warehouse as well, trying to pressure that animus hatch. Anywhere
that you went on the side of FaZe Clan, there was somebody from Lois up above you fighting
those vert angles, making your life miserable, making things difficult inside the site. So
Even though the site control was quite good from FaZe there, Lowe still had the better positioning, and they didn't overreact, they didn't panic, they managed to do exactly what they had to do, which was just play calm and go for their easy flanks.
Really nicely done from them, they will survive through this one, avoid that map point, and they go back towards the top floor, clearly confident that this bomb site can work for them, Parker.
If they lose it here again, then it gets a little bit awkward, because they will only be able to play it, if they win, it's once through the fourth quarter.
map does play a little similarly to clubhouse so you saw the clubhouse that
was phase t-law matchup earlier base clan still doing just as well
strategic wise though I was surprised with how little rafters on that clubhouse
match was played on both of these teams seem to avoid it for the most part
rafters play on this map is really unavoidable for the most part especially
when a zombie is on the board and what would you look at that dark playing in
this powerful position on rafters above.
Very aggressive.
Keeping that door open is a smart idea.
And for people that aren't the most familiar with this game,
you might think it's counterintuitive,
but it actually works very well.
Because if you leave that door open,
the attackers will be reluctant to engage.
They cannot push up and take that outdoor map control
because at any moment,
you can get swung from that spot.
IT is open, now the connector wall is open.
Vicks are going very well for FaZe Clan
as they set themselves up for this execute.
And both of those things get done in less than a minute.
Yeah, really nice breaching coming through from Cyber there.
Of course, on the Thermite, one exothermic charge to spare probably won't get used through
this round, but that's okay.
So that's Selma charges and can openers to play with too, just in case there have been
some mirror tricking shenanigans, but they didn't really have to worry about that at
all.
Now they can start building towards this push, and there are certainly a lot of players over
on the meeting side of the map, but they haven't necessarily committed to it just yet.
connector is sold so I think this is likely to be where the push tries to come through means that
they're going to have to deal with some of these toxic babes. Nuxka here on the smoke is actually
the only change in operator that Lose have brought coming through from the seventh round so if that
can make the difference that that extra little bit of stall can have an impact it could be exactly
what was missing for this hole. Upside down repel that a king knows this area phase knows this area
decently well. Daffa with the leadoff pick, down goes handy. Along with the flames, the
gasps will go out. Answered by a smoke that will obscure the advance in electrical. Cyber
is not far removed with souls standing next to him. Vitteking still guarding that position
and there goes Dark. Who thought he was playing relatively secure on rafters? No, that will
not come to pass. Perez will die shortly thereafter. FaZe now with the numbers advantage. Vitteking
has taken full control of rafters, likely no intel for loss. So this could be quite
a surprise for them. Souls goes down to Nuxka. Nuxka with that SMG paying off very effectively.
Vittakings and KDS doubling up. And Nuxka will be the last man standing.
I am impressed with seven kills on the team. Make that eight a beautiful shot on the KDS.
A second just out of reach. Cyber getting the defuse kit down as Vittakings covers.
Usually it's the other way around, but hey, the king's been fragging today, so why not keep him
in that spot. The user doesn't need to go down. Final kill comes in phase wins the round.
Nice try from that guy. I said he was the only one to change his operator through the
seventh and ninth round and he did seemingly have more of an impact. Unfortunately, nobody else
really able to stand Paul. Dark, a questionable death in my mind. Just over towards Rafters was
playing really aggressive in that 5v4 position. Him going down kind of equalizes that man count.
At the same time, Perez ends up eating a head shot from Cyber who's just pushing that connector
side of the map, so it gets kind of awkward at the end there as they lose that man advantage.
They're not able to capitalize on that great opening pick that Daffodil was able to get
onto handy, so makes things a little bit awkward here is now FaZe Clan will have three opportunities
to lock things down and win their opponent's pick. Can I say something kind of controversial here,
Parker? You may. You may. You may. If I'm Loves, I'm a brand new team here in South America. I got
five players who have never played with each other. We're going to our first international
event no matter what. Is it almost arguably better to lose this game, go to Salt Lake
City, play in phase one against the weaker international teams, right? There's still
international teams, there's still some of the best of their regions, but they're not
as good as the phase two teams. Just to get some international reps in, just to have a
little bit of time under your belt before you move into phase two and play against some
of the other best teams in the world. Obviously it's an if, you're not guaranteed phase two, but
is there not maybe an argument that it would be nice to get some of those early reps in and
even play in phase one for some teams? I mean I think your theory is not wrong, but I think a
lot of these competitors might not be looking at it that way because you're also in danger of going
home if you screw up, right? Like you don't have any saving grace and we see this in traditional
sports where teams will either, I don't want to say we'll throw their games, but they might bench
some good players, they might not take the end of their season very seriously so that their best
players can get some rest and maybe have the added benefit of drawing a more favorable match up in
their first round of the playoffs. Could be the NBA, could be the NFL, could be hockey, doesn't
matter the sport, we see it all the time. It would not surprise me if that is something that is at
least considered by the players here in eSports because the competition ultimately is the same.
If you have an easier path to the finals, it just means maybe doing a little bit worse and maybe not winning so many games.
What team is going to say no to that pride aside, the ultimate goal is to be a champion and most teams I have to imagine will take the easiest path that's available to them.
I just don't know if this low steam is thinking through that right now because there's an entire possibility that they didn't think they'd be here at the start of today.
Yeah, certainly. I don't think that they're trying to lose this game or anything, but
it might be a silver lining if they can't pull this one back. Still a big if. They could
win these next three rounds and force us all to be wrong on our assumptions. So far on
this defense, I'd say it's gone pretty well. You've wasted almost 90 seconds and hey, you
even got the opening pick. Daphos swings off of that fender in mind, a takedown, Vittacang,
all alone on the ram and you lose your captain in a bit of a brutal fashion. They drop the
use getting there desperately trying to get this pick back but so far Parker the
players on Lowe's have been too hard to find. Well they've been finding them they
just haven't been killing them and last I checked there's no hitbox in the end of
a shotgun try as you might handy. I'm sure those bullets would do some damage to your
hands but not enough to kill you. Another kill will come in from Lowe's souls also
potentially living on borrowed time KDS is gone cyber pivoting getting the first
kill for his team.
Eee, a strong gust of wind would knock over the two remaining players.
On phase, Jesse, this is not an ideal spot to be in.
Loose will very likely take this round.
FaZe Clan still sitting on that point.
They've got plenty of time to make this work.
He's got to get through this round.
Looks like it'll come sooner rather than later.
Cyber last man standing now is a great crossfire from Loose.
Catches souls and Cyber looking to puncture from behind.
Hold on a second here.
Re kills for cyber with 30 seconds left.
He needs to find Nuxka and needs to find dark.
That is going to be a challenge, especially given one of them is a pulse.
If you play this correctly, Nuxka, you just need to find where cyber is coming from.
Feed that information to dark shotgun and hand for Nuxka.
Two shots right now with no reload.
So Nuxka cannot miss this.
Cyber doesn't know that they're both to his left.
You might actually get the Azami here.
No, dark, the better shot.
Lowes survived the scare. They are still very much in this map.
Big round to come through from dark, the 22 year old on Lowes who has never been to an international
event is stepping up and really starting to show exactly what he's capable of. Very talented player
going plus two throughout the regular season just before his best of three here today and of course
only improved that with their victory up against Fluxo W7M. Keeps things going for now for Lowes,
definitely a strong round where he's able to move quite a bit. You'll often notice
if you're watching dark is that he loves to move around the map. He sometimes finds himself in positions that end up getting hard punished
We saw that in the rounds just before last where he's inside of rafters and things get a little bit messy
But for the most part he does a really good job of maintaining his positioning getting himself in spots if the attackers don't expect
You can get some really nice picks off of it. His aim absolutely doesn't hurt either. So
Nice to see dark stepping things up ties his teammate of Paris for the top frag here on Loos
try to spin that into even more rounds, build a bit of confidence up against this
phase clamp team as you try to force OT. OT is definitely possible here. I mean just
the basic number suggests it's improbable. All phase clamp needs to do is win one more
round through the next two. I think that's very doable with the way that they've played,
but again attacking on this map can be a little bit trickier than it may seem. And if there is,
you know, any credibility to the fact that phase is playing a little bit more loose and maybe not
not as pronounced and practiced as they could.
Those could very much be in this, but again,
you have to ask yourself, are they thinking about
what this means for the actual major?
What part of the major do you play in?
Phases in their name, they're probably thinking
about the phases of the major, maybe not.
Clara, I got you to laugh on your birthday.
By the way, everybody, a happy birthday, Jesse.
Thank you, thank you.
We've been over it, but we did have an hour-long break,
So, very likely people who were not here in the stream earlier didn't know.
So, thank you.
Again, we did see the Miraband coming through from FaZe Clan.
That was used by Nuxka last time they played this bombsite down on the bottom floor.
He switches over to the Valkyrie trying to get a little bit more aggressive.
It's a very heavy Romsaw floor dash trying to get aggressive here.
Dark as well inside a command.
Takes the first fight with Cyber.
No kills just yet from it.
Hiding behind that Kiba barrier for safety.
some damage there, he goes, finished off by kds cybersStill in a very advantageous spot,
another could quickly follow and if that's the case, is gone very bad for loss, souls
is hoping to explode all of the chaos and he might just find it, look at this patience,
the castle might have an idea, he sure does now handy in souls with two kills, dapo with
still the numbers favor fa
with a minute 30 to go. B
doing pretty all right fro
will have to deal with a
escorts very wisely. That
more low looking like it
and consolidate downstairs
of outcams here on the m
can guide a nitro cell. Th
but it can should hear th
now takes about half HP, b
with the last C4 off the board and both positions known for FaZe Clan.
He's taken some damage.
Don't want to stack up too much.
Down goes Nux, get a KDS, and oh boy, Jesse, I do not feel very good about this.
A great effort from Lois, that's for sure.
And all rests on Daphne, pulling off a 1v3 clutch or else they lose their map to FaZe Clan.
And he's not able to do it.
Vitikin gets the job done
Night even labs in the books for phase and look how excited they are
Well that is for no on the season now for phase clan on night Haven clearly one of their strongest maps despite it being the selection of
Loose it will be a strong victory to start this series
Taking the pick away from Loose some good moments
I think no doubt both dark and Paris having some really nice rounds there
But in the end the world champions just a little bit better today
Yeah, and I mean that's what we come to expect right especially after their matchup against a team like with Alienware
It seemed like maybe they just need some time to find their footing
And then of course some really opportune clutch moments some great plays from from both Vita king and from souls is enough to inspire a lot of
Confidence and those guys look like they were just you know
They were doing their Sunday shopping and look like they were browsing the internet for I don't know household equipment
I did not seem like they were in the middle of a very important match
They still got one more map to go and it happens to be their map so phase very well situated to go up to
Well, we'll find out what happens after the break
I think it's better than a lot of bad guys.
We didn't know that.
The guy there was from the São Paulo base,
we didn't know that.
I'm going to take the base and play.
It's normal, it's okay, there's no problem.
We don't care, because we're really good at football.
What's up, WIBS?
WIBS?
WIBS is easy, man.
Worst team in the world?
WIBS is 6.
Wow, there's a lot of activity.
Wow, that's annoying.
I think it's BNG.
I'm going to put BD.
The old NPC.
Wow, what a bad team, man.
It's BD, I think.
I don't know what they're doing.
A lot of tradition, a small team.
It's true, it's a lot of fun.
But these guys are very bad, it's hard to do that.
For the players of the team, we are in BD,
Pajá, Minus Press, Baigulo,
Who is from outside, it's not a problem, I'm not different from this one.
But it's always well remembered by the name.
Flux is MTS, these guys managed to compete in the old Flux,
but now there's no one to respect this tag.
Flux is a cappettinha.
Flux is a cappettinha?
Wow.
Just with these guys who are not friends, it's not...
Poor thing.
I'm a cappettinha, Flux.
I think I'm a god of 16.
I'm a dina.
I don't know.
No, you have no idea, man.
Good?
Good player?
It's a good hand.
He's always playing fireball with the others.
It's only the controversy now?
In my case, it's R6.
It's a R6, right?
It's a JTB9-2.
You put your problems on the ballads, you have to prevent them, you're exposed.
Ah, because the guy likes to provoke, it's a problem, but it still plays a lot.
He's in a lot of trouble, he had his target, but today he's not anyone.
What the hell, what the hell?
What the hell, what the hell are you doing?
It's R6.
Come on!
What the hell?
It's R6.
It's R6.
It's R6.
It's R6.
I think I left a little bit of desire there too.
The guy is sitting and playing volleyball.
I think we left a little bit of desire there.
A lot of money, but I don't get the titles, I don't have titles like Madrid, but I think that's it.
Pelé.
Pelé?
Nah, man.
Damn.
Pelé.
Damn.
I think Pelé is from R6, you need to know him.
Got it.
I'm gonna put the Cyber there.
Pelé would have to be a Pengo if it was for the logic.
I think it's a Pengo, right?
There's a great story there in the CIS.
I've been working on this since the beginning, I've kept my goal in the last 10 years and everyone remembers me as a goalie.
There's no way, there's no way.
It's just a matter of time.
that the whole thing to get the top seed in this lower bracket. They did. I do think however that
you know I was happy and surprised about the defense side from us. It wasn't it wasn't by any
means weak. I thought that you know it was very back and forth. As soon as face switched with
the attack it was one round won, one round lost. Obviously most of the efforts were made in the
defense. I think it took a long time for us to come up with solutions to face against face.
I think that, after experimenting a little bit, they finally figure out the solution a little bit too late when they go on these deep rooms like they did on the last round.
You take all the manpower you can get, you get behind the shield and you actually make sure you isolate the two to three players that are roaming and you get the man advantage that way.
But fundamentally, the fact is, they play in such a perfect way that it becomes really hard to beat them out of their own game, so doing that consistently is really tough.
And so as you can see here, on the very, on the round six is the one where I mentioned
like, you know, they actually problem solve it pretty well.
And that's the only one where they actually managed to do it.
When it comes to the attack though, or to the different sides, sorry for loss, I actually
thought that, you know, Facebook cannot get hindered by their own bands.
I think that World Denial bands are not the biggest, you know, thing you can get out of
Night Heaven Labs.
The Team Blackface Clan should be able to problem solve a Kaido or a bandit trick.
And so they ended up facing Miraf, facing Azami every round, facing Fenrir.
And I thought it was really annoying for them, resulting in a couple of losses.
Overall, still faced the boss consistent, the better team, and full of momentum.
However, by no means was it a completely easy stomp.
I do think that loss has it in them to cause problems to face them.
And this is a good sign for their stint, as it's a lexity major.
Now, like you said, the second half lost really got things rolling for themselves.
There will be a bunch of extra rounds to really help their case in the matchup.
It's not easy for any team to face off against FaZe Clan, and loss to a team that will remind
everybody that hasn't been keeping up with kickoff for the past three weeks, loss did
not exist just under two months ago.
This is a team that's just put together to start off here in kickoff, and they're doing
excellent, qualifying to the Major, and now pushing FaZe Clan, they're not folding over
teams on their level, i.e. your Black Dragons, for example, that played against FaZe, they
demand last long, 7-1, 7-1, even 7-0 before that. So this is a testament that loss has
a lot more to give in the future. Now really, the future is probably and possibly in the
near one, because there is a second and potentially a third map in the series, Leo. Let's pull
up our map veto one more time to refresh things for our viewers at home. We're able to tell we
went map number one on night haven labs that was of course a pick for loss lost it sure
starting off in the attack but now in chalet that is phases pick and they're on the defense as
loss has picked attack clear what are the chances here on chalet how are loss bringing this one back
it's gonna be hard i'm not gonna lie these two have faced on it recently it was a stomp
73 for face very clean. It's a map that phase have learned to love since the first I say they won
Which was the first time we really saw them play the map before it was the perfect department
Since then, you know, just looking at the performance throughout the last few months that are on the map
They have an incredible record on it played it 11 times 1 8 9
Against teams like white card and 80 flux of W7 and Shopify rebellion, you know, some of the best use in the world
with convincing fashion as well and the last time they played it was against
by Braggans in the lower bracket, 7-1 victory super clean so they're looking
right at home he's very comfortable and like I said with the side of loss it is
a map that they did play that they did beat INTZ on it it was very close it
went to overtime so I'm hoping that you know the work that they put in going
into the playoff will be enough realistically though face-climbing is still
the heavy favorite they're going back to their map it's gonna be a difficult
I want to praise Nusgar and Paris, these two are the standard players. Nusgar had a really, really rough start of kick-off, and I think he was amongst the players in that lineup.
He was the one that was maybe lesser known, a player that had played in some of tier 1 teams before, but always at the bottom of the leaderboard of SAL, which will be his first major.
Oh, not as just Major, I think he was in Montreal Major actually, but you know, it will be one of the first one where he actually gets to play with the team that has chances to perform.
It's great for him that he manages finally to put some numbers on the board, especially after a rough tough, and especially after Des and I speaking about him on the shield.
Very much so. And when he was off the shield and things worked out and you are correct. He did play the R6 Major in Montreal.
He plays for Black Dragons back then under that banner in the group stage got eliminated fairly early on
We're talking about what one and a half years ago at this point being able to come back to an event
This time of the roster that is doing my opinion better than what Black Dragons were doing back then is pretty impressive
Very good for him. Let's see what happens though coming into Shelling would like to take a moment here to bring our wonderful
castors along with us on the ride as we see how things will turn out we go to
Chalet my friends Jesse happy birthday one one more time I think big
celebration we're celebrating every single time it's just every map we're
celebrating Jesse for just another bit here but we're seeing how Phaser
performing loss definitely showed that they have what it takes we talked about
it we saw them bring in those four rounds and I haven't labs which is pretty
darn impressive against the team the caliber of phase can this happen on
chalet what's the guess what's the wavelength here for this one I'll eat
my hat if Los can win this chalet another had eating man oh my god what is it
with him we should like can I at least like kind of get out of this like let's
let it 50-50 yeah I think that's fair it's good enough for me I'm happy with
that. Fair enough. Well, hatch shenanigans aside, our game is ready to go. And I'm not
sure what sort of specific hat they wear in a region that where chalet is in the French
Alps will have to ask Lee over that one day. Though I'll leave it up to our casters. Please
Jesse and Sarah take it away. This is a question. Oh, I mean, it's got to be like a winter hat.
I guess like I don't really know. I'm not even not actually eating a hat. Call me a
a coward in Twitch Chat all you want. I'm not eating the hat. I'm a coward. I said this.
What? Coward.
I didn't mean you and I didn't mean literally.
And yet I am.
I am. And yet here you are. On your birthday, having to talk about eating hats, watching
the incredible Loose vs. FaZe Clan matchup, that might now be reaching its screaming conclusion.
The desk doesn't seem super hot on Loose, but again, I think the story for these teams
is that one is about the world beaters continuing to beat the world and the other is about a
younger inexperienced team not only finding themselves as a team because it's been addressed
by across all of the cast that's been done with this low steam. They are a new team assembled
here and yet they have made it to a major that is cause for celebration. But they are
also an inexperienced team that needs time to gel. Kickoff is really not very long.
You're not getting a lot of game day reps. You're really not gaining a lot of experience.
You've been screaming, you've been practicing, that's good, but game day reps are most important.
No amount of screaming can replace that.
So Los, even if they lose this series against FaZe Clan, I think the more rounds they play,
the more they see on Chalet, potentially even console if it's needed, the better this team
will be for Salt Lake City.
Yeah, I have to agree.
I think the more practice, the better to come through from Los Parker, and that's exactly
what they're going to get through at least seven rounds here on Chalet.
I mean, you could still have 30 rounds ahead of us, to be fair.
We are not necessarily close to the end of our knife.
It just depends what loaths can you show, now that they're on their opponent's map pick.
I like the Azami ban, very powerful operator here on Shalei, of course, and one that Handy will run if he ever gets the opportunity to.
He does not have that choice now, so we'll fall back onto the Thorn instead, as he so often does.
We've got the information operators already coming out big.
It's going to be dark on this Deimos once again,
his favorite off that he likes to play here in the SAL.
Very good Deimos player.
And he's got Nuxa here on the Blackbeard as well
to try to enable his hop in to games.
They're going to be hunting down the players
that are roaming on this bottom floor.
Cybler has a lot of eyes his way.
And Solz will start things off clearing Gaffo again.
These opening picks for FaZe have been terrific
across the board.
Handi has his hands full.
He somehow manages to beat the Blackbeard.
He's got cyber not too far off so their attention from most is in multiple directions out will
go a death mark and it'll hunt down handy in his position.
That's just one player you need to be aware of.
Perez has been the star of the show for most so far, can he follow up on any of this intel?
No, he sees souls does not win the engagement.
Mira 8, look at that Jesse, still over 75% of her HP.
It was a heck of a place to be and now it's up to Dash and Dark with 90 seconds to go.
The good thing about those death marks Jesse, they work both ways.
The Cyber knows exactly where Dark is.
He finds Dash though, leaving Dark all alone inside of games.
Everybody's still up right for FaZe Clan.
It could very easily be a flawless round.
The question is, does Dark take his time?
Loads could definitely use some more strategizing.
They might have the next minute and 20 seconds to settle it down.
He's hoping FaZe will swing into him, but they've been very cautious so far.
As I say at cybers is oh, what the heck what the heck let's go for a little swing
We got the scorpion it's his favorite gun shall a and he will complete the flawless for phase clan
So it doesn't start much better than that I think Los they got that initial drone into cyber inside of games
And they thought to themselves okay, this is a player off the bomb site site was top floor if you didn't catch that
We got a player off site. We can maybe go rushing. We got a black beard. We got a game. Oh, this is gonna be an advantageous fight
But then Handy was also there and Souls was also there and the whole team kind of collapsed around cyber
And they never actually did clear him out of game
So kind of funny how that one works a little bit rough on the roam clear from Loos, but
Plenty still to build from it's only the first round on Chalet and they did choose to start on the attack
So faceclan on the vest defense aside, maybe not a surprise that they walk away with that first round
It surprised me at all. This is a map that is familiar for FaZe Clan. Part of the downside
of being a new roster is that you might not have set strategies or an idea of how to go
about certain maps. It stands to reason that while the inexperience brought from everybody,
the collective experience on a team might be strong, it's about the cohesiveness of
an actual team. You might have five players who know Shelly very well, but do they know
how to do it together. FaZe Clan chose this map. The familiarity is going to be there. There's no
denying that. What happens? With a brand new team trying to finger things out, they might have
their hands full. The calculus might have been, we come in, we win our map, we get blown out in
Chalet, and then we see what the tiebreaker is. If that was the calculus. Oh boy, are those numbers
not looking very good for you right now. So, if you're FaZe Clan, just stay steady. And again,
if what we saw, some of on map one holds true for map two here, FaZe might not be playing at full
strength. Well someone's in library, Dirk can tell that and I can tell you it's just
the mezz player KDS that was likely showing up on that tracker. He will get scans now
by the solid snake so they'll know his position. Just playing on the other side of things here
is relatively alone. Of course has some players in the hallway beside him but we'll have to
fight this incursion all by himself there as the jump in comes from the blackbeard he
He wins the first fight, and also the teammate from below.
Vitaking's got the vert angle to make sure it is no more than that.
They take down KDS Parker, but they pay heavily for that.
Oof.
Perez with that 417 while you don't see the Twitch run this gun anymore.
You forget that it's still an absolute powerhouse of a weapon, and I mean, Cyber finds that
out as he thought he was safe.
Hi, Chimney.
Goodbye to him.
Dash and Perez will now need to work together.
E1D will go off still to those ROU units in hand or Perez or ROU projectors so he can wall off some of this bomb site
He could cleave this a bomb site right in half
And have control of above dash does though so they've been able to push these phase players away
I actually kind of like this setup for Los. It's not as bad as the numbers would suggest
This one day could do wonders for them if they can clear out the back bar position could be huge
It's just a bit of king standing back there on the smoke. He's got one more toxic babe
They want to coordinate this with Paris jumping in if they can manage to get this space force that it can move it could work a pick
They save the life
Outside the building they are
Two separate at this point in time and they know exactly where these two remaining players on Los are
45 seconds for Los to figure this one out dashes the diffuse kit
So at some point being on that top floor he will need to drop
They're really hinges on Perez winning this engagement, but they're both rats. They're fighting on the ground
Handy wins that because he is the m8 70 in hand a perplexing weapon to deal with at a pro level
Very seldom seen
Out will come the sidearm. Can he find his third kill against dash dash knocking at this bar door?
This lost team might need a drink after this matchup Jesse and while dash is staring down the place to get it if needed
This along in the inevitable
Faceclan with three players none of them really moving an inch and a king pops up
There we go two in a row to start for face
Yeah, it's off-round. I mean it all comes back to that library push once again Parker
They try to catch faceclan off guard by quickly jumping in with the blackbeard and the snake scan
But unfortunately that push in through library was more blatant than Muta
So in the end faceclan are able to lock that one down looking confident only allowing two kills through two rounds
Yeah, I mean, this might be too early for a timeout, but I wouldn't have been surprised
if we saw it get busted out. This low steam is kind of floundering here. But I mean, they're
bringing information. They're bringing shields. They're bringing all the operators that you
are used to seeing on a shallow a execute. It's just not working. And again, attacking
is a little difficult. This is phases map. You presumably chose the easier side and you are
still struggling with it. So I think for Los, this might be something where they bit off a bit
more than they could chew. And again, they're a newer team. This is going to happen. But this is
an issue that will resurface at the Major. If the map pool of Los is still quite small,
they might have qualified for this Major a little bit earlier than they expected, and they are going
to have their hands full against opponents that might be a bit more experienced. The potential
here on this Los team is high. They've got some really extraordinary players on the roster,
and they can definitely compete at the top of this region, just maybe not after being
a team for a month and a half. They're going to need some more time to cook. They've got
a couple weeks now until they ship off for Salt Lake City. They might even boot camp
somewhere in North America. Who knows? All of that will help them a lot. And of course,
getting to play FaZe in an official match, a team that they probably know well from
scrimming in the region, this will help them prepare for the major.
Wow, Parker, I am seeing a Ying, I'm seeing an Amaru, the Snake, the Doke, the Glass.
This is gonna be a fun execute, that's all I can tell you.
They're gonna be likely trying to get up that main hatch to get into dining, that's likely
gonna be where Dark tries to push with this at the same time with these Candelas and the
Smokes.
They're gonna cause Chaos, try to make sure that they can kill these Scythe players.
They likely won't have top floor control, but it doesn't matter.
They can disorient their opponent enough, make some Chaos, they can still get a Plant
Down.
Oh here he comes and there he goes right through the hatch and goodbye handy punishing dark read that one like a book
It really just comes down to jewels too. They are missing most of their shots again strategy wise
You need to be able to land your shots daffo understood that he picks up two kills
hugely important for his team
into a 3v3 now
KDS on the move dash on the move dash down below still searching for his very first kill
Slow's team is very close to the bomb site. Are they able to make anything with it? That is the question.
Daffod died, so now Nuska will be the only one to watch Dash should that diffuse kick get planted.
Ace Clan still have control from above, so it's been a bit of a role reversal. Dash on the board. Nuska's gone.
Vidicking. Having a terrific day, my goodness.
Ace Clan continue their winning ways.
They didn't really do Parker a solid first quarter to come out from FaZe Clan. You look back at that rush,
It definitely gets read nicely, but it's not
Unsalvageable from Los and that 3v3, you know, it's kind of a small thing
But I was a bit curious to see Daphne bring can openers on the ying rather than a second set of smokes
It really made it difficult to get a plant down and yes
There was a ward on the other side, but they managed to take down KDS eventually with the midst of that if they have a
Second set of smokes in that maybe you can do something with the glass
Maybe you can do something with the plants, but they're just out of utility on that first set once they go for that rush
It doesn't work out. They don't get the plant down. They kind of struggle to recover it.
Sure, they have site control, but with full top-down control,
FaZe Clan are just way too strong in that position.
Vidiking eats up those last couple of kills, puts his team into a strong position.
Now, 5 and 0 from the captain of FaZe Clan, and an early tack timeout from Huxor,
desperate to get his team back on track. Only four rounds will separate them from the first phase of the major.
He kills in that round more than what they'd accomplished in the two previous so things
are definitely trending in the right direction but structuralized I mean phase are just running
around playing with their food.
I liked the attempt from the from the emmerter to slingshot through that hatch it just it
was read by phase clan and I mean it's unless you've seen this in a scrim there's no they're
Probably not in a VOD footage to know that that's coming from a relatively new team.
So, I mean, FaZe Clan are just prepared for about everything, and it's working mighty good.
I don't really know what more there is to say about this facing that we didn't say in the T-Law,
and now here in this low smash.
This team is just, they're everything.
All the players are doing well.
There's really nobody underperforming on FaZe Clan,
either in the kills department or the utility department.
Strategy's been good.
They've been fragging really, really well in the opening rounds.
I mean constantly getting first bloods was a huge reason why they were able to overcome T-Law in the match that preceded this so
If they can continue this if FaZe Clan can continue to hold map control as well as they have because they're not really giving up any
Crucial parts of the map then they're gonna be mighty fine defending
Kind of surprised to see a mirror band come out
I mean, I don't know if there's anything
Necessarily a lot stronger they could have banned you could maybe say the thorn yellows can play it a lot of smoke
I don't know they had a lot of options, but the mirror was only brought for this top-floor defense from FaZe Clan
And if you remember we didn't even really see the mirror windows being used because all the action happened down inside of bar down inside of games
In any case it won't be available to souls anymore
And he flexes over towards the mausie as the rest of his team's lineup does stay the same
Could allow him to get a little bit more aggressive and maybe even support the roam of cyber even better down inside of bar
He's just below the site in dining to start this rounds. The players on lows will have once again the same task
How do you roam clear these players out of their positions? How do you get yourself into a strong spot to attack this top floor?
It seems like at least early their answer is we're not even gonna worry about the room
We're just gonna push from solar, but we'll see
Bit more patience here from this lows team
I know that they wanted to or at least maybe I don't know this but it seemed like they wanted to set a quicker tempo attacking
Chalet maybe to overwhelm this phase defense
But it has not worked out and really a lot of it just does boil down to Jesse about them missing their shots
The previous round was a great example of it
They actually had the read and the jump on face clan, but they could not land their shots and sometimes that's all that matters
Look at they do here dash exploiting a weakness
But Vittacombe has been the king of this top four
or the bomb site's actually up here,
so it stands to reason that he'd be in this position.
Perez taking up map control quickly,
but again, Faze Clan have not really given up
any parts that are of incredible importance.
Souls is looking for a flank,
but there's two pairs of eyes from Loos in that direction.
That means that there's only one player from Loos
looking elsewhere.
That's great for Faze Clan.
Have two of the remaining opponents tied up on one guy
that allows the other three to find themselves
in more favorable positions.
is just so good. Daffo will give Lowes the advantage. This time out is working so effectively and now souls the player who was isolated downstairs. No real impact on the round. We'll have to stop this. Good news for him. Nuxkin Perez very low on HP that Rony doesn't do a lot of damage, but one or two bullets will be all it takes. The problem is, is that the cross is being held in the window to his right. And that is enough. Daffo locking down the split, not allowing him past and low since finally on the board.
Kind of a messy round, Parker. They end up just walking in through the office balcony and it gets a little bit scary.
They lose the man advantage, but again, they don't lose their head in the midst of that, you know,
they're happy to kind of re-aggress in towards those top floor players.
They bide their time a little bit. Perez, I think, by far the most important player in that round.
It wasn't really finding success before round four, but was able to step up in through solar.
He gets a beautiful shot onto Vidicang, handing him his first death here on Chalet.
at the same time cyber goes down too so they start to really work back that
main counter advantage the window position was perfect from daffodil
maxi of course just inside of inside of master as well coming up kind of through
solar is a really important player too so everything comes together in the low
main cancer situation from lowest they make things panic they make things
scary to come out from their side and face clean and the chaos can't really
hold on to that round.
More thought out and more deliberate
executing, maybe not quite as quick.
And Huxord is a great coach and he's a seasoned
former player as well.
If he can read what FaZe Clan is doing, an
inexperienced team like Los is might not be
able to diagnose it, but Huxord has been here
before he's played against FaZe Clan tons of
times across different rosters, different
teams, both as a competitor and as a coach.
Yeah, he might be able to get a pretty good vantage point on this and relay that information to a younger team
That is trying to do more than you know
Just figure out their opponents if you don't really know chalet, which maybe Los doesn't
There's a thousand things going through their mind right now
They might not be
Processing all of the small moves that phase makes and more importantly each players only seeing their own perspective hugs
Ord likely sees everybody's perspectives and will have a better read on what phase is doing and how to respond to it
So if that was hugzord kudos to him, they still had surrendered the opening picks two rounds in a row
But the trades have been much quicker for Lois and they will do it again this round KDS dying
Jew and Nade but not before dash has been taken off the board
Yeah, that's an important pick frankly both ways you do hate to lose the sends
But you've gotten control of really library now after that pick onto KDS you can take this space
They haven't jumped in just yet
There is a potential for someone to retake but this top floor is a lot less threatening now that KDS has been removed from it
Cyber still here playing on the ego window, Mez. He's the player above him, doesn't really have a great escape route.
Cyber loves playing the position he has often found himself on this window. It was a big spot for him back at SI.
Continuing to swing and we'll get away. The cover on the window, I think Nuxka just using his crossbow, so he gets a bit of a timing there and Cyber does escape.
The King's been sensational, but he just stands still as he gets assassinated by Nuxka.
That visual inside of the lobby and Los is finding so much value here.
Now goes Handy.
He's a bit troubling for FaZe Clan.
They had a terrific start, but the last round and a half has been abnormally poor for them.
Sol's in Cyber now, the last two standing outnumbered by FaZe Clan, and on the ground
their souls controlling that scorpion really well expecting a quicker follow-up
on the door does not come to be and now rotate into bar staring at the hatch he
hears them above down goes cyber souls will need to clutch out another
beautiful play he has no real real these last two players he still knows one is
upstairs the other should be by the front door right that's where he heard
them before but never got confirmation now he'll know exactly where Perez is
going down the library stairs a bit of a delayed reaction impact will go off it
It does not connect onto Perez, they are double stacked, but keep in mind the sidearm from
the demo does so much damage trapped from the back, Solstice has to fight his way out
of this one, Perez has the defuse kit but does it himself with gun in hand.
Two in a row for Lois, the gap between these teams now just one round.
Beauty, and honestly Parker, it feels like they've calmed down.
That seems to be the biggest thing after that tack timeout, after that chat with Huggsord.
They're just taking things one at a time, they're clearing mezz, then they're pushing
through to that top floor, they're pressuring cyber off the building, they're getting a
pick inside the site, why not?
They're really just taking things step by step, they're not panicking, they're not going
too quickly into some of these roamers, they're isolating these fights, they're making sure
the picks that they get cannot get traded back, that's the biggest thing, getting their
own trades and denying trades to their opponents.
You said it yourself, the picks are still, the entries are still being found by FaZe
Clan a lot of the time, but there's immediately an answer back from Loos, if somebody is dying,
dying for a reason. You're getting something out of that depth, you're getting a pickback,
or you're at least getting some space or something, you're wasting some utility.
It's been really nice to see low spouts back these last couple of rounds. They've been far and
away better than their first three pushes. Just seems like the team is a bit more on the same
page. They're a bit calmer. They're managing to work themselves into positions where they're
capitalizing off this face-clan aggression. I think there's no doubt face-clan it will leave
themselves to be the better team in this matchup. I think there's no doubt that face-clan expected
to 2-0 this matchup and if you can catch them maybe playing a little over aggro maybe not
respecting some of the angles that you're pushing or the angles that you're holding
well it can absolutely work out for you so far. Los have done a good job battling this
one back. Yeah I mean the problem with playing fast
and loose if that is what phase is doing and it seems like you are somewhat agreeing to
that point is that if your opponent starts to overcome your abilities then you're gonna
have to tighten things up pretty quickly but at that point in time you've allowed confidence
motivation to build up in your opponent's minds. Don't kid yourself, most is a newer team. They are
inexperienced. They are statistically not as successful as the other three teams that are
going to the major. But they are still major qualifiers and they are still five great players.
You cannot allow them to get back into this game. Well, he just had to fall off the other way,
Parker. I don't think he expected that fall to kill him to be fair. I mean, that's a very common.
I feel like every new player in Siege walks off that roof at least once and
His face was like what have I done? So
Again, I really
Cooker do keep in mind that if these players woke up this morning not thinking they had a chance to make the major some of these players are
Probably still super psyched about making it
They might have other things on their mind and might still be grappling with the
situation they find themselves in so
We cut them a little bit of slack, but yeah, that's a bit of a sloppiness from Paris
Ends up being kill credit for a handy in the midst of that so he was the one to get the down. He will get credit for it
Souls captured two drones on Mozzie by the way. He's been playing with those a little bit
It's not good information for face plan
Especially as you see him switching around one in solar one on the mid floor that different that intel could be a difference maker
Lots of intel for those two the grim pings are coming out
And of course this still got dark here on the dough could be no more logic bombs to play with but
But you can get a kill on an isolated player who might use the hacks and cans, let's do
a little something with this.
Trying to find this space 60 seconds to go and they're yet to find a frag here in round
six.
Side down repel now is, oh my they come to blows, face claim still with the lead, that's
KDS and Dapo off of the board, they trade, there's been a lot of trades here and bail
if kills, don't even get me started.
the hands of Nuxka, who along with Dark will need to win the round to tie things up
or loose. Or this comeback will have been good enough for two rounds to maybe situate themselves
on the other side of Chalet in a favorable spot. Dark gets caught out by Sol,
Cyber grabs Nuxka and the first half is in the book with FaZe Clan regaining their two round lead.
Very strong first half from FaZe Clan. Now they get to move on to the better side,
but we don't have to ramble ourselves. We've got Milo Shinofama to break down that first
to break down that first half.
Rambling on your behalf, Jesse, don't worry about it here.
Phrase Clan in the advantage 4-2 on their defensive half.
And Leo, looking at the way that Phrase were playing, they seemed quite comfortable.
They didn't really have like this sort of all put together strategy that they have to
apply this 1-2 timing, whatever that they're doing.
Do you think they're hiding something for the future, hiding their power levels and
keeping it down?
I think they don't need... Honestly, I think it's very simple.
The strategy is put VyTaking on a shield, on a shotgun, putting him on smoke.
He's going to make all the rotates, he's going to make everything,
and then put the rest of the team either on information denial, on Mozzie,
and the rest on traps.
And they just run around the map, they have extended setups,
and they fight for every entry into the building.
That makes them very stretched, but the thing is they win every gunfight.
So if you look at the rounds that happen, almost every single round in defense,
they win the opening engagements.
And whenever they get traded, they get traded again.
So you look at this, every single entry point is getting contested instantly.
Look at this, this was a trade, an instant trade afterwards, 4v3.
Once again, here this was a rush, they're ready for the rush as well, although they're spread out.
It's a consistent issue that loss have had,
was to find a way to get in the building without losing a player.
And that's just the way they still haven't been playing the entirety of the defense.
I think that loss had certain good ideas,
whether it was the rush, whether it was the direct take onto Solarium to try and avoid the roamers,
that was the right play, but after two rounds that just stops working. And on the set of phase,
when you just have the best gunners and the best individuals, your heavy roam with traps is just
going to be enough. And so that's how they won the first side. Now going through the attack,
they will be proactive, they will have I think much more of a strategy depth as loss. They can
vary the pace, the rushes, the full takes, the limited takes on the one side. So I'm not too
to worry about them. But yeah, so far, very difficult for us to get into the building.
Six opening deaths in a row.
Well, now going to this attacking side phase with a veritable cornucopia of choice that
they can really pluck from. What do they want to play? How do they want to play it? And what
strategies they want to hide? All in a more we explore. We'll see if loss can bring this
one back just in a tarot. All yours.
Thank you very, very much. Yeah, this could be a defining moment for this Los team. They've
already had one pretty big defining moment earlier today, qualifying for the Salt Lake
City Major. That means no Fluxo W7M, that means no Team Liquid Alienware, representatives
Ninjas and Majamas, Furia's new roster, FaZe Clan, and this Los team assembled just a
couple weeks ago. And I mean, what a run it has been. Kickoff is a bit of a truncated
stage if you could call it that I don't really want to call it a season here
because you basically got a couple play days and then that's it either you make
it or you don't and honestly I kind of like that I know people go back and
forth on the setup but sometimes it's like you have a single day to show up
you don't show up that day too bad that's the way she goes good arguments I
think for it being a best of three the whole way through good arguments for
best of ones whatever you want to say I think it's entertaining and ultimately
great teams from this region have made it. We've seen all of EML qualify. APAC is still finding its footing as is the new Chinese League.
They've sent a couple representatives. North America will be starting things off tomorrow as they will be the final of the regions to send their teams to the major.
And then by about this time in five days, we should have a pretty good idea of everybody that will be competing. I for one am very excited to see.
see, it'll be our first spring major in two years because reload occurred last spring.
This one will be a little bit different than reload qualification process. Obviously for
reload didn't exist, it was just teams invited. So here, at least we get to see what teams
can potentially do what in the shootout that is the kickoff. So second half now, phase
clan on attack, Loose, defending operator bands Jesse Lockton.
Yeah, and very odd not to see it as a army, I have to say. By far the most commonly banned
Defender here on Chalet. I mean it's not the first time we've ever seen her get left up
But it certainly has been a rare occurrence. So we'll see dark jump on that for round 7
I expect we'll see that every round until it likely gets banned after round 9
But only time will tell makes this library position very difficult to clear out
Of course you can start building up some of these defenses. They've brought a ton of DMRs
I'll have to say on the side of FaZe Clan to break that through even bit of king on the brawba bringing this out
Souls not opting for the F2 on Twitch instead wanting those those DMRs
And I think that is largely because they knew a zombie would be played here by Losin this first round
Dealing with much the same problems that Loser on their attacks, right?
The bomb sites up above but there's a rumor down here in games
And this has really been the first point of contacts Perez struggling to stay alive but finds the opening pick
This thorn mighty mighty good
pick rate up quite high and look at that Intel gain from this solid snake so
cyber will have to jump on in and hope that the thorn is not as accurate as
could be. Down goes Dash to Vitteking. Dash's having a bit of a rough day but again on the
roll you expect that. The remainder of Prez now finished off Vitteking clearing
the way for cyber to get into the map. Vitteking still holding court now inside
a lobby staring at the double door also at the kitchen door. Davos not that far
away. Softball could go in
And there we go over toi
is in hot pursuit. Daph
My goodness, a two V two
standing tall for phase c
caught in a corner who ha
out. He manages to do jus
the F two for the 4 17. A
two kills earlier will ne
tally. Phase clan hoping
gaining any ground here at
second half. 45 seconds remain in the round. If you get upstairs and Gaffo is
going to walk ever closer to these players Jesse. Who's the best player
before today started I believe he lost that title to Perez but still is an
extremely capable young man. PCSG in hands and then a good spot to isolate
these pitch frankly. No exactly where he is now just do not double stack you're
giving him individual plays.
Gaffo shredding through KDS
and now he has to deal with souls.
I like Gaffo's chances here.
I like him an awful lot.
EMR versus slug shotgun.
Which one comes out ahead?
Sidearm in, pistol out.
Gaffo wins it.
You gotta be kidding me.
A rare bit of mistakes from FaZe Clan
as they fail to identify his position
and then give him isolated fights.
Vitteking, really the first culprit for that.
Failing to follow up on the Goyo inside a kitchen
quickly enough, allowing that opportunity for Daffo to keep himself in this round
and face clan lose because of it.
I mean, it's just an awkward position to try to push Parker.
You really only have two options.
You can try to push in through the breach, try to get into site,
or you're trying to push that case's hallway.
Maybe he could have brought somebody over towards the office balcony as well,
but no matter where they went, Daffo was watching.
His crosshair placement was absolutely excellent.
He catches a guy throwing a nade early on to that push and it just gives him that
edge that he needs to be able to isolate that pick,
get himself into the 1v1.
Daffodil continues to impress now here for Los.
I mentioned it briefly, but 1.06 EPS coming into today's playday.
Perez was absolutely exceptional in their qualifying game
versus Flux with W7M and would have stolen
that top EPS position, but even still,
Daffodil has long impressed on this Los core.
He's been struggling to, I think, cement himself
on one of these top four teams in South America
for a while now, but I think really proving how good he can be now nine and four here
up against FaZe Clan on their map.
DathO is not the player on this team that we usually talk about, Jesse.
Not like a pretty far cry, frankly, from being at the top.
It's usually Perez that we highlight so well.
I will say DathO is in second and entering this matchup.
He's the only other player on this low squad with a positive GAD.
He obviously trails Perez.
the rest of this team, though, deeply under water.
Nux got the very bottom.
And of course, with the roles that Nux could place,
that is pretty standard stuff.
So you can't shame him for it.
It's just, it's going to come with the territory.
Just as Jamie 92 and that T-Law roster was at the bottom,
people kind of shake their heads and say, what happened?
Roll swaps happen.
And again, somebody on the team has to be bottom frag.
It's just a matter of, can you handle it?
Can your ego handle it?
Can you do what's right for the team?
Credit to Daffo for being able to rise to the occasion
here in FaZe Clan.
if they were hoping for an easy second map,
well, their hopes appear to be a little dashed at the moment.
Yes, definitely gotten tighter.
I think after that tack timeout,
Los have really woken up in this matchup
and have won the majority of rounds since.
Top floor clear is going to start to get underway
from FaZe Clan.
They're playing it very passive so far.
I think maybe just allowing other players to get into position.
Balmsite here inside of games,
the Vatican has actually entered in through the basements,
and he's got souls with him.
support duo from FaZe Clan trying to take this space down below. Not exactly sure where he wanted
to go with this, could go up the blue stairs, could end up filling up West Main. It's Nuxka
actually who's the first one downed inside a bar and it might have just been the window position
which takes him down, finally finished off by KDS, only after Cybler is the first one to technically
fall. Oh, losing the smokes is unideal. Losing Cybler could even be considered worse. Again,
on that snake roll, being able to use Solid Snake's intel. Huge boon for this phase clan,
still got the twitch drone along with the rest of their drones and a shield. This one a Monty,
so a bit more protection for Viddicking if he can find himself in the safe spot.
Big problem with Monty is that his effectiveness lowers the last teammates you have. Oh my goodness,
I can't believe Solstice did that to Dash, I'd be so mad.
Respectful. On the swimming in wins the fight. Now you've got good top-floor
control Parker and Vitaking will sprint through up above Shadek. Secure this for
his team. KDS already doing damage inside of library but there's 30 seconds to go.
They need to be able to convert this sooner rather than later. The players
inside the bomb site will be ready for this push and it's only a one-man lead.
He's now looking for something through these hatches, not a ton of time to go.
Sol's watching over top.
He doesn't have the kit, so that's okay.
Vidikin is looking for his opening.
He finds a player over by the pool table, guns him down.
Sol's dies to Perez, so that might be it for the upstairs coverage.
Dark hit with the drive by, over on Blue Stairs, gets the kill, immediately vacates.
Now it's KDS to cover.
Time runs out as Vidikin gets killed with a second left on the Diffuse Clock.
not enough coverage there for FaZe Clan and Lose have tied things up.
Yeah, it ends up just being a scrappy late round Parker and who else but the hero of
this game, Daffo, once again steps up to stop that plant from Vittacang.
It's expertly played.
He's just positioned himself.
He was initially going for a flank actually.
He was top floor.
He rotated all the way up through master through piano.
He ends up in that low main count situation, kind of retaking that top floor.
He ends up fighting a bit up there with his teammate's help, and then comes back down.
He ends up, I think he's faulting over the...
No, he just drops down to bar through the hatch, stops that plant as Biddy King is putting
it on the ground, and really does all the work that he has to, bringing himself up to
10 and 4, and tying the game 4-4.
This has just gotten really scary for FaZe Clan, Parker.
It looked like they were running away with this, but now they're in serious danger of
taking us all the way to our third map.
I mean, a stunning result from Los, FaZe Clan will need to re-center themselves here.
If they were not giving this their full effort, at this point in time, they surely have to
change that, right?
You cannot allow your opponent to get this deep into the match, and what a contrast it
was from those first couple rounds.
Huggsord calls the time out, and since then FaZe Clan has only won a single round if my
numbers are correct.
Yep.
I know he took a lot of flak for his coaching on that old Team Liquid roster, but you've
got to give him some credit here.
This looks like he was able to break the momentum so effectively, but it was giving
his team a shot in the arm, or just simply calling what was happening.
This looks like a completely different loss team after that timeout, and you've got to
imagine Huggsorn played a big part in it.
Well, the belief is that Daphne can frag no matter what he's playing, so they throw him
on the worst gun in the game, so the other players can maybe start to get active in the
kill feeds as well.
Hi, Joe.
Paras has actually been very good this game as well, and even the other three I think
have had their moments.
Dart continues to have a big impact here on the Azami, as it's potentially the last round
that he'll be able to play this operator.
Games control taken pretty quickly from Cyber, of course, using the snake also gets the opening
and one more, why not?
Dart goes down, and that will be a huge 2K entry from the oldest player in the SAL, getting
getting that early advantage now for FaZe Clan and getting a lot of space with it too.
Incredible stuff but there's Los trying to keep this close, dash on the board, down goes
handy.
This guy far enough back with AFO side by side.
FaZe Clan alive by taking this top floor control earlier on on this bomb site.
Now this time they have yet to gain that control.
In fact FaZe Clan with 90 seconds to go are all quite spread out.
still got time to settle this. I wouldn't be too worried if I was faze here, but if you want to pull
something off, you're gonna have to take top floor control. Cyber and Vidicang now working together
as Cyber gets droned in and will use his own gadgetry. He's got the reed of one in bathroom.
That is just such a strong gadget. Also gets the reed on the other over towards closet.
That leaves just a single member of Los off that radar.
down goes dash nuxka next will follow baffle will need to clutch this one out jesse cyber
killing just about everybody will get dashed back from the dead 50 seconds to go two players
remain they are outnumbered by phase two to one i think we'll take sorry jesse i know
you wanted to talk here but vittacanese decides to sweep through both okay what timing that
is face clan wins the round.
And yeah, I mean, KDS, I know KDS, you don't know, is looking
throughs to play this game.
I get it, but that sure seemed like he was letting off a little bit
of steam there face clan regained the lead.
So I was so good on this snake.
We've talked about it all day.
Long Parker, it is his best attacking operator.
He's played more rounds on snake than anyone else in the SAL.
And you can see the value he gets out of it.
Not only is it the information in that mid round on the
player's top floor, but it's the space that he gets for free.
Even if he pulls out his scanner and sees nobody on it, now he knows, great, I can jump in the game's window.
I can push towards Blue Stairs. And then once he finally finds those players, great, he's got the F2.
He is hitting those heads seven days a week.
Cyber does everything that he has to for his teammates there.
In the end, Vidicang finds those last two, just jumping into that Trophy window, gets those last couple of kills onto the defenders,
grouped up on the Trophy Stairs, and brings FaZe Clan back into a round lead.
I think that's an important one to build the confidence back put your foot down and stop this comeback from love's at least
After they vanish to tie things up
Absolutely, and that looked like face plan being quite uniform the way that Vita king and cyber were able to work together on that top floor
When the numbers were still in a bit of scary territory where Lowe still had a fighting chance was excellent
It does go to show you the strength of snake and his gadget again
If you are playing this game and you have not played him in ranked or quick play etc
you need to give him a world.
He's a great operator on his own.
Obviously he excels when you're using that gadget
with another teammate,
but still a great selfish operator.
They will be present for the remainder of this half.
As he gets banned out by Lois,
the thorn has been removed by FaZe Clan.
Good to see the Irish operator getting more prominence.
Orn obviously getting a buff several months ago,
and now she has found a very good spot in the meta.
And honestly, I think people were all asleep
on that gun. Cyber dies after all he did in the previous round. He's gone, his
Perez hits him and the lion is no more with two minutes and 30 still on the
clock. Snakecrunch. Alright, I've said it. They ban it out. What's he supposed to do?
No, of course, uh, unfortunate, cyber does go down early. You talk about the
thorn band really surprised not to see the zombie, but again, basically, I'm just
happy to play infinite DMRs. They've brought more of them out. Cyber had one
before he went down KDS with the 417 as well. The doka be able to bring one
So they've got plenty of answers to these key with barriers. They will have to keep playing these operators with the DMRs in order to not
Get really suppressed by this Azami that can play all around the top floor
His top floor defense has been solid so far from them. They still got I actually don't have anybody roaming down below
They've got a pretty heavy pressure over towards library with this roam
But as far as the map control that faceclen have been able to take so far
It really isn't a whole lot trying to work their way into solar now
They've still got the logic bombs and they've got lots of throwables nades and flashes alike. They've got to be able to use to take the space
Picking on ten kills souls on nine kills
These are eye watering numbers with still plenty of rounds to go nitro so goes and Hittikin just narrowly avoids it flashes out dash
This guy's not far removed could have provided some support if need be a little over a minute still to go in this round phase clean
could go to series point here with a win. If not, we go all 12 bash outdulled by
handy an ego challenge from a number of those players. None of them go in their
direction. Dark still keeping this one going though. He and daffo last standing
and now it'll be daffo the man of the hour to clutch this one out against two
players from phase clan. It's been a spirit effort from loss and daffo has
been inarguably their best player here on chalet with that tcsg in hand can
had happened twice, flashed out inside the bomb site on the ground,
dancing around it still, flashed, souls will get the job done.
FaZe Clan moves to series point.
It's not the cleanest, it's not the easiest,
but despite the man disadvantage FaZe Clan power through.
I was a little bit concerned there Parker,
because despite having full bottom floor control,
they didn't have the buck down there.
Handy on the VRT operator was outside on the solar windows,
and I was thinking,
Man, if only they had a buck down below, they could really cause some chaos, they could work themselves into solar, maybe get some master control.
In the end, my criticisms are nulled, Handy swings into solar window, gets two massive picks, eventually traded by Dark, I believe it was, and Daphne certainly makes that scary, but in the end, it's not quite enough.
Phase don't make that mistake twice, and they've earned themselves two opportunities to close this one out in regulation.
So, also, I have to do, I don't want to say the impossible, because beating Phases is
definitely possible.
They have not won every single event that they have competed in, I mean, 1 SI, but,
you know, they didn't win Munich, for example, didn't even make the Grand Finals there.
So, they are definitely capable of bleeding, and, I mean, they're in the lower bracket,
so PhaseClean's already been beaten to get to this point, right?
But it's going to be tricky.
I will say, if this is the end, for Los before we get to Salt Lake City, I've been very impressed with this team.
And I don't say that in a way that is meant to diminish or talk down and
infantilize the team, some could say. No, I mean, this is a squad that has come together.
They don't have history playing with each other. All of the individual parts are very good.
And they do have a lot of experience. But coming together as a team for a kickoff,
that's really challenging. It's what made a squad like, say, five fears over in North America who have a very good
of making the major even more impressive because when you get players that don't have a ton of
experience with each other and they are able to get together and immediately qualify for an event
you know there's some kind of magic there so credit to Los for being able to hang but I mean
phase or phase and right now it sure looks like phase we'll be able to win one of the remaining
two rounds I've said this before though I don't want to eat any more hats but phase in excellent
in position to close this one out it's I who has to eat the hat Parker if Lois
can pull this one back but you're right it's gonna be difficult I think with this
round buffer we share we share you're right we share and that's the great
thinking about us as a duo Parker is even if you refuse to wish me happy
birthday we can still share a hat together on a warm summer day we refuse
to wish you a happy birthday I messaged you happy birthday I said happy birthday
I
No, no, no, no, no, no, I'm not taking I'm sorry. I'm not taking the bait. No, no
Alrighty on this top floor they managed to take some decent space face clan have they've already gotten themselves
Inside of libraries KDS. We saw take that position there in the basement as well
They're clearly not taking a lot of map control, but they have the map control that they need a run out from Paris tries to
Elibiate the pressure, but he loses his fight Parker
This has been happening all day long and it gives the man advantage over to face clan
would be nice to have a sol
of a round or at least fo
that is now just starting
and I think by getting rid
play a little bit more fr
dark. He was waiting ever
on the board and now a fi
that cyber wins hopes dash
and Daffo is the last tw
Daffo has been mighty, migh
a bit more for Loos to bite off and they can chew.
I'll find out Daphos position in just a second.
Down goes Nox Kenyans all on Daphos.
He dies to Cyber and FaZe Clan.
Will Topple Loos do nothing?
Winning Loos' map and then even though they were
on the precipice of a potential loss,
sticking the landing here on Chalet.
The world champions are right where they belong.
FaZe 2 of the major, FaZe Clan,
and feeling very good after a big win like that over Lowe's.
It was not an easy day.
They had to play back to back best of threes
against Team Liquid Alienware and now Lowe's.
But regardless, they persevered through all of it, Parker.
It was a difficult game to start today.
Maybe an easier one to finish, but regardless,
they get the job done and they're exactly
where they want it to be.
Yeah, and I mean, what we were playing for today
was mostly these major spots, right?
All of Brazil is locked in now.
We know the four teams from the SA and I'll kick off.
that will make it all the way to Salt Lake City.
And some of them might have an easier road than others
and some of them didn't all qualify today.
But I think if you're just tuning in,
I hope that today's matches just go to show you
the parody that exists in this region.
It is not a joke when we say over and over again,
this is the most competitive region in the world.
Two outstanding teams are not making the major from Brazil.
Fluxo and Team Liquid Alienware,
we're gonna see them again in a couple months.
So what a region it is, what a kickoff it's been.
It's been an honor here sharing it with you, Jesse.
Happy birthday.
I hope you enjoyed your gift,
which was some great Rainbow Six Siege.
I absolutely did, Parker.
And I couldn't have asked for much more.
Maybe, maybe, maybe in maximum overtime or something.
But you know what, I take what I can get.
I think that's it for us though.
But the desk is gonna wanna talk about this desk, of course,
because I called them that and Mila said not quite a desk,
but still two of our beautiful European friends
to talk about that low-space match.
I hope that the European complement also comes
with an extra passport.
Intero, I would defer that to legal counsel.
What do you mean?
I'll be French one day, right, Leo?
Anyways, what do we all want to be right now is Brazilian
because SAL is on another level.
FaZe are victorious, the two times make it work.
It did get Harry there on Chalet,
but I'm wondering if it isn't just FaZe not giving
as much energy as another team would have gotten in a situation like that, but still, they are victorious.
Yeah, to be honest, you know, on the back of just proving exactly like on labs that you just can't defeat Loss by just, you know, swinging everything and just overall playing its game game.
They have great players, they have players able to clutch, the clutch from Daffodil, for example, and Goyo just was a great example of it, right?
I thought that lost gave in a fight. You know, they just did not give up. They wanted to fight
They were willing to this bad having had to wait for three hours after
gaining the ticket for sold exit. I think they really took this as a great rehearsal for what was waiting for them at the major
Face plan still very much in control. I mean whenever whenever they're in cruise mode
Even though you're playing the same operators again and again and do the same strategies over and again
And there's just super effects in their execution that it's really tough to actually defeat them.
However, a couple of gaps that were found, a couple of moments where they actually lose the opponent in a game,
when they switched to attack.
And I thought that was overall a great play from Loss,
to be able to do that and to be able to force them into an actual matchup.
Some of these rounds look way closer than Shadoopin.
You look at these rounds, for example, that were stolen away by Loss on the very last second.
Those are the types of stuff that FaZe will have to fix when it goes to the Major.
But yeah, overall, I guess an expected result for FaZe to come out of the lower bracket winning
and gaining their third seed from SCL, making the upper bracket.
And a big, big upset and a big surprise after they really is lost their ability to defeat
Flux of W7M, completely stunned them. And then their ability also to give in a fight to
to face Clan of Decent One. It was not an absolute stomp. I thought that was pretty
good from them and it is giving us good signs for looking at their performance for the Major.
And I'll go back to one thing that Jesse said that I think makes a lot of sense and that
is the ability for them to go to Phase 1, Phase 3 CnL teams, Phase 2 APL teams, Phase the
worst NA team and Falcons of course. Yeah, in general, just face weaker opponents where
They can actually build international legitimacy, more experience, warm up into the major.
I actually think that it might be a good thing for them.
I completely agree with you.
I think they will have a lot more to learn from those matches in phase one than they
would having immediately qualified into phase two.
The only reason why we're saying it is, as we have mentioned for the past few weeks,
is that loss have a lot of potential and giving you something too big, too fast.
might hinder that, then maybe they're able to learn a bit better versus teams that are on their level or maybe slightly higher, slightly lower, where they can perfect their playstyle and really mesh together properly before taking on much tougher opponents in phase two.
And I think they definitely have what it takes to make it interface to out of phase one at Salt Lake City
there'll be definitely a
Gatekeeper if anything qualifying interface to I'll put my hands up in the air
I hope that it will be the case that'll at least give us a very interesting Salt Lake City and all of the analysis that goes with it
But our MVP of the matchup who will it be of course?
souls
No two ways around it. He's
He's great, but I don't know you can put him in any situation this man is gonna come out on top
Yeah, it's actually insane. Honestly. He's his clutch ability is the best in the world. It's not even close
I don't you imagine Leo you and I play the same game that this man does
Yeah, I know I don't know how even you know, it's the kind of player you watch him play and you're like
Why am I why am I even praying to pick up a mouse?
He just he just he does it so naturally to I mean
a very very impressive player and if it wasn't for him that's burial phase would
not be at the major he's the one that touched multiple times in that game
against him liquid Alienware he's the one that brought them back multiple
times he's the one that kicked off the machine and when he came to this game
again to making them all the way qualified to phase two of the major he
was once again the MVP backline no matter the the fact that he's a flex
support no matter the fact he has to play ace or play the tcsg he will be
ruling. Well, well, well, from our MVP, our bracket comes along our four qualified teams,
Furia, Andres and Pajamas and FaceClan. They will go directly into phase two of the major. So,
we'll get the skip, the initial few days of competition. And those are in that order. Furia
is number one seed. NIP second phase is third seed. This is important because if you're number one
seed from the region, you can't play against the number one seeds in the first match at least
in phase two, the division Huntsons out of way. However, later on, because phase two uses a Swiss
Buchholz system, which I know it sounds complicated, but it's very simple. The more you win, you will
only end up facing other teams that are winning as hard as you are. That's how it goes. At the end
of the day, if you're able to win three games, cool, then you make it out. If not, things are going
to get tougher and you're gonna have to fight your way until you're one of the eight teams that
break out of those 16 that are then in phase two. I'm sure the analysts will talk about it in-depth
the ones we actually make it to Salt Lake City. There's, I guess for those that haven't really
watched in the early days of Blastar 6, that has been a system that has been adopted or really
re-adopted now just with a little twist. In the past it was subregions that qualified into phase
one now with more of it's more about the seating and of course cnl teams getting three spots in there
If you can't really give all four teams directly as fun at the face to that'll be their first steps
Which to me is probably the most exciting part of the Salt Lake City major
How do cnl teams actually fair once they play internationally are gonna be gonna be
better than for example, uh, the the korea japan teams that we've had in the past and brazilian teams when they first joined the scene
of what is it nine years ago now. It's something that really is going to blow my mind once we get
to it. Leo, my MVP has been you over the past few days, been having a huge pleasure to be here
in the evenings and late at night until three in the morning today and talking about our favorite
game and great teams, great matches. You've had a long week. I think you deserve the rest
And this was my friend, any last words?
No, thank you so much for spending all this time with me and being my companion through
the nights of SEL and the grind of watching Brazil play.
Super excited to see a rejuvenated SEL play at the major.
I do think that the way the format works, maybe some of the better teams, at least the
the one that had the most experience didn't make it,
which makes more chances for you as well.
You know, teams like Fluxo, WCNM,
teams like Team Liquid and Inwear,
I'm sure if they had the opportunity to play the Major,
they could have had very deep runs.
But you know what,
it gives up plenty of opportunities
for other teams to actually succeed.
Really happy to have followed this adventure.
It was a short but really intense one.
And I'm super excited about the future of FCL
as well with this new roster.
Some of them, you know, full of promises.
I'm sure Team Liquid especially will be able to bounce back.
So yeah, plenty of things to look forward to
and in about three weeks, so Lake City Major.
There's plenty to look forward to for Salt Lake City,
but also plenty to look forward to in stage one,
come the start of the summer.
There's a lot there and I'm personally very excited
to see Twisted Minds competing.
I think it's from my mental heart,
it's something that really brings me a lot of joy
and I want to see them perform really well at the Major.
But that is it from us.
SAEL kickoff is done and dusted.
I wanna thank you all, all thousands of you
that have been watching over the past three weeks,
either in groups or now in playoffs.
I hope your favorite team made it through.
And if not, they'll have another chance come stage one.
Obviously our casters that have all been part of this
from all over the world.
And both Fox and Laxing that have joined me here
on the quote unquote, endless test,
the endless podcast of SAEL.
We had a lot of fun together over these long nights.
We hope to do it again for all of you at home.
Hope you have a wonderful evening.
Make sure that you tune in for the Salt Lake City Major
to watch all the SAO teams,
but also next week, NAL, APL, all closes off.
We'll have all of our teams qualified to the major.
CNO has also almost done and dusted at that point.
So there's a lot to look forward to still siege wise
over the next few days.
Till then, we love you so much.
Have a good night.
Bye-bye.
You