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to the APL. It's the best. And
most exciting region of Rainbow
six seed action in the world. I'm
so stoked to be back. Of course,
back with you. Pengu. It's time
Another two players of OCE this week, we have OCE Asia and APL, sorry, APL North, APAC North.
Last week, we already saw things teased out a little bit. We saw some crazy upsets. Same story this week.
Every region individually seems to have its own little intricate stuff going on and no different here in Asia.
Of course, OCE yesterday was wild. Let's recap a little bit of what happened in the standings.
Oce is the region I think PENGAR overall that is heating up the most in APL because of the additional spot to the upcoming EWC.
And there are two spots of course, there's EP Plips, a world-during policy major and also five teams in the conversation
about who could actually do the very best of those from Spotify. It's been the most competitive region so far, would say, across the entirety of APL.
Notably, Enterprise. Not at the top of the standings like everyone would have expected after the incredible run at SLC.
SLC shy catamy in fifth place have just upset not just enterprise, but also chiefs crazy times in OCE
But of course Asia is heating up in its own way. Let's look at a round from yesterday
Oh schedule from today, of course for Asia. We've got our four best of ones. We're here in the group stage
Any particular one stands out for you. Thank you
I mean, I always thought myself a good little waybo gaming, you know
You're seeing how they can keep Therian with Katz here in the roster, you're facing Arpy, etc.
But also, Psyching Company caused the opposite of Fury last time you were here in Asia,
and keep my eyes sharply on that Psyching Company roster.
Yeah, for sure. Who knows what'll happen. We have in Fury two closed games here.
I reckon you kind of have one versus three and two versus four with the Team Orchid Wave game
and the Soul's Heart Day Star matches, but of course we'll see what it boils down to.
I'm sure there'll be a lot of crazy moments. We saw some crazy moments yesterday over in OCE.
games that we did not expect to be closed like six targets labor ended up
insane and rounds like this from karma are just nuts look at the way he
clutches this I think we said something seconds by the way 0.16 or
something wild like that karma the new addition to the team of course so yeah
crazy times of you know see back onto Asia again though Pengu like we said our
top four are kind of as we expected so far but there are changes to various
rosters in this league and I think we most probably would have expected more
so far out of elevate currently sitting winless in seventh place and getting
seven owed by Waybo last week that's pretty insane looking way before team
and one of my own kind of seven series to a 7-1 but I'm gonna talk so much about
way which is dead because we got a game before they will play of course Fury it's
gonna be the big talk about at the current president of the country's casual tour in the opening matchup
And we have these guys right here. And do you notice something out of the youth with you?
Someone's got a player photo. Very nice hat. It looks like it must be Far Lord's birthday.
Happy birthday. Far Lord. Of course, Far Lord, Roldini and Dark have all played previously for that
old Fury roster that's now under team Orchid. And yeah, this team in particular, we're really
excited to see if they can hang with the top teams from not just Asia but even just Thailand.
Of course we already have Orkin and Solzhaar being such dominant forces within Thailand
and Fury doing their best to try and fight against them. They were even in the lead
3-2 up against Solzhaar before unfortunately getting completely swept by SH. The other
exciting thing for us about Fury is we get to see our boy Labyrinth finally here in APL.
Yeah, it's true, but we also kind of see them really work upon their attacking side.
It's been a big talking point in APL for many, many years, where you go onto a map that has
like, you know, a fine enough defensive side, you can get a couple of rounds, you go into
a little bit of a harder attacking side and some teams they crumble.
I think Fury's current level, they just need like a little bit more work on the attacks
and not overcommit too much on the defenses, it's going for swing to 50-50 gunfights because
little bit inconsistent at the current present moment. Yeah, but of course, it's also been a
typical time for their opposition. HL Tari, also winless so far in stage one of APL, a team that
we've really had higher hopes for. Of course, yes, they are new entrants. They are not as experienced
as your Wabos, your Souls Hearts, your Orchids and Daystars. But at the end of the day, it's still
pretty sad to see them only four rounds across their two games so far against Orchid and Souls Heart.
And it just had, as you said, overall a very, very top show case.
It's not about weak attacks, weak defenses, so they're not good at the entry, it is unfortunately a little bit of everything.
The good news is, right before it, because they're a little bit weak at everything, they can also improve with so many small areas with that get a significant boost to their performance.
This moment right here, big C4 triple kill, that wasn't around!
That simple play won them a whole round on the board, but that's pretty much, you know, all they got, like a three rounds total of against Orc, for example, and you know, a single round versus all start.
They've had a tough time.
Honestly, they play simple maps, they simple seed, they just keep working on it and keep improving D-Bot.
Yeah, and of course, don't forget as well, they do have a lot of experience in horn.
Their coach, who we see frontside at the moment, also known as Mad Duck Ranger, he used to coach that old Fury roster when they had, like,
call this PG man that squad for the longest time very experienced and I mean
he's looking fine I've noticed he always has the standing desk set up I love
the stained glass or whatever he's got going on even if it's duct taped on he
just always looks like he means business he's locked in I like the idea of a
player who can kind of or a coach in this case you have your regular position
maybe sitting down you do in regular paperwork but then for prodig match
you're standing on, kind of separating your practice mode from your performance mode and you see more and he is ready. Yeah, very much. So he's also the coach for the Thai national team for the ENC as well, which of course is very well. So he's representing his country at that later this year. But also, of course, it's an all Thai banger that we had to keep things up today with HLT versus Fury. Let's talk about a player from each of these teams that have a little bit of history. Of course, these teams have history. They play each other against each other in kickoff more than just a team.
each other in kickoff more on that later but Roldini of course the captain of Fury and one of
the more experienced members of this team but of course Sochev on the other side previously
has substituted. The Fury has decided to go off for stage one and move and join HL Tori. He's now
up against his old leader for this upcoming game and it's always been pushed back when you're in
a supposition right are you going to get any practice match, any professional experience
Eventually, often a sob in Rainbow Six Siege isn't super necessary and not required.
So you just kind of there in case somebody's sick like twice a year.
So I really understand, respect the soul chef, wants to go and make career for himself as an
active T1 player and an active roster. And to get this match started, you need to get onto the map.
So map beat of time. I want to see the Torque go into a simple map where you talk to maps like
you know, you're Shelly, maps like maybe you're Top House in some way.
Could be Shelly.
Hello.
Classic clubhouse, banned in the very last game.
Night Heaviness is a good one.
I think he had that one.
I was going to say, clubhouse, Night Heaviness,
Shaleh would have been pretty good here for him.
Yeah, look, so both of these teams have played two games so far.
Edge of Torrey, both of their games have been on lead.
I noticed that Fury, kidder with the first ban,
Fury on the other side, they've only played bank and consulate
so far.
Like we said, neither of these teams
have won a match yet in the APL for stage one.
That's about to change.
When these teams went head to head in kickoff,
it was their final match of kickoff for both these teams
They were both eliminated from the double Elym bracket, and then they were playing essentially the last place match.
It was whoever lost ends up last place. Fury dominated HL Tory, 7-2 on Chalet, and then 7-3 on Lair.
I noticed Fury banned both of those maps despite winning them in kickoff.
So they've been working on their map, well they don't want to go somewhere they think HL Tory have improved upon.
Instead they take us to a more neutral ground, and I think Nighthaven Labs in a way is kind of as neutral as you get.
I would almost say Nighthaven, maybe next to Clubhouse, is probably the most even attack
of defense inside of MAP in the pool right now.
No, I don't care if you...
And if my memory suits you right, that actually takes in a number here.
I believe HLT's Tori's debut MAP in kickoff was actually Nighthaven LAP as well.
I have this memory of casting him on the map very early on, first as a completed Frost.
Look at that.
And it was actually not a bad showcasing per se they lost.
It was, you know, HL Tory versus Elevate, 7-1 for Elevate.
Yeah, well, yeah, it was on-load.
It was hard to play the Tora games, but I only get around to it, you know?
But the individual moments that happened in case of this thing around,
it wasn't like they were working completely permanently.
They were struggling, bad on our time,
but they weren't being run over for their very debut.
That was big off.
Now it's this one, they have more experience,
they've got some more time working,
so I have a little bit of hope for them here on the next match.
Yeah, and look the flip side of that, like you said, HL Tory,
obviously like labs they played it against elevate back in kickoff same to fury they played against
way better they also got seven one so two teams and have played this map before against teams
opposition is much more powerful than them and lost at HL Tory also played that night haven labs
in the lower bracket against unreal nightmare of course now known as psyken and they did lose that
seven three so let's be real we're talking about two teams they're struggling to find a win in
APL as a whole, not just stage one, the only win either of these teams has this year in APL was Fury beating HL Torrey in kickoff, so the only win Fury has so far is against HL Torrey, and it was for the last place to side it.
So very much we are talking about two teams desperate trying to bounce back, but they look happy.
Labyrinth has a smile on his dial and we're ready to get into labs to kick things up for our third playday of Asia here in the APL.
It's once again two tie teams going head-to-head and from kickoff the battle of last place now
They look to try and redeem their chances here in stage one
They're waiting for the starting size. I forgot about them. We saw the crap the girl here
Hey, go source time defense. I wouldn't mind them banning one silk operator
The big question for me is whether it's going to be like the Monty or the Blackbeard?
I don't think Blitz or Fuse is too highly united in the laps and then I'll give them a spare ban
They're gonna go with Grimm for this case. Please ban a shield now. We've seen Fear of course being out.
Bandit, then we're gonna be Mira or Kaid. It's fair very heavily around the wall set up here for the external ones.
Mira can cat-anime them. So can Kaid.
Hazel's part will look for double execute operators actually both the Grimm and the Ying.
So here is the follow-up, instant pick in the Monty.
I'm not saying he's gonna lock it in, he might attack or re-pick it later on in his own face,
but my point is, the reason why I'm saying either a Blackbeard or a Monty is,
he's a Tory, like I keep saying, they have a lot of different weaknesses.
And when you have an operator against you that can simplify the attacks,
that can make your own fundamentals a lot hotter,
because you gotta play really perfectly against a good Monty,
and really perfectly against a good Blackbeard.
By banning it, you're forced to name him into a more chaotic moment, you know, playing a blitz
with a base shield, which is just much harder to do in the server of Night Heaven Labs.
With a cavity, the crossfies, one of those fragmentation pockets, like a full sample, a real gun.
So, it does feel a bit risky to me that they're leaving it open, but they're very clearly here,
denying them the late-bound power of executing on the bombsite we utility.
That's why they ban the Grim and the Ying, but then of course it comes,
how can he just for hanging in the first 90 seconds of the round?
Will this hoddy pig just pick them apart?
All the builds that I kinda deal with it in real-time.
Cue me for a minute, thank you.
I'm thinking about this bandit Kayi double band, right?
Look, we saw this karma which game it was.
One of the cast we've done recently.
Yeah, and the bandit was left un-banded,
but I think the Kayi was banned and the team went for a rush on the basement,
and then they were getting banned at Juggles, so they kinda just...
They couldn't, like, and that was a real concern for them.
I feel like the Bandit Band actually makes more sense the Kaid Band because the Kaid Band is hard counted by the Thatcher
Except if a Tuberow is good, and I actually wonder here
Is it better to ban Bandit and Tuberow because Tuberow is so multi-faceted
It slows down every attack and it even counters operators like the Deimos as well
So I wonder if in future perhaps that is worth considering for teams Bandit Tuberow
I'm actually very much with you on that when I play ranked off nicely Bandit Bandit and bring Thatcher
to bring the kite, whereas when the kite is abandoned open, you don't have that single
encounter.
But also, to enable two Brow, as you mentioned, or sorry, to enable Kite, as you mentioned,
you have to bring the two Brow.
That's two operators for one purpose, wall denial, whereas Bandit can very much exist
on his lonesome, and I'd rather force an advantage to pick in two operators, locking themselves
in and not getting another powerful operator than simply just having a bandit.
So I'm with you on it.
now though. Canada Fire and an air tap on the door to nature is keeping Soul Saff locked
on the bomb site. Sarkar and Naisu are even through the pillar of position. Takes on
Tenno. Yes, Sami. Very important take. And what was I saying earlier? How can you just
only hang in the first 90 seconds? Well, we're here. 90 seconds in. We have lost two members.
This Monty is a huge problem. Yeah, how do you win from an unwinnable position when there's
a Monty I mean a 1v5 best of cases is still pretty damn hard when there's a Monty on the board is pretty much physically
Impossible one gas remaining, but it's gonna go out far too late
The keeper barrier actually assists far lord in getting that plant down and the fire from labyrinth locks killers out of being able to retake
It's gonna be a dominant start here for fury and a shell sorry have a lot of questions
Okay, firstly that capitol really pushed them back at the start of that round prevented them from contesting inside of electrical
Secondly, what the hell are we meant to do about this montane theory starting with such a fiery start?
And and this you're going back to the point I made about three minutes ago
This is why I was heavily suggesting that you ban either Muncie or the Blackbeard because it will be a big problem
And very commonly the Muncie is the safest option to play on the attack and if you are on paper
better than your opponent and you start bringing the Monty on top of it you can
just toy with them really really easily and we saw how flawless round that was
in Fury. I want to see the Tory be willing to change things around now on a
round-by-round basis whether it's gonna be the heavy roam one round then heavy
bunkering up playing around for the kill and CWC force then play more horizontal
going for run fights we gotta see this try and get experience against Fury and
figure out what kind of playstyle do they struggle against. So all you know, now it's
in StoPoS, that's a deep kind of roam operator, they got Gorya 4x time denial, they got Echo
to deny the shields. Already in Round number 2, they've had this conversation about what
was the problem in Round number 1, what can we bring to make it easier now for the second
attempt. I quite like this unpaid work, but we gotta see Shadyl Thor can actually execute
correctly against the opposition.
Five seconds left before insertion
Looks like we're gonna see the echo get stuck which immediately tells us that we have at least a bit more of an active shield
Council also knows how the very start of the round killers is on cams. I really love that
I know a lot of people will do that in their ranked stacks
But especially if you're cute even just with one friend there's so much value in getting your prep done as soon as possible
Getting on cams for each other because it enables info the Chatham in to go for a peek like that
But unfortunately for Chathamim, Roldini is expecting the spawn- Oh, he had a camera on the spawnpix!
There you go!
Talking about getting on cameras at the start of the round, it works both ways for the defense to check those external default cams
and also for the attack to check those pre-plays for any pesky spawnpix.
Yep, and that deep roam, removed from action, that's going to be the Scopus in the grave.
And the issue in one of these roamers die is the network of the roam game gets weakened.
Think of it as a link. You have a guy on the deep roam that's going to be as far as within the bomb site as possible.
Then you have a guy probably by the staircase that you see right now from Sunstrike.
Then you have a guy in the middle. When the guy in the middle or the guy in the deep end dies,
you lose a lot of that chain potential of helping each other back and forth.
So now you just force back to that staircase, you see Sunstrike the first minute,
but the Blitz is accurate here, finds the Ogre, turns it down, counts a play, removed,
and they get so much map control in just the first minute of this round.
Now, he's assumed to watch the flank in the Night of Holy,
looking towards kitchen, maybe expecting a kitchen to almost be there as well.
Alright, good shots on the Sun Strike, but he can't manage to get out of position in time.
Unfortunately for H.A.L.T.A.R.E, they're really struggling to retake here,
and now the Yo-Kai drone is just way too late to assist in that retake.
Zosha desperately against his old team.
Honestly, go for a flank, but no decides passively to fall back.
You just cannot afford to be passive with 70 seconds left, a Deimos, a Blitz, and the ram on the board.
It's pretty much impossible for HLT to witness.
They have all the right tools, even IQ for the Ekrodron counter.
So you really need to lash out and try and make a play happen.
And you can say Shadowman did attend it with a spawn peek,
but that's like the riskiest way to make a play, because if you're unsuccessful,
You'll play for the fight and the verification of the rounds, making it very much more difficult for everybody else in the server on your team.
You got to try and make a play here in the hallway though, playing on a soft wall.
But a Tenno with a UMP, nothing great is found in the game, has to get at least one kill, ideally two.
There might be a flank on here though, especially if this flank goes down in the wrong position.
I don't think that Dark is aware of Tenno's position on the fight.
He goes and pushes through this smoke, no, he's now being watched by Dark.
If Tenogus are timing here, it could be perfect, but I think he's going to lose the fight indeed, well played from Dark.
The only remnant of that once great old Fury roster, Killers now desperately have to get active, denies the plant,
but 13 seconds left on the clock is too much for him to try and win it on time, and they will hunt him down.
Well played by Fury, two rounds dominantly on the attack.
And it's kind of the same problem I see here from Hesiel Torres previously.
They have two kind of mindsets to the roster.
Half the squad, they run up to the aggressive, take the fire, scope respawn, peek, etc.
The other half, on the bomb side, fall back, avoid any gunfire possible, even in the 3 vs 5,
Tenner was playing it overly cautious and only went for that backstep attempt when it was like
the very final moment knowing the plan was going down.
Kenny had a little bit more confidence and gone for it while IQ is hiding his teammate.
She might get a free beyond the IQ, then Dark goes down, that's the plant cover,
then Blitz has to respect it, get off the plant, and now you've created chaos in the round to maybe get a clutch.
But Tenno's only starts flanking in the last 20 seconds as the Yoko drum dies,
and then Dark is watching the flank, doesn't cover his teammate anymore, and then they get the kill for free.
So, just need to align here on the same page.
Are we fighting here for Hachotori? Or are we falling back and playing the layers?
And we gotta have everyone understand which version they're going for,
and I'd have it divide in the middle of saying half and half because that's just not going to work.
I think they certainly didn't do themselves any favours with the operator bends as well,
sadly. Especially with Fury doubling down on on both electroclaw and
it means that HLTARI like, okay we can't fight them at the hard breach, where can we fight them?
I think we need to see a bit more of an active and disruptive defense from HLTARI.
I want to see them having lots of info and being brave to make plays tertiary bomb site though
It's very hard to do that this bomb site if anything is the most about plant denial
But you do need coupled with plant denial you need early game presence early round presence
To be denying that quick entry and the quick map control that then allows you to be in a position
Where the executes coming through without a lot of time on the clock
I see what's going to make that action happen, you're really going for a very traditional
linear attack, a bit of an IT, get a bit of a cavity, and you only have to worry about
that IT breach up there, then you can potentially just hit the bomb site with a demo straggler
and of course the FNC in peace, watching over for any potential C4s, or if there's
just any one left on pocket on Shadowman who's actually playing upstairs, and I also think
Fury, there's a fishing, and we're watching these angles, they never hit your toy, they actually move around a lot, and if you just capture the guns ready, they might get a freebie.
If Fury gets this one pick here, they can just hit the side afterwards and leverage them in advantage.
Well, if anyone wants to make a play, if he finds Tenno here, surely the gap is open for Fury.
Yeah, I don't know what Tenno is thinking, so exposed in the hallway there, not a good position to be playing, you need to be tucking in one of those corners.
Or at least aware of all the angles you're vulnerable to.
And now with that pick, 3v5 once again for H. Altari, Roldini doesn't need to overpeak here.
Zoshev has a superior weapon in close range and does win the fight, quick headshot, although he takes a hell of a lot of damage.
I think Roldini shot first, but the superior rate of fire on the Scorpion helps Zoshev out plenty.
Now, Zoshev has to buy enough time here for Sunstrike to be impactful on the third from below.
That's a nice Grishmaw!
But it gets shot out of air from Damon who immediately goes to the peak and
finishes off the tattered pieces of Sochev. They know exactly where Sun
Strike is now, followed, even got a shot off and Damon drops down the hatch and
hunts him down. Theory unstoppable. Three rounds in a row. And again the areas of
which the fighting is happening is a bit postling. You know angels horrifying in
the hallways when there's a multitude of angles to worry about and watch for. It
It does seem a little bit desperate again.
They had pulse downstairs in basement.
They had vertical control that is C form pocket.
They still had top floor control
for the majority of that round,
but it comes down to simple unfair gunfights
going against them.
If you're doing a great job in these trousers,
picking things apart.
I'm curious on the upper left band selection here,
if H.O.S.H.O.R.E. deems to the shield is a problem
or something else.
Yep, there goes the Monty,
and he responds also to the mirror.
I mean, it's a great read from both teams.
And with this new found information,
H.O.T.O.R.E. will call their tactical timeout
and trying to figure out how they can get to two defensive rounds here, that's all they need, and you have four or two half-a-day lead.
Vaughn's gonna have plenty to say after those three rounds.
Having worked as well with a lot of the boys over on Fury, I think Vaughn might know a bit of insight into how they think how they work.
Like I said, Vaughn formally coached that Fury roster. He currently coaches the ENC Tyroster, which is basically exclusively players from HL, sorry, not HL, sorry, Team Orchid and Souls Hard, arguably the five best players in Thailand as well.
Really deadly roster. Vaughn is used to working with more experienced players. Now he has to learn how to impart that knowledge on these newer teams, newer players in the scene.
I'm curious about the coating style when you're in this kind of dire position.
Is it gonna be, you know, is it gonna be like a soft hand or a firm hand?
Like you're saying, guys, like you got this, come on, I think this is good enough.
Very true in the mindset approach.
Because on one side, you know, it's not that they're making major blunders for Hazel Torrey.
It's a bunch of small, small, small things that enter building up into a very tough round to win.
And it's mostly individual decisions really, and maybe not having done the theory on paper as much as necessarily required.
Because it does take a lot of time to make sure that all five players in the show understand exactly how to play their positions.
And also more importantly, how your teammates are going to play their positions.
Because Sunstrike might know what he has to do every single round.
But in the perfect world, he should also know his teammates are doing it as well.
That way you can always understand the flow of the round, where people are, what important positions are being held by who,
and if Killers is, oh I can come help you, so I can track your problems.
You need to understand that oh he's giving up maybe Aqua Control for that.
So before you make sure that he helps you, make sure that somebody else takes Aqua Control so you don't lose that free.
It's all these small rotations that happens with defense that's gonna leave gaps open.
And of course we can just we can to set up
Fury looking good though 3-0 now during the blackbeard after the month we spend away
Everything going exactly according to plan for their attack in open lineup. It has an excellent strong choices around
That they have
Far worlds gonna be able to buy so much space here
It's funny like the Nate a really part of the reason why blackbeard is so powerful
So good at clearing you till I'm pushing out positions which lets you go for that mate immediately followed up by with a peak and
ADS which is obviously a lot longer than a typical ADS, but you've once you finally do ADS
You've got a really good weapon in that AR or the TMR
To then take a proper fight
Liverman just waiting I think he's either needs a red ping or just needs to know who he's supposed to be tracking or what he's supposed
to be doing. Normally you can clear the mirror window from downstairs so that shotgun or
demos all the pistol but the mirror was banned away so he's waiting for kill confirmation
so he strikes first or followed on Blackbeard died. I think to a grizzled man that was popped
and then shot immediately after. Can I open up the bombs at the wall and maybe get a
body on the cross? Or not. Speaking of dark yet almost managed to get a cut on one. A
second player across this line of sight. A third opportunity. If only he had a DMR he
would have been ideal a lot more damage even the ARX instead of the AK in this
position would be so much better higher fire rate higher damage oh man I can't
believe it in the end he does find the shot that's huge you're right that we
need some fire from Capitado flash these players out of these positions inside
of the bomb site finally Fury have found a way back into it despite that early
4v5 and now HL sorry I really struggling kind of break back you back of course you
also just uses here the fire arrow but breaking the asami barricade is going to give you less
cover on defense much much better of course for fury that happens let me know so good
love it's a babes you yeah but when you play all the way far back there is concrete flooring
and he's actually dead so it doesn't even matter in the first place can i agree back step below
fury desperate for an opening still got back up to fire arrows look at fast banks and arrows
that they got plenty of cool spots dispositions the thing is there's actually nobody in the
the bombsite right now from HLTARI. They're all playing outside of the bombsite around
it, which gives some space. But as I say that, Chatham and quickly retakes dark, finally
put down his first death in the game. It's Roldini in a 1v1 against Killers. After Daemon
goes down the floor, the air jab slows Killers down. He doesn't have info. I have the read.
Does indeed! Big 1v2 from Killers. Asai of Relief has finally HLT grasped their first
ramp. Very good. Teno getting the backstop kill downstairs on the labyrinth might just
have saved him the entire round because that's going to give you less famous trackers in
a late stage. I don't actually know if he had frags in park but I would assume that
he might have and of course is a good player as well. So that's a big moment. You finally
get that backstab. You finally get numbers advantage and they hold on strong and they
weren't playing in the bottom side in exposed positions. They were playing behind cover,
hallway pillar and by that commando TV station with the asami keep the barriers
the great job of overexposing themselves that's the one round they need a second
that's the goal and they have two more attempts to get it
I love his reaction I would love to know what he said that because that looked
like a big exhale after the clutch okay guys we have a we have our round good
On the board
That's a big moment for killers did a great job to simply staying alive
It sounds silly, but staying alive. It's so valuable
You know, it's just like doing nothing is doing something because if you're five vendors, you know
Tigers were about like the crossfires and potential angles back them is more difficult
There's just more worries of gadgets being such and if you're like, oh, I'm gonna make a plate guys
you move he dies with your mark holding you it's like okay I should have just done nothing
that would have been something now I did something and I died because of it and of course
through and down that timer hey Jotori um we're in a position where fear of standing with zero
seconds left there is no no way to win that round because you did so well staying alive
here's the blitz though looking for the intrigue back now on the dope gibby followed by the
to go each other, jumps in, ADS is the fallen trap, doesn't take any damage at all.
I'd love to know if Dark stayed with Fury by choice and didn't go to Tim Orca with the
rest of the squad, or whether they decided they wanted to move on from teaming with him,
because he was on that team for a very, very long time. And right now, he's seven and
one, so he's not a half bad frag of this guy, very experienced, much more than a lot of
the other guys that all could have been using these days.
It seems to be leading the way for this current level of fury.
And we need to really focus up on our own clearing,
because we still have Chathamn, wild in the lobby,
which is a long way from being out of the escape back to site.
Zoshev upstairs, and Tenno contesting them.
He's now falling off down the cargo stairs.
Here, really, just one side of pushing here,
not clearing the whole map.
And it could come back to bike them
If Chatham and Zoshev can pull off a flank.
And what about timing?
And can you find more than a single I can see?
If the back of a player, perhaps it could be at the top right of the box.
It's a very valuable player to take down.
So that's gonna be worth it.
But here comes a bit to follow.
Can you trade back your teammate?
Surely the Blitz here will be able to get the better of him.
But no, he decides to fall the way back.
Damon, they're already on the cut from outside.
Good shot.
However, Zoshev, remember, was still roaming.
And I don't think that Fury knew about it.
He's very close to flanking.
but he doesn't want to end up in a closed range while he wants to blitz.
Wow, giving away his position, contesting Damon, who was outside.
Interesting choice. I feel like at this point, he has no choice but to get back to the bomb side.
I'm not sure if he can, though.
The only way down is gonna be a couple of staircase, maybe the hatch's open, I don't think it is.
Oh, this one is actually in Kaku.
Kuchi's dropped right here and played the staircase itself, that's great.
I saw a fury watching it from the hallway, but it weren't.
Instead of walking down, the staircase finds Sunstrike, or the Dice of the Bird, either way.
There's a fuser called in the ground, no more blitz, no more talk-a-bee, and there's Kevin Belpig at Thermite, I don't know if I could try this round.
Yeah, wow, big from Sunstrike, finally traded, but he has been worth so much. Very valuable there for Fury holding on to the stairs, and the vert.
Roldini tries to sneak inside with the back of his gas, but he doesn't have the defuse, that's on Labyrinth.
Remember, there's also the yokai trying to sideline, but giving callouts, double swing at the same time from Tenno and Killers.
Leverenth now to 1v3, HL Tari might be able to run this back, 0-3 down on their defensive side.
But with a round like this, that'll give them the confidence surely to finish this half in style.
2 in a row, back on their feet.
And it's in a good fashion as well.
The deep roam are going for a backstab, Frenzel Thokkeby, the double-swinged the bombs with a shot down the thermite as well.
It's really good, small victories here from the side of HL Tari.
And of course they banned the Monty, that is a chair in top, forcing theory into a harder room clear and again less stability in the server.
So they shut down Labyrinth of Deimos, shut down Dark on Dokka B and follow that spit ineffective that has two rounds now on Blank Bit and the Blitz.
And I think he's 0-4 actually on the Skull Board too, not finding those entries.
Yup, he is.
So really, Joppa done here and now they're looking at maybe getting a third round.
If it's high to half, that is like going above the bar.
They're doing backstages and this should be, so keep it up, Yuzuri.
Show us just how much you've improved.
Like I said at the start of today, these guys played each other in the last place for kickoff.
Fury won 7-2-7-3.
So the most rounds Yuzuri have ever gone off Fury is 3.
That might change. They just did one more on the defensive side, and then who knows what they can achieve on the attack.
have you noticed how the attack logo next to fury's name looks so much like
their actual logo? swords instead of axes? I kind of love that. it's actually so
similar it's uh yeah
I can tell it's like a world-class thing almost like a team dignity task like
like an alien eye logo thing and looking totally certain exactly what it is.
I feel like it looks like a galaxy to me.
Kind of like a red wing galaxy something.
Yeah, a spiral galaxy type thing.
Yeah.
Oh shit.
Alright, so it must be fun when you're, you know, you're starting all conversation
and you make your logo, your name.
They have G2.
They were called Gamers 2 and their logo was just a text, Gamers 2.
It was very very like, you know, and then they rebranded it to Samurai, Red Eye, Swords,
and they instead of gamers too, they distilled it to G and a 2, and that was like, that was
the brand name change, and it worked for them.
Which in a lot of organizations in recent history go for like a more minimalistic rebranding,
you know, EG's logo, and IP changed their logo.
A lot of organizations kind of tried to rebrand themselves into a new modern era.
He used to met with a bit of a
You know sometimes those things they hit it. Oh, yes
Huge from far lord. It's pretty hard to land that with the timing there
But he even finds a second one massive value from the black beard after all
We saw from HLTARI convincing us they might be able to come back three in a row after that tactical timeout
It looks like that dream is swiftly put to an end
It's now Chathamence left with it all to do. He might be the pulse playing below
He might have a C4 in pocket, but he's not gonna know which of these heartbeats is the planter
And now he's been droned and swung by dark. What a read from Fury
What a comeback and a 4-2 split is something to write home about
I
So, James, the Thals and the Krins position that we're in?
Deepress?
Deepress!
For the homies on HL Torrey, HL Homie as I like to call them.
Deepress.
Yes, you've used your tactical timeout, but guess what, you've just had a two-minute mid-game
sideswap tactical chill break to have a chat with Vaughn and figure out what the heck
are you heck we're going to do in the second half.
Because yes, you're moving on the attack much harder for most teams, but on Nighthaven
labs you can put on the attacking side they have shields they haven't been
banned I don't have to deal with high breach denial they can focus up run a
couple of DMRs to counter his army run a couple of shields for good measure maybe
you pull off something like Firewall did and I think HL Tari will be looking
solid. Speaking of shields from like the good old Mary test I don't think he
Tori ever play shoes and attack like I think what I would out actually having is that I think they might have one of the lowest
Pick rate on shoes and attack inside of the entire region. Jenner is a huge call
I am going to do my best to see your
No, I
Think like is it some strike who sometimes plays like the more actual shoes and then other than that nothing comes to my
I think ten of my feet a month around some point, but
So on the stats I've got in the last cup since May and June which I think is just 18
of them are siege we've got one one three blitzpicks from Sunstrike one now
blackbeard pick one blackbeard and one blitzpick from Sainoji I'm not sure
which player that is. Oh, poor Sunstrike. I look away for a second and I try to sell it out of this
universe. Poor guy. Are you losing your Daemos early? That's going to sting. You really need your
Daemos to clear out a lot of these power positions, especially because I'm noticing not a single DMR
brought by HLT, which, dare I say, is straight up trolling. Flores has the SR 25. Also, the Recruit
has the SR 25. It's a solid DMR. You probably should be bringing it here to deal with the
the caper barriers. Yeah just having one wouldn't be a bad shot. It does make a huge difference
against the Assami but I think they got bigger issues to worry about. You know the clash
for example they have virtually no counter-operators. They got some terrorist explorers, some grenades
but like there ain't no nomads that's been banned away. There ain't no capitals. Deimos
is sitting with you vertically so I think this could be a very tough opening attack
for H.O.H.M.E.s. Let's see what they're gonna do for the attack. I always speak out this
so you gotta have a three-pointed attack, right?
Three different areas of pressure to usually succeed.
And at the current minute,
I think they have about half a point.
They have one single attacker inside the building.
That's so, Chef, in this hallway of meeting,
looking towards connector,
that's gonna be one point of pressure.
But then you need I see breach
on the side of the building,
over the cavity, downstairs,
or back step after walk damage.
You can just go for a super simple linear approach
That's where he's been never looked at.
Well, sometimes it's about just looking at one little thing that you can achieve and focusing up on that.
Maybe clearing Labyrinth, for example, but he has just retaken Electrical, and I think he's about to swing a second.
No, Chathamn and Zoshev together are able to trade, but look at Dark retaking that position immediately.
Keep in mind that Damon also has an off angle here.
Zoshev falls too far back. Zoshev for a big double!
And now, Damon's position revealed he needs to win this fight against Kill as he does, a trade coming up from Zoshev, good angle, but Zoshev!
Triple kill against his old team, Far Lord on the clash as the last one standing, his shield has been nullified.
Shadamnent covering while Zoshev looks for a plant, Shadamnent almost gets caught off guard, Zoshev decides to stick the plant and now becomes a 1v1.
But Far Lord does not have a shield, he might be able to stick this.
stick this seven seconds can gentlemen get into position in time he's not gonna
be able to there's no time far lord clutches up for fury oh disaster a
very small thing that's super vital is when you're going for a plant need to
call out where is the post what that means is what's a strong position to
win in that one-by-one after you get the plant down because jumping outside and
going in back in the window as we saw the massive pillar in the middle of the
bombs and it blocks the angle so you can't get outside we saw the prefire but
there's a wall it's not gonna happen. Hejotori very split there it was so
chef doing all the heavy lifting three kills the plant going down etc he's
he made great luck just didn't have the coverage and also didn't have the
position didn't even have spare grenades in pocket to buy themselves some time
No, throw it out force them off the defuse and then get yourself into a much stronger spot
Bit of a blunder a bit of a shame in a very opening attack
But hey, sorry because they got those two as a defense that you have that small parachute
They can afford to lose that one. They're gonna stop building a tag around here near
42 is not a good start on your defensive side
When you're on the two end of the stick and then starting your first attack like this
I didn't realize there was a keeper barrier protecting labyrinth that explains the willingness to get extra aggressive
Goes to show that it's all a team effort right dark with that keeper barrier actually supported his teammate to go for that aggressive play
I like that from Fury. They're showing a lot of
Good teamwork a lot of maturity in the way that they happen to play these rounds
well aware of the wind conditions of these setups as well even just looking at
Roldini playing with the Chanka with that shield setup he's gonna be able to deny
that default boost plant for a very long time just to the right and up of where
his holo side is he'll be able to shoot those Shamiko launcher shots over and
over again hello there says the Blitz and Labyrinth decides maybe not
contesting that is a good idea. Nothing worse than like an acrobat-scoped weapon
against a shield in close proximity. It's so unplayable man.
In CCHT you only have 11 bullets, it doesn't make it any easier.
Save fall sun back.
It's always kind of setting things up. I like the fact that they have
Chetamind actively holding the flank with the gun. Also gives him of course the
sound cue if he hears the guy in the hallway. Meanwhile the Blitz is working
opposite is clear there's a clear fire canister on the door so killer is
he rammed it and ran straight through it well tanked at 20 but honestly let's
be honest wasting 20 seconds waiting for that fire it's gonna be quite
expensive so you take 20 damage you get through the barricade quickly and now
you can start doing the vert that your team is waiting for because everybody's
waiting killers to get the action he didn't see him right no I'm worried
Zoshaav has been baited here by the range just not being quite enough to
spot Daman's position. I think you might be aware of it now or at least saw the shield.
That's well played to clear Daman away from his position. Now the dock will be called
into our flash bank. This is beautiful. What a way to abuse aroma and force them back Daman.
Let's his phone blow. It's a lot of HP though to lose if you're a one armor operator. Low
health. Chathamant meanwhile also manages to catch dark. He was getting aggressive on
that flank. It's a top fragger. Take it down. Maybe HLTori have a solid shot here.
They certainly have a good chance. They got a shield, they got utility, they have four smokes
in pocket, they got good bit of vert here from the ram, and both forward and they
mean tanking the dookie because it means they have 40 less health each. So that means you go
into a gunfight against them, you have a much higher chance of winning, you should need one less
bullet to win the encounter. 30 seconds though. HLTori starts through the pressure of time,
the game grabs, the Galaxy's sun strike, make the mouse forward and get his team into a strong position.
Well, Diny's now been spotted as well by Zoshev on the solid state. My concern here is that Fire Lord is in a very off position near the breach, and might catch one off guard.
No, he actually gets caught. And meanwhile, Zoshev goes big with that F2. Damon, to claim one, Labyrinth is keeping the blitz at bay. The impact is huge.
He just needs to go for the 5,000 matters. Zoshev forcing down that plant. It's on Killers to cover. 2v1 on the post plant.
post plant with Tenno on the floor in tank. Not revivable as of yet, but it becomes a 1v1.
Two players injured on the ground. I'm not sure that Labyrinth, the theory knows about it,
but if he can clutch this, Tenno gets revived. That's quick thinking from Zoshev.
Now again, a 1v2, but he knows at least where one is. Tenno's down, and Zoshev has 1HP,
a need to work with. Well tossed out. Zoshev just needs to buy as much time as possible.
Why does he peek?
Labyrinth finishes off all of them
and clutches up big time for Fury.
Match points, now in their hands.
Massive round for Labyrinth,
the one-one king here in the APL
went to the ASI top four finals, so to speak.
And also to the grand finals, actually,
against Sylvester Shady,
that practice really worked off.
He played it so calm, not worried whatsoever.
And I think he must have heard the injured sound
because he's playing it like it was a 1v1, but we weren't sure if they had that information
down to members and then one got revived, but he had all of our ints to work with.
Probably full by the way.
Yeah, and he started off against the Blades walking down the staircase and this ankle
ints was the second player of Killers, 10 of them gets revived, there's so many small
microplates happening, there's another small blunder there for Hazel Tori, didn't have
to cross fire, but to be honest, in that position, they were getting wall banged.
It's not even H.L.T.O.R.Y making a huge mistake, it's Labyrinth is hitting the naliest of shots.
It's two 1v1 pre-takes in a row by the way, from Far Lord two rounds ago, and Labyrinth that round just bounced both clutches, Far Lord's 1v2 Labyrinth.
1v3.5 I'm gonna call it, because one of those players was on the floor.
But it makes you think, if you were Sunstrike, right, in that essentially 4v1, maybe 3v1, and you see the final player, you're calling out your teammates planting,
You probably don't feel bad going for ADS by even if you lose it, right? That's that's fair game
I wasn't upset when I saw the guy but now you look back in your life
And if I had just stared at him even if I had just bought some time even if I'd forced him to make the first move and run
Away, that would have been immensely valuable
Sunstrike will be kicking himself just like everyone else from HL Tori will do as well
That one is gonna cost them that one is gonna hurt and still they have not found a third round
They are yet to get on the board in the second half
So chef has certainly stepped up though. It's not two rounds in attack where he's finding so many
Intra kills with the f2 of solid snake
And he just kind of like a positive first thing like a free spirit. Yeah, that's me. I used a bit personal perhaps, right?
He says should have been me that may most of guys look at me top frag in a kills against you
Only didn't beat me up on that breath and then dark by a single or kill
Problem is you look at the flip side and you know the new players for fury someone like Damon
Like follow dark and and Roldini are the the most experienced players on fury because they used to do a little bit of
Get a few reps in with that old fury Ross at an anti-mortar
Damon and labyrinth of the new talent and sadly Zoshev is not quite competing with them
Oh, something on there.
Should have stayed away for this, but no he's in the grave.
That's the big gunfire, one power at the grave now, top fragger.
Sunstrike's going up on the cliff, so that's a too long of an angle there for Labyrinth's
shotgun.
That's a bit of damage, thus going down, that's what the number is for Sunstrike, although
a lot of pressure on that.
Yeah, especially with Fireloft, finally that kill is second on the tenno!
Oh, Sunstrike's in the midst of a crossfire and he will fall, shat him in 1v3 as the DKB
Call rings, he finishes off Roldini, nice shot, using the audio cue of that duck and be called immediately onto the next one.
He wants to hunt Firelord, he knew he was upstairs, what he might not realize is Dark was up there as well.
Worried about the goo mines from the lesion, Firelord lets his phone detonate,
Happy to cop the 40 HP damage to maintain this crossfire with Firelord and Dark together.
Almost a shot from Dark, but no, it's not to be for Haltari.
Fury stand up and overcome it's a dominant 7-2 and finally they've got points on the board here in APL
high for fashion, but at the end of the day, no one's gonna remember those small details in the future, right?
When you think back upon this in three months, no one's gonna say,
go, oh, a few extra ones to cut, wasn't actually seven, two, seven, seven, seven, seven, seven.
That's how they won.
That's all that matters at the end of the day is the result, the final score. Well played from Fury.
If anything, those clutches tells you that these guys, doesn't matter if they're down and out,
they always have confidence in themselves. We saw a lot of confidence from Labyrinth in that game.
We saw a lot of confidence from plenty of players been rolled into the other one to get a clutch as well
Big game from labyrinth to 1v1 king, but apparently also the 1v4 king and for fury
That will be so nice to finally feel like they have that win on the board
It's tucked under their belt and they can start focusing on pushing towards that top four as making it to the stage finals
Also very nice of them to case my shoulders
they did, followed and had a quiet start to this game, they had like a 3k on Blackpink
on a later attack around. I love them and see them can just say, hey, you're a
dedication player and even if Fowler didn't get all the kills
necessarily, he got so much space. It's the same thing for his old story, Sunstrike
starts with a lids in those final rounds and while they didn't lose both of them, it helped them
progress and get inside the building and actually get to the bomb site on that basement
It's going to get the...unfortunately, it's a boost gap.
Nice to finally get a win on the board for Fury,
and we fortunately have the chance to talk to their coach, Manny, on the line.
Welcome on in, my friend, and congratulations on your first win in Stage 1.
How are you feeling?
Thank you, yeah. Feeling very good.
I think, you know, we had a difficult start last week.
Two games that we probably should have performed better in, but ultimately, you know,
we just put together a result on the board.
We know these are the sort of games we should be winning.
Fury put a lot of faith in us, and it's nice to sort of at least start
repaying that nice speaking about the tough start what has kind of been the
experience so far you know going from kickoff into offseason into stage one
what's been the big focus points for you guys as a squad and what is the
realistic expectations for placement at the end of the stage I think you know we
had a long offseason people were very very busy we had different things with
ENC people going on holidays stuff like that so it was coming into a stage where
we had admittedly limited prep time and that's why I think we had a bit of a slow start.
But ultimately, for us, the most important thing has just been fixing these long-term
issues. Now, I've been on this roster over a year now and we still have these issues
of sometimes discipline and the defense, maybe giving over swings, getting on to attack,
making poor decisions, pushing into aggressively, things that we've seen last week. So it's
just getting ourselves in positions where we can fix these more consistently and look
at the issues as we suffer there. You know, Levy very miraculously won a 1v4 from a situation
we probably shouldn't have got ourselves in but ultimately we won it out when we needed to,
we performed when we needed to and that's all I can ask of them. So it's just about rolling
that momentum into the next few weeks now. Yeah, for sure. Like you said, obviously you joined the
old roster of Team Kiri with these guys back over a year ago now. Since you guys signed with
Fury in March, I'm sure there's been a lot more expectations. You said it feels good to finally
give a little bit back to the organization that has supported you. Fury really means something
in Thailand because of what that former roster has been able to achieve going to multiple international
events they're now a team orchid and you have pretty big shoes to fill but you've worked with this
Thai team in the Thai scene for a while what do you think about the Thailand siege scene because of
course we've got four really strong Thai teams in the league at the moment and it's doubtless that
you kind of feel sometimes like you're in the shadow of Seoul's heart and team orchids so how is
your view of this scene as a whole in Thailand,
and where do you think you guys slid into that?
Yeah, it's a very strong scene.
I think there's been no secret, you know,
of the success the Old Fury roster had internationally in the past,
but it's just for us about proving ourselves on that stage.
We know how good these players are,
but I know how good my players are as well.
We have beaten every single Thai team in the past in officials.
We've beaten them over stage two, we've beaten them in Othorn,
we've beaten them in the Thailand land,
so we know we're capable of taking on these teams.
We have a different roster, things have changed, unfortunately we lost Gallop to work and Peach
went to Arcade, but we still have a strong roster, you know, Darken followed the two
very experienced players.
We know we're capable of taking these guys on, on our day, so it's just about showing
up and performing to the abilities we know that we can do, and I believe we could very
easily be the best high team in the region, but look, that's a far way away right now.
It's just about getting our basics down, getting these results on the board for us, and not
only just putting ourselves in a position where, going into Stage 2, potentially going
to 2027 we can push we can take these teams out and we can put ourselves back in top.
Yeah and last question for you so obviously competing with those two really good tier teams
Sol's heart and Orc and also competing with Daystar and Weibo who are unbelievable
is it realistic to get into the top four and make it to stage finals while that is your competition?
It's definitely not easy like again for my money Weibo are a top eight team in the world
they're absolutely fantastic and they're really really really difficult to take on the same goes
for you know, you teams like Daystar and the two Thai teams at the top even elevate
it's an irroster but they have a lot of experience behind them. It's a very very very solid level
of teams at the top and we even saw last week obviously we lost to Saik and in a match we
probably shouldn't have in the way but the fact is they beat us fair and square and you know
there's a lot of talent in this league and it's definitely not easy. We know this stage especially
with our start it's going to be difficult but we believe in ourselves we know we're capable so
it's just putting ourselves in this position week after week but we can get points on the board
take each game as it comes and you know short term long term I think we can get into these
these positions where we're pushing top or maybe even pushing towards Luns.
Awesome, I love the ambition. Your next opponent is Daystar after that, you got Waybo, so it
doesn't get any easier from here on out. Good luck and we'll let you get to your prep and
enjoy of course the win. Thank you very much.
Thank you Manny. Thank you Manny. Lovely to see and chat to Manny a little bit of course.
The first time that we've had a chance to talk to Fury after a win, yeah, very much so.
Like Manny said, he's been with these guys for a long time with that old team Curie roster before.
Fury acquired that squad and he's really been quite an integrated part of the Thai scene for quite
some time, even though he of course is from the UK. But very excited to hear that Fury feel like
they can actually push to be one of the best Thai teams in the league because it is a very competitive
league of course. Like we see up next team Orchid versus Weibo. It's one of if not the best team
from Thailand against one of if not the best team from Asia and that'll be coming up to you after this break
I played for chiefs in the APL.
When I was a kid I was really goofy and I would run around trying to make everyone laugh.
The normal game of life I would never do any homework, skip school as much as possible and
just goof around.
I wouldn't say I was always a gamer as a kid but I played a few games every now and
Then the first game I would ever play was at my friend's house.
We played Battlefront, the old Battlefront,
and that's kind of, so I guess it started the FPS
straight from there.
Yeah, so I have a sister.
I wouldn't say it's always been very competitive between us,
but I feel like now it could be.
And she's older than me, so she's definitely helped me
across everything in terms of just growing as a person.
Yeah, I think my competitive spirit
definitely came from just me as a kid,
trying new things for sure.
And I think a lot of people have told me that when I put all my focus on something and when I really do enjoy it,
I get really good at it.
And I think that really drives my competitive spirit in terms of gaming and just anything.
Sports as well.
I started off playing soccer and I was very competitive in it.
I played for a lot of academies as a kid, so I really enjoyed it and definitely was something that I tried to pursue.
I definitely stopped because of gaming. I guess it kind of took over and I drew all my focus from like
just like sports and fitness just to gaming. Fitness is definitely something that I've drawn to because
I kind of gaming took over and now fitness is something that I look back on just for everyday
life because that's something I kind of grew apart when I started gaming. My first game that I was
was obsessed about was TF2. I think the just how fast paced it was and like how
funny it can be, also the competitive factor of it as well. Obviously Siege came
in and I started playing when I was like 13, 14 on my PlayStation and my
obsession just started from console days. Yeah I think I was really obsessed with
TF2 at that time. It was just like a funny game, there was a minute and it was
just like just beating everyone in the public lobbies was just really fun. But
I'd say when I was young, Siege definitely took over that obsession, committed into this game,
playing it every day after school, and then I guess I eventually moved to PC.
On console Siege, I didn't play it that long, I think it was just about maybe like a year,
and I was honestly like a complete new, like, first controller game.
I got good kind of fast, and then when I kind of like peeked on console, that's when I wanted
to move to PC. I hit Diamond in Skull Rain, so it was around 6K Elo. I don't think I was
good still, but I hit the rank. I think I wanted to move to PC because I watched a lot of content
creators at the time, like Serenity 17, Kickstar, and the movement just seemed so fun and obviously
like the pro league scene. I kind of wanted to move to PC as well as other games as well.
I think it was just a lot more fast paced, mechanic based. It just looked a lot more fun,
That's why I kinda wanna get this.
They come out wind-billing like an Englishman looking for a scrap, the talking of a scrap!
Tino!
If he goes uncontested, the kick goes cold, that'll be devastating, the grenade goes through
that, the swing!
Cybert and Bullitt are able to get one of these with the kit so far away and Canadian down upstairs
Wow, that was special. It's a wonder this three to hold and they're pushing from behind
He's found one. He's got to get the vertical as well
They get pulled off to the last three or four seconds
Ryder's done another. He's held off. He's gonna do it!
And PSU take the two-one win
Both way are spotted with the res can be made successfully
Got a handle on the salt on it, information from the bees, it goes down, it's stuck on the ground!
Oh yeah, it's still on the ground!
They cement themselves as one of the greatest of all time!
These don't get cooked alive, Ollie, but he's using the stem pistols like this from the dark!
Surely not!
Brilliant!
Let's play the year in my book.
He plays the game, hits the old body, doesn't go and catch it.
There's the...
Oh my god, sir!
He doesn't have a way to do it.
He's going back. He's not quite sure.
He's going to have a few seconds to get last.
He'll stick it.
This is an angle that he might be able to contest.
No, unfortunately, he takes just a bit of damage here.
A walk, I guess, to the second one.
He clips though.
We'll get one.
Turning it into a 2v2.
9-0 pushing on the side.
The bandit will lose out of this.
He clips the last alive on the Ella.
Spots the head and takes up.
Can I ace?
The ace for Waka.
He wheeled down EC, Canadian positioning to pick up, but that's going to result in a double-fade.
Vertical left corner, and it's around.
Necrox, the final defender against Vertical, the A absolute domination.
You'll believe it, Magic Michael!
Team 1 does, as they win the Mexico Major!
If there's any reason that you tune into Asia, I bet is to see some of the best teams right
now.
All of A-Pack are going head to head.
That's exactly what's about to freak him out, but that's right, because Waybaugh playing
baby, and this one might actually give them a run for their money.
Pengu, we already had our scramble at the bottom for our first game of the year, in
dismissing HL sorry, but now we head straight to the top.
It's Team Orchid and Waybaugh.
I know, and you know, you gotta do these two games
no matter how orchid or the goats make and beat Wave and all those things
but let's be honest, teams
can orchid actually hold a flame of the Wave World Gaming?
They're better off the pinch
but of course, let's see this, these are your goats, okay?
I'm gonna have Wave, these are your goats, team
Okay, you're gonna put it back on me
Well, how about this, Critchey has done the best tie player to ever touch the game
in terms of pure fragging capability
Okay, true
Song is gonna, Onagiri is gonna be in my DMs about that, but so never mind.
And maybe one of the best in APAC right now, as a whole.
He has been such a strong fragger.
Team Orchid, of course, have such a storied history.
However, they've never seemed to really be able to fully bounce back,
ever since they lost I9 to Sol's Heart.
Of course, I9 has bounced between these two teams for a very long time.
He started on Sol's Heart back in the Elevate days,
then he went and joined Team Orchid in the Fury days,
And now he's gone back to Sol's heart to play with his good friend Scatman like Hollis has lost him
but of course like Hollis and Critchie still get to play with those two over on the
Over on the ENC national team and yeah team orchid as a whole
Phenomenal team. Yes, they've made some awesome changes XR lotto can peeps since moving the team orchid
And yes, they have struggled a little bit so far in this stage
Of course their second game last week
They lost a day star thing is I just have such high hopes for this team so much talent so much work ethic
I just want to see the results and it's kind of that's all you can do against way but give it the best
Yeah, it's about how many rounds can you get it? Can you actually make it close?
Can you compete with it? Can you get that insane amount of experience because we both you know these are my good?
This is the guys that go international if you think I'm gonna make top 8 in the world period
You got to trust that the trash talker reaps the Chinese girl
How many who spoke clutch speak easy the happiest man to ever play Rainbow sixies the high level and got
Yeah, very much so the first time ever that way bow have made a roster change ever since being an established team all the way
Back in what like here two years ago
I think it was a year and three months approximately since way bow
forms out of the old bleed roster and the old elevate roster of course we're
speaking and up they came from back in the day but yeah the core from Reap's
turd and Hoven that have been around since the bleed days have achieved so
much ever since forming as that original team but since Waybo over a year ago
they haven't made a roster change until just recently post Salt Lake City I think
they didn't go quite as far as they had hoped obviously they had a pretty solid
run through phase two but eventually fell to the Aussies and Kiwis over on end surprise and that's
what they turned to Gotti and said look mate we thought you were pretty good on that old PSG
talent roster we heard you've been having a stint in CML how about you come and join one of the
best teams in APAC and so far they are looking pretty insane they have dropped a total of how
many rounds guess how many rounds they've dropped so far one round in two games that's how good
these guys are 7-1 over Psykin, 7-0 over Elevate. What will it be today? We'll make it a map to find out.
Pengu, take me through this map, Vito.
Yeah, they played Shelly and they played Fortress. They can go back, back and I'll
smash this. Can I keep the stats close to their chest? Ding ding ding ding ding. No, they won't.
Okay, gotta go to Shelly. I mean, sorry, it is the same map. I'm trolling. It was Shelly and Fortress.
Yeah, so they're gonna go back to the same as they did before. They're keeping the stats close
And this is a very, like, stable map for Wabble Gaming.
They can do to absolute beat, or some pretty big majority of the team here in the region.
Really interesting though, that it's Wabble who banned out Lair.
Of course, Orcid have only played Lair so far. They beat HL Tory, and then they lost to Daystar 7-3.
Why is Wabble banning it as their first ban? That tells me Wabble are hiding something.
They do not want to play Lair yet.
Even if it's in their map pool, they're trying to hide it. They don't want to go against Orcid on that map.
They don't want to risk it.
They're going back to familiar territory.
They're trying to keep their map small
in terms of what's over on VODs for the group stage
because the real meat and potatoes for Weibo
and for all these teams will be
when we get to stage finals.
We're trying to find that number one team in Asia.
No second chances these days.
Weibo have lost that second spot to international events
that Asia had previously had
because of Weibo's stellar performances.
They lost that to Enterprise
and it's now gifted over to OCE.
So they have to prove they are in fact the best
in this region. In other words, do the same damn thing they've been doing for so damn long.
Just keep getting first place, keep qualifying, keep your head down, focus on the game at
hand. They've honestly always impressed me there, how much they're still giving to domestic
games. It feels like no matter how weak their opponent might be on paper, they give it 100%.
I mean, that's why they won, 7-1 over Sikin,
that was the shadowing match.
Of course, 7-0 over Elevate,
that was when Fortress in the previous playday,
they're not making any of these games like,
ah, you know, we could win by just giving 50,
you know, they'll give 100.
Orchid, you gassed them up,
Crit J in particular, and to be fair, I also know,
Crit J can individually hang 100%
against every variable player in these gunfights,
but the big question is,
are they gonna be any weaknesses here from that Orchid?
He's the one particular player who's going to have a bad day today because if he, let's say, they have the same guy playing Library Messonine
and Waveboard just like destroying that player, they can keep abusing that cap on Shelly
because Shelly functions around a couple of strong holes, right?
Your Slam Stairs position, your Messonine on Library hole, and then of course the Bum Set itself.
You can, in theory, try and target the weakest player, especially if it's open, like your Daemons.
Don't get me always feel all of this legal lofts abuse me
Yeah, I'm getting flashbacks to I think it was in the chiefs game we casted yesterday from in OCE
I think was on she'll a and it was just like every single round
We saw the team that was clearly a bit more experienced abusing the hell out of
Actually, I think it might have been was in a fake off
I'm getting my games mixed up because she's ended up getting really impressed by Shaq out of me
But we've seen this before teams who are like all right guys what we're gonna do is we're gonna make doccabee
We're gonna use them to target the same bloody person
We're gonna lock them in place with line and then we're gonna throw shields at them. Good luck
You're gonna have the time of your life on defense. I guarantee it
Oh, there's one thing here is if you're curious what kind of raw Scotty field for you both so far
It's being DMR's every freaking attack is spamming lion or in this case playing docabee
He's cutting the crosses middle of the building, you know office balcony five days double door
Just waiting for any defense walking to his crosser. Okay, and that's like great game
Explosive start
Back in the however by speaking on the black here a good big though game demos and look this early on is huge value
It's true
But on the flip side of that it means that way though are able to take a lot of ground the 1v1 trades if it gives ground
to the attack probably does favor wayboat. I think that if my eyes serve me well there
I think they're all going to do a little trick where they actually have a Denari laser that
they can sit on top of so that it doesn't open and then they're going to wait until
Blackbeard stands in the way of it and then move so that the laser activates and then
gets the guard break. I'm not 100% sure, I just have a sneaky suspicion. Did you catch
that?
I did not catch it, but I'm looking forward, but if that is actually the case, that'll
be insane. That would be so cool. A small trick we don't see too much of the
knowledge is there, so they're a new operator to the roster of Siege. It's just
reactivated for a second without x-alotic moves.
But what's the extent of understanding people here? There's no control.
Oh, I think it's below. X-alotic over moves, so they get shut down and honestly
if you can stop bending here, there's no real counter play. I love that. So nice.
Nice and peeps being tracked by that dockabee also opens things up for Wabble.
However, Lycolas retakes Piano very nicely, now that was a banage for Orchid, but they're
on the retake and sticking it for Speakeasy doesn't work, Gotti might find one, but he
trades himself directly.
Great round from Orchid, maintaining control, Lycolas retaking Piano and then retaking the
side.
Very small things there.
It does feel like Wabble weren't fully established yet for that plan to be going down, which
So Speakeasy walks into the bomb site and start planting.
Then we spectate his teammate as much as he reaps or somebody else.
He was just instantly vaulting out the piano windows to hold the cut off.
But vaulting out right when your enemy is swinging you,
he's going to hear the sound cue, know exactly where you are,
and you're still kind of figuring out the angle.
So I feel like if Wabble just took like three more seconds
before Speakeasy starts forcing down that plant,
maybe he seems a bit more prepared for that combat to happen.
But either way, it's Orc it's trying to burst, getting an opening round, great job here from Crit J,
staying like in the face of Wabo, but I do want to see somebody else from Orc maybe helping him in the future,
just trying to give him a bit more power to stay and stick around.
One thing I like from Crit J is when he was getting in their face, he was playing the Vigil,
which means that he can't be tracked by that famous, but on the flip side of that, it also means that when he dies,
There's no U2 left over. So the benefit of playing something like a Thorn in this case means that if he is gonna aggro early, try and play for a 1 and done, then it means even if he gets traded, it's fine.
He's brought a shield and 4 Thorn traps. You get so much value from that.
I don't know about you, but I've noticed like, Holus tends to play a lot more aggressively than he used to. I don't know if I'm going crazy, but I feel like like Holus used to be kind of more of your classic backline.
He's a team captain. He's also the main support player these days. He's on operators like mozzy. Look at how active he is still
He's using all of his info and it's smart game
But he's happy to play more aggressively like he did last round retaking piano
Quite like this little piece downstairs and so late creature right on the loose there
He's trying to hold some people that are working together, but that's the other issue
What are you doing? It's talking to Holly DMR looking at you the months running it down
Got to one hole with a second in the room clear completely clear that way here from a boat
You have two defenders working together
Downside is to be looking die on that room and now instead of being being a four versus four
There's gonna be a three versus five here for kid. Wow and look at how quickly speaking he says all right in that case
I'm just gonna get straight into site
You might catch off some defenders before the roadside happens speak easy
You can just sit inside and keep calling out when you have this level of a numbers advantage
You can do so much like Hollis takes down Reeves, but speak easy, he's gonna go for a plant.
Ooh, he nearly fakes it.
There's info on him, thanks to that bulletproof camera from Orchid.
I have a way to know. There's so much time, not even half the round is done.
And there are only half the players left in the server.
It feels like more targeted by that Deimos, like Hollis, both having his phone rung and his Deimos track,
revealing his position.
He needs to try and take that fight.
BG man now contesting.
I mean these guys are really under so much pressure and with that kill coming out from well hoven and speak easy together
It's all on my goal is
In the basement called again great also now
The famous tiger comes through soon and so actually
And then in turn get it. It is so utterly unplayable
So now it's the east right and he's as good as dead
beautiful push there from Waybo from the beginning to end and you see the
confidence there from Speakeasy. I will always say this, the problem against
Waybo is you want to bend the dogabee, you want to bend the demos, the blitz, the
ying, the glass, the Monty. There are so many vital operas that they can
utilize to such a high level but I always will say this, I think Speakeasy on
the Monty would be my personal highest priority. This student is unsoul and the
entirety of his team will just walk behind him and pick you apart.
He was in the site within 60 seconds, and just standing there, menacingly.
And then, they pushed BG Manusert on a trophy, and then Speakeasy walking and peeking,
right-clicking with the pistol, and Wings walking down to the end stairs for a perfect 2v1.
Nothing you could do about it.
I remember how good Speakeasy was on the Black Pit as well, two rounds ago.
So, it's every shield is good. Blitz is clearly good enough because Orc could have banned it.
But clearly also, Dockaby and Daymos even complimented with the line, like, what the...
...leaving hell.
Like, you meant to do against Waybo playing Bob off-rids.
Like, they are just abusing everything.
Even though Dockaby's not present this round, they still have Daymos, they still have Lyon,
and they still have the Shield and the Blackbeard.
Like, good luck getting around all that.
And there's also why Shelly is such a strong amperweight with his fits or lose play style
you can play pretty much anything and also really since their DMR is there.
But man look at this about Gothie.
Don't Could Be Two Rounds plays DMR and I was in Cabot Tower also playing at DMR.
He is this that guy and then holding a reed same story twitching lion at 417 DMR each.
3DMR line up is pretty gnarly, especially when you do extra damage from all the nades.
6 good aides in the line up.
3DMRs plus the Vendetta pistol, the revolver from Turdster, which is basically a DMR.
Last time that these teams played each other on Shelly, it was actually a kick off.
Upper bracket final was Weber vs Orchid.
It was very close and ended up being an 8-7 win on Chalet over Orchid for Weibo.
Then second map console, it was a 7-5.
So even though it was a 2-0 favour of Weibo, very tight game.
It's the closest that we've seen Weibo push, it's a very long time.
Nobody else in that bracket pushed them quite so deep.
Slowest sound this far, he was alive, half way through the round.
Waibo is sitting off of this top misty and top blue attack.
They used their fire and their smoke and frag grenades to great effect here, to deny the crossfire.
Scott's getting a lot of damage, but try to connect with the crossbow in hand.
There's the smoke, there's the other smoke.
There it goes, oh, oh, just make easy, be careful, there's a lot of damage.
Big nitrous cell from Lycola's down below.
It looks like Orkut have a reprisal.
BG man getting active with a DMR as well,
Bart Weber fighting back Ortie finds one with a DMR.
He pairs up with Hoven now on this top floor as they have display control.
As they look to finally clear out library, it looks like everyone from their point of view is fallen back.
We know that to be true.
Default can finally take him down. Orkut though have a numbers advantage.
They just need to sit back and wait hold their crossfires the way that way they win this is by finding a pick
Or could do not need to expose themselves
Deem army. Oh, but oh it's better now in the even numbers both the way we'll play as a solo on health is one
Two Brutus will get the job done
Eat this home and in God you do not be gets much guys
Again, I think xylotic is gonna give this away. We already saw BG man give it away like Carlos
He's playing the close angle with the SMB12. Nice shot! That was insane!
Hell, he's a crossfire as the shotgun comes out, prone angle.
He should win this fight against Gotti, low HP, and Xylotic makes his presence known.
And Orcid's captain bonks him, finishes off the round and takes the lead for Orcid.
Mer will dawn, they held their ground and they shot down the main push.
It really comes down to when you remove Speakeasy on the shield.
the shield so much intel is lost inside of weibo plus turst that died on the
demos downstairs and dining hallway as well but I see the upper the bands first
here I'm sure it's gonna be like your Monty your demo should don't could be
your capital what we're looking at here will be the demos I should talk about
in the way and thorn in response to enable the entries
oh and a weibo tech timeout
Early tactical time out. Here comes Gohan.
Alright guys, listen up, listen up.
Give me your headset, Reeps! I'm gonna talk to the squad!
Damn!
Oh man.
What is Gohan saying to the squad here to whip them back in the shape?
Down one, two. It's not much of a deficit.
But Waybo know that attack is where they can abuse these fiery operators
like the Deimos, Dockaby, Lion, Combos and the Shields from Speak Easy.
they should be going up 4-2 here.
I mean, I would say it's a very early difficult time out
because like the round they just lost was extremely close.
Small things like you see four kill,
a kill through the smote,
chopping down the flanker of Deimos.
We're going into the room, grab the heads and then walk the way again.
I'm sure you've got this coaching station behind the boys,
watching all the POVs and listening in.
But I like this again on a different way,
They're very serious about how they fare here domestically in Asia.
They're not gonna take these ramp losses like oh you know whatever we got unlucky.
No there's an issue. We're gonna talk about it. We're gonna fix it.
We expect more from ourselves and each other going down once we get all get on the attacking
side of Shelly. Mind you super heavily attack our favorite. Not good enough.
So what changes can they make? Most notably how do they replace the lack of damage?
They need to lose their set of frag grenades every single round number default and lose the tracking ability of finding a soul defender
Well the thing is they've got so many other strong tools they can utilize
We're gonna keep it in with that talk. We're gonna keep in the shows
So I don't know if the Deimos is
Gonna be massively impactful
It's like we were saying you can ban the Blitz it leaves open the Monsi and the Blackbeard
You can ban out the Deimos, it leaves open the Dockery and the Lion.
It is interesting though that the Deimos is the one that they decide is actually more impactful than the Dockery.
I guess the thought process is well, if it's a Dockery call, I can have the choice to answer it.
There's nothing you can do about a Deimos track, other than have a Mute Jammer, or a Super Art Canister.
I'm trying to think of Zoto Canister, that's the word.
I'm trying to think there's anything else you can do but I think...
I think...
Oh yeah, I mean...
It requires an entire operator pick, probably not worth it.
Requires you to be that operator, you know?
Yes, exactly.
I still think it could be cool if you enable, put it with cameras to do more stuff, you know,
because they EMP things.
Oh, like EMP a person, and then they, like, let's say you EMP a defender, that like clears
the duck could be you know you know me yeah exactly I like that let's do that
hey develop this listen up it's pretty strong radio right it's very strong
difference have to look at this round here are three cameras the defense
they're playing film real easy me losey if you walk them in further yeah let's
take some of those legs yeah I guess a lot of guys gonna tank the explosion from
his phone have to move away from it burning on the grounds
This is where they start to put a bit of pressure on, the value here of Speakeasy on the Monty instead of the Blackbeard
It's two-fold of course on the one hand
He can now get so much more information safely and just peek, but on the flip side
He doesn't have the grenades that ended up giving him those kills
in piano previously
Reeves knows he's stuck in this corner with a red ping
You have a frag for his walk, it could just be use it. No, not necessary. Reeves from the repellent angle upstairs finds the kill
got this. It actually has slits downstairs down the park unfortunately. I guess they wanted those grenades.
Oh nice big peep there from peeps. Holman tried to make his entry. He goes down,
peeps is actually going to stick it. As Gotti has gone deep into the bomb site,
he's being stared at by Lycolas on the clash, almost finds a kill. Now he's in the crossfire,
but he still maintains control and takes down peeps with Lycolas going down. That's a foothold
that Orc could were hoping to leverage on the bomb site finished off and also their captain
down on the ground.
Gottsy can hit Khrtche now with the call and immediately go in for the plant.
That's smart.
Khrtche does answer his phone and now it's going to be a post-plant situation.
Turtsy is on a great angle, BG man has to have a big impact coming from the other side.
A little bit of a bait there from Khrtche as he doubles back.
We know he's fragging capability, one of the best players to ever be produced by Thailand.
He must team up now with BG man on the longer angle.
little bit of damage but he takes a hell of a lot more good peek from Gotti him and turned together
maintain control and Wayboat bounce back after their tactical time out.
Very well played there I mean Gotti was just in the middle of the chaos and finding a kill
an injured confirmation falls back immediately and that's that disciplined playstyle that you need
to have from your rookie on the roster Gotti the news member he doesn't over commit and get filled
with adrenaline making the wrong decision he recomposes himself and he said okay I got a
doggie in the pocket I can become the planter. Terzda who's my cover is all in the scenario
he can't risk walking through the wall or walking through that door and maybe getting caught off
guard by the other end I'm not hiding so he becomes the planter and he's like the middle pillar
at Terzda can then play around and they take turns watching the bathroom angle the office rotate
and the class would rotate as well, and you see them double swing there at the very end,
taking down both members at the exact same time. It's so well done.
It's crazy the thing that we've already had. A lot of game between these two teams were only
four rounds deep. It really feels like this has been unbational, not just in the server,
but mentally as well. Weibo getting whipped back into the shape so early on by Gohan.
And again just looking at the operator bands really tells the story way though double trap band and a new ban
It's so different to what you would see so much else of the time right with teams going and banning hard breaches
All right, hard-breech counters. I should say mirror
Or plenty of other defensive classes. No, it's all about the traps all about that me
And I think that's why it's a very underrated band. It's the second time the Weibo have done this now, or pulled on Chalet.
It enables so many other operators that normally have a soft counter like we say.
Game of Thrones Tracker, which ever stops it.
And by bad, your forces have the same as the Appletide Frequence.
What is this? This is in there!
Sixth floor office, it's a piano control, they're fighting amongst the bedroom.
Guys, where's the room? Where's that extension?
You are letting them gap find against you without fighting back.
Looks like eventually trades, but he's gonna get stabbed straight back again. Like Hollis wants to try and fight back
But Gotti is pretty much safe outside on the balcony
The shield is the perfect ingredient
However, with beachy man below there might be a vertical angle. He's already used a C4
He's forced back down the wall
Wait just so well and speak easy to just continue feeding them info. Oh my god
That was cheeky the timing there
like all this goes for a nitro at the exact moment speak easy takes the fight
quick QEP almost a kill there four peaks but pre-fires and then the finish off
from reaps means it's just PG man 1v4 no hope in hell
nope he's gonna halt the road take, start game 8 in mid animation rather and get
shot down by gotsy on the vert again way but I really like this so when
When Teresta walks in super deep, he's saying, guys, I'm going to go for a play and see what
happens here.
He takes on the Goyo, then dies after to the Thorn for the trade.
And I'm thinking, where is the rest of Wable gaming?
Is Teresta trolling?
Are they trolling?
And just letting him die?
But they make that super risky play, and then they had gotten the Office Thorn.
He then wide swings the Thorn and Trey turts that after.
This way they get a 2 for 1 trade, they get a ton of map control and a ton of pressure,
Only one of their players was in a risky position. Look at it here again.
First a super risky spot and then trade it back from outside. Boom. It's perfect.
On a lot of teams, they will send you to 3-4 to attack or is into the blender.
A lot of you can die very quickly to a C4 or a couple who trust you to defense.
They make a highly risky play by only exposing one player, making it a much higher chance at succeeding.
I'll put it for like, if you are gonna ban any of the three shields against Wabo, it's
gotta be that Monty.
Obviously, easy to say when we've just seen it for six rounds, or five rounds and six
left coming, but leaving that blitz in, obviously, it might have hurt, but surely not as bad
as banning that Monty.
One of your five favorite operators, Panger, making an appearance.
What's going on here for Testa?
Testa has realized how easy the game has become now.
You know, they banned the Damos, they're still, you know, flowing and getting all these kills.
Instead of playing, well, to be fair, they have banned soloisting and Damos.
I guess you're kind of put into a jackpot on Dok2D.
The crap version of soloisting and Damos.
Yeah, he's literally been demoted for the operator ban selection to play the Jackal.
And this might actually be the only scenario where it's just as eyeable, because nothing
else is available to him.
It is good quick intro, that's the thing like, he can walk down these hallways and say,
oh well I guess no one has walked here, at least recently, no one's walked here at all.
Yeah.
And as soon as he does see footprints he gets one free, oh my god, like, call us.
I cannot believe it!
He doesn't need the blackbeard, give him a pistol and speakeas he will deal so much damage,
That is unbelievable, and the phone call kill from Gotti BG Man obliterated, turns to even
finds a kill.
That is gonna round off the half, surely peeps in a 1v5 as his phone is about to detonate,
doesn't even get a chance because Reeps has hunted him down.
Rainbow gaming, finish off the half in style.
Big revival after down 1-2 they take that tactical timeout Gohan gives them a real hiding.
Three rounds in a row for Wayboat.
Now in the lead, 4-2 split at the end of the attack is exactly where you want to be.
Oh, you've got to do it. You've got to do it.
You know what's hilarious, Nick? You have to ban that monster.
You have to ban that monster. Yeah, you tell me.
Sorry. For those at home, Nick was muted for you guys, but I could still hear him. He was
making this great part, which I was about to steal.
Oh, man.
Why don't you make your point again? Make your point again, and then I'll pick you back
You do!
You do!
Oh, I know that I sometimes play solar snake here. I know that we kind of need someone to
Look and get in the map solar snakes been pants now the day must have been bad. Why don't I just grab jackal?
It's not perfect, but it's probably more useful than just playing like a sledge or as a fear
I may as well see if there's any valuable
Info I can get based on it, but you know what was really hilarious about that point you made about the Monty
We saw speakeasy play blackbeard two rounds that half Monty four rounds that half
Monty, 100% win rate. Blackbeard, 0% win rate. The two rounds you play Blackbeard are the ones that they lost.
Stay, okay, yeah, yeah.
So I'm hearing Ben, the Blitz and Monty force him on the Blackbeard and then they just lose every round. That's how you beat Wable. Confirmed.
Just like that.
0% win rate without Monty, they are frauds.
We're talking about, you know, the Mute Band being kind of a niche one here.
Now we're going to ban gobble, drone operators, and Twitch and Brava.
I love when teams are banning the same except operators as everybody else.
Because you go into this for the game plan, that's very specific.
Targeting your opponent, countering them, and or forcing them into an uncomfortable playstyle.
It's amazing some operators that would never be banned away usually.
But we also talk about the operator value of powerups.
And you left everything open for it to take.
We're seeing all of it right here. We've seen demos, dogapies, monsign, the very opening round, that is a lot of explosive power for the attack.
Derser maybe still has two of those Grishmons in pocket if he gets close to that.
Monty of the Lycolist.
It's actually just placed one.
It's bad to get breached on those, so I think he'll likely fall back here.
Notice how Wayboe banned two traps when they're on attack, and now they're playing a hell
of a lot of traps themselves.
We've got four trap operators in this lineup.
Rage has actually peeked on out and found Exile, I think that was outside, perhaps,
the line.
Ooh, wow, good usage of the Elamine to knock the shield back, however they don't manage
to find that shot.
What is that?
Angle somehow turns to stay alive!
Reeps manages to find something as well. They're trying to support each other with
those scorpions and like Hollis now trapped in a corner needs to take the
fight to the pistol but he is no speakeasy in fact it is very hard indeed
like Hollis cannot surmount the Weibo defense and the Kings of Asia look
unbelievable in their first round on the defensive side. I mean that is a Reeps
classic right there. He should just be dead. He should just be be in the grave and
a 4v4 but it takes down three other players with him and he's alive for so long in his teammates
they can also make a play around his positioning that's gonna force teamwork attack timeout despite
only losing you know that very first attack around i guess they've nailed the the lead
step away now and uh the team or the team wave or the wave of gaming comeback is very real of course
you've just lost one round of attack yeah but you've also lost four rounds overall in a row
And you're at a 2-5 deficit, which means you lose one more match point.
At the start of this, Orca looks really good, but all it takes is a bit of discipline from Gohan and Waybo are locking the hell in.
Hopefully, we can see the same thing from the Orca side.
Yeah, I've got this thing in back, that thing that we mentioned.
I think that's a really good part.
That summarizes the team work at Wayboy Gaming Matchup right now, because it is literally just difficult.
And it should be.
Wayboy is like the best in Asia.
They are a top-end team internationally by many people's metric.
And while they did not have the best solox to the major performance,
they've made that one some games minus halfway plus got T.
And they are looking like they got back some...
I don't want to say they got back some discipline and some hunger to win,
because that's always been there I would say, but they are certainly playing at the same
as on a higher level, Gati individually has had only great games so far, and he's slotted
really well into the playstyle of Wable, from the get go.
Well, I know sometimes I got no more to say than it's not easy when the time comes, I think
really want something with that. Then for Orcid, I mean they're getting the full taste of Labo.
They really are. One round at a time, what can you do? They're trying to leverage the Monty,
but it is so much grimmer than what we saw from Speak Easy. They're trying to leverage
the Deimos, but they're not doubling it down with the Dockabee. They have the line as well,
but they just don't seem to have the same playstyle as Labo. They can't benefit from it in the same
wire.
Teresta of course often plays on this kind of solo position, just enabling himself,
and also offers a good game role, solid snake, a sonus, there's a free spirit in this level.
Now it's in the basement, go for a back step at any point that you would like to, if you
see there's no droning presence.
We know all the attackers are downstairs around the area of kitchen, trophy, dining, looking
for a kind of a solar side push at the minute.
And there is four we see.
Tracer trying to respond by jumping out on the opposite side of the building, looking
for a repel angle perhaps.
Hostile tank.
He's gone from the solar windows, now the main double window, all could have a lot of
pressure on all aspects of this situation.
On this clear, of course there's a lot of matter to clear before they get towards the
bombsite bar almost a catch the fact that bgman wasn't already in position means that hubbin gets
away with his life small details but it can cause the open and pick and there's been so much
time spent just taking what four rooms in control kitchen salaria master bedroom office and that's
all that got to be for a minute you still have turrets that are locking down you know but a couple
of the players with drossi does fall actually on the smoke that's gonna buy so much more time this
wall from the dining hallway was not reinforced and in long amount of sight
I could shut down Godsea. We also lost an anchor player as well so it's three
defenders above and just turns the downstairs in my room. The site has a
gap of time they've taken here for Orchid.
They need to try and break through this defensive setup but a second pick might
help them out they still need to clear that player at the top of the blue
stairs. Peeps though, finding Reeps as well. We do need Kritcher to get out
No grenades left out comes the pistol needs to try and take the fight only three shots left shocker comes through and lands
Onto Halvin
Terz is the last one left. He was stuck in mudroom now
They know exactly where he is but look at him. He's terza. He doesn't care. He's in a 1v5
He will still fight every single player like holis forcing the plant down in games
Wait terz done might be able to know how to plan in time
He almost got it if that had been a different plan spot terz the clutch is the rounds
That would have been a way to win it, it was just about one second left as well, it was
oh so close.
That's the bar bombsite that's usually a very strong favorite in the defense, but when
Gati dying early and Orc is finding those kills from the top misnamed top lucio's position,
they went from having a 5v5 with a minute to go into like a 5 vs 2 only 20 seconds later.
So very well done.
The Monty also paying off.
Team Orchid, it looks like it's free to like get to the bottom of 5 Attenders alive and then we can just pick it up hard.
So a slower early state of a round to ensure they get to a late round.
That means not getting caught off guard by players, lifetraps down that road.
And maybe instead of hunting him, you're going to avoid him and just let him go for a flank late round and this would be very good at watching those drones.
That could just be the wincon here for Orchid.
And this is as long as Monty's alive.
But come to Ben fees that's the problem if we put in target in the monkey what do you do that?
One round of time is the only way to play it here for orchid
Yeah, and with the dominant round like that. I think they're pretty confident that they can make it work
There have been a lot of IQ being played this stage as well across various regions.
It's often used for utility.
Like we see here you can find stuff like your mind magnets with an hour laser, grizzled
mines.
And then I also say like there's been an increase in echo here in stage 1 compared to kickoff.
And because there could be an increase in that, I could get more.
Yeah, well we're getting the shield counter operator next season I want to say, right?
Yeah.
I feel like I'm very curious how that plays out.
I hate to say it, but I don't know, do we need it? We have so many share accounts.
I know we were talking about how good shields are, but like you also have three operator bands.
I know, but it's also like...
I think there's not like eight operators that just like completely excuse its shield.
Think of like Fash versus Bandit.
Fash.
But even then, that's a terrible example. Bandit count as Fash.
Yeah, but it's like if Bandit's been tricking, Fash is completely not a Fash, you're right?
Yeah, they can actually change your playstyle against the Thatcher.
Right, that's like saying if Clash doesn't use her gadget, then shields don't get countered by Clash.
Well, Clash has been a very particular area for maps who... to hit the shields and never counter them.
So I'm curious, is it's gonna be like an actual very interactive gadget to counter or not?
But you are right.
It doesn't solve the problem.
If it's the same kind of a shield counter that like Warden is a Ying and Clash counter, then I think that that's...
That's a bit lazy, I'd be sad.
I think that we will I want something. It's a little bit more interesting as a counter than just something that just like hard counter
Oh, wow nice little flank there from Reeps onto peeps say that ten times faster each time if a little bit more
Goodbye critchey great shot there
for the three now for Waybo and
Reeps is still at large underneath the bomb site
He's in flow state
They have no C4 though, so the names underneath doesn't give you that much value.
A good pop flash, because they kill the Munty as well, actually in the middle of the bomb site all of a sudden.
But they don't have to case the current mid.
This drop is the second to go on the outside balcony, so it causes them to back out, picks it up.
Now they can go and try to go for a plant, but like I said, there's no C4 from REAPs. They have no plant denial.
They just let the plant go down and in the post there is also a kill as well.
Gotti is low HP despite finding XR Lottic.
Problem is Lycolis is really under the pump now.
He can't overextend, he just wants to try and back up.
He's not guard broken and there's not a lot of utility here for Gotti and Reeps to get
this done.
The only thing here is the bait here.
Lycolis does end up getting baited by Rix.
There were one versus one.
BG man has to try and bait him well played from BG. Just a single little tap and now he's gonna sprint around Reeps
Oh my god, he's gonna stick it. He gets off, but he still has time! Quad kill for Reeps as he plays it to perfection
And the counter defuse is his to own
Cool and calm as ever big clutch for Reeps to project Weibo onto match point
Oh, such a hard one we want to play if you're the attacker because think about this right
He's gonna sprint in an office door and then it's gonna fake sprint towards Reeves and then go back out the building
But it's a mind game because how would you rather lose the round if you're the attacker?
So you're putting sticking it and you just lose some time essentially on the fact that you
Sprint in there and try and take the gun fight and it becomes a matter of like what you think survive plays
Had he just run back out of the building, we all know he would have won, because Reeps
came off it on the very last second, Shocker and Henti got the kill.
But I really respect the fact that Orcid, they wanted to go down swinging.
They wanted to try and force that gunfight and not lose to a counter-defeuse, but Reeps
is holding FD entire time.
But it's a hard post plan.
You vault in the window, the double window from Obvious balcony, you make a huge sound
cue giving Reeps the heads up of, hey, I'm in the building, you'll die to a creepfire.
But if you take the door, you saw what happened. There's no going to be stronger here.
Reeps.
He's still there.
What a reaction there.
Big exhale, bit of a rub of the heart. Make sure it's still there and it hasn't jumped out of his chest as of yet.
Ah man, BG played that so well, but I do feel like maybe he needed to fake it slightly less so that he wasn't forced into the sprint.
I even wonder, like, after the second fake, maybe he just needed to crouch walk up at half wall.
Maybe you need to jump in the window. There's no good solution there, but neither is there a good way to play it for reaps
Sometimes it just comes down to pure talent versus pure talent and Weber Weber have no shortage of that whatsoever
I'm curious I was
What map would I want to fight them on because I
Feel like they have a pretty big map pool like they can probably play
Every single map in APL against any of the you know a pack north Asia O's and do a pretty damn good job
I think we both map will only becomes a question at like
International grounds against like you and a Brazilian teams. Yeah, well if you look back at salt like they beat for a M
CNL team on Lair, they almost be twisted minds on Labs lost at 7-8 and they lost to Virtus.Pro and Cafe 7-4 and then they lost O2 to BP, 7-2 Fortune, 7-4 Labs, so mostly actually more of your structured maps and your balanced maps rather than your border and your shallow A-type.
Maybe that's where you want to be taking over.
Yeah, I was thinking maybe like Cafe, Bank, maybe, maybe Lair to be fair.
But I think clubhouse, for example, that we think is very structured,
I think it does provide enough freedom for way to pick you apart with gohands prep work
and how they can do these niche operator bans. I think they can do a great job on that map as well.
Speed operator bans, they can bend the monkey. So then the big question was that I said earlier,
what we'll all to do without that kind of crutch operator, because now they can't just stabilize
the rounds. It was brought in previous attempts of the retest. So am I gonna make do without?
Well, Labour also gonna have to do without the Fenrir, it's one less Trap Operator, there's not many Trap Operators.
Wow, Reap's really playing with fire, dodging those nades. Great shot from Hovind, combined with XR Lutik.
No more E1Ds to worry about. As Hovind immediately gets tracked by that Deimos.
The phone call as well from Peeps.
cover shield and the vape my god that is one way to obliterate a player in a
hard extension you finish him off like that crit jay is well to follow on to
speak easy suddenly the round is flipped on its head and all can have a way back
into it that's an incredible brave there was noise
oh my god what a play that was so risky got he as well goes forward however
Traded back
Waiter cannot win the trade game reaps has to clutch again
You want to 1v2 last round can he do it for a second time in a row?
You're right. There's no more track but BG man is alone on the bomb site Cretce is not nearby
Plank goes down. He's you ask to make sure not to pop his head up. Otherwise Cretce will be left in a 1v1
But the track now comes through both of these players know where each other are
It's the last track remaining for Cretce. He's gonna have to play this perfectly
Reeps will need to bake him out. You're right, it's unplayable in theory, especially with
Cretje having that shotgun to make additional vert. I hope his pistol's reloaded as well,
he will need it to take this fight. Oh wow, the Illumine actually might make it harder.
There's no god damn way! Reeps! A second round in a row, he clutches for Waybo and that's
the game in the books for the Kings of Asia!
And he spent his only demo strike way earlier in the 1v1 final track by the way, to figure out his exact location
Right when he killed his teammate. So he couldn't even use that anymore. No frag on this or nothing and Ela mine clocks
That is unreal. That is so crazy
What a play from Reeves and to think that Orc could ban Thor and Malusie and
Fenrir, three traps just to lose it because they didn't ban the Ela. Gohan's gonna have a chuckle about that and
and a big dab up as well for Reeves.
That game is on him, hands down,
two clutches in a row, a 1v2 into another 1v2
with the Ninja Diffuse, a 4k into a,
I don't even know, 3k, whatever, doesn't matter.
Reeves stepping up massively for Weber Gaming.
Like in that final round, there was two before
and Gadget got two kills,
shot down the bathroom window, jumping,
turns around and kills woman,
by piano doble door and then Reeves can fall on back and use a kind of I don't know awkward silence in
the server to reposition so it's Reeves touching it but it's got to kind of setting him up with the assist
and again I gotta say got to have slid him so well to this roster individually top dragging a lot of
these games at least like leading the top portion and just not making a ton of mistakes the only kind
of bad moment does he have this entire metal chalet because they died on smoke on the bar defense
to a long DMR angle and that was it's not normally the attackers coming from and of course with the
dangerous on that he's been solid for a week. So Waybo seeing a position where they have won 21
rounds and only lost four so far in their first three games of APL the stage one unbelievable
there's a reason why they are the kings and even though they have the best strategy they have the
best frag is they also have the best clutch potential and at a moment like that from Bruce
two rounds in a row certainly puts things in perspective. Team Walker we've been saying are
they going to be good enough to challenge Weibo? It's a very different situation to stage one.
We used to have two slots to this region now we just have the one and Weibo
not slowing down anytime soon. The next game the souls hard they don't play day start until the
final day and I also know they can stop them so let's have a chat with big easy my man
Martyn what the hell did what the hell have you been feeding Rebs again two one two's in a row
Alright, this guy is making everyone else my league look like champs.
And he does that in my ranked games as well.
So he's setting my elo and at the point for me to go into the early game.
Inside. Beautiful.
I mean, I don't know to say any more to you guys.
You guys are looking better and better every stage.
You made a roster change, minus RP, plus thoughts in everyone's thinking.
Is this the right thing to do? You guys have been so consistent.
How are you going to introduce a new plan to your system, etc.
You look like such a phenomenal change. I mean, Gazi individually has some great numbers, but also you guys look like you haven't skipped a beat, the coordination, the synergy. Is this as you guys having like a magic book of, hey, Gazi, please try to play the game, read this book and now you're destroying us? Like what happened there?
I think it's more like a playstyle wise, like I think you know him when he was in DSG, how he plays is like
There is a body very
Not so big but very passive, very intelligent about how he takes his ones. And I think that with this swap
Because right now what he plays is like full
You want him to be like a full support, a full support where he can give us active inputs and also not getting bit off like
stupid death let's say so I think that's like one of the points that he brings
that really helps us improve and I think it shows yeah all this grief that this
has been fantastic and so proud of him.
Yeah you guys are looking. There is one thing though there is one more thing okay
this is small tip your feet okay I noticed one issue a huge issue for
god to okay and this could actually be the demise of you guys you don't think
it out fast if they ever nerf the DMRs God is useless he's saying don't be
I'm not DMR, I'm not DMR, I'm not DMR, you need to help this guy play automatic weapons
because if they get very strong, he's double mined.
I'm still the DMR guy, you can play the DMR all the time, but the new OSRF is good though,
they have been on dope, they have been on sands, it's a little good, so I think it's no problem
for you.
Yeah, okay.
Time will tell, time will tell.
Speaking of crazy overpowered things in the game right now, we've seen you guys consistently
Then trap operators and mute and then run dockerbeat deimos and you're always on a shield you float around they then
You played blackbeard twice that was cool
You got a few kills and you played monty and you did not lose a single round that you played monty today
What is going on with the meta and your teams play style and you're specifically your play style at the moment?
I mean, I don't know too much about how we play but like I know in since there's like three kinds of ways complete
can play like the traps the fast like Bobby today the band fish and rubber and
like abuse having traps on defense but for attack like you have those dope those
snake and demos like you can't ban any you can't ban like all if you ban like
these two I can pay shoes and yeah stuff like that like I think it's just
about how the teams want to play and how they want to use like all this meta
stuff yeah it's just very it's better than defenders either I think so I think
This is a fun siege right now
Quick last question I wanted to have I see Hoffman running around behind do we know it is 2-1 down
Gohan taps on Reeps his shoulder and says mate give me that headset he puts the headset on
What did he say to you guys about time out?
Uh, I mean that timeout, he just said
Let's use the Monty bro like
They have a problem
I don't think you can hear about it. Yeah, that's actually what he said just use the Monty and that's why like most of the rounds after that
I just use Monty where I can just fit
my teammates information and I think they've managed to do that so it works.
Yeah I think you won the next six out of the next seven rounds as well so congrats to you.
I'm sure we'll be speaking to you after your next games as well.
Good luck for the rest of the stage.
Thank you so much.
See you out.
Thank you.
See you out.
Always a pleasure to chat with our good friends, Speak Easy.
Waybo 7-3, man they were pushed so close Nick compared to their last two games
and yet it really wasn't close at all.
it all. Of course, big win for
Waybo. Next up, they have Sol's heart,
another team who got close to winning
a map off them and kick off, but did not
do so. They don't play Daystyle, who
seems to be their best competitor right now
until the final play day.
And of course, that's before we even get to
stage finals. I'm sure that at this point,
Waybo is all but confirmed for stage finals.
Technically, there's a way where they don't make it to the
top four. They have to lose pretty much every
game from here on out, and that's just not happening.
They're more likely to win every game from
But of course, our day has not even started, really.
We're only halfway through.
We've got Psychic Company versus Elevate,
and later today, the big hitter is Solzhaar versus Daystar.
So stick around for more APL.
I was playing on pros like Dino, Rippy and just like all those pros back
the day and then it kind of started from 10 man's I would say that's kind of like
how most of the pros knew me as well as ranked obviously but yeah I was just
getting into myself into like I guess you could call it networking but I would
get myself to like good stacks like playing with sticks magnet and just like
dominating like the 10 man's lobbies that's where all the pros knew me as like
kind of like this young prodigy I was always like this young person like in
in the scene, like always playing with older people, so I guess that's how I got my name
out there. I was 16 and I was just able to play LPL pro and I was in my first proper
team and it was under Skyfire with Jigsaw. In that stage I think we came second to a
pro league team at the time where Oda was in it, Ferox, but it was like my first time
basically competing properly and like I came second and it was against a pro league team.
are very beatable, you know, like, you know, if you put the effort in, like, you can definitely
beat these teams. Obviously, we didn't, we fell short, but that's when, kind of, the
esports, you know, ignited in me.
Siege is honestly, like, it's such a different game from, like, any other game. The thinking
behind Siege is so complex that new people playing the game would just never understand,
um, until they got to that level. The amount of thinking, the amount of processes you have
to do and like so many little intricate things that can like determine around drew me towards
the game. It's like you have to really think to really be the best. So when I turned 18
I got my first offer to join my first early team and I was with Juicy, Josh, Quizz and
OJ. I felt very like inexperienced at the time because I was with like proper early
players obviously with Knights and with those three and then OJ from Wildcard. I learned
lot from it. We obviously didn't do very well. I think we came around fourth. We
lost to like our rivals at the time, which is Wildcard. That was honestly like
really bad feeling. As well as losing to Circus Fizz that stage was honestly
so shit. Definitely felt like a lot of nerves that stage but I think I grew a
lot as a player from that stage. So after that first stage of pro league, I think
I was still playing under like just because I was already good at the game
And I already had this offer that I just wanted to keep playing for fun
It wasn't really like, you know, I want to keep me in my whole life to this right now
I think after homeless I joined Circus Fizz which turned into aerial and by my performance at stage
I definitely showed that I was a good player
But not in the right team yet because I think we came around sixth and obviously it wasn't a good showing
I think I was still in that top 10 rated at the time during the time when I was 18
just competing my second stage. I think I was doing my HSC and recently just like
got into like a fight with my like friend group and kind of split ways with them.
So I was honestly like very over just like school. I kind of threw HSC out the
window. I don't want to really go uni after this. Maybe take a gap year or whatever and
just kind of focus on siege fully because that was my passion. That's what I
always good at, I want to keep this going.
to sunny day for Waybo fans but for the rest of the league all that means is it gets harder and harder to shoot for that spot at
EWC we have a lot of contenders here in Asia Pengu but can anyone stand up to Waybo so far and the BO1s in the group stage?
Not to be.
Not at all and I'm a bit worried about everybody else because when they have a one spot right now it's just for the in-ears
and there's something you would choose to possibly be more difficult here in Asia than in North
Well, it's not about way too many more. We got new teams, new players, Elevate vs. Psyche & Cumbany.
James, what do you make of this matchup?
Well, firstly, let's talk about Elevate, a team that lost last week 7-0 to our infamous Waybo.
This is a very much new roster, of course, completely revamping the squad coming into this year,
after a terrible 6-invitation with their Brazilian roster.
Org nuked that old team and then put together this roster full of
Asian stars that have quite a bit of history most recently bringing on Tolji and
Hysterics into the core roster both old household names hysterics on the same airwolf with speakeasy that went to
Takename and upset the best team in Europe at the time all the way back in 2019
Tolji as well also well known from his appearance with game and gladiators the old Indonesian roster who went to the Berlin major in
2022 and plenty else and high Cal as well one of the most exciting young prospects from Singapore
But overall this team has really struggled to find their feet because despite those roster changes
They had two hard games arguably against the two top teams in the league so far to kick things off a seven for loss
Today's start and then a seven zero loss to Waybo. They need some wins under their belt with this new team
Yeah, so it's kind of been the their start of their wants into the half
But I mean the benefit of having experienced players is that you can probably take these losses a bit easy on the
On the shoulder for this being said guys we lost this game. Yes, but what can we learn from it?
What can we do get data going forward? That's what experience needs to get you
The other side though. Yeah, I'm talking company
They will be a name where if you are a very big fan of a little bit at some point here in the region
You'll recognize somebody here. Where is the Joe Gore finds himself now on this spot
He's always meeting on social media about the jerseys or was going to chase and they start jerseys
Yes, lady. Yeah, he post post elevate Jersey this morning on Twitter. He's in there
I'm not sure exactly what the spiel is about, but we know to go. He's a big meme of a player and so I think company
They've actually pretty to start a set of five victory over fury. That's pretty good one and then they played way full
17 loss, but that's why it doesn't matter. Okay, they beat fury. That's like the start to their season very much
which of course, Psychic Company were known as Unreal Nightmare in Kickoff, if you remember
that name kicking around, and 7th Heaven back in the Challenger series.
And like we said, they've had a few roster changes ever since then, the most recent being
quite a few.
And having a look at Jogo, I mean, it's the Elevator logo and the Elevate fake jersey.
This is iconic.
I just love it.
Is he wearing his actual Elevate jersey underneath it?
I think he might be from the good old Elevate days.
Looks like it might just might have some color in there at least.
You see, posted at that jersey or shirt earlier saying, does anybody want to buy my
Elevate jersey? What do you think? And I guess nobody came with an offer because now he's wearing it.
Oh man, iconic. I love it. Look, this team, Psychic Company, obviously new
organizations supporting the new name, couple of fresh faces and Neon Momo and
Joe Gore. But are they gonna be able to hold a candle to these guys?
really showing us the most intimidating guess there I've seen in a while.
Realistically, when it boils down to it, both of these teams gunning for a win.
Not so many points on the board for either so far, but at face value,
despite in theory, Psychic Company having better results so far,
I feel like Elevate come into this as the favorite team.
Yeah, I mean, I think it's kind of hard.
I think you can make the argument for both teams with some sort of ways.
Most of the time the enemy has a rough obstacle play,
you know, the fourth in the last day's time, of course,
and even worse, that's the way of going 0-7.
But if you were to really give the experience,
not you would say elevate.
But I personally, I'm going to favor Sikon.
We do have a historic head-to-head result,
which I'll tell you about in a minute,
but first, let's talk about another head-to-head.
It's a player from each team.
The veteran and the rookie.
Hysterics, back from retirement,
back from being a substitute he's back in the server for elevate he's really
struggled so far but once upon a time
hysterics was the young gun new pickup for that old team cryptic eventually
error wolf roster and he was once upon a time
known to be one of the best fraggers in apac
and he's going up against jogor an ultimate meme-er
five years he's younger but so far superior in the stats out of these first
two games it's not even funny and that's the
the thing for these returning veterans that both Tolji and Esterix has
statistically struggled with the meta changes, right? The game is much, much,
much faster now than it was three, four, five years ago and it's maybe either a
matter of time before they figure that out and can shift their own gear, although
just naturally continue to struggle throughout this entire stage and in that
case that would actually be a weakness ability if those two players can't keep up individually.
back when second one real
night where we saw them in the
fifth place to side a match in
kickoff lose out to elevate one
seven on fortress three seven on
my haven labs. Let's see where
we'll be playing tonight's for
this rematch. It's just the best
of one. Only one map is will be
played fortress or labs both
banned out. It's either concert
or Shelly. It's another Shelly for
us here today. An aggressive
map to see. I'm looking back. It
when they played each other in kickoff.
But here in stage one, let's see if Elevate can finally get a win on the board.
Both teams sorely needed, especially for Elevate,
if they have any hope of making it to stage final.
So let's load up Shelly and start to see
whether Elevate can finally get some wins on the board.
It does feel like I can come in with force into choosing this map
because it's between Shelly and Conchley,
But they were picking the map, that means LLA chooses to start inside.
And we all know that if you pick Koshilev, you're gonna start on the attack because of that.
And then you're gonna go down 1, 5, 2, 4, you'll have a hard time.
Shelly is the complete opposite. Shelly is all about the attack, or side usually.
Levelling the power operators, the aggression, and you know, the awkward state of the operative band phase.
As I said, Spiky, she just spoke about in the Wable win interview, you kind of have these kind of like three kind of roles how to play the game, you know, you got the shields, you got the traps, you got the power operators, and you kind of just want to kind of counter what the enemy is doing.
And we saw Wable ban here in Shelly earlier, for example, the Brava and the Twitch, and you play a ton of traps, and now they can counter them.
side we've seen teams like orchid ban the solid snake and the demos because
wave will ban the mute so it feels like a lot of these decisions of what
operators are gonna see play in these best of ones comes down to the the
enemy's hand for example here mute ban solid snake then that kind of nullifies
each other right because playing solid snake into a mute ban or a demos into a
mute ban means you get so much information to free because the soul
counter is gone. So really good reading from 2nd company. They actually end up banning
the Mute to enable some more, but in an elevator-based story, they actually removed one of those
two key operators.
Yeah, it looks like a lot of teams are now looking at Waco and saying, okay, if they're
banning the Mute and abusing the Damos and the Ducabee and the Solid Snake, then perhaps
we can do the same. Of course, while technically the Solid Snake is counted by the Mute, you
might want to ban it out for that, you do have to be standing within a range of a Mew
Jammer to actually get the benefit of that, and Solid Snake is typically for really aggressive
roam clears, and you're probably not going to be putting Mew Jammers. For example, Bar
is like a classic spot on this map where you might be looking to enter gaming and Bar with
the Solid Snake, you're probably not going to have Mew Jammers, let's be honest. So I
feel like if anything more of a value to counter the Deimos and the Dockabee than it is to
counter that solid snakebump regardless we'll see what happens.
Speak easy in our interview after the Waybo Orchid game mentioned that you can ban a lot
of traps and look to get aggressive or you can ban trap counters like the Twitch and
the Brava and really lean into the traps.
This time all the traps and the trap counters have been left open and we're already seeing
two trap picks here from the other end.
I'm just going to wait and see what the poose is going to be.
Brawler actually has, I think, more use cases than what the Operator's being kind of proven to so far.
It gives you a heavy knee operator, but there's something that's small moment here.
Close off one ball, wrap one in, try to single-line.
Watch out, above you! Above you!
I'm going to know how.
It could be deadly, but...
What, Elevator's just starting to feel a lot of pressure because Psykin are looking to go pretty deep here.
Neon took a hell of a lot of damage. I think he's just got an order up here.
There is indeed a player still inside of Solarium. It's Shibae at the top of the stairs and nobody from
Psyched to get an angle onto him right now
Finally Shibae gets a little bit exposed and actually just takes his fight. Joe got probably not the right move
It's just pre-fire. He needed to be patient and wait for his team to help him. He's never gonna win that fight
I guess he was trying to get the player to move so it would be exposed to fanglicks here on the window
But unfortunately that doesn't work out eventually she may overstays his welcome a little bit barbed wire almost the end of the sense
To three no need to pick your toll. Gee. It looks like he is came to fall back hysterics wants to join him
Bombside technically a bit weak, but you got that vertical control
I've started here in that plant going down your retic master bedroom use the hat can use those D mark break open the floor
I could take out two of them right now in this round
So Scythe company has to make the first move mind you the set is downstairs in kitchen and dining not upstairs
Here in master bedroom, so if K3 holds the hash and think plans that could work
50% 75% plan is down
Interesting to see elevate biting their time looking to play post instead every group now
It's a 1v3 for K3 and unfortunately for him
He doesn't know where they all are every single defender up above picking together and I kill finds the frag
It's a very solid first round for Elevate, despite a little bit of fire on the aggression and attacking side for Scythian Company.
A good discipline. I mean, they understand that there's not that many plant positions available to the attack because they still had office in control.
That sees the entirety of the dying bomb site. That means that the attack, they have to plant inside a kitchen.
And because the hatch is going to be opened up, you get a very deep angle from the office softwall all the way down to the exact plant spot by the chassis, and you get that kill.
And then you can just kind of play the numbers game, so variable discipline, very good understanding of win conditions, good run-off manai,
and also shut down the double window for play, double repelled player, rather.
No big issues at all.
So I can go ahead and very quick like 1, 2, 3, execute, but not take it on Shiba in the same sort of scenario.
Then try to figure it out afterwards when the smokes are gone and the Aurora gate is opened up, make the rounds very, very messy.
Do we feel like Shilai is 3-3 these days? I'm just thinking from Elevate's perspective.
Like, if you go 2-3 rounds, defense is that enough?
If you're going 3-3, are you happy or you really want to go up for 4?
If you're defending and you get 3 rounds, I think you should be happy, but if you're attacked, you want that 4-2.
Unless it's like a super easy matchup with the top 2 teams, the bottom 2 teams fighting each other, then we can talk even Steven.
But other than that, like right here, the better teams should get 4-4 attack rounds out of it.
Like we saw from way back, I saw a kid.
Of course, a good defensive team can dominate on that second half, like we saw from Waybo as well, but that's unfortunate.
He's gonna have to get off her pill, pick that up, that'll be 10 seconds wasted.
That's a rough one.
You know, you could just say, ah guys, you shot my drone, that's a guy in library, you know, just bait-call it.
Sometimes you gotta do what you gotta do.
James, we've all been there, no?
Don't tell me you haven't said that before.
Uh, maybe, maybe.
Some of my rank stack is currently in the production room right now, so I can't...
Oh, actually, you would never do that, I know you would never do that actually.
I would never do that, man. What do you mean?
Well, speaking of shooting, here comes the shot, but it's still gonna look in the wrong way.
Almost gets the flake button, and I can't again.
Always a thorn in his opponent's side, always seems to fight for opening kill, and he wants more.
Yeah, he's trying to take a fight with a long range with the pistol for me on here.
on here it's not great like you're probably gonna lose that fight with that
pistol against a narrow angle like that and hi-cow getting detected all the
need does flush him out of position oh my god is it in high cowl a triple kill
hungry for a fourth as feglix tries to trade and now barcode is coming back to
support feglix is finished off calf the last one alive barcode finds him it's a
full house, Varenhaekal and Barcode, a dominant showing from Elevate and another defense that looks
way too easy.
Anakal is actually up next. This guy is popping off every game that we're getting to watch him.
It's always about being a playmaker and against a team that can't shut down his aggression and his
star playability, they're just going to get run over exactly like they did in that round and very
early technical timeout, but given how those first rounds played out, I understand it because things
are not going according to plan. We saw Waybo take a tactical timeout after losing two rounds on
Shelly. Same story here for Psychic Company. Waybo won six out of the next seven rounds,
if you get my drift, after that tactical timeout, so if Psychic Company could achieve the same,
I would be super impressed. They really needed a drastic change a lot. They are being hunted down
And when they try and hunt down defenders, they really struggle.
We saw the Deimos pick, we saw the Lion pick.
Despite that utility, they still could not hunt down an High Cow,
almost with no support inside of Kitchen and Dining.
That's the scariest spot to be.
Very, very much is.
And we all know the thing about the Psychic Company's playstyle is that it is very loose,
usually.
It's, you know, you want to get that craziness of your Joe War playstyle,
I don't get the unpretty debility of where the where the attack is gonna be coming from
But when you have the play style it is kind of high risk high reward
You will win or lose around all finding the gap or getting shot down
For example, Joe for last round was designing looking up to the verticality and I tell the whole list list right
He just died for free in most circumstances. It seemed with drone it used the demo tracker
Maybe just like safety clear all the corners
But they skip some of those corners and it will cost them they can win or lose around
round extremely quickly every psychic company consistently it's not their
strength explosiveness is
that's an OG swamp each it is from an OG Swire you are six years today buddy
ain't no one going to rock anymore I think we said that we said that yes
ain't nobody when the last time you still in that rock dude it's been years
exactly there's enough spawn pigs on this map without having to worry about the
ones that you're exposed to when you stand on that bloody rock.
Take care of that T4 can, always nice.
Even if you don't push the basement at the start of the round, it's nice to open that
avenue for late round.
There's a lot of map to clear though when you go for a bar gaming execute.
Ooh, barcode on set.
Well that was not prepped so he was not jumping out there but at least put some pressure on.
Elevate starting this round but peeling back so I can actually not looking to clear from
solarium across instead their main focus is outside of library
smoking this is Selma on the wall between fours of top mezzanine
I'm not gonna hit the, oh I was gonna say it might have hit me something a few
bare but it didn't, hop over the exact wall, they shoot at the warden looking back through
smoke yeah I can see you guys but with this
topic open up they could maybe go for a
direct plan attempt the only thing they're
missing is like a shield safety kit down
at the fuses so I'm not sure what the plan
is here because they're all outside the
building and a single attacker actually
no Nian is inside a Westminster there's
one person at the entrance building and four
outside it's a lurking look this is how
you start things off though you have a
player on windows you just wait for
elevate to make some rookie mistakes this
is the problem with chalet defense you
You cannot afford to expose yourself to these windows.
Fanglix is down on the ground, but should be safe to pick up.
Library is cleared just by punishing players who overpeak, however, looking to retake library,
Enhycal gets aggressive, finds the frag, now he's up above the bomb site.
Wait, he found both of them.
Okay, I guess Fanglix retook and ended up getting exposed.
said psychic to have the numbers and now Jogor has made the 3v1 barcode exposed and neon who
finally crept enough towards the bomb site to find his kill psychic company got their first round
yep a little bit too much movement there from elevator I caught two players and outside the
building of k3 just holding down a window but that's barred it's a lot of things to manage the
the basement, the staircases, the outside of window angles, etc.
It's, uh, they also spent an asami key bar on the exterior window.
And I think they assumed they kind of patched up the angle, but there's a
small gap in the bottom happens sometimes.
Dukabee ban and thorn, speed of trap operators.
And of course the interlock of Dukabee being banned away.
It's, uh, against the very hard, operative judge, it's value from with Dukabee.
It's like the tank to 40 is good. It's a bad the Disperso Madden O's as well in yesterday's broadcast
But elevate the team that is we're knowing don't want to be called the entire amount
So they look a bit of it that does leave open the other power-ups and all the shields
But you haven't seen a ton of so far from the second company perhaps not a field team. No, I feel like that's I think it's missing
We talked about this com concept and conversation globally
recently, but the teams that do not adopt the shields, they get fallen behind, but the
best teams in the world need to have a good shield player. Of course DarkZero who recently
won the Solid City Major, they've got Kino. They've got five incredible players and one
of them happens to specialize in shields. Before that, obviously, FaZe going to Paris
and winning the Six Invitational, they've got Vittor King. Never put it past here to
play the shields. Prior to that, M80 winning the Munich Major, well they had Kino as well.
Every single team that has one event has had an insane shield player and that is the magic
of the meta.
You need to be able to embrace that and K3 is going to jump on the black pit here.
What PMAX?
Oh, that is so random.
What are these swings?
Like, he has a scorpion.
What are you doing?
One HP and you're contesting a guy and spawn?
I mean he's aiden too he's getting his kills but I mean how about you staying alive there like the whole doing nothing is doing something you got your one you got WMP that's excellent we don't need to greet for a second when we're one point of health
Did you kill the Ash?
Come on, it's not...
You haven't killed the Thermite on a hard bridge side.
I guess you do as well.
Yeah, I don't know.
It's pretty good, man.
We'll see.
The issue I didn't kill dying is that you do this a lot of your fracking power,
which would be nice to have in a late stage in the...
They actually come, but he's there, he's solo, but at C4,
takes down Jokor and goes to the revive.
The guy puts fucking this later in the corner.
wait what what what why didn't he go for the revive first he could have
guaranteed the rest but it doesn't matter I guess he wins the fight and now
psychic are in a two versus four K3 still low on HP both attackers are still
outside the bloody building I don't understand from the very beginning of
this round with nikel peaking main door from bar. So now this Solarium shenanigans, K3
and Neon, the two most influential operators here in the attack, the ying and the black
beard doing to make a play. But in a way they got the numbers, they got two C4s, they should
have this under lock, they see if barco can land it, they can toss it on the wide, misses
everything but they're gonna fall on back towards the bums and just play the 4v2 and
Just make this round a locked down one. Don't want to risk throwing it away.
Don't have a hatch. The hatch is reinforced. That's unlucky.
Very weird to see a hatch reinforced.
I guess they just have a reed. Obviously Fengmix going down earlier.
On that rappel, certainly going to punish them.
Jogo might be able to ice it a frag off.
I need to expose himself. I don't know how he didn't die sooner.
Barcode eventually traded by NeonTolji, however, to trade and elevate a back-on-top 3-1.
Unfortunately, the wind gone from second sales.
Very, very awkward paged round as well, even down to the very final moments there.
The Black Biennial chickened the corners, the mirror against the freebie,
Ying's on my gets like the hip-fire shot jumping in the window.
But it's been a bit of a struggling attack.
As I said, they will win or lose these rounds very explosively and Ana and Cal, I will say he's been saving elevate.
He keeps fun building, he's disrupting the plan. Look at this, the first swing and then tries to go for the one tap, hit the shoulder.
Would have been nice with the montage but doesn't quite connect.
I mean hey, he's got 81 shots in that LMG, if only he just kept holding down left click, maybe just maybe.
Oh
Bring back the LMG meta
You played in the LMG meta didn't oh no that was 22 wasn't it?
You were already retired
Thankfully shortly after my retirement. I would have been S&G 11 against 150 bullet guns
I wouldn't have been human if you were still playing SMG 11 and the LMG meta you were trolling man
What choice do you have you're gonna be fmg 9?
I think that you just stopped playing smoke man. Wait, why is Jogor not taking down? Okay, pro has the bulletproof camera before
Yeah, okay fair enough. Wow shot through the couch. That's pretty impressive
All guns ready.
Someone's got up to this issue that we've had for a long time in, or we used to have in the seasons that
the smoke was like the only plant in our operator, and now he's here at the shotgun or whatnot.
And on maps like coastline, border, in the LMG meta,
he still needed to bring the smoke because his gadget was so niche and so good to bring,
but he's gone to not fit those meta games or those maps,
Because back when Pulse was in probably every freaking operator had ACOG, he said the smoke they felt like.
These days if you want to play FFG on Smoke you can.
Like, you genuinely can.
Yeah, you're certainly shotguns as well.
Was that a nitro cell that just almost killed Barcode?
I think so, because they have all those grenades.
Oh man, he's steric.
That's why you do not smoke a warden.
He's someone on the T-Shot balcony too.
He's so exposed right now.
If there was anyone on the display window balcony, he said they could.
There you go!
By the way, that is the coolest reload animation I've ever seen with the AK.
What is that?
Is it the Memento skin? Is it the ice one?
I don't know, it was on Nomad with the AK?
If it's like a shot of ice, then it's the Memento skin.
It looked like one of the Paragaz skins.
Oh!
You're fighting a world of trouble. How are you alive?
Because no man was using a gadget as he rotated out of there that's how
Elevate between them have collectively about 101 HP a Joe guy has just finished off Shiba with a headshot
Told you a barcode desperately now need to fight back, but told you can't even shoot a drone barcode is a one HP
They cycle
Company players have full information on where elevate are this could be big for told you know
He exposes himself, doesn't find the angle, Jogo should be out of punish, a shot of the K3, but it costs him a lot of HP and Kaft quickly finishes him off.
Let's see, oh, Fenglix to finish it onto barcode, so I can company, manage to keep pace.
So, both the attacking round wins here, they've been on bar, and bar is like, one of the harder ones to tag, I would say.
It's so hard to pick up out that top mezzanine top losers position
But the jigsaw window that display hallway it just keeps finding them so many kills
We use the third or fourth kill this game so far just from that location
Elevate not fully respecting it up being very aware of it
So they struggle against it. Therefore that windows always
Thinking actually
It hasn't always been there has it old shallow
Old shallow was so different to this current iteration. Shelly especially that
Well, you know hysterics is the one who's dying to it
So I'm like ever since hysteric back in the day when it's there was like, yes, we had new show
We had this conversation. Shelly
We did
What you did this shelly come back cuz I remember screaming on old shallow
With the master bedroom where you would just like absolutely cooked if you tried to hold
Master at least.
Okay, if you were to no looses, okay, no cooking right now, what year do you think it got reworked?
I reckon end of 2018, because I remember screaming it on 2017.
I was also thinking like mid to late 2018.
I'm gonna Google it.
Please, hit me with it.
Drumroll.
I don't know if you can hear my drumroll.
It got reworked in July 2018.
August 2018.
No, September.
No.
July 2018.
2023?
2020?
What?
That's got no shadow legacy.
That's not true.
That's not true.
That's not right.
No?
Isn't that maybe like aninator alter?
Wait, I'm looking at it right now.
I'm looking at YouTube to see visual confirmation.
Wait, no, 2020.
Right now I'm looking at YouTube to see visual confirmation
Wait no 2020 oh G shall I it was nuts bro like that was not a confiable
That is mind blowing that's true. I generally thought it's way earlier, but now it's 2020 apparently more, you know
More, you know
I love that season, by the way. Zero, my homie. I was a big split SL guy back in the day. Love those games.
And you don't do the opportunities nowadays. Big 10.
I do, actually. Well, mostly my team mate, my staff, he plays it for me. Let's see what the execute is now onto the bomb site.
Oh, how low says the Blackbeard as he batches through the window, wants to try and take the fight.
He comes out, quick ADS, but Neon and Felix is stealing all the kills.
Felix with the pistol on the ying, finds his kill.
It's K3, starts to force that plant down after a bit of pressure.
He gets off of it, the bait comes through, Jogor for the backstab, finds one.
Barcode about to meet the same fate, but no, the DMR serves him true.
It's Barcode and Heikal now to try and fight the difference that Felix brings out.
That shotgun and finishes him off with the ying.
An opportunity for Plantinar with the Nitro Cell.
It goes out, but it gets shot out of the midair.
Quick response from Psychin Company.
And in the first and final round of the half, they look to finish it off.
A great response from Psychin Company.
I just want to go back to how it was
Laying each other's arms all day
Standing here just because
Tell me where we were wrong
Thought about as homies
And if I pass love
How did this all work?
Can't we rediscover baby?
What it was, let's be honest, it was just a love off.
You were so romantic, we were picture perfect, so much freaking passion, while we never got
in fact faith.
It was just a love off.
Yeah, trying to get you out my thoughts today, still chained to you when I walked away, still
You know it'd be hard to break because I kept it way too real to automate
I want to talk to you for my country's sake, trying to make my mind and body cooperate
I used to have some shots to give for ones you take, but then I took them all to heal and lost the way
I be right around listening to Marvin Gaye, reminisce what was cause now it ain't
It took my mind on a trail for hours till it all devoured so my monster prowlers on your pace
See how you spending days without you and me inside that I'm phasing out
But I plays it home and it drains me, I done made some home but it pains me
You want the real from me? Here it is. Here it go.
I want you dead to me. Here it gone real slow.
I want you here with me. Bad. I'll let it go.
But I can have both of them done. I hope this love of mine is gone blow.
No more gray. No more white. No more waste. No more time.
No more weight. Let's go away. I stay. I don't mind.
No more gray. No more white. No more waste. No more time.
No more weight. Let's go away. I stay. I don't mind.
So, it took a while to see Psyching Company's true colours in the server.
I was saying how they're a fast explosive team and they were trying to play fast but
falling short on the attacking side.
But that final round, that is exactly what I meant when I said what they are capable
of.
It's a shame it comes so late in the first half, literally being the final round, but
they did show it to us in the end.
Now, sights will block her, we'll see how they will fare on defense with Alamede going to the attack.
Notice the little mute icon next to technical timeout, of course.
Very different attackable timeout and technical timeout.
You're not allowed to talk in your technical timeout, you're not allowed to talk about the game.
And that is something that we enforce at live events as well.
So if you ever notice in person the teams during technical timeout, they'll usually just be laughing maybe talking about something non-game related if they're allowed to speak at all
But now it's an even reset like you said 3-3 at the end of the half
Just a vibe time. I kind of want to vibe too. What do you think? Why don't we just turn that the music up?
Hangry, let's have a vibe turn it up turn it up guys turn up the music. It's vibe time
time to get back into the server and converge on this match it has been a
pretty back and forth first half there was a moment there where it looked
Like Elevate were running away with it, but Scythe and Company straight back into it, Mianda into an even half.
As we move on to the second now, they get the comfy side of being on the defense.
The guy's figuring out like, what is actually the right number of rounds for G.
We saw this in the beginning where I said even a very even matchup of skill in 3-3 is fine.
I feel like getting those 3 defensive rounds is actually going to be a win on their end.
Scycling as you see here in the replay, they did figure it out in the very end.
Good backstab, good front-to-pooh, good coordination.
But it did take them a while to warm up into those attacks.
So I'm curious to see now.
Because again, you know, telling them if you start defense, then you can kind of warm up into your attack around.
I think it was actually Alan Miles during yesterday's interview after the G2 match.
A question for him was about the starting side because they're playing punctuality and it's very uncommon to want to start defense
And I think it was like you to start a defense and then they actually want off onto their attacks and make them much stronger performance
So I guess you can make that argument. You're gonna be a bit on the copium
It's a bit of a technical timeout here with the mute icon appearing once more
Not sure how the issue is
Yeah, I really love this song, don't you just love this song, don't you?
I can't hear it, let's try it out.
I wanna hear this song.
Production!
Pump the music!
And we're back, thank you everybody for bearing with us, we are ready to get back into it,
it's 3-3 at the end of the first half and we're here into the second side-cam now on
the defense.
They did end up pushing pretty deep, they won the last two rounds on that attacking side,
but for a minute there it did look like Elevate were going to run away with it, now I feel
like the shoes on the other foot have elevated the ones who need to step it up.
Over the bans, with Asamik, Hayi, the Grim, the Solid Snake, a lot of Solid Snake bans
here in Asia, the last few play those actually, more and more respect being put on that name.
But it makes sense, a very small map, you can get so much more from the scans, also from the outside,
with windows, with rappels, etc., and quickly navigate around the building.
And we've seen players like Thirst, Neff, and Weibo, when he just gets to be unleashed
like a Daemus or a Solid Snake taking a lot of map control and often getting a couple of
injured kills. But now, though, it's told deep. The old man returned to the pro scene on the twitch,
just getting some of those people cameras for the intel, seeing what is clear.
Quite a vulnerable bomb set here if I gotta say so myself, but I don't think I've been in a position
to go for a rush, necessarily. They do have operators for it. Lions, Sands, the Blitz. They might
I just looked for it, actually.
They're in Wiskly.
They're in Kizali.
Oh, step one is trying to clear out this person.
Marko and Sora, who is now vaulted over.
It's Jogor, but he's the first one to fall.
The Psychic company, Elevate, are indeed in the bomb site.
The problem is they can't force this player too quickly.
Marko is tempted to go for it,
but I think they need to re-stabilize first.
Unfortunately, it looks like they might have missed the beat,
And now they're actually chasing Psychic company, who have now recomposed.
Irony is that the very thing that Valkyrie has to see for, and therefore they can't go for a plant,
Valkyrie has impact grenades. There is nothing to stop the plant from going down on that chance inside a kitchen,
but they do not know this. They're fighting the bomb-side players, and the entire rush has been stopped, it looks like.
One of the objects of the enemy station is there, maybe trying to get a bit of vertical control and more kills.
Well, we all heard that LMA in the position, then Barcode is inspecting it a bit much.
So, that's not gonna fear Watt and I, it's gonna call the torii's twitch on first and look for it.
Well, the bad-ass smoke's gonna cover it, we can't find it now.
Clearing this player is critical here for Barcode.
He's playing the Blitz well, he's being patient, not exposing his feet,
and that means he's gonna get not just one, but maybe a second.
Falling back now, it's K3, and he is caught off guard by Toji.
And Hickel told you and Barco together, combined to make sure that Elevate get the numbers advantage back on their side.
And now that you did the exact same thing you did the first time around, go back down to the trophy, etc.
Start working West Main into kits in and again, the only thing is they might think Belgrade still has to have C4.
But it does not. 30 seconds still, but they're gonna be able to kill us now, just one down thing.
Oh, but he's found one.
Oh, big impact as well, however!
Barkh- Oh no! Oh no! This is not good! Barkhud gets teamkilled after the impact comes out, but told you, thankfully,
you can breathe a sigh of relief. A little bit sketchy there for a second, a half smile from the rest of the LLV players, but they kept the round nonetheless.
That would have been such a shame if the teamkilled led to a round lost because it's such a great job at going for a plan A and recognizing,
guys it's too risky we can't do it we have to go for a good plan b and it was solid using the smokes
the twitch drones the blitz entry told to pick up all the rotational kills and high cal that becomes
the entry player great job all around and it just goes to show that even if you are having like a
plan in mind from the very beginning of the prep phase round you can always pivot don't be afraid
of changing the plan if you see something now that you didn't see prior because i just really
committed to that. Again, if Valkyrie had a C4 which they probably should have, you can't
go for a plan. So good respect, definitely get around victory. And it looks like they
might just stick the blips again, perhaps.
Baco really played that so well. It's quite unlucky to him that he got team killed. I
don't want to harp on ToLG too much because I still think that he played this pretty well.
Yeah, he did.
Okay
They're like, okay, if you're gonna shoot me in the back of head you have to see what it feels like
We've all been there though, you know, we always say that a good shield player is only
half the solution.
You need to be a good shield team at playing around that operator and how you take the
fights and where you take the fights.
For the most part, job well done.
Round two here on an elite attack, they are looking for a lurker down below.
This Yoka drone coming into action should signify that there's gonna be a person downstairs,
otherwise why is it going in that direction?
If it aren't too bothered by it, they've abandoned the base in Portion, they're looking
to just kind of sit up on the stairs from the window, rappels, talk to them half and
try to play for a couple of takes.
I was just starting to get that edge out.
Yeah, yes.
Is there a world where you just go in and it's planned like they know it's all this but they have
There's a reinforcement and a little tiny sliver of a wall that I think
I think Tolji can go for the plant or barcode cover, especially in highcow.
The problem is in highcow's now been traded, which means below control is no longer guaranteed.
I think the other thing here is maybe elevate no, there's an echo on the board.
Because if Femlic's has a yokai in position, well he's not using them right now,
because he's busy killing hysterics on the double window.
Even though there's an emphasis advantage, that impact is pretty good.
Barcode goes down.
Neon is in a 1v1 against the Monty, actually.
This is very winnable. He's got to finish him off.
Problem is he has to try and figure out a way to finish off the Blackbeard.
There we go, he's done so.
Can't allow this 1v1 to happen though.
Toji is very much unfaithed. Neon clutches up.
Toji takes the risk of going for the aim down Sight's fight.
And Sight can company. Tie up the lead.
Again, very hard to play 1v1 for both players there.
I think you can try and play that as Monty where you use the Blackbeard as bait
when he tries to confirm his teammate, that's when the ADS ring goes for a trade game, but
either way, it's a well played round for Neon who clutches the round back.
I do think Elevator may be overthinking these attacks a little bit.
They did have the chance of just going for a plant against the echo that can keep stalling
it sure, but they didn't have any real ways of winning out that round.
Perhaps there was no drone for in high kill to watch downstairs once he dies from the
mutilating and thinking, ah, C4 is going to end the round.
they had a drone, maybe it changes things, but Gouda and Psykin come in to double down
there on their dining push, one in fireplace, one by the door. The fact that they get that
kill is a huge difference maker in that round. Big cause of celebration.
A lot of tight rounds here, I mean I'm looking back, 1v2 there, a 1v1 the round before, a
A lot of big 3K rounds from NiKal, Neon, that was a 4K by the way, not just a 3K.
If Psy can win this game against Elevate, I'm trying to figure out whether that says
more about Psy can being a really solid team and maybe contesting in this mid-pack, or
whether it perhaps is just another red flag for Elevate, because of course we've talked
about this.
You know, a lot of hope for Elevate coming into stage 1 because of these roster changes.
But the flip side of that is they've gone 4-7 down, lost a day start, 0-7 down and lost
a wave.
Now they're being pushed deep by Psychic Company, what does that really mean?
Well, I think a win here would certainly solidify a lot of our doubts and an early
pick onto the warden of Neon is certainly good.
And they're about to put some serious pressure on Barca, go for the swing, get this killed
surely.
Oh, oh no.
Wait, what?
Did he get zapped by the clash?
Is that a thing?
Is that a thing? Is that a thing? I don't know, is it a thing?
What? What?
What did I just watch?
It didn't, he doesn't use the gadget, but there was no explosion of any kind.
The kid's absent.
Just like a bandit battery does?
If that's the case, it's news to me, but again, how often do you see that exact interaction?
By the way, barcode somehow recklessly stays alive, class is dead,
and they have library control, so I don't know.
You also get set through the wall in there.
When you was pruning on the wall in library, you get set.
The client wasn't in the room with him.
The client stole her!
Because they are seemingly everywhere.
They left line, Barry.
And I can always stay in the office balcony.
He gets the final kill.
And probably the most postling round so far in this game.
Yeah, there's been a lot of that.
But credit to Psychon.
They're looking a little bit happier.
Sorry, credit to Elevate.
They're looking a little bit happier on this attacking side.
Even though, of course, Psychon has won a single defense.
It only came down to a clutch, a 1v2 clutch.
Elevate overall after this band phase what's it gonna be is gonna be a shield
from Scycon they're gonna get rid of no they're gonna get rid of the daemons on
the flip side Elevate get rid of Echo a little bit concerned here for Scycon Penguin
because they've just banned out a shield counter in Elevate banning out the Echo
and they've been playing a lot of shields now they're gonna be a lot safer.
It's not just for the shields right it's also in general like they've been playing
to go over these more simplistic linear plant approach rounds, and if not planting though,
of course you can kill us. The Echo is one of the only operators that can kind of stop you
from planting without doing damage. Now if you're not reliant on a toxic bay being in right position
or a seaport in the right location, the Yoga Drone's they're very movable, they can be pre-placed in
the ceiling, without an IQ they're hard to find, it's just like a little canal supple what's making
the pushes and if they're on the bottom side they can't just go for a plant. I lost a second company
though they recognize okay if echo is gone how can we substitute it? It serves the same purpose
yeah they can't drive around and move the information but it will get you to the intro all the same
plus you get those people that could act as pantomiles or trying to of course solve things out
for a bit. So I quite like the adaptations but I do think I like what the favor it was I
I don't like to do a utilize in demos and massive amounts and the one time that I did play the demos
It kind of just got treated on for one
I want to see how they cook here
The doctor be the lion
And most importantly the execute type operators like the Sends and the Capitow have taken good map control, 30 seconds in, and high gals in library. Interesting barricade by the way.
Unusual to see. I'm going to try and slow them down and make them more vulnerable to any vertical C4s from Valorant. There's no C4.
I'm just gonna say full correct.
Speaking of overthinking, right, it's whenever there's something that's unusual in the map,
people go, hmmm, why could this be?
And sometimes there's no like super deep thought to it, but that's the intent.
They want you to overthink it, and I think they have been the ones to do that mostly,
just being not 100% sure about the pushes, but they're looking better and better, and
Much like in the past, the godmother of chaos, right? The sense, the lion, the dokka bee,
it's all about the soul of the chaos, and it's still in the triangle for a plant or a push.
But first, it's through my duty. Pop open the office wall, get a long map, hide.
They're going to realize there's a class waiting for them right around the corner,
and that's going to be a problem because they can never really take office control as long as she's alive.
And they just used one of the EMPs on the clash, but not necessarily in time to throw it, is it?
Just an execute opportunity here, the problem is the impact comes through from Fenglix to destroy those Sen's Projector ROUs
Shidei now has to try and cover
But no, you get C4 out of this world and the plant is denied, Hycal and Hycal are doing their best to try and pick up the pieces
But I don't think that they have much to say about it, Scyken retain control, my shot!
Despite being blinded and Hycal finds a second gives a lifeline to elevate
It's a great read, there's a C4 on the basement of Caphny, it's effectively a 2v2 by the bomb
side.
It's only a 1v2 as Jokor is still upstairs, and if it could win this, the only issue is
timer is very low, so they fight upstairs and try and go for a solo kill, do the hit
the side and escape Jokor, but right now they're fighting in the bomb, but then it means the
timer is going to be even lower when they get to site.
an iCal cannot afford to lose a single gunfight despite being low HP.
Now off in the line, he's not going to get a gunfight because a big nitro from Kafe
helps him out.
Jogor to finish things off.
Psyche and company back again, tying things up, pushing it to 5-5 rip break point.
Kind of thing it back through the round.
One of the issues with Sense is that it's a very telegraph operator.
It really shows you what you're going to try and do.
And then thankfully the second company, they had impact grenades on the bomb site, so the roly polys go out, they get impacted, and then they take down the first planter, then the impact is second set of roly polys after, and then they try to go for a second denial.
I do like the push step elevate, I will say this.
If you're going to plant using a smoke grenade or a sense projector wall or anything to shroud
the visuals, you shouldn't plant in the default location.
The whole point of planting with a smoke and sense is to enable you to plant in these off
angles that you wouldn't normally do.
The reason why you shouldn't plant in the default location is because the first spot
people are going to throw toxic bait, a sanctify, or a C4.
Unless they know for a fact you're planting elsewhere, you're going to go with the highest
since how plant position that's going to be default that's why it's my
default is where people plant so the C4 is a guest right oh they're gonna plant
here C4 goes up it hits the planter round us over you might as well run a bit
deeper and plant on all those off locations and increasing the odds of it
actually going down just a small bit of feedback there for elevate either way I
like to push 5-5 it very even gave me a back and forth
Elevate? They've been so close, come on, don't drop a point here. Both of these teams scrambling
to the best of their ability to get a win on the board. Surely Elevate, if they go down
a psychic company after the horrid start they've had to Daystar and Wayboat, that would be devastating.
earlier today I believe it was in the Fury interview many said the elevate
with one of those teams that he considered to be at the top level
fighting for a stage finals position if they keep playing dropping games
dropping points then they're not gonna be in that conversation not all orchid
in souls heart are stirring up but in high Cal finds the opening kill Joe Gorp
It's a little bit hot and cold tonight
It's a hard time
But I think it's mostly thanks to elevate play style in high-killed particular has been excellent on the intrigue
So just finding yourself always in the battle with someone
But losing Joe Gors one thing losing for my who's got that
Regenerative gas tickets, you know more and more this time progresses. That's the real kicker here
They have less heat than that to stop the push, and you got stuff like your edge at the
thanks bank.
The naves can't tell arrows to fire and smoke.
You're gonna wish to add more magnets.
Maybe they're sitting great through the clash, and they have to see each k3 and top blue.
We're gonna give constant information about that hallway.
Here comes the nade and the push though.
Oh, here we go, neon.
Not sure it goes out.
That doesn't actually blow it until late.
Interesting choice.
He wants to keep on peeking.
It comes in pressure onto the clash, but the Wamai is protecting it very well. Another flashbang goes out, that's fine.
Neon is protected from the flashes with his smart glasses. He's about to get met by hysterics, though, peeping at the top.
Neon takes his head clean off. The Capitale Fire does nothing! Elevate completely dismantle and psyching company!
Project themselves for the very first time onto match point.
A very good, classic blue top mace in the hole, the warden, the shield, they were amised,
beautiful, and it works just like it usually does.
I will say lack of agility there from Elevate, they spent the cats on fire after they lost
the first couple of players, they weren't tossing grenades and we didn't try to give
it 100%, it was in Ikel, jumping in, going for a 50-50, and then Elevate had to go
talent here and the dire potential final round.
Cooley has a lot to say. Of course Elevate have been in Rainbow Six since the
very beginning. They were at the very first Sixth Invitational this organization.
In fact they won it on Xbox with Laxing's old team. Bosco was on there as well.
Since then this organization has been through so many different regions
through North America, Latin America, Australia even, and in Asia now for quite a few years
across many different iterations of rosters, Asian rosters, Brazilian rosters, back to
a new Asian roster with old faces.
A lot of investment behind this team and yet they just cannot battle it out even against
up and comers who came through the Challenger series like Psych and Company.
Five, six, this is doomsday situations for Elevate.
We know what happened after this team failed to deliver at the 6th invitation.
They dropped all of the Brazilians.
They didn't care.
What happens if we go through another stage where this team doesn't achieve what the Org wants?
What do you think is going to happen?
Because I can tell you, they're not going to keep these five players.
They might not keep any of these five players if they get the chance to make sweeping roster changes.
I'm keeping an eye cal. I'm gonna sell him to the highest bidder. That's what I'm doing
That guy's where this is a packer. Nobody nobody is buying spending any money on
Virtue back in the U.S. Box by T2 fanatic that was some yeah, that was six
Yeah, but one of the biggest most expensive
Protests in siege history by the way
I did get them a World Championship.
All of their NOS, do you guys know about the buyout amounts that were spent on E-Winning?
I don't know the numbers. I've heard a few numbers that are around.
It's the same as everyone talks about spoint salary, $2 million per day.
People throw numbers around. I don't know which numbers I hear accurate.
Yeah, that's fair.
I know a few numbers.
If you go far enough back, you know, importing players and buying them out of roster, which was not super common.
So in Citizen and Virtue report, onto G2 and F220SI, that was some of the like big roster news.
And of course, Fabian to Vitality, Gold to Vitality, that was some big news.
I'm sorry to forget, Fabian was on Vitality, man.
Very forgetful era, in Himagoga, and hungry, and then people was there to find them.
Yeah.
That was a very, very funny roster.
What's not so funny though is hysterics here, down 5-6, dead on the ying super early in the round
and it feels like for elevator, it's kind of crumbling
If N.I.K.L happen to make a play, he's in there, he's getting stuff done
but I'm missing the follow-up
On the previous round like replay highlight feed
we saw N.I.K.L jump into fight the ward and on top mezzanine, nobody was in the building but him
I wanna see the vehicle for a 3, 2, 1 and fight together
Don't just send in one of your many players.
Especially losing your Ying early.
Not getting any value out of the Sterak's this round.
Except sitting on cams.
He's got a few to flip through.
Elevate now, Rhodes 8 and Hikel on the double window.
He's, like you said, the only player seemingly brave enough to get in the building
and he's playing a window cutoff position.
That feels like a missed opportunity to me.
We need someone with gusto and confidence to get in the building here for Elevate.
And unfortunately for Sheebae it's not gonna be him.
One by one.
One by one they do fall.
It's match point still for Psykin company.
Jogor is inside the bar top.
He's gonna die to the Grenade.
Had no escape.
Blackbeam was the perfect answer to that.
As now Barcode makes his way forward in highcow.
He's in the threatening position to cut off.
And we might just be on the board for a plant.
However, three Nitro cells available for Psykin.
One comes out from Neon.
And the cross is successful.
He can get aggressive.
He can take down the planter!
Neon has stuck behind enemy lines and followed up with a second!
NiCow to save what has been a gruesome and devastating game for Elevate!
But his elation for Psychic Company and Jogor throws away his would-be Elevate Jersey
to reveal that he was a Daystar fan all along!
Psychic company with the upset of the stage and they are on the scoreboard my
friends they have a win under their belts.
rounds. It's higher off rostering in all of the gear, it's the bandier call. As the bandier call, it's facing these. One grip, one's never seen the bombsite and never
reaching the plant realistically.
Yeah, wow. It's funny we talked about in High Cal and how important he was in our round. In the end, all it took was neon sneaking past his line of sight for
Now, third of the second and the round and the game was over.
What a reaction from Joe Gore, even from Momo, he can hardly believe it.
Unreal victory for that old Unreal Nightmare roster that have really given
Elevate a nightmare of their own.
It's a massive upset and such an exciting moment for these second company players.
I mean, look at the one-to-one here.
Neon and N.I.K.K.L going almost identical in terms of kills, but N.I.K.L has 5 opening kills.
In 90 supers in cost, he was literally a one-man army for his team, whereas Saiken, yes,
he had N.I.K.L in 2016, but he wasn't getting opening kills, right? Besides the final run,
when he cluster up getting a 3-kills stubborn and plant, it was very much a team effort.
And I think that here's the real story. It felt like Saiken and 5 players actually trying to do the
same thing, where it's even had like one to maybe three people trying to achieve the same thing.
Yeah, it feels like this psyching company roster is so motivated. They are so here to get it done.
Elevate had a nice shot, but it wasn't enough. So of course, let's talk to psyching company and
have a little chat on the lively. We've got Nepsie. Welcome on in, my friend. Firstly, this is your
first debut onto the APL broadcast. So I think there's no better way to start things than by
introducing yourself and your role on Psyching Company?
I'm Zee, I go off to by Caden, my real name. I am technically the head coach for Psyching
Company, although we have quite a bit of support staff that kind of does their own piece of the
job. I would say I do more like mental side of things and the macro of the game to make sure
we're on the same page. We have Esfer who does like more of the micro side of things and is like
really strategic and helps build our strats. Zero is focused on like our more analytic side
and like the spread sheet sort of thing. And then we have Psychon as our little
little mascot cheerleader and Slim also able to help with analytics and stuff as well. So we've got
we've got a whole football team that we've talked about and support staff but everybody
does their job. It's very helpful. So talk with that process like is it hard working with that
that many people together having so many niche roles,
so that they can help you guys
knowing that you worry about this
and you worry about that,
and that simplifies it,
because for me, it sounds like a lot,
because I'm not used to working with many people,
for example.
So, I'm not either,
I generally work in a two-player system
or a two-coach system type of deal,
but I think especially because
there is a little bit of a language barrier, right?
We all do have English as a base language,
either first or second language,
but it definitely helps to have those extra people
can translate and no siege and know the game to help without but either either way yeah no I think
it has been beneficial for us because we all help each other's weak spots right like nobody is going
to be a jack of all trades and so I think understanding that like I'm not going to be the best at
making the strats if I have to be looking at everybody's single player or the yeah like just
everybody has their own position right and it fills out perfectly. I love the energy we're getting
from you by the way you're so animated coming into this what time is it back home for you at the
moment it's 11 p.m here for me in Australia I was gonna mention I'm sorry for looking a little
disheveled I woke up at six in the morning today uh I was up at Sfor last night until like 11 p.m 10
p.m trying to get some last-minute prep done yeah awesome uh and what time is it now then it looks
like it's nice and sunny outside oh it is it is a tie 15 so you know we're right in the morning
It's a nice fresh day. I love it. Well, you guys looked really fresh today
Obviously elevate came in and on paper the favorite team in kickoff
We saw elevate under a nightmare go head-to-head and it was very much an elevate favored result
Today you guys brought a lot of fire three three in the first half
Coming into today knowing that you were winless
Was there anything extra hanging over your head knowing that elevates a big org obviously and a pretty gassed up roster with and high cal
and some OGs and intelligent hysterics. So what was your expectations on yourselves coming into it?
Well, we were able to pick up a win against, um, let's, let's the roster. We did pick up one against the last game. So we are one and one.
But either way, it was coming in. It felt important because against Elevate.
Oh, right. I read that. My bad.
Two of, no, you're okay, you're okay. Two of our players, two of our players used to play on Elevate.
So it was a big, it was a big
game for us, especially just to
be like cement to ourselves
that, you know, we're the, we
could stand up on our own. We
got that five man roster. It's
it's good for the mental
moving on throughout the stage
to be able to pick up that win,
especially coming out of the
last fury game, because it kind
of did feel like we lost that
game. I mean, it opened up one
five and we had to come back to
get to win it. Luckily no overtime,
right? We got the full three
points. Same with today. So I'm
really proud of the boys, right?
a little slow, but I think we've chinked, we've worked out the kinks that we sawed ourselves
in the first few play days and today will be a good mental reset for sure.
Yeah, well congrats on two wins in a row then. And of course, next up you've got HL Tori.
That looks pretty winnable, I'll be honest. Then you've got a tough slog to finish it off in
orchid, daytime, souls heart. So I'll let you get back to your prep or your sleep or whatever it is
that you're going to do for the rest of the day. It looks like you've got plenty of energy. Maybe
Maybe you need to go for a run or something.
I'll let you get back to it.
Thank you so much for joining us, Nancy.
To Gary.
Thank you guys.
All right, I have a new favorite interviewee.
That's so cool.
I love that.
I love that energy, man.
And I'm now so embarrassed.
I wrote down in my notes,
5-7 Fury on Consulate.
It was the other way around.
They came back and won that game.
But like you said, they felt like they lost it.
Today, though, a much more decisive one,
even though it was a 7-5,
It felt like Psychic Company were in control all that game.
Now I did, now of course also with a player like N.I.K.L really stepping off.
So I feel like going up a team with the Stuck Advice standout player, going up a team with
the K.O.T.T.O.R.Y like you mentioned looking very winnable.
And I feel like for APL across the board there's a lot of question marks about what teams
are ending up in that top 4 category.
And I think with Psychic looking better and better, we're kind of creeping up into that
location now because you backfiled the I back psychic close game but my team
games my team one you never know I mean if I can do when I hit stage finals and
make it through top four there's obviously a team orchids your way
but don't forget souls heart and day star also likely to be in that top four
those two teams gone head-to-head for our final game of tonight so don't go
anywhere.
They knew I was like smart in what I would focus in and then obviously knew that I did
not like school.
I was like intelligent but I just hated school.
So I think they kind of understood that it wouldn't always end like what they would have imagined in terms of like a destined career and like uni.
I would send them like streams and they would kind of understand like this is cool. This is fun. Like people are watching.
There's people like they're actually like enjoy the game. They didn't understand that it can definitely be a career at the time.
It was just like he's playing games. So they're definitely worried about the future 100%.
After EWC, that was when it fully changed. They obviously saw me fly to a different country and compete against all the other teams and see the view count and the broadcast.
That's kind of when it started, not really started, but their full support in terms of like, they love what I'm doing, they support like the career partner in that time.
Now they love it. I think my dad's support, I couldn't wish for more.
I don't cry on fucking camera, I don't make cry merchants like I are ever.
But I can't. I'm like tearing up. I'm like thinking about it.
He's a very hardworking person, because I don't really see him much, because he's like always working in terms of like, his business, whatever.
So to see him like, just like wake up at like 4am to watch my games is like crazy.
Like, it's obviously been Saturday cross the world, and he's always texted me like doing crazy, like, he's like tapped him, like he's like,
Fury like the world champs just like insane to me like people like this like
Exist like help like support me
Because it's obviously not like the traditional in an Asian family obviously, right?
So it's incredible like how much he supported me, but it's time that I want to quit
He like fucking stays up every night comes like all my events that he can come to
It's like incredible. So I love him a lot. Found these poor beings like insane
You
Just one more game to go tonight, Pengu, and I have a feeling this one could be our closest
highest stakes of the evening. Of course, we've already seen top teams go head to head with
Weibo or Kit, but I feel like we've already seen that Weibo is a cut above the rest. We've seen
bottom teams go head to head, but will those teams, those matches, have much impact on the
standings compared to this game before us? I'm not sure. Daystar, the second best team in Asia,
now twice running in both Salt Lake City and prior to that, had the Six Invitational,
They're going up against Solzol, let's dive in a day star. They made it to the Six Invitational in Paris
through the last chance qualifier for A-PAC. They made it to the Salt Lake City Major by winning
that lower bracket final in kickoff. What can they do from here on out? I mean who knows, this guy seems to be the winner.
They've had a phenomenal start, that's for them, sure. A 7-4-8-3 over LV, and a 7-3 over Orc.
So speaking of those high potential teams, they've already beaten two of them pretty convincingly
And it feels very fitting that Soul Power didn't do the next opponent because it kind of slowly raked it up into a stronger and stronger and stronger enemy.
So I'm quite keen for this one, generally speaking. I've got ideas for different things that can do well in a server.
They're a flexible team, quite an ethical team, and so far no one has shown to us what their counters are.
Yeah, exactly. They haven't yet been tested by someone like Weibo. In fact, Daystar vs. Weibo is our final playday.
That could well be the battle for first place at this point in time.
Both of those teams are undefeated, but you can say the same for Souls Heart as well.
They are currently undefeated in their first two games.
Daystar the same, but they have arguably had much more challenging opposition.
Particularly Daystar's win over Orchid.
That feels like a big one for me.
The fact that they got rid of Orchid 7-3 feels like a big deal.
But on the flip side, let's talk about Souls Heart for a minute.
the team that always seems to play their best when it doesn't matter the most.
They did well in the upper bracket in kickoff, but as soon as they got down into the lower bracket,
they really struggled to keep pace.
They were champions at 8-pack cup in January this year, Pengu,
but of course that doesn't mean as much as being champions here in Asia
and making it to a major or a sixth of the tational or, in this case, an EWC.
And that's why this match up is so exciting because it feels like a pretty good even match
Soul's Heart be Daystar because they too had a great start to the stage.
That is 7-3-2 of Fury, that is 7-1 over Hitotori, they only consider half a thing for Soul's
Heart in its present moment is they have nothing tested like at all.
They were against a weak in Fury and a very weak start to the stage and a Hitotori movement
thoughts them off the league.
The things they have gotten away with against a few opponents are not going to fight against
Daystar.
So Soul's Heart cannot be a bit more accurate, a bit more consistent and not that it would
lie on the enemy week, but rather that they are going to be strong.
Yeah, 100% that's the thing, the big difference between these two teams is
Daystar have truly been tested. Soulsheart, we can't really say the same, but
Soulsheart have a history who's struggling at the start of their stages.
If you look back in at previous years, even kickoff, right, they started, they won
their first upper bracket game, which is against Daystar, funnily enough, albeit a tough game,
and then they go and then they play in the semi-finals in the upper bracket and they end up losing.
They go down to the lower bracket, they have a bit of a run, but end up losing.
And a partner started to mount over the course of the last few stages for a Souls Heart rather.
They win or lose quite a few of their opening games.
So at stage two, starter last year, they went two and then they lost their third one.
In stage two, end of last year, they lost their first two games.
They have never gone three and nothing for their first three games in the APL.
If they win against Daystar here, then they'll maybe be as elated as they were in this picture in Tokyo when they won at the APAC Cup in January.
Yeah, it's crazy the thing, I was telling you this all the time, they've never had a 3-0 start to a stage, ever?
That just seems wrong, because they've always been a good team, they've had great players, but perhaps it's just like, it's always too well when it doesn't matter at all.
And if we're gonna put the stake that, you know, 3-0s would be a deal, and there's a lot that matters today,
does that mean they're gonna play 4-0 today? Like, how does that work?
So, in any case, I'm so sorry, going 3-0 is the best matter at all, you know, you'll be doing great, don't worry.
Well, the thing is, this game matters obviously for guaranteeing that you want to really be competing with the top four teams.
We don't just want this to be an obvious waybo making it through the first, we don't want it to be based or the only competitor to waybo.
We want Solzheit to give them up for the money, but this is just the group stage.
This is the taste tester, and as we saw in kickoff, Solzheit won the first time that
Daystar and Solzheit played in the upper bracket.
As soon as they went down to the lower bracket, when they got that rematch against Daystar,
Daystar got a better of them.
So it really matters about winning as much as you can when it matters most when the stakes
are the highest.
So where will we play for this game?
Team Bank.
Team Bank.
Team Bank.
Bank would be a lot of fun.
All these guys play bank and stage one.
It's not been banned out.
It's either bank or lair.
It's gonna be.
Ha ha ha ha.
Still, the thing is we got to see these teams play lair
and kick off and Deystar only won that map three, eight,
seven in that lower bracket semi-final.
Oh, okay.
To be fair, I was looking back
from Souls Parts 3 to Souls,
the 73 theory on bank and a Simone versus agency for lair.
So I would say for longevity,
are playing either Lair or Bang would be great. Again, playing the same couple of maps, keeping
some in the back pocket for, of course, the State Finals to be with you, etc. So I quite rate this,
but I'm curious what's going to happen. Yeah, very much. So if we are lucky, this will be as
tight as the last time we saw these teams go head to head on Lair, which was back in kickoff in that
Lumber Bracket semifinal when it mattered so much. And Daystar knocked Sol's heart out of the
the tournament and went on to go to the Salt Lake City Major as a result of cleaning through
that lower bracket. But of course, we're about to get into the game. We just have a quick
technical break and then we'll be back for Soulsheart versus Daystar Online.
Stage 1, where I played with Chiefs and that was like my first proper team of like playing
with like really good people like Odal and obviously with Kyro and like Tetsu and obviously
Quizz and I felt like that stage playing with like very experienced people kind of made
me nervous. I had to play to a standard. I kind of played worse knowing that Jigsaw would
come in mid stage. I played bad and then obviously Jigsaw came in and took my spot but that was
all definitely a learning lesson for me. After that I was honestly done with Siege. It was
a really huge butterfly effect me joining EP. Randomly I got shot a message by Harry
at 2 arm and he just basically said like you play him like we need you right now. I was
like you know do I really want to play Cg again? I don't know if we're gonna make it
like there's obviously chief still playing there's like Cg and we're like this stuff
like I'm thinking in my head like a third team I'm not getting paid a lot of money these
like players that I wanted to play with like Fischo, 2 arm and Baphin and obviously Reles
not fully committed at first, but then I was really drawn to it, like, playing CG and, you know,
proving myself. I think that was the biggest thing. I wanted to prove myself again,
after Chiefs, and show that, like, I can compete. I am good.
My first impressions playing, like, on the EP, in that stage, I knew shit was, like, serious.
In terms of, with Fisher guy, Tuhan, and just, like, the seriousness of the team, I knew I had to,
like, put my head down and work. My first game was against, it was like a B3, I think, against
Ludovico. I'm pretty sure on Chalet I proved to myself that like beyond compete I can like beat
these teams and I think that really put my confidence up. Obviously with the support of like
with two iron bap and relays and fish like they definitely helped me a lot. Having that confidence
for me to be the best player in Australia. I think with the stats I was looking at it a lot.
Obviously being a really competitive team at that time. Being number one obviously meant a lot in
regards of like me only playing playoffs. I wanted to stay there. Like I wanted to just not go like
this is just a one game thing. Like I wanted to stay there. Came GG after Ludovico. This was when
we needed to really prove ourselves. I think this was like honestly one of the biggest games my
career obviously being international or going international but this was what it really meant
like this is what it came down to really proving myself with this like European super team whatever
Like, and obviously being the rivals at the time, who's going to go to the major?
Like, this was a game that was really meant for me.
I'll share it to my friends, to my girlfriend at the time, and all my family.
And we put a lot of work into beating them, and we did.
And I was really happy with the way I played.
And I remember like very clearly, like, I knew they were all watching.
My girlfriend at the time was in my living room watching as well.
As soon as we won, as soon as I killed Crocs in that 1v1,
I knew like this is like my dreams coming true having a 1v1 against Croxen
That's my go player from OCE I gotta say all the videos we're seeing from that guy are really making me want to be a
Big chiefs fan, of course. They've already played for their games in the group stage of APL
We're back on Asia again, and this one matters so damn much Pengu. It's
Two of the top four teams in this league battling it out here on Leia, a rematch what we saw in the
Lowepracket semi-final of kickoff where Daystar really took all the marbles against Solzhaar.
Now they go back to familiar territory to see which of these teams remains undefeated and
which ends their third playday with no loss.
I was gonna be so serious.
I know I get the do do do do do.
Sometimes you just have to leave that dead end.
My two brain cells are fighting each other on what to say.
I was like, I don't know.
I don't know.
Look at Lanya.
It's been a day.
It's been a day.
I was gonna start off with playing with you.
It's been a day.
I was gonna start off with player Unchieved, I thought he played for Enterprise, but then
I was like, I want you to do it.
So I'll just do something else.
Don't do it too soon.
Don't do it too soon.
Yeah.
He does play for Team Australia though, in the ENC.
It's quite funny that ENC, Australia roster is kind of like, ultimate timeline enterprise
because obviously they dropped two players, one player retired and they dropped two after
six Invitational.
And Tuhan is New Zealand, not Australian, so he can't be on the ENC roster, so yeah,
it's my problem.
I'm really excited for ENC, I think I've talked about it every single playday, I'm very keen
for it.
A lot of players on this Falsa team are going to be on that ENC roster for Thailand by the
way.
Oh god.
They got stuck on the bomb by the bomb site twice, there's triple running into each other
there.
A little bit funny, but no, no, me too, ENC should be very fun, very enjoyable, and I
I can't wait to see team Denmark.
Yeah, no I got nothing.
I abandoned my solo countrymen and they got destroyed in the qualifier.
Imagine you don't get asked to cast the event and you just are at home watching it online.
Imagine, you're gonna regret not competing so badly.
Do you think we would have qualified if I had played late?
What do you mean? You shouldn't be asking that question. You should be telling me, James.
We would have won the whole qualifier. I don't know. I don't know, man.
It depends on how well the Benji plays, I reckon. And, uh,
it's been getting carried by Elamal that has to play these VG2s. I'm not sure if you were the one,
to be honest. You spent your whole career losing to Abyssinian agents and Aunt Davis.
She would have just lost to the Finns again, wouldn't she? Oh, so that's actually funny.
During ranked in the early mornings that I've been playing, I've been setting the
against the Finnish E&C team 5 stack many times.
There was a morning where I was playing with the teeny party like a
really mean stack and with four games in a row we played the Finnish E&C 5 stack
and got destroyed every single time. So I spent many mornings battling the
finish okay and I lost usually. I think it was one actually.
Well thankfully we're back down in Asia for tonight
and you're casting and so you can't lose because when we're all watching APL nobody uses
well i would uh i would say that there would be a team that disagree elevate for one but there's
okay okay i believe that everyone here is okay who is the first gunfighter with scab and
runoff against zeal who's been the asami middle of the bomb so they're getting red pinged out
probably thought it'd be called shortly as well and DC8 said I'm not losing my fight I'm out of here
but it's now a 4v5 he'll be favoring the Aston this very first round
guys pick we take those for day stuff
scat man finally getting rid of that keeper barrier but seal has got two more in pocket
he's ready to just jam it up again to jam up the breach I know it's tempted to get into plant
position but there's a lot more legwork that needs to be done by Solotr
i9 of course are the star players non-gb of these favorite operators that offers like a solid snake
as well he likes taking space on the map meanwhile scatman go for a backstab
you gotta sell it though you gotta really commit to the fun to push you threaten that plant like oh
guys we're planting we're planting then scatman can make his play i miss the punches also backstabbing
side-stabbing, if you will. I don't really need to find a kill here. I mean the 45, to no fault of their own, has really cooked this attack
but that is the last smoke grenade to be thrown out. No nitro cells and no tachanka.
Unfortunately, Mr. Punch isn't gonna have an impact though and Daystar really haven't impressed it whatsoever.
It'll have to be a very desperate plant attempt with two players covering.
The likelihood of this being successful is extremely slim. There is still a key to barrier protecting this position.
I mean, there's a chance it works, but I9 is likely to lose this gunfight up against the Yazami
unless he goes up close and personal. Mark gets off the plant to find the kill, but I9 is the only one covering
and the defuse has been denied. So Daystar will win the round on time, but two players still on the floor for Sol's heart.
Very good utilisation there from Daystar, same way I played on the side, downstairs,
stone traps being tossed out mid-round and you're saying three two one push
together to gain full advantage of the significant manpower that they had they
say if we attack the hallway the verticality and a direct to attack we're
gonna win one of those three fights surely that will be enough soul sort of
course losing DC Hayes with a bit of a shame because they got the first room
control they're making decent pace but they were just down a member from the
very beginning I guess you can also argue that this is why sometimes getting
spawn peeking scrims is good, you get to practice those like less than perfect scenarios,
probably 5s, losing important upgrades, etc. But these are didn't give any free kills and
I think that's the most important part. If you give Sosnark a gap, if you give them the
ability to just run over you, they will take it. If you really gotta watch the angles,
bridge your guns and be prepared for a play that could be happening at any moment because
when they see that gap, they will go for it.
I'm so glad that you made that point about getting spawnpeaked in scrims. I saw a tweet earlier today.
Yeah.
I can't remember who it was from. Do you remember who that was?
I saw it too.
I thought it was about scrim... scrim spawnpeaks? I think it was in a North American player.
It was a hot and cold.
I've seen... oh, it was a hot and cold.
There's been two of them, but the most recent was hot and cold, yeah.
Yeah, and he basically said, look, I hate it when people spawnpeak in scrims, like,
come on, stop wasting all that time. I want to practice my late games.
The thing is, you can't control your environment on game day, so why are you trying to micromanage
your environment on scrim date?
Look, if you really want to practice something super specific, and you're lucky enough to
have a scrim partner that you really trust, do like what you used to do back in the day
with G2 when you scrim fanatic at events, and you said, hey, do you guys mind if we
played bar on clubhouse ten times in a row just to try and practice it?
But you have to have a scrim partner that you trust enough to be okay with that.
a lot of your scrim partners won't be okay with that which is why a lot of playing siege professionally playing any
Sport is about your connections and about being a good human being that people actually want to talk to in scrim with instead
Of just being some asshole that thinks he's top shit
Not saying that that's not how I'm describing hot and cold love hot and cold
No, let's do the game. I just disagree with him on this one specific thing
It's about moderation. I swim a big dislike of spawnpeaks if it's too excessive, like it happens every round, you can't practice any real scenarios, but of course you have to be ready for it, so sometimes it's also good.
So, I'll try to get more of that, because once again, down 4 vs 5, just pretend you got spawnpeak, but it gets worse.
This punch also goes down, this new black beard. The entry is not successful, the gap's not found, so I'll start struggling to start off here in Lair.
They start, just look rejuvenated on stage one.
They've had some tough games so far, they've come out ahead.
Against all could notably.
Perhaps they've just got the number of these Thai teams.
Soulsheart struggling to fight back and the roam clear.
It's not even finished.
Azuki is still alive and well on the first floor.
Hasn't been forced back yet.
Even eventually, if Soulsheart are able to recompose,
even if they find a kill or two,
Exit on the bomb site with Echo still alive. It's gonna be a real headache
Okay, like we've seen this staircase position being placed so frequently in a PL stage and really good success for the defenders
Often getting a couple of kills falling
I'm gonna have to shotgun and force the swing doesn't hit the pump to and therefore probably
There it is confirmed, shotgun to shotgun, and just like that, it's also hard to even back the score of 3v3.
But, the yokai drone comes through, tries to enable seal.
Perhaps he wouldn't have crouch walked if he'd realized that of course the attack on the other side doesn't have audio because of that yokai sonic burst.
Eventually he finds the kill regardless though, I think the yokai's been taken down.
Perhaps not, he has some info on I9 because of that track.
It's a bit awkward now for I9 to try and take the gun fight and see a wall and finish up the triple kill.
DCH now in a 1v3. You didn't get to play last round, but this time he's found two kills.
Won't be able to get in the bomb site for two more, and he won't be able to get the plant down either
because the Yo-Kai is present in the bomb site.
And so Daystar cruise through and win a second defense.
And Pigeon takes a casual sip of his cup.
It's a very relaxed couple of rounds here that they've been building together.
Nothing really too difficult on the server.
Deistar not getting fully tested as of yet.
And that was the big conversation that we kind of build it right that Deistar has had
arguably tougher opponents and been tested a bit more leading up to this matchup.
So they're going to be more well rehearsed at this level.
Balsheart had some weak opponents in some relatively one-sided affairs and they're
starting attack here in Lair which can be difficult if you don't find those
insurances don't get that foothold in the building to work up off it can be so
hard to have enough time and bodies to work the side itself they made it close
but even if they were to be sealed here in the gunfight they would have only a
couple of seconds to stay in yeah it wouldn't be enough
I wonder if Sol's heart will do the sense.
Just like everybody else.
I noticed they actually don't have a Solus.
Which is pretty unusual.
Most teams will be running out Solus to try and find where that plant is.
No Solus and no bulletproof cameras.
Not even a falconry.
They're relying solely on the mozzie for information.
the water to peek through or the clash to be active on the bomb site. This is a very unusual
way of defending this tertiary bomb site. My soul's heart don't have a lot of, well,
smokes completely absent, sands completely absent, no real way to go for a hidden fire.
We're just kind of absent. This is a weird lineup from both teams.
Now, we'll say the benefit of these stars is that by having this very access lineup,
Everyone's gonna be guns up and looking for something not you know solo scanner out
Maestro cams a yokai for example
It's very much about seeking those fights and if you're expecting souls of the go for that gap finding place
So like I mentioned before that could be the reason for it. Thankfully that's a clash walking through the rotate
So it doesn't take any damage this shield will block him and taking those bullets
And if you're the clash right now if you're seal you just find the pipe here and you match one to one
Okay, I was very confused for a second.
The UI of the grenade was from SEAL, not from the black bit.
So you just match Mr. Punsnipe with SEAL, or try and match between the majority of that push that's going to be happening from.
But look at this positioning. This is why I think it's important not playing the camera operators or solos.
You need to have your guns ready for all this, actually because the solos are at the right positions.
They'll be attacking from probably three or four separate angles. Everybody has to be ready for it
As long as I've got the info to get the job done
Cushions to come from I-9 beautiful work with the Zofia to quickly stun the player and then just dismantle the shield
Crossfire is very awkward though for mr. Punchy can't take either fight and now he's being stunned out by the clash
Catman though to find two big kills
Eventually traded on back by Yao, but the top floor has well and truly been contested.
Naid comes out as a keeper like the following doesn't then they for some reason I nine on
the entry from inside server and now the clash to be abused.
Time to finish him off poor seal obliterated and for Daystar the first round that they
have lost souls heart run them down on the tertiary.
Very well done.
Prairie's there to miss the punch and the black kid navigating everything, right?
He's battling the deployable shield, the double crossfire hallway, the clash stunning him,
and then just jiggling the door for information, good use of the grenades and getting so much value.
He's just creating space for the other players like Scatman to get that double kill.
That is how you play an effective shield in that round.
You're not going to be the playmaker, everyone's looking at you,
but if you're going to have two or three guns and you're distracting with your only soul presence,
that is how you win.
So very well done. That is a tertiary round attack. That is where you want to be winning.
But what soulshark need now, they need it around on a primary or secondary bombsite.
They can only win tertiary. So this is the start for them.
They have to find a little bit more than to take it off.
Oh man. Love to see that when the clash gets knocked back.
And even more so, I love to see that reaction from Soul's heart mark and not stop laughing.
That was a really finicky type of attack as well, with that shield set up in Surveys. Very hard to clear.
Hmm, what can I say man, Zephia buff is real, I love to see it.
I hope we get to see a lot more Zephia, I know I just wanted a few players I've seen jump on it, but I think Zephia could be back in a very big way.
Big ups for Sophia. Such a small change that has significantly boosted the pick rate from
a 1 speed to a 2 speed. And they said that they're looking into maybe further at testing
Sophia. I'm not sure that's a gadget thing or whatever they're on but I wouldn't mind
seeing Sophia becoming like a meta operator that's picked very frequently. I've always
enjoyed the game playing the playstyle. Like the gun. In the first
game out that weapon was strong. Yeah, I just think the problem is when you look
at the best teams in this league like Wabo, they don't play as a fear because
they don't have space because they're busy abusing everything. Yeah, right. It
depends on the map. Obviously very map dependent. You're probably not gonna be
running Dukkavi, Deimos, Lyon and a Blackbeard or Monty on lair compared to what they did
on Shelly earlier today. But yeah, when you've got to put some pressure on positions and
have some explosivity to clear Util and you want some hatches to be breached, then maybe
the Zophis is the trick. But there's just so many good options on attack right now.
You've got to balance that line-up to perfection. Zophis picks this time around, but the Blackbeard
makes a return for R9.
question for you, do you think if it meets a fear able to shatter mirror windows like
ash, would that be a good or a bad change? I think it would probably be a good change
because mirror gets banned in every single ranked game and we just, I think more counters
isn't bad as long as it's not just like, as long as it's not too much but yeah it doesn't
really make sense from a logical perspective as to why because the user fear charge doesn't
drill into the mirror window like an ash does but that could change. That's for law, that's
for the lawmakers I don't really care about that I personally think that that
would be a good choice just to see if I'm like you know ashes of fear is like
the same operator in two different ways you know one is instant explosion one
kind of mirror if you're murder makes the fear a bit more like ash why would you
ever bring the ash that was kind of like my only trainer thought right because
Ash has aura.
It's not even tap, bro.
Also Ash is Trace-Kate.
I like to go slow.
Gotta go fast and fine.
Asuki has taken a lot of damage.
He has gone to his final 10-15 HP.
He actually tanked the Dukabukou, which led him to this exact number.
So he just spared the same life.
It bodes well for Sol's heart, but time is ticking, 47 seconds, they're just in the main
hallways, and they have a lot of damage.
So he's going to take a lot of damage.
He's going to take a lot of damage.
He's going to take a lot of damage.
He's going to take a lot of damage.
He's going to take a lot of damage.
He's going to take a lot of damage.
He's going to take a lot of damage.
It bodes well for Sol's heart, but time is ticking, 47 seconds, they're just in the main hallways and they have no more real heart destruction available here that they can use for the internal war in the hallway itself, so they gotta go 3-2-1 and try and play for kills.
35 seconds and a 5v5, very awkward for Sol's heart, especially when Pika is spraying them all down.
Mr. Punch and I9 fall immediately as they try to make their entry.
Scatman, last time around, had a big impact. Force souls hard to get them into the building, but at the moment they're nowhere near the bomb site.
My God, what have they achieved in this round? Nothing at all.
And now Peake can find a third desperately. Scatman will try and refrag.
No, he's not going to try and do anything. He's going to sit back.
He will find a consolation frag, but that means absolutely nothing.
All he does is save the KD, pad the stats a little bit.
Souls are not for a single second.
Looked like they were close to winning that round.
Very much feels like Souls Hardly is so dependent on getting that opening pick, and yet they
didn't even bring enough Harbridge.
It's hitting the head of the counter-openers on a player by the bathroom window.
A, you're in the wrong location to use it.
And B, it's really tricky to open up that internal bombsite or wall because of the 90-degree
hallway by the rocket stairs or peeking at the double kill.
So it just feels like they didn't have to write tools for the job.
They had to keep on it, but they had spent all these kairos early in the round and in
the variety of areas.
But maybe some of that could have been done by the Grimcane Openers.
Either way, Soul Sight, they will fall to that top floor bombsite and to go back to
On the 3rd point, they need to find the win outside of the tertiary, right?
Like, that's really ideal, and this is their final chance at that.
If they can't win here on the basement attack, then they're going to be forced on their final attack on the tertiary side as their potential only second round victory.
And the 2-4 half would be okay for me if you're starting the attack.
It's not the most confidence inspiring, but it's okay.
But it's got to either be super convincing on tertiary, or the guy may get here on basement.
Basement should be doable, they just have to have a lot more pressure early and also
just frankly be more careful not to lose their roam game so dominantly.
Remember they lost two players at the start of last round.
If they want to go for a vert take with the ram like DCH is suggesting then they need
to show a little bit more pace on that roam clear and a little bit more success at finding
those players because keep in mind at the end of this round the gap is a little bit more
I have to be dealing with those yokai drones, Scatman can try and find them, doesn't mean he can get a position to kill them at the start of the round.
I think we need lateral pressure at the same time, which I am seeing, which is good.
Once again, no operators are really standing out, it's pretty basic stuff, which isn't a bad thing by any means, but...
But look at the upper advantage here from Daystar, multi blitz and ace.
You're leaving open, you're daemons every round,
don't be of course played a handful of times, but I feel like there's just a lot of flexibility here for Solstar.
And normally I'll say that's great, you can go for a vertical attack, a direct approach, etc.
But I'm missing stuff like a ying, a glass, a daemos, something that gives you a cheesy way into a gunfight, because look at me, uh oh.
SMG11, halfway across the building, just taps the guy out of the garage breach.
It's another disgusting opening kill for Daystar, and so sorry they're not really progressing the map right now.
They are upstairs and there's no enemies, but down below in the garage, they're just stuck holding angles waiting for something to happen.
Yeah.
Not great. You need Scatman and Mr. Punch working together to try and take Warehouse,
because Scatman needs to counter the Yo-Kai drones that come over from Suflate to counter the Blackbeard from Mr. Punch.
Another thing, you need pressure coming from the side, not just directly, the opposite side of where else to where Mr. Punch is.
There's a room with a window you can push in from. That's who we need.
One of these Souls Hearts players supporting. Mr. Punch thankfully does get in the building, however, I'm not falling to Yowl.
Just gives Daystar the ability to fall back with the numbers advantage.
You see, they finally get control in like 50 seconds.
And there's a Goyo, there's an Echo, there are three toxic babes.
Asuki actually has a spare shield and pocket even, he can put down whatever he wants to.
And so does Echo.
Do they have two shields in pocket right now?
Is that real?
What?
I don't see them in the floor, so I guess they do.
They need shields.
They're welcome.
We don't need shields.
No?
We picked him but we don't want him.
There goes the first sexy bait.
I think there's no more good fire in the store so...
As the puns could swag in, just jiggle through the thorn trap there, I believe.
No said it's somewhat clear.
The issue is, I think there is still to perhaps one more yoke and nothing's highly sure we can find that.
Maybe I'm wrong.
There comes the entry there from Mr. Punch.
He's choking on the gas and stunned out.
So low on HP now, DCH has to start forcing that plant down.
He's actually found a kill.
That opens up the gates for him to force that plant down
Scatman has to swing to cover his teammate souls heart steal the round out of nowhere
What?
What?
They just walk into the toxic babe the black beater's down to one single point of HP and they somehow win the round
Now I'm definitely going to question why are there two deployable shields in pocket when the enemies are walking in from a single
at all way and you have no cover to play behind. This should not be happening. That was actually a
sloppy round from Dave Star. So far they did the only play they had. They were desperate.
So they're desperate at the end of the round but it works out in the end. They win their fights,
they threaten the plant and they get that really crucial second attacking return.
Here's a cover. One and the second didn't care about the thorn traps.
Scatman knew he had to swing that. Solzhardt finally a bit of energy out of them, but is
it going to be enough? We need a third round here. And it looks like it's back down to
the basement for Daystar. No tertiary bomb site where Solzhardt looked so confident.
they repeat on the basement well frankly they looked kind of rubbish at the start of the
round on the attack they just pulled it out of nowhere once they started getting close
to that bombsite. So the bike beam makes a return. Scatman this time on the dockerbeat
we're missing the IQ so my question is how are souls heart looking to counter that echo
you know what I reckon they should do Pengu I think Scatman saves all of his dockerbeat
calls and just spams the hell out of Sioux Flay in the later I mean it
certainly would be a possibility there's no mute brought to the table there is no
counter I mean no the counters just came to call and wait that 12 seconds
where it takes and then take it from there but if it's late enough in the
round and you know if you save that one call for the perfect moment that would
be enough in theory but if you if it's like tanks the the damage then he's not
to get access to the yokai drones and then that's job well done. The Blackbeard is happily
going to not worry about the yokai drones, the yokai can't be used for playground plants
and all. I feel like yeah, Scatman's currently got the L selected but I genuinely think he's
now got three calls. Just start spamming Sufley in the late game, especially when you want
Mr. Pudge to be entering. Unfortunately though, I9 tries to enter up above. There was a drone
on that position he just walks straight into the building and two steps in he gets killed.
I really want the Blackbeard to help the entry that he's just taken the Skybridge
it's been a half around it's one door it's one hallway we gotta get a bit more control here
guys oh look at that well we are re-impacting I'm not sure what we're impating we're doing
something here comes the first call on out it's under the dock of the seal I don't know if he's
He's a priority, yeah.
Doesn't really matter.
Oh well, Azuki goes down.
That's a big play to take down the gas.
The lack thereof is gonna give a massive boost
to Solzhot in this late round.
Azuki really struggling.
0 and 5.
Oh my God, that's Sui-Fle, the echo player.
If he went down there,
surely the round is in the back for Solzhot.
Would have been a big kill.
Now, like, I don't watch that timer.
If he starts taking down far enough,
Yoko is going to master a ton more. Mr. Punch has the case. They're going to pop open that exact wall which is all being reinforced off and they already took to the floor and trapped Yoko on the floor, probably for Yoko to replace below the table.
There's a single aggressive mind from the other. They could also stop the plant. There's pretty much damage, but it stops you from doing the nation of planting smoke going out. Surely that's going to be the case.
Calling Eleanor, but the problem is they haven't got a call on to the Echo.
That's the high priority here, is the punch and starts stunning it.
They don't necessarily need to shoot this Yo-Kai, they just need to ping it
so that we can start getting calls from Scatman on to Su-Flay.
But Solzhard haven't yet scanned that there is an Echo.
Might not matter if he can go and take the fight, but Su-Flay,
hidden in the smoke, gets off his Yo-Kai.
There's the kill!
Echo is down!
And now Mark and DCAC need to recollect that defuser.
Mark's got it, but he instead goes for the kill.
He doesn't go for the plants!
And now DCH is in a 1v2, the round for Daystar!
4-2 on the defensive side as we close up the half.
That's it, that's it
Just so I can make you feel
All of this
And if the sky
Not really hoping like it
The light in the clouds
That I could see
The world from up here
From up here
From up here
From the world from up here
I
I can see the sun
All of my eyes are on the tunnel
I'm one type that's in the sea
Just how I could make you feel
All that I feel
I can feel the sky
Yeah, I really thought I'd be making
The lion's claws
I
I'm not being mean though, but like seriously, like Monty and Demo's gotta be like super far
part no sure sure sure okay whatever oh wow even our production team have just added me and said
wrong lol wow it's actually not a production team it's a member of production you're gonna dox them
you're gonna dox them on stream right now no i'm not gonna do it actually come on let's do it
don't do it nick but you're being wrong teams you're saying the whole production team is like
the whole world's against you don't be a victim don't be a victim you did this you did this
you want to know who's a victim right now azuki i want to find a poor guy oh okay
why are you checking out this cool lad this guy is a great good c1 athlete he does his
more than a living you your job is to watch him go zero five so who has to get a job right now
would you rather act and do zero five or watch someone do zero five if i was in the server i
I would be 0-6.
I think I'm quite happy with the current situation.
100%.
You know one thing that I really love about Daystar as a team is so many rosters.
Over time, they bring on the new up-and-coming young gunners,
And then the old players the ones that have been on the roster since the very start
They're the ones that are like, okay. I guess I'll bottom frag all play the you know the shields over
nah
Day start it's always peaker and souffle who are popping off like peaker has had this resurgence and those two are the
OGs that were on this team back when it was called dire wolves in
2022 and they went to the young tripping major and
And the picker is still 8 and 3 top frag in the server. That's my go right there
He's been great
Got a nice little double headshot with the Ella earlier. It's in g11 and long shot on the basement defense
Days so far now science walk days start looking to be bit faster on their attacking side is working clock is better
Where is he?
HAHAHAHAHA
Oh my god, nice from you
What a legend
Pistol as well
That's a way to do it, I'm not gonna lie to you
That's a new one, it's not a box
It's not a DMR, it's the pistol IQ secondary
That hits every single shot and the head at the end
You know, and that is the most difficult
order to get rid of
Can I just say, Zephia could have also
done that, double tap
Just saying
Yeah, but the thing is the IQ can
You got exactly where that classual day is without his team is yellow pain
So I'm gonna say my gold now did it better
First for a to the top of tier one for y'all as well
This is so cheeky play. Why is he still got a ping on the DC? Oh cuz his phone was ringing
Do you get do you get info if the phone is ringing?
That is so cooked
That is some gnarly tech from ceiling y'all
Oh, it's been that way, but you never get the IQ duck in the past, yep.
I had no idea.
It's the same as when you're like checking the phone, I believe, it's the same kind of
concept.
Here's my stuff, don't take them to spring in a push, but they lose again.
This is Jowl being better.
Jowl is really worth his weight in gold in this round.
Mr. Punch and I9 the last two left and I9's phone's ringing.
I wouldn't recommend answering that, my friend.
You're gonna stand in place for too long
and the owl be hunting you from below.
Fortunately for I9, the owl is up and in the building now.
The call comes out now onto Mr. Punch.
And Daystar really abusing this dockery
at this point, if I'm soul-sarm, saying,
look, I know that it's only the first round of defense,
but I wanna find that bloody operator.
Nice shot onto Yow.
But Sufley, quick to trade.
Daystar even more deadly on the second half.
I am looking very, very confident.
I mean, again, the fact that they clear the clash vertically with the IQ pistol, it is
like a round-winning play.
Normally, it's going to take you so much time, resources, chip damage, the clash peels back,
it makes life difficult, but it's just thought-banger.
That's the real counter right there.
It's beautiful stuff.
And honestly, Mike, make you think, as a Soul Sub member, maybe the clash is not mobile
enough for this kind of performance, this kind of playstyle, we've got to get off it.
But that would be an incredible feat to accomplish because
given that Clash has no super super hard counters and his generally speaking is very strong
it's very hard to force a team off that obviously would like to play it
So a great opening round
and so far they don't have the luxury of just forcing a bomb site onto their works
because they're down to 5 on round count
they're gonna go straight to basement just fully tank it up
get on the mirror
get on the goal
get on the strong gun to close cold engagements
the staircase is. It feels maybe a little bit desperate but I think it's wise to
go for a big switch up here. Give me how that switch runs please.
Gotta do it. Gotta do it. I really like this new look they start. I don't know
what's changed between Salt Lake City and Stage 1 aside from Yao being brought onto
the roster instead of Binbin but they are looking really really solid so far in Stage 1.
Like we talked about already we thought that they were going to get a run for their money against
Elevate and that was a pretty happy 7-4. We thought they were gonna struggle even more so against Orc in 7-3
Now they're against souls hot who beat them and kick off and
Daystar just looked night and day like the better team
They started looking like budget labor at the moment and that is a compliment by the way because Waybo
Arguably are a top 8 maybe top 12 team in the world and day star starting to play a little bit like them
I mean the best thing you can do is learn from the very best in the region, and if you're
a Wable, realistically you can't scream every team in the region to the same level because
it's too easy for you, so odds are that you spend a lot of time screaming the top of Asia,
the top of East-McNorth, and kind of excluding the bottom.
Like would Wables scream HHL Tory?
Not if they can't avoid it, because they don't learn anything, and HHL Tory learns everything.
So Otsar, maybe them and Daystar become scrim buddies, and it's definitely a possibility.
Todd, because if you're Wabo, you scrim Daystar too much, they start to figure things out,
they start to get better, they catch up to you, and suddenly, oh, you've only got one
spot to EWC for Asia, and Daystar is your closest competitor, don't give them any advantage.
Those in Chris have been the best in the region.
Wabo should be scrimming Enterprise, really, those two teams that went head to head in the
quarterfinals sorry in the phase two at SLC nice nitrous elf from way downtown
from Mark and our day star for what feels like the first time in a while I
really put under the pump Pika and Suflay the two OGs of the roster on this
attacking side as almost everybody from souls heart retreats back to the bomb
site
Basically, if a wafer with scrimming EP, there was the ping difference, right, because you're playing 120 ping scrims, but then you're playing like 40 ping game day.
So again, if this doesn't get easier, it'll go your fire kill, actually, from the attackers all into the iron-on defense.
Not every day we see that.
This is how we lose this round.
Yeah, it makes it winnable all of a sudden.
Because they also have an IZ to play in the staircase.
Fighting the shotgun player over there?
Mr. Punch, that's tricky.
This is how we lose this!
This is how we lose this indeed!
Smoke comes out from Piga, both of them is also 2 nades here from Souffle.
I wonder if the smokes were baits now.
He still comes out, it was a bait, no, he's just buying some time.
It was a bait to try and get DCA to a rather missed a punch to fall back towards the bomb site.
And that has brought a lot of space now for Piga.
You can start to put some pressure on.
He's right about the players directly to his left, Souffle is made.
Two plays maids come out. Oh, okay made his teammate thought a bit of a nice bait
But no mr. Punch is ready for it and now see play as the drop down into a three-way crossfire
Not sure a cell from Scatman to finish it off. It was a nice little run there from day star
But souls heart are back onto it
Good round for my nine got a two peas and I got two C4 kills one player each with those C4s very successful
C4s are a funny thing, right? They are, on one hand, super useless, right? If you don't get a kill, if you miss, it gets shot by there, whatever.
But if it hits the mark and gets a kill, it is insanely overpowered. It's really one of those all-in-nothing type devices where a barbed wire, or the bead boobs, as you call them, the motion detectors, they just give you this kind of peace of mind.
peace of mind you know a staircase is clear you know that nobody's in the
hallway because you can't you will hear the barbed wire you hear the people
etc and if you're a good c4 player with some people just are seeming like
frag grenades you can just find it cheesiest kills no matter but if you're
a bad c4 player which I am one of those for sure it's just one of those sketches
that why do I even have this well we just saw there why they can be so good
2c4s, 2 kills.
And there's no warden and there's no solos for souls heart not even any bulletproof cameras very risky play from then
Asougi has pulled the teams confirmed
Well the reason I said 0-6 is because that was the maximum number of deaths
He could have had at that point in time technically he could be zero and eight if he was pulling a dead mother
But it's impossible now.
He could be 0-9.
Well, as of 40 seconds ago.
If he dies, yeah he could be 0-9.
Maverick though.
And he then brings my respect to block him in sleep.
The reality is...
Almost 0-7.
Almost.
It does count on the bandit though. It's a nice way of just nullifying that bandit pick completely.
It's huge!
Maverick is still an S tier operator if you're up against a bandit or a kaiid.
And we saw this earlier. They banned one of them and then it leaves the other one open.
So then Maverick is just phenomenal to say you don't care.
Pretty good stuff.
We got Yao on the Monty, we got the Sen's.
We've seen this kind of attack a billion, a billion times before and it is a crime video.
There's no soldiers, there's no warden, so technically speaking, I would say they start their favor if this actually worked out.
I love this though, good angle, and I know it goes down.
Instead of going for an entry hole, all that they start need is a line of sight.
Great deep gas though from Mr. Punch, allows a bit of damage to go on to...
Yeah, notice how Mark sprays the shield? That slows down the shield.
Once it... I can't remember what it's called, it's not called God, but I don't know what it's called, the shield stunning effect.
Don't yeah off the shields aggro. Yeah, it's like a stagger debuff
Unfortunately, it doesn't matter in the end because souffle is able to push deep and find the kill that said yow is down
So now this execute for day stars gonna have to happen without the monseat with scab and overextending though
Pika hitting his 10th kill day star are well on track regardless
Define match point this prefire could be big though for DCH plant starts to go down from as if he the gas is gonna be big
for Mr. Punch, and he catches him through the projector. However, with his teammate going down, it's a 1v3.
He knows where that diffuser is. Here's the plan. Start going down, please. Not going to have to line aside.
A spray! Point! The beautiful game sense makes it a 1v2. Remember, Pika is upstairs. Has to take the fight.
Pika wins and 11 kills to his name. Adjust the glasses and claim match point for Daystar. Why don't you?
Gaby worked there for a second. If Piga has the cutoff upstairs, just take the case and run to the other bomb site, force Nets last defender to have to, you know, cut across the doorway where Piga is watching and force that conflict, instead of thinking how to stand in the smoke.
But they had their number, knew exactly where the plant was going down, despite no solace,
despite no afaid EP either, that no real intel just the sound.
Operator bans, don't get me banded, okay.
So we can see a bit more echo of course, you can see more solo roaming perhaps.
The band did, surprisingly enough, the bandit was not a problem.
They brought the maverick, they were comfortable on it, but maybe they just a little bit of
thought, well if they banned the maverick and then they would leave the bandit open, now
Now we can't break through these walls very easily. We don't want to have to happen. Almost every single team in every region really prioritized getting through that first layer of the reinforced walls and not getting stuck outside the building.
And now there's three match points for Daystar, bit of a gamble there for Solzhard. They're not confident on this top floor seemingly, that's why they went to the tertiary.
But after losing it, Basement is still locked up.
They got a choose between going back to Bunk's breathing where they just lost,
the tertiary bombsite, or going back to the top floor where they have lost already in that first round,
and arguably the most dominant round of this game so far,
where they just got obliterated yow down below with the IQ, finding an early kill onto the clash.
Scatman is hiding the clash this time, but, look man, they know that you'd like to play clash on this bombsite,
They've already dealt with you on this Operator once and before, and now Yow is on the buck, which is not going to be too dissimilar to the RQ in terms of the role that it will have on the team.
Hmm.
I'm scared for Soulsheart here, they got to fend off three match points, I'm not even sure they'll be able to fend off one.
It's kind of thinking through it.
I could see they start struggling here unless Yao gets some insane value at the bot.
Like, it's very kind of direct approach, but they don't have like super strong direct
operators.
You know, the Grimace band away, they don't have the game, don't have a shield.
But what do they have to clear?
Some fire.
Realistically, what do they have to clear?
Clash.
Yeah, I mean, you've got Capitao, you've got Yao down below.
That's good pressure. Yeah, I feel like if Yowl can just like do a lot of damage
verdict with the block that's gonna be like the win-and-lose condition here
for a start, but that's a lot of pressure on one sole player who's only just
into the building so he's taking a nice slow, he's checking all the angles
meaning no one's droning for him seemingly, so we know he's very important, at least we
think so, but there is a day start, they're not really investing into Yowl's protection
and knowledge game downstairs so that he is in fact not able to do them.
Let's see, what Mori-Ai have as well is that Suflay has used almost all of his Rateros and has them in clearing those Vulcan canisters.
He's just been clearing barbed wire and this shield is also still at large.
So we are lacking a bit of utility here from Daystar to clear the setup from Sol's heart, let alone the Clash himself.
Capitao could be big though.
Especially in finding that Clash.
You're right though, Yao can't afford to die.
As soon as Yow dies, Daystar are really in a pot of strife.
You see right now, Daystar are attacking the frontal side, the back portion, and it's kind of splitting Yow's attention.
He's not exactly sure what to buck and who he's bucking for, so he's just making a ton of posts everywhere, but that works both ways.
If any defendants have peaked out any of those with a cattle that's ridical areas, Yow could potentially fire that.
Yeah, could go for a fire, but there's a last one to mind you, so it's expensive to use, if you miss it, don't hit the correct area.
That's gonna be a last shot in this round.
Here's gonna go to the staircase and use the fire, and push up the stairs with Yawak.
I don't like that, all that does is buy the stairs control, that's not enough.
Now you've got no more fires to deal with that clash, there's no more nades from the gridlock either.
I think Pika is gonna have to continue finding some kills.
Yeah, you're right. The one with the hard breach here. Why we got EMPs on seal instead of hard breach?
There's been a big mistake here for Daystar, but they might better redeem themselves if they can find a couple of kills.
However, Soulsheart seemed to step forward first, and then the advantage, Pika decides to step up.
That's killed 13 and 14 for Pika! Hungry for a 15th kill, as Soulsheart looked to try and hold on.
The clash has been dealt with. The plan needs to come.
from Izuki, you have to find a kill, and Big has gone down Izuki to trade, and Steel joins in!
Finally off the donut for Izuki, and into space for Daystar!
I told you, they were saving Izuki for that final moment when you truly needed the most.
Daystar with amputations, that was a no-harpish, no shield, limited utility,
and no vertical counter to the jowels of time and push you off that main staircase,
so great problem solving skills, and Soul's heart a little bit lacklustre around the edges there,
and Deistar did well at countering them in this match. Deistar just know how to pull a rabbit
out of nowhere against any team, it seems like it doesn't matter even if they look like they
don't have a chance in the round, they keep bringing these rounds back, and that was exactly
what we just saw then on the top floor attack. They didn't have a lot of Utah to clear that
clash. They hadn't dealt with a lot of the other setup. They were running in the site and triggering
traps and then a quick 2K from Pika and the follow through from Azuki and Seal. Big game from
Pika of course, but also I don't want to just go to players like, yeah, we talked about him plenty.
He had such a big impact there for Daystar. Yeah, it's always awkward because, you know,
So from the eye test, he gets the best thing that's here, right?
He gets the kill, he gets the clock, he gets the double kills, etc.
But often it's all people setting him up, either baiting for him, flashing, or having
enough pressure somewhere else, because mind you, he went for a backstab play.
That was a clash with the shield facing this way, look it over here, and he gets shot in
the back.
That is someone else setting him up to succeed, and he's taking good events of it, but it
goes to show that how many layers of communication that they have to offer, because everyone's
understanding, okay, I know what enemies are, despite under-placing them, that's pretty
listening to you, you may speak in two-chopper.
No hard breach, no plant win condition, and not full bomb site control.
We have some players running in from mezzanine, some coming in from the backstab, like you
said, into R6 room, and some coming from the top of main stairs, and it was a mess.
It was hard to see what Daystar was doing, but they got it done, and in such phenomenal
fashion, we've got our interview, and it's the new fit on the block.
Yeah, welcome to APL.
Welcome to the interview.
And firstly, congratulations.
I'm so excited to see you here and to see such a big win.
Two big wins in a row after beating both Orchid and Soulsheart.
How do you feel the team is going at the moment?
We're just doing our stuff.
and everybody's collecting 18 kills and expect of Atuki but it's all good
yep that's right it's all good he got his kills in the very final round
y'all what was the game plan today was it about being aggressive or passive or
adaptation what was the plan we knew that so it's gonna hold and go for the
round so we're just standing out our position not to get killed and just
even easy around.
It's so easy and it kind of works you guys. They're great game today.
Yeah obviously you joined a team Daystar who's just been to the Six
Invitational in Paris and the Salt Lake City Major. How did you feel joining this
team? How did that happen? Did they reach out to you? What was the story that led you
to being a part of Daystar?
I just played some rank within and decided to divide me into the team and I'm pretty
rookie.
Yeah, so I don't know why they just find me.
Well I think you perished today that it was a very worthwhile gamble, no mate.
That kill you got with IQ looking up at the ceiling with the pistol under the clash, that
made us go crazy.
played so well today congratulations on your win one last question for you how
do you feel going up against weibo in your final playday it's a few weeks away
but eventually you will have to face weibo what are your expectations for
that match well if Azuki can do it today then I'm sure that you can do it in
every match. Thank you so much for the interview Yao and again congratulations. We'll see you next time.
I love that. I love it when we get to speak to some new kids on the block
and for Yao especially after having a great game yeah he might have only got
six kills not quite so many as Pika but he had so many impactful moments and we got a chance to
finally speak to the new kid on the block who replaced Binbin for stage one and I think this
This daystar is looking like maybe even the best daystar we've ever seen.
It's so funny hearing like a rookie and a more veteran like team because it's the same
thing they would say I'm so trash, I'm bad, I didn't play good enough and that's like
how they speak to themselves.
But then he's defending a sugi saying he didn't have the best team of all time but
that's perfectly okay.
I really feel like we need to speak for ourselves the way we would speak to others because it's
way too hot of himself that y'all guy.
Y'all be doing you're the great game, come on, let's go.
I hope that the rest of the team is gassing him up
as much as he's gonna be gassing up his teammates.
You know who we are gonna gas up right now?
It's the one and only, it's Reeves,
the king of Asia League, it seems.
Damn, what the sir.
He sits atop the throne of Weibo gaming
after such an incredible game today.
So many big clutch moments from this kid right here,
back to back one, two, two.
What more is there to say about this player that has just become iconic?
You know, we call him the Chinese Shaka for a very good reason,
and he brings that even in every single game that he plays.
It's ridiculous how consistent he manages to be, it makes it clear, etc.
The only final step for reach is to take that to the international level
and just keep performing like that, getting the clock, being the playmaker.
But to go from the top of APL to the top of international play
I mean it is such a big difference and we keep saying it the practice experience that way boys getting on a daily basis
It's so much lower compared to being like an NA EU or Brazilian team
So since the toughest isn't being if you're the best you an APL a way
People are making great tries to create minute because they too are looking extremely
It's funny if you roll about the clock a couple of years and it rapes his first team in tier one was bleep
Yeah, and then immediately he was like the best team best player on that team
I hadn't even really at first your one team. Yeah, like he was well known in the Chinese scene
And he has a big social media following there because he's the goat
But yeah
I was the first time as a tier one caster that I really heard about him on a tier one team and since then he's just been the king
And that's the case with Waybo. It's been a crazy day of matches as we can see. I think the biggest upset would probably be
Psychic company taking down elevate. Yeah a big win for them
And overall, I think a good day to be a Waybo fan. Good day to be a Daystar fan.
I think for a while there, Pengu, I felt like we had a top four.
As we look at the standings, I feel like we kind of have a top two.
And then it is actually a bit of a decent fight for the next two that will be joining them in stage finals.
Waybo and Daystar clearly head and shoulders above the rest.
I wouldn't be surprised if both of those teams go six and zero in their first six games.
And then it'll come down to that final playday of them going head to head of who takes first seed.
But as for the third and fourth places that will also go into state finals. Yeah, who knows who could that be?
I mean, it's crazy or hitting six plays right now, but we're talking, you know three point difference from being
34 to 56
That's the clean regulation victory and you know, you gotta keep playing each other and etc
I think the only thing for certainly is the Haitian Torrey's probably gonna finish that last
I hate to call it this far ahead of time
I mean
But looking at the first victory so far
I'm not saying that they are by far the worst
No, never win a game
I'm just saying I don't think there's realists to say
That they're gonna be either dead last or second last
That is just how for the rest of it
There's a lot of different opportunities there for the rest of the squads
Where do you put LVA in that conversation then?
No, it's a hard one
They're bottom four based off today's matchup
I feel like what they show us today kind of put them further down the ranking compared to previous players.
Yeah.
Who knows? We'll see. Of course that is today done for Asia League, but that's not our week done.
We have more games coming to you tomorrow night. APL is on every night this week.
We hope that you guys tune into it then, but for now, I hope everyone at home has a lovely night.