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I'm a joker, I hate you so much
I got a drink, I'm a good one
I'll put it on you, it's easy like in the back
Take, take, take, I don't want it
This is amazing
Take, take, take, I don't want it
I'm so upset
I'm not gonna say anything
I'm not gonna say anything
I'm not gonna say anything
I'm just trying to be strong
Sorry, I don't know why
Soon our fans will turn around
Look at me
I'm not gonna give a damn
No do-it-right
I don't know if I'm living or not
How are you, how are you, how are you, how are you
Everything's gonna be fine, fine, fine
When I'm worth it, cause I don't know
Oh, it's gonna turn around
Call me
If you call me
If you call me
I'll get done
Call me
If you call me
If you call me
You call me, you call me, you call me
今 動き出す 真っ赤の外流でて 遠くで揺れる 光 同じ先見つめ
心もきっと気付いてる 君じゃなきゃ苦い
The end, the end, the end, the end
Let me smile
The one and only, I am the one
Good time, I'm gonna know
That name
I
踊る限りレールスタップ 爆がされるままに
蜂蝠の横顔に 遠くで響く鼓動
探すほど見失い
溶けてくるわけに
これが最後の願いね
待ってて
嘘でもいいから
見ぬならないもの願いね
Let's go!
I hope you guys are all wearing your purple t-shirts because it's APL time in purple.
the color here I
Damn it, I actually have a purple jacket in the other room
It's the Japan like one of the suckers on jackets, but I did forget it today
That's on me, but guess what we have a peck of tomorrow, so I'll make sure to wear my Japan jacket
Today we have Asia. Yeah, good. Which one are you gonna wear make sure we don't wear the same one
You got to find out
Okay, well, of course, we have so many different regions here. Let's reflect on what happened yesterday Peggy
It was another crazy day in Asia.
I feel like the most surprising thing in Asia League
has just been how unsurprising a lot of the results
has been.
Wave, for example, they are just murdering everyone.
And a lot of that is thanks to this one guy, Reeves.
He has been unbelievable.
Yeah, he had two separate big clutches,
one with two, one with three respectively
for a four here there.
He was the playmaker saving the rounds.
What are you doing here?
When you wanted four, if you're a non-fungible, they have three matches and they have lost four matches.
That's silly. Silly, silly business. 7-1, 7-0, 7-3 are their results so far.
Let's have a look at today. Of course, Weibo will be playing just like all the other seven teams in the league.
And let's be honest, it is not yet a one horse race.
In some days has looked like it, but both Weibo and Daystar are currently undefeated.
We thought it would be a bit of a game of the top four, bottom four.
It's time to feel a bit like a top two with just Daystar and Weibo.
Those teams will play on the final play date.
Sorry, not Fury.
Soulsheart and Team Orchid were the other two teams we expected to be in that top four.
And we still do have a top four qualification for stage finals.
But sadly, the rest of the pack hasn't really lived up to the scruff.
On the foot side of that, Daystar very much been at the top of their game.
Let's break them down here, Pingu.
They're going up against Fury.
These guys, like I said, undefeated.
They've got their new player, and yeah, we had a chance to chat to him yesterday, and the team just looked so split and span, so good.
Alright, DOS, so, in the interview yesterday, you know, you asked YOW how you're gonna bring this roster like in two weeks of them, did they just kind of reach out to you, and he said,
I'm a nobody, I don't know how they found me, they just kind of figured that out, and yeah, right!
And he said, oh my god, I'm so bad, I played terribly yesterday, but my teammate Asugi, who was 0-7, that's okay, because he's the GOAT, I'm like, you're so hard on yourself!
But he's very humble, we saw Yaluya getting a floor bang from IQ onto class, and the headstrap, by the way, literally wound him around or off the get-go.
They had a great time, they picked up our souls hard, and they made them work so hard for all those screen rounds that ended up winning against them, it was a 7-3.
I'm going to see a clean sweep.
Yeah, very much.
It was an insane result from them, especially for a game where we expected it to be pushed deep.
They've now beaten Elevate, Orkid, and Soulsheart.
Of course, Orkid and Soulsheart were the two best teams from Thailand.
The two teams that we really expected to be fighting with Daystar and Waybo for that number one spot to go to the EWC.
But Daystar has now dealt with them both handily.
As well as Elevate, who we perhaps thought might be a contender not to be, at the moment, nobody can seem to hold a candle to Daystar, perhaps only Weber can stop them, but Fury on the flip side, their opponents for today will certainly give it their all regardless.
Finally, a win on the board for these guys yesterday, 7-2 over HL Torrey after a slow start against Sol-Sart and Psychic Company, but still very big shoes to fill for these new players ever in the shadow of that old Fury roster
and what they achieved over many years with that previous team headed by Lyc Hollis.
And only getting a victory over Hexbox Mori, the current weakest team in this region of Asia,
is not really good enough. I had higher expectations, I had higher hopes.
You know, we have some history in Labyrinth, coming to the end for the Xbox One to One now.
Torment that happened when he qualified for SI for the Grand Finals.
They haven't really had the success that we wanted.
They haven't had the individual moment and had its immigrant coordination
and Fury I think their biggest problem has been adaptation
if their enemy goes through a certain play style they go suck their own
they can kind of suck with it rather than go on the test come on
oh you're being me not like this
oh man I gotta say when I used to have a cat there's something about cats
the two favorite places are on top of your laptop or desk mat
or on top of your chair if you go up to like go to the bathroom you come back
to your PC they are always sitting on your chair and there's a rule you're not allowed to move your cat
once it's sitting down they're not allowed to move it so you have to sit on the floor that happens
you're sitting on the floor better have two chairs you know one for the cat and then one for you and
the cat takes your chair uh I know exactly what you mean to have the exact same experience when I
had my cat we uh we of course looked at many when they had their victory yesterday and he said that
he's been with these boys for a little bit over a year now give or take and there's the kind of
working through the same issues actually as me first time to roster as a coach. He said that
sometimes those really old habits kind of lead into the gameplay occasionally and actually
need to be one of the big focus points is nipping that in the butt when it happens in guys. Come on,
we've got to be better than that. Yeah, of course, team carry was the former roster that Manny
supported. These fury boys ended up playing with team carry for a very long time, especially with
people like peeps are now plays for orchid. They play for a very long time over a year together.
So this while a lot of people think it's a new roster, in a way it's kind of more like Tim Curey
got picked up by Fury and then Dark went and joined them. But of course very much a roster that has
been working their hardest to try and hang in tier one level as it is their final debut into tier one
in this year so far and it's not been the best but it's not the worst of course
we're gonna be playing a BO1 here today which means that between days so I
feel we just need one map to go to the fury they played three different maps
so far bank cons and labs it looks like it's either layer or club and it's layer
man there it's lair league APL is Asia Pacific layer apparently it's a lot a
a lot of layer. But mind you, again, Daystar being one of those top two teams that's the expectation at least,
they've played layer, and they've played layer against Orcid and SoulSquad, meaning, again,
they're saving some stacks, they're playing one map, they're getting very far and doing so,
a 7-3, and a 7-2 victory so far. And then we can make it a third 7-3 at this year by taking
through the exact same map. I like this a lot from the side of Daystar, it makes a lot of sense to me.
Yeah, very much. So Clubhouse banned from Fury. They could have gone to it and
would have had a lot of chance to look at Daystar's VOD from Week 1,
where they played against Elevate and beat them 7-4, but no, instead they decided to just go to
somewhere else where they've seen two VODs from Daystar play. That said, we already know Daystar
are good on this map. Fury realistically, what are their chances? Well, yeah, we've seen them have
one win so far, but their game against Soulsheart, they got completely swept once they switched
onto the attacking side and they're gaming at Scycon Company so close but no cigar against
the team that I think they would have expected that they had a decent shot at. This feels like
a chance for Daystar to just say look we've had back-to-back tough games with Orkut and Solzhaar.
This is where we just start to ride it out and there's a very good chance at Daystar. Not only
Clear's Fury here but Clear's Heltori and Scycon and their next two games and goes clean 6-0 into
to their final match of the group stage against Waco, and how exciting would that be?
You know, that the way when Daystar having to really battle it out at the very end,
because we don't know what's gonna happen when these matches get scheduled, you know, before the
stage begins, but Daystar Waco, that deserved to be in the 7th playday, and it is on the 7th playday.
Very much so. It's time to load up into Lair. I hope Daymos is ready, and we have seen some
deadly Deimos on Lair. It really is his home. And for Daystar, it's been their home for their
last two matches. Fury thinks they can do better than both Soulsheart and Team Orchard, what their
fellow Thai brothers could not achieve against this deadly Jaystar roster. Let's see if they
can put their money where their mouth is here tonight on Lair.
And there is the most played maps, no surprise here, it really has been a lot of that, that
on Chalet going hand in hand together.
What's happening in game chat?
Oh, this could look up from, okay, nothing too spicy, just had to full screen it to see
that small text.
What do we have here?
Capital being banned away, obviously a very strong power operator where we often mention
on basically every map in the game at this current moment.
rarely actually banned away. It feels like it's just kind of accepted by most teams that hey,
you can play it, we can play it, all is good in the world. Then Mira of course being target banned,
Lair works a lot around the reinforced walls in the exterior, Mira is one of those few operators
like Bandit and Kite that can kind of trick the walls, make it harder to breach them, you can put
that Mira window open it and then impact trick or C4 through it, making it very dangerous, especially
if you're a 3rd might. And speaking of Bandit and Toubarao, they've left completely unbanned,
which is super rare. It's a Sami and Ying following up which means in the very first round we are
going to see a bandit trick combined with the two brown frees. That creates a lot of work for Fury on
this attacking side to do. Of course Fury got the choice between clubhouse and lair which means that
they chose to start on that defense. They can just play this a little bit more relaxed. It's Fury that
have to do the bulk of the problem solving in these first couple of rounds. On the flip side though
You said that Bandit and Tuber Al and Kairiid have all been left in.
Daystar didn't elect to ban any shields, so immediately we're having the T's from Labyrinth and
Firelord. We may well see a double shield. We also might see Dokkaebi and Deimos.
Might even see the Solid Snake. Between the shields, the Dokkaebi, Deimos, Solid Snake,
Ying, there's already like a bajillion power operators. Even before you get to more niche
bands like the Capitao which can be just as valuable. So if the days start here it's not
just about damning away what you can't deal with, it's about being good at actually countering
these shields.
If I say to mention the theory or the weaknesses is that they don't use what that's too well
in the server on paper, I feel like they fail to do so here as well. So if you have a banding
too proud tricking the walls and you can't breach any of those because of it, the double
shield doesn't give you much value right it's just all about you get the walls opened up and you
can start pressuring the bomber side you can start taking out a map space if you don't get the breach
you can take a level of map space but you can't get into the bomb side itself you should go for
execute and to make it even more challenging they're playing the blitz and the blackbeard not the
monkey who could maybe extend and go for like one of those really deep kinds of pushes as you can't
really kill the monkey very easily typically speaking so it does feel like theoretically just
just be knocked out of this round before you begin this.
I personally would have loved to see a Maverick here for the main external wall and you just
get that as step one.
Meanwhile you get one of your, you know I mean a buck could certainly help.
The thing is with the buck obviously you take a lot of risk going downstairs, we already
saw vertical angles open by Yeasut and five people downstairs, but it means that whether
it's a bandit actively juggling or even a Tugra cancels it, you can just shoot it off
with the buck so it does make things faster, it's just risky.
is pretty risk-free as long as you take control of Skybridge. Just takes a little time.
So I have this thing to make here. I usually take the hardwood and go fully with the Blackbeard,
push down, kill the top stairs, drop it, and then you can start donating all those
bandit canisters and stuff to trick. But as I said, that's risky. There's a cross-size
snaplish. They're holding on to the exact stairs that I just mentioned. They have C4,
Oh, nice.
Well played by Labyrinth.
He got a little bit caught off guard there, thinking that it was free for him to go and
shoot that Selma off the wall, far too expensive for Selma, when it cost him his life.
Mastar forced back.
This is a good opening from Fury.
It also comes with a lot of map control.
The deployable shield from Seal also taken down.
and placed out the seal to play on just inside of mask but no he's now forced
back because of it very exposed now our day stuff. No more fragments here from
Fire Lord on the BBs that can't clear 2 Browns corner playing by that
proposed wall but nice why he can't clear the Band-Aidery so again they're gonna be
stuck in these policies of course it's like a fighting of fire and the smoke
defenders. Genuinely a sweet place to chunk here might just openly win the
round here if he can keep in the bait never mind he's been pushed on well
play from Fire Lord of Dark, David joins the fray, gets healed up against five players
and he has got two shields up in his face. What a ripper of a start for Fury.
You give them one small bit of map control and they will take the whole damn round. It
was probably the only gap that Deistor had. They only had a single player playing on that
rocket main staircase and then he got distracted, right? The summer charge went down, he gave
up the staircase flank control to shoot the Selma, the Blitz pushed and got the kill.
That's where you gotta put two guns helping each other, one covering and one denying the
Selma and then just locked down that position because they had fury in a complete lock.
There was no way they could reach the walls, there was only two ways in, the hallway or
the staircase.
And they found that opening, he was lappered actually just pushing up with the Blitz shield
getting that opening peek and when that affects you the whole round. It's a snowballed.
Yeah, watch that, bro.
Yeah, I love to see that loople.
And look, you never know. Maybe Fury, after their first win, have a bit of fire, but
in the past, Nick, we've seen Fury struggle more on their attacks and their defences.
I would not have expected this level of competency in the very first round out of Fury.
It's the first time I've seen Daystar look reasonably pressed.
Obviously we're only one round deep, but like I said, I really thought coming into this stage
it was going to be a top four, bottom four, maybe elevators on the edge and sneaking into
the top four.
But after our first three playdays, it has decisively looked like it's a top two and
And then a somewhat contested mid-pack, featuring Orc and Soul Sartre and probably nobody else,
and then a bottom four.
But Fury, if they can take a fight to Daystar here, that really does recontextualize everything
we thought we knew about Asia.
When speaking to Yao yesterday during the Daystar winning interview, he mentioned that
they prepared the matchup for the enemy's playstyle.
So if they notice that their enemy tends to be very slow to get to the late stage of a
round, you know, getting to the bomb site, they will just play denial.
They'll play time-waste and then just go for it their counter.
Maybe they think that fury, they're going to be stuck at problem solving the walls and
the bridges and the electrification.
That's why they're now back to back playing these kinds of wall denial operators.
But it's souffle with aggressive push getting a nasty kill on the dark as they mose as well.
Not the sole room clear, it's a bit of a blitz of course, but losing your shield is going
to significantly slow you down, which further helps you start with the Goyo, with the smoke
and of course the additional claws from those hatches and walls.
So the thing about going down in the basement is you have so much more map to play with,
so much more ability to deny and peel back, shoot drones, maybe get a kill, pull back,
You don't have to open commit here and then that of course just waste so much time Pika is still upstairs
Pika had an unbelievable game the other day. I think what 14 kills or something like that
I think that was last night. He was popping the hell off
Hide carrying the team the og of the roster as well
Kind of see placing on this team since I'm gonna say since 2020
7th heaven
Okay, I'm a fact check
That was a long time ago. I remember when I first heard about this team, they were called 7th Heaven.
They had another name for a little while as well.
The very first time we had APAC North League, back when EML first started, it was called E-Well at the time.
Now, he was still playing.
Oh, he's still playing right now. He's certainly not screwing around today.
Big kill, and the roam is still very much alive. Fury looked completely stalled out.
Yep, again, it goes from bad to worse, losing your demos, then your vertical operator,
the wing addictions, the wing addictions, every second that goes by, they're in a country
base, they got three souls, and it's all slowed down the round, they got two C4s, they got
the Goya Fire as well, you can use it to knock down by a Suki, it blows us in, no more,
it's a snap, we're in a 1-D5.
Oh, look mate, you tried, you really did, but it's not gonna happen.
hold there from Daystar simple as it gets just a nice loosey-goosey bit of a
roam there from Pika and the rest of the team holding their positions on the
bomb site that's a real confidence booster after a pretty pitiful first
round they're very much back on top of it
very good so it's been a bit of a fun you start to a game right a flawless for
one team a flawless for a second and just a complete flip with the switch
But of course that's basement, it's going to play a lot more around the full map control
for Fury.
Whereas when they attack top floor or tertiary bumps that eventually, it's going to be a
little bit more linear.
They can just go for it one floor at a time, they're playing most closer together.
Because just losing darks and echoes in there, it changes everything.
It just, they lost so much of their wing conditions, their information gathering and losing the
demos.
So Asuka after a great start already, sitting on two kills in the first two rounds.
He had a bit of a slow D yesterday.
Back to the top floor though,
and Daystar are changing attack completely.
You mentioned it right after that band phase
as we opened up the game, Pengu.
It was all about bandit Tuber Rao.
And to be fair, they did keep every wall closed,
more or less, except for that ops wall,
which you kind of are happy to sacrifice anyway.
They fortified the bomb site, but it didn't matter because the double shield brute force
its way in.
This time Daystar say, alright, look, we liked Peaker on the Solus.
He can play make, he can feed info to the team, he can be a little bit more loose.
I like that.
It can also be a great way to contest any roamers downstairs, finding free-play strife.
We like the stall from the smoke, but aside from that, let's go ham on the traps.
Let's go L up, thorn, and most of all, let's bring that clash to stop these shields dead
in their tracks.
It makes a lot of sense to me, I mean the shields they wore that they pushed in power
previously and the simplest solution here traps in class, yep, have fun.
The great thing about smoking to Changa is like the planned denial, but when you're taking
the gunfights you can't sit here with your gadget out and slowing down the round and
trying to use a little bit of smoke or fire because they can just sprint through it, taking
the speaking.
The clash, the thorn, the Ella.
Bit of a different story.
I'm so keen if the opening kill, I think it's so vital here.
If any attacker goes down, it's significant loss for Fury.
Either they're losing the flank watch, heavy utility, the push in the shield, or the glass, the verticality of the buck.
Every single attacker has a very important role to do, and only that particular operator can do that role.
That's the danger.
A very fragile operator lineup.
They start a happy to play quite aggressively, trade a 1 for 1 early on.
That aren't really mine. If they lose an operator that is expendable.
If they manage to take something like the glass or the black beard down with them.
Here comes a potential flank. Wow.
This is so cheeky from Pika.
Gridlock was recently buffed.
So, potential a little bit more damage. Surely you can still knife them, can't you?
It should still be a 1 here with a knife.
No, I think he successfully knifed them.
And that means he's going to be able to go for a flank on, no.
He misses his shots against Damon, but still wins on the re-peak.
Wow, confidence there, not even taking cover.
Now, the ace has gone down, and Fury cannot realistically turn around and hunt Pigger.
They have to push their guns forward, follow it, goes in, gets you out.
Wow, no shield and no trade.
Eventually, Suflate does get his teammate, but Daystar have well-attributed whether the storm on this is soft onto the bomb site.
It's only Roldini down below, they know exactly where he is.
With the Clash still alive, this is, dare I say, physically impossible to be won.
Nice shot on Topeka.
1v3 now, 30 seconds.
Do as you can, he's got two flashbangs, the problem here is he's got to be the Clash, right?
Slowing him down, exposing his location.
That's the final flashbang, they can all see him.
He's gonna have to be forced with his triple crossfire, he should just be as good as dead.
Indeed he is. At the end of the day there's not much that you can do executing into a
bombsite against three players and it feels like there's not a lot you can do when you
rely on your gridlock for your flank watch and then Pika finds a kill. I mean there's
so many little things that went wrong there for Fury which on the flipside is things that
went right for Daystar. Pika is just another beast man. I'm loving seeing this excited
King Pika
I'm gonna do a little bit of stalk
I wanna see the first
You wanna guess when was the first time that Pika like
What's the first recorded match from Pika
On Wikipedia I guess
Like the date for it?
Yeah, like the year at least
I'm gonna go play matches
Okay, let's scroll all the way down
Wait, could you tell me Pika's age?
Cause this is giving me an idea
He's 25 years old, born in 2001
Oh
Okay, 25
Ah, so this is 20
like let's go like 2019 you are dead right it's January 27th 2019 he played
for a team called team nobody I did not know about him then yeah they played on
the same the National League and the Raleigh major qualifier that's a funny
one what that's crazy back in the Raleigh major days he played in the
Southeast Asia qualifier which I ended up casting the APAC qualifier but I
I guess his team didn't make it quite that deep.
I think that was the first time I heard of Napier, by the way.
It was a time team.
I think they all called Saviour at the time, yeah.
But in the end, the first time that we saw
Pika's foray into tier one, it was, like I said,
it was 8-pack off 2020 in June, 2020 with Electrify,
which was called 7-7 before they were called Electrify.
And yeah, that team eventually became 7-7,
and then eventually became Direwolves,
and then at one point switched into being Daystar.
What a long career it's been for players like Pika and Souffle.
They really have been mainstays of the APAC region for a damn long time now.
That's exciting.
Such an experienced player.
The funny thing is, I often with APL, unless you're like a big APL fan, you know, you're
watching, you're from the region, etc., if you're like an international fan, you'll
It's typically only here about the APL players who are part of international formments, and then you'll have like the team stars, you know, make their first international, they make a bit of a decent run, and you're, oh my god, it's a new player, that's so cool, I'm a fan now.
Then you realize, they've been playing Pro for like five years, four years in APL, you know, they're not a new player at all, you just heard about them.
Yeah, that was a background as a player, obviously.
We often scrimmed, you know, you know, Rengul,
you're Fnatic, the mainstays of APL back then.
And then you'd have a team like Manchester FBS,
you know, that became Cloud9, Sandbox.
They were like newcomers back in the day,
and we'd be like, oh, who are you guys?
And you'd kind of find out by scrimming them
at their first national tournament.
But before then, because we didn't follow the region
very closely online, we also, as players,
didn't know too much about those individuals.
So it's super nice to see when a new team qualifies to international ground for that exact reason.
They get like proper integrated into our ecosystem.
Absolutely.
I think we get so much attention for North America and Europe, especially just because we've had professional broadcasts in that region for longer than we had in AFAC.
But wow, I mean, this is just professional as it gets from Daystar.
They've just obliterated everyone.
So early on into the round not a lot of contest from theory other than desperately trying to take map control
No dark wants to try and refrag
But now he's gonna go for a breach first good move far lord supports
Chances of follow winning this fight is very slim
Should surely get swarmed you could have potentially flashed there once they kill just be careful those impact grenades are deadly
And he has to buy three
There's a three-way crossfire on his position. Oh, and yeah the one as you said pierce straight through the smoke takes him down Damon 1v5
Good luck, have fun, we've seen this one before, different player, didn't work out back then
and I don't think it will now either.
Okay, can you get Nexa frag?
Nope, he cannot.
I was gonna say Yao and Asuki swapping positions but Yao finds two kills and this one both
the Blitz and the final player, he's not sitting on a good little bit of two kills, but it's
Asuki who's fired up with the DMR, is getting another pick, another one and another one,
he's sitting on six or seven kills now I believe, doing quite well for himself.
and attack time up from Fury.
What does Manny have to say?
Fury looks so good at the start of this game.
So much energy in the first couple of rounds, but it's really tapered off severely in the last couple.
What do they need to change? Like what do you do? What do you do?
What do you think?
Yeah, first attack on that top floor was surprisingly impressive with the double shields since then
I feel like the adaptation has been too good for Daystar.
Yeah, it feels like Daystar has now shifted their game plan and Fury is still stuck in their old ways, if you will.
How they attacked the top floor the first time, you know, they found that small gap with the Blitz,
they got the staircase control, they went around, beautiful, they also went every single gunfight by the way.
the second time around they had to buck down stairs but the buck wasn't doing the verticality
kind of with the defender that they were fighting up above with the blackbeard and the gridlock
for the top four attack that is so this was like fury a little bit disjointed not exactly on the
same page when you have like a step one step two step three and you're going for a very like
horizontal linear approach everyone's working together but when you're doing like a buck
downstairs and a shoot player above them the step one for the buck is a different timing than the
step one for the shoot player because the buck has to like drone for himself hold his own flank
there's a lot more moving parts and risk involved whereas the monty or the blitz or the blackie
whatever shooter this can just keep walking forward where the teammates behind him will do the
droning the flanking etc so i want to see fury now if they're going through these like plays
happening in multiple areas of the map that they are ready together this previous round that we see
It wasn't really an issue of alignment and strategy, it was just losing individual gunfights.
We saw Azuki holding a DMR pixel angle, taking down the solid snake, that just happens.
It's an FPS game, despite being very strategic, so I don't think the previous round was too much of a problem.
So let's keep our eyes peeled here, if we're going to go for a multitude of an attacking approach,
attacking different areas, can they synchronize together using follow, transformation and the
the Monty and get a bit of pushing power while the other guns behind him or around that Monty
can work together, synchronized.
Well they have two last chances and like you say that Monty very different Kettlefish,
the Blackbeet or the Blitz is doing so much more info.
I like the Twitch pick here from Dark as well, I really want to see him use that to find
There's Vulcan canister, oh no, has he been seen?
No.
Oh well.
Regardless of whether the twitch is active or not, the fl- oh yeah, that's unlucky.
Ah.
Regardless of whether the twitch is active or not, the flores can also be used to clear
a lot of the utile, mainly the barbed wire and the Vulcan canisters.
But with Fury being a little bit slow, you don't want to leave those Goyos up until the
late round.
Also, don't want to leave the Romans up until the late round because of the Verdes, which
the soul from Suflet.
I can't believe I'm playing around the Monty, so the guy is trying to fight for an exposed
individual here from Daystar, and that could be the Romar upstairs, but we're seeing all
the silhouettes, there's no presence on the floor above the bombs, it's a fully linear
attack from Fury, all in garage, just walking slowly forward, and the walker hits the bird,
It's gonna be a lot of trouble here in SILK.
He'll just land a shot between the Dolfrey man and Monty.
Despite all that cover, he still found his head.
There's a tilter for Damon there.
Robini is just outside the building, watching rotates, labyrinth the same.
Not a single rifle in the building here for Fury.
It's just a Monty all alone after Damon has fallen.
fall and unfortunately the duck disconnected. You can't hide behind that excuse. This round
has not been enough progress for Fury. Finally we see the fire subside from Sufley. It gives
Labyrinth away in the building. Him and Roldini are going to have to land some gnarly shots.
They're being patient, waiting for someone to peek, but as we've said, Daystar is so
experienced they are not going to give up ground. Sufley on the third can easily just
spring into action, quick impact grenade, shoot him from above, now Labyrinth is the last one
as Farlord trades himself out with Pika. 15 seconds, another 1v3 that looks pretty solidly
unwinnable, no diffuser, daystar sitting in their positions on the other side of the bomb site
and unfortunately for Labyrinth, he's not going to win this one, there's going to be one last chance
for Fury to fight around on the half as they're currently letting it slip away four rounds
of the road. Yeah, I mean, honestly, then we keep going back to such a strong first opening round
for Fury where they looked like they had the dates are all figured out. And since then,
they have just had a struggle in the server, losing opening players, not being aligned,
maybe not having the right operators to go for counts of places necessarily. And Fury also
haven't really been doing anything like super fancy niche differently but they
also aren't doing the hardcore default attacks either they're kind of in this
in-between awkward stage of we're doing something that's a little bit unusual but
not necessarily in a positive way because they're not getting the wind conditions
they're not getting opening kills they're not getting adequate back control and
they're not finding any ways to break apart days for a setup they're gonna go
back to top four attack they should be very familiar with this very
comfortable and you just got to figure out how are we going to do it. Step one, we need to
breach all the walls that we would like to breach. Starting with the exterior and then getting internal
after. Second thing, probably going for kills, probably going for a plant and then pick the
operators and get to that position. I think having one shook operator is a phenomenal choice to do
that. Getting some bit of information whether it's going to be Doki, be Demo, or Solar Snake,
also set a choice and then just work it's nice and steady be very conscious here there's
definitely solace downstairs if you're joining on soft floor you can die if you're not watching
your flank you can get flanked and just have that checklist in the back of their head and make sure
that you're following that checklist saying check we got that covered check we got that covered
and eventually you'll get either a round victory or to a round loss obviously but if all you're
you check in all those boxes it should be a win I keep thinking back to what
speakeasy was saying in his interview yesterday you're every we said he said
there are three ways of playing seeds right now you said there's the way that
we did it where you really abuse the traps and you can obviously counter that
on the attack side by banning traps or you can lean into it on defense by
damning the trap counters like Twitch and Brava and it didn't really go into the
other philosophies but it's just so interesting when you hear the best
players and the greatest minds in the region they talk about the different
philosophies of Siege it starts to make me think more about all these other
teams are trying to play the game I'm sure that everyone's looking away but
thinking how can we play like them but sometimes I do wonder if they're players
it's true yeah they're not that plays out of the experience and you don't have
Reeps to win a 1v4 but it does make me wonder what can these teams learn from the best in the region
I mean you always can talk about you know the
The the adopters
And you know the refiner is the different kind of
I would love to see more teams mind-serv only in the middle of the game.
Oh, here we go! Oh, Labyrinth!
He's too huge and he stays behind, but...
Unreal! And he tries to go for a little bit more, gets down on his way out, and then finished off by Seal.
Good crossfire from Seal. I'm surprised he managed to get that.
He must have been peeking quite aggressively into the mezzamine. He's lucky he didn't expose himself.
That has made it winnable here for Daystar, but Darker's certainly trying to put his stuff to that.
bit of a duel here. The Blackbeard eventually wins it as Dark comes in to support the DMR
and Seal cannot finish it off for Daystar. Big reprisal for Dark and for Fury a second
round on the board.
good enough for the expectations but how they won both of their attack around so simply one player
a labyrinth sprinting up a staircase getting one up to kills with the blitz and opening up the whole
round for fury so we gotta see a big switch up going from their attacking side to the defensive
day start because they started defense they've been kind of warming up the aim and the brain
they're in a prime position up start very hot on their attacks we've seen the upper defense
Bandit and the Cade so days I can break through those walls not be so down to much the fury tongue execution
And the ying and the grin that's the good play right here, and almost gets a third as well
Honka
Yeah, genuinely impressed by fury in that final round and overall it kind of shows that if you look holistically at that half-mech
I feel like the two rounds that were won by fury were both on the back of big shield place
So that is their their strength right even if they're struggling to go through the checkbox even if they're struggling with an active defense from
Daystar if they just crush the shields a little bit they can find rounds and a 2-4 is not irredeemable here
Seeing an asami
Slug
of it actually you're like a weapon in guy what is the time it's not gonna shock on that is the
I was gonna say to see if that's the other slug it's that's the other
it's almost never thought that for 12 that's a little shock on yeah yeah
we'll think about it damn this that's gonna that's gonna get quite rare that we see it
It's got 31 bullets. It doesn't have a bit of a slow fire rate, but it has pretty good destruction for rotations, big magazine, and if you're not fighting these angles and just like the pixels and fighting in low range, it's how you get an 8-part as well.
It's quite smart if you're labyrinth. See if it pays off. I don't know the damage it does on the top of my mind, but I feel like it's a little bit lower than other DMRs.
Daman though, it's Gared's top run, I suppose?
It's ACS12, our producer, it's going to split in the chat, that is 100% right.
That is for sure right.
And yeah, I think you're right, it's not, it's kind of the worst slug shotgun.
It also has a, even though it's technically automatic, you can hold down left click and it will fire over and over.
But the downside is that it has a capped fire rate, which is slower than a lot of semi-automatic weapons.
So you actually can't spam it as fast as a DMR.
54 is quite nice.
Farnlow has the same idea.
Different area.
He gets tossed on Alistair.
Damn it!
Just getting tanked by Yowl on the Blackbeard.
I mean, you could honestly open the mirror and just double impact the Blackbeard now,
and he will just die.
The mirror has been opened up.
No impacts tossed just yet.
And also, mind you, one tapier from Labyrinth's DMR,
or it's called Ducan,
might just get the injure to Yowl's Blackbeard as close,
and they're really respecting it,
walking not further back into that ops room and not taking any of these lights. I mean that
mirror was practically a one-way angle. It's quite strong. Yeah, very cool. I like the setup.
It's throwing a little spanner on the works here for day stuff for sure.
As a thing, if you're not gonna ban the Azama, you'd better bring some utility clear it on. Nice
angle there from Dark as well, if you'd be caught on guard. And Dark finds another one,
and follows it up onto a Zuki.
That breach as well is not perfect
by any stretch of the imagination.
Seal is still limping after getting caught
in a thorn trap and yow, low HP.
After that C4, the last two left,
Seal is just waiting for Damon to peek him.
Is that him breathing deep
after finally getting over the limping effect?
I think it was.
Thought that was you for a second, mate.
I mean, there's no stock.
This is like Fury's attack for a second, right? You're stalking the Hallways, 2 vs 5.
Continuity.
You can smoke it, even if they're in Buster, but they're waiting for you.
In the Hallway, in the double-thorac, we cross fire, shut down the Furries in a second, and they mined.
More like demon, getting all four kills in a round.
Hey, don't discredit that. That's a flawless round to kick things off on the defensive side.
We said that Deistar... not Deistar, we said that Fury looked better on defense than they did on attack.
that was certainly the case in the Souls Heart game, the start of the stage, they're looking
like they're finding a little bit more comfort here, and if that isn't anything to go by,
then maybe we might be on here.
Now they started to play this map twice already, so they will have some votes against them,
which will of course benefit Fury.
The benefit of going to this map is their hiding strats, the hiding map veto for the
the games in the future and down to games,
can we run out of the steps that go our way?
We can be showing everything at this point.
So are you going to be adapting on the fly
and doing stuff that's not on paper?
Are you going to do some paper that's
really hard to see and maybe prepared for?
That's the big question.
And we always talk about how top floor and basement,
they have a couple of ways of attacking,
but that tertiary bomb site really only
have two ways of doing it.
It's the same smoke shield, direct plant,
taking top of it, vertically speaking. So, they still are gonna run out of different approaches
as time progresses. But now it's gonna be Amaru with the blitz and the glass. This is like the
bombsite basement. The Amaru's gonna do what this round? Maybe it means an entry? Fracking? Maybe?
Are you really flying a window?
What?
Alright.
I don't see how to run.
Hold the thought here.
Hold the phone.
I thought maybe you'd use it to get him up top quickly so that you can take him down.
Good job, but they don't have any third operators.
Unless they plan on doing it with a shotgun.
From where you're going.
They went up already.
They're going to the first floor and not top floor.
So they're not going to go in the bog.
What is this?
Maybe they're going to use it as one of those really weird windows that we see right above.
What?
What if the idea is that they can drop into side quickly, but then go back up again?
Oh, no, they're gonna
Amaru across onto the ground floor from across the gap. This is a good edge out here
This is Shiki here from Sufley straight into the middle of the building. What a beautiful way
to clear that blue stairs position
Sufley's gone for two, make it a third! One bullet in the magazine!
It is a dream
For the Amaru and for Sufley such a show what a treat
He hit the real animation cancel one tap to one in the chamber
But the rest of the team they fall in the part the blitz side the glass the push got stopped
After such a huge entry upstairs
Everybody else thought the round is over. We can play a bit more loose
But you could have Sufley do verticality you could use the line scanners
You just slow down the rounds to utilize the smokes with the glass they sped up
still winnable
Damage on the
Actual is quite low on health never in thoughts such as fuck shotgun though. That's a bit of vert
But he gets sneaking on in
Well, I'm still getting over that crazy moment from Sioux Flay into the TV2 with no diffuser though
Is a very different story from the hype that we had after that big 3k you might have to waste up
Another single round at Duff, we can either of these teams by the way, it's that far.
I think he's in the corner, but he's not, he's left quite at some time, it goes to grenades and flashbangs or wasted.
They only have one flash to work with now, and because they're on two separate floors, of course with Sufley being above the bomb site,
They can't trade each other out currently.
The Okas are being moved around for information gain.
They hear it, they see it and they shut it down.
But they don't have the case, they cannot plant despite having a straight or a straight, a great bomb site position.
They're forced to go for kills.
Labyrinth though is not the perfect operator to try and fight these back when it comes to take multiple gunfights.
Because he's got that ACS-12 with the lower fire rate.
Lot of damage though and a good ACO. He misses his chance and then gets obliterated by the DMR!
Pika to follow up! It's a full house for the two OGs and a beautiful round for Daystar to reclaim their advantage.
All right, that was certainly a round of Rainbow Six Siege and a very creative use of the armor road that we've not really seen before in Lair.
And when I left the bounce, it wasn't until you kind of like just full send it hoping that, oh my god, this is going to work.
They paired it with a flashbang and an air jab.
So, they're flashing the player at the cost of the staircase and air jabbing.
If they stick around, they'll get stunned.
If they fall back, they're gonna get armor root from behind while they're still partially blinded.
And the big thing about the flashbang is it takes away your sound cue.
So the smoke has no audio on that armor gadget right next to them.
That's why it worked out so beautifully.
And then I mean, super-faceless styling on them.
The second and third kill is absolutely disgusting.
Kill with the one bullet.
He was mid reloaded.
He reloaded cancel, right?
With the one bullet left?
That is insane.
The one bullet reload cancel headshot is rare enough,
let alone to cap off a 3K after a play like that.
If only this was a major.
There was going to be a Francis Bingo card.
Usually he has that bullet reload cancel kill.
At least one of the images did.
I feel like we haven't had a Bingo Cart the last couple of events.
Might have to revive that F8WC, I think.
I quite enjoyed the Bingo Cart.
I love that.
It's like classic play every operator.
We've actually done that at the majority of events.
Really?
But with Doc and Rook losing the ACoC, there's been more exceptions than before.
Also the T-Bird.
Because it's never to Doc or Rook.
Wasn't there a T-Bird at one of the recent events? I swear I've never seen one.
Yeah, I believe so. I think T-Bird was played once or twice in Cavera and stuff as well.
Oh, of course, Cav is going to get played. Cav is a legit operator, unlike Thunderbird at Donkey Kong.
Okay, this lander is crazy. Thunderbird literally counters Dukin, by the way.
I think I like the damage that you take, but no one's doing it yet.
Everyone's talking not everyone one guy Harambe's talking about it, but no one's actually two guys you are talking about as well
Hey, nice nitro so there was a info on that one from Damon. I
Wonder about camera just audio could have been a volcano. Oh, yeah, there's one in office. I think
Nitro comes out he's getting a little bit too close to comfort
In comes Azuki, great shot from him. Man, after we talked about how he was 0-7 yesterday,
I think 1-8 at the end of the game. He has fired up today, another one for Azuki.
Top-fragging for the team, even caught up to Sufley. He's carving Fury a new one, and
gunning for that match point. Fury took a real gamble here going to the least played
bombsite on Lair. It's weapon maintenance by the way. I don't know if you noticed that,
I only just realized we've gone to the quaternary bombsite and Souffle has now made a 4v1 for Paul Roldini
Who immediately goes down it's double digits for Izuki at match point for Daystar
This side doesn't matter when you're having an entry player like that
Usually you're playing ace the high preacher as Souffle is playing TDM right now walking in taking names and not losing a single
Gunfight in the round that's they start turning it up to 11. It feels like individually speaking
Fury, they're the ones challenging right? Early C4 downstairs? And then Daystar don't
even clear the Val'kem. They were getting yellow paint the entire time, duking the
future C4s, winning the gunfights despite their location being known. Pretty disgusting
to be honest. Operator bands, Mira and Deimos? I don't feel like we've seen a ton of either,
but they of course has been that top-floor hold to Mira the earlier where Labyrinth had
a one-way angle and when your days start you bend, you bend, you bend, you bend it, now
you bend like the final sort of wall denier that might make it problematic to get those
breeches opened up. So I like it, they're tripling down and as long as they're hitting these
shots they will be flying in the future rounds as well.
That was a bit of frustration on Labyrinth's face there for Fury.
36 is a sadly familiar school line for these Thai boys.
Yeah, bit over excited after that first round of defense.
Flawless, just start the second half.
Yay, we're not down 2-4 anymore, but then they lose the next 2 in a row and we see match point coming up for Daystar.
I just can't get over how much better Daystar look, remember?
Last year obviously, a bit back and forth with Daystar,
We weren't really sure where we stood.
Some good moments, some bad moments.
But coming into the SI, obviously,
we were really talking about two teams from Asia
for a lot of last year, and it wasn't Daystar.
It was actually Wego and Elevate,
the Brazilian Elevate roster.
Daystar kind of, we're considering an upset
when they ended up stealing that spot away
from Elevate in the Asia Grand Finals,
and the last year.
Then they made it to Six Invitational
through the Last Chance Qualifier,
which they were also not my favorite city.
I think a lot of people were expecting a lot of good stuff
out of the CNL teams.
Like, I think it was 4am, it was the one that went the deepest.
Even Solzat, I thought would go well at their sidequals.
Daystar took that spot and then they actually do better
than Elevate at the Six Invitational itself.
They managed to beat Elevate outright
and they got a map off of a strong foreign team as well.
Can't remember which one it was.
But Salt Lake City was a disappointment for them.
It's nice to see that with this roster change, Binbin in the bin and Yao to the forefront,
it's nice to see that these guys are really looking like a genuinely good team.
I guess the only thing left remaining is going to be about consistency.
Looking good yesterday, today, maybe next week, that's half the story.
How good are you a month from now in future events, future qualifiers?
B.O.3 is when the map window system and longevity map is a lot more than best ones.
That is gonna be where the most important aspect is going to be.
For now though, Asuhi is in there again.
The guy in the bathroom too. Yaw and Trouble gets injured.
No help, most important. Asuhi gets killed elsewhere.
Okay, for a second one. Doesn't need to overpeak this, however.
However, a pick has also lost his deal to Roldini, now Fury can sit back and relax for
a bit.
There's surely no way Ciel wins this fight, he does get a bit of support for concussion,
but Fire Lord with that shotgun, it's a double for him.
Daystar rely on just their top frag of Sufley now in a 1v4 and I just don't think it's
going to happen.
the stats though, get a couple of kills, they sure as if you jump in this window you will land in a crossfire.
Shokun, please left, a lace on the ground, you've got a tank at all, get one. Not the second, follow up to Shokun is too good in that location.
If you get another round on the board, slowly getting to a more comfortable spot, slowly working towards overtime,
but all they still need is that one round, that one clutch, that one opening, and they will just steal this entire game.
They start an inter-threat, they got two more chances before it hits OT.
Got to get it eventually, but of course the bombsites will keep on moving around.
Daystar clearly not massively, sorry, Fury, clearly not massively confident in their bombsites because
Pengu, yes, they just want a second defense, but guess what, the exact same bombsite where
they won the first one. It's that top four. They looked very shaky on basement of lab support,
to be fair, that was after Daystar had a really huge play and also then pushed in and
and one or two v2 but furthermore fury not confident to go to the tertiary
bombsite they went to armory and weapon maintenance instead of the tertiary
bombsite right this is tertiary though if I'm not wrong my eyes do not deceive me
I just forget the name of this bombsite it's Bunk's Briefing isn't it? Bunk's? Yes it is that's the one
it's a good old Bunk's bombsite it's fine because if we've seen this bombsite a
thousand times is like nine hundred and like ninety five they happen on the A bomb site and you
know beneath the verticality to avoid the soldiers the warden etc the B bomb take is no loss zero
like you'll reach the wall you go for a back step attempt but you never plant in there it's too
exposed man i mean to be fair you could technically wear this rotate holders right here at that
kill rate you could plant right there if you want to promise you're just vulnerable to the vert above
Yeah, so very rarely you're gonna get a chance to do that you can always try and plant behind a monty
Which we see people do on the a bombsite door. No reason you couldn't do that the three breach just have more
I guess
It's just harder in the other one
You witness David finding his fourth opening kill of the half is what you witness
How is it that he only has six kills four of them have been opening kills for fury and four of the all four of them have been in this second half on defense
Hey, we'll have very specialties, you know, he is the opening king kind of guy
But after that he that that's it. That's all he's got all these guys
I've always got but to be fair if I could have a player my team that gets the opening pick
Half the rounds the entire game, but that's all he's gonna do
That's not a half bad estimate the other four players get a couple of kills and some openings of their own
Then there's a pretty nasty scoreline. Then you put the guy like a sugar nuts hack
He's just like getting people into the building. We got a winning formula. Oh, yeah picture man the drone as well
And you basically got the goat that's never happened. Oh
I like that
Never happens. I like that impact by the way from dark obviously
He could have shot it off
But it was quicker and safer to go for the impact, especially because he wouldn't have had to reload afterwards.
He could always take the fight, and he was vulnerable because his wall next to him was soft, not reinforced.
As if you chucked some more pellets on.
Hmm.
If you're down side through this, it's one more angle working against you.
When I start over-swinged, so it was still unnecessary.
Both Yaw and I took a very low on health.
Oh nice.
Down goes one, fours in the drop there from Darkruns.
All that's going down the hatch.
Yeah, good play from Dark there.
As soon as his teammate dies, I'm sorry man.
It's too late for you, it's not too late for me when he gets out of there.
Damon also falls back a little bit, the right choice,
but the problem is there's a lot of time on the board here
for a day-start to execute.
Big Nitro, oh wow!
Wait what?
The Blackbeard somehow manages to dodge it.
Yeah, low HP.
Gotta be careful.
Careful, a shot to the foot and he's finished off, but, oh, labyrinth, you get completely outplayed.
You cannot afford to turn your back on a Blackbeard, especially when you don't have much ammo left in the primary to take the fight.
That was a big mistake. Yao punishes it.
Fury desperate now, want to go for a retake. It's dark on the main stairs, Damon below him.
The Daystar have this bombsite unlock. The only thing going for Fury is that time is ticking away 15 seconds and Daystar still are not in position.
They're gonna have to go for kills and they cannot do so!
Where is the defuser?
They star!
What is going on?
Fury have just stolen around.
When Damon got the kill on the Garosoft while he killed Thurmite, the heart breacher, by default they get the case and if somebody manually picks it up, they're gonna have to go for kills.
They're gonna have to go for kills and they cannot do so!
Where is the defuser?
They star!
What is going on?
Fury have just stolen around.
the case and as somebody manually picks it up so surely it was on the ground on the basement
portion of the map a hole four beneath the bomb site on the outside of the building and
no one realized it because nobody spawned next to Thermite.
Attack Tamar got off from Daystar they need to just conjure up one round and honestly
games I think they just had the run round that they needed but a very small mistake that
we rarely see no control over the case.
absolutely said it like that round was day starts that round if they have the
fuser they win 98% of the time unless you're going up against reaps and
turd star that's probably that's probably a solid round you're probably done
and dusted there we move on GG Weber versus souls hard up next but not
instead fury have a lifeline much needed one when they played souls out they
only got three rounds help they played psyching company they only got five
rounds on Consulate their first win in the league in stage one was against HL
Torrey yesterday but they have taken that and revived themselves into this
match today they were down in such a deficit in the first half 4-1 they
managed to push that to a two-floor deficit they've been down 6-3 and now
they're on the verge of pushing overtime. Defenders protect your bombs from being
the view and the classic class it's brought into action it's you know even
when you're in like unmatched points of winning to a losing team you always
have to pick in these like one-off team operators and clash is like the number
one of these about safe. Try to look here if we we don't see the case see the red
anywhere where your final kill cam it must have been outside the gears wall
because it's not like in front on the first floor from the point of view that
we just witnessed and I don't know man that's a bummer and it's such a bummer
it's hard because there's a great push upstairs and then they've lost over there's a 4v5 attack
and they were struggling to get some more control when they did it and did a great job at it too
it's hard because like what are you talking about that tactical time
hey guys amazing round just like get that diffuser next time there's not much to talk
about for 60 seconds there. No point dwelling on what's just happened. You need to move
on to this next round. Knowing we're all likelihood it's probably going to be back down to the
basement. Probably can't get away with that Amaru play again. So what is the play this
time around? Well, Yaw's in the cellar, Snake, that tells me it's going to be about map control.
Seal is on the round, that tells me it's going to be about verticality. We actually have
info and where that diffuser was last round we might get a chance to see it here on the
replay oh my god it was literally the opening kill it was literally that runout spawnpeek
they never went and got it huge that is devastating that is one way to lose the run of siege but i mean
with the armoru clash earlier you win some with a case being lost you lose some i think that's
kind of balance in the universe if you will daystar have pretty good to kind of default lineup here
they got verticality, they got information, they also have a thinker without a shield and that's quite
unusual. Could be that it's one like a set of frag grenades and then with that they get a bit of a
healing gadget for some chip damage that might come through. But either way quite rare to see it.
You can also fun fact tank an illamine and the finger boobs actually kind of cleanse the debuff.
It's simple flashbangs. If you flash your teammate and thinker then stims them,
the flashbang effect kind of just banishes like a ward more, you know, yink and delay with your yink,
you're just helping to get back anymore, and it reduces the duration of future effects while
that's outlasted, so it could be low-key like a counter to L.A. with the push beam, but still very
unusual about the shirking character. Maybe, yeah, maybe this one traps, hard to say. The thing I'm
What I'm worried about here for Daystar is that this Ekko is in play and a lot of the
other Util that Fury had brought to the table is about time delay.
Ekko loves when that clock whittles down.
I really feel like Daystar having not picked the DokkaBe a single round this game.
If they had known there was an Ekko in play it probably could have benefited from that
DokkaBe pick.
How comes the fire?
It looks like Daystar about to make their entry.
YOW!
PAKES DOWN!
Yohkai throwing his souffle, he's found two kills!
There is another Yohkai and it does get him to site and start denying that plant, but
it's not what you missed!
Daemon!
You were the saviour for last round, but now Fury needs you more than ever, he misses
his opportunity and now it must be a big retake.
Azuki has gone nuclear!
Roldini 1v3, it was a valiant effort, but Deistar will dominate again!
a 7-5 win and flawless they remain four games straight two weeks into APL
They're a bit more fancy in the server, and after a long era, they gotta go on the paper, which might just counter their enemy, but they've spent us a long time.
They can now show future match against stronger enemies, like Wable getting for example, and the hiding map, of course, for the EO3s coming in the States by most years.
So long term, these are strong, they're only gotta go up.
Very much so. Daystar paid dividends today, as they have been all of stage 1 so far.
That was the kill from Sufley. That was the double.
Man, love to see it.
And it just looks like another day in the office. Barely a reaction out of these day-star players.
As they finally close the game, it's 7-5.
Man, what a day for a Zuki after getting rinsed a little bit yesterday.
It was 1-7 or 1-8, I think, in the match.
He's now really redeemed himself. 13 kills. Sufley looking phenomenal as well.
Almost a 3-point OKD. Doing it in style with that Amaru.
It's a great showing from Daystar, but I can't deny it was also a great showing from Fury.
Bad was. It did feel a little bit more like Daystar were like a hero play for Lyon. They had a few more,
you know, big clutch moments with one individual player, you know, a 3G from Sufley, a 4G from
Suzuki, 5 minutes and really big opening picks that were kind of tasting the course of the round.
Fury had good teamwork. Generally speaking, on defense, they were just lacking that same thing,
of course on the attack it was that group of blips having to force the opening kill without him
i think three would have not gotten a single attack around yeah i fully agree um fury overall
i like what we saw from you today i like that you're leading to the shields but for day star it's
perfect so far we have a chance to talk to somebody new from day star today it's eclipse welcome on in
Eclipse. First look, congratulations on your win today and I wanted to ask you, because this is
our first time talking to you, at least from my memory, maybe you can introduce yourself
and your role on the team and how you helped them win today.
So I joined this team last year and mostly I do this for some some stress and do some prep work
before the game and that just help out the team as much as i can.
Right, okay. Speaking of strats, you guys have played Lair three times now in a row.
Are you running out of strats? Are you gonna just keep making new ones?
Because you have only played two maps in four games. What's the plan?
On Lair, we don't just make new strats for every game. We just
just watch opponents VOD and see how they play and we just do a little change and
adjustment to apply their play style and how they play so we can counter it easily.
We saw one crazy strat in this game with the Amaru. Was that your idea? Can you
Tell us about that idea.
Yeah, so that was my idea.
And we just saw there's only one person in the side.
So we just, okay, we're gonna put King up.
We just go inside and kill them.
Very cool.
I love it.
Thank you so much and congratulations on your win.
Good luck for the rest of your games.
And I hope that you have a chance to make it to the eSports World Cup.
Okay, thank you so much.
Bye bye.
Thank you, Eclipse.
What a lovely smiley lad.
That was a very enjoyable little interview there.
And it's nice when we get to...
Look at the white man.
We really did.
It's nice when we get a chance, not just to talk to the players,
not just a chance to talk to the characters,
not even the coaches, but the assistant coaches,
the people who are actually there cooking up those strats
before the team is playing.
Yeah, it was perfect because, again,
they could be in the same map three times,
understand their philosophy of, like,
why they do it, how they do it,
it because some students burn through the entire strat book, some will go in adapting on the fly,
she said that we'll just make small adaptations based on our expectations for the enemy and just
kind of go for small counter plays and then they also said that they could go for a narrow play
specifically for this matchup. So super excited. Really cool, love to see that Daystar remain
undefeated. You know who else is undefeated, Pengu? It's Waybo! It's Waybo! That's what I did on
It's WABO! They're taking on SoulSart coming up next.
I'd say that it's obviously a team that's less experienced than EP.
I think it's cool that me and Relayz now have the opportunity to kind of bring our experience
and show new players what it's like to compete at the top level.
These guys are all my friends in this chief team.
It's a fun experience playing with these new guys and just kind of a new chapter.
So I'm very excited to compete with these guys to be honest because I think that they
have a lot of potential and all they need is time now. The Sydney regional final was
also a big memorable experience. We didn't play the best, just having the
home crowd, my dad watching, all my friends were even a kid there as well
and also like after they watched like my 1v4 on border was crazy. Also having
that rival experience against us and Chiefs was fun, obviously we lost but
those regional lands was definitely my favorite for sure because there was wins
there's losses but it was just all fun. I honestly don't think it's much
different playing it's like a local rival I think we're all built with this
mentality that it doesn't really matter who we're versing it's about our
performance I would say the result was cool just having that rivalry between us
and seeing us compete at like a local land which has not really been done much
in Australia so it was really cool. Being an event that kind of has oceanic
like community being involved like playing against them and watching them
play as well during Sydney and Melbourne it was I was always on this side where I
could support Chiefs so it's also cool having this like kind of experience of
being like a fan again so sick that we even got to experience that being in
environment where I get to support them and them compete for a spot as well. I
I think the relationship between us and EP at the moment, there's obviously a rivalry right now,
it's kind of in a spot where we're both competing for a spot in terms of the major.
But definitely like our system in terms of OS is like in a system where we've built it so that we
kind of have to support them in terms of our growth as well. So if they were to make the major,
I would also be supporting them. I do want to see them succeed. So it's cool to have another team
winning as well. This year with Chiefs I really want the inexperienced players in our team to
know like how things can get serious and what it would take to win and be the best team in
Australia. So I think the end goal is definitely to make an event and really compete with other
teams. All we need is like time and effort and I think we can do great things.
I
I can't take you, what you mean
This is the last day
I can't take you, what you mean
I can't take you, what you mean
The lost voice, the town is stopped
The movie that goes on, the person who is far away
The distance between us is short, and it's sweet
I'll let you know what's going on tonight.
I
I
I
I
I
I
I
I
And welcome back to the APL.
It's time for game number two here in Asia League, PENGU.
First game of the day, really just solidified for us, the Daystar.
Very much the real deal theory, alright, they're fighting their feet, nice, it took them a whole
week to do so.
They are on the flip side, they are main undefeated and they look like maybe just maybe they can't hold a camel to Waver.
Maybe, you know, just maybe.
I still am more solid weight-looking because they are the goats of course, but they have an opponent, Sol's heart.
That's been a big talking point for us about how weak can they actually be.
They've been looking a little bit hot, a little bit cold, but so far they have more wins than losses, I think that says a lot.
The story yesterday was could they have their first ever 3-0 start ever in the history of this organization?
And sadly, Daystar said no, they cannot because they had 3-7 losses yesterday through that Daystar roster.
Yeah, it's been a bit of a disappointing one for Sol's heart.
The expectations, the amounts, they get bigger and bigger.
7-3 over Fury, 7-1 over HLT.
And then as soon as they get a proper hard game in the game, unfortunately, they could not get it done against Daystar.
It was on this map where we saw it yesterday.
Daystar looking phenomenal as always.
As our Souls Hearts practice set up, man,
I just, I love seeing it.
One of the few teams here in Asia that actually plays
in the land like setup where you get all five PCs
next to each other in the team house, if you will.
I love to see that.
Of course, they are about to get tested harder
than they have been tested so far up against Wave-O.
Now they did get a chance to play Wave-O in kickoff
in the upper bracket semifinal
after they beat Daystar, Pengu.
but they lost that game.
Let's talk about Waybo now who have played three games
and only lost four rounds.
That is one of the most unreal stats,
but these guys are the king of Asia for a very good reason.
And the reason is they own the place.
They walk around, they strut in the streets.
Nobody can keep pace with them in the server.
Despite the roster change,
despite going up against formidable opponents
like Team Orchid, it looks like Waybo may just be
better than ever. Yeah that was gonna be the big question for us right with minus
up a post gotsy would this be a weaker equally good or maybe in a stronger way
though so far this ceiling it looks like it might be a little bit higher but the
places talking to speak easy a couple times about that exact change and he
said gotys is fit the play style that we really were looking for a very
support oriented player who doesn't have any like ad-desk in the server and
and Godse is just been the man of the hour.
Every single game he builds together, of course,
the REAPS has been the staff record.
Yeah, it's so nice to see Godse finding a home on this team after...
Unfortunately, the demise of his old PSG talent team
up in eight back north with his fellow Koreans,
then he had a little stint in CNL,
and now he's down here in Asia,
and it just feels like he's fit like a glove.
It couldn't be any better than this,
way though looking great.
And of course, Arpe was a phenomenal player.
He served the team very well.
But as Speakeas said in the interview yesterday,
I think we just wanted someone that we could rely on
to never die and give up their life.
Never make that mistake.
A rock, a foundational member of his team
that gave the rest of us the freedom to do what we needed to do.
That's exactly what Goddy is.
Watch him today and you'll almost never see him
give up his life without a very good reason.
Let's find out our map here in the series.
Of course we're singing. Well, we've seen Weber play it twice already and they're the ones who actually banned it.
Interesting, they do not leave it open. It's BORNER!
Man, this is going to be fun! This is going to be pure chaos and a map that we haven't seen either of these teams play as of yet in Stage 1.
So, I was going to say, Labels of Borders. They're like the most frack heavy team in this entire region.
Or maybe the most fracky ever team in all of the APL, but EP perhaps tying off that title.
This is going to be a blockbuff game. It's going to be sweaty, it's going to be fast, it's going to be chaotic.
Yeah, I do wonder though if it'll be the hardest map for Gotti to fill in those shoes of being that rock, that support player,
because there is nowhere safe on board as a defender or an attacker.
You really have to embrace the chaos, just like we saw Team Secret do in the Six of Attational.
Like we've seen so many other teams do in the past when they lean into that fraggy loose play style
But it's two of the goats here in Asia League going head-to-head
It's the Thai roster of souls hard e-sports going up against our beautiful mixed
Not just Asia roster, but entire a pack roster with representatives from Asia from China
From a pack north and even from down under in New Zealand. That is way bo game the ultimate
APL mixed roster with a little bit of a sprinkler Brazilian coach in the mix as well.
They look to remain undefeated here against Solzha.
Solid Snakeban huh? I mean, Border is a very small map, it's a similar fashion to Chalet.
Now, Wable they've been doing some very annoying things in recent history.
They've been banning an operator like the Mute and then playing every operator that Mute would normally counter.
like your demos, your solid snake, your dog could be etc. It makes a ton of sense here
that demos and solid snake both get removed from action, but then comes the other conversation
that we need to have, right? You're leaving open all the shields, leaving open the munti,
but in particular with Steve Lucio it's been phenomenal at Leucidizing, especially in yesterday's
match. You'll just might put in enemies, getting kills, and almost no counter play available.
Penetrate is hovering the Oath right now, it's quite interesting. Of course it gets a re-pick off of it, but we do know that Oath actually has a decent pick rate here on border, most notably to go for an archived direct plant, putting down the Oath shield, pancing behind it.
But it's great for taking E stairs control as well, and holding that long hallway, watching over the 9th to rotate, security, and of course double ball to PC.
And it's almost no real V-Pix coming through. It's a striker, switch onto Brava, and they're sticking the rest.
It's strange. Got a TMR. I feel like back. Yeah, got a TMR for a check. All right. Yeah, all good.
The OSA pick is very strange there from Speakeasy or OSA pick as our
Croatian observant medics always reminds us. It's actually OSA, not OSA.
I'll be able to see it.
Yeah, probably.
It's Levy-Osa, not Levy-Asa.
Oh, there you go.
Thank you, Lani.
This is the only thing that really differentiates Osa.
Oh, sorry.
We have a shield operator.
It's about you putting those shields down, obviously.
Back in the day, Osa was the only shield
where you could actually have a rifle,
but these days with the Blackbeard rework,
it's not so much the case.
Yeah, of course, the Nades as well.
Well, in a way, very similar to Blackbeard, but the value on border is putting it outside
on the balconies, like the archives or East Stairs balcony, so you can actually fight,
have these favorite gunfights from outside the building, which is what Speakeasy's doing
there.
Yeah.
OSA could very simply be what, I said OSA, OSA could have been the Blackbeard, no, it's
very, Blackbeard.
No, how do I say this?
You could have tried OSA.
OSA could have been the Blackbeard reworked.
Yes, yes.
Yeah, I don't like that exactly.
Exactly.
Oh, hello!
Oh ho ho ho ho ho ho!
Let's get the i9 highlight, really!
He went off!
A few choice words from him as well.
A lot of energy from our good friend i9apu,
goes pew pew, and soles hard.
I ripped the bandaid right off.
All right, is he big smiles at my I-9 as well, who's wearing a cloak today?
Is that a cloak or a blank cast?
All right, that's a cloak right there, Dior, a blank and one is a cloak, I like it, it's
getting more aura as well.
Do you know how warm it is right now?
I assume these guys are playing at Bangkok, they're in Thailand somewhere, do you know
how warm it is up there?
Because we always see them in short sleeves and short pants.
He's wearing a blanket, it's 29 degrees right now.
Yeah, but I was gonna say the downside of having air conditioning which they probably have is you're sitting still with you know
Cold air that's moving around comes in the effecting you. I'm one of those players where I get super chill and my fingers
Just have to feel like they're frozen and you just feel very sluggish
I'm like I'm I'm give me a blanket give me a clothe give me a hoodie
That's where I feel my most comfortable and it's always true when you have five players and let go
There are six or seven people in endless as well.
You gotta agree on the temperature.
Are we gonna make it this degree or that degree?
And it's never gonna be everybody agreeing to one.
It's gonna be too legal.
Ah, it's too warm.
Ah, it's too cold.
And you will fight for what I've done with that all week long.
Well, Google tells me that at the moment, in Bangkok, Thailand,
there is a warning 36 minutes ago for excessive heat
as it is a 35 degree day.
It's cooled down to 27 now, but that's the bloody one.
So credit to I9 for committing to the bit.
The aircon must be serving the mullet.
Yeah, sure, I hope there's good aircon, especially with all those PCs in that room,
and all those sweaty eSports players getting their game on.
But, it's a clash.
It is going to be a tough push to make work here, so it's that.
And you actually score those, but you need help, and thankfully you got it.
Right behind you, you got a teammate.
But that guy's actually holding his scouts on the full, thanks to us.
He's got a super high T3.
I love that.
Look at the commitment here from Sol's heart to continue taking the fight to Wade, though.
But Reeves tries to nullify that, put a little bit of pressure back on them,
however, Mr. Punch gets active.
Hoven does find the opening kill, immediately traded on back,
he get a nine!
He's buttery smooth!
Six kills before he's finally traded!
A triple kill, two rounds and a roam!
Guardian speak easy, the two backline players for Waybo to pick up the pieces.
They're having a super hard time finding the entries.
I mean, most enemies up against Waybo, they're falling back and surrendering map control.
Source heart deer are sticking to it.
Like we saw, a scap and an eyemind were pushing into turts that, into reaps.
They wanted the fight to happen in Omri, and not give up anything for free.
And then they got the backline.
Mark, Mr. Punch, GCH, all playing the Yuzo game. C4s vertically to shank of a plant denial.
It's almost like a 3 plus 2 strat, not leaving anybody on their own. Just die for nothing.
The tank in the course right now, but they can't be called later.
Mr. Punch came to the camera to take full damage.
He's hit. Might suffer the same thing. Looks like he's gonna be popped. Yep, tank in 40 as well.
This is awkward though. Speak easy, but he does finish up DCH. That nitro cell is going
to go down without a lot of impact, is it? I think Mr. Punch is going to be careful.
This is very loseable. Good damage. On to Gutsy. As the two remaining players from
Waibo look to line up together. Mark is in a real terrible position right now.
Please come in, Mr. Punch. Extremely exposed. Mark looks to reposition.
Mr. Punch finds gutsy speak easy quick to trade but the good repositioning from Mark wins out the round of the 1v1
An explosive start from I9 the rest of souls hard to close
Okay, so if we able to give me the time with one more round
It's gonna be a tag time out most likely we've seen them actually call for them very early
Mike way by have lost four rounds in four three games so far
This is gonna be you know
I was really thinking maybe when they lose the 0-3 but they're gonna catch this as early as humanly possible
Reeves give your heads up to Gohan
He's got some time to do
This is exactly what happened yesterday
2-1 down against team Orc and Weibo take their tactical time out
Reeves gives his headset over to Gohan and Gohan says alright everybody listen up
Weibo win six of the next seven rounds after that
Now every single time that Goan has joined the voice here on the microphone, it has been
a very quick switch up, you know, they change their performance, they start winning a lot
more, where it's about taking things more serious with the things in the operators.
Speakeas told us in yesterday's interview that when Goan had to tag time out, he just
said play the Monty and play around it.
And that's all he said that he was giving info wise and that's all they started doing
and they started winning. So this is border though. A Monty is not gonna be probably as important as
another match. Still they're strong, don't get me wrong, especially in the hands of Speegasy.
But it's been issued with the entries and winning bunk fights. You get to pick the part specifically
by I9. So they gotta try and shut him down. And when Solistic Demos both target them away,
they have less power ups to really isolate that one member. Because imagine you have
demos. You can see high nine, I'm gonna track you, not once, not twice, but three times.
Either gonna fall away and give me my map control, or you're gonna die in a gunfight.
But they can't do it, it was removed by Soulsheart.
My Weber should have been back in this playstyle when you banned the Izami in the mirror.
That's reducing the number of heavily fortified positions you can play on the defense.
If you don't have hard positions to play, you gotta swing, you gotta get aggro.
So no surprises here from Sol's heart.
One more round before we get another mini-tack time-out
where the coaches can tour up during the operator- sorry, the operator-bag phase.
That twist drone already from Terse has gotten a lot of value in two Vulcan counters.
It was likely also gonna get that bulletproof camera.
While going with his second twist drone immediately, you clear out a lot of utile on the side
and it just leaves it so exposed for the light round.
Reload!
Just waiting here to see where Speezy will go.
He's outside the building, just droning and gathering a bit of information.
It's gonna be Monty getting the intel, again a lot more difficult to kill.
Got to watch out for the Pulse 4 below.
Get the intel.
It's actually going droning first I guess, so he's droning while he can because once Monty's
in the building and I keep moving I guess. So he's doing that first, his teammates can
save their drones, the call goes out towards the Ella, they get on target 9. Good move.
The answer is phone though. So you can get spandier twice more by Gotti. They will likely
get spandier. They were so slow this round. They have these in costumes and you know attacking
means to expose and he's making his way up and with that dreams follows him against
a kill. There we go. A person catch the flank. A lot of waiting, a lot of patience here from
Waybo, but eventually when they make their incision it is precise and it is decisive.
Mr. Punch 1v5, the Lion locks him in place, spots out from Monty, Speakeasy takes the fight.
Wow, that's ambitious from Speakeasy, but have them there from outside the main door.
However, celebration, but a smile does creep on to speak easy's face as Waybo are on the
scoreboard.
About damn time.
Now, there's a big conversation here to be had.
Should they have played the Monty right now on the third round, or should they have saved
it for after the Aubrey to Ben selection here?
Because if you ban the Monty and remove that new win condition, they're back to what happened
before the tactical time had happened from Goan.
So I'm very curious who's who's part, are they gonna stick with an original plan, maybe
bent out something else could do could be a lion or are they gonna count a
Monty who has only played for a single around that's the price that you pay
way we'll get on the board they escaped the 0-3 but they lose the Monty
immediately after and have to find plan B
I think it's fine I think you lose that Monty it's not the end of the world I
I think what's most, I, okay, Monty crutch. I still remember 2018.
I'm never gonna forgive you for the way that you crushed the hell out of Monty in that grand final, O2 game.
We didn't have operator bands then. If we had operator bands, Canadian would have another hammer.
Back then Monty wasn't seen as a crutch. He was seen as a who the hell places operator, kind of dude, you know?
Oh, sorry, I didn't realize I was talking to the guy that pioneered the meta, my bad.
You know we started playing Bungie on Bank which I didn't it was actually CD.
Oh really?
They were shaking.
They were shaking because I remember it was...
No wait, I got it wrong.
Wait, we played it.
But it was Fabian.
Fabian?
Oh yeah.
Fabian did the Monty.
It's top force of your time.
I remember it.
He's the one we won against Necrux.
I remember it.
And Necrux misses every single bullet while Fabian just right clicks the new kills.
So who's the skilledest?
Well, what's this on Scoutman?
You're scat, man. I'll be all they're baiting him out. We for DCH. Yeah, that's weird
Okay, interesting doubling down on the a cogs
Look what I was gonna say about the monsee is I feel like I'm sure if you get one and done round out of it
And then that's it. It's gone. It's okay because I think the most important thing was that way by one man
That specific really don't go down on a three don't fumble your tactical time out for everything
You've got to get on the board now, and then even if the Monty gets bad
It's fine. You got a million other things you can deal with plus now
You know that the Ella is banned which gives your other shield operators a lot more power
You really don't need playing the blitz or the blackbeard against an Ella
You're so much more vulnerable than as the Monty. Hover though punishing DCH good kill taking a troll of CCTV as well very early
They also get the dog a bit of a lion on top of it. So the dude kind of changed the pace from a
Sheltered Monty post where I'm a blitz. I'm a lion. We're gonna go fight you everywhere on the map
The whole thing is even more important to be picked up now, which has been by I-9 to kind of replace the Aileron in some sort of sense.
They reset the round and speak.
He's here for bombsite!
What's the plan?
Is he gonna plant here?
Very winnable.
No, he actually decides it's not plant time.
Out comes I-9 to throw a razor bloom to try to add a plant.
It doesn't work.
The burn from down below.
Is that able to get the nitro cell?
Mr. Punch, misses!
No, he gets the injured, but it's just...
Interesting.
After Speakeasy confirms that plant, not quite enough there for Sol's Heart to save the round.
Had that nitro cell killed Speakeasy before the plant went down, I think this might even be a Sol's Heart round.
But because of that, millisecond of timing in favor of Speakeasy, Sol's Heart will surely be picked apart in the post-plant.
Coverage from outside every damn window, every damn balcony.
Waybo should have this locked up.
Just watching your angles, Gotti again over-extending on the window swing to stay in the corner.
Again plays smartly, Reeves says I'm not smart, I'm just gonna walk on in and get to kill myself
I'm way better in the server than my opponent.
It's again Gotti, the safe backline, versus Reeves, the crazy entry.
Start contrast.
Yeah.
And Speakeasy that man who will get in the building, he has no fear when he's playing
the shields. And he knows the wind conditions, he knows it's all about getting that diffuser
planted. Again, so close there from Sol's heart to get that plantanile a little bit
too slow however. I expect we'll see either a blackbeard or the blitz pretty much every
round here from Speakeasy. And so Sol's heart lacking in LR, need to think about what we're
going to bring. And honestly after Speakeasy's interview and all of the trap bans they did
against, uh, was it Orcid on
Chalet? I would just be putting
more traps. Like, look, Smokin and Goyo are great,
but they're not really traps. They're just
areas and island time denial. I would
be going crazier on the traps. I mean,
honestly, right?
Yeah, Legion is a great pick. I think the Thorn is a no-brainer.
Genuinely, some spots on this, uh,
bombsite or map that I think a
frost is worthwhile.
Yeah, I think there's so much value from pretty much every single trap operator, each one may be a cap can, why not? Just do it. Anything to slow them down.
I like the Aruni which they brought last round, but the only problem is you get three Aruni laser gates, and Border has just a lot of map to work with, you know? Do you put them security window, or door, or break room, or army, or army?
I just think they get burnt too fast, and then you're never going to be in a position to re-enable them, so I feel like Aruni is bad value unless you really want the DMR.
Unless you know exactly where they're gonna be attacking from, which you usually do, right?
They're just like a bit of a low-rally target of an operator.
He's here to fight low on health now.
One Maki Marsh out will take him to the floor or into the grave.
That's all because of Reep's angle here in Break Room.
And it's gonna limit how aggressive he can get inside of security,
which is gonna be the main talking point for the beginning of this round, it looks like.
Speaking of the people who are still outside the building,
When he enters with that Blackbeard that's likely what the main push will happen when he's all the team is attacking from L-Circle, from backstab, from side-stab.
The Lion here is so impactful as well. Wow! Great shot from Mark, teaming up with I9 to take down that very troublesome Blackbeard.
Tertzter though, he takes down DCH. So he traded a thorn for a Blackbeard. Tertzter has been allowed to get all the way deep however and that is going to force the rest of Sol's heart back.
hard back they've essentially lost control of most of the top floor here it probably
not going to be able to fight onto map control for much longer especially with I9, low HP,
Scatman decides to tank the damage from the phone call on the clash probably a wise move.
Oh small detail here if you're clash with the shield up you actually see less explosive
damage because of the shield's explosive resistance so look at this health bar that's
not 40 damage that's like 20 or so so the explosive resistance works with clash which
This thing's tank in the phone call is even better than the other one.
Interesting.
Oh my god, Reeps!
The spray transfer quickly sets Mr. Punch down to 1 HP.
He's still alive, but Einar and Mark have fallen to Hobbin.
Scatman needs to get active.
The line continues pinging out these players.
As the docker bee, yeah, Mr. Punch has no choice but to answer his phone.
And now it comes down to the spam.
Hobbin through the wall.
Wabo, another round. They seem to be untouchable.
Three rounds straight since Gohan's tactical timeout.
Well, it's the same classic case of,
hey, we got to get the coach involved to tell us what to do.
And he does exactly that. Super efficient tech timeout.
And of course, all the boys and Wabo's side listening and adapting with the call.
We're just going to fill the detail.
So you know when you're playing,
the enemy should not bring an attack and a C-Vogus pushed away.
You can survive it.
same with the impact grenades, any explosive damage, the doke be called, despite the phone
being in your pocket behind the shield, the shield still blocks you for whatever reason
from the explosive damage itself regardless of where you're looking. If you press the shield
down and then just damage, I put the shield on the back and then the explode goes up,
you will take the full 40, but if the shield is in your hands extended looking somewhere and covering
yourself, you will take a much of its 50% less whatever it is, I think it's 50%. I don't
Ah, you get the logic of that because the idea is that like...
It's a spaghetti code.
A spaghetti code.
I think so, because I logically...
The explosion is like, if a C4 lands behind a Monty, he will die.
Exactly.
The shield isn't blocking...
Exactly.
I think it's a spaghetti code for that reason, whereas I...
Because the shield is in theory in his pocket.
So like, the shield isn't protecting you from that damage, right?
So it shouldn't give you explosive resistance.
Maybe that's just an unintended feature,
unintended feature of how it works, and obviously they could...
Modify that you could probably call that a bug fix not necessarily a bug which is the
Unintentional feature kind of like that. I would never intended to be the case
But I'm intended almost like
Where you want it to be a thing or not because you know if you think that a classic count exactly
It's a very sweet damage point of difference, right? I think you just need to know
called us this damage or you get less often just you can spend them back to back to back
i think that asians be a big a cooldown or something nice but yeah if you everyone's
in there's a clash that could be a way to do it very minor or the attack if i do could be of
course the clash been going out do you push this though no just gonna summon the one instead
but if you got this a little bit of waste if you didn't see it doesn't get the full value
Last round of the half here, Solzha fumbled this. I feel like, I hate to say it, but I feel like that's almost way more winning this game.
Yes, it's better. Yes, we expect the attack to look good, but man, four in a row after attack time now.
If I'm Solzha, I'm gonna be so un-shielded, and the phone!
Kills Mark! Beautiful work from the docker bee. I'll turn stuff.
However DCA is still active finds one before he falls back into the hallway upstairs. In fact he finds a second one
That's the doccabee top of these stairs
Weibo now on the ropes
The grenade came out so you couldn't answer the phone and sprint away
But got shot in the back by Dima and there for the phone injured him and they finally leave after the explosion
Then finish him off and killed him
Very unfortunate. He tried a lot of things this time to call to the game but through the state mobile in the server and see how it went out
Speaking to an Alphastar, I9 is so good today, quiet for a few rounds, now fired up a few kills.
And look at the way he's hunting for another one as well.
Hoven also has been anything but quiet today.
Nine kills, keen to hit double digits, but I9 is hunting him, he's not holding back,
and he knows that his player is very much distracted.
I9 for his ninth kill of the game, and Solzhardt indeed are able to tie up the half.
three rounds apiece
I'm getting a little bit of deja vu. There just seems to be some little magic about those
Gohan tactical timeouts. That said, it looks like Solzhardt have done what their fellow
countrymen on Team Orchid could not and they have broken that momentum. But there's immediately
a reset of that momentum here at the side swap souls heart now on the attacking side
and look at that an eleban of their own hmm yeah i mean we saw just how lethal waybo they
were on the you know entries on the three rounds that they won this is border you have
no choice but to map that kind of play style getting in the fighting forcing map control
and taking down some defenders with you the big difference though is souls heart very
specifically had a game plan, take the demos away, take the solid snake away, limit turd stuff,
pass that kind of like flanger back to have a roll, he needs those operators to work,
way above the plan, two sides, depending on the ying, which is for the execute and for
distraction, depending on solid snake for intel, so we're again talking about the shields all being
open, but I think more importantly the big difference, demos, has been picked up here by i9,
This is going to enable us to fight a bit more verticality, chasing defenders and security with a simple damage tracker,
and also while we're seeing the muting brought out as a countermeasure, get those new cameras in the most important player positions,
not for the full control of the drones, but to protect yourself from the damage.
Love this. Spice from turrets to early. First round of defense. Spawnpade. Does he land it?
Oh wow, he really did not commit. That is a perfect first person POV of what it looks like to sell a spawnpeek and you are absolutely not committing to it.
Funny thing is he technically could have died there, but like he was not. He was never gonna get a kill there. Like that would have been the luckiest thing ever, but he really did not want to expose himself.
now it just takes a certain amount of like confidence to go for a spawnpeek I
always feel like you know there's like the deal on my solo being they know
you're there they have a drone you're gonna die I'm not doing it I'm backing
out but some players they will see a drone they'll get ripped and go I'm
still peeking I'm still doing it I don't care what's happening here a lot of
lion scans freeze happening I nine downstairs working that bird
Oh
You're never gonna win that though like against someone who's crouched popping you just cannot win a fight with a weapon like that
Then gotta pistol yeah, I think the round might well be over
well that was a
bit deadly there from oven almost died is
currently affected by the
The thorn trap limp effect despite being a defender
What do you think about the thorn trap limp effect opinions?
I also hate thank you. I feel very gratified that you agree with me on that
I so you know when you're a shield and you get shot in the shield itself
You'll get that that stacker effect where you can't spread. I think that's very very valid very valid
But you jump into a frost man, and now you can't play the game for like 90 seconds
I would rather old frost where like you just you just die like I
Rather die I rather that
Yeah, I'm having a limp around is that I'm 20 health
I'm leaving a block trail and I can't sprint like I am basically dead and because the duration for frost is so long
Unless you jumped in immediately and survived by self-reviving or teammate found you you can spring for a vast majority
Of the remainder of the round that that sucks
So no obvious obviously everyone was sitting there thinking Pam you know
what phone really needs right after she gets like deployable shield and and a
massive but oh look at the sad face they got you through that's funny you know I
think on top of getting like the massive buff to her gadget I feel like
thought really needs an extra limp effect like don't you just think that
she needs another buff you know I said nobody ever they're building new
mechanics right back in the day as far as I understand everything was like totally
that's the whole thing and it was like the twitch laser was even from the
master laser was in the zero camp yeah it's like seven years where now we have
a laser mechanics the twitch parts the zero camps they all work the same way
sure some has one shot some recharge some have like you have three of them or
five of them, but when you shoot them, they all at internet range, they all do five damage,
they will all destroy any gadget one tap that is like, not the bulletproof, I guess they
can be speaking, that's great.
And they've then of course been to a position where because they've made 20 different mechanics
into five aligned mechanics, now they have space to make new stuff.
For example, we have the map ingredients, the fire chemistry gas pipes, we have the
fire extinguisher smoke grenades.
It's kind of like it's own coded thing now, and then we'll force the half-spot flight, the limping effect.
This is also a very recent addition.
You know what I would really love to see? Can I throw you the most wild curveball you've ever heard?
And I'm gonna get attacked in your chat, I think there is.
So I love the idea of operators having multiple functions, and like you said, fire is now a system.
Sometimes one system interacts with another, like if something is classified as a smoke,
it can be looked through by players, and watered, and bought through cameras.
What if, if you ace and you threw a Selma, which is a Hydro Breach by the way, into anything with fire, it explodes and extinguishes the fire with the water.
What would, how sick would that be? Or with Tuberware, like if you freeze a fire, it should disappear, right?
So there's obviously like a game, FPS that has smoke and interaction where you throw a smoke into a fire, right? I think, I think pretty common game maybe actually.
I would love some sort of fire interaction
I make this a lot when I stream as well
There's no current interaction fire in the game ever
Most nonchalant ones have
You can not smoke it, you can not solo canister, you can't like blow on it, like nothing works
So I would like
I didn't even try to blow on it, like big bad wolf style
Big bad wolf style?
Like I would say I haven't been that committed to the bit when I tried it
Next time you're like man, that's a chanker and Goyo really giving me a headache.
Just give me a gun.
Big battle style.
I would love that.
I really would love an instruction because I'm with you.
There is a significant lack of it.
You can EMP the smoke canisters midair.
You can shoot the midair.
You cannot shoot the monotone from the sun there.
You cannot destroy the Goyo canisters in a specific way when a fire doesn't happen.
I would like it for now though. Missed points to us now, Nettagrasse flashed, and I'm holding on their rune, but that's even numbers, nice thing is great.
Oh here we go.
Covering out. Covering out, and it's pretty desperate there, but the nitro cell will be there.
And this big DCH has had a monstrous round, and he has trapped Terc into the corner, made his perfect for it.
I think Terc's not even going to jump outside.
Scanlan's going to go to the window, that is a big mistake!
You might trade him out 1v1, but this leaves poor DCH in his own 1v1 now against the Wave-O captain.
Speak easy. No question who has the better weapon here. The long range engagements, it's DCH.
But in the close range, the superior fire rate of the Rony might come into play.
DCH has to make sure not to play this wrong. Out comes the E1D. Pre-fire's here.
Little bit of a pre-fire there. Might help him out.
Speakeasy decides interesting to move back. There's a lobby default is there for
his teammates to give him callouts. VCH had a little ping on where Speakeasy was
he doesn't know where he's gone. Doesn't have a rotate into sight here. If he's
lucky he might be able to shoot open a rotate if the metal beams have been
destroyed enough. Lobby defaults up. Speakeasy now knows where he is thanks to
team mates call and that default cam is one get speakeasy his kill a fifth round for Waybo
as they look to further their lead. Very good use of positioning. I love watching a 1v1 when
you see you know a mechanical player let's say Reeps he would go for the kills kind of chase
opponent speakeasy who is not a mechanical player but a brain player he's all about positioning
and utilizing the information game so he has to runigate those pop in the
bomb side window he knows Lyon can't go there.
The walls in bathroom reinforced knows there's no gap either
so it's going to be a fight somewhere by the bombside double doors but single
windows. It could be posted up so those teammates
guys watch the blue cap tell me when to swing and it's when Lyon looks to his
right it was a customs double door they say swing
right now and off the information off the
sound cue of the teamwork he'll get it completely freebie. Doesn't rely on hitting a headshot
of being the better player in the 1v1 aspect he'll just be enabled by his teammates and
by his old decisions. It's very smart to play, put wave on the map again, 5-3. The pressure
is on, this I thought has not favored attackers yet but that round was very close.
That's why you all bang those default camps by the way. That default camp could have been
shot while the attacker was deep inside the workshop. Since we've been
theory-crafting operate interactions here's another one for you talking about
the fire versus water slash freeze interaction if Tuber out froze himself
as his phone was ringing it wouldn't stop the phone ringing. Well I was gonna
say it would nullify the fire but technically if you had something
so cold that it can freeze a thermite charge on a wall it should be able to
freeze the phone that's about to explode. And like you can't use your phone anymore,
it's like frozen. And they're off. What if it like freezes it like a thermite charge,
but at the end of the freeze it keeps calling again. What about that?
That's the funny thing about the new talk would be interaction where if the
if the explosion goes through and you don't answer the phone, you lose access to your gadget
and your camera, the phone itself. Yeah, that's a new mechanic as well. And I'm sure they're
keep iterating our public system and saying maybe in the future like you said,
Subra can track with it, maybe in the upcoming future you can do it as well.
And maybe who knows, when I'm in the future you can maybe choose to be active in the phone on their own
and say don't we can't ever call me, almost like how we can counter-stay most for example online back in the day.
There could be some cool future interactions because of this new system
and I know that the developer is often built in this way he should move with
in one specific time, not just for this one niche operator.
So Fia's done.
Boom.
But did you take the green effect?
I have the Zove.
Oh, beautiful.
And I know it's been one of the main players who's really been bringing that Zove to life.
I don't know why Mr. Punch kept walking forward despite taking out a lot of damage.
But eventually he just continues pushing until he dies.
DCH also punished at the top of main stairs.
Solzheit had a two player advantage.
They have let that slip away.
It's just a fight back and forth, way though doggedly looking to prevent Solzah from consolidating any form of advantage.
As Terzter, once this fight, I9's already found two. He's top-fragging in the server today.
If he finds this one against Terzter, he will even overtake Hoven, looks for a fourth, as Terzter decides, you know what, I can fall back.
Support my teammate, Reeps. Ooh, does I know?
He's got an inkling that Reeps was down-beloding him.
Neither of these defenders have their phones, by the way, both of them will die to just one bullet from the 7762.
It's very winnable.
On the other side of the guy, they work from the camera.
YES!
Perfect information to wallbang!
Perfectly, three-piece here from I-9, looking for the fork, it hurts that both players very low on health.
There's a workshop on the move camera, by the way, give me information, but I don't see this exact location.
There's the assamaker, he's all the way in bathroom, this is gonna be my unloosable map for I-9 from outside the building.
He can play this so well, he doesn't have a drone, thing is I9 can pre-fire like crazy.
I think I9 is probably vulnerable to just one shot, maybe if he's lucky to take two bullets from Terzda.
This is perfect though, I9 has a well hidden drone now inside, his teammates can go for him and counter ticks exactly.
Terzda, the Kiwi, has to play this to utter perfection, 17 seconds, will he fake it?
Or will he look to take the fight? Can he do what Reeves did?
A hip-fire from I-9's a little bit too close,
but he gets what he needs.
A big 1v2 clutch, a 4k on the round,
and the coolest player in Rainbow Six keeps calm in a clutch situation.
A huge round from I-9.
I gotta say though, somebody please help this man on the entry kill department.
Is either him getting three or four kills in a round, or so start the end winning it.
Of course, it's seen they're giving yellow pings, they're giving information,
They're helping him of course by baiting for him, but in terms of just getting those kills winning gunfights
It feels like a one-man show
I9 doing all the heavy lifting
Operator bands Monty and the thorn both with a high presence rate, which is someone to be in play in that previous round as the same story
but the thorn of course
4-5
All thanks to I9. I think three of the four rounds is him popping off
3K in the first round, Nick, 3K in the second round of the game, 3K in the final round of the first half, and a 4K in that round just passed.
That's essentially four rounds. You can pretty much solely credit I9 being the most instrument to play.
And look at the way he looks at his teammates monitor to verify that yellow ping.
That is some tech. It's the kind of thing you see at LAN. It's been a hell of a long time since we've seen Soul Start at a global LAN event.
Yes, they won APAC Cup at the start of this year, they also played a Thailand game show at the end of last year.
Very different to go into a major or the Esports World Cup, let alone a 6th in the Tational.
But they are so far the only team, PENGU, the only team in APL Stage 1 that has gotten 4 rounds off of Weibo.
It's been a very surprising display of skill at the school, I mean I was thinking,
Probably gonna be a bit of a one-sided affair, taking a little bit of border, it's kind of risky, it felt like it wasn't going to be the way to win it out.
But that was also the question that we've been asking ourselves the entire stage.
Where do you take Wabble if you were to beat them?
Because it doesn't feel like there's like an obvious, this is going to be super easy.
I was thinking maybe at cafe, but Wabble are a bit of a merchant demons and cafes use DMR map.
What's funny is last time these guys played each other, souls heart almost beat Wabble.
Seven eight on consulate literally consulate border are the opposite ends of the spectrum in the map
Paul concert is the most structured defensive side of that border is the most loose aggressive flag
I mean soul sorry mother haven't gotten you know every day three the losses they they have been looking pretty good
It was really a matter of consistency. Can you look good every single day against a play starts with the points?
Regardless of this round and the future ones to come, the answer is there.
Their skill level at the highest potential is definitely high, being a 4v5 position against
Wable.
They're holding their own.
I9 were from Sophia, watching, to now playing Bachelor duty, simply EMPing for his teammates,
casting C4s, casting the Banner Bachelors, but I'm curious, what's the actual push that's
going to be happening here?
They're just kind of racking you from these stairs, breaking floor, they're in the fights.
A bit icky sticky though.
Nice spade, two-a-bit of damage, speaking as an awkward spot, there needs to be some kind of follow-through!
Mark helps him out as Scatman also rings his phone!
He can now look to feel, call another player, so many players, vulnerable at the moment, got he finds a kill.
Scatman is going to immediately ring his phone, Gotti will hang that up.
It's a bit of a reset now, Mr. Porn's going health, Mark same story, Aynan just over half,
they're so vulnerable to a seafoam, gotsy or prefire through a wall, when the black
beat is low on health, you lose your pushing power, that's your constant information and
the drone counter is looking very low from the attack, you're still alive, 14 kills,
take stand hold on, give me seconds to beat the wall.
Top fragger from Weibo, Dan, goty though with an high trecel, could surely finish off
Mr. Punch, and indeed he does! Both of these Wave-O players team up together but that gives
so much space to Soulsheart. They know that both of them are, but Terzda's final gas buys a little bit
of time and space against Scatman and I9. The two best friends, long-running teammates from Soulsheart,
must team up now against Terzda and the new kid on the block, Gotti. It's Terzda's phone that will
ring from Scatman, decides to let it ring, decides to take the fight and he finds Scatman
as well. Thanks to damage doesn't matter. I9 forced to clutch once again for SoulSide,
finds the first, in with the pistol, confirms to kill, he can't get inside! First it should
be out of witness, the plant going down, but Tersta has plenty of time and the round win
InfoWayboe projects them onto matchpoint!
Oh ho ho ho ho these rounds, they're so scary, you see how they're just holding on and we
speak about you know Gati's influence on this vapor roster, he is just a rock, he was playing
Armory, gets a kill, falls back, dukes the prefire, repositions, wallbangs again, CFO
rip takes down the Blackbeard, him and Terzda were literally back to back, one holding Armory
beach, one fighting for aircrafts going fast in control, and they were just in a 2v4 to win a
loose call. And they somehow come out victorious. Who's such a good push here from Sourceheart?
Mark, Mr. Ponds in the building, I9 holding a long onside, cutting off the map in half,
but then when it gets to these very limited ways in, that's when they struggle.
Big reaction. I love the fact that WayVote, at the same time, they don't underestimate
the wins and they celebrate them but also they're just so much laughter in this team they are such a
vibes team and they have this magical ability to snap between the hilarity and the energy that
speak easy in Terzda, bring to the roster and the seriousness that Reach and Gohan bring to the
squad. I don't know what Gotti's like maybe you can shed some white paint you having worked with him
but he seems like a quietly spoken serious young man, kind of the opposite to speak easy.
You say young man, but I believe got you was one of the older players on the PC town roster actually after yes
He has wanted 2003 so it's these 23 years old. I don't know. Is that yeah, is that old?
I already sports years that feels young to me
I think starting your career 23 because got to be be mean on like a proper tier one level like PC town was kind of
Got his beginning right? It wasn't exactly the view. Yeah, so you played spear gaming
and DK is a substitute, damn one, as a substitute in the 2021-2022 years, yeah, never played,
and then yeah, 2024 was when he dated the PSG, yeah.
So starting with your debut in 23, it's quite unusual actually, and it was like a hot name
on many people's lists all together, but he was like a solid recommendation that we heard
from one of our players, and they're like, you know what, that's fine.
He spoke English, he has good work, I think, and you're like, he's very serious, very
He has a very good way of thinking about the game, but he's a niche kind of player.
He's really good at what he does best.
And then he's kind of average at a lot of other areas.
That's not a bad thing at all, because he was hired here by Weibo to be that niche specific player of exactly the role that Weibo was needing.
And he's fulfilled that role beautifully so far.
Reaching points activated.
Yeah.
He really has. Even though he's going negative, it doesn't matter.
Harvon and Turds don't like to be on the front line here for Waybo.
As this Reeps, Speakeasy knows he has a very specific role on this team.
They just needed someone to be that rock that backline.
Wow, Speakeasy almost exposed it.
Scatman's had a bit of a rough game in terms of the fragging capability.
Only one kill compared to I-9's 15.
But he's been deadly on that doccabee in previous games from Solzhaar.
S.H. now needs two rounds in a row. Good.
Naive, an I.Tro Cell in response.
Neither lands any damage.
But guess who's the first to fall?
It's I9!
D.C.H. swiftly to follow Mr. Punch and Mark.
Need to have a massive round.
Otherwise, Webo will take the cake again.
Here comes the Blackbeam looking to peek,
but there's a crossfire here with Dirtstar.
It's a trade!
Mark cannot stand up to the might of Weibo
They might have been pushed deeper than they have so far in stage one, but not even
Solzat can held the candle to Weibo Gaming a
7-4 victory and three points on the standings
It's not often that we say this but for Solzat that's a loss you can be proud of
That is a good way to go down. It's the best team in the region and it might be top-aged by international grounds
Rainbow Gaming, of course, they're gonna win at the end.
That might be the question is, what happens the day that Gohan takes a tactical timeout
around 0?
This is not often the case, because in a couple of games now, they add a slow start to go
down like 1-2 or 0-2, Gohan talks to the boys and they just make a crazy comeback winning
sawing rounds in the road. Because that was truly the big shift that was
kind of the go and have the tactic. Man, now the great game for Waybo, even though
like we said they were pushed a little bit deeper than they have so far, maybe
that just comes down to the fact that Border is a bit of Border and
sometimes I9 or someone else is gonna have a life game. At the end of the day
though Waybo stand tall like they always seem to do. That is four games in a row
So only having lost eight rounds across them, that's an average score of 7-2 across every
game they've played so far, which is utterly unthinkable, especially considering they've
played Elevate Orchid in Sol's heart.
Really the only kind of top team that they're yet to play is Daystar.
Next up, Fury and H.L.Tauri, there is no question they're going to get a dominant win in both
of those matches.
No offense to those teams, but this is way better after all.
If anyone can fight or push this team, it's going to be day-star and even then, I'm not
confident that they can do it.
Of course, this is in the group stage.
Panger, we still have best of threes to come.
Do we expect Waybo to be as good in those BO3s as they have been here in the group stage?
Yeah, I think they get more enabled in the BO3s.
Right?
If there are any risky plays to induce throughout the risk of like, oh, we're going to lose
couple rounds to this, you know, craziness and this best once we lose the game, they
They can say, with that order, we're going to go 100% every single round, and if it doesn't work, we got map 2, we got map 3, they're good at adapting, you get more tech from us and go hand as well, I think they can stronger, the longer series we're going for.
Well, I haven't had a chance to so far because all their series have been very very short. Let's have a chat to the new kid on
Waybo it is the
Relatively young at extremely talented import from Korea my friend welcome on in
Congratulations on your win. The first thing I got to ask you is you're doing a little bit of a tour to APAC at the moment
You started up in Korea in APAC North you went into the CNL now
I am here in Asia on what could be the best team in the APL, what's it been like, this
whirlwind of a career for the last few years for you?
So like, yeah, like you guys know, I'm just transferring everything, every region, but
that's because I just didn't want to stop working, I just want to keep working, I just
So, keep on grinding myself, be inside of this game, yeah, that's what.
I'm kind of having fun, I have good memories in every region.
That's good, that's really good to hear.
What's it been like specifically with Weibo, because we spoke to Speakease yesterday, he
said that we were looking for a very specific kind of player, a specific role, and that's
Gatti.
And of course, I have worked with him before Gatti as well, I know what kind of role that
But talk to everybody watching right now. What is your specialty? Why did WayVote need you to be a better team?
What do you bring to this roster and what's been like learning their system?
They were trying to look for
someone can
just keep their life and
just drawn for the team. They are super passive,
like cutting off the far back and
And yeah, so like you know, Pengu, Fabian always taught me, taught us, PSG talent, to keep the man power, like, play as a team like that, so I'm kind of used to it, so I think that's why.
You've been fitting in so well and so seamlessly.
I know today was a hard game against SoulSpark, but across all the other individual games you have been popping off.
So just great job, Gati, honestly.
Thank you very much.
You've now had a chance to be tutored by Papa Fabian and Papa Pengu.
Now you've got Papa Gohan.
What's that like?
Is that very different?
He's gone, right? You can talk about it.
Yeah, like his style is kind of fun. He's like a big bra.
So yeah, like players don't have to be super embarrassed themselves.
You can just have fun, chill together, play fun together.
So I think most of the beer is kind of good for me.
Well, Gossie, we won't take any more of your time. Thank you so much for joining us for
the interview. Always lovely to hear from the new kid on the team. And again, congratulations
on yet another win. You guys are flawless. You guys aren't slowing down. I'm sure that
we'll see in the stage finals. You got a few more games until it happens, so we'll let
you go. Thank you again for joining us today.
Okay, thank you very much. Bye bye!
I love how Gossi said, uh, yeah, Gohan, he's really fun, he's really chill, you know, I know the player has to feel embarrassed, we just have fun.
Yeah, I feel like the subtext there is a bit different to playing under Fobby.
Yeah, and the nasty thing, right, every player needs something else to function at the highest level, and they can come from, you know, a player having a big personality or a coach having a very hands-on style.
And having a fun environment where you can like thrive and enjoy it, be happy and it fits their their kind of persona
Super important and I'm so happy to hear for God's studies having a good time in the roster
One thing that happens in the server and how well you play another one is how fun you're having on a daily base and all those long streams
Yeah, very much so way by looking really really hot right now, of course
They get their 7-4 they get the full three points both they and they start undefeated souls hard on the flip side of that
We obviously don't get a chance to talk to Scatman or anyone else from the crew
But bit of a disappointing loss obviously it's nice to finally be a team that gets more than three rounds on Waybo
But like I said last time they played they managed seven rounds on Consulate despite losing the map
It's gonna be a big long road to redemption for souls up
I don't want to count them out at the moment. It's a long road to redemption for HL Tari
They're going up against psyching company in our match up after this break
Also in this player, I played for Chiefs in the APL.
When I was a kid, I was really goofy and I would run around trying to make everyone laugh.
You know, the normal game of life, I would never do any homework, skip school as much
as possible and just goof around.
I wouldn't say I was always a gamer as a kid, but I played a few games every now and then.
The first game I would say I've ever played was at my friend's house.
We played Battlefront, the old Battlefront, and that's kind of, so I guess it started
the FPS straight from there.
Yeah, so I have a sister. I wouldn't say it's always been very competitive between us, but I feel like now it could be.
And she's older than me, so she's definitely helped me across everything in terms of just growing as a person.
Yeah, I think my competitive spirit definitely came from just me as a kid, trying new things for sure.
And I think a lot of people have told me that when I put all my focus on something and when I really do enjoy it, I get really good at it.
And I think that really drives my competitive spirit in terms of like gaming and just anything.
Sports as well. I started off playing like soccer and I was very competitive in it.
I played for a lot of academies as a kid so I really enjoyed it and definitely was like something
that I tried to pursue. I definitely stopped because of gaming. I guess it kind of took over
and I drew all my focus from like just like sports and fitness just to gaming.
Fitness is definitely something that I've drawn to because I kind of gaming took over
and now fitness is something that I look back on just for everyday life because that's something
I kind of grew apart when I started gaming.
My first game that I was obsessed about was TF2.
I think just how fast paced it was and how funny it can be, also the competitive factor
of it as well.
Obviously Siege came in and I started playing when I was 13, 14 on my PlayStation and my
obsession just started from console days. Yeah, I think I was really obsessed with TF2 at that time.
It was just like a funny game, there was a minute and it was just like just beating everyone on the
public lobbies was just really fun. But I'd say when I was young Siege definitely took over that
obsession, committed into this game, playing it every day after school, and then I guess I eventually
moved to PC. On console Siege, I didn't play that long. I think it was just about maybe like a year
and I was honestly like a complete new like first controller game I got good kind of fast
um and then when I kind of like peeked on console that's when I wanted to move to PC
I hit diamond and skull rain so it was like around 6k elo I don't think I was good
still but I hit the rank I think I wanted to move to PC because I watched a lot of like
content creators at the time like Serenity 17 kickstar and like the movement just seemed so like
fun and like obviously like the pearly scene i kind of wanted to move to pc as well as like other
games as well i think it was just like a lot more fast-paced and mechanic-based it just looked a lot
more fun that's why i kind of want to get this
You
So I have to get back into it tonight. Thank you. It's been a crazy morning for you. Day
evening for me and who knows on the other side of the world where you guys are tuning
in from. It's time for another banger of a game. This one is a real brawl at the bottom
of the standings. Of course we've already seen the coach, we've seen Wave, we've seen
Daystar but of course there are still teams that are trying to fight just to get into
stage finals, which is top four. Realistically, do these teams have a chance? Pengu, let's
stick it to HLTARI first. They have struggled to find any games, but they've had three
pretty tough fixtures so far. Orc at Solzhardt, and then Fury, they've only got to combine
six rounds across those three games, which is averaging a 7-2 loss every single matchup
so far. This team out of Thailand has a lot to prove, but it's not been an easy slog of
it so far.
No, it hasn't been. I think the simplest thing to look at is their attack inside.
They'll get 1-2 rounds on the defense usually, maybe a third if they're really really strong.
But they have gotten zero attacks in their first game. They've gotten zero attacks in their second game.
And would you guess how many it takes to get in a third? Zero!
So three matches so far, not a single attack in a round win.
That is what they need to get better. They have to get at least one or two attacks to get a decent side.
to have a fighting chance on the entire story.
Yeah, very much so.
It's been a rough go of it so far for HLT.
At what point will they be able to turn it around?
Well, they do have good leadership of Vaughn behind them.
Vaughn or Madduck Ranger is also often known.
One of the most experienced coaches from Thailand
is also coaching the Thai national team.
He used to work with various rosters
and all of the best players in Thailand in the past.
But now he's got a long way to go
to get this team back on its feet.
And that could happen today if they can get a win over Psychon Company, a new organization, but of course the former Unreal Nightmare roster has made a hell of a few roster changes, and they fire up when they're firing in the server.
Neon Momo and Joe Gore brought onto the roster for Stage 1, Tengu, and they just come off
the back of two wins in a row over Fury and Elevate.
They can barely remember what it was like on Play Day 1 when they got obliterated by
Waybo.
Forget about that.
All that matters is how they fare against the mid-pack, and at the moment they are looking
like maybe the best team out of the mid-pack here in Asia.
Yeah, they're getting better and better, and one thing that Psyching Companions and the
The great job about this became individual performances in particular.
Neon, you see right here, 9-3, 10-3, this is the second game so far where he absolutely pops off.
But he's a backline player, which means often you have other players like your Jogor in an early battle somewhere,
trying to get into like a free versus free state.
Neon can then pop balls in the late round and get them a nice victory.
Their defenses? Three-star as well. That's where they thrive.
But in good old APL fashion, they got to get a quick stronger on their attacks.
Um, no, there's two more in Lyon, speaking of the two glows.
So I give company always bring the content.
Every single player has some kind of foxy friend.
Uh, right to the table.
Joe got no custom jersey today.
We've seen him wear the Daystar jersey.
We've seen him wear his own made up elevate jersey.
Cardi's camera never ceases to terrify me.
That is something out of my nightmares.
Oh, he's wearing a Direwall shirt.
Oh my God, that is a blast from the past.
Love to see it.
Joker, I think, actually played on Direwalls for a little while.
I can't remember.
Probably, probably.
Wow, blast from the past.
Joker always brings the content.
He's a real dark and a real character.
Let's dig into the videos though, Penguys.
You did love that.
HLTV confirmed.
We've seen a lot of Shelle from Psychic Company.
We have only seen Labs and Leia from HLTory.
It could be labs again for HL. It is HLT going to lab for a second time after losing it to fury
Let yesterday's second company decided that that was their preference. Let's load up straight into the server
Psychen starting on the attacking side as HL Tory got to pick the starting side and they prefer the defense
What is a win condition here? Pengu for HL Tory?
They don't have a single game on the board this Tyros has been struggling to get into it
Psychic company of course bested HL Torrey in kickoff in that lower bracket
But it did go the distance to three maps Psychic company winning the game that they played on Niaven Labs through HLT
Realistically have a shot
They don't have a single victory they're having a single attacking around HL Torrey
Once again on a pretty comfortable attacking sided map here
Nighthater laps and there's dying on defense. They can stop strong right?
Build two three rounds realistically go on to the attacking side and that's what they got to prove themselves and show us
That they have gotten better
To go back to Jokor's history though. He went from a team called APR
But that says as you we're gonna skip that one
It says dire wolves on today's star dire wolves on today's star then elevate then psychic company
That's what he's the Wikipedia faces.
Love that.
But he's been three years on a team called APR, which is like not a real page on Wikipedia.
I'm not sure what that's about.
Yeah, I remember that team, like a tier 2 roster in Asia for a really long time.
It's probably one of those tier 2 teams that if you've been casting tier 1 or you've been mostly aware of the tier 1 scene, not so much the tier 2 scene.
You've probably just heard the name but don't know who's on it.
And then three years later, it turns out every single player that played for that team is actually like now the ghost in tier 1.
one that's just how it tends to happen okay so it's three years though with that
one set or two and a half technically with ways of the months but that's
pretty impressive but I didn't have a stint there with I will twice so a lot
history for Jogor jumping from one off to another I was spending at least a
amount of time in between me does so now for Pedro Tori again just kind of thinking
about the weak points here. We actually saw Sunstrike pick up a bullet yesterday and playing
a ton more shots than usual. And while I didn't get round victories, I did like that look
from them. But for now, the time defense, so we Sunstrike on the Goyo. We're gonna have
Killers staying beneath with Smoke. And based on yesterday's notes, right, we wanna see
Hazel Tori playing on the same page because they tend to have maybe two or three people
playing very aggressive, fighting fighting fighting and then the other half of the team
hiding, staying by the bomb side and avoiding the fight at all costs. So either they are
fighting or they are holding the Galaxies together.
Labs is good at map as any to really get your reps in on the attacking side to H. Hattori.
Like you said that's been where they've really struggled so far.
But it does mean of course because this is a pretty even map attack defense wise it means that they can't just be like
Okay, let's just build some momentum on the defense. No, no, you got to be really switched on here
Because psychic company especially with that black bit, you know, they banned out the electro bros
It makes it so fast to get control of the external parts of the building and start pressuring
These anchors look at that a quick forfeit of mezzanine by HL Tory is there reinforce over the rotate hole and peel back into the bomb site
I don't hate that. There's been a couple of Kiba Barricades with a bow fire and they also burn, you know, the experiments are from this, the double frag grenade from K3 and the blackbeard. It's a decent trait to take.
But when you're falling back, it needs to be solid on the bottom side because you have less control, so you have less space to put in five defenders. They swing up, the straight even blows here, but the air tap knocks back. The defender, the tunnel covers him.
I'll reverse him.
Keep us in access room.
Barrier deployed.
Good numbers advantage here for HLT, assuming they can get Killers back on his feet, but
no keepers in pocket here for Tenno, and it might not be possible to go for that retake.
You know what would be really fun right now?
I think it would be a doc.
Hashtag make doc meta.
Unfortunately, Tenner is going to go down and Killers is on the floor, unrevivable.
This is going to be a round win for Psychic Company, unless Chathamn and Zosia pull the
rabbit out of the hat trying to use the cover of the deployable shield but neon has a long
angle with the dmr neon's been so good for this squad close to a team as i believe from
psyching company everyone teams up together and forces their way into the site again a
small thing right he should sorry in the true versus three the did I play in terms of taking
your free versus three so chef was kind of like afk holding a passive angle while his
Stemo's flanking into Aqua to deny the plant. Why aren't we pushing together?
Soul Shaff could actually take a gunfight with the person who shot down his teammate
from the far-away-monger angle and all of a sudden that round becomes winnable, but
they're just giving Psychic and Company 1v1, 1v1. And there was a card in the
tunnel, his teammate got AirJap, Tenno swung, he got the trade kill, they held
each other, that was fine. But other than that, it is individual players making
individual decisions. We want to see the toy a bit more on that teamwork. But what I did like
was the aggression. They lashed out, they went for kills, and for a short second there it did seem
like it's a toy, they were bound to win the round. But second company, they're a bit cutting themselves
and you can never really count them out. They always have a play of their speed, always have
some player who's gonna find a gap or create more of them. I gotta say
The thing that sets Psychic company aside from all the other seven teams in this league is they just do not give a damn.
They have so much aggression, so much gusto, and they do it while laughing, while porting the cameras.
They'll laugh even if they're losing. They're just total memos, and it gives them this kind of energy, and this aura that is very hard to tangle with if you're on the receiving end of their aggression.
Yeah, we see teams like Waybo, we see teams like Soulsheart play aggressively.
It's very different when you're playing with a level of insanity like Psych and Company.
I was actually trying to get in track somewhere else, but I was actually like capped in the building to act as if I'd been in the kitchen.
It was second as well, shutting down the rotational player off-channelment that was tracked earlier by the Deimos.
And that's what I mean. If I can come and get any moment, can just have some player creating that gap.
The cap just walks in with the stretch, now he can do the verge.
They actually have been playing the zeroes, they have a ton of different ways of getting information.
The zero, the twitch, the demos tracker.
I don't think the echo is going to be too influential in this round, because you're on the pressure, my friend,
and they know exactly where you are.
Can't afford to be using those yokais from the teammates that are going around you.
you and just to add insult to injury killers has fallen he's not gonna get a
chance to use those yokai's as Fenlix hunts him down with the zero pick.
Sunstrike and Tenno the last two remaining. What is it that has made
things so hard for Hiltari so I can already going for the plant here and
Tenno shut down it's gonna be a flawless round is it not? Sunstrike
desperately makes his way forward oh just barely gets Joe Gore mid weapons
Swap at the second one. Get a couple of kills there. Pad the stats.
Jogor looks like he could not care less and Cardi's got a big smile on his dial.
Love Momo's reactions every single time Scycon company find a round. That's too straight.
And again nothing too surprising. H.O.T.T. is still struggling or shutting down the aggression
there from Scycon company and they have so many different fixed operators they love to
to play in the attack. We're seeing Saiken play stuff like your glass, your sense, we're
seeing the shields, the demos still could be solid snake, and they like changing between
them. It's not like Saiken coming to pick one playstyle for a map ago, we're gonna play
demos every single round and just do this kind of playstyle. But they will switch it
up. We saw yesterday on Chalet where they're just trying out like 5 different things in
a row, and then they were like, we like this one the most. Let's do it twice. Here's a
It's hard to do the Bumps of Rotations upstairs, you go down, now they're back up, you bring
the Clash, they're hiding it right now from the drones.
But look at how this round fell apart, it's just like almost carelessness in a way, nobody
consider that it's ever going from that kitchen hallway, Chatterman was using his one gadget
looking straight at the enemy, despite his teammate just died there 5 seconds prior.
So this seems like poor communication for Halo Toria, maybe not taking the default
challenge in the early stages of the round, because that's a trick you can make.
In the drone phase ends, right now, you hop on camps and you see which outside cameras
get destroyed.
Then you can say, guys, nobody spawned south.
The south default camp outside is alive.
That means that nobody can go from that area of the building.
And that's information to be gained, of course.
And then maybe every 20 seconds, just quickly hop on the camps, see if anything got shot.
Because you might have like a sliver of fog through in the basement, see the camera walking
up the staircase.
They can now convey it to your team before he gets up a floor.
Again, very important information.
And look at the HLT stories, like the player's button left.
They don't often check the cameras in live action.
Just watch the video to check the bloops' camera, that's it.
Sometimes it's even just worth the start of your rounds.
Getting on the outside defaults before they get shot.
You might even just hear what weapons are being played and be able to pick some operators.
If you just see there's a blitz there, okay guys.
There's a Blitz, you know, maybe clashing it to try and get into a position of rotate to put some pressure on that.
Speaking of...
Day 3, early pick on the Zoshev.
Man, what a rough start here for HLTARI.
The Miro window has already been popped open, however...
Oh, so I can come to get a little bit ahead of themselves, don't realize Chathamn was completely unclear.
They did not take adequate control of the map before they started pushing the bomb site.
The Blitz is down.
Maybe not worth it in the middle of the building, no shield, and big more exposed, but it's going to be worth it because faint times well there's sunshine down, but you don't prove it.
It's too easy.
Yeah, just when you think Hletori have a chance.
Psychic company, very close. Yeah, there are gaps everywhere. Oh, that's going to be a freebie, surely. Here we go, Chathamnit!
It's gonna need to single-handedly win this round.
Tenno needs to stay alive as long as physically possible just to feed Info to Chathamn here, but I'm pretty confident Joe was about to find it. Never mind.
Is this the way? But Haltari finally get around on the board in an ace. Tenno
Just has to push deep and try and scout Fenlix. There's so much time. It's really on Tenno to get Info here.
Chathamn cannot afford to expose himself. Just put this thing under view. Oh, actually, yeah, that's the right play here.
Tenno can get the shield on his back, Chathamnit to cover. It's an ace for Chathamnit!
Lots of fire!
And Haltari get around on the board.
Beautiful.
Individual heroics, Chathamnit winning every single gunfight, but every team, sometimes that's what you need.
Haltari, no exception.
And look at Mighty Strong, even at 2 vs 1 saying, hey Tenno, you go first with the diffuser,
put down the shield and go for a D2, force his movement, I'll watch the angle, I'll get the rotate.
It's a good problem solving.
They get there rather than defense, but now they can bend the clash away, that's what they want to do.
They get that one more upper to bend.
It's gonna be the clash and the thermite in response.
So, that's saving Grace as the clash shield.
It's gonna be replaced by something else to enable the Teno to help his team.
Mario, you cannot slide with literally one point of health, so...
...any bullet, you know, would make a huge difference.
Even a maid or some kind of usel...
...just to delay a little bit of time.
Chatham, I'm so happy about that.
And Ace is an Ace, is an Ace, man.
That was an Ace. That was...
...decisively Chatham in...
...getting his five kills so far this game.
A quick flank at the start, a big retake, and then...
...the clutch enabled with the clash. Love to see it.
I want to see more of it. The Thermite Band is a curious one for me.
So many other options here. Interestingly, Saiket are just going to go with the Hibana.
The Thermite does give you the big opening, obviously, to spring in if you're a shield player
and just get a very comfortable angle to fight from.
And it takes away the use of Aero, hard of being a half-eatured.
You know, if you're an ace, which is all the time in playing even full-play sometimes,
you just throw the Selma without thinking too hard about exactly where to put it.
And you either get a vault rotation, so you gotta jump through it as an attacker,
which sucks by the way, because taking a gunfight is hard, and if you get a jump
bang, you gotta turn your back to the enemy to get the vault prompt.
Or you may get a crouch rotate, which equally, you're kind of slow taking that gunfight.
If there might be a way to think, you know, how am I gonna do this?
I'll just, whoop, on the wall, pop it, all is good.
That's gonna be the same result.
But look at this, Neon, just fast in Garib's, takes Catwalk, look at that pillar, dry peeking at all the angles.
He's gaining so much map control, but this right here, that's the bottleneck.
His left and his right, that's not exactly what's clear.
He's being patient though.
Ooh, catches, Chetamin, put to rest after his nice ace last round.
around thankfully tenno is quick to escape as well before overstaying his
welcome takes damage but we could have kept moving there wouldn't have taken a
little tick from the fire as well I think I tried to answer his phone
perhaps he didn't quite have enough time I could have been it's hard man you just
lose your your top fragger your ace your clutch maker songstrike could be next
He's on the staircase of Cargill and has a very important spot to play.
He has three Trucks of Babes and Bad Wires with a Celestie.
He has been tools to work the angle.
And it's kind of like playing server stairs on Bank.
Either you stick around for as long as possible and burn down the clock,
or you fall back really early and just play the numbers.
But the fact that you lost Kettlement is early on.
I feel like you're more inclined to stay.
You can try and play for one kill before falling on back.
But there's a lot to do with the Celestie destruction,
So I think that's being caught off at the minute. He's forced to stay in the staircase.
That's a good gas.
It's actually quite deep though. It does enable Cap to peek close to the breach.
Sunstrike is getting really pressured now. There's some vert above his escape.
If he tries to fall back now, he might fall. Instead, Tenno goes first.
Sunstrike trying desperately to get back into the bomb site.
Neon cannot confirm the kill. Great usage of the vert there from Neon.
And Sunstrike has to answer his phone. Otherwise, he will die.
K3 almost catches Zoshev off guard. He has about one meter of safety behind that pillar without being
exposed. Now he's going to have to answer his phone, otherwise take a bit of damage. K3 keeps
getting info. His cap's down to kill. HLTauri in an awkward spot. Zoshev decides to go for a
retake. This is very risky. They know exactly where he is. K3 on the doccabee watching his position.
Quick kill, Sunstrike 1HB, off the damage from the third, 1B5, might have been an ace to get the first round on the board for HLT, they cannot follow through with the second company back in action again, flawlessly so.
It's all a matter of the opening kill and finding that gap and the second company are so successful at doing it.
Neon just throw half the map by just walking in, ADS including all the corners.
Making it look way too easy.
And it's again, Hattori, they can do more around the map.
They can do more stopping those players from entering the building so quick.
Get further away from the bomb site and just try walking down the entries and slowly kill back layer by layer.
They're always starting in like their end positions just because you have that cargo shield as some strike and you're up in cargo stairs
Doesn't mean you have to be there the moment around begins
You can start and bottom warehouse and try to hug and team me up Kettleman
You can fall back step by step drop down hats go back up the stairs you have options
So I should sorry almost like they got told this is a strat on paper play it and then they're just like
blindly following it and not thinking okay but if this happens I gotta make
this adjustment but to me to saying this that means this it doesn't affect
like the lack of communication force what we need to do is our next step now
that these guys are heading out to the bomb. Be patient they'll come to us that
sounds fun love hearing a little stuff from the operator sometimes it can be
See, ironically quite insightful as to what the team needs to do.
For this round, I think they have to hurry a little bit of sit back and wait for them
to come to us.
Use your C4s at the ready.
Let them move into your mirror windows, look to try and deny the plant at the late round
with the pulse, but you do need a little bit of disruption to get it on the front foot
with the LR, with the thorn, and with the solace as well.
Oh, they try to get a little bit too much on the front foot and Cat reads it perfectly.
Killers goes down.
And Psychic Company is so good at reading the aggression from HLT.
I mean, they're playing...
Okay, the Ragnar's following the power.
Cat is gonna keep up the firepower.
They're playing Double Trap Operator and Pulse.
They just spawn-peeking.
They would want to come in the building, use the Cat, then take the 5 and set another.
They're planting the Cat with the kills, and they can stop them.
I don't know what what the salt what an assault is happening here, but plan is down
in
Okay knife there from chatter man. Nice. I was gonna say he's about to die with that is nitrous cell
This is unloosable though for neon. I don't only is he down below, but he's also IQ so he can see the player looking at
D fuse and kill them from below using the electronics detector nice run out from ten
Now he's gonna have to is he gonna bring out the secondary? Oh, man. Oh, oh that was all cleared
Come on bring it out. Bring it out. Oh, bro. What's what am I watching?
This is is it is telling it across this ten-oh
Clutch in the last moment. Oh my god. That was far too close for comfort
But the round is done so I can company up for one
What do I just witnessed?
I noticed that Neon was playing soft breaching charges on the IQ to get into the basement
early on.
But he ripped the...
Why is one working out?
Get that shoulder pressed brother.
You're working out the frustrations man.
Good use of time, watching while getting the physical activity in.
The Breaching Charge whip out mid 1v2 vertical by the way, thinking it's Crank grenade?
That's almost lost in the round, but great force to neon thing below using the IQ gadget.
Job well done.
Oh man, I just can't get that image of bored doing the work out of my brain man.
Alright.
Well, that's where we sit at the moment, Psychic & Company, a fourth round in the posts.
I still can't believe they were getting that plant down in a minute and two seconds into the round.
Almost two minutes remaining on the clock.
That bombsite is all about plantenile and all about early context.
It's crazy to me that HLTORI, after giving up a freebie at the start of the round,
did not have enough map control to contest that plant.
They didn't have the planted out from down below either all it took was a duck could be called the distract
Do there isn't a serious mean potential in this game, I don't know what's happening wait, we're seeing the few shields now as well I
Feel like this is the perfect matchup for psychic company because they like to get silly and hedgel tory have
Quite a bit of gaps so you can be silly and it can work really well in your favor
Oh, there's an early pick
Seems to always happen in the first 40 seconds of the round the psychic company somebody from HL Tori
Gets a little bit too ambitious gets a little bit too desperate
I feel like it does week of desperation a good team knows they have a solid set up. They don't have to over complicate things
So I can, though, continue mounting this pressure, the breaches on the external walls,
no thermite, no worry, Zoshev feeling a lot of pressure, K-3 is surely going for this.
See you, Zoshev! Completely unaware of the map pressure and, yeah, maybe a miscommunication,
no info, there was a player so quickly in connector.
Yeah, it's not gonna happen. Is it Sikin Company continue to dominate? They seem untouchable.
Five rounds for them in the half!
There we go, bit of a clap, bit of a motivational speech, and he's gone.
My job here is done.
Hey, Teltaur, I need you, Vaughn, don't leave!
They're down 5-1.
I need you.
Hey, Convict Zone, they've been here before.
As a matter of fact, James, they've been here every single playday, okay?
Oh, wait, they've been 5-1 down every playday?
All right, let me check, okay? The first playday, the playing against Team Orchid, they were down...
Uh, actually, they had a...
They had a 3-4 half, or a 3-4 half, yeah.
3-4? 3-3?
3-3.
What did I say, 3-4? 3-3?
And then lost every round after.
Okay.
Okay.
Second playday.
Second playday.
Second playday.
It means 1-7 lost, you know.
5-5.
They were down.
They were 5-1 down.
Yep, yeah, I don't get it wrong by one number every third game. Hey til T1
Look guys, it happens sometimes sometimes may be good sometimes I
Mean is that literally was born this or that exhale?
Oh
Man is this is this for real look? I can't believe it. I cannot believe it. We haven't seen
Haven't seen that we haven't seen Rook, but what do we see?
Hey, I come to you. Can there is a real operator as a legitimate pick at the highly competitive level of rainbow six C's
Absolutely, and Joe Gore is a real APL player
Yes, well, I'm not sure about climate real APL big, but he's a player in APL
Joe Gore's action on real player
Another real
does unreal things says unbelievable stuff like you speak to the scanty
and so no I have stuff that is unbelievable it deems me every time he
gets dropped in his life
I can't tell if Jogor is ever serious or always serious that's why I don't think
you can't I'm serious but like he's so committed to the bit then he's deeply
invested
That he is oh, I really do pray that he finds it. Oh wait, this could be it. This could be it
Sun strikes just shut the cam
He's on a drone so I'll strike. He's on a drone right now. Joe Gore has a chance
Is anyone's gonna be able to deny this?
Indeed they are they shoot Sun strike and killed him their own teammate before they managed to get Joe Gore
Hashtag worth it in my book
Surely the tilt starts to set it off to that and he decides it's time to get out.
I mean it sucks getting seen and killed but it was better getting interrogated.
So I feel like we take those.
Put an outside of the snake on the hunt looking for it.
Mind you that if you do chase Jogor you're wasting a lot of time in the basement.
Plus he has very strong close quarter guns with both the pistol and the shuddy.
So probably wouldn't advise that. Don't waste your time doing it.
But now you gotta be conscious that a. a flank will happen later on.
It's all gross morning. He's thank you very much. He can only hope for a thing
Yeah, also running pistol and shotgun that pistol is I know that you I'm not a believer in that pistol in close range
Sure, but it feels that pistol feels more like a shotgun like I
Not taking long range fights with it like if you give me yin's pistol. I'll fight an AR with yin's pistol
I don't care, but
Not that little thing
Psychic company looking solid on this defensive side that certainly doesn't hurt a
slow round from HL Tori as
An aggressive play from K3 backed up with the clash its Chatham in
1v4 and Joe Gore comes in together final kill with the pistol its match point for Psychic company
Well, I respect the Kivira pitch. It's funny because it's
It's kind of like an unwritten rule that whenever you're doing it, it's just BM.
Like you're simply picking it out of disrespect because it shouldn't work.
But obviously it very much did.
Um, as I said, it's a second company.
They can play a bit loose and give it fun.
And I have a good time in the server when the game allows for it.
That's why I also think this is a perfect scenario for them.
They don't feel the pressure to perform them for the pressure of being
challenged heavily on the strong for the minerals, right?
map control and cross fires etc and look at this up and line up they're playing the third
priority bomb site of kitchen they're playing alibi like vigil they're just playing guns and
running around and just taking fights nothing is ever quite as good as a jogore reaction
and I can watch Jogor react to what happens in the event every day of the week and sadly
for us we might only get to see one more round of it unless HLTory really stops the bleeding.
At this point if you're down 1-6 you're probably thinking guys let's just play a Monty do something
really basic while Monty's bad.
So Blitz is your next best bet I think some form of a shield is a good move problem is
You know that they played a clash last round, this round we've got a whole bunch of impacts, and an archer, so a little loan, the Razor Blooms from Thorn.
Also a tertiary bombsite pick for Scykin, oh no, some strikes BC'd, we're gonna have to rehost I think.
That's unfortunate, Thachel Tari.
Yep, that is indeed unfortunate, trying to slow down a bit with mental, but on the upside here.
It's kind of just like, restabilize if you're here tomorrow, you just kind of talk about it, think it through, and uh, maybe not, you know, they're still eager to get to the action, they're gonna be stalled out now.
Maybe not talk about it though, because this is a technical time now, like, there's a reason we have that little mute icon, you're not meant to be talking to the shop.
Wow, so that strike is so chill. I love how everyone's got a thermos, what is it? What's everyone drinking? I'd love to know, is it soup, is it coffee?
What? Why would you drink soup?
As you never drunk soup out of a thermos?
Not once in my life. I'm switching up to in Pro League.
I've never played pro league but I...
Yeah everyone's here.
Oh unless that's just water coming out of a little Sydney Cup and maybe in soup.
Yeah. Oh Momo, what is that? That looks like soda.
Oh that's not so American one, it's not soda.
That looks like soft drink.
It's kind of a bit yellowy. What do we reckon? Is that like a red bull or something?
The lemon name, time for it.
Thanks for your input.
No, I'm just, I don't know.
I'm just messing around with that boring spike at the top right.
Oh yeah, what's going on?
Wow, it's Windy. Where is he?
Yeah, it must be really hot in Thailand.
He's here for him.
Yeah, the fan, all the ACs, he's gone crazy.
It just looks like he's in a shack, man.
Man, what do you think? Oh, time for a nap.
This is Mankiv.
You know, he just keeps fighting.
Shh, don't speak too loudly.
You wake him up.
Let's be quiet and just let him sleep to the music.
Shh.
Thank you, everybody, for bearing with us. We're back into it. HLTARI taking on Psychic
company or at least trying their best to do so penguin hasn't been a pretty
site five one down in the first half the only round hey chill Tori have one was
an ace from Chathamid and we've seen already a little bit of memeage at a
psychic company we saw the calf pick last round now we're seeing a rook and I
can't believe it we're actually starting to tick off some operators that we
never get to see for all the wrong reasons question is based on thumbs
I'm not locked or am I just being am I missing remember like they were paying
kitchen before the rehost and now they're on basement but didn't it win the
last oh no well they played they played commands seven and they played cafe
kitchen oh hey you almost scared me there I was like at that point you keep
your damn mouth shut well I was gonna say I want the roof to be real and
Because it's real, bro. Broke is real! So hey!
First time seeing Rook played in a damn long time, and at first time,
for the most reason thought, they now get 25 extra health per Rook armor, or each Rook armor played.
So every defender right now has 25 extra HP. Look at that!
Insane. That'd be so cool if we could have one hit headshot.
Okay, you ruined it. I also have double the duration of being injured.
You will always be injured before dying, and you can self revive if you're injured.
Unless it's a headshot, you still don't get injured after a headshot.
Imagine that change.
Can you imagine that, Rookfrog?
Would that actually make Rook viable if Rook played a slight kind of gave you a helmet
where you just get down instead of instantly killed to a headshot?
That's what Duelfront had, right?
There was no one to headshot Rookfrog.
Yeah.
You were forced into an injured stage, even with a headshot.
Yeah.
That could be cool.
Let's buff for a while, some more, please.
Yeah.
Hashtag buff Rook and don't do it by giving him an Acole.
True.
Unlike the boss T-Vitual.
Picky, buddy.
Vigil's also just like a wingly, classic good operator even without the boss T.
He counted so much.
I really love that though. Damn, I might not realize if that's like even our easiest save, Kim.
Here comes an entry!
The Rook finds one!
Jannim is also on the ground elsewhere.
Exeggute coming through from Soshav on the glass, but K3 is finished off, Chathamn and Nioh has also joined the fray off, this is it.
This is the end of the road, it was a nice try there, the killers, Kaft calls the GG in the chat, Chathamn might have had an ace,
but at the end of the day the one who's laughing is Joe Gore, as always.
He's dialing back the clock once again this time, bang a barrage to his time on Dire Wolves, Psychic Company, another win on the board here in APL.
Well, to serve well played, I would say that the Sakiwai had a good read and expected how to oppose the strategy to gain fast explosives.
Honestly, just after huge H.O.T.T.T.R.I.S. beat this weakness of playing for map control and playing close together,
they were, you know, besides the one-by-five push case making Shadowman get the ace, they had no chance in any of these rounds.
It was a decisive victory.
Look, let's be real, even that one round where Channelman got the ace, that was the second company round if it wasn't for that crazy retake.
So this could have very much been a 7-0, but the second company gets their first 7-1 off the stage.
If you don't count the one time, they got 7-1 by Weber, but since then they've been back with a vengeance, a 7-5 over Fury,
the same 7-5 over Elevate, now a dominant win, second company have well and truly asserted themselves
As a member of the mid-pack, Heltari sadly cannot say the same.
They are the one singular outlier in this league, the only team that's going winless.
Now that both Uri and Scycon company have started to heat up, even Elev-
Actually, I think Elev-A might still be winless, which is kind of crazy to think of.
Indeed, Elev-A are still winless.
So Heltari and Elev-A both dueling it out at the bottom.
They'll have a chance to play, but that will come down to the final playday.
That'll be the battle for last place unless it's HLT or elevate really come back before then of course
We're talking company taking this win
It means we get privilege of chatting to my new favorite interviewee nebsi. We've got you on the line back again
Welcome back
Love it to see you again, and don't worry today. I promise I won't forget about your wins because once you've been racking them up
Recently what the hell's going on you guys lost away right now. You're like actually no, I think we're the goats
No, we found ourselves, I would like to say.
When I came out of this team about a month ago,
we were a very aggressive individual playstyle team,
and I think attack was definitely something we struggled with.
And so while we were, you know, we wanted to win today,
we were coming in expecting to win today,
it was nice to be able to show up on attack, right?
And to show that the area that we did struggle is actually improving,
and we are forming an identity of how we want to take a map,
And that we are like I tell the boys all the time like just play the game in front of you
Right like as much free planning as we can do and as much crap as we can do right?
We saw these guys play yesterday
They can change stuff on a dime and so I just the message to the guys is play the game in front of you
Hmm so going in today, you you're gonna win. I think that's a fair assumption
No, he's gonna fail so it's casual tour I've been in the second company you guys should be winning the question was
How decisively and yesterday in the very of course once out of there next playday is yes orchid
That's not gonna be feeling as confident to get through I imagine what's the big thing
That's not really any stress of course
We can't do that here, but what's the big focus for you guys going from this playday into the next one against orchid I?
Think just reps honestly like we have not gotten to play as much as a five-stack as we'd like to right
We do have the core of the people that we're on on real nightmare last stage
But at the end of the day right we're playing with what feels like three new players
And so to be able to just get a week of screams back under our belt
I mean it showed from week week playday one to play day two or whatever
You know that we were able to improve a little bit. So hopefully we see those same improvements
I keep telling the boys the long season ahead of us, right? We still got a bunch of games left
So we can't we can't get too greedy yet
Yeah, and look, triple scrims.
No, nothing too crazy. Nothing too crazy. Just consistent. You know, we have, we have
some crazy stuff. Like neon has a neon has to take a three hour bus ride or train ride
to get to the PC cafe that he plays at every time. So we got some, we got some grinders
on the team for sure. Yeah, that's insane. I was good. A good book to read for the bus.
You guys have gone from getting seven ones on the first playday to now seven one in here
in your fourth game. So again, I cannot emphasize this enough.
Congratulations, man. You guys are really killing it.
I've been so impressed.
I want to give you the floor, man.
Anything you want to say to the fans that I've no doubt you guys have gained over the last two weeks.
I mean, just shout out to the boys back home at NA.
You know, I see y'all are supporting and also just in general, right?
Like, I appreciate everybody on our team, on Psychon Company, right?
All these players, it's a fun group of players to be around, right?
And every day of scrims is a good time.
Everyone's enjoying themselves on game day.
We were trying to fake a site on one of the sites,
but we ended up having to rehearse.
So like, we're never afraid to try some silly stuff, right?
Yes, yes, yes.
It's a good time on this team, right?
We're able to have some fun while still trying to win, right?
Love to see it.
Well, thank you again for joining us,
Nebsi, and good luck with your games next week.
It only gets harder from here on out.
Thank you, guys.
of a grip way to end it, but of course, yeah. Orchid, Daystar, and Solzha are three of the
upcoming games for Scythian companies. So it's a rough way to end off the group stage,
but you never know what Scythian have been capable of recently. You just don't want to
put anything past them. Of course, our final match of today, Pengu, Elevate, who are still
winless, just them and HLTari, winless, and then Orchid, who have gone back to back losses
the day started way though there's no two ways to put this both of these teams dramatically need this win
yeah again we start off this game with Orchie the difference of being there in top four and how
far can it go but the reason we're so a bit of a worrisome designer you're saying are they not as
good as we expected from them i feel like this metric is innovative it's time to prove if they're
really really good or if they still got some time to work with problems very much so for Elevate
there's so much strength that they need to overcome. For Orchid,
with a chance to prove that they're still in the conversation here,
and they're going to need to do it against Elevator. Coming up after this.
You see during like my high school time when I was still under 18 I was playing with pros
like Dino, Rippy and just like all those pros back in the day and then it kind of started
from 10 man I would say that's kind of like how most of the pros knew me as well as ranked
obviously but yeah I was just getting into myself into like I guess you could call it
networking but I would get myself into like good stacks like playing with Stiggs, Magnet
and just like dominating like the 10 man lobbies. That's where all the pros knew me as like
kind of like this young prodigy. I was always like this young person like in the scene like
always playing with older people so I guess that's how I got my name out there. I was
2016 and I was just able to play LPL pro and I was in my first proper
Team and it was under skyfire with like jigsaw in that stage
I think we came second to a pro league team at the time where Oda was in it Ferox
But it was like my first time basically competing properly and like I came second in it
And it was against a pro league team people are very beatable
You know like if you put the effort in like you can definitely beat these teams obviously we didn't we fell short
but that's when kind of the esports you know ignited a mood.
Siege is honestly like such a different game from like any other game.
The thinking behind Siege is so complex that new people playing the game would just never understand
until they got to that level.
The amount of thinking, the amount of processes you have to do
and like so many little intricate things that can like determine around drew me towards the game.
like you have to really think to really be the best.
So when I turned 18, I got my first offer to join my first Paralyze team and I was with
Juicy, Josh, Quiz and OJ.
I felt very inexperienced at the time because I was with like proper Paralyze players, obviously
with Knights and with those three and then OJ from Wildcard.
I learned a lot from it.
We obviously didn't do very well.
I think we came around fourth.
We lost to like our rivals at the time, which was Wildcard.
That was honestly a really bad feeling, as well as losing to Sothea's Fizz, that stage
was honestly so shit.
Definitely felt like a lot of nerves on that stage, but I think I grew a lot as a player
from that stage, I don't know.
So after that first stage of Pro League, I think I was still playing under, like, just
because I was already good at the game and I already had this offer that I just wanted
to keep playing for fun.
It wasn't really like, you know, I want to keep me in my whole life to this right now.
I think after Homeless, I joined Circus Fears, which turned into Aerial, and by my performance
at stage, I definitely showed that I was a good player, but not in the right team yet,
because I think we came around 6th, and obviously it wasn't a good showing.
I think I was still in that top 10 rated at the time.
During the time when I was 18, just competing in my second stage, I think I was doing my
HSC.
I'd recently just like gotten to like a fight
with my like friend group and kind of split ways with them.
So I was honestly like very over just like school.
I kind of threw HSC out the window.
I don't want to really go uni after this.
Maybe take a gap year or whatever
and just kind of focus on siege fully
because that was my passion.
That's what I was good at.
I wanted to keep this going.
I
I like it, I just want, want, want, want
I'll make you tired, right, to be right
Because I'm a, a, a, a, a, a, a, a, a
I'm afraid of disappearing, I'm afraid of falling
To make it stay just fine, yeah, yeah
I like it, I go, la, la, la, la, la
I like it I just wanna, wanna, wanna
Oh baby, it's funny, it's funny
And maybe we're good
Everybody's happy, love, love, love, love, love
I like it I just wanna, wanna, wanna
Oh baby, it's alright to be right
Cause I'm in love, in love
Would you believe it, Pengu?
We are officially past the half way point in the group stage here in APL Asia.
We have 7 playdays and it's playday 4 right now and we've just ticked over the half way
point.
We're here for our final match of the night.
I feel like APL groups has just gone by like that.
It's been fast, we've seen it, I've ignored, posed and asked for you and I's rules, we've
covered a lot of different teams as well, so sad to follow.
I actually wouldn't have believed you when it was over a half a point before I tricked you because, yeah, what happened there?
Yeah, it's crazy. It's gone in the blink of an eye. Just like Elevate have through many years of iterations of this roster,
the current iteration is as follows. Obviously playing in APL in the Asia League
with a full Asian roster as opposed to last year when they were with the Brazilian roster. But man, these guys have been through so much.
This stage alone are a lot of trials and tribulations their first game against
Daystar they stumbled 7-4 loss they got obliterated by Wavo 7-0 and even lost
to Sykin company yesterday 7-5 leaving Elevate not just Wintlas but also with
zero points on the board.
Yep they kind of stiffened up to take a little notch here and do a little bit
match her and I think this matchup is gonna be that defining moment we see
the vibes here, coolie, I see a little bump there, feeling the music. Of course there's
going to be some individual staffers that's done quite a decent job actually, in high
cal, for example, really stepping up to the level that they need. And speaking of history,
there's an era to it, right, because they've been around for a very, very long time.
Oh yeah, man, I mean, of course the Berlin Major when they had a tie roster back in 2022,
not to mention the Six of Atencial 2022 in Sweden when Onagiri broke the single bat
kill record. Of course way back at the 2017 invitation, the very first
invitational champions, world champions on Xbox. There's laxing, very young
looking laxing, not to mention of course later events that the Tyroster went
through. They had a Brazilian team for quite some time. They even had an
Osteam for a short stint that eventually became the Chiefs roster that was the
best team in OCE for all of 2021 and 2022. But of course now they've got
the Asian roster in Asia, as opposed to Brazilian roster in Asia with Saiko and all those that we
saw earlier, but of course we do need an opposition for Elevate tonight and it's none other than team
Orchid, this floral cacophony of furious players previously on that fury team, like Hollis leading
the way with the star kid himself on the best players, Thailand has ever produced, Critchie
Leading the kill front. They were two rounds away from qualifying for Salt Lake City in kickoff penguin now
They are two losses deep and the temperature is rising
The upside is it's only gonna get easier from this point forward. They're missing to face up against no elevates
I can company
All over my and of course full-time and now to wrap off at the very end. It's fury
So it's gonna get a little bit easier into a playday, but it can damage your mental when you have like a really rough week
And you go okay guys
That was rough. We gotta make it some of changes no roles operators. We gotta change our prep work
I think if you're orchid just realize you get against the two best teams in the region don't change too much
Just believe in the system. I think it's pretty good change it in the middle of the stage
For sure
I think the key thing for Orc in here is just to recompose because if they do slip out of that top four
They won't make it to stage finals and obviously they've got a hard game against souls heart coming up in the second last match of the stage
They've also got second company coming up and who knows what kind of upset they could pull off
But of course we're gonna have to go to a map pizza here between these two teams elevate desperately looking for any
Map they could possibly win. They've tried three different maps so far. It's either gonna be bank or lair. It's gonna be lair
I'm telling you right now
A-Pack
Layer League that's the Asia-Pacific layer. That's where we are right now
Or could have already played it twice elevate not yet as of yet
Let's dig into this game and see if a fourth different map in their pool is gonna change
Elevates fortunes or could going back for a third time
We know they like to play this game on this map and we know that they are hungry to get back
another strike on the wind column for elevate they'll be looking for their
first let's dig into this penguin it's elevate taking on teamwork it I'm gonna
put in my request for the APL teams okay let's take a breather next time
these are my cars when it comes to layer let's go to some club house okay let's
go to look at a cafe soon I barely any of that recently let's get more
fortress in there by the way. Bank bro, bank. Banks always is good for we've had some bank though.
We've already had. I haven't had a single clubhouse game. We had one. We had one consulate. Yep.
And we've had, I think we've cast one clubhouse. We definitely had a cafe. We definitely did a
cafe. We have done one cafe. But like, we need more of it. Instead, we've gotten like five layers.
That's too much of a player.
I'll take Bloody Oregon at this point.
I just can't hold it.
No.
No, Oregon, you know, we talked about it.
We just made it reworked and we're both way off the mark there.
We did not remember it correctly.
I am just glad that Oregon is gone.
And if they reworked it and did some changes,
I will welcome it back with open arms.
I do not miss the current version of that map.
I do not.
I played in ranked enough.
I'm sick of it.
Yeah, I'm with you actually.
I'll produce this guy, if it's not.
He loves playing Oregon in ranks and every time I queue with him, I'm like please Scott, please can we get Oregon?
He's like no, we're banning consulate. We're banning bloody lair labs. He'll tell them to force us and I'm like, man come on
It's a very tough ranking
I'll just do that. Oh, yeah, well, we'll see. I see sometimes I have a good night. Sometimes I have a bad night save for
Bad for James, okay. Well, that pretty talking some smack in areas. You guys
The group together, you know imagine the entire like a pillow true, you know
So Jake and Goss, you and me, getting the cards on there, run to the final rank, because
we are advanced to like five different skill levels.
Oh my god.
Absolutely, absolutely.
We could make it.
That could be hilarious.
Playing ranked with Xenox is a lot of experience.
I could imagine it being one of those counting things ever.
Well, anyway, let's bring it back in.
I can guarantee you, every single one of these rounds from elevator and orchid will be miles ahead of what that rank stack would be able to achieve.
This is an ambitious pick from GritJ, trying to just desperately find some shots through the floor.
It needs to have some kind of lateral pressure as well from the rest of the scene to get that kill.
And the breakthrough is taking me there, but like always, doesn't want to go to the deep inside the building and I can't.
I spoke with him early mentioning star players takes time cricket she bet takes time beefs here blitz come into the push
I told us once the one below. Oh
Nice
That's my young Singaporean gunner. He's even gonna answer his phone. He has to do so. Otherwise he will die
Told you with a quick peek as well. Oh, man still got it. That's our logic against four
Told you recomposing. Oh, that's the wrong way my friends
So that makes it look winnable. The gas is gonna force him back. Now the flank's coming up, brings out the pistol. He has one HP, but he takes down in high-cow.
Hold the phone for a second here, Pengu. This one's low.
I'm not holding anything.
Hysterix is kind of low. That DMR might actually kill him, or down him, in one shot.
Two intoxicated babes, a C4, a decent crossfire. He does have one grenade with the gadget that could actually net him one kill if he lands correctly.
I guess we're guessing the exact whereabouts
The big problem here, I think is the gas from smoke because he can't afford to even stand in it for a second
Nitro cell preps
You can't afford to get too close to it. He's died
Okay, here we go all the uterus blown from the defense is actually huge this is very winnable
I think two maybe three bullets from xylotic and he can get this
Oh he goes into the vault, has to get to B5, doesn't connect. Hysterix is better.
We're seeing the veterans that returned back recently getting kills in the very first round,
told you start off with a nice one tap, and Hysterix gets the final kill.
Yeah, nice to see after Hysterix and Tology have had some of the worst performances I've seen from any player in APL in some of their games so far.
I think I saw a stat thrown around, but Tology's EPS in that Weber game was like 20 or something.
I didn't even know they went that low.
Restart from inner high-cow though, not enough respect from Lycolas, they're going for the
ADS fight.
Lycolas and Blondrat would have been a bit of a different story, especially with how
well Ex-Tyrotic played that.
Pew, pew.
I think we did take a look at the operative bands, actually, they kind of skipped over
it, but the Monty Graham, Nikai, Goyle.
Thoughts on the Goyo?
Yeah, I was actually sitting on that for a second now. I quite enjoy it
We often see Spanish ban, you know the smoke or to shun gear sometimes both and that's more like
Directional and we want to deny this area with active gadgets
But the door is almost like a trap denial
Why you put four kind of style in prep phase and they can and I can't go kill it's a specialty right there for elevated
Never fail is actually he has been phenomenal
But the group is like you pre-placed it and you can just pop them as any defender
So even if like, you know your smoke died or whatever the group survive. Hey, what what the cool is a and I cal go kill
You listen spawn people call it on the dope to be no less
And we're driving van the way it bites. It's thanks a bit more time
But when you lose these opening engagements, that's the time that the group and gives you you lose. Oh, I
Mean, what the hell man?
Well what is this one of those this is one of those games orchid if you let in
hi-cow run around on you like this then you're gonna look very silly elevate a
hungrier than ever to try and turn their stage around yeah he's still hungry for
all of these peaks have you seen I noticed a tweet from N hi-cow the other
day I'm gonna see if I can find it do you follow in hi-cow on Twitter good
question I don't I feel like I do but I haven't seen this good to your
referencing so he said first of all I want to say sorry to elevate fans and
everyone's pointing us we've had really bad performances no excuses we will bounce
back stronger for the next few games I thought I'd seen it even more deadly
like for that when he was saying you know we were really bad guys kind of bounce
back strong is what he said but definitely a lot of fire from him he
He made a win.
He's dead.
Does he follow you though?
That's the question.
Probably.
Does he follow me?
I don't even care.
I'm kind of not sure about these things.
Oh, you ask me if I follow him, but I can't ask if he follows you.
I see how it is.
Oh, well.
You know what I like to do?
I like to follow someone.
Then he follows me back and I unfollow them.
I just do it all.
No, I don't actually do that for him.
Yeah, such a scumbag.
I know.
I know sometimes I get a follow and I'm like you already followed me you just
unfollowed and then refollowed cuz you wanted me to follow you back
there's one person for like six months like maybe like once a week would do it
and I was like I see what you're doing like you fall in like 20 times what are
you doing and I called them out and they're like oh sorry I'll just see
on the back and I was like, no, that's not how it works.
I love that, I do love that.
All right, hysterics, nice, BG man's down, man.
Orchid are looking very amateur today.
They've got to be careful.
Like I said, elevate winless, very hungry,
hungrier than ever for a win.
Orchid desperately needed a shot from Peeps.
Tiny bit of damage on a she-bay through the wall.
1v3, down from a 1v4, not looking very winnable.
Nope, he had the crosses between South Blue and Chemical for their yellow paint.
So look at this dangerous, Shiba pushes in, increases and Ikel go kill.
He got his two, yeah he did, and it's turning the entire conversation around from how good
can Orc could be in the attacks to how well can Elevate disrupt him from getting to the
damn building.
Much needed here from Team Orc, take that tactical time out.
So one thing I do wonder, Orc and looking a little bit less strong this stage, is that
partly due to the fact that I'm pretty sure they don't have any support staff or at least
not many support staff?
Of course coming into Team Orc as an organization, they piloted Waze with Vaughn, that Dupranger
is now working with HLT.
On the roster seat that I've got, they've got producer Birm who is an OG type player
as their coach.
What just happened to notice, he's not connected to the facecamps for all of these coaches'
timeouts like we have for a lot of the other ones.
I'll speak to the admins and see if I can get any more ins.
It could be, I'll speak to the admins because of course they would know whether we have
that sixth person joining the VMIX call for all of the, and the TeamSpeak call for all
of this, well the tactical timeouts and such.
But yeah, definitely feel like they need that help right now.
It's always nice with a neutral set of eyes that can just like route the emotion attached to it say guys
This is what I see this is why here. These are the problems
Because when you are playing on the server you have all that emotion have all that involvement and investment and changes things
We have a certain bias like let's say that you have like you go zero five
Right you're having a hot time you think it's super unfunny things a hard map to play
But your team is 10 and 0, who's flying on the server, he thinks the opposite.
Very big bias. Having that coach and the external factors saying guys,
I know it's hard for you to play it, I know you're having a great time.
This is like the middle ground of why it feels kind of hard for you and why it doesn't feel hard for your teammate.
You need more support. You're not getting like the ADS for example for your positioning,
not having to do what's the cameras for you.
Meanwhile your team is 10 and 0, it's like running around the building as like a plus one V2 on this bomb peeking.
So, it's nice to keep a full perspective on the top down.
I have confirmation producer Dream is in TeamStreet for the tactical timeouts.
We just don't have the camera for it exactly.
I don't know why they're so camera shy.
Gotta get on then.
Gotta fix it.
Gotta shoot in the camera.
Okay, well, it's our time now, Tom.
Orc has had a chance to talk things through.
We're cooking up an attack onto a tertiary bomb site.
C-doublet's make an appearance that's hoped Locolas doesn't lose any ADS fights this time around.
No sends for the Execute Pengu, and the only hard breach being the Thermite.
My heart breach actually ends up being surprisingly important on this top floor clear when it's a tertiary bomb site because you really need to get that breach
into server
Very little contest here from elevator living in the half a lot of the map control
Just kind of bonkers inside of one particular room
That's right here at the server room
It's a clean window, and I can open it big, it's already traded back, even blows before.
He's giving me a part here, might as well be fair as the attack, but here comes that main blow.
Oh!
Gee, babe.
The good spot here to cross fire with is Derek's pukes though.
There's a buggy, oh, big nitro!
Wow!
Quick reaction from Lycola to face the nitro cell and make sure he can tank the damage with his shield and high-cow against the world, or get finally around on the board.
Okay, that was a very decisive victory, just kind of out of nowhere.
Great jump from my callers in the Blitz, just to get the information, survive, even go in
there for our kill with the flash.
They are waiting for Wharton's gadget to run out of juice, essentially.
It did get it buff, I believe, recently, where it has like a three-second log iteration,
I think.
I mean, that's just like solo snow operators, but either way, you can wait it out.
It doesn't last forever.
It has to recharge, and they end up winning it all because of it.
get the first round of their own. 2-1, now looking for Alberta ban. It's going to be
Echo and Dokka B being target bandolay. See Echo getting played a lot frequently and also getting
bandolay now. Something has definitely shifted. One thing is the shield speed very present,
the Echo can stop it. Another one here is depending on the Goyo and the Echo. Again,
it's two separate ways of getting the plant down a lot easier in the server and going for a fast
and take on a radically orchid has never been in a playing position despite those
It's true
I do like the idea of the duckling down mode because all could have played every round
We did have echo on the final round
And you're right a lot of these operators come down to
Plant denial potential like that echo but these days people are using the echo very aggressively as a shield cancer
And if anything the Echo Band tells me Orca just want to keep running with these shields
And it looks like like Hollis thought about the black paper a second at the moment. He's tittering on the edge of the bullets
I really feel like Orca would just love the Monty here
They just like was just doesn't seem as comfortable on these other shields. That said last round was just fine
We'll see how they go on the top floor very different kettle of fish and the first round was very grim
from them they were pretty much shut down in the first minute and a half of the
round and it was almost flawless but wasn't for ExileLotix exit frags.
job with a solid snake. Just use the gadget once in a while to see if it's clear. It is.
We continue forward. Make sure that it's kind of taking a pause as it recharges.
When it blinks yellow, it's a camera in that circle being watched actively.
And if it's red, there'll be a player in close proximity instead.
Oh, Barcode shot all the ADS on main stairs. So we just saw in the replay on the picture there.
sometimes when you make a rotate you do some damage to friendly devices and
decide the building or you don't damage your teammates from the health
perspective but you do destroy gadgets in front of you.
If it's a tilted you can also destroy by accident when making rotates the gas
pots I always do that on clubhouse when I'm hiking the bathroom rotate oh here we
Yeah, Barcode's absolutely sharp.
What?
Critchy!
You almost buffed that up my friends.
Oh well, a kill is a kill is a kill. Barcode to die on the smoke so early. That is such a huge question mark. Such a huge mistake.
Yeah.
I'm out of eight.
You felt you need to make a play and it wasn't necessary. Notice the smoke operate there and that killed that.
That's the usual playmaking player.
So we crit Jay with the Verde, the demo is very successful.
Now Ximork you can just resettle as the push, get crit Jay, all the staircase perhaps 3 to 1 hit the side together.
Final demo is tracked, crit to go out, target into shun gap.
Okay, Tology is really getting detected now, he's also targeted by the Solid Snake.
Oh here we go, open up that hatch, knife kill!
That's a beautiful way to get the job done for crit Jay!
That is a critical moment for Team Orchid. Now a retake attempt.
Hysterics and Sheebae. Hysterics, what have you got for us?
Because you're the last man standing. I know exactly where you are.
A little bit of a spray from Heaps with that F2.
Bit of damage done, both ways, but out comes the pistol.
And Orchid are running it back to in a row.
look at my divine I can't lie these attacks they have they've shifted it's
all down to Deimos finding good picks early on and I cannot find the same kind
of success anymore he I was so lethal in the first of two or three rounds are you
opening three rounds in a row yeah there it is and this is the issue of it is
like a demo should don't could be etc when you have one player pop off you see
No, not anymore.
And it's forcing this kind of awkward operator line-up real-life, because if you want to deal
with the damage pack, you have one option here, well, you have two.
You have two Brawl that you can break, or you can play, well, and I kind of couldn't
deal with it to himself, but you bring nothing with him anymore.
So I feel like mute or two Brawl, at least you can now interact with other things, like
reinforce walls, slowing down a shield, stopping anyone else from being detected with the silver
what kind of stun is, or the timers that you put in different positions, you also get a C4 of course.
But then you also want to play stuff like your shield counter, or you plant a Nair, they're playing ward in every single round.
When you have all these different options all of a sudden, you're stretching the defense very thin.
I think they're very thankful in this case for Goryo being banned away,
because she'd also probably want to play the Goryo if it wasn't open for you, but it's not.
Two more rounds left in the half and if Orca keep this up they'll run away with it.
If they get four rounds on the attack I'd be pretty scared for Elevate.
Even three three here might not be enough for Elevate on the defensive side.
I know that Orca recently have looked much more comfy on defense so in that second half
things have changed peeps taking quick nap control with the solid snake it's the
danger of banning out the grim is you leave more of those day most hopefully
what is once oh I see if the ego child from n high cows you really should have
learned your lesson after you didn't get the headshot on that first spray
Gritchy punishes him and says bro, time to get him in the old chat.
Oh what is he? I want to know what he said, what was he going to say?
Could he type something else out and then delete it?
He's like nah, stop it. Stop it!
I mean I don't fault it for writing that because it feels like
Edividt went into this game saying we're playing a 4 plus 1 strat, full like fluff.
NLK will do whatever he would like to and then the rest of the squad will work together.
And it worked out in the beginning, now when I kill those 5 and 5, so there he's even, nothing to the world, but they're playing a lot of these rounds 4 vs 5.
When I kill those Qs 4's in the blitz, now critching on the glass, it's not a fair fight for the rest of the gunfights.
So you really wish you had that if you're clear alive, if you do not, then I can also play an active Q secondary gap in the C4.
That's just in the Grave now, but you don't usually have it.
Fuck your name!
You could have made a VV camera, but it wasn't.
Yeah, the only operator here that you're really going to afford to lose early on and not lose much, um, gadget value is the lesion.
But even then, you're still losing the extra goo traps.
Nice peek there onto the lesion, funnily enough.
As I say his name, Mr. X's curse keeps taking him down.
Good trade from barcode on the smoke.
Upstairs, the presence is felt.
However, barcode's sound like holus, the defuser plan.
I believe it was faked for a brief moment.
I don't know how Barcode got the angle of usmen vertically,
oh it seems to be a bit of a flank!
Nice try, good read from Critchey!
Yes, he info on both of them, but both Orcid players are very low on HP.
Barcode, one bullet from the SMG-11,
one whiff of gas,
and he can take down both of these players from Team Orcid.
They have to play this perfectly.
Oh
Oh
One V1 into the one V1
Coochie open this pangor. He's got to finish it now
But pretty much anywhere he can plant barcode can deny it
He's got to go all the way deep inside the cupboard. There is literally not a single place safe to play what is oh
My god, I don't think he was trying to play. I think he was trying to bake it. What am I watching?
What are you smoking my friend?
I want what he's having.
It's how he's life right now watching the boys play the game.
Oh my god.
And I was holding my breath.
I mean what if another clutch, the shotgun pump to break the floor, tossed down the
smoke grenade and then just one tick injures the third one who is planting.
They started off with a big question mark and this entire game will continue in that
What the hell is going on?
The chaos as well so unnecessary very chaotic man the fact that crichet almost could have won that I mean during the drop there
That's a hip fight if crichet had gotten off that slightly earlier
Baited that out
Well, what if what if what if
What if elevate come away with this half before to split I feel like that's not a half bad shot
It's not a bad shot but like the way the rounds have played out has been domination
fillivate.
Insignificant strike back and you're looking so strong.
And then it's a Christian markup around.
I can't tell whose axe was supposed to get the round, it's an F3, 3, it's a 4, 2.
Just either team could have had that result.
Either way it's a huge clutch that gets innovated at least in even half worst case scenario.
Looking very good to tie it up again though. Again, they've been phenomenal getting in entries and continuing through approach to the bomber side
And if in our cal actually stays alive for the first 30 seconds, which
Pretty good. Oh
This is all I like this combo
So let's say I can check it's hop it and go
There's no lying or lost in line if you're gonna commit to this and they obviously the player as well
They're not gonna go for it, but I like that you have the ram which obviously we have the vertical
And then you think oh guys if it's clear with the soliciting gadget, then we make this play instead
If there's a player to go back to plenty, I like that approach
There's a reasoning for either scenario and because it's too risky. So just go back to the original plan
Oh, this is a 50-55. The N-High-Cal has been winning most of his 50-50s. Oh, good nitro cell!
Well read though by Peeps. He sprints away. The High-Cal does the same.
Peeps still can always just get out that gadget, get the info on where N-High-Cal is.
Meanwhile, Orc could start to take some control. Warehouse for BG.
And eventually N-High-Cal loses his fight.
Minute and a half into the round, but he does fall.
That gives a lot of space now to Orchid on this roam clear and of course, if Cretjay makes his way into the building, he can start minting up that floor and really exposing the side anchors.
Great jump here, pretty new tool.
Again, the Goya Band and Echo Band is not really close to affected last full round and we're swinging, we're looking and we're dying.
Told you in the first dragon, on one tap, it's Maestro the AC is called, Stalk Chuddy.
Oh!
And then he hasn't found a thing, good trade, but again, a favourites team orchid, 4v1.
Crisky chose there from the Starex to swing with the super shorty, great flash bang and peek from Critchey, team orchid.
Might have started a little rough, but they recompose, it's an even split at the end of the half.
Check out the back of my place, I whip so heavy, your tail with the clink
Still a whole day for the long run, that ain't it you guys say the right one
No trusty, I rent like a python, had enough of the tall, let me hustl'
I got my limo, came up my funcastin'
Tries to go hang out like drinkers on jose
He can't do my necklids and wrists, he's frozen
He ain't read out, they came like a thotty
It don't make me no pity to show it
The stickers, I'm here for the trophy
Made it low, and they cannot appeal
Show them that they're listed on the bill
But you wicked cause we are the deal
All I know is I can't be for the dumb
This is touchdown, all they want is hope
Down up to the ground, I ain't tryna be
Just burn it up, burn it up to the
My money wrong, project wrong, feeling home
Got the dreams, many made, I'm calling gang in his face
Mislead, hit it J, money game, my people long
Won't belong to me, y'all see it, no, it's to mistake
Get right off what I do, I know they get tight off how I move
I still ain't get a ride on fun in two years yet I never even claim that we was cool
Really I was just planted by the rules Still bookin' like I ain't got nothing to lose
I'm gon' still won't know until I show em' and that's why I just try and keep me smooth
Then all of my brightings is to prove that I can make it all real without their news
If it a hard one, then I'll start it soon
All the love inside came in from the door
Since it took me down, all I wanna do
Now I know to the world I ain't tryna be you
It might have started a bit slow in the server, but they are fired up and they have really found their stride on the attack
The only bummer about kind of figuring it out eventually is
Sites what happens and now you got to figure out it from the defensive side
And you might not know what your opponent's going to do if you haven't done the best prep work possible
Or if you're enemy is going to this with a new game plan and looking at elevates defenses and in I call go kill strategy
I feel like this is going to try to do something out of the usual norm and turning out to a
110% to try and throw steam orchid off their confidence, if you will.
My question, Pengu, is this going to be one guy I'm looking at in the start of this round
on the attacking side?
Maybe in the cans, if we're looking at Coolie, he certainly makes his presence known.
But look, and Hickel, first 40 seconds of this next attack round, I don't know what
the heck he's doing.
Oh, he's haunting us, he's haunting us!
Now it's been a...
If you used to have been a severe, then like Cal got...
Did he get all these 5 kills in the first 2 rounds?
Is that what happened? Like, something like that, right?
3 rounds, I think, yeah.
3? Okay, 3. Oh yeah, there's 3 open kills here.
So 3 rounds, he gets 5 kills, a bunch of openings, kinda solo wins the round, no big deal though.
And then he dies in 10-point rule.
And that was good enough.
So, uh, like, you kinda gotta see what he's doing in the attack because you play a much
more capable operator, uh, critical roll.
Right now in Quark for example, only, you can do the vertical damage from beneath, only
keep, kinda, go in and do some solo roam clearing.
Everybody else has so much, you know, use that has to be enabled later in the round,
the capitol, the glaring, the hop reach, and the florist.
This takes time to get online.
So, Enakal has to, as you see here, be that interplayer, and he's getting joined right
now from Tolgen the Thermite, thankfully.
when his team is already he's a barking from beneath and then help his team
request step by step
hello there like all this is waiting for that drone
fortunately though is there is able to detonate the rotero
before it gets shot and i'll destroy the barbed wire at least also a bit of that
which kind of works both ways not necessarily the damage to the attacking
side good progress now from barcode as he can
open this long angle and prevent that extra aggression through the hallway.
Late round though is going to be awkward for Elevate, especially a player down losing a
behemoth of utility on that capitol, but there's also plenty of utility here.
Tochanka, fire, the tube route is stalled out, the breach, tochanka denied a plan, they're
doubling up elathorn for traps on top of all of that he is arming it late round
it's gonna be so hard and guess what no dmr's on elevate thank you about to lose
in high kill on the third as well if he's not so careful the lack of dmr's here
means that they're gonna really struggle to clear pg man's keeper barriers yep and
losing just like so much utility and time as well I mean in high kill is
waiting right he needs to get into the next step so he can start helping them from beneath
so it's a bit of a stalemate now we see him moving on over probably gonna get the gadget ready for
round two we gotta clear that desk position first then SanLukah will probably shoot most likely
actually i can't i was going towards the it's both out there's another back oh you're gonna
go back okay there we go that gives him the cutoff potential on the roadside but no one's
He wants me to peek in his angles, he's down for this peeking head right there!
Oh, another one?
Or, or?
He's close, he's getting very close here after that first kill, but Crickchase!
Use the opportunity to get aggressive on Main Stairs, the buck looks for another!
Like all the stakes have been damaged, he rolls on back, yeah it is good to die out of N-High Cal, but his team is still...
Numbers dwindling, thankfully Shiba finishes off by Korspiv and Overpeak, but it could trade!
As XRLotic brings things back for Orchid and, essentially, N-High-Cal goes down and leads to the gas pipe.
That's the play there from Beachyman.
Told you 1v3, and look at the double stack.
Prone on the shore with the shotgun.
And the ellitist swing.
It's Orchid back again, taking the lead.
Yeah, looking very good.
Not sure what happened those first two rounds, maybe now they're just paying a bit more respect.
How they're playing a defensive round for the majority of it is that it's like avoiding the gunfight.
Like in IKEL, it's so much damage to two or three different defenders, and they're just like running out of the building, not one that fight, and just kind of saying, you know, he could be downstairs, all he would like to, we control the staircase, we control the hallway, they cannot go for a plant, just do not feed in IKEL any more kills, half of keeps them down.
Now they go to basement, they bring out a ton of different utility operators here,
in both the Goyou and the Echo, the Mira, the Legion is huge fan-off, a lot of window
jumpings and staircases to be utilized here for the attackers, and the Goumai can easily
just pop and give you information, just some damage, slow them down, and a good double
hold we saw there at the end, one proning and one crouch holding the same angle, ensuring
that there is no way to lose that round for two more kills.
I love the way we see these funny little stackups.
Yep, in it always.
Yeah, you gotta have one person trying,
one person crouching on their face,
and one person standing behind the person crouching.
That is the ultimate way to hold that angle.
Okay.
I call it the Astralis,
because Astralis, back when they were in the NAL,
they, as far as I remember,
were like the first team to do this
as like a legitimate thing very commonly.
Like every time they were like a 2v1 clutch,
They always had a guy crouched on a guy standing, or a guy prone on a guy standing, and holding the same angle.
Where a lot of other people would like, be next to us for a fight, so like a doorway, and then cross-fired.
They would just double stack the same angle, and then just take the fight together.
They also would like to, in like a 2-1 again example, let the enemy plant, so their defending is threw up against my attacker.
They let you get the bomb site, they let you plant, because now they know where you are,
and then they would advance back in towards the gunfight when he has to play the post.
Obviously it only works if he catches the attacker before it gets like an outside angle
or he gets through a floor up off the bottom side or has like a really strong hold,
but it's a very unique way of doing it and since Australia is kind of evaporating when
you get from Los Angeles, I haven't really seen that commonly done.
Oh, not as much. BG man catches Shibae off guard and Hakel is able though to finish off
peeps on that roam. And Ical really needs to target BG, he's in the critical position
that we see held so often by defenders on this bombsite delay time. He's not the smoke
though, so he doesn't have as much ability to mid game actively retake. I just noticed
that his crit is also gone through a bit of a rerun. XR, Lottic falls back and BG man
as well has done so, I'm surprised. He put up a lot more time with his U2, I guess he
he was worried about the vertical angles.
I do like that Simulcador using so much of the map by willingly rotating around in stationery locations.
You don't gotta commit to, you know, just f5 anywhere.
You don't find around here a window, with the ekr drone support, with a teammate.
The drone though, it spots roughly the ekr drone in the ceiling.
If you may be here with that, maybe not.
I want to see the moment here.
For now, we're waiting.
on the staircases, and we've got a dry peek at it, I guess, because they're coming to join. Good job.
There's a lot of big scanners as well, they know that it's somewhat clear, but there's that mirror that I spoke about.
That's a problem. Can you deal with it? They can't even attack you, but if I know it's not the right location for it.
The time is of the essence here. Barco throws a smoke. Great pre-fire from Anaheim, Cal.
The Singaporean gana continues to deliver for Elevate. They need him now to tie up the scoreboard.
The defensive side, Orc could need to whittle down that timer and then look to try and deny the plant with these yokais, like Holis still at least has one up, but the question is, can he, Xylotic and Critchey, stay alive long enough to make the most of that value?
There's also a Nitro for Xylotic, he can toss that into most of the default plant positions, they know where he is thanks to Enhycal, Barcode needs to try and find a spot to plant.
plant. Wow, this is an unusual spot. This nitro cell could also surely deny that plant,
the yokai in the position. The round is won with six players alive in the server. Team
Orchid show their experience. Oh man, this is going to go back to a point that you made
James doing yesterday's cast and you have to doggabee against the echo. You can yellow ping
a yokai drone. That'll spot the echo operator, which enables operators like your doggabee,
your themos to target them with a gadget they had no doki because left there at the end of the
rather chick they said zero they should have saved one of them when you go to the final bumps at
execute you call the echo either he's gonna be forced to you know let the phone call go through
and then you can't use to get it ever again for that round or you have to get off ryokai
force and then answer it and they get back on it that gives you a window of opportunity to go for
plan but because it didn't have any of it and never tried to call it for the first place well
they simply lose on time and the real hero here is not just the Echo player himself
instead the other two defenders they were just not taking gun fights they were playing in safe
positions around the corners understanding that if we just hide we can win on time if they all
started swinging and they remember oh my god the next one doesn't act for it's go hunting down
and the scope of the hill, that could change the entire roundup, but they couldn't just
split up the bomb site, lying to look for the echo, because neither of the people waiting
for him.
It's genius.
110%.
It's all about knowing those wind conditions, very swift entry here from Enhycal, to the
tech, the two here on the barricade.
he gets in wow he's so quick checks at the camera isn't watching him gets to the
top of the stairs he does have a laser so that might give away his position he's
got to be careful like there are so many times here penguin where his laser is
visible I've gotten so many kills based on those lasers giving it people's
positions away yep as I always say this they might I actually don't understand
Why is it when you prove there's one laser because it's like 90% of people are doing it? Oh my god freeway
Excelotic he didn't hear about it
Big pick and now on to the side for an high cow
How does orchid look to try and get this one back to they know where he is
Excel like was the singular player on the bomb site for orchid. Yep
That creates a new issue. There's a gap, but they're still attacking top floor that haven't changed the attacking poof
The diffuser isn't going to look for a tent either, they're going to have to continue upstairs, they don't care about the gap.
Two impacts here for peeps means that he might be at a 1v1 with Blackbeard, especially if BGman finds one. Hang on a second, there's a crossfire!
There was all along for Team Orchid, Elevate, and Hickel, and Toji, are all that remain of a 2v3, their advantage has slipped through their fingers.
They have 5 Duggebi calls. Oh my god!
Oh my god, it looked the wrong way!
A punishment there for me like hell.
One scan, finds the gap, gets two quick kills, and a C4 wasted in BG man.
And he finds nothing. Call, go get answered, and then actually stop in the very final second, I suppose.
Now those last of Duggebi calls useless. They can no longer be used.
DMR is a deadly weapon for BG man.
But I think it'll still take two shots for both of these players.
Told you he's got a lot of HP left.
There's the two shots needed on in high, Cal.
That's the deadliest player to worry about.
Now it's just Toldji.
Nice work, though.
The final Zerdo canister slows him down a little bit.
Toldji has one grenade to work with.
Ooh, how does he land that shot?
I don't know if that was hit fire or what.
BG Man decides to reposition.
There's only two default cameras for Team Orchid to give info to BG for.
No bullet proof on site.
Told you might be able to pull off a plant.
BG hears it, he doesn't have a rotating to site, he has to use the door.
He actually does have an angle though, surely the swing here from Dolgy has to win it! BG!
1v2!
And it's match point for Team Orchid.
Oh my god.
Again, another round where you're thinking it's going to be this team winning, then that team winning, then it's back and forth.
I really thought that Elele could utilize that opening up to mayor and maybe try and bait a plant downstairs and create a bit of chaos,
but they wanted to continue taking top block control and work the late round angle on it to then, you know, get shut down in Ikel,
then with two great kills, change the conversation, but then Elele, they expose themselves in the 2v1.
They get an individual gunfight, and Ikel dies to the photocallage at the DMR, and then the round combo changes once more.
It's a matter of stability. A team or a kid, they're making a lot more place together and then doing the individual heroics when they need to, whereas Elevate are relying on the individual heroics, because the teamwork is simply finding success.
It's always in our care getting one kill, two kills, somebody finding an opening. It's never, oh my god, three to one, push with the capitol and the fire and everything else.
So it's almost like a team of five, versus a team of one.
It's three defenses in a row by the way for all kid elevate with no one around in the second half
I'm looking back on their previous play days. They only want a single attack out of five against Daystar
On Clubhouse against Weber. They won
zero attacks out of one attempt
uh, against Scythe company, they won 3 attacks out of 6 attempts. I was on
Shalado, so a bit more of an easier map to attack. But attack does seem to be a
bit of an issue here for Amulet.
I mean, this looks like more of a full team commitment.
And I tell the guys to stay fast
They said bet glass ying blitz lie in this feels a lot more like a full commitment
Let's see the words out though you're against the four on the Ella
A lot of stopping powers on the smoke in the super Al
Attacks in the right location, but you're doing it
I'll be knowing where that's gonna be because if you can get the main push not where smoke is playing for example
That means you can just go for it, but you find the smoke by accident
Oh, here we go.
Oh, here we go.
Staying in the barbed wire, that's going to give so much Q.
Into the thorn trap.
There is so much info here.
For all to know exactly where that blitz is.
Kandela goes forward, and Barcode eliminated.
Now the smokes mean very little, and he misses his smoke!
Art is not going to give him a vantage point to get inside like,
side like Kholis now with the M870 cleans up Shide and Haikal has been the only
shining light for Elevate but after he finds Akili he's traded back, told G1V3
opportunity and he cannot afford to let this pass him by. Team Orchid might have
started their campaign in stage one with a win but ever since then it's been
devastation a rough game against Daystar, another rough game against Weibo. If they
to have any hope of making it to EWC, Orchid, Knee, a win under their belt and I think Pengu
they're about to find it.
game after a sloppy personal run to their team orchid.
And a bit of redemption after a sloppy couple of games the team orchid elevate.
Sadly remain winless, they'll be hanging out with HLT at the very bottom of the standings
while team orchid saw up, it's a top four looking position for team orchid
and hopefully for them a chance to solidify themselves in the stage finals in the coming weeks.
They're not out of the woods yet. They've still got Psykin company who looked to be in peak form.
They also have their tie rivals in Soul's Heart next week after that and finishing off of course with Fury.
There is a world where Orchid still struggles to make it to top four but it really comes down to how
they fare against Psykin and Soul's Heart. But regardless, no need to worry too much about the
future for now it's about enjoying the present and a 7-3 with a dominant defensive half-four in a
row there's certainly one way to do it for Critchie and the boys. Yep and it's again a full team effort
Critchie very often the top frag individually but his team isn't far behind right it is very much
your full team effort how to hold the crossfires how to hold angles together and even on that
basement defense that we saw it's about saying guys Wingtron is the echo don't even go for a fight
And I think you called it, six players alive on the server when the aircoast stung the dog bee,
the steward seconds of the plant are ending winning round off of that.
Yeah, love to see it. I think it's moments like that that remind us Orchid are a really good,
really smart team. Of course, in the last couple of months, they made the most roster changes,
and most changes in general that we've seen from these guys in a very long time. Of course,
like Holis and BG, all the OGs, they brought up some new talent, they're looking to finally
refined that part they are still a long way away from EWC. We've got Lycolis on the phone dial him in
Lycolis it is always such a pleasure to talk to you congratulations on a big win over Elevate
be honest were you ever worried about that game in the first half?
Just a bit um my comment is just like we just asked the unit in iHow and pretty much it like
I believe like the only win condition for Elevate is just like in high-cow or pop-off.
So after a couple of rounds reset and then we get a 4-3-3 we pretty much like really comfortable with that
because we still got a different map to play with and after just like one round and two rounds with
with VT-Man's clutching in our own mind
or without worry about it at all.
After that.
Okay.
I love that you're acknowledging the in-high-cal factor
because my question was actually going to be about that
because it felt like he was just single-handedly,
you know, destroying you guys the first two rounds.
But outside of that, you guys had a bit of a rough time
going into this game, right?
Suffering two losses, you know, Daystar, Wable.
Was there any worry about the system that you had
for the stage not working
and having to make some big changes, or it's just because you know, Daystar, Waveball, they're just a better team.
If you keep working on the current system, it's going to work eventually against weaker opponents.
What was the vibe there going to this week?
I think it's a good problem, right?
It's how we play and how they need to play.
We made some adjustments, we believe that the way we play, we usually tend to just roll on the same side
and not working out on the team that are here with K4ly, like back in YouTube and the player.
So we try to, in G1 we want to switch out the player more and like fake push and maybe the support entry in 1.8
to try to get the attention then move around.
We used to like stroking a bit because we didn't have much time to pack and it was like new to us.
So, I think I did hard. It's gonna be hard for the team, but for today, I think we are a lot different from that match, so you can see it's like, how much we've done and how much we've done together.
Of course, it's only top four through to the stage finals unlike in the past when we've had six teams go on the playoffs like Hollis
Daystar looking better than ever. They've already beaten you. Waybo looking even better than ever
They've already beaten you of course souls hard
Your classic rival as you always come up against them and then there's psyching company who have actually played really well recently
How do you feel like you're gonna be going trying to make it to the top four when the competition in Asia is so strong?
We just have to feed them all.
I think that's pretty much it.
Every team has their week and strong play, right?
Not going to just worry about the next game.
I need to...
My mentor needs to be strong.
I hope that's what each team can give you.
Yeah, I don't think that...
Something that matters for each team.
At least, I really have that strong opinion.
Well, good attitude to have, I think, like Hollis.
Thanks so much for joining us, congrats on a big win, and if you guys are lucky, you might be able to go clean sweep from here on out, and hopefully we'll speak to you next playday.
Yeah, hopefully you do. Bye.
Bye bye. Love that guy, love like Hollis.
Put in science.
He gave it a bit more way than I thought he would.
He did catch me off guard. I was really going to deep dive into the NICAL carry, into Deimos, still could be entirely him.
And he just said it. And I was like, okay, what do I do now? What's my question?
Yeah, 100%. I love that from like always. There's always such good value for us here on APL.
You know who else has great value? Our MVP for today. And he might not have won his match, but he certainly had an incredible performance.
It's always challenging when you're going up against Weibo, and for I9 to perform as well as he did, it's just classic I9 stuff.
He's one of the Thai goats for a very good reason, and let's just have a look.
If you don't remember that game, it was a 7-4. It was a tight one.
Souls Heart really gave it their all. Unfortunately, not enough to push overtime or take the win over Weibo, but you're playing against Weibo.
I9 was certainly not short for highlight moments.
Now if he was greased with Y that was a close game of Y that once took me around.
So he literally had like a 1 vs 2 plus that you see right here.
And just a lot of entry kills in general.
It seems a pointless like dude if he doesn't get the kills then he's not gonna win the round.
He has to be the playmaker and he's been around for a very long time and often he becomes like
you know the hotspot, he's a father now.
But no, he's the entry, he's the playmaker, he's the grok sure.
He's still playing like he's gating yourself but he's no longer 18.
I'm gonna be real sometimes I wonder what would happen if we consolidated soul's heart and team orchid and just made a tie super team
Even the ENC tie team which is a mixture of those two teams you put like critching like all us on a team with
Scatman and I9 and you genuinely like it's freeload
110% it's freeload of course this is how the day has gone for us
It was a surprisingly close match between day star and fury pegu if anything
That's my most surprising result today, which sounds crazy, but I am surprised if you really got five rounds off Daystar
I'm gonna take the wave versus Solstar, and I thought that was gonna be a blowout, especially because they played on border
But Solstar and Mussolini and QI9, they showed us that they're actually a lot better right now than it might have been last week
And I think today showed us that the top 4 conversation like you mentioned to Michael is in the interview
It's still very open. We still don't know for sure who he's gonna be
Well, we can theorize let's look at the standings and figure out four playdays deep with three to go where we think the dust will settle for
Weibo, they're not moving let's be honest like they are staying in first place the only chance that we both have of being knocked out is
If Daystar managed to jump over them, but of course those two teams played in the final match
So I can company they actually lost their first game from on ground. Oh
Oh, sorry, it's the last, it's the form as the three last games in a row.
This is a cool graphic, I didn't even notice.
It's crazy to see Psychon's three in a row now.
Unfortunately for Elevate and Hachatory, yet to get on the board.
I wonder though, out of Psychon, Solz and Orkin,
which two do you realistically think are going to make it through to stage finals?
Oh, I'm not going to dare make any repetitions for myself right now,
but it's a great question because it's supposed to show that we actually do not know.
I feel like every playday so far in Asia has slightly shifted my mind about like, well, everyone's got days done away, but because they're locked in, right?
So I can come within the first, I think two-play days, I was thinking, they don't pass the vibe just yet, but then in the most recent two-play days, and get some interviews, and then talk to two support staff and such, I feel a lot more comfortable and confident in them going forward.
Who knows? Of course, that wraps up Asia 4 today.
The week of APL isn't done. We have six players a week here in APL tomorrow. We move over APAC North and at the end of the playday, we have an unbelievable banger. It is the best of Korea versus the best of Japan.
Fyrex versus CAG. We'll see you tomorrow night for APAC North.
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