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You're the same, you're the same, you're the same, you're the same
Yeah!
I'm sure my heart will be broken
It's not enough for you
If you want to come, you have to go
Cheese is a better place
Cheese is a better place
You're right
Tell me everything I need
Smile, smile, smile
Smile, smile, smile
So, can I love you?
Don't be...
I
Yeah
I won't lose sight of it as much as I search for it
I'm just letting it go
This is the last wish of mine
It doesn't matter if it's a lie
If it's not a lie, I'll never leave
Let's go!
I can't meet
This is the last time I'm in love
I don't care if it's a lie
I'm not alone
I'm in love
I can't meet
This is the last time I'm in love
I'm in love
This is the last time I'm in love
I'm not alone
I'm in love
I'm a guitar, I'm right, to be right
Cause I'm in a, in a, in a, in a
The two-year han-gil hamburger, the one I said
The one I hoped for, the one I said
The one I hoped for, the one I said
I'm in a, in a, in a
We're getting down. Very much
to the last couple of games,
which will matter for today's
action. There are two spots in
the final four still up for
grabs, guys, where we've still
got quite a few of those teams
a couple of spots. We've been
playing out throughout this
stage. We're got our focus on
C and L. This is from play day
six, which has been happening
and also the next play day is
going to be tomorrow as well. So
always trying to keep an eye on
how the game is going to be
going to be going to the
next game. So we're going to
be playing out throughout this
stage. We're got our focus on
So always trying to keep an eye on how CNNL is going.
Yeah, I think it'd be a key note as well.
Some big names actually that have jumped across from APL over to CNNL.
Songler actually started that package.
A good example of a player that's been performing quite well in his new home region.
And yeah, exciting format across the board again to reiterate.
It hasn't been best of threes and still a stack of play days to go.
Six total, it's a big fixture over in CNNL.
And you can get the broadcast details for that to tune in on Wikipedia, of course.
So, yeah, if you have the opportunity, the time zones are great.
If you're watching APL, make sure to jump across because the quality of the stage,
particularly from the teams towards the top, has actually been quite good.
Yeah, certainly one that's going to be, I think, a fair favorite for years to come.
The Seattle region is going to continue to produce lots and lots of talent
in terms of the talent that we've got in the APL region.
Though from yesterday's game, guys, we had a feature round as well.
That's going to be one to look at.
Orchid and Psycho company went toe to toe
Of course, yesterday and well, what a result we had this was a close call though in the opening round
Yeah, it sure was
We'll have a look back at that replay package yet
This is the one where it went down right down to it quite literally zero point one seconds
I can went for the Rayora hip double window going grace
I've got the plant down immediately enters the post and BG man jumps on the kit two versus three
But then right at the last second
We see K3 with the DMR, with the sidestap solo side, did a great job, close round to open that particular match up and end up being a pretty entertaining game as we look across at the schedule for play day six.
Of course, we'd be remiss to not mention that a couple of the matches here dead robbers, but the ones that have impact are going to be ultra competitive.
Yeah, the top two certainly the the first two games that are going to be very very entertaining and we'll go to the standings to sort of highlight why separate
Psychic and company versus days guy days I was already qualified for finals was I can company kind of need results and unfortunately one of the two games they've got remaining is against a top two team even if they can sneak a point and just also
So it could go a long way and then the other match that we've got just directly after that probably the biggest match of the night and souls
Heart versus team all could win that and your chances all top four increases
Exponentially so those are going to be the two games. We're gonna focus on I should add as well guys that the fury
They are still
Mathematically alive by like zero point one percent have to win out their final two games other results up to go the way
And they have to make up a huge amount of rounds differential
that's something that we will keep our eye on as well.
So as we progress forward for the night,
certainly the first two games will be the big ones.
In terms of, I guess, highlighting that,
we'll go to the graphic because,
instead of, you know, Mark, Joe, Colin, like,
Colas, we've got a nice little graphic
that was put together by a production team.
It's a three-way tie as things stand.
Who knows, maybe by tomorrow it could be the same,
well, not tomorrow, by the last playday,
it could be the same, but clearly,
two of these will make top four, you would imagine.
One's gonna miss out,
it's gonna be devastating for that one.
Yeah, the dynamic for Asia is being somewhat of a Farmlers League, especially with Waybo and Daystar being, by far and away, the best two teams, and then sort of having the bottom two in elevated HL, our tower being solid at the bottom two, it's left this mid-pact to be so competitive, and that's why, not even at the conclusion of this playday, we're going to have final answers as to where they're actually going to land.
Let's go to our first game tonight. We'll go and look at the day star roster and of course they've got themselves locked into the top four
They like way bow have already qualified for finals
So it's just a matter of continuing to prepare as best possible
Usually we would sit back and say you know seeding for instance guys there round differential
It's not even remote and close at the moment way, but at the moment there
What eight behind and usually so well you could make that update through play days
But way bone play hatch alterate tonight and then interestingly of course way boat versus day start on play day 7
So the actual round difference was a relevant which makes this game today start
Somewhat a little bit irrelevant only if they can actually then go beat way bone play day 7 if they don't be way bone
Then this game doesn't matter anyway
So this would only just set them up for a potential spot at that top spot next week on play day 7 if they can actually take
Down the king to the region
Yeah, it's gonna be a good test for them though to see just how big that that may be between the top two and
The mid pack as I said before it's been a bit of a farmer's league towards the top and both way bow and day star have been
Completely flaws up to this point
There's certainly arguments and discussions to be had between the gap between way bow and day star but the context of this match
I'm intrigued to see our day star truly that far ahead of the mid pack
Or maybe is it a little bit closer than we're expecting?
So I can company their opponents at a very close match last night.
We already saw one of the highlights from that game and I think a lot of the rounds
were not the exact same as that counter diffuser 10, but very close rounds in a very close game.
7-5 loss though to Orc. So they walked away with no points.
They allowed Orc to catch up, tie the three teams together on nine points.
I mean, as I said at the start, if they can even just walk away with one point from this match,
it's something that might be a separating factor.
to consider, Daystar have already beaten Solzhaar and they've already beaten Orchid. So in terms
of the other teams around Psychon Company, Daystar's already beaten those anyway, so they
get kind of a free shot tonight to see if they can get something from this matchup.
Yeah, it was a fun one to watch and a player that really stood out to me bought away as the
highest rated for Psychon was Neon and he's impacted because of this matchup, had a couple
of multis, I believe, throughout that series. And whilst his cost wasn't particularly high at
58% so you probably need to maybe tap into a little more consistency
Across a match when he does have impact. It's very notable inside of the server
So he could be quite influential in this matchup
But if it is anything like that awkward matchup if it ends up being a little bit of a an arm wrestle a back and forth
We did see good team wide play from them and that was even with Drogo again having a rough day
He's probably want to put under the spotlight for not the right reasons
Unfortunately, it hasn't been a great stage for him the numbers aren't reflective of where we've seen him in the past
Last night another good insight where again a negative EPS went six and ten wasn't hugely influential in the match
So it's probably a good opportunity for him to try and build a bit of confidence a bit of momentum because if they out to have
You know I've run at the top four never might actually do well in the finals itself. I think Joe Gour needs to play a big part in that
that. Let's go to the videos
for this match for these two
teams yesterday, the games that
they played so I can of course
played on Chalet. That was fun
one and not having loves for
Daystar. As we go into the rule
let looks like none having loves
or layer is going to be the
case. It is going to be layer
that we go to started on the
defense. There will be cycling
company that they start boys
had the opportunity to send
it to, of course, other that
Yeah, and there's gonna be a good test for structure for these two teams. I think Daystar will certainly have the edge structurally look at some of the history for these two teams and there's a lot more data to go off for Daystar since the end of 2025.
They have played a 10 times 6-4 record, so I can company nothing on record as of yet. So that could be a slight upper hand. Maybe they can try and catch Daystar out early here in defense.
Alright, let's get underway. Leia is waiting for a stay star.
I've got a 6-4 record on this map last week.
It was a week ago against Fury 7-5.
Psychic company, no record of this map whatsoever.
So we're going to see what they've got against a top two team in the region
on a map that we've never seen them play.
This is a big one.
Can Psychic company pick up any points against Daystar
in their own quest for top four?
And to put it blunt, guys,
if you want to go all the way for the Esports World Cup,
you need to be beating teams like Daystar.
It's one thing to qualify for top four, but if you can start to knock on the door or take it down the top two teams in this region
You might just have a chance come finals
Yeah, it is only best of one so I'm not going to take
Too much away from this matchup, but I will agree that that storyline
Development could be very intriguing if there is a world in which I can walk away the victors in this matchup
Or be it in overtime regulation would be even more astounding. I
Think the biggest takeaway for me holistically for that would be that way
I just way ahead of everyone and they're gonna claim to slot pretty easily if they start faulting in these kind of matchups
It doesn't give me a ton of confidence again
That's the bomb not usually impactful sort of read too much into it
But it would certainly raise a massive red flag, but despite them currently being even with way bird right at the very top
It's been a flawless stage for them so far
Maybe the gap is still quite large between themselves and way bird
Of course, we do get a little bit better insight to that in the final playday next week
It's the last game of the group stage, Daystar and Weber.
Before they potentially take one another on in that finals, Bracket could potentially
be as well in that grand final and with just the one slot on the line now in Asia, 4 stage
1, it will be a potentially critical matchup but they still have to get there and Forsythian
on the flip side, still biting their opportunity to make it inside of the top 4 currently.
They are fifth, just losing out on the head-to-head currently against team Orc in equal round differential
and nine points.
A win here tonight would certainly go a long way in helping them in their campaign.
They take on Sol's heart as well in that final playday and depending on how Sol's heart
shape up tonight, the implications of that match could be quite important as well.
So I can have a big two best of ones coming up here and they'll be looking to hit
some good form.
I think we've seen positive enough signs for them over the course of this potential stage,
but it's just so compact and so competitive that they need to be on from the very start here.
Last night, Daystar were in fact, they had their best win at the stage, 7-1 over H-Alzora, and they were...
As clinical as kind of, I guess, we wanted them to be, it was the one thing missing on the...
probably on the resume for this stage was a really really prominent result and
then Wayvo went and quite literally did them one better with a 7-0 against Fury.
I mean I think even in that orca game, for me a cycling company looked really good.
I mean Neon is clearly someone to keep an eye on. Moving forward in this region
he's been sensational this stage, putting up big numbers. He was probably
their best player in that game, Ciel gets the opening kill onto Cav. That's not the start
that you want though when you're psyching company here on Lair. This is the side that
you want to be getting rounds on. And to give up that opening kill, not great. They do get
a trade back through Jogor. He's been struggling this stage. But at the very least 4v4 here
on the top floor. It's been a little rough for him Sufley, it's certainly taken the mantle
as the most impactful player for Daystar. Despite a rough start here in the opening
round he has by far and away been the best on their team at the moment in collecting
numbers. Over a 2kd currently heading into the night, 73% entry and an impressive
76% cost which puts him in the upper echelons of the region currently
But they start unable to rely on him now for the remainder of this opener four versus four
All the critical utility still remaining here for psychic namely the
Triple combo that they have for area and plantar with the echo chanker and the smoke
They'll see how they start look to go about breaking this down
One thing I'd love added to this game, guys, is some kind of Yo-Kai counter on the Echo.
Oh, hang on.
Speaking of Yo-Kai, perfectly timed, and that's going to get denied.
And he's going to just go for it again, because the Flames aren't connecting, of
course.
It's not going to be aware of this, but Fang is dead, so no more Flames to arrive.
There's the Gasplay from Neon.
That's going to connect, though.
Azuki has brute-forced that plan to a gaspade a shimika launcher and the yokai never seen that before
Pro's don't fake 30 seconds now for the retake here for second
Failing to deny that plan, but they do now have a player advantage
This is actually very winnable because they got no one playing breach outside
They got nothing here to actually deny except for y'all down below medical. He's the offshoot that can really deny late
On to the get goes neon
Yeah, you do wait. Whoa. I thought for a second if he hadn't got that kind of abuse and those bullets went registering
He would have been very upset round goes the way of days. Don they successfully attack into the top floor a bit of a strange strange round
And not one that you know usually pans out in that fashion again the yokai the gaspate the shimiko launcher nothing stopping him from getting that plant
Yeah, the uterlion there wasn't great. The effectiveness of the echo was also not quite on on point that
Maybe just some initial nerves there from psychic and failing to execute ever
in a pretty good position, but
They'll be annoyed that that round didn't quite go their way they started showing good resilience
as we have a back
Joygor found a nice equalizer with that jump out and then in the post did some nice damage
but the round was already lost prior to that particular highlight.
Now vertically down below having impact and there wasn't much K3 could do about it
then pressure horizontally from ops.
Attackers have discovered the location of a farm.
See the response now.
Down to basement should re-array as well the band's cave, clash, capitol.
I didn't catch up in time. It was the Monty. So a kind of impact that may have
the U2 lying from the capitao can be pretty devastating on a couple of these
sites from teams that know how to utilize it. Well top force only comes to
mind but even dorms as well and complimentary with the sense. So we also
had Daystar look to pivot around that. It's looking like a roam initially here
from the defence that they'll have to contend with.
I think so I can company, for me, are they just, you know, Jogor getting back to, he's
very best away from being a real contender in this region.
being a really really big pick up but Jogor has had probably his worst stage of
his career so far.
At the moment 27th out of 41 on the rated EPS metrics going negative at 27 38 so
he's more often than not somewhat letting his team down as someone who
of course passed on to you soon.
That's a top fragger.
I guess in this match, in this game,
Scythe can't have it really played there.
Deyster have actually got quite a lot of games on this map.
They look pretty professional ready to begin.
A little bit less pressure.
Zuki?
No, not quite.
Keep a barrier box off any swing onto Jory Gawd.
He's aware of the presence though
towards the yellow stairs.
And back down goes Zuki after showing
a little bit on contact. They started getting a little aggressive down here in
basement. So I get ready for this.
You know I mean they've said the early pressure here pretty well. Not being a
position to peel on Leia, a lot of you to a late triple smoke, even a razor
bloom. That could be a pretty flexed late and used reactively to the push.
some of this vert is concerning though you can see it is compromising the
ability to some of these anchors to feel safe. If they say I can ensure they
strike at the right timing here that's where they can maybe catch up at an
anchor or two off with that that vert pressure clearly I'm just not gonna wear
on it. It's up to they start to kind of put them in a position where there's not a
whole lot they can do to deal with it. If they work that as thing falls
as if the elsewhere confirms the kill on the thorn and they fall they start they
time it perfectly. At least a denial. I'm not going to hit the Psycon but a 1v4 which
won't be a success. They start take run 2.
Yeah I mean it's a little rough to start when you're losing top floor the way
that you did. It should have been a winnable round for Psycon company. Second
round as well then on basement. I mean just too much of the map already
given over to the attack. That's somewhat the way the day
start played yesterday. Think back to that game on labs and
how aggressive they were on their attacking side of lab. So I
went into that game thinking, well, maybe that was going to
be difficult for day start to pick up a lot of rounds and
win, you know, in that 71 fashion that they did simply
because they started on the attack, it didn't bother them
at all. And right now it's not bothering them here
against like a company. I like the early tactical time out
two rounds gone, you've clearly gotten the memo right
now, they start playing some really good seeds that
they're aggressive. They're happy to get in your phase to
take map control, they're executing site really nicely.
And so I think company need to shift gears a little bit.
I imagine you go back to the floor now, you didn't win
basement, you're not going to history here.
There's no point going bunks briefing, surely not.
You go back to the floor, maybe change up your strategy a
little bit. The only thing would be if they really want to
ban something away, but quite frankly, I don't think
there's enough that was brought by day starting that
opening rounds to suggest, yeah, we want to, you know,
denied, we want to get rid of the buck.
Like, I just don't think that's something you should do.
and they are actually going bunks briefing wow yeah look back at that last
round a pretty classical example there of daystar being able to lay a lot of
pressure horizontally and vertically isolating the defense one by one they
were in positions then to trade ultimately planet was denied but it's so
many isolated fights elsewhere being incredibly damning I really didn't mean
a whole lot. Over the dorms then we go. Cycling. They go to the tertiary as opposed to rotating
back to primary. We'll see how they ultimately do shape up here. They do have the solos so
pretty traditional hold of the bar, a bit of catch as well to maybe try and catch.
The projectile utile that can be laid on the site as well. Since we'll be selected
here from Daystar so they're going to give themselves the option and the opportunity to
try and go direct to you. Again they have the Capitao and even the Monty by extension
with total plant potential now no longer being an option it is a little more high risk naturally
here from Daystar. They do bring the Blitz I suppose though is an ability to counteract
that and still go for a single pattern and of course they'll direct hard breach from the
thermite once they get green control. See how active Psychon like to play, particularly
horizontally for the green denar or if they are willing and happy to let that control go
away. Interestingly, Jogor is playing weapon side as opposed to above on the solace. This
is going to be the kind of position where if Jogor dies, he looks a little silly, but
with the blitz on the board, he can offer a bit of information and he doesn't know
where the push is that posturing from so as long as he retains his life he's actually going to push it up here.
I think one of the things I can company can try and do it the most here on Layers is slow the pace down.
Punch briefing doesn't really achieve that though if you're giving up green.
I like the pressure towards green that they're kind of just showing nice and early in the round.
Rather than playing one more towards the actual site itself and looking to just
You know put a little bit more of a stopgap in place
It's the way that gaff is but a cafe's position same with Joe Gore on the solace
Then there's actually a better way to sort of deny this sends blitz rush attempt
Instead of just putting all your eggs in the basket of denying from the vert
And I'm actually noticing that y'all is going upstairs that daystar might sense there's a little too much pressure on this first wall
Let's go and try and take a buff
You know safe that works out though, it's not a stack of time remaining here. They start may lock themselves into the commit
Joe born out position back up above with the soul skin
It is a little bit
Be killed from Sufley are used deployed as evident from Joe go who now has a key role in looking to deny this plan
Has it been attempted just yet in the warden activates to find an advantage?
But it's not very long-lasting day-star fall versus 2.
And they just didn't have enough bodies because when they're going for the plant, Pika's going up above.
Everyone's just too busy looking at the floor.
I mean, it's just really well played from day-star. They just completely read that one to a tee.
They knew for a while. We show a little bit up above.
And then go for the plant. Everyone starts to look back down towards the floor.
The Solace is on gadget. They're trying to play off that. It's understandable.
it's understandable. That's just usually the way you'll play it. But then Pika has the
wherewithal to keep putting the pressure on horizontally on the top floor. They start to
have played that to perfection. I mean, they just genuinely outplayed Psych and Company in that round.
The one small thing that I don't think Psych and Company did too much wrong was just the
shoulder peak at the doorway. Kaft just catches an unlucky timing on the headshot spray. And
once he goes down, that really gave them the green light to hit site and begin the execute
Plus a couple that with the pinch that they provided up on the top floor three nothing for day star
And this is not great for second company for two reasons number one
You know you lose this game and you lose it in the bad fashion. That's brown differential
So that needs to be spoken about then if you're gonna lose the game
That's you know not the end of the world, but the round differential is gonna play a factor potentially and number two is
Even if you do make finals
What do you what much what's gonna really change them when you come back around and have to play the likes of
They start a way boat and you're putting up something like this, so they're going to have
to really kick into gear quickly.
Now they finally go back to the top floor.
They decide to get rid of the Dockabee, but they also now lose the mirror.
Not that they played it in the opening round, but just no longer an option.
So the main switch up now, they bring Kaaf onto the Grismont, onto the Grismont,
onto the Ella who has the Grismonts, and they drop the Echo completely because, well,
didn't do much last time. Yeah, so far it seems as if the gap between these two is maybe as
significant as I probably first were inclined to think. Again, Psyche couldn't play day one
had their match against Weibo and they got the one round on that occasion and
if this result ends up being just as dominant, bodes well for Daystar,
at least in their ability to take down lesser opponents, probably not going to make too much of a
dent in the storyline regarding the top fight for the spot here at EWC, but
does give some kind of guidance that they truly are the two most dominant teams and by some margin.
Suddenly I wake up called early for sighting early who have been read like a book by Daystar.
I don't think they've really particularly played Chipotle on defense or anything like that.
It's been a case of Daystar with so much more experience and confidence in
having a really good read on their position, they've hit some good timings, that's been the biggest
difference maker really between the two and
One of the big positives for them in these first three rounds that they're timing on these hits and their ability to split the attacks has been
real handful to deal with
Minute down at this round, bit of upside pressure early here from Daystar
So I'm looking to reposition accordingly now on the black bed and range hard breaks to follow
here if they start eventually shape up for the default hit.
This is good news because I wish we could now...
I'm getting a lot of help up main stairs, he's actually just doing this himself.
Usually this takes two, maybe even sometimes three players to establish this level
of control.
out a gas bay from K-Sun. Don't know when Jogor used that Nitro-Soul. I might have
missed it when I was looking at some statistics, but he used it very early into the round, unless
it's a pre-place, which means Neon has got the Nitro-Soul remaining. And even though
there's only 60 seconds left, once you've got this mes control, the timer doesn't
matter as much. Two-Soul, of course, get this entry in towards Masked Open Dump.
They find the kill on to calf
There goes the yellow and there's another opening kill for taste. I'll make it four straight. I
Really anticipated this was gonna be a match that even if they start with heavy favorites would be a little bit more
combative and a little bit more
equal
Second company you've got 30 seconds to try and salvage things here on this top floor fan can't hit at all
On the to Chanca. They don't even need to plant. They've got 30 seconds. It's only joke all left
This is about to be flawless if he can't swing here to headshot and he's just getting peppered
Forced to drop down briefing. That's not the site. You can't park there flawless again from day star force straight
They've already used the time out for cycle company and on a map
That's 57% defensive win rate in the region most played map as well by the way so in terms of sample size
It's the best you can you can offer
Everything's suggesting this one's probably done day star just put on such a dominant display and it's attacking half
Yeah, both...
It's as hard a team or could we watch in this match pretty intently.
If Sycan eventually do go on to lose this match and the way it's shaping up at the moment,
it could be very lob-sided.
That is going to be to their benefit.
locate and defuse as many bombs as they can so I can we'll need to pick themselves up for next week
big match against sauce hard and that also is going to probably be quite a challenging dual for them
so far here on lair they haven't quite looked up to the task they star a formidable team and
so they credit their playing like it so far giving very little opportunities to psych and they've
have been comprehensively playing them out, four entries into four conversions,
last three rounds have had four or more players alive, it's been comprehensive
and unfortunately this rotation hasn't seemingly made too much of a dent for
the defense in generating some new ideas and some counter play.
We've returned to Basement and in terms of the lineup here from Daystar, it is fairly similar.
Although the inclusion of the Glaz, well it's actually not that fairly similar, they have the Glaz in place so probably looking to get active horizontally.
Yeah, I'll convert on the Demos and floor as well for the util clearance as opposed to the twitch
Both the striker and the bram will remain a constant
And so I can look to look around the map and snatch an entry
I think that's what he's most concerned with. This is, you know, it's not just 4-0, if you look at the rounds 4 alive, 4 alive, 4-less.
These rounds haven't been close.
Yeah, he also only got the 1 kill, but one thing he's actually really done a great job with Daystar is just taking a lot of map space, getting into good early positions, forcing defenders back.
It's sometimes you don't you know, Siege is the kind of game sometimes you just look at the KD numbers and think someone's either done well
Or bad based off that but he's one to and I tell you what he's played really really well in the first four rounds as a team player
It's hard to you know, put that onto the screen, but
Definitely
Want to give him the props there 3v3 so a little bit better here from psych and company
And, uh, well being a benefactor of all the space being created by others and he's got
the kills.
And some of the vert potential now certainly limited for Daystar, they'll be playing into
the three gas babes of the defense as well, so this is quite a, a strong setup to play
around in their efforts to try and get around on the board they start male
like to go for a filtration stack here they can lay a bit of utility and this
is where it's souffle on the glass hmm it's probably the biggest wing con here
for day-star and being able to either facilitate entry and or cover that plant
attempt and the gas space are nice and you do have a couple of boxes here
comes case on though good clear onto a zoo key wasn't expecting the push and
and no one there for the trade.
Well this might be their best opportunity.
Well, yeah, most definitely their best opportunity to win around here in the first half.
If they're just trying to play it off the glass, he's got one more smoking pocket.
Time's starting to dwindle.
Pika playing behind.
Double push to stop.
Need the next kill desperately.
Won't really have the space to go for a plant.
You would imagine Pika goes down.
It's all up to Suflate.
And since that's like the company have done enough as the time expires,
it will be four to one.
One more round to go in the half.
Yeah, they've done a nice job there to take down both the Daemons and the Ramm first, two
of the more influential operators outside of maybe the Glies in that particular setup, it
limited the vert potential, it meant that they looked far more comfortable on site anchoring
as opposed to last time out, and there's a good proactive play vent side as well,
just complicated things, got it down to two versus three, and from there so I can
Doing a good job to consolidate that position and didn't look afraid in converting it.
Entry went the way of Azuki, so it was once again the entry to Daystar.
But the fight back was good, that push forward there from K-San was absolutely on point.
And you kind of follow that up for the remainder of the round as well, so credit to him.
One more round here for Scyken, on defense.
And surely if they are to stand a chance in the second half, they need the buffer of this
second round.
Yeah, I mean it's already probably a case of a little too late, but give yourself a chance
if you can get this second round on defense, who knows what you can maybe do on the attack.
It was a game of two halves, even if statistically there has been favouring defense in this region.
never know. Two rounds in a row, tiny glimpse of momentum and hope going into the half-time
roll swap. You get another chance to speak with your coach and kind of just reset mentally.
His fine straight opening kills. Interestingly though, only the one plant from Daystar,
But one of those kind of games where they've just been wiping out psych and companies so
easily that they've never really needed to plan.
I think as well, I'm just keeping a really close eye on the standings.
Correct me if I'm wrong, but there is still potential for the three teams locked on mine
points at the moment to still finish on the exact same points at the final playday.
So round differential could still be a critical factor.
So psych and need to ensure that they don't give up at any point.
Literally every round is could be super sick or important. They even if they lose this game, they need to make sure it's not a huge one
Yeah, yeah, I understand that's I said before ground differential as well plays a factor
Even if they can just bring this back to like a seven four kind of loss that that can help
You definitely don't want to be losing this seven one seven two
In that sort of frame if you can get it at least the seven four seven five and you do for sure
That's not the end of the world
But I'm gonna be completely
The second half is going to be very difficult for them.
This is so I can lose this game, stay on 9 points, beat Sol's heart, go to 12.
This round's over by the way.
Not exactly the best cast of curse.
No, not quite. Won't be flawless, go to 7k, so I knew he's got himself up to 5 kills.
Yeah, I mean after last night we saw quite a lot of these sort of rounds guys a lot of the one-sidedness a lot of the
brutality
We've done
Predominantly most of us this region. Sorry this stage
We haven't seen this kind of stuff at two nights of Asia and this is all we keep seeing just beat down up to beat down
They start putting the foot on the throat they go five one up into the half
Well, they started shining bright here on layer 5, 1 lead.
They have been in fatic.
They've done literally nothing wrong guys.
Six straight opening kills, plant down twice in the opening half, two multi-kill rounds.
They had a flawless.
They had three rounds that they won with four alive.
They only dropped a single round, which was basement in round five.
even that was close towards the end of the round.
Only two left up for Cycling Company.
It wasn't 3B3.
You couldn't really have asked for much more
on the attacking side of Lair.
It's actually pretty much identical
to what we saw from them last night
against HR Torey Esports on Night Haven Labs,
where they went 5-1 in that first half on the attack.
They, of course, closed out the two defensive rounds
to win 7-1, but in that match,
we kind of expected it.
I don't think we were expecting this
against Cycling Company.
I didn't really know what to expect. I felt like this was a potential outcome with a blowout, given how strong the top two have been, but there was always that shadow of doubt that that day start wouldn't in this kind of match up be able to do a way by West performance,
their opposition, but at least so far that has absolutely been the case and
hitting on two defense and I don't see much of that narrative really shifting so
credit to them they've played well with maybe very very very few mistakes and
psyching just outclassed really in this matchup again there's been a couple
of errors here or there of course but it hasn't been particularly egregious
they've just been outmatched and a good learning experience for them and
bit of a wake-up call I suppose to some extent and they'll be of course setting
their sights on that final play date shortly but as mentioned before and it
could come back to bite them this particular matchup if they don't close
this gap from here and the likes of both Orkut and Sol's heart who they
currently are drawn on with point and currently already trailing by three
rounds in terms of the differential at least at the top of Sol's heart
this could prove very very costly a big blowout here could mean that at the end of
that final playday if the results shake out in such a way that they continue to
be on a tie there's a tiebreaker that needs to be decided between fourth and
fifth position it's important to reiterate that it is brown differential
that is the first tiebreaker he is not head-to-head so getting smashed here
tonight compromises them big time and unfortunately for them it may already
be a case of too little too late it's trailing by four now on attack it's
can be really tough from here.
Yeah, as we said before, it's really just down for Psych & Company. Can they scrap some rounds for that round differential?
I mean, it builds almost impossible in vision. They're going to be able to replicate what they started just did.
But you got to give it a crack and see how you go, not much really more to lose in this
game now.
Yeah, it has gone down.
I'm going to be just got peeked at the doorway somewhere.
Eventually a window, maybe just a little out of position.
Finished off by the frag grenade.
That's a good start for Cycling Company.
You get rid of the smoke, get rid of the gas babes.
So two nitros though and the Shamiko launcher on Sufley on Tchenka.
three nitros. Many of the Niles still remaining with the defense and more work to be done
on the second company. Love this mez control from Mizuki as well. In your face, denying
good position. For reference, if I already had mez control by a minute and forty-two
in the first half, love the beat up. Let's get the down onto Feng, good trade by Drogor.
The aggression of Mizuki doesn't really play out very well that much. You have
Nitro as well and that one doesn't connect my seal this site now is vulnerable so I can company are in a very winnable position
Yeah, they absolutely are mounted good pressure in the round and also plays like that from peek up
It's all about conversion from here so much time. They can overwhelm the rest of this defense and with the death mark on to seal
Surely he can't do much, but he does get one. I'll make it to the back in the round
I mean it gets the two kills but by the end of those two kills he was also left low on
health and he needed Sufley to stay alive so I can company I'm gonna get this second
round unless unless behind yeah no not quite yeah I saw the creep from the side of my
eye over towards that new bridge position and unfortunately for day star it was a success
Fortunately though, four psychic who are able to convert the round last work on the attack
Maybe there's just something a little more in this matchup positive signs for them to kick start this
second half and in a matchup where
Every single round irrespective of the result is important
If that a good job there to put there best foot forward I had the advantage with the R dying first of the day
must
It forced out some ultra aggressive plays from Daystar, which were very low percentage
Seal up to nine kills, but then caught in the backside during that clutch attack
Yeah, it starts with one and
Yeah, it feels that confidence a bit. I mean if they had have been able to win round six
It's a 4-3 scoreline game on and momentum is theirs
It didn't and so the gap is still quite wide and I think in that round as well
I mean, Daystar also did a couple of little silly things with the runouts, they lost the
hour early, didn't quite see how that pick was able to transpire, but I mean, you know
that they can go back top floor and tie the ship up and probably, you know, win that site.
But I don't mind going basement here, try and get to six and then go back top floor.
I get a reminder for Daystar, all three points means that any win against Weibo on playday
7 will see them take top seed going into finals. The hardest part about that is beating Weibo.
By the way they're showing in the form they're in, I mean who knows.
should be an even matchup they think of the same record right I think it's very
much fair to say that they're potentially worlds apart but maybe
also not it'll it'll be a best of one so well I don't think it's worlds apart
we'll find out next week but maybe a definition of worlds is a little
different I don't think I'm like going in the expected way but it's seven of
them but I'm also not anticipating they started win the game
I think best of three is where it's really going to be the proper test and giving how
much of a farmer's league stage one has proven to be a very fair assumption is we get a way
by day star grand final for the top spot anyway.
In the end, I really want to know this like Asia should have two slots on the day star
but unfortunately way both lost to that privilege at the major makes it to eat
have you see he's got a fight hard to get back to the region.
Zuki gets the trade quickly onto Neon after Fang got the opening pick.
My second company are making a halfway pretty decently on this basement site.
They carried him to Zuki as well.
Yeah, I mean this is...
They're not messing around.
They're actually playing with confidence here in the second half, which is good to see and it's exactly what needs to be injected into the server
Let me just keep your days on their toes and forcing some low percentage plays, which
Didn't really anticipate
So a couple of early warning signs here maybe for days start a lot less blues in this matchup. It must be said but
Decide can of course under a lot more pressure to perform
That's nice for Pika.
I think they've still got an extra couple of gears they can get back up to.
I think they were in full gear in that first half.
And I think I think I did the second half.
I wonder if it was a mindset thing.
They just relaxed a little bit, thought that the game was maybe done.
We've got to give the respect over to Psychon Company.
They're playing really well on the attack.
I could even case on here.
They're doing so well against Pika.
You're always able to clean up the Blackbeard.
12 seconds now for Psychon Company.
Jogles gonna go for the plant yeah will hold towards toxic get through the calf
Jogles now I'm gonna decide to stick or go for the kill he is gonna stick
Yeah, I was gonna start to make his move get a little bit closer
Plant will be successful. He's just not quite a hundred percent sure where he is into the corner really well play from y'all
He clutches up for Daystar. Well that go really close
the 8th round ultra spicy, but yeah able to clutch and
And that's six on the board for day start no longer second company can get all three points
They start will go back top floor you'd imagine looking to close this one out
the second company
Yeah, showing a little bit here on the attack of lair
Yeah, I think a proper chance really to look at all their cams there, but looking pretty
Dejected after that round that I suppose to be funny when you're six to down you're losing a 3v1
it's a tough situation but they need to try and remain upbeat and positive here
and try to just extract as many rounds as possible because it could be
incredibly important for Daystar though a good clutch from Yao, did 1v3
successfully by isolating each of those attackers and then not giving away his
life for free against Jogor in that 1v1. Pika was good at
as well for the impact that he was able to have on the round. Right here not a lot
of time through the attack and to disarray a little bit the coverage there
of the plant was not great played right into the hands of the owl who just
problem solved the very end of that round quite nicely by not over-aggressive or
ever committing to the swing. Didn't rush anything and was rewarded with his
patience. Four opportunities now to close it out. In regulation for Daystar top
4. Up next.
Yeah, this kind of interesting we've played two rounds in this half
They've actually already tied the mental plans that they start gotten that first half
Which is a strong indication typically of an attacking team that's able to do well
Just unable to close out that previous round and now need four straight to four sober time and get something from this
But even if they don't get four straight even if it's you know another two or three rounds as they can just
Close that you have to for injured gap
They go a long way in helping their calls of still trying to make top four
This is the other part as well once you go finals and you play best of threes your map pool needs to be very strong
This might not be a map for Psychic and Company in future if they don't work on it ahead of
finals provided they make it.
Zuki thinking about a bathroom jump out, but I think this is the kind of round now of your
day.
So you just let's lock in on this one, just play it compact, stay around the site, don't
need to do silly runouts.
It's a nice space which they've controlled the map both attack and defense so well.
Yeah, Pika there just peels off off new regions instead of taking the reagress back onto the Blackbeard, so
A disciplined decision from him midpoint of the round, space has been taken storage side by side, because he can chose to hop back here
Impact onto the rail again, but the line's held, he's so low on HP, still wins the fight
Because you know it's game, it hasn't been Jogor's day
Four and eight, yeah
Jogor gets baited into that, because he's got a lot of HP
He knows he got a Zuki very low, so he just wanted to keep trying to take that battle,
plus an entry position as well.
I don't blame JoyGorne necessarily there.
If anything, I thought a Zuki was over aggressive considering his on 5 HP, continuing to swing
that window.
If he goes down to calf, Yaw now falls as well.
Zuki got one more on the thing, in fact they trade each other.
Another little headshot trade, a Zuki of course was low on health, but it wouldn't
have mattered anyway with the headshots.
Now it's a 2v2 and a lot less utility as well for the defense
Still with Kassana on the Blackbeard. Oh lovely angle held by Kath, peeking going forward the peek and this leaves it down to seal
I think seal might have the clutch stream here 30 seconds
But it is the Blackbeard to contend with. Plank going down and cascades got the hold here. Oh, maybe not.
Oh he baits out the Blackbeard from getting off the plate that is so well played from seal that is a magnificent play oh
My goodness talk about game sense and understanding what's gonna happen if I do this
The fact that he makes the cross
Goes for the shooter who's covering and knows full well at that point
There's not time on the clock the blackbeard's gonna get off and go for the swing
I mean, amazing game sense really, but they started to close it out in that fashion, 7-2
over second company, I wasn't expecting that scoreline, I was though expecting this result.
Yeah, I absolutely agree with that sentiment, some big clutch moments from Daystar, helping
get them over the finish line in a very comprehensive fashion and the stage now very
much set for a big derby between themselves and Weibo in the final playday and for Scyken
they'll have to try and lick their wounds and pick themselves back up because their
stage isn't over yet. Either they'll have Sol's heart in a few days time, so an opportunity
to recoup over the weekend and hopefully they can take some learnings from this matchup.
Whilst I don't think they made hugely egregious errors over the course of the map, there
certainly were some that stood out and they can refine things that they'll
certainly play better in that matchup and as well try and tap it to another map
in their pool as well because the lead didn't look super super comfortable for
them they just weren't quite able to activate some of those players that could
have impact maybe that's a theme not so much just for this particular game
but also for the stage. Joe Gore to me just continues to stand out as a
player that should be performing way better than he is and unfortunate
that I'm just backing it up at the moment. We have our interview ready with
the ever fan favorite and our favorite as well. It's Harambe coming over to the old Harambe
dance. Congratulations on the win. Very, very good. We are doing great. And obviously your
boys did very good tonight. 7-2 against the second company who's had a pretty good stage
so far. Harambe, they've been playing really well. You absolutely decimated and that
first half was sensational.
Yeah, you know, we destroyed them.
Yeah, you did.
Unfortunately for you though, next week, Waybo obviously going to be probably not as easy
of a game.
How are you approaching that one, right?
It's a best of one.
It might not mean a whole lot.
The seeding is probably not going to be hugely impactful because you guys are probably
going to take each other on the grand final.
Let's be real.
So how do you prepare for that style of game that's a little bit strange in that regard?
still want to fight for number one seed because it gives slight advantage going through the
playoffs. So we still want to try, you know, do our best, do the preps, you know, play
the game.
Harambe, I just want to kind of talk about, I guess, the mindset shift that you guys
will have, I guess, going into finals. I mean, obviously, you're going to still
have to play Waybo, but as you know, you know, you want to win that, but going
into finals, best of threes, you've only got the one slot. Are you going to
change much up going into finals or is it kind of just keeping it the same based on what you've
been doing so far this stage which clearly has been working? I think the mentality at this stage
is so much different from before because before we wanted to win against weber gaming and now we
have to win against weber gaming so you know it's a big I'll say drive for the players and
also myself yeah I'm gonna try our best well hopefully you can get over that hurdle you get it
you get yourself a preview next week against them best of luck in that game and of course best of
luck as well for finals to come in a few weeks time thank you always lovely to chat with Harambe
7 2 day start way too good tonight for second company a little disappointed does we kind of
build the first two games as
being really the close ones.
Hopefully the next one will do
a little bit better job at
following that script team
orchid and souls heart like
so I can company of course all
fighting for that top four
well. For orchid and souls
heart, they get to go with
each other tonight. Yeah, the
only thing separating the next
two teams is three rounds
over the course of the five
maps that they've both played
so far. So it's incredibly
tight margins. It really
of one and it's going to have big implications heading into that final playday so both will
be giving it 110%.
Alright, well we're going to go to a short break. Huge game on the other side. The winner
of this next game has a very high chance of making finals. We'll see who can come
out on top.
I was the first one to join the team, and I was the first one to get to the level of the team.
I was a bit nervous, but I had a good time.
I got along with the team well.
And we won the local league.
When we decided to advance to the IMITATION,
everyone liked it, but it wasn't that surprising.
It wasn't like we were going to advance to the IMITATION,
so I was pretty confident.
And even though we were going to the IMITATION,
we had to advance to the play-off.
I was really happy, but I wasn't really surprised.
I arrived in Paris for the invitation and went to the practice room to scream.
In Asia, when it comes to tier 2 and tier 3, there are a lot of differences in skills,
and it doesn't help much.
I played tier 2 and tier 3 scrims in Europe, and they were better than us.
So that was the first surprise.
And in the other group, we did scrims with that team, and it was the first time I felt like there was a wall that I couldn't see.
So I think it was very interesting and fun.
When we entered Blackpuff, it wasn't a problem that was in our hands at that time.
I remember that when BDS won the CIG, we were going to advance to the next stage.
At that time, everyone gathered together, like, in the hotel room, in a small room.
All six of us gathered together, praying,
and when we were about to advance, everyone screamed and liked it.
And on the day of the playoffs, the main stage was really cool.
So I was very excited to join the team.
When I was scrimming, I thought,
Can I win the game with a lot of pressure?
It could be just me, but when I go into the tournament,
If I keep doing what I was going to do,
I could win the game.
So I think I did well when I was not nervous.
I remember cheering for my friends and family who are still living in Korea.
I didn't really explain how I was doing in the U.S.
So I didn't really explain much.
I didn't really thank my parents or friends who were close to me.
I'm really thankful for them.
To be honest, my parents don't really know much about the game.
But I think it's a bit of a shame to watch it on TV at home.
I'm happy to be part of the group stage as a player.
I was the first player to play in the group stage.
I felt a lot of difference in skills back then.
It was a great opportunity for me to come back to Korea and study the experience and become more passionate about the game.
The most disappointing game was the group stage match against Dark Zero.
I think it was the 5-0 match against Dark Zero.
I think it was the game that I lost in the 8-6 match.
That was the most disappointing game.
I don't know if that's what I thought in the match that I was playing.
During the same group stage match, I played against G2,
but I don't think I've ever been able to do a clutch.
The good thing was that I won the 7-4 game against Clubhouse.
That was the good thing.
I got to stop saying big game
coming up here because who knows
what's going to happen in Asia
but hopefully hopefully fingers
crossed it's going to be a good
one two teams fighting for a
spot in the top four in team
For all intents and purposes, on paper it should be a good game.
We'll have to see what happens though inside of the server when we get there.
Yeah, they are separated again by just the three rounds on the standing.
Souls Heart POS 5, Orchard POS 2, completely dead even on points 9 total for each.
This is a big, big game for both of these two teams.
Doesn't guarantee anything, but heading into the final playday will certainly give them a little bit of additional safety
as we look across at the Sol's Heart outfit first. Last time out, a pretty rough game for them.
A 7-5 victory over Alivade, and to the credit of Alivade, probably playing some of the better
series that we haven't actually witnessed so far from them all this first stage. It's been rough
for them, but Sol's Heart let some pretty egregious opportunities slide over the course
of this particular match up and weren't as refined, not as clinical as they probably
would have wanted to be and if they had have been a little more dominant in this matchup
They would have been able to inflate that round differential a little more giving them a little bit more of a safety cushion because there is again
That possibility that it is influential at the end of the stage but heading into this particular matchup
They'll be looking to refine that I'm expecting them to play better
And I would probably go as far as to say that they're my favorite team for this matchup
Yeah, interesting. I mean, I
think that for being both teams
have a pretty good shot at
winning this one. We have a
little custom graphic as well
by the way regarding iron nine
as we just see him there on
the screen. You know, obviously
not only has he played the
likes of crypto that call us
BG man, I feel like he's now
played against them for as
long as he played with them.
He's been an absolute staple
in the region. And you know,
in some ways you think back
about the many, many years
ago and the brotherhood of
of playing together, playing against each other in that time frame. It's been a bit of a family affair,
I think, when it comes to the inter-regional Thai players in this region over the last, you know,
probably four to five years at this point now. It's going to be honestly a little bit bit of
certain sad the day that I9 hangs up the mouse in a couple of years time because it feels like
he's been around for a long time. Yeah, absolutely. And in terms of the Thai rivalry,
It just always seems to have the ability to produce big matchups that are at the next level
They both teams really really lucky and in a have that extra
Level of determination to get a result looking across at their opposition for team orchid tonight
While I do think that maybe souls hard have a slight edge at that could potentially just be a little bit of the heart
Speaking as opposed to the mind because these guys have a stacked team with a lot of experience
CryptJ has at times and many may argue still is one of the best Thai players to touch the game period
He's been in decent form over the course of this particular stage, but it hasn't just been him
BG's really stood up for me this stage and my course continues to be a really strong leadership figure for the team
So they're pretty well rounded at the moment. They're still very much trailing behind the top two
But as we keep saying a result tonight, we get them within the arms reach
I mean, a really good win yesterday against Psychon Company for was a really close match.
So a lot of defining moments matted a lot of the rounds were close. A lot of big clutches,
a lot of big plays. I thought they looked really solid. It definitely deserves the win that
they got seven five on Chalet, which had they not won that game? I mean, who knows
what the conversation would have been coming into tonight. Arguably this game would
have probably been must win. It still feels like that a little bit. They do play
fury on the final day, which is the easiest matchup of the team buying the top four. So
that you have that in the back pocket as we go to the map, vetoes, it's either going to
be consulate or bank and the final map is indeed consulate or could get into start
on the defense first up.
Yeah, consulate. Okay. So looking across the numbers for these two teams, we have
a couple of data points or could playing at three times, but a negative win rate
two souls. Heart also negative
one three with just one
additional map played. So both
of these two teams actually
last taking on day star over
60 days ago. So there's been
some change ups. There'll be
some refinement and this match
should be a bang up. Fingers
crossed. Fingers crossed.
Indeed. Let's get into a
console at a wait since we've
got awkward versus souls.
Well, a chance to make top
four for these two teams.
that's a big result. It's a
big result. It goes a long way
in terms of play they seven to
follow next week. So also the
thing going to go play a second
company who just got torn apart
by Daystar. So that's a big
result or could get fury.
They'll be favorites for that
match. So tiny little bit less
pressure on all good, but you
certainly don't want to be
giving three points either way
to your opponent in this one.
So the losers going to feel
really downtrodden. The
winner is going to feel as if
they're one step away with
the building walking on the defences we had into the bands.
Yeah, I think it's probably fair to say that these two teams are
favored in their upcoming matchup, barring one of them getting
smashed tonight, for instance. And then maybe that raises a
red flag, but I highly doubt that will happen. So it does
mean that this game could be the determining factor. It could
be what separates them going forward. We'll see how it
shapes up. Orchard on defense first, the band's ying snake, Goyo smokes, a big
focus on denial that will maybe free up top floor a little bit more so here for
the attack despite that. Also it's like to the first buy the defense as for the
attacking and defensive win rates for both of these two teams. As I said
there's a decent amount of data, three maps for Orchard, four for Sol's heart.
On the side of Orchard their attacking win rate is a pretty measly 28% so
That's going to be something to watch in the second half defensively though very very strong
72% soulsite also poor on attack only 33%
defensively also trailing their opponents at
59%
Which doesn't quite make up for the shortfall
With the attack and they're being narrowly ahead so it's interesting
It could end up being a very defender-sized affair between these two and attacking rounds could calm at a premium
DCH going into the quick repel. No, he cancels it. Crit J goes down. I mean, that is a wonderful early kill for Sol's heart
I'm not going to lie for a split second I thought DCH was repelling
Indecrate J that might have gone the other way.
When you take that if you're attacking here in the first half
on Consulate, that's a good way to open up. You get rid of the
star player inside of the server.
It opens up a CEO meeting
site now where typically teams can just feel as if they have to go for the
the repel in plant default here or the slow push across through the meeting side here now you can actually spread the defense a
little bit have the numbers for two more minutes and might force orchid into have to you know at some point finding a way
They just go for a counter punch probably the next 40 seconds or so once souls are getting to position looking for the execute
Yeah, we'll see if Sol's heart can play with a bit of freedom here and how Orc could get
themselves back into this ground. They're probably going to have to take some risk and
with that comes the potential for the van to blow out, but like Orc takes his chance
with both hands, Scatman falls, IQ up the board. Not that the utility in that instance
will be hugely influential. This hold over towards vending though, yet to be disrupted.
BGM is shield to play. A little more of a defensive shield as opposed to the ultra aggressive one
flush on the machine itself. And so here's Tarsq with holding reception as well.
There it's a go. And utility now to be dispersed by Sol's heart. The Grim will flush BGM
out. It's a lot of space now that can be taken by the attack.
It just feels like Sol's hard, it's just been stalled out. You know they're trying to get
some pressure here from DCH down below inside of Lancet. They lose I9, he was already low
so Peebs able to get the damage to finish him off. BGman knows that DCH is likely to
want to probably push up Spiral, so he takes that position, they've got the extra
number now. He's trying to find the angle until they call us, he's able to achieve
that kill but as he makes his way up DCH gets caught. BG man's earlier positioning, making sure
that that spiral position was not going to be the part of forward for DCH. Mr. Punch left over
towards default and he loses out into the battle against Peeves' Orchid or get the opening round.
Yeah, so nice fight back there from like Kolas when it was in the 4 versus 5. It
felt like there was probably going to be a world in which they had to take high risk
to net that pick back for the 4-4 and whilst we didn't capture it, I don't think it would
have actually been too crazy of a play, like they're just holding a line and did a good
job to land the shots required.
And whilst it's also been later with some good flush out U2, we had the reception
grim for instance, bit of pressure over the word spiral as well, withstood by BG
man in particular.
If he had have lost full control there on those onsite, we're getting pressure
bending side that the round plays out quite differently and it would have been
more challenging for the defense to maintain control default sides so yeah
credit there to Orcid they did a good job. This time the round was pretty
comical and Kritsche will be frustrated by that. Fightback was okay, 3 versus 3
right there that was a huge moment. You work from Orcid and you can see
already there in the first round getting pretty animated which feels
like a rarity. Yeah, and every time we end up casting Morgan,
he's just always putting in a solid performance. It's hard to go past him and he's continued
to rise. We spoke about him yesterday, actually, with, like, Collis in the interview and
Yeah, I mean they feel like he's still got even more room to improve which is quite scary
If it critches the the best from the region I
Think peeps has got the future to maybe even go past in one day
Which is a bright sign for the Asia region and certainly for those from Thailand
The game with the license of the war is yellow stairs on the mozzie cut off some of the information on the drones
The basement of console at these days is really team
Oriented some teams just look to avoid it and scatman looks to just go straight into site now
He gets absolutely decimated by the razor board and by setting that off as well
It gives information away the walk it that is only easy in garage
I
Mean you would think I reckon he's hidden. Oh
It's like all this by the way, that's on the other side of that seven walls or him that like all this
I don't think saw him in return. This is a there's an awkward standoff
90 seconds was a lot of time for souls heart
How if they not realize that razor blooms gone off and someone's pushed garage unless they think they got shake it got
Triggered and then they're falling back out
BG man goes down to mr. Punch with this deep position from skatman. He should get his kill
He's still on a point. He took so long on the trigger discipline
And he misses the first shot and like homeless does that turn around headshot is not easy to land
Skatman was so low, but it didn't matter because he hit the headshot anyway
Talk about missed opportunity the souls huh after getting the opening kill and having that deep garage pressure from the nook presence
He goes up into the ceiling and forces Mr. Punch out of Dungeon and it's backfired now
for Sol's heart.
Yeah, that really sucks for Scatman who was in a position of power, bit of a Hail Mary
now situation where Sol's heart looked a creep in through Breach.
I9, he can step up in these moments, still yet to be identified in garage taken down,
I don't know how standing out in the open and elsewhere crit jay gets caught. Is this still maybe winnable for souls heart
I9 low smoke to play the my street is there's
courtesy of the bravo 15 seconds
Just had to rush it in deep sketch the last two kills
Another strange round here tonight for Asia
Batman will be
Really, he's missed opportunities. I do wonder if that was a team communication. The initial trigger
disciplines find in isolation. You don't want to just get the free kill and then announce that,
you know, the garage presence already. You kind of wait for it. You want to wait for
everyone to get into position, but you have to, you know, take that into account that the
overall trigger discipline is not bad. But it's just the fact that when he finally got the
the license to shoot he misses his shot and then he's instantly instantly we
catch up you tried to play it so patiently in with the the maestro camera
hacked and I don't think even if there was in other additional information that
was available being the nook perfectly coaked against it he was in such a
good spot to try and catch somebody off guard and that also wasn't the
first time he elected not to shoot like holes his head peeped up early
It's about it. He didn't shoot the first time around, delayed the second time and then pay the ultimate price
Super super unfortunate
My colislar in that time around and hit a sharp shot. That's now
Two hugely impactful kills from my colis by the way back in the last round on the Tchenkir on top four
He was able to wrangle back to a four versus four and in that particular round
goes without saying by winning that duel and taking the nook off the board a lot of that immediate
site pressure was alleviated so i call certainly has not got the historical precedence of being a
hugely impactful fragger but i mean there's a difference between volume and impact right yeah
i mean he gets the impact kills he's not going to be someone that's going to rack up you know
15 20 like peeps and critch a but he like you know even bgman is someone who i mean bgman
He's had stages where he's almost, I think, sometimes being the top fragger.
It's not that the impact kills.
And certainly in this match so far, through these two rounds, the impact kills have been better from Orcid.
We kind of look at the survivability, three alive, three alive.
I saw it's hard to have had some opportunities.
And interestingly enough, they've gotten the opening kills both times.
So clearly they started the rounds well.
But Orcid had just won in these key battles, and that's the difference at the moment,
and might almost be a third opening kill piece.
It takes a few shotgun pellets to the head.
Yeah, it's certainly been no shortage of awkward early jewels in this matchup.
There's a peeps now for the remainder here of round three.
We'll need to just be considerate of that.
And it doesn't last long.
Scott Mann confirms the first kill of the round.
And that will now mark three straight opening kills for Sol's heart, but not quite around to show for it just yet
Or could have shown good fight back in the 4v5
And we'll see just how much risk they elect to take here
Incent third round this crit jay gets flushed
Pressure good shot, but the nade does stick
10th moment here again, Okada being the better at these sort of moments in these sort of
fights.
And again, this time so exotic, white swings, gets the kill on the Scatman.
The equal thing's backing up again.
Right now the presence is more on the first floor for Sol's heart, more on the top
floor for Okada.
Of course piano and expo
And it feels like there's a lot here on the shoulders of y9 he needs to probably win this and he does
Lovely headshot from i9
But mark wins his battle. He was the first floor defender for souls heart
He too was able to get his huge clutch and like all us
Well now he's the solo mark opened up the site
Like Hollis just doesn't have the ability to go in tonight. Finally Solzhard are on the
board. I9 wins a crucial battle. Mark won the battle against the solid defender on the first
floor and that's all she wrote. Finally they win the impact fights.
Yeah it was it was relying on a couple of 50-50 jewels up above. It wasn't necessarily Solzhard
being able to leverage site control and force a retake or the denial from Team Orchard. It was
some isolated jewels with 30 seconds ish left on the clock and so strategically maybe not the most
convincing round but mechanically it most definitely was and that's not to take away from
their first round of the match so far and finally being able to convert an entry which has been
a strength for the one that first rotation 30 from three we're back at the
ground is temporarily a four versus four but DCH and his frag grenade landed and
this was a key moment I know I'm landing a very sharp shot up above my
calls wasn't able to get inside all the potential range there for the plant
denial was shut down nicely there by souls heart and we now return to the top floor
and successfully in that opening round. Oh it's a bit more reward for effort isn't it
for souls heart. They've started these rounds really nicely all three of the
opening rounds and had opportunities in the first two. But even still the round
that they do win it's another sort of 3v3 got to win a couple of really
crucial battles this time they were able to. I mean I kind of look at this
game in isolation now three rounds in and there's no clear standout between these two teams which
is a great sign for us that we're going to hopefully continue to get a really good game of
siege. Now these two teams have just gone back and forth it's coming down to you know really big
swings really big battles there's no you know rush in dominance from Sol's heart where they're
just ripping the defensive parts Orca aren't just completely shutting Sol's heart out so Sol's
heart are getting some opportunities and Consulate as a map can sort of provide that
times as well but so far so good in terms of what we're getting entertainment wise these two teams
I think we both felt coming into this game were pretty equal and what we've seen so far does suggest
that
we come to bird
Perhaps in a disapasion for the docker bee, but evidently not selected in this opening
round and it's really just a grim for info, it's a lot more util based here from Souls
Heart, they can use the floors that took away at the vending site setup and then I9
offers an opportunity here on the Blitz to be a little more dynamic.
Last time out Souls Heart did not have the Blitz, in fact no shield on that opening
attempt.
did they have the Reora here so it might be a particular set book that set play
they have in the strat book. We'll also be potentially based on what they did see last time out.
Good point of the round and they've gone in control. On the required side of the map is like
almost does not want to fork if you're trying to continually pressure outside breach. If that was
taking place the very orgy'd fall and we'll see if that now starts to deteriorate the
effectiveness of this push.
I might go down from Mark inside a meeting, I mean there's enough to fend us off that
surely this can get denied, it's getting a little close, this is too late, doesn't
even throw it.
You just cannot allow that.
Mark has just slipped in through the door quite literally and gone for the plant.
They do have the extra number available for the retake, but even still, where's the urgency
right now from Orca?
Double stack over towards Long Desk, sensing pressure from Spiral.
This is all just too easy right now for Sol's heart.
We're talking about a close, combative game.
As Peeps goes on for the counter defuse, he gets off it then back on it.
They are fighting the kills to be fair.
The only player watching right now smits the punch, he gets his kill.
The rest of them could not, oddly, cover from Crit J, or could win the round.
Yeah, the urgency maybe wasn't immediate, but I think they were just trying to find a little more information.
They were kind of just running into the dark there with little to play off.
Some of the post-plan positions there from Sol's heart were
what we know as effective as they otherwise would have wanted.
And certainly that key barrier right at the end, a key piece of utility pocketed there
from crit j and it makes a difference how that have not been the case likely
would have been denied and who knows it could have opened the route back into
the round for soul type to clutch up there in the post but not to beat
oh DC H yeah caught with the launcher in hand always the risk when you play
the rayora no form of plant an awful awkward but some of that utility they
held was used effectively in the post so ultimately able to convert what is typically in siege a
very low percentage play once the plant is stuck and secured especially in that kind
of scenario with so many members left in in solid positions for the attack the chance of
the defense retaking and winning out is remarkably low so credit to them they played it well
Attacker's objective is to locate a bomb and defuse it.
Sol's heart now required to attack in the basement last time.
It was pretty experimental with the nook lurking.
The objective for the majority of the round didn't quite work out.
This time they'll take that out and instead probably an emphasis this time on the vert.
They bring the ram again.
They also bring Deimos into the comp this time around.
There's a lot of damage by the way.
Yeah, a lot of damage on the DCH.
He's got a pretty important job later in this round.
We'll have it on the floorboards with the Puggy Auto Breacher.
Deathmark's not going to require much from I-9 other than just knowing Peeps's sitting basement.
Took some one for Peeps. He's been very dynamic, got the counter diffusing the last round with a bit of help from Critchy on the cover.
those two have been pretty handy so far for orchid in this half like Ola's too.
Oh, Cretj, I don't think he was actually expecting that contact here from
Scatman. Just the way he kind of turned the corner to me was a little
axidazical and not really a kind of term where you're looking for the
shot. Scatman somewhat allowed that cross and he takes damage for it. It
But Sol's heart, they've kind of come off worse in the opening two exchanges in this round and we've gone halfway through this fifth round still 5v5
But they are somewhat struggling to get into good positions for this basement execute
There's a nine though from top yellow kill on to create J
Another opening kill for Sol's heart make that fall from the opening five rounds
That's not translating on the scoreboard. Nitro is not gonna connect
Little delay that's it's like
I think he wanted to back himself in to get the kill, but the hesitation proved costly.
Also means there's no nitros remaining for any plant in all utility.
And so the lad Collus will now be the biggest wincon for all kids in denying that plant
one would presume.
Smokes being laid in, still too available for Mr. Punchmark, tries to dash in but he
gets caught.
The smoke glaring there has been pretty dreadful from Sol's heart. It proves very costly still have the advantage though
It's heard about the timing concern the scout man at the NTC edge are very low on health
I mean even though they it was before v3 now 3v3
three. There's a still. Orca's round to lose for mine. Pushing out of yellow, not easy.
At this point, Orca can just play the time. Sit back. There is a yokai inside a garage. Like
Hola's getting ready for his appointment, the one that gets the kill. And I can't make his way
in. Surely TCH hasn't got a chance. No way he hits those shots. He doesn't have the time to
even run to like Hola's. The fact that he even came down to a 1v1. Incredible shooting.
But it's another round that goes against Sol's heart in a close one for one lead
For orchard that just winning these little battles
I think for me that's probably the the first round where I've
Looked at it and assessed it and I think Sol's heart fell well short of the mark
The the U2 layer there for the smoke plant slash play for the entry was really not on
Right here, Mark's running into the open. There was a gap there in the smoke, I'm fairly
certain and that's what allowed the vision there from the defense to deny that. And whilst
I still had advantage, two players low on HP made the last push tough. DCH heroic, but
with no time left he was unable to take on that final fight. So yeah, a little less
refined from Sol's heart really, that was required there. If you want to go for
glass slash smoke entry plant it has to be well timed that the utility needs to
be laid properly even then it can still be pretty risky if the defense is
clued in quickly enough and has a good read they really give themselves as much
of a shot in that round as they otherwise would have liked so critical
round I want to be trailing five to one heading into that second half there
was the expectation I think I highlighted a pre-round one that both
Both of these two teams historically have struggled on the attack, but still a 1v5, a
1-5 round gap is going to be very, very difficult to recover from even just mentally.
information from like colis on the pulse
oh hello oh frebion to scatman it's been a rough one for scatman one and six now
really good heads up hold them like colis may not have from a person who's serving nine
He's probably been almost there best
He gets just their second opening kill of the half the advantage now for orchid
It's all salt on the back foot here and staring down the barrel of one five and I and
Look, don't get me wrong consulate can lead itself into these kind of one-sided affairs and second half for
Well be the second half you're gonna get your own chance on defense, but it's still one five
You don't want that this round is crucial. So I was hotly to bring this one back
There's an a rough spot again, he loves my wife this shun good flash
I mean that's top floor, they get that now. So it's top floor, the first floor site is of course Piano Expo.
That, uh, not yourself, is one to forget.
Someone get him a ladder, maybe he can go up and grab it.
Peebs has retaken over towards meeting it and even despite the early warning shots, Mark goes for the peek.
Peebs literally just shot as if he's saying, hello, I'm over here and Mark is just like, alright.
Advantage again for Orcid, and now Source Art have to contend with the fact
there's someone up on the second floor, they've got no one because there's
only the two players on the first floor towards the site, and so they're gonna
have to double push together, and you've got like, Hollis sitting basement, they've
got the pinch, they've got one top floor, one basement, and one on the first floor.
It's gonna be a sandwich in the middle. Yeah. If Orcid throw this
round it's an all-timer absolutely there's the lose. Keeps in position they have all the information
i9 even went for a quick check over towards pot yellow does not matter 5-1 is coming up that's
kept down i9 with a pistol headshot onto peeps just for the kd but the round and the half is
going the way of orchid another one there from i9 at the end 5-1 lead though as orchid two
2 rounds away from a huge result will find out in the second half if they can get the job done.
We'll stand out half for Orca, they have the 5-1 lead heading into their attack on Consulate.
And there's a game of two halves, so I'll start to see what they can do on the defense
to try and bring this game back.
It is quite important that they do, for many different reasons.
we were kind of saying in the previous match with Psychic and Company and
Daystar, firstly rounded for Anshiel, but secondly you've got to try and get some
points in this game. I mean even if you don't get all three, if you can at
least deny Orc at the ability to get all three points, but Orc had a playing
Fury on Play Day 7, so you're probably gonna expect Orc to win that game, which
then if we get, if we do get this result because it's looking far more
likely that on Play Day 7, Solzhan versus Psychic and Company, that well
that's probably shaping up to then be the battle for fourth if this finishes the way that it does.
Yeah it's been pretty tough for Sol's heart so far despite four opening kills in that initial
half they struggled to convert and I was hoping I'd look across at their numbers for stage one
and the five maps they've played so far while they did trail on entry negative three their
conversion when they won the duel, won that first duel, it set it almost 80% heading into the night
so they've really dropped the ball in that regard here so far. The question will now be is that more
so a hindrance and an issue on attack or is that gonna bleed into defense because again
as I said before both of these two teams have historically struggled attacking into this map
So if souls heart can continue to find entry and that conversion balloons back up where it probably is more likely to on defense
There could still be something in this game
But they've left themselves a little room for error which is always the issue when you go by one or six zero and a half you have to
Really not drop the ball and pick it up straight away here around seven
hmm it's not like it hasn't been done before what a soul's heart made of
do you immediately the first round all of the half
This ends Blackbeard with a lot of frag grenades.
8 to be exact.
Which certainly, you know, looking at this line up composition for some assault, those frag grenades can actually do quite a lot in this round.
Vulcan canisters, razor blooms, the narrow trip wire connectors.
Not all of the razor blooms and trip my connectors have been placed at the moment though
But there's more frag grenades than there are razor blooms, so DCH you're not really gonna win that battle
And no catch either so that shield just goes down Vulcan counters the pop as well two for one
Halfway through the round, but they are starting to push solid top back away from bending away from this hallway
So double stack over towards long desk. That's typically what you want if you are looking for an admin across push
You know they've created space nicely at the European portion of this round
That's the sense as well could be an intriguing layer of you till here for all to try and exploit probably use to cut off
So the longer angles and then they can shape up for default five calls as well still up for like colas
If they sink this, I think the attacker in a pretty strong position at the moment just
can't afford to bleed a pick for free here.
Got the payload out onto I9, I-Cholus, lovely, no that was actually I9, they got the kill
on to Cretj, I thought it was going to be from I-Cholus, I-9 goes down eventually.
They're too quick for Orcid, gives them the chance now, the RAU goes out from
peeps. Peeps then gets the kill. He goes double digits. Scabman can't do anything about their
shield screens. DCH getting the call. Peeps as the curtain comes down, the reaper's on
the other side. Scabman's 1-6, needs to deny plant, win a 1-b-4 clutch. It seems unlikely.
It seems impossible. And it seems as if 6-1 will be the scoreline in favor of Orchid
not even getting that nitro out and thrown.
It's a point secured.
It's OT secured.
And it means as well for Solzat,
all three points no longer a possibility.
Orcid with this result as thing Stan
has now jumped up into third place.
We'll solidify it.
This is quite the result.
I can't believe how one sided it is.
And yeah, as you're talking about
the standing implications keep in mind that awkward retrailing souls hot bite
uh... matter of three points in brand if
heading into this game and
well they've been able to basically now flip that
on its head this is a
potentially they close that clinically from here gonna be a massive boost for
them
and you'd hate to be
souls hot
and lose out of the father played a due to that time breaker it is possible
of the back of this potential result they have not shown up tonight in a
critical matchup and Orc could have really not put a foot wrong. They've got in that young gunner of
peeps activated. Like Hollis has had five hugely impactful kills over the course of this matchup
and the one attack we've seen so far was executed flawlessly with the sands, they isolated
deception, uh, loved that little play with the the prone into the curtain falling. It just all
fell into place so nicely for them and Sol's heart on the flip side they have not had any kind
of response. I'd love to see these two go head-to-head in a best of three to see
if it would be a little more competitive but the reality is even that too is now
not a guarantee. Soulsheart are gonna be fighting big time in that final play
day. Again a tricky matchup for them as well against Sikon. Basically will be
or die. This evening has been far from their best and the round difference is really just
gonna blow a hole for Sol's heart. Especially this ends 7-1. So as the chance on defense
you can swing a couple of rounds together before eventually being toppled over.
See if they can at least manage that. Although I guess the round differential
conversation is weakened considering it's also a place like company on the final playday and it's
looking at far more likely that that particular result will actually just determine it straight
up. There's probably somewhat good news as well for a second company considering they're
earlier beat down from day star.
Slow down here though pacing wise from walk it. I mean we've gone through 90
seconds on a lot has really developed which to be fair for basement can play
in that fashion. He's got taken one like always makes the push down yellow easy
shot in the back onto Mr. Punch. There's the opening pick and turn around
just in time. I know Winsor anyway and then lovely follow-up on to BG man.
Griblock's thing is I'm gonna do enough to sway an I9 who's definitely trying his
best to salvage things for Sol's heart.
Thank God a DCH. Low but wins the duel. Scatman 1-7. Key fight coming up.
Oh! Deleted over towards yellow! So two versus two, a narrow HP advantage to Orcid although it is fairly even at this point.
Double Naid left, one between the two, a one H I should reiterate. 40 seconds on the clock.
DCH does have the potential here towards yellow door and info.
He's got the angle. Hits the shot onto Peeps.
Solonic. He closes out 7-1 or do we need another round?
Really, it's the battle against Mark that's going to matter the most because DCH so low.
DCH, though, he's got the angle and Mark then swings off the contact.
There's two on the board for Sol's heart.
And we need a little bit more time here on Consulate. Not done yet.
good round from I-9 he's battled over towards yellow stairs that's where this round was probably won for them
Yeah, it was a pretty
brutal back and forth in that corner of the map, but they were able to just hold on
And so it will be the tertiary site up next like call us with impact again
But he couldn't withstand the pressure from I9 who was giving it his all in that round.
The Ernest then was on mark of DCH to get the job done with one below, one above and in good
positions to swing and find trades.
They were able to confirm the round and push this match one round longer.
And as you said before, although Round Diff may not necessarily matter too much for the
head to head, it may potentially have influence in terms of final standing.
still it's so hard to say the reason I'm saying that is unfortunately for one of
these teams they're going to finish fourth and most likely pending way better
they start of course it may mean you have way bow in the first round and so of
course you need to beat them at some point if you want to go to EWC but
fourth place probably not where you want to be at the end of the group
stage although that's probably the last thing these guys are thinking of
considering just getting into the four is of most concerned at the moment
Unfortunately, Fossil's heart, they are not only a good day at the office so far, still
trailing by four.
I'm looking to hold on here on the tertiary side.
They win this, return top and build some form.
It starts to put pressure back on Orcid.
Orcid is still very much chilling out at the moment.
Uh oh, In-Crit J. In position.
Well he made a bit of noise.
We've got someone on the can here by the way, it's a yellow ping for the defense.
It's also a drone onto I-9.
nine doesn't matter they get there if we kill on to mark from orchid
oh my nine it just continues to hit these ridiculous shots that one through
the skylight well sit down salotic
peeps has the intel off the radar
backs away from the contest
Careful. My radar's gonna be...
Well, this thing's gonna be influential as peeps can try to flush out this top-floor hold, this punch's spiral.
DCH meeting and Crit J. were now...
Aiding this push forward.
Over the midpoint of the round, and both players...
Spotted on the radar. Now, DCH gets left on an island.
Is he able to escape? Is he able to find a peeping fall back?
Force now to...
You might be stuck here as Mr. Punch wins out elsewhere. DCH is able to rotate out.
50 seconds remaining in the round.
It's a whole start looking to try and extend this game and certainly help maybe with the round differential
but then also get closer to getting this maybe to overtime.
get this to 6-3 then it's only 3 more very doable.
I know that I9 is playing he just kind of has that aura about him in this match so he can make the difference.
Going a little bit of a run. He is on the move.
Relounge up close. Easy call on the light callers.
That's get down crit. Jay lost his battle and this is going to be a third round acquired for Sol's heart.
We've seen plenty of comeback movies before. We might just be watching another one in real
time. Six to three, two straight. And a little bit of nerves might just be heading the way
of Orcid.
Yeah, I'm not quite yet, but we're teetering on it at the moment.
Or could have finding it difficult to deal with some of this mid to late aggression from
Sol's heart.
And I completely agree, I9 does have aura about him at the moment, there's just, there's
always a handful of games every stage where he eats something different for breakfast.
I don't know what it is, but he just isn't killable and he's really activating towards the tail end of this map so far with some good heads up plays
Did a good job in that particular and disrupting the lobby here
As we prepare for round 10 hour snake off the board snake has been a pretty influential this half picked in the last two
comps for orchid
And we'll see if taking away some of the info gathering will slow down these pushes. We do return to top four
It was dominant from orchid last time out despite being the primary site
So Sol's heart still with quite a lot of pressure to
work their way through for this round orchid brought the sense for long angles late they got
control
Eastside very early very comprehensively. They didn't really run into much resistance at all
So we see what they shape up for this time
no sense indicating that maybe maybe even CEO decide this round or at least a
different kind of execute that's also I won't have to worry with the same belt of
utility but I'm sure there's gonna be a lot of pressure mounted in this round
still
The attack response is just takes one slip up.
What happens if I nine who's been aggressive looking for these fights getting some really
good kills if he gets one that goes against him and you kind of lose a lot of your fire
power and honestly creative play make up around can then quickly slip away from you
and you end up losing the game.
There's a lot on his shoulders, but at the same time, when you are on attack
and the defense is just, you know, stopping you, stopping you, stopping you, it starts to just feel
like you're banging your head up against the brick wall running out of ideas.
The CEO meeting though is at least the de-site that they did win last time for Orchid's sake in
the opening round of this second half and did so comfortably.
Now the payload onto I9, which is really the best target that you could try and abuse that.
But this round is also hard at keeping it very close to the site, including I9.
a yellow green belly there from walking. I wonder if this will end up being a commit
with the black bear to play front lamp post drop. Laying utile now simultaneously with
the daemons and the dockerbeard the job to follow or could commit. And soulsite aren't
immediately ready and this much has to answer this call at least it's does
brank grenade doesn't quite connect on to him and the black bit goes down to j
connects with a vendetta from below inside a piano mark with a nitrous salt
shuts down cellotic souls hard it just continually winning these battles and
staying ahead of the curve no black bit doesn't really help the entry now
for Orchid. The J gets rid of TCH, another call. Quickly answered. And deathmark onto
Scatman's position. Little tag from Peeps. And damage onto I9. The pressure will mount
now into the final 30 seconds and mark those steps up to the plate and hit some home run.
Gets rid of Peeps, the danger man shuts down and outside of the rappel, BG man can't
get in. There's too much pressure. Needs Crit J to push on over as the time is
starting to dwindle. Spots the left to Scatman underneath the keeper barrier and
Crit J pushes in. Catches out I-9. Mark is all that is left and the cover is there.
He can't just go and quickly deny the plant. Shotgun through Crit J. They sold
the final puzzle to close this map of Consulate. All three points are quiet
for Orcid. They solidify themselves a spot in third for now.
Oh, they got a little bit icy towards the end there, but they had set themselves up with five,
one-half to have breathing room and that they needed in the second effort to make a workday
in the end. 7-3 and it goes down as a pretty comprehensive win in the end as Orcid continued
their march forward towards the top four which now looks more and more likely
it was a fun game overall and i think souls hearts certainly deserve an element of respect
the fight back that they showed despite not much going their way at the beginning of the match was
pretty good but just another demonstration where if you let it slip in the first half you have to
potentially in the second they just fall short in a couple rounds and it ends up being pretty
devastating so unfortunate for them especially with the likes of i9 firing he made absolutely nuclear
on that map it was a huge difference as a huge reason rather as to why they were so competitive
on the side of awkward though peeps takes the plaudits with the most kills accumulated but
like colis was a big talking point actually over the course of consulate just the six kills but
it feels like at least four or five of those were round defining yeah i mean in the end
I mean, a little saving grace
moment for souls heart because
it could have arguably been
seven one territory. The
domination that we saw
certainly that first half from
orchid. Uh I think that
absolutely deserved this win. I
mean, it was nice to see souls
heart at least. Bring it back
a tiny bit in the second half
and get two rounds in a row,
but snuffed out in the end
interview ready, though with
like colors off of their win.
Congratulations like colors.
That was a really good game
of siege against a decent
a really good game of siege against a decent quality opposition, that first half you guys
just played it sensational, what enabled you guys to do so well in that first half to deny
the attacking threat of Sol's heart?
Just the fundamental of conflict I believe, I would say conflict is really heavily on
the defensive side, we just have to play it correctly, we just have to know what
timing we should we should like aggressive and what time we should bait for them to come in and we
I would say we we did really good today on on being in 5-1 because like on this map it is really
needed at least like I believe yeah yeah you guys did really really good your next playday though
is against fury they are unlikely to make the top four they won't really have much to lose
so they won't be playing with any pressure whereas you guys will have maybe a little bit of pressure.
How do you ensure that your mental state is really strong in that matchup? I know you guys have
been around for a long time but when you're inside the server it still has to be a little bit nervous,
right? Yeah it is, but with their win we managed to win so hard it does I believe really boost our
confidence and because of ASA and variable are sitting on top of the boat too. We are really
I'm really scared of like any of the team, you know, these two teams can't just throw any of the match and we are going to be struck and struck in on a different order like all decided.
So with today win, we felt comfortable more but yeah, we're going to be aggressive to play with both wins.
in a road like colas obviously you play fury next week so there's a good chance if you win that so
that's that's four straight going into finals that's the best preparation you could arguably have do
you feel like then if you can beat fury next week you're best prepared as you possibly could be
for finals which of course the win next week would 100 lock you in so based on what you've
seen so far this stage you feel like you're just getting better and better
Yeah, we're just getting better and better, but I don't believe winning Fiora will lock
our condition to see that much.
Weber and Deza are really strong at this current stage, so of course we want feeling
that much of like, oh, we're going to have to win this, and probably going to do the
same thing that we've kept, like, on the previous game. Yeah, so a bit of pressure, but just
have to deal with it.
Well, thank you so much, like always for coming and chatting with us. Best of luck next week
against Fury.
Bye bye.
Bye bye.
Well, big win though for all kids seven three oversoles hearts. So in the end, the
first two games of the night goes that we build as the matches of the day in
the end one sided, but good quality seats from Orkut, especially in that first half.
And certainly what we saw from Daystar just reaffirmed how dominant they've been this stage.
So in terms of what we were able to kind of gain from the first two matches was just
more answers than questions at the very least.
Certainly for Orkut and Daystar, reaffirming themselves as to where they're heading
towards finals.
Yeah, absolutely.
And Orkut have done the perfect job tonight.
Not only did they get the only win between the three teams locked on nine points,
They also did it in a dominant fashion as well confidence boosting great for the round if and heading into that fury match up that team
As said themselves, they'll probably still be a little bit nervous, but they have so much experience
They played in so many high stakes games like this before so I back them in to win that matchup finals
Feels almost certain for them barring a big upset and we'll see if maybe they can then go on to do more
Damaging the finals itself. All right. Well short break. Of course
We're already halfway through the night for play day six. I don't go too far still two matches to come after the break
How did you learn to do things in the team?
I used to do a lot of homework during the team work.
I used to go to the company and learn how to do things in the company.
But now that I'm in the company, I learned how to do things as much as possible.
And I learned how to do something well.
I think I learned how to do my best in any game.
I will continue to play until I can.
I have never thought about it in the future.
I want to do something related to the game.
Whether I become a coach or a director, I want to do something.
I want to do streaming in the future.
I think I'll do it directly related to the game.
I don't have any hobbies other than playing games.
I don't play any other games on my holidays.
I don't go out and do anything.
I don't go out with my girlfriend sometimes.
I've been dating with my girlfriend for 4 years.
Whenever I go out to a tournament, I cheer for her.
I cheer for her at home.
She helps me in many ways.
I think I'm helping a lot right now, but I don't have a team, so I'm living with my girlfriend who I worked with and the rest of the money.
So I'm really grateful and glad to meet her.
Japan is a country that has a special meaning for me.
Every time we had a European or American tour, I was like this.
It's been a long time since I had a major in Asia, so I'm really happy.
I also really want to go there personally.
I heard that the Japanese team has a home advantage as well as a major in Japan.
I was sure that they would go there.
They come out wind-milling like an Englishman looking for a scrap, the tall king of a scrap!
Pino!
If he goes uncontested, the kid goes cold, that'll be devastating.
The grenade goes through, that's the swing!
Cyber and Bullet are able to get one apiece with the kit so far away, and Canadian down
upstairs.
Eever!
Wow, that was special.
It's a one-burst, it's three to hold, and that person is still behind!
He's found one. He's got to get the vertical as well.
He gets pulled off, Tim. We're down to the last three or four seconds.
Ryan has got a cover. He's held off. He's going to do it.
And B and Q take the two-on-win.
Both players spotted, but the rest, and he made 6-0.
Oh!
Oh!
The Solider.
Intermation from the Beast. He goes ditch.
Yes!
Oh, here he comes!
they cement themselves as one of the greatest of all time.
He's starting to get cooked alive, Oli, but he's using the stem pistols.
Look at this from the dark.
Surely not.
Brilliant!
Let's play the year of my book.
He plays the game, gets the old body, doesn't quite catch it.
There's the-
Oh my god, Sam!
It's the death!
He doesn't have Oli to the ocean!
He's going back.
He's not quite sure.
He's-
Asked to go.
A few seconds, stick it, Nassal, stick it.
This is an angle that he might be able to contest.
No, of course, he takes just a bit of damage here.
Walk, I guess, the second one.
He clips, though.
We'll get one.
Turning it into a 2v2 United.
Push it on the side.
The bandit will lose out on this.
He clips the last alive on the Ella.
Spock the head and take the dice.
The ace for Walker.
He wheeled down VC, Canadian, positioning to pick up, but that's going to result
in a double-fade for Vertical.
He's taking this around.
Necrox, the final defender against Vertical.
The ace.
Absolute domination.
but that's gonna result in a double-fade for Vertical.
If you're hitting the round,
Necrox the final defender against Vertical
will be a absolute domination.
You'll believe in Magic, Michael!
Team 1 does as they win the Mexico Major!
It's okay if it's like a gift
It's different from not letting go
Even if it's a night, it's over
I'll hold your hand
It's a little painful, but it's still fine
I'll sleep
the two matches because that we thought would have big meanings and while they certainly did in the end we now move ahead to a game
Elevate Fury coming up which historically in this region
We'd be sitting talking about maybe the battle for first spot or second spot or something along those lines
But well that feels like many many years ago now does it unfortunately for these two
Big organizations within the region. It's more of a battle towards the bottom and it stands
Yeah, it doesn't really play that particularly nicely for either team
Let's have a look at the elevate outfit for tonight a team that again has
Pretty decent skill on it. It just hasn't really combined well as a team so far
And so I don't know what their longer-term prospects will be for this project
If the if they'll continue to work together and see if they can sort it out or if it will be
Short-lived honeymoon it's not it hasn't really been a honeymoon. That has it
Maybe a short-lived this project about it's hard to say
Unfortunately for them, they do enter this play day still yet to get a point on the board
Tonight that was a good opportunity maybe to find that
In terms of who to look for and who's stood out on this particular team
I think barcode for my liking from what I've seen for him so far has been pretty strong and in high cost
That's a good moment as well
But again as a unit as five players, which you really really really need absolutely in this kind of matter
So, yeah, I think that's a good
idea. I think that's a good
idea. Well, as a quite being
that and so a lot of room for
improvement for this day. Yeah,
I think you're right in terms
of the on paper, but I guess
there's also an element where
these guys have been around a
long time. It feels hate to
use the words washed, but
they probably is a bit of an
element to that. And for
this, I hope they can turn
around tonight. We'll go to
the fury roster, which
when you consider again the
This is a roster that has performed to great heights,
of course, Daemon being a peerman.
It's not as if these names are typically accustomed
with being at the bottom of standings,
but for Fury at the moment, sixth place,
only the three points.
I think they did have a mathematical chance.
I don't think that's a case anymore,
regardless that their form at this stage
clearly hasn't been up to scratch
to be competing towards finals.
And I mean, look, we'll say is a saving grace.
You can sometimes be at the bottom of the standings
and you could be there like a HL Touri eSports.
But for theory, they've been competitive in certain games.
You know, 5-7 lost to Daystar, Play Day 4, not that bad.
5-7 lost to Cycling Company, even 3-7 to SoulSight.
So in some ways, they've been competitive at times
that just haven't really been able to get over the line
as we head to the Beatles.
Yeah, in a weird way, both of these two teams
have fairly similar kind of story lines heading into this matchup
where neither had huge expectation on them
So to go on and knock off way by anything crazy like that
But I think they both had aspirations and a realistic prospect of making the top four and that's really now no longer the case
The ruler wheel has finished. It's been fortress the selection of fury elevate to start out on
Defense and so both teams will get a taste I suppose of the newest map in the pool
And they can try to take some learnings from that
that. Yeah, I mean, what should
be a fun one? As I said, well,
let's get underway. Elevate
Fury get not a lot on the line
in this so we can have a bit of
fun heading into fortress. The
newest map in the pool when it
comes to its playtime within the
region. It's uh, well, it hasn't
been featured too heavily. Just
played the one time, but it's
not alone in that figure. In
fact, layer is just dominated
there and shall have dominated
with that 20 overall maps
played and those two maps have
been covered covering 50% of
to a second time played. Now the one game that was played on it was a dominating, attacking
round win. I'm actually not too sure which one it was, but it was a 7-1, so it wouldn't
be too hard to find. You just give me two seconds and I can't find it for the life of me, so
I was a 7-0 way above it. Well, there you go.
Hoven got the MVP in that matchup. It actually doesn't make sense on Wikipedia because they
put it as yeah I looked at it as seven rounds I saw six attack and I thought it
was the seven one but actually it was seven zero
neither so who did the way we're beat on this I'll make yeah okay well I get a
second show let's see how this one shapes up it is the snake grim band
and with Mira and Clash for company.
Buffing command is up first.
So default site to kick things off in a match that,
look, it's probably gonna be a little scrappy,
but we'll see how it pans out.
Fury, of course, go in as slight favourites,
given the discrepancy in the standings,
but it's probably not by the largest of margins.
I think if you put some channel points on Elevate,
a fair shot to maybe cash in as they search for their first points of the
stage they head into the night a negative 18 round different just so they
certainly haven't been the lowest of the low for reference HR towery negative 27
round if they've really found it a tough introduction here to the tier one
level whereas elevated not being completely decimated but certainly not
playing to the kind of level that is needed to make the top four and it's
It's still very difficult, I think, in my mind to have a read as to what their Ford's trajectory will be when it comes to Stage 2 and beyond.
talk about it. It's one of those weird games where, for intensive purposes, not a lot really
to play for. I guess if you elevate your own zero points, they've got a little bit more
of personal pride, wanted to get points,
apparently eight round differential points behind Fury.
So, I mean, even making up that ground
is going to be quite difficult.
Mate, though, do actually play head-to-head
eSports on the final day, mate.
So there's another opportunity.
In some ways, the last game's probably, you know,
there's a word in which you could actually walk away
with two wins.
What a great start here on Fortress when Leverent gets the double frag grenade onto Shibae.
That's the warden that's eliminated and a couple of flashes, a couple of smokes, the candellas as well from the Ying.
Warden's gonna be a big loss for Aliv here on the defense, falls back to bathroom,
is barcode of the death mark from Leverent taking good space.
his fury and I cal goes down Teyman finds the angle and Leverett hits a
wonderful headshot on the Vendetta while this is a quick storm in for fury as
Leverett then turns the corner he hits the shotgun and flawless to start after a
quiet start to the round fury then just hit the accelerator and kicked it
up a few gears and just closed it out quickly.
Yeah and I found the nitro spotted in that round for sure.
The tempo was pretty wild.
And the splitting lanes in that opening round and the most positive assigns early here
for Elevate but that's the one done.
It is pretty rare that you'll see such decimation on that.
That particular side, it's often actually quite a challenge to break down that the
pacing can be a real struggle and could be a real tool and throw between the opposing sides but
evidently in that opening round it was not so much the case
and I do wonder if that's going to set a precedent going forward I don't think it really should but
well certainly wait and see for reference in that opening round opening kill was just shy
the 2 minute mark or just post the 10 minute mark, 159 left on the clock and obviously a
flawless conclusion all 5 members left standing, elevate head us over to games for the follow-up.
It looks like today is your lucky day. You get to learn from the best.
Really? That's great. Right here.
Activating shot flow.
I mean, even after that round, I'm certainly not expecting this to be one of those kind of
games where it's just ultra one-sided, fury win, 7-0, 7-1. I just don't think fortress is
going to roll out that personally. What we typically see of it. I mean, Waybo is the
exception, right? I mean, even if they can get a 7-0 with six attacking rounds of fortress,
That's way, but it's it's a little different. I don't know if you're has got that same capability even though what they just demonstrated in that round
Maybe gives an inkling that it if elevate aren't switched on they can get punished. That's definitely true
Feels like one of those kind of stages though for this elevate core
A lot of them have had you know time out of the game being on different teams. There's not been a lot of stability
Maybe it does suggest, yeah we haven't quite got it anymore these days but we'll keep plugging
away and maybe with more time and more stability they could get it back and they just need to
get a couple of wins, you know, feel the good times again and bounce back for stage two.
Stark gets the opening kill onto N.I.K.
You think about N.I.K. as a player and he's pig, he was a sharp shooter.
He just got dealt with too easily there.
David goes down, so Elevate will have the extra number.
Unless David can get himself back up, of which he will.
There's a lion scan available as well.
Dini through bedroom.
Double back.
Yuri once again setting up towards the site.
He probably doesn't have the same venom as the last round though, 4 anchors up, full HP,
and Haku's utility already deployed, double smoke up for Shibae, and Barco can get Hishimeko
launch layering utility as well.
So for Fury they kind of need to try double-triple down and attempt to avoid that utility,
stalling out here is the last thing that's going to work for them.
into a default now becomes very difficult. 40 seconds remain. I'll try and get value from
the blackbeard here from Fire Lord. Barcode falls and so they do have at least a play
advantage their way.
The time is a little concerning and there's still gas babes nitrosol but as the time does
to about lower, less room to use that utility wanting to keep gun in hand.
If Fury showed in the previous round they can absolutely storm the site and hit their shots.
We'll have to do it again.
If the dorms goes far Lord, once again into that plant position turn around with the shield
on the back, good kill from Shibae on the labyrinth and they lose Raldini as well.
So if a bit of the cover goes down for Fury, plant will be successful.
The far Lord immediately goes down, couldn't get out of that plant position.
a day one in the one big two hits a great head shot onto told G knows where hysterics
is caught out with utility in hand and that's a cardinal sin in a 1v1 you got up yeah classic
so you've got a boombox on the shoulder pump it up and
a good I don't know a good retake but I mean sloppy from both at the end
such is this style of matchup so I'm on the scoreline and it's the tertiary up next
waiting room CAF where a lot more vert should be expected on this site. If we
would be looking to take that ground and elevate we need to assess how much they
wish to defend it. Most of the time their teams are pretty eager to peel back or
even just forfeited entirely. I think there's quite been a structured way
defined how to hold above on that particular side of this particular side
or if they're over Woolbait. On the side of Fury they elected to bring double info with
the Deimos and the Lion. They'll flank watch once they get above with the Nomad and then
again they're going to lean into shield play which they have clearly left up for them.
The Monty here in round 3. Bit of a switch up from the opening two rounds where Fire
was on the Blackbeard. He's yet to net himself a kill and well the chance of that should diminish
even further playing the Monty in this round where his role would be likely pretty passive
at least in the kill department. Horizontal approach early here though from Fury with
I'm coming on.
I'm coming on.
Rest of the team, I think.
Particularly Fire Lord and Curio will shape up for the top down.
This might be the slowest round of siege I have seen in about five years.
Well I mean Fortress is not exactly the uh I'm gonna say not the funnest map at times
to watch.
think is a replace skyscraper and I know it's skyscraper wasn't a big fan for a
lot of people I personally didn't mind skyscraper
but every time I've watched Fortress outside of maybe one came in particular
which was these six invitation to 26 grand final I think it was definitely a
showcase of the fun that can be had on Fortress it's still just it doesn't
quite grip me in
I in fairness I mean this is a lower end of the table match
and certainly a slow pace one 58 seconds this will be the first shot
lovely shot though from dark
Liz out and I kill yet again he goes down without being able to find a kill
that's the first chance for an I can also the second
opening death for him and the second time to dark as well
Back to back, that's been the way we started these rounds.
I love it, we're able to bring it back though, on dorms games, but as we go first floor it's a different beast all together.
The verticality on fortress isn't really how important, and then there's 20 seconds left.
We've probably seen four bullets fired and Valor goes down.
Oh, that is absolutely the best round of siege of all time.
So much fun.
Yeah, we're gonna see the speed pickup and I didn't think it was going to be a major
concern.
from Fury was really good. Like genuinely one of the more dominant if not the most dominant attack
I've ever seen on this map period globally. It was great. You got the first kill within
a minute one seconds. Floors in the end they stampeded the attack. Unfortunately they're on
defense though. Kind of getting caught between two ideas with the horizontal v the vert. They
didn't get value from either really in the end. I also think that their composition then for
for that playstyle was really not the play when they're electing not to bring a dedicated
vert yet they're not committing to the horizontal unfortunately they just kind of ran into a
roadblock but they didn't even hit the roadblock because we didn't really see any exchanges
for the vice-majority of that round so yeah unfortunately that one gets penciled in
as Fiori being a little lost and Alva obviously to their credo didn't throw bodies unnecessarily
and they weren't rewarded with the round win.
We return now to the top floor and I guess we'll now get an insight.
This is the Achilles heel potentially, the defensive elevator for whatever reason.
This is the site that they struggled to defend, or maybe Fury just came out of the gates,
John called them off guard, got a little fortunate in that opening round and that pace is
expected now to taper back down and Elevent will have a better read.
10 seconds to go.
Our site.
Thank you to Craig.
Five seconds remaining.
Yeah, I'm just echoing kind of what you said.
Well, it pays off.
The temple is there for the opening round.
We'll see if they can kind of do that again.
Same site.
So another opportunity on command bathroom.
But also at the same time, you would imagine
Elevate will be more weary of that heading into this
if you'll sight that weapon to them in the opening round so they change it up they drop the azami
and bring them a luci and the banshee certainly have that slowdown effect that's not literally what
they do. A pretty decent change up from fury they don't have access to the ying again but the
docker bee well that's just a good a job and therefore maybe they don't feel as if they need
the demos they bring the gridlock.
What barcode trying to see if he can get something here at the corridor window?
Oh that's a lovely shot. Well there's that venom from an AIKAL that
he follows still within him and he now gets revenge on to dark.
Three straight rounds, those two have been the opening duel.
It's two to one in favour of Dark, but then Ikel gets the important one here in the fourth round.
Encreting on the midpoint of the round now, Sphyria needs to start making moves around the map
and try and open up some space.
Three Ducati calls the remaining double-lion scan.
They could try to extract value from that after this initial droning.
Banshee, they will make it tough and they don't have the greatest counter play on to that.
Chicky position still being held here.
Then High Cal Falls victim to the lion scan as he answers the payload barcode caught off guard.
So nice entry there from Roldini.
Equally good trade from Sheevae.
This is 30 to top of the shotgun.
Tricky position for Fury.
Fallon's just trying to see if he can find a position.
Yo-Kai's going to get him off, though.
Damn, that gets a good kill on Toshiba.
Fallon's going to continue to just try and stick this.
He knows he's got the cover.
I count though gets the vault over kill
Leisure down a toll G
But at the very least not into a post plan here for the defense
As the solo time not as much of a factor that they do go for this kid and go to this plant never mind
He just swings and damn one's got the cover
Okay, so fury win again on this top floor equal things up two to two
Definitely think there was a winnable round for Alaveta they just kind of played their cards a little bit better
late in the round. But good sharp shooting for Fury.
It should be able to be a pretty even contest so far which
to be fair we may have cursed ourselves because I feel like we've been begging
for one tonight and we may well get one in the one match up that
has a little influence on the entirety of the stage.
There is, I suppose, potential pending next playday for Elevate to jump ahead of Fury,
and if I recall correctly, that ends up being a slight difference in prize pool, so...
I mean, something, 7th and 8th will take home 2K USD, 6th will take home 4K USD,
so they could essentially look to double their take home.
But that's going to be pretty inconsequential in comparison to being able to make the finals,
which both of these two teams unfortunately probably had aspirations for, at least felt
they could maybe sneak their way in, but as it stands, that's not going to be the case.
to games for the fifth round.
Elevate, Phoenix, Excess on their first attempt
back in round two.
And not a lot of change up as well in terms of the compositions for here.
They brought line every single round that played Blackbeard
every single round except one when they replaced it with the Monty.
And playing a lot of the ace, the Twitch.
It's kind of a lot of the same sort of stuff, a whole lot better really on the defense side
so it's not a lot of adaptability, it's still kind of like what's happening in both teams,
clearly just playing what they feel comfortable on.
Not a lot of reacting to what each other team is doing.
the opening kills three that have not been converted to the one that has so
clearly these first picks aren't doing a whole lot on this map
I'm in a thirty. Oh my god, I can. It's four straight between those two. Three to one
He's winning the little 1v1 battle. These two are basically playing the 1v1.
So the first 90 seconds of the round in this half has just been dark and N.I. Cowell playing 1v1 around Fortress.
The other eight players are just sitting around doing nothing.
And then once whoever wins that, that's when the round really starts.
This is a 2 for 1 special. We get a 1v1 tournament for 90 seconds and we get a 4v5 for 90 seconds.
Dark follows up onto hysterics.
And a lot of the heads are on to told you well
This feels a bit more reminiscent as to what we saw in the first round and how about one more well from a 1v1
Against an I call to the full blown ace for dark
Well you were kind of right it wasn't just a one versus one it was a one versus five in that round doctors
Because aligning them all up elevate trying to swing for the trade and they just don't
win it out.
It's been a funny old fortress so far but when you look at where these two are on the standings
it somewhat falls into place waiting and cafeteria up next.
As we look back at the dark highlight reel, we've got the opening kill followed it up
to the second and then with three four and five mowing them all down didn't put a
foot wrong probably the easiest ace I think he'll ever get in his career they
are certainly a rarity at this level but he did a good job nonetheless I mean to
be fair you have to hit some pretty good shots but I mean on a on a scaling
ranking of easiest ace versus hardest ace. I feel like most aces aren't going to have
much of a buffer between easy and hard.
Final round of the half. The most curious part for me is really going to be will we
see a tempo change in the second half when Elevator onto the attack. But it's interesting
because we've played out five rounds, and it's felt like a very slow half, but two of the
rounds have actually been brutally quick, the first round and the fifth round.
So clearly Fury has shown they've got the capability of closing these rounds out pretty quickly
once they start actually getting close to sight and taking these gunfights.
Now the real question is, can we get dark versus N.I. Carl again, one more time?
Oh my god, it actually happened.
Five straight duels between the two.
Now the unfortunate thing is in our cow you still lose the little 1v1 battle it's 3 to 2 good news is there's a second half
We can keep it going
We'll run it back in the second half and see if he can turn it around
You did at least get that kill and well, that's a lot better for the grand scheme of things in terms of the match
That's that's happening and
Gives them a chance now with the extra player to close this half out for elevate
Oh man, the most annoying thing is the first round we didn't get these two
otherwise we could have had all six rounds which I've never seen before. I
mean to be honest even though five rounds the same two going back and forth is
yeah that's nuts. Yeah I mean it kind of does make somewhat sense given the
pacing right they're just playing those two in the front line constantly on
either side and then the rest of the team is mucking around on drones for
40 seconds, 50 seconds before we see that next layer of action.
And she does eventually go the way of Fury here in the 6th round, 4-4.
Elevate scampering back to site, she bait to find Lyon of Daemon.
Tricky now for Fury to activate them on too, they'll be walking straight into the cross over the woods in Firmary Side.
And then Hysterix has a long angle of lockdown.
He versus 250 seconds on the clock and followed if they won't win this year
and he probably isn't trying to get his first kill of the game dead.
Well I was actually gonna say there's more so
Lebron playing off the Monty 2v3 not impossible.
Does not matter. Elevator, they get the OP, they get the final kill.
All tied at the half, 3 to 3 here on fortress.
We'll see what the second half is gonna bring.
I can make the great turn, go
I can make the sun come out
I can make the bland turn, go
Show you what it's all about
I can make all your memories smooth
I can make your visions come true
Just like a field time
Whenever you want me
I'm here for you
I'll make your man go
Yeah, yeah, yeah
All in a box, baby, watch, turn on yours
Just take a joke
I can give you a vibe and don't be easy
You just have to give in to the feeling
Don't you know that believing in me, see it
Never thinks you're the one you can dream in
I can make you powerful
I can make the sharpest plug
I can make the pricest bone
I can make the surface dough
I can let you in two paradise
I can make it all to see my rights
Just like a filter
I'll make you the only undead girl
I'll make you a red girl
Just like a red girl
Just like a red girl
I'll make you the only undead girl
I'm not sure who that bodes better for, to be honest, I mean Fortress itself as a map
when it entered clearly was a favoring defense to initially begin with me.
Naturally, at the time, you was going to see attackers find better avenues.
And Firi certainly were able to look very dominant in two of the three
attacking rounds that they got flawless in rounds one and five.
Very abrupt into the site, dark with the ace outside of that.
Those two rounds, though, far more slow of pace throughout the game.
I think the only real winner out of any of this is
those still trying to farm their drops this week because it does mean that it is
going to extend the broadcast and we had two quick matches before so it's nice put
your feet up get locked in because we may be here for a little while longer
between these two. I'll wait on attack as for their numbers this stage and they
don't come up by default on our stat tracker so I'll need to actually get
their attacking win rate. I can give you their entry stat though and that's
been a jewel that's been taking place over the course of this matchup pretty
viciously elevate my negative 4 entry heading into the night 58% conversion
fury on the flip side direction negative 10 on entry but they do have a higher
conversion rate at 75%
to win.
Yeah, I mean right now my only focus is on Dark vs. N.I.K.K.L.
if that continues.
Of course we go second half, so it may depend on the way that Dark wants to play,
the way that N.I.K.K.L. wants to play.
Certainly different operating roles where if Dark's going to play the mirror
and play behind the shield, he may not be that first point of contact.
He said may not, doesn't mean he will actually, sometimes you can play the mirror and just
place your mirror and then bugger off, he does have an actual self so he will want to
keep himself alive and I call Maldini on the other side, we don't want you to kill him,
may though have their choice in it down it's a standoff between the two of the
moment very valuable action a lot of the boot up in these rounds
No, that's pig.
Firelord onto hysterics.
Ooh.
I shouldn't say Firelord got his first kill when I'm booing him.
Oh, I'm sorry, Firelord.
That's awful.
We were looking for six in a row, but Firelord gets one.
And onto the Grim as well.
I mean, the Coimbra have launched a sorry path for a late round.
Get extra information towards the site.
Help facilitate the attack.
I mean, it's a big loss for Alivate.
That's a big kill from N. Hykel onto Raltini. He was sizing him up about 50 seconds ago.
So guess what of the Azami? A little reprieve for the attack.
We may still get this battle. It may not be an open kill, but we'll add it to the
tally. Dark slips back. He gives space over to N. Hykel. It takes a different angle.
I like this because he can take the first shot and then if he doesn't win the battle
You can pop the Vulcan canister
May just pop it down with the pressure from the black be it. Oh my god. Oh my god
Well moving on from that 3v3 barcode got here is traded though by Damon to
Left a piece flash for what onto Damon and he gets one immediately after the flash expires fury get the round and
And the Vulcan canister I think he's still up on the wall
He's he's clearly just better at hitting moving heads as opposed to static objects
That was a brutal watch
Who do you think would win a 1v1 Vulcan canister sitting still or a tier one?
Sorry
Oh, jeez.
Ah, Fury.
In the lead, four to three.
Maybe they can look to run home a little bit here on the defensive side of Fortress, which
is proving to be a little tricky to break down for the attack generally speaking.
I think for me, the biggest takeaway of this game is the pacing.
Being a little strange in that the early round is typically being pretty quick
There's more often than not being a pick in the first half the round and the numbers
Reaffirm that but then we've often seen these big lapses these big build-ups without a ton of you to clearance and normally
That's why there is that build up because the utility clearance, you know that the checkpoint being contended
Etc. But it's been a little more static and more info centric. I think for the attacks
Also what ends up developing here in the 8th is just the line for infogathering this time
around.
No shield play, noting that the Monty was banned out, but no blitz for this round or Blackbeard.
And then on the side of defense we see Damwon who's on double digits, mind you, so shoutout
to him on the Echo and they're going to go for the aggro dorms peak here with
that yokai nice that was actually well executed that might be one of the better
heads-up plays that we have seen so far oh it's talking in a cowl dark wins out
add that one to the tally he leads four to two it wasn't a static goya canister
so it was a freak it was moving target made it easier for him able to track
Great start to the round for Fury, finally a bit of action in the first minute and it
goes the way of the defense and puts Elevate certainly on the back foot now in this eighth
round staring down the barrel of a 3-5 deficit.
Unless the remaining three find a way forward.
And Fury have the flexibility now of playing largely off-dorms games if they want,
it more difficult for these three to get into good positions that they really
split one outside one top floor one first floor you know not really playing
off each other they're all kind of looking for ones around the map
I think that's going to work mode here. 70 seconds, barcode gets caught though. And
the narrow path forward for the remainder of this attack infuriate. Shunning that down
in a snappy fashion should be flawless and is as our man dark finds the final kill of the brand
so one more for fury to lock in a point and lock in overtime
elevate of course zero points this stage it's turning into a similar result for them as they
they call the tactical timeout, Manny starts to rally the troops.
I wonder what the message is.
It's interesting because Manny looks as if he's the one that's losing
and Coolie looks like he's the one that's winning.
and naturally it's going to be tough to
build that motivation and the match is what it is
and now that they're trailing that it's kind of encapsulating a really rough
stage for them and so look we'll see if they've
been able to find a little bit of inspiration from that and kick it
into gear as it stands currently unfortunately for
if Elevate not a single player positive EPS. Pretty large tail off as well, entry has not
been particularly a strength for them and the cost numbers as well for them are like critically
poor. N. Hykel and Sheebae are the two highest for Elevate in this matchup so far but they're
only sitting at 50% each. As a reference point, Fury the lowest cost on their side
is 75% shared between Dark Fire Lord, Roldini, so sharing the load a little more and having
more impact across this match so far, as I said before, as well, one round away from
at least pushing and locking in overtime at bare minimum, but I think a three-round
lead depending on fortress is going to be very, very, very difficult if not impossible
elevate to recover from. So this round is important to stay within reaching distance.
I like the lineup that they brought here. Execute heavy, they should be able to shape something up.
Capitao. Okay, maybe not. The capitao's dead.
Unfortunately. They did trade at least. They did trade at least.
You gotta look at the position.
Rather, being this position though, if I'm here, I get into the capitol, Fire Lord's already
placed the Volcan canisters, and I cal, finds the kill and it's not dark, it's staying
on the vigil, he was lurking behind and down the hallway.
I'm out of the time out for elevate, looking a little bit better here now, even after
losing the capitol.
I get the feeling this could slow down over the next 50 seconds or so though.
Halibate will look to compound on their advantage, take their time, get closer to the site.
I think the Fury, it's just really all about making sure that they lock down the key positions
of the players that got remaining.
above. Leaving Lebrunth and Roldini to play to the side itself. Dark gets cleared comfortably
by Barco with the pistol. That now gives access to the hatch. Elevate looking pretty likely
now to win this night's round out of their tactical timeout. Lebrunth and Roldini though
no slouches, no pushovers. But desperately we'll need the next kill. Arguably maybe
the next two. Deathmark, the jug of payloads, their positions are going to be so easily revealed.
Throw in the added pressure from the Blitz, and yeah, there's just no work which you can imagine
they're going to win this one. Hysterics with the easy kill, Roddy is running away,
tail between his legs, but Anhycal says you're not going anywhere. Big round win for Alivay.
Well, whatever Cooley was saying, it clearly worked at least in that round, four to five.
Now we go one round longer as these two are fighting it's difficult to break the dead block.
That was certainly one of the better rounds we actually have seen from Alovay.
It's certainly deserving of some praise in that round.
They did a good job in lowering pressure onto that defense and then cutting off.
it's pretty simple siege when you kind of frame it in that context but actually executing upon that
much easier said than done of course. Yeah, cover two in that round. The start was not ideal with
Tolji falling, Capital was a useful piece of utility late in most circumstances but they
leveraged the blitz really nicely, particularly above and that. Served them well and then
catching up Rodoni there in his clutch attempt. We work from elevate tactical time
out successfully converted
Fury over to commanders for the 10th round they hide
Pulse in the bath pub
So that he is less susceptible to
The info gathering of the attack and that's uh, probably gonna work out to be a wise decision with n high coal on the danglos
Chiba was initially on the docker fee, but he jumps off on
To the nomad. I also like to bring the grim into play here, too. So
So we'll see if they look to quarter off a small portion of the map and use the nomad
for flank watch or if they go full map across.
Whatever process is going to be the less cumbersome of the battle and that earlier they can start
layering pressure in towards the objective probably wise as well because we've seen
it in the course of this series and we see map clears attempted they're often quite
so.
Oh, this is it.
Oh, Falo just didn't shoot.
Freebie for N.I.K.O.
He started with the body shot as well, so Falo just didn't react in time.
Alright, that's N.I.K.O.'s third opening kill, and he's got all three, four elements.
He's been their best at starting these rounds for his team.
just being their best in general but certainly the start of the rounds.
Again the loss of Fire Lord's not really the end of the world for Fury, not really
fragging out, placed his utility. 90 seconds in the round, Everett takes a
little bit of damage crossing in the hallway. So far I've made it done
quite well here on the attack of Fortress as well. It's four attacking
5 defensive rounds. I mean it's been a pretty even split. Big nitro from dark and Barco falls to Daemon with the pistol.
Raldini also finds one. It's just three isolated gunfights around the map all going the way of Fury.
Now on the verge of getting to the magical sixth round and Historex will fall. Told you though two quick kills himself
But then shut down with a one-of-all shotgun swing to close that out. Fury gets a six.
Over time secured, point secured.
And they've got match point two of them
Yeah, see if they can get it done cleanly here and walk away with three points
Which unfortunately will be quite hurtful to elevate and
Would that lock them into a bottom to finish to the stage
some gloomy faces there for elevator and some contemplation probably taking place at the
moment as they perhaps start reflecting on the stages hole which has been a rough one and look
there's players on that roster as well that have achieved some pretty big feats over the years as
well so it'll be a tough pill to swallow for now but hopefully they can build up the resilience
to fight back not even just over the course of the year but even just in this particular
match they're not out just yet and they're trailing by the two rounds and an opportunity
here to put a little pressure back on to Fury.
They go with a pretty standard defensive line up here there's going to be a lot of frustration
with the large volume of traps on offer and the echo also available for client denial
and can impede the the progress of the Blackbeard in this round. I think the ace
up the sleeve here for Elevate will be that glass. I told you he will be given
the license to deploy smokes alongside hysterics trying to get him involved in
this matchup. They're yet to show the glass in this half and so that could be
something to catch Fury off guard.
can we see elevate also try and get this to overtime not counting them out of
this just yet
oh no I mean probably been dying early in rounds anyway so there's not too much
of a difference to what we've had in the last couple sorry it's not a stock
It is the truth.
Dark swing out.
He just dies to the glass powerplay through the smoke, so a couple, the DC with a couple
of kills to elevate and it looks as if they will get to five.
And I think we're going to get a little break here as well after this round to get
followed back into the game.
Well, Dini not giving up.
It's so overwhelmed.
Tolga gets the final kill.
I mean, this is the thing with
elevate this stage guys. Look
at this is their track record
for four rounds against a star.
Five rounds against psych and
company three rounds against
all could five rounds against
souls hard and five rounds now
against fury. I want any of them
and they're on zero points.
It's the tail of the tape. And
as we get to five, six, they've
been in this position so many
times this stage. Can they
finally pick up their first
point again being in this
position so many times.
so many times. Yeah, in a weird roundabout way, this is sort of the least pressure filled
scenario in that vein that they've kind of had this stage. And the coolie looks pretty
chilled, so I'm feeling relaxed for them. It's a matter of that one round conversion
for them, unfortunately. In the technical pause now as we look to get Fire Lord back into
the server. You've only been one opening death so far, so I think your comment was a little
bit harsh, but we can look beyond that. I guess more so the fact that he's been two
seven today so it's been a little bit unfortunate for him.
Actually we can get this one under my shoulder, it should be a pretty simple reconnect.
is uh you get stuck in
i mean it's also in theory never a nice feeling as a team
when you see that disconnect doesn't matter who it is and how it is etc
it's still a you know kind of a rough feeling you see that
disconnect top right you know you've just lost the player
it's demoralizing we're gonna go to a short break during this tactical
time now while we get followed back into the game. Don't go too far. Five, six, we'll see.
elevate to get their first point.
Well, welcome back. Seems like
we've gotten things sorted on
our Lord's end and he's back
into the server. We can get
underway. Final round of
regulation. The question will
be is overtime necessary and
can elevate pick up their first
points in the stage, even if
it's just the one guy's even
if they lose, you know, over
time, once a lot better than
zero. It's a nicer feeling.
But also, as I said before
the break, they've been in
this position so many times
this stage. And maybe it
for stage 2. When you have a lot of these kind of 7-5-7-4 kind of games throughout the stage and
you've lost them all, well who's to say you can't turn around the odd one or two rounds that's the
difference in a lot of these games and make something of stage 2. So I think for this game
to close and certainly on playday 7 it's all about just reinforcing good habits and look to
rebound for stage 2. Right now the focus here is to see if they can get their first point.
You can find a round of regulation.
Rob Dini actually, old tower side on the smoke and it's mindful that he doesn't forfeit that
utility too early on in the ground.
I'm going to see the glass back in play here from Elevate as well which has certainly
only had some impact in the past, plenty of other useful here that's going to play nicely
into this setup, guy takes a chunk of damage from down below but pretty quick survives and
it's important that the warden does stay up, if he went tolgy it looks to get active
on the glass he'll be a key stakeholder in the round for the defences, he can activate
his glasses, try and look back through those smokes and if he's already found himself
in a good position than he can have impact in the round.
Four targets available, four and Haikal from down below in the meantime Barclay gets thrown
forward on the black bed.
Roldini can still out that push momentarily at the midpoint of the round and still has
pocket I told you it was very impactful on the glass last time out as the two
smoke deathmark comes in from and high-count love close barcode towards
old tower or teeny overwhelms him with a shotgun nose knows that there was
another coming his way down the corridor and Farlord makes a big impact play
well I guess he can make the difference cuz shots down the glass
but Rolf Dini can't get out of a tight situation hysterics cuts him off and
leaves things equal heading into the final 40 seconds this now feels very
tense Farlord will flames on him even as the Goya lovely headshot onto his
Sterex he's back with a vengeance
Yeah, advantage fear can they close it out from here and deny elevate
In that point that they all so desperately want 20 on the clock
It's an high cowl who gets to very quick kills and the plant goes down
Damwon has to go gun up he loses the battle and elevate will get themselves
Their first points for the stage. It's one at the moment can go to two
overtime is required
Well a massive effort there from from elevate and I'm seeing a couple of smiles, which is lovely to see
I don't know what's going on there with Fa'alot, I don't understand his cryptic messaging but
overtime will be required in this matchup.
And the dream of elevator jumping out of the bottom two, well that is actually very much
alive now, we're in here, we've got a long way in securing that.
midpoint of the round, it was still pretty even, but Fury had certainly the advantage towards
the very last push, and Hykel though with a huge double right there, that was so snappy.
Fair play to him, she fair played his role as well in the 1 vs 1 with a good trade.
I hope that will need to keep the good times going though on attack, that's the side
they find themselves on defense, or pardon me, in overtime on attack, as the banter
set.
I would look happy for Elevate that they were able to get themselves their first point.
We're going to be honest, guys.
I think they were probably likely to get points next week as well against HL, sorry, Esports.
It also means now Fury are 100% out of finals if there was any question of them still
having a chance, but I think that was all gone once the score is clearly going to
be close and round differential etc and based on other results but now it is a hundred percent
affirmative. Affirmity? Affirmity. I don't want to get on your list. Honestly it sounds
pretty cool. I think we should add that to the dictionary. Well I gave it a Google it
is a business name it's an actual word in the dictionary though. Well if it's a business
name it's a word if it's a word then I'm able to get away with it I don't know
analytics they do the diversity analytics
we have one here I cannot believe over time this is not believable to be fair
We have been graced with some absolute speed runs
He's a sharp of us. Yeah, he is it genuinely looks so sharp
He's genuinely got every opening kill except one for elevate
He's had five opening kills
Of course it did have three opening deaths in the first half, but none in the second half and one none to start OT
Sorex got the kill onto the clash. That matters a lot more even if Dark got a trade back
But Fury has just been swept aside here to start overtime
Command bathroom has just been the site that both teams have been able to just take so easily
Well now they're on for two points. Coley is ecstatic
Well, they haven't just sent it to overtime to just limp over the line. They want the two points
And they're surging late here
I've got that hat somewhere by the way. I don't know where it is.
Maybe he stole your hat.
Maybe he stole your hat.
I also don't know where mine is, so maybe he stole mine.
To save grace for Cooley, by the way, those hats are naturally very small hats guys.
You can affirm that.
No, mine fits perfectly fine.
You've got a small hat. No, you've got a small head.
I think you've got quite a big head. I've seen it knock into a couple of door frames.
Rumour has it that in some of the studios they've had to retrofit the bigger
bigger dollars to say you can fit your head through that's what I've heard on the
rumour mill. Well look at this reaction. We do have finals coming up soon so we'll
test that theory. Yes. I didn't know it was for my head. I thought it was Rob but
maybe both. Yeah two birds one stone. He's just told you, you're short.
I'm not that sure of who you are.
No, to be fair, everybody else is tall, so you look...
I'm taller than Nick.
That's true.
10 seconds left.
It's not my fault you, James and Rob, were all 6' plus, and me and Nick are normal-sized.
Well, maybe Nick's not normal-sized. I think he's on the smaller end.
Nick is paying good by the way, we're just tight like that
Oh boy
All right, I can elevate look it out here defense primary site all the momentum it must be said as well at this point
They are looking
Good at the moment and high cal those being the highlight for the minute
actually rather influential. They build a more safer anchor role this round on the
smoke and so it's gonna be another day of impact in the early round here. I fear we
have the blitz for clear. We're going to have current control behind and they won't
be short of utility either. The twitch as well could be impactful during a little bit of this
lethal from the defense. Hold Newzee inside here from hysterics. It wasn't quite time that
key would be kept away with it and high-cull close by bathroom. I think the
eventual plan though will be for these guys to be far. Kisterix was on camp but
he still wins the duel outside.
They've just honestly they deserve to just win this game right now they've been
able to close this out with the head full steamer momentum like this is
looking for the one 4 glass 5 rounds coming into this now they're on flight
before in this match point round. That's just completely turned this around. Not as if they
were ever down massively. It's been a pretty close game. Love the little round history pop
up here to kind of highlight that, but in a fury, you know, at one point they were
able to get to a 5-3 lead. So that kind of leaves them in a pretty good position
to go and close that out and credit to Alivate for able to get themselves into
this position. Job's not done yet though. We've followed spots one. Oh, but the nitrous
hull. Well, he never saw that coming at all. Oh, and Lebron decides to shoot Tark in the
back of the head. It's all coming up for Alivate. Down with Roldini. Well, from zero
points to one point, surely now to two points for Alivate. These two organizations
had many battles in this region over the years. Most of them far more important than this game,
but this one's been a fun one on Fortress. The GT out from barcode. Rontini indeed will not be able
to win this round. Alivate will get their first victory of the stage and thoroughly deserved.
Some smiles for Alivate. It's a it's a nice sign. It's a positive sign and apart from
from in high-couple, we had a very good day as well.
They've got one win on the board,
despite those signifiers and line-ups,
they're only better than done.
And look, all jokes and memes aside and whatever,
I think it's actually gonna be pretty interesting
over the course of this interview
to kind of get a vibe as to sort of what's going on
for Elevate up until this point
and maybe more so from a positive perspective,
what's the outlook for this team
and can they actually build into something bigger
going forward?
Yeah, I mean, that's gonna be kind of my question
towards Coolie is just, you kind of look at the stage
been played out. Yeah, up until this point, zero points, no wins, but a lot of the games have been
pretty close. Sort of how they view that going into the future towards stage two. Do they feel
as if this roster is close to being able to do something, even if on the overall standings,
yeah, they're towards the bottom. They do also then get to close out against HLTRI on playday
seven. That's not a given clearly, but when you're towards the bottom, you know,
Probably expecting such a large gap and I killed a what a game yeah to be fair 15 and 12 and we had the very fun
1v1 battles in the first half. He came up. It came a second best thing that
There were three rounds in the first half. He was the opening death. So when you go and play
14 rounds of siege he essentially didn't play in three of them
So 11 rounds so he got 15 kills pretty much in 11 rounds. It's a pretty decent return
He should be pretty proud of himself and yeah, he got five open kills himself. He dominated the opening kills in the second half
That's where he got to work
And obviously for dark
I mean still a really good game 13 and 10
But you think back to the ace that he got in one round well
There's almost half of his kills and so kind of props props him up a little bit fun game though
I mean fortress plays slow that first half was
Not the most entertaining siege you'll ever see certainly
But I mean there were little tiny storylines that were able to pick out throughout the game to sort of make it more entertaining and to go to overtime to see
Elevate get the win. I think we walk away pretty content with how that game went down
Yeah, I think we got probably the most wholesome outcome in that matchup
It was certainly a grind
The early round actually though in the first half in terms of timing was really fast
Then we kind of saw it slowed down
But there were some fun storylines and yeah, ultimately a wholesome outcome in the end
Well someone who certainly looked very happy during the game was Cooley, congratulations Cooley on your first win this stage.
I have to say though, we were kind of talking about it on the broadcast.
You look on paper, elevate 0 points through up until play day 6, but if you go back and look at the games, a lot of them are close.
A lot of, you know, 5-7s and 4-7s, etc.
Is that how you kind of view it as a coach?
And that finally this win says to the team, that's the reward for effort.
you've been plugging away the games have been closed you're not that far off here's the the reward
um i'll be completely honest uh and a bit real with you it's a little bit harsh but
after the the first few weeks and last game we sucked like we have a lease up we were doing
the basics we weren't doing anything that we really wanted to do uh today we turned up uh the whole
you've been like saying every game is a wake-up tool and then we never woke up but today we did
And like still there are mistakes here and there, but there are definitely glimpses and a lot of potential that we're seeing on what we want to do.
You guys played really well today after the attack timeout I called and how we played and what you guys said on the half-time split.
You definitely looked in and saw so much better of our actual team play today.
So quite happy with today's result and the guys are definitely very happy and look at it as a great learning potential.
Yeah, so congrats on the win. I guess my read on that answer is that you guys feel like you've got so much more potential that you can tap into.
What's kind of the process then heading into stage 2 to tap into that first and foremost?
And then what's the future for this team? Is it aspiration set all the way to the very top, or is it kind of just taking it one step at a time for now?
So the way we're going to lock in for stage 2 is we've been heavy on our homework making
sure that we're like training up for G and history because they took a little gap in
the brilliant stint and we're a fairly new team.
Heiko's got a lot of experience, Parkour's got some experience, all the guys have experience
at some level.
But it's in this current meta and the current way CG needs to be played.
There's no experience there for much.
So it's us going the way our homework, studying how teams do it, studying how we can get our
players back into the top section of how they want to play.
Our goals for the next stage, well of course we want to win it all, like isn't that the
goal for everything?
You aim high, there's no place for us to be complacent.
If we're going to say, ah yeah we've got to make playoffs, like as soon as we hit
playoffs what's the goal then?
Like we've done it.
So we aim high, of course we set like sub-dolls, and I go, I, okay, first step is Laos, then
we go, can we challenge these top teams, they start, Waybo, then can we win these games,
and how are we going to win these?
But at the moment it really is, we've got to kind of go all the way.
This is the last one, Koli, we're going to keep you two alone.
Bit more of a direct question I guess to you, and you can answer it how you
want, but as you kind of touched on the experiences there in terms of the players
individually as a coach. Do you actually feel more emphasis than than usual when you're looking at a roster such as this is you're the figurehead to try and get these pieces which individually have all got experience great players by quality to get them to work together. Do you feel that as the coach.
I feel a lot of pressure around it.
There was a lot of criticism about the players
that we, when we started this, and started
about how we make each other's team plays and so on.
But I think that actually, I think we're doing well.
We've got the basics out in practice.
We're really, really good at it.
But I think the way that it kind of comes down to it
is there's definitely a lot of pressure for it
to kind of be on me to get these guys to that position.
And I think, and I hope I'm stepping up.
Well, we certainly stepped up tonight
and the boys stepped up tonight.
Definitely answered it.
Appreciate that, really appreciate it.
And certainly I think that for you guys,
you said you guys maybe went the greatest
in the first two weeks.
I kind of look at the result
and see there's so much potential.
That's the positive mindset
that I kind of maybe spin going into the offseason
then stage two.
Obviously wishing you and the boys the best of luck.
obviously also good luck on
Play Day 7 against HL Torrey.
Yeah, I'll see you for the
interview after that game.
Well, I don't actually know if
we're working that game.
I don't think so.
Hopefully it'll be chatting to
to change the neck after that.
86 will elevate their first
win for the stage.
A fun one on Fortress and
High Cal was a big difference
maker.
We do still have one more game
to go to the next game.
We're going to go to the
next game.
We're going to go to the
next game.
We're going to go to the
We do still have one more game to go tonight.
Guzz, Wayboat versus HL2RA Esports.
And while we may now be about 20 minutes over time,
Wayboat have the capability to get us back on track.
In the most respectful way, I can possibly say this.
This game, if Wayboat don't troll,
genuinely could be contesting for the fastest game ever
played in a group stage.
Like, could you not?
It should be that one-sided.
Waybo 7-0 anything less would be honestly an upset so we'll see if they can produce that and if Waybo decide to play properly today
Well, let's see if HLTora can throw a spanner in the works and cause a little bit of a surprise in the final game. Short break. We come back
Let's get into it
Let's put them in the ground.
We have their orders, we need to go for Nix.
They'll come in.
I see one old man. One old man about to die.
I see one old man. One old man about to die.
I lost out.
Pack my phone.
Huh?
What if it wins now?
We're sinking, Van Seek.
We trusted each other.
And it paid off.
We're unable for extraction, T-1.
the
the
the
the
the
the
the
the
Ooh, baby, don't change your phone call
Ooh, yeah
Ooh, ooh
They don't know a father
They don't know a father
Ooh, ooh
If only down with heart and heart
If only down with heart and heart
You said it perfect to know it had
And we keep looking every Friday day
Ain't no heart and heart
I heard him say that it would be so hard
I can't lie, baby, they won't know
But it's one plus one, it's two
It's two, baby, you got me
Yeah, I got you, oh
Nothing will ever keep us past
No
And woo
They don't know about love
I
of the
of
of
of
of
of
of
of
of
We'll play day six for APL Asia coming to a close. We've got one last game to get through.
The question really will be how long will it take? Now, guys, you're getting the salt
watch out for this one to give us the very accurate time on it in terms of way boat versus
HL Torre esports. Way boat there. I certainly said on the sports World Cup, really, that's
the ultimate goal for them. They want to get all the way to that event. And that's
But for them, this is just kind of a stopgap in the road.
Yeah, a bit of a formality for them again.
They still need to be cautious of seeding, if that is to have influence, and say they'll
want to finish first, looking to get points tonight, of course, to set themselves up
for that match against the day star.
But I've been having a think, and I genuinely don't know if we've entered a game like
this, where it's felt so one-sided to one team, and that is by no means in any
way shape or form disrespectful to HLT because we go I just got a hold of the level and domestically
they dominate at the best of times so this is a 99.99% game in their favor and it would be
the upset of quite literally the century if we go don't walk away with all three points to that
now don't forget of course you can go get your EWC tickets on sale now uh 6s 15 use the code
to get 15% off if you're going to be in Paris, which is a pretty cool place to be. I've been
to Paris before, guys, earlier this year. It's great.
Yeah, I'm pretty sure I was there too, Jake. Thanks for remembering me. Yeah, I've got my tickets
for EWC though, so yeah, very keen to be there to enjoy all the action.
Use the code? Absolutely. You did use the code? Wow, okay. Well, we know what we're
saying. All right, let's move on to our game, Waveboard Gaming versus HL2,
a game of the night. Look at
first up and yeah, it's been
stage for them, but it was
stage up until tonight for
things can change for HL
baby. Um the most, uh,
for their performance over
is just the fact that it's
from the cell and the n
damning in that regard. So
that so far in Asia they make up the bottom four and only the single I don't have a singular
player or two actually in fact outside of that killer's leading four comers 31 rated the rated
31st in Asia so far so it looked reflective of it being a very very rough introduction
for them but such is the case I mean there have been a lot of players and teams over
of years that have had very difficult introductions to the T1 level and have actually been caught
on to do good things. So maybe we'll be looking back at this particular stage in a couple
of years time and this team or these players could be at the forefront of our mind. We
really don't know what the future will hold for them and an opportunity for them tonight.
It's the freest of punches for them to just go in and try and have some fun.
Well, that's for Web of Gaming. They will be swinging. That's for sure. Many punches
to be thrown. They've just been absolutely amazing again this day. Still undefeated. They
start to come though and play day seven next week. Both of those two teams who are undefeated
really sets up a fun clash to close out the stage for Asia, but they've got to get through
head job charade first. There's not too much more to say about a team clearly in
the form that they're in. The biggest one really do you want to touch on there
because this is probably one, but two. Then overall EPS this day. You have to
beg the question, well, where's Reeps? Well, he's outside of the top 10. He's
actually a little down on form and that maybe that's in part to the fact that likes a turd and
Halvin have clearly stepped up having a really good stage. Drawing Gotti who's also come in,
he's top 8 in the region. So this clearly it's not just the Reeps show and I think over the last
maybe two years it's kind of been turd and Reeps. Well now it feels like for Waybo, it's a full team.
Yeah maybe maybe Reeps is preparing himself for the the C&L contract. Also
So I don't know, complete rumor, who knows if that's going to ever eventuate or be a thing.
Look, he's just done his job this stage, it's kind of rough in the group stage to be a standout
player when everyone's playing.
So well, I believe the map veto is ready though for this matchup, so let's jump across
and see where these two will do battle.
Hopefully it won't be a repeat of the last map, which could be a bit of a grind for
us being fortress, but it is looking like that may be the case.
Honestly, I'd probably take that over cafe anyway, so I'm not gonna play personally too much. I know you're probably not too happy
But it is what it is way both will be starting out on attack and that is important
Info for the speedrun attempt by being on the attack way bow can set the pace and set the tempo earlier and not have to
Rely on HL Tory to push into the mouth
No, they might not get the fastest win of all time, but they might be able to get the fastest attacking first half fortress that we've ever seen
That's a possibility. That's up for grabs. We'll see what Wayvo can do in this game.
Clearly they've been outstanding this stage. HLTRA at the bottom. This is a
classic David versus Goliath. This is the first versus the eighth. This is a
HLTRA esports that haven't got a single point. They've only been able to get
eight rounds through five playdays against the kings of the region. We'll
see what happens here on fortress. Like you said they begin on the attack
So maybe that might offer a little bit of resistance from the defense of HLTRA esports get that timer
started right now
Well, do you wait for the bands and what where do you want this to start I I start I reckon it's fair to start the timer when
the prep phase starts
But the question it doesn't pause if we have technical pauses etc surely it's just to be well
Yeah, I mean to be fair. Well, you gotta go. Yeah, you just gotta go in game time. I
I think those are the rules.
I'm having a look at the Twitch poll which we do typically for the matchups and instead
of who's going to win this game, they actually did go with the duration of this matchup.
Is it going to be less than 25 minutes?
Wait, HL Tori, maybe HL Tori can come out of the gate and smash Weibo in 25 minutes or less.
That would be impressive.
I mean, genuinely, this actually makes it fun because it's Fortress, Weibo, and they attack first.
First I mean they do get this at the pace, but we know fortress can well play quite slow
Especially compared to you know the rest of the map pull if you're on border attack waiver be thinking yeah, absolutely under 25 is a possibility
I don't know. That's the luck with the channel points. I actually don't know which way to go with this one and
25 I think I'd go over I think I
It's very close. Have you started the timer you didn't forget to do it
All right
Well, I mean you always mention this as well with way bone. I agree with that. They do have the capability of
Having a bit of fun. I don't want to say trolling and trolling
They can sometimes just have a bit of fun. A good example was the last round yesterday with turd going on to the cavera
Yeah, they'd like to do these kind of things. Yeah certain players might go for
more so individualistic plays but
One thing they did yesterday that I was not so much surprised about but happy to see from Weber gaming in
in the first half against Fury on Bank, they locked in.
They weren't doing those fun shenanigans.
They played absolute set plays, executed perfectly,
and just really flexed and showed their dominance.
We'll see if they do that in the first half here as well.
Maybe.
There actually is a channel point prediction live for this match as well,
for the end result, and almost a million points have been put on Waybo.
Pardon me, on HLT.
Almost a million weibo close to seven million so a million points are gonna go down the drain today
So if you well, I mean why would you put a minute? There's just you should what you gotta be a whale if you've got that many points
No, um, yeah, I mean, that's just silly
Okay, so I'm gonna clip it that could come back to a whole and trust in in a little bit that
It'd be the greatest upset we have ever we have literally ever seen
It might all means
again for the fortress facing is not going to help the under 25 speed up
there boys come on get a wriggle on how planes speak easy on the Monty
oh let's kill this I guess the open kill on the oven trade back like gotty
shimiko launcher immediately utilized by tenno
I can't get good info as well through Zoshaven, Tert goes down on the solid state.
He was impervious to dying yesterday against Fury.
Damage on Defenzi.
Look at Gordian Reeps, plenty of firepower, but Fenzi gets the kill on to Reeps!
Uh oh.
It might be the 25 minute dream done and dusted right here in the first round.
We built it up.
By the way, I just want to reference very quickly, H.R.Turei got one round against Psychicompany,
one round against Solzhaar, two rounds against Fury and three against Orcid.
They're about to get one round already against Waybo, unless Speakeasy and Gotti can combine.
Gotti at least gets one now, they've still got a little bit of time remaining in the
tank.
Speakeasy on the Monty, push forward, pistol kill, but it's all down.
To Speakeasy, he can't beat out Sunstrike.
H.R.Turei are leading against Waybo Gaming.
Blow the siren.
You can see some cheeky smiles as well.
They know how funny that is.
Oh, good on him.
To be fair, they genuinely played that round really well.
Found the opener, we stood the pressure early,
didn't feed the Monty late, which was a threat.
That was a pretty good siege.
Did you see Toad's message in the chat?
Not bad for you, that's pretty funny.
You know what the best part about it?
They actually play Elevate next week so we'll find out.
That'll be an all-time-all.
We're almost four minutes into the game so we don't need to step it up.
They've only got about 21 minutes left to win seven rounds,
which is going to basically require a rush every round that's successful from this point onwards
What's the under and over 25
Points was that visible for you to see guys? What was the split if possible?
I'll bring it back up unless it's already expired. You mean
Maybe the delay might help you here
It's unfortunate I'm not available on Twitch anymore, I believe.
I think it was about three quarters in favour of under 25, but I don't know how many votes I had at that point.
Ah, here we go. We did have a factor. Yeah, 75% of all the votes.
So sharp. What a headshot, Alden Goddy.
Yeah, 75% going for 25 or less.
Right now the 25%, that said over 25 are looking pretty smug.
We haven't seen a way by troll in a little while. There's well, they're not
They're just they got beaten in the first round and such a true as well great early. I've been killed from so chef
And and to be fair I think in terms of the like way boat trawling
Once they like lose a round or two and it's clearly you know
They have their fun and they know when to relock in I don't get the sense that they're doing away, but I didn't
HL Tory have just started very nice.
I mean it's gonna end that way, but so far so good. Now 3v4 as they did lose South East, Sunshine, and Fienzi.
And then once again utilizing the Shamiko Launcher to keep Weaver at bay.
That becomes a little bit of a crutch. It could be banned away.
And that is very wave OS etra all with a little smile and a shake of his head
And I though goes down to holland so sharp hits the Hesha on to turn
Oh over though has for in this round the novel run rated player in the region gets the ace
Wave is on the board
Well, they're a little fortunate that he was doing something in that round because no one else was it's honestly pretty
pretty awkward across the board there from Waybo and he got away with that in
the end. Well they did get six kills that round. Yeah they did get six.
Shoshab as well to his credit has been very sharp so far.
Totally deserving of that round we in HLT. Defenders protect your bombs.
Ultimately not to be. Shoshab with the open I could a little spawn peak but
But Holven was incredibly dominant on the Ash, just every opportunity when he's white, you
look supremely confident as you would expect.
And the school line now tied.
I'm up to 7 minutes by the way.
Yep, man, it's not happening.
I mean as soon as I saw it was fortress and Weber were attacking first even
And that's not to say they can't win this you know in a 7071 fashion or could sorry coming into the game
I just think the match plays too slow
For that to be a possibility
And
Then you add in the fact that HLTW win the first round and and that pacing is proving to be true
The reality of the sub-25 is yeah pretty quickly snuffed out
Big ace from hoven and as I said number number one ready to play in the region and it's not close
5119 KD coming into tonight with the 146 EPS next best is turd on a 137 as hoven gets
The elimination onto fiendsie not the kill he was down
That was also Holland's first ace for the stage by the way it goes alongside his six
three K's and two four K's.
You know the person I think that has six three K's is I nine and actually Pika has
seven.
Yeah, yeah, no four case though just the just ends at a three
Oh
That's some spidey senses about tonight. Oh
Shabbo
tonight
That's not the first time social has hit a shot like that. He does lose his life, but that's a lovely kill onto hoven
And a lovely kill as well from tenno
Well, they're fighting the good fight our HL Torrey. It's been able this is a bit of a making they're making way
But work with us. It's not one of all of the plate goes down which it will
And
Well credit to HLT, they're not just rolling over here, they actually looked very competitive
at the beginning of this matchup, way better we're finding it tricky to dominate them around
the map.
I'm credit to them, they're mechanically clearly demonstrating in this match HLT that
they're right up there, so if they can actually work out some strategy going forward, then
again maybe in a couple of years these guys will be right up there, they're doing
a good job so far.
I still want to know what kill is the sniffing on, they did this yesterday.
the sniffing salts. He actually put it up his nose yesterday and left it there. Getting
it nice and deep. Well, I wouldn't want to put too deep. It might cause brain damage.
He's putting it away. All right. You got to lock in for the round. Yeah, you got to
put it away. I'll be playing with the paraphernalia mid-round. But it's also not performance
enhancing because he's won three well maybe that is above his expected performance I don't know
maybe it's it maybe it's hindering his abilities and he's not aware I'm not too sure
attackers have discovered the location of a... I mean you have to give it to H.O.T.T. right now
though they these rounds have been pretty good they've not only won a round but even in the
two rounds they've lost it's been only two alive for Waybo so you're not seeing that usual
dominance. I mean the second round required holding to have to get the ace.
Yeah, the strategy from this point on was just to be let's put Zosha in a
position where he can have impact because he's clearly locked in tonight
and then hopefully that could afford us an advantage and we can hold on for
remainder of the round jumps into the smoke for round four and some early
information gathered on the smoke
that's a second team we had three team kills in four rounds to the webo one to
Halturi. Two players dead but no one on either team is technically going to kill
on the other. Intel just dead, Gotti gets rid of killers or finally a bit of pace
here from Labour for the first time in this half and surprise surprise it's on
command bathroom this seems to be the site for the attacking team to be able
to just flood. And Tenno's down so it's only Zoshav.
I mean, so Shav is not clutching up, Hovind gets the last two kills, that was the quick
one.
Three to one in favour of Weibo.
A little bit faster and certainly a little more convincing from Weibo in that round.
Awkward TK to kick things off going both ways.
I wonder what centred is for Killers, I believe they're centred.
at least some of them if I'm not mistaken.
Gohan, I mean, Gohan's looking over the difference of that.
Gohan just looked like he was, like we just panned to like an audience member who was just stunned looking at the game.
We got a Gotti cam check as well yesterday. He was locked in, didn't blink.
25 minutes
Time update as well 13 minutes and weibo now up to three rounds if it had have been way both four rounds
They need a couple more minutes. They actually probably would have been on track
They need a couple really quick ones, I think
The sub 30 is definitely on there and
Sub 30 is still very quick
There are a once in this once in a year phenomenon normally
if at all sub 30 yeah yeah I mean what's it yeah that's a stage like I've
already seen a couple of sub 30s we would have seen some 30 yesterday
I'll always stack at the moment from Weber looking to full aggressive double shield thinker
snake for info and the drop to follow.
Let's go.
Into the Grismoor just delays but turd hits the shot on Defensi.
We technically get the opening kill but it's a very immediate trade on the hobble
they lose the adrenal surges from the thinker.
two more go the way of Weibo and to make that a third and soon to beat Tano will be
then the fourth and we're done. They are trying to pick up the pace a little bit maybe they've
had a look across the same slot watch we've got 25 minutes could be back on. Okay, okay
there's a fourth they're four one 15 now the question is ten rounds two ten minutes
of two rounds pause it at the half time roll swap. I will pause it yeah that's
Yeah, it's not game time, but yeah, 10 minutes remain with a handful of rounds required.
Three rounds, 10 minutes, I'm trying to think, I mean, it's doable, but they have to still
pick up the pace a little bit.
It's still the HRT to sit outside.
Scheduled timeout incoming, which is the halftime role swap, but I wonder if HLT, I mean do you count a timeout?
It has to be just game. I was contemplating that before I feel like a tactical timeout maybe should count, but equally probably not
I think it should just be game time. That's most relevant
You could make the argument tactical timeout in in essence is affecting the game that it maybe should be counted, but I'm happy to
not count it
Yeah, let's be real in this kind of game. There's really no point in calling a tactical
time-out. It's not going to make any influence on how the game plays out in most cases.
We better bring double shield again into the sixth round, the final behalf. No thinker,
We'll see what kind of tempo they look to employ.
Given the fuse and the sledge and maybe the gridlock by extension, probably expect them
to actually go above here.
So it might not be the fastest of rounds if they try to introduce a bit of vert here.
And HRT are clearly positionally expecting that with a 3-2 split.
fiends down in the main hallway infirmary for techno although there is a peeled back
I don't know exactly what has prompted that reposition, but either way not control being taken out by waybo
Yeah, nice onto the blitz
But it does feel like it's this common trend now where yeah, even though how tell to rake and get a kill or two
There's always that just immediate trade from waybo
They don't get a chance to kind of set their feet take the numbers advantage fallback play site
That's where waybo are at their best
So active always kind of playing around someone else on the team on their attack that they could get that trade potential
They're trying to facilitate the recipes team on the radar and get some information I've got top floor secured
They'll start to start to work chipping away at this vert objective, cost of charges raining
down pucks in towards the objective and making it pretty unsettled for the defense so they
will spread out on the horizontal.
drone work from weibo so it's the credit of what they've done the attack they're using this opportunity to be disciplined they're gaining
some information
Turd as well on the solid snake later on should be a pretty impactful
Buffer now, but probably is gonna look to drop soon
50 seconds remain and we both also have their danger man of hovens still alive
It's looking more and more likely Wayboat should be able to win this round.
It's easy at the bomb chassis to get the plant that's got the angles, no they don't.
Oh, oh hang on a second.
Gotti though perks up and then shuts it down while I was hanging on for a second and Wayboat
were able to close out.
They go 5-1 up.
Yeah, let's go to that halftime break stop the watch and see if they can close out quickly
So five one time and back on because you want to give us an update
Yes, so the stopwatch at the moment is at 1851. I'll resume it now
Wait, did I pause it before the other band fares? I can't remember. I think actually
Actually I waited for the front face, I'll be pausing it. 1850 as it stands right now.
So despite Waybo dropping around in that first half, the sub 25 is still looking possible
here. I think a lot of it though will rely on HLTowery and how kind they wish to be.
They just sit around the edge of the map and ponder for two and a half minutes. It's
going to make it more difficult no doubt. But if they're willing to play a little
I grow and play a little more proactively and it is still possible as the
problem is the prep phase so they're gonna say 80 seconds prep phase right so
you immediately add 80 seconds to the timer and then there's six minutes so as
you said it kind of means it's and that's even if wave a win two rounds
I think if Halturi win even a single round here in the attack then it's dead but if Webo win both
and they can win one of them
Pretty quickly like maybe pre
One minute left on the clock
Then I think they've got it. So it's going to be
a tight race to the finish here. This is a
very
entertaining finish for Webo versus Halturi
We found a way to make it interesting. We have absolutely cooked up a way to make this as entertaining as possible for
run at home. Final game of the night. Reminder, Weaver will play day start next week, both
undefeated going into that final game before finals.
Well, Weaver not getting a spawn kill, I think at least Herd was attempting one and probably
other's elsewhere. HLT to ponder around the map, old tower up first.
This might be a fast here. It is command bathroom and they've got the blitz, the lion, the docker
bee. And we've seen tonight, I mean we've had two fortresses and this is the site where
you want to go fast. Well I don't think it'll be fast but it's
It's not going to be slow either, I think a fair middle ground in this round.
Well when I say fast here, I don't mean fast round, I mean when they actually want to hit
the site it's just to flood in and turn into a fragfest.
You still got to get into a position.
To have to pull the, that's just all back and go for the Zodoo canister, that's just
all.
Time the Sun strike literally ran into it on its travel time. There's the pick for turd
able to slow that wall from being opened up as well
It's the call
Interestingly, they've only just taken the lead in terms of opening kills
It's four to three in favor of weibo now off that nitrous I'll pick from turd
They gotta speed it up for a 21 minutes. We were to probably just run at them
There we go. There they are, three at the corridor, swings, gets the kill, onto the dockabee
of Zoshaev.
60 seconds left to the round.
Orban.
Can they find the last two quickly?
Keep the sub 25 alive.
10-0 falls.
I mean, the round is done.
They're going to win it.
It's just a matter of how quickly flawless from Waveboat.
One more to go.
2150.
What's that time up?
2150.
It's cutting it close.
It's very close, it's so close.
Just clocking over 22 minutes now from when the first prep phase begun, pause the timer
at the half time break, and resumed at prep phase of round 7, match point of course 4-way
boat, and they have just under 3 minutes from this point onwards to get the sub 25
speedrun.
Oh boy, honestly this is more cancerous.
Somehow made this the most intense 7-1 in the history of Rengar's hit.
We're just doing our job.
Are they gonna do it? Yes or no? What do you think?
2245. 2245.
They'll have just under two minutes when the prep phase starts.
Oh, I mean, so, well, they need basic...
Yeah, I mean the concern is really the fact that they're not on the attack, but they also had the first half to
The fact that they were possible after losing around is impressive in itself
I'm waiting to see what the lock-in is gonna be here for heads or two right so they go to the blitz again
But the Maverick concerns me so it's not quite Monty
But the mafrica is a bit of a slow hard preacher, which means the pacing here isn't going to be the fastest
So basically what you're saying guys is if that climate hits one minute, it's not going to be sub 25
They got a minute and a half from this point
About a minute ten on the clock if we get to that point. It's over 25 minutes
I'm not gonna I don't know it's gonna be pretty reliant on wave I having to actually get some runouts go be
I gotta wait for HLT. That's the biggest problem.
HLT need to be the one to make the move, and you're a defense. It's so much harder.
Oh, there's one.
Speak easy with the first pick.
Onto the Maverick 2, so no slow blowtorching.
No hard wall, hard breach.
We'll slow this down, a chance.
They lose, got T, but turn, and then the second.
Oh, turn's going quick over towards music.
Okay, now they've got two left to find in 50 seconds.
Finsie and Sunstrike could do the ultimate troll and just stay outside.
They could.
24 minutes and 25 seconds so far.
Sunstrike music.
Finsie second floor tower.
Oh they left them the kit.
Waibo now with 30 seconds to get this job done.
Oh the kill from Finsie on to turn!
25 seconds and counting down.
They're running out of time.
I'm gonna do it 15 15 seconds to find the two kills
Another sitting in the bathtub
It's not happening it's gonna be over 25 minutes wave. Oh will not beat the sub 25
Hey, Chalturi have done enough. They don't win anything. They don't get anything
But we got some decent entertainment from this
Well, the credits are HR too. They won the round needed. If they hadn't have won that round, they would have done it.
That yourself. It's been easy to finish it all off. Well, let's not say 25, 23 seconds over.
But it's 25 minutes and 23 seconds. It's still speedrun territory for Wayvo to close out Play Day 6.
They had some fun. We had some fun. HR Troy probably didn't have too much fun.
I mean they probably did at the start of the match too, they actually genuinely played quite well for the first
Hand full round of course claiming round one as Zosha was farming in a couple of their rounds
But yeah whether ultimately too good and this result goes down as another
Expected win for them in the build up to that final playday matchup against day start to determine top spot for playoffs
Yeah, I mean that's gonna be the fun one for play day seven way
versus they start while it's not going to I mean like I want to frame this as
possible there's double elimination of finals guys it's not the end of the
world whoever gets the one seat let's be real the way the regular season has
panned out it's likely you'll probably see daystar versus Weber in the
grand final I don't want to come you know it's not a lock-in yeah upsets
happen and actually I'll use a good example which was last year if you
remember back they start beating elevate we kind of assumed elevate we just
go bang bang two zero win getting the grand final way by alabay didn't happen
they start we're able to win that so who knows finals anything can happen
certainly with best threes but that game next week is a bit of a prelude it's
not the B and all yeah absolutely and look way both certainly taken this stage
and could have been seriously I think body jumping in certainly probably
remotivating the team that they need to look back in and work out how they
going to play as a as a proper five man going forward. So yeah, excited for that match up
where both teams are going to give it their all, maybe not strategically in terms of the
map video and whatever else, but the quality of the siege in that match should be the best
we've seen so far.
Well, our interview is ready with speak easy after the very easy win 7-1 over HLT.
Thank you.
Hello, welcome, my friend. It's good to see you again. Now, I just want to let
you win a little secret. We were running a little gag on the broadcast about the
speed run. We actually put it in the Twitch chat about a sub 25 minute run in this game.
You guys beat them in 25 minutes and 23 seconds. You just missed out.
Oh, I guess it was the first time.
Yeah, the first time. But seriously though, obviously congratulations on the win. What
was I guess for a game like tonight? It's not to be disrespectful to the opponent. Hedge
Altair has had a tough stage. How do you guys kind of, I guess, get yourselves ready
for a game like this? Do you just have some fun? Do you try and lock in and keep it like
a normal match?
It's a matchup. We actually have a game plan going for today. So it's not really like...
We are not... It's not like we are doing just for fun. We actually have a game plan
and I can't tell you guys that but it works fast. I mean maybe when there's a team
with better competitiveness maybe it didn't work. I don't know. But yeah, it came
It's a good game plan, and we play every game seriously.
We've spoken to Gohan a little bit over the course of the stage, but I guess I'm interested to get your perspective as a player on the actual team.
What's it been like with Goddy coming in? How much has that changed your role specifically and the vibe of the team?
How do you think that's going to shape up for the rest of the year?
I think Gote has passed a lot in terms of support, kind of roles where he's really reliable and really trusts both teams to get the things done.
He's very safe, he doesn't get caught off guard really often.
And yeah, he's just like a really solid rock where you can depend on doing all the arts about stuff.
And he helps me so that I can just tell him, yo Gote, just open this, open that.
And I can just focus on the endgame, you know, so it really helps us as well
It's pretty obvious make easy that within the region you're so
Wabo and Daystar the two best teams
Do you feel as if getting to play them on the last day of
Reg of the regular season ahead of finals is the best time to kind of just test yourself
Against that team and where you're at and even see where they're at
I think so
I think both classes are undefeated, right, and I don't think it's the first time we've played on the last day there, so yeah, I think that tomorrow will be a, I don't know, next week, 31st of this time, it will be a good match because we fought them like a lot of times and it was not the other game.
Anything you'd like to say, Speakers? I'll give you the form.
Thank you to everyone and my mum, my mum's watching as well, hello, and we give her the support for all the fans as well.
And we see you next week before playoffs.
Thank you mate, and best of luck next week against Daystar as well, and best of luck in finals.
Thank you, bye bye.
Well, not quite sub 25, 23 seconds short, but a very fun game that we were able to have.
Wavo 71 over HL Tour a eSports.
It's not the end of the world for HL Tour a eSports goes
though back into play day seven.
They do get to take on elevate, but it's a renewed elevate
who was able to get a win tonight.
So that's not going to be easy for them either, but certainly
will be a little bit more of an equal measured match compared
to way boat tonight.
Our MVP though goes earlier back into the night, which
was peeps.
Wait, Reeps.
No, peeps of course.
Of course, the 2KD monster tonight for all-kid, played really well across the board, some nice highlight moments.
And a player that genuinely has probably, at least in my perspective, from what we've been able to see,
the most promising up-and-coming player at the moment in Asia, it must be said.
He's been really rock solid in the matches that we've been able to cover so far
and excited to sort of see what his trajectory will be going forward.
I could envision a world in which he ends up being one of the stronger players,
especially from Thailand specifically so yeah credit to him in a in a dominant performance in a match that for Auckland basically went right from start to finish not too many blemishes.
Well we end the show on time now, 7-2-7-3-7-1 and there was the 8-6, which you know I guess a little bit in hindsight guys it's not too surprising when you kind of look back at a lot of the close games that Allervate had it's not as if Fury were you know ultra dominant at this stage either.
with hindsight I kind of feel like that isn't really too much of a surprise result in terms of how that game kind of panned out
Yeah, it's actually gonna be quite excited for the elevate HLT game
We saw a couple of good moments of HLT in that matchup against Weber
But they could actually outfrag their opponents and so in that head-to-head against elevate it could be a real scrap
Let's go to the standings after playday six a reminder there is still one playday to be played
It'll be in about four or five days time and there's one game
That's really going to matter so way both a star and awkward and now locked into finals like Oceania guys
It simply comes down to one final game on the final playday
Against two teams that are playing each other keeps it simple souls heart will play psych and company on play day seven for that
final fourth place spot
Yeah, it's a massive matchup for those two teams
There's gonna be a lot of pressure going into that one
So excited to see how it pans out and as it stands right now
I don't really have a favorite team going into that matchup which makes it all the more exciting
Uh, okay, we're not done for rainbow six they uh rainbow six though for the entire day nal is going to be coming up
I don't actually know when that started four hours. Jeez. It is late here actually usually nal is
A distance away for us guys, but it is to be fair past midnight here in australia
So yeah, just under four hours time North America League will be taking place. I'm not gonna lie
I hope that's when we're on North America League next. We're not starting in four hours time
So that's gonna be wonderful
Yeah, he's still leading the charge in NA so they're back in some good form
Which is good to see and honestly, I'm looking across at the standings now much like a lot of APL very tight in terms
If you can make models
Yeah, a lot of the format in this they just been absolutely amazing and somehow the script writers have been able to get at least two of the three regions so far
In the APL down to one single game to the time and the final spot heading into the final playday
I don't forget north is going to be over the next two days as well
So see how that pans out for us tonight though. We did you farewell. We hope you guys had some fun
We did as well
You