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Look at me, I can't be
You're in the sun, you're not me
My bed, everything in the corner
You're not me, you're not me
Let's go
You call me, you call me, you don't know
You call me, you call me, you call me, you don't know
For the check in the morning, I still not fed, I'm in love with
Trying to keep the road to a red cheap on the double bed at the moment
And I'm all saying hi right tonight, but baby, it's a boy, he was bad boy
Yeah, I'll never hear the ring when I wear it
Cause it's all a phone call
Phone call
Elbow, butt, butt, killer, killer
Like a soft tiny killer
Killer
I can tell, tell, tell, tell me that I'm my dance
I'm having fun, dance, dance, stop robbing
I don't need to lie, I can't tell anyone
My value is my own
You're coming, you're coming, you're coming
of the game. Well, good
ladies and gentlemen, it is
blade a five here for a pack
north in a PL while Asia and
O's have certainly got down.
Well, to only a handful of
teams left in their quest for
finals as we come back to a
pack north and for you and I
because the first time this
stage that we get to see the
the game. It's a really high
significant attached them in
terms of. Final four
aspirations really played a
five onwards has proven at
least in the other two
regions where the games
certainly matter the most.
Yeah, it's still very open as
to where these teams could end
up, and I wouldn't be too
surprised if we see a
significant shakeup as to
who's in the top four
currently and who made this
out. It is really quite
close much like the other
sub regions. Feature round
the game. They're really good
of a combination of feature
rounds. It was an high Carl
down. This was in overtime
after elevate finally got their
first point of the stage and
this round in particular really
good entry. Really good shooting
and. Well, not only got them to
seven six, but they were
eventually able to close out
86 get their first win to the
stage. You can see how much
I meant to call you. We had the
opportunity to have a chat with
them a team that unfortunately
this particular stage hasn't
with how competitive that region has been. I'm sure that'll only grow with time.
We're going to the standings now.
E-Pack North, of course, the show for today and get a bit of a recap as to where
while things do sit, no surprise to see CIG on top.
KineTrope in second, but tied with fear X, a good bounce backstage of fear X
after what was a calamity of a kickoff really close towards the middle of the
pack as well, when scars D plus aren't too far behind D plus at the moment.
Actually sitting outside of the top four during that knockout zone.
The true main telecom for RRX really must win probably all the remaining games from here.
And can you be by enemy struggling at the very bottom?
Just nine round wins from four playdays.
Yeah, again, nothing's really necessarily officially locked in as to our finals qualification
or being unable to make the top four.
But there's certainly some teams with much higher chances than others.
today, we'll probably see some of those top floor slash bottom four positions locked now our wonderful production team has whipped up this
cool strength of schedule graphic three play days remain and it gives a little bit of an overview highlight for which teams have the
toughest of schedules you kind of look at r.o.x down the bottom where they got kina trope into d-plus not great even
For can you be my enemy d-plus then into ca g on the flip side to those that are kind of around that sort of top four battle range
I think when you kind of look at D plus a schedule, it bodes well for me.
Yeah, absolutely totally good. I think I'm looking at D plus the next couple of play days for them should be a nice little warm up for that fear X matchup.
And we'll see what that actually means in the context of that game if it will actually determine top four or if they'd already be in that position by that point.
As for today's schedule, while the strength of the schedule does kind of give away somewhat, this is a clear picture.
you're going to have to win
that. Otherwise it's going to
be very tricky. KineTrip gaming
versus RRX. They go in as the
heavy favorites in that game for
RX again must win. So it's a lot
of the underdog versus the
overdog in this situation until
you get to probably scarring
the other team. You're going to
have to win that. Otherwise
it's going to be very tricky.
KineTrip Gaming versus RRX. They
go in as the heavy favorites in
that game for RX again must win.
you get to probably scars
versus CAG at the end of the
night. That's going to be a
fun one. We'll see you will be
the heavy favorites for scars
so far to two record throughout
the stage. We'll see what they
can do in taking them up against
the region's best team. Yeah,
when I look at this schedule for
me, it's basically every game is
at least sort of a 75 25 in
favor of the better team. So
we'll see if we get an upset
tonight. There's always that
potential and we have seen it in
all the other sub regions that
best of ones can be really
volatile. Our first match up all
will go to can you be my enemy again it's been a raw stage for them only the nine round wins through
the opening four play days they do go up against a D plus team at the moment to win two losses only
plus three round differential probably not firing on all cylinders for the Brazilians so maybe an
opportunity but as you said I think it's a similar in terms of that there's probably a 25% chance here
And maybe for this matchup it might even be lower.
Yeah, I don't quite know how to sort of frame this particular matchup or the trajectory of this team over the course of this stage.
Unfortunately, I think they've kind of gotten that wake-up call that some of the other Challenger Series teams have had globally, or at least specifically in APL.
We've seen typically the second-rated team from the Challenger Series find a very difficult induction to the T1 level.
And I think if anything it really just illustrates and demonstrates that the gap even between
You know like a fifth sixth rated team at a tier one level it can still be worlds above seventh or eighth for example
So I'd look at other opportunity for them tonight to get a bit of a free punch whilst they aren't I don't think officially
Locked in the bottom four. They are going to need some serious results
And if they could pull some points tonight, they'll keep themselves if they head above water, but
Unfortunately that does look unlikely
We'll go to their opponents T plus here the mighty Brazilians that have infiltrated the region
But now call it their home again. We looked at the strength of schedule
It starts tonight really where things might get a little bit easier for them
But looking back at sort of the play days that have already transpired
So they're lost to Kina trod gaming that was a game that I think they probably needed to be more competitive in only
37 and I also said that we hadn't done this region yet
But I now recall having done this region and so I actually kind of remember this game
And and can a trip kind of just blew them out the water and and I think for me deep plus care
This is probably been their worst stage so far up until this point
Things can change certainly going into finals since they first entered the region
Yeah, I also have the pleasure of casting their 7-0 demolition of trippy telecom with Nick earlier in the stage
I was back in playday 2 so they've shown that in these styles of matchups where they are certainly the favorite team
that when it clicks on the night, they can be dominant.
And so for me, that's how I'm framing this match up for D-PUS.
A team that typically takes these games very seriously,
they won't be laxed in their approach.
They should be well prepared.
They'll look to play their game, of course,
as opposed to playing into their opposition.
And I think they'll back themselves in here
to have a good night at the office.
And again, much like in some of the other regions
where Round Differential will potentially be impactful,
or at least we thought it could be for D-PUS,
they are trailing every team above them at the moment in fact.
So this is a good opportunity for them to actually boost their round differential and maybe jump across the likes of scars of fear x
Yeah, and also just kind of figure things out. What's going wrong? Can we how can we implement things a little bit better?
This is a really good opportunity. I think that the V plus care that they've run home as we saw in the strength of schedule
Can you be my enemy into our x you kind of playing two teams that are more towards the bottom the standings and then to close
You get fear x which is not a
It's not like a monsterous task like a CAG, certainly winnable, but also not particularly easy.
That's then the solid warm-up going into finals provided they make it.
We'll go to the map venos for this bestseller.
Yeah, doing a kind of map, particularly D plus, are going to try and play in the style of matchup.
If they go to something comfortable, or if they do what Weber, for example, did not too long ago,
with throwing out different maps into the pool and kind of giving it a trial run.
be Chalet as they left the ban out fortress last as a reference point D plus
do typically not see fortress just the one play time in the last couple of
months a pretty fair balance between band 4 versus against whereas Chalet
4 plays and so they've got a decent pool of data hitting into this matchup can
you be my enemy of course have had a rough go of things and in fact of course
of the two maps that I've got recorded here I don't know if maybe this is
updated a little more since but based on what I'm looking at they had only one
one round out of 15 so it's been a struggle map for them but it's been a
bit of a struggle stage. Yeah one of those was in kickoff and the other was
very as recent as about a week ago against Kinnitro where they lost 7-1
Charlotte only the one attacking round nothing on defense got torn apart. For D
plus Kier I think this is a good opportunity as I said to probably go to
our map where you can have a bit of freedom certainly on the attack the
way that you want to push in, execute, maybe use a bit more of that map space if you want
to try and find kills, isolate some fights. But then also on defense, there's that mix
of structure, verticality, but then also the ability to roam. Shellay kind of lends itself
to being a little bit of a free throw based on what you want to do with the map. You can
certainly make it happen. So I think that's a good map for D plus in this clearly based
also on what their opponent has provided on the map as you kind of touched on a zero two
and in that only the one round for can you be my enemy. This will be the perfect launchpad really I think for D plus care to
Kind of just spring towards finals. They if we go on a should win basis
I think you could kind of give this a tick to D plus then same with our ex that would put them on 12 points going into the
fear ex game
There's every world in which by that point of either already qualified or might not need much anyway against fear ex
But what I will say is they certainly do need to win this like they cannot afford to slip up
against the team that's dead last zero points. Everyone else is beating. Otherwise, then their chance of top four could almost go out the window. So there is a small hint of pressure as we get into the game.
Now first for the night played a five of APL a packed north. It's the Brazilians though are very much the favourites. Can you put my enemy are looking for their first point?
I don't know what's going to happen tonight.
Yeah, that discussion surrounding D plus and fear X as that final game for the stage, it
could be very interesting. There's every world in which fear X be tripping. I think that's
very much expected next playday. They have stars. That's potentially a danger game for
them. And if D plus go on and win their expected matches over the next couple of playdays,
that means that going into that final day, it would be basically the tiebreaker between
The two now it's impossible at this point to say if that would be a qualification game
They could both be safe at that point. They probably will both be safe at that point
I imagine but it could be an interesting position that they find themselves in and I totally agree that this particular playday and
Next it's a launchpad moment
They'll just go in get the job done and they'll be looking to try and replicate that success like playday to a really good example
It gets trippy an opposition that arguably is a little more challenging than the one they should face tonight
I was a 7-0 from them. Can you be my enemy unfortunately have been having troubles and issues and shall I not exempt from that?
So we'll see if maybe tonight has a different flare different flavor about it, but
The plus especially starting out on defense. I expect them to do well here and kind of try their best to manage the map early and
Try to crush the confidence of the opposition. Yeah, I mean, I think everything on paper suggests this should be one-sided
But sometimes the Bay of Pid doesn't always leap onto the screen.
And there's always that hope that we can see the teams that are struggling do well.
I did plus though, when they sort of made their way into APAC North, into the APL region,
what they kind of brought was a lot of structure.
I just wonder if that's just been lost a little bit over time.
Again, this has easily been the lowest performing stage since their arrival into the region.
So they've got some catching up to do on the flip side, you know, CAG have been their usual self, I guess, in this region where they're just very dominant.
I think that for D plus, if they win this, but it's scrappy, seven four, seven five, it's a win, but it does still leave me with maybe still some more questions than answers really need to see them win this dominantly for their sake.
But then also for BME can they be competitive so far copies the first one to take some damage on the Blackbeard
Dragon payload on two falls. He'll enter that corn
The me
As we referenced before I have played this twice this year only the one attacking round
We also now get the opening depth onto their docker be a Koromoma and copies down on the blackbeard
Perfect start for D plus on the defense
Yeah, it could be a flawless first round here from D plus and be me. I think we're trying
to cook up with the Amaru in this round evidently not really put in a position to actually activate
her given they lost those first two picks before the grapple hook really had an influence in the
round. So for Meramo, it's an opportunity to try and pad the stats a little bit. There's not really
They'll all be able to discuss after just the one round play.
This is also going to kill any speedrun effort from D-plus in this matchup.
Not that I anticipate this to be quite on the Wayboo level of Dominance I saw last
I mean, maybe they will just take it as a talk time, I'm pretty surprised it's so early in the game.
Let's just get on to the next round, lads.
Well, I mean, we had the fun last night with the sub-25 wayboat game.
Luckily, we didn't say anything like that, or we would have lost that fun pretty quickly.
fun pretty quickly. Falls gets the kill, flawless for D plus.
It's one of the trickier parts with I think Rainbow six, when, you know,
it's a 1v5, there's like well over a minute left,
you're clearly not going to be able to win it.
And you're just sitting outside on the roof, no real way in what are the best
things you can do? I mean,
the old adage of just give it a try is I think more often than not,
what happens and then you have the potential attack timeouts.
But a lot of that's usually if, you know,
The game is 5-4, and it's a close game, and it's an important game.
Yeah, then I think by all means you should absolutely take that inadvertent time and break.
At this point, it's the...
Yeah, opening round doesn't go your way.
Probably best to just get into the next round.
Let's start there for D plus key up.
And that's the kind of rounds that you probably want to have, I think, coming into this game.
Attackers need to locate and diffuse bombs.
We lost our observer.
Now we should be able to... We have two, was it?
Yeah, we got the backup.
It's not like the old days.
Yeah, a bit of bar then, four.
Round two, certainly a positive start for D plus.
Essentially perfect at being able to disrupt the style of play that they may be looking to exploit there.
It seems like they'll probably shape up for something else that's pretty direct here.
The sense is going to be typically used for the double game's fault.
Can be used above though, sometimes we'll utilize it as a way to help
make it more challenging for the defense to retake a bar that enables the rappel cutoff to be even stronger.
Also what they like to go for here.
Blackbeard also selected the only primary shield now remaining as D plus took off the multi and the blitz.
As they looked roam around them up pretty extensively
Just the way that B and me are kind of approaching the first two rounds at least there is that level of hesitation
Maybe anticipating deep loss to get aggressive and go for peaks
Speaking of
There it is, but it's more well timed by the applause so they don't go straight away
They're not doing the first 20 30 seconds because it's more that 50 seconds to a minute mark
Lol be a mean to wasting a little time expecting it and then try and catch them at the right time
Now that's very difficult now for me without the sense of the capita you're losing so much utility
You're bringing for a reason that reasons now no one void
And your blackbeard's going down too. I mean this is a little too easy right now for D plus
Yeah
Been a very clean start and it could actually end up being back-to-back flawless rounds to begin here
It's not gonna do a whole lot of good in padding the stats of B&E on this map as I mentioned before it, so
It's only not being there map this stage
It's all clear around me.
The solid snake and the duckabee is still available if they could try to isolate a defender or two.
Not an impossible position, but highly improbable.
Big presence still on the second floor here from D+, and Omid is in a perfect spot to counter this eventual fireplace lurk.
That's full needs to be essentially silent, which in the new sound engine is very, very
hard.
And there we go.
D plus flawless back to backgrounds.
Yeah.
And this is the problem as well.
Unfortunately, when you're a team that's struggling and you're not getting a lot of
success and you might be sitting back and watching this, well, why would be me then
go to Chalet?
We're talking about these kinds of statistics zero to record one round in two matches.
The unfortunate reality is those statistics are applicable to all the maps in the pool
except for the ones that are on their ban list.
So you've got your own perma-ban list, then you've got the maps that you're happy to play
but you still don't have good results on and then you've got the maps that you're like
ah okay we wouldn't really want to play maybe Shallay but that's just the way the Vito
went.
But the time we've gotten rid of the maps that we don't want to play, they've gotten
rid of the maps that maybe we're somewhat okay to play, but we're still not necessarily
winning out anyway, then you get to Chalet, and so your map pool is just not in a healthy
position. And it's then also, if you do have a map, which they don't unfortunately, but
if let's say they had one map that they were actually really good on, or pretty good on,
and winning record, well that's just going to get, it's an easy band for D+, there's
just one band and so on, we'll just get rid of the one map they can play anyway, and then
end up back in the same situation. A note kills two flawless rounds and yeah this is not a great start.
There's nothing really to suggest it's going to change. It's not much to look to and say yeah well
if this happens or that happens or this side. Yeah I mean this should be D plus just basically
getting a warm-up for tomorrow to then warm up for finals so you to dump solar
side range hard breach covered by the smoke so don't mind some of the ideas
cooking here from BME looking to pressure out these vertical defenders and Niaz has found
himself in a pretty awkward spot. We'll see if BME can actually punish this exposed to
a double window, exposed to solar.
Oh, Claymore, that's one way to stop the aggression from the better team.
So, I think they're already planting. Surely Falls can deny this, yeah. That's why you're
just trying to rush and hope that by causing a lot of disruption through
solar top floor that we can then maybe try and sneak the plant. It did get a
little bit of that trophy control. Credit to Nies for actually having the
wherewithal to push over towards trophy. Flash does nothing with the glasses
activated. Pops but glasses deactivate. Pour time in there and pop in the
extinguisher. The glasses will recharge. He is low but I mean falls are still in
the best position here. I don't know how B and me are going to be able to get any
kind of plan. Against the solace, sitting dining, they've got no real pressure on the other side
of dining. Aswell's trophy, Hermos still outside the building. Double stack trophy. So I mean,
this is just going to have to be, you're going to need to both hit a clean headshot,
make it a 1v2. It's the only way to win it. And two upstairs. So I mean, this is really well set
up from d-plus you're just giving them nothing you're relying on falls to be able to drive to my plan
otherwise the other two are above force and either have to go off the path to remind the vert
no flame doesn't land either and now they're on straight into falls 30 seconds he'll tuck
could have been far above from muzie the tuck position from falls works an absolute treat
traded eventually but the vert yeah 1v2 vert he's trying to go as far away as possible use the
the bomb chassis a little bit to help. Even if he does get the plant, I actually, I mean,
Niers got kind of a little bit quick there on the drop and was low on health. Asphalt
cook forces now the 1v1. That's a slight little hiccup here from D plus, and this is now winnable.
Nasswell's done a good job of punishing that mistake by Niers, didn't push with Muzie.
There was enough time on the clock, didn't need to rush him, and Muzie does win the 1v1,
Yeah, that was winnable for Asclew. I mean, as good as D plus R, as it collected as a team?
I mean, these are still pros. In a 1v1, that's winnable for Asclew, playing behind the bomb chassis, hits headshot, and he could win the round.
That got a little bit dicey, a little bit close for D plus.
Yeah, the problem solving there at the end from...
Can you believe my enemy was certainly not the worst?
bit of the util lowering didn't quite work out, but
Getting it back down to 1 versus 1 was still pretty admirable
Unfortunately for Asphol had to reload his primary, which I think just was a little off-putting
Then allowed for that space to be created by Muzi who didn't over peek and overplay his hand
Does a good job to win out that duel. Mzola switch has been
Mainstay for the last couple of rounds will be banned out and
And D plus will round off the shields by also taking black bit out of play
Now people probably could have won this 1v1 just went for the reposition
As I said, I mean decent problem solving, you know, there's two up above
They tried to flame them so they couldn't rush back down trophy stairs push down towards site take the 2v1
one goes down you get the trade and
The only reason one that became close was the low health nears just dropped hatch a little too early
It's still 13 seconds on the clock. They know he's planting, but even if he even if it becomes a post plan
He's not really gonna get out of dining and then you're gonna push together
And then it's just another 2v1 where you can play the trade game anyway
Five seconds left before insertion.
Three nothing to D plus.
I mean, maybe could have got the stopwatch out for this game, to be honest.
Looking ahead to the other games that we've got tonight.
This probably is the most one-sided, I think.
I think your assessment of the other games, at least being that sort of 75-25 splits,
more apt for those games.
This one I probably looked more as a 90-10,
10 and even that's been quite generous. I think maybe getting lulled in a little bit by the
poor form of D plus this stage but still I mean the gap even a poor form D plus the gap should
should still be quite large to BME so snake doc could be daimos this round from BME looking
to lean very heavily into info than to plot bridge complementary so they can open up some
library lines of sight or into office half all itself. The boss not really
playing into this with the five stack second floor Marimo falls first that's
just the two summas remaining here on the ace which as you can see have already
been disrupted once. See if that summer is a success as elsewhere
Utility-Layered Library, which is to firmly in the grasp of the defense.
Deathmark there causing some complications. Pressure from Asheville's good, but he's getting
counter-regressed. DPOS playing well off one another.
Got to be playing into the mirror. This is not going to end well.
Very low percentage needs help from
them. Fireplace, Asper falls down the hatch. That's not great.
And Diplaso in another very dominant position.
Well, I think it's pretty evident that Niez has been given that
license to be the aggressor in this game. He's gotten three out
of the four opening kills. It looks like he might die for the
second time, but that just kind of comes part and parcel with
kind of being given that license. You're the aggressor,
you're the one who's going to take a lot of the gunfights.
They're backing him into Windows and he's doing that. Now he's
He's found three opening picks and
You look at the time of these opening picks at 2 13 to 14
149 so as the defensive team on charlay to be getting these early kills clearly says to me that
He's searching for them because being me aren't exactly rushing in there. They're not looking to play that aggressive
Back to normality there with that fourth round where it's very very comfortable again to be plus so fallers fallers then
final enough of 1v1 then 4 alive. Round 3 clearly the outlier. And 6 and 2 now for
nears. And it's been a pretty, it's been a pretty
widespread problem. It can be aggressive one so twice he's played the
castle so you set your barricades go runoff. You play your runes, set your
So it gets the amount of runoff the one round they actually almost lost was when he was on the warden and kind of stuck towards bedroom and
a bit more of a set position
Very aggressive spawnpick attempt here from names double library
That's Gopi outside of everyone's backyard, he was aware of it, but Alex not to contest.
Midi does take a fight elsewhere through the front door.
That's D-plus, don't shy away from continuing to aggress here.
Deathmark deployed onto Levy, he's also being called by ToroMomo.
He just eats that, takes the HP chance of damage and he will no longer be able to be
called for the remainder of the round.
Stack solar side, trophy stairs for BME.
I mean this needs to be a better site I think for BME in terms of just like they lost this
last time for the sleep.
This is the site you should be able to get 5 out of the building, sweep across, play
together.
Keep everything compact, have numbers for the trade game,
you know, overwhelm some of these more set positions.
They actually do get the opening kill.
Now, I remember we got down, brought back up,
now they lose gop all together,
the solid snake eliminated.
This is at least a little bit more of a contest,
because D plus are happy to kind of play into this
with a bit more of aggression.
There's Niers, solid side clears up.
I mean, he got a little bit tired of waiting
and just completely disrupts this attack of BME.
As well did a decent job down below in the first floor as you probably should on the day more
So you know the D plus are not going to be completely playing on site bar games the way that you would conventionally see it
And they kind of read into that well
But I mean this is demoralizing because they're just losing this based on gunfights and D plus are happy to play
Chalet in this way
I mean again
I think the assessment of the way that shall I can work is we're seeing a little bit more of the aggressive side of what this map can
can tailor to. But if we were to be watching two high end teams at six invitations, it
would be a completely different game. It'd be far more structured.
Yeah, like that from near as late round, he got a little sick of tired of waiting around
and he just pushed forward and was able to lock in the round for a deep last of the match
that has so far been right up there is that the most one-sided in APL this stage it's been
just a complete demolition job from D plus. Well this is why yesterday I had to go at you for
saying sub 30 is 0.1% you see it once a stage then you need to change your your metrics a little bit
maybe maybe sub 25 is the uh yeah
we don't have the timer for this but this is definitely going to be sub 25
yeah i think it's been roughly 18 to 20 minutes so far
so it's going to be very close well it's 7 22 local the game started at seven
So we've had 22 minutes of real time and that's including band phase, etc
I think it's being slowed down a little bit by the fact that D plus waiting for be me to map entry
That's why it's always optimal be starting on attack if you're going for the any percent
I mean it you know, it's this is what you wanted out of D plus
I had they had to win in this kind of fashion for their own sake as
as unapologetic as it is to BME, this is a good sign.
And a D-plus still have this kind of venom in them.
They can completely decimate the long-run opposition
within the region.
And despite maybe losing some of the battles
against the more top-end teams this stage,
this is a good reminder of the quality that is on this team.
We get another opening kill.
So you can go and we'll sit out the rest of this half.
It is the final round of the half.
It's like it's coming going pretty quickly.
he does go down on the castle at any time it feels like being in make it a kill or two this
just ends up happening and six zero in a pretty quick fashion is now a firm reality flawless half
from D plus I mean they've done everything perfect very little mistakes certainly no mistakes is
an overall team as Chromo eventually goes down three flawless rounds in the half two rounds
with four alive and just one round that was close with the 1v1 six nothing and a short break
We're playing in each other's arms all day
We say we can't just become
Sounding like we're wrong
Got it down as homes
And with that past love
How'd I get so lucky
Can't we rediscover, baby
What it was
Well, that's the honest
It was just a love
You were so romantic, we were picture perfect
So much freaking passion, while we never got it back, babe
You were just my boss
Yeah, trying to get you out my thoughts today
Still chained to you when I walked away
Still chained, you know it'd be hard to break
Cause I keep it way too real to automate
I wanna talk to you from my country safe
Trying to make my mind and body cooperate
I used to have some shots to give for what you take
But then I took them all to hell and lost the way
I mean, round, round, listenin' to mommy day
Women is what was, cause now it ain't
And in my mind I tripped for hours till it all
The rivals of my monster prowlers on your page
See how you spending days without
Eatin' me inside that I'm phasin' out
But I plays it home and it drains me
I done made some home but it pains me
You want the real from me, here it is, here it go
I want you dead till your head gone real slow
I want you here with me dead, I'll let it go
But I can have both from done, I hope this love bomb
under three minutes time. If D plus have their way, unfortunate for BME have run into a D plus
team tonight that's pretty locked in, not making any mistakes, well drilled. A good combination
of aggression mixed with strategy and structure and it's clearly proving to be ultra successful.
Yeah, honestly not really a whole lot to be able to fold D plus on four in this matchup.
They really have in every phase of this map looked really, really solid.
There are a few mistakes, if any, and the only close round being that one versus one
outside of that a bunch of flawless four live rounds, which have been incredibly lopsided.
me to choose bar for their opening attack they'll bring the opening defense
rather they'll bring the clash this round interesting lineup D plus they're
looking to probably lay a utile onsite with the capitao
midi will probably likely then lurk for information and Pali as well as an
interesting inclusion if they wish to stick it but I'm expecting the plus
here to keep it pretty compact. I'd be surprised if they invest a lot on the
work or the off-site clear. They do like to bring braver late.
Of course the BPC and EDS devices on the side of BME and the default cameras
here on this particular map are actually to be programmed if you can hack those as
well. Midi already getting info fireplace at the moment it would seem and
forces the default to be shot out so that opens up a parthing through front door for instance
could actually be something that needs looks to exploit me they just run straight inside here
okay for the vaulting dash
oh wow i get many easier kills than that if you're nears
has full too busy looking up above when he was the one he's just straight at the bar stop
and the monty was uh so not the monty that the clash was starting to push back down
I breathe stairs and then goes back up.
Niza's got sight.
Where is everyone?
Where is everyone?
And when I say everyone, I mean, where's all the D plus?
Where's all the defenders?
Niza's just completely by himself right now.
They have no idea.
They have no idea.
No, well, they have to have an idea.
He killed the player inside a bar.
The positioning suggests that either they don't care
or they don't know how much of it.
It's one of the, it's not anyway.
Well, D-plus, speedrun character, we're gonna get to speak to Paul.
I'm curious to see what his thoughts on this game was.
Let me let's scratch his head, cause that just felt like a...
a cul-pid versus Emerald.
I say Emerald, I mean...
Well, Emerald's pretty harsh to D-plus.
Jeez, you're gonna have some flage for that.
I don't know why it's so...
So, I didn't mean D-plus, where Emerald...
It's more so if an every team would have played Koffar, but I mean I should have just said
Deed once versus Koffar. I should have just said that. I don't know, this was a weird game.
7-0, BME, just never a chance.
Yeah, that was pure domination and I would have felt like by this point of the stage
you and I would have been well adjusted to some dominant games because we've had our fair share
of 7-1s or 2s, etc, etc, but this was genuinely on a whole other level.
level, just the pure one-sided nature of every single round except for that D1 vs 1 was really
phenomenal. D plus played very disciplined, didn't mess around, no trawling, played really well as a
team and I think they'll be pretty pleased with their approach and again the big takeaway as well
is the 7-0 now gives them a massive boost in round differential which may not necessarily be a
tiebreaker that they need towards the end of the stage but it's a nice backup if it is required.
Yeah, 5 alive, 5 alive, 5 alive, 4 alive, 4 alive, I didn't quite get the last round, and the games ended so the, uh, they're just not updating, but yeah, it was, I mean, literally one round that was actually close, and the rest of them were not even close.
Interestingly enough, the opening kills, there were at least two rounds that they and me were able to get to opening picks, but yeah, there's just nothing on the statistics to suggest that this game had anything other than just a total beatdown attached to it.
So for D plus job done great for the rounds differential might I add considering how close the region is looking at the moment
And also game great to just pick up the three points and great to also just yeah clearly have a nice little
I guess 30 minute firing range practice
I don't know what else to say they play again tomorrow against the rRx
Which I don't think will be as dominant as tonight was but I still think they'll win probably tomorrow
Comfortably if they play to this level because they were sensational
We'll go to falls where our interview off of the win seven and nothing
congratulations falls I
Don't know really want to say that was just incredibly one-sided, but I do want to ask on a fundamental level
What do you as a team take away from a game such as that clearly?
It's been a stage where I don't think you guys would have been too happy to be where you're at currently
But to get a win like that in that fashion must feel good
It feels good, sure that we had a great preparation for the game.
And, yeah, it feels good.
Yeah, Tokasu, maybe a little bit of that preparation.
Is it tactical really in this kind of match still,
or is it more so focusing on the mentality and ensuring that you guys were disciplined?
Because for me, that was one of your biggest strengths in this matchup.
Just super disciplined, no trolling.
Was that more so the focal point, or was there actually a deep strategy for this kind of matchup?
And to be honest, I think it's a group of all things.
And this strat part is also always important.
Depending on the team we're playing against, we are doing the same thing as...
The preparation that we do is all like, we can be playing face-plan or we can be playing like, my enemy is going to be the same.
So the strat part is important, but we try to give a more closer look for this point, as you guys said.
And that worked pretty good, you know, not even taking a round, so yeah, it was pretty good.
Obviously, you had the two losses earlier this stage against CAJ, against Keanu Trout, so probably not where you would want to be.
But do you kind of look at the last three? Well, I guess now last two games is a way to sort of regain some form, refine yourselves a little bit before finals.
I think it's a good point to lose in the middle of the stage, because I truly believe we learn a lot more from losses than with wins.
So I really believe it's better to lose now than lose in playoffs for example.
So we are taking those losses really on a... what is the word?
like you're not worrying too much you know you're like we lost the games and we are studying out here
where are the points that we set on those games we can improve and be like really really ready for
the playoffs so that's our mentality right now like you know just make some mistakes we had and
be like 100% better for the playoffs. Well said Falls thank you so much for coming and chatting
with us won't keep you any longer. Go and enjoy the rest of your night.
Hey you guys, bye bye.
Thank you.
Well that was speedrun territory in terms of the actual match and well the overall first
game 34 minutes from the start of the game to now and coming up soon Trigway and Telecom
vs VRX.
Yeah let's hope that that was the most one-sided match of the night. I'm not going to be, I
I don't want to be too rude or abrupt, but there is potential for a couple more of these games to be a little bit lopsided, but hopefully not quite that extreme, right?
D-plus, to their credit, played really well tonight. Interesting to hear that their approach for, you know, first and the best of the world versus bottom of the league is the same,
and I think that kind of mentality and approach actually really helped them tonight, and as well, adding on top of that, more satisfied that they're losing during the group stage,
and they can take those learnings into play. So that's exactly the kind of form line that all other teams would want.
Alright, well one in the book, all already, Tripp main telecom, Phyrex on the other side, don't go too far, cause tonight might be a quick one.
Hello, I'm Rainbow Sixies, pro gamer, Hopper, and I'm working in the A-Peng NOS area.
The first thing that I started playing was the family's influence.
Among them, especially my parents at home,
they liked playing games with two computers.
There were also PlayStation 2, 3, and 1 at home,
so I naturally got that kind of influence.
The first game I played was Metal Gear Solid 2,
and I liked it the most.
I also had a computer, so I had a lot of FPS and DPS genres, and I had a lot of fun playing FPS.
I have a younger brother who is 8 years old, and I recommended him to my younger brother, too.
He was in 6th grade in middle school and elementary school.
He's better than I thought, and I only teach him game knowledge, and I like his response speed.
I don't know if it's because of the blood, but it was more fun than I thought.
I didn't get stressed out, and it was cute even if I couldn't.
I heard that my dad came from Cloud9, and I contacted him to think about what to do.
He said, if you don't do this, you're done.
I remember that he pushed me to the back to make sure I won the game.
I don't have any special experience in the international game yet,
so when I heard that I would win the national team or go abroad,
my parents would brag about it to the company people,
and they would change my profile picture into a messenger picture,
which is a bit embarrassing,
but on the one hand, I'm proud of it, and it's not a bad thing to do.
As I heard from Bonnie, he's a sports player, and I think he's the only one who has played with me in this game.
I think he's a bit of a copycat.
I've never felt any competition in another game before playing Rainbow Six.
But after the game started, I felt like I was getting in the way of losing to someone who thinks I'm weaker than me,
and I kept working hard, and I think this is how it happened.
of an Englishman looking for a scrap, the talking of a spas, Pino.
If he goes uncontested, the kick goes cold, that'll be devastating.
The grenade goes through, and that's the swing!
Cyber and Bullet are able to get one piece with the kit so far away,
and Canadian down upstairs.
River, wow, that was special.
It's a one-versus-three-to-hold, and they're pushing it from behind.
He's found one, he's got to get the vertical as well,
and he gets pulled off too, but down to the last three or four seconds!
Ryder's got another! He's held on! He's gonna do it!
But B and D take the 2-1 win!
Both players spotted, but the Rams can be made successfully.
Oh! Oh!
Oh!
Oh!
Oh!
Oh!
Oh!
Oh!
Oh!
Oh!
Oh!
Oh!
Oh!
Oh!
Oh!
Oh!
Oh!
Oh!
Oh!
He's using the stem pistols, look at this from the dark.
Surely not.
Brilliant!
That's Clay the year in my book.
Place the game, hits the old body, doesn't quite catch it.
There's the, oh my god, sirs!
The Dallas, he doesn't have a solution!
He's going back, he's not quite sure.
He could be a few seconds, stick it, Nassau, stick it!
This is an angle that he might be able to contest.
No, unfortunately, he takes just a bit of damage there.
Walk, I guess, to the second one.
Eclipse though, look at one,
turning it into a 2v2,
They push it on the side the better will lose out on this you clips the last alive on the Ella
He will down BC Canadian positioning to pick up, but that's gonna result in a double
Necrox the final defender against vertical the absolute domination
I want to let this end up as I'm out.
It's a matter.
This end up as I'm out.
My game, my name is in the buzzer.
So we continue on here to play Day 5 of APAC North APL, heading into our second matchup
of the night.
We turn our attention from what was an incredibly one-sided affair, guys, to a game that certainly
has repercussions. And the DRX sit on nine points inside of the top, all they're in a
really good place with a good position. But Tripplemane Telecom, they want to get into
that top four. They want to catch up and to do so, they really do need this win.
Yeah, they absolutely need this win. But unfortunately for them, it is looking like
an uphill battle. Tripplemane Telecom, they have unfortunately been on the receiving end
of a couple of beatdowns so far this stage. And they'll be hoping that this isn't another
one to add to that list.
We've got a little custom graphic that was cooked up behind the scenes by a wonderful production team.
So, soldier Ryder Yoon Sang facing back all the organization taking on the former team.
Yeah, these guys are super intelligent as well.
A soldier to me in particular stands out as a player that has shown a lot of good prowess
at a regional level and even internationally at times as well.
So, yeah, I think I'll be looking at him in particular to be a difference maker inside of the server tonight.
We'll move on and we'll look at the fear X roster first up to get a bit of an idea of course
They've been playing relatively well this stage. They decimated RX back on the opening day seven one
They also defeated KineTrope the only loss that had so far was against COG back in play day three
They did this factual. Can you be my enemy seven three last week?
With a very strong second half on their defense going for zero to close that one out
So they've had a pretty good stage up to this point. They were, of course, you know, beaten by CAG.
That was their first real, I guess, test for the stage. And as they looked to the end of their stage
now, Trippling, Telecom, Inter Scars, Inter D, Kwas. For me, really, this game and tomorrow,
I think it's going to determine their fate, really, making top four. With those two games,
you're probably going to qualify. Yeah, I have a pretty positive outlook, I think, on this team,
given the results they've been able to produce so far and that loss being at the hands of
CIG doesn't raise too many huge concerns. You could argue that the scoreline being 37 against
them was pretty disappointing, but I don't just see a world in which fearx do not make the top
four. In fact, if they hit their stride and play at their best for the remainder of this group stage,
I could envision them finishing maybe even as high second, so I'm pretty hot on fearx at the moment.
This kind of matchup though, they need to prove that it's one they can go in and just get the job done
Remain telecom. Well, they started their stage against can you be my enemy? They got that win. Unfortunately, that's the only win they've been able to achieve since they got a seven eight
result against the RRX events
They only walked away with the one point so they missed out on that opportunity to present themselves as a genuine top four contender
And then in their bigger matches deep plus and cg they only pick up a single round against those two
So 14 and one seven zero against the plus seven one against cg
And I think that really is the tale of the tape for them
Which is probably bottom four s team unable to really beat the the real high-end quality caliber teams
But probably better than the rest
Yeah, absolutely trippy and not to be ruled out at the top four
But I think it's going to be certainly a challenging prospect to reach that level where they've looked good in a few moments
and a couple of these matches so far, but it's still
Partially too early to call I think if they can make top four, but equally
I'm not super confident on their ability to achieve that
It's a tough road home for them. And so this match is yeah very much one where they need to get some points
Let's go to the map veto for this game
And I've already had a little bit of a sneak peek I've done this quite a few times this stage
I can't help but have a look and it's certainly an intriguing one as we go to the rule that between cafe and
Consular in the end. It was fear X that had the opportunity between the two maps and in between the two maps
There's actually no real difference that neither team having a successful record on either cafe or consulate
So we get kind of a map where for teams are really happy the fear X on console
actually a 0-3 record, but I add the caveat that their record is predominantly from the start of the year and
Previous nothing since the last 140 days that had lost the changes
So they get to go and see what life is like with the new team on console
Let's get underway tripling telecom will begin on defense for our second game of the night
BRX looking to lock up a top four spot win here will get them on pretty close to achieving that for TNT
must win territory
Yeah, very much feels like an important match for both of these two teams, but V-Rex, I'm
doubly going as a firm of favourites.
I expect some resistance here from Team T, but V-Rex should be better of the two squads.
Attack will be a good test for them in a historically region, and on this style of map, I can sometimes
find that to be a challenge.
So if they're able to come out of the gate strong here, maintain or establish some good
tempers and good pressure and force Trippleman telecom into an uncomfortable position. I think
that's where we could see Vyrex thrive as the bands are complete kaed, Goyo, Grimm and Deimos.
I'd be very surprised if we get a game like we just had before in this one. I mean Vyrex are a
good team. I don't know if they're CAG, D plus sort of level and the Trippleman telecom.
I mean, this is the thing though for treatment and telecom they did get seven owned by D plus they did get seven one by
CHE so fear extra the real deal and
Want to contend with the big the big boys
Do they have to do something similar to what D plus and CHE?
CHE did against here and team so that's kind of the way that you can look at this game for my mind is
You know if this is close and it's seven four seven five
Maybe then still a bit of trepidation is held against fear X, but I mean also
Different days different maps. I mean it doesn't really change too much as long as you win
That's the main thing. I think if you fear X now they start on the attack as we've seen with consulate though
It's been pretty heavy favoring the defense and gives an opportunity for TMT to start while in this game
Yeah, we'll see if they're able to capitalize upon that chance.
They bring the Tachanka here for the opening round, no smoke, and the Denari actually vending
side here, but early pressure admin from Shile, he posts up on his army, may now find himself
position we can't really leave or vacate too easily unless fear gives that window of opportunity
away. I could end up being a commit here early during the out. Doesn't get cut off from the printing
window and is able to escape so I'm pretty solid there from Charlotte but I'll deal with at least
a drone and absorb maybe a little bit of util as well and can now post up this vending side hold with
The narrow tripwise to aid no catch though could make things interesting. We'll see how that eventuates as fear looks in our entire been
And then straight back out and then straight back in
Yeah, quite star. I'm in halfway through the round right now. I mean console it's a pretty
big map so it can take some time.
I see our meeting will either play out incredibly fast if you go for that direct hit through
the window or you probably see pacing go down the drain if you're going for that Admit-A-Cross.
Right now the focus is actually predominantly spiral stairs. I mean there's three players
spiral stairs with fear axe and it's worked it's just completely overloaded spiral they
clear out long desk and vending I mean this is as direct as you can get towards long desk
without putting a depression from admin side you have to know just to stall things out
a little while and I should have picked up the opportunity there for harper the trip
light not dealt with properly thereby unsang and a good swing off that information for
grenade to follow so we'll weaken back position.
20 seconds on the clock.
I mean this is where you gotta get the shimiko launch used but NL is kinda the only one
really watching this meeting.
Doraway does cover against the kill onto Misa so it goes down as well with trade from Yun
Seng.
He though is also traded back down, Woogie is the only one up.
Is there a weapon which he can get a revival to?
one there's still time as it stands it looks like it'll actually be a 3v2 in
favor of fear x but you got two players that are incredibly low and now it's a
red time and as soon as Yoon Sang is up straight back down could have seen
Tamali TMT and a good chance now to win this game Wookiee's gonna go towards
default for the plant soldiers in for the cross there's the nitro cell and
round is done well played from tripple made telecom on the board in the opening
round. Now I got a little bit messy there for the attack with the mainstay's stack.
Opened that opportunity for Harper to regress and he did a nice job in withstanding a lot
of pressure from that position. And yeah, good start for TMT. I don't think they'll
have too many complaints in how that round did transpire.
Fyrex will need to take note of this round and be careful if they want to go for snowball
style stacks going forward that may not be as simple and straightforward as they otherwise
would want.
I did a poor job there dealing with Harper, it has to be said, who again played it well
from his perspective, but Fyrex didn't flush it really correctly, then kind of forgot about
his position as they tried to push through split.
It was a little disorganized.
Team T, electing to go down to basement 4, round number 2.
Just get the feeling this one might be close.
You got one team that's clearly fighting for top 4.
other team that's you know not probably a number one or a number two seed but still a
I'd say what should be a top four team based on the way they played this stage
and adding the fact it's concealer defense to start for the quote unquote weekend of the two teams
yeah it has all the hallmarks of this being a pretty good game of siege
the bull you're to breach out plus the blitz switch hand through to take out
corridor near visa it's we that gets the pistol killed start things off for fear
X they ramp up the pace and pressure the child great head shot onto the blitz
Fits, GMT are ready, and another through the hatch!
Alright mate, we're seeing the struggles of the attack.
Rarely it's ugly head here at the start of this matchup.
They're exploring bodies and GMT are capitalizing on these opportunities early.
Two versus three so it's still winnable potentially from here information
available handy of the solid snack
and 30 so plenty of time Marley though the long-angle boss G makes this tricky
should be able to swing for the trade oh the court debate
The DMT is still in a good spot though with that knife yourself, but as the hero is creeped
a little bit closer they can get some of these angles, everyone in the server is low, except
you're in second, he's the one that goes down next, winnable for Ryder and the one versus
one to get Shial close left.
In science security, the smoke blocks the vision, Shial doesn't panic, just repositions
nicely, expecting maybe a push, Demali can actually come and peek and get some information
and does do just that.
that rider is still in the corridor the smoke will dissipate. Pre-fire swing right of those
successful with said pre-fire swing, fear axe on the board they take basement.
Yeah good fight back in that round it didn't look great through the mid but the push down
over to what site was nice did a good job in denying the pillar position and then
it's a pretty good problem solving there to try and isolate security side.
I'm watching if the child left out in the open
Very susceptible to that swing from a rider who?
Yeah, we're all in there
pre-fight on the swing
through bodies in the early round fear X
then one some key jewels with
So much time on the clock
I swear there from rider low on HP with so too a child back himself in to win the fight. I
Won one score
far through our APL it's pretty heavily defended sided. Now we haven't really seen it actually
in APAC North. A key note that this is the first time that we're actually getting to
see consulate in this particular region, with a sub region if you will. But what we've
seen within Asia and Oasis, yeah, defense is having a pretty good time at least. Now
upwards of that sort of 60% plus defensive win rate.
But Fiorax have actually started pretty well on this map.
The shield plays really aiding that.
And when you don't ban any of the shields, if you do go for one now,
it probably feels too late.
Whether it's the Blitz or the Blackbeard,
you're just going to then probably throw the Monty into the mix if you want.
Not to the Grim of the Deimos.
That's a nice sort of cover on the edge of the NL,
playing dividends with the heartbeat sensor,
and Demik gets through to the blitz.
Good cover again, from Trimmermane Telecom.
Swing the shotgun for Demik.
The second swing doesn't connect though,
on one HP his soldier clears out Shial.
Well, that is a moment that really should have gone the way
of Trimmermane Telecom.
That second shotgun swing should have taken out soldier.
Demik would have been alive.
It would have been 3v2 in favor of the defense
instead, Thierrex now have the extra player.
Admittedly, Soldier doesn't have any Candelars,
but he does still offer two Spokes,
and unfortunately throughout all that,
and now then gets the kill on to Ryder.
Good news for the defense.
Numbers are even, but health advantage goes their way.
Soldier with no Candelars left either,
could leave him quite vulnerable,
can look to me later, Smokes, Damali,
will continue his control,
second floor, the Spiricks were unable to effectively clear him out and now with
info on to Yun Sang and this defensive TMT is in a really good position here.
Tricky to foresee them losing this round but maybe it could change if Yun Sang
can stick this plant. Does so just. Interesting now. Well I mean Enno gets the
kill so Yun Sang now in 1v2 but in the post-plant at least a little bit better
of a scenario versus having to deal with the time and go for the plant. Now
would have made it almost impossible. It's a better than than nothing really. Again, another close round.
Oh, gets the spot. Doesn't get anything though from that first initial spray onto Demali.
I felt like Demali had a shield up in front of him. Well, time has started to run a little bit low.
The Zodacanus are not doing a whole lot right now. 13 seconds on the clock. It's a run in towards the doorway from Demali.
A little bit of panic there in the end from Trippin main telecom. I do wonder if they, yeah, I mean just felt as if that they maybe
We're going to be able to deny that plant from going down didn't got the kill on to the non-planter
2v1 didn't move with a lot of haste and certainly didn't move together either
Not the greatest post plan attempt for the retake from the defense and in the end fear ex will benefit
They get themselves a second attacking round and this is a great start to console it for them
Yeah, probably fair to say that you didn't sing in particular a little fortunate there the spray for the plant
I'll just missed him
If the plant doesn't get stuck there, the round absolutely goes the way of TMT, but...
So the code of insight, and then in the post, and even with the Zodo kind of taking away
his sight, which can make the accuracy a little more challenging, he was actually really
composed in that position and was...
And but I was like both picks.
I think TMT will be having a chat over the course of their tactical timeout as to how
they could just refine things a little bit.
It doesn't feel like they're trailing by a whole lot in this series and a couple of
moments, a couple of key moments in some of these rounds where if they had have stepped
up could have changed the outcome, they didn't.
Yeah, it's got to refocus here because at least in my opinion this match is shaping
up to be closer than I thought.
Yeah, well I mean closer I guess in terms of the scoreboard right now being 2-1 and
I absolutely understand that but you're kind of taking into account the map, the sides
And also the numbers that we're seeing 2 to 1 split in favour of VRX when it comes to the European kills
So they're doing a little bit better in the entries
They've been able to do better in the multi kills and they've been able to win the clutches
Don't forget that second round was a clutch as well in favour of VRX
And this of course would be 1v2 really, even if it was post-plan, it's still a 1v2
But it's been a game of inches
2 alive, 1 alive, 1 alive
Your exit edging it out and on the attack though
So for me that bodes much better for them like it's a game of inches if it were three nothing to TNT
I'd be thinking right now
That it's by no means over for fear acts that they'll get their own defense
But credit to the defense for closing things out the reality is though
They haven't really been able to be better in the clutch and they haven't been able to be better in the earliest start of the routes
So that's kind of two out of the three
pieces of the puzzle that fear X have been better at mid-round. Yeah, I mean defense has been good
I think your main telecom have been able to win a lot of gunfights in the middle portion of the round defend good positions
Kind of letting themselves down at the end of the start
Back over to CEO and meeting the only site they've been able to actually win so far
And a big change up in direction for fear X they bring the glass onto Yun sang they also go Monty
and the yin. In fact it's just a full fire difference for VRX, it's a whole different lineup.
They probably go for the yellow drop here and potentially lay a bit of pressure
to see your window, to see body language and positioning suggesting that they're starting to
have an inkling that that might be the case, or they rotate the clash to face yellow side.
I'm sure NL will eventually try to get himself in a position where he can impact with utility as well,
as well, and Damali's also there for crowd control with the smoke.
Positionally here from TMT, the only read is
spot on.
Adele is to go out, and Soldier pushing Yellow stairs.
That's where the Tachanka and the Clash are just going to be so vital for
TMT in delaying.
by the way smokes are plenty for fear x when you've got eight smokes available this round
you insane is gonna have to be a heavy player thank you for him many opportunities and many
looks because all you men on the market are gonna get to kill and fumbling off the glass
thing goes down cast curse he has no impact is what all the smokes brought of which they've
been all completely littered around the map all these different intersections and we'll
start to dissipate 3v3 again trip me tell the come on it's this mid-round that don't
know done a pretty good job that yeah so it's a low on HP very much compromises fear x and
L with 10 shemeke shots remains and they're boxed in here at the moment this is a difficult
position to fight out of your fear exit this split-hole soldier caught by those
flames traded so I'll falls 40 seconds and still payload calls as well over the
next 40 seconds at this point does that I'll just think about eating it and he
will taste a little bit of damage so that means though it does kind of put the
pressure on to Harper Harper's gonna be getting the next call
I'm most likely this one. I like to also eat it as well
Plant attempt
What a little movement from either Harper or an El means again
It's gonna be a post plant right a catcher's in all pushing out a little bit too late or hop up
He actually had the crosshair on the target looked away the last second
But now real lines finds the headshot creates a number one versus one
have been better in the clutch
and they will again. Well, I
said at the start of the
round guys, it's all about these
fine margins and as still this
is proving to be the difference.
It's a three one scoreline. The
rounds have been so utterly
close three straight rounds that
have come down to one alive.
Yeah, really good player there
from Ryder one versus one. I
think the positioning
the tuck position in front of that con window and so by having the jump he was
able to net that kill pretty quickly they kept up with the trade game and the
split hold here was really good maybe just a little flat footed maybe if they
had shown a little more aggression defensively they could have tried to
stall out the plant attempt there from Phyrex once it was stuck then moving it
allowed a couple of repositions from the members up for the attack and that
flat footedness I think maybe just
hatching TMT off there in the end.
Regardless though, credit again to
Fyrex and their ability to show good
resilience in these rounds. Their
potchability as well has been really
good. Maybe bring into question
fundamentals but attacking as a
consular concern would be a bit of a
grind at times and as long as you're
adding to the scoreboard at the top
which they've now reached three they've
surpassed the benchmark but
from this point onwards I'll be able to play with a little more freedom less
concerned and having less anxiety about that score. The Amari actually
selected here for the fifth round. You didn't say maybe looking for a quick entry.
I'm going to make a G!
Little bit of information from the yokai, but that's not really going to be too much.
3-1 in terms of the opening kills in favour of all fear acts and all the clutches.
the clutches three straight 1v3 or 1v2 or 1v1 favor of the attack pressure onto the
Mali but get some hell from Shia with the nitrous seltzer one for one me so though
then gets the trade onto the mirror this is usually the point of the round though
that tripman telecom can you know find it the next kill or two and kind of get
the round back I do wonder if this might be the first round that we actually see
fear ex win a little bit more comfortably with a 4v3 advantage still got the blitz up
they're dealt with the mirror and they certainly dealt with the vigil so no run potential now
on the base of sight from him harper seems very desperate to catch one here at service stairs
I think initially we're trying to play off the yokai info oh well you just had the angle held
already damic was unaware it's just that now inside of security is lounge will be
occupied by half off so fear should be able to trade this out that the blitz you
know under a lot of pressure all timing well he's nearly one left and then it was
coming from bought
best chances to probably try and buy some time maybe question where he is but
No, again, they just maintain contact with him.
They don't allow him to slip on by for one lead for fear acts that their most dominant round wins so far of this game.
And it's also four rounds straight trip.
Maintain telecom across one the opening round.
It was close one, then two.
As we get to the final round of this half, it's just been fear acts in a in a brutal dogfight of a game of consulate.
The scoreboard suggests this is very one-sided. The gameplay is anything but one-sided.
I've just been on the
fortunate end of things, but to be fair, I also don't think it's fully
outlandish, just saying that Thierryx have been slightly better across the board, a bit more refined.
Team things mid-runner times has looked okay, but Thierryx just seemed to have the ability to
And it's a shank that bears on the attack so far and then taking that space that's been afforded to them and then cutting off
The defense which then find itself flat footed whether it be on or closely objective on that rotation back
That's where fear acts are pretty unrelenting and not
Really allowing those those slip-ins or
These lurks back into the side or in different positions. They've been fairly switched on
So addictive that the comms and the the synergy from them today has been
quite good
about to piano for round number six here it's a five one half of them would
look very very good on their path towards two points tonight
door is blocked
deploying hard beats answer
it's a final opportunity for driven into telecom on the defense
I'm very curious about the second half if you're gonna be able to just play lockdown
defense closest out comfortably or if this is a match that the sides themselves won't
really matter too much and the rounds will remain close.
So onto the nook.
First time I see the nook here in this half and he's all the way up top yellow into secretary
and they're not aware.
He's going to catch them off guard completely.
Easy kill.
And love the fact that he rushes straight back to secretary expecting one vending.
A two for one or deal?
Make that one for three now in favor of fear axe.
A 4v2 advantage.
Default top spiral will still up.
Does not matter.
Nitrocell ripped and then put back in the pocket by Harper.
I mean as the game is going on, Fyrex is just getting more and more ascendancy.
Fyrex is like half has been alive, it's these late round situations and he's off the lift
on the sink.
Not bad.
Did he say he's certainly winnable and I'll also with Nitro can maybe play for Pulse
since he has an opportunity, so...
Herex will still need to be clinical from here. They have time to work with it.
It's going to be a reliance on just maintaining pressure and having good comms.
And also getting the Blitz in the position, right?
Soldiers should be the one to play first contact here if they wander into site without
the Blitz in the front line. That's going to be a big mistake.
And I was sitting back with the Nitrocell put to back.
I haven't really been on that sensor for a little while, but he gets the headshot onto Ryder.
They know there's one above and there's one on the first floor with them.
One one split now. 2v2.
Another close round again it's this mid round for TMT this was a 2v4
Swing up close hop up wasn't ready for Misa with a deagle
And I'll crack yourself should be good does get soldiered to half health that doesn't get him down
And now they can play the mirror window as well
They'll plant the defuser it should become a post plan
And I was hoping that one was maybe gonna peek this left side wall
Misa indeed did peek it but he hits the shot
Five straight rounds for fear exes they take a commanding lead into the half
Well an interesting half guys, a lot of really close rounds, and then BRX, part of the last
two rounds, Blackstair Muscles a little bit on the attack, and Fire Straight after dropping
the opening rounds and now switch to defense looking to close out one away from guaranteeing
a point plus overtime but this is kind of what I was posing at the start of this game coming in
looking at the stage you know the trip made telecom they I got pretty comfortably beaten by
CAG 7 1 they got comfortably beaten 7 0 by D plus so fear X want to be in that sort of category
be that sort of team well they need to do something similar to trip made telecom so far
passing that test with flying colors up 5-1. They closed this out 7-1 while they match what those two teams did to TMT and
Of course tomorrow they play scars and I'm played a 7d plus
And I think those two games will give us a clearer picture as to where fear x really stand in the
While the grandest scheme of things there's the round history five straight for fear x
What the round history doesn't really highlight is how close a lot of these rounds were from rounds two
before it was 1v1s, 1v3 for Ryder, 1v2 for Yunsang, and 1v1 again for Ryder. So three
straight rounds that they were able to win the coin flips, win the clutches, and that's
now set them up.
Yeah, it has been fine margin in some of the key moments, but I think it's probably still
fair to assess that overall Phyrex have been just a little bit more well-rounded. Team
defensively but the ball drop more often than not in the earlier portion of some
of these rounds and that proved pretty costly and whilst they still had the
reliance of the lights of Harper late round I it ultimately didn't have enough
influence. So here if that dynamic glass shifts into the second round Snake
bullets the chanker and pulse take it out. The chanker an interesting one and we
We didn't see the smoke in exchange here from Fyrax.
So Plankton Nile here is not a huge wing condition from Fyrax.
I think, and based on their positioning as well,
a lot of it is going to be a complete map denial
with Priorip Nitros and aggressing
on this break side of the map.
It's usually set there from the attack of TMT.
And now we'll start layering pressure coffin side,
but a Nitros Nitro there from me, so it is rewarded.
Finds a second and that should be round over
What one of one more needs to go for the ace of the so chooses
Tries to do just that towards printer, but you know writer steals it gets rid of demali denies the ace and six one is
Well, very quickly on the cards very quick round
Upper does at least deny the flawless
and then it's a lovely shot on to you and saying all right hop up go off show us what you can do
you are gonna look the sharpest player he is gonna need the 1v5 ace at the very least he
does still have a minute and of course being the day in walls can maybe isolate some players with
the death marks I think you might just get caught in by soldier no he slips in just at the right
time, the soldier then goes to the bathroom, who misses thinking about this, he does get
it. Risky slow peek, geez. There's the 6-1 though, 1 point plus 0-T secured for fear
match up against TMT. Yeah,
well, again, I did expect this
match to be fairly one sided in
the scoreboard, probably akin to
7273, but it may well be even
more dominant, which again is a
disappointment when you factor
in. There's been plenty of good
moments in TMT in this matchup,
but. They clutch ability proving
They've given themselves no margin for error now attacking into consulate which can be so so challenging as demonstrated there
in the opening round
Fear extra headers down below to basement for the follow-up
71
What will that mean for the context of the standings they came into the night with a plus eight round differential?
So a seven one would bring them up to a plus 15
And as it stands that would have them just below CIG at a plus of 19 with KineTrope of course.
Still to play so to scar so that can that could shift but especially for
Therix and looking to consolidate position in the top four this kind of result in this fashion
as well will go quite a long way.
Yeah, if I'm going to be honest, I'm starting to think the top four for APAC North looking pretty solid if I were CIG, KineTrap, D+, and VRX.
I'd be quite surprised if that's not the four. And we're only halfway through player A5. It's just looking pretty evident.
Can you be my enemy? I'm already out. ROX will be out tonight with a loss.
In fact, there may already be out, you know, based on a bunch of other things.
StripMate, Talicon, now can only go to 10 points, I mean.
But based on what we're also seeing inside of the server, you can have all the calculations
and all the maths you want.
The reality is what happens actually in the server, not so much the paper trail of this
and that, if this happens.
Yeah, the only real wildcard left is SCARS, right? Can they deny most likely D-class or
maybe KINATROPE for instance from the top 4?
Well they still play CNG tonight, so then they play FIEREX and then they play TRIP MAIN
TALICRON. Yeah, it's going to be interesting to watch as it all plays out.
Best remark for me, sir.
Bulb and 4, very dominant performance for Fiorax, but...
Yeah, not always about the KD. I kinda looked to Ryder, winning two big clutches of 1v3 to 1v1.
There was that first couple of rounds in the half that really set the tone.
As Demik gets two kills to keep this alive a little bit.
I mean, they're still in a 2v3.
This guy was looking like it was gonna be one of those classic...
match point rounds where the 6-1 team just kind of puts an end to it as quick as possible
but credit to Demi for finding two very important kills.
They're walking in blind though, really limited info here for TMT. 45 seconds now
on the clock, a little bit of utility they can play off, they may like to just
yellow here in the end trying to train their way out soldier and Yun Seng are low so it's
not an impossible round to win.
But they're all playing together inside a garage so even though they're low you're not really
going to be able to cast them out okay well they do have the soul mark this delay is even
further and then they're off.
Woogie man's kind of the trump card if they do happen to find the kills of the Yun Seng
soldier that time is going to be very close to expiring and then woogie is not really going to be
someone that will overpeak they'll have to play kit and kits down soldier gets the kill
do an angle as well woogie and soldier combine and that's it job done brx 71 demolition job here
on consulate in terms of the overall scoreboard the first half certainly was closed there were
some really good clock trouts that went the way of brx i would easily say you know the first four
rounds of this game. I don't think it's a stretch to say that Trippin main
telecom could have been leading 4-0. Like that's the strange irony in all of
this when you lose 1-7 you think geez we've got absolutely beat they could have
easily been 4-0 up. When you're talking about a round winning opening round they
lost a 3v1, they lost a 2v1 and they lost a 1v1.
Credit to BRX they just were better in the clutch and in the end their defense
was impenetrable in the two rounds that we got to see from them and that puts them in a pretty
strong position out towards the back end of this stage to lock in a place for finals. They're on
their way. Yeah, absolutely. It'd be a nice little kickstart and I think that this match does give
insight being the only two South Korean teams in ATAC North currently that that gap is quite large
and the fear ex super team seems to have been the right approach and that project at the moment
still shaping up nicely top four looking good for them far from the guarantee but they've done a
good job tonight in boosting that red differential stomping their opposition trying some good clutch
ability over the course of the map as well which certainly aided them and they have looked at the
match summary for this one unfortunately for the side of TMT nobody finishing positive nor even
it was NL leading the charge for them 7-8 Mesa found 12 kills for fear ex the cost numbers for
So intriguingly a little lower than I probably would have anticipated but it even spread and everyone kind of having the impacts when needed
There was no you know huge standout carry effort. Misa was clearly good, but the rest of the team also played their role as well
You know look back to some of the highlights and again that you know this first half was kind of full of them really so
Triple main telecom with an ice-soaping round
They were up for me to in the second they go on to lose it here five B three
They go on to lose it and then 2v1 in the same round. This is a straight borderline 2v2 winnable again
So what we kind of got the first half was really a pretty close game
So the scoreboard suggests yeah fear X wide gap between the two teams
But the gameplay to me suggests with a bit more refinement
I think treatment telecom certainly could be far more competitive in terms of the actual scoreboard of the match
We go to the schedule remind everyone sort of where we sit for today
the game. It's been a speed
run an hour and a half. The
show already two matches done
7071. We are with 32 minutes
ahead of schedule. Kind of
trope gaming X are up next and
dare I say does it probably
will be a similar scoreline to
our opening two games. Can you
try to book really solid the
stage? Yeah, could well be as
it stands. It's second on the
and see a G will be on the other side and that for me is going to be a big matchup to teams with a rivalry and for stars
We've kind of pitched them at the moment to just be on the fringe of the top four a big winter night and that quickly changes
Yeah, absolutely. That's going to be a fun one to watch at the end of the night
See a G of course will be the the favorites in that game
But you always going to give scars that little hope and that maybe they can do something
Throw a little spatter into what's happening this stage, but the next game
I would imagine Kiena trip should get the job done. It means though there for Rax
They have to win it. We'll see if they can do it short break will come back that matches on the other side
I met the first seeder
In the first year of middle school, I saw the 2014 trailer on YouTube
I think the game will match my taste.
It's very legendary.
I felt the charm of the 1-inch FPS of CQB.
I also applied for the beta test.
There was a game party in middle school.
There were six or seven people there.
I think I kept going around the rotation with the night.
At that time, I didn't have much competitive mind.
But I kept turning the ranks.
And as I was climbing up the competitive ranks,
I was like, I'm the only one who didn't make it.
There was a tournament in 2015 and 2016.
There was a pad tournament.
I knew about it, but I started to have interest in it.
When I first saw the game, I realized that I could be a professional player in Korea.
I felt that it was cool to be a professional player in Korea,
and I think I became a professional player.
I knew Faker, and I knew a lot of famous eSports players.
I felt like I was talking about someone else.
I think there's definitely something special about the game that I'm playing.
The most impressive team was Furiya, who was the most impressive.
I think he was the best team.
I've been ranked since 2017.
I was in the top lane, so I had to match up with the players I used to play with.
We became close, and I became close with a player named Waka, who is a member of the team.
We became friends with MbTailer, and we played games with him.
We went back and forth to Japan, and we continued to play together.
Then, by the end of 2019, Cloud9's Chae came in and started playing.
I was playing games at home like I normally do, and I was on Twitter DM.
I was wondering what it was, and I opened it, and it was related to Overwatch.
At first, I didn't really believe it, but when I talked to it, it became more and more real.
I showed my closest friend who I was playing games with,
And then I contacted my parents to see if I should really do it or not.
After I got the offer, I went to Japan for a walk-in holiday and learned Japanese.
I was just going to get a regular job, so I was going to live.
But no matter how much I think about it, I don't think it's going to be fun.
So, when this offer comes, I think I will definitely have more fun and change my life.
That's why I chose this team right away.
To put it in order,
First of all, the first thing is to work hard.
We play games together, and we have the same skills.
They teach me a lot.
The reason why I came to Japan is because I played games with them.
I learned Japanese, so I'm using it in Iran now,
and it's easy to play in Japan, and it's also easy to use in Japan.
It's very simple.
It's a good influence for me to play games and get something.
So, thank you for your work.
Do you remember the 2018 World Cup?
Thank you so much for teaching me Japanese and CG.
Reload cops with the other keys!
They have their orders. We need to go for Nix.
Go to me.
Be my eyes. You'd cover her.
Fuck it.
Hostile.
Set the AP load.
Your corner, Nix!
Surrender!
I see one old man.
One old man about to die!
I think you're 1007.
Thring rolls out.
Pack my phone!
Huh?
What a thing we can do!
We're speaking their state.
We trusted each other.
paid off
I
I try
of this evening. It's coming
up very shortly. Can a trip
gaming so far have been a real
standout this stage of a PLA pack
their opponent doesn't well they're not out of finals just yet but for rx to make it they're gonna
have to win none other than tonight for all the remaining games it's very likely by the
conclusion of this match we'll put the line through them but let's see what they've got against
the team that's clearly playing some really good siege yeah look unfortunately so far tonight at
least we haven't seen an upset it's been anything but it's been incredibly one-sided this might be
the one that breaks that trend a little bit but to envision kinetrope as we look at that roster now
Losing this game
Yeah, I think it's a pretty wishful thinking I expect get a joke to be good here tonight
I mean there's always surprises
There's always upsets but if it's like this stage at least in particular to all of the APL sub regions
We just haven't really seen much of it if at all
I don't know really if that's maybe a testament to the professionalism increasing over time because you think back may be
maybe three, four, five years ago even.
I think there were more upsets back then.
Teams maybe just weren't as prepared for, you know, respecting their opponents or whatever
it may be.
But this current day and age with so much on the line and no room for error, I think teams
are just far more locked in and ready and respecting their opponents in any shape and
form.
But you just don't really see these gigantic upsets as much and probably the modern era
of speech.
Yeah, I would agree. Big storyline, quick inner trek heading into tonight. We saw it on the roster lineup graphic. Okamash is subbing in for Aya Gator. So that's quite noteworthy.
It may see this team's level drop a couple of percentage points. Is that going to be enough to influence the ultimate outcome of the game? I would still hesitate to guess probably not. But it could make things just a little more interesting. Aya Gator is incredibly gifted and experienced.
experience. You know, I
know. Okay. Nothing. They
could have something. Anyone
in Belize a gate is always
gonna. Uh right. Let's go to
their photo. I mean, all
conventions, of course, the
former pro used to play a
cross gaming viral get a trap
itself. If it's not too long
ago, so I think he was sliding
more than comfortably for our
X maybe they will use that as
need that anyway this for them is of course must win territory look back at the previous games now
last week it was not a great week in terms of their second game of 7-1 loss to Skars but they
were able to pick up the winnings, tripple main telecom so far that's the only result that had
go their way this stage all two points from that match there are other games outside of that that
particular win that 8-7 against tripple main telecom a 1-7 loss to PRX a 0-7 loss to CHE and a
one seven loss to star. So I do wonder if that one particular result against trippie main
telecom who they themselves does as we referenced earlier have been on those kind of blowout
performances. Maybe seeing them with two points in the standings gives us a belief that yeah,
it's that 75-25 split. The reality might be, as we've seen already tonight, the seven zeros and
the seven ones that we've had is we might be on the way to something again like that based on their
other matches. Yeah, it's probably going to lend itself in that fashion. It's so tricky to envision
a world in which these guys can win out there. Something like a competitiveness, make it competitive.
I think it could actually transform into a similar matchup like we saw previously when it comes down
to that clutch veto. Let's have a look at the map veto. It now makes his bed a little bit late in
the day to be doing that, but maybe you just wake up. Let's have a look across and roll the
roulette and see where we head for this best of one. I toss up between bank and clubhouse.
Ultimately bank the selection of Kinetrope who banned out the club and prior to that Rx taking
the cafe out of play as well in terms of the numbers for this specific map since late December
Kinetrope with three plays. Second preference map a one to two record and defensively actually
struggling a new MIG-5 out of their 17 defense vets. ROX on the flip side, playing as the one
occasion, a lost to Trippie main telecom which doesn't spark a ton of confidence. Attack for
them with a real struggle and the one attacking win across five rounds. Yeah, bank attack has
started in the APAC North region sitting at just about 57 percent. So with clearly KineTrip
game is starting on the attack first. We'll see if they can, you know, kind of match the other
games that we've seen tonight and go for a bit of a speed run. But when you do throw in the
curveball losing a Gator clearly, you know, quality player again, Ockermesh is a former
pro. I mean, I think he's going to be able to slot into this lineup tonight pretty comfortably.
And we've seen coaches when they when they step into roles, you look at DD man, he stepped in
one day and hasn't let go of the position. I'm not suggesting that's going to happen. But,
you know, I think for a Gator as a loss now at the moment, this stage, not quite being at his
best is actually sitting dead
center middle of the pack rated
21 out of 41 in the region. So
clearly hasn't really been, you
know, they're absolute main
superstar, whereas a Kairu and
Gatorada are both inside the top
10. Those have been the standouts
for Kinitrop gaming. I don't
think it's going to be for me
changing too much in this game,
but what it might do is instead
just as seven to seven three
territory favorite King of
Trump gaming considering it is
must win the RX surely you know
that you do come in with a little
bit more spite little bit more
passion and we'll see if that
translates inside of the server.
Yeah, I just wait for one player
to jump into the server.
It would be interesting to see if
it does lock the confidence at
all of kind of trope in this
matchup or maybe not even
just confidence more so just
their structure and their roles
and etc. How they look to slot
in as you mentioned previous pro quite a bit of experience at this level of play
so as an individual not concerned at all about his ability to influence the
matchup but more so the cascading changes that may happen for the team here
I don't know what the leading has been for that change for his last minute or
something that was prepared in advance if they've been given more time than that
offers the opportunity to have adjusted any strategies if needed or slot him in
in the way that they best feel appropriate if it was last minute though
that can sometimes make things a little more uncomfortable and a little more stressful.
Nice for the side of Rx, so again I kind of tend to agree that it's not really going to
change the motivation or the outlook for them all too much in this matchup. They'll be going in
with a positive mindset but there you get an opportunity here for a few points.
As Rx now go through their pre-game ritual.
It was good to have the fun as much as it is competitive.
Well, Jim's not part of it.
I mean, maybe he is.
We just can't see it.
He's Cameron's person.
Let's get underway.
Faker's where we're heading.
And off with the...
Well, are they working out?
Now, it just looks like he's hugging himself.
Okay, help with that.
Let's get him to serve off.
FAKE IS CALLING KINATROPE GAMING ON THEIR QUEST FOR A HIGH END FINISHING SIDE OF THE TOP FOUR.
IT FEELS LIKE FINALS.
YOU WOULD IMAGINE SHOULD BE A GEM FOR IT, NONLESS THEY SLIP UP HERE.
THEIR REMAINING SCHEDULE SAYED TOMORROW THEY'LL PLAY TRIPLE MAIN TALICOMA,
ANOTHER FAVORITE MATCH FOR THEM AND ALL THE FIGHT OF BABY.
IT'S CAG.
SO WHAT I WOULD SAY FOR KINATROPE IS THAT IT'S NOT REALLY, AGAIN, TOO MUCH CONCERN,
CONSIDERING TONIGHT AND TOMORROW, YOU WOULD IMAGINE SHOULD BE COMFORTABLE.
Um, and maybe even still afforded the ability to slip up in one, but certainly not both.
So I think they're going to be pretty comfortable and certainly on the attacking side of bank.
I think they can put on a good show here in this first half, even with Okamesh, again,
a reminder filling in tonight for a Gator.
We head into the bands.
Everyone on the side of RX has sat back down.
Yeah, I got the blood pumping, Kaidmira, Monty, and Dukui, and out.
It's gonna be intriguing, I think, to see how just Attack of Sighted this map ends up shaping
up to be, as you highlighted previously.
Leaguewide it has been Attack of Sighted.
Kind of trope for reference on their bank appearances over the last six months.
The Attack of Mirox has been actually a big strength, 12 out of 18, so 66%.
And if they're able to get off to a good lead here, it's very difficult to win an RRX
to on their limited play time here on Bank who did show a long attack to be able to mount
a comeback.
The basement we go, and I think I'm going to have my eyes set on Okamesh, I've found
the majority of this map, I'm actually quite intrigued to see how they look to slot him
in.
And well he calls attack during the prep phase of round one say
Clue the substitute having some problems early here
The round for now and see what happens
Attacker's objective is to locate a bomb and defuse it as army if you want I can let you use my formula
It might help you get off.
Ok, I was just writing chat mic issue, but I don't know if that's...
Is that an attempt for a rehost? It looks like it is.
Yeah, let's put a little depth note to start this game.
this game I don't know how they I'm a little bit confused how you have a
mic issue that you only find out at the very last second as the game starts and
you probably didn't figure out that was an issue before the game started.
It's been the first time he's spoken. He's trying to do PC.
That is a strange one. And also this is I mean I'm going off on my usual
rehost tangent but do we really need a rehost for something that's not related to the game?
This is the problem is that like you have to remake the entire lobby for something that's
well related I would imagine to something like discord if they're in discord right so like I
I mean, I, it's...
Yes, certainly peculiar that it wasn't picked up on Elio.
Unless it was something that got triggered when they loaded into the game, but I find that pretty unlikely.
No, it's possible.
Obviously, I want to make sure I'm not suggesting anything on board. We haven't started this, obviously.
Yeah, no reason to but I just yeah, I found a trench out that wasn't picked up pre-match
You know what's the type now hopefully it won't be too long
Imagine we'll get them back in pretty quickly, you can see the invites being dispersed now.
Hopefully that means that Kamesh has been able to restart his PC or plug his mic in.
I don't know exactly what happened. Maybe it wasn't a fair area,
maybe they need some more time to talk the straps over within,
I don't know if it was lost or not, that's the tinfoil part.
I don't think they could do that during a ReHist.
I'm gonna spirit seem high inside of the pool.
I do wonder if they use Discord or TeamSpeak.
I think some teams do use the old school.
Yeah, I mean, if it's going to be completely honest,
I don't think it really makes a difference.
I know that...
You're also not a professional, they joke that.
No, but I'm also much older than you, Michael,
and I used to use ventrilo back in the day.
You know what that is?
Is that what the dinosaurs used to communicate?
You never had a vent?
I actually haven't, though.
Outside of you talking about it, it was Rob.
seems like we'll be jumping back in about a minute that's the ETA currently so
presumably we're just waiting for the final players to get in the lobby is set
and ready to go
I actually wonder if maybe there's a different setup that Okamesh uses when
he's playing versus when he's just coach.
It had been potentially something wasn't as set up as he thought it maybe was
just jumped in, didn't think about it.
And then he went to kind of say something and realized that he wasn't being hurt.
You know, actually this is, um, maybe the case.
I, sometimes this happens where like you're just sitting in voice chat, right?
You're just talking.
And then like you just think you're getting ignored like, oh man, these guys
a big bunch of dicks. They're just ignoring me and it turns out actually you're just not coming through.
I wonder if I'll question the whole time we're just sitting there talking and he's just completely
getting ignored and he's like why are you guys ignoring me? Probably then typed in
Team Chat or something and they're like oh we can't hear you. Yeah maybe. Oh well back into
the 7 hour so that should be very much behind us 3 at 8 Kaidu, Mirra, Monti, Dakota be banned,
basement up first. Reselected by RRX. Gonna try one attack and all expectation is for them to
have a good day at the office it may not be super duper dominant to the same links we've seen
previously today such as 7-0 7-1 but anticipating it still to be lopsided
Yeah, I'm somewhat hopeful that we can see RRX really give this a red-hot crack.
They start defense basement sites, so you know these are the good opportunities to find
some success early.
Now go on a little bit of a snowball, run a momentum, cause a little upset, KineTrope
no A-Gator, Okimash is in.
You know all the stars would need to align, but in some ways this is not the most important
positions to be in to begin at least. I do worry for them in terms of the actual map.
Like this is a map that they typically ban so they're not a big bank team. On the flipside
Keenatrope they've done the best record on this map, but they actually just straight
up don't ban it. Which means usually they're playing it against the better teams hence
maybe the record isn't suggested as to how good they are. Okamesh gets the opening kill onto Akuzu.
Yeah, Akuzu was just having a wonder inside of
CEO there. A little bit questionable to be playing that sort of aggressively.
Well punished there by Okamesh who had that repel position upside down and could certainly be a
a little unnerving to play that, especially if he hasn't got as much gaming experience
recently.
I feel like riding a bike is able to jump back inside of the server and have immediate
impact.
RRX now looking to try and make a play back.
I don't know how Jinim has gotten that kill, but fair play, all versus 4, 60 seconds on
the clock.
Yeah, not ideal losing the Blackbeard either for this site.
It doesn't matter that it's down to 4v4, it's just losing the Blackbeard really sucks.
I was formed to clear Jittam towards main stairs.
Oh, got a Rada!
Double onto you, you and Jittam!
Again, reference team before is having a very good stage so far inside of the top ten
for EPS. Oh, now it caught. Yeah, it's just unlucky on the timing. We're trying to clear
Akayu and well, Akayu was being covered. KineTrope gapped the opening round. Our commission
got the opening kill all as well. That ends well for them and he's excited. They can hear
him now.
Yeah, solid work there from KineTrope.
They tried to shove back up main, found the Blackbeard, so it was 4 vs 4, they put themselves
in an okay position to try and leverage that for the late round and maybe play clock, but
yeah, Kintrapped didn't afford that.
Akuzi certainly had a very questionable position early round, that was completely unnecessary.
I still don't understand how Jim's got the kill there, but fair play.
If he was low on health, I would have probably been like, yeah okay, maybe the pallets have
just spread perfectly but pretty high health and it wasn't a head shot so yeah
that I mean maybe I honestly don't know
yeah I got a little bit lucky there I think with the spread
it's looking like a Janhold here from RRX in round two at the warden can
Which I feel like being not to be in the sense of response but they do have a very hot bridge for Kanto
They'll have Kali for a pole play
Yeah, they're gonna want to be shaping up the log. Yeah, it could be a loggy shape up here
Then they try and level your documents up the stairs
Also playing into the clash so
Junim with the perc shield counter, but if they're playing into the clash
Open up that hallway trying to get pressure both sides and force that clash to either go
So it kind of mains their side or back into site.
So clearly they're going to get some pressure towards front desk, towards canto, eventually
open that up.
And then the question will be how close do they go to janitor or do they go stock?
And then look to really go for this back hit.
And if you're ROX, this is where you get a clue on pretty quickly that the overall repellent
pressure here on the top floor probably might be a lot less than you would typically see.
It'll likely just be I think reserved for the Grim with the Kwanhive launcher and then
the eventual entry for the plant.
I'm curious if Akuzu from server has spotted Okamesh with these gadgets.
Because then they'll have a pretty good read I think as to how they're shaping up here
and RX should be able to pivot pretty quickly.
It could be a key piece of information in this round in identifying the square side, that's where the blitz is.
Midpoint of the bound.
Looks like a tricky one to problem solve for Kinetrape from here.
And there is a clue to gaining that info.
I like the fallback as well, I mean there's no need to challenge 1v1, you're not too sure if someone is pushing with the blitz.
You get the intel, yeah that square side is where the blitz is, pull back.
get to move from below. It felt like to me, Okamesh almost had a pretty good idea that
the solos was actually playing down there though, just the way he was kind of maneuvering
and then pivots off after checking blue stairs. Genom has rotated over towards Janitor. They
haven't opened up Kanto by the way, that nitro cell is going to do a big chunk of damage
onto Okamesh. One for one between the two teams, it's the prone warden of Maui inside
Janitor with a bit of help from a cursor they get to kill onto the blitz go out of the frag grenade onto gym
It's carnage on the top floor. There's that stock hit from koal
They never ended up opening canto so it's a bit more direct from kina trod, but it's largely successful
The the overload towards janitor plus top square plus stock proving to be enough to the attack
You will swing didn't quite spot the pixel or koal koal will punish him solid round
It really was I still don't think that was ultimately the original plan I don't know what prompted them to go for the square side rotate
But it was a great call
I'll commit with discipline
Yeah, it was aware of the souls down below either way did a good job to not worry about that
Ultimately opened up a flank opportunity, but that too was pretty quickly traded by KineTrope
And so concerning around for RRX where they had the solos they had the read they knew the rotation they knew the hit
But they weren't able to quite enable the warden.
They even rotated the clash towards Janet and away from Kanto and you know.
The rotation was fine. The execution though was not quite as clean and clinical as they needed in that round.
So again, positive signs from a strategic standpoint but just aren't able to quite connect the dots there late enough in sustaining the pressure from Kinetra.
Well, the tactical timeout is going to expire and I'm actually not too happy with how things
have started here on Bank.
and back to base and for a second try out of the time out.
They bring the oryx for a kuzu.
They also will play into the echo.
So oryx and echo in out goes the azami and the fenrir.
I mean I don't know really what to make but I guess it maybe spreads things a bit.
So the Oryx can give you maybe a little bit of roam play, play up the hatches, the Echo
certainly is doubling down alongside the smoke, the warden and the Gorya for that late game
denial.
And then why are we trying to find a better counter tool onto the shields, because even
last time with both the warden and the clash they struggled to deal with, Wokamesh?
the attack though actually looking pretty direct and that will actually probably cut
out a lot of the opportunity for Akuzu who's currently office. He'd be better prepared
for an open area push but at the moment that's not going to be the target. At least early
here from Akayu, he looks to soak up some of the U-Tool. From the smoke, now already
dropping at one gasp babe. And the more that Akayu can extract here, the better position
they'll be late round for a default. The patient for now. Get it right, I also want to note
he'll work garage ramp at the moment. Perfect operator to sort of sneak through and whilst
there is a BPC in that position for RRX, he goes without saying that he can activate his
cloak creep forward and might be able to catch this defense off guard.
I thought of a lot of this first floor ground to Kinetrope have RRX, and Kuzu gets the free
Wow, it's just completely lacking the awareness.
Best hope he could kill the game for RRX. Now out of the time now, clearly the
game plan being followed to a T.
Rada slips in on the nook. He also loses the echo and he spots one over the wards.
His whole position inside a lobby UU, I think it's about to be dead, but now we're actually
one that ties first, then expects the main stairs, push back, good job from Akusu.
But traded by Akler, KineTrap just completely overwhelmed on a vault side here.
They've just got players everywhere, the entire site just got infiltrated with ease.
To the delight of Wokamesh. Oh yeah. He's just happy to be back inside of the server and playing
It's gonna want this spot permanently if I get a trope on careful. It's did he man all over again
I was all played the the slip in as well from the nook was really spot on it was well played
It meant that in the chaos of the the back hit
Freedom was afforded to get a ride on instead of just sitting back and playing passive on the cross
You made the right choice in going
deep into the site.
Akuzu was better rewarded on the roam this time, but then he got caught.
You want to get his way back towards the site?
Like, Jinemina wanted to do three.
And despite the tactical time out, Kinatrope will begin in this match, essentially flawlessly.
And maybe it will suffer the same fate of the earlier two games of being something like a 70 or a 71.
the Okamesh storyline has really had no negative impact on Kind of Traps ability to attack.
I started a little bit better for RX, but the ending was the same movie as what we saw
in the opening two rounds. It feels like the potential is there for them to win rounds
and be competitive, but I mean after the last couple of days of what we've been seeing at
this point, I might have to start changing my tune and just start assuming every game
going to be 7071. I'm becoming far more accustomed to that kind of score line than I am, you
know, like a 7475 at this point. You know, see if RX can fight back. I'll come back
on to the IQ this round could kind of play on to the Valk.
I've been watching this information pretty intently on the side of defense.
They are again trying to get a definitive read as to what side Kindertropes want to hit.
Noting last time they went for the late rotate and pivot square side.
If a little unsettled though at the moment, I don't think they've gained a ton of information
or even an effective lack thereof.
On Q though, Mal will spot the Grim and so Top Square open courtesy of the second Hard
Bridge.
On the side of Kettetrap though, they have some pretty good info Top Main.
Little bit to play off, Kali can continue to linda run with Powell.
some slow posturing in this round from Kinetrope well at the first pick on the
genome because he falls I slow to get to this point as there's only a minute
left but Kinetrope always just playing the right picks at the right time
Last is activated for Maui, not that he's at the bottom and able to find too much, he
goes searching.
Duo watching over the wards banana.
Easy kill, oh it's the second time Kuaio has died in two rounds now where he's just not
really aware of his surroundings, just peeks his head up as if there's no one going to
be there.
got to assume clear things properly. Wait for your duo that's just right behind you,
you know, to get involved. There's not a lot of time left here. Two versus two, 15 seconds.
Yu Yu sits on his desk, goes for the swing, makes contact with Garurata. Garurata now
knows he's there, but he swings it anyway, had no choice with the time. Now Claire can
go for the plant. Three seconds. Well, no, he's got no choice but to go for the plant,
I mean, he was dead, but I think he should have just as soon as he got into site, he
should have just stuck it.
He knew it was Main Stairs.
Give yourself the chance.
I mean, if you die while planting or after you just get off the plant, don't get me wrong.
He probably loses that nine times out of 10, but give yourself that 1% chance where maybe
he is a little delayed in pushing from Main Stairs back to site and then you can get the
the plant down gun back up in the post plant. Depending on the
parking taken, but instead he just he ended up never actually
giving himself a chance.
Yeah, good work there from rx and being able to compose
themselves in that round. gain some good info. They had to
read they had good, powerful positions. So credit to them.
showing a little weakness there on the re attempt of an open
area then for the first time in this matchup as we saw basement repeated back
in round three. See what RX have to offer here on this site. They bring their
castle intriguingly so I do wonder if that's gonna be invested on the
horizontal extension. Seems like that will be the case. Make tallows,
archires etc. A little more playable perhaps?
They mean that Kindertrope do get top floor a little less contested. They have
the buck for the vert. Archimage can clear out with death marks as well. But
maybe that's the idea from Rx. Try and fill it to the map above and they'll have a
plan to deal with them.
If I can get this round here on Starfleet open area and bring it back to 3-2, there is
a chance this could turn into a game. You're better in that round from RRX, but gotta follow
it up now. Can't just be one and done. We're searching for drones towards archives. Jinnom
down in basement. No one defending top floor, so it's an easy top down for Kinnotrope, and
You got Okamesh now that may eventually push towards Jinem or Jinem towards him.
Okamesh is in a good position to cut off that blue stairs pushed by a defender who will
eventually want to stop that square side push from Kina Trope.
Alright now, Jinem is still just towards main and is not moving.
Okamesh is on the move.
Yeah, there's five targets
Okay, the pop-up approach is the most top-down. Yeah, there's utility standing in his way
Probably can't really think about progressing that side. There's only a minute to go. Yeah, you can swing the doorway
He doesn't know that
I just ran himself an admin
Pressuring site to kill off Ribi
Yeah, just good pressure.
Docum has ended up coming back to the team.
Razerboyne gets the kill from Genom, Gatorana, catches him actually pushing above.
They've got the stock hatch control.
You use bait and self-taught, wall site is theirs, and the round is done, solid execute
from Kinetro.
Yeah, it was also good as they had backup options if needed, positions were refilled,
the site pressure as well was pretty immense at the admin perk, and then the pressure from
didn't leave a lot of safe playable position left there for RRX. They had to rely on trades
in that point and they didn't really get the ball rolling as a Cousin fell for free and
then it fell apart pretty quickly from that point onwards. As expected, RRX will return
to Basement still yet to find success on this site. In the end of the round they've won.
Hostop floor. You'll see they switched things up for Basement here. The roam has been pretty
ineffective. We haven't seen the onsite denial utility. You have a lot of influence either
with KineTrap executing the back hit and the nook lurk last round. We'll see what they
go for but KineTrap seems to have a very very good read on this objective.
Five seconds left before insertion
Four to one for open kills in favor of key nutria very dominant in this attacking half on bank
But we expected one side of us coming into this game like most of the games tonight so far
Now expectations have been
met to a perfection
That's the one we're in for our X and that was
one versus one
And the round wins for Keenitro, 4 alive, 3-3 and 4.
So very dominant round wins from Keenitro.
When they're winning these rounds they're just doing so, so comfortably.
Even here, Gattarata just gets free vision, so ready for the swing.
Akusa will think, geez, he reacted quickly, but little did Akusa know he was already spotted.
Okumish and Gattarata both go down straight away.
So despite the ability to kill for Keenitro, I'll play Jinnin.
the battle blue stairs in a trip trying to yeah go for the fast here against
general Okamish certainly did it comes up second best and honestly 4v3
basements like this is you've got to win these yeah didn't does a good job to get
over the world's lockers instead of holding blue stairs and definitely so
They'll be able to bunker site player advantage three gas babes nitro a
Lot of good positive science here. Can I try to give a bolt of you so they can deploy here?
Once this is out, it's it's done. I'll need to make a play from that. Okay has the diffuser
He's posturing for the rear here. There's a lot of time there here. You don't have to fully commit to the backdrop just yet. Oh
That's unfortunate
UUDCs. Oh that's right. Nice pick for Kinetrope. It's still nice, a good position though.
Faro X to be 3D, 3 minute left. Yeah, they've got a nitrocellular, three gaspades.
There's practically no utility for Kinetrope except the two flashes of a clan. Oh, Jim.
Overpeak. Yeah, I mean, does get to the intel. Oh, but then walks straight into the main stairs,
push from the guy who, and now this opens up for Kinetrope. Big kill from Tiro and needed that.
Still has the gaspades. They know there's going to be one of them towards Alavator.
bit of a split push attack here now from the remaining two members of the inner drogue.
Gaff laid out some duo depending towards lockers inside of Volts Maui.
Lot of time still left. Push up though from duo, catches out of Claire.
Good reposition by the smoke and now Kuao is stuck towards elevators.
So once again, RRX surely can't lose it from here.
Yeah, especially with these shotgun positions up close 20 seconds, it's going to take a big clutch.
now also doesn't have the kit probably not anticipating this red hallway prone
position oh actually he kind of almost did that was a cute match and he gets
that wall bang alright X we'll get a second round to close the half it's
to two in favor of
When you can change your fortunes of your people, I'm tired to I used to blame rest enforcing
To I'm choosing pain and not my hate you
Forget the poverty we've been through pop it's in our section
Now I still collected
I feel like a little bit of maybe forcing
Just think of last couple of rounds trying to you know be that sort of ultra aggressive and just swing everything and
Do it early in the round felt like they're kind of moved away from their fundamentals and almost went ranked mode at times
Five to one opening kills in in their favor, but interestingly in a half where they clearly looked very good
They actually never got the plant down so it was not really a big focus of theirs
And that just kind of suggests to me they just wanted to back themselves in in that half on the attack
Get the entry kills win the gunfights, but I think they were too fast about the overall
Strategic level play in this game in terms of focusing on getting into good plant positions and then post plant positions thereafter
And that kind of just left the door slightly ajar for a couple of rounds to go the way of our X and they capitalized
They get two rounds they have to go into the attack now
which probably won't be too easy and we went to this technical timeout.
It should be under a minute. We're just getting Yu Yu back into the server and
unfortunately disconnected him towards the tail end of that last round but to the
credit of RRX though I would have remained focused and did a good job in converting that.
I think if this was any other team I'd still be going into the second half with a pretty
positive outlook for them, giving it his bank and it can be attacked aside a bit.
It still feels like a pretty big hurdle to jump over, factoring in RX's inability
to attack on this map with admittedly limited data will no doubt, yeah, is
aiding me in reaching that conclusion. But we've got to see how it plays out
first as the bands will roll through all ten players inside the server and ready
to go it's likely going to be a hybrid denial band set here from our X and info focus on
the side of kina-shape and so dockerby blitz accompanies pie-gid and castle on the bench
I'll look back at the highlands from the previous round, again it started really well, just the
ability to get some good spacing, catch those off towards main stairs, the over swung blue stairs
which was Okamesh, and again it's very easy, you're up 4-1, you're a former player now coach
It's getting the opportunity to play on game night. You're excited to play in the day most
But you just don't really need to solo swing blue stairs on a basement side bank when it's naturally going to be hold by a shotgun
player
It's it's just a poor swing unless he's got someone with him. Maybe he did we didn't quite see it, but it didn't look like it
Low percentage
But I think, I mean, depending on what this second half brings, this is kind of the way
I may be expected tonight to go.
As I said before, not that awkward measure is bad, he's clearly not, he's a player.
He's got experience as a player, but you know, a substitute does just change the dynamics
a little bit.
And so rather than seeing them maybe winning that 7-1 fashion, it might be closer to that
sort of seven two seven three and it's it's kind of panning out to be that way I
think. We'll see what they can do on the defense. Lock is CCTV to be getting for
Kinetrope. Looking to... She is on a wild run this round by the way. Lock themselves in the top floor,
which they haven't done yet.
Yeah, Kloy trying to keep Jiro at bay, over towards dirt.
Garage look by the way.
M1 by Nelu.
Not bad.
Took a chunk of damage but can still be at least perceived pressure for the rest of
this round.
Oh, that's it.
Gonna try to progress and try and get the kill.
I mean, I don't know what Okamesh is doing. Genuinely.
He's the coach. I mean, that is just like the second round in a row.
He's just in two very low percentile plays. Like, they're throwing.
Nice. Don't just sell a storm.
I'm clear.
It will do. I didn't know what to do.
And then Yu-Yu just steps into the firing range of Akayu.
Like, Claire and Akayu are the ones that look like they're playing with the Sable.
of it. My dear, and Jinnomar is so low on health, like yeah, that goes from winnable to now favoritism
again for Kinnotrope. Just fight. And I'm gonna start to the round with Jinnomar the Vendetta.
Down to Eclair. Again, very, very doable considering the health margins.
They know exactly where he is.
I think that should just prioritize getting this plant down so Jinnom will go for it.
hold the cross from garage side they are still both low one shot to each will get
the kills required I mean you should know that now he's probably playing
Darragh still he was the nook lurk oh you spotted him
yeah again panic right because that's plant goes down and naturally in the
post plant you don't get a lot of time but it only had just gone down 1v2 you
know they're low at least you should you know he's roughly garage side and he
Clearly did it just it just kept moving. It's how you just hold down w and just couldn't stop
Yeah, can it sure I'm not gonna lie
They kind of need a timeout very quickly here because they've now lost three of last four rounds and they look a little bit poor
Yeah, they're not bringing that same conviction into some of these rounds like we we've seen
Previously tonight where the favorite team is is dominant and it's a reindeer did a little bit here there
They're giving way too much space and opportunity to RRX, I'm based inside, I'll just be locking
it down and make RRX chip away at the control instead, they're worrying about roaming and
making low percent plays, it's just... it's not the way to play this kind of matchup.
You're giving your opponent an in, that's the way I look at it.
We'll see if they change that, I guess the attitude a little bit here in the 8th round,
otherwise they deserve to be back in this game, because they're punishing the mistakes
and the sloppiness from Ketitrope.
Yeah, they're leaning heavily into the rappel game at the moment, if there was a lobby
seeing, if maybe they can catch a member of this defense off guard.
Ranch hard breach as well for Hibana, and that will be in an attempt likely to open
up Kanto.
There is though the bandit counter for the side of Kinochrip, Gatorade is currently
below though.
I can actually so hungry.
He looks like the kind of player that hasn't played a
early match for a while and he's just so eager to just shoot.
He just needs to calm down, he just needs to just chill, just chill.
And to be fair, they actually...
Got a rodder on here by the way. Got a rodder on here.
I have no idea.
It takes about a half an hour.
Yep.
Loading's one.
No more though.
Alright, good enough on to the buck.
And also shows that presence on that first floor.
I think RX will be able to hunt for too long.
Akuzu is giving it a look though.
He pushes into archives.
I was falling all the way back over to Talos.
Yeah, I've been shocking, right? You give less of an opportunity to RRX.
They're famous for power game, they're naturally a little bit slower.
Great natural self from Gatorade up.
And RRX are finding it far more difficult to get themselves into a winning position this round
position this round because quite simply get a trip. Guess what? Now they're no longer
making mistakes. They're keeping good lockdown positions. They're not providing anything for
these players in the rappel. Mauro's found nothing top square. And the time is now starting
to go against them on the attack.
Play with the swing over towards stock. And again, I mean, even then, that's much better.
Rather than staying and taking that fight, he backs out. He knows this for the seconds.
Looking at this point, give over that position.
Maui wants to push off this smoke, but there's just too many players on the other side of it.
15 seconds leaves you no time.
UU still has to lay the utile from the capitol, then has to repel in.
It's forcing this deep set now from Rx, but they haven't cleared out any of these positions.
Maui's just checked three positions in the span of a second.
Wallace in the end for K-Tro. That's much better.
Yeah, they reigned it in that round and while we were awarded
You can certainly make a fair argument that Gadarada temple hotelers was in a pretty aggressive position
But even then still had the discipline to talk made sure his position wasn't known then found opportunity to push forward and
Got good value from the nitro cell as well
And then the rest of the defense which were depending on the fringe were able to
Peel back towards the objective and just use time as the perfect win condition. There was also my straight utility up as well
And so they didn't have to concern themselves with finding information there in the light round, it was already available to them.
As we prepare for round 9, open area out.
And if KineTrap continue to remain locked in here,
there'll be too many rounds left in this one.
Yeah, and I think they would know they've clearly got the wood over RX in this matchup.
I mean, we saw it in the first three rounds, it was 3-0 and I thought this was going to follow the script of the other games.
7071 clearly it hasn't mainly because kina trip decides to start trawling a little bit
That's a once they reel it back in they get the result that
Pretty much suggests to them. Yeah, look we really didn't force we can just win this by just
playing smart siege
But then again teams can sometimes see that 8th round and and that gives them a license to be like, okay
Well, we're 5-3 up again. We know we can always just fall back and
play the kind of brand of stage that will guarantee a round win so let's get
back to trolling for a round have some fun.
We'll see if that is what's going to happen in this next round. Staff an open
area. Kuzi is chasing Okamash. Let's get the kill into Jinnah. Mike had traded here pretty
quick. Oh, he just spotted him main stairs. A little fortunate. They did lose Koal. Okamash
knows main stairs is the pressure point so he holds the angle a little late on the reaction
no and the cruise he gets away yeah he'll just run out the garage and back up the
ramp pretty low percentage to go back and take on that fight Lou does have the
radar so maybe he'll elect to seems to be concerned to re-aggress but anyway
also a second floor control you can get to work with third one breach remains for
him on a road breach up and then now on the Monty key and probably helping
facilitate this drop into the site with stock hatch now open that's probably the most likely
route for them because it will finally vacate and we give up on that position
very much advantage kinetrope at this point in time
they've been given some respite here by the attack and an opportunity to
recompose themselves and establish these anchor positions for the final push
I just want to have a Gatorada. He faces his back to Akuzu.
Who's he shooting at? I wonder if I know some fives.
This is very weird of a round for Rx. And Gatorada's not on the side. He's pushing back to the floor.
Now they're pushing in. Kaya had to get that one on to do it.
and then got rid of malware onto the Monty gives a bit of hope for those who are looking to retake the site
I clan I was able to hold on anyway. Keanu Trump get themselves on the match point
The opportunity goes begging for RX and must now win three straight to force overtime
Yeah, that'd be a disappointing round for them the final setup there is actually pretty promising
Just couldn't clear open area effectively and the Monty was dealt with pretty sharply there from Kiddichope and yeah
shame because Gadarado got taken out of play there. Lobby side he was on Cam. He wasn't going to have a ton of impact in that round
and he was up to Rx to go for that clean XC on the site, not to B.
And now they'll no longer be able to walk away with all three points in this matchup.
which is only going to further compromise their run towards the finals
and of course every expectation I get a trap you're going to walk away with the three tonight
basement up next for the defense
Attackers need to locate and diffuse as many bombs as they can
Yeah, this is Vexen, I'm shooting from Eclat.
Interestingly the, um, the oldest rated player on the team this stage goes, 20-27, now 11-2
in this game it's going to prop him up massively in terms of these stage KD numbers.
Claire having a, well I'm going to assume his best performance for the stage so far in this game.
And unfortunately for RRX a loss here and I think even with the overtime result too
that can no longer make top 4 that was probably always a given but now it's the reality.
to be a pretty obvious gap. The bottom three versus the other five. And even if there are
also probably gaps within those five, it's, yeah, it's the wider five versus the bottom
three gap. That's clearly evident here in A-Pack North. Even Keener Tread playing with their
coach tonight and it's still been relatively easy it's been pretty smooth sailing and
even they've really lessened their grip on the match as rx being able to
capitalize in most other elements and aspects of the game
Kinetrope have certainly been the better of the two.
Basement defense is mentioned, blue stairs hold for Mclare, rest of the team to look down site with garage presence from K'Awell.
Triple night show available to the defense and the warden to counter the guys.
Rx have taken map control pretty successfully, Jinn will lurk garage and the rest of their
utility being deployed in through first floor to open hatches and we'll see if they posh
for a blue side in the server or maybe back here could be on the cards here
well this is a pretty big commit for now we're dropping down elevators on the
glass why do you know the smokes remaining not just on him but also
jenom and duo
it was just the time that remains though for the attack his car he sits in vault
good position to be considering a back hit on basement site from IRX, Dorado as well in a good
position. All the creep up is not going to work the Malik, despite the fact that he got the open
kill. Do we're taking low inside of vault, good drop from Yuya to find that kill on the guard,
Dorado and Okubesh falls. We aren't done here on bank, we're going to need another round.
Well Kaya actually gets that and gets that one as well. We might not need another round the
the way that Akayu just put the shock on to good use and that's Kit. This is where you play the time.
Why are you pushing? 1-2-1. It's no time. Akuzu swings. He did a spin!
I don't know what the hell's just going on. Well Akayu clutches up for Kiritori. They almost
squandered that opportunity to close it then and there. Akamesh gets the win.
And he solved the Rubik's Cube as well.
In the end, all three points go to one of Kiritrope gaming and temporarily finding themselves up into second place.
Yeah, positive result for them in the end, 7-3.
Basically in line with what we expected. I think if they maybe did a little less trolling or a little more locked in and a couple more rounds, it probably would have been a 7-1 to a 7-2, but ultimately doesn't really matter all too much.
And they did a good job to stabilize. Yes, I can match a lot of experience, but still a substitute
I have no doubt it would have shaken them up a little bit in terms of strategy, but
They're able to rely on a pretty handy strap book there on bank
and you're right it puts them up into second spot and
Who knows maybe that's where they'll end up at the end of this group stage
Yeah, I'm kind of looking back at this game
You can clearly tell that if Kinect would have come into this game needing let's say round differential
I think they could have easily won this 7170 when they decided to really lock in and
Finish the job
They were obviously the better team we knew that as well
But they did sometimes take their foot off the the pedal at times go for some silly plays
Do some maybe not so smart things and that certainly kept the game going and credit to IRX for punishing it at those points in time
But yeah, obviously the better team Akagi with a huge performance 1-58 EPS 13 and 5 a clear a good game as well 11 and 3
But yeah in the end. I think we got the expected result
I kind of said that if we had of I really seen the full lineup involved maybe that 7 1 kind of scoreline would have been out
But even though Okubash was bad by any means, I think whenever you have a substitute
You probably add an extra round or two to the scoreboard and and that's ended up how it went
Yeah, again, I don't think we've really seen anything too unexpected in this match up played out in the fashion that was anticipated
There's obviously still question marks over the ability for that to be a super definitive result
But we can't expect every game to be a 7071, right? So we're still dominant and it was still a good day out for them
Alright, let's go and chat with Okamesh after their win and after getting back into the server
Okamesh, it looked like you just had a lot of fun back inside of the server getting to frag out
I'm assuming that's how things went but I want to ask you more as a coach how you felt that game went coming into tonight rather than as a player
Okay, as a coach I think we pretty well like
picking
counter of opponent strut like if they are like
Doing oryx retake, maybe they have when they are defending basements
They bring an echo in the works, so they wanted to retake maybe from, I think, Robbie Hatch, I think, but we, of course, we could predict it and then we were ready for that.
So I think we were very worked on picking an opponent's shot counter, I think.
Yeah.
Yeah, congratulations on the win, Okamesh. Is this going to be a one-off or can we expect you to maybe play a couple more games this year?
Nah, nah, nah, I just think, I don't know, but I had a lot of trouble for today and he couldn't come today, so I just, I, sorry, I didn't want to join as a player because I'm already washed, I think.
I wanted to have a more better performance to be honest, but anyways we won, okay and
never regret it, and everyone carried me so much for that, yeah, not anymore, not anymore.
Obviously tomorrow Okimash, you guys are going to be playing Tripp main telecom,
they've had a rough stage, I understand you're going to treat every game seriously and your focus
will turn to tomorrow, but I can't help but kind of look ahead a little bit to the final
playday against CAG. And that's probably always in the back of your mind as well when you
think about a pack north as a region, CAG have historically been, you know, the top
end of it for a long time. What do you guys need to do, I guess, not just for that game,
but also going into finals to start to match that level of Cyclops?
We need to prepare as they have super individual power and they like every single time if we
have like today we went to the 5v3 situation but we lost the 5v3 situation like that.
Cyclox has more big individual performance they gonna clutch short they gonna try to
They're gonna win every single gunfight, so we need to know more.
We need to focus on improving individual performance by us.
We need to focus more on the system or strategy, and then we need to avoid taking sort of fight.
Then we need to solve one by one, then we need to try to fix everything.
That's my opinion.
I can't help but notice you've got the old team bliss Oda Jersey behind you on the wall that looks very, very nice.
Ok, Verst, yeah, love that. Thank you so much. It's represented the Oster region.
Thanks for coming on and having a chat as well. Obviously, best of luck for tomorrow and hopefully we can talk to you again.
Yeah, thanks so much.
the server, guys, but, uh, as
for his words, it's not a
long term for a back into.
Gaming competitively. Let's
just say 707173 does leave
room for a 72, but I'm not
sure that stars would like
that result if they were to
transpire because they would
be the likely ones to end up
with the two rather than the
how the CAG play today. I genuinely wouldn't be shocked if it ends up being a 7-2. That's
no disrespect to Scar, CAG. As said in the interview by Alchemist, they just have star
individual players and they could really dominate in this matchup. So yeah, we'll see how it
goes but CAG, fan favourites. Absolutely. Well, one more game to go for tonight and it will be after our break.
I was really happy when I first saw the trailer and realized that it was real and that it was real.
I used to talk to other people about my character, but as I was playing when I was 5 years old,
I've been talking to younger players who don't know me.
So I'm a bit sad, but I'm having fun alone.
I think my team is more free now.
My role is just an OP character.
I just choose anything.
The atmosphere of the team is much closer to each other now, and the language is also more comfortable to communicate in Korean.
The environment itself is good.
Actually, we are currently in charge of the role of a brother.
The older player is more likely to debut than I am.
I think I'm about 24 years old.
Compared to Cloud9, we've changed a lot of things, and the times have changed.
So, if we were to say that we're going to win with a very systematic and a bit of a tough feeling,
we've changed our playstyle and our picks to a more free-spirited way.
I think we've done a lot of things in the previous teams,
but in this team, we've all had a fight, and we're all high-level players in the game,
so I think it's okay because we're all doing our best.
I think the team I want to win the most in this stage is DPLUS.
And because they are the best team in the world,
if they win, I think we can go to the top of the world or Brazil.
I really want to win.
So we return for our final match of this evening for play day 5 of APL, APAC North and it's
that's been around for a long
time. Scars versus CAG.
Unfortunately, though, for Scars,
not quite in a good position as
Cyclops who are top of the
standings. And so we'll go in as
favorites. And for CAG,
guys, their eyes firmly set on
EWC. Only the one slot in the
region, but they'd love to be there.
And I'm sure you guys at home would love to be there as well.
If you're going to be in the vicinity,
R6S15, get yourself 15%
off and go get your tickets.
Yeah, absolutely. It's a huge scale event. So if you are able to make it, don't hesitate and take that opportunity
Yeah excited for this matchup, right? Because whilst the AG certainly on paper should be considered firm favorites
And I still stand by that when you look at the head-to-head between these two orgs that paints a very different picture all the way back to
The end of 2023 up until now. It's actually two to five in favor of scars
So take that with a great insult when we make these assumptions
Yeah, I mean, it's a different beast though at the moment with the way that CAG have been playing this stage that 28 round wins
9 round losses or plus 19 round differential and they've beaten up on some good teams as well
So on the opening playday, you had CAG versus versus D plus and what again?
That's what has to be 75 then 70 over the RX 73 over fear X
So clearly having a pretty good stage and then 71 of a trip mentality concerted
They've beaten the good teams and they've demolished the bad teams and I think that sets them in good stead
Clearly that they're just the best team in the region scars on the flip
So when they lost the key in the show that beat can you be my enemy?
They lost the deep loss and then they beat RRX so really the difference between the two teams from me cuz it's clearly
Routines are able to beat the bad teams CG's
Clearly able to beat the good teams and right now scars have shown they can't quite beat those good teams
Yeah, CRG have certainly impressed and it feels like long gone are the days where domestically
some of these results were unpredictable and they had less of an ability to be dominant
and to be disciplined.
So it's nice that they've been able to cast that aside as we have a look across at their
opponents for tonight's scars.
They too have had some pretty good moments but equally a couple of blemishes over there
run so far in the group stage. I think most concerningly for Veeves when you look at their
record with a 75 loss to Kino Trope and to DK, that really strikes me as being potentially
costly when it comes to probably more sort of seeding discussion as opposed to an outright
top four qualification. But they just probably haven't quite had that additional gear. They've
been a good team, but they probably haven't been great. And certainly by extension, not as good
is I think they actually really can be you look across at some of the players on this team
As some of their ratings have to cause the stage so far
I've got Nina listed as the third rated player in the region so far and yuki's isn't trying to do far behind in seventh
So there's a lot of talent on this roster. It just fall in short and
Sometimes that can be the nature of the best of one format seven fives or coin flips
But unfortunately for them they still need to lock in and try to fight hard to make the top four
Yeah 100 and I think for the scars
You kind of look at the way that I kind of framed it before it's that sort of top five the bottom three
Well, they're in that top five
The problem will be the actual top four of the five just look a little bit better than scars overall
And they run home is intriguing where of course CAG tonight and fear X then tripping where telecom
They're not gonna get into the top four with only a win against EMT
They're gonna have to get at least one against either CAG tonight or fear X baby
against RRX-A71 and a little stat boost for them,
given the high preference nature of this map,
a map that they've only both banned out once.
It'll be comfortable for both of them
and I think it will set itself up
to be an intriguing matchup.
CAG, their favorites,
but maybe that could be a little deceiving
and scars can compete tonight.
Yeah, 100% they got knocked into lose,
everything to gain, big game for scars.
For CAG, they're gonna be able to lock their place
into finals with a win in this game.
And the question will then be, after tonight,
the case of what seeding position
they can actually finish with going
through the final few play days.
As we know, right now they've got the round differential
against everyone else, pretty comfortable.
And they run home.
Can you be my enemy tomorrow?
They should win that comfortably.
Kina Trope on the final day.
Similar sort of matchup to maybe the one tonight.
So I wonder if they could even get
through regular season completely undefeated, which would be a really good
fee. And we know that CAG can do really well regionally. It's
international where they struggle and just don't have the ability to
dominate the way that they do here. They kind of go from dominating their region
to then being dominated internationally. That's the next step for CAG. But to
work on that next step, you've got to qualify again. And so we'll see how they
go-com finals, Ying, Kapotao, K-Eed, Bandit will be the bands.
Yeah, they've been able to take that next step domestically.
It's all about whether or not they can transpose that internationally,
where the difficulty of doing that is magnitudes higher than domestically,
where evidently we've seen a pretty definite couple of teams and a bottom handful.
And so in a similar vein to kind of like Weibo, for instance,
There's always going to be question marks as to whether or not they're truly being tested locally.
I think it's probably fair to say not really.
And it means that when they go into Ashley, they need to take those opportunities and
scrim like hell and just get as much playtime at a higher level as they possibly can, which
if they do that correctly, it's a pretty positive feedback loop.
Typically, where they'll be able to come back and play even better and sort of compound from there.
Now, Basement is the first site of choice.
And I'm hoping we get a really read here from scars as to whether or not they'll be switched on today as said before the orc head to head
Over the last several years is five to two in favor of scars and whilst
Again take that with a grain of salt given a magnitude of changes across the board in the game and and whatever
But it's sort of an intriguing little fun fact that
These two Japanese rosters when they go toe-to-toe it's
Not just being the CAG show
I think the start is going to be ultra important for Skars.
Can they get a couple of upset attacking around wins here on Clubhouse?
At Clubhouse, they're funnily enough, obviously being from Oceania, we know Clubhouse is pretty
defended side in our region, but yeah, ATHC North has not always had that same history
statistically as Nina gets the opening kill on to Anidzen, Chibisu was pushing for the trade,
eventually does achieve it. It is defended side at this stage in the region, sitting at 61%
tied with Chalet, funnily enough. Chibisu caught on the cross with a little pinch over towards
lounge. A very aggressive start from both teams considering it's a 3v3 on the basement site,
still plenty of time remaining wrecked on one HP I would rather be in the CIG's
position and I do like the fact that you still got fish like on the Monty
couple of payload calls as well on the full health Yukis I'm just worried
about the YHP wreck. Two gas plates still for DD man naturally playing defense
basement. I think there's a slight edge to CAG. Better slide.
Yeah, it's pretty fine margins at the moment. 60 seconds and the scars have found themselves
a little stalled out. Rekko go garage side so he'll potentially look to hit blue late.
It's so low on HP though. His roll is more so to open up the round maybe 4B. The Monty
actually smoke you till they to stall that out final gas babe from DD man now
45 seconds to go it neutralizes a little bit so you don't have a ton of utility
left outside of the race blimp pre-placed the stars are eager to try and
check value from this Monty
So he goes down.
Did he man catching out fish like that?
Oh, lovely, killed from Sharif on to Rackham and he was low on health but he still hit
the headshot anyway.
The yook is down the hallway looking for the 1v2.
Pop up, but it's Didi man that hits the headshot.
Well, we just had a coach subbing as a player to our knock em ash did he man did that a
little while back and has not relinquished his position roughly.
So he's been a good addition for CAG, smart player and inside of the survey he's been
more than capable.
The achieve will take the opening round, but yeah, maybe not to the overall liking a little
bit sloppy, but a win is a win.
Yeah, probably could have done a little bit of a better job escorting Gibbysuit back down
secret, but they were able to recompose themselves, they got wrecked really low, they were then
able to execute the pinch with the smoke criminal play onto the Monty, and so I think they made
the best of what was at times a little bit of an awkward situation there for CHE and
I wouldn't pencil that down as too dominant of a round for short, so I showed some good
find some positive signs in the early half of that attack over to Jim bedroom for the
follow-up and it's the clash here for Aniston catches well for the defense so indicative
that they'll maybe look to set him up somewhere to be a power player and often do see that
clash early cash side and Chisapak we may see something similar here from CAG although
currently bedroom at the moment elsewhere canals to be disrupted so perceived
pressure on the map clear but it's a pretty definitive stack at the moment
jacuzzi for stars and so that may lend itself into being a more direct
Yeah, an approach here from the attack as opposed to going all the way across.
Yeah, some of our heavy emphasis over towards jacuzzi, but into the mirror window, I mean,
these almost dealt with. Just got to eat probably one more impact from Zaka so
eventually we'll show you we'll get this open and it's in trying to be in
use since as well. Really this is just all about denying as long as possible the
destroying all of the mirror window but at some point Scarlet will be able to
brute force their way to getting this destroyed. It has eaten up a lot of the
clock though and not really a lot of headway made on the other side of the
map like a cash to consign push. I wonder if this might end up being just
sort of jacuzzi plus logi. Although, he just like has made his way in
quietly now through kennels. Rishoi also does actually get the kill on to Zaka.
She misses his balls. Big battle to be won by DD man. He does at least win the 1v1
and it's been losing a lot of life on the clash scars. The brute force is working
wonderfully. This is too easy. COG have just been completely destroyed. DDMAT is having
a great start to the game, but it will not continue, and SCARs are on the board. Great
attack in the gym bedroom, but have to beg the question for COG because fundamentally
that is as one dimensional attack as you will see. It's a jacuzzi push where they just walk
through and kill everyone.
Yeah, and it wasn't even just the case that it was largely full jacuzzi there towards
the end it wasn't a surprise hit really at all there it was postured very early
from scars they broadcast that's what they were going for they opened canals
early and then there was no presence on that side of the map outside of that
that singular look a lot of the utule laying a lot of the pressure was being
mounted on jacuzzi side and they I think positionally got a little bit caught
out and exposed there in that round so fair play to scars they back themselves
in for that. Makes me wonder a little bit as to how they'll posture here for CC. I mean,
similar thing seems more so recently favoring Ponsite hits and not containing themselves
with Rafters clear and we'll see if that ends up being the case here. Yeah, certainly positive.
For Skars, a good little response after the opening round. And it's also back to back
open kills for them, which as well is also quite positive. So CAG being put on notice
Ellie.
Attacker's objective is to locate a bomb and then shoot it.
Raise the blue house!
Right on!
As designed.
Spark defeated.
Loading you, Max!
CC, are you ready for slow-mo?
I see a JGB in pretty brutal this stage.
In most of their matches.
But they can sometimes also have the tendency to have an off-night where they just think
they just give their opponent opportunities.
And so far, two rounds, two attacking open kills for Skars.
I mean, I like what I'm seeing from them.
They look pretty switched on, and they know what's at stake.
This would be a huge result.
Win for Skars tonight would actually
put them leveled with D+, and depending
on the differential could even put D plus back out of the top floor.
It's a good start for DD man, we'll see if he can continue.
Blender mirror has one of two nitrocells for CAG.
Heavy extension on a Cache CCTV site there,
really investing on this gym bedroom home.
In a minute thirty and the Scars are giving little real room to CAG as they consolidate
their positions east side.
At least that's where Fishlike is currently on the Monty.
Drops down to canals.
Maybe they'll shape up eventually here for the Rafters clear with a late pivot.
I have the air jabs to deal with annaton
Reach pressure
It does feel like quite a late call here from scarves if they are to commit this could be
I don't think this is the right play when you only have the no man
It's not like there's a capitol to help
Yukis gets the kill anyway onto zaka and they just lost straight to wreck and the scars are just getting done by it's like they just
I
Just losing all their gunfights in every like I don't know if there's much else to it like you shouldn't be losing rafters like that
Glacier's army double-holed rafters no real utility to win the position
They just get out shot and how to fall be to when scars have basically sat on the roof from over half the round
And right knows there's probably one tucked in on the corner
made out the shots, decides to double back down but it doesn't matter at this point you
could just open one the site how's that for another attacking round. Two to one lead for
SCARS against CAG, I mean they're just out shooting them. Yeah, yeah the early signs
are a little unsettling here for CAG where SCARS are making some interesting pivot calls
or maybe that is what's partially throwing them off but they're not having to layer
or dump much util entity into these power positions that's winning them out. With gunfights as
you've alluded to losing rafters there for CAG was pretty poor the way in which they executed
that. Get it though to scars, again I don't know the longevity of this approach if it's actually
going to continue to work because all it takes is for CAG to switch on a little bit mechanically
and I think they'll run into problems but it's working so far and so tricky to critique down
down to basement for round four.
Monty and Mira will additionally be banned out.
Mira was selected in the last two rounds
and Monty selected a total of two out of the three so far.
And obviously it needs to be noted with the bands, right?
So they don't have access to Capitão.
They don't have access to the Ying.
So that's quite a bit of chronic utility
that you would typically see
from an attacking team certainly on CloudPowers.
Now they've gotten rid of the Monty.
And the Monty's been used twice by SCARS
this first half although I don't think fish likes multiplayer is a reason for the round wins again I
just genuinely think they're just outgunning them in a lot of areas what's kind of ended up happening
is CIG has taken away the utility of scars but scars have taken away the world the Walden on the
kaid and bandit so they're bringing a lot of Hibana and they're bringing a lot of thermite
they're opening up walls and they're creating space and they're pivoting light and then they're
just winning the gunfight but as I said if CIG switched on mechanically well that's going to
to put a stopgap to the plans to sit for scars. At that point, what do you shift to
then after that? You're going to lack the utility. You don't have the Monty anymore.
So their kind of 1A game plan is to pretty much win gunfight. So far they're doing it.
They're going to need to continue to do that in this half. But I mean, admittedly, you've
already got two attacking rounds on clubhouse. This is already a really good position for
scars to be in. Back to basement where we go. And if they win this, the pressure will
mount on CHG massively. I think I'll call a try mount if they lose this round.
Yeah it's been interesting so far from both perspectives.
SCARs have brute-forced a couple of rounds and CHG have been under fire early.
Since selected here for round 4, alongside Clash, alongside Blitz, I'm intrigued to see
what Vashui's thinking will be here, and where he's looking to try to deploy that
unit that's for a job or for the long cross, an operator that doesn't frequently get playtime
on this site.
So that will be the wild card in the battle for scars to try and leverage on the defensive
side they'll rely on typically the Echo and the Fenrir here, look to gather info. Just
the single Nacho for it to go on against the hatched up so that could be a concern. Grim
is going to gather info and you can see that on Anatom currently. Pretty default base and
stack at the moment from CAG.
I think scars are just going to pick a position, rush it, go for kills.
They're going to get RAUs through the kitchen hatch, probably drop
and dirt push from fish like and create an overload in towards Arsenal
and while the way that they've been shooting so far this game then that's gonna set them
off to success.
Yeah, that's a lot of damage taken from Fish Lake but it's mainly because, yeah, I mean
he should be dead.
I think this guy's left this a little too late, they've kind of overcooked this one.
I think they realized at very, very last second that they didn't have that dirt position
dealt with early enough and so they ended up having to rush Fish Lake, had to run through
the flames. You play the kitchen drop. You just don't see that in the modern era of Siege these
days. And C.H.G. finally win one because well structurally far more sound basement site on
clubhouse and scars just had a pacing really let them down in that round. Didn't give themselves
enough breathing room. But had I got that dirt control at about the 30, 35 second mark and had
already dealt with the flames and gotten deep dirt basically facing in towards Arsenal would have
been a whole different round but it just left everything too late yeah basements
definitely been a stronghold for them at the kind of site where typically it's
far easier to lean into utility and that wasn't totally the case in how they dealt
with the dirt pressure but they had that fallback option ultimately not needed
so a good work there from CAG but they need to try and find success elsewhere
second floor yet to win a defensive round we have back to Jim Benjamin as they did
back in round number two they don't have the mirror available this time they also
elect not to bring a clash they also aren't bringing the thorn into play nor
the Wamai so it's strat number two here for CAG
they're looking to I think very much just simplify yeah this is a very classic
style of lineup. They've go out and smoke for the stall. Zaka has the license of the warden to
do sort of as he pleases. And then of course we'll do some good anchor work alongside Sharip,
the kid barriers on this side are pretty powerful in denying those lines of sight from the balcony.
Scar's last time did a bit of posh shingles earlier than outside of one work, basically fully stacked
jacuzzi I imagine they're not going to try and do that again
yeah I wonder if cj got a kind of read us to what's happening here the scars just getting into
into good positions to flood, take gunfights.
CJ, I think the best change up they can do
is just play far more into the U-Tilt game,
play denig, use gas babes, try and funnel.
Skars where you want them to be funneled,
defend the positions you want to defend.
The Skars have also shown a pretty slow pace
here in Clubhouse too.
So you look at the opening kills,
of the four rounds have been under a minute left in the round and till here this is halfway through
the round but even this is you know still not exactly rapid they do get the kill on the jibboussou though
the pick from washoi and again yes scars have dominated this fashion though four or five rounds
opening kill on the attack of clav double up from nina on to shireep like oh how they just
You just jumped in.
That's crazy.
Jump scene gets the pick and jumps out.
That shouldn't be allowed from CAG.
That's an oversight.
They just don't have the same level of comfort on this top four compared to
basement.
It's pretty evident that scars are making them uneasy.
I don't know if CAG have the answers required here.
This round looks highly unlikely and then CCTV cash up next.
Looks like just two.
It just don't look ready for it.
Yeah, that's better.
At that point maybe that's the answer. Get on the front foot yourself. If they're going to be doing these kind of moves, you need to do it back.
I don't know what he thought was outside the window. Maybe just a hope and a prayer, but no one on the bulkity in the nitrous cell gets nothing.
Better for Manitun as well.
Fire with fire seems to be the last second change-up in this mix round from CAG.
Double swing into a third swing.
Okay, they get aggressive. Instead of sitting back and holding ankles, now they get into the phase of scars and say,
Well, if you want to play like this, let's tango and it leaves it in the 2v2
And it's it over towards the hallway and with no help into gym. Zacka gets one, but instantly traded
It's a 1v1 and it's a nosey can play the time fish like will go for the plant though
If you can get back into the site quickly and he does
Hamilton should be able to get there in time and he will
Mess this up. There you go. There's a third round for CAG acquired a really solid
adaptation mid-round as well. Actually very late mid-round from C.A.G. where they just got far more on the front foot.
Started swinging, started to get aggressive. They knew for a while that scars were set up in these positions and
able to jump in and jump back out and do what they wanted. So this time they disrotted.
They take the lead.
Yeah, that was really clean work there from Anatan who also showed good
positional awareness there in the one versus one to force that plant down and then retake pretty swiftly.
Clean work outside Jacuzzi, sitting back and anchoring against scars is clearly and evidently over the course of these three rounds on the top floor being questionable.
Being active on the front foot, catching them off, getting a decent timing here or there may well be the most optimal strategy and we'll send a good insight to that now as we go back to CacheCCTV and CAG.
I hope it's the last time in this match they'll be defending this site.
As with the back of the replay package it was a strong advantage for Skars but they filtered
up main and outside jacuzzi and fishlake was left with no option but to stick that plant.
Final round of the half as it stands Skars have won five, pardon me, four of the five entry joules.
It's probably indicating why CIG are often finding themselves fighting from the back
foot and being in these awkward positions.
I mean, I've been impressed with Scars and their ability to kind of punish CIGs.
lack of awareness defensively. I mean I think they should be pretty happy with
two rounds. If you had a set it was a four to half at the start of this game
I would have said that's a win for scars. Let's see then what they can do in the
second half. So they still get another free swing in this final round of the
half. And I wonder if this might be the round they just go and pick up that pace
and ramp it up to 11 because they've been really slow in the early portion of
around the cg if you know they go up with this kind of again you know they're
gonna play a bedroom and maybe not fully set double sack rafters if the rru's go
well well up but then you send a couple of calls that you can kind of go fast on
on cash cctv or it's caught now I'm surprised I'm surprised I couldn't
actually swing that well the drone was still moving cautious approach they're
probably not too unwise. We've had a second player outside holding the line so...
Yeah. It looked like he was thinking about it.
I hope the pace from Skars clearly not going to be brought into this final round of the half
because we're into the final minute 20. It just positioned
that little stuck outside breach. Not a lot over towards rafters again.
the way that CIG lost this round last time was just scars found angles and
killed everyone there was not really a lot of utility
60 seconds. Anyone are you left as well? Yeah it feels like a big build-off in this
round and it may hinge on scars ability to clear rafters that Sharip is firmly
holding at the moment he'll likely eat that core key that goes out thanks to the
trunk of damage, but here it goes. Just survive, has coverage from Anerton. 40 seconds remain
for scars.
But there's no one doing anything for scars. There's five players outside the building.
There's no real emphasis, including rafters. They've got no con pressure. They should never
be winning this round as it stands.
Anerton shuts down W'shoi. That's cute, by the way. Anerton does get traded. If Scar's
going to win this it's just going to be winning gunfights. Zac a holstot wreck Nina pushes in gets the trade
still got one coming in late from consite that's cheap as soon. We've got the numbers advantage
again shot cut up close wrecking 1v2 hasn't got the time not going to be able to clear out rafters
and we're done for the half. CIG gets a four a strange round of cash on cctv and CIG with the
the two round lead heading into the second half.
I'll be standing for my head
I'll be standing for my head
I'll be standing for me
Well, CIG get over a little bit of a hurdle in the first half after Skars started quite
hot.
They won two of the first three rounds.
CIG able to win the last three.
They do get to that two score line.
I don't know which way this is going to go in the second half, which is honestly quite
fun though, considering the one sided nature of the games over the last couple of days
in the APL region.
There's a good chance Skars could get rounds, there's a good chance EG could just brute
force on the attack.
We'll find out very shortly.
Yeah, I think it's probably been just as difficult to predict as I kind of expected.
Maybe not the way in which some of the brands have played out, have suddenly been intriguing
scars, certainly having the confidence of brute force, a couple of them, but then last
round, one where they fell back into their shell a little bit.
We'll see how this second one now looks to develop, replay package of the last round,
a lot of late round trades, big stack breach from scars, can maintain pressure and CAG
pretty comfortably, but everyone out that round, and so to basically go as anticipated
for scars you have to try and make up this deficit, and they're still in a tough position
but equally CAG, not completely out of trouble just yet.
I felt like this round is going to be quite telling. Basement site.
Attacker's objective is to locate a bomb and infuse it.
Looks pretty conventional with CAG bringing the ram, look to get kitchen control.
Aniston can elect to push down main stairs.
Sarko can create pressure, maybe go for a blue side hit.
That's not going to work into the onesie.
Good pace though, to go straight through Meatlocker into Kitchen with the Boogie Otter breach from Sheree.
This is much quicker from C.A.G than what we saw from Skars in the first half.
Now they do have the clash at least, and can kind of block that Monte push down main stairs.
Maybe a little bit of space for the Nitrosols to be used for Meena and U-Kizz.
No mirror available, which does, again, indicate that C.A.G might want to go down main
without having to worry about the defense having a mirror winder at the triple wall?
These guys just have to be a little careful here that they don't overexpose to the vert.
Rectex, that is cute to now fall back and we just have to see where he actually likes to post up the clash sheet as he faces for the hatch drop.
maybe play it's like triple wall side like a bit of a more calculated risk
CIG in the meantime are going to continue their groundwork. Oh, a block patch for the
faster all. Straight now, hugging triple. Oh, this is awkward.
I'm gonna go the way I prefer. Well, I mean they got an archer out of it as well.
Yeah, that could have gone a lot worse especially with the gas pipe
Pressure though is it is building at the moment as far as I've done a good job in
With standing up now. They still have nitro
Evidently wardens still up for sure. You can deploy late utility
CG need to try and split this attack. So we'll see a lurk blue side eventually
Classic two player split
I think the round is likely gonna hinge off that being a success
Break it on down and it's an inter arsenal the pit push works out
I'm sure able to get a much needed kill on tizaka
President just rush over to the Monty of Aniston
Knows that if that Monty stays alive, there's zero chance for scars now in the 2v4
I'm getting dizzy right now watching the shoy.
He has to keep moving for a reason because of that pressure from above and only the clash
remains a successful push for C.A.G.
You know, Rick I don't think he's going to be afforded the space to deny this plant last
second.
Wait, does get added to the plant with the impact but Chibisu has the hallway angle covered
and C.A.G get to five early attacking round on basement and now that very much puts them
in a solid position. Yeah that's a big round, big confidence build-o and the way in which they
were able to compound pressure in that round and not make any fateful mistakes was impressive.
It got a little congested triple wall early after the Moto job and that could have played out very,
very differently with Skars better positioned or prepared for that but it was one of those players
that you know difficult to read or anticipate. All versus two, 20 seconds on the clock and
was sure he was completely overwhelmed with pressure and I think one of the big sticking
points around there for CAG was their ability to completely avoid Rack. Sometimes you see
the clash still loud and disperse pushes but Rack was not in a position to have any significant
influence in that round. There's no female lead for CAG. We'll see if they can confirm
the 6th tier up above the gym bedroom.
really let them down and maybe they've been able to get over that hurdle in the
four brown windstreet four alive one two and three so there was that 1v1 with
anitin which you know how keep the good times going
we can all add to the blow torch on the mountain to open it
Reach
Just looking to open up a little hole at Kennel's and Nidalee gets caught should be revivable
But we'll be low on health
This guy's a query the follow-up here immediately, but
CG aren't really in a position to find that and so eventually Nina will be back on his feet, but
is that same low hp for the main around it's still a big win early here from CAG
no one was set up in position which is normal at this point in the round
it was really just a freebie I mean you're never really getting that knocked
because you're looking for the kill you're just trying to create the space
off the breach and it just happened to get downed
that I concern is that Nina does still have that nitro cell and he's the only one that
has a nitro cell so getting him back up even though he is low is also a mini win two disguise
stay in cash maybe try and flip this nitro cell over the wall
I don't know if Nina can have impact.
No.
No, too low on H8.
That was a headshot regardless.
5 vs 4, see a deer with a lot of time here as well.
Well, good candela on the Wachoi, but he can just play behind a given barrier.
Fish like Wreck get one apiece.
Tubisu keeps marching forward, gets the elimination on to Wreck.
3v3, forcing the rotate down to basement 4 Wachoi away from top Wreck.
out the scars. Did he make creeping closer here on the balcony or a chip is to just walking
through them. He's up to 13 and four. Not gonna lie that one has gone away from me in
terms of noticing just how dominant he's been actually in this game now.
Second multi-kill round of the match. He's gonna need more. He goes down though and scars
win the round. Wow. Yeah, CIG probably had to kick into gear faster there after
getting that kill Lodgy's side. They would have known that the top-road player
was transitioning to main stairs. I didn't quite capture as to whether or not
he'd made that rotation yet by the time that push had initially come through
but you know just giving scars an opportunity there to resettle. CIG
would expect better there in the light rail in that kind of situation where they
mop it up and get the job done. Advantage after killing Nina right here, just a little
slow in the follow up. To be fair there was a little stack of Utah on the side which didn't
help.
I do wonder though, it was the rotation from Wachoi, so he goes from red instead of falling
back to site, he actually rotates through secret basement, comes back up and maybe they just
kind of lost track of him. Just the ability to go and get that double kill later on like
that it's probably my inclination
one thing that yeah scars have obviously done really well in this game
is just winning their gunfights
what's interesting actually looking at the just looking at some of the numbers
right so scars are actually in the league so far this stage the second
high as cost percentage and the second high survival percentage as well now the
actual KD numbers aren't as good as the other top five teams naturally when
you're not winning as many games as them for you can kind of put two and two
together but they're quite an efficient team and so the fact that they're
winning a lot of these fights tonight is I guess a reason why they're being
competitive and the fact they're on defense there's every world wish you
for the 5-2 goal and they can bring this game back.
C.A.G. is going to have to be at their best to close this one out, one away from at least
acquiring a point, denying the three away from Skaz.
Yeah, Skaz done a good job in keeping C.A.G. honest, but the question still remains unanswered
as to whether or not they can do enough to flip this result.
CAG is still in a good position,
lurking currently in the ninth round.
As we're showing his position known from CAG, they seem precarious at the moment.
We're sure they certainly can't push in blind.
He may be able to push later on.
Well, wallbang opportunity.
Freebie.
It's all played.
That's a replay rather than a Zaka mistake in my mind.
That's a good heads up play on this whole list and I don't know how to get for you.
Really nicely done from Washoi.
I'm losing the docker bit at this point.
Oh great.
Oh hang on Washoi.
Got a little baited in there by the Monty with one more at the window and he loses his
life for it.
Yeah, pretty classic over-aggressive or punished by CIG AG, leveraging the Monty.
There's over 60 seconds on the clock, Kennel's open, Rafter's under some pressure.
We'll see if his flight can...
Oh, sustain this, but an over-peak on the bridge, and DD Man, who's looked sharp tonight,
will capitalise.
Advantage, CIG.
Yeah, that's my coach.
DD Man is pretty good, and they got the Capitab, and his Rafter's clear.
since of trouble and it's just has to be quite passive and yeah there you go
gibbuses got the angle this is far more systematic from CAG what we're
watching in this round outside of that opening kill from washoi is far more
typical to what you would see on a clubhouse attack where afters clear get
good pressure garage good utility the Monty doesn't over invest they punish
the mistake secret and this is why CAG are a very good team in this region
because they always have this kind of fallback to go to the fundamentals.
Now, Nina, a little bit of a nice kill, but 1v3 from here, not happening.
And that's six on the board for CAG.
That might be their best round, I think, of the game so far to get the match point.
Yeah, it was really nice.
I like the, the wish I punished secret that was well executed
and it's an had influence later on in the round, taking space rafters.
They didn't punish the overaggress from the window.
And, yeah, ultimately they were pretty strong on that site with its first appearance and the beauty of CAG now.
They have the ability to, as I've demonstrated, attack into both basement and cash CCTV.
So there is a potential here, I think, for the game to drag if Skars can find success bottom and then replicate Jim.
So we'll see how it eventuates.
There's army and a ying to be banned out, and Skars leaving it to the 11th hour to call their tactical time out to try and fight a solution.
Feels like an important milestone in their stage, sitting full hitting into the night.
The lack of points here will knock them back down into the bottom four with D plus having
a successful evening.
And that's for the road forward for this scars lineup.
X tomorrow that's going to be a challenging matchup and then should
remain telecom for the final playday which should be a little more comfortable
for them but there may be a scenario in which they're looking across to that
fear X match tomorrow as being what determines whether or not they can make
the top four well I'm actually yeah just looking ahead so if they can beat fear
X they would go to nine points fear X would be on 12 points and by beating them you're getting the the kind of
Double end of the round differential right whether it's like let's let's say three so they go from 14 to 11 and you'd go from 7 to 10
And then on the final play day fear X then have to go play D plus kid
That's a tough game. Whereas cars gets played through from a telecom
So then there is a world in which they both end up on the 12 points and Skars get in on
round diff.
The other part of it is I mean D plus also if D plus technically because D plus play
fear X if they lose.
I'm going to assume they beat RX tomorrow but if they lose to fear X they would also remain
on 12 points.
So that's kind of the path forward for Skars.
They didn't need to win tonight.
would have been great but what they do need to do is obviously beat fear X and
then beat trippin main telecom achieve that and it's guaranteed that one of fear
X or one of D plus will be on 12 points right now even though it's well I mean
three round differential on defense is not impossible these rounds are actually
super important for the round differential now you still got to go and
beat for your ex tomorrow night but you obviously you gotta hope you can do that
and so therefore these runs very much better
now can CAG get the job done or is there another twist in this tail you
kids is isolated and live for now and it's an unable to land the shots required
elsewhere wreck inside a garage room position has some impact in the round
you'll be looking to probably drop oil here big amalgamation of players over
towards secret at the moment neither wanting to give an inch of the map
I think see a geo really happy to wave the white flag initially here and let
them have that control for now it's probably too high risk to be taking it
head-on
I mean this is what I think it was scars back in the first half when they
25 seconds left and they just then got to that position. Well Sherry's already
there. He can maintain, he can hold. I'm surprised that Fishlight's still in his
broken canister in pocket. I don't like that. Now he's dead as well. Yeah Sherry with a
double. Wow okay. Well to be fair they did try to push him. I think they wanted to
I think I wanted to reclaim dirt to then place that Volcanist on and it's back to like completely straight with three to open up the site
No one else by the way for C AG is even remotely close to dealing with site
Shreve just goes against three kills Nina finds one
Why being top red stairs? This is a strange basement
Yuki's is like oh my god. Where is everyone now? He gets flamed over the from blue
He's still alive, but the barest of margins and so is Nina we're on the verge of collapse for scars
The plan going down inside of Arsenal shriep
able to open up the site to give
CAG the advantage as you kids falls down to Nina Zack it again the final kill noble rounds acquired
Unfortunately for scars
They did not need to win tonight
They're going to finals. They've
gotten 15 points. Lock them in.
Yeah, well done to see a gene
confirming that finals position
and worthy of that claim. They've
had a really strong best of one
stage so far. And from speaking
to see a G. It's sounding like
their approach so far. The group
So far, the group stage has been pretty chill, pretty laid back, and I guess, sooner rather than later, they'll be able to turn their attention to finals and really start knuckling down and preparing for the best of three format.
Well, for CIG, still undefeated. We've kind of touched on across the schedule ahead for them. It gets a little easier tomorrow, but can you beat my enemy in a keen of throat for a showdown on the final play down?
final play. I mean, let's be honest, their best position going into finals, the best team.
I do still think there's a challenger somewhere within this region going into the best sensory
format and going deep into finals, whether it be the likes of fear in a trope D plus.
Clearly for me, don't know if it's going to be scars. Scars can still somewhat control
their own destiny with the results tomorrow against the ERX. They have to win that game.
Then, of course, they have to win the game against Truth Mate Telecom. Make up a bit of
round differential and if that happens guys I still think it's actually quite
likely they can make top four because of the fact the erics played D plus on the
final playday couple that we ferrets clearly having to lose to scars and
you're gonna have at least two teams on 12 points round differential is gonna
play a factor and that's what scars are now gonna be hoping for as we look back
at some of the highlights yeah overall really well executed by CHE they had a
a couple of scary and sketchy moments over the course of the game, especially early on
firstly around Scar's playing two of them, but they were able to walk back in defensively,
they rotated a couple of different ideas and compositions inside of the server and they
had just enough depth to kind of make up for any shortfall in that matchup when they appeared,
so credit to COG being able to adapt quickly enough in that matchup and unfortunately for
Scar certainly some moments in that particular matchup they did seem to have a lack of confidence
So direction, it's always challenging to tell, particularly on that attacking half, just a couple of moments towards the tail end there,
around five and six particularly sand out as ones where COG dominated.
And if scars are to be real contender, not even just for the top four, but beyond that, I'll need to look to tidy that up and address that.
Yeah, absolutely. We'll go to our interview with Sparky off of the win for CAG and go and chat with him.
I'm sure very happy with the result.
Are you Sparky? Are you happy with this result tonight against the scars team
We were clearly trying to fight, trying to get into finals, they're giving it their all.
I thought Skars actually started quite well, so you must be happy with the way that the
boys responded, went in one pull straight after the OP3 rounds.
Yeah, no, yeah, they started pretty well.
I mean, we did a lot of mistakes, I think we entered the game with, like, not the right
mentality, you know?
But yeah, I mean, they played pretty well in the beginning, I think they sort of burned
out where it's the you know yeah and because it may be so much stuff correct and you know
they can keep up I don't know yeah we're played for them now it's like I guess immediately our
attention starts to look to finals already I know that your approach and your mindset over the group
stage was really laid back pretty hands-off are we expecting that to change for finals are you
going to be more hands-on and I guess the follow-up to that then being when does that start is that
like a tomorrow thing it's a night thing a next week thing when do you actually start looking in
for the best of first.
No, I mean we're always locked in.
The thing is I'm trying to give the guys as much freedom as possible when it comes to timeouts, game prep, and everything.
It's a mix of adaptability, like ignoring doing game prep, and also letting them do it on their own.
But yeah, in the day-to-day, of course, I just do my usual tasks, so they are used to, you know, getting coached.
But I think they've improved quite a lot. We didn't really play that well today, but they are playing very well in school.
Following up from that point as well, have you felt like you've actually learned more about the team this stage by having those little hands-off moments?
Yeah, definitely. I mean, I think it's a mix of that and also just time, just giving it time,
because not understanding the language is like, it's a pretty big challenge for me, because,
you know, not understanding the comms, but also not understanding like what they're saying in
the pregame, in terms of like mentality and how the players work. It really helped me like being
a plan because I see also the way they behave physically and how they spoke to each other
so I couldn't understand a bit more but I think it's just a matter of time and also
probably a fact of maybe getting someone on board which I'm looking at doing in the next
few months who can speak the language and be an assistant coach.
The problem is there is a very small pool of good knowledgeable people that speak Japanese
So I'm finding it a bit complicated.
Yeah, it's probably time and also this hands off probably helped me a lot.
I won't hold you too long, Sparky.
Thanks for obviously coming on, having a chat with us.
Congratulations, of course, on locking in finals and best of luck
over the remainder of the regular part of the stage.
And then certainly best of luck going into finals.
Thank you. Thank you for having me. Bye.
So we close out playday five of course goes tomorrow playday six continues and while things
get more tense now for the APAC North region similar to kind of how things progress for
both Oceania and Asia in terms of really wrapping up playday five playday six as we know for
both of those reason regions they were able to of course get to a point where we then
got to now one match on playday seven that determines it all I kind of feel like we might
be heading that way as well with fear x d plus playing each other on play day seven so we might go three for three
Our MVP for the night though from our most recent game
Yeah, she was who was the the silent killer over the course of that best of one. I think it took until
Maybe rounds four or five where I kind of took note of his impact
Maybe a little bit longer for you. I can't remember was the six or the seventh or whatever it was
But he got up to about 13 kills. I think at that point
He was impressive tonight 15 and five ultimately in the end huge EPS
Big impact cost was equal heist with DD and Anatole as well.
So he played a really pivotal role for the team and certainly a big stat boost for him.
Heading into the night, important to note that he was the second Raider player in APAC North.
And so I guess I probably shouldn't come as too much of a huge surprise that again, he's put in a good effort today.
Certainly in a game where I think CIG were rightfully challenged as well.
So let's go recap the schedule for tonight. It started off quite fast.
We were able to get a little speedy to begin with and well technically throughout the entire night 7-0
D-plus completely wiped the floor with can you be my enemy and
That's not just a 7-0. That was a 7-0 where
Six of those seven rounds were the four level flawless except for a single round
Which was a 1v1 funnily enough and then 7-1
Derek's tried their best impression to really dominant over TMT
Kierotrop Gaming versus RRX, Kierotrop with a little bit of trolling and Ockermesh proving
that it might have just been a one off. He had some fun. And Skars certainly challenged
CIG to begin with, but they fell off as the game progressed. We'll go to the standings
now after the five play days and CIG at top, they are locked in, guys. They go into finals.
Yeah, but that battle is still very much raging for FIREX, D plus KIA, Skars, and even by extension
Kinochope as well right and whilst they all have varying difficulties of run home
And you can see the schedule for your own insight on that some things do have a slightly better advantage when it comes to the ease of opponent
It's going for but I don't think that's going to be a guarantee sure
We didn't see any upsets tonight. It very much played out in an expected fashion
I still can't help but shake the feeling that this region in the final couple of playdays is going to throw a curveball
And unfortunately you don't want to be on the receiving end of that curveball. Missing on a top four would be devastating
I know you said we didn't have any tonight, but I feel like we haven't really had many upsets at all so far this stage
Let's go and check in with cnl as well cuz we kind of did a highlight on them the other night
And we're gonna kind of follow up as well. These are the games that have been actually playing today
now, of course, they're in best of threes and
Currently one is actually still ongoing. Yeah, my cream tied a close
Three mapper the other two only requiring the two maps so far in terms of cnl
slightly different playoffs format won't get too much into the nitty gritty but
Edward gaming all-gamers, Tyloo, all-lop top-3, huge orgs, some big notable
players in those particular teams and it shouldn't come as too much of a
surprise that they have locked in their spots and as an additional note Edward
gaming have the perfect clean record so far and across 12 maps,
guess what their round differential is if you had to take a pump, 12 maps they
I haven't lost a single map.
How good is the around this?
I'll give you a plus 12 maps.
Oh, let's say plus 38.
Yeah, try again, 51.
So they have been super dominant so far
and could be an intriguing storyline come EWC
if they go on the call.
Yeah, that's crazy.
All right, so before we close, just a reminder,
North America League is going to be in a few hours.
Time 5?
Oh, on the dot.
5.
Wow, there you go.
Five hours time North America League will be beginning. So I don't know what to tell you certainly don't stick around for too long because we're going to you're going to be waiting for five hours.
But maybe put a timer on or something and come back and certainly go watch a very strong region that continues to improve certainly based off a lot of the international events too.
Yeah. And I has become a bit of a workhorse overseas that domestic league has always been strong. The question mark really is going to be can they go on and win a hammer again because it's been quite some time.
that that's a long way on the distant horizon for now.
Absolutely. Well, we're done for play day five here for a pack.
Well, thank you everyone for tuning in tonight. Play day six tomorrow
continues on. And as we saw with Asia and O's, we know that things
are getting tense tomorrow to for a pack. Don't be sure to show me tomorrow.