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Rainbow6

STAGE 01 2026: APL North - Day 6

06-27-2026 · 5h 26m

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[00:01:00] You'll never, never be
[00:01:03] The same secret
[00:01:06] Yeah
[00:01:08] I'm sure my heart won't hurt anymore
[00:01:13] It's not you, it's not me
[00:01:18] I'm with you, I'm with you, I'm with you
[00:01:20] Jesus, I'm in love, so
[00:01:22] It's just me, I'm with you
[00:01:25] Yeah
[00:01:27] You're right
[00:01:30] Sell me everything I need
[00:01:37] Smile, you wanna be my ex-girlfriend
[00:01:47] Talk on the floor, now man
[00:02:30] You're a rock, so many things are not me
[00:02:38] You're a rock, so many things are not me
[00:02:46] You're a rock, so many things are not me
[00:10:26] I can't lose sight of you
[00:10:28] You should have loved me
[00:10:30] I'm on the internet
[00:10:34] So come on now
[00:10:36] Dada Dada Dada
[00:10:38] Dada Dada Dada
[00:10:40] Dada Dada Dada
[00:10:42] Dada Dada Dada
[00:10:44] Dada Dada Dada
[00:10:46] Dada Dada Dada
[00:10:48] Dada Dada
[00:11:26] It's a double land and a full land
[00:11:28] And I'm holding high right here tonight
[00:11:31] Tell you good to boy and we'll bye bye
[00:11:34] I'll never hear the ring when I'm worried
[00:11:36] Cause it's a phone call
[00:11:38] Phone call
[00:11:40] I'm a bad boy but good luck, good luck
[00:11:42] Like it's always done when you're good luck, good luck
[00:11:45] I get down, down, down instead of my dance
[00:11:48] I'm ashamed but that's life, that's my problem
[00:11:50] I'm so sorry, I'm sorry
[00:11:52] I'm sorry, I'm sorry
[00:13:55] 273s leaves us heading into the final two play days still though with three spots to be secured for finals
[00:14:02] I'm sure we'll lock in a few more teams tonight joining me on the cast is going to be the wonderful james dead minus to it
[00:14:07] We both moved into our new places. So we've got some different backgrounds
[00:14:10] But one thing is the same James rep at lovely pizza artwork in the in the backdrop. We have something in common
[00:14:16] J
[00:14:16] We have a few things in common today. Is this your first broadcast of the new place? So have you already done?
[00:14:20] So, I'm very excited. I'm very
[00:14:25] keen to be back casting with
[00:14:26] you again, Jake. It feels like
[00:14:27] it's been forever. Yeah, it
[00:14:28] certainly has. One thing that
[00:14:29] hasn't been forever, though,
[00:14:30] of course, is a relatively
[00:14:31] nonstop action yesterday.
[00:14:32] We're going to look at a feature
[00:14:33] around James. I almost called
[00:14:34] you guys, which was from a game
[00:14:35] in Canada. This is our ex,
[00:14:36] which already had a couple of
[00:14:37] different fun things about it.
[00:14:38] Okamesh filling in and they
[00:14:39] still perform quite well here.
[00:14:40] We've finished a Rubik's
[00:14:41] Cube, but I call you got a big
[00:14:42] clutch. So, I'm going to
[00:14:43] give you a little bit of a
[00:14:44] little bit of a little bit of
[00:14:45] a little bit of a little bit
[00:14:46] of a little bit of a little
[00:14:47] bit of a little bit of a little
[00:14:48] but Akayu got a big clutch to get them the 7-3 win. This was on bank and he ended up winning the 1v2 with some really sharp gameplay.
[00:14:58] Yeah, 13 kills in a game for Akayu and finishing it off with a 1v2 4k. Awesome to see from a support player who's on the back line like Akayu,
[00:15:06] especially because as you said it was Okamesh subbing in for Ayagata who has recently been their best player.
[00:15:12] It's been that the two tag old garden a getter and got a rather who have been popping the hell off the kina trope
[00:15:18] And a large part of what's contributed to things really changing a lot for kina trope
[00:15:23] I feel like this might finally be their stage it could be they're in the race for finals
[00:15:27] We're gonna look at the standings and see where they currently sit
[00:15:30] They've been in second for a little while throughout this stage
[00:15:32] But as we get towards the end they actually dropped down into third place for kina trope gaming
[00:15:37] But fortunately on the 12 points means one more win and they will lock it in the same goes for VRX
[00:15:42] And D plus Kier scars James. They're kind of on the edge. Well, certainly for scars currently in the knockout zone
[00:15:48] They've got big game tonight. They must win against fear. Yeah
[00:15:51] Yeah, absolutely
[00:15:52] I want to actually pick your brains a bit Jake because obviously you're used to casting with cars
[00:15:56] I'm used to mostly casting with thank you and it means we haven't necessarily got a little bit of a flavor of our expectations coming to this stage
[00:16:02] For me, the obvious thing was CAG D plus I can be battling it out for number one
[00:16:06] And maybe fear X with their roster change will be in that conversation
[00:16:09] And now you look into the standings, especially as how they've developed five play days deep, it's not really playing out that way.
[00:16:16] You look at D plus currently sitting in 4 to see KineTrope not only taking a step above scars, which has historically been a challenge for them,
[00:16:22] but even a step above D plus, it feels like this is really shaking up my original expectations for what I thought I'd see here in APAC North.
[00:16:30] Yeah, I largely agree with you. And I love these graphics that we've got in terms of the timeline.
[00:16:34] You can really see that dip as well for D plus kid back on play day for that was when they lost to
[00:16:39] Kindred gaming so that kind of set them back a little bit and and certainly was a big boost for kidney trope in their
[00:16:44] Aspirations and to fear X great start and play day three
[00:16:48] They lost to see a G but since then they've been able to rally and bounce back through play days four and five where they beat
[00:16:53] Can you be my enemy in trip main telecom two games?
[00:16:55] They certainly will favor it in but again the fear X well
[00:16:58] They did have those two days where they were favored now you've got scars and then on play day seven
[00:17:03] you got D plus Kia. So while they sit in second today, they've got a pretty big game at least
[00:17:07] tonight. You've got to beat scars. Otherwise you are at risk going into play day seven.
[00:17:13] Yeah, absolutely. Unfortunately, like you said, a couple of teams already out of the running.
[00:17:18] We're really focusing on who makes it to finals, which is top four, Jake. But the next step after
[00:17:22] that is who is the champion of APAC North. We only have one spot through to ELBC from this region.
[00:17:29] And obviously we don't get that until we come to the BO3s in stage finals.
[00:17:34] But we are getting a little bit of a taste tester of what to expect.
[00:17:38] CAG looking like the favourite team.
[00:17:40] But you never know what can happen with Fyrex, KineTrope and D-plus.
[00:17:43] Whether Scarz and Trippie can join that conversation remains to be said.
[00:17:47] Absolutely does.
[00:17:47] Well, our schedule for tonight, Play Day 6, is largely one-sided unfortunately.
[00:17:52] But there is the big game.
[00:17:53] Scarz, Fyrex, that third game of the night, massive.
[00:17:56] And I don't want to skip over triple made telecom. You just talk to them
[00:18:00] They need to win so they're gonna have to knock off chemistry of gaming clearly having a very good stage
[00:18:04] They'll go in as underdogs, but lose that they're out of finals the first game of the night
[00:18:08] Can you be my enemy versus CAG? You couldn't probably ask for a more one-sided affair the top team versus the bottom team and then to close
[00:18:15] D plus Kia looking to continue their form against RRX
[00:18:19] We've got a little graphic as well for CAG, which is essentially coined
[00:18:23] can anyone catch up to CAG? And if so, I don't think it's going to happen in the
[00:18:27] regular season, but if it is to happen, it would have to be in finals. And I think
[00:18:30] my view on this is D plus Kia as a team, I genuinely believe once they get to
[00:18:36] BO3s, get back into form, they've got the map pool to be able to do something
[00:18:41] against these guys. I would love to believe it, but we already saw CAG take
[00:18:45] them down in a BO1. This roster is now just looking near untouchable. Of course,
[00:18:49] They did very well in kickoff. They were champions
[00:18:52] They only dropped a single map throughout kickoff 2-0 over the now double our XROS at 2-0 the D plus 2-0 the
[00:18:58] KineTrop and then 2-1 over KineTrop in the grand final which actually included a 7-1 by the way on one of those maps
[00:19:04] The only map they did lose was in overtime and then utter disappointment at the Salt Lake City major and not for many teams
[00:19:10] Will we talk about what happens between stages?
[00:19:13] But I feel like the CHE it is relevant because yes, Jake for a long time
[00:19:17] We talked about these guys being the king of a pack north the kings of Japan
[00:19:21] And yes, sometimes they do have to fight for it against teams like D plus maybe fear X
[00:19:25] But what can actually achieve when they go to international events? There was a bit of drama leg
[00:19:29] They got their new coach. They had some pretty poor performances over in Salt Lake
[00:19:32] But I think things are really changing and looking much better for CAG come state one
[00:19:37] I do want to bring it back slightly because you mentioned D plus did also lose to CAG
[00:19:41] But D plus were the closest to actually getting a result against CG that was a seven five
[00:19:46] Look at all of the other results that CIG have so far ran through the competition at 7-0 versus RX, 7-3 over PRX,
[00:19:53] 7-1 over Trimane, Telecom, and then 7-3 yesterday against Skars.
[00:19:57] So no one else has come remotely close to CIG except D-plus KIA.
[00:20:01] We'll see how that pans out come finals provided D-plus make at CIG will.
[00:20:05] A team that won't be there though, unfortunately, can you be my enemy between a offstage for them?
[00:20:09] And yesterday was even rocker. They got absolutely decimated yesterday, James.
[00:20:14] 7-0 versus D plus here, not just 7-0, but six of those seven rounds were either 4 alive or 5,
[00:20:21] meaning the floor was 4 D plus here. There was only a single round that was close,
[00:20:25] which ended up being a 1-V-1 D plus we were able to win it out. That converted to 7-0.
[00:20:30] So they got absolutely trounced and it doesn't get easier for them now having to play CAG tonight.
[00:20:36] Yeah, that's a thing. You look at a team that has been 7-1, 7-0, 7-2, and 7-3. I mean, they haven't
[00:20:42] had a lot of good results in this stage. That's pretty much all you can put it down to. And it
[00:20:46] doesn't look like it's going to get much better. Perhaps in their final playday when they get a
[00:20:50] chance to fight against double RX, they might have a gap to find some points. But I tell you what,
[00:20:55] Jake, I'd be very surprised if we see them scrape away any more than three rounds, let alone any
[00:21:00] kind of other better point driven result against CAG tonight. Well, you saved three rounds. Three
[00:21:07] rounds would actually be pretty good against CAG because as I said, no one else has got more than
[00:21:11] three rounds against the edge except for deep plus gear back on play day one since then see a G
[00:21:16] been pretty impervious so if they can get three rounds in this game I think that's a pretty good
[00:21:21] pass mark of course they can't qualify for finals anyway so not really needing the win
[00:21:25] they're just going to play and have some fun see what they can do against the region's best
[00:21:28] the world of the Beatles and see which map is going to be played for this game.
[00:21:34] Let's have a look as it boils down to it's border taken off I'm very glad to see that I would be
[00:21:41] very upset if I was a BME player and I had to play against CAG swinging me like that.
[00:21:46] Labs is where we end up going, so I was wondering whether we'd see one of either Lair or Clubhouse,
[00:21:50] which tend to be CAG's favorite so far in Stage 1. They've played them both twice each,
[00:21:56] but both, as you can see, got banned by BME. We end up going to Labs. Of course, we saw CAG
[00:22:02] 7-1 Trippy on this map two playdays ago. I would be very happy for BME if they could do any better
[00:22:08] a lot better than a 71 loss.
[00:22:13] Any round they get is a big win
[00:22:14] over C. A. G. A little bit
[00:22:16] concerned for. Can you be my
[00:22:17] enemy? This map has actually
[00:22:19] been a permaban for them this
[00:22:20] stage, either their first ban
[00:22:21] or sometimes their second, but
[00:22:23] it's not one that they've really
[00:22:24] wanted to go to. And yet they
[00:22:27] must now play against C. A. G.
[00:22:29] of all teams, not a lot really
[00:22:31] in this game as much as we'd
[00:22:32] love to hype it up. It's first
[00:22:34] versus last a team that's already
[00:22:36] I believe a win here 100% will lock them into first place regardless of any other match results. And therefore, I think that will definitely go into this wanting to still be sharp. Stay focused. Make sure that they're playing the right brand of siege. I don't think you'll see too much silliness from from
[00:22:54] from CAG. So as they start on the attack, it's also a really good practice for them on a map like
[00:23:00] Dunhaven Labs, which we know historically there are certain difficult sites, especially top floor,
[00:23:06] in terms of attacking into. They get a good little warm-up going into finals.
[00:23:11] 100%. The thing is for BME here, you look at this game, you're getting a scrim against CAG.
[00:23:18] That's about the best you could ask for. And it's not just a scrim because it's the real deal.
[00:23:22] So, you've got to treat this just like another day of practice.
[00:23:26] Give it your best shot at obviously trying to take a win.
[00:23:29] Not likely to happen, even just a couple of rounds here would be a massive result.
[00:23:33] The fact that you're hyping up a 7-3 loss here and saying that would be a success,
[00:23:38] that tells you volumes about the expectations behind this game.
[00:23:44] But I think you can flip that and you say, look, CAG, don't rest on your laurels.
[00:23:47] We've seen CAG do that before. We've seen them CAG a few times.
[00:23:52] They've got to just trounce BME here, they're capable, they've had so many one-sided games so far in this stage.
[00:23:58] They just need to do away with BME like they've done for all those other play days so far.
[00:24:02] Yeah, we know CAG likes to CAG it, but a lot of that's usually more in the international scene than it is locally and certainly in these kind of games.
[00:24:09] I think if you want to give credit to CAG in one aspect of probably an organization historically is they do kind of beat the opponents that they should be beating.
[00:24:17] And then once they go international, that's when they like to have the
[00:24:22] Hazardous time. So I think that for me that what's been so good to watch about CIG this stage is just their cleanliness
[00:24:29] They're really sharp. They're clean, long, coordinated
[00:24:31] They're just on a different level and so that's where everyone else in this region clearly has to catch up to them
[00:24:36] Regardless of what CIG play like internationally clearly
[00:24:40] They just have always been so dominant in this region and it just means it likes a D plus and fear X etc
[00:24:46] you just got to find a way to improve and figure out the way that they like to play
[00:24:50] as BME start on the defense bands Clash, Mira, Dockabee and the Monty so shield each Dockabee
[00:24:57] a good band same with the Mira BME are gonna get underway and it's basement to begin rather than
[00:25:04] top floor they'll play the roam game and see if they can maybe catch the CHF guard. Marimo does get
[00:25:08] the initial battle against Zaka but he does get instantly traded. Yeah this is the thing you're
[00:25:13] You're going in CAG, you ban the Monty against potentially one of the best Monty players in the world.
[00:25:17] What do they do? Bring three shields. How about a Blitz Blackbeard and even a few shields from Anatan?
[00:25:24] CAG are playing this in the most classic, aggressive, no-respect CAG manner and be a me to their credit.
[00:25:32] I've read into it a little bit. We've got the tumbledown of the traps between the Ella and Captain Koth,
[00:25:37] the greater countering those shields and already we're seeing that CAG trying to exploit this process quickly
[00:25:42] He has cost them bodies.
[00:25:43] Two players picks now by BME, however both traded.
[00:25:47] This could be a decisive moment.
[00:25:48] And it's inside of the angle with a pistol upstairs
[00:25:51] on the shield.
[00:25:52] That's one way to flank watch for CAG.
[00:25:54] And now in a 3v2 with two shields left up,
[00:25:58] this is gonna play out in a very unorthodox way.
[00:26:00] Yeah, and the adrenal searches as well
[00:26:02] from Chibisu on the finger
[00:26:03] is gonna help facilitate those two shield players
[00:26:06] pushing towards site.
[00:26:07] Gopi has will probably just sit back now
[00:26:09] hold close angles,
[00:26:10] but that doesn't really help you against these shields.
[00:26:12] And so much time as well for CAG.
[00:26:15] I mean, I wouldn't lie though,
[00:26:16] I'm pretty impressed that BAB actually backed themselves
[00:26:19] in to try and play into the entry denial against CAG
[00:26:22] on the top level of this map on the basement site.
[00:26:26] And 3v2 is not impossible.
[00:26:27] I mean, the concern really is, as you said,
[00:26:29] the double shield.
[00:26:30] So it's not gonna be easy to get those kind of long range
[00:26:32] peaks or, you know, swing it to that corner angle,
[00:26:34] especially if you shoot him into the shield.
[00:26:37] Copy taken down to half health as well.
[00:26:39] Two Adrenal Surge is still available from Gibra soon, and he can also conflict off these shields too with the RNG.
[00:26:46] Look, we do see Aniston locked out of sight by the fire, same call for DD on the stairs, but really,
[00:26:52] CIG did not have to worry that fire is going to subside in about five seconds, they'll still have plenty of time left on the clock.
[00:26:57] I'm not sure whether Aniston has actually primed a fuse charge in the other bombsite, which he couldn't have decided to do,
[00:27:03] but no, actually he's fallen back, decided to keep them in pocket.
[00:27:07] Asfell though, big kill for him onto the Blackbeard.
[00:27:10] This might actually open up the gates here for BME to retake onto the CA2 side.
[00:27:15] It did open up the side there for Aniston to go over the plant as he put it down.
[00:27:18] He expected to swing off.
[00:27:20] Adrenal search does get him back up.
[00:27:22] That's the final one.
[00:27:23] Ten seconds.
[00:27:24] He does want to try and get into a position where he can plant safely and Chibisu can
[00:27:27] cover and cover.
[00:27:28] Indeed he can.
[00:27:29] Should have this one.
[00:27:30] No, what a wonderful beat from Asfell.
[00:27:32] Aniston can't get the plant.
[00:27:33] BME will win basement to start things off here on lands.
[00:27:37] Got to give him credit. That was a couple of sharp shots from Asphalt and that makes the round.
[00:27:43] Two big kills there with the TCSG slug shotty. It's not easy to fight against Chibisu and he's holding an angle.
[00:27:50] I certainly was backing in Chibisu to win that one. But credit where credit is due, be a meet.
[00:27:55] They picked up Baseman and Jake. That's already one out of three rounds that they have to get in order to impress us.
[00:28:01] genuinely impressed. Like you said, no team has taken more than three rounds off CIG except for
[00:28:07] D-plus in stage one. If BME, the bottom of the table, are able to achieve better than three rounds,
[00:28:14] that is a massive testament to that. Yeah, I mean already yesterday, the match that I watched
[00:28:19] for BME D-plus was quite demoralizing, even just to watch as an external viewer.
[00:28:24] Again, seven zeroes are always quite distressing, but when we're talking about,
[00:28:29] that's very one sided. So the
[00:28:31] fact that it even got to a 3v2,
[00:28:33] they were showing a good contest.
[00:28:35] I was already pretty impressed by
[00:28:36] that for them to go on and win
[00:28:37] the round as well. A really good
[00:28:38] play from Asifil. It's a good
[00:28:40] start. Now they go top floor.
[00:28:41] There's a good chance they can
[00:28:42] get to this second round. And,
[00:28:44] you know, I said 7-3 would be
[00:28:46] a pretty good score line for
[00:28:47] being me for a reason based on
[00:28:49] the results we've seen this
[00:28:50] stage. The CAG in their
[00:28:52] matches. It's not so much about
[00:28:54] the game. It's not so much about
[00:28:56] in their matches. It's not so much about respect to the ability of BME themselves and also the
[00:29:03] respect of what CIG have been doing to their opponents. And to be fair BME actually can
[00:29:08] start really well in this game. I think it'll maybe switch the gears a little bit in CIG's minds.
[00:29:12] It's maybe a chance they come into tonight. They've locked into finals. They know they're
[00:29:16] likely to break into strong spot and they know that even if they played about maybe 70% they
[00:29:20] should still be able to beat these guys. But if BME are locked in, who knows maybe they keep
[00:29:25] long way to go. This guy's got electrical control. They are going double shield again.
[00:29:32] Zachary will get to work on the Maverick towards IT.
[00:29:34] Yeah, I think it might go, looks to decent pace, but I feel like the Grismut mine's still
[00:29:39] in hand for a moment. Maybe it looks trying to retake electrical.
[00:29:43] This is cheeky. I like it. I'm trying to bait in the CAG to take the aggressive position,
[00:29:48] especially knowing that CAG's long playing machine. I don't realize it's too much of
[00:29:52] But they take the fight regardless
[00:29:54] So cheeky there. I love it also subtle facts
[00:29:58] The fact that we've got the scorpion on both Denari and Ella means that CG might not be sure whether they're fighting one or two people at the same time
[00:30:06] Because you hear that gun. You don't know which player is the one firing it. Yeah, that's a really good nerdy little fact
[00:30:14] That's a good pickup
[00:30:16] I just like it's intentional, but it's cool. Yeah, I like to the coordination. I mean, it's just a classic
[00:30:23] Let's let's go together three two one and they get the kill
[00:30:26] She wasn't ready and getting rid of the thinker. Just get rid of those adrenal searches a little less room for CAG to kind of
[00:30:34] send it in
[00:30:35] Russia on to zaka the win this battle over towards control taking on got the coffee has been taken low
[00:30:42] And it took us down to Asheville elsewhere by the way, over towards Hot-Fort Command.
[00:30:46] She reaped with a pistol, finishes off,
[00:30:48] Gopi helping out Zaka, who got taken down a 1HP,
[00:30:51] as we enter the final 60 seconds of the round.
[00:30:53] It's a privy to me, but I totally, the defense, look in the better position.
[00:30:58] I tell you what, mate, 1HP on Zaka.
[00:31:00] The fact that BMA still have a really strong position.
[00:31:03] I love this shield from Asheville, by the way.
[00:31:05] I don't know why we need that very much.
[00:31:07] Of course, it can be taken control of by the attack,
[00:31:10] and then we'll be very good to the defense, but as long as we've got someone like a smokey that can contest
[00:31:14] close range of the shoddy and fights with the SMG-11, really great pick up from BME.
[00:31:19] Kormomo finds Syrup, that's the Blitz dealt with, however, traded back.
[00:31:23] Steel BME in the advantage.
[00:31:26] Yeah, trying to get to this pinch on the Asphalt, but he still has one more gas babe,
[00:31:29] so should be able to deny this push through the blue.
[00:31:31] Didyman goes down, really got played from Asphalt, that blue hole successful.
[00:31:36] 2 on our own for BME, top 4 health plus basement.
[00:31:39] We go to tertiary sites.
[00:31:41] CIG done looks too worried.
[00:31:43] But right now BME are playing really good siege.
[00:31:47] I tell you what, Jake, that's already
[00:31:49] exceeded a lot of people's expectations
[00:31:51] for what you'd think the bottom team would
[00:31:54] get against the very top team in the league.
[00:31:56] Just to really drive home the point,
[00:31:58] I'm going to read out every single result we've seen
[00:32:00] from BME and Stage 1.
[00:32:02] So against Trippie, they got three rounds,
[00:32:04] against Scars, they got two rounds, against Kinetrope, one round, against Furex, three rounds, against D-Pros like you said Jake, annihilated zero rounds on the board.
[00:32:14] That is a very low average rate of rounds per map, and now they're going against the best team undefeated, who's already taken down both D-Pros and Furex without heading to overtime, and BME already are up to, yes it's defense, yes it's early days, yes CAG is still likely to come back and win this game,
[00:32:32] back and win this game they don't look worried on the facecamps but the fact that BME are here
[00:32:36] in the first place tells me that they believe they believe and they've also done their prep work
[00:32:42] they know that even though they banned the monty they're gonna be playing against a lot of shields
[00:32:47] and they've come up with counters they're going for retakes and electrical they're bringing a lot
[00:32:52] of LR a lot of traps and they're finding really strong picks against these deadly shield operators
[00:32:58] I really like what I'm seeing from BME, and if they keep this up, I tell you what,
[00:33:02] they'll find a couple of more rounds in CIG we're prepared for.
[00:33:05] They might even make a pretty strong case for why they can continue contesting the new patch
[00:33:11] in future stages. And I wonder if it's a mindset thing as well for CIG coming into this game,
[00:33:17] maybe a little asleep at the wheel again with... I think they'll wake up eventually.
[00:33:21] I mean, I'd be incredibly surprised if BME can actually win this game, but so far so
[00:33:28] good and all power to them because the way they're playing right now they're just being better. I mean it's far more about what BM here doing and doing well than it is really CAG and then playing poorly.
[00:33:39] And that's the good sign for me. If it weren't 2-0 but it's maybe CAG playing really sloppy or they're rushing or they're just trying to do some silly things, I'd just kind of chalk it up to that.
[00:33:49] up to that but at the moment it's just can you be my enemy? I play some really good coordinated
[00:33:54] siege they're holding good positions they're winning gunfights. CHE aren't necessarily doing
[00:33:59] a whole lot wrong they could play better I'm sure but you've got to give credit to the defense
[00:34:04] right down. Real point being though this is territory side control storage CHE probably want
[00:34:11] to win this one otherwise things might just get out of hand sooner rather than later.
[00:34:15] I think it's when they lock in it's got to be I mean it's a tertiary bomb site
[00:34:21] but baseman top floor locks which means they have to flex their muscles and for a less
[00:34:26] experienced team and for a weaker team they will have put a lot less trend
[00:34:29] work into this tertiary bomb site gives Kaga a chance to open things up and
[00:34:34] that's exactly what sureeep has done big kill onto Sikingo being the tube route
[00:34:39] that means his utils done and dusted and you could say the exact same thing for
[00:34:43] Karamomo as well on the Skopos. That's two operators worth of utility that just will not be present for the rest of this round.
[00:34:48] And CAG are doing a great job at locating these roamers. Good job checking those cams and now isolating, using Shuri's Dread...
[00:35:00] Death Mark?
[00:35:01] Death Mark? I was like, Dread Mark? No. There we go. And he's also exploding another one.
[00:35:05] So this, ideally, is pretty much as good as it gets for CAG.
[00:35:10] time is a little bit of a factor on it being a can maybe just keep that position where you
[00:35:16] can deny but they just lose goppy and ask for the exact same moment there is that denied
[00:35:20] potential for marimony but not in the right position good little corner plant and that's
[00:35:26] cag at their best flawless there they just kind of flicked it up in here and tertiary
[00:35:32] site too much for bme to handle against cag but as we go through the three rounds and
[00:35:38] into the next bands. I mean, this is what you would expect.
[00:35:41] Typically, I think on Nine Haven Labs in a normalised match where maybe looking at two
[00:35:46] teams at an equal level, a 2-1 scoreline on defence, winning top floor, baseman, losing
[00:35:50] tertiary. CIG, I don't think we'd be too happy with the way things have gone. They definitely
[00:35:55] like to be a bit more dominant. Deimos ban and the bandit.
[00:35:59] Bandit's a curious one for me from CAG. I don't really remember the Bandit having any
[00:36:09] impacts in the last three rounds. I haven't picked it once.
[00:36:17] Thing about a Bandit vs. Kaid is if you band the Bandit, you can always see it as a Kaid
[00:36:22] and then bring any form of EMP you'd so. And you should be pretty sweet. Unless if they
[00:36:27] do some really well planned tech with Tugorau, you should be out of Kanakai you pretty handily.
[00:36:32] Bandit on the other hand requires a little bit more effort and the only way to guarantee
[00:36:37] you get it open is with Maverick. For example on the base more on this bomb site, if you
[00:36:42] don't bring a Maverick you're probably gonna need to take top floor. So the bandit band
[00:36:46] tells me that they're not necessarily going to be going for Vert or at least they want
[00:36:50] the flexibility of not having to go for Vert. I will see there's a lot of late round gadgets
[00:36:57] for BME, I mean we've got the Echo is the obvious one, but Goyo, the Smoke, even the Denari, it's all
[00:37:03] just going to make CAG have to be quick because if they don't, there's going to be far too much detail
[00:37:09] in the late round. Yeah, and last time that we saw this, of course, back of the opening round,
[00:37:14] that was when BME went for that pretty aggressive hold up above. It got to a 3v2 in favor of CAG,
[00:37:21] but BME won some decent fights and then there was that late round hold. I wonder if CAG
[00:37:27] might just give a little bit more respect on the way that they enter into the building,
[00:37:30] slow it down, really do the drone work, push together with numbers, clear out these roamers,
[00:37:35] you know they're going to be playing top floor. Just at the very least try and force them down,
[00:37:39] you've bought the ram for a reason. So if you do find them on the site without getting kills,
[00:37:43] at least you've opened up the vert play later on. And then there's so many players that you should
[00:37:47] be able to find an angle on a player or two, and then find that pick, use the numbers to flood site late.
[00:37:57] Oh, nice.
[00:37:59] Why the idea here?
[00:38:01] The Echo just slowing down and it's in however, it does give away the position of that Yo-Kai without anyone from fear of me to follow up and actually go for that kill.
[00:38:09] Perhaps just a quick pull of the trigger there from Gopi to make sure that that rush doesn't eventuate.
[00:38:14] Nice bait!
[00:38:15] What a save!
[00:38:16] Yeah, they aren't looking half bad here.
[00:38:18] The way that they play together, the way that they have the U2 to pick apart these attacks.
[00:38:23] I'm really genuinely impressed. This is a really good showing against a very strong team in CAG.
[00:38:30] I do wonder a little bit about CAG. It feels like they're caught in two minds.
[00:38:35] They've put pressure towards Breach a little bit with Zakir on the zero, and then they've obviously got Didyman on the Hibana.
[00:38:41] But then you've also got the Blitz and the Ram. So it kind of feels like they want some kind of Breach pressure,
[00:38:45] but then they want to go back up above and they're all a little bit split.
[00:38:48] and that kind of plays into the hands of this Rome game defense, the BME, where they've got,
[00:38:53] and more often than not, based on the first round and this round, more numbers in these gunfights.
[00:39:02] If there's anything going for CAG, it's the fact that we've got a couple of low HP plays here for BME,
[00:39:07] and also a few gaps on the site, seemingly, and it's now rotating to the breach. There is already
[00:39:13] open all problem is they haven't got fur control so core Momo can impact it open
[00:39:18] Zach is gonna say wow I wonder what he's commenting on he got picked from up
[00:39:23] above I don't tell if he's tilted or if he was confused at something that happened
[00:39:28] or what but car Momo is also taken down sure if this is a disaster for CHE
[00:39:32] it's just the solo 1v1 shriek versus car of over and car moment wins it by a very
[00:39:37] thin margin as you can see with his health and it's an intertank he's got
[00:39:40] DD man is one the DD man does get the kill on to as well
[00:39:43] They must play together Marimo and Koro Momo are both very very low go into the plant here comes the yokai gotta deny this if you did email
[00:39:52] This gets the night and it does ten seconds
[00:39:55] So now you're running really low on time really good burst from copy gets another one as well now
[00:39:59] They can start to converge on these two in the in their positions in a three-boss shooting
[00:40:04] They need to be covered one they can't cover the second Koro Momo gets them both
[00:40:08] And it's a third on the board for Kenny be my enemy. I
[00:40:13] Tell you what they're starting to answer that question CAG have not been the enemy
[00:40:17] It's BME expected to be playing today. No, they have been a shadow of their full selves
[00:40:24] BME have really fired up to the next level and this isn't just CAG playing terribly look
[00:40:29] Yeah, of course CAG could be playing better right now
[00:40:31] But BME are bringing an energy to these rounds that we haven't seen from them in a lot of their other games
[00:40:38] They came into this with confidence, they knew the CAG playstyle, they knew they'd be going for shields.
[00:40:43] The DME aren't sacrificing on the fundamentals of playing this game, of going round by round.
[00:40:49] They're playing vert on the basement, they have a variety of different win conditions for each round.
[00:40:54] They're not just trying to hedge all their bets on the yokais and eyeing in the late round.
[00:40:58] And they're also just confident when it comes to taking gun fights.
[00:41:01] So I'm really loving what I'm seeing right now.
[00:41:04] And also for the remaining two rounds there's half Jake and perhaps over time should we get there?
[00:41:09] The day was gonna be off the cards for CIG and the day was really good in that third round on that tertiary bomb site
[00:41:16] For I believe it was sure to isolate and contain a lot of the Romans with both Deimos and the doccabee band on out
[00:41:22] The line was ineffective and CIG strongly defined the adequate crowd control to deal with the BME
[00:41:29] But I mean I want to say I'm already so impressed with BME because I completely root them off even for a 7-3 loss and they've already got to 3 rounds.
[00:41:37] But I'm not getting too over excited. I think they need 5 defensive rounds so I'm going to be completely blunt.
[00:41:42] Now I was already wrong with my first thoughts, I could be wrong with the second thought.
[00:41:46] Maybe this is a 4-2 half and they can still go on and potentially win.
[00:41:50] But I genuinely think CHE on defense largely a very strong prospect, very difficult then for BME to break down.
[00:41:57] So if they can get to 5-1, I'll give them a pretty decent amount of hope.
[00:42:03] If they can get to 4-2, I'll give them a sliver of hope.
[00:42:05] If it's 3-3 at the half and CIG kind of bring it back in these next two rounds,
[00:42:09] I think then they'll just probably cruise home on the defense.
[00:42:12] So there's a lot more work to do for BME in terms of actually going out and winning this game,
[00:42:15] but jeez, they've already just completely exceeded my expectations for this matchup.
[00:42:20] We're talking about first versus eighth.
[00:42:22] We're talking about the best team versus easily the worst team,
[00:42:25] just got decimated yesterday and maybe this is a response from yesterday maybe
[00:42:29] some hard truths were had you know when you get seven over in the way that they
[00:42:33] did by deep last Kia and you play within the next 24 hours well talk about a
[00:42:37] response I mean very impressed right now
[00:42:43] now the right what's more the impacts tricking as well to deny a little bit
[00:42:48] oh I prayed Shereeep almost gets picked on up I'll tell you what if I had a little
[00:42:53] bit better aim that would have been a free kill and the two player advantage
[00:42:57] Anderson being the first one of four means I don't have to worry about shields
[00:43:00] well Marimo didn't back himself in because he kept sliding left to get out
[00:43:04] of cover to reset and then he obviously crossed back right to get out of that
[00:43:09] position but if you actually hold it I know the spray wasn't great with the
[00:43:12] initial control but I think he still would have got that kill which is didn't
[00:43:14] back himself in. Minute left on the clock 5v4 and they've gotten four of the
[00:43:18] five opening kills as well for B&B on the defense. ZG are finding it difficult to
[00:43:23] do anything here on this hard what's going on i don't know why dd man has gone straight back to
[00:43:28] the exact same spot where he was taking damage for where she was damaged before another kill from
[00:43:34] caramo moe as well to the suit cut off from down below and everything falls to pieces for cag
[00:43:41] zacker against the world he can't find anything p and me have four rounds on the board in the first
[00:43:47] five with one final chance at redemption for CAG before we close the half.
[00:43:52] Yeah, and I know we've thrown a lot of statistics in this game, James, but here's one more.
[00:43:56] BME played five matches of Siege this stage. They picked up nine rounds. They've now played
[00:44:03] five rounds against CAG alone and picked up four. So, I mean, that is incredible. We're not just
[00:44:10] coming into tonight and setting the storylines and setting up these expectations because we want
[00:44:14] We want to be disrespectful to BME.
[00:44:16] We're just setting it up based on what we've seen over the last five play days and where things sit.
[00:44:20] Now they're completely blowing these expectations.
[00:44:22] We've got a game.
[00:44:23] It's 4-1 up and CAG got a little bit on the line as well because if you lose this game,
[00:44:28] then suddenly that number one seed is a little vulnerable, pending other matches to be played
[00:44:33] tonight and play day seven.
[00:44:35] Not only that, but then question marks about their form line going into finals will ring
[00:44:39] into the equation.
[00:44:41] So for BME, they got nothing to gain, unfortunately.
[00:44:44] If anything, the only thing to gain is a bit of well form potentially going into stage 2
[00:44:51] I feel like there's a lot to gain in terms of confidence
[00:44:53] Right? Well yeah, there's a belief
[00:44:56] Yeah, there's there season is essentially over right there very high press to get off the bottom place on the standings
[00:45:02] But if you get a win over CIG that's the kind of thing that these players are gonna remember for their entire career
[00:45:07] Remember when that first win we got with our team was against the best team in the league
[00:45:11] That is a huge confidence boost and it means that if CIG does go on to participate at the Major, maybe take a few scalps at the Major.
[00:45:19] Then BME are going to be looking at that thinking, yeah, we got to map off those guys.
[00:45:25] And that I think is going to do wonders for these guys confidence and their belief in themselves into the future.
[00:45:31] So it doesn't get much more clear cut than this.
[00:45:33] But this CG need to win this round because they can only afford to win
[00:45:37] Oh, sorry lose one more round in the entire game before they start losing points from the Stenix
[00:45:42] Yeah, and you think about second half even that one round could be on this particular site
[00:45:47] Tertiary site storage control or it could be a rush attempt from me and me
[00:45:51] Whether it be top floor basement I gives them quite a runway going into that second half
[00:45:56] This is crucial final round of the half CG really need to get this to 2-4 if they do get it to 2-4
[00:46:01] I still kind of back them in on their defense in the second half well and truly but
[00:46:06] You've got to give so much credit to be me in the way that they've played that they're more than happy to take the gunfights
[00:46:10] They're getting into the face of CAG, but then they're also understanding when to fall back play site
[00:46:15] a lot of the macro play in this half has been exceptional and it begs the question where it's been all stage long now down
[00:46:22] Of the whole way shrimp not expecting it's a blue. It's another opening kill five from six in the half
[00:46:27] dominated from being here on the defense I
[00:46:29] I feel like there's almost nothing more to say.
[00:46:32] BME have turned it up to another level as Gopi takes his 1v1.
[00:46:36] Finally, Zaka wins a fight and a second to follow.
[00:46:39] But if CAG are banking on heroics,
[00:46:42] and they're going to have to be barking up the wrong tree
[00:46:43] because they have not been consistent through this game so far.
[00:46:47] Couple of C4s through one more in pocket, but BME.
[00:46:51] But Sikinga goes down, DD, who's funnily enough top-fragging for CAG.
[00:46:57] their former coach. Well, as I say that occurs, I mean, he's now gone. Zacharon, 1 HP, it's
[00:47:02] Anatoly who's going to have to do a lot of the heavy lifting this final round of the
[00:47:05] half for CAG.
[00:47:06] Yeah, it's been a rough one for Anatoly as well. Just the 1 and 4 scoreline for someone
[00:47:10] that we know is an exceptional player. Good chance for BBM in the spin. Luis Asfor all
[00:47:16] down to Koromomo to finish this one off and still a decent amount of time for CAG. 40
[00:47:20] seconds is plenty when they've got Kit, they've got the black bit. This will end up in a
[00:47:24] situation where we'll go for the plant.
[00:47:27] see full potential from Koromomo. Now they do have a Valtchem inside of control so they
[00:47:32] should have some information but it's a storage plant and there is no... oh yeah that yellow
[00:47:36] ping is well off unfortunately for Koromomo that is a false ping he's going to throw this
[00:47:40] down and get nothing and it will get the plant and this becomes very difficult. Surely CAG
[00:47:45] can't lose this but that is having shield up. Zaka can hold an angle. Spots one though towards
[00:47:50] lounge. Zaka is low. There's the blackbeards and their shots do nothing. Zaka goes prone.
[00:47:54] Now, fortunately, Karamoho does already have an inkling that he is in this position towards the hallway.
[00:47:59] It's forcing him right out.
[00:48:01] Tide, though, is expiring.
[00:48:04] Wow. This is so tense for Karamoho.
[00:48:06] His team got him so close to the 5-1 half, but I think you might be right, Jake.
[00:48:11] I think Anato and Zaka have just pulled this over the line.
[00:48:14] Let's stick it. You can't win it.
[00:48:16] Oh, nice shot. Doesn't matter. Time will run out.
[00:48:18] So, 4-2 half.
[00:48:19] Still a wonderful result from B and me in that half.
[00:48:23] CAG get the much needed round, two to four.
[00:48:26] We'll go to the halftime roll swap timeout
[00:48:29] and we'll see on the other side of CAG can bring it back.
[00:48:31] You
[00:50:31] I can't remember what it was at one of our production staff actually I think our admin
[00:50:58] staff coined this game to be Pitbull versus Chihuahua. Well, I tell you what, this Chihuahua
[00:51:02] can bite pretty damn hard four rounds in the first half. Problem is, with CAG finding that
[00:51:09] second round at the end of the half, all bets are off now that they're on defense, and they
[00:51:13] could very well find five in a row and still claim all three points out of this game.
[00:51:18] I think it's actually a pretty apt comparison. Chihuahua's are actually little pricks. And
[00:51:25] I mean, I kind of acting like that right now. They're biting the big dog. And yeah, look, I mean, need a friend is in the right
[00:51:32] sense. I mean, CIG going defense labs now. So I am fully expecting them to be able to kind of lock in defensively, be me at least get a couple of
[00:51:39] goes at this to see if they can unlock one of the major sites, whether that be top floor basement and even storage controls not a given for them against the likes of
[00:51:47] CAG there they've got a nice fall to lead but that can quickly evaporate as we've seen many times on especially this
[00:51:54] Site or will this map and CAG are clearly a quality team that you would expect them to bounce back
[00:52:00] But one thing you've got to give credit to for being me is just the way that they kind of played in that first half
[00:52:05] When you get in five out of the six rounds you're getting the opening kill means you're pretty active
[00:52:09] And if you look at the times of the opening kills none of them are under that minute mark most actually every single opening kill
[00:52:15] Was a minute and a half earlier?
[00:52:17] So pretty much they're the ones that were on the front foot defensively seeking that contact and and benefiting from that only the final round
[00:52:25] They didn't convert but
[00:52:28] Ultimately very very impressive first off the fact that see it she only got two plants down and those two
[00:52:34] Plants were both on the tertiary side of control storage. I mean that is a very very successful
[00:52:39] From can you be my enemy? They should be very happy with themselves, but more like to do if they want to actually get the wind
[00:52:47] Another part of that is the fact that CIG only one attacks on the tertiary bomb site
[00:52:52] That they didn't win any on the top floor basement, which is a bit of a red flag
[00:52:56] BME as they now go on the attacking side. They've got their work cut out for them. It's not easy
[00:53:02] To attack onto this top floor bomb site. They brought a little bit of spice though. They brought the glass
[00:53:07] We didn't see that at all from CIG
[00:53:10] Question is you can bring operators like glass and print in order to actually get maximum value out of them
[00:53:16] You've got to know how to maximise that, you've got to know the best way to place it, and most importantly the best way to execute and time your team around it.
[00:53:25] That's where I think the weaker teams and the newer teams struggle the most at maximising their timings, but I'll tell you what, they did it very well on the defence.
[00:53:33] Like you said, very active, supporting each other on the run very well.
[00:53:37] I'm actually going to go for the smoke, players play through the maverick holes, that's a very fun one.
[00:53:46] You just know as well there's one person out there that put all their channel points on CAG, so
[00:53:53] You know hoping to just get like a point zero point one percent back
[00:54:01] Whoever put their channel points here on BME
[00:54:04] I'm reading for you guys right now. That was a ballsy pick
[00:54:09] He's got a ridiculous amount that decided to just put a decent amount on BME for the fun
[00:54:14] Yeah, he might get rewarded. Unfortunately though for BMI they do lose the opportunity and it is on to the Maverick
[00:54:26] Really impressive C4 as well
[00:54:29] This from Shuri so cheeky also reinforce over he expends to keep the barriers absolutely worth it
[00:54:35] Especially like you said because the Maverick which is the primary hard breacher and now the only hard breachers
[00:54:41] Karamo is used both of his charges that means that wall will stay fully solid here for CHE.
[00:54:47] Great Nitro itself I gotta say from beauty man it's a very hard one to land but it's
[00:54:51] one of the big reasons why we don't see a lot of Maverick play. That Maverick is the most vulnerable
[00:54:56] of any of the hard creatures. You've got to make sure that you protect him adequately.
[00:55:04] I'm worried about the time now as well there goes Karamo, he's been their best fragger as well.
[00:55:08] Oh, that's a bomb charade towards Bloom.
[00:55:10] Is he prone mid-blue stairs?
[00:55:12] He was.
[00:55:13] Disgusting.
[00:55:15] Oh, I love that.
[00:55:17] Beautiful work with the LMI to support him.
[00:55:19] Easy kill on the dropy.
[00:55:21] Paramote, 1v5, good luck.
[00:55:27] And that kind of game for Anderton,
[00:55:28] the way he just kind of swung out rough to the 3-5.
[00:55:30] Nothing really going his way.
[00:55:32] He had his hands in the air and said,
[00:55:33] tonight's not my night.
[00:55:34] But did he get to the final kill?
[00:55:37] CAG stuck well defensively on the top floor.
[00:55:40] So three to four.
[00:55:41] An expected result on command server basement next.
[00:55:44] Curious to see how CAG will play this
[00:55:46] because BME were very aggressive on the roam.
[00:55:52] Let's see if CAG will follow a similar tune.
[00:55:58] I'd be very surprised if we see Cyclops not going through
[00:56:03] CAG of them, but judging by the operator picks,
[00:56:06] in the hedge deck that's close ways. Get a lot of sight you too with the mirror and the
[00:56:11] goyo and then of course roam using the Bargley, the solos and then maybe some new jammers to assist
[00:56:17] depends where they're going to put them on the roam on site. Looks like they're on the roam at the
[00:56:21] moment. I saw Shuri chuck some down in cargo and now he's taking three jammers all the way to the
[00:56:25] top floor so he's jamming up the external over the top of the stairs so this is very good from COG
[00:56:31] really going to make it challenging. Give nothing for free to BME. Of course, BME are
[00:56:37] going to bring some mutes all to expertize that around clear a little bit. The black
[00:56:40] beard and the solar snake are both good for that, but solar snake does get counted by
[00:56:45] that mute. So you can't take anything on those mute jammers for granted. You're standing
[00:56:51] on one and not going to detect it by your scanner. BME are going to have to be extra
[00:56:55] careful. And like you said, Jake, last round it came down to the last few seconds. Die
[00:56:59] moments of the round and for the enemy that can't afford to be slow on a Rome
[00:57:04] clear on a bomb site like basement. Far too much map to take by the time you do
[00:57:09] so you're not gonna have any time to get on to site execute here with those
[00:57:13] mirror windows which by the way have no direct counters from this lineup aside
[00:57:18] from the... actually I say that there's zero technically counters those mirror
[00:57:22] windows but I'd be very surprised if we get to see them utilized to do so.
[00:57:29] I think a lot of this ground is going to just hinge on this first floor battle and PME
[00:57:37] can they do enough of a job to get themselves numbers advantage before the eventual execution
[00:57:43] towards basement.
[00:57:44] Yeah, that's like a hell when you lose car moment to Shereep.
[00:57:49] They get asphalt involved and it's still inside at the moment, you've got to get this
[00:57:54] glaz in the building, later a couple of smokes clear on this first floor, nitro from anaton
[00:57:58] doesn't get too much, bit of damage on the godpeat, maharamu falls, godpeat does actually
[00:58:03] get the kill onto sherry, that's one, even next one desperately, swing it to get some
[00:58:09] in the lobby, and then the deagle from anaton, and then why not one more, cag quickly equal
[00:58:14] up the scoreboard 4 to 4, well it feels like it's been a long time since bme had some good
[00:58:20] times here on labs remember they led four to one that's now three straight to CAG.
[00:58:26] We said that it could very well do five in a row in the second half to just
[00:58:31] clean sweep on their defense and claim the win and the big concern about that
[00:58:36] round Jake is that yes the bombsite was basement very strong bombsite we didn't
[00:58:39] see any action go down on the bombsite that could have been kitchen for all I
[00:58:43] care at BME still would have failed to run through it. CAG have built up a little bit of
[00:58:49] Ronin prowess a little bit of confidence in their guns. Obviously we've said that Chibisu and Anatole have both been a little bit quiet today
[00:58:57] But even they have increased their kill count quite a lot. Also Anatole was one and five like what I saw before
[00:59:02] We two and five. He's gotten a few kills since then Chibisu as well
[00:59:06] He's one of the core fraggers of this team has joined in and helped out a lot. Shereep now top fragging
[00:59:13] He's almost caught up with Kormomo on the flip side. DD has indeed caught up
[00:59:17] It's just so funny to see D.D. kickfragging, and this was the guy that historically had the worst stats on the team that brought so much in terms of structure and support to the roster.
[00:59:27] To see him top-fragging is a bad sign, but thankfully everyone else seems to be catching up.
[00:59:34] I mean, I think the longer he's been in the team, he's continued to perform better and better in terms of KD department and fragging role.
[00:59:42] currently 16th rated best player in the region out of 40 out of 42 so so I mean
[00:59:48] that's not too bad. He's actually tied with Aniston this stage you know so I
[00:59:54] mean actually considering the game that's happening right now he'll
[00:59:57] actually leap from Aniston through six play days you know so you I think when
[01:00:02] DD first joined this roster it felt like the core four of CRG plus DD's
[01:00:06] coach and maybe the weak link but that's not the case anymore he's now
[01:00:10] firmly entrenched himself as a core component on this team, not only does he bring the brains,
[01:00:15] but he's now performing better as well inside of the server.
[01:00:18] Am I right in saying that I'm trying to lift it up and be me a high-reset store zapper?
[01:00:28] It's like they have now, they don't could be and anymore simple guy.
[01:00:32] right? If he stands still...
[01:00:34] He's trying to bite the swing.
[01:00:36] If he stands still to answer the phone, then he'd probably get averted from the daimos there.
[01:00:42] So he's caught a little bit of a catch-point.
[01:00:44] He tanks the damage.
[01:00:46] Fun spot to be in, but not the end of the world.
[01:00:48] CAG just fall back.
[01:00:50] Zaka now cannot be caught.
[01:00:52] Not to be, which is a little bonus for him.
[01:00:56] heavy, heavy, emphasis on the top down, clear for B and me on this territory side, and it's
[01:01:06] going to be able to block the blue entry.
[01:01:10] I mean my only concern is really going to be if this timer goes really light and they
[01:01:14] go for a desperate plant storage and they haven't cleared out all the members of CAG,
[01:01:18] even if they do get the top floor control, which right now they're struggling to obtain,
[01:01:22] again connect some CIG to be
[01:01:25] clickable just drops easy kill good
[01:01:28] combination for CIG called out by
[01:01:31] Aniston she gets the frag and it's
[01:01:34] looking like it'll go to 5-4 and the
[01:01:36] reality then strikes with BME that top
[01:01:38] floor unlocks again then basement that's
[01:01:40] the path forward for CIG that they are
[01:01:43] following to eventually close this out
[01:01:46] they've given up on this top floor now
[01:01:50] I might just go for control here
[01:01:53] You're going up against DD on site is the ward and you can peer through that smoke
[01:01:58] And CIG have retaken the top floor. The plant is looking very unlikely here
[01:02:04] Marenberry needs to hold the flank. That's not easy
[01:02:08] Nails that tower the SMG12 traded back, but and BME need to
[01:02:13] Lock in now. Marenberry last one left and Aniston's gonna get the friest kill if Zac can doesn't steal it first
[01:02:19] CHG finally Jake they do it for a road and overtake BME. Yeah, I mean, that's actually a really nice kill from DD man
[01:02:28] The SMG 12 from that distance is kind of difficult to control the recoil and he finds a way to control it get that kill
[01:02:36] Yeah, I mean
[01:02:40] Oh, yes
[01:02:42] It's hit 11 kills by the way after that
[01:02:44] I
[01:02:47] Think that if I'm being completely honest as we go into a tactical time out of CIG I started on defense
[01:02:52] This is probably a game that could have been a
[01:02:56] Similar school line to what we've seen for both teams throughout the stage
[01:02:59] You know low end for BME high end for CIG
[01:03:04] But I mean that doesn't take away what BME did in the first half
[01:03:08] I mean the gap between these two teams is supposed to be large for the largest that you can have in the stage
[01:03:13] when you're talking about the top team versus the bottom team.
[01:03:15] I still walk away from this game incredibly impressed
[01:03:18] by what we saw from BME, but it's just
[01:03:20] going to end up being the reality that this is just
[01:03:23] an incredibly defended side of Narnhaven Labs.
[01:03:26] CAG got their control storage rounds,
[01:03:29] and clearly on the first go, before BME,
[01:03:31] they couldn't do the same.
[01:03:32] And now puts him in a pickle as they
[01:03:34] go into the tactical timeout, which is expired.
[01:03:37] And you've got to now go to Command Server,
[01:03:39] looking to probably then be 6-4 to CAG.
[01:03:42] And then after this to match points, so we'll see if they can join do something and they go aggression solid snake yin dokkabee
[01:03:49] Deimos it can change it probably might change, but I
[01:03:53] Don't know that helps you really unlock this site too much
[01:03:58] But they've got that I mean and smart from CAG to just lock out the shields all three she's gone
[01:04:04] and discovered the location of a bomb.
[01:04:06] We know this!
[01:04:09] Look, I don't want to take away anything from BME finding those four rounds on the defensive side.
[01:04:14] Yes, of course. It is a somewhat defensive-sided map.
[01:04:17] If you look at just A-pack north, it's actually a very attack-sided map.
[01:04:21] Not having lab is skewed because it hasn't been played a lot.
[01:04:24] But it was the second most played map at the Salt Lake City Major.
[01:04:28] And yes, it was a 60% defensive ring rate, which would typically indicate a 4-2 if both teams are even.
[01:04:33] both teams are even however we know Jake both these teams are not even in
[01:04:36] skill level this is top versus bottom so if you would expect a 4-2 if the
[01:04:41] teams were the same then that means that BME is playing as well or better than
[01:04:45] CHE in this game compared to their relative level I think that's
[01:04:49] something to take away from and say look we went par for the course on defense
[01:04:55] against the best in the league that is an achievement and if they can find even
[01:04:59] just one attack around that would be a huge boost as well well that game you
[01:05:02] referenced in this region was CIG versus troop man telecom on labs and CIG got
[01:05:07] five attacking rounds. So BME's you know using that as a comparison point did a
[01:05:13] far better job than TMT did on this map against the same team.
[01:05:18] I remember I was dead already and I did of course change their lineup a little bit.
[01:05:25] I was in the solid snake early, not ideal, does feel like full melodies though are now
[01:05:35] starting to take place here in this match and TNG have weathered the storm of that first
[01:05:41] half.
[01:05:42] Cherie's gotten up to double TGX, TD Man's had another incredible game, Zac is now going
[01:05:45] positive and it's in his descent, started I think 1-4, now it's a 4-5, Chibisu, and
[01:05:54] It's just all too easy
[01:06:24] Furthering that 4-2 lead at the start, sure he's just feeding.
[01:06:28] I think it's just a matter of time though and Zaka comes up from behind to claim match point for CHE.
[01:06:34] That's five rounds in a row since the 4-1 lead that BME established for themselves in the first half.
[01:06:41] Yeah, I mean look, I think BME can walk away from this game very happy with that first half.
[01:06:47] And knowing full well that the second half I don't think really had any kind of level of expectations
[01:06:52] attacking in this map against CIG's defense.
[01:06:55] Probably the only round they would maybe be disappointed
[01:06:58] is that tertiary site.
[01:07:00] I think they should just have some fun here,
[01:07:01] lock in the doccabee, the snake that they are.
[01:07:03] So this and the ash, why not?
[01:07:04] Honestly, walk into the building, take gunfights.
[01:07:07] You know that CIG will give you the gunfights
[01:07:09] on this first floor and shriek even on the camera.
[01:07:12] So I think at this point, CIG now know
[01:07:14] that they've probably got this one locked away.
[01:07:17] I think for BME, just yeah, three-quarters of the win,
[01:07:19] play aggressive, Alps push into the building,
[01:07:21] take fights, play together, push together, and who knows, maybe you could still decide.
[01:07:25] It gets it to then 6-5, and then what that would do is actually create a pretty tense
[01:07:30] round.
[01:07:31] And the good thing I think for us though, I don't look at this match as a slight on
[01:07:44] CAG, because I thought B and me played really, really well in that first half.
[01:07:48] I find that more as a positive for the region that the team at the bottom actually had the
[01:07:53] capability to push the team at the top and it wasn't so much because the team at the top had a bad
[01:07:58] half. I agree. I think it's a testament to BME just going in with the expectation that they can
[01:08:05] actually win this game. They can take some fire here to CAG and already, like you said, first
[01:08:10] pick, it's also a good operator to take down in the solos. Now the big, the big deadly thing
[01:08:16] of CAG is what happens if they let Shuri get an interrogate. What happens if they don't check for him?
[01:08:21] And that would be a really embarrassing and frustrating way to lose this game. So for BME's sake,
[01:08:26] I hope they don't get caught off guard because any kind of confidence that they might get from
[01:08:33] taking four rounds of CAG here might be somewhat harmed if they get interrogated or made to look
[01:08:38] a little bit silly. They are droning well, being me right now, four people on drones.
[01:08:49] And so they're clearly understanding that COG are running around the map. There's one there
[01:08:54] that wants to capture Syria. They're trying to get as much information as possible for when
[01:08:57] they are going to push in. I feel like COG is just maybe starting to get a little apprehensive on
[01:09:02] this front, especially in the 4v5, knowing they can get overwhelmed very quickly by the solid snake
[01:09:07] the end the day most it's a lot of oppressive operators only one bundle brought into this
[01:09:12] round from BME CIG honestly kind of need to respect that now in the 45
[01:09:18] four players from goppy by the way however i believe some of those players might have
[01:09:23] actually been alibi prismas that's why anaton is playing the alibi here a prism will look the same
[01:09:29] as a real player on goppy's solid-sake scanner but now the day most scanning out that alibi will
[01:09:36] help track him down from up above, it's like the anatone runs away and asks for
[01:09:41] cancer as a death mark. You're right there's been a lot of drone work Jake but
[01:09:45] my concern here at the BME is it hasn't been a lot of good entry and now
[01:09:49] Maramo going down to Chiba suit, it evens up the numbers and it gives CAG the
[01:09:53] space to fall back as much as they would like. Did he throw that nitro and he didn't
[01:09:58] get a kill but he then knows there's no one there so maybe he can look to push
[01:10:01] whole this guy's death position being then a more aggressive position if
[01:10:05] If someone does make their way here, sometimes not getting any info is actually quite a bit of info.
[01:10:11] Aniston does get down to Asimov.
[01:10:13] Ropi then falls to Chibisu through the impact down below. Concerned though for time. 35 seconds left, 3v3.
[01:10:18] They're still favoring CIG. They don't know where the Kavira is as well.
[01:10:22] Shureev's going back down to basement.
[01:10:24] Does still have double impact as we get into the last 20 seconds. The Kingo needs to go and get the flag down.
[01:10:29] Oh, look at his shot with him and get up.
[01:10:32] I'm not sure if it's gonna be a trouble for that one. However, the vertical DD man can deny this plan
[01:10:40] There's two though coming your way to the store wave eight seconds left King goes down to as well grab the kid
[01:10:47] He's low on how did he get shot? It's only car. Momo. What's that has to get the swing?
[01:10:53] Oh less than a second left and BMI takes the round they go to five
[01:10:58] against CAG, only the second team this stage that has gotten to this scoreline
[01:11:05] against CAG. And you see it based on their reactions, BME are so surprised, so
[01:11:14] impressed and so grateful. They found a fifth round here. This is the best
[01:11:18] performance we have seen from them all stage and it's against bloody Cyclops. The
[01:11:24] The fact that C.A.G. are pushed this so deep by the ultimate rookie team from the Challenger series,
[01:11:30] it's a massive testament to how much BME have learned and how much they continue to fight,
[01:11:35] and also maybe a lesson for C.A.G. Shuri probably don't give him, don't disrespect him quite so that much.
[01:11:42] He looked a little bit silly with the cavera there, and BME locked it down.
[01:11:46] That was a one versus one, I'm not sure if any man knew it, but one of those players was injured,
[01:11:51] the diffuser was down if he had hit him inside animus he would have just won the round on time but
[01:11:56] bme find the kill and with that just one more round jake is all it takes for bme to get their first
[01:12:02] points off the stage and what's more the cag to drop their first i mean i will probably say to be
[01:12:09] fair for deedy man he's talked into the corner so it's not like he's running and looking for the
[01:12:13] kill he probably expects someone to come hunting for him so he turns around and tries to start
[01:12:18] running away. There's a fair chance he can maybe then get shot in the back. So I think he wanted to
[01:12:22] probably at least with one second left be gun up ready for a potential swing tucked into the corner.
[01:12:28] He ended up just losing the gunfight from a really nice kill.
[01:12:33] Okay so six five we go to the tertiary side. BME have got a decent chance here of actually
[01:12:39] getting them to overtime against Cyclops. No one in this stage has gotten any points off CAG.
[01:12:48] To BME at a one round away, for being the first team this day to take points off the Kings of the region.
[01:12:58] With BME, it's tight to see.
[01:13:00] And a massive achievement for BME.
[01:13:05] The team that hasn't even got a win yet so far in Stage 1, it's even got 8 points on the board.
[01:13:09] Well not even a point, they haven't got a point. This is a chance to get 8 points for themselves.
[01:13:13] And be the first team to take a point off CAG.
[01:13:16] I can't even believe we're in this position in this round to close regulation
[01:13:22] I mean the BME if I'm not wrong. They didn't find a win in
[01:13:26] Yeah, they didn't even find a win in Kinship
[01:13:29] Since the Challenger series BME have not found a win these players have never won a match in tier one
[01:13:35] That's the one that's the three against the top teams against the bottom teams doesn't matter
[01:13:39] They do not know what it feels like to win an official match in tier one C
[01:13:46] I mean, even over time, they've never even got to overtime.
[01:13:53] Yeah.
[01:13:54] This is it.
[01:13:55] You've got one minute.
[01:13:56] Can they do it?
[01:13:57] Right here, right now.
[01:13:59] But it's 5v5 and I'm a little bit worried for the time.
[01:14:02] They still haven't really found any contact onto these defenders.
[01:14:05] CIG are pretty well set around the max.
[01:14:07] They've got top four good presence on the first floor and a 3-2 split.
[01:14:12] That sounds righting.
[01:14:16] First one is a solid snake.
[01:14:20] BME though, they slow things down
[01:14:24] a lot. I think they can feel the gravity of the situation.
[01:14:28] Tywin indeed, he's definitely the player you want to take down right now. 13 kills.
[01:14:32] Topfragging the whole server. BME though,
[01:14:36] time is ticking away. 35 seconds left and we're still in a 5v5.
[01:14:40] Yeah, they're gonna have to send a lot of their utilities. So the radar, the the jugger payloads, the death marks and just trying to go for a flight at this point, maybe even have to forego top floor.
[01:14:49] They're really putting a lot more of the emphasis on a split and it's just not working. They tried to go into a little bit too much.
[01:14:54] Oh, okay, first and even basement didn't work.
[01:14:56] C.A.G. flawless. They keep also their stage flawless. Six playdays, six wins. All three points every single day.
[01:15:04] It's a little bit bit of sweet though, because it means for BME after six playdays, they still remain on zero points, but hard for all the way.
[01:15:11] James, you've got to give the respect to the team at the bottom for pushing CAG to literally the brink on regulation.
[01:15:19] It's a 7-5 result. The result itself, with a CAG win, we anticipated, we expected, but the scoreline, not even close to what we thought.
[01:15:28] The Kings remain on top. The Pitbull was looking hungry today, but you've got to say that Chihuahua's got a little bit of bite to it.
[01:15:35] BME finding five rounds against CAG is a massive achievement and one that I don't think those players will be forgetting about anytime soon.
[01:15:44] For CAG though, at least they can say, well, we've got two flawless rounds, so we know there were moments there where we played everything right,
[01:15:51] but there were certainly a few moments to forget about for the Kings of APAC North.
[01:15:55] And really just a guarantee that a reminder, you can't afford to make mistakes like that if you're playing against a top team.
[01:16:02] Because that is how you fumble your chance to go to competitions like EWC.
[01:16:07] So for CIG, a big win, a thankful win, a grateful win, but just a little bit cautious that it got so close as it did.
[01:16:14] I always say you learn the most from your losses James, but there's two kinds of losses.
[01:16:19] There's tonight and there's last night.
[01:16:21] I don't think you learn as much from last night as you do from tonight.
[01:16:24] When you get 7-0ed and every round is essentially flawless,
[01:16:27] it's really difficult to go back,
[01:16:29] Vod review that and really break it down and dissect it.
[01:16:31] On this kind of game though,
[01:16:33] you get to see a glimpse of the things you did well
[01:16:35] and the things that maybe you could improve on.
[01:16:37] And a 7-5 game clearly very close,
[01:16:39] comes down to a couple of different round margins
[01:16:41] and things like that.
[01:16:42] So I think that this is really good for,
[01:16:45] can you be my enemy to go back, Vod review,
[01:16:47] look at this match and certainly considering
[01:16:49] the opponent being CAG.
[01:16:50] It's not like this is a team that was second last,
[01:16:53] which is sometimes what you see in the sort of bottom two battles.
[01:16:56] But I think for BME, they'll gain a lot from this.
[01:16:59] And I don't think for COG, it'll affect them too much going towards finals.
[01:17:04] They still pick the three points.
[01:17:05] They still got the win.
[01:17:06] And hey, maybe even a very small wake up call that it doesn't matter who the opponent is, James, you've got to be on your A-game.
[01:17:12] Yeah, well, for COG, I think they're going to look at this game today and they're going to say,
[01:17:16] well, if we play like that against Kinetrope, we are going to drop points or lose to Kinetrope.
[01:17:20] Kinitropa are escalating right now. They have been on a steady incline and the final game for CAG with
[01:17:26] D-plus and Theorex in the rear vision mirror is going to be the up-and-coming team from Japan
[01:17:32] CIBME have played so well today. They certainly can come away from that game with a lot to be proud of. Five rounds against CAG
[01:17:40] But yeah, maybe if you're CAG you think maybe let's not pick Kavira on that point
[01:17:46] Maybe even if we won five rounds in a row, let's still give these guys a little bit of respect because they're a team
[01:17:51] That likes to stuff around and if you stuff around too much you start dropping points and if you stuff around a qualification game
[01:17:57] That's it. It's over. It's exactly alright. We've got our interview ready with zaka after the win seven of five
[01:18:06] Congratulations on the win zaka a strange one from our point of view. What did you make of the game BME?
[01:18:11] Did you get a bit of respect from them in the first half? Oh?
[01:18:16] Not going to lie they were really good in their defense a lot of like unusual
[01:18:24] unexpected ways which kind of taught us off hard but yeah they were pretty scary
[01:18:33] yeah but obviously things changed a lot when you switched onto your own defensive
[01:18:37] side let's be real we didn't think that you guys would drop more than two rounds
[01:18:42] today. Does it affect you at all? At that point where you're down 4-1 and you only barely found a
[01:18:48] second round at the end of the half. What's the vibe in the chat like? You guys just laughing,
[01:18:53] it looked like you guys were pretty happy the whole time so maybe not breaking a sweat but
[01:18:58] there's a lot of expectation I'm sure on you guys to not just win games like this but convincingly
[01:19:03] win games like this. Yeah the vibes, it was we were just like bantering, we were just having fun
[01:19:10] you know, we're laughing here and there making jokes, but we also thought that even when we're
[01:19:16] having fun, like we would like smoke them, but it was a different story, but yeah.
[01:19:25] I guess in some ways though, Zach, do you look back at this now as a team collectively as a
[01:19:30] reminder going ahead of finals and saying be prepared for anything, make sure that we're locked
[01:19:34] in at all times, and it doesn't matter who we play, we still got to do our own thing. Is this kind of
[01:19:39] of that last reminder ahead of finals?
[01:19:43] Oh yeah, definitely.
[01:19:44] I think Sparky's gonna have like a three hour long chat
[01:19:47] with us saying like, guys, don't underestimate your enemy.
[01:19:52] Like play the game, just lock in like 100% right.
[01:20:00] I won't keep you too long, Zaka.
[01:20:01] Anything you'd like to say before we let you go?
[01:20:05] No, it was kind of embarrassing today.
[01:20:07] So no, I don't have anything to say.
[01:20:11] Well, you got the win.
[01:20:12] So congratulations on that.
[01:20:14] Obviously, best of luck ahead of finals and still for playday seven next week.
[01:20:19] Thank you so much.
[01:20:22] So CIG, you do get the win, James.
[01:20:24] Seven, five pushed all the way in regulation.
[01:20:27] But I mean, look, I think that's the way I, if I was on the team
[01:20:30] and a part of the organization, I'd be looking at it as a last second reminder
[01:20:34] to find us that you've just got to treat every opponent with the utmost respect and to lock in
[01:20:39] every single game and also be prepared for anything. Without a doubt, I think CAG, like
[01:20:47] Zaka said, are probably a little bit embarrassed about that result and they do really lock in.
[01:20:52] Like I said, Kinetro, I'm no slumps. CAG have had their number every time they've
[01:20:56] versed for the last million times that they've played each other. So on paper,
[01:20:59] CIG on their best day. It should be all good. But like I said before, you can't afford to be making mistakes like that against the worst teams because that is just bad practice for what happens when you're playing the best teams and when you're playing those big V3 qualification matches, come stage finals.
[01:21:14] Well, not quite the full upset, but hey, close enough, maybe it's a peek into what today could offer. Kienetrope vs. Trippie main telecom after the break.
[01:21:59] I was fine, and the team was going well, and we won all the local leagues, and when we decided to advance to the Invitational,
[01:22:09] everyone liked it, but it wasn't that surprising.
[01:22:14] It wasn't because of the coincidence, so I was quite confident.
[01:22:18] And even when I went to the Invitational, I even advanced to the playoffs.
[01:22:23] Everyone was happy, but it wasn't that surprising.
[01:22:27] I arrived in Paris and went to the practice room to scream.
[01:22:33] In Asia, when it comes to tier 2 and tier 3, there's a huge difference in skills.
[01:22:38] It doesn't help much.
[01:22:40] I tried to use tier 2 and tier 3 scrims in Europe.
[01:22:44] They were better than us.
[01:22:47] So I was surprised at first.
[01:22:49] And in the other group, I tried to scream with that team.
[01:22:54] It was the first time I felt like there was a wall that I couldn't see.
[01:23:00] So I think it was very interesting and fun.
[01:23:03] When I entered the Black
[01:23:22] I was in a small town, so I gathered all six of them and prayed for them.
[01:23:26] And when they came in, they all screamed and liked it.
[01:23:31] And on the day of the playoffs, the main stage was really cool and well-dressed.
[01:23:37] So I think I was very excited.
[01:23:40] First of all, when I screamed, I thought, can I win?
[01:23:48] It could be just me, but when I entered the tournament,
[01:23:52] I felt that if I kept doing what I wanted to do,
[01:23:56] I could win.
[01:23:59] So I think I did better when I was in the tournament without any tension.
[01:24:03] I remember cheering for my friends and family who are still in Korea.
[01:24:10] I didn't really explain what happened in the U.S.
[01:24:15] I think it was really fun.
[01:24:18] I didn't explain it well, so I didn't message my parents or friends.
[01:24:27] I think everyone was really thankful.
[01:24:30] Honestly, my parents don't know much about the game,
[01:24:35] but I'm sorry that they keep watching me on TV at home.
[01:24:40] I was really happy to be part of the group stage and the playoff game.
[01:24:44] It was the first time I played against a player from the playoff stage.
[01:24:50] I felt a lot of difference in my skills.
[01:24:54] I came back to Korea with that opportunity.
[01:24:56] I studied the experience with this and that, and everyone was more passionate.
[01:25:00] The most disappointing game was the group stage.
[01:25:04] I think it was 5-0 against Dark Zero, but I think it was 8-6 against Dark Zero, which was the most disappointing match.
[01:25:15] I don't know if that's what I thought about the match, but I played against G2 in the same group stage.
[01:25:26] I think it's a shame that I didn't get to play against Clutch.
[01:25:30] I think I won the game with 7-4 in the clubhouse.
[01:25:37] That was good.
[01:26:30] He goes through that this way.
[01:26:32] Cyber and Bullen are able to get one of these
[01:26:34] with the kit so far away.
[01:26:35] And Canadian down upstairs.
[01:26:37] Lever.
[01:26:38] Wow, that was special.
[01:26:40] It's a one versus three to hold.
[01:26:42] And that person is from behind.
[01:26:44] He's found one.
[01:26:45] He's got to get the vertical as well.
[01:26:47] And he gets pulled off too.
[01:26:48] We're down to the last three and four seconds.
[01:26:50] Ryder's got another.
[01:26:51] He's held off.
[01:26:52] He's going to do it.
[01:26:53] And PSG take the two up win.
[01:26:57] Both players spotted, but the Reds can be made successfully.
[01:27:00] Oh!
[01:27:02] We're rolling the Sargell!
[01:27:04] Information from the Beast!
[01:27:05] He goes deep!
[01:27:06] Shocking!
[01:27:08] No, he only has seven rings!
[01:27:10] They cement themselves as one of the greatest of all time!
[01:27:16] He's starting to get cooked alive, Oly,
[01:27:18] but he's using the Stim Pistols like it is from the dark!
[01:27:20] Surely not!
[01:27:21] Brilliant!
[01:27:22] That's Clay the Year in my book.
[01:27:24] Place the game, hit the off body,
[01:27:26] doesn't go and catch it.
[01:27:27] There's the...
[01:27:28] Oh, we got Sargell!
[01:27:29] He's going back. He's not quite sure. He has a few seconds to stick it in. That's so sticky.
[01:27:39] This is an angle that he might be able to contest. No, of course, he takes just a bit of damage here.
[01:27:44] Walk, I guess, to the second one. Eclipse, though. Wilkhead, one. Turning it into a 2v2.
[01:27:47] United, they push it on the side. The bandit will lose out on this. Eclipse, the last alive on the Ella.
[01:27:52] Spots the head and took that. He's ace for Walker.
[01:27:56] He will down DC Canadian positioning to pick up, but that's going to result in a double
[01:28:01] save from Vertical.
[01:28:02] That's for David the Round.
[01:28:04] Necrux, the final defender against Vertical, the eighth absolute domination.
[01:28:08] You'll believe in Magic Michael!
[01:28:11] Team Warp does as they win the Mexico Major!
[01:31:56] We're going to try it first is
[01:32:03] to remain telecom our next
[01:32:05] matchup for this evening. James
[01:32:07] we had a little peek into maybe
[01:32:08] what tonight could be potential
[01:32:10] upsets could be on the cards we
[01:32:12] haven't really had at this
[01:32:14] stage, not just in a pack north
[01:32:15] but even across Asia and
[01:32:17] Oceania. It's always been the
[01:32:19] top dogs beating out on the
[01:32:20] little guys will see if that
[01:32:22] can change tonight. We're going
[01:32:24] We'll see if that can change tonight.
[01:32:26] We'll go to KineTrope first up.
[01:32:28] Now, last night they played with Orca Mesh,
[01:32:30] and they still were, well, more than strong enough
[01:32:32] to go and get their win against RRX.
[01:32:34] It does seem like, of course, they're getting it
[01:32:36] is back in for this evening.
[01:32:38] Triple main telecom, they must win this game.
[01:32:40] So, KineTrope as well need a result
[01:32:42] to as well to lock in finals.
[01:32:44] There is quite a bit on the line for both teams in this match.
[01:32:54] That said, Jake, I do think it's a little bit of a day in the office for KineTrope.
[01:32:58] Of course, they have performed really well so far, and while, yes, technically, they need this winning to lock themselves in,
[01:33:04] I think that they really made a statement when they beat out D-Post and scars their two closest competitors,
[01:33:11] and really only lost so far to fear X.
[01:33:14] Some of the matches that they played against the bottom tier competition like BME and double RX, even though they're winning against D-Post,
[01:33:21] The fact that they're getting convincing wins here, even against good teams tells you a lot.
[01:33:27] I think Kirito will come into this expecting that they are the heavy favorites and that's because they very much are.
[01:33:32] But of course, next matchup for them will be CHE and that will be
[01:33:37] Eelsom. So you just need a nice confident win under your belt against Trippie before you focus on the big dogs in the next matchup.
[01:33:43] Yeah, I don't even know if they need a win. Even on 1 point, OT loss should probably secure them into finals
[01:33:48] as we have a look at Trippleman and Tallycom. Well, they do need to win. They need all three points
[01:33:52] in this match and the next. And then they would also require D-plus to lose all their remaining
[01:33:59] games as they put that kind of on the table with D-plus playing tonight against X, it seems as if
[01:34:04] that's probably not going to well happen. Let's be honest. And unfortunately, that means for
[01:34:09] Trippleman and Tallycom, their stage is likely to come to an end tonight, whether it be at their
[01:34:13] their own hands all the other results.
[01:34:16] I think the biggest takeaway for me though,
[01:34:18] when I look at kind of the trip man telecom roster
[01:34:20] is clearly there's decent talent,
[01:34:22] but it feels like all of the really good
[01:34:24] South Korean talent went to VRX.
[01:34:26] And it's kind of left this leftover portion of this team.
[01:34:30] And they got absolutely destroyed yesterday by VRX.
[01:34:32] Seven one on console,
[01:34:33] they just didn't look confident at all.
[01:34:35] And the game prior to that was also a seven one loss two
[01:34:38] to CAG.
[01:34:39] So the only real result they had was they beat me
[01:34:42] on the opening playday and then they lost to RX in overtime.
[01:34:47] Other than that, the other three results are 707171.
[01:34:51] So, Vakina tribe, they're coming in as heavy favorites,
[01:34:53] but I really do hope we get a little bit
[01:34:55] of what we saw from our first game tonight
[01:34:56] where Tripp main telecom can channel a little bit
[01:34:58] of that BME as the underdog
[01:35:00] and maybe get some decent rounds making a contest.
[01:35:04] Yeah, yeah, look, I think for Tripp,
[01:35:06] it's a big important game, like you said,
[01:35:07] not just because of the tournaments,
[01:35:09] whether they're on or not there,
[01:35:10] in or out for stage finals,
[01:35:12] because they've only won just that one game so far. It was all the way back on the first playday,
[01:35:16] and like I said, too many one-sided games for them after they lost out in overtime to double RX.
[01:35:22] Shelle is where we go. Funnily enough, this was actually where they lost to double RX in that
[01:35:26] 15-round overtime game, and as for Kinatrop, they 7-1 BME here on Shelle. So there's no question
[01:35:33] about who's on paper favoured in this matchup. There should be a handy Kinatrop win. The Trippies
[01:35:39] I just hope they get more than one round. Their last two games, they've only walked away with two rounds.
[01:35:45] So the South Koreans need to really step it up right now. Otherwise, it's done so for stage one.
[01:35:50] Yeah, Keen of Trapp, of course, being undefeated on this map. But hey, maybe the first game of the night can bleed a little into this game.
[01:35:59] And we'll see if TNT can keep it competitive. Keen of Trapp will start on the defense as we had into the bands.
[01:36:07] And I think for Kinetrope again, one point should lock them into finals.
[01:36:12] They are on that kind of dreaded 12 points at the moment.
[01:36:14] And as you kind of mentioned before, their final game this age in playday seven next week
[01:36:20] is going to be against CAG.
[01:36:22] And it'll be against the CAG team that's no longer probably going to play with their food.
[01:36:28] After the way that they got a little bit embarrassed today against BME.
[01:36:31] Yeah, absolutely.
[01:36:32] I think you're right.
[01:36:33] The win condition here for Kinetrope, the goal out of this game,
[01:36:36] Of course, it's to get three points. That's an obvious one
[01:36:39] But I really think it's to set yourself up for confidence going into that CIG game get itself a nice big seven and round difference
[01:36:47] Who because they're tired of your ex actually? That's a very fair point
[01:36:51] We were talking about this in the lead up to the match starting
[01:36:55] But both your exam kina trip are both for double oh one
[01:36:57] That's four regulation wins zero overtime games and one regulation loss
[01:37:02] So yeah tied on 12 points right now with B plus just behind them scars
[01:37:06] potentially coming up as well and
[01:37:10] Different round difference rather is tied as well. So yes, can it trip really ideally 7-0 here would be huge
[01:37:17] And then it's on here. I try and match that to stay ahead of them
[01:37:21] Well, so we set the table we'll see who's gonna die now on charlay
[01:37:26] KineTrope for me yesterday looked pretty decent even with Okamesh in the fact that now Aya Gaita
[01:37:32] Back into the lineup is only gonna blow while for them. Gels was actually a little bit
[01:37:38] What's the right training here, I don't want to throw him too much under the boss
[01:37:42] but he gets him too confident in in Okamesh's ability and I had to remind him that
[01:37:47] Okamesh has been a pro player for the last couple of years and it's only very recently that he's actually said decided to the coach
[01:37:52] We actually got to speak to him after the game as well, James, because especially after what kind of DD man did with CIG coach then into the team
[01:38:00] But I can just play it all right. I thought was it was he happy to be back in the silver? Absolutely
[01:38:04] You know he said one and done. I don't he does not want to play
[01:38:07] Yeah
[01:38:08] Yes, he's been a coach the last year and a half now
[01:38:11] But back in the day he was on
[01:38:13] KineTrope as a player it was funny
[01:38:15] He only left the team to go and coach and down to OCE for a little while
[01:38:20] but he was a long time player.
[01:38:22] He actually was on that.
[01:38:23] Well, he said he got benched.
[01:38:24] Back in 2023.
[01:38:25] Is that what happened?
[01:38:27] Yeah, he said they kicked me from team.
[01:38:30] They played bad.
[01:38:30] They bring me back.
[01:38:33] I love that for him.
[01:38:34] Well, I tell you what,
[01:38:35] Kenetropa playing better than they ever have before.
[01:38:38] And I'm sure the Alchemist coaching
[01:38:39] is certainly a part of that.
[01:38:40] I can't deny.
[01:38:41] I think Gatorada and Ayagata joining the roster
[01:38:44] is also a massive part of that too.
[01:38:46] I mean, that's a good start.
[01:38:48] Triple made telecom a stage that hasn't really been too well for them.
[01:38:52] But Charlotte's not their worst map in the pool.
[01:38:55] 2-3 record, so they've been able to find results over the last couple of months.
[01:38:59] It's slow and steady though. The first minute's just gone by in a flash.
[01:39:02] We haven't really seen too much until just then.
[01:39:05] Now the old cast occurs.
[01:39:07] A blessing there for TMT.
[01:39:08] Harper finds one of the worlds.
[01:39:10] He goes on through the big window.
[01:39:11] Onto Corral. I mean, that's a good start.
[01:39:13] Triple made telecom get the first pick.
[01:39:15] trade potential out of a Kino trope from that long angle. Take that.
[01:39:20] Thanks Kino trope, start to think twice about playing a passive setup. This lineup is very
[01:39:29] much about defense, about falling back and looking for TMT to try and get active. You've
[01:39:35] got your electric claws, but that is going to get breached. That claw will not trick
[01:39:39] that wall. I think it might be able to prevent a second
[01:39:43] explosion. I didn't know whether the Selma actually destroyed that electrical which often happens.
[01:39:48] You actually might be surprised sometime at how large the radius of the Selma's explosion is.
[01:39:54] Regardless, Kinetrope now have to deal with a gaping hole on the bomb site
[01:39:58] and Quag gets a little bit more than he bargains for. Trying to go through a little bit of a run-up
[01:40:03] on that balcony. Punished now forcing Gatorada into a little bit more of an active position as
[01:40:08] he drops down below. Arya Gator is getting detected on site and Kinetrope are really looking
[01:40:13] A little bit rough around the edges.
[01:40:15] It just looked like a clear for Got Harper was playing just outside big window the way he kind of ran out there was really sloppy and
[01:40:21] And really now opens up this opening round for Tripmane Tentacom even though he again gets that kill.
[01:40:26] Harper's got three. Harper's on for the ace.
[01:40:28] He again did though. Slip in and out of the bathroom window, hits the headshot on to Dammit.
[01:40:32] Going for the plant there is the Marley Insider.
[01:40:34] Offers get a lot of hits to the headshot.
[01:40:36] And tonight's the plan. Well, I said Harper was on the ace. Harper will now need the ace to win this round
[01:40:44] Nine seconds doesn't leave him a whole lot of room spots one to all the bathroom
[01:40:48] They're just gonna play distance
[01:40:49] He has got a chance to go for the plant and aya gator gets the kill to close in the round out the Kinnitrope
[01:40:56] Another I again a gatorata classic right there the former CAG duo looking phenomenal on Kinnitrope
[01:41:03] massive clutch up from the two of them. Big impact on the bomb site. Love the way we saw
[01:41:08] Iyageta fly outside that bathroom window, find a kill, jump straight back in and then find another
[01:41:13] one while he's getting pre-fired after being detected outside, let alone the fact that Gatorada
[01:41:18] who spent most of the round touristing downstairs comes back just in time to deny that plant and
[01:41:25] find two kills on the bomb site. Unreal. It was a full house between the two of them.
[01:41:30] brief IE Gator 2 for Gatorada and couldn't get much better for KineTrope after a very dismal
[01:41:36] start to the round bomb located by attackers.
[01:41:39] Besides a life though, if you didn't make telecom courtesy of Harper, it just looked very, very
[01:41:44] active in the mid-round. A little slow to begin with, but I mean, bedroom and office, you don't need
[01:41:49] a whole heap of pace early. Bar games for the second round.
[01:41:56] I was kind of trying to see some of the statistics when it comes to Chalet, but as per
[01:42:00] usually in the region you're looking at low sample sizes to be fair it has been played four times and
[01:42:05] It says 66% defensive win rate which in a pack north makes it by far and with the most defended sided map
[01:42:12] But I will hold a little trepidation
[01:42:17] That seems incredibly high for even shall I
[01:42:20] Yeah, shelly is one of the most attack-assided
[01:42:24] Maps in the game right now. So it's hard because in a pack not we just have such a small sample size
[01:42:29] You have one or two 7-0s between a good team and a bad team and it really blows things out
[01:42:34] For the most recent major in Salt Lake City. It was a 53% attacker win rate on this map
[01:42:40] Which I will check is the second highest behind there
[01:42:45] interesting
[01:42:47] I've seen that border is not taken they can actually board a drop like that, but had a much smaller
[01:42:53] sample size
[01:42:55] I mean borders are kind of very gun heavy even if you're on defense from the attacking
[01:43:03] team's perspective like you still got to clear out a lot of angles a lot of positions and
[01:43:08] so if you're a really good sharpshooting team in border defense you'll get rounds.
[01:43:15] the other one very hard to defend on bank. Yeah. I without a doubt, I'd say that TNT
[01:43:22] is in position right now. Gatorada completely baited, well covered by
[01:43:27] Demik there from the window rappel. Sometimes all it takes is a shield
[01:43:32] sprinting in to bait you into overswing. Gatorada going down after being in his
[01:43:38] rental player last round. Certainly gonna be a very rough start for Kinetro, one of
[01:43:43] the name tools from their toolbox. Yeah, but it's not. I don't think too highly impactful
[01:43:49] to lose a mozzie that's playing aggressive in the round. So you're almost anticipating
[01:43:52] that you know that can go wrong. You're playing bar games. You can fall back. Bunker. They're
[01:43:56] still got a clear library. They haven't done that. Concerned the fact that there's only
[01:44:00] a minute 10 on the clock. Still going to get mezz control. There's a lot of the checklist
[01:44:04] that still needs to be done for tripping telecom towards the site. So can it try to go to play
[01:44:08] smart here, play conservative, play the more deeper positions and force TMT to have to
[01:44:13] come and clear you there's no need now to get aggressive and go forward anymore in this round.
[01:44:43] round on site, one shot off on to went out before he's taken down Eclan in a one lead
[01:44:48] call in 20 seconds to play.
[01:44:49] Yeah, just really good overall awareness of a TNT, all of the positions that Keener
[01:44:54] Troit were holding, they had all the information needed to push in as a team, even though the
[01:44:59] clock was getting quite low, they never really also went to library, so that's Eclan sitting
[01:45:04] there doing basically nothing, not that it was his fault, he's still looking down a pretty
[01:45:08] solid position on this site.
[01:45:10] So, I mean, TNT have adjusted a little bit mid-round based on the way that Keenotrape
[01:45:14] were positioned and playing.
[01:45:16] They're going to take this, and well deserved as well.
[01:45:18] They get the opening kill for the second round straight, so that's something that Keenotrape
[01:45:22] do need to be mindful of.
[01:45:24] In fairness, Gatorada, that opening death is just him being a little bit silly.
[01:45:31] There's no need to be running into solar at that point, just because you hear the Blackbeard
[01:45:35] stomping around.
[01:45:36] I don't think Eclase even gonna pull them for this
[01:45:42] Save the come to the next round
[01:45:45] Save the KD. Why don't you?
[01:45:47] There's no blood for trippy though
[01:45:50] Love to see that South Koreans have not had a lot of games where they've picked up rounds at least more than one
[01:45:56] Like we said before that's one seven. I lost to D plus one seven one lost to CAG one seven one lost a few X now
[01:46:02] I'll be at those are probably the top three teams in the league, but Kinetra might have something to say about that
[01:46:08] Those are the worst results we've seen from trippie so far
[01:46:13] I'd be very surprised if you find all them three rounds, but remember when we said that for the first game
[01:46:18] Yeah, I mean that's what I said. I think the first round of the night can sort of bleed then into the next couple I
[01:46:25] Mean not not that has really in effect on these two teams and these players
[01:46:29] I imagine most players you will usually kind of watch at least the game that sort of before then unless they're
[01:46:36] You know potentially warming up
[01:46:39] Kind of look at that result as well if you TNT and be like oh look what BME did against TAG
[01:46:44] Why can't we do that now against Guinness or it maybe even do one better
[01:46:49] They've got something to fight for and they've been very good so far to start
[01:46:53] You gotta remember that first round was still relatively close
[01:46:56] Harper got them into a winning position. It kind of just took the duo clutch by a gator and got a radical to solidify
[01:47:01] a skin intro kitchen dining for the first time here in the third round and then into extra bands
[01:47:06] I do feel as if the black kids
[01:47:09] Born after this round, so I'm a little surprised that trip main telecom have a border
[01:47:14] I guess they just don't really feel as that it's useful on this site, but it's definitely not going to be available after this round
[01:47:26] I'm so curious to see what TMT are cooking, I have a feeling this is going to end up being
[01:47:36] focused up on targeting Akai's Maestro on the bomb site.
[01:47:40] Once you've hacked those cans, get an alien down below and hide through the hatch from
[01:47:44] execute.
[01:47:45] Meanwhile, you're going crazy elsewhere with the solid snake solo entering and the docker
[01:47:50] be getting some chaos elsewhere with the Jagger payloads. The Kaiju is one of the few players
[01:47:57] in APAC who actually loves playing that Maestro, very seldom picked operator and it might be
[01:48:04] read here though, there's a play downstairs, it's Aya Gator and he has heard this. Shotgun
[01:48:10] from N.Alpha was perfect for close range so if Aya Gator moves first and they'll shoot
[01:48:14] with the fight, but an hour angle like this,
[01:48:17] I get it, it probably has the damage.
[01:48:19] It's got the rate.
[01:48:26] Yeah, Ken, this is the third straight round though,
[01:48:28] the TMT.
[01:48:29] The first minute, they don't do a whole lot.
[01:48:32] Oh, that's super unlocking the timing,
[01:48:34] and it's just completely turned away at the wrong time.
[01:48:38] That's gonna be Kenneth Truck,
[01:48:39] finding the open jail.
[01:48:40] Once the TMT do off of this,
[01:48:42] Dragopayla is going to go out onto the Maestro of Akayu. They're going to send it in to Trophy.
[01:48:46] Double push in, Raze would dealt with. That's a good shot.
[01:48:49] I thought that maybe Gatorada could have gone down.
[01:48:52] He's lucky to be alive. Half health considering that DMR is so deadly from range.
[01:48:57] We haven't at least got some Trophy control.
[01:48:59] Damali now has one pinched as well in towards dining.
[01:49:06] He knows about it on the other side of the Gatorada.
[01:49:08] He's not going to over peek here.
[01:49:10] We slipped in, check the door please.
[01:49:12] Smooth traded, no not traded!
[01:49:14] How does I get to suffer that one?
[01:49:16] Shile comes in to support, this is now
[01:49:18] so unfortunate for Kinetrope.
[01:49:20] Two open picks here, TMT
[01:49:22] have brought it back.
[01:49:24] Problem is, how many of those
[01:49:26] evil eyes are still alive on the bomb site?
[01:49:28] Damali, I don't think he has
[01:49:30] any evil eyes, I'm sorry, any
[01:49:32] images from the brava.
[01:49:34] One of the nine! One of the nine!
[01:49:36] How do they not know where the plant's going down?
[01:49:38] going down smoke is quite a lot. I think TNT have just hacked the right evil eyes to make
[01:49:44] sure that it is protected against the plan. Now Kinecho desperate to be three. There's
[01:49:49] no way that they make it. I know they've won this one now as soon as that play goes down.
[01:49:54] Wonderful from Jim main telecom. Yeah. Also the positioning was just a little off from
[01:49:59] the bomb chassi to so with the smoke cover if the evil eyes aren't going to get the denial.
[01:50:04] I don't think at that point you can really expect that that second floor vert hole to to do enough to actually deny if they haven't spotted him before the smoke has bloomed really solid round from TMT.
[01:50:15] I think we've got a game here they're clearly coming in with some good bigger playing some decent siege that they're active at the right times they're not rushing in inside the first minute they're not you know throwing lives away and bodies away.
[01:50:26] way, they're droning, they're getting info. And we've seen that in the last two rounds
[01:50:30] down for TMT. It feels like every time we're spectating them, they know where these Kina
[01:50:35] Trap defenders are positioned, and then they're able to execute. Even that double kill into
[01:50:40] site, he knew there was one at the doorway. That's why he insta swung. That's why he didn't
[01:50:44] get traded. So they got the information and they're playing off it.
[01:50:48] Attackers need to locate and defuse as many bombs as they can.
[01:50:55] And despite not having the util on site to know where that plant was going down, they're
[01:50:59] doubling down.
[01:51:00] They got a bulletproof and the evil eyes, but this other bomb site as well.
[01:51:05] Can you try to really like to play, you know that later on they like to play for retakes.
[01:51:09] You remember that first round Jake, it came down so are you going to having a big impact
[01:51:13] on the site, Gatorade coming back from a roam through a retake.
[01:51:17] There's no doubt that information on the bombsite would have aided that I just I wonder at what point has a car
[01:51:22] You perhaps shown his hand a little bit too much with the maestro
[01:51:29] Electing to ban out a third shield instead of the brava they could have just banned brava
[01:51:33] I'm leaning to it even deeper here. If you really want to play the
[01:51:39] Now you've committed though with the blitz the Monty and the blackbeard was abused in the opening two rounds
[01:51:44] So you know, they're gonna want to play it if you leave the black beard up and get rid of the brava
[01:51:49] It I don't think that's the right play to me
[01:51:52] This is just a set plan for Kina trope in terms of looking at their sheets and what they want to bin and not have to deal with
[01:51:59] Brava's actually not even picked up by
[01:52:01] trip my telecom anyway
[01:52:08] You can deny plants vertically on this bomb site just as you can
[01:52:14] I
[01:52:17] Child lovely kill on to Gatorada deal with the vigil and I mean that's just over the wards basement
[01:52:25] This is the solid snake countering the vigil
[01:52:28] Because the vigil should be countering the solid snake
[01:52:32] I'm sure that was partly the intention of the Gatorada, but this is just classic Gatorada
[01:52:37] Him and I get a both frag out, but in very different ways
[01:52:40] We got a router, it's always one going for a flank.
[01:52:46] Yeah, coming for a lurk.
[01:52:48] How do you get it can get two or three kills quickly on site?
[01:52:50] Here we go, I love this.
[01:52:52] Keep a little way of countering the Selmas.
[01:52:55] Prevent TMT from getting a long angle into the bomb site from that solo rappel.
[01:52:59] Okay, look at the time, James.
[01:53:01] Like, TMT don't rush.
[01:53:03] That's what we're making as slow as any progress.
[01:53:08] Look a pick is nice, but a pick is not always progress
[01:53:11] And kind of trouble really leaning into the kaiid evil eye
[01:53:15] Combo you have both of those operators and you're well and truly protecting all these walls then the question comes
[01:53:20] Can TMT move to a plan B if their plan a is to go for hard breach and you can't do that because you don't have the adequate utility
[01:53:28] What's your plan B?
[01:53:32] Here's some of that meaning somewhere
[01:53:35] Oh actually
[01:53:38] We do have the RAUs, so if you're talking about a plan B, I think the sands can be almost
[01:53:46] like a plan A and plan B. You've got so many of those RAUs, but this is their go time
[01:53:53] now, so this is where I'd actually like to see Kinatrop a little active here on the
[01:53:56] defense.
[01:53:57] Knowing for a while, this is when TMT like to push in, and Aikata seems to have the reed
[01:54:01] on the library side pushing from Triplemade Telecom, should get this kill.
[01:54:05] Yeah, good collection. And that's a nice pinch pressure later in the round.
[01:54:09] Oh, it's a rush from the bomb site. And Akai has found a double kill.
[01:54:13] The bullet hose cleaning the bomb site in TMT 20 seconds.
[01:54:17] NL on the Alpha's balcony, completely separated from DEMIC over on the trophy stairs.
[01:54:23] And KINATROPE know exactly where this place is coming from. It's a 50-50 fight.
[01:54:26] DEMIC doesn't even get a shot off.
[01:54:28] NL walks straight into a crossfire, and it's one of them to catch.
[01:54:32] Kinetro, very convincingly defending that top four bombsite, much more convincingly so than the first time they did so.
[01:54:41] I think they're starting to read tripping mentality a little bit. I love Siege, because in some ways it can be a bit like chess, James, and you're a big fan of chess, so you don't understand this.
[01:54:50] But you make one move and then the other one has to counter that. And Kinetro have clearly started to get an idea.
[01:54:56] They're quite passive early, but then they like to hit this go button and they all flood in together and they all push together
[01:55:03] So it's not one or two players kind of making one move and then collecting a couple of kills and then the rest follow
[01:55:09] They're all kind of doing it as a team
[01:55:10] So I think kina sure they're starting to understand a little bit how this game is flowing
[01:55:14] So now they've adjusted a little bit their understanding that I might have a lurk position
[01:55:19] So aya gator goes towards library gets that kill and everyone's watching inside and more prepared for it
[01:55:25] I think that KineTrope from here, they can get one more defensive route
[01:55:29] It's gonna set them up massively in the second half and it means a trip around telecom
[01:55:33] Do they adjust from here? Do they change their pace timings? The first minute, they don't really do a whole lot
[01:55:39] So what happens if they do pick up that pace?
[01:55:42] Hard to do it on bar games, but if they can kind of change their timings a little bit that's when you can catch KineTrope off again
[01:55:48] I think that the victim is going to try to have a good bit of presence and start it around even if they lose one of their
[01:55:56] learners that can still win in a 4v5.
[01:55:59] What a given credit where credit is due to KineTrope just snowing down Trippy. If Trippy's plan is let's breach this wall, let's put some pressure here, I will hear.
[01:56:10] KineTrope don't need to go too crazy, just slow things down.
[01:56:14] A little bit of a high-greach here.
[01:56:16] And he's a little bit slower here.
[01:56:17] And then eventually the trippy will get desperate and execute.
[01:56:19] Like you said, KineTrip already has a win.
[01:56:21] So well.
[01:56:22] Two more rounds left in the half.
[01:56:25] Of course, KineTrip are the ones that
[01:56:26] have to keep changing up their bomb sites.
[01:56:29] So they will do so.
[01:56:30] Going back to bar, this bomb site was a real trouble.
[01:56:34] The KineTrip and the defense last time, Trippy,
[01:56:36] looked so confident and so quick.
[01:56:38] However, the big thing this time around, Jake,
[01:56:40] is they don't have that Blackbeard.
[01:56:41] Like you said, KineShop went for the triple shield ban.
[01:56:44] It is a huge, expensive ban, but it means that you know
[01:56:48] the only possible shield that can attack you
[01:56:51] from the table is the fuse.
[01:56:54] Maybe the OST, or if you count it, but that's never happening.
[01:57:02] Got a rise playing a lot more than simply
[01:57:04] this round as well after getting keeps.
[01:57:06] Early a few times I say that he almost loses his life.
[01:57:11] And the shyles go on kitchen, so that's actually a solo lurk for Trippie main telecom.
[01:57:20] And then the rest are kind of pushing through Piano sweep across.
[01:57:24] This is where if you can't try it, it's got to be cautious.
[01:57:27] So like Kawao library stands, if he gets pushed, he could get caught potentially on an angle
[01:57:31] by shyle.
[01:57:35] Triple Nitro in this round there for Kinitrope with a minute left on the clock.
[01:57:37] I'd just be holding your positions, keeping close to sight, trying to use this utility
[01:57:41] that you brought into the round and I like this slip into mud now for Gatorada. Again,
[01:57:47] it's kind of the fallback option when there's not a lot of time. Do they then have the time
[01:57:51] to clear something like mudroom? That would be nice.
[01:57:54] It's a good play here for Gatorada. If you get a trope, you just play really passively
[01:57:58] now. You've always got Ayageta who can rotate over. However, that's a big kill here for
[01:58:02] TMT. They don't have to expend any util to clear out that dark corner inside a library.
[01:58:07] Shile moves inside almost, Kawa to go for the flank.
[01:58:11] It is indeed a bait from Shile, but he loses the fight
[01:58:14] in close to 30 seconds to play as KineTrip even things up,
[01:58:18] but still two C4s, alive and well for KineTrip.
[01:58:22] And still get a Rata, sits in that group,
[01:58:24] and they're having spotted at his position.
[01:58:26] Gas babes are still available,
[01:58:28] and Kaya will have one more,
[01:58:29] so this is gonna have to be a vault push through on timing,
[01:58:32] just as Kaya throws his next one,
[01:58:34] and she doubles, stuck him, does do that, throws it out.
[01:58:37] One for one trades, this is favorite defense until that moment, NL and Demi both get one apiece and they catch Katarata coming out of mud room.
[01:58:44] They just win the gunfights in the flurry of bullets, they take the site.
[01:58:49] Not a lot of strategy in the end, other than just push it and find kills, but it works.
[01:58:55] Wow, there was no universe where Trippie should have won that round.
[01:59:00] Even with Kawa finding another kill from the basement stairs, Trippie in a 4v4.
[01:59:05] The first thing was taking an alligator who was exposed in the kitchen hallway.
[01:59:09] The problem there for Kinnitro, Jake, was that we had too many players for the defense,
[01:59:14] the lack of awkward spots.
[01:59:15] The only two players were actually in safe and good spots in that round.
[01:59:20] One, you mentioned that Gatorada tucked away in mud room,
[01:59:23] but if he's the last one left, he can do nothing.
[01:59:25] So, him being alive and well relies on Akayu not dying.
[01:59:30] And essentially, that entire round just hinged on whether that smoke of Akayu
[01:59:35] is able to stay alive. So as soon as he died, which I have no idea how that happened by the
[01:59:39] way, but there was a goya fire and a smoke subsiding. Perhaps he went to throw out his last smoke and he
[01:59:44] got jumped in on him just for a long time and lost his fire. But as soon as he falls, Gatorade is
[01:59:49] trapped in mud. You've got down on the base with Kar-Wow who finds one kill and is done because
[01:59:55] he's trapped. He only has one way to come, so fair enough, he'll get traded. And I again,
[01:59:59] it is an absolutely pitiful position in Dining Hallway to put the strat from the rest of the site.
[02:00:03] TMT, as soon as they got that kill onto the smoke, that was pretty much round over.
[02:00:09] That's the danger. I mean, on paper, KineTroper in such a good position,
[02:00:13] Slayer to win the round, but as soon as the critical, the bottom block of the Jenga Tower
[02:00:19] felt, which was a goal on the site, then that meant the round was done.
[02:00:23] And just all collapses quickly, doesn't it? I think three attacks good here for Tripmene,
[02:00:26] a fourth would be amazing.
[02:00:27] you can in a match like this forget
[02:00:31] Chalet insides and attack and defense
[02:00:34] this is a TMT side that hasn't had a
[02:00:35] lot of success this stage there are
[02:00:37] similarities right first match of the
[02:00:39] night when BME took it up to CAG we're
[02:00:41] getting that here on Chalet too big
[02:00:42] round for Kinnitra I think they want to
[02:00:44] try and search for a little information
[02:00:46] through Aya Gator on the solos the opening
[02:00:48] kill in the last round was 47 seconds
[02:00:50] TMT have been quite slow in the first
[02:00:52] minute they even added extra seconds in
[02:00:54] that round because it's bar games they
[02:00:56] They're taking a lot of their time.
[02:00:59] Vanky and a trope now, final round of this half,
[02:01:01] I'm thinking, do we get aggressive around the minute 30 mark?
[02:01:04] Do we go for more swings?
[02:01:05] Try and block them as they're getting into these set up positions.
[02:01:12] This could be a big nitro.
[02:01:14] I like the player.
[02:01:14] I think that the rip has been heard.
[02:01:16] Honestly, if I was Garwell, whoops.
[02:01:19] Actually, my luck doesn't land it.
[02:01:21] I was thinking he could just fake it and throw a rip
[02:01:23] It's going against the wall a few times to see if it scares off the TMT players.
[02:01:28] In the end it's a shame that it doesn't land the kill, but you can see that the TMT guys on the rappel had heard the rip and they were very wary of it, very scared of it, didn't want to overpeak.
[02:01:40] Hey again, it's gotta be careful down below though, he finds Shyle. That is a huge kill.
[02:01:45] That's a read off one of the earlier rounds. What was it? Round four?
[02:01:49] knowing Shai-Yu is liking the snake basement push.
[02:01:52] So as he gets info on the solace and sprays out some shots,
[02:01:57] he's just got the game awareness from what's happening in this match
[02:02:00] that he's likely to get pushed by this solid snake that's lurking basement.
[02:02:04] That's a good game read by Adi Gader.
[02:02:08] I like the way that Kinnichou has the Kairi using these yokais aggressively as well.
[02:02:12] I mean, he's stunning Kamaru, he's outside the building.
[02:02:15] That tells me you're trying to slow them down,
[02:02:17] But it's not working because TMT ascending it deep into the bomb site Demix found two kills as well
[02:02:23] The diffuser is still caught on West Lane however Demix just gone for three
[02:02:28] He might single-handedly be able to bring TMT back into it
[02:02:32] There's a big fight a clear one-to-one V1 against NL if he hadn't it would have been a 3v1
[02:02:37] A clear also now maintains top floor and can look to the knife from above but has missed the second time
[02:02:43] This has happened again. We'll plant will go down despite a clear top floor and the solar still alive
[02:02:48] The fact that this plant has been successful feels like it was very low margins yet
[02:02:52] It has happened far around at this half 2v2 similar health margins not a lot of time
[02:02:58] It's all on Kina trope now to push into the site and find Demik and Harper
[02:03:02] All the steel from Harper stick that by the way when he heard the ceiling of up and breaking
[02:03:06] And now it seems to be two massive shots from my agator and a clear on this retake.
[02:03:11] However, both of these DMT players are separated, be killed for Harper, Demik to join in!
[02:03:16] 4k for Demik and 4 rounds for Trippie to close up their attacking half.
[02:03:36] The world is a world full of what come Highest mountains of what type
[02:03:42] Let's see the sea just so I could make you feel what I feel
[02:03:51] And I've got a sky that I really don't feel like getting
[02:03:58] I
[02:04:28] I'm gonna take you home, go like I'm crazy
[02:04:34] I'm always seein' good in every one
[02:04:38] But why do I even wait up here?
[02:04:43] I can't see it so long
[02:04:46] I don't care if I'm dead
[02:04:48] I'm a type that's in the sea
[02:04:51] And just how I make you feel
[02:04:54] What I'm feeling
[02:04:58] I'm in the skies
[02:05:00] Cause I'm
[02:05:01] Yeah, I really don't feel anything
[02:05:05] I'm in the clouds
[02:05:07] And I can see the world
[02:05:10] Oh, easy
[02:05:14] And I can see the world
[02:05:17] So I'm feeling
[02:05:19] I can see the world from up here, from up here, from up here.
[02:05:29] Once we head back into the second half, Tripp and Talicon get the four attacking round streams which sets them up.
[02:05:34] It's path to cause in terms of the map and the sides, but I'm very impressed from what we've seen.
[02:05:40] Again, similar to being me, a team that hasn't had a lot of success this stage.
[02:05:43] I think they should be pretty content with things.
[02:05:46] We referenced the numbers, but I want to reference it again to really drive home the half that we just saw 1 7 loss to fear x
[02:05:53] 1 7 loss to cag 0 7 loss to d plus and
[02:05:57] The only other results that they got points wise the 7 3 win on playday 1 against be my enemy and the 7 8 loss to
[02:06:05] Rx the team that's in the bottom 2
[02:06:07] You put all of that on paper and it really kind of nails home that this has been a really solid performance
[02:06:12] Can they go all of the way still fighting?
[02:06:14] They are still technically, as of right now, while this game is live, alive for Finals,
[02:06:19] they do require D plus to lose later tonight against RRX, unlikely, but the way tonight's
[02:06:27] going, I'm not running anything off, and would require them to lose fear X on playday 7,
[02:06:32] slightly more likely of that as a possibility.
[02:06:35] So they're clearly fighting for Finals, playing some good Siege.
[02:06:38] It's been a good game.
[02:06:39] We'll see what Kenna Trope could do on the attack.
[02:06:43] I'm expecting a lot more out of KineTrope in this game, Jake. Just like I expected a lot more out of CHG in the previous game.
[02:06:55] Remember what happened when CHG swapped sides? It was a very difficult game.
[02:06:59] Five rounds in a row.
[02:07:01] Big thing here is that TMT closed out that final round in the first half.
[02:07:07] So they still have that momentum, so it may well be broken after that tough timeout, Kinetrope, without a chance to talk.
[02:07:14] And of course, collude with Okamesh, their coach.
[02:07:17] And I consider the same for TMT.
[02:07:19] I believe it's Dong and Q they talk to during all the tactical timeouts and the pauses.
[02:07:24] And now they're the ones on the defense, they get to set this tempo.
[02:07:27] Dong, Kinetrope to pick this apart.
[02:07:29] And as we look at the operator bands,
[02:07:31] If you are noticing there's a second thorn bank in this game, it's the tertiary bank at TMT when they're attacked, and after speaking with Speakeasy and Waybo on one of the Asia players when they played Shelle, he talked about how you can really ban a lot of traps and lean into a more aggressive playstyle, which is exactly what Labor did to great effect.
[02:07:51] On the flip side, when you're on the defense, you can really lean into traps. TMT bring two, even though the thorn is banned, I think MLA will be trapped here in this corner.
[02:08:01] I think we're going to get very, a very different stylistic attack than Kina showed, even just
[02:08:14] looking at the lineup that they've got bedroom office, they can go quick, not initially,
[02:08:19] but once they really kind of flood into the site, layer the smokes that they've got three
[02:08:23] more still available, get a car you deep on the blitz, I think we can get a little chaos
[02:08:28] earlier in the round around that sort of 40 to 50 second mark.
[02:08:31] I think that's all kind of trip want to kind of set up for eventually
[02:08:35] But you can then also play a gator on big window and just have the glass
[02:08:40] Who's already into site so already kind of picking up the page?
[02:08:46] Wow, this is so aggressive. Don't just sell it from solar
[02:08:50] Doesn't hear and they can't tonight. He just shoots the back of the ship
[02:08:53] You know trip just slip in TMT weren't expecting them to have the balls to actually walk into slide at that point in the round and go for a plan
[02:09:01] The one operator he's perfectly positioned to counter that plant was NL, and he's the one operator that gets picked.
[02:09:06] The Warden put a scene through that smoke and killed Kaeyu.
[02:09:10] A nitro cell also a little bit massive, keeping an impact from Shirewood and Elchab.
[02:09:14] And I'm on to be somehow, and Kaeyu also able to create visual aid and get that shield in front of his face.
[02:09:21] Gamali gets on his cameras in front of him, a little bit of a silly moment, but that's a matter.
[02:09:25] around is KineTropes, there's only one thing left to do and it's KineShop Shire who is going to 1v4
[02:09:31] cut off from the Upset down rappel from Kar-Wout, that is a beautiful minimum viable product attack
[02:09:37] from KineTropes on that top floor execution. Yeah, very interesting too because that was the
[02:09:41] one site, the only site that KineTropes were able to successfully defend in the first half and yet
[02:09:46] they take it also on the attack to begin immediately, so they've completely owned bedroom and office.
[02:09:51] All three of their rounds have been on that side.
[02:09:55] We go bar games up next.
[02:09:56] Well, I can chalk that round up though to TMT losing the warden and then maybe not anticipating
[02:10:03] what in my opinion was a little bit of an ego plant.
[02:10:05] Now they did have the glass on the big windows that they had across the cover, but he was
[02:10:09] still kind of susceptible to, you know, nitrocells and even just someone swinging a window.
[02:10:15] In fairness, Kinatrop just were really set up.
[02:10:17] They had solar control.
[02:10:18] They had clearly the glass on the window.
[02:10:20] And Kaya felt very safe to go for the plant and evidently that was the right place.
[02:10:25] I liked the pacing from Kienatrope, they understood the wind conditions, they understood without the warden, there wasn't really much that was going to deny.
[02:10:31] Just read the round really, really well. So Tim's here going to have to be more switched on on their defense against Kienatrope. They play like that.
[02:10:38] 5 seconds to insertion seeing some spicy repix here as we get the blackbeard making
[02:10:49] an appearance and most critically value onto the ying you can only go for these minimalist
[02:10:57] type of takes where you have specific operators like glares or blizzards or smoke plant when
[02:11:03] When you haven't cleared a lot of the map, you can only go for them a few times in a game
[02:11:08] because typically the defense will adjust and they'll bring really specific u-tilted
[02:11:12] counter.
[02:11:13] In this case, the warden, particularly because he has that C4, the smoke, and Shia along the
[02:11:18] soloist are all great at countering his rushes.
[02:11:22] If they're in position because if you get caught off guard or as we saw on this exact
[02:11:26] same bombsite, Jake, when TNT were attacking it, I think it was a Kaiju playing smoke.
[02:11:31] As soon as you lose that critical operator holding up the Jaguar tower on the bomb site,
[02:11:37] then it does open up the gates for the attack to execute.
[02:11:41] It goes both ways as well if you can find a pick on a crucial attacking operator like
[02:11:48] the Blackbeard or potentially even the Ying, that's also a pretty similar comparison.
[02:11:54] The Trippin made telecoms defense so far though.
[02:11:58] Not again being too aggressive. I mean they're playing pretty much Shia in
[02:12:03] basement again. I mean that's where he's just being very comfortable and on the
[02:12:07] solace you get a lot of information and and fortunately for Shia, no one is
[02:12:11] actually going basement this round for Kina Trobe. So he's gonna be able to not
[02:12:14] only get information but then make the decision between either a fireplace push
[02:12:19] or then back up library stairs. So that's something that teams who do have up
[02:12:23] their sleeve in this 8th round that Kinatrop might not be prepared for.
[02:12:53] Anel and Shia the last two left and they are separated. KineTrope, everything they need to overwhelm the bombsite.
[02:13:00] I would almost think about you have a hold this knowing there's still one over towards grinding Shia's clearly aware of this
[02:13:07] Or you try and make your way back up top and and then play from above. You still got Vastlock being held by Anel
[02:13:13] He's got one more gasp baby. He doesn't need the help right next to him
[02:13:16] Shia's gonna have to cut the next one off. 30 seconds is a lot of time still remaining in the round for
[02:13:21] for Tribumane Telecom to just panic a little bit.
[02:13:23] This is good patience from Aya Gator as well, dining.
[02:13:26] They try to overpressure NL in sight.
[02:13:29] Aya Gator then kind of baits out Shial.
[02:13:31] They know where he is now.
[02:13:32] Come on, B-3, Gatorada.
[02:13:33] That's not allowing to push up library,
[02:13:35] KineTrucks really, really starting all in the second half.
[02:13:39] Love to see that.
[02:13:40] I gotta shout out some really aggressive usage
[02:13:43] of the ace there in that round.
[02:13:44] That was two kills that were gained,
[02:13:47] or at least pieces of ground that were gained
[02:13:49] because Kawa used those Salmas to expose anchor defenders.
[02:13:54] And the first one was on the mezzanine.
[02:13:56] It's really hard to kill a player
[02:13:57] who's playing against that single reinforcement
[02:14:00] on the mezzanine into library
[02:14:02] because they can swing from the roadside
[02:14:03] although they've created to one side of the reinforcement
[02:14:05] or the door into library from the other side.
[02:14:07] Very hard position to take down
[02:14:09] and that position can control four different positions.
[02:14:12] It can control library, it can control fireplace,
[02:14:15] the bottom of the fireplace stairs,
[02:14:17] it can control the display window
[02:14:19] any execute from piano or from display or from even the jump into the double
[02:14:24] window. So it's such a pivotal position. How do you clear that? Well if you just
[02:14:27] throw one Selma at feet level it exposes that player without giving them a
[02:14:31] chance to fight back, rather than if you made it a head level or crash level. Really
[02:14:35] great play. It's honestly fundamental. It's nothing new but KineTrope did it so
[02:14:40] well and they did the exact same thing at the end of the round to expose NL on
[02:14:45] smoke inside a bar stock. It's the only reason Enniel had to leave stock and go into bar,
[02:14:50] which was very exposed by the way, was because of that someone placement.
[02:14:54] We often think about hard breaches as the operators that breach open the wall and then
[02:14:58] plant on the bomb site, but some teams are smart enough to use them more aggressively
[02:15:03] and with more versatility than that, and I really like that from KineTrip.
[02:15:10] And out of the time out now for Tribune Bay Telecom,
[02:15:13] I wonder what they've kind of discussed because like they can change things up when you're on defense you you get to choose
[02:15:19] How you want these rounds to be played?
[02:15:22] And the shallow is a good map in that you can play it structured
[02:15:25] You can play a close to sight set positions, but you can also play, you know, it looks like basement. You can really stretch the map as well
[02:15:32] You can play aggressive at the windows, you know, you can go from
[02:15:37] Jumpouts you can you know, there's so many different ways you can play the map and right now the way we've kind of seen this game
[02:15:42] played through the eight rounds. It's been pretty conventional, it's been pretty default.
[02:15:46] And I wonder out of the time out if they think, let's just go for it, let's try and do a couple
[02:15:49] of more silly things and see if we can catch them off guard. It's clearly the two rounds
[02:15:54] that we've seen, KineTrope have won by just being able to be very aggressive towards the
[02:15:59] site, winning the gunfights, overwhelm the defense, but if they don't have as many numbers
[02:16:04] due to earlier fighting in the round, it's a bit harder to win via that condition.
[02:16:10] Yeah, a big thing here is that when you're going up against a team that brings
[02:16:15] Execute operators like capital like lion ying like shields
[02:16:20] Then it means it becomes very expensive for the attacking lineup if you do find a pick on to any of those
[02:16:26] Operators right like if you're if you're not intending to hard breach not intending to use smoke
[02:16:30] And just kill someone like an ash or whatever and you're not really banking on using that you feel for your plant
[02:16:36] But then it doesn't really matter if the kill isn't as impactful
[02:16:40] But for example in this round if you kill the glass and suddenly kina trouble like well
[02:16:43] We now have no smokes we were planning on using our lies in XYZ fashion and that really makes things all quit for the attacking side
[02:16:50] I just know the default cameras up and I was checking it. That is a big mistake for kina traffic
[02:16:54] What if you can't because they like to do unpredictable things
[02:16:58] Untap people repelling on that double window and if that default cameras up the guy on the double window should be close
[02:17:03] here they got a term plan of lining up here to get a nitro cell out big window
[02:17:07] deal with the glass at some point in the round clearly that's gonna be a big
[02:17:10] old potential plant add the glass deadly and they got it is already taken
[02:17:18] solar again right there's no defense they're sitting back a bit too much
[02:17:23] one-to-one for immediately a good little re-clear potentially they're coming
[02:17:28] through from the D-frame so they're fighting more so the good fight rather than just completely
[02:17:33] falling back and just giving them that solo, TMT have kind of just said we're gonna let
[02:17:37] you win but then we're gonna fight. So this is a little bit better from Trippie main telecom.
[02:17:42] The thing is here, Trippie are actually completely locked out of the bottom side but it doesn't
[02:17:47] matter if it just keeps her fighting, I don't understand why we need to go for a plant there
[02:17:51] with cover but regardless it's a little bit too much, a little bit too complicated and
[02:17:56] a little bit too deep and ambitious for Kinatrop. So Trippie are able to retake and recompose.
[02:18:02] First time in the last three rounds they found one for themselves in the first defense as well.
[02:18:09] Well they did just enough in the initial fight so they lose solar control but if they had it
[02:18:14] fallen back too much and said okay let's let them take the site but we don't get any kills then it's
[02:18:20] a little bit more difficult but because they kind of gave them solar but then as Kinatrop were
[02:18:25] We're looking to push into the site they fought and then it ended up, you know, kind of going their way could have been bad
[02:18:30] It could have been better. It doesn't matter. Whatever happened is what happened and it's a 3v2 in favor of the defense
[02:18:35] Yes, they don't have the site control
[02:18:36] But how can you realistically think about going for a plant in the 2v3 and then allowing the defenders to creep back up when you're going for a
[02:18:43] Plant where there's only one person that's gone up
[02:18:46] So I think that's much better understanding from Triple main telecom
[02:18:50] Giving some space but then taking some of it back and taking the fight on their terms
[02:18:54] kitchen dining now 5-4 finally defensive round win for TMT and they're one
[02:18:59] away from denying Kinetrope all three points. That's right I mean I didn't even
[02:19:06] look at school board until just now but yeah five rounds on the board for TMT
[02:19:10] this would be the first time since their very first match that they have found a
[02:19:14] point if they are just one of the next three rounds keep in mind Kinetrope are
[02:19:20] pretty much solidified as a top 14 in this region. I don't mean to say finals, but in terms of their performance, how well they have played.
[02:19:26] They've got the better of scars now for the second stage in the road. They even got the better of D-Quast.
[02:19:31] Everyone was thinking that this was a three-horse race in the PWC in this region. Cag, D-Post, Fyrex, and
[02:19:39] KineTrope, the only game they've lost so far was to Fyrex, keep in mind CAG is their final match.
[02:19:44] So they beat D-Post and beat scars.
[02:19:46] KineTrope are looking like they are a solid top 14, maybe even holding a candle to the top three because they've already taken down teams last week.
[02:19:57] If you drop this and then you play CAG, you can be stranded on 12 points. So now this is the tension build.
[02:20:06] Very, very scary.
[02:20:08] If you line up on the game, it's still true. I mean, there's technically a way it can happen.
[02:20:13] But if I'm KineTrope, I'm regretting going too deep in that last round.
[02:20:17] They had a plan on project, they had an entire ball of last up.
[02:20:20] They could have planted in one of the most default plan spots for Solotake,
[02:20:24] which was up against the closet.
[02:20:25] Instead they pushed deep into Piano, even after their first pick,
[02:20:29] they kept exposing themselves more and more.
[02:20:31] They could have just played the cut from bathroom door and from the double window.
[02:20:34] But no, they got too ambitious and then lost the round because of it.
[02:20:37] Now they have to win three strikes.
[02:20:43] First time getting to see kitchen dining in this second half in the 10th round
[02:20:47] TMT looking for six go out get to the opening kill on the side
[02:20:51] We're going aggressive mode with Kierna Tripp, but again TMT kind of ready for this and Demik did a really good job to find that kill on
[02:20:57] To go out and stay alive on the clash. Shield is going to still be up for the defense and through from behind that shield
[02:21:05] The SFG connects on to the other shield player. Gatorada must win a 1v3
[02:21:10] Otherwise, it's too much points for Trippie main telecom.
[02:21:14] And it's exactly the same problem again, two rounds in a row, Jake.
[02:21:18] KineTrope had so much control, they kept fighting too much!
[02:21:23] They went too deep, and Trippie made the pay for it.
[02:21:26] They clashed from down and found the final two kills,
[02:21:29] and getting Trippie main telecom match points.
[02:21:33] I don't think they've taken their time out.
[02:21:36] time out. I know that TMT took theirs. Yeah, this, look, I guess I want to really spell
[02:21:42] this out just so it doesn't come across as like, oh my God, this is do or die for Kina
[02:21:46] Trope. Now, they do play CAG. The only world in which they would miss out on finals is
[02:21:52] in a reality where D plus scars all get to 12 points and then round differential plays
[02:21:58] the factor that could drop you from inside the top four to fifth. For that to happen,
[02:22:03] do essentially need scars to win the next game following this against fear x and then for scars as
[02:22:10] well to beat trippie main telecom on the final playday and the way that trippie main telecom is
[02:22:14] playing right now that might not be all that easy and then there's also fear x versus d plus which
[02:22:20] means that one of those two needs to actually three oh the other with no overtime shenanigans
[02:22:26] so i mean well actually that doesn't really make a difference either way my point is really you do
[02:22:31] need stars to be the one that actually gets you the results as well. If you're tripping
[02:22:37] me, well, not if you're tripping metallic, I mean, if you're a kinetrope. So there is
[02:22:41] a world in which they can still lose this game and lose the CIG and still make finals.
[02:22:45] But you don't like to be in that position where it's kind of out of your head. They really
[02:22:49] should have been coming into this game tonight, James locking in finals. This should have
[02:22:53] been kinetrope locking in finals. Now they're facing the prospect of two rounds where they
[02:22:58] must force OT. Which we'd still want to make the finals. I gotta say, today has been such
[02:23:07] a surprise for me, Jake. I didn't think that BME would get 5 rounds of CAG. I didn't think
[02:23:11] TMT would get points against Kinnitra. And this is a red flag for Kinnitra. We were hyped
[02:23:18] up after their match last night where, yeah, they played with Akamash and they still won
[02:23:22] despite having that substitute. They still made it look convincing over double Rx. We
[02:23:26] We also saw them beat D-plus, they went deep against Phyrex, and they beat Skars in the opening game.
[02:23:31] This should have been a big chance for them to just get another easy three points on the board and focus fully on their CAG game next week, but no.
[02:23:42] They have suffered a huge loss already here. If they don't get any points out of this game, that is an utter disaster for Kintro.
[02:23:50] Yeah, and yeah, the nervous times across the week to follow until play day seven
[02:23:55] Now let's see what happens two rounds to close this out of your trip man telecom
[02:23:59] And it does also mean for trip man telecom
[02:24:02] They do say a lot a little bit longer, but this their fate is is kind of tired the deep plus versus rRx
[02:24:08] That trip man telecom can only get to 10 points James and right now the plus or a nine points in fourth place, so
[02:24:14] So, they would need DPS to lose their remaining games and SCARS to of course not get above
[02:24:21] 10.
[02:24:22] Because DPS plays fear x1.
[02:24:25] It's unlikely.
[02:24:26] But you never know.
[02:24:30] This game here, 3 point win for Trippie, will hold the door and jump and with Iogator
[02:24:35] the top fragger, the kinder drop going down so early and kinder drop looking lost and
[02:24:40] And Demali is above, but there's not really a lot of smokes, well there's no real smokes
[02:25:05] left and there's only the one flashed from K'wah'u.
[02:25:08] This doesn't this mezzanine control 30 seconds and the nitrous still from the mother but again top floor
[02:25:14] Floor Shile just goes wandering got a little antsy
[02:25:18] I think anticipated that kina trip we're making their push into the site to Molly does with above and Harper as well
[02:25:23] So it's going to be top floor versus site
[02:25:26] 15 seconds a car you can go for the plan
[02:25:29] But you also got to be mindful of the vert above so slips into bar through bar stop forcing to Molly to jump on over
[02:25:36] Can deny no will not play will be successful. Did he spot the head from the other side of the bar?
[02:25:41] They lose my chart. It seems we need all
[02:25:45] 50 we need all 12 rounds of regulation tomorrow's on one HP in the post plant surely can't get this done
[02:25:51] He's wrote in a drill worse position for the fighters well
[02:25:54] Unless he lands some insane shots, but it Claire do wide swing at Kinectro
[02:25:59] It looks so dicey for so much of that round, but they dug deep they forced the plant and
[02:26:05] and Trippy fumbled their chance.
[02:26:08] One past opportunity now for them.
[02:26:11] Look, they can still get the three points Jake.
[02:26:13] They can still walk away with all three.
[02:26:15] They just need to walk in.
[02:26:17] Well, KineTrope now can look in finals.
[02:26:19] If they get this round, they'll get a minimum of one point.
[02:26:23] Regardless of what happens in the end of the time,
[02:26:25] which would get them to 13 and no one,
[02:26:27] that's outside the top four can beat that.
[02:26:29] So they'll be locked in with this round win.
[02:26:31] Attackers need to locate and diffuse
[02:26:33] Many bar and the stakes are high here for Kinetrope
[02:26:35] I'm sure that they would have already thought that they were pretty much guaranteed for finals
[02:26:39] I mean it is a very big ask for any team outside of the top four to try and contest Kinetrope right now
[02:26:46] Even as they sit on 12 points like you said trippy
[02:26:49] Can't hit them if they get to 13 and the only other team that they would have to worry about knocking them out would be
[02:26:56] Skars
[02:26:58] Yes, exactly. But look, it's possible in theory that scars could get 12 if they get 3 against
[02:27:06] Vyrax9 and 3 here, which means that, look, if KineTrope lose this game, there is a very
[02:27:11] real chance they can decide on finals. All it needs to happen for that to eventually
[02:27:16] is that scars need to be fused for full 3 points and then they need to be tripped for
[02:27:20] full 3 points. I think that might be winnable and might be the
[02:27:26] the sky was definitely it definitely is doable after what I'm saying tonight so far in this region I mean up until tonight
[02:27:32] and I mean guys been on a week and it's being
[02:27:34] as
[02:27:36] predictable results as predictable can be you literally told me that before we went live
[02:27:40] I was like Jake did I miss anything exciting and you were like to be honest
[02:27:42] It's kind of all played out as expected and tonight has been anything parts
[02:27:47] Let's see what happens final round of regulation
[02:27:49] We've made telecom ever least got themselves a point. No T secured, but obviously if they do lose this round
[02:27:56] They are 100% knocked out of any finals calculations and KineTrip are then 100% locked in
[02:28:04] So a lot riding on this round 50 seconds goes by a normal lock
[02:28:07] I use taking a bit of damage on the trophy entry in through kitchen
[02:28:11] These of course bedroom office, so they are clearing out this first floor KineTrip are actually doing the due diligence
[02:28:16] All down below, hey you Gator, though, outside finds two onto Demali and Shaiil.
[02:28:22] Might be enough to send us to overtime and send KineTrope to finals.
[02:28:29] Unfortunately Impactrick doesn't land as well, I think the second one might have also fumbled for NL.
[02:28:34] KineTrope are really starting to tighten the news here.
[02:28:38] On TMT they want to push deep.
[02:28:41] Their chances of making it to stage finals hinge on converting this 5v3.
[02:28:46] I desperately need the next kill, but the problem is 3v5 as much as you want to try maybe push find the next one
[02:28:52] I think you have to just buy your time set way and hope that when they do make that push towards the site
[02:28:58] You're ready for it and everyone can kind of win their ones
[02:29:01] Even this position here from Demik at the piano window and then this is ultra aggressive might actually get a kill
[02:29:07] Oh, the timing is hilarious. Although it was a pre-fire swing anyway from the roof. So you might have actually ended up dying there
[02:29:13] There's Harpico for a jump out based off those shots.
[02:29:17] There's still 60 seconds.
[02:29:18] If you're going to go for it, maybe you would be doing it around this sort of point on the
[02:29:21] bathroom jump.
[02:29:22] There it is.
[02:29:23] There it is.
[02:29:24] Oh, he's about to get spotted and a clear taxi down Demic in a 1v5 now, Jake.
[02:29:29] I think Kynetrope might have just finally found their moment to lock in stage finals
[02:29:37] and with it, we're going to overtime.
[02:29:39] Yeah.
[02:29:40] I mean, congratulations to Kynetrope because even though they were the heavy favorites
[02:29:43] coming into this game. Whenever you get kind of punched in the face and they did by TMT,
[02:29:48] it's easier than getting knocked out. And they stood tall. They had bounced back and
[02:29:52] showed their quality that we've seen a lot of this stage. It's unfortunate for Tripp
[02:29:56] main telecom, but they're out of finals. They cannot do anything now to make the final
[02:30:00] four. They do get at least a point from this game. I think they'd still love to go on and
[02:30:04] get the win and get the two points and say that they beat Keenatrot. That's still a possibility
[02:30:09] in overtime now, they're on double defense, but the job is now done for Kina Trope. They
[02:30:14] quite literally limp over the finish line.
[02:30:17] Lamping is a good way to put it. There's a nice visual that comes with that. A bit of
[02:30:25] a sad one, but it really does describe how Kina Trope have been pushed so deep in this
[02:30:31] game and you've got to flip that story and give some credit to Trippie here, man. Like
[02:30:36] They have played so god damn hard.
[02:30:39] And if you put yourself in trippy shoes, all right,
[02:30:42] first game of the stage, 7-3 over,
[02:30:45] can you be my enemy on fortress, right?
[02:30:47] It's a debut for trippy playing fortress with this roster.
[02:30:50] They're playing against the worst team in the league.
[02:30:52] They get a comfortable win.
[02:30:53] You walk away from that game, you're like,
[02:30:55] all right, guys, I have a good feeling about this stage.
[02:30:57] Next game, D plus, 7-0, absolutely checks on border.
[02:31:02] It doesn't get much worse than that.
[02:31:03] And then they go to Chalet, they play double RX.
[02:31:06] They had so many match point opportunities and they fumbled the game 7-8.
[02:31:11] Ever since then it has been DSMOOL, the TMT, 7-1 by CAG, 7-1 by DRX.
[02:31:19] Coming into today, Trippie were at rock bottom, now they've pushed overtime.
[02:31:25] They had a match point, they lost it. They still have two more chances.
[02:31:30] They need to make the most of this opportunity.
[02:31:34] Otherwise they'll just remember how they were six five up and they blew it. Yeah, I mean they had two batch points
[02:31:40] Yeah, it's been an interesting game though. Not a single round
[02:31:51] Rises to the very top now they got tiny control we'll go for the plant quickly to not allow tripping made telecom anytime the
[02:31:56] Reactive what's happening and it will be a successful plant one of all set plate with the Amaru and now you're in a 2v4
[02:32:03] 24 post plant retake this is almost impossible when you got no presence on that first floor at this point you'll work from above
[02:32:13] Unless you're lucky enough to find a kill but of course those holes work both ways kina trope lock in the post plan
[02:32:20] Phenomenal execute it push it all the way deep to over time and they're still bringing you stuff
[02:32:26] And you've got to say for trippy
[02:32:28] They had so many good positions of vert to deny most of the plant spots Jake
[02:32:33] But they didn't for the one plant spot that we saw I again ago with tucked away in the corner next to the drone hole
[02:32:41] But no on the bomb inside a kitchen. There was a plant spot
[02:32:45] Avert for the plant spot now we get the tactical time. I love this though
[02:32:49] Like wait to get three points, but hopefully early enough to lock in the wind
[02:32:54] I think this is just going to be around what they want to do top floor. It has to be top floor because that's the site that
[02:33:01] Triple main telecom couldn't crack in the first half
[02:33:03] It was the one site that they couldn't actually win on their attack because again
[02:33:07] It's like you were saying just prior to that previous round you got to give props to TMT in the way they played absolutely
[02:33:12] You give them their flowers. They've been sensational
[02:33:14] But the one aspect that they struggled with in the first half was bedroom office
[02:33:19] So as you have this time out call now for Keenatru, and surely it's going to be a case of let's lock in top floor
[02:33:24] What do we want to do to make sure we're going to win this round?
[02:33:27] What were TMT doing that wasn't working that they might also adjust to and let's be ready for it
[02:33:32] I say all of this and of course it's kitchen dining which makes absolutely no sense based on what we saw in the first half
[02:33:38] Alas
[02:33:38] It's very difficult in this region to get these things right all the time
[02:33:42] But this site in particular James was never won on defense by Keenatru
[02:33:47] So in verse maybe it's a case of let's take the time out
[02:33:50] They're probably expecting bedroom office will go kitchen dining. What do we want to do differently now?
[02:33:56] They did two different plays on this site in the first half you think back they had the trapeitility with the likes of the
[02:34:02] The maestro and the and the Fenrea and the and the thorn
[02:34:06] And then they also switched it up to like the echo and the solace neither of them worked and both times plant was successful
[02:34:17] I love this actually, so you know what they do?
[02:34:21] They combine it.
[02:34:23] This time, instead of going either Maestro or Solace, they're like, let's bring both.
[02:34:31] What's a combination of the two things that didn't work and what parts maybe we liked?
[02:34:36] I
[02:34:40] Be the only ones to have won this bomb site on defense in this game so far
[02:34:49] Brava has been locked in here for TMT
[02:34:54] There will be a
[02:34:57] This is for the observers to Shire
[02:34:59] Shiloh is absolutely going to 1v1 down here and I get a QPOP 20 by the way in this game
[02:35:04] If he finds a 3k, where if we go to a 15?
[02:35:10] Very important operator as well like you said the solvus
[02:35:13] I think doubling down with the solvus and the maestro is the right call
[02:35:17] But a lot more information on the bomb site and more mobile
[02:35:22] So don't even need to use the evil eyes all the electric laws to take down that first Selma
[02:35:27] Zakala has strong positioning and his protection from endocopy calls with the new jammer.
[02:35:40] Misha asked a question marking this round.
[02:35:42] M48 is still on the roof.
[02:35:44] Almost every round in the first half, Shile, he was just lurking entry basement
[02:35:49] and did a pretty good job of covering the tanks.
[02:35:53] But this is a change-up as well from Trippie Made Telecom.
[02:35:56] probably expecting and knowing that the solos we play in basement we don't want
[02:36:00] one be one just yet
[02:36:06] be thinking if the killer trovers to be patient do not give TMT the chance to
[02:36:12] strike first they won four out of their six opening kills and their attack
[02:36:17] ATM to make the first move nitro cell it hasn't worked in the past for car well
[02:36:22] I think it's sitting at the bottom of the window
[02:36:28] so that could be wrong unless they got shot.
[02:36:30] Where?
[02:36:31] No, that's connected on to DiMali.
[02:36:33] That's because there's a plane in office and a piano.
[02:36:37] And that was actually snuck inside.
[02:36:39] You might be able to find the gap.
[02:36:40] He has the fuser.
[02:36:41] Now TMT, have a chance.
[02:36:44] Sneaking in upstairs, ripping away that control from KineTrip.
[02:36:48] Meanwhile, a flank might be on here for IEGator coming from the middle.
[02:36:52] It's a switch up. It's a big switch up Jax because there's so little time. Yeah, they've got top floor
[02:36:56] But there's 30 seconds
[02:36:57] You still gotta go kitchen dining and you got to deal with the evil eyes you got to deal with the solace
[02:37:01] Impacts as well and you're gonna be low on time
[02:37:04] So even though you got this top floor you can't do too much with it
[02:37:07] You probably also have to want to leave one stupid capitalists, but there's so much they're still gonna do
[02:37:13] Surely naughty finds one he's aware of the player outside takes down Demik as well and L trades it back
[02:37:19] But you said it Jake there is no time
[02:37:22] I mean eight seconds at this point now Charlie is gonna send it in not gonna work out does it catch on the generator?
[02:37:29] No time at all
[02:37:30] What's the whole box of background?
[02:37:32] But it is certainly time for finals if you're kid a trip gaming they lock it in with an overtime win as much as they
[02:37:39] Would have lacked all three points that are far more dominant display, but then now round trip rituals are relevant
[02:37:44] They're locked into finals. They don't care they get the win they escape the threat of tripping their telecom
[02:37:49] Unfortunately for TNT, it's another overtime loss this phase for them after losing in OT to RRX, which was the last time they got points.
[02:37:58] And it's happened again here on Chalet, Play Day 6. They are also now locked out of finals.
[02:38:03] Bit of a curse to Chalet for Portrait Deeper on the flip side of that.
[02:38:07] KineTrux, they came through when it mattered most. They fended off two match points in regulation to push Deep, rock themselves in for stage finals, and then win the game outright as well.
[02:38:18] Well, they continue the undefeated streak ever since they're lost to fear x in their second match and
[02:38:24] Got a good credit where credit is to I again a step up insanely well in that game
[02:38:29] I think he ended on 17 18 19 kills something like that
[02:38:33] The team really dug deep when they needed to a little bit too much faffing around in the middle of that match Jake
[02:38:39] But they got it across the line at the end of it and to TMT another wrenching loss
[02:38:43] You can take these gut wrenching losses and also try to find the positives through the
[02:38:50] dirt and I think they can do a good job of that throughout the offseason then going into
[02:38:54] stage two.
[02:38:55] You know if you could have closed out IRX in regulation and closed this out in regulation
[02:39:00] you go from having gotten two points to six points so add on an extra four to their overall
[02:39:05] tally which after this game now you're sitting at five that would have then put them on nine
[02:39:39] haha yeah yeah yeah that was the game was so intense i uh because of i played uh yesterday
[02:39:49] i lost my timing of the tactical timer and then i finally used it over time but like we
[02:39:56] went four six right and then i was like oh shit i lost my timing uh i was very did you
[02:40:06] Call it too late for it to be
[02:40:09] Is that what happened? Yeah, I think it was too late. I should like I'm out in like in defense. Maybe
[02:40:16] One one or something like but anyways, we won't have much. I must thank the players
[02:40:23] They talk their own and they make a
[02:40:27] decision in the game, so very good. I
[02:40:32] Got two things I want to ask you one is just about the game
[02:40:36] as it played out. Like you said, maybe a little bit off your game with calling the tactical timeout,
[02:40:39] but I'm sure you did a lot of work behind the scenes to repair the team for this matchup.
[02:40:44] We were coming into this thinking that Trippie, you know, they've just lost 7-1, 7-1 in their last
[02:40:48] two games. They were going back to Chalet, which is where they lost to double RX. You guys were on
[02:40:52] a winning streak. You beat BME 7-1 on Chalet. What was your prep like coming into this? Why do you
[02:40:59] think you struggled so much against Trippie? Is it that they played very differently to how you
[02:41:02] expected or is it something else I think it's it's about like individual
[02:41:10] small mistakes and then like one round two or three player make small mistake
[02:41:16] round collapse right no I think it's I don't like to say like this but it's
[02:41:22] kind of unlucky thing that we struggled we should we should play more better
[02:41:29] because we went very well on strategy like what I say aiming aiming for the
[02:41:39] strategy so I think I want to say just I'm lucky
[02:41:47] fair enough fair enough you're gonna need luck in your next game because of
[02:41:51] course it doesn't get much harder than going up against CAG how do you feel
[02:41:56] going up against the kings of Japan, especially considering that I'm sure you saw the result of
[02:42:01] them first match today was actually very surprising for us. They got pushed very deep by BME. It
[02:42:08] looks like maybe CAG were in fact beatable. So what are your expectations going to that game?
[02:42:13] Yeah, we just want to beat them or challenge. I think we already secure pre-off, right? But
[02:42:22] But anyways, we need to win and we wanted to finish the group stage first place, as for
[02:42:34] like I think mental stuff or like confidence, we need to getting over them.
[02:42:45] Well Okumash, thank you so much for coming on and having a chat.
[02:42:50] again on qualifying for finals and best of luck next week as well against CAG.
[02:42:55] Thanks so much.
[02:42:59] Well that was interesting James, because I did not say that it was going to be a time
[02:43:04] out coming and not going to be the beginning.
[02:43:06] He got screwed up.
[02:43:07] He's got one job as the coach.
[02:43:08] Either way, they got the win.
[02:43:10] I was going to say, I love that he said, yeah we really want to finish first place.
[02:43:15] I don't think that's physical.
[02:43:16] I don't think they can actually get it.
[02:43:18] I think even if they get all three points against CAG because they drop points today
[02:43:24] They actually can't jump over CAG because CAG haven't dropped a single point so far
[02:43:30] So even if CAG lose, it will still be one point behind them. So I didn't have the heart to tell it
[02:43:37] Maybe they can actually get the win and then they realize either way we're gonna go to a break
[02:43:41] But tonight has so far been some really good matches of seeds the next game though has actually the most
[02:43:46] important stakes riding on it. Scars absolutely must win or they are out of
[02:43:52] finals and if they do win well their chances of making finals actually look
[02:43:55] pretty decent. Scars versus BRX after this.
[02:44:46] I'm going to be a player until I can do it.
[02:44:51] I've never really thought about it for the last 5 years or so.
[02:44:56] I want to work on games, be a coach, or be a director.
[02:45:02] I want to try streaming as well.
[02:45:05] I'm going to do it on a game-related basis.
[02:45:10] I don't have any hobbies other than playing games.
[02:45:14] I just play other games on a day off.
[02:45:17] I don't really go out to do anything.
[02:45:19] I don't think I go out with my girlfriend sometimes.
[02:45:24] I've been dating with my girlfriend for 4 years.
[02:45:27] Whenever I go on a date, I cheer for her.
[02:45:32] I cheer for her at home.
[02:45:35] They help me in many ways.
[02:45:40] Especially right now, they are helping me the most.
[02:45:44] I don't have a team, so I'm living with my girlfriend who worked for me.
[02:45:53] So I'm really thankful and glad to meet them.
[02:45:58] Especially Japan is a country with a special meaning to me.
[02:46:03] Every time we had a tournament in Europe or in Brazil.
[02:46:07] It's been a long time since I had a major in Asia, so I'm really happy.
[02:46:12] Personally, I really want to go to a tournament.
[02:46:16] The team members said that they had a home advantage because they are Japanese majors.
[02:46:22] They said that they wanted to go to the tournament and they were suspicious.
[02:47:03] We're out of time
[02:47:10] Let's put them in the ground
[02:47:22] Team one
[02:47:24] They have their orders. We need to go for Nix.
[02:47:31] Don't give me my eyes. You'd never hurt me.
[02:47:38] Only Nix. Hotline. Sending a payload.
[02:47:43] I see one old man, one old man about to die.
[02:47:59] I think you're frozen, sir.
[02:48:04] Three rows down.
[02:48:05] Pack my phone.
[02:48:06] Huh?
[02:48:07] What if it went down?
[02:54:09] you
[02:54:39] We've had two very close games
[02:54:42] James that in the two games
[02:54:43] that maybe we thought would be
[02:54:45] one sided and the match to come
[02:54:46] is the one that we actually
[02:54:47] anticipated as the big one. Who
[02:54:49] knows now I'm kind of expecting
[02:54:50] it might be one sided. I hope
[02:54:52] not the scars versus fear X up
[02:54:54] next and look ultimately this
[02:54:56] is must win for scars and also
[02:54:58] still a result required for fear
[02:55:00] X. It goes both ways in this
[02:55:02] game. It does. It does. I mean
[02:55:04] looking at fear X right now
[02:55:06] It does it does. I mean looking at fear x right now at 12 points look at scars down on six points
[02:55:12] It's possible that scars can double their points in these final two games
[02:55:16] But they're gonna have to beat fear x here the next game will be against trippy looks a lot more possible
[02:55:21] I think to beat trippin it is to beat fear x
[02:55:24] But you never know right fear x had been on a tear with their new roster you look at there is also far seven one of their debut game
[02:55:30] That was against double Rx then they seven five KineTrope. They lost to CAG three seven
[02:55:36] That was a quite a highly anticipated game quite a disappointingly not close result seven three of a BME
[02:55:41] Seven one over trippy the next two games
[02:55:44] Though aware it gets hard for fear x obviously scars today and then the following game will be against D plus
[02:55:49] I think that's when we really get to see whether fear x are the real deal
[02:55:54] But so far it's looking like it the thing that Pengu always says with this roster is it's the dream PSG talent roster that
[02:56:00] the next two games. But
[02:56:05] now it's a very much a new
[02:56:08] look for fear X. Picking up a
[02:56:11] couple of players in the off
[02:56:13] season and a different beast to
[02:56:16] the second last place team that
[02:56:18] they were in kickoff and now
[02:56:20] they're actually looking like a
[02:56:21] potential contender for not
[02:56:23] just making finals, but
[02:56:24] potentially contesting
[02:56:25] potential contender for not just making finals, but potentially contesting that spot here.
[02:56:31] My one concern, and it's only a small concern, is I do feel as if there's still a little bit of
[02:56:35] reliance on Woogieman and Mesa. They're the only two inside of the top 10 for FioraX. After that,
[02:56:40] it drops to almost 20th, which is Ryder. So for me, I look at it as can we see FioraX be a collective
[02:56:46] whole team and get a good performance, or is it still just going to be a lot of individual players
[02:56:52] to get three Ks to win a lot of their rounds. If that's the case, I don't know how far they can really go come finals because you're just putting too much eggs into the one basket. I guess two baskets in this case.
[02:57:05] That's for their opponents for scars again, must win looking at their results that we saw certainly from yesterday's game against CAG. They actually started quite well in that game, James. They got two attacking rounds and clubhouse early on inside the first three rounds.
[02:57:20] Me and guys were sitting there quite stunned, attacking around the club against CAG and yet unfortunately after that they couldn't really muster off much more and they did fall aside pretty quickly.
[02:57:30] Their results have been largely similar to a lot of the other teams where they beat up on the little guy, 7-1 over Rx, 7-2 over, can you beat my enemy.
[02:57:38] But 5-7 lost to D-plus and 5-7 lost to KineTrove has left them in this position.
[02:57:44] When I say 5757, that does mean if you want to find a different reality, they're going to one-nose 7575.
[02:57:50] We wouldn't even be in this conversation of them potentially missing out on finals.
[02:57:54] So, they're not that far off the top four, and on any given night scars,
[02:57:58] there's certainly a quality enough outfit that you have to respect them.
[02:58:02] Even though they're on the outside looking in, the actual team is still performing quite well.
[02:58:08] Yeah, absolutely right. It does feel weird to look at this team and think that they've only got six points on the board right now
[02:58:14] That was from their 7-2 over BME and their 7-1 against double RX
[02:58:17] But that's the nature of the format right Jake a close loss to KineTrope a close loss to D plus and then
[02:58:23] What could have been a close loss to CAG if you walk away with no points for any of those games?
[02:58:27] You're looking very rough
[02:58:29] But this is their last hard game of the stage at least on paper the next game being against TNT
[02:58:34] However after what we saw trippy do to KineTrope earlier today
[02:58:36] I don't even know if I can say that anymore
[02:58:38] So it's so hard to pick how this one is gonna play out
[02:58:42] All I know for certain is that it really is a must win for both teams
[02:58:45] But especially scars if they're out now, then that's pretty much done
[02:58:50] So for making it a stage finals the only chance they have of making it to the top four is if they can
[02:58:55] Leapfrog B plus and of course B plus have a hard game next matchup after well, they can be correct
[02:59:03] that's actually a great point.
[02:59:05] Haven't even thought of that, but it's a chance that maybe with fear X on 12 points, if scars get three points here and then X three points and fear X lose this game and then lose to D plus if fear X the ones on the outside looking at.
[02:59:17] But you see where I'm getting at right as we're going to clubhouse for this game and I'll touch on it in a second as we'll have some time. Clearly if scars win this game, one of fear X or D plus is going to lose their last game.
[02:59:29] their last game unless it goes to overtime in which case both teams will just go through
[02:59:34] which is kind of funny they can actually both go through with an OT so it does leave the
[02:59:39] door of Jar very much for Skars and of course with their last game and being against Trippleman
[02:59:43] Telecom it can happen.
[02:59:45] I know you're really good with standings and points and stuff like that Jake you got a
[02:59:48] brain for it I've noticed but oh by the way we got a clubhouse I saw the veto but we're
[02:59:52] really locking into this so if D plus or a nine points right now Furex on 12 if Skars
[02:59:57] Beat fear X here. Scars go to nine. They're tying D plus and they're just three behind fear X then D plus
[03:00:06] Really need to win today double Rx. They should win that right, but let's say if they don't
[03:00:11] If D plus don't beat double Rx
[03:00:13] That means that scars I believe as long as they win their next game against strippy
[03:00:17] They go through no matter what if scars beat fear X here and D plus lose for that. It's not I'm pretty confident
[03:00:24] That means the scars go through right
[03:00:26] No, well, because Grand Differential will play a factor. Let's just get into it and see what happens with these permutations, all of these mathematicians coming out of the woodworks.
[03:00:34] He'll, it needs to be said, it's plain and simple. Scars got to win. They don't win. All the permutations are out of the window.
[03:00:40] The VRX, they win. And of course, they're going to walk up a spot in finals. So that's what's on the line in these games.
[03:00:46] We go to Co-op House. I do want to quickly touch on the fact that both teams actually played CAG on this map this week.
[03:00:53] they got the same result. They
[03:00:59] both got two attacking. Oh no,
[03:01:00] sorry. They're both three seven.
[03:01:01] The difference was cars got two
[03:01:03] attacking rounds. One defense
[03:01:04] fear. It's got two defensive
[03:01:06] rounds. One attack make of that
[03:01:08] what you will. Don't know if
[03:01:09] it's going to make too much of
[03:01:10] a difference. Either way with
[03:01:11] cars starting on defense, I
[03:01:12] think it does set them up to
[03:01:14] build good confidence. They
[03:01:15] weren't awful against CAG and
[03:01:17] clubhouse last night. So I
[03:01:18] actually kind of don't mind this
[03:01:19] map for them. But in the grand
[03:01:20] scheme of things, this is a good
[03:01:21] This is a good map for VRX. 4-1 record over the last couple of months.
[03:01:25] And they did beat, can you beat my enemy, 7-3 on this map as well.
[03:01:29] So they went back to that clubhouse, back on play day 3 and 4 against CAG and BME.
[03:01:35] So they're very much familiar with this.
[03:01:37] We get underway, match of the day territory.
[03:01:40] This is James.
[03:01:42] And you said it, right?
[03:01:43] Both these teams have traded a lot of material on clubhouse so far as well,
[03:01:46] both having played it twice.
[03:01:48] And we get that litmus test of both of them playing CAG and giving the exact same scoreline.
[03:01:53] Everything points to Roy as this being a banger.
[03:01:55] On a playday full of what could have been sleeper matches, and yet our two games that we've had so far ended up far more than we bargained for.
[03:02:04] Now, SCARS on the defense, you said yesterday they started strong on their attack,
[03:02:07] but no, it's Furex that will be on the attacking side to kick things off.
[03:02:11] They're gonna go with the Monty, so SCARS decided to go for a little bit of a curveball behind the Thermite.
[03:02:16] And I'm not really sure how I feel about that, especially when not in tandem with another hard breacher. It's a choice.
[03:02:24] It leaves a lot of power-ups open. They're in a solid state, and they're all open. Every single shield is also open.
[03:02:32] So, SCARs really have to make sure that this roam is successful.
[03:02:37] Otherwise, when it comes to an execute of the bomb site, I think FUREX is going to be looking very confident.
[03:02:42] I don't think for me and you can disagree if you want I don't think this is going to be a tackle defense too much in the sense that I think
[03:02:51] clubhouse can at times play a little closer to that 50-50 in this region compared to maybe what we're seeing
[03:02:58] ocean as an example is heavily defend up fish like goes for a potential dirt runout so it means every round in my
[03:03:05] opinion it's going to be all for important every round every site these two I don't think there's a whole lot separating them
[03:03:10] I mean, quality is me just stuck into bathroom knows the only way out only through the Monty doesn't quite get it
[03:03:16] But close almost did get it either way opening kill goes the way fear X
[03:03:21] It's a good start to prepare X to clear out that little top floor lure fall down below in basement
[03:03:26] We know that basement on clubbed. There's very weird of all these by the riders on one HP
[03:03:30] It's not impossible for scars that don't need to panic just yet
[03:03:34] They think here is a nitro in pocket for you kids actually
[03:03:37] puts it down right as I said that I believe it's in armory and there's a
[03:03:43] Valkyrie camera inside kitchen as well that should be out of watch
[03:03:49] Rex gonna check it for a sec, there's one kitchen one bar at least and you kids should be able to blow that at any point
[03:03:56] and Ryder if he's even within a sniff of it he would be out of this world
[03:04:02] big target would be ideally to get soldier though. If you take down the Monsi this
[03:04:08] execute becomes far more difficult. Well this is the one side that's very defensive in the
[03:04:12] region sitting at about 70% the other two are where you're gonna see the swings
[03:04:17] and can get wins on both Jim Bedford and Cache's CTV either side. I don't think that
[03:04:24] times too much of a concern considering 5v4 you're still with the Monty pushing
[03:04:27] down bot main they're clearly wary of that triple wall hole and it seems like a
[03:04:32] a bit of a pivot away from it all together.
[03:04:34] You should be able to come down with his ex-karaos and take down an air window pretty safely,
[03:04:38] especially with the Monty to scout for him.
[03:04:40] But it doesn't look like he's making moves to do that at the moment.
[03:04:43] He's about right now.
[03:04:45] Oh, no, he's going to kitchen.
[03:04:47] I expect he'll try and focus up for an execute through kitchen for the kitchen door,
[03:04:52] typically with the Monty itself, but 15 seconds don't have a lot of options.
[03:04:58] The Ryder was very quick to go down with slow health.
[03:05:00] Good catch on the wookiee as well from Rack over to Watsumoto
[03:05:03] and Soldier goes down onto the Monty
[03:05:05] Well the rush into the site later on from FioraX is capitulated and still with Wooka
[03:05:09] Control should be a sweet kill from Fisch like a little bit messy and the plant is going back
[03:05:13] Wok Rack tried to retake a bar but there is the smoke blocking
[03:05:16] It will be successful and the post plant don't Rack immediately able to get the kill
[03:05:20] and we're into a straight 1v1
[03:05:23] Dropping down the hatch
[03:05:24] What's going on Misa?
[03:05:25] Your fat thing is it finishes off one but he gets swung from the same position
[03:05:29] What are you doing? Did you set that?
[03:05:32] Oh, Misa, that is a tough pill to swallow.
[03:05:37] Rek has so much info from Fish Like, just calling on the ground and scars win that 1v1.
[03:05:42] Essentially a 1v2 for Rek, much needed.
[03:05:45] Like, you can see by the look on his face, he's aged about 10 years in that single 3-minute round.
[03:05:51] I mean, I feel like Fyrex cooked it a little bit.
[03:05:54] Around that sort of minute mark, they really slowed the tempo down.
[03:05:58] They never dealt with the mirror window on the triple wall and because of that they pivot to like kitchen and blue
[03:06:03] But then that allows actually main to be used by the defense because they didn't push down there
[03:06:08] And we saw the retake from wreck now
[03:06:10] Well, he didn't stop the plan as soon as the plan is successful watch as the smoke just completely dissipates BAM easy kill
[03:06:16] Right, so and then it's a 1v1 against me. So now here right here. Me. So just throws the nade kills does nothing like that
[03:06:23] Like you just can't do that in a 1v1. You've got to stay gun up, be ready, be proactive.
[03:06:28] He's not just gonna go walk back after kid. Of course he's gonna push you. He knows exactly where you are.
[03:06:33] Especially because Fishlike is there in dirt.
[03:06:36] Yeah, he's down.
[03:06:37] And he's yellow peeing in, and he's calling. Reloading, reloading, reloading, reloading.
[03:06:41] Alright, he's finished reloading. Oh, he's got me.
[03:06:44] Like of course, Rek is gonna push for that kill.
[03:06:48] Bit of a rough one from me, so tunnel visioning a bit.
[03:06:52] But look, I think Fear X as a whole just struggled, Jake.
[03:06:55] I talked about woodyman should go bot lane, and he did in the end, he died going bot lane.
[03:07:00] But at that point, there was a player re-aggressing through Moto, because Scarce had just read the push.
[03:07:06] Moto hatch was open by the way, when a defender decided to stand inside Moto, bottom of the hatch.
[03:07:11] And it's because Scarce had just realized, there's 15 seconds, there's no where they're holding all of this.
[03:07:16] They're clearly going for a kitchen execute, so while they're dropping kitchen, maybe there'll be one bot lane.
[03:07:21] The chances of someone above my open hatch are very low and scars read the perceived pressure and where that pressure had been leaving
[03:07:28] It allowed them space and I think fear actually needs to be a little bit quicker
[03:07:31] Especially because they had a 5v4 very early if they are to make the most of their advantages and and we get ourselves the
[03:07:38] I'm gonna label this the bingo sheet
[03:07:40] Might just hold it because Nina is going to get there and kill on to Misa and it's on to the ace
[03:07:47] That's the hard breach. Now they do still have one secondary available on soldier
[03:07:51] That is a crucial kill for scars and that what I meant by the bingo sheet
[03:07:54] It means we filled out our STP James. We got every single category filled out plant defuse
[03:08:00] We had we had two multi kills and a clutch. It doesn't happen too often. So it means it was a very
[03:08:07] highlight round
[03:08:12] Every possible different condition that could have been met in that round was met
[03:08:17] Just around those scars on their defence of Jim and Bedrim playing very actively, like
[03:08:25] you said, could catch Hampton Mesa early in the round.
[03:08:27] It's funny because scars also did that exact same run out for last week and there was no
[03:08:32] one there.
[03:08:33] So, Fyrix ideally should be reading that.
[03:08:35] Hopefully they don't get caught off guard to that same dirt run out at any point for
[03:08:39] the rest of this game because if they do, I mean, it's fool me once, shame on you, fool
[03:08:43] me twice, shame on me.
[03:08:45] And also shame on them too because this is the site that in this region teams win on the attack
[03:08:52] That's not over yet
[03:09:00] Didn't land a single shot and it's woogie that hits the headshot and it's game back on here in the second round
[03:09:05] 50 seconds is plenty of time for fear eggs now that they know that the lurk of Nina has been dealt with
[03:09:11] For on site is left up next
[03:09:15] That said, Skars have some really well fortified positions. The pub shield from
[03:09:19] Y'shawai being used by Sleight inside a bedroom, and a very similar setup being
[03:09:25] utilized by Wreck, thanks to his cute apparels.
[03:09:29] Ryder wants to make a play out of the main stairs. This needs to be timed well,
[03:09:33] otherwise he's likely a one-dumb. Now they should have heard that. He's taking
[03:09:38] down the LMI in your magazine position. It's good at nade actually if he just nades that shield
[03:09:45] it becomes very tough but never mind why should he just peeks out finds two kills the rest of
[03:09:50] scars lock in good positions hook too long right into the fear x attack and yeah again you've said
[03:09:56] it's too slow from fear x i mean like you think about it not so much from the mindset of fear x
[03:10:03] but the mindset of scars so once you get down to that sort of 15 seconds or 20 seconds even left
[03:10:07] Think about it as like if we cause chaos now provided they don't just kill us all it means
[03:10:13] The actual plant wind condition is almost throwing out the window because there's just so much going on
[03:10:17] So they just got a little bit aggressive at the right time just at the moment that they felt like fear it
[03:10:22] Obviously we're running out of time to go for their execute
[03:10:24] So it's all about disrupting that execute as it's just about to happen and then ban me catch them off guard and
[03:10:31] We didn't really get to see much of it because they all just get three kills in three seconds
[03:10:36] so that's just scars reading the plane understanding we can be aggressive now
[03:10:40] because there's just not enough time that even if things do go wrong we'll
[03:10:43] probably still have one or two left alive and with five maybe eight seconds
[03:10:48] left in the round and then the actual plane is just out the window solid
[03:10:53] round for fear answer from scars and I'm liking what I'm seeing from Nina the
[03:10:57] like you what I'm seeing from scars you know they're pretty proactive on the
[03:11:00] defense it's not just a mindset of five looking to back to the sides and just
[03:11:05] They're just throwing a knock out there that they have to be mindful of what if this guy goes for a run out, what if they're peeking through, what if they go for this play, and that's in the back of the monster you pack the whole way through every round.
[03:11:17] Yeah, SCARs are traditionally one of the more methodical teams in APAC North.
[03:11:25] We get a lot of really chaotic teams like CAG, well, I would say they used to be more chaotic, but they are still pretty chaotic.
[03:11:31] Even KineTrope, I would say, fall under that CAG style of play, whereas SCARs in fear are actually a little bit more similar.
[03:11:38] They both like to play the game the quote-unquote methodical, the right way.
[03:11:42] right way they don't want just to cause chaos and flourishing it they want to
[03:11:47] understand okay this XYZ step on step two step three and I think that scars are
[03:11:52] really good because they do that themselves at reading into teams that
[03:11:56] play that way as well because fear X leave the timer to get away from a
[03:12:00] little bit scars know exactly when to cause that chaos to try and disrupt that
[03:12:05] step one two three but this time around for fear X they're attacking
[03:12:10] Caution is a TV and have Monty and Gotha be taking control of rafters could not be more straightforward
[03:12:16] Yeah, will be those but the reeds and knows that Nina's liking his aggressive plays guess what Nina goes for the aggressive play again
[03:12:23] Three rounds straight this time now punish. You can't keep doing the same play over and over again. Gotta mix it up
[03:12:28] And that's where now for scars. It's all about adjusting after this round
[03:12:32] Yes, you say the Nina you can keep playing aggressive mix up when how and why
[03:12:37] He is so low that he could not afford to take the HP damage.
[03:12:44] Simple way to clear this.
[03:12:46] I don't know what is going on with Ryder.
[03:12:48] How does he get in that kill? He should have been dead to Ryder.
[03:12:50] He just answered the call, low on health and Ryder is getting the swing with no Tracer potential.
[03:12:55] Wow.
[03:12:57] Another call. He has to answer this.
[03:13:00] He has to answer this. He's going to die.
[03:13:02] He's going to be dead anyway.
[03:13:04] He has to pick him!
[03:13:06] Welcome to the Dragon payload.
[03:13:07] You answer it, you're dead. You don't answer it, you're dead.
[03:13:11] Yeah, and now Wreck knows that he is completely boomed.
[03:13:13] If he stays up there, he's gonna get called from Wookie Man,
[03:13:16] while the Monty pushes him, and he's gonna have to take that damage.
[03:13:21] Wookie Man really just needs to spam these calls now, I think.
[03:13:23] There's no reason not to just get that HP damage onto these two players.
[03:13:27] FishLike is actually gonna try and answer his phone.
[03:13:30] It shouldn't be losing this round now, Theo.
[03:13:31] It's a 2v3 there's zero utility for scars. You don't have to worry about nitro. There's no key
[03:13:36] But there is nothing you got soldier that can play default plant racks
[03:13:40] The only hope would have been maybe fish like from below and that's wow
[03:13:44] Yeah, they're too late on this plate goes down 32 place plant one outside of the bell throwing the Monty
[03:13:49] Yeah, this is fear x taking cash and CCTV the only way they lose it down was an all-time throw
[03:13:55] Look after this round we get an operator bad. I think you have to get rid of them
[03:13:58] Oh, much of clean house in this round. That's sad. Wreck finding one.
[03:14:02] Garage, garage! Gotta go quick.
[03:14:04] Fishlike is on for one. However, Wookiee man lands the shots onto him.
[03:14:08] Jago payload also hit Fishlike. Wookiee man cleans up with the docker bee.
[03:14:12] Big round for Fyrex. A big chance to get finally onto the scoreboard.
[03:14:17] Yeah, that was a fun round of siege though. You got two teams that are trying to actually
[03:14:21] beat it.
[03:14:22] Oh, you're defending.
[03:14:23] No, but it's like they're both obviously trying to do things. Like, scars, it's not
[03:14:27] like they just got beaten they tried to keep playing aggressive Nina went for
[03:14:30] another run out this time Woogie's ready for it he gets the kill so there's an
[03:14:34] early start to the round the opening kill for fear X and then and from there
[03:14:37] the flow on effect and the payload call and the pressure towards lounge to get
[03:14:42] that control denying the potential fear out had the strategy and this time we
[03:14:47] see Mira and Ying as the bands I love that from scars I think that's a little
[03:14:53] of a troll banning the Ying. Maybe I was wrong, but the Ying's been played one of three rounds
[03:15:00] so far, Jake, that Dockabee was so impactful in that last round, and yet I still don't
[03:15:04] think that you ban the Dockabee. I think you choose to ban the Monty. The Monty is one
[03:15:08] of the only operators that has been played in two out of three rounds so far. So it's
[03:15:12] just the Monty and the Solid Snake. Bjergsen has been running around so many different
[03:15:17] operator picks, and the Monty was the single reason why that round was pretty much unplayable
[03:15:22] of the Scars. Dockabee sucks, right? But you can tank the 40 HP and keep playing your
[03:15:26] power position on rafters. But if there's a Monty there, you cannot do that. Cannot
[03:15:31] hold on. I think that Scars have two really weak Operator Bands right now, with Thermite
[03:15:37] and the Ying. I think there's not much impact out of those two Bands. And now you're just
[03:15:42] giving Fyrex so much freedom with their attacking lineup. On the first side of that, Fyrex,
[03:15:46] they have a target banning. They just go with stock standard, ban the Clayton, ban it, which
[03:15:51] makes everything a bit faster which I think is good for their playstyle you need speed and the
[03:15:55] mirror which again just takes time it drains time out of you drains you to that of you they're
[03:15:59] trying to simplify the game so they can lead into the chaos and now you look at it they've got so
[03:16:03] much heart breach they've got misa on this terrifying solar snake and then they've got the monty I
[03:16:07] feel like this is a dream for fear axe you got one team that's just following their band manual
[03:16:13] so for scars they banned grim thermite yin against cag you look at fear axe they banned
[03:16:20] played Bandit and Clash last time out they played CNG. So clearly the Clash has not been played.
[03:16:27] It's not a factor. So you switch off and you go to the mirror.
[03:16:30] Not batting shields against CNG is such a troll anyway, like, ah, just...
[03:16:32] No, but I'm saying that I think teams at this level will usually have, you know, clearly strategies
[03:16:38] around Bandit and Cree, so like, we know we're gonna eventually get rid of this Ying and how we
[03:16:43] play around it, but I think you're also going to adapt to what's happening, clearly the Montague is
[03:16:46] having influence I think that scars may be playing the game in the textbook
[03:16:55] instead of a game that's before them right now we'll see look I'm happy to eat
[03:17:01] my words if soldier gets well counted here but look we're not even playing
[03:17:05] many multi counters why we're playing castle why are we doing a castle ride
[03:17:09] from the basement and we're trying to make scope was the scope was not gonna
[03:17:14] have a big impact when you're playing against Solid Snake, when you're playing against Monty.
[03:17:18] Well I wonder if it's okay, so if we can ignore the Monty as much as possible, can Rek find
[03:17:23] something on the Skopos, can we delay them in other ways and almost ignore it for as long as possible?
[03:17:30] Skopos is nullified. I just think if you're not banning any shields, oh look at that,
[03:17:36] absolutely, from Ney there for Misa, you're not banning shields but you're not really leaning
[03:17:40] into traps. We don't have any trap offerings. I don't really count Goyo here because it's
[03:17:44] more like a time delay operator. Time delay, I think, is good against Furex and how slow
[03:17:48] they've been. But the fact that they haven't fought hard on this roam, the fact that they're
[03:17:52] not bringing 4 or L or fighting in the bush.
[03:17:54] They're doing it by the spike.
[03:17:55] Yeah, and look at that. Yeah, that nitro cell also just ineffective for Nina.
[03:18:01] They've got really no utility to the defense here. But one thing that means, even though
[03:18:06] they're... Why have you still got a Vulcan canister as well, Fushite? It's 40 seconds
[03:18:09] put it somewhere use that please oh my god what are the only gadgets useful in this round here
[03:18:16] the scars it's just impacts in that fucking canister that's it and it's 30 i mean the 30 seconds left
[03:18:21] and it's 5v5 so at least it's gone up for scars that's what they do have in their back pocket is
[03:18:26] everyone is going to be set and ready there's no u-tool game for the defense they are just going
[03:18:30] to be ready for the push in from fear x but that's where the montee is going to be so strong
[03:18:34] good clear from Nina and they've got decent blue control but that means through church here comes
[03:18:39] soldier, one holding bot main, no one can get close because there's no utility, nothing
[03:18:43] to hate them in denying this plan. They're just hoping to outfrag their opponents and
[03:18:48] so far it's working.
[03:18:51] This is the craziest round. Yunsang now has to win his fight against Yu-Kyu Stars, but
[03:18:57] OH HE FINDS THE SECONDS! I'M NOT FISH LIKE HUNNITS! By the skin of his teeth, Yunsang
[03:19:05] clutches for fear X on the attack. Wow. I mean, honestly, deserved fear X deserved to win that
[03:19:14] basement site, the way that scars played it, the way they put themselves in that position. The only
[03:19:20] reason why they almost got the counter diffuse was they just hit some good shots, good movement
[03:19:25] around the site, good positioning and reading the push. So those fundamentals tick well played
[03:19:32] from scars but in terms of the overall operator lineup, utility usage, etc. I mean they really did
[03:19:38] leave the front door wide open for VRX to go plant and they did and they were very fortunate that
[03:19:44] they killed soldiers so quickly in the post plant otherwise he was able to get tucked into a corner,
[03:19:49] have to go for the guard break, play that whole dance around the Monty. There was no way they were
[03:19:53] going to have time to win that the post plant. It took a huge clutch from Yung Seng to salvage it
[03:19:58] They should have been winning it based on what we were seeing in that round and they do all tied up two to two
[03:20:04] That's a big round was for scars
[03:20:09] I'm just playing around back in my head. I'm such a funny around like
[03:20:14] Man, I did not think scars brought the right ingredients for that and then fear X
[03:20:19] Still took until they were five seconds left on the round to go for next even then they went for a church execute instead of
[03:20:25] kitchen. Very risky. I feel like kitchen probably would have been safer, but and then Misa just gives
[03:20:32] up his life by sprinting down long hallway because they have so many players alive that they're
[03:20:36] doubling up on the bottom main stairs position. Weird, weird round from both teams. The fact
[03:20:42] that Skars even got it back to a 2v1 is a miracle. The fact that Yinseng clutched it with, I would
[03:20:47] love to know how much time there was left on that defuse before Skars would have won that round,
[03:20:53] We had one earlier this week, I don't know if you saw it, but it was even closer than that one.
[03:20:59] The entire bar actually got emptied and it still didn't count.
[03:21:05] And I think there was maybe about just over half a second left on that.
[03:21:09] A big play from Yun saying, that's got to be very demoralizing if you're scars because you almost pinched it.
[03:21:14] And it would have been a big pinch, would have put them 3-1 up.
[03:21:17] The ability to then go and look to close the half out on the top floor.
[03:21:20] floor they need to get to four so now they're going to win both
[03:21:23] two batteries and cash at CCTV or I do fear for them.
[03:21:29] The clash pivot is at least something so if you're not going to ban away the
[03:21:32] Monty and you ban the Ying you play the clash now.
[03:21:37] So as I referenced before last time Fiora X played CIG on this map they banned
[03:21:40] it. They banned it at the clash this time the
[03:21:42] mirror is the ban so scars are using that through advantage the clash is
[03:21:45] available bring it and they're out. Finally enough now Fiora X are off
[03:21:49] the Monty. I think the Clash is a good pick here for Skars, no matter whether there is
[03:21:56] a Monty or any other shield from Fyrex or not. I think that Fyrex are a team that struggle
[03:22:01] with time and they struggle with dealing with hard obstacles that require a lot of clear
[03:22:06] utility and coordination to take down. That's exactly what a Clash is for them. Wow, cooking
[03:22:11] Mashaui, Capitale Fire, flushed him out of position, however, you can just, and when
[03:22:15] take down woogie man and comes to chaos scars are farming nice and it'll pick
[03:22:21] there from erect those straight onto the fire soldier and rider white inside
[03:22:27] construction and soldier but fish like knows exactly where he is scars have
[03:22:34] all the cards this is still winnable for fear axe they do have smokes from the
[03:22:40] capital and you still have two lion scans 30 seconds is enough time both of
[03:22:44] full health, gotta find you kids. I should know that Wreck is still inside a gym, that
[03:22:51] he probably hasn't been able to escape from this keeper barrier position near
[03:22:55] weights. Probably going to be now the fact that fish likes to make the right
[03:22:58] way, push in, put the shield down, keep control of the bedroom, yeah really nice
[03:23:02] to done from scars and they do get their third round. So it's gonna come down to
[03:23:05] cash and CCTV in the heart to see if they can get the four, but much better
[03:23:09] from scars. Didn't over complicate the round, they just get five around the site.
[03:23:13] I had a lot of bodies for the gunfight so they always were able to win the trade game
[03:23:19] That one that one was far more simplified than the mess and the chaos of the basement site the round prior
[03:23:26] Yeah, that's it
[03:23:27] They don't actually have to go cash CCTV because they did lose that base. Oh, that's right. Yes. Yeah
[03:23:32] So they're gonna go basement, which is the right way
[03:23:34] We probably should be going cash CCTV right now as in that probably should have been a 4-1 score line for scars
[03:23:40] There's no way that Yinseng won that but it happened so scars go back down to the basement
[03:23:45] And I'm really on the lookout for improvements over the util game from last time
[03:23:51] Yeah, I was gonna look I love scope was she's a lot of fun cool creative operator
[03:23:56] It ain't gonna work when you're playing in solid snake and onesie fear X will hard clear you will kill you and
[03:24:03] You're gonna have to tip you away
[03:24:06] So I think that's a little bit of a troll from wreck
[03:24:10] I don't hate the Skopal Strip work, we see it actually quite a bit in those, and certainly seen it quite a few times in those this stage where you're very much...
[03:24:20] It doesn't work against shields, it's just so easy to hard clear that shield.
[03:24:24] Well it's all about the patience that you have as a player, how long you want to wait until you really actually show yourself if you don't get cleared.
[03:24:31] Which most teams will typically either drone it plus to get the solid snake if there's any kind of inkling
[03:24:36] It's not that difficult to assess where the scope also is kind of around the map
[03:24:40] But when it doesn't get clear it's a decent trump card where you can catch a lot of players either
[03:24:44] You know around that sort of kitchen hallway or pushing down main and you too can either then push down main or even a lot of times
[03:24:50] Go to sort of Moto hatch
[03:24:51] But Rex playing it towards garage, which I'm not a big fan of because it leaves you a bit more
[03:24:58] into a certain position and
[03:25:00] And then once you transfer it back down to site, you're not really going to come back to the site.
[03:25:05] Yeah, I always say Rafters, just to me, feel like a really weak place to play Scopus.
[03:25:10] Yes, he can be supported at bottom garage here by a player in secret, but he can't be supported in lounge.
[03:25:16] Not very well at least, he can't be supported from a push from CCTV either, so he's going to have to TP out and not get a low value.
[03:25:25] Well, they lost Nina, and Nina's actually gone down.
[03:25:27] This is, yeah, why are our roamers so separate here for scars?
[03:25:30] Look, I hate to be a negative Nancy here, Jake,
[03:25:32] but I'm just so scared for scars.
[03:25:34] I feel like they can fumble this lead
[03:25:36] if they play this the wrong way,
[03:25:37] and I think they're playing this the wrong way.
[03:25:40] I mean, Nina was just solo in Con.
[03:25:42] I mean, it just doesn't make any sense.
[03:25:45] And then you can, I mean, yeah,
[03:25:47] like I don't know really what they're doing.
[03:25:48] Hang it up, hang it up, boys.
[03:25:51] You know what they should be doing?
[03:25:53] They should be running Thorn or Ella and genuinely, just play Thorn, she's so good, she has so many traps, she has a good gun, she has barbed wire, you put the barbed wire underneath the kitchen drop, you put something dirt, and then you just throw your traps literally wherever and I guarantee you, on the bomb site, scars will be executing with 20 seconds left and they will trigger 5 thorn traps and walk into the barbed wire.
[03:26:15] What? REC? MESA?
[03:26:19] I'm the living hell that I just witnessed.
[03:26:22] How opposed to those players still alive?
[03:26:24] How is REC still alive?
[03:26:27] This is for, you know, getting his finals.
[03:26:32] Someone get the Yakini sax music, bro.
[03:26:34] Oh my goodness.
[03:26:37] What is this?
[03:26:45] Honestly, I don't want to call this round just yet.
[03:26:48] Why is Mesa sending it?
[03:26:50] Why is Mesa sending it?
[03:26:52] Okay, I'll count us to pop.
[03:26:54] Flash in.
[03:26:56] It's going to be another pushed out main stairs.
[03:26:58] This coming from Woogie, so I'll just interject.
[03:27:00] It does get a kill from Wreck.
[03:27:01] So they will close this out in this hull.
[03:27:04] Oh.
[03:27:06] It's going to be tied three to three.
[03:27:08] But for all intents and purposes, that's a decent result for Ferex.
[03:27:11] You may as well count them as leading at the end of this hull.
[03:27:14] even if the schools are tied.
[03:28:14] I just wrong feel at home got the juice many made
[03:28:16] I'm calling game in his face in his slim
[03:28:19] He the J, when he gave my people none
[03:28:21] Won't belong to me y'all see and I'll still stay
[03:28:24] Get right on what I do, I know they get tight on how I move
[03:28:27] I still ain't did a right off on these juniors yet
[03:28:29] I didn't even claim that we was cool
[03:28:31] Really I was just playing it by the rules
[03:28:33] Still moving like gang I need to lose
[03:28:35] I'm a monster I won't move until I shone in this
[03:28:37] Why I just try and keep me smooth
[03:28:39] Did it all of my prying just to prove
[03:28:41] That I can make it all real without they lose
[03:28:43] All I know is that I came in for the know
[03:28:48] Sistin' till now and all it was worth it
[03:28:52] Down low to the world I ain't tryin' to feel it
[03:28:56] Just run it up, run it up till I hear you
[03:28:59] I'm still processing everything that just went down.
[03:29:27] Basement defences from scars left a lot to be desired, but I tell you what I can say the same for fear axis attacks
[03:29:34] Both of these teams have showed us some phenomenal siege in this stage and this game has not been up to snuff
[03:29:41] I expected more from both teams and again
[03:29:44] I said it before I hate to be negative Nancy, but I think scars had the wrong read there on how to roam on that basement defense
[03:29:51] You got one player in garage who's the scopus on rafters
[03:29:54] which by the way is not a very safe position to get on your drone and TP back to site.
[03:29:59] Meanwhile you have your mute solo roaming, half the map away on the top floor,
[03:30:04] and you have your result me trying to support the solos, but sorry the scopus.
[03:30:08] Not to mention this moment by the way, which is just a bit of a brain fart from both players.
[03:30:13] Very funny moment. I can't believe Wreck actually survived running through a fire to get back to site.
[03:30:19] But Yuki has also died. Yuki was the player who was playing inside a secret, trying to support
[03:30:24] the Skopos roaming in Rafters but don't need to support a Skopos because he can TP back to
[03:30:31] Sun. And even then Jake, since the Dokobie rework, there's not much point in playing Skopos anymore
[03:30:37] because if you see they have a Skopos you just pick Dokobie and as soon as you call that Skopos,
[03:30:41] the Skopos has a decision to make to take it even more impactful than a normal operator that's
[03:30:45] roaming getting caught. They either sit on their phone and get hunted down by the roam clearies
[03:30:51] and probably die or they don't answer their phone, not only do they totally damage, but
[03:30:56] then the Scopus can no longer teleport back to sight, which nullifying the entire purpose
[03:31:00] of the Scopus ability you may as well be playing any other operator on the road.
[03:31:04] We didn't see any Thorn or LR, we didn't see them leading into the traps.
[03:31:08] I think the Groyo was a good pick because Scars was so, or rather, DnK3x was so slow,
[03:31:14] but I really think that when you identify a team as slow, you can just invest in any
[03:31:19] util that slows them down further and punishes them for being slow. That's why I think it's
[03:31:24] around hooky and rider, around perfect operators, to try and punish scars if they're quick.
[03:31:31] If they're not quick rather than this early round, they will be walking through fire and
[03:31:34] gas in the lake. Round over, you can speak again.
[03:31:39] I mean, you took a lot of the words that I would have probably said anyway.
[03:31:45] Not more words, but I just need to stop.
[03:31:49] Alright look, let's see what Skars can do on the attack.
[03:31:51] I did say pre-match that even though typically we see this sort of 4-2 half-territor,
[03:31:56] I think Skars do have the capabilities.
[03:31:57] Remember, they did get two attacking rounds against CAG,
[03:32:01] and while that wouldn't be enough right now, they need at least three minimums,
[03:32:04] it shows that they do have the capabilities.
[03:32:06] I'm certainly not writing them off.
[03:32:08] It's a tight scoreline for a reason.
[03:32:10] But certainly if you're a rex, take the momentum.
[03:32:11] three of the last four rounds and a lot of the silliness that we saw from scars at the very least may not translate to the attack different operators different mindsets different structure all of those things so they might flip over to the second half down and lock in a little bit better.
[03:32:26] I do like the light up here from Skars, a lot of the versatility here, the black beard
[03:32:33] you already saw very good at taking dirt, particularly with those grenades, cantering
[03:32:36] well, the Goyos from Ryder, and you need to make sure you take dirt early in the round
[03:32:41] because if you take it late, the Goyos will lock you out for 40 to 60 seconds, now the
[03:32:45] gas is going to stall them out.
[03:32:46] This is good from fear x and the defense, but it's also good from Skars, it's happening
[03:32:50] when there's more than a minute left, they can continue burning, there's only one gas
[03:32:53] left, maybe one or two gliocannisters left. Ryder is on for a flank here and he could be the
[03:33:00] difference maker for Fyrex in this round if Skars aren't there. I mean I like the fact that they've
[03:33:07] got fish like very deep dirt so it's not a late push dirt. They've already got this kind of set
[03:33:12] up. The question is is we're not going to commit through the dirt push as well on the glass. I
[03:33:16] think that's going to be the case. Couple that with the jug of payload of UKiz. They're just going
[03:33:20] gonna look at what the site be aggressive get these smokes out hope that
[03:33:24] we can get a fucking kill for any concern for the retake from above that will be
[03:33:28] there for fear acts and while Nina does at least get the opening kill out and
[03:33:32] then another one from W'shoey on to Ryder deals with that very nicely and
[03:33:37] this opens up the site and denies any retake so this is perfect case scenario
[03:33:41] for scars they can easily win this round they should be winning this round now
[03:33:44] they're just obliterated fear acts the push from wreck out of dirt they do lose
[03:33:48] were showing me sir a wonky the two best players for fear rex have absolutely
[03:33:54] stolen it it was a 5v2 but the two are far too good for scars wow wow okay so
[03:34:06] much happened in that round scars played the early and mid game really well
[03:34:10] they took good map control they cleared out a lot of the key positions they need
[03:34:16] to clear out, particularly Dirt Tunnel, which we talked about earlier with that black bit.
[03:34:20] And even more so, we noticed Washow on the Nomad was hard watching Flanks. He was in
[03:34:24] bar, expecting there to be someone on the top floor, which is why he managed to take
[03:34:28] down Ryder so quickly and decisively, and it's what gave Skars the 5v2. What was the
[03:34:33] problem then for Skars? The problem was they never opened the kitchen
[03:34:38] hatch. Never. They got a kill through Vert looking down into kitchen, but they did not
[03:34:43] have a way to get into the bomb site, except for walking through a Vulcan canister, into
[03:34:48] church, into a multiple-way crossfire, or by walking into dirt tunnel.
[03:34:53] And that is the perfect round to show the value of hard breach and opening avenues, because
[03:34:59] even in a 2v5, if you have five players alive, you will be unfavoured if you all have to
[03:35:05] walk through one or two doorways.
[03:35:07] The Phyrex on the defense played that perfectly in the 2v5, they didn't sweat too much, they
[03:35:13] knew that the plant was not going down and that Skars had to be the one to make the move.
[03:35:19] And the big lesson, the big takeaway for Skars that round is look, you did so much right,
[03:35:24] but one crucial mistake can cost you a round.
[03:35:27] So make sure to open the bloody hatch, please.
[03:35:30] So this is just a game of inches and to be honest this is kind of Scars' stage in a
[03:35:37] nutshell.
[03:35:38] You look at this, the stage, 5-7 lost to KineTrope, 5-7 lost to D+, they're probably
[03:35:44] on the verge of something similar to that, or even maybe a bit worse, but you think about
[03:35:48] the rounds that have played out there and they've been winnable rounds to Scars.
[03:35:52] So you think about the three big games that you win those, you're definitely going to
[03:35:57] top four and they've basically blown all of those chances by very very small
[03:36:02] percentages and that's really going to set them back and so it's very
[03:36:05] disappointing for them on the stage but you got to learn from your mistakes when
[03:36:09] they throughout the stage just continue to not learn from their mistakes. I've
[03:36:13] just looked at the operator lineup from last round we had Goliath, Blackbeard,
[03:36:16] Nomad, Striker and Ducati. That they're in lies the problem. The only hard breach and
[03:36:22] entire round for Skars was the striker with the 2 team battle. So you compare that to
[03:36:26] this round where we have an ace and two sets of tin can openers. That is redundancy. Nina
[03:36:32] had to make a choice about which hatches to open or whether to open dirt and one hatch.
[03:36:36] In the end, they only opened dirt and one hatch.
[03:36:39] I mean, what are you dropping though? Do you drop in the nomad?
[03:36:42] Yeah, literally anything. I would drop the Glyza if I had to. You need a Hibana or some
[03:36:46] way to open all three hatches. At least two hatches. You need both Moto and Kitch. You
[03:36:52] They wanted to go for a church or a kitchen next to the house.
[03:36:56] And they wanted to get dirt, so they need dirt as well.
[03:36:58] You need three pieces of harvests that only had two.
[03:37:02] Don't forget, Skars won the opening of two rounds of this game,
[03:37:06] and in one of those rounds was the one we won for Wreck.
[03:37:10] There's only one run-round system.
[03:37:12] Yeah. All of them are mentors with VRX.
[03:37:15] I feel like Dream Veterans must win otherwise it's 5v3.
[03:37:18] This side is the most attack-as-side-of-side in 8-pack North.
[03:37:21] lose this round I don't know if there's gonna be much of a way to come back
[03:37:24] unless you suddenly just stop playing silly and fear start playing silly
[03:37:28] themselves. I mean even this lineup here for this round of two bedrooms so what
[03:37:40] value are you really getting from the solid state is you know they're gonna be
[03:37:43] largely playing towards the site they lose Nina. It feels like if fish like
[03:37:49] goes down without those kendallas they don't have much to actually get into the side right
[03:37:54] does eliminate right up so it brings it back to a 4v4
[03:38:00] gosh the mirror valkan she's moving it out with veeres looking a pretty good possession
[03:38:05] scars are going to be relying on hitting their shots and a good headshot from yuki's
[03:38:09] onto me so with yunseng low opens up the chances a little bit more now for scars
[03:38:14] I don't think Fjord's need to make plays here necessarily, but North angle by Wolfie man
[03:38:20] He's gonna get exposed by UK's on the solid snake
[03:38:22] That's the value actually from the solid snake knowing exactly where players are on the side problem is how the scars deal with this clash with these mirror windows
[03:38:30] We've got aggressive in the side now. We know this is about please clear. You can play freely inside of this room
[03:38:35] But why should he goes deep for two?
[03:38:37] Now one feet to figure in saying as he tries to come back up the stairs, but fish like is there waiting for him
[03:38:43] Big round for the attacking side and Scars finally break that fear expo
[03:38:49] Benson. I mean the end of that round was just a dump of candellas into Lodgy
[03:38:53] while W'shoey was just pushing into bedroom and just hit two really good
[03:38:56] headshots. There's your strategy and on the table laid out and it works they get
[03:39:02] the round gym bedroom goes their way they stay alive we're all tied at four
[03:39:05] to four. Couch and CCTV next up this is the swing side this is very much the
[03:39:10] tertiary site in this region and I mean this is going to be the telltale sign
[03:39:15] scars can win this they're alive if they lose this guess where we go after this
[03:39:22] do you want to ask you guess yes yes I forget scars need all three points
[03:39:35] gems it's something we need to remind everyone they this is not just a case of
[03:39:39] win as in anything, they need all three points.
[03:39:51] I mean this is on the basis that D plus of course win against RRX which is after this game but
[03:39:57] they need all three points. The universe where SCAR, look the only universe where SCARs lose this
[03:40:04] game and still make it if D plus D plus we need to lose both but even then scars
[03:40:10] don't have the head-to-head against D plus do they so they would still not be
[03:40:13] able to make it yeah exactly so look yeah you're right if scars don't get any
[03:40:22] points here it doesn't matter even if D plus get no points
[03:40:26] They're game against RX today,
[03:40:27] or they're game against SCARS next week,
[03:40:29] then, yeah, SCARS is done.
[03:40:33] Well, even if they get only two points,
[03:40:34] let's say an OT win, they can't get to 12,
[03:40:37] and 12 is what's looking like it's gonna be necessary.
[03:40:39] And don't forget, round differential plays a factor
[03:40:42] right now, they're not getting any round differential
[03:40:44] from this game.
[03:40:48] They're right.
[03:40:49] The hand-taping round differential makes a huge difference.
[03:40:51] At the moment, SCARS is quite far behind D-plus.
[03:40:54] gonna trap in Phyrox on the round differential.
[03:40:58] That DPS could probably farm tonight as well.
[03:41:01] Yeah, I mean there's chance that he'll be 7-1 or the like.
[03:41:04] The scars are suffering for the fact that they
[03:41:06] lost three games so far they cannot afford to lose anymore if they are to make it into that top four,
[03:41:11] especially with how competitive the top four has been.
[03:41:15] But a full three pointer here really makes it spicy.
[03:41:18] If scars can get that win,
[03:41:19] they'll be correct,
[03:41:20] but these attacks are going to be perfect,
[03:41:22] opening kill though and a second one as well. Critical moment now to make sure that they do not
[03:41:29] overstep and just consolidate their win. I mean this is where Scarls are but actually just going to
[03:41:33] strangle up so much better than VRX. Just the brawl gun fights. You would put these two things
[03:41:38] sort of the firing range and just shoot at each other. Scarls are winning no times down to 10
[03:41:41] away this game. It's long and that's creating the space to go in and get the plant down.
[03:41:47] If you get the plant down onto Nina so it'll be a 3v3 post plant retake and
[03:41:51] It would be pretty aggressive in these positions to push forward trying to buy contact
[03:41:55] It loses out to fish like me so does gonna kill on to fish like back immediately thereafter
[03:42:01] Leaves only me select he goes searching well
[03:42:06] It's by force cars gonna claim it and we will go basement looking for fear X to try and tie things up again
[03:42:12] But yeah, this is the way the scars are finding their their round wins so far in this half
[03:42:16] He's to just try and hit shots and they're doing that
[03:42:21] Yep, gonna win the round on time.
[03:42:23] Misa is just looking for eggs at frag.
[03:42:25] And he's giving Woogie his KD by letting him bleed out,
[03:42:29] but eventually he goes down big round for Skars.
[03:42:32] I noticed that Wreck called out Soldier in the all chat.
[03:42:35] Soldier was the Dechenka. I'm not sure exactly what happened there
[03:42:38] that was worth calling out, but perhaps the Dechenka was caught
[03:42:41] not using his gadget.
[03:42:43] And Skars were able to plant.
[03:42:45] I'd say that was the case.
[03:42:46] He had one top rare, and they go for a plant,
[03:42:48] and just nothing goes their way.
[03:42:50] I mean, look at the lineup of scars in that round.
[03:42:52] Solid Snake, Doc could be Ying Glyosovia.
[03:42:54] Talk about aggression.
[03:42:55] Your main wincon is very much push in, get kills.
[03:43:01] Ying, that's a good ban.
[03:43:02] I've used it twice, get rid of it.
[03:43:04] Mirror also good ban.
[03:43:06] So, I mean, better bans at least here
[03:43:07] in the second half from both teams
[03:43:09] as we go to church, Arsenal.
[03:43:10] Scars take the lead.
[03:43:12] It's just the way that they're winning these rounds.
[03:43:16] Look, it may keep working,
[03:43:17] But I do still feel as if there's a little trepidation, because how many times at this level is basically walking into sight and hitting headshots going to keep working?
[03:43:27] To work if you're down, to work for two rounds in a row, but who knows?
[03:43:31] Yeah.
[03:43:31] Furex 12 points at the minute only having dropped one game against CAG but
[03:43:36] like you said their next match after this is against D plus if scars win this
[03:43:42] game that puts scars on nine points D plus on nine points Furex on 12 I mean
[03:43:47] 12 points and obviously also contending with Kina trope on 12 points CAG is so
[03:43:53] far ahead that nobody's catching them you've got four teams there from second
[03:43:56] till fifth one of them is gonna miss out you didn't refresh get a chance on 14
[03:44:01] James with a one today I hit the reflex I mean apparently the same as your ex
[03:44:11] is qualified if they get zero points out of this game then scars and D plus
[03:44:18] could both get to 12 we can have a three-way tie on 12 points in which case
[03:44:24] it'll come down to round difference. And there's a chance that P-Rex has the worst round difference, so...
[03:44:32] Well, the way that this game's going right now, I'm not so sure that they will have the worst round difference.
[03:44:39] I mean, yes, it's possible that there's nothing that Scars can do to catch P-Rex.
[03:44:44] The best that Scars can do next week is a 7-0.
[03:44:48] True, the best thing they can do right now is like walk two or three rounds.
[03:44:52] rounds plus two plus three technically which was on plus six so they can they
[03:44:57] can do they can do yeah that gets them to plus well we're 13 and if you actually
[03:45:02] seven oh that yeah that means it will go down quite a lot so he's actually is a
[03:45:07] world where fear ex don't qualify despite Wikipedia showing them as locked
[03:45:11] in well missus down here is a watch church I don't know how that's
[03:45:14] eventuated because he's in church unless he dropped a hatch or something but he
[03:45:19] we'll get revived. Let's make a sit on this 10th round now because they decent start for
[03:45:25] scars and they've been strong in these last two rounds.
[03:45:30] The more time ticks away the more value we're going to get out of those gas babes from
[03:45:41] soldiers. He finally tosses out his first one. Also the Goyos from Ryder they're being
[03:45:45] spotted by scars but there's not a lot of util to clear them. Two grenades here from
[03:45:49] fish like ideally he wants to use those to expose players but he might need to put them
[03:45:55] through to clear out some of these local canisters before the round gets too deep and also soldier
[03:46:00] continuing to dominate on the main stairs he actually gasses out fish like that is a monumental
[03:46:05] pick for fear ex and you some to support soldier still has not been dealt with on the main stairs
[03:46:11] Yeah, this is gonna concern him now for scars. So this is the problem when you're relying on winning in gunfights
[03:46:16] But you don't win them. Well, guess what happens now you're like 3v4
[03:46:19] You don't really have a lot to help you in this situation push up main stairs does find a trade 1-1
[03:46:26] That's better for fear acts with the way things are going 3v2
[03:46:32] Yeah, will you man has a flank that you will get a second if you run outside that's detected for a brief moment
[03:46:36] Surely now scars are wondering where that was being aware of the position
[03:46:42] We managed to delay in time and you sang his name. What should we do?
[03:46:45] Nina is left all alone. Why should I get swung on site?
[03:46:49] Imagine if he goes down 2v2 like he just pushed in by himself and down lead is dead
[03:46:55] Just had to wait
[03:46:56] Now a big round for fear acts needed that
[03:46:59] Yeah, five rounds a piece now Jake both teams having a last shot
[03:47:03] to push this for match point with all three points still on the cards.
[03:47:08] These cards need these points so damn much.
[03:47:15] Yeah, look, I think we've been a little bit nitpicky in this game, James,
[03:47:18] to be honest, but it's because of a couple of factors.
[03:47:21] Firstly, I probably expected a slightly better quality in this match
[03:47:25] with so much on the line, and there's been a lot of sloppiness
[03:47:28] from both teams in certain areas.
[03:47:30] But also the fact is is now we head to 5-5 and this is where the reality really
[03:47:38] Rises the tension because if scars lose this round, they're definitely not going to make finals
[03:47:43] Like you're just incredibly relying on D plus losing tonight and losing on late a7
[03:47:48] And I just don't see a world in which they lose the Rx. It can happen. We'll find out soon, but
[03:47:53] They need to win this round. This is it round 11. It's your favorite for a reason
[03:47:57] Fades out of Skars' hands if they lose this round, they don't use any more rounds here.
[03:48:04] Judging by the way this game's gone so far, Jake, he is so winnable here for Skars.
[03:48:09] This is a three point game on the cards, they absolutely can get it done.
[03:48:14] And you know the big thing here, Jake, is that they've already won successful attacks
[03:48:18] on the gym bedroom and cash CCTV.
[03:48:22] DRX have basement locked.
[03:48:24] They've won it twice, but also they can't go back to it for the rest of this half.
[03:48:29] Which means that Skars have a chance to win this 7-5.
[03:48:33] I mean, this is aggressive from Woogie, but I actually would not be too mind, uh, too
[03:48:45] mindy with Fiora X being somewhat aggressive in this 11th round, because I don't know
[03:48:49] if firstly Skars will be expecting it, and then also how quickly you can demoralize the
[03:48:52] attack if you do find that early kill and just and then just play by stack
[03:48:55] basement I mean I'd love to see a global win percentage on this map this site
[03:49:00] in a 5v4 for the defense.
[03:49:03] Sorry not basement, gym bedroom, either way.
[03:49:05] These guys, oh that's a lot of them, from Ryder on to Wreck, he wasn't ready for it.
[03:49:10] They do get the clash and Yuki is just going for the plant side of gym.
[03:49:13] We haven't seen pace like this at all.
[03:49:15] It's gonna be successful, they take bathroom gym control,
[03:49:20] Fyrex are nowhere to be seen. They're too busy still trying to defend over towards construction
[03:49:24] They're gonna have to retake and push back into the site
[03:49:30] Washows found one onto Woogie. That was a big player
[03:49:33] One on the bomb site that had a C4 still intact
[03:49:36] This retake looks almost impossible for Fyrex Mesa to find one on the wash away goes deep onto the black
[03:49:42] Uki's holds firm, looks the wrong way. Ryder punishes him and now in the 2v2 this might just be winnable.
[03:49:51] Gets out the explosive, takes it down, Yingsang has low hate points.
[03:49:55] BEAT CARLA IN THE SHOTS! MINA COMES IN DEMISE! NO TIME!
[03:50:00] Ryder has no chance! SCARES MATCH POINTS!
[03:50:05] Wow!
[03:50:07] I mean, what a round from Scarves.
[03:50:12] This is the best round we've seen from them in a while
[03:50:14] because they changed things up, James.
[03:50:15] They decided to go fast.
[03:50:17] They didn't want to beat around the bush.
[03:50:19] They got Jim and bathroom control really early in the round.
[03:50:22] They played off it straight away and said,
[03:50:24] let's just go play it.
[03:50:25] We know there's a lot of construction pressure.
[03:50:27] We know there's what, Lodgy.
[03:50:28] That's most of the team off site.
[03:50:30] When you find that pick them onto the clash,
[03:50:32] who's defending the site, they just go for it and it pays off.
[03:50:36] It gets a little close, a little dashy towards the end of the round, but that's irrelevant.
[03:50:40] It's the earlier impact that they made that gets them that round win.
[03:50:43] And over time secured, that's irrelevant.
[03:50:47] They need all three points, but they get the chance, the chance to get all three points with that round win.
[03:50:58] Oh man, as you can see around here, so it really tells the tale of the back and forth nature of this game.
[03:51:04] The Scars started strong, FioraX matched their energy 3-3 at the end of the half, and then it was back and forth.
[03:51:10] Scars dominating on the off-bomb side, while FioraX controls the basement.
[03:51:17] And that means that now FioraX have one final round to try and keep this game alive, to try and gatekeep Scars out of playoffs.
[03:51:24] And they have a choice. Where do they go? Basement's locked. They've got three other bombsites to choose from.
[03:51:29] They're almost certainly not going to go to bar and stalk you in a bar in a bar technically these days.
[03:51:35] So where are you going to go? Is it going to be gym bedroom again after losing it?
[03:51:39] Or are you going to go to cash and CCTV, which would even work?
[03:51:47] Scars now have a chance to take down Furex in regulation, rock it up to nine points,
[03:51:53] be tied with D+, and put their best foot forward to make stagefiles.
[03:51:59] I don't like the fact that fish lights are already on 1 HP when you're playing the Monty.
[03:52:16] It just means he can't get as aggressive, you know, the thought to maybe push deeper
[03:52:24] positions.
[03:52:25] He'll be f**king apprehensive down the attack for scars so there's less reliance on what he can do to get space play behind the Monty
[03:52:33] Means that someone else is gonna have to open up this round for scars
[03:52:37] 90 seconds left into the round and it's all quiet on this front previous round was almost
[03:52:55] over by this point and so far the repeats of Jim Badgery I think is working out for
[03:53:01] PRX because they're just putting a far more emphasis on maintaining control towards Jim
[03:53:07] double stack this time around not allowing scars to just get a free pick rush in and scars no they
[03:53:13] can't do the same set play twice. Misa though basement rotating could come back up main stairs
[03:53:18] fish right now gets control towards CCTV so I stand it clear across but there's under a minute left
[03:53:26] and you still don't have construction control you really only got cash at the moment that will
[03:53:31] change quickly and then those that are over towards the balcony but Mista can actually go oil pit
[03:53:37] and catch him in the back. You just see how much these players are slowing things down.
[03:53:47] Don't want to put a foot wrong and Wookie Man with a monumental nitro cell and that may well be
[03:53:55] be the rounds that may well be over time here that may well be scars as chance
[03:53:59] and making stage finals down the toilet unless they can come to something out of
[03:54:03] nothing indeed wookie man had no need to do anything but he has just given a
[03:54:08] lifeline direction down why should I hold the phone rider and soldier you'll
[03:54:14] have to try and save the game for fear ex the scars are forcing that back down
[03:54:18] they can't deny right yet not yet straight away right is coming through the
[03:54:22] Oh my god!
[03:54:42] Oh my god.
[03:54:44] The game of the night did not disappoint us.
[03:54:48] a huge moment for Skars who have now
[03:54:51] pried the door open again and their
[03:54:54] chance at making stage finals now
[03:54:57] rests on not just their own result next
[03:54:59] week against Trippie main telecom but
[03:55:02] also what happens with D plus later
[03:55:04] tonight against double RX and then most
[03:55:06] importantly Jake that game next week
[03:55:08] between fear X and D plus will mean
[03:55:11] everything because if fear X loses that
[03:55:14] and Skars win their game there is a
[03:55:17] very real chance that here X are the ones that miss out on playoffs. Yeah, I think I mean obviously
[03:55:23] rather French was going to play the biggest factor from here. So if the scars next week,
[03:55:27] they have to go in with the mindset of we need all seven rounds, you know, we need to win this
[03:55:31] seven zero and and hope a couple of other things probably go their way, whatever that may be.
[03:55:36] But then given themselves at least one last chance in play day seven with this result,
[03:55:40] and they have every right to react the way that they did. But the questions have to
[03:55:45] rightfully be asked to fear X in that round. Why is Woogie baking number one? Why are they then running
[03:55:49] down the hallway number two? And then at that point because of the way things transpired,
[03:55:54] they actually had the cross. The clash couldn't actually push out and Ryder was just too far back
[03:56:00] because he was lodgy. So when that plant's going down Jim, by the time he runs from lodgy to then
[03:56:05] Jim the long way, it's already too late. He's already got the plant down in the 2v2 and then
[03:56:11] And then the class does peak out last second, so then it's a 2v1 anyway.
[03:56:15] I mean, really, really solid work for Skars to not give up.
[03:56:19] That's the way that I would kind of frame this match.
[03:56:21] They didn't give up.
[03:56:22] There were so many things that they either did wrong or went against them, but they just
[03:56:26] never gave up.
[03:56:27] Their sheer gunplay was just better against BRX in this game.
[03:56:31] I don't think they beat BRX in terms of overall strategy, but they definitely beat them by
[03:56:35] war mechanics.
[03:56:37] And finally, they get one to go their way after all of those 7-5 losses early in the stage.
[03:56:41] they get a 7-5 win. And look, we talked so much about this tiny moment could have been better or
[03:56:46] maybe do a better decision here, but the reality is the best quality siege, the best decisions
[03:56:52] doesn't always happen in the highest stakes games. In fact, it takes another level of grit
[03:56:57] to better play to perfect standards when things mount up. And that's the reality of what happened
[03:57:03] today. This was such a high stakes game, a far more high stakes game Jake than we saw
[03:57:08] CIG playing B and me where neither team doesn't really matter or is it going to affect the standings?
[03:57:13] This is where both teams are feeling that pressure and we saw that on Scars faces their victory celebration
[03:57:20] You can see how much this means to them and they know that there is a very slim
[03:57:24] But a very real chance they could make it to stage finals
[03:57:27] Our interview with leo is ready after scars were able to get the win. Congratulations leo on the victory
[03:57:34] you could see how much it meant to the boys after that win to close it out. What were your thoughts on
[03:57:40] the game overall? Do you feel as if you followed the strat book perfectly or at least they followed
[03:57:46] the strat book perfectly or did things go off course a little bit and it just became the skill
[03:57:51] level rose to the top? Today we are really nervous so communication is not good as
[03:58:03] as usual, but they are physical, like individual players, physical is so good, so we can win
[03:58:14] this game. We have so many things to include in all the playoffs or next game, so we, they,
[03:58:28] The next game is, we can win, really happy, really happy.
[03:58:40] We can do more high level games.
[03:58:47] First of all, congratulations, very big win for you today.
[03:58:51] It was a very important game.
[03:58:53] With this win, you've now won three games and lost three games.
[03:58:58] What do you think has gone wrong for SCARs so far?
[03:59:01] And what do you think has been going right?
[03:59:05] What is the wrong point?
[03:59:08] It means wrong points.
[03:59:12] Wrong point? Like what what has the weakness been?
[03:59:14] When you lost to Kimitrope, you lost to D-plus, you lost to CAG.
[03:59:19] What do you think made you lose that, those games?
[03:59:21] My opinion is the difference of IGL and coach and me is the opinion is a little bit different.
[03:59:33] So it's the weak point I think, but step by step we can hope light the opinion.
[03:59:44] So, it's a weakness of the point with our team, I think.
[03:59:54] One final question, Leo.
[03:59:56] So, for Play Day 7, TrippieMain Telecom, not only do you have to win, but you need to make
[04:00:03] up round differential.
[04:00:04] As a coach, how do you go about that sort of match in instructing the team that not only
[04:00:11] do they need to win and get all three points but you've got to do so in a very dominant fashion.
[04:00:16] Do you change up anything because of that result that's required?
[04:00:23] We can any change. We can't any change for the next game. Just just fun and just play it
[04:00:33] and cooperate at each other.
[04:00:35] I mean, that's probably the correct mindset, Leo. Thank you so much for coming on. Congratulations
[04:00:43] on the win. I really deserved victory and best of luck next week on Play Day 7.
[04:00:48] Yup, thank you.
[04:00:52] Well, they get over the nightmare scenario, which could have been potentially another
[04:00:58] 5-7 loss, James. They get their own 7-5 victory. What a night tonight. You've been the good
[04:01:02] I'm here for the broadcast because it was all seven ones and seven zero so five seven eight six seven five
[04:01:09] But as we do go into the last game
[04:01:12] We're either gonna get what we probably expect which is a D plus onslaught
[04:01:17] Or maybe we just followed the exact same note as we've had all night started with the BME CIG game
[04:01:23] And I said I might bleed into the other games. Well, it certainly bled quite heavily apparently
[04:01:27] Yeah, I mean the next game tonight really sets things up so well for our final playday and and that battle for top floor
[04:01:36] Which has three teams in it. So I don't know if I'm D plus right now
[04:01:41] I'm just thinking okay block out the noise forget that scars have just gotten three more points
[04:01:46] Forget that fear X is sitting there perhaps on the edge
[04:01:49] Because we currently have three teams fear X D plus and scars all battling it out
[04:01:54] And there's not space for everybody in stage files
[04:01:56] Alright, well, we're gonna take a short break. We come back D plus versus RRX our final match of this evening
[04:11:26] You call me, you call me, you call me
[04:11:31] You call me, you call me, you call me
[04:11:33] Say take a morning, I said not a thing, but you know it
[04:11:38] Try to keep the road to the red jeep on the double lip in a moment
[04:11:43] And I'm gonna say hi right here tonight
[04:11:46] Take it to boy, you will die, bye
[04:11:49] I never hear the ring when I wear it cause it's on the phone
[04:11:52] Phone, oh, ay, ay, ay
[04:11:55] I'm a bad boy, good luck, good luck
[04:11:57] Like a zombie, die, good luck, good luck
[04:12:00] I can tell, tell, tell, tell you my dance
[04:12:03] I'm a shiver, dance like some robin'
[04:12:05] I don't need lies, I can't tell you what pain is
[04:12:10] My value is my own
[04:12:15] Take time, take time, no good at night
[04:12:18] This feels amazing
[04:12:21] So one final game to go for this evening, play day 6 of APL A-Pan.
[04:12:51] of course, they're all
[04:12:53] fighting to get to the
[04:12:55] eSports. Walk up this stage.
[04:12:57] You can get your tickets if
[04:12:59] you're going to be in the area.
[04:13:01] Uh, six s 15 to go and get
[04:13:03] yourself 15% off. And if you're
[04:13:05] not in the area, fancy a trip
[04:13:07] to Paris, Jay, you know, you
[04:13:09] have to get to the top of the
[04:13:11] top of the top of the top of
[04:13:13] the top of the top of the top
[04:13:15] of the top of the top of the
[04:13:17] top of the top of the top of the
[04:13:19] Fancy a trip to Paris, Jake?
[04:13:21] I feel like if there's a good place to be, you'll be Paris.
[04:13:24] I haven't been to Paris for a while.
[04:13:26] It's been a while, hasn't it? Since, well, February 6th of a day.
[04:13:29] Look, as an Aussie, when you live all the way down here,
[04:13:34] especially in the south, in Melbourne, for me,
[04:13:37] it's a very long time to get to Europe.
[04:13:40] Just go over there, have a little bit of a trip.
[04:13:42] I'm sure if you're watching APO, maybe you're from Japan.
[04:13:44] Go and check out what's going on over in Paris.
[04:13:47] Go check out your music. It'll be a great old time. And who knows? Maybe you'll see D plus or C.A.G. or fear X or scars
[04:13:54] Well, how will even keep the trip? What's your opening?
[04:13:57] All right, let's get into this game D plus our first look and boy
[04:14:01] They really responded last night James. I know you weren't here for it
[04:14:04] But that game against BME was probably the most dominant match. I've seen all week seven zero six of those seven rounds
[04:14:12] They won either four alive or five alive like that's how strong of a performance
[04:14:16] It was and we probably had this match done and dusted within probably 20 to 25 minutes
[04:14:22] It was a absolute chance
[04:14:24] There was never a single round except for one round for BME where they looked like they could maybe win it and there
[04:14:29] Was this one here was a 1v1 and even then that was they winning that anyway every other round
[04:14:33] It was a complete whitewash
[04:14:34] So they got themselves back into form because that was off the weak prior there they lost to Kina trope
[04:14:40] Yeah, absolutely, but D plus had a high expectations coming into this stage for sure
[04:14:45] But it's always hard when your first game is in theory your hardest game going up against CAG
[04:14:51] But obviously they've redeemed themselves pretty well in a lot of their other games to 7-0s is lovely
[04:14:56] But KineTrap lost seems like the main black mark on their record. There's a chance at redemption not just today
[04:15:02] Full three-pointer is definitely what's expected against double RX
[04:15:05] But also of course they gain next week against fear X but their opposition Jake are very much a different kettle of fish
[04:15:12] They're going to have to
[04:15:14] get a little bit more of a
[04:15:16] advantage. These guys kicked
[04:15:18] off their stage with ease one
[04:15:20] seven lost a few X and then a
[04:15:22] zero seven lost to C H E only
[04:15:24] finally getting points on the
[04:15:26] board in their third game when
[04:15:28] they came back and won an
[04:15:30] overtime against shipping 87.
[04:15:32] But they do have one stand out
[04:15:33] though, which is a cursor on
[04:15:34] the roster, and he is actually
[04:15:35] standing right now. Didn't
[04:15:36] pan that one. Now they did this
[04:15:37] yesterday. Actually, it's like a
[04:15:38] little pre match ritual that
[04:15:39] they do coming a little ups
[04:15:40] that's in the bottom two only has two points from their single overtime win
[04:15:45] against RippedMainTalekom that's actually pretty decent when you're kind of up
[04:15:48] and around that sort of top 10 and you're on a team that's clearly not winning
[04:15:51] games and in your losses getting completely beaten up I think that speaks
[04:15:55] volume to what you've been able to do as an individual so Kusu shout out to him
[04:15:59] for what he's been able to do at this stage but it's gonna require a lot more
[04:16:02] than just him if they are to beat D plus very much so there's no doubt that they
[04:16:08] are very much an unfavorite team. Only points on the board being in that one win against
[04:16:14] Trippie. Maybe they'll cruise out the end of groups in a much more comfortable fashion
[04:16:19] in their final games against BME. That should be a win for them, but who knows, for now
[04:16:23] they've got to focus up on a much tougher opponent in D+. Let's see where we're headed
[04:16:27] for the map video. We've actually seen quite a few maps out of both of these teams so far.
[04:16:32] Both teams have played four different maps, only doubling up just the ones. It's going
[04:16:35] We've already seen twice
[04:16:37] Shelly played by double RX against fear X and in the one game that they want against tripping on the deep boss side
[04:16:43] They played this against BME last played it. That was last night. I believe Jake
[04:16:47] Do you have a question that one seven over BME honey thoughts about deep boss?
[04:16:51] As I've already said, honestly, I think this is pretty good for deep plus that they get to run it back
[04:16:56] And they get to start on defense as well, which they won six straight against BME last night
[04:17:00] and they won six straight against BME last night so they get to kind of maybe text themselves again and see where they really stack up on this map and see if they can replicate what they did to BME.
[04:17:10] They want ground differential as well. Don't forget they want to win this and win it quite comfortably against RRX to make sure that they've got the round if to get into the top four.
[04:17:19] They're the heavy favorites. We'll see if tonight's close matches will continue and not just the fact that they were close matches tonight but a lot of the matches that we had tonight looked quite well.
[04:17:29] that looked quite one-sided on paper such as this game and all of the underdogs like the Chihuahua
[04:17:35] reference that we had in our first match were able to do some quite heavy biting.
[04:17:39] Yeah, that's true. If there's anything we've learned today is just don't take a game for
[04:17:45] granted. Not a single match we've had today Jake has gone the way we would have expected,
[04:17:49] even culminating in a big upset with scars taking down B-Rex. So let's see what it boils down to
[04:17:54] final match of the night D plus taking on double RX I notice you say RRX I feel
[04:18:01] like I turn into like some kind of monster I feel like I'm talking dinosaur
[04:18:07] double RX is yeah sometimes I was to just go with RX RX yeah that works for
[04:18:16] you I don't think we can really abbreviate it more do you know what RRX
[04:18:50] I guess it's rather gross.
[04:18:53] It's just, that's an empty question.
[04:18:57] I love, this is a shout out to any like Japanese orcs in esports and gaming.
[04:19:02] The branding is always so cool and I, I don't know, has, I has it a guess.
[04:19:06] I feel like a lot of the time it's just mime space.
[04:19:08] Like in Japanese, that just must look so cool.
[04:19:11] And I think it just looks cool. It doesn't have to make sense. It's just...
[04:19:14] I don't know how cool this match is going to be if D-plus played the way that they did yesterday.
[04:19:22] Especially on the defense side too, I mean that's where the first half damage was done,
[04:19:30] they were just so clean, so dominant, they were aggressive, they picked the fights that
[04:19:34] they wanted to pick, fell back when they wanted to fall back, they always had every
[04:19:37] under their control. It didn't matter what the attack did if they went fast, slow, mix
[04:19:42] up both. D plus we're ready.
[04:19:52] And now our moment of quiet is... double-RX are just poising. They've got to clear out
[04:19:59] this dark corner inside library. Duo's gonna be the main operator to do that and Paul says
[04:20:03] I'm happy to just live up to my namesake and for that. I like that midi's really hyper aware of Akasu as well
[04:20:10] On that lurt he's now gone through dining
[04:20:13] Nothing too crazy so far from double R
[04:20:16] He just said to see that Akasu is actually running the FMG would have thought that most mid players he's dead
[04:20:23] He's interesting to try and
[04:20:26] Counter any potential traps as if he wins that fight on the moosey. That's a big mistake and Yu-yu takes down Levy
[04:20:32] It's a disaster the D plus 1v4 now for nears. I mean it's that night, isn't it? It's tonight
[04:20:40] There's something in the air. I don't know what it is
[04:20:43] But like D plus kid didn't lose a single
[04:20:46] That's the fuse and that's the second repel nears has gotten to he is quite low
[04:20:51] And there's a lot of time for Malor and you to not rush this still got a candela
[04:20:55] Still got a frag grenade play together got the kid into the bar nears drops down and he does get a little bit of information
[04:21:02] No, this is into bar.
[04:21:04] Let's go watch this.
[04:21:06] Let's just play together.
[04:21:08] Let's play as well.
[04:21:10] A little stage with some settings down on down.
[04:21:12] A little bit of damage with the sweep there from Miya's.
[04:21:14] Oh my god, I thought he was about to find that one as well.
[04:21:17] If he was full health, he wouldn't have.
[04:21:18] Looking for the first round.
[04:21:19] Yeah, you're right, you're right.
[04:21:20] Look, double RX, find that first round.
[04:21:22] A little bit too close though.
[04:21:24] Yeah, already better than BME last night,
[04:21:26] so that's already one loss for D plus Kia.
[04:21:29] Again, round differential may play a factor.
[04:21:31] a factor may is the key word it's not a guarantee
[04:21:34] I still got to crunch the numbers
[04:21:36] I'm usually
[04:21:38] When liquid pds as a team is out or in I usually back them to the hill
[04:21:42] I am a little bit
[04:21:44] Apprehensive I'm not gonna lie about this one
[04:21:46] But either way I really sold around from rx in the sense that they just kind of hit the go button and they all were in sync
[04:21:53] They completely surprised e plus kia
[04:21:55] Look just on the whole qualification thing, yes, like one thing we know for certain is
[04:22:05] that D plus and SCARS are currently in fourth and fifth tied on points, both have nine points,
[04:22:12] obviously SCARS have played one more match than D plus, so this is D plus's chance to
[04:22:17] take another step up and get onto 12 points, at which point SCARS have the chance to make
[04:22:24] to 12 points on their next game and D plus we face fear x so one of those two teams will not be getting
[04:22:31] at the full three points i mean it's possible that fear x and D plus go to overtime at which
[04:22:36] case scars are out no matter who wins because both teams will get some points scars will be sitting
[04:22:42] at the bottom on 12 but yes i'm pretty confident i know that the previous says fear x is locked in
[04:22:47] i'm pretty confident that both fear x and D plus are potentially looking over their shoulder at
[04:22:53] that scars coming at them, depending on the other results.
[04:22:56] Well, don't forget,
[04:22:57] Kinecreme will play CAG, so if they do lose that,
[04:23:01] then the winner of Fear X and D-plus,
[04:23:03] whoever gets the three points,
[04:23:04] would actually go up into second.
[04:23:07] Speak clear of a glass window, Mike.
[04:23:09] Must be activated.
[04:23:10] Got it.
[04:23:13] He knows, this could shake up a lot of the final play day.
[04:23:15] For now though, D-plus need to lock in here
[04:23:17] because they've already dropped one round to double RX,
[04:23:19] Like you said, not quite up to the same standard as D-plus set yesterday.
[04:23:26] The DoubleRX are very confusing, already a candela has rung on out,
[04:23:29] except for one being tossed down.
[04:23:32] The smoke enables Jim to walk on forward.
[04:23:35] Here's the O-Compier, straight back through it.
[04:23:37] Worst operator for the glass to be going up against.
[04:23:40] One aspect of the DoubleRX push is dealt with.
[04:23:42] However, good jumping from Arcusu, he doesn't get slumped.
[04:23:45] They're going for the plant though, so it causes a lot of disruption, people just want to fight.
[04:23:50] DoubleRX is just going into the plant tomorrow, they've kept a lot of this focus over towards the piano side of the map.
[04:23:55] That's drawn the attention away from the site. Good little slip in.
[04:23:58] DoubleRX are bringing some good strategy to begin here on Chalet, and it's definitely working.
[04:24:03] D-plus Kier got completely sucked into that gunfight.
[04:24:09] Oh wow, big shot there from this.
[04:24:12] It's a good start, however, now we find some nears.
[04:24:18] I can see it's on the ground, but you're right, the repellent.
[04:24:20] The only way this is winnable here for the defense is if they get on that beach right
[04:24:24] now and one person nails an unbelievable shot.
[04:24:27] Two players on repell, and Duo has just won the round for double RX.
[04:24:32] It's a second for the Japanese, as the Brazilians on defense are looking mighty shaky.
[04:24:39] Let's just now that it's 2-0 to double our X and not just to zero. They're playing really really good seeds now
[04:24:45] There is a tack on Charlotte, but don't forget D plus went six zip on defense yesterday on this map
[04:24:50] If D plus do lose this then they stay tied on points with scars
[04:24:54] And if they do lose this they also lose a bunch of that round differential as well, which means that there is a world that
[04:25:02] They could even lose this but beat fear X
[04:25:05] But still miss out because scars wake up the round depending on what happens in this game now
[04:25:10] We've got a long way to go and I fully expect D plus to get back into this game and still go and get the win
[04:25:15] but what we've seen tonight so far is all the underdogs have taken it up to their more favorite opponents and
[04:25:21] Double RX have done exactly that to begin as well first two rounds looked really clean
[04:25:25] I do expect if they lose this round again for D plus
[04:25:28] They'll take an immediate time out coupled with the the band face as well
[04:25:32] So really extend it out and look to refocus and kind of figure out what's going wrong
[04:25:36] How do we adapt and then let's get back into the server right now into the third round they go see play this out
[04:25:43] That's so far. This has just been some clinical strategy play from double our X like that round was pretty simple
[04:25:49] Get pressure on the piano side draw attention to the defenders
[04:25:51] Then we're gonna slip in big window get the plant slip back out and it works
[04:25:58] And that was with ball with that sorry nears getting the the warning pick to begin on the glass
[04:26:07] And that's the marker of good modern-day
[04:26:11] execute
[04:26:12] Onto the site is when one part of it can fail
[04:26:16] Because these days see just so much more complicated than it used to be you cannot cook up some kind of
[04:26:23] Everything has to be about your adaptations and
[04:26:28] You have a redundancy plan, you know your high breach dial your glass dies. What's your backup plan? That's what these rounds are so often about
[04:26:37] They want the double RX starting to round strong is very impressive and they are looking to control this mitties
[04:26:44] Foes ring. I believe he's gonna take the damage if he does
[04:26:48] Moosey takes down one and a seconds when moosey's on god damn. He is very hot
[04:26:53] 2P picks his level of line and the Blackbeard however quickly Nears jumps into the frame
[04:26:59] makes it a 5v2. So, 00X finally slowed down.
[04:27:04] Yeah, and I do think this was the round where they kind of got things a little bit mixed
[04:27:09] up for 00X. Chinem would have been far more impactful in helping out on those fights if
[04:27:13] he was able to get involved, throw a couple of smokes out, play the glass along with the
[04:27:17] rest of what they were doing, he just never got involved. So the glass had zero impact
[04:27:21] in this round. I mean, I also had zero impact in the last round because he died straight away.
[04:27:28] Better from D plus, just clearly switching on and understanding that they don't want to play
[04:27:33] fast. They're going to want to try and get into these key positions early into the round,
[04:27:36] train over wellness, and it worked in the first two rounds. But you know, for me once, you know,
[04:27:41] shame on you, for me twice, shame on me.
[04:27:43] shot from musi through the oldest vert holds man to man pre-old chalet people
[04:27:52] still love that vert from bathroom towards west main yeah I think it you
[04:27:59] know how a pre-shallot a pre-all chalet was well before my time
[04:28:04] I was having this conversation with pingu actually because we were talking about
[04:28:09] old shelly casting it and it actually came way later than I remember you
[04:28:14] probably design you play a lot of the game I played it I started playing in
[04:28:17] 2018 so I mean play would have played but I didn't start casting till 2020 by
[04:28:24] that point shelly was actually made its way in that year either way let's get
[04:28:29] the brown yeah much needed one shelly actually when it came back into the
[04:28:35] map pool was the very first map that after I had started casting siege had made its way
[04:28:40] into the map pool. And I remember running around the new Chalet.
[04:28:46] Do you remember old Chalet at all? Remember how it played?
[04:28:52] No, it's been about eight years now, so it's very funny. I don't remember a lot, like I
[04:29:00] I couldn't draw it in my mind completely, but I could draw certain parts of it and master
[04:29:05] In old chalet like basically solarium was outside
[04:29:08] It was an external balcony and you could repel on that and master was just impossible to hold unless you had a mirror
[04:29:14] Which case people would try and hold on for as long as they could but
[04:29:20] I'm sure a lot of these players
[04:29:24] I mean moosey he won an invitation in
[04:29:28] 2021 when he was
[04:29:30] reasonably rookie player but I'm sure he was playing back
[04:29:36] did you got to cast nip at si 21 I did I did actually cast nip yeah
[04:29:46] specific things like sticking your mind I because I don't remember if I casted them or
[04:29:51] not but I do remember casting ssg it was ssg because I remember
[04:29:58] Canadian retired and we did a post-match interview. I
[04:30:03] Casted that game and I remember parking message me asking if you could cast it or something along those lines
[04:30:13] Is one two majors since then
[04:30:16] Actually, I think I actually told him that as well one day. I also
[04:30:20] I think the very very first game I saw 21 I casted was oxygen
[04:30:24] and I was unfamiliar with Fox and I was calling him, uh, Foxer and I was coughing him in the
[04:30:34] chat.
[04:30:35] And then, and then who knew five years later, me and Fox would go and win hammer together
[04:30:40] in, uh, in Paris.
[04:30:42] All right, fourth round and this is where the AT plus, can they ride the, the waves
[04:30:50] and finally, you know, understanding what double RX I wanted to do in this attacking
[04:30:55] half one, shall I?
[04:30:56] They get rid of the yin, kind of saw that coming, used in the first two rounds.
[04:30:59] At least the mirror only used once, not the other world, I think the D+, we're more than
[04:31:03] happy to be aggressive and play away from set positions.
[04:31:07] Bar Games likes this set position gameplay though.
[04:31:10] All our power positions on this bomb site. Smoke goes out.
[04:31:18] Coming in the smoke, he makes things very predictable. That's a lot of suppressive fire from Yu Yu.
[04:31:26] I think Levy's about to cop the damage indeed he is. It's a second player to take a lot of damage.
[04:31:32] Also, he stands on the fire for a little bit too long.
[04:31:35] midi's cut off now by a player outside the double door
[04:31:39] double X have played a lot slower this time around they don't have a clear
[04:31:44] execute in time like we did for the previous attacks
[04:31:58] a little bit of rock damage from the donkabee nice from jinnum onto midi
[04:32:03] We've got two jugger payloads as well. I'd say start sending these out.
[04:32:07] Unless you want to save them for the actual execute and lose genom to Niers.
[04:32:12] Good mezz control still so the library's not really easy to access for double Rx on the attack.
[04:32:17] They do have the cap. A lot of the utility you may want to use onto the site.
[04:32:22] Push down the library hallway, give up mezz, now back towards site with defense.
[04:32:26] Mauro catches out Niers.
[04:32:28] So another pick from outside the lobby door, two kills, double Rx from that position, then
[04:32:36] he's forced back onto the bomb side bit.
[04:32:38] Times of the essence, double Rx has been very slow, and now there's a flank opportunity
[04:32:41] for Muzie coming up the stairs, he's going to go for it, he finds his kill, now Dantley
[04:32:48] at focus up on side bit, he goes down duo to cover, he has to make a choice now, as
[04:32:52] he revives his teammates to go for the plant, he's the latter, Akkatsu has to cover, drops
[04:32:56] down he's to protect against me. I'm surprised he didn't swing it. I mean like what's
[04:33:02] he doing? Just completely just let him play it. Like just no pressure at all.
[04:33:08] I don't know how he's accepted to win this at a post-play now.
[04:33:15] And this is not impossible especially if duo and Akasu play well. Akasu is low HP and
[04:33:21] he can't sprint. The fire is going to have to be taken by Muzie but even Akasu
[04:33:25] He hasn't got the time. He just doesn't have the time. It's impossible.
[04:33:29] He has to drop and get on it. He has to drop, get on it, and then do it swings.
[04:33:40] Well, I mean, it's concerned. The alarm bells are ringing right now for D plus here, because they're starting to look a little bit sloppy.
[04:33:46] And 3-1 lead is pretty decent. Double RX now have full confidence that they can do something special here tonight.
[04:33:51] tonight. The sloppiness is pretty evident because two kills from outside lobby entrance
[04:33:57] just shouldn't be happening. That to me says the D plus are getting a little bit antsy on
[04:34:01] the defense. They want to go searching but they're not being afforded space to kind of
[04:34:05] move out. It's really well played. DoubleRX are clearly playing good tempo. They're picking
[04:34:10] and choosing when they want to go fast and when they want to slow it down. And they're
[04:34:14] realizing if they do slow it down D plus go searching. And if they do pick up the pace
[04:34:18] the D-plus are called off guard. I think this is a really well time to time out for D-plus
[04:34:22] Kier to figure out what's going wrong and how do we adapt as to what our opponent's doing.
[04:34:31] Yeah, hell's going to get in areas because they need to change things right now. Yes,
[04:34:34] Shelly is an attack-asided map, but it should not be this attack-asided.
[04:34:41] D-plus have been a really good team this stage. Yeah, they might have fumbled to CIG,
[04:34:46] but they got it so close, 7-5. They dominated Trippie, they beat Scars, and yeah, they lost
[04:34:52] to Kinetro, but dominating Trippie, 7-0, dominating BME 7-0, you still get the same number of
[04:34:59] points for a 7-0 as you do a 7-5. Yeah, the round difference might play into it, but we
[04:35:05] can't read too much into dominant results. I think for D plus here, they perhaps have
[04:35:14] I know that they're focusing if it's in a really particular way and the result is that
[04:35:20] they dominate some teams and then they perhaps amnort as well rounded of a roster as we would
[04:35:26] have thought.
[04:35:27] Well I was saying yesterday with Michael that this is the worst day of the 20th century
[04:35:36] D plus since their arrival in the region and they went in 7-0 B and I kind of said they
[04:35:42] needed to do that and they did do that and then tonight it's a little bit of a
[04:35:47] thing from what we saw yesterday.
[04:35:50] Would you rather, would you rather be D plus and like 7-0, trippy 7-0 BMA but then lose
[04:35:57] to KineTrope and lose a close game of CAG or would you rather just a consistent 7-3
[04:36:03] against every team in the league you know maybe a 7-4 maybe a 7-5 maybe you
[04:36:08] go overtime against KineTrope but you beat them and but you're not smashing
[04:36:11] BMA you're not smashing trippy you're like winning 7374 and then you're
[04:36:15] getting CAG a close fight you're giving fear ex a close fight maybe it's a 50-50
[04:36:21] toss up but you're not smashing the bottom teams but you're holding more
[04:36:25] consistency overall yeah I mean that's a difficult one because if you're
[04:36:32] smashing team 7071 on a consistent basis the lower team to clue that you're a
[04:36:36] very good team so then you got to try and find more of that against the good teams.
[04:36:41] But if you're also just beating everyone consistently around the same margins, well
[04:36:44] that's also a good sign.
[04:36:45] So I mean you can find positives in their games as well as in those games, also I can't really
[04:36:48] answer your question, so maybe the way you would like.
[04:36:52] Accused again, another kill start for double RX, but that's three from five rounds, so
[04:36:58] they're slightly edging out that battle.
[04:37:00] They've gotten two plans for four rounds, maybe on for a third in the fifth round as
[04:37:04] well.
[04:37:05] Statistics are clearly indicating that double Rx are winning this quite comfortably at the moment
[04:37:09] D plus out of the time out lose this round and the alarm bells are gonna start absolutely
[04:37:15] Siren because there's concerns all over the place like they're starting to really get eager and start searching
[04:37:21] Levy is just hoping and praying that he is gonna overstat here on the dogs
[04:37:26] You can get drawn into these gun flights now. He's into bedroom. They're gonna get this plant down
[04:37:31] This is literally rinse and repeat same strategy from double RX. It's worked again draw D plus
[04:37:37] Interfights where we want them to be and then we go for the plant. I can't believe that fallen to this again
[04:37:44] You said a check double RX are the very simple strategy. It's set up for plants and go for them
[04:37:50] Set up and execute. That's all that takes D plus are not denying these plants
[04:37:55] They're throwing bodies where they don't need to double our rex of just beat them right after hell takes the tactical time out
[04:38:01] That is a slap in the face to the Brazilians
[04:38:05] You said it they are a shadow of their former selves
[04:38:08] There was a point where nobody could question they were the best team at a pack north one of the best
[04:38:13] In a pack as a whole six invitation was a great performance for them top 12 at their first SI a win over black dragons
[04:38:21] I wouldn't have a Shopify rebellion and a map off the face doesn't get a lot better
[04:38:29] But then since then
[04:38:35] And then in stage one
[04:38:37] It's just looked a lot a lot worse than it has in the past
[04:38:41] Frankly, I just don't think it matters if you can save it over the bottom feet of teams
[04:38:45] It just rolls you into a false sense of security and now one for down
[04:38:49] Look, I'll happily, I'll give them a lot of praise if they can bring this back and win in regulation, Jake, but 1-4 is a very hard scoreline.
[04:38:58] They can only afford to drop one more round and they need to find six. Otherwise, they'll start dropping points.
[04:39:05] And Jake, because we saw Skars beat Fear X today, that really changes the equation.
[04:39:11] A regulation win for Skars means that if they pass uncareful, Skars are going to overtake him and they're the ones that will miss out on players.
[04:39:19] Well think about best case scenario right now is six straight rounds so seven four win that plus three round if that that puts them on plus
[04:39:26] 13
[04:39:27] Going into the final playday. So they'd be on plus 13 fear X would be on plus 12 scars would be on plus five scars win win comfortably and
[04:39:35] The loser of the D plus fear X game, you know in a 73 or 70 fashion. They're out. Yeah
[04:39:42] The D plus have put themselves in that position because there was a word if they came into tonight
[04:39:46] Let's say they want 70
[04:39:49] plus 17. Well, suddenly, even a bad loss against VRX, and they could have actually still held on
[04:39:55] round defy. That's going down. So they've already lost that. Another one way to look at it here is
[04:40:01] if D plus get three points out of this game, they just need to get six rounds against VRX.
[04:40:06] It doesn't matter if they lose, as long as they go to overtime. Hang on, this could be great.
[04:40:09] Guarantee their spot, but it does look like there'd be a fast execute here onto the top four with the
[04:40:13] to get the space towards Piano trying to trap them into Ward's top floor against Kitchen
[04:40:19] Dining. They do lose a Kusu. That's a big loss in the huge Kusu, but it's just not expecting
[04:40:25] for Jinem to just hold Tobi and just push in. Once he wants to close it, he has to stay
[04:40:30] alive. A little overpick from Dior. Well played from Vols to help out over towards Trophy Stairs.
[04:40:35] 2v3 post blows should be debossed to take this round and they will, must have won that
[04:40:41] and they do two four they do still find themselves down at the half we'll see if they can turn it around on their own attack
[04:43:11] got that second round. They still need to get these attacking rounds. It's not going to be easy. Double RX are playing clearly some really good siege. We will see though, because the way that they want a lot of the attacking rounds doesn't necessarily mean it'll translate to defensive round wins or the strategies that got them those round wins, not really that applicable to being a defensive team.
[04:43:33] Like I said, they've got to win six out of the next seven rounds to get the full three points out of this game
[04:43:38] That was before last round happened. They won one which means they
[04:43:41] They got to win five out of the next six rounds
[04:43:43] Otherwise they start dropping points and like we were discussing during time out off air
[04:43:50] There is very much a world where if
[04:43:52] This game which is very much possible with the strong first half from double Rx
[04:43:57] DPS could even find themselves in a three-way tie, even if they beat Fear-X.
[04:44:01] So the big thing here is if they beat double Rx today, DPS only need a single point in the Fear-X game.
[04:44:08] It's safe. Scars can't catch him.
[04:44:10] So it just alleviates so much pressure, and we know what it looks like when teams are really under the pump.
[04:44:15] The pressure gets to me like it did for Fear-X today.
[04:44:18] That's when teams don't play at their best.
[04:44:21] There's lower pressure in this game.
[04:44:23] going up against a lower seeded team, a lower raider team, a less experienced team
[04:44:28] that should have this under control. I noticed the Echo Band by the way here from D-plus.
[04:44:35] Now the first thing that comes to mind for me is that it gives you a lot more freedom on shields
[04:44:38] but then all our X's are going to ban the double shields. Blackbeard is still in, might be used later
[04:44:43] but the Echo Band is going to be good for enabling the shields and also just for enabling plants.
[04:44:50] This is cute, and it's taking the side, preventing as much aggression from double Rx.
[04:44:57] You're out though, D-plus need to kick into gear now because it's time for the second half.
[04:45:02] Time for them to show that they can make it very much worth it on their attack.
[04:45:07] the
[04:45:20] concerning part we actually have a touch on this as a storyline really I guess for
[04:45:24] finals to come but just the form for D plus going into finals clearly is just not up to
[04:45:28] scratch they can change it and we've seen many times over that teams can sometimes
[04:45:34] and then perform while the investor threes and turn their stage around.
[04:45:40] And it seems like that's what D-plus is going to have to do if they even make it.
[04:45:46] Slow start as well from D-plus.
[04:45:49] Bedroom Office, so far well-defended from DoubleRx.
[04:45:53] Maui does use his Nitro early, but they do have another one from Jinem.
[04:45:56] And can get some delay if he does go back upstairs.
[04:46:00] AirJab doesn't really net anything from Muzie, a little bit of disruption, and Yu Yu gets the open kill on to me, so no more Kwan Haiblong, no more bees.
[04:46:08] Kuzi knows this one outside the window and so therefore doesn't peek it.
[04:46:12] Maybe finds the kill on to Mel and that's decent, opens up a little bit of that sight towards the half wall on the AirJab in the window.
[04:46:18] Once it flashed, and Muzie is just gonna drop down.
[04:46:24] Get the AirJab there, I think Akasei just can keep tanking it.
[04:46:27] Yeah, yeah staying safe. There's no one ready to swing him. He knows he's well protected by you you as well
[04:46:36] It's information he knows he's still there
[04:46:41] You don't need to do that
[04:46:43] Give them away in
[04:46:47] It's silly there
[04:46:49] Open to the ganks now on the bomb site, you can see some big shots here from Jin, he was caught out of position, nice shot from Yu-Yu on the retake, all the time now, however, it's now Yu-Yu up against three, they don't watch him and he finds one, that's the diffuser,
[04:47:05] Niddy takes up that position, led the inside office, now they should be able to peek him together, Niddy wins the gunfight, and D plus looking a little comfier on their attacking side.
[04:47:16] Yeah, but I can't help but feel as if and this is maybe the the negative way of looking at it, but
[04:47:21] They got handed the keys that round double rx did a lot right and then they
[04:47:25] Undid all of the things they did right a cursor at the window was playing perfectly James a textbook example of
[04:47:30] Eating up the air jabs even the the way he kind of spin cycled the window to bait out the shots get the extra information
[04:47:37] Yeah, he's still out there. He's also already used his flashes and then he just overswings it right here. I
[04:47:43] I mean, you just don't need to do that. You still have you as well playing piano with you
[04:47:49] So even if he does vault in and they go for a push it's a two-stack and you've got the water there that can activate the glasses
[04:47:54] for any potential flashes
[04:47:57] So double RX give one free over the D plus kill
[04:48:03] And you don't afford a good team free opportunities that could have easily been five to two on the scoreboard and panic stations continue to set in for D plus
[04:48:11] Now you give them some breathing room. 3-4 looks much nicer.
[04:48:14] I will say though, because they did a decent amount in that round, it does give me some hope that they can actually be competitive on their defense here on Chalet.
[04:48:27] Also, just the second round that the opening kill wasn't converted into a round win after you really got near as early on.
[04:48:33] sometimes around especially on these small maps like chalet similar on board
[04:48:41] they come down to individual moments can have cascading effects so the big one
[04:48:47] for me is on the bomb site we saw the bandit over exposed himself after the
[04:48:56] wall got breached he felt antsy he felt like he had to
[04:48:59] And that meant that he got picked early even if you sit back and eventually die
[04:49:04] You force the opposition to make that move in order to achieve that goal instead of just giving them a free kill by peeking out
[04:49:10] I understand why he felt antsy
[04:49:13] But if he had just stayed there he would have wasted time and D plus worse slow
[04:49:16] Exact same thing for after suit playing inside piano. He did not need to attempt fate against musi quite so aggressively
[04:49:23] I
[04:49:29] Because he's had such a good stage as well, but I think in this match. He's trying to do a little too much
[04:49:34] Now the 1v1 over what's blue here against nears
[04:49:39] Nears just wants to bring it back out because he's got some help
[04:49:42] So if now he gets sucked into that and peaks it he will be dead
[04:49:45] And Accuser actually helps out himself, too, and there's a second they trade that's fine
[04:49:51] That's a big win for double rx. They do early on with the nook lurker and the dog
[04:49:57] He's such a oh
[04:50:00] Oh my god, what are you watching?
[04:50:02] You kidding me? I was watching duo is what he was doing. Let's get the kill. Yeah, we did
[04:50:08] That's okay. I mean it was a brawl downstairs now barely supporting
[04:50:13] as best as he could by duo on the rear side.
[04:50:16] Camo has rotated and he's getting the info on Levy looking to try and push deep.
[04:50:21] This is just ranked.
[04:50:24] Look, it's pretty high level ranked, I'll tell you that.
[04:50:26] These teams doing their best to bait each other out, falls, finding Jin,
[04:50:30] makes things much more winnable.
[04:50:32] A minute to play, DK can reset.
[04:50:37] But the control above the bombsite will be deadly here for double RX.
[04:50:40] Flashes himself over towards mud room and that was the last flash that they had available final edge about from levy
[04:50:46] They do actually have the whole belt of utility from falls on the capitol
[04:50:51] 40 seconds on the clock 2v2
[04:50:55] Now and you both electing to play top four and they catch up falls that's kicked down and levy on one HP
[04:51:02] Over towards bar stock under 30 seconds left. He knows that they're both above now
[04:51:07] I was actually dropped and he's gone over to a dining and he's up getting the kill as he was so low on how double Rx went out of scrap on bar games.
[04:51:17] We didn't really see the site. Most of it was for down blowing basement.
[04:51:22] You can't help but laugh when the barb white gets a kill.
[04:51:25] You said that was a scrap dude. That was the paper shredder. That was shit.
[04:51:29] well that's the one round the D plus are allowed to lose yeah four more now
[04:51:37] four in a row it will need to be flawless otherwise they start dropping
[04:51:40] points as soon as they start dropping points well they can't get the 12
[04:51:44] up the pressure yeah like that's the thing yeah they can't even get to 12
[04:51:48] and they don't get a three-way tie unless to be around six and they could be
[04:51:52] out if they don't get any points here then it is literally just whoever does
[04:51:57] better between them and Skars. They're playing Furex and Skars are playing Trippie. So I'll
[04:52:06] let you figure out who has the Avedic. Well this is what I saw. I mean I guess sorry if
[04:52:10] double Rx get the win in regulation, yes 100%. If this goes to overtime D plus 3, sorry if
[04:52:17] double Rx get to 6 and then D plus bring it back and we go to overtime, then it's a little
[04:52:21] different. They do still have that small buffer, but I lost to Furex and a win for Skars and
[04:52:26] Yeah, there's no time so every every point D plus don't get today is one more
[04:52:33] They have to get in their match against fear example if they get all three here
[04:52:37] And that means they only need to get one point against fear X and they're safe in top four
[04:52:42] If they only get two for example an overtime win today
[04:52:45] Then they need to get also an overtime win against fear X to guarantee their spot
[04:52:51] If they lose this 73
[04:52:53] They're gonna be cost 6, guys will be cost 5.
[04:52:56] Yeah.
[04:52:57] And Skars will be easier opponent.
[04:53:00] Ah yeah, it's just getting a little dicey now.
[04:53:02] It's likely you won't even come down to round diff unless if these teams tie it.
[04:53:05] And look, if V-Post don't get any points today, very high chance that Skars win outright.
[04:53:11] He has climbed to his early peak on Apti, he's pretty mad about it too.
[04:53:15] Look after your BM like that, I sure as hell hope you can back it up.
[04:53:22] I think they need four straight.
[04:53:23] I think D plus really need four straight
[04:53:25] to give themselves the best,
[04:53:26] well, they two obviously give themselves the best chance
[04:53:28] they need four straight,
[04:53:29] but I fear X are playing some good siege.
[04:53:34] I know they lost the scars tonight, James,
[04:53:36] but overall for the stage, they've been a true team.
[04:53:42] And D plus really haven't been much better.
[04:53:47] And D plus misfinals, it's absolutely travesty.
[04:53:52] There's no question D plus their goal is to make events and right now there's only one spot up for grabs in a pack north
[04:53:58] That's why they're not in South America Lee exactly look if you don't even make top four here in a pack north
[04:54:06] Then why are you just playing our sale?
[04:54:17] He loses his phone, but he dodges around the fire anyway and takes down the dock of the first hand
[04:54:22] And with Midi down at the moment and Levy on 1HP, it's just a very wounded attack down for D-plus.
[04:54:28] It's looking very likely that double Rx is going to get to 6th.
[04:54:31] Bro, I just can't believe it.
[04:54:34] We thought today was going to be cut and drive.
[04:54:35] We said maybe one of these results, maybe, will be a close affair, but no.
[04:54:41] Double Rx are really doing more than holding a candle to D-plus.
[04:54:45] They are giving them a run for their money and they might be about to put them on the edge of elimination.
[04:54:50] Don't forget kitchen dining site but they they've given up a boss a double rx is just saying that they win
[04:54:56] Confidee plus is probably to go site anyway
[04:54:59] So they've given them the top floor because there's under 30 seconds left mid eat levee both very long
[04:55:03] Health forces gonna have to be on purpose four does then get the kill on to Maui
[04:55:07] They've got the numbers advantage low on time and low on health. What can they do from here?
[04:55:11] They're trying to salvage this even an impact from you you placed well will kill either middie or levee
[04:55:17] but falls comes to another big kill.
[04:55:21] Yu Yu tucked away in the corner finds one betrayed it by Hittie.
[04:55:26] D-plus had given a lifeline.
[04:55:29] That is huge. Absolutely massive.
[04:55:31] Now they can reset.
[04:55:32] It's it's 4-5.
[04:55:34] They're still alive for all three points.
[04:55:36] Falls locks in huge round from him.
[04:55:39] He was on full health.
[04:55:40] He looks calm.
[04:55:41] That's a big round for D-plus.
[04:55:43] They get a little bit of a breather into the bands.
[04:55:45] they can get a bit of a chat as well with their coach.
[04:55:48] And also just an extra few seconds, half a minute
[04:55:51] to really just sort of calm things down a little bit.
[04:55:54] Full reset, everyone's back to full health.
[04:55:57] No more Azami that they have to deal with.
[04:55:59] They have been leaning into this Nomad,
[04:56:01] but James, the Nomad airjabs
[04:56:02] haven't really been doing a whole lot anyway.
[04:56:04] So I mean, I don't think this is gonna be
[04:56:07] too much of a ban for double RX,
[04:56:08] but losing the Azami is not ideal.
[04:56:10] I think T-plus win this bandface.
[04:56:16] I think his army is far more valuable than the Nomad.
[04:56:22] Well, the Nomad wasn't even getting value. The airjabs were getting eaten up. They weren't getting much from it anyway.
[04:56:27] It's probably better from T-plus' side of things that they don't get lulled into using it.
[04:56:31] Honestly, as ranked as this may sound, I would consider banning the ace. They run it every single round.
[04:56:37] It's very versatile. It's good on every bomb site as soon as you ban out the A's
[04:56:41] D plus has to play a lot more slowly and use the Hibana
[04:56:45] Yeah, and they'll get a lot less breach out of it a lot less value all they have to use a
[04:56:49] Melee close range touch range hard breach, which is so dangerous
[04:57:00] That's yeah
[04:57:07] these rounds. The one thing I do know is that I think RRX need to lean into chaos more and
[04:57:13] more and more. It's what's when I fall into DPS and looking frosted and the one credit
[04:57:17] I will give them with that Nomad Bam is Jakey does lend itself to playing chaotically. You
[04:57:22] ban that Nomad and suddenly DPS has to be watching everything.
[04:57:25] 100% agree with that. My point was more just on the way that DPS was using it and getting
[04:57:32] value out of it. Little to no value. Yeah. By the way, I mean, look, it's not like the
[04:57:39] tension completely resets though. Yeah, it's still 4-5. You still have a chance to get
[04:57:44] back into it now after that clutch big play from Falls. You still can't slip up. And as
[04:57:51] I said, I think double RX, if they lean into that chaos, keep trying to take these gunfights
[04:57:55] on their terms, that's been the way that they've got a lot of success.
[04:57:59] I don't know if you saw that thorn trap was in the floorboards in the default plant spot
[04:58:05] So you're not gonna see it coming
[04:58:06] You're just gonna get into plant spot and then suddenly the traps to the detonate
[04:58:09] You're not gonna know where it is very risky from to oh push back. Yeah
[04:58:12] Thank God, he's gonna go back out it rather than then doubling down there
[04:58:16] And fall back to meds because you got these walking counters is so much to like delay that we can
[04:58:20] To divide up above that's not from below
[04:58:24] He's panicking. He's so dead
[04:58:26] Like there's unless if you you flanks this he should be dead here
[04:58:30] Muzie is the one that delivers the killing blow that they must blow in bar was the real problem
[04:58:36] Akasu and you you both want to hunt him problem is that a mouse of levee is no longer distracted plain sir
[04:58:42] Be killed over Marcus who catches the other player
[04:58:44] But nears is able to take down you you it was trying to come to his rescue and help out hunt down levee on that
[04:58:51] Daymos problem is here for double RX is that daymos is still up to now there are two be for good run outs
[04:58:57] You can let the shots is worse so much, but he whiffs it's
[04:59:02] Music calm down it makes it a 4v1
[04:59:05] I think double RX now regretting that nomad band a daymos band would have served them so much better
[04:59:10] Now Mao's gonna pull out the most incredible clutch and he's getting
[04:59:14] I know he said that double RX when I lean into the chaos
[04:59:20] I think it goes to the exception to that because he's doing a little bit too much chaotic stuff and he's
[04:59:25] Overdoing it
[04:59:28] I mean, I understand that that pointed around they felt like they needed or he felt like they needed probably something very special
[04:59:33] I get it
[04:59:34] Yeah, 5-5 and the T plus her clawing their way back to a potential three points
[04:59:41] staring down the brink of
[04:59:43] At least double RX getting to six. I know for a fact D plus wouldn't be happy that they're even in this position
[04:59:48] They're gonna walk away even if they win this seven five James though and we'll speak to falls
[04:59:52] They won't be happy with this result and the way that they're playing
[04:59:55] But at the very least you can get the win and sort things out later versus lose and then maybe not have
[05:00:02] Tiny to sort things out later
[05:00:04] So huge round coming up again. We get another five five round eleven. You've been treated tonight James with your favorite
[05:00:11] round and scoreline
[05:00:13] High five, it's where the magic happens. Whoever wins next guarantees that they get points on the board. Whoever loses this next round can no longer go to flawless.
[05:00:23] That's why the stakes could not be higher, especially here for D plus. Look, with double RX, because we haven't really talked about the stakes of this game for them.
[05:00:29] In terms of the effect on the standings, they're currently in second-last place, Jake, and they're three points behind Trippy, which means that they need the full three points just to catch up to Trippy,
[05:00:38] the trippy and then they need to hope that trippy plays poorly against scars and then double rx
[05:00:42] would have a round of x which uh is it's oh no you gotta remember double rx play can you be my
[05:00:48] enemy next week as well yeah so i mean look there's a decent chance they can get up into into six
[05:00:57] look they they can't get into it it would double their prize pool and get and get to the next
[05:01:01] 40 si points so let's be real
[05:01:08] sorry to say you cut that down very good
[05:01:13] when they lift the hammer at the start of it next year
[05:01:17] i'll remind you somebody close that shit
[05:01:23] all right
[05:01:26] bar games so do is playing the tucked in library position with catch which is
[05:01:31] It's fine. Against the camp of town. Works now.
[05:01:34] The only bomb side that double RX of one on defense by the way.
[05:01:44] But, we said before chaos, this is the, this is the opposite of chaos.
[05:01:48] Oh my word. Music just absolutely shreds Akasu.
[05:01:54] And this is where it usually unravels for double RX.
[05:01:56] They lose one and everyone starts getting kind of bleeding.
[05:01:58] Bleeding everyone then starts looking around their shoulder and thinking what more space is opened up for the attack
[05:02:02] I've got to cover this that and everything they go for these kind of plays like the way that Jim is peeking towards lobby
[05:02:09] Now it was well towards big window
[05:02:12] Do we now worry about two different angles? Everyone starts to panic a little bit. Oh jumping. There's the jump in
[05:02:18] It's falling apart the double rx
[05:02:20] Well played very well played from years
[05:02:22] They just burnt the ADS's and then they jump in because they know that's where the gap is.
[05:02:27] D-plus have gone deep!
[05:02:29] Yu-Yu 1v5 as he quickly makes it a 1v4 but he's locked out of the bomb side now.
[05:02:34] Mary's going! Sun! You don't have time mate, they're in the bomb side.
[05:02:39] Balls has jumped straight in, Neers is there as well. Plants going down.
[05:02:43] Yu-Yu is going for the rotate of his life and Muzie is waiting with open arms.
[05:02:47] It is an open and shut case for D plus three in a row Jake and they have match point three
[05:02:54] Points up for grabs if they can win this next round and to think it really it really should have been six to three
[05:03:00] But wasn't for that false clutch back in round nine. I
[05:03:04] Know it wasn't just falls he had two others with him
[05:03:07] They were low he had to get a revive
[05:03:09] He was the one that was full health and then he went and got the two kills
[05:03:12] So Falls is the reason why they're in this position now at 6-5 forcing timeout for double rx as soon as the kuzi went down
[05:03:19] It all just unraveled
[05:03:21] D plus have been able to get the game on their terms
[05:03:26] That's the biggest and most notable change in rounds 10 and 11
[05:03:30] They're getting the ability to get these set plays and people playing off each other and the utility and making sure that everyone
[05:03:38] they have to do on the attack
[05:03:40] and when they've got to do it.
[05:03:42] And we're not getting dragged into this chaos
[05:03:44] and fighting around the map and going to these
[05:03:46] basement lurks and entries and fighting off-site.
[05:03:49] They're just keeping it far more focused on
[05:03:51] set structure checklist.
[05:03:54] And that's the strength of the Brazilians.
[05:03:56] So they're getting the game on their terms.
[05:03:58] DoubleRx are struggling to bring that back.
[05:04:02] And we will go bar games again.
[05:04:04] Three straight now for D+,
[05:04:06] D plus for three five down and what almost was three six down they have the chance for all three points
[05:04:14] Now if they do get this win they get plus two round differential guess what that puts them
[05:04:19] completely tied with fear x going into the final day where they play fear x
[05:04:29] Which means if you if your scars you don't care who wins
[05:04:33] It's not a case of oh well this team's got slightly less round differential
[05:04:37] We would prefer if they lost it doesn't matter
[05:04:40] They just want someone to lose of the two next week and lose comfortably and hope
[05:04:46] That's what we care about is
[05:04:49] Just don't go to overtime if you're extra deep last go to overtime then scars are gonna be
[05:04:54] That'd be tilt up
[05:04:57] TMT next week seven seven zero
[05:05:03] 8-7 is like it doesn't even matter. Also fear XD plus the last game of the match next week
[05:05:10] Sorry, the last last game of the day next week, which is gonna be the same also straight after Kagura's Kimiko
[05:05:16] Is gonna be a really crazy battle as well
[05:05:18] You're gonna have a fun the moment. I'm James you and Nick. Is that us is it?
[05:05:25] Watch it be an absolute one
[05:05:28] TMT win and then the rest of the lights boy
[05:05:33] I heard true.
[05:05:37] Don't forget that they still need to win this round. Job's not done. You lose this round and go to OT and you can't get to 12 points, so
[05:05:45] Not much changes. Timeout for ROX is over and we're in to the round 50 sessions in. It's looking pretty similar. The difference is Akasu is going past him.
[05:05:53] 1v1 is past.
[05:05:55] What are you doing?
[05:05:57] Oh no.
[05:05:58] They tried to go the double shield push, fast in,
[05:06:01] and then the double RX would play off site.
[05:06:03] That's where C++ have absolutely stormed
[05:06:06] through the front door, all three points secured.
[05:06:10] They are directly tied, 12 points each with BRX,
[05:06:15] plus 12 round differential with BRX,
[05:06:18] as they hug and as they celebrate,
[05:06:20] the job not done though for the stage.
[05:06:22] Next week's so ultra important,
[05:06:24] but they have escaped a crucial match
[05:06:27] in which they almost plumped their chances.
[05:06:32] My, my, my.
[05:06:34] D plus, you made us sweat, you made us work for it.
[05:06:38] A full 12 rounds required, they only barely do away
[05:06:41] with double RX, but thankfully they come away
[05:06:44] with the full three points.
[05:06:46] And here we find ourselves at, as you said,
[05:06:49] it looks like the top four are almost locked up.
[05:06:53] That scars is just on the outside looking in
[05:06:55] And there is a world where they make it next week.
[05:06:58] D-plus have a very tough game next week against FIREX,
[05:07:03] and they need to get some points out of it.
[05:07:05] Otherwise, they might be worried about their spot
[05:07:09] to survive in the tournament.
[05:07:11] Thankfully, they were able to weather the storm today.
[05:07:13] 4-1 down, they were, to win 7-5.
[05:07:18] The Brazilians making it count when it made it the most.
[05:07:21] Yeah, absolutely.
[05:07:22] I mean, it absolutely sets off that final playday for APAC North.
[05:07:26] That's going to be, you've got to watch it.
[05:07:28] That's you do not want to miss playday seven of this region,
[05:07:31] considering what's on the line for these teams.
[05:07:34] You're talking about one of scars, fear X or D plus women sat on finals.
[05:07:38] Those are three staples, huge organizations in this region.
[05:07:43] Master of Game from music went 14 and 8, 144 EPS.
[05:07:47] But to be honest, I almost want to give MVP the balls 12 and 8,
[05:07:50] 119 EPS got an opening kill, but most importantly was that ninth round. He he doesn't win that round for them and
[05:07:57] We're talking about something incredibly different. Who knows maybe they would have even gone on and lost at that point
[05:08:02] They might have dropped their hands. We will not know what we do know though is play day seven is well and truly set up
[05:08:07] D plus care escape and almighty scared and you have to give credit over to double our X
[05:08:11] It's gonna get lost in the the overall storytelling of finals, but they played it incredibly well in this match
[05:08:17] They did a lot right. They were able in that first half as well
[05:08:20] It's just a lot of that drawing towards piano coming from the plant a lot of that kind of strategy clearly works
[05:08:25] I'm really good siege from them, but unfortunately they walk away with zero points
[05:08:29] The shame really for double RX because like we said, there wasn't a lot on the cards in terms of
[05:08:35] Going up the standings a lot. They weren't in contention to stage finals
[05:08:38] There was a world where they could jump up above tripping to third last get a little bit more prize money a little bit more
[05:08:44] side points, but at the end of the day, this is really just about proving that they can hang with the big kings and
[05:08:48] Look, they go pretty close for one up in the lead
[05:08:51] But D plus being able to come back and win 7-5. It's gonna be a bit of a heartbreaker for
[05:08:57] double RX, but definitely a big side relief for D plus
[05:09:01] Let's go and chat with falls and see how he's feeling after that result
[05:09:05] falls
[05:09:07] Congratulations on the win a hard fought win yesterday when we we spoke to you after the 7-0
[05:09:12] you know we're kind of talking about going into these sort of games always respecting the opponents always being ready
[05:09:18] Obviously, we know that tonight. You would have come in respecting double RX expect
[05:09:22] You know and and expecting them to give everything and they certainly did
[05:09:25] What went wrong in that first half for you guys as a team on charlotte tonight compared to yesterday's performance where you were so clean
[05:09:31] So clinical what was the difference tonight?
[05:09:35] First of all hello guys good to see you again
[05:09:37] again. Like, I don't know, I feel like at the start of the match they try kind of not fast pushes
[05:09:45] directly, you know, but they were playing a lot of with baits and stuff like this. And we were
[05:09:52] really not expecting that kind of play style. We studied them a lot and they got us on those first
[05:09:59] rounds. But after we make the read, we were able to stay calm and get their rounds back. And after
[05:10:06] we saw how they were playing was kind of easy to counter.
[05:10:12] Fall is good to see you two by the way. I just wanted to ask, I'm sure you were preparing for
[05:10:16] your game, but did you happen to see the Scars vs. Furex match earlier today at all? Because
[05:10:22] at the moment Scars and Furex are the two teams that you're closely competing with to try and
[05:10:28] make stage finals. There's a chance that you guys miss out if you know next week doesn't go according
[05:10:33] to plan and of course fear ex losing today caught us by surprise you guys will play them next week
[05:10:41] did you manage to catch that game and what did you think of it yeah just a little bit i saw some
[05:10:46] like great energy from from wreck i saw i think the last round he was like celebrating a lot but i
[05:10:53] didn't have time to watch the the whole game today but uh again like i think the preparation we
[05:10:58] we're going to have against fear ex game is gonna be the same we were having this whole
[05:11:02] you know, just focus on this day. Like, it doesn't matter for us the other teams, you know, because at this point, we only depend on us to qualify, so we're only going to focus on next game against Fiora X, and we're good.
[05:11:14] you.
[05:11:16] That falls. I just want to chat to you. Round 9 was when it was a 3v2 kitchen dining. You're
[05:11:22] obviously full health. Your two teammates were low health. They even had to get a revive.
[05:11:26] Everything was looking quite tense. If they had a one that round, they would have got six,
[05:11:30] which meant you wouldn't be able to get the three points. And you ended up clutching.
[05:11:34] You got two quick kills and then you were able to get that round and everything then
[05:11:38] from there went your way. Just talk us through that particular round in general, especially
[05:11:42] considering you played such a big part in it, did you feel the tension in that round
[05:11:46] knowing you had to stand up, you had to make that play knowing your teammates were so low on health?
[05:11:52] Yeah, the eighth round, right? I was with Ace. To be honest, it was like, it was the fifth round,
[05:11:59] especially there was a time I was playing at Gray, I don't know the call-out in English,
[05:12:04] but it was close to piano, and the round was pretty like, kind of fucked because we didn't
[05:12:10] had too much time and I realized that. But as soon as we realized that they gave us position,
[05:12:16] it was kind of easy because it was a rough round, but the only decision we had was like
[05:12:22] going, you know? So it wasn't a kind of, I didn't have to like think or something out of the boss,
[05:12:26] like they gave us space, we need to progress and we need to shoot some heads. Oh, it was a fun
[05:12:33] round by the way, like I feel like I got a guide like looking up on the pixel, like this guy gave
[05:12:38] the round to be honest but yeah I don't think I felt the pressure to be honest.
[05:12:44] Well it didn't look like it from our point of view you played so well in that round and you guys
[05:12:48] being able to come back in the game and and eventually get the win
[05:12:51] obviously congratulations Falls on getting the win tonight and wishing you the best
[05:12:55] of luck next week as well against VRX. Thank you guys thank you hope to see you guys on Wednesday.
[05:13:01] You're not.
[05:13:05] Well, hopefully he can chat
[05:13:08] with you, Nick, for their
[05:13:09] safety, D plus is safe. But
[05:13:11] it does feel like James, whoever
[05:13:13] does miss out, it's going to be
[05:13:14] by clearly the barest of
[05:13:16] margins, provided scars get
[05:13:17] their win. And whatever
[05:13:18] happens between D plus and fear
[05:13:20] X, someone's going to be
[05:13:21] walking away, not making
[05:13:23] finals by probably rounded it
[05:13:25] at this point, which you know,
[05:13:27] you've had seven play days.
[05:13:28] You've had all your opportunities.
[05:13:30] the game. We're going to be
[05:13:34] the first players early in the
[05:13:36] stage from play day one to
[05:13:38] play day seven. All the games
[05:13:40] all the matches have the same
[05:13:42] meaning. MVP for the day is
[05:13:44] going to be falls after his
[05:13:46] turnaround performance at the
[05:13:47] end in that second half, while
[05:13:49] he may not have been
[05:13:50] statistically the best player
[05:13:52] in the server, considering
[05:13:54] his role on the team, James,
[05:13:56] he's not the fragger, but he's
[05:13:58] impact and what he was able to
[05:13:59] So honourable mentions of course today, you know, Gatorado, Rec, couple of players that
[05:14:02] had really big moments, but the thing that set this match apart was just the stakes behind
[05:14:07] it.
[05:14:08] Of course, D plus really meeting points against double RX in order to go the distance like
[05:14:14] we've talked about so many times, the possibility of a three-way tie, even the two-way ties,
[05:14:19] there is a massive battle for fourth place and third place here at the moment and D plus
[05:14:25] really put their best foot forward, coming back from the 4-1 deficit
[05:14:29] and Falls was a massive part of that.
[05:14:31] Also, I think he found the last couple of kills on the black bit at the end of the game.
[05:14:34] So, like you said, and like he said, there was a very die moment
[05:14:38] about halfway through that game.
[05:14:40] Round nine, like you said, Falls had to make a big impact.
[05:14:43] He got two or three in the last couple of kills,
[05:14:45] really opened up the game for D-plus.
[05:14:47] And because of that, you know, they're still in the fight
[05:14:50] and they're still looking like they're to make it to stage four.
[05:14:53] What a night that we had tonight. Let's go back, recap the schedule.
[05:14:56] Every single match went to full regulation, 7-5, 8-6, 7-5, 7-5.
[05:15:02] So a total surprise, to be honest, James, after the week that we really had
[05:15:06] across all of APL between Oceania, Asia, APEC, North, even yesterday, last night.
[05:15:10] So I wasn't anticipating this, but certainly pleasantly surprised.
[05:15:14] It started with B&E, where we were ultra shocked at how close that even was against CAG.
[05:15:19] And then I made the sort of short comment about will that lead into the next game and boy did it with Keenotrape, TNT going over time.
[05:15:26] Skars, FioraX, that lived up to the billing that we had set pre-show and then D plus getting scared by double RX.
[05:15:34] We thought surely not again and indeed it was again.
[05:15:36] Yeah, crazy. The thing that the closest game today was actually Keenotrape Trippie's bonkers.
[05:15:42] Skars beating FioraX also pretty insane to see this crazy night, crazy, crazy night.
[05:15:49] And this is where it sits us with the standing so D plus have actually jumped above fear x despite as you can see
[05:15:55] Have any exact same number of points or 12 points exact same round difference?
[05:15:59] Well, I wonder what the timebreaker is now because they don't have to head because they haven't played
[05:16:04] So it's yeah exactly our admin has said it's round win percentage
[05:16:10] But as I can see from the graphic they have the exact same number of rounds one and lost
[05:16:15] So it can't be a different round win. It doesn't matter. It's also antics. Yeah
[05:16:20] I mean, it's not a final standings
[05:16:22] Obviously if that was fourth versus fifth on the final playday, then it would matter and we would have to go to every possible tie break
[05:16:30] But we will never have to worry about that because it's always head-to-head
[05:16:32] And so we'll always know which one of those teams ages ahead of the other one. But yeah, it's it's crazy
[05:16:37] I didn't expect a pack not to pan out quite this way, you know in the past
[05:16:40] We've talked about it being a battle the first place between CAG and D plus
[05:16:44] D plus, CG has kind of run away.
[05:16:47] D plus has fallen back into this kind of battle for second,
[05:16:50] which seems to be D plus and Fiorax and Keenatrip.
[05:16:55] Apparently out of nowhere,
[05:16:56] we thought it would be Keenatrip and Skars
[05:16:58] on the outside looking in Keenatrip.
[05:16:59] It seemed to be a lock and it's Skars
[05:17:02] who are potentially looking to steal a spot
[05:17:04] from Fiorax and D plus.
[05:17:06] And very quickly, because we don't have the graphic for it,
[05:17:08] but of course we'll play it.
[05:17:09] A seven Skars will play trip main telecom,
[05:17:11] must win and Fiorax, D plus play each other
[05:17:13] as we've been referencing throughout the broadcast.
[05:17:16] South America League,
[05:17:17] we got a little glimpse of it through D-plus KIA,
[05:17:19] the Brazilians, when two hours time,
[05:17:20] you'll get more action over in SA.
[05:17:23] Obviously such a strong region,
[05:17:25] God's, please pass me.
[05:17:27] You went all night without calling me God's.
[05:17:30] And then we get to the last literal minute
[05:17:32] and then I completely throw up.
[05:17:34] Obviously very strong region.
[05:17:35] Make sure you go and check that out.
[05:17:38] Yeah, I certainly will be.
[05:17:39] It's midnight now.
[05:17:41] I'm absolutely gonna be staying up until the end.
[05:17:43] got the coffee, got the coffee brewing. All right, well, it's been a pleasure. James loved
[05:17:48] working with you today and loved everyone watching along. It was a fantastic night of
[05:17:52] siege. All the games were closed, but that's us done for APL this week. Of course, next
[05:17:58] week, Play Day 7 will conclude everything before finals, which I'm very much looking
[05:18:02] forward to. So make sure you go and catch all of the actions out next week for APL,
[05:18:06] Play Day 7. It's going to be a good one.