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of the last two days we have
already set expectations for
two of our a pack regions
leaving only one left and that
is the exciting part because
for me it's the most competitive
region and I could just be
waffling there but I feel as though
a pack north is the most
competitive when you look at it
on paper we have four teams that
could potentially be going all
four teams could do it on their
day but now it's time to determine
determine whether they will or
not. Michael and Jake join me
on the desk. Gents, how are we
doing? Jake, are you feeling
good? Are you feeling chipper?
I'm feeling great, mate, and I
agree with you wholeheartedly
in terms of your sentiment.
When it comes to the four
teams that we've actually got
for finals, CAG by Viral, D
Plus, Key in a Troat, what a
stage they've had so far.
Yeah. And scars. I mean, a
household team when it comes
to a packed north. So four
teams, one spot. I mean, CAG,
the front runners.
Yeah, for sure, for sure.
CAG, the favorites, but I
genuinely do believe in that
competitiveness for this
region. Yeah. And it's a
that competitiveness for this
region. Yeah, and CG themselves
if they're not perfect on a given
night, they could be knocked off.
It's a little dangerous because we've
seen it happen before. So you're not
flawless in this region, not by any
means. In fact, scars had quite a
decent run back in the 2023-2024
era. So, you know, this is the kind
of thing when it comes to the
domestic part of a packed north, it
is actually quite, hang on a second.
I think I know that guy. Who's on
I'm a robot.
I'm so happy now, man.
What?
G'day, mate.
How you doing?
Oh, God.
It's so good to see him back in action.
What's with the Ocm then?
Ah, you retired from Ocm.
Differentiate a little bit of these things.
Yeah, correct, correct.
You know, you're given one a date with the other.
He's kind of, he's a family man now.
Oh.
He's got a family.
Okay.
He's got a family.
But Michael, obviously, a little bit more serious news.
Yesterday, the day before, we've already set expectations for the other two regions.
And it feels as though, particularly in Oce, it was very clear, but by God yesterday with Waybo and Daystar, nearly forgot it. Very, very clear divide.
Yeah, that's why I think we're touting North to be certainly favourable for CIG by Veral, but by no means as defined as the other regions.
I mean, Oce is kind of a different story, but the two spots that they now have, but certainly Asia is by far and away the most definitive.
Sure, there is a word in which day start could maybe sneak that slot that way both showed yesterday that they are just they're just not a whole
Like a day start played well to their credit in their matchup
But you could still see the contrast in a wave of dominance verse a day star dominance
And so excited for that upper bracket final
But I think the expectation will be they probably read much again for the grand final anyway
You'd have to expect Jake that at this point with way vote being in the position that they are and especially around Haram based comments
So I don't know how much you got to see of the interview last night, but Harambe was kind of making it very obvious that from his perspective, there's all the teams, there's Deyster and then there's Waybo.
Yeah, and I think that's the right way to frame it. I don't think you want to be, at least from Harambe and Deyster's perspective, ignorant of how good Waybo are, but also still respecting your opponent and saying, yeah, we can beat them, but we also respect that they're still a little bit above us.
We've got some work to do while also understanding that they themselves days
So probably still above the rest to and that's the way that we've probably painted the picture for Asia this stage and probably the way
It's been for quite some time now
The rest of the teams got some catching up to do and unfortunately for they start only having now the one slot
They too themselves have got some catching up to the number one spot. It's a little brutal
And you're kind of alluding to spots there
Well, there is a bit of a shake-up in what we would have expected globally speaking email had a very interesting playday last night and
I mean, I don't really know how to say this without sounding like a
I can't say that word on
Yeah, that is by far the most surprising result that we've had I I mean
Let's just dive into it. I don't want to be around the bush here guys. Yeah, she too
We expect it so much more fun. I kid you not
I rolled out a bed after midday today looked at Wikipedia and I had to take a second a third a fourth look
just to make sure that it was actually correct.
Fnatic walking away with the win against G2
and given that it's a four slot region.
That matchup for the spot at EWC,
there's no third chance for G2 in this particular bracket.
And look, it was a close series,
six, eight layer, then seven, five, eight, seven
in favor of Fnatic, it went right down to the 15th
and final round on that third map.
And even that, I believe it was like a two versus two.
I don't know what time it starts, it'll finish.
But, you know, what's interesting is how well-rounded
actually the entire series was.
I mean, we essentially had the call for Fanatic and call for
G2 all performing at the same level, and then Smith and
Alomau at the same level underperforming, I guess.
So it was very even.
You don't really look to this game and say, I mean,
I'm sure there's probably going to be some people that might
look at Alomau's numbers, but Smith's for Fanatic was
around the same level anyway.
So they kind of cancel each other out.
And no one overly dominated in the series either.
So it's not a case of, you know, a deep egg or a dead shot or a citizen dropping 40 plus and being a difference making.
You can look to that and say, well, they were just, they were just off.
So many my ear at the moment, but you can use some.
But ultimately, it was very even and it came down to the team.
VT and that's the biggest takeaway from fanatic.
I would look at this more as a praise to fanatic because I'm sure already online,
we've heard probably many people talking about G2, but for fanatic,
They had spent two, three years in the wilderness.
A lot of people talking about Saithus and his job.
In the wilderness.
In the wilderness.
And it's nice for them to be able to make a return.
Yeah.
Because that's really what it feels like to the top level
in Siege.
It's a big organization.
They've got big history in this game.
And it's a big result for them.
And now it's a matter of what can they do with this?
Of course, they qualify for EWC.
But can they go further in the ML finals as well?
I think they should.
I think the momentum that you take from a win like that
can definitely propel you into different conversations.
and speaking of different conversations, it's probably everyone's favorite bit here at the
ATL. It's fine, for Xenox goes pro. Now, if you were smart, I don't know if the audience heard,
it might have just been us that heard what was... I have a feeling. Do you have a feeling?
I have a feeling, and it's not a good one. No, it's an awful feeling, I'll be honest with you. Do I
have to go? I think this time you, unfortunately, are going to have to go. Feel somebody around.
That voice is unanimously very definitive, and I think that I heard it, and I was like,
Oh no, that's not good for Jay. Jay, you haven't done all that great. It's been rough. Look,
the life of a professional player really is difficult as we've seen with G2, so I can understand
how they feel in this moment. Oh yes. But fortunately for me, I get a chance at redemption,
G2 going into stage two. Very true. Do you think you have the similar expectations as G2?
Well, no, I can't take my expectations.
He's definitely like fanatic.
Maybe today's the day.
Fanatic would be G2.
Maybe I can go and beat whoever's on the other side.
So let's head down.
Yep.
I reckon.
See you later.
See you later.
Good luck.
While you warm up, we're going to start to just make sure I want him out.
I want him gone.
And now we're going to introduce our pro player for this event.
It's not happened to it.
Jake is so cool.
Oh, he's in so much trouble.
Ted, how you doing, mate?
Great.
How are you, guys?
We're doing phenomenal.
How are you feeling on the back of yesterday?
We heard from Speakeasy a little bit about your performance
and the fact that you guys are taking a different approach
going into stage finals and looking at it as Swiss prep.
But how did you feel with the game overall?
Because it looked stupidly dominant and almost
like a breeze?
It felt good, yeah, like, I feel like usually when the games are first in the small size,
the 9-9 has like any kills or something, I'd say I think you play quite bad both games.
So, we're in control, all game, um, actually taking map, taking off, just that, it was
a good feeling.
Good to like go in control and feel like you're winning the game at all times.
Now, you're probably, this is going to be jarring for you, I know, you're going to go from what
What would have been considered an easy game into one of the most competitive matches of
your life here?
How do you feel going up against someone like Jake Xenox and Giddy, who I believe is actually
already ready at his seat, which might be a first for everything.
He is actually down there, ready.
Jake, can you hear us?
I can hear you.
Wonderful, wonderful.
I want to hear from Turd's perspective.
Turd, how much pressure do you feel in moments like this?
This is a big, a big moment in your career.
I feel a lot of pressure.
I'm not very good at pressure.
I usually crumble on depression, but I don't have Rips to carry me either, just me, by my lonesome.
Yep, yep, I love that. Now, if I don't see you yapping in the chat after every round, then it cannot be an official match. Does that make sense?
Well, he's actually gone to Basement first here, Jake, just as a bit of a spoiler for you, so you don't think it's top.
Well, why is it not top? He's already throwing.
Well, you know what he's just got he's got a different approach to the game Jake and it is just an operator selection as well
We won't we won't
Because I think I know what the plan might be for this
Yeah, not three minutes make not three minutes. Hey, do you feel the pressure right now?
a little bit
I'm just watching cans like come on what is it
I'm surprised you know what watching cans looks like Jake
oh no
oh he's got so much information
Jake just so you know I know this might be hard for you to believe
20 seconds left
he's still droning
oh no
oh he's got Dave this isn't going to end well
Oh god.
No!
Oh no!
He's a jack!
No, you're gonna die?
Okay, so technically
you've gotta be going top four
firstly, so that's no one boy.
We need to restart here already.
It's all in the re-host.
Yep, what a game.
Are there any rules?
That is true, there are no rules.
There actually are no rules, Jack.
There actually are no rules Jake and he's not any up. Yep. It's it. It's all right. He needs the sheet to win
That's fine. I get it now Jake. I was worded up. Do you have a better operator selection this time around?
Don't really know. Okay, so it's asking that you do you have your solid snake? No, I well, I mean not for this round
I okay, so there's
Well, I'm just asking in general. Did you do it?
Yeah
I don't think we're going to see the Davos today.
No, I think he's learnt his lesson.
I think he's learnt his lesson.
I think my favourite part was watching him try to shoot through the wall.
That was probably the more entertaining part.
We've got to make a decision here, Jake.
I like the intel.
He's up here.
Like the nuance that Jake brings to a game like this.
Interesting position.
It's hard for you to understand.
I mean, I probably wouldn't do that, but, you know.
I don't think Turd would do that.
Oh, he's leaving himself very vulnerable if Turd goes for what he's pushed through for.
Yeah, oh no.
Jakey.
Oh, he doesn't get baited in.
I love this.
I wanna kill Turd so bad.
He just wants one.
I just want one.
Well you're not even gonna get one, you can't even hear it going off!
Oh you're so lucky!
Oh he's locked in, is he already back?
Oh Jake! Oh you're in a bit of trouble Jake!
No he's doing well. Oh Jake please!
Oh no! Pro's don't play!
He had to stick, he had to stick, fair track.
Jake, how are you feeling after that one?
He should be able to hear how he's feeling after that one, because I reckon the little
bit of sweat was dripping down his forehead.
Ah, cool carbon collected.
Ah, you know what, he's not lying because he is usually very cool carbon collected.
And then Spam's in the... actually, give me a bit of context, Ted.
Where did this shit talk start? You know, like, you're a yapper, you're a bit of a chirper in the chat.
Where did this start from?
Um, I feel like someone I looked up to in terms of, like, shit talking is okay.
Like, okay. It's like, what I aspire to be, like, outside of the game, inside the game, but outside the game too.
is like, is the king of mental warfare, I feel like.
I think we've got to find inspirations.
Well, I will say, I think you've done a pretty good job at that, over the last little bit.
And for everyone at home, if you are like Jake and you're looking to make your start into pro,
you can of course join the Challenger Circuit for the APL, it's live on the 25th of July,
and maybe, just maybe, you might verse turd one day, I hope you don't have to.
I play that you never find yourself across the table from turn
He's like a shark you've got this one mate, right?
This might actually be good. Oh, here we go
He's on it
oh no oh no oh shit no long arm for you baby right now he's not that smart
You're respecting him too much.
You gotta remember what we're dealing with here.
Oh, is he still gonna get it?
Oh, no.
Oh, fuck this guy!
That's my caster!
That was good.
That's not a good one.
I've never seen that run out in your life.
I've never seen anyone successful.
You hit it? No.
Let's say that's the kind you want.
That's what we call the benchmark.
Anything from his bonus is not gonna win.
correct now turn i really need you to lock
i really need you to lock
two against falls and then one against playoff yeah yeah but to be fall to be
fair and there's another one then um falls lost two rounds one of them you
had his hands off his keyboard and mouse and the other one he tried to knife him
he tried i would say but i'm going to be honest with you to that's probably the
first real round actually yeah i mean that's not a good last round i have
one of these ready I don't know if Jake saw that I don't think Jake saw that
well we wait spoil no no in fact we'll let him think that he's better than he
actually is and then we'll just take him back down this this could work this
this could actually work depending on how good the drone work is yeah I don't
I know I'm trying to be vague in my sayings here.
I don't hate it.
I've seen Jake lock in harder, but only in very few instances in his entire life.
He's definitely taking this more seriously than when he used to play ranked.
Oh yeah.
Here we go.
I know he's stuffed.
Oh he's so stuffed.
Oh no.
Okay.
Okay
Turn on a scale of like one to ten my knife key wasn't bound the way that is at home
Yeah, that makes a lot of sense now Jake, I don't know if you can see program right now
But third is preparing something for you.
Okay.
Let me just say to you right now as a fellow colleague and as a, as a real
enjoyer of your work, not as a friend, you not absolutely not as a friend.
So far away as a colleague, I'm telling you, without a doubt, you, you need to
make sure you don't lose this round.
Okay.
That's the only context I can be.
And third smugness you've got a program funny
That's a little if you've seen it but either way I'm a little worried for it
I'm a little worried for it I should be neither I was gonna say controller with
that primary is not gonna be fun I gotta say though I do appreciate turn
taking it easy on me today clearly has to
be well
oh
it's pretty easy
hahahaha
oh jake
did you spend up here has he
did you ever try to go pro on console
uh i played
well clearly not
come on jakey boy this is your
This is your opportunity
You know what I feel like we kind of need like one of those can do quotes right now from when we're eating ramen
I feel like we need
We need one of those kind of inspirational. Oh, it's not this as long as he uses his utility
Good throw it directly at the door
Little day for this time Jakey there we go now which condors which ring condos you go for? Oh, oh no. Oh, no
Oh, no, no, no, no, no, no with that not with
Oh Jackie Boy!
No.
I don't understand what he was doing, what was he doing?
No, he was running away from me.
Well, I can see he was running away from me.
Statistically speaking, I would be running away from me as well.
Well, I probably wouldn't.
Yeah.
We need to back on the mouse and keyboard.
Yeah, you absolutely can.
Was he hands-off, was he?
No, controller that round.
I didn't see that one. You got to control it better than yeah
You're a word Smith Jake don't panic you take is you've given up two rounds now
He doesn't look panic
I don't think he's ever panic ticket being the next I grand final in it look exactly the same
Actually not that he'll ever play in a nest like
finish it up mate lucky in here show him what it's like now please don't lose this
friends. No, he has an audio kit. Oh, no. Oh, that's what happens when you poke the
bear. That's what happens when you poke the bear. I'm pretty, you know what? I'm pretty,
I'm pretty content, I'm pretty happy with two.
Basically most teams in Asia right now, you've been a couple of rounds and that's about it.
Yeah, actually I'm pretty sure that on a scale, so this is for turn right, on a scale of...
Who's the worst team in Asia right now?
HLT, apparently.
You could probably slot me into HLT, you wouldn't notice a difference.
Yeah, they're good renewers, they actually got a round.
I got two rounds.
I'm content with that. I thought it was gonna beat me 4-0. So, better than yesterday,
player for me is still the best player I've played against. So, you got somewhere to do
10.
Wow. Are you gonna accept that, Turb?
Oh, I'll definitely welcome my game, and I'll be back.
Maybe we can get an M at this round. A Turb versus player 1v1.
Oh.
Oh.
Are you in Turb?
Yeah, I'm done.
Okay, done.
Done.
I'll be up soon. Instead of worrying about Jake playing for the final playday will actually have a decent a decent couple of players entertain us
But look, I think all things considered mate. You performed exactly how we needed you to you got the job done. You made it look easy
Your matchup that you've got next week now
I think it's on Wednesday if I'm not mistaken is against Daystar
That one should be a little closer than what we've seen so far in the playoffs
So I mean May 1 7371 you won 7271 are you expecting any fight out of it?
Not really like there's a second best team in the region. I feel like I listed the
But we're just onto them quite well and I think last year three pretty instant a one one round
Copy that I actually like missing days are more than missing like balls are
and off. Okay, copy that. Well, it's nice to know. Mate, we're going to let you go. Thank you very much for joining us and being a good sport. I do feel sorry that you had to verse that ox. You could have
someone with far more talent, but alas, we're teaching him how to play the game. Thanks for that,
mate. We'll catch up with you next week. That's it. Absolutely, bloody legend of the game. There's
no doubt about it as we move forward with APAC North. Again, really, I just want to say before we
move into the schedule here, this is not something that I think we've ever really done in APAC,
which is like try to get the players to buy in and every single player we've gone to has committed
fully to the bit as they've got involved that they've enjoyed themselves while doing so and
unfortunately Jake is back. Can you hear me? Like I'm good? I don't want to. I do want to clarify
it. Thanks to the lovely James Dev Martis-Jewitt the average rounds that teams got against way by
the stage 1.7. Oh you did better than the average! Just saying two two against two it's pretty good.
If we round up, you just did like the rest of the bar.
Choose higher than 1.7.
Ending less round opportunities too.
That's true.
Just like the flash, we're going to go fast here, boys.
So let's get away with these matchups, because of course, these are big ones.
CAG by Varel versus Scars.
And as I contextualize a little in the opening of this show,
So, Scars once had a grip hold on the Japan region.
They were beating every team domestically, but since then, they haven't looked as good.
Do you feel like they're getting back to form here, Jay?
The Scars?
Yeah.
I genuinely think they've had a good stage.
I think they come into this actually with a really good opportunity, but, see, my barrel,
of course, are going to be the dead favourite.
So, I think when you go back and look at the stage that we've seen from Scars, they actually
had some pretty good opportunities throughout the stage.
It goes all the way back seven playdays.
Five, seven, the game, it's not the worst loss.
They destroyed BME, they destroyed FioraX, they destroyed RRX as well, and then they obviously played CAG by Maryland, played A5, lost that, okay, 7-3, not great, that was a big test, didn't pass it.
And then from there they went and beat, they lost 5-7 to D+, and ultimately then smashed, should be main telecom, 7-0.
So I think their form line clearly suggests they're a good team, yeah, now they have a great team role.
Just like their opponents. I mean, that's the big question isn't it CAG by barrel a roster that has well and truly set the tone here as
Probably the best in a pack north for a while. I think where CAG have put themselves in the last
two years
They have now exceeded
Expectations from where they were domestically
Internationally, there's still a question to be asked
have a look at the roster as we're continuing to talk about what dominance they have brought into
this region recently. I think it's pretty unanimous on the desk, Garzan, and you're welcome to
deny this point. But I feel as though if it were to just randomly rank these teams,
CIG would be at the top of the region. Yeah, I mean, I'm continually surprised by just how
successful this particular project has been. I think there were so many deaths in DD joining
the roster is the long-term viability of this roster. I think kickoff is a whole different
situation and even previous to that whereas a case of he comes in maybe they'll have a honeymoon
period and then things will start to unravel but it's kind of the opposite. For CAG's I start
they continue to get better the equal first for attacking win rate, number one for defensive win
rate and second by a pretty significant margin to D plus but second on entry percent as well
across this stage. So in the key metrics, CIG by Viol have put for the case that they
should be expected to take the slot. But again, the asterisk has to be its best of
all, its best of three. We know that CIG has historically sometimes, especially in
best of three formats, get off the hot starts and then aren't able to continue that on.
Typically don't have the insurance over three plus hours to get a result. So we'll
see what they can produce today. But at least in this head-to-head, they should
be favorite. But it's not by any huge margin kids sitting to head to head between these
two organizations. Scars actually historically have the edge that's tapered off in the last
couple of years. That's not as significant now. But when you look back over the years,
these two have had some very hard fought matches in the past. Best of ones and best of them.
Yeah, I would say ever since Blast took over the ecosystem, in fact, these two have been
vying for the top. And the best way to do it, sorry, is to actually show how close they
are as two overall teams because what you're alluding to is the fact that, well, the fact
that SCARS have actually got their head-to-head wins over them. I think since 2023, I may
be incorrect there. Is that even going further back? I can't see.
I think it's going all the way back. This is really back. So again, there you go. There
is obviously a lot has changed since then, but even if you take into account the last
I have recorded here, it's three to five still in favor of scars.
Yep. So this isn't a case of them just banking wins in the past.
They're obviously that period you can see he's kind of a lot more famous.
Can't just have the debt to rights.
But even recently they have traded on occasions.
So this in theory could be pretty close.
And in fact, even in stage one of APN, you can see that most recently scars actually getting a win.
I love this graphic by the way, because naturally sports is not always the kind of
of a sporting ecosystem where you get to go and look over a large range of data.
Yep, so keep wins, 13 wins like that.
And the history for many years now, and you can actually see the trends,
clearly Scars had dominance at one period, CAG a long time ago, but now once again.
And that's really where we kind of sit as it flows.
Well, the ebbs and flows, will we ebb or will we plow?
Will we ebb or will we plow?
Well, let's have a look in comparison to now,
because obviously, if we kind of scoped in a little more,
you would see that CAG by Barrel have taken over.
And I think that what the really important context here
for that win-to-loss ratio, or, you know, eight wins to CAG
and only 13, I'd say only, to SCARS
is there was a dominant period for SCARS
where it was only the Japan League.
And that was throughout 2023 and 2024,
and they dominated the region, consistently winning.
But if you look to now, if you jump ahead, it is clear that C.A.G. by Varyl beat them in nearly every matrix.
Yeah, they do. And not just on those metrics that are on the screen, but in the other ones.
It's not too much, but like it's multi-kills and clutches, they're also significantly ahead of C.A.G.
So, again, in the core metrics they're leading, in some of the fringe metrics that are also pretty indicative,
especially in the Gaster 3s when those clutch moments are really important, they're also leading.
And that's why it's very tough to make a strong case for scars in this match.
It's tough, but we still have to don't we because the thing is with history being where it is the fact that scars still have that
Opportunity they still have a good track record against CAG
Are they the best chance that we have to see a team other than
Other than CAG go through is that is that bold to say?
I think that's a little bit bold to say when we started the show saying all four teams are competitive, right?
So D plus Kina trip Kina trip stage was really good and D plus finally got a little bit back to their best
I felt like they were floundering a little bit throughout the stage. So I wouldn't count out the plus certainly if it gets to say a grand final
But cg by Valor yeah, they're the favorites
But I'm sure g2 were favorites over fanatic and as we've seen in the history of this game
But sometimes the underdogs they're able to play and I think scars aren't that much of an underdog in this series
I genuinely think that if they play their very best right
This is a classic case example if scars are 10% on and and cg by Valor 10% off
You could get an upset the worst part about me saying all of this in hindsight if you actually looked at how the groups played out
And you were listening to this and you didn't have the context of what we were talking about
TAG did not lose a single guy throughout groups. Whereas scars barely managed 12 points
So, you know, like it's really important to understand that the context is not not necessarily
Recency bias. It's actually more when we scope out and we look at it as a holistic view
We still look at scars as that opportunity to kind of come in and undercut
Well with that point that you made they of course said scraped in but they're scraped in past fear acts on and they're both on
Tide on 12 points
So we we ended up with a final four ecosystem
But really in this region there were five teams that were fighting and it's not just scars that scraped in even kina trope
We're only two points above you have D plus if you think we were there was a chance they actually could have missed out as well
That's all that we have to second see a G by Vera were the only team that looked set comfortable clearly didn't drop a map
Yeah, but it's not as if again for a team that went 7-0 plus 28 round differential
For a 7-0 is about kind of nice. It's not like they've absolutely smashed everyone
What maybe what we've seen from Waybone the past or even in the old blitz days in Oceania
So I think for me comes down to the map Vidos as to where we actually go and funnily enough
Let's go and find out. Yeah. Well, that's a quick one. Isn't it fortress layer and
Bank guys. Do you have your stats up in front of you or do you want to talk vaguely?
Yeah, Scars have a pretty good record 204 troops. It's also a map they've banned seven times, so they've largely kept it hidden.
Lair on the flipside, 5-1 record, 4 CAG, so again, a comfort map for them.
One that they haven't banned frequently though, but it was also banned against them.
Had a pretty high frequency, so again, largely hidden.
Bank as the decider, pretty close between these two teams. Scars have done their best to avoid it, but when they've played it, again, largely successful.
that the quality of their opposition they could certainly questionable in some of those instances where CIG actually had a 7-1 victory over D plus Kia.
That's a big result isn't it?
The way in which it's developed, probably going to test SCAR's depth, but that's gonna happen in any test of three, right?
Because CIG probably do go in with the bigger pool and the better pool.
And considering that, I actually think SCAR's have done quite well with the map Vito when you get comfort pick into comfort pick.
So it does mean, fortresses must win.
I think you could almost just completely chalk up where to CIG.
So for scars if they're gonna win the series it's gonna have to be fortress and it's gonna have to be back
And as you were alluding to that's actually not completely out of the realm of the possibility on those respective maps
There is the big one for CAG and while I think certainly CAG could beat fortress more likely for CAG by variable beat
Scars on fortress that it is for scars to beat CAG on there
That's the way I kind of look at this map veto
I think this is actually pretty good for scars if they win fortress there are real show of this
I would be really excited to see what scars could do
And I think that if you catch the AG on a bad day by any chance or even just a bad map
You can start to gain that momentum
But fortunately this is not just a three person show we actually have two other blokes one who is potentially
Thousands of kilometers away
Yes, sorry, thank you. Yeah, mate. Come on
Get over here, buddy
I
Did it it's busy over here
I was actually watching my other monitor for the highlight reel of one of my favorite upcoming players
Synox jake been did it you know getting around after round against various pro players, and I love this series
I'm invested. I'm a fan and honestly today guys turk stuff. I think you showed your biggest potential
Thank you, mate. I mean and honestly pros don't fake
I had to stick it and how close was that could have been a third round
Generally did win two rounds parent square, which is more than one round. He was on a
You were running ink shotgun, but then he ran blitz against you
You can see the pain behind the eyes
I mean, we would need we would need
Was very much that might be the biggest reaction I've seen out of turn dying before
You've actually extracted something from this series. You feel as though you're getting better or worse
Well, you know as we know
Resonate is not linear, right? Oh
You're gonna have your ups and downs. It's not a straight path. You know day one was okay yesterday
Not great play was very good out of my element there, but we proved today
So we take the learnings we do we've got the we've got till next week and maybe I'll I'll get Nick to give me some tips
I don't think he's gonna give you any tips, mate, and I would not
See you guys, I think Rob's out of it
It's time to head to fortress thank you
Dispel any doubts about what the hell was happening over on the desk. We have a game
on our hands. It's two top teams from Japan, but is this a realistic shot for Scar? Now on paper,
you looked historically, Pengu, and we talked about it. Scar's have had CAG's number, but that was
back in the day. CAG are looking in peak form. They're undefeated through the entire best of one
group stage, but we have seen upsets before. Bottom seeds, maybe top seeds that happened
in EU. And of course, G2, who were undefeated as best of ones, ended up failing to qualify.
I sure hope for CIG to have Varel say that it's not going to be the same story here.
Well, I mean that seems similar, but mind you, Scarrus, while they did make top four on qualifier
here for stage finals, they did actually have a bit of a question mark as if they were going to be
capable and they came down to some close victories, right, that a 7-5 victory over Fyrex in the second
final playday and that gave them a shot at qualifying. Then the very final playday, they had to be
trippy as one-sided as possible which was a 7-0 and then hope that other
results were going to favor them with D plus either winning very convincingly
against Felix or the other way around. There was a very real chance that Scars
would even make it into top four and now we get a sit here and go and they're
going to beat CIG by Veral, it seems unlikely to me.
For sure. For sure.
The only thing that got going for them is the fact that we did see Scars beat
Trippie main telecom on fortress seven zero and that final match pardon me of the group stage very dominant
Yeah, very dominant. We also saw them beat double Rx
In stay it run a kickoff
Back a couple of months ago on this map pretty convincingly where a CAG
We don't have a result since they played this map at Salt Lake City against five fears
They lost it in over time
So I think this is a good map veto for scars at least to start with but you never know
So, what's CIG I've been working on behind the scenes?
Oh, you may don't.
Yeah, of course, in the more recent time,
the CIG has been very good at simply, like,
working on the strategies, the depth, the map pool,
the pocket strats, and just the flexibility
around the operators.
That's always something that we praise from the costume,
the demand not going from coach to player,
really enabling somebody else, like,
and it's in to do different things in the server.
He's not stalking a one shield or one ying operator,
operator or being a bit of a one-trick pony, they're both enabling you to do many more
things in the server. Scars on the attack and start things off, they band away. The
trap operators, they ill at the thorn, they want to enable the entries and the lurking
capability here or someone like Nina and Wreck that can get things done. Where as CT by Veryl
they have band away, the Monty and the Solid Snake, so a ton of info being band away.
Yeah, particularly a fan of those trap bands by Scars, we've talked about this a lot,
Something that's speaking to talk to that in a way, but it's good to go. It's very much on meta right now
But see did you have a pretty good read on to where this lurk might be from?
Skars you kids got his teammate to shoot open the door and now he's forced back further by the second with arrow
It hasn't actually cleared a lot of utility though
No, I feel like they're trying to beat out and it's in so that you kiss and just walking with the next shop
going to get a freebie but they're probably spitting each other so much right now and it's
informing further up the staircase you could still die outside the main door but he's got that shotgun
if he can get into the staircase itself he should be favorable against editing.
Freebie never mind he's looking away.
On a good day with checking your corners a little bit better that shotgun would be favored now
Warshley brings almost the exact same shotgun his gunfight around horse reconnects with red.
Scars are found there, Bix. Now, Anna took very low HP. He will fall. It's Chibisu against 3.
The Scars should have a pretty solid idea of where he is. Big nitro cell doesn't land.
Oh no, why should I? That's a critical mistake. Almost a second. Oh my god. Nina does.
Thankfully for Scars. Restabilize. First round on the board for the attacking side of Scars.
It's a very good kind of like a one-off execute. You know, there's kind of beating,
main door, not really showing much sign of life in the server. There's three to one, you know,
display window, horse door, walk up the main staircase, attack from the tower. And I think
the only reason why that worked so well is a couple of those floor stones. We saw them getting
shot by anise in the main lobby, didn't do much. But then later on, he went to the roof and took
the drones down the tower staircase, and he opened up a single wall leading into the bomb site.
So scars actually, despite all being outside the building, had a lot of fake pressure inside the
the building with the use of utility. So, in CG Barbaro, they had to worry about maybe
like seven or eight different angles, with, you know, just five of those attackers looking
for the gaps and they found them. They got the opening picks, they keep up the momentum
and pace, great first round from Skars. And we've seen in APL a couple of times where
Teemo try and slow down the pace of the game. So yesterday, actually, Wable, they would
play Border and they were playing on birds like your Kaid, Tuberau, and they would just
Reinforce a bunch of walls like they weren't trying to take the fights like a border typically would
CHG perhaps are now doing a similar thing on scars saying hey
We're gonna slow down the pace slow down the rounds
Just make it work really hard for it go to shanggye the two borough and they got a bunch of reinforcement spare in pocket right now
So CHG can just kind of start offensively fall back a layer reinforce the one in the middle of the round and keep
Changing this state for scars and if you look at scars the take a lineup. There's not a ton of hobbies, right in fact
There's no heart breach. So if you start closing those walls, they literally can't open them.
Yeah, it's the danger of really leaning into those execute operators, isn't it?
The infos.
Oh, wow.
Look, I really expected this to be a solid game from CAG, but it decides to first round for scars and now decides to opening pick onto Shuree.
A real surprise to see. I didn't manage to catch it, but the warden going down early.
is a bit of a loss, particularly with that ying on the board.
It's going to get a lot harder.
I saw some mid-round reinforcements that have been from CT by Veryl to reinforce the bathroom position,
but there's still this thing alive on the roam and the extension itself, here comes the go-evolving over.
It's Akulia or Saka looking for that pick.
And if you were to find it, bringing his team back to a 4v4, that's a great spot to be in, but
seems like they're not going to risk it.
Don't want to lose another body.
So it's gonna stay in this 5v4 position favoring scars and you probably can't
reinforce his wall unless you go for an Asami key back and then just hit the F
button and hope for the best. Here it comes.
Oh, it's nice. But I get it done. It's a very nice trick there when you throw the
Asami and as it's like, I don't know, vaporizing and turning into concrete or
whatever, it is actually blocking bullets and giving you an invulnerability
frame if you will and it's obviously teams using that kind of way where you start reinforcing
this second to keep it goes down because even though visually it's not there yet it does block
the first few bullets. You know little details in tech like that are pretty critical when your
career hinges on details like that. Funnily enough almost exactly what we saw just then but scars
very quick on in the building. Oh! Anatoly goes big, double C4 and then one with the DMR. It's
It's fish like in what show now the 2v3.
And I'm not sure he's aware there is a player prone on the ground just next to him.
It's Chibisu who does stand up and take it down.
Addison cooks up a 4k CAG.
Looking much more chill in that second round.
Mostly thanks to any.
I mean, that's a that's a one man job right there.
I want to say like sure.
I see you on the ground, but stars do a during the better work in the server.
And if you go back and look at how Scars are playing against Trepey and how they're playing in the previous matches,
this is not the same kind of playstyle that Scars are showing in Fortress.
They used to be, I don't know, think of like a Shelly, right? You're playing Master Bedroom Office and you attack Library over.
That's how Scars like to attack.
Bank Basement attack, they go top floor, they take full night control, they hunt the roamers down, they get a couple of kills,
and then they hit the bombs at like 5v4 or 5v3.
That's how Scars like to do it.
Build early Vantage and then just have the numbers.
Here, they're just trying to get as close to the bomb site as possible, and then just
3-2-1 execute from every angle at the same time, hoping that overflow is just going to
be successful.
With Anderson getting a double C4 kill, that stops one side of the push, and then DMR,
starts a second side of the push.
So all of a sudden, instead of attacking from five or four different angles, Scarcer just
stalk an old tower, and doesn't get them very far.
So I'm curious to see how many more round scars will attempt this before they go back
to their other playstyle, but so far they've been massively successful.
I feel like the biggest surprise this stage wasn't actually even Skars sneaking into the
top four. I think it was Kinatrop doing Kinatrop.
Yeah, obviously it used to be CAG and D plus fighting for number one and then Fear X kind
of potentially in that conversation and then Skars and Kinatrop were kind of on the outside
looking in for the longest time. They were redivers on the same level. Kinetrope has
finally stepped up above, so I'm not really sure where I put scars with all that in mind.
They're not maybe on Kinetrope's level, but they did just scrape in to the playoffs, to
the stage finals. So I'm still getting a read and look to be honest, they're looking pretty
solid on Fortress so far. Fortress obviously had good map for them. They destroyed Trippie
on this map. The final playday is 7-0. But when they did play CAG on Clubhouse during the regular
stage, they got slapped around 7-3. They didn't look really well coordinated. They didn't look near
CAG's level. So it's great to see them playing a lot better today.
And perhaps a bit of that other doc story can also help them, right? When you're not in the
spotlight and everyone's looking at you like the main villain to take down, you can kind of slip
Underneath the surface and it's gonna go. Oh guys, we've been preparing this
We weren't aware of the strategy we have our playstyle our confidence levels
You can catch your opponent by surprise
It's the same similar attack there. They're slowly setting teams up
But this is more bit of a room here like I said before right the bomb side is gonna be in command
The officers on the other side by the main lobby
They're full taken from the opposite side of the map much like I said on the chalet
So it's an opposite clear hoping for a couple of kills early that hasn't happened
We've been thinking a bit more safe here.
So it's going to end up in a 5v5 right by the bomb site.
And now I get a little bit worried about scars
because they have double drone operators
in Twitch and Flores,
which doesn't do anything for Gadgetree
from this moment forward,
leaving just the Grimm with one Grimm canister pocket
just spent now, and it blips through all the work.
Yeah, and Adamson had that C4 pre-writ
for about 15 seconds earlier in this round as well,
while standing on the tower stairs.
It looks like he's now got the rear
that nobody was pushing in like they did last time
So instead he's rotating to try and support the rest of his team.
I think you're right though, you guys might be going back in.
Yeah, indeed. That's a good backstab.
That's a good entry as well.
The Blitz leverages an opening for Skars.
And the drop of a hat, it all comes down to D.
Jesus.
What can the X-Coach do?
Absolutely nothing.
Flawless from Skars.
Picture perfect.
Beautiful attack onto that primary bomb site once again.
I'm curious to see if you look up the band and operate it like the lion, something that can really make everyone stand still when the execute is coming, because we're seeing it 3, 2, 1, and the push happens, but it's going to be digging instead, actually, which also adds a bit of that chaos effect in the server.
make everyone stand still when the execute is coming because we're seeing it 3, 2, 1, and the push happens.
But it's gonna be the Ying instead actually, which also adds a bit of that chaos effect in the server.
Maybe they're also feeling the possibility of a warden ban because in that case,
a warden being gone and Ying still being in play, that makes life very complicated.
And scars, they're gonna keep doing the same thing, right? They ban the Illathon,
which are trap operators, and the reason why they ban them is to enable these kinds of pushes.
3-1, nothing can stop us.
What's an operator that can move around and act like a barb by the entire time?
It's a clash!
The continuous slow effect, stunning the shields and making life unplayable,
they ban that as a third operator.
Very clear gameplan here from SCARS and they are fully committing to it.
Not to mention you are playing against Kha'Gyb'Aval.
If any team is gonna jump on that clash, it's these guys, it's Anatan, it's even D.D.
They would!
Even Shuri, sometimes we'll see them come out from them.
They love it.
They really do so that's good from scars even though we hadn't seen it so far
They're just reading of them bit into the future from CAG getting rid of the ying
It was played twice by scars
But I feel like scars are actually really good at leveraging not just the ying
But all of these power operators be them the blitz or the lion as you mentioned the dock would be game bosses all made in appearance
Yeah, the grin and in this case the glass
Scars another operating factor you're the operator that they've actually picked every single round so far up until now
Is the flores funnily enough? They've been running flores. They've been running twitch and they've banned two traps
Scars clearly want to hit the go button after they've done their prep
They want to put pressure on these gaps utilize of these power ups and
Getting rid of those traps both in the bandvays and with you to like twitching flores has been perfect for that
This bombsite's gonna pan out a little bit differently, right because it's downstairs
So you're also probably gonna work some vert into it. That's the ram, but I really like this
it's a lot harder to break apart this bomb site because it's like very few
narrow corridors to get access to the site itself are really dangerous hatch
drop so what they're doing here is a pig in these like very strong utility
operators like the glass the capitol that can make it so unfair for the
defenders right you can smoke the headstrap now safe use the caps of fire
arrow to you know remove one of the power positions from defenders that's
going to give us cars as well so instead of going for three two one gap
This should be, if played perfectly of course, road clear, verticality with the round like you mentioned, and then glass and cabital choosing exactly what area to target with their gadgets, and that's going to give them a new kind of opening.
Stars are still super reliant here on getting Ogre and Pig when it comes down to Execute,
because once they hit the ground, they got a keyed one in. They can't just hit the ground,
lose a member or two, and reset and go again, because it's a bit of a one-pump strategy.
You have Smoke through your glass, Anker this to support him, and they can't fire.
That's where you have to make work. What can CGBVL do so? Hit a flank at the perfect timing,
take it if possible. Gb2 is on the second floor, but very far away, and then yellow spawn as well.
And that's where the gridlock comes into action. That's going to be a flank watcher
So scars are aware that the flank is scary. It's dangerous and they've taken care of that too
So this is going to leave most likely they find happening downstairs by the bomb site and anything came to water must
Oh, oh actually team kills the blitz and now he's forced to know what the plan himself
No, no C4, but the water was taken down by that glass and therefore the plant will be confirmed perfect from scars
CIG didn't even really make a mistake. They got to kill gifted to them and yet look at what's happened
They've just let scars plant. The flank is now going to have to be deadly. Chibisu finds one.
The trader back is Shuri. On that top floor Chibisu gets him back again, which means numbers now favor the defense
But wreck polishes off DD men's head.
Chibisu has to flank from upstairs. Zaka has to get active straight through the fire looking to try and hunt down
Rack and he is successful. Now it comes out to Nina up above but look at this
He has perfect vision or where that defuse is both of his opponents along on HP and he can cover his own back
But not from the side. I don't think this time is their time. Chimuses just barely got it. No
Oh, just barely scars win the round on time
Cag not fast enough despite having two players alive. They did not jump on that defuse
We're talking this in half a second of difference right there. They have the right play, they're
flying the retake, both defenders on one HP. And just think back about how that execute
started. The Blitz gets team killed as the first person with the first bullet I think
fired from the attack. I'm thinking, oh dude, the round is cut. But the second bullet from
the glass takes care of Hamilton, the ward and the playmaker, the C4, the plant denies,
the C2, the smoke. It's perfect. Look, bonk, bonk, two bullets. And the entire round becomes
There's a full before postman, just erupts in chaos.
Wreck finding so many pigs, sitting on 7 kills currently.
Look at the time there's left here.
Damn.
Oh my days.
So close.
I gotta ask you Nick, do you count that as a clutch from NATO?
It's a 1v2 clutch or a 0v2 clutch?
I mean, I mean, it's a 1v2 clutch.
My mic is, you know.
10 seconds left.
Okay, the clutch factor, right, is a matter of like, do you win the round with what you
you're doing and I can be the enemy that he goes to Mars and keyboard you still
win like that's you winning by constant right he's stalled for enough time
stay alive for enough time didn't peak for enough time but the time which one
don't enough to win okay whether or not he actually got the kills of that or
whatever it doesn't matter if you want I've just looked at the radio as well
Chibisu got onto the Dfuse at 6 seconds and 400 milliseconds, 6.4 so he had just missed it by half a second.
Oh no, actually, I see my replay, I'm afraid it was slowing it down.
Just a little bit inside behind the scenes so I can see what's going on on this replay screen.
I can see them cutting it up.
There we go look at this how much time is left?
To what?
It's what?
Wait, what it's not done like yes
Zero here right and yeah, but that's that's that's the the timer ending for the round
That's a diffuse time. All right, if you look at the bottom of this bar
I was missing like a pixel on the of course. Yeah, the thing you magic
Yeah, because it used to be that it would show the number on the B fuse as well.
So I got a little lost in the saw, so I was watching two screens at once.
Two different replays at once.
That's alright.
It was very close, and could have been a crazy clutch there from CIG by Veryl, but instead
they're playing from the back foot now, 1-3 in bound count.
We're gonna see Deimos on the board.
There's a bit of a track here.
This time it's two of them on the warding.
Big entry from Reg.
Oh, but no.
He does not get it, but two players peeking him while he's on that glass.
She was soon being such a little rat on the floor here.
Spots out one for a brief moment, and they decide it's time to get active.
He actually wants to peek out of his keeper barrier while Fishlight goes down to DeeDee.
He's about to get tracked by the Game Boss.
Unfortunately for him, he's running that shotgun.
If he wasn't running shoddy, he definitely would have gotten that.
Nina actually saved.
despite that gas coming out he will be picked up why should I still on the
ground the scars will finish sorry I'm CIG will finish him off you kids once
they get active doesn't realize he's being pushed deep from the hallway
DT man getting extremely active I like this fire from CIG
taking the fight back to scars she's shutting them down now they're gonna go
hunting don't gonna give them any breathing room the scars are the ones
running away actually outside the building hasn't shut the default okay
now watching it so it's all right now he is though I could be flicking through
the camps where you saw Nina outside the building but I mean they're sort of
healthier so the time it's completely over here see if you better look with a
second round we'll get it and he gets the final kill maybe just maybe see a G
have figured scars out and can now hold their own on the bum side two rounds on
On the board though, Pengu, I'm not sure this is enough for CAG's defense.
Scars have looked really deadly on this attacking side.
If CAG tie it up, then the momentum will sit with them as they go into their own attack.
But if Scars come away here with a 4-2, I feel like that is an excellent job, and they
really do put their best foot forward for going into that second half.
Scars played against Trippie on this map. They won six defenses in a row.
Just put that in perspective and they're on their attacking side.
Obviously very different caliber.
Yeah, I mean if they get four attacks knowing that they can get
six defenses against Trippie, like surely they could find three against CAG.
I'm patiently waiting here for the timer to hit zero and the operator reply is gone.
The few shield dream is dead.
For a short second I was thinking maybe, just maybe, but few shield gets no luck these days.
There was a couple of play days, I think it was six months ago, where maps like Bang and
even Lair once or twice and saw few shield getting played a little bit.
Interesting interaction you can throw the face
Yeah, but they only do
Each pellet so it's more about you to clear would you throw them like rammed whether a heavy or like smoke or see force with it fly
True well, I think the idea is that you can then throw it onto the ceiling and it goes out to the floor above you
Oh that kind so I feel like yeah, I
I don't like the throwable thing, you know, I think of Ace and I'm just like, this is lazy to me.
Like, Fyrroth's gonna walk up there, he's like, aim it and shoot him and everything.
Ace is like, Chalk it, Chalk it, he's like, oh my, Chalk it, Chalk it.
I'm not a fan of it. I'm not against the concept, but I like when there's a bit more positional awareness.
The problem is suddenly operate as a weak because of the lack of positionality.
Yeah, then they become limited.
Here's another idea for rework what if instead of you click the button wants to like put the gadget down and wants to detonate it you
Have like your
Swap ammo type button
Like you would use to swap the target for Deimos or or dockerby and that detonates
So you can actually put all of them down to make all of the odds
Yeah, I thought about that too so because if you could make like a whole are the whole
I just call it a few times.
It's why you pop it, they run away, and then you gotta run after them, pop it down, they
run the other way, and you just can't do anything, so you gotta feel the watch from the horizontal
at the same time.
Effort, man.
But speaking of effort, CG by Verl been putting that in, because they're extending out their
aggression more.
They're not playing so much about the full room extension, they're playing much closer
together.
Now they have a guy on horse, and a guy on main stairs, a guy in the middle of that,
They have a play in bathroom also in the middle of that. So they have two things kind of chaining the whole team together
I mean that if anybody falls I can assist that player
Yes, Kaga made a really good read here, which is that scars are very good at executing on fortress
So you have to play disruptively throughout that mid-round so they find that kill early
How well they're also losing bodies left right and sends a great pick on to annits and she was who all takes a hell
of a lot of damage into the 3v3
scars
have a
Lot of map control surrounding that bomb site, but they are all separate
They have to win their ones and all they do not do so whatsoever
It is a tie of the score from CIG as they find a third round in the half
Beautiful I think that could both very well fall and they get a bit of a mentor back in the serving feel more comfortable about their opposition and
Fortress could very well be a tag-ra favorite, but James we have a desk and I would like to hear what they have to say
You know what Nick? I think maybe you should become the host. He tells us that one because he knew that he missed the soft throw
But then he actually collected it really well. I was like credit to Nick there.
How many did he hit us with a hard place? Oh, it was just you, soft throw?
Yeah, that's okay. Don't worry, Penguin. We'll learn next time, mate. We'll get there.
But look, this is what we were trying to contextualize going into this match.
That scars are definitely a formidable force and when they go up against CAG, it does feel like they've got a good opportunity in this.
And from what we've seen, if I can hear James yelling anymore, I'm going to go over there and rip that headset off his head.
They just excited at how well Scarce decided that first half, and who can really blame him, right? Getting three rounds on attack.
And they didn't unfortunately cap it off probably in the fashion that they would have liked.
Unfortunately not.
And there was a very dicey moment across that half-sutting. Scarce are somewhat fortunate to have fought the way with that particular scoreline, but they're in it.
They're looking competitive.
They are.
is at least for now shaping up to be one of the more compelling best of things that we've had so far but
I will say that under the prerogative that we had have had a collection of best of three so far where
the end of dog starts off well on the first map and then it fizzles out so we need to ensure now
that scars can actually back up this performance in the second half and that's the thing is when
we shift the narrative I think dev put it quite nicely towards the end there which is scars attack
on fortress looked very succinct it looked like they had a real plan in every round Jake but
now that we start to pivot a little bit of the conversations we turn to defense,
can they carry that momentum? And we've said this multiple times, Guzz just put it perfectly,
70 times, the underdog has started strong, and then they can't get into that second half.
We look at fortress within the region, sits at about a 53% defensive win rate, hasn't been played
much, small sample size, but I think fortress seven, since it came into the pool, has largely
been that slight favor to the defense. So 3-3-1.5 from the attack of scars, I think you should be
be pretty content. Yeah, I
wouldn't be jumping to the
hell if they had to made it
forward to I would have said
this is looking really good.
Yeah, sure. They would have
had some breathing room.
You know, you can maybe drop
around or two. I think the
scars where the best part
of this game would be is to
start to get out to a good
good lead builds that momentum
and also builds that feeling
of belief that we can actually
get the job done in not only
this map, but also the series.
The job hasn't finished just
because you got three attacking
rounds against the edge here
on fortress. Yes, you go
defense and yes, they should
feel comfortable. This is
their map pick, they've got a good record. I genuinely think if they can win the first
two rounds, job's done. I think from there they'll go and close the map.
Yeah, I think the ban discussions are really interesting against matchup scars. Last two
times I've played this map haven't taken shields off the board, they'll take the snake off
again and in previous matches the ying has been their most frequent ban on both occasions
but against CAG that's a risk to leave those shield ops up. They opt for the glass, has
seen one then so far it means that full shield play will be available to CAG by
Varyl and we know there's so much data to prove that Anitin in particular can be
so impactful with the Monty or the Blitz or the Blaketeer doesn't really matter
and they can have the full plethora of shield operators available here.
Two players to quickly look at in this second half just to put a bit of a focus on
number one Sharib, Rothstar 2-5 he is the fourth best player in the region and
And then Nina for scars is the number one rated player throughout group stage at the moment three four
So he's just going about the pace
Really if one of those switches on and the other doesn't that team will probably go on and win if they both switch on
We've got ourselves a game and it's an exciting second half coming up. I can say something on my hand and it's
It's a series. We might have a series on our hands here
Let's hope that they can dig their heels in for this second half scars. They've looked good, but CAG by barrel
I'll tell you what you don't want to give them an inch because they'll take a mile penguin. This is what a soft throw sounds like
Listen, I am never throwing again, I'm never speaking. I'm just whenever you finish your point James
I will sit there for 20 solid seconds of waiting for affirmation that I can speak
Okay
Actually
You had a compliment. I think you did just fine. Everyone. Everyone knew what was happening except for me
I was kept in the dark. We were all in this game
You on the TV screen forgetting that you can't look back when you're a little webcam on the camera
Oh man
It's okay
You know a player is not defined by how well they fare in the moment
But how far I fair they will and it's watching things they go wrong. Okay?
That's really awful.
Wisdom.
WisePenguin has been activated.
It looks like Aniston is doing
Aniston things.
Um...
Is on that monty?
No.
Oh, this is disgusting.
No way this works.
Jesus Christ.
You give his sidefalls and he is
bandageuggling in front of Aniston
knowing that his teammate will kill
Aniston.
The thing is, there is actually an
anger here.
If Aniston hits into the corner, he
would be able to go for an AES.
damage on to get his retreat ends up getting flashed and it will be injured
scars a little bit too aggressive and they will pay for it but the forest
don't kill you come on beautiful those never did we do it
open a pig there from CIG and also get a lot of damage to fish like the same
time so getting a lot of value and we were muted when it happened Josh was
talking about how it's a interesting how you know the bandface which are for
scouts here not bend the shields historically and not doing it against
the HBVRL to give a mistake I said off camera you gotta bend the Monty and
look at the value they're getting. Oh my god that's anitin just a kill. Drives fear into the hearts of his opponents as soon as that Monty starts
walking towards you you know you are doomed to die you know you're being yellow
You know everyone is peaking you in a finds one best player in the group stage for a pack north now has to 1v5
Yes, affected by the Grim's bees and now an atom in a post-plot on the monty
Unloseable
Chibisu locks in the final kill. That's your number two player in the league from group stage and CAG looking fiery to kick off their attack
They're gonna regret not ban them until you and you can run it back three rounds in a row and then the scars we forced to ban it and then we'll see what happens after that.
It's just one of those, you know, and I was actually I was watching and then they'll play the game or all the stuff right there's never really a real wincon there, but I was watching EML last night.
I was watching the very end of Fnatic versus T2.
And I tuned in right before, over time, like 6-4, 6-5, like Fnatic making the comeback into OT.
And I was looking up and I saw that they had banned Monty against Fnatic and Smith has been like a really really good shield player actually.
Fnatic have been leveraging a lot in the shield meta game, of course.
And I was just sitting there thinking, if you're a good shield team, think of Anitin, think of current Fnatic, think of Faceland, you know, Vitakine, whatever.
There's so many teams to mention here.
I feel like you just have to ban the Monty
in like 90% of circumstances
and it sounds so silly
but Monty is one of the only
operators, he's probably the only operator actually
that can do what he does.
Extend your shield, walk in, and you can ignore
almost every mechanic in the game.
They can have a
what's it called a thorn trap, you'll take damage
but you won't die, they can see for you
you'll take damage but you won't die.
You can walk through any bar bar, any snowing gadget,
in your mind like you just don't care about anything like compared to blitz or blackbeard
where people like DMR one blow up to your foot and you're like oh crap I got it back
now not even gonna happen with the monkey yeah and I think no matter what we do even
if Monty took away his pistol and he couldn't make that even if it's just like an extended
drone I still think Monty would be a huge asset to most teams because now your eye gels can
display him and make the calls without the worry of dying in the server Monty in my
mind desperately needs like a skill check mechanic, like an energy bar like
Kevira of Itchow where it can be extended for such a long time, like let's say it's 15 seconds, 20 seconds in a row.
The fact that it's being extended the entire round without being punished ever, it just goes to show how strong it can be and why its
bandwidth is extremely high. Yeah and in the hands of a Monty specialist it's
something to be feared. Yeah. But scars know some of the counters themselves, they
They brought the Ella, they brought the Thorn, they brought the Smoke, even the Goyo.
There's a lot of tick damage here and there's U-Tool that can disrupt the Monty.
Notice there, but the Grimfmott just knocks his shield back briefly for a moment.
It doesn't force the unshielded and exposes his legs, so he can keep on marching forward
almost immediately.
U-Kiss decides it's time to fall back.
Washaway actually steals a kill onto that Monty from behind.
I think that might have even been a wall bang.
I didn't see how it happened unless it happens and try to take a gun fight
He went for it. Yes. Yeah, he did. He tied a single pistol shot back towards for sure as well
And that is this is ended in purely dying by his own choice if you stay extended again
You're on killable if you go for the 50-50 coin flip. Well, it's a 50-50. He lost it
But this is a huge pick here for scars because they slow down momentum massively
They get to reinforce the walls even towards the bomb site and they get opened in kill
And now if you look at CIG's lineup, yeah, they had a ying. They have a few grimbeats, etc
But they don't have any easy way of getting inside the bomb site
I say go to the wall. Oh, they're gonna make this one. Oh, they get one. It's perfect
I think he was there for a second as well. Zack knows he will be exposed to try to peek into that corner
However, wash away is down on the ground. I don't believe that CAG are aware of it as of yet
They don't have an entry hole here just these lines of sight from the Maverick
Which means they will have to file in through these doorways into the bomb site
And there are a lot of good crossfires a gunfight here
on to wreck and maybe there's a chance to get in the bomb site but time is to
get out of my team and if my engines are live you just walk on in and stop and
don't let the fuse on us but they're gonna win the fight regardless I could
have been a second it's treated back to be too ticking this was wrong to me
the smoke might be enabling a plan here if the CAG it's up to you kids to try and
get active she was who doesn't shoot the body and actually finds the headshots
it's you kids outside the building fully detected against two players in CAG with
The plant down, Shibusi takes a little bit of damage but the pistol strikes true and C.A.G. back to back on the attack.
That makes it four in a row for the undefeated team here at APAC North.
They saw that big reaction from Shibusi, you know what?
The hell did we just do? We stole the round on the main bridge, one single smoke grenade.
There's still a whole new wind kind of planting in the chaos of the moment.
The kite was shot injured the entire round by the way.
It's laying there.
Scars are called a tactical timeout.
It is hard to hang on defense.
And I know that Jake brought down the stats here for APL.
It seems like 52% or 52% favored for defenders.
And this is the stat that you and I did start talking about more frequently
since we also work email sometimes.
The stats of defender and attack are favored.
It shifts so quickly.
Because an APL majority of maps end up being defender favored
because attacking is just more challenging in general.
and APL teams are lower in skill, especially at the bottom four teams, the bottom two teams or whatever, excuse them as a bit.
When you go to EML, maps like your fortress very quickly can become a tag or favorite.
Because teams are just that much better at attacking and you can't really get like better at defending.
You reinforce the same walls in most regions, play the same operation, same positions.
You can hit your shots and make better decisions in the moment, sure.
But strategically, the attackers always have the advantage.
you know, counterpicking in their zone phase, getting very much stronger gadgets, they have stronger weapons,
and they require more coordination to pull off executes. So, seeing CIG being, let's say, a higher-level team here over SCARs in recent history,
I'm not surprised at better attacking, but it certainly just makes it like, oh, you know, 3-3 hard, if I can find the SCARs,
they go defense now, because they've been a sudden map.
To be fair, SCARs are actually very good at defending us. Sorry, they're attacking as well.
like let's not get them on that like it was really only one that that first half ended up as a 3-3 and
that was really only because in the final two rounds tag realized we can't let them execute we
just have to fight in the mid-round we have to push out and try and kill these heavy operators earlier
I mean, if I'm a sclarice, I'm saying, guys, let's survive one more round.
We would bend the next operator and things get easier from that moment forward.
We'll go back to your point though, you know, you bend them onto you, there's going to be
a game, there's going to be a cavitar, there's going to be a blitz, and a blightbeam, there's
going to be a lot.
So many onwards from the Taggers and that's the problem.
But it's a start, right?
It's got to change things around a little bit here,
the wind conditions from CIG by Veral.
Also, like individually, fish like and was shot
both in a hard time on the scoreboard.
Like if it's not hitting a shot here and there,
that can also pretty change the conversation.
You shoot, you get a lot of damage on the blitz.
He's, what is this?
He's scary.
He's poking his head around.
He's taking a lot of damage to the fade.
And this is the thing we talked about shields by NCRG,
whether it be the clash or the Monty.
in this case the Blitz, they can't share a round.
Anatom is sometimes keen to actually play a yin,
get a shotgun instead,
and he'll let someone like Shuri play that Blitz.
Didi, who by the way, has been fragging out today.
I know he's only five and five,
I've been shown a little bit by Chilisu
and Zaka and Anatom,
but he's had some big kills and some aggressive moments.
I don't know what to do with this.
Question is, but Hamilton off the shield can truly fill that space.
As you said, it's taking a fair bit of damage already, and when you're up in that blitz operator,
you've got to be very cautious now, and not overstep too far.
See if you're currently rotating around the building, getting set up for the execute.
You see DG Man and Chugo from main lobby up the staircase.
They're still in the frontal attack, but it's going to be a back step actually.
It wouldn't be telegraph though, as the E1D roars on our CHG start to make their way towards
this defense, however, scars.
Taking down Zaka.
Makes it a little bit harder to execute, CHG still have so many ingredients to make this
happen though, namely Ying.
Aniston lays down one of his smokes, up comes the candela as well.
Fish like, oh my god, wait, it's a flank from West Joy.
How did he get in the flank?
One goes down!
This is him and fish like left.
Anatole has not yet forced down this plant.
Chibisu low HP dodges.
The thorn trap just barely.
Chibisu has been such a fragger
for his squad in this stage.
But Anatole is the one and he's had a big impact.
He's playing that ying up close in person.
Shokan against Shokan!
Washoi gets him.
Chibisu now.
Now, 1v2 with no diffuser to speak of.
And Washoe has all this gas he could possibly ask for,
one flashbang in pocket for Chibisu
as he walks straight into this crossfire.
Fish like should know where he is,
ran in the corner.
He's unlikely to even find the first and look at the hat.
Washoe is just gonna continue running away.
Skars know all they need to do is retreats
and they will finally break the streak
and on the back of their tactical time out,
they get their first defense.
There's a top position there for CED to problem solve.
I think some people might sit there and go, why didn't they plant in the 2v2?
And I have to assume here that Chibisu being one point of health, they weren't comfortable
enough holding the angles because a single pre-fire, he'll get injured or just outright
killed and then Anitin is left alone.
Then there's come the second layer.
What if Anitin had gone over to Chibisu, then exchanged with the diffuser and the low health
guy plants while Anitin covers?
Well, here's the second problem.
is covering with a shotgun primary and a river second very awful weapons so they're
forced to try and fish for a kill then go back and put together and you said it
a smoke bank coming to effect here that's gonna show us that they want to
speed things up if you will but I don't know if the smoke has been super
influential so far but they essentially lost that round while the smoke still
had three gas babes in pocket so that yeah it was down to the two people the
one v2 and smoke had all the gas spark he's coming in after that band by the
way yeah he's got a lot of things to say here to CAG as the Italian guest to
work talking with his hands as we space I love to say that I would love to be
able to hear what he's saying to the team right now
tell you listenings get in here I mean all production has to do is it's
accidentally hit a button and we hear everything right so they could just like
not shit is what oh sorry guys you heard 20 seconds for that my bad you know
maybe they get a cake tomorrow by coincidence that happened could be kind
of cool I think one is the opera bands of course
sparking most of shit and all that she and what they're gonna be doing with the
bands and whatnot I said one I think must just be play style and another thing
here is they banned the green and I mentioned you're like you're gonna see
the blitz, the blackbeard, the montee, the capitol, the ying, like you're leaving a lot
of things open. I generally think you run montee, not every single round per se, but
of the next three, I think you run montee twice, so to speak. I just run it at a good
amount of time here. This kitchen bubble side, which has the most
vert, is probably the one that has the least montee impact, I feel personally. You never
The biggest trap I see with teams with or without Monty on this bomb side of kitchen is
When they try and roam clear from the Hamman side of that like that just it never works
You can thank the exact who I show you this right now teams that roam clear from here on out
I swear they always lose it is such a
May that we've cast for the word a single or one. It's the only time I've ever seen any time successfully
that's because the entire defence roamed and they killed all of the roamers and the round was over
exactly it
here is a scene now though, it was sparky, we wanted to tell the boys if it's going to be about slowing down the pace or rather increasing it
it seemed like there was a strong position last round from CAG and then we wanted to flip the entire attack and look for a backstab
Mind you, there was a team kill that happened from DD-Man actually, so...
Oh, hello there, yeah, that's a roamer.
So we're on a spot.
I'm trying to find the gap in the middle of the building.
Asia's vanishing, keeps walking forward, and no one's taking the space behind him.
He's opening up his teamself to a flank.
So, Asia's been very careful here about where he goes.
Dogby call, goes and hits you, kids.
Notice all our new chambers on for this round, by the way.
So, C.A.G. needed Ana to be getting the info, so they couldn't do so easily with drawings.
Here comes Chibisuit. So much info on where UKIS was. Thankfully for CAP, they have players marching behind that Monty.
Now marching further as Shuri starts to put some pressure on and flushes Wachoi all the way back to that wrong side.
Now we see the power of the shield.
Again, you get an opening pick, but you're forcing back the other roaming players because you can't risk losing more bodies.
So you get a ton of map control with it. You spot the person holding a pixel angle.
And you get him from the window outside as well, perforation from DD, because again, we're playing around Anderton.
He's really walking in the most front forward position, and it runs around or behind him, then they get divert.
They've got a force of seconds, and then you thought, there's a gore, there's a Valkyrie, C4, etc.
Because they have the Monty, they don't got to slow down and double check and drone stuff.
Right here, there's a left, right and straight ahead.
They see Scarif and Anderton.
If he looks the one that's right there, he gets shot from the side, but they raise his teammates,
They join it. They check it. He keeps going forward and because they got a 5v3
They can send the back step flanger while having this front pressure
And what should I take a hell of a little damage to on paper? This is loosable for CAG
On paper. Yeah, I sure he starts a target
What should I now talk about the demo slow HP already his phone has exploded
Washoy those somehow scars bring it back
But shureep with the vendetta makes it a 2v1 fish like now see 75 in hands
And he finds the first one shureep over exposes instead of forcing down that plant now zacko and low HP up against fish like with the shotgun
He's not gonna push deep enough far too slow and scars steal that round away. They had no right whatsoever
One tiny mistake
more or less cost the AG the entire round.
Aniston yellow pinged the medic bay door on the far side.
The second yellow pinged it, he looks away,
and enemy swings and just takes him out immediately with a headshot.
They lose the Monty, the case is in a bad position,
the frontal pushes dead, the back step is the successor,
but the issue is the back step doesn't have much ground.
The back step is about creating chaos, getting a kill,
and enabling players on the front side to be successful.
When anything die, that's the case on the floor, bottom of the staircase, and everyone else is just so far away or not in a good position to then re-take the bomb site.
So we see that Fishlock has a strong position.
Isolates defies one versus one, case on the timer.
Very small things here go along with CT Barbaro, but it will define the round in the end.
I don't think they have changed anything.
You can literally do the exact same thing, same operators, but on a new bomb site here for CIG.
And the teeny tiny details that just has to be better and they will win the round
It is still in my mind scars that have to figure out the problems and the solutions here and make the counter play
Yeah, for sure. Let's remind ourselves as well this bomb side of dorms that we're seeing scars go through right now
See that you won this last time and they want it reasonably convincingly. They use that Maverick to open up these
Reinforced walls between bathroom and meeting room in the bomb side. It had the Monty to march on forward
Scars that change things a little bit they're really leaning into these traps
no more Kaiji they don't need to worry about that they know well it can just
bring math anyway instead let's really go deep on these traps
I think they're tempted to fight CNG even more yeah it's gonna say if you just
ignore the Monty and just have two defenders like fighting him back and
you don't want to you don't care about Ant anymore you care about the guns that
are behind him and then they can just watch his team that dies essentially
because when they can't risk taking a gunfight it is a place that you can
afford it's highly risky which fits scars his playstyle he started right
they will carnivore at any moment that you give them they'll choose the easy
way the gunfight that is
they will store a piece here from cg they haven't really shown when the tank is
coming from just yet they're on the roof they're outside waiting for DD man on
a floor to use himself destruction and it's in a team together just now
entering the building they're actually downstairs I was too busy 13 and 3 by the way when his teams
lost five rounds that's insane
dragging out like crazy but yeah a lot of exits and a lot of saving
not necessarily but maybe
he is the second best player I've ever seen
yeah I would love to see that see
wow that's a lot of damage on twine a turn
Nina is going deep dragon's much damage on the Wanny as possible.
He is now quite low but the smoke is banned so Skars tick damage is somewhat limited and
Cheryp is watching from the vert down below.
Skars feel they need to get aggressive.
Look at them trying to peek out, trying to re-aggress but they don't have any more tick
damage to use against Danitsa.
So we'll play here.
Keeps you playing super passive loss, enemy's information game.
Again, they want to fight the guns around Anatom himself and just ignore them on CS as much as they can.
They have no more impact on it, no more easy damage they can do to him.
So despite any being 1 HP more on this, it's almost impossible to kill and they work around them again for a second.
Perfect from Zaka, patience from CAG as they just give Anatom the ability to make that space.
U-Kiss finds a good frag.
Ooh, Anatom's gonna get planned to die for just a brief moment, but he immediately traded on back CAG.
They find their third round on the attacking side and with it they find match point
One more
One more round and fallishers will be in the past
Mind you, this is Scarce's map pig
I believe so it's a pretty big deal. We should do a take it and next up is Kenneth Paulston, which is such a good
It's not a nice tool CAG. Yeah, that's the scary part. I mean you look at CAG beating
So many good teams, like Kinetrope and Dplos, that's the number two and number three seed, they beat them both on Lair quite convincingly.
Skars themselves, they did play Lair against Kinetrope, they lost it. So on paper, everything points towards next map to be won by CAG.
The only universe where Skars make this happen is they deep, deep on Fortress and then they play the long game and go to bank.
I just don't see them winning the series, Penger, if they don't win Fortress.
I have to back you on that.
How are we feeling about the Grim Band now? Are we feeling silly? Are we feeling like a little regret maybe?
I think, I don't know.
The Grim was used very well by SCARs, funnily enough. I think it's one of those cases where it's like, you're so good at something that you have a lot of respect for it, so you ban it.
But funnily enough, that's not actually what they're good at. Obviously, CHE are really good with the Monty.
I think from round zero, which probably could have guessed, you just banned Conti against C.H.G.
Even just, especially with that smoke ban, like last round they got a lot of tic-tac-maton to the Monti,
but once he's, even if he's on 20 health, doesn't really matter.
If you run out of impacts and C4s and traps to deal damage, then it doesn't matter he's on 20 HP,
you're still not gonna do any more damage to him.
of course the nara can be quite effective but that's also why we seem to have been brought
out to just counter the utile, open up the half ways where the attacker is, shield gone,
that's weak in the horse position.
Boris is almost like pop house gym bedroom in the office, it's like the backbone of the
If you get a horse control as an attacker, you can see through the rotations, you can take bow through, you can enable a planer, you get everything.
So it's very vital to have scars to fight for horse control as much as possible.
And it's why they've invested their Gemini Gemini as an hour laser and a deployable shield for that specific location.
The fact that TP can just like destroy all of the few forward strollers is of course insane value for CAG.
I think I have to main push towards it.
I think that's perfect, this combo here, like Flores, Twitch, and Monty, all together.
get so much information before you ever have to make an incision and then in the
later round you get your floor is near twitch just off off their gadgets and onto
their guns and you clear that everything you path a path for yourselves
we're gonna turn it out they got 2c4s if let's say there are no c4s right now
once you can just walk on in and plant in the bottom floor in theory once they
get this whole bit controls they are right now that's how easy this there
could be. Now because there are two C4s in play here, either you got to shoot them mid-air,
bait them out or try and force them by just kind of walking in deep with the Monty and say,
hey, C4 me please, C4 me please. But no one can stop a Monty from planting right here besides those
C4s. Only one of those are going to be in Barthru. That's going to be the warden for Shory, ribbing
it right down as we speak. Planting it. He's going to get thanks. Nitro goes, and Anatole will fall.
is the media trade however Nina goes for a flank as well finds Zaka falls back
this might be how scars push us into overtime CAG haven't dealt with those
flankers and they haven't got a position to go and plant
now it's gonna be a plan B Gopher kills back so if you pass if he gets one
have to find one more it's or another one inside bathroom finds it but no they
fight back again! Scars are looking fiery! And they pushed us the distance. OT, here we come.
For Scythe, who's gonna stay away? That's the big question mark for me now,
because the attack in Scythe, it's so much on Anitin. And that's what I love and hate about
the most at the same time, right? If Anitin starts planting and he's holding a C4 angle from his
teammates and they shoot at midair they win the round they plant in the foot
five attackers alive easy peasy if the C4 doesn't get shot midair and lands and
takes down into those mid plant that's their entire strategy they give them
bring a second power up like your capitol that could because imagine they
had the fire there you use two of the fires in bathroom they can't even be in
the C4 position the first place they're gonna be peeling back in towards the
other bomb site and they get the space for free so they're playing the double
room operators to force a twitch which we've been liking because they're
enabling the roam clear, enabling by countering the utility they can stop the
push. But on the flip side they don't have enough operators available to them to
get all the other power-ups. So this could just be with CT staying on the attack
and side, playing a bit of CCF like your Daemons, maybe like your Capitao, and
get more involved with the other strong operators and not more than 110%
just into Monty. All they can do is double shield, put it back here. That's a curveball.
Yeah, what are they gonna do? They're also gonna come and let it with a yank.
I think on paper the previous rounds that CHE had played on their attack, their thought process,
it was good. It's just sometimes one critical mistake and you're gone. In the case of last round,
it was the plan. In the case of this round, it's a rush, will it land, spotting out the water,
It's cheery if he makes his way to the top of the stage. He's gained a lot of space here for CAG.
But SCARS have read it as well, and they fall back. Now they're repositioning for the rush.
Iris, Kyrie Ward, that's what they're screaming to me right now from CAG.
And they're up against some difficult operators, right?
Ada, Thorne, Warden, Danari. They've been countered here by SCARS in the pet phase, honestly.
So it comes down purely to execution in small minor details.
can we find the opening can we force the issue here on top means there's it's
good fast ground here from CIG but now they can't play cheese anymore because
it's been ready because of the traps they have to play a slow and smart round
that nitro doesn't find anything the smoke goes out creates a barrier to entry
here for scars to try and contest shuri but the top of the stairs as I heard the
candela's from DD ring out he's looking to just bait he's not getting over
aggressive
Big thing is if sure if he's able to drop successfully
Down below construction, but the problem is is a not only a player watching him
We almost managed to take down
Meanwhile, it's full. Oh, it's a retake of the stairs and it works a charm for scars
Did he finds a pick from outside the back of it? He still hasn't actually gained any ground yet
I know about this one
Visit tag is all over the place. We see end of the diffuser going from long here, but he seems dying on the main staircase
He's the first position they're filling out for the shield
They need to go big for kills here
Ten Ella forces him back further you kids will fall and now there's a gap to be found by CHE
As the three attackers regroup together
Fish like falls back
No
Not sure as of yet. He knows he's lost force control. He's not gonna find a safe haven in bathroom
Anatole, Anatole has that defuse, assessing the situation, there's a player on the top
of the main stairs, Anatole's Nina, he's going for a triple on the round, he will need to
ace up, goes on DD, Anatole now with a defuser, does he find a safe spot to plan as Chibisu
on 18 kills, looks to cover him, 19 for Chibisu, CAG, one more opportunity here for match point.
What a cutting round, I don't know what's happening there, we're seeing main stairs
construction tower, the back step, the horse door, so many small moments happening from CAD,
but no real sign of the push, no bigger plan cannot be conjured in the middle of that round.
It becomes a clutch, it's again Annie with the defuser on the other side of the building that
just walks into horse with the only grenade left in the round that clears the shield,
forces back the primary defender, and then she picks up kill after kill around and it's in shield
Intel and they win the round. It's messy, it's scrappy, it's almost old-school style
CAG, despite the new name Biveril. It's not like them to play this kind of messy. They've
been so like on the point for the entirety of group stage, playing very calculated. But
I think Scarce's own playstyle is kind of forced in CAG's hand. They gotta play a bit
scrappy, because look at how Scarce were defending it. They sent two people sprinting into bits
on the main staircase and they're forcing the fight off pace. Most teams wouldn't do
that because on paper it's a bad idea, but scars they love doing small plays like that.
Now we flip the sides and now I get a bit worried about scars. They were so strong on defense,
but their attacks they were not as successful as the first two attack arounds. CIG had
then very well figured out by the end.
Yeah, that's right.
CIG played very disruptive.
Wow, look at that.
With the opening kill, this bomb site
on the second floor dorms is very, very powerful
when you get that opening kill,
but actually not powerful at all on the defensive side.
The teams struggle to find that opening kill.
Good little graphic there.
These are some context on how important
the start of this round is gonna be.
Oh, wow, that's a good cheeky little on my disc.
from Zaka catches the first Selma however if the trade is that they lose
Shuri then I think Skars will happily take it so it's on for Gbzu here for
20 bomb I mean when he said he was like 13 and 3 a couple of rounds against him
where did he get all those kills but it's actually on the previous round it
just happens we're on place now Gbzu is there but it's not about the rest of
you see a G-Biverall falling behind. We have Saga87, DD99 and it's an 8-8.
2B7 and 12 is playing a tough job here in the entries as well. It's just G-Biveral.
There it is.
There it is.
That's a slowdown scar, significantly, because all their self-destruction gone.
a peek onto the roof, by the way, onto Neena. That's a big one.
Big player to take down as well.
Neena's been very potent here for Scars today and throughout the group stages, like Jake said, I believe.
Best player in groups. Oh, wow.
I see they can protect the mirror windows here from the ash.
Zac is getting a lot of heat foaming.
Oh, he's pruning. He's waiting to juggle this wall and he's successfully done so.
Yeah. Wow, look at this pivot now from Scars. They have to rotate.
no MPs there they cannot go for some more there's no MPs if they can force a fight in the hallway
and shoot the kiteclaw then maybe but there's a mirror window facing them and they might just
protecting it so the push is completely dead no way CHG at the end heavy instructor heavy neutral
here is a huge counter play zack is in such a pivotal position now he opens a rotate so he can
actually run out and peek outside the breach he's also anitson behind him as he starts to get
Flash, Hamilton can support with an Itro Cell as needed, especially if Zaka gets info onto where that blitz is going.
That's a good flash. It's a C4, going to come in to assist from Hamilton instead of just taking the gun fight.
But Soda's fish like finds one, looks for a little bit more, gets the double. It's now Chibisuu.
In a 1v2, out goes the Itro Cell, doesn't find anything, but he's going up against the blitz in close range, misses the flash, and takes him down.
3K looking for the fourth, but Chibi does not get it!
And scars dig deeper and deeper, we go to a fiftieth!
They're digging the deepers right now, how did they find out around the mirror window,
the lockout, the kite close, the crossfire, and CT did play everything on paper so well
into the very final seconds.
I mean regardless of this very final 15, Scarf Shoring is very good depthy on Fortress.
the new weapon in the left pool, they've been studying it, the sides will switch once again.
CIG, they've got their bunnies still up open, but is it gonna be a bait?
Like technically they've been doing so much good work with the shield, but
the rounds have not always come down to a victory. Scars, they keep just like brute forcing it.
I actually got the shank in the mix, that's the first time we see like a plant in our
operator or a shoe counter since that smoke ban from CIG.
my god look at rex reaction i cannot believe that they made that work
150 EPS for Chibis I mean it's all well and good right but lose that 1v1 and it doesn't
matter how many kills again all the people will remember is that scars took down cag
on fortress like we had said a few rounds ago pangry scars dig deep here then this series
This is very much on all right. It's kind of a given in our minds that CAG are gonna win on lair
It's just such a good map for them not so for scars, but go to bank. That's winnable
Yeah, possible here for scars. That's a good scars map. Oh
Man, it would be such an upset. I mean if scars be too soon
Jumping in aids right now ties him for the best of one kill objective by the way
Yeah, 207.
The same!
There is still hope for that.
And he could be on for the best of the record if this goes the distance.
Oh, true, yeah.
And it's still the show.
Oh, hot!
Look at the shotgun.
It's a pure shoot counter.
It's perfect.
It stuns the Blitz, it stuns him from sprinting, it's team of breakers.
They support him to get the kill.
They literally waited till 15th and final round to bring it up into the shotgun for this exact purpose.
Loading you, mate!
It makes you feel like the shoots are unkillable.
There's a bait.
Now they play 4 vs 5 in the final round of Fortress.
That's perfect.
SCARs are talking up the pressure now onto CAG, but there is a backup shield here in Aniston on that Blackbeard.
SCARs, their defense looks very rock solid. They're just waiting.
There's so much Utah, they're just going to sit behind it. They've stacked traps everywhere.
Oh, big kill as well on the Chiba Suu, no ace for hip, a double up!
Last bullet in the magazine for Waishoi, and I think Fortress might be put to bed.
It's time to GG and go next, but not if Zack has got anything to say about it.
He's got to read that there's actually a player on his flank in the renovation tower.
New Kids does fall back down below into lobby.
This is such an unbelievable position for the HG guys.
It's unbelievable right now, but imagine you go for a flank, cause the drone, you get shut
down, like playing 2 vs 3, then you hit a nasty shot, now you're 2 vs 2, it's why Scars
are playing, I want to say scared, they're playing disciplined.
Yuke is now backing you to the bottom side, getting more and more bundles and close proximity
for a trade game, that's how you gotta play it.
is a way in here a pre-fire. If he gets a second it could be possibly the
thorn trap saves him. He might actually be able to res 2v2.
Yuki's needs to come into support, darts around with fish like in the same room
Zaka forcing that plant, daddy fakes it. I think it's been heard needed to find
And that killed it, UDD, into the 1v1!
And UKIS comes out on top!
Scars, steal the map.
And with that, there is very much a chance in this series.
The final moment, pulling on the ground, holding the angle.
They're both trading back and forth.
I told you, you gotta go back and play that cross up,
because you never know when you'll
find some crazy kills out of nowhere
and get back to even numbers advantage, or even numbers rather,
but it will be stars costing up to the map number one.
Wow. With that map being won in overtime, 8-7 by the way,
CIG had three map point opportunities,
scars that had every single one of them to finally claim their own and take the map.
With that done, I just cannot see that CIG will be able to go through this bracket unscathed.
No scars, we're already showing that they are indeed beatable.
Can they get it done though? We'll find out after the break.
I got a lot of influence on the environment.
The first game I played was Metal Gear Solid 2.
I liked it the most.
I also had a computer.
I played a lot of FPS games.
I had the most fun playing FPS games.
I have a younger brother under 8.
I recommended a remodeling game to my younger brother.
When I was in 6th grade, I was better than I thought.
I only teach the game knowledge, and I have better reactions than I thought.
I don't know if I'm bleeding.
So I had a lot of fun.
I didn't get stressed out, and I was cute even if I couldn't.
I heard my dad came from Cloud9, and I was thinking about what to do.
I remember that my parents liked me and said,
Never do this. If you don't do this, you'll be in trouble.
I remember that they pushed me to the back to do it.
I don't have a special memory because I don't have a national competition yet.
So when I said that I would win the national championship or go abroad,
my parents would brag about it to the company people.
And I would change my profile picture to a messenger profile picture.
It's embarrassing, but I'm proud of it.
It's not bad.
As far as I've heard from Bonnie,
he's a sports player,
and I think he's the only one who has played with me in eSports.
I think it's a bit of a combination.
Before playing Rainbow Six, I've never felt that I'm a competitor in any other game.
After the game started, I felt like I was losing to people who thought I was weaker than me.
I kept working hard, and I think this is how it happened.
I
Sometimes you can set a match up with all of your gusto to hope that it will fulfill
the idea of what it could be.
And this time it did.
We hoped that SCARS was going to do what we've seen them do in the past and we were
a little worried there was a little moment of shakiness at the start of the second half
But guys, I think it's fair to say that they've solidified themselves nicely in this and now this is this this series is truly on our hands
Yeah, as I was saying during the match a broken clock is still right twice today
The broken clock being us on the desk because it feels like we've tried to pump up the tires of the underdog
And basically every match that we've had so far right for the APL finals and finally what is delivering bus far
And I really want to talk about the clutch factor for scars across this matchup
There were four clutches total across this map two of which are actually in OT
All of them went the way of scars in those really fine moments and I mean a couple of them are like immediate one-to-one trades right there
And so even maybe you classify them in the traditional sense of being a clutch
But technically speaking they were so the late-round play from them was really tidy and and it kept them in the match
If they go the other way, we would have had a very different outcome
Yeah, I would totally agree with that and Jake looking back at I guess what we were talking about at the half-time break
Which finally enough actually continued to be an issue and even dad brought it up as we were getting closer to the end
in the penultimate round, Neymar and Cherype really just did not have the impact we'd
hoped for.
Yeah, and in the end that's probably the difference either way.
I mean obviously scars have gone and get the win 8-7 without really needing a firing
and he's been there star man all stage long, but Cherype 7-13.
I mean if you just get Cherype on a normal day, top four road player typically averages
around 119 EPS in this series, like what was it, like Sony or something, but that's probably
a difference.
in an 8-7 kind of game. They really missed their star man. He struggled in the entry battles 2-3,
Anerton as well, 1-4 in the entry. So he's a player that you're going to get a lot of high impact
out of. He's going to make good plays technically on the shields, all of the good stuff. So when he's
1-4, that's quite a lot of rounds. He's dead very early on in the round. And Nina as well as 0-3,
that doesn't help. But the ones who did stand up, of course, Chippetsu even in the loss, 22 kills,
only the 6th desk 30 entry 87% cost he did a lot right and we're speaking to
James very briefly in terms of what was the impact in a lot of those kills and
certainly there were impact moments and impact rounds by a chupas who but I think
a lot of them too probably didn't have as much of an impact as he and maybe for
CHG would have liked and then the rest of the lineups ever if you take
chupas who out of this I know he's on our screen right now but Zaka to Anatan
11 to 9 kills. And then on the star side of things, everyone was between 11 and 8 kills.
This was a very close game. And Tibious who was probably the standout but clearly didn't
stand out enough to make the difference. It's, it is tough, but ultimately this is
when you're, when you are slicing between hairs, when the margin for error is so small
in matches like this, where stars are a phenomenal team on their day, it does come down to either
players doing very well or underperforming and at the end of the day, for me where Scars
are at now, it does start to solidify what we were talking about in the pre-show, which
I'm so glad. Sometimes it does just come to fruition and look, we're not experts, we
may claim to be, but we're truly not. I think that history has shown that when Scars can
find momentum against good teams, they can do a lot of damage. So as we turn to Lair,
guys, this is the interesting conversation because we were kind of going into the saying,
Fortress is an absolute must-win. Does that now change in your mind?
I don't think so. They've kept it competitive enough, CAG. They have to be so firing as well.
I'm not too concerned about Lair, which is a map historically in that I'm just suggesting is very one-sided in their favor.
I think we very much stand by the assessment that this is a win in three situations for Skars.
I'm not really changing my outlook too much based on that first map in particular,
but it's still obviously positive for Skars. They get a bit of a free punch here.
that's how I view this second map. There's a world in which they can look competitive here between vision and outright map win
and series win is still really tough in this position.
Well, we're not going to change our tune pretty much, but if we're saying that they need to win Fortress so that they can
potentially get to the third and final map on Bank,
it doesn't change now. I agree with Garth. I think you get the free swing, you get the free hit on there.
Ultimately now the pressure actually goes the other way on to CIG because they didn't still Fortress.
Otherwise, they would have been far more comfortable coming into their map of play.
there's a good chance cars could really cause an upset here I mean clearly they
started really hot yep CHE then obviously brought their best got the
game back on the way and it went all the way to 8-7 scars edged out and with
that they should take a lot of confidence in the free here as we say
going into last the last time scars won on this map over three months ago and
it was against being K fear X who honestly were a bit of a wounded beast
this year. 7-2 was the one and I think that if we were to contextualize this right now,
Scars are in the greatest position they could possibly be. The boys have set it on the desk.
I'll reiterate it, this is a free stat. This is an opportunity here, the Scars to really push
CAG into an uncomfortable position. Remembering again that there is only one spot for APAC North
And right now, CAG came into this, the best team in APAC North.
They did not lose a single map in group stages.
Well, they've already faltered a hit in the finals.
Let's hope that they can back up as we head to there.
Thank you, Rob.
Yeah, it's time to dig into the second map.
It is CAG's pick, Nick.
And we very much expect them to come back
with a fiery vengeance here on map two.
Very much so.
I mean, sometimes the TOTD dogs
who have been on the field the entire stage
need to to feel that pressure again right now take a two for granted and it's always easy we can
just win and hide strats and whatever else no no it's a real serious now there is an opera and
lower brackets if you're to lose a match here you still have a game in the future it's not going to
be the end of your trip towards the final one yes there is an opera last year actually there is
only one spot for a pack north which means that despite this maybe being one of the closest region
sub regions I should say, of the APL. It feels a little bit crazy, especially now that we, for the
first time, see that CG actually can be tested. Coming into today, we haven't seen them lose a
single map. We haven't seen them even be pushed to overtime. The worst result they had from the
group stage was beating D plus Kio 5-7 and funnily enough, beating, can you be my enemy 5-7 as well.
So, uh, funnily enough that win over D plus was on this same very map of Lair.
CAG have beaten the two best teams in the league outside of themselves on this map.
If they win here, then that makes three for three. The best three teams in the league outside of themselves.
Now, as everyone's kind of saying, right at the desk in us, you know, fortress,
that was going to be the question about, will this be a three mapper?
and with Scar sign a victory outside. Yeah, probably gonna be a free mapper, but there's something about scars today
That is just a step above the entire tier groups
I don't know it's about the history between these tokenizations
What's happened in the past the scars tend to take the win
But they are looking like they're so hungry for it
Not every other chunk in there for a shot as well
It's how they won one of the most important rounds of fortress. Now we're gonna start their wins here on lair
CHG by Verrill, they have to see now what DD Man playing at the Monty, it's a much more passive approach, right?
He can be droning and checking and calling the shots, or as an Anerton plays the Monty, it's not getting kills around that control.
So there's two different players playing the same operators and the entire team playing differently around it.
I like that, Rec is being really smart about his zombie Keeber barriers, but unfortunately he's not so smart about taking the fight with Anerton.
the fight with anitin type 89 finds the headshot and then it doesn't matter about the verticality
from below the asami is taken down early before he can use his keeper barious to fortify that
mask desk position is scary and then we see a standoff on this window almost every playday
shotgun close me inside and a tag on the outside thinking hmm is it safe is it not if you walk
of too far you're just bound to keep taking out because when that shotgun battle was almost impossible
but they're both so patient meanwhile they came the main staircase with the montee bashing with
the shield the recent walls from the main bomber side is this the uc by rail time pressure almost
everywhere across the map yeah for now a second pick was one fight to shotgun yeah somehow he took
almost all of his hp worth of damage but did find the killer regardless it's the same guy who got
what 23 kills in that first map by the way and still lost it now fish like and
you kids the two last players alive the scars and it's pretty good info here the
CAG by Varel thank you Shureep to that death mark but you must who goes down
surely a trade to come from Shureep oh no never mind you kids makes the 2v3 a
2v1 scars really had no right winning this round
Zaka's got a clutch up, diffuser in pocket, smokes go out, it's off one. Not many things
to do, has to go and try and kill him for a kill, but there is one, injured at least,
he's got a info, he just needs to land one bullet onto fish like, but fish like strikes
true first. Oh, it looks a bit nervous after that, but a warranted 1v1, a big opening round
for SCARS, especially since CIG looked to be in the favor.
Again, the discipline, when they get into like a 2v2 with the 2v1s, SCARS 13, who historically,
they can make a bit of a mistake sometimes, one guy is swinging, one guy is playing passive,
but they have been locked in on the same win condition today.
It starts off with trying to fight off the demos, the Monty and the Hibana on Ops room.
That doesn't go their way.
They keep challenging you're in the bathroom in the main staircases. It both would pass if you had the very end
There's not a fish like like lock them in the final kill
Well done
I mean if you're sparky the coach of CG Barbera right now
You're probably gonna get a little bit more nervous with every round that goes by right because I got you winning
We had a dominant stage we just talked about this we practiced it like there's a scars there
They're much worse than us because they have high expectations. I feel like this might be
The most serious I think see a tree has looked from the outside looking in I mean, that's because we're speaking to Sparky
Who's one he is very confident in him and his ways and how they're doing as a team and two
He's very very good at giving us insight into what it is that they're doing
It was like the way they're practicing how they're treating group states like
Sparky said we're doing no external analysis, right?
Where I'm gonna have the players of CHE by Veryl go into a game and then feel out their opponent
They choose to operate the band sometimes they choose the attack and strategies
I'm not gonna give them much to help them because we're doing this as a way of
practicing adaptation on the fly and that's not incredible when you're taking your group stage so
Serious and unserious you can do that because you know you're gonna win your godless
But now we're in stage finals now. It's where you're doing your external
You have to pay adaptation. You're putting the last two or three months together for this exact moment to get a convincing victory
And this is when CAG are falling just a little bit short
Playing very slowly this round as well down into the basement they go
They've got to deal with Romans a lot of Romans by the way every single player on the scar side is on that first floor
Not in the basement
Skars are a team often looking for a gap, but that's not to be this round. Thank you there pretty much looking for a map clear
Don't put any pressure on the side again
It's a good counterprivilege scars, right? They know they're not going to pressure the bomb sites
They all start roaming but CB soon has been so good in the series finds one sure it the shutdown trade evenly
And start her not falling back. They're gonna keep fighting. Yeah good backstab there
from Zaka. His life's gone all the way to the top floor.
Rek is not in a good spot. Oh, he's just seen that the attackers have decided to flood the bombsite.
I think CIG have finally realized that scars are all upstairs.
Verticality might be fair to my eyes though, as Rek does take down DD Man, forcing that plant.
With Nina getting picked on up, it becomes a 3v3. CIG might have the sight, but they do not have a plant down.
And the roles have flipped, all of a sudden CAG are in the bombsite,
being pressured from up above from the holes that their own team made.
A Chibisuit sneaks back upstairs, takes down Wreck.
Now Anitzen wants to try and consolidate, get into a safer spot to plant.
Fish like. The last one left for Skars, and they know exactly where he is.
Zaka holds him down. A little bit too close for a moment there for CAG,
but they recompose and find that conversion.
That's gotta be that mid-round adaptation practice paying off because they were very quick at recognizing guys were fighting one two three four five defenders upstairs
There's gonna be a huge gap in the bomb side to sprint down a staircase drop down the hatch they take full side control
Yes, a bit of verticality and in background a planned denial situation happening, but then she was who flanks back up off
Reed gains the very control they have flanking by the bomb side and it's a round lock there for CAG
so great read it does feel like scars they have the better beginning of a
bomb prep right based on bomb type 5 roamers they know CIG don't don't move
for gaps perfect read so it comes down to CIG really playing the adaptation
game say okay are they giving us space for free are they fighting for the
space are they playing heavy roaming or are they playing for a fallback strap
but it's so much harder when you're playing against an opponent where you
don't know what they're gonna be doing and you continue to make these
adaptations. It's really challenging CIG's mental game and also tiring them out both physically and mentally because when you're having all these different
problems to solve, CIG comes in super taxing game on the mental. And it's, I think, thankfully with a CIG, having both Ann and DeeDee who are going to share that mental
mode of problem solving is going to get them much more longevity in this BuO3.
Could be that we're in for a very long night of siege, Pingu, I mean, between Skars taking
a map off the CAG and D plus KineTrope having the potential to be a real ripper, barn burner
of a game.
We could be in for six maps tonight and our first map going 8-7 certainly doesn't bode
Well, for how long the broadcast could go, but it really does bode well for the pure volume of entertainment we're going to get out of these teams, the tenacity of which Skars has already shown in the first map continues here into the second.
CIG, never to be underestimated, they go and attack now the tertiary bomb site.
step one typically is clear out the asami who plays on these green stairs
washways created a nice little one-way angle with that far cave a barrier at
the end of the hallway
it's not an easy task though to clear the assigned but with the capitol and
black in the board it should definitely be doable
They're sinking out. Oh, and the Hullways.
But C4 though takes down Shrek. There's a Capitao thrown as well,
and Asami actually escaped the staircase. They rotated.
So they get a kill. They don't have a player in like a play-to-die position now from Mashaoi.
There's a big win here from Scarice. Again, good reputation, good read early on,
and CIG back to problem-solving, losing that Capitao.
What's more, why should I escape? But he also escaped with two impacts in pocket,
which could be very useful against Anton in the Light Realm.
Skars still maintaining control upstairs as well with three players roaming plenty of info on a potential plant
We've got a bulletproof in Bunk's. We've got three Valkhams
We've got the water to peer through the smokes and we've got you kids on the souls, but the plan seems to be going down regardless
That's a big run out from Nina
DD fakes the plant and reattempts and looks to go again
Being watched by you kids, but I think he's realized you were going for a plant
He's overclocked his device so that he can check yeah, whether it is actually a plant and he hasn't been faked out here
What is happening right now it's like this you completely frozen the round
Do you made it still in there?
Could go over a fan could go back up off of this 30 seconds left to play you they gotta make a decision fast
He's actually outside the bomb site now, and they've lost all those smokes. Oh, that's a big kill though
Yuki is fighting two including Anato, now Washoi joins the fray. A back stab from Zaka was desperate and ineffective
DT man 1v3
Impact from Washoi as he goes running outside
Shotgun might find the kill, but it's not going to find in anything else
You can try and plant all you like, but Yuki is is going to deny it from up above
There's no point in even trying and scars take that round on defense
largely in part to that vertical game from those rumors like you kids up above
great use of solos right has been tain that bombsite Intel if the plant is or is not going
down cg they only had two smoke and it's on the thermite to work with because they lost
the cabbage out early so I mean if scars can get that one important pig and this play
play safe for the rest of the round that can just net them some of those victories
Obrador Benwise, I'm not sure what you go for here.
Deimos, Monty, Capitao, Blackbeard, it's going to be Deimos.
Then Kaiden Bespons, so CG playing around the walls,
very common for Lair, the Bandit Kha'id and the Mirror.
It's purely about enabling the heart-breaking capabilities
and not getting stuck on the outside of the building
for too long.
The thing is, despite these Obrador Benz,
CG is still kind of stuck outside the building, right?
Yeah, well, I was about to say,
I mean, you've just struggled for two of those attacks
and he didn't come up against the Kaid once,
how you ban Kaid, it just feels like
a bit of a mistake to me.
I would have much rather to see a Warden ban.
And not the Azami, I feel like Azami is doable,
but look, they're running a lot of traps,
they're obviously running the Solace,
they're running the Warden.
I guess the problem here going up against Skars
is just the pure depth of that operator pool.
I'm counting, as I need to check the thorn,
Warden, Castle, Goyo, Alice, Gopos, Fenris, Oak,
Solus is what, 11 different operators if I'm not wrong?
The scars have bladed so far in just three rounds of defense.
You banned an operator that they haven't even touched once.
I don't know if I agree with it.
Keep us alert.
The other advocate is, they haven't played it yet, right?
But what did they start to?
But I assume you can counter with 10,000 other operators.
Yeah Maverick's there.
Yeah Maverick's there, even Thatcher is there man, like run a Thatcher.
And they played Thatcher earlier.
I think they played a lot of rounds.
It's uh, yeah, it's the whole like double hot breach, which that's not for this game, but like double hot breach or double wall deny breach.
They've been a big conversation, you know, people they bend, they bend, they go okay, but there are so many other defenders that are open now.
Is it worth it?
But then sometimes you see teams struggle against the bandit and the Kaiju Brown.
Or thinking yeah, it's so worth banding because it sucks to get stuck outside the building
That one. I'm still not fully cleared mount head like what's worth it. What's not I see the vision
Ct cleared just don't want to deal with the heart reaching
So they have to be successful dealing with everything else and that's what they've been falling short because they've not done
So now scars are playing both smoke and
They can cover a shield push in two different sides
hand and I'll two different sides they got the warden because in case of the
glass in case of this movie it's being effective I think Scott being a great
topic of addiction month-on-month
nice idea there scary with the chanker and the thorn and the Goyo stacking up
so much I'm not going to check around the bar by so much damage I really like
the way that fish like is using this tank early because he knows even if he
He runs out of shimika. Tell us, he's still got the smite for Prattvall in the light round, even a nitro self from Washerly.
So much detail.
Didi's done a great job though. Hasn't taken any damage.
Big.
But timer is ticking, there's a swing in. Chibisu threw the fire against the kill.
That's a worthy trade.
Skarsnaw peeped at the layers, the duty to have spare reinforcements if they want to.
They'll close all those angles and close all those bombsite itself.
When losing a body early, it can be smart to just play in a smaller area.
It's less things to cover, less angles to worry about.
But it gets worse.
Shoot all the things we need and play in that important smoke operator.
And Washer has lashed out for a kill.
The big thing here is Rex's position inside of us.
Wow, that's a big nitro.
The fact that Didi survived is a miracle for C.A.G.
He's low on HP and there's still tick damage here with fish like...
Hello.
The Monty starts to make his way forward.
Didi is not the best operator planning to longer.
He's low HP and Rex actually stabbed him in the back. Thank you for Zaka. There is a trade
Reck just got re-aggressive inside of
master office
Sutter mask and all the breach also didn't fully go off as well. So now they're gonna have to fix that
With the tin can open a wash I now on for a big flank as
Fish like on the bottom side just sits back. It's up to Zaka now to force the plant down Jimmy and she
Hang on a second plan was to die. I found wash away from down below
Denies the plan and that is all that Scars need to steal the third round.
Again, it's one thing, it's one important pick, it's one operator, it's one kind of strat.
Time and time again, Scars, they're ready for it.
They got depth, they got adaptations, and they're winning their fights.
Also, DD Man going down on Monty right before the main push from a flank in the hallway.
Huge moment for Scars too.
2. It's not many battles they need to win to get that round victory, but they keep winning
the right one. That was with losing two players earlier, effectively a few versus five. Ridiculous
how they're doing this. So, thank you from CAG. I mean firstly Rex should never have
been able to re-aggress and take down the Monty, but immediately traded on back. The
only way that that round is won by scars is why should I denying that plan from down below and I
don't even know if you had info to do it or whether it was just blind on the default plant spot.
I'm not sure. That's a real kicker though for CIG. That was there around opening shut case.
They've not called the 10 time of the ride. I mean they're they're holding on for dear life but
the mental tilt it has a slowly start creeping in because they this is not the first or second
round they've lost they probably should have won if you go all the way back to fortress we can name
many more rounds where i you know that was close but they should have won it they didn't
all the scars they clutch it i got a scary stat for you right obviously right now the best
cag can do is win three out of six attempts on the attacking side against kinectrode cag won three
out of five attempts on the attacking side against D plus they won four out of six attempts
against double RX they won all six rounds on the attacking side CAG are a good attacking
team on this map the fact that they are down one three right now is a huge red flag add
to that the context of fortress and I would be very worried if I was on the CAG right
now yeah that's exactly it we look at fortress and how Larry is going to be playing out in
screams scars is found to go for a victory run. Let's not over just yet but see if
I would say they need this round right here. They need to get back in that
momentum, get back with their confidence. It's gonna be Shuiib now and more
aggressive operators right? The demos was target been the way earlier on. It's
Black and Anitin, Shuiib and the Solid Snake. They want to go for kills. They're
expecting scars to the same kind of roam game with five people away from the
bottom side challenging them for a kill but look at scars again. They're playing
The fatal way, they're going to play in the staircase with the Goya canisters, the Fenrir mines,
and then they can go for a backstab made with Roshoy with the Skobos to the port if the shadows of the bomb.
So, Skars have completely changed the round. They went from playing super acro to super passive.
They keep CAG guessing. Time is going to be a problem.
Yeah, indeed it is. It's the only bomb side that CAG have won so far.
And they want it pretty decisively after winning that rum gate now. They are tested on the bombsite
Oh, nice attache is used to EMP. He can't pop it again. EMP he can't and now the pressure goes out
You can still fight to kill and trade it back!
You know what I'm telling you as well? Oh, it's a disaster for CAG today
Zaka tries to bring it back good trade onto wash away
Perhaps scars over extend a little bit just by holding onto that staircase
But he didn't feel like you get back and that is another one
RECOMMitting to the bit, a little bit too hard, scars but a little bit too brightly, immediately
after they had their advantage and now it might be about to slip away from them.
Overcommitted, just take the 2 for 1 trade fall back, play the number of skin instead,
they want the whole round in that very brief moment.
Now the Kephenyre plant, there is no shield over CIG so Gunfighter even, it's headshots
for everybody here, 20 seconds to go, no real time denial, but also visual intel for
Oh, wow, they really turned it on immediately after that incredible play from the smoke
CAG flipped back into it a second round on the attacking side. That is more like it one more to go
Disgusting you lose around the you've no business losing but then you win one because thankfully opponents feel a little bit too
Confident in the server that was the first time in a while where you've seen scars not playing the discipline
Where they actually won that one important battle on the staircase getting a two-for-one trade
But then they wanted more they wanted the whole round and that came back to bite them
There was a fallback
There was not vert done nobody on the way to downstairs was short could have fallen back right here
Reg did not to commit right here either
To my have them solvers is to yeah, you reinforce the wall down in the bottom here like that. That's a wrap
Shureep's having a bit of a shocker of a game as well, I mean, they certainly could go for a 3-3.
I'm just looking at Shureep, he was 7 and 13 on map 1, he's now 1 and 4 on map 2, that's 8 and 17.
Not a very high KD for the player that is meant to be kind of that unpredictable fragger on COG.
What you try to do, you're very like point and shoot chibisuri and same with Zaka and
then you've got Aniston who's always doing Alex and things, you've got DD who's that
hard support.
Shereep is the one that's meant to be unpredictable.
He plays a little bit more risky but today he's just sadly every single risk seems to
have been punished.
He's not had the reeds.
He needs to have a big impact.
He's on that capitol.
We know that SCARs are excellent at defending this longside.
And CIG are actually no longer running that facture, thank you, this time around.
So I don't know how they're going to deal with the soloists and the warden.
Could just be a planting behind the Monty and saying, you know what we're planting,
but you can't quite stop us.
I mean, the small thing you're going to notice is Nina is 0-5.
And SCARs are winning without me popping off, which they usually always are, right?
Like, that's completely from the radar for me.
Scars aren't even playing at 110% if you will.
Back to the Monty part.
I mean, you can plant behind the Monty.
So Monty would extend the shield.
Someone plants behind him.
The Warden can't shoot through the shield,
more than the Solace.
And there is no real angle to be found then.
It's a very immediate attack here on the window.
Oh, wow.
A staircase, sky bridge.
Again, Scars just take the five to CAG.
Huge amount of aggression there from Washoe.
It's so unusual that you would push all the way down
that hallway past the window and deep onto the play.
I mean, you can see Chimster had no idea
was coming his way. Duty getting desperate actually aimed down sights to take that fight
afterwards. Now they are getting back behind the Monty while the exothermic charge goes
off on the other bomb site. I don't think anyone is realizing the plan is going down
by the time you kiss nose. It's far too late. Scars have let this one slip between their
fingers but they still have the numbers advantage. And CIG are one rifle down with that Monty up.
How do they hold this in the post? It's up to Scars to make the first move. A run out
Why should I use punish for it? However, Wreck gets an angle on the DD and suddenly
CAG under a little bit of extra pressure. They don't have that free information from that Monty.
Zaka misses his chance and maybe Fishlight can commit to this. Yuki is asked to cover Fishlight.
Fakes it, but hang on a second! Out of nowhere! Scars! They find every single player. The
The defuse is free, and they lock in the half as a 4-2 splits.
C.A.G. are getting a run for their money today.
Just like that.
Just like that, James Dev Martyr Stewart.
That's how you do a soft throw, Pengoon.
That one's going to be sticking for the rest of time, don't you?
Are you going limp, I?
Oh, the best part is running away.
I mean that that is I think we have set this up as well as we could have and the thing is it's not about how we set it up
It's about how they deliver and right now scars are delivering and that's the thing that I can't understand is how well they're delivering
And you know, it's interesting
We were just sitting here as that last round was playing out talking about the throat really what it was in round five and what
Scars could have done which would have been a 4-1 lead
Ultimately as we kind of look back here to close out this final half
We also then probably thought with that plant being successful guys said it was gonna be 3-3 and then scars go win it anyway
They've got a made up for that that fifth man in a sense, right?
Skars could have been in a slightly better position had that applied out in a different fashion
But a credit to their resilience and their strength on this map so far and a good example of how we can set up a match being correct
And it's kind of even better in a sense could be I had at least basically ridden off scars in this in this map
I didn't expect them to look this competitive here is round five
So, the overpeaking in this round from Skars, when they had the opportunity to consolidate
was insane. The Double Stakey event proved so costly. Rek gave a freebie away, and then
of course the rest of the team under so much pressure for the remainder of the round, CAG,
you know, dotted their eyes, crossed their T's, et cetera, got that round across the
line. If this round played out differently, Skars would be up 5-1.
Yeah, I mean, the last two deaths here, we were kind of saying it back in the room, Rob
is at this point, because of what the first two did in swinging towards the stairs, the
The last two are now in this really awkward situation, lacking information, they're clearly
uncomfortable with their positioning.
C.A.G. are taking good space, get throwed out, like there's no cover, there's no support,
there's just too many attackers that are infiltrating.
So at this point, two, three, then to close out the half, plant down, things were looking
good for C.A.G.
And if they had got this to three, three, I'm thinking, yeah, maybe the last two rounds
with scars, a little bit throw territory, and there's your way back in for C.A.G.
But credit to be able to close out Bunk's breathing, get that fourth round.
Automap went, quite honestly, I didn't give Scars as much of a chance.
I know that we were talking about, you know, Ceres on our hands and things like that, especially after Fortress.
But Fortress, we assumed, was going to be close and it was.
This, I was not expecting.
Not at all. And it does go to show the, one of the opening lines that we were talking about
is how competitive is APAC North? And Gus, you're getting your answer right here.
You had CAG that went flawless in groups, scars that barely made it through to finals,
but yet look at the score, look at how well scars are performing.
Again, like we said in the pre-show, these two organizations over such a prolonged period of
time have been ultra competitive at the peak of their powers, and so this is another good
demonstration. If scars can look tidy here on their attacks, maybe they can walk away too well.
And just very quickly before we throw it back over to James and Nick
Keeping track of Sharip and Nina one five for sure. He's here at six for Nina
I don't know what's going on in the water tonight for those two in particular
Maybe because I put the spotlight on them
Yeah, but again as I kind of said back on the opening map if one of those activates
That's enough to hopefully get their team over the line if it's Nina while that could be huge for scars
Jake you and cursing players. I'll tell you what it's past the commentary curse anymore
It's you you are living you've got a voodoo doll at the back of your pocket. I completely understand speaking of a mutual toll
How about we go back to Gumby and he's made?
Just to bring things back to the very serious note which we find ourselves as a reminder, thank you
CHE got three rounds of attack against KineTrope
They got four rounds of attack against T plus and they got all six against double RX against scars
They've only found two in the whole half. This is such a red flag. We should have alarm bells ringing right now
The CAG fans scars are on their very way to an upset
On the right track
But you know when you're big as a big team like CAG
There is always a world where you just choke and buy the pressure becomes too much for you. It hasn't happened yet
But I'm worried about Nina a little bit
right the further you get like the zero four five six seven eight nine like the
further further you get that zero tally the worst or the less confidence you'll
happen to server usually I think you just need that one kill this is not all
okay I'm on the board now gotta go for the jams but not yet all right right
right gotta go all the way sure thing oh we're building a kill interesting
interesting so opening kill of a defense does have you changed that much
statistically would have thought that percent change yeah here we go come on
any this is disgusting how on earth do you win this oh yeah so you just goes
down everyone seemingly for scars go Nina finds his first kill no 007 today
It's just Nina and Wreck now to pick up the pieces but this round has gone well
and truly jattled the toilet. They tried to rush into the bomb site and we can see
fish likes body with that diffuser as well right in the middle of it now
Shuri Pagetti man can lock that up with fire and smoke and I don't expect scars
will be able to get that diffused back especially with Adamson weighing with the
clash. That's a classic right? Come on to an attack to clash and defense and
Stops the push, gives you a turn of intern, it's forcing Scarce to a turning position.
Wreck finds one of the BB-man, Nina shot in the back, now confirmed to be in just the Wreck,
on the glass, no smokes in pocket, all alone.
Again being stared at by the Clash, Anerton will swing and finish him off.
It's a good start to the defensive half by CAG, but of course it is just step one.
one round at a time nice and steady it's all you really need and scars always have that
little backup of okay the one operator that'll be a huge issue for them they can ban it after
the third round by that could be the clash could be a mirror probably one of those two
operators honestly is that also be smoker to shun guy it's going to be about the power
Curiously scars went for two bands, which were the same as CAG's bands, the Cayenne band,
and they're just anti-hybrid bands, not going for anything that's about the area denial,
like the smoke with the chunker, nothing about power positions, like Clash and Azami, all
of which are very powerful on this map.
It's funny though, I do feel like, you know, the thing that classically happens with Meta's
Pengu is that teams get so used to doing something and playing in a certain way or without certain
operators that we kind of forget how powerful they are.
right now I'm saying oh why don't we ban the smore bullet saying whatever but then you let
bandit and kai eat it for a bit and you're like oh crap I forgot how good these guys were
but then some teams also get out of practice with countering them so if you are getting used
to now figure out a good system against bandit kai eat you don't care that they brought it you
just like all they've wasted two operator picks up down the wall thank or I've gotten a free kill
from down below I think that's a bigger combo well I think that's the much bigger talking point
it's not a matter of how strong and bandit kind of really are because you can just band the two brow and then like
You can deal with the kind bandwidth verticality in peace whatever the case right IQ
But I should say like the bigger thing is if you haven't been practicing against it for a very long time
You're super is out of touch with it. No who's gonna be the very who's gonna go where who's joining for that entry downstairs?
Like what's the timing gonna be like? I think that's the bigger problem because a meta is very controlled by what everyone is doing
Just because everyone's been in Benekai, it does mean that the shrunks are in the game,
isn't it people who want to play against them?
Nene gets a second kill by the way.
Faced like a 1HP?
Wow!
Nene's in the bubble site!
Hang on a second.
He's in deep.
Gapfinding?
Yeah, and they've really found that gap that they've brought it right on open.
CO2 now forced to retake.
It does not land.
Big bang!
Oh, nice!
Get shot out!
Warbang from Washoe before the C4 can go off.
Fish like on one HP and then the last impact rate has gone out as well. Doesn't matter these loads, there's no way for CAG to finish him off.
Skars with a quick rush have really set the pace here on this attacking half and CAG feeling a little bit rug-pulled at the moment, forced to retake in a horrible position despite the HP advantage that they might hold against two of those players.
They have such a numbers deficit. Fish like finds one, good finish off for Shereep onto Nina.
It's like he's low, remember? Keep that in mind. He doesn't have a lot of time and Wreck is still alive
Doesn't get the damage onto fish like that. He needs shirip is getting toyed with at the moment
And the flashbang comes out somehow finds the first but there is just no time. It'll be a free kill
Or it'll just be winning the round on time indeed. It is for Skars
So Wreck thankfully stays alive and with it Skars confirmed what was from the gecko a very explosive round
And that's Nina getting two kills, right? It's Nina on three total for the entirety of Lair. That's a round victory.
Two kills, Eagles round because you get a full bomb side. Is this Sparky getting the mixture? Tactical, Tull of them, CIG by Lero.
He needs to make sure that boy is now locking 100% because that is a way to lose the round immediately, letting Nina find that gap.
I mean, they cannot afford to lose any more rounds now.
3-5
Down on the second map for CAG after losing it over time, 8-7 on Fortress fumbling three match points.
Now they are just one round away from not just match point, but series point to be knocked down into the lower bracket Pengu.
After CAG went flawless in the group stage,
they are struggling against the fourth seed team in APAC North.
Scars are dialing back the clock. They're looking better than ever.
And they are ready to take a real fight to C.A.G. by Varyl
It's also an attack time, you know around before operator bites
You know, I know the coaching talk for a little bit why you do it, but like
You ideally want to discuss everything in greater detail near the full picture but C.A.G. by Varyl
They cannot risk waiting any longer because they talking, you know match point
So it's right here to right now they go back to basement
I'm not sure about the major changes here like they got some more traps in the board sure
But now the room can show me more challenging and scars they can go for a full clear top-down do live of account to go
For a plant they can go for gap finding. They can play the fast. They can play the slow
Scars have generally speaking been very in crisis so far in this bo3
Yeah, the van gets into the mix. Yeah. Yeah, this is a real badly line up for the attacking side
going back to the same bombsite for Kha'Gvon Varel going back to the same
problems now constantly wondering is our site vulnerable to a rush and now if
that means that they hunker more on site penguin then they're gonna have less
presence on the roam and if there's less presence on the roam then Skars
gonna be able to quickly get into vert positions and decimate everyone on site
solid snake could be perfect though if Sheree gets the reed here he might get a
free beyond to wreck
So important, no one's here.
Are you kidding me?
Oh, he choked sick.
He walked into the corner of the wall, I think, because he was moving, but nothing was happening.
Stuck thinking.
Small mistake there.
That's a really, really rough kill, the Shuri, but yeah, all the info he needed for that
to be a freebie for him.
Yeah.
Barely did me damage as well.
Complete freebie.
He's catching very mid-vault probably, getting five back for God's sake, but as soon as he
comes to freebie himself, impact goes out.
She was a desperate to fighting back, but is forced to also run away, because if they
It means one more defender. Statistically, they have no chance of winning the round anymore, so they gotta just kinda try and win this one from a 4v5 position without having much of a mini-play.
Like, there's no C4, there's no easy way to get back a kill. They have to go fun to just have one member of SCARs.
I'd rather have to do something creative here, something risky.
They do it together.
Anastasia and Chibisu at the top of these stairs
want to try and make a play, but they are forced back.
Nina, look at how patient he is as well.
He's just waiting for Kag by Varel to get aggressive,
to try and retake.
It's been well read from him,
but I can say the same for CAG as well.
They decide not to overextend as of yet.
Zaka is in a really bad position as well,
but he finds one kill and he also gets the blind
on the fish like, great activation of the Dreadmine.
Nets him a kill and keeps him alive allows him to escape from warehouse back deeper towards the bomb site
That's the thing they needed now they can even numbers the musical your fires by the bomb site the toxic babes and the finger in these sidedness
So now CG they can play in advantage positions if they choose the fires in the right area on the map
Scar is they're going for a full clear verticality
Harp reaching but look at this. They're a bit behind the curve now only just getting the hatch only just getting an aspect of soft destruction
but they're so far away from the bomb site the timer is going to be awful below
fall and especially if they haven't already cleared up the blue canisters
in Skars car form I don't think they can because there's no names but I just
don't count them out even in such deficit even when there's still a trap across
fighting and one for Chibisu because I've seen them conjure things out of
thin air before but you're right the time is really ticking away one more
Take by Varel have put enough pressure on in the early to mid round
that they have the best chance of winning.
Now Lancet going all the way upstairs, he confines the flank onto Washway from up above
but a big couple of kills on the bombsite gives scars a gap.
Cam fish like, look for the plant, no DD is there!
And the plant is denied, CAG by Varel!
Just by the skin of their teeth, find one more round, they close the distance yet again.
Oh
Man you have a scars if they just wanted to continue the
Plan a is initially right it's hit the map control
You walk down the staircase and you end the round where they tried to but with 30 seconds more in the clock
I think that could be a solid round for them as we said there was almost no pentanyl there from cg
They had to smoke in it sure they didn't have any going fires. We recognize at the end there
There's no C4 in play that could have been a free plan to do of our clash man here. Yeah, you do perfect
That's the big fail save from CED where they can bring it out
And I generally think that they've actually been avoiding playing the clash
Except for that very first open defense round because they want to save for later because it is such a stable pick here for CED and by
And it's in now that's been read into and the glass been up in response
It's something playing like at all different scars. They can play we know it
But it hasn't been their primary style of action so far. They did run it on that first round
It didn't work out. I think he died. Oh, yeah, he was the last one alive
Skars looked for gaps and rushed the first two rounds. It didn't work at first. I mean, if it did work
And they tried the second time on the basement instead now we go back to the bomb site
But we saw in that very first round from CAG on the defensive side
And it's a top floor and we didn't really get to see a lot of this round really
because SCAR has finished it so quickly just by rushing into the site and
they're rushed unfortunately not working for them. Now we get to see what their
attack looks like in a more full sense. CAG also have to change their defense
because as you said the clash got banned out so what do they do they bring the
mirror for the first time in this game.
trying to deny the walls to be fair hard destruction has not really been the
main the main part of any of that scars attack so far so far so we're about to
get from like the kill of the openings we have great ops for that this one as
well I see where they want to attack from there's a bit of a sit up there in
option room to shanggah behind the asami as well that's a shanggah but there's
not a shanggah yeah it looked like it's a shanggah from the skin but it wasn't I
I guess it was the new bit of skin on. I guess I know what I'm witnessing here.
I guess the question is, is there enough plant to dial without the checker?
You've got smokes, you've got two nitro cells. You've also got three thorn traps in pocket, plus two impactors.
A lot of tick damage here.
Good control.
I mean, there is enough.
If you have enough bodies alive or smoke to just sit there and use the gadget for merit to go for a C4 late round, not having their guns up.
And you just kind of, you know, roam back to the layer, roam back to the layer, look at the time.
It's like slowly ticking away here, and if Skarsal starts speeding up, it will be enough time now,
with the smoke and the same as before.
Oh, but that changes things.
Yeah, that is a rough plan lose.
Absolutely.
So much util in pocket, dies with him as well.
I tell you what, Washro has had some really impactful moments in this series, that's for sure.
Shuri, on the smoke, cannot afford to die without an impact, like we've seen from him a few times before.
You cannot afford to make a mistake with the placement of his gas page neither
As here come the breeches on the bombsite default plant will be available the fish like
Zacka though impact tricking you really gotta do that once
The second one goes off. I don't think he's gonna use a second impact for I think he should keep it in pocket in case he comes across
Yukis on that blackbeard one keeper as well to work with but a whole minute on the clock for scars
C4 prep there for Manny, just waiting for the sound cue, then they got D, they're going
to back up.
One more smoking pocket now, but the kills are going to C4, Sack down, they find two
of Pease.
Oh, but that's a good kill on Tezaka.
Re-fragging.
Additon stands up, puts away his nitro cells, finds the pick, there is a rat on the floor,
but he gets traded back, and the round taken by CAT, they continue battling.
They are digging deep and they have brought us back to breakpoint.
Hold on.
Again, just covering each other on the crosses is so well done.
And that's with Lucy in GP to early lose most ways that blooms as well for Intel and technical timing from scars.
So, okay, guys, we lost the lead. Now we reset.
We go again.
Time for Leo to get in on the years of his team to get in on the action.
It's two rounds in a row that CAG have won on that defensive side.
Skars have only won a single attack pangolin.
It was that rush onto the basement.
In the end, it actually even came down to a 1v1.
So while Skars look okay in a lot of these defenses, they just tend to go the way of
CAG by Varyl.
And of course, taking the tactical time that means that CAG will also get to do the same.
Sparky out could say, guys, we have to...
I'm sure Sparky has a lot to say.
Yeah, and I'm sure he's confident that they can win this 7-5.
Two more rounds of defence in a row, just continue the round of the world tour.
Now the thing is, for the first time, CIG are going to have to change bombsites, right?
Because they lost the second round, lab support, which means that they ended up just reattempting it.
So they've only played top floor and basement.
This is the first time they've had to play the tertiary site.
And that means that Sparky has just had an entire tactical time-out to talk specifically about this bombsite.
The big question is, they conjure up a one-strat, you know, technical timeout here to see a G.U.S. Bartholomew's more like general thing,
because ideally, just when you're right here, you get bombs that reset, you go top floor, you can go basement, whatever.
Later on, I guess it goes to doors and moves around, actually.
I'll take it back.
They get two attempts, at least.
Yeah, well, next round it'll be a choice, like, we don't, like, if they lose this, for example, they'll have a choice going back to it all, going down.
Oh, yeah exactly. Top floor will still be locked for the rest of the car.
He won't get the full reset because of the hit over time.
Yeah, exactly.
On the edge of my scene.
Yeah, I'm on the action now, right?
Bird is there, 6x6 now, Nina found those 5 kills, still 10 deaths.
Nina's actually died every single round.
That's the only player in the server.
It always gets a minute. I think I hate that more than having a donut.
not when you're just like even if I've got like a bunch of kills I'm like dude
why am I dying every round
oh reinforcing the hatch there from Chibisu
okay interesting so they're expecting to eventually lose control of this top
floor or surrender control of top floor and then play laterally in the late
round that's rare don't see that a lot it's a bit of a gamble
means that those defenders cannot easily fall back if the scars take a lot of
control
there a standoff nobody wants to make the first move we see cq they got the
uterine car gets supported got the mirror window got the reinforced walls and
those goddamn impacts as well going out every single round for the minute they
got six impacts in this one it's waiting to be tossed on out and because the
reinforce the heads like you said earlier teams they could just fall back in a hole
place and actually play the numbers but it's like a cut-off guard in your
fireway angle reinforce the wall wow trying to go for the revive but now
they've started to be able to control this could be the gap yeah it has left a
gap but it's the perfect operator they needed to keep alive it's too pursue and
now he has fallen even after the revive the solace is dead and that means
Pat and I all information is gonna be so much lacking here for CAG fish like
Like, as Marsh is way into our sixth room and Kag have had no choice but to give up the entire of the top floor.
With one player down and almost a minute to go, this is a very good look for Skars.
That's a lot of damage!
Ooh!
Onto Yuki's exposed by the fire.
He almost gets taken out straight away.
Very low HP.
But because the hatch is reinforced, Pengu, Skars don't have as many options.
I mean, they have a hard beach channel winners, but it's in the wrong person downstairs, and they confirmed himself that Yuki's gone.
Oh, look he's going down!
And he's back for his two kills!
He's saving CIG!
Oh, honey, he's doing it again.
He's the saviour.
It's Washo now sneaking into the bomb site in a 1v3.
DD man waiting for him.
DD man to claim his life.
Flex those muscles, Anerton.
The game is going the distance.
Three in a row.
Means that they are just one away from sending us to bank.
So our Shoya actually had a Harbors destruction on the Grim, the entirety of the round, but
he was the last alive, he was the backstabber in security, so he couldn't get back upstairs
in time to do any of that Harbors destruction, and it made the round extremely awkward for
Scars.
A small play like Reinforced and Hash in the middle of the round, it almost is a win in
the whole thing.
Of course, Ennitin going for a big swing, getting a kill, Yuuki is dying to an impact
and fire combination. That helps too. When you don't have enough heart destruction you
can't get that hatch. It means that the players by the bottom side DD man, if he is very safe
and isn't calling for backup, enabling the other players to be much more aggressive up above.
One more round.
I can't want to OT though. I can't lie dude. This is so much tighter than I expected man,
even the first map. If this goes overtime I genuinely don't know who takes it, but all
I know is even if we get two maps of massive overtime, if scars win this 2-0 I will be
gobsmacked. That is just like, obviously with watching it play out before our very eyes
It's a bit more believable, but if you told me coming into today scars gonna to zero Kagawa, I would say what the hell
Well, I'm with you there
I mean the fitness team this competitive all just boats will for you know worst scenario the war bracket run
It is for very capable teams here and Cunitro up D plus CD by barrel and scars
All fighting for one spot by the way
at the EWC. That's crazy. It's funny because I really felt like for a minute it was a battle
of like, you know, CAG's probably gonna get it, but maybe D-plus or Kinatrop could get it. And like,
hang on, Scars has entered the chat. They are making a big statement. But if CAG win this four
rounds in a row to take it 7-5, that feels like a big statement. And with Scars dropping Nina
Nina, very early on in this round, there will be a massive detriment to them.
They need this to push OT, otherwise we go up to Bank, Gag will have all the momentum.
And the Convo originally was going to be about Bank being a built decider, right?
But Skarsabit is so much closer than expected, but out of it, they just stayed here in Lair
bought two attackers, lost a bit of health, they have lost Nina, they were playing a trigler
Infil operator solid snake. Everybody has a lot of wall denial, sorry trap denial here
Time stall plant denial, cross fires. Like how are they gonna break this apart? I have no idea
Someone's gonna have to find some crazy shots. Otherwise, I don't know how they can break this wall that is CT by Varyl
Gluing by a pop stall for 30 seconds. Good defense setup. Still three gaspives as well. 3D's been counting the seconds
He knows it's about time. You can start tossing those out. It's actually taking a bit of damage
their full info on his position thankfully he's got a crossfire with
any scars are just waiting they still have a little bit of time to work with
but there hasn't been vert to really flush out these players positions and so
CAG you're not feeling too much pressure whatsoever I think I'm a finnish
man's hopefully watching the back step here from you kids so I think if you
damage his comms everything should be aligned and they start to go through
deep they find one kill but he gets traded back off post with a black bead
But it's the doccabies called of it actually ends up finishing off DD man three players alive
But both teams with washaway low HP starts to force down that plan and wrecked gone very big wreck has gone nuclear
stars
digging even debate seems like this mine will never ends and
Scars have now pushed us all the way into overtime for a second time tonight
How of all the rounds how do they get that one?
They're playing with a man down, we boxed him to a small room against the fire, the smoke, the crosses, the fender and the excitedness.
They have so many different ways of stopping Scars from pushing into the Bumside and yet they do it.
They stay on the attack, feeling very comfortable.
Now I imagine just entering OT, getting that parachute.
Now we're playing effectively at best of three in terms of rounds for this map of Lair.
And Scars, maybe cause me upset, that Dream is still very much alive, CG to go top 4.
They got that same approach, right? They're bunkering down.
Double plant an hour, smoke to shank it, Mira.
They got the whole mind to protect those Mira windows.
Scars? They just can't get baited here. They cannot say, guys, let's just go for a simple direct attack.
Let's try and plant in a default location and it all will be good.
all will be good they have to read into this lineup and go we have to go for
like verticality downstairs or have to go for gap finding we're attacked from
five different angles at the same point if you do a direct attack you're gonna
be faced just like in the previous round against a lot of different you too
and statistically they should not be winning that not twice in a row that's
it it feels like quite rarely do scars go for direct attacks remember they
started this map by going for two back-to-back very very fast pace attacks
one of which worked one of which didn't but you're right if they get a good read
the operators here from CAG there's absolutely no universe where they should
be waiting until the last 30 seconds are trying to execute into all this big
question for me is you kids on the daimos down below he's got tracks on a
four different operators he can really just mantle these power positions no
Go Azami to protect Varyl against that verticality from down below.
Instead they're going to try and contest themselves by making those holes as Zaka has done.
Nice and slow here, you see the magnets, you see the setup.
Not a ton of counter potential though.
Um, is she dead last? Is she in there?
Oh well, I'll tell you what, Wreck is just out of here.
Good pick from Zaka.
Capitao going down is going to make it much harder to gain control of the Mezzanine.
However, there's still that Grim, which you can fulfill that role.
Xenostar's to make his way forward. He's woken up a little bit, still struggling.
He's still blighted every single round and only got five kills, but at least he's well off that donut now.
But if Nina finds a big 2k or 3k here, it feels like that's the only thing stopping Skars from just taking control, don't it?
It's very little hard destruction
So there's two similar charts in the sack that's being closed in the reinforce wall with impacts in pocket and to make it even worse here
Skars haven't even broken the exterior wall. So they're just playing close on the bottom side by the doors
Not worrying about any pressure. Every member of CT is watching the front to push. No one at the back step is impossible
So scars have skipped step one of getting all the walls opened up and now they're in a tough position because of it
And I don't think even gonna go and rotate over to get it done
And I just walk on staircase take the bathroom windows and try and play for kills
Just look at how CAG keep on falling back. There's so much info
Onto their positions and they just continue for footing control
They want to play on the lay around we can if you hang on a second
Zaka and Nina, pass like shifts in the night,
Nina will go down for a 13th time in this game.
Zaka has to fall back to expose in his position,
now tracked by the Deimos down below.
Ukis cannot reposition ideally
and go for those vertical picks.
It would be far too hard.
And now look at the clock.
The timer is ticking down, nitro cell goes out,
Kag still continuing to put that pressure on.
DeFuse, in fish likes clutches,
The Deity man is making lava all over the bomb site, going deep, fish-like,
straight into the waiting arms of Anatoly and Washra has to go for Broke and he tries his best to do so.
Yuki is the last one standing, there's absolutely no universe where it happens.
Skars might have sent us to OT, but C.A.G now have a second opportunity to send us to a third map.
They took the bait, default plant, didn't get enough hard distortion,
they never opened the exterior wall and that's why he sees a sucker who's been
close on the reinforcement the entire time he gets through kills impact tricks
it falls on back while my disc are a huge problem scars for one of the rare
times here in this series where they did not have the correct read in the
operator re-pick phase and did not have the right tools for the job now the
sides will flip scars will also go top floor and play a very similar lineup
traps, intel, and plant denial. In our city Barbaro, they have just played a
similar strategy. They should know how to get apart.
That said, scars were undefeated on this bomb site in the first half.
Albeit, the second time they went to it, it was very close.
Washoi got that 1v1 clutch with the warden.
Now, CHE are in somewhat familiar territory, Pengu.
We found ourselves in this exact same position.
Cag-led in regulation 6-5.
Scars pushed us to overtime.
Then Cag-led in overtime 7-6.
And Scars pushed us into overtime and ended up winning the map.
If the trend continues, then...
I mean, CAG will fumble six match point opportunities in this game.
and now look at that I mean such a narrow difference between whether or not
the defense wins from a 5v4 or a 4v5 on this bomb site however for the attack it means everything
okay okay I assume he's destroying a Q-Berry that I cannot see with my own eyes or he could
pretty far that's one hole for that it's very possible don't question the opening pick i'm not
questioning just confused us all you know there's a keeper yeah it's placed very far back and he is
still 14 kills some great job here playing with a youtube a shield he's doing a lot of different
things in the server he's leading and mostly here a lair actually only him playing the monty
And it makes sense because you're enabling and now on operators like your clients that can be the playmaker
They have six smoking aids to support them as well. I like to use a fire here from fish flies
It's kind of slowing the round down rather
Installing CFP out in the very first entry point
Kimberberry tries to stop Hamilton from being able to peek however, he does quickly
make short work of it, DD takes control of ops, doesn't last down still for too long, vulnerable to C4s
Though we know there are no nitro cells on the SCAR's side
Look at how much barb wire they brought though, they elected for barb on newkiz instead of impacts to deal with those shields
I think that tells you that SCARs are really wary of these backstabs with the number of traps they brought
I don't think CIG will be able to cheese this round
Gonna be challenging
Answer them, sure.
All about the opening take though, they think they'll find it.
They get a hallway controlled, they get staircase controlled, now they can work the bottom of the slide.
This is a matter of time.
He's taking, these toxic beams are all being thrown out, but Andrews is supposed to hold it instead.
He skipped the corner there, that's great.
Off-pace play works out.
Now in C AG, he's getting a much higher chance of winning this round.
He's going up against a shotgun though, and he doesn't have any smokes.
He's peeking dry.
C 75 goes in, Washroy finds him.
Where is the trade from C AG?
They let us get away with it.
He takes down the glass, and he gets away with his life.
Now, Chibisu thankfully doesn't die, but does take quite a bit of damage.
Shureep has also fallen. Where has that happened?
How has that been allowed to happen?
Time to swing.
On the bomb side now, Wreck is amongst the fortress, but he gets flashback,
and D.D. takes him down 30 seconds and ticking away.
There's a plant that I'm still very much available here for fish like.
Just one fire.
There's low HP.
She's going to start forcing it down, but if fish like can land any fire,
Deity man will be forced off and so he is a big swing for fish like but now he's the last one standing
Come revive you kids has to go for kills Zaka hunts him down
And cag send us to bank
The third map required these two japanese teams will continue brawling until one is sent down to the lower bracket
to be a good match for you.
Fire one tick James one single
took off fire and did it with
that on the money. One going
fight at the very final on the
wall and we go to a 15 round
again. Not to be two maps of
be the first seed, that's the fourth seed in APAC North, sending us to a third map. We'll be up for
bank in just a few moments. Don't go anywhere.
I saw the trailer, and I thought the game would match my taste.
It was a very legendary and unique game.
I felt it was very attractive, so I did beta tests and beta tests.
At that time, there was a game party in middle school.
There were six or seven people there, so I continued to go around the rotation.
At that time, I didn't have much competition,
but I kept turning the ranks.
And as I was climbing up to the competition,
I was kind of...
I don't know how to say it, but I didn't make it.
There was a tournament in 2015 and 2016,
and there was a pad tournament,
so I knew about it,
but I started to have interest in it.
When I first saw the game, I realized that I could be a professional player in Korea.
I realized that it was cool to go overseas and play.
I felt that I could be a professional player.
I knew Faker, and I knew a lot of famous players.
I felt like I was talking about someone else.
I think there's something special about the game that I'm playing.
The team I was most impressed with was Furiya.
I think the five of us were the best.
I think they were the best team.
I've been playing ranked since 2017.
But when I was in the top lane,
I had a match with the players I used to play with.
We became closer, and I became close with a player named Waka from Norarango, and I became friends with MbTailer from Mantis FPS, and played games with him.
We went back and forth to Japan, and we continued to play together.
Then, at the end of 2019, Cloud9's Jay joined us, and that's when we started playing.
I just woke up from the house and started playing games.
I was on Twitter DM.
I was wondering what it was, and I opened it up.
It was related to the offer.
At first, I didn't really believe it, but
as I was talking, it became more and more realistic.
I showed my closest friend who was playing games with me first.
Then I contacted my parents to see if I should do it or not.
After I received the offer, I went to Japan for a walkie-molie day and learned Japanese.
I was going to get a regular job, so I was going to do it.
But no matter how much I think about it, I don't think it's going to be fun.
So when this offer came, I decided that this side will definitely be more fun and life will change.
So I chose this team right away.
To put it in order, the first worker.
He played games with me, he improved his skills and taught me a lot.
The reason why I started playing Japanese was because I played games with them and learned Japanese.
It's a good thing to be able to play games and play games in Japan.
It's a good thing to be able to play games and play in Japan.
Thank you for your work.
Do you remember the 2018?
Thank you for teaching me the Japanese and the Japanese.
to the third map and the school
session is in or welcome on in.
It's a school with Xenox.
One of the intriguing rounds that
I wanted to touch on was going
to be round number 11 boys who
you got. You can't really see
them right now, but we're
supporting you. They're
supporting me. So, you know,
supporting you. Yeah, they're supporting me. So school is in. So this round in particular
Bunk's briefing top floor hold obviously by CAG. Now CAG have actually played this a little
bit differently than what you would typically see, which is usually a 4-1 split, 4 on the
top floor of R6 and then 1 down below. They've actually opted for like a 3-2 split and then
they've also changed it up, reinforcing hatches, making sure that SCARS want to get this top
floor control, which you would typically see and they start well. SCARS get the opening
kill on to Chippisuit. Let's move it forward a little bit though. So where does things
change in this particular round? Now mind you, it's five to five at this point. So it's
a pretty big round here in round 11. It's actually James' favorite point in Sieves,
the break point if you will, round 11, 5, 5. So you see here, right here, Anerton. Let
me just circle that in. There you go. Bottom left. That's Anerton, right? So he comes back
Skybridge. He wants to play Green Stairs. Green Stairs are usually where the attack wants
to be to get Bunk's brief in control and then go for that direct hit into sight. So he's blocking that off. He's also got help from
Sharip as well. He's just over in the corridor. So making sure no one's going to be of course taking this space. So green space taken by CAG.
Scars. Well, what do they get? Well, they get top floor. Top floor's nice, but it's not where the sight is.
It doesn't mean much at this point. Now this point scars. 50 seconds left. I'm wondering, oh, hang on. We need to get to the site.
How do we get their hatches reinforced? That's going to take time. There's no exkiros. All of these things.
Anatole comes back up, impact, blow up the fire pipe, and from here you can see where the plant in place has gone right for C.A.G.
So they've gone and got still one Bunkz, Green Stairs, Double Stack with Anatole and Sharip, and they're re-engaging Skars,
who at this point are primarily focused with trying to get back down to that first wall. Now I'm going to note three players here.
So I've got my little pen, so number one is going to be Wreck, number two is going to be...
There is a number for him, Jake, but we'll just do that one later.
You can just write it down. It doesn't matter, right? It's my school. I can do what I want
So those three players are the three players that are still on the top floor earlier. We're sure he actually made the usual play
He went security trying get some first-floor presence and watch what happens here re-engress by CAG
And you're gonna notice one two and three are gonna go down pretty quickly over the next few seconds of which I actually don't know
How many seconds it will be but it's largely quick and what this is it's activity on the defense by CAG and playing in a
non-default sort of way. As you can see all three are gone, only W'shoi left. Nina also decided to vacate, but he was not really in the server anyway.
This series, and at this point it's now 4v1. So really, really good strategy from CHE, although finally enough, because you actually said it was quite janky.
Because it was. Because it's not the usual default setup that you would typically see on a Bunk Briefing site, but it did get CHE the round.
That is the site in this APR region that attackers tend to do quite well on and ultimately
CHE went on and won the map
Sorry
But we are getting there, we are getting there.
But look, all jokes aside, C.A.G. definitely had a couple of little moments in that map that completely turned the tides, guys.
And I think that unfortunately for Skars, no matter how close they were, they're going to feel gutted by that loss.
Yeah, I think the most disappointing takeaway from their perspective is that that second half, they got four opening kills, they were dominant in that regard.
they failed to convert three of those occasions which proved really really costly in the context of this series and again you flip a couple of those results and the series could well be over at this point so credit to scars they were far more competitive on this map than certainly we gave them credit for at least I did I thought genuinely thought it was just you know run with 7-2, 7-3, CIG will rebound I looked really strong and yeah whilst they did have ultimately really good moments hence they won the map it wasn't as dominant as expected and bank now for the third map is it kind of reopens and it's honestly been a pan-dorus box
It's our first three mapper which also means we could be on for a kill record.
We've said this both nights of the APL finals, but finally we are getting close.
Chibisu is getting nearer and nearer to being able to top the online record of 55 kills.
He is 21 kills away.
Jake you struggled with that graphical?
No, I'm just wondering about full event here for her to KZ, what was that?
I think you guys might have been there. I don't know. I don't know, but the last two
you know we picked it down right? Yeah, absolutely. Absolutely. Absolutely.
He's going to find out kills. Yeah, correct. He's going to find out, but maybe these players
that are starting to lack the ones we were talking about, Jake, might start to take
it. Sorry. Not really a thing. I don't know why I keep using it. They are slowly and surely
getting themselves into a position. Maybe we start to see a lower end push up. Yeah.
Yeah, I mean, I think banks going to be quite intriguing because both of these two teams, it's not a map that's really in their forte.
It's not like a top three preference or anything.
So and considering what we've seen on both of the opening two maps of both fortress and Lara seven, eight and eight, six,
I feel like we're almost sort of surely destined for something similar on bank and which way it actually goes.
I mean, who knows at this point.
I think once you get to the third map and clearly you were impressed with scars on layer, even though they didn't win it.
So was I.
I was impressed that they were able to win fortress as well, considering Cedric played it.
So, I mean, this is a difficult one to pull, difficult one to see, but it goes with the
matter of what we said for APAC North, the four teams that we have, there's no guarantee.
It is hard to look past CAG's record, right?
Actually, the two matches that they've played on this map in one over the last three months,
KITATROPE 75, D-plus, KIA 71, like those are two other top four teams.
I would take those results pretty seriously.
Again though, it is against SCARS and that's why a lot of the precedent doesn't really
hold up in this particular head-to-head two strong teams from Japan so much history and
stars have clearly off their game today I think we're seeing a much better stars comparatively to
what we saw in best of one form and that's what's making this last map quite challenging to predict.
Scars did beat, can you beat my enemy 7-2 in that? Similar teams, can you beat my enemy and
CAG? I would put them pretty much on the same realm at that point but I think what it is doing is
it's really solidifying the conversation of APAC North and where these teams are now sitting,
there isn't one team that stands above the rest like you see with your way boat. Like you see,
kind of with your chiefs and your enterprise in OZ, there is actually quite a clear divide between
those regions and where we are with APAC North now. Moving into this final map, Jake, I mean,
this one now sets the seat. It does, but I'm going to throw it straight back to you. Oh, please,
I love this. Is it good or a bad thing? That's the dilemma with kind of the conversation you're
bringing up because you can make an argument for both sides yeah that maybe
it's a good thing that Asia has the likes of Weber hosts with chiefs and
enterprise and what those teams can do internationally on the whole what's
a pack north on it's national well you know they kind of made a grand final of
what well one of the greatest events of all time come on Jake switch on mate
Start with an R. Yeah ends with an E load. Well it does. I don't know how he did that quick. You just don't miss do you.
You are just a sharp as a bloody tack. Maybe as sharp as a bowling ball. I think it's time for us to get underway with our third map.
The first three map up we had in the APL finals. It's kind of crazy to be saying that. But this is set to seeing this is a unbelievable opportunity.
Scars are going in competitive on map one competitive on map two. Who knows what to expect on map three
That's right
We've had 29 possible 30 rounds of siege so far in the first two maps and now we're deep into the third
There is a chance for scars to have a huge upset probably the biggest upset
We've seen in the APL for quite some time after they barely scraped into stage finals after a 7-0 on their final play day against
trippy and a big win the playday prior against fear x they just made it into the top four and
Immediately come up against an undefeated CAG. Pardon me CAG and then steal a map off them in the bo3
Can they steal the series though? We'll have to find out CAG. They haven't played bank recently
It's their lowest preference map at the moment, but
Back in kickoff they did 7 1d plus on this map and they played against Kina trope as well beat them
So cago at home here on bank
Also a side note, can we just give a round of applause for Jake, you know, Jake's path to go pro, playing one of the ones against pro players now, through an illustrated sequence as well.
What's happened to this man? That's an unchallenged work ethic right there. He's putting in the hours, okay, in the server, outside the server. Great job, my man.
Never seen this guy be so serious before. Love it. Just want to get it out there.
So yeah, I think Scars in my mind right I'm not like a stats guy look at the numbers
I thought I've never really done that. I'm a feeling kind of guy sometimes I'm wrong about those feelings
Sometimes I'm right. That's how it is Scars have always been in my mind a
Super dominant map a map team on bank
Because we cast he was last year actually
KinoTrope talk scars to bank and I was like what are they doing scars they terrorize teams here
I know this is CIG Bavaro there for medieval foe
But I would say that I would actually back scars on bank I was I think that scars will cause the upset
I think they're in the most prime position to take this in a two-on-fashion
And I think Nina's been low-commissioned most of the series and Nina shows up here on prime territory. It's over
Yeah
Well if we look over the last year
Scars are six and three six wins three losses on this map, and they're particularly good on defense
Which is quite rare these days they win 58% of the defense rounds
Of course, they did smash. Can you be my enemy on this map? Not too long ago as we've mentioned on the desk
but not a very good barometer of
A level of team when you're going up against someone like CAG comparing the top and bottom teams from APAC
North. Skars do find themselves on defense to start, which is statistically where they
want to be. Funnily enough, it's not typically where you'd want to be on bank. It tends to
skew attack a sighted, but they will be going up against Monty. With that, it's gone for
the double high breach instead. Protect some of those canto walls. A ranged high breach.
Not going to be a factor. The CAG have a lot of execute heavy ups here.
Yeah, they're you and they love that little step one step two step three kind of action
But before you can do that you got to do that wrong here give him after control
He'll back the layers fish like falls down the hatch will tank that full two damage from the dook before cold exploding
But the timer this is pretty decent from stars. They're stalling for a fair bit of time
Now the server hatches is notice is actually soft so they can pop that immediately and start its attack and server
So what sure is going to be a bit of trouble
It's going to be kind of all eyes on him of CT you want to go for a default server attack because what short is playing
On the silver stairs with the smoke up later
I just got three torches in the pocket with 60 seconds to go if you can min max his individual position and
Stop for 30 seconds second literally when scars around what the very least set them up for success
Wachoi has been a very impactful player today. He's in the most important position right
now. Anato wants to take the gunfight and does so. Beautiful work. He already pre-aims
and just goes for a pre-fire with the pistol machine covering most of his body so that he
would win the gunfight if Wachoi had a shotgun out. I don't know how Anato didn't see the
Valkyrie camera that was right right in front of him. Oh my god, Nina are you kidding me?
Oh, Nina
No, what is happening to the best player in a pack north?
He found in the group stage. He misses the c4 immediately gives up his life
That is a devastating mistake from Nina on scars and now they are forced to retake 3v3
They've got the numbers to make it happen
But going up against a Monty it ain't easy and sure he could be anywhere
DD man has it locked down bring us traded back
Lucas on the floor. It's wrecked a 1v2 firstly going up against the Monty Valentine
It's just not gonna happen. This has been a rough start for scars. They had smokes. Oh, actually like it
No, not gonna get any very close though
Insane that they even managed to get it with a plant down for CAG
After we saw all of the smokes that were available, after we saw the natural cell come out, I thought Scars had it dead to us.
They're very small things, right? If you stall with the smoke canisters a bit longer on server stairs, a heavy guy hiding in corner beneath him,
or if you just have that C4 land, like you generally win that round of your Scars.
That was CID having to speed up the pace of the round because they were forced to, not because they wanted it.
wanted it and also small cycle here Valkyrie impacts was being played in that round imagine
that Minus C4 you can afford to mess it up another you should but you can afford to and
you have a backup C4 as well but no they had Valkyrie impacts which started one in pocket
the entire round is an awful look top round start there for scars now they go top one
instead big switch up get a DMR 2 bomb the action get actually reg hiding right now on
the clash, hiding that particular power up.
Aubrey in the bands, I haven't really talked about, I haven't really seen them actually.
Double ranged half-hitch band with the baron and the ace, enabling the top floor bombs
to be much higher to accessorate.
And C.A.T. for Veril band, the Kaid and the Mira.
That's actually very smart because they're both making, you know, base in the weaker,
by getting with the Kaid, they can host the hatches.
And then Mira, that's coming to play them the other bombs, that's actually.
So it's almost like banning an Asami where like, you know, Asami is playing everything
bomb site by removing it, you make everything weaker. They've done a similar thing here with
two separate operators.
You can see the clash played by Wreck. The Kali actually is a great counter to the clash.
You don't have to expend any utility, just shots from the sniper rifle to knock that shield back.
A lot of times you could get a lot of damage on the Wreck. If someone is already pre-aiming at his feet,
And that Kali Blast goes onto him
Last and quiet in the server for now before it gets too chaotic
The thing about bank is that the pace is very different from fortress and lair
We don't often see a lot of early action. It's gonna be a bit like what we see right here
Hi, first you the second the taggers on repels. They're joining the checking the corn the clash here
gonna take a bit of damage actually and it's okay the tick damage is really
valuable though against the clash especially because she ribs on the
Kali you get a bit of tick damage from the docker bee and then you get a little
bit more and a little bit more from people shooting the feet after the Kali
knocks the shield back being as if the son is doing that as of yet and the
blackbeard is in and it's in trying to bank the made off and I think it does
indeed land on the washaway not without scars finding a few kills of their own
I think Yuki's aggressive inside stock has fallen
Cajie had made some headway, but it's still very very awkward
How to get a plan down case also on the ground maybe a good time reviving would break
Yep, it's gonna run over with the clash shield revive his team's view kids and get numbers advantage in the four versus three
Now Rick has to use some of the heavy lifting
He can lock down one particular Holly get a little bit of info to have this thing
It's about where that push is coming from.
Good angle fish line.
Surely he wins this fight.
Never mind.
Zaka gets inactive.
No.
Low HP, but it doesn't matter.
And Chibisu is taking out Yuki's.
So now it is a 3v2 for CHE.
Nina's in a great position.
He's the warden, and yet he gets flashed.
Another critical mistake, but he also
gets stunned by the air jab.
It's wrecked now.
A little bit of damage onto Annie,
but Chibisu traits him back.
CHE.
Very good attack.
Using that black bit perfectly, Anato knew exactly when to make his move and when not to over extend.
There's a little bit like Scarza over thinking these rounds and making it a little bit too complicated.
I also lost solo, gunfight's been taken, 4 vs 3, another ton of crossfires.
Wreck on the clash last of the live is never a good look because as I said, he could help his teammates instead.
He doesn't help anybody.
Another basic problem is that we saw a missed C4s, missed lack of utility, etc.
I will say if scars can get on the attack inside, they're going to be flying, they just got to get two rounds here in defense or three in a perfect world to get a big enough of a lead or equalization that they can't just like lose one rather than it's over.
So they will call it very early in the timeout because they know too, they got to get just that two or three rounds and they'll be completely fine.
I'd like to agree with you, it's funny though, like I said before, looking at the stats, they actually do have a 58% win rate on attack in the last year.
Last year only a 48% sorry 48 on defense 58 on attack, which is not at all what you'd expect right?
This is very much a
Defense sorry attack a favored map you'd think that they're
It would be better than their defense in the last six months. Okay. Yeah, there must have been some skewed results
I'm looking at just the last six months now and their attacker win rates more like 60 and their defense more like 55
So now maybe maybe you are right
Maybe we would expect scars to look a lot better in the second half
But time will tell I think it's still a good shout making that tactical timeout call really early
Guarantee that you win this round
You need to get at least one under your belt
You can't go downstairs twice upstairs once and not have any success and remember as well after this round
They're gonna get those operator bands, but so will CAG
Just think a lot of unforced arrows from scars in the moment
which I think is the heartbreaking part of it.
They played so well today.
You gotta wonder what would happen if Nina played
like the number one player in the league
that we know he could be from his performance in group stage.
I've seen too many rounds in this series
where he's sadly just completely dropped out
bit absent like that.
Missed nitro cell and then immediately dying.
That is really shocking to see from such a talented player.
I wonder what's happened.
The nerves seem to have gotten to him.
is double oh six
on layer as well get a kill six rounds that every single round
now one thing is the
the first one i'd exhaustion maybe from best of wants into a deep
best of three series ct but very a bit more experienced and it comes to
national play in all the series et cetera
higher stakes matches
but the individualism of Nina that's a different question not sure the issue is
here
There has been a bit of a struggle today.
Now, after Skars having called attack time out, they double down here in the lethal game.
They get both the Shanka, the Smoke in the action, so that they can play one of them, the Smoke on the surface there, so they just play their life away.
Then they have the Shanka back on the front of the Nile later on, not having to rely on points just to C4s.
Which is super smart here, because there's a Thatcher in play from DD.
So it feels like Skars have gone back to their good ways of kind of predicting what CT wants to do,
and going for a counter play before it even happens.
Now, timer, we're looking at it.
One minute and thirty seconds, full map control now for CAG,
but they're still missing to clear out the server staircase.
Last time, Ennison did it in like five seconds, super smooth, super clean.
They would need to do it again to have a lot of time in their pocket
to constantly protest around.
There's only one test wave from Ashoy though,
so they already had the curve from before.
Oh, he's full?
Okay, really.
He's managed to full back successfully.
They EMPed the smoke, so he couldn't help it.
Ah, that's very nice. I don't understand how Washington to get out there the hatch was open
Hey, you kids is left all alone. He's got two impacts, but that's all he's got
I didn't think he saw an avenue out. He's having detected by the Grooms bees
And this should be a free kill for cag by Varyl
Every second matters though 45 44 smoke off drop down and go for a flash
Oh, he's stuck in deep. He's managed to take down Anderson.
Jibasu is able to trade it back, but that is a big kill, and now no more blitz to go for that turtle plant.
Oh, we got the shun, Gav. That's second line of defense by this. The counter. You can't EMP this one, guys.
The fire will reign supreme. There's no real counterplay here.
The MR will hit the shot. K is holding the ground. 20 seconds to go.
So, I have to go for a shallow plant, but going deep at Shuri.
He has a big impact when he needs to get straight it back. It's no 1v1
Nina this is where he can redeem himself
But she was who has been fragging like crazy five and one so far got 22 kills earlier today on fortress
Just needs one right now
It's up to Nina to show
His medal to show that he can play well under pressure in this 1v1 on the retake
Taps the defuse once, Chibisu slowly peeks. Nina, halfway through, but a quick swing from Chibisu.
And CAG mount yet another attack round win. Scars have taken their tactical find out and they've got nothing for it.
They're falling apart. It's another missed C4 and another missed opportunity. The individualism,
They play the team work the coordination scars. It's getting worse and worse at every single round
That is we're getting two opening picks right and it's in a blitz removed
D even a thatcher right after shot down by a DMR to shine the fire denying the default plant locations
See for being tossed out that they're missing and then they get flooded on the bombs that they lose all their gunfights
That was around the scars definitely should have won and now oh boy. They've done it
They've done it again. They have banned the Grim. Last time they banned Grim, we saw
Monty every single round after on Fortress. Now they banned the Grim, and
before we saw the match replays, I signed it to unlock it that it's Saxym operator
hovering the Monty. Well, it's good, but the Grim, it helps you get kills, but it
It doesn't have the same magic that a Monty has and there is no substitute for a Monty.
Look, if you can't make a Grimwork, there are other operators you can bring to have a similar effect
where it's using a Capitao, a Flashbangs to create that space that you're getting with the Grim.
Nothing else does Monty quite like Monty, even the other shields.
They do not hold a candle to how potent he is.
To Anna since credit though, if he's doing the tour de shields in this game,
First round Panky replayed Monty, second round Blackbeard, third round Blitz, back to Monty.
Now, what do you do with these guys when your opponent doesn't just crouch on one show, we can play all of them.
You know, my favorite saying is making a return now. It's not easy when it's hard.
That's where we're at right now. It's simply not easy when it is hard
And it's only gonna get harder from here right now because look at this lineup. They got
power-ups the sniper of
Cali one of the few problems is actually a Cali is not a troll pick well
Cholars been exaggerated something Cali's the guy with a four-stop instructions
Yes, you find the SMG is really good the secondary
I think it's one of the best SMGs like secondary SMGs and then the main rifle is not the best, but it's all right
and then you've got
The four gadgets which are explosives for clearing you to but also good against mirror as well
People forget that
That phone call sound man explosion downstairs
Heart Destruction, Flourish Stones, what is happening here man?
Scars are not willing to fight back right now, and I get it, how do you fight back against this current attack?
It's either long angles which are unfavorable in, it's a shield that you can't destroy, it's yin can deal less, don't get the calls.
I'm looking to get active, I need to play a playdown switch with Solace, but right now, Solace is on the wrong side of the lobby, or on the down switch, but he's in the lobby looking for the rebels.
Yeah, it's gonna fall back.
I can't even know about it.
Yeah, they have a feeling there's a player in Electrical who's just watching it.
Zaka is waiting for the re-peak.
Look how much ground they're giving those flankers.
Oh no, the timing could not be worse!
Oh my god.
Zaka has just missed this!
Oh my god, he's missed it!
Nina has just walked on past, however, the scars, they've fallen so many players on
the bomb site, so it might not matter.
Nina has been let to slip through.
now a 2v4 for Skars. I cannot believe that. How laughable is that from Zaka, the most
unlucky I've ever seen. But Nina, unfortunately, is not having the best game of his life. Now
he's in a 1v4 and they know exactly where he is. He's being stared at by Anerton on
the left side and he is being shot from the window. Repel, he will take the fight with
the player on the window and Anerton will hunt him down. Four rounds straight for C.A.G.
on the attacking side and they showed no signs of slowing down.
Four round straight. Scarce can still get there two rounds perhaps, but it's not looking very likely
This has been a bloodbath of a match here in bank and
C.H.E. It's every step of the way. It's the right operators. It's the excuse to open a kill engagements is flooding the bomb side
It's stopping the utility like they're just not missing right now
And I I'm still kind of at the point of my mind where is this just a matter of exhaustion playing 7 8 8 6
Entering a third map, because Scars are not fighting back even like 50% of what they were on Fortress.
It's a different look for them and of course every map plays out differently, but historically this has been a very complicated playing ground for Scars.
Yeah, I don't know whether it's just to do with the flow of the series so far, where
Skars really put so much energy into Fortress, eventually fell off on Lear, and now they've
just run out of steam, and CAG have really read into them.
If you look at how Lear ended Pengu, five of the last six rounds in that map were won
by CAG.
They very much had the momentum.
Which means if you look back over the last 10 rounds of Siege we played in this series,
Scars have only won a single round.
At what point does that tilt start to set in?
At what point do you start to believe?
You know that feeling when you're playing a game and you just cannot believe that you're
going to win it.
You cannot believe.
You cannot have optimism.
You just can't seem to conquer at that mental warfare that weight that hangs on you when
you just cannot get a kill.
You just cannot get around when nothing seems to be going right.
You keep getting unlucky.
Every time you die, it feels like you're getting timed.
It's got to be where scars are at right now.
If one individual has a pop-off moment, right, and they start inspiring the others, like,
guys, it's winnable, look what I just did.
You can do it too.
That kind of momentum shift, that can change everything.
But there's no one that's like, outstandingly good right now for scars.
They're struggling as a team, every single member.
I do think Alderney is at one big moment, but it has not happened, see if he's just choking them out?
Not giving them anything for free?
It's not like it would happen when you play against them once a week.
Again, you could have banned it, but they banned the Grim James!
Bit of a troll.
Fishlike isn't a world of pain, he's used three gaspades, a bit at 20 into a round.
Very fast here from Shureep as well.
Oh, hello, good read!
Here's the vault over from fish like takes it down immediately
5v4 now CAG
Open kill attacking side Monty still up
Scars are looking desperate wash it wants to try and make the play
But I know exactly where he is and Nina gets punished. It has been the worst day of siege. I see none of Nina in the longest time
Scars capitulate right when it seems like they've done everything right
I
Know waiting again
They're not looking to make a plane a clue for a push. I just hear the Monty creeping on up
There it is and he gets the intel. Bye. Bye back. What should I dies one by one?
They will fall one by one see if you get closer to that fifth round then at this point
You just got to start calling the GG its flawless Jesus in a row on bank
and for scars it feels like any sense of self they used to have on Fortress has
evaporated, CAG have taken control, they have materialized throughout this series
while we saw them bleed at the start they just have not shown any chinks in their
armor any weaknesses whatsoever in the last 10 rounds it feels like almost a
formality at this point
I can't believe that we have to go through a 7886 game to just have what variable could
become a 7-0 bank.
There's all the hype, there's the build up, there's the storyline, there's scars causing
the offset, but then there's this.
The map that we all thought was going to decide it in favor of scars has turned against them.
Now it is a tag of favorite and I do think the scars have a much better chance here when
they go on sideswap.
But if they go down 0-6, it doesn't matter how good your attacks are, it's one clutch
you see and it's over.
So they need that two round defense.
now the best they can do is get a single of one
i feel like cg are in their heads right now
they can do no wrong
what the scars do now
in the basement they go and they've got quite a bit of a roam
we've got yukiz and tellers he's got a pre-placed c4 and he's on top of a mu-chammer
so he won't be able to be tracked by the doc or be
I'll be joined in a minute right into the mute channel and raise for CAG it's got a read
Scars blink so patiently. I'm sorry if you can't get playing so patiently
They're not really rushing this whatsoever. I love you
The nook gadget changes you see it on the bottom left here shoes gadget will only drain when the
camera is actively watching him. You can stay here for as long as you would like to
and he here is the drop there from the elevator hatch might hear the players
approaching open area here Kadella's going out phone call ringing this might
just be stars completely surrender in the room control because they've all but
one left now they've all left actually Nina also dropped the open area hatch if
you drop down this hatch you read you cannot get back up so it's a one-way
ticket it's a big decision but it's gonna go for it's a freebie here by CIG
there is such a freebie here they know exactly where he is he's gonna go deep it's
It's gonna be the air cap that goes down.
He's waiting for his chance.
He almost goes for two, but Wreck will trade him on back.
I think he must have got the read,
but not soon enough to save Fish Likes life.
Now Wreck decides it's time to go back upstairs.
He goes all the way up and straightens out his waiting arms.
Scars now, just three players left alive,
all of which on the bomb side.
And Anerton sets his sights on blue stairs.
Washoe isolated on an island left all alone and now it's who wants to take the fight to him
No smokes and as you said no help isn't given only has 17 bullets
They're gonna be two attackers coming for him and they need to get through him because taking down a shot
He's he gets one second troll. Oh, it's damaged and it's knocked back in the double
Swing the kill. It's you kids in the one before he has been hunted down and put to rest
It is flawless. Two maps of overtime only to 6-0 on the third map. CAG, dominate the half.
We had such high hopes for this series after that first map went to distance 15 rounds.
We thought scars if you're the first ones that can take the map off of CAG can you maybe
take a series off them and on the second map we thought just maybe just maybe
there's a chance of scars can come back again they pushed over time for a
second time and combat three it's been such a disappointment I agree for so
validated when you agree with me no it isn't much more to say man it's been
disappointing it's been I would love to build up the comeback story right scars
down serious six against the attack and so they're gonna do it James they're
gonna do it but look at how these are to play it out that is more than a good
details hasn't been being close one thing is to lose zero six and other ways to
get a flawless like fourth rounds I look at this they sure is dead but like it's
basically a fall this round it doesn't matter
Well, if there's any way to do it.
I'll do a lofted mini-player that's drowned.
Oh, the look drop?
I love it.
It's just so beautiful when you catch a Niko with his hands down on his drone.
Especially because he couldn't hop.
And the way to do it, man, it's like you're rushing into a bomb site where all five enemies
are on the base and floor.
Like, there should never really be a gap there, but you found the perfect timing for it.
Because if Niko wasn't on the drone, he would kill the drone.
But the timing was perfect.
Yeah.
That's super well played.
Well, Skars failed to ban out that Monty.
I know you really haven't them for it, Pengeras,
to catch by Varel.
But they are going to bring the Monty for themselves
this round.
Really locked down is this CAG defense, though.
Every single operator is some form of a trap,
some form of entry denial.
You've got late round time denial in the Goyo and the Smoke
to burn through the last few seconds on the clock.
Of course, you've got the Fenrir, the Ella, and the Aruni to really prevent and slow down those entries.
Couple of impacts as well, should they find themselves head-to-head with a shield?
You know the other thing that's very disappointing? Because of the fast series here,
Shibusui's kill record is not going to happen.
Well, what's he up right now? Actually, I think he dropped a 23, and then he got 10 left on 11.
I think he's at about 43 right now. It was 22, uh, 10.
I think it was 10.
Yeah, and then he did a lot of... Look, he had a great map one, but he wouldn't need a second one of those to really give competitors a record.
Okay.
Got 43, yeah?
Yeah, I believe...
I mean, Maxwell T on the table, and I'm saying it's possible, okay?
12 more kills and he matches the kill record. I mean it's possible if we go for another 7 or 8 rounds.
But I have a feeling that he's probably waiting right now.
Well, actually looking at the round state I would say...
Oh they did the... I think the Scores they got this one. They did the Goyo or Runei trick on the hatch. Yeah, I love that.
So you force the tagger to shoot up the goya canister because you cannot put your
garbage gadget on the hatch otherwise and if it turns 20 used to seconds or you're
just sitting there looking at the fire because you got a breach first then go for the attack.
Oh that's super limited. Also really nice play from Amit and he uses his
Grishmaw really aggressively so that he's already gonna have an angle on to fish like
once that shield gets knocked back but doesn't matter because scars actually
playoff that really well they managed to confirm that kill on to Amidston before he does any real damage
47 is so possible there are three toxic beeps though. There's maybe a blue or five still by the bomb
Oh, she's a big good lash out though
So honestly is scars from Chote on a timer hold up
They've dropped down the back porch and have to look over pentagon over kills. Yeah, they are
It's a big kill here from washroom. She was who won that probably not possible here for scars
I don't know where DD is, he finds a double, but they do hunt down Zaka, the last player,
and it will be no 7-0.
The first round of what would be an unthinkable comeback has been achieved here for Skars,
and we see some Levy on their faces.
Five more chances though for C.H.U. to lock this in.
What can I say?
They're good for one round.
This is the one round.
You're still thinking back here of like what could be done differently.
I don't think CT's got to change much, just like step by step obviously, but they're
near to just out cheese, the cheese doesn't work out.
CT's are against the 12 kills.
Ah, you've only got one more.
So I have confirmation from our admin team that apparently what Shuri and Rek were talking
about in the chat was that Sherry was hyping up Wreck and saying he was so good, too powerful,
and that Wreck makes his heart flutter, and so Wreck asked him out to dinner.
Nice to see Sherry in feeling a little bit brighter. He's also the first time that he's gone
positive I think for that. Oh yeah he's had a bit of a hard one himself, yeah.
That's very sweet. I mean that's been a big story, it'll be almost like Shuri
being Nina was the best shot from the individual in the respective teams and
while Shuri was kind of you know caught up if you will Nina is still falling a bit
behind and now I should play in the Monty Nina on a shield playing the passive
I'm not against it. It could be what scars they need.
slow rap
it's a matter of when you show the monty and it clashes into action
you're just going to match the monty one to one
i think that's going to be the goalie of vanesson
because you are going to be the number one shield counter
as you keep knocking back the shield
you get wind from the rappel of lobby
with the tubi by tubi by lapel
tubi by lobby
I'm going to attack here nice pig give us who goes down
Anastas is doing his best to try and keep Mina at bay on that Monty and the smokes that DD
are certainly helping him out he's about to get hit by that jago payload i think anas is
going to have to cop this damage there's going to be quite a lot of damage so he does
Oh, DD shot through the smoke. Great shots there from Minkis with the Dreadmark.
Anton tries to get active, loses the fight. Wow, it's flawless for Skars. Okay.
One round, we have a little bit of a chuckle. Two rounds.
And Skars start to have a little bit more life.
Okay, okay. So like I was saying, Skars, the attack on Bank here, they're quite good.
The issue is the defenses they didn't get a single round because as I said, they have no parachute if they just have one round
Go the wrong way one close by CG. They will lose
surprising enough actually hold up sparky on my screen
CG call it technical timeout despite getting a 6-0 lead. Is it sparky saying guys finish it close it out right now
We need one round. He said one finger one more round guys. Come on
time to get active here Sparky
what's he gonna say I'm the voice to lock the hell in man he really does talk
with his hands I wish I could lip read oh here's a smile from Leo love to see
I mean, you got four full batch points.
Let's crack a bit of a joke here, I guess. I'm the banter.
I mean, I think a high spirit in good vibes goes a long way and I'd have your scars because you're gonna need to actually, you know,
Be so delusional that you actually believe you can make the comeback happen. You have to believe in it.
It's back down to the basement CAG running more plant than aisle yeah, it makes an appearance
Scarce surely I'm gonna lock in this fuse out there
They're actually doing that was Nina always hovers fuse. It's such a troll every round he hovers it
It's just I think I figured out the fear that right then you pick one of the leaves contested operators
So everyone else can do the attack of repix and then like now in the very end you can choose your operator
Yeah, it's gonna be that
very troll
Hey, I
Always gets me going we do have the Monty back again from fish like
It's funny how both these teams tend to have the same like little sound cover there
We're red, you kids helping him out a little bit?
Oh, Shuri gets the audio cue from the dreadmind, decides to fall back, doesn't take the fight.
Reloading.
Immediate area, hot dial three.
Okay, mind you, every early battle that scars they're taking is like they have to win it
in the back of their head.
Losing opening pick and it's gonna slowly make the round so much more challenging.
There's so much map to work here in Bang, right?
A lot of map control, a lot of flanks to be watching.
when he gets that bomb shot eventually you need every single gadget to do their job
with Tristrone, Sabin, the Util, the Mungy Shield to cover the bullets, the
Daemons trying to get onto an important bit like an ankle to make you feel
pressured, so many small things that can happen. Right now it's about destruction
you have no primary hard reaching operator yet they have six can openers
spread across Daemons, Grimm and the Mungy. This is what you do by the way
You put the bird canister in the middle of the hatch and you cannot open them
I believe with both ferbite or kennel banners or just the kennel banner
I'm not entirely certain but thermite is bigger than this map is extremely low despite having three
Exothermic charges these days technically you can open more hatches than you can
That's true
But that's also like second average primary get to a grim and get two hatches
Damors and get two hadges very much whole thing. He can get three
It's a good line up here for scars because you're right all the hard breaches bring something else that's very valuable whether it's the
Damos the Grim or the Monty all of which are now battling here against anitin supported by DD as
The echo helps it out, but washaway drops down and stabs him in the back. Unfortunately
The CAG they're not able to support and it's enough to keep him alive goes down
There is time on the clock here for scars to get this attack done
Yeah, again, the big movie team victory is cheering to the hystericals out suffering a loss
They've done that then the prime position of the go for a win
They're publicly canisters of Trichstone best hit number two now
They can get the diffuser out to Monty and he goes for a plant shield covering his back
or they give it to a gun and if Monty walking deep into the bomb and cause a bit of distraction,
bit of chaos in the server, those are the two options and they're looking for a back step
with Monty, so he's purely playing the back stepping role as a shield. He is not the planter.
Nina fakes the plan. There is a yokai watching. Can read the plan, what they can see the planter
is going deep. What's Nina takes it, the fuse is all the way to vault! What is this call from
Scars they need to find all the kills.
Chibisuit goes down.
Scars are so dang lucky.
They made the gamble of a lifetime.
And it pays off. That's three in a row.
James, I think we're at 0.0 seconds left in the round.
Nobody was going for a plant.
If just one bullet misses, if one bit of incitation happens,
you can't find the last defender, you will lose on timer.
We'll see it probably during the highlight reel afterwards, but that was way too close for comfort
But a good reach in scars. Hey, they have an echo. We can't just power 10 seconds left
We have to flot and go deep and then Monty dropping down the lobby hatch becoming the backstabber ends up being the round-winning play
We don't see that all that often here on bank Monty has them in band as has the echo both people
Counting each other perfectly saying times of the essence. Yeah, well
Even just a read here like a CD is on the yokai and he's
The fuser is down they see it
0.2 I see your point to
They not really gamble that I cannot believe that all the way into cold vote
He could have dropped it and sprinted into something like deep and just left it there inside for his team to pick up
9 rounds of the round of attack between these two teams Pengu is a game that feels like it just never ends
Now lots of spin the story that they're just letting she was who go over the record, but he's not getting many pills
Is he so like I can't even do that
No, I think it was gotten two kills and something like that.
22 into 10 into 13, which makes him at 45.
So he's still 10 away.
That's 10 away from matching the leading as well.
I like that the attack didn't have a win percentage increase with opening pick.
Is that because nobody has got an opening pick on the attack on Stephanie back north?
It is now high, that stat is missing.
The surprise.
Opening pick has been a little bit back and forth in this game.
It's been won by the attacking team, slash the team with one around.
It's been the same thing, except for two of C of use attacks where scars on it.
Everything's a change here on the tertiary bomb site.
The thing is, we call this tertiary, but I generally think open area, it's just as competitive as like,
as like secondary primary depending on like the open advance the play style the strap like whatever
i don't feel like open area is like oh no we won the two best bombsite that's called open area oh no
it's so bad it's more like a stylistic choice i think i have a very good fighting chance here if
you're a cag but it will change up the general flow of the game no more default basement default
top floor there's no problem solving cag strike first and i think it's opening pick onto yuki's
He's playing that floor's operator.
That means left self-destruction.
Also a little bit of less of a penalty.
The racial shown is such a buff,
but yet to get in the action, he's outside the building
and timer halfway burned already.
We gotta get in the action if your scarf
to speed up this timer because the timer's slipping away.
And then this punished Zaka, who was answering his phone.
I don't know how he managed to get an angle.
I think it was from above.
Reck is finished off, and it's in.
Another round of attack coming right up.
This guy says, 4v3 as they push all of the defenders back into those two bomb sites.
My new scars have to be perfect for six rounds in a row.
They're halfway there, got them three victories.
This round has to go the exact same way.
They're in a good position, with a red fine from that kill, getting numbers advantage.
They can aim one strike one defender at a time and figure out their exact location.
As long as you don't try to get them, you're jammer.
They got verticality on the sledge, they got a shield on black with diffusion hand.
They have every single piece of pool available to get this plan done and get the push going.
We only got 40 seconds, they can't wait to much longer.
Still a Nitro here for Chimisu, that needs to be in position to deny a potential plant.
An impact from DD as well, the impact prepared, no tossed away.
He's gonna go for a play.
Outside actually, impact at the exact same time as the Sledge opens up the very same hole.
Now into the 2v2 Chimisu.
Punch it down, it's Chimisu in the 1v1.
Still a nitro cell available, washaway goes deep.
Buy him some time, buy him some space.
Jimmysui falls back, 15 kills, goes for number 16.
The key to barrier, it's gonna block the line of sight.
Zaka with the laser, glutches the ramps.
I cannot believe it, the most underwhelming finish
for Skars after a mighty effort over three maps.
Back to back over times, but at the end of the day,
CAG will rank supreme here at APAC North.
Oh my god.
He walked in, he tanked the laser, and after 8 seconds it's going to automatically recharge.
So he tanks it twice because it's stuck around too long in that same location.
It's going to be a 1v1 for the ages.
To keep scars in it or to lock in the series for CAG.
And it's not going to be the player, it's going to be the gadget that gets the final save.
Wow a crazy start and look if that was meant to be a quick game of the night
I think we're in for a big day of a pack or cg
Eventually capping off what was a much more dominant map, but the series is done and does it let's toss it over to the blokes on the catch
Couple of armchair experts they call us and I think all in all a very impressive game
But goddamn what would have been if it wasn't a 601st half
There was so much hope for that guys and unfortunately just way too much damage done that first off. Yeah, unfortunately for scars
They didn't quite put themselves in a position where they put serious pressure back onto CIG
It's one of those cases where six a half you need to respond with I think
Four rounds then you probably propped the time out then you win one more and then it gets serious
And that's why this is another example kind of false hope
Unfortunate unable to get the job done. I mean credit for sure
Second half of the 3-0, but he killed us in a row, it was insane.
There were some incredibly close moments.
I mean, the last round was a great example, but it was so close.
Typically, they went in favour of Skars, unfortunately,
the last one goes the opposing way,
and because they didn't have that cushion,
they kind of got caught out in the end.
So, a little unfortunate for Skars, but a big win for CIG.
Certainly is, and it now puts them forward, again,
just continuing that momentum that they took from group stage.
Let's welcome in our interviewee, which, Sparky,
I know we've spoken to you a fair bit in the past, but it's my first time.
So I want to say it's lovely to bloody meet you.
Secondly, how does it feel to to claim this third map with such gusto in the first half?
Yeah, no, I'm pretty tired, you know, yeah, that's a difficult game.
But yeah, and nice seeing you guys.
Sparky, obviously, we spoke quite a lot throughout the group stage.
A lot of what you were saying is you know, been a hands-off let them talk communicate, etc
Now that finals has begun the involvement from you clearly at least in the coach timeouts has
You know risen to a new level. Is that been the case? Have you been more hands-on now that finals has begun?
Yeah, yeah, so
Absolutely, I mean today I think they responded pretty well to the timeouts and just that we should
probably practice adaptability a bit more and like discussing what goes on
after the round because our adaptability wasn't good like I don't want the team to
be able like to need to rely on my timeouts to win round you know but I
think they're they're practicing so it's fine there's like more discussion
going on it's just that Scars today had like very good game prepared and we didn't
really followed the match preparation very well. I mean it wasn't really a good showing from us but
yeah we got the win. I'm happy. Yeah I mean Skars played phenomenally in the second half there of
Bank to remain competitive. What was that from your perspective? Like was that was that stressful?
Was the game plan falling apart a little bit or both? What was your take? No it's just that the
The game plan was followed only after I was calling the timeouts today because I feel like
the guys were a bit confused by some of the scards placed, like also on the other map.
And so we needed to reset a bit, so the timeouts really helped us.
I feel like scards, they could have gone 6-6 on bank.
When I called the timeout, I just told them the lineups they should play for open area.
I wanted to try basement again, then I told them that I have an open area, and the operator I called actually got the kill at the end, but yeah, I think it was a nice game from Skards, very nice actually, and it wasn't really like it was going from us, but we'll work on things.
One of the things that we were talking about coming into this Sparky is around the, I guess, history of APAC North and the competition of the domestic league in general.
We see a lot of times, you know, Scars repeating the same games against CAG. They actually have CAG's number over the last, now granted this is over the last seven or eight years.
we're not. The scope is huge that we're talking about here.
Correct. But one thing that we were really harping on about coming into today is that
right now it feels as though APAC North is the most competitive region when it comes
to the finals. Like there are really, while CAG, yes, we do think that you guys are well
and truly above, it's still well and truly competitive enough that these kind of results
can happen when scars can have a really good day. How do you feel about the APAC North
region right now? No, I feel like I think the single qualification spot is like in the regular
season maybe it can be a bit more boring like instead of I mean like a super league you know
of like all the best Apex teams it can be a bit more boring but like the finals are probably the
most exciting like out of the old regions just because you get only one spot like teams are
playing like they're playing everything you know they're not hiding anything
whereas like in you or you know the other guys uh you know they they hide some stuff and like
they don't really like it's a different feeling you know yeah it's a different I think G2 was
yeah yeah yeah absolutely I was thinking about that I was you know we have had great examples
throughout the year of like, like, Turia,
and as a team, it's just at the mindset
of something that we also need to focus on.
And I think this single spot thing allows teams
to really like, feel the pressure.
And so people are able to like, see them
if they're best or they're worst.
Some, you know, there can be blowouts.
And it's also, like, it's beautiful to see, like,
a team, you know, receiving a blowout
and like, it's the final and like, it's, still,
it's exciting, you know, to see like, people panic
the viewer. So I mean I'm pretty happy about the way the league works. Yeah for the viewers it's
exciting for the coach it's stressful I could only imagine. Sparky before we let you go is there
anything you'd like to say mate because you know we like to give you the floor. Do you have any
friends, family, anyone that you want to shout out to? Yeah no well the fans, the sponsors,
the new structure, the new organization. Thank you for watching the games and we'll make sure that
we come up with more ready for the next game and hopefully set some 7-1, 7-0, something exciting, you know?
That's exciting for you, it's boring for us, mate! We'll catch you in the next game!
Thanks, Sparky, we'll catch you soon, mate!
I got it, bye!
Look, as much as we're kind of taking the mickey a little bit there, it is for most of those teams,
right? You really don't want to let it get to a point where you have to go to a third map and
And then all of a sudden you six owing a team in the first half
It's just that kind of feels like a deflated match finish, but by God did they do well?
Yeah, I mean interesting sort of what he was I think really getting on about is what was the team following the strategy?
The plan that was set in place to begin with and and maybe they weren't and maybe what bailed them out in the end
Guts was jibber suits and performance overall 47 skills. What was he so eight off the old seven
Seven off matching me or seven off matching it. So
Yeah, we were kind of talking about kills per round as a metric here to 1.21
APR
But the league average finally enough to be so actually holds the record at 1.06 this stage
So he went plus 15 over on the number one play watch which was him and to get Asia into the mix and high Cal with a
1.18 on the 1.16 third with a 1.03
And that's it all the names are listed that the only ones averaging over a one KPR
So when you go and get a 121, which it was it was a 126
Before they obviously lost a couple of rounds to scars
That's how much of a big performance to be seen was having in that game and in the end across the three series
Which was also close except bank. He was the difference
Yeah, he dragged them across the finish line
Which is all that matters for now cuz CAG they booked their place in the upper bracket final
Unfortunately, Skars, they've got a lot to fight through because they have two teams going toe to toe next.
And this is one you cannot afford to miss. D plus Kia, take on KineTrope in the upper bracket semi-fine.
I was really happy when I found out that it was real, and I was very happy when I found out that it was real.
I used to talk to other people because I was one of the characters that I used to like.
But now that I'm talking about what I used to enjoy when I was 5 years old,
I don't know much about the younger players than me.
So I'm a bit sad, but I enjoy playing alone.
I think my team is more free now.
My role is just to pick a good character.
The atmosphere of the team is much closer to each other now, and the language is more comfortable to communicate in Korean.
The environment itself is good.
The role of SeolSang hyung is the head coach, DongWook.
He is older than me, and he is 24 years old.
If we compare Cloud9, we've changed a lot of the meta and the era, so if we're going to win with a strong and systematic feeling,
we've changed the playstyle and the pick to a more free-spirited way.
I think we've done a lot of things in the previous team, but in this team, we all have a lot of experience and are high in the game, so we're all doing well.
The team I want to win the most in this stage is DPLUS.
And because they are the best team,
I think we can win this game as a team that only wins against them.
I'm out wind-billing like an Englishman looking for a scrap, the talking of a scrap, Pino!
If he goes on contest for the kick-goes call, that'll be devastating, the grenade goes through, that's the swing!
Cyber and Bullet are able to get one apiece with the kick so far away, and Canadian down upstairs!
Wow, that was special!
It's a one-boss, it's three to hold, and they're pushing in from behind, he's found one!
He's got to get the vertical as well, they get pulled off, Tim, we're down to the last three and four seconds!
Ryder's got another! He's held on! He's gonna do it!
And be a Jew! Take the two-on-win!
Both players spotted, but the Rams can be made successfully.
Oh!
Oh!
Ryder popped the sell-out of information from the bees!
He goes, ditch!
Oh!
Oh!
Oh!
Oh, here it is! Seven Rams!
They cement themselves as one of the greatest of all time!
He's starting to get cooped alive, only, but he's using his stem pistols!
Pistols, look at this from the dark.
Surely not.
Brilliant.
That's Clay the year in my book.
Place the game, hits the old body, doesn't go and catch it.
Oh, he's got a chance!
The dash!
He's up the net!
Oh, it's an ocean!
He's going back.
He's not quite sure.
That's too dark.
He's going to go.
A few seconds, stick it.
That's a little sticky.
This is an angle that he might be able to contest.
No, unfortunately, he takes just a bit of damage here.
Walk, I guess, to the second one.
Eclipse, though.
We'll get one.
Turning it into a 2v2.
9-day pushing on the side.
this. He clips the last alive on the LL. Spots the head and takes the base. The ace for Watkins.
He wheeled down V.C. Canadian positioning to pick up, but that's going to result in a
double base. The vertical left fork. Neck rocks the final defender against vertical. The
ace. Absolute domination.
I don't believe in Magic Michael, team one does, as they win the Mexico Major.
Well, it's everyone's second favorite segment.
I don't know which one I enjoy more, the Ramen or the Xenox Ghost Pro.
Which one do you enjoy more?
I definitely enjoy the Ramen more.
You enjoy the Ramen more?
Personally, I think the Xenox Ghost Pro segment is clearly catching on in terms of hype,
but for me, I actually get something out of this.
Now, James, thank you for joining us.
We're so grateful to have you here.
Now, have you ever had this one before?
This is not the one that I've been eagerly anticipating.
So I'm not familiar with this one, but I will say I just casted three maps to a witcher over time and didn't have dinner
And it's like nearly 11 p.m. So I'm very excited for this. Okay fantastic
Now for the viewers at home that may not have joined us in our ramen ranking before we like to grab different ramen cups from all over Asia and
Try them Jake. Do you know where this one's from? I don't actually know I believe from Korea. It is from Korea
I'm getting the head nod, but I can smell it from here
Context a couple of guys that probably don't eat a lot of spicy food throughout their entire life do enjoy spicy food
You are 100% gonna see me sweat when I try this. I know that for a fact. So once again, I'm gonna I'm gonna prep us all
We don't see if we have a ramen. We keep them on top. All right
This one spicy that I'm cooked because I'm just gonna
Okay
So
It's spicy this one is definitely a close-up, but look at that. Look at that is
Extremely orange go and show it again. Show it again. Show it again. Show it again. Look at that. I think you're gonna
Definitely not
Pull them out. There is one important part that we haven't introduced. Yeah, thank you very much. Would you like to do it for me? Nick?
Nick hello, Jakey. Hello
What have you got today on your poem?
It's called the words the daily words of wisdom guys come on get with the time daily words of wisdom
cheap price give you cheap rice cakes rice cakes that look good are also good to eat wonderful
to ferment your own food is to launch a small but elegant protest on behalf of the senses and
the microbes it is also declaration of independence from the economy that must prefer remain
passive consumers of a standardized commodities rather than creators of
idiotic and credit products expresses of ourselves and of the places where we
live because are you living there yeah okay good we'll continue
but what do i do when my tongue is on fire we better have no consideration for that
when nick has lost he must refine himself i must refine myself and the places
where we live because your pale ale or sourdough bread or kimchi is gonna taste nothing like mine
or anyone else's. Namaste. Namaste. Namaste. This is spicy guys. Oh my neek goodness neek.
I don't know. Is it giving spice? I don't know if you can see on the camera but I am 90% sure
I am starting to leak from the foil.
I just look so bad.
No, don't worry about it, I'll touch my eyes.
I think I'm a real man.
I really hope we have milk.
Like, genuinely, that might be the spiciest noodles I've ever had.
I will say taste-wise, this is actually really delicious.
It actually tastes nice.
But it is incredibly spicy.
Okay.
What I find interesting in terms of the spice levels is clearly very spicy.
But I don't think it's that overwhelming.
I can feel it on the outside of my face.
On the outside, yeah.
It's tingling.
It's got the tingling kind of...
My lips are just like...
But it's delicious.
I like it.
It's good.
At least an A.
It's good.
I don't know, it's not...
Do you know anyone?
It's not my choice when I'm really, really hungry because I just want to hold it all down.
That's a...
You have to factor in the edibility in terms of craving a hunger.
I don't think you could down a whole cup if you were starving.
I think that would be tough.
Oh, fuck, are you joining us too?
I put down half a cup while I'm starving. I think I need to stop.
Yeah, yeah, yeah.
I know I have my other dinner in the afternoon.
And we also don't have the impact this may have on the inside as well.
So, happy bath.
Alright, if we don't move on with this, we're never going to move away.
Let's get a close-up of this, Nick. You still with me here?
I'm with you.
Nick, I need to know, what is your rating of the package here?
I think it's quite cute, actually.
Actually, I didn't look at the C to the previous ranking.
J-Z, I really need to get this one to see that higher.
I'm gonna, I said before, I put it on my glasses on,
I can't see the screen, dude.
And all of this, he's just doing so dirty.
I'm gonna give it a B.
A B.
B for,
wait, let's go, S-A-B, I'll give it an A.
Sorry, we'll go with A.
You'll give it an A, okay?
A for amazing.
Okay, A is for amazing.
A is for amazing.
I will say the packaging is nice. So very quickly
Holy crap death. I
The problem is I think that the one we had yesterday was better than a sea
I think this one is below that one. Oh, no
Do you feel harsh? I feel like this one's that's you know, we're asking you so and then I'll go seed
But it's a it's a low C. Okay. I
Think I'll give it a bit
Hey, this guy
He's loving it as orange as anything you look like you've just been at the tanning cell
I
Have the deciding
We kind of averaged around me. We've got an A B and C. I actually I'm gonna say it's a B
I think that that is like actually genuinely quite nice. Oh, no apart from the fact that I'm a
He's tearing up. Yeah, I told you
There we go, hang on.
Yeah, yeah, yeah.
So mine, Michael's.
Ha ha ha ha ha ha.
All right, Dev, would you like to do us the honesty?
I would love to.
No, do we settle on B?
We settled on B.
We, A, B, C, and O and B,
because I thought that that was only fair.
So, yeah, don't worry about it.
It'll figure itself out.
Don't let it fall, but that's it.
Dev, I think B's right.
Oh my God.
All right, you can see me fanning myself.
All right.
Can I go eat my other dinner now?
I'm gonna take this with me. Just in case I'm still hungry. Can I go near his dinner?
I'm not gonna lie. This is the one that I was like
We still had a desk right after this. Right this second. We are turning the desk into
Yeah, I'm leaking. I'm actually leaking right now. That is phenomenal. This is this is like hot ones, but for APAC
This is as close as we get. Oh, I think this is pretty good
Tasted really good. It tastes unbelievable
You alright?
Okay, fantastic.
Are you at the level of like, it's actually painful now?
No, not painful, but difficult to speak.
Do you know what?
Right now, it is your job.
I know it's painful, but do you want to know what's not painful?
Going to Paris. Going to EWC.
It is the least painful thing you can ever do.
If you look at Jake right now, he is a picture of pain.
And then if you, where have you gone?
Oh no, he's done himself to it.
Nothing can drop!
Jakey?
I can barely hit the button!
I gotta eat it, I think I'm gonna have to finish the whole cup.
Oh, he's still trying to figure himself out.
But, EWC, it's not far away now.
It's a little over a month away.
Actually a little less than a month away in Paris.
Michael, would you like to do the plug?
Would you like to do the honor of the code?
Just a small one.
more one. Yeah, I'm good. I'm Jake is denied the off camera water is he doesn't use R6S 15 in the out in the
checkout of 50% discount or details in chat. And if you can make it be there. Oh, no, not if you can just
make it. No, I actually have to make a short trip to the ED on the way to Paris. But I know that
and also did he will do his best. Let's move ahead with the show or at least try to gents.
We have another best of three on our hands. And if we thought that the first one was going
to be close, this next match up, I feel is going to set the tone D plus key are taking
on Kinectrape. And I feel as though with where D plus key are now coming into the finals,
I have a really positive storyline for I think you just voted Jake for every single question
you've got. I think so. He deserves it. He's in a good way. I'm not ready actually. No,
no. Okay, Michael, you're not 30 minutes to cool down, I think. Yeah. Excited for this
next match. Again, much like the first expecting it to be fairly competitive. I think they
plus key have shown a little maturity though over the last few weeks and how they've approached
things. I think they were pretty upfront and honest with themselves over the course of
the lights of kickoff that they weren't playing at the level that they would expect and can
a trooper on the up so they're kind of converging in a sense and it should make
for a pretty compelling best effort I think it should I think it should let's
deep dive into D plus first because this roster in my opinion I'm I unfortunately
didn't watch enough of a pack north to be able to comment on on D plus its
entirety but Jake Johnson did he struggling you did I did what can you say
about this roster.
It's getting emotional.
I'm just going to cry.
Well, thanks.
OK.
What I can say about D plus Kea, D plus Kea is...
We lost the vlog.
D plus Kea.
I expected more coming into this day.
Let me down begin with so you go back play day one. They played so yeah, gee they got the big boys out of the way 57
Okay, respectable they deal
With tripping my telecom they deal with scars
They lose to Kina Trope, which is who they're gonna be playing tonight. Yep, and then they
Want every other game. Thank you for reading off your spreadsheet
You would not see this kind of professionalism anywhere else in the world only on the set of APL
who you see this kind of professionalism, but also if you look into the playercams themselves,
D-plus have themselves in the best possible position. They're always playing next to each
other and you can always see there's a large sense of camaraderie between this team. Guys,
is it enough to topple Kinetrot today?
Yeah, I don't know. I mean, in terms of tucking win rate, equal first. They were by far the
best entry team actually, funnily enough, in the league, 65% and one of the fastest equal
at a minute 50 alongside can you be my enemy of all teams so that's a little intriguing side note
the thing that has let them down though unfortunately is that the defensive win rate so when they
fought in the league 56 percent that's a big gap to the top team cag as a reference 71 percent so
well for me i'll be looking across at that defensive half to see if they're tidy as we look
across kina trogue who've kind of been just above middle of the pack right 59 attack 58
percent defense but I have collected some good wins to get them. I've never
seen Michael carry a desk before in his life but he's... Here he is mate. I'll tell you what,
probably a good thing you didn't smash the wrong one. One of us had to be responsible.
How much did you eat? I think about two now. Yeah well done Michael, you're a conservative.
You were smart enough. No, you were smart enough but not too smart. Now you're in pain but it is time
for us to turn our attention to KineTrope, a team that for the longest time have had such
a great ability of causing upsets when upsets were not expected and now you look at their roster
after many years of being in the Japanese scene and by god do they have some huge names. Well if I
was a little disappointed maybe with D plus this stage, Kenichiro is the opposite of that, very
impressive. I think they've always been in the shadows of the likes of scars and CEG they've
not quite been able to take that next step and you kind of look at the roster that they've got
Well, Akayu actually started this stage on a house on fire.
He was sensational, did quiet a little bit towards the back end of the group stage.
Still finished it in the top seven for EPF for the region from there, Gatorada 14.
So they don't really have a lot of firepower individually.
What makes the intro so good?
They're well coached, they're well structured, they've played together as a team.
Akayu's kind of like frosting on the cake.
He's not really like the superstar, so he definitely does elevate the team just a little bit more.
Sorry, I don't know what to think about the frosting analogy there. I'm more of an ice cream cake ice cream cake
I think I said something really what did you think you said I?
Didn't know what I said. That's why
Feels like it's doing one thing and other words are coming out of my mouth
It's just the tingling at the right ring of fire. Yeah, and yours must be that 10 times
Actually, I can see your lips have started to get swollen. Yeah, they actually are it looks like you got a lip injection
You know what have you ever seen monsters in yes, you are like
Yeah
Because we do of course have maps to talk about and I think when we're looking at the maps
What I find super intriguing about this matchup is actually the first two so I had a little look just before we went live
I can't believe I'm remembering this after the ramen a fortress and clubhouse of both
what you would pretty much considered hidden maps from both these teams. I believe that they've only
played at once a pair and that now sets up a really interesting first two maps. However,
Lair is heavily played by D-plus. Now their results probably haven't really given us a lot to be
desired over the last six months. Sorry, not recently, but they have played at a significant
amount. Where do you land on this now, Xenox? Because this could be a great opportunity for
more Kino Trove to get out of the gates early.
Honestly, I've got no idea.
Yeah, I'm not that.
And a reason for that is basically our first game
that we had tonight, what we've been saying,
the four teams that we've got, A-Pack North,
even what's Mark's gonna say,
yeah, maybe crew stage isn't the most exciting.
Once you get to finals, anyone can beat anyone.
So really going into the series, back to the side,
series, do we get Kino Trove at their best,
or group stage, at the last, finally back at their best?
Those are the questions that we have
in Super 5 to next.
Hopefully we do, guys, but before we let all of us go and go and get some milk and maybe go outside for some touch-and-touch-and-
I've recovered?
No, you haven't. You may think internally you've recovered, but on the external, mate, it's not...
Look, I'm glad I'm not casting right now, that's for sure.
Very true, very true. But, guys, just very quickly before we do leave the capable hands of our commentators, what are your thoughts heading into this one?
Do you have a bias, either way?
I can't help but shake the feeling that a D plus key are locked in playing properly at their top level
but they can two-oh this year.
Are you going to finish it?
But that's... I'm not going to finish my run.
But that's dependent on what level they play at.
I think D plus key are the team that can dictate terms in this particular matchup.
And KineTrope are certainly underdogs.
Alright, well while we continue to munch on ramen that may or may not cause accidents on camera later
We're going to leave it to be very capable and safe hands.
You might die.
And Pengu.
Thank you, Rob, Guzz, and Kylie Jenner down on the desk.
Appreciate that one.
Time to get into the real games.
D plus Kier and Keen of Trove.
It's our second and third teams at an eight-pack north.
Go on, head to head.
Pengu, if this match tonight is anything
like the match we had earlier today,
then this is going to be a crazy, crazy long one.
If this match could be anything like a disc, we'd just have to be a fun one as well, because
all my...
I don't know, I laugh a lot, big smiles on my end, at least, that's for them, sure.
I was sitting here forgetting that we had another game to play for a moment, you know?
I was like, we're laughing, we're wrapping up the show, we're gonna go home, no, no,
we got another B-3, by the way.
Yeah, this is where it begins, and it looks like KineTrope.
On paper coming into this today, we would have expected this to be the tight game, this
to be the one where we think that Kinetrope and D-plus are likely to go to three maps.
I wouldn't have necessarily thought that about CAG, about scars. I didn't expect that to
be double overtime, but you know, it's what happens.
New school freedom of run out there. Just to take that he's going to be in the tower,
that I should drop on down to other Samakita.
I very much believe that the D plus, they've been, I don't know,
maybe only showing us like 80% of their capacity
during the group stage.
We spoke to false few times that they're doing
better practice work right now, much like CAG,
not doing too much prep work, not taking it,
not that they're not taking it serious,
but they're trying to learn more from their matches
and best the ones that they see like winning them outright
in a dominant fashion because they are in their own minds,
like guaranteed to make top four for stage finals,
they were in the end. So, I'm assuming that now, like DOS was saying, 110% D-plus, they should be
looking comfortable in this series, but can they hold a candle to Kinetro? Because they have been
formidable. We've never seen these teams meet on fortress before. This is a first time Iogator
to find the first kill onto Midi, but quickly he's traded back by Levy from up above on the hatch.
Iogator has been a machine to Kinetro. Both of the former Cyclops players in Iogator and
and Gatorada have been unstoppable and of course with the backline of Akaiu and Kawao and the flexibility of Aklae
KinoTrope are looking like by far the best we've ever seen out of this KinoTrope roster
That's for them sure, I'll tell you that, they have been so consistent
and it seems like they just have like, I don't know, a great way of playing the game
They don't want to split into different playstyles, they're on one kind of brain length, brain weight if you will, and do a good job of doing so.
It's been strategically good, mechanically good. In this first round though, starting without the Twitch, not the end of the world, still got the pushing power, but I don't have any of those big U2 names, right?
No brain, no capital, no ease of dealing with these power positions, just if it's for Kaio, has a lot of work to do in the town.
It's not a close the distance, takes a lot of damage. Now he's very vulnerable.
Flashbang comes out, but no, he gets shot through the smoke, could peek from Levy.
Second on the round for him, there's also, managed to turn around and take one down.
So Akayu is out of it, even Gatorada has fallen, it's just a clear.
Kar-Wao left, and I don't expect them to find March here. Kar-Wao shut down quite quickly,
and efficiently by the plus. Nice exit from Mclare, but now he's staring at a mirror window.
So he's about to get swung, falls, that's a little bit of a throw.
Don't give him a chance, that is a real feed.
Two players separated, defuse on the ground and that is going to be the end of the rounds.
D plus Kia looking very solid on that first defense.
They won the battle on the choke point, there was nothing that Kino Troupe could do.
I am just witnessing Jake dying off camera right now, I can see he's on the set alone.
Everyone else is left.
he is here coughing up his lungs okay the second wave hit him he's crying
he's trying his best to give me a thumbs up it did not look like a good
thumbs up what's going on take oh he finished off guzzes as well apparently
oh god bro double the second throw it a little bit too deep he got messed up
I mean it's a good chance that that was gonna be despised as ramen that you guys will have
this stage right?
So the worst is over.
It could be.
It could be.
Like I said there is a really nice ramen that I used to eat all the time that I'm pretty
sure might be up for one of the future days.
Really excited for that.
I believe very nostalgic for that.
I'm sure.
If everyone else rates it like F-T or F-R-I.
Did you have ramen when you came to Australia?
I know it's one of my favourites in Australia dishes.
I had ramen.
You did?
Did we go for ramen?
No, we went for ramen.
We went to...
Not with you.
Oh, sorry.
I had ramen.
No, didn't you mean Matthias?
Yeah.
Ramen one day.
It wasn't...
Well, it wasn't like Japanese ramen.
We got like...
Which is like I think it's Chinese
But it's like a soup ball with noodles, so it's nice of a lot
But I was delicious. That was good
Had that a couple times actually I might stay there
We'll say the the food scene in Melbourne was quite enjoyable. Oh, yeah, there was no missus
It's an easy game if you're me.
I like my own ramen noodles though for the next broadcast.
I can join you guys and taste-taste team.
My own version that is.
Is there a good selection of Asian noodles?
I wouldn't say so.
There are some that are like dirt cheap and they're all good at the same time.
Yeah, no, it's a time of death.
Yeah, I was unfortunate there.
Almost a free kill onto Muzie.
I get it, just misses his chance.
But let me going down.
The smoke being the first to fall, always punishes time management here
for the defensive side, it's going to give a lot more flexibility over to Kinetro.
They're going to be patient now they're worried about the vert from down below,
so Nias is actually going to create a bit of a safe haven,
boost up on top of the foosball table.
Unfortunately for him, this isn't the World Cup and Brazil still have a chance.
He's got five of them, nearly staying alive against the kill actually down the bird.
So how does it all actually?
Look at that.
But this is really risky, he wants another kill on the alligator.
There's one point of help right now, there's a single bullet in his life on the server.
Right now I think probably he's just simply staying alive.
He's also been drowned out. There's good info on-site from Akayu.
Genetro started things off very quickly in this round. They got that pick on to Levy,
but they haven't been able to really convert it into a lot of map control. They still don't
have much presence around the hallways of the bomb site.
Time for a look. The Akayu makes his way into Museum. He's about to push horse now as well.
This backstab could be a problem for D-plus.
It's going to take a while to get there though, he's in those other building, Nier's finally
goes down.
Kawa I think has been hurt by Moose, he was waiting right on the corner, they hear each
other but they don't want to fight, actually.
Oh well played.
There might be a gap but he swings up first actually.
Very well played.
Yeah, that's a quick close to the round.
With D-plus Kia, despite that vertical pressure from down below, despite the lurk, D-plus
Let's rate everything.
They lash out and they don't look too worried about that round at all.
Just step by step, I will say this, I'm a huge fan of teams starting to go back to the fundamentals of vertical play.
I feel like we see not enough bulk on maps like Fortress, maps on Villa,
where there actually is a favorite of self-destruction vertically, but there's not many people opportunity to choose it.
And I think maybe that's just the introduction of Deimos.
Nowadays, you have painted Deimos, you track the person that you're looking for, and you just shoot them through the beams.
Without destroying the floor itself, you just like hit the player in the body.
And it's a very one-sided job. Like, it's hard to fight against Deimos.
You know, we saw Neers beat the Bokker down, for example. That wouldn't be the case that that was Deimos tried.
But if the Bokker ever went to go down, now someone can go back downstairs and use the same angles that Bokker had already created,
and become the second bird player, if you will.
Where's Deimos? Is you doing it all or nobody else doing it?
So you're losing like a plan B or a second I can edit?
KineTrope though is gonna...
Go and forget I was gonna work here. Deimos, don't give me shields.
Nothing too big of a change though.
Nothing reinventing the wheel here for KineTrope?
No.
Anything I would have liked to have?
Maybe a little bit better, but like obviously sledge and buck it's nice you're doubling down, but
There's a reason why people go Ram. It's just so much safer so much quicker
It's so much less telegraphed
I would have gone Ram instead of one of those operators perhaps
More well-rounded lineup
I put it on Levy here.
Mum hold here from Levy.
Gonna see the line James.
Oh well.
There was a drone on him.
I was gonna say, yeah, never try and hard clear that entire side of the map, but there
was a drone on him, and that's really what matters.
It is the, uh, usually it fails if you try and clear from Mum.
We see this so many times, pan out in favour of the distance.
There's so many rooms to clear man, it's impossible.
As soon as you're fighting like two or more players, it's just like...
try the infirmary guy, he falls into a bit of a trouble
there's a little bit of damage, he's got quite a fortress to hold on to
a little bit more damage, carwell low hp, gotta be careful
this oozy packs a punch from falls
that's not a pressure here from kino trouble, a very simplistic attack
and the smoking is a day through earlier, pretty much helped the defenders
Falls could only fight one angle knowing that his back was kicked from the smoke in the keybox
And Kierentrum falls a goal for a plan B or plan C already in this month as well
They have a buck nobody kill it up stairs
Control but I was gonna say freebie, but it becomes a freebie a Gator very uncontristic to lose a gunfight so easily
Sd plus
Winning a gunfight when matters the most another five before advantage
And finally they're starting to get to work on the third, but it's just way slow only 50 seconds left to go
The chances of a car making this plant work would be I think very low the color fights pick on falls
That's the infirmary player that might open up a gap here the kina trope to pounce on
I'm not sure they have to push I mean I can't you know some pending. There's no nitro. He's not gonna stop
There's no nitro
That line of sight is giving you enough to try and prevent that retake
Moosey though does finish off Eclair. Akai is going to go upstairs. It's really rough though for him trying to take a 1v1
and then eventually trying to fight through Vert. I mean trying to play Vert with a Blitz is terrible. Really really unenviable position for him.
Get a right of me, some of the big impact he doesn't do so. Mitty is going to stick the D to his Akai. He tries to grab the angle. Only sees one of them.
He very nearly got the second but it doesn't matter because it is a retake successful for D-plus and that's a third round in a row on defensive fortress.
So chaotic. Sending the Blitz above, I mean that is a play and a half but there was a defender waiting for them.
D-plus doing a great job on a standing. What is the one way we lose this round?
If it's any attacker manages to get on the verticality in the post-plant, we can't necessarily win that gunfight reliably.
So keep on the finger above use the three beneath isolate the fires and just try to stick that diffuser with everybody else covering
When we get a big enough advantage, wow
It's comfortable position unity plus three zero and to no surprise
Can drop call a technical timeout after operator bends because they need to get around on the board
Very early tactical timeout
But much needed time for a car mesh to get active
KineTrope need to talk and you can see it's none of the players who are talking right now. It's got to be Okamesh.
There he is.
What do we say to KineTrope down on three? I feel like sadly there's not a lot to work with.
I don't even know if this is a map that they are typically a fan of. Historically when these teams have met
It's been kinetrope that have actually banned out fortress from the Vita
Which is why we've never seen these two to play them out together before I
Don't know if they've done enough groundwork to come into today and be ready for this match
It's a hard one
I mean look at how that opening pick happened as well a gear had a flying on committee what should have been a free kill
He makes a few shots, mid to 1 ADs, gets the kill instead.
It's honestly Geno's are losing a lot of small details and of course losing the bigger picture.
And this is kind of the expectation that D plus will be maybe more strategy-deep,
will have more counter plays, more flex-off range, there is a bit of read on the meta.
But Geno trove, honestly, they should be winning individually, at least holding on one to one.
We've embraced their mechanical skill, their individual skill, the entire stage.
But now we're in Vesta 3 territory where some teams are gonna fly because they feel they can
You know just play a long match and they'll keep adapting or keep winning and some teams are thinking oh my god
You know if we're a one-track team they can catch them by surprise
How can we do that in Vesta 3? They'll start reading into us and a map will listen to that people gonna go into maps when they're not comfortable on
It can't just favor certain teams in KineTrop. They are still a new roster with this iteration of the roster
It could be that we said fortress isn't their map
Yeah, but you're also taking Brazil for clubhouse.
So second house, you know, it could go better, of course,
but in Brazil for clubhouse games.
I'm looking back.
Of course, these two teams did meet in the regular stage.
It was on the cafe.
KineTrip won that 7-3.
Quite a surprise to me.
Quite a surprise.
I believe we casted that game, if I'm not wrong.
And yeah, I mean, KineTrip.
I want to say we did, yeah.
Yeah, KineTrip won 4-2 split on the attack of cafe,
which is pretty remarkable.
and then won three out of the first four defense.
Yeah, a really impressive result against a team like D-plus.
Looking at D-plus' history on Clubhouse,
now on their final player, they smashed B&K, Fuurex on it.
They lost to CAG in kickoff on Club
and they beat Scars as well on kickoff.
That's D-plus' history.
As for Kinectro, they actually haven't played Club at all
in APL this year.
So it does feel like KineTrope really, they've been hiding something on Clubhouse and I really
hope for their sake that they look a lot better in the first few rounds of that map than they
have in the first few rounds of this one.
Just slowly setting up, I think Kim should admit the call that hey guys we need to keep
our 5v5 man position, we cannot die early, we need to get into an executable spot in
the server.
And they're almost there, last with a heart destruction, if they're my target it does
actually two walls of heart destruction as you do put in the corner of the wall, it gets
a small angle in the bathroom from meeting, there's two for the price of one, and they
got into the garage spot but can they get the right execute going?
They got a final win kill somewhere, Boston smokes again a lot of damage, but no kill
so far.
Oh, there's the kill, but it doesn't go in favour of KineTrip, in fact it just feels
like more of the same here. Japanese falling apart. Midi is still going to be
out of getaway with his life. There's a Kairi trying to risk it and go to confirm
that kill and I don't think that will work out for him. Midi likely to get
revived here by Muzy indeed and Kar-Wow immediately shut down the feet shots
from Nears. They can quick work at the Blackbeard. D-Plus are running it down.
four rounds in a row surely here the 5v2 yeah it's now a 5v1 Akai you left
outside the building and you're right D plus are putting on a clinic Nears
pushes for the last one peeks outside and takes his head clean off tactical
timeout forget about it kinetrope are on the ropes this is a rough look for
kinetrope I mean I will just say though I suppose we
instead of they're falling short. I do think D plus there just had another level of the current
minute. I mean, they're hitting every shot, every prefire. They got the fallback strats, the utility.
Like, CUNATRIP can never get into a plant position, nor can they find a comfortable opening pick.
So they're never in the advantage position. They're always playing from behind the moment
the round begins. And that's not even considering that the time is also running kind of low.
That's like a sub 60 second execute from a back position. This is not going to go very well for them
And it's it's tough because if you speed up as key to trope you can lose the round faster
Like that's that's what's going to happen in the back of your money. I'm going to win fast
You're going to lose it faster. So you must play slower
But when you start playing slower you give D plus another way of winning the round
Which is playing down the clock. They got the good. They got the smoke
They got the tools for that exact kind of play
And look at the second lineup almost no changes or here they come
Okay, Blackbeard kept a line. I like this change of computer control.
I believe it when I see it. They played a Blackbeard last round. They've tried a lot of set pushes as well.
I mean the the Reora, you don't bring down unless you have a really clear idea of what you're gonna do.
Yeah, I don't know. I've been a bit confused by some of the picks. Like last round we had a Brava,
right? There was no Lucy. Yep. Being brought to the table, there was a Fenrir and a Thorn,
Anagoyo, so a twitch is actually going to be far better than a braver at dealing with those counters
Most people prefer the weapons on twitch as well. I'm the secondary gadgets the same
So yeah, very strange from Kirito maybe not getting enough information not being quick enough on their reads
The E1D rings out but Levy finds a Claire
Early pick for D plus yet again at three rounds in a row. They found the first kill
now the second as well man is this really gonna be like a 5-0 I said you can't win
faster so you must play slow they didn't get the memo to try to speed things up
and they're not gonna win fast because I had two players in the grave barking the
ace it's looking like a 5-0 I hate to be I can't see the runners over James but
this is very much looking like the round is done for there's so much time to go
It's just starting to look like one of those ranked games when you're stack using to I mean maybe you don't have this
But I certainly have your stack using to people that are just like yeah
Yeah, you're in that you queue into the death stack and you know everyone in your team is slowly tilting and you're like guys guys
I have an idea. Let's play this and then not everyone's on board
And you know we got one person trying one person's like, okay, I'm just gonna try to get a kill
And when someone picks up me like I feel like that's where we're at right now
Now I'm not saying that I think they're tilted, far from it, this is an experienced team with very experienced and confident players, but I just think that they're being quite graphically outpaced here by D+, and I don't think that's going to change.
The fact that Levy keeps on peeking out is a time. How has he not died yet?
when it goes unpunished time and time again injured they can't confide it
main wall in come on get in there I should get him yeah there you go
okay two needs though took both nades even then just like little things like
the the pre-aim here from the blackbeard from my gate it was a crouch
height like he's clearly peeking your head high
35 seconds a lot of kills you found here got hit some heads nice flick
doesn't get the kill just a bit of damage. Neo's is 0-9 and 0 rather, he had to die.
He's gonna have so much confidence. Oh he's found Midi. Jumping on in but into the crossfire.
It's not gonna work out for him. Neo's looking for kill number 11. He is 11 and 0 untouchable.
The Brazilian makes it 5 in a row for D-plus. One more round left in the half. D-plus is
certainly making up for that excruciating length of our match earlier today between
COG and SCARs. They're on for a speed run against Kinnitro.
I was sending a message, right? D-plus, they haven't had the stage that we expected from
them and Jake said on the desk. He said that I've been a bit disappointed with them. And
I had to agree. But I think it's important to go back and think of like, for D-plus,
stage best of ones do not matter. They know they can qualify by giving only 50%. So the real level
is being shown right here. Now my question that's left here, two things. One, is this a one-off on
fortress where Q-tubers just like shit in the bed? Because, okay, let's see what happens if I club
out because we're gonna go there in the second level of course. And then secondly, what happens in
the next play? Is this D plus having a great game against Q-truber and just having a one-off
performance or is this actually what happens when they play in the best of three when you know
an EWC spot on the line essentially when every single game winning is taking over bracket means
the world because that's the case well a COG how they fair to get scars here today that might not
be as close to the series as we originally thought it was gonna be yeah he knows
I can attroup. Last chance now on the attacking side. I tell you what, if this goes 6-0, it
doesn't matter how good you are in defense, there's just no... no world where it gets
brought back.
Oh, so rare. I mean, Skars tried earlier, tried their best, but they too fell ashore in the
come back but I mean let's get around to the ball here let's go for one let's
start opening pick start simple gotta see somebody like a Claire got a Rada
get in the action or a Gator himself but when we get the attack at line love
who's supposed to take that first fight everyone's got an important job to do
maybe you can argue the air gator playing IQ there's not many things with
track rate because the solar statue so you can afford to die early in a gun
fight anybody else so much util or important gadgets from later use and
D plus a happy to play slow for now there is a double flank upstairs from
moosey and pity and they do manage to catch Iigator it's a oh let me talk so
up here
Roming smoke. Yeah, roaming smoke, looking for them going.
Yeah, KineTrope is pretty hopeless here. I don't know what to say, how? How?
This is not the same KineTrope, they got second place in the group stage.
That's 7-3 and D-plus on cafe. This is a KineTrope, it's even missing mass opportunities like that.
Levy is 40 HP and he just peeked out directly in front of Akayu and he didn't get the kill.
bro does not care. Levi is literally just disrespecting Kynotron right now every single
round over swinging, over committing, playing the roaming smoke, only just now using the
gadget but it's working, they're shutting down Kynotron's confidence every single round
holding far and far away angles, finding entry midway.
There's a player in the corner, one view one time.
Somehow full strength in the middle. He is with his first death of the game and into
the 3v3 but a fumble from Gatorada. 2v2 now. Kinetrope have a little bit of time they don't
need to panic they've got the bombsite but they need that diffuser. And Eclair, oh my
god Eclair, he misses his chance on a falls twice and then gets piqualli's holding the
nade! Oh my god! They might get close but they will always fumble it. And D plus have
just runs straight through KineTropes 6-0.
It makes it hard to breathe with it, but then the flames
Some may claim that we influence the youngest
Sorry, I'm not seen emotion growin' to the names
Lately I've been studying if we're in triumvirate
What it takes to make change?
Know the tears, but they assure me
Straction, gun range, money, guns, every door
Superaxes, sauce, stainless, peas
Oh, oh, oh, all of them
If we have to fight, we have to die
That's why we ain't seen the number, Thomas and Carl
I'm tired too, I used to blame rest in fours as a piece
I'm tired to see my choosing pain and let my hatred track the preach
I'm asking how I'm really flexed, forget the poverty we've been through
Pop is our section, check the streets above, you know it's peaceful
And I'm not still collecting, I'll try to set my own peace and praise through
I
Second 6-0 in a row here on the APL
Well, Skarsman has to bring it back three rounds against CAG before they eventually
fell in the series.
Can Kinetrope show anything to us here on Fortress?
A 7-0 here for D+, is not just a bad result on this map, but it's a very foreboding side
for the series.
And for Kinetrope's run, we've been hyping them up so much, we expected a lot more from
them.
I
So they can show us a bit more before it's over here in fortress that final round that we witnessed this like shops being missed
individual mistakes
Why every time do you guys show?
B03
It's always nearest man. It's love. He is nearest
He tends to only do it when he's like top fracking, but it tends to be top Frank in almost every time
So like he always gets a sit-talk
Well, I'm looking back at the the B01 vs B03 record for Kinatrop. Obviously they did very well in group stage.
They just lost to Furex and CAG. And then you look at the B03s from kickoff. They lost to Deplos and CAG.
They did beat Skars and the Trippy Roster. They lost in the B03s to Enterforce, which is the now double Rx roster in the Six Irritational Qualls.
they beat SCARS and the APAC Cup Calls and lost to E36, the NAWRX roster.
Look, I'm gonna just say it, Nears, I think it's good smack talk but I don't
think it's accurate. I don't think that KineTrope are more inclined to lose BO3s
than BO1s based on the stats I'm seeing. Also Nears, you're gonna look very silly
if you win this map and then lose the series he's 11-1
Bro, give it a say wherever you want.
Right now I mean most things yeah there's a line to be crossed but he's not you know
gone that far just yet we've talked a lot about kill records recently what
do you think is the highest KD record in one game
Levy's just sent him with a shotgun.
Two questions.
Good trade.
Traded back by a gate, a very nice response there.
Taking down the demos.
Try and think of like really big games where not many deaths happen.
Well like what's the...
The most kills a player has gotten in a map without dying.
That's what I would like to know.
Oh like literally zero deaths.
Yeah, yeah, so like 11 in zero.
What happened to knowledge?
Oh, I have no idea.
I don't even know how to begin to find that score and that should be good
Unless somebody just has like a screen shot from like anyone is watching that now get them get talk to every AI
You know get them to ground the numbers for us talk to
It'd be a pocket play here in the whole story the windows take control of it blitz inside first
Nice usage of the sense that enable that entry from the window
The Grim to try and prevent aggression around horse
It can a trooper just sitting back and waiting D-plus might have taken some ground
It still haven't actually erupted onto the bomb site
Into the 4v4 eclair still in this critical position tucked away in the corner if he peaks
He might actually be out of five years and is lucky
There's also info for them the back of a car use evil eye in a horse feeding so much info
So, where these players are, conscious of redpinks on Niers.
He's trying to make a move to your opponent's position, gets shot at by Foulds.
Now he's in a spot of trouble, but he takes it down and rushes into that bomb site.
D plus went six and nothing, they're about to make it a perfect run.
Gallerana, trapped in the corner, pinched and then finished off.
It's a open and shut case is farming a D plus seven zero over KineTrope.
I don't know when the game starts, but I can tell you the KineTrope firmly kept asleep.
You just forget about this map entirely if you're KineTrope right now.
Forget what has happened.
Locking on floppy stuff on map and just trying to save some of your
some of your stage so far because they have so much more in them.
They can play so much better.
They can do so much more over there. Another one to do so here against the Bloss.
There is a completely one-sided first map.
This is like watching another match of Balls vs Zed Oxid. Zed Ox goes pro.
I'm sure Neil will play to say about it after this break.
What was your first impression of the team?
I was the new team member.
I was the most advanced team member in the team.
I was able to play for a few months, and my skills were good.
I got along well with the team.
I won all the local leagues, and when I decided to advance to Invitational,
I really liked everyone, but I wasn't surprised at all.
I wasn't going to be on the run for a while, so I wasn't quite confident.
I even went to the invitation and went to the playoff.
I was happy, but I wasn't really surprised.
I went to the practice room and screamed at the invitation.
In Asia, when it comes to tier 2 and tier 3, there are a lot of differences in skills,
and sometimes it doesn't help much.
I played tier 2 and tier 3 scrims in Europe,
and they were better than us, or better than everyone else.
So that was the first surprise.
And in our other group,
I played scrims with that team,
and the first thing I felt was that there was a wall that I couldn't see.
So it was very interesting and fun.
When we entered Blackpool,
it wasn't a problem that was in our hands,
so I remember that when BDS won the CAC,
we would enter the CAC.
At that time, everyone gathered,
in a hotel room, in a small room,
all six of us gathered and prayed.
And when we entered, everyone screamed,
I really liked it, and on the day of the playoffs, the main stage was really well-dreamed.
So I was really excited.
When I did scrims, I thought, can I win?
It's just me, but when I go into a tournament, I feel like if I keep doing what I wanted to do, I can win.
I think I did well when I didn't feel nervous.
I remember cheering for my friends and family who are still in Korea.
I don't really explain how I'm doing in the U.S.
I don't really know what to say.
I don't really explain things to my parents or close friends.
I don't think I messaged them.
I think they're all very grateful.
To be honest, my parents don't really know how to play games.
I think it's a good thing that they watch me on TV at home.
First of all, I was very happy to be part of the group stage as a player.
But it was the first time I played in the group stage as a player.
I felt a lot of difference in skills at that time.
I came back to Korea for that reason, so I studied the experience thoroughly.
And everyone was more passionate.
The most disappointing game was the group stage.
I think it was 5-0 against Dark Zero, but I think it was 8-6 against Dark Zero, which was the most disappointing match.
I don't know if that's what I thought, but I played against G2 during the same group stage.
I think it's a shame that I didn't get to play against Clutch.
I think I won the game with 7-4 in Clubhouse.
What are you doing?
Sorry about it.
We're live.
No, focus more on the gas.
Focus more on the gas, right?
I know that it was the 7-0, but we are live now.
What are you...
Bit of professionalism about you, mate.
Bit of composure.
Unlike Gintra.
Yeah, well, they liked a lot of the composure.
Didn't they?
Well, I was not expecting that.
We hyped this one up.
Guzz has been close as really kind of the theme of the day and we get a 7-0 out of nowhere.
Well, I mean I did put the onus right on D plus to be the ones to dictate
the tempo and the tone of this matchup and they have done exactly that.
They didn't initially though. The first two rounds, A-Gator open to kill,
within the first half of those rounds they didn't capitalize and then it just
completely snowballed from there and the siege unfortunately for them only deteriorated as the
rounds went on there a couple of times where I was listening and watching to James and just
the sheer disbelief and some of the opportunities that were still being presented later in that
match and KineTrope couldn't claim any of them so one of those ones that you just got a completely
white from memory it was Depos's pick so if there's any salvation for KineTrope it could be on
map number two. I've got beef with James as well. Oh you absolutely would obviously.
How outrageous. Personally James I know you're listening somewhere wherever he is.
I got at least two rounds against balls. You did how many did you keep the throat get?
Don't know absolute don't know and you know what?
Enjoy that. I enjoy that what I don't enjoy is unfortunately hyping Tina trope up backing them and then
Fortress happens to be fair fortress is one of those maps that when you look at the head-to-head between the two there is
Such you points of data that we cannot actually give you a proper idea as to what to expect
The only thing was that V-Plyce had played phase clean
as the only match in the last six months.
So, I don't know, take what you will there.
As we head over to Clubhouse, though, gents,
it...
the story gets worse.
The story gets worse.
KineTrope have only played it once,
and the only team that they played on it, if I'm not mistaken,
is Tripp and May in Telecom, which is just absolutely...
When was that?
I'm gonna say about three months ago?
What date?
103 days ago, 27th of March, 2026, my birthday, baby. Oh, happy birthday, there's 147.
47? 27, next year actually. You look pretty, you look pretty. On that clubhouse as we getting
into it, talking about a 4-1 record for Dploth, Kier, Beat Fear X last week, 7-2, absolutely
dominated them. I'm expecting Dploth to now win this comfortably. Could you imagine a world
in which you get more rounds of falls in a best of seven.
Just rounds, then Kinetrope get in a full best of three.
Well, it could possibly happen.
D plus are running away with this one.
They're gonna need to put the brakes on
if they want any hope of salvaging their upper bracket run here
in the APL finals.
Thank you very much, Rob.
If Jake gets more rounds against falls
in a 1v1 first to four,
The kid drop gets against D plus in an entire BESA 3, I'll eat my hat.
I will find a hat, small enough, and I will eat it on broadcast.
Can we negate all the rules like the hat has to be a thap ring or a barista or something?
bakery I will one story here during the Salt Lake City and Tarot made that
same point if X team does a Y outcome I'll eat my hat and then they did it and
then Tarot actually went on record on his podcast I believe and said he
actually tried to go to a bakery and have them decorate a pastry machine
and the they could do it in time in time I'll do it myself if I have to but I
really hope it doesn't happen I'm also now caught well in two ways because
what it's I kind of want to see this I kind of want to see D plus 14 0 Kino but
I really don't want to have to eat well I don't want to eat Rob's hat your hat's
That's too nice Rob, I'm gonna eat it.
Too sweaty probably.
After the ramen.
Absolutely.
After the ramen.
Absolutely.
Yep.
That's it.
Oh my.
Now we spoke to Falls during their last victory, right?
And Falls placed in a tiny chat box.
He didn't even realize that Neers was shit talking to his teammates every single matchup.
He was sitting there, the IGL being like, I don't know what's happening.
I don't know what's going on.
I love that.
There's quite a few different characters on this D plus roster
Oh, yeah, they know how to hook it up. That's for sure
You just play okay, dude. He sent us to heaven
They did shine very brightly on fortress
Now he's on the Monty not likely to be breaking any kill records while he's doing that
Maybe it's some
wait, where are the records?
He will flip the 50-50, if presented with the option, okay?
Right now, Nier is still unstoppable on top of the world.
He's thinking these guys are freebies.
So give him this guy a fight on Monty,
I'm sure he'll take it.
For now, a little hard destruction, soft destruction.
Deposit it up for the execute,
but because they got the early pick earlier
from under-tweet layer, they can, not the bottom side.
They got glass, they got Monty-Capital.
They can very easily make this 5v4,
feel more like a 5v2 if you use your gax quickly.
Is there a single Hibana poet on my house?
Must have seen that wrong.
Looks like.
Hatch has been opened now.
D-plus have a lot of options and a lot of time to work with here, Nick.
Oh, this banner juggle is gonna work though, so that's good.
Nick, can I try that's at least something to work with.
He's gonna have to grab his own battery straight away.
Oh, wow, that's a deep angle for Levia.
Kairi goes down.
He goes deep, finds the second one, trade it back way.
Iogator it's now just the former
Cag players trying to make it work for Kiritro
But Niers is forcing down that defuse and a little bit of damage is not gonna be enough falls will take down Iogator
It's got a rider against the world won't be for
So many post plan positions up above the kitchen hatch up above the blue hatch and it's Niers taking the damn 5050 like you said a
Flying and fiery start for D plus on the second map Niers continues his rampage
You'll get that defuse down and take every gunfight even on the Monty
D plus are under zero pressure right now eight rounds in a row. Oh
Boy, yeah, I mean
They're doing it right at the past they're doing everything
I love that they utilize the very old-school plants but as well we call the pillar plant position
You can go bottom of the main staircase with like a bark or some senior any rain or soft destruction
You can open up the back B bombs at a wall and just plant up against the pillar exactly what Mears did
And it pretty much means that there's no angle from third tunnel or AKs to really get shot at especially when you're in a smoke as a
Monty, so there's very few ways to deny the plant there is your KineTrope and they are struggling
Against again, he executes from D cross. They're stretching a bit deeper from the basillians and the guns
I mean they keep hitting their mark. They keep getting opening fake time and time again
I mean as soon as actually if you talk about blitz and a ying, blitz and clubhouse is definitely
a ban, I feel like it's not a super common operator.
All of the shields are very good in clubhouse, honestly there are no bad maps for any of
the three main shield operators.
I don't think clubhouse is a great shoot map though, like it's not bad like you said.
Really man?
There are five other maps, I think.
I would rather see a shield going up.
Blackbeard on basement is insane for taking dirt,
and Monty is insane on those bomb sites.
Yeah, but now we're talking Blitz in particular, right?
Blitz is the worst.
Blitz, I think, is third.
Yeah, I mean, Q is always going to be the worst,
but out of the actual shields, you have Blitz is probably the hardest to play,
and therefore, it's in the worst category.
But let me get the Fragment of Free, and AR to Clive,
Okay, that's a creepy for you. Finally they get it. Reforce them. Well, that's an usual pocket play right there.
The Monty can fully extend and take map control because that is the most common operator of his shields or cup house.
You can clear rafters, clear the roam, go for plants. Lits does not fall in the same category.
I fully agree.
It's nice to see I again are getting aggressive though. It shows that KineTroves still have a bit of fight left in them.
losing a maverick is gonna suck here for D plus but they still have levy with one
summer remaining to get a line of sight and there's no electrification on the
walls so that will create a line of sight or a vaulting craftable hole in the
jacuzzi breach
okay boost I could pay off if they swing it when we was in a summit barrier
and the Riddling King. I'm safe outside guys. Oh, no I'm fine. Oh, funny little setup here.
Usually there's a rotate hole right up against the between the windows because it's the only
safe place to stand. Instead they've got a reinforcement there so that the white one
might can actually tuck and use his gadget to protect himself. It means that he's very
hard to kill in this corner. You've got to kill it to let you because of it as well.
How do you D plus try an isolated position? It's the first round in this series and it
looks like KineTrope are favorite to win oh that's one hell of a way we counted
our positions from the Lamai and one minute does get finished off this is
very much winnable here especially with the form of Niers 3-0 on the Monty
might be a go for a safe plan but the smoke starts to subside
Lucy gets active air jam though does get caught by the Lamai's magnet I think
this info as well from a bulletproof camera onto the D plus positions and now
car without taking down Muzie. Nears is going to drop down below. He is a dead
man walking now. His only way back to the bomb site is up through the main
stairs and surely Kinetrope with this crossfire will call it a day. They finally
get around on the board. Big celebration from Akayu. A few
rise smiles but nothing too crazy here. It's the first time in the last 10
rounds, nine rounds we've had at KineTrope getting anything on the board, well they've
done it, they're now on the series, they're in the game and one more round though, type
the score between Jake and Falls, okay, they get that second round and they make it. Oh
yeah, oh yeah, he's talked out as well. Oh man, this was great though, Akai ran out of
bullets with the primary, had to bring out the shotgun and that was the perfect moment,
Mears knows that he cannot lose that fight to that shotgun when he aims down sights
A valiant effort from D plus
Considering it was a 3v5
But yeah, can a trope look out really good. Yeah, I like that setup
I do feel like once teams are aware that you're going for that with my setup
I think it's gonna get hard counting pretty easily
I'm not entirely certain, but if you're in a table downstairs, couldn't you see the
guy through the hatch because you're elevated up above?
Yeah, probably.
Yeah, so it could be that simple as that.
Hmm.
So we can build some future attacks perhaps.
Tricking I love this in power. I'm a huge fan of this guy's an individual. Okay, the way he plays siege is so old-school and in a positive way
You know your maestro should ban the tricking you're kind of like small nice profit strats
He's always been doing this. Yes, a YouTube channel. He's that okay
He has a good channel where he always shows all these like small niche unique things you can do and it's pretty cool
I've been following his YouTube for many years now and been suggesting it and show my own
in my own chat and I'm like,
guys, do you know about this trick?
I went to the tower.
They go, who's tower?
I'm like, oh yeah.
Well, there, you can take it.
He tried to ban trick the third tunnel,
but you can actually see the ban tricking
from the drone hole.
And of course, he plus for some reason,
they have two players there.
So one guy breaches, one guy has the drone hole.
They get a free kill.
Why are there two people there?
James, I have no idea, but they did the right thing
because they get another opening pick.
Do you remember, this is how old I am in siege terms.
I'm sure you do remember because you were playing
pro league back in the day.
You remember the strats teams used to do
back with old Jager and they would put a deployable shield next to the drone hole in dirt tunnel.
Bandit batteries, this is before Kairi existed. They would put bandit batteries on both the dirt walls
and then put all three ABS's there so that teams, if they didn't bring thatcher, because you didn't have
attack or re-pick, they didn't bring thatcher, they would be completely cooked because they wouldn't have
any way of clearing the shield and therefore shooting off a bandit battery.
It's so silly, it's so classic.
It's again, those small niche things that like, these don't exist these days, because
you know, attack a re-pig and people are going to get out of the game, etc.
But it's hard to get away with those kind of small one-off pocket strats, because attack
a re-pig exists.
It means that unless you can go on noses in the drone phase and just sit up really late
in the round, well, they'll counter-play it.
Although just flip the attack and go, oh, you put anything in the tunnel?
I'm gonna go for a heavy blue attack with Kichenach.
We still have some tricky little tricks. For example, Akaiu was
moving his Yoko drone out from dirt into kitchen. Nia's gonna go for a plant in the smoke. You're right.
The only plant denial here is Akaiu, but his Yoko actually misses.
He's not gonna get it until after the plant is confirmed.
And now surely it's a done deal for D plus. KineTrope trying desperately for 3v5.
Near standing directly on the D-Fuse with that Monty still aggressive the Yo-Kai comes in tries to support doesn't land
He's to bring out the slug shotty now
But not an easy weapon to try and take a fight with
Against the Monty nice little pump of the suppressed shotgun for a Kai you next in one
But it's just a consolation just an exit frag D plus have overwhelmed the bomb site
It nears his hunting and down with his shield at his back. This is just embarrassing
D plus another round on the board as dominant as ever and Kirito back to the drawing board
So I was praising cow being smart at bad tricking only for him to die with the only C4
In pocket and that's before could have been the win condition the nine the path for going down
You know destroying the Monty, but no not to be
Acre drones done misses unfortunately so the tank goes down now you bend them on
to surely yeah that damn time and add a plus with the ender band that's one less
thing to worry about you know to run the Maverick anymore simplify things a lot
more flexibility in their lineup
still bring the maverick for now funny enough but I mean maverick is almost
uppered is that you could bring him every single round of siege and it would
never be a bad pick and we did right now there would be rounds where it's a if we
did for a long time it's true I mean there are very certain these cases like
chalet where they play one wall open with head angles or like good old villa or
Cafe like those are triggered Maverick, but all of them that you could play him and a much higher frequency
We'll see current in the game and if he had a better weapon. I mean, I don't love the gun
The M4 is like one of my favorite AR's brain. I lost
Kidding me dude. Do you think do you think it was switched?
ACES weapon with Maverick's weapon that we would see a difference in pig written either operator. I know
Maybe, maybe. I think the AK-12 is just like the best gun I've ever had.
So, I think the-
I did watch that, I checked that statistically, I think it's really good.
You put that gun that Ace has on like any operator and people are just gonna play it for fuck.
Like, the way I see it is like out of all the hard breaches, primary assault rifles,
Ace has the best and Maverick has the second best.
Wait, hold up.
There's a very weird setup.
There's a crackier DMR AKHawk in spawn, which is kind of strange by the way.
Looking through the external CC wall that is opened up by the defenders, which is also kind of strange.
Kinetro, they're cooking.
This is like doing something out of the usual.
This is what people thought that Sage was gonna be like.
Like a tactical shooter about clearing a building.
People think that you're gonna have sniper rifles like on the opposite buildings.
Like that's exactly what me is, is role-playing right now.
He's role-playing 2015 Sage.
I mean, to be fair, if you're up against D-plus and Merabeta, you're like the fundamentals of the game.
Change the fundamentals. Don't do the usual what everyone else is doing, because they'll beat you at that game.
Give them something a bit more positive, like what are we seeing right now?
Maestro EVLEM is covering CZTV Garage, an external open wall with a DMRs and defense.
It could be the difference maker, but it will come down to kills at the end of the day, because we got some sharp shooters and D-plus aside.
they can break this apart strategically they will just clean heads
it's very much slow game so far for D plus here comes the pace fire and
nade boom the catwalk control how goes the nade here comes the fire
eclaire still in a pretty comfy position and Carl I was gonna take down Moosey
here comes the second fire and that does put eclaire much more nade under the
pump you right no more nades and here comes the pig from eclair assisted by
gatorada on the maestro and a flank from aya gator in a troper on track to
win their second round and indeed go out finds the kill onto nears falls is the
last one left for D plus
all against the world in the breach I mean the question works off I love it
The evil eyes are good, the coward was good, and they very much have been called to my surprise.
The Trap love their Maestro, it's usually a kaiyuu, but look, even got a rod, we'll play it.
Sorry, I just...
Why do you think like...
I just looked at the chat, and so Rex dweezed.
I'll concede the loss if you just check through this computer.
I
Then after as well. He's having a crash out on social not actually crash out, but he's recognizing the loss against the CAG
And he also said he said uh, if you just ban the monty normally it's like that's what they would have done usually
Yeah, they changed they're trying to be smart game plan driving cheeky
If nobody knows that
on Twitter so go to x.com and then it's
RECC HAA and wrecked and and translate for Japanese
It's funny because he says this is so frustrating isn't it we even managed to take down the hideout
No, they're not.
They're going to translate.
Yeah.
Doesn't really learn watching the last few play days across all the sub regions of APL.
The Monty effect.
There are the top teams, like Speedy, ACN, Weibo, Nierce here on Dplog,
Kaira, E.D.
Yeah, exactly. They can just completely change the round with this operator.
It sucks to lose a free ban like that, but I think the damage is much greater if you don't hear it
For sure
All the best seems
Exactly how powerful it is and that you've just got to use it
I don't know if I would not see. Now let's pick onto Akai you
Wait, this is bar
Bro
Can the Trevor gonna bar?
I can't believe it. I can't believe they would be the one to do it right?
As I said, they like the off-shots, they catch the point by surprise, if nothing else is working, it's his promise to me.
But they are just peeking, and that is not a game you're probably going to win against D-plus, given the current mathematics.
That's not a game.
No, you will not.
Yeah, look, it is an Ocellus maybe.
Bombsite is hard enough to win 5v5, 3v5, now impossible.
D-plus are playing this really well, they're playing really slow.
slow tends to be better when you're up against a really weak bomb site you play
really slow and you just consolidate you play really risk-free consolidate your
advantages because if you play risky like that you give the enemy a way back
into it. Eclaire is now taken down levy on the
riora it would have been very useful you to have in the late rounds. Nia's has
gotten a little bit unlucky here with the destruction not working but the
second charge does get it down pat and now they can focus up on trying to
flash out eclair taking him down plan available for too long
now the cap can I mean if you get a couple of trap kills maybe it's winnable
but otherwise I'm not sure you're looking in there for the floor but can you
get shot? Yes, but I got to kill. Dustin, oh he flicks him. Yeah he flicks him through
the floor nice angle speaking of flicks from car wow 1v3 but he's got a lot of
info on the bomb site. So much damn info. D plus go be careful because there are cap can traps
and thorn traps in abundance around. Falls on the perfect angle to watch this position.
Car wow doesn't know exactly where the plan is going down. Falls shuts him out of it.
A nice cut and dried finish for D plus although it got a little bit dicey.
A big round for them to take the lead once again.
good old Bard evens love to see it but not successful as usual it's a very
topside to play especially with all the bandit kite mirror removed from action
because if you can hold top floor control you see the entirety of the
bomb side but when all the walls and windows are opened up it's very hard
when you lose two players early same story you don't have enough map pressings
to hold on to all the ground that you need and mirrors though he keeps up this
performance when he's owning right now. He's entering, killing, clutching, planting, false
covering. It's clean. Hold up. They're playing Yega Maestro now. They're actually continuing
this trend. They did it on my gym strat. Then they played Maestro Evil Eyes for CDTB,
or Barthorus, one by the way, and now they're playing Yeko, Maestro in the same round on
the Gym Defense. This is like the first time in ages that this has happened.
Yeah, very unusual, but that's kind of true for you. They are the biggest Maestro team
that you've ever seen. They played Maestro, yeah, how many times? This is the second time
in this game, I believe. They played on Fortress, they did. So it's actually the third time
Today they played by us. I mean what's what a time my show is a needs to pick every single round
But not these days certainly not this better Wow. Yeah, you got so instead of the one my man
They've just reinforced created this absolute power position of a corner for the Maestro decision
I like it that a goal and I'm going to sleep it actually
I can't help but notice Jake's just walked back into the studio and notice that KineTrope
have actually won the same number of rounds as he did against Fawze.
I think he's like, stop the count.
Stop the count.
Wait, could it be with the...
Okay, I thought it was gonna be with the floor jumping into the pie, but they're no longer
in the corner.
on the reinforcements itself now instead tricking us to shoot and use tiggs down air gate at all
who is trying to see the kaiju so he saves his teammate but goes oh hello bro nears that's embarrassing
you can't be affording to lose those will be falling out d plus they might have flushed out
that hard corner from a kaiju but they haven't punished the player himself which means late
round those evil eyes may still be active
now I'm just waiting to see what the plus ones doing the server they're not
really playing the usual step one two three here and picking apart the strats
they're just kind of living in the chaos going for one-for-one traits all the
attackers well three of the four outside the building ladies and CCTV but
they haven't just the office having fought inside our construction they're
They're on the jacuzzi breach, they're expecting Kindred to swing them furries by the guys.
I think Smoke, Maestro, Yeager, they're gonna sit back inside.
Oh yeah they are.
So Falls has to make the first move.
Oh, Batra straight out of his feet, he shoots it out of mid-air.
Good info on his position, thanks to that bulletproof cam in bedroom, and Gatorade has now taken down his teammates.
How does Falls get into a position to plant?
I don't know.
The gas is now done, and the U2 plant that are here for Kindred, it was pretty much finished.
This player is still peeking CCTV.
It's time to go deep here for D plus.
Midi goes in first, falls to follow.
Midi doubles back, takes down Kar-Wau.
Maybe Falls can find a plant.
Possibility inside.
Jim McClare's gone deep.
It's now all up to Falls.
Could we see a third round from KineTrope in this series?
Falls must clutch up.
He's good at the 1v1s, but he can't win the 1v3.
And KineTrope, tie up the scoreline.
So you're telling me that falls could win the 1v1 against you, but couldn't win 1v3 against Kinetrope. Wow
Devastation. Who would have thought? We have been wronged
unbelievably so. Look, this is this is really good from Kinetrope
I think that it would be incredibly hard to be in their position where you've just lost a map 7-0 to bounce back and
To find your way through clubhouse after losing the first round as well
All that would be going in your mind is not again
Not again, but they looked so much better on this girls. Yeah, they found their mojo a little bit
I think Nick actually encapsulated it pretty well through the call that final round of the half
They're kind of thriving in the chaos at the moment
Yep, and what's reflective of that is I'm looking across at the time of the opening kill
So in so many of the rounds with maybe like one exception and another really on the fringe
Every opening pick was within the first minute sometimes 30 seconds of a round
Which is very atypical of club and the funny thing was it was almost a 100% conversion rate of that entry over the course of the first half as well
So it has been highly influential
D plus elected to take the hard bridge denial off the board
And kina trope then reacted by playing very very trap heavy
And I think that's what's stalled at some of the synchronization from D plus couple of occasions where they split the attacks
But the timing wasn't quite right and it did prove pretty costly
So, look, in a trap, we've done a good job to look competitive so far, but Siege is
getting over two halves and how many times can we see an underdog fall apart, right?
So, we need to see them subvert that expectation that we've seen all across this first week.
And also numbers.
Well, I say stats don't lie.
They don't.
That's a pretty common phrase.
Well, in this case, stats don't lie.
Well, they do lie.
They do lie a little bit.
They've got two rounds against falls.
I don't know how many you'd get, Michael, but it's probably, probably less.
So, what I'm getting with this here before the timer expires, stats sometimes do lie.
So as we know in the A-Pack North region, what we've seen at Clubhouse,
certain times played.
We know in A-Pack in general, slightly favorite defense,
Walth's explicit, the other, the other.
Within A-Pack North, 60% defensive win rate in the basement,
which is pretty high, couldn't defend it for their lives.
Yeah.
Jim Benjamin, an incredibly attack aside,
at 60% attack aside in the region.
And unfortunately, but he was, they couldn't attack him for their lives.
And in Barstage, gets apparently chosen as well, which is a weird loss.
That's a Hail Mary.
That's a Hail Mary.
You're not winning basement.
things not working. Let's try a bar stage didn't work. Three attacking rounds for
D plus is good enough. I think they're gonna be able to do it. The job of the
second half go defense, they'll win base. Yeah, you know, and they should be able to
then contest the likes of cash and CCTV in bedroom on the top floor. I commendable,
I guess, if you want to be nice to Kinatropin, I think that's largely off
the back of what we saw on the opening mat where they got completely
decimated. So it's a decent response, but I don't think three defensive rounds
against D plus will do the job as we head into the bands. I think D plus now
going deep and second half are going to be well set up to close to sound to zero.
Like you said, mate, stats don't lie. I'm going to completely ignore Kina tropes
stats here and just look at D plus 58% win rate on their attack of clubhouse, right? So that's
half of the course, 33, not too bad. This is where it gets a little dangerous. They have five
marks played, 70% win rate on their defense. And the band quickly viewing the cap of the
of tau it hurts in terms of entries you know dumping utility to site also where it doesn't help them is rafters clear garage too so thinking
of like cash and cctv so that's a loss for kina trope in my mind I think they're plus a pretty pretty comfortable
yeah obviously it's hard breach up shield heavy play expected in this first half
defensively interestingly kina trope not doubling down with bandit for that denial so as army in exchange we'll see if that opens
it tricking them to close the half as well well let's just hope that kina trope can continue to
dance around the fire and flames of chaos because right now they were looking good in the first
half when things went awry hopefully they will be able to do so as we head to the second half
and maybe the final half of this best of three they are gonna have to go pretty crazy though
Because D plus on that defensive side will be able to dictate the pace
Or will they
Now
Here Trump showed us some great depth there in defense and strategy and operator niche picks
Why did it seem attack here and that's some crazy one on strats that can catch D plus by surprise?
debuffs that banned all the usual stuff like jakes at the capitol the aim pretty
good read but what does that what they care about whether they're gonna play
other crazy operators right now the creation is a clear dirt tunnel because
they're good canisters and return of your corner stalling for 20 seconds each
and when they get to falls eventually you'll have two impact grenades in pocket
the challenge got a lot of on the blitz with like higher sorry on the blitz with
so this might look like falls it's gonna be a freebie I don't quite think so
They're just very vulnerable compared to Nia's just Monty for example.
Thumbs down to how much confidence D-plus have at making that play.
Even if Falls is able to rotate over and use those impact grenades.
Could help out a lot.
Oh, there's a lot of damage from the rear side, but Moosey takes down Kar-Wow.
The Ram put to rest.
Maybe he's taking a hell of a lot of damage though, and he still has one gas babe left.
He's got to be careful.
KineTrope start to make their move.
Bottom Main Stairs, Iogator looking to try and control a lot of these short and long hallways.
The avenues onto the bomb site, Falls looks to contest, sees him for a brief moment but loses his fight.
Iogator decides it's time to go deep, he starts to make his way up long and sees for just the briefest of moments a player on the other side almost able, turns around, down goes Midi,
Surely muzie soon to follow
But he's lost most of his teammates meanwhile
And now he's trapped inside a church between a rock and a hard place if a rock and a hard place were a bunch of very
Motivated Brazilian players now. It's got a rider in the 1v2
Yeah, he's got diffuser, but he doesn't have any friends and he doesn't have a lot of time to make this happen
Backing on our bailiff. I mean, it's a nice idea problem is he's got to go past that gas pipe as it goes off muzie
also goes off a D plus. Restabilized despite a bit of chaos from KineTrope they can't get the round.
Imagine the insta shot as one brings to a 1 vs 1 man it's so wind of a low sudden.
Not a bad try though from KineTrope to be honest I mean that's going to give them a favorite of
confidence. That is with of course of having the best start to the round per se. It's almost still
a clutch of a round. Now not the most usual unorthodox attack but like I said I think it
favorite skin and throat with the keep throwing curveballs in the direction of
D plus and try like I said cast the prize surprise because it's unusual that
they have not prepared for that they can't prefigure out that's basement
that's gonna be one of the more maybe the most challenging attack to win I guess
a lot easier from here on out CCTV usually favoring the attackers a lot
more for the captain Ben it makes it harder of course cleaning rafters but
Then we kind of trade it back. The Asami Band from KineTrump also makes it more challenging to control counter-rotor position because historically speaking, there's like three, three slash four main operators of catwalk, right?
There's Asami, the most common one. You use the Asami Q barrier to get some protection. It's great.
Then, if you have Dock, for example, back in the day, where if you've got Capsule Fire,
you can then tank and stay in the fire, docks them yourself and survive the fire.
That was how we did it nine years ago.
Then there's the Clash, right?
You can walk out of the shield, you can't really die, kind of chilling, but Noma kind
of screws you over.
And then there's Gopos, the news edition.
You can just teleport away from a frag grenade or the Capsule Fire and just kind of play
your life and bring you to your free while then escaping.
It's going to be the one my though.
you playing there instead there's holding at the battery so sorry the magnets will save him
or stall on the facility.
Can you be on the table? It's a mirror counter self-destroyer. Interesting.
what's the plan here from guinichoke will they go for a clear across the map
all they try and focus up on rafters what's their intended endpoint for now
it's a lot of lurking I get it down below just waiting for a rotation near
bottom lane and I think Mitty's a little confused he's seen the sans wall he's not
entirely sure what the plan is yet from KineTrope honestly I'm just as confused
as he is. The problem is the danger for Kar-Wow is you might think he's playing
against one player here but Mitty is down below and ready to support Moosie and
even if KineTrope are to clear rafters and garages the wall is fully reinforced.
I think it's too lit to go for a catwalk take right now. You burn so much time early in the round doing all the things
They lose a player in the breach
But they got more back up on the roof and came to throw but like I said, he's too late
They needed all the franquin is the you know the ADS burn essentially for the will my magnets and that's all gone now
It says the back step down below me again and looking for a lounge kill
There's no one. Oh run out. Run out. Oh
danger danger
Maybe gets active by a big double from Kinetrope.
They do steal the lead. Muzi is now trapped in Rafter's levee offside.
If Kinetrope know this, they can collapse and indeed they do. They go deep onto the bomb site.
Problem is, they don't know where that last player is and whether there's an ability to deny the plant.
No problem apparently as levee quickly falls.
Muzi's gonna take the gamble and go for the vert. It's not gonna pan out.
Nice shot onto Iogator. 1v2 is very winnable here.
The World Champ, 5 years on. How's he still got it?
The clearing Gatorade, separate. They both go outside the building and they both play passive.
They will give Muzie all of the control and force him to face the first move.
Force him to do everything. He's gonna have to start hitting that defuse and only then will Kinetrop decide to peek him.
Muzie knows it's been played well but this is a great idea. Oh my god, the long arm is smart.
He might have just been able to stick that first kill found, but now he has no choices
Doesn't even matter about getting the kill. He can't win the rounds
I mean impressively found both kills, but he just never had a chance of winning that he essentially gave up the round for no reason
Good to find the picks, but it's gonna be a successful attack from kinetrobe. Good read
They don't get the usual big areas in control like the cow grafters and such, but they just
hit the bum side from the bridge itself and skip the pain point of Garage.
They're tying it back up again.
D-plus not looking as formidable as they were on Fortress, not just winning every gunfight
and shutting down their opponents.
But I also can tell that D-plus are playing at 110% even more.
like a very loose and chaotic you and clump are very uncommon it just this is
usually running out of shock to map man I think that's what I think so too I
think they just they got a little bit ahead of themselves with fortress even
there I mean moosey should have just you know stuck that these years man I mean
it's not always gonna work but I just feel like you got to give it a go if
If you're still fighting people with less than 7 seconds on the clock, then you just accepted that the round is lost.
And you're just patting the stats.
Penguin, you're the kind of guy where like, if you're in a 1v1, let's say it's a 1v1 and there's 0 seconds, you have to hold it for 7 seconds and blad.
Like, you're the one who's just getting off it because you know you've lost the round anyway, because I feel like on the off chance
That it happens that the person doesn't kill you before the zero zero if it's like a 1% chance to win the round
I'm never faking that. Yeah, you rather stick it and then die then fake it and then there's a possibility that I could have won it
No, I mean I would also
Always stick in that case because sometimes enemies that you make mistakes and we can see that not just and they're sticking and planned
or sticking the defuse. It comes down to a lot of clutch moments, right? Almost every single
clutch in the history of any video game is you playing into the base of your ability and your
opponent making a small mistake somewhere and you capitalizing on that. It's very rare that we
see a clutch being a pure like outplay with any player perfectly and you just somehow are better.
So you stick it, sometimes you get lucky, you get there for your round, we take those,
sometimes you're unlucky and you just run to your pro business losing. That's the name of the game,
That's how it is
Also future interaction of course control I see about it during the last match I've been in Scars and CTL
Fuse is near a pig anymore and then next game they bring it
Let's go boys. I think it's of a gym. It should clear a lot of the deniers. I believe that's the main thing that
P plus would have put in that position
Have some of my magnets
Thorn trap, right of looms. Yeah
Yeah
kind of off the unusual play style
now there is a Kali in action
a clash in action but Kali's there is a huge counter
as you can knock back to shield with every bullet
that's what happens very often
it is I mean there's not many angles where
you can reliably get a line of sight right if a clash plays in the office
room right here Kali will never see that shield again
all the timing is so important there for Galarata maybe had a freebie inside of
office but no and most of the stock in the windows is this need actually true
it was a little bit debated me is actually does speak around the class
shield takedown I get a that means the real deal and it does confirm the kill
well played from Kino however Levy fights back I gate is going down and
Moosey's firing up inside the headroom itself now let's go out the last one
Left as I cater and sorry Akai you and moosey trade directly 1v2 winnable DMR in hand. He's got so many bullets to work with
Levy and falls separated
You can pre-fire every angle it'll detonate
Fire extinguisher give him a little bit of cover for a brief moment
Levy in four is just waiting. They'd rather play this in the 2v1.
Standing back to back waiting. As sure as hell, hope for their sake that they don't line up.
Kar-Wow is baiting them back and forth. I think they have the read.
Fade away from Levy. A couple of shots baited, but he does eventually confirm the kill.
D plus. Again, pretty close, but looking a little bit better.
You can see the dissonance shift there from like the 3v3 to the 2v1, they were playing
very close together, nobody's swinging, saying, alright guys lock it in, come on.
It's not as easy as it was on Fortress, they get the 1 round lead now 5-4, operator bans.
I mean it could be a clash ban, it could also be something else.
I don't know if bandit is worth banning, mirror ban, okay not a bad try either.
And then Blitz in response actually, okay.
Yeah, well the Blitz was picked on the church attack
and didn't really work out.
Sure.
So both teams banning Blitz on clubhouse
with either team, or neither team
really utilizing the Blitz.
Definitely not my preferred shield.
I think the Blackbeard is definitely a better pick
for most situations where you want an aggressive shield.
It's actually because of how much you talk clear
and space clearing you want from that Blackbeard.
That's the last bands of the map.
She'll be back into it in a brief moment.
D plus just edging ahead, there are only a couple of rounds away now from sending Kiritrope
down to meet Skars in that lower bracket.
Nus' player cam man.
There's no color.
It's just gray and it's bright.
It's all the race to it.
Yeah, stay hydrated, mate. Stay hydrated.
I'm really bad at drinking water. Whenever we cast these players, they're always
chocking on big water bottles. I gotta get on that.
I'm gonna walk in right now and get some water.
So you're in your kitchen right now, are you drinking water?
Cook in the water glass
There we go
Very nice stay hydrated people on the opposite. I'm the kind of guy
I just have a one entire bottle of water pen that we drink so much liquor when you cast it's ridiculous
Like well you so I'll bring two water bottles with me
I'm gonna do like a major or whatever you bring your own two and a half way through you'll reach for mine like
And then like and then you change the group chat. Hey, can someone bring more water to the casting booth?
Like you drank four bottles
Yeah, I finished the game and like what do you mean more water?
I think like you know, elite's a pet owl when I'm gassing. That's just natural. I think man you gotta do it
I've always had this weird thing where I just have never consumed
Many liquids like I don't like any drinks or like any drink for that matter
There's like half a liter bottle. I like my can like the three hundred and thirty three or whatever. Yeah. Yeah
But the half leader I'm just like I'm never gonna finish it look
I typically agree with you, but water is different for me. I can I can drink water thing
Okay, also depends like you know if the broadcast is done, and you know, we're heading out for evening
Maybe something
Maybe we'll get on something this month
Oh the soda. Yes. Right. The apple juice. Yeah. That's the bar. I love apple juice.
I actually have this really weird thing where I never drink apple juice in Denmark. But when
everyone wake up in a hotel when we're casting and such, I always get apple juice in the hotel.
But never in my life. You are an international man of mystery. You know that, Pengie? Yeah.
I don't know what it is, but I always eat orange juice at home and then always apple juice at home
Fun fact did you know that the majority of juices at least in Europe I actually made from apple juice
It's like
Yeah
Yeah
Yeah, it's like similar was
Just died. I don't know how near it's found that but cheeky little guy's got ten kills already
It's the same stuff too. It's the same with the cider
You know if you have like a cider that's like cherry flavor. It's actually mostly Apple. That's like 10% sherry or whatever
A cider you mean alcoholic beverages. I'm sorry. I don't drink water and apple juice
Oh yeah, no I don't want to shoot you.
What if we pull, of course, not a good tree.
I love the whole thing.
Well, this game's been getting pretty juicy.
A lot juicier since the 7-0 on map 1.
We actually have a little bit of a contest here.
However, with T plus 3, that last attack,
it feels like they might be starting to edge ahead.
Important advance coming up, though, right?
I'm trying to even back this score.
I haven't been able to keep trying to fuse this round, but I see a pistol with many shields, so I guess he's just...
Either the shield is on his back, or he's using the pistol for some reason. I'm not sure what's happening there.
I think he has a shield on his back.
But it's like higher than the base, so it must be a shield on the back, yeah.
And the reason why you have it on the back can be two reasons. One, you can just get it faster.
Because if you have the shield out, you gotta put it on your back, then get the gadget out, so that's going to be faster to fuse charge.
And secondly, he doesn't want to give the sound cue, perhaps, a deep pause that his shield is on the board.
But I'm not having to look through from your hands, you don't make the shield sound of walking, so...
Oh my god, Eclaire!
That razor bloom was a nuke!
He's so dead now, I don't know if he can be saved.
Oh, especially not with Carwell going down, this is salt.
Yeah, wow. It's a 2v4.
Eclaire, you an air gator.
Eclaire finally finished off.
Call it a day guys, pack it up, it's about to be match point.
Akayu aiming down side to the PMN. That's a lot of damage.
Such a good pistol. Yeah, he really inches up.
Luzi, now 2v3, technically winnable, but man, there is no way that Akayu is going to be able to get that off.
Tries to go deep, thanks to the smoke. Might be able to sneak in to B, indeed he does.
Takes a lot of damage though, really under the pressure from Mitty.
tries to hit the fire with a pin, nice shot from Makai, wonderfuls, but one HP.
I get a hasten and most of the coverage here and Mini just gets active, 3k for the round, make it 4.
That's D plus, rising up to the occasion, match point.
You see right there just how lethal the few shield can be in the right hands.
It does almost DMR damage per shot but with a pistol instead.
It's not enough though. They don't win the round from Keanu Trump side, but they do find a couple of kills for the scoreboard
Four to six and these tags, they're not super creative. They're not
Normal either they're kind of in this awkward in between where they're doing a normal attack and straddle with very unique operators
But I think the biggest issue is the same as it always has been they don't get to a 5v5
Execute they're just in this 4v5
5, 3D5, always fighting from an awkward position, not having enough guns or tools to get the
job done. And I mean, when you have Nier's on smoke, running around Gluvr's formpeaks,
it's kind of setting the tone again for D-plus. Why is Nier's even allowed to go for a small
big room playing smoke? It's because they're disrespecting Kino's hope, it's gotta be that
symbol.
Yeah, very true.
That's the thing about D-plus, of course, they have so many talented and experienced
players, they've got so much experience and of course the Brazilian blood
flowing through their veins which is just OP in Rainbow Six as we know but
what's more is they do get a little bit carried away sometimes and that works
both in their favor and also against them. We've seen it against CAG, you know, CAG7
won them and kick off. I think it was on Bangor, if I recall correctly. And there have been
moments like this where D plus come in with a lot of confidence and then they
underestimate their opponent and they pay for it. And look there have been a couple
of rounds here and there where that's happened today and KineTrap has maybe
stolen a few rounds they probably shouldn't have because D plus don't
respect them but it's also part of the playstyle because if you play with that
level of confidence you're gonna get away with stuff that you would never
otherwise.
So I like to see follows tossing up over just the softies I guess instead or
They're much faster this
Should I have a look here from the side they're kind of off the more passive option slowcase and more like
Quickly the market lion the solid snake though to be
Maybe finally gonna try and match the plus and try and take tempo control and see we're gonna dictate how fast we're gonna go
we choose that a fighting happens and we'll have the intel to do so I'll back
that up with guns skill and that could be the one comes for unusual setup here
from the blast KineTrope they draw first blood and second as well big couple of
kills from my Gator as he makes his way inside goes for three it's an
other Gator type round moosey 1v5 good luck mate it's not gonna happen the
talk of he calls him I can continue spamming on through until his phone
explodes. He'll let it ring out, take the damage and keep moving if he wants to isolate these ones.
He's been spotted on the drone. I get his low HP. KineTrope have half the round to get it done.
I don't know what happened there. Car well. Call with his pants down, Moosey takes him out of it.
Looks for a little bit more. The plant being stuck by a Caillou, despite it being in exposed
position, now this is truly impossible. Moosey will do his best, but this is gonna be another round
have to kill a truck. Yeah for sure. I mean we saw him trying to 1v2 and he didn't with
that one, not to 1v4 instead. And they're all playing so disciplined. They said for
this guy, but he was a gunfighter. God, this trace actually, it clarifies the final pick
and that right there, that is the more explosive key to that we saw in group stage, where they
don't have too much fear in the server. There was a 3 to 1 8k to go kill and back him up
with doki because of the lion's skin etc and just get the job done. That is the
first time I would say this entire BO3 where they full commit to that play
style and go back to the usual ways and it worked perfectly. One more time here
in Clubhouse and it'll enter overtime.
Defenders protect your bombs from getting accused by attackers.
Yeah, D plus can't afford to have rounds where one single player from
Killing Shrook can make one play and the entire round is undone. That's not what
Now Nia's he's on the clash he's played with so much ego all day long and he's
fragged out like crazy he's hiding that clash inside the shower so that
Kinetrope don't bring any counters funnily enough what we're seeing right
now is that Gatorade was actually picking off of the Kali counter to that
clash onto the doccabee. Without the Kali I'm not sure that Kinetrope really have
much utile to be prepared to do it never mind. Get onto the Kali again with the guy again.
These guys love their Carly, they love their Maestro, they are so strange, they love their Fuse.
But you're right, the overall pushes and the defences aren't necessarily completely revelational,
maybe except for that reinforcement in Gym that we saw a couple of times,
but these attacks in particular, we see a couple of spicy operators, but we don't necessarily see a particularly crazy actual attack plant.
Yeah, I will say this. Kingdra have not been showing their cards early on.
If we don't know what's happening, that means D-plus have no idea what's going on.
And then it's everywhere too confused to the enemy, right? Don't give them too much intel.
Now they went slow, they're fast and slow again.
The Kingdra maybe trying to again control that pace.
And because Nier is on a clash, he also must have that lone wolf of D-plus that can go for a spawn,
he can go for a crazy play in the middle of the round. He's more passive.
He's forced to be as the clash you can walk in the
The PD said and say hey guys anybody hold okay fair enough back out again
But he can't go for a gunfight the same way because he's on that shoot operator
So it does feel like Niers has to be more respectful in this round and not overstay or over commit to a
Weird push like if you want to go all into season to meet here for example and dying to gatorada
He could lose the run for his team so Niers has to be kept on a leash
It comes in a
Oh never mind. Magnets are still gonna help Niers out. Oh, I actually want to
moosey first blood for Kinetrope. But do they have a way to force themselves
inside? They still haven't dealt with this clash tucked away in the corner of
office looking very snug and safe as I say that Niers will fall. Kinetrope might
just have what it takes to push OT here. They've got so much info. So many of these
These players from D-plus are exposed and they've been falling one by one isolated.
Let's see how you handle these.
I'm gonna get you more to go now.
Gap of the call ringing, Mitzi has to answer us off for a lot of damage right now.
He does enter the phone, they're more to come.
Akai has another one.
If you find them all and you fall on his ground for Kino Trope,
and just like that, seem out of nowhere, they will bring the map of Trap House into overtime.
It's perfect patience, and despite every single round,
It felt like the opening pick was won by D-plus.
Kinatrop have stepped up again.
We're going to overtime.
Kinatrop back onto that defensive side.
And D-plus, the pressure is mounting.
You smashed them 7-0 on the first map.
You had a lead here on the second.
But now Kinatrop have pushed us the distance.
I'm curious what's happening if you're in the TeamSpeak of D plus. Is it a very serious tone? Are you laughing about it?
Are you seeing guys, guys, and others enough we had our fun? Let's close it out now.
Because if you go to lair, you know, anything is really possible.
Momentum shifts, you get a little bit more confidence in the individual gunfights. Everyone's fired up.
If I'm D plus, I'm getting a little bit worried. I'm really hoping to lock it here on 4-pass and say 2-0.
Because I mean the story is, you know, D plus is supposed to fight against CAT for first place.
That has always been the story from the beginning of groups.
And while D plus has had a little bit of a shaky stage compared to previously,
there is still much in that conversation.
Brother, they got Maestro and Scopus.
Two opposites or not robots what we're talking about here. I just like to really rarely picked operators
It's just kind of trapped doing kind of trap things man
Look I have been a scope us hater
But we do clock a little bit cast like the greatest scope us play of all time in EML this day with Marta
So I can't be a scope us hater. I
I
But I don't know if anyone can top what master did
We'd love to see that's the issue
Once the highest of highs have been accomplished you just sitting there thinking no one's ever gonna top that
And score was is still like a very new upgrade
You can see scope was herself during the swap. Yeah, I've never noticed that
No, yeah, I feel like I told you it's a fun fact life forever. I remember he's saying it. I've just never actually seen it myself
Yeah, so every time you swap you see like the school was
Human behind the robots against the face creepy. It's kind of like when we interspersed
Rob on the desk when he's doing something silly or when you're doing your
Your little moment during our ramen segment. Oh, yeah, he's like that
That's it, got a little bits and bobs as we say.
Tryna figure out if I'm worried about this setup for KineTrope, you know, the Elias and
Skopos, they are certainly a couple of win conditions, default from Kawa.
Defaults cannot, I think, default into a normal attack, cause like, oh actually, they got
Yeah, that's right. My first day.
Whatever happened, that changes everything.
Yeah.
Now that you're watching this red team and I sit down,
there's a single less evil pattern than that's it.
Yeah, look, they could just go for a half-stomp
and just plant.
Plant an aisle that's not looking strong here and now.
With D plus opening up an avenue into church,
KineTrope are extra vulnerable.
If D plus just focus up on someone at the bottom of main stairs
to control all these rotations, they
can split the entire basement bomb site into.
but it looks like a retake is about to happen.
Kittitrop want to get aggressive
and N'KlaiR does find that kill
and to levitate the bottom of the main stairs.
Maybe Kittitrop have a chance,
but they bite off a little bit more than they can chew
and Fools will trade him back as a player now stuck
on the defensive side of the bottom of the main stairs,
but KlaiR goes big for a second,
eventually traded back by Fools.
It's Galeradda against three.
He spots N'Eas, blue for the damage done.
The mate comes back his way, finds his head,
but quickly loses his own.
Moosey trades it back, another match point, and another chance to finish it off for D-plus, Kia.
Oh man, you really had to wonder what would have happened there if the Maestro was on the board, just sapping and doing damage and plant denying early on and just forcing the D-plus push into a different avenue because they had so much intel but nothing they could do with it.
I'm really proud of the buzz if we're going for a motor door take it. It's messy. It's a very close like
claustrophobic space, but it worked really well because the majority of the evil eyes were elsewhere
Defenders protect your bombs from being diffused by attack man big sigh that
Well, KineTrope, now on their attack, they have to do exactly what D-plus has just achieved
and attack onto this behemoth of a basement bomb site.
They struggle to win attacks onto this basement during regulation.
In fact, I'm pretty confident if I'm not wrong, I don't think they want a single attack onto
this basement bomb site.
the only attacks they won were onto the top 4 bomb sites.
It's been scrappy games. This entire map has been one big question mark.
I can't tell if both teams are trolling or tryharding or what is going on,
because it's been so much used out of the norm.
And I love that Keynote trolling was so fully playing into it,
and I love how Deep Plus is struggling and understanding it.
But oh my, has this been the most confusing game of the year for a long time for me?
I've not what's going on anymore.
We're seeing Bandit and Basemek now, and not for the first time, it's the first time for Deep Plus,
but Kawa has also done this when Kirito was defending.
So they're both destroying these things that we haven't seen for ages.
Few third round pick now.
Kali, same story.
I
Loving it on basement can't get enough of it. I mean where you're fusing you're gonna go into kitchen and fuse the floor there
It's so what's the you can choose? I mean triple wall church any of the hatches
Look at the util that's being brought in
Sure, that's what it achieves achieve that with so many other operators there
Okay, but
It's not as explosive as for me, like the van is noisy, but that's like the other one is like more boom boom boom boom boom.
It's a different kind of noise, first of all. Second of all, Fuse has a shield, but a crazy pistol.
That means you can now take down fights, you can fight on one way angle, engage in the hatch, you can go for a plant later on.
If you're shield right here where Nierce is aiming, you'll see the shields, yeah, well the Fuse player's shield,
but the Fuse will see the play of Nierce, go for free kills, a complete one way.
so you can always challenge kitchen hatch angle into a double door of church if you're a shield player in a tank
that's all about how Kinatrop decides to execute here
they've done their best to clear out a lot of this utile on the site using that fuse
it's hard to see what their eventual execute intention is
I've got two players pushing Broom, Kar-Wal, I think he's been red though, out goes the flashbang.
Wide peek from Muzie, very, very deadly, very aggressive from D-plus.
KineTrope has dropped, but the defuser here comes the church wall.
He goes defuse?
It indeed gets fused, and Akaiu actually manages to take down Niers with defuse.
It's not a meme pick whatsoever.
He's farming completely, what a shot from Muzie.
Can't double up!
We're going all the way!
This game can never end!
It falls in the 1v4 and KineTrope will not let him stand tall!
It's another 15 round overtime here at APL.
Claire can hardly believe it, neither can we.
KineTrope are incessant!
and D plus need to be careful because this game could very quickly spill into a
map number three. Double kill with the fuse gadget to start off the execute push
so they push some blue hallway and blue staircase they force the defenders back
towards the church triple wall then they fuse the church triple wall and they
walk forward and will die to the attackers from blue holding the crosses
Or they'll stay in that awkward in-between area. Maybe that's the fuse, maybe not, and they both go down.
D plus have called, I believe, yeah, they have. A tactical timeout. Hell, the coach right now is a guys. Guys,
We had the game. Now we are losing it. One more round. Lock it in, come on. They cannot afford to lose, doesn't go to Mare.
No, they really can't. L's better.
to talk some sense into them now.
D-POS cannot afford this to go the distance.
After a 7R on the first map, now letting it slip.
Match point after match point they have had so far and haven't been able to convert, double
kill with the fuse.
One tap from Muzie, and Nitro's self almost landed as well, would have landed right in
in his lap if he managed to detonate it in time.
Almost a look of surprise on Kinatron's face.
I mean, I'm sure they can't believe it.
What just happened?
I mean, that is a steal of a round.
They did one with almost no effort
because the Fuse just got two kills.
I mean, they did a lot of things to set that playoff.
Don't get me wrong,
but that should have been way harder.
And I think they were expecting it to be way harder
I just lose out of nowhere, I was flawlessly
While they're in defense and guess what they're playing? They're playing freaking my store again, man
The kids are working
They can't get enough of it
Where is the brava?
They're never playing the brava, they keep playing other things, like
Ah!
Yeah, I don't know
They haven't played the brava
Well, I think we've played them
We've seen that brava one round
This entire map from D plus
Yeah, one time
There's a gym attack, right?
Yeah.
Man, I don't know. For D plus here, this is just such a big head scratcher.
You know why I remember James?
Because I remember going, oh my god, this private is hacking zero Maestro Evil Eye.
Both don't start instantly. That's why I remember.
He threw them in the gym window, straight into the lap of the Maestro player.
He just killed them.
Yeah, look at quick Maestro.
Maestro has almost been dead every single round as the first defender.
The active use of the gacha that has not been the main talking point, but now it's Kawa's turn, not Akaiu.
And Kawa, typically speaking, is a much more passive player.
He's sitting in church room. He can sit in the perfect gold, maybe on a new general somewhere,
and just be permanently on the camp, sapping the drones and doing better damage.
We'll talk about the perfect balance between passive and aggressive.
I can see that Gartharada is still on the roam,
Meanwhile, on site, Miers has pushed his Blackbeard all the way up the tunnel to really mount some pressure on this Kinetrope defense.
Gatorada is actually very close to Levy and Bar by the way. Gatorada and Pool Table Levy and Bar right now, so there's a real potential for action over on the ground floor.
Meanwhile on the basement, that nade almost takes Kaohau down.
Gatorada and Levy are still just around the corner from each other.
Levy is suspicious of a potential flank, but Niers meanwhile gets re-aggressed upon.
Akai takes him down. This is where Kiritrope could push us the distance.
Kiritrope has such a strong position and I don't think the D-plus are aware of
Gatorada on this flank. If he keeps moving, Levy will hear him.
Whoever moves first will die.
My friend
Staying your lives enough caravada you don't have to go for a kill
You stay in this corner is everything that you need to do. Oh, it's a free kill coming
Soon as he crosses this threshold
Maybe
He's gotten away with murder and
D-plus still haven't found a way to punish him. Now me looks a completely abandoned dirt tunnel
guys after the 7-0 on Fortress and every match point here on Clubhouse how to
D plus let it slip away that's a big kill much needed for Muzie he has done
everything he can to pull D plus over the line 20 seconds now as the plant needs
to come through from falls dropping down into the site
Ayagata eliminates midi it's up to falls and Muzie to go big and it is possible
It is winnable, but Falls needs to force that plant down. It's a deep play from Falls.
Finds Kar-Wow. Now time to plant.
Has to trust moves in a cover. Akayu and Gatorada as Falls has to stick it into the 1v2, the plant denied!
KineTrope say that it's never over until it's over.
This best of three will go the distance.
Back to life from the 7-0 into the overtime.
And now, on to Grena Passes on that number three!
and the team has to play together to defeat the enemy.
It's not like we have to try to play with each other in the end.
We have to improve ourselves and turn ourselves in.
So we just have to do it ourselves.
So I think we have to play together.
We have to work harder.
While I was working as a team, I used to do a lot of housework.
I used to go to a company and learn how to live in the company.
But now that I'm living in the company, I learned how to live in the company as much as possible.
And I learned how to do something good.
I learned how to do my best in any game.
I'm going to keep playing until I can.
I've never really thought about it for the past 5 years.
I want to do something related to the game industry.
I want to be a coach or a director.
I want to try streaming later.
I think I'm going to do it directly related to the game.
I don't have any hobbies except for games.
I don't play any other games on holidays or go out to do anything.
Sometimes I don't go out with my girlfriend.
I've been dating with my girlfriend for 4 years.
Every time I go out to the tournament, she supports me.
She supports me at home.
She helps me in many ways.
Especially now, I think I'm helping a lot right now.
I don't have a team, so I'm going to live with my girlfriend who worked for me.
So I'm really thankful and I'm really glad to meet her.
Especially Japan is a country that has a special meaning to me.
Every time, there was a competition in Europe, Brazil, and the United States.
It's been a long time since I've had a Major in Asia, so I'm very happy.
I personally really want to go to the tournament.
I heard that the Japanese team members will have a home advantage.
I was sure they would advance.
It was a very unexpected atmosphere.
Let's put them in the ground.
Fall back!
Team 1, report.
Alive and where's Nick?
Will I come with the other team?
They have their orders.
We need to go for Nick.
What's up? String raw is down.
Hack my phone!
What is it?
We're sinking there, Sting.
We trusted each other.
We paid off.
We're unable for extraction to be won.
Well it took an entire first map but KineTruck finally got there and made themselves look
pretty damn good doing it.
It's really hard to be professional when someone is quite literally taking a nap.
James, can you sign for me?
Okay, that's how we do it.
I think you're just resting the vocal cords a little bit, but they were getting a little
strained towards the tail end of that second nap.
It's not even 1am yet.
It's not.
It's not even 1am.
He's done worse.
a lot worse and we all know it. But moving forward from this discussion, that was a ridiculously
good map to the end. We were halfway through it and we were like, oh please, just don't be
a ridiculous D plus defensive half. And it wasn't. And Kinetrape looked good, guys. They looked like
they were backing themselves in a lot of gunfights. There were a lot of gunfights that I felt they were
maybe over-aggressive, but they were just heating up. And that now leads us into a really,
really nice conversation as we have a third map to get to but what were your
thoughts on clock? I mean the biggest takeaway for me was just how incredibly
successful attack it that I'm being yeah typically in APL on these these grind
heavy structured heavy maps the attack can sometimes just completely
capitulate and we didn't see that at all second big point to make was the pacing
despite it's continuing to be attack aside we saw the pacing especially
comparatively to the first half really slowed down with that first pick
Typically at that sort of minute to minute 20
Window typically speaking across these rounds and yet we were still seeing success for the attack
So yeah, yeah shout out to Kino trope able to grind out that result an eight seven win in the end
And what a phenomenal bounce back
It felt like it wasn't really that long ago
Which is when when in when it came and went so quickly at seven zero in the end to then recover on map two super super impressive
So, Lairt also going to be superstructured and maybe that's a cool favorite.
Yeah, and I agree. I think that's got to be the sentiment really for me coming out of Clubhouse is commending KineTrope and maybe in stages gone by.
The iteration, this roster, I think it would have maybe just waved the white flag and called it a day because it got to 6-4.
You kind of look back at the round history, firstly 3-3-1 half.
I said the break, I didn't think that was going to be enough for them.
Yeah, and it almost was because it got to 6-4 and I think that's following the script that we typically see at Clubhouse.
And you get to that point. So at 6-4 what happens next is KineTrope then win four of the next five rounds
They get four of the next five opening kills and they flick a switch and they're just able to win the early fire
It's really composed in the late-round situations. Whereas on the flip side D plus actually looked completely
Uncomposed especially in overtime
So I mean disappointing a little bit of your D plus because I think to be able to beat C AG be the best team in this region
That's a match. That's a map. You pretty should have won and they did it. And so not even close the good news for them
Their reward is actually there. Lair as a decider is actually incredibly one-sided in D plus his favor and eight to two record
Their first preference map. They have never banned it once
Kina Trevor a 1-3 record. It's their lowest preference map
This couldn't be a wider golf between the two teams heading into this third map. It's a little scary
I think a good piece of context that I was looking at just before we went to that conversation was the fact that
Yes, they do have an 8-2 win record on that for D plus the last time they won it though was two and a half months ago
Guys and who'd they be? Well?
Who did they be James? It was kind of true. It was kind of true indeed. So this now makes things a little more interesting
And I feel like this is a good place to finish on for the night actually creates this day
but there opens up a nice realm for us to cap this series off from I think if we
take what we saw on clubhouse and we see the chaos that was caused by some of
those rounds of KineTrop especially on the defensive side this could open
things up guys this could now get a foot back into this game and into the
conversation yeah I mean completely great clubhouse is typically more
structured but we did see that chaos all thrown in at most of the time that was
being perpetrated by KineTropes. So if they can find a way to transpose that across the map
and make D plus uncomfortable, and that's exactly what they need to do as Jake is saying,
the map videos, they have absolutely been more than happy to play the map. If they haven't banned
it, then it's a case of, oh, we'll leave it and the opposition will take it out. So they should
be comfortable and it's up then to KineTropes to be the ones to make it uncomfortable inside of the
server. We started the night talking about this region, ultra competitive, the four teams that
that we've got, interestingly, on the very first night, 2-1-2-1 is going to be our finish.
We're going to get back to back three mappers, and I think that speaks volumes to kind of
what we were talking about at the beginning of the night.
In terms of who wins this game from here on the final map of Lair, all the statistics
are saying the plus, and I guess it's a little bit similar, maybe to our first series of
the night where the CAG going into that third map, they were favored, and then they got
the job done, seven-three.
So I'm kind of in that sort of ballpark going into Lair, but the way tonight's gone,
I mean, who knows?
Because I thought at 6-4, Matt was like,
we were getting ready, miked up all of those things.
And then Kinetrope, as I said, flipped that switch.
So who knows what Lez's going to bring,
but what I will say,
if there is going to be a world in which Kinetrope
get the win here, it's got to be off that early game.
You look back at this game, opening kills,
we played 15 rounds, only two were not converted
into round ones.
And only four across the course of the whole series.
And those two are so big.
Correct.
So the early portions of these rounds
are very clearly going to play a pretty big divin' end.
I mean, look, Laird could completely change that script.
We went into Clubhouse thinking,
oh, D plus K, I have a four, one history on that
in the last six months.
And look what happened.
We also said they had a 70% win rate
on their defensive side.
Again, look what happened.
This is the beauty when you get into finals.
And I think something that Sparky said,
really like ignited a thought,
which is finals just completely changed scripts.
Finals are where you really start to differentiate
and great teams where you can
really start to draw very clear
lines in the sand. And right now,
I've got to be honest, we came in
tonight, you said it before, yes,
we think that APAC North is the
most competitive region, but we are
being delivered the absolute goods.
And I think right now, with the
position that we're in, this is going
to be the biggest and most
competitive fight for EWC, maybe
of all of the regions, given that
there is only one slot for four teams.
time for us to get underway with layer and I'll throw it over to my incredible
James DeMardos Stuits and not nude!
I just want to feel included you know I'm all over here in Denmark I don't get the
ramen I'll throw it to you but it might take a little while to get there I'll
Dispatch it by express post. Catch it
Express so it's two months later in Australia in AFL, which is the main
Most popular sport in the city that I live in we don't say catch it when you catch the ball
We say you mark the ball
And you get a free kick
You mark the ball so I'm gonna throw it to you. Can you mark it? Actually, I'm gonna kick it to you. Can you mark it?
No
I can't because that's not just I don't want to I don't want to get like
persuade into becoming someone that I'm not you know I can't start seeing mark
in it and chips instead of fries and whatever else nonsense you guys do over
there I don't want to be changed now I'll be who I am fine you can just come
over and be a tourist the invite is always open feel like we've been a bit
of a tourist going around the block from fortress to clubhouse now it's a
layer it's been a very roller coaster type game with D plus seven zeroing on
fortress we thought it was honestly gonna be 14-0 or something near the
like remember we were making jokes about how Jake had gotten more rounds off of
falls in the 1v1 and KineTrip had gotten off D plus and look it's very much not
the case now KineTrip coming back and winning 8-7 on the second map now into
map 3 it's anybody's game this conversation between you plus and
give us been like deep plus seven oh they're dominating them oh my god bank
going to overtime the whole thing is just bouncing up and down why she
would have that like do do I think you know trouble to not win layer I have no
goddamn idea anymore I'm still left baffled and confused after clubhouse
what we saw. But I generally think it's one thing though. If Kino Trope can keep up this
quote-unquote confusing gameplay, play the weird operators, do some weird attacking rounds and
funky defensive setups, I genuinely think it's great counterplay. Because D-plus are not ready
for it, they're not prepared for it. Falls early on in the very first stage when they joined in
a back-north with this Brazilian roster, he said that they were struggling to start off because
they didn't understand their opponents and their playstyle in the meta. Kino Trope is taking that
aspect and winning with it and he's in the previous map.
Kinetrope have a lot of tick boxes to work through in order to get close to the bomb side here and actually start being in position to execute.
Especially because at the end of the round they're going to have to deal with smoke, clash, of course the Goyo is fire now which one is being detonated on the mezzanine.
and also midi on the warden with a nitro cell. Lots of work through here and time is ticking away.
And I get into position with the Selmas from the ace to open up the default plant spot,
but he's currently outside on the breach. That's not going to be happening for now. Only a line
of sight currently on his external wall, and he's not seemingly making moves to go and move over
to ops and help get the wall open, so I'm a little bit confused as to what the plant is here from
I'm going to try it.
That's good, James. Remember, confusion equals good, okay?
That's good. Do you know what's going on? They don't know what's going on.
And that is how they're going to find their success.
Made in our pro in the Ratspot, a C4 prime, they're ready to go.
They're going to try it. They are not ready themselves, perhaps.
Go for that first push.
I mean, first and final, A-Tesh goes down first.
Yeah, guys, shots from Muzie on the narrow angle.
And a second one from Muzie.
All it takes seemingly is just to continue holding these angles and he will find kills. He had to answer his phone though
Thankfully he does now his two players left up for Kino. They try and make their way forward by Moosie
3k for him, Levy laps up to last and
Not much of a contest
D plus simply holding their positions and finishing off the round with ease
It's a good old lair, a bit of a lockout, it can be so hard to get inside the Bum side
that very first push, so often I would see the shields being utilized, or you know, your
ying, your glass, you're very kind of chaotic, unfair, gunfight operators.
Not much of a sport there for Kinnerton to kind of break that first line though, and
we saw the result of it.
They can shut down immediately to the TCSG's holding the long angle.
round though. Kino got to feel out because first get an idea of how they're playing,
what kind of pace we're going for, and then go for the adaptation. So it's really about the
third and fourth round, in particular I think with Kino Troop, that's gonna set the tail for
Lair. If they can figure it out by them, get two or three attack rounds, we have a series.
But if they just get rolled over and don't find the round in the first three, different story.
I see a scopus again here by the way, Nick.
Lots of scopus.
Lots of scopus, Chris.
Where's scopus from?
Where's Chris from, Chris?
You're correct.
You're correct.
I know I'm correct.
I'm actually quite good at that.
Are there any operators that you think you don't know where they're from?
What about Ram?
Do you know where Ram is from?
That's crazy that you see around because I was I was yeah
I am gonna check I feel like I Google this the other day
I know what like we're always from for example like I know I know the niche ones, but not that great aura
Oh, I don't great aura
I'm always gonna get that because it's such a cool one. Yeah, that's an easy way or I believe for is melty from
New Zealand, but
Fully enough Ram is the I think the confusing one are the ones where like we already have operators from that country
And then this one's in addition one like Ram is from South Korea
So and we already have
Korean operators guessed
You know who else is from South Korea? I would not have guessed
Bill could be ritual. Yes
Yes, okay
I was like, ah, the silence.
That's Stryker.
Unlike how we have representation.
The Stryker sentry have that sound.
I don't, I actually don't, I think they're a blank slate, no?
Because he's got a, I don't know.
I don't know.
Well, this round's only the last one.
I look it up.
Yeah, please do, get a choke.
Just went straight on in with a sledgehammer.
Kai though, unfortunately for him, was not in a position to take the gun fight as he
the gunfight as he was off the bomb site. Almost a chance there for Ayagetter, he got
peaked at just the wrong moment by Falls. Going deep into the site now, losing one HP.
If he swaps the other shell, he will have Vashel's HP instead, perhaps be a little bit
more deadly, but instead he favours positioning over HP. 3v4 as Kinatrope, keep that pressure
on. For now, they're so split apart, right? They hear the scope of the shell, change locations
and okay, where is this person going to appear? Could be right around the corner.
This is a fucking goal, like I'm trying to take the challenge and fight.
It's actually a 3v3 on the bank, it's happening. Yeah, now we see two players going through
a flank. It's Nia's and Muzie, but you're right. It's a 3v2 on the side except for the
fact that we have the vertical potential, Muzie does get traded on back, but Niers still upstairs.
One player from each team on the ground floor, one player from each team near the bomb site in
the basement as Kiritrep look to make a rotation and regroup for one final last ditch attempt onto
the bomb site. That kill from Gatorada certainly will help out, it's Niers in a 1v2. He might be
to get info on where that plant's going down thanks to the soulless gadget the scanner oh what
they faked it they couldn't decide they now relocate now he's got info on where the plant's
going down he's going to drop down from this other hatch which is a little bit more safe
but actually he's going to look for the vert angle he doesn't find it now he can drop down from the
hatch or go to the stairs or continue playing the vert this feels very risky his is just hoping
that he might catch someone off guard but i don't think it's likely i'm pretty confident
and the KineTrope should be able to lock this out in the 2v1 as Nia drops down into the basement.
Doesn't have any info to work with.
Wow, long angle for him, surprise he even saw it.
Doesn't find the shot slow with the SMG-11.
KineTrope just toying with him, out comes the shotty, close range,
checks the wrong side of the door, and Kawa takes him down.
KineTrope looking solid on that basement attack.
Very good, and they get an early round on the board, which is even better given the fact
that I was saying how they might take a few rounds to adapt and figure out the pacing
here.
So a good sign if you're a fan of Kino Trope and a good sign for their attacks because
it can be difficult to hit even two rounds some of these teams here in APL.
And to answer your question, Striker and Tentree, they are undefined real name, date of birth
and place of birth, undefined.
they do not have a place that they belong to.
I'll lead you to the last trivia.
Alright, is it another nationality?
I'll give you two operators and where they're from.
Alright, cool.
Fenrir and Kali.
Alright, Kali is easy, that's India.
Am I right?
Okay, good, yeah.
And Fenrir though.
Let's see if we got this one.
I have something that's calling to me.
But I don't know if I'm right. Is it Argentina?
It is not Argentina. Can I can we stop by guessing the continent?
Is it Europe or is it South America? It is Europe. It's Europe. Okay. It's Europe
You know a lot about like methodologies. Oh
Yes, so Fenrir is like the wolf in
Oh, that's a good question. Okay
Okay, um, I mean, it feels from a Scandinavian country, but I know he's not Norwegian, right?
Because ace is not Norwegian.
Nook is Danish.
Do we have like an Icelandic or a Swedish or is he sweet?
No.
Oh man.
Is he Swedish?
Believe in yourself.
Is he Swedish?
Really?
That's crazy.
Yeah, that's crazy. It's just funny because Fenrir's appearance is like the polar opposite of my impression of most Swedes
Like sweet blue eyes. No dark hair. It's like one blue eyes and like really like merry funny people in my experience
At least like very warm people and then and not very serious people and then Fenrir is like all just like badass
Cool
Yeah, you got it. Well done. Very proud of you, James. You passed the test of being a tier one commentator for today
And tomorrow we'll try and challenge you again actually no next week because we're not working tomorrow
All right, I'll go question for you. Do you know where which part of the straining gridlock grew up?
I'm gonna say Queen time
Oh, I'm okay. Do you know what her um relation is to Australian wildlife. She's
like a firefighter person. Good on you man.
Plus aura for you, Pengu. I ain't gonna go.
Getting active downstairs. It's funny, D, that's a very active defense. They're looking
to try and take the fight to these lurkers but they decide not to continue
trying to fight aya gator it'll even be false is really got to answer this phone
look at the the pace here is so often 50 plus okay now the text coming now the
text coming does all my days so so you did booby he had to answer the phone but
I get a saw that he was answering and then started sprinting up yeah so he faked
it so he faked it and then died to the phone well played from aya gator though
he does get traded by Muzi. Here comes the issue on the side, Kar-Wout leading the way,
two players on the floor from DK, here comes the clash however and now the Blitz in a world
of pain, Nia's rotates back over. I don't think he realized the plan is actually going down or
at least it had to be going down. Akayu supports on the Sen's, now the plan is going down from
Kar-Wout. It's up to Muzi and he cannot see through those Sen's walls. Okay. Akayu gets him
And with that KineTribe actually take the lead for the first time in the series
And you know why right because what on earth is going on
I think even D plus you generally have no clue when and where and how that attack is coming to life
Because there's no logic to it without having all the sides of information and that's the thing D plus
I feel like they must bring like echo, Valkyrie, poles or something like that to understand where the playable positions are
From kino drops and attack because this being a player in the server with in-game sound is not enough right now
Blitz gets target bands with double shielding from D plus banded from kino drops saying we want to get through those walls
Not that they've been struggling with it, but now they can guarantee that least
Very possibly a couple of rounds, but great effort
from twitch chat okay yeah twitch chat they they know best we all know that all
right and and they have actually figured out a phrase for how people can win oh
yeah let's let's hear it called sneak all right said the import team shall be
defeated with the power of a pack bullshit our signature move
oh man as someone who has been part of the APAC esports community and right
Mistakes since it started since we first got probably you can even try to that make that sums us up like all the most iconic moments
For a pack, you know aces from fanatic jumping out
Arboree windows on Oregon with the F-O 12 L a shotgun, you know diesel clutching up
Like every single tight attitude has drop shot hip fire the Monty like this is our signature move man
It's just something about KineTrip, it just feels so distinctly APEC.
Yeah.
Well, it's been a great effort.
At first it was confusing, but now we're just embracing it.
Results are there.
So, if you start making bait, though, I think that they believe it's on the class.
We know that Casual's hiding behind the corner, so it's gonna be a pretty good move if you
miss kids hurt out.
Nope.
Freebeat feats down the hatch. That's a 5v4 nice little mini player that can be put
Then you too also clean these pocket straps now and matching them in the chaos
Funnily enough it also puts Levy in a great position to then cut off Gatorada from taking up the stairs from mezzanine
He might actually try and swing outside. He's so tempted
The housing is the holo side actually catches him out
Oh, he dies
He looked a little bit higher. He would have seen Gatorada and gotten a free kill
But in the end he actually ends up being the free killer himself
Thankfully for D-Blas at least falls fine as well, so they're still re-stabilized.
Clairefarm's moosey as well.
Now Nira's still not in the clash, anything is possible to stop these pushes.
And there's not any more counter play on the board for the attack, no more grenades, so Fia's dead.
So Nira should just be the guy on defense to stop any sort of push, any plant attempt, should not be possible.
how enough do you win this for KineTrip?
I'm not cocked as I need to have any counters for it
especially when Neers is such high on HP
oof
he tries to get aggressive
this is the thing, D-Pulse actually don't need to make plays right now
maybe he can sit back
he doesn't realize he's a bit
okay, use your clash
D-Pulse is massively in the event
you're going to sit back and chill
give KineTrip away from you
We're going to reinforce the wall too.
You have to spare reinforcements.
Now in the agency you want to tag on the main breach, no surprise there.
Oh no, there's two question marks though.
You're going to gamble lots of throw.
What?
This is a very big red flag here for D plus, however, it glares on the floor.
The balls are such low HP, there's no way he wins a fight.
He's probably very passive here as a result, nice nitrous cell doesn't land.
and it's still a 3 versus 2 for KineTrope, marching towards Falls.
It's time to work with 15 seconds, they gotta go.
If Falls makes the first move, get a ride of all here, and then he will trade.
1v2, they know exactly where he is, 1HP, they had him on camera as well.
Kama looks away!
There is no case.
They have to go deep, they have to swing for the kill.
What are you doing, KineTrope?
Oh...
Why didn't you swing him?
I don't know how he gets away with that, but that is a massive clutch from D plus around they should not have won
They have stolen away
Oh, I was thinking to myself I dropped down the hatch you just went on time
But he was unsure of the maybe they had the diffuser they're gonna flood deep inside the bomb side
Maybe go for a plant and then you can get that final kill and win on zero seconds. So he sticks around
Kinectrope maybe miscommunication say hey
And they go I don't have the diffuser I can't kill us too late
Just a little bit of mistiming there, a huge plus for D-plus to even up the score to 2-2.
Or Kirito, but I still think that's the bigger story right now.
They can hang on the attacking side off-layer and really bring the pain to D-plus.
That was a 3 vs 3 with Niers on Clash fully alive, full health on the bar.
And he just gambles the 50-50 swing instead of using the Clash gadget to help his teammates get that information and work together.
together. Do I still feel like D-plus lacking respect in the server, maybe not from every
player and every individual, but certainly somebody like Niers who was talking so much
smack on metmobon and fortress, right? Every single one is in the chat, harassing him essentially,
and now he's going one-to-three and then making a bad play with the clash. He's gone from
being the hero of D-plus to being one of the people that are not, you know, bringing up
his own individual skill enough. He's not winning his mugs and he's setting his teammates
short in these rounds. We're back even again, Pengu. Six rounds in the half, two more to
play. Top floor is going to be locked for the rest of this half. The D plus half of that
win so I'll go back down down into that basement bit of a Rome game in a trope
aren't really hard clearing this every player still outside that building very
significant loose Rome here from D plus the Denari lasers set up on this Rome
as well media is one in pocket he might be able to throw out potentially to
create an improvised tripwire around
how goes these kairos but they're worried about the rooms to be alive
there goes done all sorts of falls it's hot dropping it's in the basement
it's going straight to it hot drop falls is ready for it wow i think just good
game sense so just do well with all to check that very
unusual that you'd be ready for a hot drop like that
I can't try not looking too hot right now.
2v5 and I get it quickly dispatched with it's Kawa against the world.
Yeah, this ain't happening.
Hey.
So I try to go for a direct attack and I guess when you found the Clare lurking by the bomb side door and lockers right next to that headstrap, you're thinking this has to be a direct attack,
but I found one right early where the other one's coming from, well it must be coming down the headstrap, right?
So I think you're right, good game since different falls, good read.
Now both the doors are barricaded. There is no push happening here. You were literally on an island
It's baby turrets exit frags I might be two and one but I might become three and one soon
This is where champions are made, in the exit frags, bang, exit frag, and here's who to
win the chat.
Nice shot.
The toxic man.
I love that.
Alright, how many exit frags are we going to get this round?
How about?
I don't think any more.
I think the other players, D-plos wouldn't swing him, right?
It's a nearest thing.
He does not care.
But the rest of them?
If I had held the coach of D plus watching from behind, I would not go for a swing right now. I'd be like, no, I'm a good one.
I'm sitting back.
You feel like hell is like that, you know, 1940s.
Yeah.
He'd be sitting behind you with a little ball there to give you the strap in.
Three rounds.
If you anybody thinks.
What are your wins?
Hey, some players, they need a, you know, some need a firm hand, you know, okay, and some need like something else.
We all have our ways of learning you've never played on the table. They need to be
Well, I put in a team that had the two contrasts. We had Fabian who had a you know
A fist and I constantly right and I in fist and we had ten two who was like made of marshmallows
Who was like, please don't hurt me. I'm so cute
I
So and like my brother Matthias, which you've met actually now and that's what's the worst
We always say it's very very
Why just pronounce it the Danish way like we yeah
Yes, my brother like he's he is very emotional and not none the bad way
Just like if you say something that is supposed to upset him
He will be upset you can't just brush it off and not feel that like sadness
Yeah, yeah, okay. So if Matthias was in the same team as Fabian, he would be a very, very depressed boy. He would be very, very upset all the time.
And that's something like, it's a matter of getting the right team atmosphere, the right players that can work together on the same page mentally.
Because there's so much mental side to eSports, especially when you're playing online from home and not at the same facility.
I know deep balls in the same room, but they're like you know, they're at home in their private spaces not next to each other
So if you can't have that similar standing of how to treat each other online that is so hard to navigate
Everyone reacts really differently like I know you said as well in your experience that you're the person who by default
You think you're gonna lose
All right
So that you prove to you you have to prove that you're gonna win whereas Fabian it back in your old team
He thought that you guys were gonna win by default and it was in the world
Yeah, exactly and it's like if you guys lose then you guys screwed up, right?
You should be winning if you just play play the game like you can you should be winning by default
I think it's interesting how like what different mentalities work
Well for different people in the same way like some people like to play the game while really calm and chill
Some people actually play better when they're fired up. It's all about knowing yourself and knowing your teammates and
Encouraging what actually works for you
Do you remember the old dark zero like back the early days of Troy right there in the days they had like the most
Discipline before Troy actually that the most like discipline comes ever because every two comm videos and they were just like all right
Right, I'm watching him you guys go plant like in the middle of like a heater five in five all the time round
And there's no stress or urgency whereas almost every the team is screaming at that point
Yeah, it's so interesting to me how
the best team knows for a while was Wildcard and my friend Silex was coaching them and
he said that he didn't have visuals while he was watching one of their officials. It
was to qualify for a major or to like win the mini major during COVID.
He just had comms and he was like he just heard some comms like get one here, one garage.
Yeah, dead. Right. And he's like, what happened guys? And they're like, Oh, we won. Like we
We won, we're champions, and they're like, oh yeah, yeah, we won.
Can BearComs was so calm.
What is this?
Moosey, my dude, that is outside the building.
There's his panning.
Panning.
He's got that Brazilian passion.
Moosey does.
It looks like Falls wants to jump out as well.
It goes for it!
As if it works!
Immediately traded back by Iogade.
It probably wasn't worth it there for D+, Moosey's left now very low on HP.
Can it trope?
Surely can hunt it down, Moosey has no choice but to answer his phone.
Surely, he in a trouble, tied the half here, 3-3. Moosey has one point of health,
Nia's is full, but what is C4?
I got don't give me the answer, you keep answering.
Oh, he's good.
Answer the phone!
Surely not.
Nia is now in a 1v2.
The guy's forcing that plant with his nitros.
Big!
Doesn't land! I have to go to the kill!
Oh, he trades! He trades himself in the 1v2s!
He finds the first one, trades with the second one, and therefore the bombs stay defended and he wins the round.
D plus. Oh my god, that closes up the half.
That was a vibe check that was sorely needed because the vibes have been sky high and hitting
serious lows in this series from 7-0 and rounds like that for nears to losing in overtime
and letting it slip to a third map.
It's been an absolute marathon of a series, but D-plus winning that round critically puts
them one step ahead still can't believe the ending half though like I generally
thought he had the clock goes on he was dying but he traded himself as you
mentioned and gets gets the round like what a deep plus way to get it man and
his news of all the players who've been falling short so far in there that gets
that clutch for his team is huge for him
Sightswap though, I'm not sure about expectations.
Okay, we're going for drone kill, I was thinking what are we thinking right now about a runner, but we're just getting the drone in the demo, it's alright.
Get those drones man.
Get the king.
I'm dying one.
I'm dying one.
I'm dying one.
I'm dying one.
I'm dying one.
I'm dying one.
I'm dying one.
I'm dying one.
I'm dying one.
I'm not really much of a tiktok type guy, but whenever I get sent is like videos
Sends me
He played in the show match in slc, I think
I saw him play in one of the show matches and then every time we go to kill he just held up one finger and just see it see him out
I also love because it's like it's not champion
he's diamond one yeah he's very proud of it
it's not actually it's like he wasn't giving us a beat champ so he's like
not wrong diamond one that's my rank right here wonder what he is in ranked
3.0
I heard it's hard. I heard that there's nobody in chat.
3.0 has really humbled a lot of people.
I have yet to play, I can run back.
For now though, oh, it's a bit of a freeze.
Cow, I'll play the two brown.
Stopping the attack from commencing.
I'll stop it forever.
There'll be a very much back attack here.
the walls, worked the door, used the smokeshot from the munchy in the glass and made it as
obvious as possible. There is no more smoke. So just use the C4 time and stop that push.
Oh, well that's a soft wall. You can always pre-fire through it. AK-12 in hand, anything's
possible. As the buck gets active from below. Yeah, midi's seen something. So close to getting
a perfect angle on that play out, but he actually takes quite a bit of damage from
Gatorada has nowhere safe to stand. He has to fight someone. Pressure from a
window, pressure from the breach, pressure from the Monty and from the
fuck down below. He should absolutely be dead.
Coverage need to be there from car well but it wasn't. Here comes the Monty.
Feeling affected now by the Echo but it doesn't matter because D plus are going
deeper kills while the plant goes down, falls, has fallen off of it and now it's
just declare 1v5 he finds the first one but I mean it's Levy who's done a lot of
the heavy lifting here hasn't he. The fifth round gonna be on the board for D
plus KineTruid but then the game is starting to run away from them. What do
you reckon? Falls making his way forward? I'm down the 1. Oh bonk. I bet you he's
nice good question hold on let me use the reason with you yeah falls dot B plus or DK
yeah let me go on here get on the database let's see
all right just hashtag right now can we can we hit at rank 2
oh there's two L's it's two A's and two L's that was hard
Dot oh, oh, oh, he's currently diamond three. Oh, he's not even diamond one
reckon me is this I reckon he is seems like a ranked demon probably he's like
There's no double database right now
Oh, oh, it's worse it's emerald to
He's only played five games, so he played five games. He won that and he got placed I guess knows that
Who do you reckon would be the highest ranked in this game right now?
Moosey.
Oh, and the time, I was saying, oh, the DK, I actually think it's Moosey.
Well, I've checked Karla, it was my guess.
He's down at 4, so not as good as I would have thought.
Moosey's at about 1.
Apparently, Fawze, who's the oldest guy, plays the most ranked.
Make that make sense.
Okay.
I feel like Gatorade is going to be slowly be little daemons as well.
I feel like it would be.
We don't even have any diving ones in here. What's going on?
I know that some pro players are going to make the happenings that like is it worth your
time to play ranked when you can like study your opponents and study your own like game
strat and stuff like that. And it's a bit of a yes and no ranked is about keeping yourself
warm if you're not screaming like every single day for example and there's a bit of a question
about the quality of ranked 2.0 and 3.0 is still pretty new and whatnot. I think it's just
I think it's just good to have fun with your friends, some of the G2 boys that over at EML have been playing ranked as a 5 man stack with a full roster, like a lot of nights together, and all streaming in as well, which is great for content purposes, so it works for them, but they lost a fanatic, so maybe it doesn't after all.
I checked every player in this game, none of them are Diamond 1, the highest is that we've got a couple of Diamond 2s, and that's it.
I respect it, man. There's still a grind to happen then.
So this is for you guys watching at home if you play a lot of ranks
Maybe it's possible. You should grind through the Challenger series sign up for your local grassroots competitions play through tier 2
Who knows maybe you could be even better than done one. Maybe you can be playing in a pack north
Maybe you could be getting spawned by a ball. Oh
Phenomenal that's what I want to be
spawned peed
Find import player in the back and work that's what I want to experience. That's the dream
Nightmare fuel. Cargo is done early load and then you have a buff.
Finds that. Also the echo here, not really finding the value I feel like.
They get a bit of intel but doesn't stop anybody from pushing or taking the gunfights.
And look at the current lineup. It's a single C4 for toxic bits. All they had to work with. They also found ineffective.
Yeah, completely effective.
The guy is spending a hell of a lot of his time on his camera just getting information, but
Hasn't actually enabled any activity from KineTrope. Now, Gattarata is one of his against me is
He pauses locked out, thanks for the smoke. Wow, he actually fiddles down
Trapped in the corner. What?
KineTrope now finally in the advantage of retake upstairs from Gattarata as well. Good shot though from Levy
I'd be a gap on the bomb site, but not a big one surely and with Gattarata still above
the verticality will work against D plus. Gatorati uses it 3k on the round. Levy 1v3. Gatorata still
above. Impact goes out, finds nothing. He might try and stick this one. Doesn't have any sound cover.
And Iogator is there. Ready for him. Kinitrope back within touching distance, but still not close enough.
I mean, the way that Kindred has been playing at the very best is that these women, you know,
Gatorada, Ek, has been popping off individually, and a 3-tier like that, that is going to win
you around immediately. It's good to see some of that individual hero plays happening.
There's been a lot of teamwork from Kindred, which I think is phenomenal, but in those very
few clutch moments, they've actually been losing up more than winning out of you.
That toxic babe is destroying foals. I was walking into the corner, I think,
I feel like the most decisive
aside from the fact that
got her out of upstairs and
retook that I think falls
dying there as long as the
blackbeards alive anything is
possible you can kind of brute
force your way in that could be
an operator James I've just seen
the light okay so you know
imagine a trap imagine like
foreign right here but instead
of it going couple instead
it'll do no damage but it will
to like it would be a leash on you like if you're stuck to that area so if you can't walk outside
of that circle unless you like flick over shoot it and then you can like move away from it so it's
like a capture device. I think that would be cool but um I think that the devs don't love gadgets
that like take control away from the player in theory because it's not a trash trap. We have so
many gadgets that violate that but I know that that's that's a line they would probably say in
in response to that okay and I mean if you want to make it do damage you can
just make an electrified leash right you like to give it a set that was like a
clash and then like you'll get disoriented like an echo sound if you're
damaged you'll be stuck in a corner it'll make you diss and you can see you
can spread like they can just make it like that and it fits the vibe of the
power creeper that would sound like it would be too simple if it's
just like one tap bullet and is over right?
I'll put two some more.
I don't have a combo with some stuff.
I mean, think of the thorn trap. So if thorn trap right now, it's pretty alright.
But paired with the milusi benches though, or barbed wire, you'll just die every single time.
And it changes the value completely.
Speak about value.
We've got Kai once again on this maestro that he's been so good with.
And still D plus are not bringing that brava, which means now they want to get a breach
On that wall into the bomb site, but they're going to struggle to do so while Akai was active on that evil eye
Just gotta make sure that I can just do the barbed wire
Stay alive for the entire gentleman
So they actually did get a bridge because Akai was busy with his barb
That could be a yee car. Well was tucked away in the corner finds midi almost a second, but nears will trade him back
D-plus now have a big avenue onto the bomb site, but where is their plant potential?
Oh, city 70. And finally drones. Not many left in pocket here for D-plus. And it gets all about
the verticality. So what's going to figure out where the plant is going down? We can toss toxic
babes as well from top floor down towards the bomb site to stop that, and you got to
evil eyes so I generally think in a trouble if they did this perfectly they
will not need to leave the top four portion but I gotta figure out who's
watching the bird and who's watching this blanket off because D plus the
cooks in the player upstairs to go for a backstop I think of that evil eye on the
default plan sport was just destroyed by a gun six
Gatorada still has one more smoke babe left eye gator is in a very aggressive
position he's the most important operator here for Kina trope to make sure
they know where the plan's going down and they can deny it. Thankfully he crossed. He
needs to not play too aggressively here. Now it's his job to call out where that plan's
going down. The plan nearly confirms he's busy being aggressive on the upstairs area
instead of denying the plans. A massive blunder from KineTrope and that's gonna give D plus
a post plan position which is an absolute dream. They can sit back and relax outside.
Kinetro, completely missed the ball.
Hold up, oh my god, that seeds time is incredible.
They missed out on the possible three field 20 seconds
so that they have to get downstairs and finally kills a ball.
Reloading!
They found a couple of kills, it's now a 2v4
but they've got to jump on that defuse literally right now.
They have two seconds and now he gets on a tank.
How will the damage, the cap on town's fire is going to prevent it from happening
and the ramp is one.
Doesn't matter that there's two players up to Kino, nothing for D+, that capital fire wins this for the Brazilians and with that match point finally is in their hands.
Some of them don't see very often there's actually going to be capital fire in the post because you could deny, I think it's 13 seconds in times 2 if you have both of them of course, that's half the plant timer that can be burned away with just the gadgetry.
And of course, you know when you when you plant and like you run away and the defenders get to the diffuser
There isn't necessarily a ton of time left already from that point forward
So a cabaret towel if you can hold on to your gadget tree can literally solo win in the post
We kind of saw that from fall so it's like 11 seconds left
He used the cabin fire and nobody left it also the gunfights
They were guaranteed to win because a fire will destroy anybody who gets too close or too long
6-3 maestro band away demos band away I respect the maestro band here that is
such a rarity and to be honest I will say it I feel like you know so generally
should be in a driver's seat I feel that they should be up and not be plus
there's been two or three rounds that were so winnable where a very small
mistake happened of course a clutch like a nearest trading in the very final
one-to-one that gets them around I don't think the scoreline tells the full
story for this one. I agree with you I think there's been a few moments where
literally just one tiny little detail gets around when whether it's the 1v2
clutch from Nears which was a trade or whether it was that round just past
him and Kinetro had so many layers of plantenile and in the end plant goes
down with eight people alive in the server just because of a lot of it was the
plantenile being counted by D-plus like the Maestro was eliminated but
notably the soulless whose main job is to make sure that the defense knows where
that plant's going down that was just out of position distracted by the attack
upstairs. Kinnotrope were punished because of a lot of these tiny moments
and that's the only reason why D plus are three rounds ahead and why they're
about to send kinitrope to the low bracket.
Scrimmage is going off, they're gonna get frozen again by Kawa.
Always with these small tricks is slowing down the attacks, making it a bit more known to deal with.
But it's not gonna be a solution, the wall will get forced open eventually, it's a matter of when.
And how many kennys there is going to be used, only a single or one?
Keeping the last two in pocket for later use.
We're seeing the Echo again here from a Tire which, again, not the biggest fan-off, it's one of the few, like, monkey-soft counters that you can bring, but it's so hard to find an angle, I think, against Falls.
He doesn't play these shields like Nier, so it's almost like DD-Man and Enniton, right? Nier plays the Echo Shield, falls into familiar passive shields.
I don't think that Falls will put him into a position where the Echo's not going to do much damage because he needs a teammate in close proximity that is not going to adapt to the gun behind the Shield of Falls.
It's tricky.
Patience here from Midi.
Oh, it's gonna get him a kill onto Akai you!
Couldn't ask for a better player to take down being the Echo.
That late round plantarile, that soft Monty counter.
The perfect gift for D-plus in what could be the final round of this exchange between D-plus and Kino Trope.
and Kira now they wonder can we just sit back can we just play patiently like we plan to or do we have to suddenly take the fight to D plus
Yeah, it's gonna have to be felt on right like very shortly or either you fight
Momentarily or you just wait until the various last seconds of the round the shotgun fight to change everything
But no, no one's gonna commit to it
But meanwhile falls in the bottom side C4 doesn't get the kill it means Monty can break over plant and everybody's falling apart
There's absolutely no way that KineTrope can stop the plant now. Surely D-plus are forcing it down onto the ground and Levy has made a 4v1.
A flawless flourish to finish what was a behemoth of a match from the high to the 7-0 to the depths of a 15 round overtime to finally cap it off on Lair.
D plus get their revenge in the best of three over Kinechoke and set up quite a nice date in the upper bracket with CAG
To come out on top from these theories we would have backed in CAG
we would have backed in V cross here, but I think the methodology in which it played out. I would absolutely have disagreed with
And I think Nick put it best on that map in particular
Blair definitely should have been a completely different result
We should not have seen such a dominant score line win for how close it actually was guys
Yeah, I completely agree. I mean so many rounds were just incredibly close in margin with players alive
and the circumstances in which they played out the conversion as well of opening kills was a start contrast really for the rest of the
Series where it's far more mixed like that map kind of had it all there's been very much a mixed bag across the board for both teams
I think D plus K just a little bit more finesse
Overall and the better team on paper was able to get the result and that's I mean we always want to see that
But at the same time we always do root for the underdogs were Australians at the end of the day
we are just as Aussies at heart and we always want to see teams that can cause upsets performed
to a standard that they do inevitably make that happen. And I would say that Kina Trope have done
so today. I think they had an opportunity to be able to cause that upset and push this to...
I really think this is an overtime map if I'm being completely honest with you. When you think
about the two close rounds that they had, it would have been a completely different sphere,
but regardless that's not how it pans out. However, if we actually have a look at the MVP for the day
because unfortunately some of our stats just don't want to work today and that's bloody beautiful.
We'll go back to our tried and true method. Jivisu was something I think like seven kills
short or something like that from the kill record online. So it just goes to show where that
performance was at. But when you contextualize how close that game was Jake and how far the
the gap was between him and the next best player on CIG, he dragged them kicking and screaming.
Yeah, I mean, that's the thing, we spoke about that earlier, he was the difference really in a series that had two overtime,
so three maps, when you go and drop 47 kills, you're probably going to be some level of a difference maker,
and he certainly was, and with Shereep having a quiet game, you know, someone had to step up and did,
and that was probably the difference, Nina had a very quiet game, but no one else for Skars was able to then rise to that next level
and be the leader for that team. So yeah credit to Chibius who I think that was a pretty easy
decision when we got asked I think we got given three different names and as soon as Chibius is
going to be number three, three up, number three, yeah number three. So yeah well done to him and
look obviously with now D plus getting there victory I mean it's set up is today I think across
all three of the sub regions in terms of the upper bracket finals that we have I don't think there's
has been any gigantic upsets.
I don't know whether you want to say fortunately
or unfortunately, I guess it depends on you.
I say unfortunately.
You love chaos.
You love the chaos, Paul.
But I think this region was the one that was always
more likely to maybe throw a curveball.
And you got two one, two one, so close, but not close enough.
Yeah, very close.
But in the end, ultimately, D plus just looked better,
looked stronger, looked more convincing.
And the man that leads them at the front falls,
joins us here in the studio falls.
It's great to see you again.
How are you doing?
Hello guys, I have to see you one more time
Yeah, I'm not happy to see
You're a bit different tools obviously I think I think what warmed you up for a game like this is of course obliterating
Jake's and Oksa Diddy, but outside of that having given the context that we're kind of looking at from the studio's perspective about how competitive
a pack north is
What were your thoughts coming into this game against KineTrope?
Because we still thought that you were definitely going to be the better team.
However, KineTrope have been known time and time again to cause a lot of upsets.
Was that something that you guys were kind of thinking about coming into this match?
To be honest, we did the default prep.
I think we were able to learn a lot with the game we lost on them, especially on playstyle.
And I don't think like there's any dumb team anymore, you know, like a full team, if I can say like this, okay
Not sure they know how to shoot some bodies. They could be dangerous. They showed us like in clubhouse a lot of like fast place
There was some crazy rounds like the they did a
rush on the
CCTVs home site and
Like they know how to shoot, you know, so we just prep like we do every every single matchup
And I think the map will help us a lot today
day. Yeah, I actually want to ask a little bit in terms of Clubhouse, were there any learnings
from that particular map that then you were able to input into the game plan for Lair?
Obviously that pacing and that frag power, is that something that you took note of in
that map and then were able to switch up going forward?
Yeah, I don't know that much to be honest because I think Lair is a more default map
against it like this. It's hard to innovate and stuff like this. And Clubhouse, they actually
surprised us in a lot of rounds. There were some really different strats on GIM, for example,
with two reinforces on GIM. We had this in the plan of the game, but even so, playing
against is kind of, it's bad, it's a bad setup, but it's surprising. We've never played, so
you don't know actually what to do in this situation. And a lot of us picked something
like this, but further there, I think we just played our default strats, the knowledge we had
the map, and it was good.
Fals after Fortress, I was actually sitting here pretty chippy in the studio,
because I was saying to all the boys, I got more rounds off you than KineTrope,
Tiz and Kintz, but obviously now moving ahead, COG next up,
and this is where it gets serious now, of course, a team that beat you,
what I think pretty much a month ago now, back to start play day one.
So a lot has happened since then.
Do you feel as if now the team is in a better position,
ready to challenge COG in this upper bracket final,
compared to maybe where you guys were back on play they won which feels literally once a month ago
yeah i think so uh as we say like they change a little bit like uh the the way they are used to
play the game and of course i'm not gonna i'm not gonna expose this right here but i really believe
that we are very prepared for for this game and the same thing i i'm gonna say against you know
trop like i think is the revenge time for us you know we really want to join us this guy and
And I think maybe was what we, we've fallen on those first matchups, you know, like this
we like this, let's be their asses, you know.
And I think we have this right now.
So we'll put the game changer.
Look, I think it's fair to say right now that APAC North is going to have some of the most
explosive games from start to finish as we get to toward day three, obviously one slot.
It's pretty brutal.
Do you have anything to say before we let you go because we need to wrap it up here, baby?
We did not expect you to go to investor 3 today.
Yeah, like really late game, yeah.
Like 1 am in career, I know, crazy.
Yeah, well now we have like more time to prepare to CIG.
We're gonna focus as we always do.
Thanks one more time for fans and the family, friends.
Like everyone gives a lot of support.
He's right here, but he's always good to remember to know and just uh, he's for a family and friends, especially
And yeah, hope to see you guys next week again
Why do you have to be one of the loveliest blokes I've spoken to in Siege mate?
You just always know how to set it up. Paul's thank you very much for joining us, mate
There's the luck in your matchup next week against the AG
Bye bye
He's a menace in the server though
He is an absolute nuisance and that ultimately now links them into a game against CAG by Varyl.
That upper bracket final is going to really set the tone I think for what is to come Jay.
It certainly will and again that's always going to be the focus naturally I think going into next week.
Across all three of the sub regions those upper bracket finals but I always want to get to this point in finals.
I can never help but really draw my attention to those elimination games.
Yeah, adding to the lower bracket scars versus Kina Trope. Talk about a bit of a rivalry there
One to get to progress one to fall short in finals
Really at the first hurdle and then the other gets at least maybe a chance at either CAG or D plus
Which has we've been talking about the competitiveness of this region and as we saw today 2-1 2-1
I don't think that the winner of Kina Trope or scars will go into favorites
But I do think they would be a decent outside chance compared to maybe some of the other subjects
I would definitely go that I think it's a dark horse, right?
Like it's they're not if it happened we wouldn't be sitting here shocked
But we'd be like cool they performed to a level that they should have and maybe caught a team on a bad day
Or maybe they actually just played to the strengths
NAL is coming up in two days time. I know you guys have come
Yeah, absolutely, that's gonna be absolutely horrible because we're working it, I think it's a lot better.
This is good for us all, that sleep schedule.
Ah, no, we'd be starting it while call time would be in an hour, so...
Which means we're on the complete opposite sleep of what we need to do.
You need to be on the way around, mate.
Get me a energy drink.
Not a specific energy drink, but just a beige energy drink.
What's in water?
Coffee?
Ah, yeah, sure.
I know it would be exciting though to sort of bring it back just because the games that we'll be covering on that next play day
will be qualification matches again with four slots and upper bracket game is going to be huge big
odds stacked in that bracket as well. And with the storyline in really the flow on effect as to
what we saw in the ML where if you don't win that qualification game in the second you are guaranteed
to then win the next one. I love it. I love it. That's what we're here for. You want to come and join us on
the panel? I think I'm okay. I'll leave you guys to your work at 1am. I'll leave the hosting for the
the better ones over in Europe at the moment, but that is all we have time for here at the
APL. That is the first week done and dusted. Fortunately enough though, it will just be
a few sleeps and we'll be back into it next week. Gents, I want to try something here.
As we zoom out, I want to pretend as if when News Anchor is closing your show. So thank
you very much for joining us. It's been a fantastic night and we will see you next Tuesday
for the O-Sleek.