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I
I
I
Guys, there's been too many crushouts.
We need to work on this.
We need to be a little bit more media trained.
Think of this example here.
You are a player in a post-game interview and do whatever they do, promote the skins
or something.
Okay.
Thank you very much guys for the support.
Don't forget to skin the...
No.
skin to fuck no don't skin to forget at least Leo stop maybe think before you
speak Jack you try oh yeah yeah I've got this skins operators colors good
performance oh my god stop no no watch and learn this is how it's done thank you
so much to all of our fans we appreciate you and don't forget to buy our team
skin
It is our final week for EML and just two more play days to determine where everybody finishes
inside our top four.
My name is Anne, I'll be your host for today and joining me in the studio we have Alfama
and Fresh.
Guys, have we emotionally recovered from everything that happened last week?
No, I don't think so.
Not at all.
I'm still thinking about G2, I'm still thinking about Trenetic.
I think it means things.
I didn't make it in the same face.
I was in like the whole time from the game.
It's not a stock truck.
I saw you at the grocery store and looked at fruit here.
By the cabins.
I think looking back at the footage from last week,
it was funny as well, Tito, how much we really lived through all of these games.
But before we dive into the action for today, with our opener,
you actually saw that we had new skins coming out.
We were joking about them, of course,
but three beautiful skins came out last week, Thursday.
We talked about them a little bit before we dive into the games, starting off with the first game from DarkZero.
Honestly, as a Thurmite player, I am so excited about this one.
It looks beautiful, gorgeous, especially for the Thurmite operators as well.
Is it as a backpack with pink hearts on it?
Hmm, hmmm. For the Harbridge mains, I think it makes sense.
DarkZero, Jack, I don't know how you feel, but like, I feel like they were the first pioneer of the really good team schemes.
Yeah.
So they kind of need to live up to that reputation.
I feel like they don't mess. I feel like I'm going to see that on every single farm in my ranked games forever more than that.
I love it. And then the second skin we have Elevate. Now if I was to have to put this one in a tier list
I would put it in S tier, not maybe just because of the skin. It is good
But because I watched Parker have a 30 minute crash out yesterday about the inside of the skin
It says waifu buff activated and he was not having it. And you know what? Anybody who makes Parker have a 30 minute crash out
I am all on board with it. I've been known to play shield from time to time in the ranking set Leo
Can you imagine me on this one? I can imagine you and me because you would be playing Blitz with the Elevate skin
I would be playing 11 event skin on Monty and then we could double
The shields game with Elevent skin why not?
I love that and then for our final one going back to our own region G2
Unfortunately for them no spot at EWC, but they have a skin
There are special team aren't they because they didn't make it to the broadcast and somehow they still make an appearance on the broadcast
Oh, I was in all lines. Yeah, always
It feels wrong in terms of timing, you know, like they really this beautiful skin
and they're not even there anymore, kind of sad.
I'll say the headgear is really cool as well with the whole like bird simulating thing of course, you know having cycle on the roster
You gotta have a new skin as well
I feel like it really fits for the team but then let's jump into our brackets actually and find out how we've been finding ourselves so far
With our six teams going into the playoffs
Of course the upper bracket was played out for last week and then looking at the lower brackets as well with the bottom left of your screen there
Those are the matches that are played out last week.
Some crazy things. Match 3 was absolutely insane.
Fnatic G2 honestly was the best match I've seen all stage.
Maybe off 20... Ah, not 20, 20. They were the size.
I would say outside of S.I., it was probably the best game I've seen.
Yeah, just in terms of like, it had everything.
It had a David vs. Goliath, a 20 years long rivalry between the two organizations.
Well, not really, because G2 was created a little bit later.
But I think in general, Fnatic and G2 has been like a super long rivalry.
not only inside of season but inside of e-sports and then there was like obviously the fact that G2 would
miss CWC which was like insane after being in the grand final last year.
I mean especially with not just being in the grand final but the two players that they added in
it was unbelievable that G2 wouldn't be going through WC and it ended up happening ultimately
for massive calls that we got so they get through and also GK as well you know an underdog team I
would say managing to find their way through the low bracket all the same but still getting through WC
as well massive storylines coming out here last week.
Yeah, let's do what we always do as well when we have a new week.
We jump in the front of our map to review everything that happened last week with our three categories,
starting with the monster, the player that impresses the most.
He always talks to us in interviews about doing his 20% while he was doing more than that in this game.
I mean, 10 and 1 in entries. That's Pasha in a single game, again dropping 33 kills.
Incredible PS132. Like, honestly, this guy, if there's always one top performer on the side of VP,
I can bet half of the time it's gonna be Pasha. So consistent throughout the years,
and no matter the iteration, such as from player.
Yeah, that's the thing. The big one, the consistent six.
Flash has been consistently good over a really, really, really long period of time.
He looks like he's very, very settled inside of this new team
and he's a big reason why BP are doing so well as well.
And for those of you who have been sleeping under a rock or you have just chewed in here
like G2 are not making it to EWC, we can show you exactly what happened then.
Around 15, about 3, between Fnatic and G2.
What an incredible moment.
Yeah, we were neglecting our our health. I think you're in this game to be honest. I think we all grew up got a bit older
Got some great has because it looked like you two are gonna win it
Then they look like for an attic and then in the end it goes to around 15
Why even then finata get free kills in front G2 bring it back
But they have full information and they managed to win the game
They might just send themselves through Twitter we see and eliminate G2 from all contention
There was massive emotions on both sides
You know the relief of some of the players like the personal screen here D pack citizen
deadshot, the players that have been trying to get back to the top table, but then also
the kind of disarray, the disappointment of the G2 players for the fact that they haven't
achieved a goal that should have been pretty straight forward for them, it would have been
brutally honest as well.
Yeah, to me it's like the long story of like citizen DPEG, like older guys that have a
lot of experience that have been at the very top before, that have won a steered titles
that are, they've been looking for years at finding that back and I think it meant a lot
for them. I think on the other side G2, they were in this belief, even though they were
back against the wall, even though they were in the lower bracket, G2 always gets away with the
lower bracket. They always make it to events. Even if they need the last change qualifier,
all throughout the last few years, they almost never missed an event. So I think to them it really
struck. And then the last and the most important one for me was Smith. Smith who just wasn't full
of disbelief. First season is going to make his first year event. I think that, you know,
especially at the start of the season, there was a lot of questions about Natic. I think he was
very surprised about this result. I feel like it's so nice. You can really read the emotion
players faces and we clearly saw
that last week with the
qualification off phonetic now
to turn our attention to today
our must see and this really is
an important match between these
two teams. We're talking about
GK and we're talking about none.
I guess well, of course, with a
beautiful movie. Yeah, uh,
potentially the most cast movie
person on this broadcast, to be
honest. Why is this the must say
why is this the game that we
of these teams to be here realistically. It's a true underdog story. On the left hand side of
your screen, you do have, I promise that is grubby, on the left hand side of your screen,
and then deep back on the right hand side of your screen as well. Both players and both teams
represent a story of their organizations making it into this playoff bracket, making it through
TWC, when realistically a lot of people would have said that that would have been Twisting
Minds of G2 instead of them as established top four in Europe, both teams have broken into it,
and now it's not how far can they go. Can they progress all the way through that lower bracket?
Can they go all the way because that's what true in the box stories about the reality is obviously in terms of pressure
You know you might ask yourself when you've achieved that objective
Do you feel like you have I guess some kind of advantage on the bigger teams that are expected to make it?
You see like VPN and Falcons obviously, so there's I guess less pressure on these guys anymore
Everything else is really bonus. Yeah, but that's the thing right that big tech box is ticked off
That's the most important thing qualification to the international event
So what are we really playing for instead of the top four here? It's about prize money
about EW sorry SI points as well
Yeah, like Leo just said the pressure is off
But there is still I would say a little bit of pressure
So there's still things to play for if we take a look at the six-invitational points
You'll see that we invite our top
15 14 teams to the six-invitational based on their point standings in terms of the global point standings
And you can see that for EU teams
team is doing pretty well due to Falcon, Swiss admins, VP. Two teams that are outside of that bracket that right now is for
Nasek and Geekay. Now they can get themselves at least an extra 200 points if they were to progress all the way through this
players bracket. So what they're playing for actually is an opportunity to cement themselves higher up that league
Sunday's table. Yes, there'll still be work to be done in stage two and in Osaka, but they can get higher prize
from progressing through this bracket and they can also increase their SI points which we have seen it before.
SI has come down to a amount of 5 points before. Every point can count.
And there's somewhat good news for you two fans is that they're still all the way at the top right now,
because of points. Obviously that won't be the case after the end of this playoffs, but they've made almost a thousand points from the major.
So it really means that obviously anyone that goes to WC, they're not making any SI points.
The only thing you can make for SI to WC is win the WC and then you get to SI.
Basically, only other results than top 1 at EWC means no SA points.
So really, it's more about stage 2 and making the major.
So for you two fans, dreams are still there.
There's one console, there's one playoffs bracket that you want to be crashing out of.
You don't want to be crashing out of either of you two.
At least it's this one because like you said, there's no SA points at AWC.
Yeah, now for the long term goals with SA, of course, that's the big thing for these teams that are playing for.
But more so for that lower bracket matchup, I'm thinking shorter term goals
and a potential result of EWC as well.
Yes, so this is the big thing, right?
EWC will invite 22 teams.
Now, they're split into two phases.
You have the playing phase where you're going to have the 8th first team,
and then you have the group stage where you have the remaining top 16.
The main thing to understand here is that if you're going to be the worst team left in those playoffs,
it's going to be the fourth spot here.
Whoever loses the match between basically Fnatic and Geeky
is going to end up fourth of EML, and they're going to have to go through play-ins.
So that means that basically they're part of all the 22 teams making it.
However, here is a big, big issue.
Plains have 8 teams, only 2 teams will make it to EWC Group Stage.
So there's a lot of pressure, there will be the best team out of APAC North,
there will be the worst team of NAL, the worst team of SL,
there will be some really big names in there.
And there could be some absolute juggernauts.
You know, when you say big names, there could be a potential for a Fiora,
or a Lickrafe, or a DarkZero, or an M80,
you're going to be able to
get into the game. You're
going to be able to get into
the game. You're somebody that
ends up in that fourth slot
out of you know the major
regions, and that's not
forgetting. You know some of
the A back teams have come up
from cars not set. Realistically
you want to be scared third
at minimum inside of our
playoffs bracket because that
will guarantee you to the
group stage will guarantee
more priceful, but you know,
it will just be an easier run
to the full event. A WC
before we get to that game,
of course, very important
game as our second one for
today. We'll talk about the
upper bracket finals first
history between these two teams, having played in kickoff, but Salt Lake City, but also here inside
Stage 2, that match was most recently won by Vrotus Pro. Yeah, I think for Vrotus Pro there was
the question, they were the most flawless team up until the last few playdays of this stage,
and it was because they were still having to play against the very best teams towards the end of
that stage, and I think we were waiting to see them face those big teams, they lost to G2 quite
convincingly, that game against Fathoms was the one where we proved that VP could do it. First,
the right intel, the right opponent kill, beautiful.
You see Dane here, send all of her condolas.
At the same time as she clears, main search with that,
look at Glass pushing in, making sure he uses that frame to get the control,
and then based on that, he will actually get aggressive and get the pick
directly through his smoke into CC, beautiful place.
At the same time, that gives the space for Kali to come in the bomb site,
injure the warden, get the kill here, get the kill on the other and the triple kill for Dan.
What do we see here? We see a team that plays perfect Jack
and perfect. They are in terms
of studies. Yeah, you can see
the clip. You've got the right
players in every single role,
and you've got the right
strategy in the right map that
they're always on. What does
that result in? Well, the best
attack team, the best
defending team, the best team
entry and the best team are
combined costs as well. And I
think VP right now it feels
like they've got that kind of
shield around them. They seem
to be impenetrable, whichever
way you go. Yes, I've lost the
best of one. Yes, they lost
one map last week, but that
trajectory is on the right
cost. All of the underlying
stats and signs are there for
Yeah, speaking of their opponents for today as well, it seems like a rough fight then for Falcons.
I feel like that really resembles their run in Stage 1 as well so far, right?
Really high highs, beating G2 to qualify, but also some losses that are just, well, not really inexplainable,
but it's not what we're used to seeing from this game.
Yeah, I think they're kind of battle tested. I think this is the right word, right?
It's a team that had to rebuild around Jume. They struggled a little bit.
They struggled a little bit at Sothec CT, was not the result they expected, and so they struggled throughout the stage.
However, I do think that a team that is losing quite a lot and then meaning in the most important moment is the team that's going to learn the most
And Jack, I think it's actually a good sign because all of these battles that tested them, that's going to make them a stronger team
Exactly, we talked about the floors, we talked about their ceilings, you know, in terms of the team and where it's at, we think they've got a higher ceiling than maybe before
But they've had to settle with a bit of a lower floor right now and watch through some of those kinks
I think they did that during the group stage and I think last week they shunned up against G2 and they showed us right what they're about
what they're about. This is Falcons that will turn up and they will do well in best of
phrase. They will be a real threat and if you sleep on them a little bit then they will
punish you. And I think that's what happened last week against G2.
Well how exciting for them that there is a best of three for them to play today then.
The lobby is ready so let's dive into this map veto really quickly to get this game
going. First map is going to be Clubhouse.
Yeah, I do think it's a good spot for Falcons especially. They beat G2 on the map, they
throw, they try to take on G2 on that same map. Very different results right? Falcons
the most. I don't know. I just
look at all three of these
maps, and if these two teams
conspired spot on the best
possible show, it would be on
all three of these maps. You
know the fun fact I actually
have about this map veto is
both of these teams have a
winning attack record on all
three of these maps. Now, none
of these maps are easy to
attack. Clubhouse is not easy.
Consulate is very far from
easy. It's the most
defender side is and even
like a bit more 50 50, but
not easy to talk. So the fact
that both of them are
competent attacking the
probably three of the hardest
defender side of maps in
of the hardest defender side of
maps. In my mind shows that one
for a great show. They've showed
also quite a lot of these maps
across all of the stage, so
they're going in known territory.
Well, the good news is that the
upper bracket final is ready to go.
So without further ado, there's
an ace. It's all yours. Thank
you very much, man. Indeed. What a
big date. He's got some massive
pictures coming up and his
guests have already said it's all
the last two games in the
final, but we've got to
take a look at the difference
of the WC. We already know who
is there, but you've also got
the placements at EWC that Leo
explained as well. Coming
through in that fourth place
spot puts you in a more of a
precarious position going in
to that tournament, so
definitely better to come away
with the win here. Extra
to it, but for Alkinson first pro, not something that they need to worry about to begin with,
because they have already secured top three between the two of them and that would be a minimum.
And we'll see who comes away with one of those top two spots on the back of this.
That's a big one though, right? Whoever finishes in top spot gets significantly more,
they get 420, second place gets 300. It's quite a difference there. You know,
more than the third extra to pile on if you can get that top spot come the end of it,
But honestly, that's what the guys also said.
There are two points when it comes to EWC,
and they've already got themselves a good few points farmed up from Stage 1.
So, in principle, now, I'm more thinking for GK, but I'd say I'd get to make a difference later.
In this game, well, it's a straight shootout to be in that final.
Tim's had that spot to be the best team in Stage 1.
It's still a big athlete to walk away with.
And I think it's fair to say that last week, there were a few surprises.
When they expected the G2, there'd be one of our teams going to EWC.
They are not doing that.
Falcons and then to Fnatic the following day. Now it's Falcons against all odds. The team that
finished in fourth place, you know, a team that very few thought had a real chance of getting
anywhere near the end of Salt Lake City and they were pretty correct. A runner spot here too,
but they could still come out and stop the next stage, but first they've got to get through.
Verus Pro has been a very, very formidable opponent. Let's get into it here on Clubhouse.
Yeah, it wouldn't surprise me to see a record of this match for the Grand Final as well,
That wouldn't be too much of a shock if we see whoever drops down from here and that's, you know, not right enough for that to go GK, but that's going to be a really tough game for them, whoever gets through to that lower bracket final.
Going up against one of these two is going to be a real tough test for them, and I'd say it wouldn't surprise me to see one of these two ending in the grand final from the lower bracket as well as the top bracket, but now we need to find out who wins this one and who goes down there to begin with.
So we get on the way to round one versus pro versus falcons.
We're going to start off with falcons on the attack.
They've gone with the double denial, the electro-brawl ban.
That's going to take away Kade and Bandit
and just speed up getting through these walls a little bit.
And then on the other side, we've gone with a double hard breach ban.
So that'd be slightly trickier and a lot of focus on the banner to begin with.
Yeah, you're really trying to finish this slow,
the opposition down by taking away both those hard breaches.
But I imagine Falcons the best part won't be too bothered by that.
Wouldn't exactly say they're a fast team when it comes around to their attacking.
And if you could even go team down, as I've often said,
just mean you might find the cell if you're close into unforeseen errors later in the round.
With the point for the SQ, Rory come to a lot of heat right here.
Nathan, but no one's in the window to be our challenger.
He will just about get away on this one and deal with that call coming out from the doke.
He'll keep himself safe and actually take back what I said.
I know this is going to be a lot of the quickest team, but here they're really
to even get inside the building in the first place down with the kill from below and as I mentioned Rorik still lives.
Yeah really easy to down there, I think just to the where of his presence underneath and they'll lose the Blackbeard it's going to be, we always talk about when these shields go, they also lose the Buckeby along the way as well with users.
So it's just going from back to worst with Vulcans, they do manage to find one backnaked or taken out Rorik as well.
that little healthy had remaining has been removed.
He's just now in a 3v3 with Falcons fighting their way back into this one.
I would say that my main concern here would be the utility that they've got left,
having lost that Blackbeard and Dockabee.
But honestly, yes, I think they're all right here.
They've got the sledge so they can still open up the verticals.
They've got Solitif on the Grimm,
who can really help create that space that they need to get in for an execute.
And they can get any hatches that they need with Breeder as well.
So I don't think they're actually looking too bad.
Yeah, but I always say that when it comes to the SQ the lesser suckers there are, the
lesser angles they can cover off, the lesser crossfires they can guarantee, the lesser
protection there is for a planter for example, even the old things being equal at a 3 vs 3
are still largely about the defenders on this one, especially when Skye's has got three
smokes in back pocket with 30 seconds to play, he can essentially smoke off a default plant
spot very comfortably, all across the whole thing here in the bottom lane that also works
absolutely wonderfully now the Falcons are completely out of utility bar a
couple of flashes they're gonna have to pull us into a real special zone the
executes in 20 seconds yeah it's actually coming a real factor
Breda is ready to drop that hatch into motor next couple of kills are going to
be critical Solotov's kind of I'm no man's land but he's not really in a
position to go in and support you're gonna take out Breda as he drops that
comes in from Pasha they can't get around the corner Dan is there and
that's going to be a one zero
defenders take. Good side that
we would expect them to keep a
hold off Church and Arsenal
lockdown, but a good start for
the first brought nonetheless.
Yeah, I think again, just
the fact it comes down to the
clock is the most important
part, right after the speaker
about it becoming the sixth man
for the defenders that you see
the attack is being forced to
make errors that the allies
wouldn't want to make because
they simply don't have the
luxury of time to drone to set
up crossfires of each of the
to drone, to set up crossfires with each other to use utility, and wait for it to play out.
They can't afford to do that. It's where you've got them swinging, for example, on
towards that triple-church wall breach, trying to get a kill on the other side. But he's
really amazing. He knows you've got no choice but to go in for Stain. It's the easiest kill.
There's an exact one here. They'll ever get in the world. They'll lose a single player,
and that closing exchange furthest pro. Really well played first round. Barrow comes in.
They're going to have to crack that egg a little bit harder next time around. They can't
afford to spend so long trying to clear out the top floor and lose two players in doing
So that's to be a bit more of a side to the show.
We're at the fibers that we used to.
Yeah, I think that was the big pain point for them last round
was losing those two players in that top floor clearance.
It just left them even numbers wise, just left them on the backs.
But they might have had the gadgets that they may be needed.
But still, it wasn't enough.
So we head into round two.
Going to be Jim and Pedram.
We've got CCTV walls reinforced.
We're going to have a presence inside of cash.
So we're going to have the full extension
we've come to expect. We've got Rorik on the clash as well. When they're left on the board,
so they're going to take advantage of that and bring it along. Usually,
you would see the cash playing at the top of red stairs. That is indeed where Rorik is positioned
at the minute. But faster in construction, we've got Dan in CCTV. We've got Neko in construction.
Everybody apart from Skars is away from sight at the minute in this extension.
I don't want to go, but how fast can Falcons move through this?
He's in already in the last round, I'm trying to make a base, I'm trying to produce a second
beat.
Looking for more of the same here, and again, look, there's a little bit of zap coming on
through.
We're trying to pressure him, right, I dear, but not quite able to punish, and instead lose
a player.
I like at least the Falcons.
We're trying to go a bit quicker than previous to him, but the result is still the same.
They're down the player, and we've managed to see most of the birders broken.
Escape back to wall site.
I've got to say, just really in control of the angles that they could get onto, impacts himself away and attracts enough attention that they're able to get a kill at the same time.
Brilliant stuff, and he gets himself back safe. The ScytheNeko manages to pick up one for himself as well.
That's going to be June taking out on that Blackbeard again with zero impact. Again, big problem for Volkans.
minute 30 so still plenty of time but they find themselves again in that three versus five so they
are now seriously on the back foot having to find the next two kills at least if they want a chance
in this round. I've got to say Tim I love watching this Virtus.Pro after this new roster came together
just the aggression has been introduced to their gameplay like when in history would you've seen
Virtus.Pro play the kind of football plays we've seen coming out of these last couple of rounds
the aggressive roam on the top floor when we're defending in base with this round here without
to be bringing those operators.
They have to have an impact.
And yet, like you say,
a Virtus. Pro just ticking a lot of boxes right now
and looking, you know,
we I know we saw them kind of struggling
that last match against G2 in the regular stage.
They lost that one, but then they've come back in and in playoffs,
they look like they just back up to full force.
Now, exactly as we've seen them throughout the better part of stage one.
And Alcantula wants me to figure it out.
And the thing is again, I think the second round in an attempt,
Omson the Clash was good, there was one player charging up red,
two coming in through CC,
they had the right idea,
just didn't anticipate Tam walking over the kill that he did,
and if they managed to get rid of Clash,
we were having a different conversation at that point,
and as you said, it was very well played by Rory.
Now you've been enjoying quite a lot,
catch yourself, and if we play a little bit of Ranky together,
such as Castillo in yellow, you absolutely love playing that.
You love a bit of Clash at the minute,
you should just touch your magnet for attention,
everybody wants to deal with the clash.
There's some really key principles that you need to learn to.
You are a raging narcissist if you do have attention.
Get it all about me.
There are a couple of key principles
that you've really got to learn if you want to be a good clash.
And I'm not saying I'm a great one.
These guys are much better than me.
But thinking about your angles and being aware of where
you can be pressured from, really important to clash.
And also your distance control.
Because you don't want them up in your face.
If people melee your shield, it gives the shield break.
And more often than not, they'll lose your lag.
And so controlling that space around you and going when to back off and how really, really important stuff.
And Rorik showed us perfectly how to do it.
So let's get into round three then.
It is 2-0 versus Pro.
They are controlling things at the minute.
They will this time be defending CCTV in cash.
We're seeing the mirror window played on that external wall as to be expected
because the mirror has been left on the board.
And right now, Vulcans, they're going to have to find a different way.
It's not the end of the world because they do have a line of sight into CCTV.
So it creates at least a little bit of what they need, but as we can see they're still trying to work on that wall
And so we start seeing pressure coming towards Gareth
These players that are extended on the side of Virtus. Pro have no real reason to
Charge back into walled sites trying to fend here. Like why bother?
Oh, that's some fortune, heroic!
Saw the knee, but couldn't quite see the whole man
I thought you know what I'm trying to get from the head here
only to give a bit of a freebie over to Liquefac and that's a good start for Falcons Tim after
they've been chewed up the majority of these rounds. Yeah I really needed that open. The first
two rounds have gone the way of not just Werterspro but have gone the way of Dan picking up those
first skills but Liquefac this time gets involved and let's see how Falcons can do with a man advantage
but looking at the time one minute ten they don't have garage control yet. They haven't really got
a nice big clean breach on that CCTV wall. They haven't got bedroom control yet. They haven't
actually there's got anybody inside of the map right now you don't want to be challenging that angle
off the garage door I tell you what the blackbeard can see a real nasty angle up onto that catwalk
and Skars is well aware of that but as the need comes in can't escape taken down by a doom
asplay from falcons don't very simply as well without a lot of effort normally CET's having to
invest so much in clearing out a catwalk player but come back to what I said about a minute and a
half ago and still we have catwalk control being lost the rest of the players to the fourth player
around the map. Marcus and I only got that catwalk control but also dealt with these players that
are scattered around the map. There's a really good job of it now which means the ones that we've
got left are now scattered around side. Patrick top red, Dan and Naquo both inside of sides
itself with Dan just dancing around construction a bit to waste time. Nitro with the top, this is
quite much fine, Jumi is low but this one might be able to go down unless he inhales one more bit
of gas but no finished off. Now Barney put down his backside but it comes solid solid into his
he's going to get all to do
it. It's risky going to rage
but he's not waiting. Maybe
Tim. The clock ain't going to
wait. He's across there. Oh,
it's a guy enough damage. Leak
in fact, surviving the shot
come blast and getting the kill.
That was a little bit too close
for comfort for Falcons, though.
If he has any more damage out
of that shotgun at all, he wins
that one before has to flip
over to the second drink is
that. You know, you can't do
quite enough damage. Even just
down in that player would have
been enough. The other ones
outsize right four seconds left.
Not a chance. That was close to
getting that one before, but
what Falcons they get it done.
It's close. It was down to the
wire, but. They just need to be
careful that they don't let
those mistakes creep up on them.
I think it's a bit of a sigh
relief for them. They got one
out of those three rounds, which
because there's a lot of utility left on the board. I would like, I think, to see the mirror.
I think that slowed them down a couple of times there. I think getting that taken away
will help speed things up, but because they've gone, we've spoken about it plenty of times.
Leo's spoken about it on the desk because they've gone for that double denial band.
Can the Kaidah bandits begin with? They are, yeah, so they do bring in the mirror back,
but it's still leaving them with a lot of utility to play through. Look at the other side
straight away. You've got the Azami there. You've got the Denari there, who we've since
started to attract bands on some maps, usually coastline. But sorry, not coastline. I don't
want to scare everybody. Usually, shall we, we're seeing the odd Denari back and creeping.
But yeah, I just think, you know, yeah, it's difficult for Vulcans. They take away the Mirror,
but they're still going to have some really key utility to play into. And Virtus.Pro straight
away showing that, you know, they're quite happy to take advantage of that.
absolutely in the bands as you mentioned the mirror makes total sense for a
lot of it Monty might look at me very confused by like guys we haven't seen
Monty once, why are they using that as a band isn't it, it's in G-Blade the
entire half and he's more than realised that Attack Time Out has come in a time
because we've changed the game plan and historically when we see Attack Time Out
come in from Valkyries we're on the on the attack inside in the next round you'll
see Blue Age have put across into playing Monty that is just there goes to
the game. We're going to
play a little bit of the
game. We're going to have to
play a little bit of the game
and then we're going to have to
let's regain control. Let's
slow things down here a little
bit and see if we can get
around over the line playing
things. The slow old fashioned
way. I think this taking them
on. You're there is more
saying, Well, let's take that
card away from them. So they
can't play that one. They might
well change something, but it's
not going to be a change to
bring along a monty.
You're straight away wanting to
push towards the tunnel here,
attacking onto church and
Arsenal already. Have a few
They've tried to go more aggressive, they've tried to push multiple angles, they've tried to go in and win their gunfights.
But the problem is you're doing so on a day where Neko, Dan and Pasha just will not be stopped.
You look at the kills on the Falcon side right now, the only person who's got more than one is Lika back.
And yes, he was the last part of the race and they've won. The only round they've got on the board right now,
here was Hanley deleted by and Pasha is completely owned, blue side of this map. It's not been a concern at all.
Can they win at 2 vs 5? You want to say yes on paper they can.
The chance that we're in that 2v5 sim is basically zero.
There's the denier, a trip connects us having that impact that I spoke about
because the option was not there to ban away because they needed to take the mirror.
So it's been kind of a little bit more careful.
It's hard to believe that it's on the stairs.
You just can't see them until you have triggered them.
They've got them covering this hatch.
Each one of those would have to be disrupted with throwable utility.
Like you would with a laser gate, but each one individually feeds to be able to drop through there.
just makes that hatch so difficult to work with.
42 seconds left to go.
Nitro, he's to hold on to this for a little bit,
sends it out a bit soon.
We hear it detonate in the background.
30 seconds left to go.
It's a rethink from Falcons.
Okay.
I can't see it being a successful rethink
at this point with users down.
It's going to be a successful flawless round at this point,
Tim.
I think if this carries on,
like, Verda's Pro just absolutely the leader,
the users has gone down in the hatch.
It really sums up the round.
It's been very, very disparate from the side of Falcons.
the game. They're going to be
a little bit too big for the
boots. Tim, but a little bit
too confident they can go and
win their ones around the map
when pushing into different
angles and they have been
punished for it. Categorically
a very comfortable round for
Virtus Pro. And they're thinking
this could be a five one if we
don't find ourselves tripping
over on cash. You see again.
This is ours to the taking.
Certainly got to be thinking
that way at the minute because
Falcons, they just it's not
just about you know what
that with the made and bandit bands and they've got a lot of those difficult operators to try and work their way through with seeing them try and do things quite late in the round quite often which lines up with having to deal with Castle, deal with his army, deal with these difficult operators.
You've got a clash back on the board now where it did brilliantly well. They had no answer to that last time around either. But I've just looked at it and I think there's other elements there.
They don't really look too sharp today, they're not winning over those gunfights.
Pre-day, June, users, solid top, all on one kill each after four rounds.
That's like, madness for those guys.
So, yeah, I'll just look at it. I think Falcons, they're a little bit off the pace here on Clubhouse.
It's not just a strategy thing, it's about getting involved, winning those fights they could do with.
Some more entry, they've only had one out of four so far on the entry.
They're kind of losing in all departments right now.
I just think they're really sure. Honestly, I want to give a shout out to Dark for this
product. Those don't know it's a Brazilian coach behind Virtus.Pro.
Bearing in mind again, this is the best of three and this is Falcon's map pick.
There was 7-1 on this map coming into this series.
And I think you're looking at a say, okay, Virtus.Pro at 2-2, beatable.
But I think Virtus.Pro have kind of lured them into a false sense of security here in
Dark. It's been a brilliant job counter-prepping the way that Falcon's approach to the map
historically because everything they've tried so far has met a recall.
They have really, really struggled and I think a lot of it has been built around those
three operators that spoke about a lot, the Clash, the Mira and the Asami of
Naphone, some sort of passion as well throughout the half. Between those three
operators they have just constantly caused problems to Falcons and as of
yet they can't find a way through. Yes they've won a single round, a wager on paper,
they've probably should have lost it.
So if we can win another one, it's gonna be the big question. They've got two more
opportunities to try and get something going. They've brought along this time the
day must see if that could make any difference. Guys is being tracked out, I
I think the Demos is a nice response to the store list.
It's gonna take out some utility on those things.
I don't think that was aimed.
I don't think he did.
I think it was aimed at the barbed wire.
And then he knew with clearing the barbed wire to back up,
but it gives a root for later in the round.
That's like kind of, you know, I find it.
But I don't think he was wearing a Brawric
on that lower platform.
So I'm gonna see that wall.
It has been open now, but Brawric,
just gonna hold him up here with the clash, no problem.
I'm just so worried the Valkyries
We've got three, four players all focused on main breach with his three separate players washing it.
Down being removed, you get a shot on response, so it's not the end of the road for him.
But again, this clash is just gonna prove to be a little bit of a nightmare.
Naquo dropping himself away, yeah, that's quite an interesting choice.
Pre-down towards Tide.
Might be around and get over the line here, Tinder into a five versus two.
Rorick in a bit of spot. Bottle's a made-rose on in front of his feet.
But it's one to four. Naquo getting a kill from elsewhere.
Two months to Rorick. Naquo's got to get an ace.
Demetting it out, but I'm afraid.
A very good round by Falcons when they turn their heats on.
the game. They're going to
have to go on. They turn me on.
They get their second round of
the half much better from there
much better. And as we've always
said with the clash as your
teammates fall around you, that
clash becomes less and less
powerful because the pressure
mounts for you to put that
shield on your back, get your
weapon out and start to have an
impact in the round. So the
inability of voters brought to
keep themselves alive around
the clash was definitely a bit
for them. Obviously, we saw
guys get tracked out. So he's
getting that location in return
as well. He knows that he's, uh,
you know, that kind of stock
door area. Didn't seem to be
too much of a calm of light. Look,
you know, leaking facts over by
that. He's not a million miles
away from just heading right to
cash instead. So he does that
head towards CC and picks himself
up an absolute freebie behind
that. I mean, I think it's
going to be a lot of fun.
I mean, I think it's going to
be a lot of fun. But it's
probably giving themselves away
a little bit easily a couple
of times. Like you say, getting
very magnetized towards that
security breach of it. Not
focusing properly on everything
that was happening elsewhere. So
we go into round six is going
to be CCTV and cash. This one
was so falcons went last time
and I look at this and I think
you know what the three three
I think that will have done an amazing job if they can come away with this 3-3, like I said, coming into that last round, coming into round five, we had four players on one kill each.
To come away from that situation with a 3-3 half is pretty impressive if they manage it.
I agree, and I imagine Verdes Pro will feel slightly robbed again. It feels like the work that has gone into the game and the counter prep against Falcons and the way that they play this map has been very, very evident
So as the operators have brought along how they've chosen to play, but in that last round, I think Marcus gets it very simple.
Didn't try and control large parts of the map, where they've been treated as flat out by players like Dan throughout the game.
They said, let's try and go direct towards site. Let's not overcomplicate it. Let's not go robo hunting. Let's focus on playing the game.
They're definitely prepared to deal with the player out into World of Cache DC.
Everyone else focused very much immediately on site, and they flooded once they thought they had a lick of an advantage.
It was very, very good and responsive for them to show that they can deal with what it is as first pro as Thorene Jackson.
If you don't really want to hold on for this round, the glass of chimes, like,
the crowd is playing around here.
Try and get at least a bit of line of sight onto what's going on up and towards Catwalk.
I believe it's Skye.
He's got a face off against it, but he is on the short angle instead of watching in
towards the walls below.
It's not with too much of a concern yet against Chime, but once that second smoke comes out,
it could be a different conversation.
He's his man, but immediately out comes one of those autos, just gloating down to you,
trying to push their way in.
I think Vulcans have got some decisions to make in this round with where the utility
is going. So we've got Neko on the clash. They've got a cap it out and they've got a
nomad, both of whom can deal with that operator, but they also want to deal with Catwalk and we
see one of those fire arrows come in, so that's a bit of utility you don't have to deal with the
clash anymore. They've no nades on side, so they could well find themselves in a position. Nitro
goes out, will be shot out, is on the stairs, doesn't see himself, so the top manages to get it.
Now, there's still one AirJab left. No fire arrows, but that could be an option to deal with this clash later on the round.
Not quite sure who's going to last be caught. It's just a strange his own Zoto, so it's frozen.
All it did was give away his position to war solotovs, walking his way underneath into the softball.
I'm not pretty sure what the game plan was from Skye's. By the way, they've lost that control as we've come down to the last 14.
5 vs 4, this one looking very very dual what they've got on the side of the turn, they've only got the one smoke canister left or smoke canister.
Smoke and bolt left together to support the Glasgow, they do go for an execute on the other side though.
They've still got two smoke canisters themselves to play with.
Ooh, this could get a lot of likey Tim.
I think it's going to be very difficult for furters bro, from here you've lost your clash, you've got three of them playing,
basically hand in hand at this point, they're right on top of each other,
The Vulcans can just start stepping in and picking him off one at a time, free before
Rorik on those red stairs, but I don't know how much he's going to be able to do from
below.
We're going to have Pasha picking up June, three versus two, point goes down.
Rorik could not get there in time, so the fightback is on, and this is a tough one to
fight back into.
However, they are now 2v1, it's all up to Brede on the repel.
Can they stop him as the edge up goes off as well?
I could have had a go on Jancel as well, no matter pixels, but patience being shown,
really fancying himself a run out here. Will he get away with it though? Knows he's going
wide, yes or no? No he doesn't! It's a freebie, Pasha! He's now got no choice but to try and
take a fight on towards pre-day, either that or stick it and pray that he can't get the angle.
Already that's it! No way! I tell you what, he's playing against this guy right until he
was playing rather than red boxes! He just knew absolutely magic from Pasha to give them the 4-2.
that shot on an SMG is wild quite simply I'm not sure anybody else or many other
people in the ML would hit that shot nope that was incredible let's go to the
desk and hear what they think about that half wow guys I'm baffled what a way to
what a way to close it and go in half time honestly I mean we've discussed
about what makes VP strong we've discussed about the cohesion we've
discussed about the strategy but also the individuals on this and we mentioned
Basha before is so good right now, but let's focus back a little bit on the team play here
And on especially something that the guys have been talking about quite a lot the bands, right?
So Falcons choose to remove World Nile, they get rid of K, they get rid of Bandit
And so what's the I guess the the follow-up on this is what is VP gonna play and as you pay attention
You see the clash, they play it quite a lot. You see the Wamai as well, utility, you see the Azami, you see the Mira
Anyway, a lot of utility and so they play behind it really well in this round around two
They're trying to pull themselves into cash and as you can see he banished trying to open up the walls
So this neck is ready to go up the right stairs. He's facing a clash. He's facing two barbed wires
All of this attention look at this look at how many Falcons players three Falcons players are trying to push towards Rorik
He's basically grabbing all of their attention there missing one key thing here. Look at them
Who can take basically an individual gunfight onto Solotov three players are focusing on the clash
And so what Dan does, he goes aggressive for a cover, gets rid of solo top,
Neko then stands a Kiba barrier on his question show window so he cannot get traded.
Then Dan basically shoots the extinguisher here so there's some smoke and then once again
he has an economy coming to place and sends another Kiba on the cash door that was really well played
to help them fall back to that second position.
If you look at this, they've run 1 minute and 10 seconds, it's beautiful, they've got the opening kill, perfect.
They fall back to their second position, second thing they do, well look at Neko, look at him hiding here.
behind that jimbomb, and what is he looking at?
He's looking all the way at master window,
and if someone comes back from server onto master window,
he can make sure he wins that gunfight.
And so it's strategy, it's right utility, it's right positioning.
That's what makes me really strong way now, Jack.
Yeah, it's so good, and you're gonna see Dan clean up
a couple of these cells right at the end here.
And I'll say often, they put the right people in the right places.
You'll never catch this team doing anything,
just for the hell of it, or taking unnecessary risks.
They do everything because it's in the script, because it's in their mind, uh, conducive to the
win condition of the round. And I just want to highlight Dan actually. Dan was a big star in
that round, but actually the reason I want to highlight him is look for that most played defender,
Castle. This speaks to the game plan that VP had. They wanted to basically make Falcons play
through so much utility. They were playing the Castle, the Mirror as you just showed,
they're getting the game ban out, the Izami, the Clash, the one like everything, even the
that they won was he in
skies on the rafters throwing
two bro canisters at the
garage door to circumvent to
counter the facts that there
would be a glass at the
garage door. Everything is for
a very specific reason that
they do, and that's a big
reason that they're fall two
up at this after. Yeah, this
feels very for this pro
center. Of course, you know,
they got four rounds on the
board already. I feel like
it's my top right now to
at least help the Falcons
fan get a little bit of hope
for for this game here. I was
listening to their cons and
despite things maybe not going
so well, you know, on the
basement attacks, they're
walking back and forth through
never just laugh and never having a good time so regardless of the score line the
vibe seemed to be up for Falcons now let's see how the second half turns out
thank you very much guys lovely breakdown from Leo thank you very much
and I think it's fair to say Tim we have to say this there are two halves to a game of siege if you are a Falcons fan and was trying to help you out but we can help you out too
don't count them out yet again there is a reason why they have seven one on this map
but it's probably going to have to show some really creative attacks hope not
force and stop but just prop up in the defensive side Tim he's got to show
something in the attack inside here at furthest pro they're going to get away
with this and go into consulate one zero
Tim?
Is that on me again Tim?
Nah, definitely not.
Nice one mate, good job.
Round seven we'll see them go to church and arsenal again and it's basically putting them straight in at the deep end on the attack
it doesn't get much tougher than this inside a stage. Just having a look at the positions of the Falkens players.
We've got three of them up there on the top floor, so this is a heavy hole, Mark Hold from Falkens and Virtus. Pro needs to get in there and win a few of these first ones.
I kind of know that we've got one trapped there. It's going to be an opportunity for Solotov to escape here now that the angle has just been left by Skye's,
that's exactly what he's going
to do is going to take that
chance just preventing that
further peak coming out whilst
this man gets there. I love
that teamwork from Virtus
pro just continually
challenging on that window this
guys to keep solid off on the
line to keep him hooked to keep
him interested while score it
gets into position and picks up
that entry really good stuff
five versus four standing on a
carrot in front of saying come
on. You know what this one is
just far too easy. Maybe even
Maybe even very early on answering that question.
Have I lost my ideas? Has the prep working some plans?
Answer so far. Would it appear to be yes?
Now again, this has been the focus on the top floor, which has started to get a bit of a pinch coming in towards Cache CC.
This could get very, very ugly.
These two course counters teleport out whenever he feels, but has to do so in good time.
But now that Amont is going down, at least try to get some tools for one more.
Amont is now looking in a very precarious position, but Naiko is standing firm at least for now.
Now, still coming on through, but it's not shot coming into the back.
You can't really get the support that he needs until he steps across just in the nick of time
to get the support that's required and they get away with two kills.
And Dan was really hoping to punish Leakey Fattbubble, not giving him the chance.
Yeah, Fattbubble's a player that really well, Nick.
I think that he's just slightly aggressive on that one,
put himself in a really bad spot on the Monty
and knew that he needed to try and make a play happen.
I think he was kind of banking on his teammate getting Leakey Fattbubble,
but it didn't happen.
However, Doom and users do get taken out in quick succession, leaving us now 3v2.
After Falcons have done all that good work, I don't know how they find themselves in a serious man disadvantage here.
The diffuser is down out of their control at the minute, so that's something Virtus.pro needs to deal with.
35 seconds left on the clock is another issue for them as well.
It's exactly the same issue as what I'm talking about back in the first half.
It does start to become a bit of a problem and that was going to be a golden kill to find too.
They will have sealed the deal with Verda's protein, but now they've really got to figure something out with very little time we should do it.
Goodbye finder cells being shot in the back as they run through a corridor or anything at this point.
Even though it's been that hard, it feels like a massive risk to be able to play behind as well.
And the impassure is coming out too.
They've still got one more to go, do they? No, they don't, but they've still got one more waiting to take it on A2 Kitchen.
Watch they close. Instead of being shot in the back, Tim, there's one at the very least.
But the user is going down. Pasha has already hit one Godshot. He's gotta try and find one more.
Will it complete? It'll save a bit too late, unfortunately.
Plant is down. But do they know that he's on Main Stairs?
Long angle is there. Pasha ready and waiting.
Leak effect with the right idea. A couple of shots coming in.
Make it a third and a fourth. It's enough to push him back.
But not yet enough to finish him off.
Two seconds left. So with the extra work, Leak effect needs to isolate.
He's won't be once, but he won't be given it, Tim.
He collects one and Pasha goes off.
Five, two to Virtus Pro.
Look at what it means to Virtus Pro there.
I mean, it would do. What kind of attack was that? 20 seconds hill. Mary wasn't it?
Through ash rush spot just dashing try and get the diffuser down. That was crazy stuff from VP to be able to pull off
It was beautiful at the end. Dan just managing to stir it away after he got that plant confirmed
I think that was the point where Virtus Pro really won that round and if he gets picked up by a leaker bike on the plant spot
Even after the diffusers down, it's very winnable for Falcons there, but as soon as he can escape up towards the tunnel
Then they're in real trouble because they've got the crossfire established
And look at the difference compared to say back in that first half as well
When we had a similar spot we were in, obviously Falcons couldn't quite get it over the line then
Crucially here, they have a massive advantage given all the work they've done in Chairs
And it was like a blink and some of them lost to new players like
I can't be letting that happen, I really thought that had Virtus.pro figured out in that round, but the bear, it rose to him and it gets a three round lead here, two more and they could be away with this in rapid fashion and clubhouse is straight into Consular, which I'll forget, is their map pick, it is their favourite map, they are 3-0 on it, they are undefeated on it in 20-26, I'd be very, very nervous if I was far because going into map 2 down to 0 and 1, it could be Virtus.pro cruising on in towards that final and then they wait to see who will drop the ball.
and join them tomorrow.
As a reminder for everybody of why that is important,
you might look at this and say,
well, you know, both these teams are already EWC.
It's not just about that anymore,
and it's now become about SI points.
There are a couple of hundred extras on the line
for winning these playoffs and Wigston.
You know, every point makes its difference
for SI qualification.
It can be as little as five points.
to get to SI. So it really is
valuable to be winning these
matches. And right now it's all
about what is brought. They've
lost the cap. It's how that is
not as it looked that they've
already got catwalk. It might
not matter too much. They're not
attacking into CCTV and cash.
They are attacking into gym and
bedroom, but still taking that
area very, very difficult. We've
been able to do it with the
mother so they can now start
pushing through the rest of the
map.
It's good when they got the entry, but it's the same as what we heard in Leo speaking about, it's almost like an identical situation with making use of his army, just cover their retreat path back off here, cause some environmental split, use of suicide, but not being possible at this point.
Let's shoot it off, because if you separate that as a shield and you get guard broken straight away, you can die, we also saw it used at this level previously.
Obviously, on the spotlights of Nighthaven lives it's worth noting on the push-up through Catwalk for a very, very similar reason.
You have to shoot it out if you are the attacker or it's only going to end up working against you.
Either way, they've already been a long back away at that point.
The downstair's 4 vs 4 with about 75 to play, so not bad progress at first for all.
It's going to come down for a straight-up shootout on the sides itself.
It's seen who comes away the winner.
I just wanted to take the peek along those windows, see if anybody's playing on the rotation.
They are not but June does manage to find skies as they're going to take it off the board and these go with him
So so much utility being lost along the way here for Virtus pro now find themselves with a Monty having to fight with the pistol
They're quoted from down solid top finds that kill four versus one
They're holding on from bedroom Rorick does manage to take his man down solid top off the board
But the nitro over the top of the keeper barricade pass the bed
the game, and it's a good
game. And it's a good lead into
construction. Does the job.
That's going to be the final
kill. Falcons get themselves a
successful defense, and it is
now three five.
We've been shooting again. We
had that conversation a couple
of weeks ago about who had the
most explosive kills around the
world top forward players over
in a PL, but.
By the top in the West boss,
none of them breed himself and
secures one at the very end.
Let's see them over the line
really turn that bottleneck of
doorway while Solotov is there ready and waiting. The Guardian's sight itself does bring the
scoring within two rounds striking distance. We go again though into one of those really
crucial rounds that we always speak about though Tim. This one gets won by Virtus.Pro
6-3, a three round difference starts to get a little bit too significant. If Falcons can
win it, while the back within one round after winning two in a row, it's not without reason
if they couldn't go on a potential win it or if the brave-brain least take us into overtime.
This is a crucial one. I feel Falcons have to come out on top here.
I agree. Not quite decisive necessarily, as you say. They're still in the game, no matter what happens, but to what we call one of those swing rounds where the momentum can shift significantly.
It's going to be easy to do in cash, just looking at those defenders. Always looking at the phone at the minute. It's an operator that I love playing, love watching.
I think a lot of value in bringing thought along at the minute for area denial, for plant denial, we'll see quite often.
Solid tough, keeping two in pocket, maybe, you know, it keeps it flexible.
If a shield starts approaching, they don't know that there isn't one there yet, so a shield starts approaching,
you can put a razor bloom out on their path, prevent them from pushing you like that.
If you keep one in pocket, which is the case now for solid tough, if a plant starts going down,
it can be sent in much like you would do a smoke canister and it'll detonate in time.
so lots of options there for the thorn.
Last time my name was Elita, very, very handily,
on the entry by the players of Burgers Pro.
And the previous round of the my-way really a shiny priority so far.
We love you, come on!
We're really expected to see a little bit of challenge coming on through me,
but both teams have played, I've got to say, so aggressive on the road.
There's a matter of playing downstairs,
also on the top floor, we'd seen extensions galore,
whereas typically you might see a little bit of roaming up on the first floor,
defending downstairs,
or if you find yourself inside Cassie's team,
I'd say that's quite rare, but both teams have done it very consistently in this match so far.
It's one of the more...
...offensively aggressive clubhouses that I've seen in a long time, Tim.
Yeah, I would agree with that, like you say.
Not too much attention actually being paid to the sides through large portions of these rounds.
Liquefac proving your point.
He's going to be waddling his way up those central stairs.
Are they aware of you?
Absolutely no idea.
are they aware of it? Absolutely no idea of his position, complete free before he can
manage to create down Dan, Dan no more reaction, Rory definitely did react, tastes absolutely
back in the trade and it's going to be three versus three as pre-day managers to put that
shot down to work right in the face of make up, three versus two as Dream gets in on the
action and that is a lost opportunity for Virtus.Pro, put the fight packs on, hang on a minute,
minute. Skies with a huge double. He needs to try and save for... oh, users got a world
game to play here now. Does he want to try and play this dance? Will he swing? Yes, he
put it inside his sight. No, users just won it! Oh! Skies! All you had to do, buddy, was
keep him out. Anything. It would have been great. But it's won by the other users himself.
Both teams showing it was some big clutches in this game so far, Tim. I have no idea how
the way he's going to use this
is managed to win that the
utility goes on to the doorway.
And it's guys even knows that
users have stepped in at that
point. He's shots are just low.
That's the top and bottom of it.
His crosshair is too low. If
he's aiming higher if he's up
ahead high, he gets the kill.
It's simple as that, but users
shows the difference in reverse
and picks it up. So it's up
from Falcons. They take round
played as of yet. Five Vulcans, but obviously, you know, just
determining that they don't want that to be the case quite often.
Man, this is just look at the crosshair placement.
He's so low, he's fighting it, he's legged.
Cronus team managed drawing white lines all around it, but not actually hitting the body itself.
Unfortunately, this guy is, I want to sting a little bit because as we mentioned,
that was a crucial round. Some Vulcans are now back within one.
It did require a 1v2 being won out. However, we've also seen Virtus Pro went out two clutches themselves in this game
It's kind of mad to think the Falcons are as close as they are, but they are within strike conditions
They can get this one done
Especially going down onto the bottom floor one of our most defender-sided strikes in the game
The mirror will still be present however, Fush has been taken away, but it does mean as we've said
So it's kind of pick your boys and now which utility do you want to play up against them?
They will be against those partners
So see what's gonna be the plan to deal with them. They do have done all the cash. That's one option
You've got the Havana. That's another option
You've got smoking it off with the capital a third option get in there and smash it
So plenty of chances plenty of ways that they can deal with that utility put deal with it
this still must. Five and four
now on the scoreboard as we head
into round ten. Church and
Arsenal will be the target for
Virtus Brothers. They were able
to win it out last time. Let's
not forget it came down to a
real Hail Mary. Pitchley with
Dan and Pasha ultimately holding
on as they managed to just dash
into that plant spot and secure
it. Leak effect was one V2 and
I think honestly, you know, if
you played that round a few more
times in exactly the same way,
few wins so I think the SPRO were a little bit lucky and I'm not sure the
locals continue carrying through to this point. Maybe not, oh come on man, once you get three
careful back of this now I swear to God. No chance. I was about to say don't even bother.
Just get out and sure enough get out you will, go out through the shell at the very least
but he's looking to be alive there.
Four shots until during that period.
Yeah, I'm not quite sure how James got away with that,
but also showing one of the other towers,
one of the other bett...
Ooh!
They're getting a little bit sloppy down here,
if I'll consider giving up damage quite often.
Just showing one of the other real benefits
of playing score post,
giving back up to full health.
So if you see that door link,
it's a glitch, and I think it's because he's got two shells,
they've both had a hundred HP,
so he takes a bunch of damage on one,
and so it's back to the other.
He's back to the still health of that other shell, so a good little strident of score.
Now the support.
City might want to get a 3k after back of it, or yet to be seen.
On the side of Verdas Pro, they were down to our last six to here.
They've got the need in terms of the hatch control, they've of course had that.
Hammer swinging away from Rorick, makes sure the control inside of the hallway at the same time is fine.
We're trying to restrict him with the defenders.
One might be a plant spot here, a drop inside for Naco, for example, will make a lot of sense
into that kitchen hatch, but also have that main stairs option which is exactly where I think
he's now looking to go. But again, they've got choices to crucial part, my only worry is
they haven't got a single kill, they haven't forced these Falco's players completely away.
You can just need to look for them all the way, that's how you are, that's horrible, that is vital.
Danden didn't even get a chance to see him and Salvatos taking his head clean off,
dream him to another, starts like that potential 3k that I mentioned with one for himself.
Looking a bit rough here for Bertha's protein on style, it's a wonder are they're running out of ideas.
At the same angle that we saw Shefford punished on so long ago, back at the Mexico Major, through the Pops and Pans.
Breda does manage to balance Guy's soliton. It was running away from Falkins for a little bit.
They've been able to fight their way back into it. The shotgun does the job onto Neko and just like that, Falkins have got themselves levelled up and they are showing why they've got such a strong record on Clubhouse.
Yeah, so let's have a special is like unleashed in the second half
He came into it not having the best time
But has really worked himself up now thing is close to breaking even as well
It's looking absolutely phenomenal and Verlis prior realizing it right. We've lost our advantage. It's now down a fiver piece
We should have had this one so it up it feels like when we were up five and two
But to give three rounds in a row over to Falcons
That's gonna stink and they've got to find a way back into the game
the first six rounds. We have
the team. Ripping the brakes as
it were by going for the tactical
time out. Just going to have
that discussion. Seeing that in
this second half, interestingly,
the entry is being overturned
quite a lot as well. When we
look at just round six onwards
of the first half where we had
versus from the defense around
went with the entry. The entry
you know, it's not like you're
not going to be able to do that
again. You know, you can to
convert twice out of five. So
you know, very different kind of
ballgame at the minute coming
in with the, you know, teams
really being able to fight back
as it were, you know, really
being able to push back against
that man disadvantage and we've
seen that quite a few times.
You know, it may be kind of four
versus three and then it will
just get flipped on its head
like this. Preverses two.
factor in this second half at least three rounds in a row for Viagrax now and they're going to be looking to continue that momentum up in
gym and bedroom as you've heard in round eight they won versus Crawl. Just a I think a little bit slower for me a little bit ineffective at clearing key areas.
Yeah, and again you're going to see the exact same thing the extension outs towards Cashing CC and both teams have really struggled with breaking this open when there have been these
double architect operators on side. And if you've heard, let me say the word architect
there, you're like, what the hell do you have architect operators there? Two years ago we
had them just speaking about this, you know, Mira, Azami, Clash on the day, almost somewhat
falls inside there as well. Castle, no doubt a big part of it too. Just all four really
that you've changed massively how you play aside through their gadgetry. And so I think
across those four, like, it makes it so hard to break down this side of the map overall.
Yes, there's only two that are coming along here, but two is enough, I think, to waste
the hell of a lot of time.
The latest pro are really turning a hell Mary in behind this Monty as well.
Four out of the five rounds.
They've run it so far.
They managed to win, of course, the first one back in round seven.
Thanks to a down 1v1, admittedly overturning a leak of back 4k,
but they're yet to find success with it outside of that first round.
I'm probably a little bit nervous here,
because they won't be able to find success in general.
Feels like Falcons have just got their number at this point.
Jim Pecker in shots out towards Garry's air,
unable to pick up any damage onto no course.
So we see Falcons not quite being forced back yet, but at least kind of maneuvered back a little bit out of top red stairs
They're now inside cash as that fresh amounts will expect them to move back through construction
But they are not gonna go anywhere soon
I don't think they're gonna try to hold on to this for as long as possible
Keeper Barricade will allow a little bit of an out for June there so he can get himself back towards site
So let's off now finds himself in construction
It's gonna be versus pro just starting to tighten the net a little bit halfway through the rain
It's enough right like you'll base a little bit of time even on the room
It's what you got to remember about roaming and most of all don't always like appreciate this
You don't have to get kills if you can chew through drones if you can chew through utility
If you can even just chew through time, it's enough and if you get away with a kill during that time period great
That's resource being taken from the attackers you are weeding them
But it isn't essential for you to get a kill for a run to be successful
Just being out there and wasting time on falling back when you know drones are likely to follow can't be enough now Dan's gonna start
With the entry solotov
Dimension is being having a really good heart so far has taken up line
Leaking back into two for himself though a C4 kill coming out as well
Starts full of plate once again the build is protein they've got to make it work
And you're seeing a level happen a 4v2 Falcons might be about to go up to that point
I've just lost so much steam
in the second half. I've said
the same to them as I said
about Falcons to begin with
my criticism of Falcon source
that the rounds being lost on
the first half weren't
necessarily down to the
strategy weren't necessarily
down to, you know, they just
weren't competitive in a lot of
areas. They weren't really
winning gunfights. They didn't
have man advantage in the
first four rounds. Four of them
only got one kill each on the
side of Falcons. They really
weren't in the game, but
they've come back. They're the
ones who found the foot in
the shards of good resilience, and they're into this now. And Virtus.pro, they're rattled.
There's no two ways about it. They're struggling to find the kills now. They're not in the same
way. They're not competitive in these gunfights. Falcons are just picking them up for fun. They're
hitting them with nitros. They're hitting them with utility. They're burning their time. They're
just making everything difficult for them. And this is much more the Falcons that we expect to
see on Clubhouse. Yeah, it's a big question that halfway mark was, you know, have they sat down
the other side of things. The defences were great, they had bowlkins figured out to see
beautiful stuff. If Verdaspro can get a single round on the line, and truthfully, you can
see in my opinion, it's the site to do it. It's the one where the extensions aren't
as brutal, it's one where you go direct access towards site by opening up a single
wall, you haven't got as much map to worry about clearing. If they're going to find a
way through, Tim, it's going to be here and now, they're running the capitol, they're
I know they've run those things an awful lot already, but this time in particular, it should make playing Catwalk that much easier.
On the other side, there's only the ADSes as though they were my own side, for example, so clearly they feel that they've got what they need here to crack this egg wide open.
I think Virtus Pro need to get more value out of the entry kills as well, so I mentioned it and the reason I bring it up again is after mentioned saying,
saying, you know, what are these entry kills in the second half with Virtus.Pro on the attack and not
resulting in round wins. It happened again, Dan got the entry, Falcons won the round. So,
Virtus.Pro have actually had four of the entry kills in the last six rounds and they've only won
one of them. They've only won 25% of the rounds that they've had the entry kill for in the last
six and that is a big problem because they're doing great work. They're getting those early kills
But Falcons are you know bringing themselves back into it every single time so I'm gonna watch very close
There you go. Let's go get that kill. Is it traded and if not, how do they use that man advantage?
Where are they then sending that extra player to put some pressure on Falcons?
That's a situation they could watch out for that fire. So you left good sir
So that one's ensuring you're alive and it's what now where of course he's
and that would be more at-risk here, due to that gore.
I'm not quite sure what he was going for there.
I know that the warblown was soft like,
I get maybe a surprise surprise,
that maybe it was a mispressing keyboard?
I don't know, that was a weird one.
So, entry kill goes to Virtus Pro again.
Can they lock it down this time?
So, big difference here.
If you manage to, first of all,
my first step after getting an entry kill
that I want to see is get yourselves alive.
Don't give a trade up.
don't give that man advantage. We know outside of that window, they've got themselves the 5v4,
they've cemented that to security, they've taken it over, catwalk, they've got the breach onto CCTV,
they've got a lot of what they need here. Somebody needs to control lounge, but other than that,
they are in a position to be able to think about putting a plant down. There is two nitros left
on the side of Balkans, that is a factor that they need to consider as well, but there is no
smoke, so they should have access to that bomb site. Solotov picks up a beauty onto Dan though,
4 vs 4, could this be another round that crumbles for Virtus Pro despite having the entry kill
Solotov gets a beautiful nitro onto the catwalk?
The plan's going down even with Rorick, no way nearby.
And noticeably, like, come on boys, you've seen them come over all day long.
But it's still there's not gonna be enough five rounds to the right of the Balkans.
Please don't take it, they're about picked.
Seven-five.
Yeah, not concerned at all about playing from a man disadvantage,
using that utility to its maximum value,
not just in the last round, but through the game as well.
Beautiful stuff from Balkans and they take the first map, it's one-nil.
It's one bill three and say the first map team. I can't wait to see how the second goes
We'll go to break and let me come back. That desk will break it down for you. I see in a few
No, if that's something that couldn't be done
We want the ashes
We want the ashes
Lies, lies, camera
Get it
We want the ashes
We want the ashes
Falcons improve a lot in the second half. They take them up one and it all kicks off at the playstyle that they're allowed to play because of the bends that they do.
I thought I was really smart. We've mentioned a lot how basic how difficult it would be to have a Hardwitcher band and Woldenaiobands get banded on one side, Thermite and Ace on the other.
However, one thing that was quite clear ever since the beginning of the defense on Falcons side was as soon as Thermite and Ace were banned, they were forced on the side of the team to bring Hardwitcher tools
and Hibana. And so what does that enable on the other side? If you impact trick, which they've done quite a lot, as you can see Solis had an impact here,
you had Skopo's level of impact, and they brought up not only for Basin, by the way,
they had a range of impacts on every single one side. The goal was to impact trick the Hibana breaches, maybe even
you know, try to have the impact in case they wanted to run out.
And I thought that was such a small strategy because
That meant that VP was forced into facing or trying to go into small doorways or small entry points
Yeah, and if you focus about it, there was an enormous amount of C4 kills on the side of Flap and starting the defense side
Yeah, there really was and it was a big thing around the whole defense
Like you say you see the C4 killed through the half-reach
Catch it and that ultimately was in the round winning ground as well
And I think actually the game plan works really well because they had an idea about the breaches
They deliberately against VP, which not a lot of teams do. They left every shield open, but they had a plan.
Yeah, exactly. They left it all open for Neko Expli, but they had a plan of being together, being in close proximity, playing for the breaches, and just making the space really hard for VP to take.
And in fact, yes, League of Fight was top of the scoreboard, but the one player that I want to focus on was Solotov, the one that was below him, because actually, Solotov was kind of the epiphany of great defense versus a pretty OK attack, I would say.
And this was very similar with Alcatraz. They had a pretty okay attack. It was a 2-4 split.
Could have been a 3-3, but for the final round. And then, in defense, they really kicked off.
This man was an absolute monster, you know. He was out there. He was playing on the 2-row.
He got, I think, three of those kills in the defense with C4. And that KD just went through the roof.
And he was a big reason why Alcatraz had that turnaround.
They really show that in the second half here, that this was, of course, their map pick right,
going into the series. And that it also belongs to the right. That's step one done
in the upper bracket final. We'll be moving on to the second map in the series, which is
Vrones Pro's map pick. Going on to Consulate, how are we feeling about this map? I mean,
that should allow Falcons to start on defense again. Yeah, that's a big point for us, right?
Because if we think about it, Falcons, they struggled quite a lot in defense, you know,
they had a 50% defense win rate, their attacks were better, it's weird. It's not something that
we very often see from top teams. Yeah, exactly. Falcons actually coming into this playday with
with the only team that had a better attack win rate than defense win rate out of every team inside of the ML,
which actually means they should be comfortable attacking.
As we know, both of these two teams are comfortable attacking on Consular.
They both have a positive attack win rate.
But I think the scary thing for me is actually, if Falcons were kind of flip-flopping during the group stage,
if they were not looking at 100%, I think the reason to do that was their defenses.
They've come out with blocks today, and we've seen the defenses from Falcons that are tight-knit.
They're playing together. They're playing for win conditions.
The energy and the communications were really good. Obviously, the viewers at hand don't quite get to see or hear that, but we've got privilege to be able to do that.
And we can confirm that everything for Falcons, it looks like a massively improved defense.
So the fact that they're already one manhub, the fact that starting defense on Consulate is a good sign for them, that's not to say VP is slouchy, that they're attacking this map far from it.
They wouldn't have picked it if so. But for Falcons, that's where they're going to want to be right now.
And going back to what you said, Anne, which was really true at halftime, was how light-hearted Falcons was, how they didn't take everything too seriously.
And even after the rounds, I think we're on 7, I think when they go down to 5, they were still laughing.
And it was the round where they were in 42, they lost it.
And so even then, instead of being pissed, they were actually quite, you know, still joking around.
And I think that there's two things here.
I think on one part, the momentum.
they were always composed, they were always having fun, despite being down to 5, and that's a huge
plus of Falcons, because we've heard their comes before, and throughout the season it was not always
that clean. And then there is the second thing that Jack touched upon was how good their defense are,
and how they've reworked them, and the main ingredient in that is how good they are at finding
mid-round, what's going to be the win condition. And it was really good because Liquefac always asks,
can we do this? Are we going to retake downstairs? Are we going to play for the C4 here? Everyone aligns
in the spines of 5 or 10 seconds, and the rest of the team can pull up on that plan.
If they can start the defense here, that's going to be really strong for them.
Then the main question is, what do boarders pro need to show us to really get...
I mean, he's attacking Vassalabro, you already mentioned it, Jack,
the no slouches of a second this map.
What is it that they can bring to the table here?
I think the thing where they went wrong in Clavac is they got a good defense,
split to them, but their attacks let them down a little bit.
I think, you know, the man on your screen, Naeko,
clearly is throwing up against a team that's prepared for him.
That's prepared for how he's going to play, whether that be the shields,
I think this is maybe his first test or one of the early tests for him as Nigel in a high pressure relatively scenario of being in the playoffs that you want to win inside of the ML.
How could he navigate his team in the mid round? We've seen VP do very, very good at executing the plays that they know that they're good at, you know.
Think back to the clip that you showed right at the start of this game. How many times have we seen VP attacking lower and they do that same process over and over again?
attacking la and they do that same process over and over again. They look really good.
Now they're getting tested in the mid rounds. The dynamics changing inside the round and
that's why they need their experience to step up, but that's also why they need their
IGL to step up to counter that mid round. It needs to be a game of chess within the
round and that's why the IGL start coming into it.
They've showed these maps so much. They've shown them quite a lot. They're on a triple
win streak on it if they're not mistaken. They have showed quite a lot before. Everyone
starts to figure out their very unique playstyle, the abuse of the shield and if not the abuse
of Ying and Glass combo, which is basically a little bit of a crutch in their opinion.
And so if they fall back to a more default playstyle, which they ended up doing on the
clubhouse, Falcons had the answer as well.
So like I said, I think it's more so a test on the Neko side, you can find some new things.
And also, I think breaking apart these tight-knit defenses on the side of Falcons, abusing just
that, the utility base operators.
And that's not to say that either of these teams, it's not to say that VP play-falt,
that was a very excellent clubhouse that we're going into.
These are currently the best two teams inside of the ML, playing out the highest quality
maps in both of their respective map pools as well. So it really, really does come down
to seriously fine margins as to who wins or who loses.
I feel like that's the most important thing, right? We are watching the Opera,
Brandon, final, of course, the top two teams as of right now in the ML and the second map.
It's up for the frontest pros to show what they can do.
Thank you very much, Dan. Indeed, it is. And it's one that, as you've already said,
They have a lot of success on team 3-0 throughout 20-26 undefeated.
Has it been the Falcons can't play the map? No, of course they can.
And maybe, Tim, just maybe.
They could be the ones walking away with a 2-0 instead,
despite what we thought at the end of that first half on Clubhouse.
Yeah, the Falcons record is decent as well.
Definitely 4-2, so, you know, maybe not quite as close to other,
but not very far off at all.
And just, the way that the back end of Clubhouse went,
Falcons are going to be carrying a lot of confidence.
it was something I mentioned
in the half time of clubhouse.
You know how the spirits were
up, they'd heard the team
comes, they were, you know,
sort of bouncing along for the
game and playing happy, if you
will. So I think they could be
difficult to overcome at this
point. Virtus. Pro are going to
ban away the clash straight away
and in response, what it's going
to be taking blackbeard out of
things. So it's going to be a
Yeah, wouldn't be a big surprise if it's a bit of frustration point for both teams at points.
The shanks coming away, I think quite popular on this map, you know, targeting towards Breide as well above it all else.
Then it makes a lot of sense, and the Grim on the other side, to give you the sort of thing I'd expect to be directed towards Hal,
because maybe we will see that come out as a thing in the second half, but here also being taken away from Verz Pro,
both teams with a couple of target bands on there, more specific to the map itself.
Otherwise, I'd say bands that are just pretty damn strong, otherwise.
We're going to get on into this one then and as we've said it's going to be Alcant kicking
balls off on the defence and straight away just looking at that line up we'll have we've
seen though the bandit bands go up and up we've spoken about the McLean fix not going
to be the case this time so we're going to see that bandit brought along straight away
would expect to see a leak of fact using at least one of those batteries on that time
He's going on, Pasha!
With a big response, takes him down!
That's going to be advantage versus crawl.
He's just so good, isn't he?
He's just so bloody brilliant, Pasha.
It stounds me every single time.
Shouldn't be winning that.
Shouldn't be hitting the SMG that he hit during the post plan.
Back on Clubhouse.
He just finds a way to get it done.
And Jim equally will be kicking himself
because he knows that he should have had him dead to Rags there.
I almost laughed before, if that's Rory that's running into Wards,
do you mind just like, surely not?
Surely you don't big up this sense here, if someone with you, Tim?
You see his sense on-site, there's pretty much always a game plan.
But it to get domed early on during like a run-out,
or some kind of aggressive peek, would just be classic.
True irony, but classic.
Just looking at Paster as well, look how little damage he's taken.
He wasn't ready for that run-out.
He was, you know, purely reactionary when he's shot.
that's exactly where he was
looking. So I think big also
Hawkins, but anyway, we move on.
We're going to see the electrification
just stopping that wall being
breached from admin for the time being.
They're going to breach this side wall
instead of the second detonation
gives an angle straight through.
So if Hawkins needs to be cautious
around that corridor now,
Rorik being inside of admin suggests
that we may be going to see those sense gadgets
a little bit of a safe corridor into Ward site. We see that quite often if you think of maybe
cafe basement, not basement really, but bottom floor cafe in the kitchen. We see it used to
block off the line of sight from VIP for example. I think we may be going to use some of those
lights streets in that kind of capacity to prevent. So there's so many places down the
bottom of here that you could be peaked when you're trying to work through that corridor.
So you are once again VP, really leaning in hard into Ward's makeover on this wanted poor man.
might get to play nothing else on every single attacking round throughout this entire series,
this ends up being a 2-0. And as always, Falcons always have one more speed box play with.
Both cost out towards Deco, the second one getting a deal done.
Oh, I think Filipina!
The 3 vs 4 now for the side of Virtus Pro, and not a lot of time with which to work Falcons so far,
defending brilliantly.
Yeah, they are just holding a skinny angle here,
so it's obvious he's not going to get any more aggressive than that,
because he knows that he can't. It's solo health.
We can see those light screens just in and around trying to create that area safety that can pop up and you've got that little bit of space to get in and put the diffuser down so it is going to be used towards a direct plant, but they're not aware of the player underneath.
And Rory's going to be taking down Pasha looking for an opportunity to put the diffuser down, Man is just going to get his laugh.
I'm thinking right VP. I've
got a good advantage. They've
got that opening kill on to
June and then they start getting
taken down. You know, they can't
get into sight. The smoke to
hitting him. They lose nico on
the shield. I think right
Vulcans looking solid here and
then versus pro just come back
almost out of nowhere to take
it down. A good win from them.
A good round for them and just
showing how difficult it is going
to be. I'm going to show you
a good round for them and just showing how difficult it is going to be to beat Virtus.Pro here on Consulate.
And I've been interested to see them actually stay underneath the leak effect there when he gets that first build.
The diffuser's there, you know, you've dropped the case. Maybe try and stick it, but you know, it's always going to be difficult to challenge for the defenders from Bill or so.
He chooses to go back upstairs. Doesn't work out. And Virtus.Pro take the first round. It's one, no.
To be clear, the craziest part about that, it was 4 vs 2 of course, and
Asher and Dan have each got two kills in the space of seven seconds.
But that is a miraculous way to pull off and save around. They had two clutches, one each.
Back on clubhouse, still couldn't quite get the job done then.
That's certainly a statement coming into round one that they are not looking about.
They do not want to see this over and done in just two maps.
that they want to be the team
that make it a guaranteed into
that final which will get played
tomorrow as our last game of the
stage. Heading down to basement
for the second defensive right
now. Falkens choosing to move on
rather than trying to start again.
Looking at the lineup plenty of
explosions expected in this one.
We've got the thermite and the
Hibana, so there's going to be
lots of destruction possible.
I mean, I'm putting a little bit of a question mark on Neko's shield play over, well, the last kind of six or seven rounds, really.
I just think he's been a little bit aggressive at times.
We saw it in construction where he dashed on him, didn't have the support, weak, if that was still top red,
and he put himself in a really bad spot.
And I think he did that again in that last round there.
He charges in towards Long Desk, and he just starts getting hit with the smokes.
He gets hit with a Nitro.
His health just gets jipped away.
It's nothing wrong with an aggressive Monty, you just can't be too aggressive.
You can't put yourself in bad spots, but you can't defend yourself.
And if you're too far ahead of your team, you've got to have a punish for it.
We keep seeing the Shield taking off the board without really gaining too much from it.
For sure. Well, let's see what Parkers can do this time round in the early round.
They've been really good with the C4s, they've got to give it to them throughout the series.
Multiple times, you know, Brunei stepping up with Kills,
his son, Leakey Fatnet and a couple back on the previous map as well.
They've done brilliant work with it.
Here they come armed with three.
They've got the Ella to help deal with Neko.
It's almost like they're acknowledged that they're going to see a lot of the Monty coming out.
They said, OK, well, these two bands are making their way.
We know that the Monty is going to be the go-to thing for them.
That's why they're bringing along this line that they help to deal with it.
They help slow down the side of Virtus.Pro.
And maybe Kyle could be looking at it and thinking, you know what, we're playing the time, playing the clock here.
That's how we're going to find ourselves and work our way in.
Immediately they manage to let Leakefactor sprint away there for a quick second towards bottom spiral.
Neko is certainly not going to go chasing anyone anytime soon.
No, this is what I wanted to see a little bit more.
They're getting more value out of that Monty here.
Look how they've shifted those players.
They're not aware.
Rorik's going to be coming round.
Is he? Yeah, there he goes, watching into.
That's what I was concerned that, again,
they put us maybe just extending a little bit too far.
But no, the support is there this time.
And Rorik manages to get that kill.
This is way better use of that shield.
They've been able to, oh, what a sh**.
They're up through the smoke as well.
Breedon manages to get once.
Guys is there with one of his own.
Breedon's taken down in a late trade,
it's going to be rorick three in
the round to finish it off.
Better shield uses have tried
they kept getting kills so rude
of them. As I was saying the
montage is much better use just
a little bit more reserved.
Still quite aggressive still
going there forced those players
away forces the soulless out
position creates that space
creates the opportunity for
rorick coming down because he's
then a bit of a magnet and
rorick picks up a couple of
couple of kills on the back of
it. So yeah, much, much better
It was all the pressure as a team like he of course is once again just like the
clash and you're speaking about it back on club he's the attention soak you see
that show walking out you can't well ignore it like yes it's pissed on the
other side okay it's still pretty damn lethal and it's why you have to be so
mindful of it in the first place but it's just how they mentioned very very
casually and turn slowly and gently take ground there that I thought for a
time I thought well Falcons are gonna find themselves happily running this
clock down with 3c4s at the ready that is playing behind c4s
wildlife from Verdi's prize they didn't give them time to sit and start
deploying all of that instead they had the chance to be able to charge their way forward aggressively
punish them before any utility could be deployed and Falcons were simply overrun.
You don't tend to expect that when there is a monty onside so that tempo switcher from
Verdas crying the mid round that's what really helped them get that one over the line. A great
second round they're up to zero on the attack team that wouldn't be complaining if I were in Nanshicks.
Two Falcons can get themselves it was much much as they were in school by actually they lost the
the first couple of rounds and then they were able to kind of scratch a couple out as it were.
So this time it's going to be Guiano that they're trying to hold on to. So I would imagine going to
be a battle over top floor and as Rorik dives straight onto the rappel, I would suggest that I am
likely to be correct. On the Rower, we don't see too much of the Rower being brought along, but another
operator and I really do enjoy watching with some noise changes recently which really slows down
the speed at which her barriers rise and wants to defend the shoots for the attackers. Nice and quick,
but for a defender, I think it's about six seconds, mate. I'm not going to be able to see what that
shit takes that time to go up and down. It's straight, go up and down the wall.
And there's just a nice pair of legs usually that appear at the bottom of it, and you can just shoot
them. It's really easy. So I really like the round with DMR available as well. I'm not actually
for a long bar, but that is a choice. It's another sense, it's another long bar, right,
we're going to block this doorway, we're going to block this doorway, that's going to give us the
space and that's what it's all about. So yeah, I like that from them.
Awesome look, three, three floors again. And they've got smokes. They all do anything to try and
stop Naquo. And this time around they're ready with C4s in hand, which I like the small little
change up, good chunk of hell taken away, of course not Nicolai in one, but respectable and
huge. We've been taking out from downstairs. Air skies are the one ready and waiting, but
now Pash is going to fall very critically, Tim. Those are the candelas that are gone.
Big loss. Big loss for Virtus Pro, but Rarek does manage to get in there with the Rourak,
put it to use and get the kill on to Solotov. Four versus four. Equal low health, so again,
can't be going too aggressive. Takes more damage from that smart canister. He's trying to pull
We're into top yellow. There are no more toxic babes available for falcons also once that clears
You will be able to start moving forward. There's no nitros outside
But you're on leak effect with that
Impact-mating pocket that would be enough to take me a core down due managers to pick up that's the nomad gone
I would imagine her jab should have been deployed by now
Utility wise there shouldn't be a problem, but manpower will be 45 seconds left to go
We see another rower barricade being sent in there to prevent access into bathroom
But I tell you what you can just peek around the corners guys does take user stuff
They can recover him as well like because of that the router's down the doorway
No one can swing in and be aggressive here to show her before I guess recover back into a three versus three
They still need top-floor controller. They do not have enough
But the right idea because there is still one player breed is that just across from them
Are they giving in the respect that he needs though?
it's going to drop in instead.
Breed it being so patient about this.
When he strikes, though,
if they don't manage to hold to his top floor,
they are screwed.
Really are they now?
I'm going to see Niko dropping in.
He's over.
Niko's got no option but to try
and put that diffuser down.
He is surrounded, as expected,
and just like on Clubhouse,
Falcons lose the first three rounds,
come back with the third,
and we find ourselves sat at 2-1.
Yeah, I mean, well handled by Falcons, too.
like and I look like the things that changed up compared to round two and round two I said
they had all this utility with which to throw at the shield once they start getting near looking
for a plant. Blurred us pro read into that I said cool let's just work the go really slow to start
with make him think it's okay to wait to use utility and then we flood and they just couldn't
do anything about it. Round three they're using C4s off the rip but I've been looking for gunfights
to start team they're literally yeeting C4s at that shield hoping to catch someone else that was
a real cool idea to start things out but then later in the round once they've used those C4s and
and damaged the Monty and got them really focused on the plant because time has been wasted so aggressively,
they just sit and play very passively. They wait for the drop to come on through.
Once they got rid of passion, the Candelos were gone. They knew really that they were in
dreamland and all they had to do was play things slow and patient. So both teams showing really
good adaptation to the tempo demands of around itself. Doesn't mean the Falcons are super happy
with that first quarter though, dropping two rounds. Only winning the one defense is not a
good spot to be in. So hopefully after that attack timeout, we see some change. Speaking of Tim,
the game. I think that's a
little bit of information. I
think that's a little bit of
information. More change to
come. Operator bands to follow
through now. I've just got a
little bit of information. I
believe that time out did not
count because of the time it. I
think it was because of the
time it was called. It was too
late. Um so it wasn't
effectively a time out. It
wasn't an opportunity for the
coach to speak to them, so I
think that will still be
available on the cards. Um so
to one we are versus brought
first quarter and I think they're going to be pretty happy with that. It gives them a good
opportunity, especially on the attack console. You know, they're looking at a 4-2 half here
before they get on the defensive of their own map. I think they're going to be fairly
satisfied with that if you can come away with the 4-2. Last time, of course, Falkins were
able to, you know, really make it difficult for them. It was nearly a 3-3 half and so
we'll see whether they can do that again, keep them under pressure. But we're going
to have those additional bands coming through. It's going to be a blast and the warden that
to take it away. So pretty
worry about the glass looking
for a smoke, but no, you have
to worry about the warden doing
the same. Not having the
sense brought along this time.
If you remember last time for
this attack, it was on the
sense and it was all about
getting those light screens
down to just put those arms
aside and create a little
opportunity to get the plant
down. Didn't really work out
for them to be honest. We saw
the light screens deployed. We
didn't really see them in
So this time they've just gone for the pure disruption of the Demos
I was talking to you a similar thing with the fact that we spoke about I don't really see certain operators get brought along
You know something's happening that she feels like a very easy one kind of points and go
Oh, I mean to try to disable something it's like yeah, but what is it trying to disable?
They're trying to make something that little bit easy for themselves
Otherwise just bring along micro EMPs you have to do with opening the wall for example
So I think maybe here there's gonna be something that got in mind that might make things a little bit easy for example
Being able to use it to disable any razor blooms that are on the other side of windows
You're trying to go in for a fell while passers-leaving in a bunch of those candelas equally if C4s
They're going to start following over not long after that could also be another really good option for you
So I think here is definitely a game-tunder down in the team. We've got in mind
What does he think capitalize off the back of it that similar one of two C4s at the ready?
No shields of course in the round itself, but still a change in game time from bird as pro overall
They know that the monsters really helping so far. They've got to have something else
best lead to make this work and here we go. Steinskip themselves lined up through the pool.
I think we can't tell her heading towards the bandit if you're wondering why. I think it was a
little bit of a bait to try and get the Nacro out of him. They're watching for the Nacro being
thrown here as she suggests that they do take out one bit of utility but there comes the Nacro.
They've completely messed that up. Use this mana just to find the kill. It is just it's yeah they've
completely messed it up. We'll go fight them like that. Skies tries to put it down. Number one? There's
the night they've tried to pay this has all gone wrong for verters probably break this down afterwards
as we focus on the action but it's going to get a little bit of space here and it's just to find
the kill on to june but yeah it's it's it's done now so this is a true story of how not to pull off
is it basically don't do this this has been an absolute car crash wow yeah so first thing i'd
I'd say nice try, but not really. It wasn't. So, first things first, Pasha sends that candela in, and I kind of, the half expert, he sends that candela in, and I'm often quite critical of utility like that being sent in, and you don't follow it in, there's no pressure around, you know, I often talk about what are you buying for your utility, what value are you getting out of it, what are you, you know, what are you selling it for? And I think the candela going in was to try and bait the nitro out of the bandit, they're hoping that, by that coming in, he thinks right, they're getting into the, send it over now.
that's the first thing because
leave back then get to
Nitro kill later in the round.
So he doesn't bite on that.
Doesn't give a free position.
Actually doesn't take any
ground off it.
So it's a really good start from
pocket later in the round.
You've then got.
If the intention was to, I can
only imagine it was if the
intention was to disable the
Nitro.
That's one of the worst attempts
that I've seen from that
you're doing that.
So he takes it.
He hits something to begin with,
which I'm pretty sure was a
reminder.
I'm afraid that's a lucky.
Managers to take him down. That's
going to be the switch off the
phone. No more worrying about
those pesky shock drones. They
put the damage done to pass it
as well. Versus bro again,
there's just seems to be
struggling a little bit. They've
just really gone off the boil.
That last round seems to have
shaken them. No surprises because
there was a lot of mistakes in
it, but you gotta be able to
just give you had a wobble and
move on. You've got to be able
to get a little bit of a
to just give you out a wobble and move on, you know, get on with it, get it out your mind.
But right now it seems to still be impacting on them. Dan just running out from behind covered
with no idea what was in front of him. You can see the EMP will come in there, but they're
unaware of the player above who just shoots all pellets off. Big mistakes, continue for Virtus.
Yeah, Derra say across these last couple of rounds, they've just looked
wholly unprepared for what's coming their way.
Valken's having the full run of the map and I said earlier on, you had a point towards a 2-0 for Valken's wouldn't have thought that back on club.
But it was 2-1 to Virtus.Prowler, it's like, nah, if you're completely fine.
But it's more the nature by which these last two rounds have gone that I start to feel a little bit nervous VP here.
They're just getting bullied out of the map here, not even on Gunskill alone.
There's a kill for Dune monster, Naco at the very least, he leaves a bit of influence himself on show.
Pasha gets one back, but how long can we rely on her RoX from one player team?
As I know, it's a lot to ask.
that's what's going to happen.
Breedier picks up Pasha and
there's your hero gone. Rorick
just moving back. It didn't
even get the hatch open. I think
they lost at least it will. Well,
it was at least six X carats
pellets on that hatch might have
been eight. Solotov picks up the
man. So that's the Hibana gone as
well. Easy round for Falcons two
in a row. That makes it three
two now and Virtus Pro were in a
little bit of trouble on the
attack. I think you know the one
thing that's going to be in their
mind is at least we've got a
their mind is at least we've
got a two attacks. We can look
at going on to the defense.
They're going to be confident
that they can get three or four
rounds, but no surprise to see
that tactical time out coming
out. The only surprise is that
they've only got one attack left.
So you're not going to have too
much of an impact with this
time out. But imagine that side
they're thinking we need more
out of this half from what we're
currently getting. We need to be
coming out of this with three,
if not four rounds, we can have
a good second half. And that's
probably why on this side they
feel this is the best time to
playing them. Most teams will take their attack timeouts, I'd say, when they're getting absolutely
battered like 3-0 on either half, but more likely on their attacking side because that
is when things can tend to be going wrong. I often say that, you know, defense is easier,
air quotes to play because you lean towards saying, right, here's the strat, here's the
positions you play, here are the things that we might do at certain points. The attacking
side requires a lot more problem solving, a lot more dynamic, a dynamism to your gameplay
itself to be able to pincer onto certain players, pull off a great execute, to communicate
and calmed down well. So I then go to Pro Realize, this is the harder half for them,
and they'd rather walk away than the round of them here, than not take the time out and
potentially maybe get one more round if that's in the second half. So don't blame them.
Yeah, I totally agree, don't blame them for it, but the impact is possibly limited as
well to one round. So, you know, if there's a point in the second half, I was lucky I
I think this is point in the second half now where you've kind of if you do win this round and you've bought your
round with your tactical time out and there's a point in the second half where you're really up against it and you think
they could do a tactical set you know that you then gonna start looking back to this so let's see how they do it's gonna be
a piano for our final start for Falcons on the defense and they've got the Valkyrie I love that pick I'm not gonna see the AG
the game. So it's going to be
the job of all the players to
make sure that they are aware
of those black eye camera
positions because you can get
them up above. You can hit with
nitros from below. They've got
solid topping users both with
that utility pocket with theme
Hawkins having, you know, showing
serious, serious capability with
the nitros in this game in the
to do that so definitely something the Virtus.pro need to be aware of.
Well, for now, saying that I was on a little tight for that little chat and they thought,
you know what? It feels like a good time to get back on the Monty. Why not? How can things possibly go any worse?
Because they had themselves in a good spot where they of course got the two round wins in that first quarter,
playing the Monty exclusively. I don't get enough of them to lean back into water.
On the other side though, they've gone towards even more denials. They've all got a couple of C4s to play behind.
Now they've got the Glorio and the smoke to stack up behind.
That is a lot of delay that they can put on towards the Montes, so again we go back towards trying to throw a round down here on this first pro early on.
Natural comes out, it's going to do a little bit of damage. This is something they've done really well, I've commented.
You know, partly on Naeclos' positioning that he's been a little bit advanced of his team, a little bit aggressive sometimes after he's put himself in bad spots.
The last couple of times we've seen him play, he's actually not done that. He's been a little bit more reserved, he's got more value out of the shield.
Could you just just constantly take this chip damage?
It's something that Falcons do really well.
A Nitro here, a Toxic Babe there,
and all of a sudden he's half health.
I mean, a little bit of trouble. Second Nitro goes out,
and it's again, that chip damage done.
Pasha manages to find the kill.
Onto the users, he's there with one, on to Sky.
And now they're just starting to pull either Onto.
They've got to be able to find the kill.
He's just screaming for a bit of help from Solotov.
There it does come. Solotov had to wait for his moment.
users finishes him off. They know this one outside of bathroom as well.
I think Rarik's trialled a little bit there. He's not going to line. He's been very merrily
marching his way on force while he's been getting absolutely bullied. Neyquo's been
screaming there. Two players pushing in towards him and yet no support coming in from his
team has been sold at the river a little bit. And I was going to say at least they managed
to get things into a three versus two but now banks are solid top. Went into a two versus
two. Dan dropping it down to one. Breeday. Time to touch up big by friend. Probably time
to get that shotgun out and look to cause spot of damage here. Diffuser upstairs
likely going to be recovered in just a second, which now means there is 30
seconds and Breeder on the clock to make this happen. I think Solotov just
overstays his welter, a little bit there. He gets one kill, doesn't drop the hatch
that's right next to him and so he just gets pre-fired off the round
really and then leaves his man Breeder in a 1v2, can't finish it off and so we
have a 3-3 and that might actually as you said before does just be a really important
round for VP.
Good, and I was honestly never sure what it wouldn't be but a 3-3 half feels pretty
balanced guys over on the desk, what do you make of it?
Thank you so much, yeah a 3-3 I'd say is very good for British Pro given they were on the
attack here but for Falcons especially in that middle part here of the first half we
saw some incredible defences.
Yeah I think you could actually argue Leo, I don't mean you'd argue this but for control
I think Falcons have probably controlled at least five of the rounds and we'll be disappointed
that it's not a 5 once. But I think during the first couple of rounds, realistically,
they went 2s ever down. But they could have won at least one of them.
That one is one of them, like the first round. Realistically, Bandit is downstairs, he can
deny the plant, if he still hits, they're not pushing towards VP and they just play
for the nail here, it's a Falcon's win. And obviously, like, crunching the CEO window
was quite easy for these guys. Yeah. One clear pattern I've seen on the
Sinovacans, remember how they won their defenses on the Sinovac playoffs of using utility?
Azami, Mira, Clash, what they've done here is a mix of A spawn kills, they've done two already, the first one in the first round and this one with Solis, the Intel game, they've brought Solis, they've brought Mosey, they've brought Valkyrie, as much Intel as possible, and then the last thing is a lot of futility to win in the last round, in the end of the round, sorry, in the late round, because overall VP is one of the slowest team in the league.
and what the solace, mozzie, and valkyrie bring.
Impact, C4s, and they're playing a lot of smoke as well.
I feel for Pornaco.
I think he got C4ed about nine times during that half.
You know, there was not a smoke kind of a pronoun.
There was a C4, then there was another C4,
then there was two players running at him.
I think Parkins did a very, very good job
of trying to mitigate that threat.
I think that was probably the biggest threat
that BP presented.
We know how they like to play the,
like to play the show,
they like to play the cheesy stuff.
And I think Parkins did a good job.
Well, I think they maybe failed actually,
was in the late round, was in the composure of the one thing they did well in clubhouse was talking about the late round. Who was the wing condition? How did they get there? It seemed a little bit patchy on Consulate. It seemed like they weren't really doing that. They were maybe shouting over each other a little bit more. That's why you see that very first round, the bandit not holding any teammates pushing. That's why you see in the very last round, sorts of staying up, wanting to fight, while three days hiding and playing for the late round. And that's ultimately the difference between them taking a 5-1 split on their opponents not picking a free-free split.
Now they get to attack Consular, which they are decent at themselves, you know, it's not it's not impenetrable
But it could be in such a better position. Yeah felt like you should have in a five one exactly
Like you said, I think round one and round six are the perfect examples as the late run condition
There were the wind condition in late round that they were so good at defining here was not clear in the scene
He's around we don't see an element too often. That's a curious one
Yeah, Alice Alice seriously strong against the shields right now
Obviously brings barbed wire free speed and the free guys nuts as well if you go solo against a shield
L is perfect because you can throw it not to show the way and you kill a shield
It happens quite a lot
You can also in theory use it for a little bit of plant denial as well or in it
You know if somebody's trying to quick plant somewhere
So if you're banning away an L and you may be supplementing that with an ariban or maybe a form ban
That might be the reason it's going on you want to play shields you want to play preset stuff
You want to play fast and trying to get rid of as much utility as possible, especially because denari is a huge crutch for VP
They beat on almost every bomb site top floor. They have a huge generic setup controlling the admin side
Yeah, and the shield facing towards top spiral facing long death, and they've had it also on the
Piano bomb site. Yeah, so that's the price you see they removed think about console that we're seeing it from the top-down perspective right now
Look at how thin and claustrophobic and small all these places are
Elements denarii lasers like shields all of that comes so strong even barbed wire like two operators getting rid of
We'll give the attack so much more freedom, or it'll feel like it.
Let's be honest, O-Virus Pro got quite some rounds on attack on the board.
Now for them to finish off on the better side on their map pick.
Thank you very much, Ann.
Of course, the warrior's always two halves to the game of speech,
maybe Falcons come out and have an absolute blind driven attack in half here.
Take the speed, it's 2-0.
I do want to see it go to map three.
I would love to see these two teams throw down on Blair,
but very, very good on that map.
And truthfully, I think that's part of the way that we're going.
as much as the thing here if Alcons got it in the tank to be able to pull out four attacks
here and see it done or even free and get us to overtime. But then really being Birders'
favourite map they certainly aren't about to roll over and just let them win it.
Yeah, if you look at Alcons and their attacking win rate, historically they're at 50% and
that's across 26 rounds, so it's a really decent number of rounds. They've just been
hit straight off the rip with a Nitro. That's your hard breach gone as well. That's the
the Selma charges you've basically got no other hard breach on side so things
like the Cosit wall are gonna stay closed big problems for Falcons.
Big question now really is to go to the front and realise who they've killed because if they happen when you say you can start playing and that's far more constantly than you did before.
To just make you sure there'll be no crazy reinforcements coming out of their softwalls.
Charge, just bring down their operational yellow stays closed, it'll be absolutely hard to crash territory.
But for now they've got themselves at least inside where they need to.
Now I'm trying to force the roundhouse who's inside the bathroom, which there is currently no one,
but of course we'll chew through utility at the same time.
You've seen the first of those 20 shumokers in NATO,
it's that pocket from far and out towards top yellow.
They're not going to be working underneath, just waiting for the scan to be activated.
We see a couple of people getting pinged out by those grim bees as well,
so absolute ton of utility being used.
My Falcons at the minute to gather that intel, Virtus Pro just having to sort this up, but I like the timing of that Toxic Bear canister.
Also, recognises that we've got Grimby's in here, we've got Deimos' track coming in.
This could be a point where they try to push forward, so out go the Toxic Bear canisters just to try and slow that down completely unaware of Rorik in his rat spot.
And he manages to get one pasture on another, breeded us some damage, but it's probably all over for Falcons.
now users left in a 1v4 diffuser down 58 seconds on the clock drops. It's going to be challenged
immediately on this corner. Can't find the kills. Skies gets his man and that's going to be versus
pro taking their first defense and that is not what Vulcans wanted to see. It's 4-3.
Right really abusing the fact that chewed through so many of the drones in that round as well. Really
good stuff and I think we're going to quick rehost here as well as to get some observers back into
the game so we of course can give you guys all the wonderful scenic camera views that we sometimes
get throughout these games as well and it gives the boys a little bit of time just to sit and
sweat there over the thought of wow we're going to absolutely battle on that first attack fight.
How do we turn this one around then? Because it was really good from Virtus Pro, really good solid
start and as I said with this being there Matt Pick you probably would fade in to be able to run
away and get this one done and take us into map three over to lair. I think at this point everybody
So far, seven entries have been converted. It's four in favor of verse pro obviously because the score is four three and three going over to
Falcons, but overall, you know, it's something that's probably done very well on so far today is the entry
I think getting the next couple if they can, you know, pick up eight and nine give themselves that advantage really make Falcons feel like the
You know, they're under pressure at that point that they constantly fighting from behind
I think that is how we find ourselves on that
And you can see that. You can
see that. That's it. I don't
want to touch on a stat. It's
actually really interesting
for today as well, because it
has just been. Shooting
gallery, quite literally the
staff power on both these
things. What we talk about
staff power and would think
about team like G two. But in
this game alone from a quick
count 12345678910. 1112
first we've had 14 multi
kills in a map and a half.
Multi kill being a 3 K or
better. It has just been
the game. We had a lot of
players. We had a lot of
players. We had some low. We
had seven. You might hear that
and go Des, this six rounds to
a half. Have we had seven
and that's because Dan had a
three K and leaking back out of
four K in exactly the same
round, which again just goes to
show the star power has been
absolutely unbelievable from
both teams today. Every play
again involves. It's wonderful
to see. Yeah, everybody's it
is what you want out of a
matchup like this is it? You
know, sometimes you'll get a
big matchup and one of the
teams maybe doesn't show up
team. They've had a lot of
experience. They've had a lot
of experience today, but
certainly not been the case
between these two. It's been
absolutely huge on both sides.
The team is being led by those
leaders as well. Pasha Leek if
like their top in terms of
kills for both teams,
respectively, and everybody's
really putting a shift in here.
Really enjoying watching it. I
think everybody is at this
point. It's just been
absolutely beautiful. It's one
of them where you can't wish
just get every round of this
that we can because right now
it is pure pure CG into Tim.
Plenty more to come on the
shore as well. If you say
there probably is going to be
on the way of things carry on
the way that they are very
short to be don't find ourselves
going there. You know, I'm
quite sad about this week, Tim,
is the ML is coming to an end
for this stage and people might
hear it and go what he said
about email ending and I'm like,
well, not particularly I'm more
sad that it's over before we get
a chance to play front of the
I don't know if anybody have got beating France in them at this tournament. They've been very very good
But three one against France in the final not believe him and it would be lovely don't him you're on that
That's why you I swear you're all negative nearly about our last two games as well
You didn't think we'd be Mexico. You didn't think we managed to beat Norway. Yeah, here. We are
I was I was confident I was confident for nowhere. I did say we'd be there
Mexico was always going to be a tough one
I mean, I'm not sure if it's
going to be a good one, but
we did put it back. If we can
play like that, then I think we
can probably be anybody, but.
The point is that performance
stood out because it was
different from what we've seen
from England, so far. The number
of times about to tell you to
lock in and just believe that
it's coming on lock ridiculous
and locked. Don't you worry about
there already have always said
you know, this is one that we
should be winning really, and
it was a good game. It was a
tough game. So overall I've
always said if I can just see
England win one international
tournament, you're also a
World Cup if I can just have
that experience of winning a
final and seeing him with the
trophy, then I'll be happy for
life. I'll be. Yeah, you
probably see the other thing
I'm talking in sport in terms
it was uh yeah that was another another big sport in moment that i enjoyed
absolutely all right let's see how things go now we're back into things thanks for taking with us
and uh waffle about football after you thought it was good to have a little bit of talk i don't
want to talk to you about villa today it's been a horrible day so we'll leave that one for now
the cnbp i just think about villa park and that makes you sad all over again yeah that's the thing
thanks for this good to beat him let's see how we're looking for this defense vlogger and what
I'm not sure what the point maths he is.
They don't need to have any tears yet.
There's no tears.
There's gonna be any tears from this game though,
because that is going to get decided a lot sooner.
So, four, three, it's Dan's versus Pro.
Are on the better end of that.
They will be defending down in the base
of the console at this time.
Ooh, really, damage done to Dan.
Trying to get aggressive into yellow there.
June takes some licks in return as well,
the game. But that's not
the right time to go now. He
just finds a few shots from
outside of the other. I tell
you what the infinite range on
Twitch. I'm really tough to
defend mirrors. Doesn't it if
you can get a nice on gangled
air shooting all the way through
from that back corridor
straight through to the front
of cafeteria. Very difficult
to prevent that. You really
need somebody kind of body
blocking it to force that
Twitch strong to get in a
little bit closer, but that's
actually a big loss of
little string bullets at people, not being able to aim at the people that are left,
you couldn't shoot default cams, you can't hit a jump. It's just going a long way, she's
really got some power-packed eastern drones now, they can both drop, they can fire infinite
lasers. She's got a lot of new crew reactions, I've got bad boys is what I will say. By the
way, last time around this floor I've been picked up earlier on this game, there's very
much a bait if you remember, killed the shot drone, comes off it and then Dan just gets
domed by a leash if I can meet the after, it's horrible. So still very much under threat
and the very much a easy one to bait away. If you're not so careful, either way, we've got
leaving back inside here. He's got himself now shot out on that shock drum. That's super ideal,
but they are getting the feel of what's going on downstairs. A lot of you to listen to worry about
in the form of the jammers, in the form of the kind of electroclaws, the mirrors,
lots of things that Falcons are going to worry about.
I'm not sure. I could be wrong in saying this because I'm not like a big lower expert for Seja.
You know, I know a decent amount, but I'm not like completely mad into it.
I'm sure is it not mirror that actually improved and did like the engineering on the twitch
You know, I just don't see in play doesn't mind losing as long as someone else gets to have a good time
That's why I've always liked mirror. Um, that's why I've always liked mirrors
You feel that mirror inside DT. It's just it's just you know kindred spirit
Kill comes in, it's gonna be Twitch, it's Leakey Factor, picking up Mira, one of the chances, Rorik gets taken down, you know, so on this Leakey Factor having a good time, maybe Mira will be happy.
We're gonna see the pocket EMP come out, I know it'll be the capture actually, that's gonna take that down, gonna give an opportunity to get that wall.
Breach, Dan, does find a kill, as well as popping a solo canister on the wall, so he's stopping the breach, he's finding the kills, he's doing everything right now.
3 days, managed to find Niko, though.
Falken's starting to get aggressive.
Skars with one, but solid top with the answer.
There's the trade.
3 versus 2, 10 seconds left to go.
Falken's the need to make a move, the need to get it done.
3 days, putting the defuser down.
Pasha trying to fight.
He's way back in.
Dan was down, but not out.
That's going to be around closed out for Falken.
Good attack there.
Good attack.
Yeah, really good.
Much better and more composed as well compared to what
we saw back in that first one.
So, and now Paulson's all equal again.
And this is where you start feeling a bit nervous
as Virtus.Pro.
thought he might find the pulling in for lead a little bit and the style to establish themselves
is a very, very comfortable spot to be like, ah, you know what, this is ours to walk over,
we're going to learn no matter which way you look at it. With an attack like that, I'm
suddenly not so completely convinced and it could still yet be that two zeroes of falcons
that I was fearful of earlier.
You're just looking at it, don't you? I've got a real overtime feeling about this. I've
got a real overtime feeling and then it will depend I think who starts on what
side I know it'll be three three halves so you'd argue there's an advantage but I
think if we've got Virtus.Pro on the defense in overtime they probably will win that
but yeah it's gonna be a tough one given that folks at this where they start
and expect Virtus.Pro to win this is not confirmation but I would expect them to
be on the defense because they're not picked so they would chose the
start inside 4 all the time I ever thought that they would take the defensive side so
let's see how it shakes down 4-4 Falcons may need to get this one done in the next few rounds
they might need to find that magic 7 score line before Virtus.Pro can get onto 6
because it could be a real tough ask in overtime straight away so let's off on to that half roof
he's just going to be looking on him through connector window I don't think anybody's
We'll give you an opportunity to know what's going on.
I certainly shouldn't.
I mean, as long as I could feel like a reverse,
what we saw coming out previously on the top floor hit
from Birders Pro, of course, is acting a different site
altogether.
The line up itself from Bowen, because it's very much
focused on the execute again.
That's actually a somewhat looking into war denial,
but I think more into war than in the clash, in all honesty,
that we're going to give room for an execute to go on through
from Breida or somebody else.
We're going to make sure the cats are banered out,
the calls coming to be able to suppress either the warden
or the clash at the same time.
Maybe even the Solis as well will be an option for them.
It's more being wary of the trap operators early on,
they could literally catch them a bit on the trap
and see what he's gonna stop.
That's the thing we need to see the defenders
because the attackers be careful of.
The fact that you're up on the roof is,
picking up anything you can't really,
there's a default camera thing,
but it's got the circle there,
that's not ideal,
they've lost all the weight of utility from Jumi's.
I don't want to honestly seem to have
a little bit of a rough night of it tonight.
Yeah, it just seems to be one
thing after another for him and
it continues as his Swiss
Camdello goes around. Next one
will go into bathroom doesn't
really give him an opportunity
to move forward just yet. His
teammate does take a little bit
of ground on the back of it.
It was a piano attack into that
top floor control, but honestly
still don't have it. You've got
Pasha and Rorick up there. You've
got make up there. You've got
lot of utility, a lot of time from Falcons, but not a lot of progress.
They're trying to make a move with things like, you know, a call coming out,
we've had a candela go on through, we've had all kinds of pressure,
a lot of the Grimbeats coming out too, but they've kind of said,
no, we don't need to leave, we've got a clash repeat, we're going for the fine guys.
This time, bother us, we've also, of course, got the wall that's right behind.
You're going to have to really come in and fight us, or risk trying to make a play
that's happened on sides itself, and Dan is the one that's really able to defend the
to defend the Neckles, flight coming on through.
Rory can daily mess in that one up.
One kill goes his way.
Second to Pasha.
Breedier trades at least one back.
Dan is still here, surely they know now
that they're still at the two.
Ike and Loxin, Breedier taking a bit of damage
and Dan's a little bit better in the moment.
Pasha good for another skies to close out.
Virtus Pro, they hold their ground
and give nothing to Falcons and they go up five and four.
Beautiful kill from Dan there on the Blackbeard.
Breedier inside a side,
could have been an absolute menace there,
but Dan takes the pot shots at the feet,
the next. It's just the
casual flick up to the head.
Just perfect head level with the
crosshair. It gets the job done.
That sees us now at five four
diverters pro with our next bands
coming on through our day. Say
we might see a little bit of the
clash band coming in. We have just
seen it play by an equal so it
wouldn't surprise me in the
slightest, but no, it's going to be
thrown and glass that are taken away.
All right. I mean, the thought
of you get away with one of the trap
trap operators but you leave it to Nari for example. The glows on the other side we didn't
see it played but both teams have been clearly quite fearful of it. The Sniper Bands come
away across both maps now from in more than once. Even though it hasn't really been burned
all that much, I think it was once back on Clubhouse to get a scene played by Neko outside
of that. He was permanently set on shields as a good example. So I think it's more the
fear of what could happen rather than what is happening with that band. The four we've
in in two of those three rounds that makes total sense to come out.
Yeah, as you know, we've already spoken about it, so we've already said, you know, how good
she is when it comes to that area denial now that the
detonation time on those razor blooms was brought down a little bit, it's certainly more effective
and just really useful, you know, has the option of the secondary shield, which is very useful or
alternatively more commonly brought along the barbed wire. So you think about it, we've spoken
you can effectively cut down six
routes, six entry methods. Yeah.
It is a huge, huge amount of
control for the defenders. So,
a valuable ban, I think. Yeah.
Yeah, she's just a ludicrous. Like,
you and Arthur speak about playing
her in ranks all the time because
she just offers so much. As she
explained, there are six spots
that she can watch.
Oh, fuck!
The last thing that I was saying,
of course, it wasn't. The other
two bans is taking away, so now
taken away so now you've got the full trifecta being denied away from Virtus Pro.
I look at that and think, how can I say they want to go a little bit quicker here?
They don't want to find themselves being run down by utility basically.
But as we kind of saw in the last round, Virtus Pro sort of said, okay, we'll run Clash,
we'll run a little bit of Goyo, we can run Kai, we can run, right, he's staying in this round,
Chanka, and the smoke for a lot of denial.
So they're not getting to play the trap operator game, be able to expect,
maybe play as aggressively as their lights are around the map.
They can still play to slow things down here.
Falcons have still got a lot of utility.
They've got to work their way through if they have any hope of winning this round.
So, just outside of this match for a very quick second, it's still very relevant.
I'm loving how competitive EML is, and I'm judging that on the basis that we've had
five matches played in playoffs so far, not including this one.
I'm just thinking about the likelihood of this one going to Lair,
and that's what's brought this to mind, because it'll be going to a third match.
Out of those five games, only one of them has been 2-0, and that was GKB and Rebels.
Otherwise, everything has gone to three maps, and that just screams at the decks and quality
that there is inside of AML, especially with teams like G2 dropping from the lower bracket,
and it's still being... I mean, they lost theirs, but it's still being three map
matches, you know, down in that fifth place this time between G2 and Rebels. Three mapper again,
just yes so much quality
okay let's see how long this game plays out for now
brain which took in here inside of break is auric is why you can see all the electrification
those walls everything reinforced off and i'd say limited hard breach on the other side not a whole
sort of options in which to deal with these walls jeff and got themselves a spot where they can toss
over the frag grenades and yes they've got the gadgets in the back pocket a breathing to deal
with that but will it be enough the flash gun up over the top of the nade lands in front pretty
pretty sure that Electroclaw is still intact there at this point, seems like they won't be able to open that wall.
They're going to have to fight their way through. Virtus Pro could make this really hard for them.
Yeah, the defenders do need to be careful here though, because once this wall gets opened,
then obviously that's the time to leave the Bink of Top.
That's what I was saying. They needed to be careful about it, and that was overstaying their welcome,
and they've overstayed it there. They've lost their life. It's really good teamwork from Vulcans coming in.
They've dealt with that. However, they have used a lot of utility to clear that position.
They've got the pliable shields to play into the other utility that they need to deal with so is that going to prove to be too costless
I'll let off seeing his opportunity
But just looking at the wrong point as dangles with a repeat advances man for versus four
I'm not sure what he's doing.
He's trying to spawn me.
Here we go from long range.
It's leaking back in towards site.
Can find the kills at the back.
Pass your un-pattern to Mr. Shopping.
Now it means the backside is exposed.
But no.
Covered out from the skies.
That is a brilliant smoke.
We'll finish off Pre-Dage.
He was taking a good chunk of damage at the same time.
The fire from Neko was raining on Downsim.
This is where he says if he starts to come into its own,
Yeah, they're just going to have to look for the kills here, realistically, but look at how low health they are.
It's going to be up to June. We said a nice user story last left alive.
Echo has four more Shamika canisters, and they would do the job, but he's ready for the fight.
It's the final day!
He can just hold my first one. There is going to be no way to do that.
the game. It's not. It's not
it's not. Uses has to push on
into the LMG loses his life.
Virtus Pro hold on, but
Falcons nearly got it done
then. It was very close for an
administration playing against
the smoke and a chancre is the
last two. Oh, yeah, you can't
play a thorn to waste to be
able to spread out and, of
course, catch a lot of people
pushing in, but you can sure
as held tonight, large parts
of the math and issues versus
two was wonderful stuff. But I
do really like this play from
Otherwise, Skye's is the one getting challenged, but because there's no in the back line threat,
well, there's just really no giveaways from off the back.
If nothing else, passion is good to be there in the second round, so almost be the alert
that gave away the position over towards Skye's.
And then he could win that 1v1 and towards Liquefac.
Wonderful stuff.
Virtus.Pro at 6-14.
There's that lair is all that much closer now.
One more round, and it will take all three maps to separate these two teams.
the defensive side. I'm
going to start my call. And as
I said, I would expect first
brought to have chosen the
defensive side shouldn't go to
all the time. They've now
guaranteed themselves that as a
minimum. So you say you really
do have to start laying it in
favor of this pro right now.
You can back will be switching
onto the ace. We've got this
The team's quite often now will play from that rear side. They don't really look for the main garage to be opened up.
Look at that. It has started on that side. So it's keeping an eye on whether they do choose to go for that main breach or not.
Loading you, Mac!
An Echo always makes me curious. Because so many times you see it picked up and I say this a lot about a number of Operators.
scoff past an Rx, an Echo here. We all kind of see that high density of an operator like
wow that put an incredible clutch. An Rx hopper, you're out, scoff past, pulls off a
Mato plane. Or an Echo of course interrupts the plant while we're there with zero seconds
that's on the clock. It's also about the information that you get from bringing along
the Echo like yes you can still see those drones out of there, it's out of my invisible,
like they used to be. That is an excellent little bit of beta C4, almost fun in British
too but he still stays standing. But to finish off that point, it's the information that's
to get fed around. You can see one of them is even upstairs. They know what's happening
upstairs. Is that even playing up there? Tim, they're downstairs right now on the side of
the tail, but it lets them know who is pushing where and what's going on.
It feels like Hawkins might have missed that man on the top floor, or it getting himself
a real easy one and he's going to stay up there. Hawkins have got a decision to make.
Do they ignore him or do they try to chase him down the call? It's going to go in, but
it ain't going to work because he stood on a mute jammer. It does lock it if it is at
the point of the call coming through. That is still the case. And if you step into it
after the call starts, then no, it won't matter. But Rorri could kind of predicted that. He
was one step ahead. He gets to keep his phone and he gets to stay on track for now at least
because we will see that track come on through and he's just going to ignore it. And let
he's fallen that's in it oh no who teased the gun it's getting in time
now there's no way throw it on the reverse for Luke's backstab for the
trade not quite the end of the world but again you don't mind losing the Goyo in
this spot his gadgetry is already all deployed in an ugly gun sit on cams down
the rest of you that's still gonna face off in the free versus free where
Virtus Pro looking far from the team, a C4 to play behind and those yokai cams.
Still a lot for Falcons to get done here with those smokes and some Wakanda that remains in pocket.
Pre-Versus 3, it's going to be a tense finish with 30 seconds left to go.
Don't have a workable breach in this front side yet, we've got to start exploring to look to change that.
There's the multiple targets to worry about through that mirror window,
they're not going to try to disrupt that breaching at all. 15 seconds left to go, Falken's absolutely
scrambling right now, but into the line of sight of Dan goes, one goes, two, Solotov manages to
get the trade, 1v2, Skye's picks him up and that is going to be Virtus Pro taking map two.
Another really high quality map of that as well, Virtus Pro playing brilliantly, especially in the
second half, but honestly a lot of it was built off the first half and he won those three attacks,
Got themselves set up. We know that we're going into Lair as Bat 3.
I can't possibly tell which way this game is going to go.
I imagine our death schools will be having a wonderful debate about that after a short break.
Back with you in just a few.
I
Now that is what we wanted to see from Furious Pro. They bring it back, they keep themselves
alive in the upper bracket final. And let's be honest, they're in a pretty clean way as
well with the 7-4.
Yeah, a little bit of hesitation on the set of Falcons, especially on the attack side.
I think reverted on the set of VP to their default strategies. And that was just enough
to take it on Falcons. It's just surprising with just how well Falcons were playing up until then.
We cornered the half as well. The Falcons' fans getting rid of the L, getting rid of the Denarii.
It felt very, very personal that they wanted to run the shields, and then they didn't really run enough shields, or abuse them, certainly.
When VP got on to the fans, they obviously knew what was coming in for you. Now, if me and you on this desk, Cleo, can deduce it,
VP are going to be able to do it as well, even inside the game.
And what did they switch to? Well, they played Echo, they played Clash, they were playing a lot tighter together, not really giving any ones that you would like to give to a shield.
And in the very first pence round they completely shut down Falcon's yellow bush. And I think from there, Falcons then, because of their bounce, were having to play uppercase all kinds of weird and multiple utility, you know, the mirrors, these armies,
all the things that you might normally get rid of because of the, actually they chose the bounce that they did, the T'Chanka, the smoke you can see when they're trying to plant.
And the 50 feet did a really good job of layering their pants and layering their utility to make time their big win condition.
They were having Falcons execute such late rounds in terms of time.
I look at this, a minute left, they're still clearing the guy on Yellow Stars, having to execute 15 seconds.
And that's ultimately for me, why we came to the win this round.
I think very much like the other side, right, the first six rounds, what was the main,
I think of what was the main reason why we said Falcons dominated yet it was the first split,
was because they struggled to take rounds away in the final 20-15 seconds.
It was the same thing in attack, I think, where VP were able to play that late-round condition really well
and quite consistently Falcons were losing these rounds, where effectively it was a 3v3,
it was a 2v2, it was definitely winnable, but Falcons just didn't have that extra step,
maybe a little bit more time, maybe a little bit of confidence to win these games.
And again, this is a game on absolute fine margins because we talked about it half-time,
It was a free free maybe should have been a 5-1 it was a 5-1
We're talking about Falcons at least at minimum achieving six rounds probably VP achieving the same
And then we're going into overtime as it is those very fine margins in those two particular rounds ended up being a big reason
That's why VP won. It is a good quality that we hope to see from an upper-record final now for our final map
We'll be going back to Lair that was the battleground when these two teams went against each other in the best of one in the groups
We already talked about it
We showed it as well, you know furthest pro ended up winning that series
What do you think was the main thing that Falcons took away from that, that they might be able to use here?
I think they gave VP way too much space in that game.
I think that VP were able to exploit their classic lair takes.
We spoke about it on the dot-floor bomb side, right?
You're always going to have Rorik with a shotgun, play the main stairs and play that vert.
Either he's going to play Ying shotgun, either he's going to play Deimos, I can tell you that.
You're going to have Dan on that Kali, you're going to have Skies on Ace,
they're going to take main stairs, they're going to have the green player on the bathroom windows.
I mean, at this point, they've read it, they've seen it, and I'm expecting adaptations exactly like the defenses on GLaDOS.
As soon as you said La, and I was thinking about VP, I was thinking about Rorik on that main stairs, on the locket stairs,
because he plays it on attack and he plays it on defense, and for me, weirdly, I just think this will come down to
Can Falcon's control Rorik in that area. If they can, then I think they're a little too rough.
And that seems like a mad over simplification, but that's one of the big reasons why VP have been so successful on this map.
I think I agree with Leo. Don't land, take enough space, get in their face. And I think whoever, what we've seen so far is whoever has asserted themselves on the defense has been winning, not because the game can lean defend decided, but because the defense has had the utility and has been making the place together onto the major threat of the opposition.
You know, think about Neko on the shields, how many seafalls and smokes and whatever he's ate, but also think about Dume and so on. So some of the key players on the side of Falcons, they've been isolated on their attacks as well. So I think really is who can impose themselves the most on their defenses.
Well, think about that benefit on the defense though, Virtus Bro, due to having a better
round differential, gets to pick the starting side.
They'll be showing the final map of the upper bracket final on defense.
Ooh, now, isn't that an interesting one, Tim?
You've got the better round if you get to choose the side and they choose defense, arguably,
on the map that I would say in the whole series.
It doesn't really matter which side that you start on because, Lair, overall, I'd say
it's a pretty 50-50 map.
It's very. It makes it sound like attackers win more often than not. They don't, but it's about as close to even as you can get.
I think this game is going to be a very close to even as you can get because I don't see either of these running away with it.
They've both been playing very well so far. They've both had great passages of play. I think that's likely to continue here.
that's going to try to speed
at the entry and speed at their
play. Let's keep an eye on that.
See how much of an impact that
has the way that we can do that
is, you know, look at that. Maybe
minute mark minute 30 into the
round. Where are they located?
What's based on that? You know,
Virtus. Pro got the better record
Balkans. It's a higher preference
for so look whichever way you look
at it. It seems to, you know, not
really give any clear answers.
and what space of their ticket versus pro will ban away at the Monty.
It's targeted at three day and it's going to be great as well.
All right, let's get in and get us off to an interesting start then.
Can we see in Shields be a big part of the game play over all more sides of
the Virtus Pro? They're taking one away from either side here.
And although back in that one, we saw what we would find is very
relatively standard bands. We did see both teams play around and brilliant.
So yes, the ElectroBloat Bros are gone.
But it probably means the battle has got something in mind here and how they can play around and through that.
On the other side, the Grim being taken away is no massive surprise.
It's again one of the operators that, like I said, back on Consulate.
I would expect to be taken away from Falcons. It is one of their go-tos.
So, I think he has just realized that, okay, that was kind of annoying back on Consulate.
Let's just see it gone on there.
There.
There.
There.
Just look for the whole map and you call it there. I'll call it there.
That's not gonna last long, I reckon.
I mean, it's the top floor and
three days has had his money taken away, but the blackbird will remain so he's going to bring it along immediately. So it's off on the
is it's going to be about opening mass flow, which is going to be the immediate
and that's going to be getting control of ops that line of sight across mezzanine
up and up the external.
That's a whole big miss there.
Two impact nades wasted, effectively not
taking the Selma off the wall.
Yeah.
I mean, it wouldn't have been the end of the world,
but you could have at least opened things down.
Let's take one again in the world,
because I've only used one Selma.
He thought it has two more of which to use.
It isn't where else it can be used,
because now if he wants to, you can rotate around to arch
and make use of it.
One to go open this little wall that you just saw a second ago,
on towards mez itself being removed and blown open and then also the default plant spot going
in towards site itself on the other side of mass so it's the right idea from down to try and block
it away although again at least they managed to get the mic the main wall opened up which was
what they were starting with now they could focus on the best. So up to all comes next that's going
to give the line a start down mezzanine take out the default cam just going to mean that the
defenders have got to be a little bit more careful about where they move where they rotate
They're going to have to go back, pass, back through, and around through display instead.
It's going to give no Vulcans the opportunity.
The third and final Selma charge needs to go on the other masked wall,
the one opposite the external breach that they've already done,
and that gives access into that default lock spot.
So, a little bit of pressure coming on that far side as well.
Now from previous, you move across the guy bridge.
I like this from Vulcans.
Just trying to stretch their approach trying to make it difficult for them on multiple fronts Dan and Pasha
Stuck in some chip damage along the way
Look at all the solium where he makes use of that last on 2000 bothered with the one inside of ops itself instead of rotator
And cool the top side to join up with three days to get the troll that's not about together
Oh, that's unfortunate that is very unfortunate
friendly on friendly, fire on fire, not ideal now as that's a leaker fax and he's also still
fishing above and we'll get rid of the smoke. The first one in pasture, not the end of the
world, so lose the player, yes the operator, no it's guys' case, losing the operator is a big problem.
3v8 doesn't look down quickly as his feet exposed and that's going to allow Dan to escape,
I was going to say I expected him to give an extra track, he was in behind the desk in that power
to get in there and get him
cleared out, which he will do.
And I just find the killer as
well for versus two. Now access
to the plant spot. It all comes
down to the chanker, but. Well,
well, that's the only way to
get around on the spot, Tim.
Goodbye. That really finished
what I was saying, didn't it? I
was going to say it's that he's
all down to the chanker, but
that leaves is at least Rorick
in a 1v2. You know, it's very,
very difficult now if he's going
the game. It's going to be
difficult now. If he's going to
put the gun away so that he can
use the chemical launcher,
Rorick says. Don't worry about
that. Don't worry about that.
I've got a nitro. I'm going to
show you what these do. Brady.
You've got a lot of nitro kills.
Well, here's coming some back
towards you. It's tough from
the spot to hold on. Has been
a lot of C four kills throughout
this game, and I think probably
even more than that. The count
of rounds that have come down
killer for the other side they've run out of time spare to make any adjustments if
they lose the player there the round is over and done and bird is right
despite Falcon and I want to say Falcon's doing things brilliantly well because
honestly a lot of it came down to leaky back he had those two kills from down
stairs getting skies spigging with and then collecting down after he managed to
get rid of Breda so a lot of that round very much fell on the shoulders of
leaky back himself yes he managed to get himself a single kill as well but as we
saw the big blowback from bird is probably really got them in charge of
to be able to do that. It's
going to swing the round. It's
always going to have a huge
impact on things. You know, I
agree. I actually like what
the top side of the map. Maybe
try and come down through
filtration. You know what I use
the various army tonight as well.
What a good use really influential
operator. We know that at the
best of times, but tonight we've
really squeezed every drop of
value out of those keeper
out of those keeper parricades.
They're probably surprisingly for the first series in forever, obviously not a single
ban coming in from Borsor either.
And for the longest time she was almost essentially a perma-ban, but I think that people are
realising, honestly, we can deal with her, we can find other ways to deal with things
that get thrown out as otherwise.
By bringing along Naze as a good example, DMR's has been openly quite a couple of
people with them.
It doesn't mean in the moment itself she isn't at all frustrated in just how to try
and deal with anyone.
certainly made it difficult for
Valken's multiple times tonight.
It goes into clear out a little bit of utility.
Goyle can is the gun, but it's going to be another 20, 30 seconds before that route is
passable. So we're getting down towards the one minute mark without Valken's being able
to get control of filtration. They do have a buff. They have been working it.
They've been doing the job with the Sledgehammer, but not really in a position yet to maneuver,
For a bit of a nuisance last time round, they'd wound around, it wasn't off the back of the yokais,
but the yokais were blasting away in the final zone by the holes that these problems wound around.
So I'm just a little bit wary that once again, Falcons have been able to deal with those yokais.
This time round, their impact could be far larger given.
There is a shield onside, but also because that clock is running damaged below.
We need to be careful here, June takes a particularly damage, but we'll do a lot more in return.
Manages to find a nice headshot onto the sky.
Is there another four of them? Dan needs to be careful, taking a little bit of damage on this army there.
Three versus four, 14 seconds left to go.
Like you say, it's really going to come down to Neko and these Echo drones.
Do you manage to find Dan?
That's going to be it now. Neko doesn't have a choice.
He can't really just stay on the drones.
He's going to be pushed. He's going to be killed.
He's going to be taken down. Falken's really ripping that round out of the hands of Earths, bro.
I was a bit nervous for a while.
They'd lose out to a lot of that utility and mention with the bands that we've seen come on through previously on the last map
You know, they're triple triple trap operators taken away and we'd see a lot of stall coming out
That has then very much rolled over onto this map
You've seen Goyo in the two rounds just in smoke of course
We've just seen the echo coming along as well like we've had these army be ever present
They're really on us trying to waste as much time as they can it feels like every time we jump to a different
Valcon's players POV there's fire or smoke in front of them and it's like yes, sorry guys
You can't move forward you're gonna have to wait and be patient
And again, this is the first pro trying to punish I think Falcons and their propensity to be quite slow sometimes even with the blitz on side
But he's really trying to force them to
Gather up around bottlenecks and that is where you'd hope that it's probably had to get a kill or two
As far as it was shown though at June 4k while we spoke about where he might beat him. It was a June belligum round
It's only got his team over the line one a piece
And the multi kills continue
I'm just talking about how many there has been, how many of those big star player moments.
They're across the series, I love you, I'll let you know.
Need to get it updated, because June just adds another one onto the list.
Going to head into round three. It's going to be, interestingly, down in the basement again.
So, Virtus.Pro on the defense, not going to move on. Having lost down in the basement,
they think they were close, they think they can get it done. It is going to change their rotation
of sacks means they're not going to be playing the mid-floor. I really liked the mid-floor
on well recently. I think the same team's having a lot of success with it because teams on
the attack are struggling to clear that top floor and so it's starting to see that start
to hold on to a lot more of the time. But Mertus Grover now deciding that they would rather
go back down to the basement and give it a try down there. Breeder is looking to get
himself in through shooting range.
I wouldn't know for a second if you'd actually see the man, but I don't think he did.
He's roaring, just tucked him behind the barrel, sprung up just as he stepped away.
I was looking a bit of a fortune demise coming out of the leaker fact.
That's how you watch him.
Obviously, we have the pleasure of being able to see the outlines of the players, and the
real-time's error has come quite closely, in fact, coming into a challenge onto someone.
Right without realising it, it's pretty ludicrous, but comes away full entry, no worries at all.
The valkans continue their march through the map.
Yeah, same job again for Falcons trying to clear top filtration stairs gain themselves access. They essentially want to send breeder down there with the diffuser plant inside of the door.
It's a really good plant spot if you can get the coverage from above with that verticality. They've got users on the ramp. It's going to be his job to create those lines of sight. They need to keep breeder safe.
through it. They've got to get aggressive.
Quick.
Two smokes. Shumikers and we're down to less than 60.
Oh, it's brutal.
Assuming of course they're all trying to push them through a bottleneck and they're all going to stand on the exact same spot where the Shumikers were otherwise.
This is what I mean though. Look, every POV you change to, the smoke or the fire, or in some very rare cases, Tim.
It's going to be the final toxic bear cast. I feel like Neko's been a bit quick with some of that.
I think, you know, there was, he wanted the fire and the smoke at the same time,
because I think he was worried about the blitz just charging through the smoke,
if there was just one of them there.
So he's, you know, had to kind of double up skies,
manages to take down Tum and Falkens.
They've just completely stalled out to go on his leaders.
They haven't had the answer to those top filtration stairs,
and they've just never been able to get moving.
Pasha manages to pick up Solotov,
we can hear the boogie drone,
but it's going to do absolutely nothing realistically.
3-D manages to get one, finds himself in a 1v3 as he gets a second, but surely this is not going to be possible now, Virtus Pro, they know he's there, the damage is done, the smoke goes down, but there's nothing he can do.
Guys, with the last kill, there's going to be Virtus Pro holding on this time, and we see why they've doubled down on that position and gone back there in their defensive rotation.
It feels like my broken record now, but again, same thing.
Play stall, waste time, slow them down.
You can see why they were so confident being able to go downstairs.
They could see what worked, I think, the prior time and just realize also what didn't work
the prior time.
Their stall game was brilliant, but they got rolled over on site, less brilliant.
So, couldn't it those couple of things that led to them getting rolled over?
And hey, Presto, they've got a very, very comfortable round win.
Now imagine now, they'll just go straight back upstairs, and if they can, try and avoid,
of course, going to that second floor.
I think the work that needs to be done for Vulcans for me is the need to be one of two things, problem solving quicker or more flexible.
they've just been so much of
the round stood looking at top
filtration says, and there's
another guy can has to be in
part. Let's wait another 20
second up. There's some more
smoke there. Let's wait another
22nd and they've just watched
the round burn away from them.
So then, yes, they are reduced
to these hatched drops and these
risky players and also they so
focused on that one location
that they get in here on
flying to get in here. You know,
all over the month, they've
you know, that's what it's
like to be on the ground.
And you know, it's like
flying to get in here. You
know all over the map because
they not able to keep a tab
on where everybody isn't
everything that's happening.
So one of two things is either.
Get better at brute forcing
through those problems and
moving through it quicker.
You know, whatever that looks
like. Who's going to like top
filtration says or alternative
like be a little bit more
flexible and said, you know
what? This is not working.
We've been here before. We're
not going to waste another
Let's see, you know, how well they can deal with say the warehouse when they don't have all those kind of says to play behind
Yes, maybe the smoke can relocate down there and use couple of tops of wave canisters
That's gonna be about the best that the defenders can do. So yes a little bit more flexibility focus a little bit more adaptability
Speaking of adaptability Tim, you know what, if one shield ain't working, let's just run to
That beard and the bits coming out, but well matched on the other side by the clash of the make quote and the usual suspects in terms of stalls.
So, Virtus Pro probably also with their own good read on the back of this one.
Causing the chanker taking away no matter if it has that much smoke anymore or a combo that ran quite a bit.
So this is their alternative. It's another method of stall. It's not quite fire, but it is still going to be very, very frustrating because the sides have to deal with the make quote there.
Lucky so much. You know when it's back to immobilize that is a very good clash.
Yeah, you really don't want to be losing class when you've got a blitz and a blackbeard in front of you
Of course that shield break, you know being so so valuable if they get hit with the electricity of the class shield
It just leaves them completely defenseless. So
Need to be very very good. I've already commented once or twice on their course movements on those shields
He was during setup, don't get me wrong. I know exactly, you know
He was just trying to get himself back into his playing position
and it was Falcon's speed that nearly hurt him there, but they certainly don't want to lose the clash.
So keep an eye on Neko. Let's make sure that he doesn't overaggress at the minute he's got himself in R6's room.
And he just kind of needs to play the time game here and predict where these shields are going to aggress from, because that's where he needs to be.
We've seen very much a two-pronged push for a minute, it's all right.
One trying to come in through up-size,
one working his way from the 5-inch square,
really now has got himself into, so...
...not a bad spot.
It's fair, more of a skill that's forced him to get in control of up-sign,
now completely rotates the way towards top-size.
The other four-size players are out of green,
and outside of hanging around top-side is light, fast, it's room.
And then putting on a kill, trying to make some pressure happen across-site.
That's why Dan is dug into quite a precarious spot at the moment,
Past another player starting to ask questions in behind him at the same time
Just coming to get us slowly for Falcons, but that key works for them in there Tim slowly
Exactly the same again, you know, I said they either need to be quicker at problem solving or more flexible
We're seeing a little bit of both, you know, we're seeing that flexibility there as we see the relocation off the shield
They haven't really dealt with that yet and that's gonna prove to be a big problem for them
He's been allowed to sit there guys man. It just to get one damn finishes off his man
It's 4v2 in the blink of an eye, and it's all up to Breeday and Leakey fact
They are separated considerably now. Breeday's actually managed to rotate around
He's gonna try and mix things up
And I think try to get into more of a position not to play alongside Leakey fact
But to play with him he needs a little bit of sport whether that's from below whether that's you know from
the shoulder to shoulder, but you've got to try and just get themselves
to be able to impact on the same people, breathing, getting aggressive here, but it's going to be held up here for the time being, but manages to drop that shield by the kill, that's going to be near quarter taken out and can already lost this shield so it won't be too critical of an area, he'll have to try and make a move.
Yeah, time's lost for the warrior, this player's playing the same as last round that was running out of the outside of the map, Florida kills now.
Which they aren't going to find it was guaranteed to be a Virtus Pro round win.
That's another one going their way in, Falc.
That's a face-naked, quote, fair play.
You just won the round man, but you just lost, don't worry, it's all good, the game's still playing.
He's just getting pumped, there's so much stress on the shields, I think, he's like...
AHH!
Ha ha ha ha!
What is the third out of fourth round now that Virtus.Pro have won away quite a couple to be off the back of attack timeout?
I do want to stress on this one as well.
Falcons really aren't showing the attacking now, so we've seen from them on this map previously.
Yeah, what gets you is that everything being a really good team for a while, as well.
Although Virtus.Pro were good, their record was like 62 or something.
But go and take a quick look at Falcons.
Four and four they currently sit on.
They got battered there, 7-0 by FaZe, back at SI.
They've lost to Virtus.Pro on this map.
In fact, they're very funny when I didn't realize coming into the game.
The last three times that Falcons have played this very map,
guess who was against him in every single one?
A cancerous problem.
In every single one.
And Verdes Pryd won two of those three beatings, seven-five, seven-three.
The one that Falcons did win was a seven-four eventually.
So, they've got a good decreeing mystery on there,
but as they said, Falcons have got a more...
Troubled mystery on the map.
Apparently really beating out a couple of teams that are weaker than them.
GK with a seven-zero.
Falcons with a seven-two, who have been up and down anyway,
and elevate so it's been here like bird of cross dines cook a little bit Tim
I think they've looked great to be honest so far I think they've understood the you know the
requirements to get these rounds won't I think the wind conditions yeah they've understood those
wind conditions fantastically well you know they've just burnt out so much time and they've
frustrated Balkans and not really given them you know any kind of wiggle room to get this dump
I'm absolutely loving what I am seeing from them at the moment, it has been really, really good stuff, so.
Let's see if it continues. They are going to be on that middle side. Now, I've spoken about this before.
We do see, I think, quite a bit of success on this side for the defenders because it all comes down to that top floor clearance.
and again it's asking the same questions of hulkens. Are they going to be able to hold on?
You know, are they going to be able to get these problems solved? Leaker fact,
do you solve a big one there by taking out these armies that are intricate?
Of course, that gadgets overcharges over time for these armies, that's less
keyvers to chew you way through. I'm trying to think of, well I got DMRs
didn't deal with that, no problem, right? Yeah, sure, but it's the fact that it also
gives away your location at the time you're firing to try and destroy it.
Every shot is informationary noise you make is information that the other team gets and can react to
So it can still be a bit of a nuisance for the looks of it, Tim
They're already thinking about executing without top floor
I want to say it's a bait to begin with it
Nothing else is while the wall go up and it could just be a bit of a ruse
Imagine that we'll have it more pressure to come down and say that as you know, they are going for all the utility side to come out
Looks like they're gonna push on it. So keep an eye on Breda
They're gonna struggle with the solace of both North Atcher to deal with that
that. So let's just watch in
very specifically. It's a
little bit swamped on the
scanner at the minute. Obviously
picking up all of those
individual receptors for that
light screen wall. We're going
to see some of them getting
taken out and this is the
danger. We're putting that
sense utility in there earlier.
There hasn't been an option
yet for them to start putting
the diffuser down. I have just
looked at the numbers and all
since the first of February
worldwide, 51% defender Winry
on this midfloor. It is pretty
successful. Not terrible.
You know, there is a real chance that Virtus.pro can hold on to this.
I think they've just repelled that initial attempt extremely well, 30 seconds left to go.
You need someone to really be going on the backstab here.
Sure, they have got one player looking to do just that,
but you can't leave a soloist completely unbothered upstairs without something like a thatcher on side.
Now trying to go for a plant and they'll see it as well.
The ping has come on through and that should be all too easy, sure enough.
Down goes at least one now.
You've got the doker, BHU, stepping across, trying to go for his own as well, but forced away.
Last of this game, trying to make this work again, they're gonna see the plant going on down.
This is all too easy, Tim. They needed that pressure upstairs, there is no one here to give it.
This one is looking pretty cooked.
They'll get the angle, this should be our finest. He's the one below.
The reverse, now Dan has got down the edge, I'll kiss the bay.
Tim, then I've got away with this, but no!
Rorik with a wonderful shot. It's a 1v3 for you, just Tim.
Only one kill so far on there, he's gonna have to put that up to 3.
He needs to find himself a double here to hold on one above.
That's a brilliant start. Takes down Pasha.
It's just him versus Rorick. He knows exactly where he is.
He knows where the fight's coming. Users finds his man.
You'd back him in a 1v2 and he picks the round up.
It was tough for Falkens and it was nearly an extremely good defence coming out of verse pro.
The use of the solace was beautiful.
How many times did they drop that diffuser onto the ground?
it's so rare that we see a team on the attack managed to get a win on that side if they don't get top floor control
Balkans just did it brilliantly
Yeah fair play
But I'll also come back to being a little bit
Cynicals that's critical in that relying on winning a reverse angle gunfight up through the floorboards
Isn't really in the strap book. You don't go in there and right look we're gonna start planting and when they spin to try and kill the guy
We're just gonna shoot him through the floor walls upstairs. Is that okay?
Everyone will be like, are you mad? Like you're asking for a bit of a miracle there.
Now look, they managed to make it work in this situation. Fair play to the massive clutch coming out of it.
But they tried to have one player trying to get rid of this solace on the upstairs.
He was dealt with handedly. Never really an issue through them. After that, they could always afford to keep on looking downwards and have their focus on there.
If not for a big user's clutch, this is 4-1 to Virtus Pro right now and they're looking like they're already light years ahead.
As it stands, Falcons could yet recover this to a 3-3, and if they do, Virtus.pro are going to fill drops.
It's just another one of those maps where Falcons look like they're kind of just clinging on, they look like they're behind, and then out of nowhere, oh they level, and what, you know, then they backfire in for it, and they've shown great resilience today.
The pad's locked up past the display, where Virtus.Pro have really been on top of them.
You know, like I said, put them into that 1v2.
He's got one kill so far.
Inside five rounds, inside up to that point nearly five full rounds, four and a half rounds.
He's got one kill, but then he hits the 1v2.
And it's just showing how well Falcons can dig deep.
They've come in here with an entry as well, taken Rorik down, doubled up onto Skies,
and they're going to come away with a 3-3 half if they continue like this.
Brilliant from them.
But like the Red Gorky event with an explosive keeper then, didn't it?
It was just tired of everything that happened at the same time.
But we're gonna have the Black Veer looking to push and take a little bit of ground, but Breedor has been held here
Uh-oh, a while now. Dan manages to pick up Zolotov. That seems to port and they are still battling over these filtrations
They're still unable to pick it up. They do manage to get the kill they need though this time.
Pressure on the window does the job.
Doom finds the gap.
A4 taken down, that's a loss of your chidrones as well.
So that plant is looking a little bit more possible.
Pasha makes it back to site.
No, he stays aggressive.
Thought he was just gonna get himself back.
He should have done, he should have gone back.
Doom takes his life.
Dan, 1v4 becomes a 1v3.
Taking down Leak-a-Facky.
He's got a minute to hold on.
He's got a plant going down and a call coming in.
It ain't looking pretty.
It ain't, he's got one against three.
He's got a winning into shield and in the post plant.
This one is feeling pretty cut in but it's now two multi kills in the same round again by the way.
Dan and June both for the third.
Look at uh, Britt, Britt.
Breeday. Hello? Hello?
No? No? Oh.
No, no, no, he's above. Like, okay, let's say he can't lose it.
He can't lose it. He can't lose it. He can't lose it.
It can't be a done thing. It can't be a done thing.
It can't be a done thing. No!
Tries to go for the nade riding the gunfire as well but now surely
he's got all the angles that he needs.
He's got to work something so special.
to get into the next round.
It was a little bit close for
a second there wasn't it?
Breeder getting caught out and
getting dealt with inside a
site. But Jim Breeder was just
trying to buy time for doom.
Essentially they knew that the
wind condition there was sledge
above open up the angles. And
so that was the entire focus
rather than trying back away
from the fight. It was just
keep him engaged. I think it
may be still could have been
done. But it's just a little
I think it maybe still could have been done a little bit better, Bredo, you know, they'd let him spin round the back of him a little bit too easily.
But yeah, ultimately they knew the focus.
It is 3-3 though, let's go to the desk and see what they think.
Thank you so much, I quite enjoyed listening to this tiny crash out there, because I feel like I've relayed to him, I mean, this is what we're seeing from Falcons, right, you know, they get to take the space and then somehow, Vrotaspro will claim it back at the defense outs.
Yeah, it's been a consistent, I guess a consistent issue on the side of Falcons, right?
We look at the first round and it's a 3v4 that's gonna turn into a 2v4 because everything goes well on the side of Falcons.
They're, yes, they're limited by time, but as you can see, Leakefak is there, he's, you know, making sure he's confirming the kill on Yasami.
This is a 4v2, they can go for the execute. And look at the lineup, look at the denial. C4, Walden, Firecannon,
One kills with the Tachanka, two kills with the C4 and that's it.
Somehow VP they bring it back.
And it's been a consistent issue. You look at round 3, it's a similar setup.
Yes, they're down one man but Falcons can go and execute because of the KD.
Problem is, VP they have one Romer and on top of that they steal the Tachanka, they steal the smoke.
This time they have Goyo.
If you look at the line-up defense on VP Jack, it's always Azami every round to make the site stronger.
Then they have smoke, Goyo, Tachanka, everything to play the late round.
And so the biggest thing that Sartons needed to do here was take the control as quickly as they can,
make sure that they can start working on the execute way earlier, because if they start working on the execute
in these rounds, like round 4 for example, a little bit too late, well the strong position is still there,
and they're going to lose everyone, and instead they're going to have to clash.
And that's the big thing, they ended up down 1-3, and they maybe get to rounds 5 and 6,
and you can say, yeah, maybe they were a little bit early, but they were still playing up against the same win condition.
They still really struggled with it. And actually we saw what uses one versus two postman and we saw right at the end of that
June gets a 4k and gets the 1v1 postman
But it was always coming down to that late round scenario
Couldn't that can they deal with the echo can they deal with the smoke that goryo the islamic there was so much utility
They did manage to find a way through and I will say their performance
Maybe doesn't want a free free split from the side of alchins
But in the end they got the rounds done in that late to get them onto the level field at the halftime
And I was speaking about the bends that we're seeing here, I mean the breach scenario as well, getting rid of and then Grimm as well. Does that make sense?
Yeah, I was speaking about what factors needed to change in their defence and what I wanted to see was counterbands. Two counterbands that we see here, Grimm.
That's the position that Pasha always plays on display window and bathroom windows. It's so annoying for these players after they play top main, so that's gone.
And then Ace, which was the crutch for the side of Skies, always going upside, always breaching the two main walls. So that's directly two counterbands.
time because you two said that Falcon struggled on the defense when they played against Virtus.Pro
initially on Laird Falcons. You got to show us something your ticket to the grand final is on the line.
Thank you very much Al and the boys over on the deck. Indeed that's a kit. It's there. Al's holding
the golden ticket. She's waving it around madly in the radio like who wants it? But he's like me, me, me, me, me.
But no one's yet been prepared. Stand up and snap out of the hands Tim. They've got to do that over
the next six rounds. I've no idea what that analogy was about but we'll carry on with it anyway.
They've got six rounds to decide to maybe three more if required. When we get to OT,
it would feel quite fitting given the quality we see in the series so far, a seven five and a seven
four. It's the one thing I do want to stress by the way, I know that been a few rounds have been
a little bit messy like Rida in that closing one, Rita in the last round, a couple of moments in
past maps have been a bit questionable at times but the quality of seed from both teams has been
phenomenon. There's a reason they are two best teams right now. Yeah, it's been pure entertainment.
Absolutely. We've been watching this. You know, as a reminder as well, don't forget this is mostly
about SI points. There's a little bit of money and things like that, but mostly the focus is on
those SI points. If you get into the top two, so the winner of this match will guarantee themselves
a minimum 300 points and the opportunity to get 420 overall. So yeah, it's a big, big difference
from the like 200 or 250s that they could get in third or fourth place, so definitely a lot
on the line. Solid off-managers to pick up one kill, Dante taking down Skyscores within Rorik
manages to pick up Lee, in fact though, but low versus three, but Falkens coming out of that
slurry of kills, the better. Throwing flesh bang! Yeah! Yeah! Okay! Yeah! This has been, I mean,
given look, the games have been very slow controlled, see, maybe because of the way the
defenders have played the game so far, but this has been one of the most frantic.
It's another one, by the way, where when we see Solis on move on to defence,
he just suddenly explodes. He was one and six coming into this.
He's four and six, and he's got a 3K in the round.
He's looking for one more.
Pasha's got to get it all zoned.
We'll take him down. We'll not give him that one more.
If anyone's going to win a one versus four, Tim, one win is on Pasha.
Oh, you know he's got it in his locker, but the problem is Falcons know exactly
where he is at the minute.
He's got to try and mix this up.
He's got to do something that's maybe a little bit unpredictable.
It's going to be difficult to do so.
He knows that there's one inside a bathroom or just...
They just played it perfectly there, the Falcons.
Both swing at the same time.
Just play off a contact.
And Paster has absolutely no chance there.
Well played.
Virtus.Pro came at that round like it was...
We're just going to sprint at this wall
and see if we burst through it.
And they didn't.
was predictable what happens when you sprint at a wall. Yeah, it hurts Tim. It does and first
probably just found that out. Well, for a first round, it was very resolute from the side of
Falcons. They look very, very convincing. They didn't take coming in, you know, as much as their
previous results might suggest this could be a bit of a challenge. They are a good defending
team. They are a good attack, because they might have smacked them down. They definitely had more
struggles in their first half than maybe they would have liked. So granted, it was a 3-3,
maybe not quite as many as you'd expect. It's more the fashion in which that 3-3 came around that was mainly the concern.
I don't know if this would be a run of the path of Virtus Pro either, nor for Falcons.
This would probably be one, but like I say, if it's going anywhere, O.T. feels like the right direction for him to go.
And to the basement we got then. See if Falcons can cause the same sort of problems for Virtus Pro.
They're particularly looking around those fortresses there so maybe Virtus Bro don't even play into that area.
Something the Falcons were resolute in trying but not too successful overall in accomplishing until that last round.
Here it is going to be brought along to try and help with Warehouse if that should be the chosen point of interest for Virtus Bro on the attack.
and looking at Pasha particularly on the BMOS again, if you can get in a boat, there's plenty of verticality possible here, so we could really have an impact.
There's Jume and Liga back up on the top floor, Sawatov on the mid floor, so there's a big, a whole map presence,
coming in here from Polkens on the defence. It's not going to start out brilliantly though, this might be just a pick up one.
So one thing I will say is that last round was a very, very frantic push from Virtus Pro, they were trying to...
Prancing makes it sound like it was all over the shot, but it wasn't, it was just quick.
And they were trying to catch Falcons off guard and set the tone and the pace for how the half was going to play out.
Then got shut down by it.
This one has been a little bit slower, much more composed and controlled overall.
And they've got that entrance towards Solotivus, as I said.
Normally that's very good defensive hards, but still was more so on the attacking side.
So I think starting things out the way they have is much better.
They can always afford to change tempo mid-round if they want to, but so far so good.
There is still a lot of map to work through though.
Udo pocket new Jalice could be thrown down by a leaker fact there just to try and prevent him from being thrown down.
Maybe keep himself under wraps.
He's taking up time here.
It's taking a lot of effort to go through the map.
Make sure it's clear, make sure they've got those roamers gone with.
Minute 40 into the round so far, and Furterspro done nothing towards that.
They have picked up an entry kill, so it's not all negative for them.
They've got some good work done, but they are still going to be challenged here.
They're still not going to be able to play towards the site yet.
If Falcons can get themselves back to site when the time is right without losing anybody else,
this has been a wildly successful run.
It has, yeah. Again, wasting time is good, but losing the player may be less so ideal.
They're going up in the end of the world.
This is okay. Losing the one player, getting back towards site. Okay, fine.
But right now, my question is okay. Now, what have you got to sit behind in these last 60 seconds?
They've got two C4s. They've got other mines.
Okay, it's not a shanket, it's not a smoke.
The C4 also not quite finding the man, that's not a C4 ideal.
If he gets a kill there, completely different conversation.
That's when your main stortle is now gone.
This is where I start feeling a bit nervous.
I know there's only 35 seconds to go, he's lucky to be alive there.
That's twice now, he's got a way with murder.
But now might finally start meeting his match, getting bits from behind as well.
Lits again.
Has this man got nine lives or what?
You just get a fall, plak down going down as they both get to the side.
Nade's forcing these players to move away.
Will he be able to stop the man?
the line. Like I say, I
wouldn't have minded it being
a five versus four with two
minutes being wasted. If they
have something to sit behind,
but no smokes, no nothing that
cost them. Yeah, maybe just
lost that one at the operator
pick phase, but look, I rate
the attempt. I like what
Vulcans tried there. You know,
getting out in the map, mixing
it up, taking the fight to
Verters pro aggressive defensive
round. I like to see that and
I like to see that and it was entertaining.
Virtus.Pro, they deserve applause as well there
because they've done a great job.
It was not an easy round for them.
They had a lot of work to do
and not a lot of time to do it.
But when it mattered, when it came down to crunch time,
they were able to get in there,
get those couple of kills that allowed them
to start putting the diffuser on the ground
and that caused a reaction from Falcons
where they were able to then pick up
those last couple of kills as players moved around.
So really nice stuff.
We continue to stay neck and neck here.
It is four, four, Vulcans versus Pro,
and we are getting a classic third map from these two.
We are, yeah.
I hope it just keeps on going neck and neck.
Give me all the time.
All the way through to it, yeah, just please give us OTA.
I want to take all the distance because I just deserve it.
And you said this earlier on the head of the series,
and I do agree with you.
I think there's a very good chance this is the same match
that we get in the final again tomorrow.
I would love to, it's nice that you want to see
the same match again,
because normally it's a little bit like,
I'd like to do something different. Would I hate seeing a fanatic or a GK beat the loser of this game?
For example, tomorrow morning in the first game tomorrow and make it into the grand final against the winner. No, I love that.
I love an underdog. But the quality of this series, as I've already said, has been so good that I do want to see both teams play even more.
I want to see another series like this.
I'm gonna be getting into ops. They are attacking at the
the mid site so it's going to be top floor control. The fact as we saw previously is
the age old question again for this site, attack versus defence can you hold on with
so how close it was? Falcons almost losing it, they did get it done eventually but their
versus pro did a very good job defensively up above with the solace. That's not going
to be the case this time Falcons have not brought that operator along so they're going
have to have a different plan to pay they prevent the plan from going down. What are
the utility being thrown into sight earlier just like we saw from Polkens when they were on the attack?
Sure, at least this time around no one's going down too early on. Which again, our point towards the
same point of it's all good wasting a bit of time but what if we then got to play behind it
with Falcons in this case at least this time around. We still got those two C4s but we also
have the smoke available from Breide. Just seeing here a lot being seen out by these drones that
that's got to decide a sight they can see where the Izami is dancing around the solotov
is taking challenges coming into seemingly everyone's eyes.
Neko, they get the bite he's had up there.
Look at the skies for a second, but no, Neko just got in ahead of him and got the kill first.
Now we're into this classic spot, Tim, but we don't have top floor control
and we're going to try and make this work.
I'm a little bit nervous, looking out the back of the side, this could be a problem.
But Stai starts with Bode's way upstairs there causing a little bit of bother.
This is the kind of pressure I was speaking about.
It's a really big kill there. You mentioned the Thatcher being offline, so those Nitros
become a big risk when the plant is going down. They've just taken one off the board
with Dune going. Uses is taking damage as well. That could be the other Nitro dealt
with, so then you look and there it is. So you look now and you think that loss of Thatcher
is not the end of the world anymore. Leakerfax in a tough spot. He's going to be taking out
Dan finds Breeder and that is a great attack from Virtus Pro. This one just continues to
to be back and forth. Absolutely
impossible to predict a winner
right now. Virtus Pro. They've
got the narrowest of leads. It's
five four. Do but team we keep
on going back and forth. They
keep on going one for one. The
only thing that I'll point
towards is the fact they've
won now that one two in a row
on two separate sites. Falcons
have found joy upon the top
floor, which I can only assume
is where we will go after these
bands. Unless these two bands
that come in now have a big
change in how the game plays
out. I can still see Virtus
They only lost three players out of the 10 they could have lost they have been dominant and that's what makes me a little bit nervous
Falcons have not relied on heroic from Solotov in round one to hold the line and stop that rush attempt coming in from bird's pro
They look far more commanding in this half to me and that's why I'm a little bit nervous that we might not even see it this rate
And you can't keep peeking this one angle there we see it on the replays
the top floor. They did win
this back in round seven. They
do still have the chanker
available because it's the
mirror that June has been
playing that was banned away
or June played it last round.
Breeday played it the round
before, so they have decided
to leave the chanker on the
board. Breeday and a sharp
capability with that operator
on this site, particularly in
the past, and he's going to be
one of the best players in the
He's got great capability with that operator on this stack, particularly in the past, and he's going to be looking to deny that default plant spot.
If you've got the T'Janka, it is all based around that area or a fast wall, where Leak of Fak is reinforcing the point, and it's the opposite side, where it's coming in from.
He's going to be missing out corridor, but it's going to be number one priority. Just having a look, they don't have the Azami on board, so we'll see who plays in behind desk.
It could well be Breedah playing that position. He's got a shield and pockets still like to see that hopefully deployed
I think he's doing that now. So that's gonna just give him. Yep. There we go
So that's just gonna give him that little bit of protection
Not sure where it'll be. It could be deeper back on the wall near the door between sites or it could be on the desk
It's gonna be a key position out of it.
Flopping man!
Right.
I think a joke's like this.
A couple of weeks ago I'm on the broadcast
when BirdersPro and the whole incident came out
around Sony and their diss and all that kind of stuff
and various of the things on social media
the last few weeks they tweeted and basically said
right that's it now we're gonna run our whole team
to social media's opinion.
Most likes, comments, what we'll do
without strategy for that week.
And I was saying Dan,
Carly only, Naquo, Shields only,
Pasha must scream after each round.
Skye's breached everything. Roryk don't play ranks on game days as he said in the interview a few weeks ago
When he plays ranks on game days, he doesn't play as one of the officials, go figure
But Dan, it just feels it's one of those very very rare enigmas that he's just dying to play Carly more often than not
And do I want to say it makes it work?
I think the opportunity is a threat, I want to say like pops off and therefore draws Vansmit, no?
You have to respect it, of course, and it does fit in a lot with the fact that it has most in that pocket
And of course that secondary gadget can destroy a way a lot of gadgets too
But I don't know, he just really wants to force it, but it makes you laugh.
Actually picks up Solotov, and that is a really big start.
That's the warden gone with candelas on the board.
That yin just got way more deadly.
You've got the smokes from the capitol as well.
It could be in big trouble.
They've actually got four smokes in pocket.
Six, sorry, across the operators.
So losing the warden could be massive too.
Manages to pick up skies. That's going to be the thermite gone.
Any breaching that hasn't happened, won't likely happen.
does have a couple of the hard breach charges in pocket, it's gonna be difficult to rotate that
monty at any speed to get them somewhere else for them to reach. Tarkin's again doing a really
good job of running time down, but I'll come back to the same point, utility what's left,
really what they've got here is the chanker and maybe one or two walking canisters are still
standing, so actually they've got a lot of stall to play with, however with that fire,
especially at the chanker, you can't ignore it and bypass it if so desired, and Birders Pro have
They've got tons of their own, four smokes to work with, two fire canisters, sorry, not fire canisters, two candelars left and a shield.
They've got the tools to get the job done in the final 30 seconds, but I just wonder if this smoke is going to see them still now.
Yeah, they've got to start moving soon, and Pactnave comes out, just does a little bit of damage to Dan.
He needs to be careful on the Carly, they've got themselves a little bit of possession that they need.
As soon as that fire dies down, they can start moving. They've got to dislodge, it's a janker, that's going to be the main focus now.
the second area, five versus four versus pro, looking to get themselves on to match point.
Rorick has got underneath to try and hold this, there's, yeah, that's the name of the
bully.
the game. This is a blood bath.
This is a blood bath. As we find
ourselves leveling out. Breathe
in manages to pick up passion
with the secondary five versus
four versus pro looking to get
themselves on to match points.
Rorick has got underneath to try
and hold this. There's. Yes,
and it was the bully. Oh God.
That is pretty brutal. Fair
playing. I've got away with it
and now they've got to worry
about Rorick. This is his time
as he played ranked today. Yes
or no. I'm sure we're going to
find out they know that it's
But there's no where the man is, no he doesn't, Tim.
He's got to fight him through the floor,
but he's sticking out falcons!
They're going to take us to fight a beast!
So unfortunate, Ferrari, underneath there.
He's just chasing the wrong man around.
He keeps seeing somebody and just keeps blasting the floor,
but never one scores near Breda.
And Breda just has nerves of steel there,
sticks it for seven seconds
and knows that the win is in the palm of his hands.
5-5 we get 12 at least all the times back on the car stairs it's back on
whoo all right i really thought vertus probably cuts i really thought they got the business done
that's that's few months before it was underneath but spark playing to be completely fair to them
and that diffuse all i'm gonna take him would have been a couple of shotgun blasts on the right
side of that diffuser and that round would have been over i've said it there's been so many clutches
So many multi kills in fact we look across this map so far. We've had five Tim
That takes us to 20 multi kills in this entire series so far. That has been
Ludicrous like I think you've tabs on these things to see how many we have that is one of the highest that we've seen
Yeah, it's just
It's no surprise though at the same time it's madness, but it's not it's you've got two teams of absolute
Superstars here. That's the point that it's getting to. So is it any surprise that a game with those is like just filled with those moments?
That's why they were so excited for this matchup.
And that's why we say if this is how it shakes down that this is the grand final that whoever loses then comes through the lower bracket
And we see a rematch. You can't hear it, can you?
You know, like you say, yeah, we do like to see things mixed up, but with all these players in the server and how exciting it is and the huge moments
the deliver just just give me more of it all right well let's see just how much
more we can get is it two more rounds Tim or is it potentially up to five
OZ feels oh so close and it feels like we'll be truly robbed if you don't find
ourselves going there not forgetting as well for those of you of course for
watching and locking in for the whole show and collecting those packs we still
have a whole new series to go after this one fanatic versus GK big game the winner
of that plays against the losing this is the first game tomorrow before the
The winner of that eventual game goes on to play against the winner of this game to
be crowned the best team in e-mail, the winners of stage one and of course those juicer juicer
points to the walk away with SI points that we're referring to, I believe it's 410, was
it for the winner overall?
It was, it was.
And 300 for those in second place, so it is quite a close if you're going to worry about,
about 430.
No, 420 for the winner.
Where is it, a little bit?
on stack to play behind. I would argue that they do this time. Guys, managers to pick
down June, but you've got the Kiever Barricades, you've got the York High Drawns, you've got
the Gaiokannister, you've got the Small. It should have everything they need to hold
on.
It should. It should. The should doesn't mean new. And that's where I worry. A runover
from the side of Virtus Bro can be in the field. They've got the verticals, they've got smoke,
They've got the shield, they've got splashes, they've got everything they need to get the job done,
but may find themselves starting to run out to the clock if they're not too careful.
That is the last smoke that has come out from leaking back at this point.
We still have Breedane, I'll play it again.
We will think about the high fans in his operators team.
Breedane is still alive, you can see that he's got those showcases.
I have a spike right now, he's waiting for the plant to start going down.
He could be what spoils the fun.
That's a really nice shot from there,
but he has to react quickly to the razor bloom there.
to get a little bit too aggressive. Shotgun on the corner, well done, fascia. Niko's going
for the plant. Three versus two. Can Breede focus? Does he know? Yes, he does. They relocate.
Can he find him through the smoke now? Two versus two. Yes, he can, and that is going
to be the round win. Breede picks it up, and it is an echo once again, winning out a round.
I do think you could look at the vast majority around from this series, and people might
How do you defend in this current meta, where it feels like attackers have all the tools?
They've got shields, they've got a grin, they can just overwhelm you. It's so hard to play against.
If you go back and watch the majority of these rounds and how teams have played the map so brilliantly well,
wasting time out on the road, playing behind utility, even when we've had the bands come in to take away electrification, for example,
it just shows anyone can do it, even if you're against really solid attacking teams, which both of these teams are,
on defense. I feel both put on a really good show. Not to say attacking hasn't been bad, not at all.
Both teams have attacked brilliantly too. But they just played behind their utility. They played around the clock.
It's looked absolutely phenomenal. Virtus.Pro now are one round away from losing out. It will be 7-5 to Falcons.
They move through into the final and Virtus.Pro have to play against the winner of Fnatic versus GK in that first game tomorrow.
That's what I have in the tag time out now Tim. They get this done. We've got OT. Otherwise, I won't quite say it's heartbreak.
to get this one done. Or as
you quite rightly say. It's
going to be down to the lower
bracket. They go. Falcons
looked really good in that last
round. And like you say, they
knew what the win condition
was as long as they kept breed
a lie. They still have a second
chance in the lower bracket,
but. They've come so close. They
don't want to step here at this
final hurdle. What a time. What
a time to be taking that
tactical time out saving it for
as long as they have the orchestra is online but I want to give a shout to
pre-dawn that situation he could not see the blitz at all there I don't know if
there's any other intel coming into him but he's having to play through smoke
he's having to play off sound and he aims kind of generally it's not directly at
the blitz but I think he just aims into a really smart spot and here's some
movement obviously the shields are pretty loud pretty clunky when they do move
He is a bit of movement and he just puts it into a good spot to stun and it it's just brilliant stuff really like that
Well Tim the glass is available it hasn't been taken away and so naturally a day crow is thinking I am free
I don't have to jump on the shields around because I something a little bit different
I'm getting back on that glass you let me play for one round back on mat one and they haven't been able to touch this
I really hope that this works out for them
They've got a lot of tools to do it with. They've got what six smokes to play behind it.
You include the smoke vaults, so it's 100% a big part of that win condition.
That facture makes for a turn once again, which we'll know that would be lying in towards those C4s,
three of them onside, but you've also got to worry about a soloist.
You've got to worry about a warden. There's so much you've got to worry about.
And I'm really thinking here, if you've heard us pro, dare I say you've got to be focused along the upstairs,
but you can't let them have all this control upstairs, not with all this utility to face up against.
It's a nice way to say it's a
little bit of a bit of a
lot of pressure. Nobody needs
to worry about losing his life
there. Over peaked on the
corner did take a bit of damage
along the way. External breach
is now opened into sight. But
as you can see, has always three
above from Vulcans here. It's
actually a light compliment.
It usually be four up there,
but they've gone with three
three day on the soul list. How
weather sometimes you just get lucky it's shooting through those barricades
there's no intel he's just going for the barricade
oh man yeah yeah that's why you shoot barricades out by the way rather than hitting them in the middle of the night
otherwise you could be the one getting shot back in return while you stop there in your melee animation absolutely
yep that's why you shoot them out because you never know what's on the other side
I'll never forget we spoke about it before on boarder when Shiko two times the barricades
And just happened to get air trouble in his second taff and I eat even he took his hands of his keyboard hand to his mouth
Was like oh my god, I would just hit that shot. It was unbelievable
But we've seen it happen enough times
There's always going for either way it's the war on the soft line that like I said
I thought would be a real good part of the plan
I'll do me now if they can make use of the thatcher and disable the way three day on the soulless
They can go for a plan without needing that software control
So we'll see how the play goes of course
I've got the users on side with those Zoto canisters slow things down as well
but the plant is happening to him. Do you see the fact that she's coming out? No, because he's the one planting.
Not quite sure what he's coming for. Sure enough, he gets killed. Why is he the one planting?
Surely Dan's the one you look at. This will say he should be the man, but now they've got a real war on their side, Tim,
because the soul of Shremaine's alive. It's a four versus two. You can see it going down. Will he get this angle again?
Try going towards one, and Neko hits the deck. Surely not like this. Finally, we'll stick it. We'll get down as well.
Dan left in a one versus two to save it for Virtus Pro.
Just peeking around the corner sees the first gets him 1v1.
This just became very winnable to keep Virtus Bro alive for another round.
Breed is there, he gets taken out, Dan wins it and we're going to all the time, Dan!
They don't want to make it easy for themselves, do they, Tim?
They want to pad up them clutch stats.
Honestly, if they'd had the Thatcher EMP ready to deal with the Soulist, that could have been so much easier.
Yeah, but instead it's the Thatcher that is planting and of course in the beautiful irony that it is
He's the one who diced the Solis, but they make up for it
They get a big 1v2 off Dan and they send us into OT as you say Tim
Three more rounds to decide it and our Magikus Virtus Pro got to pick start inside
Falcons will get to choose which side they start on in OT
We'll find out which side that is in a second, but look, it's 2 vs 4, it becomes a 2 vs 2
This shouldn't be happening, it becomes a 1 vs 2
are on the attack. Inherently you would say there is no advantage here. It's been three, three halves, both ways.
However, you do have the slight advantage of being able to play those stronger defensive sides if you are on the defense.
So, Voterscroft have gone for top floor. They won it both times. Whereas, you know, they're going to get another opportunity as well to then pick another strong side, which for them I think will be down in the basement.
So, the narrowest of marginal advantages, I would say, to Virtus Pro, but look, this is absolutely anybody's at the minute.
A lot changes once you get into auto-team. Mistakes become more prominent, players are stressed.
That doesn't sound great, they've been playing for three hours and therefore they're probably not good.
You might say, I was there and played back eight hours down the weekend. What are you worried about?
It's the pressure that comes with it as well. Again, no one's on the line, but every single move that you make in game can lead to your death, for example.
the lead team losing the round. It's very intense here, you have to communicate with each other very, very actively throughout the whole thing as well.
Your brain is just so switched on the whole time that you are in sorts of combat, but that's true of the other side as well.
So it's all things equal to him. As you said, I don't know which way can go here. Anything can happen, but I'm excited to find out.
but not going to have the opportunity just yet.
Sure. Alright.
Let's see who's the first to fall then.
Niko being on the shield, 100% going to be a little bit of a nuisance for them,
but his fast shot shows its tiniest little bit towards Solotov,
who as I've said has been quiet throughout this match really,
but all that matters in these final three rounds are the kills you can get in these ones.
What's the impact that you managed to pull off?
Leakifak is underneath, look, he's put pressure up through the floor,
Malyon towards Acre, and he's the one that's eating that track right now,
will have to be forced away onto safer grounds.
He doesn't get shot off through the floor.
Sky's also dangerously low,
even with all three smokes left in back pocket.
Falcons so far looking good, Tim,
but I can never help but look at those numbers
at the top of that screen.
Down to the last 45, they've got good control,
but the stills still that can come out.
There's a C4 available, there's a clash.
There's still smoke canisters,
and that makes me nervous for Falcons.
Yeah, they need to get moving here.
They need to find a way to brute force a path through.
Dan manages to pick up Solotov, that is not ideal for them.
Fort versus Fort, guys continues to burn time,
a little bit aggressive from Rorick there.
Usus was just waiting with his arms wide open
and he talks his man down.
Fort versus three, Ned goes in.
I love this.
So does the operator, Ned goes down by the way,
so it's now effectively one versus four.
Plant going down and Dan, he's got to do something.
He's got to make a move for his team to keep them in it.
He's going to be tracked out as well,
Asking an awful lot right now. They know his position. There's a shield in his face
35 seconds 1v2 1v3. Sorry surely not
This one's all of these
Calm the frigging hell down. What the hell was that down looking for one more off towards us, right?
Does he know yes, but the gunner should about skates him the shield drops he gets the kill
But my god, what was that shot him that was disgusting?
the way he was playing. It's
absolutely beautiful. It was
something else was that one
flick that was with these two
were just seeing two teams
playing at the very peak of
season at the minute. It's
phenomenal stuff. You really
made me laugh. As you said
that about the flick. I was
playing the other day with
fresh and Oli and Oli goes.
I was a sick flick. I mean, I
really was in the brown
like, where's the flick?
I mean, it's like that flick there!
And I was like, what flick are you on about, man?
Is the flick in the room with us?
It wasn't really, but it was just beautiful.
It was a beautiful pre-aming.
It was a great straight-in crouch as well, like, wonderful stuff,
but still, wow, incredible.
So you're saying it was better than all these kids?
That's what you say?
Yeah, you could put it that way.
Right, oh my god!
Fakens on the defense.
this is their opportunity and guess what they would master an office two out of two times but
I didn't matter for verters pro they also did the same during regulation and weren't able to lock it
down then and falcons hold on to the top four looking at the line up with voters pro have got no
major surprises there pretty much the same as we have seen from them so far I'll be honest I am
I'm quite glad there's no Thatcher there.
Yeah.
I feel that's like the operating of the Bannerway from Virtus Pro, because you just get a small, like, creepy feel, and they might troll with it a little bit.
It has been avoided, and instead of saying, if you really gotta destroy something, or take out some gadgets, then we can have Dan do it.
Maybe that's why Dan plays Carly so much, is because the Thatcher plays is so hot, I don't know.
But it's more the different use cases here, of course, that's a change of lots of scenes, moved away from throwing, you know, there's massive exploding EMPs,
and now of course has the cannon that he gets to fire. You can disable an awful lot. You see
four players above you name it. The range on it also being very very handy. Of course he doesn't
know what gadget is that is always disabling but still extremely powerful. So that being taken
offline for them here or not being used is maybe going to be a bit of a punishment but I'll look
at the other side and see the operators they've got. Now you won't mind too much. You're more
worried here about the smoke and the chanquer. If that's just cycling through these cans at the
minute putting an IGL on Valkyrie seems like you're just asking for trouble for the attack as
he's going to be so aware of this map, so aware of every can, every corner, every bit of intel
and he's going to be building that plan in his mind and kind of orchestrate his team to deliver
the outcome that Falken's looking for, which is to get this done here and now. They've no
interest in a round 15. They are going to be challenged by the Monty. Smoke will hold them
at bay for the time being but user snores that his time on main stairs is up and it's time to dip
back away from that fight doesn't want to overstay his wealth and he will continue to hold them on
to Irvin. I know damage done for Neko so far he's managed to keep himself out of that danger but
more and more is being thrown towards that position being held by users.
Nice thing is Falkas haven't exposed themselves yet and we're down to what 75 seconds left in the
around. Still playing in behind a lot of utility. Still gotta say that's the first
Shrimaq are now coming out. They'll just keep on delaying this all day every
single day. He's three-four up over the top. There's a shield that's already stepped
on for the bleed. That's Neko. I've got Main Stairs. Yeah, he's started his march on
40 here. And the passive gets leaked in fact. Neko really asks, he's got largely in
charge to forget about your C4, forget about your fire. I'm going to go Main Stairs
whether you like it or not. And this now starts to leave Balkans very exposed. It didn't anticipate that he'd get this far in.
At least they've got another line of defense for Batzu, which is of course being
to fire off the door or the default plant spot. Rorick underneath hoping to find someone
or being rewarded with nothing as of yet. Last 35 seconds, 5v4,
Verus Pro have to win this or it's lights out. They really needed the Demos to be dislodging,
there's a jank realistically, that's what's lodging for putting the plant down and it's now
five versus four with Doom underneath looking for that plant denial. It presents Pasha,
Finds Tolotov, 5 vs 3, it's all falling apart for Falken's Nekwo, he's gonna go for it, can't June, B-Dare's here, yeah, very unlikely, doesn't-
Oh no, he does, he gets one!
But they managed to grab the diffuser, 2v2, cashes on the plant again for June, has pulled them the time they needed, and B-Dare's finding the kills!
Falken's in an unlikely situation, hold on and get themselves to the grand final!
It looked like absolute chaos, four players trying to foot it towards the fighters,
fire rain down all around them, and all it took was one jerbun down below,
two bellignments, then stop giving, and gets the team a ticket into the ground final.
What a series who's that though Tim? Again, I really hope he gets to this game again tomorrow.
I'd love it underdog team the final two, but that has been a phenomenal series from start to finish.
Yeah, absolutely thoroughly enjoyed it. It's beautiful, stop, beautiful stage, we couldn't ask.
I can only imagine that our desks are standing by and bring to break down one out of the series.
Let's head over to them now and hear what they think on what has been the thunder of the series.
What an absolute spin-off of our reaches with the Zergen, the final round of E-Jekyllion.
You guys were jumping up and down with the conscious feeling of what we saw.
What a way to end it, Felkins, to themselves at a great point.
I mean, they had us out of their seats. They had us out of our seats, not their seats.
They had us out of our seats. I think every single round in this final map of blood
I just felt like it was going down for the last 10 seconds and realistically anybody could have won any single one of them Leo.
I'll be honest, I saw one of the guys in the last round play that.
How many of these rounds came down to the end?
Look at that!
Like, insane kills, insane horseman, insane multi kills.
It was just a beautiful game of stage with two teams that played into the late round win condition and honestly that last one came back from June from downstairs.
then Predator gets aggressive exactly at the right time, gets the triple kill, like honestly, like what a game, what a game.
And I think we didn't expect any less from the two best teams in the ML, clearly.
When G2 is not here, I think it's kind of proved right now, although G2 was the only team to kind of go undefeated in the stage.
I think Falcons and VP really were the ones that were the most consistent and honestly what a way to go, 7, 5, 4, 7, 8, 6.
It's so close between the two of them.
I'm just hoping now that we've elected, what feels in my opinion like the two best teams in EML,
although we still need to see tomorrow and who makes it.
But I think overall, these two represent EML the best possible way, I think at international level,
and have a lot of hope for UWC.
That's the thing, of course. I mean, look at MVP as well then on the other side too.
We tried so hard, but couldn't help us team to get the big chair over the line here.
I mean, what a what a way to win it. What a what a match we got a screw and they all with their matches
And he's getting the absolute series here with two wants again all over the board
But yeah, it shows like how how good our region is but also like how creative we can get with things that were being treated to
Here I think so that game was so close
But it was a big chess match in my opinion between who could who could adapt in the mid round who could play to the right wing
Condition and who ultimately in this also comes down to a lot of games
who have the best team play and that was changing round to round even moments moment one small margin was
Affected it all may fall like almost every single round and that's what you want to see when you've got the two best teams in
In the league as we are in the upper bracket final
Of course when you've got that you want to see two teams on the best maps possible
Which I think we got playing some of that best seats possible
Which I also think we got not many of them rounds were decided by a team really screwing up their strategy or their game plan or individual
Like whiffs or anything like that, but they weren't dominant
It was a lot of close, execute-driven siege.
I think from a fundamentalist point of view, that was a really, really enjoyable experience.
I was about to say, in terms of someone that really loves the deep theory of siege,
like you were served here, it felt like a masterclass, as to how in defense should you play into operators like
Lachenka, that smoke, that clash, to train deny the plant, and on the other end, as attackers,
how do you circumvent that? How do you find a way to plant in an offspot?
How do you find a way to maybe remove the Solies upstairs that were trying to kill you?
It was a beautiful masterclass on both sides, attack and defense, and yes, today Falcons wins, but honestly, like any other day...
I want to see that, yeah, I want to see it.
Any other day, I don't know, I don't know who wins.
I think the media training has helped. I'm no longer seeing Crash out, I'm seeing smiles on you guys' faces, and I'd love to see that.
The cast just called him Jume, Bellingham. We call him Jume from Elkers. He's on the line with us as well to ask him a few questions about this game.
Jume, congratulations on punching your ticket to the grand final, but honestly, we need to talk about this final round.
You have the clip for it as well. What on earth happened?
That was just crazy from Billy, to be honest.
I don't even know.
They were just planting on the door and then Billy just killed everyone.
I was like hoping for Billy to stay alive, but he just flushed up the wrong fucking insane.
He was like, do you insure the guy planting?
I think I insure the guy planting from below because we had to call up planting on the door.
Yeah, and you were looking at the people planting spot the whole time before that.
Yeah, yeah, yeah.
That was insane.
So it was crazy.
That was insane. I think he kills the first guy CC and then he turns and you've injured one guy and as they cross to go plant
He also other ones. He was it was a very often the last alive both in attack and defense
I guess that's what you get from playing such a game in a late round
Did you expect to have so many of these rounds being played in the last 20 seconds? Yeah, of course
Yeah, yeah, it hasn't changed right the win condition. It hasn't changed. It's hasn't changed still the same old VP
you. Do you might actually
want to talk about that? You
know, you said the same old
VP. Obviously we have seen
some new stuff from them. We've
seen Neko on the shields
particularly, but that isn't
something that you targeted
today. What was the reason for
that? You went with some
different bands often the
breaches, right? We were just
trying out new stuff to be
honest. Me knew it's not like
the most important game to win.
We still tried our best,
obviously, but we were just
trying out new stuff. We were
just playing to have fun and
obviously to make the final
and just VP does the same all
And Jum, just looking at your stage performance overall as a team, you guys won five games,
you lost four, it was quite close, and then you go into playoffs and it's only two ones
and it's only super close.
Do you feel like being basically battle tested, right?
Going through, scraping your way, yet you're in grand finals, do you think that losing
that much has taught you to be a better team, that teams that maybe have been a little bit
more dominating?
Definitely.
I think losing every time we learn something new.
I don't even mind losing if it's like not an important game.
I think that may like actually realize how we need to play in the playoffs.
And obviously best of three, we're just better.
So.
And then speaking of tomorrow's game, do you think there's a chance
you're playing for the Spurrow again?
Probably. Probably.
I wouldn't surprise me.
What have you learned from this game that obviously didn't lose?
What have you learned then to try and make it a little bit less close tomorrow?
Honestly, we just lost a lot of rounds.
Also for me on Consulate, there was like three kills I should have gotten,
that you're free besides just whiffing, just gunfights.
Was that one of them that spawn picked you?
Oh yeah, the first round, he really found himself.
Oh my God, yeah.
So stuff like that, don't make that happen tomorrow.
Okay, also, well, thank you so much for your time
in describing all of these rounds.
You wish you best of luck in the grand final tomorrow.
Thank you, see you tomorrow.
Oh, see you tomorrow.
Okay, well, he's banking on another victory there
against the rudest pro tomorrow.
I mean, so far, history is proving him right
because as soon as they reach BO3s,
No matter how close it gets, they always win.
How funny?
It was a silly little stage, wasn't it,
when you think about it?
Yeah.
G2 go flawless, then get done with Tau.
Falcons probably look the worst they've looked
instead of an email stage in the last two and a half years.
And they're now in the final, looking
like the heavy favorites to win the whole thing.
The more things change, the more they stay the same.
You know who have also the silly stage?
I think it's fair to say the same for Fnatic and GK, right?
Given that they were some absolute underdogs
coming into this matchup.
But we have to determine who finishes the stage as fourth.
And also, who moves further into EWC with their starting position?
One more best of today, we'll be with this after the break.
Action!
Lights!
Lights!
Camera!
Carol!
Give me the action!
We want the action!
I
I
the game, but it's not going to
EWC qualification and further if progressing is on the line we can call this game an
$18,000 game. Yeah, I know it's a lot of money
Because basically this is the game that decides who's gonna be at least top three and who's gonna be top four of email
And that has two implications that has implication for the cash price of the ML playoffs
There is a $3,000 difference between three and third and fourth and also and this is the biggest one
It makes a difference for a sports World Cup because the fourth team qualifying from EML will go through play-ins
Which means they guarantee themselves ten thousand dollars
But should you be top three of EML you're gonna go directly to group stage
Yeah, split the skip play-ins and that means your top 16 which is at least
$25,000 guaranteed. I
Love thinking what I would do with twenty five thousand dollars. What would you do with twenty five thousand dollars?
I don't know, but it's not just that. It can be excellent
So as well, because the further you progress, you can see the higher the cash price.
But not just for you, obviously there's the club program as well.
No, not for me though, not anymore.
But for the organizations as well, we've got two organizations that will be keen on sending a lot of teams to progress in that club championship as well.
So it's massive for both the team and for the organization.
Well, if you have a few of those dollars to spare and you want to see some of your favorite EML teams, that's all of your favorite worldwide teams.
Go head to head against each other at EWC, the tickets are live.
Of course, we love discounts as well, right?
you know, a 15% discount on
your ticket by using the code
R6S15 to get your tickets. I
mean, see, not only just
Siege, but there's many other
games happening at UW. Yeah,
you're going to the best
country. Yeah, I mean, come
on. You're going to France. Do
you know what? It's worth it.
Do you know what I'm going to
agree with you? Yeah, just one
second because we was at a
little tournament in France
not that long ago. It's
invitational in February, of
course, not a little time
massive tournament. Fans were
events have been absolutely crazy. If you feel like you missed out on the season
session, get yourself to meet them. It's as simple as that.
I promise we don't bite. You're gonna have fun in France, you're gonna have fun there.
They're gonna eat really well and they're gonna see some great teach.
How much did you pay him to say that to promote French?
I am baffled. I am baffled that this British guy is promoting Paris.
I love Paris.
That is beyond me.
I love Paris. I love Paris a little bit.
True.
Well the good thing is that both these teams will be making their way to Paris
and we'll be making their way to EWC and especially for phonetic that is a big thing, right? We call them the underdog of underdogs.
I think many people did not have phonetic beating G2 on their bingo card to make it to EWC, but it was clear in that game,
just with many other games from phonetic that there was a clear turning point.
Yeah, how many times have we seen phonetic just turn up, do okay, and then crumble?
Well, not this stage because early stage they have two games, one against heretics, one against shifters,
It looks like that might happen, especially the game against heretics. What did they do? 4-4 into a 7-4 victory.
So that was their early stage turning points and we're thinking, hey, we've got a fanatic that's competing here.
They then go and let's be honest, they start shitting the bed in super week.
They lose two games in a row, get dominated by rivals and new tunes this league, and they go 5-1 down against Twisted Minds.
What happens? Turning point. 86 victory. That was probably the biggest turning point.
But then even then, going up against G2, they lose their map pick of L.A. in a game
There's all-on-off in free WC qualification.
They have another turning point.
They go and win, shall I?
And then kick on and win going up against G2 in the playoffs
in overtime, getting it done.
Three turning points.
And the reason that I'm highlighting these is because
for Natic of old, honestly, I think Leo, we could have said,
would have absolutely have come down in those scenarios.
You know what they would do, Fnatic of old?
They would be playing not to lose, instead of playing to win.
And I think that's the biggest thing that changed with this Fnatic roster.
They trust themselves, they're playing to win,
and they have great mental fortitude.
They are. We're seeing the same thing from their opponents really because when we talk about GK,
they themselves also managed to punch that ticket to EWC, right? You can already be like,
oh, maybe they had an easier matchup, but then they still got it done and in a 2-0,
and that's just a big rise up that we're seeing from this roster in general.
And ask yourself, and why did they maybe have an easier matchup? They finished inside the top four,
so they have that actual life from the WLM, from the first racket, because of all the good work
that they've done during the stage. I think they really found themselves a talk stop turning
and I think DK really had one as well.
You know, that super week that they went on,
they got three wins in a row and carried on.
They were the most informed team coming into the playoffs,
maybe aside from G2, who hadn't lost,
and then they carried it on.
They get into that game, get through the balls,
it's high stakes, it's high pressure,
but they've looked in pretty much full control there.
Yeah, and the main thing is they very clearly
established their identity,
and that's one big question Mark, we had
when he first saw the roster
and so many roster changes from different imports
is how are they gonna gel together?
Well, they found it and he found it quite quickly
Because as soon as they found it, they figured out a way to have a crazy win streak.
And that crazy win streak hit the league by force.
I will say, we are coming into a playoffs bracket now.
We are coming up into best of phrase where we've seen Thirtus Pro when they beat them and Thirtus Pro qualified and pumped out to kick it.
They said, GK have luck, luck, luck, all they have.
And yes, it then worked up against Rebels, but how will it carry on?
Up against Fnatic, going up against PnCVP tomorrow and then into a final against Falcons.
Should they get that fast?
That's the level up that I want to see from GK.
What else do they have? What else is behind the team?
And especially when they get to WC, because they're going to make a final against the best of the best.
Because it does seem that there is that feeling.
I know Grubby did say, like, yeah, he doesn't agree.
It comes from the guy that only plays field, and I'm like, yeah, okay, that's fine.
Everyone has its identity. However, it's true.
I'm still struggling to see a more default fundamental playstyle on the side of GK,
sometimes not crutching on the backstab on one side,
sometimes maybe going all side towards a more objective-oriented attack.
That's not a rush, because they've done quite a lot of those as well.
of those as well. So I'm looking to see this team build upon the base that they've already
had and maybe that would be the next step for them, especially maybe not in this matchup,
but later on to make some waves at the WC.
So the player came just there, Guri was yawning. He can't be yawning, but he had like a match
to play, a best of three to pull your team further inside of this bracket. Let's have
a look at the map Peter and the C early go, seriously tired by the way, but we'll have
to start this matchup out there.
Yeah, it's a great map for Fnatic. I understand completely why they picked it. On one side, DK, they're 0 and 3 on the map.
On the other side, Fnatic, they had a 4 win streak before facing G2 on the map, and arguably should have beaten G2 on that one.
They took them to overtime. It's a top G2 map as well, so for them to make it to overtime anyway, it's a big statement.
In my opinion, recently, probably one of their best maps is not their best map.
I think the Shall I pick is the big one for me, looking at this specific map.
I think it was like do or die right feels like do or die because fanatic
I got rid of fortress and consular and allowed you get to pick shall I why is that big because it's one of key case favorite
Maps yes fanatic did win it up against you two last week, but it was a real hero moment for them
It's not a traditionally strong fanatic map was geek a absolutely love it
I think if fantastic and get it done on that map then yeah sure
We're looking at a really competitive series and potentially win for them
But I think if you can get that done then we're looking at my frame. I'd love to see that. I mean we call this the
game. It's a lot of money, but
the game is ready. So it's a
fluke and demo for phonetic and
GK. Thank you very much. Wonderful
team in the studio, and it is
time for us to take it away to
see if the little trains can.
Well, keep on going demo. We have
two of the teams that I don't
think anyone expected to steep
to see still fighting at this
stage, which one is going to
and they've really started to
make the things work, you know,
so I think for GK, they found
the system which works them.
You know, yoga coming in.
I think he has made a great
statement for himself being the
second import that we've had
from North America.
I think your guess had a great
stage.
Well, the stages are the sort
of up and down.
It's the fun thing about looking
at how these teams have collected
themselves throughout the stage
because they've had in some way
similar journeys, but with
slightly different results as
of the team. It's not as fun as
it is to say, but if you look
towards the grandest board of
how the teams stack out and
go on that younger disease,
sort of said, he found himself
pretty much level is 099. Uh
0.99 even on a sort of rating.
You find yourself dead in the
board. Groovy is the fourth
favorite player, but behind
them is a dead shot and
citizens 6 and 12. This sort of
divide of where the team sits
because in the bottom ten of the total league, you have Wizards and Smiths.
Whereas what you have from the side of QK is it's all a very centralized team.
I'm sure you've got Groovy on fourth, but the rest of the team is sort of in that midsection, right?
Yeah, six teams to 31st.
And is that the difference maker?
How much can you sort of rely on the sort of top-heavy builds and teams
that used to be the staple of every single team in the world?
And how much can you sort of build this five-sided front?
But that's enough of my rambling, Gemma. What about these bands?
I would say we're going to have more rambling from you at some point.
Oh, probably like two or three hours worth.
Not a mystery.
Um, yeah, looking at the bands.
I think pretty standard here from the attacks, isn't it?
Double electrification.
You just make that ease of access, getting the walls opened up.
Just simple.
However, leaving the mirror up, leaving the Izami up,
getting into areas such as tables,
working your way across for the default plant position
On this top floor, that's going to be a little bit more tricky.
Obviously, Mira is great in combination with going for the impact tricks.
Again, it's a point of keeping those walls shut, because that is the main thing we look at on a map like Lair.
Getting those reinforcements opened up.
Giving yourself plenty of options, seeing where you want to try and establish the take.
Now, you look at, I think, for GK, interesting to see that they're not going to go with a kind of double denial of plant,
Just typically it's smoke from the tank that kind of runs this site.
That's the duo of the partnership that you see a lot of teams will bring in.
They just have the smoke.
So I think for Fnatic straight away, they're going to have a lot more time than what's kind of normal.
Okay, well that's not the worst normal.
There goes the play against the smoke.
The warden is caught out by a grenade driven straight in here on towards top green.
They've sort of hit the backtake quite quickly.
You can see the mirror is still deploying.
They're still trying to catch up with the momentum.
It was one of the things I was going to talk about in these teams is the entry statistic comes not sort of on the midway around a minute
before he grew into
Or less than the clock and here the page which they've applied themselves. I mean, they're still was that
preemptive a bit of fear
On towards break. It's been a great immediate punch in maybe a rush attempt on the screen called back fine
But now what do you do you've got that body you've got that first step where's the second where's the third?
This is where for GK has to try and get players to rotate it
Into a position where they can maybe try and fight back because I think at this point
You haven't been able to trade that kill back
And obviously for fanatic you've got a 5v4 and they're doing the smart thing. Yes
They were really early control in towards green they found their pick and then they think guys
Let's use this extra man
Let's work kind of executing all these players but GK is flying too for their troubles make that free my oh my
I want to turn around. Okay, suddenly on the drop of a dime, I said they sort of had one. It was going for them. They got nothing else. Absolutely nothing else. I mean, I think that was a really good read there from the sides of geeky. They sort of realized they held off that first punch at first minute, realized they were repositioning and went, well, let's breathe out a bit. Let's see if we can try and take them by surprise.
the game. You know, you know,
you're not watching and waiting
right now. We have players that
can lean into that. Mm hmm. Oh,
I think. Obviously whenever you
you look at that situation
for fanatic or trying to take
just a map in full. They know
they have that man advantage.
Okay, let's rotate. Let's leave
a guy green. But let's start
looking again towards tables.
Let's look in towards mezz. But
I think the issue that you have
you would see coming in from tables.
I mean, there wasn't, I would say, that much
that you kind of had to worry about on the side
of GK, in terms of U-Tile dump
and the lineup, or GK.
Obviously, I think there was
maybe a little bit too early
of a 3-2-1 call. I think there was definitely
some timing issues that Fnatic had.
But still, overall,
I just think GK,
they kind of assess the situation like I mentioned.
They need to go aggressive. They cannot allow
Fnatic to have this kind of
I don't know who's doing that, by the way.
It's got a scratch to the ear with his mouth in his mouth.
That's some serious tech.
What was it, someone swung him? What would he do?
He would use the mouse on the side of his head.
That's how good he is.
Imagine.
Listen.
If you'd have lost pressure seconds,
actually doing that whilst holding the mouse
is better if someone swings him.
Is that all?
Nothing to worry about in your meeting.
I think if you'd let go of the mouse and you just click, you would have been able to do anything, but
this is a very start-to-fuck.
They're trying to find another first pick here, but it's not being gifted to them in the same way.
Instead, they're gonna hit the fire extinguisher, pull back, drive it, the shield, be noticed in this place,
continually, on towards those shield rolls. I don't know if they're monty, so it's going to have to be a bit more of a
spin-solid situation in this. I'm gonna drive across, bottom of the site, it's just cutting it in half.
Going back though, and again, it becomes this worry, right? Look at the fact that they're using utilities.
Look at that, the DPEC almost got there, just outside the window, they've got two smoke canisters left there, damn it.
And they're still trying to get themselves in, room by room, bit by bit.
Yeah, just very direct.
Banana, not interested in going for the vertical clear.
You can tell by the lineup, no vertical operators chosen whatsoever, but...
GK, just have to try and end them off.
I mean, surely at this point for the defense, you'll know what attack you're up against.
It's just the case of placing bodies, but two of them tried to swing on the dead shots.
They says hello to both of them and sends them back in.
Smiths that was maybe thinking all could have gone in there and had their smokes dead, but nope.
The guy who's there is the backup. So we'll just start with Wizards.
Oh, doesn't even fight that pick on the side of the D-Pack.
He's gonna double up with them. This is looking fantastic here for Fanatic.
Suddenly this Yoga left alone, holding out.
At least some bit of pressure here, trying to alleviate it somewhere, but they know exactly where he is.
They'll just hit the flood condo, hit the flood on the site, and then hit the body after a trade.
Not a flawless, but just as good as the round that was done to them on the previous one.
Demo for a game that is probably going to be here to three maps.
We're instantly off on a back and forth.
You reckon free?
I think so.
Do you not?
Well, Shaly's interesting.
Shaly's interesting?
Shaly's interesting because I think if he said that last week for Fanatic,
that's what we're talking about.
We're talking about the
game. Which basically we did
whenever we seen them go up
against G two on it. We were
like, Um, it's not great for
fanatic really good for G two.
And then for that going win,
which I think is kind of cause
the issues for GK because yes,
GK incredible on shall I really,
really good record on it. But
fanatic could kind of kick on
from that one and shall I and
can say, You know what? We beat
G two. We are good at this map,
so I think it gives him a lot
about it this time last week.
That's very fair. I'll hit you with a counter step, if I may.
We're talking about them. Obviously they got themselves good.
DK, they're on a 4-0 run of it right now. Right, Rebels twice, shifters during the stage and TP as well.
Over that, over the four plays, they have only lost all of the 21 defences they've played.
They are unbelievably solid on that half of the game against multiple different parts, including somebody as good as VP.
If Fnatic don't get themselves off to a very solid opening half, if they're not looking at least four of their USU opening defences on Chalet,
which could be a confidence thing, as soon as they get to the other side and start losing those attacks, where they struggle a little bit more,
well, yeah, you might see a split.
It's actually a stimulus to this map, as fun as it is.
is GK. It does include an own seven Falcons a few months ago, so it's not the best stat
line on this, but they're on a two to 17 attack recent records on.
At least they've got two. They've got two, baby. They've got two. But yes, they need
to really have the same sort of mentality here on their defenses, but they know they
struggle more on the last half.
Same for Fnatic. It's very similar to the last time they played Lair. It wasn't against
G2 where it's kind of seldom work using that solo snake really efficiently to gather information,
send them out if needed on a bit of a roam hunt.
The fanatic, what's the take, what's it going to be?
Obviously for this bombsite we know that all the defenders are going to be upstairs and
that's what the attackers need to play around.
We don't see a sense which is usually the common operator that we would see assist these
attackers and getting into the bomb site and trying to plant, even though there will be
players above. So for thematic, what's their option? I suppose you give up the cap of town,
you can still smoke off those lines of sight from the vertical holes. But it just depends
if G-Tier switched on or not. I mean, I think a lot of the time for this site, yes, it's
difficult to get any get to the plant. You're only as good as, you know, what the defender
let you do so always if you're upstairs you need to be ready to go oh just a
perfect pinch groovy and in this little danger man squad does get straight it
out afterwards maybe got a little bit too hungry for it I mean took care of once
miss suffers and he's not entirely sure where they've obviously still got the
vertical hold here so they can't entirely flood themselves in I mean they
might try right you've obviously got the scholars to try and play against it got
the singles C4 that can catch out the shield potentially they're holding on
hoping on towards these angles and they've lost Ruby but 47 seconds the
smoke bolt will probably hit the top of those hatches those angles there's a play
that's the role of the kit man that's the role of the lift which just gets the
constant pings they have him now on the plant attack I think I'm gonna be able to
catch this with a smoke in time it's not quite good enough to stop this how do you
not take anything I don't know I'm not the designer but it's probably going to be
something that falls away from their designs here at this point a four versus
three and they put as much faith in towards that smoke as I did them a
fanatic I mean they knew where they were planting but just those smokes
that's the power of the capitol being able to block off through vertical angles
is so important and at this point easy picking sort of fanatic Smith's is
going to deny dead shot is ace.
But overall for Fnatic, they knew what their game plan was.
They used the operators correctly.
And that's what I mean, it's, guess it's difficult for attackers to get in and we've seen obviously
that bombsite go horribly wrong for attackers plenty of times before in the past.
But if defenders struggle to kind of lock down typically the shields, then that's what
happens and as soon as that plant goes down, difficult, difficult retake as we're all aware
the ball. It's a very good
player. If an exterior breaches
always going to be an uphill
battle for the defenders. G
gang. So around that I think
that we're kicking themselves
forward because they had all
the play that everything they
had the souls. They knew where
the blitz was, but she couldn't
see anything because the
smokes. It's become this sort
of. Weirdly placed game. I don't
know if you're feeling it as
well, where it feels outside of
the very first round. There
seems to be a long build up a
long build up. It's the fuse
Yeah, like yeah, it but it's suddenly within about the space of 10 seconds 15 seconds
Most of the board players has died
That was one of the few sort of chances where they had those opening two engagements, and then there was a brief reprieve
Before we were thrown back into it
From this point onwards
Progress can potentially be made I asked a question demo I've posited it very start of all of this
What is going to be the driving force between the team that is generally led to the bit top heavy a great couple of standout performances
Well, the team that's working with balance currently with that shot 72
Yeah, and fanatic 2 to 1 on their pack here
You might start to get some of that data on that graph of what maybe fanatic
Maybe on the back of a dead shot and citizen masterclass day
Could get this one over the edge
Yeah, I've been agreement
That shot was electric against G2
And he's just been great all stage.
I think for Deadshot, we know the capabilities of that player.
We've seen him whenever he got picked up for that wall side, that the French walls,
he just got it in really, really well.
It gave them that kind of additional firepower.
The guy knows what he's doing and he plays a very high level of siege.
And for Fanatic, the quality pickup.
You know, I think for Fanatic, especially, they've struggled, I feel.
I think for Fanatic, over the course of the years, with all the different roster changes they've made,
I think they've sometimes struggled to get real talent rather than going for the kind of unknown quantity, which I think they've experimented with a lot.
If you look who they brought in, you've got Deadshot there, you've got Citizen as well, I mean those players, they've been around for a very long time and I think that's been the difference here for thematic.
The roster changes that they've had, I think it's people who know how to play this game exceptionally well.
So that's the style of the mirror trick.
Yeah, that's the issue of leaving the mirror up instead of, you know, the arcade and the band.
that it's just... it's not many games, it's just a little game, a little game, but you
think of what they've been able to sort of remove out of the approach now, they're down
towards the Selma charges, they've used both of the sort of tin openers, so at this point
they've got to try and get this front wall open, obviously you can still try and apply
this pressure, but those mirror windows to have that effect, you don't really need to
open them, they can just sort of put their backs towards that side at this point, they
can play against that single breach and fnatic, they're going to be trying to put a ship through
the bottle whilst the sails are still up at this point. It's not a lot of wiggle room,
not a lot of space. What do they do? Look at the boys on the back end. They've gone for the rotate
directly on towards green. They're able to get one. They lost the first. They're driving themselves
in with the candelas. Even if they can make some momentum go, but Smith in the meantime picks up
somebody else on the swing round, they've been able to take this, find an angle, find a route,
in groovy battles back. That's us in the three apiece. Now they still got three candelas. They
can just try and drive this into orders. Ultimately turned into a bit of a gun game with a single
on the side of the screen. The
single smoke is the slow at this
point in the impact trying be
bit of an impact, but 45
seconds in all the worst time
with it to look away for socks
and asked to find one a piece
leaves dead shot in the middle
of the room. Can't quite pull
that one out together. We had
to a piece. Oh, that's big from
socks. Free paste. Uh yeah. I
a little bit of a bit of a
bit of a trick. So they kind of
have to clamber and panic, uh,
push their way around towards
green. You poor. I think just
holding maybe a little bit more
of an aggressive angle, maybe a
bit of an off angle that fanatic
weren't expecting gets the first
pick. I was really surprised
that you poor didn't pop the
Goya. I mean, the Goya was right
in front of them, but it could
have kind of gave him a bit of
space. Uh, I thought, Oh, no,
but I kind of turned turned the
angle position, right side of the art window position, which, let's be real, nobody on
that art window is going to check, especially with 30 seconds left, you're not going to
have a drone, you're just going to have to try and hold the angle and deny them from
taking art, so he's never going to be expecting sorts to swing. And then also, not only did
they time it with sorts swinging, another player jumps out of bathroom, pretty much
just his life bait, because Fnatic, they're all in on that art player. If you lose art,
You don't have any protection for that diffuser going down in the other bomb site.
So it's really key that GK were able to remove that art player and they sent two bodies to
make sure that was going to happen.
Mike, going out!
The round trade is still seemingly endless, but I'm sort of adaptations, talked about
the way that they've grown in towards each other's attack and defence and reprieve again.
I'm still going to put my sort of chips onto the three map counter, but I think it's going
to be a long three map, sort of akin to what we had the other day, don't we?
I just got a chair from a car, I thought, oh, that's just it.
Dude, I bet you there are some people out there that have that as their setup chair,
especially like sim racing people.
Oh yeah, sim racers.
Do sim racers have seatbelts?
They should.
the game's like that. Do you know the one that's like moves and stuff like as a
yeah, like the full rig baby.
This is entirely a very brief 20 second segue. There is a dude on Instagram who has this
like flight shim seat and instantly flights and people will be like, I know exactly who
you're talking about. And it's like this thing that entirely pivots and moves. It's an old
dude literally living a dream and I can't remember his name. I'm so sorry about shout
to that dude and shout out to this flow approach. I can't see what's the garrad side. They've
obviously done a similar thing before, but remember what I said where it was sort of
build, build, build and then explode here getting past these mirror windows seems to
be slowing them down without the blitz as that space breaker.
I know shield I think is very surprising for fanatics, especially when it was Smith's.
I mean Lee loves a shield and he's tried to hop on the glass and that hasn't worked.
Ask his scene to him, that felt very individual and dismissed, because nobody was really moving with him.
Deadshot, somehow. Able to find the big three that smoked with a best fill.
Able has squared up into a 4v4.
Citizen's attempting to backstab in towards stop, but he's been found out, they now know about him.
There's still a bit of noise being made, but a GK with two used for that, a Lockers and Wizard!
Able to find Grubby, who, if you just seem, is able to find a kill, so he's up to Citizen and Wizard.
The issue is, they're so far apart, there's gonna be no opportunities for trades, and that's exactly what's happening.
Citizen's gone, and you can see that Wizard is nowhere near him to get that kill back in favor, so he's 1v3 for Wizard.
That pushback out that Fanatic seems to do is just always so well put together.
Oh, not Fanatic even. PK, do it well. And there it is, once again.
I mean think like obviously the engagements happen
They're able to get the first it's bout of back and forth and then you've got groovy getting the kill and then still trying to extend up
Vertically and still trying to put the pressure back on and that's just the thing that you have to deal with when you're up against UK's defense and
fanatic
Unfortunately, sometimes they've been able to sort of keep a bit of control on it this time not so much
First time UK have been able to thread two rounds together. It's
It's been sort of a generically traded, there's still only one round in it before the turn
of the half, it's equally likely to be the three-three as we're going to have to obviously
head back down towards the function briefing or the other ground floor site.
How's this building put together, I think I know it's in the game, Mark does first thought,
but that's like North American, right?
Does that irritate you by the way?
No, no.
Okay, better irritates Tim
That's almost in my funeral
Thank you some bed. Yeah
Long gone. He's off to Noddy land
Did Tim sleep to the one of those like old-timey hats with a little candle?
Oh, he's got the light down. Yeah, the full night. Yeah, but he was crucially there's a
fit
The three ghosts of the visit. Oh, he was he was great. Gary was Carl Alton
The three guys that are there are Derry, Fresh and Exile Freak.
And all of them are just trying to make him worse.
Like they're not trying to, they're trying to like smooch.
Yeah, yeah, yeah, yeah.
Uh, Steve Smithman's here, I'm coming out later this year.
Fnatic.
Now when they sort of got this line up on the board,
you can assume what's gonna happen.
The slight change here in terms of the defense is we have warden,
we have the ability to see through some of those,
Yeah, and they know they sort of just solo trusted the solace in the smoke. It didn't quite work
Let's adapt. Let's push forward. I'm curious to see how much of it is gonna be
because
Because that's not a route of passing how much are they gonna try?
Quite a lot too much. They're in the site wizard
He's just crouched in he's got himself round on the back. He's found an angle and there goes groovy
Yeah, the changes you mentioned
And yes, there's a warden on board, but they fought for the trap set of four in the last
time.
Probably stopped something like this happening.
Just allowing players to walk in freely into the bomb site and, what's like last time?
I mean, the player on site is gone, probably is gone.
And we've always talked about the player, the one lone player who is in the middle of
bunks.
Once he goes, there's nobody out of the retake.
It's free real estate for the attackers as long as they can cover off the vert angles,
But I'm sure that they'll do again, they've got the sentence.
Well, here goes the attempt on it, the impact rule just drive towards Smith, but they're on towards Slant Position.
The Thatcher, beautiful blade outside the side, they're just getting this slow on anything that might get thrown down,
but it turns into a gun game anyway, ask, hello? Goodbye.
Now, they're trying to fake it, demo, and they don't really have any disguising utility at this point to drive themselves in.
So they've got to try and take this as a gun game. They have a minute, thankfully.
And the sense gadget will sort of operate on its own, but that's all that it exists to do right now.
And at this point, you've already lost from these angles once.
They also still have a smoke. They have a C4, which you might not know about, but
they need to try and do something and kind of worry that what they're doing here is supposed to be contending it.
Ask gets one. They can't net the other kill on the opposite side.
So instead, now it's a 2 versus 3 and they're still just trying to fight up, pull off some
Shiko-esque kills, but I think Deepak's realized maybe too little too late, that he's not going
to make magic happen that manner.
So instead, slipping up towards the top either side, going to see if they can try and punch
it with 15 seconds left at this point.
He's just doing filth.
on the screen there ask has a huge huge round and they have a four to half GK do so I believe
that's time to talk to our desk about it.
Some really cool stuff I've seen from this game was the adaptation on the side of GK
and goes onto the defense side.
Now pay attention to something, Snelik, they removed the wolf in I.O. once again, a Cade
and bandit band, but what Geekay brings to the table is quite interesting.
So you're gonna pay attention here, as you can see there is no Harbiture band, that means
that on their side Snelik they can bring anything, and so obviously when you've got
Ace up and on there, you're gonna play Ace, and so pay attention to here.
Ace is gonna send this charge onto the main wall here, Tuvarro instantly freezes that
Ace charge, then Mira comes in, places the Mira window exactly on the Ace charge and
That's the first one gun now ace has already spent the second a charge on the other side of the bomb site
He comes back and realizes wait they closed off my wall
He never breached and so he's gonna send his third ace charge onto the mirror window direction
And that's the cool thing with mirror windows you can pop them
So they're gonna open the mirror window impact through it and that's it all the charges are gone
And I want you to pay attention to the aftermath of what just happened
So they've spent two charges on the main wall that's completely closed
They've sent one S charge on the bridge here on our six room. It's closed off by a key barrier
So in this situation, what do we see?
Basically, if Natic has to push to one corridor, one staircase, maybe jump in some windows over there
Or maybe walk into the bomb site directly from one doorway, put simply
there in the dire situation and have to go through corridors and the payoff
DK all they have to do is wait for this guy to push in and get their free kills. It's beautiful, it's well played
It's a great adaptation and basically as you can see nothing you can really
Nothing can really do here. It's completely isolated and the worst is when we go to round four
They do the exact same thing with harbors tools. It is you look at this to barrel once again mirror window
There's a harbors tool on the other side of the wall and what do we see?
Well one more harbors tool completely gone basically removed by the mirror window. I know in ranked
It's not common to see mirror not banned and to see fool in idle banks
But you know what next time you play ranked and then it came is not a pun
But you better when you are is you know what to do as a smart trick
I like seeing that but though on the wrong side of center for winning
They were actually having a better plan when it came down with the plants
Yeah, I think so when when they managed to actually get the space to set their excuse
They managed to actually win out a couple of rounds and really it comes down to was the half successful or not
And the answer is no because of you know one little mirror window trick that you don't often see inside a rank
And I think also the person who's on the breach in the fanatic is deadshot
We don't really associate him with ace or play in a breach of both times. It was him who got tricked
They and ultimately rounds of siege from down to small things minute things tiny things that cost
Fanatic to round the siege and what was otherwise an okay, and it is only okay an okay half of siege for them
It's a game of mental at this point right who can climb up
I think we look at medic and geek and I just think in general is two teams that have been I guess in a lot of games
Cannot carrying the weight of being led down in terms of number in score, you know having to climb back up
And I think the two of them really it's the game of whoever has got the bad mental the most confidence and whoever can climb back again
I love the idea. That's an article about taking a park with exactly the same trick
By the way, you got the cage you got the bandit man
And you've got the mirror in play it would be very very funny if that happened one then the rounds the funny thing is they banned ace
So they basically removed that so at this point I mean they cannot do it again
I don't know because it's not super out as well. Yeah. Yeah
Well the verdict seems clear of fact that was not good enough for your first half here
But it is your map it so what can you show us in the second half?
Well, this is that other side of it. Nice and put it is there map pick it
It's their time to show up the problem is
I talked about statistically GK don't have a very good recent run of attacks on this map
And yes, it includes an entire struggle and entire the opposite of getting a flawless being flawless
Falcons which was always been changed the statistics still
two over 14 to over 17 I said
Not looking good, but you never know you just don't know sometimes in Siege
Sometimes teams will come in on a day and just kind of break them all and everything that we expect often the kind of recent trends that they've had
just because I have the window. So we'll have to kind of judge your, I think on GK's first attack
and see if they have improved. I mean obviously they've had a decent amount of time to prepare for
this, this series, but obviously the person in the pudding have to do it on the day.
Delicious. Thanks for the damage there. I thought they're honestly, as I was kind of monologue in
in that whole thing, but you never really could change it, it almost looked different immediately.
Yeah, yeah, yeah, yeah, you know, sometimes you talk things into existence, and you seem
to opt that just trying to contest the angle group is also hard as well, like how aggressive
Fnatic have sort of proposed this whole thing. Smith obviously has this angle, he can sort
of infinitely wait, it's hard just to clean up with the door, it's in a well-wrost angle,
so instead of trying to force that player out of that position, which is being done here,
They've sort of been able to take a bite of territory, but oh, that's not good.
Wizard gets two for his trouble, still standing, they want a sliver of health, and now they've
lost that glass, they've lost that rower, they've probably lost whatever plan A was.
This is the big fight.
Grubbing has to win it out.
It's the smoke in the stairs, but you can see he's going to be blocked off.
I'm gonna go for it and oh, I thought he was maybe it missed that but get some the second shot so
But you can't at least they get killed back and they have mezz control, but oh deep egg below this could be a hindrance
Or for that he's gonna pre place
Does he have a camera? Yeah, I can see dead shots on a camera on mezzanine
So they do have information, but no just when he's missed out on the opportunity
Oh what a slaying citizen!
Thanks to that grubby using that mirror window to lock down Bafferman.
DK, this should be a wrap.
D-tec, how are you in that?
How do you form us over here?
It doesn't care a whole and finds the second as well!
Oh, fanatic!
Great start.
Yeah, I mean, really, really solid hold there, right?
The fact that they were able to pull off the two kills,
they're looking outside the breeches,
they're looking to make sure GK can't get comfortable,
can't set up, can't approach,
approached cleanly. I mean, it's the sort of difference of some of the sites that in
general you see the others, but still that you're forcing these kind of plays out of
them as just the perfect opener here for Fanatic. You went to put pressure and you went to pull
back.
They get themselves. They're opening defensive rounds. Now if they can sort of get this one
locks then while they can on paper at least guarantee a 4-2 half right and
then from that point onwards keep driving on towards O.T. see what side you're on
and yeah potentially build this one back and forth. Obviously the preference of
this map as well is the grand scheme of things and when talked about how
that plays into it it is really just for now it's sort of place-based but it works
really well for them on both attack and defense they're actually going into this
they were dead even across their win rates on either side it was like 60% perfect dead on
it sort of shows that you know this is their map and GK unfortunately you get the idea that if
this one goes away from it obviously they're not playing for the international because that's
really sort of locked in yeah yeah but this is a map that's going to show up a lot when they get
out to Paris right this is GK needs to try and find a bit more of a home on this map regardless
this is where they live it now yeah it's sort of like a map which can be
exploited at a later date for a lot of themes so yeah a hundred percent fully
agree with you how do you deal with the verdict I mean this is something that we
didn't see at all from thematic never they were attacking theirs was very
direct that's how they want to play the game but for GK a more slower paced
I honestly have to try and deal with a few roamers upstairs, there's pretty much three of them.
One of them is going to be towards the boiler stairs, but still a healthy amount of roamers upstairs, they can test that, but
one by one they slowly trickle their way back down.
They have been rooted, I'm scared away by GK.
At least GK have what they wanted, they've got that thought floor control.
See if they can get the ram in again, start opening up the vert work.
Oh no, oh dear. Why do I speak? Why do I speak?
speak that's right that's almost two and two for you for doing that sort of
injury build up they're suffering the wrong side
ah hey sir like next round
Gropy's been so like in the game or not in the game tonight as well
yeah it is true and I think that's always the element when I talk about like
superstar players and I guess this is just a similar sort of statement and
And there's the bout of them, and we pass them, Sark picks up the rest of the kill.
But, deadshot, he was 7 and 1, and then I talked about it, or 7 and 2, and now he's 8 and 6.
But at the same time, Wood is showing up.
And now Sark fell out to the team.
In the meantime, Groobie's hitting a sort of even game here that...
...the rest of the team have sort of struggled...
...to stay that step ahead.
You've got the drive on towards the boiler side.
shield is on the bottom of the stairs 40 seconds now as you said the verticality would have been nice to have
they don't have so they don't trust that they can kind of keep the holes that are otherwise
pre-opened or put together there's some fear they're going to get swum on they cannot lose a body before
this execute because this execute past the land 20 seconds there's the clock the first smoke there's
yoghurt getting with it as well the sequel goes close but it's not quite well enough there's the
a
DEDICATE fight on the doorway and Starks wins it out, they go into the plant with the shield,
pop the fire just to keep one of the contenders away, deadshot just swings up the kill but
that leaves just deadshot alone in one versus three and let that head back above as well,
they've got one body on the kit so he can't immediately get there, got a shield, sorry
I forgot about that, that shield comes into play, works well for them, ask his job, get
that diffuser planted and he did so in good fashion. Um, look for Jacob's not ideal. You lose the ram. Um, but they still had a lot of utility in that lineup. I mean, the Capacile was pretty crucial for blocking off those lines of sites, which is obviously one of the big issues. I think you have with the, the border side take is getting in triangle for the plant.
whenever there's a lot of different angles that you have to kind of spot check, it can be difficult
to just smoke that off. You don't have to worry about it, you just walk in and get that plant
down and that's exactly what they did. So GK, it's their first attack of the half and that puts
them out. Only two in reach of winning out this map, so fanatic. We've got some work to do.
a brief tech reprieve which are wonderful person in our little little head phones the
talks to us did tell me the reason for it easy and I didn't quite hear him I was too
busy listening to you thank you is that good ways up I think that's a good thing I had
I've been told so I'm just going to make up a reason. Um, the mouse, the dead that Starks
was using to scratch the side of his head. Um, he needs to swap that out for a, oh no,
he scratched too hard. He actually does as he got to that. So I'm always like looking
at his jerseys. That's kind of the jersey. He's got quite a retro looking one there.
Who is that? I can't see because the tech was in the way. How is that the it wasn't?
See DGA
It's like a does that go doing a driving test. I don't even know it ends in a double F is that
It was Saydorf, but I don't think it's Saydorf, is it? I don't know how about you don't have a clue say
Why am I thinking that you don't?
Yeah, I don't I don't know Saydorf
I'm sorry, I'm sorry to disappoint you with shocking especially this time of the year this time of the year. Listen, I was up late. I was watching it. Yeah, enjoy it. I mean, real type two fun. But yeah, that's how you get to the end and, you know, then you're like, Yeah, we won.
you know then you're like yay we won well okay I wasn't like that I was much
louder much to the chagrin of my neighbors but I'm not quite there I'm
not trying to fist fight Leo over the final but that death's also did you
hear them yes yeah I work every time there's a pause we're gonna win we're
We're gonna win. We're gonna win.
Take time out.
Fanatic. Time to talk.
Immediately after, obviously, the tech time out.
This is...
I guess it's one of the sort of backs and forth, right?
Whereas, as I said, they want to try and cement a second site.
They want to get themselves the guarantee on the 4-2,
because for everything I've said where this could be a three-mapper,
there's only really a fanatic can live up to what they can do on this first map.
And if they can't, then I kind of worry about Chalet.
Yeah, again, I think that's the worry. You have to win a win your own map pick. I think that's going to siege 101.
So obviously I think for Fnatic, you have to win a round. You have to win a picture almost before you get to the A-rag.
Um, but yeah, Nadek have to try and figure out something, cause...
...Darklings have two behind, GK only two more to go.
And they still don't have that top four available, they have to either go back towards that basement or go somewhere else, and well...
...the decision has been made, it's in towards that mid-floor.
Look at the lineup again, nothing surprising now.
With that Goyle there, we have soon a, uh, a kinda, a new, uh, ish...
It's got to play come in with the Goyo where you'll set the Goyos in the default plant positions for that bomb site
as we know it's a very plant-orientated bomb site.
And we've seen players put their Goyo mostly in towards the little kind of bump area
where your shield's in default plant, and you just impact it,
impacts not only going to do damage to the shield, but then also put the Goyo and then get your kill.
So I wonder if Fnatic have done that with their Goyos just to really buzz GK some issues.
I mean, you look at GK's lineup though, this does not strike me as this bomb site's kind of go-to lineup.
It's gonna have to be a top for them, they're gonna have to try and roam clear, just try to get into this bomb site, I think.
It's gonna be very, very difficult for them. No smokes.
I mean, you've got a Grim, really, is your only form of utility. Everyone else is kind of...
You've got a Banna, hard breach, but Ash, Okabe, Blackbeard, those are operators you want to be taking fights.
I was waiting, I was like, evaded breath, holding on for just that, I'm really a little
bit thinking it'd be slower and then Starks just drives in, swings his way around, he's
back, regardless of the football's up in the back of him, he's trying to cast the back
of a soloist that just slips away, but Starks doesn't want to entirely over commit, instead
he gets himself a slightly wider angle open, lets the team show up and offer some support,
on towards the sky bridge, towards the backstab on the site itself, up off the site even as
they try and structure themselves quite close towards the fight. It's a different approach,
right? Think about the focus on the verticality we just did not see last time round. They're
trying to drive themselves into these engagements and Goya goes down, but do you think there
is there anyone to help? Is there anyone to finish? I think they're too out of range.
They've otherwise got to use gadgetry and they've baited the cover there!
The flash on towards the man goes to the pick up.
The shield is a second too late and you poor instead get smithed.
They surrounded them like a wounded animal.
They let the cries bring the rest of the fanatic enclosed.
And now the wounded animal is the only one left.
It is in court with the flash.
They know roughly where he is.
But look at the position here.
They can just go to the plant.
They have the shields.
They have the round off the fanatics timeout and now, now, now, GK, they have themselves
map point on their opponents map.
Yeah, GK just ignoring the site entirely going for the road less traveled by, which is completely
fine.
I mean, both viable.
I think the kind of fighting the roamers is obviously very likely, very time consuming.
Again, always at risk because you have to go and have engagement. You have to have these gunfights
But GK hoplin and what they have I mean, they've got sorps who's gunning which is always gonna be a big bonus
Let him hop in the ass you can go and do his thing
I mean he essentially got two kills confirmed there. He obviously gets the opening gets that down on honestly that down
Then more damage than it's worth trying to get that revive off with such an issue
Yeah, because it drives players out of position. Yes, you know, the down happens they can try to revive them
But then look at deadshot trying to run over to protect
Is there having a great last few weeks
And you just hope it carries on when they obviously get to Paris
Now it's this sort of element of
Right, what do we do here the side of fanatic they haven't been able to really activate GK
They've already obviously statistically improved on all of that previous recent showings on this map
Well, I mean to be fair
Yeah, when that what so the three previous games fastest pro Falcons secret the giga blade on this and they got
Across three maps they've been able to match that already
Which is good good improvement
Good mark. Oh, and we got a lot of rounds as well
I was a practice far. I mean, there's got three attacks still remaining in the grand scheme of things if we get to O.T.
see. We'll see a fanatic want to try to make their comeback because that's what they need.
They need free perfect rounds on every bomb site. You know, they're back into their initial
rotation as soon as the bomb site that they went to first and they won very convincingly.
But after me, this isn't the issue. It's not the top floor. It's the two sites that
they just lost. That's where we're going to question them and see how they can adapt
to that. Obviously for top floor, I think they're going to set up the exact same way.
It's up to GK to change what their approach is going to be because it didn't work for
them the last time. And it seems to be, again, pretty tables orientated. Um, GK, I assume
gonna be looking for that mezzanine clear out. Um, have dropped the demos, they had
this the last time, trying to get the demos in below, but I think instead of using the
demos, they're going to get a much safer approach of clearing roamers on mezzanine. You're
bringing them on, I mean, an operator who has escaped the banning phase, which usually
doesn't happen, and this operator could just walk in and take down. There's no better operator
you can walk in and just say this corridor of this room is now mine and Monty.
At this point they might just try and strong arm this final approach on the corner of Ops.
You can see Sark's on the far side just offering a little bit of whip towards it and groupies are
just down right at the stairs. I wish I would have driven this angle and remember some of the
companies say last time was Fnatic fought outside the site. They sort of put their arms up and they
instead sort of bring it on here look at how much utility they've got to stop him and get in the building
this point that's all this smoke comes to this use just stopping him
at the bottom of the rocket stairs the chunk is used half of the shilligas
and now they're to the back and now they sort of go and yeah two minutes has sort of cost them
they have the goyaos they have some of the approach here they try another 20 seconds
so you can get it popped off you finally gobs and groovy almost went down
What's that? Was it a kill?
Yeah, Salts takes a bit of damage from the back, they're driving into us.
Despite the... Mr. Matt, is this somebody in my...
Other side of the lot.
Okay.
Crazy for a second there.
Well, there's a man right in front of him.
We can't quite get the kill.
Yipo does find the end of somebody else.
The shotgun on the door gets asked as well.
And then this...
The first area, we really just find that shot.
With 20 seconds...
3 of us is 3.
Let's go with the driving towards the side.
And that sort of...
External game of keep away seems to be ahead.
I mean, it's, it's a hunking
bombsite to attack whatever
up against the chunk. The
Goyo and the smoke like it is
your time just vanishes in a
matter of seconds. You know,
he's seen two minutes. They
burned for all of the smokes
and then buying the Goyo hits
the smoke. Like it is. Your time just vanishes in a matter of seconds. You know, he's seen two minutes, they burned through all of the
smokes and then banged the Goyo hits grubby and he just knows, oh dear. And at that point, you lose that Monty who's going to be that main
driving force. That's going to be the player to get you in for a plant. And he's in such a sliver of HP, has to rotate all the
way around. They just don't have the time. They don't have the time. Yeah, tough one again for GK. Top floor, not great for them, but
It's not the top floor. I think we're worried about for fanatic. It's the other two bomb sites
They now go back downstairs in towards the basement. They lost it here the last time I
Think this is the sort of trouble though. It's like as you said, they've got to try and get that perfect three
They've got to try and get that mentality game if you set time out and it didn't net them the results that they wanted
I'm just waiting to just have one more landing to do. How do you apply the lessons that have worked so well to you?
on that singular side, on towards the other two, they're much harder to fight your way
outside, they're much harder to get external, you can hold aggressively on the boiler stairs
as it seems de-packed will, you can go for a bit of a roam as it seems de-shocked will,
but outside of that, I mean, look outside the building, there's definitely a method
of doing it, but then you look towards the responsive gk, if they're gonna go loose,
you have a daemon, you have a dockerby, you have a grim, you have all these great shutdowns,
that sort of play, that sort of style, they can see the smoke of Deepak heading up towards
this door.
It's not going to make it to go for the fight, it's a dead shot that's still trying to lean
outside the building and I just wonder where this first engage one is going to go.
GK.
Didn't take off for that, potential clear.
I've scattered right now for the attacks but you can see the defenders, I mean there's
some curious positions. You're looking at Deepak right now, he's probably in the hot
seat and Tarko's looking for him, but Deepak, let's slip away. Maybe Grubby looking to see
if he can find a gap. Again, he's on the graphic, great for hacking away any traps and you do
a Fenrir on board. Also really good for hacking the Skopo Shield and just removing that element
of that upgrade. Oh, what an opening pick there for Yaga. Well, the Hexen Wizard is down again,
in the desert. So far in this
half is one, too. And lost to
of his opening fights. And
well, I think whenever you lose
the opening death here. On
this basement, all of a sudden
fanatic have a lot more angles
that they have to watch because
you've got that extra man. I
mean, there's four different
ways into this one site,
excluding the hatch as well.
They've got the hatch you can
maybe drop into if you need to.
So for fanatic, it's a lot of
door watching is spotting that
for those gaps. And I think
Gats?
Track comes through, they've got themselves the pressure on towards Darks, they're still
trying to force this fight from the side, it's a minute on, they have time and how has
that happened?
Dripped it right on by Smith, now that's the pressure on the side itself, you thought
that would go down to the impact, they're going to see if they can try and swing around
to get the follow through, but they're just rolling and pushing and crushing and
well as blows get traded out and there it is the final throw towards it.
GK masterfully took control of that their opponent's map, Fnatic unfortunately found
themselves falling a little bit short as well as far as start today they're down.
Yeah GK shaking things up being able to break Fnatic on Larry. So for GK they've
Really improved on their lair or is it the case of fanatic and maybe with the way down player?
Wow for us. It's a quick break first
Pick up the press, and you know it's not the way
I ain't gonna get caught, breaking it right to the bone
That it's not me, it couldn't be done
Pick up the axes, you got it
We want the action
Lights, lights, camera, camera, you got the action
We want the action
I think that's a good point.
Geek a win that map one in the
series. They are now on map
points to make it directly into
the group stage of E W C. This
wasn't even their magic either,
and they clearly made the
difference on attack. Yeah,
was a very impressive
performance, and we said right
the very start. I said right
the very start. Yeah, what
what the geek a house moment
just like think they showed us
They of course defended well, we showed them their trick, we showed how well they did to get themselves 4-12
But once they had that scoreboard pressure, once they had that advantage, they rolled their attacks
I think you know the fact that they saw it out in regulation, the fact that they will play in shields
There's different people playing the shields and not even just that they found in the gaps
But they were getting aggressive, they were doing it at the same time, actually showed that they've got some sort of students
They're still annoying to play against, like I can tell you from an agile perspective
It must be a nightmare because they keep on changing players in different locations on different operators
It's a nightmare to track of them because they're never in the same spots
They're never playing the same strat. They yes played the shields a little bit
But there was also a lot of occasions where they drop the shields even though it was fully open for them
Like they were some really like surprising moves as I said from the attack
And I think that's what makes geeky really hard to play against is they're unpredictable all the time
And I think once one of the operators that I really so associate with be keeping really strong
I played it in the very first game all the way back in stage one all the way back at the start of stage one Leo
Against G2 on fortress what operated they use and abuse silly snake and
They'll be and there we go. I was not far
That was a lot through and it's basically not been allowed through against them the whole stage because they are very very proficient
We're using well that group of operators that you just mentioned
But especially the dog pee as well in terms of you know creating those gaps in terms of ice light and defenders getting them out
Obsession and then hit in a gap elsewhere
And we're seeing that especially with two players on the side of geek a going up against their former organization
They have the strad book. Yeah, absolutely
There there are two players that I think really benefit a lot from the lurk
You know like it's two players by the way that
Rotated between ten different operators in five rounds. They are never using the same operators never playing the same roles
Not much. I think they're the spice that makes geeky a little bit unpredictable, right?
You guys on one side backstabbing grubby is on one side backstabbing socks is on one side
They're all switching all the place all the time and the fact they can just flex around so many different roles
Just means like once again, just how hard it is to read them
So happy for grubby as well just on the personal level because you know
He's back in place with an attic stuff going back into this league and I doing as well
There was always a great play there even though they'd go slightly wrong on the two previous teams that it was inside
Yeah, so it's good to see him doing well alongside sites like you say both of them previously represented the fanatic organization as well
So far they're making rather quick work of their former organization
I want to bring up the map veto to then focus this conversation on the second map because as we already mentioned that wasn't even
Geeky's Mepic we're going on to their Mepic now
We're gonna go to Shelly and something that you two to always talk about is that lurking play style from JK
How's that going to go on this map?
Well, this is a real spanner in the works,
because I think both me and you are expected to win Laleo,
and then probably Geeky to win their own map pick of Shalei
and then get us to the other side.
Now we're facing the fact that if Geeky get it done
on the line, on their own map pick in Shalei,
it'll be a clean 2-0, the secure group stage,
the $18,000 game and all that will be theirs.
But I think the reason that Shalei lends itself well
is there's a lot of entry points into the map.
There's a lot of places that you can safely get into the map
and basically decide a safe quite quickly.
Think of the sort of thing.
walk-ups pretty much half the map, whip the scanner out, see it's clear, and then get yourself
established inside the building. So many maps you can't do that. So that's why DK are really,
really good at this stuff. They can find the gaps, they can find the lurks, and they can grow from
that. Just also a really easy one to call about booking things, right? You start with solarium,
you open a bathroom window, you poke around the bomb site. If it doesn't work out, if you don't get
trophy controlled, but because there is a room somewhere in dining that prevents you to get
trophy then solarium, you just flip, you go, you take library side, you can always have some pressure
of his door, you can always have some pressure on master door, master window, sorry, to cut
off anyone moving around when you're doing this. It's just so good to have cutoffs everywhere
on the map, whether it is on the top floor, because it's always we're going to have the
main fight, four bar, four dining, it's always going to be the same story.
And when Kike got on the defense for this map, they actually seemed to really excel.
How many times have we seen Robbie in a difficult position, power position, whatever.
On that castle.
On the castle, and he just wanted just to play there, just survive and stay alive. And
And I think the individual ability comes into play on this map a lot, and that's what GK has got on a bundle of soft.
Yeah, I'm just wondering, you know, are we going to see some of the Gunter strats that we anticipate from these guys, a Castle Band for example?
That's the question, right? I mean, and I also want to know what do we want to see from Fnatic because we talked about the qualities of GK on this map
and what might help them towards securing a 2-0.
I think when we've seen Fnatic have success, it's when they've really timed things well together, and they've actually struggled with that.
Struggled with that. I think online when you looked at a lot of the engagements that was happening and like yes
This was because of some of the operators they allowed
You know one guys get a dope to be called and you know, maybe run down by a couple of people
But if somebody else isn't aggressing with him at exact the same time playing with his teammates on those points of aggression
That's where they were getting picked apart one by one by one
And this isn't a team that you want to do that with the way that you beat this team in terms of geeky
If you double up and you choose when to get aggressive onto them rather than them letting choose when to get aggressive onto you
So I think that's what the finality halftime team type will on halftime
between maps team top will have been about was time in their aggression getting it together and then going from there
This is a map where if you don't do that as well on shall I they're going onto a map that can show that weakness even more
I think one one cool thing that they could do really is trying to abuse intel operators, right?
Because if you think about it, you're gonna be widespread on the other side, right?
So if you use Valkyrie if you use a co if you use this intel a little bit more aggressively maybe bring a mosey
I don't really care, maybe a pulse as well, you know?
Intel operators that are gonna enable you to go and get aggressive
on the few guys that are gonna be isolated on that map.
As soon as you get that opening pick, you're good to fall back.
Second solution, when I faced these kind of teams,
I remember your old chaos check that used to play that way
with creeps, self-droning and people lurking around,
it was a nightmare to play against.
I don't think it was a good team whatsoever.
However, it was annoying to play against them.
And so the second way you deal with that situation,
Thanks, Mike. Yeah, no worries. I mean really poor strategic death overall. I don't know what the stuff
I wasn't on the team. I
Anyway, so either you take Intel apparatus and you double up on some here that I isolated either what you do is instead
You go straight to the bomb site player turtle layer upon layers of utility and you play the game off
Yeah, good luck problem solving that you guys you cannot you guys cannot problems or anything if you don't lurk
So just play and try to clear this utility and as we see some of our players
You know looking a little bit relaxed leans back hands off the keyboard. We are remaking our lobby
So that gives us some time to talk about this game a little bit further
If you're just joining us geek a have won the first map that was for that X-Map bake
They're now looking at prime position to secure this. Yeah, and they really are I think I'm just looking at the lobby getting created
I think for that exciting on the fence and if so, I'm
Moderately surprised because also this is geeky's map pick and if it's geeky's map pick fanatic chose the starting side
Now I would largely say that on Shallay you want to be on the attacking side. You can set the tempo
You can go fast. You can go slow. You can clear you can like you can shall is a really malleable map
You can play it pretty much however you want to play it. You play shielding play without
There's so many options when you're on the attack and I think actually that might come back to home for an asset
Because they've just lost lost their map pick
They're not in the run of momentum and then going into what is considered the weaker side on Shallay
It does surprise me that they picked them
I would argue that you're also way more proactive in general when you're attacking on Chalet.
Because you're basically setting up the game, right?
And then in defense you have to react to it some ways.
So I think like, if I'm the one with the momentum, or if I'm the one in the case of Nadeed that doesn't have the momentum,
I don't want to let the other team be proactive on the map.
I'd rather take my fate in my own hands and just start attack.
But sometimes some teams feel more comfortable starting defense to restart that momentum, rebuild their confidence.
I would, like I said, I would expect them to talk about the timing of their aggression.
and I would expect them to talk about, from a massive point of view, getting aggressive together.
Wouldn't Spryzmin and Shalyn now, if we start seeing them spawn big, getting running out,
you know, being aggressive together, but early on in the round?
Maybe they weren't counting on having to start this map on the back foot right, having lost that first,
but maybe that was part of their conversation as well, with starting defense here for this one,
but since we have a little bit more time, any player that really has that pressure on their shoulders to keep themselves in here?
I think of a set of Nadek, maybe a dead shot is the one that, you know, was the one dropping multiple multi-kills in the few live games.
He did drop two multi-kills in the previous map. If he can step up again for this team, it would be the right moment.
The good news is that the match is finally ready. We'll dive into map 2 between Fnadek and GK.
Thank you very much. A wonderful desk, a wonderful film, a wonderful chat and a wonderful, nice way.
way across to slip in towards
Shao Lei, Demo, Oolala. He's going to be the ones to get themselves off to Paris. Well, a little bit more in their pockets. A bit more of a sprick of this step.
This is it for Fanatic. You've lost your map pick. You now go into GK's very strong map, which they're for no one.
Fanatic falls in your port. I mean, it's up to yourself to get yourself out of this. I don't want to say mess, but certainly not an ideal situation for
to be in. So, for GK, confidence is going to be for the roof. You broke them on their
map. Now you get into your map, you get to start in the attack as well. I completely
agree with Jack. I think attack is always the way that Charlie flies out. So, that
is going to be going, in my opinion, the weaker side of things.
Let's see if they can try and mark on things. I mean, it's the challenge, right? Because
For the conversations that we had before the turn of the half, GK,
they needed to work on that sort of attack and this whole thing I gave about like,
if they lose the smat, as long as they improve slightly.
Yeah, past Annie, they improved so well, they won the blimmin' map.
So, this is that worry of they're on the high.
They're on that sort of sugar rush.
The same way you talked about the chalet of yesteryear,
aka last week, that, well, they're DG2, they've got this energy from it.
There's a much more recent energy.
Do they have any water or demons as they've been able to get over?
Now they're hiding the Kaid.
See if they can make a play, obviously.
Oh no, they're not. Dead short just took a while to stop moving.
Maybe they're hiding him. I don't know.
Help your team out, buddy.
Scratch them with the bounce again.
Is that first an Ariban I think we've ever waged?
I can literally never think the top of my head
when we've never seen that off air be banned.
I get it. I think whenever you kind of look towards that top floor,
the setup you can do towards the other side where you can block off the solar
windows, you can then also just drop off the bathroom window, jump in.
And he is really strong in that context, but I never thought it would warrant a ban.
So I mean, surely if you're GK, solar takes are going to be on the menu here.
I'm gonna see if they can try and obviously drive in with the shield. We saw a little bit of someone to use towards the tail end of GK's approaches in the last pack.
So I'm opening up with the drive in and the Blackbeard to remove the tracks. Steady their way across the top at a classic sort of approach here.
You can see Yoga's going for the split on the back end. I'm kinda gonna do the thing that we complimented them before we just find the outside building.
So a little bit more sort of vicious here, as citizens try to just remove the
Stelmas on towards that single swing wall, but I haven't really, and now where do
you go Smith? You just sort of hold on hope that when you go for a swing you're
in the right place, they're inside the room itself, they're not giving themselves
over too much, they know that there's probably a player towards the top of the
stairs, but instead they'll just go for the pinch there, they've got somebody on
the far side yoga that's still watching and waiting elsewhere, sucks the
Davos going under as well. It's just a surrounding and an isolating of this thorn
stuck on the top and while yoga actually gets out and to where it covers dead shots somebody tried to offer some support
Underneath I'm assuming that was the rotate
They swing round and I mean he's looking for a third here
He's gonna try and force him further down the stairs and further away
So it isn't that to find one for his trouble is he gonna try and get out with a shotgun he's
Somehow oh, he's gonna say his apes he does
just about citizen
makes it back to site using the fire extinguisher cover
is cross
but I mean for GK they've got what they want
they've got library control they've got the man advantage
they've still got operators intact
you can up up the walls that being asked on the A
so they've got a way into the bomb site
when you look at the side of fanatic
they don't even deny all that they have left as a C4 from DPEC
And this, they're gonna see if they can try and just hop on towards the default wall and
you can see the demos are still going underneath and obviously no current tracks to operate
with but can utilize great gadget and a bit of gadget trees, citizens caught out just
going for the cross-eyed view, let's keep hope on to early with wizards picked up the
kill and look at the drive from wizard!
How's he done the yoga?
A massive trade-out. Citizens fill on the ground. He's between two of them.
D-Pack. He's had many clutches before. He can try and maybe isolate one of these engages one at a time and
no, he cannot is the firm answer.
Oh, Yaga.
Just catches them as he tries to sneak up on that player in towards Solar.
Ah, GK.
Almost squandered the opportunity. You can see that
the idea was to get, obviously, grubby in with the diffuser.
try and get that plant. We'd mentioned how the only form of denial was that C4.
It was tossed out, naturally asked, had to try and stop that C4, shot it out of mid-air,
but at the same time, Wizard gets swaying, he's getting busy. So I do like that they
kind of retake here that Fnatic had went for, but just didn't have the numbers to capitalize on it.
He's always right inside the side of all these so he's always just I don't know he's in a shit
Is listen
It's just like it the place each he's just he's like a big retriever
This is just you know sometimes you need little
Sometimes you need like a fun desk
like
have some people in offices they'll like those like exercise balls and they're
like straight away I've just fought absolutely one of the office straight away
straight away I was like yeah was that one no I don't know that is it was
it's what sometimes the first thing early office yeah that just about adding it to
your desk as well so everything goes for dinner
GK. First out at the first attack, Fnatic. Sort of widening gap of how many rounds they've
won in the tacked on back to front.
Shove them alive.
We've got more and more trouble here, obviously as I said before, and as you sort of rightly
punched out, the exceptional side here for GK is going to be on that defense. Maybe Fnatic
wanted to try and get as much of a ground swell as possible here on towards their defense
and sort of take them a bit cold.
Activating sharp throws.
It's a steady fish for the first engagement.
Across the side of the library, they're good.
There's the guys in the repellent.
Wow, how long?
No, OK.
Not long at all.
That's going to say, how long are you going to stay around here?
Not very long.
They're quite spread out for what it is to hold here on towards games, though.
They came for GK.
It's that opportunity spot.
It's like, yeah, spotting this map.
this shall I with all the staircases is a nightmare I think for defenders unless
you're bringing just a copious amount of traps to really get a lock down on these
attackers and have only just the four in the four can put everything out see what
that the first goer first up through the floor but this round is a one to forget as we've
passed around still the play out it's a one before for dead shot now look this has been
the miracle work in the side of fanatic but even i think this is too big of a task form and it will
be gk if won that round in very quick succession okay when do you have the conversation that's that
sort of worry right because remember that the timeout didn't net immediate results with fanatic
in fact i think it only net one successful round with four that happened after it maybe three
can't quite remember. Here now, I've obviously the previous map from this one, and past what,
six rounds played. Four of them, no, five of them have been attack rounds favoured.
There was a set of GKs that were a bit of driving, the pace of this right now, and you do worry it's
In some regards, this is kind of how we expected this map to go.
And it was a promise of a back and forth game, and here's me with first,
and you'd worry that maybe Fnatic could just run out of steam.
In some regards, in GK, they're just so fired up for it.
I mean, you mentioned how it's kind of a scoreline we expect.
GK going on the chalet, again, confident.
It's just we didn't expect them to be one map up, going in the chalet.
I think that that's obviously been the game changer here for GK.
I mean, somebody needs to step up. We've talked about how, you know,
Citizen has had great moments for this team. Deadshot obviously,
DPEC too, I think he's had a good stage. These players need to be stepping up, you know,
they need to try and grab the bull by the horns and just try and get some rounds on the board.
Give yourself a better momentum because you don't want this turning into 3-0,
which could then be a 4-0 and before you know it, you're 6-0 down.
the pace at which shall I can kind of just engulf you if you're not ready for if you're not ready to deal with the
Kind of fight so that you're gonna have to get into shall I it's a lot more gun-orientated
We've seen the opportunities part already that GK have went for
You have to fight you have to win your gunfights
I'm wondering why they can try and just formulate a little bit of a hold.
Obviously they have the choice to fight, the choice to deliver the benefit to losing instead.
They double down, but they're much closer.
I was waiting for him to see that drone though.
Good on the side.
It's a much more held together hold this time.
Right, I've got the mirror window.
across the window instead they'll try and pull the pressure from the back to twitch drone just
slipping its way across making sure he's nice on the hot fan but the mirror window would be that
real perfect prize is they're caught out not that easily it's very scared and very skittish
there is the catch on the mirror window and well once again as I talked about with the
the salmons that just makes it so much more good to hold that angle.
Well, Robbie is gone, Fanatic.
I picked up the first opening picker on Chalet, and oh, you get a second one they do, Smith.
Finds Yoga. It's a much more stable hold, but then Smith just gives his life away.
Picks on the double window, and you for a two!
All of a sudden, GK!
They've got map control, they found two picks!
Oh no, a furball!
Yeah, you don't want to say, like, chalk it, but it's like a run for a dream 3, right?
It puts you into the 3s or 2s, and it's not even, obviously there's still a lot to fight
for on this round, but it's the little modes like that, they just didn't suffer from.
Here's one, on the back, line deep back, for all the clutches, is they're able to try and
to find themselves now and
isolated two versus two.
People won't quite catch anybody.
Great positioning from ask is able
to tear on towards D peck and
you know, just need to have a
conversation here for now. I can
get these crossfires. Get these
guns the same way that you sort of
talk about it on the start. They're
going for the plant tucked in. It's
an off the piece. Plants pop.
They're skiing success here demo.
And it's three in a row for GK.
You don't have to play kill, you want to play plant.
Orn shows where they are, it's just in towards big window at that point.
You don't have to play kill.
You play the plant, second player's always going to be able to cover the rotate.
That's where he's going to come from.
Yeah, good decision making there, overall from GK, but I mean around for fanatic, they
sat really good opening engagements, 3v5, and then U port as a madness.
It happens.
It's the worry there.
As I said, there's an element to Fnatic's gunplay and that sort of energy that they had in the opening map that we're just not getting as much of, we're not getting the sort of pushing out, we're not getting that applying pressure.
Fantastic for me, boy.
It's rough because we know what that gave us, we've seen so many brilliant moments from them if you're out.
And it's actually if you look statistically at both these teams how they came in towards this
And it's played a GK pretty much led on every single
Generic stat that we track right sort of attack success rate defense success rate entry kill
Multi-kills
Plants especially GK very plant-driven team 20 fanatic and the difference is okay
GK were fourth in the list of turtle plants at 20, Fnatic was sixth with a 11.
There's a massive drop off between the pair of them.
There's a lot of heroics and different styles of play.
But the one thing that they were very close on and were both actually tied for first was trade.
Was that trade game? Was that sort of interconnected responses?
That ability to hit and hit back when they needed to?
And it's just been a sort of missing form factor here.
I need to do something for that it says what I mean with shall I you could just be swept
up in it and things are going from bad to worse.
The kills very lit on the side of the fanatic nobody about two kills.
It is an issue everywhere from GK having a pretty good game so far everyone in the green.
Fnatic, I dig their heels in towards Library.
A few players scoured around towards Blue. Fireplace, kind of triangle it.
Down all these off-site rovers can try and play around and
refry from each other more importantly.
Let me give you a little bit of a dump in towards this and there goes the first nade.
And I get out of there, now we can. Easy pinch from GK.
Very simple stuff.
The fanatic. Who's next? Who's next in the Chocoblock?
Oh, that's such a beautiful one.
That's it. It is that missing trait.
This thing I talked about, that's so good at isolating them,
and it's Smith's turn.
It's a Smith's cheese around there on the swing.
Hit him with the secondary and just the pressure.
Applied, and applied.
Now, the five versus three, they've obviously utilized the bees.
They've still always got the black beard on the table.
They've got a damn much track to turn its way around,
and they still have four grenades, two flashes, they're absolutely put together here.
I mean, where are the turrets? Tyre was trying to get a swing round, he goes!
Oh, and now it's back and forth, leaves just dead shut alone.
Guess the head, I'm gonna get the plant though, as I said, it's a different approach.
But it's an approach that works very, very well.
great job GK just what can you say in the confidence is with them shall I is
working really well attacks yeah it's flowing it's simple simple siege you're
the utile dump combo that with the nades clear those players out of those
tricky positions
I mean, they just look deflated.
I mean, the faces on them. It's.
It's not confident that fanatic
have right now. It's quite the
opposite to the time out is
amen. I mean, the time out coming
in at four or down. Yeah,
those are maybe needed to come
in the previous rounds. It did.
As I said it, like, I think
I'm a bit needed to come in the previous rounds. It did as I said it like I don't use the term
It it's a bit chalked
Lightly, but they're their headspace. They're mentality you can tell from the way they plant
They're able to get themselves the foot up and then they just can't
Dig their heels in and sort of claw the way back the one round that they've had the opening kill
And then it's flipped back so quickly. Yes from some brilliance, but then then there was a silence then there was something that
They just didn't suffer in the first map here.
A lot of them, unfortunately, running onto sort of negatives.
They don't quite have a superstar opening and ask, 6-1, brilliant start.
But otherwise, it's been so balanced from GK.
They said the fundamentals have been brilliant from the team.
Right there, driving in, they play behind Blackbeard.
They're running pretty much the same comp for the same sites as well.
as well. There's minor changes here and there. The removal of the Capitao will limit the approach
on towards the sort of ground floor if they go back to Bargain, but they're not even doing that
way. The Capitao is poor. Instead, here, try a kitchen for the first time, and
maybe they can try and find something. I'm wondering if they might venture them up
a little bit more. It's hard to say. Other than they need to just sort of pick themselves up,
sit forward in the chat, get themselves, remember who you are, Simba.
Feels as if that's not where they should have went, in that context.
Is he okay?
How's it going to be this time?
I mean, this, I think that the Blackbeard as well has been working really well for them.
You know, that shield, a couple of nades and a lot like Charlie,
where clearing players either stricking positions is very important and you're going to give
what the shield operator has needs a really good time on this map and yeah you can see
why gpr are running with it and sticking with it.
Fanatic once again, I mean they're there, the roamers are really trying today for fanatic
like they are extending heavy, they're trying to bring a lot of utility, we all see smiths
in this position basically every round it feels like with the one I break for dealing
of that you tell but GK just don't care GK are sleeping this much so well these
rumors are just not hindering them at all
cut out before it's even tighter this time yoga drives the cross-off tucks the corner on ivy
and they learn how to swing down the stairs
There's a... on cam as well! Oh no!
Oh no, they obviously find one. There's one right back.
Beautiful shot there from that shot.
They've got to find three more.
He wants to get this one over and he cannot.
GK are going through the motions.
Fnatic, they're going through it.
This is an ugly sight, isn't it?
I think GK...
And they're hitting it like a steam train.
I mean these roamers again just have no chance of hitting everything right.
The basics are here in abundance right now.
Or GK.
Doubling up, tripling up, having the pinches clean.
The way that Shali attacks...
The way that Shali attacks play out, where we always talk about it, it favors the attackers
because of the amount of crossfires you can establish.
Defenders attempting to hold their drop-back positions
in towards bar, in towards top fire place, in towards library.
The biggest thing that they always have going against them
is the amount of window traffic that can be applied from the attackers.
You look at the 51 window in towards blue,
that locks down cut-off points in towards fire,
so if anyone's getting back to site, you then got the double window.
Again, you can fight players on fire place,
you can give your way into the building to cut down rotations.
It feels like G-Craft is playing the map. Like they're just doing what this map is designed for and they're doing it to stop your eye-standard.
Will they get that floor list? Will they have that drive?
I mean obviously it's one of those results that it takes about. It's sort of stuck with their energy on the previous map.
It's just the growth that this team has taken from the sort of start of the split.
Obviously, you know, I haven't really highlighted it too much, but when these two teams met at the very beginning,
Fnatic took it really plainly, as well. It wasn't really a fighter of all, and I mean, revenge is a dish
best served in best of threes, apparently. Fnatic, once again, I've lost the opener.
They're shooting at us.
They're shooting at us.
And it's deadshot.
They're just pulling back.
Ruby is caught out.
It loose the shield.
And they're just trying to send it in towards...
Any way that they can find a fight at this point, there's...
They're just going to take a bit of damage with the track on him.
Yoko gets deadshot.
Deepak cannot get the cover from up through the top.
And out of this point, they're just...
And they're just opting to swing into fights here.
Okay, just take their time with this.
It'll have the round to go.
Let's give time to figure out how they want to go about things.
Certainly one of those rounds now, where it's a bit of a lull point,
like we haven't really had these so far in these first five rounds.
Really, the next kill could decide, I mean, for Fnatic.
We get the next one, back into a 3v3, doable for them.
GK, I mean a 4v2 again, they can stow for a while and depress this fanatic defense.
Looks as though they're still gonna stick with the library side of things.
I mean, Yoga has got...
Boy, I have to learn inwards lobbying.
Everyone's in sight for fanatic, everyone happy enough to try and land their stations
and land on the hatches.
Minute remaining, but GK still just get themselves in position. How much has really happened?
I mean they're not really over extending the hand right there. Gonna open for now equal lean in
Just clean up the fights the removal of the kaid claw. It's pretty good a focus down the times
They've gone for the approach towards the sort of half wall they try to like tuck themselves in
He usually has an enacted into the planet itself.
There's been multiple sort of kills across the board and multi-kills.
There's DPEC here, close on the swing, has C4.
Two of us trying to have us up in 15 seconds.
I mean, there's never a time like the present.
There's one, the surprise.
There's the C4 from Citizen for the cross and...
Oh!
TK still winning out, you fool!
Just sent it in!
He must have been off a store now to get that line up. I mean both of them must have just been
One behind another
Yeah, we didn't see it. It's gotta be a double yeeb
Wow, I don't know what that means. Let's ask our family in the studio. Oh
My goodness, it's a G2 died for this. No
I mean, hey, there was all speaks for itself here a 6-0 was a very good statement
There is a complete lack of team play on the side of Fnatic.
I think so. I mean I was expecting him to play Shallay, get in the defence, get aggressive and do it together and...
Well, what do I see from Fnatic? When they're going against GK on their best map. Well, one person dies, second person dies, any kind of refrag.
Citizen not really helping his teammate there, doesn't get him one and managing to get away, but that's just round one. What happens in the second round?
Okay, you know a guy's coming bottom blue stairs one guy peeks him anybody else on fanatic
Why is the double swing? Where's two three four players? No, and this is uh, yeah, thanks again
What's he do? He then walks up on the next angle gets another one V1 engagement right after he breaches and suddenly
This is how the round goes from a 5v5 to a 5v2 beside a geeking. Does it get better than that?
I mean it doesn't get better than that because it's in the stick so hard for fanatic
Well, what happens in the very very next round you poor gets one kill on the window hops in library
Where's the stock player to refrag him? No. What's the mirror doing? Just saying and I think ultimately that's basically the problem
That's fantastic have had is every single round. They've just had people in their position static frozen frozen
Just like robots just almost even a sign over that will help it now
And you can't give that space to geek a you can't let them work with the hot
It's two things to me
It's it's the opening kills five out of six on the side of the key. It's the way they get the opening kills
You've seen them clear citizen out of the library corner with green with a grenade perfectly placed
The team play on the side of of geeky is insane and the first very first problem that we mentioned
Geeky are proactive. Yeah, the one problem. So yeah, they're the one using the utility
Everything is perfectly fine. They've got a cut off
They got two guys taking the space that they need they need to they are always doubling up on someone
And so that's the biggest problem a set of medic is they're always cut off guard
And I don't I don't think it's only on the side of nothing playing bad
You know, I do think that you care blinked really really well, you know, and I've got to come back to it
I've got a half one of all day. I am flabbergasted absolutely flabbergasted the fanatic chose to start even in the context of this best of free like yes
Maybe they'd assume that you know the previous map would have gone better
Maybe there was like oh well, it's the case map anyway
We might as well I don't know like when you're on attack on this map
You really get to dictate the tempo and having DK dictate so much tempo when they run their attack
There's no wonder it's 6-0. It's literally that best map.
I am flabbergasted.
Flabbergasted?
Yeah, it's a new word as well.
Yeah, I am flabbergasted that we get there because Fnatic, they eliminated the only flawless team in the stage.
They prevented us to see something on the top of the stage.
They prevented me to see Shaco in front of a French crowd and they're dropping 6-0 to Gike.
Based on your eyes of what you've seen inside of this map, do you believe that result happened that last week?
No, I've just seen that. I knew Fnatic had that potential, but again, the CC effect, I'm so surprised.
Well, if only somebody could have told Fnatic that starting on the defense maybe wasn't the greatest of ideas here.
We saw the result and how that played out.
GK is now only one round away from securing the group stage of EWC.
Fnatic, this really is your last chance.
See you soon.
Last chance to lean.
What are they serving?
Well, if you're fanatic, you hope the best drink you've ever had, and a flawless attack half to match what was just done to you for GK.
And it looks like whatever kind of drink they serve in Paris, I guess. Oh no, demo.
I hadn't even finished the preamble into the round.
And I don't even think the atmosphere...
Wait, hang on a minute. Have you got your earpieces on? Stay on the chairs.
Stay on the chairs.
you guys don't move get back if you're in the back get back to the front I mean
the castle's small peak in the Hibana the perfect counter to the castle
purchase fire Hibana pilots at range they remove them all windows and yeah now
you don't have that and false start but the issue is for fanatic they couldn't
afford a false start yeah they've lost citizen they've lost wizard deadshot
but deep-air consists of all that is left here, I mean, Ask is 11-2, what a brilliant
sort of map he has had, but then, you know, people, 7-2, we've seen him twice, hop in
and get a 2k when he needed it the most, and sort of drive two rounds, obviously, across
the splitboard of the rounds that we've had as well, the sort of game of opening kills.
Deadshot is the only one who has been able to get one for the side of Fnatic, every
Every single other round the open kill has gone into the favour of GK.
Of the rounds that he's had, four of them have had multi-kills.
I'm not sure if I've found at least one.
Oh, well, I think he's working through some stuff right now.
Well, so we're gonna stop at him again.
He's back and then just yeah three swing. Yeah, no problem. They actually you want to try to avoid she then peep back into it
So does it have grenades because he was making sure that a ghost couldn't get him from West Maine
So this point he's just holding out. What is maybe gonna be 50 seconds?
Don't say no don't sit on the roof
You sit on the roof mate. Here we go. Oh
Oh, is he gonna hit a clip as you go drop on it?
I think you should the trick shot come on the trick shot
I want to I want to add the hit markers and
Double drop a line scan into a broom through into a hip-fire headshot after just do it
He can't hear us obviously so it's been a good series
I can tell you, he's able to get starks but there's the end of it.
What a way for an event.
Yeah, G2 died for that, Leo, and you didn't even have to sit back up at least, swing
around about benefits and, well, the fourth place team for Nank.
Got himself locked in at 4.
GK, that's still driving along the lower bracket, that's been a bit of a revenge tour
and still on.
at least a bit of form there mate.
Yep.
Great job!
GK!
No complex though here, Shelly.
Perfect.
7-0.
What can you say?
Fanatic?
Just, I mean after losing, like losing their own map.
It was just always going to be a struggle for them, but we just didn't think it was
going to be that fast.
Unfortunately, it was.
Unfortunately for us.
It's not a problem anymore.
Let's throw it over to a wonderful desk for a round out of the day.
Well thank you for taking a lot of time there to describe it.
I didn't see you soon, I didn't see you soon.
Yeah, well, let's get to see you again.
You know, the kids grew up, they went to college, they got older.
It's been about three minutes since we left you guys to quit this matchup and the remainder of that.
What? What role of both over three minutes?
What an encyclimatic leave to end in.
I think we've talked about the trickshot. That's not a trickshot. That's not how it works.
Let's summarize the last round, right?
Spoon kill.
Yep, fire castle.
Four Spoon kill.
Yeah, before a sight of the building in the first minute.
Ending in.
Deadshot on the roof.
No, no, no, you missed the point.
The body shot.
I made onto a dead player.
I'm on the roof.
The trick shot.
Oh, yeah.
You could clip just like the fall from
deadshot and that would summarize the map.
Yo, if you watch it now and you are human,
you're absolutely human.
Yeah, this is certainly a way
to end a series.
I mean we don't often see 7-0s right to end the series and to see a team through to the group stage of an international event
That they'll be going to but in what way as well. I mean big props to GK, right?
I mean there's a lot going on in that series there
They start on the on the attack there
They have to go through obviously the driving seat and they make it work with a 7-0 and we know we talked about the wind
It is not like only having had the easier match of them phonetic
Yeah, again here
They make it work and they show that they deserve to be in that group. Yeah, I agree and I think in all seriousness
I think they got everything right like I'm they won la but I actually wasn't worried too much for them if they lost la
Because shall I not even a problem there to us maps that got through the veto
So they get that bit of the veto correct
They get the first part of anything they can control correct then they get into la and they actually are very successful on their defenses
They've got a new strap or a new thing the fanatic were not ready for and couldn't problem solve that gets them to defenses
It wins in their defense half they get up to attack suddenly they're playing with a big plethora of operators different ways of playing not
not just lurking here and there, not getting shut down, aggressing into Fnatic, they win
luv, great. Then they get to go to Shalloway, their homeland. They get to attack on Shalloway,
their homeland, and it goes absolutely perfect because Fnatic could just stand himself. But
yes, obviously he's on Fnatic, but he's also a GK. The way they were problem solving and
just lurking through different areas of the map, he was like a knife through but I was
fluid. They've got pretty much, they've executed the perfect game plan today, and rightly so,
they win this best effort.
Well, there was somebody listening backstage, of course, to what you were saying, and a compliment
you were given the GK and that person is Gruby, you get to speak to him after a victory here.
Gruby, congratulations on the 2-0. First off, I want to have your reaction on that final round.
Like, what on earth happened? What's the reaction from you guys on that?
Yeah, first thing, hello again. Well, the reaction from us, I know, to be fair, like, as soon we saw
6-0 from us, we just said, like, guys, it's the last round, like, let's go for a 5-0 spamping,
let's do something crazy, you know, like, they, we had a feeling that it's fanatic, right? They might
go for a rush first round so we said well let's just deny it, let's go for a five-man spamping and
well I don't know how they got the kills because I was just AFK on Charlotte to be fair and not
let us wear the kind of side just didn't see but they got the picks beyond the round and
but I didn't expect that the last round would be like that easy you know in a way and
wait we just made it work we won we played okay nice.
Hey Gravi it felt like today you guys played super loose like you did not feel any pressure
you were really relaxed all the team was synced was it also because you had achieved EWC or was
Was it just generally great stress management?
I think the more we play as a team and the more experience we get in comp, I don't think there's any point to stress, and that's how it works for us.
I think the more we spend on the server, the more we play competitive, of course, because the schemes in you right now are pretty bad for us to practice.
So I think it's mostly from the comp that you just get the experience.
And that's all you know, I don't think I think that's the best thing that when you feel that the team has no stress on themselves
And no pressure. I think this is the best when you know that you're gonna play your game
You know you're gonna just do everything correctly and those like today like this today was like perfect example
No, did you guys go into it knowing that actually winning this game would put you further in any of your secret big?
Because obviously you don't have to play through the play in the system now. You'll just be straight into the groups
Well, we knew about this but what I said to shepherd for example said well for us
it doesn't really matter. If you want to win a tournament, you need to go anyway. It's a nice
thing that we can win. We're going to go into the group stage, but we're like, oh, it's no
problem. We have to go to the harder way. We are just like, let's just play the game. We said
we want to win the EML. So this is the step that we are looking to. We are not looking to just get
the spot in the WC. We want to be there. We want to win it. So then just one very quick follow-up
question more about today's game. Um, I would say shelly and night having a two of your best maps.
I was surprised to see both of those let through the map veto and the fact that you got to start
attack on Shelly as well. Was you a little bit surprised by that? I mean, we had a feeling
that we're going to play shallow. Definitely like on the laps. We're not sure about the thing is that
there was between car for laps, you know, from our side. And we said we knew that car is one of the
fanatic favorite maps that they are feeling comfortable on the map. And we said, well,
there's no point to put them on the comfy map. Like, you know, it's our good map as well.
But we said there's no point, let's just tie something else, we know LAPS as well.
So we said okay, let's go for LAPS and that's all about this, you know.
About Shale, we knew that we have to kind of play this map because they cannot ban everything, you know.
So we knew it's going to be like Shale or they could ban Shale, but then we would pick Fortress for example, you know.
So in our way, I think the game was just like into our map more than them, you know.
All right, well Gruby, there's a potential long shift waiting for you tomorrow with potential.
Back to back, best of three. How are you going into the matches tomorrow?
But as I said, Eddie, like for us the goal is to win the EML
Tomorrow like I don't think we mind against who we're gonna go like we have to go against both teams anyway
If you want to win so we'll just be there and we'll do our best
You know, maybe you can get a revenge on VP if you cannot then unlucky
No, but hopefully we'll do everything to get the revenge on VP and then Falcons, you know
So what I'm hearing is we'll see you again tomorrow. It's been working well for you. Yeah, see you tomorrow guys
I'll be there, I'll be there for both maps. I'll be there for two games, two games
Also, thank you so much for your time, Groupie, and good luck tomorrow.
Thank you. Bye bye.
Good to hear from there and talk so confidently about like, you know, wanting to win EML,
wanting to win competitions, but if you're doing it like this, you know,
inside that top four, of course, you know, making it to the group stage of EWC,
but with a statement like this, I mean, sure, tomorrow, it's very much on.
Yeah, I do think that they're going to play against an opponent that's a little bit more consistent
than Sannik. I think we've seen the highs and highs from Sannik.
They've also seen the lows today.
The cool thing with Falcons MVP is that that delta
between their worst level and the top level
is much, much closer, right?
They are incredible at maintaining a top level
throughout the whole season.
And so it seemed like VP will be really hard
to defeat against GK.
It will be like the first very, I guess,
big revenge that they can get in a BO3,
playing against VP again, maybe this time,
instead of making it close, actually beating them.
I mean, what?
A million miles off last week.
No, no, they were close.
you know, it's not like you
know, it's not like you're
going to be able to do that.
It's too one in the best of
three. You know, they nearly
got it done. They'll be
learning to take those, you
know, potential that we might
not see a shallow tomorrow.
For example, you know, you
start thinking about through
the map, Peter. And of course,
if they do play through whoever
wins in that game of BK VP,
whether that be K or all VP,
they will then go on and have
to play a second best of three
right after it going up against
team Falcons. Yeah, that's
that's rough, right? It's
really gonna test your
into the grand final. That's the main question.
I think in general it works well.
I think in general the team that just is teaming up the BO3 going into the next one is like full form, full momentum.
For a team like Geeky as well that's thriving on momentum, let's be honest, they had one loss against VP.
The rest of that was just like what, six win streak, seven win streak now with the win against Fnatic.
So I think we're looking at a team that is like full of momentum.
I wouldn't be worried they're all young, two BO3s, that's fine.
Do you use this? Right? It's no different than this.
It's crazy though, can you guys believe that it's only one more day of email tomorrow?
We've gone through these six weeks so fast.
Yeah, that's what happens when you have a competitive region.
And an entertaining one as well.
I thought you said that's what happens when you have fun.
Yeah, I guess you should media train me a little bit more, right?
Let's full circle back to the start of this year.
The kind words that you appreciate. Maybe think before you speak.
Oh, yeah.
Great, I'm still great right now.
Any words for me, Jack?
Don't say anything, she's gonna be mean to you.
That's true, she might be mean to me.
No, but she said she said she can't leave us to last day, but like I thought email was never going to end during the first game of today
Every round going down for the last 10 15 seconds having like nearly 40 rounds in the best of three
So do you know what I'm looking forward to if that game happens tomorrow?
Yeah, if it happens to be key falcons
I also think that could be an absolute bomb by there because if you draw falcons into a boxing match
They will reciprocate as well. You know that'll be full of individual moments
Or if not, we'll see vp going up against falcons and be very tactical. I'd be like chest evil way
I think we're finally poised for a really entertaining Grand Final.
Yeah, Jews are there as well, right? There's a very serious chance that they'll be facing off again tomorrow, so hey, I hope you're ready for that!
It should be a very good matchup, it should be a very good day tomorrow as well.
The low bracket final and the Grand Final of EML to determine the winner of Stage 1.
There is no prep phase tomorrow, so it'll be us at 6pm with the first game.
We thank you so much for watching, have a great rest of your night.
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