⚠️ VOD is unavailable.
rainbow6 VODs on twitchBroadcasts 30+ hours are truncated. View the Raw Transcript VTT for the full version.
you
You
I
It
It is the third day of SAO playoffs.
We have some exciting games ahead of ourselves.
Two important best of threes,
we've determined a lot regarding SAO points, prize money,
but also seeding going into EWC.
My name is Ann, I'll be your host for today.
And joining me, we have our faba here.
And Lee, let's see how it feels.
It feels like it's only been a few hours
since we closed off yesterday and now we're back already.
Exactly, that's the most important thing, right?
have a look at the whole bracket to kind of discuss everything that happened yesterday because
we qualified our last two teams yesterday to EWC. That was the most important thing, right?
That was what we were here for yesterday, big matches, two times a two-oh as well,
looking at the matches in the bottom left of your screen there. But talking in general,
I mean, Leo, you really wanted to see some big upsets inside of this bracket. I feel like we
You definitely got treated to a few big upsets.
I think you should be able to hear me.
I think I had the source problem somehow.
I don't know why.
My mic was not working.
I was just saying, yeah, in terms of upsets, I thought the first map of love versus face
gun was white.
Interesting.
I think LARG pushing them to a 15th round was definitely something that was unexpected to some
degree. I thought that LARG really had them shaking. The interview with JP FaZe felt a lot
nervous about this game, back against the rule when the guys are two times world champions,
that would have been a big one. And then on the other side lost taking down NIT,
14 that has qualified to EWC 2025, the leading major in 2025, SI in 2026, solid city in 2026.
Realistically, alongside FaZe, they were the most consistent Brazilian team of the final 12 months.
And so for them to be upset by loss, I think was a big one.
And for us to confirm once again that they make two tier events in a row,
when no one really thought they were favorites to make the top four,
I think it's a huge one and the biggest losers of this will be Fluxo W7M and NIP for sure.
Yeah right, of course, especially since Fluxo W7M didn't make them to play
the next two teams are going
to be able to play against
the playoffs just by one
single point, right? That was
what let them losing out on
on playoffs eventually, and
then, of course, we see lows
coming in a second and barely
scraping by beating a team
but eventually finished third
in in playoffs. Yes, that was
a very exciting day, but I'm
sure we have a really good day
ahead of ourselves today as
well as we do have the upper
bracket final team like really
where I take it up against
Fury and we actually haven't
seen these two teams playing
forward to you and then of course later on in the day phase going up against
Lozen that match especially is going to be really important because the
implications of that matchup will be whoever wins gets to play group stage
of EWC if you lose you have to go through all the way in play-ins as well
and there's gonna be eight teams in play as EWC and only two of those we make it
out. Yeah man that's the big story here and I believe we made a graphic on the
the ML broadcast when we can summarize everything that it means for these guys and the reality
is, Plains is a very important thing.
Only 8 teams are sent to Plains and only 2 of them are making it into the group stage.
So a lot of teams that are going to be sent there will eventually not make it.
If you think about it, Shopee Firewell didn't have been sent there for example, Fnatic from
EML.
You'll have CNL teams as well.
So some really big names in the world will be sent in Plains and only a few will be able
to make group stage so it's almost it's not the best sentence but it's clearly
making your EWC adventure probably shorter if not a lot riskier and so that
game between phase and loss will be very important and I'm sure a lot of teams
that will be sent to lanes, Fnatic for example, Shuffle Firebellion they'll be
watching this match and they will want to pray that phase are not sent in the
play-ins because that would be insane and most likely they would take one of the
only two spots to make it to the group stage in terms of cash price by the way
The difference is kind of huge because if you're making planes you're guaranteed $10,000 of cash price if you make group stage
It's $25,000 guaranteed because you're top CC not least
Yeah, that's the most exciting thing for this match, of course
You know even finishing in fourth in comparison to finishing in first right shoot for your face
Pull or something incredible and go from this lower bracket semi final all the way to the grand final
They potentially go from 200 SI points, which is what they have right now to 420, right?
That's what you get for winning the league. That's of course a big thing as well that we'll talk about tomorrow.
And especially for a team like Liquid, that's going to be really important too, right?
Because Liquid missed out on making it to Salt Lake City, missed out on a big chunk of SI points there.
So at least solidifying themselves inside of a group where even in the email we're seeing teams make it now,
where they're going to make it to Salt Lake City, right?
I can predict that with what we've seen so far in this first international event,
We're going to have a really big brawl with teams, especially around that 14th, 15th, 16th place of just being able to
Sincere their spot for you know for SI
Yeah, and I mean, you know right now
I'm just looking at a sale and I think that in there in a really weird spot because if you think about it
The teams that made kickoff and made the most as a point so far. They've struggled at some like city
They got first-round it almost all of them furia loss and IP all of these teams now and IP they fall short in the playoffs
Flupster, the Lucerne, they're completely out of it.
Liquid, they have not made so less city, like you just said.
So, SAL right now has only one team in the top 10 teams in the SI Global Sendings, that's FaZe.
Only one, so like we have four EML teams just to give a reference there.
We have three NAO teams there, SAL only has one.
And so the battle for SI points is especially important for this region because they're far behind.
Obviously, the only SI points you can gain is in the playoffs here
because you won't gain any SI points at AWC, but for a team like Liquid, like you said,
it's so important to perform there, and you know what? We never know. Maybe they will win
AWC and then punch their ticket to SI directly. There is also that chance on the board.
Yeah, that's the big thing that the teams are looking forward to when they eventually will
play at AWC, but moving into our upper bracket final here as the first game of the day,
we're going to see Team Liquid Alior take it up against Furia. My most exciting thing for this
matchup is that we see a big part of that old Fury roster, move into Fury, move into Liquid,
they left Hurts behind. We already saw our best of one, you know, when they played in Lair,
in the group stage, but now we get to see an actual best of three between these two teams.
Now, I feel like they'll have a point of proof as well there.
Oh, 100%. I mean, there's so much history between the two, and even before the first B01 that we
witnessed together during the stage, we all thought that there would be so much emotion in it. And in
interview, Diaz talked a little bit about the emotion for everyone. On the side of Fyria,
they really wanted revenge, right? Because Hertz kind of got abandoned by the rest of the group.
It was the end of the cycle. And what's funny is we've just looked at it. Of course, that game was
super close. It's the last 20 seconds on-layer. It was a 3v3, a really nice isolated takes onto the
Bunk's bomb side to close it off. And even then, even then, it was so, so close in that game. Could
could have went either way, Fiora was especially happy about it, I was happy to see her to
perform as well, obviously he's the one that wants to prove things the most I guess because
when you win everything with the same team for years and years and years and in the end
the rest of the team lives without you, I think it felt very special for him to have
to rebuild the entire roster, I just love what they've done together, I feel like having
to rework and rebuild an entire team and being so consistent, they made so much city, Liquid
They beat them in the stage so far in terms of revenge tour, I would say that Fiora has got the upper hand.
And they have a chance of doing it here again, right? And knock Liquid down to the lower bracket here and claim their own spot in the Grand Final.
That is what the upper bracket final is all about. Now, looking at Team Liquid as the first team going into this matchup, I think we saw the big surprise.
I mean, that first map 15
rounds. They win that one that
maps a little bit easier, but
I think what really was to
me was big individual moments
from players like JV92. He
got a one week to on the final
map as well to lock in the WC
slot. Their attacks look really
good. So much pressure from
multiple different areas and
all their defenses as well,
especially on clubhouse. We
got to see so many strong
positions. You know, Goya was
open. Mira was open, but I think
that's a little bit easier.
you know, Goya was open, Mira was open, and they were wasting so much time for Faze.
Yeah, I think that we're really starting to see this team come to friction, come to maturity,
I think is the right word, right? They took a chance with the roster, they took a chance with
Maia, they took a chance in reorganizing the roles. The only player that didn't change roles is KZ,
and he's performing out of his mind so far. He was always the staple player with a core
Furia roster before they went to Liquid. He was the one that was the most consistent,
that hasn't changed whatsoever, but what's amazing is that they've gained Maya, who's also super consistent,
a little bit less unpredictable, but also less risky than her in the playstyle.
And then JV, you've just mentioned him. If we look at this super important moment,
when Liquid beat FaZe, he was the hero of that game, and I think there is some beauty to it,
because initially JV was the best rated player for the Furio Arrows 3 in 2025,
all the way up until the SI and then they changed the entire dynamic of the team.
They changed his role and JV became the worst rated player on the roster at kickoff
and everyone was asking questions. Is he at the right role? Is he still the right player?
People were maybe criticizing the fact that JV got picked up 14 Brazil at ENC as well
and despite all of this, he adapted to his role, he found his groove and he was the main hero
exactly here in that 1v2, finding the first pick towards the surface player
and then winning the critical gunfight here with his DMR, and qualifying Team Liquid here to the upper bracket final.
And honestly, I just love it for this player. I've always been a big fan of his energy, it's always so funny when we're seeing during events,
but it's so good to see him finally perform this new role for him, and I think that's such a great example of how this Team Liquid is finally material.
Yeah, it's good to see that. And I feel like Liquid have a smoother path to this upper bracket final here than maybe Furia, right?
because if we think back about Furia's first game against NIP to get here,
we're looking at a game where neither team can win an attack.
NIP go up 6-0, sorry, Furia go up 6-0, NIP then come back.
And then in overtime, Furia actually managed to win that one attacking round,
which helped them win out map one.
You know, we're then looking at an easier, actually no, not,
we're looking at them losing map two, which they had a win streak on for quite a long time.
They secure map three, which we're seeing some very dominant rounds.
So you know her it's having a great match as well DS being an excellent player the guy you're seeing on discreet right now
And I feel like this is kind of what we expect to see from this roster on an individual level as well
Yeah, I think I think it's also standing from the playstyle of the roster if I had to name the most aggressive team in the world today
In one of the big regions I would definitely call them
You know it's herds at the heart of the of the team giving that identity of aggression
It's both SDIGL who can finally play with players that have fire in them that want to play super aggressive
And as we look at the two main players on your screen Maya and Herds
I think there's a rivalry between the two and it's quite clear one player
What swapped for the other heard that to rebuild everything so that they could pick up Maya and stay with him inside T liquid
And you know what? I think that this rivalry
Maybe in the end benefits both of them
I think that Herds in this new roster is playing alongside players that fit his play style
that are ready to take risk and support him.
Player like Bok for example, player like Diaz who will be the backbone and will save rounds if they are to man disadvantage.
I feel like he's got the perfect lineup and obviously Volps has a very similar vision of the game.
Maya, much more passive I guess in his way of playing than her and yet an incredible flagger
and it fits more towards KZ towards Ferdi Bok's playstyle, maybe a little bit more strategy.
So to summarize, two players that basically got swapped here and two players that in my opinion performed better with the current rosters.
Yeah, to me it feels like Liquid maybe saw Maya as a more consistent player and decided to pick him up instead of Hertz with the new iteration of the Liquid roster
and kind of thus far leaving Hertz behind with having to rebuild this whole new feria for himself there.
But it makes me really excited that we get to see a rest of three between these two because I want to dive into the map veto as we talked about the time when we saw these two play during groups.
play during group stage. It was on Lair. It makes me wonder if that's gonna be part of the occasion
today as well. So far there is an opportunity, but the first one selected in this matchup is Cafe.
Yeah, and I think we're gonna see a rematch. Let's see if they can actually win an attack this time,
because if I'm not mistaken, that was the map where it went 6-0, 6-0 in defenses,
and they eventually only won one, another time, so what's funny is the size here. So,
So, Furia picked Kafei and right now it says that somehow he could choose Attack, which
is very surprising if I trust this map veto.
That's true.
Yeah, so, I mean, you just had an example showing you Furia cannot attack for whatever
reason on the map and you choose to give them the defense side.
That's a bullseye move.
I really hope if Liquid wins that we get a new go interview because I'd love to pick
his brains about it.
Going to Clubhouse, obviously it's the map on which Liquid beat FaZe, it's a map that
they love the current roster, but I think really complements their process-based team
cohesion, strategic playstyle, so I am not surprised to see it.
And then all the way on Bank, I think there is no better way to end it.
Just because of the history of what the previous Furia roster, how good they were on Bank,
and how this current Furia roster plays on it, it's going to be, if it goes all the way
to a third map, an absolute bounder.
it kind of feels like that we might have a 45 round map here as well, especially given the first map win,
when we last saw Furia play in here. But, now that we have the information we're going to bring in our casters for this matchup,
we're joined by Exotroica and Lynx for this first matchup here today. Now, are you two in for a long one?
I mean, we saw how much of a win when Furia went and played Cafe, and nobody could win a single attack.
Yeah, I was thinking about that, because I see the logic of the side selection perfectly,
Because if Team Liquid Ailing Wear a win literally one attack we're gonna be like, oh no, we've got this guys
Like literally doesn't matter a big regulation victory guaranteed
But it all serious is no if we get like a six six oh six a defensive half and like that because like long games are obviously a bit
Of an endurance for everybody involved, but a six-oh defensive half where we don't get the first attack went around 13
Not exactly how I want to start the day, but that's just me. Maybe I'll eat this
I'm I don't know. I don't really care too much about the size
I'm going to go out there with
quite a bold statement. I'm not
hot on this fury roster. Like I
will be the first to say it. I do
not rate them. Um and I think
that that could come back to bite
me. And if it does, I'll hold my
hand up. Um but looking at the
numbers specifically between these
two teams. Fury the worst team on
entry negative 27 liquid, not the
best team, but the tide to
plus 26 on that entry for a team
that's so aggressive for a team
the league. So I don't really
know who to look to sort of be
that talisman if they're all
trying to be that star, and I
think we often get very 50 50
performances from him, so I
don't know like I'm not as hot
as you are. I don't think on
this face. Yeah. Well, it seems
like both these teams have a
point approved. Maybe if you're
even more, I guess it for if
we're listening to all you're
saying about them and their
inconsistencies, but a spot in
the grand final is up and we
get to see these are teams
inconsistencies but a spot in the grand final is up and we get to see these
teams go against each other in a best of three for the first time and it starts
on Kefi. Thank you very much and and let's see if
Uria are coming in hot today because starting out on the defense they're
currently if you just include the past what I suppose like one or two best of
threes they played a 7 out of 7 on defensive rounds played and defensive
rounds one we'll see if that trend continues in their bout against team
liquid who will make or be the first team to enter the S. A. L. Grand Final. Bands have
gone through. Now, you know, we always play the game. Will it be hard reached in our bands?
But Ali, this is of all the maps in the pool, probably the one we received the least hard
reached in our bands. Cafes is not that kind of map.
Absolutely. Cafes, hard breach is essential in some ways, but it is by no means worth
a band to get rid of that electrification. And especially with some of the more recent
changes an old favorite on cafe I imagine that this is going to start to see a heck of a lot more banning is the
Why am I?
Question mind but it's the last time you saw a why am I a ban? Yes, we are in the big two six
Yes, we are now banning why am I if anyone's unaware if anyone isn't hasn't read the latest patch notes came out
I think believe this week
Why am I now as a C4 and a deployable shield and the magnets recharge quicker?
I saw a very interesting tweet from I believe it was hungry shout out talking about the difference between the magnet charge time
So by the time that you've thrown it its activation period
Versus a grenade landed at your feet and there is actually instance an occasion where you can throw the magnet and it'll catch the grenade
So that's actually, you know massive in the grand scheme of things
I'm sure the sooner that starts to trickle down and become more popular
We will see it in pro play. I'm almost certain of it, but it makes sense to get rid of that powerhouse that of utility
The one man has recently become and
Aruni is always a good option as well the shields being targeted here
Fury are gonna be without both a blitz and a black beard for the first six rounds
And she'll definitely something a team look great and we're over the past couple years have introduced into their playstyle
But of course the issue you always have this roster is leaving up tools like Intel operators for example
always going to be a risk though of course is the best kind of mention. Intel Ops, if you think
about these teams, there's every more of the area type gameplay than Team Liquid Alienware in 2026.
Nade with the first pick, Bob there is hitting a brief highlight in the pre-match segment but
Nade unfortunately catching a line on the cast so I believe rotating back to the site
cuts him down on the rotation. The Loeuber is trying to bring that back, Bellapoxa pells in,
has sent volts to land the trade, Herds playing his standard vector, still alive into 3v3,
always a menace on this operator. Put him in a power position and this man is not
being dislodged. Three kills to start and Herds playing a classic spot on a
classic operator. It's basically ended the round for Team Liquid Alienware of
course, JB92, who's had his fair share of clutches over the years of 1v2 against
FaZe to close that on 7-4 on Clubhouse. He's picked up the diffuser, one player
upstairs. He's heard one player diving and certainly knows about some present bottom
white hurt swinging around the corner. Dives to the prefire. He's got two 1v1s. We're
crossing across the door. DS ready and waiting with the TCSG. The area, one of them to come
in hot. Well, they are feeling quite warmed up after round one.
That's it. We need the Talisman player, don't we? We need one of these players to activate
in round one. At least it was heard. Big 3k nitrocell to boot as well. Really locking
down that staircase. I can't remember who it was that he killed who was on the upside
down repel, but you can't blame the observer for that one. You're going to focus on the
guy on the upside down repel because nine times out of ten, they're going to get the
kill and all we see is just frying him on the reverse. Brilliant kill there from amongst
the others. Obviously the C4 being a big one. I really assisted in that top floor hold.
I believe it would have been KZ playing under the fear. If he'd got himself in on that top
You could have started to work across and JP also in position. So the C4 really coming in quite massive as well in that round
Big opening start then from Furia
They've been able to hold down one of those mid floor sites
They will be switching on to the other mid floor site now reading room and fireplace this time as opposed to reading
sorry as opposed to fireplace and
mining
So they're gonna avoid the top floor as they should
And just give us a little bit of a mixture going on in this mood and eventually I'm sure go down to the kitchen
Probably the typical site realization
Couple cafe matches in the anne Allen cocktail got played. I believe a grand total of one time between those two series
not usually the
Preferred third site volts gotta be careful spot peaking
Like that with the class always got to be a bit of a risk
utility you're bringing, ability to rotate around these power positions, especially if the projectile
denials banned. If you want to hold a bit deeper onto the second floor, you've got to bring a castle
or a mizami, but obviously if you're being second floor, you don't want to dedicate a lot of utility
to that. The class is really your only remaining option to get some early pressure in this position
in bulbs. If the spawn kill doesn't net anything, go back up and we'll take out that shield. Of
course, you can plant it, hold on, take fights on the rappel if he wants. We'll see if he decides
to do that. Spheria in this first minute. I've entered the normal repel positions, gained some good
information. Maya now enabled on the entry in the smoke pushing through red, but it's dead,
80-92, cut down by Herds in the revenge match. Herds having the better of his former teammates,
and Valkyrie decided to make that point readily apparent.
Oh, KZ, big two kills there. He's just flicking between him, just walking through the site for
right now got himself into the
top of cocktail clears out all
of the top four president's
but herds and Diaz now herds
just hanging out here inside a
train. There's a minute 30
there's half the round left here
full top floor control nothing
in terms of denial. Okay we
have got an impact on Diaz
but realistically I'm
Realistically, especially with how these two defenders are split, it's only a matter of time.
Especially with the utility team, like what it is we have remaining, they can use these smoke canisters,
enable Maya again on that glass.
He's using his final maid, so only now left with the primary utility on Davos,
which, you know, isn't really all that powerful or important.
And isolate herds, isolate BS.
Hazy and Herds likely going to be a rivalry in this series, just as Herds and Maya might be as well.
Hazy who's often brought rounds back from the Burton for Team Lagrange and we are certainly doing so here with that big 3K up top.
Now just looking to convert the advantage, it's Herds spotted by that deathmark tracker.
Diaz got to be careful as the Danlos sitting on white.
Herds trying to cover that position to enable Diaz to deny the entry but shot through the wall.
KZ on for an ace.
It might very well find it.
He's looking to rotate up front. They pass very briefly that distraction enables team liquid and red move this into the post and there we go all five for KZ
Winning it on the top floor and the middle covering the plan getting the entries doing it all in round two
It really feels like it could be one of those games where it's anything you can do. I can do better
Herds gets three kills in round number one KZ responds with an ace in round two
it wasn't just the fact that he got all five kills it was the speed at which he
was chaining those kills together. It felt like they were just one after the
other after the other. KZ, does he have in the run of his teeth there? Especially for
that mid floor especially when we see Fury do so well on that mid floor in round
one being able to hold on to it for a long period of time really not having
that same level of success inside of round two.
I believe we have just lost a player, so we will get them back in.
Any guesses on who it could be with these player camps?
I think it might be, uh, might be all the lawyer just down there.
Unless he's, unless he's out of sleep, of course, could also be sleeping.
He's got a sneeze brewing.
He's just trying to hold it a bag.
Oh, by the way, best, best edition of the, um, one of these players
drink it out of volts with the fury of branded like, uh,
I'll come off it mixer on brand. No, I love it. He wins
because it's what it's one handed for a start. So that's
10 out of 10. Yeah. You don't have to pass a skill check to
drink water or a strength check.
That is a skill. Silly.
How strength skill. Come on.
Well, no, it's like, I mean, I guess it's technically like, I think, I mean, he's gonna
be real mad at this conversation.
Is it an ability check?
Because, what is a strength check called, it is an ability check, because it's your ability
score.
So it's not a skill, because skills are like performance, deception, persuasion, that sort
of thing.
So it's an ability check.
Well, you have the ability to get back in the game.
Okay, well, you know, I feel like that was worth a little bit more than just pure silence
in four to five seconds.
Like, I put in the Google search, I looked up.
Four to five.
Sorry, I was actually syncing up a new feed.
So I have a crispy vision of what's going on here.
You know what, that is...
That's fair.
You will get back into the game.
No, thankfully it wasn't all that long.
I feel like whenever you see a player DC, I do generally feel like those are the quicker re-hosts.
Obviously, the full one, so we gotta invite everybody back. Those are a bit longer, but...
Scott and Loire are slotted back in.
And we'll get back into round three.
Tied up one-to-one pretty quickly. By the way, it's not actually kitchen. It is bar and cocktail, as the third site we've gone to.
Loire, brushly back in the lobby, hoping he can spot somebody creeping below this barricade.
Seems like he might very well find one, but no.
Seems like somebody risked.
Honestly, I was so expecting this. I can just pre-fire the door there.
It's such a common, like, it's a common little spot to do.
Look at the state of this! It's close quarters!
Everyone's only inches away from one another.
Casey and Heads coming to blows there in the opening few seconds.
Heads actually gets the better of him.
Despite having that UMP and that slower fire rate.
What's thinking about a C4 from outside this is this is throwing me back to any L earlier on this week
We have five C4s on nearly every cafe defense from Wildcard for quite that extreme here
Furia are bringing three though, so you're expecting a little bit of values to be found out of at least one of them
Just waiting for it
Sing which player Brinks blue Brinks blinks first
Well, we're also thinking about going for one, prepping it outside the white window.
I don't believe anybody's there at the moment.
Nate obviously in the general area, but further up on cocktail right now, a patient game from
Furyia.
See, this isn't the site.
Can't really walk straight through it like KZ did last time.
That's what Nate was waiting for, but there are finally moving, thinking he was saved.
Nate on the long angle finds two from the exact same position.
18 remaining in Nade giving Team Liquid Alienware a 5-3.
You talk about patience from Furious, patience from both sides there, isn't it? Nade's holding an angle for
feels like a minute and probably is close too. Maya's now got himself into underneath a new hatch
and can start to work across an assist for Leapox now. He's taking up that position that Nade was
occupying. Nade flicking himself over, getting a little bit deeper on that white window and is
going to come to blows with her tier, but a bit of a fight back in the mid-round from Furious.
They clean up all five!
They got three and then he just died to flow!
Players known at that point, happy to swing onto the window and happy to take their chance.
You had to have been some kind of mistiming there.
I mean, we just got one guy dropping straight down the skylight with nobody around him.
You have, of course, then the later one view on a cocktail rappel.
Herd's also winning his one with the player over there.
It seemed like maybe they're supposed to be a successful push in through.
I think like Christmas or cigar or something and bulbs also got a double kill from that position
That's probably I think the load bearing engagements of the round because if they're able to get those kills
They're in a likely better position to trade out the player dropping the skylight
Especially if he's then distracted with the player repelling in on cocktail
The volts able to get that double kill or whoever it was at least able to get that double kill
Turning a 3d5 into you. Well, I think an important set of kills that were quite difficult
but then once they fall just three isolated 1v1s and Furia able to win very effectively now retaking their lead away from team Liquid Alienware
Big round now mentioned that last time here. I played this it was 6-0 on the defensive half and
Then one and seven are on the attacks total
But if that trend continues you're not in that like it's another 6-0 half
But if you are by far away better on defense than they are about on attack
Any of around they can get here will be of vital importance and
Actually, I was on team with Graven where I tried to pick up some rounds when I wasn't able to before.
Round 4.
As the mirror is still available, the mirror will be played and managed to evade those start of round 4 bans
that was in his army instead that got taken care of.
I would have thought the mirror would have been targeted in some way.
Lawyer I think about a bit of aggression early very often find him
Just a window just a doorway in these early portions of the round cafe course a lot of options for
Cheekly sneaking outside as you're expecting these players to get on the rappel. I'm sure you're wanting to challenge that right out the window
Really lowerable but bolts as well inside a cigar at the moment
This is where we saw the patients
Really start to pay for team liquid alien where obviously the round didn't go in their favor
but having that patience and having that knowing that Furia are gonna try and make some of these more aggressive plays
You sometimes just gonna let them come into you or try and flush them around with pieces of utility of which there's quite a bit
Yeah, the T-Law to go with
Of course got those track stingers, Nades
That Deimos tracker is gonna be Nades kick things off
Takes down the star of the show from round one
Play that's had a big impact so far, but a great trade there as Furia come out on top after two more bodies fall
You can tell whatever kind of play g-law hope to manifest Furia were ready for it
Volos was watching that angle on white literally since the beginning of the round JV92 also caught rotating a brown Volos
Right now they've been intending to get that kill creating a rotate hole that ends up creating a 4v2 now a 4v1 for Furia
It's made ever the repel player go down to two
Only player with kills in round three has the time in positioning to pick
fellow pox back up. Here we have the band power just overwhelm his position.
Both nades expended just to pick fellow pox back up. They know both players
outside of this white window will take the time to rappel up. But as Fyria try
to change things, try to go for a bit of a looser play against Fyria, they're
completely ready for the adaptation and now you're in that tricky spot as a team
or you've tried a couple of different styles of play and maybe we can talk
about refining one or both of them but they're at least trying to think of
different options inferior have proven that they don't really care and I think
that's part and parcel of attacking on this map right it can be a very
difficult map to attack on to team liquid alien we're already having one
attack one attacking round I'm not I'm not gonna say that's what the round
will be decided from but it's gonna be a really big factor still got a plentiful
a plentiful amount of this first phase left as well.
There's still 25 seconds in this round.
Although the positions that are being held
is gonna look a little bit tricky,
especially losing that kill there.
Volp's gonna pick up the last two.
The leapbox trying to drop down
at least gets something back as a trade himself.
Half a chance.
Not able to do so.
Taken down there by Volp's
is able to swing and flick both with the vector.
Tactical timeout for Team Liquid Alienware.
to try and bring a little bit of stability to this first half. They are going to be looking at four,
you know, two, potentially three attacking rounds here as they know that Furia are a team that
struggle on this map. And that, and that, and that a sense of urgency, I think, reflected by,
of course, the tactical time being taken, but also that Team Liquid A and R when they get to that
defensive side, they'll have the advantages of a lot of different things on cafe that we've seen
them struggle again so far, making theory have made great use of the architect operators throughout
the first three rounds of this half, Castle of Zami, Clash, Mira quite a few times as well,
then of course switching things up, we saw a little bit of a different focus, but still the
Mira in play in round four. Those are difficult tools to deal with on any map, but in particular
on CAFE, and you know you can maybe hope to rely on those a little bit more, especially if you're
here to struggle on the attack. So when you think about the substance of those defenses, these
tax become ever more important, especially as the only site team that could ever have been able
to win was, well I was about to say reading room and I was going to say there's a possibility
Fury could go back there but no, instead of going to reading room which states be fair they lost
previously they'll try out kitchen and for two best of threes in a row for you and I Ollie
you will get to cast every single site on cafe. Yeah it's not always that it happens is it obviously
we did get that cocktail round back in round three back down to the kitchen now much more sort of
predictable that kitchen is going to be played isn't it? It's more the more the cocktail pick that's
that's the bit of a red herring thrown into there.
Durian.
Got folks on the top floor. Doesn't look like he's looking to hold there too seriously.
I imagine what he was doing up there really on the warden. It's not like he's got much utility
he can place out maybe just crepping a window or something for a little bit later on.
Large folks to the brushers of course can come in this mid floor.
Oh, hatch open as well.
Backdining is going to be a good target here.
It's going to be slightly easier for Team Liquid Alienware to make a little bit of progress
through that side.
They're just thinking about a bit of an early C4 off the rip.
I do believe the player will be too far away unless they go right out to the wall in which
case you may have a field day, but it looks as though T-Law sort of cottoned on to the
fact that this hatch is open on the backside.
at least for now all the focus has been through that freezer portion. It's not too unusual you
do expect a freezer push it is a very popular approach here particularly with the bottom of
those white stairs and if you can get someone in on to brown KZ oh it should be a freebie here he
knows that he's there just manages to let him cross. Still finds him though. Hurts potentially
a bit going for the re-swing on the window KZ ready for it or maybe drop down into a small
I'm all big to get that kill, either way.
Stopping herds from rotating back.
C4 might have been used, but that's one gun.
Now, absent for what is normally a five-man hold
on this bottom floor, you want to hold positions
like Kochak, hold positions like Bottom Brown,
so losing a rung of that is going to pose some problems
for Fiery, especially now that Nade finds another fill.
Team Liquid Alienware just outside of the building,
piecing apart this defense.
Ice-sucking everything quite nicely.
Mulp's also down, I don't even know how.
With his 2v5 and one of them spotted on the Soliton scanner,
I mean, this guy's not getting out of code check, never mind.
Yes, threads the needle,
in the window frame and the wall.
On the next kill, though, he falls short.
JV92 and Felipox put Box Zera in a bad position,
which forced to rotate back with the entire attacking team
surrounding the bomb site, spotted on the throne as well.
There is no need to attempt the plant.
Team Liquid Alienware have the manpower
and the positions to pinch out this mute.
A narrow furious lead by one.
I mean, T-Loran just picked it apart, haven't they?
Furia have gone for a very loose hold of that kitchen site.
Oftentimes when you see kitchen played, you'll get echo.
You might even get Maestro.
You'll get Goyo.
You'll get a lot of those really heavy hitting anchor
operators.
It was none of it.
It was very loose.
It was very free.
We've got Mozzie.
We've got Thorne.
We've got a couple of traps.
We've got some C4s.
We're looking to try and make plays win gunfights.
It wasn't until what the third kill had come
and it was two versus four that we finally got a gunfight one.
I'm located by attackers.
Let's see the phone take out.
Myozi was pushing through main door,
but it's just a formality at that stage.
D-Law had a great idea as to where everybody was
and they could just continue to work that split pressure
down onto everyone.
Everyone attacking from opposing sides
really making a difficult life very difficult on that bottom floor we didn't
even see any Virgo in their links like it was such a light you do a light round
from a utility perspective on both sides really
sorry that voice line really loud for you
no I'm at my order isn't that good at the minute I don't know why for some
reason that voice line was way louder than everything else, it's scary. That's so funny.
Anyway, one thing to point out as well, by the way, it seemed like an Alienware 4-in-1
should be opening duels right now. See those, of course, actually three of those coming in
around the Fury at once, so a lot of success being left on the table and we're still possibility
of a time out, so there's starting things off quite well and I was looking for the conversion.
There's their final attack on reading room and fireplace likely we'll see some vertical
this fellow pox bringing the ram got plenty of opportunities to open up angles in the
site.
There you go.
Another round another opening pick KZ.
The Nade have been dominating this stat line so far for T-Law.
We were expecting them to be good on the opening pick the K-Mans the day plus 26 tied.
Top spot.
Here on the flip side I've already mentioned it.
Negative 26.
Oh
Looks like it's getting a little bit worse here. There's Nade
Fancy in an early pick himself
It's found a great kill there over onto her trying to play the top of those white stairs
Maybe nice to just call it for a little bit of
Electrification to be dealt with there case you can likely get himself into position to do that
Start to see that top floor open a little bit further for these angles on the repell. They're just so punishing right now
They basically won the entirety of round five this way from outside the building, waved for
period of rotate or take gunfire, it didn't work perfectly in round five and round six
as they actually entered the building.
Maya finds another KZ with a very direct line onto a player farther down in the cocktail.
Maya cutting off the flank.
If you're hoping to get antsy and disrupt this T-Law play, it's not working so far.
KZ was already one foot in the grave, the C4 just confirms that fact, but they got 55 seconds with all of these vertical angles open.
They've got some good remaining grid utilities, they've got some flashbangs as well, even the maids. Maya's not even used any of his secondary utility.
It's going to be a tricky one for Furia to clutch, not like the 3D5 with separate 1D1s.
Playing so passive, waiting for Furia to over swing Maya, punishing them for it, and DS down for the count as well.
Team Liquid Alienware recognizing superior strength on the defense decide to remove it entirely. They tie to half, three to three.
Team Liquid on the attacks is actually pretty good. I mean, Ali mentioned it as well, right? They are incredibly good on the end to Shashin that every single time. They got almost every single round the entries.
Their conversion on the other hand, Leo, that was where it got really rough for the side of Liquid.
Yeah, arguably it should have been an even better side.
I can agree with the pick of attack, it should have been at least a 5-1 split.
The main thing is, if you take a look at a couple of rounds on the side of Furia, round
1, and round 3 in particular, it's rounds where Liquid is in a heavy man advantage.
All they need to do here, look, 5-4, they're in the right positions, they rappel in, problem
is they all do so one by one.
One rappels in heaven, he gets killed, another player starts to rappel in a little bit later,
you're gonna see him right now.
into planks, again, alone, he gets C4'd. Another player tries to get the trade, he dies again,
alone, and that's the same story around 3, and even worse, it's a 5-0-3, and once again, when they
go towards the rappelion, what do we see Furia do? Get aggressive against the players on the windows,
all at the right time, all together, and look at this! They went for a 5-0-3, 2, a 5-0, or basically
a 3-0, in a span of, what, 20 seconds? And so I'd love to see the adaptation of Santa Furia.
First and foremost, the ace clutch, the ace from KZ with the most playing aggressive,
hunting down the aggression on the side of Liquid, on the side of Firesery.
Why not? I like it, it's pretty cool, but it's also relying on one person going crazy.
What I love to see though, is towards the end, after he gets his crazy ace,
there's a tag timeout and Liquid figure out all we need to do is just wait for those picks.
If you look at this, look at how many kills they get just from outside.
First was on Winding Window, the second one was outside Garage, the third one was outside Main Door,
and so Furia understood that their win condition was playing towards Team Liquid,
getting aggressive towards the end of the round. Team Liquid, all they had to do was wait for their picks,
and that was how they managed to bring this back. But I would argue, Ann, that Liquid was the better team,
and they should have been happy with the 5-1 split, although 3-3 is still decent on Kefi.
As I say, on Kefi, I think you should still be very happy with 3 Attack on Rounds,
especially given what we saw from Fiora earlier as well, given that attack for Fiora and NLP
both seemed really difficult. Going into the operator band phase now for the second half,
a pulse band is definitely something we see often. That looks like a target band. That looks
like a target band for the dining bomb site where he's going to be playing towards the basement.
That's going to be also for the top floor bomb site where he's going to be playing towards train.
So I believe that's just what watching and then making sure they remove it
I like the utility bands on the side of team liquid
They don't want to have to deal with the fast-paced executes with the ing and in the glass on the side of furia
Removes an aspect of unpredictability. They also opens up doke ID solid snake demos who I'm sure very I gonna abuse
That should be good for fear because we talked about it the last time we saw them play this map
Did it win a single attacker till it went all the way to overtime?
So how much can Fury improve here to lock in their own Mephic?
Well, some improvements might might be quite exigent for Fury, Olly,
because if we're talking about Team Liquid Alien, we're leaving on the table
potentially a five one half.
And the worst outcome is they just tie it on cafe attack.
That is an immensely good sign for what could happen in this series.
Of course, attacks don't bear on defense is there two independent halves.
But just based on what we know Team Liquid aiming where if this is the worst outcome aren't a very good position on their opponent's pick
Yeah, I think they've you know Leo made a great point there
I think it definitely should have been a better difference at the half or four team liquid
They should have been looking at a four four two a five one
However after the tactical timeout, that's where we saw them really shape up and it'll happen fairly often for a lot of different teams
All around the world is that they'll just have a slower start
It's a best of three at the end of the day. As soon as you're not in the best of one territory,
and there's not that maximum pressure on every single round right from the off,
you do get teams, you know, having a bit of a slower start and having to get a little bit of a realist check somewhere.
Feel how liquid have had that now at this point, and they can start to continue to move through.
Obviously, if they start to make silly errors here on the defense, then we can call that, you know, call that out as well.
But at least for me, since the tack, it's looked a lot better from this side.
side. Now they've just got to try and hold on on these defences and in a very stark contrast
to what we saw from Fury when they themselves defended downstairs. There is a heck of a
lot to chew through here. Two brow echo, go yo. You name it, Team Liquid Alienware have
got it here. They are looking to try and anchor down pretty hard. Although KZ, he's happy
for a little bit of a walk out once he stretches legs. Don't need the Solotone scanner for
that one, Lawyer.
I want to point out lawyer reciting face in the corner salt on scanner not even out
Leo mentioned there might be some vaude watching
I mean if that's the level of counters were saying that he just he's like I know this guy's gonna run out double door
I know he's gonna do it tries to hop in the double window though and JB 92 playing a position
You don't need the vaude review to know that somebody's playing there. He gets the initial engagement of box zero on the trade
That's an individual one-to-one fury. I maybe need to be a little bit more careful, but he wins that fight
gets the trade, retains the bad advantage for Fury of Volpe's 1 HP. There is, that is a defender right
around the corner. Yes, he catches it just in time. Opox, Fire, Stats and G11 shots on the way out,
but Fury with a minute remaining, Bakery control established. They're looking very good going
into this execute. A lot depends on where these Vulcan packs are now and of course how many Yokais
are still up and active. You can see one inside a small break. Maia trying to make his way back
down there is gonna get cut off by herds it looks like box can try and find
another but the yokai drone's starting to come in now but again given this
advantage we don't have a c4 you're just relying on the yokai it's one thing
that this was 20 15 10 seconds remaining but 40 seconds remaining the impact of
that primary utility from nade is not gonna be high both should be able to get
him put this diffuser down he gets one kill if you're not as strong as the way
and as they were before but the fireball remaining as well will force a key
play or off the phone box with
another the right as I say that
made spotted. All the way through
two separate walls right through
an object theory. I get the
double kill to finish things off
little bit of a hiccup on the
entrance there, but with the
Lee compounded earlier by
waiting for T law to swing. It's
going to be hard to mess that
round up. It really hung in the
balance there, didn't it? It was
a moment where it was very
possible for T law to get that
one over the line, and it was
they're going to get a lot of
damage from the HP. They're
fairly useless because they're
going to get something thrown
at them when they start to get
that planned down. There is
going to be a pixel of flesh
available to shoot. And all
you've got to do is land one
bullet a little bit of damage
from a nade a little bit of
damage from a C for smoke. You
name it now. Unfortunately for
T law, they didn't really have
much of that utility to lean
into the okay. Of course,
isn't going to do damage. It's
just going to give you that
just in how chips down
Furia had been on the way to that final execute,
but they were able to get it over the line.
They utilised the capital utility extremely well,
not only to scream, but also to buy them a little bit of area,
do a little bit of zone control back onto the defenders
and give themselves a chance at getting in.
They still had that split pressure coming in
from that main door into kitchen as well.
We are going to see a side change now,
not a re-attempt downstairs,
but Furia already looking a little bit better
than they did the other day here on the attacks.
Instead of their first victory coming in round 13, it comes in their first round on the attack.
Full six round difference.
Pick up their first attack. Nobody's going to complain about that and certainly not Pyrrhea.
Kitchener's the first attempt for T-Log did not work.
We're going to rotate up to the second floor reading room and fireplace as our next site defended.
Of course, you can squint your eyes and this will look awfully a lot like a fireplace mining defense as well.
We're going to see a lot of similarities between these two sides and between these two sites as well.
It's kind of the name of the game, me defending cap A, three players up top that fury we'll
have to worry about but with that shield in play, we've got a good idea for what they
want to do.
Great information here for Volps, those with one playing inside a cocktail and those with
one playing on planks, turn his attention toward the white stairs, give himself a chance
if anyone does to try to decide to jump out.
The laser gate on the white stairs either, so he needs to be cautious for a C4.
He'll be a player just at the bottom right now.
He's gonna be allowed to cross.
He needs it to be a little bit more unpredictable.
Heard's instead trying to make a little bit of progress as he's already in long bar.
He's made his way up, saw KZ work this spot quite well.
There's a shotgun in hand this time on the repel.
Volts with the first pick, Heard's quickly moving in, can't quite find a kill,
though I think down's the Aruni on the way down.
KZ with the layering gets the C4 and oh my god I just realized he's the last one
standing well make that the second the last one standing as Nate fell down the
laundry hatches then immediately taken down from the vertical angle KZ what a
flick on the Laura more luck than anything but KZ we could achieve that
one to skill because it's all small Pyrrhic victories in round eight here
a cascade across the top floor and don't stop moving serious not and so quite
I mean, I think that's a
classic ground to call a time
out after just to try and break
a little bit of the momentum
because you've not been able to
do anything really there. You
haven't been able to hold on to
that top floor and you've not
been able to win any gunfights
there either. You can't be
relying on those site players,
especially when there's four
five defenders left standing. It
does just become too much of an
ask. I mean, I think that's a
classic ground to call a time
too much of an ask. So Furious start here has been fantastic. It's been electric. They still
have the tactical timeout as well. They were very likely saving it for the attacking rounds
for if things got a little bit difficult, if things got a little bit dicey. It's looking like
at the moment. They might not even need it. Teal or the ones that are really on the back foot now,
there's two rounds at Furious of one right off the side change are going to give them immense
confidence here. Team Liquid Alienware still scrapping around trying to find a site that they
they can at least pick a round win up on now. Going to the alternate mid-floor here. Still
going to be trying to hold on to this top floor. I was going to talk about this a little
bit earlier and I think it's maybe relevant now given the operator selection. It was actually
a cave that got banned by Furia. So you've still got things like a mirror, you've still
got things like an arena, you can bring those DMRs and really rule the roost on that top
floor. And it's not a strategy that Tealore are looking to play at them and it's sure
we've got two brow JVs going to be playing that DMR. But it's not like you've got the
the ability to do it in conjunction with those mirror windows the same way that we saw Furia
trying to do it.
Instead of just going for more of that layered setup with these C4s that we've seen a lot
of teams like the GoFore that I think, you know, if you think about it, on Cafe in particular,
one of the main places that we see people try to lure people in and go for the C4s from
below, but KZ using one quite early outside of the hatch, they don't have the five C4s
wildcard bra, they don't have a gigantic surplus, that one missing might hurt a little bit as
C4 through the floor. Sounds easy and then you try to do it and if the other two go wide, that's the strat done and dusted.
KZ, DOS box zero on the rappel.
JV92 might try to pick up another if this player outside of Snowdoor isn't really thinking straight.
He'll back up.
Gameplay from Team Liquid to Alienware is not to contest too fervently.
Oh, never mind. Right as I say that, we got a double swing on this door and whether he knows it or not, probably gets away with his life.
Yeah, he's relied on the edge up to do a lot of heavy lifting there, but if one of them
runs out and burns it and the other one follows him out, you never know what may happen.
See Law trying to contend much more at the fringe now.
In a similar vein to what we saw Fury doing, not giving access to the building, not allowing
players to just get onto a pedal for free, giving them something to worry about.
See Law, back to that reading door, conscious that someone might just try and make a little
bit of a play out of it, and wanting to link up at the moment with Vulps, who's just got
himself to the bottom of these white stairs, Herds watching down below. Vulps has got so
much to watch right now, but it looks like we're going to try and get this wall open
into dining. Give a few lines of sight, it's going to be very difficult for the two players
remaining in that room to actually get out and make any impact, especially if that corridor
is being watched as well.
You can see the plan though, two players down below inside a kitchen, going to try to deny
these plants from below. Furia right into it, now they're going to the clearboard. One
player prone around the corner, JV92, baits both of them in, Herds and Bulbs both fall,
and now, it's Maya gets another.
Diaz Lucas, who's watched the team collapse in front of him, just picks up the first.
This is the backline player who, when the rounds go awry, Furia bet all their chips
on a massive clutch, and now he knows that both players are sitting around this diffuser.
He's got flashbangs, two gunfights, he can make more advantageous, but I don't know,
Canvault in the window, and check the corner, a double swing.
Surely doesn't win this.
If they both swing like that, he just might.
But not today.
Team Liquid Alienware almost dropped an immensely important
round, but just with sheer manpower,
get it over the line.
They are so fortunate that the player was to drop and play
from below.
The threat of a C4 when the plant's going down,
I think Fury will probably rewatch that and maybe kick
themselves a little bit that they weren't chasing so hard,
because there are areas that you can try and get the plant down, depending on how the floor has been opened.
If you can't throw the C4 up through the floor, if you can only throw it onto the floor,
if you can hop onto the desk, if you can hop into the train cut, there are ways of getting that plant down.
But ultimately, it was just a little bit of a step too far.
Furia opting to go for the clear.
And Maya, of all people to stand up there and be counted.
It was fortunate that he did as well because it was a very dicey final two kills, wasn't it?
You think, yeah, we're just playing on contact trade on the window. Oh, never mind. Diaz has got a one versus one.
Diaz just got one for free today. There was a very real possibility Diaz picked that slot skill up as well.
And it would have been one hell of a clutch to put Furia onto a map point here as it stands.
Tealot hold on, reduce that lead by one and are looking to try and level things up now.
They are avoiding that top floor like plague and will continue to try and make this basement work
Definitely gonna be walking around a bit more fearful after almost losing around in kitchen last time, but
Need to do so I just have five five already tied once
required a tactical time out a couple good adjustments if you're able to take a
It's stronger than earlier lead before that comeback happened.
Now what the advantage is they've gained.
3-3, the first half is great.
3-3, the second half is just over time and a close one.
When Tim Likert and Alienware are trying to keep this one as dominant as possible.
Actually, if you're as more streaky, chaotic play style, momentum is going to be oh so important.
So continuously denying it, keeping them on the back foot, be of vital importance.
important. Team Liquid Alienware, again, playing their normal
bunker setup, full five on the bottom floor. We normally see
on this site, we'll see what Furia can do to deal with it.
It's time it's Furia that I've got the patience on the attack,
isn't it? Looking to try and make T-Law squirm a little bit and
see if we can make a mistake. We've had a minute now and
basically everybody's still outside. T-Law, they have the
tools to dig in under the phone call and capital fireball
Nade's gonna go for a very risky answer there, but it pays off nothing off the back of this utility
That's just been sent in. Fury needs to be cautious at that because whilst they're bringing a good deal of utile
It's not an unending supply. Nade, aggressively off the back of his own yokai will look to challenge on that window again
Second capital fireball burnt now and Maya with an opening pick on to Loira
I find another if he wants to take that 1v1, but definitely ill advised. We've got the 5v4
Holding all these positions is quite important on a kitchen defense
Again, these dope decals are not even getting damaged, none of the players opting to tank it.
These go in the corner, quickly shot by Maya.
Team Liquid Alienware might take this one flawlessly if you're being shut down in 1v1s like this.
This Bakery push has not worked out whatsoever.
Another call goes out, they'll be a bit preoccupied on that, but a C4 to cover and close with the S&G 11 as well,
but Vulp's turns on him, quickly picks up two with the secondary, trying to get the long angle.
The only one showing up, saying to be said for KZ.
GCSG getting the job done.
C4 doing good work for T-Law as well.
Dias Lucas now in another difficult position.
This is basically the spot he's been playing in since he entered pro play four years ago.
The team rushes on ahead and here he's left.
Excellent on his job, but his job is to bail them out of a bad situation.
With KZ 14-7 on the opposite side, I've got bad news for Dias Lucas.
even if you spot him with the bees.
This is a chance that you're about to be lucky number 15.
They all go deep.
They spread wide across kitchen.
The fuser in hand.
Try to beat them out.
No C4, no Gershmott to force him off.
He hears them swing.
Got some information as well,
but tagged up a little bit as he falls off.
Now pushing deeper as Team Liquid Alienware.
Not making a single wrong move.
KZ, an ace earlier of 4K now,
ties the hat for Team Liquid Alienware.
Great PC, you tell us that there was lingering inside a kitchen
their bulletproof camera and all three of the dead team Liquid Alienware players watching
that camera. They knew exactly what was going on there.
Furia, as predicted, they have saved this tactical timeout for when the going gets tough
on these attacks. Tealaur have been able to stabilize themselves. They used theirs in
the attacking phase and have managed to try and drag two rounds back so far. I'm going
say it links a very strange decision from Furia to just remove all the pace out of the game.
I think they'll look back at that and think that that was a bit of an error because the speed had
been working quite well for them. You think about round seven, round eight, they were lightning quick,
they weren't wasting any time, very quickly at taking control, very quickly at, you know,
walking in off the back of utility. We saw so much utility used there and nothing off the back of it.
two do-c-be-phone calls and nothing,
capital fire arrows and nothing.
It wasn't as if they were trying to displace these players.
It looked like they were just trying to harass them a little bit
because the fury around seven and eight,
they just sent that fireball in
and immediately been swinging, immediately been peeking.
They would have really been trying to do something about that.
I was also really surprised to see they didn't bring
any sort of Hibana or any extended breach
for dealing with the player behind Bakery
because Nade was able to do so much work from there.
He burned so much time.
It almost seemed like they were trying to take a page out of T-Lost Book, like, oh, well,
they did that to us, you know, and we swung, and we got caught by it, we'll do that here,
and I have something to look really weird about T-Lost Book anymore, like, I think.
No, they've gone from being like, they've gone from being that team to being really,
really passive, really patient, and no one's turned it on enough.
Yeah, they've matured, it's great.
And to that point, I think a couple years ago when they were under Fury or when they
They were under W7M, you know, maybe that style of play that Fury did that round.
Maybe that probably works.
Keep in mind, they were probably swinging.
They probably get aggressive, but I swear to God, the only swing I saw that round was
Maya swinging out a small bake once at a minute and 30 seconds.
Got a kill and he's like, oh, I'm good now.
I don't need to go for another fight.
These, like you said, when we say they play board, that's not an admonishment.
That's a compliment.
That means a team that they know exactly what the steps are.
They don't need to overcomplicate and they're like, no.
I saw I get paid to do a job I get paid to I get paid to win and that's what I'm
gonna do I don't care if it means sitting in one place for three minutes and
well now that's what lawyer might be doing trying to maybe catch somebody
rotating down below has to be fair you talk about people who not necessarily
swinging but doing a lot of movement Tim McGregor and where it did rotate down
below to try to play that bird before and in sight but so could be an issue and
lawyer are clearly trying to get ready for that maybe it's something about
playing under the the team liquid alien where Banna because I think that's
previous, you know, liquid teams and there was an argument to say that they were a little bit passive, a little bit patient sometimes.
Could just be something to do with that.
Lawyer.
Ooh, nearly first two! Oh, just paints a picture around Maya's head.
He was going left, right and above, couldn't land the finishing blow.
Bayer gets it off as a trade, Nade will fall.
But at least for Tealaw, it's a one for one.
Nice one for one at that. Now moving into the mid-round we see Fiora looking to try to get a couple more kills.
Oh, sniped on that long angle by Amaya. Clean little 3v3 right now.
It's Fiora rotating down below trying to hold on the best that they can, but Fiora do have time to reset,
especially with only one player remaining on that top floor. I think Fiora should get this vertical control in hand.
Well, there was one player remaining on the top floor, but that one player is Fullybox
and although he doesn't get a huge amount of kills, you can usually rely on him for a
couple of really important frags and that's what he's found there.
Herds now left with no option.
He's using Selmas to try and create this vert.
C4 will go awry from Fullybox, but it was worth a chance at this point.
Heads, does that have some moments in this game so far?
Couple of really big rounds, is this going to be one of them?
Fleepox, already a little bit low, 44 seconds on the clock, and a drone inside of Pillar.
White Stairs as well, caught out on the drone, brilliant opening engagement is going to take
down Fleepox.
I was able to find one on the hipfire, normally I don't see those engagements work out for
the player dropping.
I've got a whole lot of time, one flashbang remaining, it is secondary utility, what information
does he have? Oh, all prefire almost nails the head on Maya. That's 1v1, whereas he
crosses a nice little flick on a GV-92. But half HP. Surely Maya's got this. He
swapped places for a reason. Z-Law chose him over Hurds. Surely this 1v1 has to go
only one way. Surely he's got to fall! But now when Hurds is hitting shots like
that, all tied up to map point for Furia, Hurds gets the job done.
Well, we said that he's had a couple of big rounds so far, and that round will
and he'll go down round number
11 as another big herds round
managed to break down the
engagements beautifully caught
for leap ox. I think for leap
ox was just trying to rotate
over into wheel room get a
little bit of an angle on maybe
the bottom of those red stairs
be just an alternate force
because for the rest of them
they were very bunched up all
inside of reading.
At that point it makes it quite
easy for somebody like herds
he's got the AK-12, a great weapon.
He knows the spots, he knows the pre-fies.
He was pre-firing people's heads,
they were like behind little bookcases
and behind pillars and stuff in the room.
It was crazy stuff.
He knew the positions that were gonna be being occupied.
Tealore just left themselves
with too much time on the clock
and nowhere really to hide.
There was nowhere that they could generate
a really good on contact swing.
That was the space that Fullypox was trying to buy.
It was just fortunate timing from herds
he was able to catch him on that rotation.
Two big kills from Filippox in round 11,
but overshadowed by the three kills Clutch
that Hertz was good for.
Now, I mean, I'm not blaming Diaz for this,
but if he had Clutch that 1v4,
that'd be heavy to map.
Seven to four for Fury or off the back of that 1v3.
Unfortunately, not today,
and I don't think anybody's ever gonna expect a player
to Clutch a 1v4 like that.
But still, this has been a dangerously close half
for both teams.
I think the most dominant round we've had
would have about three bodies remaining for Fury at round eight since then it's
been either two or one remaining. Obviously both of the ones were the
failed BS-1v4 and the successful Herds 1v3 it has been a tense game of Rainbow
Six on cafe so far. Now for potentially the final sight of the map, Fury looking
to win their pick they got to deal with this fireplace and mining defense where
we still have not only 2c4s for the Solas as well. We wanted to play the
verticality here instead Fury just gonna play the entry game, bolts hopping in
finds Nade back turned. First C4 works, not for Plants now, but instead apply that layer.
Herd's punished for his 1v3 and that's the verticality dealt with.
It's a massive pick there. You've lost Nade. Okay, you've lost the Razor Blooms. You've lost that
looser player, but realistically you are relying quite heavily on those Boogie Drones to get a lot
of this heavy lift and don't in terms of opening up the vert. Top floor control has now been gained,
but as you can see there's not much to do with it. I'm sure that Lawyer has probably used his
life line to open up as much as he can. Aside from Lyons DMR, maybe you've got the bailiff
on Grimm, you're just going to be struggling to get that impact, to get those big wide
open holes so that you can start to limit and pressure these players down on site.
On the flip side, we've got C4, KZ. He's got a Valkyrie camera inside a cigar currently
being watched. Imagine a C4 will be attempted on this vert at some point.
I mean, you have to think so and you have to imagine if you're a rave down as well, especially
Since Laura catching KZ walk up Maya quickly opening up a new line of sight Laura got a deal with two, but it's the flick on one
It's a good trade
But Laura with heroics on top of brown stairs puts teal on a bit of a weird position unexpected as well fellow pox feeling pressure to make a play
He's going for the flank. He catches wolves with his launcher in hand thinking he could go for the execute land that utility
Now with my who can drop down from below fellow pox who can rain death from above
Fury have to watch a couple different angles, but neither of the ones they expect, Maya still holding on the middle floor, gets pinched out utility at his feet.
There'll have to be another 1vx. Fury have gotten all of them so far. No C4.
Well, the Pox has got to tread through one bomb site, one connector to make his way through,
with a Blackbeard in his way as well.
This one's likely not going to go his way, but if he's hitting flicks like that, he might
just be a chance, especially with the Blackbeard ADSing!
No vision!
No line of sight necessary!
He sees the bullets, lines up his target, counter-diffuse, sends us to OT.
I cannot believe that Fully Pox has clutched that. What a play! He has been on a lap of
the map to get that done. All the way up White Stairs, down White Corridor, great opening
pick. Furia had no idea that there was a flying con there. He's left Myron a tough spot granted,
but he has redeemed himself and then some. A 1 vs 2 against a Blackbeard that just should
not happen. And you can see in the Blackbeard's mind as well just sitting
right there the reinforcement on the wall he's like oh I'm good like I'm good
to ADS what's he gonna do shoot me through the reinforcement there's just a
little bit of softball next to it just a little bit of softball finds the
direct line on that Blackbeard's head oh what a bummer now overtime between these
these two teams, 3-3 halves a piece, but Furia get the benefit of the defense to start.
We haven't seen necessarily their strength like we saw on the previous cap.
They were that 6-0 defensive half.
If you were able to close it out in OT before, win their one defense, win their one attack.
Of course, Natsuri sent it to his second map, looking at the same thing here on their pick.
It has been hard fought.
Furia have made magic happen just like T-Law have.
If not a little bit more often, see what they can do, the benefit of the defense will take
us to the fireplace and mining to start.
That's a great series already, this isn't it?
I'm having a good time.
We might just be here for the duration, it might be 87s all the way, you never know.
OT in map 1 does bode well for a good competitive series between T-Law and Furia.
T-Law, gonna be on the attack for the overtime, I mean three three sides doesn't really swing
one way or the other does it, it's not like you look at it and go it must be all wrapped
up similar to previous OT on Cafe, only a short time ago, and we're able to flip the
script there though, it's time on the other side of things T-Law looking to do just exactly
that come out on top on a side which as they did get a 3-3 split could have been a lot better
nothing they'll be feeling too hard done by they're going for one of their more trademark
slower paced rounds here though but whereas we've seen furia previously really trying to
challenge on these windows and challenge on these extremities it's not like they're doing
it this time links they're really backed up they're not you know not pressuring the windows
just kind of happy to see it a little bit more of that control and maybe have the man counts for
are on. That's what T-Law doesn't want to see. I mean, if Fury are, you know, thinking back all the
way to, what, six rounds ago and being like, you know, they start playing more passive and you were
swinging them, they kind of caught us with that. Let's just play more passive. Ooh. I mean, that's
great for Fury, but rough for T-Law, especially with the utility of bringing the castle and the
Mira of Fury. I just, I think, really understanding the link distance of the strat while also understanding
how Team Liquid Alienware were able to come back and tie that first half that was so long ago now.
Maya just creeping his way off along the new hatch.
He hasn't even opened up the castle separating Christmas and cigar.
Really struggling for openings.
On that second floor, C4 shot by Volps.
As everyone has fallen back, I mean, I feel like I'm watching T-Law right now, Ollie.
This is not how Fury apply.
I know it's not watching T-Law on both sides, isn't it?
Could T-Law on the attack?
We've also got T-Law on the defense.
Big pick though from Maya.
He was just trying to find lawyer.
We had a bit of a yellow ping there.
I knew that there was someone in the vicinity and KZ is shoving a crowbar in and ramming
this wide open, got himself positioned inside a reading now for taking bulbs down, but
traded out by Bok.
Bok just tucked in and I think he realized he was just behind the corner inside a reading.
The time going to be an issue in this one.
It's going to be a big issue, especially if Bok here is catching him off guard like
that, a 1v1, but JV92 hits another flick, season prone as well.
DS Lucas, another one of the Axe T-Law, I say that though, they've dropped so many of these.
They've given Furious so many openings.
3B5s, 1B3s, DS Lucas searching for redemption against two more players from Team Liquid Alienware.
And with only six seconds remaining, he's got information to watch his cross,
but DS, he's known for his patience, and what's he gonna do?
He's just gonna wait out the clock.
Vulp's laughing in their face as DS wins and puts us on map point without a single shot fired in red time.
I just, I don't know what I'll watch you sometimes.
Tealaw have just handed that round on a plate. They did such a good job.
Alright, it was slow. That's fine. But it didn't cost them anything. It just cost them a few drones.
Little bit of utility here and there. It didn't cost them a body. They got top floor pretty much for free.
They were able to transition that into two kills.
That was a five versus three.
They didn't realize the block was chilling out inside a reading.
Okay, fair play.
That happens.
He gets taken out.
Brilliant.
And now we're just going to let one player
dug in on fireplace.
And we're just going to challenge the one angle that he can hold
that's advantageous to him.
It just seems like such a missed opportunity there.
Tealor, it's like they forgot they had utility.
It's like they forgot that they had things that they could use
to flush that player out, buy themselves a bit of time,
scream, give themselves some area.
Now, certainly not making this series easy.
A clutchy series from both sides.
If it goes the way of Furia, they're
the clutches that we'll remember.
It'll be Diaz.
It'll be Herds.
It'll be big round moments.
Downstairs to kitchen now.
Teeler on the defense looking to try and shut up shop again.
Echo, Goyo, Tuberow, Smoke,
Lord of Zone Control,
not expecting them to rotate too much.
Now remember what I said previously,
last time we saw Fury attack this site,
they took all the pace out of the round.
They weren't following that utility back up,
they were just throwing it in there
and then not really doing anything,
just watching angles passively,
hoping something's gonna happen.
This lineup does not suit that playstyle.
However, Fury have changed things up.
We've got Aurora, we've got Oblitz.
It speaks to a little bit more speed.
I just hope that they're able to utilize that.
I hope they can get their utility in and start to push quite quickly,
because if that's the line that they're going for, they need to play to those strengths.
Gathering information is going to be an important part to manifest that strength on this attack.
You hit the go button and it's going to be quick.
You need to know every single position.
You need to have everything already mapped out.
Herds making the job easier.
Talk about zone denial.
Your smoke going down early is the exact opposite
of what you want to see.
Volt is finding another from outside.
And it seems Furia, who are going to maybe go 20,
30 seconds later, now that they have this 4B3,
now that echoes down for the count as well,
they might just decide to end it all here.
Moving their way into Bagree burning some of this Util.
is not goes down about there. I just duck behind doesn't need to worry about it. Hops back up takes down JB
92 is lawyer from the back side gets another and KZ. Can you clutch with the best of them not in round 14 top
frag last alive cannot get the job done. Fury leave it all on the lines but get their pick as a result.
Very good job there. And the overtime rounds fantastic. They managed to save that tactical timeout for a little bit
later on into that phase and it really paid dividends for them. We finally saw a little bit of pace
and we saw them walking in off the back of that utility in that final round on kitchen. Very,
very well deserved and Liquid are going to be kicking themselves about that one.
Fortunately, it's the best of three. We're going to be going to a break and we'll be right back with Matty.
Let's go with the one we didn't mention.
Yeah, let's talk about it.
Recording of the bass players.
Yes.
Recording of the bass players.
What's that?
How do you know who's the bass player?
Do you know who's the bass player?
Documentary.
The guy goes there with the camera of the team and records.
Yeah, the bass player.
Nothing related to the previous one.
We never know.
We never know who's the bass player.
How do you know who's the bass player?
You've never seen a bass player in a video.
He's like, I've seen it, I've seen it, I've seen it.
I've seen it before.
I'm a fan of Twitter.
This one is yours, this one is yours.
You've been very much in touch with this one.
What's your own experience?
Pausão do igão.
Pausão do igão?
No.
Wait a minute.
What?
No, this one is not.
You already?
No.
Pausão do igão?
No.
No.
Oh boy.
No.
It's already Paus do igão or CTG.
Now this one is not.
Pausão?
This one is not.
You already?
Never.
No.
You already?
So we only have one.
Maybe in what?
Two.
Pausing the iron.
Three, four, four.
Great, three bullets will make the three better artists.
There's no way.
I'll choose this one.
Because it's lighter, it's easier to handle,
and I think it's better.
Look, two weapons here for you.
This one, this one is more style.
Two weapons here.
The pistol, I've trained a lot, I won't miss any.
Six bullets for you, no chance.
to accept these three goals
fuck
bro
fuck
fuck
it's good
Look!
The first one is the lower one.
One of three. It's easier in the middle of the server.
It's much easier in the server.
The first door is also open.
First was a test
Stop!
Oh, but this is...
Are the bullets making a curve?
Are the bullets making a curve?
It's the last one, I'll try
It's hard, man, the weapons...
One more chance for the first one to shoot
The weapon is hard to stop
Wait, wait, wait
I'm ready. Cut everything. Everything I missed, cut it, I'll put the three with the safety.
To prevent those who didn't pay attention to Lance, let's show them again the magic of the immediate replay.
That's great. The three bullets only have the three? It's better than that, there's no way.
Damn, this one is heavy.
Just a phase, this bad fishing here, let's see what it does to us.
What are the best players in the team?
We have three players from the team who are mono-operators and justifies their opponents.
You are Dias, he is only playing Dias.
You are Pox, he is only playing Shield.
He has become a mono-binded.
And you are also...
The mono-operator is really good today, the mono-operator, the guys are all flexible.
You are me, I play only with the harmonium, only with the bomb, I don't know.
What is the best player from the team?
What is the best player from the team?
Why?
Damn it, you want a heavy one?
Man, the guy is ugly.
He's too ugly.
We have many ugly guys.
Man, I don't think we can make it.
It was bad to make it, right?
We can make it out of the lottery.
I don't know why I thought it was easy to make it.
Which is the dirtiest player in the world?
The two is heavy too.
It's like ugly, it's heavy too.
I think playing like this, man, I think it's a strong one.
I respect her, she's my partner, but playing with her friends.
right? Well, what a crazy way
to end that game. What on
earth have we just seen?
Fira and luck in their own
Matt pick, but nearly all of
these last few rounds were
clutch after clutch after
clutch after clutch. Incredible.
You see around 11. You see
who's get the one of each of
your like, okay, that's a
massive momentum, right?
Round 11. You get a much
point. It is incredible.
Well, like this game is delivering quality is what we want to see from an upper bracket final
I mean all I gotta say is let's watch the highlights because this game was
Oh, yeah, I think honestly, I think I just think it's look at this also the first round
You know you have this crazy triple kill on the mirror
In the white stairs then you look at the second round and it's an ace with the demos
And then you know it just felt like it was a game full of multi kills full of hero moves and towards the end
it got closer and closer and I'm still trying to wrap my head around how did
Liquid lose this realistically? I mean initially it should have been a 5-1
attack which made that clear but then how many rounds are they losing to
Clutches? How many more times do we see situations where in a 3v1 you're gonna
see a first player pick, a second player pick and a third one come in with five
seconds delay? I mean it's players that have so much experience that have been at
level for so long and yet it's so weird to see them somehow lose these rounds where they just
completely lack the discipline that a world champion should have so I'm still battled by this and I
don't want to take things away from her or from Diaz it was incredibly incredibly well played from
them in those not situations but then again I mean you just don't fit these guys opportunities to
do that like if you pick do do it together even that one wasn't 1v1 by the way one by Maya honestly
I think it's, if I remember well, I think it's two clutches on the side of Liquid, two clutches on the side of Furia, it's, it's, I mean, four rounds, four entire rounds decided just by clutches, that's a mean same game.
Four clutches in one map is just, I mean, I'm here for it, we're anticipated the banger, I think we have it done.
I actually think we do, right, because this means Furia wins her own map, right, that's kind of how you expect Bessie three to go, both teams win their own map pick, it then gets decided on the sider,
But the way that it's being done here as well right for furia if you look at it
You know you think okay, maybe look at the opportunity. You know fury. I have to go attack. This is not their strong suit
We're looking at that crazy clutch
Like my guess was audible
It was actually actually insane
But here's the big point right we're seeing because it's silly one person step up on a side of seem like a lie where it's case
You once again in the prime of his career from what it seems
but it does also seem that obviously besides the close-up we're seeing from Fleeperks,
it might just be him on that site, whereas on the set of Furia, look at this on the scoreboard,
there's multiple players on double digits, right? There's, it feels like it's a little bit more
balanced and they aren't necessarily relying on one person to get the job done.
Yeah, Team E4 on the set of Furia, everyone can freak out and, and to be fair, on the set of
Team Liquid, it should be the same thing. However, consistently throughout the stage,
a throat kickoff with Disney roster, it's consistently Casey and Maya. JV, as I mentioned before,
had a great game the days before, but he was historically the player that struggled the most.
Filippox is always excused with his role, but the rest of the teams, they need to step up,
but I don't think really the blame is to be put on any player in particular on the side of Team Liquid.
I really believe that they dominated the strategy game, and I think that in the overall, most of the rounds
They were the team that was leading in zone control in my power in manpower
The main thing is clear out that discipline make sure you don't give opportunities to Salafiriya because realistic tea they're playing against some of the most talented
Gunplay players in the world
And so if you feed them any kind of opportunity to take a 1v1
More fun than not that 1v1 will go their way
And so I really do think that what makes team liquid strong is their chemistry their cohesion
They should play into that in the next few games, especially in the leg round.
Stop feeding these 1v1s, start to play as a team.
That's my main concern, right?
Because you had some really nice words with Team Liquid, Alien, Riot, and Strategic Advantage
and everything in these rounds.
But in the end, they still end up with this map lost, whereas we arguably said, you know,
even the first half that should have been way more in favor of Team Liquid when it came
to rounds, and they could have even maybe closed it off here, we're gonna go into their
own epic now.
And as you mentioned, of course, JV being a really big person yesterday, or when we saw
them last in Clubhouse with that big important clutch to send them to EWC, but I'm a little
bit worried. Like what are we expecting from Clubhouse coming out now when we're looking at it?
We're going to have to see Liquid on the attack. How are we feeling about all of this?
I think overall the map is more boxed in and kind of forces you to play more as a team,
which will in turn favor Team Liquid. It's a map on which the clutch potential is a little bit
harder because you have more, I guess, easier opportunities to double up or triple up on one
player. Café, you have to play these crossfairs a lot. You have to wrap them inside windows. You
have to, when you attack, go through certain downwards in multiple different entry points
at the same time, which is what gives you, I guess, indefense the opportunity to clutch a lot.
And that's why we saw so many clutches. Clubhouse, overall, relies a lot more on teamplay. And so,
if there's one aspect to the map that favors them, it should be that.
Oh man, I was kind of hoping for another full-on overtime game with Glitch, Santa, Glitch, Santa, Glitch.
But I bet there are three tests, multiple things, right? It's test your communication, your dip, your map pool, all kinds of things.
So this will definitely be requiring different things from both these teams going into this map, especially with the spot in the grand final on the line.
Fiora will take that spot if they're able to close this series 2-0 and take Team Liquid Alienware's pick.
Their map came at, I think, much more efforts than they might have expected, not because it wasn't going to be a close game,
but requiring two separate clutches, even DS being another one V4 earlier on in that cafe game.
Fiora needing to fight as hard as they could to get their map 8-6, and Team Liquid Alienware leaving a lot of rounds on the table,
on the table but now on comfortable territory Ali not only do they need to
come back of course now that the focus is on them down 0-1 but on their pick
with that win against FaZe in very recent history should be the map which
you are able to make this one-to-one and push us to bank. You'd hope so wouldn't
you? You would really hope that if there is a map in the pool that Team Liquid
Alienware can win it is gonna be this cafe because that's what they've got in
in this best of three.
As we've mentioned, it's obviously
EWC qualification that's already guaranteed for the four
teams that we have left here inside of SAL
as it is all across the regions, really,
with the teams that make it to this stage of the playoffs.
The top four make it to EWC.
The important bit comes with those SI points,
and it's not something that you can just put off for later.
Opportunities to earn those points
are few and far between.
No points available at EWC.
gives more weighting into things like, it's all they say in the major which of course
is already said and done. If a team look at Alienware, that's an event that they missed out on.
So it makes this fixture even more important. There's a huge amount of points available for
winning your respective region. And that's what we are fighting for here. Teal or needing to come
out of the gate and they need to come out swinging. It was a war on cafe. We're expecting it to be a
war here but of a very different sort. I would expect far fewer clutches on this map in particular
and given that's how Furia won five of their rounds on cafe could lead yourself to believe that
it further gives Team Liquid Alienware the advantage here. All things fairly quiet for the first minute
Bok is going to be tucked in on the side of this catwalk and he's just going to find himself
and open a flip-up. She uses the smoke, trying to assist the cross. He's going to try and get an angle there on the glass.
He seems to try and deal with Bog here. I mean, he's only playing the dark light. Surely you can just send the maid up.
Finally, they do that. He will be able to juice himself back up again. That's going to be more difficult to survive.
Will again be able to get himself up, but that was all she wrote. Still damage done. His maid is down for the count.
I don't think expecting somebody on rafters as we don't see any kibas you don't see any magnets maybe just like oh
It's clear. What do you mean? There's a dock on rafters
Like are you like are you messing with me right now? Not really the kind of play we often see and I think T
Law call off guard by that as well
But they're able to deal with it they lose the grand which you know isn't great
But you know CCTV execute it's been the CCTV execute for years now
Plenty of us know how to do this in a 4v4 play scene, we know how to do it without these
Bs and especially with the Glaz as well though.
The second smoke grenade now gone.
A lot of the advantage you gain from the Glaz won't be present anymore.
With the change, KZ with quite a few concussions could even stun that player who's currently
sitting prone.
Pancake on top red right now.
Gotta be careful.
KZ avails himself of that angle, could very well fall.
Sends it out.
Spots one, catches the C4 mid area, he knows where he is now.
an easy pickup on the Loire. Concussions as well to enable an entry further on top red.
Here you're ready for it. You've got players angled over towards the red, a rotate, his
herds gets a one tealaw player moving into the site, but who maintain this advantage,
constantly able to trade it down. Team Liquid just need to close out the 2v1. They might
have struggled with that kind of thing on cafe. They will not struggle with it in round
1 of club. This is their pick and their first advantage is converted.
Yeah, Leo's right. You know club. It really forces the team play in a much bigger way. You've got KZ working from below
You've got a presence coming across from that garage side for leapbox really being the tip of the spear with that glass
And of course the nades really backing up and making it easier to deal with that doc
I guess inside around one there aside from Nate dying to their afters player that they didn't really know about
You could maybe argue that's one of the only mistakes really the teal or made in that entire round
And it wasn't round defining. It was still able to get across the line still able to trade back the kill and continue to move through
For for a CCTV cash defense and from a CCTV cash attack point of view. It was a little bit weird
I'm gonna be honest. I know that the one-eyed band and all these armies banned
But you still got ways that you can try and hold on to to garage
You can't I don't think give that away kind of as freely as they did
I know they played a doc on there another was an attempt from box there to try and hold that ground
but it did just feel like it was you know not too much to chew through to really take control and
And start to move across and even then seem like we're being very efficient in what they were bringing it
Wasn't as if they were bringing you know a big factor thermite ace combos try and get walls open
So you saw as that secondary utility really nicely
They're able to pick apart the site KZ in particular getting quite a lot of space downstairs really rolling back the years as a fear playing in lounge
It's not somewhere that we've seen to fear play it for a good deal of time
But with the recent changes, we're gonna be seeing it more and more round of a two then early phone call sent out onto box era
Unless everyone know there is a clash of foot
There is gonna be a hold here inside that cctv side
But all the focus at least for the opening portion is gonna be positioned toward this jacuzzi breach
And let me apply a good bit of focus to it, I mean with an electroclaws mirror windows
This is going to be a bit of a tricky one to work through. No Thatcher being brought either. Just the secondary EMPs from Nade.
So, get the Electro Claw. That much to be sure, but okay. Well, Maya hits a crazy kill off the bat.
Gets the player playing on the weight rack. And again, with the zombie band, you can't create a fortress on that weight machine like you otherwise could and normally see on gym bedroom defenses.
That's a big find, exploiting that now softened position because of the band-based team. Look at Alienware making good progress on this jacuzzi breach as well.
Moving through the mirror windows, disabling the electroclaws, these RRU projectors are going
every which way on the outside. And just trying to maybe bait the swing on the CC window. I think
that was the play. I think Laura think it's safe bait out the Zodacanister, but unfortunately Maya
baited in turn, volved with a pistol in hand. That's the first kill for Fury. It's still an
advantage for T-Law who are quickly moving into the site. Casey just spots one creeping up on the
on the Rotate JB92 KnifeSpog Zara in the face. T-Law has some big brain plays that
round making Swiss cheese of Jim Bedroom.
That's probably the best isolated take of that top floor I've ever seen. We don't really
see too many, so maybe it's not the crazy accolade that it sounds like, but utilizing
the sense there just to entirely notify that CCTV cash presence. Yep, you can play there
if you like, you can bring your clash, no worries, we ain't even gonna look at it. The
only focus was to get that jacuzzi wall open we didn't even see the plat wall opened it was just
zoned off by senses rru projector a brilliant use of the gadget obviously the longer that senses
in the game the more ingenious ways we see it be used we've seen that before but in conjunction
with such isolation such focus on that gym window such focus on that bedroom window and then piling
through that breach we didn't even have a player on the lodgy hatch like that's how isolated it was
You could just draw an L shape around the map of to where those if where those attackers were occupying
It was jacuzzi breach and it was the windows and that was it
Very simple very straightforward, but extremely difficult to pull off leap ox
You've got to make sure those are our user always providing the screen always providing the cover and of course be willing to peak the other side of it
Just in case someone's gonna try and fire a couple of pre fires out because these players know the angles
They know where people are going to be they know where to aim if they want to try and shoot someone on gym window
You can give that a pretty good guess even through the hour you project
You don't have to see it to know where it is
So really good play there from team liquid alien where obviously it was a little bit tricky to get that breach open
But it's nothing that they couldn't sort out. They brought the strike and they brought the secondary MPs
They had their barna had everything that they needed and again getting the most out of all this utility
We saw it in round one. We're seeing it again in round two furia
After only two rounds by the way stunned into a tactical timeout on defense of clubhouse like this is about a standard
As it gets so at least it should be I mean you kind of have to after round two
I mean that was that that was a something we rarely see in the siege
It was just a strategic baptism like people go in there weren't even like super impressive on getting the fights
They were just five to six steps ahead on that gym better Mexican
I think the area did understandly need to kind of wrap their head around what occurred
Volts on the Scopos all the way up top as we have our first defense of basement on Clubhouse
All kinds of weird topsy-turvy site rotations today from P area, but down to 50 HP pretty early though able to recover thankfully
His way on the opposite shell herds now also roaming the top floor
Aining some information on utility activated outside of Clubhouse at the moment
We know that if not, there's attackers already making their way through that mid-floor.
So, Vulp's going to be in a bit of a difficult spot, especially as Vulp's retreats down into the site.
There's an attacker separating herds from the site.
It's kind of smart from Vulp's. Not wanting to try and play there too late into the round.
Maybe not wanting to give the game away. He's going to leave herds a little bit light,
but he can of course switch into the shell if he needs to.
If herds gets caught out on the drone, there's a chance that Vulp's can get up there to assist.
lawyer just needs to be cautious here as he's going to be inside a bar at the
minute as a very difficult transition across kitchen corridor that angle
should and will be being watched right now is able to cross somehow shots go
awry and still with a couple of players loose to the wind especially with the
time available this is getting better and better right now for furia
hurts you can choose just to drop you need to give the game away on the lion
scan can buy this time and just try and play down that oil per angle. They expect Kitchen
Hatch to get open. Oh, he's dug in. They're going to think that he's got through, rebarricated
the wall, but instead he's going to be a little bit more active. Nades, get the game away,
Flee Pucks knows exactly where he is, caught on the fade away. It's KZ, excuse me. Taking
down there as the opening pick and herds. You can get back to site quite nicely now.
Still Wolves is shell active as well. Now Wolves could go for that flying herds, could retake
of oil paint. Team Liquid Alienware still have a minute remaining. Can watch these angles
but if they commit to an execute outstanding like this, we never mind. Why a JV92 creeping
in JV from dirt has just opened things up completely. Why providing some support from
blue made clearly wary of any kind of flank from Volts. And so it's just JV92 in the site
but with diffuser. This is of the utmost importance. They've cleared out Arsenal. He's sealed off
one avenue for lateral flank and made his patients well worth the weight catches
volts on the kitchen hatch and jv92 pops up and catches box era not looking to you
all with three in a row the closest one so far but jv92 that's the kind of place
you've come to expect from him after he's gotten comfortable on these new
roles the positioning from nade there is just fantastic isn't it of all the
places that he could have been he's just hopped up on the counter inside a
kitchen and he knows they're going to attempt to retake knows they're going to attempt to
some sort of a flank retake that hatch and try and play down from it. It's the right play.
It's what you ought to do in that position, but not committing to the site is massive there from
Nade. I'm in the confidence in JV to play the site and to play it well, bait the plant,
see if he can try and flood and draw any defenders into his position.
It's one of those games links where I really wish that I understood what was going on inside of the
all chat because I bet that the banter is flowing between these two. We can see it just you know
flaring up during the pick phase and you know if someone gets a bit of a worldy we'll see that
we'll see the trademark you know bunch of K's being typed but the rest of it can only imagine
what is being said between these two teams of course so much history between both of these
rosters. I think I get that one is that not like hello guys. How should I say that one that one's uh
that was pretty easy. Thorn? I know what Thorn is. Yeah, okay, we can, we can, oh no, okay,
not gonna clue with this one. Oh, Comm means width. Yeah, it's when it's when it's just like
the little two letter ones, I don't get it. We need Marie, that's what we need. Or we need,
we need, you know, like the olingo or something. I just need to be smarter. I tried to teach myself
support to use for a bit, but I fell off.
Just, you know, had other stuff going on.
Got a, by the way, you meant you wanted to see a little bit
more of a actual rafter's hold.
Well, here I have decided to answer your prayers.
We don't just have a doc and literally nothing else.
Instead, we have ADSs and a Scopos.
Now we have ADSs and no Scopos.
Now we have a Scopos with the ADSs again.
So you would team up and decide to do.
Clash can also support it and help close off any avenue or ingress from red stairs as well by playing that angle heard supporting from lounge as well
Here we needed a bit of a buffer and a bit of a break to think it through
But we actually have a full-blown supported garage hold on CCDV
And it looks like this time to you Laura I've gone. No, you actually put some you still there
You know, I get that we ain't going anywhere near it
We managed to get a shield through the band phase, and Leapox is going to be playing on
that black beard.
Still very easily we'll be able to get this side open.
The angle on the shell?
Come on.
Surely you can find it, JV.
The nade will suffice, I'm sure.
I just can't get the angle.
Great placement, by the way.
I swear I've seen some...
He must have really placed it, because I swear I've seen somebody get an angle on the head
in that shower before maybe I'm wrong though and he's probably just took it
really far back hasn't he? Maybe he's crying out for a nade at the
minute to get rid of that. So that kind of that that was like 20 seconds he was
staring at it that was not an insubstantial amount of time there's a
decent bit being wasted by the presence of the Skopos a nade as well that like
kind of a sleeper buff or fury in that round I mean that was like a that was
30 seconds or so, JV trying to get it, now calling the Blackbeard over.
It's also not spotted by any of this intel gathering.
Aiding the Mute Jammer, really glad he picked this operator.
Sprints outside, even going further outside the building.
He's got Nate at least, and quickly found by KZ down below.
JV92 also on for it.
Another DS, well now 2VX.
As for once, Diaz Lucas, a bit of a rare situation, he actually has some support from his team in the clutch.
The shield will be ever so important. Choking off the rotate through Khan, Diaz Lucas takes the 1v1 on red,
and now they've got quite a bunker setup inside a CC.
It's gotta be all four from Diaz now, who downs one of the support, and we've already seen this Blackbeard fall!
Fellow Pox knows how shields can tumble, but hasn't learned his lessons. Diaz, another miracle for Fioria.
I don't know how Diaz keeps
getting away with these. You
can see it like unfolding in
front of your very eyes. CKZ
rotating up those cash stairs,
and I'm like, surely Diaz turns
around and checks it. Surely
it's Yep. He turned around and
checks it. Bang gets the kill.
Not zero clue. Zero idea, by the
way, for T law as to where Diaz
was in that position, the until
obviously takes down KZ and then
at that point it's known, but
it was a good attempt to try and
have to two versus one up against the clash and come away with an advantage there. Well,
this is why the Blackbeard is, you know, it's a double-edged sword a lot of the time. When
it goes well, it's fantastic. And sometimes it'll just crumble under the pressure. And
in that occasion, it was one of the latter. Fully pox has to try and take the engagement,
doesn't have the benefit of time. And soon as you drop that shield, you are just so damn
vulnerable. Big round for Furia. And like you say, with the way that that round transpired
and the fact that it did get quite close to the end, the Scopo Shield, for all that it's
a bit of a meme, did quite a lot of burning that clock out. It's not to say that every
Scopo Shield will burn time, but that one in particular did a really great job.
It was a 30 seconds.
Ridiculous.
20 seconds.
20 seconds.
20 seconds.
20 seconds.
20 seconds.
So you're kind of strung to half.
They definitely unexpected time wasting for Furia there.
I don't think they intended it to be that problematic, but they certainly won't complain
whatsoever.
We move to Jim and Bedr now.
Only round Furia 1 that came off the back of a big 2v4, but Caffe came off the back
of big clutches and Team Liquid Alier making mistakes like that.
I mean, I think it's at the point where we can't really call those rounds flukes, T-Laws
In a real difficulty converting advantages has been so problematic that I think at this point it's something
if we can't expect 2v4s and 1v3s, but it's these are not flukes from T-Law even there a 5v4 onto her
It's finding it pretty easily
Concern we have is is this good enough for T-Law?
Fully box just checking the angle downstairs box talking quite deep on into garage
So got a really nice line on Jim window, and he isn't giving himself away from anywhere else Maya taken out
That would have been a really good player to send looking for the garage player
He's been taken out there. The salt on scutter is gonna be no more
KZ trying to be patient trying to find something through the drone hole
Fury aren't really giving anything at the moment instead. It's fan some pressure
What Sarah imagine a stop watching that garage angle given for leapbox's current position T2
tries to make something work, tries to find something through the windows
into the site. We can finally start to get rid of this castle barricade, further
eliminate some of the process, but JV is going to fall in exactly the same way that
we saw Maya back in round two, just hopping in through gym, taking out Bok.
He finds his man, he's rotated all the way back up and now it's just fire and
brimstone raining down as we've got players stacked up inside a gym.
Stacked inside a gym and it seems like fear are ready to knock that down hardly any room for team look at Alienware to move
Helipops has buck shot zooming around his head and bulbs on the next swing likely gonna finish things off
Helipops is so involved to prefire but Diaz from an alternate angle not often you see the clutch player with the 416
He's got what five six kills with that gun alone in the past two rounds
You're in out not tied just yet, but at a pace like this
it'll be 33 before you know it. Jager's back everybody. Rejoice. Just need to get the
ACOG now and then we'll be fully set. Got up. No. Don't do it. Don't listen to him.
Ute is Mike. Ute is Mike. Two rounds in response then after the timeout.
Shuri have managed to find a little bit of stability here. Team Liquid Alienware did
such a good job of picking apart the first two rounds. They made it look kind of like
child's playing a lot of ways it was very straightforward. Now they're coming up against
the obstacle. Furio starting to find that winning formula. Just putting small problems
in the way and fan some pressure. I think you know it didn't really result in a kill
but Bok opening the bottom of garage it repositioned a lot of the attackers and how they wanted
to play on those windows and it was only when that area was then called as clear and Bok
was known to be inside of construction that it started to change wasn't it? It was like
we could move on to the next stage of the plan, but at that point, JV is trying to desperately
hop in through a gym, and very rarely see a gym hop in successful if control of construction
isn't taken, because people can dig in on that construction door looking through its
bedroom, and they can get a very easy pick through that, so, caught in that animation.
Two players so far from T-Law have suffered that exact same fate. It was fairly defining
in round five at least, the last round then, as the sides currently sit. And we head to
the basement. Will it be a 4-2-4 tealore or will it be a 3-3 all leveled up for Furia?
All the next two and a half minutes will tell us. Dirt, that's going to be opened nice and
quickly JV. Plenty of Xcaros pellets to get the rest of the work done as well. Only one
impact so no need to worry too much about tricking. The Fleebox is going to very quickly
try and take this control and get himself in down dirt. He's going to need a little
bit of presence in blue to assist and KZ, he's going to be the opposite side of that.
Well, not blitz looking to make a little bit of progress down those blue sets.
Progress, blimmin' it, where's the bob wire? Are you straight in?
Just- and KB92 already in sight, by the way.
They sprint down blue, they drop down kitchen, and take full control of Arsenal.
Round comes with it. 4B3 advantage in the post, make that a 4B2,
as Maya just catches Box Zera's right shoulder.
He's still got five Bs, they're movin' so far, utility's not even a thought
until we're 10 seconds into the post plant.
JV92 cutting off the walk out from Moto. My spots one head through the rotate.
Team Liquid Ailee receive their lead slipping and decide to take it in firm grasp.
Round almost done and dusted within a minute and a half.
Herds completely isolated inside of Moto. Blackbeard around the corner. They're trying to keep them at bay.
Okay, I have to, I have to at least give that some thought.
given how crazy this game has been, but with such low time with the advantage
gain, Team Liquid Alienware win at the half.
And that's what we wanted and needed to see from Liquid as well, right?
That immediate improvement on this map, literally we talked links about the reason
why this map might help them as well. I mean, there's big differences from JV92,
his performances in night and day difference as well, and I don't want to be
that kind of person, right? But again, it's a situation here that it could have
even been more dominant if it wasn't for yet another DS clutch what we're seeing
here as well.
And I finally got to see a cool clutch multi-kill on the new Jaguar by the way, because that
we thought it was not moving and it had to be the S, right?
I mean, he really is the backbone of that team, still able to win rounds that honestly
should never, that should never happen, but at least he keeps getting the race.
On the side of Liquid, if we look at every round, especially the first three rounds,
the main thing we notice here in this series three with 27 left is the biggest weakness
of Cafe was the later on composure.
Here, it's perfect.
It's calculated.
The trades are here.
Whenever they play together,
that guy pushing into Jacuzzi bathroom
is supported by someone going into gym.
Who's in turn supported by someone going into main.
Who's in turn supported by someone going into construction.
And so Evan here in his 2v2, when the plan happens,
they know exactly that one guy is retaking up top,
and then the 2v1, the guy going downstairs.
It's good.
It's perfect.
It's disciplined.
And Evan, when you think that they can not
hear something better,
they come up with this amazing rush strat here
on round six, in several rooms for the full room clear,
you have the Blitz and the Green taking blue,
you have the Blackbird is baiting towards third,
one pair walking down main stairs.
It's beautiful, it's well coordinated,
it's exactly why we think that going into clubhouse,
it was gonna favor Team Liquid.
The main thing now is that cohesion,
that simple, is all good and well in attack.
I wanna see the same thing in defense,
because we had seen Team Liquid start off 4-2 on cafe,
yes, in the opposite side,
but still, it's not any lead that Firae cannot come back from.
Oh, not again.
Not again, I'm just checking real quick to see as well
what Liquid did in their attacking half
when they played against FaZe, they got three rounds.
So that's already an improvement as well here
in their attacking half, one more round on the board.
We're looking to see if they can close things out
and tie us up in the series.
Looking at the bend here,
anything that you're expecting or hoping to see maybe.
I don't feel like the Duke AB or Sood Snake's ban would be a surprise, but I guess we'll kick.
They're going to go for a more classic take. I'm assuming maybe Harbridge into World Inale.
Maybe a Monty alongside the Ace would make sense, I think.
Just removing the two strong Soods, yeah, exactly what I expected.
The World Inale is gone, and then Ace and Monty are like the two favorite bands on clevers,
because it leaves you the option on a third ban to remove Theramite,
night and then they're stuck with Ivana and Harbridge tools and you can play a lot of impact trick with Azami up and Mira up as well
Oh, it really matches clubhouse with the way we're going for defaults. We're going for basics
But hey so far let's be honest for liquid that has really been working right this map has been soon
I'm so much better than what we saw in the first up there now on prime position does have themselves up in the series
Not great position
But as Leo said towards the end not a lead that fear cannot come back from and
without being able to come back in individual rounds and able to close out
map one and OT and the converse side of that team look at A&R's difficulty
sometimes playing like that world-class team converting those advantages
though I will say we've seen that less on clubhouse than we saw in cafe.
Certainly a chance for Fira to make a comeback. We'll see T-Lost start on the
basement bomb site. I'm definitely sure he's what Fira are going to go for for
these attacks. Will they be as quick and spread out as sometimes this team
Well, I have to see if it follows the trend from Cafe where it was kind of clutches as
the order of the day.
It seems to be following that trend a little bit already given that one of the two rounds
that Furia have got at the moment have come off the back of a clutch.
Five rounds on Cafe came off the back of clutches as well.
So it has been a trend for this Furia roster, not just in this series, but kind of feels
like it's been a trend beyond as well.
you know, through the regular stage of SAO, it's where it leads me to some sort of concern
because if those clutches aren't happening then, you know, rounds are going to be starting
to go awry and that's where we've seen them fall previously. Different story here though,
Clubhouse Liquid, they are going to be on this defensive side now. Should have really
attempted some aggression there, Volts, should be able to get his drone and start working
through. I'd like to see Blitz really be in the tip of the spear. I don't really want
Volks in his drone and leaving herds to all this heavy lifting, although herds is, I'm
sure, more than capable. Threat of a Blitz is a little bit too much as well. Lawyer trying
to gather a bit of information and knows exactly where two players are. Has a player cut off
for the minute inside a gym. You're going to be screaming for Volks to get into a position
to make use of that Blitz and do what Blitz is best at, and that is flushing out these
Romas to one close let's get it blushing out roamers but same time
herds on the five five two clearly want some of that play a lawyer right down
first it's another t-law advantage as we're both begins pushing in spots the
player in Lodgy first chance of the engagement doesn't work in a 1v2
Volts got to be careful but that's the support we needed to see calls in Bach
and Herds from the back line. Herds now with a double to finish off KZ. The quick push into
Lodgy works out perfectly. It is such a hard roam from T-Law and unfortunately they pay for it.
Wulpe spawning the Denari, pressing close on the main stairs. They have time. 50 seconds remaining
with how hard T-Law are holding and pushing this. They know they're gonna have to play and swing for
a kill, Furia ready for it, get the second last kill and Nade who's forced back, and
what do you even do here?
Here's them dropping down Moto trying to get the kill, hoping you can pick up the pace,
get the benefit of low information, but not when Furia has such a wide lead.
First round on the attack goes their way, and if we're starting off with momentum like
that, Furia are looking to tie this half as soon as possible.
It was really shaky until it wasn't that wrong, clear, wasn't it?
was one of those situations where you see lawyer fall on gym window and you think, all
right, okay, well, this player is going to die because they've been outside for a few
seconds. They've been outside for a few more seconds. It was flashing on the screen for
what felt like forever, just desperately not trying to go back inside because they knew
they were going to get taken out as soon as they did. And they were hoping, I think, for
the engagement inside the Lodgy to go their way before they made their way back in because
if they go back in, they're just going to be dead there. They're known. They're called
up by a lawyer. The flashing upon the screen is being a defender outside of the building.
Fortunately, Vulp's and Cole were successful inside of Lodgy.
It wasn't really anywhere for T-Law to go. They'd really committed to that roam, and it was one of those situations where
the round either wins or loses based on that roam clear, on that roam game. And if the roam's successful, great.
The round's going to be won. If the roam's unsuccessful, there's a lot of work for the two remaining players that aren't up there.
Two remaining site players, let's say. They're going to be left behind high and dry.
by Biria. Good for a round to start things off them. Fully reinforcing off-garage, mut jammer
and likely some Wamai discs as well, given that Maya is going to be playing the Wamai
that's been allowed through the bands here. The focus instead could be on that hard bridge
denial. And Xami and Rafters, tails all the time. Nice little line up getting set up there.
Just get your crosshair pointed onto that shower, turn around, then open up the open
corner of the wall and I'm sure there'll be a C4 line that Maya is going to be looking for given
that both Nate and Maya have got C4s in their hands right now. It seems likely.
If that was just something you have to worry about whenever you're attacking with these
second floor sites, possibility of a C4 either from below or on the ladder or even
tossing it over the wall inside a cache proper. Karros, begin to deal with this mirror window.
They're bringing a lot of the intel lineups and the utility as well to try and deal with this rafter's position
Borgzera taking a bullet to the shoulder from JV92. There's 10 and 2 going into this half dangerous player to fight on this position
Oh, just catches one swinging around the corner KZ the first to fall though
Not one of those C4s, JV92 might just be next to him without all these firebolts are placed in the area
Well practiced on their rafters clear. Laura might be down below but easily picked back up
This is a 5v3 for the attack.
Why has it got 4 magnets right now?
Why am I quite literally in buff to get magnets quicker?
And JV's dying to nades and flames on Catwalk?
Why are we bringing the magnets if we're not going to be playing them on Catwalk?
Surely that's where we want to be prioritizing.
Catwalk basically giving away for free.
Lawyera picks up.
Bokken Lawyera admittedly on lower HP and with still 2c4s.
This is doable.
But it feels like T-Law are going the hard way about it.
it especially we often see teams you know play in a zombie over in gym to hold
on the opposite side I mean you could put a couple quibis down early and then
save them for the late and then put Maya in that position I mean what really
you're really gonna complain about Maya playing rafters not really Maya is not
gonna be playing anything else in round eight his box there gets him from who
knows where they now with a dope could be called burning in his pocket about to
set him on fire. He'll tank the damage it seems. That just makes things even more problematic.
Heard with three more calls. Gets a bit windy on red stairs. Calls in the Blackbeard for support
though and that should be able to get the job done. Before staving off the push very briefly,
but as it's detonated, that's the time to go. Fury is stringing up the red stairs spotted by the
Deathmarch tracker. Can't get on cams. I mean it just gets from bad to worse for Nate as Fury takes
two in a row and he lost struggling for solutions on this defense. If that's the summer team
liquids defense is here on clubhouse as much as we joke and say that it's a great map for him.
It's very step by step. I really worry for the future of this series. It's going to be a two zero
furia because that was pretty dreadful to be honest with you. The utility bra not used correctly
in some cases not really used at all. I know I'm focusing on those magnets, but that's that's
designed to keep JV safe. As soon as we see Garage fully reinforced off, I worried about
it because I was like, hmm, how is he going to be able to throw the magnets into Garage
as he's generating them through the round? JV is going to be high and dry here. He had
one magnet to his name and a mute jammer. That isn't enough. Capital is available. There's
nades. There's flashes. There's everything. There's a fear with even more utility now.
It's more crucial than ever to make sure that Garage player is supported. I fancied JV for
you know, it's a good way to
get into the game. You know,
you're not going to have to
go for a kill on that garage
door, but you just didn't have
the correct support around him.
And it was kind of the first
pillar to fall. Wasn't it? Because
as soon as that garage control
was given away, boom,
everything else follows lounge
bottom cash cash stairs. You
name it. It just this is
domino effect that starts to
dissipate through the course
of this defensive setup. Furia
now two rounds clear, and we've
Maybe next this I apologize if you did but like if you still want my to play an active role in the round to play different position
Just bring a your PTA DS is there at the beginning and like you don't have to worry about layering up those magnets like it's
It definitely I think that that's right from T-law
You know they bring all the right pieces in the wrong spots and to the point you just ended at I mean
Fury a not only have it need to have clutches
I mean, there's been what three four players alive in both of these rounds
They've not even come close they've not even been oh, you know advantages, but slim 2v1s
they traded down. No, they have been quite dominant victories and coming out of the tactical
timeout, Furia got to be really careful, T-Law have to be really careful because if Furia
still had that clutch potential, these rounds could still come close and Furia could still
win them. What? Diaz has two clutches over the course of the series and Herds has one
as well. Diaz almost winning a 1-D4 on Caffe. One team is making the magic happen right
now and that's Furia in this series. So as we look to CCTV and cast T-Law out of attack
timeout, not trying gym bedroom really sticking with this second floor site.
Gotta be real careful and hope that what they talked about is what they need to do because
if this site goes around Furo when it two times in a row, it's looking bad news for T-Law.
It is because at that point you think you've used your timeout, where are we gonna go to try and
get around here and you start getting into that dangerous position where you play not to lose
and you don't play to win and that's where I don't want to see Team Liquid Alienware get to today.
rear window popped, these carousels can be used to try and open up this breach
although they are gonna get impatricted off, impatricted off there, maybe C4
I think it's probably Nade gonna be in that position, JVI imagine is maybe a
similar spot here, trying to play on to that catwalk, of course with the
reinforcement it does make him a little bit safer up there but again you do
worry about that utility and where KZ is placed in those magnets, it's been dealt
before and I'm sure it can be dealt with again. The drone information there is
Lodgy. Maybe clawed out as someone playing underneath that. Volts. Framed them
ready on a bit of a drop and all-important open kill this time. Lawyer of
Falls. Diaz with him. This is a buyback we wanted to see from Teelo. You need to see
them even if it's not getting aggressive. Just winning some of these five
bring back momentum. Furious struggling in the disadvantage. Trying to claw out of
of this 3v5, they've already narrowed it by one.
They've over-performed a little bit.
Both Herds and Bogzera stuck outside on Platwall balcony.
One player tucked close on the corner,
and I could switch to that shotgun,
but still at the SMG-11, that is a fearsome force.
At the time, though, if you're rotating
to an alternate position,
they'll be trying to take the line on CC window.
Maybe 92 still in rafters.
Got to look every which way onto red, into garage, inside of the site as well.
Obviously not a difficult spot, but Maya just swings.
His head is completely visible between the rotate-hole and the site. Another one decided to get aggressive
on the pre-fire, he can't land it. It's another Herd's clutch, already good for a 1v3.
He's got 1v2 is so much easier, especially when the pre-fire's still land.
Heard seems to know every position before T-Law take it.
Don't count him out of these clutches.
That rotation from Heard's was fantastic.
Both attackers, bunched up on Platt Wall, on Platt Roof.
You can't really do anything from that position.
The diffuser is so close yet so far.
It's in No Man's Land, middle of the floor, you can't get to it.
There's no way that you're able to pick up that diffuser and continue the round.
This has to come through kills herds recognizes that very quickly. I might add and says, you know what I'm gonna leave you here
On plat you try and play for a pick. They know at least one of us is there. I have to rotate
I have to fight this from an alternate side the nail in the coffin is
JV92 and it's a shame because he was fantastic in the first half of this game
Since then has tailed off a little bit still doing well, but not well enough
He gives the positioning garage away. There was a perfect crossfire. There's no way with garage fully reinforced
There's no way that herds can win that round if JV's in garage
He's rotated round gone through the construction side
And he's going to try and push through and pick off two one versus ones or at least give himself an option to
As soon as JV crosses back into site all of that is just given up for nothing because you've got an impossible player to kill in
Garage and a player at the top of red stairs
You might get the player at the top of red stairs
But it's very unlikely that you get the player inside a garage window
I think that is the that is the moment at which the round really was lost a loss after a tactical timeout as well for liquid
Another black mark in the book usually we really look towards these players and teams and coaches to make sure that they have
Impact on those timeouts and for liquid to not have an impact not a positive impact after the tactical timeout again
Is a big problem furia links the two rounds away from the whole series right now
Well, in two rounds within the whole series, and we still haven't seen a gym bedroom defense out of T-Law.
It's been two CCCs, two basements, and now we're going back down to that site, and we're running back this Rome, which,
you know, I, I mean, there are differences.
We got a Belusi this time, but we had the Azami castles before. We were running this extension, this Rome before, and
it'll require more utility for Fury to burn, I'm sure, but
the nucleus, the core of this defense,
We've already seen Furia win it in a way that was close, but maybe this is the change falling back a lot earlier
Nate or my excuse me running all the way back down to the site
It seems like while they might have layered all that utility up top team liquid Alienware instead trying to bait
Furia into that clear and force them to waste a lot of time accomplishing nothing
Well, we'll see. We know that Furio are a team that can operate on low time. We know that
they've got clutches in their locker. It's very nice to see that it hasn't been the
clutches that have been relied upon here. Yes, we've seen two of them so far on Clubhouse,
but I think that speaks more to the opportunities that T-Laura leaving open for them. Big opening
pick. Bok catches full epochs miles out of position there trying to rotate back down those main stairs
and you've got a sledge above you you've got some sort of soft breach in that spot you know it's
going to be getting ripped open you can't hang around for long in that position. A few warning
shots come in over from the bottom of Moto but it's only good to put Bok down to half.
Still with a minute plenty of time to continue to work these picks KZ starting to see a little bit
damage now as well. Volts on the blitz. That's going to be the danger man right now. We've
already got players stacking up over towards blue as well. Herds is going to be in that
vicinity. Blue pressure equally as important as what comes through this kitchen hatch.
I both have to work. I've got to be in tandem. Herds still has so much utility though. You can
get all the information inside of the site or even I was about to say rotate over to blue.
It's typically the Grim we see launching those B's behind the generator position.
Wolfs is trying to smash into this defense, right?
As Lawyer and Herds do the same from the stairs.
Herds gets the first pick.
KZ trying to provide some support from the site.
Lawyer, next up is JV92, falls behind AK.
Everybody losing these fights, the moment Furia take them.
Oh, there's nothing for them to do!
Wolfs knows he's the man on that one, putting so much pressure with that shield.
And of course, Lawyer and Herds on cleanup duty inside of blue.
That's fury on series point
Again the rotation from herds. It was I think it was lawyer actually
I think hers was in that in that area when I mentioned it and the player that was left there was lawyer
But it always makes a lot of sense to send the grim through and who didn't make sense to send herds through
That's where you're gonna be expecting to get some kills from and you want your most lethal gun in that area again
A brilliant rotation from herds is in positions took a few bees down kitchen hatch and then boom quick as you like
Get some self over towards blue and bank can be a difference maker there as well
JV just getting caught really flat-footed again on a case like players just died from that position and he's not
No, look they're looking in the right direction
So obviously there's more to it than that single moment of the round whenever you lose the opening pick defending the basement
It is always gonna be a tough day because there are so many different angles to watch and you need to plan for redundancy
You need to plan for the trade game because the attackers assault rifles are
are incredibly powerful on a lot of those angles.
And yeah, sure, you've got a shotgun,
you've got fast fire rate SMGs,
but realistically someone is gonna fall.
So you need to have someone to fill the gaps
as and when they present themselves.
T-Law, a real difficult spot now.
Finally gonna take us upstairs to Jim and Bedroom,
give us something a little bit different,
but so far rounds on the defense,
they have just not been found so far.
It's T-Law, uncharacteristically struggling
on Clubhouse defense.
And on a map where they were able to take a 7-4 against FaZe Clan, the two-time world champions.
I mean, Furia, just looking unequivocally the better team on the second half of the map.
Is Team Liquid anywhere? Trying to begin their two-round comeback on Gym Bedroom?
Herd is on Finca, on ADS, bot walking through lounge with HoloLNG.
Let's see what he finds here.
We'll find anything in my head.
Quickly traded by Laura, herds baiting himself for the team.
I love that kind of synergy.
I don't love this from Furia though.
Unfortunately, whatever quick play they thought they could get on red stairs is not working out.
JB92 catches the Blackbeard with way too much to do.
Yeah, that's not happening on any planet in any universe.
Furia try to end things quick and Team Liquid Alienware call their bluff.
I'm glad to see that T-Lore were ready for that.
There's a very real possibility that that kind of a play works out a little bit of likes a day's a cool set up a little bit of a light set up potentially on cash and CC and all of a sudden boom you've taken so much map control for free you've probably got a couple of kills but no T law wise ready for it not leaving
anything's chance still have the shield played at the top of those cash stairs. I think the
question you've got to ask really from Furia is ever game of such narrow margins when they
are one round away from taking it all. They don't want to leave the door open here for
T-Lore to get back into this and take this to an overtime because that would be the mistake.
For as poor as T-Lore have looked at points today on Clubhouse, they're not a poor team.
We know the quality of this team. We know the caliber and we know what it is capable
off. Fury, I have to respect that. Couple of bad rounds, don't make a team a bad team.
It just means that a good team has had a few bad rounds, and that's what we've seen so
far from T-Law. I really worry about rounds like that, because it gives a bit more confidence.
T-Law are a million miles away from this. One round and they level it up and we go to
an overtime, and at that point, a map 3 is extremely likely. Fury, I can't afford to
squander the lead that they already had, and I fear that they've already kind of squandered
it a little bit with that real soft rush attempt. Even if they just destroyed the shield it
would have made it a lot better. Just move that player, send an aid up, do something
to try and displace it. Feels like T-Law might be back in this now.
It feels like they might, but a rush attempt is often a one-off and maybe not representative
of what the team can do. That's Furious first loss this entire half. It seems they're taking
a more measured approach. Looking over towards the rafter is KZ. He's got the magnet in hand,
but unfortunately, just as impactless as Maya was, the magnets weren't through. Well, just
as Maya didn't throw the magnets last time, KZ can't generate any more. The first to go
down inside lounge, maybe just caught rotating. Unfortunate, unlucky. That's a big pick for
Furia, as again, JV92 maybe with a little less support on these rafters than he otherwise
would like. Clearly some magnets though, with the Keebas as well, so not as soft in this
position and it's going to be harder for Fury to pierce this rafter's hold unlike the last time.
Oh that's a bit unfortunate. Keeba just getting caught on the wrong surface there to blow up
and start see these nades come in and TJV quite wisely this time baiting the utility and trying
to spread it out a little bit knowing he doesn't have sufficient magnets but you get in phone call
you got fire at your feet you got more nades being sent that way really is only a matter of time.
Furia might have left the door open a little bit in the previous round but they've slammed
it short on that garage take. Full control now and can start to leverage some of these
more seldom used vertical angles. Lawyer showed us quite a nice one here. Got a line just
into the back of cash there. We're trying to find any defenders that are looking to
play a little bit deep, maybe off the back of utility, of which of course we've got
Flee Pox on the smoke. We've got Nade with those C4s. A bit of information available
for the site here and they're more than likely going to deal with that bulletproof camera.
C4 rips him ready, sends across Vulps, just gets the shield up in time and keeps himself safe.
That just makes it work.
C4 is not as deadly.
But one HP against this smoke is going to be a big issue.
Just one wrong step could be a gigantic problem,
fellow pock for the first pick, but look at this flank from Herds.
I was ready for it, looking over towards bedroom O and as he reveals his position, the rest of his team falls.
Heard's trying to bait on the rest of his team, distracting, but if the faint fails, and on 1 HP, Heard's clutched so many, a 1v3, a 1v2.
But this one might just be beyond him, even with the utility, even with the time.
Team Liquid Alienware only needed two and they get it as we go to our second OT of the day
Well, we had a feeling that these games will go to overtime
Matt one lived up to my expectation and map two it seems to be living up to it as well
Regardless of how we've gotten here over time is a foot
His KZ's turn to talk a little bit of trash in the all chat
that.
T law
be continuing on this defensive side. I'll be honest, it's been very 50 for himself
are those are three versus five that they've just won as we said we're watching that and we're seeing the pressure coming from
garage and platform. I'm thinking to myself.
Where's her because you know he's going to be on the flank. You know that's an already mile was looking in that position.
It is like, yeah, we know we've got bodies to spare. The fact that both the kills came, what seemed like fairly easily from that
platform side just meant that Hertz's position was kind of redundant at the end.
If one kill comes in there and you've all of a sudden got a gap fill and you're worried about getting pushed from both sides as
Team Liquid Alienware, it starts to get a lot more difficult and it starts to be a bit more of a problem.
But Hertz was never really put in a winning position there. However, if his teammate gets a kill, he may have been the glory man.
But it wasn't meant to be and overtime is where we find ourselves T laws have mentioned
Sticking on this defensive side. They're not gonna be going downstairs links. He's not being the kind of site to them so far
No, it hasn't which is again just
How weird this half has been I mean people are spending a lot of time before going to gym bedroom
They end up winning it but basement lost it twice CCTV played it three times only just one in the one week while we just saw
You would think the primary site surely has to go T-Law's way at one point, but it's certainly
favored territory for Furia.
Loyra already in bar within 20 seconds of the round starting.
That's one issue with this new Furia roster is with all the players they have, they just
find themselves in spots in no time at all and what do you want, Loyra hitting a gap?
Do you want Herds hitting a gap?
I don't want anybody on this team hitting a gap, even Diaz, and the only nice thing
there is that's just not his role, so you're never going to find him there.
45 seconds in already a lot gathered her is even getting the opening pick five
to four i don't know where he found him but
bellpox disease trapped upstairs inside a cache might not be long for this
world
you tack has the control beneath him they're pressuring him from up above
but my other one safe haven
playing his link inside a garage calling that there's nobody currently looking
at that position can pull him back and they both drop down oil pit to safety
yeah the big differences in this round is that yes we've lost an opening pick
from T-Law, but they've got one back and Furia isn't at full strength either.
Four versus four now. Importantly, it's the vert player that's been taken out.
Bok did so much work on the Sledge and was one of the reasons why they were able to even get
the open pick last time we saw this round. So you'd like to think that this benefits
T-Law a little bit. It's probably quite neutral given the HP on full epoxy. Just still have
the C4 that he can try and make use of. So that kitchen corridor course, those vertical angles
work both ways. However, they do need to be cautious because there isn't much to stop
Volkz. Last time he was on the blitz, this time he's on the Blackbeard. And again, he's
going to be that danger man. And it isn't a him himself who's going to cause the danger.
It's the space that he creates for players like herds, players like Loira, even players
like Diaz to find kills off the back of it. That's where they need to be cautious right
now at the moment. Diaz, just challenge you onto that church wall. As we can see Volkz
is waiting for a little bit of fire to dissipate because the go time is coming. 50 seconds
on the clock, there isn't a world's amount of time here for Furia to make a play.
bobbing and weeding behind the bomb chassis himself taking page out of the opposition's
book but unfortunately T-Law didn't get the memo. Fioria with another lead seven to six
their second shot at closing out this series. And again look at the space that Vulps is able
to create doesn't get the kill doesn't get the glory isn't going to get the stats but he's there
when it matters because players like Diaz can. Picks the kill up on the rotating player on the
player underneath kitchen hatch and immediately can drop down. Vulps coming yep he's on me inside
church somebody just who wants to kill who wants it come and get it somebody
Diaz why not line yourself up you're a great series you may as well pad
yourself with another for a second time then a furious sit on a match point here
this time it's a match and series point then themselves are gonna be going down
to church and arsenal cast our mind back to decide that
Fiora had on this defense wasn't the greatest I'm gonna be real they were
good for two rounds and interestingly links they didn't win downstairs inside
the church and Arsenal yeah it's weird they attempted it twice and they lost
it both times now it looks like we're kind of seeing a reattempt a little
bit of a reattempt at the first time they attempted it given that we've got
Volts on the Scopus and that was present inside around three as well.
Difference is the Denarii.
It was a I think it was a soulless last time this time.
It's going to be the Denarii.
So, Heads, we'll be trying to place those trips out there a little bit.
I'm just a favor in the
Elascorpion as well in this engagement and actually going to be using the drone
vision blocker as well.
So really trying to limit and maybe assist Volts upstairs on that
room if he does choose to place that shield up there, which I imagine he's
gonna do. Bob's airing himself getting upstairs as well. It's a fairly hefty
roam at the moment, especially with how good Liquid have been on some of these
more isolated takes when they get a read that, you know, maybe the site's a little
bit light or there is a roam game that can be picked apart. Fortunately, Bob's
made his way down. Oops. Just flicking between the shells. There's a decision to
make here for Tealor and it looks like they are gonna go for Option A and that
clear out the wrong game. They have the Monty to do it. It makes sense.
It certainly does, especially now with the information gathered.
Well, it's in a bit of a tricky position now. I mean, he can just pull back
both beneath the hatch and switch shells, but the Monty applies the pressure. Oh,
Nade! Not recognizing the support from Herds. Now, Felipox in a bit of a bad spot. Herds with
a double kill as well, pushing on the opposite side. Felipox going down too.
Things just going from bad to worse for a team like when Alienware, this Roan Clear completely falls apart.
4v2, Ollie. We're not even halfway through.
It's devastating, isn't it?
One of those rounds where you think, how can they possibly even attempt to think about coming back from this?
They've got half the round and they're going to give it their best go. They've still got some half reach.
Still got a little bit of stun ability and still got some nades.
They are very well known right now, Herds. This could be a big one. How does JV win that?
He looked unaware and unprepared. He's able to take Herds down. Herds gambling on getting
another kill back and just further giving his team the advantage. And as it stands,
that may be one that we look back at and go, ooh, bit of an overzealous challenge. Mentioned
earlier the amount of time. Only 30 seconds used and already one kill found. They've got
all the vert that they could possibly get at this stage, they're gonna be getting that
kitchen hatch as well. Difficulty is that they can only at best push two different
angles and if they buddy upon one, very real chance that they get collated. Some damage
even they put through onto bulbs, but JV is giving his position away now. This is gonna
be a Moto and Main Stairs attempt.
At Team McGregor, ready for it, but again with that kill onto hers, it feels a little
bit more doable. TCSGs, those are some high power shots, a C4 as well. Are they ready
ready for this prone angle. 27 seconds remaining as JV92 crosses in front of him.
I have made his way in at least. Spots one, pieces up another, surely not.
A double kill he's got, the fuser might be low HP, but look at how far away Boxerra is.
God has made his way all the way through. Fury have been so good with these clutches, but Death can't have Maya!
What it earns him! Three kills, all lined up!
Team Liquid Alienware survive!
I can't believe that those two
players from fear year lined up
there in blue rotate. Maya had
no business winning that. You
look at anything when it's Maya
and JV. Yes, surely they can do
something there. Those two
players. Absolutely. I back him
every day of the week, 22
versus three, but a one versus
three in that fashion.
played out in the first half, giving them so much time. We watched half a round of what,
four versus two, slash three versus two? I've had enough. It was a long,
old time that T-Law had to work with. Match and series points still at four,
Furia, but this time, Team Liquid Alienware, they have a chance themselves to take this to a third map.
And that kind of fashion as well, Maya now 15 and 10 after that clutch.
All comes down to one gym bedroom defense.
Either these teams get a- well not eliminated, but team liquidating where they lose, they've
still got a shot, they'll just be sent down to the lower final.
Same if Yuri end up losing this map and losing Bank, it's not the end of their SAO run whatsoever.
Team Liquid Alienware have been struggling to keep up this whole series, which has been kind of a theme of the year, despite the reputation they have.
Falling short and kick off, not appearing at Salt Lake City and certainly making a comeback in Stage 2, but in this series.
Always feels like a playing catch-up against Feria.
Now survival coming down to a clutch like that is exciting, yes, but again, Team Liquid Alienware, if they're going to win this and push us to bank,
bank we need to see it be a victory we need to see it even if it's not clean at
least one where they maintain the lead throughout something they struggle to do
throughout this whole series can they do it on Jim bedroom I don't think clean
and this series should really be in any sense
together not anywhere in the general vicinity different different planets
more like it's been so scrappy hasn't it it's been the entire opposite you know
furrier have got this position off the back of shagrin and termination and
Liquid themselves, they'll watch this one back and they'll think of a million and one ways that they could have played it better in the moment.
A lot of mistakes, a lot of missed opportunities and a lot of times that you have left five very talented players.
Typically usually Diaz, we will say that, he's been a bit of a favourite in him and herds, but everyone's had their parts to play so far.
A chance now to avoid hashing to go to that third map.
I'm furious at locking it down here.
Taking some good control already.
We've got themself in to Cashside and it hasn't been too heavily contended.
It's taken a good push in the round to get here though, but at least now they know where
all these defenders are and they are pretty constrained right now.
A little bit of a logi presence but majority.
Inside a jim, inside a jacuzzi breach and inside of that main bedroom site.
It's not going to be easy to try and hold on here for any extended period of time.
C4 in my exams no spokes to buy themselves time or area
You kind of worry especially with how well furia have played off the back of this block good
They've done quite well with these shields so far
He is so far outside is I don't he's trying to beat him or distract him
But fury just take the 1v1. He's full spotted for like 20 seconds
That's a free D4 box there as the run out by fellow Pax does not work
And now look at this, they get the benefit of the shield play, they're going to this
backstab, up main stairs, JV92's peak doesn't even work, and now Volx comes in for the kill,
knocks him on his back, it's still a lead, albeit a slim one.
Why I spent good with these clutches before a 1v3, that's so much easier than this with
KZ, the MVP of Teal Offer Support.
Surely they can make this work as Volx creeps ever closer, Maya with little room to move,
to get the gunfight off the back of it spots the head it's just a trade kz only with his pistol as
a friend the blackbeard just survives another one bx and another loss for t-law furia clutch
after clutch mess after mess pick up the pieces and put together a two zero i think it's absolutely
beautiful that vaults is the one to get that final kill there because he has done some thankless work
he's got a lot of money on the
shield tonight. He has bought
so many kills for his team. So
to finally be gifted with one
at the very end is credit to
him. Indeed the shield play has
been fantastic. The clutch
factor has been there. I need
to apologize because I came
into this saying I'm not hot
on this furious side. I'm not
sure if I'm hot on him yet,
but they certainly make some
Thank you so much. We love it sometimes. Our teams prove everybody different in production, right? What a big victory for Furia. It takes us to overtime. So I feel like we all age 20 years watching that series play out with all the crazy things that are happening. I mean, Fleekebugs being outside. One minute left. You name it. We've seen it all countless of my
clutch us but it's really good for you to come away with the victory here and get
themselves a spot on a grand final. I mean insane like how many more
clutches do you want? I think that's what five five on the side of Furia across
two maps seven or in total because there were two clutches on the side maybe
three on the side of seven or eight I don't remember seven I think overall like
seven touches in two maps I mean that's just insane and the fact that so many of
them five of them went the side of Furia I felt like the mental game was so
important in this game the whole time. We've said it before emotionally, it's special.
Volves has represented Team Liquid. Diaz has represented Team Liquid. On the other side,
obviously, heard a steam with the Team Liquid guys forever. And you know, there's so much
history between them. And you could just see the chat being fired up. And you didn't need
to speak Portuguese to know what was going on there. I'm pretty sure about the translation
of bots and KKKK. I'm pretty sure about that translation. And I think the mental game was
won by Fiora clearly and it showed in the game, it showed in the chat and it showed in those touches.
Yeah we can check in how the mental is as well because we have an interview with the winners
lined up. We get to speak to DS once again after this victory here. DS first off congratulations
on the win here. I'll be honest with you DS you looked a little bit exhausted after that series
it took you two over times. Is this how you expected the game to go as well?
Not at all. We didn't expect to win but not the way it was it was just crazy. First map, second
Especially that last defense we had, 1v3, we had the game in the bag, and boom, folks over swung, I over swung, and then block us to 1v1.
And then having the mental fortitude reset, go to 7-7, attack, and win just shows a lot.
Yeah, but it was mentally draining for sure. It was fun though.
I feel like overall you've got the mental edge after there's some kind of rivalry
of course between you guys and them I think we saw it in the chat as well
it says not just a mental locker but also because of the history you have
with the two organizations do you feel like you guys have the mental up ahead
every time you go against them because in the end you made something like CT
they didn't you saw them during the stage you beat them and then you faced them
in a year three and you win again. Yeah I think so the history helps us a lot to
To be honest, I was on Liquid last year, we got dropped.
I wouldn't say dropped, it was replaced by them.
Volts also was on Liquid and then Herz got dropped, so playing them is always a bit different than playing other teams.
And yeah, I think in that regards we have the advantage.
And then focusing a little bit more because I didn't get to speak to you after you qualified to EWC.
but what do you think will be the biggest difference between your team that's like City
and now that you've had more time with the team to mature you've had a full stage to get to know
each other what do you feel is going to be the end results for you guys how are you going to improve
for for AWC? I think as I thought you said the time for us is most important we've improved a lot
since the last stage and we're really going to focus on the two weeks leading up to the
I feel like that's always very crucial, the most crucial part in my opinion for a team to play well in the tournament.
And last major, we didn't really scrim for two weeks before the major due to these issues, passport and a bunch of stuff.
And that show that it's really important.
So yeah, the main focus is prepping and bootcamping and all that good stuff.
Sounds very good.
before you get to AWC, there's still a grand final, of course, to be played for you guys.
Out of all the plus full opponents, who would you pick to get the grand final?
Would you want to rematch or would you want to pick a different team?
No, we want to be FaZe.
Makes sense.
That's cool.
Yeah, makes sense. Yeah, clear target on the back of FaZe.
Thanks so much for your time, D.S. and good luck in the grand final tomorrow.
Clear target is set for them, of course. You know, a batch up with FaZe is likely.
I guess if we look at the way this lower bracket could play out because the way we've got to scrap this match because we see
excellence from the side of here it comes down to very you know
Mental breaking moments, but as he is a saying of course they have the mental upper hand inside the series for 14 liquid
You know given that they had such a big upset against face earlier on
It really makes me worry, you know should you eventually face phase in that lower bracket if they went against those today
Can they replicate that with what we're seeing from them today?
I mean, they had the strategical advantage, right?
We expect them to bring more rounds on many of these first halfs,
and then they don't come away with a victory here.
Yeah, it's going to be a learning lesson, I think.
Because realistically, I don't think it's bad sense whatsoever.
It's going to hurt.
It's going to hurt a lot this defeat, because they had it
in their hands on cafe.
They had it in their hands in clubhouse.
They were leading after half time on both of the maps.
And we mentioned it at a half time, two times in a row,
four to split, four to first split.
And somehow, yeah, they managed to go to overtime and lose it in overtime.
Very similar scenarios across Cafe and Clubhouse, yet, however, most of these rounds,
they're playing the right way, they're doing the right things,
and they're just getting punished by incredible individual moments.
Although Maya saved one for them, I think overall,
they got a short end of the stick when it comes to the clutches.
So there are two ways to look about this defeat.
The first one is to be upset and to feel like you should have won it,
and to be upset at yourself, and then there's the reaction.
What do you do to make sure that doesn't happen again?
And if it's a slap in the face they needed in playoffs,
to be able to rise to the occasion,
and you know what, maybe big phase again,
maybe phase big close, and make it back to the Grand Final
on this time, use that momentum to be career, then so be it.
But I will just quote what I think has been said before
by J.P. on the side of phases,
you always want to win in this kind of situation.
You always want to lose in this kind of situation in the playoffs, when, in realistic way, you're playing for a little bit of a side point, a little bit of cash price, but you're not playing for a title.
You're not playing for WC, and you're not yet playing for a side, so I think it's completely fine, this kind of losses, especially because Team Liquid, they still had that life, they were in the upper bracket.
overall, not a bad sign whatsoever. They were competitive, they were in the lead,
they just need to fix a couple of things to make sure they close up rounds and instead be
flushes to their opponents. And I like what Diaz said about EWC, you know, and their preparation
in the interview as well, of course, knowing that they've already got that locked in and that's
secured for them. And the difficulties they faced having to go to Salt Lake City and having like
the visa issues and the preparation not being ideal, I feel like if they can prep the way they
if the bootcamp of VCE is possible, then they go into that tournament already one step ahead of the way they went into Salt Lake City.
Yeah, and I think that's the biggest thing is when we talked about it earlier this stage, in the very first time actually,
I got the S interview, I asked him what happened in Salt Lake City because I felt like this team had so much potential looking at them at kick-off,
and he straight away said, you know, we have these issues for the two weeks leading to the Major, we could not scream, we arrived,
had a lot of obstacles. So now no excuses. They're going to be coming in one of the best
countries in the world, right? And then they're going to be maybe able to wood camp. They're
going to have the right preparations to make it. So now no more excuses. They've had a full
stage to mature and everything should be lined up for this team to finally perform.
Exactly. And how beautiful is it as well that we see her as the MVP of this match? But I mean,
We said at the very beginning, these teams have a point to prove. I feel like forward says, well, you know, given that his entire team kind of left and, you know, let him to rebuild Fiora, everybody went to liquid.
He had to go rebuild this team by himself. He now plays his first special three against his former organization and he ends up with MVP.
That's a clear state, but if I opinion I love to see that and I'm sure we'll see an excellent Fiora back in the Grand Finals.
As DS was saying, he hopes to play against FaZe in Cidbreadfile, but we're gonna find out if FaZe actually make it there.
First off, they have a round to play in the lower bracket against LoZ and that Vesta3 is out to the break.
2 years, you will have a chance to get there
If you have 6 bullets, 3 targets, you can give it to him
We have the bad guy, but we are doing better
I went for a little bit.
HELLO!
Calm down, calm down, there are four more chances and you will get there, do three.
And in the middle!
You have to be at least two to not get a penalty, right?
For God's sake.
Ah, it was low, it was low.
I could have been much better, but life is the first time, sometimes I don't have the luck to be in front of you.
That's it.
I have 3,000 kills, I don't know.
This is crazy, man. You're rewarding.
I really want to be the first.
It's not easy, man.
I feel like I'm shooting, how can I not?
You're kidding. Who's going to do this?
The production.
Pobber, right?
Interesting, let's see what we're going to play in the chalet.
We're going to play chalet, right?
You know, you're going to play Miratriangelo.
Exactly.
KDS is going to smile.
Exactly.
And Vita King is going to play Monterrey.
And maybe, maybe, you'll have Coach Milk.
Now, losing to Adidas STM, losing to Liquid, taking the back.
Then, this is Gnadi, who's in this face.
Wow, you're kidding.
Who's going to do this?
Production.
Pobber, right?
The story of the champion here in Carada.
He gets a nice frag there and over through the bar of fire and has to go for a peek.
That's gonna be a wonderful shot by Cameraman!
Did he push it?
He's on forward.
There's some more shots.
Now before he walks out through this door, he should be pointing out the harpy sensor
he's not going to.
Instead, it will be a nice push by Cameraman.
He's on forward.
There's some more shots.
Now before he walks out through this door, he should be pointing out the harpy sensor
he's not going to.
Instead, it will be a nice push by Cameraman.
the triple in the hammer at the six-in-possession on 2021!
Come on to the complete Biggie T!
Fires a huge Parking!
Forward and do whatever you can there. Try to get the diffuser down.
There will be an unsuccessful approach.
So it's absolutely wild with the shot gun.
And that is three huge kills for him!
I've never held that distinction until today!
Pensa Argo, a world champion!
We just purchased a lot of push.
Sorry for that.
Hey, dad!
We've spotted you, guys.
I want to do a lot of things.
Can I make my own way of living?
It's beautiful here.
No, I don't want to lose a lot of money.
Oh, I knew it was this one.
It's really cool.
This is the audio test for these guys.
Wow, bro.
Is it a medical recipe?
It's a little bit.
There goes the beer.
I don't know who you are.
I'm not sure what it is.
Then it falls and the son of a bitch.
Well, the KDS is very...
without...
connectivity.
There's not much to answer.
It's a bit of a mess.
Fuck.
This one is the...
Tell me what's here.
How many?
How many kills?
Go get him!
Go get him!
To get this guy here.
Any tip I can give you.
Formal aura.
Ha ha ha.
0-3 in the Major.
16 kills in 4 maps.
Dig.
He's not even a guy, he's not even a guy, man.
And if it wasn't for him, I'd have taken the f*** out of someone from the crowd.
How do you have all the people there?
Like, you can't...
You want to be very...
No, man.
Ah, man, go, go, go!
Don't do anything.
I don't see it.
Thank you for taking me out of the Major to do that shit there.
I'm still having two dinners.
I love you.
And I love you.
He wanted to bet with me the two matches that we played with them, and he did it, it's someone else's game.
It's a bet, bro. It's a bet for a car.
It's worth it, it's worth it, it's going to last until today.
I want to say something to everyone who has never won anything.
Let's see who wants to be hunted.
Here I already understand the lyrics.
Good afternoon, Mr. Perala.
Be careful, I'll get you on the base.
I want to see, it's easy to say.
You are a good ballon,
Zagueiro, rival of training.
I don't even know what to say.
I don't even know what to say.
I've been thinking for 6 years.
I don't know who it is.
Thanks for the message.
If I found out who it is,
it will be more boring in training.
So good luck.
Dear StK, you are a great team.
He would come to think about playing forza.
This is old fact.
This is Paluzão, right?
A gigantic focus.
back with our second match of
the day. The low bracket
semi finals. We have face
sometimes going up against
each other after they both
won their matches to oh
yesterday. Now of course having
to go up against each other
and this one Leo is all about
you know, as I point of course
prize money. But most
importantly, who gets to skip
the play in so VWC. Exactly
that's the big news. The big
stakes right now as we look
at the bracket obviously face
and nose in the lower bracket.
And the big thing is, like you said, it's confirmed they will make it WC, but exactly
where are they going to land?
That is the big question.
We talked about it during the pre-show, and so the fact that for every big major region,
well, thank you WC for EML, SAL, and NNAL, the fourth seed, so the worst team coming
out of these regions, will be sent to play-ins.
As you can see on your screen, this is what we have for EML playoffs.
The first three are guaranteed top 16 and will make it to the group stage with $25,000 guaranteed of cash price at TWC.
But the worst team making it from these regions will be sent to play-ins.
And as we said before, out of all of these teams, eight teams will be in play-ins.
Only two will make it to the group stage.
If you just think of the big teams in EML, in SAL and in NAL, well, you already know that one team out of these three regions will not make it to the group stage.
And on top of that, you have the CNL teams, you have the Japanese team that's going to be sent there from back north.
So you're going to have a lot of rivals and high-end, really strong opponents already in the Plains.
So if you want your EWC chances to be higher, you absolutely want to win that match if your FaZe are lost.
Yeah, especially for, you know, she'd FaZe make it into the Plains.
Everybody in there, she's shivering, their Timber is shivering.
you know, the recent results I received from FaZe, especially international tournaments.
However, yesterday, first time going in overtime, got me a little bit scared, you know.
It was Machida after they got this three game last week. They finally got a game going on for themselves.
It certainly wasn't flawless, but I feel like the kind of reaction that we saw from FaZe was the one that we needed, right?
They looked angry. They looked like they were confident going in this matchup as well.
as well and it was so good to speak to JP as well after this match saying that you know they were
focusing on their mental so much you got destroyed against Liquid they were way too tense in certain
matches and I feel like learning about this has helped them improve. 100% and if there's
one game that can help rile up the mental give them a little bit of confidence it has to be
handy I mean handy was absolutely incredible yesterday as it's been honestly the past three years
he's these staple players alongside Souls 1 really stepping up.
My main worry comes for the next two players, and those two players are Cyber and KDS.
Cyber used to be the long-standing champion of FaZe, the one biggest FaZe,
maybe the oldest player on the roster, yes, but still a testament of consistency on their side.
However, he's dropped the ball a little bit yesterday, was close against Loud,
and in overall, across the stage, negative EPS from Cyber, not really something we used to see.
KDS, we talked about him at length yesterday, he's been negative at SI 2026, he's been negative
at Kikov, he's been negative at All-Ex-City and he's been negative again during the stage.
If there is one guy that needs to step up, making sure they get to the group stage of EWC,
it's that player on the right side of your screen.
And then for their opponents today, they clearly were the underdog in their matchup yesterday,
right? Lowes against NIP, big victory for Lowes and Defoe is really quitting their analysts as
as well, you know, coming up with a great game plan, understanding what NIP would like to play like,
and executing that gameplay really well. So much resilience that we were seeing from the roster,
and if you think about it, it's great to see that a team that finished in 6, barely scraping by,
eliminated a team that finished in 3rd to make it to EWC, so it's great stuff to receive from the
Mino. Their band's on defense as well, just really understanding what makes NIP strong and limiting
them from being able to play with that. Yeah, there's the tactical aspect, their read of their
their opponent was absolutely incredible yesterday, their ability to step up in BO3s, and somehow
upset big teams, Fluxo W7 and Matt Kickoff making it to soloxity, well there you go,
NIP here, in playoffs making it to EWC, and then the second best thing, they have the
talent on that roster.
When it's Paris dropping 25 kills on Consulate to beat Fluxo W7 and make it to soloxity,
it's then Daphne dropping 30 kills in two maps to make it to EWC, I just love it on
that roster because they were rebuilt entirely from scratch a little bit like
Furia and they are the new contenders of SAO of course with a downfall of
Luxo W7M, of the downfall FNIP comes new faces, new organizations, Furia with
their brand new roster, Lost with their brand new roster, two of them making huge
waves, the real big question mark is gonna be can LOS continue that streak of
upsets or is it gonna be like pick-up playoffs where after making it and
and beating Fluxer the Lyssen M-Day eventually fell the next match,
or can I actually take on a phase that seems a little bit weakened,
and like you said before, Ann, that has a little bit of nurse.
Yeah, that's the main thing, right?
It's looking like Lose again is the underdog in this matchup,
but they love being in that position as well.
Looking at the map feature then for this series,
we're gonna have to check things here.
Face, let me pick it up, Klopaus, as the first one in the series.
Lose picked Consulate as the second map,
if we needed to sign the sign or sorry we're gonna have to Shelly.
Oh you're cheating you see you see through the liquid free molecule.
Wow!
No no this is actually about the clubhouse control at Shelly.
Okay clubhouse control at Shelly so I mean the main thing is clubhouse in my opinion I
know I'm probably the only one with this opinion but I do think that it's the best map for
phase or at least that phase might be the best clubhouse things in the world so we're
We're going to head there. It's a process-based map, and if there's one team that plays so
well with processes that has to be face-climbed.
Well, the good thing is we just saw really tense match on Kloppauer, so we're diving
straight back into it. It's Erema and Jesse. It's all yours.
Thank you so, so very much, Ann, and thank you to the desk for that wonderful intro.
Leo, in particular, always a pleasure to work with both of you, and it's nice to work with
Europeans from time to time see it doesn't always have to be the North Americans that we spend so much time with
And now we're in Brazil at a multicultural broadcast
We really have it all here right so we've got plenty of voices to dilute the presence that you bring to this broadcast Parker
Always important
We got a little bit of a rematch coming through here Parker back during kickoff
This was the third place to side our game Los lost that best of three to phase clean and thus had to start in phase
one of the Salt Lake City Major. Now these two teams face off once again
where once more the losing the loser of these two teams will have to play phase
one of the eSports World Cup whereas the winner will move on to a top three
position. So very similar stakes as to last time the Desperate broke it down
really beautifully. FaZe Clan will no doubt be the favorites here. The two-time
world champions have not missed a top three in South America in many many
years so tall tasks for lows to have a tall task yesterday and they came out on top phase
the presumptive favorites and just about every single matchup they go into based on that pedigree
back to back world champions three consecutive world championship finals births as there hasn't
been an si without phase in quite some time roughly half your age actually jesse uh since the last
time phase wasn't in a grand finals and you know i watched a little bit of the matches yesterday and
And there's just this this reoccurring narrative around FaZe Clan that they're not the most exciting team that they don't do anything really flashy and over the viewers that might be a bit frustrating, but a team as steady as she goes like this FaZe Clan.
They do some flashy moments. It's very hard for the casual observer to pinpoint why they're so good, but FaZe Clan really have no weaknesses.
And again, Anne and Leo laid it out on the desk as to why this team is so good.
They're going to come to blows early, but Perez is Vitaking's number and reads him perfectly.
That's not exactly the start that he's wanted.
Certainly not. They're going for this Rome game on the bottom floor bomb set of Clubhouse Parker.
We saw very similar strats being run in Fury versus Team Liquid Alienware in the previous matchup that did just take place here on the stream.
And what you saw was a lot of the time those Rome extensions on the bottom floor of Clubhouse were not very successful
Especially when you've got these impsdale operators like the snake being brought by Perez like the grim being brought by Daffo
You've got so many tools on the attack to find these players out and to root them out of these top positions
Vitacame despite being on those new jammers will be the first one to fall and everybody will follow him down to the basements
He goes a little bit further deeper to the grave, but this is kind of a game plan for phase plan, right?
you'll try a little bit of a roam you didn't want to over commit. They still have good sight you
tell the mirror windows from cyber, bio canisters from souls, heba barriers from KDS. They will still
be able to win this out 4v5, but it's going to be a lot trickier of course with that man count
disadvantage and there's still pretty good time for Los to work their own tools, open some of
these walls and make some plays. Well two players from Los immediately handled it sounds like
handy's the culprit for both of them as he's credited with the kill on to dark.
Soles will be the one to get credited with the kill on to Dash. Loose now outnumbered as they stare down 30 seconds remaining in the round.
They were attacking the back of that church wall and now we'll go for a pretty typical moto drop as the information is there for Perez.
Yet he still loses the duel. Perez has been the bright spot for Loose if he's not able to shoot and deal with Faze Clan's aggression.
Well, the rest of the team is going to have to work very hard to make up for it.
for it. Nuxka's understood the assignment. He takes down handy, but he's caught in a cross
as he attempts to get into the bomb site with only a couple seconds to go. Gaffa
eliminating souls makes the defuse kit for Nuxka a little bit easier, but he's now without any
coverage inside the bomb site naked and afraid. And it's FaZe Clan to take advantage of it and
take the first round. Leave it to FaZe Clan to take a bad situation and turn it into one with
a win call. And I really like how aggressive they got right before that push came out, Parker.
You saw it before that execute happened before the basement drop everybody from phase swing and swinging together
They walk away with two big kills after that burst of aggression and it just gets in that man count back
That they were missing in the early game despite the fact that they lose that entry duel
They're so efficient at getting it back
And so it's a really nice job to equalize the man counts plant comes down from lowest
But I think after that couple of kills came through the time was really on phase clan side that a great job holding their angle
Handy picks up another big kill in the midst of that
So really good defense to come through from phase clan a little bit surprised that they're starting on the defense
Keep in mind. This is phase clans map pick as it's shown in the top right side of your screen
So Loose got to choose what side they wanted to start on and they choose to give phase clan the defense
Face clan are the number one defense team here in South America
They have a 61% overall win rate through the stage so far on this second hat on this defending side
So a little bit surprising to me to see Loose give themselves maybe a bit of a tougher job
job starting out on clubhouse. I'd expect a face kind of rack up the score line here
in the first six rounds.
Surprise me either. Base Klan has had a pretty easy way to this point through the
S. A. L. Group stages and onward. They only dropped two matches during the
entirety of the groups and they were the last two matches after they'd already
secured their spot and then the last of which after they'd already secured first
place overall, despite giving the rest of these teams an opportunity to catch up.
Nobody was able to do so in phase stood atop the group group stage
Was it was a bit of an interesting matchup against team liquid to start the playoffs though?
They lost had to go down against loud and now here they are
It's been furia who's looked like the most dominant team it through the region that fury was very good
If you remember during kickoff, but they had I think it's fair to say a light
Opposition to get to their point before getting blown out in Salt Lake City
City all of Brazil having some problems in Salt Lake City except for the team on the left of your screen finishing in the top four
So maybe there weren't
Some strategies at play with those last two games
Especially with the way the team liquid bested them in the first round of the playoffs Jesse
Maybe phase clan just decided to take it a little easy and needed a bit more motivation of boy
Oh boy, they find it against loud and now through one round. They might have just found it here against Los
But we'll see what happens here in round two
It's gonna be a rafters clear coming out from face then they brought this newly buffed Zofia to try to help out with that position
Of course, it'll be KDS playing the wami up in that rafter spot
But that's just a lot of other things that he's got to worry about in our previous game
Our friends Ollie and links that a little bit of things to say about the misuse of the wami and this time phase will not be making the
Same mistakes. He's got those keeping barriers set up early from souls and will have these mags to protect him
It's gonna be really tough to get him out of the spot
That sure style will connect once again Perez tying far too early without being able to have much impact on the scoreboard
He did find Vittacombe in the previous round to start things off
Which is to his credit a pretty big get to have Nuxka will trade back KDS. So
Both teams with one loss no real advantage game from that first pick on the side of phase
Yeah, you burnable after round coming through from KDS and you get the kill into the glass
I think that's super valuable for face clan. I like the position that they're in
Dash does still have a can opener. He'll be using that on the rafter's wall in just a moment here.
Once they get this open, they've got a pretty good angle in towards the site.
You won't really be able to enter through there, so it's probably going to be Nuxik coming in for the main breach.
You try to get a plant down. Dark has some smokes, though. You've got a couple of nitros you have to dodge.
This would be a really technical Final 45.
No, Vif Buffs have made her far more viable, and Dash is playing this angle up on rafters handy.
The highest rated player on phase second in the league does some serious damage.
He gets taken out by Daffo who's traded back very swiftly by cyber
It's tough to gain much of an advantage over lows now souls will need to clutch in a 1v2
Not a ton of time left for Los to be able to pull this off
They don't have the diffuse kid either souls is in the midst of the bomb site staring towards that rafters position where the Zofia of dash lays in wait
Souls with the isolated engagement. He gets the kill immediately turns his focus toward red stairs dark with the F2 in hand
over towards top red, but the pre fires from souls are better and the lowest gives him to isolated engagements
Always a mistake when souls was on the board phase start off 2-0
No doubt one of the most experienced players in all of Brazil has been repping this face clean Jersey for five plus years at this point
So he's been in much tougher situations than that
I love the first angle that he had on to dash Parker just kind of through those
stacks of cash inside the site all the way over to Rafters. It allowed him to
isolate those kills. Certainly the intention from Loos was not to give him
two separate 1v1s, but I don't think they were aware of the angle that Soles was
playing. So they kind of fall into that trap at the same time I believe Dark
walked into a thorn trap. So really just a bit messy in those final 10 seconds. The
time being so low I think force Loos to make some of those mistakes and they end.
That kind of comes back to the time delay that we saw from KDS playing on that
Rafter's position only went one for one but he delayed so much time off the clock
he opened the door to allow souls make to make that great clutch and it's all
aspects of face-climbing coming together to win that second around.
Bomb located by attackers.
That's when that loss is gonna be looking at the scoreboard wondering for the next
little while how did we not close that one out I don't know if they had
information on souls positioning but either way you still had 25 seconds when
and the dash got killed on rafters.
If you have drones, you can use them
or you can just play together,
but dark was maybe a bit too slow
or dash was a little too fast.
One of the other either way,
not in synchronization to the level that they want.
Typically when we play clubhouse,
you're expecting the tertiary bomb site
to be the one that goes to the attackers,
but this Jim Bedger bomb site
has not really been a typical tertiary site
and clubhouse in general has three bomb sites
that are quite comfortable for the defenders,
depending on the operator bands
and the way that they play.
Pretty similar, or pretty standard stuff from Wells
right now, as they're taking Jacuzzi on
or posted up outside of the windows,
looking into the bomb site, but of course,
it's not as easy, it's just vaulting in
and getting the diffuse kit down.
There's more work to be done.
I will say, this is FaZe's least favorite site
on this map, of course, other than Bar of Stage.
They've played it three times this stage.
They've lost it every single time.
So they've gotta be a little bit better.
They do have the mirror available to them.
So Handy will jump on that and we'll start using it
In your standard position of bathroom, Cyber Locking this one down with the newly buffed
willmai again.
It's going to be so difficult to root him out of these positions with these new magnets.
It becomes really tough to actually break that mirror window.
It will toss the Habana pellets in.
That should do the trick as long as they don't swing out and shoot those pellets.
Doesn't seem like they did.
So that's going to be successful coming through there from Los to pop the window.
I still like the utile that they have on this attacking side too.
You've got Dash with four candels to try to come through.
come through you've got plenty of smokes to try to make this execute work as well.
Handy at the top of these red stairs could be a menace right now.
Dark's gonna give his position away but that F2 is just such a strong gun at the moment especially
up against a Vector which if you don't get the drop on them that gun's shooting pillows at them.
Stark will survive for the time being after taking some damage from the bullets and from
the barbed wire and we'll find another from this position phase being methodically picked
apart by this Los Execute Perez will find kill number two of his. He started the killing off
in round number one getting the first kill of this series and again so goes Perez so goes the
rest of this team he and Daffo leading the way on the squad in terms of EPS. Cyber again Leo
spent some time talking about this on the desk with Ann about how cyber has not been performing
up to his usual standards he's got a litany a target only gets dark and his Perez there for
for the final kill, Dark and Perez doing all the work,
which is good news for Lowe.
Some of their gunners finding their marks
and you said it, least comfortable sight for Faze.
They lose it, Lowe's finally on the board.
Yeah, that would be their fourth straight loss.
And it's been these opening duels
that I think have been the weakest part
of Faze Clan's game plan.
I'd like to see a snake ban here.
I know they might just continue with their shields.
They'll go to the Thermite instead.
I mean, there's a lot of good options to ban out,
of course, on Clubhouse.
That Thermite was brought by Nuxka in the last round,
but to me, it just feels like the snake
enabling so many strong opening picks to come through for Los. You saw it from Perez back
in round number one. You saw it from Dark there in the most previous round that we just watched.
It feels like that's kind of been the area where Los have found some success. If there
are face clan roamers playing off of the site, the Uto Clear and the coordination finding
those picks has actually been quite good from Los. Obviously this is a team who are still
a little bit new. They're still a bit younger. They really assembled this stack right at
the start of the season a couple months back. So they are still getting all their pieces
You compare them to team like face claim who have kept this core five for like four years at this point
There's gonna be a bit of experience gap, but if there's one thing that low says really really well
I do think it is clearing out those extended positions
But continue to have the snake available to them if they'd like of course doesn't have to be brought out
But I'm just really interested to see how face kind of going to adapt to that in the second quarter
Maybe grouping up a bit more on the site. It's gonna be the key to winning this game
For a while since you're afraid of the most quarters, Jesse. It's nice to have you back
It's not I've done it every game and I've been shocked that you haven't been bringing it up like you usually do
But I see you just don't listen to me so that makes sense
You see I
Was saying that when you don't listen to me Parker, that's
I'm not doing I'm doing I'm doing stuff right now Jesse. I'm
I'm doing stuff. I can't pay attention to to you and in the other style
I'm playing siege myself right now actually on the side just running back on the snake by the way
Back on the snake trying to go for this rope clear once again
We'll see if my analysis was corrected if they can find some more of these early picks on the room
It is still viticking roaming up in bedroom
That's a rough one for cyber he gets caught with his pants down and dash will punish him for that these f2s man
They are just something else at the moment and they have
I'm back in style in a hurry. Thanks, Snake, for that one.
Yeah, I don't know if Cyber, I don't know the exact angle on the cam, but clearly must not have seen the guy holding the hatch right above him.
That's tough luck coming through from Cyber. Really well-patienced by Lo, so we'll get that opening pick once again.
That's three in the first four rounds.
The Nitro cell in hand for Vita King. He's had a slow start here. The Nitro goes out. It's shot away at by Perez.
Perez is starting to warm up again. Perez has been a terrific player, but he's been recently surpassed by Daffo.
They entered the game with 108 kills for Daffo and 107 kills for Perez towards the top of the leaderboards here in SAL.
But it is worth noting, Losus played fewer maps than a lot of these other teams that they are competing against.
Most notably teams like FaZe Clan, teams Lightning and Pajamas, so on and so forth.
So, with Cyber gone,
BaseClan will hold their breath for the next minute,
and they got them on the run, handy in the ground,
KDS bleeding out, this has gone from bad to worse in the blink of an eye, Jesse.
Sees Roamcler's Parker, they continue to be so strong,
double F2 Strap being run,
vidicking a bad swing, dash takes him down,
so now it's all on Souls in the 1v5,
he's got one clutch already in this game, Parker,
but this one's a whole lot tougher.
Souls will hold the cross.
They know exactly where he is. A flawless round by Loos. Dash with kill number one and kill number five.
A nice beginning and end here for Loos as they make quick work of Phase Clan on a bomb site that should have been relatively comfortable for Phase, but the extended roam just does not work out.
It didn't back in round number one, but Phase was quick to consolidate. We did not see that happen this time around.
Dash with kills 1, 5, 3, and 4. It was a quad for the captain of Loos, and you love to see that passion coming out from him.
He had maybe the most spicy tweet of any player in South America after their previous win to qualify to the Esports World Cup.
He said, F the fake fans who always find a way to hate on us even after we get these victories, we qualified to another one, they'll have to keep putting up with me.
Yeah, I love that spike coming out from a player who has seen the highest of highs.
He's won a major with that old W7M core that used to be a part of, now known as Flux O W7M.
He voted over to North America to play with Wildcard for a season, now is back home in
South America to lead this brand new Loose roster and has finished 12-4 in South America
back to back stages.
That is a highly impressive feat and it's been really nice watching him grow as a player
over these last couple of years.
absolutely yeah and I mean for Dash he also gets to look at wild card who have
won the North America League so you know some sometimes with these players
there are benefits for both squads you look use NA as a great example hot and
cold getting dropped from M80 he got picked up by 100 thieves he's made
100 thieves better savage at least so far seems to have made M80 better and
Adrian has made wild card better just as Dash has made Lois better so everybody
benefitting from these player swaps. It is really quite nice to see. 30 seconds in and
FaZe Clan getting well situated in their defenses. Cypher very forefront now of that CCTV wall
as he walks his way back. The cellmates have done their job and now FaZe Clan will contend
with Los and they have a two way mirror where they can fire back at the attackers.
The last time they attacked the site, Parker, they went for the rafters clear, it went fine.
They didn't get to pick off it. This time it looks like the focus is more on the master
side of things. Vitaking nearly 0-5 to start this game as he takes a ton of damage from
that logic hatch. It's been a devastating position that Lois had been playing against
FaZe Clan throughout this game so far. Vitaking is not alone on this roam. He's got souls
right behind him, so the support combo of FaZe Clan extending off the site to try to
hold this also important map control. They're going to have to use some utility, but with
both the Blitz and the Ying coming through here.
You have to imagine it's only a matter of time
before Lowe's take that space.
The slower rounds, just from actions,
we hit the halfway point of the round.
Viddakings, on borrowed time,
he has not had a very good start to this game whatsoever.
It will not get any better.
He's now 0-4, but bleeding out, yet fades.
Getting their licks in, look at that gun!
Oh my word!
Perez almost gets two for his troubles.
It's all up to Dark in a 1v3.
Technically a 1v2 as Vitteking has not yet been retrieved.
He's bleeding out within range of Dark
and a Vitteking has ears in his head,
which last I checked he does.
He knows exactly where Dark is.
The job for Dark is gonna get very challenging.
50 seconds to go, spotted on the cam,
no drones or intel to go off of because of these mute jammers.
And he's on a single point of HP,
up against a nitro cell and a vector.
He just manages to get out of the radius of the explosive of the Nitro self.
Cyber is there for backup if required.
Cyber heard the desk talking about him because he's sitting at six kills at this point in
time.
Really good in leading the team.
25 seconds, still hunting for these players.
I like how slow he's taking it, but again with such little HP, half the imaginings one's
done for.
Bit pains, but yeah, one body shot from KDS will do him into the grave.
Nicely played by FaZe Clan.
It's a bit of a direct hit from Lowe's.
never take rafters, they don't even really look at it. They're pressuring master for a large
part of the early half of that round, but they don't actually clear it out. Instead, they rush up
the red stairs, they rush into con breach, and they try to hit site while a couple of those players
are a little bit distracted, a little bit off the site instead. Unfortunately for them, the player
that was on site still was Cyber, the man of the hour, and he hits a nice little triple kill in that
round to be able to close things out and make it really difficult for Lois to take that space.
Cyber often known as one of the most aggressive players in the world
But when he's in sight, he is just as deadly as when he's on the road when we see that loud and clear there in round five
Everybody's been doing all right except for Vita king when you look at the overall numbers for phase clan Vita king entering with a very healthy
Plus 22 KD and with a hundred and nine kills. He's doing an all right job on his role
They always talk a lot about how these support players and how these leaders play and whether
they're more passive or more active, there's no denying that Vidicang tends to be on the
more active side of things and he has been active.
I just think he's been a bit unlucky with his engagements.
I don't expect those numbers to stay that low for that long, even if he does end up
with very little value in this round from a kill perspective.
He's got a nitro cell and he's playing Valkyrie, so he'll still be very beneficial for the
team.
It's weird, especially I think because we're on the defense like this is where vittaking usually gets the bulk of his kills
When you look at the stage stats and you isolate just the defense of half his Katie is 72 and 40
That's a 1.8 a ridiculous stat line and the best in the league on defense
So 0 and 5 here is kind of a crazy start for him, but of course his teammates are carrying in the weight
This is not a one-dimensional team. Everybody can find their value
What's the information now for FaZe Clan?
They still have the Solas still working down below.
Loas doing what most teams will do and that's clearing from the top.
Downward is they're doing it with three of their players on drones.
Clubhouse takes about a minute and a half, two minutes to fully clear for teams
and that's if there's no extended roam but FaZe Clan has been favoring it
so it's taking Loas a little bit longer and you've seen in those first couple rounds
against the clock. Cyber dies to Dash. He was unsupported inside of Lounge.
Vitaking's not that far off, Jesse. If Lois are able to pick up two kills in relatively quick order,
I do worry for FaZe Clan's defenders down below.
Yeah, Vitaking has to make a really hard choice. Does he play risky and try to get that pick back to even a man count,
or does he just go back to site? I think with three nitrocells in pocket and that can that he just chucked into bar,
falling back to site and trying to play with these nitrocells might be the better play. Of course, you can't,
Most of bar is hard so you can't go straight through the floorboards
But there is a hatch if you're willing to get aggressive in the hallway all soft as well
That will be the call that a king falls on back despite losing some of that information
So if these nitrocells land and can equalize an end counts face clean still very much in it
But I do like Los's position with 70 seconds still on the clock
And surely the firepower also benefits Los here for just from the guns and just from the abilities that the players have
They can easily flush out these defenders and then punish them quite reliably
most has been doing an excellent job of that up to this point.
Vinikin will break the goose egg as Nitro Cell takes down Dark inside of Kitchen and
they will hunt for these Valkyrie cameras, suspecting that there might be one in the
hood of the Deep Friar.
They cannot find it though.
Nades from below will take care of the hard breach that Nuxka had used earlier on.
So all of the doors that you'd hope to use to get to the bomb site have remained locked
for the time being.
the only ones with the keys.
Will that last one get it done?
No still foreign pocket for Nuxka,
so there is an opportunity to open it up,
but this is a ton of utility and more over.
Jesse is wasting so much time.
So while the focus is over towards kitchen,
Daphos hoping for the backstab and he just
might have the read on them,
but KDS will be the main player that he
has to contend with both teams coming to blows.
Advantage right now favoring phase clan.
There goes Daphos, the Hibana of Nuxka,
The Hibana of Nuxka manages to take out Handi, but running out of time, Los will walk into the waiting arms.
Solz will watch as it goes down. He's planting right next to you. He's planting right next to you.
Solz now merging on over to the bomb site. Pistol in hand, him and Nuxka in a 1v1.
There's no way Los lose this, right? Solz doesn't clutch out again. Surely not another 1v2.
The dance to the death. Oh my goodness, Souls does it celebrates and pays clan win a stunner of a round souls with those clutch teams today, Jesse.
Just inevitable. What a performance.
I'm going to stop for seeing here, Solz has been saving face twice now so far with two
big clutches for his side.
They can think of for those two rounds there, but for Loos getting two rounds on the board,
Leo, they have been doing really well on the entries and they get these two rounds on the
back of individual prowess as well.
Yeah, realistically, I mean if you look on paper at the entries, if you look at the two
clutches that's also wins, it should be 4-2 on their side and I just want to praise their
attack server role.
like them winning Keegan fights like this one on rencers, for example, was so important,
the ability to play well together when it comes to taking down FaZe Clan's defenses step by step,
I thought was so well, like the flash in on the cash player here, the fact that they push together
on the back of the flash, after getting the initial entry, everyone flots at the same time, reacts
off each other, it just felt like it seems that they said, well here it was a full bait, they
knew the stuff was there, instead of room clearing him, what they do is they wait for him to transfer
on his goal post and they get the free pick. And then even then, Rung clearing this middle ground,
ready well done, you have multiple players pushing at the same time, one from launch,
one dropping from construction hatch. And even then, they develop on the main series player,
make sure that they get the initial mad advantage. It's beautiful, it's well put together and it's
lost playing ready well. And I felt like they deserved a little bit more in general. And even
if you look at a few more examples, if it wasn't for the clutches on the side of Solzhen really,
We would be at a 4-2 split on the side of Loss and here this one round where obviously it comes down to a 1v1
Which should have been an ironically face-to-hand should have won it was a 3v2
And the overpicked on the main stairs player died for no reason cadius with the mirror lost another key critical run fight on the church
Let's get ready pull this one together
But overall the main the main thing here is loss is able to fight back and and that's beautiful to see
Yeah, I love the little final bullet in the chamber challenge as well that we got to see from lows and
Low bracket semi-final by the way if you lose here, you're going to play in some EWC and and I don't feel like that's the
That's the kind of vibe that I'm getting from this
You know if you're if you're playing it so lose so like carefree in that final round there
But for the second half now face go on the attack
They seem to have a 61% win rate on the attack on the plot pass specifically for lows
their defense win rate on this is shocking it's a 38.9% that's that's not
gonna be enough to win the series here Leo. No you have to remember this is one
of the worst map follows it's a map that they've played a little bit they got
destroyed by an AP on it they barely beat loud or just in one round the 15th
round 8-7 and they also got destroyed by Phyria on it so they played it three
times recently during the stage and it didn't go so well for them so it's
still very clear, it is face plans map, they're in the lead, they have everything it takes
right now to close it off.
Yeah, the thing is for Lowe's they just could have gone more rounds here on the attack in
the first half and that would have been their safety as well especially going into what
seems to be a very difficult haul for Lowe's.
Ann is absolutely correct Parker, stealing my job a little bit with the stats but Lowe's
sub 40% defense win rate.
Okay, sub 40% clubhouse defense win rate. That's a sample size of 18 rounds as well
That's a really scary number to be going up against especially with face clan already taking the lead in that first half with a 4-2
Split coming through I agree with everything that Leo was saying as well
It looks actually played a really good first half
Maybe even a better first half if you take souls out of the picture for face clan
But ultimately the score line that matters the only stat that is relevant is the one at the top that says 4-2
So this will be their chance to prove the number is wrong to battle things back and to get this map back under their control
Even if they don't though, this is face cleanse map pick. It's probably not a map Loser expecting to walk away with a victory on
Can help it feel a little bit a
Little bit bitter if you're a Loser fan with how close these rounds have been and again
Just you know pulling rounds out of your behind the same place that these operators hide the reinforcements
Alright, whatever, I thought it was a little bit of a funnier joke, but...
You've been too mean to me, I'm not giving you laughs.
Maybe we should swap with him.
Maybe she would understand the joke.
Okay, Jesse?
Either way, I mean, yeah, luck does play a role in these games.
It's hard to quantify, so we don't talk about it too, too much.
And again, every time there is a clutch, there is a bit of luck involved.
There's a player overperforming, there's a team usually making mistakes, and there's
a tiny bit of luck as to everything that occurred before that.
There's no doubt that FaZe Clan has been the luckier team here, but FaZe Clan don't
rely on luck.
You don't win two hammers by being the luckier team.
They suffer the first casualty in this second half though.
Handy goes down and that's the Snake off the board.
A massive loss for Intel and some firepower gone from the roster of FaZe.
Yeah, I was talking about it in the first half, I thought Snake was maybe the most important
operator that Loos were using.
Now they don't even have to go against it for this first round on the defense.
That's really nice to see.
And already these players are struggling to get a kill back.
There are opportunities for them and that's gonna be one as Perez jumps out the window.
Bit of a freebie given an a 5v4, you don't love to see that but even still, Losabin in
such a strong position so far that I would still like their spot to be in.
Falling off the top floor a little bit here Parker, they've still got just a little bit
of aggression with Dash at the top of blue but he will fall back as the clash is covering
him, so this is gonna be space gain for FaZe Clan.
Pretty low on the clock still and they don't have crazy heart, I guess they have six, they
He brought six sets of cans, so they should be fine on these gadgets.
Excuse me, can you keep that on a hard breach, Jesse? I don't know, uh...
I was looking down, it was like there's no Hibana, of course it spans, the ACEs fans, like, what do we have?
But it's all cans all day, so shouldn't be too much of an issue.
I'm just worried about the time as they execute in a 4v4.
I suppose it depends on your definition of the word crazy.
Maybe a crazy amount of hard breaches, thermite, Hibana, ACE, and then all can openers.
In which case, you'd be absolutely correct, Jesse. That's not a crazy amount, but...
Just vibing right now as we wait for these teams to come to blows, FaZe Clan is ever
a sluggish team.
They do not ever set a fast pace or I should say very rarely do they do that and they are
running against the clock this round as well 20 seconds left and now the drop it'll be
rebuffed by Lois.
FaZe Clan just not managing the clock effectively could not recover from Handy being killed
earlier in the round.
They managed to take down Perez some time ago but with only a couple seconds left that looks
It's like all she wrote, and yes, technically,
Vinikin traded Dash at the final moment as he died.
So two kills from FaZe Clan,
but ultimately, a really lackluster attack from FaZe.
And if they're not able to fix it quickly,
Lowe's can easily close this gap.
Yeah, it's the first defense to challenge.
You maybe expect the defenders to win it,
but in the fashion that it went through,
FaZe Clan definitely would be liking that one back
a little bit.
I mean, Hanji just going down so early
makes the roam clear really difficult.
He's got such a critical role on the snake, finding those top floor roamers.
It's a little bit less critical I suppose when they're playing with the mute.
Of course Dash on that operator got the opening frag right onto the snake,
so there's definitely value being found there.
But even still, I mean you have to be able to be clearing that roam game a little bit better from FaZe Clan.
It was probably the best thing that Loaves were doing on their own attacks,
and FaZe Clan not able to stand up to that same level, so...
You're always worried about this scoreline, you're always worried about the interdogs coming back.
If Loaves do come through and walk away with this first map pick,
You were starving to look at real trouble for the two time world champions in terms of losing the series and having to play through the first phase.
BWC.
10 seconds remaining.
Oh, so it's the team that had to play through the play ins in Salt Lake City.
So yeah, not particularly eager to repeat that over in the NAL.
The team that played through play ins Shopify rebellion finds themselves in the exact same boat for EWC.
Can't say the same for Falcons in EML.
They had a pretty good run through the playoffs.
Jesse, I think you can say so.
If you're loose, you don't want to have to play more games
than you need to.
There's more opportunities for you to lose
and not ultimately make it to those finals,
which is the goal for a lot of these teams.
Though Brazil typically doesn't have a ton of success at EWC,
which is a bit of a mystery.
So the first one to die, by the way,
happened a couple of seconds ago.
Dark continuing his incredible play today
and once more, FaZe Clan will be down in numbers
with most of the round to go.
Yeah, it's crazy how good they fit in these entries, Parker.
Dark in particular, but the whole team from Lowe's
have just been dominating in the early round.
It's been really nice to see them find all this success.
Dark has really struggled on the entries
through the regular season,
eight and 18 on the entries back during,
before this game, I should say,
through groups and the first round of playoffs.
So he's starting to come alive.
These players on phase just not being able
to catch those defenders off guard
they're hoping to be able to find that information.
It's always gonna be awkward too when you lose your Maverick.
I mean, that's such a critical operator
in terms of getting this wall open.
There's no Fiat down below
and the fact that there's no band that being played
should mean it's fine, but even still,
you're always worried about the U2 going down
and FaZe Clan are constantly at a disadvantage in this game.
I understand that you are one of the best teams in the world
and there's no reason for us to think otherwise
about FaZe Clan.
A top four berth at Salt Lake City,
championship in Paris. They're still definitely up there and of course they walked away with the group stage.
They also walk away with a free pick on the Perez just a second ago as Handy is vaulted into blue.
But I mean, FaZe Clan have shown that they can be beaten. They are in the lower bracket.
They have not been an indomitable force so far through these playoffs. Team Liquid Alienware showed exactly how you handle this squad just a couple days ago.
was clubhouse that was one by liquid quite dominantly to a seven four scoreline.
So phase clan have their work cut out for them here and Los is a team that you
underrate at your peril.
A good pick off from dash as there goes souls.
The blackbeard is off the board.
Another huge target as phase are finally getting some momentum in this round.
Two kills back to back and dark is in the ground.
Dash who's having a great game and is leading the team is still alive along with
Nuxka, but they're outnumbered as this phase assault will begin in just a matter of moments final 30 seconds right now a
Scramble inside the site to reposition the capitol up the stairs easily dealt with by Nuxka pulling out the SMG 12
But thinking the shotguns a better gun for that and Nuxka will find to how about a third son?
Get them all low tie the game
game. Huge round from Nuxka, he stands up inside the site and makes himself known on
that warden shotgun, plays it so perfectly as he's just watching those players trickle
into the site, they're not able to focus in on a plant which is a little bit sad to see
from FaZe Clan because they had a really good clear of the rafters. What we've often
talked about right in this game and earlier in the previous series with Lynx and Ollie
is that sometimes you want that, well my playing on rafters, they chose to just have the Azami
there instead, so Dash's Yuto wasn't really able to do a whole lot in that round, so the
Wulmai Magnets weren't super impactful, but it just didn't matter when Nuxia was hitting
shots like he was.
I really wish we'd seen him go for a bit of a plant.
I guess there were two Nite Yourselves that were still on the board, so that might have
deterred FaZe Clan from not going for that plant, but they had the numbers, they had
full rafters control walking into the shotgun of Nuxia, it was just a really bold choice
from them that did not end up paying off, and because of it now, this game has gotten
Oh, so scary for the two-time world champions if this is if the first half had gone how we might have expected
This could be six two for Lois Parker that souls has two clutches. So it's only a tie game
There games where we love to reference that and again for good reason because fundamentally speaking
I think Lois has been the better team
We had a game like this just the other day where you say, you know, well, they might be losing
But they definitely seem like the better team
Luck does really play a factor in it and luck sometimes isn't quite so lucky to be fair that first souls clutch was largely because lows misplayed their numbers advantage and weren't able to link up fast enough to punish souls so that's not luck that's just the understanding of the game but maybe there was some luck getting to that point.
I mean, I don't think luck is honestly the word I would use at all.
It's like maybe you're better for the first 90% of the rounds, but then if you're worse in the last 10%, sometimes that's good enough, right?
And so it's not that you were lucky to be better in that last 10%, you genuinely were the better team in that moment.
But, you know, sometimes you've got to be the better team for 60, 65, 70% of the game just to get that W.
And sometimes you can get a win on a map just by being the better team for 40% of the match.
So it really just does come down to when you're able to find that impact not all kills are equal
As we see this here in this game between phase clan and loves sometimes those last second frags are coming through that are making all
The difference for phase plan to keep them alive, but
It's their opportunity to change that narrative, right? It's their opportunity to put a dominant round here on the board
There's no early kills through the first 80 seconds of this round. That's really important for phase clan
They've been struggling hard in these opening picks so if they can slow things down make it more of a 5v5 execute
That might play into their playstyle a bit better. I was chuckled when I see the blowtorch get used on those uh
Those barricades good one to punch now by handy as they almost take out dark
They drop the nade in his lap and you have to do some damage
But ultimately not enough to punish the warden. They've got him pinned down or so they suspect
They'll have to go back to drones at some point. They have time just over a minute to go
There's still some drones in pocket for face clean so information is definitely there if need be they've also got the snake
Who was the one who started this whole thing? He'll dress up the stairs takes care of Nuxka expecting another over towards
Lodgy handy going on a tear with three kills
The fourth or the third still awaiting him finished off by you that had broken Galeo canister and dark inside of construction
Construction has no hope whatsoever.
The king shuts you down and FaZe Clan will regain the lead.
Huge round from Handy Parker.
You mentioned it, the second highest rated player
in the South American League coming into this game
and the highest rated player in the lobby.
Finding huge value, a big triple kill
and getting value out of the snake in particular.
We keep talking about this operator
when it was powerful attackers in all of Siege
and that felt like the first time
that FaZe Clan really got value out of the F2
out of the ability that Handy was bringing into that execute. They've slowed things down a little
bit. They didn't give up any early picks. There goes the Snake Band coming through from low,
so clearly valuing that. And we're starting to see FaZe Clan maybe change their playstyle
just a little bit to be able to slow this game down and have more of a cohesive push
in towards the site. The big individual effort from Handy, of course, not going unnoticed in
that round. He's fighting for a chance to take on his twin brother in the lower bracket finals.
that game will be played this Monday, two days from now. So if they can walk away with the victory,
that'll be a very storied matchup indeed. You and I will be bringing everybody the action on
Mondays, that grand final has been moved. It allows us to watch the World Cup final tomorrow,
I think that's kind of neat. Jesse, who are you cheering for? Are you cheering for Spain or
Argentina? Yes, I definitely knew those were the teams in the final. I hope that both teams have
have a great time I feel like you didn't really answer the question but I said I'm not a soccer
guy I'm sorry oh I did watch Canada's games all right they were entertaining I think that's
the very fair way of putting it entertainment listen I've watched I've watched at least half
Half a dozen soccer games in my life, okay, and Canada's one of the best teams I've ever watched play, so
You know, they're definitely top top 32. That's for sure. There's no denying that
Thank you. It's truth be told and what I'm about to say might get me flayed
I was hoping for an England France final for the drama and the theatrics and also for
Watching half of our talent have a meltdown and the other half of our talent have a meltdown, but
But it's kind of nice that both France and England lost in the semis because now all
of our fellow talent broadcasters will be having a belt down and hand hat, which is
nice.
That's true.
We'd love to know what you, the good people of Twitch chat also think.
If you think Messi is going to win it, is he going to pull it off again or will Spain
win another World Cup title as they did a, was it a couple World Cups ago? Three? Three ago?
I think. Wait, you think Brazil is supposed to be in the Grand Finals? I thought they were good
at football. What happened? All right. Well, when the Horns come for you, I will offer you no
protection whatsoever. You have just signed your own death warrant. There's a run out. It does not
ultimately pay off as we talk a little bit about the World Cup. Obviously a uniting sporting event
for the whole world over. They call it the SI of sports. So yeah, they've all been told.
I've already had that a few times. That run out from dark, by the way, could have been
really, really nice. It does not ultimately net a kill, but there's no follow-up from
FaZe Clan to punish him in his position, unless they're holding him in garage, which does not
seem to be the case. Perez, toiling and turning, takes down souls and FaZe Clan are now inching
closer to this bombsite, even with players still removed. Perez and Ciber are not that
far from each other. Now, Handy goes down to Perez as well. The clash maneuvered into
this position. Nux has been having a great day from a kills perspective, and now he's
got lots of utility to provide and some protection for his team as they hope to tie this up.
Oh, good trade coming through. They kill each other. Perez and Vidicang there on the main
stairs will each go one for one. That's huge for Perez. Of course, he whittles the numbers
down the side of FaZe Clan just to two, so this is going to be a really awkward final
push coming out.
There's still roamers up above too, I mean, dark here inside of Garage, dash you see is
outlined just above the two remaining attackers.
This is an almost unwinnable spot for FaZe Clan to be in, they still have good utility,
like five Grim Bees, still in the pocket for KDS is nice, but you've got just so much
to find and time to do it I guess, but when you go for this plant there's going to be
so much pressure flanking you from the back.
in. Cyber taking no prisoners. He sees the clash. Losus had plenty of time to get back
to the bomb site. They're consolidating now. KDS eliminates dark. That's a nice shot through
the softball over towards blue. But KDS has all the work to be done now. As cyber is dying
next to him. A nice read from KDS. You know what he's capable of? He entered today as
face clan's lowest rated player. And I mean, hey, he's really quite terrific at what he
does. Now he just needs to find Dash and Nuxka. Nuxka will continue to waste time on this
clash a really advantageous position to be in and dash can play off of that
information so effectively finding the last kill and tying the game.
Basically I have won some ridiculous rounds so far today Parker rounds where
they arguably had no business winning but that one was just a little bit too
tall of an order. Loach are able to close things down there on the defense and
of course it all comes off the back of a huge triple kill from Perez up there on
the roam. Killed souls handy and then trades one for one with Vittac King really
impressive stuff on the roam game, Prez and Vitaking actually growing up in the same town,
both being from the nation's capital of Brasilia, deep in the interior of Brazil. Not a very common
place to see players from, so the fact that they're both from the same place and ended up trading
exactly one for one there on the roam game is kind of poetic if you ask me. I completely agree.
We're going to need all 12 rounds of this first map. FaZe Clan are looking more like the FaZe Clan
that were beaten by T-Law than the phase clan that went almost undefeated during the group stage.
Best of 1s and Best of 3s are obviously different beasts entirely. It's safe to say that if the
better team has a bad day, Best of 1s are not always the greatest show of skill, and that sometimes
teams that win the best of 1 are not statistically speaking the better team. It's when you get to
Best of 3s and eventually Best of 5s were the best of the best, do tend to win. It's very rare that
that the worst team wins a Vesta 3 and even rarer for a Vesta 5.
It's just a trade-off.
Vesta 1s allow us more investment from the viewers
because all of the teams play where Vesta 3 is here.
It allows you to settle in if you're a fan of FaZe Clan or Lose
and enjoy a solid hour and a half, two hours, maybe even
three hours.
So Lose being able to bring this fire in theory
to FaZe Clan on FaZe's map does bode really well
for when we go to Lose's pick of Consulate Next.
See, Steady Cash once again, Parker, and once more, we're not really seeing the Wilmae being brought for Rafters.
It is unbanned, but not even brought this time by Lose.
FaZe Clan, not necessarily interested in clearing out Rafters one way or another, though.
They seem to have a lot of pressure here on the Master side, and one thing lusted on their attack
is they kind of ignored Rafters and Master and just went for a bit of a quick rush push in through the con single wall to site.
They could be going for that play, but they've got good information on these Master side roamers,
and they're about to get the jacuzzi wall open too, so...
Things are about to be very difficult for Dark and Dash.
Mark has been so good at these initial engagements, same with Perez.
Striking fear into the hearts of FaZe Clan.
There's not a lot of players who are able to do that.
Dark's aiming at that jacuzzi wall, but this FaZe Clan swing here might be pixel perfect.
And it is. Look at how many players are targeting Dark.
He was not getting out of there alive.
That's the phase clan we are used to seeing
Or fighting just a daffo taking that KBS
We're halfway through this round and they want to come to blows now
It's dashed through the soft wall loce on the board Nuxka's nitro cell
Taking one down viddicking with the lone kill amidst the fury Nuxka will find another and loce with the numbers advantage
This dash is still in this position potentially playing on borrowed time
Shutting down the Blackbeard with the gas canister, but his advance continues cyber-credited with that kill.
30 seconds have transpired. We still have a minute to go and over half of the server has been sat down.
Now it's all up to Nux guys. The Nade goes in, the Blackbeard takes measures into his own hands,
Vittacan wins that. Jesse, how many times is FaZe Clan gonna win a round from behind?
This'll be number three by my count and Solz
hasn't even been that big of a factor in the final moments because he's dead.
Daphne now just prolonging the inevitable it would seem. He's doing an awful lot of damage to Vidikang and his forced face to scramble out as Cyber and Vidikang cannot do this together.
They're not going to be able to find him, but Cyber does it on his own. Face Clan moves to map point.
Baffled by some of how these rounds are going, Parker. I mean, it's ridiculous. The advantage is low seems to have and be able to just toss out at a whims notice.
noticed, feels like they have everything they need with the roam game, not perfect, right?
It means an opening pick coming through from Solz, they find Dark, which is nice to see
from them, but the trade backs are really, really clean.
I thought Daffo from Garage, often the Garage player has a tough time finding impact in
the round when the push is coming in through Master, but he's able to shoot through the
soft wall of bottom Garage and get a pick in the midst of that, which was really impressive
to see.
Then you follow that up with just some more kills happening around the site.
We didn't get to catch a lot of it, but you saw a lot of those site players getting involved
getting active. Loser's doing a good job of supporting their roamers and not just letting Dash and Dark kind of extend by themselves and go down one by one.
I would have maybe liked to see Dash get a pick in the midst of that.
He's on a mute jammer playing the smoke using those toxic babes, but he still gets cleared out with relative ease.
No trade coming through. Dash, of course, having a great game so far, top-fragging the lobby 11 and 7,
but that was maybe one where he's hoping to get a little bit more and because of it,
it'll be FaZe Clan here on map 0.65 coming in against the underdogs.
the players that are overperforming their numbers right now dark 45th of 50 players.
He is the lowest rated player not on int zed or imperial.
Nuxka is right ahead of him in 44th and dash.
The player we were just praising is in 38th.
All of them with very negative KDs negative in the double digits right now.
I'm not going to read off what their stat lines are,
but they are all still chasing 100 kills,
and they're getting there in a hurry
with the way that they've played today.
Dash, Dark, Nuxka, the top three frags heading into today,
the lowest rated players on low,
so really, really strong days for them,
and the way that they're matching up against FaZe Clan
is, oh, so mighty good.
If they can continue this hot streak again,
it strikes fear and FaZe's heart here on Clubhouse,
but it sets them up so effectively for success on the side of Lose on Consulate.
The question now that needs to be answered, Jesse,
over time, do we see it?
Does Lose manage to prolong this map,
or does FaZe Clan decide like they do oh so many times?
This is done, we're ready to move on, and win it.
Well, I think the most important person to ask in the midst of this will be Handy Parker.
It was him who got that big triple kill on Snake that won this bombsite for FaZe Clan
the last time they came up against it in round number nine. Now the snake has been banned.
Los have taken that tool out of the box for FaZe, so Handy moves over to the Nomad. A
lot of other players change their ops around as well, but it's not Handy. Here's the first
one involved. It's Perez who takes down the captain of the Vitteking through an outside
angle onto the roof. That's a brutal death to be losing as Vitteking has no hope of getting
that kill back. So no trades from FaZe Clan as they're now in a man disadvantaged. It
can still be won by them, but they have to be able to get some picks here in the cash
extension. They have to get a clean kill onto Dash, clean kill onto Daphne. Some of these
picks have to come in without losing more bodies.
Well, faceclans won every single round where they got first blood, but that's only been
four of them so far. The other two were clutches that you wouldn't necessarily think would
happen more than once. Los has been dominating in the early rounds. Eight of the twelve rounds
Los has had a numbers advantage in the first minute to a minute and a half.
FaZe Clan have just been fighting this whole game on their back foot.
It's tiring as a player to constantly suffer through those opening losses, especially when
it's high value utility operators that are likely to die, a snake, a dokopy.
Those are ops you need and you rely upon, and yet FaZe are not able to keep them in
their roster long enough to have an impact.
time looking very likely now solely off of that single kill.
There's a lot of map control though on FaZe Clan, like they've got Main Stairs, there's
nobody below, there's nobody really extending Cache Side either, so all of these defenders
are very close together and they're really grouped up.
If FaZe Clan get a couple of picks, it could be really easy for them to spiral it into
a bunch more, but they have to be good to get that first frag in the execute.
Nux is taking down Handy, and there goes KDS as well, this is a loses round to lose
at this point, Cyber the only one able to muster a kill, he'll add a second to the
the tallies taken out Perez and Nuxka. Those are high value targets. He and souls now are
both terrific players, extremely experienced and you know how formidable they can be with
a gun in hand. Great play by cyber, but he does not outlast dash as Daffo gets one as
well. Nitro cell nearly getting him, but the shotgun finishes the job and we'll go to overtime
between these teams.
One thing that's abundantly clear in this round Parker is just how much confidence Lowe's
have despite the fact that they're massive underdogs coming in against the two-time world champions.
They are playing like they're the favorites in this game and that's why they're walking away
with so many decisive rounds. You look at that one, it's a really aggressive peek from Perez that
gets the opening frag on a vitaking. Then we didn't catch it on cam, but Dash actually jumps out of
construction in the 5v3 to get another pick right onto KDS. It just feels like at every moment,
Loser are willing to play aggressive, they're willing to take risks and even when they're the
the team in the advantageous position, they're still happy to take those
opportunities and to steal kills back from FaZe Clan. I don't know if FaZe are
necessarily ready for it a lot of the time. Maybe they're expecting the Slows
team to be a bit more timid, but it's clear they are playing with fire. They're
playing with a bit of spite here on the side of Lowe's and they do not want a
repeat of the kickoff lower bracket finals where FaZe Clan took them out 2-0
and forced Lowe's to play through phase one of Salt Lake City Major. It was the
beginning of the end for Brazil at that event as well as Fiora, Los all the
teams that made it not named phase clan ultimately suffered some pretty
humiliating losses at that event it was a puzzling one for a region that
usually has two to three teams in the playoffs but just for phase to be the
lone representative with net Fiora and Los ultimately being nowhere near good
enough. You know that the region is unhappy with that. Brazil is fiercely proud, whether
it be football as you talked about that earlier or here in Siege. They love their dominance
and they love to be able to talk their ish. So, Brazil as a whole, as a region needs to
do some improvements. It would be very interesting to see the way that EWC shapes up. EML, a
bit of a rough start to their stage, but some of the teams look like they've made dramatic
improvements moving forward. MAN looks to be among the most consistent and competitive
regions at the moment. Brazil's had some pretty serious issues but you could never count them out.
Then you've got the wild card factor of some of those APAC teams that can definitely play
spoiler plus teams from other regions that we haven't even talked about. Cyber will start
off the killing here as FaZe Clan will be a dominant foe at UWC. They have to get through
lows first because again, you don't want to be one of those teams to have to go through play-ins.
Here comes the Sen's wall. It gets a little bit trapped by these magnets.
The Salmos are going out to try to open the walls, but those are getting caught by the Wami discs
Finally, it seems like they might have gotten one through to be able to open up that Raptors position
Already losing a body early. Daffodil dying on this breach
That means they can't do a whole lot more of hard destruction and it's another one twice now
Cybert just peaks the main breach and kills a hard breacher
That's exactly what he wants to find still over 90 seconds in the round and a two-man lead for FaZe
KDS bleeding out on Raptors. The magnets around him will do him no
No, no, well, at all, is there go the track stairs?
Words are a little bit hard.
He's finished off by the deployment of those track stairs.
If he moves, he takes a little bit of damage.
Loose fighting from behind.
Quite eager over the next minute to close this gap.
Loose has had the lead once, twice in this entire contest.
It's mostly been phase in the driver's seat,
which again, it's phase is map.
We come to expect that final minute now,
nitrocell tossed out, most largely outside the building.
Now you're fishing for a wincon that do have some garage control, right?
Dark is inside of rafters, so that's probably gonna be their best bet.
They've got lots of smokes to cover this as well.
They've got to be careful of viticking C4, but otherwise, focusing the objective could
be a good wincon for them.
Iber far enough back as Nuxxcas got the opportunity for the defuse kid down.
He's found some footing here, but he's taking care of bionitrocell.
He bailed off the plant.
to repel up from Perez does not go. Cyber will shut him down base lane have lost nothing.
Los about to lose everything is dark games a bit high and Cyber swings on him. Oh, so
well.
A bit of a cashier curse for me. Maybe Parker I say going for the objective could be a good
win con if they can avoid that one nitro cell, but that one nitro cell was so devastating.
Vitikin's able to stop the plant with it despite the pressure being applied by Los in that
push really good to deny that swing and then of course cyber I mean you can't
talk about him enough no doubt one of the most important players for face
clan a huge 4k 4k getting every other kill in that round that wasn't
viticking stopping the plant with the c4 cyber is a player who I mean we've
talked about him to death for years no doubt one of the most talented players
that has ever touched this game actually enters this game at a negative KD
Minus seven on the frags very weird to see cyber go negative in a domestic stage from South America
It hasn't happened in a number of years
Minus seven plus the what is that plus six? He's currently sitting out
So he's only in a minus one through the first 13 rounds of this map
So definitely looking like he'll be able to reverse that trend get back up into the positives overall
But it's not what he's focused on. It's those round-winning kills that are important to him and he's getting those just as well
Oh
Ever what a thought when we saw these two teams on paper that this would be the situation that we're in Los
Limped into the playoffs the sixth and final team to make it in with eleven points to their name face plan nearly
Doubling up on that with twenty one points amassed during the regular stage to their credit
It was a 7-5 victory for FaZe Clan the last time they did battle, so Lois pushed them to the brink.
It could just be that this team has FaZe's number, as we've seen in a bunch of different regions.
Sometimes you could be the better team on paper and have the better team overall, but there are just certain squads that
beat you every single time, and whether it's a mental thing, whether it's a stylistic thing, you have to ask the teams themselves.
I don't think any of us expected this to be as much of a struggle for FaZe Clan, and there still very much is a possibility.
Lois takes this map. They will need to win two in a row, but they've done that a handful of times already in this contest.
So if you're a FaZe Clan fan and I know that there's many of you out there,
I'm sure you're biting away at your fingernails and sometimes they've even looking away from the TV screen for fear of what might be happening.
Yeah, I mean you combine this game so far from Lois with the victory over NIP to get to the spots
and there's no doubt this team has really leveled up for playoffs.
There's another opening pick cyber the star of round 13 is the first one to die in the 14th round
Falls on that entry to Perez who has also been so incredible playing here for Lois today
This roam game still persists vittikings checking his corners because he's expecting some players up here
They are still working about Perez goes for a swing now good punish from the captain
Ties us back up four to four as you trade that opening duel and they're just over swinging Parker dash goes down as well
and a man advantage has been bled out by Los with a minute 20 to go
Things must feel very happy about this one and it sets them up
Oh, so nicely to put a bow on this final round and push us over to console it as map number two
Or we need to be some heroics here from Los if they want to persevere
One big thing that could really benefit Los is phase
mismanaging the clock or dropping through these hatches with little information if those things happen Los can easily
clean up a killer too and suddenly the advantage swings in your favor. Los have
never been good at converting these disadvantaged positions Parker only a
3% success rate in the clutch. They might not need the clutch though if they
can equalize these numbers out it's a good off angle from Daffod that finds
the pick on the handy no Candela's for this final execute. That's one of the
things that I said if you don't drone if you just rush right on in and you don't
understand where Los is playing Los is still spread out they have not
Consolidated in the site and phase clan who are doing this completely blind with no info no info ops at this point in time
And no drones
It's a really rough place for them to be in and suddenly Los have the advantage and with daffo quarterbacking blue
He's making this phase clan squad
Hey, viticine getting defuse kid down next go with one. How about it doesn't kills for Naxca nitro cell goes out
and he gets vittaking! How does Loach win that round? We are going to 15 on map 1!
What a performance to clutch it up! That'll be Nuxx. His first clutch of the stage. Again,
this Loach team, they do not win 1vx's, but that time they come through. They play it so
perfectly and I just think it's a series of missteps for FaZe Clan in the end. They get a bit
a lucky break finding those last couple of players who were over swinging on the defense
to steal the man count back, but as you said, not aware of how aggressive Loos were gonna play
that. I think you gotta give huge credits to the positioning of Loos in the final 60 seconds.
It did not seem like they were gonna be able to pull that one back, but it's an aggressive move
to come through from Daffo. He's able to find that pick early on to the Ying before the execute
comes out. And from that point, it just feels like FaZe Clan are a little bit lost. Their blue
player gets isolated. They're going for the execute, but they just have to focus the plant
because there's no time to do anything else. Really well played coming out there from Lowe's.
They managed to clutch things up and it will force us deep into 15.
He made the champions of the six-invitational bleed. Lowe's putting in an incredible effort
here and again. This is not their map, so things should only be going onwards and upwards
from this point on. Shall I use the tiebreaker if required? But with the way
Lois are playing, if they manage to best phase clan here on Clubhouse, we could
be staring down a 2-0 in which phase clan ends up in the play-ins. These teams
have qualified already for EWC, so that's not a concern at this current point
in time. It's not like you're worried about qualification. Lois demolished the
ninjas just a couple days ago, which is why they are here playing up against
FaZe Clan. Lots of good teams thought that they could make it to EWC from a
whole variety of regions and unfortunately there's only four spots so
there will be some good squads sitting at home earlier today. Furia and Team
Liquid Alienware started our show with Furia beating the horseman 2-0.
Incredible second map if you didn't tune into it. Gives Furia a birth in the
grand finals leaving FaZe Clan, LoCen, Team Liquid Alienware fighting to be the
other team to make it to that point. Right now it's anybody's game. A single
round will decide Faze's map. This is such a good cross being held by Dash, the
player on the main stairs trying to make their way down. That's Vidicang, the
captain of Faze, trying to get back towards the site. All of his teammates
have left him. Does he challenge the angle? He does, but he does it as safe as
possible, so no opening deaths from Faze. They will give up this roam game, and
that should be read by Lowe. So despite every single one of these
placement rounds Parker. Playing out pretty aggressively, playing out with some
duels on the roam game. This time phase say we're gonna force you to do
something difficult. We're gonna force you to go for this 5v5 execute and when
the pressure is this high, when we're in round 15, that might be the best thing
that you can do on the defensive side. Because this is Phase Clan's map pick,
they got to choose their starting side. So far the defense has been much more
powerful here on Clubhouse, so this is the advantage they get by it being their
map pick. How does it play out though in the final 75 seconds? That's going to be the question,
who can be the hero on the side of low so they don't have any great execute utility?
Daffodil and the Capitao may be the best that you've got in terms of chucking these firebolts down
through the hatches and through the floorboards, but otherwise it's going to be on the raw gun
skills that will break through this defense, get past those gliocancers, get past those dreadmines,
and find your fights. Very curious what the focus is for the Ash as well. You're bringing
I mean, I'm looking at the lineup from FaZe Clan here, and maybe it's just a lack of ball knowledge, but outside of maybe Goyo canisters, maybe a Dreadnought or two, or Dreadmine or two, or maybe even some bulletproof cameras, I struggle as to why an Ash is being brought, especially over, say, like a Zofia, or even some other form of destruction on the side of the attackers.
I mean, my my question will not be answered. Jesse is dark as the first one to die and face clan
Very very poised and focused right now as they find dash as well
Presley only one on the board so far. We've got him on watch in blue
That leaves daffo is the only question mark for Los face clan have given up KDS
And now just need to find daffo to take their own map who's right now
Breathing in some smoke breathing in the fire inside of blue takes down handy
But an immense amount of damage is done before cyber sends him away. It took all 15 rounds, but phase clan take their map
Los really giving them the gears Jesse
Yeah, a final the hurdle that ends up falling lows
Of course, they played so well throughout this game
But it's that last attack at around 15 phase clan forced them to execute 5v5
And that's just not something that I think this inexperienced team of lows were ready for really tough
but a great showing in their opponent's cap on their opponent's map pick.
We'll get their own map pick coming up next. It's Consulate after this break.
Put your mouth open.
Five snakes.
Five snakes.
Five snakes.
Oh, my God.
I'm sorry.
Sorry.
Sorry.
This is too fast.
Sorry.
I'm sorry.
I'm sorry.
Oh
One, two, three!
You got that one?
One!
Thank you, bud!
Thank you, bud!
Thank you, bud!
Thank you, bud!
Thank you, bud!
Thank you, bud!
What's up, handsome?
Go for it.
Go for it!
I don't like soccer.
Which team would you pick?
And why?
That's it.
This is the damn fishing spot.
Let's see the reserve team there.
I'm nervous!
This is the perfect time to stop
Which player would you win in the race?
Why? The question is which one I wouldn't win
And why I beat everyone
If I were to be the winner of the worst player in the race
Who would win? And why?
The situation is complicated
It's very complicated
You left me in a very complicated situation
Who would win would be Flastry
It's very bad, one of the worst is getting there.
Which team would you choose to fight? And why?
I'll send the Imperial away, because I don't know, but he'll leave.
It's great, there are only three bullets, there are only three?
The best artist, there's no way.
I'll choose this one.
Because it's lighter, it's easier to handle, and I think it's a better pressure.
Look, two weapons here for you.
This one, this one is more tight.
Two weapons here.
I have a pistol, I've already trained a lot with it, I won't miss any.
Six bullets for you, no chance.
To accept these three rounds.
Damn.
Man.
Damn.
Damn!
That's good!
The aim is a little lower.
One out of three. Is it easier inside the server?
It's much easier inside the server.
Damn it!
But also, the door is the first one there, the first was the test.
HIT!
Oh, but this is...
Oh, the bullets are making a curve, man!
The bullets are making a curve, man!
It's the last one, I'll get it right.
It's hard, man, with the weapons.
Another chance that the first one doesn't work.
The weapon is hard to stop.
No, wait there, man, wait there, man!
That's it. Cut the game. All I did was cut the game and put the three on the table.
To prevent those who don't pay attention to the lens, let's show them again with the magic of replaying in the middle.
That's great. Three balls to get the three? That's the best. There's no way.
a back and forth match here. No team leading with a gap of more than two rounds all at once.
And it seems like Los is constantly on the back foot there fighting back. The entries again,
so important inside this matchup. But it's also positively surprising for the fact that Los
seemed to be competitive with FaZe in this one. Yeah, I actually think they were more
competitive. I think I may have been arguing that they should have won this matchup if it wasn't
for a couple of FaZe players going crazy and hitting the last multiples in the in the overtime
rounds especially I mean how many how many logicals this tiger pull off I mean
he was he was going crazy in so many of these rounds he's the main differential
between the last win and a failed win and I think you know if it wasn't for him
in a couple of these rounds actually three of them where he gets more than
three kills I think we see lost winning that match and then again it's gonna be
the strength of some of the biggest teams in the world right whenever things
go wrong a little bit in the plan they can always count on one of these big
players to go crazy, but I just don't like the fact that they rely so much on them.
It seems to be very, very tight in ECL right now.
I know you used to say that it was a very top and bottom heavy league, but the reality
is it's changed a little bit.
With the new shakeups and the new rosters coming in, we're having loss being super competitive.
More than that, this was supposed to be face plan speak.
They had the lead, they had a 4-2 half line, and then despite all of this, it went up.
all the way to the 15th round, and on the back of what, two clutches from Solo's one, multiple
multi kills on the side of our FaZe Clan, it's not good enough and they're scraping their victory
away from you. It's crazy, you know, I like how I mentioned that the league seems to be getting
closer because we've got three maps today in total, that means out of 45 potential rounds on those
three maps, we have seen 44. That's literally how close things have been today inside of this match,
of course, the upper bracket final has already happened between Liquid and Fiora, seeing Fiora
move on to the grand final, but it's good to see that the league gets closer in a way that,
oh, it doesn't seem so top heavy, right? We're not expecting a 7-0 if we see faces to go up against
Lowe's, because Lowe's actually seemed to be competitive. We have the same for, you know,
Lowe scraping by into playoffs, the same for NIP, you know, the way they show up against Fiora
in that first matchup. It is nice to see that as a whole, but moving things over to the second map
is where I put my question marks. It's the second most preferred map for most. They played it yesterday
against NIP. It was the first map in that series, a 7-5 for them. Very good defensive end rate they
have on this, but also for FACE. It seems like it is their third preference map as well, and surely,
you know, FACE have been watching that match yesterday against NIP, and they must have an idea
on what they want to come through today?
100%. I think, honestly, Loss has crouched so much on the map in important moments of their stage
so long as they've been together that Dave showed a lot of rounds on it. And so, just focusing a
little bit back onto what happened on the clubhouse, by the way, we mentioned Cybers struggling a
little bit, and honestly, he went crazy a little bit on this one. It's rare to see Handy go negative,
and I think it's a testament to stop how well us has been playing so far.
A team effort on their side, whereas for FaZe, they rely on one guy going crazy,
which is never a good sign. Going into control, like you said, a lot of votes that FaZe have been
able to watch. Jake, he talked about the importance of the Vavi to yesterday. I believe that they
will have known and they will have seen Los Plates yesterday as well. You can take a lot from it
and the fact that that assures them they're going to start defense here, I think is very important.
Loss are incredible in defense on the map, they've got an 80% win rate,
and it's a heavily defended side in map, and on top of that, loss is just a better defending team.
If you just look at the last matchup, they're the one that won the most defenses,
and so you really want to be starting on that momentum side, or build up that momentum on that
stronger side for the set of phase. So if they can carry in the fact that loss have just lost
the first map 8-7, usually that's a huge blow to your mental. On top of that having a strong lead
building it up in defense, starting on Consulate, then maybe they can take it away in a 2-0.
Yeah, also something that JP said in the interview yesterday when he was talking to us, right?
Talk about the mental, how sometimes it felt like they got their mental destroyed,
especially in the game against Liquid, right? Getting the 8-7 victory here must be a big
positive for that, but he also says, we failed too. Sorry. It's literally like yesterday,
it's the first map against Laod, 8-7 victory, they were pushed all the way to the boundaries,
and they had to react mentally. Yeah, and then of course that game saw them then win up to 7-4,
right? A little bit more dominant than an overtime game here. The only thing that I seem to be a
little bit worried about is that they are tense again in this matchup, like what JP said as well,
right? That's something that's been hurting them in the course of these, that lost streak, that
that phase eventually was building up near the end of the group stage.
So I think there's opportunities on both sides.
Of course, there's a very realistic scenario where we see the series end with the 2-0.
Phase get much more dominant on map 2, especially since, like you said,
they start on the defense.
It's the much more beneficial side they can really build on that momentum there.
But also, for a low, there is still a really good chance they bounce back.
You know, we've been talking about two star players this entire stage.
Paris and Defoe, sure, they didn't have the greatest of map one here when it comes to the stats.
and the baseline of that, but I truly believe that there is an opportunity for them, you know, especially once they get on their defense as well.
Yeah, I mean, we saw them both go crazy on Contrault before, the rest with that 25 kill game against Luxio W7M.
That for yesterday, I believe, was 17 kills on Contrault if I remember well, so both of them going crazy.
But I just want them to rely on the team play. I think that's the biggest thing.
If you fall once again to multiple players on the set of phase hitting you with the multi kill out of nowhere
You need to be able to trade. I felt like the dare trade game on clubhouse was pretty good
I just want to see it carried out on
Control it and then the biggest thing to me is how many rounds can they put together in the first half?
Can they actually do better on clubhouse?
Can they win a couple more attacks especially on a strong different map like different I said a map like on show it back to me
Is the the real key to victory here because?
Mentally, they're checked out in the sense that in the interview yesterday, they said
EWC qualification is the biggest thing.
Therefore, I'm so happy to be here.
So realistically, there should be no pressure for them to feel like they have to be the
world champions, to feel like they have to make sure that they are not fourth.
However, I believe after the victory settled yesterday, maybe they noticed how rough it
was to be sent to play in the EWC, and how low their chances of getting group stage were
they were sent to that. So I believe, however, there is some kind of motivation, but no pressure.
Yeah, that's the thing as well. I think something I took away from the game yesterday that we saw
between Loos and NIP, particularly is that Loos really capitalized on the mistakes that NIP
were making, right? We saw C4 team kills, people dropping down hatches on the side of NIP, and
Loos are able to capitalize off of that. My main worry is that FaZe, the FaZe we know,
should and probably will not be making as many mistakes on this map, especially if they get
get to start out on the defense. So for what it seems like, FaZe are in the prime position
to secure their ticket and immediately advance into the group stage of EWC. It is now up
to Loos to show what they can do about that.
Well, thank you so, so very much. Is this the end of the road for Loos here in the playoffs,
Jesse? Do FaZe Clan take it 2-0 after struggling to get through their own map pick? I don't
I don't know if I like Phases Odds here, I do think Chalet is more likely, but you know what, as much as it pains me to say these words, you are the expert, so you should be able to give the people more accurate info than me.
Listen, I'll tell you this Parker, we're here on Cosselet, and Cosselet scares me. It's a terrifying map because we really don't see it very much in competitive Siege.
The reason for that, it's been played once so far in South America, it's been played twice through all of Stage 1 in North America.
By far the least played map, and the reason is that it's also the most lopsided map.
It is very easy to defend, it is very hard to attack, it's very one-sided for the defenders.
And that means if you pick this map in a best of three, or if you pick it in a best of one, if you get that final ban,
your opponent gets their side-start and your opponent is almost for sure going to go off to a huge lead on the defense.
Most teams don't want to walk into that. They don't want to have to play up against that huge disadvantage.
Now, Loos are the exception. They picked this map yesterday against NIP, they went down in the first half, and they came back and won it anyways.
That will be the task, again, Deer vs. FaZe Clan, but it's always scary when you're a younger team and you have to kind of play with momentum.
You've not got that same experience to be able to lock things down.
Loos have done it before, and they've done it against good teams like Nip before, so I'm not going to say they can't do it,
But that's always going to be the red flag when you pick constant in the best of three Parker
It's always gonna be the thing about back in the back of my mind that says was this a mistake by your team
How many rounds do you think we'll be able to answer that question Jesse two rounds two rounds four rounds
Seven or eight or nine?
I think we'll find an answer within the next 15 rounds
The first half is like, it's a bar setting moment for lows, obviously they want as many
rounds as they can get, but like we really don't expect lows to walk away with a half
win here, we don't expect them to walk away with three, if they get two or one, like this
is the only map where even if you get six-ohed, like it's not over, we really just have to
wait and see what those defenses look like from the lows, so the first half obviously
important to set the tone to figure out what the high bar is going to be for lows so they'll
have to clear on their own defense but it'll be a slow burn of a game. I don't think you'll be able
to say that one team is running away with it for quite some time. ADS will start off the newly
buffed Yeager taking care of Perez. Perez was very good in the previous map and one of the highest
rated players heading into this game but the storyline for Los is they pushed FaZe all 15 rounds
of FaZe's map. We're the players that are often the unsung heroes of this team. You're looking at
Dark dash and Nuxka you set it in map number one it bears repeating the three lowest rated players throughout this entire stage
For the highest performing players for lows back in map number one. Is that sustainable?
That's another question that will have to be answered losing one of the traditional fraggers of Perez is unideal for lows
Goes down early in the midst of this this is really an admin focus take so everybody gonna be coming in here from one side of
A map they often do have a little bit of pressure elsewhere, but right now. We're not seeing a whole lot of that coming out from lowest
They lose another body as cyber finds the head of dark meaning it's two man lead now for face clan and two man advantage
Constance off-floor they're just gonna sit in their corners and force you to execute
This is what they did round 15 clubhouse cyber does get traded out dapple finds that paper with 45 seconds to go
They've got to find some way to break through to site cyber with the final kill of the very first map to send us to this point
And now all these players of loss spread out unable to help one another
They'll get picked apart and Dash and Nex gets in their credit are now side by side through the gas
They'll go but a single nitro cell will be there undoing who to thought that actually being spread apart
Would have helped you in that instance phase clan takes round number one
Yeah, nice to see that coming through again solid defense up at the top floor
Cyber was roaming kind of down on that mid floor actually for a good chunk of that round over on the service stairs
Ended up kind of coming back up to get those couple of kills before he did eventually get taken out
I guess it went one for one on that moment
But I think that was kind of the most important frag just to cement the lead that they had playing on those stairs over by visa
Made it really tough to get past that first hallway and that's always gonna be a difficult spot for an attacking team pushing from the admin side
Only 1-0 down for Los by no means is this gonna be a panic moment for them again yesterday
They started on the attack of course on consulate versus nip
They got a 4-2 half losing of course four rounds winning two and they came back with a 5-1 defense half of their own
So again, it's just gonna be get as many attacking rounds as you can on the board for Los
Couldn't find the first one, but plenty more opportunities to get on the board here
Absolutely, Jesse, I don't think you and I have casted consulate in
Ages now that I can't park over I'll repeat my stats. It's been played once in SA L
That was yesterday, so we didn't cast it and it's been played twice through the entire stage one of NAL
It's a little bit more common in Europe, but like of the reasons you and I cast this map does not get played
No, but I'm even thinking back to like Salt Lake City. I'm trying
Genuinely struggling to remember the last time that we casted this map
It's been a hot minute. Yeah, it's been 85 years
That's okay. I like Consulate
I honestly do I know that there might be a bit of an unpopular take among certain teams and among certain viewers
But I do quite enjoy the map and frankly, I think variety is
I believe it's called the spice of life and I like spices and I like life
So that means I have to like console of her and of course a map that was expanded upon a couple years ago
Is giving us some great games on their initial run of console and now here on the reworked console it has well
This mid floor now of course bomb sites down below but face plan will be holding all three floors of the map hoping to spread
themselves up and make entry so difficult. Perez on the snake I think is always going
to be an important operator. You've got Darken and Dokhaby as well. Vidiking happy to just
let his phone explode. Takes a little bit more damage than usual, but he gets headshot
by Dark so it's not the damage that will matter. It's the re-swing that gets him punished.
And Cyber goes down as well, so all of a sudden the two-man lead for Loach. The roam clear
has gone perfectly for them. They're in a strong position to tie the game up early on
This is a bit of a hard fight for a Scorpion of that range, but Andy's hoping he can control it.
Not well enough. The DMR in the hands of the Hibana, Daffo is the better gun here in FaZe Clan with half of the round to go.
I have just two and a half players, KDS and Solz now. Solz was terrific and will need to be almost perfect.
He takes down Dark, he's last man standing for FaZe Clan.
is another lined up a great shot into Perez. Oh my
Souls that's some pretty damn good clutch moments here, but I go up against this team with three still upright
Daphne on a tear looking more like the Daphne during stage one versus the Daphne we saw in game one
Now souls with a number of time nuts for the very final kill and Lois will tie things up. I
I like that from Lois Parker. It's picking apart those isolated players. You know it's gonna be tough to just go in and hit the site with everybody grouped up.
So you say let's find our picks elsewhere. Let's go one for one. Let's find these isolated guys and take them off the bat.
Really well executed by them. They've got really good information. The fact that they spotted Vidikings so early and we're able to force them back with that logic bomb
is just excellent use of the utility. KDS on the on the Skopos as well. We're seeing a lot of Skopos weirdly enough today here in
We did up to clubhouses, so that explains a little bit of the Skopo's presence, but even still on that bottom floor bombsite
It's not something you'd often see KDS play
Traditionally KDS is a castle player on that bottom floor
But of course it's been a while since we've seen FaZe Clan play this map
They played it once back in Salt Lake City against Wildcard and that was a victory although in overtime, so
Certainly things have changed a little bit on the FaZe Clan side
They've been working on this map in the back line, but it might catch Lothar off guard
But despite that lack of information, they've done a good job of getting these rounds on the board.
And we'll have a successful basement attack here in the second round.
Almost perfectly synchronized shotgun blasts, by the way.
Yeah.
Finka on the board, let's go. This is gonna be an exciting one.
Finka, Blitz, and, uh, Glaz.
Okay, well...
Hold on to your butt's phase, Klan. Good news!
They brought a warden though, so at least you can deal with this OVA, you can deal with the smokes.
As long as Sol stays alive, which has not really been a major problem for him through this series.
It's kind of late set up for the face, man. They could get caught off guard if this was an early rush.
It's very rare to see Finko without it being a rush, so you'd expect it to come soon.
So close to that silhouette that we see outside, but there is no shot to be had.
I just want to clear Util first.
A lot of time watching Handy here dude, a whole lot of nothing.
It's close on these angles right, like he's hoping somebody swings in but it's been very
quiet for almost 60 seconds.
They've been burning Util, they cleared some of those goya canisters already.
When this execute comes it is going to explode into the building, it's a delayed rush to
come out from low so nobody actually entering but they will all be entering at once when they do
go for the execute. Cyber's fishing for something now on this skylight. That's where Cell goes out.
It's downed Nuxka and immediately picked right back up by that Adrenal Surge. The Glazodaffo was
there. Been a second later. Two kills for the taking on the side of FaZe. A five dash.
Vitteking tears through him, Nuska revived from that adrenal surge, but still quite low on HP, a little bit more will come back, leaving one more gadget in pocket for the Finca.
Los have taken up some map control, but they are struggling with the next steps here, Jesse. Either at windows or looking for jumps down skylight, and they are not finding the success that they want.
They won, Nuska punished by Cyber.
What remained of him was now found.
Los with three players upright.
One adrenal surge, no smokes remaining.
Most utility from Los has been used at this point,
and yet there's barely a single point of damage
that's been done to FaZe Clan.
It's exactly the problem.
You've got really no plan B
when you commit to this rush strategy.
So the fact that you lose two players
immediately really well played by Cyber
has been very awkward now to be able to close this one out.
They will try to lurk themselves down the spiral stairs,
but they have no information parkers.
these will have to be blind swings that go their way.
Cyber's just so patient.
He's just this phantom that will haunt Los.
Is he lays in wait?
This is the phase clan we are used to.
I can understand why people say, oh, it's boring.
They're just sitting and waiting ever so patiently and they are so dominant,
present one kill, but the remaining players of phase get one a piece.
And the world champs take round number three.
Perfectly stalled out there, I think after that early aggression that comes through from Cyber in particular, harassing the Blitz, it was really well played.
He gets that nitro cell to initially down Nuxka on the Blitz, and then of course he stands back up with the Finka Charge, but just goes from Spiral Stairs over to the Visa Stairs and gets the kill on the Blitz regardless at the same time you lose Dash early in the midst of that.
So it just felt like they just didn't have the oomph that they needed with that Rush Parker. They didn't really commit to it as hard as they needed to.
needed to. They clearly wanted to get into the top floor and maybe clear some of those
top floor roamers, but like the mirror windows were still up, they had no counters to those
mirrors. There were still some Glyocancers lurking around the map as well, like it just
didn't really feel like they had what they needed to get past that strong defense being
held by FaZe Clan. Clearly an idea was brewing with the Glaz and the Finca and the Blitz.
They tried to catch them off guard. Not quite going to be good enough though in the moments.
And you kind of have to do this, right? When you just played this map yesterday, you have
to go on to some of your plan B strategies. You can't just rely on the same stuff that
you used against NIP, so you see the creativity coming out from Loos, but it's not good enough
in number three.
I think that's been interesting to watch again, or which of these players are under
and over performing back in map number one, Cyber finished with 17 kills and nine deaths,
tied for the fewest deaths of anybody along with Nuxka and yet going 17 and 9
he was 1 and 4 on entry so almost half of his deaths coming on entry with only a
single entry kill those are bad early numbers so if Cyber survives the first
minute or so of a round he can have huge impact the lowest rated player on
phase clan heading into today was KBS and that remains as he was the lowest
straight a player in the entire lobby.
Dark had a very good game before he fell off
towards the tail end.
And again, we expect Nux got dark to be towards the bottom
for this team and things are not getting any better.
Dark definitely overperformed to the first couple rounds
of clubhouse.
He's one in four and is the first casualty now
in round number four.
Cyber is so annoying, man.
I remember a classic of the big cast,
a few months back Parker.
Do you know what I'm talking about here?
Where Cyber, he just loves to spawn peek on this map, they could be down 5-1 and Cyber will still stick his head out a window, he could have gotten punished 4 rounds in a row and he still is willing to go for these peeks, he loves getting aggressive on this map and so, not a surprise to see him active early here in the round 4 phase claim, get some of that first frag onto dark, I think a pick through the drone hole onto dash as well, they will be able to safely get him up but this is huge time waste, it's HP draining onto dash as well,
It just makes things really difficult to attack on a bomb site that is already so heavily favored for the defenders.
Jesse, would you say that this is enough hard breach here?
You were a bit critical of the hard breach that they brought back in map number one. How about here? Is this enough for you?
I mean for what the bomb site strengths are, it's not usually the hard breach that's a big issue for you.
Four cans should be fine. As long as you get that balcony breach open, there's nothing else you desperately need.
Of course the breach into break room is helpful to clear out the roam game over towards the admin side
But that's no longer really gonna be a problem that everybody's face plan has fallen off
So I think it's fine the util that they've brought I imagine next cuz one hard breach DC where it went
Did it go on the balcony here?
It was the balcony
Was it so as long as I have that angle open. I don't think there's anything to worry about
Good. Thanks for weighing in. I
Was trying to tease you but you took the question at face value. So that's fine
Handy will eliminate Daffo as they didn't clear out that bottom floor and
handy's able to rotate towards the main floor because of it using the shadows he
knows that there's one up on skylight as well that's why you keep your shadows
on ultra quality or whatever the official name is for it now Nuxka taking
some serious damage as is Dash and FaZe Clan have looked mighty good through the
last two rounds they are poised to extend their lead here as Cyber gets in on the
Fun KDS with one as well and Cyber slams the door on a Los comeback. My goodness,
FaZe Clan up 3-1 over Los. It's a triple kill for Jamie Ramos. Cyber continues to be the most
impactful player on FaZe Clan here on Consulate. He was so good in the last map, really strong here
on this one as well. Forcing attack time early to come through from Los. Cyber, the oldest player
in the South America League, turning 28 in just a couple of months. It's insane that he's still
able to hang with these young gunners hitting such crazy shots. Most people by that age are
forced on the IGL Harbridge Parker, but not Cyber. He's willing to continue to play aggressive
entry roles and he does it so, so well. I'm a little surprised to see the attack time
up coming up from Lowes just because a 3-1 deficit attacking on Consulate is not that bad of a position,
but if you can make a change here and get their next couple of attacks, this could
absolutely be worth it to come through from the coach of Huxord.
it. People forget that Huxord is on that team, right? I think a lot of people still
associate him with that Team Liquid Alienware roster and, you know, rightly or wrongly, Team
Liquid underwent quite a bit of changes when they were still referred to that before picking
up the Alienware moniker just a number of months ago and then obviously picking up one
of the most successful teams in the history of this eSport minus herds. They kept Maya
on the roster after Nesk retired and frankly, I'm still not over Nesk's retirement if I'm
I'm being honest with you, but Huxord came under fire.
Got a lot of criticism for that team liquid squad
way, way back in the day.
But I mean, as you can see from Nesq's success
with different rosters, from Paul Lu's success on the team
and now how he's doing on Flux of W7M
and Huxord here on Lowe's,
it don't think you can just pinpoint it
as all being one person's problems.
I think there were greater and deeper issues
with team liquid at the time that now that Huxord's
on this Lowe's team, he's made Lowe's better.
And I, you know, just because he had a bad run of it on liquid,
maybe he wasn't the coach for what the players needed and what the players wanted.
But with Los, he's definitely made his mark and they qualified for the Salt Lake City Major.
And now they qualified for EWC. So he's certainly doing something right.
Spent last season on elevate as well down in APAC, of course,
managed to get second place overall in the APAC finals,
brought the team to the sixth invitational, didn't have the best of runs,
but playing outside of one of the primary regions,
It's always going to be a difficult task that all Brazilian roster that was playing down there certainly had their moments
So I think hug George so finding some success
Even if he is no longer on the top team that he sometimes was but hey
But the way Los have been playing throughout the last couple of months. Maybe he is still on a top team
We don't traditionally associate Los one of the big squads in Brazil, but they have been proving us wrong
Constantly getting top four in this region. We might have another rush coming to the basement partner
That's exactly it, but Nuxka gets dealt with by a knight yourself. Perez is gone as well. They called
their timeout. They wanted a rush strat. They found it. FaZe read into it and rebuffed them ever
so successfully. The Milusia KDS swings on to dash. That's a tough fight to take, but FaZe will
survive and now double up in numbers over the remaining Los players with two minutes still to go.
Dark and Dapho will have to figure this one out or FaZe Clan's lead will grow even greater.
Sol's no doubt one of the best anchors in the entire world.
He locks down that site with a nitrous cell, shuts down the Blitz push from Nuxka.
Now let's put his team into a winning position 2v4.
Over half the rounds still to go for Dark and Dapho to hunt down these picks,
but most players on FaZe have now fallen back towards the site.
All four remaining defenders will be in the basement for these final 90 seconds.
seconds so expect things to slow down for a minute dark has to clear these
these sites out he doesn't have any more drones to play with so he's kind of
just face-checking going for a phone call that will give him a little bit of
intel but doesn't know exactly where Cybers positions that photo doesn't
hear anything of course dark won't as won't either so they can start to assume
this is clear but Parker I'm worried about the clock I'm worried about the
Mount Camp disadvantage they really have to catch face clan being sloppy in
in order to win this round and there's one thing FaZe Clan usually aren't, it's floppy.
Oh, now one bit. Slow, maybe, pedestrian vanilla? Sure, all of those things.
Feminable, definitely on there. FaZe Clan don't really commit a lot of mistakes and again,
when you are in this position that Los finds themselves in, luck plays a big factor,
but honestly it is about making mistakes. Los committed a couple mistakes when they had
numbers advantages back on Clubhouse. FaZe Clan not really strike me as the team to do just that.
So final 30 seconds now, Jiggy a payload used and that call will go out to Cyber who sustains a bit of damage,
Razor Bloons as Dark runs in, do his demise, Gaffo, last one standing.
He's been in this spot looking over the hatch for about the last 30 to 40 seconds or so,
not moving a muscle which for a defender would be great.
Unfortunately for him, he's attacking and he's not even going to bother to take the engagement.
The round will go by way of FaZe Clan. They survive only losing handy and half the server
will see the conclusion as FaZe continues to dominate this first half of Consulant.
Tough round I think after Solz gets those initial couple of picks. A really big round to come through
from the anchor on FaZe Clan. Solz will elevate himself up to top frag in the lobby. Tied with
Cyber now. Six kills a piece. Solz and Cyber signed with FaZe Clan on the same day that was
March 4th, 2021, two of the longest standing players on any given org that we have in Rainbow
Six Siege, and in that time have won two hammers and a major, and so much more it feels like,
even domestically, so plenty of experience between those two players, able to lock things down really
nicely here on Consulates. Again, it was a 4-2-1-2 that Lois lost against NIP, starting on the attack
just yesterday to qualify to the Esports World Cup. They can still tie that result. They won the map
last time with just two attacking round wins, but doing so with only one is going to be a tough task against a team like FaZe Clan.
It's also about that mental fortitude, the two words that we love to link together.
It's because this Loast team is their experience, sure, and they've had to battle against really tough teams.
Every single team in Brazil is battle tested because you are playing up against former world champions,
you are playing up against some of the best players who've ever touched this game.
Right now, Los is battling the best team in Brazil, bar none, and have had a rough, you know, a rough go of it through the group stages, so they've been tested mentally quite a bit.
A reminder that Los limped into the playoffs with only 11 points. They almost forfeited that final spot to Fluxo W7M. They clinched it on the very final day of the group stages.
So Losus position here was anything far from certain and yet when you look at their contemporaries,
when you look at the other teams that failed to make it to EWC, Ninjas and Pajamas, Loud, so on and so forth,
Losus qualified, so when their backs are against the wall, they tend to do well.
Their backs are certainly against the wall here, Jesse.
PNX position, our final bomb site of the half, including round number three.
Losus played this bomb site on attack eight times this season and they've lost it seven times.
This is obviously a site where they have found some struggles, but inside the building early is dark creeping up the yellow stairs
I'm not sure they're gonna be aware of this on the side of face plan Perez and of course
The twitch player here also having a good ability to get inside the site
That's dash lurking in around the top floor. So watch out for these players. They have more map control than I think face plan realize
Still roaming a shock of blast from dark as he gets one immediately resets
pushing himself now over as he attempts hand ease.
Yes, he gets the glale as well.
He does.
How is Dark able to stay in this position for so long?
But the shotguns on the side of the face
finding their marks as well.
Dark still in that spot as Perez and Nux go with rifles
in hand will hope to find Cyber and KDS.
The same tally of players who survived the previous round
what's left with a minute and 10 seconds to go in the last round of this first half.
It's a great roam clear. Dark completely catches them by surprise, sneaking up yellow stairs,
good trades coming through and a handy as well. KDS desperate for this nitrocell to land. He's
just got in his pocket. He's been playing around with it. He needs to equalize this man count
before they get into a fair fight. 3v2 even on the site with full top floor control from a sludge
is a devastating position to be in, especially with Perez on the snake.
Dark's been having a great round. We didn't wag our finger at him a little bit. I think it was a round ago or maybe two rounds before that where we talked about how he started off so strong in clubhouse and has fallen back to Earth and with it, Los' chances have been quite tough.
Cyber and KDS now tucked into corners awaiting the storm that will come from
Lowe's. They need to tie this one or they need to get this round to get it to
the point of no return for FaZe Clan. If FaZe Clan can take this fifth round it
will likely be out of reach for Lowe's. Nuxx gets found an opening now. Diffuse
kit in hand. Dark and Perez will watch above while FaZe has split their forces.
There goes KDS. Cyber will have no impact on this plan as it goes down Oso
successfully. He takes care of Dark and now has to take care of Perez and Nuxka, both of whom have
abandoned that diffuse kit. Cyber will buy himself some time with the Goyo canister, but he has no
information as to where these remaining players are. A tight angle over on yellow stairs as he
will go for the drop and hope that they pick the wrong way to get to him. All the while, the timer
continues to run against him. Cyber has no information and the flames that he created moments before
are now slowing him down. Only a couple seconds left to hop on the defuse kits. He will watch
as it goes. So, Cyber might survive. It really depends on what Lose does with the round. Oh
my goodness, it's not going to stay there. We call those a puric victory. Cyber kills everybody,
but the timer gives it to Lose. Nice flashy frags, but ultimately not going to be good enough to win
it out. 4-2 is the half. That's not too bad for Lose. Oh, certainly. I think there's definitely
play some sell-in that they're doing in that final round here to at least get two rounds
on the board on the attack in half. I think besides that, it's just a case of continued
momentum, low seems to be playing quite isolated in some of these attacking rounds. Phase is
carrying on where they left, and Cyber and Souls are really big actors in that first
half. Phase for the early round as well for them is really where they set themselves up
for success.
Yeah, I think this is a great follow-up of the last map. Pretty much the same scenario
Cyber still carrying and look at these opening kills. I mean look at this one
What a wall thing from KDS. It starts with the very first round and every time they get the opening kill
They're so good at retaining that man advantage. Look at this playing a five man crossfire one players downstairs
And that's handy swinging that guy on spiral keep that in mind by the way because you will do that once again later in the
map, but a really well played overall that's some a setup that we see usually right to
Three to four players upstairs one player lurking
We look at round three, a bit of a similar setup here.
You can see FaZe Clan playing very passive.
As you can see, Dash pushed alone in meeting
when the rest of the team was not ready to push
at the same time.
That's the disjointed things that you spoke about, Ann.
And then later down the road,
as soon as FaZe has some control,
they just play close to each other and play the time.
They even have the confidence to go for a couple
of spawn key picks, as we can see here in round four.
It's all of the right things, play at the right time.
And down the road a little bit later,
what are you gonna notice?
A player is going to walk up Spiral once again and where is Handy, once again coming up Spiral and getting another kill, exactly like in Round 1.
Sealer is set up, 4 players staying up top, holding the side with the crossfire.
And then the rest of the team playing really passive and Handy obviously swinging as a lurk, trying to retake either Visa or other Spiral.
Whenever you give the map advantage phase realistically, they're going to play perfect.
Very slow, steady, play to the strength of the map, play toward the bomb site.
Really good for those though, I felt like that last round they cleared the top floor really well
They got exactly what they wanted with the default plant setup top floor control plant setup perfectly well for these guys
So I'm not too worried. It started there exactly on clubhouse and in the end it went over time
So nothing is done for phase right now
Especially and because we've seen face struggle in attack throughout playoffs against liquid yesterday on clubhouse just before
So it's it's not done yet and to add to that loss on this map
They have an 82% defensive win rate. So that is looking pretty strong for them. The IQ ban
That's a that's a really it's not like the first ever IQ, but we've seen we don't see that too often
It's gonna be interesting maybe to see maybe solis valkyrie being played here as it's opened to try and maybe try to
Have more of intel game on the set of flows. It's a it's a weird one, but why not maybe also the pulse who's
been played quite a lot on the console as well.
Well, I think most must have a reason for it.
I'm very curious to go and find out what that reason is
because they need to put in all the effort
now to tie themselves back up in the series.
One foot of Operator Band's coming through
to start this second half, and that's what
Loes are going to have to rely on.
Catching their opponents off guard.
IQ, one of Handy's favorite operators here on Consulate.
You look just at these top floor attacks, Parker.
He's played it in 60% of all top floor attacks this season.
So it's definitely a bit targeted. It's definitely an operator that FaceTime like to rely on but taking it away
How is that going to change the game? Are they going to rely on Valkyrie and Solis and pulse a little bit more like Leo suggested?
I feel like that's got to be the game plan.
Absolutely and really well done by both of them. An IQ ban is definitely an eye razor too. So for those of you watching at home
You might be a little bit perplexed at that one. So lots of information ops can now be used by Lois quite safely.
Don't just don't know with an operator like IQ and there's other tools at your disposal
I suppose one thing that IQ does very very well in this map particularly when they're attacking the top floor is
Sit on the roof and scout all that information
Consulate is one of those maps where you can actually gain a ton of value without ever getting into the building
You can't say that for other maps maps like fortress maps like layer etc
But consulate it's quite compact and again
It's a very straightforward and very narrow map so IQ does have a disproportionate amount of impact here
And of course she's got a great loadout as well
That commandos a terrific gun and all the secondary gadgets that she brings find application as well
Nuxka the very first target is phase of swung into the building less than a minute off of the clock and phases confidence is really a
Site to behold at the moment
Yeah, I talked about how handy is usually the IQ player for face slam
But the faculties on the Rara makes me think that this is a bit of a new strat being brought out by FaZe, something to catch Lose Off Guard as well.
Again, it's just been so long since you've seen FaZe play this map that all of their strats have been relatively new that clearly reworked this map.
I'm curious to see where Handy wants to go with these. If they can block off some lines of sight, make things close and easy as they go for the execute, that could make a big difference in stopping these defenders from finding impacts.
enters down in the bottom floor and just starts closing off some flank routes at the moment.
So just gonna stall things out for now.
Pass the halfway point here in the round.
Everybody's still alive, but this hallway is always the most difficult part of attacking through Admin Parker.
There's usually a player down by vending. It doesn't look like anybody's there right now,
but you've got mirror windows to deal with and so much more utility that you've got to get past in your base plan.
Dash is gone. He had a great game previously on Clubhouse.
It definitely seems like these support players on lows have come back down to earth nexka as well only one in five
The dark is suddenly finding his marks as well
Handy gets one nearly a second from his position
You'll have to get them all and Perez will say no. Thank you phase clan. We're up for one
It's four three. Loose is closing that gap in a hurry
Good to see dark getting some value Parker enters this game at a negative 12 KD
That answers the whole series I should say struggle a little bit map number one as well in terms of getting those kills
But finding big value is the highest rate of player for lows through the first seven here on
Consulate does really well with those mirror windows didn't feel like phase in any great answers to it again
I was intrigued by their lineup for sure the Rouros very interesting to see that coming out
You don't see it very often for these consulate top floor attacks
But ultimately I just think there was a little bit too much for them to get past even with a man advantage in a 5v4
for that top floor of Consulate is so difficult to crack open. So Lose, they will succeed in
winning that first defensive round win. I think that means this map will certainly be close no
matter how it ends. There was a small fear that FaZe would just roll over the second half, but
Lose is such a good Consulate team. I didn't think that was likely to happen and indeed
we will not see that come through for their first round in the second half. Notable as well, Lose
4-0 undefeated on Consulate this season, beating Black Dragons and Fluxo during kickoff, beating
Waybo in Salt Lake City and of course feeding NIP yesterday if you've talked about it so much.
I thought I'm gonna...
Thought that I'm gonna besmirch the good names of those teams but certainly none of them
really quite the same. Katalberg is FaZe Clan. True. You know I heard Michael Jordan was undefeated
on the mean streets of Philly at a couple pickup games Jesse. You know I think it's a really good
court for him you know. You can't be calling NIP Philadelphia street basketball players like
It's not that bad.
Remind me again what position they're gonna be at EWC.
Well, that's right. They're not gonna be at EWC. The Philadelphia streets remain supreme here, Jesse. Okay?
No, I get what you're saying. I just think that again, this is a this is a good nap for Los.
I don't think there's any denying that and I said before we even before we even got in.
We're still in clubhouse for crying out loud. I do think chalet is going to happen.
I would be quite surprised if it doesn't but then again FaZe Clan does have that secret weapon
Which is that they just decide that the game is over
They've lost handy they lose cyber they lose souls my goodness
All you can eat buffet for low so they devour this FaZe Clan team and they leave KDS in a 1v4 with a minute 50
Still to go in the round
FaZe Clan tripped up on the very first hurdle
They barely made it off the starting line here in Gaffa will it make KDS before we even get to the halfway point of the round
Surely this is a timeout for phase right Jesse
You have to imagine I mean you lose your first two rounds it could come through it took four rounds on the first half for
Lois to call their own timeout. We've just tied the game up here. You could let it ride a little bit
Rapidell head coach a face clean seeming like he will let it go here now that it's four on four again as the attacking team
You don't expect to be winning very many rounds on consulate
I don't think it's the end of the world for face plan to hold it in but this kind of needs to be the round where that trend
Changed a bit right this has to be the moment where you get around on the board win this tertiary bombsite as it comes up
Face plan just need to win three of these six attacks in order to win it if they can win two attacks
That'll be good enough to force into overtime, but Los shows this map
So Los will be getting defense in overtime. That's not really a great win con for face plan
and they'd like to finish this one out in the regulations.
So this round, oh, so critical for face clan success.
That kind of plays back into what we've been talking about
for Los, two rounds in that first half
is maybe more than enough fuel to get this victory.
It was a 5-1 defense to split versus NIP yesterday.
So this seems very good on defensive side.
This round will be very important
for turning how these last couple rounds go through
and how worried face clan really needs to be.
I have no reason to think that this is anything
but a defender sided map,
which means Los have the better side from here on out.
That last round might come back to hot days playing
because a 5-1 scoreline was definitely doable.
That gives you a bit more breathing room.
You consider that most teams will take a half four two.
If you take the first half five one,
you're just two rounds away.
And I know that that might seem like very little,
but on a map like Consulate,
that can become a defender fortress
as we've seen so far today
with only two successful attacking rounds,
by Los, up to this point, that would give FaZe Clan a much bigger fighting chance. Los knows this map,
they've got the better side. It is not outside the realm of possibility. They can take this in
regulation. There remains to be seen if they'll be able to do it though. All eyes on Cyber,
the man of the hour. He will have to commit to clearing this top floor with his team. He's got
good information on one player's position. I believe that's dark playing over towards manager.
They've got four roamers up on the top floor. Everybody but Mexico is playing up here,
aggressive above the bomb site so for phase clan clearing these guys out making sure you win this
opening couple of duels over above the site is going to be so important to converting this
into a round win they're also pressuring the site there's a world where they try to ignore
these roamers and just try to rush a plant with the smokes of handy but i'm just not sure they
have the utility for that without a cap it's how it'd be really ill advised
feel like a lot of these phase executes will live and die off of cyber is the main point
to the spear on snake.
Always behind enemy lines are at least close enough to those lines.
You know whether you're behind them or in front of them.
Dark just runs right over him.
How does he allow the Valkyrie into that position?
Dark is just continuing to improve.
His numbers were underwater for the first half,
and he's been one of the most important players on Lowe's
so far through this second half.
Sol's getting diffused down.
We will shorten the timer.
NatureRcel goes off KDS with one as well.
3v3 how will phase fair in the post plant? They're still tucked away. Dark is in the site
Do they know the whereabouts of the Valkyrie can dark surprise them?
It's now they assess the situation over on the breach
Nobody hopping onto the diffuse kit just yet diffuser at the halfway mark doing damage across the board neither team coming out ahead
He's initial blows so much damage, Perez on the ground, tears through handy, there goes KDS.
Vidicine needs to stop Nuxka who's on the defuse kit, but he misses his shots!
Loos! All three remaining players a shadow of themselves, but Vidicine cannot connect.
And Loos take the lead!
That is pure unadulterated skill coming out from Loos on that bombsite.
one around to be able to win. They let the plant go down. This nitrocell is a seconds too late,
and you have to think, okay, at that point, post-plant's gone down. We've got an angle from
the window in the horizontal. There's a ton of angles up on the top floor, even if we don't fully
control it. That's gotta be the round for FaZe Clan, surely, and yet somehow, by wasting time,
by not over-aggressing, by not panicking, Lose are able to time it perfectly. They're so focused
on getting the kills back they know that it's not just about we got to stick this disabled we
got to panic get on this immediately they really spend their time nobody hits that diffuse kittens
the last 10 seconds or so of the round but it's all the time that they require such a perfect
post plan just got played by Lois Parker phase clan completely shook after a flawless third
quarter and they will use their attack timeout now as Lois are one round away from map point
Almost certain that we are going to see map number three of shall lay
Basically, I had their opportunity to run up the score in the first half a 4-2 score line is again not bad
That's the standard but locer 4-0 on this map. You talked about it
I know that I made jokes about the Philadelphia streets
But loce definitely look like they know how to play this map quite well and have given us so far through the
defender rounds we've seen of them. No real reason to doubt them. They have been
pitched perfect on this second half, staring down a 4-2 deficit that they
have now turned into a lead, a perfect bombsite rotation for Los starting on
that top floor going down to the basement and then just finishing up most
recently on the middle floor. Now back to the top floor they will go. How
How successful will FaZe Clan be after using their timeout?
Just rolling up this stat, Parker, and here indeed it is.
So since the season began, again, Loose 4-0 on this map, specifically when it looks to
defending this top floor, they are 10-0 on the defense.
Again, you can talk with the quality of opponent they've played against, but at least one of
those rounds, the one they just played three rounds ago, was against this FaZe Clan team.
This is by far the best bombsite that Loos have in their arsenal, and it's the one they
will use to try to push themselves onto map points.
It's crazy how dominant this map has been for Loos despite the scoreline that's been
really really powerful to see them go off to such a lead here in the second half.
You gotta think if Solce doesn't go for a couple of clutches back on Clubhouse, we could
be talking about a quick 2-0 for Loos over the two-time world champions, not a result
anybody thought was even in the question before the series.
Yeah, absolutely. A couple rounds where Los seemed like the sure victors in phase clan. Again, whether it be luck, whether it be preparation, whether it be souls being a god sent to the land of mortals, especially in the closing moments of a round, all things that you have to ask, frankly.
And good questions, not a single bad question among them. Los absolutely could be looking at a 2-0.
What does that mean? Well, the loser of this matchup goes to the Plains for EWC. We have talked about those stakes,
so whether it'll be low, surface, gland, to have a couple extra matches trying to go deeper into the tournament held in Paris next month.
But it also means that for the winner, you go up against Team Liquid Alienware, not tomorrow, on Monday.
Team Liquid Alienware losing earlier today to FIRIA, an organization that knows a thing or two about winning here in Brazil.
Fyria in the grand finals who will they play it could still be face clean it could be loss
It could be team liquid Alienware, but one of these two teams will go home today
The other will go up against the horseman on Monday
Who has 10 rounds on defense?
Nux is pretty much always either on the smoke or the clash right now
It's gonna be the clash being brought out face clean should be aware that this was an option
They brought a little bit of a class counter in terms of souls on that hill that I've also got good pressure down below
using this Grim to try to get some information.
It's dark who they're tracking with that fur pressure,
so nice to see that verticality coming up from the cyber.
Oh, great shot from Daffo, though,
just slams the head off a bit of king
for a man advantage of the Plampians.
Completely blinded out,
Loce easily handling FaZe Clan yet again.
What do you do when a clash is staring you down?
You get pushed to the brink, FaZe Clan,
imploding in front of our very eyes.
Lots of damage has been done to Lose, the only casualty so far is Perez, it happened seconds ago.
But they've got a handy behind the vending machines, no way out, nowhere to go.
Slowed down by the clash, explosions aplenty around him as everybody from Lose, engaging in this feeding frenzy and it's dark to get the final kill.
What a sensational second half for Lose, led by Dark, and it's map point for Lose.
this is starting to get out of hand it just feels like loads know how to win
these bomb sites over and over again parker whatever face plan are trying and
they're trying a lot of different things you know the this time it was the
yin previously it was a bit of a rara strap we've seen some snake being used
from earlier on in this map it just feels like no matter what they're going
for loads have practiced it they're ready for it they know what to expect
even with the plant happening under the candela's there's so many players dying
around the map or face plan that they just don't feel comfortable committing to
that plant. You could argue whether it was the right call or not. Solz, of course, was
the one holding up the fuse kit trying to go for it. He dies in the midst of it as Daesh
found the headshot. Of course, that warden not affected by the Yin-Ken Delos, so it
makes all the difference in the world for Los. Two opportunities now to close this one
out before regulation. You have to imagine defense on Consulate. One of them will be
good.
At some point FaZe Clan's gotta win a round, right?
It's not gonna be a perfect half for Los.
They will say, I don't speak Portuguese, but those of you that do, I hope you're enjoying
what's going on in the chat.
I do know what a multitude of K's means, and that means laughter.
So it is good that FaZe Clan is still laughing with Los, despite the score line.
Again when you get to a best at three the basic assumption is that you're gonna win your map your opponents are gonna win
There's and then you go to the tiebreaker in
Effectively a best of one shall is the tiebreaker here. It looks incredibly likely as Los has demolished face clan
through every opportunity so far a perfect 4 and 0
Defending for Los and again very little reason to feel confident in face clan's attacks at the moment, but
But I guess FaZe Clan, again, have been in some of the toughest matches ever played in
this eSport.
One of the most heartbreaking matches ever played in this eSport was that SI final in
which FaZe Clan was a single round away from glory.
It would have been their first hammer before ultimately getting dropped by that W7M team.
An incredible match, one of the best in the history of this eSport.
So I think FaZe Clan are certainly prepared for this situation and it won't get to them.
they still have Chalet in order to win this best of three.
That's the thing about FaZe Clan, right?
Like, this is a team you can never count out
and then with dominant teams,
many would tell you the best team
in the history of Rainbow Six Siege.
So they're always ready for these tough matches.
They're always ready with something extra up their sleeve.
Loads of soft breach.
That's gonna be what's up their sleeve
for round number 11, Parker.
Sledge Buck and just Sledge and Buck
to be able to open up the floorboards
as Katie has to get his head blown up on Ram.
Candy answers one back, finds Perra's there up on the roam, but there's still so many of these aggressive players in FaZe Clan.
I'm worried about how spread apart they are, Parker.
Saw that first kill come in, and I was just like, we're speculating that FaZe Clan just need a single round, right?
Dark has been so, so good. 13 kills for him.
He overachieved through the first half of Clubhouse before regressing to the mean, and now maybe he's overachieving yet again.
Dash taking care of by Vita King as we keep our eyes on Dark right now inside of Admin over top of Visa.
He's in a showdown with Handy.
Handy knows the read of this.
He'll wait for one on the window.
Dark tries to rotate.
Handy catches him.
That's a good pinch.
That could have occurred by FaZe Clan, but Handy gets the job done all on his own.
Final minute.
Loast reduced to two and the best look that we've seen from FaZe Clan in the second half so far.
Daffo is the most important player in the server part. He isn't stuck up on that top floor, no real good way back to site, and his teammate in the site just died.
So now he's got everything to do in the 1v3. Really good from Vidicum to isolate these picks. He's got a quick rotate back down through these hatches, but he's caught on drone.
This will be a difficult clutch to pull off.
It's definitely a word for it.
Phase Clan assesses his position.
Nitro-Soul goes off.
A moment of vulnerability as he takes one, squares his body away.
Almost a clutch!
But the King polishing his crown as Phase Clan stays alive and the leadership of Phase
gets the job done.
One more round for Lois to push us to map three without overtime being needed.
But that round definitely looked like a different phase clan than what we've seen up to this point
It's a face claim that's dealing with at a very spread out Rome game, right?
Loose, I think feeling confident once they got to match point said let's play the basin
Let's go for a heavy aggressive Rome and spread ourselves out
Certainly we saw dark taking full advantage of that getting a massive multitude of kills when he died
There was nothing else he really could have done in that situation because there was another player jumping on his window
He was full white with the flashbang. He did all that he could his teammates
Unfortunately just falling in some inopportune moments no ability to trade when you're going for such a roam strategy
And I'm a little surprised to see this coming through Parker
Let's go back down to the bottom floor bomb site the site they just lost and they don't change a whole lot up in terms of their
Defense lineup they'll move one player around
They'll take dash and put him from the mausoleum over towards the kaiid
but based on how dominant this was for FaZe Clan, I guess it went down to a 1v1, but still 3v1 in the end there.
I'm a little surprised to see them running it back,
putting all of their eggs in this one basket to close it out on the roam game. Otherwise, overtime is in the cards.
I think you're absolutely correct.
Typically, you go to this pump site when you think that there's one or two
minor things that can be fixed to change the overall outcome, and to their credit, it did come down to a 1v1.
and FaZe Clan looked mighty composed,
but that daffo near clutch could have propelled us
to map three already.
A 1v1's as close as you can get.
So Floats can fix a couple of things, particularly,
with people helping Dark when he gets those entry picks
and then getting back to the bomb site a little bit faster
once FaZe Clan has used through their utility,
which is something that was a little bit lacking
from Lois in the previous round.
And this round becomes a lot more winnable
does begin to make a lot more sense but just as with the IQ ban Jesse we are in a state of
befuddlement and do have some questions about what we see those questions thankfully will be
answered in the next two minutes either OT or map three up next. Heavy battles coming down on the
roam clear now Park Riddies guys on low sit not been as aggressive to committing to this top floor
hold like they did in the previous rounds they're falling back and giving some of this space over
to face clan part of that might be that cypher is now on the blitz and while he's made his presence
known, he's eaten a little bit of damage. They're willing to respect it at the time being. They're
just giving up that top floor and almost everybody here has been falling off. The one exception,
of course, is Perez, who is lurking inside of X-Position, sitting on a mute jammer.
There's no real utility other than drones to spot out these roamers. They really work committing
just to having good drone work and then having this blitz cleared through with some face checks.
Does Perez get away with it? This is my question, Parker. He could be the one player that differentiates
and it will be that a quick pick on the viticking the star from round number 11
He puts his team into a man advantage in the final 65 seconds
It's bought to be in for this low steam plenty of shotguns good guns across the board of close quarters combat breaks out
The main benefit for face clan will be having this blitz on the board that cyber has taken some damage
Prior to these sets of engagements
So a couple wayward bullets finding their way towards him face clan loses that shield
and they are just a bunch of guns.
They do have a shotgun of their own.
For the second time,
we're going to see a slide with shotgun in hand
enabled because of that machine pistol.
As their secondary base clan lacking proper hard breach.
Now beyond the two Selmas of the ACE,
don't know where those will be applied.
They need to get to the bomb site very quickly.
Only 30 seconds to go and phase
are the ones running against the clock.
This is the issue.
The thorn trap will slow down cyber.
He's got that a fuse could as well, 50% HP or less.
And you're looking at a couple of nitrous cells there
on the defensive side, so he's got to be so careful
if this will be an objective focused push.
Dropping a bunch of those flashes, souls on the board.
This is now winnable, but there goes KDS.
Sidearm is out phase, hitting their shots,
but they'll lose control of the bomb site.
They need to get to the diffuse kit
in just a manner of seconds.
The clock, their largest adversary,
and that case might as well be on Chalet
because that's where we're heading, baby.
Loose, take it in regulation,
And a third map, Jesse, awaits us.
What a crazy finish.
It was the one nitro that finished off.
They were going for the plant.
It felt like if they get that down,
that is Faze's clans around to win.
But in the end, they're just not able to do it.
Loads do it again with a dominating defensive half,
just like they beat NIP.
One more map to settle this one.
Who goes on and who goes home?
We'll find out on Chalet after this break.
It's the World Cup, baby!
Okay, okay, take it easy.
We're trying not to get the video copyright struck here.
Anyway, we are here to talk about a World Cup.
Just not that one.
We're talking about the Nations Cup, or in its full name, the eSports World Cup of Nations.
First things first, let's go over the basics.
For Rainbow Six Siege, the tournament will take place from November 18th to November 22nd.
24 national teams will compete, including both invited squads and qualified teams.
With one spot, the so-called Solidarity slot still up for grabs.
The teams will be divided into four groups of six.
They will face off in a single round robin of the best of one matches, with the top four
teams from each group advancing to a single elimination playoff bracket.
From round 16 onward, matches will be best of three, except for the grand finals, which
will be played as a best of five.
Pretty easy to follow so far, right?
Well, here's where things get interesting, because if you've got national teams, you've
gotta have a call-up, a roster announcement.
So let's take a look at Team Brazil.
We have Vita King from FaZe Clan, Support, Palo from Fluxo Wsatchiemi, Handy, FaZe Clan,
JV92, Team Liquid, Cyber, FaZe Clan, Loira, Furia, and last but not least, KZ from Team
Liquid.
And the masterminds responsible for selecting these seven absolute demons were our coaching staff,
Igor Cetizier, Rafael and Eudinho.
Now, instead of us doing all the talking, let's hear directly from the people involved
and find out how this roster came together.
Professor Igor, take it away.
Basically, the process of the team was that they selected a manager, who was El Dino,
after a few conversations, and all the more, they ended up interviewing me,
and I was selected to be the main coach of the Brazilian team.
I was very clear about it, if I were selected,
that the person I wanted to be there with Miguel Raffadel,
because to be honest, for the recent history, I think that's what I deserved the most.
Basically, we had a very big list of good players,
because we had to be able to fill the list for seven names.
It was very difficult to be able to reduce this list, to be honest.
There were people who had a very good phase,
there were people who had a very good story in the R6,
there were people with such a very good moment,
so reducing the list was a very complicated job,
so we ended up doing interviews with the players,
the system that they presented to me,
I had to assemble a line with five players and two sixes.
I think they made a format of 15 players, and each set up their own line.
I gave the interview to lie on the bed, and the guys all on the PC, with the webcam.
They asked us questions, apparently they answered what they wanted.
Well, there you have it.
But of course, no call-up is complete without a little controversy.
And in this case, it seems like the fans weren't exactly thrilled about the absence of Siege's resident giga-chat.
About the team, I think I'm more upset with myself.
The team is a moment, and I'm not in the best moment of my career.
But I'm very happy for Lula, who is from my team, it was called.
I'm going to play for Brazil, without any doubt.
I'm sure he's very well represented.
I'll keep working there so that in the future I can represent this family.
We'll evaluate how they will be playing in the respective teams,
how it will work in the team and everything else,
so that we can set up the lineup.
Fair enough.
Now, before we wrap things up, let's talk about the favorite teams.
France looks scary, the United States looks scary also.
But what about Brazil? Aren't we the team to be?
There are good selections to compete, but I think we will be very solid.
We have a lot of time to prepare and we are already preparing.
So the first thing I can expect is that nothing more, nothing less than the Baita show there in Brazil.
Brazil has a great chance of winning, right?
I would say that nowadays we compare the roster, right?
That is the lineup of Brazil is compared to the roster of France of football.
And I am Olize.
What's your point? What's your point, my man JV?
And honestly, if there's one guy you remind me of, it's Olyseus.
Because man, that French dude is an absolute pain in the bottom.
Start getting your watchpots ready, figure out where you're watching the games, and
why we're waiting for the ANC to kick off?
I guess we'll have to settle for that one little tournament called the FIFA World Cup.
And of course, keep hanging out with us, here on SAO.
Thanks for watching everybody.
see you next time.
Lowes bring them much back, they tie themselves up and they keep themselves alive in this lower bracket as well.
What a way to end the game too. I mean, we're looking at
less second plan there, C4 tonight, they still have the VOR control,
and I feel like that's a clear example of rounds that we're seeing from most on the defense,
because many rounds, I look at FaZe, I'm like, wow, okay, they forgot who they were,
They can't get attacks working for themselves. Then there's this round where they save themselves from from losing the game there
But in general, I think most of the
Game plan written out for themselves, right? We saw it with the IQ ban that they would lost the information
They can test map control getting a lot of entries for themselves as well and just in general
You know not scared to to contest things. Yeah, what I like about what you're saying is that you're pointing out the right things in the sense that
I don't think it's necessarily FaZe playing too bad. I actually think it's lost playing really well overall
As we rewatched the first half which exactly like happened yesterday exactly like it happened in the map before
FaZe, Glam, in defense are still able to play as a team, but whenever they transition to attack
It's been a real issue for these guys. They have a negative attack win rate. It's the first time this happens in years
What used to be the biggest strengths of FaZe has somewhat disappeared or somewhat
isn't shambles and I'm trying to figure out what's the real problem here. Is it
better teams stepping up in their defense game or is it really I think a
more long-term pattern of a face really struggling in their attacks as we see
this incredible 4k from Cyber that was kinda useless. It was such an important
round for us by the way the sixth round. That's what made the whole difference in
my opinion as soon as lost switches to defense it's almost flawless rounds and
the few rounds here they're almost never close. The one round here I don't
understand what's happening. I don't understand what's happening. This was a
3v3 defensive plant at 30 seconds left, FaZe had everything, you never see FaZe lose such
strong positions and yet they do so and it's on the back of Floss we're taking
together hitting nasty shots like that one with Dark and overall just such a
big momentum on the side of Floss. I think they really believe they can do it.
They saw it in the map before when they arguably maybe should have won it. If
If Loos don't win this game, they're gonna hate themselves for it, and what I feel is crazy is that we're one map away to see FaZe come to EWC with the worst seed and having to go through play-ins.
I can't imagine that. Like if you told me that today, like, oh, you know, there's a serious chance that we're seeing that from FaZe.
But this is again a case of where we spoke to Deffo yesterday, and he was again pointing out how they liked going to matches as the underdog.
And something that Anteiro pointed out during this match as well, right?
So every team that plays in the SAO is basically going through trial by fire
because you're playing against the best teams of the world.
You're, I mean, Los is currently playing against the defending world champion
for crying out loud.
So it really puts pressure on the players, but then again, it shows for at least Los
at this point that there are opportunities, though.
I want to talk about the final map because that's where I think things will get a little bit dire.
Sure, Los will be really upset for themselves if they can't carry this momentum
now through into the third map. However, Abessa3 will really test your map pool and that's
going to be the situation here as well because how can FaZe be allowed to have their number
one preference map be played as the decider? Like they already beat Loos twice on Shelly
in recent history and you think like oh you know maybe third time's a charm, Loos definitely
have learned from these mistakes right? But no, Loos they have a horrible 36% attack
and win rate on Shelly which is our final map in this series.
Yeah, and I'm actually quite surprised to see a Shallot pull through in the sense that we've struggled to see the map
In SAO it's it's been barely played. I don't even remember having seen one game of SAO
Obviously didn't cover every playday, but I didn't even remember one being played on the on that one if I look at the side of loss
Obviously last time played was that's all like CT when they lost to an Australian team
So you might you might think it's not the best for them
And on the side of phase yet it was a 7-8 lost to Team Liquid
very very close one in playoffs here and before that they had not played
Chalet up until like City either so it's not a map that we see very often in
SAL. It used to be the PomaBan but clearly has now become one of the best maps
I think also because in their own region not that many things are willing to play
the map. What's actually funny is you look at how many times they ban it and how
many times they're getting banned or it's getting banned against them. They ban it
twice and it's been banned 18 times against them so you can see that not
that many teams are willing to take them there and we'll see if loss has reason to have let it
through in the in the all the way into the the decider here and as we can see as in ACL it's in
the top three most band maps as well which is funny because we just played concert which is the first
the first and most bad one in ACL as well. I'm quite interested to see if we're going to see a
train continue with cyber he's been the staple player on the side of phase sadly once again KDS
he's struggling behind, he's been the worst rated on both of these maps, um, trying to see maybe
him step up a little bit, and for anyone wondering who's gonna join the planes at EWC, who would
might be facing FaZe, just so you know, Alula are there from the road to Mina, um, then Chiefs have
qualified from Australia, Fnatic will be there as the fourth seed of EML, King Zero as the second
seed of CNL should be FireBillion as the fourth seed of NAL and we're still missing who's going to
be the team from Japan or Korea, APEC North coming through, the third seed of CNL as well.
Yeah, that's eight teams in total, right? And only two of these teams will make it through into
group stage of EWC. So from what I'm hearing, that is going to be an absolute slaughterhouse.
You do not want to be in those play-ins for EWC. So the main objective for both these teams is to
win this final map here into series. I love that it comes down to one map to
decide all of this. We're going to set it to Shelly for face and loose.
It all comes down to this, Mr Chick. One final map to determine whether the
world champs make it to EWC in the upper bracket or they've got to go through
the grind. Loser in that position for Salt Lake. They do not want to go through
yet again they're tried they are true they are battle tested they want to be
victors today whether you be whether you'd be the team that beats me is clear
enough it's kind of nice either way winner of this matchup faces tealaw on
Monday it's team liquid alienware loser is done so we will see them in Paris
next month loser gets fourth place domestically in Brazil something that
face clan have not faced since 2022 in stage one. Since then through 11 straight stages
and finals they have always finished in the top three here domestically in South America
and most of those 11 competitions were straight up just first place. This is a team that has
historically dominated the South American region. Yes over the last couple of years
they've gone from first every single stage to second or third and first here and there
but to go out and forth would be a huge change of pace,
especially to a team like Los who they have not lost to
since 2023.
So it would be a massive upset in many different respects,
so many different streets would get broken
by Los winning this third and final map,
but the thing they say about the Times Parker,
they are a changing.
Brazil is not the region that it once was,
North America remains at the top of the international scene,
and for South American teams like FaceTime,
It feels like maybe they are falling a little bit down the totem pole compared to where they've been over the last couple of years.
This would be a huge statement for Los.
Oh, it's something that we fall back on whenever we see face doing poorly.
We assume that it's phase being okay with that.
They didn't really care about this matchup.
They didn't really care about this result.
Go all the way back to the group stages.
Their last two play days, they've locked in first.
Why bother sweating against Loud?
Why bother showing up against Black Dragons?
Who cares? They're the best team in the region.
I don't know if we can use that as an assumption anymore, especially after Team Liquid Alienware took them down 2-0 in the upper bracket semis,
which is now the reason why FaZe Clan is running through the lower bracket.
The rematch is very possible, but FaZe Clan might be showing some early warning signs that they have regressed as a squad.
Cyber the very first kill, so any regression might not be happening right here at this particular moment, FaZe,
swatting away these lowest players who are all trying to find a foothold in
library and well I suppose they need a bit more reading material here Katie
asked simply sensational he heard the mean awful rude terrible things Alfama
was saying about him he took those to heart Katie asked the guy I think plays
better when he's pissed off Parker he kind of seems to be most of his career
now has put his team into a 5v1 advantage looking for this third and
final kill on the dark around the reinforcements everybody throwing their
bodies at this was still 55 seconds to go. This is not winnable for Dark. He's
fishing for a swing hoping to get at least one pick before this round comes to
a close. KDS just on the other side of this gets flashed out likely by that.
It's a smoke grenade so never mind but Dark's still hoping for a swing here for
a freebie. There it goes. Triple kill from KDS and it will start things off in
the right foot for FaZe Clan. Great coordination from this team as they use
those yokais to spin out the blitz. A perfect defense to start us off.
So you got to see those motivators those ways to lock yourself in on this particular map
Chalet is an interesting one Jesse. We just got done watching Consulate a map that gets played very little
It's only been played a single time before today in the sal Chalet is also in the basement
So I've been played four times thus far excuse in favor of the attackers
The bottom floor bomb site has only been played two times, so I would be shocked if we see it beyond that
Every other site is very viable and of those sites all of them except for the top floor and that includes the basement our
Attacker favored, so if you're attacking the top floor
tread carefully be cautious
Overwhelmingly favors the defenders is the most played bomb site and has a near 70% win rate for the defenders
that is quite eye-opening, but everything else is very favorable territory for the attackers.
If Los is showing signs of distress when it comes to these middle floor bomb sites,
the first floor bomb sites, that's going to tell more of a story than anything else.
Well, you talk about this bottom floor bomb site, it's only been played twice. Both of those plays
were up against FaZe Clan and Team Liquid the other day, and despite defending it once and
and attacking at once, FaZe Clan lost at both times, so I wouldn't expect to see FaZe Clan
bring it out on their own defensive rotation. Instead, it's going to be bar games that they
go to here for round number two. Also, not a great map for FaZe Clan. They've lost this map
the last five times they've attempted to defend it versus both Team Liquid Alienware and, of course,
DarkZero back during the Salt Lake City Major, so not necessarily a place where they feel the most
comfortable. The desk talks about how good this map has been historically for FaZe Clan, but it's
certainly fallen out of the rotation a little bit over the last couple months.
Lois you're gonna have to deal with souls inside a big garage Paris will get the read on him
He's forced to run away
So down now his souls is harassed through those garage doors
They are
Penetrable for bullets dash will be the one to get that kill Perez
Very much wounded, but still alive as we've seen across all regions in the playoffs when you have offensive threats
As long as they've got a gun in their hand, their HP is largely irrelevant.
If they catch you looking the wrong way, they can still punish you and we've seen players
with one foot in the grave still fragging very effectively and filling that grave with bodies
that aren't their own before they inevitably join them. So Lois with the opening pick,
that's ideal. Lois dominated in opening picks on map number one. If they can do the same here,
They'll be able to keep this one close
Cyber's being tracked by so many different things. He's lost his phone. He's under a demos mark now
He's still trying to get aggressive on the window right past the Nate. I don't know how he's alive
He's got handy right by his side by the way. He's not isolated here aggressive on the roam. He's got teammates
So he's just trying to hopefully bait for his entry duo in terms of handy to be able to get some of these kills
They know where cyber is at. He's no they know he's low HP, but they haven't been able to lock him down just yet
So instead pushing below those roamers will start to approach the bomb site through kitchen
And he gets dark as he was running on up that was a head-on collision
That favors phase clan dash a second kill so far in this round. He's got both for loss
Dash an interesting one his former team of wild card winning the NA League just the other day
Potential for them to have a matchup against one another when they actually get to EWC another for Dash technically
He was not given that first kill. He just secured the down
But he is still quite the terror at this current point in time 15 seconds to go KDS 3 and 0 cyber 3 and 0
How much will those numbers shift as Loos now gets closer to the bomb site cyber with a fourth kill?
I swear to God, Cyber is the most ridiculous player in all of Rainbow Six Siege, man.
I don't know how he goes down to just 20 HP, he's being gameless, he's at nades tossed
out, his phone is exploded, he's got every bit of utility focused on hunting him down
And he just drops a 4k like it's nothing. Why not from the oldest player in the South American League?
Just having fun with it here on Chalet. Really good Roamstrak coming out with him again.
The other pick that was denying the ace was Handy's frag in the midst of that as well.
Handy has Roamduo up there on the top floor. So despite that opening death from the soul,
it's really good work from the entry duo on FaZe Clan. So we'll have to find those picks.
Often we talk about how to team effort, right? Sometimes on the defensive rounds,
like the site players are giving information with intel and yokai drones and stuff like that but
i'm tough your skill and that really is what it felt like from cyber and round number two
cybers good he's really damn good jesse he's pretty damn great and he's currently leading
the lobby with the most kills 33 frags to his name and the second fewest deaths to go along
with it as well jeez here are the numbers for those that don't have access to this across
Both maps and now this third map with two rounds.
Cyber has 33 kills.
The next closest is 23, which is Perez.
Cyber is a plus 14.
The next highest is plus one, and that's Solz.
Pretty much everybody is between minus five
and plus one, except for Cyber.
He's really run away with this.
He's taking no prisoners, 6-0 now for Cyber as Perez is the first body dropped in this round.
It's like we can't even take time to glaze his stats because he's just going to interrupt us by getting more kills.
It's really unfortunate from Cyber taking this time away, but hey, that's what he does best so he's going to keep on doing it.
Finds the opening pick here in round number three as well. It's crazy again, Parker to mention, he enters this best of three series with a negative KG rating.
This has been one of his worst stages in his career, and yet somehow he's still putting up an MVP performance on this important best of three.
Just does it like nobody else. Now it's gonna come down to the Utility Endo from Lowes.
It's not all about just shutting down this aggressive player. It's about getting these walls open as well.
They got Daffo here with the Thatcher to try to break these walls open, but with Kaid and Bandit, they've had a lot of trouble so far just getting this office wall opened.
That's a tough one for Los. An opportunity that was present is now vanished. KDS will
have to play a little bit safer. It also gives information for phases to where Los's attack
will come from. Surely they know that Nuxka is right at this piano door frame. One thing
Blackbeard isn't is a quiet operator something that I feel like if you and I were operators we would have in common with this
Blackbeard though, you are unfortunately unable to grow a beard of any color frankly did a king eliminates dark and Los will lose yet another
and another
Really not great when a series of mistakes like that are being committed an unfortunate team kill is now dash walks in
and it's him and Daffo as the last two standing,
but Los look like they're named plus a T right now, Jesse.
And that spells lost.
Daffo outside on repel four members of face clan,
still upright, Cyber's been killed, KDS is still alive
and he might remain immortal for the time being
as it doesn't look like Daffo is particularly interested
in confronting any of these remaining defenders.
So assuming that's the case,
face clan will go on to win this round,
a perfect sight rotation for them through the first three
and Los will basically take a mini timeout
They're really gonna make us with you
Second Jesse every second guy king. I guess I mean it's great. He got his he got his he got his
I don't know. I got mine
Coming through that's daffo on the board for the first time that round finding his first kill here in the game
He gets two in the midst of it. So congratulations, but ultimately this is just FaZe Clan dominating on every possible front
It's not just that they're winning the gunfights cyber, of course six and one dominating on the individual skill
It's not even that they're winning in the coordination beam team kills coming out with the Blackbeard dying to their own hands
On the side of Lois the more important thing that all of that is the utile game
We didn't really catch it on the cam but vidikking bandit tricked all three Selma charges
Which was the only hard breach being brought by Lois in that attack
So the office wall never got opened up which meant that there was no ability for those to really break through that top
Top floor clear and they just had some miserable angles that they were fighting into on all three fronts
It feels like face clan how our head and shoulders above their opponents here on shall a and it almost raises the question Parker
Why is this the decider map?
I mean Leo and Anne asked about it on the desk like this is historically one of face clans best maps
they love to come here. Every other team bans this map against FaZe Clan and not only did Lose
not choose to ban it, but FaZe also didn't choose to pick it. I mean if they had chosen it over
Clubhouse, this might have been a much more decisive series and maybe a closer finish as well
as we got to the end of it. I mean I hate that we have to keep repeating this, but frankly it is
important for us to do so. If Lose was able to turn even a one or two kills around on map one,
we don't even need Chalet. It ends up being a 2-0. Los might have had their best opportunity to win
this entire series back in map 1 as FaZe Clan are again running away with this. The numbers for
Chalet for those that did not hear the first time, it is a incredibly defender or incredibly
attacker-sided map. So the fact that FaZe Clan are the defenders and it started off 3-0,
So, that's not promising for Loser, Loser on the best side statistically of this map.
Now obviously there are always variables to take into account, Operator Bands, the way
that the teams are playing, whether the teams themselves are better attacking teams versus
defending teams, all of those things of course matter.
But if you eliminate all of that, and you consider that it is just a fair con-
I actually haven't seen that in a long time, it's kind of goofy.
If you eliminate all of that, and you just simply look at the numbers, the top floor
bomb site is really good for the defenders but in all reality when you play chalet more often than
not in brazil the defenders will win the top floor bomb site and then the attackers will win
the two on the main floor as you can see from the score line at the top of your screen that has not
come to pass faze clan putting in a perfect bomb site rotation that is bad for los and now they
will have to do something to try and salvage this first half going up against the statistical best
side for the defenders. Yeah and just for a refresher too since Lowe said the
more dominant win on their map pick they got to choose their starting side here
on Chalet so they also agree with the numbers they would prefer the attacking
side and it's not paid off for them so far through this first quarter of the
game. They'll have an operator ban to come through of course banning that
warden and that would be a great operator ban if FaZe didn't immediately
also ban out the ying so really smart ban from FaZe Clan. Still they'll have
You'll have some good options, right? They've got a couple flashbangs on Nuxka and
Maybe they'll bring some smokes later in the game, but yeah, that's gonna be a tough one to be countered out immediately
Base plan back on this tall floor bomb set
It's so strong but the roam game down below might be the focus point as Dark approaches the blue stairs and finds cyber
No kill just yet, but lots of damage dealt
Huge part of the previous map Dark has yet to find a kill two kills for face play and answered by two kills for Lose
So neither team emerging with a numbers advantage at this point in time
payload used by dash do we are do I really need to say Jagio every single time I call it a payload?
Why couldn't you just get this as the logic Bob? It was so easy to say
They were used by dash on to souls and it will cost him his phone
As now dark obscured for a moment as he's vaulted on in all of those f mines Jesse working his information for phase clan
If cleared out the roam game, remember KDS got a triple kill holding Library last time they played this bomb site.
So the difficult part in theory is done for lows. They've done what they couldn't do back in round number one.
They've actually got some really good intel. This is DohkaBee hacked cams, I do believe, so they're going to have all of this intel
on to where these players are at, at least for a limited period of time.
It's going to make it very awkward now for FaZe Clan to try to play these positions, but if they make these two rat up, they might have a good opportunity here.
Love the Frostfic, by the way. This is one of the rare maps where she actually does well.
You can pair her with a Thorn, with a Fenrir, and that's exactly what FaZe has done.
So many trap-ops being brought by this FaZe Clan team.
The three remaining players from Lose Now all stacked up at the breach, looking into
office. Nuxka with one immediately answered back.
Down goes Souls, as Dash and Dark are very wounded.
That's perfect opportunity for Handy here.
HPs are fodder for this scorpion in hand handy needs to hit his shots
But Dars got the read on him and Lois cracks the toughest nut to crack the top floor for them to get their first
attacking victory
That's the bounce back Lois were looking for exactly as planned and it comes off the back of that hugzord
Tactical timeout that we saw after round number three Parker. It's Lois playing together really that differentiates it for me
They're really good at trading in that round. They're all pushing from that library side
Even the ones who are not directly with their teammates are down below that library side trying to make some space over towards bar and gains
So I like how close the players on loaves were playing with one another
It meant that even if they lose a couple gunfights, which they did lose a couple specifically to souls who ends that round with triple kill
They're getting answered back right they're finding kills elsewhere on the map. It's this blob of players
It's moving through the thought floor. That's very difficult to deal with so
Nice coordination. You know once again from Loose. They're still gonna have issues in terms of dealing with utility
They still in the kind of need to put a lid on cyber who went up six and oh and has died twice now without a kill
But even still this is a team that will be ready to bounce back even after giving up one round
Plenty still to do for lows, but it's a good start
Oh, we've now very firmly gotten into the second quarter of this matchup
You haven't said it's as I teased you. I don't know if you've noticed that
You're just you're you rage maybe too often so it doesn't work anymore, okay?
I understand you're rage baiting me. It's done the kind of fall out. It seems that I was successful
So I don't know if you can really say that it sounds like you have lost the fight
I have bested you in the free marketplace of ideas, and I believe that's really all that matters here
More trap ops being brought by phase clan. They are oh
My cyber that is I'm making me blush
and immediately laughing in chat as he takes care of Dash. That's a nice read
from Cyber on that position. They want close quarters engagements on Chalet. It
can be a really tight map so that makes a lot of sense and if FaZe can force
LoC into these close engagements then come out ahead. FaZe clan with a lead
off pick and there's still plenty of time in the round.
Cyber is just such a menace. This was the bomb set where he got his 4k in the
first quarter so this is going to be where he's hoping to replicate that
success. He's such an annoying player because when he gets an aggressive move like that he will just
instantly reposition so you don't know where he's at. His partner in crime handy to two scorpions
that these guys like to play on the top floor of Rome here of Chalet, continuing to find good value.
They don't have the information beneath on Los Ruins these guys have still.
Of course.
Of course.
Saver is resurrecting this FaZe Clan team as he's found his eighth kill at this point in time,
continuing to stat pad. You know,
face clan just says we're done losing.
Let's just win this game.
Cyber says I don't really care what
any of you story lots say.
I'm dragging your carcasses to the finish line.
Eight kills so far through five rounds,
and we are still not done yet.
Plenty of time for face to amass
and even greater tally cyber in particular.
And no damage has been done.
Face clan is lost.
This is just two players remaining.
I speak that into existence, though,
is KDS falls they handed back to the
Blackbeard launching himself into library. He's still got plenty of time to do more damage here
and we'll rely on Dark linking up with him. Dark just outside the building. We'll start to put
pressure here on the heroine nose, but there's gonna be the utile coming through. The Gerr spot
will give handy the edge. Finds the head of Nuxka. The Scorpion's just unstoppable in this round.
Parker in Dark and a nearly impossible 1v4 without that fuse kit.
It's just outside now they've made us wait before as
It's two rounds ago or it was took an artificial time out and
Mark might be doing the same thing here 20 seconds to go in the round dark does not seem
too eager to get into this building and I think he understands phase yet again with this
wall of defenders all very good at close quarters and of course it's cyber
outside of the building to get the final kill what a fifth round as phases
lead continues to grow and it's that man right there who they need to thank for
one one round remaining in the first half so I believe cyber now has nine
kills in this game Parker and seven of them happened just defending on bar and
games through rounds 2 and 5. It was a 4k first and then a 3k second. It just feels
like that roam game is something that Loads have not been able to pin down and I don't
blame them. Cyber, no doubt one of the best players in the world having a great time here
on Chalet with the Scorpion will not be bringing it to the final round of the half as something
we didn't think we would see. The bottom floor bomb site has come out Parker. Again, as you
mentioned, the site has only been played twice so far in the SAL League. FaZe Clan were
involved in both of those rounds, once as the attacker, once as the defender, and they
lost it both times.
So this might be an opportunity for Losie to get back in the game.
I think if you're FaZe Clan, there is opportunity for you to start racking up some style points.
And going to the bomb site that has been played just two times.
And it's an attacker side of bomb site, even though two times is nowhere near of large
enough sample size for us to go off of, phase clan are like, you know what, tell
with it, let's just see what damage we can do and be a bit unpredictable. The
problem with this bomb site is that when it goes in favor of the attackers, it
goes in a hurry and you end up trapped inside of the wine portion of this bomb
site. There is not enough space for you to stretch out. It's not like the bottom
floor of Clubhouse, for example, where you have ample opportunity to cut down on
sight lines. You've got maybe blue and connector, but those are suicide positions because there is
really no way effectively to get out of it when things go bad. This is a golden opportunity for
Los to close this gap against FaZe Clan. One of the reasons why it's so much weaker of a bomb site
than like Clubhouse Basin, for example, of course, is that destruction. We're already seeing the
Ram Boogie drone being played by Dash and opening up a large portion of the floorboard just above
the site. Because it's such a weak site to hold, you'll always see a roam game
being played here on the bottom floor of Chalet, and certainly we're seeing that
out of FaZe Clan. KDS up there inside of Piano, probably most aggressive of the
five players. Getting a drone in to find him now, they will spot him out, so that's
good information being gathered by Los. If they can pick apart these aggressive
roamers, right, force themselves into a man count advantage, there is definitely
going to be a wincon here for Los. That seems to be the game plan, as they will
find the first pick on a cyber.
Oh, so goes cyber, so goes phase clan, that's your hope.
If you're low, so he has been far and away the best player on this phase team.
Ah, here on Chalet, across the entire set of matches, so let's walk in, get the very
first pick, immediately walk out.
Ram also an operator that makes this a miserable bombsite for the defenders.
operator almost single-handedly countering an entire set up worth on this site and Dash
is going to settle in for the long haul up there with Cyber being killed early by Phase
Clan. They have fewer bodies to use in a flanker lurk position. Nitrocel tossed out. Dash
still with one boogie drone in. It's now the guns from the attackers are finding their
marks. They continue to aggress. They've got an opportunity and you want to punish these
remaining defenders, you can go for it. Dark with one KDS, another every trade
benefiting Lose a prefire from Daffo or return to the site by KDS, but he's bogged
down inside of blue. He's taken Nuxka out of the equation as well and he's got
three kills and Ace very possible as he will tussle with Perez and Dark. He can
pinch him oh so effectively and that's what they will do. A great answer from
Lose, very calculated and frankly Jesse routine stuff. Lose will take the final
of the first half, but FaZe emerge with the lead 4-2.
They certainly do, yeah. 4-2 half for FaZe.
You're pretty good, especially, you know, us discussing about how good FaZe is on the defense.
We're looking at Cyber again, stepping up massively.
It seems like many of the rounds here on defense, it's just a multi-kill from any kind of FaZe member on the roster here.
They don't seem to be scared either to hold on to map control and really contest that out of the hands of Lowe's.
And again, it seems like we're having a complete repeat of the earlier situation this night,
where Lowe's at least salvaged something from this first half.
Yeah, phase starting, doing four rounds against two, cyber-carrying. Where have I seen that before?
It seems like, honestly, the game plan from phase was to try and hold extended set-ups
while as long as possible. You see the UK drone here bullying the Blitz until he dies, KDS holding
that fireplace on the very first round. It was a testament right of the playstyle that
face we're going to have. You're going to see Katie is basically isolated here on
fireplace getting a double kill thanks to the UK drone before that we saw Mute on
cyber run out and getting rid of the players all the way holding back on
the double window. And this first round and floorless round by the way was a
great example of what was going to be the game plan. As you see here 0-25 left
and Dash was still in master. He had just finished room clearing. The bomb site was
bar by the way. He was room clearing master with 25 seconds left into the round and eventually
obviously they fall short into time. And I feel like that's been the spirit for Faze,
trying to hold these setups as long as possible here on the dining bomb site. You see that?
It's more of a total extended right? Upstairs just holding the vert, an unfortunate TK here,
but overall a struggle for the side of loss to try and break these defenses whenever they
were to problem solve any extended hold, either burning too much time, either burning
too many bodies and FaZe can really really strong and then this kind of stuff just happens.
The Spun kill, the trash talk in the chat and I gotta say you know once again FaZe then
mastering the defenses really well played and this time on the map that's not necessarily
you know strongly defender sided so maybe an opportunity for finally FaZe to step up
their attack game that is the big question mark and it's been such a weak point for them
and such a strong suit the defenses follows that I still believe that anything is doable
here. And just looking at the first half and the highlights as well from there. It seems like that's
just some really high highs and some really low lows as well. Obviously the player with the most
kills on the set of lows but you know team kills getting spumped as well like you highlighted in
the in the fifth round there. Going on to this now here we see a salt snake there. I feel like that
makes a little sense of course taking away some information from FaZe and I guess the glass as
well to stop them from executing on. I mean it was talked about casters we don't see the downstairs
one side to Alta anymore but at least to stop them from executing there.
Yeah and I like the one my ban as well. It's been so so strong with the new buff
and on top of that he was already a stable operator on Chariz so
no surprise to see it removed here on the side, off loss.
It's only a few more rounds until we find out who gets to skip those play-ins at EW
so he keeps themselves alive in this lower bracket. Let's dive in a second half to go find it out.
And Leo, we are here in the second half and it's great to see some confidence coming out of our desk that Lois can pull this one back.
Leo is right to point out the similarities between this map and our previous. It's a 4-2 split, favoring FaZe Clan.
It's Cyber kind of carrying the theme on his back, along with some help for sure to get them to this point.
But Parker, Shalaya is not console. Not even close to be honest with you.
Despite the fact that this has not been maybe the most all-in-mapper face clan over the last recent months
This still feels like a map where they have been finding so much more success than Los
And it's gonna be a lot harder to pull things back on Chalet defense than it would be on Consulate D. Yeah again those number
You're not gonna do well when that happens defending that's that's for certain
That's a cross body karate shot on a Perez and Los down a player
20 seconds into the round. Sorry, 15 seconds into the round. I should be more specific.
Yeah, I mean it's an attacker-sided map. FaZe Clan now get to attack. FaZe Clan are a terrific attacking team,
so you put all those things together and it seems like it is the perfect storm. FaZe Clan could very easily spring out to a 1 or 2 round victory.
to keep these numbers close after he'd watch Perez die a moment before.
Cyber is inside a bar and has two separate players chasing him down.
What dash started is finished by Dark and we are back to even footing.
Two players dead within the first minute.
Absolute must win pick coming out from low as if Cyber gets a 5v3 advantage that might
just be a wrap for this round.
We're here on the top floor of course facing on a seven round win streak attacking the
top floor of Chalet.
It's one of her favorite bomb sites to attack in the game.
They will continue to grow their man advantage, they get it back right as the handy finds
that pick straight onto dark, it's a Blackbeard push in through library, supported by KESF
side to windows and souls backing them up.
Already we're seeing some of this aggression coming out from Lois, they know that this is
not a map where they can just sit back on their hands and win on utility, they have
to be confident, they have to be able to take phase clean on head first in gun fights,
but when you're going up against a Blackbeard that becomes so difficult to actually accomplish.
You need some of these weapons that Loos used to great effect on Clubhouse and then on Consulate to really show up.
As you can see on the bottom of your screen, nobody on Loos has a positive KD at the moment.
So there are very few bright spots for this team as they've qualified for UWC, but it's looking like
play-ins are becoming more and more of a reality phase clan.
Punishing Lois and not a lot of air whatsoever not a lot of gaps in that attack for Lois to exploit a
brutal first defense for Lois.
I just want to point out KDS got three kills in that round by three different people swinging windows while he's outside the building didn't set
Foot inside the map and yet he got that opening pick of course straight onto Perez who's swinging him down on the mudroom window
And then two players swing him on piano once one player goes down once you lose that man counts on the defense
Sometimes you're forced to just keep swinging to try to get that man count back
But KDS will happily take those kills as they fall into his lap and he hits the brilliant shots that he does
It's his third 3k throughout this game and it's phase cleans
sixth multi-kill in seven rounds
Every single round from one to seven with the exception of round three
somebody on FaZe Clan has had a 3k or a 4k. It's been KDS three times, it's been
cyber twice, and it was Souls once. That kind of speaks to the dominance I think
that we're witnessing right now Parker. It's not just that FaZe Clan are
leading 5-2, but the way they're winning these rounds is huge moments from
individuals on the side of FaZe, and there's no trade to speak up from Lose
in the vast majority of these circumstances.
Portrait game, poor defender control of the map, not able to use your utility because
FaZe Clan's aggression is knocking you off too early and high value ops die early.
All of those things are a potential recipe for disaster here now.
If you look at the Loose lineup, they've got lots of passive utility.
So even if four of these five operators die, they can provide immense value from the grave.
They'll take out KDS in the first 30 seconds of action, quite a boon for Loose.
The opposite was done to them previously, and KDS very quietly amassing 9 kills, tying
Cyber in terms of frags.
KDS entered as the lowest rated player on the side of FaZe in this matchup, and he is
heating up at the perfect time, but not this round, he'll be on the bench.
Because he has 3 triple kills, that means that KDS every single round has gotten either
0 kills or 3 kills, nothing more, nothing less, nothing in between.
That's a hell of a stat. Don't know if we've seen that before in Siege, but very impressive nonetheless
Without him this push is gonna get a little bit more difficult for FaZe Clan
Of course the goal is gonna be clear of this roam game up above
They're very far from the bomb site at the moment
This is the position that Handy and Cyber caused so much havoc on their own defense and now they will be forced to attack it
That it can lead in the charge here on the Monty Handy droning them in as well
He's clan not a very fast team. We've talked about this time and time again, but in the
Fautical plotting, they know exactly how to handle these defenders, but they'll lose the king handy
with one. Down goes Daphne, Perez will join him. What happened? The three remaining players of
FaZe Clan all collecting kills in a matter of seconds. Now it's getting dark as the last two
standing and FaZe Clan have turned a bad situation around. You take a sad song and make it better.
I think they say about Hey Jude and I don't know if there's any Beatles fans here on FaZe Clan,
but they are certainly taking a sad song and making it a lot better in this round. Handy now
sitting at eight kills as Cyber is broken double digits. Final minute to go and the final remaining
players of Los heading back to the bomb site to find some safety. Naxka will hold that position
is dark has the cross on blue stairs not exactly looking great for low so this point in time.
They do have the time on their side 35 seconds is not very much to go for an execute and Nuxka
has three toxic babes so FaZe Clan realistically aren't going to get a plant down here Parker
if they just play the clock this is winnable in the 2v3. Absolutely is but it hinges a lot on
dark he needs to be able to capitalize on this element of surprise he's in an advantageous spot
to do that a slow walk down the stairs but the moment that he reveals himself just to his left
dark will be punished here's the footsteps now heading away as nuxka uses a gas canister dark
finds one only a matter of seconds to go face clan finds one player they will prolong the round
his cyber keeps that one going and dark heads upstairs but he will miss his opportunity and
now phase clan have given themselves a massive win condition but if use kit goes down and dark
Up top on the run, on the move, making a ton of noise in the process.
Handy and Cyber will sit over top of that diffuser, and Handy gets the final kill for phase to move the match point.
Los fans, I'm so sorry. This has got to be one of the most frustrating games that you have witnessed in quite some time.
From map number one on Clubhouse, where it was advantages tossed aside, to the comeback on map number two, and here on the third map,
What looks like complete defeat to start things off, it gave us a glimmer of hope in that round, Parker.
For a split second, they were in a really powerful position, getting the opening pick on the KDS.
Daphne extending up to kill Vittacombe on the Monty, and even after Daphne gets traded, they're still in a perfectly fine position.
Decent bit of time wasted, man counts advantage, you've killed the Montagne, there's almost nothing that won't lose at that point except they've been bleed players.
Perez goes down inside of Trophy, Gash goes down inside of Master, and that man count advantage that Daffodil had gained for the team evaporates in a matter of just a disaster for Lowe's.
Because of it, they're in that bad 2v3 position, they're not able to stall things out on time, the Toxic Babes aren't quite where they need to be for Nuxka.
And now Lowe's staring down four straight rounds where they will need to be perfect just to force the overtime, just to pull things back against the two-time World Champs.
Lose loves it when they've got a fight ahead of them and you count them out at
their peril. The only difference here is Lose is on the worst side of Shelly and
you are in quite a hole. Lose will need to win four consecutive rounds in order
to stay in this series and give themselves a fighting chance. The only way
that Lose will be victorious is through overtime. So that's about 15 to 20 seconds
of being perpetually behind, but still eking out round after round victories.
Los is definitely a team that can do this. I just, I don't love their odds against
FaZe Clan. If they were up against ninjas in pajamas, maybe even T-Law. I'd say, yeah,
Los has a fighting chance here, but you're crazy if you think the defending world champs are gonna
drop four consecutive rounds on the better side of this map. It will start off so well,
Cyber with his 12th kill, a nice dozen to be had, but Dash will shut him down.
And all this action from FaZe Clan occurring very quickly in these rounds.
Three straight first bloods drawn before the one minute into the round mark.
Information still here onto Dash as well. This is going to be really tough for the captain to
escape. They know exactly where he's at, but he wins the fight anyways. Holds close on the angle
and Handy will fall to the SMG-11, so that's a man count lead favor for Lose. Does not last long.
but even still, you felt two of the most dangerous players on phase.
Only KDS remains with this nine kill watermark that he is still playing with,
and Dark retakes the roam game.
Do they know that he's back in this position?
They have drones in the site, but they're not being watched.
Now they will know for sure, and Dark has to make this retreat.
On a single person on low is positive.
In terms of KD, that will have to break in order to best this phase clan team in this round.
in this round, Dark is closest, Daffo needs two of his own.
Most of this gadgetry has already been used,
but there's nitro cells in pocket.
One of those could be used to shut down Vita King.
KDS felled as that's a big move from Dark.
Post-Plant, we go.
Will Vita King get out alive?
So far, so good.
Candela's used as well as Soles and Vita King
sitting in the bomb site.
I don't like these soft walls to the left of Soles.
It's a prime opportunity for Los
to get a bullet pin kill or two.
Souls will now lose some of that protection
and nitro cell will go.
Lots of bullets in that LMG now used.
As Taze Clan, if so many opportunities
to close this one out, it's a dire if they lose here,
but obviously they wanna get out of this map
as quickly as possible.
Great retake from Lowes.
They shut down the last two members of Taze
with not a lot of breathing room on that timer.
They were running against the clock,
but Lowes will stick the landing and stay alive
for at least one more round.
One thing that lost in that round, Parker,
that we've rarely seen from them here on Shelle
is they had really good trade game.
That's what was missing for the majority of that first half.
But on the extended roam,
they didn't just send one or two players out there
to bar to go fend for themselves,
die alone to the whale of information
that the attackers have now in Rainbow Six Siege,
but they played together.
And when somebody went down,
someone else was there to answer the killback,
particularly want to give credit to Dark and Dash,
the youngest and oldest players on LOS respectively who were able to stand up and make those trades happen.
It was really nice to see that team play coming out from LOS if they're going to make this comeback happen.
If they're going to win the next three rounds and completely tie this game back up,
force us into overtime. It has to be the team play that gets them there.
Whether they'll do so or not will rely entirely on this fourth quarter as they go through a full site rotation once again.
The bottom floor bomb site inside a basement will remain an option, but assuming they don't want to play there, it'll have to be going through the standard rotation of top floor into bar gains into kitchen to close this one out.
Top floor and bar games, both bomb sites where FaZe Clan have found success before.
This has got to just be a bit more passive, I feel, Parker.
You've got to be able to stall things out a little bit through lows.
You lost three players swinging windows to KDS last time. That can't happen again.
They've banned out the demos, which I like.
You're taking operators away from Cyber. That is always a good thing.
They banned his Snake earlier on.
I'm not fully sure who would have played the Glaz if FaZe Clan had it available,
but now they banned the demos as well.
you're taking the tools away from the most deadly player in the lobby.
Ghost of the Zofia, which is by no means a bad option either,
but it's just limiting his preferences and it's limiting that information
that the attackers will have access to for this bush.
Yeah, absolutely.
I mean, one of the things that we talk about a lot with this map
is how much action can occur outside of the building.
Operators like Deimos and Snake,
punish you for that.
And they both also happen to have great weapons to fire through floors and walls.
another thing that Chalet is a little bit unique in regards to border share some similarities
there as well. We do tend to compare these two bomb sights. That is, that's a tilter
if I'm KDS, dark hopping out of the library, library window, gutting him down through the
trees. And we have yet another round, Jesse, where the first kill occurs before a minute
has transpired.
Okay. And listen, Parker, I said last time they lost this bomb site, they swung KDS on
three different windows and they gave them a triple kill. You're not swinging them on a window if
you're jumping out the window yourself, so that's one way to do it. They get even more aggressive
and they get the man cut advantage because of it. Now FaZe Clan are going for a bit of a different
push. They're all focused up on the solar side of the map, so going to be a different look all
around from FaZe Clan might be able to get low some momentum in this game.
That takes us a little bit of confidence here for this low steam to find their footing again.
Saw it on Clubhouse. They were a very difficult team to knock off of their stride and of course they had confidence in spades on
Consulate first kill for phase comes in at exactly the halfway point
Andy almost has another but he just cannot out dual dash who finds two from that position
The echo will still likely have some yokai drones up as well
As those have suffered through this by the way, they're taking damage
But this has fallen apart by phase gland bitticking in a 1v4
for a situation that Lois knew very well.
They took a couple of timeouts of their own.
Biddy King does not prolong the round at all,
vaulting into trophy, being dealt with.
And Lois has now stitched together
back-to-back rounds in the comeback, Jesse.
A comeback that we basically wrote off
for being too impossible has come into pass.
I like that play from Dash quite a bit, Parker.
The fact that he's playing on that echo
on the salt floor of Chalet,
it's something we see from time to time.
And it's easy, I think, to play too passive in that spot.
You want to be on your cams. You want to be feeding incels to your teammates
Often those yokai's are being used to help some roamers down on the bottom floor and certainly might have been part of the reason why
We saw dark over that big early jump boat on a KDS
But one way or another eventually it's required for dash to get up off his cams and start getting some kills
That's exactly what he did because of it. He's able to shut down that phase clan push
It's repelling in towards the solar side of the map
Really good stuff to come out once again from lowest
they are starting to string rounds together and they're starting to make me a bit of a believer.
FaZe Clan, after losing a lot of their intel operators, after facing a team that have
seemingly figured out how to play together and how to play for trades, have started to stumble
here on Chalet, and a map that used to be their home, that used to be the most dominant in the
pool for them, might be exposing itself as one where they do struggle still a little bit.
Matter what happens in this round and beyond, Los have shown that FaZe Clan, FaZe Clan can
bleed. Team Liquid Alienware did it in the very first matchup of the playoffs. Now Losa is doing it
as well, the defending SI champs, the back-to-back world champs. That is, looking like they've been
found out by a lot of their contemporaries in the gap between them and the rest of Brazil.
Certainly not as high as what we saw during those group stages where FaZe Clan easily took first
overall. The winner of this matchup going up against Team Liquid Alienware on Monday, the loser
will have to go through the play-ins of EWC. I know that we've said it a few times, but there are
people who tune in and out of the broadcasts. They might not have heard what the stakes are.
We mentioned it before. Los with two back-to-back rounds, typically the attackers
on this map dominate. Face Clan have done just that. Los taking two rounds on defense is quite
impressive. Anything more than that is a bit abnormal based on the numbers, but I'm starting
to believe as well Jesse and Los might be able to claw this one back.
Pressure onto Perez is playing down inside of kitchen will drop straight to
the basement now. Vita King back on his favorite operator of the Monty to get
some space in team. Faze Clan can take this slow right? There's a lot of map
being held by Los at the moment. They've got players roaming downstairs of course
they got players roaming up at the top floor as well in the site back inside a
bar. There's plenty of map to go through if you're Faze Clan but that means that
at some point you've got to start getting these kills.
Players all out on these windows.
KDS hoping somebody will swing them,
but that's not happening right now.
It's been passive from Loos.
As they give up this map control,
they're keeping all five bodies alive.
The King has not been anything sensational today
from a Kills perspective,
but he's been very good from utility.
Right now on the Monty, a shield operator,
he knows very effectively
he can guide the rest of the kills to his teammates
and he's doing just that.
A good focal point for Loos
KBS and Cyber pick up a kill apiece. Both of them breaking double digits,
Handy as well breaking double digits and FaZe have had no problems finding kills
on this side of the map. Loose after putting two together now finds
themselves in a terrible spot as they are staring down defeat at the hands
of FaZe Clan. Somebody's got to be a hero. It looks like it's going to be dark
alone on the top floor. Both of his teammates are inside of site so he has
to take a gunfight here and then fall back. He will fall back first because
Perez gets a pick back and now this man count is very close.
Dark down below, close enough to the bombsite that he can taste it
because he was finding himself some success if you recall
over on that portion of the map before Nuxka
using his last toxic babe one impact in pocket no more gadgetry that Lois can
use so it will all be about finding your
marks and ensuring that your bullets hit them too. 10 seconds to go.
face clan again. Pacing this one very effectively there goes Naxca Perez with one dark also the
unknown factor it all falls on his shoulders as the defuse kit goes down. Dark hoping to bail
out this team but there's cyber with 15 kills and a Monty still on the board. Nigh unwinnable for most
teams. Face clan they won world championships with these two players clobbering you day in day out.
Dark trying to wrestle with the time he takes care of cyber but the trade leave the king still alive and phase clan
Win the matchup
It was a lot closer Jesse than I think most people suspected but they get the job done and it's lost going down
Who else but cyber
16 kills to end that Matt Parker and a 4k in the final round
That'll be his highest kill total map of the season so far huge performance from cyber all throughout the day again
It's been a quieter stage from him
But what a performance he and the rest of face clan should be very proud of this game today
Absolutely and face clan will square off in another L
Classico against Team Liquid Alienware on Monday both of them fighting for the right to play up against Furea in the grand finals
Let's hear from our desk and let's hear from our winners after a long day of Brazil
you very much what a game we got to see there in the end phase walk in the final
map with a seven four SSC was socket of course cyber coming alive when they
needed him the most and secure that map there phase you know getting too important
possibly attack as well with that shield pressure as well it felt like an even
match up though and I think that's a positive sign for Los right they really
put up a good effort but their journey ends here yeah I mean that's the reality
of having to play the two times world champions in the four spot to group stage
at EWC. I think loss really did their best or the best that they could do despite having
struggled throughout the stage. I mean, they stripped their way into playoffs with only
one more point difference compared to VW7M. I don't think anyone expected them to make
it to EWC compared to an A90 for example that had 18 points. They only had 11, yet they
came in. In the lower bracket, they surprised everyone with a clean 2-0 yesterday. They surprised
I think everyone again, by making it that close against FaZe Clan, and I think they've proven multiple things.
First, it was not a surprise or a fluke to see them make it to solo XCT.
Second, they've proved they can do it again, that they can go to another Cervet.
And finally, they can contend with the very best of Brazil, which is the very best of the world.
And that is a statement for any team looking at them going to play in.
Yeah, of course. It's something that Lois has to keep in the back of their minds even after losing this matchup here.
But as FaZe, when we get to bring our co-host back onto the show, we get to speak to JP once again after the victory here.
JP, congratulations on the win. I wonder how are you and the team feeling after what seemed to be a pretty long and tense matchup?
Yeah, I mean playing against a team that you scream a lot is always hard because they know how to play against you.
So Loas is a team that they improved a lot. I'll give them that and since the
beginning of the season we've been streaming with them and we saw their
their improvement and a lot of people got surprised because of their performance
on the playoffs but us that streamed them we knew that they were
improving and they were on one of the best team that we were
I mean, they scream a lot against each other, for sure, with the match colder.
Yeah, I mean, we saw that today. I was about to ask you, actually, if you thought that seeing them make it to EWC and seeing an IP full to them was a surprise to you.
But I assume then you can expect them to make it up for?
Yeah, yeah. Based on what we've seen on scrims, for sure.
They were showing a very good game, a deep map pool.
And they deserve it for sure.
And then focusing a little bit more on you and the team,
I think for so long, the way Sofez was the biggest strength suit
was the fact that you guys could play any play style,
especially in attack and with fluid rules.
Like anyone could play almost anything
and you could play faster pace, you could play push and pull,
you could play rushes,
You could play a very slow game as well.
And I feel like lately the attacks have not been as good as they used to be.
It used to be like your main strong suit.
What do you think is the reason for this?
Honestly, I don't know.
Oh, yeah, I have to figure out.
But yeah, I don't have any further.
I mean, so it's all right.
I feel I feel like in general we have the talk yesterday.
It's a good news to have this kind of good and good problems or things to figure out just before AWS.
Because then you have a couple of weeks to basically solve all of this.
Yeah, for sure. When you face problems that you're not used to it, and right before a very important tournament, it's always good.
It creates an alert in your mind that you're not unbeatable. You have to work harder if you want to be a champion.
And of course we want to one the WC because it's one of the tournaments just you have and we want to take it from them
I see I see
One more question before ego JP tomorrow is a rematch on the table for you with liquid the team that dropped you down to the
Lower bracket. What have you learned from that matchup that you're gonna hopefully use tomorrow?
Against liquid we are the games always went to
to. Emotional. We can't say
that no classical and the
rivalry against the two
lineups. Uh if you want to
improve something, it's like
try to let the game not get
that emotional and like play
just just play the game, you
know. Okay Well, that sounds
good. Thank you so much for
your time, JP and good luck on
Monday for going up against
And of course, you know, we're playing out there.
I mean, you're on Monday and there are no games in the SAL tomorrow.
I think, you know, maybe especially for a team like face, right?
It is good that they get an extra day of rest because that seemed like a really
long and intense game for them, a big back and forth.
I feel like throughout this whole match, there wasn't really any team that
really ran with a big round advantage or rounds like score many rounds in a row there.
So CA will be competitive once again.
It is really good.
But then for face to know that they need to maybe work on their mental
and not get to 10s, which is something that JP's been saying before.
As you said, it's good to find this out now and not say at the sort of EWC.
Yeah, and I didn't really see it on the last map.
I felt like the phase was like fully in control, very aggressive, starting defense.
How many Spunpix do we see from Cyber at the same time?
KDS, who was the worst-rated player on the first two maps, went crazy with that round here in Garage,
but also on the Sennet Room, they were all quite aggressive
an all-hitting, crazy, nasty shots as well.
So the team was playing really well towards the end of the map.
I did not feel like they were feeling any pressure,
despite being only one map away from play-ins at EWC.
So I think overall, it's news.
I will still like to see, well, not tomorrow,
but on Monday, how they're going to face against Team Liquid.
I think Team Liquid, arguably today,
if it wasn't for the incredible individual skill
and clutches on the set of Fiora,
could have made it to the grand final, either or I think that SL is compared to Salt Lake
City, going to be much, much scarier with face plans still very much in there, Feria
having matured and being able to probably practice before the event, Team Liquid making
it to the event as well, and Los who have looked absolutely amazing ever since reaching
the O3s and having already won a steer event as a team in terms of experience.
So overall, Brazil is looking very strong, that's my main takeaway from the playoffs
I've seen so far.
And that's needed too, because I feel like the general impression from SAL, it's all
like City wasn't the greatest, right?
You know, Furia was the first team to lose to a CNL team, for example, so like not to
just quite a CNL in a region or anything, but it's like that was a result that people
probably weren't expecting from that matchup in particular.
So it's good to see that the reason is getting closer and stronger ahead of another big international
event and honestly look at this cyber MVP 127 EPS the only player that's positive or like has
a score of over a hundred EPS for his team speaking of a hard carry here i mean 43 kills
in three maps is completely the same on average that's what like that's like 14 kills 14 by 3
42 yeah uh yeah uh so so that's that's complete that's a more than 14 kills actually it's 14
point something. Wow, that's just insane. I mean, it's not only double digits, it's double digits
and a half for every map on average. Yeah, I mean, we mentioned him before and I guess the
resurrection happens from time to time for this player and today he chose the best time for it,
making sure his team was going to make the most out of it and stay in the run because
as we can see on the bracket, there's only one BO3 away from the grand final and I'm not surprised
to see for real liquid in phase in the top three of SAO. I think that's all what we expected on
paper at the start of the stage, but who's gonna make it? Who's gonna be the SAO champions? That
one? I'm not sure, honestly. Either or it's gonna be great matches. Yeah, it's about the prior order,
of course, to taking a championship of SAO stage one, but it's about more things. Of course,
being at top three, you've already secured yourself 19,000 USD in prize money. You can
get that up to 25,000, but it's more so the SI points for me. I mean, being top three gets you
you. You know, you know, you
know, you know, you know, you
should do 250. Should you win
the grand final on Monday? He
got 420 that puts you at a way
better advantage and way better
spot for our global standings
and potentially, you know,
qualifying to either be
qualified to SI based of those,
of course, either they see is
a very different tournament in
here, but looking at this, I
feel like it's very important
that once again we stayed as
you see the top left of your
screen. These matches are
with us on Monday at 6pm CEST and then of course following suit after the grand final of SL.
Yeah, it's going to be a banger I think looking at these matches honestly I am very excited to see
Liquid Phase rematch again. The last one was a little bit out in cold, no it was not underwhelming
but I felt like it could have went even further in terms of maps and I would just like to see the
reaction from Phase because they're actually quite good in terms of turnover. It's
really aware that they lose to the same opponent twice in a row in such a short amount of time.
So I trust JP to come back with the gunner struts and we'll see who's the best team in
SAL in what today. So, quite excited. Yeah, it's gonna be good to find that out. We'll be watching
from the sidelines though. I will be hosting as far as I'm aware you won't be here as an analyst
either on Monday. So it's gonna be Link hosting together with Foxe on the desk to find out who
will be crowned the champions of SAL. Thank you so very much for watching. Of course,
Thank you to our production for the smooth show.
That's it from us here.
We'll see you again on Monday to crowd a champion of SAO.
Have a great rest of your night.