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Rainbow6

STAGE 02 2026: NAL - GROUP STAGE - DAY 02

09-10-2026 · 5h 49m

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[00:00:00] Music
[00:19:25] Me and my look on the face man, I can keep it light
[00:19:28] Bring it back to my life, leave it hanging on the bank
[00:19:29] Now they get it right, boy, are you in a tank?
[00:19:32] Hey, moment of change, I wanna revive
[00:19:34] Switching the game, they know the name on one and I'm dead
[00:19:38] Go, go, go, go, go, I can't baby, you ain't right
[00:19:42] You wanna stay in the night, he's gonna turn it to see me light
[00:19:45] Let's keep it light, let's keep it light
[00:19:47] Let's keep it light, let's keep it light
[00:19:49] Let's keep it light, let's keep it light
[00:19:51] Let's keep it light, let's keep it light
[00:19:55] day two of the NAL super week is here as we start off stage two with a three playday week
[00:20:17] to get the action started.
[00:20:19] Thanks so much for joining us.
[00:20:20] Glad to have you with us.
[00:20:21] I'm Jonas Willinger alongside laxing and mint guys.
[00:20:24] We kind of dove into the action yesterday with I think a good intro to what this stage
[00:20:29] two has to offer.
[00:20:30] We saw Villa three times showing us that these teams are willing to bring out something
[00:20:35] new and try something a little different this time.
[00:20:37] Yeah, absolutely.
[00:20:38] I mean, you said it best yesterday.
[00:20:39] We only saw a Consulate one time last day, so the fact we already seen Villa three times,
[00:20:43] that's already significantly more than we were seeing Consulate.
[00:20:45] However, Villa has been played pretty much the same in how it was back 2018, 2019, 2020
[00:20:50] era.
[00:20:51] Yeah, we were calling out all the takes.
[00:20:53] We already knew what was happening.
[00:20:54] But it makes our job easier.
[00:20:55] But again, it does make our job easier.
[00:20:57] But it's a new map, and we got to see some of the operators
[00:20:59] that we didn't get to use on that map, which
[00:21:01] changes it just a little bit.
[00:21:02] We wish we had, like, clash and stuff.
[00:21:04] Sure.
[00:21:04] Sure.
[00:21:05] Well, I guess the bigger picture here, of course,
[00:21:07] stage two action is important, and everyone
[00:21:09] is chasing for the Osaka Major.
[00:21:11] But after that, the sixth invitational
[00:21:14] is what people are thinking about.
[00:21:15] And as we kind of imagine, people
[00:21:17] may be thinking about this already
[00:21:19] as the point race for SI starts to come into fruition, right?
[00:21:23] Some teams that you might expect on the bubble,
[00:21:26] maybe others just outside.
[00:21:29] So we want to dive into this standings a little bit more
[00:21:33] and talk about maybe how important this is for these teams.
[00:21:37] I mean, Lex, you have, are an SI champion.
[00:21:40] Kyle, you've been to what?
[00:21:41] Every single SI at this point, right?
[00:21:43] You guys know just how much players care
[00:21:45] about something like this.
[00:21:47] And even while these stages are going on, even though SI is not the next thing on the calendar, it is very much on these players' minds.
[00:21:54] Of course it is, especially when you look at some of these teams like MAD, you look at Space Station, Hunter Thieves, and then all the top teams.
[00:22:00] Like, a lot of those players have attended SI's, but some of them have won SI's and to not be able to attend the biggest event of the year to possibly get a shot at winning the biggest achievement in all of Siege, it sucks.
[00:22:12] And I had to lose out on a six invitation and watch from home after all the hard work that I put into it being replaced and watching.
[00:22:18] I mean, I hate watch it.
[00:22:19] So I couldn't imagine being in a situation where you're finding yourself.
[00:22:22] There's a real world where you are on the cusp of not attending a six invitation.
[00:22:27] Yeah.
[00:22:27] I mean, it's literally the world championship.
[00:22:30] It's our Super Bowl and it's what pulled me out of retirement, right?
[00:22:33] I got off of DZ and unwanted called me and we made a team and we made a run at top four.
[00:22:37] And I'll never forget that moment.
[00:22:39] And that's what everyone is playing for.
[00:22:40] What all the GM's are playing for when you're building teams.
[00:22:43] There's a reason why there's not much roster changing happening in between the stages.
[00:22:47] It all happens after the world championship because you want to give your chance.
[00:22:51] You're roster a chance for that full year to kind of really grow and give yourself
[00:22:54] the best chance at that world championship.
[00:22:56] So again, it means everything to the players.
[00:22:58] And it really sums up your entire year of two getting to an SI to finally have the chance.
[00:23:04] And again, missing out on it. Not great.
[00:23:06] Not great. And one of these teams and maybe right who we would expect to be in the hunt.
[00:23:10] one of the kind of the juggernauts of North America.
[00:23:13] Right now, outside the SI points,
[00:23:16] outside the top 16, even outside the top four
[00:23:18] here in North America,
[00:23:20] that's got to weigh on these players a bit.
[00:23:22] You have to imagine they know the importance
[00:23:24] of making Osaka, but they also showed us earlier this year,
[00:23:28] it's not a shoe-in.
[00:23:29] They're not just gonna make every event automatically.
[00:23:31] Yeah, absolutely.
[00:23:32] And you even look at a player like Savage
[00:23:33] who literally just got second place
[00:23:35] at the most recent Invitational.
[00:23:36] Now you're in a situation where there's a very real world
[00:23:40] You don't find success in the regular stage.
[00:23:41] You don't lead that into Osaka.
[00:23:43] And then depending on the placing there,
[00:23:45] that you are then missing out at SI.
[00:23:47] Again, it's a brutal reality,
[00:23:49] but it's not to say that you can't make it happen.
[00:23:50] Even look back at myself on Cloud9.
[00:23:52] We got smoke that entire season.
[00:23:53] Looked like we were gonna get relegated.
[00:23:55] The only reason why we made that SI
[00:23:57] is because we won that Montreal DreamHack.
[00:23:59] And that was the only reason.
[00:24:00] Let's say you can't make magic happen,
[00:24:02] but a lot of things have to align.
[00:24:04] It's gonna say you stepped up.
[00:24:05] And when it mattered, you qualified.
[00:24:07] And yes, they are in a scary position,
[00:24:09] but they did it to themselves, right?
[00:24:10] They didn't have a great kickoff stage,
[00:24:12] which means they didn't get the points that they needed
[00:24:14] to kind of almost guarantee them at this point.
[00:24:16] So now, yes, it is a scary situation,
[00:24:19] but it's not like they can't dig themselves out,
[00:24:20] like you did with your roster.
[00:24:21] They have a whole stage here,
[00:24:23] they just got to qualify for Osaka
[00:24:24] and then do something a little bit at the tournament,
[00:24:26] get some points and get themselves that SI spot.
[00:24:28] We're on the MAD side, right?
[00:24:30] It's a team on the outside looking in
[00:24:32] that we may not have expected,
[00:24:33] but on the flip side, Kyle,
[00:24:34] it's a team in five fears on the inside,
[00:24:37] trying to hold on for that spot, right?
[00:24:40] They played very well in kickoff, number one team in NA.
[00:24:43] They go to the Salt Lake City Major,
[00:24:45] and now, if they can hold on to this position,
[00:24:48] they will be going to the 6th Invitational.
[00:24:50] Yeah, first off, love how you said flip side,
[00:24:52] and then Kyle, really, really good job right there.
[00:24:54] Yeah, I mean, they're 13th right now,
[00:24:56] so they're barely hanging on, and we had interviews with them.
[00:24:58] That's really all they're really looking forward to.
[00:25:00] It's not even just making it to Japan or anything like that.
[00:25:03] They immediately said, no, we want to be at SI.
[00:25:05] Like, this is young players like JJ Blas,
[00:25:07] that have never been there and they want to be at that world championship and
[00:25:10] they got to hang on. And yesterday didn't show it wasn't a very good showing
[00:25:14] for them being on the wrong side of history, losing for the first time to
[00:25:17] that outlast team. But again, it's a long stage and they just got to hang on
[00:25:22] and guarantee them so a little bit more points. And if I'm not mistaken, I
[00:25:25] believe last year's six invitation like the threshold for the final team that
[00:25:29] made it out of the 16 and then the other four came from the qualifiers, I
[00:25:32] believe it was 850 points. So if we're going off that mark, they aren't in the
[00:25:36] worst spot but it's definitely not a spot where you want to feel comfortable.
[00:25:40] You want to be able to make a soccer. You want to further that gap from the teams underneath you
[00:25:44] and solidify yourself more comfortably than where they currently are.
[00:25:47] Well I guess zooming back into what's happening here in stage two as these teams are jockeying for
[00:25:53] not just SI points but points in the group stage to eventually get themselves into playoffs. Yesterday
[00:25:58] kicked things off with a couple of surprises maybe more than a couple you could argue. Our first
[00:26:03] 7-0 of the stage happened on day one and it was cloud nine delivering that to 100 thieves and
[00:26:10] 80 a big loss for them as they will not have a chance as we talked about these are important moments for them and they still
[00:26:18] Have yet to get a win after that first day and notably outlast
[00:26:22] Getting their very first win on the year after a huge roster
[00:26:27] I had those two teams I mentioned cloud nine and outlast will play each other on the latter half of the day dark
[00:26:34] Zero and m80 will go toe-to-toe a heavy hitting affair at 5 p.m. Eastern
[00:26:39] But to start the day it is for fun e-sports and Shopify rebellion two teams kind of coming at this match from different
[00:26:47] Sides here SR a team that had some issues in EWC
[00:26:52] yesterday looked like they were addressing them for fun eSports kind of
[00:26:56] still having the same problems let's talk a little bit about Shopify Rebellion
[00:27:01] here Cal because this team maybe it was adjustments or problem solving in the
[00:27:06] mid-round that made them have a lot of trouble at the eSports World Cup
[00:27:09] yesterday seemed like they were moving in the right direction it's definitely
[00:27:12] the right direction that's what the regular season is for absolutely it's
[00:27:15] for proving to us that you've kind of learned from your mistakes at the
[00:27:18] international events but that's where they've been having the problems and I
[00:27:21] I called him out yesterday in the pre-show.
[00:27:22] They are having problems in the mid-round and late-round
[00:27:25] to adapting to anything kind of thrown at them.
[00:27:27] We kind of see them just fall over.
[00:27:29] And that shouldn't happen with the talent
[00:27:31] that they have on the roster, right?
[00:27:32] They definitely shouldn't have happened.
[00:27:34] They have some of the best players in the entire world.
[00:27:37] But yesterday, they did problem solve,
[00:27:39] and we did see them in multiple rounds, right?
[00:27:41] They lost Troy Canadian on the Blitz in a 4v5,
[00:27:44] and what happened?
[00:27:45] Who had to step up?
[00:27:46] It was Spoyke with the opening kill, then surf for two,
[00:27:49] And then Rexon is going to go massive in this last position here,
[00:27:53] getting the last two players in that round.
[00:27:55] Another round, they go down into the trade department.
[00:27:57] This was a really good capital execute.
[00:27:59] Unfortunately, capital dies, gridlock dies, trades.
[00:28:01] Again, not in SR's favor, but do they stall out
[00:28:04] like we've seen in the past?
[00:28:05] No, it's going to be Spoyt, the man who's
[00:28:07] getting all the money, the fame over there at SR.
[00:28:10] He's the one that needs to step up,
[00:28:11] and he does and delivers in this round for the clutch.
[00:28:15] But it's not just him.
[00:28:16] There's a lot of people in the comms department.
[00:28:19] Okay.
[00:28:20] I can play your wallop.
[00:28:21] No, no, let me play the game wallop.
[00:28:22] Please press.
[00:28:23] I think you can press your books here.
[00:28:24] So we can play it here.
[00:28:25] You can press your books and play it.
[00:28:26] Okay, hold up.
[00:28:27] Blow on the wallop.
[00:28:28] Can I hop in?
[00:28:29] I'm gonna go study the wallop.
[00:28:30] You have to pull in my seat.
[00:28:31] Yeah, I can go study the game wallop.
[00:28:32] I can go study the game wallop.
[00:28:33] One sec, you ready?
[00:28:34] Three.
[00:28:35] Burn them out.
[00:28:36] I'm walking it.
[00:28:37] Let me get closer.
[00:28:38] Let me get closer.
[00:28:39] Crack them up.
[00:28:40] Cover the truck.
[00:28:41] Awesome, now.
[00:28:42] 50.
[00:28:43] What's the movement?
[00:28:44] Yes!
[00:28:45] This was something that we highlighted yesterday, time
[00:28:46] and time again, just being able to listen into those comms,
[00:28:49] is this was the first time where they really
[00:28:51] felt as a different team.
[00:28:52] They were more clean.
[00:28:53] They were more concise.
[00:28:54] You even heard in that last round
[00:28:55] how focused they were on setting up,
[00:28:58] how they can get these crossfires,
[00:28:59] what was going to win them that round and seal the deal
[00:29:01] and close out that map.
[00:29:02] And that wasn't an SR that we were used to seeing.
[00:29:04] And I'm sure that wasn't an SR.
[00:29:05] That was an EWC.
[00:29:06] It was probably more hectic than anything.
[00:29:07] So as long as they can hold on to that,
[00:29:09] and I think also bringing in Phoenix
[00:29:11] to be that mental coach is really going to pay dividends
[00:29:13] as the stage progresses and possibly into a playoff finish.
[00:29:17] Let's talk for fun here, because as I mentioned earlier,
[00:29:20] unlike Shopify Rebellion, we didn't see this dramatic improvement
[00:29:24] moving the right direction.
[00:29:25] These identity issues that have been plaguing them
[00:29:27] when it comes to operator selection,
[00:29:29] when it comes to how they are playing the game,
[00:29:31] they were still there in their loss yesterday.
[00:29:33] Yeah, I mean, they're only going to further and exacerbate
[00:29:35] this issue if they don't fix it, especially with the time
[00:29:37] that they had off.
[00:29:38] I mean, that's what really plagued them in the later half
[00:29:41] of the last stages.
[00:29:42] They weren't figuring out what operators they needed to bring
[00:29:44] or should have been brought in certain situations.
[00:29:47] And then it's also a scenario where it feels like
[00:29:49] they're just playing these operators
[00:29:50] because it's comfortable,
[00:29:51] not because it's what's needed for a site,
[00:29:53] or even if it is needed,
[00:29:54] they aren't using those tools at their disposal.
[00:29:57] And not even just those tools,
[00:29:59] it's also their operator band.
[00:30:00] We talked about it going into that cafe.
[00:30:02] The Cade didn't really make a lot of sense.
[00:30:05] Now, I could argue that Wilmae and Balfrey, perfect,
[00:30:07] makes great sense.
[00:30:08] But banning the Cade didn't make a lot of sense
[00:30:10] because then you're trying to take a top floor
[00:30:11] when there's a mirror available, there's echoes,
[00:30:14] there's all sorts of things that you have to deal with.
[00:30:16] And then on top of it, once they switched that attacking side,
[00:30:19] they banned the ace, they get the ace banned on them,
[00:30:22] they get the Monty banned on them,
[00:30:23] but why aren't you running those operators,
[00:30:25] especially to help you to enable Serks
[00:30:28] being that spearhead that we talked about
[00:30:29] that was going to make the difference?
[00:30:31] If anything, they were just kind of running around
[00:30:32] with their heads cut out,
[00:30:33] there wasn't really a good sense of direction,
[00:30:36] and that's not what we need to see from this team,
[00:30:37] especially on the cusp of possibly not making major,
[00:30:40] on the cusp of not making an SI,
[00:30:42] these are not the tools and the right direction
[00:30:45] that this team needs to be at
[00:30:46] in order to possibly make a miracle happen.
[00:30:49] Yeah, that's my biggest problem with them.
[00:30:50] I mean, we see what SSG's taken off the board,
[00:30:52] the snake, the ying, the grim.
[00:30:53] There's so many tools for them that are available.
[00:30:56] The biggest one that I was calling for was the montane.
[00:30:58] If you're executes or you're taking forever
[00:31:00] to go into the execute, you're using so much time.
[00:31:03] And SSG is layering off the top floor,
[00:31:06] consistently giving you the space,
[00:31:08] and you don't know it's free.
[00:31:09] Why are you not bringing a shield operator?
[00:31:11] A montane.
[00:31:12] And it was even something that I called out,
[00:31:14] and I think it was in the timeout.
[00:31:15] And I did hear from Hot and Cold
[00:31:16] that, hey, we scripted these guys pretty recently,
[00:31:18] and they actually ran montane every single round,
[00:31:20] so I don't know why they're not bringing it.
[00:31:22] So it just brings to question, why
[00:31:24] are we doing things in practice,
[00:31:26] and we haven't learned anything to bring it into the game?
[00:31:28] Because I really think it would have helped them.
[00:31:29] Well, we're talking about practice
[00:31:31] and getting some reps in.
[00:31:32] SR, honestly, doing a great job of picking Billy yesterday
[00:31:36] and showing us, Kyle, that they can play this new map.
[00:31:38] Consulate was a place that maybe they were comfortable that they're not gonna get a chance to play anymore now
[00:31:43] They have villa potentially as an option. Yeah, they were definitely not comfortable there
[00:31:48] That was just a joke throwing at spoid that was a permaban for them
[00:31:51] So if any team is getting blessed by Ubisoft it is the the rebellion
[00:31:57] I almost want to call their public the rebellion
[00:32:00] For the reason of they just had two more two permabands consulate in Chalet
[00:32:03] And now that consulate is gone from the map pull and they have villa and villa was a very good map for Canadian going back
[00:32:08] back to his former teams on SSG.
[00:32:11] Now with them winning that map,
[00:32:13] it now makes their map full look
[00:32:14] a lot scarier going forward.
[00:32:17] Absolutely.
[00:32:18] And you know, we talked about the strats.
[00:32:19] We talked about the bands from the side of 4 Fun.
[00:32:21] Things have to be different going into today's matchup.
[00:32:23] They have to be understanding
[00:32:25] of what map they're playing on,
[00:32:27] what operators are going to be used for it.
[00:32:29] I mean, this is kind of how I feel
[00:32:30] if 4 Fun is looking at their strat book
[00:32:32] whenever they get into these maps
[00:32:33] and what they're looking at their operator pool.
[00:32:35] It's kind of in question like, maybe we bring this.
[00:32:37] Maybe we should ban this and of course, it's all jokes aside and their professional players
[00:32:41] They know what they're doing. It's just a matter of fixing these small issues and it really is such a small issue
[00:32:46] It's an operator issue that can easily be fixed of just understanding
[00:32:50] What needs to be brought in those moments as we were talking about just bringing a Monty just bringing a blitz for a top floor
[00:32:55] Cafe just to have that little bit of extra clear us support sirks in these moments. They are easily
[00:33:01] Fixable. It's just a matter of actually
[00:33:03] implementing those things when it matters most.
[00:33:06] But if you're talking about what could potentially be going well for four fun
[00:33:09] eSports, I heard him, you mentioned his name,
[00:33:11] Cirx, the newest addition to this team.
[00:33:14] He's got so much trash piled up behind him in this field.
[00:33:17] You can't be moving.
[00:33:18] Hold on, no idea what's going on.
[00:33:19] Can I just add something?
[00:33:20] Obviously, everyone roasts him for what's going on in the back,
[00:33:22] but I'm pretty sure he's playing in the back of his mother's office.
[00:33:25] I mean, that shows the dedication regardless of what's going on behind him.
[00:33:28] He is still trying to compete at the highest level,
[00:33:32] Regardless of where he's at he's playing in the back of his mom's office
[00:33:34] I mean I gotta give the kid praise regardless that he's making it work
[00:33:37] Even in the circumstances of the room that he's in kind of work that I give him a hand could be worse
[00:33:41] It could be could be a basement or something, you know 18 years old you never know
[00:33:46] But that is very good Intel
[00:33:47] I'm gonna be got to the bottom of that cuz I know everyone in chat was like let's up with this trash
[00:33:51] I thought he was like moving which I can play if you've moved and definitely use a lot of trash bags
[00:33:55] Oh, yeah piles and piles and stuff, but let's keep on search for a moment and honestly packer as well
[00:34:00] You're looking at these two guys.
[00:34:01] We saw Packer step up big yesterday,
[00:34:03] kind of leading the charge in terms of the kills
[00:34:06] and if there was any positive to take away from that game.
[00:34:09] Between him, between a young gunner like Cirx,
[00:34:11] like this team has the ability to step up,
[00:34:14] like we've seen it before.
[00:34:15] They definitely have the ability, I will say.
[00:34:17] I mean, and I love watching this roster
[00:34:19] and I praised them last stage
[00:34:20] because they also have confidence.
[00:34:22] Usually when you have new younger
[00:34:23] like rookies entering the league,
[00:34:25] they don't have much experience.
[00:34:26] Yes, they have Packer.
[00:34:27] They don't have that much experience.
[00:34:28] They usually kind of shake
[00:34:29] It looks a little bit like outlasts these guys can go toe-to-toe with some of the greats
[00:34:33] They're not they're not afraid to take gunfights against really anybody
[00:34:35] But that's the problem is they're just trying to force gunfights and I feel like it's a very
[00:34:39] Individualistic play style and yes, they have good players. We're talking like the Packers and Mike W. The Circs
[00:34:43] But you try to put them toe-to-toe against some of the greats
[00:34:46] I mean we're talking right here in the rebellion. Do you want to take gunfights against ambi?
[00:34:49] Do you want to take gunfights in the place like you don't technically meet?
[00:34:53] One-to-one in the gunfight department you need to out strategize them just a little bit
[00:34:58] Which is what we want to see from them. Listen, there's nothing wrong with having an individual play style
[00:35:01] But as long as you connect those dots at the very ending come together as a unit
[00:35:05] That's what's gonna be most important and realistically if you look back even what happened last stage when these two played what happened
[00:35:11] It was an absolute smoke show for for fun smoking SR on Lair on one of their best maps
[00:35:15] Sure that could possibly do to the prep that they had free plan going into one of SR's favorite maps
[00:35:20] But it's it just goes to show this team can be a very competitive team
[00:35:24] But again, it's as long as everyone is on the same page. Everyone is sinking together and they all go for the same
[00:35:30] Goal in mind and that's getting over these hurdles fixing these issues and being a better team
[00:35:34] I love that you brought that up because as people are you know getting their predictions ready in twitch chat
[00:35:38] You have to remember this was maybe not the expected result last time for fun took that win
[00:35:44] The thing is though Shopify rebellion. Yes, they were looking different
[00:35:48] I mean all the things we talked about of this team of like sports playing well
[00:35:51] Yeah, and he's playing well like those components and kind of the order of that team like you would expect on the leaderboard
[00:35:57] That was what it looked like and we heard from his point. We hear this from Canadian all the time when they are playing well
[00:36:03] That's generally how things shake up. It seems like they are in a good position right now again
[00:36:08] Don't want to get ahead of ourselves here. It's been one game, but that is clearly moving in the right direction
[00:36:12] Well and regardless of it just being one game and we already talked about this is the super week
[00:36:16] This is the way to get as many points as possible
[00:36:18] If you can walk away this week with nine points, and again, the threshold was last stage was 12 to get into top six
[00:36:24] You're already all the way there practically just needing one more game after that point
[00:36:28] So every game is just as important if not the first shirt's very early on but as long as SR can again
[00:36:34] Focus on everything that's been working within the comms having their star players pop off again
[00:36:38] Phoenix coming in to be that mental support. This team will only get better as it continues. I do just need to see them
[00:36:45] stringing along. I mean to your point. I believe they also started last
[00:36:49] age with a win or two and we were really starting to place them and then the
[00:36:52] wheels kind of started falling off right and it's like so I do need to see and I
[00:36:56] think even the fans of SR need to see then kind of get tested right we want
[00:37:01] for fun to start countering us we want to start going to some of these maps or
[00:37:04] maybe we can be tested because that's what the regular season is for. Canadians
[00:37:07] inevitable come to play off we're gonna get the point so we need to be but let's
[00:37:10] test these boys let's make sure that we kind of fix that some of our problems
[00:37:14] those late round and mid round, but also the early game. Last time they played
[00:37:17] Border, they had a problem with their early game opening kill advantage. So
[00:37:20] that's sometimes something that plagues SR where they go one and five on the
[00:37:23] entry game, right? And typically that's because ambi loses an operator like
[00:37:27] Snake, and I definitely see that getting banned here on on the map when we go
[00:37:31] when we go to the map. I definitely see that kind of getting banned. I just want to get to the map.
[00:37:35] I was like, can we take a look at exactly where we are gonna end up today? I
[00:37:39] I think you hinted at it there with the maybe cheeky reveal.
[00:37:43] But Villa will not be the pick here.
[00:37:45] It will be border at the end of the day there.
[00:37:48] Four fun day lost on cafe.
[00:37:50] It is going to be SR removing that map from yesterday.
[00:37:53] So border is where we will end up.
[00:37:54] Kyle, I know you are to kind of run
[00:37:56] through your points of what we might expect on this map.
[00:37:58] But tell us here.
[00:38:00] What's fortune teller?
[00:38:01] Just quite.
[00:38:01] Just really, just really broke it down, guys.
[00:38:03] I apologize about that.
[00:38:05] Yeah, I mean, what I'm kind of predicting here,
[00:38:07] I mean, this is a faster map where
[00:38:08] you can play a little bit more individual.
[00:38:10] So you could see that kind of fitting
[00:38:11] into 4-Fun a little bit.
[00:38:12] You don't have to use as many power operators,
[00:38:15] but the info ops become very big here.
[00:38:17] And you're kind of free up to ban something like a snake.
[00:38:20] And I see that getting banned on SR.
[00:38:22] And in the past when snake gets banned on them on this map,
[00:38:25] they do kind of struggle.
[00:38:26] So I want to see them bounce back and battle from that.
[00:38:28] And 4-Fun, I want to see other than just defaults.
[00:38:31] I don't want to see them just going CC or going E stairs.
[00:38:33] I want to see a little bit of variety in their takes.
[00:38:35] If Glass is up, if Ying is up, let's
[00:38:37] Let's try to go for some more direct takes.
[00:38:40] Let's try to hit them with a little bit more fakes.
[00:38:42] I want to see just a little bit more in their attacking strategy.
[00:38:44] I mean, that's something that, you know, again, looking at what 4-fun is banning, I mean,
[00:38:48] you know, really hit it where it hurts when it comes to SR.
[00:38:51] We know that they have a lot of really good fraggers on their team, and when you leave
[00:38:54] up Solid Snake, you leave up Deimos, you take a lot of their ability away if you get rid
[00:38:59] of them.
[00:39:00] They have to drone towards us.
[00:39:01] They have to get into the build.
[00:39:02] They have to use the drone just like we had to back in the day.
[00:39:06] I'm really looking more so at what for fun is going to be because that's really gonna paint the bigger picture for me
[00:39:11] And then especially on that attacking side again using those operators to their effective use it
[00:39:17] Especially those shields being able to entry in to cut
[00:39:20] I mean not customs being able to entry into top ease being able to entry into break room
[00:39:25] That's what I need to see because their attack success rate is only
[00:39:29] 31% and that's by far been their biggest
[00:39:31] Issues on their attack and what those operators look like yeah
[00:39:34] What I expect here from the rebellion that I think we'll start out with either a glass or a ying band because normally you want to get rid of those power
[00:39:40] Operators, there's that ying that I'm talking about right there
[00:39:43] And then as far as the bands that are gonna get banned out on defense on border
[00:39:46] I tell you guys all the time night Haven labs. It's a story of it wall. What is border border?
[00:39:51] Usually is the story of East stairs pro players are always going to attack the East stairs
[00:39:57] It gets them in the map and they can play entry frag from inside the map
[00:40:02] It's a little bit easier than just trying to stay out on the balcony second band coming out and I was gonna say I do expect
[00:40:06] Information off solid snake is fantastic for tracking the CCTV side of the map and then mirror getting taken off the board
[00:40:13] Makes a lot of sense for the mirrors that are facing the CC so again
[00:40:16] I expect the battle to be continuing at the stairs for fun looking to remedy some of their problems in the
[00:40:23] Operator bands and Shopify rebellion looking to get the better of the team that got the better of them
[00:40:28] Just one stage ago over the guns and Xanax to get this one rolling
[00:40:35] Hey boys, good morning to you guys and excited for day number two for the North American League yesterday
[00:40:40] We kicked off cuz a lot of bill is so expecting some different maps
[00:40:43] We get that to begin on to border to shop pirate million a one for way to start yesterday with a strong win against the m 84
[00:40:50] fun looking to bounce back
[00:40:53] Absolutely you're gonna jump into this matchup
[00:40:56] Shufflefire Valiant certainly on the favorite side, at least based on the numbers that we actually saw develop over the course of stage one in a very defender side.
[00:41:04] It's a website of results though that didn't skew that.
[00:41:07] I don't mean it's great to necessarily be a free half though.
[00:41:11] Shufflefire of course did look really good yesterday, but very quickly the discussion's going to turn into whether or not they can consistently produce that over the course of this group stage.
[00:41:22] As for this opening round, Snake burnt out its Daymoss in play for fun.
[00:41:26] We'll be looking to extract as much info as they can and enable probably a little bit of work in the map as well.
[00:41:33] And the inclusion of the Carly as well, pretty interesting.
[00:41:35] We're seeing certainly an increased rate of Carly at a tier one level, given her comfortability buff heading into this stage.
[00:41:44] I was looking back at the last time Shopify Rebellion played this particular map,
[00:41:48] And it was against CAG by Vera. We actually cast our gameguards and border they won 7-2.
[00:41:54] It was the only map they won in that Vesla 3 series ultimately when they
[00:41:57] then got knocked out in the Esports World Cup. But they looked very strong on this map. Same
[00:42:03] vans as well so the Ying and the Solid Snake, they didn't see much. They've shot the Fire
[00:42:07] Rebellion on defense border last time. They did most of their work on the attacking side,
[00:42:13] dominated the entry battle, and they're really comfortable here. So this is
[00:42:18] An opportunity, if you're for fun, how much fodder of you did you do on that particular game the last time SR played this map?
[00:42:28] Trouble impact attempt there from Packer.
[00:42:31] Then it wrecks and elsewhere to find the first moment out of play. That's a good start for SR.
[00:42:36] But Packer eventually then able to get himself in a position to find a trade.
[00:42:40] Chop-Fry Valley will retain advantage courtesy of Canadian.
[00:42:43] It does take a chunk of damage in return but critically does get back to safety so that's
[00:42:49] a really good peel back towards Fountain from him.
[00:42:51] We loaded!
[00:42:52] We had a goal at that point so they allied for vs 3 early advantage, strong start from
[00:42:57] Wrexham with that opening kill.
[00:42:59] There you go back, play the site.
[00:43:01] They did actually lose, this was the only site they lost defensively back in the East
[00:43:06] World War Cup against the AG.
[00:43:08] So for them to have a strong start in this opening round, good sign.
[00:43:12] 60 seconds to see what Bino like a packer can do. No impacts remaining for Packer on the Zofia.
[00:43:18] In fact, not really any kind of utility besides the death marks. A couple of
[00:43:23] inclusive mazes for Packer. 50 seconds and it just got the kit. This is going to have to be
[00:43:27] that flood into sight. Hopefully you can hit your headshots.
[00:43:34] Yeah, a bit of flank info. Of course now established, but you're right. It's going to be
[00:43:38] this entry in towards site if they can pluck a couple of kills or isolate a couple of these defenders
[00:43:42] and prevent the trade pack ahead. A small opportunity. Didn't look like much but again
[00:43:48] when you're at a disadvantage at a border attack like this you need to take every small chance that's
[00:43:52] presented. Sector hard breach, we're now pushing in towards the site. A little swing towards
[00:43:58] fountain from Wrexton. See he's taking some damage but it's a double stack. Got both Canadian and
[00:44:03] Wrexford in this position. Wrexford able to convert the kill but you know up main stairs a little
[00:44:07] late into the round and while he does get one on to Rexon, it is going to be Shopper Fire Rebellion
[00:44:12] to take the opening round here on board. A pretty solid start and won that initial battle to begin
[00:44:18] courtesy of Rexon getting that opening kill. Good sign though for Shopper Fire Rebellion,
[00:44:22] trying to bring some of that momentum from day one yesterday that win against M80 and a solid
[00:44:27] opening round here for day two. Yeah, based on the way that they were able to play out that round,
[00:44:33] it would seem on the surface, at least that the comms are flowing early in this match up,
[00:44:37] it was a big talking point yesterday because the guys on the desk having access to the comms and
[00:44:43] we saw the example as well in the pre-match that it was a big strength of them yesterday just being
[00:44:48] able to calm the comms and ensure that I was clear and concise and on that point border where
[00:44:53] things could happen really quickly it's very compact it's very chaotic that's a big strength that
[00:44:58] could aid them today provided they can carry that across and at least yeah again in that first
[00:45:01] round could work earlier a couple of trades favourable for them can add in with the great
[00:45:05] peel back and then just not over playing into that office push late there especially from the likes
[00:45:11] of Packer they ensured they had a good stack fountain and there really was and many win cons
[00:45:16] than remaining for Fafan who evidently don't go on to win the opening round. Teasing the Monty
[00:45:23] initially here in the second but they will switch off that. That information going to be critical
[00:45:28] so the day was back in play with Dr Bean for the Grim in there as well should aid a little bit in
[00:45:33] terms of map clear and also the transition down towards the objective.
[00:45:39] Shopify rebellion as you would anticipate here looking to play all corners of the map.
[00:45:43] I was looking at that game for Shopify rebellion against the AG and Canadian
[00:45:50] really went on to the clash not wanting to play it so far in the OP2 rounds and
[00:45:55] what they didn't bring in that game despite winning it was the Azami so I
[00:45:59] I guess even for Shopify rebellion shot right since this was what car it may be some little tweaks in
[00:46:05] Strategy on this map of border just to keep things in a good state
[00:46:12] And workshop for this second round
[00:46:18] Border didn't get to say yesterday, but I still remains at times one of the kind of maps where on defense you can really
[00:46:25] kind of set
[00:46:26] The tempo do you want to play aggressive at the windows? Do you want to allow them to kind of get into some of these entry positions?
[00:46:33] Right now for Shopify rebellion, it's just looking like a pretty standard second floor hold up above vent workshop
[00:46:39] Allow for fun a little bit in and then look to engage them inside of the building not taking chances early packer has slipped into waiting
[00:46:45] Doesn't have a ton of maneuverability, good barbed wire preset, east stairs, and the barricade
[00:46:58] as well.
[00:46:59] Through lobby and Shopify, just moat them down up a bar and wow.
[00:47:05] These lickers not being able to play make it around and unfortunately for fun this is
[00:47:09] going to probably go down as...
[00:47:11] Not the man against them.
[00:47:14] Yeah.
[00:47:18] Yeah, just not testing Shopify Rebellion.
[00:47:21] I mean, we didn't quite get to totally see how you'd lose that many that quickly.
[00:47:25] This is just a pretty normal hold.
[00:47:27] I mean, Shopify Rebellion haven't really done the whole lot.
[00:47:32] Now sit back, win your gun fights, do in the basics well,
[00:47:36] and sometimes that's the best kind of siege.
[00:47:38] Yeah, so I'm looking good so far to begin here on board up haven't properly been tested yet
[00:47:49] No, not really it's been very snowball star which can
[00:47:52] In probably more cases than not be how border sort of develops entries often
[00:47:57] Incredibly critical high conversion typically expected. We didn't expect to see this though early tactical time out
[00:48:04] from for fun on this attacking half sensing that they need to get themselves
[00:48:09] quickly back into this matchup I think straight off the rip that the thing to me
[00:48:14] that probably stands out is maybe just being the biggest improvement that they
[00:48:19] can try and find is just getting these lurkers in position before the rest of
[00:48:23] the push I mean that last round was a really good example lots of fights
[00:48:25] taking place top floor and in the meantime the lurkers weren't really
[00:48:30] then in meaningful position either takes pocket to space elsewhere or then be
[00:48:33] in for late trades. So probably just suggesting that there's a little bit of a disconnect
[00:48:37] at the moment in how they want to approach these rounds. And so in that respect, I think
[00:48:42] it's good they're taking this tactic to quickly chat that over and look to improve as the
[00:48:46] half develops.
[00:48:47] Yeah, border actually, you look at back at the stats from stage one as a comparison,
[00:48:53] first time seeing at this stage for NAL, but it actually sat statistically as the most
[00:48:58] Defender sided map in the pool from stage one of NAL 66% defensive win rate
[00:49:05] In fact, there was only one of the map that was even above 60% which was clubhouse at 62
[00:49:10] You look at the sites specifically to add extra context 65% for Armory archives
[00:49:17] 83% win rate on that workshop from from 18 rounds as well
[00:49:22] The only site that actually favored attack was bathroom tellers sitting on 53% attack of win rate
[00:49:28] I mean, naturally, as we know, with Border, it's one of the maps in the pool that allows
[00:49:34] attackers to have some fun.
[00:49:36] Globally, it actually is the second most attack-assided map in the pool, only behind Bank.
[00:49:41] Those are the global numbers encompassing everything.
[00:49:43] I'm going to say the one to in-play then for fun in this particular round in a Swift
[00:49:56] Don't you facilitate by the Kali said he gives us then on the lurk this round trying to get back is specifically in a position to play make
[00:50:05] I like this collaborative effort with the Kali and it's like him to maybe just take a little bit more space and
[00:50:11] Maybe you know in such a fashion the shop of 5 billion wouldn't have expected it, but it wasn't really net
[00:50:16] Too much at least for now, but because to hold that ground of course
[00:50:20] important to note with the oryx play being able to need to be
[00:50:23] be additionally careful here with shield in hand. Although it says primary objective may
[00:50:29] not necessarily be just hard counter the shield. It's also a great tool for maneuverability
[00:50:33] on this particular map.
[00:50:34] Next up with the Bandit trick in play over towards Archives. That would be a great tool
[00:50:44] against this ranged hard breach from Sirks on the single office window. Just going to
[00:50:47] back clear a little bit more delicate a little bit more challenging. I find I've done a pretty
[00:50:55] good job in terms of scouting this kind of setup so now the follow-up needs to be how are they
[00:50:59] actually going to go about breaking it down that's obviously the trickiest part in terms of attacking.
[00:51:10] You would imagine being there's going to be a large focus on this multi
[00:51:13] first time bringing shield in this first time for fun.
[00:51:19] So it's open kill, well that's why they got him into the team and lose a couple more.
[00:51:24] And Bino getting lit up towards security, it's wait putting the Bradshaw on and that's
[00:51:28] Canadian that follows up with a nitrosol from below.
[00:51:32] So even with that opening kill from Serks, it's for fun to find themselves at a heavy
[00:51:36] disadvantage.
[00:51:37] The Serks now are desperate to find his next kill quickly.
[00:51:43] IW had a rough day one, Kenny had a big impact moment here to start day two.
[00:51:50] That's better.
[00:51:51] Good headshot on to SPOI, keeps the round alive.
[00:51:54] The 45 seconds need to get the kit, and Rebellion have actually gone back down a playside as
[00:51:59] well.
[00:52:00] This is still going to be very difficult for Serks and Mike.
[00:52:03] Yeah absolutely.
[00:52:04] The positional range here for the defense, the men's, they are lacking of course a lot
[00:52:07] a little bit of U2 now leading the rounds. I'm really just one Zoto. Both nitroes expended,
[00:52:12] but they really should be able to trade this out. And given the comms yesterday were really
[00:52:15] good from Shopify. This is the final round. I expect them to close. And with shots like that,
[00:52:20] I mean, easily they will. Easy peepers, serve off the audio information. So how did the tactical
[00:52:28] time out and for fun will still end up with the owl three straight for the rebellion heading into
[00:52:34] to the bands, this is a clean start of border. Haven't done really anything wrong so far.
[00:52:41] No, they haven't put a foot wrong. And unfortunately from the perspective of the funnel, expending
[00:52:55] that tactical timeout as well, it puts them in a pretty compromised position. You're being
[00:52:59] able to try and hold this momentum and problem solve the rest of the half. It's going to
[00:53:03] tricky for them. Good test. It's gonna be tough. The Azami and the Deimos, both of whom have
[00:53:10] seen significant playtime across the first three rounds, will be out of play, both selected
[00:53:16] in rounds one and two as we look back at the third. Packerslikes have been a little bit
[00:53:22] so far. He got caught on site from Canadian that basically confirmed the round. The clear
[00:53:27] Elsewhere was decent
[00:53:29] But unfortunately then play it down late and a huge positional advantage then given across with the defense of the attack left to clear corners
[00:53:36] made a very very difficult
[00:53:38] We've been good from the defense so far. We're also looking
[00:53:42] We might get a very Canadian top-frag game as well and you know when he's in all men that anchor post really strong
[00:53:48] Makes the type of special in other parts of the game early round for the side of a fun. I'm quite connected
[00:53:57] 10 seconds left before insertion.
[00:54:04] 5 seconds to insertion.
[00:54:10] What a full fondue now to get themselves into this half.
[00:54:14] You've really got to get these attacking rounds.
[00:54:18] I don't like that, but I don't think she's drawn ready to be deployed.
[00:54:22] Top of Fire Rebellion had a 5-1 split against the AG on their attack last time they played this map.
[00:54:29] But they know how to attack it, they've already got three rounds on the board.
[00:54:34] They're fun, they're going to have to find some extra pace, try and win a couple of those early battles,
[00:54:39] and exploit the caps that then get opened up.
[00:54:42] They did get the open kill on the last ramp, but it was pretty swiftly traded and weren't able to hold that advantage.
[00:54:50] As we go back to Armory and Archives, Shopify Rebellion again keep it very much the same.
[00:54:56] Of course, lost the Izami due to the ban, so they will bring in the smoke as the replacement.
[00:55:03] Main hallway 9, they line up here, Canadian needs to be careful.
[00:55:07] You get very little time to respond to this line scan combo.
[00:55:10] And he dodges it, that's well played.
[00:55:13] Follow up as well.
[00:55:15] I think the map was a little off.
[00:55:17] Yeah, that has been.
[00:55:18] Either way, I got the dislodge.
[00:55:19] So there goes his three.
[00:55:21] Much better here for fun in terms of unlocking the map
[00:55:24] and throwing out the structure here from the defense.
[00:55:27] Steve serves control of.
[00:55:29] Just the one kill for him so far.
[00:55:30] He'll be looking to establish himself in this match.
[00:55:33] As they look to posture everyone like that,
[00:55:35] so we have office control.
[00:55:37] the blackbeard in play as well as a tool that they can look to leverage.
[00:55:40] Oh, they've also got three flashes plus an airjab, so with 90 seconds left in around
[00:55:44] 3v3, 4 fun have the tools necessary to win this site.
[00:55:48] It's not going to win it alone, but they've got enough to work with.
[00:55:53] And for the side of our site, you've still got a nitrocell with ambi, raise the blooming
[00:55:58] pocket for spoi, plus an impact.
[00:56:00] I think this is a pretty equal round, so that's better for 4 fun because quite frankly the
[00:56:06] opening three rounds far too one-sided. There's the flashbangs, there's the entries, but there's also the
[00:56:10] nitrosoul. Swingwind, though, pursers. He gets to his second kill of the game. He's had good influence
[00:56:17] again, but falls to Rexon. And it's false for now by himself, 48 seconds for the 1v2.
[00:56:27] Oh, spoi drops as well. Great decision. Rexon's position is known though, but they were both known.
[00:56:31] and the shopper fire by making it difficult to break this down. Brexite flamed down.
[00:56:36] Good flash. This is pretty cool. Flash swing. This should be a kill. It will be.
[00:56:42] Spoight looking for the response but now it's a straight one versus one.
[00:56:47] Crabs the kit but will need to probably win this fight. Not enough time in the round.
[00:56:52] Spoight though has the health advantage gets the swing kill for straight for shopper fire rebellion.
[00:56:58] Had a really good job there. There was a lot of pressure being
[00:57:01] mounted in that round, so not only the most we have seen from for fun over the course of this
[00:57:06] map thus far, they got decent control, barely cursive, wooddling it down to the 33, then
[00:57:12] fought off us pretty well, had a 2v2 with info, just unable to win out the jewels required though to
[00:57:18] get that one across the line. A good clutch moment from Spoigt there who I would argue probably
[00:57:23] didn't have the most favorable position, but he was able to make it work, looked sharp yesterday as
[00:57:26] Well, I'm not mistaken. I believe he was actually one of the top-rated players in the game yesterday.
[00:57:33] So good confidence for him.
[00:57:39] I mean, yesterday was just a phenomenal outing. Nothing cool about him from Shopify Rebellion,
[00:57:42] and it's going to give them a big boost going forward. And yes, only yesterday,
[00:57:46] Spoyke walked away with over 150 APS and went 13-6, so he was great.
[00:57:51] It's only sharp there at the tail end of the fourth round and as we start to prevent the
[00:57:58] fifth the discussion quickly turns to is this match going to be a blowout?
[00:58:02] Fun need to find rounds this half at least one, two preferential but at the moment shopper
[00:58:09] fire rebellion are looking to dominate.
[00:58:11] I guess the only saving grace would be that statistic of border back in stage one being
[00:58:16] to fend aside it so if you can snatch maybe one or two here that could be the case in
[00:58:20] this game too. I'm not lying into that. I present the statistic from the stage but Shopify Rebellion
[00:58:27] what they showed it in obviously on their attack. I just think this game is now looking really unlikely
[00:58:33] from the side of Fall Fun. They desperately need these next two rounds. Already used their
[00:58:37] attack timeout. Not much has really worked for them. They have got the last two opening kills
[00:58:44] to kind of get that early advantage but one aspect of that is Shopify Rebellion in their
[00:58:48] positioning have been in really good spots to then get the trades and keep
[00:58:53] numbers quite equal take the fights more on their turns after that initial opening
[00:58:56] kill they've just looked really switched on defending default positions really
[00:59:01] well everyone's locked in and all five playing really well in this game
[00:59:07] probably gonna say that crash as well for the first time which you noted as
[00:59:11] being an effective mainstay at EWC.
[00:59:16] Going to be a good counter into being on the Blackbeard which has been decently effective
[00:59:23] on the side of the attack.
[00:59:24] It's a good last round.
[00:59:26] Carly as well.
[00:59:27] The tool though that can deal with the clash has put looks to come off.
[00:59:31] That shield operator and it's decent from the attack.
[00:59:35] Well, Canadian's done a decent job to stay alive there. He probably should have been
[00:59:40] dead. And then, luckily, Surf then gets a kill too, onto Volsver, shuts down the Carly.
[00:59:46] That might just stabilise Shopify a little bit, never mind. Packer finds an angle onto
[00:59:51] Canadian, they deal with the clash. And for the first time in this half, 4-1 have a significant
[00:59:58] advantage, and they will convert. There's Mike W, captures, Rexon running, Surf is up
[01:00:03] against it. Serks will play the Blackbeard nicely from behind. They get their opening round.
[01:00:09] Needed that one. Gives them an opportunity to close the half if they can get a second
[01:00:13] here. Keeps this game alive.
[01:00:15] Yeah, the door was certainly closing for them in this map. It felt like that round was incredibly
[01:00:20] important. And so they've kept it ajar for now. Unfortunately, the clash there, not quite
[01:00:26] working out for Shopify Rebellion. They were pretty susceptible to the Utah dump of the
[01:00:30] that eventually went over to Wood CC and I think Canadian as an individual did a
[01:00:36] great job to stay alive for as long as he did. Not enough pieces up around him
[01:00:42] to make a play late then in the piece and with him that exposed him down it
[01:00:46] was round over.
[01:00:50] And so if I'm not going down without a fight, it will be over to Washroom's final round
[01:01:01] this half.
[01:01:02] Bath of colors mind you and the first appearance of this objective as well from Shopify Rebellion
[01:01:11] if he kept it hidden up until this point.
[01:01:16] in them to go for a pretty heavy offside peel back. Probably expecting pretty fierce contests
[01:01:22] from the ports. East stairs as well, which I will say probably has seen less action over
[01:01:28] the course of this best of one than I anticipated, but you can see how this one does develop.
[01:01:34] They dropped the clash, I think probably identifying that probably pan up a bit more dynamic around
[01:01:38] the map is probably the play.
[01:01:40] Especially when Canadian's got flight kills up to this point, why not?
[01:01:47] Their ankle work's been really good.
[01:01:50] I mean it's all part of the system though, isn't it?
[01:01:53] The ankle work for Canadian's been really good, but certainly the first three rounds,
[01:01:58] so dominant, makes it a lot easier.
[01:02:01] Whenever an else is hitting good shots and denying those gaps to be taken, Viveron loses
[01:02:08] those entry battles and it's a 5v3, it's a lot harder to be successful as an NCAR.
[01:02:19] Shopify rebellion, one thing they've done in this half though, is they've not
[01:02:22] ever gone for any kind of entry battle at the windows. That does allow for fun to get these
[01:02:27] kind of entry positions. And I think as the half has gone on, they've adapted to that.
[01:02:31] You know, understanding they don't need to be as mindful of potential jump-outs and
[01:02:35] Contact at these window positions and they're starting to get more into the map.
[01:02:39] Now they go for the plant.
[01:02:40] Ooh, and the packer though, well off on the shot against Cerf.
[01:02:44] Plant will be successful for Bino.
[01:02:45] So 3B3 post plant.
[01:02:47] First time we entered this scenario in this entire half.
[01:02:51] And I was like above from the defense and Cerks will play cutoff.
[01:02:56] I like this position.
[01:02:57] The funnel well poshed in the post.
[01:02:59] Also wins the first battle in.
[01:03:02] sad post and beats out surf. As Bino is downed, Ambi needs to find Voltsperl because he's got a
[01:03:09] pretty good angle from top waiting. Reinforce up from Ambi, that will force him to come down,
[01:03:15] long arm off the law in play. Now starts running. Ambi knows he's closed, what a shot! Oh that is
[01:03:21] ridiculous from Ambi! Completely outplayed with the reinforce to drop him down, expects him to
[01:03:29] to start sprinting out of panic, hits the headshot,
[01:03:32] and a wonderful way for Shopify Rebellion
[01:03:35] to close out a dominant half.
[01:03:39] Well, 5-1 at this point,
[01:03:41] but it's been dominant the entire time
[01:03:43] that clutch knot with standing coach Mint.
[01:03:45] We've got you standing by on the Telstra to talk to me.
[01:03:47] What's going wrong with 4-FUN right now?
[01:03:49] Well, I have two rounds to show you guys
[01:03:51] that I think is showing exactly
[01:03:53] what's kind of going wrong with 4-FUN.
[01:03:55] We look at the top-down view
[01:03:56] because there's a lot going on on border, right?
[01:03:58] And we're going to be going for CCTV,
[01:04:01] but the problem is for fun is kind of really spread out.
[01:04:04] We're going for too many things at once.
[01:04:06] We got Serks, our primary entry that we just picked up.
[01:04:09] We have Volsperr.
[01:04:10] We have Packer underneath on the other side of the map
[01:04:13] and Mike W. Rappel on the other side of the map.
[01:04:14] We're completely split right now,
[01:04:17] and we are not enabling our entry fragger enough.
[01:04:19] We can watch as they go for the execute off the line.
[01:04:22] Serks is going to go for a window jump in completely
[01:04:24] by himself.
[01:04:25] We picked up this entry fragger
[01:04:27] to just kind of win us the round, very individual style,
[01:04:31] and it's just not going to be enough, right?
[01:04:33] And then round two, this is what we've been calling for.
[01:04:36] For fun, please use shield operators.
[01:04:39] Enable your young entry fragger to get some kills.
[01:04:42] We have Beano on the, on the Montane.
[01:04:45] Finally, they've done it.
[01:04:47] We got Circs behind him.
[01:04:48] Let's get him behind the Montane
[01:04:50] and let's take CC TV control together as a team pushed together.
[01:04:55] together. So we're going to see him enabled. Cirx again, he's going to get the first kill,
[01:04:58] the opening kill, which is what again we're picking him up for, but unfortunately the rest of the
[01:05:02] team is going to fall. The big reason that it fell apart this round is again, we have too many
[01:05:06] players in too many lurk positions happening on the map. I would love to see them stack up more
[01:05:12] and again put Cirx behind the shield. We saw another round as well, I think it was round five.
[01:05:17] We had Cirx get behind the BB shield, actually, right when Bino was on the BB shield. And again,
[01:05:22] It enabled him and they won the round that is what I want to see more from for fun. Yeah
[01:05:26] I mean there's definitely a lot of issues going on for the side of for fun. I think the idea is there
[01:05:30] It's clearly in the right direction. They just aren't implementing properly. I mean you look at round four as a prime example
[01:05:35] I mean they did a good job trading out
[01:05:37] They did a good job getting the control
[01:05:38] But then it falls into a 2v2 where then you have Volsper chasing a player over inside CC
[01:05:45] Where the bomb planner is by himself alone in dome and then it essentially falls into this 1v1
[01:05:50] Where if they just focus on either focusing on the player inside CC doubling up on a going for that 2v1 or focusing on the player in
[01:05:57] Archives they then have all control of sight
[01:05:59] But Volsper's going off on an island chasing a kill that doesn't need to be chased double up on the player in archives
[01:06:04] Get the kill get the position go for the plant and then play that post plant and then you win that round
[01:06:09] But it's a lot of these decisions that they're being indecisive on they aren't committing too much and they're losing these rounds that
[01:06:15] Realistically could go in their favor
[01:06:17] I do want to commend them for being able to bring the shields and understand the shield is what's allowing you to get into sites
[01:06:22] It's allowing you to what happened
[01:06:23] But if we can even show that last round where ambi gets that clutch again great split second decision from ambi and that one
[01:06:29] One to realize to reinforce that wall force be know's hand have him try to go and stop this plant
[01:06:35] Swings the window gets the kill and then shuts out the round in 5-1
[01:06:38] I mean this is the SR that we were highlighting from yesterday that we are clearly seeing it today and even other defenses
[01:06:43] I mean, I think Xenox even spoke about it.
[01:06:45] They aren't getting overly aggressive trying to take these gunfights.
[01:06:48] They are forcing 4fun's hand and making them wing into their crossfire,
[01:06:52] swing into their ability to be able to trade.
[01:06:55] It's just all in all 4fun is just making these small mistakes
[01:06:58] that are crippling their overall attack.
[01:06:59] And the small mistakes, they add up their 4 rounds down, moving into the second half.
[01:07:04] It's a long way back from here for fun need to basically I would say go through the rotation
[01:07:16] set flawlessly win the first three get back to four five shop by rebellion and they need
[01:07:23] one to at least get to that magic six safety blanket and their attacks last time again at
[01:07:29] WC against the AG were absolutely amazing had that 5-1 open and kill split
[01:07:35] They're able to get the entry kills and they actually had good pace
[01:07:38] So the pace that we saw in that first half from fall fun and this is wonderful from spoi
[01:07:42] That's I was about to make this point every opening kill was around the halfway mark of the round
[01:07:47] Back last time at eSports World Cup Shopify rebellion were getting their opening kills
[01:07:52] Inside the first minute and lo and behold spoi says let's do that again
[01:07:57] He gets the first kill on to search they've got the extra player stretches the defense now
[01:08:01] They can't cover all these gaps and it facilitates an easier entry for Shopify rebellion
[01:08:06] It's why their attacks on this map work
[01:08:09] They will see what they end up ultimately now going for the composition to me is one that can be used for a really strong
[01:08:15] Util set archives, but also for like a half wall clear sandwich play
[01:08:19] Rexon got kicked down currently the sense here made bait over the wall's archives
[01:08:23] He ends his Pachetown pick in the meantime, but he'll fall and Rexon can get a free plant and they've got the numbers there
[01:08:30] So they're pushing together
[01:08:32] And there's just no denying this plan from going down
[01:08:36] All on the same page all around the same position and this is what mint and likes
[01:08:40] We're kind of talking about all fun all separate all doing different things shop fire a value
[01:08:46] Reading the same playbook
[01:08:48] Nicely done from Ambi. Easy to read as their defenders are just scrambling back towards the site.
[01:08:54] Two versus one.
[01:08:56] And Vols was not going to have a lot of times to play with here and finding these two kills both now playing the exterior.
[01:09:02] Well, it does get the shotgun on to Ambi.
[01:09:05] Canadian just needs two tonight. Heard the air jab. Go off. Eight seconds. No time and shot the fire rebellion. We'll get to the sixth
[01:09:14] number.
[01:09:16] overtime secured, point secured, and from here I think all three points will be going their ways.
[01:09:22] They got five match points, a wonderful execute from Shopify Rebellion.
[01:09:28] Yeah, absolutely. I mean, definitely helped that this point was able to find an early entry, but
[01:09:33] ultimately the place out there with the sandwich push was really, really clean.
[01:09:37] Cleared Packer on the mirror, which then ultimately they're actually able to use against
[01:09:40] the defenders inside of security in the post.
[01:09:43] And whilst they got temporarily maybe a little bit messy there, they had drained a lot of
[01:09:49] time of the post with some good positioning and some good viewtools while still remaining
[01:09:53] there for Canadian with flames on the cap.
[01:09:56] It was almost impossible for fun to get back in that round and now trail by five rounds
[01:10:04] total.
[01:10:05] It's definitely developed into a dominant match in favour of the rebellion and again
[01:10:13] I think it only re-emphasises the storyline for them that the second stage is getting
[01:10:19] off to basically a perfect start.
[01:10:21] Look at the bends as well, Shopify or Boundaries, Army, the Goyo, I think there's a really
[01:10:25] solid bend on this map, tights away the ability for full-fund, maybe play a little bit more
[01:10:30] of that slight focus defense similar to what Esai did in the first half, gets them more
[01:10:34] to albs like your allies and your solstice moving around the map more inclined then to maybe take
[01:10:40] these sort of window fights and that's why sports then able to get that open kill early
[01:10:44] they're ready for it they're expecting them to probably want to play that way almost feeling
[01:10:49] forced to play that way i think this is a map you probably want to play playing shop of fire
[01:10:55] I feel like as the play days go down, there might be more maps to add to that list and
[01:11:07] then you're going to get to the point where it's difficult to take them to many in the
[01:11:10] pool, which is too far, all it means is that they're able to test their pool and kind of
[01:11:15] see what's great, and then it also gives them more flexibility going forward because their
[01:11:18] map feed is going to be a little scary and more favourable against future opposition.
[01:11:22] So, again, that's why I think it's fair to say that the Shopper 5 Rebellion is a near-perfect start in terms of the lineup here and the set-plate here for this match point round.
[01:11:30] It's going to be quick, direct.
[01:11:31] Yeah, fudge it for the Nitro cover.
[01:11:34] My glass for the entry.
[01:11:36] Yep.
[01:11:36] Don't make it to smoke.
[01:11:37] It gets the double kill.
[01:11:39] There's your entry.
[01:11:40] Canadian now goes for the plant.
[01:11:42] It's all formalities set up with Rexon and being again showcasing Shopper 5 Rebellion's clear strategy employed.
[01:11:52] It's five guys on the team that just know exactly what they need to do, what their role is, what the overall plan is,
[01:11:58] and a good contrast to what we saw from 4-5 in the first half where it just looked a little bit more out of shape.
[01:12:06] Mike W is not going to find a kill with that Nitro style.
[01:12:12] Chopper Fire Rebellion winning yesterday against the M80, that was on Villa 7-3.
[01:12:17] So, you're up next. Mike on
[01:12:20] for the counter to fuse and
[01:12:21] yeah, Rex and easily still on
[01:12:25] the repel and a 7 1 victory
[01:12:27] for Shopify rebellion on
[01:12:28] Tatus Packer will pad the
[01:12:31] stats. Let's say two wins start
[01:12:35] to the stage for Shopify
[01:12:37] rebellion. Couldn't ask for
[01:12:38] much of a better way to start
[01:12:40] after disappointing exit from
[01:12:42] the eSports World Cup. They've
[01:12:44] got to work and they're looking
[01:12:46] and they're looking really sharp to start the stage.
[01:12:49] Absolutely.
[01:12:50] It feels like they've hit a bit of a flow state.
[01:12:52] Cons, looking good.
[01:12:53] The game play was clean.
[01:12:55] Let's go to a break and on the other side of the boys will break it down.
[01:20:16] 3 yesterday a 7 1 today shop of fire rebellion they are firing on all cylinders right now and the
[01:20:22] man with a nice little clutch in that matchup just a moment ago we've got ambi joining us now
[01:20:27] congratulations ambi on yet another win i mean you guys look good you guys are sounding good in the
[01:20:34] comms the energy is up i mean what's changed coming into this stage you looked like a different team
[01:20:42] a couple of weeks ago when we saw you at EWC and now you guys look reinvigorated.
[01:20:48] I mean we're just having fun or playing the game or playing good and life is great.
[01:20:54] We're just having fun or playing good.
[01:20:55] Having fun. I love it. Life is great.
[01:20:59] And congrats to you. I have a couple of questions here.
[01:21:01] Number one, are you still defensive IGL for your team?
[01:21:06] I'd be calling things perhaps.
[01:21:08] You'd be calling things perhaps?
[01:21:09] I think.
[01:21:09] Because I feel most impressively I feel like you're
[01:21:11] your guys defenses have been very impressive you guys are not giving
[01:21:14] anything for free but I want to know if anything else changed in the comms
[01:21:16] because as I listen to it it seems like you guys are a lot more trusting of
[01:21:20] each other it's not just one single voice everyone seems to it seems to kind
[01:21:24] of have a voice is that is that true in your in your system yeah man that's how
[01:21:28] it like it should be to you shouldn't rely on like strictly one person like I
[01:21:33] mean that one person can be the main voice but like if you have an idea say
[01:21:35] your idea I feel like we've been doing that like very good like if you have an
[01:21:39] idea say it and trust it because we're all really good players and you know just
[01:21:43] us each other. I thought you've been doing a good job of that.
[01:21:45] Congratulations I mean as Jonah said 7-3 into a 7-1 that's a great way to
[01:21:50] start out the Super Week. You got one more game tomorrow to solidify possibly
[01:21:53] nine points. I want to talk about that last round clutch from you on that
[01:21:56] defensive half. I mean what was running through your head obviously I saw you go
[01:22:00] for the reinforcement which was a great big brain play of yours but just kind of
[01:22:03] run me through everything that was going on that led to that moment.
[01:22:06] Uh, Troy got Gloomba Stomp on East by Blackbeard.
[01:22:10] He goes, ah, they got me East, and they QB Sneak planted on us.
[01:22:14] But it was a bad post-plant, so, uh, you know, they like retook East.
[01:22:18] I retook Lower. C4 to BB, got him down to 1v1.
[01:22:21] I'm like, oh, shoot, I got a reinforcement right here.
[01:22:23] There's a wall right here. Reinforced that, John.
[01:22:25] And, uh, they didn't kill them for East right there.
[01:22:28] That was beautiful. And again, congratulations on the guys' win.
[01:22:31] You guys are looking tremendous.
[01:22:32] Speaking of win, is that his new nickname, Mr. Winkon?
[01:22:35] You guys pushed over to attack and you had Mr. WingCon activated.
[01:22:38] Is that your voice?
[01:22:39] Yeah, I guess so.
[01:22:41] I guess so.
[01:22:42] You know, I haven't heard that one in a minute, but he's Mr. WingCon.
[01:22:44] He holds it down.
[01:22:45] Listen, not to keep you.
[01:22:47] Are you in the same room that you've been throughout your entire time playing?
[01:22:50] Yeah, you want a room tour?
[01:22:51] I'll just say, you made that arm.
[01:22:53] I got a flak and some stuff over there.
[01:22:59] It's good to say.
[01:22:59] It's been nice to develop.
[01:23:01] It's looking good.
[01:23:01] Being a player as an individual.
[01:23:03] But the room as a whole.
[01:23:04] I mean, it's constantly getting dressed up.
[01:23:06] They just need to have a interview.
[01:23:07] A couple empty bars.
[01:23:09] I'm going to buy more posters over there.
[01:23:11] You can't see out of frame, but I'm going to get more stuff, too.
[01:23:13] I'm going to get a new bed soon.
[01:23:14] Like, really looking great.
[01:23:16] Wow.
[01:23:16] Very nice.
[01:23:17] Well, Andy, congrats on the win.
[01:23:18] Congrats on some touch ups to the bedroom.
[01:23:20] And we'll catch you later, my friend.
[01:23:22] Thanks, guys, Bubs.
[01:23:24] See ya.
[01:23:25] What a win for Shopify Rebellion.
[01:23:27] Always good to chat with Ambi.
[01:23:29] The energy clearly flowing in the Shopify Rebellion team
[01:23:32] after the win.
[01:23:33] The one funny comment we heard in the comms at the very end,
[01:23:35] Super said something along the lines of,
[01:23:37] you guys had to give me at least one heart attack per game.
[01:23:40] We saw that at the very last round,
[01:23:42] but aside from that, Lax, they were just in control
[01:23:45] the whole time.
[01:23:46] Yeah, absolutely.
[01:23:47] I mean, they were doing a very good job tactically
[01:23:49] on their defense, not giving anything away,
[01:23:51] not having to fight for any control that they don't need.
[01:23:53] They were playing their positions probably,
[01:23:54] they were playing their crossfires,
[01:23:56] and that's really what cemented the deal
[01:23:57] on their defense, and then really a great way to, you know,
[01:24:00] get that retake on that last defensive half,
[01:24:02] And then for the side for four fun,
[01:24:04] I mean, I gotta be brutally honest.
[01:24:05] Yes, I am glad that they did understand
[01:24:07] that they needed to bring the shields,
[01:24:09] but you are now technically going in
[01:24:10] on your third run here in Pro League,
[01:24:12] running into the same exact issues,
[01:24:14] losing yesterday, now falling into a seven one.
[01:24:17] Yes, the rebellion are a strong opponent,
[01:24:19] but you've had ample amount of time to fix and remedy
[01:24:23] a lot of issues that are still rearing their ugly head.
[01:24:26] Things need to be fixed.
[01:24:28] Yeah, I feel for Super too,
[01:24:30] because the one thing as a coach,
[01:24:31] The further standing away from the team,
[01:24:34] like when you've not become a player anymore
[01:24:36] and you coach things like that,
[01:24:37] you definitely need to get a heart transplant.
[01:24:38] The stress gets to you,
[01:24:40] you see your players start trolling
[01:24:41] and you don't have any control.
[01:24:42] But we see exactly what I wanted to see out of SR,
[01:24:45] which is their defenses or a masterclass.
[01:24:47] And then when they switched over to attack,
[01:24:48] what didn't get banned on them?
[01:24:50] The ying and the glass,
[01:24:51] which is what they banned out, the ying.
[01:24:52] And that's what I wanted to see for fun.
[01:24:54] You had glass available, you had the sense available.
[01:24:56] You had a bunch of different tools.
[01:24:58] You had the shields that we were just talking about.
[01:25:00] But we saw SR use it.
[01:25:01] That's just the veteran presence.
[01:25:03] They're just overall.
[01:25:04] I mean, they got the support staff.
[01:25:06] They got Canadian.
[01:25:07] They got everybody on the team.
[01:25:09] And that's what we need to see for fun to get to.
[01:25:11] But it was a great game to watch for SR.
[01:25:13] Well, yesterday, for fun, fell victim to SSG,
[01:25:16] the team that we will get to feature in our next matchup,
[01:25:19] as they take on five fears.
[01:25:22] We mentioned both these teams earlier in our SI points
[01:25:25] conversation.
[01:25:26] But for SSG, the story, like SR, obviously on a different level,
[01:25:32] it was about improvements coming into this stage.
[01:25:35] There were some pretty big issues
[01:25:36] that were standing out for SSG, particularly communication.
[01:25:40] They were dealing with some serious coordination issues
[01:25:42] in the game, also individually.
[01:25:45] Lacks, we're seeing some individual players step up
[01:25:47] that we've been asking to step up for a while.
[01:25:50] Yeah, I mean, this SSG roster now
[01:25:52] is reinvigorated from what we saw in the previous stage,
[01:25:54] And especially not only as a team, but in the players themselves.
[01:25:57] I mean, we saw Aiden yesterday doing exactly what he was doing back in kickoff.
[01:26:01] Popping up, being at the top of the leaderboard.
[01:26:03] Mint also was talking about we wanted to see other stars come alive.
[01:26:06] We want to see other players really step up and find their footing.
[01:26:08] And that's exactly what we got out of RAID yesterday.
[01:26:11] And I don't want to get hung up on it after one day.
[01:26:13] We have to see the consistency.
[01:26:14] I can't put everything into one game.
[01:26:16] But it is good to see with the time off that they had to improve,
[01:26:19] to focus on all the little things that were going wrong,
[01:26:22] that it was fixed at least from what we saw going into their math yesterday.
[01:26:25] But again, it needs to continue going into today as well.
[01:26:29] Absolutely. It doesn't need to continue.
[01:26:30] But it was against a very important opponent
[01:26:32] because Four Fun was a team that made playoffs and kept SSG away from playoffs.
[01:26:36] So getting a win over them in Super Week is super important.
[01:26:41] But yes, we need to see them kind of keep putting those points on the board now.
[01:26:45] And we don't have to stress about it later.
[01:26:48] Of course, I'm going to be asking for that.
[01:26:49] But yeah, I definitely want to pay attention,
[01:26:51] especially to the even the comms today like you're just saying I want to make
[01:26:54] sure that these guys are absolutely dialed and they should really be able
[01:26:59] to exploit those five fears defense and some that you highlighted yesterday as
[01:27:03] well especially on their defense they did such a good job at playing into those
[01:27:07] layers not giving up anything too early not giving up anything too late they
[01:27:11] were playing cafe perfectly on their defenses they were constantly making
[01:27:15] for fun uncomfortable and then just playing again back into those layers
[01:27:18] There's forcing for fun to be in unwinnable situations.
[01:27:21] And then it would come down to the late round
[01:27:23] where all utilities been expended.
[01:27:24] There's nothing that could be done.
[01:27:25] You have to run in with your head cut off
[01:27:27] and they would just have their guns lined up
[01:27:29] and waiting for for fun to fall into those crossfires.
[01:27:31] Those defensive strengths,
[01:27:32] they were there for SSG yesterday
[01:27:34] and they need to be present for five fears
[01:27:37] on the other side today because they have struggled
[01:27:40] consistently with the defensive side,
[01:27:43] even at their best in kickoff.
[01:27:44] When they won the NAL kickoff, attacking was their strong suit
[01:27:48] and the defensive side needs a lot of work.
[01:27:51] It needs a lot of work.
[01:27:51] I mean, they were dead last in the league
[01:27:53] and stage one in defense,
[01:27:54] and that's their main Achilles heel.
[01:27:56] And this is basically them on defense.
[01:27:57] They got cardboard armor on JJ trying to defend
[01:28:01] as he was rated the 49th or 50th worst rated player
[01:28:05] in the league on the defensive side.
[01:28:06] And again, it's their Achilles heel
[01:28:09] and they went on to Villa
[01:28:10] and it was a two, four defensive half.
[01:28:11] The other two Villa games that we got to watch,
[01:28:13] I mean, it's probably more so an even map,
[01:28:15] maybe a tackle side,
[01:28:16] but right now it is leaning on the defender side
[01:28:19] and all the other Villa games were for two
[01:28:21] on the defense app and they went two, four
[01:28:23] and they didn't give themselves a chance.
[01:28:25] And it was also against that new Outlast team again
[01:28:28] that has never won a game.
[01:28:29] Yes, they made some roster changes,
[01:28:31] but you need to see a team that was once
[01:28:33] the kickoff champions was once in SLC,
[01:28:36] a game away from making main stage.
[01:28:38] Now we can even win on our defense.
[01:28:40] Yeah, and that was something that I was speaking
[01:28:41] about yesterday.
[01:28:42] Obviously they were talking about,
[01:28:43] they want to go back to more familiar play style,
[01:28:45] something that they could believe be a little more
[01:28:46] loose in and I was worried about it.
[01:28:48] You tried changing it for entire stages in the work.
[01:28:50] Now you're going to try to go back.
[01:28:51] I think you're going to stumble there.
[01:28:52] And then as we're talking about their defenses
[01:28:54] were pretty poor.
[01:28:55] But on the side of Outlast, what we're hearing,
[01:28:56] there were a lot of gaps being exposed.
[01:28:59] So the Outlast was taken full advantage of.
[01:29:01] And that, sure you could blame it,
[01:29:03] they haven't played Villa in quite some time.
[01:29:04] But if we are getting to a more comfortable map
[01:29:06] that they are more understanding of,
[01:29:08] they need to be able to quickly identify
[01:29:10] where those gaps are.
[01:29:12] If you're going to especially go against the team
[01:29:13] that they're going to be going against today,
[01:29:15] try to exploit those gaps. I'm gonna be honest, I don't know if they have a comfortable map because
[01:29:18] looking across stage one, every single map that should have been defender side that they just
[01:29:21] could not put up a good defensive performance. So I'm really worried for this team. It's very
[01:29:25] individual. It's not even just strategy. It's just they're so individual. There's so many solo plays.
[01:29:29] Forrest is wandering and doing whatever he wants. I need to see them just playing a little bit more
[01:29:34] bunkers or maybe praying a little bit. I don't know, but we need you. Yeah, but only Forrest is the
[01:29:38] one praying. So again, we're already doing things by ourselves. Exactly. No team. Come on guys.
[01:29:43] Why are we not all doing that?
[01:29:45] Well, finding that coordination, you mentioned,
[01:29:46] is there a map that they can be comfortable on?
[01:29:49] Let's see.
[01:29:50] Anywhere we're going today could possibly lean in their favor.
[01:29:54] I mean, that's what they're after, after all.
[01:29:57] Labs is where we will go.
[01:29:58] Once again, coming down to a decision between Villa and Labs,
[01:30:02] but it's Five Fears who decide to go to Labs.
[01:30:06] Lacks, not another Villa here, but that's all right,
[01:30:08] because we get to see them on Labs.
[01:30:09] Do you like this pick for Five Fears?
[01:30:11] Realistically both these teams suck at it. I mean five fears is 0 and 2 for the year SSG's
[01:30:17] 0 and 2 as well. It's not a great map for either teams. However on the side of SSG
[01:30:22] We heard raid yesterday in the interview say they've completely reworked their maps. They're good on all of the maps
[01:30:27] I believe it's at all nine
[01:30:28] So if there's gonna be anything that's gonna rain true here's SSG should be the ones that are comfortable on this map
[01:30:33] However, again, it's gonna come down to those defenses. They're gonna be the stronger side
[01:30:37] You need to be able to lock out the attackers and not give them a big foothold
[01:30:41] Especially if we see the typical operator bands of the wall denials and anything like that
[01:30:47] You know what else gonna rain true was the fact that I guess someone's gonna win this map for the first time this year
[01:30:50] I mean congratulations. Someone's gonna walk away here. Yeah, I mean the thing with S&T
[01:30:55] This is the map that I'm thinking of when they were on that montane and they were being walking around and they were beating
[01:31:01] and they kept throwing them in advantages.
[01:31:03] The comms were hectic.
[01:31:04] So this is a good time for us to kind of really listen in
[01:31:08] and see if those issues are going to be solved.
[01:31:11] But Raid is vibing.
[01:31:12] Rival, he's on the gum chewing tech,
[01:31:14] which is real science.
[01:31:15] You want to make sure you have some gum in the game?
[01:31:17] I think I always got gum whenever I sleep.
[01:31:18] Hey, no, you all know we're right there.
[01:31:19] Locke says, great.
[01:31:20] I'm learning a lot right now.
[01:31:21] Any other big secrets that you did?
[01:31:24] Slowly unveil them.
[01:31:25] You got something?
[01:31:26] I had to play in jeans.
[01:31:27] I don't know.
[01:31:28] You kind of conjectured it like you made me focus.
[01:31:30] You weren't like in sweats to catch. I wanted to look you want to look sharp. I'm not a good dapper
[01:31:34] I'll tell you dreams and jeans right now. So he's one of the keys already on the tech is how do you know that?
[01:31:38] He always said of a picture. Yeah, we we
[01:31:41] They fit we exchanged pictures. Okay, they're outfits as we get into this one
[01:31:46] I want to get your thoughts on this the play style of five fears. They went through a coaching change
[01:31:52] intentionally
[01:31:53] to maybe get a little bit more aggressive and not play as
[01:31:56] as maybe standard, but that could be very difficult
[01:32:01] for SSG to deal with if the comms are flustered.
[01:32:04] You've got something unexpected coming your way.
[01:32:05] It could.
[01:32:06] How do you adapt and deal with it?
[01:32:07] I mean, the reality is getting super aggressive
[01:32:09] on a math like lab is really going to punish you.
[01:32:11] You kind of have to kind of pace that a little bit,
[01:32:14] understand what positions can be taken,
[01:32:15] what positions can be fought,
[01:32:17] what positions can be controlled in certain moments.
[01:32:19] So I think if five years wants to get aggressive,
[01:32:21] they have to do it together.
[01:32:22] That's the biggest issue.
[01:32:23] If you're doing it individually,
[01:32:24] You're solely relying on gunfights
[01:32:26] swinging into your favor.
[01:32:27] And sometimes that's just not how that works.
[01:32:29] And again, for SSG to be starting on defense,
[01:32:31] it's going to be even more important and similar
[01:32:33] to what they can do is to play back on layers.
[01:32:35] You can maybe start early aggressive,
[01:32:36] start to get a little bit of map control,
[01:32:38] give it a little bit away, and then fall back
[01:32:40] into those layers and force five fears
[01:32:42] into unwinnable gunfights.
[01:32:43] Yeah, let's look at these bands real quick.
[01:32:45] Again, it's always going to be the story of the IT wall
[01:32:48] on labs.
[01:32:49] So we're going to see electricity bands or a mirror band.
[01:32:51] Bandit being the very first band is kind of interesting here.
[01:32:55] We actually started to see Bandit kind of being left up more and more with the Zofia buff,
[01:32:59] the ability to go from below and use those three impacts from below and kind of get a free kill.
[01:33:04] So that's quite an interesting band coming out for five fears, but there is the Mirrored Socade.
[01:33:09] Tube is kind of available.
[01:33:10] We might see some Thatcher.
[01:33:12] We might see some Maverick maybe even on the sides of five fears.
[01:33:15] And SSG getting rid of the hard breach.
[01:33:17] That means a lot of the shield operators.
[01:33:20] He's already saw Blackbeard kind of getting selected there and also the stake and information operator
[01:33:25] So we still got plenty to deal with here on the side of five years
[01:33:29] Well SSG looking to keep that momentum going see if they can get another win under their belt and five fears
[01:33:35] Looking to find that rhythm again guys
[01:33:40] Well, I think you set it up perfectly Jonah yeah for SSG a great start yesterday
[01:33:44] They'll be very much seeking this kind of matchup to get them a second win start the stage for five years
[01:33:50] It's look it's been really rough ever since being the kickoff champions at some point
[01:33:54] Hopefully for their sake things can turn around. We'll see if it's gonna be this game
[01:33:58] But just have that sneaky feeling after what we saw from space station yesterday
[01:34:03] SSG for me. They're gonna be hard to beat in this game of lab set boys on the desk
[01:34:07] Put it perfectly neither of one this map this year haven't had too many games on it
[01:34:12] But SSG, starting defence had a good day yesterday for me. They're the expected favourites in this match.
[01:34:19] Yeah, I think I largely agree. And again, with that additional context, given the poor record historically on this map for both rosters, this could be a bit of a homework check style of matchup,
[01:34:28] where whoever's put in more work behind the scenes is then prepared. Going into this style of matchup will reap the benefits of that.
[01:34:35] That's about saying there is of course a huge component in terms of execution
[01:34:39] side of the day it's not all theory. SSG on defense to begin and the double
[01:34:44] heart breach band is going to of course leave as the guy said a lot of shields
[01:34:49] in your play but despite that it actually won't be the selection here from
[01:34:52] five peers. Initially they'll go secondary heart breach and then the
[01:34:56] U2 belt of the grim cap for clear. That shows well an interesting inclusion
[01:35:03] which we'll be useful later on with Machro Denial, some of the stroma players suggesting
[01:35:11] that the warehouse player here with that grim capital might be the primary option, they also
[01:35:15] have the Ratero as well, Ketticev Rival, that will be great into the Izami who with those
[01:35:21] keeper barriers on top floor lives, it's such a stable, it's so strong with so many good
[01:35:25] positions that will now be playable for the defense.
[01:35:33] Very default looking set up from SSG so far.
[01:35:37] Forrest trying to help clear out this rafter's position.
[01:35:41] Ravel has actually now dropped down and gets the kill on to Benz.
[01:35:45] Well he gets forced out but then forced into the gunfight.
[01:35:49] Giddy does die to Snake over to Ward's IT.
[01:35:52] It's a five-fears-get-one-back
[01:35:55] Rival's still somewhat in an uncomfortable position, but JJ just called standing still
[01:36:01] Rival is very active, but eventually
[01:36:04] It's gonna be shot down
[01:36:06] By the other rival
[01:36:11] Yeah, let's have each done though a little messy there with the clearance from five years
[01:36:15] I think that's again theory of a sound execution fellow a little bit short
[01:36:18] But it's still 3 vs 3, minute to go.
[01:36:20] I have to be mindful though that the final push doesn't become a bit of a filter effect here.
[01:36:25] These defensive positions proving to be tough to clear. Double smoke still up for Aiden, Nitro for Dream.
[01:36:31] I think at this point in time, SSG, as long as I don't give away a free pick, I'm going to be feeling quite comfortable.
[01:36:38] So for Aiden, this is probably the time to start getting these gaspaves out first.
[01:36:49] I'm especially staying towards IT and then the meeting side hit from Forrest, the five
[01:36:54] fears are establishing a decent pinch towards the site.
[01:36:57] Leaving it rather late though with only 15 seconds remaining, Rival can't get past the
[01:37:02] first test which is Dream and SSG all win their ones.
[01:37:07] 3v3 end of round for SSG fending the top floor successfully and a solid start here on labs
[01:37:15] it really did nicely into the utuil and off I love the uh as army hold warehouse but it was also
[01:37:21] you know big credit in terms of rival and being able to
[01:37:25] aggress on that as army put a good time in here catch fence unfortunately forest was kind of
[01:37:33] I've wondered both sides didn't quite get the immediate trade.
[01:37:37] Eventually they got HALF3 vs 3, but these anchor positions were phenomenal.
[01:37:42] Dream got a little active, he was well rewarded,
[01:37:44] and the rest of the team was clued into the pinch push, so.
[01:37:48] You know, the cogs are turning here early from SSG.
[01:37:52] It's a similar storyline to Shopify,
[01:37:53] but yesterday they looked like they were flying while there was a team,
[01:37:55] and it's a case especially in this first week
[01:37:58] of just being able to try and replicate that as best as possible.
[01:38:00] It can be the power of the Super Week in some ways, any three games straight, one a day,
[01:38:08] you can keep sort of everything within the moment a lot easier than if you were to say
[01:38:12] play one or two and then you have a week off, one or two and you have a week off.
[01:38:16] It's a lot easier to probably not be able to carry that sort of momentum from game to
[01:38:25] game have those little sort of peeps and valleys that is dipsy form and I think
[01:38:31] if you can start well with three games straight to start the stage collect you
[01:38:36] know kind of my points possible for the likes of SSG certainly now for Shopify
[01:38:40] rebellion it just adds up your entire stage from there and on the flip side
[01:38:46] if you start that fight, yeah like suddenly you've got to do a lot of work
[01:38:51] over the remainder of the stage and you haven't got much time to do it. Yeah for sure.
[01:38:59] Well okay five years, start to formulate a bit of a response here into the second round.
[01:39:06] Switching play from the usual clearance that'll be great into the Goyo and JJ.
[01:39:11] Moving on to this is a fear not looking for triple impact from below but instead looking
[01:39:14] at counter to the castle maybe opening up a direct route here triple staffed enemies.
[01:39:18] The Gliad won't keep the attack at bay, Rival gets caught in the flames, and they do get
[01:39:26] stored out.
[01:39:27] This has been a messy attack.
[01:39:28] Yeah, I mean, that was a little bit of a plexig sort of watching that.
[01:39:31] I think maybe Rival was expecting, hoping someone from SSG was going to rush to sort
[01:39:36] of counter the push, but, you know, five years kind of just shot themselves in the foot to
[01:39:43] start the second round.
[01:39:45] The idea is there, they clear out some of the utility, maybe fall some of the defenders
[01:39:49] back to site, but it's an overinvest from Rival in that positioning, certainly with
[01:39:53] the flames from the Vulcan canister.
[01:39:55] Yeah, the clash certainly not helping over.
[01:40:00] And transitioning into a plan B here is going to be really tough.
[01:40:07] Well to be fair, they're still kind of in plan A. The only thing is you've just lost
[01:40:10] Rival.
[01:40:11] Plan A is very much, draw defenders back, clear out some of the utility, go back first floor, open things up with the vert, and then you've got the ability to play the horizontal.
[01:40:21] Now you're a player down, you haven't cleared any of the roam game, there's only 55 seconds left, JJ's taking damage.
[01:40:28] So it's all down, the theory's been fine, the execution is where things have gone wrong.
[01:40:32] and rivals running circles around this attack again yeah five years up no
[01:40:40] option but to give up leave him on his lonesome maybe play a cutoff okay fence
[01:40:46] catches but there's a 30 seconds on the clock into the clash so like planting
[01:40:52] now is gonna be difficult best way to fight fierce win this round is just
[01:40:55] gonna be gunfights JJ low on health it's not really gonna be the one to maybe
[01:41:01] get too many kills at best maybe one if you can get a long angle here straight down to XR.
[01:41:06] Good job picking up the pace does get the kill on to Aiden continues to pace though because of the
[01:41:12] time but you know what the plate is perfectly they finally kicked into gear forced to actually
[01:41:18] push into the site because the time was expiring and they cleared it with ease.
[01:41:24] Look credit to 5 years in that round, cooler heads prevail they didn't drop their heads they didn't
[01:41:29] give up it was a bit of a strange start to the round but they were able to quickly flip up above,
[01:41:35] get some control, they caught critically as well, rival offside in that rotation as he tried to
[01:41:40] dash across over towards kitchen from lobby. That helped open up the round a little bit then they
[01:41:44] could go for the tray play down next so we told them they wasn't needed some clean shots landing
[01:41:48] and here is a replay of the start of that round, rival simply caught in the flames.
[01:41:54] I made it work, credit to them. A good example of an attacking team that hasn't given up.
[01:42:06] I think in some circumstances many teams there would kind of, for lack of a better word,
[01:42:11] kind of half ass for the rest of the round and just go through the motions whereas they
[01:42:13] actually did a good job in isolating rival, someone made a call, they made the play, they
[01:42:18] stacked together, split the attack, it was pretty clean.
[01:42:22] I do wonder though defensively, but SSG guys would they ready for an exit here because they had one anchor kind of
[01:42:28] Exo everyone else was more positioned. I think towards breach which clearly is what we saw five beers hit initially and funnily enough
[01:42:37] That's not even where they kind of ended up hitting from yeah
[01:42:40] I wonder if answers G got kind of just a little bit lulled into the wrong spot five beers
[01:42:45] Once you get that kill onto aid and that just opened up the ability to flood and win all their battles
[01:42:51] to me that kind of round looked like what you would typically see when a T1 team is
[01:42:56] facing a T2 team they shot themselves in the foot and then they're like you know
[01:43:00] what we're just better than these guys let's just send it to site so that's
[01:43:03] not good enough defensively from SSG Snake-Demos combo from five years here
[01:43:12] it's the tertiary for third round it's a good dream work deep so they're winning
[01:43:17] the information game early here in this third round dream could find himself
[01:43:20] There's a world of hurt later on pending top 4 control and presence here from the attack.
[01:43:27] The one team's pilot player from JJ, which will facilitate a little more info.
[01:43:32] They can be a bit more proactive on the attack, and he gets to work immediately.
[01:43:36] It's rival, under pressure warehouse, who has looked pretty dangerous so far.
[01:43:40] The bees, those that are flushing out, he likes not to stay for the fight this time around.
[01:43:46] You can give up rafters, you don't really want to then be giving up command and certainly want to keep some kind of presence for SSG towards IT.
[01:43:56] They do get the opening kill courtesy of Dream, right? They've all got the trade, but then Aiden is also in a good position to trade.
[01:44:02] So now they go for the plant inside of storage after getting that IT control.
[01:44:07] There's no way for SSG to deny.
[01:44:10] And now we enter the post-plot and this is where JJ is going to be really good on the mod T.
[01:44:14] It does go out, I don't know about that.
[01:44:16] Luckily have the non-disloy with Giddy to get the quick trade.
[01:44:19] But they never retook above and that allows
[01:44:22] SNAKE to get a free kill onto Giddy.
[01:44:25] Little too quick to go straight to the storage.
[01:44:28] SNAKE is expecting, but he has to make the move
[01:44:32] because RADE is going for the counter to FUSE.
[01:44:34] RIVAL HALLED! The cross nicely!
[01:44:38] A very sloppy round on the tertiary side, but SSG will take the win.
[01:44:42] Yeah, this could end up being a bit of a scrap between these two doing a good job there in the post
[01:44:49] Not messy
[01:44:52] I mean dreamt at his job he got drained out a lot of info potentially in his position got the first and traded site control for
[01:44:57] Dude SSG can't deny plant
[01:45:00] And Monty up at the Monty up
[01:45:03] Outside and isolated made it to have IT. Yeah, I mean again
[01:45:07] It's it's probably the kind of round for five years a better post plant situation from them and you now maybe lead to one instead
[01:45:16] They kind of fumbled the back and that's maybe two rounds at a row
[01:45:19] We've seen that from the losing team in the round a winning position to then end up losing
[01:45:27] Look back at the the replay package for the round there was dream falling traits elsewhere Aiden
[01:45:32] half-picked.
[01:45:33] Give the one there two.
[01:45:35] Snake had Vird but then JJ got caught.
[01:45:37] JJ can't be dying there on the Monty.
[01:45:42] I mean that's where you've lost the round.
[01:45:46] It's not to put it on JJ but that's how you lose that round.
[01:45:49] So it gives SSG a chance now to come back up to the top floor.
[01:45:56] Which is probably the only round we've seen so far but I think we played to the usual
[01:46:00] script, rounds two and three, having a couple of twists and turns. I think maybe that's
[01:46:07] going to be the overall storyline for this game. It's going to be difficult to probably
[01:46:11] gauge who's really leading until we see one maybe get a breakaway.
[01:46:15] That picks me up as well from five years into this round. I'm going to play the YouTube
[01:46:19] Battle of the Warehouse. There's a bring the dedicated hard bridge in Habana and the blitz
[01:46:24] Let's take an active mobby slide initially, we need a hard bridge, over the wall to con.
[01:46:29] So looking to test SSG in different areas of the map earlier on here.
[01:46:35] But the only problem is Forest can't really push that by himself.
[01:46:38] So he's taken the ground, so it's quick in the sense of the space that he's taken.
[01:46:43] But he's not going to now push much further than that.
[01:46:47] So you get the meeting control, now you need to get the electrical control.
[01:46:50] They're opening up AT, there's actually a really good start to the round from five fears.
[01:46:53] around from fire fierce they're getting through the checklist really really nicely
[01:46:56] interesting to see how they're trying to contend with the warden though of Aiden
[01:47:00] perfect into the blitz you can see the 1v1 right now
[01:47:02] Nitro already used and the ying is well not going to be effective into this
[01:47:06] power position
[01:47:10] now Aiden tend to be faked there back in yourself fear oh no this gun's not gonna
[01:47:14] connect forest can you play off this with the pistol yes he can got one but
[01:47:19] Rival's been able to find a double kill. Rival, of course, of SSG, fends up through Rafters,
[01:47:25] Giddy, not expecting to push from that position. So even with the initial battle over towards
[01:47:31] that meeting and electrical site, now Rival and Fends, four or five fears, are IT side.
[01:47:37] They are somewhat blocked off. A minute and 20 seconds could play the time here. Reset,
[01:47:43] go for a drone, figure out where these defenders are. They do have the time to rotate. Pushing
[01:47:48] through IT is going to be very tricky.
[01:47:52] Yeah, the player advantage rival can look to play safe.
[01:47:55] You can say his position.
[01:47:57] Dream being mindful of the wrap over towards water.
[01:48:00] So a decent read from him.
[01:48:02] Certainly indicative of respecting this push, but as evidently we can see
[01:48:06] it's double field to stack your IT from five years.
[01:48:09] Although there will be a rotation on that call.
[01:48:12] Ralf will go like this.
[01:48:14] Goya will keep him at bay for now.
[01:48:16] You have to offer a point of difference if it's just a double push through from it through the door
[01:48:21] I haven't read you on the water to the drone. Oh
[01:48:24] Fans and then is he well? Where was the hold over towards electrical rifle actually went over towards con?
[01:48:30] They could have got the free kill on to Aiden
[01:48:33] Aiden actually could push him behind rifle now. They're both so low. Oh, no
[01:48:38] Hey, he's got the sand. Yeah rival. You can see that turn around expecting Aiden to push Aiden hasn't pushed though
[01:48:43] This is actually really well played by Aiden and then the Swingshot gun.
[01:48:48] Oh, he's absolutely read that situation perfectly.
[01:48:51] He knows full well that if he had to push that immediately, he probably ends up dying.
[01:48:58] Holds and the nose that is getting aggressed upon SSG.
[01:49:02] Take the 3-1 lead.
[01:49:03] Yeah, they're well composed, they're given the HP deficit that they found themselves
[01:49:09] in the Info game by five years is really clean.
[01:49:12] they just didn't quite cleanly isolate that warden.
[01:49:17] It could have ultimately ended in a round win.
[01:49:20] They probably would have been in position to be able to plant pillar,
[01:49:22] hold the cross.
[01:49:24] It would have been a tricky one for the defense to deny.
[01:49:28] Either way though, SSG up three to one, five fears to take there.
[01:49:33] One and only tactical timeout.
[01:49:37] It's 1% is that letting them down in this matchup.
[01:49:40] It's a collection of errors, but they're not in a position where it feels untenable at this point.
[01:49:46] I think a little bit more refinement and simply tidying up their game plan.
[01:49:51] They can get back in this matchup, so hopefully they're not too deterred.
[01:49:54] And this tactical timing I'm offering that opportunity to hit the reset button.
[01:49:57] There's a book that starts the round for Aiden, who failed to hit the going against him.
[01:50:02] But despite that, he got coverage from his teams.
[01:50:04] The backline there from SSG did a great job in making up for that and keeping the Blitz at bay.
[01:50:10] Rival left in a winnable 1 vs 3 that Aiden has highlighted in his positioning and his
[01:50:18] composure in that round.
[01:50:22] And in that round as well as we saw in the replay package it was the forest and rival
[01:50:28] pushing for 5 fears and they're both shooting at Raider.
[01:50:31] Raider only gets downed and then rival for SSG is able to get the double kill because
[01:50:36] no one's shooting at him.
[01:50:37] There's no pressure on him.
[01:50:40] And then that's probably where the round becomes far more difficult for fire fears.
[01:50:45] You lose the blitz, you're down on numbers, and there's that reset moment, which is going
[01:50:51] to naturally fade into defense.
[01:50:53] The top floor defended by time successfully by SSG.
[01:50:59] That really kind of needs to be the bare minimum on labs.
[01:51:04] new opportunities to take an extensive lead. Basement we go for the fifth round. My fears
[01:51:11] need to stay in touch out of the tactical time out. IE Grim bands as well have made
[01:51:18] things even more difficult in terms of wall denial, not having access to the clayed mirror
[01:51:23] or the bandit. I wish you would have that shit. This could be direct. This guy's gonna
[01:51:27] knock. Too much of a problem. JJ's still up on the Monty after they lose Forrest on
[01:51:32] the Blitz and you got Snake on the Blackbeard, but he too will go down to Rifle and JJ, lucky
[01:51:38] to be alive, doesn't stay alive for long. SSG, read into the direct hit perfectly, well
[01:51:45] defended, and they take a 4-1 lead, a quick round of basement.
[01:51:51] Absolutely, they just had a great read, good presence of mind, not to overexpose into the
[01:51:58] shield played there, they back themselves in and being able to isolate those attackers.
[01:52:04] Interestingly Five Fears committed to actually going pretty deep there.
[01:52:07] Defeated walls in the hands of JJ, he's sent it, but initially it would be a shallow plant.
[01:52:13] It's all done by the FATCHER for coverage, but ultimately it wasn't the case.
[01:52:19] Massive mantra from Aiden is JJ initially went scouting for information, then kind of
[01:52:22] got caught in the middle ground, and that's actually a questioning.
[01:52:27] What are they doing?
[01:52:28] On a round of the half, S.S.G.
[01:52:32] They're pretty primed here to go 5-1 up, pending 5 fears, being able to formulate something.
[01:52:37] They did a decent job in terms of isolating and getting sight control last time out here,
[01:52:41] over towards storage control.
[01:52:43] They did full half over the post.
[01:52:45] How much of that is strategy versus confidence for 5 fears, running triple shield?
[01:52:51] To me that almost screams, they're lacking confidence maybe in taking some of these early battles.
[01:52:57] It's a 4-1 split in opening kills in favour of SISG and the one opening kill 5 years ago, finally enough was a team kill.
[01:53:04] So like they're really struggling in the early parts of these rounds, they go triple shield, direct hit,
[01:53:10] but then you've got no presence on that first wall to deny a dirt, that's how they lose quite a few of those shield players as well.
[01:53:18] So I mean, I think in 5 years, final round at this half, you lose 3 down by 1, I feel like they're lacking confidence.
[01:53:25] And that probably wouldn't be too far off the mark, considering how the year is transpired since Kickoff, essentially, or since Salt Lake.
[01:53:34] So, 5 years to drop the Monty into this re-attempt on site, they'll bring the Rayora though
[01:53:49] interestingly as there might be a tool for JJ to try and prevent some of the post-plan
[01:53:57] potential here from the attack, especially if they do go for the direct tip again in
[01:54:02] towards that storage position. Can we use control side as well? Especially if the hole
[01:54:08] I push. We'll see what they're not formulating this round. Again though it's gonna be pretty
[01:54:14] reliant on them having a confident approach here which seems to be in disrepute at the
[01:54:19] moment. Clash on the flip side to be brought here from SSG just the second time this half.
[01:54:27] in the top floor but he'll peel down probably sensing that five years aren't
[01:54:31] directly approaching top floor with much ferocity at the moment or at least when they are they don't
[01:54:37] really want to take the fight there they'll go back towards the objective rival as well targeted
[01:54:41] And so with that second floor now cleared, five years can get to work on Vert.
[01:54:49] We're trying to drink wards control into storage for JJ getting through the traps and below
[01:55:11] So he's alive, where's the denial, there it is, from Aiden, opens up the floor with the impact and then finds the shots with the gun.
[01:55:21] They do lose rival though, SSG, but means now for five feet, as soon as he has to get in and go for this plant, Dream gets caught by Fens.
[01:55:33] They do have the extra number, but you've still got to play the overall objective.
[01:55:38] Right now, they've got no one inside of storage. It's a triple stack on this Raptors position.
[01:55:44] They need to flood quickly. 10 seconds. Don't have the time.
[01:55:47] SSG can play the time with Giddy inside of storage. He can sit on top of this kit.
[01:55:52] He gets the kill with the SMG. Forrest is rushing as quick as he can and will not be allowed to get that kit.
[01:56:00] SSG with a dominant 5-1 half, dominated the opening kills, dominated the late rounds, nothing Five Fears could do.
[01:56:12] All Five Fears had was a single round under their belt, and other than that it has been SSG the entire way.
[01:56:18] That last round, a perfect example of just how much control SSG have. I mean, what can Five Fears do to fix this?
[01:56:25] I mean, the biggest thing that we talked about going into this matchup, if you want to play an aggressive game of Night Haven Labs,
[01:56:30] you have to be able to play it together.
[01:56:32] And that's exactly what they did round two, which is why I wanted to highlight it, because it worked.
[01:56:36] They sent three players down XO Stairs, they have one player going cargo, they go for the flank,
[01:56:40] inevitably they end up winning that round.
[01:56:41] But that's the issue.
[01:56:42] If that is your only game plan, is just getting aggressive, it's not going to work in the later half of the round,
[01:56:48] because SSG is going to understand that's what you're going for, that's the only route of access to any site,
[01:56:53] any bit of the building is to get aggressive
[01:56:55] and what did SSG do?
[01:56:57] Exactly what they did against 4-5.
[01:56:58] They doubled up, they played the trades,
[01:57:00] they played the crossfires,
[01:57:01] and inevitably it just left all of five fears
[01:57:06] in a situation of just not being able to play off one another,
[01:57:10] losing gunfights, losing those opening engagements,
[01:57:12] and then all in all just came down to SSG
[01:57:14] just clean sweep in the rest of that half.
[01:57:16] They were clean.
[01:57:16] I mean, they played an incredibly good game,
[01:57:18] and those issues that we talked about
[01:57:20] that we said, oh, they were plaguing them last stage.
[01:57:22] Kyle, they're just not showing up right now.
[01:57:24] They're not showing up right now.
[01:57:25] I mean, one, we're, who's there when Aiden's not, right?
[01:57:29] That's what we were kind of wondering this entire time.
[01:57:31] And right now it's been Rival, which is great, right?
[01:57:33] I was asking for somebody else to be able to step up.
[01:57:35] If it's not Raid, who else would it be?
[01:57:37] And Rival kind of is the third person on the team,
[01:57:41] the next person to kind of step up.
[01:57:42] But Aiden's also playing really well.
[01:57:43] The other thing that's just doing really well
[01:57:45] is we also have really good win conditions
[01:57:47] and layering ability.
[01:57:49] We've seen when Five Fears made that play,
[01:57:50] It seems like five years is taking so many shortcuts, but SSG is ready for those shortcuts.
[01:57:55] Yes, they impacted the castles, but there was Goyle fires there and a clash ready to stall him out.
[01:57:59] This storage round, if I fear something, I could just walk into site and not clear anything.
[01:58:03] But what was it? It was from down below. They had the impact. They had the win condition late round.
[01:58:07] It just seems like SSG has leveled up just a little bit more from last season,
[01:58:12] which is what I was really hoping for. And again, rival again, eight and three,
[01:58:16] just having a great first half on the defensive side.
[01:58:19] But we kept highlighting it's the attacks for SSG again.
[01:58:22] I feel like we just said this yesterday and they proved us wrong, which is great.
[01:58:26] But we have to keep seeing that going forward, right?
[01:58:28] We need to see, especially on this map, which is the map where they were kind of flacking into comms department.
[01:58:34] The other problem you mentioned, though, five years on the defense.
[01:58:37] That's all just true.
[01:58:38] That's a big thing.
[01:58:39] Hardboard over.
[01:58:40] Anything that stands out to you before we jump into this?
[01:58:42] I mean, it's pretty typical, again, IT wall banded up.
[01:58:44] So we should see some Zofia from below and then we're getting rid of information.
[01:58:48] So we do have the Thermite up and available for the SSG squadron.
[01:58:52] Should just see some pretty default takes.
[01:58:54] I'd like to see them just work this map step by step.
[01:58:56] That's how SSG should do it.
[01:58:57] Get Dream on like a montane, a shield operator,
[01:58:59] maybe even Grim or something, and let him lead the boys
[01:59:02] and pick out targets one by one because five fears will collapse.
[01:59:06] And they need to remedy those defensive issues
[01:59:08] and not collapse if they want to make this four round comeback
[01:59:12] going into the second half of laps.
[01:59:18] Well, as we know, with that Haver Labs, it can be Defender Sided.
[01:59:20] Five Fears. We'll see if that cardboard can be strengthened on the top floor.
[01:59:26] They go first for SSG yesterday.
[01:59:29] You know, the talk was what was the attacks going to look like?
[01:59:32] They ended up closing out that cafe against Four Fun.
[01:59:35] They had to attack round in the second half to finish the job.
[01:59:39] When they lost one in that second half, so they looked solid.
[01:59:43] And I think they've set themselves up to be in a very similar position
[01:59:45] again in this game.
[01:59:48] There is a way back into this for five years, absolutely, but they're going to have to be really really solid.
[01:59:56] Yeah, I totally agree. Unfortunately, just that the frequency of egregious mistakes in that first half came back to bite them.
[02:00:04] Maybe the comfortability on defense here will give them the confidence needed to reduce that here for what is going to have to be a pretty monumental effort.
[02:00:13] It's all about one round at a time, they tell you though for them.
[02:00:18] As we look across that defensive line-up for top floor, it is pretty formidable.
[02:00:23] Azami and Clash top floor is not going to be super fun for SSG to play in too.
[02:00:29] They do have a decent toolset though to deal with that.
[02:00:34] Stuns from rival and impacts as well, so it's twice the power as strong.
[02:00:39] Vert Clear could be on the cards, and of course they've got the edge abs on the Nomad if you want to be really outgrow
[02:00:45] and use them more directly on towards the objective which I expect and they
[02:00:51] also have the YouTube news potential as well here from raid on the flores
[02:00:57] so this is you have the lineup but again this is a tricky composition for the top
[02:01:02] four to play into and it's gonna be a line of them ensuring they get near
[02:01:06] maximum value okay well that retiree didn't want didn't agree with
[02:01:14] right so you won't get any value from that one unfortunately.
[02:01:17] I'd be rate-agreed with that Rater-River.
[02:01:19] This is react-wise.
[02:01:20] No, not whatever.
[02:01:23] I don't know what's going on there.
[02:01:25] Yeah, that's strange.
[02:01:27] I'm not going to help the warehouse clear either.
[02:01:34] We'll see if it has that much of an impact.
[02:01:39] Only a minute left into this round as Dream gets himself into electrical.
[02:01:43] rather unscathed.
[02:01:45] Oh, never mind.
[02:01:47] An archersault from Snake connects.
[02:01:50] They lose the candellas on the entry for SSG.
[02:01:54] Ravel does win his battle against Ravel.
[02:01:57] That was over to Ward's Rafters.
[02:01:59] Goes up to 9 and 3 now in this game.
[02:02:02] That now does offer the ability to push through from said position of Rafters as Aiden catches out Forrest.
[02:02:09] Did he just go for a swing into Electrical?
[02:02:13] Oh, JJ went searching water.
[02:02:16] He's scared of that threat, trying to bring it back to it.
[02:02:19] There's a lot of pressure now.
[02:02:20] Yeah, 20 seconds, though.
[02:02:23] Well, JJ does connect to find his second kill of the game on to Giddy.
[02:02:27] That will relieve some of the pressure that he's holding towards that blue
[02:02:31] hallway snake with the shotgun in a very solid position and five beers.
[02:02:37] Well, it seems like that cardboard armor
[02:02:40] has got a little bit more weight to it to start for stage two.
[02:02:44] Being able to close out on the top floor needed to win that one. Arguably must win,
[02:02:50] especially considering the score line in this game.
[02:02:54] But as you win the top floor, the reality sets in now you've got to go basement and then the
[02:02:59] tertiary site. It's a long road back but one step taken.
[02:03:03] absolutely let's look back at the round dream was unable to get value from
[02:03:10] his candle is called the great nitro for us did go searching he too then got
[02:03:14] exposed coders to the air jab that kill was found onto JJ when he searched
[02:03:18] water could have played up very differently and opened up this parting
[02:03:22] in towards site a little bit better not to be and it's basement up next which
[02:03:32] As a quick reminder, back in that first up was Cesslid Fender, of course, on both occasions.
[02:03:38] Pardon me, on one occasion from SSG, the first attempt though was the sole round one by Firefares.
[02:03:50] Yeah, that was that.
[02:03:51] Awkward team kill to begin with, and then a really group effort late.
[02:03:57] Honestly, probably one of their worst starts to a round in that half, but they salvaged it.
[02:04:01] Exactly, it's kind of strange how these things can sort of play out.
[02:04:05] And even when you kind of look at the KDA numbers for 5-5, sorry, 2-5 game, Snake is positive, Fence is positive,
[02:04:13] Rival and Forest both have 4 kills, only 5-6 deaths.
[02:04:20] They've been at least competitive in a lot of the rounds in terms of some of the gunfights,
[02:04:25] and there's been good consistency from the players, but as a collective, it's just not working out.
[02:04:31] Don't find a good sign by winning the top floor, but now the test towards basement.
[02:04:37] First floor presence, heavy four of the five players, only JJ holding towards basement,
[02:04:43] but SSG will play top down clear when they bring the ram and the sledge so they will
[02:04:46] drone.
[02:04:47] An emphasis for Dream of Deimos in this round with the deathmarks, clear out some of these
[02:04:51] roamers.
[02:04:52] First deathmark on to rival towards lounge, the dream is on the hunt.
[02:04:58] cafeteria and a boost position here just to the left of dream we'll see if that
[02:05:02] gets drowned oh maybe not not oh yeah Boris gets this kill nicely done on to
[02:05:12] giddy he's probably wondering why that didn't get
[02:05:18] drowned properly but a good tucked in position from forest did that hit me
[02:05:22] open and kill the unfortunate thing is though he said that's to show you winning
[02:05:26] entry of the battle. And now have a two-player advantage here into the basement site. JJ's got
[02:05:33] the death mark on his position so they know he's ex-overheats the headshot through the wall on
[02:05:38] to rival. Boy did five fears need that killed from JJ. They need Forrest now to also get involved
[02:05:46] to help him out. He's still storage. Plant's going down from dream. Like JJ can't really contest,
[02:05:53] He just cannot get close and Boris can't find anything from storage but his own death
[02:05:59] Well JJ just not enough help for him towards the side and he's just forced into the fight raid ready
[02:06:07] SSG six to two four match points
[02:06:12] Yeah, the start of that round looks promising for five fears the mist drone onto forest
[02:06:17] I thought that was going to be enough to find the opening and peel back sight play heavy
[02:06:20] the trade game late, but every other fight then on the roam, 5 fears lost out, and with
[02:06:28] JJ on the opposing side of basement, he was unable to get into plant in our position and
[02:06:32] Forest was ineffective up above on that top floor.
[02:06:34] There was he's open to kill, but here's some of the replays of the response, left it in
[02:06:41] a 2 vs 4, that was a sharp shot, but yeah it was just so far away, he's never going
[02:06:46] to be able to cross, good plant position selected for SSG was forced into the cross.
[02:06:54] And so they're good response from SSG after losing their first attack above.
[02:07:01] Control storage up next.
[02:07:04] In the first round as well, the opening kill was not converted, which is just further insult
[02:07:10] to injury for five fears.
[02:07:12] was 100% up until that round they got that open and killed by a forest and now
[02:07:19] suddenly you go from winning that top-floor 2-5 score line thinking if
[02:07:24] we can just win basement control storage go through the rotation we're back in
[02:07:27] this game so suddenly now needing to win four consecutive rounds in a match
[02:07:31] where SSG have clearly been the better team mentally that's difficult to accept
[02:07:40] It's been a real rough time for five years, ever since kickoff, ever since Salt Lake City,
[02:07:47] and it seems like the pain will continue.
[02:07:59] IT wall, naturally a focus and aiding can really open that.
[02:08:03] That's where they look to squeeze the con side.
[02:08:11] And there's little fire fears you can do initially here in terms of the response, but there is
[02:08:15] still a pretty fearsome hole above and the snake will find himself an electrical fuel
[02:08:20] pack just so well and critical that he keeps gasmabes on for the late round.
[02:08:27] The develop crew is certainly an interesting angle in this round, I've seen some of those
[02:08:30] came slip through but the defense rival will be kept on his toe on the IQ critical that
[02:08:35] he tries to clear as much of that as possible interestingly though just the one nitrate
[02:08:39] in play from five years to play off that potential information on the vert but probably
[02:08:44] more so to counter lurk one control one warehouse I've seen those big flip through great by
[02:08:52] That's entry rival caught off guard
[02:09:01] Yeah, good position now for SSG got the extra player rafters control
[02:09:06] Snakes probably gonna have to get a little bit more active now on the smoke over towards blue
[02:09:10] He's got one gasp a nitrous soul from Fens down in basement. It's trying to deny the plant and
[02:09:15] and does still have it, Plank going down from Drift to should connect and will
[02:09:20] and they got the kill on to raid as well.
[02:09:23] Giddy towards IT who was set up to be in the post-plant position
[02:09:27] now needs to try and find this battle against Snake.
[02:09:30] The round has gone away from SSG, well defended from Pyfears.
[02:09:34] A large part of it, courtesy from the nitrocell of Fens down below Snake winning his battle up above
[02:09:40] So a couple of individual plays from five years, should net them this round.
[02:09:48] Yes, they should.
[02:09:50] Don't foresee Aiden being able to clutch this one.
[02:09:56] That's the kit and his control side.
[02:09:57] If you can just kind of go a little bit unnoticed, but now they know he's inside of control.
[02:10:03] One HP and the 20 seconds.
[02:10:05] knows there is one storage knows there's one above I don't think he has any
[02:10:11] clue on where Fens is it's that that gets the kill a third round acquired for
[02:10:14] five years three more straight needed though they will get to go back top
[02:10:19] floor yeah head above water at least for now pretty convincing defense all
[02:10:28] around there. But it's about now being able to do that for a full rotation which is much
[02:10:37] easier said than done with an SSG roster that are looking pretty dangerous at the moment.
[02:10:44] So it depends for the remainder of this second half then to be the Nomad and the Asami. Asami
[02:10:48] played in all three rounds so far. Yeah it's a big loss. It is a massive loss. The Nomad
[02:10:55] was powerful on top floor last time out but that no longer available for the side of SESG
[02:11:00] and as we look back at the clear attempt from them in the last round and nearly pretty good momentum
[02:11:04] found but then back from five fears is great huge nitrope low as well there from Fence so that
[02:11:09] was really well played back here seems like all good value from the valk in that round of the
[02:11:13] information able to be gathered and relayed to the team and in terms of that defensive lineup
[02:11:23] then for the re-attempt here for second floor. It is eerily similar to last time out with the
[02:11:30] exception of that Azami out. The Duke bring the Warden in play, perhaps in anticipation of this
[02:11:38] award of the threat of the year, which Duke did try to play last time while he was in Nitro at
[02:11:42] Electrical, but it's ready to now fulfill that role for the re-attempt with the Capitao in play
[02:11:48] and the glass
[02:11:50] There's a huge responsibility on snake this round to being the best poise position to potentially try and counter that although it can be really really difficult
[02:11:59] Warehouses well likely to be a focus here depending on how SSG want to push on
[02:12:06] I mean the one good thing for snake there is when you're bringing forest on the clash you can't help him
[02:12:12] As well. Yes play around the shield
[02:12:14] So I took just by himself on the water and it has to directly contest.
[02:12:21] I think this will have to play this while as a team.
[02:12:26] I do like to set up the SSG.
[02:12:29] Especially with Noah's army now to kind of hold over the walls rafters, they could get this glass to have real impact on this IT side.
[02:12:37] I imagine eventually Ravel probably looked to try and take electrical but he's kind of
[02:12:46] posh it towards blue at the moment. Typically with that in shotgun you know you throw the
[02:12:51] candelas in you rush through electrical clear it get good space there JJ seems very ready
[02:12:56] I'll buy information Chris want mine but he's already pushed through and Ravel is dead I just
[02:13:02] I don't know if that's worth it.
[02:13:04] All bouts of candellas went a little early on a solo 1v1.
[02:13:09] But I guess if you had to 1 that battle,
[02:13:11] then you've got the blue pressure plus IT, and they lose giddy.
[02:13:15] So SG kind of banked heavily on Raid to win that 1v1.
[02:13:21] And now they're in a very tricky position down two players.
[02:13:24] It's gonna be interesting to see if SSG call a tactical timeout if the expected result
[02:13:34] does evolve here.
[02:13:35] Anything still a threat on the glass but far to spike you is the sake of open water electrical
[02:13:39] surely will be the dagger in the round.
[02:13:46] That will slip up this time around from SSG but naturally it is going to be a very difficult
[02:13:50] It's like two attack units with his army on the board.
[02:13:54] Oh, yeah, for sure.
[02:13:57] Posh says hello.
[02:14:01] You're clear.
[02:14:03] He didn't quite peek into it yet though.
[02:14:04] Oh no, the shield's still up.
[02:14:09] Forrest playing with his prey at the moment.
[02:14:17] 30 seconds round.
[02:14:18] This is very much over.
[02:14:19] That's clear from Hayden.
[02:14:28] Barring a colossal error from Five Fears though.
[02:14:30] They were never going to win this round.
[02:14:32] SSG, I think the way that probably Hayden and Dream played out this round was to just
[02:14:37] hope that Five Fears made a couple of really big errors.
[02:14:41] They do not.
[02:14:42] They get a fourth round.
[02:14:45] Two more needed.
[02:14:47] and I'm having labs again is that kind of map that allows these defenders sided
[02:14:52] strings of rounds to be consecutively one you kind of pose that question do we
[02:14:59] see a timeout from space station the answer to that is yes
[02:15:09] yeah makes perfect sense given the context of the match likely to return
[02:15:15] down to tank assembly up next barring a left to field selection
[02:15:21] over towards the cafeteria which to be fair this is the one region we covered
[02:15:24] that doesn't lie in tempting fate there every now and again but should be tank
[02:15:29] assembly up next SSG looked really good on this site last time out had three up
[02:15:33] at the end with a successful disable
[02:15:38] The clear off-site as well was really really strong from SSG on this objective, big strengths
[02:15:47] for them and then the transition in towards site and the presence of my deploy in a good
[02:15:52] position, I saw the rest of the defense etc was really good so I'm sure that we're looking
[02:15:56] to replicate something similar here.
[02:15:58] If I had to go map clear they could also opt to go for something more direct as well.
[02:16:03] Five fears went shy away from that back in the first half as we look back at the previous
[02:16:07] round. Infective U2 early from SIG proving to be quite costly. The lineup though from
[02:16:14] them here this round with the Deimos back in play. Pretty akin to last time out. Although
[02:16:20] there are some pretty significant adjustments. They dropped them with double vert that had
[02:16:24] romance slaved last time out but looking to try and supplement I think the Deimos with
[02:16:28] a bit more infocacy of the Dokka B. And the Ash as well an interesting inclusion. I'm
[02:16:33] I'm intrigued to see how presuming dreamsticks at how they look to implement that
[02:16:39] couple of late switches though
[02:16:42] Okay, they do go for it heavy double vert again. All right, so some late switches they
[02:16:46] Bring the buck into play as opposed to the sledge
[02:16:50] Well, I think they're expecting five beers to probably play that sort of layer-backed defense
[02:16:54] They might contest certain stairwells tiny bit of presence shown first floor but that's more people fall back
[02:17:00] play into the traps allow that to deny some time and make sure of course JJ
[02:17:06] here on the bandit vocal canisters okay we're gonna deny SSG the ability to go
[02:17:10] for that sort of direct hit we expect them to play top down so we will contest
[02:17:16] a little but maybe not overinvest it and I think SSG clued onto that thought well
[02:17:21] we'll likely at some point get this vert control we want to then be able to
[02:17:25] make the most of it with the buck and the ram
[02:17:28] The rival in the dock if you can send out some jug of payload calls to those that are actually roaming around the map.
[02:17:42] Forest is in the most advanced position at the moment, but I think he'll play for the water peel pretty early here.
[02:17:48] I'd be shocked if he tries to stick around.
[02:17:51] Unless he's trying to sneak into the corner, he's committed now.
[02:17:54] now.
[02:17:56] Jane has a really good one as well.
[02:18:00] Yeah, good clear.
[02:18:01] And it's a double clear SSG and not just solo roaming this.
[02:18:07] They get rid of forest, that play doesn't work out for five fears.
[02:18:11] Now, and this is where things will change for really four or five fears.
[02:18:14] Halfway through this round, it's 4v5, it's not as easy to just fall back play site.
[02:18:19] You'll give up vert, you down a play already.
[02:18:21] already I am expecting them to maybe be a little bit more aggressive in taking the
[02:18:26] next fight. Defending the likes of Cargo Stance.
[02:18:35] Just put one light on for J.A.
[02:18:37] Rotate the top floor as well. So there you go.
[02:18:40] I'm just gonna hit this archer. Ah, just misses the mark. Good to advanced.
[02:18:44] Good position there for message on the bricks.
[02:18:47] Might as well be ready for Snake.
[02:18:50] He's the wind come now for five fears. He's gonna eventually make his way over
[02:18:55] towards warehouse. Can he catch the timing? He's got to pick up the pace now.
[02:19:00] You've just lost another one in spite. Snake has to get moving a lot quicker.
[02:19:03] They're already dropping. While he can still have a say in this round, you lose
[02:19:08] another one in spite and he's still just top rafters. Plant is already down. He's
[02:19:13] only just now dropped. It's just too late. Needed to be quicker. He'll get his one
[02:19:17] free kill, but that's all it is. SSG will get all three points back to back wins for
[02:19:24] Space Station to start stage two. Yeah, SSG are looking good. They're looking fired up
[02:19:28] this stage. Pleasure to watch them once more, some clean seed across the board, and I think
[02:19:34] they'll be pretty happy.
[02:19:35] Well, five beers, unfortunately. It's another loss. It's still that sort of downward spiral
[02:19:40] ever since the highs of the kickoff.
[02:22:10] S.S.G. they get it done on labs and they take down five fears.
[02:22:40] 7 to 4. This team is looking better and better every single day. And so is this man right here.
[02:22:47] We've got Aiden standing by after the victory. Aiden, oh, yeah, that's the day most behind you.
[02:22:55] I love it. Tell me how you're feeling because it's looking a lot more like the Aiden we saw in kickoff
[02:23:00] that was number one rated in the NAL. Instead of what we ended up seeing in stage one from your core as a whole,
[02:23:05] is it feeling like that to you that you're kind of back in that rhythm?
[02:23:08] It's feeling better than that.
[02:23:10] I mean, we like, like take off, we were good,
[02:23:12] but like we were really missing a lot of like small
[02:23:14] comms that we got into our game and it's just made us
[02:23:16] a lead on the defenses.
[02:23:17] You know, we made some great changes.
[02:23:18] We got Giddy calling the defenses and like we're going
[02:23:20] to be top tier defenders this this stage.
[02:23:22] Better watch out on that defensive side as you saw it
[02:23:24] today and yesterday.
[02:23:25] I was going to say, I'll tell you what's going on.
[02:23:28] We're near the end of the year and that's when it's
[02:23:30] tax season and we are seeing aid in tax back in action.
[02:23:35] My question for you, Mr.
[02:23:37] question for you Mr. Tag, I mean you kind of answered right there but your
[02:23:40] defenses have been looking really good. What about on the attack side of things?
[02:23:43] Has anything kind of shifted there because we've been kind of worried about
[02:23:46] your guys' comms just a little bit? Is that something you guys kind of been
[02:23:50] working on as well? Maybe something on the comm side? Yeah, yeah I mean we've
[02:23:56] definitely been trying to work on the comms on our attack. Like that was a big
[02:23:59] thing we noticed. In kickoff we were all talking to each other, we were all
[02:24:01] contributing and like and then in stage one it just felt like it was so much
[02:24:05] much more like ranks like we weren't talking to each other we weren't communicating the
[02:24:08] small things and so dream got really sassy and he locked us back in because he was like
[02:24:15] you can't sell my perfect attack win rate so I'm glad that we're talking to each other
[02:24:20] again you know and being together all together is also such a good like strength you know.
[02:24:25] That was something that I actually wanted to ask you I couldn't remember if last stage
[02:24:28] you guys were in team houses or not but this seems you guys are all three of you or four
[02:24:32] of you are there. I think dream still at home. Yeah, dream got told why for team
[02:24:36] any. But that is something that I do want to talk about. Obviously that being
[02:24:40] your first time being with the team, I mean, how much does that help just not
[02:24:43] only in game, but even out of the game? Well, it's not our first time. We were
[02:24:49] together for like a week and a half. I remember if you guys ever saw that video
[02:24:52] of me throwing the football, but, um, great video, like we were all together
[02:24:55] right before kickoff, right before kickoff, we were all together. Yeah. No,
[02:24:58] Drew Brees, Drew Brees, we're saying to him down here.
[02:25:01] But yeah, but like being all together,
[02:25:03] it really helps, you know, cause you can't, you know,
[02:25:05] there's no sass, you know, if you, you,
[02:25:07] if you don't like something you hear, you can't, like,
[02:25:08] you can't deaf and you can't mute,
[02:25:09] you can't do anything like that.
[02:25:10] You just gotta sit there and take it,
[02:25:11] you just get it all to your face.
[02:25:13] But yeah, I think it's a great environment.
[02:25:15] And I, you know, I'm happy to be with all my friends,
[02:25:17] like we're driving, you know, we're hanging out every night.
[02:25:19] It's, it's fun.
[02:25:20] Team bonding, yeah.
[02:25:21] And I have one more follow up question just for you, Aiden.
[02:25:22] Obviously, kickoff, super dominant, stage one,
[02:25:27] not the greatest. How do you kind of maneuver and get past, you know, a really good performance,
[02:25:33] a not so great performance, then to find yourself back. I mean, what is all the hurdles that you
[02:25:37] have to go through to kind of get back to where you need to be? Well, I don't necessarily think
[02:25:41] that anybody like was playing like bad in stage one. I really just think it was came down to like
[02:25:46] a team thing. Like we were all like we were playing terrible, which nobody's going to play great
[02:25:51] when you're playing terrible. You know what I mean? So I think that's why like everybody like
[02:25:55] seemed like we were playing bad is because we were terrible as a team like we were you know
[02:25:59] fundamentals were out the window and you got I know meant like listen to some of our condors
[02:26:02] or something and you guys also that there was issues there and there blatantly was and you
[02:26:05] know now we've been talking to each other more and you know we're going to go back to how we
[02:26:08] were in kickoff we're going to go back to being this this good team that's going to upset some
[02:26:12] great teams and it's going to you know destroy the worst teams like we saw today I mean come on
[02:26:16] there was never a chance to hear is there any beef between you guys I thought I might have heard
[02:26:20] hurt some scrim beef, now's your chance.
[02:26:23] No, no, no, we have them blacklisted because they're, you know, they don't practice ethically.
[02:26:27] And so, you know, they're always begging to get unblacklisted, they're always begging
[02:26:30] to do this.
[02:26:31] And, you know, they always talk trash too, you know.
[02:26:32] And it's good to say that I've never lost a JJ.
[02:26:34] It's a great feeling.
[02:26:35] Like, it's like, and, you know, and yesterday we'd be four funders our first time being
[02:26:39] them.
[02:26:40] So I felt excitement.
[02:26:41] Like I was so happy.
[02:26:42] But, you know, there's just another day in the office.
[02:26:44] I do this every stage, you know, I just be JJ, you know.
[02:26:46] So, I'm excited for tomorrow though.
[02:26:48] I made it.
[02:26:49] That's a revenge game right there.
[02:26:50] I mean, I've played them twice, I've won, what, two rounds and dropped two kills and two games, so, you know.
[02:26:57] And we're going to send you off here, thank you so much for joining us.
[02:27:01] Anything else, I'm seeing the Deimos in the back, or anything else you need to say before we get out of here?
[02:27:04] The team's good.
[02:27:05] I mean, if you want to be 2-0 and be the best team in the NAL, you're going to need to buy that.
[02:27:10] You're going to need that nice headgear. It blends in. It blends in really well.
[02:27:14] I did not know it was the Deimos sitting behind the center.
[02:27:16] You did not?
[02:27:17] What are you talking about?
[02:27:19] I don't need the demos behind. Oh there it is. Very nice. Aiden, thank you so much for your time.
[02:27:24] You crats on the wind. We'll catch you later, man. Thank you. See you. Oh my god. I did not see the demos.
[02:27:31] I mean, hey, just like in-game, man, flicking in the shadows. SSG though, they take the wind,
[02:27:37] shutting down any sort of comeback that five years were hoping to mount there on the second half.
[02:27:41] It was truly a different game from that. Yeah, I mean, defense was spectacular.
[02:27:45] There's really nothing to nitpick at but their attacks definitely a little dicey.
[02:27:49] That game almost did come back but that is Night Haven Labs defense in a nutshell.
[02:27:53] It is a lot easier to hold control of the map but nevertheless they got it done.
[02:27:56] They got the very much needed three points already sitting at six.
[02:27:59] I mean the practice really are already at where they finished last day just getting it
[02:28:03] when tomorrow going to their MAD match.
[02:28:05] We'll already put them in a better position than they were at the end of the stage previously.
[02:28:11] Yeah I mean I was kind of worried the cardboard armor was kind of leveling up to maybe some iron
[02:28:14] for a second there. They were they were starting to make the comeback happen. We
[02:28:18] listened to the comms a little bit. You're right. We were we were definitely
[02:28:21] very picky on them. The one round we heard at the end there, even though they
[02:28:23] did get the job done, it was a little bit dicey still. I'd like to see them kind of
[02:28:27] style in more, but they got the job done and in a super week, we just won all the
[02:28:31] points we can get. In rival, we already highlighted them at a half, but 13 and
[02:28:35] seven. Again, it's tax season eight and another positive performance for the team.
[02:28:39] As long as someone is popping off with them, the whole team is rolling dream. Has
[02:28:44] as these guys just working together so well.
[02:28:47] And two games that they needed to win,
[02:28:49] five fears and four fun, two teams
[02:28:51] that if they're gonna make playoffs,
[02:28:52] they gotta be able to put them away.
[02:28:53] But the M80 game tomorrow,
[02:28:55] that is going to be a really good test.
[02:28:57] Yeah, we heard Aiden call it out.
[02:28:58] Exciting to look forward to that one.
[02:28:59] Our third game of the day tonight though,
[02:29:02] we've got Wildcard and 100 Thieves,
[02:29:04] which features one of our newest
[02:29:05] and youngest stars in the NAL.
[02:29:08] Kacen, who sat down with our team
[02:29:11] to talk a little bit more about him,
[02:29:13] where he comes from, and how he ended up here in the NAO.
[02:29:17] Hi, my name is Kacen.
[02:29:18] I'm a player for 100 Thieves, and this is Factures.
[02:29:22] I never want to lose.
[02:29:23] I always want to win.
[02:29:24] I'm a very competitive person.
[02:29:25] I still have very good sportsmanship.
[02:29:27] Okay, Kacen, back with two,
[02:29:29] and that's man advantage for 100 Thieves.
[02:29:32] I knew I made it when coaches messaged me,
[02:29:34] asking if I had any interest in joining their team.
[02:29:36] Testing their reflexes.
[02:29:39] Makes room for the victory.
[02:29:43] Hi, I'm Casey Lindsay. I'm from Smithville, Pennsylvania. I got into gaming by my brother.
[02:29:50] My brother led me into winning Siege. He bought me the game and since then I have my love
[02:29:55] for the games been there forever. I definitely don't think I ever expected doing this. Being
[02:29:59] a programmer was definitely just a dream. But when I first started coming to reality,
[02:30:02] I still didn't even believe it until it actually happened. Growing up, I mean baseball was
[02:30:06] really just everything. I've been playing baseball since I was 7 years old. I played
[02:30:09] to travel baseball, rec baseball, any type of baseball,
[02:30:12] honestly, there is.
[02:30:14] My brother's name is Grant.
[02:30:15] He teach me a lot of baseball things
[02:30:17] and I learned a lot from him growing up.
[02:30:19] After school, I would go to baseball practice.
[02:30:21] Then after baseball practice, I'd come game until 2 a.m.
[02:30:25] I'd have to wake up at 6 a.m. for school
[02:30:27] and it was a lot at the time.
[02:30:28] At first, it was not a struggle,
[02:30:30] but once I took it more serious, it definitely was.
[02:30:33] Something that I brought over from baseball to gaming
[02:30:35] was my competitiveness spirit.
[02:30:36] I never went to lose.
[02:30:37] I always want to win.
[02:30:40] My brother bought me the disc of RMSX Siege on the old Xbox.
[02:30:43] And at first, I did not want to play.
[02:30:45] Eventually, he was like, you have to try it.
[02:30:47] I've been playing since nonstop all day.
[02:30:49] He was definitely the better gamer.
[02:30:51] But after a couple years of Siege,
[02:30:53] I definitely got better than him.
[02:30:54] Two seconds to go!
[02:30:55] The pro journey, the up becoming a dream
[02:30:57] and becoming a reality, is how to keep grinding.
[02:30:59] My first tier three tournament, I did really good.
[02:31:02] I had people looking at me.
[02:31:03] So I was kind of playing the waiting game.
[02:31:05] All I was doing is playing the most tournaments
[02:31:06] I possibly can in tier 3 until I turn 18 to get my name out there.
[02:31:10] There's a lot of people that want to see you succeed, but also want to see you fail.
[02:31:13] However, I was trying to go pro, I always looked back at that and I wanted to prove them wrong.
[02:31:17] I just wanted to keep getting better every day and learn from my mistake.
[02:31:20] Case them wonderful, headshot!
[02:31:22] I was finally turning 18 and I knew that Pro League was about to start again.
[02:31:26] I was waiting for teams to hopefully start messaging me.
[02:31:28] We talked, we set up a scrim, we practiced, and from there I tried out.
[02:31:33] Then a hundred teams messaged me.
[02:31:34] They really wanted me, so I just wanted to join them.
[02:31:36] My parents definitely knew it was a big thing.
[02:31:38] I don't think they understood how big it was.
[02:31:40] My dad and my mom always watched my series through competitive streams.
[02:31:43] Whatever it was, they would always watch.
[02:31:45] Joining Hunter Thieves as a rookie, I knew I had a lot of veterans
[02:31:48] and people that had been in the league for a while on my team.
[02:31:50] I was ready to learn from them.
[02:31:51] They made me very confident in myself and just doing whatever I wanted to do.
[02:31:55] One of my biggest problems I've been trying to solve here is on stage one,
[02:31:58] and scrims and practices, whatever it was,
[02:32:00] I feel very confident and freely and it's let me open up a lot of plays that I wanted to do.
[02:32:03] wanted to do. When it came to game days, I came to tense up a little bit, become a little
[02:32:07] nervous and not making the plays I wanted to. So on stage two, my biggest goal is just
[02:32:12] to play how I want and just play confident and free. I always meet the other team, no
[02:32:15] matter what, who it is. I never want them to get in my head, so if anything goes wrong,
[02:32:19] it's my fault and not letting the other people dictate what I do. The role I currently play
[02:32:23] is a flex role. I either can lurk, I can frag, whatever it is I can do. And when my
[02:32:27] team is looking at me and they think what I can do, it's just to drop kills and kill
[02:32:30] But I have confidence in all my teammates and I know that we are the best team here.
[02:32:34] We haven't proved it yet, so that's why we have a lot of people that don't think we are.
[02:32:37] But once we prove it, people will see why we are the best team.
[02:32:40] Quality prevailed here today.
[02:32:43] 100 thieves.
[02:32:44] They played a better game at Siege, and they came out on top.
[02:32:47] One of the best pieces of advice I've got from them was just to be myself, be confident,
[02:32:51] play your game, and that's all.
[02:32:52] I want them to say how good I was and how I'm the go of Siege.
[02:32:55] Kaseen, wonderful head shot!
[02:32:59] I want people to remember me as a nice, humble guy that won all the tournaments.
[02:33:13] He wants to be humble and he wants to win all the tournaments.
[02:33:16] You gotta do it all.
[02:33:17] He wants to do it all.
[02:33:17] First off, love me some case and content.
[02:33:19] I've been a big fan of him during the, when he was underage,
[02:33:24] kind of competing in those tournaments from console,
[02:33:26] he was kind of the next big thing coming up.
[02:33:28] and when hot and cold gave me the phone call that he was kind of making his way to 100 thieves.
[02:33:32] I was very quickly in his ear like you got to get case and so it's always really cool
[02:33:36] to see content like that and seeing more than just the player in the game knowing that he's
[02:33:40] played baseball back in his time. And I love a player that also has like a competitive background
[02:33:45] just in general like sports. I think it's so huge to bring over to gaming. Just want all the success
[02:33:50] in the world for him. I want him to have some more success in stage two for sure. Especially
[02:33:53] than what we saw from them yesterday because they're going to have their work cut out for them
[02:33:57] today case and then the thieves have to go up against a wild card team that is looking ruthless laxing talk to me about wild card
[02:34:03] Why are they looking just so good right now? Listen?
[02:34:06] I said this yesterday why wild card always has the competitive in advance is because they control the ebb and flow of the game from start
[02:34:13] To finish and you can already know on round nine. It's an aviation to hold all of DZ is playing inside trophy inside statue
[02:34:20] But what does wild card juice they do a regular master tag?
[02:34:24] They have players coming up from bottom blue and they force all of the players back all the way into aviation back in and then now
[02:34:30] The next step is they set a foothold in the bottom floor with all of DZ now in sight struggling
[02:34:36] They open up the floors
[02:34:37] They put the vertical pressure then from there
[02:34:40] This is gonna be the step three for the team as they need to be able to get this barbed wire on the main stairs as you're gonna
[02:34:47] See right here now
[02:34:48] This is gonna be pivotal because what is going to happen?
[02:34:50] You are going to see this player jump in, punch this barbed wire that is essentially going to have a crossfire onto the player pushing down main and from there they will converge and go for this pick.
[02:35:00] And then that's exactly what gets displayed here. They punch the barbed wire, the thorn over peeks, overgresses, dies.
[02:35:06] And then the next step of this phase is a player jumping in through that 90 window to then get control of this hallway, cutting off any angles if there's a player playing top main, if there's a player swinging out bar, which does happen.
[02:35:19] But then you are going to have the players coming up from main to be able to collapse and converge together
[02:35:24] inevitably going for that step three to converge and
[02:35:27] Constrict the site and because of this now what you're going to see
[02:35:31] There are only two players left on the side of DZ and they are absolutely
[02:35:36] Shaking in their boots with the rest of the players from wild card converging onto the site and pretty much
[02:35:42] It's a case closed
[02:35:43] They're shutting out this round very convincingly and it goes into what I was talking yesterday
[02:35:47] They always controlled that even flow from start to finish and it was three big proponents that really carried this game
[02:35:53] It was star players popping off
[02:35:55] It was the opening kills going into their favor and it was spikers
[02:35:58] Consonability and able to adapt meaning to call in the flight and with very little prep on Villa since they hadn't played it yet
[02:36:05] And those are the three keys of success and as to why they got that map and got through with a clean finish
[02:36:11] Over dark zero in that head-to-head. I mean you're right. They haven't played that map
[02:36:15] But they do have the bonus who's been playing for a very long time.
[02:36:18] And I'm sure again, the Brazilian Siege kind of created the meta on Villa.
[02:36:23] So to see that take right there, it was just a classic to watch like some of these
[02:36:27] older takes like that wild card.
[02:36:28] We're looking extremely good on Villa.
[02:36:31] And you can obviously see why I mean the game plans and everything that they're
[02:36:35] getting from the goodness, right?
[02:36:36] One of the best coaches that we have in our entire league, the star player stepping
[02:36:39] up like this wild card is just so fun to watch right now.
[02:36:42] They are so confident to play in the regional league finally and just love it. Just EWC was unfortunate. Exactly. Well yesterday was
[02:36:49] Unfortunate for unfortunate for 100 days. We already mentioned that but we got to dive into this a little bit more because that was
[02:36:55] One of the bigger let downs of the day yesterday a team that you're hoping is trending in the right direction and all of a sudden
[02:37:00] It seems like they've taken a step back
[02:37:02] I mean taking a step back is by putting it pretty late
[02:37:05] They didn't even get around on the board against a team also in the bubble that they kept out of playoff
[02:37:10] So what exactly did go wrong?
[02:37:11] Well, round one, we're picking Maverick into a defense that didn't even have a bandit or anything.
[02:37:17] So we have no information.
[02:37:18] That's step one for 100 thieves.
[02:37:20] No information.
[02:37:20] Step two, we're pushing E-Box because we're stalling out one by one by one, and it's just going to be a massacre.
[02:37:27] We just watch everyone fall down to the players on the defense, and then they just run through because, well, they didn't have the case.
[02:37:33] So that's problem number one.
[02:37:34] Problem number two, we're calling to hit the site.
[02:37:36] Boom.
[02:37:36] Impact from below.
[02:37:37] Monty's going to go die to the pipe.
[02:37:39] Then we're calling, hey, let's go roam clear.
[02:37:41] Well, here's Mute sitting on the Mute Jammer,
[02:37:43] which is gonna be countering Kason perfectly.
[02:37:45] Remember, he's the lurker on the team with the snake.
[02:37:48] He gets a call, that top floor is clear,
[02:37:49] but it is indeed not going to be clear.
[02:37:52] And then we're gonna look at round number three,
[02:37:55] which is just another big stall happening
[02:37:57] and no decision making happening from the thieves.
[02:38:00] They say, hey, we can't push top.
[02:38:02] So Spirit's like, well, I might have a gap.
[02:38:04] I can walk in, I can get two kills.
[02:38:06] Here's gonna be one,
[02:38:07] and then we're gonna find the second bottom water.
[02:38:08] The problem after that, spirits is going to get collapsed on, right?
[02:38:12] So the players from the side are going to find him.
[02:38:13] We then see Hot and Cold go top floor and then go back downstairs,
[02:38:17] and they have no idea the pulse is still upstairs.
[02:38:20] I mean, they just looked so lost yesterday.
[02:38:23] The comms were so poor.
[02:38:26] I can go on and on because Matt, I mean, Hot and Cold,
[02:38:28] he, I had to give it to him anyway yesterday.
[02:38:32] Me, Fat, whoever sent the picture of me and Fat
[02:38:34] with both of our hands in our faces.
[02:38:37] I mean, it was a disaster to watch multiple brown.
[02:38:40] I mean, even after round three, we got to round five and six,
[02:38:43] where it was just clutch after clutch by cloud nine.
[02:38:45] It was just so hard to watch that all you want to do
[02:38:48] is throw that out the window.
[02:38:50] Matt told me they were just working on fundamentals.
[02:38:52] I want to see that in this next series here.
[02:38:54] Just work the step by step, please.
[02:38:56] Just get back to three, two wanting working zones together
[02:38:59] because there was none of that team play yesterday.
[02:39:01] Right, the fundamentals were out of the window.
[02:39:02] When you get clutched on them back to back rounds
[02:39:04] to lose the game, you have to start ringing the alarm bells.
[02:39:08] Let's find out where we're going to end up on this best of one.
[02:39:10] Here, see if maybe that's going to be enough to help 100 thieves
[02:39:13] get out of that tough spot.
[02:39:14] It's going to be Chalet against Wildcard here.
[02:39:17] Lacks, they have a tough opponent ahead of them.
[02:39:19] They know that.
[02:39:20] Is this the territory where they might be able to find
[02:39:23] the edge over a difficult opponent?
[02:39:25] Yes and no.
[02:39:26] I mean, if they're going to play the exact same way,
[02:39:28] Wildcard is absolutely going to pick you apart.
[02:39:31] Wildcard has tons of experience on this map.
[02:39:34] And again, if the comms just aren't there,
[02:39:37] you aren't problem solving.
[02:39:38] You aren't finding the solution to fix and remedy issues.
[02:39:42] You're going to constantly struggle.
[02:39:43] And the way that wild card is applying,
[02:39:44] constantly being able to adapt, constantly
[02:39:46] being able to apply pressure.
[02:39:47] I mean, similar to what we even saw on Villa,
[02:39:49] what were they doing?
[02:39:50] They were getting very aggressive early on,
[02:39:51] getting those opening picks going to the favor,
[02:39:53] and then playing back.
[02:39:54] That's exactly what you can do on a map like Chalet.
[02:39:57] However, you do got to be a little more careful
[02:39:59] for those up-floor windows that everyone can see through.
[02:40:01] So as long as Wildcard is paying attention to that,
[02:40:04] they can play their game.
[02:40:05] Again, it's going to be very hard for 100 thieves
[02:40:08] to be able to open up.
[02:40:08] But we won't have to worry about that until they
[02:40:10] get to their attacking side.
[02:40:12] Yeah, absolutely.
[02:40:12] As far as the bands are coming out here,
[02:40:14] I mean, this is a map where Walden Isle is not
[02:40:16] two important guys.
[02:40:17] You're most likely going to see more of those interior
[02:40:19] operators.
[02:40:20] A zombie getting taken off the board
[02:40:22] and makes playing power positions a lot tougher.
[02:40:24] And it's also going to be hard to bridge back to site.
[02:40:26] You're playing extended meds using those kibas,
[02:40:28] blocking off window barricades, trying to fall back.
[02:40:31] You're also probably going to see Wamai here than next
[02:40:34] because Wamai is probably the second most powerful operator
[02:40:37] on this map and there it is Wamai taken off the board.
[02:40:41] I kind of want to pick your brain here
[02:40:42] and your thoughts on this.
[02:40:43] I mean, obviously they didn't have a great showing yesterday.
[02:40:45] They're going to start on defense,
[02:40:46] but given the issues that were shown yesterday,
[02:40:49] not a lot of talking, not a lot of communication,
[02:40:51] being able to solve problems,
[02:40:52] I would almost personally rather start on attack
[02:40:55] than start on the defense.
[02:40:56] And normally I do agree with you on that.
[02:40:58] I do think we should like to start on attack
[02:41:01] because your comms are going to be working together
[02:41:04] a little bit more than they are going to be on defense
[02:41:06] when sometimes you tunnel vision in your spots,
[02:41:09] but it didn't work yesterday on attack.
[02:41:10] So let's try defense.
[02:41:12] Wildcard, here they go against 100 thieves on Chalet.
[02:41:19] Yeah, excited to head into Chalet.
[02:41:20] First time for NAL, this stage goes
[02:41:23] and for this matchup in particular too.
[02:41:25] Wildcard, of course, going to this is the heavy favorites,
[02:41:28] but every now and then they do have a tendency
[02:41:30] to sometimes drop a game, maybe they shouldn't.
[02:41:33] You think back stage one, they lost to five fears.
[02:41:36] Even this head-to-head matchup,
[02:41:38] 100 Thieves beat Wildcard back in stage one as well.
[02:41:40] So something to be mindful of,
[02:41:43] not gonna completely write off 100 Thieves in this game
[02:41:46] because of those reasons,
[02:41:47] but for Wildcard, they looked sensational yesterday
[02:41:50] against Dark Zero as highlighted on the desk
[02:41:52] with the way that they played Villar.
[02:41:54] I am expecting them to look strong in his first half.
[02:41:57] Yeah, absolutely. I think it's huge dependency on which 100th is received today. If it's the same 100th as yesterday, we got off to a poor start.
[02:42:06] Two days to the week, clearly comms not flying in the overall team play. We've just been completely wild below the standard that we would expect from them.
[02:42:14] And today is going to be a struggle, but if that was a one-off, if that was just waking up on the one side of the bed and they've been able to rectify that heading into today,
[02:42:23] I don't see why they can't compete here against GuamCard, but GuamCard will retain the favourite
[02:42:30] Tism tag hitting into this matchup absolutely, absolutely at this point deserve that.
[02:42:35] Maybe Shark gots an idea or something.
[02:42:38] So not the best of starts, good from Kacen.
[02:42:43] That's exactly what you want.
[02:42:46] If you're 100 fees you just want a nice free early kill onto baby Shark, 5 vs 4.
[02:42:51] Nice way to kind of comfortably start this game. Didn't win a single round yesterday against
[02:42:56] Cloud9. If you can immediately turn that into a first round win for this game against Wildcard,
[02:43:03] that might just give them a little bit of a confidence boost. The bar games first, slide
[02:43:08] up for them and so far so good. We still have Kacen later in the round, three gas babes.
[02:43:12] Over towards library four, Wildcard. Kacen actually well set up for the bathroom, jump
[02:43:17] catches Adrian and a really good start to this game from Kacen individually.
[02:43:23] Spike is not walking through library. Really strong hold from 100 thieves.
[02:43:28] After losing baby shark and then Adrian on the jump out, Spike is just forced to
[02:43:32] do something, dies, bait and also forced to swing the window, dies. A calamity of
[02:43:38] a round for Wildcard but set up nicely from Kacen.
[02:43:43] 100 things about to win one more round than they did yesterday and that will be a bit
[02:43:52] of a weight off their shoulders.
[02:43:53] The siege can be a funny game sometimes and they walk into wild card who I think for many
[02:44:00] teams in the league would probably be one of the most difficult opponents and they get
[02:44:03] off to a flawless start.
[02:44:06] So they'll be pleased with that but look at a refocus case and a huge proponent in that
[02:44:09] round found the free entry good jump out to confirm a second to pick on that
[02:44:13] bathroom bulk position outside piano window and then a wildcard just forced
[02:44:19] to filter late really not to much you know from that point onwards
[02:44:26] I could see they're not shying away from some aggression to the mid ground you
[02:44:31] know wanting to place super compact and in their shells which can sometimes be a
[02:44:37] a trope that, uh, teams that get off the ball starts and stages can fall into.
[02:44:40] They play, uh, a very sort of negative brand of siege from that point onwards,
[02:44:44] and they can't, can't found the problems that they're having.
[02:44:46] So, we'll see if that's just around in isolation,
[02:44:49] or if that's the, the game plan here for 100 Thieves, as we go to the top floor.
[02:44:58] You know, I feel like for 100 Thieves, you know, you get 7-0,
[02:45:00] a guess that a totally awful start to the stage.
[02:45:04] Those are the kind of games, though,
[02:45:05] that you can go one of two ways you can either hang your head and just feel
[02:45:09] sorry for yourself or you can get back to work very quickly and no bigger
[02:45:15] route or wake-up call than getting seven zeroed on the opening day they kind of
[02:45:19] maybe just highlights you've got some things you're gonna work on maybe lock
[02:45:24] in a little bit more on day two especially when you know the quality of
[02:45:27] your opponent being wildcard you know coming into this game you're gonna have
[02:45:30] to be really good so they win that opening round in the floor's fashion I
[02:45:35] I think it's more of a confidence booster than anything for 100 days, just to suggest to them that, yeah, we can
[02:45:41] look what we can do when we play well.
[02:45:43] So if we can continue to play well, there is a pathway here for us, and they did beat Larkard last stage as well.
[02:45:51] I can't look at the pro-mes here early, a lot of you too like relate into this position,
[02:46:04] the lion to walk down this particular defender.
[02:46:08] I think it's even a little bit deeper the impact spirits flashed space take you oh
[02:46:24] good cross from Adam yeah I mean that's a shortcut moment from Bay they just kept
[02:46:29] their eyes on one spot wanted to clear it but then didn't really put the work in
[02:46:34] to that potential top library stairs hold.
[02:46:36] I found one.
[02:46:37] Brutus does eventually end up dying.
[02:46:40] Next battle critical and it goes away by Adrian.
[02:46:42] He's loaning.
[02:46:43] There is a response though from Gomez.
[02:46:46] Couldn't quite get the downer.
[02:46:47] Adrian goes prone.
[02:46:49] Gomez, unfortunately, has opened up that wall.
[02:46:52] It was a prone play from Adrian.
[02:46:54] Gomez got a little bit confused,
[02:46:55] pushes out of bar,
[02:46:56] and ends up dying on Wildcard in a commanding position.
[02:46:59] Down to Kacen and Hot and Cold.
[02:47:01] As he cops the call now from Spiker,
[02:47:03] He will answer the drunken payload call sitting inside a piano. They know exactly where he is
[02:47:09] Double nitro is still up here for the defense
[02:47:12] But wild carb will recompose find more information
[02:47:17] No lines can remain so the defense can get a little more active. Are you kidding me?
[02:47:23] I don't know how that landed
[02:47:25] We're just a hit by a spray from hot and cold out of the reaction
[02:47:29] the close push-up through Ego, Balg down and kill onto Adrian from Kacen.
[02:47:34] Now, Hotmkull does need to enter that jug of payload call on 1 HP.
[02:47:38] It would have killed him. So, I think down to 27 seconds.
[02:47:41] I was about to say I thought Kacen in a really good forward position,
[02:47:44] but Spiker, wonderful headshot.
[02:47:46] Hotmkull needs to then get a second headshot quickly.
[02:47:50] Couldn't find it, came down to the 1 versus 1.
[02:47:53] The Wildcard will edge it out, tied after two rounds.
[02:47:56] rounds, a better response from Wildcard but I'll tell you what if you're a 100
[02:48:01] these fan you're probably happy with the opening two rounds very competitive to
[02:48:04] start. Absolutely it's a massive improvement compared to what we saw
[02:48:09] yesterday, a highly competitive second round there and it got off to a pretty
[02:48:13] decent start there from the side of the defense, added with a good cover on to
[02:48:18] bay as Wildcard tried to execute a clear hit onto spirits.
[02:48:23] See there's frag grenades not particularly effective in flushing out his position Bay
[02:48:27] then the laser focused tunnel vision in top four that top library stairs position
[02:48:32] not really accounted for. Ajun then played hide and seek with Gomez and one out
[02:48:38] Onacol with a good kitfire spray dropping the lion who obviously didn't have any
[02:48:43] scans left at that point signals of the defense that they could be more active
[02:48:50] on call tried to go for the bunch attempt drop shark almost hitting the head
[02:48:54] shelf there on the follow-up but not quite so they're looking competitive here
[02:48:58] in the early stages of shell 800 these as wild card will be pretty eager to try
[02:49:05] and get a bit more control of this matchup yeah the early signs are good
[02:49:11] those are just the early sides things can change back back over the kills for
[02:49:18] 100 thieves, flawless in the first round, had to be in the second, came down to a 1 versus 1.
[02:49:24] So you know you're in the game. Confidence is clearly flowing, case is off to a great start.
[02:49:31] Again, the benefit of the fact that they got 7-0 yesterday, anything today was going to be
[02:49:36] already better than that.
[02:49:53] Now you get to see how they try and leverage the Deimos in this round first appearance of
[02:49:59] the Deimos in this particular half and the first death mark to go onto spirits.
[02:50:05] who once again is playing this mez position so maybe an investment here from wildcard and maybe finding a way to pressure this position a little bit more
[02:50:11] 8 on the clear again noting that the top library stairs cross was
[02:50:16] Very effective from 100 days in previous round
[02:50:19] And it is in play again here from the defense flush out not quite working as bait doesn't catch him
[02:50:26] Look famous for last round this position no, it's getting help from Adam cross. Yeah
[02:50:32] And bait just soloed
[02:50:35] It's a very split attack from Wildcard, trying to win different battles as individuals.
[02:50:45] Baby Shark does get the open to kill, I mean it's been entirely site focused from Wildcard
[02:50:51] in this round, not opt in to look for that sweep across on the top floor.
[02:50:55] Where's the denominator from 100 thieves?
[02:50:57] You're playing second floor for a reason, Baby Shark does get downed very very late
[02:51:02] into the plant attempt, that's going to immediately revive and then immediately finish off by
[02:51:07] hot and cold, playing the hatch position nicely. Again, when you go for this shortcut push,
[02:51:12] you have to be clean because now this is going to be very tricky for Wildcard. They have
[02:51:16] no one on this top floor, so it's a 3 versus 3, 3 defenders on the second floor. Wildcard
[02:51:22] has got side, but can't really plant just yet.
[02:51:25] Yeah, there's a lot of pressure now to contend with smoke, deploy, Keyneson, I'm thinking
[02:51:29] is trying to plant inside of that, but no, and off position smoke used elsewhere, dirty
[02:51:35] staff and it's secured.
[02:51:37] Under thieves.
[02:51:38] Yeah, that's the round.
[02:51:39] That was where it was going to be.
[02:51:41] Wincon for both teams.
[02:51:42] Either did I plant or get plant down.
[02:51:44] So Wildcard get the plant down.
[02:51:46] That now forces the rush to slide for 100 thieves and it's messy.
[02:51:49] And then that's how Wildcard get the round win.
[02:51:51] Well, that was a 50-50, a genuine 50-50 round.
[02:51:55] goes down Wildcard win it. If they struggled to get a good plant position due to the second
[02:52:00] floor vert hold from 100thies then well I would imagine the defense would have been able to win it
[02:52:05] but as soon as they were able to get that plant down Wildcard should have always then been able
[02:52:10] to win the post plant did so comfortably take the 2-1 lead. Yeah but again it's three rounds
[02:52:16] now played that's been competitive.
[02:52:18] So that's going to prompt a bit of a change of game plan from both respective rosters
[02:52:32] going forward.
[02:52:33] As we prepare for our games, funnily enough the site where those two operators didn't
[02:52:37] have influence, baby shark aggressing, finding site control early alongside Cairns and all
[02:52:43] the other walls denied right at the death of the walls, baby shark was bought back up,
[02:52:47] immediately take it down, good vert presence in mid to late rounds for 100 thieves that
[02:52:51] are all quite enough to net plant a null, direct plant position was of course selected
[02:52:56] there from Wildcard to make that tricky.
[02:52:57] I'm going to do a good job in preventing the retake.
[02:53:03] So now question's being posed back on to 100 thieves that were successful on this objective
[02:53:13] last time out, a successful entry conversion and in fact went on to be a flawless round,
[02:53:20] but also didn't play out in the traditional sense, so okay, some found an entry afterwards,
[02:53:24] just a lot of them after a jump out to follow. Wildcard didn't got anywhere close to
[02:53:29] proving the side and pressuring any kind of plant or any of the traditional wing cons on
[02:53:33] this objective, so if it does play out in the expected fashion, I'm intrigued to see if Wildcard
[02:53:40] in a better position to continue to shake.
[02:53:44] It's a very different line up for Wildcard. They'll bring the Sands to Brava.
[02:53:48] Brava's been amazing already. Look at that, double big VSE.
[02:53:52] Yeah, good value.
[02:53:55] And the more value you get from this Brava in and around the site,
[02:54:00] it does then enable, certainly with the Sands, the ability to kind of go for that big window plant.
[02:54:06] I'll cut likely clued on to the way that 100 Thieves can play this last time, likely
[02:54:15] to play it in a similar fashion this time, certainly on early droning to get that intel.
[02:54:22] It's interesting what we usually say for you and I, guys, on bar games, it's usually an
[02:54:26] APAC and this very default whole teams don't often want to roam the map or spread out too
[02:54:31] much, but 100 Thieves are doing just that.
[02:54:34] Overward's dining, overward's mehs, we saw earlier in the last round again that solar hold.
[02:54:40] This has now been picked apart though for Wildcard.
[02:54:42] Three kills in the span of three seconds.
[02:54:45] That's it, the hold's gone.
[02:54:46] Yeah, you got Gomez in bar, Kasin's over towards bathroom.
[02:54:50] And that right there is also where the Wildcard, if they can identify that Kasin wants to kind
[02:54:55] of extend over towards this bathroom solar side of the map, will have the numbers to
[02:55:00] be able to take mehs in the library.
[02:55:02] by himself. Wildcard have adapted lovely to this round. Flawless in the first round on that
[02:55:07] site. Flawless again, but this time for Wildcard, three in a row. Well, they didn't get picked by
[02:55:13] the slow like Roma. I expected that this time. The follow-up question was, then, does that
[02:55:19] better suit Wildcard? Well, an emphatic yes in that round. Flawless from damn 100 Thieves to call
[02:55:23] their tactical timeout. Jess, when it started to feel like things were looking good for them,
[02:55:28] as we looked at that same way it could have upright pretty quick yeah on that
[02:55:32] objective in particular played very similar spirits given no support at all
[02:55:36] over the world's men's case and playing solo solo side wildcard with double BPC
[02:55:41] hack in the util that they were able to uncover they played as a team as a unit
[02:55:45] isolated spirits rest of the whole thing completely crumbled it was a great
[02:55:48] attack but yeah you certainly have to question the defensive strategy there
[02:55:52] from Hunter things
[02:55:58] I think a well times one two for 100 thieves has started competitively, but the scoreboard
[02:56:06] now starting to not really highlight that and down three one that one flawless. It's
[02:56:13] kind of gotten worse and worse. So you go from flawless and winning the round than an
[02:56:17] ultra competitive second round that effectively came down to 1v1 then another close round
[02:56:23] in the third that was a 3v3 was all around the plant and then you get flawless. So it's
[02:56:27] going it's trending in the wrong direction now for 100 days games gone
[02:56:31] from great start to competitive to a decently established for Wildcard so
[02:56:36] good time for the time out see how they adjust it's always a bad sign though but
[02:56:42] the defense loses three different sites straight because where do you functionally
[02:56:46] want to go so they go bedroom office which I don't mind that for them
[02:56:50] considering again that second round was quite close in terms of the change up
[02:56:56] Last time they brought the mozzie, they got the solace, this time they'll bring the castle and the mute.
[02:57:01] They also dropped the kaiid for the sentry.
[02:57:08] For Wild Guard it is a very very similar lineup.
[02:57:11] Now leaning on this damos heavily, didn't bring damos on the first two rounds.
[02:57:15] Now it's three straight.
[02:57:26] We'll see how much of the round again is dictated by this mess clear.
[02:57:36] Its spirits again as expected to play this position and was also being very very mixed
[02:57:41] as great first time out but as the matches developed I kind of quickly problem solved
[02:57:47] and been able to develop a system to better deal with this.
[02:57:52] Library stairs cross though is in play from Adam as expected so it's similar in terms of some of
[02:57:59] the structure here from 100 days that have come to expand Wildcard of course but the experience
[02:58:05] to clue into that that will also now be ready to do with it. They did bring an extra body so
[02:58:11] Horton called also around this library hallway position last time it was really just spirits
[02:58:16] and Adam so they've added an extra body here.
[02:58:19] Spirits, more comfortably then able to find the Oak and kill them to Spiker because they've got the extra health.
[02:58:26] So I like this adaptation for 100 Thieves, expecting Wildcard to again go for this sweep across.
[02:58:31] Okay.
[02:58:32] And this time Spirits finds three from this position.
[02:58:35] They haven't really changed much.
[02:58:37] Adam, Spirits, same spot, but you add in the Horton cold, you got an extra gun, got an extra bit of cover.
[02:58:42] It's a lot harder to then push up to spirits. He finds three kills and 100 thieves in the fifth round out of the time now
[02:58:49] This is better good adaptation
[02:58:52] Adrian eventually clear spirits, and I'm wondering why they didn't do that 30 seconds ago
[02:58:57] Yeah, they're probably thinking the same themselves in the the review post match
[02:59:03] Yeah, but a good element from hot and cold playing into the footholds there though diffuser
[02:59:07] Enhanced wild card. I'll just go for kills here and see if they can unlock the round does actually get collected though
[02:59:12] So Adrian will route for it and back up fireplace
[02:59:17] Nitro cell still available for both cases and hot and cold
[02:59:22] Very very difficult round for long time to clutch up
[02:59:25] Yeah, too much to clear case and gets the nitro cell battle connect on to Bay Adam
[02:59:29] They can swing off the contact a
[02:59:32] Great response from 100 thieves after the tactical time-mount they get their second round
[02:59:37] and showcasing that, yeah, this day's competitive, heading into the final round of the half.
[02:59:45] This is definitely a game that's up for grabs, and that's probably all you could have asked
[02:59:50] for 100 days coming into this game, certainly as the underdog.
[02:59:58] More than anything, just like the fact that out of the time out, they changed up a little
[03:00:01] bit.
[03:00:02] Not a lot.
[03:00:03] It was largely the same.
[03:00:04] extra body on the library hold and made spirits far more comfortable but it's
[03:00:10] identifying okay what was going wrong how do we fix it and I think hot and cold
[03:00:16] on the mute certainly provided a little bit of extra cover even if baby shark
[03:00:23] gets that killed by the way I mean it's a pretty easy swing kill then for hot and
[03:00:26] cold to get the trade so this is a perfect example of okay it went
[03:00:31] Perfectly for us, but we were well set up that maybe if spirits ties the baby shark there because of what the cold position
[03:00:37] He would have got the trade
[03:00:43] Yeah, this game so far is honestly felt like the battle of mass that was every round that
[03:00:49] particular fight has been huge in determining the
[03:00:53] The end outcome there's been a couple of exceptions, but certainly the majority of the rounds
[03:00:57] it's been really really important. It's been a massive responsibility to the
[03:01:01] spirits, the team that looked to play off here.
[03:01:03] A lot of the fact that they've done that additional little layer of that element
[03:01:06] in the previous round just to make that fight more favourable for themselves and
[03:01:09] it ultimately works out as we focus then into ground number six and this one
[03:01:14] may not shape up to be the mantle of mezzanine sterile Lichro for you to
[03:01:17] deploy to early. It's the RRU facility fault in.
[03:01:20] Now Chico D'Archeo though in play from the defense is going to make that set
[03:01:25] really tricky I think for the attack to execute so we'll see if it ends up being the commit.
[03:01:31] The main double window repair will be in play, air jabs to cover the run out and the counterplay
[03:01:34] onto that. And so to the mud, jump out as well to cover here courtesy of the second
[03:01:43] ROU. The future is in the hands of Spiker, seeing a solar cam at the moment suggesting that that
[03:01:50] that could be where they look to be had the attack as those goon bees will be deployed
[03:01:56] and they have a great camera inside the kitchen as well, well I've got a really good info
[03:01:59] this round.
[03:02:00] Some issues though, opening the solar wall.
[03:02:10] Well that's the thing, you can have the information but you still got to then go and execute.
[03:02:14] This is a good little hold from 100 thieves at the wall of the solar.
[03:02:17] It's all three, trades out of gas babe, and trades are in their advantage, Spirits wins
[03:02:23] the battle towards Strophe, baby shark.
[03:02:26] An important kill on the Spirits to get that trade.
[03:02:28] They do somewhat have dining, so the site is open for Wildcard to go for the play, but
[03:02:32] we were in a similar position last time.
[03:02:36] The only difference is it's a three versus two rather than a three versus three.
[03:02:40] And you got an escort spot to get to the site.
[03:02:42] Not only that, but you've also then got to find a spot for the side to get the problem.
[03:02:48] Yeah, dead this time.
[03:02:50] Now, 100 Thieves have learnt that last time they allowed the plant in this vert battle on kitchen dining.
[03:02:57] This time not allowing it. Maybe Shark 1v3 and not going to be given any opportunity.
[03:03:03] But most importantly for 100 Thieves, they've got a huge opportunity in this game.
[03:03:08] It's been an ultra competitive first half.
[03:03:15] Ultra competitive now to especially
[03:03:17] now that they've made this comeback.
[03:03:19] I heard it there right?
[03:03:20] You saw them learn their lesson.
[03:03:22] 100 these starting to bring this back.
[03:03:24] It's been really close right now.
[03:03:25] Wildcard showing us especially in that.
[03:03:27] I guess the first quarter that they
[03:03:29] really did have that control of.
[03:03:31] They did have that control.
[03:03:32] I mean, first off impressive for
[03:03:33] thieves evening at one on the board
[03:03:34] since they just got seven notes.
[03:03:36] So 3-3 is a great split for them.
[03:03:38] But yeah, Wildcard, I was impressed with some of their attacks.
[03:03:40] I mean, look, this is them going for the guy in the top.
[03:03:42] Mez, Spirits on the Denarii, which is very similar to a GK Strat.
[03:03:45] What does Wildcard do?
[03:03:46] They're pulling the attention.
[03:03:47] They're actually hitting sight.
[03:03:48] We see those Wildcard players down below.
[03:03:50] We see Adrian jumping into West Main,
[03:03:52] Kansan walking in through the front door.
[03:03:55] So it was a total fake.
[03:03:56] And then they got the big window presence upside down a bell.
[03:03:59] They think they can get this bomb plant down right
[03:04:01] underneath the hatch there, which was great.
[03:04:04] Now, they also know Spirits is doing a great job on Mez.
[03:04:06] But what do they do? They bring six nades combined with that Well My Band and they're going to clean up shop in
[03:04:12] Just another really good opening round and that's what wild card does if you allow them to stick around and if you keep throwing very similar
[03:04:19] Looks they are so good at prep and they're so good at their initials that they just know how to get things done again
[03:04:24] Well my band six nades spirits is never going to live there with Jager
[03:04:28] And that was kind of a big reason for their success and that's the biggest thing for a hundred thieves is being able to recognize that and then now
[03:04:34] not allowing wild card to feel comfortable control that temple play their game and force wild card into these situations
[03:04:41] That's exactly what they need to do
[03:04:42] And that's where wild card typically runs away with this because they're able to push and pull the defense around and where they want to
[03:04:47] Put them but as you saw hundred they've stayed put held their ground
[03:04:51] Force these gunfights play their trade and inevitably close it out in three three half
[03:04:55] And I said you said it and I'll say as well
[03:04:57] That is a great way to end the half is in a three three, but now it's the attack
[03:05:01] That was the big issue yesterday is their comms weren't there and even going 3-3 on the half that does not mean it works on your comms
[03:05:07] You are still going to have a problem solve
[03:05:09] You are still gonna have to find solutions for the obstacles that are in front of you
[03:05:13] That is going to be the bigger point of contention for this 100th
[03:05:16] And Kyle this is something you highlighted yesterday when the comms started to slip the mental it was way down
[03:05:21] You saw them start to struggle. They have to avoid that same situation now
[03:05:25] They have to avoid it if there's one bad thing with hot and cold and say he can get tilted a little bit a little bit easy
[03:05:31] I need him to be the leader that I know he can be that I've worked with myself
[03:05:35] He needs to keep the guys in the game the entire time and it really what I also want to highlight is spirits as well
[03:05:41] Who's having a great game? He's kind of been
[03:05:43] They're kind of last performer on the team
[03:05:45] But right now currently six and five on the defensive half
[03:05:48] But attack is going to be big for him. It looks like shields have been left up
[03:05:51] Blitz is very big on this map
[03:05:53] Maybe even some montane as well walking up the lobby stairs or even for some soul. Well, there's a yeah
[03:05:58] There's a lot of those power operators left available for the thieves
[03:06:02] I will say with wild cards placed on what we were seeing just on Billy that early aggression
[03:06:05] You can punish that early aggression on a map like shall I just from the outside get those crossfires going get that opening kill
[03:06:12] Going into your favor and force wild card to be uncomfortable
[03:06:16] But again, you have to be able to get those opening picks going into your favor to allow that in the later half
[03:06:20] I'm almost through the second day of play. I think this is our first three three split at the half
[03:06:25] We got a close game on our hands. Let's find out who comes out on top
[03:06:33] Yeah, let's find out it is indeed also out first three three split at the half
[03:06:39] That's been a fun one to watch
[03:06:41] Walk on coming into this game. We're always going to be expected to do well
[03:06:45] But I think the real question marks were around 100 thieves and the bounce back potential after yesterday's
[03:06:50] 0 and 7 lost to cloud 9 well I think this has been a good enough showing up to this point the question is now on to their attack
[03:06:58] can they keep things going?
[03:07:03] Absolutely so
[03:07:06] As the guys in the couch describing
[03:07:08] and you're gonna be critical if you get yourself in sort of a round state where you play cutoff on
[03:07:12] Chalet and make the defense like comfortable and make that reposition tricky
[03:07:16] It makes the attack feel far more comfortable and will lead to a high chance of success in this second half.
[03:07:25] Big focus on the first minute to minute and a half of these rounds.
[03:07:30] The entry time for a lot of those first kills back in the first half at least, coming around that minute 30 mark on average.
[03:07:38] That's 100 thieves looked a cheaper way at, um, at Joss, I was like, well, a brief opportunity
[03:07:46] but a tricky one.
[03:07:47] Major with Vault across, will he path back?
[03:07:51] Is it right at piano currently?
[03:07:53] Is 100 thieves begin to stop probing and testing these positions?
[03:07:56] I'm cold and scour.
[03:07:58] Oh, that's unlucky.
[03:07:59] I mean, what can you do against that WK?
[03:08:01] So don't even see it.
[03:08:02] Even I've got a little bit of a jump scare on this one.
[03:08:06] a little bit of a jump scare when I saw that coming through the window. He had no chance
[03:08:10] to react. That's a wonderful nitro to get the open kill for Wildcard. That's kind of
[03:08:14] what you mentioned too. Like that's been a strength of 100thies so far in this game
[03:08:18] of Chalet. What a chance for spirits.
[03:08:23] But the down onto Adrian, but Bay was then ready for the trade. My whole position's towards
[03:08:30] top library stairs as hot and cold slips into library.
[03:08:37] There's a chance to take this space as they pushed into
[03:08:39] piano looking for the revive on to Adrian could get time to
[03:08:43] end will lovely pushing from hot and cold. But they lose out
[03:08:47] of two cans and didn't quite spot baby shark working inside
[03:08:51] of office.
[03:08:53] And scomas does get the kill on to cans and versus three. The
[03:08:58] Spiker was going for the revive towards Piano, Wildcard. We'll take the lead once again here on
[03:09:03] Chalet. Strong way to start the second half. Yeah, quite literally an explosive entry as well,
[03:09:09] and you could just see immediately how much that bolsters the ability for the defense to,
[03:09:16] in the latter portion of the round when it starts to develop and 100 days are forced into play,
[03:09:20] as they're not shying away from then immediate trades. Be a good example, and then the rest
[03:09:25] just kind of fell into place.
[03:09:27] It was a solid round overall for a while.
[03:09:29] Couple of statements made to kick off this second half.
[03:09:33] You see that five backwards spirit
[03:09:35] that they'd bait immediately.
[03:09:36] No hesitation going for that trade attempt.
[03:09:40] Hard to believe that was his first kill of the game.
[03:09:43] Very quietly in this one.
[03:09:47] Which is not usual.
[03:09:50] Someone of Bay's quality to start zero and four and one five.
[03:09:54] So I'm expecting him at some point to probably release the shackles, have a bit more fun on this defensive side.
[03:10:01] He was top 10 rated in stage one, he was the number one rated player at Eastwoods World Cup.
[03:10:06] They had a great start yesterday, again top 10 to start for stage two.
[03:10:11] So a quiet start from him.
[03:10:16] Kind of what the boys on the couch were talking about,
[03:10:19] We don't have the the ability to listen into the communication of the things the way that they do
[03:10:27] But this is now the test for 100 days. You lose one what happens if you lose the second
[03:10:32] Does that tilt start to set into the comms then start to kind of fall apart loading you make
[03:10:39] Important for them to just keeping touching distance with wildcard can't allow this scoreboard to just inflate
[03:10:45] I hope the kill has been very important in this game so far, only one round has not converted
[03:10:52] into the round win.
[03:10:55] I had him trying to draw in a-tune, doesn't really give an inch, gizmo up mine goes out
[03:11:05] for the vault, so then give information to the side of wildcard.
[03:11:10] That's discipline defense, doesn't even bother shoulder peaking in those.
[03:11:15] going to be holding that line. All information gained elsewhere, Kason with a small opportunity
[03:11:20] into the trophy, but it's like it has a good job to be proactive. Team looks for drones
[03:11:25] that may be potentially unveiling his position. In the meantime, first stage line scans deployed
[03:11:32] from out of...
[03:11:33] That's just how itchings from everyone.
[03:11:35] Yeah, it's so disciplined though. Both teams are not wanting to be the first to fall. Spirit
[03:11:42] does get good ground over what's live upstairs we'll see if that can transition
[03:11:45] into what's pressure piano and drone down down below as well just to make sure
[03:11:50] you know maybe there might be someone lurking around dining that could then
[03:11:54] push up they've got good bridge with that and a massive room there's a lot of
[03:11:58] moving pieces here for wild card they do have the ability to rotate solar side
[03:12:03] potentially this is that pull to the cut off trophy we know though
[03:12:06] And Adrien, not much he can do, kept a bay by the ground.
[03:12:12] Vayne has made his way back up towards Solar to just sort of reinforce this top floor home.
[03:12:17] It's like a Solar dining.
[03:12:19] And Adrien's still lurking in base when heading into the final minute.
[03:12:22] And his baby shark that gets his first kill towards Warthog was defending this top floor position.
[03:12:27] Couldn't find any more.
[03:12:29] Sacked down by a spirit to the Blackbeard push.
[03:12:32] And every single time...
[03:12:34] 100 Thieves get themselves into this position. Usually they've ended quite well but no they lose too.
[03:12:44] They got this guy into a good spot, they got site control, 3v3.
[03:12:49] Wildcard just find two very quick kills and leaves poor old Hot and Cold for the decision to make.
[03:12:56] Spike has got great information from below on the solos inside of dining spots the play going down hot and cold
[03:13:04] Oh, that was a lovely kill now can go for the one versus one against Adrian and hits the shot
[03:13:11] power play from hot and cold
[03:13:14] That is a massive round for 100 thieves
[03:13:17] That'll tilt there. That was an impressive clutch
[03:13:20] I mean he had so few options there at the end the only win con he had was to draw out the solos
[03:13:27] And then find the second guy that he's I think he's just spooking himself
[03:13:32] And he's made a mess
[03:13:36] But that was clean that's about as good as it gets well
[03:13:39] I want to see that shot
[03:13:40] On to spiker through the hatch because we only kind of saw a little bit of the overview of it
[03:13:45] I want to see his POV because that was make or break
[03:13:48] He doesn't get that kill right then at that time time was expiring and he would have been in some real trouble with the
[03:13:54] Soul is still alive down below
[03:13:55] I don't know if he actually would have wanted but ends up being a 1v3
[03:13:58] Yeah, there's 12 seconds left right there that little moment. He doesn't get that kill
[03:14:02] He probably then doesn't win the round and then he still has to hit the one versus one shot against Adrian
[03:14:18] Oh, what happened?
[03:14:21] I'm not sure.
[03:14:21] Ha ha ha, I'm just listening in.
[03:14:25] Well, Tech kills for Hot and Cold now, so he goes double digits.
[03:14:28] 100 thieves have got the confidence.
[03:14:30] I don't think there's going to be a worry about
[03:14:32] 10 columns in tilt.
[03:14:34] Once you get to this point in the game, it's competitive, it's close,
[03:14:38] and you know full well that this is a game you could walk away with a win,
[03:14:41] and this is how you can quickly turn your stage from a
[03:14:45] Horrible start on day one to redemption on day two, then in two tomorrow
[03:14:50] Where 100 thieves will then play Dark Zero take some confidence into that game
[03:14:56] Wakata getting tested
[03:15:04] Yeah, difficult to argue with that great contest between these two so far
[03:15:09] Wakata well and surely being kept honest here
[03:15:15] Oh
[03:15:19] Canes and takes a big chunk of damage in the tuck position library
[03:15:24] It's Adrian falls elsewhere cans and forced to rotate one HP. This is a great start for hundred thieves
[03:15:29] They've laid pressure really early in this round with honest to take a little risk
[03:15:33] Confidence is flowing now. Yeah
[03:15:36] When you high on confidence you
[03:15:38] More willing to take some of these early battles
[03:15:40] Kanz is so low on health, forced to retreat back to Barstok.
[03:15:49] And unfortunately for him, there's not much he can really do from that Barstok position
[03:15:54] other than just kind of holding it as an anchor.
[03:15:56] You'll have to hit a headshot, he'll have to be very clean from here.
[03:16:02] 100 thieves look like they're well set up now to go for a hit.
[03:16:07] Spirits.
[03:16:08] Well, most likely bolt in and then head straight to Barstock.
[03:16:14] He's just done it a little earlier than maybe I was expecting.
[03:16:17] Let's play this well, and then they've got the cutoff, they've got the numbers.
[03:16:21] They're on the same page.
[03:16:23] And the force will spike his hand, little tilt of the head, because he knows this round's done.
[03:16:28] And 100 thieves are going to take the lead here on Chalet.
[03:16:31] They're going to get to five first.
[03:16:33] He's been a rough game for Wildcard.
[03:16:38] Bay 1 and 7 has not been involved in this match at all.
[03:16:41] 100 thieves are firing on all cylinders.
[03:16:45] Confidence up to their eyeballs now as they know they can win this game.
[03:16:50] This is a winnable match against Wildcard after getting 7-0ed yesterday.
[03:16:56] Yeah, wow. I'm finding it a little bit tricky to believe we're in this position and again
[03:17:03] maybe playing into the storyline that yesterday just not that day, woke up on the wrong side
[03:17:06] of the bed, didn't even get off to a great start and then found it difficult to wrangle
[03:17:09] back momentum whereas today out of the gates decently strong. I mean, as I say that they
[03:17:15] look at the round history for this matchup, Wildcard responded with three straight attacks.
[03:17:19] Despite that 100, they still found a way to fight back valiantly into this matchup. They've
[03:17:23] played some great seed overall and it clearly based on the way in which they're playing
[03:17:28] as well. The comms are flying very much more so than we did see in the previous play-doh.
[03:17:35] As that momentum starts to build wildcard and looking to find a way to break it down
[03:17:38] and stall it. And so they call a tactical timeout. Probably the best time or best opportunity
[03:17:46] we have at least seen so far fall them to call it.
[03:17:52] They now find themselves put in a pretty interesting position here. It's been a good contest from
[03:17:57] 100thies, some of the hard hitters from Wildcard Baby Dopp being as impactful as we have seen and
[03:18:02] as they may be expected on this map. Bay on our screen right now having maybe one of his worst
[03:18:10] worst games for the entire year, to be honest. It's less likely in that sort of
[03:18:16] conversation. One in seven and he's a big time player. Usually I stand out for
[03:18:22] Wildcard. Just hasn't really been able to get going. But this is just the kind of
[03:18:31] round that for 100 these is a well executed team round and that's what's
[03:18:36] getting them a lot of their round wins. When they're playing well as a unit, everyone's on the same page, everyone's got the same playbook and they're executing it.
[03:18:48] They're looking hard to stop, whereas on the flip side for Wildcard, it just feels like at times if they don't get that first kill, they don't get individuals making highlight plays,
[03:18:59] And then you look a little bit shaky, certainly defensively in the second half.
[03:19:03] Clash Band and Brew Band.
[03:19:06] Brew used twice, we haven't seen the clash and we'll not see the clash now.
[03:19:13] But the tails would be up for 100 Thieves. They've now won four of the last five rounds.
[03:19:19] Don't forget, Walcott started with a 3-1 lead and I think, for me at that point in time,
[03:19:24] in time it felt like it was maybe following the script of a competitive start for 100thies
[03:19:28] who walk up and then eventually win sort of this armrestle. And it did not follow that script.
[03:19:43] The script has been flipped on its head a little bit in this matchup but it has made for
[03:19:48] entertaining viewing. 100 D's jump onto Blitstein for the next round plus the
[03:19:55] Ying into no warden. They'll be favourable from that perspective.
[03:20:02] They don't shape up for a West Main directive. I think they might. Here we go.
[03:20:09] This is gonna be a very quick round. You're gonna see 100 D's straight into West Main,
[03:20:15] straight into the tux position with the smoke it this plant is successful 100
[03:20:20] thieves will be five up post plant there is no response at all from wild card
[03:20:24] asleep at the wheel site completely vulnerable no response from the top
[03:20:31] floor presence as Bay Falls so does Adrian wild card needed hero moment here
[03:20:38] comes baby shark but he too will be unsuccessful
[03:20:42] Kansan spiketh they've been solid eight kills apiece but need a couple more
[03:20:47] quickly but spirit with the pistols too good. Time expires he gets a second 100
[03:20:54] thieves get two match points against wildcard. Fantastic rush hit into kitchen
[03:21:01] dining. West Main was open for the taking and when you're playing that top
[03:21:06] floor hold you need to have some kind of response to a potential fast side hit
[03:21:12] There was nothing from Wildcard!
[03:21:14] Now, absolutely nothing.
[03:21:16] You need to at least...
[03:21:18] You don't necessarily always have to deny the plant.
[03:21:20] It doesn't always need to be the primary objective,
[03:21:22] but you need to be at least trading that off for a bit of space
[03:21:24] or finding a pick or isolating some part of that attack.
[03:21:28] And immediately when that plant went down,
[03:21:30] you could see just how static the defense was
[03:21:32] and the cutoff positions,
[03:21:34] which is so prevalent on Chalet,
[03:21:36] really coming to the forefront.
[03:21:37] It was like phenomenally from 100 Ths,
[03:21:39] leaving little Winkons remaining there for Wildcard.
[03:21:41] wildcard all of the fights that we captured there at the end from the side of wildcard on the defense
[03:21:45] but i'm thankful they were low percentage no surprise that they went on then to use that ground
[03:21:52] under these securing points already in this matchup and they will be very eager to drive
[03:21:58] this home and get three in response off to yesterday what's crazy about this as
[03:22:12] well as only yesterday what wildcard looked amazing on villa against dark
[03:22:16] zero and as we're spoken about we know what happened with 100 thieves it's
[03:22:21] been a reversal for both wildcard have looked a little bit lost here times on
[03:22:26] charley big confidence with the two for 100 thieves win this that game tomorrow
[03:22:33] against dark zero is gonna be absolutely massive I can't also play a very
[03:22:39] in-bore shopper by rebellion tomorrow of course one for the opening two play
[03:22:45] days for them pay under pressure it's been an awful game for him just one
[03:22:51] kill. He has been an amazing player all year long. Sometimes you have a rough game and
[03:22:58] sometimes you have a rough map and that seems to be the case for Wildcard. Again, pressure
[03:23:02] from 100 Thieves. They are relentless. They are not letting up and for the second straight
[03:23:07] round Wildcard allowed the plant with no response. Spiker gets one but it's to start the post
[03:23:12] plant. Spirits down, Kason gets the trade on to Bay and the revive on to Spirits will
[03:23:18] the unsuccessful because of the razor bloom from Adrian,
[03:23:22] converts the kill from Bay.
[03:23:24] Kason smoked up, he is on the glass.
[03:23:26] That doesn't bother him at all
[03:23:28] and hot and cold playing from below.
[03:23:30] This is over.
[03:23:31] I don't see why I can't being able to retake.
[03:23:33] Oh, there is the kill, though, onto hot and cold.
[03:23:36] courtesy of Spiker, who drops into kitchen.
[03:23:38] Kason up close, ego-belk.
[03:23:40] 11 seconds, Kason gets the kill.
[03:23:43] Gomez, have you got the cover?
[03:23:45] No, you do, no, it's not over,
[03:23:47] Until it is over! The bell did not ring! Wildcard did not give up!
[03:23:53] It seemed over! It seemed impossible! But they make it happen to 4-6-5!
[03:23:59] Damn.
[03:24:00] Look, the only reason I called it over was more so the element of hot and cold down below on the vert with the shotgun.
[03:24:06] I don't know if we'll see that particular kill in the feed, but right when I called that, hot and cold fell.
[03:24:11] and with the smokes expired and the glaz in a compromised pinch position, it actually wasn't super surprising that Wildcard didn't go on to win it, but yeah, it was taking care of that L and S in Dining, that was huge respite, but that was the round winning kill in the post.
[03:24:25] As we look back at the highlight package, it's good enough behind it. These is great, but the initial flight on point, planning in a smoke was great.
[03:24:32] They really utilized the glass well where they could.
[03:24:36] RazerBloom unfortunately denied the res attempt, but
[03:24:40] Hot and Cold was below, dealt with by Spyker.
[03:24:44] And the nature of that double window position means that you're on a massive island if the rest of the team gets caught out.
[03:24:50] That was a great fight from Wildcard, and that I think will g them up heading into this final round of regulation.
[03:24:55] Well, I wonder though, for Gomez and 100 Thieves, if you're in that position on the window,
[03:25:02] are you in a position to actually stop the plant, or are you in a position to maybe catch
[03:25:08] them, obviously pushing in from solo side, and at that point once you lose Hot and Cold
[03:25:13] and you lose Gomez, so you lose the ego about Cold from K-Slim.
[03:25:18] Gomez is then in a position where he actually can't really deny the plant, sorry, deny
[03:25:23] the counter defuse. That's where it gets undone and that was because Spiker went
[03:25:28] kitchen, got the one versus one against Hot and Cold. Well they've gone fast and
[03:25:32] lost two rounds, they go fast again but this time Wildcard occludes on.
[03:25:36] 100 Thieves, up 6-4, tried to shut the gate quickly on Wildcard and it's not
[03:25:43] quite working. They were seconds away from winning this game 7-4 and now
[03:25:50] Now, Wildcard might be just a few minutes away from getting this to overtime.
[03:25:55] Yeah, the OPK has been a telemetric in this matchup, but there have been three occasions
[03:26:01] so far where it hasn't played the way of the team to get that first kill.
[03:26:09] Star Opportunity is here for 100thies, they still have a lot of that key utility, blizzard
[03:26:13] on the court is going to hurt, but at least he can sort of sit back and shot call for
[03:26:17] the main route of this round. In the hands of spirits, it's the Yin set up over the
[03:26:24] boards, the library probably, and you'll have to mezz clear. Unless they give it to
[03:26:29] try and be more direct, but you're going to have to at least have some pressure
[03:26:32] up above on that library position. The spirits sneaks forward. Let's see what they try to
[03:26:41] Falling like here
[03:26:44] Just split from the attack
[03:26:46] And you told to be done for what's made that took to sort of a front door play here
[03:26:51] I'm not quite I thought go my fellow up on that with a maximum to Adam still office belt
[03:26:59] I haven't taken direct space off that but maybe just drawing the decent in
[03:27:06] Minute on the clock
[03:27:08] You're going to be expecting someone to be inside of the office to play off that razor-blum shell.
[03:27:13] Baby Shark doesn't win his battle,
[03:27:19] but still the number advantage with Wildcard. That has not changed until that moment from Kacen.
[03:27:25] And they've got so much time still remaining in this round for 100thies
[03:27:29] to navigate this situation over towards Bar Games. It's Gomez that gets rid of Kansen.
[03:27:35] and this site is vulnerable now.
[03:27:38] Very open with the way that Spike is playing
[03:27:40] in towards snow.
[03:27:42] He may look to push up by a place stairs
[03:27:45] for a back hit later, but at least Adrian isolated.
[03:27:49] Yeah, it does.
[03:27:50] If 100 Ths hit the flood, I don't see Spike
[03:27:52] being able to get control back of this objective.
[03:27:54] This is high risk for wildcard,
[03:27:56] but they don't have many options.
[03:27:58] 10 seconds, Spike is caught.
[03:28:00] So is Adrian, and well deserved a victory
[03:28:04] for 100 Thieves.
[03:28:06] As they close this out in regulation against Wildcard,
[03:28:10] this is a huge upset considering what we saw yesterday.
[03:28:15] Absolutely, they played so much better today
[03:28:19] and it really flips the league on its head.
[03:28:21] And it certainly does.
[03:28:22] At all three points for 100 Thieves Wildcard,
[03:28:27] we'll have to respond tomorrow
[03:28:28] against the informed Shopify rebellion.
[03:29:04] Let's, let's, camera, go!
[03:29:07] Give it a hand, shit!
[03:29:09] What the hell, shit?
[03:29:34] I
[03:35:04] Well, what a different situation between yesterday and today after not picking up a single round.
[03:35:32] The thieves take down one of the top contenders in the NAL.
[03:35:35] They defeat Wildcard seven to five.
[03:35:38] The captain of this team, we got standing by,
[03:35:40] hot and cold after the victory.
[03:35:42] Top frag the lobby as well.
[03:35:44] Matt, first of all, welcome.
[03:35:46] Congratulations on the win.
[03:35:47] Can you talk to me about what changed
[03:35:49] between yesterday and today?
[03:35:51] Because the round count was pretty significant.
[03:35:53] What happened in the lobby with you guys?
[03:35:58] The classic starting off slow.
[03:35:59] I mean, that was the very, very extreme of starting off flow.
[03:36:04] Like, holy shit.
[03:36:05] I mean, we were just playing like shells, like shells,
[03:36:07] you know, of ourselves.
[03:36:09] And I think today, I think we're on the right track.
[03:36:12] I don't think we played, you know, fully how we do in scrims,
[03:36:15] but I think we're on the right track.
[03:36:17] And I think wildcard, we've always played well against them.
[03:36:21] I've always called well against wildcard.
[03:36:23] So I think that, you know, you got to take that to consideration.
[03:36:26] I mean, I'd argue an 0-7 versus the way you guys
[03:36:28] day is a significant improvement that might not be exactly where you want it to be but already step in the right direction
[03:36:35] Now I was happy with just getting one round
[03:36:36] Well, we literally heard you yesterday like like there was nothing else in the comms. It was just you saying we just need one round
[03:36:44] We just need one. Oh, let's go for your question
[03:36:48] First off Matt congrats
[03:36:51] Thank God my hand my hands are not in my face today
[03:36:54] day. Um, glasses. We got new glasses on. I think you broke
[03:36:59] the glass. New, new ish, new ish, new ish. Okay. Well, you
[03:37:02] were able to see the day. That's what I'm saying. You were
[03:37:05] shooting hot and old. No more. Uh, you almost have the
[03:37:08] Masi clutch. That was almost fantastic. And then your old man
[03:37:12] kind of leaning right there. You know, it's all good. But you
[03:37:14] did have a fantastic actual clutch. I want you to walk me
[03:37:18] through kind of what was going on. What maybe what the shot
[03:37:22] Call was if you could walk me through kind of get that clutch that you had because that was a huge momentum change for you guys
[03:37:29] What it was a 3v3, right? Yeah originally. Yep. Yeah, 3v3. We said that two were lower. So we just called a push through and
[03:37:37] We kind of hesitated honestly. We kind of hesitated. So we gave them time. Oh, yeah, I spilled so
[03:37:46] I spilled that coke
[03:37:48] But yeah, we were hesitating on the call and on the initial call to push through and I think it gave them time to
[03:37:55] Reflank up and then we just lost the you know the key gunfights on the soul on the soul side
[03:38:01] And then I was left in the 1v3 1v2 whatever got the trade on the soul guy
[03:38:06] But I knew souls was under and then we called the the second guy on the med side
[03:38:11] You know spirit said I got I got shot from as so I was just trying to bay out the solace
[03:38:16] thank God the solace was a little, you know, a little dumb dumb and ran into
[03:38:20] catching, gave me enough of his leg, give me enough of his leg to shoot it and
[03:38:24] then I knew the other guy was piano side and then the siege gods blessed me
[03:38:30] today but there was like a little painting, there was like a little like
[03:38:33] painting or a piece of debris that just kicked up in the air and I could, I
[03:38:37] saw it and I just knew his left side is pretty far. Beautiful, well I kind of want
[03:38:42] pick your brain on the decision of choosing defense over attack.
[03:38:46] I mean, I'm sure in your career, I also talked with Mind about it.
[03:38:48] Sometimes when you don't have a successful attacking half from a previous game,
[03:38:51] you kind of want to hit the ground running and start an attack again.
[03:38:54] So you can work on those comms.
[03:38:55] And I was curious once I saw you guys pick defense,
[03:38:57] if there maybe was a little bit of a question of whether you want to start on attack or defense,
[03:39:02] knowing you wouldn't be able to work on those comms,
[03:39:04] initially jumping into that defensive half.
[03:39:07] I think, you know, in everyone's mind, Shaly is, you know,
[03:39:10] It should be attacker sided if the attacking team is good.
[03:39:13] But at the end of the day, on match day, a lot of times,
[03:39:16] that's not how it pans out.
[03:39:18] And I didn't want to start slow on our attacks.
[03:39:20] And then us have to go to the weaker side.
[03:39:22] And then now we're in a position where I can't decide what
[03:39:27] goes on the round.
[03:39:28] And I can't be the caller like I can on attack.
[03:39:31] So I'd rather just start on the slower side.
[03:39:34] If we lose some rounds, OK, it's the weaker side.
[03:39:36] And then now we could go to the strong side.
[03:39:37] and I can make the team do what I want
[03:39:41] and then hopefully it goes good.
[03:39:44] I did a shit job at that yesterday.
[03:39:47] I'll take 90% of the blame.
[03:39:48] I don't think it was just me,
[03:39:50] but I'll take most of the blame yesterday.
[03:39:52] I wasn't there mentally.
[03:39:54] My brain was just not there.
[03:39:57] I don't know how to explain it,
[03:39:58] but all I know is it won't happen again.
[03:40:01] So I'm locked in.
[03:40:02] Well, nevertheless, congratulations.
[03:40:03] That's a huge improvement from yesterday.
[03:40:05] Glad to see you guys back.
[03:40:06] Yeah, and I like that commitment
[03:40:07] It's not gonna happen again. Matt. Thank you so much for your time. We'll talk to you a bit more down the road. All right
[03:40:12] Okay, guys
[03:40:13] Well, that is a turnaround to end all turnarounds
[03:40:16] What a change a night and day difference 7-0 against cloud nine now they take the win
[03:40:23] Over wild card that was the change that they were looking for and we just heard it from hot gold himself
[03:40:28] That he just was not there yesterday. The calls weren't there, but today on the money
[03:40:33] They were absolutely on the money and the big thing also was after the clutch
[03:40:38] we got to listen into the cops and
[03:40:40] They shouldn't he shouldn't have had the clutch right you never want to put anyone in that one D3
[03:40:44] So spirits goes what do we need to do better Matt and hot cold immediately goes you are the shield
[03:40:49] We need you to be the guy pushing we need you to be activated and the next three rounds
[03:40:55] We're the most like perfect beautiful stage that I watched spirits play. He was confident
[03:41:00] It was a bar round. He jumps into games. It opens up the round for him. They get the plant down
[03:41:04] Then it was a blitz round. He runs into site flash the guy kills them and then gets the bomb down
[03:41:09] Like it was perfect siege out of spirits and that's the top two players the veteran players that you need
[03:41:15] Out of the thieves. I've been calling for it to happen the whole time if that confident spirits can be the engine
[03:41:21] For the team going forward. This is going to be a dangerous team to watch and what's even more important not even just for these
[03:41:27] these two and being the highlight players, I mean, they both really pay dividends throughout
[03:41:31] their success throughout this match. But it's also the points being able to get three points
[03:41:35] after nothing yesterday also stopping wildcard in their tracks from accumulating any bit
[03:41:40] of points. Now we're at a much more even playing field going into day three where a lot of
[03:41:44] teams are still going to have to be fighting to even get six points at this point and not
[03:41:48] walking away with a very big lead as it continues.
[03:41:51] Well, all these teams right could have been in a position where they jump ahead. They
[03:41:55] get out to quite a lead. Our next two teams in a similar position, not the results they
[03:42:00] wanted yesterday, maybe due to some of their own faults, maybe due to some internet troubles.
[03:42:04] But regardless, right, they're looking for a win today. And on this Super Week, they
[03:42:09] want to get some points under their belt. I mean, you look at a team that in M80 has
[03:42:15] a ton of head to head history over DarkZero and now are looking to bounce back from that
[03:42:20] lost yesterday. This is a closely contested rivalry, but it could really go either way.
[03:42:26] It really could go either way. I mean, when we kind of like looked at the series, I mean,
[03:42:30] they were playing a brand new map for them. So it's very hard to kind of tell exactly
[03:42:36] what the issues were. But of course, I had to write some down and some things that we
[03:42:40] were kind of seeing, right? And that was, coms were pretty flustered. And we talked about
[03:42:44] yesterday with them, 80. It seemed like Savage was a little bit annoyed yesterday at some
[03:42:48] of the plays that were happening and we were kind of throwing the blame game
[03:42:50] around just a little bit everybody on the team but that's just gonna happen on
[03:42:54] a brand new map when you're trying to figure out your situations and
[03:42:57] everything like that and also they were losing very close contested rounds we
[03:43:01] highlighted SR for being able to kind of pull things out of the hat and make
[03:43:05] some things happen but it also on the on the inverse side of M80 right I mean
[03:43:09] there's also throwing away their main advantages and you know I could argue
[03:43:12] there's so many things that play into each part of this negative you're
[03:43:16] They're obviously playing on a new map.
[03:43:17] The comms aren't going good.
[03:43:19] There's a lot of blame game.
[03:43:20] Then you're losing rounds like these.
[03:43:21] I mean, I do believe all three of these things
[03:43:23] in combination really is a recipe for disaster.
[03:43:27] Now, they didn't play the worst game of season
[03:43:29] that I've ever seen out of them, maybe.
[03:43:30] But I think it is a big wake-up call for them
[03:43:32] to quickly understand and identify
[03:43:34] these were the issues, whether it was the comms,
[03:43:36] whether it was the decision-making that was being had,
[03:43:38] whether it's being a new map.
[03:43:39] We need to focus and regain our structure
[03:43:43] and our mental fortitude heading into this next matchup.
[03:43:45] DZ isn't going to be easy.
[03:43:46] Branson, I'm pretty sure they slammed DZ last date.
[03:43:49] What, 7-1 on the cafe?
[03:43:51] I think it was 7-0.
[03:43:52] They had the first 7-0 on the cafe.
[03:43:53] So, I mean, very familiar opponent, very familiar face,
[03:43:56] but they have to be in their own identity
[03:43:59] and kind of reconcile with everything that happened yesterday.
[03:44:02] Yeah, and the other good positive that they have going for them
[03:44:04] is N80 didn't lose until the very last game, last stage.
[03:44:07] Now they got their loss out of the way early.
[03:44:09] It's good to lose early, fix your mistakes.
[03:44:12] Let's see what the new M80 kind of learns from that going forward.
[03:44:16] Well, dark zero, they have to bounce back from unfortunate situation yesterday.
[03:44:19] As we mentioned, we said Jane, I know was not even fielded yesterday.
[03:44:23] His internet had some problems.
[03:44:24] So we had the T1 debut of a DZ Academy player, Koshy.
[03:44:29] And now Jane, I know is back.
[03:44:31] So like, I mean, this is an opportunity for them to kind of ignore what happened yesterday.
[03:44:35] I mean, if you're in their shoes, like, how do you approach today, given what happened?
[03:44:39] I mean, that's exactly what you do.
[03:44:40] You just hit the reset button.
[03:44:41] and you can't really focus and linger on what happened yesterday,
[03:44:44] especially when it was out of your control.
[03:44:45] And what we already see from dark zero time and time again,
[03:44:48] it's their mental fortitude.
[03:44:49] They know where things have went wrong.
[03:44:51] They know where things went right.
[03:44:52] And as for yesterday, that was totally out of their control.
[03:44:54] Thankfully, they did have someone to be able to step in and play.
[03:44:57] But they aren't going to look back on this.
[03:44:59] I'm also not going to nitpick and be like, well, DZ could have done this.
[03:45:01] Sure, there is still four players that in their own right day,
[03:45:04] in their own moment, they can take control of an entire game.
[03:45:07] But there's a lot of factors that played into that new map,
[03:45:09] not a player being able.
[03:45:10] I'm kind of wiping everything off and just focusing on what are they going to do today?
[03:45:15] So they don't look bothered at all
[03:45:16] I mean we see a smile on the face of NJR. We see newer singing
[03:45:20] Kino smiling and I'm just thinking if you were to ask Kino if he's to win this game
[03:45:25] What they thought of that last game is like, I don't know man. We were just having fun, right?
[03:45:28] All these guys say the same thing right? They're just like against the narrative always just they're always giving off this
[03:45:34] This air of just being so confident and relaxed with whatever's going on. Well, you need that
[03:45:39] realistically. Yeah, exactly. You do need that. They are kind of that mental team and I need to see
[03:45:44] that going forward because at EWC, that was my nitpick of them. When things weren't going well,
[03:45:48] their attacking side, it did seem like they were a little bit bothered by that. So, you know,
[03:45:52] going forward, I mean, I expect these guys, obviously, they're true professionals. They're
[03:45:56] going to bounce back. Get Koshy on the line. Well, I mean, the Dark Zero team, we know what
[03:46:04] they're capable of. And both of these teams in their matchups against Billy yesterday,
[03:46:07] It did not go their way. Shop of our rebellion. Great performance. We saw these teams falling to other heavy hitters in the case of Wildcard.
[03:46:16] Let's find out where we're going to end up today though. A contest between these two teams. We saw them as I said, playing similar territory yesterday.
[03:46:25] And we will go back there. Today, Villa is in the cards.
[03:46:31] Now, I'm a little worried for M80 because are you really going to look at that DZ setup
[03:46:37] yesterday with a newer player?
[03:46:39] They really could have thrown anything at against the wall because even what we found
[03:46:43] out from what Justin posted in their match versus DZ, they ended up on Villa due to like
[03:46:47] a spin the wheel and whatever map landed was what they were going to play.
[03:46:51] So if I'm on M80, I'm kind of worried here because you might not have seen the full potential
[03:46:56] of what DZ can bring and muster on a Villa.
[03:46:58] Absolutely.
[03:46:59] But this is the perfect opportunity for M80.
[03:47:01] We just talked about them looking pretty lackluster yesterday on this map and them not being able
[03:47:06] to close out some of their man advantages.
[03:47:08] So I mean, why not bring it out again early against another kind of juggernaut team to
[03:47:13] points here?
[03:47:14] I mean, I'm expecting M80 to be able to get enough points and making it into playoffs.
[03:47:18] Like, so we really need to kind of build the map pool and kind of prove ourselves on Dylan.
[03:47:23] What a better game day rep than against a dark zero squadron.
[03:47:27] As far as the bands are going out, what seems to be pretty classic is the information operator
[03:47:31] snake probably the most broken operator that we have in our game.
[03:47:35] And then what's going to be paired with that probably will my band on the defense side.
[03:47:38] Yep, there's that to one my band.
[03:47:39] And then yeah, we're just strictly going for the information game.
[03:47:42] So what's going to be up for DZ?
[03:47:43] It's going to be the shields.
[03:47:44] It's going to be Kino on them.
[03:47:46] That's going to be the thorn band as well.
[03:47:47] So they're going to be able to lurk around, not have to worry about some thorn traps.
[03:47:51] Should see a pretty healthy dose of Kino on the shields for this match.
[03:47:56] them's type in jaddle a oh we might need to break this that never mind we're okay we go into dark
[03:48:01] zero and and 80 both teams still hunting for a win. Well you certainly don't want to start the
[03:48:09] stage off with two losses straight but that's probably going to happen for one of these two
[03:48:14] teams to save for mobile because you can go to overtime pick up points but nevertheless
[03:48:18] for both dark zero m80 to go straight back to villa don't mind if they are the two teams that lost
[03:48:24] Villa yesterday in their respective matches, so you probably want to try and go back, rectify some things, fix up the mistakes.
[03:48:31] For one of them, it'll probably work out, and for the other, maybe not so much.
[03:48:35] I was looking at the head-to-head history of these two teams over the last year or so.
[03:48:41] Interestingly, for this calendar year, they've only played twice, which they've made it one, both of them.
[03:48:46] Go back to the end of last year, made it actually one, both games in stage two, which means for DarkZero,
[03:48:52] The last win against Emeity goes all the way back to June 25 back in stage one last year.
[03:48:59] It's been a long time since Dark Zero has beaten Emeity.
[03:49:04] Yeah, well, we'll see if an opportunity presents today to strike
[03:49:10] Emeity looking a little off yesterday.
[03:49:15] But it's 100 thieves, I suppose demonstrated just not too long ago.
[03:49:20] You can't let one day define your state certainly not the opening day and there's more than enough opportunities to bounce back
[03:49:28] And today could be a moment where M80 are able to get the cogs turning
[03:49:32] Yeah
[03:49:34] Yeah, actually M80's last win by the way was against us here and back in stage one
[03:49:39] They haven't won a game since then losing to wild card falcons Tim liquid and of course yesterday against upper play rebellion
[03:49:47] So M80 is on a four game losing streak right now. They're hoping that their streak against DarkZero will continue
[03:49:54] If not, it's five losses straight. So there's a bit of pressure on both teams in this game
[03:50:01] Yeah, it's gonna be a good test love that we're returning back to Villa first appearance here in the second player day
[03:50:06] We played in several occasions back on play day one
[03:50:10] Again important to remember that the basement site
[03:50:12] is now in play. The rest of the map though is the same as Old Villa.
[03:50:18] Savage defined over the here onto J9. Oh, they're making a good position now
[03:50:24] defensively. Gale almost caught it with the run out over towards bedroom. It's
[03:50:28] based on being taken. It's easy to look to fight backs and map control.
[03:50:33] Let's start from Kino to get rid of Ashen. Top main control can get in
[03:50:39] towards study Kino is going to be a big factor in this round on the glass nicely
[03:50:48] done for Gunner to stop that push in from NJR heading into the final minute
[03:50:53] it'll be M80 to have the slight advantage they do still have Gunner to
[03:50:57] have that nitrous cell sorry desperate for Kino to find something on the glass
[03:51:02] but it's Gavin that pushed forward and Kino ended up finding nothing from
[03:51:07] from study, very strong hold for ABA to games from M80.
[03:51:15] Savage ready for shotgun, Kino does hit the headshot onto the fuser.
[03:51:18] Don't need to feed in more picks, but gonna eventually, with the back hit from study side,
[03:51:24] it's M80 to take the opening round.
[03:51:27] Yes, all the work overall from M80.
[03:51:32] As they try and find a bit of a flow state in this matchup, which they weren't really
[03:51:36] able to unlock yesterday. Shopify had them beat pretty early in that matchup and MAD
[03:51:43] started to, I mean as the guys on the couch are explaining, evident in the con, a little
[03:51:48] bit of a blame game started to take place. As we looked back at the package from this
[03:51:54] particular round, after a strong start I would have compounded that. Kino was probably the
[03:51:58] only one that had a bit of X factor. In that round to maybe unlock things on the players
[03:52:03] but even that was kept at bay pretty well for the most part could have seen some good
[03:52:07] positioning. So I'll work from M80. I'm really interested to see sort of over the course
[03:52:13] of this first half just how influential the state-damage combination will be. The expectation
[03:52:20] is that Dark Zero that will lean into shields probably over the course of this half at certain
[03:52:24] points of time. But not so much to get into the first round. We do see it in the second
[03:52:29] They try and find the means to get information with a little more safety.
[03:52:35] Also to the braver in the mix here for round number two.
[03:52:39] So newest is going to be fun to watch over the course of this round.
[03:52:41] Good counter play onto the banshees, of course.
[03:52:47] I wanted to keep in mind that utility is going to be abundant here for the D-Fans
[03:52:52] who saw the Kali yesterday to try and counter that,
[03:52:55] but not to be selected in this second round from Dark Zero.
[03:52:59] We saw three games of Billy yesterday, so looking at some of the numbers, it actually
[03:53:08] sits attack-asided and in fact the aviated games, 70% attack-a-winner from the ten times
[03:53:13] we saw it, most played site and for MAD to win it, open the ground defensively, good
[03:53:18] signs early, baseman ends that trophy, actually sits defender, sliders, we'll see if that
[03:53:26] Well, it's only here in the second round.
[03:53:34] What a massive change up actually in terms of the lineup for M80 here on the top floor.
[03:53:38] They bring the Valkyrie this time.
[03:53:40] What a lousy.
[03:53:46] You know, it's going to have to get value on the club stones that you did or not.
[03:53:49] It's looking like actually they've already been dealt with, it's just looking like rather
[03:54:00] direct play off the one high-brawns with the vaults, get some information, Kino will push
[03:54:05] in and never mind, vaults while trying to deal with the barbed wire is just dead to
[03:54:10] Gavin sitting inside a bathroom, avoiding the bees as you can see, another open kill
[03:54:18] for M80 and it's a very stalled out dark zero. Yeah we see that bomb set up pretty frequently,
[03:54:23] it leaves us susceptible to nitro or swing and it's a capital occasion to hit the swing.
[03:54:28] Here's the utile in play. Key barriers again, abundant, everywhere towards bedroom.
[03:54:36] Dark zero now with limited explosives to deal with that NGR with the Salma,
[03:54:40] J9O still I suppose does have double impact, that's currently trying to isolate this bomb position.
[03:54:48] Kino's gonna get this kill with a bit of help from newers they were able to deal
[03:54:54] with Savage but lost another player in the exchange keeping the advantage
[03:54:58] double Nitro with the defense double Nitro and we're gonna see one from
[03:55:02] Ghana one doesn't find anything a little bit of perceived pressure on the vert
[03:55:07] and it's staying I know all directly into trophy finds the go into Asher now
[03:55:11] they start to flood in don't have the kit at the moment in hand Kino damaged on
[03:55:17] On the black bit, Gavin was able to get that kill onto Neuers.
[03:55:20] He has more at the front door.
[03:55:22] He's stuck inside a stat, 10 seconds left into the round.
[03:55:25] Need to still get this kit, we'll find these kills.
[03:55:28] Are they ready for Gavin up close?
[03:55:29] Do you know he's certainly down to just a few,
[03:55:31] so can he try to fight it away to play the time?
[03:55:34] Two seconds starts to run through.
[03:55:36] Let it dig, Jane, I know.
[03:55:38] Catches him in the back.
[03:55:41] I don't think he realized that they didn't have the kit
[03:55:44] And until it was far too late, well, there's the response from Dark Zero.
[03:55:51] Yeah, I get one of those round states where it's easy in hindsight.
[03:55:56] He'll be a little filthy on himself that he didn't turn and run a fraction of a second early
[03:56:00] if he was able to escape down red.
[03:56:02] It would have been round over.
[03:56:06] But not the case.
[03:56:08] Well, these are the best kind of timeouts for you, Dark Zero,
[03:56:10] because clearly, that was a round that was very, very loosable,
[03:56:14] took some really good gunfights for them to win late.
[03:56:18] So likely, we're about to be on the verge of 2-0 down.
[03:56:22] Attacks are kind of struggling to begin with.
[03:56:25] So you call the timeout, but at least it's 1-1.
[03:56:29] So you've got a bit of positivity in this timeout,
[03:56:31] but clearly things that need to be worked on.
[03:56:40] Yeah, interesting
[03:56:43] Might get some insight of the halftime break as to what's actually being discussed
[03:56:48] What the general consensus is within the team at the moment
[03:56:52] As we look back at the replay package all that particular round
[03:56:56] Faults caught on his fault good from Garmin that left the diffuser then in a very compromised position for the remainder of the round
[03:57:03] Easy then initiated a map clear which was good from the rip
[03:57:06] The other side hold pretty k. Although with Kino flooding on the black beard, it looked
[03:57:11] Gavin in an exposed position. He then died. No diffuser in the hands of these two attackers.
[03:57:18] Diffuser just left it a little bit too late. To try and dash away. Again, easy to critique
[03:57:26] in hindsight. But that half a second makes a difference. And it's drawn as we go down
[03:57:32] basement. Well it's the first real round that J9o has been able to play at his stage. Of course missed
[03:57:37] yesterday for those that didn't watch play day one because she subbed in and then the opening
[03:57:43] death in the first round. So that was the first real round for J9o to have an impact and he immediately
[03:57:48] gets a 3k. That's where you can kind of look back to yesterday for Darkseer and think well J9o was
[03:57:54] there those kind of plays he wins them that round he gets that kill with 0.6 seconds on the clock
[03:58:00] two kills earlier in the round as well for three and a big reason why DarkZero
[03:58:06] walk away with that round because of him. One one out of the time now. Back to back
[03:58:14] opening death slow for DarkZero and the attacks have looked shaky off the back of
[03:58:17] those. Basement for the first time.
[03:58:22] We'll see how they look to adjust even after winning the previous round. Well
[03:58:28] What's another opening death this one on to new as an action says nice try as he holds towards back stairs
[03:58:35] It's definitely early concerns that for darks here and losing these players again early
[03:58:41] Yeah, they should have been good for me. Maybe I think they've had a largely a strong read ashen there
[03:58:47] With a read onto new is caught him out of place
[03:58:53] And this basement side as is often the case on
[03:58:55] And adjacent objectives on other maps, kind of like bank basement for instance, and grinding
[03:59:00] out from a player down especially so early on when it's not a part of the main executions,
[03:59:04] very difficult.
[03:59:07] Time won't be the first concern, but being able to effectively trade this out will be
[03:59:11] tough.
[03:59:12] Kino on Blitz needs to find WG, he needs to support, that's good, that's great, isolation
[03:59:17] your Ashen was concluding to newest, but not onto Kino.
[03:59:21] Yeah, that's a really good switch up from DarkZero.
[03:59:26] And I was about to say that position for the smoke,
[03:59:30] it's so much easier for the Blitz to be able
[03:59:32] to just kind of push through it.
[03:59:33] Asher needed to try and maybe layer that a bit earlier,
[03:59:36] stall out rather than look to get damage.
[03:59:43] Still quad nitrosol available for M80
[03:59:46] for all four players alive in the server.
[03:59:49] They are trying to play off the blitz of Kino.
[03:59:52] There is that nitrocell. Kino, the heat, that...
[03:59:56] But it only takes half damage. It was basically at his feet.
[04:00:00] Gavin did get one. Faults though for Dark Zero.
[04:00:04] Keeping them with the advantage. Damn, get rid of Gunner.
[04:00:07] Pistol out as Kino got the flash onto the fusel and Dark Zero back to back rounds.
[04:00:14] Yeah, that was clean from Kino. I think he...
[04:00:17] Claims the gold medal in that round.
[04:00:18] All versus five initiates the play to catch off Ashen a good U2 late
[04:00:23] And then helped enable the rest of the team to find the picks required to flip that round again
[04:00:29] The early portions of the first three rounds concerning it's now three entries in a row for m80
[04:00:36] But despite that
[04:00:38] Ducks refine themselves in the lead they convert the tactical timeout in a pretty decent position
[04:00:44] They made him look at a squander Kino on the blitz and said they'll ban that out for the
[04:00:49] render of this first half.
[04:00:51] His army is well in response for a hit on a bill.
[04:00:54] There was that isolated pick on Ashen.
[04:00:56] He responded too late with the smoke.
[04:00:58] Kino then facilitating the rest of this push and the backline was great.
[04:01:03] Faults were really nice.
[04:01:04] Doubled in this round.
[04:01:05] Kino still the deal and clearly the comms pretty hyped at the moment.
[04:01:14] dark zero and you can take the entry battle discussion now and flip it
[04:01:19] because initially you sit back and say well m80 have gotten the three opening
[04:01:24] kills to start these rounds that's great not if you're not winning the rounds
[04:01:28] though and now suddenly you think well you're losing rounds in these
[04:01:31] advantageous positions what happens if you stop getting these opening kills now
[04:01:35] your defense is going to be more spread thin gaps will open up dark zero don't
[04:01:40] even need the gaps apparently to be opened up because they've been outnumbered
[04:01:43] and still pushing forward and getting these round wins.
[04:01:46] So the concerns can quickly flip to M80.
[04:01:49] And now Fabian doesn't take a timeout just yet.
[04:01:52] I think if they were to lose this round,
[04:01:54] maybe might want to get into the comms and have a chat.
[04:01:57] Because Darkseer have shown pretty quickly
[04:02:01] that these attacks, when they push together, are pretty lethal.
[04:02:07] I think M80 will just need to be a little bit more
[04:02:09] clued on in these late round executes.
[04:02:11] Early parts of the rounds have clearly been good.
[04:02:14] You get three straight opening kills, you have success in that area.
[04:02:19] But they're getting beaten up in terms of the on-site execute.
[04:02:23] Back over to Aviator Games, which is where M80 was successful back in the opening round.
[04:02:36] Really smoke here from NJR to Fizzlet at the Selma breach from Faults.
[04:02:41] And that has been successful in flushing out Ashen and pinning him in this position, also
[04:02:48] opens that line of sight in towards a vault for the late rounds, so that's a good win.
[04:02:53] And a nice angle that DarkZero can look to exploit later in the round.
[04:02:57] That won't be hanging around there for now, rotating elsewhere, and again we're going
[04:03:03] to see the ace in the sweet combo, this time for the 90th breach, and attempt to hallway
[04:03:09] well but that one's going to be easily by savage up close with shotgun overall
[04:03:14] though a pretty positive start in terms of the lines of sight and pressure points
[04:03:18] that Darkster have been able to apply early
[04:03:23] it's slowest round that we've seen so far here in the fourth not too sure who
[04:03:29] that really benefits maybe Darkster considering you know they've been
[04:03:33] consistently losing an opening death and very early on in these rounds so they're
[04:03:40] kind of kept this a little bit more exterior time play off Tino to just
[04:03:44] hold an angle see if you can get an early pick credit though to M80 they haven't
[04:03:47] given Dark Zero nothing and they get another opening kill. Neur's dead, gonna
[04:03:53] to double down on defaults and while clearly AVG is just not something that
[04:03:58] Dark Zero are prepared to win apparently because they've just been beaten up
[04:04:02] never had an opportunity. That's one for the workshop. That's one to take back maybe after the
[04:04:07] Super Week. If you want to keep playing Villa for Dark Zero, Aviator Games is going to need some work.
[04:04:13] I was just going to just drop there for MM80. They found a couple of good timings there and
[04:04:17] whilst Dark Zero were setting up for that XE, because the groundwork was solid. I love the
[04:04:24] smoke ace combination. They could perceive pressure and cut off points on the objective,
[04:04:29] but actually translating that into what's pathing that diffuser to the site
[04:04:33] Clearly come board lost flights all the way as far as bedroom side, which yeah kind of completely build their plan
[04:04:40] It's splitting that attack and being able to converge on the objective
[04:04:45] So I'm pushing up dark zero for critical to M80. They keep that entry streak alive, but
[04:04:52] Finally back to the converting ways
[04:04:54] Yeah, but it's one site, like I mean exactly, so two rounds to go now and we kind of, I'm
[04:05:01] sitting back thinking, well, is it just deviated games?
[04:05:04] Well, go to the kitchen, there's something elsewhere.
[04:05:07] And we saw this actually yesterday, multiple defensive teams going to all four objectives.
[04:05:13] So as it stands right now here on Villa on the reworked form, it seems as if teams are
[04:05:18] comfortable on all four sites. Kitchen dining, we're gonna see the sauce and the
[04:05:23] pulse combo plus felt for info and that's gonna play really nicely into what I
[04:05:31] presumed I'd do it will go for here in terms of the ram, looking to exploit the...
[04:05:35] I do have quite a lot of explosives available here which could aid in some
[04:05:42] the E2 clearance as well.
[04:05:47] Let's see what's our DZ finisher up for him.
[04:05:57] What's the least played of the sites, but I mean it still had six rounds played. The most was
[04:06:02] Aviator Games with 10. It's... Vila's return... I think one of the shiny lights
[04:06:08] will be the fact that you've actually got four POM sites that are playable.
[04:06:12] Over time teams will have their preferences.
[04:06:17] Defuser eats the initial jug of paleo call from Neewers.
[04:06:23] You've got more of this power string from Dark Zero outside, a bit more careful with their entries.
[04:06:28] When you lose, you're opening back straight, that's going to play on your minds with the way that you try to enter the building.
[04:06:36] It's a 2-2 game that's close, but they've also played now four rounds straight where it's 4v5.
[04:06:41] It's something that has to change at some point.
[04:06:50] Oh, Vobble trying to slide. Good info.
[04:06:52] There you go.
[04:06:53] Yeah, that facilitated yours. That was a great play.
[04:06:56] Savage is second for landing, so just keep that in mind. There is a potential threat.
[04:07:01] Nice. Well, MGR, probably not gonna matter.
[04:07:04] It's just really clean hit, Dark Zero. Big stack on this first floor. Not playing too
[04:07:14] much into the full roam game from the defense and they get a third attacking round. And navigating
[04:07:22] this first half nicely from DZ. Yeah, first round was a bust. Good response in the next
[04:07:30] Two rounds after that, clearly AVI80 games right now
[04:07:33] is the only real challenge for them,
[04:07:36] and that's not gonna be a challenge in this next round.
[04:07:39] They've got a good opportunity
[04:07:40] to go four-two up here against their matey.
[04:07:43] Finally won the opening battle,
[04:07:45] and long behold, probably the most comfortable round win
[04:07:48] we've seen from Dark Zero off the back of it.
[04:07:51] Just have the extra numbers, good first four presence,
[04:07:54] outnumbered most of these gunfights.
[04:07:56] Yeah, it was really good old-school siege in that round with really strong drone work.
[04:08:02] They got dashed in a bay early, they got divert, which flushed them on the horizontal so they
[04:08:07] could go astro side, they got a side hit that way, and then even very late in the piece
[04:08:11] with Savage going for that flank there was a pre-place inside of staff, so they also
[04:08:15] had coverage and were expecting the solo start from above, so they had a near perfect read
[04:08:20] on that entire defense for a large portion of that round.
[04:08:25] matter of shot calling it correctly and getting players in the right positions to be able to
[04:08:28] convert that information and Darkseid doing a really really good job there in the
[04:08:32] whilst around it being able to achieve that goal.
[04:08:37] And I think that applies to some pretty meaningful pressure now on to M80.
[04:08:41] They will not want to be training at the halftime break.
[04:08:43] Yeah, it's only days, but the statistically so far in NAO has actually been attack-asided.
[04:08:56] But that's largely off the basis of aviated games and kitchen dining.
[04:09:05] I think it's going to be the kind of map that will very much lean close to 50-50 when you
[04:09:12] consider all four bomb sites being played. Seems like basement, so far defenses
[04:09:17] look pretty good, stat therapy as well, but in this game for M80 it's only been
[04:09:21] aviated games and that's a concern. That's the way that I'm kind of looking at
[04:09:25] this match. If Darksura win this four, or sorry win this sixth round and get to
[04:09:29] four, I think they're gonna be in a really solid position going in the second half
[04:09:33] and for M80 it quickly turns then to, well this lost streak would then be five
[04:09:38] straight and now there's some problems in Paradise. Love the Carly Glass combo too
[04:09:45] as well for Dark Zero into stat trophy they'll play outside bedroom and maybe
[04:09:50] just got to make sure they don't feed them anything. Lots of Clutch drones as well,
[04:09:53] Geno knows been on these Clutch drones for almost the majority now of this
[04:09:58] action phase so fingers crossed on the side of DZ he's been able to deal with
[04:10:03] some of these banshees which requires etc. facts and information.
[04:10:07] Probably pretty deadly, impacts below from Newellers as well, posing a threat.
[04:10:11] Oh, that's great from China Room.
[04:10:14] Savage nets the kill.
[04:10:16] Yeah, that's a good clear on some Newellers.
[04:10:20] And in a pretty easy read with the amount of Zerpia that's played in this half,
[04:10:24] as Defuser gets through default,
[04:10:26] finally M80 might find around outside of AVI to get into the Keanu Falls,
[04:10:31] they lose the glass, NJR, that's a lovely second kill on to Gavir,
[04:10:36] Jane I know wins his battle towards back stairs just when it seemed like M80
[04:10:42] we're in a position to win the round while they may still go on and do it.
[04:10:47] Jane I know will back himself in has already got them a round himself
[04:10:51] individually back in round two.
[04:10:54] Can he do it again to close out on round six?
[04:10:56] That too was on stat trophy.
[04:10:58] This could be his site.
[04:10:59] 30 seconds.
[04:11:00] Can he make it happen?
[04:11:02] He hasn't agreed on both of them now.
[04:11:03] He's cleared both sides.
[04:11:04] This could be along with the smoke coverage.
[04:11:07] So double smoke throwout blocks a good line of sight.
[04:11:10] Ashen does have a nitrosault and playing together with Gunner.
[04:11:15] And I love the patience from Gunner and Ashen
[04:11:18] to not just go running at Geno, no, it plays off the nitro
[04:11:21] and the nitrosault will indeed net them the round.
[04:11:24] So another 3-3 game here on day two of NAL.
[04:11:27] It's been all the opening kills for M80, but tied at the half.
[04:11:33] 3-3 split right now, it is anyone's game as we switch sides on Villa, the opening kills, we just heard them talk about it, going M80's way.
[04:11:41] It's gonna say, they just talked about it, but yeah, all the opening kills in favor of M80, and yet only coming away with a 3-3 split.
[04:11:48] But you know, it's not the end of the world, right? It's definitely not the end of the world.
[04:11:51] Sure, more some of the Villas that we've been watching have been 4-2, but again, they weren't, that last round could have been scary,
[04:11:58] because they've had a problem with losing a lot of their advantages and that almost looks like another one.
[04:12:04] But DZ, look, they just have so many weapons on this team.
[04:12:08] I mean, their basement execute was absolutely beautiful to watch,
[04:12:11] and it makes me kind of wonder if basement really is a good site.
[04:12:15] Newers wasn't really getting the most action happening in the beginning of rounds,
[04:12:18] but he is such an X-Factor player for the team.
[04:12:21] I've talked about him being, in my opinion, a top three player in the world,
[04:12:24] And he definitely had some rounds where he was able to wheel them to the wind just by himself.
[04:12:29] Kitchen with him lurking from below as his team is pulling for him on the top floor.
[04:12:33] And he did do a good job though shutting him down.
[04:12:36] But again, there's so many weapons.
[04:12:37] If you're shutting down newers, you still have Kino, Kino on the shield, Kino on the glass to kind of deal with.
[04:12:42] So it was, again, an overall good side for both.
[04:12:46] But I really want to see M80 on the attack.
[04:12:47] That's the biggest thing that I was going to go into is obviously M80 on attack.
[04:12:50] I mean, the problem-solving really wasn't there.
[04:12:52] They were losing still advantages in those attacking rounds that we saw time and time again SR being able to steal away from them
[04:12:58] So as long as they can just play a concrete game they can focus on a goal in mind
[04:13:02] We only I believe saw savage run the shield one time throughout that series
[04:13:06] So possibly seeing him bring more black beard bring more Monty just to be able to take control
[04:13:11] Push DZ back in some of these scenarios is definitely going to be important
[04:13:15] But what I'm going to be more focused on is just listening in on those comms for myself just because yesterday
[04:13:20] today really was kind of dumpster fire and a lot of fingers be
[04:13:22] important.
[04:13:23] So when you get in a situation like that, like how do you how do
[04:13:26] you get out of it? Right? If you pour anything into each other,
[04:13:28] the comms aren't there. The flow is not there.
[04:13:30] You get a good round.
[04:13:32] Yeah, you have a good round. You win. I mean, unfortunately,
[04:13:34] that's kind of the thing for mental unless you're working on
[04:13:36] your mental and you have other ways of dealing with it with
[04:13:38] breathing exercises and things like that that we see from top
[04:13:41] tier esport teams. It really is just like we hopefully win and
[04:13:43] do things right and you you make your IGL and captain happy,
[04:13:47] right? But Lex, I mean, you spoke on it most importantly
[04:13:50] for these band phase. I mean, we're going to see if DZ decides to get rid of shields
[04:13:54] here against M80. And right now I'm not cheating.
[04:13:57] I genuinely don't think they will. I think it's going to be pretty concrete of what we're
[04:14:01] going to see these zombies going to be taken away. Then maybe they're going to get rid
[04:14:04] of a hard breacher. I can't imagine they get rid of a shield. Yeah, exactly.
[04:14:09] To be fair, I really liked what SR did when they get rid of all of the hard breaches.
[04:14:12] So they were just able to turtle in sight. They didn't have to take any control. And
[04:14:16] maybe this could be something that could develop from other teams. But again, it's going to
[04:14:19] standard play for the most part. I just want to see, like I said, Savage utilize
[04:14:24] those shields because this is a perfect map. We're back in the day. The shields
[04:14:27] weren't as as effective as they are now and a map like Villa Shields really can
[04:14:31] put the pedal to the metal for these attacks. Alright second half let's go
[04:14:35] M80 they shift over to the attacking side. Well compared to day one both teams
[04:14:42] actually had an improvement in that first half. Guzz funnily enough Dark Zero
[04:14:45] they only got the two attacking grounds yesterday against Wildcard. This time they
[04:14:49] got three, but M80 they only got one defensive round against Shopify Rebellion, this time
[04:14:53] they get three, and as we go to the second half with the 3-3 score line, it wouldn't
[04:14:57] be surprised that this kind of goes OT, but hard to say, well it's a game with two halves,
[04:15:02] M80 go on to the attack, we'll see what they can do, they only got the two attacking rounds
[04:15:06] against Shopify Rebellion yesterday, but of course they have the same scores, DarkSea
[04:15:11] already only got the one defensive round, so it's hard to really say what we're gonna
[04:15:16] see in the second half who can improve I guess on this side of the coin better to see if they can
[04:15:22] get the win. Yeah question marks as to whether or not we'd see a shield plate from Savage in this
[04:15:31] second half and whilst it won't be him to play the shield roll for round number seven Ash and
[04:15:35] will fulfill it. And as Lex was alluding to on this style of a map you can put pedals in the
[04:15:41] They'll take a lot of space quickly on their shields, great tool of gathering information,
[04:15:48] especially in the state they are right now very strong, nor proven to not be a tool that
[04:15:54] many teams want to lean into.
[04:15:55] I think we did see it in APL a little bit the other night, but NAL will still get to
[04:16:00] see a plate.
[04:16:01] What was that?
[04:16:02] Which walls?
[04:16:03] Oh no.
[04:16:04] What happened there?
[04:16:05] You just fell.
[04:16:06] You just fell. You can see the smile on his face.
[04:16:11] Well, that's not ideal. He will, of course, get revived, but now very low on health.
[04:16:17] And as long as he gets all his drains out and clears some Utah, that's all that's forgiven.
[04:16:23] Yeah, job done then for the Flores. I mean, he does have two flashes that will be useful late in the round,
[04:16:28] like when you are the only one on the team that has those flashes to help facilitate the execute.
[04:16:34] So we'll need to stay alive. I mean really his job now is
[04:16:37] Use these floors with terra drones
[04:16:40] Be alive for the flash dom and then if you can get a kill great
[04:16:44] They're not the end of the world
[04:16:46] Gonna
[04:16:48] Down below in the zoo fear is gonna be one to watch
[04:16:51] See if you have a pretty act with these triple impacts an extensive hold below here with the mirror in play
[04:16:57] Nitro as well that can be useful if anybody in that end up shaping especially for default
[04:17:02] They could force a boost plant potentially.
[04:17:04] Maybe that's gonna be a stretch.
[04:17:06] So they probably do need to deal with this control below, but at least at the moment, attention.
[04:17:11] Second floor, playing behind the Monty.
[04:17:13] This actually takes that space landing.
[04:17:15] Well, it's a minute left.
[04:17:17] They've got to decide.
[04:17:18] I feel like they're meeting right now.
[04:17:20] It's just very indecisive.
[04:17:23] They're probably gonna be forced into splitting here.
[04:17:25] Gunner will probably lurk for pressure late.
[04:17:27] Here is that nitro laner.
[04:17:29] This NJR that gets the opening kill, newest with a nitrous cell, a little delayed.
[04:17:38] Well the explosion, time continues to dwindle though for M80, at this point now you've got to go side.
[04:17:44] This does allow NJR to play, this main stairs pop up from first floor to second and gets the kill onto defuser because of it, expecting one to follow form behind him.
[04:17:54] If that was Gunner, does get the clearing headshot, but then they left presence down in that first floor from Dark Zero.
[04:18:01] That's the kind of round for M80, where once they kind of glued on to the way the hold was, 3-2 split, 2 on that first floor,
[04:18:08] you've got to go and make a decision. Do you go above or do you look to clear first floor?
[04:18:13] And it just felt like for the vast majority of the round, they didn't know which one to go for.
[04:18:19] Ended up splitting, but then I think that plays into the defense of DZ.
[04:18:23] Yeah, there's a pretty knowledge gap there from the defense.
[04:18:26] I think it was as you've seen over the course of the last couple of days and in other regions as well.
[04:18:29] If you want to try and play that top floor and old school style and total on site, it can be very, very difficult.
[04:18:35] So adding that vertical element of the mirror, you two and support down below the nitrous, alfette, etc.
[04:18:40] It's split the attention of M80 who got caught in the middle ground, never committed to the clear below.
[04:18:46] Never really got value playing of the Monty of Ash and either all over the place there from M80.
[04:18:52] Not playing particularly well into that set up and credit to DZ, Greigstraat, executed well.
[04:18:58] And it's just a nice way to start off this second half and give you a little bit of a boost in mentality.
[04:19:04] Over to TruthStack, up next.
[04:19:08] And it's the clash counter in play as they expect more shields from M80.
[04:19:14] They are correct. Savage.
[04:19:16] Finally, on that blitz.
[04:19:18] Well, I mean, I will add, for M80, Aviator Games now sits at a 100% defensive win rate
[04:19:24] here in this game.
[04:19:25] So, I mean, maybe it could just be the case of both teams struggling to attack into AVG,
[04:19:29] find avenues elsewhere.
[04:19:30] If you saw in the first half from Dark Zero, winning stat trophy, basement, and kitchen
[04:19:35] dining all at once.
[04:19:38] So, this is maybe where, in the second half, we'll get a little bit more of an idea as
[04:19:43] to how this game is shaping up.
[04:19:45] Strong ready.
[04:19:46] If Darksura wins that trophy here, go 5-3 up.
[04:19:49] I think I made him out to call a timeout.
[04:19:52] Mission spotting was a bait.
[04:19:56] The shield, as newer, is prepared with the nitro cell.
[04:20:00] Falton needs to try and get his attention.
[04:20:02] Oh, he does, pushes up to the window.
[04:20:05] Ashen does take a large chunk of damage from that nitro cell.
[04:20:09] Loved the play there from Darksura.
[04:20:10] They don't need to kill, but good damage.
[04:20:12] But I'm nearly off the back of that, we'll take some space on the top floor.
[04:20:17] Yeah, probably worthwhile trade.
[04:20:19] There is that clash-spawn, now immediately getting in the face of Gunnar
[04:20:22] over towards that classical hallway position.
[04:20:24] Ash is still playing the cutoff on the opposite side down with Pal 90.
[04:20:28] NU'EST GAME's a headshot.
[04:20:30] But that is filthy!
[04:20:31] That's what we're just immediately out of play, that's a huge loss.
[04:20:34] Massive kill from NU'EST.
[04:20:37] Now that run across surely isn't gonna be allowed, Gunnar stays alive.
[04:20:41] Goes from an absolute nasty shot onto Savage, then a bit of a whiff onto Gunner,
[04:20:46] Nioh has then dies. Well that feels like a pivotal moment.
[04:20:53] Oh, Falds found a pick in the meantime. Despite being pressured there by Ashton, that's a good clear onto Gunner.
[04:20:57] Losty Shield tries to run back, but a good cutoff.
[04:21:01] Oh, this is messy in the eighth round from both teams.
[04:21:05] This could have been a whole lot better for Dark Zero.
[04:21:08] Let a couple of moments really slip away from them now with a minute left
[04:21:11] M80 with the extra player can look to reset for the aggressor into stat trophy
[04:21:17] They've got time. They've got drones
[04:21:20] Probably airjabs available for diffuser. Certainly if that gets into a post plant that'll be a factor. Kino with one gasp babe
[04:21:28] And then dead
[04:21:30] Ashen playing off the drone
[04:21:33] Just like he's been on the repel the entire
[04:21:35] round. Jane I know by himself 1v3.
[04:21:44] He's probably in the best position he could find himself in but overcoming the
[04:21:49] 1v3 will be tough. VPC he's got the information you can see the pings kind of
[04:21:54] play off but that's a good chunk of damage onto him Gavin finishes it off
[04:21:58] better from M80 but there were opportunities for Dark Zero in that
[04:22:03] round they got the opening kill starting to turn that metric around three of the
[04:22:07] last four rounds for DZ after four straight from M80 but they don't convert
[04:22:15] yeah a lot of scrappy jewels in this particular round I think Falts did a
[04:22:23] phenomenal job over the woods 90 and that first pick was great from newers
[04:22:27] but the follow-up just lacked a little bit Falts thing got caught on the cross
[04:22:31] So the patience of the setup was ultimately rewarded from M80
[04:22:37] Equalize the score line as we prepare for the basement site
[04:22:41] It's all just the one appearance back in the first half a successful attack for dark zero
[04:22:45] They leverage the blitz in that round really nice a game good space
[04:22:49] And I do wonder if they made it will go for something similar here initially
[04:22:52] No, should it play but
[04:22:55] Repeat could be on the agenda
[04:22:57] Again, I'd be pretty surprised if we do just see the one shield down from Savage over the
[04:23:03] course of his entire half.
[04:23:04] And there we go, there is the re-pick as anticipated.
[04:23:09] And I'll play double info with the Deimos and Dokoville.
[04:23:11] That's been a good game, I mean, I think you expect that when it starts here in M80.
[04:23:18] And certainly when both lost on day one yesterday, wanted to get a win, get things back on a
[04:23:24] good note.
[04:23:26] It's a tough schedule, too, for Darkseer.
[04:23:28] I mean, they're run to start the stage there.
[04:23:30] Wildcard on day one, lost it.
[04:23:32] Now M80 here on day two, close game.
[04:23:34] They play 100 thieves tomorrow.
[04:23:38] Who's to say how that game's gonna go?
[04:23:39] Then an informed Cloud9 who will
[04:23:44] maybe even a green nothing position by then
[04:23:46] as they play outlasted and they then play fears.
[04:23:48] And then they play shop or play rebellion on play day five.
[04:23:51] That is quite a very tough game to start the stage.
[04:23:55] I don't want to be losing here to M80.
[04:24:03] Quick round to be taken. It's a full 5 man basement hold from DZ.
[04:24:11] Kino to play the smoke roll.
[04:24:13] Nesimuturi doesn't do an ashen and deploy that utility a little bit too late to be flooded.
[04:24:17] But Kino will no best at counter these shields, of course.
[04:24:20] Interesting to see how aggressive Savage does opt to be as he rotates now over towards them.
[04:24:31] So midpoint of the round, map control, not a primary concern.
[04:24:38] They made it pretty easy to obtain that.
[04:24:41] Savage rotates now trying to avoid the smoke.
[04:24:45] Can J90 keep him at bay?
[04:24:50] No other option but to rotate with the hatch open.
[04:24:55] So the setup here from M80, it's been pretty surgical.
[04:24:57] So far they're going through the checklist nicely, Kino now to be pressured as well as
[04:25:03] Savage stacks back on that position.
[04:25:05] Yeah, this feels like a very pivotal round.
[04:25:09] Good hold towards back stairs with the gas base.
[04:25:12] So Kino doing this differently to Ash and Luzzo on earlier usage of the gas base.
[04:25:16] He did expend all three before eventually getting down, and he has stalled out the attack.
[04:25:20] I think job done from the smoke, even though he did end up dying.
[04:25:24] You can see this hold as the gaspe finally dissipates, 45 seconds on the clock.
[04:25:29] That stall out may help Dark Zero massively.
[04:25:32] Gavin still has to clear the closer angles as well.
[04:25:35] It's not going to be the free push, going to be relying on Savage over towards Pantry
[04:25:39] to push forward.
[04:25:40] A lovely shot from Neuers.
[04:25:42] Almost traded.
[04:25:43] No, that was the chunk of payload, Paul.
[04:25:45] I thought he took some shots and in the end false balls after getting rid of Savage on the blitz
[04:25:51] Lovely kill though from gunner on to Jane. I know to find that angle towards wine
[04:25:55] But time starting to expire can diffuser get into a position for the plan. Oh my word
[04:26:01] We're sitting from diffuser after getting a free opportunity on NJR new as
[04:26:07] confirms the round a
[04:26:10] Scrap in basement, but dark zero pull out ahead
[04:26:15] Sometimes those DMRs can be tricky. They could be a handful. That was rough.
[04:26:24] Fuse will be disappointed at that result. Neewers wasn't a good tuck position, but
[04:26:30] still would have been very difficult for him to have won out that clutch if left in a 1 versus 2.
[04:26:35] So a shame for M80, the groundwork, the clearst, it was really nice. I will say though,
[04:26:40] the smoke plate response from Kino was absolutely on point. He stored out that attack really,
[04:26:44] really really nicely then gave the rest of the defense just a little bit more
[04:26:48] breathing room as we look back around. That did a good work over what's a
[04:26:57] testing side. Always with some good position. Oh that's so rough for the
[04:27:06] fuser. Andrew, how dancing around those bullets?
[04:27:11] I like the rough one. M80, I think their fundamental is pretty good that round, just unfortunately,
[04:27:16] a little short in execution. Round 10, back to AVG.
[04:27:20] Well, the only difference in this game right now is Dark Zero. We're able to win two rounds
[04:27:24] in a row. Banked wins two, three. That's the main separating factor. It's been back and forth since
[04:27:29] one apiece. And Cern though now for M80 is we go back to AVG again. So this has not been won by the
[04:27:37] the attacker all so far this game and none of the rounds have been close on
[04:27:42] aviated games. It's been very very comfortable for the defense. There's four
[04:27:47] alive for Dark Zero to start the second half, lovely little 3-2 split. But I don't know if you can get away with that kind of setup
[04:27:55] strategy a second go around. M80 if they kind of see that being played will have
[04:27:59] an easier time to read it and understand how to deal with it. I think there
[04:28:03] will be an adjustment from Dark Zero that seems like they will play the five
[04:28:06] stack this time for aviated games here in the 10th round up 5-4 can they get to
[04:28:11] 6-4 and really put the pressure then on an M80 team that have not won too
[04:28:15] straight at all here on Villa
[04:28:22] yeah as you mentioned back to an on-site turtle right there's a little bit more
[04:28:28] traditional not probably small extension it was top-round maybe some presents over
[04:28:34] towards 90 initially. Certainly not the assemble strut until last time at the
[04:28:40] mirror down below and heavy vert presence from DZ. You see if that allows
[04:28:48] MA to find a little bit more comfortability. They'll execute a bedroom side
[04:28:53] clear something like a 3-1-1 or a 4-1 split
[04:29:01] that will look below Gav finds the opener and defuse will retain his
[04:29:07] position outside of it towards Bruins
[04:29:10] the cutoff play for M8 has been good
[04:29:18] this is the first time that we've seen aviated games looks like it
[04:29:22] I can't actually get cracked by the attack.
[04:29:26] And M80 have got plenty of time in this round too to...
[04:29:30] How do I just reset themselves a little bit?
[04:29:33] They haven't exactly got a lot of control around the side objectives.
[04:29:40] You know, actually in a deep, slimy position, Skull has three gas vapes,
[04:29:43] Tuxero will be desperate to find this next kill.
[04:29:46] I know actually almost caught a timing on that free fire tap against Gavin as he swung
[04:29:54] around the corner.
[04:29:56] You know just keeping savage at bay towards main stairs expecting maybe a push in towards
[04:30:01] study.
[04:30:02] Final gas bay thrown.
[04:30:04] Just over right side to maybe catch.
[04:30:10] use her off guard, kinda still slipping below as well.
[04:30:17] There's no plant and I'll hear from the defense there in real strafing, yeah.
[04:30:23] Jano no, does get the kill onto Gavin.
[04:30:28] Kino, DSMG gets rid of Ashton and this, almost for a second, looked a bit more durable.
[04:30:33] Four Taksura until Savage got that kill onto Kino and forces a difficult position then
[04:30:39] for DC. Five to five. Tied heading into what is now probably one of the games of the stage
[04:30:48] early on.
[04:30:49] Yeah, breakpoint. Up next. So massive round.
[04:30:56] Had an overtime yet? No.
[04:30:58] So far.
[04:30:59] Could be on the cards. Really good start to the round for them. Amen. Either way, they
[04:31:06] Split that attack in a couple of areas
[04:31:09] Good combination of the bedroom take across. They had their bases pop it down the load
[04:31:15] I think a good devastation where that site is very vulnerable to a lot of orchestrated attack
[04:31:25] So stat trophy up next
[04:31:28] They may have found success on this side the cutoff game here was good in the past
[04:31:32] I think they'll be pretty eager to look to try and do something similar. It wasn't very messy
[04:31:38] round that 8th round and in fact Nua actually did find entry out to Savage on that particular occasion
[04:31:44] but a bit more refined and clear they prevented Foltz from going back towards Sniper Clash.
[04:31:49] Okay across that defensive line up there are definitely some differences here on the side
[04:31:57] of dark zero dropping that clash.
[04:32:02] They're doing to choose the Valkyrie, which could bring the Triple Knight show voluntarily into play.
[04:32:20] It's been a really fascinating game so far, not a single plant through 10 rounds.
[04:32:25] Only two rounds we've seen a multi-kill.
[04:32:28] Those are those for Dark Zero.
[04:32:30] It's just been a really classic kind of team game back and forth.
[04:32:34] Both teams adapt in.
[04:32:36] Everyone inside the server has been at a very high level.
[04:32:41] No one's really bottom-friking and no one's overly carrying.
[04:32:47] Two teams pretty evenly matched.
[04:32:50] Typically, when you get this kind of match,
[04:32:54] then it comes down to the moments, especially to the close of regulation.
[04:33:00] And now onto the 11th round. This round at least would give you
[04:33:06] a safety blanket of having overtime secured and the chance to get all three points.
[04:33:14] This is going to be a slow round, a minute and a half already remaining on the clock.
[04:33:18] Oh, Kino, that gets the first pick on to gather just as Savage took bathroom control.
[04:33:30] That's nice.
[04:33:33] Nitro in play to deny bathroom or any repellent lean over towards Astro.
[04:33:37] Nürburgring's got the call.
[04:33:39] Oh, he missed it.
[04:33:40] Got caught.
[04:33:41] He didn't grab it back.
[04:33:43] Get the reflight.
[04:33:44] It's a second go.
[04:33:46] Oh, Kino.
[04:33:48] caught then through the open wall. That's a lovely clear on to Kino, but then also losing
[04:33:54] the backbeard. Kino will be likely revivable.
[04:34:00] Kono goes hunting on the first floor but needs to now turn his attention swiftly back up
[04:34:08] to the side of that trophy because there's only 40 seconds left. Hashing into bathroom.
[04:34:14] Ah, this is what the others couldn't do.
[04:34:17] And push through into Astro, gets a second one on to J9O.
[04:34:23] Neuers is still down, now flushed by Ashton.
[04:34:27] 25 seconds, BPC will be watching this plant go down, but can NJR and Falts get over to
[04:34:32] tonight?
[04:34:33] Gunner's watching.
[04:34:34] And NJR found the angle.
[04:34:37] And Gunner allows NJR to escape.
[04:34:41] Deches only got four bullets in the chamber, leaves the kit behind and goes searching but
[04:34:45] NJR finishes the job as Dark Zero gets to six. They have the chance to win this match against M80.
[04:34:56] That was a huge BPC. It's one thing as well to have the info there in the two versus two,
[04:35:01] but to have found the angle for the plant denial and then to escape, that was really good work from NJR.
[04:35:07] tough for Gunna, he just got caught in a wrong place, wrong time, couldn't quite capture
[04:35:14] it and get it down to the 1 vs 1 with the Vendetta in hand, you probably do back him
[04:35:17] in to win it out.
[04:35:20] It was a good fight from Ashton, alongside that Deimos, and Deimos the Denon has perfectly
[04:35:26] identified very fine margins in that round, certainly one of the closest we've had over
[04:35:31] the entirety of this map.
[04:35:33] Dark Zero now looking closer on Kitchen.
[04:35:39] Yeah, just the second time that we're going to see Kitchen Dining, only once in the first half.
[04:35:43] That was one by Dark Zero on the attack.
[04:35:45] Honestly, still think I made here a good chance to send this to overtime for what would be our first O.T. on the stage.
[04:35:56] Two 7 Flames, one actually just of course the one, the game we had just before Wildcard versus 100 Thieves.
[04:36:03] Attackers objective is to locate a bomb and defuse it.
[04:36:07] Bomb located by attackers.
[04:36:09] They've had the wood over Dark Zero in recent times.
[04:36:12] Again, it's not since stage one last year.
[04:36:15] June 2025, the Dark Zero beat M80.
[04:36:19] Well now they've got the opportunity right in front of them
[04:36:22] to break that streak and put M80 on a five-game losing streak
[04:36:26] if they lose this.
[04:36:28] Yeah.
[04:36:33] So the mozzie to be targeted here by a dame whilst at of course j9o
[04:36:48] as the defense looking to disrupt info where possible the mozzie and the solace combination
[04:36:53] and then gather at themselves courtesy of the pulse. Savage just needs to have a big
[04:36:58] ground here in the monty to help identify these roamers for to defuse it to play off.
[04:37:02] need value from the shields so important on this style of map for clear
[04:37:09] initially that's the east part done reach the midpoint here of Vila where
[04:37:16] we'll begin to open up and see what needs to be made by an 80 oh good catch
[04:37:21] no my gunner great work can be the problem when you play this sort of
[04:37:31] for him game. If it does zero, they've given them 80 a wincon in dealing with that room.
[04:37:37] Get that opening kill. Job's not done. It's only one halfway through this round. Who calls
[04:37:43] available for gunner? But are they ready for faults? Bottom red stairs. It calls out a
[04:37:49] bit of information, but it's a retreat back from gunner. And now they'll start to turn
[04:37:55] their attention towards the site.
[04:38:00] And it's still a 2-1-1 split here from the defense.
[04:38:03] Done a court.
[04:38:05] That's good from NJR.
[04:38:07] Two defenders above, and the Solas are still
[04:38:08] actually a good pair.
[04:38:09] They do that play of Rangelao.
[04:38:11] It's a massive spin.
[04:38:13] If Nuis' uncontested bedroom and has a good angle
[04:38:16] to deny or find on the Solas, this is almost unwinnable then
[04:38:21] for M80.
[04:38:21] You lose, Gavin.
[04:38:22] Ashen, both just out in the open,
[04:38:24] and it's only the Monty left.
[04:38:27] Pistol out through Savage.
[04:38:28] Gets one, three more needed, not to be found.
[04:38:31] DarkZero's first win over M80 this year.
[04:38:34] And it also now means for M88, five game losing streak.
[04:38:38] They start the stage, 0-2 as well.
[04:38:41] DarkZero respond and bounce back after their day one loss
[04:38:45] to Warkard as they are able to close this out, 7-5.
[04:38:50] I
[04:39:20] I'm breaking
[04:41:50] Let's go, let's go, let's go.
[04:43:20] Yeah, yeah, yeah, yeah.
[04:45:50] Both teams were looking to get on the board and it is dark zero who are able to push themselves across the line
[04:46:00] They get the win 7-5 get their first three points here in stage two
[04:46:03] And we've got newer standing by so we can talk to him a little bit more about this one newer's hard-fought match there
[04:46:09] We saw you guys getting hyped pregame. Can you tell me what you guys were singing what that pregame ritual was like?
[04:46:17] We see it every time. It's always so fun to watch
[04:46:20] It's always Justin Bieber, Beauty and the Beat, that's our go-to intro song.
[04:46:25] That's a beautiful song.
[04:46:26] Yeah, that's great.
[04:46:27] You got a respect.
[04:46:28] It's a great intro song.
[04:46:29] Well, Newers, congratulations.
[04:46:31] You guys, revisit Villa.
[04:46:32] You have Jack back into the server.
[04:46:34] Obviously, that paid off.
[04:46:36] I kind of want to talk about your own individual performance.
[04:46:38] You carry a lot of weight on this DZ, especially with being able to be a spearhead,
[04:46:41] also being able to just catch the teams off guard on the flanks when you lurk around.
[04:46:46] I kind of want to ask, you didn't have the best start of the opening map,
[04:46:49] But how did you come back and even for players that look up to you?
[04:46:52] What do you do in moments like that where you don't have the strongest half
[04:46:55] But then you finish strong going into a second half
[04:46:59] I think a lot of it comes with
[04:47:02] Turning the scoreboard off like I never I never tap it unless I'm checking for bands
[04:47:06] But I know a lot of people will spam it like oh, what am I doing?
[04:47:08] Like what is what is CGG a thing where the retic is gonna think but like in reality you just turn it off
[04:47:13] You never looked at it
[04:47:14] I didn't even know how bad I was playing or if I was playing like that that but
[04:47:17] I don't think it was terrible by any means
[04:47:19] Yeah, yeah, it was just a different half and I knew that and yeah
[04:47:22] Just when people span the scoreboard they just constantly see like oh, I'm double negative or triple negative
[04:47:27] It's it just gets them quick
[04:47:29] Yeah, well your guys mental is obviously
[04:47:31] Top tier and we got to see that on display with you guys go back to the map that you lost
[04:47:37] Yesterday, but so I didn't get a chance to talk to you. What are your thoughts as a pro player your team?
[04:47:42] What do you guys think of villa being added to Pro League and the basement say?
[04:47:47] I think it's a I think it's a good change. I think they need to do like
[04:47:51] Maybe a couple maps a year to be honest to get like refreshing
[04:47:54] I think it's good to learn like a new map and like study it and see what people like to do on it
[04:47:58] What map are you like that?
[04:48:01] I know what you're searching for
[04:48:03] Maybe like a like a theme
[04:48:06] Oh
[04:48:12] Yeah, I'd say maybe maybe like a favela to like some that's never been in there
[04:48:17] I've heard you like to though. I remember we had a conversation about what's next map that they might bring in and you're big
[04:48:23] Favella, then what is it about that map that you want to see it's just different like I like different maps
[04:48:28] I like not playing the same repetitive stuff like a club or I like that lad
[04:48:32] Newers as always thank you so much for your time congrats on snagging this win here today, and we will look forward to talking more down the line
[04:48:40] third thing yes
[04:48:43] as always newer short ends to sink but a
[04:48:46] Hard fought victory this one. I mean and they need to not roll over like they did the other day dark zero with all five
[04:48:52] Made it look good. I mean as we say they did have to battle here
[04:48:57] and it got close, but some good timeouts, some good adjustments, they came out on top.
[04:49:02] And rightfully so, I mean this is what we want from two heavy hitting teams out of North America
[04:49:05] to be able to battle and actually put up a good performance from each other, because as we said
[04:49:08] when they recently played against each other last stage, it was the first 7-0 of the stage.
[04:49:12] So maybe M80 could have went a different route picking a different map, not allowing a brand
[04:49:17] new map, just not a little more comfortable. However, it was a good back and forth from both
[04:49:21] of these teams, that second to last round right there, that post plant that I set up just was
[04:49:26] was a little unfortunate that DZ ended up scraping away
[04:49:30] and going away with it in that last round,
[04:49:31] immediately shutting out of me.
[04:49:33] Yeah, and then Neuers, I mean, puts some goddamn respect
[04:49:36] on his name.
[04:49:37] You said it.
[04:49:37] You said it.
[04:49:38] You popped back 10 and 8, getting top three player
[04:49:40] in the world.
[04:49:41] He was kind of not having the best first couple of rounds,
[04:49:44] but he found a way to make it happen.
[04:49:46] He won some big rounds for Dark Zero on attack.
[04:49:49] And I'm not surprised to see both these players up there,
[04:49:51] Kino, as well as he is their big spirit.
[04:49:53] He is the one that is going to get things going,
[04:49:56] whether it's on the glass, whether it's on the ying,
[04:49:58] we're on the shield operators.
[04:49:59] He's playing all those annoying things.
[04:50:01] And when DZ is looking good, it usually starts with Kino.
[04:50:05] And I do want to say, I'm 80.
[04:50:06] I mean, the comms were way better.
[04:50:07] They were way cleaner.
[04:50:08] There was less blame of situations.
[04:50:10] They did run into a couple of similar scenarios
[04:50:12] of losing advantages, but it's those little things
[04:50:15] that just kind of nipped in the butt from time to time.
[04:50:18] And it's not something that you can fix necessarily
[04:50:19] going in that moment.
[04:50:21] You just got to fix it going into the future.
[04:50:22] But overall, I mean, I did think this was a good game
[04:50:25] I'm a back-and-forth recede.
[04:50:26] And now we're two games in, and MAD are still not
[04:50:28] on the board with any points here.
[04:50:30] Now, they've had a tough schedule.
[04:50:31] There's no doubt about that.
[04:50:32] But we talked earlier just how important this stage
[04:50:36] is going to be for MAD in terms of their overall SI hopes.
[04:50:38] They really have to make that Osaka major and two games in.
[04:50:42] It's not going their way.
[04:50:43] It's not going their way.
[04:50:44] But the reality is there's a lot of games still left to play.
[04:50:47] A lot of the weaker teams still left to play theoretically.
[04:50:50] Obviously, their Villa two games in has not paid off.
[04:50:53] But I expect them, it's best of ones, they should be able to ban out Villa in the future if they need to, ban out some of the other maps.
[04:50:59] And let's go back to some of our stronger maps when they need to start getting some points.
[04:51:03] Well that pregame ritual we mentioned from Dark Zero, we actually have a chance to listen to what that sounded like.
[04:51:23] Well, listen, their mental is strong, but their chorus definitely is.
[04:51:28] The harmonies needs a word.
[04:51:30] Are they synced? Are they listening to the song at the same time?
[04:51:32] That's a dream.
[04:51:34] I think someone was just blasting it in the team speak and then they were trying to match up.
[04:51:38] It's a great song. Now I hate the song, unfortunately.
[04:51:40] What was that?
[04:51:41] Everything just was not in sync. Only anyone was on beat. Anyone was on par with one another.
[04:51:46] Everyone was coming at different moments.
[04:51:48] Hey, well, they were in sync.
[04:51:49] The improvisation was not there.
[04:51:50] They were in sync in the game.
[04:51:51] That's all that matters.
[04:51:52] That is all that matters.
[04:51:53] Well, two teams who, I guess we're in sync yesterday
[04:51:56] and just how much they surprised us.
[04:51:58] Outlast and Cloud9.
[04:52:01] One team, Cloud9, a 7-0 to start the stage.
[04:52:05] There's no better way to do that.
[04:52:06] And Outlast, their first win all year
[04:52:11] with an incredibly revamped roster.
[04:52:13] Kyle, I know you got a little Telestration for us
[04:52:15] because you want to dig into this a little more.
[04:52:16] I do want to dig into this more.
[04:52:18] And guys, follow me over to the Telestration board
[04:52:21] because something that you've never seen before,
[04:52:24] it's going to be a telestration on Outlast game
[04:52:28] and you've heard me correctly.
[04:52:29] So get your notepads out and ready to go.
[04:52:32] First off, we're seeing things from Outlast
[04:52:34] that we haven't seen again, right?
[04:52:36] We're going not just for five man tanks,
[04:52:38] we're faking different sides of a map
[04:52:40] and going to be pulling pressure back
[04:52:42] and now they have an X factor in Iconics.
[04:52:44] So pay attention real quick,
[04:52:46] we're gonna have these are the defenders that we have.
[04:52:48] One, two, three on the study side of the map, and then we're going to have two extended players.
[04:52:53] Now, the one of the extended players is actually Warden, and this is going to become key information.
[04:52:59] And I also want us to pay attention to who's that X-Factor I'm talking about?
[04:53:03] It's going to be Lebronic. He's going to be lurking underneath, which is something that Outlast had not had previously.
[04:53:09] So again, where's that pull coming from? The study side, Trev-Mak.
[04:53:12] He's going to roar off the study door, and he's going to smoke off the mira.
[04:53:16] This is gonna cause the striker, hey, Warden, I need you to come look through the smoke.
[04:53:19] Can you fall back to site?
[04:53:21] Warden, here he comes, but there's the X factor.
[04:53:23] It's going to be Lebronik up the red stairs, getting a free pick.
[04:53:27] And I want you to pay attention.
[04:53:29] Look at Lebronik on the move, aka iconic.
[04:53:32] He's going from red stairs, and he's going to be sprinting all the way to white stairs.
[04:53:37] And as he was saying in the comms the entire time, this is Gap City, baby.
[04:53:41] So they're gonna have one player trapped on the other side of the map,
[04:53:44] we're going to see right here on the trophy side of the map. And if I let this play, here comes the
[04:53:51] other gap. We're going to see LeBronik walking up the white stairs. Where's the defense, right?
[04:53:56] Five Fears has absolutely no idea where this outlast attack is coming from. And he's going to
[04:54:02] shoot the player in the back and vault. And most importantly, a veteran move. He's going to stay
[04:54:05] alive. He's not looking for more. Tyrant going to be hopping in and taking space 90. And the rest
[04:54:11] of five years, they're sitting in sight. They're scared. There's the iconic. He's actually
[04:54:14] droning one of the last players, right? We're not just running in. Our old outlast would
[04:54:19] have just ran in in that situation and threw their bodies away. So again, this is a brand
[04:54:25] new outlast team that guys, I don't know about you, but I am excited to watch another game
[04:54:31] with them.
[04:54:32] I mean, the way you broke that down and the way you were talking about them, yes, I'm
[04:54:34] not going to be able to get a win throughout the stage. Two different parallels. However,
[04:54:38] I don't remember that.
[04:54:39] That is the biggest difference with this outlast coming into the safe is they actually have
[04:54:43] experience.
[04:54:44] It's not players asking questions what they can and can't do.
[04:54:47] It's players taking initiative, players that have experience, and then are only exacerbating
[04:54:51] those things even further to extend these rounds to push them into winning position.
[04:54:56] And Lex, I loved hearing from Joystick yesterday because he told us a little bit more about
[04:54:59] this team dynamic.
[04:55:00] I asked him, like, who is the leader?
[04:55:02] Who is the central voice kind of organizing everyone and getting everyone on the same
[04:55:05] page?
[04:55:06] surprised, but impressed to hear him say Trevmak, right? The new guy coming in,
[04:55:11] barely any T2 experience, coming to Pro League now with these three veterans,
[04:55:16] still a leader. Yeah, I mean I think that's the important thing that I really
[04:55:19] took away from that interview, what Joystick was talking about. He was
[04:55:22] actually giving a lot of praise to Trevmak. Obviously we don't get to play
[04:55:26] with them, we don't know what scrims look like. Sure we can listen to some comms.
[04:55:28] Okay, well maybe you did in terms of coaching, however, but it's nice to be
[04:55:32] able to give that praise to a younger player, and you also heard of Joystick.
[04:55:36] It kind of revitalized him in terms of, even regardless of all the experience he has,
[04:55:40] you can still learn from newer players.
[04:55:41] But at the same time, it's also just as important for both Trev and Millie to be able to absorb and learn from these three as well.
[04:55:47] And the other funny thing about that was, Joystick said he was shy and he wasn't talking in the comms much,
[04:55:52] but then the clip we ended up showing, he was talking the entire time and giving the information exactly what was needed to win that round.
[04:55:59] Well, Cloud9, they didn't face a lot of adversity yesterday.
[04:56:02] Probably going to be a little different today.
[04:56:04] I mean, 7-0, no hard, no real, no true trouble,
[04:56:07] really dealing with 100.
[04:56:08] These, the only trouble came in those final two rounds
[04:56:11] lacked where they had to clutch, and they did clutch.
[04:56:14] A couple of these young stars stepping up and making it work.
[04:56:16] And that's the biggest thing that I also said yesterday
[04:56:18] is what defines a good player from a great player,
[04:56:20] especially in an FPS, it's the split second decision making.
[04:56:23] And in both situations, whether it was Uzi or Munk,
[04:56:26] they read the situation perfectly.
[04:56:28] They didn't overextend.
[04:56:29] They knew the positions that they had,
[04:56:30] and they held their angles respectively
[04:56:33] and taking these gunfights.
[04:56:34] I mean, Uzi could have over-aggressed at any given moment
[04:56:37] here, and he plays his life.
[04:56:38] He drops the HP, takes the control that he needs,
[04:56:42] puts the pressure onto the side of Anjate.
[04:56:45] You're sorry.
[04:56:46] I'm losing track here of the team name.
[04:56:47] But he just plays these so well.
[04:56:49] And that's not something you can teach players.
[04:56:51] That is something that is naturally gifted to these players.
[04:56:54] And to be able to see newer players,
[04:56:55] especially be able to make plays like this,
[04:56:58] is just that much more important for this team.
[04:57:01] It's given the time that they've had to work together
[04:57:04] as a team and again, Monk in this situation.
[04:57:06] I mean, this was a hell in a cell moment
[04:57:08] to be able to close out the series here.
[04:57:10] It was great.
[04:57:11] It was a spectacular performance from Cloud9 as a whole.
[04:57:14] However, I don't want to get too hung up on the 7-0.
[04:57:17] Yes, it was great, but the issue that stemmed from them
[04:57:20] throughout the entire previous stage
[04:57:22] was their attacking half.
[04:57:23] And that first attack was scrappy,
[04:57:26] regardless of Monk getting that clutch.
[04:57:27] That's what I was going to say is,
[04:57:29] we only got to see that one attack
[04:57:31] And it was a clutch.
[04:57:32] We already know how good they are at defense.
[04:57:34] And we talked to center about how good
[04:57:36] and what they do specifically on defense.
[04:57:38] They are so good at helping each other.
[04:57:39] They know where your take is going to come from.
[04:57:42] They figured that out.
[04:57:42] And then that is like the pan bazoo style.
[04:57:45] He wants to run and fight you in health, right?
[04:57:47] And they're so good at that.
[04:57:48] But we need to see them a lot more attacks.
[04:57:51] And I mean, dare I say, I can't wait to watch outlast attacks
[04:57:54] either, to be honest.
[04:57:55] So dare I say, this might be like the game of the day for me.
[04:57:58] That was my, if Jonah would have asked me to quite,
[04:58:00] He's been an excellent team that I used to be my favorite.
[04:58:03] It easily would have been this one.
[04:58:04] OK, well, hopefully we can see these two teams duke it out.
[04:58:07] I mean, we know that both of these teams have what it takes.
[04:58:09] They showed it to us yesterday.
[04:58:11] Where are we going to end up?
[04:58:14] That's the question that we have to answer now.
[04:58:18] Lair is going to be the answer to that.
[04:58:20] Fortress, the decision there.
[04:58:22] We saw Villa working its way later in the band.
[04:58:24] Faze, teams comfortable with that.
[04:58:26] What do you make of this one, Laxac?
[04:58:27] Again, it wasn't a great map for Cloud9.
[04:58:29] They did keep the same roster, so there is a lot more footage
[04:58:32] on them for outlasts to use.
[04:58:33] As for the side of outlasts, there's not a lot of footage.
[04:58:35] This is a brand new team.
[04:58:37] You're not really going to look at what happened
[04:58:38] in the previous stage to be like, OK, yes,
[04:58:40] this is what we're going to go off of.
[04:58:41] However, it's the attacks that I'm
[04:58:44] going to be looking at for Cloud9,
[04:58:46] because we didn't get to see a whole lot,
[04:58:47] and that's going to be the bigger picture.
[04:58:48] I already know what's going to be expected on their defense.
[04:58:50] They're going to be playing together.
[04:58:52] They're going to be getting aggressive.
[04:58:53] They're going to be playing those trades.
[04:58:55] It's just a matter of what is their attack going to look like,
[04:58:57] and how was Pamba going able to be able to adapt on the fly
[04:59:01] and make calls happen?
[04:59:03] Yeah, and what I would like to see from Outlast
[04:59:04] is exactly what I'd tell us, right, with those fakes.
[04:59:06] That is how I think you beat Cloud9.
[04:59:08] You make them over rotate and come help each other.
[04:59:12] And then that is when you take that space.
[04:59:13] We have iconic lurking.
[04:59:14] We have joystick.
[04:59:16] That is what I want to see them do to this map.
[04:59:17] As far as the bands, we're going
[04:59:18] to see a lot of electricity bands.
[04:59:19] I would not be surprised to see either a bandit or a mirror
[04:59:22] here.
[04:59:22] It's always going to be something with the walls.
[04:59:24] So that is going to be the bandit.
[04:59:25] hard breach taken off the board is interesting. It always comes into play
[04:59:29] once you're taking the operations room and the mask room. We now have to work
[04:59:33] with Habana. We now have to work with hard breach charges and with the
[04:59:36] Chonka up a smoke up for C9. They're going to be playing more late round. So
[04:59:41] we're going to have to see outlast. It kind of brute force more so towards
[04:59:48] the later end of these rounds. Well, this one you both said it could be the
[04:59:51] game of the day. It's cloud nine against outlast. And who would have thought that this potentially
[05:00:01] could be game of the day? Cloud nine outlast going to tell that to someone there even just a couple
[05:00:05] of months ago. But excited as we go from a match where the two teams needing to get their season
[05:00:11] off to a good start now to two teams that are looking to compound a good early start after both
[05:00:17] of course winning yesterday cloud nine with that seven zero sweep against 100
[05:00:22] thieves and outlast taking down five beers cloud nine starting on the defense
[05:00:27] let's head to lair for the first time here for NAL this stage yeah I hope this
[05:00:32] one actually does live up to the billing and it's not expectations I think it's
[05:00:37] gonna be a lot on both teams tapping into the form that they were able to
[05:00:40] to play yesterday both playing some really good siege. Outlast I think for me, the most
[05:00:48] exciting team to watch yesterday, they looked really dynamic in the way that they were able
[05:00:52] to approach Villain. Of course questions as to whether or not that's going to translate
[05:00:58] nicely here over to Lair, loving the lineup on this early attack, this early round. It's
[05:01:06] Typically suggestive of the r6 side to break but with joystick position new bridge. It's a different approach. I like it
[05:01:13] Straight into storage off the back of Jeff Mac, but it's Susie that fights the opening kill on its own. It's iconic
[05:01:18] He was the standout star
[05:01:21] yesterday
[05:01:22] That's a big loss for outlast. Let's see if they can
[05:01:25] went around without him
[05:01:29] This is really stalled them out
[05:01:31] And Trevor's just gonna sit inside a storage mill is gonna try and find something from ops on the glass
[05:01:35] as they're playing behind the blitz.
[05:01:39] But there's so much stallout available for Cloud9,
[05:01:42] especially with Sensor just sitting back behind
[05:01:44] the deployable shield with the Jamaica launcher.
[05:01:47] All three gaspaves have been expended from Eddy,
[05:01:49] but you've still got double Nitrocell from Uzi and Pambazoo.
[05:01:53] Cloud9 in a solid position here on the top floor.
[05:01:56] Yeah, this is just a tax tract.
[05:01:57] It typically works best when you're able to dodge
[05:02:00] and bypass that utility.
[05:02:02] And now that it's able to be layered and you're a player down,
[05:02:05] Unfortunately, the needle has moved heavily towards the defense, and the tyrant had to get that kill.
[05:02:11] Instead of pulling up, you took a maybe facilitator play elsewhere.
[05:02:17] The spearhead of this attack still stalled out, the utility layering has been good, but it's nearly all expended.
[05:02:23] So maybe that will leave a win of opportunity, there's lots of time on the clock here for Outlast.
[05:02:28] I haven't seen an empty shemiko launcher for a while, certainly with a minute left in the room.
[05:02:33] in the marion. I don't ever recall the last time I ever saw one.
[05:02:37] And here's Joystick that then finds the kill and it's a monk. Good flank.
[05:02:41] Blank coming from PanpaZook and gets the kill onto the blitz.
[05:02:45] That will be round to done solid defensive start from Cloud9.
[05:02:49] Yeah, that was clean.
[05:02:51] Looked different approach there from the attack.
[05:02:53] I don't know if I've personally seen that approach.
[05:02:57] More Skybridge direct, trying to hit that side in particular,
[05:03:01] the stall out in response there was absolutely on point from the defense, made it very difficult
[05:03:08] to find a different point of difference for Atlas to exploit, resulted in a stall and
[05:03:14] it was such a significant stall that literally the Shameekel launcher ran out of ammo which
[05:03:18] is incredibly infrequent even the gas babes as well all used up but it was pretty effective
[05:03:22] and then opened up that we know of opportunity to pamper hit the flank again round probably
[05:03:27] over already at that point, doubt last to play it down for a large portion of that action
[05:03:33] phase.
[05:03:34] So we saw the start of C9, and they head us to the tertiary of thorns up next, and I
[05:03:44] think it's actually going to be a really good site to test out last in the coordination,
[05:03:49] which again looked really fluid on Villa yesterday, but this site can be a typical river of the
[05:03:54] the best teams to attack into and rely often on being able to be flexible and on the fly
[05:04:01] and having that kind of innate synergy that the team of these 10 years is probably pretty
[05:04:05] unlikely to have. So, if seen I can disrupt here, I think that's the best bet in being
[05:04:09] able to throw a fair pass.
[05:04:10] I don't want to be negative with how I'm going to frame this, but yesterday for Outlast,
[05:04:25] 7-5 over a 5 beers team that has clearly been struggling, I had 4 players that were negative,
[05:04:34] it was only Iconic with 135 EPS, they only want a bar of 100 EPS for them, went 14 and
[05:04:40] So I kind of look at that and think, well, if Iconic doesn't go absolutely nuts, do they
[05:04:47] win that game?
[05:04:48] And if they don't win that game, that's not a great start.
[05:04:54] Cloudbind were exceptional as a team across the board, especially when you win 7-0.
[05:04:58] So if Iconic doesn't go nuts today, do we see a one-sided affair?
[05:05:02] And if that is the case, then clearly for Outlast, maybe that opening playday, it just
[05:05:07] to be tempered a little bit in terms of what we expect from them this stage. Need to see
[05:05:12] more from others outside of Iconic in this game. Yeah. Bunk's briefing is also an intriguing
[05:05:18] second site choice. Typically you go basement, but Gladni will go the tertiary, and it's
[05:05:23] outlasts that are just bringing the Sends here. So they're going to put all the eggs
[05:05:26] in the Sends basket. Yeah, no water doubled down from C9, but they do have the solace.
[05:05:35] Pretty cool for user to stay alive here and then be able to really info for potential planter of good catch on to center
[05:05:41] That is good
[05:05:44] The isolated player in on the first floor, but that's strange that sense is playing that position rather than back at side
[05:05:50] Doesn't alleviate the verb pressure though, but may open the avenue for a slight off meta plant position
[05:05:58] I like the fake throw up the nitro cell
[05:06:00] Well, Tristik gets caught from the bird inside a storage and Panthezu this time actually
[05:06:08] throws out that nitrope.
[05:06:11] The going for the plant, if they lose many more bodies, it's not going to be a plant
[05:06:16] B available throughout last 45 seconds left.
[05:06:20] Sends are used.
[05:06:21] Active.
[05:06:22] Candelus smokes.
[05:06:23] Dump the utility.
[05:06:24] Who's, of course, on the solace will be able to spot where this plant is going down inside
[05:06:29] to funk, if he can get the opportunity. I like the push up from Iconic to the second
[05:06:35] floor. Bettref Mac does get denied. And it's down to Iconic. 1v1 against Uzi. 20 seconds.
[05:06:44] He was Lebronik yesterday. He is outmung, but that's more information for Uzi.
[05:06:51] All the fake drop. Just staying tucked into display. Fake drop! Iconic is just that guy!
[05:06:57] Oh my god!
[05:07:00] God played!
[05:07:02] That was insane.
[05:07:05] Man, he's in some good form. Holy moly.
[05:07:09] He's not wasting any time.
[05:07:11] Oh, he's back, baby. My god.
[05:07:14] That was playing the day. That was huge.
[05:07:19] It's interesting because I start that round saying, for Outlast, it's the iconic show.
[05:07:25] Iconic playing this level of seeds how successful would they really be well it
[05:07:31] doesn't matter because he's on their team and he's doing these things and he
[05:07:34] did it yesterday wins them this round as soon as the checkmate goes down more
[05:07:40] often than not the defense probably wins the round but iconic with a big
[05:07:44] double kill play clutches up for outlast
[05:07:48] That honestly may be the best fake job I have ever seen.
[05:07:55] In the moment, makes the heads up play, executes it absolutely perfectly.
[05:07:59] That was great for my Connick.
[05:08:02] He definitely has not lost his touch to me.
[05:08:05] The moment is when it made me party towards some career best form is off to a great start
[05:08:12] here for stage 2 and 2026.
[05:08:15] I do definitely, I think, share the concern, though, that it can't just be him against the best of the best.
[05:08:21] That's not going to be consistent, but...
[05:08:24] Look for now.
[05:08:25] I think they can lean on him a little bit.
[05:08:29] On to the Deimos here for the third round.
[05:08:33] Passed with gaining space and info here and...
[05:08:37] Being a key tool and maybe isolating some of these defenders.
[05:08:40] large the basement but a 3-2 split here from cloud nine presents Armory and sends
[05:08:45] it a hold over towards the vent stairs the is army as well just adding in an
[05:08:53] additional element here for the defensive playoff side well the other aspect is
[05:08:58] if iconic has an amazing stage and keeps playing to this level but the rest of
[05:09:04] outlast maybe aren't quite matching it well he probably won't be on the team
[05:09:07] next to you because you'll get probably bought out and just picked up by someone else.
[05:09:13] The way he's playing right now is, next level.
[05:09:16] They've actually got a good re-hero of the ping.
[05:09:20] They hunt down a couple of these first four roamers.
[05:09:23] Now they've got to join him on this clear, but Milly goes down to Monk.
[05:09:28] 0-3 start for Milly and you lose the buck, which on this basement site means you lose
[05:09:35] quite a lot of that vert.
[05:09:36] Monk gets his second one, this one onto Trampax, so they've got hunting.
[05:09:41] But well played for Cloud9 here on this first floor.
[05:09:45] And then Tyrant gets absolutely destroyed.
[05:09:48] Monk has been clinical.
[05:09:54] There's a couple of players inside of the server flexing their muscles right now.
[05:09:59] Could end up developing into a very heavy affair.
[05:10:03] I've released the boogie!
[05:10:05] It's iconic and joystick.
[05:10:07] The last two standing.
[05:10:10] Definitely didn't expect to be saying that sentence this year.
[05:10:13] But here we are.
[05:10:15] Let's see what they can do.
[05:10:16] Mid it on the clock.
[05:10:18] I thought I should be able to consolidate.
[05:10:24] Monk 2...
[05:10:25] I was gonna say, iconic's alive. They can win it.
[05:10:28] 5v2 40 seconds.
[05:10:30] It gets to a point. There is a limit to it's powers.
[05:10:33] You would think.
[05:10:35] And you would hope if you cloud nine.
[05:10:37] They wouldn't lose this.
[05:10:38] And I like the fact that they put the respect.
[05:10:39] They've just fallen back.
[05:10:41] At this point, 30 seconds.
[05:10:42] No need to go running at them.
[05:10:43] Don't give them those free looks.
[05:10:46] You enforce them to have to push into sight.
[05:10:48] Clear so many different angles.
[05:10:55] You can only move so quickly when
[05:10:57] you're having to clear out so much.
[05:10:59] So we stick along to get the one.
[05:11:01] My conic will also likely only get the one.
[05:11:05] And Cloud9 will get their second round.
[05:11:07] Really big round from Monk.
[05:11:12] Absolutely.
[05:11:14] And again, especially given that second round clutch from my conic,
[05:11:17] the kind of round where...
[05:11:19] I know it's early in the piece, but that can...
[05:11:22] sometimes he teams shut down and get a little bit...
[05:11:25] negative, but they've responded while they're in the third round.
[05:11:29] So the additional ban will now be, so Ying Miro.
[05:11:35] Yeah, largely makes sense.
[05:11:37] In terms of Miro's play so far, back in round 1 and 2, very dominant on the top floor for both the Master Astonight, but also the extension when it comes to bunks.
[05:11:47] And briefing does not mean that the Izami will be in play, also played onto occasions and may lean itself into requiring more util clearance from the side of the attack.
[05:11:56] Now, unfortunately, we did see Eddie dropped from the server.
[05:12:00] And so now we are going to get our first tack pause.
[05:12:04] I want to say of the stage, I don't believe we had any yesterday.
[05:12:06] So they're pretty smooth sailing up until this point.
[05:12:11] And so hopefully just the case of him dropping out and being able to rejoin
[05:12:14] pretty quickly.
[05:12:18] It's probably not an awful thing for the outlast to be honest.
[05:12:21] I think we'd be happy to just have a little breather.
[05:12:23] to see if Eddie only played the three rounds. So not going to really over analyze things
[05:12:32] just yet. I think for outlast winning Bunk's briefings nice, but losing basement not ideal.
[05:12:40] Going back then to the top floor will be difficult. Didn't really get to see of course that setup
[05:12:47] that they tried to bring in the first first round. They lost iconic straight away and
[05:12:51] he was playing the Riora. So when you're playing that kind of style of operator, you lose him
[05:12:57] both on the op end to the player and it makes it very difficult. They got stalled out. So
[05:13:02] curious to see what they'll do once we get back inside of the server for master and R6
[05:13:07] to follow. Back at some of the highlights from the third round among. Did a really good job
[05:13:14] over towards Armory, playing off the keeper barriers.
[05:13:18] Three isolated gunfights all going his way.
[05:13:23] And that's where for Outlast,
[05:13:24] you've just got to find a way to actually pushing together
[05:13:26] better as a team.
[05:13:28] Well, hopefully Eddie's again gonna join back in a moment, but this matchup, at least so
[05:13:51] So far is living up to expectation in terms of being pretty close in the first rotation.
[05:13:58] We'll see if at any point it does maybe open up a little bit.
[05:14:01] I think just kind of given the nature in which both teams have looked to play so far, it's
[05:14:05] probably no surprise it has been pretty volatile in kind of the way it has played out.
[05:14:12] I mean I'm looking at this game so far a little differently through the first two rounds.
[05:14:16] It really should be 3-0 to Cloud9.
[05:14:18] Yeah.
[05:14:19] Right?
[05:14:20] what I was saying coming into this game that if it's not iconic to put on a show, the outlast
[05:14:26] have the rest of the pieces there to win, whereas Platinum showed yesterday great teamwork
[05:14:33] doing so again in these three rounds, so what we've seen from them is following the same
[05:14:37] pattern, which is a great sign for them. I think they've got an overall better Core
[05:14:42] 5, but maybe the best player in the server at the moment could be iconic the way he started
[05:14:46] this stage and it certainly won them that second round but it's like you said
[05:14:53] before it kind of gets to a point where that's just not gonna be realistic every
[05:14:57] single time. Better from joystick so far in this game though with you know three
[05:15:03] kills from him he was probably one of the quieter players yesterday at various
[05:15:07] points came alive I think late when the game was close. We will finally get back
[05:15:13] inside of the server for the 4th round bands Ying and Mira.
[05:15:31] It's interesting how this side in particular will play out comparatively to last time.
[05:15:36] Yeah, we saw Atlas going to wreck Skybridge in a similar kind of pattern that you would see for R6,
[05:15:42] but on the south side, I went for it north side, and it did get stored out pretty quickly.
[05:15:47] The mirror plays a very small role, I think, in stalling that out, but it was namely the
[05:15:51] smoke-to-chanker combo, which was really deadly, stored out a lot of time. It was very effective.
[05:15:57] This could just be Ops.
[05:15:59] Yeah, I think Ops is probably a little bit more likely here. Wouldn't be surprised as well with
[05:16:03] with the grid we see clearance through Lobby onto Mez. Trying to really get
[05:16:07] Trovmak in a position then to get in the action makes some plays. Important to
[05:16:12] note that it is just secondary hard breach here from the attack so if they do
[05:16:17] go upside into a default that side we'll be sometimes see that be a little more
[05:16:21] cumbersome so worry about that later but for now our last wall sliders
[05:16:28] themselves and yeah on that ops side as I expected I like this element though
[05:16:34] they do have the Zofia thread down below here so that can make the mezzhole
[05:16:39] really tricky into that triple impact
[05:16:44] I haven't played any half-rich at all so far in this half
[05:16:50] I know the ace is banned away but even Havana works five to go on the ops side
[05:16:54] open up mask. Secondary is okay but can get a little bit awkward if it's well
[05:17:02] defended towards mezzanine. Ops side hit as expected.
[05:17:09] I'm betting why the mirror means it can help if there's a mirror windows facing this
[05:17:44] Think they'll be leading action, so, upside.
[05:17:47] Pambas on the move, we might get a 1v1 between Tyrone and Pambazoo.
[05:17:52] Think we'll be looking for a nitro.
[05:18:01] 50 seconds time, it's whittled down pretty quickly here for our last.
[05:18:06] It's Millie that actually gets the kill, he too was on the first floor.
[05:18:10] That was onto the roaming Pambazoo.
[05:18:13] at that Nitrosol. So there's no Nitrosol denial available, only six bullets left for the Shamika launch shot.
[05:18:19] If they can get into mask and Trembak is in a good position, they actually may have a good chance of getting his plate down.
[05:18:27] If they take a bit of damage as he's trying to step a little early, 20 seconds leaves them not a lot of time.
[05:18:33] But they go down onto Eddy, Util now starting to run out very much in Clath 9.
[05:18:38] That Shamika Launcher's done a good job just facing out, forcing this denial, but now it's completely expiring, it's not over, it's left.
[05:18:46] Iconic with the Baylor kill, Mug, Uzi though, had both just combined for Cloud9, stopping the rush in from Outlast.
[05:18:53] The Shamika Launcher, stall out perfect for C9, and then ready for the flood in.
[05:19:01] Yeah, it was really just different shades of the first attempt, certainly a little different in terms of the early round with the Ops set up and some of the slightly different pieces of the puzzle that Outlast tried to bring, but ultimately same end result that the Shamika launcher fully stalling out the push.
[05:19:17] Every single shot used in combination with the smoke, it made it impossible for those on that northern side to make plays.
[05:19:23] iconic in particular who we've now come to learn is a massive playmaker for the
[05:19:28] team was stored out the entirety of that round he had no space to work with and
[05:19:33] they didn't really get anything connecting elsewhere whether it be you
[05:19:35] know ops mess default that side of the map either so they're very limited in
[05:19:40] scope in terms of the attack for that round and so I think outlast at the
[05:19:44] moment are being a little exposed as you said earlier heading into that round
[05:19:47] probably really should have been a C930 lead. Not the case, but now I have to
[05:19:55] successfully defending that site once more. It is at least 3-1, so a 3 round
[05:19:59] buffer prompting that attack time out from Outlast. As we look back at the round,
[05:20:05] we catch onto Eddy, but unfortunately the rest of the attack from Outlast
[05:20:10] forced a filter late into the round. 10 seconds on the clock and they think
[05:20:16] eventually get a little bit of space as the flames extinguished but too little too late there
[05:20:22] from out last not finding enough through the mid-round
[05:20:26] it's over the dorms not part of me bumps it looked quite a big clutch from iconic last time
[05:20:32] for the most part bad 9 had control of this side
[05:20:40] and behind the clash over the wards bunks
[05:20:46] The lineup composition for Outlast suggesting that they're not going to go for that direct
[05:20:53] ring take.
[05:20:54] Put all of the eggs into the basket of getting that plant down so there will be more flexible
[05:21:01] in this fifth round.
[05:21:05] Not completely panicking for Outlast just yet.
[05:21:07] I mean Lair can very much be an offensive and certainly that top floor isn't always
[05:21:12] easy to attack into. I've already got one attacking round so two raster guns is half
[05:21:17] and we'll be bunked for you being then basement again where they'll have
[05:21:21] opportunities. I mean the basement site was lost mainly because they couldn't
[05:21:24] clear our monk.
[05:21:42] Double drone specialist in this round to help clear utility on the side of Outlast with the Flores and the Twitch.
[05:21:49] I like that Monk is the one now that's playing the solo hold on the first floor, towards the site.
[05:21:55] Last time I was center, and he just died way too early in the round.
[05:22:00] You need, and Monk's playing this way better already, a bit more back of site, and he already showed in the third round
[05:22:07] It's got the capability of you know winning gunfights. I think that's a really good change for cloud nine
[05:22:17] Oh
[05:22:22] So the build up here from outlast is a little bit split there is some of the pressure to be had up above that
[05:22:30] Green control is there is now make it site. Can I con it market clear? Oh
[05:22:35] There's one. And that's the second. He's done it again. And that change-up for Cloud9 is
[05:22:44] going to be rewarded courtesy of Monk. He's having a really good game. Now starts to get
[05:22:51] some help from others as they trickle down. Milly's left. Nothing he's going to be able
[05:22:55] to do. 1v5. The last time out on this side, that outlast one was center. He died early.
[05:23:02] a bit more aggressive position got caught by joystick they switched it up they put monk on
[05:23:07] the first floor and outlast try to flood into him like they did in the third round and monk says no
[05:23:13] shuts that down not a big round for monk for cloud nine they go four one up
[05:23:19] yeah that's really nice great positioning on the objective patches a great timing able to find the
[05:23:25] double spray came across maybe is a little bit desperate there from outlast but
[05:23:32] It's normally not too little advice to try and flood site get back here where I got the vert in the aftermath
[05:23:37] But they never got past that first line on the checklist
[05:23:43] Really though discipline spray then got the support needed and in the meantime
[05:23:47] They still had of course the solos and others to join in second four. So yeah, they're completely done around there
[05:23:54] But again, it's like the positioning there from Marcus is perfect because
[05:23:59] for them to try and rush into him they're all just trying to funnel through
[05:24:03] this doorway and then so they just kind of go one by one so he positions himself
[05:24:07] sets himself up for success follows through he goes seven and two in this
[05:24:11] game using six one by the way don't forget yesterday he finished the game nine
[05:24:16] and two in that seven zero beat down against 100 these he ended day one as
[05:24:21] the highest rated player and then backs that up with a six one performance in
[05:24:26] in this first half, Monk and Uzi, both top 5 to start through the first two playdays
[05:24:33] in this league. This is a really good start to the stage for Cloud9, and this is not an
[05:24:37] outlast team of old either, as we saw yesterday. No, this team's legit. And exactly, it's
[05:24:52] completely the potential for Outlast to be able to fight out this final round of the
[05:24:55] half of the 2-4 base and they'll play off that nicely I think defensively here on
[05:24:58] lair so not counting them out by any stretch of the imagination but it would
[05:25:03] be unfair to not frame this as a very strong performance so far from the third
[05:25:08] nine. The only round going the way of Outlast off the back of a big clutch from
[05:25:13] iconic other than that it's been largely autopilot mode for C9 I've just had a
[05:25:20] really good read across the board here continuing to kind of be one step ahead
[05:25:24] of their opposition which is always nice when you're on defense not having to play too much catch-up.
[05:25:31] As we go to basement, largely a full base from all from the defense at the moment,
[05:25:36] sent to the only real exemption to that openable to blue stairs would be self-sufficient on his
[05:25:42] smoke utility. It means that the attack in this spot, I check this a little bit,
[05:25:47] have to be open to see if it's a hard breach and they have the range of third.
[05:25:50] This is what you want in your outlasts.
[05:25:53] Yeah, I think they'll be happy to play this game.
[05:25:54] You're breaking the block in the ramp for a reason.
[05:25:56] Oh, and they've given you first floor.
[05:25:58] Oh!
[05:25:59] Got to play kills from these vert positions.
[05:26:00] Oh, Tyrone has had some chances.
[05:26:02] Oh, give me some blood!
[05:26:04] Not easy shots.
[05:26:05] He's not really getting a full-bodied look.
[05:26:08] Talk about pixels through the floorboard.
[05:26:11] It always looks easy with that mid to the monk.
[05:26:13] Always looks easy with the outlines.
[05:26:17] They did flush out.
[05:26:18] line up like oh this is exactly what you want, Chef Mac's gotta be careful towards filtration
[05:26:24] I think he just got lured down, Mark is just sitting there waiting and with the help from the
[05:26:29] Strymka launcher there was no help then for Chef Mac, Wistek dies to Uzi, over the ward
[05:26:36] Stark in the round and the half falling apart for Outlast, well the happy days of day one
[05:26:43] feel like they're in the rear view mirror for Outlast, there's Cloud9 though, well they're
[05:26:47] still on cloud nine seven zero yesterday into a five one half against outlasts
[05:26:53] we're quite frankly as we've been saying it could have and maybe should have been
[05:26:57] six nothing absolutely there's been a great shut down defensive cloud nine
[05:27:04] isolated the Blitz really has almost no chance even in this one and it caps off
[05:27:13] really nice half the C9. And unfortunately, kind of the story coming into this game was
[05:27:19] that iconic or fast outlast, somewhat so, but for Cloud9, their teamwork, their start
[05:27:25] to this stage has been near on faultless, 5-1 dominant defensive half here on Lair after
[05:27:33] to the seven zero yesterday.
[05:27:35] Cloud nine are looking like a legitimate team this stage.
[05:27:43] That they are the legitimate team of cloud nine
[05:27:45] is springing off the page right now.
[05:27:48] They just look that good five one at the switch.
[05:27:50] These defenses, they're locked down.
[05:27:53] I mean, they are spectacular.
[05:27:54] That's exactly what we're seeing
[05:27:55] from the previous game from yesterday.
[05:27:57] I mean, they're just that much more structured
[05:27:59] than I believe what they were thinking
[05:28:01] going into this matchup for the side of Outlast.
[05:28:04] You know, they burst five years.
[05:28:05] They exploited a lot of gaps.
[05:28:07] This time around, there are no gaps that were given.
[05:28:10] It's constantly pressure from C9.
[05:28:12] There's always a body there.
[05:28:13] There's always a crossfire.
[05:28:14] And I really see the issue for the side of Outlast
[05:28:17] is they're struggling to identify how to get to point A,
[05:28:21] to point B. It's just sending one body in,
[05:28:23] hoping the pick goes into your favor, to take that space.
[05:28:26] But it's not paying off in any bit of those,
[05:28:28] even in that last round once again.
[05:28:29] I mean, it came down to a 5v1.
[05:28:32] C90 is just putting the clamps on their defense.
[05:28:35] And that one body that you're hoping really does anything
[05:28:37] is iconic, right?
[05:28:38] Again, that was kind of the storyline going into this.
[05:28:40] He has to be that X factor for the team.
[05:28:42] And he really only, I mean, he was the reason
[05:28:44] they even got that round win, right?
[05:28:46] He hit them with the fake drop,
[05:28:47] which was a beautiful play and ended up clutching it out.
[05:28:50] And of course, shrugging to the camera, of course.
[05:28:53] But yeah, I mean, Cloud9 got to give props to,
[05:28:55] I mean, Monk got to give props to Uzi.
[05:28:58] Uzi popped off yesterday too.
[05:28:59] I mean, he was a phenomenal player,
[05:29:01] clutching so many rounds against the Thieves.
[05:29:04] I mean, here it is, Monk 8-3, Uzi 7-1.
[05:29:07] I mean, these are, again, how young this Cloud9 roster is,
[05:29:10] is why this is exciting to watch.
[05:29:12] I mean, all these players are upcoming players
[05:29:14] and getting more comfortable in that Pambazoo kind of system
[05:29:19] and their defenses.
[05:29:20] I mean, they just look so clean
[05:29:21] and doing it all against three vets.
[05:29:24] I mean, it's really nice to see
[05:29:25] that they did really take the time and effort
[05:29:28] and use it effectively and efficiently,
[05:29:30] and we're seeing it from game to game.
[05:29:32] But again, I don't want to get too strung up on their defense.
[05:29:35] We already know how strong those are.
[05:29:37] If they're attacking side, this can easily
[05:29:39] switch if we don't see that same sort of tenacity
[05:29:42] that they bring on their defense.
[05:29:44] If they can't play structured, if they can identify problems
[05:29:47] and have a solution for it, that is always the big question
[05:29:49] mark that we didn't get answered yesterday,
[05:29:51] because they only had to play one simple attack again.
[05:29:54] That fell onto a clutch.
[05:29:55] Yeah, I mean, that is the question, Mark.
[05:29:57] We only got to see that one attack from cloud nine. We may be good to see two here because outlast was able to at least put a round on the board
[05:30:04] I mean, come on. What's a round differential right now? It's looking disgusting. It's looking very good
[05:30:08] They are just about to find themselves on the so far on the top of the standings
[05:30:12] I know is gonna be able to touch them at least for a second here anything that they can do in the band anything that you jump out
[05:30:18] Bands I like the outlast bands against them because we've noted this before with cloud nine
[05:30:22] They don't really have a lot of shield play center is known to be a shield player from the council community
[05:30:27] Right, he is known to be a shield player, but when we look at the stats his success on the shields hasn't been that impressive
[05:30:32] He's more impressive on the game on the glass and that's exactly what we're seeing taken off the board
[05:30:37] So is that I'm gonna get anything done on the BB on the shields and get cloud nine some attacks on the board
[05:30:44] That's gonna be the question or will cloud nine continue at their dominance just two rounds away from back to back dominant wins
[05:30:52] Yeah, I'm curious to see if they can close this out similar to yesterday where, as the
[05:31:01] guys were talking about guys, we only got to see the one attack with it.
[05:31:05] What was successful?
[05:31:06] I'll get at least two opportunities to showcase whether they've improved on the attack in
[05:31:13] stage two.
[05:31:14] Overall, the team has very much improved.
[05:31:17] Hard to believe they only got the three wins last stage.
[05:31:19] If you win this today against Outlast, you actually play five years tomorrow.
[05:31:23] They'll be favourites in that matchup. That could be three from three.
[05:31:32] Not ruling that out at this point in time.
[05:31:37] They're playing well. Pretty wallow machine over the first couple of play days.
[05:31:45] Can we see fight back though from Outlast?
[05:31:49] I'm a towel I played the check it for your combo for this particular site
[05:31:56] No smoke
[05:32:04] Later if you till it in a follow here from the attack so ops heavy here from C9
[05:32:09] They can head that dedicated hard breach of the AC was certainly be of aid
[05:32:14] Not having to prop high on secondaries like this or
[05:32:16] We can see from their position.
[05:32:19] He just set us all over towards Lobby to facilitate play.
[05:32:25] We can clear U-Tool though, there's three sets of palm wire up which,
[05:32:30] certainly in this current meta, are quite strong.
[05:32:33] Changing mechs!
[05:32:44] Well, actively it's going to be iconic and Draft-MAC to...
[05:32:48] be really useful in this round.
[05:32:50] The Clash and...
[05:32:52] the Tachanka to stall out.
[05:32:54] To push.
[05:32:55] And as an in-control, hand-to-arts control,
[05:32:58] the Clash-9 is solid.
[05:33:00] Mekonic is sitting really, really far back. Rather than defending mezzanine on the clash, he's opting to really keep the backside of the site intact to allow then those defenders' insight to kind of keep themselves more looking towards mezz.
[05:33:16] I like the idea for Outlast, good heavy storage and display presence, it means for Cloud9
[05:33:25] the main entry is this Opsmas push, and that's a little bit too one-dimensional, and he's
[05:33:35] testing his fate.
[05:33:37] And here comes Uzi.
[05:33:40] And the seat is really important.
[05:33:43] The flush out will isolate Iconic on an island, but he has the shield to play behind, doesn't panic.
[05:33:49] Yeah, there's no need to panic, there's no one can push him, because he's got flames on one side and the shield on the other.
[05:33:54] But, Sensor finds an angle, and Pampersuit as well.
[05:34:00] Who's he then? Just on the spray on to Iconic! Oh, that's devastating!
[05:34:05] Kravmak, completely overwhelmed, while if there were questions about Cloud9's attacks,
[05:34:12] they answer it there.
[05:34:13] That is a lovely round.
[05:34:15] They don't fall into the trapguards, or feeling as if they can't hit the backside and then
[05:34:22] just go straight to site.
[05:34:23] No, they feel like they can flush out those defenders towards storage.
[05:34:27] They do so, and then they overwhelm the site.
[05:34:30] They go 6-1 and they are looking to take out this game against Outlast with no real challenge.
[05:34:38] That is disgusting for Moosey. That's the kind of start to the stage he's having.
[05:34:42] Jeez.
[05:34:44] That was a nasty shot.
[05:34:48] And May have altered the ultimate outcome of that round, but I don't know if that round
[05:34:54] would have ultimately changed the outcome of this matchup's C9 of...
[05:34:57] Be dominant. They really have been. Absolutely. Nothing short of domination from them over the course of this matchup.
[05:35:04] One slip-up leading to the iconic clutch, but really outside of that, they have been absolutely in control.
[05:35:12] Well, I got these stats viewed by the way, so we've played, well, Clap 9 has now played
[05:35:20] 14 rounds of siege, Uzi is sitting at 18 and 3 in those 14 rounds.
[05:35:29] Those are some heavy hitting numbers for the opening two playdays.
[05:35:37] Yeah, for Outlast, unfortunately it's a bit of a reality check for them, but again better
[05:35:47] to get that at the start of the stage and then be able to learn and adjust going forward.
[05:35:51] Don't want to get that shock surprise later in the stage where you maybe are filled with
[05:35:56] a bit of false hope.
[05:36:00] I can't explain.
[05:36:01] That's a good rest checking.
[05:36:02] It's a reality check, really.
[05:36:03] Yeah, exactly.
[05:36:04] But it's also a double down of confirmation for Cloud9 after the 7-0 yesterday, they can
[05:36:12] win this 7-1.
[05:36:13] You're kind of looking around thinking, I mean, we're actually doing really well.
[05:36:18] That's a confirmation for them.
[05:36:20] Yep.
[05:36:21] Obviously, we've got to close this out, but I would be very surprised if this game suddenly
[05:36:26] becomes close.
[05:36:27] Like, seven rounds played, 5-2 split on the entry kills.
[05:36:32] Canoes here just running around to what they want and he's now up to eight kills as well
[05:36:36] I mean this has just been very dominant up to this point from cloud nine would take something very special and
[05:36:43] Surprising from outlast and iconic down on the clash already. That's been rough for him on the clash in the second half
[05:36:51] And another open kill for cloud nine
[05:36:55] If we were to say come back here from outlast it would be a surprise it would
[05:37:00] Feels as if it's coming from nowhere and at the moment C9 eagerly looking to drive this home to a 7-1 due to late by Pambot, space now taken blockers.
[05:37:11] Look at the time on the clock here, so the pace and the tempo from Cloud9 on a basement site this time ranked knowing it's a stack into site and not wasting any time.
[05:37:21] Joystick does find a kill on the first floor, Tirec defending in towards Toxin.
[05:37:26] And it looks like Outlast will at least get a second round.
[05:37:31] Yeah, Cloudnize send it into site.
[05:37:33] Outlast defend.
[05:37:36] But that's the kind of round where I look at Cloud9 and I think you can find the positives in the attack from a round such as that.
[05:37:42] Doesn't work out while defended from Outlast.
[05:37:45] They had the bodies there. Joystick was the only one off site. He actually won. He's won V1.
[05:37:51] And they always, in a way, may be better served, just taking a little bit more time there at
[05:37:58] the end.
[05:37:59] They'd afforded themselves that advantage, sent it in, drove back, went unchecked, and
[05:38:08] it was just a filter effect over towards Toxin, which, yeah, probably could have added a different
[05:38:12] element to that attack, especially with the time that they had afforded themselves, but
[05:38:16] It's basement, you get a...
[05:38:18] You get a bit of a leave pass on that side, it's not the end of the world.
[05:38:21] Bob's up next.
[05:38:23] Good tester for Outlast in particular, their ability to split this side correctly on the defence.
[05:38:29] We'll see who has the anchor roll, presuming it'll be Tyrant on the smoke.
[05:38:36] They like not to play the warden, but if there was the source, as expected to be a main stage, Rev will situate himself above.
[05:38:46] And then I come back on the clash, so you know what we try and position himself in such a way that he could disrupt the map through a course if they do go upside or be positioned
[05:38:54] Maybe over the woods green disrupt that
[05:38:57] It'll largely depend on how far I wish to approach and also where the montane is because the clash will be
[05:39:03] naturally very strong shot up onto centre
[05:39:16] You just don't have to feel like you've got to end this in a hurry, but in this particular
[05:39:23] round they've got to try and end it in a hurry.
[05:39:26] Sets you off the plant side of Bunkz.
[05:39:29] And he will get it off.
[05:39:31] Typically once you get this plant, 5v5 post plant Bunkz briefing.
[05:39:35] Very rare that you see the defense get the retake.
[05:39:37] I kind of doubt it, getting on the clash.
[05:39:40] He's just had no impact on the clash in the second half.
[05:39:44] He gets through the trap mac and then tyrant and with iconic on the floor
[05:39:49] Surely no way back into this round for at last
[05:39:52] Millie just tries desperately to get on the kid. It will change nothing cloud nine
[05:39:57] 70 and day one seven two on day two a
[05:40:01] Fantastic way to start stage two for this roster
[05:40:04] They look like they're heading towards big things here for stage two of the North American League
[05:40:10] Well, the desk is ready to break it down.
[05:40:14] Let's talk back to the boys to close the night.
[05:40:16] Thanks, guys.
[05:40:17] 14 and 2 now.
[05:40:19] Cloud9 are absolutely floating out there.
[05:40:22] And it is, I mean, it's looking tremendous right now
[05:40:24] from this team.
[05:40:24] We talked about their defensive prowess.
[05:40:26] They showed us they have what it takes on the attack.
[05:40:29] We've only seen a couple of attacking rounds now, Kyle.
[05:40:31] But this is a team that is honestly taking the next step
[05:40:36] in their evolution.
[05:40:38] I might have seen enough.
[05:40:39] Stop the count.
[05:40:39] You were right most improved team. I mean what what is going on with cloud 9?
[05:40:43] I what I will say is this is what I thought should have happened because if I watched them last days again
[05:40:49] The defense was fantastic and their attacks they were using all the meta operators correctly
[05:40:54] And they were in right position, but it was just a time just their sinking that was off
[05:40:58] And we're already seeing that in just a couple attacking rounds here
[05:41:01] They're just all in the right places, and it's not even that they're also super clutch like monk has stepped up
[05:41:07] It's on Uzi. I don't know what he has done recently.
[05:41:10] I would love to find out because this guy I think only has like three or four deaths total in two games.
[05:41:14] I think he's the number one rated player in the NAL right now. I mean, it's going extremely well for Cloud9.
[05:41:19] And that's what's most impressive for me is for being a newer team, a younger team with a couple of veterans on it,
[05:41:24] to be able to be playing at this level, have this level of structure, this level of trust in each other's gameplay,
[05:41:30] and again, just being able to trade the way they do, play their positions as well as they do.
[05:41:35] This is exact showing of what more time can do for these teams that just need a little extra time to develop more
[05:41:43] And this is an exact result of that many's numbers are wild
[05:41:46] I mean Kyle you mentioned it already, but who's the at the top there Eddie right behind everyone on this team has kind of had their
[05:41:52] Moment monk with the clutches eight and six as well
[05:41:54] I mean even for a team like outlast with all that experience. They could not touch cloud nine here
[05:42:00] Yeah, they couldn't touch cloud nine and it's it is disappointing to see from the from the outlast side
[05:42:05] Obviously, we're all super hyped up, but it's going to be rocky right you make three roster moves
[05:42:10] We that's why I'm saying temper our expectations right they're gonna have some really good games
[05:42:14] And they're gonna have me up there on the telestrator showing off some of the cool stuff
[05:42:18] They're gonna do but they're also gonna have a really hard moments because they're gonna be finding their map pool right like
[05:42:22] It's again, it's a brand new team at this one
[05:42:24] They need to figure out their identity their map pool joysticks that he's still he's still learning kind of what's happening in the meta
[05:42:30] right now he said we don't have to drone anymore we get to walk around the
[05:42:34] map so he's still figuring it out so it's gonna take time well we've got our
[05:42:37] interview ready to go center is standing by after the wind center I feel like we
[05:42:41] were just talking to you the other day it's been what less than 24 hours at
[05:42:46] this point you guys are flying flying through these matches like the pace is
[05:42:51] unbelievable this time you're going up against three long-time veterans of the
[05:42:56] game, did that change how you guys prepared for today at all?
[05:43:01] No, we kind of go into every single game, just find the same
[05:43:05] that we have been in terms that we have been in the other games
[05:43:08] as well that we feel confident in. We just we go into every
[05:43:10] single game, fun, confident. That's all you need to do to
[05:43:12] win.
[05:43:13] Center, how's it felt these last two games? I mean, you were
[05:43:16] the one of the highest rated players on this cloud nine
[05:43:18] roster last stage, we already know what you can do. So I'm not
[05:43:22] calling you out for the stats at all. In fact, you were the
[05:43:25] sponge for the bands today they got rid of ying they got rid of glass on you but
[05:43:29] hey have you just been another spectator today um yeah it kind of felt like
[05:43:34] that because I think I had maybe one or even zero kills at the half I think I
[05:43:40] actually got a zero cause that they have so I was I mean I was impactful I was
[05:43:44] on clash from the runs I mean obviously they banned ops depending on me most of
[05:43:49] the time so I mean I do feel impactful but the other day I mean it's my team
[05:43:53] that's doing all the work there.
[05:43:56] It's done getting all the kills, basically.
[05:43:59] Absolutely. Well, Center, I don't really have a question.
[05:44:01] I just really want to give you and your team your flowers.
[05:44:04] I mean, you guys really use that off team,
[05:44:06] that off time to really develop as individuals
[05:44:09] and develop as a team as a whole.
[05:44:10] I mean, the structure, especially on your guys' defense,
[05:44:13] really is top notch.
[05:44:14] And I'm really excited to see what you guys do
[05:44:16] for the remainder of this stage.
[05:44:19] Thank you.
[05:44:20] Was there a question?
[05:44:21] No, no, I was saying, I didn't have a question.
[05:44:23] He's one of the guys that you're going to keep to us.
[05:44:27] Well, it's our final question before we send you off here.
[05:44:29] What is working really well?
[05:44:31] If you were to pinpoint a specific element of this team
[05:44:34] right now, what's working for you guys?
[05:44:37] I think our teamwork is a big part right now.
[05:44:39] We are, I mean, obviously you guys can hear it,
[05:44:42] the shouldn't camp, but like our mid rounds,
[05:44:44] our adaptations that we're making,
[05:44:46] the plays that we're making together,
[05:44:48] like it's not going to go quiet during our rounds.
[05:44:50] Like we're, someone's always talking,
[05:44:51] we're always going to come up on an idea
[05:44:53] and we're always gonna stick to that idea and do it together.
[05:44:56] Senator, thank you so much.
[05:44:57] Appreciate your time.
[05:44:58] Back to back to victory.
[05:44:59] I'll see you at the C9 bundle.
[05:45:00] There it is.
[05:45:00] C9 bundle, there it is.
[05:45:01] I don't know.
[05:45:02] Fuck the computer.
[05:45:03] And maybe we'll see it.
[05:45:04] Shout out ASUS too.
[05:45:05] Thank you.
[05:45:05] Thank you Senator, have a good night, man.
[05:45:07] Cloud9, what a finish.
[05:45:09] I mean, that is the way to close out.
[05:45:11] Our second day, they have really made a statement here
[05:45:15] and no doubt gonna be one of the teams
[05:45:16] that we talk the most about going forward.
[05:45:20] I mean, some heavy hitting matchups today.
[05:45:22] But Cloud9 have set themselves apart.
[05:45:26] Yeah, of course it was our game of the day, right?
[05:45:29] We were both saying it lacks if we were asked, of course.
[05:45:31] Yeah, I mean, if we were asked by a nice host or whatever.
[05:45:34] Right, but we would have set a game of the day.
[05:45:36] So it's unfortunate to be out last.
[05:45:37] But what it is cool to see is that Cloud9 is continuing.
[05:45:40] And we're just going to, every single Cloud9 game,
[05:45:43] I'm going to be excited to see if they kind of keep
[05:45:46] that same energy.
[05:45:46] This is what I wanted to see at the end,
[05:45:48] is just seeing where these points are aligning.
[05:45:50] Because like I said, just more than 100
[05:45:51] these to be able to nullify any other team to be able to get points and then
[05:45:55] we're seeing this really shake up where only three teams essentially can get to
[05:45:59] those nine points the others can still get to three respectfully and then the
[05:46:02] others get into six I mean a gap can really be created going into tomorrow
[05:46:06] depending what those three teams can do well I heard you guys give me a hard
[05:46:09] time just now so I want to ask you tonight what your game of the day is
[05:46:13] going to be tomorrow if you can take a look at our schedule because your game
[05:46:16] of the day what's my game well let's throw up the schedule and I will tell
[05:46:21] We're looking at an isolated game here.
[05:46:23] It's easy.
[05:46:24] The answer is easy.
[05:46:25] Shopify Rebellion wildcard at the end of the night.
[05:46:28] No better way than to close it out.
[05:46:29] Two heavy hitting teams wildcard looking to bounce back.
[05:46:32] Come on.
[05:46:33] I got to say maybe I'm a little bit of a Glaser at this point.
[05:46:35] A little bit of a fan.
[05:46:36] Maybe you know there's some history with me and Cloud9.
[05:46:38] I kind of wanted to see what Cloud9 can do again.
[05:46:40] We only saw two attacks this time around.
[05:46:42] I really just want to see a full half of what their attacking side looks like.
[05:46:45] I don't need to see defense at this point.
[05:46:47] They're against five fears who can't defend.
[05:46:49] I mean, that's gonna that might be another quick game guys clearly. I'm not biased
[05:46:54] I'm picking a hundred thieves DZ game. Are you kidding me hundred thieves able to knock out wild card the best team in our region?
[05:47:00] And now let's play DZ. What a guess you picked a hundred things. Well, I just
[05:47:05] Never never could have seen that one coming. Well, one thing is clear
[05:47:08] It's been a great day to hear of the super week here in the NAL
[05:47:11] We've got one more playday coming this week. That's what the super week is all about
[05:47:15] So join us tomorrow at 2 p.m. Eastern as the action continues for laxing for mint for our entire studio crew
[05:47:21] I'm Jonas will enters and thanks for watching and we'll see you tomorrow. Have a great
[05:47:45] I want to heal you
[05:47:47] I need some life
[05:47:49] Bring your back to me
[05:47:51] I know that you're the greatest
[05:47:53] Moments of change
[05:47:55] I want to revive you
[05:47:57] Switching the game
[05:47:59] Ain't no name
[05:48:01] I can't baby get it right
[05:48:03] You understand that I'm not
[05:48:05] It's time to turn it into a city life
[05:48:07] A city life
[05:48:09] A city life
[05:48:11] A city life
[05:48:13] Let's get out of here!