Streamer Profile Picture

Rainbow6

STAGE 02 2026: NAL Group Stage - DAY 03

09-11-2026 · 6h 25m

⚠️ VOD is unavailable.

rainbow6 VODs on twitch

Broadcasts 30+ hours are truncated. View the Raw Transcript VTT for the full version.


[00:14:30] I
[00:19:00] Switching the game, they know the name of one of them.
[00:19:03] Hey, big guy, I want to hate you.
[00:19:06] Bring me a little guy to face you.
[00:19:07] I can take a life, bring you back to the limit.
[00:19:09] I'm not gonna back down and get it right.
[00:19:11] Are you in a tank?
[00:19:13] Moment of change, I want to revive you.
[00:19:15] Switching the game, they know the name of one of them.
[00:19:18] Hey, go, go, go, go, go, go.
[00:19:21] I can't, baby, do you hear me right now?
[00:19:23] You've been a stay here tonight.
[00:19:24] It's time to turn it into city life.
[00:19:26] It's city life, it's city life.
[00:19:28] What's the mean?
[00:19:31] What's?
[00:19:33] What's is-
[00:19:39] politics a
[00:19:42] 48
[00:19:52] days.
[00:19:54] here in the NAL, the final day of our super week as we get into the action underway today.
[00:20:00] Thanks so much for joining us. I'm Jonas Villinger alongside Laxing and Mint. Guys, the surprises
[00:20:06] have been coming left and right. We've seen a lot of Villa. Maybe that was a shock. We've
[00:20:10] seen Cloud9 performing well, SSG performing well, M80, yet to get a win. Lots to look
[00:20:16] forward to as these teams try to jockey for position.
[00:20:19] Yeah, I mean, there's a lot of navigating through, you know, a lot of turmoil specifically for M80.
[00:20:24] We talk about how dire it is for them to get to SI, but then on the other side, more light-handed side.
[00:20:29] As you look at Cloud9, you look at SSG. We talked about they needed more time.
[00:20:32] They've clearly used that time and they look absolutely revitalized.
[00:20:35] That's why they're beginning to get to the stage. It's just so exciting to watch.
[00:20:38] You get to see those new teams we haven't seen in a while. They didn't make EWC.
[00:20:42] They're making some strides, but like you said, there's plenty of time for them to either mess it up
[00:20:46] absolutely or there's plenty of time to kind of prove themselves the rest of the stage.
[00:20:49] Well, as we kind of get familiar with these teams,
[00:20:51] I figured why not do something a little fun today?
[00:20:53] Let's give you a little old-fashioned and a tier list.
[00:20:55] So let's head on over to the Telestrator.
[00:20:58] We'll get into this a little bit more.
[00:20:59] I want to talk to you guys about each one of these teams,
[00:21:01] where they fall overall on a good old-fashioned tier list,
[00:21:04] starting with one that I think has captured
[00:21:06] a lot of people's attention, M80,
[00:21:08] not the performance they wanted in the offseason,
[00:21:11] not the performance they wanted over the last two days.
[00:21:15] Now, might be a little bit of a hot take here,
[00:21:17] And respectfully so, a lot of people want to put them as S tier.
[00:21:20] I got a lot of crap from the previous stage for not putting them as S tier,
[00:21:23] but they aren't the exact same team that we were seeing during the previous stage.
[00:21:27] Now, however, even at EWC, it hasn't been pretty.
[00:21:30] I still have to respectfully put them in A tier.
[00:21:32] They played Villa twice.
[00:21:34] It was very close to the game against DarkZero yesterday,
[00:21:36] but I want to see them more comfortable playing a similar or more comfortable map
[00:21:41] than what we've been seeing from two Villas back to back.
[00:21:43] Yeah, I think that's totally fair.
[00:21:45] I mean, we're far from the eight game win streak that they were on during the NAL stage and I'm going flawless.
[00:21:51] They definitely have to prove themselves.
[00:21:52] Oh, the two games.
[00:21:53] But hey, they're still up there.
[00:21:54] Eight years.
[00:21:55] Eight years, great.
[00:21:55] Two games and two very difficult to pull.
[00:21:57] Marco's still going to give me shit for this.
[00:21:58] Eight.
[00:21:59] Of course.
[00:21:59] How about us, Tia?
[00:22:00] I don't know.
[00:22:01] Maybe an easier one.
[00:22:02] Five fears.
[00:22:03] NAL kickoff chance.
[00:22:04] They go to the Salt Lake City Major.
[00:22:06] They were defying expectations there, maybe falling short of those expectations here in the Superway.
[00:22:11] Yeah, we're talking about the kickoff NAL champions.
[00:22:15] But unfortunately, I think this one is just too easy right now. They are on a slide right now
[00:22:21] And they they can't seem to kind of get back to that kickoff form
[00:22:23] We keep talking about they got to get back to their identity, but I haven't seen it yet
[00:22:27] I don't know if you have I haven't seen either and if anything it's kind of getting worse and
[00:22:31] Things have to change in order to get back to that kickoff stage. Well wild card
[00:22:35] Maybe the stage one champs now. Maybe didn't have the game yesterday. They wanted their one-in-one. What do you make of this team?
[00:22:41] I mean, still a very close series, nevertheless.
[00:22:43] And even in their first game versus Dark Deal,
[00:22:44] looked very good right out the gates.
[00:22:46] And even at EWC, they look good.
[00:22:47] Now they didn't meet expectations.
[00:22:49] We had them as the winners.
[00:22:51] Yes.
[00:22:51] Still, you've got to give them their respect.
[00:22:53] They've had consistency across board from stage to stage,
[00:22:55] from event to event.
[00:22:57] So they are still respectfully always going to be landing
[00:22:59] in S tier until the stage maybe crumbles.
[00:23:03] Highly doubted.
[00:23:03] Relax.
[00:23:04] They just lost yesterday, too.
[00:23:06] The thieves, you don't read it, is going
[00:23:07] to have our heads for this.
[00:23:08] I mean, absolutely.
[00:23:09] But back to the matter is you just look at the liquopedia page.
[00:23:13] Thanks for the picture.
[00:23:14] Great answer.
[00:23:15] Well, SSG, they've been defying expectations 2-0.
[00:23:18] They've been dominant.
[00:23:19] Kyle, I know you talked a lot about the issues
[00:23:21] they've been having in the past.
[00:23:23] Looks like they're solving some of those issues so far this week.
[00:23:26] It does look like they're solving those issues.
[00:23:28] They have a lot of good young players.
[00:23:30] They have one 10 seconds of that clip that we heard and was like,
[00:23:33] what?
[00:23:33] It's true.
[00:23:34] But then it filtered out.
[00:23:35] They also have the sexiest player in the NA for the league,
[00:23:38] which is dream. I mean, we go back to Boston and guys, you had to give me SSG. I'm going
[00:23:44] to be biased here and put us down to see.
[00:23:46] They're 2-0, but they're just not quite ready to get to move up. They played only kind of
[00:23:53] teams that I think are a little bit worse than them. The four-fun and the five-fiers,
[00:23:58] I think, are two teams that are kind of struggling right now. So I think it's too early.
[00:24:02] Nothing else for me to say.
[00:24:03] I think it's definitely spot-on.
[00:24:06] All right, with Dark Zero, the Salt Lake City major champs.
[00:24:10] So many champs in the NAL right now.
[00:24:11] I feel like it's great.
[00:24:12] Where do they fall on this list?
[00:24:13] Does it make sense?
[00:24:14] You put them all the way at the top.
[00:24:16] Yeah, obviously, first game wasn't great.
[00:24:19] Jack wasn't there.
[00:24:20] But they got Jack.
[00:24:21] They beat M80.
[00:24:21] It was a very close series.
[00:24:23] But still, based off of EWC, they were our best performer.
[00:24:26] They got third place at the event.
[00:24:28] You still have to give them their respect and their consistency
[00:24:31] and still leave them at S tier.
[00:24:33] Surely there's no way I'm going to get flack for this.
[00:24:35] even from you. Even from me. What does that mean? I don't know. Sometimes I feel like
[00:24:39] you're watching your A plus, A minuses, B plus. They hate watching over your spot on
[00:24:45] the disc. Okay. Easy. I'll take it. I'll take it. Their one loss came from a sub and after
[00:24:49] that they've never, I still think they have that three. They've never lost twice in a
[00:24:54] row. How impressive. They've been locked in all year long. Can they improve upon that
[00:25:00] today? We'll find out. I know a team, Kyle, that's near and dear to your heart, under
[00:25:04] teams a team that well did not start the super week they wanted
[00:25:08] 0 and 7 against cloud 9.
[00:25:10] It bounced back yesterday though.
[00:25:12] They did bounce back yesterday.
[00:25:13] I mean we look at 100 thieves.
[00:25:15] They were top four during the regular season last stage,
[00:25:17] but they have some problems sometimes against some of the
[00:25:19] better teams.
[00:25:20] So they did the juggernaut of our scene right and then they
[00:25:23] obviously started slow versus cloud 9.
[00:25:25] So all that taken into flow.
[00:25:26] I don't even show up.
[00:25:28] Yeah.
[00:25:29] So all that kind of taken into account and my bias towards
[00:25:32] I'm sorry to do our boy like this.
[00:25:34] I think fairly I have to put them down here in the C tier.
[00:25:37] I think I need to see more from them.
[00:25:39] They need to prove themselves.
[00:25:40] I need to still see some other fraggers kind of step up and kind of show that they can take one of these teams at the top down.
[00:25:47] I agree.
[00:25:48] Top of Fire Rebellion though.
[00:25:49] What do you feel about that one?
[00:25:50] I mean, they have been very good through the first two days.
[00:25:53] None of the issues we saw in Stage 1 or EWC seem to be present at all.
[00:25:57] Now this one might be a little bit controversial because we're all in the same team.
[00:26:01] bit controversial because we're obviously going how they've been playing
[00:26:04] EWC results and similar to an MAD I still respectfully have to put them in a
[00:26:09] tier however they are looking dominance so far and I really feel if they just
[00:26:14] get that third win today get a solid nine points easily going into next week
[00:26:19] after you with those three yeah I think the big thing is also the big thing is
[00:26:23] also like the individual stats for the entire team everyone is performing
[00:26:26] there's not a single person showing up absolutely and that's always what we're
[00:26:30] talking about the cops in the midst of late round. Right. And they fixed the
[00:26:32] comments. The consistency that I have to see. Yep, it is the consistency. But
[00:26:36] everyone's showing up and as of right now, I think they're looking like
[00:26:39] normally they would have been probably be tier kind of going in. They kind of
[00:26:43] barely ever make the top four in the any of the regular stage and they just
[00:26:47] meet then. Usually that's what they so hopefully we have a stage where they
[00:26:50] just dominate during the regular season. Well, I know it's early and for fun
[00:26:54] They've finished sixth place in kickoff sixth place in stage one. Do you put them kind of in the middle as a result despite the start they've had?
[00:27:04] Yeah, B tier. Yeah, B tier. I'm not thinking B tier. Now, normally you're right. I mean, they have been right there in the B tier territory. They're around that top six team.
[00:27:12] But I think right now with their pickup of search, we were excited to see it. He has not been enabled and I have been very disappointed in watching them.
[00:27:19] watching them and then just us criticizing their game play maybe too harshly sometimes
[00:27:23] but if you have a former pro we're three stages in a lot to do this yeah I mean they
[00:27:27] still have no identity they're looking as bad if not the worst team in the league and
[00:27:31] I I hate to put them down there but if anything I hope this motivates them I know you put that
[00:27:36] there pretty quickly I don't say you hate it well we've saved the best two teams for
[00:27:40] last year because I think it's the most debate regarding outlasts and cloud nine with the
[00:27:45] The former three new pickups, three veterans,
[00:27:48] Iconics been playing pretty well.
[00:27:50] Could you see this team finding themselves
[00:27:53] in the middle of the upper half of this pack?
[00:27:54] Yeah, I mean, for us in the community,
[00:27:56] I mean, even in their first game,
[00:27:57] even in the first half of that series versus five fears,
[00:28:00] we were definitely making it seem like they won S.I.,
[00:28:02] or they'd have qualified for playoffs.
[00:28:04] And respectfully, I mean, you definitely
[00:28:06] want to put them all the way down and dead last
[00:28:08] and kind of bring it back to reality.
[00:28:10] We were definitely starstruck.
[00:28:11] I just think seeing old faces, seeing the resurgence
[00:28:14] of the team.
[00:28:14] It's nice.
[00:28:15] But the reality is that performance from day one to day two
[00:28:18] was night and day difference.
[00:28:20] It almost kind of brought you back
[00:28:21] to what old outlast struggles were,
[00:28:23] especially on their attack, is they couldn't make any headway
[00:28:26] on those attacks.
[00:28:27] And they weren't problem solving.
[00:28:28] They were just sending body after body.
[00:28:30] And granted, Cloud9 was playing phenomenal on the defense
[00:28:33] for the past two playdays.
[00:28:34] But again, it was the exact same issues
[00:28:36] that were the old outlast.
[00:28:37] So for me, I need to see a little more,
[00:28:40] I need to see a lot more on their attacks
[00:28:42] than what we saw in the previous playday.
[00:28:43] is tough. Joysticks are boy though. He is our boy.
[00:28:48] This ain't half the party joystick. But I agree. Half the party joystick.
[00:28:51] Let's temper our expectations. I agree. I know there was debate about putting them into
[00:28:55] C tier D tier but this is your comfortable way. You gotta bring it back to reality.
[00:28:59] I love the boys but that performance yesterday did not help paint the picture.
[00:29:03] You're right though. We helped. We had him like an S tier. I was doing the
[00:29:05] tele-scration on him. We're like oh my god iconic. But let's go back down and
[00:29:11] Let's see where they kind of finish the rest of the game.
[00:29:13] All right, Cloud9, last team on this list, 2-0.
[00:29:17] The number one team right now in terms of points
[00:29:19] and round differential, they have been the best.
[00:29:22] Now, you, of course, have to consider
[00:29:23] their caliber of opponents.
[00:29:25] Where do they fall?
[00:29:26] Man, you're just taking the words right out of my mouth.
[00:29:28] I mean, yes, Cloud9, they finished seventh last stage.
[00:29:31] Their defenses were like fourth best in the league.
[00:29:33] They were just missing the attacks.
[00:29:34] And so far, we've only seen a couple of them.
[00:29:37] But they're looking pretty good at the moment.
[00:29:39] So it's hard to, I don't want to go from a seven place team,
[00:29:42] now we got to put them up into S tier or A tier
[00:29:45] or anything like that.
[00:29:46] Because you're right, the quality of opponents,
[00:29:48] they've only played, if you look down here
[00:29:49] at our D tier teams,
[00:29:51] they've only played two of our D tier teams.
[00:29:53] And who do they play today?
[00:29:54] Our third D tier team as well.
[00:29:57] So I don't want to say their teams that they've been playing
[00:30:00] were a little bit limicky or anything like that,
[00:30:03] but I am going to put them in B tier as a dark horse.
[00:30:06] like this is a team that could possibly surprise us against one of the top four,
[00:30:11] but we have to see when they play.
[00:30:13] That was a little controversial for me,
[00:30:15] because obviously they beat 100 Thieves, 0-7,
[00:30:18] then even in their series yesterday versus Outlast, it was a quick, what, 7-2.
[00:30:23] I would personally put them in C tier.
[00:30:26] I want to see a little more of those attacks against more of the upper echelon teams.
[00:30:29] I think that's where they will really be battle tested,
[00:30:31] but for right now, we can leave it would be.
[00:30:34] I mean, you have Uzi as well on that team who's in play.
[00:30:36] He's the number one rated player in the NAL right now.
[00:30:38] And with a potentially, like you said,
[00:30:40] getting a third win if they can figure it out today.
[00:30:43] Nine points out of the super week.
[00:30:45] Lacks you've talked about just how important that can be.
[00:30:47] Yeah, absolutely.
[00:30:48] Again, the threshold of last stage of just getting into top six
[00:30:50] was 12 points.
[00:30:52] So if Cloud9 can already cement themselves at nine,
[00:30:54] that is literally just one win.
[00:30:55] And technically speaking, they would have already
[00:30:57] quenched playoffs just after four play days.
[00:31:00] But like you said, Cloud9 at the top of the standings
[00:31:03] Right now six points to their name Shopify rebellion and space station gaming also to an oh so far to start
[00:31:10] And you have some teams there at the bottom. Maybe what you didn't expect and 80 sitting there today in
[00:31:17] 9th but some of these teams as we talked about they'll have a chance to change the rhythm and get through that today
[00:31:25] Ahead we've got some good ones for you. There's no doubt about that one
[00:31:28] We start the day with m80 and space station like we said a team looking to change the game
[00:31:33] But later on some good ones as well
[00:31:36] Kyle I know you guys gave me I mean quite a bit of flack yesterday. Do you want to talk about game of the day here?
[00:31:41] I would absolutely love to
[00:31:46] Not want to hear our opinion but again I want to see cloud nine
[00:31:50] Not so much five years. I want to see cloud nine. I just want to see what they can bring to the table
[00:31:54] It's fun watching these newer teams or just their resurgence to see what they can bring to the table
[00:31:59] And again, just getting nine points to end out super week having a flawless super week beautiful
[00:32:04] Almost like yeah, you played for that organization before a little bit of bias there. I'm not gonna be biased
[00:32:09] You guys are not gonna expect this SR versus wild card
[00:32:12] That's the game that I'm definitely looking for because is this SR for real?
[00:32:15] We have been waiting for them to just be dominant to the regular season
[00:32:20] And then taking down Wildcard here would be a big statement.
[00:32:23] Well, SSG, the team to start our first match up against M80,
[00:32:27] as we said, M80, looking for some points.
[00:32:30] SSG, I mean, looking for the nine points on the Super Week.
[00:32:34] Lax, talk to me about what's been working well for this SSG roster,
[00:32:38] because they have been, like we said, lights out through the first two days.
[00:32:41] Yeah, I mean, they really have taken their time and fixed a lot of the issues
[00:32:45] that we were talking about last year, well, not last year, but last stage.
[00:32:48] That was the calm that was players being able to step up and perform more so specifically speaking of Aiden
[00:32:53] You know being the best in kickoff then falling from grace and stage one now stage two is looking really good
[00:32:58] But they needed more star power and that's exactly what we've been seeing from these past two playdays specifically in rivals
[00:33:05] Specifically and raid these are exactly what we need now obviously doesn't necessarily look like star power
[00:33:11] We tried to get it as close boss kind of looks like you're looking through a thermal scope
[00:33:14] However, nevertheless, you're looking through a thermoscope.
[00:33:17] These guys are hot.
[00:33:18] They are on fire, and it's exactly what
[00:33:21] SSG needs to be successful, not only in the comms,
[00:33:24] not only in the IGL-ing department,
[00:33:26] but you need your players to be active and reinvented
[00:33:30] in a way that is going to make your attacks even more
[00:33:33] solidified than what we've seen before.
[00:33:35] And adding a little dust of fragging power
[00:33:37] is just going to make it that much.
[00:33:38] A little stardust, perhaps?
[00:33:39] A little stardust, exactly.
[00:33:41] Now, you're right.
[00:33:41] They have been fragging out of their minds,
[00:33:43] But I hate to be the hater here that I am because I care about them deeply.
[00:33:47] I want SSG to be such a good team and to make playoffs and to make an event.
[00:33:52] And I know Dream Chat's watching me, so I need to say this correctly.
[00:33:55] But I need them to just do this against the better teams.
[00:33:58] They did it against Five Peers.
[00:33:59] They did it against Four Fun.
[00:34:00] And right now they're kind of stat padding a little bit.
[00:34:02] But it's not their fault.
[00:34:03] That's just the way the schedule is.
[00:34:05] That's what it is.
[00:34:06] It's the best of one.
[00:34:06] It's round robin.
[00:34:07] Everyone's going to get a chance to play them eventually.
[00:34:10] But they got those six points and it was much needed.
[00:34:12] I will say that it was definitely much needed that they got those six points against those teams because they're potentially teams that
[00:34:17] They might need those points against yes later in the in and I'd argue the easier teams
[00:34:22] Are always even some of the hardest games to win because you can't get to be a lot easier
[00:34:26] That was always my experience especially later in the stage like you get them out of the way now
[00:34:29] Yes, maybe you could be in a good position like for M80 on the flip side here
[00:34:33] They've gotten some of the hardest games out of the way
[00:34:36] They've already had to deal with the best teams we have here in North America
[00:34:39] So now Kyle you look at this team and go all right. It's only up from here
[00:34:44] It is only up from here
[00:34:45] And I want to stop the panic for a second because if you go to the the pro league reddit
[00:34:49] You don't love you guys, but we're already starting to make threads on let's hit the panic button
[00:34:53] What's going on with m80? But we need to take a step back
[00:34:55] We need to give them a little bit of excuses here
[00:34:57] They were a team that just went flawless basically flawless in the last stage
[00:35:01] But it was eight games. It was eight games around until they finally lost to a master class to spiker now
[00:35:06] They've they started this stage. Yes, they're technically on a five game losing skid. However, they played villa and only villa
[00:35:12] They're clearly the villa is not up to standards and that's all they were really taking away from that, right?
[00:35:17] They need to try to get better at this map going forward
[00:35:19] But now at this point we do need that made it a lock-in because si
[00:35:23] Points are super important to them making Osaka is super important
[00:35:26] So I expect them to go back to some of their more dominant maps that we have seen from them in stage one and again
[00:35:32] And I hate Harper on the fact that they're in a not dire
[00:35:36] situation by any means.
[00:35:37] But again, you're going on your third day here with zero points.
[00:35:40] Not even pushing a game to overtime
[00:35:42] to even get one or two points to steal it.
[00:35:44] You need to walk away today with at least three points.
[00:35:47] At least set up something nice, get a wind underneath your belt,
[00:35:50] reinstill that confidence for the team.
[00:35:52] Because at least from day one to day two,
[00:35:53] the comms definitely change drastically.
[00:35:56] However, it's just the little mistakes that we're playing
[00:35:58] and not being able to hold onto advantage,
[00:35:59] a clutch coming out and over.
[00:36:01] We saw in that, what, round 11 where they misplayed that plant,
[00:36:05] player sneaks in through bathroom,
[00:36:06] gets that kill through the wall, they end up losing that round,
[00:36:08] puts it into the next, they lose the game.
[00:36:10] So for me, it's just fixing the minor errors that they're making,
[00:36:13] and they will look far better than what we've seen so far.
[00:36:16] Can you give an example of those minor mistakes?
[00:36:18] Like, is there something that you could, like,
[00:36:20] that Fabian is going to be telling them after those losses?
[00:36:23] Like, here's what you can do, one quick fix, it's going to be back.
[00:36:26] Again, it's just identifying what position you're in,
[00:36:29] The circumstance that are gifted at you, again,
[00:36:31] that round in particular, round 11,
[00:36:33] you even heard in the comments,
[00:36:34] they didn't realize they were planting on that softball.
[00:36:36] So whoever was covering over them didn't make the,
[00:36:38] you know, connection I need to watch
[00:36:40] for anyone flanking from bathroom or even having a camp.
[00:36:43] Just having that little extra bit of information
[00:36:45] and understanding of the positions,
[00:36:46] that's gonna be the most important thing
[00:36:48] that not only Fabian is gonna realize,
[00:36:50] but anyone on the team after the game,
[00:36:52] you're gonna realize I could have played this differently.
[00:36:54] I maybe should have come.
[00:36:55] It's just micro details that really do end up
[00:36:58] fighting you more so often in a game like Siege.
[00:37:00] All right, well, let's talk maps and see where
[00:37:02] with this first contest of the day is going to transpire,
[00:37:06] comes down to Villa Chalet, and Labs,
[00:37:09] and Labs is where we're gonna go.
[00:37:12] What do you make of this one, Kyle?
[00:37:13] Labs, I mean, this is what I was talking about, right?
[00:37:16] We're going to see who actually got rid of Villa.
[00:37:18] It's actually Space Station who got rid of Villa,
[00:37:20] which is interesting to me,
[00:37:21] because I really thought N80, it's time,
[00:37:23] but maybe, I mean, they still had one band left,
[00:37:25] Guard List, but then going to Labs,
[00:37:27] I think it's a good map for M80 to get back to their play style.
[00:37:31] The step-by-step, open the wall, get Gavin on the thermite
[00:37:34] where he's outside the IT ball, right?
[00:37:36] It's all stock standard.
[00:37:37] They're going to be a lot more comfortable.
[00:37:38] Because to answer even your question going back to that,
[00:37:41] fixing those mistakes, I mean, it's still, to me,
[00:37:42] it comes down to the new map.
[00:37:43] We heard a lot of times in the comms
[00:37:46] that people just weren't in the right position about that.
[00:37:48] So to me, that comes down to a reps thing.
[00:37:49] Now we're playing labs, one of the most common default maps,
[00:37:52] right?
[00:37:53] They're going to have a lot more experience
[00:37:54] being in the right spots.
[00:37:56] And overall, just kind of being the better team
[00:37:58] that they think they are than SSG here.
[00:37:59] I was going to say, I mean, to touch up on to your point,
[00:38:01] I mean, you're bringing M80 back to basics,
[00:38:04] back to being able to be comfortable.
[00:38:05] There isn't going to be any, you know, small errors,
[00:38:08] misunderstanding the map, because as you were talking about,
[00:38:10] having reps, none of these teams have nearly
[00:38:13] amounted reps that they would on any other map
[00:38:15] in comparison to Villas that's completely brand new.
[00:38:17] So I think it's a little bit of a risk for SSG
[00:38:20] to be able to leave this map up in particular
[00:38:22] to bring it to a basic map.
[00:38:23] However, if SSG can continue to play it the way
[00:38:26] that they have been, and especially
[00:38:27] when thinking on that defensive half,
[00:38:28] I mean, they do a very good job with the aggression,
[00:38:31] peeling back, and just playing into those layers.
[00:38:33] The other thing is, I mean, SSG just played this map.
[00:38:35] So it goes into that theory of, like, is that smart?
[00:38:38] Because now M8 can kind of counter you a little bit
[00:38:40] and do some prep, obviously, following
[00:38:41] and then savage on that side of things.
[00:38:43] Or is it SSG?
[00:38:45] I mean, they just played it in the sense of, now they're kind
[00:38:47] of heated up on the map a little bit.
[00:38:48] They're warmed up, and I'm sure they have other strategies
[00:38:51] that they can kind of switch around and change up,
[00:38:52] but they're going to be ready.
[00:38:54] And to be fair, I mean, it was a close game,
[00:38:56] so a lot of things got exposed to them
[00:38:58] and where they went wrong, especially on those attacks.
[00:39:00] So that really could shift their dynamic on attacks
[00:39:02] and seeing a similar situation
[00:39:05] and how they can approach it differently.
[00:39:06] That could possibly catch MAD off guard
[00:39:08] if they're using that prep and being like,
[00:39:09] this is what we're gonna expect.
[00:39:11] It's just gonna be as important for SG
[00:39:12] to be able to adopt and change their style, if need be.
[00:39:16] When you guys were mentioning,
[00:39:16] like people are hitting the panic button for MAD,
[00:39:19] like you could argue,
[00:39:19] and we were making this argument last stage, right?
[00:39:22] Even Savage said it.
[00:39:23] It's good to get the losses out of the way.
[00:39:24] You actually have something to learn from that eight game
[00:39:27] win streak.
[00:39:28] They weren't facing a lot of adversity, Kyle.
[00:39:30] Like they didn't get tested and have like some lessons
[00:39:34] to take into labs.
[00:39:35] Now they go against Space Station.
[00:39:37] Now they're looking for a win.
[00:39:39] Feels like an opportunity to power them up.
[00:39:41] I mean, it definitely is an opportunity to power up.
[00:39:43] But if anything, I mean, the haters kind of power you up
[00:39:46] as well.
[00:39:46] Maybe those reddit threads, Fobby and God,
[00:39:47] are kind of pinned up firing the boys up.
[00:39:50] They already know what it's all going to be about.
[00:39:52] Okay, we're gonna get back to the basics.
[00:39:53] They're gonna get back to the defaults.
[00:39:55] And this is again, one of the most default maps
[00:39:57] that we can go into with the bands, right?
[00:40:00] We're gonna see the electricity bands as always.
[00:40:02] The band of band is always gonna be
[00:40:04] an interesting first band
[00:40:05] because I feel like bandit is not as good as it used to be
[00:40:07] with the Zofia going underneath.
[00:40:09] Especially with the Zofia.
[00:40:10] You can just get that from outside the window.
[00:40:12] Don't have to overrepress.
[00:40:13] Don't have to show yourself.
[00:40:14] It is interesting to see that we are banding the hard bridgeers.
[00:40:16] That is normally like one of the ideas
[00:40:19] that the defense can do on this map.
[00:40:21] the heartbreakers making the IT ball.
[00:40:22] If you're going to open it, at least it's going to be a smaller breach.
[00:40:25] So I wonder if we can see the ace we do.
[00:40:27] So that means we will see the Habana or bringing some heart breach charges.
[00:40:31] So it's going to be a little bit of a smaller breach into the IT ball,
[00:40:34] little less things open around the map.
[00:40:37] M80 and Space Station on the call for our final day of the Super Week.
[00:40:41] We pass things over to Lynx and XR Troika.
[00:40:47] Thank you very much, Jonah and Ollie.
[00:40:49] it is always back to basics in the NAL because we have two long standing orgs, but of course,
[00:40:54] as always, SSG still getting used to this new roster and M80 as well, clearly getting used to
[00:40:59] things, both these teams having a bit of stumbles out the gate, but Ali M80 more so than we expect.
[00:41:05] Yeah, absolutely. I think, you know, you got sort of the T2 opposing ends of the spectrometer,
[00:41:09] haven't you? You've got M80 who have maybe had some of the harder fixtures to start off a stage,
[00:41:13] and you've got Space Station who have maybe had some of the easier fixtures to start a stage.
[00:41:17] I wasn't ready for us to be on camera. I'm gonna be real. I thought if we were gonna be on would be on before the map
[00:41:22] But there it is. So I do apologize to my so slumped look. I am actually excited for this game
[00:41:27] I was just holding my energy and gathering my thoughts before getting stuck right into things there
[00:41:33] But like you say links M. A. T. Okay, not the start of doing of expected
[00:41:37] Yes, things do get a little bit more pressured now when you start thinking about aside products and qualification for a starker
[00:41:43] But that is, you know, it's the long way away.
[00:41:45] And all in a super week and it's play day three,
[00:41:47] but they've got a little bit of time for that.
[00:41:49] And I would argue they've probably got the better run of things now,
[00:41:52] now that they've got a couple of the juggernauts of the region out of the way.
[00:41:55] Space station, though, they aren't going to make things easy for them here tonight.
[00:41:59] And that much has been cleared already in the terms of the band's links, you know.
[00:42:03] Everything goes on, on IT wall.
[00:42:04] The bands typically on this map really focused on this IT wall.
[00:42:08] That's something that you'll hear mint talk about quite a lot.
[00:42:10] And MAT wall, they're all stuck with the Maverick.
[00:42:13] I say stuck with it. It's not a bad choice. Is it really? It can get the job done
[00:42:17] And well, as you can see it gets the job done to get ray down on the floor and to row unfortunately not finished off by
[00:42:23] M80 it'll be picked back up it can stay with the rest of the defense
[00:42:26] But by the two row going down reaching it will open a lot quicker a lot faster and without much recourse from SSG
[00:42:33] It's good fine from M80
[00:42:34] Even if it does not result in a kill especially as
[00:42:37] All he was talking about was the importance of the breaching, a lot of focus on IT early
[00:42:41] and Gavini just continuing to find success on this position.
[00:42:44] Gavi either tries to rotate or go for a peek, and that's the opening pick favoring M80.
[00:42:48] It also still leaves Raid up, who's put on low HP earlier.
[00:42:51] This is about as good a start for the attack as they could possibly hope for.
[00:42:54] Especially in the current climate, right, you know, like you say, you've got the hard breaches banned.
[00:42:58] Ashen does have a little bit of gas left in his launcher, and this is the power of Zatria from below.
[00:43:04] to get back to the side to support Dream. Now this is just unfortunate for Space Station
[00:43:10] to say the least. I found every single angle they've needed to savage now going into the
[00:43:14] plant. All these kills found by the way just holding angles for the second as Raid makes
[00:43:19] a rotate down those fish. There's C4 and now I'm in a brilliant position but doesn't
[00:43:25] manage to catch anybody. I've taken out on the flip side. That's going to stop disaster
[00:43:32] All these kills found by the way just holding angles waiting outside another one of these for now for a matey
[00:43:37] Just playing passively holding their positions and sg walking directly into the line of fire
[00:43:42] And maybe now with all five kills and a plant at the end of the first round already bouncing back to begin with
[00:43:50] Amating showing that true colors there planes that objective savage not wasting too much time in
[00:43:55] Rally in the troops are moving the pieces on the chessboard there to ensure that the plant was going down
[00:44:00] even though it was a 4 vs 2 at that stage. Happy to place that win condition, not wanting
[00:44:06] to give SSG that opportunity. Do you quite like the play that Raid made? Honestly, if
[00:44:13] that C4 hits, it's a very different round. You might be about to get a view of this here.
[00:44:18] We get a good POV of a little over the shoulder, I should say, of Defuser doing his business
[00:44:23] there and showing us just why Zephyr is so highly picked at the moment.
[00:44:27] That's 3-4 from raid, almost the saviour of the round there.
[00:44:34] A good start though for M80, one that they'll be looking to build on now as they go downstairs.
[00:44:41] SG looking like they're going to defend the vertical as is often the strategy on the site.
[00:44:49] M80 of course will begin to change their operator line up beside what kind of take they want
[00:44:54] to go for, whether direct or on the vertical clear, but either way, if we say kind of the
[00:44:58] similar strokes as last time with SSG, looking to take the fight to M80 and the gunfights
[00:45:04] just go as easily as they did, not really matter what strategy they go for, M80.
[00:45:09] And playing, you know, active in the macro sense, holding it passively in the micro,
[00:45:12] were really, really talented on winning all those fights, and appears, who were pulling
[00:45:17] up to the roof in the first 20 seconds will have a full clear from M80, and so they'll
[00:45:21] have to reckon with some of the second and first floor presence a bit earlier than the
[00:45:24] otherwise might have.
[00:45:31] Slightly slower start this time from M80. There's no big main focus. There's no wall that they're
[00:45:36] going to be looking to try and get open straight away like with IT on that top floor instead.
[00:45:40] It's more about picking apart, understanding what sort of setup has been given to them
[00:45:47] and playing to it, Savage, just gonna ignore the set-up entirely. He gets himself straight down there,
[00:45:52] into XO, smoke canister out, and he's on the blitz, he has got the diffuser in his hand,
[00:45:57] and he's just way too over-committed. Unfortunately, Dream able to win that fight against Gunner,
[00:46:03] lets him take the full 1v1 against Savage, and now M80 left in the 3v5 to pick up the pieces
[00:46:09] diffuser creeping in through the breach. He didn't focus on it, that's how to say,
[00:46:14] the fuser might just get a tight angle.
[00:46:16] Well, I might have gotten visual.
[00:46:18] I certainly didn't get the kill.
[00:46:20] Govini now reclaimed the fuser inside of the site.
[00:46:22] Half of it is in, I suppose,
[00:46:24] somewhat control of the attack,
[00:46:26] but with the solos still present up above
[00:46:28] and maybe who were trying to get the advantage of time
[00:46:30] have unfortunately lost it
[00:46:32] in our sort of in the perfect hands
[00:46:34] of SSG's strategy
[00:46:36] have some G11 shots through the floor,
[00:46:38] though Giddy, missing all of these,
[00:46:40] Govini on 1 HP has to be taken down
[00:46:42] taken down by Aiden from up above,
[00:46:45] but his support from the Azami to put that diffuser down
[00:46:48] and it's looking to be just as dominant a win for SSG
[00:46:51] if it was for M80, just one round to go.
[00:46:54] A little bit of a strange round there
[00:46:55] from M80 really, isn't it?
[00:46:56] You know, I love the Blitz play
[00:46:58] and I love, you know, Blitz aggressive,
[00:47:00] pushing into sights, spotting a gap
[00:47:02] and looking to try and fill it.
[00:47:04] But typically for that to work,
[00:47:06] a couple of things need to be happening in tandem
[00:47:08] alongside that Blitz play.
[00:47:11] One of them is,
[00:47:11] You usually need someone with you, you've got a pistol, yes you can flash people, but you need an AR on your shoulder, ideally.
[00:47:18] And the other, it's not always the best idea to be having the diffuser in your hand.
[00:47:21] Now, Gveni did recover it, granted. He didn't last too long, there was nearly a genius candela that blocked off the players that were upstairs inside a storage,
[00:47:30] but there was just too much exposure.
[00:47:32] The plant was never gonna go down because no vertical control had been attempted by the attackers.
[00:47:38] M80 have chosen to just go direct and space station didn't overreact and I think that's the most important thing
[00:47:44] They recognized hey, they've already they've already blown too early. They've gone in downstairs
[00:47:48] They've now not got less of an ability to clear us out
[00:47:51] So our position on this second floor becomes even stronger and they were just able to leverage that into a fairly tidy
[00:47:58] Round win downstairs will hit the mid floor now here for round number three
[00:48:03] Test this G. I've got themselves onto the board here
[00:48:06] There, there mate, see.
[00:48:08] Whilst a throw-away round isn't anything to, you know, sort of cause any alarm over,
[00:48:13] I'd like to even go back to a little bit more step-by-step now, because that's what we know the good at.
[00:48:19] I think it's always good just to give another look as well.
[00:48:22] You can run that sort of attack once, but after that people are going to be paying a bit more attention to Exo Stairs,
[00:48:28] and already, you know, while there might not have been a lot of presence over towards Exo,
[00:48:31] Exo dreams reactions were quick enough especially winning that fight against gunner to properly read the situation
[00:48:37] It's on the little floor no shields present in this lineup a lot of Intel operators instead might be more inclined toward a clear the top floor
[00:48:45] Of course, we're always going to see some breaching around IT
[00:48:48] Mentions is a very step-by-step map. This is the perfect example of that
[00:48:52] These top floor breaches are generally always going to get open no matter the site
[00:48:56] Whether or not you actually attack or take the control just to apply some relief pressure
[00:49:00] especially if you want to get a plant down in supply.
[00:49:09] The fuse just seems to be the only one that can catch out here as he plays this cargo window.
[00:49:14] Oh, Savage elsewhere.
[00:49:16] That's the early kill there on to Gitti. I can only think that Gitti was sort of placing himself where he didn't really belong.
[00:49:21] Savage on the soloist, he's going to have that advantage, he's going to have that information.
[00:49:25] information powerful tool really to give to your IGL because the information is fingertips.
[00:49:30] You can just point his team into the right spot. The fuser finds one on the raid. Toxic
[00:49:34] babe canister comes up, but it's not going to stop action from walking in. Hello! Maybe
[00:49:39] the C4, but not a toxic babe. Ashen already got his sights set on Dream and Aiden. As
[00:49:45] Aiden now in a bit of a horrible spot, Gavenny, cleans him up like a spilled drink there at
[00:49:51] the top of warehouse is all down to dream.
[00:49:55] The downs one, he was good for a double kill at the start of round two,
[00:49:58] basically stopped the whole execute in its tracks,
[00:50:01] but stopping a couple players inside his opponent, stopping all five.
[00:50:04] Dream hits three more shots like that.
[00:50:06] It might be a different story,
[00:50:07] especially as another vaults out the window.
[00:50:10] But as many players take their post plant positions,
[00:50:12] Ashen has had a few bits to think about how he wants to take that engagement.
[00:50:16] And made retake their lead after another dominant round,
[00:50:19] Whoever seems to get that opening pick just runs away with the whole thing
[00:50:23] There are funny old teams to watch M.A.T.
[00:50:25] Aren't they because you look at rounds like that and you think just do that every time if they'd have done that for the
[00:50:29] Basement round they'd be throwing up right now and would be sat here going this team's the best in the world the great attacking blah blah blah
[00:50:35] But they throw the little rush around and they just can't get away from that. I don't know. It's it's just like a
[00:50:42] Almost a dopamine hit of the rush round coming off because obviously they're the exhilarating ones right there the ones where it's really high
[00:50:48] that. You can see that he's
[00:50:50] going to be able to get to the
[00:50:51] bottom of the fish. There's
[00:50:53] a lot of high octane. There's
[00:50:54] loads going on and it's bam,
[00:50:56] bam, bam, and everything works.
[00:50:57] But the step by step stuff and
[00:50:58] just systematically picking
[00:51:00] apart a defense like that,
[00:51:01] finding a great opening pick on
[00:51:02] to get able to convert onto a
[00:51:04] second. You can see their
[00:51:05] savage that opening Frank
[00:51:06] working off the back of his
[00:51:07] information, providing on his
[00:51:08] soul, Tom's gonna. I should
[00:51:09] know exactly where the player
[00:51:10] is at the bottom of fish. Not
[00:51:11] only because he's thrown the
[00:51:12] toxic babe kind of stuff, but
[00:51:14] because there's information for
[00:51:15] him to make that playoff. Great
[00:51:17] That's the kind of thing they could easily leverage as they look to take this top floor.
[00:51:24] That was the first round we saw Snake brought Snake and Doke be brought in tandem, though
[00:51:29] Doke be obviously brought in round two.
[00:51:30] They wanted to keep that for this one.
[00:51:32] You could easily see applications over by the fish side, over by the off the side.
[00:51:36] It's entirely up to them of course.
[00:51:37] Still going to see likely a lot of the same basics.
[00:51:39] Not only that we saw in round one, but that we saw in the couple rounds of which second
[00:51:43] floor has been a bit of a focus.
[00:51:45] And of course, similar to round three, round one kind of ended with MAD winning every single
[00:51:50] one of their fights and suddenly always getting the drop on an SSG player where they're looking
[00:51:54] another way, where they're rotating.
[00:51:57] They rarely did SSG take a heads up gun fight, MAD looking to get that advantage of positioning
[00:52:01] again as they retry the second floor.
[00:52:12] the maverick wasn't banned and still not played looking to get a lot done with
[00:52:17] secondary hard breach gadgets here taking the cage away so it's plain sailing
[00:52:22] there's no real problem for actually getting the wall open it's more just
[00:52:27] what that open wall gives you the secondary hard breach gadgets as we
[00:52:31] know it's it's workable but it isn't ideal something that is fairly ideal
[00:52:39] Ashen right now and the amount of utility is able to chip away with gone six for the BP deals with the F now
[00:52:45] Okay, they might not have the biggest exposure in through it wall, but it definitely got control of it
[00:52:56] Especially now they place these air jabs
[00:52:59] Was a good tool on this top floor to sort of control the rotations and of course control the runouts as you saw that second one
[00:53:04] Placed by Gavini
[00:53:06] It's the longest we've gone so far this map without an opening pick.
[00:53:12] You see a couple possibilities, of course.
[00:53:15] Rifle got to face a lot of pressure on this rafter's position, but still, both attackers
[00:53:18] not really in a position to do so.
[00:53:20] In fact, he will begin to fall back as those Keebas vanish.
[00:53:24] Flame Bolt's hitting the rafters, it's instead raid with the first.
[00:53:28] Every team who's got the opening pick has ended up winning the round, could be the same
[00:53:31] case here as M80 and 4v5 have to reset.
[00:53:35] nullifies the Goyo canisters as well, doesn't it? Because all of a sudden you pop the Goyo,
[00:53:38] you're trying to stop people from flooding in, you've still got another one to pop, bang,
[00:53:41] you get fired off the catwalk, and all of a sudden you can't play there anymore.
[00:53:45] Diffuser is going to be struggling a little bit with the Mew Jammer, he wants to go up
[00:53:48] fish stairs there and just understand what's going on up there, but instead he's just going
[00:53:52] to have to manually clear through, might jump back into the drone here at some point. A
[00:53:57] little bit of a stun check to see if there is a player up at the top, finds him out,
[00:54:01] a brilliant pinch. It's good for one but Dream will take of any with him.
[00:54:06] Dream 2nd C4 of the match so far and constantly winning these key fights. It
[00:54:11] could have been a two-man push up through Aqua but now Savage has to rotate
[00:54:14] likely away from the garage position. While that might just secure Aqua for
[00:54:18] M80 that means other sides are weaker. Ashen all by himself loses the fight
[00:54:22] over by IT. This could have been a 4v4 with a two-man backstab but now it is
[00:54:27] It's just savage and Defuser stuck at the door with all four of SSG's guns trained right at the entrance.
[00:54:33] Defuser knows that somebody's got to be garage. Somebody has to be.
[00:54:36] Concussion will catch one right beforehand. He now knows that somebody below the desk spots the head as well.
[00:54:41] Pre-fires rain. 2v4 becomes 2v2, but again with so many odds in his way.
[00:54:46] Now out of ammo in his primary, Defuser might be good, but he's not this good, especially with only one second remaining.
[00:54:53] it is another tie game though SSG always fighting from behind you feel like
[00:54:59] there's a world where if gonna gets the kill on to the last person the Vulcan
[00:55:03] pack probably would have zoned off the player for maybe long enough for him to
[00:55:06] get the plant down at least behind cover and we could have been in for a really
[00:55:09] exciting round end there but unfortunately it kind of feels like it
[00:55:14] was the barbed wire the mute jammer just that little bit of utility that slowed
[00:55:17] the progress down on that fish died and of course dream taking somebody with him
[00:55:22] It doesn't really matter that he gets taken out in that position because he was good for the kill on Geveni and that is the key piece there.
[00:55:29] Because if that's all of a sudden the three man push or even a two man push still with one on a backstab, it becomes much more difficult for SSG to try and hold off from.
[00:55:37] As it stands, we're thrown a little bit of a lifeline there by Dream himself who, incidentally, is doing very well in this game.
[00:55:44] 6-3 right now. The space station will make that rotation down to the basement.
[00:55:49] Now, Lynx, we saw a bit of a throw around here last time from M80, I'm a little bit
[00:55:54] concerned because Savage is hovering the Blitz again, there's time for him to change, but
[00:55:59] surely they can't go for it again, right?
[00:56:01] Well, and to be fair, I think like you're both correct, well, not necessarily correct,
[00:56:06] like I think you both like very much have a point, but also, you know, there's a bit
[00:56:08] of nuance to it.
[00:56:09] I think Savage going with the Blitz obviously might indicate that, but he could still bring
[00:56:14] that operator and not go for that strike, because I think you're right on the money.
[00:56:17] on that strat again is probably not the right call, especially as SG would be ready for it,
[00:56:22] but maybe we'll see Savage bringing that Blitz.
[00:56:25] I think the ram's the redeeming factor, isn't it?
[00:56:28] Yeah, exactly. And that's a bit more of an indicator.
[00:56:30] You look at the ram and you think, okay, we are going to be doing a little bit of work here.
[00:56:34] Fantastic. Already, you ready? In upstairs, starting to move in through IT.
[00:56:39] All right.
[00:56:39] These C4s keep popping. Savage on the Blitz is having no fun whatsoever right now.
[00:56:46] taken out, granted a trade, but again, a large portion of your pushing power has now been taken care of.
[00:56:53] Yeah, you trade Valorant for Glitz every day of the week. I mean, you're not worried about that whatsoever.
[00:56:57] You're very happy with the job rate it's done. And as you said, C4 is being one of the SSG's biggest strengths so far,
[00:57:02] when often they are kind of an all-factor, see them tossed, maybe the threat of them plays a role. Maybe we see one kill.
[00:57:08] And after more of the knot, we hype up the threat of the C4, and then most of the time they sort of don't have the role we
[00:57:16] say they do. It's got an SSG, not only one opening pick, but two. Three important
[00:57:21] frags overall if you think about what Dream got last round and compounded by
[00:57:25] that kill SSG just acquired on an Ashen. They make the right call. Fall back, pull
[00:57:29] down. Kamini's already used one of his boogie drones on the top floor. If it's
[00:57:33] only two max, he could have dedicated to the middle and, well, lost so many bodies
[00:57:39] between now and then. Gunner has a lot of dopey calls and has some information, but
[00:57:43] SSG sitting inside our sider just gonna sit and wait
[00:57:48] Yeah, the second pick on to action there was the wing condition really forum was that that was the time to drop back times big deep
[00:57:55] We've got a clash still got Vulcan packs
[00:57:58] Potentially even some castle barricades if they were placed down there. I imagine a lot of them we used in the mid-floor though
[00:58:04] It's certainly a lot to start chewing through and well get he can have a field day
[00:58:08] swings the corner on the clash, gives the information away and nobody needs Pete
[00:58:13] whatsoever. Nades will be attentive. It's gonna be really difficult to displace
[00:58:17] Gitty given the utility that's available right now for M80.
[00:58:24] Even planned to shield the protector himself a little bit. Ram trying to swing
[00:58:27] around but with the TCSGE rival has that one figured out. Love this structure
[00:58:31] from SSG, even somebody prone on the floor. Just to make sure there's one more
[00:58:35] There we go. Good one guys, one. Maybe two? No, surely not. Surely Gator isn't giving
[00:59:04] one. I mean Aiden isn't wrong. Gunnar is just stat padding right now. Ooh, nearly gets the
[00:59:14] ankle shot.
[00:59:16] Can he, can he spin around too long to swing out from behind that shield?
[00:59:21] Vibes on S2 shield look high. Aiden and Aiden both sort of applauded themselves I think.
[00:59:29] He didn't even do it, like, he's like, we are free?
[00:59:32] I mean, going into this, they'll know themselves that they're made to you're a great team on the attack
[00:59:39] and they will know that with three rounds on the defense, that might be sort of their threshold.
[00:59:44] They maybe feel really good after that third round being confirmed.
[00:59:47] I mean, don't forget there's a chance for it to be a 4-2 still.
[00:59:50] They're not going to set the foot off the gas now just because they've achieved a three round split.
[00:59:54] It can still be better.
[00:59:59] He definitely feels as though that was what we were going for here
[01:00:04] Very gracious of Aiden to give Gunnar on that
[01:00:10] Really a really a team player Aiden
[01:00:12] And my team player I mean like the whole of North America
[01:00:15] He believes in the project he believes in the region he believes in kind of this cross-team solidarity
[01:00:21] You want to make sure everybody feels like they're having a good time, but I appreciate I
[01:00:25] I very much appreciate that shout out Aiden and also shout out SIG now up to three that guaranteed themselves and even half
[01:00:32] They've also won two in a row taken the lead away from M80
[01:00:36] Who continue to struggle recovering those rounds after the opening pick but I think phrase more accurately more positively
[01:00:41] SIG continue to be really great at not only securing that 5v4 but maintaining it through on out
[01:00:46] Especially at the back of those C4s and you can see why Giddy's deciding to pivot right into the polls
[01:00:51] I mean if this has been so successful on a second four is going to have a factor
[01:00:54] Let's see if we can get C4 kill number 4 or 5 at bringing that heartbeat scanner.
[01:00:58] And the Pulse is a really good bring though.
[01:01:02] Obviously you get the C4 and Dreamz when you're playing one as well.
[01:01:04] He's already been quite lethal.
[01:01:06] The C4's already picking himself up two kills with those pieces of utility.
[01:01:11] And Gitty is just going to be able to help further pinpoint that.
[01:01:14] Especially with M8 to go in for pretty much that standard take here, right?
[01:01:18] You know, get a little bit of control inside of IT.
[01:01:20] Savage, he'll be floating around on the snake,
[01:01:22] on Snake trying to find a little bit of information out and that's all it's kind of seen if he can hand that off to Defuser or Gunner to move in and start getting something going but this time it ain't going to work, Raid.
[01:01:33] Just goes for a little bit of a walk outside of the bottom of Garage there and is able to handily deal with Defuser.
[01:01:38] losing as a fear and early stage in the round grantees opened one soft floor
[01:01:43] but we've seen those concussion grenades and those explosive grenades already
[01:01:47] provide huge benefit the attack is here tonight and it isn't going to get any
[01:01:51] better for him as gunner is the next player to fall trying to follow a phone
[01:01:55] call he too will be taken out you should have to feel in the past few rounds that
[01:02:00] SSG and every one of these gunfights are getting the better of m80 in a way they
[01:02:03] really haven't before even at round two that SSG won there was a bit of a
[01:02:07] For recovery, Dream sort of getting his bearings quickly as the attack was thrust upon him,
[01:02:12] but ever since round 3, 4, 5 and 6, or ever since round 3, rounds 4, 5 and 6, have been
[01:02:18] started off with an SSG opening pick, 3 for Raid by the way, and maybe just have not been
[01:02:23] able to buy a kill to save their lives, or at least buy one that ends up netting them
[01:02:27] in advantage, netting some control in the round.
[01:02:30] There's C4 kill number 4 right there, secured onto a down Gavini.
[01:02:36] now inside a site is already three and oh on the opening picks
[01:02:40] on how he's one death in this round savage national pick up one
[01:02:46] portion of not seen a successful clutch of a successful recovery just yet
[01:02:51] the first one to happen this happy with only tie things up between m eighty and
[01:02:55] ssg dream now in the long angle find savage
[01:02:59] gays already hunting action through the floor
[01:03:02] Sees the striker walking around, prox alarm shot, but on that elevated angle, Dream is more than favored to get his third SSG, starting things off a bit shaky, but ending things with a lead.
[01:03:16] SSG, that is exactly how you want to start a map against M80. The 4-2 split right now, they are playing well as a team. Dream is popping off. I mean, this is looking really good.
[01:03:27] Yeah, first off, I got to apologize right now to the Dream community. I know you guys were upset seeing them in...
[01:03:32] Bring him up the tier list in them and see tier Xbox. I know you're hating right now, but yeah
[01:03:36] I mean dream is playing out of his mind
[01:03:37] I believe he's 10 and 3 right now with getting like a 3k that last run and he's also been really really good on the anchor
[01:03:43] Position every single time even even the previous team
[01:03:46] I think it was five years yesterday when they tried to hit the site on the basement who's there?
[01:03:50] Yes, four players roaming, but it's dream locking it down
[01:03:53] Which is exactly what you need to do is an anchor the thing is we just like hot and cold
[01:03:57] We don't want hot cold to pop off always
[01:03:58] We need to see more from the other fragger sometimes right especially all this attacking half
[01:04:03] I don't want dream having to get all the kills when he's playing a more hard support role
[01:04:07] So yes, I think I believe it was also raid is having a good game
[01:04:10] Yeah, there it is
[01:04:11] There's the 10 and 3 from the captain the in-game leader
[01:04:13] But I want to see more also when we get to Aiden and when we get to rival on the attacking half
[01:04:18] Listen, we're only at the half and the fact we were a highlighting rival. We're highlighting raid
[01:04:22] We're highlighting Aiden now we're highlighting dream
[01:04:25] But who's someone that we haven't really been able to talk about too much. It's been giddy and we have to look at that round five
[01:04:30] You know we talk about fraggers. We talk about needing that sort of firepower
[01:04:33] But we aren't talking about the support players that are enabling those frags
[01:04:36] And when you look at exactly what giddy was doing here on the clash on these exo stairs
[01:04:40] He was slowing down the push from enemy and 80 and it was then
[01:04:44] Enabling the rest of the players from space station to be able to clean up the round get these kills and even for himself to just be
[01:04:50] able to be a thorn in their side and that's exactly what you want. It's not always about
[01:04:55] the frags. It's about how it's being enabled and that's exactly what Giddy is doing. So
[01:04:59] no, he doesn't need to look the prettiest on the scoreboard. It's what is he contributing
[01:05:04] round by round and in round five in particular, great phenomenal clash play to stop M80 from
[01:05:09] making any headway in that XL stairs. What I'm hearing is SSG. Great. What I need to
[01:05:15] hear is how do M80 make this happen? Right? Again, they're switching halves. Not so much
[01:05:20] They're switching sides, they're going to the far easier site, I mean, or side playing on the defense.
[01:05:26] They just need to do the exact same thing that SSG was doing to them.
[01:05:29] Lock them out, make them uncomfortable, make them play at a man disadvantage.
[01:05:33] Because even when you look at the opening kills, SSG had that four out of six times.
[01:05:36] So as long as M80 can put the clamps on them, get the opening kills, play into their own setup,
[01:05:42] they're going to look good.
[01:05:43] And this is why it's a very default map that we make similar cross references to clubhouses.
[01:05:48] clubhouses, you can win very convincingly on your defenses.
[01:05:52] But that's where it's going to be even more important for SSG
[01:05:55] is their attacking side.
[01:05:56] Because even yesterday, they looked good on their defense
[01:05:58] on the similar.
[01:05:59] But once they got to those attacks,
[01:06:00] it was definitely getting a little scrappy,
[01:06:01] but they did get it done.
[01:06:02] But it's going to be a different story
[01:06:04] against a beast like M80.
[01:06:05] And a different story on the second half,
[01:06:08] a two-round cushion between SSG and M80
[01:06:11] as we switch sides on laps.
[01:06:13] And maybe looking to bounce back from an unfortunate start to their first half looks strong
[01:06:20] There's first three rounds able to win two of them
[01:06:22] But it's been three in a row from SSG three opening kills in a row from raid and a big
[01:06:27] 10 and three performance from dream himself on the side swap Ali M80 now having the advantage of the defense perhaps
[01:06:36] Certainly seem bad bandages for SSG
[01:06:39] It really did didn't it?
[01:06:41] SSG did a great job on that defense.
[01:06:43] The soft floor, they struggled with a little bit,
[01:06:45] but I mean, so what?
[01:06:46] You can always have a bad sight on a side.
[01:06:50] If you come out with an advantage, then all the better.
[01:06:53] They've definitely made things a little bit easier
[01:06:54] for themselves here on.
[01:06:56] I think the perceived harder side of this map,
[01:07:02] SSG do sport a slightly lower attacking win percentage
[01:07:05] than M80 at the moment.
[01:07:07] However, the performance of late has been good,
[01:07:12] and you can never count out that small thing
[01:07:14] we like to call momentum.
[01:07:16] I think it's been made difficult for them-ish
[01:07:19] in terms of getting this wall open.
[01:07:21] The thermite has been removed, but the ace will remain.
[01:07:24] Instead, M80 banned out the solid stake.
[01:07:28] The sphere's recent changes,
[01:07:30] you will see this a lot more often
[01:07:32] than the sphere trick from below.
[01:07:34] Move the floor, remove Bandit from being able to stand there without getting shot at, and
[01:07:40] then all of a sudden boom the wall can open.
[01:07:43] Imagine Dream will utilize some of his cellmests to open up the opposite side of things.
[01:07:48] Small job of dealing with that Bandit, actually, which at the moment, I just need to find
[01:07:52] it a little bit of trouble with.
[01:07:54] Yeah, I will say, did not see him any struggle with this part on their attacking side.
[01:07:59] Getting in the map was much more difficult.
[01:08:02] She posed a lot of issues taking fights, especially in those last three rounds, but
[01:08:06] generally speaking we're able to kind of handle this breach a lot easier. Now it's fair.
[01:08:12] Part of that might just stem from a bit of difference in the sides of course, and it was gone.
[01:08:18] When M80 were attacking, not the case here. So there's a bit more active breach that SSG
[01:08:22] have to deal with that M80 to simply remove themselves at the beginning. Half the round
[01:08:27] are now gone. An SG still on the Util Clear as they do not have a clear way in.
[01:08:32] They're really struggling with it aren't they? I think the Maverick is the answer. Maverick
[01:08:36] doesn't care. She can utilize the Maverick in the walls electrified. Bandit getting the
[01:08:41] way we bandit tricking. And the big two stakes flings! It's wild! Finally they have been
[01:08:49] able to get that connector open and can start to see a little bit of progress. Oh boy that's
[01:08:53] It's a long arm there from Gunner, he takes Aiden out, and with him, a full wealth of utilities.
[01:08:59] He's full shot there, at rival's feet, he's frantically dragging his mouse down to catch that one.
[01:09:06] All this, with just a little bit of connector control, they're looking great.
[01:09:13] No, it is not.
[01:09:14] Ashen might go down, but still one player inside a garage contesting this space for space station gaming.
[01:09:20] It'll put Ray down to 50 HP and another C4 land.
[01:09:23] That's 2 out of 3 hit for M80.
[01:09:25] I think that's C4 kill by the number 6 or 7 by this point of the game as well.
[01:09:30] 3v3 though.
[01:09:32] As SSG still fighting back with these kills, they are not going out quietly.
[01:09:37] The control might be insecure, but as Giddy pre-fires perfectly onto Gavini,
[01:09:42] there needs to be another big player to show up, but Dream 11 and 3.
[01:09:47] has got to win a big 1v1 with such low time sticking the plant he falls off
[01:09:52] and the denarii baits him perfectly, jukes him out and wins round 7 on time
[01:09:59] needs a renamed savage to Iceman
[01:10:02] he was cold with it
[01:10:05] zero doubt in his mind, I'm watching the screen, I'm seeing the plant, I'm seeing it so close to going down
[01:10:10] and I'm thinking you've got to push, you've got to push
[01:10:13] and dream balls at the last second
[01:10:17] Oh, so close, just that little bit of an audio cue walking through the door, little bit of a lean, make a little bit of noise, back up again, and all of a sudden, dream is just in doubt as to what is happening.
[01:10:31] A real way to end them, and much closer round than I thought we were going to have, I'm going to be honest.
[01:10:35] The SSG did a really good job, I mean, the positions were fairly well telegraphed, weren't they?
[01:10:39] I mean, it's top floor of night, even though I'm like, you know where people are going to be, don't you?
[01:10:43] It doesn't really take care.
[01:10:45] You know, it doesn't take a large amount of effort to figure out where people are going
[01:10:50] to be playing certain positions, especially once you know what operators there are, but
[01:10:54] Space Taken Gaming did a really good job of nailing a lot of those gunfights, and for
[01:10:58] it to come down to the one versus one there, I just think with the way that Dream's been
[01:11:01] playing today, you kind of fancy into a way of doing it, don't you? 11 and 3 after that
[01:11:04] round.
[01:11:05] M80, though, will scrape one by.
[01:11:07] It was only a scrape, one versus one in the end, but it's a good start to their defensive
[01:11:12] campaign here on lumps especially because it was preceded by two minutes of
[01:11:17] just completely halting SSG's approach I mean before we started to get to that
[01:11:22] final minute which case you know things started to fall apart and maybe had
[01:11:26] everything on lock all their wind conditions were going perfectly started
[01:11:29] off with an opening pick as well so as you move down to the bottom floor into
[01:11:34] the basement we are gonna have some presence around the middle some up top
[01:11:38] as well, similar to what SSG on their defense was throwing at MAD. MAD brought out a very
[01:11:44] quick shield rush to begin their attacks, and seems SSG are more willing to buy into this round clear.
[01:11:54] Rival, showing us a little bit of drone park over there.
[01:12:00] A couple of pieces of utility, a Valkyrie camera and a razor balloon from Thorne.
[01:12:05] It's going to lighten the load a little bit when they come to take control of the warehouse.
[01:12:10] And I'll certainly reduce some of the information that Gvenius brought to this party.
[01:12:16] Began quite a slow start.
[01:12:19] Now it's track.
[01:12:21] Available here for Aiden.
[01:12:23] Gunner inside of storage right now but clearly feels quite safe.
[01:12:28] Despite the fact that there's a little bit of vert open above him.
[01:12:31] He just hasn't got the confidence to peek in at the moment, he's not got the information.
[01:12:34] Just needs a little bit more support to come out there.
[01:12:37] Gunna likely will be tracked again here as there it is.
[01:12:40] They're really focusing on Gunna right now.
[01:12:44] And with all this floor open you'd be rude not to, but still gotta find him.
[01:12:50] Still gotta find him and have to find him with a minute 17 seconds to go.
[01:12:53] Almost a beautiful flick by Aiden. We'll put Gunner quite low.
[01:12:56] ends up staying alive, finishes off rival, and that's advantage maintained for M80 Gunner.
[01:13:01] He even gets away with it, slips back down into the site.
[01:13:04] It is another lengthy early game from Space Station Gaming,
[01:13:08] and one in which they do not come out with an advantage.
[01:13:11] They have time, they can recover the diffuser.
[01:13:13] But everybody's fallen back, and Gunner and Ashen, both the Solas and the Ella.
[01:13:19] Threatening a retake of this top floor, once SSG commit down below,
[01:13:24] It'll likely just be either Giddy or Raid or somebody sitting up top.
[01:13:29] And if it's a full commit, maybe you will have free reign of the vertical angles either created or yet to be created on this middle floor.
[01:13:37] 30 seconds to go.
[01:13:39] Giddy rotating over to the animus side with Aiden diffuser in hand, unfortunately downed as this three man push in through tank.
[01:13:46] Cannot find any kills, cannot find any control, Ashen who is threatening that flank for so long makes it real in Aiden's back.
[01:13:54] Now Giddy, who's trapped inside of the site, locked in with the rest of the defense, falls to give M80 their second defense in a row.
[01:14:01] Bit of a lash out there from Ashen, isn't it? Three kills there on the flank.
[01:14:05] They never got his number, they were never able to track him down upstairs on that roam.
[01:14:10] And with time pushing SSG further forward and saying, look, you ain't got anywhere to go, you have to start pushing for this site, you have to make something happen.
[01:14:18] Ashen is able to slip the net, stick around upstairs.
[01:14:21] and cause devastating damage.
[01:14:25] Some really good rounds there, back to back.
[01:14:29] I feel like the momentum in this game has shifted entirely. Yes, SSG themselves
[01:14:33] did a fantastic job on the defense, but I don't know if it was
[01:14:37] this good of a job, Lynx. I really feel like the last couple of rounds
[01:14:41] from M80 have just been utter domination.
[01:14:45] The SSG struggling with not only utility, but also
[01:14:49] tracking down that first player and that tunnel vision focus. I mean there was two tracks sent
[01:14:54] onto Gunnar on the solace in that previous round, two day, day must death marks, two rounds sent in
[01:14:58] above and Gunnar still comes out with the first kill. Yeah that one's a bit strange certainly and
[01:15:05] I think so far the utility has been I think your most important bit for me because whether or not
[01:15:09] space station end up having any success or having any good ideas in both rounds we've seen it's come
[01:15:14] down to when it's you know over half the round gone, a minute 20 seconds left on the clock when
[01:15:18] You don't have that buffer and M80, you know, they were struggling, but they at least gave themselves a bit more time to work with what they were accomplishing about a minute into the round.
[01:15:26] SGR accomplishing over 50% a minute, 40 minutes, 45 seconds to do so, and as you said, not getting an opening pick.
[01:15:33] They just had a bit more of a cushion to fall back on, and SSG is now their two-round lead, erased and threatened to go back into the deficit just like they started out the previous half.
[01:15:44] half. Need to get a win on the offside otherwise M8113 are out. Retake the momentum.
[01:15:50] Gain a little bit of a look since that's played Maverick. With the bandits still available
[01:16:02] until the end of this round. If any. In position to do a little bit of trickery. You won't
[01:16:08] That will be opened for a storage defense and just further limits what SSG are going to have really where they need it
[01:16:18] Reinforced and electrified there just on that connector wall
[01:16:24] And that is going to be good any that's playing next to that
[01:16:26] So maybe where he's looking to try and make a stand and get that trick off
[01:16:30] He's got a little bit of support up here as well
[01:16:31] It's going to be quite difficult to displace him dream is going to try though again bliss with the diffuser charging in
[01:16:38] I never advised for Swin the C4's have been so deadly so far on last.
[01:16:42] Govini himself chooses to drop off recognizing hate, half the round wasted.
[01:16:46] That's good enough for me.
[01:16:49] Great catch by rival though, hops in through kitchen, finds the bandit just the opposite side of that impact hole.
[01:16:55] Dream will continue to clear on low HP because of that C4 made his way into site.
[01:17:00] So some tenuous control for space station gaming, but control nonetheless.
[01:17:05] peppering M80 players, wiggling them down low.
[01:17:09] One more finished off by Dream's pistol.
[01:17:11] Same can be said for SSG,
[01:17:13] but at least they're getting the kills.
[01:17:14] Three for Rival and five for Space Station Gaming.
[01:17:18] A flawless round to secure their first attack on storage.
[01:17:21] SSG just seemed to flip through everything there,
[01:17:25] didn't they?
[01:17:25] There was this whole setup,
[01:17:26] there was a bit of upstairs control.
[01:17:28] They were looking to try and trick onto connector.
[01:17:30] M80 had bodies in good positions downstairs.
[01:17:33] And SSG, I don't wanna say that they ignored it,
[01:17:35] But they just kind of threw caution to the wind and just walked on through
[01:17:40] Rival clearly pleased with the kill
[01:17:44] But he got on to the bandit
[01:17:46] It was we know it was Gov'enni
[01:17:48] M80 may not give him the satisfaction of replying there in the old chap
[01:17:53] Clearly quite happy with that one
[01:17:57] I mean it was it was a fine patch like
[01:18:00] There's a little bit more to it that we're maybe missing a little bit and you want this difference, but
[01:18:05] First of all, Sam was seen tonight from these two teams as well.
[01:18:11] And with the position that SSG were able to put themselves in based off their success
[01:18:17] on the defense, they didn't have to do that too many more times until they were walking
[01:18:21] away with points in this race.
[01:18:23] They wanted to be precise and they would guarantee themselves points too, and while they would
[01:18:27] have had a hell of a start to stage two.
[01:18:29] Yeah, and obviously, you know, 3-0, 9 points is crazy, but even when I said it's top of the show, you know, the little stumble they had was, you know, kind of a weaker back half of the game against 5 fears, but with this game against M80, it is generally, for the most part, been pretty consistent, and if they're able to secure this in regulation, the story of both halves will be taking a little bit to get warmed up, but then bring it to the death pension.
[01:18:55] One of the best teams in the league and while I may be my struggle to see this is still a team that was 8-0 throughout
[01:19:01] First stage only faltering on the last day of the round Robin
[01:19:05] Message chief the most horrible kept their stride perfectly throughout the first three
[01:19:09] We'll see they can secure at least one point after this round the only win on their attack has been on the off-site
[01:19:14] So we need to see them show up on one of these prime areas and these for now
[01:19:17] We need to see them show up on the second floor and with dream at 12 and 4
[01:19:20] You gotta make sure you're setting himself up right and that he's dodging all three of those C4s and you're getting this bullets active
[01:19:31] Good catch start for my mate, see?
[01:19:33] Not letting him raid. I'm sure he ran with his Ossero drones
[01:19:38] If you go for a little bit of a rear attempt there, just guaranteeing at least the barricade and whatever utility is behind it. In this case, Vulcan back
[01:19:46] I saw the power of utility on that fish side
[01:19:51] only a couple of rounds ago when M8s and themselves were on that second side
[01:19:55] and it's crucial that you bring the floras
[01:19:59] especially when you're going against their 18m armies up
[01:20:02] because you know they're going to want to play that catwalk
[01:20:04] Oh what a big start, two kills straight off the rip for SSG
[01:20:07] but gonna another nitro cell kill on this map
[01:20:11] But more SSG kills. Again, it seems like they just need some time to get settled into these halves.
[01:20:17] Drop two rounds at the start now, threatening two attacks in a row to make it 6-4.
[01:20:22] M80 potentially 0-3 if two more rounds fall against them, and at least right now it looks like Matt Point is imminent.
[01:20:30] Plants gone down, Dream might not have a kill in this round, but the rest of his team has been more than reliable.
[01:20:36] Savage wishing he had a C4 right now, won the lob over. They've been much more successful in the gunfights in these latter M80 defenses.
[01:20:44] Dream just taunting him, gets his kill towards the end. That's lucky number 14 as SSG secure 1 point up 6-4.
[01:20:52] What a week this could be for SSG. What a start to their campaign for stage 2.
[01:20:59] the game. On the
[01:21:07] precipice of a nine point week
[01:21:09] here. M. 18 surely take that
[01:21:15] tactical time out. Being real
[01:21:17] surprised it hasn't come before
[01:21:19] now. And the writing's been on
[01:21:21] the wall for the last couple
[01:21:23] rounds with how they get how the
[01:21:25] games of how the game has been
[01:21:27] coming in. I mean, I think
[01:21:31] we've seen them try and go a
[01:21:32] little bit more step by step.
[01:21:32] I think around seven. It took
[01:21:34] them ages to get that wall open
[01:21:36] onto it. They were really
[01:21:37] struggling with a single band
[01:21:38] battery, and there was a lot of
[01:21:39] bodies. There was a lot of
[01:21:41] people just stood around waiting
[01:21:42] for it to happen. Yeah, when we
[01:21:44] see them play quickly and we
[01:21:45] see them play with almost a
[01:21:47] little bit of flair, things kind
[01:21:49] of fall into place a little bit
[01:21:51] more. Well, I think it's
[01:21:53] absolutely correct, and I mean,
[01:21:55] I think the big pivot between,
[01:21:57] 9-10 as one discreet group is bringing more of these execute ops.
[01:22:01] First round we see the Blitz, round 9.
[01:22:03] First round we see the Yang, round 10.
[01:22:05] Before that, I mean, round 7, you know, we had the Grim, but for the most part it was
[01:22:08] a very standard utility-oriented setup.
[01:22:11] You know, you've got the Nomad, you've got the Breach, you've got the Selva Charges,
[01:22:14] all that stuff.
[01:22:15] And then round 8 is set up for normal clear.
[01:22:17] You've got the Deimos to give you information, the Kairos and the Boogie Drones to give you
[01:22:22] your hard breach and vertical.
[01:22:23] It's very standard boxes, Jack.
[01:22:25] Once that stopped working, rounds 9 and 10, it has been all Execute Ops all day, and M8 have not had an answer for it.
[01:22:32] I'm intrigued to see if they get one here, because if they do not, it'll be another 7-4 victory for SSG, and 9 points in their column.
[01:22:43] Also worth remembering that the timeout that M8s took, SSG are free to use it as well.
[01:22:48] They can talk and discuss how they want to move forward.
[01:22:50] I must admit, I am a big fan of what I'm seeing though, kind of like the idea of just
[01:22:59] tapping this one into the back of a net with a nice little multi-plan orchestrated by a
[01:23:03] dream right now.
[01:23:04] A little bit light on the half-breach, but with 14 open, we'll be able to get something
[01:23:11] going.
[01:23:12] The key player is going to be dreaming, basically how much of this roam they want to try and
[01:23:18] deal with.
[01:23:19] spread themselves very thinly previously when we saw this site. And these demo tracks haven't been
[01:23:25] as effective as they could well have been. Right, already getting a track in on to action.
[01:23:33] But as is the norm, action kind of gets away and we're not really expecting anything to happen
[01:23:37] off the first track. It's really that second track where we start to see the pressure coming
[01:23:42] on in. Aiden's first player down has got to go in for one to try and keep his team in the fight.
[01:23:46] This first opening pick, M80 Pats, that first couple round streak, still generally pretty
[01:23:53] consistent opening pick, a good guarantee of who ends up winning that round.
[01:23:57] M80 not falling back off the back of it, still wanting to defend this a little bit more ash
[01:24:01] and even moving back upstairs, so four players off the site right now.
[01:24:05] And be fair, I mean, they want to maintain control of this vertical, they want to ensure
[01:24:09] that SSG don't go in and get an easy plant, but his dream begins to look down XO that
[01:24:14] Monty's still peeling the back of our minds. They want to get the plane down, but how will they get there is still anything but certain.
[01:24:23] Dream gonna start to make his way down XO now. He's got a little bit of coverage upstairs.
[01:24:27] Ranbuke drone has been through and ripped open a little bit of that floor. Can hop into the drone.
[01:24:32] See what he can find. Deployable shield placed inside a site.
[01:24:37] Site wall still fully reinforced as well.
[01:24:39] Well, time might be a factor with this one, but you've just got to be careful with M80.
[01:24:44] You've got the extra man right now, and Ashen in particular can be very slippy here.
[01:24:48] There's nothing stopping him for a bit of a rotate up those cargo stairs.
[01:24:51] Getty now starts to push a little bit further in toward Exo.
[01:24:56] He's going to need Dream to make that play with him.
[01:24:59] Gunner from above could be the undoing of all of this, as Diffuser has rotated upstairs
[01:25:03] as well.
[01:25:04] If so many guns can come alive here, defuser obviously concerned about an attacker flanking
[01:25:11] up.
[01:25:12] That's a big pick, but these vertical angles still very much alive.
[01:25:15] The main threat to this SSG defense, it's SSG offense, it's still very much present.
[01:25:20] Smokes will go out, but it's just a clue to the toxic canister that'll force Street
[01:25:24] Mod, but we're still working with 30 seconds.
[01:25:26] We've still got time.
[01:25:27] Savage only has 10 seconds of denial remaining.
[01:25:30] Dream.
[01:25:31] A couple of few key moments burn as he just squeezes through the rotate hole and makes his way through with nobody finding back, hops over the wall, bailed by the shotgun, and Savage gets them both.
[01:25:43] SSG might land a quick refrag, but that most important push falters at the finish line.
[01:25:51] Might have been five seconds to go and Giddy picks up that diffuser, but Gunner still has these vertical angles and still has the kill.
[01:25:58] One round required to push us to OT, but M80 with some momentum when they need it at most.
[01:26:04] I think it just goes to show you cannot ignore M80 on the Rome game.
[01:26:08] You really can't just push down XO and surrender entire control of cargo
[01:26:13] and just bank on everyone being on site because these players are going to do anything but
[01:26:18] it wasn't just Ashen that was getting flexible and getting slippy on the Rome.
[01:26:22] We had Diffuser upstairs as well. We've got the solace up there to boot gunners involved in the action.
[01:26:27] the action. Yes, granted, bit of pressure on the site players, bit of pressure on the
[01:26:32] beddie, bit of pressure on Savage. All we've got to do is stay alive for long enough and
[01:26:36] rely that the utility above is going to be able to pull it off. Now in that position,
[01:26:41] if you've got something to try and stop the solids from going off, if you've got an ability
[01:26:44] to occlude that vision, if you've got something, whatever it might be, yes, okay, that's a
[01:26:49] further step to the plan and that's when things start to pay off a little bit. But
[01:26:53] space station we're really just sort of hoping on a win the prize we can get
[01:26:55] something going there and that maybe maybe the coverage is sufficient maybe
[01:26:59] someone's able to you know get a kill as dreams plant in the diffuser and then
[01:27:03] delete the guy that's upstairs or maybe they're hoping that you can just you know
[01:27:07] slip it underneath it under the radar and get away with one but neither of those
[01:27:11] options are gonna work against a season team like M80 and as such we go back to
[01:27:17] the top floor all is lost for space station by any stretch because still win
[01:27:22] this here and now I walk away with a full three points, the M80 are fighting for an
[01:27:27] overtime right now.
[01:27:32] Blended the first punch just looking to get the knockout blow to push SSG into overtime
[01:27:37] with them.
[01:27:38] Basement was successful and now M80 will retry second floor able to win this in round seven
[01:27:44] but dropped it in round ten.
[01:27:46] In space station gaming pivoting to the strategy we saw them lose with, remember in round ten
[01:27:51] It was a ying and a blitz. It was a quick play, but this is quite similar to the lineup
[01:27:55] We saw around seven where SSG struggled to make good use of their time struggle to clear things and Ali
[01:28:01] I have to be honest that's kind of concerning today
[01:28:05] Yeah
[01:28:06] Struggling to clear things isn't gonna be made any easy by the fact that raid is having a pretty tough time with these ruts arrows
[01:28:12] I think that's maybe the first one that he's actually been able to detonate
[01:28:16] others have been shot as they've been making their way there and Ash and Wally can just
[01:28:21] replace another keeper. Smart for it, knows that they're going to get burned, knows that
[01:28:26] the Rateros are going to be used so keep one in pocket and place it on your most needed
[01:28:30] asset. Give yourself some cover back and force another Ratero drone yet again out of raid.
[01:28:37] This is the last one now so a lot of pressure on it. Just to get it up through catwalk he's
[01:28:42] he's just gonna be able to destroy that barbed wire.
[01:28:45] It's gonna weaken Ash's position,
[01:28:46] but he's still got those keepers.
[01:28:47] They're the real big problem here.
[01:28:50] With no DMRs on side,
[01:28:52] it's only really Zafir left to be able to deal with that.
[01:28:55] C4 Rips and Medi here is the fuser.
[01:28:57] Almost baiting out, really.
[01:29:00] He's just gonna get himself caught out there in the bees.
[01:29:02] The C4 will be sent,
[01:29:04] but made him very wise to those tricks.
[01:29:06] Unfortunately, the only C4 I've maybe had in their arsenal, Diffuser lets it go.
[01:29:15] AirJab also caught on the IT breach a little bit.
[01:29:17] Space station gaming starting to run into these same issues.
[01:29:21] Losing a lot of time, but Diffuser, right up close to the connector door, runs into Aiden's
[01:29:26] bay lift.
[01:29:27] If the trend holds, it is looking good for space station gaming 5v4, but with not a lot
[01:29:34] of time remaining.
[01:29:35] a bit later in the round that the opening kills have in the last few and still there
[01:29:40] is enough players in this site to fend them off if just somebody from M80 goes big but
[01:29:46] with Savage down that weight becomes harder to bear, their shoulders start hunching, the
[01:29:51] load becomes too much as with Ashen left to hold everything on his shoulders, he just
[01:29:56] falls to SSG's second flawless of their attacks, they take all three points, a total of 9 for
[01:30:03] for their first week in the NL.
[01:30:05] What a week for SSG.
[01:30:08] I'll be real, I cannot believe
[01:30:10] the Mint didn't put this team in S tier.
[01:30:14] They fully deserve it.
[01:30:15] It didn't make sure it was enough
[01:30:17] to put them in S tier.
[01:30:18] I don't know what is.
[01:37:20] the
[01:37:27] the
[01:37:30] the
[01:37:33] the
[01:37:36] the
[01:37:40] the
[01:37:44] the
[01:37:48] M80 we asked for their schedule. Maybe get a little tougher show us a little something
[01:37:52] They did and this man right here leading the charge dream. I mean dream cake. Can we get a little clap?
[01:37:59] Can we can we get a little truly deserved? Yeah, we did truly deserved 15 kills. You were popping off
[01:38:07] What what did you have to eat this morning? What what was going on?
[01:38:12] Honestly, I had three scramble dags. I think
[01:38:14] I might be my go-to. Normally I did a bagel, you know, that was my thing, but I've gotten
[01:38:21] away from the bagel. I just did the eggs now.
[01:38:23] Anything with the eggs?
[01:38:24] It seems to match the eggs.
[01:38:25] I got orange juice.
[01:38:27] Straight protein and vitamin C, that's all you need to put a performance, that dream
[01:38:31] day dream. Obviously, I want to say congratulations, a big nine points for you guys to end a super
[01:38:36] week tremendously well done, but I do have a little bit of a question for you now. We
[01:38:40] The end the half, you're at 12 frags, we're getting into the prep phase of round 7, and
[01:38:45] there's this small blip, the small window, and you go, boys, look at the scoreboard
[01:38:50] right now.
[01:38:51] We could lose, but I'm winning.
[01:38:53] How much do you mean by that?
[01:38:56] What do you mean?
[01:38:57] What do you mean?
[01:38:58] Oh no, no, no, no, no, guys, it wasn't about my kills.
[01:39:00] That's not what I meant.
[01:39:01] I meant like, we got four rounds, it's more than, that's like, doubled the last two times
[01:39:06] we played them.
[01:39:07] Okay.
[01:39:08] I was like, we won.
[01:39:09] Like, I don't give a fuck.
[01:39:10] Okay, but now he wasn't focused on the kids.
[01:39:13] Yeah!
[01:39:14] So that's, you know, that was confusing.
[01:39:17] Looking at the leaderboard, not looking at the round cap.
[01:39:20] Okay, all right, makes sense.
[01:39:21] Humble guy, though.
[01:39:22] I mean, you got yours today, Mitch, and I love to see it.
[01:39:25] My question for you, because I don't think you get your flowers enough.
[01:39:28] As an ideal, as a leader of this team, your first two attacking rounds,
[01:39:33] you guys were looking a little bit lost.
[01:39:35] In fact, I even think I heard in the second attacking round,
[01:39:37] I don't know what we're doing.
[01:39:38] What was the switch that was made after those first two attacking rounds where you guys just
[01:39:43] flipped a switch and started dominating?
[01:39:46] Yeah, I think those first two rounds we really tried to just like do too much and play a little
[01:39:50] bit too solo. Like our plan was just to like anaconda and you know how they like to move so
[01:39:54] I just want to like move around. But obviously after round two that just wasn't working so I said
[01:40:01] okay screw all that noise let's just start taking like the side of the map together and just like
[01:40:07] Clearing and see what happens and obviously that end up working out so
[01:40:12] Worked out perfectly you guys were you breaking it down? Love to see the shield play as well
[01:40:16] We'll slept on shield player. They're making it now. Yeah, don't don't watch the beginning segment
[01:40:21] I didn't what tears yet talking about did I hear something about a seat seat here?
[01:40:27] I
[01:40:29] Got added in my discord by Xbox and he goes there they called you seat here
[01:40:37] You're welcome.
[01:40:38] We fired them up.
[01:40:39] That's what we needed.
[01:40:40] I personally said it.
[01:40:42] All right.
[01:40:42] Well, a dream.
[01:40:43] Congratulations on the win.
[01:40:44] Thank you so much for joining us,
[01:40:46] and hopefully we'll talk to you later.
[01:40:48] Thank you, guys.
[01:40:49] All right.
[01:40:49] Space Station, game it.
[01:40:51] I mean, what a start to the stage 3-0.
[01:40:54] And M80, their most recent victim on-labs.
[01:40:58] They started out on the defense.
[01:40:59] And when it came to the attack, M80 tied it up.
[01:41:02] But Kyle, Space Station, they held their own.
[01:41:05] They took the win.
[01:41:06] They did held their own, and I am very impressed with them.
[01:41:08] Keep talking about space station and how good they are.
[01:41:11] But I want to flip the script just a second
[01:41:13] and talk about M80, because we were giving them
[01:41:15] a lot of excuses coming into this game.
[01:41:16] They played Villa twice.
[01:41:18] It was not a good map for them.
[01:41:19] But now we're going on to a bread and butter map.
[01:41:21] We're going back to labs in a very important super week
[01:41:23] when they needed to get points on the board.
[01:41:25] They now have zero points through super work.
[01:41:27] We're talking about how important the stage is for them,
[01:41:30] for Osaka, for making it for SI, and their chances at it.
[01:41:34] And right now, there's no excuses.
[01:41:36] The red X reds are completely warranted at this point.
[01:41:38] The team looks lost right now.
[01:41:40] There's no clear leader stepping up on the team.
[01:41:41] We're going to look at the stats.
[01:41:42] It was, I believe, a gunner show.
[01:41:44] But after that, Gavini, four and nine, Ashen, six and nine.
[01:41:48] A diffuser at the bottom of the scoreboard, five and nine.
[01:41:50] I don't want to stat watch, but you
[01:41:52] have so much firepower on the side of M80.
[01:41:56] And we are not seeing any of the stars do really anything.
[01:42:00] Yeah.
[01:42:01] I mean, I'll let you take the reins on M80.
[01:42:03] I really want to focus on Space Station
[01:42:04] because they really have been a completely different version of themselves from the previous stage into now.
[01:42:09] I mean, even in what you were just talking about with Dream from the attacks, they understood things weren't going right.
[01:42:13] What do their opponents like to do? They like to move around a lot.
[01:42:16] How can we constrict that movement and swing those kills into our favor?
[01:42:20] Take that space.
[01:42:21] Anaconda.
[01:42:22] The Anaconda, and that's exactly what we need to see from a team like this.
[01:42:25] And just watching this development really is a treat to see, yeah?
[01:42:29] Well, when you look at this space station team, normally we talk about Dream and his leadership capability.
[01:42:33] Today, we have to talk about his fragging prowess.
[01:42:36] He dropped 15 kills.
[01:42:37] He was leading the way the whole time.
[01:42:39] You had a great question.
[01:42:40] Like, what did you mean by look at the leaderboard?
[01:42:42] He knew he was playing this way.
[01:42:44] I don't care what Dream said when he was like,
[01:42:45] oh, we're talking about the brown guy.
[01:42:46] He said, look at the leaderboard.
[01:42:48] He was looking at 12 kills at the end of that half.
[01:42:50] And respectfully so.
[01:42:52] But this is something that I don't think a lot of people
[01:42:54] or some people honestly forget.
[01:42:55] When Dream is enabled and he's in positions
[01:42:57] where he has complete control of the situation,
[01:43:00] Dream really can frag and pop off.
[01:43:02] There was a big reason why we even picked him up way back when on oxygen when with the addition of new words
[01:43:07] I mean dream is a phenomenal player and if he is given the space and given the opportunities
[01:43:12] He will absolutely punish the opponent. Yeah, people say how well I can frag
[01:43:16] I mean even I was my time on with an unwanted in Boston
[01:43:18] He was our top fragger once we reached the main stage like this guy when the lights are brightest
[01:43:22] And you want your stars to shine dream is still always going to be there
[01:43:26] You could say whatever you want about this man, but he is an absolute beast
[01:43:30] I know so much to a team. You got the leadership capability as we said, but look at that 15 kills to his name leading the way
[01:43:36] And yeah, maybe lied to you a little bit in the interview, but that's fine. That's probably fine
[01:43:40] Yeah, perfect line. God. I gotta keep a little bit of your staff dream doesn't look a little egotistical sometimes dream dream never lie
[01:43:45] He never need never lies. All right
[01:43:47] Well cloud nine and five fears the match on hand ahead of us another team
[01:43:53] Looking to get the full nine points out of the super weekend
[01:43:57] That will surprise us a little bit on the way.
[01:43:59] Cloud9 has been a big surprise, not just because they got two wins,
[01:44:03] but lacks the way they've been doing it.
[01:44:05] 7-0, and then 7-2, the number one team right now in the NIL.
[01:44:10] Yeah, I mean, they're looking absolutely tremendous so far
[01:44:13] and now, more so on their defense.
[01:44:15] And it's funny, you know, when I'm watching their setups,
[01:44:17] when I'm watching their play, I was
[01:44:19] trying to have this cross-reference.
[01:44:21] I had my glasses on, and I was trying to paint this picture.
[01:44:24] I was like, what does this remind me of?
[01:44:26] And what a reminder is a Spartan failings.
[01:44:28] Why is that failings so strong?
[01:44:30] Because it's impenetrable.
[01:44:32] And that's exactly what their defense is.
[01:44:34] Once I put on my class, they're like, oh, wait.
[01:44:36] That's Uzi and the boys on Cloud9.
[01:44:38] And again, they are currently leading right now.
[01:44:41] Sure, yes, it's early.
[01:44:42] It's only two games.
[01:44:43] But they are doing it at such a good rate.
[01:44:44] And not only are they leading in the defenses,
[01:44:47] just leave this here for a second.
[01:44:48] The second highest only being at 65.
[01:44:50] But then in the entries, they're leading at 81%.
[01:44:53] Second highest at 65%.
[01:44:55] And then in the trade percentage, they're also leading at 29% with the second only coming close at 13%.
[01:45:01] This team is an entirely different looking Cloud9.
[01:45:05] Yes, we did say they were versing a little lower end side.
[01:45:08] I'll wipe away 100 teams.
[01:45:10] Yeah, like I said, I'd wipe away 100 teams.
[01:45:12] But they are maintaining that level of play that has been consistent thus far.
[01:45:17] And if they can get over this next game of five fears, that's nine points already.
[01:45:22] So they are already looking good just in the board on points,
[01:45:26] but looking tremendous in the lock.
[01:45:29] Yeah, I mean, that's really the only thing I would have said
[01:45:31] is, look at the quality of their opponents.
[01:45:33] You could argue maybe some of the strategy
[01:45:35] that they've been going against has been a little bit
[01:45:37] a little bit lmicky.
[01:45:38] But at the end of the day, again,
[01:45:40] everyone has to play everybody.
[01:45:41] It's around Rob and schedule.
[01:45:43] It's not like they chose.
[01:45:44] So there's no blame to them.
[01:45:45] They're handling business exactly what they needed to do.
[01:45:47] This was a team on the bubble that was missing points
[01:45:49] at the end of stage one.
[01:45:51] and they have a chance now to get nine points here.
[01:45:54] What was it, 12 basically?
[01:45:55] I was wrong, it was 14.
[01:45:56] I was kidding, it was 14.
[01:45:57] I was off my two points.
[01:45:58] Right, but it was 14, just to kind of make,
[01:46:00] I mean, nine points here,
[01:46:01] there's still a plenty of opportunity for them
[01:46:03] to even get more points.
[01:46:04] We're talking six more games left.
[01:46:05] I mean, this is a great start to their stage.
[01:46:07] But, and even going back to us saying, you know,
[01:46:09] they may not burst the strongest opponents,
[01:46:10] it still takes the entire team,
[01:46:12] and when you're watching,
[01:46:13] they are still all playing together,
[01:46:14] regardless of who their opponent is in front of them.
[01:46:16] You can clearly see, doesn't matter what their opponent is,
[01:46:19] doesn't matter who they're playing,
[01:46:20] They are focused on their game, and at any day, any match,
[01:46:23] that's always going to be the important factors.
[01:46:25] You are focusing on your own play,
[01:46:27] and that's what Cloud9 has consistently
[01:46:29] done these past two days.
[01:46:30] And I don't care who you're against.
[01:46:31] Uzi going 20 and 4 for the first two games.
[01:46:34] You could be playing against like a T2 team.
[01:46:35] That is still insane.
[01:46:37] Number one rated player in the NAL right now for a reason.
[01:46:39] Maybe, you know, Dream's going to give him a run for a spot
[01:46:41] right now, but Uzi's been playing great.
[01:46:42] This team has been playing great,
[01:46:44] and they go up against another one of these teams
[01:46:46] that has been struggling.
[01:46:48] Five fears.
[01:46:49] Kyle, we talked so much, and we'll bring this up all the time.
[01:46:51] NAL kickoff champs.
[01:46:53] They had their moment in the sun.
[01:46:55] Really?
[01:46:55] Here they are, not playing so well.
[01:46:57] Guys, I don't know if you knew this,
[01:46:59] that they were the NAL kickoff champions.
[01:47:00] I don't know if we say that enough.
[01:47:01] I feel like I have that word in my mouth every single time
[01:47:04] we're talking about five years.
[01:47:05] But you know what?
[01:47:06] I'm sick of it.
[01:47:06] I had to dig into it a little bit.
[01:47:08] I'm sick of talking about the NAL champions,
[01:47:10] because if you go back and you look at their win rate ever
[01:47:14] since SLC, ever since they took that last loss to Spiker,
[01:47:19] They are now currently two and nine and to me that is a more important stat to start looking at.
[01:47:24] This is a team that stocks are down. We need to sell our five-fierce stock bump in the road.
[01:47:31] Right down. There's been no positives maybe except for like a wild card win when they beat them
[01:47:37] eight seven last days at the end. But even then it was completely like it didn't matter anymore for
[01:47:41] anybody and JJ does for some reason he seems to power up versus spiker. But yeah the stocks are
[01:47:46] completely down and certainly there seems to be issues in the team. We called out defenses,
[01:47:52] but it wasn't just defenses yesterday. Yesterday it was the attacks. They kept taking shortcuts,
[01:47:56] looking at them, walking in, rivals standing in fire, and they're trying to go against.
[01:47:59] Dream down there? We see what happened today against M80 when they try to go for dream on the anchor
[01:48:04] spot. So they're clearly having problems all across the board. Maybe there's some issues inside
[01:48:08] the team that we don't know exactly everything, but right now, I mean, their only saving grace
[01:48:13] is the fact that they still have possibly that SI spot.
[01:48:16] But for me, Lux, it's like, even if they hang on to their SI spot,
[01:48:19] do they make roster changes before SI?
[01:48:21] Because the team's not looking good.
[01:48:23] I mean, to be realistic, you have to make a roster change at that point.
[01:48:26] You have to give yourself the absolute best advantage
[01:48:29] if they make SI, which, realistically,
[01:48:31] they aren't in the worst spot by any means, actually.
[01:48:33] But you also have to clean up.
[01:48:34] Yes, it's still early into the stage,
[01:48:35] but it's important to harp on these guys,
[01:48:37] because, yes, we do talk about kickoff a lot,
[01:48:39] but I think in the same sense we can talk about,
[01:48:40] they got kicked off the top.
[01:48:42] They got kicked off the hill and then they're in a downwards trajectory
[01:48:45] So they still have a lot of time to be able to make up these points to look a little better
[01:48:48] But from one game to the next it inherently got worse
[01:48:52] So today has to be different and if anything get the win get the fire lit from underneath you heading into the next week
[01:48:57] And then let's see a different look of five fears. Let's not forget this team made a coaching change coming into the stage
[01:49:03] They decided that they didn't want Phoenix there. They want to change change the system a little bit
[01:49:07] So a little pressure on them now to say without him with some new leadership that we can
[01:49:13] Cry I mean I want to be completely honest and this is no offense to kids. He no offense to any coaching staff whatsoever
[01:49:18] But when you even look at kids he's track record
[01:49:21] I mean it was with the oxygen the oxygen roster started fell apart
[01:49:24] Then you looked at the hundred thieves that roster started fall apart as well
[01:49:27] And then they changed out the roster they changed out the coach now weren't a similar situation five fears makes a coaching change
[01:49:32] Now they get kidsy now
[01:49:34] I don't want to say kids
[01:49:34] He doesn't bring anything at the table because I'm sure he does that he's getting these opportunities
[01:49:37] But it really comes out to these five players as individuals to step up in these moments to really prove not only to themselves
[01:49:43] But to the rest of everybody else that they can't be a very competitive team
[01:49:47] But we just have yet to see that you talked about how menacing it the cloud nine
[01:49:51] Defenses can be let's see where five fears is gonna go for the map pick here to see if they can get through it with some of their
[01:49:58] Creative attacks bill up is where we'll end up here
[01:50:01] So another chance to see the newest map reintroduced into the competitive pool here in stage two
[01:50:06] Yeah, it's going to be the first time we're going to see C9 on this map.
[01:50:09] Five Fears did already play this map, and of course we just said they haven't won yet,
[01:50:13] so they are technically 0-1 on the map.
[01:50:16] And it wasn't really too pretty.
[01:50:17] I mean, they struggled on the defensive side.
[01:50:19] And I think for them, again, they're going against that really good defensive team.
[01:50:23] I think they're also going to struggle on the attacking side.
[01:50:26] I'm kind of worried about them.
[01:50:27] I was going to say, for the side for Cloud9, very defensive side of map so far from what
[01:50:31] we've been seeing, so getting that 2-4 half, 1-5 half, however.
[01:50:35] For five years, if there was anything to take away on their defensive half when they played against Atlas, it was their gaps being exposed.
[01:50:43] So now if they pay attention to where a gap is, where a player possibly could try to flank from, they could maybe have a little more success on that defending side.
[01:50:52] Maybe, but they are going to be starting on attack with Cloud9 on the defense side, which is, again, where we're kind of worried about in...
[01:50:58] I'm assuming we're going to give it a defense.
[01:51:00] Who's losing the coin toss?
[01:51:02] We got to get a new coin tosser.
[01:51:05] Same bands as always except we do have a cave band for the very first time
[01:51:08] I was they really expecting the woman a zombie locks, but the cave band is a little bit interesting
[01:51:13] We're seeing a lot of other teams not really value the world alone personally the cave band
[01:51:16] I did love playing cave back in the day obviously completely different operator pool
[01:51:21] However, getting that vault wall if you threw it behind the metal door that was always a clutch position
[01:51:26] So vault wouldn't be exposed
[01:51:27] We also haven't really been seen vault be opened up as much as it was back in the day cloud nine hunting for nine
[01:51:34] Nine points on the Super Week, five fears still looking for their very first.
[01:51:42] And for what it's worth, we actually have the conclusion of an investigation.
[01:51:45] The coin tosser was paid off by C9.
[01:51:48] A massive scandal, unfortunately, tainted the history and the future of the league forever.
[01:51:52] Now, Clydeine again starting out on defense.
[01:51:54] Another villa, Ali W and I's first villa inside of the NAL.
[01:51:59] this and I continue their dominance for five years in this game, two in ten.
[01:52:05] Well, we've certainly seen a lot of filler, haven't we?
[01:52:07] Borough, Goose and Xenox the other night, got four filler games out of five.
[01:52:12] Lived on filler.
[01:52:13] I was watching the broadcast and it was quite difficult to keep over
[01:52:17] because I was sort of watching, looking away, going to make some food,
[01:52:20] come back and be like, oh, we're still on filler.
[01:52:22] Oh, no, it's just the next game.
[01:52:24] It is. It's the next map entirely.
[01:52:26] I mean, it's been a bit of a
[01:52:30] favor, hasn't it? I know some
[01:52:31] regions have seen a lot of
[01:52:32] player Villa. Others a little
[01:52:33] bit less so. Um, I mean, the
[01:52:35] large sort of the headline
[01:52:37] really is that the basement is
[01:52:39] the main area that's seen
[01:52:40] changes. And that's actually
[01:52:41] where we're going to be heading
[01:52:42] off and starting this match
[01:52:43] with cloud nine versus five
[01:52:45] fears. They will be going down
[01:52:46] to the basement straight away
[01:52:48] here. Five fears themselves
[01:52:50] have some reaction on this map.
[01:52:52] They played out last couple of
[01:52:54] days ago. It was a nail buyer.
[01:52:55] winning that game, giving them their first win in a considerable amount of time.
[01:53:00] Five Fears weren't looking too bad. It was fairly close. It seems like they're happy
[01:53:06] to go here again, but as was mentioned on the desk, Five Fears stocks plummeted since
[01:53:13] SLC. I mean, really, the time to sell would have been, you know, the week before SLC,
[01:53:18] I think. Now you kind of just left holding someone else's bag, right?
[01:53:22] Yeah, unfortunately right now the you're just mitigating your losses at this point, but the loss is all but secure of Pamba
[01:53:29] Getting some wins in the beginning of round one
[01:53:32] Hibana and blast taken down. We've c-4 with one gun for the other
[01:53:38] Continuing some of their defensive prowess and generalize goes rainbow six prowess
[01:53:42] You've seen in the past couple days also potentially could end today or end the week with nine points overall
[01:53:48] matching SSG who we just saw take the win on Knight Haven 7-5 against M-80 in five years of the minute 15 to go looking to recover this two man deficit.
[01:53:58] Valkyrie just around the corner, but not the player spotted by the deathmark tracker at the moment. That is instead Monk,
[01:54:04] and is now disabled. Fence clearly concerned about somebody up close, but not exactly in a great spot for this engagement.
[01:54:12] need to have the pistol out in all likelihood unless he fully commits to a swing up past that rotate, but Pambazu so patient.
[01:54:19] And to this point, one of the more long-lasting veterans in the league knows how to play a spot, knows how to wait for his moment.
[01:54:26] Five Fears now might have a kill, but the round is all but lost.
[01:54:30] Forrest left to walk down the exact same way and meets the exact same result.
[01:54:34] Five Fears barely anything to talk about after round one.
[01:54:37] I think that's good of the story of the basement for a little while until we get some really
[01:54:43] defined strategy in terms of how that basement should be being attacked.
[01:54:47] And that sort of stuff does, you know, like at Olympic, it does usually filter down from
[01:54:52] some of the top teams.
[01:54:54] I'm not expecting five pairs as good as they are and as capable as they are to come out
[01:54:58] here and start defining the meta on attacking a brand new bomb site on Villa.
[01:55:04] going to be a little bit a little bit of a tricky task for them and maybe that's the order of the
[01:55:08] day here from Cloud9. I've been pretty comfortable with what they saw in that outlast game hence
[01:55:13] ending up on this map here tonight and happy to try their hand at taking five fears down on it.
[01:55:21] Fun fact, Link. Fun fact. Would you care to, I mean you might not, would you care to have the
[01:55:26] guess as to how many points Cloud9 got during the entire series stage one? During the entire
[01:55:32] a stage one nine days but they will have done in a super week what they did in a
[01:55:49] whole stage last stage which I mean for my money would be fantastic progress
[01:55:54] right oh was that it was that I thought that was rhetorical question no I think
[01:56:01] the growth is insane. No, I agree. I just thought it spoke for itself. Like, yeah, if you get all
[01:56:07] of states, what's the point in the first three days? That's pretty not only crazy growth in terms
[01:56:14] of the comparison, but also that's just crazy good to start. And for also two teams for that to be,
[01:56:20] it's not MAD, it's not Dark Zero, it's not Shopify Rebellion. The first two teams on Nine
[01:56:25] Boys would be Space Station Gaming and Cloud9. Should maybe C9 have fought some of the more
[01:56:30] bottom-table teams but that's it she even getting a 7-5 win over M80 I think
[01:56:35] happens when they put a major in Japan and teams are like and players like I
[01:56:39] want to be there because everybody wants to be going to Japan right I would
[01:56:43] just like wants to go to Japan what would you be playing as bored as pan
[01:56:46] bazoo is if you knew Osaka was on the line I think you would yeah I'd be going
[01:56:54] full unemployed to be employed you know. Unemployed to be employed. That's the math.
[01:57:01] This is the way it stands up. I was going to say, playing board last round is certainly
[01:57:06] not this round. Early C4, Monty kill. Oh no, that's going to be one of those games.
[01:57:10] He's not getting a third there, but four people had to get on that Pambazoo problem just to secure
[01:57:15] the frags. Snake and JJ both down. Monty day most for a Valkyrie. Here's a rhetorical question.
[01:57:20] Ollie which team does that one favor? Well you don't need to be a genius to work it out do you?
[01:57:25] Pambazoo has done a lot of damage in these open two rounds five and one right now by the way
[01:57:30] and that was one of those moments where you can almost see it on highlight reels in years to come
[01:57:35] if Pambazoo just cleaning like three kills when he's got a monster pressed up against his face
[01:57:39] it wasn't meant to be however a lot of damage has been done here and friends, rival and forest
[01:57:46] still got a lot to chew through and they haven't got the most time in the world either.
[01:57:50] Monk still holding an offside position, rival now making a rotation up through
[01:57:54] Basement and Forrest hanging out in Living. It's not even like all these players are connected
[01:57:58] at this moment in time. Fens unsure about a flank, he's basically just gonna have to blind
[01:58:04] check corners on his way in. I mean, many, many of Zofia's had a blind check corners on the way
[01:58:11] into memo. That might be a bit rusty given Villa's new re-entry into the pool.
[01:58:18] Players have been here before. Two C4s for the defense right now. Get a boy that
[01:58:22] gunfight entirely. Uzi also sitting tucked behind Tetris not looking to pop
[01:58:28] out just yet. And of course one player prone just around the corner. Forest
[01:58:33] cannot find the angle but that's a hell of a one-way from center looking to
[01:58:37] spray through the wall. The next thing cover behind the reinforcement. Oh and he
[01:58:40] still get some cloudied out with two in a row, though,
[01:58:43] let everyone getting involved towards the end,
[01:58:45] but it is another brilliant start for Panva.
[01:58:48] I just find it crazy how the file,
[01:58:50] like one of the final kills there comes through
[01:58:52] from a player just rotating out of laundry.
[01:58:54] Like that's a door that just gets opened,
[01:58:57] fans and pressure, you know,
[01:58:58] just make it so someone can't just sit in there.
[01:59:01] I know it was Dio straights and we were two versus four,
[01:59:03] so it's not even like it's, you know,
[01:59:05] really got much of an impact
[01:59:07] onto the actual player in the round,
[01:59:08] But the clear from five days here was so much focus in coming across from this aviator and gamestide, getting into vault and then likely working through master and statuary and starting to make something happen that way.
[01:59:21] They didn't leave themselves enough time, they didn't leave themselves enough utility to even consider what was going on on the site.
[01:59:29] especially if you bring them on to you know you'd be expecting a little bit
[01:59:32] more of that direct sort of take if you bring the blitz maybe a little bit more
[01:59:36] of a clear obviously both can sort of flip and flop and do the other book so
[01:59:40] far the attacks from firefares have looked a little bit confused and I think
[01:59:44] cloud nine just happy to say we're on the defense we are more than willing to
[01:59:49] just set up shop let Pamburgal if he gets a couple of kills fantastic if not
[01:59:53] he'll waste tons of time in tons of utile anyway and really is just
[01:59:59] It's a cleanup job and in the final few seconds, it's you know, who wants to kill go and take it
[02:00:06] Which if that trend continues, I mean this might be another really brutal loss for five years which
[02:00:13] Coming after an unfortunate string of brutal losses not having good time in the stage so far for a strapping games to
[02:00:21] Outlast like Ali mentioned earlier and in that of course we also need to talk about that loss to SSG yesterday
[02:00:27] I mean having a good dominant no
[02:00:29] It's not been completely one-sided, but
[02:00:32] Haven't lost is nonetheless a PC neither playing right now could start running away with his defense before we know it
[02:00:39] rival clearly
[02:00:41] worried about
[02:00:42] What happened to snake last time C4 flying out the study door, but given the site is over here
[02:00:48] Conn I'm playing a bit more pulled back some players stationed around that one player living as you can see another in bedroom
[02:00:54] but generally focus around the side monk. I ain't catching rival on an oldie but a goodie.
[02:00:59] Monk just swinging out the bedroom window and that's the Aurora done and dusted.
[02:01:05] Ooh, it's going from bad to worse, isn't it? It's JJ, next player to fall. Nate follows him.
[02:01:10] I mean, where's the refrag? Where's the retaliation right now? It's Forrest on the blitz this time.
[02:01:15] He's gonna try and smoke out and buy himself a little bit of space, but
[02:01:19] Monk's there to collect if he hits his shots, he gets the kill. Forrest instead domes him.
[02:01:24] is able to try and drag one back, but it's going to be a consolation prize at this point.
[02:01:28] It's likely going to be an impactless frag because Fens and Forrest have so much to go through,
[02:01:33] and yet another C4. What have they done to that piece of utility? It has been prolific all night
[02:01:41] long across both opening maps tonight. Fens now left to try and pick up the pieces,
[02:01:48] and Azami with two Keeber Barriers whacking one on the door. Yep, okay, finds one on to centre.
[02:01:54] minute and twenty. Could try and isolate the player downstairs. It's difficult. It
[02:02:01] really is a difficult position he finds himself in and I know what you do at this point. I
[02:02:09] mean, it's another five I have to op if he's the grin and still has his utility. I mean,
[02:02:14] maybe, but the key was in his way. Eddie, let's see for as well. If he wants, he can
[02:02:19] go down below once the time is super low. Doubt he's gonna do that. The seaboard's been
[02:02:24] perfectly successful on the lateral. Pambazu? No need to swing. He's been good with the
[02:02:29] patient so far. Fens knows there's somebody over by main stairs trying to bait out the
[02:02:34] swing from the Valkyrie and while he does, Pambazu is not losing gunfights tonight. Another
[02:02:38] smile on his face and deservedly so. Great night for Pambazu. Great start for C9 as they
[02:02:44] move up three to nil. Pambazoo smile is a dangerous thing. Can often be quite a stone-faced player.
[02:02:53] But even his performance tonight is enough for him to drop a little grin every now and then.
[02:02:58] The Valkyrie's getting targeted as well. I mean, Valkyrie's been banned when Mirror's still up,
[02:03:04] by the way. This isn't like we're going to remove this piece of utility. We just want to get Pambazoo
[02:03:09] the game. It's not like you're
[02:03:13] not going to get it. It's not
[02:03:15] going to get you off a nitro
[02:03:17] cell and an MPX at all costs.
[02:03:19] We're going to get rid of the
[02:03:20] Valkyrie because he keeps
[02:03:21] playing it, and he's throwing
[02:03:23] cameras left, right and center,
[02:03:24] and they're not having a very
[02:03:26] good time of even making their
[02:03:27] way into the building. Time
[02:03:31] from that one kill. Monk
[02:03:34] losing the jewels forest.
[02:03:37] I don't even know what else you like what would you what would you what would you want to say
[02:03:51] like oh hey they they they tried to do that sense ball push over on red stairs they tried to make
[02:03:57] some kind of play but by the end of the round unfortunately it's just a completely null factor
[02:04:03] Now we're starting to repeat sites. Of course we'll go down to the new basement site
[02:04:09] And we have a couple new entries as well
[02:04:12] Like rework or new up central in this line up right now. Not only do you have the rework Cali. We've got the norm
[02:04:17] It feels like a like a patch day video, doesn't it?
[02:04:21] I was trying to say is it was it were they paid to do this?
[02:04:24] This isn't the this isn't the panel the panels coming later
[02:04:28] Don't get too excited
[02:04:30] Joshua Mills isn't gonna just pop up out of nowhere on the screen
[02:04:33] Yeah, we've got a little bit of nor action as well. So nor obviously
[02:04:38] We start started off quarantine started off in jail
[02:04:41] But has since been allowed and approved for use
[02:04:44] So I'm sure people have played a little bit of nor in their own ranked games and seen the
[02:04:50] Content that has been made around this operator, but it can be a great tool for dealing with shields
[02:04:57] Of which we know that five years like to play a few and give it this little shields being banned
[02:05:02] It seems like that could be Cloud9's answer, and know that someone is gonna play on this time. It's gonna be Horace.
[02:05:07] He starts to walk himself down these puncture stairs.
[02:05:14] Get, get here.
[02:05:16] Some of that rework utility, some of that new utility, excuse me, already being put to good work.
[02:05:21] Calling Eddie over into position, trying to fire as many as possible, just delaying this push even more.
[02:05:26] Toxic canister goes out as well.
[02:05:28] In fighting Enora, Clash, and somebody close with a shotgun, I'd hate to be forest right now.
[02:05:33] This is just unfortunate. Good hop in from JJ.
[02:05:36] Pamizzou pushing far up. Things he can get away with it, unfortunately.
[02:05:39] I think, logically, given the new folks in the site forgets about the single window.
[02:05:43] But JJ can hop in, getting a kill. No trade possibility.
[02:05:46] Center, nice refrag, though. The Cali might fall.
[02:05:49] All of Noor's utility utilized as well.
[02:05:51] It's taken a minute and fifty seconds, but five years with a 4-4 and a lot of utility wasted.
[02:05:56] They've really been trying to keep that hatch closed, haven't they?
[02:06:00] Not giving themself that level of exposure gives Tentator a little bit more space to
[02:06:04] work in with that hatch.
[02:06:06] You now start to at least get a line on and figure out if they're going to open it fully
[02:06:12] or just use it as a bit of a rotate.
[02:06:14] There's an engagement about to brew here, some good cover.
[02:06:17] I always talk about having an AR over the shoulder of a shield player and that's the
[02:06:21] setup that we've got right now.
[02:06:23] though, is on one HP. It's not where you want your shields to be, especially moving into these
[02:06:28] final 35 seconds where you don't really know who's going to be around the corner.
[02:06:35] Could be that Alda, could be that Shield, could be the 416, still four players left alive for C9 right
[02:06:40] now. Not really a long angle held by that Thorn just sitting waiting, it's Monk to kick off the
[02:06:45] fray with 20 seconds to go, 4B3 for C9, Eddie, oh such a good off position around the corner,
[02:06:50] Flip to the next one. Uzi now next in good for it. JJ, who's got the only kill for five
[02:06:55] fears. I don't think four is in the cards for him today. It'll be another win on Baseman 4C9.
[02:07:01] And after the attack time out, five fears still without a win. JJ being given an exit
[02:07:07] frag there at the end. But again, it feels like the sum of the parts of the kills that
[02:07:12] five fears have gotten so far have largely been exit frags. Obviously that round in particular,
[02:07:17] You know, you think back to round one thing back to round three. It's it's all been the kills that have come in the final few seconds
[02:07:23] When the round has already been decided
[02:07:27] Five years
[02:07:29] Tactical timeout now needs to be taken. They need to figure out what is going wrong and they need to figure it out quickly
[02:07:35] But this isn't a problem that has just sprung up over the course of this game in particular against cloud nine
[02:07:40] This has been a problem that has been brewing for a long time now on this on this five-year side
[02:07:47] We joke about, you know, that the stock's going down and, you know, the fact that they
[02:07:52] held a little bit of a lower value than the previous were, or a lot of a lower value than
[02:07:56] the previous they were.
[02:07:57] And that's because this is the team that went to Salt Lake City.
[02:08:00] This is the team that we were holding in and amongst the upper echelons of NAL teams.
[02:08:06] They were rubbing shoulders with the likes of your dark zeros, the likes of your SRs.
[02:08:13] And over the course of what, six months, seven months, it's dropped off significantly.
[02:08:21] And now the fixtures that we look at and we go, okay, if they're going to be in that lower
[02:08:26] half of the leaderboard, which teams are they going to be contending with?
[02:08:28] Which teams are they going to be doing well against?
[02:08:30] Well, it's going to be the likes of your SSGs.
[02:08:33] It's going to be the likes of your outlasts.
[02:08:36] They've lost to them both.
[02:08:39] They're not even they're not even contended in the in the area that they should be contended in any warlings
[02:08:46] Also, I literally just by row memory said coming out of the tack timeout because there've been three rounds
[02:08:51] They've lost. I I I truly my memory had incepted the thought that they had taken the timeout after round three because like
[02:08:59] That's I mean, it's like how to tradition like okay. You lost all three sites in a row
[02:09:05] You take a breather like what snakes doing right now
[02:09:07] but even losing is rebooting for in a row taking another L on R and being like
[02:09:15] and now we're gonna pause you've lost the half at this point and that's just
[02:09:22] like that's just an objective fact it's hot 914 rounds in a row you bet you
[02:09:27] get to 4-2 coming a bit late five years now with only I think what seven
[02:09:35] Kills throughout the first four rounds so far
[02:09:40] What's he saying no about
[02:09:44] What is he saying no about
[02:09:48] How could he possibly
[02:09:50] Possibly going wrong in the world of pambazu right now
[02:09:53] This game just just for context pambazu currently at 4-0 7-2 2 and 1 on the entry
[02:10:00] It's going no
[02:10:02] What? What are you upset about? Monks upset? Why is everyone on C9 upset?
[02:10:09] Maybe it's because he got the open open in death. Maybe he's maybe he feels like
[02:10:16] he's blemished his perfect record. Look at him. He's so sad. No, I think Monks
[02:10:23] locked. I think he's locked. Taken after his namesake? Yeah. The arms fold is
[02:10:28] quite a fierce pose as well. It's like no one's getting in, you know, keep the hands
[02:10:33] warm.
[02:10:34] Yeah, it's very well. Also, I mean, you could take it the opposite side, like very close
[02:10:37] off posture when I think in a team oriented game, you want to be open, you want to be
[02:10:41] like vulnerable to the rest of your team, you know, help build that kind of cohesion.
[02:10:46] Arms closed might indicate a bit more like you wanted to pull back like you're not part
[02:10:49] of it.
[02:10:50] Which is like for a brand.
[02:10:51] Maybe he's already given Pamba everything he can give him. He's like charged him up
[02:10:54] Oh, look, I've got nothing left to get it to hold a little bit for me. You know, oh, that's good. That's good
[02:11:01] I actually love that. That's cold from you. That's cold. I love that
[02:11:05] I've already give my leader everything I have
[02:11:07] I'm just like a dementia sweeping in and just sucking the
[02:11:12] That's what that's what the text for Monk literally can't even move his mouse anymore. We're giving him time to recharge
[02:11:16] I was gonna go with the old bug on what it is, but if you know what it is, then fantastic.
[02:11:29] The good news is we've got Eddie's facecam.
[02:11:35] When you lose the facecam as well, that's when things start to get a little bit ropey.
[02:11:40] The bad news is the center's facecam is BLINDING white.
[02:11:43] Look, this is what data entry looks like late at night for me.
[02:11:52] He's just dark room, light windows.
[02:11:53] I think he's just prepared for the flashbangs, isn't he?
[02:11:55] Oh, that's true.
[02:11:56] He's like, you can't flashbang me if I'm already flashbanging 20%!
[02:12:01] He's, um, I don't know what the word is, uh, he's tempering.
[02:12:06] It's like in like baking, in baking,
[02:12:09] if anybody's ever baked,
[02:12:11] when you like are whisking in like a hot mixture into eggs,
[02:12:15] you have to do it slowly so that way like the eggs
[02:12:18] don't curdle and you like make scrambled eggs.
[02:12:20] He's like doing that for his vision,
[02:12:21] like he's getting used to it.
[02:12:24] I also could have just said adjusting his vision
[02:12:26] like a normal person,
[02:12:27] because that's, there's a word to describe that process,
[02:12:29] but it didn't come to me.
[02:12:30] So instead we took the scenic route.
[02:12:33] I think that's a really honking description
[02:12:35] Temporan as well that's a perfect description of temporary. What are you talking about? Temperance when they're doing chocolate
[02:12:44] We have not done this anymore
[02:12:49] Open a big pamba flying a little bit too close to the Sun now that's two rounds in a row. He has been caught out
[02:12:55] With the Valkyrie band, it's not as if you can just flick on to his cameras and provide a little bit of value that way
[02:13:01] on the mozzie this time clearly feeling himself
[02:13:04] I mean, you can't really fault him because it's been working up until the last couple
[02:13:12] of rounds, but it's not aggression from Pambert is starting to be dealt with now by Five Fears,
[02:13:17] which is a good sign, because we don't really want this to be a one-sided game.
[02:13:21] I want to see the Five Fears that we come to know and love.
[02:13:26] Capable side.
[02:13:27] Oh, this is a great little walk in here.
[02:13:30] I hope it worked from Fens. Look at the drone work in conjunction with that as well.
[02:13:36] Just rolling it back. It feels like Cloud9 and just getting a little bit too complacent at the moment.
[02:13:40] That's two kills where they've just entirely been caught off guard with zero trade potential.
[02:13:46] He may forgive them a little bit.
[02:13:47] It was he wrapping around from the back, finally catches Fens,
[02:13:50] who was alone inside of the site and mother rest of five years acquiring control around that position.
[02:13:55] Three players up top in.
[02:13:57] Well, if Enz might go down and has accomplished a decent bit, look, it's drawn the defense back.
[02:14:01] It's gotten a 4v3. A lot of choir by that play from the Ash, even though you lose some utility.
[02:14:09] Shocked on that, just dealing with a little bit of the leftover utility elements.
[02:14:14] Since leaving a mirror window.
[02:14:17] Nice angles to be held there, and 5 fears with this advantage. Really trying to work on it.
[02:14:21] Monk just gets away with it there.
[02:14:24] He's getting tagged up from upstairs.
[02:14:26] Forest, plenty of information to go up. He's gonna go for his own little walk-in
[02:14:31] and see if he can make something happen in through laundry. Just need to be
[02:14:35] cautious. JJ's above us, there's a lot of potential for Vert right now. He's used
[02:14:39] all his boogies. They need bodies on that Vert and they have the man count
[02:14:43] advantage to do it. More good information being found here and that's
[02:14:46] gonna be information that nobody is aware of. Eddie just immediately falls
[02:14:51] into the trap. The snake now hops in.
[02:14:55] Secures the kill onto the mirror. That's one of the sights clear.
[02:14:59] A side fully emptied of defenders though. Monk taking an important position or retaking an important position behind that
[02:15:05] mirror window. Forest moving in for the plan. Monk swinging out. That's what we needed to see from five years.
[02:15:10] Good wrap around from the backside. Coming out of the tactical timeout for real this time.
[02:15:15] Five years. Then he went on the board.
[02:15:18] I'd love to be a fly on the wall in that tactical time out because they've come out and it's this a night and day difference
[02:15:23] But they've started to play the game in a lot more ways than they've been doing previously
[02:15:28] And what I mean by that is what a cloud nine doing well
[02:15:31] They're being quite aggressive
[02:15:32] They haven't really come up against any obstacle and they kind of feel I don't maybe maybe cocky is the wrong word
[02:15:38] But there's definitely an aura about them at the moment that says they're very much in control of the match
[02:15:44] So what are five years done? Punished that aggression punish that cockiness
[02:15:49] Pamba run around all over the place often quite on his own which has worked well for the first couple of rounds
[02:15:54] However, this time we start see five years take a little bit of a little bit control back
[02:16:00] Recognize how Clyde Niner playing and play into that and not just try and force their strategy or force their preconceived idea
[02:16:07] into you know into a sort of
[02:16:10] interworking instead
[02:16:12] Play what's in front of them a little bit more?
[02:16:14] It's just a shame that it's come so late in proceedings
[02:16:17] It's the best they can achieve now is a two-four split which you never know maybe good enough
[02:16:24] The lights seeing them do that from the start
[02:16:28] Two four five one feels like feels like that from villa first came out
[02:16:32] We're just I mean, I guess like
[02:16:35] like seven
[02:16:37] More than seven years ago now
[02:16:39] How long has it been?
[02:16:41] I think it's not for ages.
[02:16:43] I don't even want to think about it.
[02:16:45] No, it's been a long time.
[02:16:47] I gotta stop this train of thought right now.
[02:16:49] Back when it first came out, it was like 1, 5, 2, 4,
[02:16:51] halves of all you were hoping for right now.
[02:16:53] I mean, might be all that 5 years get,
[02:16:55] but might also not be all that bad.
[02:16:57] Obviously, the best of one.
[02:16:59] It's always gonna get tricky at that point,
[02:17:01] especially as C9 looked to be in a bit of renewed form.
[02:17:03] I mean, I think they still promised a lot
[02:17:05] last stage, but already having a
[02:17:07] a lot last stage but already having a
[02:17:09] resurgence at the beginning of this one.
[02:17:13] Not all the rounds you can get your hands on at the moment.
[02:17:15] Pambazoo certainly not repeating the mistakes
[02:17:17] in round five but as I say that
[02:17:19] there's a shield ready for the cutoff position.
[02:17:21] Monk winning the first fight against Fens over
[02:17:23] by bedroom. While one player
[02:17:25] has a successful bridge back, Pambazoo
[02:17:27] is more directly cut off. Kiva
[02:17:29] goes out and that's where we need a great utility
[02:17:31] play by C9 but right as I
[02:17:33] say that. Eddie slipping across
[02:17:35] the 90 window spotted by the F2. Rival in a position to cut off multiple, but so much
[02:17:40] utility means that force providing support is not a possibility and somehow in that carnage
[02:17:45] cloud I'd get that intact.
[02:17:47] Rival's having a nightmare on the window isn't he? Eddie just fleeting in front of him. No
[02:17:53] one that he can make that cross the angle is just so close it's got only good reaction
[02:17:57] time to be able to get those kills off and even then you're not going to be able to get
[02:18:00] of bullets in and got to try and hit the head. It's a really awkward engagement. Fence falling.
[02:18:08] Better from both sides. Cloud9 not showing that same level of early aggression. Instead there's a
[02:18:13] togetherness about this. The playing for one another now. Monk really facilitating that extension,
[02:18:19] ensuring that his team is able to get back safely under the cover of his keepers
[02:18:23] and still have a couple in pocket to play on games.
[02:18:25] J.J. now. He's trying to make something happen but we need this pressure from the other side.
[02:18:31] Snake. He's going to be on the balcony and he's going to try and make something happen here through study.
[02:18:37] But he's only solo. There's only so much that he can do on his own.
[02:18:41] There's only so much that Five Fears can do with the limited time that is remaining.
[02:18:45] Forrest, starting to make that walk up now. Starting to make that approach.
[02:18:49] And rival good for one.
[02:18:51] Fourth, might be good for another as well, surviving the initial shield melee, but falling by the end.
[02:18:57] The quick push into vault five years able to briefly get an advantage, but now, level two to two.
[02:19:04] Pambazu on one HP knows somebody's coming for main, Monk.
[02:19:07] Nine by nineteen trained on that position as well, only fifteen seconds for five years to recover.
[02:19:12] To pick up this diffuser, to push in Snake knows that this is zombies involved, he might make the entry, can't quite get the kill,
[02:19:17] the kill. The PIMS you already saw enough is good enough for the final right fall and
[02:19:21] Snake ready for the trade. Might cost his teammates life but secures the kill at the
[02:19:25] end. It is not a win, but it is much improved for five years to end half one, two to four.
[02:19:32] And seeing some smiles from five fears for the first time I think this week, so that's
[02:19:37] a good sign, but cloud nine still a four to split. And we also got a nice little treat
[02:19:42] in that round or a couple of rounds ago. We saw Noor for the first time in the NAA.
[02:19:46] We did we got to see nor for the first time. I thought that's the main thing that I really want to highlight because we're all like
[02:19:51] Where's this new operator? Well, guess where it's gonna be played on the basement site actually and it was actually a really good read
[02:19:57] They had thorn they had nor they had class
[02:19:59] They knew the shield play was coming from five fears because nothing else was working
[02:20:03] We get to see it used on the hatch here delaying some time allowing the player to play around the pantry stairs a little bit longer and also
[02:20:09] Keeping the push on the pantry stairs this black beard the shield play at and then he's still gonna be back here
[02:20:15] look at them just shooting those long range. They're burning. So you know,
[02:20:18] not entirely for putting it onto the shields, but still good area denial,
[02:20:23] good time waste. Again, just like with the clash, even when they were able to
[02:20:26] push down the stairs, they still have the class to go through. They still have
[02:20:29] the thorn to go through. They still have smokes to go through. So it's still a
[02:20:32] ton of layering from cloud nine. And that's kind of what makes their defense
[02:20:35] so phenomenal. Listen, it doesn't just have to be for shields as we just saw
[02:20:38] even for two row. Obviously we see it a lot on the reinforced walls, but we've
[02:20:41] also seen it to delay movement. See four then following through because
[02:20:44] someone can't run away from it.
[02:20:45] So it's just a great way that you can also implement
[02:20:48] Nura's gadget into the system.
[02:20:49] But again, for Cloud9, I mean, once again,
[02:20:51] a stellar defense.
[02:20:53] I like what X picked up on.
[02:20:54] They don't always have to play an aggressive defense.
[02:20:56] They did turtle up on that last site.
[02:20:58] However, I would probably say aviation games,
[02:21:00] you might want to get a little aggressive early on,
[02:21:02] play that statue side, play that trophy side, fall back,
[02:21:05] once you get a couple picks.
[02:21:06] Because once you give the enemy team that map control,
[02:21:09] it gets very constrictive inside the site.
[02:21:12] And I'm happy to see the fact that, I mean,
[02:21:14] Five Fears was able to bounce back
[02:21:16] and get two attacking rounds because now we are guaranteed
[02:21:19] to get at least three rounds of Cloud9 attacking,
[02:21:22] which is really what we want to see with this team, right?
[02:21:24] And Five Fears to prove themselves on defense.
[02:21:26] Listen, I don't want to, you know,
[02:21:28] be a naysayer or anything like that,
[02:21:29] but every time we've gotten Fevella,
[02:21:31] I mean, not so Fevella.
[02:21:32] Fevella?
[02:21:33] And it goes for two.
[02:21:34] It typically has always been the team
[02:21:36] that's on the up and up in that four or two split.
[02:21:39] Times can change, old man.
[02:21:41] We can make them swing. I mean, I really want to see in the band phase. We had that
[02:21:47] We had the caveman which is probably why that nor came out also
[02:21:50] Just had to think about that for a second. Wow put two and two together man. We could do that
[02:21:53] But yeah, well my getting banned out. Are we gonna see the Izami? Is it gonna be more classic?
[02:21:58] It's not gonna be the mirror band
[02:22:00] So the zombie is gonna be up in a zombie is very powerful on this map
[02:22:03] Especially around the aviator room or if you want to do the claws extensions
[02:22:06] You can do that a little bit with the Azami able to block off windows kind of bridging yourself back and forth for the attack
[02:22:12] Bands pretty common. It's just gonna be that snake off the board most overpowered operator in the game and ying member ying is deadly in
[02:22:20] Center's hands. He's not known to be the shield player right now
[02:22:23] I mean he is a shield player, but he hasn't had much success with it. It's usually on the glass
[02:22:27] It's usually on the ying and right now. It's looking like some glass
[02:22:30] Cloud9 still have the lead here, but they gotta keep going as they shift over to the attacking side.
[02:22:40] Fine, Ollie, I mean...
[02:22:43] Now that we get to see three attacks, surely they're gonna put on a show. Surely they're gonna give us a lot of exciting fear to offer.
[02:22:50] We're gonna see Cloud9 masterpieces on this attacking side, and ignore the fact that Pilla is a bit new.
[02:22:56] bit new. The Spaceman site is a bit new. I think Cloud9 might have a lot in store. I personally
[02:23:02] have been a big fan of this team, even though they might not have made it in that top 6 spot last
[02:23:06] stage. It's one of my most exciting teams to watch. I personally, I can't speak for you.
[02:23:11] I'm actually quite excited that we get to see at least three guaranteed attacks from C9.
[02:23:16] It's important, isn't it? Because I love seeing teams fly to the top of the leaderboard. I love
[02:23:20] seeing teams have 9 points super weeks, but I want to see them tested. I don't want it to be easy.
[02:23:25] I don't want it to be given to them. I don't want that for any of these teams as much as the teams themselves
[02:23:29] By you know, except it when it happens or you know take take a little bit of good fortune when they get it
[02:23:35] I want to see him punished. I want to see I want to see him really put through the ringer on every single map and every single round
[02:23:41] for the only reason that I
[02:23:44] Like to think that when we send a region to a major that's our best hope
[02:23:48] And if you they've just sort of fluked a couple of ester ones
[02:23:50] you never really know. So getting a good display here from Cloud9 is going to be critical to that.
[02:23:55] Pamba starts things off strong, but a great refrag there. Fens making use of this basement
[02:24:01] is able to just rotate up, hold a little angle on the half-stair and despite the fact that Pamba
[02:24:05] was getting droned in, it's not the Villa of old. You can't just do that anymore. The basement is
[02:24:10] going to be far more active than it ever used to be. Speaking of active, Forest, the name of his
[02:24:17] This game has been for a long time now, just ratting in a corner, taking advantage of some
[02:24:21] poor droning from C9, unfortunately, or maybe just also with lipside, it could just be those
[02:24:26] mute jammers really getting the best of C9, unfortunately.
[02:24:31] Striker and Daimless going down, that is also, now at this point, I think that might be what,
[02:24:36] third opening death for Pambazu, potentially, or at least another early death for Pambazu,
[02:24:40] which has become a worrying trend since the back half of the first, well, the back quarter,
[02:24:44] I guess the first half, but now a center is trying to clear this top floor with minimal
[02:24:50] information and slowly dwindling time.
[02:24:56] Five years maintain firm control of these entry points and Snake as well could even
[02:25:01] swing out and backstab if he so choose.
[02:25:04] At the moment, Connine's still waiting, those five years don't push.
[02:25:11] trying to make use of this smoke now as he
[02:25:14] Bentley crawls his way down the stairs and in
[02:25:17] The smoke getting sent out there in front of him to maximize the coverage
[02:25:21] No one from five fears giving themselves up. I mean JJ
[02:25:25] With the goggles we couldn't see him even on the screen there. Maybe the scope just blocking out a little bit of the vision
[02:25:32] Cloud 9 suffering
[02:25:33] Some of the same problems that we saw five fears themselves fall to on this attacking side
[02:25:40] Uzi. A lot asked of him at the moment. Four kills to find, 20 seconds to do it in.
[02:25:47] He's got a good idea, he knows where a couple of these players are. Brilliant
[02:25:51] kill there on Snape. Backs it up with one on Sephora's, 13 seconds. Can start to
[02:25:55] bait out this diffuser. Fens and JJ need to play this well. Gets off for the final
[02:26:00] second. Isn't able to immediately hit the shot. That was what will be required and
[02:26:04] even then he's got a one versus one to get through. Uzi gave us a little bit of
[02:26:08] to help them with five fears that guarantee themselves the round.
[02:26:15] And looking quite positive coming out of that as well.
[02:26:17] A lot of smiles on the five year side.
[02:26:19] Once the round initially went their way,
[02:26:20] win on art is always a good place to start,
[02:26:23] especially as the site is still getting figured out.
[02:26:25] So if you're one of the more giving you ones that you kind of need to get
[02:26:28] if you're going to have success on Villa defense.
[02:26:31] Overall, I mean immediate improvements we have to see from C9.
[02:26:34] This rating in these quick movements by five years
[02:26:37] or even I guess just subtle movements and want to include both categories from Five
[02:26:41] Fears have been excellent or was excellent in the first round.
[02:26:44] He's a completely stumped the beginning of that attack in Cloud Enver constant playing
[02:26:48] catch up throughout round seven as we moved to round eight we get a trophy
[02:26:53] statutory defense out from Five Fears. You might see some presence over on the
[02:26:58] opposite side but I just don't know if there'll be as much ratting possibility
[02:27:02] for Five Fears on this defense and I think that's born out in the setup
[02:27:06] they're breaking. Well with the basement site going kind of as we thought, maybe things
[02:27:17] aren't going to be so straightforward for Cloud9 from here on out. This is where we
[02:27:21] can really start to judge though, because although for all the changes that Villa has
[02:27:26] undergone, the main changes to the top floor is only really in what the teams themselves
[02:27:31] can bring so many more new operators, so many more pieces of utility since this map was
[02:27:39] in the pool regardless of the bricks and mortar of the upper levels of Villa not changing.
[02:27:46] I think the way that the game is played has changed quite a lot, something that will always
[02:27:51] be in the game though.
[02:27:52] His players hiding out underneath windows, oh JJ you had to hold an opportunity, fortunately
[02:27:58] He gets away with his life but wasn't able to take anything away from Cloud9.
[02:28:02] Who's he?
[02:28:03] Left on about 40 HP there, he's looking at stars that JJ with and had one of the worst
[02:28:10] guns in the game.
[02:28:13] I just barely got away with it and JJ2 retreating now back to the bathroom position, sitting
[02:28:20] inside of the top.
[02:28:21] I mean, these aren't going to help.
[02:28:22] Oh, and I needed that position.
[02:28:23] I was going to be even worse.
[02:28:25] AJ isolated perfectly by C9 and becomes really unfortunate.
[02:28:30] He didn't get that kill onto Uzi.
[02:28:31] He could have at least been a 4v4 and generally a good trade overall, especially burning out
[02:28:35] some utility, but not so now.
[02:28:37] Warador's flying out from C9, blocking off both the bathroom doorway and the bedroom
[02:28:43] doorway as well, but given how many holes and breaches have been made into the bedroom
[02:28:47] position, the entry will not be free for C9.
[02:28:51] Just have more utility to expend and still need to do more.
[02:28:54] if they want a cleaner way in a trophy stat.
[02:29:01] Pamba.
[02:29:02] In position now on the roar,
[02:29:03] he can start to try and block off some of these doors.
[02:29:05] Sente can move forward and under the cover of the smoke.
[02:29:07] Looks like he's gonna go for it.
[02:29:09] If Pamba's got his roarers off,
[02:29:10] he might be able to block this off successfully.
[02:29:12] G2 plays something very similar over in EML this week,
[02:29:16] and the plant has gone down.
[02:29:17] Ooze is good for one on the cover.
[02:29:19] Now it's the post.
[02:29:21] And now it's the post,
[02:29:22] and with Snake not having a C4 from below, the best he could do is that shot gun. Nothing quite
[02:29:27] landing, or at least nothing landing lethally from Five Fears. Forrest looking to retake on the
[02:29:32] horizontal, but everyone from C9's already retreated. Three players outside the bedroom. The one in
[02:29:37] sight will fall to a backstab from Forrest. C9 maintained their advantage, widening it a little
[02:29:42] further. Snake now, six and five, only player positive, 1v3. Can't evens to get the exit.
[02:29:49] Uzi first damage and last with a double kill C9 get their first attacking victory on trophy stat
[02:29:58] I think that's a perfect example of what I was talking about right at the start of that round
[02:30:03] trophy and statuary hasn't changed all right it looks prettier the lighting's better but the bricks
[02:30:08] and mortar still remains what's changed the operators we bring something like rora entirely
[02:30:16] changes how that bombsite works out. Block off the doors, it gets so much more difficult,
[02:30:21] you rely so much more on vert, whereas before it was just a massive meat grinder between
[02:30:27] that wall, between bedroom and staturey. And that was where the fight was essentially
[02:30:31] won and lost. And then you had people swinging and trying to take advantage on the two doors,
[02:30:36] one into Astro, one into the top of Red Stairs. And now it's just entirely different. Absolutely
[02:30:43] I think Cloud9 have a really good understanding there of the early stages of that site and how it's going to play out.
[02:30:56] And again, securing a two-round lead after that, up five to three.
[02:31:00] Now an AVG attack could be the decider, whether or not Cloud9 secure at least one point out of this matchup,
[02:31:05] or the five-years can continue building incrementally on this defense, though with time slowly running out.
[02:31:12] Man, it's been a long time since I've seen a main-stair shield just because Bill has
[02:31:17] not been in the pool.
[02:31:18] Let's go to see it again.
[02:31:20] Five years going with an old classic on the aviator games, put the shield bottom main,
[02:31:24] like they put a smoke behind it.
[02:31:26] We'll see how C&I decide to deal with it.
[02:31:29] Typically two ways of dealing with this site, Ollie, either go from bedroom or go from below.
[02:31:33] Right now, well, there's nobody over by bedroom.
[02:31:36] Yep, and that's because Deimos is a thing.
[02:31:40] And I can't remember who I was listening to.
[02:31:42] It might have been Mint.
[02:31:43] And they were talking about Villa and how, I don't know, it was an interview.
[02:31:47] I can't remember who it was.
[02:31:48] It didn't really matter.
[02:31:49] But how Villa was in the pool when Nades instantly exploded as soon as they touched something.
[02:31:54] And you think about the amount of vertical play that that was.
[02:31:57] That was just a wild time to play the game, really, wasn't it?
[02:32:00] When the Nades just banged as soon as you hit them onto a surface,
[02:32:03] or you could sort of parkour it up there a little bit.
[02:32:05] Now obviously we've got the sort of, the detonator time,
[02:32:08] time and it's there's no such thing as a need from below anymore. But what you have got instead is
[02:32:12] you've got Deimos with a vendetta and a deathmark tracker so you know exactly where this person is
[02:32:18] and that's what Eddy is going to be trying to utilize here. It puts even more importance
[02:32:23] on those main stairs. They have to be held now aggressively. You've got to play with the shield
[02:32:28] and like Liyah Yeager and that's what Fendt's going to be doing here but it's going to be a
[02:32:31] tough hold engagement against that shot from. Look at all of that burn. Smoke Lance perfectly
[02:32:36] by the way, to get Fens back up the stairs. That is beautiful coordination from Five Fears,
[02:32:42] and a lot of utility wasted by C9. Even Panbusu quickly moving in. He gets not just one, but two!
[02:32:47] What?! Panbusu applying some release pressure, double kill over by books, and now a 5v2 for
[02:32:54] Cloud9. How has this fallen so drastically for Five Fears when they were set up so perfectly for success?
[02:33:32] stand on the precipice of a nine point super week.
[02:33:36] This is massive.
[02:33:41] Potentially joining the likes of SSG
[02:33:44] getting the better of this early schedule.
[02:33:46] Again, you know, if we, you know,
[02:33:48] do want to be fully, you know,
[02:33:50] accurate to the record, C9 starting off
[02:33:52] under these outlast in five years,
[02:33:54] some weaker opponents, but again,
[02:33:57] the quality of these attacks so far,
[02:33:58] while there have been rough moments,
[02:34:00] Pambuzu has been fragging,
[02:34:01] And of course these defenses have been very good.
[02:34:05] And in terms of this best of one, they just need one more attack.
[02:34:09] We'll go back down to Art, down below of course, that has been unlocked.
[02:34:15] So I believe we've gone back down to Art.
[02:34:17] No, actually we've not.
[02:34:18] We're going down to the kitchen.
[02:34:20] I'm just so used to doing the three side rotation.
[02:34:23] But similar to a cafe game we had in SCL, we get all four sides in the first
[02:34:28] and
[02:34:35] three teams in stage one that had a nine point week in super week
[02:34:41] stage two comes around
[02:34:44] you don't believe this
[02:34:47] guys guys you really need to sit down for this one
[02:34:50] you really need to sit down
[02:34:53] SSG and potentially cloud nine
[02:34:56] 9 depending on how this next two minutes and 40 goes they've got chances it's
[02:35:00] six three it's not even like it must happen inside of this round with the
[02:35:06] way they've been playing it'd be hard-pressed to think it isn't going to
[02:35:09] happen but it is and still with that lost look on their face the attacks okay
[02:35:18] weren't fantastic the defense is not being any better yeah they picked up a
[02:35:23] A couple of rounds here and there.
[02:35:25] Well, Cloud Knight have been in the driver's seat
[02:35:27] for the duration of Villa.
[02:35:30] They're gonna be able to close it out here
[02:35:32] and now in round number 10.
[02:35:38] Slopping back!
[02:35:44] Just getting some cursory information around the top floor.
[02:35:49] Just a little bit of position,
[02:35:49] figuring out what windows are open, but.
[02:35:53] All that much at the moment. Now as the intel goes out, now the picture becomes a bit more clearly painted.
[02:36:03] Pambazoo dropping down below, but it's Monk on this entry to get two big kills. Eddie with the backstab.
[02:36:08] It is a very spread out attack from C9 that works almost perfectly.
[02:36:12] One more kill just around the corner, but instead it's Monk to get another three piece from the line
[02:36:17] who was right up terrace finally ended and JJ surrounded in sight. C9 not flawless on those
[02:36:24] attacks but we saw three and they looked pretty damn good. C9 our second team with nine points in
[02:36:31] the super week.
[02:37:17] You
[02:43:17] the game.
[02:43:18] We're going to have to wait until the game is over, and then we're going to have to wait
[02:43:27] until the game is over.
[02:43:31] Stage 2 Cloud9 is looking a little bit different thanks to this man right here, Panbutt.
[02:43:37] You've been leading this team now to three victories in a row.
[02:43:41] We know stage one wasn't the stage you necessarily wanted, but under your system.
[02:43:46] now in stage two, what have you changed that's working so well?
[02:43:52] I think the big thing is honestly just getting comfortable with everything.
[02:43:55] I think, you know, like I said, I'm a three-year player, so I think it took him a little extra
[02:43:59] time to get used to that stuff, but also I brought a complete different system.
[02:44:03] So I think time is a big thing, but also just changing the way we, quote, unquote, prep
[02:44:07] for matches, you know, like I completely changed the way we're doing that now, and I think
[02:44:10] that's helping us a ton.
[02:44:12] Yeah, I think the big thing is just literally time and experience for everyone including myself like again
[02:44:17] This is my first time ever so money time as well
[02:44:20] Yeah, I mean you just said about your system right there first off congrats on the wind Rob
[02:44:24] Thank you nine points in the super week and yeah, it's absolutely massive as far as your system
[02:44:29] I want to know like is there anywhere you've kind of been influenced or like where what how would you describe?
[02:44:33] I guess your your style like where where are we kind of getting this cloud nine? What's kind of your identity? I
[02:44:39] I mean, I think a lot of it is like quote-unquote just literally playing the game like not over thinking too much in strategy
[02:44:46] Just understanding like zones and how to kill people doesn't matter what office you have
[02:44:49] It doesn't matter who you're against all it takes is some words from your teammates
[02:44:52] And then you just break down any defense like step by step by step
[02:44:56] I think that's a big thing and then also being able to use all the power ops that you know that we have which is amazing
[02:45:01] Cuz like Eddie can play it who's he plays it sometimes dev of course visit the most I played a little bit today
[02:45:07] You know, I think it's just like everyone being flexible and understanding that
[02:45:11] It's basically a step-by-step thing. It doesn't really matter about the strat
[02:45:14] It's what you're doing in the round
[02:45:16] Like if you listen to like the way I feel like I'm probably switch like I'll pull an attack and I'll switch like two three ops
[02:45:22] Sometimes like just off like just off the dome. I look at the defenders and see what they're doing
[02:45:25] I'm like, okay, just do this that and that but this will be the base attack. So I think it's just like just understanding
[02:45:31] The saps really well panda again
[02:45:34] Congratulations. I mean three games in a row. You guys have been absolutely seller
[02:45:38] I'm listening to everything that you guys have been taking in the off time what you bring as the IGL
[02:45:42] Just everything you're doing this might be a little more of a boring question than what these two have asked you
[02:45:46] Were you kind of expecting that this was gonna be the result given the time that you had off coming into this stage to just
[02:45:52] Bomb out throughout this entire thing bomb out the teams and then end up with nine points
[02:45:58] Yeah, I think it's something expected like even with our scrim results
[02:46:01] I think last season we mainly tied on maps or we would lose on maps like the most often
[02:46:06] like we actually weren't really winning maps, but this time around like the last few weeks
[02:46:09] like it's been almost how it is for the QQBest teams on land.
[02:46:13] We're like it's just blowouts like we'll have a scrim where like we'll tend to use
[02:46:16] the one we'll get to tend the next map you know things like that.
[02:46:19] So like there's a lot of strengths in certain maps for like certain teams and I think that
[02:46:25] is like kind of a big thing too.
[02:46:27] Like I think we're obviously like we're going to play our best map zone.
[02:46:30] Like I said, we changed the way we do prep now,
[02:46:31] so definitely expected very strong results
[02:46:34] on our better maps.
[02:46:35] I'm glad you said blah,
[02:46:36] because that's what I was looking for.
[02:46:37] And then I said, that bomb out came out,
[02:46:38] so I just ran with it.
[02:46:39] They're all angry?
[02:46:40] I'm glad you said blah, but you mentioned
[02:46:43] every team's got something different that works for them.
[02:46:45] Like, what's working well for you right now?
[02:46:47] What specifically is your team harnessing
[02:46:50] that's allowing you to succeed?
[02:46:52] I think it's just like really trust, like tempo.
[02:46:55] Like sometimes all it takes is like,
[02:46:58] Okay guys, we're going to do this attack, switch these offs, and then, you know, we're going to clear this one step,
[02:47:03] and then in both rounds, we're just going to do this. And it's like, it's sort of like a trust thing, like there, there's no question like,
[02:47:08] Oh, but there could be a guy here. Oh, there's a tribe here. It's just like, no, like, this is what we're going to do.
[02:47:12] Like, I see this is the best way to win the round, and we just do it. Like, it's, it's truly, it's just, it's trust, which is amazing.
[02:47:17] Because another team never really had that. Usually, I will say, I was kind of the one that was like, I don't know if I want to do that.
[02:47:22] So, like, it just, it helps that I'm the IDO. And I'm just like, no, this is what is happening.
[02:47:26] Bama, thank you so much for your time.
[02:47:28] Nine points on the Super Week.
[02:47:30] That's a huge way to start the stage.
[02:47:32] We will see you next week.
[02:47:33] Thank you.
[02:47:34] Bye, Cloud9.
[02:47:35] Bye, Cloud9.
[02:47:36] Yes, sir.
[02:47:37] What a way to finish this week for Cloud9.
[02:47:39] I mean, it really was wild.
[02:47:42] Not just one, not just two.
[02:47:43] Three wins, they put the doubters to rest.
[02:47:45] Now, you could say what you will about the strength
[02:47:47] of schedule so far, but only allowing five rounds
[02:47:51] for your opponents over the course of three games.
[02:47:54] No matter who you're playing, that's incredible.
[02:47:56] Listen, it was a sight to see, but it really speaks it into existence of what he's talking about, of trust.
[02:48:01] That is always going to be the biggest thing and dynamic of any team.
[02:48:04] Doesn't matter the caliber, doesn't matter what it is, it's being able to trust your opponent.
[02:48:09] I mean, trust your opponent, trust your teammate, trust your IP on the calls that are being made,
[02:48:13] and that's exactly what we're seeing in Cloud9, given those defenses.
[02:48:16] That's what we talked about. Sure, we could have wrote it off, they're playing against maybe some weaker teams,
[02:48:19] but you could still see every single player following the call, playing off of each other,
[02:48:25] ready to adapt at any given moment.
[02:48:27] That is exact recipe that you need
[02:48:30] in order to create success.
[02:48:33] Yeah, and I love what he said too about the system, right?
[02:48:35] When we're talking to him about the system,
[02:48:37] a lot of teams, I think, make the mistake
[02:48:39] of trying to blueprint and try to do too much
[02:48:41] on the attacking side, right?
[02:48:42] Where you got to do the step one, step two, step three.
[02:48:45] And he sees the game exactly with what I'm seeing
[02:48:47] right now too, where it's like,
[02:48:49] you just have these early opening ideas
[02:48:52] and you just execute it as a team.
[02:48:53] And once you finish that idea,
[02:48:55] you get the kill, you get the piece of map control,
[02:48:57] you don't just go to what's the next step on the blueprint,
[02:48:59] what's the next step on the paper?
[02:49:01] No, it's what are we seeing?
[02:49:02] What are we actively seeing with our eyes
[02:49:03] and we're acting off the information
[02:49:05] and it's working beautifully for them?
[02:49:07] And again, the blueprint is just there for the beginning.
[02:49:09] That's what sets you up.
[02:49:10] But you need to be able to adapt.
[02:49:12] You need to be able to identify
[02:49:13] and relay information between each other
[02:49:15] so you can have something more concrete,
[02:49:17] but also something that imagine
[02:49:18] just the flexibility in the roster.
[02:49:20] That I would say is even more important
[02:49:22] that it's just not one player stuck on one role
[02:49:24] or one opera that everyone can flex around when push comes to sub, and that's what really
[02:49:29] makes the difference.
[02:49:30] It also helps when you have, like, his Star Fraggers, just absolutely, absolutely fragging.
[02:49:34] I had Uzi, who's now like 20, and I don't even know how many deaths he has, but number
[02:49:38] one player in the NA L. Monk had a great game today.
[02:49:41] Pam Mizzou as well had a fantastic game, and I thought we were about to see it Northlip
[02:49:46] for a second here.
[02:49:47] It definitely helped when he was getting his kills on Balkary, because that's one of his
[02:49:50] favorite off when you're out with the C4 and MPX I mean just handling the shields
[02:49:54] completely by himself I mean we do have to talk about five years though because
[02:49:58] again you're not getting any points yeah again that's nine points taken away
[02:50:05] from you you now have to climb next week and the week following just to even put
[02:50:09] yourself in contention of feeling comfortable this again I hate the harp
[02:50:13] on these guys but do it there's there's just nothing to hold on to and cloud
[02:50:18] nine taking down five fears as we said maybe we'll stop talking about the fact
[02:50:22] that a five in fact the NAO kickoff champs but the NAO champs in stage one
[02:50:27] wild card experienced a loss at the hands of 100 thieves yesterday and that
[02:50:32] caught our attention which we'll get into now as hundred thieves take on dark
[02:50:37] zero they'll be looking to take down another top team in North America the
[02:50:41] Salt Lake City Major champs dark zero and what we saw yesterday I mean it was a
[02:50:46] a good start in the right direction. We'll forget the first day, we will forget the 7-0
[02:50:51] performance that they experienced, but now for 100 Thieves, we look to see who can step up
[02:50:57] other than Hankel. Yeah, absolutely. And when you looked at that match in particular, and we know
[02:51:02] what is expected out of Hankel, even when you look back at SLC when he subbed in for Wildcard,
[02:51:07] he was a big proponent as to why Wildcard even made it as far as they did. So it's no surprise
[02:51:12] with the plays that he was making yesterday, the Frey capability that he has, his leadership
[02:51:17] roles. But we even heard in the interview, they aren't playing at the exact same level
[02:51:21] that they have been in scrims, but it was that one round that he clutched. That was
[02:51:25] the difference maker for the rest of a hundred thieves to finish out and close that series
[02:51:30] against Wildcard. It is, but you don't want to have to rely on just hot. You don't. Right.
[02:51:35] I mean, older players, support player like back hurts, his back hurts, like some fraggers
[02:51:40] for hot and cold but what I love after the clutch though is again going back to his wisdom
[02:51:45] his hot and hot and wisdom I guess for a second here uh hot and smart hot and so smart man but
[02:51:51] he said guys how we're gonna win this game is we gotta go through spirits spirits is the engine
[02:51:55] of this team and it feels like they finally got their blueprint because after he said that what did
[02:52:00] we see immediately spirits hopping on the bb or the blitz for the next three rounds and he was getting
[02:52:07] active using the need to clear out the mirror from the top position once the
[02:52:11] mirror was gone boom free kill from Gomez now spirits is active in jumping
[02:52:15] into games player behind him he's gonna kill the guy in sight and get the bomb
[02:52:19] down and it wasn't even close you see right there was a 5v2 next round for
[02:52:23] attacking the kitchen site we said let's go through spirits again clearly it
[02:52:26] worked jumping through the West Main window he's like where's nobody in sight
[02:52:29] alright I'm gonna plant and he's not only gonna get one he's gonna get two and
[02:52:33] there was loud screams in the chat after this one because they found the blueprint and this was the closer or should have been the closer rather
[02:52:40] And nice rush strategy through the canine door get a pick down the player in office and he's gonna get a bomb plant down
[02:52:46] Unfortunately, though. This was an actual really good retake from Wild guard. You know what? I loved about that bit
[02:52:52] It's super chaotic and then he gets the kill he goes down doesn't right away picks up the drone like I gotta save you
[02:52:58] I gotta get you out of here like saving private Ryan home and right there
[02:53:02] They're opponents today though in Dark Zero.
[02:53:04] I mean they're gonna have to go up against this steam roll of an engine from spirits
[02:53:08] when when it's going it's tough to stop but on the Dark Zero side after they dealt with
[02:53:12] those issues from the first day having to well losing a player right got back on their
[02:53:18] horse I should say and at least looked a little cleaner you had Newer's leading the way you
[02:53:22] had players stepping up and that's what this Dark Zero team does when they're playing well.
[02:53:27] It is it is what they do and I would definitely want to highlight Newer's I said it yesterday
[02:53:31] a bunch of times. I think Newers is a top three player in the world, but the team definitely
[02:53:36] runs through Kino and Newers. Look, when you're talking about Dark Zero, watch them play. They
[02:53:40] typically attack in a 4-1 split, meaning the spearhead of Kino is stacked with the four,
[02:53:45] and Newers is always going to be off, and they trust him to be lurking by himself. So, when one of
[02:53:50] those two are having a good game, it means one of the side of the push is working, and when
[02:53:54] they're both having success, then that is going to be a DZA. It's an actual nightmare, and that
[02:53:59] That is where the other kills are going to be coming from as well, when Jack, NJR, folds, they're just a clean-up job, right?
[02:54:04] Kino's going to get those entries, and this is going to get everyone else activated, and it's beautiful to watch.
[02:54:09] And then it goes into their flexibility, they almost switch that once they go to defense.
[02:54:12] Now Kino's going to be on the back end, he's going to be the one waiting for once-newers,
[02:54:17] once Jack is getting aggressive in the early game, into the mid game, and then it falls back to Kino, being that support staff.
[02:54:23] also NJR as well, where you are constantly at a fight for your life from very start to finish,
[02:54:30] whether that's attack or on defense. And again, it's the reason why we highlight DZ in so many
[02:54:34] ways because there's Swiss Army Knight. They have all of the tools at their disposal and they use
[02:54:39] them efficiently. And one of those tools, always the mental game, you see it now, their usual pre-game
[02:54:45] ritual. There's usually some singing and there's usually some meditation column. I mean, we spoke
[02:54:49] They spoke to them yesterday after the win, what they're singing, how they prepare, the importance of that in the call-out system.
[02:54:54] You know it well. You've been there. You've cultivated a similar system yourself, you know?
[02:54:58] Like, what, how much of a role does this play in the brand, this identity that this DZ team has built?
[02:55:05] I mean, it's everything to them, right? It's all about routine.
[02:55:08] And you want to go into every single game doing the same thing.
[02:55:11] And maybe my routine, we were going out to get lunch together.
[02:55:14] We were going to a sandwich shop back in my DZ days.
[02:55:17] Well, they're definitely meditated together. I wish I had people to meditate with me. I think it was just me and hot cold at the time
[02:55:23] I had to get away from my teammates. You had to get away from your team. It's definitely locking them in because again Siege is a
[02:55:29] It's a big mental game. It's 90% mental at the top your top four teams
[02:55:33] They're the ones that are implementing these things everything that's trying to get you better 1%
[02:55:38] Every single day and sometimes you're not gonna get better inside the server, but you could be better outside the server
[02:55:42] But ultimately you're all working toward your same goal of winning another championship
[02:55:46] Yes, they were the SLC major winners, but we know that they're hungry for more and they're ready to prove that they're ready for more
[02:55:52] And they've been showing that improvement on at least one map so far. They've played Villa twice now
[02:55:58] Maybe looking to change things up as they go against 100 thieves we find out here
[02:56:03] Villa taking early off the board by 100 thieves shall lay
[02:56:07] One of Dark Zero's best maps if I remember right is where we're going
[02:56:12] Yeah, I mean, there's obviously a lot of prep and a lot of value
[02:56:14] that you can get being able to watch DZ setups.
[02:56:16] They were just playing it pretty aggressively at EWC.
[02:56:20] But even then, at EWC, they looked really good.
[02:56:22] I mean, they beat GK on it, and GK beat FaZe on it.
[02:56:25] And again, that's one of FaZe's best maps.
[02:56:27] They also beat FaZe and SSC, one of their best maps.
[02:56:29] But I don't know how comfortable I am with 100 Thieves going back.
[02:56:33] You're sure you're starting out on defense again.
[02:56:35] We already heard how hot and cold felt about the defense
[02:56:37] and why starting on a half felt better.
[02:56:39] But against DZ, that's a little bit of a question mark for me.
[02:56:43] Yeah, they never lost on this map.
[02:56:45] So it's terrifying for the Thieves,
[02:56:47] but maybe it goes into that theory.
[02:56:49] They just played it yesterday.
[02:56:51] They're feeling themselves on a little bit.
[02:56:52] And again, I really hope to see them getting back to spirits,
[02:56:56] again, using him as the engine early instead of how it was.
[02:56:59] And that game where it was late and it was almost like when they needed it.
[02:57:02] As far as the band's coming out there,
[02:57:03] we're never going to see electricity on Chalet.
[02:57:06] This is more so going to be your one my a zombie those interior operators
[02:57:10] Maybe sometimes castle or something like that
[02:57:13] Let's see what we're about to get and it's going to be who the denari
[02:57:16] Which is interesting because that was one of the thieves strats yesterday
[02:57:20] I believe they actually took it from geeky, but it's basically the denari playing top meds
[02:57:23] You don't reinforce the wall up top. So that is just targeting that mezzanine position any traps on the game side
[02:57:30] Also getting rid of some glass and some snake that makes a ton of sense Kino
[02:57:34] So, he is so good at the power-ups, he's so good at the shields, he's so good at the
[02:57:38] game, but Glaz seems to be his specialty, so that makes a ton of sense.
[02:57:41] Under these they took down Wildcard yesterday, can DarkZero be their next victim?
[02:57:47] Let's find out.
[02:57:48] And that is, of course, going to be a big question, Ali, because, well, as we saw yesterday,
[02:57:54] JNL is back and DarkZero are still looking very, very good at coming off a victory over
[02:58:00] which we'll see how that ages with time, but coming off of Victor, one of the best teams inside the NA League,
[02:58:06] now looking to continue that against the 100 Thieves themselves, both these Thieves, one-in-one at the moment,
[02:58:11] looking to try and get the lead at the end of Super Week.
[02:58:15] The big old map for Dark Zero is that we've come to which shall I.
[02:58:19] They are a serious team when it comes to this map.
[02:58:23] Currently there are six win streak.
[02:58:26] Second preference for them.
[02:58:28] 88% nearly on that attacking side as well.
[02:58:34] So you've got to be expecting a tough old battle
[02:58:37] bringing a team like DarkZero to a map that they have shown
[02:58:41] not just a preference for, but it dominated on it.
[02:58:45] Now granted, that means that there's quite a bit of tape
[02:58:47] out there and under thieves will certainly
[02:58:49] have their work cut out for them.
[02:58:52] But DarkZero back at full force.
[02:58:53] There was a bit of a full start at this stage for them,
[02:58:55] wasn't it?
[02:58:56] You've got to feel sorry for them.
[02:58:57] unable to field J9O in their opening bout, the doubters very quick to jump on and go
[02:59:05] oh you know DZ have lost DZ, but when you look at all the context and you rewind it
[02:59:09] back a little bit and you go okay make sense, they won't play with a full 5, they get him
[02:59:13] with a full 5, boom, instant result, and then they'll be looking for the same here tonight
[02:59:17] against 100 thieves.
[02:59:18] Also not just playing with a full 5, but not playing with J9O, I mean like, man was talking
[02:59:26] about New Earth potentially being a top three player in the world.
[02:59:28] Jane I know has always been one of the most well respected,
[02:59:31] well renowned players in North America.
[02:59:33] So always going to be the kind of thing that trips a team.
[02:59:35] I'm losing a player, of course.
[02:59:36] Always going to be the kind of thing that trips a team up.
[02:59:39] So far, 20 seconds in.
[02:59:40] Dark Azure Huffman really moves close enough to the setup
[02:59:43] to stumble over anything.
[02:59:44] It's been pretty slow goings so far.
[02:59:46] You know, getting up to the solar repel,
[02:59:48] some info gathered on the library side.
[02:59:51] Folta's drone set up pretty well to hop in pretty soon here.
[02:59:55] Jn I know finding a bit more as we move past the halfway point you to find a little bit more Jn
[03:00:02] I know wrapping around the corner find spirits sitting in the middle of the West Main window
[03:00:06] Then he lead acquired only short lived Kino sent off of the solar repel folds push back by that C4
[03:00:12] I was with a minute to go dark zero don't have the advantage. They thought they would
[03:00:15] No, they might have got the kill on spirits
[03:00:17] But I don't want to say it's meaningless, but it doesn't mean as much as the kill that hundred thieves got onto dark zero
[03:00:23] Kino down with him the hard breacher next to fall NJR
[03:00:27] The cameras to flick but
[03:00:30] There's a lot of map control that is yet to be gained and likely won't be gained in this round at least by dark zero
[03:00:37] They're locked out of that top floor in a bit of a deadlock here as Adam starts to aggress up a little bit further can start to play
[03:00:43] Piano supports his teammate in case and
[03:00:46] Casing feeling like someone might just walking through snow balcony on him, but it isn't gonna be the case
[03:00:52] and J-9-0 as ever find a way and with 25 seconds have to now convert with this massive advantage
[03:00:59] as Neuers puts on cold in the dirt.
[03:01:02] And suddenly like that with only about 40 seconds remaining, Dark Zero find the four kills they needed.
[03:01:08] You got to take a sip after that one.
[03:01:10] A collapse from 100 fees, the defense looks so good and once the top floor falls, the bottom does soon after.
[03:01:16] I almost don't want to say what instantly came into my mind as that round concluded.
[03:01:26] But I thought to myself it's like watching FaZe.
[03:01:30] And I know that's a bit of a calm to drop, right?
[03:01:34] Especially after the first round.
[03:01:36] But no, but that first round was like watching a FaZe round.
[03:01:40] FaZe decided to win.
[03:01:41] They just decided to win.
[03:01:42] We've not got the wall open upstairs, we've got very little map control, we're basically
[03:01:49] we're in at the top of Ivy and we've got two gunfights that we now need to win.
[03:01:52] No it's Jane and I'll just go and win them gunfights and we'll win them round.
[03:01:56] By the way, what was missed from that round contact was actually Call of Frantically searching
[03:02:00] beneath Newer's desk for the win round button and he actually found it at that moment was
[03:02:03] able to press it himself.
[03:02:05] I don't know, I've, um, yeah, I don't know, I feel like I've watched no phase over the
[03:02:11] years to know.
[03:02:12] I would always find it interesting, you know, and I do want to do this one time, and I don't
[03:02:16] know how possible it is, but to cover a game and we don't know who's who, and you have
[03:02:22] to guess.
[03:02:23] Ooh, that'd be so much fun.
[03:02:25] Because with the thousands and thousands of rounds that we've watched over the years,
[03:02:31] You must be able, like subconsciously, you would be able to tell, without even, like,
[03:02:36] thinking about it too much, you know?
[03:02:38] That'd be so good, and you just have to turn the hunt off, too.
[03:02:42] Oh, hello, hot and cold!
[03:02:45] Rips open the double window, at least the attack rips open the double window with that
[03:02:48] Callie and ends up...cursing Newark.
[03:02:51] That's great.
[03:02:54] That's so funny.
[03:02:57] That's a con.
[03:02:59] on got me and that was funny as far as on the receiving end of that I didn't really get me going as
[03:03:04] well I'd be so annoyed he's called hot and cold jobless that's crazy you just say you're trying
[03:03:08] too hard like of course I'm trying hard I want to win I'm what I'm one one bro going against the
[03:03:14] major champs what do you want for me oh I'm tempted trying to clear out this fireplace position
[03:03:24] That's the easiest spot that Kino finds himself from right now. Fortunately there's no one below, doesn't need to worry too much about that, but his teammates are just dropping around the rest of the body below.
[03:03:34] Atom, just on those library stairs. Kino will start trying to get this wall open now. It's a very great position and can just retreat back. They've got themselves two kills, they don't need to play this one too complicated.
[03:03:48] NGR on the cough though. If there's anybody that you can count on being that cut in between the sides, it's this man right here
[03:03:58] NGR with a buffed Cali sniper on repel. I would hate to be anybody contesting this position right now
[03:04:04] The darks you are still in a one-body disadvantage is 3v3 on site
[03:04:07] Bolton stand making the decision to push down below smoke will cut off his own retreat will cut off the attacks
[03:04:14] Push towards them
[03:04:16] Ooh, this is a tricky spot for Dark Zero right now.
[03:04:19] You don't want to commit too much time or too much manpower to this clear, because it is just one guy right now.
[03:04:24] Crouched underneath the whole NJR ready for it. Could be three to three. Finds the head. That's Adam gone.
[03:04:30] But that's about 40 seconds spent just to find a smoke who was well off the site.
[03:04:35] Fault's now sending more Deathmark trackers up.
[03:04:38] One player saw on Solar Stairs, one player below as well, and he cannot find any angle on this one.
[03:04:43] Dark Zero have turned another 3v5 into a 3v3, but unlike before, where it allowed them to get into the second floor,
[03:04:52] it's time they are still outside the site, still without a clear way in and Hunter Thieves playing much closer together and playing in good positions to trade.
[03:05:01] The shield on Piano going to be a permanent issue for the rest of this round, no time to deal with it.
[03:05:06] So the flashbangs go out, NJR will try to land, send it through, but spirits through the smoke, through the flash, doesn't justify it.
[03:05:12] One gets a double on about the demos and the ace.
[03:05:15] In spite NJR's best efforts, once he gets inside the building, it all falls apart.
[03:05:21] Two rounds have gone and already we are back at a tie game.
[03:05:25] All comes down to that deployable shield, doesn't it?
[03:05:28] You know that you have to play in one of those elevated positions. Hot's one of the deployable shield.
[03:05:31] You are safe as houses. It's gonna be very difficult for anyone to burn that out.
[03:05:35] NJR tried as you mentioned with the lance. I think I still back the decisions chase the Roma
[03:05:41] And I think both sides played it really well as as the defender you've got to try and go down and waste the time
[03:05:47] You have to be that annoying threat of the flying can actually did a really good job of that equally
[03:05:52] I think easy dealt with it very well
[03:05:54] It didn't cost them too much it cost them a bit of time, but they still had time then to go and execute on alright
[03:05:59] We'll give like more I'm sure with the shield of poor could the shield have been dealt with a little bit better
[03:06:04] if they'd have that time probably. Still back the way that Dark Zero attempted to go for that.
[03:06:11] Is that togetherness? Whatever they're going to do, they're going to full commit to it and do it
[03:06:15] together under thieves just able to edge out there basically over the back of the utility.
[03:06:21] And of course that opening pick, don't forget. On call with a big opening there,
[03:06:25] DZ always fighting from the back foot. One-one, a level playing field now as we enter round number
[03:06:31] 3 and heads to that mid-floor of barn games.
[03:06:38] NJR back on the Cali for this one, or the Scorpion kill this time at the beginning of
[03:06:44] the round.
[03:06:45] Adam on a hell of a long angle catches Neewers who's having a bit of a frustrating game so
[03:06:50] far.
[03:06:52] Opening death two times in a row and I just have to believe that one somehow might have
[03:06:56] been a bit more irritating than the one we saw in round 2.
[03:06:59] it'll be another 5 E4 for 100 Thieves,
[03:07:02] expending little to no effort to make it happen.
[03:07:07] If that becomes a consistent theme,
[03:07:08] it is gonna be a bit of a problem, isn't it?
[03:07:10] Under Thieves really punishing Darks Dero
[03:07:12] in the early portions of these rounds.
[03:07:13] If they're constantly fighting him,
[03:07:15] that's all versus five.
[03:07:16] We don't care how good you are, it's gonna be difficult.
[03:07:19] J. Nino's gonna do is almost, though,
[03:07:21] with Spirit and Atom both hit the deck.
[03:07:24] Might even be Hot and Cold's turn now as well.
[03:07:26] J. Nino just drops off in time,
[03:07:28] Recognizing what he's got back there and wanting to keep this advantage.
[03:07:35] I mean that is such a good backstab and a good cutoff by J.I.K.O.
[03:07:38] catches two players so focused on the solar repel.
[03:07:41] Gives Dark Zero the advantage, but Kacen, the only last remaining player
[03:07:45] and everyone hot and cold actually joined him on this roam.
[03:07:49] Kacen still alive will end up securing a pick, but Foltz, what do you know?
[03:07:53] Recognizing this, a rotation for a rotation is made.
[03:07:56] is waiting to site called Kino over. Gomez has no idea. Dark zero so quick with it. Fultz
[03:08:02] even spot was just for a second on the hatch. But J9O again on a cutoff, again on a window.
[03:08:07] Three kills in this position. Another round that you feel like has slipped through 100
[03:08:12] these fingers just a little bit. Kino in the default position putting this diffuser down
[03:08:17] and faults ready with the cut.
[03:08:24] DZ, getting the job done there. J9O with two massive kills there. I think catching those
[03:08:33] two players.
[03:08:34] And DZ are big in the old chat. Really big in the old chat today. I reckon that these
[03:08:43] I haven't seen anything so far from them, they're not wanting to get drawn into those mind games.
[03:08:48] Heart and Cold doesn't want to be running into the kitchen to grab paper towels to clean up his drink anymore.
[03:08:54] No way, last night.
[03:08:57] That dude.
[03:08:59] Nothing would piss me off more than if that happened, by the way.
[03:09:04] If I spilled my drink in the middle of the game, oh my god, it would be in such big trouble with me, it's not even funny.
[03:09:10] Hey, I'm so mad.
[03:09:13] Do you imagine you got to play a game with a drink on the mousepad?
[03:09:15] Oh, Jesus.
[03:09:20] I know some people hold their mousepads in very high regard.
[03:09:24] I was thinking the same thing.
[03:09:26] Here's one friend of ours that's literally cringing right now.
[03:09:31] Still a little diet coke on the mousepad, a little pad thai.
[03:09:35] Pad thai?
[03:09:37] No.
[03:09:38] Come on, crawl, man.
[03:09:39] That's not a good one.
[03:09:41] That is not a good one.
[03:09:42] No.
[03:09:44] I'll pass you on the mousepad.
[03:09:50] Round number four, then.
[03:09:51] Dark zero.
[03:09:52] They're using a lot of these rounds,
[03:09:54] and they're really being punched.
[03:09:56] I want to see this opening engagement this time under these.
[03:10:01] I think it's probably about time they stop going for it,
[03:10:04] because DZ are going to start to get real wise to it.
[03:10:06] Now they've lost out on a couple of the sort of early,
[03:10:09] spawny, peak kind of deaths that have been suffered for him.
[03:10:14] But I think that speaks to how 100 thieves
[03:10:16] want to try and win the game
[03:10:17] and what their game plan is going into this.
[03:10:19] They know they need to limit and really sort of weaken DZ
[03:10:23] before they even get into an air quotes fair gunfight with him.
[03:10:27] It just needs to be something that happens
[03:10:29] on a cheap spawn kill and if they can get it, even better.
[03:10:32] You can get in there. Great information here for newers.
[03:10:37] If it feels confident enough to hop into Seoul, they really can pinch this player down inside a teller's net.
[03:10:43] It would make it very difficult for them to get out alive.
[03:10:46] NGR's down by the window as well, so that player downstairs is going to be very awkward to get out of there.
[03:10:53] A couple good finds from Jane I know.
[03:11:01] Don't be called going out as well.
[03:11:05] Starks here are trying to think of a way to begin this clear of the top floor.
[03:11:11] I'm just saying, Foltz really deciding which one he wants to target with that call.
[03:11:15] Cycled through basically every operator available on the defense before he settles on the sentry.
[03:11:21] going off for casein we'll take the time to disable it retains use of his
[03:11:26] cameras and full HP keynote doubt might have fallen off the building there it
[03:11:33] has to be the only option
[03:11:42] really trying to make this color work arrange aren't they Jane I know hoping
[03:11:47] pick there as Gomez will be the first player to fall on team J. Arthur one here as well.
[03:11:52] He's attempting the reverse vert but the bars aren't being kind to him.
[03:11:55] Nate tossed up trying to move that player.
[03:11:58] He just can't land it.
[03:12:00] Instead turns the extension to the hatch.
[03:12:01] A lot of side control available here but nothing on the vert.
[03:12:04] Just players up there on repel and that isn't always good enough.
[03:12:08] Still an advantage for Dark Zero as the kit starts to go down.
[03:12:11] The spirits might be able to shut this down though.
[03:12:14] moving in as Neurus falls off the plant. They've begun to vacate Scythe, but Dark Zero
[03:12:18] started to strangle the lead away from Hundred Thieves. It felt tied briefly, felt Dark
[03:12:24] Zero had stalled, but the life started to fade from this defense. Faults as well, moving
[03:12:28] back up to the top floor, Dark Zero, rotating above, down below, then back upstairs to go
[03:12:35] for the rest of that clearance. We thought it might be easy to take an off-guard Dark
[03:12:40] Dark Zero completely unaware and so being the last alive as Dark Zero are thinking so quickly
[03:12:47] on these attacks.
[03:12:48] They're pinging aren't they?
[03:12:51] They really are getting everything working.
[03:12:55] They're fairly pleased with themselves at the moment as well.
[03:13:01] I think that's a good idea.
[03:13:11] Subdued members of the dark zero
[03:13:15] line up. It's 100 thieves to take
[03:13:19] a tactical time out. Lead on and
[03:13:22] straw love that for hot and
[03:13:24] cold. No risk of a spillage
[03:13:27] today. And that's going to be the
[03:13:29] they've been close but they're obviously not happy with how this first half has
[03:13:32] gone. As I did mention though, DZ an incredible team on Chalet and in
[03:13:38] particular Chalet attack 87.9% six map record here on Chalet right now.
[03:13:47] Under thieves they only have three plays in the same amount of time. The two and
[03:13:53] one record. So based on pure reps alone you've got to give DZ the edge on the
[03:13:59] match. 100 thieves clearly fancying their chances here and feeling like there is something
[03:14:05] that they can do. Early bouts of aggression have worked for them in getting them some
[03:14:10] cheap kills, but where DarkZero are punishing, it's in those last 25 seconds because they
[03:14:16] are so active in that time.
[03:14:18] Yeah, well, and just in the back half of these rounds, in general, it feels like they've
[03:14:26] really come alive.
[03:14:27] I mean, obviously, there have been a couple of recoveries so far, or just Dark Zero beginning
[03:14:30] to lose momentum a little bit, then recovering it like we saw around one, but they're just
[03:14:36] not getting worried or anxious whatsoever.
[03:14:38] It's just so much decisive play with only a minute, 10 seconds, a minute remaining that
[03:14:42] continues to impress.
[03:14:43] You see how 100 thieves do coming out of the tactical timeout as we're trying, kitchen
[03:14:47] and dining a second time, third time over all. This site has not worked out whatsoever. For
[03:14:53] 100 fees, the only site they've won is Master Guideraman Office. And so the primary site on
[03:15:00] Chalet, 100 fees will try it again with a revamped lineup or at least a new idea.
[03:15:11] This Cali is just so oppressive, isn't it? Obviously switching scope,
[03:15:16] zoom levels. Atex now being the max, 3.5 being the lowest. Just makes it so cozy to use.
[03:15:26] Being sort of thrown between both Kino and NJR in this game.
[03:15:32] Remember that the glass has been banned and it's always an operator that you sort of think of glass
[03:15:37] and think of Kino in the same sort of brainwave. What's them find themselves on that DMRs has
[03:15:43] was going to be no stranger to the DMRs and the way that they work, Cali of course just
[03:15:49] with the benefit of the fanciful scope on top, but for all that DZ are looking, 100
[03:15:56] thieves aren't given, they are keeping themselves well away from the windows, and while we approach
[03:16:02] the halfway point in the round, it's not that they've not done too much, but everything
[03:16:07] they have done is kind of giving them a little bit of control on the top of Ivy here, there's
[03:16:13] still these mirror windows to get through.
[03:16:15] Now, one of them cracked earlier by Newers, but that one top library stairs is going to
[03:16:22] be a bit trickier.
[03:16:23] He just gets the default before he's shot, so a little walk about less pain possible.
[03:16:30] Again, we're hitting that point, dark zero.
[03:16:31] Another late round in which mid-20 seconds hit, then seems like they've not made a lot
[03:16:36] of progress. Reach is still solid. Mirror window might still be a concern. Piano
[03:16:39] certainly will still be a concern. Another opening pick for Hunter Thieves.
[03:16:45] They've got that in the majority of rounds so far. Three out of five.
[03:16:49] We at dark zero every time have seemed to find a way out of it, but spirits going
[03:16:54] for this flank, playing it passively to holding a long angle, hearing the Cali
[03:16:59] inside of fireplace stairs, swings in, secures the kill. Big moment for Hunter
[03:17:04] back in, but still. Jane I know
[03:17:08] from the backside. How is he
[03:17:12] over by solar? He's repelled
[03:17:13] in a double kill, but false
[03:17:15] missing some key shots on the
[03:17:17] piano player can't secure that
[03:17:18] one. Instead of Jane, I know
[03:17:20] again doing the heavy lifting
[03:17:22] again. How do dark zero keep
[03:17:25] finding these rounds? It's the
[03:17:27] work rate in the final seconds
[03:17:29] of the round keeps paying it.
[03:17:31] It is so reminiscent of some of
[03:17:32] the best teams in the world
[03:17:34] world and dark zero are firmly up there for my money at the moment. The information exchange
[03:17:41] that is going on in those moments is electric. And you can just tell they're having a good
[03:17:50] time doing it as well. Hundred thieves with nowhere to hide no matter how much time they
[03:17:56] they burn them. How much utility they waste.
[03:18:05] And look at this, option not to pull the trigger.
[03:18:13] This is just crazy to me. Finally takes some gunfight goes down and even
[03:18:17] miss this one.
[03:18:20] The chain I know in solar. I just don't know how dark you're doing it right now.
[03:18:24] and you can see how it works.
[03:18:28] You can see how it works.
[03:18:30] JNL applies that pressure,
[03:18:31] then once everyone gets distracted,
[03:18:33] clearly some kind of chaos hitting the 100 Thieves comms,
[03:18:35] dark zero, then pulls players in from the opposite side.
[03:18:38] I'm just as frustrated with hot and cold.
[03:18:40] I mean, you feel like you got the round in firm hand
[03:18:42] and then you just lose it like that.
[03:18:51] Frustrating, I think he's gonna be the
[03:18:53] feeling at the moment in the hundred thieves camp
[03:18:57] one four at the moment framing up for a four two half
[03:19:03] i'm not able to make it especially with that njr picking up that opening pick on to gomez
[03:19:10] i don't want to say that it cements the five one but they're moving quickly here and kino's already
[03:19:14] getting the plant down the razor bullet bloom is likely going to cause him a little bit of problem
[03:19:18] has to reposition horn cold nose of that thing's gone off under the cover of the sense can almost
[03:19:23] make the play for in the smoke there as well,
[03:19:25] occluding the vision and allowing him just to swing and prefire on some of those familiar spots.
[03:19:30] With the kit down and ground inside of sight, it's plan B for Dark Zero now.
[03:19:34] As their attempt at something quick hasn't worked out.
[03:19:38] That's huge from Hot and Cold. I mean, Kino even going to an off spot and still getting found out
[03:19:42] by that Razor Boom also so heavily damaged on the way in. Really big damage and kill from Hot and
[03:19:47] Cold there. He's got to be thankful NJR got the kill on Gomez at the beginning. This isn't a
[03:19:53] not only, you know, diffuser in sight, but 4v5, Jain I know, who haven't mentioned 11 and 1 right now on Chalet.
[03:20:00] Unbelievable stat line, an unbelievable performance from him coming back after that day out on Playday 1.
[03:20:07] Thank God he is here on Playday 3, I'd hate to see what this game looks like if Jain I know is not having impact in the server.
[03:20:13] Well, if someone's not going 11 and 1, that would be great, but he's just been unreal so far, hasn't he?
[03:20:19] Another target coming in, with the sense ball is going to come up and allow him to push up a little bit.
[03:20:24] But does get forced back.
[03:20:26] The FNAP, someone to take a chance.
[03:20:28] Instead he just rely on his utility.
[03:20:30] His NAVES go out and his sense is clear.
[03:20:32] And there's still a minute.
[03:20:33] And it feels like under thieves have got nowhere to go right now.
[03:20:38] Spirits gets one.
[03:20:40] If JNNO falls on this walk-up, you have to feel that
[03:20:43] Hunter Thieves' chances at winning will skyrocket.
[03:20:45] He's a one-man army right now, softened up to 50 HP as well.
[03:20:49] JNNO is gunning for spirits earlier,
[03:20:51] but now the Jaegers fall in back with a kill as well.
[03:20:54] It's gonna be a bit of an X factor,
[03:20:55] playing over by the dining position.
[03:20:58] Dark Zero might have full vertical control now,
[03:21:00] but can I do anything with it?
[03:21:02] No breach charges, some DMRs, but that's about it.
[03:21:06] They're gonna need to convert onto this horizontal
[03:21:08] while the defense has diffuser in hand,
[03:21:11] doing what I guess they've done so many rounds now.
[03:21:14] Getting kills when it seems that the odds are stacked against them.
[03:21:17] Two-man walk down library stairs as Jaina Iono pushes in from fireplace.
[03:21:22] Adam, here's one.
[03:21:23] Here's the next walk-by, full to death statement.
[03:21:25] Adam with the quick trade.
[03:21:26] Jaina Iono now.
[03:21:27] The man of the hour, the Grim Reaper himself opens things up on the fireplace side,
[03:21:32] but it's no big clip from Jaina Iono.
[03:21:35] Every remaining player of DZ gets a kill to secure a 5-1 lead.
[03:21:40] Link's two rounds ago, you asked the question,
[03:21:42] how do DZ keep finding these rounds?
[03:21:45] The answer is obvious.
[03:21:46] Jane I know is playing out of his mind.
[03:21:49] He is, and I had to mention of course
[03:21:51] that Newers was top three in the world
[03:21:52] and Ollie had to point out exactly that,
[03:21:54] well hey, Jane I know exists and you're absolutely right.
[03:21:57] He's having a fantastic game and we have to highlight him.
[03:22:00] Of course, 12 in one is an insane stat,
[03:22:04] but I also, again, my loyalty with Hunter Thieves,
[03:22:07] not really a loyalty, but my bias with Hunter Thieves,
[03:22:09] I'm wondering what they are doing at the end of these rounds because there's multiple rounds.
[03:22:12] I mean, we're even listening to the DZ Tom.
[03:22:14] Yeah, sounds super clean.
[03:22:16] They're obviously having a ton of fun right now, but there's multiple rounds where they're wondering themselves.
[03:22:20] How did they even win that round?
[03:22:22] We keep seeing 40 seconds left, 30 seconds left.
[03:22:26] Odds are in the favor of 100 thieves.
[03:22:27] If they just sit still, I don't know if there's a little bit of panic in their voices or they feel like they're playing DZ.
[03:22:31] Or they're maybe a lot of, they feel like there's a lot of pressure because I know DZ does create a lot of pressure.
[03:22:35] There is a lot of weapons, but it's obviously a big problem.
[03:22:38] The Thieves is kind of reminiscent of their Stage 1 even where they just couldn't close out.
[03:22:43] Absolutely, and when you look at this 5-1-1 half, if you weren't watching the game, you would just assume it was a blowout.
[03:22:48] But if you were actually watching every single round, it really came down to the wire and arguably, given it being on the defensive half,
[03:22:55] 100 Thieves were in good positions, but it was time and time again where they would just slip up in those last couple of seconds, 30 seconds of the round.
[03:23:03] I mean, there was that one-bar games round. NJR is completely in sight.
[03:23:06] They got two players over pushing towards bathroom to try to assist you here DZ make the call
[03:23:10] We need to rotate drop off that and then they immediately catch the first player rotating and for me
[03:23:15] I think it's more of just 100 these getting in their own head and feeling that they need to make a play that they need to get
[03:23:20] A frag for whatever reason that might be and then the round just slips away where this
[03:23:25] Realistically could be a complete reverse. It could be a 5-1 for 100 days
[03:23:29] I mean, I don't know if it could be a five
[03:23:30] Well, maybe not a 5-1 but relatively could have ended a 3-3. Yeah, they definitely should have had some more rounds on the board
[03:23:35] And it's just funny that, again, I highlight Newer's and Kino,
[03:23:38] but that's just, and they're like the worst in the lobby right now on their team,
[03:23:41] which is funny because, I mean, yeah, it is a classic.
[03:23:43] They just have so many weapons on this team, even if one of them isn't showing up.
[03:23:48] You got Jaina, I know.
[03:23:48] You got NJR on Kali.
[03:23:50] Kino's having a blast on it as well.
[03:23:52] But who do we have on 100 Thieves?
[03:23:53] Because even when you look at their stat line, there's not a single player that's popping off.
[03:23:56] Which is what we asked.
[03:23:57] Like we asked.
[03:23:58] Hey, I have a spirts to get some kills, and right now he is top fragged.
[03:24:01] But if we're...
[03:24:02] At 5 and 5, it's 4 and 5, 3 and 6, 3 and 6.
[03:24:05] one in five. Hey, five and five, he's getting his. Okay. And if we're asking for anything
[03:24:10] for them to win some attack rounds, it's going to have to go through spirits, right? I talked
[03:24:14] about him being the engine and him needing to be on the shields, having some comms since
[03:24:19] it seems like hot cold may be more in like a backline role on this map. He kept referring
[03:24:25] to him not being in front of the push. So spirits had to be the one. And with the information
[03:24:29] ops off the board, that means that yes, she'll be enabled are going to have to be on the
[03:24:35] and you are 100% right-lacks, we gotta enable them.
[03:24:37] Well, 100thies, they're terrifying with spirits at the helm like that,
[03:24:40] but DarkZero, when they're having fun like they are right now,
[03:24:44] you do not want to go up against them.
[03:24:47] Lynx, X, back to you.
[03:24:52] I can tell you, I'm also having a lot of fun right now
[03:24:54] because the performance DarkZero putting on,
[03:24:56] you know, 5-1s could typically be dominant, be a bit boring,
[03:24:59] but DarkZero, it's almost like they know we're watching.
[03:25:02] They just get us to believe enough, like, oh my god, are they going to lose?
[03:25:07] What's going to happen?
[03:25:08] Then all of a sudden we get to the next minute, and they just somehow pull it back miraculously
[03:25:12] every time.
[03:25:13] Jane, I know, mentioned by the desk, 12-1, but DarkZero not only putting on some good
[03:25:17] siege terms of quality, someone's just the most entertaining siege I've seen for a regular
[03:25:22] season in an L game quite a while.
[03:25:23] It's like a Michael Bay film, isn't it?
[03:25:26] You know the Transformers are going to win.
[03:25:28] You know they're going to save the world.
[03:25:30] They take you on a bit of a journey and make it exciting and give you some big Hollywood moments
[03:25:34] And I feel like that's what they've given us here tonight. It could be! Yes! Very well could be! Very different scoreline here to 5-1
[03:25:41] But it isn't because they've got that plot armor at the moment and they are just playing so incredibly well
[03:25:48] See, I was thinking more like comic books like right at the end of one issue
[03:25:51] It's like how you know how a spider-man gonna get out of this and then
[03:25:55] Obviously, you know what the next issue is gonna get out of it, but
[03:25:57] You know, the Spider-Man issue is going to be coming out for the next million years.
[03:26:03] This tells you many copies, they're never going to kill Spider-Man.
[03:26:06] And you also know that, they're talking like, actually this is the last Spider-Man comic,
[03:26:12] guys.
[03:26:13] It's over, we had a good run.
[03:26:14] We're all done.
[03:26:15] No.
[03:26:16] Reloading.
[03:26:17] DZ then.
[03:26:18] We can try and repeat their attacking successes as we get onto the defense.
[03:26:27] of shall I under thieves could be a bit of a side to forget really for them and they should forget
[03:26:34] about it for now that's one to run over later when they start vod review and going over the tape for
[03:26:39] now their focus should just be one single round at a time and try and dismantle dz here you look
[03:26:47] at what dz are playing it's not really that much to dismantle this mirror in terms of utility
[03:26:54] Everything else is kind of trap focused. It's a bit more in the pocket with the soulless. Yeah, you've got some Yeager ADS is kicking around
[03:27:01] But that's just part and parcel of life, isn't it? You know some of the util you throw in will be soaked up
[03:27:07] There's no direct place to faith to focus all of your energy here
[03:27:12] And as such it means that you've just got bodies to go and try and chase and so far chasing the bodies hasn't worked for 100 days
[03:27:18] Nobody at the moment positive spirits five and five is the best they can look at
[03:27:23] After an opening exchange that favors basically no one given that it was a direct trade
[03:27:28] It still leaves us in this little bit of a deadlock spirits taking a little bit of damage there as Jane
[03:27:32] I know it's up above his location now
[03:27:37] Now a couple players have exposed themselves to spirits blocker not even spirit kill so far instead inside to hit the site counting the
[03:27:43] Number as they realize it's empty. They just storm on in case in with the one player down below felled
[03:27:48] killed by the assault rifle. Still new in the hands of Dokeby, 3v3 now as we move quickly
[03:27:54] into the post off of that rotation. 100 feet is wasting no time. Find the next one, walk
[03:28:00] the interview trophy. Darkshear want to mount this retake of the site. You'd like them to
[03:28:06] rely on vertical angles but barely anything in the dining ceiling. Not much in anywhere
[03:28:11] on this top to middle floor and now as more players fall, Jannan O has been good so far
[03:28:17] but his second death might be incoming.
[03:28:19] Say that if he hits shots like that,
[03:28:20] could be a bit of a different story.
[03:28:22] Now 14 and two is J9O as Hunter Thieves
[03:28:26] get their first round since round number two.
[03:28:29] The decision there looks really clear,
[03:28:31] not playing the game with a little bit of hindsight,
[03:28:33] but that split second decision from hot and cold, I imagine,
[03:28:37] or at least from Hunter Thieves,
[03:28:39] let's say, to be more accurate,
[03:28:41] to just directly push the site
[03:28:43] as soon as they get the soloist kill.
[03:28:45] I kind of jumped around a little bit, I was like, oh yeah, Nura's an atom of traded one-for-one, who does it benefit?
[03:28:50] It benefits 100 thieves, because the soulless is the key.
[03:28:54] The soulless there, is it enabled, is it, in a sense, the only form of plan now.
[03:28:58] Yes, you've got Nura and a C4, but realistically, you're going to be relying on the soulless.
[03:29:03] You've no smoke, you've nothing like that, to give you an idea as to where that plan is going down.
[03:29:07] And when you've got such a fair upstairs hold, like Dark Zero had, and they were sort of waving the carrot a little bit and sort of saying,
[03:29:13] and sort of saying, come up here, we're all upstairs,
[03:29:15] you know, it's gonna be really awkward
[03:29:16] because we're all just playing tracks
[03:29:18] and we're all really slippy and, no,
[03:29:19] kill the solos, boom, push the side, get the plant down.
[03:29:22] DZ could do nothing about it,
[03:29:24] didn't have sufficient vert made,
[03:29:26] they were expecting to be able to rely on that solos
[03:29:28] to try and deny that plant.
[03:29:30] The plant goes down, boom, the solos sees it
[03:29:32] and everyone connects accordingly.
[03:29:33] That isn't a fact, that doesn't work
[03:29:35] when the solos gets taken out of first.
[03:29:38] Brolin decision there from 100 thieves
[03:29:40] and that's what we need to see more of.
[03:29:43] It's great to see it after the first round on the attack one for one so far.
[03:29:51] It could be a lot closer, they're able to convert some of those advantages or stop the
[03:29:55] Tarkseel elementum from just colliding them in like the final minute.
[03:30:00] It was to get a little bit of initial information on the positions down below.
[03:30:08] No one defender is currently moving around.
[03:30:11] the bar game's position, though he has now started creeping a bit further back up library stairs, anticipating some kind of push.
[03:30:17] Incussion went out, didn't gather a whole lot of information, folds still very much alive on the library stairs, next concussion a bit easier.
[03:30:24] The clock J9O's position close on the library connector.
[03:30:28] How did these still a little reluctant before they send it in? Now they know the house is clear.
[03:30:33] Will they get more information on this library stairs and do they feel confident enough to
[03:30:38] push through?
[03:30:39] We've got three different attackers around the spot and still 100 thieves say no.
[03:30:43] They're certainly taking the time out there.
[03:30:46] Minute and 10 burned off the clock.
[03:30:49] Not rushing into things.
[03:30:50] Kind of in the same way that Dark Zero attacked a lot of their rounds.
[03:30:54] You know there's players upstairs on this fireplace.
[03:30:56] The spirits are going to start to try and move in through this library now but J9O appears
[03:31:01] to have slipped the net.
[03:31:03] Taking 10th though, and does just want to give a little bit of pressure back that direction.
[03:31:08] Again, it's all about map control.
[03:31:10] And the time at which you give that map control up.
[03:31:13] Easy.
[03:31:14] Okay, they've given the map control up with around half the round left.
[03:31:16] But look at Fools' position.
[03:31:18] Still hanging out on these library stairs.
[03:31:20] The nade comes in, gets caught, with the silver in hand.
[03:31:23] Casey and shouldn't have been allowed to get to there.
[03:31:26] Bangs, Neuers.
[03:31:27] Neuers coming to the aid of Fools.
[03:31:30] Trying to be the knight and shine an arm of what Kason just predicts him.
[03:31:36] This is the point around where Risks are in order.
[03:31:38] NJR could have very well died prone in front of that soft wall.
[03:31:42] Spirits does not spot him.
[03:31:44] Kade still decides to play a bit more reserved.
[03:31:46] There's no need to push that far,
[03:31:48] but 3v5 feels like somebody has got to make a play at 45 seconds remaining.
[03:31:53] The lifeline charges go out, great open that soft wall.
[03:31:57] We have a two man rotate over to the solar side.
[03:31:59] the shoulder side, combined with a shield push into piano. Oh, Kino looking the opposite
[03:32:03] way. Cade slapped on his back, works out perfectly for 100 thieves, two attacks now
[03:32:09] in a row.
[03:32:10] We've got a game on our hands, haven't we? If these two attacks are a mere taster as
[03:32:16] to what is to come out of 100 thieves here, then boy, oh boy, we might be headed to an
[03:32:21] overtime. They are looking fantastic so far, not rushing into anything, not playing too
[03:32:26] aggressive a great togetherness with what they're doing and they've started to hit some shots on the
[03:32:31] defense. We had nobody positive. Everybody was struggling. Now couple of rounds into the attack.
[03:32:37] Boom, bit of a different story. We're starting to see some standout plays and that's kind of what
[03:32:42] the desk we're asking for, right? You can close your eyes and pick and you pick anyone on the side
[03:32:47] of Dark Zero and you've got a top player in the world. Same necessarily can't always be said for
[03:32:53] the side of 100 thieves and we're looking for someone to stand up and be counted.
[03:32:57] Cason, since getting onto this defensive side has flourished. Spirits as well.
[03:33:02] He was five and five, he's seven and five now, he hasn't died yet on the attack.
[03:33:07] Tad's got time out here for dark zero. Time for call out to step in and give some wise words
[03:33:13] to the team and try and reset them before this goes from a couple of rounds that
[03:33:18] 100 thieves have done well into a much bigger problem.
[03:33:23] And attacking side of Shal-A might typically be the advantage once, but one of these, again,
[03:33:32] looking for like dark zero, it's all happening a bit later in the round, but completely hitting
[03:33:37] their shots and making the absolute most of these opportunities when presented them,
[03:33:40] and even getting the better of timings right there, I mean, you can't always bet on Pino
[03:33:43] having his back turned, but...
[03:33:44] Sorry, that was the loudest human being has ever been in the history of the world, so...
[03:33:53] I'll do my mind for a second.
[03:33:58] Bar games at the next site, 4 dark 0, looking to try and secure at least a 1 point, move
[03:34:03] up 6 to 3.
[03:34:05] Not one of our teams who can get all 9 points if they lost the first game, but still looking
[03:34:10] to end things with 6 and continue their recovery from that initial unfortunate loss on play
[03:34:14] they won.
[03:34:15] Let's see if the tactical timeout is good for a round callout usually has a brilliant impact
[03:34:29] when taking those tactical timeouts.
[03:34:33] Easy.
[03:34:34] Almost immediately going for a very different look.
[03:34:38] It feels a little bit more familiar this, doesn't it?
[03:34:40] And they're giving under thieves a bit more, well maybe a lot more, respect with the line
[03:34:45] up that they're choosing here in round nine versus what we've seen in round seven, hand
[03:34:49] round eight. They're clashing through the mix, but NJR on one of his favorites, he's on
[03:34:54] this, he's Janker. Gartner, the mozzies and the lesions and all the sort of trap and floaty
[03:35:01] operators that they were looking to try and bring instead they're looking to bring a
[03:35:04] a little bit more substance here.
[03:35:11] Ooh.
[03:35:14] He's turning the pace a quick clear of the opposite side.
[03:35:18] Might be a minute in, but Goma is clearly confident of what information has been gathered.
[03:35:22] Adam also helping on this cutoff.
[03:35:25] With the IV and the piano windows.
[03:35:27] How do things make good time?
[03:35:29] might still be before we you know see action at a minute 20 minute 15 you
[03:35:35] can begin to see the plan here spirits as well creeping down livery
[03:35:40] push from up top one of these might just be trying to crunch this dark zero
[03:35:45] defense between a push from up above and some danger from below
[03:35:50] sledgehammer hits the barbed wire being they go stomping up the staircase takes
[03:35:55] the cage from behind newers though a massive double kill catches the two
[03:35:59] players flanking up the stairs and turns a hundred thieves advantage into a 4v3 for dark zero
[03:36:05] that's the advantage that dark zero needed but they're not going to hold it for long calm cold
[03:36:09] takes njr out and with it a wealth of utility is still a good position that hundred thieves
[03:36:15] find themselves in three guns up versus two thoughts of course can plant the shield can draw
[03:36:22] for that machine pistol but he's much better if he's got someone on his shoulder to take advantage
[03:36:28] of the destruction that that shield causes. 45 seconds, an age of time here as the hatch is being
[03:36:34] watched. Jane I know, Doc Zero asked a lot from you here tonight, but you might have to give a
[03:36:40] little bit more. 15 and 3 at the moment. His faults get strung out on these library stairs,
[03:36:46] but importantly doesn't need to move. He's playing the clash. He needs to buy time for his team here.
[03:36:50] It doesn't have to buy a whole lot more of it, 23 seconds, but can still play a very
[03:36:56] key role.
[03:36:57] Jane, I know some information on the players in the library, but knows they have to convert
[03:37:01] down, ready to hop in the double window, nice free fire onto the head of Adam, almost
[03:37:06] got Gomez on the collab, but instead it leaves that job to the clash.
[03:37:09] No shield necessary, gun in hand, dark zero, secure map point.
[03:37:14] BZ, I said you've asked a lot from Jane, I know you might have to ask for a little bit
[03:37:18] more and he delivers. I'd love to be that cool as Jane and oh yeah. 100%. What are we
[03:37:33] buying here? Okay, we get rid of the clash, get rid of the blackbeard. I mean, it's we
[03:37:38] sort of fall into the old conversation of you can't really ban spirits because he's
[03:37:41] going to play something good anyway, because he's good on loads of different stuff. I like
[03:37:45] the clash band from a hundred thieves I think Fultz was able to buy a heck of a lot of time there
[03:37:52] but a lot of the problem came right here two kills from Neuers just getting a bit too giddy
[03:37:58] bit too buddied up and again not really respecting that stock player enough
[03:38:05] Fultz able to not only sort of divert that flow of pressure coming down those library stairs into
[03:38:11] other avenues that were well-holded and then able to swing in and find that last kill and just
[03:38:15] to alleviate some of the strain on top of J9L. We'll be finding someone else to do it
[03:38:19] on now given that that clash has been removed. We've only seen it once. I mean, we're probably
[03:38:25] going to see it again, but it hasn't been the root cause of the problem. There's still
[03:38:31] more for 100 thieves to start looking at here. We need to try and embody. A little bit more
[03:38:37] of what we saw in there earlier, attacks. Otherwise, this game is going to slip away.
[03:38:42] They have guaranteed themselves points here, an arm for a 9 points sweep week, and Game
[03:38:47] Day is one sort of shenanigans with J and I know not being present for the roll call.
[03:38:53] Not able to make it onto the pitch so to speak, but I think he's certainly made up for it
[03:38:58] here.
[03:38:59] 16 and 3, and hungry for more.
[03:39:04] I just find it if I believe that's Adam is not careful.
[03:39:07] It's really committing to this too.
[03:39:11] going to fall back in the next 10 seconds or so, but Mike get lucky in the
[03:39:17] interim case and strong spotting the smoke milling about games right now
[03:39:21] Fultz was playing this position before he played the first 45 seconds then
[03:39:26] backed up the library stairs. Instead of taking a bit more of a peak,
[03:39:30] Calls been relayed here a shield moving about fireplace. Obviously we know the
[03:39:35] Montes moved in now Dark Zero fully aware of it whole rip open in the dining
[03:39:40] Wow, hot and cold even taking a bit of damage, but Gumbaz recognizing that, you know, to freehand that one pretty easily.
[03:39:46] Foltz also found out on the library stairs if Darkzeer gonna win a 7-3 and secure a 3-point, it'd have to be another miraculous recovery.
[03:39:53] And Jane, I know, is still on the board.
[03:39:58] Oh, oh, I see, maybe NJR too.
[03:40:02] I thought that we might see a retreat, but no, the Eager holding out as well, swings around the corner, spots that shield,
[03:40:07] But that's what we need to see spirits coming up from below with the Monty both getting involved putting dark zero into the dirt in round 10
[03:40:15] You know might preplace that C4, but off-site it is only going to waste time
[03:40:21] I think signified at 100 fees
[03:40:24] He's going to be anywhere. It's going to be on this top floor Adam with the final kill as hundred thieves not at all
[03:40:30] Pressured or worried about that long-lasting library presence
[03:40:34] Maybe 100 Thieves were playing the long game all along, maybe all they wanted was to get
[03:40:39] those two shields through the banning phase and that is what they are going to try and
[03:40:42] use to run down this dark zero defence.
[03:40:48] Round by round is how they need to take this.
[03:40:50] Done the hard bit and they got the first one.
[03:40:56] Since Dark Zero got onto Batchpoint that is.
[03:41:00] He's got some much better join-up thinking, really it felt.
[03:41:04] Now everything coming through as a pinch there, spirit in particular.
[03:41:07] Doing just a great job of being the opposing side of the pincer while his teammates are
[03:41:13] soaking up a lot of that pressure he can move quite quickly through on that blitz and very
[03:41:18] easily gets where he needs to be quite safely and get into position to deliver that finishing
[03:41:24] blow.
[03:41:25] Those who have used that tactical timeout as well, they've only got themselves to look
[03:41:29] toward here. And the thieves. And the T rounds behind the pace.
[03:41:43] Two far behind at all, especially bringing this double shield setup could still continue to bring things pretty quickly to dark zero.
[03:41:51] It wasn't necessarily a rush that we saw last time, but having both those shields, especially the slower option of the Monty,
[03:41:56] of the Monty can give you all that information and then just immediately drop a call on the
[03:42:00] blitz and a pretty quick and decisive clear after that.
[03:42:03] It's going to be very helpful to clear out library.
[03:42:05] Spirits is taking a bit of damage early on, at least from around the muttering window,
[03:42:09] but generally with that shield still mostly intact and thankfully for him, only one C4
[03:42:15] present in this lineup.
[03:42:16] Probably the amount of damage he would take if it was tossed close to do the normal shield
[03:42:19] thing when you look down would probably be enough to take him down, but as we know that's
[03:42:23] Before it goes wide, the spirits will only be taken down by impacts or guns.
[03:42:30] Yeah, I think you're asking for the stars to align a little bit there, aren't you, spirits?
[03:42:36] Be careful.
[03:42:38] We're on the C4, really to worry about. You should be able to bait these raised blooms out sufficiently.
[03:42:43] Just when the raised bloom triggers, the danger is you're going to get hit, but if he's got the shield in front of his face,
[03:42:47] he's going to peek at him and boom, there it is. Big kill over onto Nila's.
[03:42:51] He's gonna start to get a plant down already here. He's got loads of small coverage. The difference this time though is Fools
[03:42:57] He's on the solo list and he should be able to ping this out, but even still there's nothing they can do about it
[03:43:02] Absolutely nothing even falls into being focused on a claymore not the actual diffuser
[03:43:08] Spirit moves us into the pose 100 thieves all bodies left alive to cover this plant
[03:43:13] Blitz might be the most useful but Monty in a pose. That's the shield operator you want and need
[03:43:18] Dark Zero, we need to see that quick thinking, we need to see how they can work this out, piece this puzzle together.
[03:43:23] Gomez quickly rotating the fireplace double, providing some support for hot and cold on that Monty.
[03:43:28] Look at how patient he plays it. Baiting the Denary and thinking, making NJR think he was safe.
[03:43:34] Now unfortunately, Janna I know, thinking better of it, more players going down, but the time has already passed.
[03:43:38] Even as Dark Zero might get a couple important frags or a couple important downs, it is not a matter.
[03:43:43] not a matter. Janitor might be 18 and four, but since this side swap, lot have been impactless.
[03:43:50] Hard fees now, three attacking rounds out of four and getting so much closer to points.
[03:43:56] They just need to keep taking it one round at a time, don't they? Because they are giving
[03:43:59] us a really, really good game so far. The decision making from one of these in some
[03:44:05] rounds, it has been absolutely flawless. And I think that downstairs side, kitchen and dining,
[03:44:10] it's been perfect both times really for my money. They killed the soloist early in the
[03:44:13] the first round that we tried it and boom they rushed the site. This time was a little
[03:44:16] bit different. Spirits get the opener on to Neuers, with it the C4 goes down. They maybe
[03:44:21] know or don't know that, it's really up in the air and doesn't really matter too much.
[03:44:26] But the idea being that they can still just try and force that plant down, even though
[03:44:30] the soloist is up, it's still put so much pressure on the soloist to actually make the
[03:44:34] right call and play well in the moment. And I think he'll look back at that and be a little
[03:44:39] bit frustrated because as you mentioned Leeds, he wasn't really focused on the plant, he
[03:44:42] I think that caused the confusion and it's only a split second laps that causes that level of confusion where the round really just slipped away from here.
[03:44:53] Then the fact that we've got Han called on the Monty able to just post himself up in the corner downstairs and have brilliant visibility.
[03:45:01] You can see the bottom of the library stairs, you can see main stairs, you can see the park, you can see everything, there's nowhere that you can't see.
[03:45:09] You can't see, and he can just be there, yep, no worries, peek now, peek now, peek now.
[03:45:14] It's so, so free when it works out like that, and a really good job there from 100 Thieves.
[03:45:20] One round now to level it up, a big, big round for 100 Thieves.
[03:45:24] You don't want this work to go to waste, they need to take us to an LC.
[03:45:29] Big round for Brava as well, and I'm pretty sure you and I both like to see getting a
[03:45:33] maximum amount of value and utility out of that initial drone.
[03:45:37] Razor Bloom, something else, and also the B-Ball cam inside a fireplace.
[03:45:41] Great value already acquired by Hot and Cold.
[03:45:43] That's how these look to set up for a library push.
[03:45:46] Normal setup on bar and games.
[03:45:48] So far, the only site DarkZero have won on the defense.
[03:45:51] Twin 5-1 halves will push us to OT.
[03:45:55] DarkZero don't even need to win this half.
[03:45:57] They just need a second win.
[03:45:58] A 2-4 loss will still win them the game overall.
[03:46:02] This first smoke goes out and provides a little bit of cover for that sell much charge, creates
[03:46:07] a breach on top of that mezzanine position.
[03:46:10] 100 thieves still have a long way to go before they even need to commit, they've got a lot
[03:46:14] of boxes to tick off.
[03:46:16] Yeah, there's a long way to go in the round, it might be nearly halfway through but it's
[03:46:21] not always half of the story is it, especially when you start getting toward some of these
[03:46:25] more high-pressured rounds when there's a lot on the line.
[03:46:28] Go on, mess.
[03:46:30] So if you can make something work in here through Library, we'll be a player at the top, Jane, I know.
[03:46:36] That's not the one that you want to be going dueling with right now, giving me these 18 and 4.
[03:46:42] You mentioned a couple of those being Impactless, but I think you still ended at like 16 kills, 15 kills, out of the first defensive half.
[03:46:51] Still hitting his shots regardless.
[03:46:53] Just keep replacing those Razor Blooms, keep making it difficult for Spirits and Gomez to really get themselves into this Library.
[03:46:59] This seems to where all the utility is going to be used.
[03:47:03] First prime, then ready for the Ying canister, gonna try and send that in.
[03:47:07] There's gonna be a play downstairs inside of Stock now as well, that could be massive.
[03:47:12] That could be big, but part of the use when they needed it most, don't quite have the opening they wanted.
[03:47:18] Not bringing the double shield instead of the candelas this time, but so much utility expended and they've lost the first few picks.
[03:47:23] Han-Kou loses his duel around the fireplace, double casein goes down as well.
[03:47:28] They've got nothing for it.
[03:47:32] No library control, no momentum, in fact it's all of Dark Zero right now, Adam gets
[03:47:36] the first.
[03:47:38] On the Ivy window cutoff, he secures the first pick for 100 Thieves in this round, Spirits
[03:47:42] with the next.
[03:47:43] Now it's a 3v3, but the both of those players were on the extremities, both of them, they
[03:47:47] were easy to deal with.
[03:47:49] This core group inside of the site, this remaining trio with 10 seconds remaining, they need
[03:47:54] to push in and Dark Zero just need to hold on shielded hand and fire to use
[03:47:59] Dark Zero burn out a hundred thieves seven to five for six points on Super
[03:48:04] Week. What a piece for the three remaining defenders there on Dark Zero
[03:48:09] each getting their own share of the kills but really this game couldn't
[03:48:14] down to one man for me. And that's Jane Idle.
[03:48:44] I am here to give you what I ask you
[03:48:47] Lies, lies, kill, kill
[03:48:50] You're gonna ask this
[03:48:52] You're gonna ask this
[03:54:44] back to back wins for dark zero as they collect a nice three points over
[03:55:13] 400 thieves Kino welcome in good to see you here with us
[03:55:17] Tell me when you're watching Jane. I know drop 18. Like are you just sitting back and going jobs done?
[03:55:24] I don't have to work too hard. It did that. I
[03:55:27] Wasn't really paying attention to be honest
[03:55:31] Unbind the scoreboard but I don't have it unbinded it
[03:55:34] But I have it like far away so it's my it has to be my opposite hand that clicks it
[03:55:38] You know, it has to be like a motion where it's not like instinct for a lot of people
[03:55:41] Where's the keybond?
[03:55:43] It's like the backslash.
[03:55:46] Do you recommend younger players doing that?
[03:55:49] Yeah.
[03:55:50] I think this corporate is useful for bands.
[03:55:53] Sometimes, like, there's, you know, the other team set up.
[03:55:56] So, you know, like, for example, Gomez plays in this area.
[03:55:59] So it's sometimes it's good to see, like, what operators,
[03:56:01] what players do, but not fully in-binded,
[03:56:04] but like put it in a, you know, very far away to the point where,
[03:56:07] if you're clicking it, it's a completely separate motion.
[03:56:10] Instinct, it's not your brain there. We got pro tips right there. We're gonna get a bunch of pro tips
[03:56:15] Yeah, definitely that was that your question. Yeah, my question. I'm gonna jump actually
[03:56:23] Kid I'm curious about the gameplay in here her during the time out you guys were making a lot of content. What does that mean? Oh
[03:56:31] It's deep we just call it the content creator style, you know everyone
[03:56:35] nonchalant, no calm, pick whatever op you do. There's a reason why Nick is playing Finca.
[03:56:42] Why do you think he's playing Finca? You think it's part of the strat? He god damn wants
[03:56:47] to play Finca. Well then I gotta further ask you, you had a 5-1 half playing content creator
[03:56:53] style. What was kind of going on in those attacks? It feels like you guys didn't even really know.
[03:56:58] 100 thieves just kept falling apart.
[03:57:02] Well, I guess that's just our chalet.
[03:57:04] And it's, I guess it's been our chalet.
[03:57:06] We don't really know what we're doing.
[03:57:08] So it's hard for them to know what we're doing.
[03:57:10] Yeah.
[03:57:11] Okay, that's a warfare right there.
[03:57:13] I know how much you've loved the interviews and the questions that we talk about the narrative.
[03:57:17] So that's exactly what I'm going to ask you.
[03:57:19] How did you really feel about this series?
[03:57:21] Getting the win?
[03:57:22] No, I'm kidding.
[03:57:23] I'm going to ask a completely different question.
[03:57:25] I don't know how many keyboards or mice one player can have.
[03:57:29] I mean, people collect knives, people collect, you know,
[03:57:32] China antiques.
[03:57:33] I mean, what's going on in the background here?
[03:57:37] Well, to be honest, like I got to sell most of this stuff.
[03:57:39] All of this stuff is like used, it's stuff I tested.
[03:57:43] Like in my mind, I've had an era where, you know,
[03:57:46] I used to like, oh, new mouse email, gonna buy it,
[03:57:49] gonna test it.
[03:57:50] You know, you've been with me like, like, you know.
[03:57:51] Infomercials love you.
[03:57:53] Wait, for 20.99.
[03:57:57] Oh, here we go.
[03:57:58] But yeah, I used to test a bunch of stuff.
[03:58:00] Like a lot of these I tried a few times,
[03:58:02] and a lot of these are just upgrades
[03:58:04] from the previous version.
[03:58:06] Could you show people how fast you can click your mouse?
[03:58:09] Because it's jitter-clicked.
[03:58:10] It's insanely impressive.
[03:58:12] From the Minecraft days, just jitter-clicking?
[03:58:15] I don't know, but it was insane.
[03:58:18] I like Minecraft, but he's on another level.
[03:58:21] I felt that was Richie clicking.
[03:58:23] We got an aim for it?
[03:58:24] Yeah, yeah, it was Kida clicking.
[03:58:26] Kida, thank you so much for your time.
[03:58:28] As always, congrats on the win.
[03:58:30] We look forward to talking to you later on this day.
[03:58:32] Well, big win for DarkZero there.
[03:58:34] They wrap up the game against 100 thieves in relative ease.
[03:58:38] They get the job done in regulation.
[03:58:40] A full three points for them, and it did feel like the control on that second half.
[03:58:44] Maybe it started to slip away for a moment, but they took it back.
[03:58:47] You had Jaina, I know, at the helm.
[03:58:49] It just seemed like they could not be stopped.
[03:58:52] Yeah, they couldn't be stopped.
[03:58:54] And J9R was having what hot and cold says, a life game.
[03:58:57] But I mean, he was just the one that was kind of being set up.
[03:59:00] He's had a lot of life games.
[03:59:02] Yeah, what would you call that kind of player?
[03:59:04] I mean, realistically, the thieves, they just didn't kind of buy themselves
[03:59:07] enough rounds on the defense setup.
[03:59:09] Can't have one-five defense.
[03:59:11] Their attacks were great.
[03:59:12] And it's exactly what I've been asking for.
[03:59:13] Spear seems to be the engine.
[03:59:15] And he looks a lot more confident right now in the Hunter Thieves system.
[03:59:19] They switched over to attack, he shielded every single round, and he was dominating.
[03:59:22] We can even see from the stats right here, 12-8, the top fragger for the team.
[03:59:26] Even Kacin was going huge in a ton of rounds for them as well, bringing this game back.
[03:59:31] But then the one that all came to the end, they just started to get off the shields,
[03:59:35] they were a little bit worried. Again, you can listen to them,
[03:59:37] they were like, they're going to start countering the shields.
[03:59:39] We know we're bringing the double shields. They got off them,
[03:59:41] and ultimately I feel like it kind of hurt them.
[03:59:43] Maybe they overthought it, really doesn't matter.
[03:59:46] What does matter is, again, they didn't buy themselves enough rounds in the defensive.
[03:59:50] I do really believe that was the bigger issue for 100 Thieves in this series,
[03:59:53] was just them getting into their own head in multiple rounds.
[03:59:56] Whether that was on defense, whether it was on attack, you heard it on attack,
[03:59:59] not using the shields anymore.
[04:00:01] They felt that they were going to be playing against it.
[04:00:03] They weren't necessarily.
[04:00:04] And then even again, on some of those defenses, just over rotating,
[04:00:07] not paying attention to where a gap could be.
[04:00:09] And then they were just giving an inch to a team like DZ.
[04:00:12] They're going to run away with it and take a mile.
[04:00:14] So lessons to be learned. We also heard at the very end Hankel just you know two more defenses
[04:00:19] Changes the entire outcome of the game and it really is small details in Siege that again really do bite you absolutely
[04:00:24] Well the small details will absolutely make a difference in what our fourth matchup of the day as we pivot reason to outlast
[04:00:32] And for fun e-sports two teams that you guys had put in your D tier on your tier lift earlier today
[04:00:38] to stop bringing up here with respect with respect but an opportunity for both teams to prove that
[04:00:43] they belong a little bit higher particularly for four fund e-sports a sixth place team in the
[04:00:49] kickoff in stage one but things have not been feeling like the four fund team that we know over
[04:00:55] the last two days. I mean yeah we have to be harsh because they're now going on technically a third
[04:00:59] stage if you count kickoff and we haven't seen a whole lot of anything it's been progressively
[04:01:03] getting worse and it's the indecisiveness that really kills momentum for this team because I do
[04:01:07] I do want to talk about this round in round three.
[04:01:09] It was a great call from Bino.
[04:01:11] They understood that all they needed to do was get CCTV.
[04:01:14] They needed to force SR out, and how were they going to do that?
[04:01:17] Bino was inevitably going to push through.
[04:01:18] Cirx was going to be able to come through,
[04:01:20] get that opening pick.
[04:01:21] But there is no follow-up from there.
[04:01:23] It's just Bino left on an island.
[04:01:24] Cirx playing back and break.
[04:01:26] No trade to be able to be had.
[04:01:27] And then the shield gets lost.
[04:01:29] And then SR just plays in their default setup.
[04:01:31] And again, it's not having that momentum.
[04:01:33] It's the indecisiveness where everyone just stops at this point.
[04:01:37] There isn't a direction being painted or told to the rest of the guys.
[04:01:40] And again, they're just walking around with their heads cut.
[04:01:42] You should never be walking into sight, assuming that nobody else is in there.
[04:01:46] I don't even think they've drawn it.
[04:01:47] I didn't get to capture it.
[04:01:49] But to even further extend that into round four, just quick little
[04:01:51] telestration for you.
[04:01:53] We did see once it got to the, I believe the third round, they did start to bring
[04:01:56] the shield, which was great.
[04:01:57] They started the play in the trade game effectively.
[04:01:59] And that's what we needed to see.
[04:02:01] And it's the team that we know for fun can be.
[04:02:03] And again, the trades were perfect here, falls into a 2v2.
[04:02:06] But this is the big issue, and this is something that I notice
[04:02:09] is being a former player that instantly I identified in this moment
[04:02:12] and why I talk about it so much, that split-second decision-making
[04:02:16] really can make a difference.
[04:02:18] And you look at Volsper here.
[04:02:19] He's pushing onto the player that's in E-box,
[04:02:22] and he identifies that this player gives up E-box,
[04:02:25] pushes and extends further into CC,
[04:02:27] leaving Serks in a 1v1 scenario here, holding Rex in back.
[04:02:31] He knows a player is stuck in archives.
[04:02:33] What needs to happen from here is Volsper needs to quickly identify, that's MAD, MAD does not need to quickly identify.
[04:02:40] Volsper needs to quickly identify, take top east, push into Armory and put the pressure onto the player inside Archives
[04:02:48] and effectively go for a trade here, possibly putting now a 2v1 onto Spoyt, where Spoyt drops the hatch.
[04:02:54] But again, it's not what happens. Volsper chases the kill, he doesn't get it, falls back into 90,
[04:02:59] over-aggressive and then it falls into a 2v1 where it could have been a 2v1 on
[04:03:04] their side and then inevitably they end up losing this round not to say that
[04:03:07] this was gonna win them the entire series but it's these little mistakes
[04:03:10] that continue to happen and plague this team where it's only going to cripple
[04:03:15] them further and further and in the situation where they currently have no
[04:03:18] points it's not going to pay you any services by not getting any points
[04:03:22] going into today. Yeah maybe it wouldn't have given them the right or the match
[04:03:27] win but it could have at least given them the blueprint you get some points
[04:03:29] on the board or you get some some rounds on the board rather get kind of see
[04:03:32] what's working and what's not working right we keep calling out that shield
[04:03:35] play and that was a great it was a great call it was a great heavy all but
[04:03:38] you're right there's too many players walking kind of by themselves we called
[04:03:41] them out for all their individual plays that are that are happening I feel like
[04:03:45] I almost kind of want to see them and not be DZ but take something out of DG's
[04:03:48] DZ's playbook maybe just have one lurker there's Packer wrong stealing
[04:03:52] strats there's Packer he's one of the better lurkers on this team especially
[04:03:56] And why don't we stack the other four players a round a shield that's enabled sirks?
[04:04:01] Absolutely right get some of the other guys going a little bit and then maybe we get the confidence
[04:04:05] None at that point we can start splitting up
[04:04:07] But you can sign round three sirks was enabled and he fell off
[04:04:10] Yeah, he didn't commit to following behind being aware that everything could have changed from there
[04:04:15] Got to commit. Where's the trust a head-to-head matchup though between the two teams who came into stage two
[04:04:20] Making a roster change and for fun case one change in the outlast case
[04:04:24] three. Maybe we overhyped it after the win on the first day because day two, things did not look the same.
[04:04:31] Yeah, it was definitely overhyped and respectfully we had to put them in the D tier because of what we saw yesterday.
[04:04:36] Now where we were highlighting and singing their prayers was they were able to find Gap City on five years.
[04:04:42] You heard Iconic call that out. Grannie, he did have a one hell of a play here faking that hatstrap.
[04:04:46] But for the rest of the team, which is the bigger issue here, it is the exact same problem that they ran into in the previous stage
[04:04:54] on their attacks is they weren't finding solutions.
[04:04:57] They were constantly in problems.
[04:05:00] And what would they do to solve those problems?
[04:05:01] It was just send a body after a body, after a body,
[04:05:05] in hopes that that frag would go into their favor,
[04:05:08] and then they could maybe make something out of that.
[04:05:10] But when you're going against Cloud9,
[04:05:12] and the way that they've been playing on their defense,
[04:05:14] you were not going to find that gap,
[04:05:16] and they were exposed heavily on that attacking side.
[04:05:19] Exactly. There's no gaps against really Cloud9.
[04:05:21] And even that map layers pretty hard hard map to find some gaps and it's really just been iconic
[04:05:26] I got to call it out like out of the three players
[04:05:28] So we keep talking about iconic because he was so impressive in that first game that first mapped for them
[04:05:34] He's really the one that has to be able to find those gaps and again
[04:05:37] We're talking about a guy that hasn't played a t1 game since May of 2024 came back and had it a fantastic game
[04:05:43] That's my wrist injuries right come back from a wrist injury, which is basically the I believe
[04:05:47] It's like the same thing is that Achilles injury to like a pro player like it's almost something unheard of to come back
[04:05:51] from. So I feel like we started putting the expectations a little bit too high for this
[04:05:55] team. I'd like them to just come back down, but that's okay. They're still going to have
[04:05:58] some great games. And this is one against four fun that is absolutely winnable. Put some
[04:06:02] more points on the boards for them going forward in a super week where getting six
[04:06:06] points would be amazing right now for Outlast to keep them in the race.
[04:06:10] Well, that's when it came on. And Phil on that first day, Larry yesterday did not go
[04:06:15] go their way. Cafe and border were the maps of four funds so far, so no overlap yet, but
[04:06:21] in their contest today, it will be Clubhouse. What do you make of it?
[04:06:26] Well, the play to save. The play to save. But what I make of it, at least if I'm somehow
[04:06:31] wrong here, which you know, typically I am, I don't think either team has actually won
[04:06:35] Clubhouse yet for fun. I'm showing 0 and 5 currently on this map. They definitely had
[04:06:40] some close ones. I remember a game that they should have definitely beat the rebellion
[04:06:43] on that there was an unfortunate clash incident in Ambi going new, but yeah, 0 and 5. So it's
[04:06:49] not really striking the most confidence, but we are going to what is known as the most
[04:06:52] default map in our entire game, one of the step by step maps up there with labs and layer.
[04:06:58] And what layer didn't go too well for outlasts, I'm a little bit worried for them on that.
[04:07:02] I have seen some good things from for fun, although they were 0 and 5, but I was at least
[04:07:07] a little bit of hope there. Listen, we want to talk about finding gaps
[04:07:09] and being in hard on layer. It's also going to be hard on Oregon to be able to, I mean,
[04:07:12] working on clubhouse to be able to find gaps but again it's going to come down to these bands you're
[04:07:16] either going to see a hard breacher's band you're going to see utility ops being taken away so yeah
[04:07:20] you're going to see wall denial being taken away and then it's going to leave you in a situation
[04:07:23] where now you get rid of one wall denial you get rid of one hard breacher do you get rid of the
[04:07:27] capping tout do you get rid of the green for these garage takes to be able to make it a little easier
[04:07:32] for you and exactly you're getting rid of that information key piece and then the mirror that's
[04:07:36] a pretty standard one i'd say i think there's maybe some better options in my opinion we never
[04:07:40] really banned mirror. We kind of left it up in some situations, but I don't know how you
[04:07:43] feel about the mirror ban. I mean, the mirror ban, it's going to be basically just used
[04:07:47] for wall denial on the outside of the club wall. So the reason teams are leaving band
[04:07:51] it up is always because of that. So if he above right, so if he is so good from below
[04:07:55] and you're really not going to hop on the bandit, which we're not going to see here.
[04:07:59] The only question I have through you, links and XR Troika, did you think you'd be casting
[04:08:03] iconic Tyrant and joystick in the old 2026?
[04:08:07] I would have tried to wake myself up from that fever dream.
[04:08:33] I'm going to be honest and I know this is the third time out for this team. It's the first time that we're going to be covering them. And I don't know, I've got a bit of a soft spot for the team already. And I think it's because Tyrants on it. I've got very fond memories of like way back in tier two casting Tyrant on old teams through our ESL Premiership and you know, but I really
[04:08:58] I think I'm going to put in my teeth. So little bit of a soft spot. Obviously, Joyce to get thrown in there as well, because it's, you know, a legend of the game. You've got iconic coming back and, you know, making his sort of return.
[04:09:10] Very famous sort of Batman. I think anytime I think of iconic, I just think of him posting Batman on Twitter all the time. So for me, it's very eclectic mix, but I'm interested to see what it can do.
[04:09:23] I feel like the game was a bit of a bit of promise at the start of Super week.
[04:09:27] Obviously, yesterday wasn't a day to really remember, but we find ourselves on clubhouse.
[04:09:32] Like, we always say this is all, you know, this is the first map that teams learn
[04:09:36] when they come together and all this sort of stuff.
[04:09:38] So is this really going to be, you know, sort of their premium ground?
[04:09:42] They're all going to know how to play it.
[04:09:43] It's clubhouse, we're going to say.
[04:09:44] Like, it's about step by step and basic as it gets.
[04:09:48] Some of the Night Haven in that regard, I mean, a lot of, of course, Night Haven much,
[04:09:55] much, much newer than Clubhouse, but both maps following a similar trajectory, but that's
[04:10:00] being typically pretty formulaic.
[04:10:01] At least at the start, Four Fun maybe hitting a bit of a roadblock, but they did not expect
[04:10:06] Boogie Drone's going down early, so you won't have that same level of verticality.
[04:10:10] Don't think any Breach Charge is no, no Breach Charge is either for this, for this attack,
[04:10:14] So, first we just have to go with the hard breach and whatever angles they can create
[04:10:19] via that, which they have plenty, xcarrows for the hatch, soma for the walls, if it's
[04:10:24] a snake to facilitate some kind of lurk.
[04:10:27] For fun, not complete without tools, it's really just that disadvantage they're struggling
[04:10:30] with and you'll have to go with the utility game that typically happens on clubhouse,
[04:10:34] but you only have a minute before they need to transition down to that bottom floor.
[04:10:39] Sturks being taken out there, past the round, Watson Beano, he's just trying to make as
[04:10:49] much of a hurt as is possible with the AK-12. He should be able to get enough to open up
[04:10:54] that church wall if he chooses to. Might be cautious and cognizant of the fact that there
[04:11:00] could be a bit of an impact, so if Tyrant Woltz was attempting and he's just about going
[04:11:04] get out of there. Church won't have him opened as well. Good pace, really. 30 seconds left
[04:11:10] to go. Surround the crunch time that we started to see on this map. Really advice up here
[04:11:15] by Packer, but I feel like he's going to get zoned off right now, Lings.
[04:11:18] That is kind of the concern, unfortunately. Volsper needs to try and help. I'm not clear,
[04:11:24] but right as I say that, Packer goes down. Volsper almost at a crazy flick, but the shots
[04:11:28] miss. But you know, instead, from the back side, at least from the other player's perspective,
[04:11:33] That's the kill, but Outlast, despite all of this chaos,
[04:11:36] despite four-fund players pushing from multiple angles,
[04:11:38] seemed to have a good handle on it.
[04:11:41] The remaining church arsenal players
[04:11:42] get it figured out in Outlast.
[04:11:44] Pick up the first.
[04:11:46] First round for Outlast always bodes well
[04:11:48] if you can get that basement site locked off.
[04:11:52] Get that first one under your belt.
[04:11:54] It's always been seen as a very difficult site
[04:11:57] to attack into, obviously,
[04:11:58] metas, operators, all that sort of stuff changes.
[04:12:03] So they don't think it's as hard as it once was, especially with the sheer amount of execute
[04:12:07] ops that are in the game now. And of course the different options for hard breach and what you
[04:12:13] do decide to get open. It kind of draws our attention back toward the bands and thinking,
[04:12:20] well, you know, Thermite and Grimm, they're not really big players for that basement site. Grimm,
[04:12:27] a big player pretty much anywhere, but with Thermite, you're really turning your attention
[04:12:31] towards this mid-floor, jacuzzi wall, cctv wall, prioritizing keeping those closed,
[04:12:38] the different bandit here as well, trevmack, i'm gonna be rocking that,
[04:12:43] no doubt in an attempt to trick and give him a remote battery is probably
[04:12:46] pre-placed on jacuzzi, imagine that's where he's going to be trying to get most of his value,
[04:12:53] although not a castle, it might be a little bit more difficult as much as we're able to sit in
[04:12:56] to that so a little bit of a step and forgets place one battery down over on
[04:13:03] Platte wall surely you can't try and trick on jacuzzi if there's nothing on
[04:13:07] that jacuzzi on that gym window he's relying heavily on his team being able
[04:13:12] to hold the side of cash which is maybe gonna be easier said than done because
[04:13:16] my W is just kind of going around this entire issue by bringing the
[04:13:20] Maverick so these sort of bandit trickery isn't really gonna matter too much
[04:13:25] That'll take a little bit more time to get this wall open, but unfortunately as you can
[04:13:29] see, Trap Mach's like, oh, alright, well, I guess that's all but.
[04:13:33] We'll rotate over, but that also means now you can throw some place in the batteries
[04:13:37] on the interior wall.
[04:13:38] You certainly get an advantage for the attack, but as a knock-on effect, Trap Mach now just
[04:13:44] has to avoid that min- or now can avoid that minigame entirely, and that thing is a bit
[04:13:48] trickier because you can't really map this interwall.
[04:13:51] I mean, you could, but you gotta worry about somebody swinging out from red or what have
[04:13:54] you and it's gonna take a bit more time to deal with these electro or electric
[04:13:58] batteries if you end up needing to open it with say a soma charge which there
[04:14:03] aren't that many remaining so really a lot of it is going to come down to mic
[04:14:06] w on this maverick two players spotted on that soliton scanner good
[04:14:11] information the end default positions currently held so the needle go over top
[04:14:15] ooh and the porches goes a bit too far mic w also going down to a nade not
[04:14:20] entirely sure how that happened but with mic w killing himself and the
[04:14:23] electric batteries still up could literally not be worse.
[04:14:27] And in fact, I think it's worse than anybody could have
[04:14:29] possibly predicted with Packer finished off above as well,
[04:14:33] making good use of that revolver.
[04:14:36] Trev-Mac, gonna kill and not even know what you do
[04:14:39] at this point.
[04:14:41] They've really made a bit of a meal of this, haven't they?
[04:14:43] Might have to be with the self-made kill.
[04:14:45] We've got players still below Millie's,
[04:14:48] cramped himself all the way down to basement.
[04:14:51] Trev-Mac, he's way back in the start now.
[04:14:52] He's tucked over to a logi joystick and just place these keepers at the wheel
[04:14:58] Trying to keep out the flood of players there
[04:15:02] Let's be honest to coming in off the back of a hope and a prayer right now
[04:15:06] Beano has spent all of his incandescent
[04:15:09] We'll get that last Selma sent out
[04:15:12] But it isn't going to be the difference maker not with iconic here
[04:15:17] challenging onto those windows
[04:15:19] Will be punished not before he picks up his one
[04:15:22] Volsper now a tough task, and everybody knows where he is. It'd be good enough to take out a joystick at range.
[04:15:29] But still has a large job of pushing through, and the damage from that fire ingredient
[04:15:34] are going to be very kind. Backed on to that with the fact that there's toxic air canisters kicking around.
[04:15:39] Outlasts just need to be patient.
[04:15:42] Ten seconds left.
[04:15:44] Now just need to wait. They've got the long hangles for bedroom from Lodgy from everywhere.
[04:15:50] This round is won out last time. Moving up 2-0 first on Church Arsenal and now on Jim
[04:15:55] in bedroom by looking at CCTV and cash after this to cement their lead at 3-0. You don't
[04:16:01] need to be a Rainbow Six Siegeologist to know how that round went awry. Fortunately, Mike
[04:16:08] W blowing himself up on the plat wall, Nade missing on the batteries and then insult
[04:16:13] the injury, the wombo combo, Packer dies trying to Zofia from below. Everything that could
[04:16:20] have possibly gone wrong for 4-fun esports went wrong on that clear of CCTV and cash.
[04:16:25] It was always going to be difficult to recover after that. At last now, up 2-0.
[04:16:32] Like we looked to, yes it did, CCTV and cash for the next defense.
[04:16:37] You know I often think back to a timeout that Packer gave. I can't remember if it was stage 1,
[04:16:42] share on stage two last year and you're basically asking for togetherness and
[04:16:47] that it doesn't really matter what we do we just go over complicated and it just
[04:16:53] feel round one not so much round one was fine round two I just feel like they
[04:16:58] overcome stated the problem a little bit they're trying to play the marverite
[04:17:01] they're trying to bring this a fair they're trying to do this just let's
[04:17:04] just focus on getting a few key walls open bandits unlocked and we know they've
[04:17:08] got a bandit and let's have a plan to deal with the bandit trick and just get
[04:17:12] the wall opens. You don't necessarily need to be drawing for the maverick. We can play
[04:17:15] the ace. We can play second and maverick. It just felt like they were all complicating
[04:17:20] things a little bit in round two. I'd like them to revert back, play a little bit more
[04:17:24] straightforward because you know, it's a step by step map. It doesn't need to be complicated.
[04:17:28] It's just a sequence of things that need to be done well and in order. They don't even
[04:17:34] all need to be done perfectly. See if they can achieve that here in round three. Quite
[04:17:40] W already getting the top of the wall open
[04:17:44] Scorches usually just attract to see for
[04:17:48] He's now going to be able to utilize some of these
[04:17:52] Secondary tit openers and get a little bit more of an angle open there might be
[04:17:57] More Swiss cheese in the wall than getting it all dealt with ready. That's fine. He's still got a bit of blowtorch left for elsewhere
[04:18:03] I still got more utility this is about about what he had left after the initial plow all
[04:18:12] opening last round so we'll be too shocked by this we'll spare opening out some more
[04:18:17] angles into garage still have over half the round to go it's for fun esports opening
[04:18:24] as many options as possible so they can calculate which step you want to take first or how exactly
[04:18:29] they wanted to order this offense. Based on the utility they have, I mean you still got the
[04:18:33] concussive lifelines, you've got the fire bolts and the smoke bolts, you've got the utility for
[04:18:37] a rafters clear and also the dope be called. If you hit the player on that rafters, it can make
[04:18:41] things really problematic. See, I don't know why. That's exactly what happens, but now as he commits,
[04:18:49] this is when the EMPs go out and the Monty goes up, just perfect. So much for Millie to worry about
[04:18:55] and search ready for it on the garage door. Opening pick breaks the way of for fun.
[04:19:01] A big opening pick especially with Packers position now they've pretty much got full control
[04:19:06] of Garage. Be know bearing down on that top cap on the table to open up the wall.
[04:19:12] This Garage was fully reinforced off now not so.
[04:19:17] Just like the Monty. Ideal to have the 10 opener. He's gonna have to D-Shield and crouch through
[04:19:23] or hop over the little half wall or the little window, should I say?
[04:19:27] They've got the cut through the side now, that's the main bit.
[04:19:31] With Tyrant spending his last toxic wave can I say around the 40 second mark,
[04:19:34] the denial is looking a little bit slim. Iconic,
[04:19:37] waiting to be the hero downstairs, tucked into the bottom of the garage.
[04:19:42] We'll be able to see this plan go down, but what can we do about it?
[04:19:46] There's only one impact today remaining. Calling Tyrant for some support for cover,
[04:19:51] But Packer ready for it said swings around. That's a beautiful flick by the capitol ready for the next one inside of lounge
[04:19:57] Even though that one might not work
[04:19:59] Packers dealt with the big threat that's so was from below
[04:20:03] Dispelled by the DMR inside a garage joystick now rotating back up
[04:20:07] No second-year utility got some good primary to walk in front, but there's math holes through the wall
[04:20:12] He's shot from every single direction for fun e-sports pick up there first
[04:20:18] Big round for four form
[04:20:20] And look how simple it was. Take control of garage, get a Monty in, walk the Monty up
[04:20:26] the stairs, boom. As soon as that garage control is surrendered, it becomes a very difficult
[04:20:31] site to take, especially when all you're relying on is a couple of toxic babe canisters. It's
[04:20:35] not like they had this chanker, it's not like they had an echo, it's not like they were
[04:20:38] looking to try and really play an elongated deny game. That's why players had to rotate
[04:20:43] below. Iconic was maybe the ace of the sleeve who comes out at the right moment and boom,
[04:20:47] stops the plant from going down and waste time, but 4th one had time on their side because
[04:20:51] about quickly they were able to operate in the early portion of the round. Much better
[04:20:55] from 4th one. Far simpler, far more achievable.
[04:20:59] These couple kills right here especially, there was somewhat of a win condition for
[04:21:08] iconic but as long as Packard was in control of that garage it was very likely going to
[04:21:12] go their way and double kill there and just kind of solidified it. Only round dropped
[04:21:16] This fight outlast is on that CCTV site, the Ipluin Church Arsenal and Ipluin Gym Bedroom.
[04:21:20] Both pretty decent odds.
[04:21:22] So it's the site that we're going to need to see some improvements from this attacking
[04:21:26] set up.
[04:21:27] Cirque's going on first, back in round one is obviously something you don't want to
[04:21:31] repeat but also, that's what I was hoping for, seeing a bit more vertical presence that
[04:21:35] hopefully will survive the rest of this round.
[04:21:42] Time for outlast to adapt a little bit.
[04:21:44] The adaptation is going to be a little bit of a vertical hold.
[04:21:47] I've not placed a couple of new jammers upstairs, the reinforcements being committed there as
[04:21:52] well.
[04:21:53] All the patches are off dry now.
[04:21:58] This seems very bold, doesn't it?
[04:22:09] I think just yet
[04:22:14] Sure, it's all fun just see this and just think
[04:22:17] like kind of free real estate sort of thing like
[04:22:20] They're not even gonna be trying to go for this role
[04:22:23] Most we're already gonna try and start getting that kitchen corridor open this plants up since out of freezer as well
[04:22:29] It's like a wall out background
[04:22:32] Me new chambers will cover it
[04:22:34] Actually, I don't know how high the particle effects are on his screen, but the mist might have covered TREVMAC as well.
[04:22:39] They might have a better idea once they hear those SMG-11 shots.
[04:22:43] I hear Volsper concerned about it. It'll buy some time, but down TREVMAC goes, hits the hatch, moves below.
[04:22:51] Now the C4 out internally. Boogie Drone will open it up, but unfortunately Volsper long gone at that point, so C4 won't win anything.
[04:22:58] anything can't quite get the shot in the boogie drone either.
[04:23:01] It's a nice idea to start for Outlast, but
[04:23:04] whatever the condition was, I have to be happy with him and I wasted it.
[04:23:09] I just find it crazy that Falken are just ignoring the Rome entirely.
[04:23:13] Oh, we've already got people droning in and Bino looking to make a bit of progress down dirt tunnel.
[04:23:17] Joysticks hanging around in bar.
[04:23:21] I'm sure Kitchen Corridor's open as well.
[04:23:24] We know that Kitchen's open.
[04:23:26] We've still got a player hanging all the way around upstairs.
[04:23:30] Three players on site and two off right now, and 4th one will just go,
[04:23:33] Yeah, you can be there.
[04:23:37] I'm not sure that they can be.
[04:23:38] I think 4th one has to try and pay a little bit more respect and attention
[04:23:42] to these players out here on their own, because the time starts to get short.
[04:23:45] It's going to become very difficult, Packer already cautious of what could be going on behind him.
[04:23:50] He tries to commit a little bit down toward blue.
[04:23:53] Iconic, he's made his way back down to site as well now.
[04:23:57] What rests?
[04:23:58] On the shoulders of joystick at the moment.
[04:24:04] Some way.
[04:24:06] At least for the attacking side, Will needs to be held by Serks as well.
[04:24:09] If he wants to move in, clear out.
[04:24:11] That player from Blue,
[04:24:12] got to win that fight.
[04:24:13] Serks will win it.
[04:24:14] Mike W, good for the next as well.
[04:24:15] Now Packer, moving on in with the rest of the team,
[04:24:18] gets Bino inside, unlocked behind the AK's position.
[04:24:21] The recovery we need to see from 4-FUN
[04:24:23] just about to occur made their way into the site moved us into the post in our
[04:24:27] trip back all alone that's an easy one the rest is much more difficult to in a
[04:24:33] row for full for fun you wouldn't know it looking at vulsper and mic w's face but
[04:24:37] we are all tied up I mean you've got a respect different for fun haven't you
[04:24:41] you know they've just ignored the realm they've gone yep you can have it we
[04:24:45] don't really think it's of any substance and I'll agree I don't think it was
[04:24:50] It wasn't that much going on. It wasn't like they were trying to hold one particular area. It wasn't like, right, let's try and hold bar.
[04:24:57] And we'll hold bar for a bit, and then we'll drop Moto Hatch. It was, let's try and hold the whole map.
[04:25:03] They surrendered every single site, and 4Fund just said, yeah, alright, cheers. We're just gonna push down Dirtstone and just do a standard kitchen dirt.
[04:25:10] And you'll level up both the backstab from Packer coming in through blue. That's about as complicated as it gets.
[04:25:16] The fun of really simplified things now.
[04:25:18] It's two rounds in a row that we've just seen them take.
[04:25:20] The path of least resistance.
[04:25:22] Attackers are located above.
[04:25:23] That continues here.
[04:25:25] They might have a very favorable half on their hands.
[04:25:28] Bands now with the bandit and the ace being removed.
[04:25:34] Mostly one kind of morphizes the other in some ways,
[04:25:38] but with the abundance of 10 openers available.
[04:25:43] and they won't fall up against the same obstacles that it previously with obviously Mike DeBuden
[04:25:50] trying to make it happen on the Maverick and a bit of bandit action getting thrown in there
[04:25:55] and really just slowing them down last time they attempted this gym site.
[04:25:59] Mike DeBuden is a very good player, he's a very good player, he's a very good player,
[04:26:05] he's a very good player, he's a very good player, he's a very good player, he's a very good player,
[04:26:12] My W would certainly be happy about that.
[04:26:15] Just have to worry about getting caught up on that Mav and then nading the selfies, just
[04:26:20] giving the nades to other players.
[04:26:22] Don't want to repeat that mistake.
[04:26:26] As you pointed out, might just be 10 openers, but obviously the X-Cars as well, but priority
[04:26:31] on the 10 openers and seems to be going well.
[04:26:33] Krebbeck lit up a little bit, almost enough to make no note of, but still plenty of opportunities
[04:26:39] for him to have an impact and not be felt the moment he enters any kind of action.
[04:26:46] These four funny sports have checked the first couple, they're checked off the first couple boxes,
[04:26:52] but this is where things got tricky clearing out the CCTV and cash extension.
[04:26:57] Everything went wrong and now that's what we need to see where Zofia had a little impact from below
[04:27:02] this time. Mike W hits the triple impact and Millie is our opening death.
[04:27:09] I like the addition of the clash to try and hold on to this cash stares position as the
[04:27:18] time slips by it's going to become more and more powerful.
[04:27:20] A little bit of a link play here with Tyrant as well but he does need to be cautious.
[04:27:25] Might W out on the prowl and he only takes the ladder but Tyrant looks away.
[04:27:29] The timing might W gets himself up onto the platform as I can't decide that his services
[04:27:36] will be better spent over more towards the side.
[04:27:40] The fact that the time has run a little bit short anyway, he's almost done his job without
[04:27:45] having to do too much.
[04:27:48] Still with the man down and still with not really many places to hide.
[04:27:53] Gym and bedroom with a minute and attackers almost poised at every single corner.
[04:27:57] Isn't really where you want to find yourself.
[04:28:00] Be know, try and stun out and make something happen but it's going to be stares to get
[04:28:03] the opener on to the tire of the final spree of kills.
[04:28:08] The packer follows up with the third,
[04:28:10] and this is where the clash becomes
[04:28:11] bit more of a burden than a benefit.
[04:28:13] Joystick set up off the back of an iconic looking
[04:28:15] to get a pre-frag.
[04:28:17] Pre-frag will make it work, but no,
[04:28:19] Bino, last one towards the end for fun.
[04:28:22] Now three in a row, making big comeback on Church Arsenal
[04:28:27] and now on Jim Bedroom as well, getting everything figured out
[04:28:30] that final round. I mean,
[04:28:35] cruising speed now, haven't
[04:28:36] they don't really seem to
[04:28:37] have anything that they're
[04:28:38] going to be stumbling over?
[04:28:40] Opening picks coming nice and
[04:28:42] easy, really simplifying
[04:28:44] things, difficult things like
[04:28:45] a clash being brought and it
[04:28:46] just being a bit of a non
[04:28:48] factor. And a good job of
[04:28:51] catching these players off as
[04:28:52] they're trying to rotate in
[04:28:54] between positions. Difficult
[04:28:58] really to know.
[04:28:59] really to know the direction that Outlast should really try and take now because these last couple
[04:29:06] of rounds before fun they've really got themselves into gear we go back down to the basement for
[04:29:10] what will be the final round of regulation defense for Outlast another new look on how they want to
[04:29:17] try and defend this site previously when we saw it a couple of rounds ago it was all about a big
[04:29:23] roam that was kind of ignored and never really had the bite that it was meant to.
[04:29:30] This time Iconic is going to be bringing the clash.
[04:29:32] Still a bit of a roam presence on that top floor, still was something to really worry
[04:29:37] about but I think 4th one have already called the bluff on this one.
[04:29:40] I don't think they're going to have too much of a problem doing it again.
[04:29:42] It's not like there's loads of lootjammers up there.
[04:29:44] You can drone that all quite quickly and yeah there might be a hatch open but so are.
[04:29:48] Well, it generally feels like they've called a bluff on this Outlast Infant since round
[04:29:53] two.
[04:29:54] CCTV went pretty well right off the bat.
[04:29:55] Then a lot of confidence regained on round four and five, attacking both church and arsenal
[04:30:01] and gym and bedroom.
[04:30:02] It's the primary site, so it makes sense for Outlast to go back to this, but as you said,
[04:30:07] given the trend we have, we're fun looking very good.
[04:30:11] I'll be with a very different strategy they're applying this go around the floor, is that
[04:30:15] slow walk through dirt we saw with that blackbeard, it's time instead starting all the way out
[04:30:21] on the top floor. So unfortunately, risking a rerun of round one being put down to one
[04:30:29] HP, and we're not dying this time. So we'll have a bit of a new permutation. And for the
[04:30:38] most part, alas, not really looking to pressure that top floor whatsoever. So once Forfun
[04:30:44] recognize that they can take all this control begin to move through of course
[04:30:48] that class is always going to be a problem but it's first half the round
[04:30:51] side from sirp's being put to one I can find so far yeah no real close for
[04:31:00] concern is that they've got good map control they know that they're able to
[04:31:04] just form operate in this space in the mid-floor now pretty much a free well
[04:31:08] might have you can start to get some of these hatches open and pack him no doubt
[04:31:13] but look at some targets on that death mark track for his walk down blue stairs
[04:31:18] it's ironed down in the process as well pack him gonna finish him off
[04:31:23] man it's got that kill down through
[04:31:25] no it's not essentially
[04:31:30] and so you know cannot quite get that make get that kill the bottom of main
[04:31:35] stairs iconic with a shield in hand taking all the 6-12 shots.
[04:31:42] A lot of candela is used that push down bottom main and it's acquired a little bit of control.
[04:31:47] Iconic falling back needs trevmack for support but the threat of this clash on bottom main
[04:31:51] is still very real.
[04:31:52] Lots of joystick kicking around blue and continue to hold this position albeit no more Keebas
[04:31:59] to reinforce that or AK's they've all been placed.
[04:32:02] So 4 found e-sports have likely amassed one chance to open this up, C4 lands the worst
[04:32:08] possible time, Packer removed on the dirt position.
[04:32:11] It's Mike W peering through the floor, can't quite get the angle on a joystick but finally
[04:32:16] does with bearing 9 spray.
[04:32:18] But it's still even, no advantage.
[04:32:21] So Bino will drop, no candelas remaining.
[04:32:24] Escapes the vision of any defender as Volsper in from blue, takes down two remaining defenders
[04:32:28] in one fell swoop iconic turning his back put to one and finished off look
[04:32:34] like an outlast game to start before fun e-sports with four in a row well
[04:32:40] that's exactly it it was a strong start for outlast slow for for fun but things
[04:32:44] have certainly changed Kyle it really has been a very different I guess a tale
[04:32:49] of two quarters in this first half yeah you're absolutely right I mean they
[04:32:53] started out 0 and 2 kind of running around doing whatever they want to do
[04:32:56] Stuff that we looked at from their previous maps, but then they finally remembered clubhouse is a step-by-step map
[04:33:01] And I have a clip that I want to show you guys explaining. What does it mean to be step-by-step?
[04:33:05] This is a perfect garage take they're gonna isolate the player in rafters
[04:33:08] They have the fires underneath and a guy at the garage door. That's step one now step two
[04:33:13] Let's open up the rafter wall Monty is then gonna go in and we are going to establish that cross with the guy on the
[04:33:19] Platte wall. We're gonna be burning those three smokes
[04:33:21] We know that that's the only utility that they have to stop us once the smokes are gone
[04:33:25] They're gonna have to retake and take below and that's where Packer is waiting for them
[04:33:30] He's gonna hit a nice flick probably shouldn't have killed iconic there a little bit of a whip
[04:33:33] But regardless Volsberg gonna clean up the rest of the round and it's all on to joy stick
[04:33:38] And I'm sure we all wanted the cyborg to win that one
[04:33:40] But that's exactly what I mean by step by step clubhouse is exactly like that
[04:33:45] And that is what we've started to see from them the next couple rounds. It was just work things together
[04:33:50] Yeah, and just to add on to that
[04:33:51] I mean after that round two and they've lost you even heard Bino in the comments say listen
[04:33:55] We need to just stop.
[04:33:56] We need to be able to establish a foothold
[04:33:59] once we get into this later half the round, not be anxious.
[04:34:02] We also heard Packer kind of give one of his speeches
[04:34:04] to the team a little bit.
[04:34:05] And then again, immediately they win four rounds in a row
[04:34:08] after that, and it's not looking great for Outlast.
[04:34:11] I've said this, maybe you feel a little indifferent.
[04:34:13] Just getting two wins on an attacking half on Clubhouse,
[04:34:16] really for me is a great way to start it,
[04:34:18] but the fact they're ending on a 4-2 going into their defense,
[04:34:21] I'm not too keen just based off what we saw already
[04:34:24] on outlasted the attempts on Lair when they couldn't find a gap.
[04:34:27] Before fun, you also have to look at just the players contributing right now.
[04:34:31] Like Packer has been kind of the only standout player over the last two games.
[04:34:35] They've lost both of them.
[04:34:36] Right now, you've got Volsper playing well.
[04:34:37] You've got Bino playing well.
[04:34:39] And it seems like, I mean, Kyle, that's lending.
[04:34:42] It's working for them.
[04:34:43] It's the step by step.
[04:34:44] It's step by step.
[04:34:45] I mean, exactly.
[04:34:46] It's going to get everyone active, right?
[04:34:47] It's not going to just rely on we picked up Serks.
[04:34:49] We need them to spearhead through the door and get some kills.
[04:34:52] Now it's everybody working together in tandem.
[04:34:54] Bino's getting involved because he's playing the Montane.
[04:34:56] He's playing the operators that are kind of pushing people out of spots.
[04:35:00] He's enabling, exactly.
[04:35:01] And then Volsper is also an entry on the team.
[04:35:03] And we see him on operators like Snake taking a ton of space
[04:35:07] and capitalizing off of the rest of the team,
[04:35:09] kind of getting stuff done, right?
[04:35:10] They're getting him into the map.
[04:35:12] This is beautiful to watch for for fun.
[04:35:14] And you could take, yes, this is a step-by-step map,
[04:35:16] but you could still do this on other maps.
[04:35:18] We heard from Pamizzou in the interview earlier.
[04:35:20] We get rid of the blueprints.
[04:35:22] Just tell or just talk about how to kill one zone
[04:35:24] and we all do it together.
[04:35:25] We all trust each other.
[04:35:27] That is how I want to see for fun play in this current meta.
[04:35:30] Again, looking at the bands though, Lax.
[04:35:32] I mean, really anything standing out to you?
[04:35:33] Yeah, it's basics.
[04:35:34] Pretty basic.
[04:35:35] You're going to get rid of the wall denial.
[04:35:37] You're going to get rid of the breaches.
[04:35:38] Expect some split takes to be able to happen.
[04:35:41] Again, I expect similar situations.
[04:35:42] You're going to have the Grimmup.
[04:35:43] You're going to have the Capitope.
[04:35:44] So once we get to that garage side,
[04:35:45] I expect that to be used.
[04:35:47] And then shields, they can be very effective for a lot of this.
[04:35:50] So, similar to what we saw on the side of Forefond,
[04:35:52] I'm expecting Outlast someone to bring some shields
[04:35:55] and open up some space.
[04:35:56] Like you both said, Outlast have their work cut out for them here.
[04:35:59] They shift over to the attack on Clubhouse.
[04:36:05] After Forefond, Esports have racked up a four-round winning streak
[04:36:09] on their attacking side.
[04:36:10] They will move to their defenses or Outlast on the harder side,
[04:36:13] typically on this map.
[04:36:14] Oli has to try to build up a streak of their own.
[04:36:19] Both of these teams having some woes inside of the NA League so far.
[04:36:23] Four-Fund eSports definitely facing the worst of it, looking for their first three points inside of Stage 1.
[04:36:31] Well, let's see if they can find them.
[04:36:33] They're one of the best starter things, as you say.
[04:36:36] The teams they've played tonight, back to basics.
[04:36:39] It's often what we preach.
[04:36:41] Yes, it's great to watch.
[04:36:44] Dark Zeros of the world, where they can just go out there and make it happen.
[04:36:49] But that isn't the same for everybody, you can get a hell of a long way by just doing
[04:36:54] the basics and doing them well.
[04:36:56] For fun tonight, I've shot off some really good fundamentals.
[04:37:00] Let's see if we've got them on the defence as well, the attack was favourable for them.
[04:37:07] Outlast now with the tough task.
[04:37:09] Not only fighting from behind, but also trying to work as this brand new team together with
[04:37:18] together and solving some of these problems. One of which, living as army presence over
[04:37:24] to a garage, Wolfpen. Just being a nuisance. Baseman defence by the way, and a couple of
[04:37:31] keepers spent up here. Packer, also supporting him, and doing more than just that. Might
[04:37:37] find a second here, but no, Josti's there for the refrag. Sturks, they grab one before
[04:37:42] being traded out by Tyrant. 3-3 split, hell of an engagement there, I thought that was
[04:37:47] team mate for a second with the proximity that he got to each of them before, I think
[04:37:52] Interblows, joystick has stormed through rolling back the years on that top floor, but at least
[04:37:59] Pino and Volspert with a heck of a lot to do in a minute and four to there, got so many
[04:38:04] different angles to keep an eye on here.
[04:38:06] And then engagement might be with the round hinges on, that goes differently, you have
[04:38:11] 3v2 holding out on the site and to be fair you would still have iconic with the vertical
[04:38:16] entire with the hard breaching so they could make us all actually accomplish
[04:38:19] quite a lot even of joy stick had gone down but the benefit of a 3v2 especially
[04:38:25] with maybe still a key bar to in pocket get a really nice advantage with minimal
[04:38:31] utility to actually help facilitate and execute beyond that hard breach of that
[04:38:34] soft breach now you still got the death part tracker you got the nades in hand
[04:38:38] as well so much utility for outlast to make use of I guess progressively lower
[04:38:45] on time. I'll ask them to just take as much of it as they want. Plenty of times to open up that floor
[04:38:53] as I can't it's going to be ripping that skeleton key inside a kitchen. Joystick, thinking about a
[04:39:00] bit of a walk down. Very low health so it does need to be cautious and the trips might play a bigger
[04:39:05] part than we are led to believe right now. That need needs to be good is to get rid of both of those
[04:39:11] trips. Eliza isn't going to be able to transition through and he already sees
[04:39:15] Ron is in aid, missed his chance. Has to reposition now. Has to likely go for this
[04:39:20] drop. Two players dropping through the same hatch, always a big risk. Always a big
[04:39:25] risk and will continue to be so but outlasts with a 2v1. Iconic there was one
[04:39:29] close around the corner, pops up from behind the shield, pops up again!
[04:39:33] Bito has a couple clutches inside a arsenal that might not be the best but
[04:39:37] but it is certainly excellent.
[04:39:40] Five rounds in a row now for four funny sports.
[04:39:44] Like just imagine for a second being four funny sports.
[04:39:48] You're a young team, you're on a big journey,
[04:39:50] and all of a sudden stage two of NAL rolls round,
[04:39:53] and you look down your opponents and you're like,
[04:39:55] or you hear it through the grapevine and you're like,
[04:39:58] joystick?
[04:39:59] Like, joystick's joined at, what do you mean?
[04:40:02] Joystick's joined at team?
[04:40:04] And then you get put into these kind of positions
[04:40:07] by the two versus three and they walk away with the round
[04:40:10] and Beano's just got too great.
[04:40:12] Just got a brilliant clutch on basement clubhouse.
[04:40:16] Like what a timeline, what a timeline.
[04:40:23] When you were watching the Six Invitational 2019
[04:40:26] and you see like coach line going to 18 billion rounds,
[04:40:30] you're like, this guy's gonna lose a 1v2 to Beano.
[04:40:33] What was Bino doing at that time?
[04:40:37] What was Bino doing at that time?
[04:40:41] Okay, it's 23.
[04:40:44] Oh, you beat me to it. So...
[04:40:46] It's not seven years ago, so you'd have been about...
[04:40:49] 16.
[04:40:50] 15, yeah.
[04:40:52] 15, 16, give or take.
[04:40:57] I didn't even watch that on the bus, like, on school.
[04:41:01] Oh my god, I'd put a torch or something like that.
[04:41:04] Well, he actually would not have been watching it on the bus because that was live and about, like, I think, like, noon.
[04:41:12] So, he'd have been on, like, the west coast. But even then, 9am is a bit late for the bus.
[04:41:21] The point is still stands.
[04:41:23] The point stands, he's watching the bus.
[04:41:26] That's not in map class, I'm just thinking about the six of them a day from now.
[04:41:32] Yeah, crazy world.
[04:41:37] Well, 4-1-5-2.
[04:41:40] Good start, but the job is not finished just yet.
[04:41:44] Let's get this one over the line.
[04:41:46] Only joystick and trev mic really showing signs of life over on the side of Outlast,
[04:41:50] which is always going to be a little bit of an alarm.
[04:41:52] We should look on the flip side and push everyone, Barsturks, Positive 4-4-4 and really favouring
[04:42:01] the gunfights there tonight.
[04:42:03] You know, Volsper, Packer in particular, Packer with some good double kills tonight.
[04:42:09] Just being the difference maker in all the monocasions, we'll hope that plays from joystick.
[04:42:14] Could be a C4 so just dodge out of the window before the Nade goes through.
[04:42:18] Mirror window open, but Packer playing quite aggressively here on the clash doesn't really make the job much easier.
[04:42:26] Not a dozen, unfortunately.
[04:42:29] There's not plenty of nades that could throw one out of speed, but...
[04:42:33] Packer's still just gonna stand there.
[04:42:36] Holding angle close as...
[04:42:38] Iconic pops in for a brief second, got information on that position, but beyond that...
[04:42:43] A whole lot else, Volsper with the first, but how often enough bodies in construction
[04:42:49] they can win back that advantage?
[04:42:51] Might see enough bodies before fun to continue racking up the scoreboard and racking up the
[04:42:55] kills as well.
[04:42:58] See them calling Volsper back in to provide some support as it seems like it's almost
[04:43:02] entirely a con push.
[04:43:05] Connick will drop down, tries to shield the drop with this brief shot from the 552.
[04:43:10] There's the Keyvis Broke open.
[04:43:12] No forced Volsper back.
[04:43:15] He's only moving into the corner.
[04:43:17] Just spots him for a second and really good with that free fire.
[04:43:20] Getting in at the right time, but Mike W.
[04:43:22] Limited AMO in that SMG-11, but he makes it work.
[04:43:25] Iconic as well going for a backstab of his own.
[04:43:27] Dueling flanks between Four Fun and Outlast, but given that advantage,
[04:43:30] it's still favoring the defense.
[04:43:32] Six in a row now for Four Fun.
[04:43:35] Volsper with a double to move them to that point.
[04:43:39] I always have a good time watching Mike W. play. I've said it before, I'll say it again,
[04:43:45] I think he's a great space finder. That flank perfectly timed, just alleviates enough pressure
[04:43:52] on his teammates in the site, finds the space to do it because at last they've either not
[04:43:57] left a flank drone up on someone's not watching it or he's been able to shoot it along the
[04:44:00] way or whatever the case may be, the comms might be muddy, finds the space, alleviates
[04:44:06] the pressure. Allows Volsper just a moment to breathe. Boom, picks up a kill. Volsper,
[04:44:11] the couple. It just writes itself. Playing so good right now. Outlast. If we're in a
[04:44:20] long time, really, for this tactical timeout, full fun on the precipice of points here.
[04:44:26] The precipice is on a full three point, should I say. We'll try and use this tactical timeout
[04:44:33] as a last-ditch effort, stop the wheels from fully falling off.
[04:44:40] Ooh, actually, there's a 3K in there on overalls in Wolfsburg.
[04:44:53] You can see, yeah, I'm like, W double kill as well.
[04:44:56] Well, there never really was going to be, I think, a good time for that tackle timeout.
[04:45:03] Shout out, Millie, I guess.
[04:45:07] Big up.
[04:45:08] Big up, Millie.
[04:45:09] I don't know if there's ever going to be a good time, because, I mean, when the comeback starts happening, it's like 2-2 after round 4.
[04:45:15] Do you want to use it only for the last couple rounds?
[04:45:18] But then, of course, you get the half time soon after that, and I think just based on the trend of the game,
[04:45:23] I don't know if there was ever really a great time for Outlast to use it, but now especially in these 2.9, I mean 6, 2, 4 rounds in a row.
[04:45:30] Five seconds to insertion.
[04:45:32] Saw a lot of good stuff from Outlast at the beginning of this map, but it's kind of like the Stage 1 so far.
[04:45:36] We saw a lot of good stuff at the start, and then a massive collapse after that.
[04:45:40] For you, Chipotle, we're wondering what are we going to see in the macro narrative. That's this game, and for Clubhouse, it's this round.
[04:45:47] Round 9.
[04:45:48] Outlast can't win it.
[04:45:49] 4-5.
[04:45:50] get their first 3.7 to 2, we'll jump over, this is just funny, jump over M80 for a brief period of time, but
[04:45:58] we'll at least get a win on the board. Alex of course already had 3 points, they were able to secure a win at the start.
[04:46:06] 7-5 victory as well.
[04:46:08] So both these teams would at least have something coming out of Super League, which on everyone can say the same.
[04:46:13] I mean, you could just set five fears.
[04:46:29] I'm going to be honest, I feel like you're beating around the bush a little bit.
[04:46:41] and you should do something. I should put more positives as well.
[04:46:48] Four from then. Six two. Could be one of the speedier games of the night.
[04:46:56] Oh that bridge doesn't look too kind, does it?
[04:46:59] It's scruffy from the old X-Carus pellets. Should still be able to get...
[04:47:04] Oh I don't think you will be able to get to her actually.
[04:47:08] I mean, not that you can really do too much when there's a mirror window staring at you.
[04:47:11] You kind of need to deal with that a little bit first, because my W is going to be very
[04:47:14] keen to swing off the back of that.
[04:47:16] I'm almost certain of it.
[04:47:17] It's going to be a place to the Telecom, but it is just going to be a clay pigeon for
[04:47:22] aim training at this point.
[04:47:23] They are going to get shot off all day long.
[04:47:25] A new plan needed then.
[04:47:27] The Outlast needs to pivot.
[04:47:29] A plan for sort of tunneling on this jacuzzi isn't going to work.
[04:47:33] Big find though.
[04:47:35] Might W. Just exposes himself really briefly to that drone hull and is punished for it.
[04:47:41] Big opening pick this time for Outlast.
[04:47:45] Big opening pick right when they needed it. Only 50 seconds remaining though and still plenty of tools that Forfun can throw at them.
[04:47:51] This Clash, these Keebas and these Smokes as well.
[04:47:54] Outlast have some tools in turn, EMP on the Clash as Iconic repels in for the backstab.
[04:47:59] All of the Beano's ready for it and he gets the next one too!
[04:48:02] Another big double kill from Vino 23 and looking strong.
[04:48:07] Bolsper with two to end things off as four fun esports pick up their first three seven to two.
[04:48:32] I
[04:49:02] I'ma keep it going til hey none of us
[04:49:05] I'm breaking necks and I'm hot and out
[04:49:07] I'm on my hill, I'm stuck and I'm running out
[04:49:10] Cause I can't get down from the front end
[04:49:12] I'ma keep it going til hey none of us
[04:49:18] I'm going til hey none of us
[04:55:32] He's joining us now, Sirks.
[04:55:39] Welcome to the broadcast.
[04:55:41] Welcome to T1.
[04:55:43] It is truly so good to have you.
[04:55:45] But I have to give you a chance to clear your name before we do anything else.
[04:55:50] What is going on?
[04:55:52] What is going on?
[04:55:54] What is going on?
[04:55:56] What is going on?
[04:55:58] What is going on?
[04:56:00] else what is going on behind you the people want to know okay okay let's do
[04:56:06] me yeah yep yep okay look um my mom is uh she's she's has room business right
[04:56:14] and the only way I'm not on 2,000 thing is if I'm here grinding down the back
[04:56:19] office so this is why you're not at home in like a side office office I'm at her
[04:56:25] office office only do they own a home but they own an entire building W mom
[04:56:30] W mom. W mom. W mom. Yeah, this is the stuff that she keeps back here. I mean, I mean now that I'm I'm not I'm probably got
[04:56:37] probably just you know, decorate a little bit, but this is back here. One of those trash bags on the wall. The other one, you know,
[04:56:43] the corner. I might just do something a little bit display, you know. I like it. I like it. Sirks, welcome to the league. The first
[04:56:49] thing I want to ask you is, you know, perusing your Twitter, you're kind of known to throw out the word gojo a lot. I'm
[04:56:56] curious, what does that even mean for the old folk like me?
[04:57:01] I mean, if you've never heard of Gojo, he's the goat, bro.
[04:57:03] And I'm the king. I mean, what else is there really to say?
[04:57:06] I love the anime.
[04:57:06] Well, it could really beat Gojo.
[04:57:08] Yeah, it's from JJK.
[04:57:09] Okay, yeah, that's helpful.
[04:57:10] Yeah, all right.
[04:57:10] That makes a ton of sense.
[04:57:11] That makes a ton of sense.
[04:57:12] I got real questions.
[04:57:13] Oh, my fault.
[04:57:14] Real questions. You guys went down 0-2, Sirks.
[04:57:16] I know you're thrown as the entry fragger,
[04:57:18] and I'm trying to pick your brain inside the team,
[04:57:20] but you guys went down 0-2.
[04:57:21] What changed?
[04:57:22] I mean, it was really just like a wake up call, you know, like we went down. Oh, too. It was like, all right
[04:57:29] It could literally cannot get any worse than this right like we just have to bother you look at what we did and you know
[04:57:34] Just regain and lock in and hashtag good, you know, you guys were bothering me. Hey, Matt
[04:57:40] Yeah, that's you see Mike made himself
[04:57:43] That would have been about a river.
[04:57:46] Anyway, sir congratulations actually funny because I literally met you before you got brought into the league.
[04:57:52] I popped into your stream had no idea that you were even joining for fun.
[04:57:55] So that was quite the coincidence to actually see your name come live.
[04:57:58] But I kind of want to pick your brain.
[04:58:00] I mean, when you got the call to come up to the T1 League, just run me through the emotions that were going through yourself during that time.
[04:58:08] I mean, I'll be I'll be honest.
[04:58:11] I really wanted to know lore, Packard DM me when I was playing ranked, I was like 10 and 4 and I was like, oh shit, I'm shocked.
[04:58:16] I mean, I'm just gonna smile at it. And then I was like yo TK, what do I do?
[04:58:20] You know what I mean? And he was like bro, just follow your heart.
[04:58:23] And I was like, alright, Packard just call me up, you know, ever since then we've just been grinding.
[04:58:29] It's like, it was kind of like nerve wracking, you know, because like the past two years I've been like grinding through T3, T4, T2, you know, and it's kind of just surreal, you know what I mean?
[04:58:38] So it's it's a I'm living a dream. So what what is it? You want the people at home to know about you?
[04:58:43] What is your what is he do you know?
[04:58:45] You're what your brand's gonna be your identity as a person as a player in this game for all the people at home
[04:58:49] Who got no idea who sirks is who is me?
[04:58:54] I mean, he's the guy that you know, he's the guy that even though we're down one five against SSG
[04:59:00] I mean, we're still laughing. We're still going. I mean, we're still hyped, you know, I
[04:59:04] Uh, I mean, he's just, he's just a don, you know?
[04:59:09] There's not really much I can say about Circus.
[04:59:11] He's just a king.
[04:59:12] He's just, he's just the guy that keeps laughing.
[04:59:14] He can back up.
[04:59:15] I love it.
[04:59:16] Well, Circus, it's a pleasure to chat with you for the first time.
[04:59:18] I hope this is the first of many conversations down the road.
[04:59:20] Congrats on the win, and we'll catch you later.
[04:59:22] Oh, wait, can I say one more thing?
[04:59:24] Yep.
[04:59:25] Yo, Ray Bullies, fuck you.
[04:59:26] Okay?
[04:59:27] I'm gonna see you soon.
[04:59:28] I'm gonna see you in class.
[04:59:29] Fuck you.
[04:59:30] You can't be saying this, man.
[04:59:31] In the first interview, I hit him out.
[04:59:32] I have to.
[04:59:33] I have to.
[04:59:34] I'm not shaking in my inner.
[04:59:36] What a way to close out his interview.
[04:59:39] And that's it. No more interviews for him.
[04:59:41] What a win though for four fun eSports.
[04:59:44] They start down a few rounds.
[04:59:47] They make a comeback happen and they get their first win on the stage like it was a big win for them.
[04:59:52] Good way for him to get on the board.
[04:59:54] We're not going to pass that. I'm going to go back really quick.
[04:59:56] Funny he acceded on his players and he's like, I pause. I didn't mean to do that.
[05:00:00] No, he really ended the way that he did.
[05:00:02] Crazy work, but not crazy work for four fun.
[05:00:05] Getting it done, this is what we needed to see.
[05:00:07] You highlighted the moment where they were taking it step
[05:00:10] by step.
[05:00:10] That was kind of the key to their success,
[05:00:12] and they carried that through and through.
[05:00:14] I mean, it was seven rounds straight,
[05:00:15] where they absolutely dominated our last.
[05:00:18] I question what their attacks were going to look like.
[05:00:20] It was a little shaky from what we've seen in the past,
[05:00:22] but they got it done for the side of Outlast.
[05:00:25] Respectfully, I'm glad that we decided not to get hung up
[05:00:28] on what happened after the very first day,
[05:00:30] because it was almost an exact repeat from what we even saw yesterday on an even more default map.
[05:00:35] Hey, so let's take T-top frag. That's S-tier for my goat.
[05:00:39] But no, I mean, you're absolutely right for 4-fun.
[05:00:41] It was very shocking to hear after they went down 0-2 that they hit the quick bot review.
[05:00:46] I've never done that in my career, obviously.
[05:00:48] He looked after the first two logs.
[05:00:51] Oh, he definitely did.
[05:00:52] He definitely did.
[05:00:53] Absolutely.
[05:00:54] Just making fun.
[05:00:55] I just had to make a joke out of that.
[05:00:56] I was wondering, maybe you go back and check.
[05:00:58] But you and they went step by step and Volsberg definitely stepped up
[05:01:03] I mean he might be he kept hearing the down the king
[05:01:05] He might be king of clubhouse right there because he definitely popped off he has popped off on clubhouse for them
[05:01:10] Even in all their previous games, so congrats to them even getting there. That's their first plus us first
[05:01:15] One and five on that map add that to the mat pool
[05:01:18] Well our fourth game today gave us maybe the interview of the day
[05:01:21] That's for sure
[05:01:21] But we move on to our fifth and final matchup one that we are sure is not gonna disappoint
[05:01:27] Shopify rebellion and wildcard teams with quite a bit of history. Kyle SR have consistently had the upper hand against wildcard going back to 2024. And they have been looking over the last two days like a team that might be doing the same thing again today.
[05:01:44] What's working for them?
[05:01:46] Well, can I show you what's working for them? Actually, I'm going to show you guys. Let me get off the couch. And this one kind of goes out to our friend Jesse J. Chicky tweeted out a picture saying that his cat was watching and she was learning.
[05:01:57] lot from me in laxing so this one goes out to you and everybody else in chat who wants to learn some high level plays
[05:02:03] I'm gonna break down SR and what is making them look so good right now
[05:02:06] And what it is is we are seeing some high level
[05:02:09] Entry plays from the side of the rebellion. This is called an isolation strategy at the high level
[05:02:15] We are going to be isolating this player right here, which is going to be packer on the warden
[05:02:20] I believe so he's going to be playing inside the armory position and this is how you isolate the armory player
[05:02:25] Where you're going to double walk from books. We also call this a books tick at the high level
[05:02:31] And this is also going to be pinched and synced with a player
[05:02:35] Repelling inside sandwich now you probably ask me mint. How is that all gonna go down? We can't just walk books
[05:02:41] We can't just swing in the window. Well, this is where SR is gonna add a little bit of creativity
[05:02:46] They're gonna have these sense outside on the AC balcony
[05:02:49] He's gonna roll the sense gadget through and it's gonna distract the mirror and block the line of sight
[05:02:54] This allows the ramp to swing through the window using the ram drone and at the same time this is happening Troy from below in the capital
[05:03:00] He's smoking off CC again blocking the line of sight from the CC player
[05:03:04] This enables them to do the books walk this Ophia opens the wall and they get aggressive on the warden
[05:03:11] And that is how you isolate the other player now the ramp swings in this is a free bomb plant going down and Andy
[05:03:18] Well, he's the best in the biz he's gonna get and clean up with a nice
[05:03:22] 3k and then this is Mr. Winkon this is what I've been talking about the whole
[05:03:27] time and I brought up yesterday yes they kind of trolled it a little bit
[05:03:30] ambi was having fun goofing around trying to he got the 3k he's trying to
[05:03:34] get the 4k but they had Troy Canadian on the capitao regardless with the fire in
[05:03:38] his pocket he was there for the win condition and it was a beautiful round
[05:03:42] to see and they just kind of highlights the SR has just been so impressive in
[05:03:46] their opening kill department which is usually something they kind of lack in
[05:03:49] and they just been so impressive with their coordination as well right the
[05:03:52] team play, the synergy.
[05:03:53] Everything is clicking right now for them.
[05:03:55] We always know what their strategic prowess is,
[05:03:57] especially with the big Brainiac like Troy on their side.
[05:04:00] But to see it actually come to fruition in a round,
[05:04:02] we listen to those comments.
[05:04:04] It's just very clean.
[05:04:05] It's very concise.
[05:04:06] Everyone knows where they need to be
[05:04:07] in these exact moments.
[05:04:08] Yeah, got a little dice towards the end there.
[05:04:10] But again, you had Troy on the very back end
[05:04:12] with the Capitale Bowl just to solidify
[05:04:15] and close it out right there of that round.
[05:04:17] And again, beautiful display so far on the side of SR.
[05:04:20] and a 2-0 start so far to the super weak great place to begin.
[05:04:24] Wildcard on the other hand, one and one
[05:04:26] after a bit of a slip up yesterday.
[05:04:29] That matchup against 100 thieves.
[05:04:30] We saw a couple of mistakes, uncharacteristic,
[05:04:33] from this wildcard roster.
[05:04:34] Yeah, definitely.
[05:04:35] It's certainly not the mistakes you
[05:04:37] want to be making at this level.
[05:04:39] I mean, wildcards are pretty pristine through and through,
[05:04:41] but it was the one round where Hot and Cold gets this clutch.
[05:04:45] And I don't want to fault Spiker as a whole,
[05:04:48] but you are on the solace.
[05:04:49] You are playing it relatively well, but then you go for this.
[05:04:51] You could use the player up top to push up,
[05:04:54] get that little bit of extra info, don't overextend.
[05:04:56] But because of that, this was the catalyst in the map
[05:05:00] that essentially set all the momentum
[05:05:03] on the side of 100 thieves.
[05:05:04] And then from there, they would walk away
[05:05:06] and win this series.
[05:05:07] And again, little mistakes, they cripple you.
[05:05:09] But however, it was also the first time
[05:05:11] where I'm seeing wild card where they do really well
[05:05:13] on the defensive half.
[05:05:14] They do a great job at controlling the pacing
[05:05:16] and the tempo of their attackers.
[05:05:18] They're typically always putting the attacker on their back foot,
[05:05:21] but 100thies quickly identified what they needed to do to reverse,
[05:05:24] flipped that script, and now Wildcard was kind of on their back foot in some of these rounds.
[05:05:28] They were the ones struggling to try to get their foot in the door to be able to fight back,
[05:05:33] and that's going to be even more important in this matchup versus SR,
[05:05:35] given how SR is playing, that they cannot start out on their back foot,
[05:05:39] or even later into the half, be on their back foot.
[05:05:42] And they need these players that they normally rely on to continue to put up the numbers.
[05:05:46] Yesterday that also wasn't happening. Yeah, you know, we highlight the storm the weapon
[05:05:53] 94 but yesterday he was 64 he was the toy. He's clear skies something needs back
[05:06:00] Coming out of there because we cannot have that same level of performance from day
[05:06:05] He is their star player
[05:06:07] He is the one that makes magic happen and it was unfortunate that he wasn't able to pop up because when he's popping off
[05:06:13] Adrian's popping off, Kansan somehow popping up, just not being highlighted.
[05:06:17] This team is lethal.
[05:06:19] So, one player you gotta look out for throughout this series, it's gotta be Bay.
[05:06:24] I think I've thought of a new nickname while you were talking about him.
[05:06:27] How about the Magic Man?
[05:06:28] If he makes Magic happen, you know?
[05:06:30] Maybe a little shake and bake.
[05:06:31] The Wizard, perhaps?
[05:06:32] The Wizard.
[05:06:33] That's cleaner.
[05:06:34] That is cleaner.
[05:06:35] But we have a ton of Wizards all around our leagues.
[05:06:36] There's so many Wizards.
[05:06:37] There's so many Wizards.
[05:06:38] It might be one of the most common.
[05:06:39] But you're absolutely right.
[05:06:40] He's definitely one of the star players.
[05:06:41] or USA as well. I should say he was on the national team. Man, I'll just we'll just have a whole segment of this.
[05:06:46] But you definitely need Bay to show up, but they do have so many other star players on the team.
[05:06:50] They do. One of those teams where they're definitely not lacking. It's why they finished first place in the NAL, right?
[05:06:54] They definitely have no shortage of star power, but they're a team that definitely relies on really good team play.
[05:06:59] And yes, unfortunately, it was just off yesterday, but what are you gonna do? Not against hot and cold.
[05:07:03] It was against hot and go. I mean, he was he was phenomenal.
[05:07:06] I'm sure Wildcard would be the first to say that they just got beat, you know, and today's a new day
[05:07:11] It's against another great opponent and it's super weak
[05:07:14] So you want to definitely come away with this with six points
[05:07:17] I mean both of them obviously SR with a great chance to with the nine points Wildcard have not beaten job of our billions in
[05:07:23] 2024
[05:07:24] Do you think this is something that they are keeping in their minds when they're going into this game?
[05:07:30] I'm always surprised how much spiker knows like oh, we're always beating this team
[05:07:34] or we're never beating JJ or whatever it is.
[05:07:36] Like, do you think it's on their mind?
[05:07:38] I mean, when I look over at Mint, I don't see Kyle.
[05:07:41] I don't see Mint.
[05:07:42] I see Mint.DZ.
[05:07:44] Because DZ crippled my mindset whenever we were going against them.
[05:07:48] They always had the advantage against us.
[05:07:50] Their play style just completely countered ours.
[05:07:52] And it does, in the sense, it really frustrates you
[05:07:56] when you get back to these matchups
[05:07:57] because you know that they understand what you do,
[05:07:59] but it's even more important to be able to flex around,
[05:08:02] Adapts certain play styles in some situations and tried to be the better opponent going into the next series
[05:08:09] Even though you may have lost five or six time prior it can be done
[05:08:13] But it is more mental than anything. Let's take a look at where we're gonna end up here in our final best of one of
[05:08:19] The night it's gonna be Philo once again
[05:08:23] Oh a map that we're seeing I think time more than now five any other map so far in stage two love to see the new stuff
[05:08:29] How do you feel about this one for these two teams?
[05:08:31] Oh, first off, it's not a surprise, guys.
[05:08:33] NAL, we are the innovators of Siege.
[05:08:35] You come here to learn all the new maps.
[05:08:37] Villa, Fortress, Lair. We do it all.
[05:08:39] Labs, man.
[05:08:40] It was so new.
[05:08:41] So, man, it's so new.
[05:08:42] Yeah, but you know what?
[05:08:43] It's got a brand new bomb site.
[05:08:45] That's right.
[05:08:46] And look, I'm not surprised.
[05:08:47] Both teams have won on this map.
[05:08:48] Wildcard's win was against DZ with the substitute.
[05:08:51] You know, you could put a little asterisk.
[05:08:52] So, that's...
[05:08:53] They want to clear that asterisk.
[05:08:54] They want to clear their name at this point.
[05:08:57] and the rebellion, I mean, they did have a really good way
[05:08:59] to maybe actually looks really good.
[05:09:00] That was the game against M80 that they were able to close
[05:09:03] out a ton of advantages and had a problem solved.
[05:09:06] So it doesn't surprise me to go to a map.
[05:09:08] Yeah, I mean, I'm still expecting the similar bands.
[05:09:10] I like the Solid Snake.
[05:09:11] I like the Azami.
[05:09:13] However, what I did really like again,
[05:09:14] what rebellion did on their defending side
[05:09:17] is they got rid of the hard breaches.
[05:09:18] They were able to turtle and fight.
[05:09:20] That's what made them so strong.
[05:09:22] So obviously they're going to be starting to attack.
[05:09:23] We don't have to worry about that band phase yet.
[05:09:25] but so far already solid snake seems to be a permanent ban and design.
[05:09:29] Yeah, it has to be one.
[05:09:31] The fortune teller?
[05:09:32] No way you're leaving Wimaya.
[05:09:33] Oh my god.
[05:09:34] Wimaya is gone, the game is gone, gets rid of those really aggressive executes that yank can enable.
[05:09:39] Yeah, I mean definitely getting rid of the yank, most likely out of Mr. Canadian's hand
[05:09:43] who's going to play a lot of the power operators,
[05:09:45] but Capitao Grimm all still up and everything that we've seen them use in there takes just the other day versus M80.
[05:09:52] I mean, I'm excited to watch some more SR attacks. I'm not gonna lie
[05:09:58] Up the super weak it's Shopify rebellion then wild card
[05:10:04] We're gonna try to come up with some more bay names during the broadcast because I don't know how every single time
[05:10:09] Here's a new one. It is always gold dumb magic man
[05:10:14] I quite like misty USA
[05:10:16] Well, that's an old one. That's like that. That's what it's been around for a bit
[05:10:19] I haven't heard that one before though.
[05:10:21] I think I've heard that one once before.
[05:10:23] The thing is with Bay, he's got so many nicknames.
[05:10:25] Like, I don't think anybody knows them all.
[05:10:28] I also don't think anybody else has a nickname inside of the enemy.
[05:10:32] It's like, one guy has eight nicknames.
[05:10:37] Well, is Bay going to be the magic band here today?
[05:10:41] Esa versus Wildcard.
[05:10:44] Oh boy, we have genuinely...
[05:10:47] I'm just going to go out and say it.
[05:10:48] It might just turn into the worst game of siege you've ever seen, but I think we'll stay the best of luck tonight.
[05:10:53] Yeah.
[05:10:55] Yeah.
[05:10:56] I mean, of course.
[05:10:57] Shot by rebellion, looking rejuvenated, a lot of their attacking woes, not presence anymore.
[05:11:02] Wild Card who can always be a bit shaken domestically, but still have proven to put in a very good effort, very great game of siege.
[05:11:08] And just generally, I think still in the past couple years, at least surprising at how well they have
[05:11:13] fit into the rest of this NA scene and with these upper echelon teams
[05:11:18] gotta be the best game of the day, gotta be the best game of the day, especially early on
[05:11:22] things can change so much with the M80 falling down
[05:11:25] JN I know vanishing for the first playday and coming back with a vengeance
[05:11:30] so many cool things, like for example a jackal
[05:11:33] we've seen him recently
[05:11:36] when was the last time? by genuine question
[05:11:40] I actually don't know if anybody knows let me know because I've not seen jackal in a
[05:11:47] professional game for a long time.
[05:11:49] I like to think I've got a pretty deep like strut like reservoir in my brain.
[05:11:54] Don't know last time I'd seen a jackal.
[05:11:56] No, it's mythical.
[05:11:58] Also fortunately the magic man is down in the first minute of the round as and he's
[05:12:03] able to get the opening pick on to day 94 surf currently hunting for the pulse down
[05:12:08] below but not really able to find him. Broadly speaking, Shotfire Rebellion's entry going
[05:12:13] perfectly. Ooh, not just perfectly, but even better.
[05:12:18] Ambi takes Bane Shark down as well. Two kills on the run and two big entries. That's that
[05:12:24] all important main stare that we often talk about when we speak of Villa. And I'm just
[05:12:28] going to try and slow his way all the way upstairs, found one in between, and he's left
[05:12:33] Spyker in a pretty tough job
[05:12:36] Yeah, shit, but maybe not one actually thought to be able to swing around get that but
[05:12:42] Spike are shaking a little bit now that the weapon isn't on the board might be able to get the next but no
[05:12:46] Rex and ready for a big 3k from ambi to start nasty shot onto that player in 90 opening everything up for Shopify rebellion
[05:12:55] I'm being particular a real big part of that could it be a day of the individual we've seen it already today
[05:13:03] Jane I know massive performance
[05:13:06] Against a hundred thieves earlier on
[05:13:10] Ambi another player capable of those big pop-off moments
[05:13:16] He's busy as well. He was active. I thought he got the first kill for him. That's sort of near main dob
[05:13:20] He was he was like upstairs on a bit of a cutoff sort of angle
[05:13:24] Dem rotates himself downstairs. I mean
[05:13:26] Not just getting kills, but busy with it as well. Fancy footwork there.
[05:13:30] Kicking things off right here for the rebellion.
[05:13:34] Then they make it to an arrow.
[05:13:38] Statuary, gonna be the next bomb site chosen.
[05:13:41] Wildcard not going for...
[05:13:43] ...initianaticans down in the basement just yet.
[05:13:45] It was a bit of a favourite for our first Drill of the Night.
[05:13:49] We saw quite a bit of the new sites in basement.
[05:13:52] This is going to be mainly focused on that top floor for now.
[05:13:57] Let's see if Wildcard cheats to put there a little bit later on.
[05:14:03] I think of an inverse from what we saw of the earlier game on Villa.
[05:14:08] This is our fifth play of Villa inside of the NA League.
[05:14:12] Throughout the first couple playdays, we said...
[05:14:15] I'm pretty sure those numbers are correct.
[05:14:17] might actually do the six.
[05:14:23] I think it's a six because we had a four and this is, yeah.
[05:14:26] And then we had one yesterday, and then we've had two today.
[05:14:30] So yeah, sixth developer, excuse me, getting a little accustomed to it.
[05:14:36] You and I aren't beating our fortress numbers.
[05:14:38] No, I thought that they will remain and beat anything.
[05:14:41] The long-lasting streak rebellion bringing the blitz and the glass and double shield actually blitz and the monty
[05:14:49] With the a the thatcher might be trying to get a quick entry in the bedroom secure control of this forward position
[05:14:57] An old segregation with a lot of new tricks brought by the attack and the defense
[05:15:02] EMPs go out save with the smokes and in goes the shield Canadian sprinting on through quick plant on the bricks doorway a
[05:15:08] A classic for this spot, spreading into D-ball Bay, can't find it, oh he's committed, trying his best,
[05:15:13] oh and he gets it at the last second but can't secure the kill.
[05:15:17] Goes down to the DMR from Spoyd, late on the shots, but Canadian doesn't lose a single bit of HP
[05:15:23] getting that diffuser down, serve also looking in, secures information on Kansan, also gets a
[05:15:28] line on the spiker retaking from Wolfe. Might need a 3v3, but with this Monty still up and
[05:15:35] Ambien Rexon sitting outside the building. It's looking difficult for how shop fire rebellion yet for achieving how wild card get away with this one
[05:15:42] Okay, they fortunately knocked back by the air jab
[05:15:45] That's what Ambien and rexon are there for spiker in another one VX and spiker the last to die again
[05:15:51] The rebellion with two in a row winning both primary choices from wild card
[05:15:55] Kind of surprised that that plant was actually successful there sort of look down and there were a couple of C4s in the lineup
[05:16:00] I don't know where they got spent, but they weren't active at the time of the plank going down
[05:16:04] I mean that was the perfect time to be sending a C4 over swore concrete or pretty much a guaranteed kill
[05:16:14] But Canadian spot in the gap and really not wasting any time
[05:16:21] T4's had already been spent at this point, so
[05:16:24] Maybe with the knowledge of that Canadian just goes. Yeah, you know what? It's on. They've not really got any other denial
[05:16:29] I've got a feature in a
[05:16:31] Lucy on board for goodness sake, don't think of those and think of, you know, Keen Denial,
[05:16:36] all of Canadian there just sort of snaking on the floor, prone as his teammates are covering
[05:16:40] him over the top and able to get back up and get that shield active again.
[05:16:45] Big first two rounds here from the Rebellion, they did well on Villa the other night, might
[05:16:50] be framing up to do a little bit better here.
[05:16:54] Wildcard, I mean, time out territory if this doesn't go their way because if you can't
[05:16:59] When he fence on Villa then it is a bit of a poor do they are going to be down in the basements
[05:17:04] The second to be their best chance is the least established bomb site
[05:17:08] In the mix of the moment and strangely enough the one that we seem to keep seeing
[05:17:17] I think that's our second nor of the night as you said the first time we saw it was on our 10 fortune for them
[05:17:23] No shields being brought which I bring in an or a perfect sense
[05:17:26] You think you think the double shield might be brought for more than one round and that maybe you'll get at least one more shield
[05:17:32] but fortunately
[05:17:35] The rebellion dropping all of that in their line-up and set up a very minimal setup. I mean
[05:17:41] Honestly in a way where maybe a little bit worried, but that IQ can spot a lot on the defense thatcher can take down the electroclaws
[05:17:51] Someone's gonna deal with some of those in your window soon with a twitch drone so
[05:17:54] might not seem like it, but a decent bit of direct counters on this offensive line-up.
[05:18:01] Baby Shark on that new operator, building the commando, setting up a late shield, watching
[05:18:08] the laundry door, but move in, surely they don't, surely they don't miss the deployable
[05:18:15] shield.
[05:18:16] He's got a good chance here as well, he's got a nice wing-gravedure and playing next
[05:18:21] to him, but Spoy just finds the alternate angle, little scruffy rotate hole inside a laundry
[05:18:27] and he's able to pick the kill. Canzen. I'm going to just to shut Ambi down for the first
[05:18:32] time this match. Five and one right now. Still a lot of damage done, but early level playing
[05:18:39] field here. Bay steps up to the plate though. Deals with Spoy upstairs that gives the advantage
[05:18:45] right now over to Wildcard and I love Avian's position right now. Oh, just gives it away
[05:18:49] with that prefire though, but he's got room to back up.
[05:18:53] Garoune to back up, go for a prefire again if he wants to and also to play off the contact
[05:18:57] of that player just playing to his left.
[05:18:59] I think that's Spiker on the Cade maybe, yeah it is.
[05:19:04] Adrian swings, or either way.
[05:19:07] They have a two man set up right now on bottom kitchen stairs.
[05:19:13] Civilian taking, there are plenty of time remaining, still 50 seconds to go, and they've
[05:19:17] We've already been resetting about 15 seconds now.
[05:19:21] Maybe try to get Rexon activated on the back side too.
[05:19:24] The beginning to struggle now as Spikers swings perfectly timed, ready for a second on the long angle.
[05:19:29] Surf gets it, free fires into the wall.
[05:19:31] Adrian tagged up, but it's instead Bay the next to go down.
[05:19:35] Now wrapping around the corner.
[05:19:36] Oh, Adrian out, dual seven out, a 1v1.
[05:19:38] Rexon's so low he gets it.
[05:19:41] Adrian backing up.
[05:19:42] Smart decision for Wildcard.
[05:19:44] keeps the mirror alive and secures wildcard there first.
[05:19:48] Feels a bit like sort of attacking onto the basement of Labs, doesn't it, when you've got that staircase hatch and soft wall setups with a bit of a door and awkward angle.
[05:19:57] It feels very reminiscent to some of the setups that we often find on Labs downstairs.
[05:20:03] Tripping up over one of the new basement bomb sites there, the Rebellion, and breathe a sigh of relief that'll be locked out now for a little bit.
[05:20:11] bit. Valkyrie and Glaz are both removed here at the start of round number four. Glaz not
[05:20:19] being the biggest of problems so far, it of course enabled that nice plant going down
[05:20:25] towards Statuary side where Canadian was able to just walk in and get the plant down with
[05:20:28] all ten players left alive in the server. We won't be dealing with that again but I'm
[05:20:35] sure that SR will have more than one way of dealing with that top floor, it's the basement
[05:20:40] Really, they need to find the answer based off what we've seen in the first quarter.
[05:20:45] We don't have to worry about that for a little bit.
[05:20:47] Up to AVG we go for round number four as Wildcard will stick to their rotation.
[05:20:55] And, according to that, we get Nohr on a different side.
[05:21:01] You can, in fact, bring Nohr upstairs.
[05:21:06] And not make it look like an advert.
[05:21:10] That was so funny.
[05:21:12] Noor, Calla, new sight on Villa.
[05:21:15] We really did, we really did play on that.
[05:21:21] No shields again.
[05:21:24] That was just a one and done on trophy stat.
[05:21:28] Wildcard is still concerned enough.
[05:21:31] I just enjoyed that, and that was funny to watch.
[05:21:34] Bit of a prone into trophy statuary as two players from the defense holding on this part
[05:21:40] with a mirror window watching into bedroom.
[05:21:44] Forves a bit as you pointed out with the ambi's play specifically, bit all over the place
[05:21:47] from the rebellion, starting off at the bedroom side, ambi getting cut off kill, pushing up
[05:21:50] main.
[05:21:52] This time seems to be a bit more concentrated on one particular side.
[05:21:56] It was one of those situations where it was all over the place in a good way.
[05:22:01] It wasn't all over the place in like a real scattery sort of way.
[05:22:04] I meant all over the place as in a very literal descriptor of what happened.
[05:22:08] It was all over the place, the place being Villa.
[05:22:11] Ambue was busy.
[05:22:12] The WQ was getting smashed.
[05:22:15] WQ?
[05:22:17] Oh, you're walking?
[05:22:19] Yeah, true.
[05:22:21] I'm walking in.
[05:22:22] Yeah?
[05:22:23] Alright, shut up.
[05:22:25] Gryffo available for rexing on the drone right now.
[05:22:29] No spikers position and we're still not with the confidence to walk in yet worried that somebody could be over it toward our side
[05:22:37] I'm just hoping to catch anyone if they are safe now in below
[05:22:42] To fear really an operator for this exact purpose
[05:22:46] We've seen that a couple of times tonight where players have sort of deployed all three
[05:22:51] Of those explosive lifelines to the same spot
[05:22:54] In an attempt of course to deal enough damage to get it down, but
[05:22:57] But when they're not there, it does just look like a little bit of a waste of utility, but
[05:23:02] the information obviously just a little bit colder there than Surf would have liked.
[05:23:07] Ooh, they've got some good pathing right now.
[05:23:11] Surf gonna be rotating up back stairs into Astro.
[05:23:15] Surf downstairs prowling.
[05:23:17] Wasn't the bottom of red stairs, but it's in good position either way, whether it picks red or Astro stairs to walk up.
[05:23:23] depending on the timing of that flank, could see some bountiful rewards that are going to play as stacked up at the top of both of those.
[05:23:35] A brief moment, Canadian spots player tucked inside a wall.
[05:23:39] Kansan, oh, comes away with that.
[05:23:41] He's a good drone, but I was about to say, they had Kansan both.
[05:23:45] Seem to have red stairs locked down, sort of creeping up from the bottom gets one.
[05:23:50] Kansan also put quite low to an explosion, might have been a self C4 there.
[05:23:53] So potential for a 3v3 with only 22 seconds to go, they just have to hold firm.
[05:23:58] Mirror window especially watching the skull door, it's not looking good, especially if
[05:24:02] Hansen's hitting shots like that.
[05:24:05] Always a standout player for wildcard, gunning for three kills if he can land his shots instead
[05:24:10] of adrian a baby shark to finish things off.
[05:24:13] It was almost a shame for SR that no one was dead at the time that Bayes hit in that flank
[05:24:19] because there was just no one there to watch the drone.
[05:24:21] Canadian died and I think we already had the player from wildcard like on the half-landing of the stairs
[05:24:27] The timing just not quite right there
[05:24:30] The idea brilliant
[05:24:31] But one of those situations where you'd kind of be better off if someone had gone one for one at the start of the round because
[05:24:36] Then you would have had an idea
[05:24:39] And just trying to make something happen you can see the timing and how it works out there
[05:24:43] So it's entirely unaware and sir too late to the party
[05:24:47] time in a big problem there for a star that and you know fairly one-dimensional
[05:24:55] approach with almost zero holes in from wildcard they've done such a good job of
[05:25:01] stabilizing their first two rounds going the rebellions way wildcard pick up a
[05:25:05] round on the off-site then go back to AVG and grab one as well if you pick one
[05:25:10] here we're in a fine fine position don't forget this was the sort of Monty
[05:25:15] Planned smoke glass glass band now not gonna be as easy to replicate that
[05:25:22] Well, it looks like SR aren't even gonna try given they're not bringing the Monty here for round five
[05:25:30] Especially if you know wild car playing or so consistent maybe anticipating that in the lineup though again, I rock if that's turned out
[05:25:36] trap operators can still be a pretty good problem for the shields anyway, so
[05:25:41] Valiant opting not to go with that operator
[05:25:45] It's a very utility-heavy, classic SR, it feels like a lot of the time, but really, really
[05:25:51] preferring these facility setups that allow them to get up plants, of course, very flexible
[05:25:57] team as well.
[05:26:00] Hmm.
[05:26:02] Honestly, I'm a little bit concerned about how they might get these mirror windows, because
[05:26:08] obviously they've got the Selma charges, but beyond that, if somebody creeps up, a bathroom
[05:26:12] Control is a bit tenuous. There are ways for Wildcard to, I think, get around to the edges of this line-up.
[05:26:17] And without any clear decisive operator, like, obviously, you don't need a span, but, you know, a grammer of those shields.
[05:26:24] Items like this can easily falter, even if everything on paper seems intact.
[05:26:29] Doesn't take much for the deck cards to crumble.
[05:26:33] So, Earth will be able to give himself in to kitchen.
[05:26:37] That's three people available to track right now.
[05:26:42] In a good position to do this, this is another one of those situations where you think back
[05:26:48] to Villa Evolved, the Amos was not a thing, really powerful operator for the amount of
[05:26:55] vertical that's available on this map.
[05:26:57] You can get a good tracking below and more importantly have some good covering fire from
[05:27:04] upstairs.
[05:27:05] This boy is looking like a good candidate right now, just outside of that master window.
[05:27:09] I'd be able to pin somebody down, Rexon, himself, who's got himself into a pos in bathroom.
[05:27:17] He's just going to need to try and drone through a little bit.
[05:27:20] I think it's cautious that someone could be at the top of these astro stairs.
[05:27:23] We know there isn't.
[05:27:24] Oh, sir.
[05:27:25] Maybe less worried about what's going on, more worried about what's going on down below
[05:27:30] now as it just catches the player out there, but it's going to be canzen.
[05:27:33] It seemingly comes out of nowhere and takes him down.
[05:27:38] Okay, next up, two.
[05:27:40] The shield's really looking like a bit of a necessary condition for the Rebellion, and
[05:27:43] of course still some time to figure things out, right?
[05:27:46] As I say that, Brexen and Spoight look to prove me wrong.
[05:27:49] Baby Shark tagged up a bit, too.
[05:27:50] The wildcard maintained their advantage.
[05:27:53] Second-year utility coming in a big way.
[05:27:56] Canadian land is pretty far behind the desk, just a bit over, but lands the flick, dissipating
[05:28:02] somebody close on the corner.
[05:28:05] the initial burst of energy to get it to a 3v3 wildcard primed and ready to
[05:28:11] convert their advantage about to win and take three defenses in a row 10
[05:28:16] seconds of mating Katie with diffuser looks to bait out cans and Adrian just a
[05:28:22] little bit but always tricky do you commit do you plan he decides to commit
[05:28:25] in cans and wait long enough to get the kill and the counter diffuse three
[05:28:29] defenses in a row for wildcard wildcard really starting to get up to speed now
[05:28:35] any reason you come off?
[05:28:38] No reason at all.
[05:28:42] Maybe what, in the next few seconds just to gas everybody appropriately.
[05:28:47] Maybe utilize some of Bay's nicknames in congratulating him on a round well won.
[05:28:55] Eventually he will disable that diffuser and as you say wildcard pick up another round here.
[05:29:01] here I tell you since they've gone going they've been unstoppable tonight on
[05:29:05] Bella really good it took a little bit of time the rebellion came out after a
[05:29:10] rebellion often do with some fantastic attacks I think they're a great
[05:29:13] attacking team they obviously had quite a difficult stage one maybe quite a
[05:29:20] difficult is better than understatement but they didn't manage to write it in the
[05:29:23] end took a good portion of time though it was seen as more of a blip on the radar
[05:29:28] than a long lasting problem. They are still one of only a half of the teams that are poised
[05:29:35] to take full three points out of the playday and of course nine points on the Super Week.
[05:29:43] They have had a good week so far and they have often got the win against Wildcard as well and
[05:29:49] head-to-head SR really do come up trumps six wins to wild cards for two
[05:29:57] stage one stage two stage one stage two of last year wild card
[05:30:04] struggling for anything at all you have to scroll back the clock all the way to
[05:30:09] 24 to get a wild card win but it has been some time but maybe it's about time
[05:30:14] Who knows.
[05:30:16] Loading men!
[05:30:18] Without a plan on Villa,
[05:30:20] it's like we're becoming at that win.
[05:30:22] Especially even ending this half-four or two.
[05:30:24] It's not at all a bad half of the rebellion.
[05:30:26] One people are on that, ending this two-four.
[05:30:28] Totally fine.
[05:30:30] This is generally how we think of...
[05:30:32] One newer map, but also how we think of Villa
[05:30:34] generally tending to go.
[05:30:36] Because both of the changes happen on the bottom floor.
[05:30:38] Anything makes it more defender-sided
[05:30:40] since we turned one of the worst sides
[05:30:42] objectively one of the worst sides in the game and just something much much better
[05:30:46] 24 half is not something to rebellion. I've got to be complaining about a whole lot
[05:30:50] If anything just losing the momentum just losing four rounds in a row might be the trickier part than anything, but
[05:30:56] Ty have still very much in the cards
[05:31:00] Finding some of this extension as we're not going back down to art
[05:31:02] It's in fact kitchen and dining as our final defense from wild card
[05:31:07] Because these castle barricades. There's a very quick entry from ambi some players just around the corner inside
[05:31:12] a trophy staff. Kansan also maybe taking a fight with the Deimos, hop inside a bicycle.
[05:31:21] How Kansan shoot a 9-8-3 if they were him on this one, especially as Adrian floods on
[05:31:25] in M10 in hand. Surfer the double kill though. Opens things up wide for Shopify Rebellion,
[05:31:31] even though what might go down below is Surfer the one man army gives the rebellion a one
[05:31:35] man lead. A no man lead.
[05:31:39] Shortlift, aging with a C4 from below.
[05:31:42] What's the heart beat, Scarlet?
[05:31:43] Two good use.
[05:31:46] Still use it to find out the locations
[05:31:47] of these final three attackers as well.
[05:31:50] Spiker, we're utilizing that basement
[05:31:53] to make a bit of a rotation.
[05:31:54] Canadian doing the same outside.
[05:31:57] Spiker, feels like the danger man right now.
[05:32:01] He'll be very difficult to account for all the way down
[05:32:03] in the basement.
[05:32:04] Ooh, aging, just gets away with it there.
[05:32:07] Derexen can't quite land the shot through the bars.
[05:32:10] Little Dupedro sent out his last one,
[05:32:13] in the attempt to make a little bit more of a vert.
[05:32:16] The site now should be fairly well vacated.
[05:32:20] He should be able to clear off the back of the information that the pulse can provide.
[05:32:23] Spike is still with the Razorbloom in pocket, that could be a factor in this as well,
[05:32:27] and Adrian's getting so much info right now.
[05:32:30] He knows there's one outside and two upstairs,
[05:32:32] and they'll be calling that frantically to his scene.
[05:32:35] Everyone else should be able to reposition appropriately.
[05:32:38] Spikers made his way all the way up onto the top floor.
[05:32:40] I said he was going to be the danger man, Lynx.
[05:32:42] It might be about to happen.
[05:32:44] And we might find the real magic man, and it might not be Bay.
[05:32:47] It might be Spiker instead.
[05:32:48] Adrien down below.
[05:32:50] Triple kill, 9 and 2 right now, gunning for a third.
[05:32:52] Spikers finally hits that flank.
[05:32:55] Adrien looking to break.
[05:32:56] Double digits with 8 seconds to go, instead stolen by Kanzin.
[05:33:01] Not fully a two-man army for Wildcard,
[05:33:03] but Kansan and Adrian both locking in to secure the lead for Wildcard.
[05:33:08] Two-round lead here at the half. A good spot to be for Wildcard, but a good match-up right now.
[05:33:14] We're seeing high-quality seeds from both teams. What stands out to you?
[05:33:17] Yeah, I mean, like you said, definitely high-quality seeds. It's a pretty stock-statered villa,
[05:33:21] or at least that we've seen so far in our six villa matches. I think on average,
[05:33:25] it's been about four-two defensive halves. And if I had to nitpick anything for the rebellion,
[05:33:30] and it's the fact that they started out 2-0 and we just haven't been able to kind of get any more rounds on the board.
[05:33:35] But I mean, this was a really good execute from SR where it's basically just direct take.
[05:33:40] They noticed that the wall was full shut. We could just walk in plant with Troy on the shield with the glass covering him.
[05:33:45] We're also using the Thatcher through the wall. Rexon typically on that for a lot of their direct takes.
[05:33:50] And that is where I'm always impressed with SR.
[05:33:52] I mean, we saw the one on border and I even had another round ready to go
[05:33:56] that they did against for fun and they did it again on villa like they're so good at those rounds, but again, it's like once we kind of run out of those ideas and wildcard started adjusting and adapting, I would have liked for them to have just a little bit more in their arsenal ready to go.
[05:34:12] I do agree wildcard have definitely been adapting and adjusting accordingly. However, I do also want to credit wildcard because they were hitting some nasty shots. I mean, if some of those shots don't land and it swings in the favor of rebelling, we probably see the exact opposite.
[05:34:24] We see a 4-2 half for the side of Rebellion.
[05:34:26] For me, it's a lot of nitpicking,
[05:34:27] and I think it's just a couple of gunfights that
[05:34:30] didn't go in the Rebellion's favor.
[05:34:31] Then they get the upper hand.
[05:34:32] They have that man advantage thing going
[05:34:33] to a late-round execute.
[05:34:34] Overall, though, it's really been a good back and forth,
[05:34:37] great display of attack and defense for both these teams.
[05:34:39] However, for the side of Wildcard,
[05:34:41] it was those star players that we needed to talk about.
[05:34:44] Obviously, I did talk about Bay.
[05:34:46] We aren't seeing a ton from him.
[05:34:48] But Adrian and Kansan, you heard from the cast of themselves,
[05:34:51] highlight these two.
[05:34:53] These two have been playing exceptionally well.
[05:34:55] We even just saw, I believe, Adrian in that last round end up with a 3K.
[05:34:59] I believe Kanzi gets a 2K, but these two really have been stepping up in performance.
[05:35:03] The highest underneath them is only three kills.
[05:35:05] So these two, at least for that defensive half, were really a thorn in SR's side.
[05:35:10] And I really liked the way that Kanzi was playing.
[05:35:11] And you know, I made the joke when I was highlighting their team, Kanzi seems to be off,
[05:35:15] doesn't get highlighted too often, but he's always paying big contribution to the team.
[05:35:19] Just being able to lurk around, find the opponent, get the kill, make interrupt comms that we talked about.
[05:35:25] Being able to lurk around, just being able to interrupt comms that way, especially on attack.
[05:35:29] It gets you flustered, and it's a big reason why they're up in a 4-2.
[05:35:32] It is a big reason why they are up, and I mean, if they want to finish out this game strong,
[05:35:38] I know we say Bay is the magic man, but right now Baby Shark is pulling a disappearing act.
[05:35:42] 0-5 would like him to be able to step up just a little bit on the attack.
[05:35:47] Oh, you're cooking here with the nicknames.
[05:35:49] I love it. Wildcard, two-round lead.
[05:35:51] Let's see if SR can make this comeback happen on defense.
[05:35:54] I got to see if they locate and confuse as many bombs as they can.
[05:35:58] I don't know about you, but I really do think that Mitt needs to, like,
[05:36:02] take this nicknaming game to some of the other teams.
[05:36:04] I want to hear what Jane I know his nickname is.
[05:36:06] I want to hear... I want to hear what, uh...
[05:36:08] Well, I guess, honestly, we do now that I think about it.
[05:36:11] We got some... We got some hot and cold nicknames, I think.
[05:36:13] I don't remember what they are.
[05:36:14] Maybe just because Bayes are so memorable.
[05:36:16] Oh, I think you got called Totten Go earlier.
[05:36:19] Ah, but like that's, you know, like...
[05:36:21] It's not like a nickname, it's just a play on, you know?
[05:36:24] And also, like, Goat is one of those words where it's like...
[05:36:27] You're more like designating somebody, is that?
[05:36:29] Yeah.
[05:36:30] Whereas, like, really like, giving them a name that, like, kind of gives them a new identity.
[05:36:35] It's like, oh, huh...
[05:36:36] I wanna know JJ's nickname.
[05:36:39] Like, it's really that good, right?
[05:36:41] What would JJ's name be?
[05:36:41] That's got, that's got, that's...
[05:36:42] I don't know, I don't know what it...
[05:36:44] I'm not as good with it as me.
[05:36:45] Like, I'm, listen, I'm humble. If I think somebody could do a better job, like...
[05:36:48] I'm good with that to meant.
[05:36:50] We're all about taking the best person to the job.
[05:36:53] I also, you know, not to just point out divisional labor, but you and I, you and I have to talk for a lot.
[05:36:59] They get a bit more time between segments to, like, write and stuff.
[05:37:02] I'm not giving JJ a nickname just off the dome.
[05:37:05] No, I don't think you could. Not un-keep me job.
[05:37:10] I don't think those two things are, uh, other than those two things could happen.
[05:37:14] Nice drone. Great drone.
[05:37:20] Is it gonna amount to anything though? Ambi up inside of Astro. Snake is made his way through
[05:37:27] and Baby Shark will be taking it.
[05:37:29] This is where we go to the rebellion sort of mindset for the defensive rounds on Villa.
[05:37:34] They like to restrict the heart breach and it allows them to play, well it's not like this really, Ambi.
[05:37:40] Couple of reinforcements inside a statue looking into master loads of rotations plenty of room to move
[05:37:47] And he knows there's something always say for him to sort of fall back onto
[05:37:52] But it does come at a cost and that cost is that you give away something as powerful as the solid snake
[05:37:57] Which a lot of our Villa games is regularly banned
[05:38:01] It matter in this round though
[05:38:02] It's Canadian and but you both pick up a kill piece to start things off great spot there from baby shark and even better
[05:38:09] to recoil control as a hell of a way to make his appearance onto the scoreboard.
[05:38:14] I've been his first kill of the game so far, despite how well his team are doing.
[05:38:20] Fortunately, timing right there, the other one has still missed it, even with the Rema Dash.
[05:38:25] Bipeshark will get his first, catching Surf through the Drone Hole in 90.
[05:38:30] But even then, it's really not a kill that does a whole too lot for Wildcard.
[05:38:36] You still have the ability to pressure into 90 from books or main stairs.
[05:38:39] you still have the man advantage so it's good. It makes things a bit more palatable.
[05:38:45] There's not really an important piece of control or an important piece of utility that's been
[05:38:48] dislodged from that. Switching to the smokes trying to pick some up.
[05:38:57] But fortunately for them, is any team that's just going to wait and play possibly. It's the
[05:39:02] Rebellion well trained by super and canadian
[05:39:07] They know the win con they know the utilities there and they know that the time
[05:39:11] It's the seconds drip by is not there for wild card
[05:39:15] All of spikers bees gone out not baited a single swing
[05:39:19] That is a single piece of utility
[05:39:22] They might have concussive lifelines and impact ones too, but again with so little time remaining in the rebellion not fighting
[05:39:28] the ball. They're going to
[05:39:32] have to push into disadvantage
[05:39:34] and pray that somebody goes big
[05:39:36] down by the lifelines.
[05:39:37] Important primary utility they
[05:39:38] move into the plate behind the
[05:39:40] vault door. Important default
[05:39:41] covered but Rex in Oh, the
[05:39:44] pre-placed C for just too good.
[05:39:46] It's clinical for the rebellion
[05:39:47] who break that four round dry
[05:39:48] spell with a first win on AVG.
[05:39:51] Big C for that. Honestly, I
[05:39:52] thought when spoilt, I thought,
[05:39:53] Oh, that could be the round
[05:39:55] because all of a sudden one
[05:39:57] you're not going to be able to
[05:40:01] get to the top. One person
[05:40:03] planting and two people holding
[05:40:05] against four or one person
[05:40:07] planting and two people holding
[05:40:09] against three is a much far
[05:40:11] different prospect. And I know
[05:40:13] which one I want to be going up
[05:40:15] again. So in sport falls, you
[05:40:17] start thinking to yourself, Oh,
[05:40:19] this is actually very doable
[05:40:21] for wildcard and it'd be a big
[05:40:23] shame. Spiker. Can you just
[05:40:25] going for the default plant spot. There really is only one place to plant inside of AVG and
[05:40:29] it is behind that vault door and everybody knows it. If you've got a C4 kicking around
[05:40:34] you better off getting it there as a pre place and hoping that your moment will come later
[05:40:39] on. Rebellion. Starting to make a bit of an impact now onto the scoreboard. They've been
[05:40:45] quiet since the first two rounds of the game. The attacks really kind of getting away from
[05:40:50] them in a lot of senses. It's now their time to set the pace a little bit more here, and
[05:40:56] draw things back level in round 8.
[05:41:07] Waiting is even when it decides to extend.
[05:41:11] The castles and trophy stacks you never quite know, usually just might be a bit of an early
[05:41:15] Presence over in aviator games or study?
[05:41:19] Certainly heavy reinforcements around the site.
[05:41:22] Extension in a bedroom, wall opened in the trophy wall, or the statutory wall.
[05:41:29] Pagering on the Amaru. Where is that going?
[05:41:35] 90?
[05:41:40] It's gotta go 90. You can see right now it could easily do a good job at cutting
[05:41:45] off the player sitting in the books hallway bay rushing in yep up through the hatch
[05:41:50] we swing out from wolf no not today surf instead my beefman side of AVG able to swing out tag up
[05:41:58] adrian yep that's him catch the Amara walking up the 90 hallway that play not quite working
[05:42:04] pushing through the smoke is ridiculous from surf taking advantage of a basic assumption throw
[05:42:11] throw down the smoke, think nobody can walk through it, and fortunately the Magic Man
[05:42:15] disappears in round 8.
[05:42:17] It can cause a lifeline to remind Spyker how close his opposition is, but the Rebellion
[05:42:22] often serves a massive effort and study with a big two-body lead.
[05:42:27] Wildcard's looking a little bit lost right now as well.
[05:42:30] It's not just the kills, it was slow before that.
[05:42:34] This time you see in the Mario, you kind of expect a little bit more pace, a little bit
[05:42:39] more of a direction. But here they just seem to be communicating its obstacle upon obstacle.
[05:42:46] Castle Barricade is now going to slow down any progress that can be made through hopping.
[05:42:50] Spiker. Left only really with the breach that has already been left off. The range, hard
[05:42:58] breach has both been put back, but two massive kills. Spiker's just a naughty shot onto Canadian.
[05:43:03] That shot onto concrete was fantastic. And we're still around a minute, they've leveled
[05:43:07] Whoa, I can't believe that Rebellion has given away two 1 vs 1s like that.
[05:43:11] Make it a third!
[05:43:12] It serves the next player to fall!
[05:43:14] And this boy cut off between the Astro window and this bathroom as well!
[05:43:19] Kansan just moves on in 12-4 right now.
[05:43:22] Vintage Kansan game at the moment.
[05:43:24] Rexon with a long DMR.
[05:43:27] See if he's mastered that new recoil.
[05:43:30] Nope, he ha- not even a chance to test it.
[05:43:33] Baby Shark cuts his head off from the opposite side.
[05:43:36] Wildcard might drop the first one on AVG, but pick it right back up on Trophy Stat.
[05:43:40] There's a hell of a recovery from Wildcard there.
[05:43:43] Two bodies down, and it's just patience, isn't it?
[05:43:48] SR. Not the team that you expect to give away those small mistakes.
[05:43:51] No surprise to see the timeout.
[05:43:53] I bet the timeout was called at the point of the double kill.
[05:43:57] At the point of those two players dropping,
[05:43:59] you've got to be calling the tech, because you can see the right end on the wall there.
[05:44:33] with the a seven and two record against wildcard instead of a six and three
[05:44:42] oh wall bang on atrium two that was bummer this is crazy last bullet two down bay that was a close
[05:44:49] one from surf like you said massive three you can't come back for wildcard now up five to three on
[05:44:54] villa and also as you lose a two shot by rebellion currently have six points on the week so even if
[05:45:01] if they go down here. Still one of the majority of them, one of the majority of them in regulation
[05:45:06] as well. Taking victory over M80 who we expect to at this point to start bouncing back from
[05:45:13] some of their early stage woes. Take a loss to another top team in Wildcard, but as the desk
[05:45:19] did allude to, not to make too many predictions based off this game, but Shotfire Rebellion
[05:45:23] in the past couple stages including kickoff as well. I seem to be starting to make a bit of a
[05:45:27] a habit of sneaking in in that five to six or four to six plays.
[05:45:31] And we normally, I think a year ago would expect them kind of a one to three area.
[05:45:37] So it's not that I think they won't qualify if they lose this.
[05:45:40] I think betting on the rebellion qualifying is very safe, but still,
[05:45:46] how close things could be.
[05:45:47] It's just something to kind of keep the passion at, especially as we
[05:45:50] get to some more games next week, depending on the results here.
[05:45:57] Adrian quickly into the building, 9-4. Took about a throwback game for Kansan. Adrian doing
[05:46:08] his bit as well here. I think his performance has largely been on the up as of late. He
[05:46:16] continues to find more and more form. Ambi. Always good bet for an opening engagement
[05:46:24] He's gonna find himself one here. I don't fancy him though. Nope
[05:46:29] SMG of course
[05:46:31] Rewards in a lot of ways ammo count reduced recoil changed, which takes a bit of time to adjust to
[05:46:38] Beijing will pay for it
[05:46:39] Goes on one-for-one trade and the roaming mute for the wealth of utility that is a fear brings
[05:46:46] Is maybe a trade that kind of favors that far especially given that around half the round is ticked away
[05:46:51] Well, especially given Ambie's positioning, it's the kind that seems to, at least, you
[05:46:58] know, seems to help spoke the belief that, hey, this guy's not meant to live.
[05:47:04] This guy is going to waste time, he's going to do what he can.
[05:47:06] But if Ambie falters, as long as we can get a kill off of it, especially with that pre-placed
[05:47:11] C4, that C4 from the serve, whether it's pre-placed or not, it's probably enough coordination
[05:47:16] that Ambie's dying in that position.
[05:47:17] However we can get a kill is how are we gonna kill?
[05:47:20] Damn, he dies in the process, so be it.
[05:47:23] Wildclaw will move forth, despite using Adrien with the rest of their clear, opening these hatches,
[05:47:28] but clash down below, three toxic canisters, also that shotgun for such a close-cores side of the map.
[05:47:34] Dahlion, have a good set up.
[05:47:36] I think we've seen this fight won by an attacking team so far today and it feels like Wildcard
[05:48:01] could be the closest to it. Biggest problem is going to be Canadian on that clash. A clash
[05:48:07] shield can soak up a lot of time here. There's a good position to do so. To be on the call
[05:48:13] are all the Wamai grabbed at the gun sticks and now the Toxa babe comes through. There's
[05:48:17] another Wamai disc. Rexon with a kill on the baby shot. Surely the right hand's on the
[05:48:22] wall. Such good positioning for Canadian. Shield stays alive. Rexon with that shotgun
[05:48:27] as well. Wildcarts do not have enough time to find all these bodies. Spoint swings out.
[05:48:32] That'll be it. Rebellion continue their comeback. Two out of three rounds. One on these defenses.
[05:48:39] Still a bit more work to go. Well, they've got the basement site and they've locked it out now.
[05:48:46] A win down there is fantastic for them. They can't rely on it for a couple of rounds.
[05:48:50] still need to be good elsewhere here. They do still trail by one. What do we see
[05:48:59] band? Is it the Clash? It is. Solid Snake and the Clash so no real surprises there.
[05:49:06] Solid Snake just generally good everywhere and the Clash always gonna be
[05:49:12] a favorite for Canadian to play and I don't ever say it's the reason that they
[05:49:17] lost that last round but it really didn't help when the XG came down to them.
[05:49:22] Not did.
[05:49:27] Down to the end there, not much that Wildcard can do.
[05:49:32] Can we get on a trophy statuary? Have you ever sight been a bit more difficult to make work?
[05:49:37] Those seem like there was some decent chance that entry had not for that very well-thought-out C4 by Shopify Rebellion.
[05:49:44] free avi your games eager to see what changes they make as mentioned earlier
[05:49:49] clock's gone down snake also now banned by the rebellion what might wild card
[05:49:55] pivot to well I'm starting to get an idea
[05:50:03] five seconds remaining
[05:50:06] Attackers are moving out to locate a bomb at the future.
[05:50:11] Back upstairs we go then.
[05:50:15] Wildcars themselves.
[05:50:16] I'm going to be opting to bring a little bit of Aurora action here.
[05:50:20] Not for statuary though, maybe eight games.
[05:50:23] A bit of Aurora action of the defence themselves as Cassel Barricades will be first on the
[05:50:31] list here.
[05:50:32] Adrien, very quickly deal with both of those.
[05:50:35] The cut-throughs on this map are punishing, and they are angles that you need to get open
[05:50:40] as soon as possible.
[05:50:42] Just make those defenders think twice before carelessly straying in front of the angle.
[05:50:47] Ooh, I like this stack up.
[05:50:50] Kansan on the candelas.
[05:50:52] Spike ready to go.
[05:50:53] Baby Shark at his back, they're sending it right now.
[05:50:57] Oh!
[05:50:58] Oh!
[05:50:59] Line up, though!
[05:51:00] Ah!
[05:51:01] Surf!
[05:51:02] He couldn't have planned it better!
[05:51:03] Third!
[05:51:04] Oh, he's just going to wrap him all over.
[05:51:06] Spike is looking around like a headless chicken right now.
[05:51:09] He doesn't know which way to stand.
[05:51:10] Get three of his teammates on his shoulder only moments ago.
[05:51:15] And trying to caulk hands it over,
[05:51:17] maybe pinch the player in bedroom,
[05:51:18] but no, it's not happening.
[05:51:20] Or it sprints into him.
[05:51:21] Good catch by Spiker.
[05:51:24] But man, is that a bummer.
[05:51:27] Wild card with a good stride, but that wall soft,
[05:51:30] not anticipating surf on the opposite side.
[05:51:32] Ambi rightfully annoyed at that.
[05:51:35] But a minute and a half to go with Drone,
[05:51:36] don't get me wrong, solid disadvantage for Wildcard,
[05:51:39] plenty of utility for the rebellion.
[05:51:43] And Oli maybe a big naive,
[05:51:44] but look at this utility that Wildcard have.
[05:51:47] You've got a lot.
[05:51:50] Smokes, three candelas.
[05:51:54] An SR team that has already thrown a few bodies away,
[05:51:57] granted before the tactical timeout.
[05:51:59] Wildcat have won from a man or two disadvantage before.
[05:52:07] A lot of it hinges on Spiker, if he's able to isolate anybody, then it's on, isn't it?
[05:52:13] And it all of a sudden becomes very possible.
[05:52:14] The difficulty that they've got is it is this meat grinder.
[05:52:18] It is all about this vault door, all about that map's table.
[05:52:23] That's really the only option that they can go for.
[05:52:25] to do so much on that stubby side of things it just feels like a massive
[05:52:32] ask try to answer it can let's go out smokes as well cover the walk-up surf
[05:52:39] again finding one big anti-climax and wildcard unfortunately hops in and
[05:52:45] their belly and tie things up only site they've dropped is trophy and statuary
[05:52:49] and it seems like we've got a date with that site right after this five to five
[05:52:53] between these two titans of the NA League.
[05:52:58] I'm no expert, but I think Rexon just clocked it.
[05:53:05] Pretty sure that's what that means.
[05:53:07] They've levelled it up, and they have forced Wildcard to take a time out here.
[05:53:14] I don't think there's much fundamental at the moment with Wildcard.
[05:53:18] I like what they're trying to do.
[05:53:19] I like the confidence that they've they've lost that round because they got well surf with some brilliant crosshair placement like you just can't teach that like we've got the don't forget we have the extra vision we can see the opponent through the wall and through whatever surfs just looking at a wooden wall.
[05:53:36] and the crosshair placement is
[05:53:41] crispy. One in the head, couple of
[05:53:44] body shots for the next and bang.
[05:53:46] Doesn't matter about anything else.
[05:53:50] Doof, doof. Two in the head, excuse me.
[05:53:53] Easy as you like.
[05:53:56] First position there, just fantastic.
[05:53:59] And maybe a bit of an oversight.
[05:54:02] Maybe you need someone to make sure that no one's playing there.
[05:54:05] It's a bit of a red stairs walk up.
[05:54:09] Just say maybe just Zofia impact lifeline the wall just to be absolutely certain.
[05:54:15] Yeah, like the walls there in that instance definitely benefits Cirque, doesn't it?
[05:54:21] If that wall's open there's no way it's just gonna be led prone in the middle of it
[05:54:24] because he's just gonna get himself into a really bad gunfight.
[05:54:27] Have to do something about it.
[05:54:29] All square at five apiece then.
[05:54:31] Wildcard has found some answers here on the attack, but I think the story really for me
[05:54:38] is the rebellion and the combat that they've been on. They didn't have the most favourable
[05:54:40] attack inside and yet they've just treated it as one round at a time and they've slowly
[05:54:45] but surely trudged their way up to the top. Next team to win around will guarantee points
[05:54:51] in the fixture.
[05:54:53] Wildcard a little bit of a different position of course. Shot for our
[05:55:01] belly and currently at 6 wildcard. Three out of six right now, gathered. One and
[05:55:07] one going into this matchup today. Just over the early days though. We're here
[05:55:13] not decisive for anything just yet. Again, Tobi's hatchery is so far has been the
[05:55:18] only site wildcard being able to win, though it seemed like they were setting
[05:55:21] themselves up for a bit more of an impactful half. They clearly had some ideas. Clearly thinking,
[05:55:27] I think pretty sharp. I think Spikers, you know, again, proven himself as an IGL at this point,
[05:55:30] continuing to read the game well. But despite that rebellion, these fraggers seem to be just
[05:55:38] giving them a bit too much work, at least throwing a bit too much chaos at them. Spiker
[05:55:42] pushing very hard up main stairs. I find we'll gain some important information as it's a two-man
[05:55:48] hold of aviator games right now surf ready for this is so good the bay as well
[05:55:53] swings around the corner
[05:55:55] kenson next up on the ambi with one player still sitting that's canadian
[05:55:59] over by skull
[05:56:01] gotta be careful doesn't fall back oh no adrian good with the cut
[05:56:06] dismantling of that shop by rebellion at roam game wildcard one point within
[05:56:11] their grasp
[05:56:13] brilliant tactical time i hear from wildcard they're bounce back in a big way
[05:56:18] Rexon
[05:56:20] Really yet to see him let rip with this DMR
[05:56:24] So it doesn't look too bad with it
[05:56:27] It's a good enough for the kill, but my control was good enough spite
[05:56:32] Trying to play the hero trying to go for something get some shots into kanzan
[05:56:36] But the jig is up caught out on the drone as well to have insults to injury and as soon as that gate deactivates
[05:56:42] The repel player is gonna know that he's there as well
[05:56:45] the next spot. We'll finish
[05:56:52] off what Rex and started. He's
[05:56:54] got a long way to go to win the
[05:56:56] round. One HP tracked out by the
[05:56:58] bees and spiker nailing that
[05:57:00] diffuses the four brilliant
[05:57:02] drop shot from sport as Bay gets
[05:57:04] taken out. A bit of a prone hip
[05:57:08] fire. It was only ever a
[05:57:14] cards cement themselves on six rounds and guarantee points. If you want shots
[05:57:22] that at least make you believe, you can always count on SPOINT.
[05:57:28] Trophy Stature Area, again the only site that's worked out for wild card. New
[05:57:32] territory has to go their way if they want all three points at the smash-up
[05:57:36] and end super week two to one and also take away Shotfire Rebellion's Flawless
[05:57:40] streak early on. What mean that our only two flawless teams in the NA League would be Cloud9 and SSG?
[05:57:46] And I just think that's awesome. I do think that's the coolest ever, actually.
[05:57:55] It just makes these things up a bit, doesn't it?
[05:57:58] No one can turn around and say the league's predictable.
[05:58:01] Or that you can pretty much guess on, you know, whichever team is gonna win. Imagine the match on the channel points that has been lost.
[05:58:10] was that way without real question just imagine okay I'm thinking about it good
[05:58:23] that's what we needed I was like are you trying to get me to guess the number
[05:58:28] are you trying to like oh no imagine how big that number is like channel like
[05:58:35] channel point number oh yeah it's just gonna be unfathomable isn't it it's
[05:58:39] It's a really... I don't know.
[05:58:44] I don't know, I feel like Channel Point Victors are usually in like, what, the five to six digits? Or is it more than that?
[05:58:49] I don't know.
[05:58:52] I don't get many Channel Plains.
[05:58:54] I watch on YouTube.
[05:58:56] I was going to say, I watch on YouTube, so this is entirely a null factor for me.
[05:59:00] I know I watch on YouTube. Shout out.
[05:59:02] Dude, shout out. Hey, you're watching on YouTube. We love you.
[05:59:05] you. Contractually, if you're watching on Twitch, we also love you, but I just want that turn
[05:59:09] one up to Claire. Ooh, a little quick hop in to repel. Ooh, pressuring Ami. Walks right into
[05:59:15] Kansen's crosshair as opening pick, going the way of Wildcard. Only two times we've been able
[05:59:21] to get the opening pick up until this point was one time in Trophy Stat that we just saw,
[05:59:25] but another time when they attacked Art, and that was not good enough. It wasn't immediate trade that
[05:59:29] time. It's not the case here. It is an uncontested advantage for Wildcard, something they
[05:59:34] I'm sure we needed these all three points.
[05:59:36] I tell you what, Ambi's really quiet, hasn't he?
[05:59:39] He was 5-1 at the end of round 3. He's now 6-9.
[05:59:45] Talk about a fall from Grace.
[05:59:48] A brilliant start.
[05:59:50] A less than ideal. What could be end to the map?
[05:59:54] Spyker primed and ready on pantry.
[05:59:57] Stein thinks about a bit of a walk downstairs.
[06:00:01] Surely attacking down here even with an advantage is doable for wildcard now
[06:00:07] surf
[06:00:08] Lots of information at his fingertips just needs to find the heartbeats
[06:00:14] Struggling a little bit at the moment doesn't want to get caught out too much has a C4
[06:00:19] It's gonna try and utilize that spiker able to make his way down just buying a little bit of space
[06:00:25] He's behind a little bit of time, but charge is through.
[06:00:28] This is a good face for you though.
[06:00:30] As he grabs two, might be on for another here.
[06:00:32] As he draws for the pistol, look at him go.
[06:00:35] A triple for Spite.
[06:00:40] Unbelievable plays from the Fender,
[06:00:43] withstanding the fire as well, cannot quite land the next.
[06:00:46] This Kandil looks to recover.
[06:00:48] On 16 and 7, all the Kandillas lost.
[06:00:51] another round ripped out of Wildcarts grasp.
[06:00:57] Steamark and Packahel have a punch,
[06:00:59] but not if surf's landing headshots on the opposite side,
[06:01:02] cool as ice and pleased with the results.
[06:01:07] SpikeMappoint acquired Shopfire Rebellion, push us to OT.
[06:01:12] Big round for Shopfire Rebellion
[06:01:14] in overtime for the first time here tonight.
[06:01:17] We did list this one as a game to stick around for, a game to stay tuned for, officially even
[06:01:24] a game of the day.
[06:01:26] Such a bull take on our part.
[06:01:28] Listen, we can only run with the schedule we have.
[06:01:34] Even if the choice is fairly obvious sometimes, at least this one is delivering, all the time
[06:01:39] here on Villa.
[06:01:41] It's just crispy in it watching spoilers sometimes he's hit some zingers today
[06:01:52] Even in that round lost that hip-fire headshot was crazy
[06:01:57] 9 to 10 by the way
[06:02:00] Yeah loves the action can't stay away from it
[06:02:05] And let's be honest without the sort of five kills that we've seen and get over the last couple of rounds
[06:02:10] We'd maybe be sitting there and asking him to go on floor watch but as it stands
[06:02:15] Given the rebellion of my being able to level it up to six six his contributions have been much needed
[06:02:23] Wild card
[06:02:25] Is the sideswap going to be or is the overtime going to be crucial because they do remain here on the attack
[06:02:33] The attack by far and away being the most difficult side here tonight on villain not only in this game
[06:02:37] inputs in our earlier match as well,
[06:02:41] kinda doesn't bode well,
[06:02:43] given that the rebellion can just go straight
[06:02:45] back down to basement.
[06:02:51] That's continuing to play to their strengths
[06:02:52] on the defense right now, though again,
[06:02:54] Wildcarp been able to get some openings.
[06:02:55] It's not been a perfect defense
[06:02:57] or complete shutout by Shopfire Rebellion.
[06:03:01] He's been to this individual place,
[06:03:02] bringing them back who a long C4 that goes a bit wide.
[06:03:07] Just a little bit.
[06:03:09] Still have one from Surf.
[06:03:11] Fourteen and eight as well, by the way.
[06:03:16] See what he can make happen as Adrian,
[06:03:18] weaving his way through the bedroom right now.
[06:03:20] Doesn't seem to be any presence from Shopparabellum on that top floor,
[06:03:24] and any presence that was on that second floor seems to only be temporary.
[06:03:28] We've got, I think, four players downstairs.
[06:03:31] If not all five?
[06:03:33] All five downstairs.
[06:03:37] We have to talk about the information that a pulse can get, but when you go into an IQ
[06:03:42] scanner these days, in the big two sticks, it just pings, doesn't it?
[06:03:46] There is so much kicking around downstairs, especially when you've got things like a femur
[06:03:50] and a Wamai, and plenty of those F-nats, and little Magnus out there.
[06:03:55] You're going to be able to find out a whole host.
[06:03:58] I imagine the real thing that Vape Shot would have been looking for would have been the pulse.
[06:04:03] the pulse and the fact that he hasn't seen it is maybe going to give a little bit more confidence
[06:04:07] however surf is going to be on the valkyrie so there will be a bit of information kicking around
[06:04:11] ambi getting brave with the super shorty there this utility slowly getting chipped away
[06:04:19] that c4 and surf's hands looks far less deadly now cameras upstairs inside a kitchen have been taken out
[06:04:27] it's always the risk on the lateral hello
[06:04:29] They probably get scared by somebody just swinging the corner that aggressively.
[06:04:34] And they're getting more information.
[06:04:38] Really playing this as aggressively as you can.
[06:04:41] Could see him limit testing.
[06:04:43] Taking everybody ground that's given away.
[06:04:46] They as well trying to pull back and forth, but with the DMR on the opposite side,
[06:04:51] that's super short, he's not the gun.
[06:04:52] Andy thinks it is.
[06:04:53] Putting faith in the broader team.
[06:04:55] Rebellion looked to claw things back.
[06:04:57] The wild card hold onto it as tight as they can.
[06:05:01] Just waiting to send Spiker around the corner.
[06:05:04] Another player up close.
[06:05:06] MPX who are not the gun for that engagement but with one right behind.
[06:05:09] By the only hit with his double team. Set up yes they will!
[06:05:12] Rexon gets them both with the TCSG and it's another moment where wild card have an opening and the rebellion close it shut.
[06:05:21] We can talk about Kansans kill count all he wants.
[06:05:25] even get number 18 but with no time there's nothing to do the rebellion with dual wins on art
[06:05:32] one to push him to ot and one to secure map point doesn't always matter which rounds in a game
[06:05:40] of seed you win as long as you win the last one that's the position that sr find himself in right
[06:05:46] now it's been a tough old match on Villa wildcard are still putting up a hell
[06:05:53] of a fight but that's predicted the sideswap just proving a little bit too
[06:06:00] strong there SR remaining on that defense defense being the hardest side
[06:06:06] there's no way of it flipping and flopping here on Villa not just yet
[06:06:10] Big ball kill from Rexon.
[06:06:14] I think they even knew, didn't they? They were even trying to sort of pre-empty in some ways, but there's just nothing that you can do about it.
[06:06:21] There's so little vert onto that basement.
[06:06:24] They really are just forced into gunfire. So I think it is why we're seeing a lot more of, well we see a lot of shields anyway, but the shields on the basement are, it's just a poor amount of requirement at this stage to try and buy yourself any space that you can.
[06:07:06] looking out over towards the other side of things.
[06:07:10] Ooh, Chris, the mirror on the soft.
[06:07:12] Okay, oh no, that is reinforced.
[06:07:16] I also thought it was soft.
[06:07:17] Makes a lot more sense now.
[06:07:18] I also thought it was soft and it was also confused.
[06:07:22] Ha ha ha.
[06:07:29] When Spike put that mirror on the soft wall,
[06:07:30] I was slightly confused.
[06:07:36] See if the Valiant can make work on Trophy and Stat.
[06:07:40] Spent their weight one time, but it wasn't really a sight that was what the Valiant can make work.
[06:07:48] It was typically just a strategy, getting the best of Wildcard in the first couple rounds,
[06:07:52] then of course that four-round win streak from Wildcard in 3-2-6,
[06:07:56] across literally every single site.
[06:08:00] Art, Kitchen, Dining, and both second floor ones.
[06:08:04] There's no completely secure territory, but careful, at least secure the opening pick.
[06:08:09] Adrian found it and just floored down below.
[06:08:12] Into the rebellion now, I think fully in the clear to go for this vertical play as everyone
[06:08:17] else on Wildcard is sitting up top.
[06:08:19] It's not ideal losing a Talisman player like Adrian so early on, Bay going down shortly
[06:08:25] after.
[06:08:26] Spike, Kansan, Baby Shark, heck of a lot to do here.
[06:08:32] The problem is, given that they've extended a little bit and tried to go for that hold
[06:08:36] over inside of AVG, they've now got to try and cross back.
[06:08:40] SR just primed and ready, waiting for the Q to call, waiting for that trigger to hop
[06:08:45] on in.
[06:08:46] Make magic happen as they often do.
[06:08:48] Cleaning just going to hop into drone, see if there's anything they can discover, raise
[06:08:52] the bloom tucks in the corner, it's a great spot there, it's going to free up potentially
[06:08:57] They try to get the rest of the team set up.
[06:09:10] Spoits will hold in flank, surf, silenced for the rest of this round.
[06:09:13] As Wildcard are holding on as best they can, you can see how much focus is taking to keep
[06:09:17] the Rebellion at bay.
[06:09:20] Toxic canisters thrown at two different entrances, mirror window still left alive and nobody
[06:09:24] They can hold it because of the breach down below, and it's working though only just.
[06:09:30] Sees the feet of Baby Shark, Rexon lands the kill, that's such a big one!
[06:09:34] Baby Shark with a shotgun lurking around the corner could be big, but now that Rexon secured
[06:09:38] that, he gets spoilt into Astro, activate the rest of the flank, a nice line by Kanzin,
[06:09:43] lines him both up, just evens it right as things look so dire for Wildcard.
[06:09:49] Spiker sitting behind the flames one player running into Astro. He again lines up the head shot can't quite land it
[06:09:56] As Kansen as 28 could get 21
[06:09:59] But instead will do what he's done best his whole career and win it on time
[06:10:07] Look at Kanzen go. It's like a battle at the moment
[06:10:12] Choking kill after kill after kill it needs a big contribution
[06:10:18] 3 vs 5 is no mean feat. SR will look back at that one in the Vod review and feel like
[06:10:27] they could have done a lot better. Not the first time tonight that we've seen them squander
[06:10:32] and man advantage like that. It's typically happened on the defense, the attack has been
[06:10:36] for the most part better when they've had that kind of an advantage. I honestly thought
[06:10:42] When Baby Shark died here, Rex and Lanz, that really narrow shot, I thought it was all going to be wraps, but just the beasting between Canadian and Ami there, it's not something that we're used to seeing really from this roster.
[06:10:54] That's the 3-2-1 together push, every day of the week, and instead they should go one by one against Kanzen, who is clearly feeling himself 21-8 right now.
[06:11:05] I've had a couple big numbers throughout these opening a few play days.
[06:11:11] Things were easy to have, I think like 20 and 8 or something like that or 20 and 4.
[06:11:16] Not sure, but either way, breaking double digits in that C9 game.
[06:11:20] Kansan now matching that 21 and 8.
[06:11:23] Great stuff.
[06:11:24] Well, it's been a bit of a rough game for Baby Shark and overall, I mean, Baby Shark
[06:11:29] and Vayne, neither of them putting in as much effort as Agent, especially as Kansan.
[06:11:33] It's been enough so far to get to all 15 rounds and three points might be off the table for both of these teams.
[06:11:41] But still a win on the cards and for Shoppower Valley under flawless streak in terms of the wins can still very much remain.
[06:11:48] Aviator games will be the final site defended and attacked between these two teams.
[06:11:54] And you wouldn't think it, but Ambi, as the clock's about to strike midnight, is back on Oryx.
[06:12:03] I hate to break it to you. Midnight was 33 minutes ago for me.
[06:12:11] Well, it was a metaphor. I did look down at the clock though and think,
[06:12:15] hang on a minute. Ambi.
[06:12:16] He's a bit of a roundout, I'm gonna be honest. Still gonna be giving him a hard time. Plany
[06:12:26] kills in the opening part of the game but since then it has been silent as the grave.
[06:12:30] In the game where pretty much everyone around him is popping off all the usual suspects,
[06:12:37] you can't afford to go missing, especially when it's maximum overtime.
[06:12:41] Baby Shark as well, the same could be said for you.
[06:12:44] You aren't going to escape my gaze sitting at 2 and 11.
[06:12:50] More is expected.
[06:12:52] And this is the round to deliver, and Baby Shark holding the cut right now.
[06:12:55] We'll be hanging out inside of China, just watching the bottom of those astro stairs.
[06:13:00] Spiker.
[06:13:01] Come and try and see if you can bait anyone out for him and be targeted out there by the
[06:13:06] Deimos.
[06:13:07] Spiker's starting to move quite quickly in through that library floor and be all the
[06:13:13] way downstairs so probably feels relatively safe right now.
[06:13:16] I can just sort of chill until the track dissipates, which it will.
[06:13:20] now knowing that might turn his attention elsewhere much more thorough job this time but there's still
[06:13:26] an unaccounted player at the top of these red stairs and that player is spoiling for himself
[06:13:30] has hit some nasty shots but nothing's gonna top a double C4 right? A silent double C4 as well
[06:13:37] it seems like sound just vanishes from Villa and Rexon's got two Blitz and Zofia both down and
[06:13:46] Rexon also 17 and 8 by the way. I don't know how I've somehow missed that.
[06:13:50] It's all 3v3. Such a big C4 from Rexon as they pushes as deep as he can. One shot.
[06:13:57] Dome surf on the floor. Moving in deeper into bar.
[06:14:00] They behind the bar and he lands in Wildcard at all 15. Shot by Rebellion no longer flawless.
[06:14:07] It is just C9 and SSG at the top as Wildcard might not get 3 but after 15 rounds pick a
[06:14:13] Nail fighter over the rebellion who else but the magic man to get the job done there
[06:14:19] For wild card what an end to a fantastic playday for the last time tonight
[06:14:25] Take it over to our desk
[06:14:27] What an end I mean the game of the stage so far here in NA
[06:14:31] I don't think there's any doubt about that our first overtime of fair and it was a battle
[06:14:37] Really could have gone either way all the way to that last round you certainly have to give both teams their respect
[06:14:42] I mean, yes, it's unfortunate to be on the end where you lose,
[06:14:45] but you can walk away from this and learn a lot.
[06:14:47] I really got to commend both the coaches and both their timeouts.
[06:14:50] We heard from Super in round eight, their first timeout.
[06:14:53] He quickly identified the weakness of Wildcars.
[06:14:55] They were slow on their attacks.
[06:14:56] They're trying to look for picks and what did he tell his team?
[06:14:59] Fall back, play into your layers, play off each other.
[06:15:01] That's exactly what they do.
[06:15:02] I believe they win two rounds after that.
[06:15:04] And then immediately on the flip side, we hear the coach call in from Lagonas
[06:15:08] and Lagonas tells them where they're going wrong.
[06:15:10] They need the shield, they need to be able to create space.
[06:15:13] All of a sudden, we're seeing Spiker use out the Monty,
[06:15:16] then we're seeing him bring the Blitz.
[06:15:17] And then it was just this tennis match of this back and forth.
[06:15:20] And unfortunately, that second to last round right there,
[06:15:22] we saw the moment where Esar lost that series
[06:15:25] and it was that Capitao.
[06:15:27] Everyone should have rotated towards the bathroom,
[06:15:30] then taken to Trophy, cut the site off,
[06:15:32] but instead, that's not what happens.
[06:15:33] They fed those kills in the Kansan.
[06:15:35] And Kansan, my God, what a hell of a performance.
[06:15:39] 22 and 8.
[06:15:41] I mean, they had the magic man there, of course, at the end, but Kansan, that might be Mr. 3K.
[06:15:45] I mean, how many 3Ks did he have there?
[06:15:46] I believe he had a total of 3 3Ks.
[06:15:48] Oh, my God.
[06:15:49] But the one before him was.
[06:15:50] I mean, 22 and 8, 3 and 0 on the entry.
[06:15:52] And you were just saying, like, this guy doesn't get enough respect, he doesn't get enough attention.
[06:15:56] And the camp is just not on him, but he's always doing something.
[06:15:59] He's always in the prime position.
[06:16:01] Put him in the spotlight.
[06:16:02] I mean, 22 and 8 in this affair, and clearly the reason that they were able to put themselves
[06:16:09] over the line. We'll check in with wildcard now as spiker victorious again your second victory this stage
[06:16:16] Good to have you back, but talk to me about this one Kansan with 22
[06:16:21] You guys had to grind there at the end. Take take me through those final few rounds
[06:16:26] Yeah, you know the
[06:16:29] I think it was the 6-5 round like we trolled like if we just waited to kill the thunder like longer
[06:16:34] We should like I think we should have won some five like we trolled that around bad
[06:16:36] So, you know, it was just kind of resetting after that kind of like staying composed staying in the game
[06:16:41] And then you know Evan going new he was playing find a needle in the haystack simulator all day on Roblox
[06:16:46] So it was a good warm-up. So, you know, I might have to start getting on that, honestly
[06:16:50] Well, Spiker, I want to talk about once you guys switch sides
[06:16:53] You guys weren't finding a lot of success on your attack, but then we heard the time out from Legonus
[06:16:58] He was talking about you need to bring those shields then immediately
[06:17:01] Big transition big change for you guys
[06:17:03] You guys were able to take space on that first trophy statue side, and then we also heard in the comments
[06:17:07] You're like, I don't want to play shields, but it paid off
[06:17:11] No, it's just a joke because I said they can't find Monty
[06:17:14] So but it's just the Monty's just the Monty that I had a hop on and it works
[06:17:18] So, you know, it's just doing my thing. Yeah, that's gonna be my question why why not the Monty?
[06:17:22] I mean I was a shield players long
[06:17:23] I always like the more aggressive shields, but why not Monty?
[06:17:26] I mean, this is kind of the same thing like just the way I like to play the game like I
[06:17:30] I, at heart, I'm not a shoe player anyway, and so, you know, being able to get in there
[06:17:34] and still take gunfight is kind of what I like to do more.
[06:17:37] I can help on the monitor if I need to, you know, in a dire situation.
[06:17:39] I did today, it worked, so I could do not pinch, but...
[06:17:42] Can you run me through that one basement running where three of you were goomba stomping
[06:17:46] a spoi, but he was just then inevitably just killing all the three people there?
[06:17:50] Yeah, that was the round that I was saying we trolled.
[06:17:52] Like, if we just waited, Evan could have flamed the guy.
[06:17:54] It was unfortunate, I also got flashed by Adrian's yin, so I couldn't see where I was going.
[06:17:57] And I was in the smoke. I actually couldn't comprehend what was happening on my screen. I knew what was going on
[06:18:02] Well, he did have some godlike movement. You guys. Yeah, he was kind of
[06:18:06] Yeah, he was definitely hit
[06:18:09] Yeah
[06:18:10] What could you talk to me about like what does it a game like this?
[06:18:13] I mean early in the season is there a lot of prep involved in a game like this or is it more so you guys playing
[06:18:19] By yourself because it seems like like for the oryx for example
[06:18:22] You guys had Bay kind of waiting for that flank almost the entire round something we've seen from SR previously
[06:18:27] Is there a lot of prep in this game?
[06:18:29] Um...
[06:18:31] I think I'm gonna still get mad at me if I answer that question to be completely honest with you, so I'm gonna stay silent.
[06:18:34] I will stay silent.
[06:18:35] Lagos makes the most out of that 45 seconds.
[06:18:38] It is him.
[06:18:39] No.
[06:18:39] We need a word from him.
[06:18:41] Lagos, how do you think I say too much?
[06:18:42] He already thinks I say too much in interviews, so I gotta stay care.
[06:18:44] You do, that's why we love having you.
[06:18:46] Otherwise, you would have my job.
[06:18:47] Oh, we're gonna have to just...
[06:18:48] We'll get the magic man on.
[06:18:50] Nice, now we're gonna have to have the same interviews that we have with DZ.
[06:18:54] Through the narrative, it doesn't matter, we got it.
[06:18:56] Not a part of it. Not a part of the prep. I don't know what goes into map bans. I don't know anything.
[06:19:00] You're just having fun, right?
[06:19:02] Yeah.
[06:19:02] Alright, Spiker. Thanks so much. Great game to close out the night.
[06:19:05] Shout out. That was my first time being Shopify or Sonics ever. Just have to say that.
[06:19:08] That's what we were talking about tonight.
[06:19:09] I never beat every team.
[06:19:11] I was going to say, it sounds right when he said it.
[06:19:13] I was just like, I swear that B&S are, but yeah, no, absolutely right. You guys have broke the curse.
[06:19:19] God, every time I lose 5'7", 6'8", or 7'8", I was actually going to say 7'7", I was getting flashbacks, bro. I was getting flashbacks.
[06:19:25] Was it in the mental? That answer was your question that you asked me.
[06:19:27] Yeah, it was not in the mental.
[06:19:28] Certainly.
[06:19:29] Last round I was flying through the map with Blitz.
[06:19:31] It was not in the mental, it was flying.
[06:19:32] Spugger, I'm always impressed how you seem to know every player how many times they beat you, you beat them.
[06:19:38] Do you keep a note somewhere?
[06:19:40] No, I'm just paying attention. I know what players play, what spots on maps do.
[06:19:44] I just know what's going on and I'm still aware.
[06:19:46] How many times have you beaten JJ?
[06:19:49] Are we counting T3 or just per leak?
[06:19:51] All time.
[06:19:52] All time? Probably like 20.
[06:19:54] See you.
[06:19:55] I got no idea.
[06:19:56] I'm just throwing up right there.
[06:19:57] I believe you.
[06:19:58] I believe you.
[06:19:59] Yeah.
[06:20:00] All right, Spiker.
[06:20:01] Thank you so much.
[06:20:02] We will catch you later, my friend.
[06:20:03] Have a great night.
[06:20:04] All right.
[06:20:05] Thank you.
[06:20:06] The wildcard.
[06:20:07] Big win to close out this one.
[06:20:08] I mean, what a performance from Kenzen again.
[06:20:10] You have to just give him his flowers.
[06:20:11] I mean, we heard it from Spiker.
[06:20:12] Great performance from Spoyd.
[06:20:14] He was floating.
[06:20:15] I mean, when you have a game like this, both teams lights out.
[06:20:19] That's the thing.
[06:20:20] Again, it's a high level.
[06:20:21] It was a definitely high level game.
[06:20:22] It was you know the game of the day the game of the stage we called it out
[06:20:25] And I think this is the very first overtime we've had
[06:20:27] But I'm literally both teams showed up like they were fight moments even that halftime
[06:20:32] We were highlighting a couple of plays from SR even the first the very first round was a great call
[06:20:37] I wish you guys could have heard it
[06:20:38] Yeah, it was a big 3k, but it was also a call off of information and they was like hit the site
[06:20:43] We know too many people are underneath like it was beautiful to just listen to and watch both sides because it really was a such a high-level
[06:20:49] level game and on a map of Villa where I know it's not a new map and we've played the map
[06:20:54] before back, but we haven't played it in years.
[06:20:57] Oh, yeah. I mean, obviously they have scrim reps and things like that, but like on a map
[06:21:00] like that to see that kind of play this early in the season, I'm glad we made the change,
[06:21:05] right? Get rid of console. Yeah. And I quickly just want to mention, I mean, now this is
[06:21:08] the second time for wildcard to win this map. And we already talked about it's a big advantage
[06:21:12] to be able to show off Villa show that you're strong on it. Clearly SR wanted to challenge
[06:21:16] But now they look even that much scarier on the map, beating a team like SR that
[06:21:22] dominantly handled their defenses very well the last time they played it.
[06:21:25] So, for Wildcard, very good map pool already heading into the next week.
[06:21:30] Exactly. We had a great way to close out the super week with this match.
[06:21:34] If you caught this one but missed some of the earlier action, you missed a great day of siege.
[06:21:38] So go back and check out some bots. The big takeaways, SSG and Cloud9.
[06:21:44] Wins on the third day in a row making them the two undefeated teams as we head into week 2 of stage 2 here in the NAL.
[06:21:55] DarkZero had a good performance there as well, but look at them atop the leaderboard.
[06:21:59] 9 points each. SR close behind with 7 and 80.
[06:22:04] There's the big shock. 9th place. No points to their name, Kyle. I mean, week 1.
[06:22:10] Did you think it was going to look like this out of the first week?
[06:22:13] I mean it's exactly where I thought space station would be. I know his name is dream
[06:22:17] But he's your team's worst nightmare, and he had an absolute crazy game today 15 and 5. He's my MVP
[06:22:24] He's my go I mean on the other real no
[06:22:26] No, we don't I don't think anyone would have expected cloud nine or SSE really undefeated, but that's that's why we play the games
[06:22:32] Right, that's why the NAL stage is actually it's fun to watch
[06:22:34] Well, it's quite the region most competitive. It's very competitive. Maybe not any WC
[06:22:39] Well, they can have that one tournament
[06:22:41] I'll talk about it if you see any more.
[06:22:42] It's about the chase for the Osaka Major,
[06:22:45] which will be coming up in just a couple of months.
[06:22:48] That's what these teams are focused on.
[06:22:49] And clearly, they've spent the off-season working really hard.
[06:22:52] Thanks so much for joining us all across this super week
[06:22:55] here in the NAL for Lexing, Ferment,
[06:22:58] for our entire studio crew.
[06:22:59] I'm Jonas Willinger saying thanks for watching,
[06:23:01] and have a great night.
[06:23:33] Switching the game, they know their name on one of those planes
[06:23:39] I can't break the human right, new rules stay here tonight
[06:23:42] It's time to turn it into genie life
[06:23:44] Let's give it life, let's give it life
[06:23:46] Let's give it life, let's give it life
[06:23:48] Let's give it life, let's give it life
[06:23:50] Let's give it life, let's give it life