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Hello everybody and welcome back to beautiful, wonderful SAEL bringing us a bit of extra sunlight wherever we are in the world and in this case, we're at home because that's how the broadcast works. Hi, I'm a lecture host by my side or my two friends joining me as co-host today at least for now.
This is true in case of Pyra James, James, I'm sorry, what does James come up on my mind?
the sun. I have not had a week
away in the sun. However, just
as exciting, I've harvested
about 20 onions out of the
vegetable patch today lying in
the sun drying. Wonderful day.
It was had by all. Honestly,
it's a great day. I'm
excited to see the sun
It's a wonderful day. It was hot by all up. Honestly, it seems like
I don't know if I'd speak about it. Mrs. Really? Is it when you think about it?
Look her up. She's trying in the sun.
She's counting as an onion in this case. I can tell you if anything, if anything, onions are wonderful and I'm very happy.
We're about that. I'm sure you had a lot of onions and gambas a la jillo in Alicante and in Spain in general.
Mr. Achu, but now the serious business that is S. A. L. Because we got great games.
I'm just gonna lay it out
there, but any other ashes
that kind of stand out for
both of you that, Hey, this
is a game that I'm really
excited to cast today.
Honestly, game one, and that
sounds like a bit of an easy
one to talk about in just a
second, but I think this could
be the day the Imperial get a
win and I'll talk about it
when we come out of the game.
They lost, but for me, it's
that game one after, of course,
game five. I like the look of
I'm TZ against Fluxo W7M.
Fluxo W7M's wall is
to see the game. So, W7M
Fluxo W7M's walls continue.
They were close to getting it
done against Lorsch yesterday,
but lost in 9 15. So I want to
see how they bounce back. Do
they bounce back? Where is the
bounce back? Fluxo W7M really
struggling and I'm looking
forward to watching. The
only thing about back. What's
going on? Passion about flex
W7M. You're expecting them to
sort of passionate disappointment in its own right. I'm personally very excited for Black Dragons versus
Furia just because BD are on the up and up and Furia like beating the top top teams has been
quite difficult. Their game against Team Liquid Alienware was a bit shaky. Of course they lost
that game a week or so ago. So I'm looking forward to seeing can BD punch up, can Furia
continue their run. We'll see what Lucky Five and Lost each game has its own merit to
to stand on I feel on this playday today much more than yesterday I feel the last
three games are a bit wishy-washy but I'm hopeful that today we'll really set
things in to the middle of the pack because it blink and you'll miss it
we're six play days in by the end of today that's all six out of nine play
days so it really goes by real fast until we hit those playoffs and right
now who would have expected it phase TLA noir and furia are at the top but
Look at that middle. It's so highly contested this
The scary thing is it looks almost identical to the end of last stage the only difference being NIP of course now lucky five
And the changes that have gone on there they were in third place
I believe is how things ended so there's a little change around for them
But otherwise things are almost identical to how they were last stage
So although it's in a good few months passed by and a bunch of roster changes go on through
Things really haven't changed all that much. I mean, I should still got your top three that are up there
you've seen before in phase.
Team look at inferior. You've got
the middle of the pack like you
mentioned in BD, low, so
Lick and loud, and the rest
kind of all sit down a bit
lower. However, what I will say
is now, like I mentioned earlier
on about Imperial, they've had
some really tough games to
start, and I know they were our
bottom team last stage. I
know they only walked to four
points. I think they've had a
little bit of time to craft
things together here. They've
faced off against those top
three teams, which is why
I think they could potentially
upset loud today who are that
struggling mid-table team
right now.
Yeah, I think, look, the
I think it's probably going to
continue today. If I'm honest,
lucky five difficult team to be
at the best of times. They've
got some. I think they've had a
bad run. They've got some great
players on there, and I'm still
kind of expecting some big
things from them. The
opportunity has yet to come
knocking and I'm hopeful it
will come soon. Yesterday
we're going to talking about
We were going to talk here about Pino and Psycho back together.
It's an old school duo, not the oldest one that was friendly Psycho again with Kamikaze.
We learned it yesterday, but it is one of the top five longest running duos in SAL as
a whole for 2000 plus days at that point, which is pretty crazy to think about it.
The old, I mean, there's a duo here that's been around for longer than that.
that's both of you here, but neither one of you is winning an SI any time soon. I'm sorry
to just drop the ball.
Whoa, whoa, whoa, whoa, whoa! I'm sorry.
My days are not done yet!
I know, look, I'm telling you, all the siege merch you can have and want in the world
is not going to win you an SI. It's something I learned from, I guess, the meme-vitational
that you guys have put on a couple times in the past. That's just how kind of
life goes. But that's kind of what we have for the entirety of our day. We want to set things up
for our playday, starting with game number one, Loud. Of course, going up against Imperial,
it's time to talk about Loud and what they have to offer in this playday number six. Looking
back at yesterday, they had a tough game against Furia, but they still gave it their all as
an impressive showing on Lair, and Lair was the one that's really putting up numbers on Furia
to save the day so if anything you're thinking oh well loud had tough games there's a way for them
to bring it back. Yeah loud one of these teams that I endlessly feel frustrated by because I feel
like they've got all the right parts to make a good team that could consistently try and push
into top four but ever since they came together we've just not really seen it be a thing but
every player is playing okay they're all very very close when it comes to EPS for example
they're all contributing in different games the problem is they don't all contribute at the
the same time. It tends to be one or two players stepping up per game. And if the rest of them
slacking, it's leaving an awful lot to be desired in the rest of the team. You know, reset to
believe currently rated highest across the entire stage for this team. Even then, it's
41 and 37. It's not exactly a huge consistent pop up performance from him. So I'm really
waiting to see when does it click for these guys? When does it all finally come together?
Because it has just been another, you know, they're saying mediocre stages. The reason
the way they're sitting that
56. The same as they were at
the end of stage one. There is.
Talent in abundance on this
roster. We have seen huge
moments from so many of these
players. And as you said, there's
I think it's about clicking. It's
about, you know, is it time
together as a team? Is it we
expect I think a little bit
better overall and kind of
I expect them to be, you know, upsetting the big boys sometimes and we've not quite seen it. Today's a good opportunity for them against Imperial really to start putting up some numbers, building a bit of consistency.
They lost the fury last week. They lost the liquid. You've had two rough games coming in here. You've had two of the big boys. Now it's time to kind of steady the ship and get pointing back in the right direction.
absolutely so stamp yesterday in the game against three I really really turned
up I think it was essential to putting loud on the map yesterday in a game on
layer so worked out we're talking about play styles how you can slow things down
by going to layer that was a good decision the end of the day the
experience of fury I really wanted out which is kind of understandable given
comparisons between the two teams raw young talent on one side versus quite
veteran talent that's now had more and more land experience over this past year in 2026 and even
before that individually before it was all put together however Imperial on the other side what
to see out of them because yesterday they pulled it out of a hat a victory against the lucky five
and we had a chat a very rare one my ad was sexy cake the man on the screen right here and he
said our mental has changed. Now for more focus we're not just going to be here to take
a point here and there. You really have an opportunity to play well because of the games
that we're playing until the end of the regular group stage to make it to playoffs. So we're
just going to take it as is and actually fight to play for playoffs instead of picking off
those little points there.
100% like these guys until yesterday were on a 7 game lost streak type. That has
got to be awful for the mental, but we can't forget they brought in three new players to
this stage as well. Only Mitrix and Sexy Cape survived the previous iteration, and I said
it a couple of weeks ago when we cast this region, Tim. I was quite impressed with Imperial.
I thought somewhat they were doing was really good, but where they struggled and shock horror
at showing that same game was their attack is really lacking right now. On defense,
they're pretty good. It's on the attack when things are starting to fall down.
When that starts to click more, as we saw a little bit yesterday, I think there is
a team here that could arguably push to be one of our top six teams. Legacy, especially
You're seeing it on your screen now. It's easy to say what you see. He has had a phenomenal stage so far really consistent
Solid performer for them zero complaints on that side and you're I think you wait to see a little bit more
Our players like a Saki, but again brought in as one of their new boys
He's kind of one of their main players here playing day most playing his army
He's very much trying to get in the mix of things. We just haven't yet seen deliver
However, give him a little bit of time. He's a little bit faster things as well
They do need time to click and as you heard sexy Kate say yesterday it's getting there
I just think they might need a few more games. And my question then is are those extra few games they need gonna be
Too late, let's be able to fight for a top six spot. I
Think that's that's definitely the point that they're at at the minute
That's the right on that kind of knife edge of it being too late
So it does feel now or never
for my
For me my concern with this team is that it's becoming a tale of two teams
And that is that you've got legacy and metrics who are doing pretty well if you look at their EPS
you're looking for overall stats they prefer you know they're performing they're putting up some numbers and then you've got the other three
But aren't really pulling their weight enough here and you know yes
There are room it's not all about numbers there's rooming teams for players who aren't always putting up big numbers in those support roles in those
Agile roles however
It's not room for three of you and that is the issue
We're often looking at for the best teams in the world have got those three or four players that can play on a rotation
And any two of them can pop off in a game and win the game for you. I don't feel like imperial
I've got that at the minute
So I'm looking to those of the three players sex keep me is and has to keep to say right
Which which ones of you who's it gonna be who's gonna step up and who's gonna start?
You know filling in those gaps if legacy and metrics don't do something crazy in a round
Yeah, well metrics really put up the numbers yesterday
He was very important to the victory of imperial and the full three points that they got
But on the topic of kind of like nears and has a great has a great himself
Is kind of a relatively new comer really only playing competitively on in the tier one in?
2026 and for nears as well
You know that that applies right you've you've had experience over the past two years
Yes, you went and played for D plus for a year and a bit and now you go back home. That's kind of a bit of a bit of a
multi-faceted topic here in Brazil in stage two of the re-imports that are
coming back home to compete which is the big case for fear for example how do you
all mesh together that takes time but time runs out very fast that's kind of
part of the introduction as well for our entire day that blink and you'll miss
it hey we're on playday six out of nine and you're not really left with
many with many opportunities and as you as you guys said I think knife sedge is
very much the exact way to describe it any later than here we've gone very
dicey but we'll see what map we're gonna be playing on in this series to bring it
up between both of our teams I'm wondering what we'll go for we'll head
in and see I seem to have yeah there we go we have it on our side is gonna
to go to clubhouse. That's
attacking side are more
I guess. But in general, the
way we describe it as always,
if you don't know how to play
clubhouse in professional siege,
you've kind of failed at the
base metrics of how the game
functions in general time. Yeah,
I think it's a good playing
field to see who's best
team. I've always said that
about clubhouse because as
kind of map advantage. We do
have teams who are very good
on this map, but I think the
loud Imperial any team that's
trying to get something going.
Get a bit of momentum. I think
something like a border club
house something nice and simple.
Nice and default is never a bad
thing. I was the thing I see
in that detail. Imperial come
out on top here. I think
loud a band away a number of
bats that they've either seen
themselves not performed on
historically or they seem go
well for the other side to
out the stage. Imperial kind
Imperial kind of forced a handle of it with a Chalera club pick and looking at club
I think this is the exact map that Imperial wanted because two weeks ago. We saw a loud play this
Yes, they got the win over lucky five seven five Imperial. They haven't played it yet
We're not forgetting with three new players on your team. You are basically a brand new team
It doesn't matter what the historic vetoes are loud have no idea what they're walking into today
This is the prime chance for Imperial to go for the Jucula
Very excited to see how this pans out just because back the basics in many ways
clubhouse a good test for Imperial not just because of the pick in terms of
strategy itself a macro as there's describing but specifically how do you
angle things what's your point of attack really once you get into the server
itself and seeing how the match will kick off but I'm really worried here
because both of these teams have a lot to play for every singular point
I mean, matters when you're trying to make it to playoffs and loud cannot feel secure in the tops, especially when they now have a very hungry Imperial on the other side this.
Yeah, yeah.
Okay, this is why I think there's something coming out of this game.
If Imperial are going to find a win this early in the stage in the middle of the stage here against someone that they can see right now sits in the spot they want to be in that number six spot.
This has to be the game to do it.
And I think they're coming in here cooking and thinking, okay, it's all two weeks ago.
to go up the Derm. They've got
no VOD footage on us. They have
no idea what we're doing on this map.
This is the time to get a win. I'm
really excited to see how they do today.
With the honor, I kind of back
Imperial for this. I think it's
there's plenty of motivation for both teams.
They both want to be chasing their way
up the table, but Imperial can level
things up loud. They can grab that
three points, go on to six as well
as loud and just catapult themselves
up the table like two or three places.
to carry a bit in the ransom.
Well, this is a first in a long time.
So you know what?
Imperial, SexyCake, the team, they can.
Imagine that for me.
SexyCake fanboy turn through, have been for years.
That's where the whole taking the mick out of his accent
started from, you know, he said SexyCake all them years ago
and I was straight on it.
Well, you're going to get to hear a lot of that
there's today, at least in this first matchup.
Loud Imperial starting off on a clubhouse.
gentlemen. That's right.
Tim, I've got a good one for you.
Why did the onion go to the doctor?
Um, I don't know. Go on.
It wasn't peeling very well.
Oh, brilliant.
What do you call an onion?
It doesn't hold water, Tim.
Oh, here we go. Um.
A leak.
That one got me.
I can see my murder screen.
Oh my god. Oh my god. Oh, it's so good. What's one of your favorite school subjects?
He lost a thing. That one's bad. I'll give you that one. That one's terrible.
Oh, well, Tim, hopefully this game isn't going to be terrible. I said I'm really excited for this one.
However, seeing the starting sides, I am a little nervous because Imperial, as I alluded to a couple of weeks ago, their attack hasn't been good.
As you would expect for a team that has got three new members on, they need a little bit of time to click.
The problem is, Tim, you can't keep on using this excuse of,
oh, they just need time to click.
As we lashed it earlier, this is Play Day 6.
Once you do this, well, over halfway through the stage,
you're starting to run out of time to turn things around.
So they've got to show up today.
And I hope yesterday's win, their first one
in the last eight games will bore them
towards a win here as well.
However, loud, they have a way to,
and have shown up as we said,
one or two players and go a bit on any given day.
Yesterday was Tim's day.
I'm excited to see who it's going to be today.
Round one is under way to then we get into the action here in SAO for another playday.
We've got Lyde, we've got Imperial, we've got everybody ready to fight for those points.
And it's going to be on Club House of all places.
Church and Arsenal will kick things off Imperial on the attack and straight away.
We've got a little bit of a presence on the roof suggesting we have a top down clearance coming in.
So the questions we need to be asking ourselves if you're watching at all, maybe you're a bit newer to see,
maybe they give what do I need to look out for?
Well, right now we're looking at the speed with which Imperial can do this.
How quickly can they clear away any top floor almost?
Gabby is up there on the top floor, he's on his own.
How quickly can they get rid of him?
Quite quickly, that's job done.
And now how quickly did they recognize that?
Take over the rest of the map and start opening hatchers,
opening floors and clearing utility.
What if I'm really interesting is Imperialists are made of the name for themselves you might say and running an awful lot of blackbeard. It's been like their go-to.
Yet here instead of going towards the Blitz and I think part of that is to try and keep the side of loud guessing as to what the hell is coming at them.
You know you watch back all the Vards and see they like to play things nice and slow. They're playing behind the blackbeard with a bunch of heartbeats around him.
Here they've very much changed your up and gone for the Blitz and the Solid Snake combo. Something that you and I have seen across EML, we've seen it across SAL Sim.
It's so good at clearing the map and of course you've already seen them rewarded because live has been taken down great starts the round still half of its play
Looking you can get a tight angle across there. You've got to be careful with that one onto the stairs
So coming down you
She wouldn't have been too bothered by that anyway, but just need him to make sure that there's nobody playing on those stairs
before they sent me to a good progress. So for hours talking about time earlier on
a minute 10 we're getting hatches open. Six Cake on the Buck is doing a lot of work here to open up those floors.
That prevents the defenders playing in their power spots. We can start taking away a little bit of utility.
Even open up Ash Rush Spot which is the soft wall on the left of double door down at the bottom of main stairs as you go in towards Sight.
On your left hand side it's because it used to be open by Ash and people would just rush in there. Ash Rush Spot.
So that's been open from above giving more opportunities more options to the attackers and more importantly
More places that the defenders need to watch you can see it from my movement at the minute
There's they're all over the place. They look it everywhere. They don't know what's coming from where
And you let the slope down inside the after spot as well at the same time as the push comes in from blue
A sake just missed out there, but he participates second matrix there for the trade and then managed to at least get rid of the shield
But the diffuser is down
They've also lost though a player over all down to a two versus two as legacy gets with a reset through the floor
It's looking like a good round. I was a bit nervous coming into the executive Imperial
We're well drilled enough if they had the capacity to get a basement attack over the line
One of the hardest sites in the game to attack when you look at the numbers
But it looks here like they might have just about got the job done and that's not flustering
Gabu can pull off something special
You just heard for a second a challenge coming off towards the side if you touch the environment
that could sting. Gabbo comes up alongside Blastry. They're trying to get rid of sexy
cakes in, but this one is done. They've held on for long enough, even finishing off legacy
on the back of it. They haven't got enough time to get down there and stick the diffuse
to Imperial. We'll win at their first attack of the game.
Gabbo, you can get all the kills he wants, but it's not going to matter as you see
it if he doesn't get them quickly enough. I actually really like that from Imperial.
So we've talked about sexy cake already and it's another opportunity to do so. Obviously
one of our longest standing players I think at this point inside of competitive Siege. I can't
think many. We've got Psycho still knocking about, you've got Canadian. I'm struggling to bring up too
many more names beyond that that are still going from SexyCake's early games. I talk about Asherish
but it's not something that we see too often anymore so I explain what it is and look at
that. One of the teams with one of the oldest reigning players on there comes in and uses
a little bit of an old tactic to get the job done. Open up that wall from above. I'm not saying it's
never used. It is used occasionally. Open it up from above now with the book is more popular
than using the ash. Getting in there with the shield, just getting that little bit of utility
going. And what they've done there is they've prevented themselves needing to do all this other
work on site. They've given themselves an opportunity to just focus on one small thing
and get that one small thing right. And it's worked for Imperial. You let's remove some of
of the complication here. Some of the areas that we could trip up, get in there and focus
on the objective. Love that from them. One, no.
It's where the attention now comes back to us loud and what their response needs to be.
It's something I say on nearly every broadcast we go into, Tim. If you can, these things
aren't so well drilled on the attacking side, the best way you can stop them is trip them
up early. They've got a game plan bringing five operators along. Here's how you want
to attack. Here's what we're going to do. And just not being able to get away
with it because you're being spawned, Pete, because someone's C4-ing you out
early into the round. Whatever it might be, there's various things that they can do to
really upset them. They've got a final way to get up in Imperial Stasis, and I don't
think that means just chucking live out there on the mirror, trying to get rid of the missed
go-to play. It has got to be coordinated in some sense. It's going to be Cash and
CC for round number two. Let's see how things shake up a little bit, because if they're
sticking on their hovers, then it's more of that stake and more of that blitz coming
along, and I certainly wouldn't blame them because it worked wonderfully in the previous
round. Such a difficult thing to play against is that kind of a clearance because Snake's
just going to be feeding Intel constantly from that solar ton scanner and then you've
got the Blitz who's going to get right up in your face. Throw somebody into the mix
on drones as well, and it makes it an absolute nightmare to stay anywhere other than Sight
Reel. You have to get to a point where you've got utility to play behind, whether
it be a mirror window or reinforcement, or why you've got to get something between
you and Blitz in order to slow them down.
CCTV and cash will be our site for round two and we're gonna have the catwalk being defended
by Flashtrait on the Azami, nothing new there, use those keeper barricades, I mention this
because my immediate question is, Imperial, what's your plan, how are you gonna deal
with this, how are they gonna get in there, no capitao has been brought along so that's
not going to be part of the process they might forego it all together just get the wall open which
they've done really quickly that's nice first 30 seconds and then just go in from the master bedroom
side look to work and get construction wall open but you need to be careful of stemmed down in the
basement on the balcony. Again Miles returns towards what's circulating round one two the black
beard that has been the go-to for Imperial like it's the most paid operator which is very weird
to say it's what they drink on every single time it's what they're around with that is
is an unfortunate disconnect because the time went into the round and don't think we'll get
to re-host it, but we will play on and see how things work out from here. So really Tim,
it's exactly the same as last round. It's five versus four because life disappears inside about
45 seconds or so. But keep it on the black beard. I want to see where he pushes from. He's also
got the diffuser in back pocket. Like you said, I don't think it's going to be a guaranteed
take. Like could they do it with the Zofia? Sure, but I think they'll feel much more
confident going construction side.
I like it. It's a bit of a risky
play behind that mirror window.
They've played it on a soft wall there.
So you can spray through and get hit on the ledge,
get hit on all sorts of things.
So a little bit of a problem with that possibly
if they do get pushed from master bedroom side.
I think we are maybe just going to
dip out of the game on this one.
Actually, as we've said that,
we will be taking a re-host there
or live drop in a way I would assume.
Yeah, no doubt as well.
Thanks for getting us back in
and do round two all over again.
Of course, the risk is at this point,
as you've seen or at least got the idea
on what an attack looks like here,
but also what a defense looks like on cash CC side.
And I guess it works both ways.
Like, okay, you've heard of Blackbeards
now being brought along,
but equally on the attacking side,
they've seen part of what the set appears,
where that mirror window is going down,
how resets was holding out towards construction side,
and how the options were there.
So there's going to be a bit of work here for a few mind games to go through in terms of how the strategy changes up from both sides to a little bit differently.
We'll see no doubt when we get back into things.
It's tough to say too much really one round in, but as you did Imperial coming into this one, but they look good in round one and we will see when we get back in how they look in round two.
I was wondering if you had any more corny jokes for us.
There's.
Corny jokes, Tim.
Is it flowing over your head?
Vegetable reference, it's in there, there's.
Yeah, I know, I get it, but it's about onions, isn't it?
Because otherwise we're going to be really lying with vegetable jokes.
Agree corn as well.
Agree corn as well.
Well, onions ever tell secrets.
Technically.
Why?
You know how to keep things wrapped up.
Oi!
Yeah, I did try to grow corn as well, technically.
But it didn't really happen. It didn't take off early enough.
So I don't think it got enough sun to actually I've got like, I haven't opened it up yet.
But I've got what I think is like a really tiny coin in the middle of it.
But yeah, not too much success with that one.
Unfortunately, yeah, I know.
I should have actually had a band that was called The Indians.
I'm serious.
It was great, but it did always bring a tear to your eye.
Oh, dear, so much content.
there's so much content, so many legs, so many legs to a lot of these jokes.
Getting everybody back into the lobby, enough, enough on the onions.
We're getting everybody back into the lobby just as quickly as we can.
We don't want to go to track and field, Tim.
How does bringing this step?
I really keep trying to beat you to these dancers.
I can wait if you like.
No, I'm just not I'm not quick enough to get there before you and we've got eight players back in the lobby. So
it's really good riddles over four years. There's a rehearse riddles that you're in Jackie.
Yeah, there's more of a logic to riddles. That's the whole point of it. There's more of a logic to them.
What are the onion blush?
It's going to be something to do with. I don't know.
Because it's all the salad dressing.
I love a dad joke being a dad myself. I really do appreciate my classic my go to for the last
year when she is absolutely sick of it is what what time is it that time you go watch
literally I mean consistently like every time she's asked me easy every time she's
asked me for a year time you got to watch it's like a real it's a slow burn
and you've got to keep going with it and now it's just yeah it's getting out of
hand absolutely love it no one's in the bus she gets her point now she rolls
her eyes and it goes down honestly like rolls them yeah full 360 roll full
360 roll she's getting to that a she's getting a bit older now as well as
my daughter so yeah she's definitely getting to that you know embarrassed by and sick of a parent's
kind of image so I'm just piling it on at this point there's I'm not I'm not changing for anybody
the real question I've got Peter is what are you now going to grow over the winter if anything
so nothing's going in over the winter I've got some work to do I've got some ground at the
front of the front of the house where I'm going to convert it and put some some
vegetables in there next year. So the work through the winter really is clear that out. You can
grow stuff over the winter but it's the problem with it is it's gonna if I do that it's gonna eat
into my growing time next year. I'm gonna by the time stuff you could do garlic for example but by
the time the garlic's ready to come out it's gonna have to be such a quick turnaround to then
get stuff in the ground next year. And the other problem with that is you're not giving
you soil any chance to rest, you're not giving it a chance to recharge. I don't have a chance
to put any fertilizer in, for example, because you've got to put fertilizer in about three
weeks before you plan to actually put any vegetable seedlings in there. So it just
reduces that time for me. So what I'm going to do, I'm going to use the winter as time
to prepare that ground. There's a few weeds and things in there it needs clearing
So I'm going to get all that cleared out and then when we get into January, February
I'm going to be getting like plenty of
fertilizer in the ground, a bit of bone meal, that kind of thing in the ground.
That'll pet the soil up, give it plenty of nutrients and it'll be ready to go and then I can fire in some bed
So we're going to have, we're expanding next year, maybe I'll get some shelves out there
and I'll start an honesty box or something with all the bed juggera, but I'm going to have,
we're expanding we're gonna have carrots and garlic out the front and people are
very worried about that stuff getting stolen because it's it's like not yeah
because the other stuff's in my back garden so it's like round the back of
the house so it's like out of the way behind gates that kind of thing but the
front isn't it's kind of just over and I'm just like to be honest if somebody
steals my carrots and garlic I don't really care it's not the hint of my
world I'll be a little bit I enjoy growing the stuff it would be
annoying, but it's not a reason not to do it. Do you know what I mean? And I don't think it's going to happen. I
absolutely refuse to think someone's going to be walking down the street and going, Oh, there's some
carrots in there. I'm going to have them. I just I can't see it. There's I can't see it. So I'm going
for carrots.
I'm really missing today.
So short of a bit of garlic. Let me lift some and I just can't see it. You know, if somebody's
desperate enough to steal my carrots then maybe maybe they need more than I do so I'm
just gonna not worry about it carrots and garlic in the front onions and potatoes in
the back again that same as they should have not I've not got the potatoes up so far this
year and they what you do is we're gonna have a chat full of vegetable growing experts
what you do with potatoes is just about a week before you do to dig them up you
cut the plants down to about six inches and it what it does it signals to the
potatoes that the life cycle as a
plant is coming to an end and they
can tell them Tim. Well, it could
be the potato. It's going to die
soon. So they start thickening
their skins up as as I've done
our protection or something. They
start taking the skins up and so
you do that about a week before
they're thinking the skins up
over the next week and then
you can take them out and
they're ready to go.
I can hear him, but I'm not sure if the broadcast can hear him.
He's really confusing for us.
I'm just here to talk about Portuguese, but I know that she's counting in Portuguese.
But we can certainly hear it. I'm not sure if everybody...
Tim, Tim, Tim, Tim. I have got a riddle for you, actually, if you want.
Go on.
You might know some of these, but they're quite simple ones.
The track can play along as well.
What has a head and a tail, but no body?
A coin.
And there you go straight in there. Love that one. Love that.
Why so fast? What month of the year has 28 days?
All of them
Right
I have keys, but no locks. I have space but no room you can enter but can't go outside
What am I you bored? Honestly? I will not be stopped
I'm not even giving chat a chance here. This isn't fair. Okay, okay, what building has the most stories?
library
Yeah, also correct. I guess you could say a book shop, but
Okay, what has hands but cannot clap
Fuck
Correct. Yeah
What can you catch but not throw?
He's throwing the entry level stuff here, there's...
I want to start simple!
This is where you think, you know, I was going to make one up on this one that was gibberish then, but...
That's a risky little game on a live broadcast, so I'm not going to...
He knows where I'll go, you know, I'll go down some path and it'll be...
You know, I don't know, he knows where I'll end up, so I'm not going to do that.
What disappears the moment you say its name?
Oh, that's a tough one.
There you go, you've got the difficulty a little bit now.
Chat, get your brains in gear.
I can't see chat, by the way, so if you are answering, you're not giving anything away.
I can see it, I'm answering.
I can't, the point, but I can't.
So I'm not giving anything away to me.
Get your brains in gear and get involved.
Oh
Now you've definitely up the difficulty level now from a bus mate is a postage stamp
Okay, go on then go on then
I'll give you that one. Can you shrub it in here mate? I am it's really not that good at riddles
You were just giving me the easy ones to warm you
This is starting back to my 2020 days
Yeah, you know what though?
I'm not throwing accusations. I
don't want anybody in chat
Googling these come on now.
Yeah, you might know this one
already, but we'll try it. I
speak without a mouth and here
without ears. I have no body
but I come alive with wind.
What am I?
body but I come alive with winds what am I speak without a mouth and hear without ears
what was the next bit have no body but I come alive with winds what am I alive with wind what
comes alive with wind bit tenuous this one that's the kid all I think I can think coming alive
with wind I'm thinking like a kite but I can't link in the hand and he is it's not the hands
the hearing and there's I don't know is anybody in the chat got that one no someone got close
though with the word it's on the right tracks saying a word it's echo echo okay come alive
with. Yeah, it's a bit
like I said a little bit a
little bit. Hmm. The person
who makes it has no need of it.
The person who buys it has no
use for it. The person who
uses it can either see nor
feel it. What is it? Again on
that one. I was I was
distracted looking at our
production. The person who
makes it has no need of it.
can either see nor feel it. What is it? Someone in chat's already cracked it. Okay. Um, we
need it. But don't need it. You use it. Or buy it, but don't. What is it? What is it?
Shorsie? It is the Desnaze Quiz Show. Welcome. Take a seat and get involved. We're one
round in chat. Guys, you played, you played one round in half an hour, right? Why do you
Break it down. You want us to break it down?
We've already spoken about that one round for 10 minutes. So bear with us, brother
I'll go back and break it down second by second if you want
But believe me, you don't want that
Anyway, are you anywhere near getting the answer for this one? Give me again. I work less than I was
I was breaking down that round in my mind
The person who makes it has no need of it the person who buys it has no use for it
person who uses it can either see nor feel it. What is it? Jack got this a minute ago.
Feel like I'm starting to embarrass myself a bit here.
You buy it, something that I usually try to focus on like one aspect of it.
Yeah, it's just the right thing to do.
Yeah, and sort of think what makes sense in that. So you buy it, but you don't have a use
for it. What might you buy that you don't have a use for?
something you're not buying for yourself it's a gift yeah maybe a gift something like that
present present present present is it present it's not present your brain's not present Tim
come on. It's a coffin Tim. Oh, I think I've sure I've heard that one before. Yeah, yeah.
No, I mean, again, it's ten years. So chat, chat, Leah and chat was like a morbid gift
and then the KMT came in. It's like very morbid present indeed. All right, here's an easy
one. We'll bring it down a little for you since we'll be back up again. What has
a spine, but no bones, a spine,
basically, I'm going to ask you the
easy ones because you've been
really thick over the last year.
You've been kicked. So here's some
easy ones. Brilliant stuff. I'm going
to ask you some that, you know,
probably take your old children
could get because you've not
done well on the proper ones.
Okay, I have a neck, but no
head and two arms, but no
hands. What am I? Neck. Neck and no head. Effectively, it's got a neck and two arms.
Yeah. See, when you said neck initially, I was thinking guitar, but then guitar doesn't
really work for two arms. And it's got two arms. Two arms and neck. Strange combination.
I've got it. I've got it. I've got it. Two arms. I'm thinking some sort of the problem
with me is and the problem with the way that my brain works is I get locked into an idea.
Rocky goes T Rex. T Rex is have heads. They have hands. I know they've got very short
arms. You don't laugh. Rocky's trying his best. It's not. The problem is, so the
So the problem is I get really locked into one concept. So on this one I've locked into furniture. So in my head like it must be so I'm going through all this.
So it goes, a decapitate T-Rex? No, I'm afraid not. Do you want the answer Tim?
So a neck and two arms. Oh, a jumper or a pullover, a t-shirt.
Yeah, I could spin to that. The answer was a shirt, but I'll give you a jump to a T-shirt.
Yes!
Yes!
Getting!
Okay, okay, nice.
What is black when you buy it?
Red when you use it?
And grey when you throw it away?
Like red and grey.
See, I'm thinking down the litter.
There are people tuning in here.
Like, what is going on right now?
What is going on right now?
We've got one round! Back off!
We've got one round!
If anybody who is wondering it's Imperial versus London and sale we've had one
one round got close and we've had a player dropout so we've got a technical
pause and we try to resolve that we brought that round down for about ten
minutes and here we are so it's black when you buy it was it buy it?
It's like when you buy it, Reven used it grey when you throw it away.
When you throw it away.
See, I feel like it's something like a newspaper or I don't know why the grey would fit into
that.
Mate, everyone in chat has got this.
Everybody.
It was just back then.
It was all over this.
You are currently in the bottom percentile, I think.
Bottom quartile.
Answers to speed.
Black, red and grey.
It's black when you get it.
You remember how I said I get stuck on books now because you read it, you're reading it.
So I'm just really locked into that and I struggle to get my brain out of it.
And the answer is charcoal for God's sake.
Red, where do you use it?
Is it?
That's wobble.
It burns, it burns.
I'm calling for a Stuart's inquiry on that one.
That's low.
That's low.
Let's get back into things right soon!
We should talk about this, of course, because you guys are not incorrect what you're seeing.
Unfortunately, it's allowed them now to get used to 15 minute pause if you're normally
allowed to get some more of this game.
Life likely has internet issues and therefore can't continue and therefore it will have
to carry on as a 4 vs 5.
Now partly, I'm kind of sad for that because as we said at the very start of the game
after round 1, I would say that I thought Imperial would win this today.
I really thought coming in at the edge, showed a little bit of promise yesterday,
the sides get themselves figured out they were gonna find a win to take off the bottom of the table
It would be this game and now it kind of feels like they will probably still do that
But it's like oh well it was a four versus five swan
I'm kind of disappointed that we don't get the game out of it that we thought that we would but alas
We just have to play on
We see what happens or who knows obviously it's not gonna be easy for I do you've got to try and get something going
especially losing lives such important player as we know
But, you know, this is the nature of the games that we play sometimes, being online and whatnot.
We go back to doing our riddles then for the next half an hour.
I don't think that we should. As much as Shatter enjoying absolutely destroying me, I'm not really enjoying it.
So we'll move on from now, maybe we'll come back to soon.
In a little while. Round two then!
It is going to be an attack on to Jim.
and it's very non-agent veteran CCTV and cash we are up on that top floor again and we saw it
kind of started and then life dropped out so we're going to come back to it that's really good work
there for him as the defender of light Selma charge had been thrown through onto that wall to try
and open it up and make it difficult for these armies out of garages he managed to shoot it
off too dangerous to do so again so what's straight going to have to be more reliant on
one more keyword barricades this time around.
I think they'll pull off a four versus five,
and maybe all that we said about Imperial earlier
would be told into time.
No!
That's what I was going to say.
Yeah, I mean, Imperial base will start
with the first kill in every single roundup.
There's no reason to not walk away
with three or four attacks out of this.
Yeah, it should be a good start for them.
The capitals here in this round, Tim,
one was missing previously.
As the tray comes out of between Hasaki and Flastry.
However, I'll get one more back.
It's down to a three versus three,
so it's trying to feel a little bit winnable.
This is the way that loud have to play it. They've always got to play from that position
of let's get things level and then let's draw a line. So now we're in a 3v3 with a minute
on the clock. We forget about the fact that we've got 4. We forget about the fact that
it was 4v5 with 3v3. It's a micro round. That's how they've got to look at it. Every
time they get level on man count, it's now a micro round. So how can loud hold
on? Next kill would be super valuable for them. Topsy-pear canisters holding them
at bay at the minute, but time is going to be the problem for that strategy. There's no
more toxic bay from Ernie. Mitrix manages to pick up Stem anyway, even if he had, and
another great work from Mitrix, by the way, whilst all the pressure has been on the other
side of site. He's got himself into construction, and that flank has worked perfectly. Nia's
gets the kill, and the plan grates up from him. Gavu fighting really late into
What metrics has undone that one in the 3v3 with the switch over into construction?
Yeah, the construction 2k that you got on to red says like, say what you want about it being 4 vs 5, but when it's down to that 3 vs 3, to read on the situation there were two players boxing towards top red and thinking, okay then, how do we now hurt these players?
We can push them lounge below, we can push on construction side, we can ignore them and try and plant as many things that you can do.
by them to read in that moment to say let's get the surround on here so they're really well
and truly squeezed they can't go anywhere except for dying to these long range kills we can get
as the attackers with the superior scopes. Great reads, Imperial Gourts 2 and 0.
On to Jim and Petru and we go. Gabby brings the mirror along not sure that we will see too
much of that after this round could well be a ban. Kira and Azami particularly powerful on
clubhouse so I think it'll probably be one of those that will come after the third round.
Now Gabby does have the black mirrors available and we'll be using one at least to look on to
jacuzzi. The other one's a little bit flex when we're looking at pro play and right it's pretty
much always logistics looking into construction but pro play we do see it varied. Sometimes
you'll have it on the little closet rotation on the right hand side of your screen there
They'll have it looking in towards bedroom. You can play on to the windows from it can be a really really
Hasn't put it out there yet. He's still got it in pocket
You'll keep an eye on where that goes. But how about this from sexy cake straight in on the amaru with the shotgun underneath?
We'll be able to shock them through a rotation into prul. He just needs to make sure it's clear
And then it could zip up the hatch watch this space
Well see, although it feels like playing the riskier plays like that don't always feel
like the greatest idea when you're already in a five versus four, but you can afford
to just play the game strategic at that point and just see it won through sheer numbers and
the ability to surround, play trades off each other, you haven't got to try and make
crazy plays but it says you can't just thinking about it then I'm all here for
a little bit of chaos in the game that can probably do with a little bit more
for internet, why the hell not?
I think we're going to keep seeing stuff like this. Two things are true here. And one is that, loud, being that there are man down, you kind of feel like they might as well, you know, throw it at the wall and see what's there.
sure that you're getting kills for free. You have to recover metrics, you have to turn it into a five versus three with
two minutes still to play. This one has to be Imperial's rounds. I think we're going to keep
seeing stuff like this. Two things are true here and one is that loud, feeling that they're a man down,
you kind of feel like they might as well, you know, throw it at the wall and see what's
it. So go for the crazy place, throw somebody out of a window, take a little spot, do anything
to try and get that one or two kills that brings you back into the round by contrast the same
the opposite is true for imperial they therefore just need to play it cautiously just need to play
it carefully they don't want to get sucked into that chaos because that only benefits out in this
situation and so far imperial have done really well i've said it before i'll say it again
you can only play what's in front of you and right now for imperial that's playing against
four, they just managed to get a stamp. It was getting a little bit worried for Imperial
there. They were throwing away that lead. They've now however loud got a play against their own utility.
That's the key managers to get the final kill around the corner from the mirror window. Always
going to be a tough ask when they had that position. Loud taken of the loss. It's 3-0.
For a second I was like, oh flash, you could do something here. Broken cocky. He was in the
one versus two in metrics and about 20 HP. But as your remarks towards the end, he was
was facing off against his own team's utility.
Good luck with that.
Now, Banzero would be interesting.
We saw quite a bit of snake in round one.
We saw it being picked up initially for the second round.
Of course, then dropped away.
Spoke about the shields,
how much they love running the Blackbeard,
but completely traded that out.
Instead, I'm going towards the thermite
that has been run by Mitrix now for a couple of rounds.
Well, I'd also call in at the time out.
They're feeling okay.
We need a bit of time to get this one out, boys.
Like, yes, it's four, we five,
but we need to find a way
that we can get a couple of rounds on the board
and just hope to God that we can do something
in the second half.
but I think the three attacks at this point, Tim,
I'd be very surprised if in Pyrrha when they switch sides,
don't manage to close it out.
Hard to disagree, hard to disagree.
As I say, if allowed,
I think the reality here is try and create some chaos.
I think that's gotta be the message just,
because they're the only ones that benefit from that.
The more chaos that they can create,
be it being out on the roam,
out of a window, up and down hatches,
bring an RX, bring stuff that can confuse,
stuff that can waste time,
stuff that can give Imperial more things to think about. If you try and turtle up sit inside
and hope for opportunities, the likelihood is that maybe not 7-0, but Imperial are going
to ground you down, round after round. You've got to go out there, nice and explosive, bit
of chaos at the beginning of round, 1-2 kills, bang, right, we've got the rest of the
round, 3-3-3, 4-3-3. We've done something here, we've taken away their utility. But
even then, it's a big ask for life, is the reality. We move on to round 4 and it's
going to be church and arsenal. Straight away I'm looking at the line up allowed and look
at what they've brought. Listen to what I'm saying, but they've got the scorepost. That's
what I'm talking about. Something that can create a little bit of confusion and chaos
for Imperial. We may get one of those high fantasy body switch plays where they go from
one shell to the other and get on the flank. It doesn't happen too often. It doesn't
necessarily need to happen here but what it does need to do is give Stemper
opportunity to take some early fights, get a couple of kills and get safely back to
site. That would be a great outcome for Loud.
I have no life but I can die. What am I?
A battery.
Right.
Maybe I think best when I'm on my feet. Maybe it's like thinking on my feet is like I had too much time to think about the other one.
the one. I need to be more reactive. Alright, okay, okay. What is the lightest feather, but
even the strongest person cannot hold it for more than a few minutes.
Um, so, I just need to be, I need my brain somewhere else. I need to have my brain concentrated
on the stage. On the ground, let's do it. Yeah. So then the riddles come easy. Round
4 is underway 45 seconds in the step is still it's not a T-rex
Stem is still active in garage resets is up here at the top of blue stairs just supporting him as well
Yeah, but look the glitter this is what I'm saying great chaos only flashed is inside
There's an opportunity for Imperial to go quickly and swampy
Stemper's actually just relocated into his other shell back down inside Gabby was up on top floor Stemper's up on top floor
And recesses up blue stairs. It could have pushed quickly here and they haven't chosen to do that
They've given like an opportunity to burn half of the round and still be in a 4v5
Yeah
If you question this though like yes, you can get out there you can waste time
You can be a bit busy you can slow Imperial down like it's around one
It's what I was calling for saying you know
This is how you triple these less experienced teams get up in that base early take where he operated on them
And then they have to regain the whole thing
And it takes so far longer than it would a more experienced team to figure out how they adapt to that fifth player
Right idea, but I don't think Imperial gonna let you get away with it
It's why having something like the snake onside will be so useful here any attempt that you try and do that with
You're either coming up against a shield you coming up against Grim Beach coming up against snake
Imperial can afford to play slow and so far it's rewarding them
They haven't lost anyone early on but burning through the gadgetry that is on site
I'm really complaining. It's going good.
He's in that kitchen hatch now. They've got dirt tunnel secured so plenty of opportunities
to try to go for blue and resets is there and ready.
Stemp manages to get an answer as well. Takes down legacy. That removes another angle.
What Loud have done here is really important. They've cut down a couple of opportunities
for Imperial to stretch them. They now know that they're in blue, they're in dirt
and that is pretty much all that they have got. Two versus
versus three for Imperial as they're battling with the inside of sight look at this just being cut off from every angle
Step from the score post gets the kill and that is going to be now a one V3 sexy
Kier could pull up on the run trying to get anything going but with 10 seconds loud
It just needs to get themselves out again. Sure. Gabby with the final kill that's gonna be loud
Taking around it's one three
Yeah. All right. Okay. Admittedly partly probably helped by the random random charge down oil and just dropping in no full on that you can't add it to shoot while you're doing so. If you want to make a play like that, you really to have someone pushing down blue says the same time and chucking flash bangs in or yin can does of course she's bound away but you get the just something to turn their attention away from being
to watch oil just got a little bit too I think simple there for the side of loud
as imperial about that 60 second mark start to look a little bit skips it a
little bit uncertain that they had all the right answers to it honestly I thought
they would have they had all five players left alive they've burned through the
goya canisters you can either be pessimistic like I was being there a
bit and say you know what you've kind of got a bit silly there and that's
kind of on you or it's gonna be more to miss if you see you know what they
were just trying to catch them off guard and it didn't work out on another
day they look like absolutely geniuses their break blew open in a matter of
seconds kill two players and the round is over and dumbed from there. Either way loud
do you get that one on the board? Only worry now Tim is can they make another and then another
is it gonna be enough?
Well they need to snowball it up and they need to take what's worked there which was
I think that would have been a bit of early round chaos not giving up too much to Imperial
we're still gonna play our game we're gonna go to top 4 we're gonna try and hold
on to other areas. We're going to burn time. We're going to force you into these bad situations
at the end of the round. I think they need a little bit more of that. The Thermite has
been banned away by like, that's going to help them a little bit in terms of slowing down
in period. I think the Thermite is just such a huge breach to get so quickly. The Hibana,
yes, can still go in and do that job, but it's going to be a little bit more limited
than the thermite same for the ace so I don't hate it you've kind of left them you know plenty of other power-ups but it's I think a good step from
So far so good
See if Imperial can lock in and get the business done here and take some support at peace so far starting out with the challenge
Into Lord's garage knowing that there's a player that's had a lounge you may all be trying to support
Flastry from below here is why they're being so cautious about this both sides want to give nothing over to the other
Here should be the main point of focus no doubt as well of course with that fire on side
But steps across and gets rid of resets far too easy
In fact, he's still sat inside a small man
Normally you see him on the door here about the two-minute mark left in the round he'd be there dropping fires upon towards catwalk
But no the patients who walks in they get away with a five versus three
So they know but louder trying to be the truth
They are trying to get up in their face and the best way to deal with that is just to play it slow I
I agree from Imperial's perspective, it's just take you for off the gas, don't get roped into that chaos.
It's then peace thinking about getting out of this door, but this is what we're talking about for Imperial.
Matrix is sat there, nice and comfortable, nice and comfortable, I'm just going to hold that angle.
If you want to come and create chaos, that's fine, you try.
Takes him down, brilliant stuff, high versus two now.
Flash tray taken out, leaves it all as a gamble, he's had a good game so far.
Manages to find one, he's going to have to find four more.
minute 15 left on the clock so an absolute age of time as well. It'd be a hell of a story
wouldn't it? It's clutching a 4v5 anyway but you've got to say it's highly unlikely.
You're going to see some smoke, we've got the light sensors coming across.
That's the key managers to get that last kill and that's going to be the rank.
Nothing else I think what that shows you Imperial is real good discipline because
it's like playing ranked. If you sit and hold an angle for long enough someone is probably
going to run into it people are skittish they don't want to sit still for two minutes and although in rank
i think it's more people just being too impatient to want to sit in a spot for more than 30 seconds at
a time here it's because loud knew what the game plan was is to get out there and get aggressive and
get busy to try and really tear imperial down in the early round i'm looking now at this round
tim and it is a big departure from that game plan going much more towards let's sit in let's try
and waste time we've got ourselves a smoke we've got the goya of course on side the water for any
smokes that come along and resets will chew up a whole ton of utility. They're trying to do all
their can to lock this one down and maybe can afford to play a light extension of say out
towards cash and cc but not one that you'd normally commit to if you did have a 14 on
side where you might say for example to crash out there but not going to be able to commit as
hard as in my otherwise two. Superior I think as long as they can be into it and they play
the bound standardly go and play a cash cc side yes you might lose a player out there
but if you can chew one off on the other side and make it a four versus three that's
still a win in anyone's book. Into the action phase we go just looking for
drones up on the pipe work is them I mean they've already got it stacked against
them they really don't need the Intel game going Imperial's way as well.
Imperial is offering no real quarter here as they still continue bringing along
the Blackbeard shield and doing some serious work. The mirror is still available but
hasn't been brought along this time I said it has been the mirror or the
Azami that got banned out because the Azami who actually went but they've
decided that maybe the mirror windows did more harm than good last time around
us in the 2v1 it was used I have to keep to secure that final kill opening
up from the rooftop now CCTV going to be the focus we can see there is a
place inside of there they want the opportunity to be able to keep that
balking in clear but as the pressure mounts, Gabu's gonna drop back.
If you've been asking in chat as well around you know how come they're paying for
versus fire for those of you just tuning in. Unfortunately Rive did disconnects and
under the rulebook you have I'm not sure on the exact number but it's 10 or 15
minutes to basically get yourself back in the game otherwise the game proceeds
for versus fire. We had exactly the same thing with G2, one of the same laws over
in the amount during the week sim. I believe so, yes, I believe similar
situation. I did that, I was sipping cocktails out of canteen and have a close to be honest with you,
but I know that has happened once this week as well. Obviously the alternative either is you say
well now we have to cancel the game or for those of you that have suggested it why not get a sub in,
why can't the coach play? The problem is with rules like this is that if you start opening up the
whole remit of arcade and there's someone disconnects you can sub a player in. Say someone's
having a really bad game there's zero and six and you go oh no my internet's crashed,
someone help me. Oh coach you're really good, you're available to play, you can step in,
that's no problem that's why the rules are what they are so while it is
unfortunate we have to fight a 4 versus 5 it is that way for a reason and so
unfortunately I'm gonna have to try and see what they can do to recover this but
given they're about to switch on to the attacking side when they're already down
one and four happy shot to the man she gets in the reading third round
target blindness but he still gets away with one 10
right still from Stan there was an opportunity maybe for more but we can't
be too critical in that situation sexy cake picked up Gabu 2 versus 4
what they know that one is inside of the shower,
but they can't go and get in double full legacy at the end.
And that is that Imperial 5-1 on the half.
Yeah, as you would come to expect,
I think it's fair to say too,
of course we'll see how the second half goes down,
but like I've already somewhat referred to,
I think it's gonna be a little bit of a difficult one
to turn around on the defensive side.
You can maybe see how things could work out,
but on the attacking side,
when you're relying on having your full five
to be able to deal with Roamclay,
be able to get control of certain parts of the map very early on. You won't be able to do that.
And if nothing else, it might embolden Imperial here to get out and be aggressive
and potentially close these rounds out pretty quick. A 7-1 could be on the way.
I was just going to say the same thing. Now that the sides flip, I was
voicing caution for Imperial in that first half of like, well, you don't want to get
drawn into the chaos. That only benefits loud. Now that kind of reverses. They have
effectively a free life every single time. So if they were going to send one person out on the
roam they can now send two. So it causes a much bigger problem for Loud who by contrast don't want
to over commit to fights like that if they're in a 1v2 fight instead of a 1v1 or maybe a 2v2
instead of a 2v1 making it more difficult to kind of section off those roamers and to deal
with them to separate them out makes life so much harder for Loud and even after all of that
is said and done. Maybe you only lose one person on that clear and she's still in a 3v4 against
Sack maybe. It's such a tough situation for them and the freedom Imperial are now granted
is likely to carry them to more rounds I think. But like I've said, Imperial,
they can only play what's in front of them. The circumstances are what they are,
they just need to stay professional about it, get it locked down, don't get carried away,
don't go chasing kills you don't want to throw yourself into a grinder and you know cause a little
bit of a problem for your team but play with that little bit of freedom that you've been afforded.
And what I do love about this is again we're talking ahead a little bit here but I don't
think we kind of need you because we know which way this is going is off the back of
winning this game Imperial will actually jump over loud into sixth place. Right now Imperial
is sitting ninth they're on three points loud are in sixth with six points. So Moves
quick master as they'll both end up on six points because of the round differential which is of course
worth touching on for a second imperial would jump ahead of them it's like you were saying then
simply lock in get it done round if can matter we have seen it have big impacts before on the
ending outcomes and stages if they look back at in the stage and go I wish you said on one
then instead of letting it go to a 73 or a 74 whilst we were in a five versus four they'll
be kicking themselves and so I think folks and getting the job done now get it done seven
and one that is the best outcome that you can ask for.
Absolutely right. Absolutely right. Bands start coming on through. Capitao and Keyd going
to be taken away. I would imagine Bandit will be the next. Could be his army, Ying. It's
going to be the Ying. Trying it again for Imperial, I think this is the right thing
to do. Just, if I was Imperial, I'd have maybe actually taken like the docker being
the snake and just removed a lot of intel gather and then gone and played two or three
on the roam and just caused an absolute headache because don't forget their intel is going
to be limited as well, their droning is going to be limited but now you've got a situation
where they've changed all that up based on what life normally covers and where the
gaps are and you know there's all sorts of things that need to happen for life on
the attack now that might not normally and I think in theory it could maybe have taken
absolutely well let's see how things go then bands have gone through as you can
see and you heard us talking about second the ghost and let's see how things
conclude. We're going to look about the Hobbes right now and the attacking side
because things can always classically change over on more along towards what's
on the other side team looking in towards nears on at the clash. Now I did
speak about how much these boys love playing Blackbeard, it is their most
played operated bar none on the side of Imperial probably saddens to measure
then that they're also gonna like shields on the other side so the
class coming along. Well it feels a bit like insult to injury, doesn't it? Really?
It's him as well because you've already got you already find yourself quite
stretched into his utility you can bring as a team. Now you've got a face up
against the class you normally demand so you bring certain kinds of utility to
help move her out the way. Good luck. At most you've got Stemperos and
Frags on side that is really all they've got to work with.
So just waiting for this player to move in through the main door. What are
drawing in for themselves here I would imagine like rather than having that
ability to be able to have people drawn them in, maybe a little bit short-handed for that.
And so it's gonna be a lot of Saw War work. Not a bad shot bringing the Blitz to Gabbo.
It's gonna allow them to clear quickly but also fairly safely on his own. Does have a drone on
his feet as well just ahead of his toes. Giving him that little bit of... I think Imperial
maybe dropped back a little bit quickly here. I will say that. You're five versus four.
you can commit to the world, you can beat somebody out there for as long as possible. As it is,
the Fitpack have given out an opportunity to start clearing utility and start pressuring site.
Wait too early in the round.
So, well, let's see if he's played in and we're not gonna get this done. C4 out the
ready on Swords main. That is the main target you want as well, the Blitz.
Get rid of him early on. This round is as good as over because then you can afford
very comfortably sit behind the clash, sit behind the other C4. You've got
see things over and done is asking questions there of course and forcing the
back a little bit further. A lot of the markings get towards this point half way into round to
already get some questions aside for self. I think where they're going to really struggle now is how
they managed to pull this together from here. Looking at the motor drop I think here as the
blitz actually moves across goes a little bit further towards blue instead going to put the
shield down there to apply a little bit of pressure. And Peter is bringing the clash. It's a smart play,
however you look at it realistically. It helps deal with the shields. It's reasonable to suggest
that Lightyear, of course, is going to bring at least one shield to play behind, and the clash
is there to deal with. Nobody in support of them, so the shield break is going to go unpunished for
now. But how do you progress forward from there? Legacy, picks up Stemp as he's dropped down the
what I would declare him to be the last sight of the map. Imperial looking to get it wrapped
up 7 and 1. As I've said, jump ahead of loud, take the sick place off them and push loud
down into our bottom floor and out of playoff convention.
Let's not just focus on the point side, it's very important as you say guys, but it's
also a huge, and I mean huge, swinging round difference here. Imperial pick up, if
If it goes 7-1, Imperial pick up plus 6 rounds after how do you lose 6 rounds on their round difference?
So if that comes down to a tiebreaker, and round difference comes into it at any point,
you've got a situation where you've got a 12 round swing being created,
because we're talking about these two teams possibly going head to head, being on the same number of points.
But that is massive, and that's why Imperial needs come through as they have done, and just get this one done as quickly as possible.
I might look up a few more walls and make it even more frustrating for them.
More than anything else, I'm looking towards what loud can-wears could do here and the answers are an awful lot.
They'll try their very best. They've got plaster on the daymoss.
Of course, the ability to blow out the floor from below is certainly going to help try to move nears around,
but as you can already see a couple players on the side of Imperial are also dancing around on a huge damage right now,
so there's limited amount you can do with the daymoss to get a track onto them.
Of course, they can still take out the floor, they can still toss knade skywards, and you've got to worry about legacies.
So, under with my...
Regardless, this is the kind of attack where you need a lot of utility to get it done,
and they simply don't have it, I'm afraid.
He can out of that breach, sexy cake.
Again, this is the freedom that Imperial have here.
Just being able to maybe play a little bit more aggressively than they might otherwise.
But I also like that they are ticking boxes here.
Not messing about with it.
They're not running round chasing kills.
They've still got their tricks in place on that balcony,
making life difficult for the attackers.
Loud are working through this breach for the time being.
being the clash ahead of them they don't really have a solution for not going to be able to get
underneath consistently I don't think with the devils because they're just going to be chased
out the stairs sexicate managers to open things up with the kill on to plaster it has to be a
double and it looks like it is over sexicate peaks around the corner and that's going to be
the final kill absolutely you know what fair play it would be very very demoralised to have
to know you're playing out of four versus five but they have done it and loud and fortunately
that was going to be a far
gone conclusion. They had any
chance of me that went out, but
Imperial team. As you said,
during the game, they can only
play what is in front of them,
and that was a five versus four.
They've got the job done. They
jump up to six places. I don't
think we've had the opportunity
to say about and clearly any
point over the last couple
of stages. I said at the
beginning for both of these
teams, it was maybe just about
building that bit of momentum
getting a win against those
that are around them Imperial
Walkman how it's come
about they get the job
that's all that matters to them. Absolutely well I hear Milosh is standing by and I also believe
he has a good friend of ours in Maria ahead of an interview sexy cake so let's go over to them now.
Yes my friends exactly so I'm standing by and she is sitting by Maria Bonino joining us on the show
Maria thank you so much for for coming in today it's it's always good to have an
SL expert but also a friend that joining to co-host the show how have you been first
before we talk about it. I'm great. I'm great. I mean, I'm not that happy because the way that we
started off this day, it's not good to have 4v5, but I'm really happy because this is the first
time that we are working on SAO. I was in the studio yesterday and I saw the other game from
Imperial. They crashed and today one more win for them. It's very important for them. Yeah,
even if it's a 45, you'll just take it as is. You get the three points. You're happy
with it as it comes so hey happy days regardless of it all and you know today I was very happy that
I don't take it the wrong way I was very happy that you weren't to the studio today
in fact on the show so you could join us and kind of talk about all of this but
I guess how long has it been since you've been at like a at home broadcast compared to going
to the studio and I never I've never done that every time every time you go to the studio
So this is my first time doing it from home and it has to be with you guys
It has to be with you of course of course you get the three old men to kind of go through it as if we're in the in the green room at
Any event that we found ourselves in over the past few years whether you were part of the English-speaking broadcast crew as
Been the case for a while now
But also when you were just there with the Brazilian interview crew that's being sent to every single event all over the world
So hey, it's it's good to have it as as it's today, but I kind of want to hear it from you just because
Imperial have been on the up and up this weekend, which is very surprising
What's your take on this team and kind of how it's been over the past couple of years since different versions?
So the main thing about Imperial is that they are a long-term project
We just had an interview with pundex, which is the coach yesterday after they won and they had so many changes
three positions and so little time to organize everything just for you to know and everybody that is watching
Imperial just had one week and a half after the window the transfer window to adapt
To organize everything. Yeah, so they are just building the new team. They're building a base
during the tournament. This is crazy. I've never seen that in SAL. So you were
doing everything that you need to do for this new team to be able to play
while you are playing. This is crazy. And that's why I said how important for
them to have this one more win even though it's in a sad situation
especially for allowed but they needed that. It's definitely got to push up
Imperial like yesterday's win was already pretty big on our side as I know
whenever whenever a team wins there's one interview that happens with the
Brazilian broadcast another one that happens with the English one and sexy
cake was on the broadcast with us here and we asked them is like you know what
we're we're done with this whole we just pick up a point here in their
situation we want to finally actually win and we're at the right position
to maybe try to make it into playoffs we're gonna do our best to make it
happen today was very important yes you can say oh they lost the one
round a 4v5 house out is that sure but the end of the very first round it is
how it is you know you you're playing I know you yourself when you're when
you're in ranked or unranked or however it may be one person drops on the other
team you still lose the round and a 4v5 that's fine you'll get it back the
important thing is that Imperial get the time to gel together and get that
experience and seeing if it gets our experience we have our interview ready
because Niers is ready to go. Let's bring him up. Niers, thank you very much for joining
us here on the broadcast. Good to see you. Congratulations on this big, big win. Was
it mean to have a back-to-back victory like this? Six points in a whole weekend. It's
been a while for Imperial as a whole to kind of get that rolling.
Yeah, yeah. It's very important for us. Like, we are looking for maybe the playoffs.
we are a new team so it's very important to us to get this 6-point right now.
Yes, we were talking about how many changes Imperial had and one of these changes is that now
you are doing the IGL. I need to ask you how do you feel being the captain of this team?
How important it's also for you, how hard?
Yes, I think it's not that hard like I was already a strong quality people's skill
So for me it's very easy, I have a lot of good people around me, so I like a lot.
Also, I just had one more question about it.
We have a fun fact, Nierus, is that every team bans club against Imperial, and today Laud decided,
no, we're gonna ban another one and we're gonna leave club open. How do you explain this
kind of fear that the other teams have about your club?
I don't know. I don't know how to explain it for you.
I don't know, that's it. So you might know now that you guys are strong. So that's it.
Yeah, I think so.
It's a lesson to keep in mind for future teams to see how they go and speak to future teams.
I mean, next weekend you'll be playing against Los.
A big challenge yesterday sexy cake was saying, hey, we want to make it into playoffs.
the playoffs that will be our challenge for the stage of course an improvement since stage one
what do you expect to happen in that matchup against loss anything like to say to them as well?
yeah of course like i think uh there's gonna be the hardest team to play against next week
i think we have two three three games next week is a very busy week so i think it's the hardest
team uh but i have good expectations against them very good then we're looking forward to
that match up and on the up and up our imperial nears. Thank you very much for joining us. Congratulations.
Thank you guys. Thanks so much. Have a nice day. You too my friend joining us on the interview for
the first time ever. That was Imperial's nears. Honestly it's it's cool. We don't always get
Imperial. We actually almost never get Imperial on interviews. So it's it's a change of pace,
right? Yes. And also it's really good when we don't have the same players as always because
because I thought it would be a sexy cake again.
So we just have new faces showing up.
And I saw that hand shaking from years.
I saw that, I saw that,
but it was really cool to talk about that.
And you see, he doesn't even know
why every team it's been in club.
So now the moment that they decided to left open,
one person disconnected, everything happened in period one.
That must be something in the air with club.
That's what makes them so good because they're going to blow your PC up to get the advantage.
Take the cable off.
Exactly. Detective Maria is on the case.
There you go. We're making it all work.
Thank you, though. That was our first matchup for today.
Even though it took a while, we still got through it.
Just speaking of loss that Imperial will be playing against next week,
they're up next. They're playing against Lucky 5, the former NIP roster.
We'll talk about that and more after the break.
The price, ain't no subtle price
I need to get a counter, bring it in right to the top
If that is how you can be done
I need to get a shit, to get a ass shit
Yeah, I need to get a shit
We want the ass shit
Place, place, camera, cattle
We want the ass shit
We want the ass shit
Spawns gets one as soon as Spawns gets two!
They're all falling down.
You and I was one more leaving one alive.
Bibbo, fighting for his life on the ashes.
Was that the fight that just takes it?
Bibbo, you gave me four kills in a row!
And yeah, completely falling down.
Supremacy are still alive.
I think that's earlier than I think that this is the one we saw.
When we saw AAAAAAAAAAAAAAAAAAAAAAAA
ATOM!
Look at that baby!
Get that headshot through the Lamborghini doorway in the lobby.
That's gonna be my by-target.
Now to cut down one of the rumors on Faze's behalf.
Great toss!
New doesn't jumble, go get him!
I'm gonna get him!
Now to cut down one of the Rovers on Finn's behalf.
Oh, Great Toss!
New doesn't double!
Goga and Yonus vanquished, leaving Kanto Riketti to deal with the three remaining members of
base, and this is a very winnable position with an R4C in the hands of the Finn.
I'm going to grab the diffuser.
It's quite a way to play him.
Ringa thrown with the shotgun blast.
Can't go around the corner!
A double!
What a clutch!
Can't go!
The madman!
Silencing the crowd!
And G2 a fortitude!
They can mine for 20 kills at this point.
Still sitting at a kill per round as an average.
Spoil on the board so M80 has a good shot.
The smoke of all it will swing,
Gunner, Loonezzi, and the dual
now double-line up on the same door.
Spoint almost handles both of them, but only does a little bit of damage.
Now he's on the ground, and that sidearm is so good.
Down goes two of them.
Packer, with impunity trying to get the diffuser down, realizes he doesn't have an opening,
but Spoint's there for the quad kill.
It's him in resets, with Packer holding onto that diffuser.
Spoint just waiting for it, and how about an ace to send the map away,
even in column 4M8?
The map has phases, soul members, in one in North America, they won in Europe and they've
got it for the first time in South America, your champions for the season 8 finals, the
most decorated team in Rainbow Six.
You close to getting the victory and it goes down!
G2 will take, go in, and for one more time, G2 will take it.
You're still gonna go and claim that diffuser into the bats block, and quite honestly based on pick up,
they're attacking nature on this map, this map would be a bats ball for them.
That's a nice little, but so much still needs to be done.
They all hold their way through this site and suddenly they've opened up the front door and through the map they get Robbie.
Just calling out Big and Ashram and Kitscham, his position is done.
Heads to headshot him with 10 seconds, and he's right through.
Straight up and all of which KDS went to the absolute classic round.
He's making up as well Leaky back.
The only player left is stuck here on beepers in a one versus three.
For all the time the BDS has for all the information it's going to come close, it's going to come down to the liar.
Stone goes in, LeakyFuck, he's found one, he's going to try and split these two apart, he picks the first.
There's five seconds left, he's swung on beepers.
So what's versus three that never should have been?
And there you go, another logic bomb is a smoke or a chokeout shuttle.
He'll toss up a smoke grenade at his own and push him with the F12.
Wow, a great shot all the way across to marry a long angle with a recoil that can be quite
unmovable to control.
Yeah, see, Racial inside a connector, he's got great position, but he loses his shuttle.
And another one near Racial, he misses the shot, but the flick behind!
There's only one more left in the shuttle, and ten!
What is going on in an incredible clutch from shuttle?
Revised his way through the doorcaps behind a sturdy door,
but still there's three people that you've got to open.
The first one was for Lally, and I decided to clutch killin' 20 seconds on the board.
He's gonna see if he can play it.
Dan's gonna have to go past him.
Run for the ace!
Folt sends it into space itself.
Look behind him, the stars are around Space Station, and they bring this one around.
Switching the game, they know the name, one of them is A
Hey, guy, I want an A, no need to look at them face, no
Are you in a time, no more money to change, I want a revive
Switching the game, they know the name, one of them is A
They don't understand the name, they's only trying to give you life
Let's give it life, let's give it life, let's give it life
Let's give it life, let's give it life, let's give it life
Hello everybody, welcome back to SAEL, this time with our guest of honor, our co-host,
Maria Bonino joining us all the way from Brazil a true representative and Maria before we get into the game
Uh, I'd like to talk to you about something very important
What I heard that your favorite fruit is a pear
Oh, no way you're gonna make me talk about the pear uh incident so for those who don't know
We we got the photo actually no we have it yes put it on
there no no no no no no no wait guys wait I can explain wait I can go ahead
go ahead this was in your chopping major back in 2022 yes yeah and the thing is
just for people to know remembering the day I put a pair in my pocket because I
was going live and wanted to hide it I watched the stream later and I was like
this photo and many people were concerned why she would put a pear inside her
pocket but the thing is this was the first game of the day face clan was
playing with Astro so it was a long time ago you can see and they didn't have
their breakfast so they won and I have to do a little joke I took a pear out of
the catering and it would be their price for really so now yes take this
is to eat I know you're hungry but then I forgot that I would do this joke so I
just let the pair inside the pocket and the people in Brazil they were like
Maria maybe you have something in your pocket and I still didn't understand
at that moment so the interview just went on I just talked to us through in
none of that. And later I saw it later I realized that I have something huge.
Yeah, something huge in her pocket. She's just she's just always happy to be part of Siege.
That's all you need to know. Thank you, Maria. Your passion has been duly noted for a beautiful
scene. However, passion is up for our next matchup for today. It's good to break the ice
in that sense let's talk about loss versus lucky five losses up first so
starting to really save the day for it. I'm telling you right now we actually planned to do that yesterday
without even knowing that you would be on today so it was perfect thank you very much for your
But Los, they don't know what to expect today.
I mean, what can you expect?
Because when you are in Los, you have such a strong team.
And I would say that right now, the people that
has the most highlights would be especially the disc.
And that would get a really great game yesterday.
But the disc is now feeling so much comfortable
this new team because Los has given him all the tools to bring his playstyle into the game.
He is now actually doing what Lobin was doing before, so he's taking the role of this second entry.
What a second entry does. He looks for gaps and many opportunities that are created by the first
entry. In this case, the Lobin. And he's just doing so you. But in the other side you have
L5 lucky five that we still don't know what to expect because what are them okay?
They have the core of NIP you have Pino you have psycho playing again together. This is a major thing
This is crazy, but they still didn't show the game that they wanted to show us. I'm sure
There's a lot of questions around I know yesterday was a big celebration of the two coming coming back together
There's the second kamikaze duo that it's been around for even longer somehow that's that's a very old kind of memory style there
But villa is our game
And that's a really big test for both of these teams because new map new rosters new ways of thinking
That's a big test that I can't wait to get into and lucky for us the game is set and ready
And so our casters there's an ace take it away
You're right, much better than me.
Actually, indeed, the game is ready.
We are in, Tim. We get to see a little bit of Bella,
but, truthfully, we haven't really had the joy of seeing
all that much of it. It's been a few times that we've seen it,
but I wouldn't say enough that we've got the forces of exactly
how the base plays out. Otherwise, the rest of the map,
let's say it's as expected.
Yeah, not much difference.
Not much difference to be fair on the top.
But, but, it's the commitment that we look forward to,
to us and every time now because that's where we do get to see this evolving villain and
how things are going to change on there. But as things start, it's going to be the top
four in round one. Loss versus lucky five. Underweight, as he's speaking, Malusie jumps
out to me immediately for mesking. We see a little bit of Malusie every now and again,
not an awful lot. I think there's a lot of value in Malusie, particularly on Villa.
The reason that I say that is, there are a number of staircases that you can
approach from and the banshees do a great job giving you warning signals if
anybody's wondering you can get one on red stairs you can then get one on the
master door coming out of trophy door immediate rush door on to study there's
not much of banshees gonna do about this as the blitz gets straight in and in
the bases but Toxic Bear canister does fight back and they're all team fight
We've got a team kill thinker on Blitz!
I saw the whole lot and I thought this looks like a rush through and through.
I route off a couple of doorways, hit the lie and scan, hit the thinker charge light, and then have the shield go charging in.
While Dota's blasting out from below with shotguns, it all makes a lot of sense.
But they've really got this up to him.
That's so unfortunate.
Blitz remains kind of charged for them, but with him being gone now they lose a lot of the steam, a lot of the power that they had.
It's always the risk with the rush isn't it? You always risk looking a little bit silly
at the end of it because it doesn't pay off but when it does it will. It's one of them.
It's a roll with the dice and this time it came up with a one not a six but lucky five also
come up with a one and theirs is on the scoreboard they take round one stood up really well stood
up really well to that rush coming in they weren't scared of the Blitz immediate response
from the smoke I was really impressed with that it was Pino playing on the smoke so no surprises
there absolutely abundance of experience on Pino's side he ain't going to be scared at all.
Sends the toxic babe straight in forces the Blitz deeper into site but more importantly cuts
him off and creates this confusion and then we have the thinker team kill onto the Blitz
and that really didn't help things. Peres taking his own man down and making things
The first team got lucky 5, stood up well to that 1-0, and they move on to that site we were talking about, they're down to the basement.
I guess we didn't really have too much chance to cover off like this game and like our overall thoughts on the match up overall.
Like lucky 5 as we saw yesterday got decimated by Imperial. They're looking to bounce back.
Los have had okay results but are again one of these teams that sit in the fifth six spot
but all those teams below them are looking at and saying you know what, we might not be able to beat
FaZe or Furia or Liquid but you two, you look right for the taking. So this is like a cup final for
Lucky Five here they're thinking Los that should be an easy win for us that should be the game
that we're focused on seeing over the line it shouldn't be a master's rule to get done.
This is one of them big kind of placement decided as I think when we come to the end of the league
So I'm kind of hoping lucky if I can get it done just show us you know what this table isn't a stable as maybe it first looked
But even though I think our goodness
They should be able to get a couple of attacks in here and then put on a good defensive second half
Back opens things up with a kill on to dash five versus four as the thatcher is gone
And that could be a big loss depending what they were hoping to achieve the fact
brought along for usually one or two things. Either to disable specific
electronics to like those F-nats or bandit batteries or new jammers to allow
some sort of breach in some sort of passage or alternatively the factories
often brought along now to try and disable throne gadgetry like the
Nightrores. If you're concerned about those coming through during a plant for
example bring one of the thatcher, wait for them to be thrown, usually empty
and disable those gadgets. That's not gonna be possible now. If you bring in a
Thatcher these days, I would say he's not being brought as a kind of a generalist
operator. So loss have lost a part of their execution plan.
What was that sound effect again Tim? With a Thatcher?
Pretty good one that I thought.
Pretty close.
Yeah, yeah, pretty much back to the point.
That three MPs have just gone off, you know.
Yeah, honestly, all the lights and the mood just turned off and what's going on.
What does what does a candle sound like?
A candela. It's kind of a... what is it? It's kind of a... no I'll look... no. I might need to hear it first.
It's a challenging one that one. I know what I have. Class sounds like though.
We've been doing that wrong before.
Noob's for taking a little bit of damage on the Monty.
Being held at bay for the time being by these toxic bay canisters.
one left for wizard as well so we can burn away another 10-20 seconds here it depends how aggressive
you want to get but here the candela is going in perfect time effect by the way what a great
impression that was you all come on but there's no value for it and i talk about value from
gadgetry so often if you're gonna send the candela in what are you gaining for it you try
you selling it effectively so what's he got for it and the answer there is they've given it away
for free they've not got anything in return they didn't take any ground they didn't push forward
it had to wait because of the toxic beard canister. 25 seconds left to go.
They've got the Monty dancing around inside a site, not really in a position to put a plant down,
but is in a position to get a kill on Topino. However, the clash is now going to become a
sticking point. That's all Manages to Spire, with a 4 versus 3. 3 versus 3, the fight back is on!
They're trying the very best though, they've got to try and get a plant.
They're down here, Tim. All go for kills. They're trying the very best,
but here's the plant coming off towards the side. Get rid of one,
and it's easy to find them on
the afterwards as well.
They win on time,
ultimately,
they're nesting with a good flank
and they close it out in
round shooting.
I tell you what,
they're not very reminiscent
of attacking down to the stairs
on lair,
where you can't
classically see a mute
sat there in round warehouse,
just trotting down smokes
for hours, it feels like,
and constantly delaying
a shield for brushing on down.
That felt very reminiscent of that.
It certainly did.
Dash is going to bring
that factor on.
Can I have your hand
effect now, please?
The candle,
It's kind of like a, there you go, oh it's not, it's quite, it's quite, it's kind of
like that at the beginning.
It's kind of got a tinny sound to it, but then with a clunk at the end it's a very difficult
one to get.
It's like a reverse like firework isn't it, it's weird.
Yeah.
And actually once you and I were casting, we had Jackie with us and we had no game sounds
and we did have.
River was casting, had to do sound effects, it was very good.
We did.
Actually this might be wrong, I can't remember the name.
You know when people believe something must have happened but it never has, I can't remember
the name of it, it's like a certain thing.
And it's like you can't believe that this thing has never happened.
I've never met Jackie in person.
Really?
Really?
I had never met Jackie in person.
It's probably one of the things that people would be like, nah, surely they must have
worked together or something.
Every bit of work that we did together was all online.
But I actually, for the first time, after years of knowing him, messaging him,
you know, quite regularly and like little life updates and stuff and actually met in in person
a WC you had the opportunity to get it. It's the first time though.
Hmm.
I was doing what it could be called apparently man.
Delaware effects on someone. So but I don't think it's that it's more like a whoo, and then
poop, poop, poop, poop, poop, poop.
It's actually.
I was describing it.
The first one that you did there was quite good, but it needs to be more tinny.
It's like a metallic tinny sound and then it's got more of a, like, at the end of it.
It's got like a snap, like a metallic clump at the end of it.
Well, I'm actually being made to make those kind of sounds when we're forage.
Anyway, our minds are made to make some sounds, and they are usually relating to the siege round in play,
which is what we're going to do.
It's round three.
Kitchen and dining, Lucky Five on the defense, continuing their momentum at the minute.
They have the opener.
The daffodil has been taken down. The ram is off the board. That's a loss of verticality, but there is redundancy there for loss. They have orders as well.
So not the end of the world. He can still get some work done. Maybe you lose the yingdoor. That is big.
More candles off the board. More utility loss. Four versus two. As the docker becalls go as well.
They would usually be used around an execute, around binding roamers. They're not going to need to do that this time.
When you were looking at getting inside getting a plant down you could start if somebody was you knew they were on the mirror window
For example, you can send in that hole
Not gonna be the case now nitros are singing out trying to find their targets a minute left on the board
And it's four versus two lucky five
Single of is that across the last three routes this round unappears to of course
You've seen those try the same sort of thing which has been this all in one
We all go we all go hard. We try and get this done all in one obviously in basement
It got held up a lot by spokes for example as in the first round
We saw them get stuck upon the door once they lost out on the spokes coming out
Peano very very well placed slow down the blitz charge on board and the sound was somewhat the same with three
They've got they tried to make go all easy at once trying to something over the line
But have ultimately just paid for the price of trying to do so and lucky five
They don't look too bothered so far to me. It looks quite comfortable for them. Honestly. Yeah
they are looking absolutely in charge of things here. I think Villa has been a great map choice for them.
They seem to have very solid defences. They're dealing with every possible problem that could
be thrown their way. I'm really impressed. They were flawless in the first round. They have four
left alive in round three. There's only round two really, but lots have come anywhere in here
getting them to a point of winning a round. So fantastic stuff from them. I'm going to move on
And I tell you what else I love, the fact that they've mixed things up a little bit in the terms
of the rotation. We're going to have a tactical timeout actually brought in. Very common. We're
starting to see more and more regularity to this third round, third, fourth round timeout from
teams once the bands have gone through pulling in that tactical timeout. But what I love is
in terms of that rotation, they haven't used trophy statuary. They've mixed things up a
little bit. We've got AVG, we've got basement and we've got kitchen. So, you know, just bringing
something a little bit new to the map as well here, Lucky Five. I feel like maybe this is going
to be the start of what we see from more teams going forward.
You do have me curious, Tim, on what has been played so far. I'm going to try and find out,
because you've got me very curious.
So what the, where the trophy saturary has been? Most of what I've seen,
the difference there is kitchen dining. The most of what I've seen has been two top floor sats in
the basement sat has been very very common from what I've seen of Villa so far and it's basically
it's like a game of two maps almost old map and new map because the top floor sats play out
very much the same as those I've done it'll be a top clearance from the opposite side sweep across
and that'll be the majority of what you see and then we go down into basement and we get
all this kind of brand new stuff that's been the really common thing that I've seen on
tour so far but would be interested to know the members as well and see the question is where is
basement stealing away from is it stealing away from kitchen and dining or is it stealing away
from trophy statuary or even AVG? I'd love to tell you but I can't currently call it
I can find it by region.
Trophy statue and downstairs have all been balanced like, so 4, 4, 3, 4, Trophy statue,
basement and then kitchen dining in Europe, over in, well over in here, in SEL I should
say, it has been 6, 4 basement, 4 for kitchen dining and 2 for trophy statuaries,
that follows and then North America because they've played a lot of Villa
already so far 20 basement 18 trophy stature in 14 kitchen dining so actually
pretty well balanced I'd say across all sides you look at the summer cross all
regions which ultimately means if we could you know if we were to look back
at a starting villa it's probably taken away from to a statutory overall
because AVG seems to be the common theme throughout everybody's defences.
But if basement is being picked up, it's being picked up at the loss of somewhere else
and if it's even between kitchen and trophies statuary then it's probably trophies statuary
that's lost out because that was the higher choice previous to the kitchen dining.
But hey, we move on to round four.
Aviator Games is going to be the site and Psycho is going to be keeping himself in a
difficult spot on red stairs. Always a fascinating place to watch. Hot bottles come around there. If
you can get up to the top of there, you control all the way down to 90, but you also cut off that
rotation possibility for any defenders that are on the opposite side. It can be a real key battle
ground, can this? Really well. We need to see at low source something out, and of course it's
all that time that they had. There's no entry, certainly not a great way to start things off,
There is no way man! There is no way!
Mike, come on. That should have been a freebie for Dash.
Really, should Pino put in the repack to great use, just depending on who's out there.
They both knew that each other was on their way, but...
So Pino just reacting a little bit quicker than Seto, does take Daffod down as well.
Well, toxic canisters come out here, smoke of course.
Can stand there without taking any damage whatsoever.
He's got his little respirator on
and keeps himself out of danger's way
as these push-up stairs continues behind the shield nuts,
has taken a decent bit of damage along the way
and look at the problem here.
They've got a player moving underneath it,
it's Pino inside a library and with Nitro in hand,
he's not gonna be coming up these stairs anytime soon.
The kill goes down onto Nuk's Dodez, is the only one left alive, one versus five, I commented
earlier, how few of Lucky Five have been losing their lives in these rounds, not a lot
of kills to be found for loss at the minute, Dodez does pick up one, takes down Bersetto,
there's another on Topino, takes the pulse, three versus one still though with 10 seconds
left to go, the views are in hand for Dodez, but he is not going to get an opportunity
to put it down. Peaks around the corner. Cycle finds his head and closes out around 4-0.
Yeah, Lucky 5 now got 4 in a row, and again, every single one has been very, very comfortable.
I think Lois is going to be feeling a little bit lost here as well. They've tried everything
to him. They've tried the faster approach. They've tried the slower approach. They've
just tried everything. Lucky 5 looked very well drilled. They looked very, very happy
to be able to fall back from certain positions. They looked very happy to get a kill and
They've got to try and push on for a second.
They're making it look easy so far.
Villa so far looking like a very good home for them.
Close looking, unfortunately, is a little bit lost.
It's there to say it's in.
Maybe that changing we get into the second half
and they go on the defensive side.
We know that Villa historically has been
a defender side in map.
It still remains one, even after the small rework
that it had.
So as I often say, there are two halves of the game of C.
We could see those come out in fine form in the second,
but a more worried they won't have a lot of time
If they find themselves down 6-0 even at 5-1, they'll be able to get themselves rolling in that second half.
Talking at the standings for this one, and now it impacts things, Imperial have now moved up and above Loud.
So you've got Lawson Faith, Imperial in 6th, Loud in 7th, Lucky 5 in 8th.
But the interesting thing here is, Lucky 5 currently sit on 4 points.
If they win this outright, let's say they get 3 points, that puts them up onto 7th.
The middle of the table becomes insanely crowded. Black Dragon's on 8, Los on 8, Lucky 5 on 7, Imperial 6, Loud 6.
So you've got 5 teams with only 2 points separated, all of them coming into like that.
It's kind of the back half, isn't it? The form's straight, if you will.
Those last 4 or 5 games are going to really determine those playoff spots, and it was just so tight in there.
They'll be very little to separate them what is mouthwatering really if you think about if lucky five can continue on as they are
Hopefully for them is for a case as we've seen there
Remnants of MNRP being picked up the change way from the old for example a lot for them to sort of figure out
I think after yesterday's bruised and the problem was a little bit
And let's give ourselves a bit of a wobble to the head of your guys
But you can't be getting seven to buying period shouldn't be happening so far today
You would think this is one of our top four teams with how they played
They just looked so well structured and I struggled to see how low to get much out of these next two
But let's cut them out just yet, Tim. Maybe maybe they can find themselves getting a few more than the six kills
They've found so far across four rounds
It's just not enough is the top and bottom of it. There's no other way of saying it
They need to be getting themselves more active. They've got the players who can do it
We know that but whatever reason looking back and just keeping them up there at the minute
they just cannot get themselves involved.
One minute 30 left on the clock.
The Deimos track is in on Bacetto.
Don't think Perez is in a position to be pushing him
and chasing that kill at the minute.
Bacetto does manage to get himself into him.
He jammer, closes out the track.
And that is gonna turn him to a little bit of safety.
At least utility again coming in.
I'm gonna be critical of Losers Utilities.
It might give them a little bit of intel
as to whether somebody's there,
but they're not gaining anything on the back of it.
anything they lose a life nukes gets taken out that's the hard breach gone as well so if it ain't
breached it's not gonna get breached this is what i mean they'll just dig in now they haven't
got to go nuts there's a second one that falls they always got dodas as well as hedgerams this way
in towards the thorn trap like it's two minutes hitting into the round and still being stung by
these basics you should really gonna hit them hurt them here there's a patch that looks
towards the ability to destroy any out here not quite sure on where the hell they're getting
and swung from Nascar on towards the bedroom door. Another three-killer's
mischievous against Frida Dash. That's the second time now that he's lost out on
those close-ranging games and game trans always. Now for her to find something
that's sure enough will be rewarded with one, but to me it looks like this
round is all but done. Tim, 20 seconds left.
How about a couple of kills come in from beyond the grave? We see a clear
moor taking somebody out. That leaves us down the laundry. It's the time that's gonna be the big problem of course and the
was it picked up his final man is he picked up a nice kill as well. There you go. Little
one tap around the corner on the peak finds him, takes him down and lucky five becomes
lucky five zero.
Alright, and probably looking to go on towards being six if he carries on at this rate because
again, Lowe's just haven't looked close for any of these rounds now. Across five
rounds they've got eight kills. The other quick maths on that one that's less than
two kills per round and also you're pretty good with math you'll know that it takes five
kills in a round Tim to see it over the line.
Sun, as it stands they haven't got anywhere near doing so now they've got to worry about
another full map clear starting out later on that top four is that they're back in
the pin in round three and then worrying about the base of where this time round
looking forward with doubling down on even more stall got the smoke front side, got
the gloyo inside the memory, it's slow you down as you get nearby, I don't know
man, good luck.
Good luck Mitchell as well. Mitchell's just gonna leave them on a chase around the building is gonna be the plan for psycho
Just get out there keep yourself off the radar keep them guessing with those
Vertical lines that they're gonna get every time they drone telling them that it goes close telling them that vigils a problem
But not knowing just exactly where or when he could be that problem into the action phase we go
So the IQ is going to be particularly important.
Eep and I on the orders here.
Bringing that along is going to help them chase down
Sarko, particularly, and also the Black Eyed Cameras as well.
So there is an abundance of work for the orders to be doing
in this round.
And that's before I even get onto the FNATs
and being able to locate those and the bulletproof
cameras and plenty of other stuff as well.
Those two jobs particularly, Black Eyed Cameras, can visual, has got to be IQ's focus.
See me here, maybe not necessarily looking most talkative right now,
or the most pleased with how the game is going to know that their backs are against the wall,
that they could be going into the second half down, six and zero.
It's going to need a miraculous comeback.
See if not seeing anything done though on the shield.
Not really much of the way it's pork ranted, IQ, somewhat a bit of an info feeder,
an info feeder but as you're seeing here it's more to help deal with things
like those black guys that are scattered around the map to support the vigil off
on what would normally be a roam but even then Syco's currently down near
site as well he's on red stairs right now like he's not worried about paying
aggressively around the map and they've still managed to get rid of dash like
come on boys like we should have tubs on this we at least get the trade back
it's not the end of the world but that is the second time attacking the
site that we have seen the fact should go down without any real contest it's
also every single round by the way that lucky five have got the entry. The first one we
could argue was Loser's entry but that was a team kill. So not really one that they probably
want to smash him. Perrin, six-hand wizard. Four versus three. This is your opportunity
loss. You've plenty of time. A minute fifteen left on the clock. Diffuse it. In-hand
nukes has it on the shield. You've got a man advantage. Four versus three. Everything
stacked in your favor at the moment they are starting now to pressure site take away utility with
syndrome hitting the Fnats removing that gadgetry that can keep them out of position breach is
going to go down to move a player doordes onto p4 versus 2 this has got to be the one surely right
there's just no way you let this one slip you see it's taking away all their ability to stall
and waste time sure enough they've finally got the business done but that's a spin for one
But it's going to finish off by the Blitz. Five-one-half, Tim.
Sorry about the dream that maybe loads were hoping for, but it does give them that second life,
that second chance. Did they do you get things wrong in the second half?
As I've always said, if you're only going to win one round in the first half, make sure it is round
six. So you at least give yourself that clean slate, that feeling of we've turned it around.
We've turned the momentum now. We've got something from them before you go into the
the second half. Los moving on to the defense is going to do them all kinds of
favors I think because they can slow things down, they can set things up in
their own way, they become much more in control of the pace of the game. Lucky
Five have got to solve the problems that are in front of them and given that
there's the player changes that we've had and that's where some of the work
is going to need to come from Lucky Five. If anything's going to slow
them down it is going to be that requirement to adapt. It is going to
be that requirements problem solve. So I'd love to see Lost come out here on the defence
and just cause as many little mini games around the map for Lucky Five as they can. Give them
roamers to hunt down and make it difficult for them to do so. Maybe something like a
little roaming new Aussie combo, close out the comms, close out the intel, make them
First check, they're kicked off and give them problems to solve.
I'd love to see how we go from here then again, the second half, things do change drastically sometimes in games.
Maybe Lowe shows a different side of themselves in the defence because as good as you know, Lucky Pie would have been at defending.
You could yet see the same crowd from blows and equally seen Lucky Pie struggle on the attacking side.
Like we've spoken a number of times as well about teams as they form and come together.
who it seems especially when they get ad new plays and it takes a bit of time I think especially it's hack inside to get this
And you down to get the communication right to know what the game plan is that kill by the way still battles me either way
One of them where I think lucky five might not have you know the dream second half
They were looking for if you're gonna see loads at a good point in gameplay. It's gonna be now starting in round seven
It has to be doesn't it they don't have any choice realistically they are two rounds away
to be moving into that second
half just about now the bands
are starting to come through in
the background behind those
replays we can keep you up to
date on what they are. Deimos and
Azami, first one's taken out and
that doesn't surprise me in the
slightest. I said I wanted to see
Los, get out on the road, cause
mini games, cause problems, the
lucky five to solve and getting
rid of the Deimos is going to
they choose to do so I'd like to see a snake on as a second ban here maybe just go hard against the intel
mistake as well yep the two pairs together yeah we spoke about this as an awful lot
seeing one of the two paired up with a blitz for example excellent gives an awful lot of depth and
strength one of them paired up with the docker being also really really good because it kind
of covers your all bases when it comes around to intel you and I spoke into states of the
absolute death at this point as well across all regions around the world so powerful and so
post that I think it being taken away. It's a smart game plan, but when down it's
get the Deimos and the vertical destruction ability out there as well.
I think it's really good to advance coming out from those.
I agree. I just hope now, as is the question that I sometimes ask, do they
match the bands with their playstyle? They speak about it more often with
things like the K-bandit duo band. If you're gonna do that, I want to see
is a team on the attack you bring in hard breach and move in quickly breach in those walls get it on
inside if you're trying to speed something up you better play to that advantage loss you've got to
get out in the map you've got to make things difficult for them now if you're going to take intel
away force them to be in bad situations because of it as it stands we've got three outside of
sight at the minute I like that that's on back stairs not really too far out of sight but
Otherwise, Perez and Daphne are getting themselves into the map. Daphne inside and then you've got Perez in main hallway, could well head upstairs as well. I'd like to see a top floor presentation for me to be honest as well, but let's see what they do.
Yeah, it's like worry coming of course
If you're gonna put the four cameras up here, that's certainly not a great start
Bring in some of the sun and low sun, more than happy to give challenge back on towards the
bit of the set, so as you try to work his way through
we're just seeing another come out from spawn here, two, oh no
kind of orchestrates a bit of everything, there we go, finally taken out
as we're probably sitting there thinking, come on bass, that was yours man, that was yours to get rid of
If he's anything like me, he's just sitting in the comms
I took that default camera for you.
I had a bit of a needle in there to you mate, yes, it's the way to go, isn't it?
I do it all the time.
If somebody runs past, you know, a good bit of passive aggressive comms, never hurt anybody.
Paris takes down Sarko, great start for loss.
Getting rid of the Grimm, that is huge when it comes to looking at the execute, Jürgen
at Jürgen at Grimm, being two of the big, big operators needed to be able to
to be getting that diffuser down, create the space they need to do so.
One minute thirty and still we have players outside of sight as well.
It is Perez on the road.
I said I wanted to see that chaos on the road.
Maybe not quite as much chaos as I would have liked, but still doing a great job.
And Perez is just keeping them guessing.
There's the Nitro on the floor.
There's the Zoto canister just forcing that blitz to waste time.
There we go.
Still desperately trying to hunt down the two players.
there we go get my parents
I mean at this point he's wasted two minutes to get rid of a grim and gone one for one who cares
Absolutely fine from a to brow on the road was that really well done?
And now it leaves lucky five with a minute to go and a lot of work to do
See other person Malcolm would have gets dashed you've seen it so far to get himself on the scoreboard at all
And no smokes of the lay them here
They were focusing very hard on keeping walls and hatches locked up to be out being offline you lose that capability
So really now eyes turn towards gas for example, but again, you're beginning to that show
So we've got the right tools here. Although the time is running low
I feel lucky five have got everything they need to make this work
except maybe in cell
So could be the problem for them for the blitz is gonna be providing a little bit of that natural doors out on a
Long arm throw, but it's not gonna do more than just a tickle of damage to the set or trying to get that reaper
working for himself wizard does see one plant is going down and I'm not sure
laws are gonna do anything about this four versus two as the kills come in
plant is secured but there's no way surely that he holds on to this in a one
before you shouldn't be able to like come on not with this much time left on
the clock as well they've just got to stack up together here and push him as a
group and sure enough we've got the kind rounding on towards the corner now
is there ready and waiting but they're baiting him out he's got no choice
and he's got to take the fight at some point, but all three are rounding on towards him,
they're getting finished off handy, that's just finally on the board, they get a bit
of use and they take the first offensive round.
Knew exactly what the situation was there, Nukes was already on that diffuser, he'd been
disabling it for three or four seconds once that kill came in, nothing that the Blitz
could be realistically and lost with a good defence there. As I said, getting out
into the map, taking the fight to Lucky Five a little bit and you know, what did
I say the ultimate aim of that was create mini games and problems for them to burn time doesn't matter how many kills
We've got one great brilliant took the grim away fantastic, but it's more about the time two minutes wasted
So lucky five having to kind of hail Mary into site we get one shot at this
We've just got to take a chance. There's a bit of a gap
Yeah, they got the diffuse down
But it didn't matter because they just died one after another because they were in bad positions because utility hadn't been fully cleared
and lost up to that. Really well played. They get themselves the second round and the momentum starts the shift 5-2.
If you five need to get this done sooner rather than later, I've got a feeling.
They do. Like I say, I think if you start letting them fall back into this one, look if you five, then it becomes a bit of a problem.
You're kind of looking to get that final round they did. Do you mean have that second chance, that second bite at the cherry here?
because otherwise you're down 6-0. Lucky Fyre probably pulled out a weird cheesy Russian one in the rounds and get the business done.
Here you find a force to be a little bit more tactical about it. They've got to think their way through a couple of rounds at the very least.
They can't just catch you off guard once and have to try and do it a second time, and I really doubt they'd let them get away with that one.
So, that's on how well can most hold on as you go through a tight rotation.
Yes, they managed to get the business done downstairs.
How can they back from what I imagine would probably be our two upstairs sites.
So as we said earlier Tim, all sites have been very much equally popular.
Since the AVGs have been more popular than the rest,
but the other three have all been about the same.
Here in Utilite, we've been able to go in inside.
Also, the added bonus of making sure nobody's just waiting
on the site to jump out on you.
Oh boy, I'm going to clear it off,
means there's more of that explosive Utilite's
being used to do so natural onto the window,
at the sound of the rappel, but Pear was taken by Bersetto to make sure that he was keeping
himself outside of the danger zone.
Drones will continue to reign in, starved of intel from Deimos and Snakeling, and I
have to do it the old fashioned way.
They just...
Now at least they're slowed down in the mid-round.
This is where I always get a bit nervous to these newer teams and I spoke about
it a little bit back during Imperial vs Loud.
This is where teams often get a bit stuck. When they've got problems in front of them, they aren't 100% sure of how to work their way through.
It needs a lot of discussion and problems solving to get yourself really moving again.
Whereas top teams, they just know what to do and they do it.
Or someone makes a call and away they go, tell you what though there's their lucky not to get stitched out.
They very least have got rid of the mirror window and will survive at least at the back of it.
But again, this is where I was glad to get a bit nervous down the time for Lucky 5.
So we'll see if they can pull something out of the bag here as we come into the last 60 seconds or so.
also still got to worry about dash downs there's by the way they haven't really dealt with this
he's got nitro in hand so i think he probably keeps himself off the radar if he can so that he
can play for that vertical denial i'm not sure if he's got black eye cameras still active upstairs
we saw one taking out what looked like down in piano but other than that he may have an opportunity
to get himself a vertical kill cycle does pick up ducks to kick things off perez onto wizard
and here we go execution is underway four versus three psycho wants to get in and get himself a
little bit of space if you can the kills bring in along with it there's a challenge you've got to
win that one dash taking a hit the door that's who had to fight on the window and psycho you've
got to win that one absolutely have to the round goes on a slippery slope from there and it's
six to. Yeah, again, like when
you go so aggressive at that point
around is the team at first
bar saying right, they want to
execute spring on them now
before they get to say go. The
problem is they were
expecting it. We saw this back
in the first half to sit back,
let them come at you and do what
they want to do and deal with
it. Well, it's what lucky five
are very, very good. I thought
back in the first half, not
being based in towards making
crazy plays, let those be the
ones to make the mistakes and
they've shown it again. So
throughout the game real
discipline being shown by
lucky five really enjoyed what
seen today. I didn't get a chance to watch too much of yesterday's games. I didn't get to catch their game
against Imperial, but I'd be really keen to know what the hell went so wrong yesterday. They got 7-2
against 2-2 at the time, one of our bottom teams in the league. So they're having such a standout
performance today against a team that are in 5th and 6th, who lucky 5 eventually want to be
taking spots off of. Unlike in our last game, I'm pretty sure with this win, they would
find themselves jumping into our top 6 from 4 points right now, they're moving towards 7,
so they would knock the boys on Imperial back down into the bottom four place and take their spot
but Loserley then gets to sit there on eight points they already won a head
things are going to start looking very very tight even Black Dragons be on
side eight points in fourth place anything from fourth downwards right now is anyone's guess
okay there are two points between five teams and we are really coming in towards that home
straight as well. After this we have only got three play days remaining to separate out those five
teams and who's going to get the playoff spots. So it's going to get very spicy, very tasty inside
of the SAELF. Right away we've got to ask the question, can Los survive? They are holding
on by a thread at the minute. Trophy and statuary is going to be the defense. Trip connectors will be
replaced. We're going to have Perez in there trying to hold on, trying to keep them out of
master bedroom because lucky five, they've struggled for time a little bit over the last couple of
rounds. It's gone towards the wire, but this time they want it to move a little bit quicker.
So, I'm going to show the candles inside of there with the A&P at the same time.
you should be able to jump in and try and deal with him but right now Paris is
completely unbothered granted it's still early in the round like comparatively it's not the end of
the world but they've been staring at the spot for a long time now and Paris is gagging to get a
freebie of them and that's the second time as well that he's seen someone cross just not quite
being able to quickly enough otherwise he could have had two kills by now.
Would have been devastating for the round that was just for sure.
Hey welcome to Regressive. Here they go though. Straight into your window. Nice teamwork using the factory MP to take the trick connectors offline.
Get the planter into position. We hear the Yincandellas. What did I speak about? What are you selling the utility for? What are you getting in return?
You are getting space to put the diffuser down. However, stopped at the very last second as you said.
say Dode has found the kill and that puts that case down in no man's land with a minute
left to go. Another problem for Lucky Five to solve.
And that was Dode's from all the way across inside a trophy. He just sprayed through the
smoke there and managed to find Bissetta who was going in for the plant so arguably
a little bit illustrated there, a little bit easy to read into. Dode's finally going
down there. His nesting gets rid of him, I believe, from the window towards topside.
In fact, no, he was in walking. Now, Psycho fans seem to get this down, but they
They are out of smokes and they've got no more utility to make this on Wisp, which makes
you think he's going to have to run deep and plant against the chassis, but that means
moving a couple of these defenders first.
30 seconds to go.
Just trying to pick them out there by throwing the drone.
It's a clever move.
He thinks that they're going to come around and get aggressive.
Nox does pick up the kill.
Peanot is being eaten away.
Oh, well, there you go, Dash.
He tried, he waited, and the patience paid off.
He knew that the drone was baity waited for that sound as they actually went on to use
it.
Got a round and got the kill.
Nox picks up the last.
And that is lost, hold it on for another round 6-3 now as they eat away at that lead ever
so slowly.
I mean, GameBasetta was the key obviously, right?
Doe doesn't range getting that.
It made me a little bit alarmed that he was the only option they had to stop that
plant going down though.
Like another second and a half, that diffuser was down.
They had a monster shield up on doorway.
you have got no way of running that round there so it came down to a very very fine margin
than to see it over the line but over the line it is and now we get these operator bands to come
on through would be shocked to see a shield band coming out here somewhere once at least we'll
take away the more beefy of those options but instead no in towards the ink that we have
seen a lot of so not surprised by that and on the other side the mirror disappearing
will this be our final round six three on the scoreboard we are going this time to
how about this you're gonna see the basement come out in what could be a
decider loss I've already played it once package around seven is actually
their first choice sites they are just continuing their rotation make sure to
get that external wall reinforced right away is Dode's lucky five. What would they do differently
here? We saw them take too long in that first round. It was where we commented. Demos and
Snake had been taken away. A lot of time spent making sure the map was clear, going in without
as much intel as they might have liked. I think that they would have used at least one of those
two operators to help them get through because filler is such a big map to get through it
a little bit quicker. It wasn't the case and this suffered for me. They came down here
with a little bit too, you know, two few seconds on the clock, the set-up did manage to get the
diffuser down, but he ended up losing everybody around him as that happened. Lucky 5, just need
to move a little bit quicker.
Dude, great idea, just not quite the dream execution towards the end, seems to
soar back in our first match of the day. So, let's see how things step on forwards.
Now, I want to talk about this real quickly, what you just seen.
You might look at that and think, why has Pinoch on those stairs and open the
the upper and then run away. We actually saw Team Falcons do that exact same thing in EML.
When we had Leakey back charge his way down, open it up early, but N-Trip doesn't care
about it, but he then came back later in towards the round and crouch walked his way through.
It being open so early on, he's hasn't got to worry about it later on when it comes
round to hitting up again. And so it's more about creating options if anything else
and it will now always be a constant threat in the backside here that something could
happen. Psycho gets rid of Paris while with a free
being into a five versus four is a dream spot to be in. While you're also fearful about what's
going on with that bowler's been opened up, lucky there may be a little bit of luck in
this game on Lucky Five's. I've taken away from what Bob has said previously.
Entry has been such a solid part of Lucky Five's game here and relying on it to power
them through this round is not a bad thing. Psycho has five entries in the game, by
the way, and not one entry death, so he's five and zero on the entry. Absolutely.
back the years brilliant from him and is really powering his team towards what
could be a winning ground they've still got the clash to deal with they have the
Zofia three stun grenades left in pocket so plenty of opportunity to be able to
deal with that shoot.
A bit more brilliant is can actually make it work, as I was saying before the surprise should be easy right?
The reason why we don't always see you is that 78% of rounds are born when you find the entry.
So, you say there's still a chance, I absolutely am.
Unless the lucky 5 can pull together a really good attack, there is still a chance here for Loos to come out on top and keep the combat going on.
But now, Nox is the one my eyes turn to, of course, being on the clash, and no doubt it was Dash with three smokes in that pocket.
They're gonna start stinging soon, and sure enough, here comes one.
Let's waste about 30 seconds or so with those, so the sooner they get chewed through, the second one coming out very quickly, the better it's going to be for the side of Lucky 5.
That's getting a little bit of damage on him, otherwise, Lucky 5 looking good right now. Gaffer picks up Psycho, Grim, gone again, that's what they lost for this execute last time around.
Four versus four, Bissetto struggling to get himself established inside of the room, manages to drop the shield, take a couple of shots, lands them and then gets aggressive to finish the kill.
to go. But only two men to hold
on with the blitz is trying to
get aggressive. Just down. It
seems like the call has come to
go for kills and lucky five
will find them. That is game
done. They win the map and it's
seven three. What a performance
much better than yesterday for
lucky five and three points
catapulted up into sixth
for them compared to yesterday being
it's catching much of yesterday,
but to go from being 7-2 by the team in bottom to a win like this
over a team that you're trying to fight for a fifth, six spot
from brilliant stuff.
First off, especially was brilliantly impressive.
They showed a little bit of enough composure
required to get it done in the second great to see.
And this is really going to start
despite what these standings look like.
For now, though, we'll go to our desk.
Now break it down for you.
Seeing a few.
Thank you very much, my friends.
And honestly, this could not have said it any better
myself.
the thing is in SAL it's so wild now in the middle of the pack with the results especially they've had this weekend it changes everything up but Maria before we discuss this match up let's bring in Pino and have a little chat with him from like five.
Pino thank you so much for joining us congratulations on a win on ask you what kind of happened yesterday in your match up the kind of shifted things around.
Yeah, we had a pretty good conversation about it, like Vila was on one of our best maps
on scrims and we didn't play our game yesterday and mostly it was because we were playing
too passive conditions, letting them do all the things on the map, like clean below
and switch to the plants, like we were giving them so much space and so much time to
T-Click, and that cost us that important win,
that points that will not be back now.
But very happy with that conversation that you got.
We managed to play more aggressive today.
Got all the open kills on this one.
And yeah, it facilitates a lot on the late tournaments.
And also, Amalish, it shows that the problem was not
the map because you lost in a 7-2.
On Vila, in today, you just crushed Loss.
But you just pulled it, I really convinced it with, and since the start of this stage two, we just had only one opportunity to talk with you guys.
So walk us through the work you guys have been doing these past weeks to work, to grow as a team.
It was pretty hard. I think that I've never experienced that. Nobody did, I think.
Like we had two weeks, one week and a half to prepare for the tournament.
It was super hard, like changing the two players, changing the coach and starting from zero.
But I think we're doing very great, better than I expected.
And of course, like, it's going to take a little bit more time that maybe we can
play like the old NIP roster.
but I think we're reaching the pre-faster than I thought and I'm pretty happy with the results.
Vaelish, I was going to ask exactly how it feels for him because now you're playing again
with Cycle and do you feel a little bit of the NIT feelings you just answered but now I want to
know from you how do you feel playing with Cycle again that it's a really big friend of yours?
It feels a little bit nostalgic.
I played with him for seven years almost and then we switched apart from two years and
a half.
I didn't play with him and now having him back is so good.
He's a pretty good leader, pretty good shot caller and he's better than before.
bring in anything that what do you think he really learned in Southeast Asia and
APL in general to kind of bring in and kind of rebuild this roster review
together here? Yeah he breathes a lot of of leadership like I said and he's a
really great guy on on our daily basis or daily routine like he's a funny guy
and brings that that good vibes to us. Has he changed since he was with
with Elevate and back now with you.
No, he's the same guy.
Same guy, the last one from the past 10 years.
He didn't change nothing.
So there's always that camaraderie.
Well, Pino, because we talked about it so much yesterday,
it's a big topic conversation in Brazil also.
So I'm very glad that you guys are back in
one of the most longest running duos
in the history of the game and in Brazil in particular.
Thank you very much.
Congratulations on the win. Hope to see you next weekend. Have a good night.
Thank you. See ya.
Thank you.
Well, there it is. Victory for Pino and Lucky Five.
And I hope we didn't catch people off guard seeing you today on here, Maria.
Because I don't know.
We have done that. You just know.
People are like, what the hell is she doing here?
Oh, it's very, yeah. Okay, yeah. Of course, she's doing something crazy again.
Well, crazy stuff today because we went to the Lawa, my favorite maps,
absolutely good to see it the basement still incredibly strong and played out
really well lucky five using their defense start so well to win things out
and get that early game advantage yeah loss had a big B problem because like
Pino said they were dying every round that the first person who died was from
loss and they also had a lack of Intel which was totally the opposite from
lucky five they knew exactly what loss was doing where they were so it just
me the game easier and easier by every round. I was not expecting, being really honest, Maria,
my personal opinion, I did not expect to see this game from us. We can say that Lucky Five
played their best. And this is what we really wanted to see since they won, because we
talked a little bit before the game, Mylush, we didn't know what to expect from them.
They are a new team, they are developing, it's the same case of Imperial, you know,
said we had only one week to to warm up to organize and blah blah blah so it's
obvious that we will not see how they fully work in the first days so now
this might be how lucky five plays and loss was definitely not prepared yeah
I mean on the theme of nostalgia as well it felt like this is old NIP that's
playing I can say that a little bit yes it was crazy to witness because it's
been so long there's a lot of nostalgia tied to it all so seeing they're playing
well they're playing well on Villa also they're really dismantling loss through
it yes there's a comeback at some point but that's just how defense on Villa
works out that sometimes you're gonna be able to take a few rounds off of your
planet before eventually losing out the game but a good close-up and it we
got those whiffs of old-school NIP from lucky five that kind of brings
back the nostalgia big victory for them seven to three psycho putting up
numbers, Paceto also, I mean, seeing Saiko at the top of the
scoreboard in Brazil again, it's just, it feels so good. Like
we're back in the golden days again.
Yeah, and we can see, remember when he just punched it the wall
and he had the one bullet hole to kill and then he killed
someone. This is the type of things Saiko loves doing. And
we can see that since he was playing for NIP, he loves to
do crazy crazy things crazy stuff and now we are seeing this cycle back again
but something that it's concerning a little bit it's how Dash for the past
games he cannot seem to put off a good game. When we talk about kills we know
that Rainbow Six Siege is not only about killing we know that but in the
end of the day as a first person shooter you have to kill if you want to
help your team also. And this has been happening for the couple of games that we have seen.
And in some senses, it's disappointing for us because we know that they can do better.
They've shown us this year. They've shown it especially in stage one. Nobody would have
expected the way that they played in qualified to EWC was crazy to make it through the
playoffs. But that's what makes it so disappointing. I know they're going to go back to the
drawing board. We'll see what ends up happening with that because they only
have three more playdays left to secure points. But a good day has been had by
Lucky Five with those three points they recover. What was lost yesterday in their
own matchup against Imperial, something that nobody was really expecting in that
sense. But hey, if anything, it just means, Maria, that that middle of the pack
in SAO, nobody can expect what happened. There's like two or three spots that
being fought over that just makes it so much more fun because you can you can just say oh yeah well
phase furia team liquid alienware yeah sure they're gonna they're gonna qualify one way or another
but the other three point positions whoa who knows who can make it through at this point if imperial's
on the fight back to yes and we were talking about that uh in the studio yesterday we we said how
important is this middle, the middle part of the tournament we are in and played a six so we are
right in the middle every game is important right now at every time it is but right now is the moment
that the teams that we're losing now they have the chance to just switch up and just do their
best work and that's how lucky five in pyrrol are acting also. It seems like when you put
major in Japan. That's all you need for players to be like, damn, hold on, hold on, it's everybody's
dreams. You know, everybody's talking about that. So yes, that's it. It's Japan. I need to work my
off to go and they do. Yeah. And they absolutely do. And frankly, I don't blame them, though,
that is kind of a back on on schedule sort of matchup. We still have those a couple of games
level or three more games. Left Black Dragons versus Furious coming up next. One game that I'm very
much looking forward to. That's after the break. We'll see you there.
Let's get out of here!
Get out of here!
Get out of here!
I ain't drinkin' drinkin'
Who's on forward there's more shots now before he walks out through this door
He should be pulling out the heartbeat sensor, but he's not going to instead
Funding
Take it off as well! That's the quad kill!
That counter is going down in my head.
No way! I'm fucking the clutch!
That's a one versus five clutch!
This is their round. I want to fast.
It isn't some peeks coming out from the stairs.
The Niko does find one.
Luna's going to rappel straight into it.
Death there, down on the stairs.
Not to run it or be aware of nice crack coming out.
Oh, Niko and Gans uses on point with these nades.
Niko out in this corner and gives them the opening they're looking for.
Could this be the money? This could be huge right now.
The Nade comes over the top and drop stigs as well.
Two from two.
This could be it. This could be massive for Sennister.
Yes, I'd be the clan.
Oh, a frag and Niko!
What a nutty round from him.
He gets two grenade kills and a nice peek and closes it out.
One man at a time, here comes Cantor on the flight, shut down his bathroom by Soles, 4v1, D-Pec manages to get one, but it's likely to be his last nor, manages to find a second, it's 1v2 now, he's got about 15 HP, but there is a chance.
The diffusers down as well, that's the big one for him. Stepping across here, they held the angle of D-Pec, Biggie take a go huge here, the 1v1 cameraman, stepping out far into the distance to look for a plug, and D-Pec should know about it.
holding tight knows that this park is going down but can you get there in time
Cameraman's going to complete Biggie T!
For the huge 4K Gimbo, rise from the ashes
to claim the hammer of the Sixth International 2021.
MUSIC
Let's do whatever you can there.
Try to get the diffuser down.
There will be unsuccessful.
There's more to it.
You kill for it
Yeti will find box a hoop towards the site yeti will pick up the second kill on the retro
That's the black here would be the hero of the previous round
My first match by the MP5K.
Blacksie will now get to an engagement.
Yeti is just an absolute monster.
Because Goddess now tries to get some shots.
Yeti with four kills.
Goddess who just has a tiny bit of help.
And Yeti will get the eighth.
Five up, five down.
And what a ground for you.
My, my.
Now it is the best team in the world.
Never having that distinction.
Until today.
I've got the all-in-one champions!
This is nothing! Invitation!
He's getting softened up, there goes Gritzer as well.
And all of a sudden it's Kanzin, but a beautiful double play.
Trying to ride out the final four seconds, he has no idea where that diffuser is.
SMG up, they're watching in this position.
As he goes to swing out, there's both Kodin and Katzang watching from this angle.
Kansin, are you a miracle worker?
You only need one boss!
And there it is!
What is the best place to win seed at this tournament?
At the Cup de France, we just practiced a lot.
We should...
Sorry for that.
Hey dad!
It's fun of you guys.
I
Welcome back my friends to S.A.L. we've hit our halfway mark and really gone
past at our next match up Black Dragons versus Furia.
Our next game, of course, Maria Bonino, our wonderful friend from Brazil, joining us on
the broadcast. They are special guests to talk in depth about the entire region, what's been
going on so far. Now let's bring up our team's Black Dragons is in first, and of course Black
Dragons as an organization is kind of one of the deers of Brazil and has been since forever,
beloved by many people but still we've yet to see them achieve the high levels that we kind of
hope that they'll be at like we did back in the day or even aside from a couple of event appearances
here and there Maria. Yeah you know the crazy thing about Black Dreadnoughts you guys have
spoke about that here but is that every transfer window they change someone. Yeah another team
Go there and pick up someone from Black Credence.
The last last escape was later.
They went to Europe, but now it's back to blah blah blah.
So Black Credence cannot go at an ear without making changes.
How are you supposed to grow a team to achieve a major, a six-in-a-tional?
Your results in general, even in your regional league, if you don't have the same lineup
the whole year. We know that every change impacts so much in the team even if you change only one piece
even if you change roles also. So imagine for Black Dragons how hard it is for them
to be changed in every time but this right now this stage two they maintain the same people that
they were playing with stage one and we can see the impact how positive the impact was.
So now it's their time to shine, to finally shine. Nobody is stealing our players. Yes, let's go.
And we can see how they have grown out of stage one. It's clear, but now they're going to face a
period, which is a very tough game. And you know what, Black Dragons has a very slow play style.
Mainly the attacks, they are very much based on the step by step. It's kind of tickle on
every map. This was the the conversation that we had with mate yesterday also. He said that.
And you know who reads very easily other teams? Fúria. So if you if you keep showing them the
same things, the same place, every time they will know how to read easily here in Brazil. It's
clear. It's Fúria. Very much so. I mean the only team that Fúria can't read is face plan and
who can read them at this point in time. That's that's kind of like the the ace in the hole
if you can read Phaesia and Madagal be the best team in the world at that point. Anyways, but yeah, Black Dragons, there's expectations, but it's kind of been defined in some ways, being in the top three right now and really in the top four conversation around Brazil, and this is why this fight between the two is still important, because one of them can jump up to their position where they're going to it, maybe even beyond into the top two, because we'll get to see the Phaesia Liquid Alienware matchup that's happening at the end of the season.
the day. But Furia, what can you say? You bring in players that have had experience all
around the world. They already were pretty good players scouted out in Brazil. They went
all around the world because they were that good. And then they brought back together
with Herds as the lead. And you know, you've seen it yourself. Herds kept grinding day
in, day out after the invitation. And the results speak for themselves, Mary.
Yes. And also, do you want to make something even better for Furia's side is that
box Zeta. Box Zeta, it's a player. It was a player. Now he plays on tier one, but he
was a player of tier two. And then they precisely picked him up. Okay, we're going to pick box
Zeta to play with us. And he has been the MVP of Furia. In general, I'm not saying that
he has been gaining MVP's all in all of the games, but he has been showing us how
killed his and how would it be a waste of of a player if he continued to be on
tour too so Fudia just made the best move to bring him to the team and then you
have Perz, Vopes, Loire and Gs. Why can you, why can you have more? But you know
what Mylesh, I think this is the best moment for Black Dragons to show what
they were hiding to show the best game like the map fortress they were
trying to not show they're hiding for from every team but when they played
They won. Hadi was very happy to finally show them up
So now it's their moment to surprise Fudia
They're still not so much because they still have to face face the clan
Well, Furia Furia have not shown really anything beside two maps this entire time
Yeah, pretty pretty crazy in their own sense and we're gonna see what we'll have in our map veto for this matchup
It finally will get to see another map being added here that Furia is forced to show because again
And five play days in and only showing two maps is incredible.
They're holding back so much later on and we're going to go to bank.
So a new map still here.
The third one in six play days being showed here by Curia.
They're starting on the attack by dragons on the fence and it seems like the way you
explaining it is this black dragons that likes to take things slow.
Peace by peace.
Go through a checklist.
When you have Curia barreling at you on bank attack, that's going to be a tough
position to hold.
I'm very, very excited to watch this game, but because that's the whole point.
You are forced now to bring something new, to break the expectations, because Fudia,
they like I said, they read very easily and Black Dragons, they show in kind of every
map the same play style.
So it's going to be obvious sometimes, that's when you need to break what they
were just expecting you to do.
And when I say that it's different place, different operators, different everything.
But maintain your, the way you play, maintain your play style, which is a very hard tough
job for black friends.
That's why it's the big test, right?
You're going up against Fyria.
This is where we see if you really have what it takes to break into the top three of
Brazil or not.
And the last two matches of the day are the top four of Brazil, which just makes
it's so exciting because they all hang on one another. Fury of Black Dragons up upon us,
Senator Casters, Ace and Dez, to enjoy and take it away.
Thank you very much Milosh, indeed we get to see how these two shakedowns him.
If I'm being a cynic, and I certainly don't want to piss everyone's parade here with this game,
this should be a kind of game that Fury are rolling all over. Even starting on the
attacking side. Like, I think back to stage one and even the game that we cast the week
or so ago.
Curious problem has always been in the entries, it tends to be where they struggle in rounds,
they still manage to pull back a number of 4v5 rounds. On the attack I think they're
a genuine, you really fearsome team. You look at Black Dragons, and what they have,
they've been beaten by Tina Cadillian where they've narrowly beaten INTZ. They've
been slapped about by Loach, they've narrowly beaten Lucky Five. Like, these environment
shows that despite them being in fourth place, they've been scrapping through a
number of their victory so far and so I'm a little bit nervous that coming up against one of the big boys
who outside of Team Hikilani where they managed to dodge so far this could be a rough ride for them.
I hope they give us a good show but if I was a better man my money would be on furia for this game.
I've got to be with you I think I love an underdog I love to back the team that you know maybe
the expectation isn't there for them to win but I think it's tough to do on this one for a few
reasons. The one thing I would say goes, particularly Black Dragon's favour is Fury, it's still this
team that we talk about with a lack of consistency at times. Very, very good, but we've seen the
more it lands, the more it kind of offline events where they struggle a little bit at
times. So there is sometimes those opportunities, those weaknesses in their game, but they
don't tend to come regionally quite as much when the playing is over. Also the map,
and you know it's not statistically something Burial favorite it's like six
preference middle of the pack but there are four and two on it four wins two
losses if we have a look at where those wins have come they've come against a
few small teams you might have heard of there's Dark Zero, Fazecon, they came against Black
Dragons by the way back in June so back in stage one they beat Black
dragons on this map 7-5. Furia are decent here, they know what they're doing, the losses
have come against good teams, Fares actually beat them on here, so they've not easy to
pick apart and I think yeah, Black Dragons have really got their work cut out.
Oh, let's see, let's start fighting off just here, even if you have expectations
and look at this, it's just walk straight up, Lobby's there, hasn't got rid of one,
swag with the good response, gets a second, but there's still further chaos as you
can see, DS finds one, Laura another is never just one player, smacking you about
in this case, it's potentially three or four. They've gone away with an awful lot here. Rare, really
chanceing himself to try and get a kill onto the window, but all he's thinking so far is a ton of
damage back, and as he tries to get away, Voltaire is going to finish him off. Swag left in a one
versus four, Tim. That's the fury that we've been seeing so many times over. It is just
unstoppable force. Black Dragon's need as good a start as they can get here. They are one down,
they don't want to let this run away from them. Easier said than done, I am well aware of that,
but they now do move from the top floor. Not a big fan of top floor sites, spoken about it plenty,
and we saw why there. There's no real opportunity to stretch fury, they can go in and take the
fights quite easily. Straight away, beginning of the round, necessarily pile the pressure on,
that's what they did. Black Dragons this time down in the basement, they do have the opportunity
to extend up into staff and open, we would expect them to play up there, make fury out clear,
then maybe even somebody on top floor to support. See, it's not like we'll be up there on the
warden at the minute, he's not going to play up there but getting the hatches does suggest that
the opening staff and the hatch being open out there suggests that that is going to be a
hole for Black Dragon. So they are going to extend, they are going to give fury up
I think that's the last one to do.
I think they probably should. We'll see how they hold on for this one then and whether or not they can be even things out at one piece.
Because as you said Tim, I think a good start is so key for them here. You cannot let Furious start running away with this one.
As much as we praise their attacking power and how good they are there, they're equally very, very good on the defensive side too.
So if you're giving it yourself bullets early on here, it is only going to give you a watch back in the first second half.
Here we go. Big focus on the shield and the trial of course.
Volts is very rare that you see him get cast across onto running a shield and
being slow normally is to go to entry player at least for a number of teams that he has been
on previously, but they've definitely got set piece plays in mind, and I'm seeing the capital
of course, seeing that shield dimension. I'm seeing the scents coming along.
They have got a lot of tools that scream, we're here for the execute.
They have run out of drones, mind you, or at least low on information overall,
so you've got to be careful on that front. So I'm going to get that two by the right
now, they know what the setup is going to be. If you cast your eyes to that bottom left
left corner of the screen. Most players are downstairs or at least on a hatch when it's
a drop into the basement.
You can see them waiting for the plan. You've got Volp stood on that printer window. He was
just waiting for the call right now. We're going to push. He goes and forces the drop
away quite quickly. Black Dragons, whilst they've put the hold there, they haven't
really tried to hold it. They've put it there and as soon as they've come under
any pressure, they've been forced back. I'm not saying that's necessarily the wrong
something because Furia have applied very good pressure very quickly with things like the shield.
You can't really do too much against the Hunter.
A lot of Furia have done, but it means that Black Dragons, I don't think, have really set out to
set out and accomplished what they hoped to with that extended hold.
It was a minute and it was cleared and we're now in service for Furia with a minute and a half left to go.
There is a T'Chanka, he can't burn out the entirety of a minute and a half.
He needs to rely on those fire canisters as well, which now start getting popped, so there is still the delay there for Black Dragons, but they're going to have to maximise it and not lose bodies along the way.
Certainly going that time with Chavis, a little bit too slow as he starts to wear down.
Here we go for a plant. In fact, as I say that, they've got all the smokes, they've got everything on site.
Lory doesn't care. He's just fall sending it to me. They cannot stop him.
There is no fire in place. He was being blocked out by Volvos actually.
He's constantly, in fact, genius at adaptation. Bounce off the shield.
Cannot hit the player going through the path. The plant, Volvos takes a bunch of damage for it,
but you don't care because your plant and Lory are, is completely undamaged.
Really nice adaptation and now it's Panic Station. They've got a force at main stairs, but there is a vial, Trotspile waiting for the tip!
It's a fiery squad as Pong's Lira! He hits a 3k!
The attempted flanking is absolutely nothing. Romeo gets one back, boxed on for a quad. Will he find the ace? No!
Outlaw ruins his party, but the round is still furious.
Again, so well-drilled, so well-drilled, got a brilliant game plan.
And at this point, I imagine Black Dragons is sitting there thinking,
What's going on? What just happened?
Here we are looking frightening. There's no other way of putting it.
That has just been great siege. Often we talk about matches in one of two ways really.
Either teams are losing rounds or teams are coming through and winning them.
And this is absolutely the latter. I want to say Black Dragons are doing nothing wrong.
I'm sure if we look deep enough they probably, you know,
could really have held on to open and staff for longer. Maybe, could they?
not really but it doesn't matter that much really you're right and servers as well they gave that up
really quickly they dropped back to site very very quickly and you know would hold in those places
for long I've done much I don't think so I thought it would have been mean that they are
destined them places to be honest with you and that's the difference because you're just
absolutely running through them at the minute and it is it's a tough watch if you're a black
dragon son but I guess so you can look at it and think that there's anybody that
could stand up to this year here at the minute on that round was one by the very
very very simple thing that I called out which is I don't want to see standing
front of where the fire canisters are going it really was that simple because
a gooto quite rightly playing on the smoke that you can't blame him because he
was doing okay we've got a chance here his job is to block this plan to
bring it I use the smoke later on to try and plan on chassis or do something
else like that. But I think it was the case which Furia started going for the plant that
surprised him in the first place, but then also having the ability to bounce those fire
canisters away and it's the other one. Really good reason Furia is a very simple thing,
just standing in front of them lol, that lets you go and get the plant stuck down and
then it's suddenly a rescue mission, which Furia were more than ready for once they
tried to send three players up those stairs to try and challenge them. I would say
most scenes would fall for that in that situation if you haven't seen Furia do
it before. So don't look at that and say that's the Black Dragon's mistake,
You've just been beaten out there by a team who came with a really good back game plan
that you simply weren't aware of and there is nothing more to it than that.
That doesn't change so that they are down to you, Sir, and they have got to find an answer.
They almost managed to remove Vols from the window there, but he stays standing, for
now, but so holds his position.
Boxer are getting rolling like that with the 4k, really doesn't help like Dragon
Zyber.
He's a fantastic player and when you put a little bit of confidence on top of that
because of getting kills in the game, he's just going to get worse and worse.
like a big rolling boulder at the minute that's gathering speed, gathering momentum and he will
quite simply get to a point where he cannot be stopped. Utility is raining into sight at the
minute, looking to clear out everything that is stacked up against him. We see the Gaiokanas
detonated there, that's what the Nades were looking for. It is a top floor hold again coming
out from Black Dragon because we saw them try to hold up to here back in the first round,
and couldn't do it. Nice kill from Red to open things up and takes box zero down as well.
And the sensor, all what a value coming out of that peak.
Now, I will remind you what I said earlier on. Furia have proven time and time again, they can win 45.
They're in a four versus five. However, they've lost their crucial utility.
Boxer are going down. They can't spice the sides up.
You're coming up against, admittedly only once work is left and you've got a flash on side.
It was only death from Outlaw that didn't need to try and make a play here and I feel
you've got the five versus four, you can just dig in a little bit, DS is leaving on the window.
In fact, DS is leaving the window. That's genius.
Protect him off to his lobby and instead let him take control of that with the smoke.
Rage against another lawyer and now it's three versus four, but DS again has surprised him.
He's not sat on the window, he's got a freebie.
No one's there who's a player inside the elevator, can't yet see him, but as soon as he steps out to him, he's dead to rights.
How about this from the class sees the man got him stuck nowhere for Guto to go gets taken
down in the elevators three versus two now as fury a pile on the pressure of alps picks
up swag and there is just one man left how about this Romeo trying to get himself a
nasty little angle under the wall. It's not going to work as it comes around the corner
and finds him and that is Furia 3-0 winning every single round on that first defensive rotation.
If you reroute, re-wound at the end of that round 60 seconds prior and looked at that 4 versus 5,
you'd be like, they've got nothing. I think I'm having so many teams that would leave a
glass on that window and they would try and force a play of some kind through the window
and never to be lose but the decision there once they realized that they'd lost the sense in the
window plant wasn't on gas immediately going through atm's up through lobbying committing those two
smokes it's worth stating really really aggressively to control elevator to be able to push his way
up forward there and create this side step that meant the window players are far more clear
it was genius and it was decisive think back to what i said in match two about these newer
teams that struggle sometimes to make calls in rounds when things aren't going quite right
Fury have just shown that discipline, that experience as a team, to be able to turn it around when all our things are surely lost.
Brilliant round, they're up 3-0, Black Dragons we predicted were in for a hard time, Tim. I didn't quite expect it to be this hard.
It's getting away from them quickly as this game, and I think all in the third round tactical time, as we've spoken about, very popular time recently between rounds 3 and 4.
get those bands out and then just extend that break a little bit have a chat with the coach and the team
Black Dragons they've got to change things up they are going down to the basement what is it that
they're going to change that's the question I think move away from the Tjanka here it really
didn't do the job as you pointed out the area had an answer to it the Monty has been banned away
this time and yeah we are going to see the Tjanka not coming now it's going to be the echo
instead. No Goyo either, because that's been banned away, so we've now got a completely different vibe
coming out of Black Dragons. They've got Smoke and Echo for denial, but they're going to try to keep
the hatches closed possibly. Good back to Bram. I was about to tell you, if you're stuck here with
the Capita and the game coming along together, then oh my god, it is a hell of a lot of utility
to suddenly overwhelm the other side here, but the change away from even that. And instead,
Carly coming out here for Volks, I spoke about Carly a lot since the recent changes that
the canes with that I think we're gonna see more than just down playing it and
sure enough across every region of watch so far we have seen Kylie being played
at one time or another. She's not a must pick but the gadgets grow of course
great at destroying things like new chemistry walls. Very very good with the
rifle now because it has variable scopes on it in terms of like zoom level. If
reloads for the next fire, well not reloads but you know what I mean, braces for the
next fire, the rate of fire is far higher. So far more useful now as an
operator especially in very composite hands and well volts is exactly that. Take
shield off him. No jump from the class. No problem.
Toton Scanner is going to allow them straight into top square.
It's aggressively so. Not messing about from him.
Exactly what you bring that snake for. Quick entry, quick
map clearance and control staff. An open is our site. So top floor
certainly going to be a battleground worth fighting over here. Get a little
bit of verticality going on. Lyra has got those secondary hard breach gadgets. We'll be able to open
up the hatches above should they choose to do so and then it's going to be down to 0 to open up
the wall in lower square. Volts on the car. They want to watch as well. Most recent changes to
Kali increase that rate that she can fire but also reduce the magnification certainly have
The effect of making her more powerful the challenge is going to come in immediately. They know that somebody's on blue stairs
That's
I'm sorry. We're having this when I was getting myself confused birds backs away
And he's gonna wait for support to come get that blue stairs clearance on the go
Don't want it. She should do this right taking tons of room out and there we go
That's the entrance outlaw, but the trade is there
You're finding yourself in very very hot water you might say but like that and tried to push forward two more kills
And look at what's happened swaggers retaken all the ground away from them didn't seem to get a side step on here
Who was just simply undrown but either way the damage has been done before verses three
See for out towards people is not quite going to find anyone has heard trying to be patient here
Renting those last 60 seconds on this now feels like quite the rescue mission for fury
I know before I've said you know four versus five a back and they've won many rounds like that
But this one I think with that lawyer and box era that feels a bit very p
Certainly with the way that rounds have gone so far today it does
Swag holds his position knows that there's somebody just outside of his double doors
This is what I was saying from black dragons last time around they were holding this location
They just gave it up too quickly this time
It's more harder for these spots. They've won a couple of gunfights and they keep themselves in it
They've also got the diffuser down at their feet as well.
Swag continues to fight.
Take sound hugs.
That's a great kill.
That probably wins them the round in all honesty,
even if he loses his life now,
because with 15 seconds left to go,
there just isn't the time for them to go downstairs
and start finding space for a plant.
Eight seconds left to go.
Surely they have to go for the kills.
They're not going to get either.
Romeo wins it out.
Black Dragons get their first round.
It's 3-1.
can't help but feel there's a little bit of impatience there on Herd's side like, you know, a few seconds later, you've got your teammate in
Bolts coming around to come and join in the assault onto this player.
There's three of them basically ready to go at once, but he's stepping in to take out a one versus one.
Now, part of that you can put down is confidence and then believing, you know, at Bolts, you're on stake, you can see where the player is.
We trust you to win this fight.
Wait two or three seconds and you're basically guaranteed to get a kill off the back of it.
If, you know, avoiding Herd's going down the first place because Swag would just be so overwhelmed.
But in the same way that in the last basement attack we touched on how the shield was the difference maker
Here it was on a simple mistrone not tagging up on where swag was and he managed to ruin the rest of the round for you
Yes, he got two kills in that spot and two kills himself might not be the round opener
But it's how much time that he wasted the proof to be able to be the veal enemy for furia
So they do finally drop around but dragons are on the board can they build on that team or the furia now come
Up with the vengeance in round five
always the problem against a team like Furia isn't it? You don't want to aggravate them because
they might just go even quicker and more aggressive. Your response out of Furia I think needs to be
rapid here and it needs to be ruthless because Black Dragons are a team that if you let them
build into it, as Maria said, they can be quite a slow team, quite a methodical team.
You let them get that vacation, you give them the building blocks and they will start to
to eat away at your fury and need to make sure that they don't allow that to happen.
Now I'm all in towards the same at the stake here. You know I spoke about this a lot over the weeks.
We referenced it in our previous two maps as well when available. It absolutely should be played.
I guess I'm not going to waste any more time. Of course I'll forget that I spent the ban on the ones
which means they can abuse the living hell out of this now without fear of being taken away from them.
enough rest and I mean losing a chance can really not the go-to play he shouldn't be the first one dying sin but they aren't
showing them up what zero does get taken out but like I said before Fury don't just go for one gunfight at a time
Tim they go for three or four they've got control of sight they've got everything they could possibly ever ask for
Plot is going on down somehow I feel that this is probably a bit too big of a recovery effort to ask for from Black Dragons
but the down ball gonna try
inside of the first minute we have the diffuser down there with
Stuck from fury to remember at the beginning of the round. I said losing that round might just have the
Consequence of aggravating them and forcing them into that next key of that extra bit of aggression
And boy did they bring it no messing about under 60 seconds to get a plant down Romeo
Super low health does get one out of the three that he needs
But can't find any more lawyer picks up the final kill on there's a fear inside a site gets the plant down
great rank from lawyer it's furia for one well I set up to the prior round with
they come back with the vengeance and the answer I think very decisively is
yes Tim barely gave black dragons a time to kind of just breathe the sigh of
relief and go okay guys cool we've got around oh my god what the hell does
happen bold over in record time I wouldn't be shocked to begin to see
this turn into a five one half now and then carry into that second half
going to the defensive side and really pull out some hijinks was roaming
around such a large map like this. It is going to be upstairs and last time around it was
Diaz who got the beautiful sidestab onto them from out towards Lobbyside. They'll be more
than ready for it this time around. Going to give respect towards the perfectly instinctive
enforcement there by the way. But again, I doubt they let them get away with a similar
play once again and boxy-era equally. Probably wants to stay alive a little bit longer
to stick and at least try and make use of that utility.
100% didn't work out last time around. He got taken down. It was a beautiful kill
from where he was just trying to get aggressive as boxy redos trying to take
those fights on inside a size actually interesting to mention boxy redos
5 and 1 after the first two rounds he got a 4k round 2 and that's 0 in 5 and 1
he hasn't had a kill since then in class 3 rounds and he's a player that
viria need to make sure he's activated as much as possible in this
because he's a difference maker simple as that absolutely superstar and so if
If he's a little bit quiet, it is a problem for the team and they'll likely be hoping for morphering.
We often see it when they get into that defensive half in the second half of this one.
Players will often, maybe they've been quiet on attack, they'll come alive on defense.
We'll be hoping for that from box zero.
Let's go try and do the same thing again.
You can see the kill was very quickly traded out by Swag across in Janitor last time around. They tried this.
Just heard the flurries going through and take out the bar wire. Do we see the wicks on the side of Black Dragons to realize this is what's going on?
Steps in and just loses out, Guzzo! With great reaction, but again there's a trade back from the other side, so same outcome.
It's still that early one for one and they've got rid of Guzzo around Banana. That frees up a lot of ATM side here for Furia.
I think, yeah, I think the loss is worse for Black Dragons there. They've lost the Sentry.
a lot of utility goes along with them. Whereas what a fury lost, they've lost them not. They
were hoping to maybe get a little bit of a cheeky backstab, a little surprise play. It
hasn't worked but they don't have any major loss of utility along with it to be honest,
nothing that they can't survive through. So I think that's a better pick up for Fury
than Black Dragons 4 vs 4. A minute and 30 still on the clock and Fury are not in any
major rush to get inside of the building at the minute, it has to be said.
I think what really bothers me is what you see on your screen now.
Romeo is inside of elevators.
He wasn't when hers came up granted.
You've already seen her do this.
And I don't know if you just like blind ignorance or like blind hope of
are they won't try and do the same thing again, right?
Right.
Because they've just done exactly the same thing again.
You've even heard them destroy the barbed wire and then send her
to careering up.
Yet, Guto granted the reality very well.
That was perfectly preventable by having someone playing an elevator
or playing on that corner, ready to try and challenge.
And that I feel is a bit of a slip on the Black Dragon side.
It may not cost them the round,
but it's a learning to take forward here
that you've got to respect what's already bitten you once,
could do so again.
Still only one person inside of the map,
by the way, for Furia at the moment.
Just trying to take those challenges
from top square is Vulp's.
Nice try.
One does come as so close.
Well, Lyra almost got something going,
but Romeo steps around the kill, steps around the corner finds the kill, the Azami will be
collectible and picked up as well. So four versus three now, the Astros find rare. Echo
gone, could be big but Black Dragons, they're not going to be backed up, they are not going
to be forced away one kill after another and they close out the round and the half, four
two.
Tell you what, I feel a little bit sorry there for Laura Restroxen and got the instant
down to Outlaw, who after being picked up was going to get two kills. But he blasted him
at point blank range. It was beautiful. Like he did a great job on that drop to get away
with it off the back and making use of those candelas just couldn't then suddenly capitalize
enough to see Mr Outlaw finished off was immediately put down himself. So right idea
from Furia, just a tickle unfortunate in the moment. Either way, fantastic half on
them to being up four and two. Black Dragons have got their work cut out for them in
second half that much is for sure what do you do when furia moved on to the
defense that's the biggest question of all as Maria said a little bit slow a
little bit of comical black dragon is not necessarily a bad thing but I think
that's something that furia could take the advantage of here on bank
here on the defense have the opportunity to get out into the map
and they have the chance to burn a lot of time. If Black Dragons are going to be slow,
they could well find themselves coming into sights with 15-20 seconds left, having to take
risky gun fights, which is not a position you want to be in against a team like Fury.
That's a certain soul, Savo. Some guy in chat was just like,
God, the cast has not reached out, get you sound as it working. I'm like,
brother, brother, I can tell someone for you, don't worry, it's all good, don't hate us.
We're on there. We've got it back. By the way, yes, I'm very curious what the bands are as well.
More anything else in the second half, you know, we've already seen from Fury and recent
weeks, how much damage they can do with certain operators. Maybe the same is true of Black
Dragons here. So is there enough respect being shown by Fury on to the other side? Time will tell.
I don't quite want to reel out any more, what should we call it, Tim?
I had a bunch more lined up for you, Riddles.
I think my brain has been exhausted for the day.
It's still more tight. More still a lot more days to go yet. We've got two more games after
this is worth not forgetting, especially ending on phase versus liquid, which will be maybe
dare I say game of the stage fury in the mix as well, of course, but that feels like one
hell of a game to come.
It's definitely one to look forward to that much is for sure. And I think we're going
to have a really good picture at the end of today of how those final three players
are going to look. I think there's going to be a bit of separation up at the top if you're
here when this especially we then get left with that five team group in the middle that
are just it's going to be a male shrimp is the only way to describe that it's going to
be an absolute mess of teams jumping above each other dropping down who knows who will
make it so yeah I think we are poised for an exciting finish to the day.
Tim I'm afraid you've been banned so you just not allowed to talk anymore.
other and people just don't speak up. Yeah, I'll set you out. I'm sorry, mate. I just I didn't write the rules. This would be a very
peaceful time for us all. You know what? Someone in chat did say hitch my step we need more laser gates. And you know
what? I wish to support that statement. Tim, you're unbanned now, by the way. It's okay. Oh, excellent.
You're playing God with your voice apparently. We really haven't had a lot of laser gates recently. It's
We were having them occasionally when the DMRs were strong.
But now that the DMRs have been nerfed somewhat on defence,
we are seeing a lot less.
I can't remember actually of the last few weeks seeing Arunay at all picked.
Yeah, it's made a very, very big change to that side of things
and it means that we don't get very much laser gates.
We've got to do the thing right so an update for everyone there is a brief issue a momentary
issue small one in the studio right now that's why you're not getting the game sound but
it will be back very soon.
So Tim we have to do that thing we spoke about earlier I didn't write the rules I just got
told by Mr. Uwis office is what has to happen we have to do get a new game sound
effects when one of us isn't casting.
Alright okay well I'm just going to cast the whole round then I'm just going to
keep continuously talking for three minutes just to see man looking for the
feet can't find them the snake does pick up the open about zero taken down black
dragons have done well on the entry last couple of rounds has gone their way
It's also level things up a little bit
That's no a near a keeper barricade
What about this one
It's not gonna be like tradition you don't get to do that one as it stands
I think we should have a game
sounds. By the way, let's do
someone over the national
Parkour.
Furia have been pinned back
into sight. Now we can see them
all down there in the basement
and black dragons.
Are you slow? Are you
methodical?
Well, I think we should have
a game sounds, by the way. Let's
get someone over the national
Parkour.
slow? Are you methodical? Or can you get this done?
It's quite alright.
You wait until the flag goes down and I sit here going
you have a horrible time.
Already goes down.
I already am. Don't worry about it. The user is there and ready
to go. Rare has got it in position. Just about whether
they choose to go in and deal with this clash. There comes the
I'm not sure if you're going to
be able to see the
concept of granades. Bit more
utility as well to deal with
vaults who's going to surely
have to pack off here. It's not
going to take much. There it
is. Then they go. Plants is
secure. Ask the siren indicates
wonderfully over the top.
Hatch. Just are trying to cast
with a fire alarm going off.
I'm sure if you're here come back from this
They shouldn't be able to be risky not any three versus four not under good control
Not when they've got that you saw the crossfire wonderful couple of pills close out and
That dragon state the first attack team we were praising fear of their attacks
Same as gonna be said here really well orchestrated and Paul together quite simply it wasn't like that
It's something crazy
I took a monty in front of the chankers coming over the top to bounce them back off the other way that was just pretty
Cookie cutter run of the mill go to well executed basement attack
which now gives you a bit of hope for how the second half might play out.
Furia, gotta make sure they've got some good ideas together here.
Gonna head up to the top floor for round eights.
Couldn't believe in this one, so before a piece,
which would make things very, very interesting for Furia,
because then you've lost your two primary sites,
it doesn't bode well for what comes after.
It was the swing round, round seven.
Big swing round, as I said, five, two or four, three
are the options coming out of it,
and they are very, very different outcomes,
as it is black dragons are the ones that manage to make themselves more competitive inside of that swing round one round between the neck and surely confidence starting to build.
Yes.
He sounds back apparently, but he's got to do that anymore.
Excellent news. Excellent news.
What, you mean you weren't enjoying that?
I am so grateful to production.
The thing is, that's what it sounds like in my head a lot of the time when you talk to us, so it's not like unusual.
I mean that is my second favorite sound effect after the clash one. I just like doing the
clash one whenever I have any opportunity to attempt it myself. Just sitting here going
ah no no no no no no no no no no no no no no no no no. Oh it's brilliant. I'd love them
to sound back that and put it in the game. Anybody who's being affected by a clash.
How about a Desna sound back? We'll do the announcement and then do all the in-game
sounds and yeah good luck. It would sell. You know what's going on but you'll
probably be left for the path of it it would sell tens of copies of that there's
and that's just me you do my mom your mom
be bought by us anyway there is actually a game
I've got some real snakes, by the way.
OK, OK, go on, pull your step, go on.
All mine, four-three, it stands, the fury
as we come in to round eight.
A minute in, a beauty from herds,
rips the head off, goons, well, that's your colleague on!
Not ideal, if you're bringing it to Carla,
you're bringing it for a reason.
The reason this time is the mirror.
Have the windows been dealt with already?
That's the big question, keep an eye on it.
as the round progresses. If not, it could be a real problem. Five versus four, advantage
here.
First comes to worship and get swag underneath and blow out the floor and then shoot them
that way. But it is not ideal losing the carly when the main reason you bring it is to do
just that tip to deal with things like the mirrors, things like the castles, even the
keyboards as well are not safe from them, but offered a lot in the round. So you
know what? Fair play on the aggression from her. They have been rewarded for it
because that is now going to really throw a spanner in the works of black dragons
who need to figure out how the hell they adapt and I've said this all broadcast along so far
you see that as the difference between our top teams and some other teams that are fighting to be there
is the pace over where they can adapt and learn
This is really well done by Lyra up at the top of these blue spheres despite being tracked despite needs
He's just held on for another 30 seconds. Romeo clears him out great stuff
Levels it up at four versus four, but let's not forget. This is all away from sight at the minute
This is not getting them into that top floor site in a position to put the diffuser down.
35 seconds left on the clock now.
Black Dragons need a bit of hustle!
Better hustle, similar thing is right.
But they look just a little bit lost.
They're going to try and flood in by the looks that we've ever got players currently stationed in around.
But Romeo the first one to try and move his army away.
But it's right and waiting, Tim! The aggression from the ass!
Doesn't matter if the track comes to the ass army because you have no idea
the ego is there ready and waiting.
Boxerra into another Rage, it's at least one from back and now Golbs has to win one out, gets it out with the shotgun, the ITA go into work, it's a one versus three, yes, yet again, they have no idea where he is, and they get around, they want it on the board, Tim that now puts them in a position to start pulling ahead if they're not careful, Black Dragons are going into a very crucial round nine, they lose this one and it's a three round deficit with every single point from that stage onwards being match point for Furia.
Yeah.
So the black dragon's here again, I don't think a plane terribly wasn't ideal losing the
Kali early in the round as the entry death, but otherwise, it just showing how difficult
it is to keep pace with fury.
Once this team gets their head up and gets running, it's just a night there.
What are we laughing at?
There's what's typical.
And clips, the diffuser thing and yeah, I can understand why it's really hard for
you to cast over that.
Yeah.
I'll tell you what mate, I would make a fantastic fire alarm though.
He's paying me in the description, I'll stick to this house and if I ever see a smoke bomb, let's go.
We could also agree that you could very easily clear a building with just your voice.
We could...
On that, we could 100% agree.
Oh, the detection was very funny. Very good. Very good.
Yeah, yeah, I'll try this I'll try
One random round at some point in the future if not gonna know when it's coming the diffuser
is gonna go down and I'm gonna do a diffuser sound effect out of nowhere.
Oh, we can go for like a Deuce of Sound Effect ratings now!
Who gets higher ratings on SoundCloud? We can just clip it and put it on there.
Sort it out. Of course, really usable without any commercial license, go nuts.
Anyway, Staffel Open is the focus for round nine. As we said, it's a big one.
It's a round that's been nice to be found all for a lot.
Because Black Rat has been this one, the battle is in try conditions.
They've shown they can win two or three rounds in this half,
and there's a good chance they can get us to O2 or potentially even push on and win it outright.
If Furia win, well they've won two or three inside that first quarter. They're at six and three.
It is their match point three times in a row for Black Dragons and I don't see them coming back from it.
I know which one I think is going to happen. I hope to go wrong or I'd like to see these two
keep on dueling it as they have been. The other thing is they have to say Furia have been and
I'm not saying this is because of the score but all based on their attacks in that first half
they have been the stronger teams so far today.
Oh 100% I thought that there's two ways that you can argue that Black Dragons have done well
to keep themselves competitive in this one. The rounds that they've won, they've won them well.
It's not been Furia really losing them as such, but yeah, Furia are just head and shoulders at
the minute ahead in this one in terms of momentum and aggression and ability. They're making life
an absolute nightmare, but how about this? Black Dragons managed to get themselves back-to-back
kills. Herds and Boxera taken off the board, but Laira is there with a response and you're
starting to see the danger of furia. Any one of these players can do it. It doesn't matter who you
find kills onto the others. We'll step up and take their place in us. There's one elevator,
goes one side, goes the other, finds the down and the kill. Bombs takes out Guto,
lawyer onto rare three versus one as the round is closed out. Lawyer another swag taken down
black dragons find themselves now is in map point it's just not fair you've got
top floor control you like yeah we're in control this is good times then you have
what three of you all sat above and then you get pushed by two and they get
every single one of you picked up all three of you fall down to a simple
retake up through lobby that's just what fury can do with that level of
confidence and walk away from without losing a single player they're at six
and three it is now a very very tall order for black dragons to be able
to recover it. We expected that was the case at the start of this game. We did think Fury
would walk away the winner, but I will say the rounds that Fury have won today have just
looked ludicrously dominant.
They do quite frankly. And this is why it's been such a surprise to us when they get
to the major events, they get to Salt Lake, they get to EWC. And in Mac, not throughout
EWC especially, they did in Salt Lake. Every match they struggled it felt, but
They have these matches where they just really really struggle to deliver in the side of the server the same sort of aggression and tenacity that they are showing us right now.
6-3, major advantage. Furia with three opportunities to cause this one out.
The most that Black Dragons have been able to string together so far was two rounds, round six and round seven, so they haven't even had two together have been on the same side.
two defensive rounds or two attacking rounds back to back they now have to go
three in a row without a stop.
The Dan, Julia and Ian very hard into that denial downstairs we're seeing the
Mutes, the Mutes right? We are seeing a Mutes but not what I was gonna say the
smoke sorry and the Shanker coming out. The goal of course being to try and deny
for as long as you can down in that basement to run the clock down and
hopefully see them and able to plant it instead get forced into making some
unbobbed intriguing force there is to that point you call them. The spot
Not whether it's go time to the clock, you've got no choice but to sprint in towards sight
and hope to find someone or try and clear something out even if it isn't the most ideal play that
you can make.
That's even assuming of course they get to look down towards sight because they've got
lower refutings obviously around the map.
Currently dancing around an open area playing on that vigil, a little bit of support off
towards people from vaults at the same time so while it's not a full map roam
committal it is at the very least and having some presence around the map to chew through
drones, slow down the side of Black Dragons, they're looking to win this one on the clock.
Into top square they go and into 80m's at the same time. Rare looking to maybe create a little
bit of a pinch here. They're aware of Lawyer's presence, he's out in open area and it's a
bit of a journey for the Blackbeard to get themselves across there but I think they
I do know where he is and I'm going to be heading over trying challenge onto that position
a little bit or getting moving if Shanker is ready to drop down the hatch back towards
site and Fury just playing games of cat and mouse at the minute.
And this is the whole point right?
I'm a room you're trying to waste as much time as you possibly can then fall back
at the last moment without losing your life or putting your team at risk.
And I feel that's done now, they've done pretty well.
Half the round has gone down and only now we started to get these sites hatches
opened up. I say only now, Arby. It's actually pretty good timing though, Rolfbeats. Accus still
had 75 seconds or so to work with here. No patch notes come on through. Now they can start
getting themselves prepped for the execute as you've just seen. Same as Fury, you did,
but the box error back in the first half. Rolling those down, bridge, bring those lightspeed
up as and when. They don't have to be deployed immediately as soon as you roll them. You
can now just leave them down there and wait and then deploy them as and when you're ready.
Another one coming on the backside here, so there's a lot of availability.
This flag, a lot that you can suddenly lock off. It all looks safe and dandy right now for Fury, but they know what's come in.
They know full well all those light screens are going up and that is when the shooting starts.
And this makes it so difficult for the Tejanka. Diaz has got to hold that position,
but also focus on the side side as well. The best thing that you can do to deal with the Tejanka here
is to pressure them from multiple sides, making things, making chews, making pick a side.
Furia holding on but barely rare and swag won a piece. Five versus three however
Here comes Dias with the LMG cut down as he tries to get something going.
Box zero one along the way hurts to the rescue. Two versus one. Box zero goes big
and Furia despite being at a man disadvantage through out, still in the
round, still in the match, still unstoppable.
They really are. Aren't they
Tim? They're looking for one of
those things that many teams
will think you know what? We've
got them figured out. We can
beat them. You just can't.
They're just that good. Even
these four versus five. They've
been so good at turning it
around. The flags were
executed, but they're
attacking innovations today
were great. They really are
one of those teams to
watch and watch. I had them
down as a team that I
thought could win the museum.
Of course they didn't.
They're still going to be a
threat. I think our next
two events. I think they've
got a tournament winning them.
I really do. If they play
like that, I don't see
anybody in the world fairs
included who stops it. Oh, oh,
oh, bold Colton. We'll wait for
players to see how that one
shakes down, of course, hoping
of course they get matched up.
But now, though, we'll have to
wait for that. And for now,
we'll go over to our desk to
break it down. Maria Milosh,
over to you. Very bold,
bald, whatever you want to
call it. Very well done there,
Tim. I'll take it as is. It
was such a great performance.
I even put my my sweater here
into a little tie because I
feel like I need to be
I feel like I need to be dressed up a bit better to see how Furia are playing today.
It was clean.
They clearly just had, okay, a tough game against the Team Liquid Alienware last weekend.
But otherwise, this is just Furia on top all day, every day.
And it was just clean.
No matter the map you take them to, they're going to be good.
Who would have thought that?
That was the case, Maria.
Who thought, eh, Mylush?
Who thought of that?
You know, but it's kind of sad because we wouldn't want to have this kind of
situation where we just see two teams and we're like okay we are 99% sure that this one is going to
win but this was the thing with Furia in this match and it was a very what we call in Brazil elastic
score when you cannot put out many many rounds which was the case of Black Dragons only three
and we were expecting exactly this from Furia in bank it's a really good map for them they feel
very comfortable which map they don't to be honest so they just they just did what they
knew how to do a really good game. Yep and somebody that was actually very confident in the matchup
that's of course DS who's doing us for the interview let's bring him in.
DS congratulations a huge win again for you today you get those three points confidence is
really soaring if you're at to the point where I don't know if you heard it but
But Ace of Pirates is saying, I think you have a tournament win in you even taking down
FaZe in a tournament situation.
What do you feel about that?
I think he's right.
I think we're the next team to win something.
We've been so consistent in such a short span of time and eventually we're going to win
something.
It's inevitable.
Oh, nice.
And also, if we really think you're next game, it's actually against FaZe Clan.
So we might have seen, we might see something from Furia in this game, somebody's going to break down a faceclan history here in SAO, but something that I want to talk about is that how easy for teams is to read Black Dragons and I want your opinion on this, how easy it was for you to read their playstyle to read what they were going to do.
It was pretty easy, especially starting on attack, I don't think we really, on attack
we didn't really read them, we just kind of set the pace.
We had a knock going up red stairs, we had a glass going up red stairs, so we're just
hitting them with different stuff that was, we're just controlling the pace, right?
Then when they were attacking it was very easy because they don't, they don't change
that much in their very step by step.
Besides the first round that they took control of Garage, but besides that it was very, basically we knew everything that they were going to do and it was easy.
Very much looked like it. And look, last time we're kind of talking about game predictions. Of course, I was yesterday, you said, okay, Black Dragons, you're going to take them down.
When it was big teams though, especially Team Liquid Alienware, that was another sort of question. Now they're playing against FaZe at the end of the day, the matchup coming up after.
How do you feel that game is going to go from your perspective now having played T-Law your play phase next week?
You know both teams very intimately. How do you see that game kind of flowing between them?
I think it's gonna be a good game. I think Team Liquid has the potential to beat phase, especially in the best of one
Best of one is against phase like I want to say it's easy, but it's definitely easier than a best of three
so if they have they're gonna beat phase it's gonna be
in that game
I just think it's going to be a very good game.
Oh, I just wanted to hear your opinion and all of it, because that's, of course,
the big game that I was expecting.
There's a lot of pressure and hype behind it in Brazil and also globally,
even as a best of one.
But yes, thank you very much for joining us today.
I can't wait to see that game between you and FaZe next weekend.
I think we're all very much looking forward to it.
Yeah, there you go.
We're all set and ready.
So, yes, we're going to let you go.
rest up, relax and hope to see you next weekend. Have a good night.
You too. Thank you. Thank you. Thank you.
And well, confidence is always, I mean, how can you not be
confident when this is the results and this is the games
that you've been giving this entire team this entire year
ever since this team was formed after the indication of
like the the bar was kind of set in an unknown space. You
didn't know what to expect from the team. And yet every
time they play they shatter those expectations and they get better and better and better it's
it's watching a new brazilian super team being built from the ground up yes and we you know what
T.S. just said black dragons the step by step they play very slowly that's exactly what we were
talking before the game which shows that black dragons they have the time but they choose
to not bring something new. Because if they brought something new, they would have surprised
Furia. This is sure. When you showed something that nobody's expecting, the results may vary,
but you're going to surprise either way. And this, it's a point of leg dragons that needs to be
looked closely. Because now we are in the middle of the tournament. They still have to play
against Laut. They have so to play against Imperial. But the last game that they will have,
it's against FaZe Clan. This was, I said, this was their moment to try something new.
This was their opportunity to show something that we haven't seen yet, because now they might have
these two max games, more chances of winning, given the results both from Imperial and in
loud but you're gonna have to face face it clean as your last final grand boss
everything boss bad it's like an elven ring boss it just walks in you hear the
music and it just puts a big health bar and just face plan on it that's yes
whenever you step into a match against them simple as yes it's like mr. X from
Resident Evil it just comes stompin boom boom boom and you can just run you
can undo anything. There's a history of Resident Evil reels and edits that you and I share
for the past few months. Yes, let's not talk about that because we can't show them on broadcasts.
I'll leave that. Shout out to the Leon Kennedy fans out there. Anyways, no Leon Kennedy
in this matchup. If anything, it's DS that's putting up numbers, Hertz as well. You'll
see the MVP. You can really divide it between the top three here on the team of Furia
that are all doing their job as expected everybody putting in the numbers where it's needed and I don't think it even matters of the MVP is in this game
The MVP is Furia as a team just because this is how they play they play as a team and everybody's really good
And I can't wait to see them online again. I feel like every stage now second stage, you know, we talk about fury
I were like just get me
Just get me to a line of it. I want to see them playing there
That's the real test give me into a group stage with teams
They will never play against unless it's at a LAN event. That's what makes them so cool
That's what gets you excited to see more of them DS with a double thumbs up
Yeah, yeah with that performance, I'd have all three thumbs up up in the air
Where the third one comes in I
Don't know where the
It's okay. It's okay. It's okay. Yes
We were expecting so much from this lineup. We were in stage one. We were we were saying well, what what happened?
So Lake City what happened what happened what happened and they listened to all all of oh Jesus is very very different
Listen for next game. That's a free gas. We're gonna have we're gonna have fluks in yenneth is it
Jaja in a few minutes but I mean if you're here this is the lineup that we knew from the very first moment that we saw
Loira, Gs, Boxzera, all of these guys playing together we knew the potential that they had and now they're showing us.
So me personally I'm very happy to have this strong Furia again. Stage one let's just forget Salt Lake City, just forget to and now we have Furia.
Also, they did a pretty good job on the EWC.
Absolutely, so that Grand Final was something else. Again, the final boss of it all, Face Clan.
They'll be playing later on versus Team Liquid Alienware, but a team that's kind of fallen off since Salt Lake City is next up.
That's Fluxo W7M, they'll take on INTZ. We'll talk about that more after the break.
Bring it in, break it in, blow it
That's how it's gonna be, it couldn't be done
We want the action
We want the action
Ladies, ladies, gentlemen, gentlemen
We want the action
We want the action
I'm gonna have to make a sound.
What?
It's a map, right?
Are you talking about the silencer?
The silencer of the skull.
It's not the time to imitate me.
I do, but this one is not that good.
I think it's cool to be like this, I think it should be like this.
It's like a bee that opens its mouth to something
I took it
I think it's like this
I don't want it
4...
5...
4..
5..
I'm not going to be that difficult to play this game
5...
6...
7...
5...
It's just me and that guy came from the apartment
2...
1...
6...
7...
Yes, my friends, as you saw, all bundles are available now.
There's a bunch of real cool ones.
If you ask me and one day we'll have a tier list
of our own here to see what we get out of it regardless.
Well, we have a matchup on our hands
or second to last game of today's SAL broadcast
on this INTZ versus Fluxo W7M.
INTZ is a first for us here, Maria.
So, INTZ, if I'm not mistaken, is Intrepidizal?
How do you say Intrepidiz?
Okay, it's Intrepidity, but in Portuguese, right?
Yes, this is ENTZ, INTZ.
INTZ, we'll see how intrepid they're going to be today in their game here because it's
technically you would say it's a tough one against Flux or W7M, but looking at how Flux
or W7M have been playing recently, there's a reason why these two teams are at the
very bottom of the standings, sadly.
Yes, it's going to be a tough game for both of the teams because they are not
doing good games.
If you see, like I said, they are in the bottom of the score.
And they just lose.
That is the most beautiful way I would say,
because when you lose in overtime, you can say, yes,
we went to the overtime.
We chased that OT.
But this is not the case for Interpreter dos.
You didn't say it for most of the cases.
and what seems to happen with Fluxo Dada Sachin is that they haven't encountered their new
essence, the new Fluxo Dada Sachin. They have so many ups and downs throughout the whole
South America League Stage 2, you cannot see Fluxo and say okay they are like this,
they play like this. No. The results might vary in every game. But I can say that this is more of a
game for Fluxo WSachim. WSachim, it's so hard for me. I'm used to saying it.
WSachim, we're used to it.
We're used to it.
Yes, but something that I also can say about Fluxo is now that they are very much more aggressive
after the best left. For those who don't know that this left Fluxo and he went to loss,
but he also said they are a good team. It's okay but not good like it was with me.
So he was very very honest and Yenitha Zee hasn't won a single match.
We are in play day six. They have they hasn't won any any matches until now.
Flukeshu have made some points here and there. Not the greatest performance that we were
they're expecting from future to have, but they still are a little bit more good, have
a better situation than INKAZE, but not that greatest situation for them to.
I will say this, watching the very first playday of SAEL, seeing INKAZE taking liquid to overtime
was crazy.
We were surprised.
It was insane.
And one player that really stood above the rest was Naka, the newcomer to the INKAZE
lineup.
really shown that medal ever since then so I'm not really sure how to kind of rate
it before we get into the video I want to ask you about the kind of newcomers to
both teams what's been the the feeling of everybody on the Brazilian analysis
side between years and talent and everything of how newcomers are doing
and both Fluxo and for the Antis inside we can see that it's a positive
positive changes for both teams. Even though the results are not showing, okay,
so this is hard to say. Okay, how's it positive if it's not working? But we can
see that the situation here in this stage two, that the teams didn't have that
much of time to organize their house, organize their team. In Fluksu, they had
three changes. They had two players coming in and also the coach that it's
out now then so you change so much and so little time but you can you cannot judge the new players
that are coming in based on this this whole structure because one thing is when you put a new
player to play in a structure team with time to to warm up with time to screen with time to do
everything another thing is when you have this new guys and then you don't give the ability
to them to to practice together to to build their base so we cannot judge that much from this
but also we can say right now is that it is this problem of the of them has been happening for the
past stage two they were they were playing like this in stage one so this is one point now the
the keys for Flux.
Lots of questions here for both of these squads. You'll see the map ends coming up
and we'll get to tell which map we're actually going to be playing on right
or Flux. Remember on Clubhouse yesterday where they lost to loss in overtime?
I just said well they lost the face and who isn't?
Well they're going to go to Night Haven Labs. Okay that is a choice.
Absolutely and Flux are starting off on the attack. Something that shouldn't
be too complicated aside from that basement defense.
Usually but even then I think attackers in many of the labs have kind of found their way of playing
Verticality very well. I'd love to watch it. I'd love to see it
I hope we're not gonna have a scrappy one in a matchup like this
So my hands up are up in the air and I'm really excited to get to see something out of these two teams
Because right now they're the bottom two in the league
And I'm hoping we get more than just that today for their own six if anything though
I guarantee you're gonna get more than that
Commentary why is it to at the top of season days
And it's two teams that
One team you expect to be at the bottom in iantz
Look, so
Not really not an organization of that caliber and it is
Bizarre seeing some names like parley like fantasy being down there in the bottom, too
This is a different battle worse by the end of this game they could be the bottom team in SL and that is a crazy line to say
It's when you think about the fact that
Just with the names alone on the side of fluxo to be seven and they should be able to win games
Regardless of playing well playing badly. It shouldn't matter
It should be able to win more games than they are doing just based on what you said, the calibre of the players that they've got there, but look, whatever's going on, it's been a real struggle. One win so far, four losses, one of them was over time, fair enough so it got them an additional point.
This isn't, we keep saying every week it's a must-win game, the fluke shows a must-win game, this one really is, you're playing the bottom of the table, this is a team that have only got one point so far, then just about managed to take somebody to all the time, in all the time that we've been playing so far in the stage, and that was all the way back in week one.
It's got to be your chance to get a win and get something building.
100% Well, as you say, any time for that to happen, it's surely gonna be here that you
get things off on the attacking side.
But this is a quick recap so you see the top of your screen anyway, but in towards the kite
and the mirror, very, very standard for this map, because we have things like the Azami
on side, which as you can see is being played in this round and on the other.
In towards the thermite, very costly because so many walls on this top floor are very,
very effective here, but with a thermite and a Monty, I don't think really needs
too much introduction to be fair.
And this is someone asking chat early now, what's Nor's impact been like at this time to reduce the impact of shields?
And I'll say the answer is not really the menus I've seen from Nor so far as in more leaning in towards
Breach Nile, in fact on this very very map when teams use two hard breeches to try and open up a wall like I Teeble
Your guarantee to be able to get rid of one of them with the Nor I believe it's four and a half seconds
It's how long they take to activate them when they do they burn for a good few seconds
You can stall a bit of time, but I wouldn't say it's like boat loads of time
No more is a really good combo alongside a Tuber Albow.
Can deny hatches for an awfully long time.
So maybe that's the only real time machine you've kissed for the moment.
The actual impact on Shields, that goes far as saying,
same as practically nothing.
Realistically, I think, yeah, you're right there.
Paolo gets the opener, taking down the Denari.
Wraps with a respawn, she ain't gone.
I honestly think I and TZ have come out on top of that little exchange.
If you can take the youth down, that is a big execute operator gone.
fantasy as well is a big gunner gone looks like the B7M are going to be scratching for
opportunities here as angels manages to find a kill on to mate four versus two parley fights
back kills the Azami but there's still a clash on the board big problem parley with another raps
able to cause him out two versus one clash up it's going to be very difficult for dots to
do anything here they know his position it cuts him down raps takes the first round for iron
I see that kind of tells you a lot when the things are exploding as a result of parley being the one trying to make things happen
It kind of long physical curse that follows that team around this is a lot of reliance on him to make things happen
Got the entry in the round converted into a second
You know really tried to get the ball rolling
But that was really all it felt like they had going for them in that particular round itself
Just a little bit limp in the right areas
I think to really get things going by NC's head wraps in that class especially in a lot of work and probably a lesson in that
I'd say for the side of the loop, so they need to bring tools along to deal with that clash or on it away after the third round, at least for that top floor.
Either way, we'll stay away from that now and find ourselves heading down into the basement, I believe, yes indeed we are.
So, that big question now comes in, are we playing the format clear or are we playing back on site?
I'd say these days we don't really see a full turtle hole for this site, you do have to roam quite a lot for it.
because if you give up that entire first floor there is so much soft flooring that makes
defenders lives miserable. You kind of have no choice but to go and play up on the top
floor waste a bunch of time fall back to the first floor before eventually giving up and
then back towards sides itself. You don't really see a all-in focus on trying to get
the main wall open and then a plant going in behind smoke, but without getting some
map control first. So that is where you see things like wraps on towards the floor
and it's why you see a knacker across on towards the soloist. They want to try
and waste as much time as they can and slow fluxo down, we'll see how many
lawyers they have to give up to get that map control they need.
Breaching charge onto garage wall immediately, it's the Selma will be
taken off with an impact. It was a little bit high as the breaching
charge, I wouldn't say normally not a massive problem, you're not really
looking there for a walkable breach necessarily, you don't need to get in,
You just want to control the area. You want to prevent any rotations or the defenders using it.
However, like this, the shield has got himself caught in there.
It doesn't matter. Put so keep on pushing forward.
Here it's got the kill. The plant is going down.
I don't think there's any way that INDZ can stop this.
They will not.
And now it is the post-plant for the attackers to hold on to.
And they start doing it brilliantly.
Lobben picking up rats.
This is why you wanted that wall open so that the hatch can't be used by the defenders to try and push the retake
Really really good execute. They've identified four players were off site on that first floor upon the second
And it gets a quest. Oh, yeah, you saw the surprise coming out from the defenders once they popped the goya canister
If it was like, oh, well the blitz is already in front there. We've been completely blindsided
I'm probably wondering how the bloody hell that's ever happened
What I really like most of all though was they have the maprec on the other side of things
So on the main breach itself not only got massive hole and they're not going for a whole line
Just enough to have a bullet hole
But you can challenge the doorway where he knows the blitz is going to be challenged from and as soon as that has turned out
Well that diffuser is going down and it is full on panic stations for the side of INC Z
Really good attack from fluxo caught them completely unaware want a piece
Start so far in this one
We knew what I had a feeling that it was going to be a close one.
I picked it out in the beginning of the day as my game of the day.
As I've always said, it doesn't really matter too much how the teams are playing.
If they are closely matched, we will get a good entertaining game of the season.
This one has certainly started off in that vein.
But 1-1 between Fluxo W7, M&I and TZ.
We're going to have round three coming up and it is storage and control this time.
So expect another heavy top-floor presence, but I need to make sure
don't take their eye off the ball again and they need to focus on the site.
Not necessarily players there, but what is happening are the attackers pushing into
take space to put a diffuser down? They need to be able to react to that if it
happens. It's more the same as what you've seen before though, it's about trying to
control the map on the side of INC's head. Just I expect this time trying to
not get bit in the back side because you're not paying full attention. What I do like is what you see
Fluxo doing in response story is bring along a lot of information. The snake and the day must
along the Blackbeard to front things up. That is a lot of intel collection they can do here. So
just not, I wouldn't say it kind of counters them because their focus will be on the Romans on
the top floor. Having Arthur on that pole, so it's going to be the main to kind of like
almost like the hidden checkmate they've got in their back pocket here on the defender's side.
Yeah, sure. You go ahead. You go hunting for those players that are roaming around on that top
floor they're gonna see everything coming because of what the Polson gives them
intel-wise so they're not a right of pulse, Arthur could really do a number on them.
One angle being held with the vendetta at the minute, very possible with that
pistol to be fair the scope on it does lend itself to really clear
identification of targets even at range like that so can't need to be taken by
any defenders who choose to move their way through connector. Still got a
fan to sit outside this time he's moved over to IT though to pressure the
breach from there and try and get on inside and create that entry opportunity
for his team as it stands nobody offering themselves up to him right now
but here comes STK manages to get the shield off the board that is big like
I'm sorry but how no one control window no on garage entrance on and
Garry's breached to the side of many things that could have stopped STK getting away with that
and they paid the price for it.
Fantasy at least now ran it down towards Thorage to help get one more STK carrying on with that rain of terror
gets away with another.
However, Fantasy was trying to get a sit down there for a second to go.
He's in the window but look at that, C4 coming over.
He thinks he was safe.
He absolutely was not.
This time round, INCZ are ready for their tricks.
However, two kills both Loven and Palu grabbing one apiece down to a two versus two.
This is very still this very much still do up the double for the foot so to be seven and despite the catastrophic start they've had
I love that combination play that we saw there razor bloom goes out to stop the plant going down and then a natural follows it so
Fancy reacts to the razor bloom gets killed by the natural beautiful teamwork from I and TZ to finish out the round with a couple of kills as well
Beauty at the end on outside of that storage window, and it leaves us now to one
I am TZ and it should be panic stations already if it looks so to be seven. I agree on the basis
that the only round they have one was on something that call I am TZ completely off guard and obviously
we saw in round three that they adapted to that entirely this sort of someone tried to the same
again pull a fast one for a plant under their nose and storage window and think okay they've
got players upstairs now they're light downstairs maybe we can get a plant off no I'm C7 we're
not about to let that happen. And so on with you in the way it's played is what I'm worried about.
Actually the score line isn't all that bad. If you come out of this with a 4-2 half as
INTs and the defence, I don't think you two beat up about it if you've looked so. You're
not two beat up about it if you're INTs. Of course you want more. Every team does.
So the score line looks okay, but it's the manner of how we've got to this score line that,
like you, Tim, I'm very concerned about. The reality here is neither of them can attack
If we look at the stats historically, we've got three maps played for iNTZ, three night events played, and we've got four night events played for BW7M, so 16 attacking rounds iNTZ, 19 attacking rounds for BW7M, so a decent amount of rounds, that's why I give you those numbers, we're not basing this on three attacking rounds or something, we're basing it on a decent amount, iNTZ, 25% attacking win rate, BW7M, 21.1% attacking win rate.
It is not good from either of them. This is going to be a battle of a match of who can get the most successful attacks
So as you see a 4-2 half
Actually, not the end of the world for books so to be 7m
Yeah, I agree the manner in which they are losing these rights the mistakes that are showing
Just absolute basic stairs and that's the problem that I've got with
7m's performance so far. It is not looking characteristic of them
There's so much experience in that, I don't know how it's happening, you look at it, and it just seems wild.
Well, that's who we're going to recover from that a little bit of that time to chat as we get to the end of that quarter, had Ditch the Baron come on through.
Of course Blitz is wanting that all somewhat help here, I'd say, in terms of the Baron granted it was only ran in one round and that was in the second, that was the fast plant.
So I and T said, just think you just take away that little fast part of their game and we think we'll be okay.
On the other side of the is army completely understandable. We spoke about this back at the start by taking away the kind of the mirror
You do leave up how pics like that is army that has been pics in every single round by angels now taking away
It means I've got to change up their game plan at least a little bit
It's one less thing for fluxo to have to worry about clearing their way through
But then holding a very tight angle there through the breach
Sure, he's gonna get too much joy on it
but he will no doubt persevere with it.
If I can see if anybody offers themselves up,
I like this clearance of utility from underneath.
Out goes the trip connector to stop any push coming through
in to connector itself.
But yeah, shield removed.
So that opens Pillar up a little bit
and makes top floor just that little bit more difficult to hold.
Loeb has been holding this for an awfully long time here.
We now have a minute and 15 left in the round
Just feel like there's more value that could be gained out of that as a fear
Mr. Onden
Why?
No, no
Get rid of one looking forward hoping for a second, but there is just no one there
Like you've grimbeat the room you've drawn the room you put a player in the room
and he's still got away with that right now, but it cannot be allowed to happen to him.
That's another critical mistake.
We've seen a few this game like that now from them.
It is going to start costing them big time.
It's an embarrassing mistake.
There's no other way of putting it.
Two drones going in and missing somebody in a corner, as well as Grimby's.
Just can't happen.
A flawless round on the back of it.
And I'm at a loss for words with FluxoW7M anymore, to be honest with you.
this is a team until very recently we would have looked at being a top three
team I would have said in the region and that is in a region with liquid alien
wear and phase like two huge teams and furia as well that roster maybe was
taking over flux or W7M but overall the fall from grace at the minute is
is just staggering with mistakes like that.
This is like, phasics, I think, is very safe.
The easy you would expect a protein to have nailed down.
And look, mistakes happen sometimes, right?
I'm not at all going to sit here and say,
No, the phase of Mistro and someone like that,
break the team up, that's it, forget the hammers,
like screw that.
No, not at all. Mistakes can happen.
But it's the fact that throughout this game
we've had a few mistakes now
that are creeping up across rounds of fluxo
that are seeing them lose rounds.
loose rounds here they've made they've managed to capitalize in one round at the back of a bit
of a cheeky rush that I really liked use the maverick great on the main roll main wall outside of that it has been
been troublesome and for them to be a team that will eventually end up sitting at the top bottom
of the league as we said now you know below INC said below teams like Imperial below teams
it's just several that really should be below them with the quality of players on this team
and the organization that backs them you have to start wondering if there's something bigger
play behind the scenes artists don't know yeah I mean I don't want to lay by the
point on that next drone it was it was a bad bad mistake but it was the broader
problem for me is play went in straight after the drones five ten seconds or so
the drones would go in and to see if it was clear for them to go in that was
Direct comes with yeah, it's clear you can go in
Just I don't know but round five. It's three one INTZ
They are quite rightly in the lead at the minute fancy does find STK takes down the toy
Oh, STK has been one of the big problem players for them so far had a big couple of rounds five kills
They'd be taken out of this round, which has got to be a positive for fluxo W 7m
If not them too bad on the entry they now ahead three three and two on the entry
that gives them something to build on I guess.
Vantiser using that snake is going to
I in advance their lead here but Naka beats him to it.
Oh, see, Simon!
Oh, half way for Angels!
We've all been there, you're holding an angle forever,
you look away for half a second and that is exactly when someone pushes it.
Either way, it's a kill towards Vantiser,
now with that snake still alive at this point in the round,
he can do a lot of good work for his team,
he's slipping out as anyone's still hovering around on this first floor.
And the answer is yes, it's Naka at 6 and 2.
He's dancing around up here.
Can he get a good flank on someone?
Those that have got inside as well,
going to keep on chasing them down here as well.
Oh, Nidalee tries to get rid of Parli, I believe it is,
but no.
Now that he's got the read-ons from those,
the two almost-cases in this round for INTZ.
Their timing is beating them on the bum a little bit.
Now looking for one more off towards storage site.
So he's going to get himself into Nookie 2 versus 1.
That's a great shot onto Francie,
but Parli doubles that round.
It's into a 1v1.
A smoke canister, still in bad pocket for Arthur.
But he's against a very, very seasoned player in Paul, who's him.
He knows the thing or two about Clutcher's 1v2 becomes a 1v1
and he's got the time to sit back, not only on the drone to gather intel,
but to clear a path for himself.
It raises that toxic babe canister that was waiting for him.
And that's something that the smoke might actually be unaware of.
Arthur has no more in pocket. He may well go click, click, click
to try and activate that and not be able to.
As he hears the barricade getting open going looking for an angle
When looking trying to force parlu into a plant here. He does have the diffuser in hand
I think parlu might commit to going for the kill. No, he's gonna try to bait him out will pros fake
Yes, they will he sees him. He knows where he is
He's
He was constantly on the back foot, you could tell that the game got him a little bit there
and Palu.
What was that like?
Final third and a second in which he got back killed to close it out.
Absolute madness.
And it shows on his side he knew the right things to do.
He knew that he went for a plant he was doomed.
He had to press the aggression and Arthur maybe thought he'd got away with one there.
Luke's so sure this.
That's their second attack they needed in the half team and they'll be happy at least if this goes 4-2 now
They'll be happy walking away with this, but again, I'll come back to they had one good attack where they cut them off side
Like completely off guard. Sorry, and then just there it came down to a moment of magic from parley
It has been dicey for them, but all I remember Tim is to score at the top of the screen again
If they get that 4-2 now looks for if you're very very happy going on to the defensive sides
There's a world where they get a 3-3 and if they get a 3-3 they have well outperformed
those attacking stats that I spoke about going from 21% up to 50% which would be progress
for them.
If nothing else there have been mistakes, if you can get away with it, if you can
come away with the rounds on the scoreboard you're not going to mind too much.
Final sites will be storage and control for INTC.
I can look at about half a second left to work with this, maybe not as tight as I thought,
but still pretty scary tight, I think it's fair to say. Fair play though, job is done.
Let's see how the half ends up. It becomes a 3-3. Oh man, I think INTs are going to
feel so hard done by it because it has felt like they're half over all. They've been
a better side typically. They've constantly been a needle in the side of books and
when they've been on the attacking parts in the early round, always being tripped
up always stumbling. See who finds the entrance to get things moving.
Working through clearing out those default camps looking to etch out a little bit of space
for themselves. Robin will continue through on the dookie bin. No support from any of
his teammates inside of the map yet. More comes in to Arthur on the pulse. Not likely
to be picked up too strongly at least from above. You might hear it a little bit I
I guess underneath you is not going to be too much.
He really wants to find the player who's up on the top floor with him and it is going to
be angels on the L and Naka is in support as well, though.
So Lobin just wants to be carefully doesn't overcommit himself.
I saw a problem to back him round one.
Shield to chew you way through utility and you wear your sin.
C4's going skyward after gets rid of the dock and be of Lobin as well.
start for him as well. It's just given him the pressure that his pulse is like. You are
very instrumental to this comp being able to get work done with those C4s. Of course both
of them have now been used, but the intel are always going to be useful to you. For him
to win that out on Swirlslobe and remove the document before he's had a chance to
make use of those calls, brilliant start to the round for INCZ.
So, what do you want me to do? Wanted? How about that big shotgun from Fantasy though?
Bringing along, as a primary on the Demos because he's happy to play the vendetta
Damage eaten by dots as the razor blade goes off didn't want to react too strongly to it and put himself in a bad position
Plant is going down the cover is in position double from parlor
He's been instrumental in that case being secured two versus four knacker angels looking to fight their way back into it
And it comes down to a 1v2. We saw it last time around will knacker hold on
He's trying
To kill right at the wire
Get another close one
But as you said Tim another round where they've turned to parlance
I kind of dig them out of a bit of a hole that lost the entry
But he was so instrumental as you said in getting that plant down either way three through the half
I think I and Tzeb will feel a little bit hard done by but you can't ignore the score
This does feel like a game the fluxo can now press on take control of try and see through to a win
I would expect so that yes definitely would be my expectation for the second half when we have a look at the attacking stats
I am CZ and now going to have to do what fluxo have just done and that is overcome a very poor attacking history here on that even labs
25%
Rian CZ one in four rounds which would suggest they maybe get to on their attacking half look
or have over a 60% defensive with it. So they definitely have the pedigree, the credentials
to be able to hold onto this on the defense now that they've got there. They've fought
hard. They've fought through a number of mistakes there to get themselves the 3-3. We've got
to at least give them credit for that. They sure do. And again, I still wonder how things
play out on which sides here because where we see these teams lower down in the standings
Imperial being the one that I jumped to mine when I say this, is on the attacking side is
where things start to fall apart. They haven't necessarily got the experience there, they
haven't quite got the synergy as a team overall. And so if I and CZ could put up a good attacking
performance here, well, what it will surprise me at least a little bit and too it might
also give them a chance to get that win over in Dunwood. In fact, why don't you
have a look at the numbers real quick on these scenes and see how they start to
throw out the stage so far. We look towards the, the, the, the, the, the, the, the,
I'm not even trying to look here.
I'm digging up and then I'll tell you what the
Nundans are Tim.
I'll go do some digging first and I'll come and tell you.
You can do a little bit of digging.
We're going to be heading into the second half.
Very, very shortly.
I've got the numbers Tim.
You're okay, Des?
I and Tim have the lowest attacking win rate
in the entirety of SAO right now
by quite some way.
They are at 29%.
You won't believe he's in ninth place, Tim.
So do we use 7N?
It is indeed at 36%.
So both teams haven't been fantastic at attacking this stage so far.
But I'd go as far as saying three attacking roundwinds is going to feel pretty damn good.
So it's INTs that have now got a point to prove.
We'll take a look at the bands, though.
I imagine we banned it in Kaid and probably Monty Mira coming through.
Let's take a quick look.
And there we go.
OK, the ace being taken away instead.
So the thermite is available for opening up walls.
Reason why you might want to go towards an ace over a thermite.
Ace is much safer to use.
You can also, of course, eat those telmers at range.
You don't have to worry about being exposed to the wall.
thermite it's a bit of a different story so you'll be mindful about at the same time but I always like
thermite on this map very very good for opening up so many walls with connectsor for example of
course I team all a big one and being breached downstairs so at least a three rounds here
they've got that to play with. Defense here we go Flutso W7 then top floor to kick things off
looking through the lineup nothing wildly unusual there we might be brought along by
So that gives us three nitros overall in the lineup.
I don't, I don't hate it at all. I think it's quite good, but I'm just wondering where and how they're going to be used.
I'm going to try and keep an eye on those nitros because if we were down in basement, I'd say, wow, this is great.
So much opportunity to be effective with them, to launch them above yourself.
And if we were in storage in control and you knew that top floor control was going to be a thing
I just don't know how you get a three nitroses
Oh, we'll see they did try and get max value out of them previously on the other side I'm TZ and so we can get any
Those kills so we'll see if looks so can do any better with it
This is a bit cheeky hates as well like
Normally that'd be a death sentence just sat there on a window wait
It was one strung open the window in the first place high risk
But it's very very common that teams will run past that window and shoot it out as they go
Off towards IT side and maybe that's where Ace is hoping to be able to step up and get yourself a free shot
And kill it off the back of it. Time will tell. Naturally the big focus for INTZ is gonna be trying to get this wall opened up
But look at the response. Play the mirror, shoot it out, try and be a little bit of a nuisance
I love this is meditation. C4 comes out and that is absolutely
Perfect. Beautiful from Fluxo and now you see him while they're sitting there. What? This is fine
You guys can have the thermite what by the way ace they were prepared for this team really good start to the round
Those nitros as well doing a job there
As I said did question them, but I'll hold my hands up if they get the value from them so long
So far so good. I've already gonna continue working on that wall. Do we see another nitro come out?
I'm gonna do the question clear those off as well. I don't think so
Start to detonate
and I T wall will be more or less opened up after on the blackbeard working towards warehouse window wanting to hop on to catwalk and try to pressure across their fantasy is still in position as you would expect on the
on the elbow of Catwalk.
She's coming up on top of Starzman,
she's just a secure one back here the way.
Very controlled and deposed so far from Fluxo,
looking fantastic on the defensive side
and given INTZ a lot of problems
to try and work their way through STK,
helping to get focused on getting this wall opened up
so they can apply some pressure inside.
Well, it's gonna say you need more
than just a Catwalk push through here,
so instead of taking two players off,
it was like the right play,
they could see one surely on the stairs,
The shopper of the readiness died to damage Arthur who will eventually die out to the smoke not quite sure why she's sat there and taking it
At least get a trade, but the damage is done. It's now four versus two with Luxo with very little time left
In the driving seat of the defenders it's up to INTZ to make a move now and as the risk increases
So too will the opportunity for fluxo to be 7m flash comes through fantasy is there for the kill onto STK
Now one tap on the corner, hiding the Nomad, but so do B7M take their first defence and
given INTZ's attacking record, sat down there with the worst in SAO, this could become problematic
for them quickly.
It could if they're not careful, yeah.
I mean that would have stopped bruising like everything they tried to do, Fluxo had a
response, they, even the mistakes being made by INTZ, Fluxo managed to capitalise
back the other way.
And if that first rounds anything to go off of, I'm not feeling too optimistic about the
remaining ones.
But, it was the first one, let's see how things play out in the second, now we've got more
map to play with as well.
Again down here in the basement you very rarely see a full dig in, and from the one that I'm
seeing from Fluxo, that's going to be the case once again.
Hates for example, jumping on towards playing that thorn.
You don't bring those four gadgets plus the double barbed wire, if your intent
is to try and cover large parts of the map and really give a lot of information
over to your team as and when they're trying to enter the building and clear their
way through those sort of things.
We've got fantasy up on this top floor. Again, lots of things going on here, but I&T said
they're going to have to problem solve and work their way through. So keep an eye on
the clock because that could be the main straighter for I&T said.
I like that. Always interested to see something a little bit different. They put the mirror
on the double wall and opened it up. It's going to make it more difficult. They
know that the ace is gone, so if you're thinking about is it hard breach going
to have to approach this wall as it is. Hibana has been brought along so it's still doable
but there's also the opportunity then to launch some of that explosive out of there,
try and clear the wall off, just burn time and create this little mini game around opening that
wall or not. Just the sheer threat of peeking around that corner to put the X-Carus pellets
on there when you could have somebody still in that mirror window. Lots of things for the
the attackers are very easy to think about.
There's not another round of open for the same.
It was Hades last time he got away with it.
But, I don't blame him given again we know that the
clear isn't coming on towards that top floor down.
Maybe it's just more a matter of time than anything else.
Talon would want to spend going away for that.
That's a nice entry from Angels.
Hades with the right idea.
Different window this round is worth touching on.
Of course, trying to get a little bit cheeky and
I know that Logan wasn't looking at it again. Still sit on that window waiting. I like the trying to take the fight to them but so far, INTZ are in pretty good. That's the four. Could be beautiful and indeed it is, that goes Naka and very crucially Tim, that's the ram offline.
Looking across the rest of the operator is not really much doing in terms of vertical destruction. So INTZ are going to have to approach this site laterally.
They've got one hard breach charge on STK and they've got the vendetta.
That's about all they can use for verticality and it will not be enough.
Maybe you could roll a couple of those nades onto the floor, but in all honesty again it's
not going to do anywhere near as much work as you might like it to.
And they've got uses elsewhere. It would then leave them really short
of utility. Nitro in hand ready to go if they hear them above on the stairs.
It's breaking down so far, Tuxedo turned all the work required to steam with the ram
of course a big one as mentioned.
Very limited options now left available for vertical cover at least from the side of INC
Z.
Focus loadout will be around after I'm trying to get this plant down with that block
beer but look at that, they'll be going franticies still popping his head up and
getting angels down.
But yeah finished off now looking for another but somewhat safe by the environment so
he gets away with it and even has support.
Oxide is putting up so many roadblocks and challenges for them here, it's like having to solve a number of puzzles or minigames as the round plays out and right now,
INC said they've still got half the puzzles to solve so they're going to have to leave that quiz paper unfinished I'm afraid and just hit the site and hope for the best.
35 seconds left to make something happen and they don't know where all the defenders are.
That's the big problem, but rattle off the shield of the Blackbeard, he does find fantasy.
Dots with one onto STK, Lobin onto Angels, three versus two.
Seven seconds left to go, Arthur.
You're gonna have to try and extend this timer if you want any chance as the shield's come down.
Paolou cuts him out of the round. Raps gets one, but it's no more than a consolation.
As the round goes, the way of Fluxor W7M, it's 5-3 now, and we're starting to see some real
breathing space for Fluxor W7M being that they are on the defense, and much better than they were
on the attack. Well, what is this to say? We said it at the round start, there'd be a full map
there that has to work their way through. There'd be a number of challenges to face up against.
a 90s it just didn't have what it takes to play their way through everything.
Lux are now up two rounds in this half, not a single one being won by a 90s yet so far.
That is not a good sign. And it's another classic example team of two hearts to a game of Siege.
Yes, Lux are struggled. Yes, it wasn't quite to the level we expected the players of this calibre.
It's thought we'd see four out of them here, relying on Pali for a couple of those rounds,
relying on a bit of cheese in the second round to get it over the line.
It doesn't matter. All that matters is that score at the top of the screen
and in this half they look so comfortable and you can see sadly why INC's headed down there as the worst attacking team in SL right now.
Not just the worst attacking team but realistically in terms of the standings there's the worst team.
They've got the viewers points it's harsh to say but it is the reality for this roster at the minute.
Fluxo W7M continue their defence and this time it is storage and control.
We're going for a top floor presence. We've got two up there, Palu and Phantasit.
They are not two names that you would like to have on the team sheet against you when you were looking for a Flare and Sardar.
They know their ability to win out gunfights and they're going to be able to keep a hold of this top floor floor long enough.
Hates, lobbing, dots, all tasked with holding a round sight itself.
The tarot drone goes in, unable to stop that one.
I still just roaming around with fantasy up on that top floor not cleared out as of yet
not really put under any direct pressure a minute fifteen is gone we've got fluxor now
feeling emboldened to get themselves out of a window no opportunity presents itself
on the back of it but fights are coming and they can feel it moving around getting
a little bit antsy up on that top four. Certainly wanting to challenge, there it is,
Paolo actually got the first, took down the Nomad, but the response is there,
with Deer's army more importantly, Catwalk cleared out.
One more down below, right, Reed from Arthur is kind of trapped here inside of sight, but
although Matt has all that bad, of course, it's got us to make sure they can't plant in
here. As long as they expose themselves to much Lobo, then he'll be Lobo, Lobin,
he'll be okay. Of course, as you see on the pulse, he knows what's going on up above,
you can see who's pushing him through garages job right now speed information
challenge coming on through hates it's kind of inside a control as well they've
got that crossfire a little bit of miss info on the side of iron TZ might well
cost them here not quite sure what the game plan was the full send it into
storage especially when you've got a blackbeard who has a diffuser in pocket
You can take these a little bit slower here, you'll be more chill.
There comes in, there's going to be no chill in that situation.
Arthur picks up hate, brilliant teamwork, drops onto the thermite.
Naka taking out, making a double, using that catwalk to its full advantage.
I and TZ are having to work two and three times here.
They've taken the catwalk, they've then rescinded control and lost two deaths to it.
One versus three wraps, works his way in to bottom warehouse.
challenge in the pulse does manage to spray him down completes the kill 1v3
becomes a 1v2 grabs the diffuser 10 seconds left to go one versus one
parlu taking down putt dots is gonna play this smart he's got tcsg he can
open up angles if he needs to he can waste time a force the plant come around
the corner and get the kill fluxo w7m move on to match point six three I
That's it right there away and racing through this now and again
I think they've honestly conditioned I and C said they force them to have to slow things down
They force them to have to double-check everything and it means they become very very predictable like
To a level at least anyway admittedly SDK just full sending it into storage and sprinting in hoping to get a win
Onto the walls the balls was something but when one team is so when one side of the team has sold things down
Observing for upon high checking catwalk for example watching into wall storage and the other player is just trying to charge his way through
through. That looks like a team that's a little bit out of sync to me. Play behind the utility.
You've got flashes that have been out for God's sake. You're taking all this time in
the round to be slow and controlled to make sure you're not being shot in the face as soon
as you open a window or a doorway, and then we're doing silly things towards the end.
It just looks a little bit chaotic in the INTs headcount right now. Wouldn't be
shocked to see it go 7-3 unless they've managed to find some magical twist here,
ready to bring into round 10. Don't think a single ban on Swanson Bureau though is
going to change all that much for you.
I will be surprised if that single-handedly changed their fortune, yes.
I think that the players are going to have to step up and do their bit as well.
Wraps, Naka have put some numbers up, 17 kills between the two of them,
but otherwise at times can be a little bit quiet across the board.
That said, Puts of the B7M, very reliant on the numbers of Paolo at the minute.
the entry in that last round taking Darren and Jules and maybe taking the mirror away
it's been the operator that he's played in the last round to it mate just disrupt him.
I'm catching me out Tim.
You are. I mean I'm certainly not trying to.
No you're not trying to. I'm sort of very late here.
Are you eating?
pasta and sweet corn. One of my favorite dinners. We've heard of mayonnaise as well, of course.
It's just pretty healthy. It's very tasty. It's a go-to favorite when casting because
it can just be brought to my desk by my wonderful wife, then I can just pick at it while you're
casting. And normally you talk for like a 30 second, 40 second window. I'm like,
ah, I can have a good few mouthfuls here. And then sometimes you don't and I'm sat
here with my cheeks puffed out like hamster full of tuna pasta and sweet corn. I'm
I will never try to keep you guys down so we are good to go.
STK takes down Palu, I just said it's Palu, putting up the numbers for Flux OW7M at the
minute so it could not have asked for a better entry than R8 taking off the board and somebody
else on the side of Flux OW7M is going to have to step up.
It was that got that open a five versus four a minute 15 into the round dots
takes down knuckle with the nitro
Climb on to board angels with one angels with another finding dots make it three in a matter of seconds
I was toggled on what the hell but he knew every single jump I brought those coming
I am angels there might have just faced him on the round for his team beautiful stuff
I'll say the same thing though that I set back in that first half. You're relying on one player to go big for you. It's hard to have that success repeats itself round after round. You're brilliant round from Angel cannot take it away from him. But I don't expect it to repeat is my main worry here. Can they now go on and win around as a team.
around as a team.
You're going to have to successfully attack into basement.
They tried it in round eight and it was not successful for them.
They did get the entry kill, but it was still a win for Fluxo W7M.
They tried to run the blitz into get the plant down inside a site, if you
recall, and it didn't really work out.
They got cut off by the Goyo canister who kind of in there all alone and
Fluxor were able to use that opportunity to clear things up a little bit, but just having
a look at whether Fluxor to be 7M are going to place anybody up on the top floor.
It's Polly who I'm looking for.
Polly would normally, Polly would normally in this setup play the cargo stairs.
He'd be on smoke and he'd play the cargo stairs as it is, that's not going to be
his position.
I mean maybe his position, but it's not going to be his operator.
is he'll be on his army which screams to me that he will play somewhere else.
I mean again it has to be tough for at least a couple of them like ehhh.
Both teams have done this, depending downstairs as I mentioned earlier on
we don't really see full site turtles on this anymore
because it's just so much vertical destruction that can threaten new defenders.
You have no choice but to go and play the map.
If you sit on the first floor you're forced back quite easily like on a bank defensive basement for example.
So you have to play even more of the map which means going to play top floor.
Now, does that mean INTs edit in and say, cool, well let's just rush them like they did to us and we realize they're all off site?
Absolutely not.
That won't happen this game now because you've already seen it happen the once and we weren't before and for that kind of Tom Shulery again.
But it's just been playing more of that map and here in this case, Fantasy is the one opposite of Services.
The one trying to waste time up there.
So it was the one dancing around Garage, beating information, trying to direct it towards where it needs to be.
So there are problems that INTs edit need to work through here.
One of them is that pulse lobons brought it along. It's not been something that's been consistently used by this defense
But we are seeing more of pulse in the meta recently
And we're not done in previous years. Just so great for Intel. The gadget has been around forever
Players will never underestimate the value that they can get out of it. Is it is lobing gonna be feeding these on the scanner?
you can see so it's just even the absence of information from that scanner is information
itself knowing that there's nobody pushing from a side can be just as valuable as knowing
that there is. GameOS track is going to be active on hits and it just to outlast that
and keep his life.
You know, also it looks like they're doing a good job of running this clock down mind
you. They're only got hammers swinging on towards hot on towards soft floor from the side
a wrap to start giving them this ability down towards Scythe itself and there are still players up
here as you're seeing that are more than willing to give Challengeworth, Loeben and Fanciar up here,
Palu's dancing around too. They certainly haven't given things up to them. If you're wasting two
minutes on a roam that's a very very successful roam. INC's head still with a lot to do but
then we've got Narkron onside as that's used in Majority who's got to treat upstairs to
force them down or at least try to. So now I should really go towards Raps start opening up
that floor. He was a little bit late to be tracking the pulse now. He should have been
dealt with earlier on in the round. It does get a kill on to Arthur. That clears the track
because it's the daymoss that's dead. Five versus four, 35 seconds left to go and INT
said absolutely nowhere near site yet. Lobin underneath still feeding Intel into
Palu but he can't find the kill. Naka comes out on top fantasy elsewhere though,
to be able to get to the
second one. We're going to
get to the second one. We're
picking up the sledge three
versus three as we see another
one go down, but it doesn't
matter because kill after
kill comes in in a heartbeat
for Flux on W seven and we were
able to get just a second
win of SAL so far. Like you
say, team a big one for them
getting that second one means
that they don't end today
sat at the bottom of our
table. They did pop a good
show that first off. Yeah,
couple of rounds. Maybe
to be able to do that. We
need to get them up very, very
well. 90s. He said, sadly,
their woes continue. Yes, it's
the result we would have
expected. We keep saying they
have to win. They did need to
now build from there. That's
it. Where can they go from here?
We'll find out, of course, on
future paydays. But now we'll
head to our desk and I'll
break it down for you. What
is the situation we find
ourselves in a victory for
but Lobben and have a little chat all together.
Come on in.
Lobben, thank you so much for joining us.
Congratulations on the one that was very much hard fought.
I wanted you to talk to me about what's been going on
with the team recently,
where you're not hitting the same results
that you really want to be,
or you expect to see yourself,
and we know what you guys can offer.
I think we are pressing to like,
how can I say that?
a development, like to understand what we're going to be as a team, like our style, yeah exactly, like that.
The roles that everybody should be doing, who's going to communicate more, who's not, all those things we struggle a lot to find ourselves in the start of split.
I think the confidence after we had a really high expectation to this stage, especially because of the screams and training we had,
And maybe that wasn't really good for us.
And now we are just trying to work.
Yesterday was a good game.
The small mistakes made us lose that game.
So it's tough.
But at the same time, we have to cheer the small achievements.
We are not in a position to be like, oh, we are the best team.
We have to win everything.
We have to go through the small achievements
and just grow from there.
Nice.
Nice, nice.
Lobin, what do you attribute this ups and downs from Flood 2 to 2?
You just said, okay, we are finding ourselves as a team, a fantasy also said that.
But is there something more on top of that, that you could say?
I think the biggest enemy that we have right now is our heads.
So, I think the biggest thing, because like if you go to the streams and training,
we have amazing results.
So the only reason you're right now is just being chill.
We play with too much tension and too much pressure
that we don't need to play.
We just need to be relaxed and just do our job.
And these things are just gonna come as good
if it's a consequence.
So I think the biggest enemy right now is just that.
But I think from time, from time, little by little,
we're gonna get better on that.
Yeah, on playday three,
Palu also said that how important was that victory
for you guys because of the confidence,
the boost that it gives to you.
How are the conversations after every loss?
How do you talk about the games and what you need to change
and how to maintain everybody with the vibes really good
for the next match?
I think we had a lot of different conversations
because there's a lot of losses.
But I think it depends.
The loss from yesterday,
we didn't really talk about anything
because we played good.
Let's focus on the small mistakes,
like, technically after that,
let's focus on tomorrow first.
And the other days, we talked like, guys,
today we didn't bring game energy.
Like the first game against BD,
we talked how we completely choked
and didn't play what we really play.
So there's different conversations,
different things that happen in different games.
But right now, the main conversation is just,
just play the game, just do what we can do.
And if it's supposed to work to qualify, we qualify.
If not, we work for the next time.
Okay, so you don't have any pressure
about the Japan Major.
Everybody's saying, oh, we need to go.
It's a big dream for us, of course.
It's a huge dream for you, but how do you deal with it?
Of course, everybody here have this objective to go to the major
and show what we can do.
Well, the first thing, El Dino came to the lineup
and he said, guys, I know what we want.
The org itself wants us to go to the major.
But relax.
The main focus for this new project
is to be good for a site, to qualify to the SQ if you
need it.
So there's no pressure on us, like it's literally just ourselves putting pressure that's not
it. That's the reason why I think it's such a mistake for us.
Very fair. Very fair. Then, Loben, I mean, I wish you all the best because we know how much you and
the entire team, like how much you can actually give. And I know you know that yourself, your
potential altogether, we've seen it happen many, many times in the past. And we're hopeful
that you can bring it all back, be it for Japan or for the Invitational in the future.
we'll be here watching it and watching your growth throughout all of it so
thank you very much lobin congratulations a big win today and all
three points of it and we hope to see you next week
hope to see you too thank you there it is victory for fluxo w7m something as
you see lobin is quite happy with you take every win as they are you know
what they say in real you take those dubs now what they say yes yes you
No, I just find funny that the faces of them like, oh no, Maria, even here!
No way! I'm going to have to talk to Maria even here!
Yes, you guys are not escaping from me.
But can I say something, Mylush?
The best game that we have watched it from Fluksu until this moment was yesterday.
But now it's this game that we just saw it.
They just put their games and they said,
Yenka Ziv, INTZ, this is how we play and you will have to go after us.
You're just gonna do what we want you to do.
Basically, that's it.
And that's basically what Lobin also said.
And you know what is crazy is that this is the first time on SAO that we see
how many struggles the teams are having to face because of the lack of time
time they had to prepare every single team, every team that changed it, they're having this this
problem. So that's why we said it's not fair to judge from some games because everyone it's
struggling with that. But if you don't if you don't organize things faster than the other teams
you're gonna be in the bottom of the rank. That's the case for me and it is it and it flicks
They have much more to lose than you can see.
We just expect them to win.
They expect themselves to win, really.
It's their history, individual players, and all of them together.
Of course, there's big change, not just in players, but also in coaching staff, as they know.
It's kind of a real big deal going into stage two.
So, at the end of the day, it's a tough ride, but a ride that they are going through anyways,
and taking those small wins wherever they find them as they've heard from Logan,
still victory still all three points go a bit further up and I just want to be
maybe maybe it's a bit of copium if anything call it what do you want it to
be with the flux of W7M's victory right here right now it gives them a decent
chunk of points to jump up and actually be in contention into the top six
which is crazy because of how wild the middle of the pack is right now in
S. A. L. That is a mathematical situation where folks that actually make it to play off.
But that depends on everybody else and them.
But you're kind of putting that ball into other teams in that court.
There's like four or five teams that are fighting amongst one another for every little
point.
So I'm telling you, next weekend is going to be huge.
Every single game is going to be massive for all these guys.
Really, really.
Palu today big victory for him 11 to 8 he's gonna be happy with it Palu puts up numbers
even when let's say half the time the kills are vape kills but that's a that's a kind of a
conversation topic that's been done and that's it for many many years but Palu is still a legend
in his own right in brazil which i know you guys talk about quite a bit on the broadcast
We talk a lot about him and we also have to say how he is the king of the seafloor
He's the king of the seafloor. I have seen so many plays from this guy with the seafloor yesterday
He's a beast. He is is a beast
Yeah, so there is no matter the team
He's on of course has been on a few different teams here in Brazil along the longest running one
and of course is Team Liquid Alienware or Team Liquid in the day regardless, Maria, the day is
almost over. We've left kind of the best for last, right? Yes. There's one that we're all really
looking forward to and that's FaZe Clan or FaZe Clan versus Team Liquid. That's coming up after
the break. You'll see how accents will change very much going into that matchup. We'll take
take a break and get into it in just a few minutes.
and
Magaiba
I would interpret Will Smith as a totally different personality
Tom Cruise
Because he is a dick
Because he is very good at shooting, with the bullets
and he is a fighter
My best rival would be
Denzel Washington
He is a dick
I think...
Leira Pereira, because she's the president of Palmeiras and I gave it to Palmeiras.
My biggest rival, Tuistis, manager of Los,
would you interpret him?
I wouldn't think that was stupid.
Would you interpret him as, you know, Debi Lloyd's movie,
without being Jim Carrey, the other guy?
The guy I don't like would be Ionzeira.
He's in the crowd,
and Brevi is going to another place,
and I won't talk too much about him,
but I'm sorry for him.
I'm current.
Nesque is Jim Carrey, for sure,
because he's a patient,
And it's the most combined with him.
Super, bro.
I think Vita's father.
He looks like a din-carry.
He has a crazy personality, funny.
I'd interpret Vita as Deismoshton.
He's a good shot.
And that's what he looks like.
He looks like Tom Hanks.
I saw a picture that looked a bit like him.
PSK, Leandro Rassun.
And then his duo, Silence.
Then it would be Marcus Mellen.
There's a duo from the guy on the stage.
It's the Alan of the baby in the house, because I think his way seems a bit like the one of the fox.
The Zeal of the Rock, which he looks like Brutamontes, but he's just a fofima, as you know him.
I know, man. He has to be a woman, man.
Who would be the KDS, would be Mr. Bean.
Who would be the Buzz Lee Cooper?
I think the way he looks, with a few words, is a funny guy.
Because of the movie, the baby in the house, and the old ones, right?
Currently he's more calm.
I think the one who would interpret the cyber would be Dean Kerry.
He's a funny guy and he likes to tell lies.
Bullet must be a spy, because he's a billionaire.
I think the one who would interpret Rafael would be Prof. Girafales.
He's a boss, bro. He has to be a crazy woman.
Today's is not an actor.
Any barrio, barrio of wine, barrio, is served to interpret all of this.
What kind of a hero is that?
Cherry would be N-Headway.
He already has a story on the stage, and he's a great hero.
I think the one who plays Nade would be Hent, because he's his brother.
Nils is the Zegale Afnaq from the BNK, because they're similar, and they're kind of sick too.
I think the one who plays Nade would be the Seagull team.
He's a bit like a Giver, and I think a Giver would be very similar.
Fighters with all the certainty, Stuart Nira, right?
phase way at least for the past few years up until the team Liquid Alienware swappa though
you will talk about that in just a little bit because I feel like there's always big
teams in every region and their protagonists of their own ones and we're kind of asking
the SAL players who do you think are the protagonists of the Brazil League itself
So let's see who they picked.
According to Michaelis Dictionary, protagonist is a noun whose figurative meaning is
an active or standout participant in an event.
Well, in our league there's never been a shortage of candidates for the protagonist's role.
In fact, rivalries, betrayals and plot twists are exactly what drive the soap opera.
Sal, the spice of life, which we all been turning into for the past two weeks.
And that is exactly why we decide to ask the characters of this wide star line
who they think are the main contenders for the spotlight in the competition.
Let's check it out.
I'm going to start first with Paulo, my team, which I think is very good.
Cyber, from the face of Planit, he's in a very good moment at WC, he played very well this tournament.
Tarium Maia, I'm trying to be a team, right?
KDS, Cyber, Souls and Vita King.
Cyber, RNG, KDS, VitaKing, Souls, they are their best, the best team in Brazil, and the most constant.
What a name, man, Dias is always in his head, Stet, Robadaça, Palo is always good, Maia, Kaze was very good in the last one.
Taking Dias away, the rest is just Leon from Sao Liga.
From Faze and Clown, I'll say that it's Cyber, right, because he was in WC, Wolves plays very well, we did IGL,
and I'm going to talk to the guy from the league, who is the case that he played a lot in the stage, you know.
Souls, Rangy and Diaz Luka.
Yeah, because they are top-ranking, right?
I think players, I would say, are the face-clans, obviously.
The biggest, the biggest line-up, the biggest org that has ever played in Rainbow Six, right?
All the players there are very excellent, individually, collectively.
So I would say the face-clans themselves.
Alright, alright, so that was the final result of our survey.
But now let's move on to the showdown.
Well at least the partial showdown after four rounds played as criteria
We pick the two stats after a rating and number of MVPs and as you can see
Since he is hankered higher in both categories the temporary winner is him JV92
And yeah, nobody got that one right not even JV himself picking himself and look at the whole male from black
that Gragons is sneaking up from behind, nobody was expecting that too.
But like I said, Stage 2 hasn't even hit the halfway mark yet, so plenty of the surprises
are still coming in the biggest solo opera in Brazilian FPS.
So who's your pick for solo protagonist?
The pretty face deserves the lead role, if so, our teams are gonna get left behind.
Well, so avoid the stupidity of any drama, I'm out for now, thanks squad, see you
next time, peace.
Yes, the Italian very very true as you see we got some great players in their own
right they're all facing off against one another here in this matchup but
face clan end up coming out on top in pretty much every single way possible
Maria yes while we are about to watch how can I explain it we call it the
classic the classic because you guys gonna see it you're just gonna see it
But let's talk about some four guys.
They talk a lot about FaZe Clan in this video
that we just watched it and we know why
because FaZe Clan is now the best team in our region,
the best team all around the world.
I don't know, I am Brazilian, I cannot get guys to see,
you know, but they are, yes.
From FaZe Clan, the players you must watch,
they are certainly Cyber and Vita.
Vita King, it's the eye gel.
He always had the shield and he just knows how to do the perfect eye gel.
He's very calm on his comps.
He brings the team together.
Cyber, Souls, everybody else, can be, they are just calm to do whatever he needs to win
the game.
PDS never has a smile on his face, but he doesn't need to, he's smiling a lot with
And how much he has in his bank account after winning so many tournaments in the River Six
Age.
But yes, but basically here in Brazil at least we can say that they are a team that can win
anything.
You will never see a game and say, okay, this is over for Fraze Clan, they can just
go back and just win rounds and rounds and rounds and get back on track while the
game is happening.
It's never over for them.
This is a huge point.
Now talking about Liquid, JB92 and Maya are also players that do so much inside the server.
They are the players that we have to watch and FaZe Clan have to watch too.
You know what, KZ said that they worked so much on EWC that they made a lot of progress
there and that they all have blood in their eyes to go to the major of Osaka that they
won this major so much.
We just want to win.
That's basically what he said.
Well, FaZe Clan is in a win streak. They have won 14 games in a row. And now they are invictus
since the stage one. And you talk about the history of FaZe Clan and Liquid, we have now
the head to head. We cannot lie. It's here, right in front of our faces.
It's basically the top two, but if VitaKing has king, it is named for a reason. I
think that's very clear. It is the king of pretty much anything, any position you
put him in, he's always gonna be favored. He's just on another level. JV92 is someone
that has had some struggles in the early parts of this new roster to put Alienware, but now
like through kind of the end of stage one into EWC and now into stage two, you see him
come back into big boy JV92, always ready to go, always putting up numbers when they're
needed and saving the team in many many situations, but it's not just him because
there's incredible players on here in their own right in Maya etc. But one thing
that actually Diaz mentioned before that well right as we were finishing the
kind of fury a matchup is it's a best of one so as much as you put it there is
how much does it actually tell you about the teams that's a question it is
though still phases most difficult match they played in the stage and
they go to play Chalet they start on the attacking side and it to me it
Looks like phase are trying to push liquid against the wall. Just go ham. We're not gonna give you any space to breathe
They're also very equal face Glenn is leading the EPS while liquid is just a second attack
It's also being led by face plan defense plans and liquid is just in the second place of all of this
This info's so they're very equal right now. It's just about the timing. It's just about who knows more who
We know more about you and we will see you at the end of the game, but I will be on top of the wall, how we say here in Brazil.
I will not say that face claims gonna win 100%. Let's just see. Let's just watch.
I'm all in for an upset. If anything, it means things get really interesting.
We went from the bottom two teams in the league to the top two that are playing against one other in phase.
And Tim will go, you're in the casters. We're gonna take you through it. This is nice.
Thank you very much, Milosh, indeed, Tim, this is the game that we have been excited about all day.
Two of our top three teams in the league, lots of familiar names going head-to-head once again.
Now, many of us will look at this game and say, I think FaZe are probably the ones we expect to win,
because it's FaZe, like they're very, very hard to beat, but they could have been growing in confidence.
You've seen them start to put up performances that they can be proud of,
enough to suggest they can make a big deep run at a tournament, maybe not quite yet,
the team. I don't know if
they're going to be able to
get it, but certainly enough
that they can bring a
challenge to someone like
phase. Shall they be in the
background? The selected
protein's got a pretty good
record here. I'm very excited
to see how it goes. I love
a bit of shally and we
couldn't ask for two better
teams to be playing on here
today. Going to be a banger.
I would predict the only
thing separating these two
teams in the standings that
the bottom place team in the league. They were the ones who took points off team Liquid
Alienware. They're only coming away with a two-point win rather than a three-point win.
So the trail phase by one point, this is very probably their one and only opportunity to
leapfrog them into first. It is only for positioning moving into playoffs, both of
which these teams should be making it to that stage. It's not really a huge deal,
but it still is bragging right it's on the line and I'm sure that matters an awful lot between these two teams.
That's what it does.
For both of them it's about making sure that you're in as good a spot as possible going in towards playoffs.
The better the seed that you can get of course, the less games you have to play or the easier, arguably easier opponents you should get as well.
So it doesn't matter come the end of it and Handy's going to start things off with first blood for Leapox the first to fall on the hella.
He's still waiting to infront below as you just saw with all three of those impacts great.
burst upwards and hopefully catch one on that first floor.
What a good opportunity for JV92, those are the kind of fine margins you're going to have to take
advantage of in this matchup if you want to be coming away the winner. They will not be served
on a plate for you. I can guarantee that JV92 is doing a really good job here though. A minute
and a half into the round he's absorbing a ton of utility and still wasting time, managed to
to keep himself out of the way of the latest made that came in and then the peak is there.
I said it would be fine margins and he manages to hit a shot on the finest of margin.
Solz does get him back though for versus three advantage phase.
It's been a proper war over that, yes, hasn't it?
That has been absolutely barmy.
Solz though finally has got to clear it out.
KZ forced down.
So from here, got to worry about that potential pinch that we saw from Handi.
I was going to say he was the one.
like this he was the chosen one. He had those in practice but very hoping to catch someone in sort
of lobby earlier on but is rewarded with nothing KDS though finding made elsewhere despite as well
as well as seen it could have played out to him look at the players that are left it is still
a three versus two for space they are still going for a plan. Yeah I don't really understand
the mankind we'll come back to it souls two versus one as he takes down KZ gets the last
killed big round from him, 3k. I don't really understand the mind count in that round as it seemed
like it was all Team Liquid Alienware. JV92 did such a good job holding on to library. They always
seemed to be holding fares back and then at every stage you looked and it was still a 4v3 in favour
of fares, a 3v2 in favour of fares. They were always ahead even though it felt like Team Liquid
earlier where we're doing some big work along the way. It says a lot. When doing well, quotes
against FaZe, it feels like you're wasting their time or running the clock down. Not
actually getting kills because that is such a hard thing to do, it feels like it's the
best of times. Either way, good rounds to the game anyway. I did like what I saw there.
Yes, it came down to a 2 vs 1 that they ultimately, well, 1 vs 2, they ultimately couldn't
win out. But the way they approached around how well GV played upon Mez, for example,
It's genuinely excellent. You know, they really did hold phase back
So it's a promise to start at the very least on a map that is often seen as being one of our more tackling in maps overall
It's gonna be a similar set of what it's best as well playing around there's top library
This is a bar gaming defense which often draws you into the interplay above around library itself
Just so you don't give it away to the attackers and free let them just jump in through double window and get a plant off
Easy as pie like in the deniers that we're seeing as well coming out from Maya scattered around this top floor
See the few creative ones actually thinking about it on Shelly, especially in the ML.
I forget which team it was, but we have won the Manusha run throughout the majority of that top floor with just four of the tripmines down.
So a similar sort of vibe here in that mirror window I expect is gone.
Just a little bit too slow there to defend his utility.
Great work from Solz continuing on where he left off.
Three and zero after the first round and then takes out the glass from the mirror window.
mirror window that's such a power spot as well as we know it's where your last
defender is almost always going to be found on this site, top floor control
still being held by the liquid alienware at the minute. Great work by souls by the way
those two shotguns are covered in both mirror windows now as well so the operator
the stock vendor's useless, the vets are still great, the C4 is still great but a lot of the
work is done and souls, he tries to compete the tripet to get rid of the mirror windows
then get rid of the operator does die but there is a trade there this is what
phase is so good at him and vinegar king haha often I gels are the ones you see
being a bit quiet but not this one he's going and got two kills of the back of
the great work being done by souls three kills over all for phase into a
4v2 someone stop them I'd like to know what phase of after the breakfast today
that's because they have turned up to play not messing about here to and we
getting stronger and stronger as the stage goes on. And right now it's Tim
liquid alien where they're on the receiving end. Maya with a trade taking
down cyber make it to as he finds handy one before becomes a 1v2 becomes a lot
more doable peeking around the corner and knows there's one inside of sight
put the rotation is on this is something that first do really well
they'll just kind of hit pause wait for themselves to get into position
give their teammates opportunity.
Vittor King is on the plant, KDS is on the cover,
gets his man as he comes around the core.
It's actually Vittor King who sprays him through the wall,
Maya taking down, it was close,
but not close enough phase two zero.
Now I'll just love again to read in that situation.
It's one thing that, you know,
Vittor King has been praised for an awful lot.
We have JP, the analyst of FaZe and our podcast recently
in a chat about some of this
and just the ability of Vittor King
in the middle of a round to decide right here,
to change go there do this do that whatever it's almost like they have
complete awareness of the current map state at any given time they knew they
were miles from a couple of shots he could have easily rotated out but they
knew what his potential moves would be and off the back of that rotated up through
lobby got the drop down the hatch planted him behind half wall and perfectly
placed I believe it was KDS as the other man left in that two versus one
for days inside of inside of stocks and you could have that good
coverage cramps across site it would be able to push the door because I see
them from there. If they push him towards KDS and the guy getting the plant down would
know about it as well. Just everything they do is so intentional and so well thought out.
They're not really winging it. It is all part of the plan and that is why they are so hard
to beat sometimes. Kitchen dining now for round three. Senior Plaleon, whereas Whipson said
you know they are our top three team right now, I believe one of our only two teams
that are undefeated. Maybe it's Jury, I'm thinking of but I will double check
in the moment. Either way, that looks like it could change unless they can turn
it around in this off and get a few defenses on the boards.
The faces look like different, a different beast at the minute.
And gravy as we say.
Different gravy, absolutely, they just look phenomenal in the first couple of rounds,
whether it will continue or not, often we see teams a little bit slow to kind of get going,
especially with the pace that face has brought to things.
So maybe Team Liquid Alienware wake up in this round looking at a kitchen dining
defense this time so mastering office will be particularly important again souls is on the
ace as you say a very good game so far i'm gonna say very good with an asterisk and apart from that
hopping to enter gaming window i don't think he maybe had all the intel he needed and the mirror
was just that they're waiting watching at the window so he kind of gave himself he sold himself
at that point but overall very good and i'm sure he's gonna do a great job of getting that
office wall open that's got to be his priority and then fire police
I'm just I just I find it so fascinating watching phase playing because as we said like
Yeah, there's no free this you get nothing for free against phase you feel you've got a free kill
There's normally always a trade being guaranteed or they're taking something from you elsewhere around the map or souls
What souls honestly is on fire this game by the way the impact that he's having is absolutely ludicrous kz
Tries for a jump up, but they've got a response even towards that the leapbox does get a freebie
Cyber falling down on the Zofia, but yet again, even with him getting a nice kill like that, it is still a 4 vs 3 into a 4 vs 2.
They're running away with it once again, Tim.
And they continue to do so as JV is taking out on trophy stairs and it's that man Solz once again, 5 and 1 now.
He can move down, think about creating an opportunity for a plant, which he does, fully pox, trying to work his way in behind the toxic bird canister.
again phase managing the round so well they know they don't really need to get
aggressive on the challenge they can wait for full epochs to put himself into a
bad spot and as soon as he does there comes the kill it's three zero phase
Team Liquid Alienware complete defensive rotation without a single win
it could be in trouble yeah yeah the bands that bring out here could be
interesting as well I mean looking at it about what's been a bother cyber on
the sacred out and massively a part of what's been going on twitch has been
a real nuisance, but I've really doubt you see that come out as a band to be honest with you.
On the other side, Denari's been a bit of a nuisance mirror a little bit as well.
So I can't really see you banning out a Denari, so that being left online is fine.
I think the state being taken away makes total sense and said cyber played that in the first
couple of rounds, Cadius and that one just now. It's free of information and probably
honestly is a big part of what was seen in the success of FaZe in those first three rounds.
Again, we see third time tonight, we've seen the tactical timeout taken at this point after
round three, after the additional ban, just extending that break and getting the coach
involved as well. Team Liquid Alienware, it could not come too soon, realistically.
They've tried every side, it's not worked, fears have had there, not just the answer
everywhere, it's like they've had the answers before the test, to be quite honest with
they are so well prepared and just absolutely running over Team Liquid Alienware. They're like a
runaway freight train at the minute. It's just absolutely no stopping them. They look phenomenal.
Team Liquid Alienware need to put the brakes on. How are they going to do it? I was going to say
delay traps. Try and play behind them. Don't give face calm. The facts kind of off-site
so that they keep winning at the minute. That's what we're seeing them do. Clear these
extensions so well and that's exactly in terms of the traps at least what
Team Liquid Alienware has done. They've played for stall, they've got smoke, they've got F-Nats with Fenrir, they've got Razor Blooms, they've got Goyle Canisters, they've got Wolden Isle, they should be playing behind a lot of this.
Don't go out there with all this kit and start giving fairs opportunities. It's hard to say that you've got to play it all on site, what I mean by that is
wherever you do play it, make sure you play in behind it. So don't put it in Ivy and then go and play aggressive on
Library is my point. If you've got to aggressive on Library, if you've got to play an extension on mezzanine and get a lot of that
kit into Library to make it difficult for face to push through.
I'm very surprised that despite all the utility on side here, we aren't seeing a switch coming out again or something like a
braver, for example, like we've got razor blooms on side, we've got FNATs, we've got Goyo canisters,
high electroclaws, bulletproof cameras, two of them in fact. That is a lot of
utility being scattered down around the map here that FaZe are probably gonna find
themselves struggling to deal with with this line-up like yeah, this Ophir can
help someone towards it, FaZe can somewhat help as well. But I just worry here
they've kind of focused a bit too much FaZe on doing their own thing and maybe
not respecting what the opponent has brought along enough. It could be a
difficult round unless they have something real smart in mind that I
as I've read into yet.
In that trophy window from above,
base clan need to be particularly cautious
of those vertical angles.
There's a number of them being used with the TCSG.
They're able to open them up.
We've got KZ on the TCSG as well, with Fios.
So two of the shotguns in play,
plus for Lepox likely on the smoke.
So they are really planning here to liquid alien,
for some shorter range engagement, I would expect.
And I need a little bit of mobility from them to ensure that they are right position, right time,
and that they don't give an opportunity for the attackers to draw them into those long lines of sight.
It's looking very, very passive so far, admittedly partly influenced by the utility that I was speaking about earlier on,
but I'm sort of nervous here that there's still so much to work through the smoke canisters to see fours the other thorn
Razor Booms that are available
So I phase and just clear their way through and now go cool. Now we can just walk in. No, there's not more to come
We're here in the lion's fam come on a couple of smokes go down at the same time
But look at that Tim straight into all that utility we spoke about it was a nice attempt there to make use of the
Grimby's to constantly get a tag on JV so you could still kill him even through the near sight coming out from the FNAS
But no doesn't get away with it souls get in one of some higher elsewhere though
The capital started to sing both fires have already been used what has smokes available side
We get again picked up with no response on to the side here dare I say Tim face might be wilson
There we go again to get on the same window now
It's really good from team liquid alien where I said at the beginning of the round
We needed to see them get into positions where they were playing behind that utility
And she quite rightly pick up two kills on the window because of that utility they've used it this time
They're forced face to play through it and it has slowed face down
It's taken away that drive they had that pace that they had through the round
There's gonna be a third kill on this window if you're not gonna
Might not be hopping through it, but it is still in the position
Souls I don't think you can miss tonight is seven and one two versus three ball
I mean seconds left to go if you's are collected by a Vita king
But with souls taken out it's unlikely he gets an opportunity to put it down
It's effectively two versus one with JV 92 down, but I don't think you might die before the end of the round is team
That's saving though. I don't kill comes in and team liquid alien where I get that first round
Yeah, we spoke about at the start of it like there's no flores. There's no twitch
There's no braver and there was so much utility there that was going to ruin phases day
I want to believe they were just very very cautious with their drones in the prep phase and didn't bother going inside the
build to go and figure out what was going on and then have been a little bit
bitten by it once I've realized what's actually going on inside the map and
realized it didn't have the tools to deal with it. I don't think you'll get
another free hit like that I would expect some kind of adaptation here
coming out for the side of base especially if we see another very heavy
leaning towards that type of line up which I think we are. Well it proves
again ADS is the narrow region there are things here not as many as last
round but there are still things that you can deal with with that
mirror back on side again like you have to bring a twitchier boys you
can't let that one go. Yeah,
there's there's still plenty there to deal with the things like the problem.
It's just a different kind of utility rather than the traps rather than the delay.
You've now got utility denial.
You've got area denial with the trick connectors.
You've got the mirror window.
It's not as much about that direct delay anymore,
but still value in the braver in the twitch of both of them being brought along.
made this con recognizing last round that was a major problem for the people
who are trying to double down and do the same thing but the different operators
and cause different problems. Look at that from the check. It is well designed to
create an awful lot of coverage. The only danger is relying on one trip
line there to be the connected to the other three. As soon as you're short
one all of them are short because they'll have been disconnected in that
case so useful to a point maybe less so coming up against again the things I really want to see coming
out which to switch and the braver on side they are both there so this time around they should at
least have a response to the utility it's still got them be able to deal with the players but it's been
straight up gunfights and the focus has been very much okay we've got the intel now we punish
players that's where phase of Sean it looks a little more difficult last round with the
utility game coming into the mix I'm keen to see exactly how much teal or rely on that to
to get this round over the line.
Just showing hops up, hops in.
Can they prevent him doing the damage this time around?
Yes, they can.
Much better from Team Liquid Alienware,
keeping those gadgets online and playing to their advantage.
There goes another one.
Trying to get the mirror window.
Not going to happen now.
So, Faze can't have got a new problem to deal with,
and it is those mirror windows.
Cyber takes down JV.
That's Mezzanine Clearmire,
with one on to Vittacan Grim off the board.
Big loss they're trying to take.
Library control, but Maier's having none of it
as he cuts down handy on the black beard
as he tries to move in through the display cabinets.
He is going to be left out of the round.
It should surprise no one,
but Maier is having a bit of a day today so far, isn't he?
And a few of these come fights across these rounds
and her overall phase have been quite dominant,
but Maier has been the one
that has looked a bit sharp in a few of them,
and this round has taken two.
he's leaving a gap and he exploits it perfectly. Now it's part that he's found one more here really
facing the one to keep this one going but look at the danger the dance going on around the shield
he can't push on four because of the da-dari a little bit trapped there and then sure enough
does get finished off but there is a trade yet again cyber good for two in the round but
maya shuts up on down makes it three for himself soles of it all to do in a one versus three
i think maya's won this one for teotin. Yes i mean if anybody's going to do it i wouldn't
put it past souls but he's going into a three-way crossfire it was never going to be possible from
that position. Maya as you said three K in the round just held his position down really well
wouldn't move his feet took gunfights and won them brilliant stuff from him and it gets team
liquid alien where it is second round on the board three two now and the return fire is
under way, FaZe Clan currently bonkering down but unable to find anything in return. Two
rounds in a row go to Team Liquid Alienware, both coming after that tactical time out.
That's it. I mean it's looking good isn't it? It's amazing what a simple band can do. Take the
Solid Snake away from them and FaZe do look a little bit more struggle I think it's fair to
say. And understandably if you don't know where every single player is then of course it's
it's not quite so easy to be able to act on absolute information, be able to punish it.
They send so many drones in to try and figure out where my was.
Of course, there's obviously switch drones being taken out easily as well.
Maybe it's more reliance on that solid stake in the inside that it brings that has given
FaZe their success so far without it.
It can't really seem to find a way through, but for currency law, they're the ones
that are bouncing back in.
I think given how the last two rounds have gone as well, some of them can see
them taking this one and making it a 3-3 split, which is about perfect for a map
of Shelly.
it's about perfect for a match-up between Faiz and Team Liquid earlier where as well,
I think it's what everybody at home wanted to see and us included. We wanted this one
to grow the distance. We want both of these teams coming in and giving it their absolute
all and right now I think that's what we're getting, both of these teams winning round
after round. Brilliant individual players, brilliant team work, just exactly the
sort of siege that you want to see out of a mouthwatering prospect like this match has been.
Five six final defence for Team Liquid Alienware, kitchen dining, so they are trying to hold on to
that top floor. So I'm putting it back in round three. This was the one where they got particularly
run over, took the tactical time out and then came back with a ton of traps. They've done the
same again. Benria, Smoke, Thorn, all bringing them along. Denari with the trip connectors
for that area denial as well. Gaior for the Vulcan canisters, more time wasting. There's
an awful lot of work to do, Twitch couldn't get it done last time around, both of the
drums proving ineffective. We'll have to have any more joy in round six.
We'll have to find out a suspect. All phase, I think after this first roof, we deserve
a fourth, but we really can't deny T-Law's fight back. It's been very impressive across
those last couple and this time around it's souls to fall. Again a key player for me has been
probably him throughout this first half. They stand out for them but it's the glory of kills
that explode back. Meyer into another two. It's definitely this intel game that is really starting
to have a straight face here as well. They can't push in at the kind of pace they want when you're
dealing with things like the thorn and those traps coming out from the denarii coming out from
the fenrir. It's just taking away all the wind out of their sails and they're struggling to
capitalize at the back of it. So well-hauled yet again baited out on the side of sea law.
There is a trade in there, as Handy gets a trade from Bidder King's death, but 2 vs 3,
so Nisar's looking a little bit hard to recover.
Really feels like Nisar's not trying to get something going, but right now the attack is struggling on through the trap,
sprays up through the floor, Handy unable to find any damage onto the remaining defenders.
He knows that there's one playing just outside of the bathroom door,
but there's so little that he can do about it.
They don't have the views are in hand, and if they did not in a position at the minute,
Cyber and handy to go in and try and put it on the ground. They need to go above.
They need to find kills and more than anything, they need to recover the
diffuser that's up there with the defenders. 29 seconds left on the clock
and the next couple of kills are going to be crucial phase. Need them to go their
way. Team Liquid Alienware can continue doing what they are doing. Just burning
time and burning lives as Nade picks up Cyber from on top of the piano.
Damage is done in response but the car from the kill and KZ is taking out
It's a 3-3 split at the half water come back from Team Liquid Alienware
Absolutely again a 3-3 recovery something pretty spectacular given how things are played out so far
Just baffled about what hello coming that second half because honestly
I thought when T-Lo were 3-0 down that they would really sure to get around or two out of this half
But the fight back has been absolutely fantastic
I always say it's too harsh to a game as Siege can phase defense at the same level, but Teal
will bring out some excellent attacks of their own.
We'll see of course when it comes down to it, but a few replays from that first half,
first and foremost, as we said, those first three rounds were just so dominant.
It felt like every time Teal or got a kill, there was a trade coming in from another player
on the side of phase.
They were so on it from start through to finish, and while that did carry on
somewhat into the second quarter, that's when you started to see the real grow
into the game from Teal or Amaya, especially impressed me.
on the side of FaZe did throughout that half. Both have had a brilliant six rounds.
Problem that FaZe are facing right now is a numbers problem because if we look historically
Team Liquid Alienware and FaZe, FaZe's defensive win rate here on Chalet across the last 61
rounds that they've played is 55%. So not amazing. It's good enough to get them
to overtime but based on the numbers it wouldn't necessarily be good enough quite
to get them a direct win. The problem really comes when you factor in the attacking win
rate for Team Liquid Alienware. In the last 15 rounds that they have attacked, here on
Chalet, they've won 12 of them. They have an 80% attack of win rate. Going up against
what is not too far away from a 50-50 defensive win rate for Faze, you've got to say there's
going to be opportunities for the boys on Team Liquid Alienware.
I'm sure there will be. This could be a golden time to do it. As I mentioned earlier on, there are only a few teams that are undefeated.
Already two, it's FaZe and Liquid coming into this game. So, the streak continues to one. It is broken for the other.
Yes, Fury lost the game in case you missed an count on that one. Just FaZe and Liquid that's at the spot of being undefeated.
A point stands between the two of them and only a four round difference does as well.
So of course assuming this game goes to the wire that won't flip we'll still see FaZe
holding on to the round advantage.
You think of the very best strategy to go 7-5 for example to Liquid and both teams end
up on plus 21.
Dead even, but Liquid will be the ones jumping ahead of them.
What I guess interesting is if the game goes to OT and Team Liquid win, they both end
up on the same points and dangerously close to each other on round if within one or
two of each other.
That'll make for a really interesting sprint towards the finish line as they
go into their final few play days.
today being played a six or three more to go phase play fury in our next playday, which is going to be absolutely fantastic
And then have loud and black dragons for us on the other side liquid
They've still got a finals house coming up against fluxo w7m lucky five and most on the final playday
So I would say look would have to better run into things here
So a dare I say it's kind of pivots all that phase get the win today else they might find themselves not finishing in the top spot
I mean we saw that. To be fair we saw that back in stage one. We have a look at what happened to Faze, the you know finished first overall, we won it in the playoffs.
But they had a couple of losses along the way, they got themselves two losses in the regular stage, still finished on the top spot.
But then lost immediately in the upper bracket semis and had to do it through a lower bracket run to get themselves to EWC.
It's not always playing sailing just because you are the current world champions. Let me tell you that.
There's, you need to keep that in mind. 3-3 as we go into the second half here on Shal-A.
Team Liquid Alienware have won the last three rounds and now move on to the attacking side where I will remind you,
they've won 12 of their last 15 attacks. 80% attacking win rate for Team Liquid Alienware on Shal-A.
to play off its first place versus fourth as well. So, phase to finish top. They will
play against what either seems to be Black Dragons, Fury versus Liquid in second and third
against each other. Yeah, good luck. That's not the match that you want to be in either
way, right? It actually is a very good reason to finish in first place, I think, because
the difference between those top three teams and the rest right now is six points,
but even on a playstyle level, we see such a big difference between them that
You just want to try and avoid playing each of them for as long as you possibly can.
Every time these teams meet, it's a roll of the dice, isn't it?
Really simply, like you said, there's nothing really between them.
You can't come in there.
There's much as the players and staff will be confident that they're going to win.
You know, as an outsider looking in, you can't really end up being confident that each team is going to win,
because it's so close.
Selvacharch is going to go on to Library Wall.
I like that in the cover of Smoke.
Roura has a DOM panel out as well.
this is just going to make it difficult for player on message KDS in this case to stay in position JV 92 was able to do this right two minutes usually. And yes, I still got some time to hold on if he wants to match that.
Oh, no trade back on either way, cyberkip things off there it is again the
track on I will go back and look in a bit at the trade rate between these two
teams because it is very impressive what we've seen throughout the game so far
again it feels every time there is a kill there is a response from someone
else even there there was then two players swinging for the one but two
kills fly the way of T-Lots in that's a great start no response for
Leapos collects another has been a king dares crossing towards his path
At least one comes back and Solz has got to win a 1v3 and know that he is a bit of a clutch god, Tim.
That's a nice shot, but with one HP left to his name, this one now looks a little bit too difficult to recover.
Especially with that diffuser down as well, and another 10 seconds until he gets upstairs,
which allows Team Liquid Alienware to talk to each other to get in positions of a crossfire.
They don't need it as Ned is holding the only angle that they need onto the top of trophy stairs.
picks up his man with that DMR.
What have people often overlooked Rourah as an operator?
There's a lot that's brought to the table,
the DMR just being a part of it.
Fano kill is there for Team Liquid Alienware,
and they've gone from three nil down to four three
in the lead four rounds in a row phase on the ropes now.
And they looked electric in the first three rounds,
nothing over the last four.
looking a bit razzled aren't they, Tim?
Yeah!
And part of it I think is one that once they've lost that snake
they definitely can lost a little bit.
But T-Law have really grown into the game.
As I mentioned that trade player has just been so impressive
from them.
Just like every single time FaZe are doing anything,
it's both teams is sure to be fair.
Except for the make a play to get a kill,
there is always a response from the other side.
But T-Law so far across the last three, four rounds,
have been much better at snowballing
that into round wins.
We're in a spot here where they could very well
end up beating FaZe if this carries on. Imagine at what point we'll see a tatama coming from
FaZe and they're really trying to hold out until we get to the end of round 9, when we
have to operate a band come through. Kind of like it's going to come sooner than that
if this round goes against them.
Utility being taken out at the beginning, looking for the drones of course. I don't
know what team Liquid earlier on and where on an early back foot. But no silly aggression
out of phase they're not really pushing their faces into windows or anything here
I like that mirror window just out with immediately team liquid alien where
I've just got a plan for absolutely every circumstance here does
Well let's see how the grunts are on there for now as you can see
Hany's got himself being a torch down towards lobby side because he knows
that's gonna be a big focus on getting that wall opened up you might as you
look at the line up on the side there if you don't think is it really?
A maverick the only one you point towards to say sure that can't quite
be the game plan but that's because he's got that bandit coming along on at the other side.
Yes, the kind is banned away but it just means we still have the bandit available to at least
lock down a couple of these walls so things like a thermite wouldn't be super effective unless you
can get the vertical control and remove the gadget shrieks on the other side of the wall
in the first place. You've got JV working his way up through Seller I imagine towards lobby
side and keep an eye on him because that triple blast coming out that triple impact out of Zofia
that has been very popular over the last few weeks as a way to instantly kill someone
almost like the new birth of vertical nades essentially.
Yep that's it you just need that little bit of intel for the location and then it's just a quick
blast of all three and it will get it cleared out. Drops into the waiting arms of jv92 he doesn't
need to use the impact nades this time you can just wait for souls to come to him mirror taken
off the board five before advantage team liquid alien where how many times have we
said that in the last few rounds and now look at the confidence that he's building in this team
just walking into sight two of them through a single door myra is that gets the kill off the
cyberkds taking big damage and taking too much damage jb92 they're just absolutely rolling over
them right now one kill is all that phase could muster they look nowhere in this
he was so static in that round as my main worried him and that is not really the phase
way. Like, dare I say, like sitting there and waiting to die is the best way that I can describe it,
not being mobile, sat on their positions. And really, all we had to see from T-Law was, okay,
well, we sit and wait for a second as well. And when souls thought, okay, I'll drop down,
I'll see if I can get a flank on someone here, guess what? There's already someone who's read
into that mood because they weren't there in the first place. They're being too slow about
things. And so really, I hope stepping in here, we have that conversation, Rafaal gets in there
and says, boys, we've got to be more active. We've got to get out there and take the fight
to them. We cannot keep on
sitting back or this game is
over. I am going to at least
that he didn't wait until the
end of round nine to have the
conversation. Now feels like
that perfect time to turn things
around.
I'm not, yeah, I'm not
surprised to see it cold in
here because otherwise you take
the risk of finding yourself
six three down, which I think
is too late personally for a
tactical time out. You can't
really, you know, we've
spoken about the volume of
information that coaches
gave the conversation around
sort of hand over and over
And his team have been G2 have been very very complementary of how he can deliver the blueprint for you know a couple of rounds
Easily inside of that tactical timer
I think when you get in towards three rounds that you're trying to tell your team how to play you're starting to look a little bit too far
Into the future. It's very difficult to predict what the enemy team is going to do in that third round
For example based on your two rounds because they are going to start responding
They are going to start changing, but they've come to a bit of a risk, so yeah, I think exactly the right time there to get that tactical time out, and try and impact on the game.
If first win this round, it's really not the end of the world. It's another one of them situations. Like I said at the beginning of the game, if you remember in round one I said it, you feel like Team Liquid Alienware or anybody playing against Faze has all this pressure, they have all this advantage in the round and then you look at the man count and it's 3v2 in favour of Faze.
And you just wonder how it is that they're keeping it course and because they've kind of been pushed around a bit
And I'd say the same in this game if they win this the one round behind big deal
It really doesn't matter to a team like this and for all the good that team could really where I've gone
You just think
Has it's bought you a one-round advantage it need to witness the team with really my
I think when this one just get themselves 6 and 3 it will be a terrifying phase but
number of times I've seen phase in the ropes over the years Tim and they very rarely
waltz away and just let themselves die they always find a way to fight back.
This could be that round, we will see Casey for now being very patient and aware that
phase is probably going to spring into action a little bit more in this round so they've
got to be a little bit slow and go fast later.
Start things out slow in case any kind of madness comes out.
Here we go, start things out. They know that there's someone penned in that corner. That's great use.
Maya again. Second round of run-out. We've seen them make use of that. JV in the previous round uses
to try and get rid of a player. There would have been a serve in the mirror, but there was no one there.
Either way, it was still well positioned. In this round, it guarantees them a freebie.
There is a response back, though, KZ pulling down instead of Kingsprings into life too in the round,
but still more of the same good stuff from Teelo. Just a little bit slower.
down comes can the challenge follow? No, Maya uses the
passive nerves to save himself but Cyber is there back in his
team up as he has so many times before. Is he going to be the
one to dig deep and get them back into this? A double in the
round suggests that he might. Vita King gets one on to
Nade. That is phase taking round nine and after all the
work there's that Team Liquid Alienware have done after
back to back to back. There's
kind of only one round behind
always always breathing down
your neck.
Just love how it started out
smothered the first day 75
seconds. You know, being a bit
patient and respectful. Then
spring into action getting a
kill off the back of a face
player being a little bit
busy upstairs cyber than
popping out of bar gaming to
get yourself a trade. That's
trades off each other, being active, forcing the games to take place on your terms. That's what
you just saw come out in that round. Much better from them, more proactive, more willing to respond
to aggression that was happening around them. Now, can they do it again? Can they bring us up
to five a piece in guarantee that we seal 12 or to seal or get that round in the back and
pretty much guarantee then get it over the line in one of the next two? Find out it's
foreign gaming for round 10.
With the Nealian we need to I think get this round it's very important for them
phase could build some momentum if they can get a second
successful defense here as I said usually about 55%
defensive win rate which just to keep that tension higher would keep them
somewhere around three or four rounds. If I bang it in the middle four
would see them win it three would see us go to overtime so even the numbers don't know can't
predict which way this one is going to go team like we're dealing with five rounds in a row came to
an end just then in round nine they can't get themselves one back looking at the lineup it's
very much the same as we have seen throughout the defensive sides very similar operators being
brought along by both sides we saw fellow pox playing pulse a couple of times soles it is
this time bringing it along. Mira was there for me. Now it's cyber on the mirror. Ella has been
popular throughout as well. Continues to be picked as the sentry is not much change here in the defensive
line. I think that changed tons away from it. I don't think for either side about the both happy
what they've seen so far. I know Zofia in the round, but my eyes naturally jump in towards
that solid state coming out from Maya. So then we saw great success from FaZe from
inside those first three rounds, want to take a leaf out of there, but can play some of the same.
So they're looking at FaZe and saying, yeah, well, could be FaZe. Every team is playing safety,
he says, because he's just so powerful. But you pair that up with the Deimos on side,
with the Krim on side. The game plan stated, the thing from those three picks alone is just
we don't want them to have the ability to do whatever they want. We control the game,
we determine when the gunfights happen, and you're going to have very little choice
to do anything else. And that is what all the shooter things going to help them with.
from B's just supporting Maya and getting up to the top of trophy stairs
manages to get his head up just enough to find that kill through onto handy F2
singing and coming away with a kill a little bit of a jump out there nothing
doing but souls elsewhere can find a kill onto KZ taking the ash off the
board but look at the damage that was taken in response souls one bullet
left but he can not even survive if he takes anything if he takes a graze it's
gonna put it out of this round four versus four still made on low health as
well in liquid alien we're trying to push forward but face holding on well I
mean the kill from Solstice is weird but I'm not sure why KZ was pushing there
by himself when no one else on his team was around he really tried to make a
bit of a Hail Mary backstab and paid the price for it
by the way faces with four versus three I was gonna say surely my I had KDS's
number then but no it's all for the bar for team or team these last two rounds have not
gone as planned jv left in a one versus four but it feels to me like we're gonna go all
evens here and go into five a piece unless jv really can pull out some magic but pays
aren't the kind of team that you clutch upon him I'm afraid.
Not generally speaking they know exactly where he is KDS with the TCSG picking up
that long range kill getting the job done and that is phase now getting themselves a
couple in a row 9 and 10 go their way to level us out at 5, 5. We are guaranteed to see all 12.
We could not have asked for more from this game. It's not been much of a back and forth kind of
game, but it has been periods of domination by each side. And it looks like phase might just
have reclaimed the throne here on Charlotte. Yeah, they've grown into it now. And this is
This is where I'll worry a bit for Teelor is you've got no time out of course, you used
to back in that first half to try and recover some rounds and of course it worked for you.
You won five in a row, fair play.
But I just worry now that FaZe have sort of found their answer, their response to what
Teelor are bringing along.
He's not really any chance for Teelor themselves to pause and have a chat with the coach
and figure out where to go to next.
And is this battle a bad nut, Tim?
Well, FaZe are now changing up the rule book entirely.
Bringing along the Aruni that we spoke about earlier, we don't really see these days.
class coming on side the mirror making a return once again it's a little word of
thought of this but okay yeah we know what they're doing now we've got an
answer we can figure this out pays to change the whole script all over again
do you agree with the week your phones comment it's so boring watching
days when I do not agree whatsoever because is our I think it's different with
we get we get into a discussion about different eras of siege but I think first
of the most complete team that we've ever seen and they are just one day
whether it's two years in the future ten years in the future one day for
Whatever reason we're not going to be able to watch this seed roster play siege and it'll be a sad day for everybody because they are just so good at the game.
Everything about what they do is so often perfect and just unplayable that I think just enjoy the good times last year.
100% like my mind is always constantly thinking if we get to February and they win on home soil in Brazil and they lift the hammer.
Do any of these players come around and go you know what three hammers in a row like no teams ever done it
We are officially the best in the world, but I think I'm done
I bang you mind these boys have been playing now for a long time
That's the point where you think you know what you've made your statement
You've won all there is to win and proving you the best in the world. Maybe that's a good time to take a step back
It'll be a sad day, but it wouldn't surprise me
Come on if you get through that kill there would have been absolutely horrific as well saying so
I'm glad that Handi got the kill, fair play.
Yeah, Vitha King manages to get one on two for Leapox.
Handi, another beauty starting to really wake up.
I'm probably the best player in World Teej at the minute,
or certainly one of them,
and him and Cyber really coming online,
the last couple of rounds to get themselves
into a position now to win this.
That's round 11 taking phase.
Let's not forget we're five, three behind,
and they are now six, five up,
and the ones with the chance to take a full three points
and assert some dominance here in SAL.
Yeah, it's proving a little bit bruising now.
That's been what, six or seven rounds
where FaZe are just,
they just look like the dominant team.
Even in the couple of rounds where it looks
that they've lost what they have actually lost it,
they still look like the dominant team overall.
But when they're winning these rounds,
I don't see how you saw them.
We're now at a stage where there are six and five.
One more is good to see it over the line.
It'll close out the seven, five win.
It's a classic like, you know, lose a few rounds to give the fans false hopes in. That's all it is.
I was trying to build this, you know, trying to build the tension, trying to give everybody a little bit more excitement.
And they've succeeded because what a matchup this has been. I can't remember to be honest.
I can't remember a game where we've seen so cleanly blocks of rounds one.
We've had three one by phase back to back. We've had five one by team liquid alien where back to back.
We've had three won by phase back to back. I can't remember many where we've seen you know not
At any point of as a team broken up the momentum of the other and then they've come back
There's not been any back and forth realistically through the game on kind of a micro level, but
Accro it certainly has been so opportunity to face
They load into defend master bedroom and office. If you remember I said they had a 55 percent win rate on defensive
Shallow so even the numbers could not predict could not make their mind up
Would they win statistically speaking three rounds or four they've won the third
It's the fourth gonna trip them up team liquid alien. We'll need to hope it does
And they just him don't they just well they're locked me to send to their final attack in line up here T
Though they each the one that I keep my eye on and where those light screens go of course to begin with
there is a map player to work their way through. Just why we've got the Grim onside, it's why
we've got the Sake onside. We've already spoken a lot about how powerful Sake has been for
both teams on this map. So KZ has got some work to be doing, some players to be sniffing
out. There's a lot of course to worry about. My eyes turn towards Solz on the LL Cyber
as we've seen God knows how many times throughout this match. He's being a nuisance out
in the room. Here he is yet again making sure KZ doesn't have an easy time getting
into the building location is going to be spotted out he will be aware of that
we will receive notification of such book it's not gonna give that part up
too easily as he does the part and so they will separate from time being a
minute 30 left on the clock in they come team liquid alien where getting
aggressive into into solar it's not quite working though as phase managed
to get two kills, four versus three. My are on the fight back. Plenty of time left on the
clock, but Team Liquid earlier and where they've committed to this push, they need to just keep
rolling forward.
Great shot towards KDS as well as Ragnarokor. I'm not giving him a chance of getting back
into the fight. Crucial thing being that's one of the half full players removed but look
at that, there's a player out towards the frontside, Tim. It's Cyber who they still
haven't dealt with, but KZ gets the shut down in his surely, Tim. Surely from here,
to play with that is tons of
time. You've got KZ on the
stake. He can literally use
walls and find out where they
are. This should be yours to
the taking should be but with a
player like candy being guided
by an agile like Vita King.
Nothing is ever certain to
versus three do not count
for his out just yet.
Fire has diffuser in hand needs
to get it into a position to
put it down on the ground. The
to a position to put it down on the ground.
The cover could be there.
Vittor King takes a fight against KZ.
KZ comes off the worst for wearer.
Vittor King continues to peek,
but it's Handi who does the work.
Levels it up, two versus two.
Surely not like this.
10 seconds left to go.
They just need to play for the plant.
Handi pushes JB92 into a bad spot
and it is all up to Maya.
He's got to go for kills.
Three seconds left to go.
He sees one, but the peek comes from the other side.
Handi closes it out.
7-5, what a win, what a comeback from FaZe!
They just cannot be stopped Captain May, it is baffling.
Even when they look down, dusted, done in a 2 vs 3,
managed to get the long range kill from Handiwis,
leaves the player on window in a real bad spot, he has to rappel in,
they're gonna hear him, a smoke goes down onto him, he can't get involved in that fight.
So brilliantly done and FaZe, once again,
proves that they are one of the best in the world,
the only undefeated team remaining in SL team.
Sure, exactly why.
They cannot be beaten up.
They cannot be beaten down.
There is no way they can be beaten.
They will always dig deep and find a way back.
Their resilience on top of everything.
We can talk about mechanics.
We can talk about agile,
and we can talk about all the in-game stuff.
But their resilience is just the cherry on the cake.
It's just crazy, isn't it?
So hard to beat.
And I think many teams will look at that game
and just think, what the hell do we do?
What map do we take them to?
How do we bring these boys down?
That remains to be seen and answered in a further play label.
For now, we'll go over to Maria and Milaš on the desk.
We'll wait and buy them an interview.
Yes, we absolutely are waiting by for that interview
and we're gonna have it in just a little bit here
with, I guess, another co-host that we usually have
on the broadcast and that JP from the face side.
And actually speaking of which,
JP is ready Maria, let's bring him in.
Yeah, let's talk to him.
JP congratulations welcome back to the show that you're used to at this point yadda yadda yadda
you know how it is but congrats big win this was your biggest test as a team this entire
stage and it was a close one the closest game really you've had with tealaw especially you beat
them but what a game we had on chalet was this planned from the beginning that you take
Welcome to Chalet, you played the attacking side advantage?
Yeah, I mean, we worked a lot on Chalet this week.
It was a map that we really want to practice to test it against a very good team.
And today was a perfect opportunity to do that.
Because in CWC, it was a map that during streams, it wasn't that comfortable to us.
And this week, we took the week to get the Chalet ready to be played again.
and we would play against Liquid and it worked.
We have a lot of stuff to look at it yet.
Some mistakes that we made, but yeah, still.
It's a map that we were looking to test it and yeah, it worked.
Now I'm gonna do a very tricky question,
but how classical in fact it is this matchup
if in the majority of the times,
Chris clean wins over Liquid?
I mean, it's still a classical because the two organizations, they have their rivalry
and the course, the both course of the both teams, they have their personal rivalry too.
So everyone on Liquid is our friends and we are friends of them and it makes the game
more fun to play and it becomes personal every single time you play them.
So it's a classical anyway, it's at the end of the day.
You take personal, we were joking in Brazil about how souls he wakes up happier when it's
a classic.
He likes to play the classic games, but also you have faced each other so many times.
So many times, that's why it's the classic.
How do you try something new?
How do you play against them without being so predictable?
I mean, today is a very good example.
We tried to bring new stuff to a map that we were working on,
and it worked like they played the map before
on the stage against Fiora, maybe it looked good,
and we thought like, why don't play against them?
Yeah, we tried.
I mean, you've kind of defeated the other team, really.
At the top here, the only other one that comes to mind
is Fiora, and luckily enough,
We're going to have that match up between you and them next weekend.
I think it's one very much to look forward to.
Diaz was, is expecting something really great out of that game.
How do you feel that one's going to go?
I mean, playing against Shuria, it's always tricky.
Their playstyle is a playstyle that we usually just struggle a little bit.
But we find a way to fight against, but still it's always a tricky game.
Yeah. Looking forward to seeing that next week and JP again. Congratulations on the big
win today against T-Law. One more classical going the phase way. We'll have to see you
next weekend. See you guys. Yeah. There you go. JP always good to have him. He's had
a bit of a haircut over the past couple of days so he looks real nice and as always
today you look at the interviews like oh my god Maria is here. What the hell is
going on every every one of them yep she's taken over miss miss worldwide as
they call her that's that's for sure but phase victorious in this matchup
they're gonna be very happy results today they hold on to number one position
with all three points a win over TL Alienware all this left is another win
against Firiya and they are basically untouchable yes and you said
something really really right. This was the the game the first game for face
Glenn in this stage that was really a game for them. Liquid made them sweat a
little bit. We cannot lie. We could easily go to an overtime but face Glenn
just wanted to finish the game sooner I guess but something that we we noticed
from liquid liquid it's how Maya and JV those two players that we
highlighted before the game how free they were roaming around chasing those
skills, and that's the liquid that we need to see more, even more when you are
playing against a face clean. If you give them the space to roam, if you don't
chase them, if you don't bother them, they're gonna dominate. This is
clear. So we can see that liquid, even though they lost, they were more
adaptable this time. They worked on some gaps that face clean left for
them. But once again, face clean, it's face clean. It's never over for
them in Brazil yesterday they won 7-1 against INTZ and and I joke with cyber
in the interview I said no not you one more time no bro please we are tired of
doing interviews with you because we don't have anything else to interview
basically they always say yes we only do our game so imagine you are a team so
strong that you don't need to adapt to any other team you just do your game
and they said that they would not hide anything any place any maps because they
have an objective very clear that it's also the Osaka major so they're not
hiding anything this is the game that they've been showing for us since they
won and that they're gonna show probably in Osaka major it's it's kind
of an inevitability but all I'm gonna say is even though this is phase and
not g2 but g2 last stage in the ML they destroyed everybody in the group
stage made it to playoffs and then completely put the bed and didn't qualify
to EWC so maybe this happens I don't know I'm just I'm just looking for
something and it was a good question that was raised during the the cast
itself with the desin ace and asking do you ever get bored of watching FaZe win
everything and frankly I agree with the idea no because they're just so damn
good it's not like they're they're somehow winning a game no they're just
superior and that's what makes it so cool to watch them every time. Yeah you know it's something
that's funny is that I've spoken to Dash from Loves and they were going to face Faze Clan in a
tournament. This was recent and he said you know what Maria the bad thing about Faze Clan is that
whenever we face them we just feel before the game even starts we just feel that they know
already everything that we are going to do. Yes, they are eating your brain alive. So how do you
do something against face clan when you when you enter the game already with this feeling of
okay, they know I'm gonna be there. I'm gonna be here. They know I'm gonna drone there. They
they know I'm gonna pick here face plan is the best team in Brazil the best team of the world
ever and that's it no no news yeah yeah that's that's kind of all we got for you
handi if anything it was handy playing against his brother once again at least
in different jerseys compared to what you remember from slide 24 legendary
matchup grand final in its own right today at least they gave it they're all
both teams in phase one out at the end of the day it was a team performance
phase we're used to seeing it there's always somebody that's coming in just putting that phase
up at the end of it just to close up and this time it is handy speaking of closing things up
that is our show for tonight five best of ones as you've been used to hear in sl our english
broadcast as you've seen do not be mistaken of course next weekend we continue with the action
That'll be player number seven out of nine. Like we're almost done here with the group stage
Dr. Agans loud loss versus imperial
Zed v. Lucky five phase fury and of course tlm versus w7m for you Maria because I think you're gonna be on the actual Brazilian broadcast
Yep for that day
What's a game that you're reading a comfort?
Oh face cleaning through it jp just just said it
Uh, it's the time that they that they what else
that they struggle a little bit again so let's see face clan is struggling a
little bit let's see but also on top of that I think
loud and black friends yeah I would also fight yeah even honestly I think the top
three games the first three really have their own narrative because the way
things are shifting today and this weekend overall in the middle of the
pack you're only know what's going on in any of those games and they have the
they're backing in so well they need to win and when you have this need it's not the first day it's
not the second it's not the third day of the tournament you need to show results you can see
some crazy stuff happening and that's when we like to watch exactly you got the top three of
phase three and timokura alien here we'll see how that shifts next week there's always the
potential for an upset however it's from that four to ninth place where things can really
change. I won't count INT that out but they can maximum get nine points which
makes it very very difficult for them to recover at any point in time but even
loud who've had a rough time even Imperial they all have a shot to snag one
of the three remaining spots if you're looking at phase period and liquid that
they're the top three that's it they're not gonna be shaken out of those
positions which is a quite fair assessment. Three spots open and six
teams are fighting for them and at least five of them. How many? Can I count? No, it is 16.
Counting numbers, numbers. I never said I was good with numbers. Counting to 10, by the way.
But yes, those six teams are fighting for three spots and the math ain't math, and
because only three of them can advance. And hey, to me, that just means the last three days
are going to be super fun. Almost as fun as we had today. Thank you very much, Maria.
We're coming into the English broadcast. Look at her.
Oh, Fancy.
Her first show, doing it here online.
But of course, you've done some million and one times,
either in the studio in Brazil or online,
at different events, reporting or doing whatever,
even casting. She can do it all.
That's all I'm saying.
And I'm glad that you chose to spend your evening with us
here at our final host studio.
That was great. It was great.
Thank you for having me, Laura.
I was really happy. It was really fun.
I mean my English it's it's it's going it's going it's going i'm talking every day now so i don't
have that much of accent i hope but it was fun Maria maybe in the future we'll have you also
french broadcast who knows i'm learning french yeah i don't know it's correct it's correct
Japan or France? Japan or Japan also Japan Japan we're working with it anyways Maria
thank you very much have a good night yourself for all of you watching at home we very much
appreciate you spending your evening with us we'll see you next weekend for some more
SAO action the best region of the top one in the world till then take care love you
I
You're gonna make this!
I
What are you doing?
Ha ha ha ha!
Ha ha ha ha!
Machete mine!
You're a sucker major.
I'm going to be crying.
I'm excited.
Hey.
I'm going to meet you again.
If you win, you're in Osaka.
I