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Welcome back everybody to S.A.L.
It's the start of the end here of our stage 2.
We're here to have some fun with our games five as always here to bring the action with my co-host
I'm ill by my side the wonderful the beautiful right over here links. That's you. You know yourself. That's me. That's you
How are you today my wonderful co-host?
I'm doing pretty well. We're getting you know down into kind of like the last few play days of SEL
Things get very exciting here and one motif
I think you know we always refer to an SEL is like how hotly contested the fifth and sixth place spots can be and
And well in classic SAO fashion, it's expanded beyond that.
We've got like a eight way tie for like four through nine right now.
So these last few play days are going to be just as impactful as always.
They absolutely will be.
Here's our matches for today before we dig into our standings
and really set some light on the few different fights
that are happening all around it.
There's of course the face theory a game that everybody's looking forward to
today. That's the big highlight for it.
But anything else that's standing out for Eulings just looking at it from the outside.
Well, I mean, this Black
Dragon is the loud game that
we're starting with in terms
of standings implications.
It's going to be pretty
impactful. Obviously loud
having a rough weekend last
week after that 4v5 disconnect
Imperial getting a few big
points. But Black Dragons
loud very close in the standings
alongside like five other teams
all around that eight to fourth
place mark. But based on the
schedules we have coming up,
there's also this might be
pretty important. Loud, of course,
playing Bayes over the next
couple of play days and Flux
RW7M towards the end. Black
Dragons have been an easier
you know, they play Imperial,
but then they also play phase.
So if you kind of treat both those
games as a loss, Milo's as I think
typically phase on the run they are
right now, pretty easy to bet on.
This is one of the few matchups in
which points might still realistically
be on the table for either team.
That's a very good point.
I mean, even the teams that we get
to interview at the end of their
games are like, well, it's against
phase, so we get to do something,
then so be it.
If not, then that's just, you factor
it in regardless, though, or
standing, just to really visualize
where everybody is. You're talking about this big, big tie over in the center, it's pretty darn huge.
From position four, black dragons all the way down to loud at ninth, everybody's fighting for every single point
to make it into the top six. There's six teams fighting for three positions. That's crazy.
Yeah, and typically in SEI, I mean, it's not uncommon for it to be that fifth, sixth place spot.
The fact that we've also unlocked that fourth is just going to make things even crazier and
Obviously, I mean, we all can do math, two points, separating nine and fourth place spot.
It makes us hyper competitive, but of course, that does mean that there is one team down at the bottom, Miloche.
And while that was imperial in the past couple stages, with the...
Still, I would say, you know, it has been success, though not massive success that we've seen.
That does mean that INTZ have unfortunately taken the spot of the team firmly in 10th place, and that has a lot of really scary relegations, implications for INTZ.
Exactly, because relegations are functioning off of where do you place yourself in the
region the entire year when it comes to SI points, not just the performance throughout
the two.
It kind of worked hand in hand if you want to think about it that way, but it just means
that if you have a great stage and you make it to an event to get a boatload of SI points
and then you don't really do a great job the next one, then that's fine, you'll equalize
at the end of the day.
Problem is, Imperial have had nothing to equalize with if you're looking at the entire year
up until literally here in Stage 2 where they earned their first six points, all six points
that they've had in 2026. And that's big because they would have been the only ones on the relegation
table until Aintez had joined that conversation especially here in Stage 2 and only one team
can be relegated out of these two every little point they can get matters. And I think in
particular for Aintez it's kind of a big tragedy right because I think going into Stage 2 Imperial
felt like a pretty big shoe-in for that regulation spot.
INTZ towards the end of stage one,
looking like they were improving.
And I even, at the beginning of this stage,
was looking to INTZ to maybe improve on what we saw.
And it's just been a downward slide
since the first couple of play days.
Two really close losses to Team Liquid Alienware in Furyia.
And then after that, 7-2 to Loud, lost to Black Dragons,
and again, some dominant losses against stage,
which would be expected, but it's just been nothing
from INTZ so far in stage two to the point where,
Honestly, I mean, we'll see what happens in purely sports.
Of course, are always going to have a tough road ahead, given the history of poor seeds we've seen.
But I.T.s are really making a run for that relegation spot.
And Imperial might just get saved.
We were kind of hyping up Naka, especially after their first play at I.T.Z.
I guess their team liquid Alienware matchup.
That was a really sick one, unexpected.
But that was the kind of hype that he got to and never got back anywhere near it from that moment on.
But still their future is in their hands in every matchup and before we kind of start talking about those matches and how they
Really do tie things in together for either one of those two teams
I have to talk about something else that is new a conversation that you had a couple weeks ago with our wonderful fox
Is not with us this weekend. He's he's he's here, but he's just not with us this weekend
Just to clarify that our lovely foxes still thank God. Anyways that tangent aside
I just needed to clarify links, you know, I'm a stickler for details.
We all were super worried about that one, Gaston.
We were terrified.
Well, no need to thank me, but you're not going to need to thank me for that next piece
either because it's an Italia that tucked to the players and put together some stats
and vows from our newest operator in the lineup, Nur.
Take a look.
The third season of Rainbow 611 year is already in full swing and we got the launch of another
operator.
In this case we are talking about Noir, a defensive agent born in Egypt who hit the competitive
scene promising to break the general attack in Riedmen and terrorize the shoot operators
in particular.
With two armor points and two speed points he is a balanced character which is also reflected
in his loadout, the Commando 9, and the Alda Machining Gun, plus the Tacops pistol and
the Balifi 410 revolver as secondary weapons.
But it's his exclusive gadget that really makes him a potential major threat.
The Horus launcher fires up to five projectiles that pierce through shields and destructible
surface, immediately setting them on fire, which, as already mentioned, is supposed to
to cause problems for shield operators, right?
He's going to be a good operator, but I don't think he's going to be full metal at the point of being, I don't know, in the majority of the defense comps.
He's going to be Pristoyne's robot, moreover, in the case of the British raid, than against the Shields, Pristoyne.
The defense operator is an operator that's going to be used a lot for Lurker. He's going to be very against the Shields, he's going to replace her a little bit.
It's a little better because he has secondary 12 to make a connection.
I think he's burning the wall too, which is what they were saying about him.
He's burning the walls, the termites, the ribbons.
It's very difficult, you have to give him a pre-fire to burn the wall,
so I think it's going to be more counter-shielded,
which is also a very good thing, because it's also good for the shield.
Whether Noor ends up countering more heartbreakers or more shields,
we still need more time to figure it out.
Actually, before we go on, it's worth knowing what our prospect needed for Noor's future
when he was released.
Tell us, is he a pick or a bad?
And I think he's going to be a very good striker.
At the beginning, maybe, after he stops being a good striker.
Well, despite the disagreements, the answer is simple.
Neither heavily pitted, nor frequently piqued.
In fact, the Egyptian agent was almost completely ignored.
After six rounds of South, across 312 rounds played,
Noor was selected only 12 times,
and in none of those opportunities was he pitted.
And, coincidence or not, the team that picked at him the most, INTZ, didn't manage to gain much
advantage from his abilities. After all, the Fearlands squad currently sits in the last place
of the leaderboard. And as a counterpoint, it's worth highlighting that FaZe and Liquid remain
teams that took risks with their Northpicks and are still fighting for the top spot.
Either way, there's still a lot of water to flow under this bridge,
so go ahead and drop in the chat what you think about the operator but i don't want to see any
mono shield crying okay see you next time and have a good game
i love the music that they added to it just hearing the oud playing in the back is just
our classic arrow bluetooth it just fills me with so much determination uh to to give it a little
reference here but Lynx what have things been so far with nor with other regions not just in SAL because
you've had your fair share in EML and the ML? Well yeah and so I would say like it is kind of ironic
that we're talking about nor in the context of SAL because pretty much every other region has played
him about double the rounds that SAL has. EML and NAL both are operating about 24 to 25 respectively
but I will say that I think while the nor usage might be a bit more dramatic in other regions
I do think some of the points we saw in the video are kind of translatable across all the regions, which is that despite his intention as being an anti-shield operator,
we don't really see him used for that purpose all that much. Despite him also having a purpose for destroying hard breaching, while we might see that one a little bit more,
the main thing that or the main way that teams have been using nor across the regions is just to burn time, which we have so many tools to do that in this game.
got Vulcan packs, smoke canisters.
For hard breach now, we've got, you know,
electroclaws, banded batteries as well,
but Nor has become more another tool in that arsenal
across all the regions than his specific intention
to be like a shield counter.
And I would say that that's pretty consistent,
even though SAL we've seen only about 50% of the play
we've seen in the other regions.
Well, it seems like if anything, picked enough,
but not banned at all, at least in SAL,
and not much globally in general,
because it just seems like, hey, it's a good pick to have,
but he's not the BL end all where it's a utility operator.
Yeah.
But you found a million ways to kind of deal with it shield wise.
If at a professional level, and dare I say this,
for a professional level,
you're kind of struggling to deal with Nude as a shield,
you're playing either the shield wrong to solo,
you don't have anybody backing up.
There's more problems to figure out
than just how to deal with the Nude.
Well, and also I think for the defense,
I think for what Nora accomplishes.
I mean if theoretically like the mechanism by which you like get you know the projectile directly on the shield was like
Maybe like easier not that it's like particularly hard is more situational
But I think if it was more direct that way you might see shield teams banning nor a bit
But he's not all that more problematic than say like a Vulcan pack might be for a shield or a smoke canister might be for a shield
And those are just more widely applicable to a different situations and put you know
Especially in the case of Goyo put down at the beginning of the round
You don't have to think about it like you do a smoke or a nor for example
And so I think if maybe he was a bit more global or passive in that way
Maybe he'd be a bit more of a threat, but I just think in his current form right now
He's useful and phase and on a bank match a couple weeks ago had a couple interesting uses of it
But there's just a lot of tools right now and he's kind of one amongst many and
And honestly, we have so many operators at this point. It's crazy that
There's there's no way to have like ones that are always part of every single game
Which is completely fine. Anyways, we have our game as much as we would love to get into the nitty gritty and really give you all the details on everything in every region
We have to get into Black Dragons versus Loud and BD are up first and Black Dragons, I mean, looking at their results so far
There is hope that these guys can actually hold on to a top forward position
It's been a crazier lives that they've had here from stage one and into stage two
Continuing that momentum growing even more and so far in a game like this
This would be huge for them to jump up and stand is there at least solid fire for
Yeah, and as mentioned earlier like this game is going to be critically important both the black dragons and lad will play face
So if either team can come away with three points out of this matchup that'll be big because black dragons are in fourth
They are the team right now that is the closest to shooting to like or securing that playoff spot
But loud in ninth is paradoxically not that far behind in sixth
But the story for both of these teams so far as well black dragons might have one more win
I just think overall a lot of these middle of the pack teams have been struggling to have consistent impact Romeo
Obviously we talked about as having a big impact early on in the stage and has continued to be so but this but the back half of
The roster I think we are still I think struggling to see some of that support
It is a bit individual from players like Romeo not as widespread as we would like and while I do think to be fair that I
Especially when you see kind of how flux of W7m are struggling to put a core together teams
I can pureland loud obviously struggling with synergy
I think black dragons are kind of beating the rest
But I think the the big defining thing we've had over the course of stage one is to his teams and rebuild still struggling to get that
Synergy, I think black dragons are an example of that. Yeah, it's still despite all of that
They've gone to a pretty substantial position. Of course given given the fact that all of these teams are super close points
Why I don't really know I think one of the funniest calls
You know, this is another tangent is I think it was a me that made the Romeo Romeo call was it? Oh, yeah
Yeah, but
Pretty good. No, it's kind of a name that lends to it
But on the other side it's loud and I think it's more like a peep that that we've been having so far from them
Yes, they're at ninth place which means they're only two points away from our dragons at fourth again. They keep the standings in mind
So they won't be intense spot. That's good for them
But with a win today, that could suddenly kind of hold them to the stress
Yeah, and and I think especially coming off of that brutal 4v5 dad last week against Imperial
I mean, I certainly think they're gonna have the energy to do so right if there's anything that I think is kind of a big
talking point is like a lot is really unfortunate circumstances hitting and
loud who I think overall while it might not be the strongest stage they've had
I still think stage one is a bit better in that regard they've had some good
moments I think resets in particular has really showed up Gabu as well obviously
they're the two highest rated players but they've both had some really good
individual moments are resets in particular one of the games I casted a
couple weeks ago Ollie and I were literally talking on broadcast like yeah
we want to see more of him he ends up dropping like 14 15 kills but for me
both these teams are a bit similar like Black Dragons and Louder a bit similar to each other
and the problems they're having both teams struggling on the opening engagements aside
from Romeo and Black Dragons both these teams generally pretty negative in that regard. Louder
of course still struggling I think with some of the issues they've had previously with being a bit
slower than a lot of the teams that we see inside of the SAO but again the thing for me that I think
is most important is less the analytics and more the fact of the standings issue that we mentioned
I mean if all of these teams are suffering from similar problems struggling on the entry struggling
with the cohesion, it's because a lot of these teams are still in big rebuild phases that are only
about three to four months old at this point, and ultimately whoever gets away with two,
three points out of this matchup, they can have whatever problems that they want,
but it's just about being faster than your opponent to make sure you get into playoffs.
And how quickly can we get into our vetoes actually very quickly? You'll see them
pop up in just a second here. See what map we're going to be playing on? Is this something that's
going to lend itself to kind of pushing these two teams to get a bit more, you know, get a bit more
out of them in the early round. Fortress is out of there. Thank God for that. Cafe as well.
Great! Okay, I agree with you. I love Villa, but still, given the context of these two teams
and how we want to see more, hey, let's work out our fundamentals. Bank is also a really
good map to try all of those out. Now, Bank is always going to be a good map for the fundamentals,
especially on the attacking side. You obviously have to acquire a lot of control and both these
teams it'll be a good testing ground to see if they can make that kind of thing work. Of course
I will say for Black Dragons what we saw last week there were some issues on that attack against
Team Liquid Alienware, a map like Nighthaven Labs which is where they played. They were only able
to get one attack out of six on the first half of Nighthaven Labs and that's a map that I think
is a bit more step by step in standardized than bank and so they're struggling there. It could be
a bit of an issue but as you said this will be a good testing ground to see what they can pull
on. Absolutely, but I'll tell you our next guests on the show need no testing whatsoever
because you've had all the experience that is needed for this and more please join me
in welcoming Fluke and Dettel, casters for today's SAO Play Day. A lot of fun we're gonna
have all together and Fluke, demo, how are you doing today?
I'm doing good. I'm excited. I'm back in the SAO building. It feels like just a week ago
of the last couple of weeks
and I think we have a lot of
little people that have been
playing. We were here. Which
is because we were. Yeah. Um I
think this is always the kind
of midpoint where we're kind of
halfway through. We have an
idea if he was going to kind of
finishing those playoff spots.
We've got an idea who's maybe
not going to finish in them,
but there is always that
middle ground as well. They're
still a little bit of jumping
and I also think imperial's
probably the team which I look
at. I think that's really the
talk of the day. It's just how
well that they've played over
I think Brazil has always been pretty top heavy-ass and I think the top three teams were not really surprised. It's always been that four spot. Now, recently, with this in Black Dragons, we've seen loss kind of take that spot where it was originally,
originally, Flux of W7Ms who kinda went off the tracks a little bit considering the quality
and the players in that team. I mean, there's still an opportunity, of course, for that
team to try and challenge up to that.4, but the door's really open for a number of teams
who are trying to get that 4 spot. Well, well, well, we're gonna have the results.
I guess no more theorizing as we get into Black Dragons vs. Loud. It's all on Bank instead
first map of the day with demo fluke enjoy thank you very much mr. lost see
got that one first time round and obviously the wonderful links on the
desk what a dream team for us to start with a potential dream day of siege here
demo I say I'll take him away and starting on Banco is there is an L
I just remember that it is just Banco in Portuguese. I believe it is. Now I'm going to doubt myself for the rest of the day until I get told, but obviously for a long time I was actually casting S.A.L.
it would just have the translations up on screen and I just remember Banco. I don't know why.
A trip down memory lane as it were. How are you doing this fun weekend? Good?
Yeah, good, good, good.
obviously looking for to reverse out always the region which I think is just in terms of quality and class
you look at those top three things you look at Alienware theory phase thank you
yeah I mean it you know there's a reason they've had to sort of a claim that
they've had for such a long time there's a reason that they have the trophies they
have and I think there's always the element of people don't really realize how sharp they are,
how sort of ahead of the curve they are and then you get to watch them and then you go oh right
okay they are made in the crucible the highest pressure possible.
Still we have what is our game here underway and on the sort of cards and I guess we'll see if the
They can start in, I mean, but it means to continue, obviously, between these two teams,
loud, they find themselves struggling down towards the bottom, and they sort of fall
and are quite a lot of places here, and this is their best chance to hold on to things.
Black Dragons in the meantime, desperately trying to hold on towards that top four spot.
The avenues that have been opened up are ones that they can make a traffic
pressure onto. Snake with a quick clear, over towards the top, and gets the quick drive
towards what is a taller hold. Now when we were talking about Nora earlier I was
going to say this was one of the sites that I've seen and talked about some
successes of the operation. It was burning time on those hatches but when you have the
hatches open and you're trying to contest them in such a manner you let them
feed the drones towards you, let them feed the pressure and be ready for
anything else that might bounce as we're around.
Black Dragons on the defense and straight away into the basement again favorite bombsite on bank of course
It's a one of the very few bombsites you have alongside Villa basement where it's a bomb site has a no vertical
Above the flooring which again doesn't really happen. But this is one of the few exceptions. That's very very strong
It resolves a lot more with half-scrot actually trying to work a plant more so than opening up a lot of flooring killing people from the verts
And then walking into the bomb site, you kinda have to work for it, you're gonna have to burn through a lot of utility and
speaking of utility, I mean, Black Dragons, Goyo, the tank, the smoke,
they've got the full free, they've got the best way of denying the plants,
it's up the lab to try and theory-craft to figure out, okay, how do we get through that in time?
Realistically, it's not gonna be down to time, with the amount of utility that is on the side of Black Dragons,
you just don't have enough time, you need at least six minutes or something like that to burn through all of that,
and you only get free so really it will have to be hatched rocks and get some kills.
Lovely grenade roll there, getting able to get rid of the Goya canister as well,
they're starting to try and eat away at the time play but the Romeo sort of extends his legs out
towards the side of the garage. It's a pretty driven approach here on towards the server side.
I say that as Flashy drops down might want to try and cook just some contest on towards the back
of my brick. He assumes that all the work that he needs to do, got the hatches open for the path and
can sort of peel off and peel off and see what happens next. Oh, they know you know, but do you
know that you want to take this fight? It's not a tricky sort of position to hold on to, and it's
nice gun to do it with for the defender. Oh, I talked too soon. He's dead. First body, 20 seconds,
and push is about to come to shove here, Demo.
I'm going to try to go down the main stairs, try and play for those kills, it will be a
trade and good pick as well, take down the smoke, you still get back to Chancis, swipe
with a double, and it's going to be a 2v2, 7 seconds remaining, the Fuser is going to
be cold, aren't they going to try and go for the plant? No, they're going to try and run
in place for the kills. 1v1 now, but out of time, Black Dragons able to hold on, as I
mentioned it was always going to be a mad dash, a mad utility, and they're still on the
side of Black Dragons plenty of time to deny that plant going in and yeah as expected Black
had to try and go in and go for the kills but out of luck out of time.
What a way to start it off and actually an improvement from the last time Black Dragons
were here they were on this map what six days ago they went against Furia and they lost their
opening three defences against Furia's approach which did include one lock of CC that was
Eventually the opening sight that they're able to take in came on the fourth round itself
But here for a winter time is still a win ticked on towards their box. They were only able to pull three total rounds
When they're on this map the other day
Their opponents we don't really have
recent sal data or tier one data
Be a bit of a growth there, but it's almost that element right that we talked about when we came into this
What is the crucible that makes you what is that?
that sort of turns you into the diamond, well it could be this region, well it
could be going up against the best teams, well that could be what's happened with
Imperial, the team that you sort of highlighted as being the most exciting
to watch, got the entire year putting only about five total points across
kickoff and stage one, the past week they have earned more points and is that
because they have finally been able to find themselves brood to perfection
I think you can't put the bands here as well from Black Dragons, you look at the two attacker
bands, you know that is purposely set up to help you with defending that base with you.
Get rid of the Yankees, they're just thrown down the Kandel's and through that, and of
course the glass is great, either pushing through server or also very good as a solo
operator in free garage and we've seen that being used a few times, but because you've
went for those two bands, it will leave that top floor a little bit more exposed because
you have both the ranged hard breach open here for ladder, which of course they can get
advantage of, you know, the cantorapel, you get rid of that wall all of a sudden, this
main corridor that you can see that the fawn is in, you can't play in there anymore, so
that is something that Black Dragons will have to be a little bit more proactive of,
you know, so that wall gets up, okay, now where do we go? Can we still, uh, plan, hold
in the areas like stock trading which they're trying to do right now, they're interested,
they actually haven't went to open up the candle walls at the moment, they're happy
enough to use the ace just to try and open up not only the stock wall but gets you in
towards the vent machine but then also using it now from square over towards the main walls
of the site.
That was a bit of a worry about time once again right when you're still sort of looking
at what they've got to play against okay the smokes have started to roll their way out
but they're still gadgetry, you have to burn yourself through, you're going for a bit of
a trusted plant you've potentially got the threat of a solace underneath you've
still got that power system janitors to clear out and your battle lines don't find a sort of in it live
the kid is gonna try and make a bit of a solo approach here on towards the
janitors swing actually pulls away and it's in the last sort of second of it as
you said the wall is being opened up and the pressure has been put forward but it's
nobody putting pressure on towards the swing instead he just takes it can't get to
they're able to at least get one more body off onto the rip 50 seconds now as
they slip their way in, they just go for the bit of aggressive retake, sprayed through the soft.
Oh, we can't quite finish the man, the Grenade will come round the back, the support structure is in,
it's actually picked up by Guuto on the swing round, at least a two versus one.
What a great reaction from Black Dragons to step into what was an attempt to take there from the side,
allowed with Guuto! Getting another for the round.
Nice, really nice from Black Dragons, I mean, all of the action that we've seen going
inside of janitors. That was where the heavy fighting was happening. Overall, I think whenever
you kind of look at how that round played out, it just feels a little bit more. Like I said,
open up counter repel. That would make your kind of cross in towards electrical, in towards janitor,
in towards stock trading a little bit more easier. But they just decided to go full on entry square
using a sense to try and get them through the windows mean that is very classic but
it just never felt as though that the backstab was going to cause an issue
you know i think you need to open up multiple avenues of approach on that top floor and if
you just don't have that it's very easy for defenders just to sit in the safety aside
and just trade because if you kind of look at that top floor a lot of it is walking down
even long corridors or in through just a single narrow door and mostly being janitor so you need
to try and stretch your legs, experiment a little bit. They are now matched. Their defensive
performance. Last time around they played this six days ago. They're ready to try and
keep putting the pressure on. As you said, there are these mistakes that are coming through from
the approach. The mistakes that can be learned from, they had a bit of a wider take in the first
round as well. They spread themselves like butter too thin upon a bit of toast and nobody satisfies
despite what they take, but those are issues that can be more directed, those are issues
that can be pulled apart and sort of played in towards.
Interstery is where they're going to have to try and get it from the RIP computer, he's
trying something, he's not trying it yet though, he's going to just sort of sit and wait and
hold on and hope he hasn't been checked and I think if he had, they probably would have
tried to cement that kill, so...
I might get away with a little bit of mischief here, don't I?
Thank you, Castle. It's not something that I see every day, do you? Is that something
you would see in the lobby?
Especially as he is famously the loudest person in the world when he gets shot.
Is it? Is that a fact?
Oh, yeah, yeah, yeah. If Castle, listen for Castle's audio if he gets just the slightest
bit of damage and it the walls are falling down around like back here when
hell scream what was I wish reset skates the first there is revenge
you don't find to reset that is the player on towards the window now they
can watch for it but flastery can't just sit here forever he will be contested
it's narrow angles he's gonna sit and wait and be like yeah I'm not gonna go
for your side they're gonna go for the track once awards is solace instead and
I mean he's just playing around the audio there perfectly right and oh there's
the fight there's the scrap you're gonna peel himself away but the time you demo
the body demo is he gonna get three no but the escape here demo always how about
it's desperately trying to survive they finally find him but what a journey it
It was, what, what, why?
I mean, two players killed one of them being the shield and you've wasted two minutes.
What a roam from a castle in 80ms, phenomenal work from Goose Owen.
How is a 3v3 move out that shield?
How do you get into the site?
Because as we know, having that shield is great for just walking into kitchen and going
for the plant.
How do you get through that now?
What are you gonna go for?
Romeo is down and looks to be that he's not gonna be in a position to get recovered and
Gabby will finish him off. It's going to be a 2v3 now that right now for Black Dragons,
it could be difficult considering that he don't have any plant denial. So they just
have to try and play guns up as best as they can. It's up the loud. How are they going
to use this extra man? It looks to be that Gabby is eyeing up and dropping towards Printer
and then also in through the hatch, but Swag is in the perfect position to deny this hatch
drop.
If they haven't done any of the prep, they don't have the close angles. They're just
going to have to try and send the flashes and hope the demos can win the swing on B-Person
do enough to pressure the player off but they lose the body on the back end it's a one versus one
technically because the man has to hold down for seven seconds and he's able to win it out
can he do the distance he can that's three in a row and let's be honest not all of them have really
felt like they should be black dragons away but the scoreboard reads it flawless oh that is a tough
one i think for for loud look i think dame was so as well to get one and it's one of the situations
where he then has to go and get the second. That's quite difficult. It's more I want to
highlight the twitch. Does twitch need to jump in at that moment? Does he need to go for that?
I mean surely just his presence being on the window is going to mark a man and then it leaves
again Swag in that 1v2. Sorry the same way it was last time. And all Daemus has to do is just sit
a little bit deeper at the beepers, hold the cross and the diffuser goes down. That should be the main
issue for black dragons is the worry that as soon as that diffuser gets planted you're not on a
great spot because then you have to go towards the attack you have to go into open area and then
you can get picked off quite easily from that perspective so there is just minor things here
from loud but overall for black dragons they're probably sitting here thinking as well how are
we getting away with this you know there's been a good number of rounds here which I don't think
black dragons have looked great I think loud have been able to take a good advantage in a lot of
of these rounds and then it's just kind of slipped out of their fingers. It's fumbled
every time before they cross the finish line.
Well, the time has been taken. The Teen Talk has been locked in. As you said, it's the
weird feeling that it has been fumbles, right? It's they're getting close to the line. They're
having these ideas. They're having them a little bit too late, a little bit too incorrectly,
play a little bit too half-hearted although it's a lot of bit of two rounds
going away from you and as I said these are things that can be fixed whether
they need to be a moral and a mental sort of we need to drive a bit quicker
whether they need to just be a little bit more you know put the blinkers on the
horse and had it running a straight line around the track
that'll be their topics the smoke and the ace gone here now don't know
Yeah, if Ignace again, he's just going to fly into whenever we go back upstairs again,
you remove one of the Ranch Hard Breachers, so you can assume that Hibana will be flying
whenever we go back there, and then for loud, yeah, I think a no-brainer, isn't it, it's
the issue that they had in that basement was, again, denial, you have to remove one of them,
so you get rid of the smoke, but look at Black Dragons, they're going for a big switch-up.
not trying to play into the denial. Yes, note this bad, but they haven't brought them to
Janka. They haven't brought them to Goryo. They've went for a roam now, and they're going
to use the Echo as support. Yes, Echo can be used as we know for plant denial, but using
like two of the drones, keep one in sight, use the other two to support your roamers is
going to be fantastic. So it's going to be a complete switch up for loud. And this is
quite good from Black Dragons. Like I said, they wanted to try and waste time using the utility.
They're still going to be able to waste time, but this time, it's a roam. Yes, it's a little bit
more riskier because you're putting players out in the roam, and that can happen, but you're still
led to deny time. Well, that's one taken early on. It's the meat. You assume the gadgetry is
out there. I mean, you know, a roaming meat, it's in some ways common, depending on the map. You
just sort of steal and tell and slow it down. But with the combination of the hot
drain and the snake, I mean, what can you hide away from, right? The drive is a sort
of one-two punch. They're burning their way through into the power positions. In fact,
they sent themselves even further down green and Romeo looked to be taken by surprise there.
But where else would they be coming from, Romeo? You have to sort of keep your eyes
locked on there and you wonder about the support structure Black Dragons have in.
How much they're sort of relying on these cross positions.
The last three puts a burn through.
They sit and find themselves starting on.
Mr Outlaw is doing his job to keep the line a bit longer and they're well aware.
Sort of positioned for...
Well, the escape is still made out in minute 10.
They've been able to get themselves some pressure on towards the verticality,
but when they had to start looking towards the plant last time,
look at the server position, it's still very locked in here,
and also there's still somebody on the middle floor.
Who's that with them?
Who's that with them? Rarris vs. Guto isn't a million miles away, hanging around inside
archives still.
Yeah, so issues. I think Guto will definitely play spoiler. I think Rarris doing a good
job at saying I'm the only person now who's tying the end in aggressive position in towards
Blucer. That's a classic, but is Warden going unchecked? Oh dear, and he's going to net
himself a kill because of that stint. He's gone. And now this is the question for lad.
scramble trying to kill that player do you just try and go into the site what are they
going to go for and they have been able to take down the echo and just to try and flood
their way in through they can win their engagements in the bomb site and this can be great for
them it's only the examiner who's remainder is he going to go for it he's going to try
and go for the softball spray not going to work out pivots in towards vault but they're
in the bomb site going for the plant they need a precious kid I can come around a great
take here they've got a second watching on the pre-fire hits from flash three secondary
But Guto is gonna fill in the missing blanks. They're gonna go for the plant once again
Look at the watch look at the side. He's gonna watch both sides in the corridor
They know where he is he gets the cover but he gets the plant down to one versus one
Ring around violent roses the C4 ripped
He could try and lose it either side but look at the distance that he pulls himself back by the inside it and towards gold
Perfect. You can play this on 40. They don't really know where he is what he's watching and he's loosed out a little bit in the wrong
Direction, but now he knows where the fight is and he's got 20 seconds to take it goes in close with the shotgun tries to find the swing
on towards Flashery. Get to the second! And I said he could be a problem or sang in a round
on the ground floor and he proves it all the way to the punch. Wow, wow, wow, wow, another
round that should never fall in favour of Black Dragon's but it has. Four rounds in a row,
Laird had been able to get the opening pick and four times they have lost that round because
of it. It's one of those games. It is one of those games. For loud, just cannot close
it out. I generally think their early game and their mid game is good. The late game,
just... Obviously that clutch has happened down to just a serious lack of information.
Yeah? The player inside a garage, no idea where he was. That's why he was in the sprint
across. You know, if he knew that he was towards the vault side of things, and coming in through
the elevator, he could have rotated all the way back into the garage by the armored truck
and could just sit behind it and still hold the diffuser. But they don't know that. They
don't have the information. And he just panicked. He just thinks, oh, maybe he's gonna come in
through the double window where he killed the team. No, he didn't, he didn't know. They
just don't have the information. And that's why it slipped. Look, the 1v1 is the 1v1.
is what it is. But it should never get to about 1v1s. It shouldn't get to that.
Where do we go? What do we do? You've got to feel a little bit hard to dump by. I feel
loud, right? And obviously there is a big element and I think it's going to be something
that really makes itself apparent and I hate to say it because it's one of the like 12
phrases we need to stop saying. It's a game of two halves. I think this is the kind of
game that is really going to show that because it's so close so many times and
it's coming down to little last bits of the execute, little missed moments,
individual things. It's not an entire systematic problem. There are some systems
that aren't quite firing, but that is one part of the machine. I think when
Black Dragons are the ones having to put the pressure on to Loud, Loud will have a
bit more benefit working and those coin flips are gonna be a little bit more
towards them I could be wrong because this could be destroying their mental
it'll either be firing them up more than anything or making them feel like the
whole world is against them right now how you handle the frustration is going
to be
windows obviously on a castle hanging around inside lobby this time round
that kind of trick only really works once
Just think for loud
As soon as that penny drops where they can actually
Realize okay, we're a winning position. Let's just close the round out. I think they've been a good net because black flags again
They haven't looked great. I mean all of the rounds have been won essentially on the clutch this which isn't a
A
Reliable way to win CJ. It doesn't have longevity
Eventually that machine will break. Yeah. Yeah, and I think for loud. They just have to just keep playing the way they will
and they just have to hopefully that penny drops like I mentioned and especially with black dragons
I mean Romeo coming into this playday by the way there's the fifth best player in the league
and he is currently 0-1-4 so already that tells you black dragons aren't having a great day if
their star boy is having a rough one so they're there for the taking if you're if you're looking
in a loud perspective they're there.
I love how that drone did a physical level take there.
You saw it look, look at where they go, wait a second.
We'll see if they can try and get themselves in.
The first body drops quite late and towards the round they almost get a trade out
but instead it's swag that suffers next step, drives themselves in and okay
surely this one has to be the one they can push over the line.
There's one, there's the jump out, nice and dead.
There's a bold strategy if that was one of the men with the kit.
What else can you do four to one loud? They have around demo
I
Supposed to take my chair off at this point run around the room is that that's good? Depends on your support. I suppose
As a football fan, I see probably had a very nice week because of the club you support and the news that has otherwise come out
Well, I'm not worried about that. I just I want to get free points and I didn't get free points last week
Okay, right. Yeah, I forget one though. They won at the football one new
They play Georgia I didn't know she had a team
Me no just cracking up without jerk I can see him I can see even the cameras you're shaking your heads
uh links doesn't understand so i can explain the joke um so georgia is both a place and a common woman's name
uh so there's... links is with the state? the state? the state is quite modern?
oh it's also a state i forgot it's also a place in america
yeah so there you go there's the there's the there's the three-tier breakdown of my of my joke
hey back on rotating all your assets
I think they get themselves back up towards the top floor. They've got the castle for the extension.
You can see if they can maybe try and pull a bit more time out of it. Blackbeard's back on the board.
Wasn't the biggest success story, because, well, it was a last time round, and I think the last
set about how that Blackbeard would have caught me was rough, is when they did try and bring
back to the throat. Better.
See if Loud can try and salvage this half?
I don't think they've been bad, it's just a fumble around that they should have won.
There's a big possibility that you can make the argument that Loud should maybe be sat
here 5-0 up.
You know, that's the fine margins we're working with in this game.
Loud?
Loud?
In towards this open area, I mean this was, I think out of all of them, this is one that
should have won you know you're a freebie to a great position and just it's a absolute mayhem
so we'll see if loud can try to keep the composure this time around don't forget that i think the
castle and atm is a big issue for them they lost that black yard as i mentioned which
is going to be their main way to get into the bomb site and drop the hatch and push in through
breaking doors once they're just advanced what the team wants to go for in terms of their execute
Right now it is going to be that vertical action in towards the callers and archives
that they're eyeing up here with that block of course.
Everyone from Black Dragons happy enough to sit in their hands here and play a little
bit passive, nobody really looking to challenge up through their staircases which as we know
is always a bit of a worry for this top floor clear where you could get flanked at any moment
so making sure you have the lockdown is going to be a necessity.
You can see now with that vertical work being opened up it really just limits the defenders
in terms of where they can sit.
Well, this is all the stuff they were missing last time, right?
When we came down to this last second execute,
and, oh, that's a way to get caught.
Just sprayed through the soft, and hit the pressure.
The impacts will do some of the damage to the sack,
and they're able to pick up the rest of the buck.
But it's a quick surround sound, and the volume
is to max, leaving just good.
So it wasn't another flank round.
He's able to find one body, but three more.
And that's a post-plant situation.
The ball is still pretty solid, and he can't get another engagement.
They peel their way back there on the first reward, and there is still a shield on the board.
We won't see any of it!
Here's Loud get themselves a second round, and we will see our wonderful desk.
Recovery!
Name the game here with two rounds put on the board for Loud after a very difficult start
to this first half on their own attacking side.
However, Link's one thing we kind of very quickly lost over in the pregame
is that this is Loud's first time playing bank this entire year and with this whole roster,
which kind of sees the, excuse me for borrowing the corporate term, the teething issues that
we're experiencing here.
Yeah, I would definitely describe it as teething issues for Loud as they were playing on bank.
I think one thing, you know, you see, I think that engagement is a good example.
You obviously live anticipating the first engagement around the corner, but not really
fully understanding the details and contours of the defense, not knowing how Black Dragons
were trading, also allowing Guto to not only roam around ATMs in this round, but roam
around pretty consistently over the course of this half, and also keep in mind that engagement
with Gabu on printer window, it's something I'll bring up later.
Demo said this on the broadcast, but the early and mid rounds from the loud was good, but
when it came to actually executing in these positions, it just felt like everything was
a little bit out of sync, which allowed Black Dragons to come back and win 1v2s, 1v1s, and
rounds that overall were quite dominant and rounds that Loud had an opening pick six rounds
in a row. But after this round, after this 1v2, it might only be two victories, but we
see some really important and key improvements from Loud. First off, they're able to actually
hunt down Guto even if it takes two minutes. But second, that engagement around Janitor,
you see that they're actually aware of the player playing further back inside of the
conference room utilities also put in that area to create bigger space to stop
that defender from going for the trade and this printer window engagement well
they've again put utility there to isolate off that position allow that
player to hop in and make sure they can't take a gunfight with them it might
just be two rounds at the end Milosh but loud clearly took their time to learn
and I do think a lot of this is just them getting their first game day rep on
bank in like literally almost a year yeah I think that's a very fair way of
of kind of looking at their matchup and their performance so far. Two rounds, select still
to work with in this second half, give them some breathing room as their bands will be coming in.
The question is, who sees this game as more important really to take it? Black Dragons can
capital themselves with all three points even deeper into the top four. While their opponents,
they can go above their position now number nine. Big for both of these teams. Send it back to
your councillors then to take us to it. Oh, thank you very much.
Nilos and Lynx, we will look forward to seeing how this grows.
And I think it's a very valid point. There is obviously Black
Dragons, what they're looking to do is establish themselves in
the top four. They have a lot of fight ahead of them. There's
obviously a total of nine potential points still to play
with. So all those teams from four downwards could effectively
double their points on the widest scheme of things. You have
to be able to put the difference in now. They've come off the back of two losses. The unfortunate
thing is, well, loud, they've come off the back of three losses. They have struggled
to get themselves sort of much further along the line. And if this one goes away from them,
they're sitting there on six, imperial who have jumped up to join them very quickly.
I mean, it's a scary place to be staring. Like I said, I think for loud, they've played
well today. It's just that little thing at the end that has really shuffled up those
last few rounds. I think it showed us how loud and complex each implant is at a very,
very good level. I mean those last few rounds that they had were very
tear-cuffed and dry. They worked both rounds whatsoever. So overall, I think for
Loud, you should now get a little bit of energy going into the defensive half.
If they kick things off here with a very important round, round seven,
and you bring it back just a one round between the two teams massive crowds massive for them so
my dragons who haven't been playing great today like I mentioned Romeo the star boy
could be on for the dreaded 0-1-7
I have to warm up some literary references I suppose, how tragic that would be, pressure
comes over the top, did you even catch that one?
Experience tragedy, okay whatever, you are up and up the wrong tree, link's called it
because link's is educated, uh, for the part I mean it resets, yeah?
Okay, Resets is able to find the first kill. There goes Snake. Oh no, that's a big big problem because we've seen how effective he is at clearing this map. It's a very boxy map.
It's a lot of sort of predicament positions you have to pull people out of. There's a lot of tight angles and having the active read, well that is now gone.
Now in some ways, thankfully for them, they're not duly sort of contesting them, apart from, well, whenever they have to push down the stairs.
stairs so they shunned the shield closer and closer to res you can see if the
black pig sort of face checked we saw the clash in the far side holding on
towards the server side itself and as the stack gets opened up well they're
actually just gonna peel the class back how far I guess is gonna be the surprise
factor because if these hatches open that risk of just being caught out is
gonna get worse and worse make the class gonna be a big issue I mean no real way
of dealing with the clash apart from just running out which doesn't usually end
well so yeah that's going to be the kind of stumbling block I feel for Black Dragons is just how
you get through that and the Janker can be used to eat up more time and similar to Flower we're
struggling with the time management exactly the same as you said here for Black Dragons I just
don't see much really going on you've got Blackbeard just trapped inside of Elbeer I think he can't
really do much from this position he's by himself there's a Janker constantly just pressuring him
I'm trying as fast as I can jiggle in and maybe try and find a peek, but it's just being
held and being watched.
They're not allowing that shield to manoeuvre, but where's the rest of the team?
Are they not helping him?
Swag in the meantime is able to find a live, there's a bit of a cross there, as Blastry
does find the edge of Swag and Guto gets one back, it's traded both of those, and they
still got bodies on the hatch, but as we enter that final 10 seconds, they're spraying up
and hoping it's collapsed now, and the shields have doubled up on the far side, they're just
see if they can try and pinch out the single player but with two seconds left he's just
going to hold the plant and as they pick up the last player they'd rather save his KD.
Oh no remember what I said this is going to be a game of two halves.
Oh that time response to a time response to the first round.
Yeah we're a reflection.
Oh dear black dragons just running at a time.
didn't really know what to do whenever the chankers started firing off the
blackbeard and they were struggling getting down main stairs that just have
to move quick on that basement whenever you're not going to go for like banning
up the smoke banning like the Goyo for example to give yourself more time for
that basement this is what's going to happen give it for a cave dad and a
Wama, SK, good for the hatches, but I mean, the factory exists. I don't think SK has really been too much of an issue since the factory has been introduced with a 6 EMP.
I mean, sure, you can maybe combo that with the Puff Gadget, but there's still gonna be enough time to get the hatches open in the long run, I feel.
If you say all what's going to be good for the catwalk, you can reinforce catwalk,
put a cage on it, it's going to be difficult for them to shut that off, yeah, that's true.
Just bounce an 8 and usually that will do the job.
By my yes, I agree, if a catwalk is a very, very good position, general utility, C4 as well,
makes sense, but I think whenever it comes to attacking him towards that basement,
if you're not going to go for those bands, you need to pick up the pace.
They get slightly thinner, slightly narrower and they get themselves closer towards pulling
this level.
Now to hold on towards Kanto.
Let's see, corner this double wall that sort of watches down the long corridor.
A very important power position that could be played with that bandit and Flastery who's
been playing a pretty solid game so far.
And unfortunately as Romeo falls even further away, the boys are much more deadly than first
thought.
I'll try and drift themselves up and contest this power position up towards the top and
just balance out.
But the energy he's having as a set is more than like he's trying to swing his way out
and find the fight on the opposite side.
He's got reset suffering support in the circle, looking out across the banana and hoping that
if anyone goes for the narrow fight, you'll be able to get them.
But it's a lot of position.
Try and clear yourself out from here and the gadgetry that they've got, I mean, even
when they get it open, they're then trying to get the salvers across with the breach
and you can see just how much time and resource and attention this is taking away from the back
back of the bridge.
The idea is going to be the spiral take, but with Blackbeard who can of course put
some staircase and try and drop some information in towards the front desk and also elevator.
Also have the Capacal who can nail a good shot.
You really want to go for the bandit trick but they will just cover him off.
You can see the capitol is used in towards the front desk but it's not going to patch
anyone there.
It's just back pedals and you pin them into an area where you can't really move but then
you haven't capitalized off it.
That capitol should be going in whenever a team makes it up the stairs and then kill
them.
What was that?
What was that?
This just in not good. I said flash trees more than happy to swing out under these positions
He's not giving up these sort of places now. He sits 12 to 4
And he's just put body after body down that leaves black dragons
Not for long Romeo
Would have to find himself five kills would have to be able to find them in 30 seconds
would have to start that by finding his way into the site to the fact that he is
sitting up here waiting I think means that he's probably not going to try this
is probably going to fault itself in towards a timeout from the side of
black dragons
I don't know what that means
Let's go. Let's go. I think it was probably shared with some
Anyway, 4-4. 4-4 and we are suddenly leveled up.
Hey, remember when I said it's going to be a game of two halves?
You see, a game of two halves, like we said, loud have dominated every round within the first half.
Those first four rounds, as we know, were down to just them messing up.
Not necessarily Black Dragons going out of their way to do something fantastic.
So overall, it has been a weird game. It has been one of those games where you can look at and think, yeah, probably loud should have this wrapped up and done if they just capitalize on the opening rounds that they had.
But since then, again, like I mentioned, the penny dropped, it has been not even close. You know, loud have just swept four rounds in no time.
I think that you know you're exactly right they've been able to refind who they were
they took their time out lost the immediate one after it and then smashed
every single round since but that dragons have the same opportunity to see if
they can try and just get a handle on towards this game and the thing is
if loud are able to pull this round in pull themselves towards the lead as
specter and towards the site they can get themselves a very sort of decent wind
floor and then you look towards that big table where as we said from positions
nine which is at six points currently up to four which is eight points a
difference of two points across all of those positions a difference of six
rounds in the round difference as well and sort of top to bottom I mean it
just sort of show that how quickly this can turn itself on the head. It's also worth pointing out
here. When you're talking about the domination of that opening minute and a half, you're talking
about the control that Loud have had. Every single opening kill. So far throughout this game has been
in towards Loud's favor. Has been something they've been able to sort of get their hands on. It's not
always converted, obviously. It's not always traded, but it is so far consistent. So maybe there'll be
be a conversation about how they can finally get an opening body this time.
Don't forget this is the uh third choice bombsite that they're sharing. I think the black dragons
are going to get around when it will be here in the hole. It's going to be a quick little pocket
play from Swag. He's found a gap. He's got a net and he kills him ago. Resets has been able to find
two, but Ruiro is finally on the board. There with a trade swig on that glass is able to
pick up one, but Black Drive is still on the wrong end of the stick.
Well now in three versus two they can see if they can try and just
push this balance together. They have one player slightly isolated and
how much of a risk do you want to take? There he's maybe going to peel himself out. In fact,
actually Swag's gone deeper in towards the site. They've snuck their way through.
Oh, the sweating of loud could be the big moment here is
Pocket and he loses it. Oh
A bit of a tragic engagement for him not to be able to take away from that point onwards puts them into a technical two versus two
No, it's a one
rare
Having these big moments and finding their way back in now flash three years at some big moments himself throughout this so far
They know where he is he's trying to cross the divide rack and stick this plant
and as soon as you reveal yourself swag making secure around the first in a while
timeout is netted success. It's netted it on the tertiary site. Yeah, it's a weird one.
I mean the opportunity spotted very very well to get the glass in, take full bombsite control.
Obviously everyone else has then tried to rush in with their teammate. They tried to
to flood in through break room, reset steps up to the mark.
Binds to, at that point, you would think,
okay, they can kind of stabilize.
There's only one guy in sight, the rush has worked, but rare.
One, the shot he hit on the player as he was planting,
just to come off and just hit the guy immediately,
was fantastic.
But then they get that second shot was disgusting.
And maybe that's just what Black Dragons has been missing.
It's just a little bit of individual brilliance.
Somebody has stepped up to the mark and hit a home run.
and my gun is actually head to the left.
So for Black Dragons, it's around that they needed
to try and stop them a moment and allowed.
And their back went in again, which is so weird.
They sit here and think Black Dragons
have got five rounds considering that this game
has been dominated by them.
Yeah, I mean, what a conversation it must have been,
but this is gonna be that sort of truest challenge.
The Castle band, the Grim band,
left-hand towards their house,
as they said before,
when they had problems with the snake going down first.
last time well it's gonna be even trickier this time round there is also the
element of you know you sort of look across the opening where you had multiple
clutches or what two 1v2 clutches or 1v1 clutch if those who've gone into all
clouds favorite game would already be gone. The game with the good-fair master score line
but here now black dragons oh and they have snuck in they were to pull the first
put some pressure on so now that the chank is doing his best to hold out the second as I said
the snake is good at picking up those kills he's found one and he's got out of there
Tiberow taking out as is the star player in the opening 15 seconds 20 seconds
dragons finally he get I hope he picked a long time coming but finally
We're in a position where we actually have a chance to see how I'll play from behind.
And how are they going to do it against this lineup that Black Dragons have?
They have a blitz and oh no, is it going to be the backside drop I think it is?
They're trying to remove potentially any barbed wire that could have been there and
any traps and swive now gets to go ahead and smoke.
They're pushing in, going to go for elevator.
Two players are going to be stepping up, challenging onto them along with a lot of fire and a lot of smoke.
Also being tossed out. Step, they will find a kill. A 4v4 now.
Yeah, I think a lot of damage coming their way down there.
There's obviously still a player inside the garage that's eyeing on and has said this is the power of Snake.
So, you know, it's exactly what he's doing. Watch for it.
He's just gonna try and take the engagement, swings onto one, finds the second, cleaned up,
but two versus three, make it three!
Body on the body!
And that is...
Now, a guaranteed point here for Black Dragons 6-4. We are in the realm of partial points
and that is going to be a bit of a blow here for Loud.
Yep, and the thing is as well for Black Dragons, obviously they've had the timeout and I think
the timeout is opportunity spot, find that gap and go for it. Go for rounds, it has been
a quick, fast play. Yeah? And both times it's worked very, very well. I mean, Black Dragons
have just been able to take that space, avoid the gaps that have been kind of left there,
that Lad has just opened up, and then they're straight in and Lad just can't deal with it.
Now the question is, are they going to go for the same thing? Are they going to go for
a fast play? Are they going to go for another rush? I mean, you look at the lineup, I would
expect so. You haven't got an axe with a heart breach here. You've got the sense, you've
of the blitz you've got the free information operators I mean this is
where loud need to be switched on I mean surely I have to be saying okay guys
they've rushed twice they're probably gonna try and go for it again we need to
be ready for that you look at the lineup for loud
where information is gonna be a big lack here you know if they are gonna go for
the rush if they're gonna take space into the site having information for a
retake as we know it's phenomenal that grays up great all player if you're
struggling in that department they haven't went for it
the fact that we can obviously sort of have that in the sense we can see the
lineup that they've got the play with the sense wall they've got the pressure that
they can apply here on towards lobby but obviously can still contribute towards
the push and the swing game that's the first role there's the play they want to
get this one mopped up quickly. Black Dragons, they're trying to hold the plant, they're firing over the top.
Rather though, he gets caught out and big work by a reset probably saved the map for them.
Now with that kit in Dead Man's hands, a sort of four versus four, the pressure in the swing.
I decide that I can see if they can try and start to bite on towards the players and get a little bit more control back in.
Luckily, when a rush goes wrong, you still have one big resource and that is time.
A lot of utility used, no smokes remaining, so the glass isn't going to get any value.
If someone is the tricky part of a rush, they'll have to try and find other solutions.
Good thing is though, if you do go for a rush, it will drag people out of position, so there
is it actually would be defended?
Maybe they're gonna be left open to you.
So, for example, in Fort Stock, in Fort Square,
that could be an option for Black Dragons
just to take that space.
There's a lot of defenders, and still worried.
They know where the diffuser is, of course,
so they know that that is what Black Dragons
have to try and go for.
They can play for the kills,
or get back into that bomb site,
both of which they can try and hold.
They're gonna go for it.
Look at this swing from Swag.
I mean, that is bold.
That is boisterous, and it's worked out for him.
He's in.
Last week, did Pat Jeremio in the same second.
They were able to get themselves into it,
Square, as well, on the bottom rappel.
But now, they do not have that man advantage and they're still trying to piece together kills here in other poppy utility.
At this point, there's nothing else really in the pocket to bar from Flastry throwing carp after he's hit the first link match in the game yet.
Spraying through, trying to get the pinch on the player inside.
Checking desk, but otherwise they're slinking their way around the side of banana and in the meantime it's actually swag that pulls on towards the first fight.
There's the second, now they've pitched on towards the third and it's just suddenly Flastry left.
holding out all of the chance here for loud to get anything from this they
sit at night they will stay in nine
all black dragons what I did I mean able in the first half they were able to
win rounds in no rec winning they look pretty weak in that middle part and then
in the end they just sweep free rounds down to go for these quick rushes and
And Loud just never adapt. I am so shocked that another rush has worked out. It shouldn't
be happening but it has.
If that was the team talk, if that was the timeout, if that was everything, well, that
was our everything for our wonderful everything to talk about as we send it back to Milo from
Lynx.
And you're making me blush now and it's only the beginning of the day. Thank you very much,
Demi and Demo and as you saw it seems like Loud's inexperience would bang really really bit them in this game as we discuss in the halftime I think.
Yeah and unfortunately it's just the kind of thing that's gonna bite you in the best of one. I think I mean if Loud had even won three of those rounds that they dropped in the first half which by the way when I say three of those rounds it was a 1v1 and two 1v2s that they lost after getting six opening picks in that first half.
can be over at like 7071 kind of scoreline.
And obviously, you know, we talked about this first half, right?
You know, taking a while to get settled in, taking a while to tighten things up.
And despite these rounds coming down to close margins, what we saw from Black
Dragons, I think, ended up being pretty prescient for the back half of the game as
well, which was a Black Dragons that was playing kind of sloppy.
That was not at all playing completely together.
But a Black Dragons that was clearly sharp and scrappy as well.
sure Romeo might be it might have been one in ten but basically every other
player was winning every fight they got the moment they needed to like win one
and the moment they got the opportunity and we'll see so it was on the more
back half highlights me lotion a bit but I do think black dragons tenacity and
their determination to win made up for a lot of the pretty big issues in their
game that even loud at times were able to exploit I think that around
specifically that you saw the play from Guto to save the round to jump in and in
In no way should you be winning that fight, especially when the attackers already positioned
in gold at that point in time, but still, that's the kind of point that you're talking
about.
Yeah, exactly.
Those gunfights and those important moments, they just go their way, and two rounds on
the attacking side of a map like Bank was just not enough.
All I'll say is, Loud played decently well on their defense.
We oddly had a very defensive, our games today.
But BD are just very intrepid in that sense that,
hey man, we're just gonna get in and do the damage.
We have to take a gunfight, whatever, let's go.
And you could see the contrast on the outside
where they're a bit more shy
about actually taking bigger positions,
about going through the checklist in a more timely manner.
Second half, obviously, was not as big
because it was more on the attack here on Bank,
But still, regardless, victory for Black Dragons, 7-4, they get all 3 points out of this.
They go even higher in the standings and just for a moment here, well actually, I'll correct
myself.
They're still 4th place, but they're 11 points, which is 3 points away from 3rd place, who
is Team Liquid, or Team Liquid Art, in that position.
Regardless, every little point, every extra they get is very important.
this victory very timely works out perfectly for them loud might have needed to reconsider
the map choice here if I because I think that role played into it well so I actually I'll
disagree a little bit because like obviously we can say right now that like maybe you should
have reconsidered the map choice but like I don't think this move is at all that bad
at this point in the stage you need to try and separate yourself from the pack you need
to try and get something over your opponents and I think if we saw a team like phaser team
Liquid Alienware, bring out a map that they haven't played before. We'd be like,
oh, they've been working on this. That's the advantage they're going to do a map
that there are no vods on, that they prepped quite well, and that's the
advantage they're going to get. I think that's a good move. It just so happens
that when you play a map for the first time, you never know exactly what the
problems might be. You don't know how things from scrims are going to translate
or not translate on the game day. You might just be having an off day as well
with the best of one. I think the decision to go to bank is perfectly logical, especially
since Black Dragons are 0 and 2 on it on the past 5 to 6 months. But I just think it's
one of those unfortunate things that you make a decision that is good and it doesn't always
go the way you expect. You don't know how you're going to play on game day until you
try.
The anecdote is, I've done the math, but I was just bad at math in a situation like
this where, yes, the choice itself strategically makes sense as you explained, but you were
just not really ready for it. It just happens with the vibration.
And conversely, let's be honest, with Black Dragons having the day that they have, sure
Romeo might have been one in ten, but you could put Swear, Swag, Rare, or Guto up top.
Anybody's kind of in the running for the MVP for Black Dragons for this matchup. They all
had moments in the clutch, they all had big multi-kills, and so Loud also were unfortunately
facing an opponent who had a really strong performances across the roster today and that
was just a really brutal combination for a loud and the fact that it's only a 7-4 loss
is nice at least, but it's all just the egos you said earlier, Black Dragon coming away
with 3 points and frankly stealing away 3 points from loud.
Yep, I think Black Dragons are going to be super happy with this, gives them a bit more
breathing room.
Of course, being in the top 6 is important in general, but in the top 4, you don't have
to just only play in the lower bracket and in any region not just in SAO but here in particular
lower bracket is just so difficult to make one little mistake and it's done even if you go up
when you play against FaZe and the upper bracket it's still an extra life whereas just starting
a lower bracket just puts that extra pressure on you regardless bot dragons are going to be happy
with that result but that's only the first game that we have for you today because when we come
back it's still a fight in the middle oddly enough because Imperial are
fighting for every point against Loss. Talk about that in it.
I
Don't sense your area
Pupu Pupu
Pupu
Pupu
Pupu
Pupu
Pupu
Pupu
Pupu
Pupu
Pupu
He's recording something
Pupu
Let's see what he's doing
Pupu
Pew pew!
Pew pew!
Sound of the flashbang exploding?
I don't know!
I think it's a boom!
There are a lot of forums running away!
Boom!
Psssssssssss
Psssssss
Psssssssssss
Farts
It didn't look like it
Possible, huh?
point at the heartbeat center but he's not going to instead it will be a nice
cut-side cameraman coming on strong into the kitchen door with
really nice angle inside of Andrew. As soon as that is throwing through basically before it's to go above he gets to the first
before it should not be there. It gets to the second on the video. It's now a one or three that just
defuses his to their position. Lou is going to get her head taken off as well. That's the point kill.
That counter is going down in my head.
No way! I'm going to clutch!
That's a one versus five clutch!
This is their round of one-foss.
It isn't some peeks coming out from this, and Niko does the final one.
Lune is going to repel straight into a death there.
Dying on the stairs, knocked her on the floor, being aware of nice drag coming out.
Niko in gas, he's just on point with these nades.
Niko around this corner and give them the opening they're looking for, couldn't this be the money?
This could be huge right now, the nade comes out the top and drops digs as well!
Two from two!
This could be massive this semester.
Yes, I would have made the frag.
Oh, a frag and Niko!
What a nutty round from him, he gets two grenade kills and a nice peek and closes it out.
One man at a time, here comes Kanto, on the flight, shut down his bathroom by Soles, 4v1,
Deepak manages to get one, but it's likely to be his last nor, manages to find a second,
it's 1v2 now, he's got about 15 HP, but there is a chance.
If you sit down as well, that's the big one for him, stepping across here, they held the
angle of Deepak, but ET could go huge here, the 1v1, cameraman stepping out far into the
distance to look for a plan, and Deepak should know about it, he's holding tight, knows that
This plan is going down, but can we get there in time?
Cameraman's gonna complete Biggie T!
Five, two, one, go!
Rise from the ashes to claim the hammer
at the sixth position on 2021!
Do whatever you can, they're trying to get the diffuser down
that will be unsuccessful.
The spell tube goes absolutely wild with the chocolate!
A nice, pretty huge kill for him!
That's gonna be a round point towards G2.
He does a marley during Atlas and Charlotte!
Who knows? Who knows, folks?
Hey!
Getty will find Foxy, who wards the site.
Getty will pick up the second kill on the retro.
That's the Blackbeard, who had been the hero of the previous round.
by the FB5K.
Black's going to get through an engagement.
Yeti is just an absolute monster.
As Goddess now tries to get some shots at Yeti with four kills.
Goddess who just has a tiny bit of help,
then Yeti will get the ace.
Five up, five down,
and what ground from you?
My, my!
I'm known as the best team in the world,
never having that distinction
until today.
Attention all world champions,
This is definitely invitation.
He's getting softened up.
There goes Gritzer as well.
And all of a sudden, it's Kansin.
But a beautiful double play.
Trying to ride out the final four seconds,
he has no idea where that diffuser is.
SMG up.
They're watching in this position.
As he goes to swing out, there's both Kodin and Katzang
watching from this angle.
Kansin, are you a miracle worker?
You only need one more and there it is!
What is the best place that we've seen at this tournament?
At the Cup de France, we just practiced a lot, which...
Sorry for that.
Hey, dad!
It's fun of you, guys. Hello.
I
Talk about your first son
Hello everybody welcome back to SEL game number two is up on us
Unfortunately, we didn't have an interview of black dragons because that's just how it is unfortunately not everybody has the
Linguistics I guess to jump in with an interview with links. That's that's the exact reason why
Anyways, just putting it out there. No fingers pointed anywhere, but things do continue to
heat up in the middle of the pack here. Is this loss going up against Imperial? We just
have to really get into this here because loss are on any top six position right now.
They want to hold on to that position, but Imperial coming out of nowhere. They want
to save themselves from relegations in this game, which is very doable. Like they can
get out of relegations because they sucked so bad this year. This is the opportunity to push
INPZ even further now. Yeah it's kind of a crazy confluence of factors for Imperial and obviously
you know we might want to talk about LOS as well but I agree with Demo earlier Imperial and just
in terms of teams has suddenly become one of the most interesting things to talk about because
obviously with those points they got last week especially in that game against Loud,
INP have just become in a much more competitive position against the team LOS who I think is
We just flexed with W7N and then, of course, formerly NIP, now Lucky 5, have become much
more inconsistent in unknown quantities.
Los who have, you know, I think slowly leveled up their performance through kickoff, through
stage 1, haven't become necessarily a sure pit for the 5 or 6-play spot, but I think
have become a pit that is more likely than not.
It's less so that, you know, we think that Los aren't going to qualify, though this game
might be important.
It's more that if INP can keep this trend going, especially since, you know, we've seen
some really close games for Loos that 8-7 against Lux with W7M last week.
Even if IMP can shave a point off this matchup, that might be hugely impactful for this stage
and relegations.
Absolutely so.
So let's talk about their line-ups.
Loos is up first, and like I said, they are in a pretty good spot to make it into playoffs
right now.
Sitting at fifth place with 8 points for WTB, with Black Dragons earlier on, until being
the first one.
The game got 3 points out of it.
Sorry spoilers, I guess, but lost aren't a good spot because we've seen them in this year really be big big surprises in
2026 especially their performance stage one making it out into EWC
I don't think anybody respected something like that if I'm very honest with you
But still there's big hope in this team that feels like a big diamond on the rough that can show up when it's needed in this
Well, and especially bringing on Dodez, right?
I think if you want to talk about like players that have had a decent impact, it's not that
Dodez is some crazy performer beyond the rest of the roster, but I think it has been enough
of a marginal increase of off-abloasted successes in kickoff and stage one that it has kind
of secured them as a true playoffs contender in a way they weren't before because Perez,
I think, has always been the main guy people have talked about on this roster.
He's an F2 and DMR demon.
He's typically one of the big top fraggers and has been one of the big top fraggers.
But having Dota's come in who can take a bit of weight off his shoulders, diversify the
stocks and portfolio of this Loseroster, if you will.
I think it's made fifth sixth place a much more achievable finish for Losers going into
this year.
It was a bit less consistent and I still think going against IMP today, I think that is one
thing that makes them still clear favorites despite IMP making some improvements in the
past couple of play days.
Absolutely.
It's done.
So can they all show up together is the question that today a very important one of the catapult them into
The top four should they get these three points?
Of course, they'll still be just below black dragons, but we want to keep up with your opponents
It's gonna be tough games ahead in what is now the last two playdays after this one
It's crazy how quickly things can't tend to wrap up though
team on the other side one that is
the biggest surprise I would say of the entire stage Imperial eSports they
started with no points this entire year going into the game that's counting
kickoff that's counting stage one and what did they do now in the tail end of
the stage they rack up two wins put the points on the board look at them now
actually in a conversation right up in the top six yeah for context people didn't
watch last week Imperial eSports who were struggling to literally do anything
for multiple stages came out of last week with six points. Of course, the 7-1 victory
over loud that has been talked about quite a lot over the past week. But I also want
to focus on that 7-2 victory the day before over Lucky 5. These were two dominant victories
from IMP and Lucky 5 in particular against a team that, you know, has, you know, lost
some important players like Hayes and Fancy, but a team that we still think could be a
contender for that fifth, sixth place spot. And a lot of that has to come down to legacy
being such a consistent performer. Everybody else has been pretty inconsistent over the
course of the stage, even metrics to a large extent. And while that loud victory does have
a bit of an asterisk on it given the 4v5, I think the fact that it comes after that
huge performance against Lucky 5 on Villa, a new map that not a lot of teams were well
practiced on, the fact that I and P were able to put on such a very dominant performance
against Lucky 5, is what is making this a bit more interesting of a matchup. If it were
just that loud game it'd be easy to ride off but with only dropping three rounds the last couple
play days going into today I still think Loser gonna win but thank god it's way more exciting to
talk about than it would have been if this match had happened two weeks ago absolutely absolutely
I think uh I think it really puts Imperial in a good spot where there's the potential to upside
where yes if you're looking statistically performance wise all of that loss have the advantage I
I don't think we can argue against that but having a competitive matchup with a lot on the line again
mind everybody Imperial are the cost of relegation
The one team will get relegated here in SAO and should Imperial do well jump up in the standings
Get those extra three points help even to go seven spot and beyond
it would be
Amazing
It would retain their spot and not have to fight through Tier 2 again, which they have done for the past couple years
Let's be very honest in all of their different formations
SexyGig is fought in and out of Tier 1 for the past three or so years and is consistently made it back
but
a little bit less of a headache maybe I'm not someone that usually would like to look for headaches. It's not something that I
find very
interesting
That really kind of make my life shine a bit brighter
Maybe he does but if anything I don't think he wants to do it anyways in the big two six
but
Yeah, yeah, I see you want to say something go ahead. I
Don't I don't know man like and this is the thing with Imperial right is like I do think based on how I entee your trending
I think they can save themselves from relegation, but I still think based on what we've seen so far me
IMP are gonna be in this lower spot for a while.
You're not a leader.
No, even though they brought on years,
even though the shield has shifted to this new pickup
and like the IGL-ing has shifted,
it still feels like a lot of the same problems.
It still feels like a very new team
and I think they might need time to develop,
but it's been the same issues for a year and a half
and it makes me a little concerned.
Going to cafe though is...
It's turning into a tag!
It's certainly interesting
because IMP have a losing record on this map
and so do Los.
IMP, the last three times they've played this,
they've lost it.
I am people or lowest last four times they played it. They have also lost it
So this is territory on which we need to see both teams have retooled and regrouped
And I mean obviously one team has to come away with a win today
But low setting this is a good moment to kind of show that even though both teams might have a losing record
There is a quality difference that you'll see in match and most need to be that team that sets things apart a little bit
I say that but is there no way in any shape and form that none of the two wins in this matchup?
I'm I mean I'm just spitballing here that no there isn't there is no way for neither team to lose in this matchup
I mean I do think that I think if Los win in OT
That's a kind of a loss because only coming away with two points out of this matchup as it's been a hyper competitive as we've talked
About constantly so far did first two matches it is a hyper competitive race for though that fourth to sixth place spot
Especially black dragons now has come away with three points
And so I think if Los want to really solidify themselves as a contender three points is not necessary
Three points would be awesome
Just to make their life a bit easier and especially since they don't they don't play face
But they do play team liquid a linger play day nine
It's another situation in which kind of like the black dragons loud game
This is gonna be their closest matchup and so getting three points out of this as she's they play I and TZ tomorrow
They need to maximize that before that T-Law game on play day nine
Well, to say your loss is starting on defense, probably the best case scenario for them here
on cafe.
We'll see if they can really play into that defense and lock it down for the second half
or imperial.
You can really just go out swinging.
Honestly, I'm excited to see how this game actually pans out at the end of it.
And for that, we'll need the commentators.
And it's definitely not me and Lynx.
Thank God it's Floak and Demo.
Enjoy.
Oh, thank you very much. I mean, I think you two could be a fun duo. I, I, you know, okay.
There was mixed reactions in the cameras. Cut that, cut that, cut that. DEMO, cut that
bit, cut that bit, cut that bit. Thank you, you're a wonderful desk and that is where
you should remain. Hey DEMO, we're back in. Lost vs Imperial. Now, if you had said this
would have been an exciting, spicy game at the start of the split, maybe even halfway
way through the split when Imperial had money thing I would have been like you're crazy.
Now though, well maybe we're the crazy ones.
Yeah obviously Imperial for me is certainly the stuff we've done I think from the side
who as we mentioned didn't do anything last stage and this stage didn't start off too
hot but able to turn a corner big time last week picking up six points.
Now for Imperial it's how far can the machine go about you know having a bit of an issue and I think from Imperial
players are starting to step up
Have to highlight legacy. I think he has really
Stepped up the mantle
I've been able to put in a really really good shift
It's currently eight in terms of players and that is impressive considering the expectations of this team
this point we'll see how they try and drive themselves in as it was
pointed out by links on the desk this isn't really a map that either of these
two teams would describe as home so someone's gonna have to try and turn
this into well what makes a house into one
killing your opponents as one of the famous things that you can get in a
nice little little art love black artists they try and swing their way around
once awards well potentially anybody here they're looking to get control of
the bottom of white stairs. You can see a bit of a spread push here and a bit of a spread hold, right?
Are they going to go a little bit direct here? You've got players still on the top floor. You've got players sort of
as a big extension here from the side of the loft. You can see Dash is trying to make their way back. The Fenrir is
swapping. I think they've read that this is going to be a bit of a smash and grab, and now they suddenly have three
bodies. Sexy gate on the far side of the bench windows. It's going to keep across side, but otherwise, if the
Paris that opened up the hills on towards them as they try and charge, they're going towards the site. They've been able to
slip that way through on towards the back.
She went deeper and deeper, they go with legacy getting one,
they're going for the plant.
It was a switch demo, it was a base.
And they've fallen for the trap,
the Ravador goes down a post plant situation
as they desperately try and rebuild loss.
They were fed one body, but they're also fed a cool tail.
And now, trying to put the pressure on towards the shield
that sprays back 35 seconds and attempts on a retake
across their own side itself.
They've done none of the prep work,
they're still holding to catching the rotate
on the far side, watching and hoping they can get a body here.
So slow door nowadays and still fire canisters have to get through years
They would get one more 20 seconds and lost seem lost as they just be batted away from their own bit of control at the bottom
Of red stairs two of them left
They can't even make the dive for the site in time. It doesn't even matter demo. What a star
Fantastic love it for Imperial
use in the glass
to the right. It's a
really good place. You can
drive everyone out of
position. And you send the
blitz in through bakery into
the site. I love the use of
the Rora. I think it's
fantastic. Really. It's only
good for like one door, which
is blocking off the wedding
door. You're able to jump
into a wedding. Get yourself
into a bakery. And it's also
going to be really good for
stopping the flank as well.
I'm gonna get flanked from wedding you block that door off it eliminates that threat if they do open up
You will hear it. So yeah overall really good stuff from Imperial. I think for cafe on the attacks
That's the kind of place you can go for you can go for the rushes. You can cheese a few rounds and
already one under the belt in good shape
Imperial are just keep it moving. That's what they're doing keep it moving
Well at this straight away up towards
top floor hold here. You assume they're gonna have a bit more awareness because you said
if they're keeping it moving well it feels like this is in a lineup that's going to do the same.
They still have the shield as a chance of slipping their way through. An opportunity back end,
an opportunity they took. But with the track stingers, with the gridlock, with more of the
traditional control and that sledge you can assume they're gonna go for the top, get some of that
soft lock down. Let's go over the front there. There is still a deep setup on force fixer swing
on towards the... it's one of itself, but otherwise... shield on their back, go for the
sneak round and... surely, surely they're not going to explode in via the Christmas door
and... do it twice.
Oh, they're not...
They're not walking up, they're might.
They're body, they might.
Are they just going to sledge their way in and swing around the corner?
Yep.
Okay, well they're in, they're off, and they're going to try and chase the man, they can't
get the kill itself but they're gonna go deeper and deeper and they force them all the way off the site
Now they're gonna see if they can try and just smoke plant and they're slightly off the peak position
They have dropped in and they've heard it so instead is goes close for the fight on towards daffod
Now this is still the player with the kit and they rotate around the back
It's an important fight for the sake so what he does
Swings round and gets them a once again loss court
Dreaming the shield it is dropped over extended knocks held on to the stairs that important body to take but now
Let's look at the kit. There's a difficult position here and they're still going to try and double down on towards the fight.
Sexy cake goes down.
The Paras should be able to mop this one up without too much contest and now...
Well, I like that he does get one, but it's 2 vs 3. Everybody is quite bent out of shape here.
Broke, it's coming up.
But, but, but, so maybe a 2v3.
Look at what's happening upstairs. They have the soul of Sotranoplanet instead of Rene.
That's not going to be possible for them.
I have to now try and put it into the fire like it's possible, but they're having a few
issues with getting themselves into that position.
He's actually going to go downstairs to try and eliminate the player in the repellent and
he's able to sneak the kill against Legacy.
However, his position has been notified.
They go for it.
Are they going to try and challenge him?
I mean, considering they've been in the bombsite for about a minute and a half, they're not
a single plant attempt.
This is a weird one.
now he has to work out where he wants to go and there's only really one place that
could be watched from that window they go from the plant itself all the
grenades down watch to the top here they pulled off because they're worried
about the attempt of Martin it's all being read yeah they weren't quite sure about the cover
there's the motion he's pre-firing angles he might miss the man coming up but
when he's ever get one traded out it's a post plant one versus one matrix what is
he going to do here you can see nuts is making his way through he might have the
Cover he does! You've got to get in there, Mitrix!
He's got seven seconds, he's running, he's able to catch the side of him, he pulls the fight out, it's external!
Oh, that's not going to work from that range, but look at the health!
It just takes a breeze, Imperials!
They've breezed their way through onto a second round, but the wind...
...it was blowing every direction the second time.
Ho-ho-ho!
My words, Imperial!
just about get it over the line and look the reading room rush was great but I
just fell so near was an absolute maniac on that lips didn't want to attempt the
plant even though he could have done that about a hundred times yeah rushes up
the staircase where he then exposes his head and also the person he's pushing
is against the one player he can't flash behind the warden and then it just
allows us to stabilize. Even if you look at Sextacate Christian infantry trained by himself,
lose that in the engagement. You know, there's little moments there where a Philzo Imperial
just put ahead of themselves, everyone wanted a kill. And then you're allowed to get back
into the game. Again, it came down to getting the plant out inside a fireplace because they
couldn't plant in reading because of the source above. And it was... the bit that got me was
the solace you know he's in white stairs there's nowhere else he can be you know
he's on the window why are we not just going dropping pillar and shitting the
guys he's playing in so far there was the solace could have played that so many
different ways and the one way that he should have played it played it
it didn't take the time out they did not to slow the pace here locks and maybe
they're just gonna hope that they keep their eyes up this time round very
different approach obviously it's the same site as the first round of this
keen awareness a fall for the bait that was thrown but there's always this sort
of attempt to reflect attempt to sort of return what is being put against them
also nobody's going for the tool watch this time instead nears
If I can creep their way through here, they're just running from attention, bottom right, you can see Mitrix has made his way pretty quickly.
He's still on the far side, getting the opening, they've obviously utilized that gadget to assist wherever the push is in an early smoke canister.
They're just sort of warning across the bow and when they pick up, they rotate their way around.
But this time, there's still people watching, there's still a crossfire, there's still attention being paid.
right here from loss
Here's again on that let's ease iron up in towards a tree
What as is able to take down his teammate alongside of him?
That leaves a blitz a little bit naked and those are nears is actually in a rotate now towards
restaurant and VIP
That's where the majority now players are looking towards so initial bakery take isn't going to go ahead instead of here
will have to go through the road less traveled by in through the back side off this map.
I thought last I mean this is a stiff old, you've got the warden, fantastic, up against
this blitz but lose it out against the R4C. Oh nears what a shot, he's trying to double
down, it's where they're trying to get the second one.
Maybe one of the most bloody hungry blitzes we've seen in a while, the confidence of
this man off the scale but if shepherd them in towards the site generally Dodas
is still a little bit of a loose element here on the back end he's not being
entirely all fought against but there's matrix caught out was trying to hold
himself just a bit towards the bottom white that does isolate these players
on that back end it makes it a bit awkward to get their way in now because
it's a 3 vs 3 and this is still an intricate site they have default cameras
still up and that was probably why the after made a bit of a swift end here
those slips their way and try to get eyes and forwards.
Anyone can give them a fight that the Brits desperately wants it.
They're double stacked on this angle,
pops the glia canister, forces them further and further around.
The corner bit support comes.
Perez swung the half wall down to the other, leaves just legacy,
but loss, one round is theirs in the opening three.
Yeah, overall, loss, had a great first couple of rounds,
That's a good one. They stabilized very, very well. Biggest issue I think there for Imperial was they've tried to go for that bakery attack again, similar line up.
Once you lose that player outside of bakery, they're then thinking they'll be not will go somewhere else. We'll go towards the backside. But if you're going to go for VIP and restaurant side.
In free freezer looking to get the diffuser down.
you cannot attack that bombsite without a soft destruction above. I think that is the
big thing that they were missing. The whole point of going for the VIPM restaurant site
in towards Fraser in behind the default position behind the bomb is because defenders can no
longer sit in the bombsite. They have to then try and defend from red corridor which again
can be held from Burt's. What you basically have to do is you sit really far deep and
I hope that you can find some sort of angle, some sort of C4, but you know, that's the
real issue with that bombsite, it's just, once the vertical work gets done, you can't
really defend it as convincingly, but if you don't have the vertical, you're going to
hit a roadblock, you know, you're pushing into freezer, which has not only a doorway,
but a massive bubble window that Team can also swing you from, a whole lot of issues,
and yeah, you just miss that one key element, the attack just is not going to formulate it,
Now, for Imperial, they're going to have another girl attacking this reading as lots of, again, went to the same on-site rotation.
Really for Imperial, I guess they did win the round and they should have won a lot earlier, but still, they really cut it down to the wire and they gave lots of opportunity to win in this round,
so it'll be a little bit more convincing here for Imperial in my eyes.
You know, they obviously had the blitz as well, that was the removal, alongside the warden itself, so
that Ying is going to be in a nice power position in the pocket full of smokes because they've brought it as well.
Sexy Gage has the chance to zip around, could try and get underneath and go for a sort of take from that position if they want.
But currently, just on the rappel, putting the pressure on, his pulse reads all of this.
That awareness, as I said, was missing in rounds one and two, but seemingly lost, have locked in
on towards that game and making sure that they can go a little bit front foot first
rather than oh no they've put a front foot through our window and smashed my
nice table here. In the opening minute and I still onto these power positions
they can fall back on towards the pixel swing on towards this double mirror
window set up here they're really sort of making sure that they're holding
feet but I'm gonna try and have one a little bit closer and that bo survives to
tell a tale but the tale is probably just ouch at this point see if you
can try and either fight his way out or just how much tension utility he can pull
this. Still two more frag grenades they can try and rotate round but are they
gonna think that's worth the cost?
Oh, legacy! Losing it out? Launched back in that quick swing and what's going on there?
Oh my word, Batch! You missing any more shots? Give him a hundred he probably
I still wouldn't kill the man.
Why would?
He got two kills whilst he was out there, right?
He was able to find a couple of bodies.
I'm not entirely sure.
I think they were double stacked for each other.
It doesn't matter that he's messed it anyway because they've won the round, so it's fine.
But you ask the call-out whiffage when you see one.
It is part of the code.
It's the Caster's code. We all shine. It's the oath.
There's a nice big print out of it.
leveled up and after the opening two rounds you know without sort of taking the time out
the fact that we've been able to get there I think says a lot about just lost recuperating
within the round right sort of realizing okay it's the sit-up in the chair it's that energy
it's how they step back in an imperial obviously they lost the blitz and that was a bit of
a drive but then you sort of looked towards the opening four rounds they've only been
get the opening kill once across all of them and it was from Nia's being a
psychopath with a blitz. I guess we'll see if it's something that can change
otherwise. We now finally get that third site on towards Fireplace and Mining Room.
We'll see if the hole varies too much more. They obviously, you know, sort of played
the deep mirror, played those sort of extensions instead. I love that they've
They've changed their game in terms of information utility.
They've been playing the mozzie pretty continually throughout, but onto the valkyrie, doubling them up the pulse as well for three.
It shows what they realized was missing and it shows how keen they are to pay attention towards it.
Now while I'm here I ought to just line up again just only assume it's going to be a
bit of a fast one.
Really for going as well just the element of soft destruction as well which is I think
an element that certainly has its part to play inside a cafe whenever you look at the
kitchen bombsite and also in the food mid-force. But the hero is not really interested in it.
I just want to play style a bit more with the Monty here but
in terms of loss, something that they're going to do though is definitely exploit the vertical
gameplay. You've got 3c4s, a pulse, the mozzie, the valkyrie, I mean, naturally this is something
that you can look and say, okay, that's the wincom match where all the regs are in the basket.
And they have eyes towards the site, they can see if they can try and maybe isolate
some of the play here with the doors as the drop comes round the band of the warden means
that these six smokes can be impactful but they still try and get the control to make
it so if I can still start to pop inside the site, keep some awareness, doors to defenders
have lost if when they need to swing their way around they can try and blend in with
the pillars and stay stoic as much as they want but I mean the house can't fall down
around you. See, SexyGate wants to try and drive their way up, possibly from the
bottom of red stairs, possibly just trying to cut their way up brown as well.
They still have options and Imperial is trying to run the numbers. They seemed a
lot less able to find opportunity to prevent to them. Oh no, SexyGate won't
do either staircase, because he got shot in the face. Mitrix gets a bit of revenge
on Torus Perez and now Daphne is going to see if he can try and hold his power
position inside the smoke. Hello, it's Goyo and he's trying to smash you in the
base support comes near still a
psychopath with a shield but at least has a guy for support on his shoulder this
time though not for very long it's not gets the trade out there and suddenly two
quick bodies fall daffo one with a gun and dash with a c4 now these metrics
just window watching yeah 84 days on the shields and
I mean, loss, it turns this around big time for them and Imperial.
I mean, the way that they were playing Siege was working and now loss have definitely capitalized on it.
They've reacted to it.
And lack of soft destruction has been the big thing that loss and obviously looked into and said, well, they're not doing that.
Let's just go and play our win-cons. Let's play from below. Let's play with this E4s.
Now, having a very easy time.
time. You know, just think the defenders are able to run around and not be stopped.
And that's one thing that the vertical operators can do is deny the run around. It's denying
defenders just crossing from one end of the room to another. So, just would like to see
a bit of a change up here from Imperial rather than what they're doing. It's almost like
beating the dead horse.
At this point, they're going to just see if they can try and float it out. I mean, they
got two attack rounds it's not the most uncommon when when you look towards these
two teams and where they've struggled on this map well kind of on both halves
both of them have an attack win rate though in 20% round they only have one
that's a bit better on their defense but losses is the only one over 50%
Imperial in the meantime 40% 615 they've been able to take so it doesn't
really you know to find the other half is better but I don't think it's gonna be
anything that entirely blows us away would be a shame obviously we talked
about Imperial before and Mitch is able to find Dota's quite early on but them
over the past week being able to get as many points if not more than they have
throughout the entire rest of the year of League play now as far as we are
currently aware so please take this as a little asterisk and a great assault one
team will be eliminated from the sort of assail relegations throughout all of this. Based on
the sort of points and dividers from the entire year in SI, the Imperial can finish seventh or
above and 90s stay in tenth. After a year of Imperial being on the chopping block, they could
I didn't mean to proc this fight.
Paris, somehow still surviving.
That's getting the pockets over the cover.
Paris is on fire!
Good waves?
No, I'm afraid to say.
You can actually see the util is being dumped into a bakery
and thrown util a C4 over the top.
That's nothing though.
I mean, there's just a lot going on, but not a lot going on at the same time, that's kind of what it feels like, and yeah, that was expected, Perez goes down, the second bolt hits its mark, first one, sorry, the guy, the whole damage to him previously, and now with a two-man lead, surely for Imperial, it's just getting the trades going and downfalling, that is a kill where he's got himself, I need to get a kill back, I need to do something here for my team, and he's done just that.
Now with the angles across the top the thing if they can try and fish people out
it's the four versus three Imperial still have that body advantage but as you
said the utility dump has been pretty direct at this point there's still a
little bit to work with here a couple of smokes potentially trying no in fact
no smokes with a couple of frags and flashes left in pockets of the glass
are gonna be swinging on the back of the Intel if not really able to clear
anything that's the big problem they're still outside the building they're still
trying to shepherd these players back in they're still trying to find just a single angle.
Sexycake is the only one on the cross but as Dash gets Mitrix they're still being held at Bay 30 seconds.
They've got to try and get themselves in the double stacked here on towards the door and Sexycake on
the other side and at this point they can just kind of keep swinging out. Daffo still has a smoke
canister as well could deploy on towards it drop over the top and how has he been able to hold this
position for so long? He's able to find the cross just one left. Sexycake hopped into the place that
that was so dangerous and dashed! That's them four! What a return to form it was and
what a return to our desk this will be. What a return, indeed. We're definitely not dressed
up in anything fancy in this situation as of course you can't see us which means actually
we are. Anyways, nobody's checking any of that but we were checking out what Imperial
was throwing down and it seemed like those first two rounds they got were very clean
but loss really caught up to him. I think that last round really speaks volumes.
Yeah, and I think that last round does speak volumes for some reasons that I'll get into
towards the end once we go through the highlights. The first round was unequivocally the best round
that we saw from Hero League Sports. They went in with a clear plan, a clear ideology, and it
worked out great. But then they went into every round after that with the exception of round six
with basically the same idea. Get Nier's on the blitz, provide him some support, and get into site.
Well, when we decide to go into site, we're going to go in quick and as fast as possible.
And for the most part, it worked in round two, but something appeared that then disrupted
Imperial over the rest of that half, which was if that initial plan got disrupted, Imperial
never really would put themselves in an opportunity to reset and come up with a different plan.
This manifested differently on Kitchen in rounds three and six.
The benefit of that site is you can kind of play off the setup with the overall kind
of lack of vert compared to the second floor sites.
was this five-hand structure on the bottom floor that disrupted Imperial, which they never really
quite got a handle on how to clear. But then for reading and mining, instead, Los were hopping out
and basically swinging into Imperial right as they went for the execute, and didn't really have an
opportunity to change things on the fly. This last one's a bit weird. They tried to take things slower
and it looked about as good as the other ones, but Imperial eSports playing very standard,
not really adjusting me, Los, and Los just got comfortable read into it and I think had
the perfect solutions for each respective site.
And Dash and Nux are really putting up numbers attached to the last round.
So, Clint, it's curious to see that Imperial have what it takes
to clear things out, but then there's some of these positions where,
okay, there's somebody sitting in around Bakery. They're behind
the overturned furniture. Like, those are positions you're expecting players to
be in there. They should be your priority to take care of, but it's not
happening. No, it's not happening. And again, I think this
goes back to something we were talking about at the beginning that I think is
going to be a big theme throughout the SAL is that a lot of this region and in this case,
IMP aren't kind of a rebuild stage right now. And a lot of the fundamentals are getting figured
out because same with loud and same with IMP, both had good plans in the beginning of these rounds
and going into these rounds. But when they get disrupted, there is still a big learning curve
with coming up with a plan B and round learning how to reset. Not every team is like face clan
with like three and a half years of synergy to fall back on to come up with them. And so as IMP
in lab but in this case IMP are beginning to develop those muscles. There's going to be growing
pains and I think that that half is a good example. 4-2 is still great but again leaving a lot on the
table because of that shallow play from Imperial eSports. Well the real experience here will
shatter the best laid plans and the best laid plan out of them all is sending back to our casters
looking demo enjoy. Oh thank you very much. Wow 4-2 Imperial eSports they've been shaken
Have they been stirred demo?
I guess in there
It will be called a pepina
Nice
I know at least a little bit local culture
She's travel
She's in the world
Obviously, Imperial, instead of a knock now, you know, for a team which has kind of been flying high last week
For lost to kind of turn things around, I think it's certainly exposed Imperial quite a bit here where
The kind of fundamentals of Imperial, if Plan A doesn't work, there ain't really a Plan B
Which is one thing you've noticed, you know, everything is just kind of flooded in with a lot of utility
I lost just adapted to it very very well and that's why they've been able to turn it around
take a 4-2 half very strong on cafe and yeah now they get the attacks to have their own
little bit of fun with the shield immediately comes in and one thing that you'll never
strike from the get go if you see around I mean the soft destruction I was crying out
for it on the side of an hero they didn't bring it wait do you see the value this race
gonna get I promise you it's gonna be great
I mean, I hope so. Otherwise, it would have lied to all these people. And honestly, if
you think people would come onto the internet and lie, do you think people would do that?
No. Surely not.
Daphne's been able to get a bit of the pressure on him.
I'm going to see if he can try and come to their way through. And he was controlled
by Cality. A quick swing round actually, and here it is. You go and, oh no, first is
Drop that as they will get betrayed out and Nox finds one as well.
So the ram is bloody, but still standing and can try and start operating here.
They went for a very, very quick smash and was generally been a success, but...
On the first few floors they will find a kill, they still have one more in pocket and things
are leveled up.
Hey Demo, is the round you want with your heart?
Ah, well, no, but we'll move on. I mean, to be fair, you could still have used the
Heartbeats gadget for a soft destruction. Maybe that could be an option too. You're
gonna use one of the hatch and maybe the other one just for a little bit of something, but
not looking great at the moment. It's great for loss. It's all about how they're only
use the blitz and if they can find an opponent that they can isolate with said blitz as we know blitz
best operator in a 1v1 is now just going to wait and see if he can find out anyone but
yes the double octo imperial on the white stairs but nears has actually tried to retake in daffo
it's able to take him down now the blitz is going to spot the man on the white stairs that means
we'll be one on the bomb site who's he going to go for he's going to pick he's going to make his mark
The triangle for the player in behind the bomb chancellors should be a freebie for the Blitz, the only miss is it, no!
1v1 now, Perez up against Legacy, but Perez, look, he's one-shot for the TCSG!
Oh, he has to play this well, he's peeled his way back, he's the first one, he knows exactly where he is, and it's a trade!
It's a trade!
Oh, ring the bell of rarity!
For we have a gift.
Wow. Again, just in case anyone's not aware, if it's the 1v1 and it's a trade and the
defuser is not planted, the defense win. If it's the 1v1 and the defuser is planted,
then the attackers win. So, it doesn't happen all too often. It's usually the defense trade
1v1. We can see a lot more. The defuser being planted trade. Yeah. Attackers win because
of that wow just about was able to get over the line now things should have been a
little bit smoother there it felt like some surprise that the blitz didn't get
that kill but I mean Perez massive he was the best player by country mile last
stage and that's what he can do
I mean right it's what a way for it to sort of find its way out and that for to
So, we're reopening this sort of route. It just makes that divide massive right now loss.
This sort of set a scoreboard that you might have expected from a previous season here in
Imperial for everything that they've been able to pull together, unfortunately.
When you look at the sort of wider picture of everything, it was, what, two rush rounds early
on in the game that got them there too, and since then, the game sort of got a bit out of hand.
At this point, all that five rounds has been in a row, it's a bit of a put-a-back-and-forth
in terms of the opening kill as well, but...
There, it tries to cut his way in, immediately through the middle, has the balance to throne,
so Danlos can do a lot from underneath.
It's a really, really great place for the Operates to be and just to force some of the
pressure and control here, and it can also be doubled up with the buck itself.
can sort of see that there's a player on that top floor. I'm wondering how much joy the
Buck and the Daymoss can actually get out of trying to piece this player in the front.
Shield ready. Is he going to go for the swing in through the white window though? That's
the question. Again, shields are great at getting into windows that typically have no
right getting into because you have the big old shield in your face. It's not an easy
three times what it typically would be. Now in terms of Nade gameplay, so we're
gonna probably see a little bit often of you're dealing with players over
towards the cocktail windows, you would expect to see them use some Nades to try
and get defenders rooted out of their positions, but they've got something
better than Nades, they've got a Demo's and a Buck that they can go in towards
reading if you have errors, and if you're able to go for the track and the Buck also
replied, however the shield has somehow died first, that usually doesn't happen
and metrics is just trying to stay alive here into the concrete flooring all of them
pointed the flooring that you can no longer ship through
well let's see if we can try and force their way up towards the side of lumber
the branches make their way over the top they're going for the plant as well the
hop over did not net result that the second swing no they're not quite able
to make it are they gonna secure the plant that post taking a lot of damage
he looked it in and gets out of there the smoke canister not enough and now as
they're going once again to be attempt on a retaker skeleton key kind of open
the door of a person around the corner but the rower might be able to make
something a little bit more sturdy happen the swing out doesn't quite
catch anybody nears took a risk not paid off and Perez he's the way up the top
has engagement here gonna just bait it out and peel it away back can obviously
watch this from underneath Perez could put some damaging elsewhere there's
another call they've got to answer it because the phone's going to be the end
and the swing on towards the windows as well they lose another two bodies and
the loss six rounds in a row demo. Oh they're cooking my gas now aren't they? The loss just
non-stop players stepping up I mean obviously we've seen Perez with a big 1v2 now we're
seeing a 3k coming in from Dash who also backs his third triple kill off the game so not too
bad for Dash. And yeah, I think for loss, they've got the game plan out, don't they?
They've got it down to a T, you know, using the buck, using the demos in a great little
way also, to find clear people out of cocktail. It's that space. So yeah, loss again, I just
I just feel as though that they understand the map a lot better than the way Imperial
are currently playing it.
I mean the timeout is a bit too late obviously they had one at a half time so they had one
when it was 4-2 but it was too well at one point this game and god I there is almost
that idea obviously there's three play days left there's a total of nine points left to
play. Imperial eSports, technically could still be playing for a chance to get to Saka,
as anybody can be. Any team that's obviously secured themselves so far is phased, but by
the end of the day, there's a chance other teams will have got themselves secured for
playoffs, that is. However, the run to not be relegated. If they finish in the bottom
four and don't get a chance of pulling any more points than where they finish in the
bottom four. The only place they could survive is seventh. The only place and that only works
if I intercede to finish 10 and then get anything for this. And that with nine potential points
left and this to be the day things might flip round. Maybe that Cinderella story looks like
it got off to a little bit of a false start here. How to turn that, if I had a conversation,
I mean, what do you think they've talked about here? Does this roster scream out any major changes? Do you don't know?
Well, obviously I think both things are trying to go for similar ideas as the last time we've seen this bombsite.
I mean, it's the exact same lineup from Imperial.
little bit of a different change and no shield I think is being the obvious one
here from loss. I wouldn't say they've had fantastic value from the Blitz, both Blitz and the Blackbeard both times that they could be played.
So just gonna try and go for a little bit more flight protection coming in, also
gridlock there, great for the staircases. But overall it's gonna be that top floor
clear for loss because they've got the sledge, they can go upstairs and do the
It's just trying to get in up there is always a tricky part look at this information here from solid state as well
Reason towards pillars and was exactly who's looking towards inside of reading does he know this off angle?
Oh, that's the question and legacy is just here ready to go
Oh legacy takes him down there as tried to get the flip wasn't quick enough still though
But as was able to get the first pick in this round so 4v4 is how it stands and
I think the form for the solid site, I'm not sure I have a solid site to the scenario, but it is what it is, you've still got the heavy hitter in the slides, I think you've got the slides here, it's a much different ballpark.
They still obviously have two C4s, they're able to find success with one on the previous round, but minute 10 now and lost it.
Just get the utility cleared through. Get the IQ reading on towards it so you can try and formulate where they want to stick this.
You can see that the eyes of the Imperial are looking up, but it puts them in a bit of a worry.
They're wasting.
Obviously, they're inevitable, but it might be a 7-2, and that's the sort of risk every round has to be perfection at this point.
And that isn't the structure on towards the catch.
That, unfortunately, is nitrix gets the C4 dapho gone. The sledge is gone.
John, he's done enough for the team to open up the avenues, but in the meantime,
Voters is doing all the best he can and thrifted underneath an open hatch, nears,
fell away, leaves just like a sea and sexy cake holding on.
There of them have eyes on towards the dining site and the red stairs or the white stairs,
even if somebody loops on round, but the other side, the mining, the position,
you've got to also watch pillars, you've got to go for the swing and a great first take.
Actually Kate catches on to nuts. I'm assuming as you went for the drop the rotate round towards the window pick it up
Ready for it, but Dodes didn't fall for the same trick twice now. They know where he's planting
It's a one-busters one does you know about the man on his side? He's gonna go for the C4 with the spray through the soft
Secure it in seven rounds in a row
They were not done yet
that. Yeah, fantastic. I lost
just they knew what they were
doing. Cafe. Good map for me.
That's a really good cafe. I
just think for Imperial lack of
adaptation being the main thing
didn't win a single defense,
which obviously a worry. You
don't go into a map like cafe
and not be prepared to adapt
They go above they can do the verse and they just didn't do that lost at that a adapted in the first half
It's just that I'm here a little
Well, let's adapt our way as we disappear and change into a wonderful desk. I
Really wish you're not
Looking to change back into me. I tell you that much
I I don't think I can fit that style
I don't think I've stylish enough to really keep up with any in any way shape or form
But it seemed like in general there was no way for Imperial to keep up with loss in this matchup and links
Where we get into our own ideas of it all Taffo is on standby for interview. Let's bring up
Daffo congratulations on a big big win today all three points that you get against Imperial very important for your chances here in
in SAO. Now, I want to take it back to last week before we talk about today because you had a tight game against flexor W7M, you lost to lucky 5, what do you feel you needed to work on in order to secure 3 points from the game day to day?
Hi guys, yes, we had this discurs on ours this time, we win one game and lose another, but
I think we have, we talk a lot in this weekend, in this week, so we can bring another mentality
for the match, so I think we just gonna play more lax, don't put so much pressure on our
shoulders and just play a game.
Well, I mean obviously worked out quite well and on that note on just playing your game
obviously Imperial eSports last weekend having I think a pretty surprising success that 7-2
against Lucky 5 and that 7-1 against Loud, did their success last weekend affect how
you prepped for this matchup at all or was because of you guys' losses last weekend or
close games last weekend was it really just focused on you guys and Imperial didn't factor
that much into it?
No, I don't think so. I think the thing we more looked the most was the
Screams that we had practiced with them and we had a really good intel on Kalfa that we practiced a lot of times
So we just looked to this and per game
You still have two more games to go
That's only six more points that you can get on the last playday you play team liquor Alienware and next that played it tomorrow
You'll go up against INTZ
How are you planning to go around this here?
Because T-Law have shown that they can bleed,
and INTZ seem to be an easier opponent for you to collect three points out of.
I think right now we just want to think about INTZ,
and they play our game, they relax,
they confidence so we can show up a good switch,
and we're going to think about Team Liquid last week.
It makes sense.
So far you're up and up at 11 points. It's gonna be really big for you and the rest of the team to remain in that top six
I think we all want to see a repetition of what you guys have been doing over the past few months
Definitely. Thank you so very much for joining us this evening. Congratulations on your win. Good luck tomorrow against 90s
Thank you guys
Thank you
Well, here we go links
victory for loss we talked about Imperial in the first half how two rounds in the
attack is pretty good but loss figured them out figured them out so much that
it was just a seven-round chain to take it all home yeah and and again I think it
is a good example of the superficiality of Imperial eSports attacks and their
game overall I think in this matchup like the actual individual shield
performance from nearest was generally pretty good especially early on but if
If you contrast Lose's attacks in the back half to Imperial's in the first half, I think it's pretty evident.
As we mentioned at the half-time, Imperial eSports were going in one quick push,
but if that push went awry and Lose could counter them in a variety of ways,
they didn't have a whole lot of not only ability to recover, but also not really giving themselves a lot of space to recover
by committing so much on those individual pushes.
Whereas when you look at a lot of these Lose attacks that we'll see coming up in a little bit,
they're a bit more i would say varied in their approaches consistently bringing
that soft breach uh...
going out of righty paces a going quick to initially clear out the realm
within resetting in the mid rounds to get a better idea for the execute
it was much more staggered approach to attack and what we saw from purele
sports rather than one and done
most were constantly evaluating the situation and of course in
rounds like that any of them don't as entry of white stairs
one thing is for going arrived at some good individual performances to
compensate for anything that was unknown or not accounted for in the plan.
Absolutely so. And loss were there through and through. They showed up today and
they know that they're in a good position. Like you heard from Gaffo, yeah, last
week was on off and even in the one game they won, it had to go to overtime to
close it out. Not something they look forward to at all. But here it's the focus
on the last three playdays. Today and tomorrow, as the INT said, they're able
able to lock in six points, their chances look really, really good.
Going into playoffs, at least remain in the conversation in the top six, which is,
remember, where they were in stage one, they're on the up and up and maintaining
that and going even a bit higher than it would be really, really good for a loss
and their future performance and how they find themselves here in SAL.
You'll see them at the top with Dash and Dota is putting up the numbers as well
nukes in general everybody playing well here team effort for locks to get across the line but it
always has to be one singular MVP that should be dash if i'm not mistaken there it is dash taken at
139 eps 12 to 5 i mean great performance today from yeah and i would say to just kind of contextualize
it as well it was another game in which we had a really good solid four across the board and also
I dashed by the MVP. I also want to highlight NUX and kind of Nears as well.
I think we have a lot of really great individual shield moments in this match from both teams
and Dash obviously I think getting the benefit of that. But another game that was really a team performance overall
and Dash is I think getting a little bit more impact across the board.
And for a team that is I think looking to really be consistent, consistently placing in that fourth to sixth place spot after their success and kickoff in Stage 1.
continuing to make good improvements, they now have a positive winning record, they're
tied with Black Dragons on points and setting themselves apart from the rest of the team
that was in that 6th way tie for like 4th through 9th going into the day, it's a lot
better now.
Yep, and within the greater context, Zomant for just a moment here, very macro, their
good performance throughout this entire year is even more important within the context
of the invitation.
you know, the event itself and the location all that has been
announced in Sao Paulo only a week or so ago, just under a week
ago. And that's pretty huge for them. You want to play on home
ground also in the future and consistently making playoffs in
your region is going to put you pretty high up there in a
conversation versus a team that just makes quarterfinals at an
event somewhere and that just kind of falls off the radar
completely for the rest of the year. Consistency is key. And
all those points. However, consistency is also continuing our show, which brings us to our
next matchup. One that two players, two teams, I guess have been consistently inconsistent.
That's INTZ versus a lucky five. We'll talk about them and more after the break.
I'm from the Rift Rift of the Carp.
I don't know how to do it
ah
ah
ah
oh
oh
oh
oh
oh
oh
oh
shh
oof
shh
oof
Shhhhhh, boom!
What, you keep running like that as you go to fight?
As I put it earlier, we think that this is the one we saw.
We saw-
OHHHHHHHHH!
ATOMS!
Look at that, baby!
Get that headshot through the Lamborghini doorway in the lobby!
That's gonna be my behind charmant!
Now we'll cut down one of the robers on Faze's behalf.
Oh, great task!
New to the double, Goga and Jonas vanquished!
Leaving Kanto Riketti to deal with the three remaining members of FaZe, and this is a very winnable position with that R4C in the hands of the Finn.
I'll make you grab the diffuser. It's quite a way to whet him a ring of throne with the shotgun blast.
Kanto around the corner! A double! What a clutch! Kanto! The madman silenced in the crowd and G2 up 4-2.
They can mine for 20 kills at this point, still sitting at a kill per round as an average.
Spoid on the board so MAD has a good shot, the smoker Polly will swing under, losing
the duel, now a double line up on the same door.
Spoid almost handles both of them but only does a little bit of damage now, he's on the
ground and that sidearm is so good.
Down goes two of them.
with the punity training of the diffuser to have and realizes he doesn't have an opening but
spoits there for the quad kill. It's him in resets with Packer holding on to that diffuser.
Spoits just waiting for it and how about an ace to send the map away into the win column 4 and 80?
And have as FaZe's sole member, the one in North America, the one in Europe, and they've
done it for the first time in South America, your champions for the season 8 finals, the
most decorated team in Rainbow Six.
EU, close to getting the victory, and it goes zero!
G2 will take, go in, and for one more time, G2 will take it!
You're still gonna go and claim that diffuser into the bad spot.
They're quite honestly faced and picked up.
They're attacking nature on this map.
This map could be in a bad spot for them.
That's a nice hole, but so much still needs to be done.
all their way through this site and suddenly they've opened up the front
door and through the lap they get Robbie just calling out big and how shall we
catch him? His position is gone, heads to head shot him with 10 seconds, he's going to be 3th ball,
straight one for no, which can he yet? Went to the absolute classic round!
He's making hope as well, a leaky fight, still the player likes to suck here on
Beep is in a one versus three for all the time the BDSR for the information
it's gonna come close, it's gonna come down to the wire, Stungo's in.
Leaky Farty found one, he's gonna try and split these two apart, he picks the first,
there's five seconds left, it is Stungo Beep.
So what does this mean that never should have been?
Another logic bomb is the smoke will choke out shuttle, it will toss the smoke grenade
of its own and push it with the arrow.
Wow, a great shot all the way across to marry you a long angle with a recoil that can be
quite unruly to control.
See, Racer inside a connector, he's dead quick, resisting but he loses his shuttle.
And another one nearly leaves his shuttle, he misses the shot, but the flick behind!
There's only a one more left in the shuttle, it can't do what is going on!
an incredible clutch to shuttle.
Refires his way through the door,
gets behind a sturdy door, but still,
there's three people that you've got to open.
The first one was okay,
and either side, a clutch,
killing 20 seconds on the floor.
He's gonna see if he can play,
and Dan's gonna have to take that clean.
Robber's gonna throw the ace!
Fold sends it into space itself.
Look behind him, the stars are around Space Station,
and they bring this one around.
Yes my friends as you saw bye bye now today because the esports legacy kit is out for the
stage and I'm very happy because I've had my voice in it again and not to gloat or anything but
those were so many years ago we're approaching 10 years now as are those calls and good lord gracious
my god I've never looked better I can tell you that anyways it's not about me it's about links
in this case because we're gonna talk about our next two teams INTZ and Lucky Five and INTZ in
In this case is all the way at the bottom. They are playing for what repeat after me
Religations early like a saving themselves from it right now. It's them an imperial
Well done links five points for you
Yes, which which which by the way is ideally what?
Both teams are looking for obviously by NGZ where they get five points out of this weekend
They would be tied with Imperial give whatever last tomorrow's results are lucky five on the other hand looking to join a more
in Black Dragons and setting themselves away from the rest of the pack because
Black Dragons and Loos might be feeling pretty good on 11 but 6th place is
right on the line of elimination and we're still yet to see Flux or W7M play
today. Lucky 5 me though so far it's entirely unclear what team we're going to
see on a given day. Sometimes it's close, sometimes they're beating the
teams they should beat, sometimes they're losing the teams they should beat. Not
entirely clear but it's kind of been the theme of the day. It is just a mad dash
to get as close to fourth place as possible.
Well, Dash was just playing actually a bit ago,
so I don't think you're meeting him exactly.
But still, lost Black Dragons are going to be happy with those 11 points.
The fight does continue.
Lucky five, though lucky for them, if I'm intended, they are in sixth place.
That's incredibly important for them,
because top six are the only teams that are going to advance on to playoffs.
For them to find themselves in this position,
They're just going to need every single point out of the next three players, including today, because we're pretty much done, right, 7, 8, 9, and then that's it going into playoffs.
Yeah, and I mean, for both these teams, they are both running out of time, and you look at INTZ on the bottom of the scoreboard, if you want to get into them as well.
On one point, still so far, looking to get as many as possible to try and save themselves from falling into that relegation spot.
the game. And then it's just
the beginning of the stage
seemed so promising Nilo
with a couple close games
against some big named teams
and then it has just been all
downhill since then I myself
were hot on this team going
this stage to not as a team
that I thought could you know
when at all that I thought
might be making some
improvements to contest for
six place and that's just not
been so lost as the flexor W7
just like Imperial did a couple of play days ago.
But as always, the presumption I think is against them and I definitely fall on that side right now.
Yeah, I think we're just being objective here and looking at numbers.
They kind of tell the story themselves with INTZ Naka, the player here to your middle left-hand side.
It's been someone that we talked about quite a bit at the beginning of this stage, had an incredible first day against Team Liquid Alienware,
Alienware which just so happened to be the best game that I decided to put up this stage and after that
Zilch, not him. Not much from Naka himself which made me sad because as a newcomer to tier 1 and 2
IGZ in particular, I was hopeful that we'd have a greater story than that, but
Today is just another day to prove me wrong. Please. Please do so.
Yeah, I really appreciate being proven wrong. I personally would.
I genuinely I don't care about being right just because when I'm proven wrong. It just means we get better entertainment, which
That's what that's why we're here for if you ask me. However, lucky five on the other side
I think that the greatest piece has been said you've said it and said it everybody has you don't know what lucky five
you're gonna get on what day and
And kind of after NIP had left in this space, and they've gone through a little change,
and their own right side for the man on here, who's back on the team from Southeast Asia
from Alidate, we just have not really seen them gel together.
However, the question was asked to the man in the mytho legend, Pino, a side champion of course,
and he said, oh, we actually only had like a couple weeks to prepare before the stage.
There's not really much time to get everything together, among other things that are happening
in the back end of the team, obviously not having an organization here in SAO, which
is a big shame, but they still remain here in the top six and today is just an opportunity
to stay in that position and maybe go up one extra bit to save themselves an extra set
of points.
Yeah, Lucky Five are definitely a bit more emblematic of what we were talking about earlier,
which is a lot of the S.A.L. in this kind of fourth to eighth place or ninth place spot.
He's in kind of a rebuild stage, either making roster moves at the beginning of this year
or going into the stage. Obviously, Lucky Five, an example of that, as we've talked about many times,
Psycho Nescan coming in.
INTZ, ironically, given their standings, not really that.
They've made one change, but they're a bit more consistent of a team between stages one and two.
But Lucky Five have just generally, in the past couple of playdays,
surprised a lot of different ways that lost to imperial but then immediately
bouncing back with a 7-3 victory over for Los. It's clear that there is the
nuts and bolts are a pretty decent team in here which I think given that core
duo of psycho and Pino being present I think makes sense but when you have a
little time to I think get things figured out at the start of the stage
you got to figure it out on game day to game day and it's never going to be a
good spot going on to bank. Another map that I literally as we saw earlier
Milosh you can figure things out on the day and that lack of practice or that
that lack of game day reps might end up costing you.
Not saying that'll be the case here,
but it is a bit of a worrying motif
that might be looming over Lucky Five's head
as they're trying to get every bit of points
they can get their hands on.
Yeah, both teams having the same,
I guess, play and loss record on the map
over the past, well, six or so months.
So it's kind of up in the air of what we get to see,
but still considering Lucky Five have more reps
in general throughout the past couple of stages
They have been more consistent compared to INTZ as we saw in the previous game
That might just be more than enough to give you across the line really close out the game in your favor
Which absolutely would not surprise me in this case
They own is all an INTZ to play their best especially starting on that attacking side to really gather up momentum
Hold on to this map from the very beginning by the neck and then no, okay
We got three rounds out of it here on the attack
We can keep it going on the fence. We can play new it, we can play different operators that we talked about earlier today.
We're going to slow things down on lucky 5 and then see where we go from there.
But, Steer Crafting out of the window here because our match is all set and ready with, I hope, not a 4v5.
We'll get that fixed up hopefully very quickly, but definitely with demo and float control.
Oh, thank you very much Milo.
yes it will be definitely with you and I that is that is the that is in a hundred
percent definite it will be a rainbow six siege match between 97 lucky five that's
also an hundred percent definite that's also fully on the cards what else do you
think is a definite here down there and somebody can get some points that's true
they will yes write that down write that down everybody at home somebody will get
some points from the other side of this and we will immediately start and put a
moment as Miloš said we were just missing somebody from the lobby so we
have a bit of time to kill a little bit of a chance to sort of chat and look at
the grand scheme of things and obviously with the results that we have
already had well if there are races towards the top six there are races
towards the bottom one across every single team across the split 90s Ed
are the other one in the firing range because when you have the fullest grandest scheme of everything right when you when you look
Towards the five teams that are up for the fight lost pretty clear a hundred and fifteen si points lucky five
Ip 350
Black Dragon's 110 iron to Zed 95
Hero sports unfortunately zero but
But the seventh place finish gets you at least a hundred.
You do not get anything for finishing in tenth, that if the only place that doesn't get you
anything, so if both of them end up in the bottom four, as long as INTZ are not tenth
place, and they're currently sitting five points away from the nearest opponent, they
should theoretically survive.
theory. Of course, but you have to do that first. You have to get the aside points, you
have to finish where you say they finish and still, long way to go yet, you know, we're
halfway through, really the season and then, yeah, you still got a few games that you have
to win and still do the business in. Obviously, we look at both of these sides, both of these
sides have had a tough time. I think there's no real way to kind of mince things. I think
lucky five. They're a side that we've seen a struggle in the opening week. They didn't
pick up a win. Then they played phase, which I mean, phase is phase. And then they kind
of find themselves a bit of a thing, but it's been very on and off, I think, for lucky five.
And again, like we mentioned for ITZ, still not able to get a point or get a win on the
board just yet. You can see the standings only just the one point. It's just a lot of X's.
Whereas you look at Lucky 5, you know, lost, lost win, lost win. It's more the consistency
thing I think for Lucky 5. I mean, it's a good opportunity for them to actually go and
get two wins back-to-back.
Well, as we can see, obviously, in that sort of big spread of the standings here, and there's
a little bit of clarity towards the top there's a little bit of a gap that
opened up obviously lost some blast track black dragons both claimed those
extra blast jump dragons blast dragons that's when they win that's the tagline
that's the social media post put it put it into motion somebody somebody to do
that then there's a gap obviously lucky five if they keep themselves going it's
obviously even more pressure on towards Fluxo W7M, who have a tough game today. If any of
the games that we sort of have laid out today, this is probably the one where you look at
it and go, okay, they have the sort of biggest uphill, right? Everything else is kind of
a bit of a toss-up. You could argue FaZe vs Fyria, because it's anybody vs FaZe. However,
Fluxo W7M with Halifn playing against Team Liquid Alienware, it's not going to be an
easy time. No, I think as well just having a look at the kind of schedule. Both the sides,
uh, Wokki5, they have a very fun ending. Um, you've got liquids and you've also got furia.
So that, that'll be fun. So this is a, yeah, this, they really need to win this today. Now if you
you can look at it from that perspective. Yeah. Um, I'm too sad. Lost into an imperial
potential for points there. Who knows maybe. I mean, it sort of becomes that split of how
many points do you need to claim? I'm just gonna have a very quick look over the sort
of grandest human things because it's always the thing we talk about how tight a race this
region is. So the drop off between sixth place was 11th last split, sixth place 11
points, 7th and 8th both on 10 points, 9th 8 points that was in stage one. In the
kickoff it was a little bit more sort of split across obviously there was like
the two groups but third place was six points across both and then it was four
points like it's everything is just missing out right and it's always that
element where I think there's always a chance of points because sometimes just
getting one or two points is enough to pull something out of it.
Thank you for bearing with us we are obviously still waiting on that missing
player. We'll hopefully be in it soon enough.
We'll find out as soon as we can and let everybody know the joys of online.
Demo, how are you doing?
Okay, if I was to propose to you, now is the question.
Not marriage, sorry, I didn't mean to get your hopes up there.
If I was to pose to you a question, what is your equivalent of Tim talking about in his
garden?
What's that for you?
Oh, oh that one.
No, I don't I don't garden.
I don't. Yeah.
It's kind of play video games.
You just kind of exist.
That's it.
I play video games and.
I know I'll have another.
It's kind of point if there was a hobby that you could do sort of is a kind of
thing. No, no worry about expense, no worry about distance, no worry about weather. What
would it be?
You've hit me here. This is this is a good question.
We've got to pad to fill.
Um, I've all I have. I don't know why I was thinking about the other day. I would love
to get back in the match attacks again. Yeah, I'm aware of match attacks. I don't know if
there's something about it, which always just a lot. He's not doing it back today.
I mean, yeah, I mean, it's the sense of completionism, right? It's easy sort of for those who don't
know, it's a collectible football based sort of cards. I'm not going to call that a card game,
is not really a game you just collect you collect for the season you often do special runs
it's like baseball cards right it's for our american viewers um no it's nice it's a nice it's it
there is one for you i've got a good question for you yeah go on the ever think you'll be a person
born like like a child will be born who will swim faster than a shark
I thought you were going to ask me a similar question to what I posed to you, but I guess
this is more of a deeper spiritual question.
I do believe that.
Yeah, because I believe...
Yeah, because...
Everly...
Well, okay.
Well, I don't...
The thing is, don't forget, sharks were kicking them out with the dinosaurs.
They've been here for a while.
They're pretty good at this stuff.
Yeah, yeah, yeah.
you know we had what Michael Phelps is pretty good but he's not I don't think
he would win that race let me find out I don't think I'd be close with it I
don't I don't think it would be close I mean okay so in his prime how many
miles proud do you think he reached in his prime
Um, well, like, well, way less, apparently, six. Six miles per hour. Wow. Okay. And,
all right. Yeah. Okay. Maybe, maybe it's nowhere close. What's, what's, what's the, what's
the cost? Sharks can, sharks generally will just drift around between allegedly 1.5, 2.5
miles per hour. Apparently, when they are wanting to go quick, 12 to 25 miles per hours.
they're quite quick. 12's the minimum so that's like that's like you know that's a heavy shark
they're not moving quite um who you know I mean you just have to kind of double what helps it surely
there's got to be some form of engineer and we can do that surely we if we put like part of the shark
in the child okay yeah give the child a fin yeah yeah I think there is a lot that we can
do and unfortunately there's not a lot that we can do here the game is starting five versus four
so once or twice or something unfortunately it hasn't happened to us we are now casting
game iantz they're up against it right
Hmm good luck
Well
Here's one more question. Can I ask you one more question? Okay, it's about this
If you were in this situation for a half
You're playing with four which rather be on attack or defense
Before mm-hmm for a half I would say you'd be rather on the attack
Okay
I'm not saying it's good. Yeah, I'm really silver lining here
I'm really looking at a glass that is full of poison and going well
It might be half full like that is where I'm out with this
They're playing for versus five currently
Just to make everyone aware it is Naka on the side of 90s and we don't have
So they will try and play here
With just the four of them and this is again
It's always gonna be difficult.
Um, Naka playing is one of the support deflects player that they have on the side and oh no, already it's 4v4.
Don't even need Naka. Don't even need him. 4v3 now, they've dropped in through the back, they're salting in towards open area as well.
Lucky 5, and they are playing with an opening kill now, every round, and they're down 2 already.
Isn't sometimes what's wrong on doing it?
I mean it's important you go into 10 man, you play a bit harder, you play a bit sharper, they've driven themselves through, Neskin's able to at least find one onto a strap, they're trying to wrap round Neskin!
Doubles down, they got themselves the opening two bodies and then found themselves the victim of the next.
That now leaves them once again in the man at the deficit, you can see the line up in the spread, does get a drop onto one STK, gets a second and suddenly...
Two more bodies have sort of fallen by the wayside.
And they've got him pinched, they've got him cornered, STK's man with a kit goes.
He's got to rotate his way round and go for the coverage of the Habana here.
Which they're going to do on towards the corridor. No, they're going to see if they can try and stop the fight.
They're not going to go for the pick up on the man.
One gets dropped!
My anti-Z.
You're stable.
I'll hold that one out, but...
Hey, credit to him.
didn't even need the missing man this is unprecedented times like you mentioned
we've seen this before already the stage I think back to the the g2 game they
I don't make you think about it. I don't make you think about it.
Up against the ones that mines in. That was a 7-1.
So I suppose there's the 1.
Well the 7 follow.
I mean obviously for lucky 5, you do have to talk about the psychology of things, isn't it?
Yep. It's the case of you have no excuse not to win around them.
I mean that's the main thing going forward.
You're always playing as a 4v5, right?
You should have no excuse if you lose around.
Okay?
If you lose this game, I have no words.
So the pressure already from lucky 5, even though you may not think it,
it's big because you're playing 4v5, you have to win that.
Not only are you, you know, you could lose a lot of points here,
but any team in the right mind would be thinking,
wow, this is fantastic, that's, you know, what a day.
We're gonna pick up three points because we're playing at such a massive advantage.
I don't know, it's, yeah, it, oh.
Lucky five, need to, need to switch on.
There's almost the element of the pace that they applied there.
Like, for the start of Lucky Five, maybe they're just gonna
try to hit these quick paces.
There's the GON6, the roll of the smoke's surely they're not gonna send it
with this pace as well.
They're hoping somebody drops on the hatch, they bait the player in.
As you can see but the Blackbeard is free in fact, so they've entered the double door and taken every single bit of damage possible.
STK gets two! In the meantime, in the smoke, it's wing round for another! It's a three versus two versus two balance.
Very importantly here is Locky Fierce. Ryan, hold on now. They do not have the kit, they've got to cross the divide, but in the meantime,
as Arthur went for that rotate, they lost.
Man inside, it leaves them in the one versus two situation.
Ryan, I keep things pace, he's trying to bait out the fight, but at this point they're just going to plan contact.
as soon as he tries to cross the divide.
One will lead him to two, gets a few shots close,
but nothing really gets the fight out of the man.
They're either side and they just keep flirting with danger here.
Really, what can a facture do, apart from just trying,
get a bit of a lucky kill on towards them,
rotates his way around, offers himself a new angle,
gets himself some new ideas, just to raise the threat,
but it keeps being his near misses.
You look towards lucky five and you wonder why they're wanting to swing in,
at this point.
Now it gets played, chucking every single bit piece by piece there.
Just a bit more cautious than this point.
It's all a lot of softs, and from our sense of omnipotence
we can see how close these just breeze-throughs
are against the cam in position.
This one gets it!
Away!
Saw the catch on the drone, and I mean it does make you wonder
right that the positions that they're taking here where they've decided to
hunker down when they decided to hold up you know exactly where he is playing
behind the one bit of solid but I cannot believe it demo that's two my words
I mean lucky five just gift wrap that round like all he was doing by the way
was you sat on the door with a DMR just firing shots you're trying to open up as many angles as possible yeah if
Destruction is the game
He's playing that game very very well as you try to open up a lot of holes
Whenever somebody's playing like that where you just hear that DMR just constantly firing
What is it nesking just sat behind something that guess what you can shoot through
There was a lot about their positioning towards the end of that, but you know, it scratched
a couple of itches in terms of wanting to swing out and wanting to put the pressure
back on.
Fine, but then they just stopped and they just sat and yeah, the bullets came close.
As he said, he was just behind soft.
And as soon as they started sort of ricocheting, he didn't want to give him a guess of the
reaction.
DMR is just gonna sort of hit those heavy shots. They didn't try and play the close angle as well.
They didn't try and rotate their way against the triple hard wall.
Yes, I mean...
There is this element, obviously. STK, 5-1 over now.
Rounds and there's another opening kill demo! I'm just...
...huzzled.
I have no words at all with what's going on in this game.
Alright, let's try and make some more semblance out of this.
It's just INTZ, hitting things very very fast.
That's one thing that I've noticed about their game plan.
Obviously, it has worked in pretty well, and the thing that gets me is, like, lucky five.
I don't think they're trading all too well, don't forget.
Like, they start 4v5, they've only got one kill and they exchange for two, so it's an even man count.
You know, the trade game needs to be a lot better as well from Lucky 5.
At this point now, the even man count is a sad INTZ, they're sort of playing with the back foot, but...
You know, maybe Lucky 5, they over-extended the position, they're gonna see if they can try and lean up towards the hatch for a second there,
but the shield got a bit closer, it gets to the drop down, they can try and put the pressure onto the position.
drops right in the middle, right in the core, as Wiz is able to at least one out against
Raph, but there's the pick back up, the fire slows them down, Pino gets one on the cross
and they can't quite make it out, but lucky five. Finally find a way, put one of these
rounds in towards their favor and they have a score on the board and they have realized,
yeah, we can beat this team.
Well, that's one round. Could that be the catalyst where, you know, lucky five just start rolling through the rounds, which again, they should, you know, they should be doing that.
be doing that. Fans coming in, glass gone, I think that's not really a surprise, the
number that it was able to do on the open area where just in straight away using the
smokes, just removing that off the table. Again, it eliminates another form of cheese.
but also the warden was bad so it's a it's a it's a double double uh double down it's a double angle
so now i'll go back to the water they'll try and find themselves around once more they'll
see if they can try and just be behind a lot of things as you said there's one more element of
cheese that was dropped and they were able to make some of the magic happen but
remember it was that clutch situation that's actually pulled off here.
Swung around hit the hammer with the BMR.
At this point, just leave it there.
A couple of looser moments.
C90Z be able to get themselves off to a bit of a start and obviously every single round
they take.
As far as we're aware, you know, there's internet problems, I'm not entirely sure on how the rulings work.
The player's able to rejoin at some point, or how things sort of just together, but...
The longer a game goes on, I guess if that is an option, the more that option becomes viable.
So even just getting those two rounds might have been a little hard, I mean.
And even if the rest of this goes, I mean, it is banky, let's try and get yourself a lot of pressure on towards the attack, but still.
You don't want this to turn into a reflection of the map we just saw. They're in the site,
they're out the site, that didn't last very long.
Now they have a two-body deficit, sorry a three-body deficit, sorry a four-body deficit.
It's going too soon and everybody died.
Well, this is going to be a matter of time of course until the trend goes in favor of
Lucky 5 and I think this is more of the expected outcome and this is what 4v5 should be happening.
Lucky 5, they're just going to sit in their hands now, again, I think they've accepted
the fact that look we just have to keep going you know they're gonna try the
rushes I think the kind of idea is you know eventually it'll stick which I
mean it did for the first two rounds but sometimes going for a rush every
single round teams will just be ready for it they switched on for it you know
and and this is this happens isn't it so yeah perhaps it's just gonna take its
time and look it's like he's he's sure he's not even yeah I mean what else he's supposed to do it's
one of those situations hey as I said more time that builds up they're gonna start looking outside
the building you can see that they want to kind of be going to the electrical cupboard
What else can you do right 45 seconds? I think they always knew that he would do this
And the more time that's taken out them up the more time that they sort of sit in this sense
You have to get a play called back in on the other side of it
I think in a long long time we might be able to evolve a human to be able to swim that
fast. Sorry to get all the end of the world though. There's a good chance the world has
ended before we get there or they just might make a fast shark I don't know I'm not the
CEO of sharks you got a kill on I didn't know he just just not on the shark conversation
as well maybe that's what keeps the human race alive is the fact that we've got a child
you can swim like a shark who knows they might be out there have you ever seen what happens
if the sea creatures take over the world this is a spoiler anyone who has not seen like
a 30 year old film at this point called Unbreakable starring uh is it starring is it Samuel Jackson
and never seen it okay never even heard of it it's an M night Shyamalan film
i've seen when he did avatar i'm not interested so then i can spoil the film in front of you
tell me okay uh the premise of the film Samuel Jackson Bruce Willis thank you links uh the premise
of the film is that Bruce Willis has like super strength. Wow. So cool. So crazy. There
was great and they worked this out because the villain of the film has super weakness.
Like he's got glass bones, you know, Jesse has on Jesse, I think might have that, which
means that somewhere out there there is a Bruce Willis version of Jesse. But that is
the idea that human scale goes from like there are people like if there's
someone that is the weakest there's got to be the opposite there's got to be
somebody with not blast bones like carbon fiber bones there's got to be out
there somewhere maybe even brick bones I don't know that's actually really bad
you wouldn't want brick bones I don't know what the best bones would be
Probably regular, regular fight.
2-2.
2-2 they're sending their way in, they're going for a bit of a quick good pace here once again.
As I said, this was kind of the problem that we had on the map before, where they got two quick rush rounds and then there were seven rounds in a row put against them and
I don't want to say we're learning the same lessons here, but now once again it's a 5 versus 2.
Lucky 5 needed a lucky 2 rounds to learn the lucky lesson and
Well, the lesson has been, we can try and hide the fight.
No, that happened last round as well!
We have another two minutes outside.
Oh, we actually have to get out of here.
I mean, it's not our decision, it's not to...
I mean, we're gonna lie on the floor and we'll cry.
Okay, so it's sharks.
So it's shark stories.
it's again just for the lovely people at home it's what what are you supposed to
do it's a 4v5 right from the get go we've seen this before um what are you
supposed to talk about what are you supposed to do it's it stops you not
gonna be a fair match up so it's like I mentioned it should always go and save
me the thing who's five and this is what it is this is it
um okay imagine right if people had the shame sort of physical bimorphism as
dogs and canines so you have little chihuahuas you have big great Danes if that
was scaled to people where would you rather be
right if people as a as a regular thing you would have like three for up to
15 foot size so it's either be Olly or be there's yeah in the scale of being
all your best you can also try and land in the middle and be parko when he
doesn't have big hair or just me
Yeah I, you know, he went into the alleyway, shot what he wanted into the wall.
Try to think of more great questions.
Unfortunately, I don't know if our desk will one-a-half-time show.
I kind of want to give it to them because I don't think they want one.
But I think Lynx will have so many fun facts.
Can we also mention about why there isn't a fifth player here?
What's actually a clear issue? Should we talk about that?
I thought I was in internet troubles.
Yes.
Do we know the reason why?
So the reason why is, again, this is only going off
what Angels has tweeted.
And it is that Naka is fish, pet fish,
jumped out of the fish tank, loaded water everywhere,
landed on the internet browser and the internet is gone the fish is an
imperial e-sports
contact guys they're on that team why is the fish beside the internet
why is the fish that's bad that's if you put that together in the Sims house
something wrong would happen and something bad has happened
I can't believe I've read that out. The reason why this player isn't here, is because of the fish jumping out of the fish tank and fried internet.
What kind of fish?
That's a big gentle jump.
Well actually, I don't know. How did the fish jump?
Communicating what we get told.
Yeah, but I have more questions.
That is something that you would tell somebody why you can't do something or I can't go, my fish jumped out of the tank and fried internet.
Internet. Yeah. That's a made up story. That's something. That's a lie. I can't come into work.
I can't come into work today. My fish attacked my ethernet gaver. Real dog ate my homework.
Oh my. Okay. Links is in for on what kind of fish jumped out on boat for mode M. All caps.
A big one. I can't argue with that. I can't. It has to be. Alright.
was that amazing minion mode and here the blight come out it's a clash with two
razor blooms they're not really troubled the first time they haven't gone through a rush
it's gonna work partially and towards their favor 20 they're gonna see if they can try and
flip their way back down they've obviously got the opening on the wall itself they haven't
We even have to claim a lot
Just to make sure that if there's any sort of fan rear mines underneath anything that can try and blind them on the drop in it's gone
The clash is rotated. They have malleability. They have this repositioning
So they cannot really make a bit of a surprise strike against them and now with that keeper as soon as they drop
It's gonna be their legs that get caught the role of the blind might go out
But if they're watching far enough the way it's not really going to be able to catch them
See the sort of ready-mating to do this backtake, this backdrop, they don't have the manpower
to make it work elsewhere and there's the first body gone, Psycho locks it in, they
play against the grenade, they'll lose the flash shield, oh they'll also lose the flash,
but Psycho's able to win out, kill in the same second, E4 versus 2 demo, and 30 seconds.
Just got some pains, they're all around them and on V4, angels, 20 seconds, you gotta do
He's gonna try and play for the-
Ho-ho!
Look at that!
The prop shot!
I hit my head shot!
I worried don't say that all too often, but, uh, it's got my kill, but...
There's been a shoot-em-in behind!
Forty!
Forty.
Now I don't know what they're gonna talk about, but we're gonna find out together.
Let's throw it to our desk.
Well, despite everything, and despite the big fish out of water here,
INGZ still hold on to two rounds in a 4v5.
One would say that they definitely are cooking something up and in celebration of that I like to have a few barbecue facts courtesy of links
Yeah, so
As some people in my real life know one of my big interests is barbecue and I know a lot of things about it
And so I'm gonna talk about barbecue for a minute and a half everybody so essentially in American barbecue
There's kind of like three distinct regional specialties
You have around the eastern Carolina East Coast region. It's a lot of pork based barbecue
Then you have on the opposite side you have in Texas, which is more cattle country
It's a very brisket heavy very beef heavy a lot of brisket a lot of sausage beef ribs that sort of thing
And then in Kansas City, which you have like a middle point
It's kind of a combination of both you got some brisket
You have some pork and I want to give a fun fact about each region because they have their own little kind of
Interesting quirks. So when you have over on the eastern Carolinas
You have a couple different sauces in large part because pork is a very flavorless meat
So you've had a lot of sauces compensate for that.
So you have vinegar pepper-based sauces.
You also have Carolina gold sauces
that are typically mustard-based
and are influenced by German immigrants
to the region early on.
Fun fact, by the way, these German immigrants
in the Eastern Carolina region
also immigrated to Eastern Texas,
which is why in a small part of Eastern Texas,
you actually see some mustard-based sauces.
But in overall Texas, because beef is so flavorful
and also just because it's difficult to go crop crops in Texas.
They don't really do a lot of sauce. It's typically very seasoned down there.
But the most interesting thing is in Kansas City,
they have this really sweet, thick molasses sauce.
That is what we in America commonly think of as barbecue sauce.
And that sauce was actually invented by one guy. I forget his name,
but great grandfather. No, not my great, great grandfather,
but Kansas City barbecue was actually invented by like one specific guy who
basically built up the industry from scratch.
The sauce was spicier and he made it sweeter
and thickened it with molasses
to cater to the more milder palates of the local population.
And so that's some fun barbecue facts.
I could go on a lot longer.
There's also an Alabama fun fact.
There's a chicken based barbecue
where the barbecue sauce is mayo based.
And it's called like Alabama white sauce
and they dip the chicken in it after it's cooked.
That's crazy.
And I'm wondering if we're going more towards Louisiana,
There'll be more barbecue, more on like crayfish and the like.
Yeah, no, in Louisiana, on the border between Texas and Louisiana,
there is a lot of Texas barbecue that has a lot of distinct Cajun Creole influences.
Though in Louisiana, you do get some more seafood.
You also get a lot of seafood barbecue in Florida.
There's a couple places that do like specifically millet barbecue, the local fish.
It's very interesting.
All right. Well, actually it's a perfect tangent.
It's almost like it was designed for it for the fish because it was the fish
that got them out of a 5v5 and now they have to fight it still again on bank 4 versus 5.
Thank you very much for tuning in Random Facts of the Day on SEO.
And thank you very much. I hope everyone at home was taking notes because there will be a test.
We are starting a grill based show on the broadcast and links will be judging,
We'll be judging demo and I we will be judging the food. We more sort of flows around and make little jokes
Allison and Noel. Yeah, we are Allison and Noel
And this is great siege fry off. I guess
I mean like
Does
Yeah, I mean this is what you have to do, I mean just these little little plays that you think
this'll never work guarantee he will do something just doing this barcading off the door
attackers going to come up oh it's just barcading nobody's there hopefully he's
roomed at the last so that hasn't worked for SDK but he's got an impact so he gets
himself out of there nonetheless and he's just going to just go on a bit of a solo room here and
hope that he can just uh do bits i mean fair enough right this is the element where we said
would you rather be a four this is five on attack or defense on defense if you were able to get one
and get away then suddenly it's a 4 vs 4 and you're taking some time out if you can get that
early take that early body when it's not a closed-down trade and you might be playing
as a sort of man in front of a split form you'll find some success out of it and you can see that
he's found a shield beautiful one too now he's going to see if you can try and drop away he
knows it's me watch but he doesn't care demo sdk doubles for 2k and now at this point we're trying
I'm trying to drone him out but what is he, um, out of the approach here is pretty huge.
Raps is there for some support.
You can see that they opened up the hatch to give him a root but now they've moved back
out.
Angels have swung their way up blue because they have the body advantage.
This is an interesting one.
There's SDK.
He's been able to put the footwork on and not for lucky five.
Same things as last time.
Lack of trades.
what cost them the first two rounds that they played, and the same thing has
followed them over and onto their attacking half a dollar.
Ooh, maybe I'm not preferred there, but I mean you look a lucky five, but a stand still!
They don't know what to do!
It's almost a reflection of the opening two rounds, right, where things went away from them,
and they started to slow down, they had to ask questions in here.
Once again, they're forcing this play, but think about where that skill proposed.
I've been wrapped! How did he win that?!
Angels gets peed off, and what a weird round!
Psycho does find one, so it's technically not an un-flawless flawless.
But this is trying to surround him at this point.
40 seconds, they've dropped from the top rope, the other's on the rotate.
Gonna take the engagement and win it out.
I didn't see Zed.
They're not here to muck about.
Oh
This is now getting very interesting and I don't know why
There's just a little part of me that would just love to see the team with 4v5 one this I don't know just I
Think there's something in an underdog isn't there's something he loved a laugh that
They take of that time out
And I'm a bit curious why the who knows
Time to sort of talk and time to piece things together. You assume it was INTZ, it says it at the top centre.
But, yeah, I mean, what could be a more Cinderella story, right?
Being in the sort of 5 vs 4 for the entire map and winning it.
I don't know, has that ever been done?
Obviously, I know we've had games one where we've had like a coach play, for example.
Yeah, that's different. This is obviously, you just don't have a body.
I deserve.
Is there a reminder that we're sort of playing to get off the bottom of the board here?
Okay, Liggs has just sent me a paragraph about grilling and barbecue.
Okay, we accidentally hit the special interest button there.
I don't mean it was a cooking person.
I have it.
Do you should I read the paragraph?
No, I'll laugh, but obviously.
I'm not going to give links anymore at that time.
Are you crazy?
Okay, it's about the difference between grilling and barbecue because I guess I used the tongue
have an allergy wrong I'll stop you there
see much too much about that why are you telling me this
so the voice in your head yeah I guess so three four the voice in my head says
let's see if they can make it happen and set the time out I'm gonna see if I
can try and get a translation on the other side of it obviously you look
towards the players and you know it is that old football element right that is
often talked about how hard does a team play with 10 men how hard do you play
when that sort of defeat is on the line oh no SDK is playing as hard as possible
there goes Ram on the vertical watch Naskin does get revenge on towards the
smoke to make sure the body does at least go not traded but wraps from the
look outside the building three versus three they've lost I mean I guess you
You know, Nescan's playing that sort of punch-in role, but still...
...is now they're just trying to clear with the shield.
What do they really have for the execute here?
I don't think they can just get the smokes in and go for the cross-across.
I guess towards the back of the beat.
The same issue again. Like, 5v4, and you're not trading your kills.
Again, you've allowed 90s at the half as an even man count.
that's the issue that gets me here for lucky 5 is the lack of trades.
Oh, Cycle just eats an angel that able rips his head off and the Blitz is trucking their best to settle.
Hoping that he can hitch one back.
That's not gonna be the case.
Harper is as safe as anything right now.
Just tucked in the corner.
He's got his teammates prepared.
He's ready for this Blitz.
Aiming at the beat.
Ready to go.
What's convinced should be a dead man before he gets it.
who's going to cover up at all! I have perfectly placed C4 across this number one! What's going on?
We're all tied up. We are all tied up.
And at this point you start to look towards it and yeah, Lucky Five take their time out because
we're all tied up and you know let's be a bit real about all of this obviously with how things
kind of started this split for lucky five. They lost to loud. They lost to black dragons.
They found themselves losing to phase, but okay, that kind of makes sense. And then they
were able to get themselves a win. And you know, Imperials a seven to loss. They've really
had to split you expect of a team of this sort of history and obviously a team that
had roster changes had no change. Oh my look. Look at the screen. Look at the screen for
I am to Zed. Well, well, well, this is the equivalent of four coming into Wakanda. This
is what this is like right now. We're back. Naka is back. What's okay. He must have came
back and he would have fought
four rounds. Wow. Well done,
fellas. He must have. I didn't
expect to be back in lucky five
if they had been able to take
the early rounds, right? I
would get those first two. The
game will be done. The game
should be done. The game should
be done. Unbelievable effort
here by anti Zed. There is the
to nothing. There is the sad problem that we might get to a 6-4 situation, a 6-5 situation.
Still, they got here with four players. What can they do with five?
Oh, right. Now, we've got an eating fight, and lucky five, they will be picking themselves.
they do not take advantage of the 4v5, you know, and yeah, this will be a big one. I mean, for
90s, if they can't take this and then they're back in the lead and it's 5v4, Lucky 5 will be
scrambling to try and figure out what is going on. There's this like crazed element about it,
where I'm wondering if during that time out, and one of the problems that sort of come on
on towards their attack was maybe they went we need to start approaching this as a five versus four
we need to start just trying to muscle out these positions and then the fifth man shows up and then
the timeout goes out the window and they go okay now what do we do like it adds even more chaos
it's like an ultimate sort of given trump card that they can play and be like haha we have an extra
person i've been lying to you i've been fighting with my left hand but i'm right handed it's just
possibilities here for end of the snacker immediately on to the NBA Gordon. We'll see
if just having a fifth body can be that difference maker. Now they've got themselves, obviously
the Carly, the big rifle to play around the top of the cell to cover it, to the cap of
the tower vaults, the Flores to some tricks and remove the Pino. I probably go underneath
with the Deimos, root out some of these trickier positions. I'm wondering if I and
He's only going to play with the same violence that they've enjoyed, right?
They were in the 4 vs 5 and they were running out of the building.
They were taking these aggressive swings, trying to get that opening kill.
I kind of want to see if they stick around on that mentality.
I should say they lose now that they've had the 5th.
That's not all.
They trust them with their better 4 than 5.
Ah, here we go.
here we go now lucky five just think that they have really struggled with
their trade game that's been pretty apparent and now the fact you don't
have that instant man up you will see that that lack of trades is really
gonna hurt them now because it's never been an even man count they could be
down man you know that that's the big worry here for lucky five at the moment
looks to me that they're gonna set up Pino below with the demos and see if you
can try and track somebody on the soft flooring, which at the welfare of CK, if you get killed
from that, he's not quite on the hard bit of the floor just yet.
The Deimos tracking in towards here and, well, you can see Jannar is all wooden, so Arthur
needs to be very, very careful.
Nate goes up as well, Arthur tried to go for a swing, that Nate's not going to connect,
he'll waste it.
And Arthur's still alive and happy enough just to sit nice inside of Jannar.
the demos that's just going to leave not even going to attempt the second go up
that so I guess they can try and throw around onto the back line they've
obviously been steadily trying to remove bodies with the utility but you still got
two C4s in pocket you still obviously got a couple of keybos and a mirror
window not really sure that's gonna come play it probably no after
so on in position FCKs the first take a chunk of damage here holding against the
windows three bodies lined up it's a big front here on towards the swing and
I'm wondering whether sort of side punch might come in the C4 and then ready
either side is sort of caught in the middle goes a bit wide with it it
doesn't quite net anybody he's going to slip his way out of the position he's gonna
spray his way back in towards the fight again they're being so aggressive
on towards the windows the problem is he can't really leave it as we see that
Nacky does find Saigo he's in the game and he gets off to a first kill but now
He's trying to find his way out and wraps has the cover on towards the spider-man position and that leaves them 30 seconds
Of four versus three demo
And the reason what you five needs to get a move on here the fire arrows isn't gonna connect with a kill though
But it has forced SDK away from the janitor angle that finds other for the third the south
Is he gonna try and go for the plant V?
Well is down
He's gonna try and go for it, but there's a player creep up in three square
And that's an easy one there for apps to close it out and just no time at all here for wizards easy close out
INTZ in the lead
Naka shows up gets a kill gets himself on the board gets himself known as a problem
That's them in the lead. I
mean
What a strange game. This has been, I think. As soon as we saw the fact that it was opening
up here, lucky five. The team that sort of had a mixed season fine and a five versus
four. But we went eight rounds and it was even by the end of it before we got the extra
player and I had to win the first one off the back and that was their tertiary site.
Three opportunities to push this one on towards that point and guarantee a point. How necessary
that is for them with the divide that they have with how they've sort of
fallen further and further away they can pull three here if they can get
themselves up within what two of the touching distance the fact that still
got obviously imperial and out that have lost points today that are a million
miles away lucky five as well who are currently sitting in that six spot with
seven points. The chance to be improved. Makes things very spicy indeed.
We do, what we do, lucky five are probably thinking the same thing. Well, we're back
down in towards the basement, they'll know that it's going to be basement as the other
two bomb sites. I'm being locked here for the defense. So looking at the lineup here from
INTZ, we have really only got one form of denial, that being the Dachanka, albeit you
have a policy force that you can also utilize, but again Dachanka being your main way of denial,
which I'm a little bit surprised that they haven't went for more, but then again they are also
attempting that kind of open area hold, so I suppose you would also want to put some, you know,
you know, better operators up there, you don't exactly want, you know, your smoke,
plucking inside of open area, and then you can extend it in towards blue,
and that's why they've written that YMI, because it's very good at just eating up a lot of utility
on that blue stairs, as that is, again, a very pivotal, util dump area also.
He has got four disc in pockets, so he hasn't really spanned them out,
just yet he's gonna keep them for a bit of a rainy day.
Let's see if I can try and make the shield work.
Bersetto has really been able to have the best buy out of this game.
So what's the black bit?
Let's see what's sort of ran a bit before and it was the opening dash.
SDK was playing a very aggressive game, but the perfect sort of first strike and then
moved around for a second as well.
So this they're playing so much more cautious, so much more together here, lucky five.
They didn't quite do this when they had the man advantage, so they're gonna make sure that whilst they don't there
He's pieced up and even and while the Blackpids been able to sneak their way around again has the cover and support and is taking control of the server stairs
On the other side of it, Angels. He's the one as you said, all these magnets in pocket playing with sort of sticky position here he will get
will get charged at in a better moment. The beast starts to come round from one side,
two C4s do a bit of damage towards Paceto, but he's able to still stay standing, and
that is an early throw of two big bits of utility here.
I've been able to get themselves down blue, but still playing inside the server. I have
to try and deal with angels, use those wide discs to eat up. Again, that utility, as mentioned,
I wouldn't be surprised if we maybe also see some support here from
Randy's head, perhaps trying to play the long angle
Nope, just gonna get naded and beat up, or anyone can try and come and support him
But 40 seconds is remaining, and the Chanky is still alive and well
And plenty of Flames can go out to deny this plant
Well, pressure down to Chanky, he has to make these Flames land, he has to make these out
If he keeps doing it and they have to really get in and go for the diffuser, they may have to try and drop the hatches here to try and get them out of that position.
They see me taking try and hold the long watch, but round the back, Psycho double stabs and that's two quick kills.
After those find a response for 110 seconds though and they lose to the chankers, they've only got to try and fight their way out,
but we said I was securing the plant, the player just slipping away, not even giving them the engagement.
55 finally find their first round after a long four
Pies things once again right back up five a piece next round guarantees a point
Who will be the one that can take it?
Oh, I mean that should have been around there for 90s Ed
They lost to a garage backstab, you know a very common thing as well. I mean
always area that we look at where attackers want to try and control that if
you get yourself in towards garage you can break that divide you can cut down
anyone wanting to move in between the two bomb sites you will also then have a
clear line of sight to anyone coming down red corridor in three vaults very
strong power position and it just it seemed very surprising that I and TZ
were almost shot that there was a guy there and then once you lose bodies the
The chanker has to come away from using the gadget pulls the gun out, then that leaves
the gap, the flames aren't going to be produced, and they flood the bomb site.
So yeah, just up one pivotal position being taken by the attackers and yeah, vendors,
losing out on that round.
They go straight back upstairs.
Sorry, this is upstairs.
Well, it is technically upstairs.
In towards open area.
Not even wanting to go towards basement again, they're going to try and hold on.
upstairs too so you can see that walls are being reinforced off and there will also be a few people
skirting around above seeing if they can have a big impact waste a bit of time get some kills on the
room look at lucky five and they're lined up i mean you'd expect that they're gonna try and go above
i mean the ran comes ran comes in uh you would can expect to see that kind of soft destruction
that vertical take uh the the undertaken that's just for lucky five it's you know five five
no good opportunity to win all three points no matter what's happened before it's up to take
this opportunity all eyes when that opening kill that opening moment here again you know there was
was that sort of chance at the swing round when they were in the four versus five.
It sort of commented on the well-placed aggression, especially as the lead in, especially from STK.
It's fortunately been a bit more quiet in those early engagements.
Back towards the smoke roll, less on this roam roll.
As the track comes out, Psycho punches up Main Stairs, gets on towards Nacka Angels,
able to find Neskin in the same sort of practice.
And while they're pausing Stove for just a second, Angels slips their way back on.
very important trade out there if they've been able to put some pressure on from the
back of that single kill, it might have found themselves under a lot of strain on the hold
of the site itself, but still.
I'm gonna wait and see what Lucky 5 wants to do.
Still lurking around, hoping that they can find a pick.
Double here coming in towards Lobby the third player drop and should be an easy kill
Should be an easy kill and it will be an angel stop it worried there but they're
able to get the pick none the less and Pino trying as best to get the trade
will be able to do so successfully still in the 3d3 again back to it still
hunting for that kind of pick cyclist being downstairs for the majority of this round
And there he will stay, wraps, takes his head off, goes for the swing, the 3 vs 2, the first
time they've had the man advantage this round as well, and first time it hasn't been balanced
by the opposing team, they've been so back and forth and evenly sort of waited, drops
into water path while the audio key will give some of it away and he's stuck and there
goes the catch on Pino, leaves just Pechetto, and he's caught right in the middle, I-N-T-Z!
long road and they get themselves one step closer they have guaranteed themselves a point.
Well that is good opportunity now for INTZ to not only walk away from a point which
I'll be honest if you had told them that you'll be playing 4v5 for eight rounds and you'll still
walk away with a point I would say they probably would have put a bit your hand off. So the fact
They can go and get the free points now. They'll be up for it
Hey, it's wild but it shows that the game is never really done and they can try and hide the solace
I had
You know there was a point. There was a point in this game
Well, it's a three-minute breakdown about the benefits of barbecue and
yes
There was a point in this game where we talked about
Well, had a man swim faster than shark and yet, those points in this game where we talked
about how a fish jumped out of an aquarium and hit a router, and I guess repaired that
router or a modem, whatever the word is for it, so we find ourselves six-five, we find
ourselves at the end of a story has strangely written.
Written all the same.
And a man swims past as a shark.
And a team that started four versus five for nine rounds, or eight rounds, win three points.
It was better dreaming.
I think they are open to make that dream a reality.
INTZ
Get this thought floor defense, they were successful the last time they were here
So that can make it happen lucky five really need to dig in here and get this round
One and under their belts
In terms of the kill department is a fairly kind of even looking lobby isn't it?
Everyone having a bit of a go everyone getting kills
reason for that he wasn't here for eight rounds. Who's it gonna be? Who's gonna strike first? I mean the
opening pick, I wouldn't say it's been Pivotal. I mean 25, they've been able to get the first set
previous three rounds and they only won one of those rounds.
I think it really sort of goes to show that you need the confidence to be able to operate on the
back of it right as soon as you get that first pick if you don't quite have that.
Well then the Menton can shift. It just takes a gutsy stab. It just takes a gutsy bit of
motion for things to be pulled away from you.
Now it's a solace. They tried their best to hide. It's going to try and get some of
this read from underneath Pinot. I'm going to say he's in the zone to be caught, but
I don't expect at least some of his position.
I think all the quad war will get opened, I'll get myself's eyes on towards it but there's
so much caution.
Being paid here, as you said, there's pretty good at getting the opening kill, it's just
the close down afterwards and here goes the crash towards the site, the upside down repel
gets them, once again the opening kill but angels swings out and gets the man outside
the window itself, Psyker goes down, that is the man with the kit.
And now they're gonna see if they can try and move, inside the site itself they're able
at least get one more and he's gonna go for the fold out the breach maneuver. Oh I think you might
hear demo there's one on towards the back they've retaken the territory they said thank you very
much for the opening can I find a second no psycho does the balance but Naka gets himself a second
for the map after four rounds of playing it psycho's gonna go for the plant they're gonna see if they
can try and close down either side of this fight and they get one leaves us in psycho versus the
world for a chance at lucky five you can't find it a four versus five for eight rounds
i and tz are not done yet
what a win i mean what more can you say you said well eight rounds four people they took four
that's what it's like. It's
still it's by the rules. You
have to go and play that lucky
five. You have to go in and
just get those three points and
they completely fumbled that
they've allowed a player to
return. And that has been
decisive. That it was a four
versus two or a four versus two
that it was a four versus two or a four to two at the time of the half I mean I
don't think we're getting barbecue facts anymore I think we're gonna get a
breakdown of a game from our desk sure if you want to you know what they say
live by the fish die by the fish and sometimes be resurrected by those the
case here for I and he said bringing this one back they started the game four
versus five. Yes, their opponents of unlucky five, poopy five, whatever you
want to call them at the end of this game and throughout eight rounds they
fought tooth and nail to keep it tied up four to four until Naka came back. You
know what came knocking? The Grammar Reaper because a bit after that three
rounds it all ended seven to five victory for the intrepid INTZ that no
one could have seen winning at the start of this game even with all five
players and yet and yet they do that and more links they stay alive in the
relegation question beyond that it was a hell of a damn show what do you want
What do you say here?
Whatever the hell you want, barbecue facts.
What?
No.
No.
I can't do barbecue facts because INTZ-1, okay?
That's true.
Because INTZ-1.
Am I going to say this real quick?
Absolutely.
INTZ are all the praise on the planet.
We're not only winning today's game, but just continuing and putting up as good a fight
as they did.
I mean, of course, once you go down to the 4v5 like that, I think most teams logically
are going to be like, all right.
We're done tearing like there's nothing we can do. We don't know if Naka's coming back
We don't know who paid off his fish like there's a lot of facts that we lack in this situation
So we're gonna try to play aggressive STK got the memo and STK was doing that in both the first couple rounds on the attack
In two rounds on the defense STK was constantly playing in these off angles playing in these weird spots that lucky five were not ready for
But then once Naka comes back, you see a lot of the problems that had already been simmering for Lucky 5, you know.
Let's say the inability to convert a 5v4 that's built into the literal parameters of the matchup in front of you,
start to come back and actually hit them because now, INTZ have their full setup.
They can hold all the proper positions they actually need to to defend these sites properly,
and that's when the Lucky 5 we know actually hits.
The one that is difficulty problem-solving the one that has difficulty putting the first step forward in whatever they want to do
And they couldn't even win when there's a 5v4
And I don't want to talk anymore, bro. I only want to talk. I'm actually I'm actually upset
Honestly, you know who's even more upset than you are it's lucky five. They have to be
Fuming right now given the result of this game. I
I don't want to be in the comms of a psycho in there right now because it I would be scared 100%
He did his best in this game
But at the end of the day it was a team effort
Not in clime technically lucky if I were playing six before because the fish was also on their side and even that
Like a fish bro a fish
Just just to for the context for the people that are joining in in the latter half of this game
What had happened is Naka got disconnected just as the game was starting.
His router is positioned next to a fish tank in his dollar sign.
Which we need to address that by the way.
Not a good decision.
Bad idea. Bad idea if anybody was wondering.
Exactly. So we got that out of the way.
The fish jumps out, apparently water among other things,
Good on the router and it's cooked. I
Hope not the fish, but the router is and
He gets this game
And yet somehow 4v5 they fought back and
That's that's what it was maybe one of lucky five center cats over to knock his place to do this item
Well, here's what I want to say
You know who deserves full credit for this thing and obviously I think everyone on ITC deserves full credit
for that victory just to be clear.
But for the full MVP of the matchup,
I mean, well, obviously we'll see who has been crowned.
But I was gonna say, I feel like, yeah, it has to be STK.
This was a two round game, it being a 12,
you know, 12 rounds, seven to five.
And STK by himself got two rounds for INTZ,
that 3K in the first round and a 3K to start off the defense,
as well as some great play overall
on that defensive half.
Obviously Arthur as well, deserves a lot of credit,
1v2 this would like best of ones always come down this way but to even make it a 4-4
INTZ needed players to go massive and buy rounds for them that they should not have won that was Arthur
But more importantly and more consistently that was SDK. There is absolutely no other person who's with the MVP SDK is the reason
They even were in a position to bring it back
Hey, if you missed this game, don't worry go back and rewatch it after all is done because this is incredible great story also
Also, halftime, great barbecue facts, something for you to learn.
Got out.
Shout out to Lynx.
There you go.
Shout out then, kids.
For context, by the way, the thing I told Emmy was that barbecue and grilling are distinct
culinary practices in the U.S. whereas internationally they're considered the same thing, so that's
what I fact check in on.
That is a very good point.
Barbecueing, well, does it involve more smoking, lower temperatures, longer time?
Lower heat, more smoke, longer time, bigger quantity than meat.
Generally the big differences.
Thank you very much. Well, well, well. Setting the meat aside, there's some beef still to
get into regardless of how you want to phrase this. Phase versus Furia is coming up next.
No boy, I think you're going to need a lot more sides for this one. See you in a bit.
Kill me! Kill me!
The shit!
We want the ass shit!
Lights! Lights!
Camera!
Camera!
Give me the ass shit!
We want the ass shit!
Villain!
Villain?
Villain!
Villain?
Wow! Villain man!
I think there are more villains than the Hades, right?
which is always giving trash to the guys.
And despite the trash, it seems like a very strong villain,
which is always being trash, always being boring,
and always being able to get there.
So, lords.
Bro, I'm going to put it on the villain.
Nobody really likes me.
Coadjuvante.
A Coadjuvante, Coadjuvante.
So, I think Coadjuvante is the soul,
because the guys from FaZe are all very good players,
but they talk more about VitaKing,
the hand of Cyber there,
and I think the souls are very good.
So, I think the souls are good Coadjuvante.
I think Falaria, the April,
He's the guy behind the cameras, with Stephie behind the players.
Obviously Igor is the main coach, but I'd say he opened it.
I think that all the teams that he made are crap, bro.
An unidentified artist?
I think that's why I'm seeing the 92.
He's always trying to innovate, to be creative,
and now he's kind of playing a joke.
It's never too serious.
BoBoo from Corte?
Yeah, he was there, and the 92 was his category.
I think it's imperial, man.
I always lose to everyone there.
I just make some jokes there.
Then I go back to Tanger and try to stay again.
And I think it's imperial.
Man, it can be liquid, it can be TZ.
Imperial.
It's super cool, it's bad, I don't know if it works.
It can be a pair, it's pretty good too.
I'm a pair, then.
I would say the Gabbuz.
I don't think you can get in too much on why,
because otherwise I'm going to end up spawning my player.
So, let it go.
I'll be back!
What is your first opponent?
A...
Magai.
My opponent is Will Smith.
He is totally the same.
Tom Cruise.
He is a kicker.
He is really good at shooting,
he has a good shot,
and he is a good fighter.
My biggest rival is Lense Washington.
He is a kicker.
I think he is a fighter,
because he is the president of Palmeiras and I am the president of Palmeiras.
I don't think it was a good one, no.
Interpretation is, you know, the Deby Lloyd movie, without being the Jim Carrey, the other guy.
The guy I don't like would be the Ionzeira, the one in the box.
In a minute, he's going somewhere else, I'm not going to talk too much about it, but I'm sorry for his bad.
I'm current.
Nez, who is Jim Carrey, for sure.
Because he's a patient, and he's the one that's most compatible with him.
Are you serious, bro?
I think it's Vita's father.
He would be Jim Carrey.
The guy is good at shooting, and that's it, he looks like Vito.
He would be Tom Hanks.
He saw a picture that looked like him.
Persica, Leandro Rassum, and then his duo, which is Silence.
Then it would be Marcos Melhenen, there's the duo there, the guy on the stage.
It's Alan from CBL in the house.
Because I think his way seems a bit like Sousa's.
Zil the Rock, he looks like a guy from the movie,
and he's a guy from the movie, and he's a guy from the movie,
and he's a guy from the movie, and he's a guy from the movie,
I think it's because he's like a billionaire.
I think it's because Rafael Fadel is the boss of the Rafares.
He's a boss, he's a crazy woman.
Dudez isn't an actor.
He's just a wine barrel.
He's the one to interpret all of this.
That woman was saying that.
Cherry would be any Hathaway.
He already has a story on the stage and he's a crazy woman.
I
Hello everybody and welcome back to S.A.L. after a hell of a game that we just had.
I'm just going to say the fish is vell and truly alive genuinely that is your fish check
for today.
The grilling was only in the server and in our halftime conversation here myself and
Lakeser 2 co-host for today.
Now my friend, we have a match on our hand and what a match it is, Thaze vs. Furia.
Definitely one that's kind of been warming up more and more and more on people, of course
it is a different Furia than what it used to be last year, but still an excellent match
to be had if you ask me.
Well, especially since Fiora have really moved up in the SAO to be that number two team
Well, people might disagree on that
I think team liquid Alienware and Fiora depending on the day can still be quite evenly matched in fact of obviously T
Law taking the W in that matchup earlier on this stage Milosh
But it is kind of phase at the top and then T Law Fiora fighting it for that second and third spot
Which makes this one all the more exciting because this team especially looked looking at that EWC final
we saw a month or so ago as really been promising a lot and delivering a lot over the past few months.
Absolutely so and to be very honest this is a a set of teams that have excellent players but also
excellent IGLs in their own right and kind of want to talk about them for a moment. You're talking
about those top three in the region, Felly Pugs, Vita King and Volps on all three teams but how
How about this sort of record for you?
The record for consecutive rounds without suffering an opening death is held by Vita
King.
130 rounds in a row where he has never been the opening there.
That is insane.
No, it's insane, but honestly, well, okay.
It makes sense him being number one, 130 rounds is just insane on its own.
context that spans about I think like most of the quarterfinals but I think it includes all of
the semifinals and grand final of EWC and then all of stage two so far so that itself is crazy
but also securing 13 of those opening kills during that span 11 of those have been in the
SAL he's currently 11 and 0 on the entry in stage two and the nuance of that makes the
the stat even crazier in my opinion, but also kind of makes sense. Volts based on how he runs
Fury is always going to be a bit more likely to be in those opening engagements. He's a bit more
or candy a bit more of an aggressive player. And follow Pox as well, can play a bit more of the
shields and can often find themselves as based on the operators he's picking a bit more out front,
but Viditking especially since he stopped playing the shield. Outside of like the defense and even
then there really is no reason for him to be up front, which makes the fact that he is 11-0 in
these opening picks all the crazier because he's playing the same roles he's always been
and yet he's somehow that good at the opening picks this stage and as the highest rated
player in the league it's frankly quite bizarre but awesome but really weird.
There's a reason why there's king in the name and I think that was given he would just he
was used to you know just as Vita and over time that title started appearing more and more often
and now you see it in the span of 130 rounds. That is crazy. That's like 10 games that really go
the distance where he's putting up numbers in every singular matchup which is not usually
the case because most most of the time phase are winning quite dramatically so it's even more than
10 games closer to 15 plus which is crazy and all those matches never has been the opening
death but still as you said the context and how he plays in the operator
fix that he's usually finding himself in really do
all the rest of the part but let's talk about not just me but the entire team here
from phase because then they didn't they they're there
I mean at some point JP is gonna be our co-host or third co-host at least for
the matchup because for those who don't know JP is the endless face time
literally every single play you have in every part of the entire year and we get to talk to him.
So we're just inviting him as a permanent guest because FaZe keep winning everything.
Well, well, hold on. Let's be fair here, okay? Based on their record, it seems possible, but
they have yet to play that, well, they played one of their two hardest opponents. They played
Team Liquid Alienware last week. That was a 12 round, 7-5 victory for FaZe. And now they play
their other big competition. If there was going to be a set of games in which we don't talk to JP,
it's going to be one of these two. And based on how Furia have been playing, based on how this
seems to be the rivalry, not Team Liquid Alienware with KZ, Nade, Felipox, that kind of old ancient
Furia slash W7M rivalry, it might be this new Furia that are the nemesis of FaZe. And I want to put
some respect on them, Milosh, because it was a close game last week in Furia,
If we think of them as maybe a bit more well put together a team right now, maybe they can do it today
I think that's a that's a good point really in good segue into
Two phases opponent's furya because they are the mustard salt and pepper of the region here
That's what I'm saying. I've always said and I've always got that there. They're a solid team
They really have the glue to keep it together. That's the mustard, but then they got consistency
consistency and upping up the flavor in the salt, there's always that little hit that you need when thinking they're really tough and that's the pecker.
That is Furia in a nutshell, it seems like an eventuality that Furia will win it big at something in time, but they have to get through his face.
They have done this before, at least one of these players has done it before, as you'll see, herds in the past having completed that goblet,
But not many have been able to achieve it. It seems like though their confidence is always always high
Which when you have players like this on the roster, it's kind of understandable, right?
If anybody's gonna probably be the most have the most ego going into a matchup
It's probably gonna be players like this
They we said this many times but coming in as starfraggers and all of their respective rosters all the way back the beginning of a right for kickoff
I mean, and I think they really have solidified into a cohesive unit through EWC and into stage two
I mean the only loss we have seen so far was team liquid alien were taking down fury on a really well counter-strated
Chalet game
But fury have been pretty indomitable beyond that. I mean consistently dominant victories
I mean it's difficult to root against this team unless you're playing the best team of all time
All we're saying is this looks like a great matchup and genuinely not like
an old-school phase T-Law. Although we did get a good game out of that regardless of anything,
be prepared is all I'm going to say. Speaking of which, Arvito, what have they prepared for us
in this matchup? I'm expecting and hoping for something a bit tactical between these two teams
and something where I get to see adaptations, how good are they on the roam, how good are they
are playing the attack and look at that we're gonna go to layer yeah so this is
this is a map that these two teams have played against each other before they
played it in the finals of EWC, Fiora lost it 7-5 so it was still a close one
but more recently this is one that Fiora have played once against Loud once
against Imperial and they came away the victors both times 7-3 and 7-4
respectively with some really good defensive halves but their attacks have
had some pretty distinct weak points they've off they could be quite slow kind
of reminiscent of, say, like, the loud attacks we saw earlier in the day. There's a clear
game plan, but often getting stuck at how to deal with kind of more turdled or bunkered
setups. There was even one particularly funny example against Imperial in which the round
ended on time, and only three people in the entire server had died, because Furia took
so long trying to figure out what to do that literally nothing happened until the last
five seconds of the round. And, well, that's a particularly hyperbolic example. There are
definitely some weak points in this fury attack on layer that against the team like phase they're
absolutely going to exploit. Yeah absolutely so and I'm looking forward to this regardless just
because between two teams that are so close in in strength levels but also how good they are at
adapting in the middle of the round have they have their own very deep strat books they're so confident
in themselves and their colleagues, their teammates on the squad. I think a tactical map like
player really, really fits well between them. We get to see those adaptations split second
in every moment. I'm very excited for this one and I'm not going to hold you for much here because
the actual commentary crew has arrived. It's a fucking demo, enjoy. Oh thank you very much,
we have arrived. We kicked down the doors, we put on our headsets and we began screaming demo
because this one, I think, is going to be one of those big games that we get to talk about
once the season has ended. And boy, oh boy, am I excited. How are you feeling?
Oh, I get to cast some face and I'm always happy with that. Um, simple.
We said this before. What more can we say about this side? You know, they're
obviously undefeated. Uh, not just undefeated undefeated.
to get a point 18.6 and 0. This, of course, is going to be a big challenge for them. Fiora,
one of the other teams, you're right up there with them. And of course, they had just knocked
off the other big team last week and Team Liquid Alienware. Can face the one and hit
both of them and say, like, you guys are playing well, but don't forget who's still boss around
here.
That sort of becomes the statement piece, right? Because they're always putting in that
sort of fraction they're always locking themselves in they're always the top dog of the top dog
region which i don't know if you know a lot about how dogs become the top dog that's the
topest dog right that you know that's like top cat but for dogs it's crazy how good they are
and the amount of hammers they've been able to pull the amount of success they keep on pulling
you just wonder when it's going to end and who is going to be the one that ends it because
Yes, there's almost a weird other element right where they have been around the top that the threat needs to come from within their region
And it's getting close, but what is the difference? How do you find that difference?
I venture that welcome to an end they all come to an end at some point you think about the energy to side you think about the
W7M, Fury aside, you know, these things eventually will fall, but at the moment, we don't think
that's going to be now, or anything close. I mean, I definitely think Invite will be
the big tell, to know if, yeah, they can go for another year or not, but at the moment,
I think, obviously in terms of going to Osaka, you know, going to the Major, they'll be fine,
I don't think the game will be the team to be as always.
So, yep, for face, it's just another down the office as it usually is for KDS.
If you're here, kick things off with the opening pick, those in their favour, make that too.
Before a quick trade from Handi, you're just going to jump on in, look for the second pick from the player on the side of mezzanine,
but that is a shot done, he's trying to battle with.
He still wins it!
Hey, you won it out, you can see support is going to try and find its way at the bottom of the rocket,
stairs here and now the two remaining face players have got themselves doubled up together they've
still got what's going to say a c4 to go against but now they don't c4 has worked
c4 family reading that cool vidikin takes the head off of herds and one versus two you're looking
at still a lot of chanka on the board and he's going to set fire attack position as well i mean
they could just read anything as soon as he tries to enter a minute ten a lot of time for him to work
But he's just trying to find a way to isolate an engagement here. He's been able to slip his way across and
That could be potentially big, but it depends how much of the fight that they want. It's the vector is a laser beam
You can see that kind of setting themselves up to play against each other a bit of a swing here
Then they're a sort of to the risk, but yes
Very important. We got that leveled out
Good job, Feria. Getting that one locked in. And Diaz, who I think has been really for
me, I think the stellar player coming over, of course, from, you know, from Team Liquid
Alienware, I think he's came in. He's done a really, really good job here, Feria. And
Yes, he was able to hold his nerf and the Furia is a very welcome start now.
Of course on the defensive half, you would expect Furia to do a lot better.
If you look at the win percentages on player, Furia, 69% is the defensive win, right?
right whereas for the attack win right it is 40 so there is a very big drop off
there 20 percent drop off nearly actually 30 percent drop off from their
attacks to the defensive win right so this should be where fury will pick up
the majority off the round whereas you look at phase 65 percent defensive win
right with a 52 percentage attacker win right so in terms of the attacker win
right? Yeah, phase is definitely better in this map than what Furia is, but Furia take the edge in the defense.
They've had a quick scroll through all the leagues we have that feed in towards our major system for stage one
and stage two. Only two teams have been able to pull off the flawless League run if not dropping a single point.
Can you guess who they are? Do you know who they are?
There is, I will say this doesn't include C9's current run in NAL without having dropped
a single point.
Surely Wave-O has to have done it.
Wave-O, stage one.
I'm going to say.
Wave-O's to pull it off.
Yeah.
Is that as obvious as the other one, obvious?
Put on a similar thought pattern, is what I'll say.
Is that another Asian side?
Yes.
I don't know probably um I don't know who's really good in Australia
I don't know
Wow
Anyway, as we continue
There's been a couple of drops here handy those even taken out cyber is almost
Crawl out of the up store and can get picked up in the meantime
and ADS is trying to put pressure on towards the site and draw some attention,
but it seems like they've all peeled away anyway.
I'm gonna fight the verticality, huge body to take there,
but it came from the bottom to the top and they're gonna spray into him
and try and get a bit of revenge for making some downhuts!
Couldn't find the angle, you could see what he was working out what to do
when they're just leaving cyber-spleet out at this point.
I think they realized, well, they're up to the top,
but he's trying to put the pressure on towards the site itself,
unfortunately that leaves cyber to the elements and the elements of blood loss
now in three versus three that we'll be at in but a second as he's finally ended
they've still got big networks try and pull in what do they have a couple of
smoke canisters and a couple of flashes to swing their way around the corner
You can have to take the damage and I still gotta kill out everybody go on escape the smoke because of the denarii
Yep, I mean denarii is very very good for that bombsite whenever you're dealing with two doorways that are adjacent to one another
I mean one trip mine will cover both of them and yeah very difficult to get in
to get in. You can see the use of the scopepost being used very well to only TP all the way
to top floor to use the vertical walls, but even come back to site with you as well and
to Iking. Looking for that other pick he's going to get at me in a free piece for Vick
King, but Vulpz has the lineup pops up in the table, hits the headshot, it's all actually
going to try and play for the kill rather than recover the kit. No Vulpz has to do is win
is one and he does that against the shotgun. So the brawl is falling its way back and forth
between these two teams obviously you know it's still getting itself close we've had
what a one versus one a technical one versus two over these opening two rounds they're
not letting each other get too far away the problem is furia maybe it's the elements of
defense, maybe it's just being able to get that opening body as they've been able to get two rounds in a row
to be the sort of shape of things that's where Faze needs to try and peel themselves back on,
that they're attacking a map and we know it's a map both these teams can go the distance on because
what they pretty much did, right, recently in the EWC finals, getting themselves to, I think it was five at
piece the fourth phase put the last two rounds together
ultimately it was the final math pipe I believe
this next area they wanted a bit of that revenge
as you said with the numbers and having shrub off on the attack defense split
we'll see if that turns into something that hurts them a bit more here
on towards the site the exciting site that bonds briefing
I wonder how many times we've seen the 4th site on this permit.
In terms of the armoury side.
There we go.
Pour the area to do the full rotation of the 3 bomb sites.
In towards our mid-floor is where we head.
Line up from Faze, no shield but she is a fairly common thing that we would see on this
attack where you would use either your Blitz or your Montee or your Blackbeard to one.
Either try and engage with the defenders upstairs, you will try and play on the verts.
Or we will then also see them try and move in and defend or just walk into the bomb site
and try and go for the plant away from the defenders and put the shield in their back
in that.
They're not really a blind spot but certainly a spot where you put your shield in your back,
difficult to kill from, tucked inside of one of the bunks. But they have forgotten that.
Instead I can only assume that they're going to try and hit some backstabs here with the
Doki and the Deimos, and also use the Capitao as their main way of getting people off those
vertical angles again, that the smoke arrows can be used to block off those lines of sight.
So I think it is going to be for FaZe a bit of a hunt here.
Laura
He's primed and ready inside a bathroom on the a-lo of course
If he can he'd go for the play here and gets him off through again other good start
Which is certainly being the case here for fury 2 a lot. Oh bad thing to have against face
Oh cyber gets that opening Kale finds his way on towards hards and looks for a second fight
They just sprint in, they didn't expect Volps that close, hits the fire on towards one, can't look out the second, but in the meantime Diaz Khan finds Vittor King, makes things a three versus three here, Diaz is taking a chunk of damage at the same time,
they're swinging out already a sealed art window and it puts FaZe back to the drawing board, they seem to hit this point, a couple of points and it's not often.
Problem for them, they're always happy to keep driving, keep moving, but he says the best class of FaZe comes from teams within their nation and this is that nation, this is.
in a moment these bullets just drifting on by and again think about where the
side is think about what they're fighting for they're gonna hold on to
the verticality as best as possible and what they've lost in their lead-up is
that Deimos they utilized in the gadgetry smart with a motion there oh
no it's not too smart lawyers picked up kind of easily
2v3
Now 2v2 Diaz on fire at the moment
Four kills to his name hungry from work perhaps Andy is trying to go for the pump about Zera
Just walks down green picks up a 3v3 and Andy who went for the plant hall as a C4 from Diaz and the smoke
Guess his kill fury a complete the clean sweep against base
I mean, there it is, there's the sort of play around three in a row here for Furia.
I am wondering if they're going to take a time out here, what phase sort of expect from
is opening off. This is going to say it's definitely going to be an opportunity for them for the time
at which I mean it just has to come in at some point doesn't it. I think it is also a little bit
of a worry inside for faith because they haven't really been contested during this stage. It's
really the first time where I think phase have been under somewhat of pressure. So I think for phase
it's certainly going to be a side of them that we haven't seen for a while whenever they're actually
up against it. We'll see how they can cope with it and adapt to the way Furia are playing, who
again, Furia, I think are playing pretty good. See, I think the roamers are having a lot of fun
stretching their legs. It wasn't a bit of a headache here for phase. And then if you've got
player like Diaz who is playing really well at the moment. Always a bonus.
That's the rotation done. That's the timeout called. I ignore a special
expression in that. Looks like he's seen something really funny. I just called him
at the start of the reaction.
I looked over at my other monitor for a second and got really confused.
I was like, why do I have Waybo and Cagstats open?
Oh yeah, there was a point I made a while ago.
I'm very familiar with the region.
Obviously FaZe at this point, the only team that has to queue themselves in towards playoffs.
I guess that happens when you flawless the first playdays.
In terms of how things go, the silk technical nine points I have to play with, there's a
decent gap between them and 5th and 6th as well towards the start of this day.
That is obviously because if the successors did have come out, then the surprise results
did have come out.
They shifted just a little.
They can put the difference in here, I'm pretty sure.
Oh, I'm going to hear the last time FaZe ever got 7-0'd in the best of one.
Go on.
Best of the year.
That's the good one.
What year do you think?
Oh, 2024.
2022.
That is insane.
Early major against G2.
I want to take off my headset and throw it.
early by Major against G2
I want to take off my headset and throw it at him
You know, this team, they just don't roll over, that's one thing for sure
It's, yeah
Is he gonna go for it?
He's been out at this bathroom for a while hasn't he? But he just hasn't went for it
But, he doesn't need to
so for face trying to get themselves back into this game using that time out
they're gonna do the same thing as last time trying to put a lot of pressure in towards
mezz and they jump in go crazy maybe Nate goes in and here he goes
he's like this is a player already taking mezz souls are there with shotgun Nate over
the top inside of mezz look at this look at that from volts and this is bold oh you see
you see that glimpse of a sledgehammer.
The lawyer right there.
He's gonna look like a sledgehammer, he's gonna try and go for it, but no,
that's slower doing phase, it's just a little bit all over the place here.
They've entirely gone in between a pincer here of these two players,
they've fully set everything, they haven't cleared out these positions.
You can see lawyer swung around and saw a second of a sledge for them peeled back,
and Bob swung around and saw the same thing that they really want to exercise,
but just to smash their way in towards bathroom,
after him. Except it's been eyed up at points, but Furior is angry that they dared day in
their importance with after him. There's KDS. Getting Volks back on. It puts him to 4 versus
3, but again, they've lost. They've lost the day, Master. They've lost the slides for some
of that pace across the top. They've got two flash canisters left. And otherwise, what?
Just send it round onto all these angles. You've still obviously got a little intricacy
about this point you've still got utility there's a trade back and forth
let's put us into the two versus two I guess I say they don't have utility but
then you remember that it's phase and they're just as good with the guns
heard so level it up for two more inferior find their fourth
well well well phase timeout not successful from them and I'm really
I'm not really worried about what FaZe are going to do. I'm more concerned about the fact that Fiora are playing this so good.
I would say really cheeky with the way that some of their players are just kind of
Don't say right, but just sat in like positions you wouldn't expect to see
You know you think about just in towards mess with a shotgun close. Who expects that nobody really expects that position
You know just little micro plays. I think we're doing wonders here for fury and for face
Just struggling to really get anything going. I don't think fury. You know, they're not backing down. I think they're going
I mean, just man for man in terms of gun power, I actually think the fury of it, are, you know, they're gunning a lot better today than what phase are, and that's a very hard thing to say, whenever we know how good phase are in that part of it themselves.
this point you know it's that energy as well right if that's sort of dry they've
been able to find every single round that's the sad we opened up with clutches one
versus one showdowns never easy against anybody let alone phase with DS popping
off of the 3k on this sort of offsite I've also been able to get the opening
kill every single round apart from one. Stoiga, the step in, they're so
feeling about the fight hitting them as well. I'm curious what the change is
gonna be up around here. They've obviously got themselves the shields for the first
time. Cyber on towards the blitz, see if they can try and just get some solid.
Maybe try and respond towards that early swing game that has otherwise been
Causing them problems. It's a quick way to clear. Cross the top here. Remember how this went last time?
They had bodies being dropped inside sort of operation room. Early on they were losing out these engagements.
Here.
Pressure back on it. You can see that, you know,
Poxera is holding on to the fast asset. It's the place for the smoke.
Oh, the C4 got the shield!
Wow.
I mean, that is obviously a big hit.
Not only taking cyber off the board, but...
It's getting that shield.
So now for FaZe.
Like the, uh, last few rounds.
You have to play from a man behind.
See if they can try and recover from this, or again, will Fury just sit in their hands
have a good time at the moment that's what they're doing. In Fury I haven't really had to do much here
again just look at this position it's like Harry it's just little things like that. I like it,
vaults. Very close on to the breach. Again if someone goes to that door he's dead man but he's
taking that risk. Two C4s, two kills. There's gonna be five rounds. Soul KDS and Vidicang
have to try and pull this together but Vidicang gets one. I can start trying to balance things out
the distance and difference of only one depends how much Fury want to hand it to him. This is a very
aggressive position that is punished! Peter King gets one more the long watch down towards the
back end. I mean he couldn't really rotate out right at that point. He's sort of playing that
shield and you maybe missed his opportunity with 40 seconds left. Things have leveled up,
the flash on towards the close swing and he leapt in but souls pre-fired. And Fury are I said,
you know how cautious they are going to play it, how aggressive they opted for the second that
But unfortunately, now they find themselves in the wrong side of that box, there's still
somebody sneaking the way over the top towards the hatch for 20 seconds, they're going to
try and put some pressure on the other two, trapped in towards Lockett, they've got a
bit of a shift on and there's the drop, there's the kill, now is this the close down it is!
Pays!
Back by the brilliance of Viddicking!
They've got themselves a 4k round and they're fast.
He's the best player in the world.
just as yes he's the best player in the world what this guy's been able to do this year alone
is unbelievable i thought he like last stage he was just he was untouchable last stage and in this
stage i dare to say it's been even better which is absurd to consider how good he was last stage
he's almost one up himself i don't know how he's one up himself but he has
I don't know, I don't know, it's just, it's just, he's just on that planet at the moment
and he's just not coming down, he's not, he's not coming down.
He's had a quick scan through the EPS ratings of every player for stage two across the world,
across the world of sea
ten seconds remaining
and
there is only one player that is a higher eps than him
currently
okay
you wanna put a gas
what region
don't wanna talk about
oh ss
not intrested
i kinda knew that would be a reaction
i want you to put it in the stream
release, relays, realize, R-L-A-E-S. Don't forget, he's doing all this while telling
his team what to do. Don't forget, he is IGL. He's in, I honestly think that Vittagang
is all that kind of same brand of um of likey fact same thing where their igls but they
can do everything and i think viking is in the same category as what he's talking about
is it can do everything and still shot call for the team.
Quick throw!
Grace in the world.
Apart from 1-0's boys.
Grace, second best in the world.
Loading the magazine!
Statistically, this stage...
I'm doing a lot of good stuff.
It's obviously a goof. They're planting.
Good king's planting.
Template is on the board. He's decided he wants to go towards the site itself.
They're gonna go for the plant itself. They confirmed the plant.
They didn't know where he is.
Cyber's been able to get one. They got the swing round.
He's been able to somehow find a perfect time and he still gets the kill out of it. I mean they knew where he was
They knew what everybody used
And now they're threading the violent needle five versus two a ten person standing plant
He has guess one so goes down
They've got 20 seconds to try and retake our insight at this point. I think the round is already written up
They're double up, Vidikin gets one more, isn't gonna get 7 kills over 2 rounds, including a plant as well.
Yes, is the answer.
That's in the wild, and let's the freak out.
I mean, that's 7 kills over 2 rounds.
I know.
They are in the lead, playing that defense excellently here on Lair, overtaking phase
is never easy, but the way you're doing it is pretty impressive.
Yeah, I would say so, and I mean obviously like you said getting a lead at all is impressive,
but I think the way Fiora are playing this is I just think maximizing a lot of the strengths
of Lair defense, I think especially when you see how they're playing around the second
They're really not gambling too much or they're not pushing too far beyond where they need to.
The players playing top rocket are generally playing pretty passive in their spots.
Mora as well, over by the museum position, has been playing really well.
So the display position has been playing really well as well.
And I think Furia are just playing very close together.
And they're really causing FaZe to work and try and problem solve the best that they can.
And when FaZe make these adjustments, I think that round is a good example.
They will rotate and send KDS into the single window and while they are ahead of Fiora,
they're not nearly as far ahead of them as they are for most other teams.
Fiora are able to react very quickly and make a good switch up and meet Faiz where they're going.
And sure, Faiz have been able to get the last couple rounds.
I think that set play we saw in round six was really good.
But even then in round five comes down to Vidicang in that 3v5,
getting some really big picks on long angles.
and I don't know how much that is strategy and how much of that is Vidicang having one of the best
individual stages he's had in the past three years. And I think evidence of that is obviously the
12 kills, but also he's playing the Deimos. Not an operator who really see Vidicang play all that
much. There are some other points as well. I do think Ying and Grim being taken off the board was
important to disrupt phases set up, but overall, here playing really well together on the defense,
but these attacks have been problematic for Fiori in the past, so there's still plenty of opportunity
for FaZe to come back. Absolutely so and again this is just playing defense really really well
on Lair playing it excellently. I'm just curious if you're gonna get away with this or FaZe gonna
fight back and I think I can guarantee that they're gonna give it their best in this one and that's
what makes it extra exciting. Speaking of which, let's end the door exciting gassers on Flukendemo
Oh, thank you very much!
Oh, thank you very much!
For me, there's some links.
The new buddy cop duo coming to all good
backup to your streaming websites.
40?
I wouldn't purchase.
You would not watch?
No, because all would be little bits
where they'd be solving the case
and then let's go, hey, do you like barbecue?
I'd add it.
know that would be that would be a that would be a prolonged trip so it would be
there'd be frequent times where there is it's like how it was never lupus in
house right like there could be barbecue clues no season 6 episode 9 there's a
barbecue related case and finally six seasons of buildup is paid off
Anyway, if anyone is commissioning new TV shows, I have better.
This is just to get the foot in the door, um, you know, what people want.
Uh, 4-2, what are the people want here?
What do you face, clan?
To be able to get yourselves an opening round here.
The momentum is pretty firmly heading into what's furious side, even though there were
two rounds that went away from it at the very end, they were visiting branded rounds.
Oh dear.
Well, it's within the opening 30 seconds, so we will get a re-hearst for the little box-era boogie.
Yep, it's the...
Yeah, very well, that's me.
You should have the re-hearst.
And the...
Yeah.
Yeah, yeah. So, um, yeah, obviously I mentioned, well, let's start again, make for phase.
Come on now on to the defense.
This is a better half for them.
I mean, Furia, I do think they will struggle just based on the attack, based on the percentages
that we've seen on them up like, well, yes, their defense is fantastic.
And yes, they do win attacks, but I just sit here and think you're up against phase now.
And I suppose, yes, you have shown that you can go toe to toe with phase, but you've gave phase kind of a way in.
You've gave them two rounds and sometimes that's enough just to get phase going and that's the worry that you kind of have if you're going into this now.
I think that, you know, there's always the elements of how far do they need to sort of sprint towards the corner. As I said, they've secured themselves in towards the top four.
Regardless of how the rest of the games go because of how the games did go already. We are looking at
obviously an idea of their previous season, their previous split stage one where I think they went seven wins in a row, and then lost the last two. And I'm not saying that was to like take the foot off the gas or anything of that nature, but they are a team that once they're sort of comfortable and confident in a position,
Yeah, it was seven wins and two losses once they had sort of confident in that sort of position. I think they kind of
Relaxed a little bit of points. They know that they've still got best of threes to get through
This however, obviously, you know is a very heavy game a very important game
Because of who they're up against and because of the nature of how they're up against them
And because this was a map that last time phase only just won, right?
there was one round difference that would have meant OT.
Your answer difference they could have lost.
That is not a margin FaZe liked to doodle with.
Oh, should still be in towards that top four defense of course.
They kick things off. In terms of opening picks, certainly I think for Furia,
having the upper hand at the moment, you know, four to two in the opening kill
department, I think that's always a stat that you look at and are always very
interested in. See how much that's going to play into it. I think at the moment
really for a map like Lyre, whatever you kind of think about the opening pick,
it's just the fact that if you get the opening pick, it then opens up that
backstab potential. You know, you took, you got to look at that top floor, if you're
trying to stem things in, let's say a traditional way of going in through
tables in towards mezzanine and try to open up the main breach and get that
opened up you know if you're an attacker you get the opening pick there's nothing
stopping you rotating somebody towards green going for the back stab drawing
people especially you know high-value targets like at the chank or a smoke that
can be also you know very very important for the round so I think it is
interesting to see if you're able to keep that up on the attacks with that
opening pick or will face kind of turn a corner and say no we're gonna take that
stat and then they'll run with it and have that extra defender who knows could also maybe rotate
low look for a flank look for a c4. Go back in in budget moment and you'll be able to hear some
okay this is there it is
you find phase once again restarting onto with their defense just pretend just pretend we missed a
just a couple of minutes. We did a really long blink.
Did you just do a blink?
No.
Did I not blink?
No way for me to notice.
At this point?
No, no, that's when this kind of thing shifted.
I know this was the thing that I was saying before.
At the 45, we immediately sort of got into it.
felt like Furious still had the momentum. Now there's been even more time it doesn't feel the same.
Now that there's been a little bit more of a break of it, we are looking at,
uh, I think of almost like a full restart now, right? It's been such a sort of gap between
there defending half there, attacking half now. I'm worried that it plays a little bit into
into FaZe's favor.
Well, see, now this first round goes, which again, from my work experience, my internship
with Ace of Pyrite on the ML a few weeks ago. Again, I learned round seven is very, very
important as it's a 4-2 scoreline. It could be 5-2 or 4-3.
Yeah, that's what you learn on your internship.
So anything I learned from him.
Okay, because I thought you were being me that so I didn't mention it.
I just didn't want to mention it.
So I'll just follow him.
He does look nice in there.
Um,
I don't know what me and Dez talked about.
You said you literally sat there and just laughed at each other.
Were you listening?
Saebo was listening to lawyer.
So we were having fun without you.
Saebo killed Lycra.
fun at work thicknesses listen I think I actually remember ranting about the idea
of what people say if you do what you love you'll never work in your life
that's wrong you still are working it's just you enjoy the job a bit more
stupid I hate I hate when people say that I love sitting through tech balls as well
yeah well this is where I asked a question about what you saw
about instead of guarding them.
We'll get to that as they spray through handy.
Takes a shoulder of damage, they're gonna see if they can try and keep control of the
rocket stairs, but unfortunately there was a failure to launch.
From there in the meantime, except to find one out, they're putting pressure on towards
the side of sight as well.
They've never been able to get the plant breach open.
Four versus three was just over a minute left.
They retake.
Once they're in that stairs position and while they're trying to roof the gadgetry before
they cross that divide, the problem is souls.
The path position here can lead in obviously,
they're looking to get those chunks over the top.
Yes, they must have gone underneath trying to force them out with a minute.
They get the catch on the player, beautiful 1-2 punch there.
Perfect positioning, and now Boxerra has no choice,
but to rotate the way back ground, couldn't quite get the kill that they wanted.
Let's see if they can try and pierce somebody out.
KT outstaking the spring.
Now the ground is probably going away from Furia.
Oh, a little bit kicky.
You do it three more times. No is the answer
Yeah, I love that play there from phase
Obviously fury it not going to plan you lose the black beard
You lose the player over towards mezz as well. I believe and then at that point
It's obviously the 4v3
You lose the main way of getting into the bombs like IE being that shield who can kind of bully their way in
they then assess and think okay what utility do we have well we don't have
the utility to deal with a player in behind that desk. So we think okay well
we're still in Deimos. Deimos goes below. Straight away I think phase of clock
that Deimos is going to go below to try and eliminate the player in behind the
desk and then what do they do? They throw everything that they can they throw
smokes they double up and they power the player who by himself on the breach so I
I love that way from phase. It's adapting to the adaptation. It's adapt on adapting. That's where we are
And yeah phase I've done that beautifully in here. We are the top of round number seven. It's four three
So only one round separates them rather than three
Oh my god, that's just like the stuff that ace of fire it says
Let me talk about that
because
It's the equivalent to him talking about his garden
You're yawning I see you yawning. He's so scary. I'm
Scaring at you. That's why I tried to ask about your interests. You know, we got links is barbecue
Me last I don't know. I haven't asked chap. I mean I should talk about it. I
Want to find out what makes you you
Don't worry about me. Think of me as just an imaginary friend.
That would be such a twist for my life. There would be so many awkward pauses inside the
casting, but there's no awkward pauses in this.
Time to wake up. This is the dream, this stage career.
How do your souls get one piece of ops and dears? Get two right back, it's a battle inside.
Slabs right now, they're going to keep trying to put the pressure on towards it. Now suddenly
Suddenly, you think about what's been removed, right?
No more candelas.
The push towards the front is a little bit stickier.
Only a single smoke canister to lead that class further through.
The calls will come out from the side of doggy,
seeing if they can try and catch somebody on the approach.
But still, vaults drives step by step all the way through,
getting the corner clears.
But in the same time, what have they lost?
The keeper carrier is gone.
No mores, army.
The mirror as well.
So there'll be one C4 never rolling.
At this point Cyber takes the next chunk of damage but they kill their way back.
I would assume that the boyos will play spoiler here if there are any towards Toxin.
They'll go up to A-Name though from Volx and that's going to be really the only way of
removing that denial and removing it early at least.
So there's anything though, actually on the doorway.
Before?
Is there anything? A phone call as well, I wonder.
Gonna go for the turn off and they will, but Sol's just...
Dancing for the bombsite.
Takes down Boxerra, and that's a three versus two. Nobody's peeking into that class, and that's unfortunate for Diaz.
Also, people in our square are into a two versus two, so he's gonna try and push it in the lead.
He's gonna give himself way a hold, and he'll sign up and cyber-pivot your mob!
Pivot security trait!
and the defenders win. My oh my water close round but cyber the aim the gun skill and
display their second phenomenon me me cyber cyber dot phase me me is him.
Oh yeah. I mean I love that we've had two trade endings one that went to the attacks
because you don't really see them. Obviously that they're a product generally of online
because of ping differences and because of things that we can't quite prevent.
Oh, four rounds in a row, face, four rounds in a row. Now, split across the two halves,
they peeled this one back. If they get this, you're a human rear, more like, they might
like. They might find themselves on the wrong side of a 5-4 split after such a strong start.
To be settled and to be sort of broken down by 1 vs 1s, trade kills, trade deaths.
I mean this is...
games that you expect to see though. I mean whenever you think about a phase plan versus
Furia it should be full with a lot of action. It should be going the distance. Furia, you
know I mentioned before, you give phase any glimpse but just starting a snowball they
will take that and you know that's four rounds in a row. All even. Now we head to the third
bombsite choice and really, this is basically perfurient. This is a necessity, I mean they
have to win this round to keep themselves in this game.
If they can try and get their angle open up, just get rid of some of the debris, make impact
tricking us towards this a little bit harder, bit early there, just wanted to hurt the man.
I guess they have more than enough. They're gonna dabble with more of those impacts.
Oh, we'll catch it. And now they've only got one of these left, and he knows they've used three.
He's doing the numbers. They'll have a fourth.
Let me step around.
It's dead.
gets the other side open. I mean, you don't really need that to be an access route, right?
After shield ready, remember how this was quite a quick grab and go last time, the wardens above?
As is, return to throwing down a razor bloom.
See if they can try and slip their way in, just planting on side of herds.
The perfect cover gets one down, but his damage is being done.
Forced him out the door, but it'll just stop the farm itself, folks!
As it confirmed, it has itself out of there as well here, FaZe's sticky position.
So this is the one that they put their opponents in last time round, but it was a 10-person plant this time.
Oh, grass they're picking up. It was a retake with that shield up towards the top of green. Makes it even harder
for Faze to have to try and push their way across. In this point, 20 seconds, the spring round on, waiting for the contact fight to happen.
They're able to get a leaser down on the cover of the swing round,
but it's the shield that locks things out and gets another one there inside, on towards the kit, I believe.
But it's being well watched and C4 won't quite have it.
I mean, at this point you've got to hold on, but Lyra's swings won't kill any of them.
Yeah.
Fuse are going down, blitz upstairs, design the retake.
Yeah, that's a rough one to deal with, but Furia, like I mentioned, needed that round.
You know, you can't allow face to have that full rotation.
I suppose if you kind of look at it from a kind of statistic point, you know, if you're dealing with a 4-2 half,
the four to half, it would be two bomb sites, one.
And then the tier share one by the attackers,
and then you can repeat.
So that's why you cannot allow
to lose that tier share attack or else it could just be a six.
So, yeah, for Furia, four to half,
I'll bring them into overtime,
but they will have to try and break one of the two bomb sites
that has already been defended by FaZe.
If Furia want a chance here, I've taken all three points.
Tearshoary's done yet. That's fine now. You know, let's say they do the same thing
They win it again. That'll be the point but they need to be able to break top 4 on that basement
Wow, now we have ourselves
Back and forth said they seem to be able to get themselves to get themselves to a tee
But it's the top four of the placement base placement basement too many letters in that word this time
Give it a second go and I made it. You proud of me
Did you have any spelling?
Spelling beans if you're a kid.
No.
I don't think we really...
That's such an American language.
That's American, of course it is.
You used to say on like Simpsons and I was like...
It's like every, you know, every Disney Channel show, there was always an episode about the spelling bee.
Oh, it's a spelling bee episode.
Where is?
There's always one where there was like a cooking app.
Or, you know, one where somebody got lost.
Or somebody let the dog out.
You know, it's...
There's just it's America. It's all the same
The episode of TV was somebody likes the dog out a classic
Ask the baby set like the rich person's dog and the dogs go out
Like well like whenever whenever Brooklyn I don't know if they lost cheddar same thing
You're revealing the secrets of American television to me
I don't know if I like what's on the other side so instead I'm going to go back to my favorite
Brazilian show which is FaZe vs. Furia.
It slipped their way into the top of the operation, they're going to try and get a bit of a strappy
fight.
It's still doing structure around a mirror window.
And they have the reverse one to play there.
I'm a little bit curious.
There it is.
It finally opened up.
Yeah.
Maybe they were trying to bait someone to get close to it but...
Well, here's the thing, obviously they've reversed it.
So the mirror window looks into the breach rather than, you know,
it would be looking in towards mehs from the breach.
And that's because they could go for a little sneaky play where somebody is pushing long,
the defender and mehs can pop the mirror window and then you can maybe get a sneaky kill.
So there is little added elements to that as well, which is quite nice,
but didn't play off for them.
Still, it's going to do the same, you know, effect.
It's going to create that opening to make it very difficult to pop out wall.
The trades are going to go down in masses, they're always in, but Faze looks to be coming off the better, and they're going to come off there and buy two players, two before the Furia need to come back from.
The KDS was able to get an iPhone towards someone in the mix of that, and that puts them to the 4 vs 2. I think it was on towards the beginning as well, which kind of set things up, which I think means that they just weren't really sure on the positions when they were on the execute.
Obviously we saw the attempted use of the Thatcher on the roof to slow things down, but now BS dropped down.
Enough for some support here towards the only other remaining Fury player.
But, as they clear their way back on towards it, there's still this narrow position, there's still this watch towards it.
Still got a few smoke canisters, and then we've got one less opponent to have to deal with.
with the ass versus the world is able to recollect the kit but you know at what point you know at what
route you take you've got close you've got an expectation of a follow through five but he's done
just enough to keep himself at bay he knew where they were going to be but it doesn't mean it's any
easier to beat. Well that's that thought floor locked out he will not see that again unless we get
into overtime which it could be a possibility of course but still for
Furia they want to take all three points they still have an opportunity they
still got two rounds to do it and they're gonna go for the timeout again
expecting and it probably will be that basic defense so they got a little chat
they can talk about okay what's the plan gonna be we know what bombsite
probably is I can kind of go for something a little bit different than
what we did last time I mean last time there is argument that they need to be
could have won it because it won't be too, but cyber did cyber things. But I would say as well for
Furia, it was a bit of a one dimensional push. It was straight horizontal, just coming in through
a toxin doorway and also the locker store away, no real emphasis and going above trying to do
vertical work or pressuring areas such as the stock near the back. So that's maybe an argument
I think Furia maybe try and diversify their attack and do something a little bit different than what they did last time
Because you look at the phase line up. I mean again the going on the tanker
That's just gonna stall out those doorways and definitely have to try and figure out something else
Leveled up and this is where
We found ourselves in this sort of situation before with these two teams
This is where it was map 4 of a 5 map final and one that ended the final itself
This is where furia fell short last time
What did they learn? Was it worth repeating and can they be the team that makes phase bleed up to this point
They have not dropped a single point as I said, it's only been pulled off by two other teams
In a respective league so far
C9 still fighting for that possibility, but this is Furia's chance, especially as you
said at the start of this, there are three teams fighting for the top three spots, and
FaZe are kind of solid in first, but they've got two people snapping at them to try and
take them off the top, but those two people are fighting for second and third, and from
They need to have some Furious, they will imagine.
Furia can turn this into a three-way rock-paper-scissors.
Really start to put some pressure on towards opponents still yet to play today.
Here we go.
Big old round here who will strike first and get the first point on the board.
Obviously for FaZe, they want to try and keep that unbeaten streak, don't they?
And try and see if they can go flawless in this edge without dropping a beat and dropping a point
There we go
area
Then iron up areas such as garage and all of us. It's not as ferocious as what it was the last time we were here
We're gonna at four people dead within a minute
the much slower pace action here and Laura actually
She thought the
where I actually got that kill but there was Loira somewhere else able to find it.
Cyber and Speakgate are as all as late.
Urge your swings and they're in the site.
Oh, they're not really site, but they're inside lockers, site lockers.
They're in, they're in, and they're causing an increase.
You know you said there was a lot of kills within a short space of time
and it didn't happen again. Oh wait, it happened again.
Now they're gonna see if they can try and make the fight a little bit
sturdier and towards the side of 2 versus 3.
2 versus 2, you swung back round, faced.
A couple kills, level things up now.
There's a bit of a slide, there's a bit of a stun, there's a bit of a break.
Zvidikin gets one more and it's Solz vs Tiaz.
One versus one to the side who can get...
Guarantee points, phase complete, and Furia can get to map point.
The flawless record is done, but it doesn't mean they can't win the map phase.
Have to find their way in towards and through OT.
Oh, I'd said furious. They need it to break one of the sites if they want to take all three points and they've done that
Now face of a very difficult decision
Aver go back to basement where they just lost and lost in pretty good fashion or
You go back to the bombsite that you haven't won yet, of course
That is the bunks and briefing and look where they've locked in they're gonna go bunks and briefing
I mean, it is a big ol' risk, I think, anyway.
Is it gonna pay off?
Is it gonna pay off, Yuria?
They've won a year before,
there's nothing stopping them from the same thing again.
What if they're gonna go for the similar idea
where they try and bring in the blitz?
They also brought a synth the last time they were here.
I mean, there is that element
I look towards it, and I think surely not again because it would be if it worked the third time we've seen that playwork and it is
How things often come together
Where you'll get a default take you get a default plan and let's be real that's it shield on the back talking either
Right by the door or right in towards that little nook
Where there's the where's the coverage from above?
Even with something so easy to say out loud, that is the tertiary site.
That is the tertiary sort of place to hold against, so here doesn't mean it's easy to practice.
As we've seen.
In two times, this has been one throughout this game, has been taken in that fashion.
This time, with another shield on the board, with another sends,
and that's the exact same lineup they had last time.
Are they going to see if they can try and make it work?
Blue phase need the heroics of Vittor King once again.
Impact trick.
Gonna be attempted with that open mirror window.
They're gonna try and create a bit of a gap here.
In hopes that the radius doesn't hit the Fermite Charge.
Shocking it out.
Here we go.
It's gonna have to be perfect on the side of the defenders.
There's the argument that you do the shot as like there as well, don't forget.
But the impact trick is more important than...
These players swung down in things, yeah.
There's no point.
Wait, we'll go somewhere else. We'll take our things and leave now.
And where are they gonna rotate?
Just maybe straight into the bomb site.
Again.
Shields primed and ready to go, but those players being upstairs.
That's gonna be the real issue.
Will it, Cat?
Oh, no it won't!
Good use of the gadgetry there.
Now, well, it's got the wall open. They've done some of the work. Please, don't worry
about the number of times the plant with everybody still standing. We can't get it, because obviously
they're in that central sort of swing position where you hold out and you've got to get
through at least that man.
You can see if they can maybe try to apply some pressure on towards the verticality.
You can see that they're sort of getting a read on just where the watch is. The shield
getting close to the first smoke is to bake the C4 and it works.
So I'm trying to put pressure on towards the back end but
they're sort of posed quite aggressively here on towards the top of green. They're waiting for
them to try and make this approach. They're ready for it. There's nobody that's immediately putting
pressure on towards them so they can sort of watch the misses. There's chance and he goes even deeper
all the way towards that man in the corner but they're gonna see if they can try and make the
No, they're not. Oh, it's a five versus two, but the ass level is secure one now. Yes
gets a second and a third! Diaz! Screams over the top, but he's got to find two more to be able to cement this round and towards
his favor. There's one! Wow. One versus one. Souls versus Diaz, and he has the ping! He knows where the man is,
he knows what he's watching. Can he make this connect? Yes, he can! Yes, he can!
with the 4k furia with revenge and fame with a lot.
Wow, I mean, what, what, what do you say with that?
I mean, unbelievable.
No, unbelievable.
Where does that came from?
I don't know. It's not for us. It's not for us to work out for a wonderful desk.
Don't throw it to us to try to figure this one out. It was just beautiful. The whole
game. From top to bottom, it was an incredible matchup to witness. Honestly, it lived up
to the expectations and more. We got Lair, highly tactical map, two incredibly tactical
teams with great individuals on them. What do they do? They go back and forth the whole
time. First half goes furious, where you're thinking Phaser gonna do the same and we're
two steps away from taking it into overtime. And what happens? Diaz sews up. Speaking of
which, Diaz hashed on up to the interview. Let's bring him up and have a little chat.
Diaz, good golly. What the hell was that last round? I was just gonna throw it out there.
I've never seen you smile this hard and that makes me very happy. How you doing?
Doing good. This fish after a play like that. I'm pretty happy.
Everybody was jumping up on top of you. We were seeing the,
the camera feed over, over in the studio here. But regardless,
a big, big win here, taking down phase in the group stage,
the super close game you said it last week,
you're expecting it to be a really close game between you two. Indeed it was.
Talk to me about all of this. How was your preparation from the map choice of layer down to knocking them down at the end of this entire match?
The map we kind of knew that they're gonna tell our
Layer I've got the name in learning this but we kind of knew that we're gonna try that map because they've been
Challing almost every teams
a preferred map and they usually went and they usually do that against us and we also
knew that they weren't going to change much because they usually don't and kind of changed
a little bit according to their plans and it worked out pretty well in the beginning
and then they also changed and then we went back to our defaults and won some clutches
and then won the game. Yeah. Yeah, DS, I really want to ask you about some of those clutches
that we saw at the end there. I mean, obviously last two rounds come down to you first off.
Do you, do you maybe resent a little bit being in that position? I mean, but the game coming
down to a 1v2 and a 1v4, you guys, are you like, come on guys, like another one?
Not really. I kind of like being in that position, to be honest. I mean, I would prefer if we won
7-0 every game and I had two kills and everyone at 10. Well, of course. But I like being in those
positions. I'm good in those positions. So never a minute. I
have fun. Just play the game and I win a lot of them.
I absolutely today. It's a huge one. Not only do you beat
face plan, you do it in regulation time gives you
three points. You tie up with phase actually you go above
them and sit in first place right now in stage two. Of
course, we're at the tail end of the stage. There's only a
couple play days left and it seems like the end of it is going to get a bit
easier technically Fluxo W7M lucky five how do you try to not get in the zone
of guys this is over come on we can slack off at this point and just keep
grinding until the very end and qualifying till a second. For us I think
it's all mental you got to keep the same mental that we had today for the upcoming
especially tomorrow, we usually struggle against W7M.
And yeah, just gotta keep our mental in check
and make sure we're putting in the energy, the work,
and be sure to beat them.
Hey, if anything, I wanna thank you for a wonderful match
that we got to witness today between Furia and FaZe.
I think that was an excellent one.
To get through DS, congratulations on a massive win
for being number one now in SAL.
Hope to see you tomorrow.
Thank you, thank you.
See ya.
There you go.
Congratulations to Diaz Antifuria.
What a matchup, what a result, and my God.
I think this was pure entertainment
from start to finish, from the map choice
to the way the story kind of started
to the epic twist in the middle of it
and what a climax end that we had
at the very, very final round before hitting overtime.
Wouldn't have been surprised
You went to OT at all. I know we're kind of all expecting it in one way shape or form, but
DS whoo
Closet yeah, like just for context
I knew the answer to my own question
But there has never been a time on a roster where he has not been comfortable in a 1v2 or a 1v4 and like he loved
He loves being in that spot. He's been playing in that position on these teams
Since he was in tier two in North America like if there is anybody in South America who I would want in that spot
It's like Palu and DS are right there for like top two top three players
One of the clutch situation and I mean not only did he has have that 1v2 and 1v4 at the end there
He also had that 3k we saw earlier on also closing out that 1v1 back in the first round
It was a 1v3 that video came almost one. He's the one that kind of close things on that
He's just such a fantastic backline player
But I also do want to highlight obviously as you've seen kind of the first half come to an end
I really think that a lot of this came down to Diaz on the attack, but Fiora being so tight and well coordinated on those layer defenses
I think both of these teams had a great defensive game that they showed
I think they played very well on their defenses too
And I do think it just comes down to Fiora starting things off so well at the beginning with those four rounds playing great off the trades
Holding on the mezzanine holding onto the single window by display
and I think if we don't see that strong defensive beginning DS might still have those two clutches
But I think they's come away with this
I think starting off with such strong defensive play was the difference maker
Absolutely, I think there's no better way to describe it in a position like that
Uria played it perfectly time-wise
Where they put they made the first half work for them in that 4-2 it couldn't have been even slightly better, but regardless I
I want to say in my own head cannon that they were doing it just to show off and give us a good show
Which we got from both phase and fury and from individuals on both teams
But to have it come down to this and seeing that ping go off and thinking
This is it the ping is done
And I would have loved to go in there and see like where the drone was where the info was coming from
regardless perfectly set up what a banger that we got no points for face
plan as they think their first loss in the stage and really the first one
since the playoffs of stage one if I'm not mistaken from what you corrected me
on links if you made it back well yeah I mean it's like it's a bit of a
technicality like obviously they have lost maps since then but if you if you
qualify it if you qualify best of one as a series which technically is this is
the first series they have lost since I want to say like July 16th is the upper
bracket semis of the playoffs of stage one. But of course, if you just go map by
map, it's somewhat comparable. Fantastic day from Vittacombe, of course.
Fantastic day from Diaz on the other side, both with 17 and 8. I literally
thought that was an error and I had to go back and check, but they actually had
the same KD. Big day for backline players, big day for supports, and of course,
big day for Diaz Lucas because ultimately it might have been some great defensive
play at the start, Milo's, but somebody had to step up to prevent phase from taking it
seven to five. And that was DS with that one P two, and that I think technically a one V
five at the end. Yeah, I would say I would say very much so DS, the man who stepped up
and made it work today for Furia. It's always DS versus V taking on the other side. We're
talking about differences and players and backlines and how everybody is in general
of anything I am so glad that we got to witness this game firsthand today and I'm sure this is
gonna have reverberations in the future however legally society is time to take one more break
because when we get back we have liquid versus flux so W7M to close out our night see you in a bit
They're gonna break the door, they gotta tell me it couldn't be done
Check it out, shit!
What the hell is this?
Lights, lights, camera, yellow
Check it out, shit!
What the hell is this?
Ah, I'm gonna have to make the sound?
Wow, what?
I don't know, I don't know right, I just enter the air, it's hard to get out of it.
Where is the gun?
I think it's in the master mode
I think it must be...
First he opens the chest of the shop
SHHHH!
Psh, psh, psh, psh.
Psh.
I forgot!
I forgot!
Psh, psh, psh.
Hahahaha!
Psh, psh, psh, psh.
I didn't want it!
I forgot!
Psh, psh.
No.
Yuuuuh!
Ahhhh
I think it's going to be hard for him
It's just a punch and the guy is like
hahahah
I'm so pissed
I think it's the end, man.
I think it's the rap of MTC.
I'll start with my team, everyone.
I'll also accept the wizard.
I can talk to Noa Izubac, who's my team member, logically.
I'm going to choose the case.
The first one, I'd say the ghost.
One of them is the green one.
There are a lot of them, man.
The cyborg and the...
The green one.
The green one.
The green one.
What's up there, dude?
The Cyber and the...
The Render.
I'm sure of the Residence.
I think Clubhouse, Banco...
Casino Calypso, Casino Calypso, Casino Calypso.
Planixesmeralda.
Planixesmeralda.
I would find between 3 and 5 reais.
8 pilos.
10.
That's great.
15 reais, dude.
It's a dollar okay, dude.
I
Welcome back friends to S.A.L. after an incredible match, a barn burner, one for the ages, call
it what you want. It was wonderful if anything very much enjoyed Fury Vs. Phase, then to set that
aside, Lynx, I'm very sorry to have one more game for the evening. Team Liquid Alienware Vs.
Fluxo W7M, and you know the crazy thing is if this was a year ago where we're saying this,
this could have been an actually really cool game, even back in kickoff game, but we're yet to see
Fluxer W7M showing up. Now first a team that's definitely been putting the effort and the work in there is Timbukuro Alienware
There's been a couple bumps here and there 14 points solid in third place and can jump up even more today points wise
It's a team that you want and
Grateful that they're in the top three solid layer
Yeah, I mean they essentially have the exact same record as Fira prior to the best of one. We just saw Fira win
going into today both teams had five victories and one loss.
Liquid obviously had one victory in OT at the start of the stage.
That was against INTZ.
These two teams have effectively been equal to each other for the most part.
And while that is not necessarily true in terms of play style,
and there have been some bumps in the road, as you said.
For example, that overtime against INTZ to start the stage is still just kind of weird overall.
Their only real loss came in the 7-5 to phase.
And as we just saw, getting a victory over FaZe even after all 12 rounds can be something
that requires heroics to make happen.
So it's overall been, I think, a very successful stage for Team Liquid Alienware Inferioria,
which is in a stage that has been a competition between fourth and ninth place.
Just try to stay in the top three, and that's what they've done successfully, and I think
that's still going to be their conditions going forward.
Absolutely so, absolutely so here.
So let's dig into our teams and really get the nitty gritty out there on Team Liquid
Alienware and their lineup and looking at their previous matchups. Well last playday
They went up against face time. It was a tight game that they had on Chalet
And I think just to say there's no shame in losing a face, but especially the way that Tino could did it so so close
Here otherwise great success has been had all over
Good against my dragons allow even fury at which that comes off the view of Igor the man in front of you here
the the actual coach of Tim Likud Eilnir, someone that has many many trophies under his belt, saying
Furia are technically a better team than we are right now. We're gonna try our best and they still
are able to defeat that same Furia. That humility combined with strength on the server is something
that Tim Likud Eilnir have worked very hard to get to. Yes. Because let's remember kickoff in
stage one. We're kind of wishy washy in ways here. Yeah and and I do think that's something I want to
focus on especially having just not only watched fury a play against phase but
also contrasting some of the personalities on feria with team liquid
Alienware and this is not derogatory or what's whatsoever.
Fyria are a bit more of the spiritual successor to the old W7M Fyria roster in
terms of mindset in terms of modality they are quite confident and it's not to
say they don't have a work ethic but they are a bit more characters and less
bound to any particular rigid discipline or ideology they put in the work
certainly, but they're willing to let it go a bit more to enable their individual players,
whereas Team Liquid Alienware, especially after kickoff, have really tried to develop a system.
Igor and the rest of the team have to focus on discipline, overconfidence, discipline,
over just doing what they think might be good in the round, and they have the players to do that,
right? JV92 having a fantastic stage. It's taken the load off of KZ in a really big and meaningful
way when KZ has been the only player showing up for this team in the past couple stages.
is now things to be starting to gel together
and your only loss being a 7-5 to phase
is not at all anything bad.
They're just looking to keep a good thing going today
against Flux O W7M.
Absolutely, that is a very respectable line of matches
and results that you've had so far.
I think the biggest one is the win over Furia.
Definitely puts her ahead of the cliff.
7-1-3-2.
It was pretty one-sided in a lot of ways for T-Law,
but that was a while ago,
things might have changed here and there,
But, again, it's up to the best.
They'll only matter once we get into playoffs
and later on on-lamb should make it there.
But one team that we are used to seeing on-lamb,
that isn't no longer the case, is Flux with W7M.
Having gone through roster changes and leadership,
going into stage two, we're expecting big things.
Theoretically, what do we get?
Zilch, not a discipline.
Yeah, it's been rough going for Flux on W7M.
And I mean, it's not completely unexpected when you have such a like dramatic leadership overhaul, the kind of which I don't think I mean, I'm sure we have before, but at least off the top of my head, nothing this drastic for a top tier team.
I mean, your core IGL and your longtime coach multiple years being dropped going into this stage, it's always going to be a bit of a rebuild.
And I think it's obviously still shocking, given the name of Fluxo W7,
and given how, you know, it really isn't that long ago that they started becoming
a pretty common name inside of the SAO.
Of course, it's still a little under a couple of years since they won the Montreal Major.
I don't think this is to be unexpected in a league that is as competitive as the SAO
can be with how much of a rebuild they're going through.
It's not all that shocking.
Maybe they're trending in the right way.
They have a close game against Los all 15 rounds and all they might lose.
loss of certainly proven to be no slouch of their own accord 7-4 against
INTZ is not bad. I still think of course they're probably gonna lose today
but if we see a close competitive game against Team Liquid Alienware play
also still a big question mark for this team but that's not itself a loss we are
still playing improvement for Flux of W7M and trying to get this roster gel
together. All I'm saying is I'm very sad that I'm not seeing Norris on the team
Yeah, one of genuinely one of the nicest people most entertaining people you'll ever meet coaching wise and coaching staff wise
For any team while he was the man behind foster W7M regardless
The head-to-head has gone to team liquid Alienware's advantage here in in this year of 2026 and
Yeah, I mean, it's not really surprising at all is just giving you the stats to back up
What we have been saying for the past 10 or 5 h or so minutes
But, map veto, let's put it up and see where this head-to-head will have to get on with.
And I'm curious if Flux are able to take it to a map that...
See them coming back on.
Love being proven wrong, I love stats being proven wrong, and we're gonna have Fortress.
Okay, that's Flux's choice in this one.
Yeah, we haven't seen this one from Team Liquid Alienware for quite a while.
It's been, I think, since EWC when we last saw it from T-Law.
But we have seen this with Fluxer W7M in the stage. It was a 7-5 victory.
Albeit it was against Imperial. It took all 12 rounds to beat a team that was kind of lower on the table.
But again, for this new Fluxer W7M, I really do want to like reset expectations.
We're kind of starting from ground level with this Fluxer W7M team. Whatever they can get is good.
We're just looking for improvements. Of course, where they stand on the standings right now,
they are at 7 points. Playoffs is very much uncertain.
So with how lucky 5 have been struggling, even just one point out of this matchup,
even just a couple points out of Fiora or Loud over the next couple days,
might be enough to get them into playoffs in that 6th place spot.
If they can get there, great, but we are still very much in a rebuild phase,
and a close game is not at all a loss.
Absolutely so. So Fortress will be the map, we'll go to, of course that choice is gonna give Team
you look at the starting side on the fence.
Which is a bummer.
Yeah, it really makes things super complicated.
If anything, it might be a V challenge that Flux are waiting for.
Put your back against the wall and you have to do your best on Flux.
And to kind of contrast with that Imperial Esports game that we saw,
Flux W7M was able to get a 3-3-1 half on the attacking side.
That's what they started out on.
And are you gonna be able to get a 3-3 half on the attack against a team like T-Law?
Maybe, you know, T-Law have shown that they can be a bit disjointed on the defense.
This team is not far out of a rebuild and a retool of their own.
We talked about that mentality shifter on kickoff in stage one, but it's also Fortress of Defense.
If they get a 4-2 and 5-1, that's not at all unheard of.
And then you're going to be playing against a T-Law on the attack that has some really great individual performances this stage
that we've just not really seen matched on the side of Flux or W7 at the moment.
I don't know. I think if T-Law run up the score early, it's obviously not decisive, but given what we saw from Imperial Esports or in the
Magicians Imperial Esports earlier on this stage
If 4-2 or 5-1 attacking half for Flux of W7M where they're only getting one or two rounds
Could be a big issue given how close that IMP game was. All I'm gonna say is Flux of W7M have an opportunity
We're lucky 5 taking L today
It's the opportunity to get three points and jump above them into the top six
And that would be huge for Flux of W7M going into the last two playdays of the stage.
The second and last one being tomorrow on Sunday.
Of course, but that's for tomorrow. For now, our final matchup of the evening.
Take your story, let's look and demo. Enjoy it.
Thank you very much.
Mr. Losh and the Lynx.
Find ourselves hurtling in towards our final, final, final game of the day.
It's taking a strange route to get here and we end on a fortress, so a bit of a bastion,
a bit of a brawl here demo.
Yeah, it's, uh, kind of hot minutes.
There's a few maps that are fortress.
Um, obviously one of the newer maps that we have, just only recently been beaten up by
Bill now in terms of how old the map is inside the competitive pool.
looking at again fortress it's not a high-press preference map for really
either sides this is gonna be probably a little bit rusty I think from both sides
just because they don't play out a whole lot. Liquid Alienware on the defense
which I think will certainly benefit them with the look at the statistics for
both sides. Liquid Alienware they have about 60% defenses win rate whereas they
have a 27% attack win rate so that's a little bit a little bit unsaturated but
look inside a Puxlery 7M they actually have a 56% attack win rate so not too
shabby on the attacks so it will make for an interesting half. We'll see how these
two stars try and bump heads against each other as we said you know we've
just seen a result that I think surprised people with phase obviously
taking the loss in regulation against furia and now there's that pressure I
talked about how it can sort of be applied when you have fury and liquid
both in a shootout towards that second place position obviously it comes towards
you know the element of who they get seeded against and arguably if they end
up second and third it's each other
every grenade in the world, but it's the Blackbeard.
Finishes off Nade, gets that open and kill
and makes his desk position a bit stickier
to try and hold onto here.
They've got all the pings in the world
because you can try to close down with two shields.
When I decide a violent sandwich,
they want to snap their way through
and there's pressure on towards my ear,
but he's got himself stuck in a bit of a corner,
but he can't really swing out because of this, the Monty.
He's bought himself a little pocket of safety.
He's gonna see if he can try and just isolate
some of his pressure, but I mean, he's hanging around,
Maybe overstaying his welcome here a little bit is
SON OF A BIT I've BEEN ABLE TO GET THE MONSTER, BABY, NOT MYA GETS THE OVAL SHIELD AS WELL
One fell swoop and things get leveled where fantasy double
That was maybe the point they overstayed but KZ is able to pull one out
He pulls away just in time before the Demos is dropped
Two versus two, Myron KZ both of them have taken a huge amount of damage here
With a minute ten against
Grim in a Demos this turns into a bit of a brawl
Yeah, I think HP just isn't with the side here if they look at alienware.
Beautiful pre-fire.
Again, HP is just going to be a one tap.
And they know exactly where Maya is as long as they can get the diffuser recovers.
They do.
Oh, they should be able to plant it.
No questions asked.
Oh, really?
Fun to see Astro just lying here and holding the cross.
Doing a great job at it.
to beat out Zach where he is. There's another track coming in too and Ollie gets the last
one and ho ho. So W7M gets us off. A good start I mean Fancy made that round three kills
for him.
There's a strange element of how the results have gone out today Sarah. Just having a quick
sort of scan around. I'm not entirely sure if it's head to head first or round difference
first. It changes sometimes based on the region itself. But otherwise, the only shift on the board
is if it's head to head, Curio have jumped up to first place, FaZe have fallen to second.
It's round difference, FaZe is still kind of clear because of the success it had.
But no other movement has happened on board at all today. Apart from if FleeceW7M are able to take
a point from this game, they will jump lucky five and get themselves into that sixth spot
rather than 7. How many times, Demio, has that 6th and 7th survived and settled in the
last year?
Hmm.
Too many times we can.
There's going to be another potential time here. You know, that's the sort of narrow
margins that we often play with. Lost and Black Dragons were able to sort of extend themselves
a bit further away from that drop zone. There is still, up to this game, 2 players left,
They open with an attack on towards Fortress.
If there's something that they can try and continue.
It's sad that there's the interesting sort of play on that statistics that look like
even a greater way of such a drop off on towards their attack side when they get towards it.
They are the problem right now and they need to make sure that they have a solution here on the opening half.
Also, if I'm not mistaken, I believe that if you look at Alienware win this game, I think
it does confirm them for the playoffs.
And then also, it gives them a good opportunity to finish top two, even though Fury has put
the pressure on them with that win up against FaZe, which was something that you look at
Alienware were not successful in.
So still, opportunities.
I mean, I suppose it's kind of swings and roundabouts, isn't it?
Whenever you kind of look at Fury and Team Liquid Alienware and FaZe, because they're
all beating each other.
You know, Team Liquid Alienware beat Fury, then Fury beat FaZe, FaZe beat Team Liquid
Alienware.
There is a triangle.
Like I said, get that Swin, and throw themselves into that Pios, and look at Alienware.
Two quick kills, back to back, make that three quick kills, back to back.
This round's done and busted before even hit the minute 30 mark.
Now, minute 30, and they have Palu and Hates left.
They're trying to beat the rest of us together, while they're being keep it off from inside the building itself.
That's sort of a statement, if we know you're there.
Have them separated, and now, they just have one left. Palu.
Both sides outside the building.
They might have had a great opening round, but...
All the second doesn't follow suit for now, a minute to find an ace!
Let's try and clutch this all out.
I'm going to entirely shift round, trying to piece his way up.
White stairs, see if there's anyone towards the top of the spiral itself.
He crashes one way over the top, and this way he can at least try and departmentalize a single engagement.
Susie swings onto one, all those one is the second going to follow round,
around where it's just gonna hold close to that they peel back. They don't need to fight
here. Think about where the site is. There's 40 seconds. Why give him at this point the
padded kills and the chance at an engagement that I actually even reinforced.
Recollects the kit. Realizes they've pulled as far back as they have. At this point again,
unless they offer him the engagement, I cannot see him being able to pull them off. They're
playing on contact they know he's got a plant as soon as he enters there's the
swing we find ourselves leveled up
at the migrating where back into it square things up one round each that will
of course lock out their games and dorm side so that means you're gonna have to
go in towards that third bomb site now unless they want to repeat in towards that
top floor again but just like waiting room and cafeteria gonna be the case
Obviously for Flux W7M, I think we've kind of said this year it has just been a lot of disappointment, you know, the side who we've seen at many, many events, making big waves, I mean, don't forget, the same core this side, on a major, not too long ago.
So there is still that kind of, I think, expectance on this side.
But, obviously things have happened, roster changes. I mean, I think there are some sides
where you go in you win a trophy and then you're so desperate to try and get back on
top again you start chopping and changing and you just never stop chopping and changing.
I think G2, they went through a massive period of that and to some extent, I guess G2 still
are going through that because they haven't won a trophy since 23 and this is what happens
sometimes things are always chasing that success again
and they try and get a bit of a traded round back here the shield is back on
board and obviously not quite the double that they had the stack up before
here but then towards this ground floor site they rotating
I'm trying to get the eyes on the angle, the early part making it seem real like the shield
was that close and he's absolutely been done there.
Nate at least gets the trade out but a split second too late cannot save JV92 but a Goyo
gone for a blitz at that point you're probably going to take it because you assume they've
been able to put all of their sort of ballasts in and made sure that they have their holes,
they have their locks on the doors ready with the fire canisters and here's one that might
pop up.
Once the engagement of hate has been around, but they're holding for now, there's the break, and I can respond to it, but I don't know, I've just run out.
Good kill.
Taking out the smoke.
Deep lock, sent to the cameras.
See Flux W7M starting to formulate now all their players in towards that first floor pushing in
Freelam I'm trying to hit in towards pushing side in towards fire place
They pivot now two of them running upstairs I suppose probably realizing that we've got that man advantage
Surely there's not going to be anyone upstairs we can be trying to exploit some of this off destruction
Think about it, if two players are trying to push in to the fireplace, a lot of them will back in towards these worker holes, and that's maybe what they're trying to eye up.
There's a- a Romary's trying to appear, coming up through the blue stairs, but it's been sent, rattled, and went back down.
And it remaining. Still wouldn't say that she with an Alienware is really stabilized here, and the whole few kills, that'll do it.
there, AZ, all by his loomsome, has four players to find to get any exits. We'll see.
Capstrock goes in, Nade goes in, Alamine goes out. He's gonna get him once he's tried,
but I mean he's just pinned in a corner here and you can see it long enough. Not gonna be like
his teammate, he's not gonna challenge for the kill, he's gonna wait for him to come
and he takes that kill. Well that's back in four rounds now, two-one.
I do love how they look like that's such a t-bait thing that they're planting inside
the site you're holding the close angle and you see one of your teammates just run in and
die and that's real that's what you get. I'll take the kill. Thank you.
So you won. They've been able to get themselves two of the opening three attacks here that raise
I don't know is it hard to sort of piece together whether there's going to be a
problem for Team Liquid anywhere buying back in towards the defense think about
the take that they went for it was two shields on towards the top they haven't
banned a shield and said they've banned the Deimos which to be fair has been
played on every single round and in the opening round well fantasy got a free
I guess you can see if this is something that maybe they wanted to pin down that particular
play at the same time.
Think about the role of the Azami.
The role of the Azami was the reason they were able to pin down those two shields.
Laying around the sort of drop, swing up the staircase, dropping down the tower.
See if they go for the same approach or maybe they'll try to clear across the top.
They currently have one shield on the board.
No, make that two, so then it swaps out.
Double shields with a ying.
This will be fun.
That's the best way to describe it.
Fun for who?
Fun for who?
Well, to be fair, you look at the lineup here from the defense.
You've got four traps.
And also, uh, how am I?
You have got the counters for this lineup.
So I don't actually think Team Liquid Alienware
was rather with this. I mean they shouldn't. You've got all the traps that you need. If
the ying tries to do anything, you've got all my discs available for that. So overall,
it should be fine. Just, uh, more comes down to 18 with an Alienware playing together,
doubling up, and it was a C4 almost was able to catch on to Loven, but just moved out of
the way of that, so he's alive. It was a bit, uh, also going to go for an Eagle Stairs
using the shields one dropping in towards the instruction and then the other
pushing up in through the white stairs. Well see how this plays out but it is an
interesting way to use the shields typically if you're trying to use the
shields you would go for the sweep in free all tower and then across into bumps
and finally into bathroom and hope that you can get a plant down but a little
bit different here with a much more direct and a sided take and for Team Liquid
Alienware it's just about fronting up onto these shields and trying to get the
trades.
Now, can they try and force this player out for epochs?
They do their best to hold on to the position, but you can see how tentative the grasp is, right?
They know that they didn't have the key brush, they didn't have the ability, and they...
Oh, they almost had a shield! Look at Doc's health!
survives on a sliver but it's actually looming!
The gun is down first, there's the swing to the second and it's traded out, thus find one!
It's a body outside, four versus two.
The blitz caught in the corner and bullied.
And he just hates alone. One versus four has to try and
fill their way through, all revealed on default, you know, fully where he is,
They know where they can sort of position to swim and obviously got the whip on horse.
There's the play in the...
And there, just sort of gave the game away for Maya.
45 seconds of 1 vs 3, but he doesn't have much more health than that.
He's at least got himself an extension on towards the bathroom side.
Look at the rotation.
They know where the kid is. They know where he's coming from.
If they haven't seen him for a second and they haven't heard him, well, he can only really come from here.
This point doesn't really have the option to rotate anywhere else.
So, they put themselves back, they go to a wider position, they're gonna play around
the kid itself, he misses.
Well, maybe he didn't want to see that man KZ.
He is always the- what?
Sorry.
How'd he do that?
What was that?
What?
You don't see how he got that kill?
Yeah, but- yeah, but it's just a kill-kill.
Okay, fine.
That wasn't- okay.
Okay
Get excited by the flavors of life demo
Paisie is Casey, you know, he's crazy
he's
Pretty darn good. That's one thing about him and he's always going to be an issue for any side
That's why what he was up against?
He will he will put up numbers
The thing is, but as well, with KZ, he's always one of those players that you can look at and say you can go in and drop 15 kills and think nothing of it.
And there's only like a select few people I think around the world who can do that, you know?
And I think it's always something that you can, it's almost like a roulette table.
You always have to have a little bit of money on them, because you just, you just never know.
You always have to put a little bit of something for him, because a lot of the time he'll repay you, you know?
You know, and for KZ, he does that in abundance, you know, and seven kills already inside four rounds.
It'll be a good day for him.
I think that's whenever you see him get some early kills, it just keeps going.
So, yeah, KZ, starting things off strong.
Now, if he's not going anywhere, I have to go back down here again in towards the waiting room and cafe.
Who'd have went for back to games and dorms, but they should have.
No, we're going to go here in towards the bomb site,
which wasn't great on, remember it was a player
face-a-eater trapped inside of infirmary as the final line
because the whole bomb site was flooded with attackers.
So see what the change-up is here
from Team Liquid Alienware.
Fucking Evos is on the menu today,
feels like as well from Team Liquid Alienware,
Ella and Denarii have been picked an awful lot.
That's just, I think, in respect of the shield play
that certainly Flux of W7M have already shown
they won't shy away from and obviously Denari and the Ella great for those two operators.
You may crave what five shields over five rounds and they haven't played one this round included.
This sort of serves their joy at putting them towards the fraction of their joy of well you've
let shields through so we're gonna sort of take- Double shield twice by the way, two rounds double
Well she's chill. Yeah. A lot.
Yeah.
And that's just not bringing a shield this time round.
Heavy hits, just slipped their way over the top here as
they're going in where they're not quite caught out this time.
They're peeling back from Hamman there.
Making sure they're not going to get cut.
Oh, KZ though.
Cut to cross removes the fantasy.
Still doing KZ things.
Lobin is the next to follow us.
Belief box pushes down the stairs and they retake the verticality.
hates finds Nate who actually opts to go back and offer a bit more support in the meantime
sees a body smokes partly Watt but they've taken one more and
yeah huge amount as soon as he tries to enter at this point any of those impacts of smokes would
be the rest of him but it'll actually be the gun and the gun does cool things kills two different
people you know like the alienware the first time this game pull ahead on a roll now aren't they
They just worked together a lot better. You know, they were trading kills when needed.
Obviously that room. I mean, it's just the case of they knew exactly what they were going to go for.
You know, they wanted to attack in towards a man like they did the last time they were here,
Flips of W7M. You see a little bit of a fight back. Players actually want the challenge on to be
attackers and yeah they win those engagements. Um, Maya, with a 3k that round, easy, got the
opening kill, so he's still on his rampage. And yeah, Team Liquid Alienware, things are starting
to click into gear and I just think, I honestly think that they needed the shield there, like,
surprisingly as much as what we've said, yes there's a lot of counters being brought
between Liquid Alienware, you know, that they're struggling to get themselves a bit of a
the foothold without much heat.
At least now we can try and get us to develop and be able to find themselves an even half.
We'll flix a W7M, be able to sort of fall back and forth.
We're trying to find again.
I don't know why that's become a thing now. I can't stop doing it. Unfortunately. Imagine
if that was, you know how they take calls of casters and big moments. And that was the
skin. It was KZ, huh? More like Kueyzy. I mean, that's, would you buy it? Would you buy that
sports man right here that again I'm hearing Raymond Holt my ear saying
crazy cupcakes I hate the way my mind works now it's a great show and make
two references that show tonight
okay well you're allowed one more but we'll save it that says save a bit more
damage another double shield set up here
another attempt on towards the other side of it. Now this time, you know, they didn't actually bring a shield last time they were here, and it was taken by the defenders.
They didn't try and go for what has been worked into success at some points.
Since the bans, they've taken everything in towards their favor. They've been able to retake the control. They've been able to get themselves the opening kill, obviously, over the solidity.
and so far it's been in a hundred percent if the opening kill is taken they will win the rest of the rounds to the Monty, so fighting.
It's a slightly nicer symbol.
The long arm of the smoke just forces them back for a period of time, no pushing on towards that, instead of the pressure that they know about the Ella.
Oh no, it seems to be the result, cool out and war!
Absolutely bodied!
Now they can rotate their way around. They're looking for the further engagement.
You can see the motion that needs to be made on the far side.
They're seeing if they can try and cement something on the back
but it's traded out back and forth inside the meeting room.
They still have the mirror window, the perfect bait towards the shield.
They slip on by. Palu takes damage.
You can see Lopen is doing his best with the blackfish to keep the pressure up.
And in the meantime, he's getting the man over his shoulder.
There'll be sort of pressure here. They've got themselves a pinch.
It's an awkward approach, trying to make the landing, but as Immaculate Alienware, the three remaining players drop by and you get something sneaky through the drone hole. No.
Well, this is a position where they just have to try and play for kills.
They don't think the plant's gonna go down and they're just wandering in.
I mean, over off, like, one more mistrum and that's what's cost them that round.
Well, will it cost them the game?
It's a four-two-half and for our half, let's go to odd two.
sure I'm very confused but yes my second half thank you very much amy here it
is at TL and we're flux at W7m 42 at the half for liquid which it harkens
back to our previous map to the one we just had with phase infuria where TL
are just playing that defense so so well here on fortress reminder that it was
flux that made the decision to take this here instead of clubhouse, but Tilda just playing it
really well. I'm wondering how it fluxes are doing on their own side, analytically speaking,
honestly, like the fundamentals aren't really all that bad whatsoever. I think, yeah, to again,
kind of provide a parallel to layer. I think you have both maps, especially just certain sites.
I'd say this is maybe a bit more applicable to fortresses. Like you have sites in which like
there are very clear power positions to play, you know, you think around display in the single
window or top mez on layer here obviously we're looking at infirmary but you also have horse
over on the command side or pool over on the game side and i think team liquid alien were
having hold in those positions were very well and plus a w7m don't have a bad idea at all they've
been trying to bring the shields to break through that maybe augmented with a ying or a grem here
are there and when they've got the opening pick for the most part it's worked they get that five
4 and rounds 1 and 3. It's a bit nuanced in round 1. Fancy has to get a double kill,
but they still get the opening pick, take time to reset, come up with a good plan,
and though the plan might differ in rounds 1 and 2, or rounds 1 and 3,
they're still able to get the round by the end and convert off of that advantage,
whereas in rounds 2 and then 4 through 6, Plex W7 were able to make their way in.
Once they approach those kind of like periphery areas around the bomb sites,
T-Law are usually able to win a fight. I think KZ inside of showers with that
Gershmod against the Monty is a great example of the kinds of fights they're
winning and it's not really like sure the victories might be dominant by the end
but they come down to these small little moments, these small little gun fights
that one team wins over the other and then end up in T-Law's case making use of
the map's inherent advantages for the defense and converting that into a 4-2.
It's overall just a very I think normal half a fortress. Very much so. Lots of
rooms, long hallways in between, big angles to watch out for, and lots of power positions
to keep in mind as a defender, a lot to try to tackle as an attacker as well, which is why you
saw double shields being picked up a lot of the time on the attack, but no bands actually coming
out for defense to try to deal with it. We'll see that'll remain the case here as both teams
swap sides and Fluxo are on the defense. Can they bring this one back and maybe even get a bit more
more of an advantage on their defense close up there.
We'll have to go to overtime to be complete.
This is a very long initial band phase.
I mean, while we're here, I do have one more thing we want to say
if we're just going to pause it at the band phase.
I do think a Fluxer W7M comeback is very real here.
That Imperial eSports game where they won 7-5,
they got a 3-3 attack, they got a 4-2 defense.
They clearly showed they could play a good defensive game there.
We'll see what Team Liquid Alienware can offer on the attacking side, but I do want to say especially if we see a comparable defensive game from Flux of W7M like the kind we saw from Team Liquid Alienware, this game is far from over and they could definitely close this out.
One shield band is in and Glass is the second, both the band and Anaconda are away, so might have to rely on those auto-canisters or even on Noor fingers crossed that we get to see any of that, regardless, back to Fluke and Demo to take us through it.
Hey, that's us.
Let's see if that's me.
Oh, maybe.
They've gone. I can't ask any follow-up questions.
Oh, I hope it's us.
Because otherwise we're going to talk about it.
Because we're going to talk about it because we are casting the rest of this game.
4-2.
One more half siege ahead of us.
And that's to play itself out here.
I'm a good Alienware.
They're off to a nice little sort of nest egg of rounds.
This time, the future will be 7M, I mean, very quickly.
The seventh round, hey, I hear, hey, I hear there's this bald guy.
And he says that this is the most important round to see.
He goes, yep, and the thing is, every time that I kind of think about round 7, where it's used 4, 2, 1,
It's honestly very rare that you ever see it go 5-2. I don't know, I've seen a lot more times 4-3, obviously earlier I know in the
the last game it did go 5-2, but if you look at the other matches that we had, it both went into the 4-3 region, so I wonder if that's going to happen here in the game as
there's been a pretty good showing of Siege at the moment, being plenty of shields that's been shown. That's on the side of FW7M, obviously we see the side switch.
look at them and where haven't had a great track record in terms of attacking this map
and that's what we're gonna have to try to overcome but they will not do it with
shields as they have not brought any
here is how much of this will be pulled out it's a different approach but you can
see if they can try and clear their way across the top instead not focus on
obviously the sort of start here focus on just screaming the way up the white
stairs and focus on a bit of pressure instead instead over the top when it's
8 points for leapbox there goes the ace the opening kill just swung the way out
and sprayed for the soft and with everything still standing in those
mirror windows. That is quite a blow.
We sit and we wait and see if Team Liquid Alienware backs back from losing out on the A-Switch
which is a massive heck whenever you think about the way this bombsite works especially
with the clear that they have. Once you're going for the clear across in
towards forums and games the issue is always getting in towards meeting which is usually
guarded by even defenders what would play aggressive or if Mira is available
we'll see the mirror windows on that bathroom wall so are they gonna do to
try and stop that maybe a twitch shown it's not a reliable way but is away
nonetheless without that ace we have to start fairy crafting so the W7M
happy enough just to sit on their utility of a shield inside a horse
of something with the Demari. Also an impact. I'm not trying to be used. Is it going to be the
triple shot? It was eyeing up a potential spot on a kill. The player's on soft flooring and
I think that when out, the dolphin doesn't take a lick of damage.
Spray around here that the pressure on towards this horse position. They're playing down long
and 90 seconds to engage and either side of the swing a lobin gets onto jv92
and now with kz falling as well oh and everybody is just nade laughed the hold was too locked in here
didn't quite shake anything gotta reveal instead
beautiful take but only one to be found
Well, let's see, I think we are mentioning, is it going to be the 5, 2, the 4, 3 and there
you go. It seems to be always the 4, 3. So, yeah, not again, I had ran there from Fluxy
2007, I think that they made a big value kill taking down the ace. And then obviously,
Team Liquid Alienware had to try and go for alternative route, they couldn't safely go in towards main and try and get the wall up and in towards bathroom without that hard breach here.
A good start to Flux of W7M on their defensive half, and I'll see if they can deal with their gorms defense, which was successful both times that we've seen it for Team Liquid Alienware, so I wonder if the same is going to be said here for Flux of W7M.
I'm all sort of tall here and a little bit closer towards the showdown between these two obviously it was
traded rounds early on last time as well right big about the opening three from the very start of the
game it was a bit of a back and forth and 3-2-3-7 and this went well get that teeth in towards this game
and you do think okay well you know one of their early rounds it was a fantasy 3k that one they were
generally in cruise control but there's still a lot of 3k in and amongst it so most of their rounds
have come off the support of a power player stepping up
can be a response from the side of team liquid alienware
any on there's a lot of traps to have to deal with obviously nades on the shield position but
bit you're looking at, and then there's a console that's got to have enough spaces.
There's swing chance locked down by Goyo, down by the smoke, down by...
Anybody else that seems to get the reaction, the razor blooms, it's still one in pocket.
We might be able to find ourselves an option, but I guess that's always how responsive
you need a defense to be, right?
We talked about it in the previous game, the phase versus spirit showdown, the best teams
responsive and reactive towards what's going on and to the lineup that allows you to be.
In the climb, if this clear out, then first bits of utility off the board now.
And actually, for this bombsite you would expect to see a lot of teams trying to take
in towards Old Tower. He's worried about somebody could be sat on the verts holding in towards the
rotate at the top of the blue stairs.
Get the shield in, that's gonna be the main worry.
It's mainly where.
Done that successfully.
In goes Nade, no utility fired back at him.
Well, say that.
There's a smoke that goes out, but, uh,
pretty quickly jumps back out.
Just all about just burning up this utility right now
for the attacker.
They're happy enough just to take your time.
Put them under pressure.
Oh, look at that from Paul.
They all love that.
Taking the initiative.
Piming the smoker, Nade,
so nobody can go for the trade
and takes down KZ, fantastic kill.
Now, from this point onwards, they're trying to drive themselves on the back,
instead of fantastic kill to pull away from the severe, but can they lock down a second on towards it?
They've got themselves decent holes here, and they can't operate against the sort of curve and emotion
the C4, an important one to shoot out there.
They almost lost the leapbox, seeking his way up the stairs themselves.
Oh, and JV nice to do a perfect cover over the top and somehow set their way through
on towards the pressure, find themselves a little break in the space itself.
Let's see if they can try and piece across the top 30 seconds and they're gonna go for
the plant, Nade.
It actually peels away, they'd rotate over the top, was detected, they now know, somebody
is playing on towards this top power position, it's a bit of a risk, instead they'll try
and kill their way through beside itself and they just trade it all out!
Team Liquid Alienware!
get themselves an attack and make sure they stay two rounds ahead. Yeah, and that over
the line, they did lose the opening pick and in case you mentioned, it was certainly outplayed.
It's been able to rally and you just seen that the game plan from Team Liquid Alienware
was just apparent. It was burnout utility, use that shield and just go direct, you know,
very simple take. Then once they're in a position where they can start going for that
plan, all they do is just hold their crosses, hold the crossfires, and yeah, just think
all off. So, Luxu W7M, not successful on the on the games and dorm site, which like I mentioned
before, was the best bomb site for Team Liquid Alienware. And where do we head to now? We'll
go straight into the third bomb site, choice not one thing to go back upstairs. Let's see how Luxu
W7M wants to defend this. More importantly, I always think it's the attackers in terms of
what side would they want to go for, because I think during the early days of this map,
we've just seen basically everyone go above and then try and drop
into the waiting room hatch. That's typically how we've seen most of the rounds kind of fall,
whereas now we're seeing a lot more teams want to come in from command, want to kind of go for the
horizontal take and then walk in at two kitchen and try and just strong arm their way in and go
for a plant on that side of the map so certainly the map is developing slowly but surely in a map
like Fortress where it's still relatively new in the pool.
Now, not today.
Well there has been obviously plays against shield but I'm wondering where
no one's gonna get some usage at all. Direct response, look at themselves the
breach and the pressure through. No, okay they won't immediately, there's a
We're going to develop the utility, no?
Why isn't this sort of waiting for the confrontation to come on through, that everyone can hold
on towards the swing chance here, on towards the side, obviously?
Any approach has a man locked down, has any pressure that might come from the sort of
sitting room, the music side as well, that just sort of weighing things up externally
Team Liquid Alienware. It's vast space.
To clear through here you have to sort of shepherd people a little bit close to the
site and then maybe try and get the verticality but don't really have
anything to do that directly. No clock. No ramp. Instead they're gonna see if they
can try and make some computations happen but haven't been able to catch them.
Fantasy swings up, finds the opener. Now they'll be operating with at least a man
deficit but so much utility and so much time.
Being thrown towards this player in Hammam in the meantime everyone else is being mocked up and
Two versus one going on here fine. You've got a pro utility, but you haven't really got anything
For it in fact it was a three versus one be engaged on the stairs
And they finally killed this player in Hammam
That is all they have to show for it
I'll be a kill there for a fully pots just camp and the shots
Because of that, his team gives him advantage, but mostly on the door, can't deal with
Nade pretty easily and that's exactly what he's going to do, he has to just be careful
against that upper air, pop the smoke and oh, there's a fountain behind him, it's now
looking forward, it's going to be the Valkyrie and where's he going back and forth, make
it in your mind, doesn't know where he's going, now he kills Dots!
you gotta keep it moving where's he's back again
he's off
he's he's he's forgetting what he has to do
this is the B
oh my kill somehow a two versus two
if this slips away Hades is able to get one offensive guess the other he finally found the best way back here
I mean no it came down to
Let's hope the situation team look at that anywhere, they are obviously still one round
clear.
Is it going to be the same sort of story where it builds in towards the second half or will
they do what their opponents could not and keep trading attack grounds here on towards
the top floor?
We'll see what bands continue our way around.
Assuming we are there I suppose but yeah mirror and solid snake
We go round number 10 is where we end up
Look they were still in that lead but is marginal
at the moment. It's just been a very back and forth kind of game, hasn't it? I think
for both sides, some good to see, some moments maybe could have went the other way, but still,
score is the score at the end of the day. When we head back in towards the top floor
now, obviously I think the main reason why I think Team Liquid A were struggled with
this one, so last time, was I mean, you lose your race right from the get go. You know,
I think that automatically shuts down the original idea that they wanted to go for where you wanted to sweep
From all power into dormant games into meetings, but without that ace
You're not gonna be able to get through the mirror window. What's changed though. I mean mirrors gone
It's been banned away
So all folks are doing 7m if you want to try to hold in towards meeting you just have to try and do it with some thumbs up
You know that's that's where you're at. So
See how this works out for them
Daenari is also very very strong. I feel in this bombsite too where you can place them to cover a horse
You can also then cover off the courtyard door that then also links up with the
Meeting door that leads into the corridor and also the window and use your other two to cover off the jump in window over
Beside horse so Daenari very very good operator
I would advise anyone if you're up in this map to have a go because you will get a lot of value out of it
Let's see if they can try and get the flows down here.
That trick will make quick work of some of the Selmas, but Rage wants me to throw another
one out as the pressure comes up.
Let's stick around.
What happens next again, remember where the site is.
Actually, you can see that there are two players that are still a little isolated on the far
side.
Oh, they're a bit no longer.
without KZ gets the opener again there has only been one round throughout this
game so far where the opening kill has not led towards the round win. Liquid who
are able to change the sort of balance of things. They get themselves the stretch
the surround on to games the more of control
but nobody's currently checked in towards the office there they seem to have
their suspicions. I'm going to see if they can now move in towards me. They have the
assist time, so they can't at range open up one of the walls to relieve a lot of pressure
getting in towards me. However, that's just been impractical, so now that is another problem
that can look the only way I can try and solve. So, forget as well that they also have the
smoke and your boil so bad time but I'll still on the board even a C4 as well from Paul Lou.
Just taking a look at it anywhere in right position just facing the utile it's still
remaining the smokes are going to be used back to back. Dot swings takes time KZ but
didn't look mainly where they've been able to work their way in towards bathroom
and both players will be pinned inside of bedroom now no matter the time before the diffuser gets
Rotate it on round for Leapot's able to create the cutoff and Maya with the last one team Liquid Alienware
Almost looked as though they were gonna struggle in that later stage, but then they just stroll on in and they take the site
6-4
6-4 they've guaranteed themselves a point from this game so far
So don't be 7m they still have a couple of chances to pull it round, but how many games today?
Have we had in this sort of
close lineup and how many games?
not quite gone all the way how many times have people failed to be able to push it over the edge
in the grayling word they will more opportunities try and piece this one away on towards
games keep the sight rotating not going to hit
mind office immediately again i think you know it's sort of been a bit back and forth
across both teams so keep things moving but the problem is this is the site that is
so far been a hundred percent team liquid alien where it cross attack and defend
they've really been locked in here on towards the film's games approach
however they did lose that opening body this was the round where they lost that
opening kill and then still were able to pull it
who knows
This is where the W7M have to dig in deep, see if they can try and get two rounds back
to back, which again they've struggled with, really try to find any form of rhythm that
is just very back and forth, that's not ideal at the moment, because it is going to be back
and forward again. And we'll have Team Liquid Alien where I'll get around into the next
two. We'll need to try and go back to the back. Overall, so W7M, something to apply.
Seeing pressure if there's a roam game, wanting to try and stretch their legs and is Ami,
he's going to be there covering off the main windows and maybe a different approach here
from Team Liquid Alien where I compared last time they were up here. Remember they were
using the shields to get themselves in towards the old tower.
It was working very direct, you know, now we're seeing something different.
Now we're seeing more players towards the breach.
We're seeing a sense come in.
They're gonna try and go for a quick plant life somewhere.
I just don't know where it's gonna come from.
Yeah, go!
And the sense gadget gets through the cross.
They're in for a standing.
They're able to find the first kill, but it's quickly traded by two.
Lobin and Pardo and Lobin again, massively important, but Flippox finds the body for himself,
puts the Kiever across, and now 3 versus 2 and the rush not quite landed and one more
body gone, this seems like Flipp's gonna be able to secure this round, but Flippox has
made magic happen many, many times, very awkward one to cross and that Kiever makes it even
worse he slips his way in as soon as he hits that they know exactly where he is
they finish it up one round one round separates us from maybe our first OT what has been a game
an applied day sort of just teasing us with them yes it's been a very close day really apart from
the uh the 7-2 other than that it has been a close one and I mean obviously for me I think this day
will always live in infamy as being the day of the fish.
So what happens? That's the way this playday will be known.
Listen, it was an iconic fish based moment.
There's a rare in Siege.
Where could they have happened?
I guess, Aquar and Coast.
And obviously in the new Vegas.
Map, the casino, as an aquarium.
There's a kind of the only fish based things that we get in Siege.
Oh, Jackal's nightmare skin.
Where's the fish man?
Oh yeah, from the Halloween.
Yeah, from the Halloween. That's fish based.
Link's telling stories about what sources of barbecue go best with fish.
Fish based story.
That kind of wraps into I guess that the lore of today. No, this is very much a fish-based day
Let's women
There's a big ground now
W7 out of a hope of
Trying to get into overtime secure themselves a point then have the opportunity to go and maybe get two more
If you just want they need to try and keep themselves up in that top 6 position, don't
forget as it stands they are currently set in 7.
If we just take a quick look at the run of fixtures as well, looks like W7M have, they
fury it tomorrow, not going to be easy, and then they've got loud in the last playday.
So take whenever you've been presented with an opportunity now to pick up some points
again obviously top team in Team Liquid Alienware. You have to take that. You have to take that.
At this, the conversation had a chance. This is one onto the edge. They're going to see if they
could try and make things happen quickly. But a C4 once again, it feels like there's been a day of
C4 death. Smire does fine hates. Guess at least some of this leveled out. This is a lot of damage
in the meantime but can they keep going they've lost full epochs they've lost the blitz they've
lost the front of this person instead they're gonna have to try and make it land with guns there was
the utility dumps there was a bit of a balance there and once McAnister left they'd held them
at bay but the damage across the top there's fantasy that finds two three for the round itself
and suddenly we're staring at that over time there's a sort of a bit of necessity here
Myron Nade. All this left trying to just clear their way across Flux of W7M.
Slow season they've had so far what a time to remember how to play and it's
when their opponents of Furia are very happy. They were able to put in a bit
earlier but his partial points means they get even further away. Nade. Any secure all
three via four exactly where he is and they're not happy about it we find
ourselves in OT oh and they've done what they're expecting to do that I string
two rounds in a row they've done that on the Tearshore bombsite which
surprisingly has went down a storm reflects the W7 and both times they
went there they have been successful just been a really strong bombsite
I did mention before, it's the attack side, that's the worry, or Team Liquid Alienware,
they haven't been great over the past couple of months on this map, on that side, and it's
kind of starting to show here. Obviously, we're now in a scenario where it's been a defender
side of Fortress. Look who has the defense. It's going to make it a tough landing here.
The bombsite. In OT and it will have ever seen somebody rip the waiting room and passing.
I guess there's this weird element where it has been the best bombsite for them. They've
able to win it twice on their defense they won it once on their attack as well.
Statistically this is their home and they're gonna make it land and I guess
there are elements of how much the previous round went away from them if there was
you know the chance to rush if that was the mistake they're not going to make the same
they pull up the shield they've got the ram they're going to go for something vertical
well I think exactly the same lineup here from the side of fleet to W7M they're happy to
to stretch and extend their
disbringment move
which is obviously the counter towards the shield directly once upon a time
but it hasn't really been the biggest sort of problem instead keeping mobile
Here we are
Little T
This is what an old hinge is all
So W7M, good opportunity now still with the defense side like we've mentioned.
See if they can make it pay off.
All ready.
Robin wants to try and go a little bit aggro here on that breach we'd opened up.
Just to stand and hope that somebody will walk into him, but not going to be the case.
That sweep across from the man has been opened up, but very quickly now,
Team Liquid Alienware actually sitting above.
So it's in the hang, nobody's upstairs, well, the hatch is open, we get the ram in, C4 goes up, and it comes down, nobody's on the end of that one.
It's gonna be 7M, happy enough to forfeit that 12 floor control, but if that warning starts getting opened up, they might not be so, uh, appeasing if I mean that.
up and through them they may have to try and go for the retake upstairs or of course free
staircases that you can try and use and a brief evil ladder as well don't forget
I don't know what everyone's just tucked in their positions I mean Polly is obviously
going to be the danger man inside of an infirmary classic position for the
Izami all he has to do is just hold on to that and you can stop anyone drop the hatch
and anyone getting in towards the bomb site if possible
Now it's like they've been gone with the hold, you can study in here, trying to press around
but swing either side, just sort of control the pressure of the hold, the smoke, forces
them further and further back. Let's see if we can try and make the catch here on the opposite end.
It's going to be really given. She said towards this site and towards this bit of pressure,
the 3 versus 2. I'm trying to make that rush, they're mad dashing towards it.
At this point, I mean, I'm holding it early here, damn it. Here we go.
Chock on out. Flee pop. It's going to try the mad dash, but it's going to be shot down,
KZ's attempted to come on with them but they position him here from Johnson's
cut himself out of harm. That DMR's not gonna be any good up close and personal.
What? So W7M back on top. Back in the lead.
I mean one round, one round separates them. The problem is now obviously they've
got to try and find themselves. On some wards this, on some wards the final
attack and points it out with how defense has got itself locked in with how they've
made the time out here. They want to have the conversation of how they can win an attack.
Just think how far they've had to crawl for this fight. Think how far they've had to come
for this victory. Well, there's chance at it. And think about the board, the sort of distance
and the split that they've got to otherwise make happen. As I said before, Furia getting those
points. Furia getting themselves tied up towards the top is one thing. Team Liquid sit
two games out of the touchline of the two teams at the top. FaZe and Furia. There are two games
to play after this. Now they're guaranteed at least a takeaway from this fine. Problem is,
Fleece at W7M, they sit much further adrift. If they can pull points here, if they can get
themselves up towards that scrap as we said at the start of this in towards fifth sixth place
in towards a divide that has fallen many people in towards a divide where
currently black dragons of city and lucky five sit
there's how precious that can be but that was their conversation that was their chance
this this the last round maybe
There we go.
W7M, they held that time out and boy, this could be the mother load of all timeouts to
hold out on.
This is the stocks and the shares trading world.
This is a whole really net gold and I mean, this could be the one.
W7M ready to go towards the top floor. That's what they've chosen.
It's gonna be different. We've seen a lot of shields. That was the name of the game
on the attack in half for W7M. Only the one. It is the Monty. Is this going to be a
clear across to the Monty? It looks to be based on what thoughts is
drone and he will spawn at one player.
This is a very easy, as always, looking to get active in that opening engagement.
Here comes the Monty. Not much that KZ can really do against this operator.
I mean, he's got two pocket Denari trips.
Can we keep him up for a rainy day? I don't know, but that hasn't been used.
Or a gadget. Ooh, actually baited out from Dott's nice job.
Here comes the steam mate.
Oh, there's the pressure on towards them.
You can see obviously the bourbon gunner will make this approach a little bit trickier to land,
especially with the pressure that he's been able to apply.
But towards the back end of games and towards the split,
it's obviously a sight that is more traditional,
a sight that is more classic,
and a sight that is often more sort of put in towards the success story.
They're able to take it before, but remember how many times,
how many times they round the double shields.
It only really worked once, but how many times they didn't approach it like this as well,
it was usually quite direct.
It was over the top and instead this.
We said they held their time out, they also held the most traditional take towards the
site itself, and they're going to see if they can try and make it land, obviously without
the opening body it's tougher, but they're going to be sitting out of ground.
There's an onslaught here for the monthly plenty of utility that needs to get caught
out.
his teammate will come in, remove that fantasy, a really good game so far, 13 kills to his
name, in comes the shield, of course, can be emptied for a change, that usually doesn't
happen, so so as a fiat below ready to see if they can get a kill with a triple shot,
but this month, I mean look at the space that the month he's been able to take into
the bathtub, I was having a bit of a scrub and thinking a bit of a fight here as soon
as that mob is still just pressing on. We're looking at this information. Oh, tried to call out for the triple shot for his teammate, but nothing's going to come off that, but still in a big position, just to feed that information.
There's the swing, the hold out, the drive no way up towards the top of the white stairs,
the pop of the sphere, and the follow up from fantasy, Nets ahead, but Meyer is there, with
a quick sturdy response, so is the shield, but so is two quick kills, Fluke said obviously
they've been able to find themselves a body, the C4 is ripped over the top, but it won't
quite get it, instead it's dots getting one, spins the shield, drop down, made with a couple
the top. Well, what so W 7 M
they keep the season alive.
They're able to still keep in
the running for that top six.
That's very, very important to
note. So it's still in their
up. They can still control the room destiny. I mean, what a way to claim it and what a way
for us to finish a long day and what a way for us to then throw our two favorite people.
Hell yeah. Honestly, imagine your day starts at is currently the fourth minute of the new day
on Sunday. And it starts with Amy saying that you are one of her favorite. Honestly,
I'll take the Ws as they come and that's a big W if you ask me though another huge one is the victory of
W7M today so let's bring up Lovin and have a little chat.
Lovin congratulations on a huge man look at that big smile he's got on his face. Yeah, yeah,
it's a happy day. I know you guys are very proud of it but I want to ask you what's going to happen now
that you're back in the running in the top six here. You've recovered. What did it take to get
over that hurdle? Because today you guys were playing excellently against T-Law.
I think was for most parts, or mental, I still have the confidence to do our plays,
to have the confidence to not change things when it's not needed. We had some struggle at the
start of the stage, especially because of the confidence we played scared at the start. And
And we know that now we have like really tough teams to wear some points, but if we really expect us to be really good, we have to go have some parts against those guys.
So right now, this game is very important for us. We put so much for it, and the work has been done, and it's going to keep going with you.
Yeah, congrats on the victory. I kind of want to ask about that timeout late in the game
It's very rare. We see a timeout not only an OT very rarely see it when you guys are up seven to six
So what was the motivation behind that? What you guys discussed and like what was the impact it had on run 14?
We were struggling a lot with like the chaos they were putting in mid-rally. Yeah, they always
Thanks to get a reply to the guys on site shooting at us
So we were struggling a lot with that so we took the time out a guys
We need you guys to play really slow, use the multi, and just put pressure on the shield, and they're gonna give you guys kills.
Late round was chaos, he was going everywhere, but it was what he wanted. He wanted us to try to calm a little bit the chaos that they put in the game.
And it worked out very well at the end of the day for you. Well, at least for me, the day has shifted over to Sundays.
Sundays I'm kind of asking from the future this case lobin you guys go up
against furia the next playday that is a big matchup you've already defeated one
of the big three here in T-Law how do you see things going against furia because
I don't know if you saw today they played an excellent game just before you
against FaZe very actually in terms of like excellent play both games are on
pretty high level the tournament yeah I'm sure it's gonna be a really tough game
They have like five individuals that is really strong in terms of like aim and just individual things
That's really cool. They are really fast as the same that we are
So I think it's always fun to play against them. It's gonna be a tough game
But we have our confidence all the way high up and we've got the double tomorrow. We're gonna be really strong for playoffs
I'm very much looking forward to it and honestly your playoffs run is still within the conversation today
This one is big big big tomorrow you get you play against Fira and her last play against loud
So there's definitely the space here to collect at least three points from all of that and put you still in the top six
We hope to get to have a chat with you tomorrow evening and lobin. I hope to
Thank you
Well, well a victory big one here for fluxo W
and the team. This is in some ways unexpected on the others a welcome change of pace as today
has been in my opinion probably the most fun day of SL we've had so far.
Oh for sure. 100% thanks to you. Yeah of course I really am quite something. But no I mean like
obviously like the last two games phase being taken down by Furia, Fluxor W7M, Upsetting T-Law
That's great. But even then, like the INTZ game earlier, it's been a fantastic day of
S.A.L. Rainbow Six. Certainly, I think the most entertaining this stage.
And I think for Flux, at W7M, it was a game that was won very much on the margins.
These two teams in this matchup on fourth risk were quite evenly matched.
Both, I think, really understanding the defense, not only comparably well,
but also in a very similar way. As Loven was talking about,
these two teams tend to play a little bit similar.
And I think that was shown on their defenses. I think both of them,
really understanding that like to win on fortress you don't need to do more than controlling the
power positions and winning fights from inside a site once the attack pushes in. Keylaw understood
that but more importantly Fluxo W7M understood that because if your defenses are good on this map
you only need to win a couple attacks to make it work and if you have a timeout saved for the one
and most important attack on the map that can be the difference maker so it's a big day for Fluxo
to W7M and I mean, we could obviously continue talking about the match, but I think to me
the big thing I want to talk about is the fact that now they're at nine points. This
might be the two most important points of their stage.
Yeah, their game tomorrow is going to be huge against Fiora. I'm hoping that both teams
give in their best just to give us a great game overall. Regardless how it goes, Fiora
might be able to jump up in the standings and hold on to position one or even go a bit
higher, but we could also see BW7M getting a point or even full points from that matchup
which would be huge, I could almost guarantee them a spot in playoffs, regardless their
last game will be against Loud, it will be next weekend, so yes, it's not over, if anything.
We know less about who's actually going to qualify, but at the end of this playday than
we did at the beginning of it, and I'm very grateful for it because you don't want to
get to like play day six or seven and everything's just known the stage is over
we're just playing for whatever you want an exciting stage through and through
and I think we definitely got that today here and especially on Fortress to
close it all off teal off getting a point out of it all still pretty good
close game regardless few rounds you toss a coin here and there and the result
is completely flipped on its head but that's what makes it so exciting because
you have some of the best teams playing out there although I'm just gonna be real with you very level
what's the deficit on them was not on my radar is one of the best teams in the region for really the
past six months but I'm glad that maybe through today we'll have a bit of a shift we'll see how
late that is in the story. I would say I think it might be a bit too early to say they're gonna
be one of the best in the region but I just think given the skill we have on this roster and I think
I think the fact again, them, similar to Lucky Five,
coming together so close towards the beginning of this stage,
it was always gonna be a bit rough at the start
and as they're figuring things out,
and OT win or against T-Law is honestly like,
in many ways I think better than maybe you would have expected
and OT lost, I think was firmly in their territory,
but an OT win, I think on this map,
they made a lot of really good decisions,
some great individual players,
and to highlight fancy in particular,
you talk about one on the margins,
is 3K in round one and 4K in round 12,
two big multi-kills that got some very important rounds
to push that to overtime for Flux of W7M.
But to take a look at the standings
and kind of expand on what Miloš and I were talking about
earlier, after that victory, Flux of W7M gets two points
that separates them just a little bit
from Lucky Five Imperial Esports and Loud.
One, if INTZ can keep clawing some points off,
that makes those three teams jobs a lot harder.
Flux of W7M, again, with a bit more distance.
lucky five. Wow, what a brutal schedule do they have for the
rest of this stage because they played INTZ today, lost all
three points. They play liquid inferior for their next couple
days. And for Imperial and Loud, it's not that much better.
I'm just gonna say it, it's over for lucky five. Just the lost
date to INTZ is heartbreaking. But to me, it's so cool,
because in this context, this is why every match they mattered so much, because INTZ,
not only did they get three points for themselves to lift, give a little bit of flexibility away
from relegations, which Imperial got none. So, great for INTZ, but still, that means
they're playing gatekeepers all the way at position 10 in SAO.
Yeah, and it also gets like super weird because like, one, Imperial and INTZ play themselves
or play each other on the last playday.
And if you look at Imperial Schedule coming up,
I mean, like it's not great,
but they play Black Dragons and INTZ.
I can see an errant best of one going their way.
And that, again, might just be enough to box Lucky Five
further down into standings
or take that seventh place spot and keep the rest.
It can get very, very weak.
It's a fish life for me. Yes. Okay. So, Lynx, would you like to give the context?
Yeah.
And why MVP of the day is the fish?
Well, is he really the MVP of the day? He didn't, it didn't end up mattering for context.
During the I&TZ game, right as we loaded in, Naka, who apparently owns a fish, this fish
jumped out of the tank and in Naka's brilliance, he had placed the modem right next to the
fish tank and the fish in some combination of the water landed on the modem, fried it,
and so INGZ had to play a 4v5 for almost the entire map until he came back in round 9 and
they somehow still won 7-5 and got all three points.
Now, I would argue the fish is not the MVP of the day because the fish was supposed to
to help Lucky 5 win and they lost, Milosh.
So really, really, that fish kind of sold
when you think about it.
That fish could have had way more impact.
A double agent fish is in the midst of us.
If anything, and I just said, honestly,
this just gave us a better story.
Imagine four V5, you make it four four in the matchup
throughout the entire series,
and then Naka comes back to close it, beautiful.
Also, for Lucky 5, if there was any better thing to happen
just chalks the rest of the same from a narrative perspective just saying like ignoring like what's
actually happening in the team comps things like that from a narrative perspective that has to be
it right like losing a 4v5 to those circumstances and you were the five like that's dead yeah you
literally were the lucky five the lucky five yeah it's it to lay it in it was a shit performance
today i'm not gonna lie i'm just gonna lay it as is however our matches for tomorrow the penultimate
play date of S.A.L. and Zed vs. Lost phase be allowed, Black Dragons vs. Imperial, Fluxor
W7M vs. Fury and finally Team Liquid vs. Unlucko 5. At the very end of the day, we'll see how
that goes in general. You might look at this and think, whoa, one side of games or ones
that you might not really care about. I tell you, you have to care about this because every
single point matters so much for relegations or who makes it into the top six of playoffs,
Who stays competitive for the final playday and who actually stays in the top four here
in SAO?
Every game matters in that context.
Yeah, and I think to really hammer that point home, like I would say probably two big match-ups
I'm looking at are going to be Flux of W7M or Spiria to see if they can have another
OT performance against a big team.
Again, even one point out of that match-up will make Flux of W7M's chances of landing
that six-play spot much, much more likely, but also that Black Dragons versus Imperial
game obviously we don't know Imperial have had a very rough show of it it's
possibly could just get smoked again but because of how close things are it is
still only two to three points separating Flux of W7M from Imperial right now if
Black Dragons have an off day Imperial eSports can themselves shave off one two
points out of that match up things can keep getting complicated it's not like
that's gonna change things but we are very much in a one to two point back half
or final two play days right now where anything can make a difference for that
that's what makes it so much more entertaining if you ask me and as you hear the music really
playing here and getting us in the right mood for one full evening that we have had so far
it makes me want to boot up ammo here so late in the evening and just play on for the next
few hours putting on more siege on the side but all the things must come to an end.
Lynx thank you so much for joining me as co-host here in SAL today because it was the first
time that we've ever really done something together. Yeah, that's true. Which is cool.
Maybe one day we'll get to repeat it again in person. Thank you again to all of you watching
at home. I'm proud to announce also that Maria Bonino is joining us as a guest co-host
tomorrow once again. I'm very, very excited for that. As I was today with you, Lynx. Again,
thank you all for watching from home or wherever you are in the world. We love you so much.
some more tomorrow.
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New York's soccer major, Takuya Hinkrunch.
Next, the excitement.
Hey...
I'm not going to see you again.
If I win, I'll be in Osaka.