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Good morning, good morning, good morning, bonjournée, or is that probably entirely
wrong?
Welcome to the last day here on Bstream and the last day of playoffs.
Oh, we are so close for main stage, but we are not quite there yet.
I am Fluke.
This is Demo. Hello Demo, say hello to the people at the back and that's all the hellos
you get because we have other things we have to get into and the first thing will be well
our schedule. Here on the B-Stream we open up with our first finalist side of FaZe Clan
versus Wildcard. Oh, big old game. We get a repeat. Both of these teams have played
against each other in Munich, so we will see maybe a bit of a revenge here for Wildcard
because it was FaZe who beat them in that contest. There's the bracket. What a bracket
we've had and we're down to eight. Two of them, keep in mind, still have to go.
Yeah, two of them will go out in today, obviously, on the A stream, Falcons of Fury will be playing
out at the same time, but after that is when we send our final two teams home, the ones
that if you've got tickets for Sweet Power League, they will not be joining you.
Rainbow Rust's team secret, the one covered on this side and on the other.
In fact, no, it won't be.
I'm entirely incorrect about that.
That will be on the A-stream, sorry.
It will instead be SSG Fluxo with a 7M.
It's really getting down to where you make a case for everything
and why they deserve to be at main stage.
And the fact that we have to get rid of two of them still,
It's it's sad it is. Um, thankfully though whenever we look at the game we've got here today
We'll see them again. It's this is not the end for free for wild card or phase. We will see them this weekend
Yeah, I think that's the sort of set up right is we've phase especially reigning champions hammer lifters
You know that they're gonna want to try and double down
They want to try and do that thing that seems pretty hard to do is get yourself a second hammer
And only one team has done it back to back and that is of course the g2
2019, well 2018 and the 2019 Pentagy 2, whatever you want to call it, they're the only roster
who've done that, back to back hammers, Furia, they couldn't do it.
Nope.
FaZe obviously have an idea that you know what, we can do it, but the team they're up against
are no slouches and really, I think Wildcard for me have been the team of the year.
Wow.
From where they were, you think about the roster changes that they had, they went the
reload I mean people were thinking why are they going for baby shark who is this guy this this French guy from tip
What's it and this guy can play siege?
Let me tell you and just the team. I love it. Love the team really happy for them
They're here on the main stage. I mean for wild card. What a run
I it's as you said what a run. They are the only still undefeated team at the tournament
in the upper bracket, they've obviously got themselves to this position and now, well,
you've got to beat everybody to be the best and they're going to see if they can try and
do what is often done.
The reigning champions are removed, the sort of dispatching of the old gods and the welcoming
in of the new and here's our head-to-head, Handy versus Kanz and Endemo.
What's your sort of takeaway between these two?
Well, more traditional kind of support roles that we see both in play, even though I'm
a big believer that FaZe, I don't think have a support player, just think they have five
players who do everything. I've always said that about FaZe and Swiss Army Knife, but
both of them have been the standout players for their team, but there's not a lot in it.
It's very, very close in terms of stats. We've got a very stacked lobby. You really could
have made a case for anyone to highlight, but we went for the kind of more backline
rules.
At this point, it's always sort of going to be the hardest task, because we know how
hard the front lines of these two teams can go against each other, so the backlines will
have to be unwavering and where will they build these back lines where the trenches club into border
into consulate club being phases pick border being wildcards with a consulate decider now I'll go
first on towards clubhouse or phase yeah makes sense they bloody love the map they're very very
strong on it very very good they've been able to get themselves a decent recent six to record including
I mean, it's been a strong performing map, of course. I mean, I think for phase clubhouse always has. I remember the great battles that we used to see phase up against the VP core back in the day. It was a great one border. I mean, phase, this is generally been there per my band. It has been. But we've seen that come out against G2. Don't forget. So maybe for phase they have worked on their border. They've been experimenting. They still lost that map. They've been trying to get the best of the best.
This is generally being their permaban it has been but we've seen that come out against g2
Don't forget so maybe for phase they have worked on their board. They've been experimenting
They still lost that map against g2. Don't forget. It was a 7-5 loss
But I think phase bringing a permaban
Trying to get it into the pole now
I think it's it's a bold move obviously because it's one that they're not very comfortable with but they're still gonna play it
Nonetheless well before we get to concealer or border we open up in club
I think it's time that we see our first finalist here on Siege's default.
of the game. Now I picked up
phases recent performance on
this map sort of painted a
that it hasn't been played at the tournament from the side of Wildcard. In fact, it's one of the
few maps that they lost against Team Falcons, a 2-7 thrashing, but to be fair Falcons are also
pretty big. Enjoyers of the club, enjoyers of the house. They did beat though, as the most notable
thing I think for the side of Wildcard, Furia on this map, 8-7. I mean Wildcard, they're a team who
has just went from the strength throughout the year, like I mentioned, going to reloads,
Then you think, okay, yeah, they're at Relugged, they were there, done not too bad, all is the format, they're not that good, go in,
get themselves in towards the Major at Munich, do very, very well at the Major, don't forget.
They've kind of, I want to say, defroined DZ for that four spot.
You know, DZ was always a team that we would see at these events, and Wildcard is kind of taking over in terms of the four that we usually see from NA.
And then you look at the run they've had here in the fight, again, another main stage for Wildcard.
There's also the one other fun fact before I really get into baking a cake across these bands is
Well, this is a map that these two teams played as well
It was the final map for the best of three phase were able to sort of put it to bed with a seven three strong performance
Which opened up with a phase defense. They got themselves a five one half
Now we almost get the tail of the other side of the tape here when we put it in and put it on backwards of seeing
Okay, well if wild card can get themselves a bit of a bit of energy on the opening on the defense
maybe they can go a little bit further on the distance as far as these bands go the
double removal of the electrics to slow the defense and then the hard breach
alongside the Grimm the electrics exactly the same phase they haven't changed
that ban to the last time they were here probably gonna be followed up by a
mirror not too long you know a bit of a change of pace last time wildcard the
entire removed electric as their opener I think they fear a little bit of the
of these, but essentially spikers should fear a bit more. Quick breach, quick break, quick
bit of pressure, but the players should get back up, although it's a very narrow angle.
He's going to see if he can try and get some revenge. Drops down. You can see the Blackbeard
holding onto the door here, Demo, and this is a very quick pace. It is. They've opened
up that wall, and once you kind of get that main breach opened up, it kind of leaves those
players in towards rafters, separate it from the rest of the defense. Just have to be careful
now because there's a blackbeard knocking up the door and souls just holds his angle
he waits for the head and spiker goes straight into it and now dash I mean don't forget the
walls are reinforced behind them so he's even gonna kill them all or he's gonna die it's
one of the two.
The glass tries to take some of the space.
Get the attention baby shark and rebuild but how much time has passed with what they've
been able to take but the fact that they can still see those discs is being thrown out
Oh, so his souls!
The Clash of Baby Shark has the cover on the player on the door itself, and...
I mean, I've got that...
Swung out a breach!
Swung out a breach!
The Clash going on a mission and a Capitão trying to get the mission completed, getting the man up here,
but they're still wasting so much time for all the pace that was applied so quick
to get the player up here and start the pressure.
They've only just been able to remove them before, versus three.
Now, minute ten left, they're still worried about pressure below,
but they've lost the Blackbeard, they've lost that front.
Still though, got tools to work with.
You've got a couple of nades still from the recruit.
You've got flashbinds.
You've also got the hard beach gadgets
so you can get yourselves into that default plant position.
And yes, the clash may seem like a bit of a worry,
but you have got Smoke still from the Capitown
who can block that vision, block that line of sight
and try and make that clash as redundant as possible.
One C4 from Kansan, that is the only form of denial
that Wildcard have against it.
They're going for the first plan. There's the first C4 and the only C4 will net it's killed.
Kansan gets KDS, but the pressure comes around the back of the class. A great pinch here.
Doubling down, leaves just Kansan stuck in the middle, finds one.
Can't quite connect with the second and he's unfortunately bested by the third.
FaZe starts strong.
Love that play from FaZe. Did you notice as soon as that player got killed by the C4,
the person outside the breach just jumped straight in, retakes that position,
Assist that player pushing up in towards red stairs, and then you collapse on that clash and for baby shark
He had to choose one way he can't choose both and yeah, he gets killed by the other guy
face
Really good first rounds
Yeah, I mean we getting it getting it at home that was obviously
the other stream but this is two games going on we're not quite done yet but
obviously there's still the excitement everything we are so close to main stage
now we are so close hey have you seen that fancy pop-up shop I've not been
no we've not been it's only open today and you and I are working unfortunately
I'm not gonna I think some people are going down it's been read against us as
It has been raked against us because let me tell you
Twitch chat if you haven't seen there is a pop-up shop in Paris or as they say in Paris, Paris
I'm like a local
Which has an amazing merchandise really really cool stuff is on that
There's some photos that you can sort of see on the socials as well. There's a jacket. It's an expensive jacket, but it's a very nice jacket
To to know your kind of things expensive jacket. It's the city of fashion
But, there's also not many of them, so there's no such thing as a...
I like the t-shirts more than I think the jackets.
I think it's all... I think by the time I get there it's all gonna be sold out anyway.
But I... if you're in the city and want to see something cool, head on down.
Head on down to a new site!
We rotate our way around all the way down to the basement.
Yeah.
Yep, basement.
It's a wildcard, not looking to go back upstairs again just yet.
It's not crazy setup from from wildcard, you know the kind extensions that we're used to seeing in clubhouse where you'd bring an
Operates at the castle for example and really go for that heavy extension. I mean they still have this roam game
But
See you got the dope of the the counter to the room game and just freeze up phase. You know
Where people are and where they aren't
Let's go mirror window in towards that top floor. I
I wonder if FaZe, are they going to challenge onto these roamers or maybe just try and go
direct into the bombsite?
You look where Handy is.
Being able to pick up one of the roamers, he came in from a strict club side and has
been able to take down that solo, so FaZe, slowly but surely making their way through,
they actually find the pick onto Cyber.
I mean, don't get Cyber, was the player upstairs trying to hold on to these roamers and he's
lost his man.
Now, once again, that sort of back and forth battle between these two teams, but oh, Andy.
Waiting, holding, hoping, and you're a bit confused by that pick, but...
That's gotta be a miss-com. You know that player's taken in towards Shriplup, in towards Pool Table.
The comms were not there, we know, because he killed Cansman from that area.
So, why is he not know that he could maybe be inside a bar? That's a strange one.
Strange might be.
Tatsu turned into a bit of a push.
Oh, C4 once again finds its mark,
puts Soles, drives down on the back,
and just adds to the pressure.
They're making sure here, Faze,
that every single step has a second shoe to follow through,
but Dash doing his best to knock the shoes
of everybody around him.
There's now a 2 vs 2.
Pressure in towards blue.
They've got a hold inside.
The sight as well, handy.
Obviously, drop the hatch and bay!
Drop the body!
Dash just swings out.
Didn't really need to take that,
but why not keep the pressure hot
and keep things leveled up. What a piece. Yeah, better from Wildcard. Obviously, little
bit of a worry that I said where, you know, this guy in bar, you should have known that
should have been calm, but really good reaction though, seeing that, oh, the main issue, they're
just going to try and flood in through site, they're going to come in through dirt, you
have to put bodies in front of that, you're relying your players showing up, I mean,
Bay, I'm a big fan of Bay on this team.
I was speaking to Justin, one of the people in the coaching
staff, for Wildcard.
And he said, whenever we had to look at who we were going
to pick up, there wasn't really anyone inside of Tier 2 who
stood out apart from Bay.
He was the kind of next up talent that the NA were
making.
And they've picked up, obviously, I think going for a
rookie is always going to be, you don't really know how it's
going to go.
We've seen Flonty, it's time for rookie to get picked up.
and then the next event, we don't see them again.
You know, it does happen to players,
but Bay, he hit the ground running,
and I think that's the main thing,
Form is really established himself as a great player,
and I'm a big fan of him.
This is a very fun element about these two Rostas
hitting hats, and I think it's something
that we've always talked about through Wildcard
throughout the entire year, but as you sort of make
the point there about rookie performances,
there's only, I think, one person from this team in org
who has ever been on the main stage at SI.
They'd obviously had a couple of players play through across different things.
Bay was never one of them.
Bay wasn't, Spike wasn't, Savie Shark wasn't, but both Dash and Kanzan have had their sort of innings.
But neither of them have been able to, I think, or in fact Kanzan I think was the only one who's ever been able to get to the main stage.
Stage, and it was FaZe at the time who dispatched them.
So it's almost a bit of a fun revenge story, but imagine, imagine the first SI you make main stage
And you open up in the upper bracket final.
You'd be pretty happy with that.
Two chances. That's what they're playing for right now.
If you want the full contacts, two chances to get themselves in towards that final.
Bit of a slow.
Find themselves that entry pick.
We've said it before, it's been important.
When it's been traded back and forth between these two teams,
and currently the even hand is something where Dash, as I said before,
He's wanting the aggression, but he's about to make friends with KDS, and it's probably not the shield that you want to be on the other side of!
Hey, there it is, the shield. You don't want to be on the other side of.
I've noticed this from Wildcard. They're really trying to get into the face of the phase. They're not afraid to take these swings, take these chances.
Obviously, it's going to be a risk. That is the, can I example, the risk of not paying off, and you've now lost your warden.
It would have been great to have. Whenever there are some smokes in the side of the Capitale.
But, I think just in this 4v5, Wildcard obviously up against it and look at where FaZe already are, they're knocking on the door of sight right now, in bathroom souls has got themselves into a great position.
I'll see if they can just try and hold on for a second, but that FaZe pressure just consistently feels insurmountable, they get in, then they keep driving, there's about to be a swing up the main stairs, it's FaZe forced down because of a flash, he doesn't want to get the engagement, but baby shark!
He's just executed and now they can pull back, but Kanzan has a bit of a cover, however, Kanzan doubles down!
He's holding on towards Lodgy's been able to get just a little bit of a break in momentum
And as they go for the plant just around the side of the gym machinery
They'll have some of that heavy support and they'll have Kansan doing the heavy lifting of his own
There's a swing round the shotgun gets the down to the man who's sort of grabbed this round and pulled it back in but handy
Never living up to his name
Leaves just a one versus two spiker 30 seconds left here for the chance to clutch back
They've got themselves a bit of a wit, they can play as soon as the swing comes out.
The phase, answer with an answer.
Phase.
Step by step.
Break by brick.
Clean attack.
And nothing too, too crazy from phase.
I mean that's just good seed, isn't it?
You open up that main breach.
Not really interested in taking towards cash at all.
And they didn't really think about, oh maybe construction could be an issue.
And that's because they knew they had the smokes, I mean whenever they went in for that plant they used the smoke to cover off the construction door.
I think it was Spiker was not on the, on the Izami, couldn't really do much there in that position.
And then you just worked that plant, you get that plant down.
I mean Kanzan tried his best to try and get those kills back inside of Logi, but that wasn't the issue, it wasn't getting the kills inside of Logi, it was stopping that plant and
They just, they didn't have enough denial to really do, so that's because
FaZe in that early game were able to move around that site with the Twitch Trill
and just pop all the Vulcans right from the get-go.
Alright, as we get our follow-through ban,
this sort of set and predicted FaZe
they've entirely matched their ban from before,
last time they're up against Wildcard.
Get rid of the mirror,
I think the wall's a little bit unplayable, untenable,
and get rid of that sort of stretch of space,
meaning that they can't quite
extension, Blackbeard, in that sense. We've seen how Blackbeard's been utilized for two rounds that they've won, they've
put a very strong Blackbeard to lead the point, get the cover, and get things locked in.
And I guess as soon as they can try and limit that play, that's going to be something that gives a bit more space to Kanzin and Faye,
especially the two players who have been in the top six across everybody across this tournament, actually.
But the fun fact that as the stats started, it started this day, Wildcard,
In terms of the first team to have two players in the top rankings, they are ahead.
They're ahead of Furia, they're ahead of anybody else, they're ahead of Falcons, and
it just sort of shows the effect that that duo has had and why this scene is currently unbeaten in this SI.
We go back up here again, Annie. Didn't work all too well for Wildcard the last time,
Mostly because it was a pretty solid garage clear-out in through rafters for
FaZe, using the Util very well. The only difference is they don't have that black
beard, so wild card with the band. The counter to that shield will help them, but
as we know, more than one and look what Souls is on now. It's on the
Monty who I would argue I think is actually more difficult to play against
in towards the rafters. I mean you just have a guy just stood in a corner on top
rafters feeding all that information you can't do much about it.
I think they know. Yellow ping is there from that drone placed inside of the
weights. Did it, King? Surely. Surely they know. He wants them to swing on
somebody who enters the breach. They're holding the cover. It's a hell of a DMR
game right now and KDS is holding one. He's a kind of sliver just to try and hit
the shot but it's gonna be pretty difficult shot the land. Pulls attention away.
Obviously think about how quick they were to try and breach onto garage last time.
It's sort of taking a focus to the trying to bait the motion and they're still not quite getting it
But look at the Monty he's suffering inside alone currently on towards the rafters
He needs to get out
It's just having a single player there and how to deal with baby shark is something that's put them in a bit of fear that
A king's gonna hold the angle as they start the pressure bait the motion baby shark is gonna take a little
Tentative play around as well the pressure is coming through onto the keepers. There's at least some safety
But that's in bay get one a piece souls does get the drop they could potentially get
KDS up
But at this point they still have the cross baby shark is I swear if the pistol popped it
I mean at this point baby sharks probably learn. Oh, yeah, they're watching towards me. They can pull back to my 50 seconds
Just play on site
You still got that solar so forget bacon rotate below if you need to and stop a plant
And you look at the HP of souls if he tries to go for the plant the impact from global killing like that
That's gonna happen so FaZe not in a great position still they're gonna try and work that plant obviously but
We've not having the manpower you can't afford to rotate somebody downstairs
You need somebody in the main place you oh no dash gave himself up now
It's a free be a free but still think just it should be in the hands of a base gone
That's a very important kill handy. It's made a massive play but now someone be one. Oh
Oh, Kansan!
What just happened? Where is that came from?
He ain't losing. He's not done. He's locked in, I said it.
We'll hear what they've got to say about it if we can.
So, it was a little bit tough to hear, because obviously we don't quite have the same setup
that A-Streme has, and also we can hear a lot of A-Streme.
Don't know about anyone else, my eardrums have just been blown out.
I had to take my headset off when that happened and I'm really sorry if anyone else
apologised to the public because Deno and I also suffered that then but what we did
get at the very end, Baby Shark's going to at least try a spawn peak and the point I
was making was Kansan, he said he's not ready to lose, you know he's the player alongside
Bay that they want to prop up his experience, he has a history, he's got to be that figure.
Another person that you have to give a shout out to, Luke Openus of course has to get a
mention you know the experience of that player coming into a coaching role where I mean I don't
think Lagonas in terms of you think about some of the longevity of players that we've had in this
game to make that switch it does feel very early on from him you know kind of as the player now
going to the coaching you know I mean Troy's still playing you know that's the kind of comparison
isn't you still have that longevity so I think in terms of you know a kind of young player
Relatively in our scene to go for the coaching role is a bit of a wow didn't expect that but again
I think you have to come on him and the consistency has been able to bring to the side and again
We know you need the Brazilians in if you want to win a game of Siege
Now as I have a quick sort of
Plants into more of the role that those two big players playing it's also actually fair to not entirely put the weight on them
Because in terms of how Wildcard have got themselves in this position, they're actually one of the lowest teams for players pulling off 3Ks and 4Ks, they're sort of about mid-table, I think in terms of the teams actually still in the tournament, they are the lowest of everybody.
They've really got here on a bit of a team effort, they make sure they can get that opening kill, they're the second best defenders out of everybody so far at the tournament, and they're gonna try and keep that pressure on, and that is built here on the half.
They want that 4-2. They want to make sure they can just cement this. This sort of lockdown on towards the opener
And what a perfect way to lead in and what a perfect way to follow up
Kansan
He's not losing this and well the rest of the team agrees Bay swings out
They do get the drop on the man in the middle, but with Bay down there's a lot of cover and support how much they dedicate
It's the clash and it's an easy removal
But it leaves you in the three versus two, but look at what's been removed their demo no capitao
No ying and no daimos. Yeah, the utils gone now
phase having to play with guns up
For wild cards you still got the azami
Just the middle of the bomb site you're more than trying to rip through those keep a barrage. There was one you can utilize
I mean even for spiker as well, he's got two impacts you could go below stop a plant if need to so plenty of options here for wild card
But for FaZe, just to try and strong on their way in, and here we go.
Solz has made the entry.
Can he find the picks?
This is how FaZe have been running it so far.
Get themselves in.
Get yourself putting pressure on, and you assume Wildcard is learning from that they've taken
much more passive positions.
In fact, Spiker's taking the most passive as all.
Solz, go underneath.
Does leave it.
As technically a two versus one on the second story, so Dash, he's got himself a backline
and if FaZe read this, they might be able to go for the push.
If I talk statistics there a team that loves to plant and this is a player that loves to try and stop that first impact
Doesn't quite get the full read but now they might know that there's only one below it's 20 seconds
And at this point that's about to find the first fight if he can win this
Oh, we might be able to win it all these gonna double down and bait some time and now to one versus one
But he knows the players underneath so he goes in the concrete
He goes to the position where he can't quite get caught from so it's gonna have to be a bit of a longer stretch angle
But he's missed the spray. Oh no souls
Slips his way away Spiker took a vertical risk and now he's got to make a horizontal challenge
The main stairs the give a bit of the indication
Just with the audio so they know he's passed that sort of
Precipice and says he pops his head up here
Connecting souls tried to be a little bit out of the open, but now Spiker shut that down
Oh, Sol's thought he could just hold the angle, wait for him to come up the stairs.
That's the only place he could have came from, but he just loses the engagement.
Simple as that.
The correct decision for Wildcard.
Use that Sol as go below.
And straight away, as soon as that impact from downstairs happened, phase new, okay,
the only place we can plant is one or two.
A, the bed, which ain't nobody planting the bed, okay?
Or two, you're gonna have to plant on concrete.
you think about the position of the second player inside a logi. If he plants in concrete, the player in the logi is going to kill him every single time.
The position of the second player for Wildcard was crucial, because he covered the only thing that Solis couldn't.
Once he gets that kill, maybe you could have debated maybe Spiker should have came back straight away?
Because again, look, you know he's going to plant concrete, you're not going to get that value with the Solis, but he takes that risk.
Still was his 1v1, it was that kill there from Dash, that was the important one.
But I think he should have came back to site a little bit quicker, but still it pays off for wild card
That's the main thing and obviously for souls just has to plant that you know just get that diffuser
Stick it yet. You have to stick it at that point and hope you win the 1v1
The entry kills so far is been pretty decisive and how the rest of the round goes and only one of them
It's not really shown us the full fate of the round. It's not been a bit of a back-and-forth, but here wild card
They've got themselves now the two rounds in after the timeout after the sort of conversation
Maybe sharky flustered the idea of a spawn peak, but we didn't quite see any result of it before and
Dash makes his way around on the back. They've got this sort of support structure across
But remember where the site is remember how people got caught out a bit early? Well, Vittor King
He wants to be the first of the party. Yeah, this is a phase. I think I've kind of realized okay wild card are going really aggressive
Let's give them a bit of that back will be let's try and go aggressive onto the players in towards the bombsite
This is always the worry with these heavy extensions as we've seen time and time again
Teams will just go direct mostly in through dirt in through blue
And they'll try and bully the remaining player on site so the reaction time off wildcard needs to be on point as soon as
Spyker gets any whiff that something may be coming his way that needs to be relayed through the calm channel
And then hopefully his teammates will be there to back him up
Pressure on. Hatches being open. They've still obviously got the ying drawing attention inside, but they don't want to entirely throw themselves towards the site because, well, most of Wildcard now have fallen back.
It's almost back to the roam clear. Sort of hit your own alarm and bring them back towards the stairs, above the hatches, above the site. They're not going to get entirely caught out.
They're holding on towards the kitchen side. They're holding on towards the bar, but otherwise they're no longer on the top floor. They're no longer going loose.
problem is Bay off in strip currently the Scopus round the side could be
problematic if he's able to pop up at the right possible time they knew that
there was an approach from Billy as before and he knows that he can try and
slink his way back but currently FaZe either don't know or don't care the fact
they're being cautious about that breach means all they have opinions but Bay
takes a bit handy gives a bit and Bay loses the rest that's the opening kill
with a minute left.
Yeah, but I think just wanted to try and maybe linger for a little bit longer, but
loses that fight, didn't get the opportunity to TP back to site.
Now for FaZe, they have that mad advantage, a minute remaining.
In terms of denial, we've got two C4s still from Wildcard, so they can try and get some C4 kills,
but for FaZe now it's the decision-making. Do you want to go modi?
Do you want to try and get in towards Church, or is it going to be the kitchen drop?
The pressure is going to sort of surround an all of them phase there a team that likes to approach why but unfortunately that can be punished and cut in half
It's one back either way, but it's still being traded so continually between these two teams a case the next catch
But holding on cans and only one left in one versus three there baiting for time
But in terms of where the plant is going and in terms of the pings coming through I think they're well aware
Where he is and this look at the spread phase
They leave they don't need to be there all the way down dirt to rotate to the verticality safe
Well, the other two bars much time as possible and play crossfire could not ask for more
You call that I mean there's a good start from phase using the candelas
baiting them back to site once you get that map control as well for phase
Can it's just the worlds at your feet?
Isn't it you do whatever you want to do and they make a really good choice. Let's play it safe
Let's go in towards kitchen. We've got a lot of you till of course from the capital get the flames and you mean you seen the player inside of blue
What could he do nothing?
Nada as soon as that pressure starts to come around it's sort of the trade-off right as I said before
The ban approach was different the last time these teams met on this map wild card sort of removed out hard breach
They didn't want to play against on their defense here. They obviously got the grim
That was the first sort of removal than there was a bit of hard breach and it was the black beard
It was very responsive, but that still leaves so many nightmares on the board. You've still got you you've still got capital
You still got these high pressure
operators and
The phases style of approach where they're very happy to leave themselves all across the map
They'll have one person will hold this. I've got this. Don't worry. You go do this and did it there
It just means that you can't quite build that wall of utility sort of usage and cost
that we get on say rafters either way it's under the half even half and well
if I said there was a restriction on walls before that's a fire sale I'm
stopping them right now
good half I think a very good technical half a siege as well I mean you can see
the standard to the level of which both of them are playing and you understand
why we'll see them again in the main stage you can you can see why they made
at this far. Great game. Now we switch over. Wild card. Having to go into the attack. Very
early line scum by the way. Like right from the rip. See that?
Yeah, I mean it's one of those things right where you can get a vague idea of what's happening.
You might catch someone by surprise. You're not obviously looking for somebody going for
a peek specifically. You can sometimes use it for a taste if you want.
They don't have the Demos, so it's just get a vague idea of where they are, and it could be one loose player on strip currently, good boss.
I think the worry with this team is over the course of the year, they haven't been great in their attacks on Clubhouse, so I think the percentages, they usually are looking at like a 2-4 split.
And at the moment, that will not be enough, you're going to need to up at least to the
free-free wildcard if you want to make it happen, you can not afford just to say, oh
well, you know, two attacks is usually what we do and we do well in defense.
No, FaZe have been able to break that defensive half, they've made an even game and you either
have to match that or go better.
Because we know FaZe, we know how good they are in this map, again, it's always been
a staple for them at Homestead.
Yeah, as I said before when these two teams met on this map a couple months back at it was a 5-1 half
They locked their defense in wild card couldn't quite find the solution and
Obviously, it's a new tournament new form new potential fight and oh
There's the opener canson gets the head of cyber
And that is that player I mean to say before if he has to be a talisman player now's the time to shine bright canson
Really really getting his teeth stuck in
towards FaZe. I'm worried though, look at the time! A minute fifteen and they've only
just kind of gotten themselves into position where they can open up the hatches. But you
look at what is still on the board for FaZe. You've still got the Vulcan canisters, you've
still got the flames that eventually Wildcard are going to have to try and work their way
through. And there is also that clash, don't forget, who we know is such a difficult operator
to deal with whenever you're looking at dropping into areas such as loose in towards Kitchen
hatch, I mean look at that pause inside of it in the AK position, you can hold on
the blue, you can obviously swing and kill them if they go for the kitchen hatch
drop, I mean Solz is in the prime time position right now, oh but he's just lost
the shield though and they it's been rolled in! Wow that's gonna be a bit of a
potential needless cost but with 30 seconds left they still need to get the
move on right clubhouse, it still has this massive floor, massive sight, a lot of
angles to watch and try and go for the drop and the defenders can just do what
they've done, spread themselves out and get ready for the crossfire as soon as
approach comes as the call goes so does the call inside the house is at least one drop they can't
quite even get the finish on towards dash but the smoke will buy them some more time on towards
motor when the shotgun tries to catch the next but it's KDS traded out for bay in blue but going
hunting nine seconds the plant being conferred by his own pipe he's gonna be two leaves us now in
in a two versus one but trade game massive there for wildcard kind of very very
close we know that but you look at the util dump again the bees hitting their
mark the information being fed through the wildcard everyone picking up their
kills I mean I thought they're kicking them in a really good rotate in through
the pipe tried to get behind them but there's just too many to really deal
with FaZe struggling to try and keep it all contained, but for Wild Cards gets them off
to a great start, first attack in the bag for them, still in a few more though.
It's always the sort of element of this trade game, and it's actually one of the fun weird
stats about the tournament, that as an opener is great, they're both fully aware of what
happening that the timing to pull those two players apart it was a risky pick up
but you're technically in a four versus one at that point so why not sort of go
for it you can afford it you can afford it because then it I mean we can say it
is we afford it if it had gone the wrong way in the round yeah if it if we
wouldn't know if the round had gone away you'd probably be haunted by that but
phase of any of the teams here at SI have the lowest straight rate for an opening
of anybody any single team including the ones that have gone home because of their place up because they're quite spread out because they'll have
Cyber up to one side doing the same thing and it's sort of the dual-edge sword of having so many great frags is sometimes when things go wrong
Well, you're not gonna get a trade on them. I think that's always been a thing with face though because cyber
Look if you've got somebody with this talent which he has yeah, you let him do it once you let him do
his own thing because you know you will get the reward out of it you know that's
one thing about cyber always consistent always gonna show up and it just I
think sometimes you just depends on how big he's gonna show up I remember I say
that it could be the difference between a 15 kill game a 20 kill game that's what
we're talking about when we say if he goes big I'll talk about war of attrition
playing impacts versus ex kairos at dawn that's state of that breach I mean but
It's been pretty much all the exkiros have been used on this sort of thing, but the impact as well
That's three impacts now
They're gonna try and bait out even more. There's the call on this one and
There's even was that's four impacts and that's at least four if not five sets of exkiros
Here in me on this wall. There's one again. There's another set
Will we get another impact we will I
I hope he realizes that there's still another wall with a mirror window to go through, but that is so cooked
Oh dear, they've got one Selma left by the way. It's the only thing they could get rid of the mirror window, but they're gonna have to
Get, look, look, the Louvre again will sell this to you
So work of art, we could see it being hung up. It's expressionism. The expression is, ah,
They've done another bloody impact grenade on my wall.
Bay 94 take a bow some because that that's lovely that's great artwork. They're in they're gonna try and drive themselves in
But unfortunately not back and forth either side spike
It does find souls in the meantime and a fight on the hatch might be a bit deciding is handy
Just pulls the back of this pressure in towards a bit of control here
Not quite then in the result that they wanted baby shark obviously tried to send it
Tricked a dash, but couldn't find a way through and now it's 40 seconds still players on red forced out and
Wildcard haven't really been able to dismount anybody the fact that they're doing a full rotate round on towards this bit of pressure
They know it plays here. They've still got all that utility get through and
Even that gets traded out 25 seconds left
They've really left themselves with nothing to do
Probably now nothing possible to do canzen
One versus three they're behind the bed playing slightly off-piece can hear the audio
but this is gonna happen as soon as you step in.
Phase, keep us dying.
Mm-hmm.
Just shows.
Whenever we talk about how important it is
opening walls in Clubhouse,
this is why we make the point,
or else stuff like this happens.
Yeah, you're trying to go flat to QZ take,
wall can't get opened up.
Going for that late road take,
you don't have enough time,
you don't have the resources,
you don't have the information on your side.
Really easy for Phase.
Didn't have to do much apart
from just line up some some impact grenades traded round still these two teams neither
letting the other sort of slip ahead neither being the one to just give that yet if you
would have sort of say post SI 2025 that you would have phase and wild card no trading
rounds for the chance of the epic bracket final no and if you said at the time oh but don't
Don't worry, they're picking up Baby Shark.
No, I think, I was talking to one of my friends about it.
Is Baby Shark to Wild Card at the time, was it?
I think it was probably one of the strangest transfers we've ever had in the game.
It was a transfer that I think.
It came out of nowhere.
It came out of nowhere.
Usually there's a lot of murmurings and mumblings and you'll get Shuffle Mane here and Roster
Mane.
You're probably going to have to.
You think, oh, new partner team NA, Wild Card are in there, you're going to rebuild the
roster here, they're going to get.
Oh, tier-free European who hasn't played anything
But credit to the scout the manager the players who ever put that together because you take the risk that's paid off
Because now you look after the events that they've had as he said your team of the year wild card for how far they've come
There's still the possibility of going even further as I said before only one of these players has played on the main stage of SI previously
Got a fifth sixth finish
And now, I mean, you're looking towards that finals, you're looking at the unbeaten team right now and you're looking at the team trading body blows with FaZe, the reigning champions who, let's be honest, haven't shied away from the game themselves over the year.
They've kept themselves competitive, they've kept themselves sharp, they want to double down.
Getting the eyes inside rafters.
about the pace that FaZe applied when they went for the clear of here before. Wild card.
A bit slower. I think it's just because of the last rounds where their main concern is
do the basics right, get the walls open. Let's not try and go aggressive just too soon. Let's
just make sure everything is set up. The foundations are there to build off and I think they've
done that. They've got that wall open. You create that divide of course between the bomb sites
and the in-toward rafters and now this is where they can start ramping up the util again. This is
where they can start gearing up and you can hear the lion scan that the fire bolts are gonna go in trying to take in towards Rafters and KDS
He's in the hot seat at the moment by belief
That is why my discs have been able to grab a decent amount of that you feel but there are still the flame bolts to come and speak it off
Here we go great double pins
They're able to get two of them off the board there goes your is army there goes you are my and that goes anything
To play that war game on the top and souls suddenly has to slip his way back to with the sight enough for some support for wild card
With a minute left they've gotten this control they've removed a lot and also what you see in there is only three smokes
They do not have a C4 to try and play this at rain
So it's gonna be a bit of a utility bait but this worrying cross the long angle of handy more than happy to stop
Peppering bullets into what the approach is actually gonna miss the first as the first smoke canister does pop two more
40 seconds more than enough to get the coverage
They have to make sure that this happens spiker
The reds a couple of needles and gets the drop on the handy stone up and can they stop the rest of the round one more smoke left
But you still got obviously a grenade you've got flash you've got things and all those candelas to push it if they want to
Well, they don't need to
Even into the sites demo
Keep it simple don't have to reinvent the wheel
The wheels find how it is great wheel great American wheel. That's how it's done
Try and test that strategy, get the wall open, you till dumping towards rafters, makes the game look so easy.
These are the kind of games where these great teams, the way that they're playing the Siege, how technically great it is, doing nothing really flashy.
This is the kind of plays you think, I could do that, and then you try and do it and you can.
Yeah, because you realize, oh, it's not just this player, it's because this player is doing this at the same time, oh wait, it's a team game.
Let's take a timeout.
My ears will be fine this time.
So I don't talk Portuguese, but I understand a couple of words there, including the
So it's there, including Garage.
I think I heard Mira as well, we mentioned.
We might get a Mira into Garage.
But obviously we aren't the only ones watching, so I'm sure there'll be some brilliant breakdowns
from any Portuguese speakers inside chat.
We get us from Maria, my favorite talent member, the best talent member of all of us.
See how it relates, obviously it's coming alongside the bands.
You've got the Zami, gone and then you've got the trade-off of Ace.
I think the mirror is being brought in to assist with that blue type.
You know, we've seen what happened to the player inside the blue, got absolutely melted
by the flames, had to move out of his position, easy pick.
So having that mirror window, again, it's another obstacle that wildcard will need to
go through.
And really the only way you get that mirror window opened is either with a twitch, which
again, get the twitch thrown in as we know, very difficult, or you use that ranged hard
breach to do so.
And whenever FaZe have banned away the ace, all you have is the Havana, which are pretty easy to again, impact trick.
That's been a big kind of gameplay here for FaZe and then Glob House. It used those impact tricks, so overall, I think, try to get that mirror window.
It will be a challenge for Wildcourt. They'll still be able to do it because they've got plenty of hard-reached gadgets, they've got six of them by the way, so they can, you know, it'll be fine, but they dropped the Havana because of that.
So, I still think you've got options like your Capitao.
You could just flash the guy, don't forget.
There's plenty of you still here from Wildcard.
So they tried there.
The impact and the C4 on towards it,
knowing that they would have to bring those pocket breeches
and hope that they would catch somebody
on the other side of the castle,
but nobody was to be found.
And that's the other element of it.
Just with these bands, you force them into certain operator
selections.
You force them into lineups because, well,
they need the secondary breeches, right?
They need to have six.
They need to have all of their bases covered.
So, well, you've got to think of a line-up that includes that.
It's getting the right balance off the hard breach gadgets and the util dump operators.
It just so happens that a lot of the util dump operators also get the hard breach gadgets, so it's very fortunate.
Thank you, devs.
But, as the blind star to come out, you can see people being caught in Fenris on the other side,
but that's muscle memory and that's a man all the way back towards the site with all those friends.
They escape.
We're actually not a huge amount of utility dumps.
The main thing has been the cost of time.
It's because they know they've still got plenty of you to them sight.
I mean Castle Barricade being placed on the bottom of Main Stairs, you don't see that all too often.
It's gonna be there, of course, for the sound cue, to let them know, okay, somebody's Main Stairs.
And I mean, if that remains closed, you are free just to walk around that bomb sight
and don't have to worry about that cross that you have.
Maybe Shark has been able to spot it out, so he has a wire and has fed that through to the team.
But, again, it's down to the time management here for Wildcard.
A minute left to make this attack work, wonder if the Goyo's are gonna be placed. Just a little bit better to help them with that kitchen drop specifically.
But there's mirror windows, we know they're gonna be strong in towards blue. That's gonna be the fight I have to look for.
How do they deal with that blue take now with the mirror windows being added in?
Eyes on this first engage when I said it before that the opening kill has been pretty much an early warning of how the rest of the round's gonna go only once across the game.
as it not leads to the round win, so everybody is high esteem on it.
You look at where the diffuser is.
Baby Shark on the bottom of Main Stairs is there.
I am up to try and get in towards Stripper Wall,
but you look at the Miro window, currently inside of Blue,
it looks into Church!
Look at where KDS is!
He can stop at Church very, very easily!
This is who you need to kill!
Well, Saiby gets the first, Baby Shark goes down with that kit,
and they've just got to drop into waiting Firefighter 2 vs 5.
Too much to clear, too much to get through,
too much seen and obvious by the side of FaZe you said that mirror window sort of fed all of the results together
at this point. Oh does get one more for his troubles but they can just tuck the mirror window
and get themselves tied again.
Turnouts worked very very well straight away they could bring the mirror. Let's use that and look how easy that was.
I think it's obviously there's probably a bit of a read there on the facts of
of, you know, maybe there's something about their drone game, their intel game, knowing
that all this could go a little bit undeterred for a while, because to be fair, you probably
wouldn't go for triple wool if you knew about that position.
Yeah, yeah, I think overall for Wildcard, they caught it close the last time they were
down here.
Yeah.
And FaZe have read into that and they think, okay, let's put another obstacle, which hopefully
will be the kind of difference maker.
Whenever it comes to information for Wildcard, I don't think they've been bad at this this
game.
I mean, that's probably one of the only kind of situations where we've seen that, where
Maybe going for kitchen would have been the better option, but then they were maybe worried thinking do we have the util for that
It was just the blue clear that was the the worry for them your blue is the kind of heart off that
Yes site as they that's what kind of circulates the pulse you lose blue you lose the body. Yeah
We rotate our way round as I said before it's been traded rounds
that's a great game it really is the only round where the entry killer has not gone in was the second round of the entire game
and otherwise things have been so beautifully back and forth between these two teams there's been a handful of plants from the phase side
it's usually more of a focus of their game wildcard than as objective driven as phase can be at points and you can see how that sort of formulas itself
that they'll look for opportunity. They'll take it room by room, building by building and sort of wrap around the defense and see if they can try and choke out a result.
See that starts to form here, the players loose across the hatches, get themselves an angle, set the force, sometimes FaZe will have a loose player and it's a game that you can play into, but look at the previous round, look at how tight knit FaZe decided to play together, they brought the core close, I think they've worked out that Wildcard have worked out that that's the thing to work out, so instead let's work out together and all pull back to the gym at the same time.
Second. Something to say, work out?
I think we're going to do a work out.
God, talent's doing a press-up challenge right now.
And in my 30s, those days are behind me.
What?
I know. Sorry, I'm still 27.
We're still 27.
Pressure on.
They've got the cut on towards it.
Remember the position of Lodgy being held quite aggressively?
They sort of droned it out, didn't get a reveal.
Now they've pulled back onto the hatch here.
And giving up a lot of ground though aren't they? I mean straight away in towards cash
They can see that that wall kind of reinforcing towards construction kind of let you know
Yeah, nobody's holding in towards that side of the map so good ground being taken here from wild card
They've got the walls opened up, which is a very important thing. We've seen that last time
So yeah, this is looking a lot better for wild card now
It's gonna be okay
What where's the plant gonna go down typically it's straight in for Jim window we know that but it's this man here in this position
position souls can stop that. He's got the shield in the bed to cover off that window
with C4 rip too. Using the Kandela on the rooftop to bait as though they were going to go for
something but the Kandela obviously just there for the sound cue.
Yep, just the sound cue obviously they've got some control but baby shark's able to find
handy that's the first but there's a C4 who has a very quick trade response. 50 seconds
and the Deimos underneath and all the soft is going to do some damage but unfortunately
the players he's tracking are on hard ground. We've talked about concrete that works both
ways and now with the 3 vs 3 they've got to make sure the trade game does the same. There's
Pre-fly shotgun can't quite get the angle, has to go towards the pistol and he can't quite get the lock in, it's a one versus one!
Dash versus souls, 30 seconds and the last candela in hand. He knows it's an important one to throw
He has to get some awareness on where the player is
And he's guessed wrong and now as he slips his way through you can see he's so cautious
At every possible angle both of them hurt
Default come
OH!
That dash!
IT'S HARDER! HURTS MORE!
Oh my god, this right there, this right there!
The Brazilian team, bro.
Oh, what a 1v1. All the face players were on the default can towards the bedroom hallway, it was up!
But he still went for the swing!
Probably could have just played off the information, but he's went for it and he's lost that engagement and that's on him.
there's that element of it where is is too much too much right is having that
default camera something that they thought oh we can work with this is that
case for somebody said oh pre-fire he's on the door yeah like is it is it
something that's led him into that position and hey see it up there on the
swing it's just oh that's our big rounds when have we had slow
I love it! I love seeing the slo-mo!
I want the slo-mo more!
Let's go!
6-5!
Wildcars!
They live up to their name throughout tournament after tournament this year and
might be about to put FaZe on a bit of a back foot.
Obviously with how this game has gone though, we're probably more likely to be in towards overtime
And just a second of 5-6 and cyber says he wants to make sure that they start it as they mean to continue
Being shot in the face remembering that this map is obviously phases pick right club is where they wanted to go and
Border is pretty much constant than from them. They played it once a couple of days ago against G2 lost it to 5-7
In the meantime wild card don't have as sharp of a record
But oh the only seven-odd team Falcons on it the other day and then also lost to elevator
Who knows how things are going to shape up on towards border, especially with how aggressive these two teams are thin, but
They're not there yet
Where we are is
Hoping and fishing. There's the shield prop up position once again. Just looks as though that
Faze are gonna try and run it back again
There's a massive amount of changes here in the line up again. It's still
Fairly similar where you've got the mirror windows, of course, you're still relying on those goyos
So they think maybe it's an internal thing or somebody did this where they should have done that's not so much about the strategy
Baby shark just on top of kind of little little framework around the freezer there
Almost got run out on but still alive and makes it up
I mean baby shark was a bit of a menace the last time wasn't he use that shock on well
Downstairs inside a kitchen tracking his opponents
But all quiet at the moment. Same again for Wildcard stemming in from Cache scene, it's clear.
Opening up that construction wall.
Deja Vu I think is the name of the game right now for both the teams.
Wildcard are so cautious about this first pick. You can see I'm not going to say FaZe getting antsy,
but they really want to lean into the aggression. They know what they're capable of,
and they're trying to be more capable, we'll leave that one.
We're trying to be more capable of it. They have the ping there on the mirror window. Don't go for it. Okay, he's gonna try. Okay
Still can't get it, but the mirror window popped from underneath baby shark
Obviously with the day mosque and get themselves in some level of destruction got the opener last time from that verticality
45 seconds and no pick left in C4 the C4 getting the first KDS opens things up
That's the kick cold outside the window. That's no more bees in now once again
That's pressure in towards the side of wildcard another important thing to note as well for phase you look at the positionings
They are all ready to trade one another if wildcard want to try and just flood their way in through sites
They've got guns up. They're ready to go for this
Well, they won't even get in the building as that replaces the barricade with his face
It's gonna be firing across the line into three versus one bay in the middle of the site with a secondary con connect and
We connect with an overtime
It's a better trade game isn't it from face?
I thought I could hear the desk talking so I'm assuming the first map on the other game is gone.
It might have been a little bit of a lie.
Why do you listen to them?
That's true and it actually was great.
I just know Leo, listen to him about the A stream versus the B stream.
Alright then, should you not want to know the result of the first map and...
No, don't ruin it.
Alright.
Suntag, you'll have to check it out yourself.
I was at least correct that the first map has ended, but that's all I'm going to say.
Six apiece though, we are still.
Knack and knack full throttle all the way.
Both of these teams will obviously be on main stage, just to reset my own stage and sort
of bring the lights in and raise the curtain.
see all of these ten players on the boards but one of them one of them today
gets to claim themselves an upper bracket finalist how that works is will
they get two swings at that chance always funny when the body gets stuck in
the window at that chance in the grand final at that chance of making it all
the way and also I don't know the rulebook too well but I believe there's
an advantage to getting your way across the top whether it's a map selection I
think it is there you go one of us can read and the other one just talks really
fast that's why they that's why they have me pepper you yeah it's true it's like a
perfect balance
do you want to know the other fun entry statistic sure that according to the
step that I get that I'm back to in a second that's an entry it's a base able
to get rid of handy oh hit him with a nice shot I mean I think it's a base by
surprise but type of the Brazilians that is a that's a ball play call that's a
ball play it's bald we'll see if it pays off just trying to cover their motion
now with the none the alamide but it actually plays into the other status
according to what I get from good old Derry there's not been a single and
to kill TREATED. It's never once been the sort of one to one to one.
Every single round.
Just shows how this game is sort of formulating between these two teams,
how the lock-in of these loose players, because once again, there it is.
An entry kill goes through and nobody's been able to get a trade on it.
Back to the drawing port.
Slow and steady, get the drones in and get themselves ready to drop, they can hear the call.
But what floor is it coming from and how far can you go?
They'll leave apart from a scopus on the far side, inside strip.
The scopus can just do that.
There's the peelback from FaZe, gives Wildcard the map now.
Spiker, he will spot out the shell, so hopefully somebody will go and dispatch back as you never know.
I think Dash is here, eliminates the shell, and that is Matt secured right now.
Just in case there was a ghost or something, I don't know, he's passed for these days,
you never know what you'd get up to.
Gotta do it.
So 4-5 minute left, still got the Vulcan canisters that need to be dispatched here by this Twitch
drone if they want to probably go for a kitchen take, but I think for Wildcard that's the
decision-making, isn't it?
They don't have to go up against that Mirror strategy, which I'm surprised because it worked
really well in the phase last time. So what's going to be their their solution here? Is it
going to be the church that will open up Motel? You'd kind of you'd lead into that wouldn't you?
That is big. Dash misses the Vulcan canister. That doorway is going to be off limits now.
Yeah that is a big bit of cost for 20 seconds left as well. They could just pop it but Dash
gets at least a player for his trouble. He's going to open himself a route through but the
blue pressure has to draw the focus away. The damage done to Dash and Cyber swings out wide
and tries to drive himself on towards the triple wall, tucked up close.
How aware are they? It doesn't matter, because he doubles down.
Cyber gets it across the line, but with four seconds and a two versus one,
Kansan cannot.
Cyber, we always have to mention him. He always gets a moment in every game he has.
Longevity of this man needs to be studied.
What a player he is and you look at the play that you made and that all comes off the back
of just triple wall not being opened up because there's no ranged hard breach or the ace was
banned.
Banna wasn't there.
Not opening that triple wall for a triple wall take.
That is the risk that you have.
It's how easily those defenders can just maneuver inside of church.
Look, missing that Vulcan canister.
We know that was the kicker.
Obviously, but there is still an opportunity, but because you're allowing somebody just to run around in the bomb site
Because he's not being pressured because angles are not being opened up. That's what's going to happen
We return once again to church arsenal rumor site that is
Sliped its way back and forth between these two teams
I mean the fact that it was a five versus three sort of shows why that time or is the sixth man
Because as soon as they only had 15 seconds left and they had to just make it happen, that's when those sort of plays
Like cyber
Can stack in and lock down and it's almost a fun conversation
So I made a point about this very early on how wild cards are one of the lowest sort of
Multi-kill teams they've always come in a team balance this game
They've not gonna say relied heavily upon it
But they've done a decent amount.
FaZe, that's the first time a player's got over two kills in a single round, and it's
cyber with a 4k.
Hey, almost gone.
It's a really good spread, I think, across everyone.
Everyone's had a little bit something to do here in this game, so he just shows the level
that we're at.
Ooh, Biker.
He's still alive.
Did he challenge?
I think he did.
Yeah, he did.
I mean, that is, again, a risky play to go for.
trying to get the upper hand out. I assume it gets Vettiking outside dirt, but as I work
for him, he's still alive as opposed to that C4, and the impact is still utilized. Bay,
this is where it's a decision making. They still want to linger as they want to waste
a bit of time. He's actively on the shell. They'll see that.
Cams is still up here inside a kitchen, by the way.
Yeah, it is. Wow, Dash is still up here on the top floor.
Oh, they've gone for all the risk here. They go in for the reward and as army's the one that gets tracked inside kitchen
They're putting pressure down on to that. We said it before phase
I sort of poke the site and for the players to fall back and maybe
Maybe dash can activate on the back of that the vigil
slow and steady
If you can jab at the right time and just sort of put a stick between the spokes of the approach here a phase
I mean they're drowning it out now. They know he's up there, but what do you do?
Do you push the site? They've already got themselves close. We saw the player on side dirt there
I'm not gonna rush into it entirely and don't forget the operator the vigil to counter that demo
So in terms of going for that Roman it's gonna be difficult compared to any other
Operator that you would like to have so it could just be the direct take coming in right now
No, dear KDS in the perfect position to find bears. He went for that creep. Oh
Kansan does trade back in but souls on the hats
They make sure they had everything sort of pieced together and that leaves spiker and baby shark in the hope of looking this out in just
around and getting themselves the pressure on towards a final 1-4 versus 2 with so much
time to grenades, to flashes, candelas, everything they could want for this, the final charge
down almost, catches the first but Spiker pops up, replaces the C4 but it's a little
bit too early, vidicking, in the meantime steals the other site and they could just
hold at bay and plant as they are doing. Spiker has to fight his way out and can't quite find
The first, the second is obviously safe for the plant.
Just get the catch, but it's too far of a distance there for Spiker.
And they took them almost the entire distance on FaZe's map.
But FaZe still push it into a hard fought victory.
Yeah, nice from FaZe to clean it up near the end.
Wild cards just running out of steam, led that game well at 6-5.
But then FaZe had swept them three in a row.
And the performance from FaZe, just an all-rounder performance.
We've seen that time and time again. Everyone is just so darn good on that side.
And this is whenever FaZe are at their best, they are a tough team to beat.
But still, Wildcard, like you mentioned, they made it really close on the map pick.
It's also what's sort of saying how much the timeout was for FaZe.
There are five, there are sort of five rounds after, four of them went towards their side.
But, it's a game of three, it's the best of three, and we are on the break for first of three after this quick break. We'll be back.
Oh my god, can you please sign this for her can you please sign this for her?
You put this on my... what was it?
No, I see the handle though, this is not for me.
You hit someone else involved in this.
We had to be involved, we had both fast mama and fast Colin.
Oh my, you raised her to my mom for this as well, and okay, okay, well, yeah
But this is um, can you tell us about this look? It's a strong look. Yeah
You know, you know these sunglasses the me me like or the whatever brand it is. Sorry glasses that are in right now
I feel like I was
Setting a trend with that back in the day already. This is very similar to the fire sheets that we've done for the production so far
Yeah, so I was you know, I was planning ahead of time
I think when I was probably like how would I be here two three maybe I've got about 11 or 12, but
No!
All right, okay.
If you could please sign it, we need to, you know...
Yeah.
What are you going to do with this?
Keep em' there for me.
Okay.
I'm a really big fan.
Are you going to hang it above your bed?
Yeah, yeah.
Then I will sign it.
All right.
Thank you so much, Anne.
I love your work.
Thank you so much.
So the Goyo Armory, my inlong box rotates, head holes are maury, fitters are cc, head holes,
I will put like this but it's basically head holes and rotates and about the utility, the
Wamai is playing around here so he's putting the Wamai for himself.
The recruit is putting wire on metal and wire isters which is 5x2.
So Ash is going to spawn here and it's going to throw an Ash here on the table because
because you can break the Goyle, like if you throw an ash.
So really, really fast, it's going to throw this ash and already break the Goyle.
Glaz is going to come here with the Blitz to do the plant and patch her here on the window.
Ash comes here and break the other Goyle.
And then Ash is going to enter below with the drone that Capitão that's going to play here is looking for her.
She enters below, placed there, just to guarantee the C4s and stuff like that.
And on the time of the plant, she's going to climb the meadow stairs.
Yeah, Gleis is going to smoke here with the Blitz, so far he smokes, Gleis is going to spend smokes,
and Gleis is going to come here, push, and kill the guy who is doing C4, maybe kill the guy in an armor as well.
Capitão is going to throw a fire here on this position, that's very common, and a fire here,
Ashe is going to push the stairs, and Blitz is going to plant right here because it's not really common,
and if the guy can't throw a C4 but he has Tetra, so it's really hard, maybe Blitz is going to tank it, so that's it.
You can go next round.
I mean, that's actually really good.
And I guess when the hash is destroying the goyo,
you just open this door, you open the other side.
So you basically can't guess you will do this.
And then after the hash pushing up metal,
if you don't expect this, then the round
is literally over from there.
We don't have smoke.
We don't have warden.
We are dead.
So, yeah, I think by far it's a fairly pox round this one.
Thank you, bro.
You won this time.
You
you
I'm the one who sent the e-mail, so like, I'm the one who did it, that's the story, right?
None of us really thought that you were legit.
Jack, fresh, fresh, fresh, fresh, oh my god, oh my god, please, can you, can you stop
Jack, fresh, fresh, fresh, fresh. Oh my god, oh my god, please. Can you sign this photo of you?
How do you have this photo?
We're really, really big fans, actually. Can you tell us about this photo?
No, I shouldn't.
Well, this is actually Mama Fresh.
Deliver this.
My mother has been providing photos again.
Yeah, thank you all for the broadcast.
Thank you so much. It's lovely to meet you.
Now to reinforce off these two walls here.
This would be a flex wall. We're going to put it like this.
This here, it's like a flex. I don't know how I'm going to do that.
In positioning, we'd have the two-barrel play here with the C4
and like the Dean Murray could play between like weed,
like the metal areas, what we call it, so we can either react to that
to react to that or the weed wall based on what they're doing, we'd start the belt,
I'll just play right here, so it's easy to see on that side, and then we'd have the
firmware as a last guy, he'd be here, could test it for a tool, so I'd really kind of
be in the Minnesota.
And this guy, as well, like when they're trying to go for that tool as well, I'd have
these zombie press stuff, unless there's lower pressure, like trying to test out that
door, just be in the Minnesota, but not really looking perfect, but looking delay time.
Basically for the start, we can put it like that, so I would put it in like around these
windows, because so if we need help to hold or whatever, it would be rotate.
If your Azami really fall back and manage to, like I think it would be around here.
She'd be all the way back and put it like right here probably.
Like I think how it would go as well, like once we take like the control of Garage,
I would put maybe they cut it down around this area.
Yeah, you just hold this position, nomad to the playside jobs and rotate out for the bar to help onto the push.
I think we would put in here to be playing into the main bridge, but it depends on the green take.
Like if you're trying to force too much the green take,
I would put like the thing here to come to try to help, but if it's like you're just giving away trying to call it back
I would just keep thinking that yeah, so like if you guys are just following and falling back to holding to power positions
I would say that the famous can come from below as well to try to help and as I said this he banner here
It will be like a flex that already count on her. It's more to get the clash attention
Yeah, this is still here. That's the biggest thing
I would want to classroom to overplay Ivy is like what I'd want originally
Yeah, so if like the clash goes back into this side
they would put this Hibana to try to sneak in and he'd play Belfing back here, as I deal with you, that'd be.
And then after like dealing with the Clash over here, I think this guy would be a ready play,
so it's like he won his fights as well, or he lost, and then we got the control of this area, kind of, and we just crossed.
That's assuming nobody dies early. Yeah, or just swings and gets killed, you know, because that's what happens.
Well, that is our first map, and obviously it's a Tale of Three, and Clubhouse was almost a Tale of All 15.
They pretty much went to the brink their wildcards, traded rounds.
There was never a moment in that game where either phase or wildcard demo really felt in control.
Very back and forth until we kind of hit the final three rounds and then phase, just sweep it, clean it up.
Simple as that for them, wildcard again made a good old dent into that map.
Don't forget it was phase who picked this, we still have wildcard map to come.
But overall wildcard, I mean they were looking, they got aggressive looking to go up against phase,
But, I mean, FaZe, wherever all of them are playing so, so well, they're such a machine to try and take down.
And this is the point where the machine has to try and be put up against a different set of boards, demo.
One of the only maps that we haven't cast.
And there's a man who's probably going to actually be in his element, to be fair, with the opportunities he was taking and striking.
We saw only a single 4K come through from him, but it's just one multi-kill in what is a 15-9KD.
He sort of shows how continually he was present in all of the rounds.
Yeah, I mean, Cyber, whenever he's on his form,
he just sets the lobby alive.
So, for Cyber, if this is him and Mat 1,
no dear wildcard, what's he gonna be like on Mat 2?
Well, there's a lot that can be said about Borda.
There's a lot that it can offer you.
You've got to sort of check in and Borda helicopter,
but I'm Borda waiting, so let's get into Mat 2, demo.
Now, border! Border as a play space and also, quickly, we have now cast every single map
demo.
Whoa! Whoa!
I don't know if any other duo has, I don't know if every duo has.
So we're lost. Which also would make sense, but but but but border. Oh, it's fun and it's fun because of how it plays.
I sort of alluded to the fact that it's one that aggressive teams love aggressive sort of players love. You can get yourself in get yourself
violent and that also also also reflect itself in the stats. It has the highest attack win rate of any map.
Yeah, this is FaZe's kind of least preference map throughout the year, they never play it, it's always going to be banned by them.
We did see it appear in the game against G2, they lost it, so still not having that win on it, which isn't a surprise again, like I said, FaZe do not play this map, but now we're seeing it again, which makes things a little more interesting, now you start thinking, okay, maybe now FaZe have kind of learned their border, they've been a little bit better on it.
Whereas for Wildcard, yes they played this map plenty of times before, but they're not great on it.
I mean, they don't win it all too often, they lost to Elevate.
They did beat Falcons on it though in this tournament, it was a 7-0, a bit of a throw away from Falcons,
which sometimes that happens in those kind of games.
But for Wildcard, it is a mixed bag of results, so it is a little bit scary seeing them going to it.
And also whenever you mention about the attacker win percentage, not great for Wildcard.
35% is their win rate on the attacks, and this is an attacker's level map, in my opinion.
Bro, a big end. Everyone's opinion. In fact, it's the only one above 50%.
Only just 50.9% of attacks have hit the mark throughout this tournament, but every single other map falls from...
by Bibercyber.
falls from a 48% down to a 37% attack success rate on Fortress, that is, I think everybody's
knowledge that that is going to be the last attack. But there goes Cybert, there goes
Thorn, and there goes that chance of a superpower player, the one who had an impact pretty much
every single round previously, this time won't get that opening impact here. You can see
now this man advantage, how important, how integral a trade game is towards the boards
of border and as they sort of get themselves surrounded and ready for it, they can try and
close down here on CC, get that man in the corner of security, try and either force him
on the hatch or on the rotate via 90, up down short towards the site or otherwise, but the
support comes through and a C4, great motion behind it, moves up and knows that they've
now probably got rid of the utility on the other side of it, stopping their exit.
Yeah, Wildcard, just probing the exterior angles, putting FaZe into some uncomfortable
positions if the drone were able to spot out souls plant aggressive inside the main hallway and now for wild card
How do you collapse on that kill? How do you pick that up?
Vittagang able to find one
In comes that Sophia in cushions and
No movement still having souls is still alive in this position
However, other players or phase are falling around the map though
That's it the three versus four is almost entirely cemented. Handy goes down in the meantime though
The Souls is able to finally find the end of the fight, looks towards the second, but
Vittor King now takes a bit of damage and there's the end of another player, but a two
versus two fallen apart here.
May has a bit of control inside, there's two one versus ones that have made their way across
side of the side, but the kit is inside the site alone, so the defenders are gonna see
if they can try and get themselves levelled and levied back together as Dash goes down
to what I think was a Razor Bloom.
They're just going to try and maybe bridge the gap towards their teammate.
They're obviously a bit damaged, tucked and safe, and as I said, you can see the position
souls, they've got themselves at the bottom of the stairs, they've got to make sure this
is a 2 vs 2.
And both teams there have done well to escape giving themselves the 1 vs 1 solo engagements.
However, I would say with 20 seconds left with the health on either side and with the
The fact that the defenders know where the kit is.
Probably more favoured in towards a phases side right now.
Ready for the swings to come round.
But, oh, missed the moment.
Bay, he's on for four.
Can he make it five?
No, he's gonna go for the plant and trust the coverer.
Now it's all he can do.
The man has left, he's chased, he's pre-fired,
but he's stuck for safety.
Wow, what a round that.
I was sat in the edge of my seat.
The hallway through that.
The amount of 50-50 engagements there was incredible, most of it, of course, coming from that East Airs direction.
All the action going on towards that side of the map, we've seen the early information that was...
kind of given off the back of the drones, the area was spot out, the elevator very early on.
But nobody could really capitalize on that position, though.
Wildcard having a terrible time at getting the clear-out done successfully.
And really if you're looking at it from Wildcard's perspective,
that is a toss away round that you have to be winning.
They picked up the opening kills, if it was a 2v4 perhaps, I think.
Yeah, about that, yeah.
You have to be closing them out against a side like FaZe, because if you give FaZe an inch,
they're taking the mile.
I mean there the follow through the next engagement here base seeing that opportunity and striking the seven seconds left and I mean great
Idea from souls there right knows he's gonna be in this engagement knows if he lets them set up
But the kid as I said they know where it is then well you're gonna have to watch you're gonna have to cross the divide if they get too far
Take the man setting up for that position take the watch on the engagement and
well mean as we mean to continue but let's take ourselves actually back about
four minutes and talk about these bands shall we demos and ying and keepers and
smokes everything to control what is generically open play space and quick
crashes I think overall everything about the bands for border and shields is also
another thing which is always scary think about the rush plates can go for
yep but still for phase I mean you take me one rush element that being the in here
is also very very good a map like border again this is the map where you don't need a hard
breacher it's one of the very few and you can play that playstyle bay it kind of gets an ace
that's five on a road does that count i don't know everybody clap but still it's the opening pick
again goes in favor of wildcard they need to now hold on to this lead and convert that i mean
being able to pick up your opening kills on the attack on border is very important the way the map
and the way it's laid out it's like a game of jenga if one position gets taken out and you're
losing that defender and then leaves the other players in the position where he can just get
swung in on but never mind look at that from handy the 180 turn on the baby shark look at that
rotate my word handy if he kills him no way surely no oh oh oh oh baby gets caught but soul
straights it towards the end of the c4 if cyber leaves just spiker alone and fine he's inside
a bar but everybody else has been blown off the border and at this point with that class with
with what they still have, they can peel themselves back.
Solz has the last angle in phase.
You said it, as soon as one of those dominoes falls,
everything sort of skitters around,
but they'd prep the table.
They'd flip it.
You have to make plays, don't you?
And let you look at Handi.
It's like Ronaldinho running the show
the way that footwork came in.
Phenomenal!
The fact that he killed the second guy,
I'm sure he'll get the 180, sure that happens.
But then he goes for that rotate, and he, oh, oh!
I love this game. I love this game.
Two defences. Two defences and FaZe, stronger in the second.
You can see that sprinting at the worst possible time.
Maybe a Miscom that he rotated.
This rainbow flicked that over his head. It's brilliant.
One more bullet would have been the end of handy.
Now they had themselves obviously for the trade.
And we said it before, yesterday we've seen a lot of prone peeking.
Yeah, and a lot of prone sort of holding throughout this tournament that one didn't quite hit the mark
Now that leaves
tertiary sight here wild card
on the back foot
Onto wars border and it's always the risk of bringing a team that's sort of heated up towards border, right?
Because yes, it's not the map that phase play all the time wild card of a bit more experience in it
I think generically, I think it's a good map for NA as well. Yeah border
They've always found a good time here, but at the same sort of time, after Clubhouse,
after how intense it was, FaZe, they've come into this with that energy still.
Yeah, I mean this is where momentum really starts to kick in, and like I said before,
Wildcard's not having a great time on the attacks on board, or that has been a worry for them,
and by the time they kind of switch over to the defense, it could be gone already.
You know, the rounds that FaZe could build up here in the defense where things are working really well,
and you look at the line up here from Wildcard, it just screams, we're gonna go direct,
We're not looking to clear away roamers. We want to try and kind of go from the horizontal side of things
You look at where the station back blitz outside of detention and they can try and move in there is an echo though
Vittagang a great position
We'll get kicked off the cans though from the doka be so there was an opening, but very
Swiftly switches off that phone call and straight back onto the cans. I'm sure
Baby shark's able to find cyber
I haven't quite been able to really get himself in towards this as soon as he's gone.
Now be that limitation on just
Holding from above and all caught out and a bit of an awkward spot on those stairs
But it means it's an awkward camera to have to try and recollect because you've got to clear that that's up
You got to make sure short isn't going to be a pressure point
You can't just drive your way across the middle as well because of the seating area
Seating area seems to be theirs. Look at this. They're used in the sense
They're going to just cover off all of the site and allow the blitz to run in and go for the plant
This is it perfect from wild card phase. I don't think we're gonna stop this
No, there's two C4s
But this is the man that doesn't have any and he's got a cross to divide one of them's rotated close
But it's too late for the party and instead of post plant is all they can get and canson just spraying through blind
They've got an awareness somebody's on the beepers side and had he's able to lead in on towards baby shark, but
You have the four versus two and a shield running it down. It's just gonna leave them in this
Yes, one take on towards Passport and they can cross this divide, but the rotate round
is Bayes to pick up.
Energy from the side of Wildcards, they get themselves that first attack.
Yeah, better thinking there from Wildcards.
Why try and challenge Faze?
What's the point?
What are we doing there ourselves?
Let's just go direct.
Let's bring the cheese.
Let's bring the Holy Hop Raiders, which are great for this map.
Utilize the shields.
I love the way they use the sense to create that divide.
Beautiful play.
That's more like it. If they can just keep pumping out rounds like that, they'll have no problem here.
Picking up a good number of attacking rounds.
Don't get me in there.
Sort of plays more into the game I was talking about.
When you get to boarder, if you're more unfamiliar with it, the game has been around forever.
If you're more unfamiliar with it, it's not the biggest hardball game, right?
It's sort of the middle child. It plays itself a bit differently.
it's floating around in its own space and hoping to get a little bit of attention now and again.
I'm an only child, I can't speak. Yeah, I'm a little child, that came from... Oh dear.
The hearts. But you don't really play that game, instead it's about sort of locking down
these open spaces. It becomes this trade game. It becomes this statistical anomaly amongst it of
these big acting out, these big engagements that cover these big divides, and that's not really
to do with the hard walls you get things open you get corners covered from base to base and
that's entirely what we've got here it's a ban on control. Goyo getting rid of the sort of clear
space you're looking at smoke clear space plan opportunities you're looking at keepers to create
new space and stretch things on the other side hunting down those loose players giving yourself
that one step advantage on the step in the swing it's just aggression manifest and everybody with
with those band is trying desperately to throw an ice bucket on top of it.
That was a great challenge. Just that you mentioned ice bucket. Just think of the challenge
immediately in the brain. We're doing that 16 years of age. Wow, what a time to be alive.
Sorry. Yeah, Spiker got the drone set up. We've seen good information from that same
camera pause. The last time they were up here, however, they could not capitalize the information
they were able to gain, so let's hope they can do things a little bit better.
I mean there is a decent amount of Wildcard need to go through, you've got kind of layers
set up with the mirror windows and also the clash and I mean Viddicking too on the pulse
could perhaps rotate light downstairs and utilize the shotgun and that C4 amongst a
decent amount of soft destruction you can gather from this top floor defense.
But Wildcard I just think the pressure is always going to be on them whenever you look
at the attacks, especially if how things have started up. I mean, FaZe, they've shown their
hand, you look at the operas that they've brought, nothing too crazy in terms of the
holds. You just have to work through that wild card and being able to work through all
this util, this is the pressure and how are you allowing something like this to happen?
No way, handy. Just takes a stroll, use the information that the-
OH HELL NO!
Goes for the run-out, two makes that land. It's too easy here, I mean. This needs to
be sort of out for a while but immediately. Oh, what a deez cap stash. They called him
the king of Brazil but I think his crown is rattling around the floor and Bay almost
opened up the game with an ace. We'll have to get one here to close this round but you
can look at what's still there. Just three of the four C4s left with a pulse and a clash.
They could win this one from not even the story it happens on and the clash is just
feeding all of this this point. Glad it was put to bed because that turned into bullying.
I mean, handy. Just getting away with a massive crime. How is he allowed to walk just straight
through? Can't walk on the east. Should not be happening. The time out correctly called.
I mean, was that a Lugonus timeout or an E-Fact timeout because all I hear is E-Fact.
Just yammering away, we don't care that you've killed the Scopos, we're not fussed, that's
the A-Stream, we don't care.
Yeah, adds.
I mean, I can also know here Jake.
Xenox. Xenox to other people. Sorry, I know him.
Wow, and now I can hear everything.
Whatever just happened on the other stream that...
We don't care!
We don't care!
Don't care!
All about B-Stream. This is the game.
It's watch this game.
It's just funny when things happen during a lull in the other stream.
Don't worry about Fury and Falcons. You'll see that in the final. Don't worry.
Oh!
Cool shot.
Neither of these two teams will be there well well, I think that's
There are even teams secret will be there. I don't know. I just I just think that way
That could be a repeat game I feel just I think furia once they get that sniff of that run and I think I mean
Said from the get go think falcon's been that final again
It just depends if they can lift it this time no fluke so W7M no SSG I could be wrong, but I'll hurt you my bets
All right, we'll see how things come together
a little bit of a rehost. Let me take a moment here. Take a breath. They're going crazy on
the stream. It's fine. We're chilling. Welcome to spa time, which is strange to say in the
middle of a border because border is border and border is bloody violent. But I'm sure
the players after their time out or want to be in sooner rather than later as well. Already
got obviously conversations of how they can try and piece themselves together
you've got the ideas that are falling apart but that round I think was the
most apart we've probably seen wildcard all day really here's the a stream oh
we get a taste of a stream oh okay I get it
Oh, we got flash off. Oh, we got flash off. Oh, if Tim was casting that, if Tim was casting
that, we'd be going, use us. Yes. That's made me proud as well, because he's a player.
He doesn't play those shields. So well done. Well done to Josh. Well done.
Sitting in the corner hiding. Okay. I get why everybody was screaming. I get it. I understand.
Thank you, Brod, for allowing us to share that moment. Now, no one needs to go to the
Ever. We've got it here.
You aren't missing much over there.
Wow, Falcons winning?
No, not again.
With a BA stream.
See Wildcard, a sort of patient.
Everything said by Lagornis.
Bouncing around in their hedge before they can get themselves
back in phase.
Obviously could lock themselves in for a 2-0.
as things would drive forward.
Otherwise, we get ourselves back on towards Consulate.
Now, as we talked about Borda being a sort of, you know,
missing map in some ways from FaZe's rotation.
They've only really played it once.
They are from Bannet.
The recent play was against U2.
They lost it, 5-7.
As that game sort of came together,
you know, with how that's played out,
it was traded in the open half.
phase, struggle more on their attack though, G2 locked it in on their defense.
Don't forget big plays as well though from G2 players in that game you think about stomping.
Yep.
Lawyer was massive as well, so certainly individuals showed up for G2 in that game to drag them
over the finish line, but I think for FaZe, if they can show here that they can win a
border against Wildcard who we know is a great team, whenever we get into the main stage
with the games really are just so important. The fact that a team may think, hmm, they
can now play Border now, that makes the map-band phase oh, some more interesting. So, I like
the play from phase, taking it to Border. You see, how they can continue on now as we
jump back in. Round number five, we head to Vents and Workshop. Now, this is a bombsite
where it can be pretty difficult, I think, for a lot of teams to defend it, mostly because
there's so many different ways you can approach the attack, and most of that comes down to
the vertical gameplay everywhere can be seen from above, which doesn't help if you're
trying to defend it. And because of that, you're going to see a lot of teams try and
hold above. I mean, look, we've seen the quick rushes where you would just smoke out everything
inside the B bomb site and just try and walk in and go for a plant. You have that external
window you can play. In terms of the kind of bathroom slide, yes it can work, but if you then don't clear above you kind of have issues with the glaring hatch right above it, so 9 times out of 10 attackers they will just go above. They'll try and fight against that roam game and phase.
Well, you look at the operas that they have, they've got that mirror and that clutch again, that duo.
Well, it'd be something that slows them down.
It seemed like, for the conversations on that opening statistics from the previous map,
here, three opening kills have gone into the favor of Wildcard and they just haven't been
able to get them closed down throughout the rest of the rounds themselves, and yes, okay,
the first one was almost a bay ace, to be what a strong opener it could have been, would
The lion pops off and the shield looks like it wants to pop off.
They're against souls though and this is the problem because if they wanted to just hit the site hard and heavy,
well now the class is revealed, oh here's the Blitz, they're not too far away,
they're trying to make their way from the other side and you can see that they're sort of running the numbers.
And they've actually entirely had to pull off the plan.
moved away, back up towards the top floor.
This throws the first and the second what a blow.
That is, hits the barbed wire and they fall back.
There's the mirror window.
You talked about, isn't it entirely going to risk a fight?
Goes for the punch and the blind, but they're able to pop it off instead!
It's a flurry of wild card kills and the verticality is there as demo!
Yeah, utilizing the blitz and he didn't miss the two smokes,
but his main objective was get into the face of that mirror window
and he did that successfully.
So yeah, 2v4, full top 4 control now for Wildcard. They are looking great in this position.
But, as we've seen before, they need to close it out, and if you get Kanzan, he's on one right now.
That's free in the round and souls all by his loomsome.
He uses the class shield to try and assist, and there's one.
Three more still he needs to find. The fuse are gonna go down, though I don't think he's in a great position here to stop that plant.
And he has to try and go for the retake. The 1v3, you can play above, of course, Spiker up there in the line.
There's the Blitz, should be an easy killer, will be cashed.
Great work on that Blitz.
Well, the timeout did lead to some success. 3-2, they want to get themselves that even half.
And FaZe, as I said before, when they played this the other day against G2, they've actually already outperformed what they managed on defense, but G2 love attacking.
We said it statistically, wildcard attack hasn't really been their strongest thing.
came into this series in this day as the second strongest defending team of
anybody. The difference is obviously they haven't lost a series yet so when
you haven't been knocked down you don't really get the answer to the question of
how do you get back up again. That's when your stats and numbers start to shake
and phase obviously have already been rattled but they weren't coming through
their group as the top seed they weren't the entire driving force. Wildcard have
lost maps then. It's that split but they can still propose themselves the idea of this even split. Get
themselves locked in. As I said before Borda gets himself one way to kind of the worry is consulate
more than anything when you're looking at the stats and anything I have a team has actually played
at this tournament so far but FaZe's recent record is 5 to 0. They're pretty confident on that map.
Wild card 1 to 0 is a 7-2 against M8E, I'm not gonna say a 7-8E, but...
Maybe not words, are we?
Game doesn't go on that long.
Imagine.
First team to 80 rounds.
What are you saying?
780 rounds would be your first...
Wild!
First team to 780 rounds wins.
And it's just who can stay awake the longest.
No.
There should be a bit of a steal here.
They're trying to look for something, isn't he, but it doesn't really see much.
Not a massive view to that you can grab immediately in towards that site.
So we're gonna have to try and see where they want to stem it from.
I mean, you have the shield, obviously. You've got the Monty.
So going for the East Side, having that control, yeah, it'll be great.
And again, the same game plan I'm sure for Wildcard is,
get yourself down for East, start looking in towards the site.
you've got that sense again of course. So, Spiker can kind of cut off the kind of
lines of sight straight from the window all the way across in towards blue and
then the shield walks in and goes to the plant. You need to get the wall opened up
first though and Selma's gonna go down dash gonna cover in case anyone tries to
shoot it off from custom so everything is going step by step right now for
Wild Guard. This is looking strong. What about the denial though? Look at the C4
line up for C4's being brought in by phase I mean if you're dash I don't envy him because
if he tries to step a single foot inside that bombsite I'm sure C4 is going to be
tossed right at him I mean fully stacked up and that's sort of the bait look how many
of them are over in this position doing their best to kind of hold on without a single body
without that read through they're still in the vertical positions they're still with
these modicum of control just gonna try and put themselves in on the plant but
as he said the C4 and this is the threat right they've got this cross angle
there goes the gadget and there's the destruction of it no no no we can still
see but there's more sense balls they can roll as they've got the cross across
the site dash he's just gonna back his way in but there's the rotate from the
mozzie's already used it he used it to get rid of the sense gadget he can't
quite get the angle they're gonna see if they can make it connect but it's not on
the default plant so they find it pay us the cover on to obstacles and they can
pull back, peel away, but they can watch this from above. That's that position if
they open up the verticality. They've got the Monty to watch it flat as well.
There's the pressure and they've got to drive themselves in, worried about the
cross angle and you can see it. There's the above, there's the catch, there's the
double up, triple up. Why not make it flawless?
Hemi, they had another three C4s that just weren't used. The Mazi's there, the
Mozzie should be screaming, somebody else come over C4!
You know, they're bringing it all like you till, and it's going to waste, I mean, the Monty should have been dead the rights.
Yep, should have been.
But nobody in position for FaZe, look, Wildcard!
Just taking it step by step, they see that opening, they have to try and force the way through, but...
I just think that Wildcard should have had a more difficult time of doing that.
Coming away with that on a flawless, I mean...
How? How have they got away with not losing a single body?
even half even half wild card kept themselves themselves still fighting a
bit of a strange pace towards it obviously especially with the rest of
the round but as he said with everything that was still in pocket I mean
even between these two teams that including the previous map either of
these teams getting a plant off with what was every player still standing
didn't expect that. Just because it doesn't fit their sort of playstyle. It doesn't really
fit how this game has hit heads. It just sticks the plant like every time for the shield.
He doesn't care if he dies, he just knows, yep, I have to go in here and just plant it
like a tree. Well, the eternal slab fights between these two teams continue, heavy hits
and clubbing each other. We'll see if they can try and just keep themselves still standing
by the end of it or who leaves in a little bit of a daze. We know the power of these
two teams as they went back and forth on that first map. And here it's been a little bit
more of sort of rested control as we said, you know, though there was almost that ace
opener, the round is that perfect yin yang reflection of each other. Two rounds into
a trade into two rounds either side for the three and that's that sort of game
that will continue but the way things do like to continue as we said before this
on towards the border that we don't see a lot from the side of phase attack was
where they had more success attack was where they were able to get three rounds
against you through defense they're happy to play into the game in the
angle of this in the meantime generally defense is better for the side of
wild card they struggled more only about 38 percent of their attacks have gone
together so suddenly you've got these two teams on their preferred half for this final potential
probable back and forth wild card should have much easier time dealing of course with this
this defensive half we know they're a lot better and boring defense than the attack so even them
getting an even split it's good so for face i mean straight away the game plan is let's just bring
the power let's bring the heavy hitters a triple shield along with a lion and a
grim oh my this is a lot that you have to work for and if you look at the lion
up from wild card no traps I mean this is gonna be a big issue they've got no
real way of getting through these shields so high worry but I'll be honest
with you I mean this this is this is right up my street this this is my this
is a bit of see three shield is yours this is it get out my tea up my alley
Take your headset off and leave revoked.
I mean, let's see if they can try and catch the first, but there's the first shield.
Uh-oh, and they're going to use the C4, force the Monty away, but it's actually a tradeout elsewhere.
Pay it handy, find one a piece in there. The Monty's still just reading all of this intel, and they still have three shields,
but Sol suffers a little bit, so peels himself further away.
Trying to get Kansan out of this situation, more shields, they're baiting him in.
They want to sort of say, come get him! Oh, we got him back!
Sources to cross there's two shields, but the third is obviously still somewhere at bay and well not at bay because Bay's already been
Got handy
Outside the laser game. I like this the rotate from handy can try and target in towards a single window or go in towards arm
If he wants to good kill low comes back spike or gone and now it's just down to the free shield
Spike you're picking up that kill a see
Oh, perfect! 15-4 count was up, by the way!
Well, that's the problem when you have 3 shield is sometimes
things that you would clear because you've got to keep your gun up at all times, become paramount,
they become testament towards the doctrine of how a round will be prophesied from the top of the hail
and the top of the mound as a C4.
To a piece, almost becomes a 2 vs 1, a spiker, a drift to the side as souls hold down,
but in the meantime, Handy driven up the blitz.
He wants the close fight and the three impacts
might be about to have the biggest impact of all.
There's the cover of the smoke.
Spike is ready to let loose with the first.
There's a lot of damage.
Handy survives the second.
It leaves a singular one, but it's an easy catch.
And then the trade-out of one versus one against the shield.
Goes for the five, goes for the bat,
but can't quite connect.
He's loose, he's free, he's down the stairs.
He's out of here.
Fucking go boys, guys!
So close.
But he just, just legs it.
Keep it running.
FaZe so close with the shields, but not successful.
I also just picked up as well.
Bay said they don't know how to clear east by the way.
So, there is that they can maybe look in towards?
Wow, what around the kick things off?
Oh my, and Oryx has been forced!
I mean, there's only one shield currently on the board, but Oryx is fun on this map, and to be fair, the three shields down to two shields down to one shield.
They were able to just, I'm not going to say lucky, but can't part-mentalize.
That was Lucky Soul so close.
Wild card. The fun thing is, when you look back, similar story to our opening round in a slightly different way.
It was a one versus one that came down to time, that came down to a player sprinting through beepers, probably screaming.
It's just a perfect mirror of each other's game, but in very different languages of
seed. The shields in towards this play, but it
keeps down the only one with the black beard. They've got the echo, they've got
those traps, they've got the oryx, they've got everything to try and respond to it.
FaZe has sort of played one hand and you know wildcards trying to get the
cards to respond, but whether these two lineups will mesh in a similar sort of
whether it'll just turn into another brawl at dawn.
Seems like they're trying to find a fight.
The solace, just getting the reed
on anything that's coming in towards their direction.
They've got the verticality,
and they wanna make sure they can hold onto it here.
Much more different approach, of course, from FaZe.
Slower paced.
Starting that top floor probe as best as they can.
Well, looks like they're gonna make their entrance in towards Break Room.
There's a player.
It's gonna be that Oryx and Vay want to play.
Abel also dodged away from the Nade before Vinny King.
He's there to eliminate him.
It's gonna be 3v3, his hand is also picked up, dash.
Still a decent amount of time here for the attackers to play with.
They've traded kills back and forth, but look at what we've lost on both sides.
Yes, the Grim.
It's gonna be a bit of an issue losing that, but there is also the Echo off both of that
Easy one for Spiker, has to use the impact to finish it off, but still, that kills a kill.
I mean, had to do it right. You could see the pressure was coming around the other side.
It did great to lean in towards that approach, got rid of the player and got out of there.
And now, the three versus two, they've got the shield.
Hey, they got the default this time around, so they can't quite get the thread on the C4.
But still, look at the impact as well.
We just talked about the operator selection to counter the shields.
They've also still got four impacts.
Blackbeard is going to be in a bit of a detriment as soon as he pops his head round.
So Solz has to try and double up with the player.
But you know, you can see the ping's coming through.
Are they just going to hit impacts from underneath?
No, that's solid.
So no game to be found.
Instead, give themselves some wiggle room, make things wide,
make things into cross angles as they try and go for the drop.
And you can see that they've got exactly that nomad outside the door.
If that position gets revealed, you know, there's going to be some pressure
that comes through from the side of cans
And he's got a time this right though. So the team works as a network 30 seconds
The pressure of time is on phase. They're the ones that have to operate and wildcard are the ones that have to swing in
You can see the drop on the hats the pre-fire the first bullet
They have an idea on where the players are the no-mounds move that way in from the double door
There's the drop on the shield the first impact does some damage
They can't quite get the second the swing comes round. There's the next impact. There's the biggest one of all
Leaves them for a double Kansan
Yeah, well played, Roilcard. Just into the set in white. They knew that FaZe were always going to be in the disadvantage.
And FaZe, I think they may be a little bit worried as the timeout has been called.
So, again, those that are listening in can translate.
Please feel free to enter into the chat and when I can't truly get the grasp of it, you
may have once again had a little bit.
How dare you assume I don't speak Portuguese?
That's true, actually. Do you want to tell the audience everything that was said?
No.
Okay, well, maybe you're just being...
Not my problem.
You either speak Portuguese, and are being rude!
No.
No, no.
Okay.
Learn the language.
Alright, I will.
I'm on the... I'm on the app, so I'm doing my best.
New Year's Resolution, friends.
And Ganzan's New Year's Resolution since the time out has just been to try and...
...kill as many people in Rainbow Six Seeds, and it's going pretty good.
Obviously, with how this map opened up, as I said it a couple of times,
almost pulled off with a bay ace and since then got a triple kill but at the
same time Bay has been the opening kill able to get it down five times throughout
this game really keeping the competition on at the same time.
Kanzin was a big player from the first map he's got I think a lot of his kills
over the past couple of rounds a couple of two kills he's made sure he's had his mark
What a great way to end that one of the four, but Wildcard have now pushed themselves into
a pretty good position. As I said, this was their preferred. The same way it's FaZe's
preferred attacking half. They haven't been able to make a landing, but remember where
we were on club, right? They had the timeout. FaZe then won four of the next five rounds
to win the map in its entirety. They do the same here. Got ourselves in a similar sort
of place, and the place might be cyber right on the side of the site. Just saw a second
a player and big kill on to baby shark and now that's that alarm going straight past the fire
extinguisher they're watching from the verticality but cyber doesn't care what floor you're on he
just wants to put bodies down there's the trade out and there's somehow a handy kill with the
souls final connection cyber zero we've seen it all before from him no surprise from cyber where he
It just makes the map look like his playhouse.
Just walking in by himself, picks up one, two, three, yeah.
No problem with Cyberin.
I just find it ridiculous how that's just what we're used to.
He picks up a freak and I'm like, okay, what's the big deal?
He does that all the time.
It's just another day in the office.
just shows how much of a goddamn great player he is. Wow. Wow, Cart. Stand there, weren't
they? Just didn't really know how to get back into the round once Cyber made that play and
he was just in the heart of the bomb site. I mean, what a sort of gambit, right? Whether
that was the conversation of the time out, whether it was find opportunities. It's always
That conversation that we sort of had we had our score on the cast yesterday was that some of the team's biggest strength when you've got teams like you to
Or whatever they'll they'll look for opportunities. They'll look for gaps and they'll find them and phase
They're sort of in that echelon there in that tribe there in that group alongside those teams that can find gaps cyber has proven
Slip this way through and wild card. Sometimes their defenses are being played into when you have three shields when you have this approach
or that approach you can see that wild card their sort of
posing questions that FaZe are doing their best to answer and that was just
I'm gonna play a different game my game is I want to be in the site
well they get something lucky here baby shark he's talked about wanting to go for
pics before and peaks and this time up the stairs it seems like they're pretty
Oh, what a bit!
Oh, baby shark!
Get back in the house, buddy!
Almost!
I need to try and keep them alive as well.
It's got the two L mines, which would be great to deal with
any of those sneaky walk-ups that, again, can happen.
We've just mentioned about FaZe, the way that they can spot those gaps.
So, if you maybe look at trying to get those Grisbot mines placed somewhere,
I'm sure that would help in the longevity.
Just wanting to keep them again. Maybe just fearing that there could be a shield
But we know there's no shield on the side well phase
Again, you never know
Overall for for phase very step by step here at the moment, isn't it? Oh, yeah, they see the bombsite mean custom
But great not great at all. Um, you just kind of take upstairs
You've got full verts and you've got two hatches and you've got an exterior breach and you've got a window that goes straight into the site
That's a look. That's a lot of things that are not in favour of the defensive side.
Well, without being able to get that opening body, they've at least got themselves inside the building, got some control, and obviously this isn't a sight that you see all too often.
But you've seen it from Wild Garden. I think that the only team to have actually played this sight across a lot of the stretch, they enjoy sort of stretching their legs.
sort of stretching their legs.
They played a man, haven't they, in the fortress game?
Yeah.
So, yeah, they're off the cuff, then, a team.
Dangerous team, if, you know, they're
picking sites like that and think they're going to work.
But again, it's that pressure that FaZe can start to create.
They haven't actually really opened up any of the site walls
that moves in towards customs, though.
That's maybe something they need to try and rotate souls
with the Arbid's gadget and open that up.
And, oh, Dash!
Dash is away, but straight into the arms of Cyber,
Who picks up two!
He's on it again!
He just makes it so habitual.
And it seems as well-practiced.
Root has been putting boys down, Vittor King.
Might have just missed the mark, but he's about to get potentially a catch
as the solo slips their way past either side.
However, they don't know about Vittor King's position yet,
so he can try and dig himself a bit closer.
Look at the approach phase, prowling,
step by step, ready to just try and
Ripped fangs in towards the defense, souls from above, the collapse comes once again, and then wraps us and wraps around them!
Coils and pulls them apart!
Baby Shark was almost the first gone!
With how that ended, he might have wished to avoid the bloodshed and in court earlier, Faze tied themselves back up.
Yeah, too easy for Faze. Too easy for Bombslack to attack. I mean, we knew that it's just...
It's just not good, it's just not good.
Just stay away from it, if you can.
As Wild Cards have made that mistake, and well they've been punished for it.
I mean, you can't look at this game now for FaZe, they're starting to come back into it.
We've seen this in near the tail end of the last map, where Wild Cards were 6-5 up, and end at 8-6.
So this is the worry for Wild Cards.
FaZe now are building that momentum.
It's, as I said before, the last time the FaZe timeout worked, it got four of the next five rounds into all of their favour here, they've got the opening two, since the timeout it's just a team that knows itself very well, a network of players that understands the pressures of the game, the conversation, and now all tied up, now with two attack wins in their belt, now with just the game to play ahead of it, as I said, even if we get to Consulate, it's still no easy feat.
Wild Carves, unfortunately a bit on the back foot of an unbeaten run at SI 26 so far.
Again, as the reminder, whoever loses this game is not done, they'll still be at the main stage,
they fall to the lower bracket.
But, we get to confirm one of our first teams in towards that upper bracket final.
One of those teams that separates Lifting the Hammer by only two series.
And FaZe, they want to get themselves that double down.
They want to prove that he's in a lower bracket, that makes a great SI winning team as they
proved last time.
They just want to show it's the top dog that deserves it.
Shield back on the board.
Vidicking with the Monty.
Just getting the clear over.
He said it before, they're not great at clearing it with the words from Wildcard and we'll
We'll see if they've learnt a lesson here, they're in this power swing position, they're straight onto Kansan.
Yeah, Kansan's also got an element in the back pocket, so for Vittagang, need to be careful.
But, still, just gonna move in and try and bait out another.
Grismont goes off, and another one!
Don't even need to dodge that one, I'm not entirely sure.
Cyber lurking below, there's a player, and Ivor Catwalk beside him, Vittagang actually walks into the line beside a baby shark who lights him up and...
Oh, even handy!
Kansan, bashed up against the wall with that animation.
Cyber, not behind the Monty. I mean, this is the Sword and Shield combination, isn't it, right here?
I mean, they are just trying to take force, baby Shark is able to get Vita King.
They weren't quite aware of his position there, seeming to get the end in DAS from deep-drop Cyber.
Sword and Shield is great, but apparently a gun steals statistically better.
A four versus a three, they get things a little bit slowed down right now as Handy wants to try and pick up that pace,
go for the punch on the back, they've got the surround.
And hopefully the CC position, the bees go out, the bay, hopped up on the security table,
ready for an approach from either side and some support from Dash down on towards the window, down on towards Long.
Look at the kit though, isolated on the walkway, they've got to try and get it recollected and the Spike gets himself rotated.
He's actually going to find an engagement handy!
Fell down the stairs, pulled the player apart, and now a 3 vs 3 demo.
This is doable. Now for FaZe, all of a sudden, 40 seconds left if they can find another pick and get that man advantage.
They can do wonders with it. The drone FaZe, very late on into this round, is being attempted.
They will split up Baby Shark, who's in a very difficult position now.
Yes, he has that mirror window, but that wall's up on the side of-
A great need to force Santa Cade yet.
Will tear him apart as he has to move.
That is a massive pick for FaZe now.
Baylead.
And they might follow.
Bay, all that's left here as he gets caught off at the pass, finds the first,
looks towards the second, and FaZe against the soft, but he didn't expect him instead, FaZe.
Cement three in a row, but a game of millimetres.
So close to getting that wall bang. Wow.
So close.
Faze. Doing it again. You think wildcard.
I mean, this has happened a few times.
Wildcard in a great position where they have that man advantage.
And then they squander that opportunity.
I mean, the big pick was handy having that read rotating,
picking up the player as he dropped the hatch.
It was a great clear out too on the baby shark.
I mean, using that Nade, great teamwork from FaZe, and yeah, they've got the game now in their hands.
That's free in a row.
And it's pretty much the same thing that happened in Clubhouse.
Wildcard in a position where they look as though they've got a good grip in the game.
And then FaZe just respond with just a string of rounds in a row.
They always have that potential. They always have that possibility.
And although there was a bit of trade all the way to the end here, Faze just resting full control probably hurts even more.
Takes the wind out of the sails, out of the lungs, out of everything.
In the pockets of Wildcard and, you know, when you're only a step behind your opponent or a step ahead, you're sort of neck and neck and the race feels exciting.
but here you turn around and see that the Brazilian terminators close and closer and
closer still and now they've passed you the pace has been unbreakable unshakable and you've
got to try and find that little bit extra could be the Brazilian of your own dash was
able to obviously have some massive moments before but baby shark actually the Frenchman
decided souls needs to sit out of this round he's gone sort of go for broken a
lot of these rounds yeah that's a big pick because look at the lineup and look
at the way that phase are currently shaping their attack I think they're
gonna try and go direct and just smoke out the entire bombsite then use that
factor to disable potential saws and also C4 so they can't really go for that
now unless they want to risk that C4s and saws is aren't gonna be ready to rock
and roll to stop this plant. Ooh, Vitteking takes a little bit of damage on the hop
through isn't quite called out instead cyber does find bay once again the
great leveler has made us mark in KDS pushes it one step further a four versus
three cyber does go down though spiker with a crossfire in the middle of the
lion charred they've got themselves leveled up there's always that extra
little bit of pressure where's it gonna poke from next where's the probe where's
the pushing where's the next player to be found handy is almost that one
Out outside the double door, but KDS gets dashed, hops in, hops out, drop done!
Look at the kit demo. On the far side, they might try and sneak it in on towards the A site.
There's a bit of verticality to watch, but with the shield on his back, if he can just find a pocket,
they're going to force the players to have to even open up fresh or go for the pressure!
Handy! Has the coverage!
And now, as the plant is being put together and Spiker is suffering a C4 delivered to nobody,
Everybody a post-plant with a Monty against a team like FaZe, those reigning champs.
One more gets knocked towards the side and confirmed by Spiker, 30 seconds, but the pressure
on the hatch, they're watching, they're not giving him any ground, they're sort of forcing
the motion down the stairs, there's a drone that will tell all in a novella they really
would be happier to not read 18 seconds and a Monty on the kit makes the
statement I'm watching you do your best pulls his way round tries to probe the
fight at this point ten seconds and although we can do a little bit those
raining champs that ran the lower bracket last year this time they've shown a
stronger hand demo this time they'll stay in that upper bracket this time
They'll go to that upper bracket final and this time it'll take more than a wild card to beat their stacked deck
Phase job done to oh
When confirmed they keep it moving in that upper bracket wild card
Made a good effort, but I just think too many
Wandered chances in this series wild card, but it won't heck of a game
But this is the difference whenever you're in a positions where you can close that round you need to close them out
Because whenever you're against teams of this level this caliber of phase they will punish you if you don't take those opportunities
Wild card obviously still within still with a fight
They obviously still got that potential challenge
Where will they get themselves next will be the lower bracket obviously there's always still game for them to play
There's always still the potential, there's always still more on the board for a team that, as you've said, have done so much.
But everyone has to take a knock at SI.
No one's ever really made it clean, and, well, it won't be clean for Wildcard's phase.
The performance, obviously, throughout the map, you can see the moment there was a timeout.
You can visualise how powerful the team rallied back on towards it, and just dominant phase.
Yeah, this is the DNA phase, isn't it? Whenever they have that sniff, they go on a run and
I mean, Handy is the MVP of the game. He was the highlight player. We mentioned him before.
We went into this series and how well he's played and look again, everyone from phase
I just think are so talented. It's so difficult to pick who is the best player in the side.
I think probably with the history and the leg that he's had, I think a lot of people
would naturally go to cyber, wouldn't they? For that's all it's souls one. That's my
I definitely always have been his love the way he plays, but obviously for handy. I mean just like his brother just like his twin that those two
Crazy, but it's not often you see as well him and his brother the twins perform at such a high level because we know how good fury are as well
We do and well, we know how good these teams will all continue to be but after our break
We get to send one more team home. So stay tuned
You
Reinforce off these two walls here.
This would be a flex wall.
I'm gonna put it like this.
Just so it's like a flex.
I don't know how I'm gonna do that.
In positioning, we'd have the two brown play here with the C4 and like the DMR you could
play between like weed, like the metal areas we call it.
So we can either react to that or the weed wall based off what they're doing.
We'd start the belt.
I'll just play right here.
So it's easy to see on that side.
And then we'd have the femur as the last guy.
He'd be here to test over the tool side.
It'd really kind of be in the middle so over there.
And this guy as well, like when I turned over that tool as well, I'd have these zombie
me press that unless there's lower pressure like trying to tell something
towards you in Minnesota, not really looking perfect, looking delay time.
Basically, before they start, we can put it like that. So, I would put in like around
these windows, because if we need help to hold or whatever, he will be rotate.
If your ASAM may really fall back and manage to, like, I think it would be around here, right?
She'd be all the way back and put it like right here, probably.
Like, I think how it would go as well, like, once we take like the control of
Garage, I would put maybe the cap down around this area, just to hold this position.
Namajida plays her jabs and rotates out for the dart to help on the push.
I think we would put the ing here to be playing into the main bridge, but it depends on the green take.
Like if you're trying to force too much in the green point, I would put like the ing here to come to try to help,
but it is like you're just giving away trying to fall back, I would just keep thinking there.
So like if you guys are just falling back to holding to power positions,
I would say that the demons can come from below as well to try to help.
And as I said, this Hibana here, it will be like a flex, I don't really count on her.
It's more to get the clash attention. Clashes are still here.
That's the biggest thing. I would want the clash to overplay Ivy.
That's what I'd want originally.
Yeah, so if the clash goes back into this side,
they would put this Hibana to try to sneak in and play.
And do a two-barrel point back here, as ideally would it be.
And then after dealing with the clash over here,
I think this guy would be ready to play.
So it's like he won his fights as well, or he lost,
and then we got the control of his area, and we just got...
That's assuming nobody dies early.
They're just swings against Kelly, you know, Zach.
Because that's bad. That's a lot of the game.
I have, I'm making a capital fire over there and then,
you just call this.
I'm gonna go call up.
Let's do have the flashes from him by then.
You can go on the way Frank.
Hey, good job.
You're very, very, very smart.
Yeah.
you
you
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You know what time it is birthday time today is twister's birthday let's go
Where is he? Where is him? Where is him?
Oh, twister, your moment has come.
He didn't notice me.
Oh, twister, everybody?
Happy birthday to you.
Happy birthday to you.
Happy birthday to twister.
Happy birthday to you.
I'm not going to ask you your wish because it might be to lift a hammer, but you are
doing so great in secret, so that might happen.
Yeah, exactly.
I think like in the moment right now, the team is just flowing, so I'm very happy with
the results.
For sure, if I have one thing to ask, it's just the biggest achievement of my career.
What is that?
You have won all of your games, also Flux, and you're playing against them today.
It might be a gift to also win over them.
Exactly. We win today against them.
I think it's a good show in Predating to go through groups without a single loss,
and also to boost the confidence of the group for the playoffs.
So, yeah, a big gift.
Who should be more worried? You or them?
Who should be more, what, sorry?
What's our warrior or it's I think then right now. They had like a few shaky games, but I
Still think it will be a good game. Maybe even a three maps game, but we might get it
Talk about game. Just like you have some lunch. What is the gift you're gonna give him for his birthday? Oh win?
So beautiful so beautiful happy birthday twister
you
You
Every six invitations final is a storm of pressure a clash of tension they leave a mark that doesn't fit
Who's the daddy doors?
Everybody always talks about being mentally prepared for a game.
And no one really knows what that looks like.
Especially that pressure of that size and the player that eats you up.
He's beating me, he's pushing me.
Let's go, guys. Let's make guys, let's fucking go.
you
you
you
you
You
you
you
you
you
you
you
you
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You
Oh my god, can you please sign this fighter?
Can you please sign this fighter?
You put this on my...
No.
Oh, I see the hand, although this is not for me.
You had someone else involved in this.
I'm just a fast mama and fast Colin.
Oh my, you reached out to my mom for this as well.
Oh.
And, okay, okay, well, yeah.
This is, um...
Can you tell us how to see that?
Yeah. You know these sunglasses mean me like whatever brand it is, sorry, glasses that I'm in right now?
I feel like I was setting a trend with that. I can do that.
This is very similar to the fire shoes that we've done for the brand so far.
Yeah, so I was climbing ahead of time.
When I was probably like 12, maybe?
2, maybe?
I think about 11 or 12.
No!
No!
Okay.
You can please sign it when you see the mass reading matters.
Keep them.
You're gonna take that.
You're going to hang it up on your bed?
Okay, I'm going to grab one.
Thank you so much, I love your work. Thank you so much.
and what way of system we can transfer.
So, Ash is going to spawn here and now he's going to throw an axe here on the table
because he can break the gloom like it's a pro-net.
So, really fast he's going to throw this axe and I'll right break the gloom.
Glass is going to come here with the boots to do the plan.
The axe comes here and breaks the other gloom.
And then Ash is going to center below with the ground at Capitão.
There's one right here, he's going to start at her.
Chances below, I'll face back. Just to guarantee the support as I said.
And on the final two pads, you'll be able to climb the metal stairs.
Yeah. Glez will just walk here with the boots, so first walk.
Here, Glez will just stand, and Glez will go down here, push, and through the guide you place the form.
Maybe through the guide and armor as well.
After that, Glez will throw a fire here on his position, that's very common.
And on fire here, Glez will push the stairs.
And then Glez will expect right here, because this is not really common.
Alright, if the guy is a tetrosport, but you have tetris, so it's pretty hard, maybe this guy should tank it.
So, that's it.
That's actually really good.
I guess when the Ash is destroying the Goliath, you just have to use the door, you can use the other side.
So you basically spawn this, you will do this, and then after the Ash pushing the petal, if you don't expect this, then the round is literally overfinder.
We have smoke, we have Morgan, we are base, so yeah, by far it's a pretty good space.
Yeah, good one.
Welcome back here on towards the B-Stream for one last
dance. One last showdown and one more team to confirm for the main stage. Ooh, it is
exciting. I mean, we had a great game earlier where it was obviously teams who knew we were
going to be a main stage. Now, this is where it gets real. This is for a spot on the main
stage for Team Secret and Wayvo. Also, don't forget there is another game with the exact
same limitations over in the A string. Yeah, fluke so W7M versus SSG. So who are we going
to see for now? There's obviously different ways, different expectations and different
modicum of hammer lifters. But here in this showdown, I think everybody just feels the
hammer and the weight of pressure. One team team secret has obviously found major success
earlier on this year at an international event and has been battling as much as they can.
An EML hope that's sort of gone from strength to strength to strength, but are they about
to turn into a pumpkin or can the Cinderella story carry on for the rest of the event until
they go, oh no, I've always had this dress. This isn't magic, this is just hard work.
Team Secret, very impressive yesterday. We know that against G2 and what was a cracking
game of siege, but Team Secret just had that little bit of an edge and overall I mean the
team we've seen that rise where Secret for a good number of years struggled inside of
their own region. And then we finally start to see a bit of a reward. Now, whenever we're
talking about big teams in big regions, this in my opinion has been the best APAC side
for the last two years and there's not even a contest.
Yeah, I think it's very fair to sort of say it and they get to prove it, right with the
run that they've had with the games that they've been able to put together with the performances
they've got themselves leveled in. Here, Mowgli versus Reeps, there's two players that are probably
very happy to have their names as that first echelon. Mowgli, we know what he can do with
that entry roll, the damage he can cause when he gets hyped up and Reeps, well, we've seen what he
can do across the past two years, damn it. I mean, Mowgli was an animal yesterday in that G2 game.
Yep. Hell, no prisoners, that was all on the finger about Mowgli, but Reeps, this guy, I
absolutely love. Obviously the
sensitive is what he's known
for and how crazy the sense it
is. But I'm telling you the kid
can play siege and yeah,
Reeps. That's the man to watch.
That's the guy you need to be
careful off if your team secret.
Well, where will we go? Obviously
these two teams met each other
not too long ago at a major and
here. There bordering shall a one
of those maps will be the same
as that showdown a border. It
against Waybo, ass, the Major, a couple of months back.
They're going to see if they can try and get a bit of revenge.
But before that, we've got secrets there for them to creep their way through.
Yeah, they're a bit of a mixed bag for both sides throughout the year.
Have had wins, have had losses.
So it's not as though we're kind of going into the territory where you're dealing with, you know, maps like Bank, for example,
which we know would massively lean in favour of a team like Team Secret.
So, yeah, I think pretty neutral ground here at the moment.
Well, neutral gowns will turn into a bloodlust at a bit of a fight.
This is obviously not where we're going.
We are gonna be heading into Lord's Lair.
We just wanted to trick you!
And we'll get ourselves one step closer.
But before that, before anything, let's waste no more time and see what lurks in Lair.
And I've said it a couple of times, but breathe.
Breathe to secret fans, breathe to... well, any fans of teams in the APAC region, obviously.
We're looking at now this brackets, where FaZe and Falcons have got themselves seats
in the upper bracket final, then you've got Wildcard still flying that American flag
and SSG doing their best to fight for it on the other screen, but they've at least got
one team confirmed.
Weibo are all that is left of APAC here at SI 2026 and it is do or die.
of opportunity here for Weibo here tonight to make an impact, can get to the main stage
which as we know for this side they've never done that so far so I'm aware in terms of
main stage and invitational so yeah it would be pretty big for Weibo but for secret we
know the capabilities of this team. I would say the favourite in this match up just because
the pedigree that they have, they've been able to win competitions. So I think for Team
Secret, yeah, should come in as the favourites, so I think Wabo, as I suppose most APAC teams
are, playing as that punchy underdog. Well, punchy underdogs is sort of a story that they've
made, but how does the history play against recent SI? Is that a quick word with the APAC
legend himself, James Dev Mada? And sort of last year, top 12 for CAG, year before
Top 8 for Bliss year before. Unfortunately only top 20. All of the teams went home early.
And 22, top 12, 21, top 16 the last time. An APAC team got a top 6 finish. It was 2020 with
Fnatic in 2019 with Nororango. So it would be the first time in half a decade if Waybo win this,
they pack will be able to breach that top echelon get themselves on towards the main stage
It starts on their opponent's map and it starts with hovin
Trying to see if he can have a go inside ops. He's obviously got the hatch to drop down
He can find himself safety that you can see that there's some players moving underneath
They want to try and get the catch on him. It's June is the buck sort of making a statement at this point
They'll have to either try and slip their way across or find the fight
Or just try and tuck himself to some semblance of safety the buck doing his best to open up the pressure
They still not forced him out. There's some of these keepers buying himself a bit of safety, but where could he go?
What could he do? There's a trade out. Noah does get one, but Speakeasy gets Noah right back
almost gets
The head of the buck but June just keeps moving. Yeah, this is a very hotly contested area as expected
On this top four holding in towards ops for as long as they can and you can see that they've got that smoke and that the
Chanka and we know that the defense on this top four bomb site is very very strong with the denial that you can utilize and
Let your stages off it. They're gonna be using the smokes into the Chanka in around the mid game
So there's got to try and stall them out of the building entirely if they can
Speak easy going aggressive now moving deeper in towards ops and looking for that engagement
It is gonna be the shield of savage who actually has rotated away now
So perhaps a switch-up here from secret realizing that we can't go up through rocket
We can't get ourselves in a position where the Dechanca is gonna be null and void and look at this a ping a drone has been
Laughing almost of the Chanke gets picked off, but speakeasy is out of there
But like I said, it's that rotate
Maybe they're thinking about going back because they do have a bit of information on where the Dechanca is
But they need to get move on secret 30 seconds left. That's it 30 seconds
They've got to try and push the pedal to the metal. There's still a lot of work to be done.
Mowgli's prepped up on the door, but look how empty B is.
They can just try and move in towards the site. The players have entirely forgotten it.
They're gonna see if they can try and find the swing out fight elsewhere and Reeps gets to him on the back.
But in the meantime, they're taking over the site itself here, Demo.
They're gonna go for the plant and needs to be some pressure from Wave-O.
Just have a response towards what is otherwise an entirely unknown take.
There's a very scrappy fight that goes away from them.
a 2 vs 3 but his savage slips his way out to the safety of our window they're having to hop in and offer some support
he's down
And Reeps he was our comparison at the start
And he's setting the bar high with a triple
Really good start for a way about
Really good start obviously playing with that heavy denial in the early stages off that round using the dachanke using the smoke
I mean, there was definitely a period where Secret didn't really know what they wanted to do
Didn't want to go in towards us. There's just too much going on. They thought maybe we could go back and pick him up with a buck
They're from Savage. Wants them to make more plays, look for the gaps, look for the opportunities.
He's got the players to do so. It's not often Mowgli misses an opportunity like that.
No. That was a big kill, of course. Allowed.
Wabur to have that man advantage for the retake.
Wabur get the first. But it's obviously going to be a long series.
Two teams, as I said before, they have met, they've both made marks and made their own
on the international stage this year. They've got themselves competitive.
And here we go, they're able to just get that first one locked down.
Again, with the style of how things piece together, right? With looking at how there was the opportunity striking.
It's something that we've talked about with Secret a lot. Obviously, we cast them within the region.
They're always a team that tries to find opportunities. They're always a team that tries to find...
avenues to drive in towards the site.
That was maybe a bit of a bait of play.
At the start these two teams, they've got similar styles in some manners.
Yeah, the map preferences are very similar for a way,
apart from a couple of outliers, mostly being the bank for example,
but I think Secret's always going to be the preferred team on a bank.
No matter who they come up against after, they dismantle G2 as well to knock them out.
But certainly whenever it comes to lair, again both teams having that mixed result.
It's a good map, it's a bad map, just depends on the day really.
It's like the weather, forever changing.
But a minute gone, not a lot has happened across the map, secret.
Working through the motions of a large roam clear, again, it's lair, it's a big map.
We know that it takes time to clear everything out.
But, of course, looking at their operator selection, double-soft destruction, they want to get in, use that vertical as best as they can.
I mean, I don't think Wave was doing a massive hold apart from just kind of the staircases at the moment.
And speaking of the staircase, I think one player has just been obliterated on said staircase with an aid.
Yeah, look at that, the second follow suit, there goes Hoven, there goes Reeps, and there goes your Smokes.
Well, the goalie has probably already done his job, but still, no trade, no contest from the side here of Secret.
We're in for a similar play, but the other way around, it's a bit of an upside down take.
And you can see that the clash is trying to make friends.
Speakeasy swings up yellow with some support coming from Arpay.
They're gonna see if they can maybe try and get a body, but almost!
A bit of a pinch, but now they know the clash is isolated.
Jume can get Arpay on the cover. The clash is just a sitting duck!
And turd!
Alone in 1 vs 5 with about a minute.
And pretty much all the utilities, they haven't really used it, but at this point they can just try and charge down.
No one... nice!
All right
Okay, what's the perfect I was gonna say he killed his teammate that'd be perfect perfect
I'm point five out of ten. It's part of the plan. You don't understand. It's part of the plan
So I said they also met obviously at the major they did meet at EWC
As well slightly earlier on in the year where secret as we said before have been able to claim their prize in an international stage
And that as well was a 2-0 for Secret.
This has been a team that has twice stumped Wave-O's approach
and their progression throughout it.
We talk about the teams that haunt Secret.
Well, maybe Secret's are what Wave-O really disliked.
1-1, trade of the piece.
And to be fair, it felt a little bit simple for points at Secret.
They set themselves up.
They know, again, how well each other plays.
They know how each other likes to play.
push in towards what they were holding, the pressure they could try and apply and
it was just sort of the limitation, it was just the, oh we know they're gonna make
this move, we've got this carp, they were able to pick up the smoke as well quite
early and it'll be that, I think it'll be that as it develops throughout this series.
So the very swift rotation from the bottom floor into the basement now we
head in towards the fun bombsite of that mid-floor, always the guessing game of
And what's the attack going to be? We've seen it done plenty of times before where teams
all want to go direct trying to scam their way into the bombsite using the sentries
and smokes using whatever they can. But there is still always that element of trying to
tape above. And I mean based on the operator selection of secret, I think maybe the roam
clear could be good for them. You've got the ying, you've got the grim, so in terms
of pressuring that top floor, yeah, it's there in abundance. Savage can lead the charge of
shield. The only thing you have to be careful of of course, if you are savage on these shields is,
I mean look, if you're obviously a team who wants to play in towards those shields,
they're gonna bring traps, you know, your opponents are gonna try and counter that.
You can see they're just trying to find a bit of space, and this is the site we're obviously
holding on towards green. Keeping that back line is something that you expect to be pushed
regardless of the take, whether it's something that starts across the top as it is, the blinds
roll out, they peel back or not, you're expecting the anchor player on the back, but it's actually
Mowgli that suffers a bit, a third suffers back, it's back and forth, but Noah finds the end of
the first player and there's actually a rotate coming around the bottom of the rocket stairs,
there's a black bead under pressure, but Mowgli is the release valve, takes the header for one,
On the plant, being confirmed, speaking as he has to pay attention to what is going on above the site, doesn't even...
Ooh, just stops at a time!
Seconds away, Doom, inside the smoke, but with the utility dumps now. No more smoke canisters, they'll just have to operate with what they've got.
Big utility dump.
They did take two bodies, they do have this man in advance, so they have to try and play the trade, and the sole player is remaining above.
He's doing his best, but he can't quite do enough.
Mowgli is down, but Savage keeps pushing.
Now it's split, now it's Reeps alone.
And a minute again, a minute, a cursed minute
for Weibo to survive in a one versus five.
Oh, Reeps.
How have you get yourself into this then, buddy, eh?
1v5, BMR.
Good for one.
That's it, Noah.
Easy cleanup.
Oh my god!
Oh my god!
So, GM's theory there, there was a bulletproof that stopped him getting his plant down, and to be fair, we saw how close it was.
Credit to the defenders for being able to find that, but there was so much pressure above getting that first body, and then the second follow-through as well, and the attempt to flank Rocket Stairs.
It just shows how aware, secretive.
Well, I love as well a lot of notice than a lot of the kind of moments where we've been able to hear the team.
Some people will be talking about, you know, this and this and this.
And every time Mowgli's like, did you see how I killed him? Did you see how I killed this guy?
He's like the little brother who wants to go, look what I've did! That's great, Mowgli. Well done.
Watch me dive, watch me dive!
I mean, two to one secret on their attack here on Lair. This was their map, but you worry when you're looking at border as the follow-through.
follow-through you worry that it's the map that they've played before that
secret one is as the second map in a sort of 2-0 and you worry with this
continuing
it seems that you know as we said they've sort of been back and forth layer
itself statistically it's kind of even the problem is when you look at way bro
So their attack falls off a bit, but at the same time, so does Secret's defense, their
rate is only a 30% success.
So they're desperately going to try and get themselves those four rounds on this half
and just buy themselves not only that safety net for where they've fallen apart and what
is a 3-3 even split, but also get themselves that little bit of momentum.
They beat Space Station on it, obviously in this tournament, but lost to G2, lost to
M80.
That's the van from Secret to the Chanka.
It calls Savage a big old headache with trying to get into the building.
He had that aggressive Chanka behind the shield, denying access to the Op's door, the only way in.
And oh dear, look at that! Speak Easy has had a tumble! The AirJab came in and Savage collects an easy pick.
That's a great start, the clash, God, and we know how strong that operator is when it comes to holding top mezz.
That is a dream start if your team's secret.
Yeah, I mean, great pinch, great use of utility and the perfect person to remove from the equation to make it a little bit more simple mass.
Noah finds Reeps as well and Waybo just being shut down every which way.
Secret at this point they can take control of the walkway, they can pose themselves up
alongside the side of the site.
Obviously this is the place where things start in one direction and Arpe is going to see
if you can try and just get things leveled back up.
But Savage is about to try and make a friend, there's the reveal and you've got to get out
of here.
All stuff the stairs, the 4 vs 3, almost an even hand as a razor bloom.
Pops up to one, but Ape pops the other way, gets the head of the shield off.
Screams his way upstairs and right into trouble.
Secret, the advances they've had is filtered away.
No more verticality, no more shield.
Oh dear, an issue for Secret Ape, causing a lot of problems.
Went for that flank, but the fact he's been able to pick up Savage, that shield,
That driving force, who just wants to bully their way into this round.
And somehow has also been able to escape, but I think for secret, they're not too bothered now, because they know they're still in a position where they can try and work a plant.
There's no denial that we can see from Weibo.
The only problem is this guy behind the desk, we know these Xamarin barriers can just make this a nightmare to try and attack.
Especially without the buck underneath to try and clear, as they've done before.
They've got to take this...
Lactually, they've got to try and drive through the player.
Mowgli takes a bit more damage, they've got the breach open.
We saw some impact play against it, but it's just waiting time, wasting time.
Waiting the utility there.
Keeps the pressure on, he's still got one in pocket as well.
Adrian suffers the next little blow.
More Razor Blooms, more problems, and...
Well, more of that bleed out, that debuff.
That now exists!
Mowgli took a step too far!
And Holbin locked him out the office!
And with only six seconds left, he's sprinting in with the pistol to a certain doom.
Leveled up, but...
They've only made it mark, they're mark on one side.
Went in the top floor again.
Don't overthink. Don't hesitate. Just do it. Destroy them.
They'll try. Put it on a t-shirt. They'll try.
Fuck. Look, like I said, dreams start for secret. Gotta be closing that out.
And I mean, Afe obviously just has to make a play.
play able to pick up June because they had to run away from the the racer bloke and then that kill
was the kicker nothing to remove the player in behind the desk we knew that that was always
going to end in tears for secret yeah but you mentioned weibo only good for the two sites and
they're not allowed to go back there again that's it i said they were sort of angling for the 40 but
at this point with this sort of situation secret that conversation as brief as we had it
They need to just have a bit more confidence in themselves.
We saw Mowgli sort of get in the site and then take a passive angle with the hope.
Weibo aren't gonna just sit there.
Weibo are gonna swing.
They'll look for engagement as much as anybody does.
They're thriving them with the players that they have.
You secretly need to make sure that you just don't give room to that sort of playstyle
before they find themselves, as I said, on their worst part.
On this map.
Weibo.
Well, that's just to be better on their defense, but...
Making things connect remember last time they sort of got picked apart a little bit here
And then they tried to get aggressive get a bit of revenge. I didn't quite get the utility there
We saw the razor blooms do two little decent chunks of damage before obviously she got the changes the buffs just before we came into this tournament
Pick rate has absolutely skyrocketed because before it was zero. So the only way was up
All quiet again in that first minute, for secret, different approach instead of the vertical
game which worked out really well for them.
Looks to be more of a horizontal take, you can see them all scattered around it, here
we go, Ingo Savage, hot in the knee to get rid of the shielding, will however be slowed
down though with that razor, but we'll have to wait for a while until he gets his legs
back.
and zoom find their cross and that leaves our pay in a bit of a sticky situation
Friends with a black beard with a grenade and no friends come to save his life
Our pay and reaps get one apiece, but he has hit the floor and the retake doesn't quite work reaps
So to toe with a black beard who turns his back
It's a two versus one there either side though, and you could see the pinks come out
But where does he go? There's a minute. He's somehow found a
Rotate he somehow found safety. Oh
Oh, he's somehow misthronin' it. He wants to try and hit this by himself a second to
capitulate, replace, and reassess in the meantime.
Noor and Mowgli, they've doubled up.
They're rechecking. There's at least a goya on the floor here that they can use to try and buy themselves a bit more time if they want to
peel back. They're gonna double up pressure here on this side.
Try and take him by surprise, round the side, hit it immediately after the fire, and you can see he's repositioned once again.
There's one, but he can't quite!
Get there
One V2 almost rapes the important thing there from secret was they doubled up together
Reeps was not expecting both of them to run through the same door and that's what's caught him by
surprise. He thought, oh, picked up one. Now I come back, I reload, I pivot, I get set for the 1v1.
No, they're already on you straight away. You heard there from Secret, step by step. That has
really been, I think, their motto for the majority of the games that they went for, especially that's
been the game plan from Twister. That's what he's tried to push on to his team.
Step by step. And that puts them at least guaranteed. And even half, as I said, with
the stats, they'll probably want to get themselves at least one more before they turn themselves
over. And, you know, you're looking at always, we've talked about how bored, what's this
map they play before. There's always words to be done. There's always words to be done
in terms of the performance, how maps can grow, in terms of a team's play style, how
they like to sort of get themselves locked in. The layers that we've had from these two
teams throughout this tournament, Furia dispatched Weibo on it, 7-2-4, and Weibo in that time
were only able to get one attack on their second half. In the same breath, Secret, they were
able to sort of push space station gaming aside 7-2-3, but most of that was on the attack,
It was a 5-1, attacking half and then, you know, struggled a little bit with their defense, but they're in the end.
There's always elements of each other's game they'll have responses to, for all they know about each other, for all we've said, there's similarities.
I mean, those differences, that wheres-wally of violence that they can sort of pull apart of each other's strategies with analysts and such.
They'll stand out even brighter. But!
3-2, almost a clutch there for Reeps, not to be found, instead, you look at the sort of side, Noah's obviously having a great game, also a great start here, for a backline player, for, not usually the name that leads in, but I think he was also the MVP when these two teams met internationally in the middle of the year in Riyadh.
Again, just a different approach once more from Secret.
Bringing the Brava in, not looking for that same kind of shield gameplay that we've been
used to so far for Secret.
So what is just about, I think, gap spotting here for Savage, I think that's why he switched
over to the Brava, see if he can hack a bit of utility, and then that opens things up.
You know, if you get rid of a Banshee in the right place at the right time, a lot of chaos can ensue after that, but Sabich is gaining good information, not seeing much Noah with an opening pick.
Eating free now is where he sits. I think somebody just had a swing, somebody had a peek, yeah, more or less.
I mean, that would have been Reeps holding an angle onto that breach, but he's being picked off because of that.
Well, I mean, he's a player that's all or nothing, right?
We know what Reeps can do.
We can reach them for the roster and we also know what third can do.
It's, well, I'll pay out the building, takes the head up of Adrian, and in a fell swoop,
they've removed the Ying, the candlestick, removed whatever else was in the pocket of the ace,
and yeah, they've still got hard breaks.
They can still get the site opened up, but now they're going to try and push above
in a three versus four situation.
Self-blind in hopes that they can sort of blind luck themselves to a kill,
but they're not having any of it, they're going to put the pressure on themselves, force them further back and double up.
In the meantime, the players are secret, very spread out.
Jume's alone on the backside of the site, holding on towards Green, waiting and hoping.
Savage cuts himself against Ops, and Mogley, stuck on the stairs, and it's actually Jume!
The surprise of Jume!
Keeps perpetually punishing teams that go against him!
The balance swapper fought a three to two and with 30 seconds they can start trying to hunt down the last.
Oh he's been spotted, turd. They know where he is and the only way he can go is to try and fight them.
That's not going to happen in a 1v3 for Hoven who he's getting led up in the middle of the bomb site.
Looking towards the hatch trying to cover up some of the holes from above him.
Well with 10 seconds you can see secret now starting to slowly inch their way and Hoban has a peak fires an impact
They need to try and find them secret
for second three second the
How
Back up against the wall and he just keeps firing the punches
Secret how how you can never count them out?
Now, you could never count them out. The team, the players at this level, and the region.
Couldn't have danced to find a dance to a more deadly, quick tempo song.
Couldn't have had less but enough to work with the keeper cover, the play of the impactor down,
the player on the door, the limitations of space. We saw the rotator green.
We saw the opportunity attempts and we saw a man pull off the clutch they were right about in story books.
It just makes no sense. I can't make heads or tail of it.
Here it was. I mean how the round started and sort of set itself up.
just getting the two, the man trapped as I said, so we had that, it got the down,
they'd gone for the swing and they just couldn't time it and it almost ties back
to what we overheard Secret talk about and Savage saying we just need to go in.
I felt like that during parts of that round where people look very timid in
terms of how they went about things, even Mowgli and Rocket stairs, you know, was
just a little bit, should I push, should I, yep, very hesitant in terms of what he
want to do many ways to do flashbinds and he didn't really get any value out of it.
And even half.
For how seemingly a point secret have held on to the control of not, and for how the
question was when wait can Waybo make it stick on a second site, the answer was almost no.
But the answer was almost no a couple of times because there was also the almost reaps clutched
around before they've just got a sort of foot on the gas and they're ready to
extend the car if they need to but now it's the pressure the other side of it
as I said before recency bias is that secret aren't quite as sharp on their
defense here and that's gonna be something Weber can try and put the
pressure on towards the differences have they already you know had a bit of a
mental swap is 3-3 enough. A secret in there and heads a little. Time will tell, it's always
the sort of risks in the run-arounds. When you look at the grander wider scheme, in terms
of the defensive win rate, secret one of the best teams in the tournament, third best,
but you know, the best attackers are, it's Waybo, highest attack success rate of any
team at SI 26. Now it's time for them to prove it. Big old half coming up. Secret need to
try and respond after that last round. They'll be kicking themselves thinking should have
been a 4-2. Jume, well that is a sneaky position thrown inside the lobby. Reception. Jume,
Jume has had a new job for you, the receptionist is at what we're calling him!
Well, I'll be scared of the...
intensity of the...
fire and fair play falls back.
They don't have that watch from underneath and a C4 will sort of make that swing on that door so much more dangerous.
So now as soon as they pass, they've got to make sure nobody's underneath.
They've got to make sure Jume isn't holding onto the angle. Oh, that's one way of doing it, TAS!
Locks him down from the door, but with a minute ten they still haven't got themselves into walkway
The cross breach still isn't open. There's no pressure on green. Fine. The osu! has set up, but it only takes
You know a single sort of swing round a side of the C4 to get the lock on and then there's always fire
You can bounce no impacts for destruction, but the way they've set up inside the site is I think it's fair to call pretty aggressive
Build himself a corner and hoping that they can hold on, but 50 seconds way both.
Where will they circle this?
Well they're still making the holes in towards the site and just bear in mind who has the
fuser speak easy on that also, so ideally he wants to get himself into position where
he can place the shield and then simply go for the plant and know a big ol' pit!
the art player dead who we know is great at counting out the rotations.
Just drove in from the open breach of two versus one.
Suddenly they've been able to get themselves background, but they don't have the kit.
And that's that main problem with 14 seconds and Savage putting themselves in the one versus one.
The C4 over the toll almost does enough, but round the side of the keeper, around the back of the plant,
Savage he's got himself close, but he holds it perfectly.
Well practiced two seconds, one second, just as to sprint the divide and he can get there in time.
Savage, catches it out for secret.
Patience promises results.
He knew how to play that, the C4 over the top,
almost getting the kill, he isn't gonna throw away utility,
isn't gonna risk things and try and go for those sneaky plays.
It's the one versus one and time, eventual time.
ticks for all of us. The attackers always suffer it first. They've done what the defenders
have been able to do this game, which is to win that sight. That's the response that Secret
needed. Answer a clutch from your opponent with your own clutch. Perfectly played by
Savage to break 1v2, plays time well to 1v1. That gets Secret riled up now ready for this
Let's see though, if there can be a change of fate here as well, I mean, the fact that
Weber almost pulled it back from losing that opening body, they trade it and then they
lose the art player and just sending it in on the open breach, it's that sort of confidence.
Is that sort of confidence secret we're missing when they talked about it themselves?
We're shy!
Wait, but Chewbacca's making fun of us from the cast today.
Let me go a bit directly.
Obviously, we haven't really talked about the bands too much.
Capitao is a big force operator for some of these approaches as well.
Yeah, it's just useful dump operators.
Yeah.
Still, of course, things that Wavebook can bring to the party.
You've got Yinga.
Glaz is going to be locked in by Turd.
There's another one of those operators with six smokes.
quite a lot to go through. Echo is going to be a bit of an issue though for them, especially
with that Monty, speak easy.
Just be careful of those Yo-Kai drones, but good early information, getting these drones
in and now they can send in the drone that does a little bit of damage with the Twitch
and, oh, just be careful because there is a man waiting for the Twitch drone, unfortunate,
for Waybo to not make that happen. The Yo-Kai drone for majoring, it stays alive for the
meantime, just Mowgli being there, that presence was enough.
It's like a horror game and there's that echo and there's no room there's that echo and oh no being battered back and forth
No, we didn't take a lot of damage, but
They've now lost that heart breach. They've lost that route in towards the side itself and suddenly
These walls have become so much more ominous because it's narrow doorways
You're looking at Locker's door
You're looking at the door on to cargo and you look at the operator that they're still in play you have Jim on that
That guy or the canisters being placed on said doorways, it creates those bottlenecks,
those choke points which are so difficult to deal with.
And he's an operator who can do this.
Go adventuring above.
Now the ram tries to make things happen, but there is obviously doom above.
More than happy to try and find some response and revenge himself.
In the meantime, they're trying to cross that divide, but there's always still the threat
of the Echo as well, Savage.
He's almost caught out just from Reeps watching the angle and he's hoping to take the head
after the next player but here's where the pops come together the C4 shot out
perfectly played but they've got to bait that utility on the door right the
expectation of the Goyo and the hope that they can find a player either side
and also the longer this goes the more this once again plays into secret this
is the flag Jim if he can put enough pressure on Hoven and eliminate the
verticality it could come to bite Wabo into the backside during the later
stages off the round the echo can just read everything either side every which
Which way is one that is watched by a man who's more than happy to let the drone do all of the work?
He's the fight above.
Hoven does get verticality, but he expects the swing to come through from Jim.
He's not stupid. He knows what he's up against and reaps.
He's up against Savage, pushes him down and drives in, but finding Speakeasy,
finding the shield of the man with the kit once again, they have a man advantage,
but it doesn't matter when the play comes out on that time!
Hoven with the drop shot! Rocks Jim's world!
They're now in a world of a place of going for the plant, but do they have the cover?
That's exactly it.
The man's on the drone.
He's stopped.
Can they hold every time?
It has to be the perfect drive forward, watch side to side, swung either way.
It's three versus nobody.
Just about, just about for the skin off their teeth.
Wow.
Now I thought it was over, I see that Yo-Kai drone come in, but it's because the player
was stacked on top of him, so Adrian had to just stun, no matter what it was, just had
to go for the stun, obviously the perfect scenario, he holds that until it's 0-0-0,
but he just has to go for it, or else the drone's gonna get shot and yeah, just was
not enough oh not ideal for secret losing that right I thought they were in
good shape I mean maybe you say to Jim Jim you have to go quicker you have to
go faster in that top floor I will say gotta be a hip-fire drop shot I mean
we'll see it again in a second but I'm also curious how close that's a fire
Yeah, headfire, drop shot, yeah.
How close were they to getting the plant?
I guess this is one of the things, I don't know if we can see that.
Slammo over the end of the round after the echo
because the timer of when he started planting again
must have been in the 0.0s.
It's narrow as possible and
for a piece.
No, give no ground.
No timeouts and conversations, just making sure that they can sort of keep themselves
punching, pushing, and as we sort of overheard from the team themselves, pace, pace, pace,
because the time has been that dangerous after both times, they get the man advantage.
Even if they lose it, it's the first engagement, as they have done both times.
Weibo have this habit on their attacks of being able to retake ground.
fearless, ferocious, and a flurry of kills often just bleeds its way into the top right
of your screen, but here on the verticality, all the bodies, apart from one, are on the
watch above, pretty traditional, tombs in that do and die position here where you expect
to get all the pressure, but you hope you can take at least one, maybe two down with
you, at the same sort of second they need control of green, they need to try and just
get a wrap around it and here is that power position and there is the man
under fire soon enough
Jim try to plug the holes at the breach being made right now with of course it
was hard for each gadgets that has been brought in by third on the recruit so
they've got I mean the walls opened up that they need but as we know clear out
this top floor that's the tricky thing for this science
Oh! Oh! Oh! Oh! He's all surrounding the reef but that's good information knowing that they're
trying to retake in towards green. No is able to find turd in the meantime though
and it's sort of just the perfect use of the utility and that's a perfect
response to it fine use the C4 to cover at least the rotate and the escape the
grenade pops one but Savage gets one back in here Mowgli still holds on to
Skybridge still holds on to the stretch and they expected it and even then he
He arrives all the same!
Four versus two, Speakeasy's gonna bleed his way up into the engagement, gets the body!
And now from this, a three versus one!
Reeps.
He's all that's left and he almost pulled off this same sort of clutch before, he almost made things happen on a previous engagement!
even offering it to him demo they know the stakes and then are hungry I mean the
retake was just phenomenal the way they used to see for the way it was used to
get the player off the repel first for a split-second retake in towards green I
mean secret I mean that's what it's about it's seeing the opportunities and
take advantage of it. 5-4. 5-4 a never-ending trade demo. Just a never-ending call and
response between these two teams and I mean it's just... it's an eventuality in
these games I think. Now, where do Wabo go? What is the approach of the
attack because we've seen it last time in towards that top floor they went pretty
traditional didn't pay off for them so they did come down to o1d2 obviously
that Savage had the clutch but it was more pacing thing more than anything so I
wonder you know with with that the chanker now from Adrian
Is that gonna just have that extra added difficulty that they have to try and come back against?
5-4 though, and you sort of look towards that line-up, I'm wondering if it'll get locked in.
In the bottom right, there's a little bit of a change.
We still have a shield on the board, the ying's gone.
gone. One more of those util dump, one more of those sort of rest control back from around
slipping away and think about how close this round was last time. Could very well be a
5-4 position for Weibo instead. How much of the drive was the ingot? How much was an awareness
from the side of secret? They know Joon was underneath last time. They know he was the
the pressure. Will they go for the hunt? It seems so as Reeps is on the hunt. They've
got the track on him. Where can they go next to a demo? The man has gone up Skybridge.
It's the big old loop-de-loop trying to get back as quick as they can. And thankfully
they've been able to do so. So no picks as of yet as we near that two minute mark of
the round. Why did he say that? You told though that Secret is going to try and place against
Waybo. Most of them are looking towards Rockets there. They have a smoke primed and ready
in the form of Savage and he's going to be playing pretty big here towards Mez. He's
going to try and smoke off this Blitz if he feels a little bit of pressure is going to
come onto him. Jume. Oh, I like this. Setting up the mute jammer late because then it allows
somebody to play in behind that table and it stops that Daemus track coming in. Yeah,
It gives you that sort of unawareness of the position, right?
They know the damage is underneath.
They know there's some hard work to be done here.
The electrics on the wall itself, that wasn't really a problem.
Last time round, and the C4 is not a problem this time, but there's time to waste.
And time, that eternal problem is something that Mowgli's going to speed up a little.
There goes your vertical player.
There goes the man trying to clear the electrics off the wall, and now...
Where do you go? What do you do?
What do you try and drive through? It's turd.
Once the slip is way up the stairs itself isn't going to entirely throw himself into savage, but at some point he's got to do something.
The Zarpay goes down, more smoke to drive over shield, it's just under absolute hell.
The pinch does get at least one, they have some tentative control and an engagement that goes Hovans way.
Set it many times, way by there a team that can be pushed away and just come right back like elastic.
However, we still have the Dachanka, Adrien has his shield intact and he can just start flaming out that door.
They're gonna have to go elsewhere.
Mowgli's talked on the default as well, so it's a quick rotate. It's a 30 seconds left rotate.
Speakeasy shows his side to one and picked up from the other bit.
Hoven does get Adrien and Jume gets one back with a blitz.
Can't get any further.
I'm trying to take a good fight, because I just can't say where they go bro, I can't say where they go
Yeah, I knew, I knew about it, so how can we go right now?
Well, at this point, way bow
I think we can do default
Nothing for that time out
Let's go guys, let's go! Two house guys, two house!
Well, Gohan, the words of wisdom being, we're always playing 4v5.
Yes, I mean straight away, yeah that's usually a problem.
a problem. And a game where it's a 5v5, they're just not getting those opening kills.
At all?
Nope.
Every single opening kill, this map, has gone into favour of Secret.
And by the way, we've been able to turn four of them away, sort of says some of the strengths,
but more of questions I think for Secret then, they'll be thinking, well how are we losing
if we're getting the opening picks up?
It swings both ways, doesn't it, sometimes with those stats?
That's why sometimes stats aren't everything.
It's all about, doesn't matter how you've played in the past, how you play in the day.
Well, let's talk about how they're playing on the day and for everything that sort of
put themselves together, there is only three rounds of this showdown where somebody on
either team hasn't at least gotten a 3k or better.
And again, in terms of that list of players, you've got at least five different names on
the two teams.
It's not just singular performances, it's not just single sort of show up and put them down,
look at Hoven, Reeps, June, Noah, it's just a back and forth of the brutality of these
front lines.
As we said it would be, but 6-4, obviously this is the map that Secret wanted to bring
themselves towards and, way, they've been able to find the first opening kill they've
got, the entire map.
It takes time, Oggly, and now the ram is in a position where he can start opening up the flooring.
Still though, there are roamers that you have to worry about, mainly being Jume, who's currently up in Mez, Noah just take up ever a dander upstairs,
being able to find one onto that ram, so the vertical destruction has been dealt with, but still, Jume, being that man, is still in towards that top floor.
Obviously they've lost their abilities to destroy that top floor too right the Rams gone they've know that it's ground that has to be handed over and
Jim can just play it Jim can just sort of pulse and read and maybe play against the IQ hunt as we saw a second ago
Will he get lucky if you're a drone hole? It's not always the game that we get the fullest take more of a bingo card than anything but
It has to come out together at some point, doesn't it?
It's going to be the kind of death Savage is going to be fuming about in the highlight
clips.
It's a four versus three and this is still that problem.
June, he's telling everything.
Yeah, he's reading everything and he might be about to get himself a second.
Will he spray?
Yes, is the answer.
The shotgun.
Oh, pops two, but doesn't quite get the connection with the player and this is that Duck Hunt
game I talked about.
One up, one down.
can read each other and actually June wants to try and get in close to
personal but now they know he's up there maybe we hit site
Noah being able to pick up one but a minute left and they're trying to knock
onto the door but there's no real denial Noah going crazy but he does get
traded out now a 2v2 Jim's been able to come back in sight they still have
Adrian does he have any echoes though this is that question we posed before
it's the sort of response of the IQ's job but turd in the meantime drops June
He has two impacts but they have 30 seconds and he has run down.
He almost finds the side of the second. They know he's putting the pressure along the throw.
Doesn't quite net the player, but the player gets him right back turn.
Oh, he baited the revive. Went for the res.
Adrian is thinking, oh, I can jump up on this table, look down on him.
to visit going for the revive but no that was the bait and he's fell for it
obviously for a way bow being able to pick up savage with the way that kill
was handed to them that's a massive opportunity to really start flooding
through the bomb sites because you don't have to worry about that the
chanke like imagine I'm trying to strong arm their way in free boiler if
everything's on fire that was never going to happen so I think that was very
fortunate they were able to gain that pick. Secret not wanting to go back to
the basement whereas I kind of looked at it and thought you know that kill right
there that's an avoidable kill it is so you can easily run it back if you want
them to but no secret not opting for it.
It's that constant step in right it's that constant aggression.
Waybo love to apply and while they're trying to hide due
sort of break dancing a little
Stanky leg
And we got the mind them the mind that you be had to be the sort of like animations
Can't do that
Sadly though hide in the cage is one thing, but they have the impact in peace anyone
So, doesn't really matter, I don't think in the long run, they've still got ways of clearing that cage, even though they didn't try and hide it.
They might be trying to lead in towards the bandit, right? We don't know how present the bandit was, but they've also got the twitch and the bee, and well, here's the bandit's position, fully locked up up here.
They know that it's a tricky clear if they go for the verticality, and that might be something that they sort of go, yeah, come use them over here.
oh no you thought but it depends which way they approach which way they drive
the shield. Again the control of the swing, getting some of this precursor
worked on, there's at least one of the impact DMPs as the wall will get opened
up just in time. It's surprising to go for a bandit trick there, I mean other than
just an impact DMP there wasn't much, so Mowgli maybe could have tried to stand
out but thinks against it so now there will be a breach in towards the office.
Speak easy. Setting things up with this Monty, gaining a bit of information, but his vision will be blocked and an early smoke.
That's fine. It's sort of just bringing the utility out, but the C4... Oh, no!
Couldn't have been further away for it to be the truth, but the truth might be that we're hurtling towards...
map 2 here, a 3 versus 5 situation. They've lost the shield, they've lost R-Pay. There
goes the impact DMP they might have been able to use and they're still trying to find their
way on towards the walkway. Hovind's holding an aggressive pose and he's prosing the idea
of swinging in. There's the flash. Oh smoke even. Almost for a second wanted to move in
towards it but think about the site demo secret they've peeled back yeah they've
realized we don't need to try and hold in towards the top floor I mean turds in
then yes he may be able to get the kill but this isn't the issue I mean he gets
the one but everyone else can just come back and get him and he turns tried to
make the play but even if he was in that position you need to reach with a
diffuser to get the plunge down yeah a gambit unfortunately hasn't quite paid
off and there's no a puts it into the four versus one Hoven he's got some big
moments but it just seems like there's a little bit too much to pass with a C4 end secret almost
go in towards OT but can just secure their own map and get themselves one step closer to the main
stage. Good opening for Team Secret solid map from them I mean Wavo did make it difficult some great
individual moments we've seen that but overall I think the game plan was a lot
stronger from secrets that step-by-step again for them they take the first map
and Wabo they need to respond as we head into map number two it wasn't that it
was a million miles away but Noah is sort of a mid-table player for the team
usually steps foot out is called Noah mid for the you call them mid mid table
for the TEAM! For the TEAM! I'm gonna throw you out in a second again. No, he usually sits
in the middle of his team's table but look at that shining bright at the top, June and
Savage both having their own moments. Hey, who knows who will step up next? It'll have
to be after the break.
Honestly, a lot of peos are scared of the others lately, but we were suspicious.
But you're too good that that was the real what happened and I'm gonna send the email
So like I'm the one who did it. That's the story right?
Jack fresh fresh fresh. Oh my god. Oh my god, please can you sign this photo of you?
How do you have this photo?
We're really really big fans actually. Can you tell us about this photo?
No, I shouldn't.
Well, this is actually my mother's press.
Uh, to listen to this one.
My mother has been providing photos.
Yeah, thank you.
It's lovely to meet you.
I'll reinforce off these two walls here, and this would be a flex wall, and put it like
this.
The positioning, we have a two-row play here with the C4, and if the DMR you can play between
my lead, and the metal area is what we call it, so if you need to react to that core,
you can do all these stuff while they're going.
We'd start with the valve, which we'll just put right here, so let's get this on that
side.
And then we'd have the fender as the last guy, you can hear the dust of our tools, so
I mean this guy, as well, like when they turn over that tool as well, I don't need zombie
press stuff unless there's lower pressure like Johnny could tell something to us, so
they're not really looking perfect looking to be done.
Basically, before they start, we can put it like that, so I would put in a mic around
this one as well, so if we need help, we can follow whatever we would do with it.
If you, if you're a zombie, you really fall back, and manage to, like, like, to be around
here.
She'd be like, probably back, and put it right here, probably.
Like, if things are going to be alright, I want to take like the control of character,
maybe they come down around this area and just hold this position, nominate the playside
Jabs and rotate out for the guard to help him to the push.
I think it would be taking him here to be playing into the main bridge, but it depends
on the green taking.
If you're trying to force too much, I would put the end here to come to try to help, but
it is like you're just giving away trying to pull it back, I would just keep being there.
So like if you've ever just fallen back to holding to power positions, I would say that
the game is going to come from below as well to try to help.
And as I said, this Hibana here, it will be like a flex, it will really count on her, it's more to get the Clash attention.
Clash is still here, it's good.
Is that something you're saying? I would want the Clash to go to play in Ivy, it's like what I'd want originally.
Yeah, so if like the Clash goes back into this side, I would put this Hibana to try to sneak in and play.
And do two broken back here, is ideally what it would be.
And then after like dealing with the Clash over here, I think this guy would be a ready play, so it's like he won his 5s as well, or he lost and then we got the control of this Aaron.
And we just got him.
That's assuming nobody dies over here.
I just swing and it's healthy and I was like, that's fattening a lot of our meat.
Like I am making a coffee belt fire over there.
Yeah, and then you do this.
I'm going to throw a ball.
I still have the flatfish from Hibana.
You can go either way.
You can throw it.
Yeah.
Yeah.
Maria with a cake. You know what time it is. Birthday time today is Twister's birthday.
Let's go.
Where is him?
Where is him?
Oh, Twister.
He didn't notice me.
Oh, Twister.
Everybody?
Happy birthday to you.
Happy birthday.
Well, a hard fought first map is one that's secret.
I'm just able to get that little bit of an edge over, but way bow.
but weibo were knocking on the door of round success after round success
Clutters like that can only happen if you're feeling up for the fight in here and even half leads to
Max regulation at time win for secret
But that was their map and border up next. Well, that could be someone else's
It's gonna be a big old showdown whenever we go to border and
As we know on a map like border a lot of crazy things can happen
I think it actually suits the APAC vibe that Weibo have where they can be very aggressive.
I mean there was a number of different occasions that we seen throughout Lair where they were
just up for a fight, jumping out of windows, catching secret by surprise in a map like
Border.
You can do a lot of that.
However, I think Secret are a very good Border team.
I think Savage can call it really, really well.
It's one of their top maps that they've had throughout the year.
So yeah, Border.
It's gonna be a tough one for Waveo to take down, secret, still think the favourites here.
Well, like a bust, we wait for a while, don't get it, and then two show up for the second time today.
Demo, you and I will bounce back into Border, but will we have a success story?
We'll send somebody home in Border.
Now, though you have your belief inside Secret for the boarder game that they can play, they
haven't played it at this SI yet, but, against them, Weibo have had two innings, NIP and D-Pros
Kier, both of them wins for Weibo. Obviously two teams that are no longer competing here
for the chance at progressing along the boards, but still they put up their own fight in what is
the toughest tournament of the year. Half-secret learnt lessons from watching the Vards or
way by punish mistakes
seems to be that Mowgli
having some issues
so we'll get it fixed and
straight back in
everything's good, looks like it
just on getting your mic issues, your colour analysis of...
of tech issues
You have to do all this job. I'll
Class what's happening and you tell me the breakdown seems like they're struggling them. It seems that they're a little bit confused
They have to get a cable change perhaps that might be what they have to adapt to
Maybe we can
Get a top down
We don't want the top down we want the under the table view that's all you need to see
What's going on in the back of the the PC?
I'm going to be back in in just a second now border said before the way it sort of plays out, but as the vaguest sense as you put it, it is a very high preference. The second favorite for secret band against them quite a lot.
They have a recent 5-2 record on it, including, as I said before, the two playtimes here.
However, that thing I mentioned earlier on, that worrying statistic I talked about, back
three months ago in Munich, it was part of the showdown.
It was the second map in the showdown these two teams had.
had it was Waybo's pick then as well and it didn't quite go in towards their favor.
It was an even half as the opening half secret led on their defense.
The secret was just able to sort of push it over the end into a seven five win.
and fun sort of split as well about border at that point at that moment I believe it
was one of their sort of heavily preference not undefeated but they were happy to have
it in their pool they were happy for teams to take them and then since then I think it's
never really shown up again really obviously hasn't been brought in towards this tournament
at least up to this point but we're in we're off and you are all thinking secrets
just have a thumb on the scale you say wow I say why I think it's a lot closer
than maybe what I would have expected I thought yeah we go a lot more predictions
paper the secret you are a bit biased no I disagree why are you okay
I think Secret took one of the top teams.
We had to get that little secret flag.
Sorry, sorry because I have not jumped down with the oh yeah, A-Pack and all this, which happens every event.
And I'm sorry I'm not the one buying into it.
I think Webber's a great team.
Said they've been a great team.
But whenever it comes to the big dogs of what we have in the World Championship, it's a different gravy.
Alright.
Of course it is.
And it was your poll.
Where would you have expected it to be?
73.
So... Oh!
Change is gonna kick down this door and attack the mile lanes.
I mean, there's no Aussies in this team. Why would he have a say, eh? They're gone.
Listen. It's a region thing.
And the thing might start here, as I said before, actually.
It was slightly incorrect. It wasn't an even half on their defense.
That was the other side. It was Secret's attack. That was an even half and that was enough.
It was a 4-2 on their defense. They were happy to lead in, which plays against the sort of predictions of this map.
It's not quite the one that you expect that side of things to be the stronger suits
We'll see what plays in against it keepers and mirrors are gonna be the removal none of those
Extensions we've seen some decent play of both those operators pretty continually
You know the side of it. No Deimos. They don't want to deal with those players going under and getting the hunt
Yeah, it does leave the shields open straight away speak easy on the blackbeard few things
You have to be careful off though
Got the Legion and you've got the L of two things that people's problems with the shields
No has been able to get pick up leave through the vertical angles and then goes after that's the no-man gun
So flanks out potentially could come in for secret and oh a big old smoke the tram back them back
Mowgli's just swung the window. I believe him picked up a kill. This looks to be a false start for a waybo
I mean just sort of rebuffed at the first pass there
stuck in the five versus three. Speakeasy takes a face of shrapnel and lungs of
smoke and will be forced further back but instead a false start and fortunately
sort of looking at the timer and going okay move on move on five versus two
that's in on Passport he's gonna try to drive himself into city which just gets
caught out. Speakeasy now all that's left finds one for the trouble but they're
Outside and all around gets to get something more secret start as they mean to continue aggressively violently and in the lead
Yeah, really aggro East stairs hold there from secret wasn't it look at where they set up again
You have the walls reinforced you also then have office opened up where you've got the rotates to in the head holes
it's all about maintaining East and
The the important player to kind of highlight is June who was downstairs below East stairs
He had the wall the single wall in towards tellers it was reinforced. I mean German that position. He's playing to die
He's not gonna get out of there
He's kind of trapped himself in a corner
But it's just that presence of being there where you have to try and force a fight in towards them
And even if you can't fight him from going down east there's because there's still two players
It's just gonna be just a gunfight against you. He's never gonna be caught out thinking I have to look left
I have to look right he just can hold on to to lobby and it's very easy for him
So I love that set up from secret where they're all supporting one another
It's that element of aggression it's that element that to be fair way where we're very good at sort of well
Okay, very good at losing the first body fine, but then the follow-through was great
They made sure that they would keep the pressure on keep themselves in get internal
It's awkward on boarder because boarder is so thin boarder doesn't have a lot of room as soon as they start killing people outside the building
Well, it's hard to retake inside the building if you can't even get that first step right
So way both have to try and get more of a grasp on the aggression that secret laid down and sort of made that
opening statement that spiel
This is our positions and this is where I stand and this is where I will not
I'm gonna see if they can try and corner the player inside security on the C-1-2-4, but
well, it's Noah, and he was the MVP of the first map.
He got himself off to a decent start here, but not this round.
Great shot from Reeps.
Great angle for Reeps.
And able to pick up that first kill, Noah gone, the walleye discs.
No longer.
Gonna be placed in and around the map, so whatever has been placed, that's it.
Just have to get this fixed, this does happen. There we go.
So I could start fought for Webo this time.
Not really interested in these, you know, this time around, stamina more from break.
That's where they want to try and get their shield in, and that's what they've done successfully.
in go speak easy Jim still put them off fight they've been able to take out
Hoven and speaking of the shield hole Mowgli gets caught out speak easy wins
that engagement there was scrappy and this could be the punch in the back
June I was second too late to the party but able to pop himself one Adrian a
one versus two not a lot of health he's gonna keep himself a great oh okay
Where was the last time you saw that?
Actually, pretty recent I think.
Oh really?
I think we've seen one, I think, during LCK.
On a play that was still standing?
I wanna say yeah.
I thought it was down.
No, I think definitely I've seen it before.
Pretty recent.
I don't recall seeing that since the change of the operator.
I think I've definitely seen it sometime, definitely.
I don't believe you.
Do I?
What do people do?
I can't take that trust to it. I believe you don't mean sorry. I've been asked. Oh, when was the last time you go? Oh, it's in
It doesn't know you didn't yes. I did. What do you mean? I mean, no, I didn't listen. All right
You're right. I can't break the people's trust in you. You are the people's princess trust was broken long ago
What a piece should you put a g2 jersey on the new lesson to you?
face
secret
They were still being aggressive think about how that round cooked the first body was lost here
Yeah, beautiful take and then everybody was lost here. They they kept stepping back into the approach, right?
They kept sort of saying we'll keep fighting. We'll keep leaning in
And it's that game that they want to play right that's that
Idea of maybe the realization of this is what Waybo were doing on the first map
This is how they play their attacks
This is the team that as I said at the start of this with a top rated attacking team in the entire tournament
And Secret want to try and push that team out. Secret want to knock down
Another top contender. Confirm themselves. Top six. Confirm themselves. Main stage and still in the gladiatorial arena
Paris
Wabo they know how to reset, rebalance, reapply themselves
This is sort of grew in. They were able to take that
extra bit of pressure and now they can see if they can try and find the fight
elsewhere hunting for it the opening statistic absolutely disappeared from
them in the first map but good night perfect timing there from June went
fishing and caught a big one of blackbeard yeah one of the shields has gone
still a second though as appa is trying to make a bit of pressure the plan is
gonna go down from speakeasy oh almost the kill comes in from downstairs but
That doesn't really matter, as diffusers went down, however the numbers is very firmly in secret advantage.
This is it, right? They've tucked themselves in, got the plant, he's sitting in a smoke and it's a triple kill for June.
Oh, he gets one! Oh, he can't find it in there, it's happened!
Like a horror film, at one point.
Jack the Ripper, come on.
So long round almost got the man on the kit as well. I mean probably still would have been picked up afterwards or one versus four
Don't think he could have got all five of them. No, yeah, no, no, no
And they're all around as well, right secret
They just closed down and I guess that's the risk of a plant like this on a map like this
But the space is so small
Does not take long for them to realize what's going on and get themselves back
Can I think I come to that opening pick, eliminating that shield upstairs?
Obviously, then, way below, I think, okay, we can maybe try and get a plant off, but you're
losing the picks in and around the map.
I mean, we've seen that kill, the vertical kill happen.
I mean, if that goes in their favor, does that change the dynamic?
Still for secret, a good retake, individuals winning their gunfights.
It's here for Weibo. Struggling just in the kill site. It's alright getting the plant down,
but I have to stop some of the defenders. Big old kill with C4. This kill here is a
little bit messy. We're also celebrating there who's like, defuse by the way, defuse. Make
should we don't forget to the fuse we have seen that problem before
well another slight tech pause another brief break momentum it's been traded
rounds once again but as I said before a secret they got the 4-2 defensive half
last time they went up against Waybo and that was enough that was enough for
them to secure it in regulation but only just in the 7 at 5 as it sort of was
similar on the first map right but the first map 3 3 the first map was even
innings and it still almost went all the distance here with a little bit extra to
sort of play with maybe I know they're never a million miles away but
everything is to play for. From the start of this tournament, from the year that they have had, from getting to SI, from being that sort of
talisman team for the entirety of their region. Every single best of three, every
single league map, every single showdown ends up in a best of one. A single map.
Don't forget as well with the kind of roster history that this team has had.
Yeah.
I mean, there's been a fair few amount of players in through the doors.
You think back to Mentalist, whoever he was on the side.
You then look at the European project that was attempted where leader and noodle were brought into the side.
And I mean, there was some good success there for them.
But in the long term went back to the APAC core.
I mean, even turbo's off the roster for a short period.
So they have experimented.
It's one of the things that you can't really
say is a positive for some of the other big contenders.
A lot of teams, they'll sort of go, we were close.
Let's not change anything.
Let's not risk the recipe altering.
But then we never see them back again.
And then we never see them back again.
Because everything else changes.
The game changes constantly.
Players fall out of form, players find form.
It's one of the positives that's often been highlighted about the APAC region as a whole,
is the ability to lean into what...
I have the same look!
She spoke for us.
I've actually, um...
forgot my point a little bit.
Yeah, you did. You were gonna say something about APAC.
Oh, yeah!
they adapt new fresh ideas things like okay sometimes it doesn't always work
we've tried stuff but things like the LMG matter the thinker running in
matter that was some of the first play was seen around their region they
weren't scared of going there was this long shield pixel burn thing let's try
this let's get this going let's get finger going and then sometimes as I
said it doesn't always stick and sometimes it doesn't quite map in
towards the strategy for the game but they're not afraid of change they
embrace it and try and develop it and bring it onto the main stage and well getting it
all the way that's the problem right that's the worry they're one map shy of not making
main stage SI this year and which risks have paid off shouldn't be long till we're back
back in. Thank you for bearing with us. Is it bad with us? Oh, Rob. Rob. He's a nice
friend. He's a lot of people. Ask people.
I'm expecting Savage to make another Chewbacca sound.
He's yawning.
Is he bored?
That's to keep going, right?
The problem, Savage, was this a boring game for Mainstage?
I've had that. It's only one game today, you know. It's like the early days of the groups and
I mean for all I talk about being one round away or one map away even. Secret, they're one map away
from securing main states. They're one map away from angling themselves in. Need to get two Europeans
in there don't we? Especially whenever we know we've already got two Brazilians and potentially
another could be joining yeah or if they don't then two Americans could be two
Americans yeah so we kind of need this don't we for the you flag well
they pack need something I'm sure they'll be saying and arguing and either
representative and this is their last hope their last chance but I suppose
this is the difference between SI and majors top six not the top eight yeah
now. And to be fair, ultimately, every single team has Brazilians in any way. So, but whoever
wins, Brazil wins. Two one, we win back in the game. We're back in and we're off to
you, Armory Lockers and archives now. How things opened up on towards border that as
we sort of said, there was just a lot of aggression outside the building. They kept on making
sure that they could lean in, they kept on making sure that they could have the fight.
A lot of it happened around East Stairs, then outside East Stairs, there was no shying away
from the side of the defenders.
And I wonder if Waibo are going to be a bit more reactive.
There is a smoke ban.
Quite a big ban on a map like this, controls the space.
I talked about it earlier when we had Porto, you're looking at the limitations of just
getting in.
It was the tight rooms.
You don't really care about the harddles, you don't really care about those sort of
plays because it's this.
chasms that you have to cross before you peppered and listened with the
listening of different gadgets, re-enbullets.
I'm just gonna see if they can limit it. On the other side, the Blitz.
Gone. With only one shield band, obviously still the Blackbeard to try and
drive on, and the Monty, if needed.
Which would be the same East Air setup again for Team Secret that I highlight it
earlier on.
Jim down inside the lobby makes his own kill holes, he knows that's where a lot of the gunfights will come from, he has that wall he can use as cover.
Don't forget as well, I mean if you're thinking oh, why don't you just leave Jim, why don't you just avoid him and what's he gonna do if he's trying to enter in towards east?
Well, I mean Jim's got C4 and that east stairs, that platform as you walk in the east door, it is destructible so that's why you have to try and target that man so I just love the setup from secret.
That they go for
Turd was maybe thinking about yeah, he's gonna go for he's gonna play the long angle
See if you can find the pick
I mean they know that no place in this this pause kids know I got some kills the last time
They also picked them up from it the last time remember so
Yep, no surprises here the way we were setting up, but it just looks so they're actively trying to avoid east though
I'm so gorgeous
Right and to be fair as I said it before it's a bit of a massacre in that position instead
Let's go for the pressure elsewhere bait them in there's the role and a quick idea on towards sandwich
And he's gonna move behind it, but Adrian who how aware is it not enough?
They're in there off to the site
They're gonna see if they can plant it June he's trying to scream his way up a staircase into a dart bay
But in the meantime, they can't quite get the kids cemented the team show up and get put back down blow for blow body for body
Speak easy cannot secure it, but he needs support
He needs a friend who needs to be able to cement one of these kills either side gets one
1, 2, fell like a sack of potatoes in a single 1 versus 1.
We've just left over players offering some support and it's the end!
The secret was nail-biting.
Wow, what a round.
Utter carnage from top to bottom.
The quick rush coming in from Weibo.
secret. Good response, but it still was not enough. It came right down to the 1v1.
I'm like, were we ever in doubt that Reeps was going to lose that? I mean, it's Reeps and we
know how good the kit is. Wow. I mean, overall, for secret, I think that first pick was important.
Adrian losing that engagement, it gives them the bombsite. I mean, if Adrian was able to win that
engagement as the player swings in sandwich, it's a different ballgame entirely.
So it just shows the way the border works.
One kill can just unload everything that you try and do as a defensive side.
I mean this was a lovely little retake as well for Mowgli and Jume being able to trade back and forth, but that's right here.
Moment of glory for Speak Easy.
It just shows that that's secondary shotting.
Any shotgun in the game, it's as good as if you have a belief in it.
I don't think you believe in that gun.
Second, it was a pea shooter.
And the two downed players sat watching each other in armory.
You're like, hey, how was your day?
I don't know, you shot me.
I think my dad's going to beat up your dad.
So you got a piece, though, and a quick steal and a bullet brief.
Anything else they can get for the trouble,
roll straight and towards the site.
It actually gets a bit of a reveal that.
How good of a second. Really good.
Both bits of heavy intel utility inside the site are gone.
And also the only camps that they really have down there.
Yeah, that's the power of the braver. If you miss the drone,
you can get a lot of value out of them. So yeah, both the bulletproofs.
Now in the hands of Wave-O. Oh, and straight away, I mean,
if you hop in the camps you'll see, oh, nobody's really in the bomb site, so you kind of know where they're going to be situated.
Remember how they tried to play this before and as the C4 is prepped underneath the door
he wants to get a little bit further away from it.
All he has to do is almost just bait himself, let the Monty approach him, try and say Monty,
come and get me, I'm over here and then you hit the trigger.
Oh ho ho ho!
Had the line up for a second, but Savage was a split faster.
He tries to lean into the next engagement, but they've been able to remove Oven, they've
Got rid of the hard breach and there's the follow-through on towards the shield the five versus three
Third suffers next from the top ropes of five versus two is traded out
They know exactly where he is they knew where the kit was and they know that they can sort of peel back
Up and reaps other sides of the map one of them stuck in a vertical hold nowhere is above
CC and that's what reaps is looking for right now Noah
He's just causing problems rotating back and forth and this is the position right this is the long watch that he's got
Just trying to get a bit of an awareness and where is safe to enter they can drone or reaps in towards an engagement
My girl said net a reward, but nobody's currently home
Just as he moves underneath these mister rotate did he hear him maybe again that sound
Well, that's the player that smokes, so Adrian steps up to see if he can try and get a response
for it and...
There it is.
This doesn't even need the glasses.
It's the lock down, it's the surround.
And it's the sound of secret.
Probably the easiest round I think Seeker have had in this map so far now, and it's strong to say considering it is free too, but really simple for them in that light stage, not a lot Waybo could really go for.
I mean the faces don't look too happy.
Body language.
A little bit tamer, we're a secret, I mean we've seen how they've reacted, we've seen
the celebrations, it's all about that energy.
Final round off the half.
Secret on the defense.
Went for the armory.
Went for the Armory.
Last time it was a Wave of Rush, and some big individual kills of course coming in for
Secret winning those 1v1s again, simple for Adrian.
To be fair, we had that sound from Savage in this sort of break, but he wasn't in Slobo,
he just made that sound. 3-2.
Like that.
Feel the other plane right.
What?
Ha ha ha ha ha ha, bought him.
Secret got themselves four on their defense last time round.
Gonna see if they can try and replicate that but so far it has been perfectly traded rounds
Back and forth the only plant has actually been one that went away from them and they went for something a bit snappy
On bathroom and instead of doubling down an armory before they thought they would save it for the third swan swan
And that was well a rush
Not only really works once
Still high caution on towards top east a place that doom has sort of made a benchmark of how much he can do
From what is an integral power position locks off obviously the person off this locks off the conference
So instead they've gone for Noah but the longer they're here the more chance that someone else could pop out on them
They know that they've been in that position before and they're forcing this utility fine
They don't have a route in they don't have a place they can go they do steal the element
They have the ping on the player they might hop now on towards the back of this
I hope he gets stunned by himself if he swings in aggressively, but it's an encircling and mobile mode league offering his best support demo
Is that trade network that you need to establish in a map like border?
You see Mowgli, obviously in Catwalk kind of position, very aggressive, you get pinched quite easily, you've got Breakdoor to your left, you've got the Catwalk window to your right.
But he has got the support, Noah, again in that same position. They just love to play him, but a flurry of kills.
And it's all coming up, team secret, Noah. Wow! With that scorpion lead in it, Sing!
I think C4 to finish it off. The big fish, that's what we call that.
to the left. Four. Two. Secret
of replicated what they pulled
off but three months ago at
Munich and. Water that they
talked about at that major is
starting to rise, starting to
threaten Waibo starting to
threaten their continued route.
Towards the main stage towards
that hammer. Secret of feeling
Something that we've sometimes seen with this team, they can get a bit downtrodden, they can get a little bit under the beat, they keep it positive.
The power of Mowgli and Savage making weird sounds, if it works, it works.
Nowhere again, as you sort of put at the Scorpion take, the cover was great, they obviously had as soon as Mowgli went down, they were in that position, they tried to go further with the Blackbeard, didn't quite net the results.
And with the Savage Monty ban, not dealing with that.
Savage, his other shields he can opt for here.
Yep, that's the issue. I think I've harked on about it enough throughout the course of the year. It's just too much to ban, there really is.
I wonder what the next update will bring. That's what we're also looking forward to. Don't forget this weekend we have all of the reveals.
New operator, don't forget, inbound.
Oooh, that's what you're all going to be like in a few days.
Until I see that my shields have been just absolutely nerfed, I'm thinking, ah, the game I love. No!
The game you love. I wouldn't be surprised if the shields get nerfed again.
Good.
Oh, I wouldn't be surprised.
Great.
Watch to my distaste.
I will, yeah.
I will point out at this point, I don't mind, I don't know anything about what's coming.
He's just depressly guessing.
I just think it will be like that.
Alright, well let's see the pick rate speak for itself and the van rate and almost turds rate at being shot
Reaps pre-rips for a second and puts it back in because nothing immediately follows through
They almost expected some of the pace that they'd applied onto what stop East but it's not quite a front
They need to feel affronted by
What are you trying to catch here find the electrics on the wall not in range
And he's got a little bit closer, but that's the issue.
He doesn't know if he could just walk in towards East as of yet.
So just gonna hold his ground until then.
Look at this fail wrap around here from Team Secret.
He's gonna try and blitz in towards the office using the shield as that focal point.
Well, they gotta get this player out before they go for any of the breach.
And I think they'll combine it with the fact that there's the roll.
The C4 over the top won't quite get the player that they wanted to rock
because they can play it from a bit of a safer distance.
Now, as they force out this quad wall,
They've forced reaps into more of an aggression, more of a bit of a fight. He's not gonna hand over the territory just yet, but he is able to slip away back towards Fountain Wall.
They have more easily to pop. They've got that position. Fine.
It took a lot of them to rotate around to get it.
This is where secret, still, not looking to commit at the moment.
You could still try and take in towards CC perhaps, try and cut off the fountain rotates. That could be an option for them.
But still, time yet to see what they want to go for.
Over a minute remaining, Savage, standing in the drones and almost a pick here from
Appay and yeah looks to be that they are going to put some pressure onto that lone player
inside of CC.
If you take CC, you take fountain, you take fountain, you take the site, you take the
site, you take the round.
All players still standing in the final minute, not always the happenstance, we've happened
to find ourselves danced and posed in, but can't even get the catch on towards the close player.
There's still one tucked behind him though, and they're winning out.
They went a step too far and pulled themselves back.
Hovind's able to find a two piece amongst it, but now there's only two pieces left for Secret
to bite down upon another drop.
Doesn't quite rock it.
Adrian is down 30 seconds, and they're instead going to try and push.
Keep the pressure on. Speak easy. Keep the pressure on the clash themselves.
Don't turn away, make sure they feel it, and that is the divide, slightly wider.
That's the distance, slightly further, and that's the round slightly more dangerous for Weibo.
Oh, secret.
That round is all about the timing.
I mean, there was a method to that.
Yes, you're taking early map control, and then you've got enough time to then start thinking about, okay, what else can we do?
Border's a very small map. You don't have to do things that make sure you're not going to get flanked, make sure you're not going to have to deal with the roam clear out.
That doesn't really happen in this map. You kind of know where everyone is, even without drone in it.
Sure, you might get caught up by the odd off-angle position or somebody sat in a corner, which did happen to them inside a CC, but it's not the end of the world.
It's not going to be detrimental to it, because look at the way Secret attacked that.
They were together as they went for it, using that shield in the middle of everything.
And once they lose that shield, they've gained enough information they can get those trades.
This point right here, Savage in the great position, that's what went on check.
But Savage feeds the information back for his team, and they just knew where the positions were.
It was Rocket Science for Secret.
I think they can feel that sort of inevitability creeping, but that's the pressure.
That's the worry.
Those are the voices you've just got to try and close down and see if you can capitalize
on energy reserves you maybe didn't know you had.
A lot of utility being stole here on towards top east, not quite all of it.
A bit done enough to make the journey in at least in some ways passable.
And here's that heavy pressure, the Denarii network will buy himself a little bit of
safety from utility that might get thrown in.
Forces them to have to go on slightly different angles, force them to have to swing in towards
east, swing in towards that bit of pressure.
You can see this is the game secret too, right?
They find aspects on every single avenue of the map.
They'll go in with the full width.
And Savage is going to go, oh, hunting.
But in the meantime, Noah's the first one
to come back with a prize.
Reaps, gone.
Quick bit of motion, quick spray, quick attention towards Arpe.
He'll tuck down on break.
The side of it, in the meantime, Savage just keeps stepping.
Closer and closer towards the site itself.
Jume's the man with the kit on the far side,
but it doesn't mean they can't suddenly alert.
They can get a free pick inside here, turd.
Get smoke-ly.
Oh, Jume gets speakeasy, and when there's that kit,
there's that site, and there's now that pressure.
They're watching above, but they cover the smoke.
Has to drop, caught by the window, a great hold.
They were prepared for it, Demo.
They were ready.
They were wrapped around, and now there's at least one more
in their favor, but a post-plant right by the window, Demo.
It's an opportunity spotting again for Secret that has worked so well.
They see an opportunity to get an easy pick, unresponsive from Weibo, and then once they're
in the bomb site and that diffuser goes down, never in doubt, and a 2v3 now, they just have
to hold that diffuser as best as they can.
Hovind's able to get one from above.
Levels things up, but this is the problem.
As soon as you go for it, I mean, you can try in long arm, but they've got fire to pop
down and arpey.
There we go.
That's it.
get his hands on that in time without being dropped at this point the time will tick over does get one more for his
Trouble but that one versus one that extra killers in the problem demo. It's that big glaring
6-2 it'll show up in the top middle of everybody's screen
6-2 a mountain that waybo have to climb
Team Secret have so much breathing room and labor with the time out.
So guys, let's go guys, I've got four rounds.
You're going to be capable of winning this shit, guys.
Come on, I'll take care of you.
Come on, guys, let's go, guys.
Let's go, let's go.
Let's go, guys.
No pressure, no pressure, no pressure, just a bit.
Come on, guys.
Let's go, let's go.
A big four rounds coming up for Waybov.
They want to make that comeback.
But secret of the moment, just in the flow state, aren't they?
Doesn't look as though anything's gonna slow them down.
Top floor is being locked in.
I mean, I said it on the first map, right?
You sort of had a couple of big-name players from either team stepping up in here.
Jume and Adrien, 22-6 between the pair of them.
There's just not really an answer that's coming through from the side of Wabos.
As I said before, they've sort of suffered the wrong side of the approach.
They've suffered on their attack and now that's four rounds in a row.
Two either side of the divide that Secret has built themselves around.
And not winning a single defense.
I mean, Weibo don't even have the confidence of going to a site they've locked in.
They have to try and make things happen and it's very fair.
I think it's great advice.
Round by round.
It's just the game.
Have fun with it.
That doesn't mean you don't feel the pressure.
doesn't mean you don't feel the weight of all the eyes of a region upon you
doesn't mean you don't feel the fact that there's four rounds you have to
look in against the team that is also locked in. Look at the lineup from Secret
they may try and finish this in style. There's screams of the classic archive
steak that Savage knows oh so well everything is set up correctly you have
the yin on the sandwich to flash the entire off that site you have Mowgli in
the facture to catch any C4s that could be tossed to Adrien, who'll be coming in through
the archive store at the top of Savage on the glances, smoking out and picking up these
kills.
Well they're in, they're off, they're going for the plant, BKZ's trying to read it over
and tune, is able to find the first, the class, he's spraying on the wrong side and
Reeps up top, can't quite find the man with the blitz sealed on his back, R-Pade, does
get a kill with the punch but it's a post-plant, 3 vs 4 but the class could be big, drives up
to the door, forces them to have to try and go a bit wider, Reeps is on the kit, Reeps
is getting it slowed down, but he's caught by Savage, swings round for a double or two
versus two, and the class still stands, still burns electricity, so they have to drive themselves
in! The cover from the top rope, they can't make it in time! There's one, one of four!
Oh, a lifeline has been given over to Weibo.
The post-plant not strong enough for secret, I mean everything up to that, yeah, it was
perfect.
We've seen the fact you can't just see four, plant goes down, the coverage is there, but
that shield blocking the diffuser, that was the issue that secret did not take into consideration
and that's what they could not get past.
Whenever you lose the player who's over towards the archives window, it allows for that defuse to happen.
Clash only has to worry about one angle and the shield can cover that.
Waybo, there's one. There's one. Three more to go.
Step at a time. Round at a time, bit at a time, and they've rebuffed the rush.
They've rebuffed the postplot. Even if it was that situation, they've had what would be probably the most chaotic comes anyone would fall through.
It's a rush most people know, you have a response, as you said it, you saw the ops and called it immediately, so would they.
But, we've seen misplays in those well-known situations before, and Weibo have made it stick, so, might buy them a bit more energy than otherwise, another sort of standard round there.
so I don't know if that gets picked up on our side but 6-3 there was a lot of
shouting that was happening something has happened on a stream which again we
don't care we're all about be sure we are all about the street medics cares he
says in our ears oh medics doesn't get his chances much he's locked in he's locked
in so are we. Six, three, and I said it's one of four, wayboats deliver a long shaky
road to walk. And at this point we're not getting a secondary rush instead, a similar
line-up as before, but the shield of Savage will try and do the distance, and I said not
a rush, but he's instantly found one, the impact will hit, he can't quite get the kill
behind you as Mowgli, and Mowgli pulls, reaps out, sprays onto the next, slip via fountain,
But third, with a massively important trade, now Savage has taken a lot of damage, you're
looking at two impacts, two C4s and two potential bits of danger they can try and lead themselves
into.
That's what it's having to pass through, obviously the chance at the danger, is it worth taking
just that single player down?
It's a big snatch in the early game for secret, trying to take that immediate control of CC,
pick off the lone player.
They were able to do so, but like he mentioned the trade was there to come out from Wayvo and Savage I mean
Just don't make savages really gonna have that much of an impact. I mean a shield and low HP
As good as death a lot of the time, you know anything can kill you a strong dust to wind a lot of the time will kill you so
You need to just watch yourself
Looks to me just a direct plant and Savage has been able to get himself in but he doesn't have the kit
It's due me as a diffuser. Yeah, they got him so aware of this right and Savage just tucked himself in
but with the solace on the board, Arpe could try and cause some problems, but Arpe's busy on the other side, on the other sort of angle,
and there's the spray through.
Turd suffers next, but Hovind's actually the one to be able to get rid of June.
That's that kick cold.
And at this point, it's just trying to find a pick here for the side of secret.
Doubled up on the verticality, but Savage goes down inside the side, so they've got to win this engagement,
and as Turd locks in Savage, no one's able to at least get that verticality,
but a 3 versus 2, no kick, 50 seconds.
Okay.
Jim, wondering if the kit was very surprising.
Oh dear, Hoven!
That has been caught out on the verts.
A dream of an absolute freebie in the round.
Still, that 2v2, and you look at where the players have pulled back,
no longer in the bombsite, they know they have the kit.
Yep.
30 seconds, this is up to secret to make this happen.
Also still have the default.
Just above their shoulders, giving that sort of overwatch,
that overline, that lifeline to the intel, they'll know.
know as soon as they are to take that camera out to go for the kit itself they
know when they need to impact them. They're packed in there it is as I said it
the camera the watch they had the player and now oh they have the revenge of one
versus one Noah I said it before was the MVP of the first map he's gonna tuck
himself with the plant and Arpe can read this perfectly with his gadget tree
three seconds just gonna play with the shotgun and played it perfectly that's
two. Pathway there. One round at a time. Not done yet.
This is an interesting game, secret. They've been stalled out. Timeout is still available,
don't forget for Twister. It is. I'm sure we'll get in there at some point just to try
and settle the nerves. Just a slight road bump here for secret. However, that is the
rotation done. That's the top floor defender. That's the vents defended. Now we go to the
third choice. Now we go to Bathroom Tellers. This was a great opportunity spot from Secret.
The last time they were here, they found the lone player in sight. They picked him off
and then they had full site control and they get that plant.
If it were able to know how aggressive secret are being in this game,
they want that early map control, they want that first pick.
Here it was, that was just that first sort of strike,
because he said the aggression on the first pick straight in towards CC.
And straight out, this take as well.
Unlucky positioning, who knows,
But the kit going down where it was is probably the biggest blow of great response there from Noah, but the time against them
What else could he do?
Where else can they go?
reaps
Wanted to get the lead in there
Just pop in his head outside, but doesn't really feel like what secret they're gonna give themselves over towards
They've gone quick they've gone slightly less quick and now I'm wondering if they're just gonna try and slow things down again
Get back to the game they had.
Yeah, no point driving the hills again.
Just take it that step by step.
If you can. I mean, there's bombsite. You can go pretty minimalistic.
You can take in towards east. That's all you need.
I think that's what they're trying to achieve here at the moment.
You can see Noah and Mowgli trying to work that east as best as they can.
Probably need to get Savage in though with a shield at some point, of course,
is that main driving force of this team.
Adrien will be droning for said shield.
Also on the twitch so we can try and pick off a bit of you till
However loses the drone to the man inside of our guys who now slips his way out hoping
On that saucy seeing that twitch drone coming from a mile off
There goes the second to
Talking of a mile off Mowgli still watching on the long distance here and you can see that our base curious about finding the fight
It's on towards the watch, but as the elegance tracted the close fight with a shotgun as Mowgli
covers the distance and gives them that one step ahead. Reeps though, responds loudly, swings onto
Adrian, swings onto Savage, takes the pair of them down for his third! We know what he's capable
of and now's the time to prove it, but Noah has the proof just as underlined. It's the swing on
90s hoping for the fourth and he just can't find the tail of Jim gets the down
Finally gets the confirm
No, I alone in a one versus three
That's the track on the reaps calls him out. You want the ace you've got to come and get it but turn as the cover
Three of four demo six to five
One more step one more brick
they're doing it oh dear surely the time out from secret gotta be cuz they're
losing confidence savages called more aggro
no timeout doesn't look like from twister I mean that is but this is
something that twister does he knows this team so well yeah if savage is
calling well and it's in that flow state. Let him be. No put you get in there and
Granna you know just dropped him just let Savage play. That's what Twitter says. If
he's calling well I don't I don't go in. But it is always that risk quister of
not now than when when we get to 0 team you've let it slip. Oh it's such a tough
one it really really is but he has faith. He has that faith that his team can do
they're still one round is all they need they've had three cracks at it so far
this is the last one before we get the OT set at the time what else can you say
in a timeout as it was put round by round know the team have fun having fun
they've been able to find something they've been missing for a long time a
team that's often sort of cited for the fun that we're having a server and here
They're just a renaissance in the city that founded that.
Can they try and add to the artwork upon the wall
with this comeback from 6-2, we started.
And only one round away from OT.
Secret cannot get this final landing on their attack.
Last time here, they tried a rush, they got a plant,
it got diffused, they couldn't quite get their way around,
the class was on the board as well as as a glass both those are gone this time
round very different approaches though because of it in the meantime
hoven underneath just get some of the control quite spread out here June he's
on the far side James looking for that other bit of progression that other bit
of growth
Oh no, it's ready to try and get an escape if he needs to, but steady control, and towards
top east and across the walkway.
Oh, Hoven, wrong time to make that approach.
Juma's beheaded him.
Down has happened on to Mowgli, but nobody has followed up, so still potential for the
recover.
Turd stuck in the corner, there's a blackbeard on the other side of the wall to him.
He needs to be careful and way, but I think they're trying to get some picks back.
They're trying to go aggressive, but Seeker are ready for it.
Five versus three, they've got Mowgli back up and now eyes on the site.
They're still quite spread out all the way towards the top east, all the way to CC.
But around the site they have grown.
Around the site they have set up shop.
And they're ready to try and cash out and move on and repair themselves for the main stage.
The C4 ripped and ready to go.
But in the meantime, fights are happening down short, down long.
it's pressure, it's about to swing right up to the player.
Mowgli and Adrian, what a piece, leaves just one alone.
Oh, they can't make it happen.
A-Pack and SI cannot find the secrets to making Main Stage
as Waybo fall the last dance,
but everyone else can as they confirm themselves
as one of our top six competitors.
Team Secret progressed to Main Stage, the live stage,
And Weibo's run ends here.
Commiserations to Weibo.
The last hope for A-Pack is gone. Team Secret.
Look, I think they've had a stellar year. They've had a stellar competition so far.
And I think it's a well-deserved main stage. No doubt about that.
From the G2 game last night into Weibo today.
Not an easy run for Secret, some big opponents he had to take down along the way, but we will see that team again this weekend on that main stage.
They fought as hard as they could, they almost pulled back that comeback on the second map, the 6-2 to a 6-5.
They kept things fighting as intensely as they could, but unfortunately Secret, as they've often done, they just had done enough.
They've just got themselves into that solid position.
Now they get to confirm themselves.
I mean, you've got to give credit though to Wayboy.
The one that they've had throughout this tournament has been brilliant.
As I said, they came into this day as the top attacking rated team.
Unfortunately, Secret's defense has proved it just a little bit too much demo.
Yeah, I mean, overall I think Secret just had that steady control throughout the game.
No map like Border, yeah it's a good map for them, we knew this, it's very high preference,
a lot of teams will not play them on Border because they know it so well and look way
bo credit to them, they almost made that comeback, but still Secret find a way, I mean know it
today, I mean everyone today, I thought it was fantastic from Secret, everyone had a
job and now for Secret you look ahead to the next game and you keep going and you keep
going, that's the mentality for this team.
What else can you sort of say about them? Apart from the fact that we've had as many
lower bracket runs at SI as we've had, they've been able to dispatch a couple of teams on
this route, but that doesn't mean there's not the fair share of problems ahead of them.
However, you get those two days, those two days before we hit the live stages to sort
of rework everything, re-weigh everything, see how things have shaped up and get the
chance at continuing on. Obviously, throughout the second map, we've had different people
show up the first was a lot of Noah a lot of action there it was Adrian it was
Jew Mowgli a couple of big moments at the end but as he said it was sort of the
same across the board unfortunately Waybo couldn't quite match some of what
they've had before you know Reeps couldn't quite activate and maybe that's
just secret they know this team they've beat this team twice in 2-0s before and
we'll have to kind of find out if that was the lockdown and see what happens in
the next year for Waybo's siege I mean I think for Waybo it's the building block
isn't it? Obviously coming in for the past stage new players coming in to the roster making them mesh
making them fit. I mean the coaching staff as well. I mean Gohan coming in I think I've seen the
change straight away with Gohan being on the side. So it's not all doom and gloom you know for
four-way vote and it's not building for the next year and go again come around you know here we are
standing at SI 26, SI 27 could be a whole different story for them. Well here is that big bracket and
As you can see, no secret progress.
The other game on A-Stream is still going.
FlukeSo W7M and SSG.
Oh, as we get the sort of direct feed in here,
they've just started their own!
I can't believe your eyes.
As we get it, oh, this was the second map.
No, it's the third, because the graphic at the top says so.
Either way, there is obviously still siege ongoing.
We have what is a back and forth, but Bravo stream the day is done as it way bow is as
well. That means that eyes on towards that main stage demo. Yeah, again, we still need
to find out who the final team is to make our top six. I think that's where we're going
to go now. Well, that's all from you and I for now. Let's give it over to those Aussies
as they find out our final finalist on the A-stream.
you
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